Initialize engine version: 5.3.6p1 (ef59fdfbd254) GfxDevice: creating device client; threaded=1 Direct3D: Version: Direct3D 9.0c [nvldumd.dll 30.0.14.7111] Renderer: NVIDIA GeForce RTX 3080 Laptop GPU Vendor: NVIDIA VRAM: 3072 MB (via DXGI) Caps: Shader=30 DepthRT=1 NativeDepth=1 NativeShadow=1 DF16=0 INTZ=1 NULL=1 RESZ=0 SlowINTZ=0 Begin MonoManager ReloadAssembly Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Endless Legend\EndlessLegend_Data\Managed\UnityEngine.dll (this message is harmless) Loading C:\Program Files (x86)\Steam\steamapps\common\Endless Legend\EndlessLegend_Data\Managed\UnityEngine.dll into Unity Child Domain Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Endless Legend\EndlessLegend_Data\Managed\I18N.dll (this message is harmless) Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Endless Legend\EndlessLegend_Data\Managed\I18N.West.dll (this message is harmless) Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Endless Legend\EndlessLegend_Data\Managed\Assembly-CSharp-firstpass.dll (this message is harmless) Loading C:\Program Files (x86)\Steam\steamapps\common\Endless Legend\EndlessLegend_Data\Managed\Assembly-CSharp-firstpass.dll into Unity Child Domain Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Endless Legend\EndlessLegend_Data\Managed\Assembly-CSharp.dll (this message is harmless) Loading C:\Program Files (x86)\Steam\steamapps\common\Endless Legend\EndlessLegend_Data\Managed\Assembly-CSharp.dll into Unity Child Domain Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Endless Legend\EndlessLegend_Data\Managed\Assembly-UnityScript-firstpass.dll (this message is harmless) Loading C:\Program Files (x86)\Steam\steamapps\common\Endless Legend\EndlessLegend_Data\Managed\Assembly-UnityScript-firstpass.dll into Unity Child Domain Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Endless Legend\EndlessLegend_Data\Managed\UnityEngine.UI.dll (this message is harmless) Loading C:\Program Files (x86)\Steam\steamapps\common\Endless Legend\EndlessLegend_Data\Managed\UnityEngine.UI.dll into Unity Child Domain Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Endless Legend\EndlessLegend_Data\Managed\UnityEngine.Networking.dll (this message is harmless) Loading C:\Program Files (x86)\Steam\steamapps\common\Endless Legend\EndlessLegend_Data\Managed\UnityEngine.Networking.dll into Unity Child Domain Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Endless Legend\EndlessLegend_Data\Managed\Amplitude.Endless.Fantasy.dll (this message is harmless) Loading C:\Program Files (x86)\Steam\steamapps\common\Endless Legend\EndlessLegend_Data\Managed\Amplitude.Endless.Fantasy.dll into Unity Child Domain Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Endless Legend\EndlessLegend_Data\Managed\Amplitude.WorldGenerator.Embedded.dll (this message is harmless) Loading C:\Program Files (x86)\Steam\steamapps\common\Endless Legend\EndlessLegend_Data\Managed\Amplitude.WorldGenerator.Embedded.dll into Unity Child Domain Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Endless Legend\EndlessLegend_Data\Managed\Amplitude.WorldGenerator.Generator.dll (this message is harmless) Loading C:\Program Files (x86)\Steam\steamapps\common\Endless Legend\EndlessLegend_Data\Managed\Amplitude.WorldGenerator.Generator.dll into Unity Child Domain Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Endless Legend\EndlessLegend_Data\Managed\Amplitude.WorldGenerator.Graphs.dll (this message is harmless) Loading C:\Program Files (x86)\Steam\steamapps\common\Endless Legend\EndlessLegend_Data\Managed\Amplitude.WorldGenerator.Graphs.dll into Unity Child Domain Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Endless Legend\EndlessLegend_Data\Managed\clipper_library.dll (this message is harmless) Loading C:\Program Files (x86)\Steam\steamapps\common\Endless Legend\EndlessLegend_Data\Managed\clipper_library.dll into Unity Child Domain Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Endless Legend\EndlessLegend_Data\Managed\Newtonsoft.Json.dll (this message is harmless) Loading C:\Program Files (x86)\Steam\steamapps\common\Endless Legend\EndlessLegend_Data\Managed\Newtonsoft.Json.dll into Unity Child Domain Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Endless Legend\EndlessLegend_Data\Managed\Amplitude.dll (this message is harmless) Loading C:\Program Files (x86)\Steam\steamapps\common\Endless Legend\EndlessLegend_Data\Managed\Amplitude.dll into Unity Child Domain Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Endless Legend\EndlessLegend_Data\Managed\ICSharpCode.SharpZipLib.dll (this message is harmless) Loading C:\Program Files (x86)\Steam\steamapps\common\Endless Legend\EndlessLegend_Data\Managed\ICSharpCode.SharpZipLib.dll into Unity Child Domain - Completed reload, in 0.140 seconds Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Endless Legend\EndlessLegend_Data\Managed\System.Core.dll (this message is harmless) Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Endless Legend\EndlessLegend_Data\Managed\System.dll (this message is harmless) Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Endless Legend\EndlessLegend_Data\Managed\System.Xml.dll (this message is harmless) Initializing input. Input initialized. desktop: 3440x1440 50Hz; virtual: 3440x1440 at 0,0 Initialized touch support. UnloadTime: 0.729800 ms Default codepage number is 437. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Endless Legend\EndlessLegend_Data\Managed\Mono.Security.dll (this message is harmless) Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Endless Legend\EndlessLegend_Data\Managed\System.Configuration.dll (this message is harmless) Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Endless Legend\EndlessLegend_Data\Managed\System.Xml.Linq.dll (this message is harmless) Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Endless Legend\EndlessLegend_Data\Managed\System.Runtime.Serialization.dll (this message is harmless) Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Endless Legend\EndlessLegend_Data\Managed\System.Drawing.dll (this message is harmless) Unloading 4 Unused Serialized files (Serialized files now loaded: 0) UnloadTime: 0.421600 ms Unloading 3 unused Assets to reduce memory usage. Loaded Objects now: 5058. Total: 0.584300 ms (FindLiveObjects: 0.115700 ms CreateObjectMapping: 0.138000 ms MarkObjects: 0.323400 ms DeleteObjects: 0.006600 ms) Unloading 3 Unused Serialized files (Serialized files now loaded: 0) UnloadTime: 0.456800 ms Unloading 9 unused Assets to reduce memory usage. Loaded Objects now: 5071. Total: 0.639000 ms (FindLiveObjects: 0.092800 ms CreateObjectMapping: 0.146700 ms MarkObjects: 0.381800 ms DeleteObjects: 0.017100 ms) DontDestroyOnLoad only work for root GameObjects or components on root GameObjects. (Filename: Line: 374) Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Endless Legend\EndlessLegend_Data\Managed\Boo.Lang.dll (this message is harmless) Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/Endless Legend/EndlessLegend_Data/Mono/fmod_event_net.dll Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/Endless Legend/EndlessLegend_Data/Mono/.\fmod_event_net.dll Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/Endless Legend/EndlessLegend_Data/Mono/fmod_event_net.dll Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/Endless Legend/EndlessLegend_Data/Mono/fmod_event_net Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/Endless Legend/EndlessLegend_Data/Mono/.\fmod_event_net Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/Endless Legend/EndlessLegend_Data/Mono/fmod_event_net Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/Endless Legend/EndlessLegend_Data/Mono/libfmod_event_net.dll Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/Endless Legend/EndlessLegend_Data/Mono/.\libfmod_event_net.dll Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/Endless Legend/EndlessLegend_Data/Mono/libfmod_event_net.dll Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Endless Legend\EndlessLegend_Data\Managed\System.Data.dll (this message is harmless) Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/Endless Legend/EndlessLegend_Data/Mono/fmod_event_net.dll Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/Endless Legend/EndlessLegend_Data/Mono/.\fmod_event_net.dll Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/Endless Legend/EndlessLegend_Data/Mono/fmod_event_net.dll Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/Endless Legend/EndlessLegend_Data/Mono/fmod_event_net Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/Endless Legend/EndlessLegend_Data/Mono/.\fmod_event_net Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/Endless Legend/EndlessLegend_Data/Mono/fmod_event_net Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/Endless Legend/EndlessLegend_Data/Mono/libfmod_event_net.dll Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/Endless Legend/EndlessLegend_Data/Mono/.\libfmod_event_net.dll Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/Endless Legend/EndlessLegend_Data/Mono/libfmod_event_net.dll [Prism] postData complete with response: System.Collections.Generic.Dictionary`2[System.String,System.String] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/Endless Legend/EndlessLegend_Data/Mono/libc Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/Endless Legend/EndlessLegend_Data/Mono/.\libc Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/Endless Legend/EndlessLegend_Data/Mono/libc System.TypeInitializationException: An exception was thrown by the type initializer for Mono.CSharp.CSharpCodeCompiler ---> System.IO.FileNotFoundException: Windows mono path not found: C:\Program Files (x86)\Steam\steamapps\mono\mono\mini\mono.exe at Mono.CSharp.CSharpCodeCompiler..cctor () [0x00000] in :0 --- End of inner exception stack trace --- at Microsoft.CSharp.CSharpCodeProvider.CreateCompiler () [0x00000] in :0 at System.Xml.Serialization.XmlSerializer.GenerateSerializers (System.Xml.Serialization.GenerationBatch batch, System.CodeDom.Compiler.CompilerParameters cp) [0x00000] in :0 at System.Xml.Serialization.XmlSerializer.RunSerializerGeneration (System.Object obj) [0x00000] in :0 System.TypeInitializationException: An exception was thrown by the type initializer for Mono.CSharp.CSharpCodeCompiler ---> System.IO.FileNotFoundException: Windows mono path not found: C:\Program Files (x86)\Steam\steamapps\mono\mono\mini\mono.exe at Mono.CSharp.CSharpCodeCompiler..cctor () [0x00000] in :0 --- End of inner exception stack trace --- at Microsoft.CSharp.CSharpCodeProvider.CreateCompiler () [0x00000] in :0 at System.Xml.Serialization.XmlSerializer.GenerateSerializers (System.Xml.Serialization.GenerationBatch batch, System.CodeDom.Compiler.CompilerParameters cp) [0x00000] in :0 at System.Xml.Serialization.XmlSerializer.RunSerializerGeneration (System.Object obj) [0x00000] in :0 Unloading 7 Unused Serialized files (Serialized files now loaded: 0) Unloading 1625 unused Assets to reduce memory usage. Loaded Objects now: 70858. Total: 99.351402 ms (FindLiveObjects: 3.103500 ms CreateObjectMapping: 2.162900 ms MarkObjects: 93.420807 ms DeleteObjects: 0.663400 ms) System.TypeInitializationException: An exception was thrown by the type initializer for Mono.CSharp.CSharpCodeCompiler ---> System.IO.FileNotFoundException: Windows mono path not found: C:\Program Files (x86)\Steam\steamapps\mono\mono\mini\mono.exe at Mono.CSharp.CSharpCodeCompiler..cctor () [0x00000] in :0 --- End of inner exception stack trace --- at Microsoft.CSharp.CSharpCodeProvider.CreateCompiler () [0x00000] in :0 at System.Xml.Serialization.XmlSerializer.GenerateSerializers (System.Xml.Serialization.GenerationBatch batch, System.CodeDom.Compiler.CompilerParameters cp) [0x00000] in :0 at System.Xml.Serialization.XmlSerializer.RunSerializerGeneration (System.Object obj) [0x00000] in :0 Unloading 2 Unused Serialized files (Serialized files now loaded: 0) Unloading 173 unused Assets to reduce memory usage. Loaded Objects now: 76486. Total: 367.759491 ms (FindLiveObjects: 2.592700 ms CreateObjectMapping: 1.336000 ms MarkObjects: 363.501495 ms DeleteObjects: 0.328500 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) Unloading 35510 unused Assets to reduce memory usage. Loaded Objects now: 81657. Total: 437.007385 ms (FindLiveObjects: 3.895200 ms CreateObjectMapping: 3.744900 ms MarkObjects: 422.734711 ms DeleteObjects: 6.631700 ms) [Session] Warning: %SessionSteamServersDisconnected (errorCode=0003) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Disposing(True)... (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Disposing(False)... (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Disposing(True)... (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Unloading 6 Unused Serialized files (Serialized files now loaded: 0) Unloading 35409 unused Assets to reduce memory usage. Loaded Objects now: 86798. Total: 136.177902 ms (FindLiveObjects: 5.220000 ms CreateObjectMapping: 3.566200 ms MarkObjects: 110.960495 ms DeleteObjects: 16.430500 ms) Disposing(True)... (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Game client has been deleted. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Unloading 0 Unused Serialized files (Serialized files now loaded: 0) Unloading 173 unused Assets to reduce memory usage. Loaded Objects now: 87295. Total: 446.571198 ms (FindLiveObjects: 3.284500 ms CreateObjectMapping: 1.641600 ms MarkObjects: 439.684998 ms DeleteObjects: 1.959400 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) Unloading 35510 unused Assets to reduce memory usage. Loaded Objects now: 92416. Total: 428.893890 ms (FindLiveObjects: 3.985000 ms CreateObjectMapping: 3.618700 ms MarkObjects: 415.440125 ms DeleteObjects: 5.848800 ms) Game client has been deleted. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) DynamicHeapAllocator allocation probe 1 failed - Could not get memory for large allocation 4194304. DynamicHeapAllocator allocation probe 2 failed - Could not get memory for large allocation 4194304. DynamicHeapAllocator allocation probe 3 failed - Could not get memory for large allocation 4194304. DynamicHeapAllocator allocation probe 4 failed - Could not get memory for large allocation 4194304. DynamicHeapAllocator out of memory - Could not get memory for large allocation 4194304! Could not allocate memory: System out of memory! Trying to allocate: 4194304B with 16 alignment. MemoryLabel: GfxDevice Allocation happend at: Line:62 in Memory overview [ ALLOC_DEFAULT ] used: 453364270B | peak: 0B | reserved: 505824454B [ ALLOC_TEMP_JOB ] used: 0B | peak: 0B | reserved: 3145728B [ ALLOC_GFX ] used: 468524942B | peak: 0B | reserved: 487397886B [ ALLOC_CACHEOBJECTS ] used: 66736B | peak: 0B | reserved: 10485760B [ ALLOC_TYPETREE ] used: 0B | peak: 0B | reserved: 0B [ ALLOC_PROFILER ] used: 0B | peak: 0B | reserved: 0B [ ALLOC_TEMP_THREAD ] used: 30844B | peak: 0B | reserved: 4128768B Could not allocate memory: System out of memory! Trying to allocate: 4194304B with 16 alignment. MemoryLabel: GfxDevice Allocation happend at: Line:62 in Memory overview [ ALLOC_DEFAULT ] used: 453364270B | peak: 0B | reserved: 505824454B [ ALLOC_TEMP_JOB ] used: 0B | peak: 0B | reserved: 3145728B [ ALLOC_GFX ] used: 468524942B | peak: 0B | reserved: 487397886B [ ALLOC_CACHEOBJECTS ] used: 66736B | peak: 0B | reserved: 10485760B [ ALLOC_TYPETREE ] used: 0B | peak: 0B | reserved: 0B [ ALLOC_PROFILER ] used: 0B | peak: 0B | reserved: 0B [ ALLOC_TEMP_THREAD ] used: 30844B | peak: 0B | reserved: 4128768B (Filename: Line: 1045) async texture load: failed to load UnitColossusAirLarge from C:/Program Files (x86)/Steam/steamapps/common/Endless Legend/EndlessLegend_Data/resources.assets.resS DynamicHeapAllocator allocation probe 1 failed - Could not get memory for large allocation 4194304. DynamicHeapAllocator allocation probe 2 failed - Could not get memory for large allocation 4194304. DynamicHeapAllocator allocation probe 3 failed - Could not get memory for large allocation 4194304. DynamicHeapAllocator allocation probe 4 failed - Could not get memory for large allocation 4194304. DynamicHeapAllocator out of memory - Could not get memory for large allocation 4194304! Could not allocate memory: System out of memory! Trying to allocate: 4194304B with 16 alignment. MemoryLabel: GfxDevice Allocation happend at: Line:62 in Memory overview [ ALLOC_DEFAULT ] used: 453365018B | peak: 0B | reserved: 505824454B [ ALLOC_TEMP_JOB ] used: 0B | peak: 0B | reserved: 3145728B [ ALLOC_GFX ] used: 468524942B | peak: 0B | reserved: 487397886B [ ALLOC_CACHEOBJECTS ] used: 66736B | peak: 0B | reserved: 10485760B [ ALLOC_TYPETREE ] used: 0B | peak: 0B | reserved: 0B [ ALLOC_PROFILER ] used: 0B | peak: 0B | reserved: 0B [ ALLOC_TEMP_THREAD ] used: 30844B | peak: 0B | reserved: 4128768B Could not allocate memory: System out of memory! Trying to allocate: 4194304B with 16 alignment. MemoryLabel: GfxDevice Allocation happend at: Line:62 in Memory overview [ ALLOC_DEFAULT ] used: 453365018B | peak: 0B | reserved: 505824454B [ ALLOC_TEMP_JOB ] used: 0B | peak: 0B | reserved: 3145728B [ ALLOC_GFX ] used: 468524942B | peak: 0B | reserved: 487397886B [ ALLOC_CACHEOBJECTS ] used: 66736B | peak: 0B | reserved: 10485760B [ ALLOC_TYPETREE ] used: 0B | peak: 0B | reserved: 0B [ ALLOC_PROFILER ] used: 0B | peak: 0B | reserved: 0B [ ALLOC_TEMP_THREAD ] used: 30844B | peak: 0B | reserved: 4128768B (Filename: Line: 1045) async texture load: failed to load AbilityBloodRageSmall from C:/Program Files (x86)/Steam/steamapps/common/Endless Legend/EndlessLegend_Data/resources.assets.resS DynamicHeapAllocator allocation probe 1 failed - Could not get memory for large allocation 4194304. DynamicHeapAllocator allocation probe 2 failed - Could not get memory for large allocation 4194304. DynamicHeapAllocator allocation probe 3 failed - Could not get memory for large allocation 4194304. DynamicHeapAllocator allocation probe 4 failed - Could not get memory for large allocation 4194304. DynamicHeapAllocator out of memory - Could not get memory for large allocation 4194304! Could not allocate memory: System out of memory! Trying to allocate: 4194304B with 16 alignment. MemoryLabel: GfxDevice Allocation happend at: Line:62 in Memory overview [ ALLOC_DEFAULT ] used: 453365286B | peak: 0B | reserved: 505824454B [ ALLOC_TEMP_JOB ] used: 0B | peak: 0B | reserved: 3145728B [ ALLOC_GFX ] used: 468524942B | peak: 0B | reserved: 487397886B [ ALLOC_CACHEOBJECTS ] used: 66736B | peak: 0B | reserved: 10485760B [ ALLOC_TYPETREE ] used: 0B | peak: 0B | reserved: 0B [ ALLOC_PROFILER ] used: 0B | peak: 0B | reserved: 0B [ ALLOC_TEMP_THREAD ] used: 30844B | peak: 0B | reserved: 4128768B Could not allocate memory: System out of memory! Trying to allocate: 4194304B with 16 alignment. MemoryLabel: GfxDevice Allocation happend at: Line:62 in Memory overview [ ALLOC_DEFAULT ] used: 453365286B | peak: 0B | reserved: 505824454B [ ALLOC_TEMP_JOB ] used: 0B | peak: 0B | reserved: 3145728B [ ALLOC_GFX ] used: 468524942B | peak: 0B | reserved: 487397886B [ ALLOC_CACHEOBJECTS ] used: 66736B | peak: 0B | reserved: 10485760B [ ALLOC_TYPETREE ] used: 0B | peak: 0B | reserved: 0B [ ALLOC_PROFILER ] used: 0B | peak: 0B | reserved: 0B [ ALLOC_TEMP_THREAD ] used: 30844B | peak: 0B | reserved: 4128768B (Filename: Line: 1045) async texture load: failed to load AbilityWinterWindSmall from C:/Program Files (x86)/Steam/steamapps/common/Endless Legend/EndlessLegend_Data/resources.assets.resS DynamicHeapAllocator allocation probe 1 failed - Could not get memory for large allocation 4194304. DynamicHeapAllocator allocation probe 2 failed - Could not get memory for large allocation 4194304. DynamicHeapAllocator allocation probe 3 failed - Could not get memory for large allocation 4194304. DynamicHeapAllocator allocation probe 4 failed - Could not get memory for large allocation 4194304. DynamicHeapAllocator out of memory - Could not get memory for large allocation 4194304! Could not allocate memory: System out of memory! Trying to allocate: 4194304B with 16 alignment. MemoryLabel: GfxDevice Allocation happend at: Line:62 in Memory overview [ ALLOC_DEFAULT ] used: 453365530B | peak: 0B | reserved: 505824454B [ ALLOC_TEMP_JOB ] used: 0B | peak: 0B | reserved: 3145728B [ ALLOC_GFX ] used: 468524942B | peak: 0B | reserved: 487397886B [ ALLOC_CACHEOBJECTS ] used: 66736B | peak: 0B | reserved: 10485760B [ ALLOC_TYPETREE ] used: 0B | peak: 0B | reserved: 0B [ ALLOC_PROFILER ] used: 0B | peak: 0B | reserved: 0B [ ALLOC_TEMP_THREAD ] used: 30844B | peak: 0B | reserved: 4128768B Could not allocate memory: System out of memory! Trying to allocate: 4194304B with 16 alignment. MemoryLabel: GfxDevice Allocation happend at: Line:62 in Memory overview [ ALLOC_DEFAULT ] used: 453365530B | peak: 0B | reserved: 505824454B [ ALLOC_TEMP_JOB ] used: 0B | peak: 0B | reserved: 3145728B [ ALLOC_GFX ] used: 468524942B | peak: 0B | reserved: 487397886B [ ALLOC_CACHEOBJECTS ] used: 66736B | peak: 0B | reserved: 10485760B [ ALLOC_TYPETREE ] used: 0B | peak: 0B | reserved: 0B [ ALLOC_PROFILER ] used: 0B | peak: 0B | reserved: 0B [ ALLOC_TEMP_THREAD ] used: 30844B | peak: 0B | reserved: 4128768B (Filename: Line: 1045) async texture load: failed to load AbilityTeleportInRangeSmall from C:/Program Files (x86)/Steam/steamapps/common/Endless Legend/EndlessLegend_Data/resources.assets.resS DynamicHeapAllocator allocation probe 1 failed - Could not get memory for large allocation 4194304. DynamicHeapAllocator allocation probe 2 failed - Could not get memory for large allocation 4194304. DynamicHeapAllocator allocation probe 3 failed - Could not get memory for large allocation 4194304. DynamicHeapAllocator allocation probe 4 failed - Could not get memory for large allocation 4194304. DynamicHeapAllocator out of memory - Could not get memory for large allocation 4194304! Could not allocate memory: System out of memory! Trying to allocate: 4194304B with 16 alignment. MemoryLabel: GfxDevice Allocation happend at: Line:62 in Memory overview [ ALLOC_DEFAULT ] used: 453380266B | peak: 0B | reserved: 505824454B [ ALLOC_TEMP_JOB ] used: 0B | peak: 0B | reserved: 3145728B [ ALLOC_GFX ] used: 468524942B | peak: 0B | reserved: 487397886B [ ALLOC_CACHEOBJECTS ] used: 66736B | peak: 0B | reserved: 10485760B [ ALLOC_TYPETREE ] used: 0B | peak: 0B | reserved: 0B [ ALLOC_PROFILER ] used: 0B | peak: 0B | reserved: 0B [ ALLOC_TEMP_THREAD ] used: 30844B | peak: 0B | reserved: 4128768B Could not allocate memory: System out of memory! Trying to allocate: 4194304B with 16 alignment. MemoryLabel: GfxDevice Allocation happend at: Line:62 in Memory overview [ ALLOC_DEFAULT ] used: 453380266B | peak: 0B | reserved: 505824454B [ ALLOC_TEMP_JOB ] used: 0B | peak: 0B | reserved: 3145728B [ ALLOC_GFX ] used: 468524942B | peak: 0B | reserved: 487397886B [ ALLOC_CACHEOBJECTS ] used: 66736B | peak: 0B | reserved: 10485760B [ ALLOC_TYPETREE ] used: 0B | peak: 0B | reserved: 0B [ ALLOC_PROFILER ] used: 0B | peak: 0B | reserved: 0B [ ALLOC_TEMP_THREAD ] used: 30844B | peak: 0B | reserved: 4128768B (Filename: Line: 1045) async texture load: failed to load CityImprovementDefense3Large from C:/Program Files (x86)/Steam/steamapps/common/Endless Legend/EndlessLegend_Data/resources.assets.resS DynamicHeapAllocator allocation probe 1 failed - Could not get memory for large allocation 4194304. DynamicHeapAllocator allocation probe 2 failed - Could not get memory for large allocation 4194304. DynamicHeapAllocator allocation probe 3 failed - Could not get memory for large allocation 4194304. DynamicHeapAllocator allocation probe 4 failed - Could not get memory for large allocation 4194304. DynamicHeapAllocator out of memory - Could not get memory for large allocation 4194304! Could not allocate memory: System out of memory! Trying to allocate: 4194304B with 16 alignment. MemoryLabel: GfxDevice Allocation happend at: Line:62 in Memory overview [ ALLOC_DEFAULT ] used: 453385098B | peak: 0B | reserved: 505824454B [ ALLOC_TEMP_JOB ] used: 0B | peak: 0B | reserved: 3145728B [ ALLOC_GFX ] used: 468524942B | peak: 0B | reserved: 487397886B [ ALLOC_CACHEOBJECTS ] used: 66736B | peak: 0B | reserved: 10485760B [ ALLOC_TYPETREE ] used: 0B | peak: 0B | reserved: 0B [ ALLOC_PROFILER ] used: 0B | peak: 0B | reserved: 0B [ ALLOC_TEMP_THREAD ] used: 30844B | peak: 0B | reserved: 4128768B Could not allocate memory: System out of memory! Trying to allocate: 4194304B with 16 alignment. MemoryLabel: GfxDevice Allocation happend at: Line:62 in Memory overview [ ALLOC_DEFAULT ] used: 453385098B | peak: 0B | reserved: 505824454B [ ALLOC_TEMP_JOB ] used: 0B | peak: 0B | reserved: 3145728B [ ALLOC_GFX ] used: 468524942B | peak: 0B | reserved: 487397886B [ ALLOC_CACHEOBJECTS ] used: 66736B | peak: 0B | reserved: 10485760B [ ALLOC_TYPETREE ] used: 0B | peak: 0B | reserved: 0B [ ALLOC_PROFILER ] used: 0B | peak: 0B | reserved: 0B [ ALLOC_TEMP_THREAD ] used: 30844B | peak: 0B | reserved: 4128768B (Filename: Line: 1045) async texture load: failed to load CityImprovementLifeRegeneration2Large from C:/Program Files (x86)/Steam/steamapps/common/Endless Legend/EndlessLegend_Data/resources.assets.resS DynamicHeapAllocator allocation probe 1 failed - Could not get memory for large allocation 4194304. DynamicHeapAllocator allocation probe 2 failed - Could not get memory for large allocation 4194304. DynamicHeapAllocator allocation probe 3 failed - Could not get memory for large allocation 4194304. DynamicHeapAllocator allocation probe 4 failed - Could not get memory for large allocation 4194304. DynamicHeapAllocator out of memory - Could not get memory for large allocation 4194304! Could not allocate memory: System out of memory! Trying to allocate: 4194304B with 16 alignment. MemoryLabel: GfxDevice Allocation happend at: Line:62 in Memory overview [ ALLOC_DEFAULT ] used: 453844086B | peak: 0B | reserved: 505824454B [ ALLOC_TEMP_JOB ] used: 0B | peak: 0B | reserved: 3145728B [ ALLOC_GFX ] used: 468373938B | peak: 0B | reserved: 487397886B [ ALLOC_CACHEOBJECTS ] used: 66736B | peak: 0B | reserved: 10485760B [ ALLOC_TYPETREE ] used: 0B | peak: 0B | reserved: 0B [ ALLOC_PROFILER ] used: 0B | peak: 0B | reserved: 0B [ ALLOC_TEMP_THREAD ] used: 30844B | peak: 0B | reserved: 4128768B Could not allocate memory: System out of memory! Trying to allocate: 4194304B with 16 alignment. MemoryLabel: GfxDevice Allocation happend at: Line:62 in Memory overview [ ALLOC_DEFAULT ] used: 453844086B | peak: 0B | reserved: 505824454B [ ALLOC_TEMP_JOB ] used: 0B | peak: 0B | reserved: 3145728B [ ALLOC_GFX ] used: 468373938B | peak: 0B | reserved: 487397886B [ ALLOC_CACHEOBJECTS ] used: 66736B | peak: 0B | reserved: 10485760B [ ALLOC_TYPETREE ] used: 0B | peak: 0B | reserved: 0B [ ALLOC_PROFILER ] used: 0B | peak: 0B | reserved: 0B [ ALLOC_TEMP_THREAD ] used: 30844B | peak: 0B | reserved: 4128768B (Filename: Line: 1045) async texture load: failed to load NotificationColossusCreatedLarge from C:/Program Files (x86)/Steam/steamapps/common/Endless Legend/EndlessLegend_Data/resources.assets.resS DynamicHeapAllocator allocation probe 1 failed - Could not get memory for large allocation 4194304. DynamicHeapAllocator allocation probe 2 failed - Could not get memory for large allocation 4194304. DynamicHeapAllocator allocation probe 3 failed - Could not get memory for large allocation 4194304. DynamicHeapAllocator allocation probe 4 failed - Could not get memory for large allocation 4194304. DynamicHeapAllocator out of memory - Could not get memory for large allocation 4194304! Could not allocate memory: System out of memory! Trying to allocate: 4194304B with 16 alignment. MemoryLabel: GfxDevice Allocation happend at: Line:62 in Memory overview [ ALLOC_DEFAULT ] used: 453679146B | peak: 0B | reserved: 505824454B [ ALLOC_TEMP_JOB ] used: 0B | peak: 0B | reserved: 3145728B [ ALLOC_GFX ] used: 468373094B | peak: 0B | reserved: 487397886B [ ALLOC_CACHEOBJECTS ] used: 66736B | peak: 0B | reserved: 10485760B [ ALLOC_TYPETREE ] used: 0B | peak: 0B | reserved: 0B [ ALLOC_PROFILER ] used: 0B | peak: 0B | reserved: 0B [ ALLOC_TEMP_THREAD ] used: 30844B | peak: 0B | reserved: 4128768B Could not allocate memory: System out of memory! Trying to allocate: 4194304B with 16 alignment. MemoryLabel: GfxDevice Allocation happend at: Line:62 in Memory overview [ ALLOC_DEFAULT ] used: 453679146B | peak: 0B | reserved: 505824454B [ ALLOC_TEMP_JOB ] used: 0B | peak: 0B | reserved: 3145728B [ ALLOC_GFX ] used: 468373094B | peak: 0B | reserved: 487397886B [ ALLOC_CACHEOBJECTS ] used: 66736B | peak: 0B | reserved: 10485760B [ ALLOC_TYPETREE ] used: 0B | peak: 0B | reserved: 0B [ ALLOC_PROFILER ] used: 0B | peak: 0B | reserved: 0B [ ALLOC_TEMP_THREAD ] used: 30844B | peak: 0B | reserved: 4128768B (Filename: Line: 1045) async texture load: failed to load GlobalQuestCompetitive5 from C:/Program Files (x86)/Steam/steamapps/common/Endless Legend/EndlessLegend_Data/resources.assets.resS DynamicHeapAllocator allocation probe 1 failed - Could not get memory for large allocation 4194304. DynamicHeapAllocator allocation probe 2 failed - Could not get memory for large allocation 4194304. DynamicHeapAllocator allocation probe 3 failed - Could not get memory for large allocation 4194304. DynamicHeapAllocator allocation probe 4 failed - Could not get memory for large allocation 4194304. DynamicHeapAllocator out of memory - Could not get memory for large allocation 4194304! Could not allocate memory: System out of memory! Trying to allocate: 4194304B with 16 alignment. MemoryLabel: GfxDevice Allocation happend at: Line:62 in Memory overview [ ALLOC_DEFAULT ] used: 454186642B | peak: 0B | reserved: 505824454B [ ALLOC_TEMP_JOB ] used: 0B | peak: 0B | reserved: 3145728B [ ALLOC_GFX ] used: 467495370B | peak: 0B | reserved: 487397886B [ ALLOC_CACHEOBJECTS ] used: 66736B | peak: 0B | reserved: 10485760B [ ALLOC_TYPETREE ] used: 0B | peak: 0B | reserved: 0B [ ALLOC_PROFILER ] used: 0B | peak: 0B | reserved: 0B [ ALLOC_TEMP_THREAD ] used: 30844B | peak: 0B | reserved: 4128768B Could not allocate memory: System out of memory! Trying to allocate: 4194304B with 16 alignment. MemoryLabel: GfxDevice Allocation happend at: Line:62 in Memory overview [ ALLOC_DEFAULT ] used: 454186642B | peak: 0B | reserved: 505824454B [ ALLOC_TEMP_JOB ] used: 0B | peak: 0B | reserved: 3145728B [ ALLOC_GFX ] used: 467495370B | peak: 0B | reserved: 487397886B [ ALLOC_CACHEOBJECTS ] used: 66736B | peak: 0B | reserved: 10485760B [ ALLOC_TYPETREE ] used: 0B | peak: 0B | reserved: 0B [ ALLOC_PROFILER ] used: 0B | peak: 0B | reserved: 0B [ ALLOC_TEMP_THREAD ] used: 30844B | peak: 0B | reserved: 4128768B (Filename: Line: 1045) async texture load: failed to load RovingClansHero5Small from C:/Program Files (x86)/Steam/steamapps/common/Endless Legend/EndlessLegend_Data/resources.assets.resS DynamicHeapAllocator allocation probe 1 failed - Could not get memory for large allocation 4194304. DynamicHeapAllocator allocation probe 2 failed - Could not get memory for large allocation 4194304. DynamicHeapAllocator allocation probe 3 failed - Could not get memory for large allocation 4194304. DynamicHeapAllocator allocation probe 4 failed - Could not get memory for large allocation 4194304. DynamicHeapAllocator out of memory - Could not get memory for large allocation 4194304! Could not allocate memory: System out of memory! Trying to allocate: 4194304B with 16 alignment. MemoryLabel: GfxDevice Allocation happend at: Line:62 in Memory overview [ ALLOC_DEFAULT ] used: 454462766B | peak: 0B | reserved: 505824454B [ ALLOC_TEMP_JOB ] used: 0B | peak: 0B | reserved: 3145728B [ ALLOC_GFX ] used: 467650898B | peak: 0B | reserved: 487397886B [ ALLOC_CACHEOBJECTS ] used: 66736B | peak: 0B | reserved: 10485760B [ ALLOC_TYPETREE ] used: 0B | peak: 0B | reserved: 0B [ ALLOC_PROFILER ] used: 0B | peak: 0B | reserved: 0B [ ALLOC_TEMP_THREAD ] used: 30844B | peak: 0B | reserved: 4128768B Could not allocate memory: System out of memory! Trying to allocate: 4194304B with 16 alignment. MemoryLabel: GfxDevice Allocation happend at: Line:62 in Memory overview [ ALLOC_DEFAULT ] used: 454462766B | peak: 0B | reserved: 505824454B [ ALLOC_TEMP_JOB ] used: 0B | peak: 0B | reserved: 3145728B [ ALLOC_GFX ] used: 467650898B | peak: 0B | reserved: 487397886B [ ALLOC_CACHEOBJECTS ] used: 66736B | peak: 0B | reserved: 10485760B [ ALLOC_TYPETREE ] used: 0B | peak: 0B | reserved: 0B [ ALLOC_PROFILER ] used: 0B | peak: 0B | reserved: 0B [ ALLOC_TEMP_THREAD ] used: 30844B | peak: 0B | reserved: 4128768B (Filename: Line: 1045) async texture load: failed to load RovingClansHero5Large from C:/Program Files (x86)/Steam/steamapps/common/Endless Legend/EndlessLegend_Data/resources.assets.resS DynamicHeapAllocator allocation probe 1 failed - Could not get memory for large allocation 4194304. DynamicHeapAllocator allocation probe 2 failed - Could not get memory for large allocation 4194304. DynamicHeapAllocator allocation probe 3 failed - Could not get memory for large allocation 4194304. DynamicHeapAllocator allocation probe 4 failed - Could not get memory for large allocation 4194304. DynamicHeapAllocator out of memory - Could not get memory for large allocation 4194304! Could not allocate memory: System out of memory! Trying to allocate: 4194304B with 16 alignment. MemoryLabel: GfxDevice Allocation happend at: Line:62 in Memory overview [ ALLOC_DEFAULT ] used: 454367706B | peak: 0B | reserved: 505824454B [ ALLOC_TEMP_JOB ] used: 0B | peak: 0B | reserved: 3145728B [ ALLOC_GFX ] used: 467991274B | peak: 0B | reserved: 487397886B [ ALLOC_CACHEOBJECTS ] used: 66736B | peak: 0B | reserved: 10485760B [ ALLOC_TYPETREE ] used: 0B | peak: 0B | reserved: 0B [ ALLOC_PROFILER ] used: 0B | peak: 0B | reserved: 0B [ ALLOC_TEMP_THREAD ] used: 30844B | peak: 0B | reserved: 4128768B Could not allocate memory: System out of memory! Trying to allocate: 4194304B with 16 alignment. MemoryLabel: GfxDevice Allocation happend at: Line:62 in Memory overview [ ALLOC_DEFAULT ] used: 454367706B | peak: 0B | reserved: 505824454B [ ALLOC_TEMP_JOB ] used: 0B | peak: 0B | reserved: 3145728B [ ALLOC_GFX ] used: 467991274B | peak: 0B | reserved: 487397886B [ ALLOC_CACHEOBJECTS ] used: 66736B | peak: 0B | reserved: 10485760B [ ALLOC_TYPETREE ] used: 0B | peak: 0B | reserved: 0B [ ALLOC_PROFILER ] used: 0B | peak: 0B | reserved: 0B [ ALLOC_TEMP_THREAD ] used: 30844B | peak: 0B | reserved: 4128768B (Filename: Line: 1045) async texture load: failed to load UnitFlamesGolemLarge from C:/Program Files (x86)/Steam/steamapps/common/Endless Legend/EndlessLegend_Data/resources.assets.resS DynamicHeapAllocator allocation probe 1 failed - Could not get memory for large allocation 4194304. DynamicHeapAllocator allocation probe 2 failed - Could not get memory for large allocation 4194304. DynamicHeapAllocator allocation probe 3 failed - Could not get memory for large allocation 4194304. DynamicHeapAllocator allocation probe 4 failed - Could not get memory for large allocation 4194304. DynamicHeapAllocator out of memory - Could not get memory for large allocation 4194304! Could not allocate memory: System out of memory! Trying to allocate: 4194304B with 16 alignment. MemoryLabel: GfxDevice Allocation happend at: Line:62 in Memory overview [ ALLOC_DEFAULT ] used: 454367922B | peak: 0B | reserved: 505824454B [ ALLOC_TEMP_JOB ] used: 0B | peak: 0B | reserved: 3145728B [ ALLOC_GFX ] used: 467979238B | peak: 0B | reserved: 487397886B [ ALLOC_CACHEOBJECTS ] used: 66736B | peak: 0B | reserved: 10485760B [ ALLOC_TYPETREE ] used: 0B | peak: 0B | reserved: 0B [ ALLOC_PROFILER ] used: 0B | peak: 0B | reserved: 0B [ ALLOC_TEMP_THREAD ] used: 30844B | peak: 0B | reserved: 4128768B Could not allocate memory: System out of memory! Trying to allocate: 4194304B with 16 alignment. MemoryLabel: GfxDevice Allocation happend at: Line:62 in Memory overview [ ALLOC_DEFAULT ] used: 454367922B | peak: 0B | reserved: 505824454B [ ALLOC_TEMP_JOB ] used: 0B | peak: 0B | reserved: 3145728B [ ALLOC_GFX ] used: 467979238B | peak: 0B | reserved: 487397886B [ ALLOC_CACHEOBJECTS ] used: 66736B | peak: 0B | reserved: 10485760B [ ALLOC_TYPETREE ] used: 0B | peak: 0B | reserved: 0B [ ALLOC_PROFILER ] used: 0B | peak: 0B | reserved: 0B [ ALLOC_TEMP_THREAD ] used: 30844B | peak: 0B | reserved: 4128768B (Filename: Line: 1045) async texture load: failed to load AbilityDiseaseImmunitySmall from C:/Program Files (x86)/Steam/steamapps/common/Endless Legend/EndlessLegend_Data/resources.assets.resS DynamicHeapAllocator allocation probe 1 failed - Could not get memory for large allocation 4194304. DynamicHeapAllocator allocation probe 2 failed - Could not get memory for large allocation 4194304. DynamicHeapAllocator allocation probe 3 failed - Could not get memory for large allocation 4194304. DynamicHeapAllocator allocation probe 4 failed - Could not get memory for large allocation 4194304. DynamicHeapAllocator out of memory - Could not get memory for large allocation 4194304! Could not allocate memory: System out of memory! Trying to allocate: 4194304B with 16 alignment. MemoryLabel: GfxDevice Allocation happend at: Line:62 in Memory overview [ ALLOC_DEFAULT ] used: 454368178B | peak: 0B | reserved: 505824454B [ ALLOC_TEMP_JOB ] used: 0B | peak: 0B | reserved: 3145728B [ ALLOC_GFX ] used: 467979238B | peak: 0B | reserved: 487397886B [ ALLOC_CACHEOBJECTS ] used: 66736B | peak: 0B | reserved: 10485760B [ ALLOC_TYPETREE ] used: 0B | peak: 0B | reserved: 0B [ ALLOC_PROFILER ] used: 0B | peak: 0B | reserved: 0B [ ALLOC_TEMP_THREAD ] used: 30844B | peak: 0B | reserved: 4128768B Could not allocate memory: System out of memory! Trying to allocate: 4194304B with 16 alignment. MemoryLabel: GfxDevice Allocation happend at: Line:62 in Memory overview [ ALLOC_DEFAULT ] used: 454368178B | peak: 0B | reserved: 505824454B [ ALLOC_TEMP_JOB ] used: 0B | peak: 0B | reserved: 3145728B [ ALLOC_GFX ] used: 467979238B | peak: 0B | reserved: 487397886B [ ALLOC_CACHEOBJECTS ] used: 66736B | peak: 0B | reserved: 10485760B [ ALLOC_TYPETREE ] used: 0B | peak: 0B | reserved: 0B [ ALLOC_PROFILER ] used: 0B | peak: 0B | reserved: 0B [ ALLOC_TEMP_THREAD ] used: 30844B | peak: 0B | reserved: 4128768B (Filename: Line: 1045) async texture load: failed to load AbilityRangeSlayer4Small from C:/Program Files (x86)/Steam/steamapps/common/Endless Legend/EndlessLegend_Data/resources.assets.resS DynamicHeapAllocator allocation probe 1 failed - Could not get memory for large allocation 4194304. DynamicHeapAllocator allocation probe 2 failed - Could not get memory for large allocation 4194304. DynamicHeapAllocator allocation probe 3 failed - Could not get memory for large allocation 4194304. DynamicHeapAllocator allocation probe 4 failed - Could not get memory for large allocation 4194304. DynamicHeapAllocator out of memory - Could not get memory for large allocation 4194304! Could not allocate memory: System out of memory! Trying to allocate: 4194304B with 16 alignment. MemoryLabel: GfxDevice Allocation happend at: Line:62 in Memory overview [ ALLOC_DEFAULT ] used: 455339226B | peak: 0B | reserved: 505824454B [ ALLOC_TEMP_JOB ] used: 0B | peak: 0B | reserved: 3145728B [ ALLOC_GFX ] used: 468028246B | peak: 0B | reserved: 487397886B [ ALLOC_CACHEOBJECTS ] used: 66736B | peak: 0B | reserved: 10485760B [ ALLOC_TYPETREE ] used: 0B | peak: 0B | reserved: 0B [ ALLOC_PROFILER ] used: 0B | peak: 0B | reserved: 0B [ ALLOC_TEMP_THREAD ] used: 30952B | peak: 0B | reserved: 4128768B Could not allocate memory: System out of memory! Trying to allocate: 4194304B with 16 alignment. MemoryLabel: GfxDevice Allocation happend at: Line:62 in Memory overview [ ALLOC_DEFAULT ] used: 455339226B | peak: 0B | reserved: 505824454B [ ALLOC_TEMP_JOB ] used: 0B | peak: 0B | reserved: 3145728B [ ALLOC_GFX ] used: 468028246B | peak: 0B | reserved: 487397886B [ ALLOC_CACHEOBJECTS ] used: 66736B | peak: 0B | reserved: 10485760B [ ALLOC_TYPETREE ] used: 0B | peak: 0B | reserved: 0B [ ALLOC_PROFILER ] used: 0B | peak: 0B | reserved: 0B [ ALLOC_TEMP_THREAD ] used: 30952B | peak: 0B | reserved: 4128768B (Filename: Line: 1045) async texture load: failed to load Ch_Replicants_Myst_DIFF from C:/Program Files (x86)/Steam/steamapps/common/Endless Legend/EndlessLegend_Data/resources.assets.resS DynamicHeapAllocator allocation probe 1 failed - Could not get memory for large allocation 4194304. DynamicHeapAllocator allocation probe 2 failed - Could not get memory for large allocation 4194304. DynamicHeapAllocator allocation probe 3 failed - Could not get memory for large allocation 4194304. DynamicHeapAllocator allocation probe 4 failed - Could not get memory for large allocation 4194304. DynamicHeapAllocator out of memory - Could not get memory for large allocation 4194304! Could not allocate memory: System out of memory! Trying to allocate: 4194304B with 16 alignment. MemoryLabel: GfxDevice Allocation happend at: Line:62 in Memory overview [ ALLOC_DEFAULT ] used: 455339494B | peak: 0B | reserved: 505824454B [ ALLOC_TEMP_JOB ] used: 0B | peak: 0B | reserved: 3145728B [ ALLOC_GFX ] used: 468028246B | peak: 0B | reserved: 487397886B [ ALLOC_CACHEOBJECTS ] used: 66736B | peak: 0B | reserved: 10485760B [ ALLOC_TYPETREE ] used: 0B | peak: 0B | reserved: 0B [ ALLOC_PROFILER ] used: 0B | peak: 0B | reserved: 0B [ ALLOC_TEMP_THREAD ] used: 30952B | peak: 0B | reserved: 4128768B Could not allocate memory: System out of memory! Trying to allocate: 4194304B with 16 alignment. MemoryLabel: GfxDevice Allocation happend at: Line:62 in Memory overview [ ALLOC_DEFAULT ] used: 455339494B | peak: 0B | reserved: 505824454B [ ALLOC_TEMP_JOB ] used: 0B | peak: 0B | reserved: 3145728B [ ALLOC_GFX ] used: 468028246B | peak: 0B | reserved: 487397886B [ ALLOC_CACHEOBJECTS ] used: 66736B | peak: 0B | reserved: 10485760B [ ALLOC_TYPETREE ] used: 0B | peak: 0B | reserved: 0B [ ALLOC_PROFILER ] used: 0B | peak: 0B | reserved: 0B [ ALLOC_TEMP_THREAD ] used: 30952B | peak: 0B | reserved: 4128768B (Filename: Line: 1045) async texture load: failed to load Ch_Replicants_Myst_NORM from C:/Program Files (x86)/Steam/steamapps/common/Endless Legend/EndlessLegend_Data/resources.assets.resS DynamicHeapAllocator allocation probe 1 failed - Could not get memory for large allocation 4194304. DynamicHeapAllocator allocation probe 2 failed - Could not get memory for large allocation 4194304. DynamicHeapAllocator allocation probe 3 failed - Could not get memory for large allocation 4194304. DynamicHeapAllocator allocation probe 4 failed - Could not get memory for large allocation 4194304. DynamicHeapAllocator out of memory - Could not get memory for large allocation 4194304! Could not allocate memory: System out of memory! Trying to allocate: 4194304B with 16 alignment. MemoryLabel: GfxDevice Allocation happend at: Line:62 in Memory overview [ ALLOC_DEFAULT ] used: 455339750B | peak: 0B | reserved: 505824454B [ ALLOC_TEMP_JOB ] used: 0B | peak: 0B | reserved: 3145728B [ ALLOC_GFX ] used: 468028246B | peak: 0B | reserved: 487397886B [ ALLOC_CACHEOBJECTS ] used: 66736B | peak: 0B | reserved: 10485760B [ ALLOC_TYPETREE ] used: 0B | peak: 0B | reserved: 0B [ ALLOC_PROFILER ] used: 0B | peak: 0B | reserved: 0B [ ALLOC_TEMP_THREAD ] used: 30952B | peak: 0B | reserved: 4128768B Could not allocate memory: System out of memory! Trying to allocate: 4194304B with 16 alignment. MemoryLabel: GfxDevice Allocation happend at: Line:62 in Memory overview [ ALLOC_DEFAULT ] used: 455339750B | peak: 0B | reserved: 505824454B [ ALLOC_TEMP_JOB ] used: 0B | peak: 0B | reserved: 3145728B [ ALLOC_GFX ] used: 468028246B | peak: 0B | reserved: 487397886B [ ALLOC_CACHEOBJECTS ] used: 66736B | peak: 0B | reserved: 10485760B [ ALLOC_TYPETREE ] used: 0B | peak: 0B | reserved: 0B [ ALLOC_PROFILER ] used: 0B | peak: 0B | reserved: 0B [ ALLOC_TEMP_THREAD ] used: 30952B | peak: 0B | reserved: 4128768B (Filename: Line: 1045) async texture load: failed to load Ch_Replicants_Myst_SPEC from C:/Program Files (x86)/Steam/steamapps/common/Endless Legend/EndlessLegend_Data/resources.assets.resS DynamicHeapAllocator allocation probe 1 failed - Could not get memory for large allocation 4194304. DynamicHeapAllocator allocation probe 2 failed - Could not get memory for large allocation 4194304. DynamicHeapAllocator allocation probe 3 failed - Could not get memory for large allocation 4194304. DynamicHeapAllocator allocation probe 4 failed - Could not get memory for large allocation 4194304. DynamicHeapAllocator out of memory - Could not get memory for large allocation 4194304! Could not allocate memory: System out of memory! Trying to allocate: 4194304B with 16 alignment. MemoryLabel: GfxDevice Allocation happend at: Line:62 in Memory overview [ ALLOC_DEFAULT ] used: 455340006B | peak: 0B | reserved: 505824454B [ ALLOC_TEMP_JOB ] used: 0B | peak: 0B | reserved: 3145728B [ ALLOC_GFX ] used: 468028246B | peak: 0B | reserved: 487397886B [ ALLOC_CACHEOBJECTS ] used: 66736B | peak: 0B | reserved: 10485760B [ ALLOC_TYPETREE ] used: 0B | peak: 0B | reserved: 0B [ ALLOC_PROFILER ] used: 0B | peak: 0B | reserved: 0B [ ALLOC_TEMP_THREAD ] used: 30952B | peak: 0B | reserved: 4128768B Could not allocate memory: System out of memory! Trying to allocate: 4194304B with 16 alignment. MemoryLabel: GfxDevice Allocation happend at: Line:62 in Memory overview [ ALLOC_DEFAULT ] used: 455340006B | peak: 0B | reserved: 505824454B [ ALLOC_TEMP_JOB ] used: 0B | peak: 0B | reserved: 3145728B [ ALLOC_GFX ] used: 468028246B | peak: 0B | reserved: 487397886B [ ALLOC_CACHEOBJECTS ] used: 66736B | peak: 0B | reserved: 10485760B [ ALLOC_TYPETREE ] used: 0B | peak: 0B | reserved: 0B [ ALLOC_PROFILER ] used: 0B | peak: 0B | reserved: 0B [ ALLOC_TEMP_THREAD ] used: 30952B | peak: 0B | reserved: 4128768B (Filename: Line: 1045) async texture load: failed to load Ch_Replicants_Myst_MASK from C:/Program Files (x86)/Steam/steamapps/common/Endless Legend/EndlessLegend_Data/resources.assets.resS DynamicHeapAllocator allocation probe 1 failed - Could not get memory for large allocation 4194304. DynamicHeapAllocator allocation probe 2 failed - Could not get memory for large allocation 4194304. DynamicHeapAllocator allocation probe 3 failed - Could not get memory for large allocation 4194304. DynamicHeapAllocator allocation probe 4 failed - Could not get memory for large allocation 4194304. DynamicHeapAllocator out of memory - Could not get memory for large allocation 4194304! Could not allocate memory: System out of memory! Trying to allocate: 4194304B with 16 alignment. MemoryLabel: GfxDevice Allocation happend at: Line:62 in Memory overview [ ALLOC_DEFAULT ] used: 455910626B | peak: 0B | reserved: 505824454B [ ALLOC_TEMP_JOB ] used: 0B | peak: 0B | reserved: 3145728B [ ALLOC_GFX ] used: 468254370B | peak: 0B | reserved: 487397886B [ ALLOC_CACHEOBJECTS ] used: 66736B | peak: 0B | reserved: 10485760B [ ALLOC_TYPETREE ] used: 0B | peak: 0B | reserved: 0B [ ALLOC_PROFILER ] used: 0B | peak: 0B | reserved: 0B [ ALLOC_TEMP_THREAD ] used: 30952B | peak: 0B | reserved: 4128768B Could not allocate memory: System out of memory! Trying to allocate: 4194304B with 16 alignment. MemoryLabel: GfxDevice Allocation happend at: Line:62 in Memory overview [ ALLOC_DEFAULT ] used: 455910626B | peak: 0B | reserved: 505824454B [ ALLOC_TEMP_JOB ] used: 0B | peak: 0B | reserved: 3145728B [ ALLOC_GFX ] used: 468254370B | peak: 0B | reserved: 487397886B [ ALLOC_CACHEOBJECTS ] used: 66736B | peak: 0B | reserved: 10485760B [ ALLOC_TYPETREE ] used: 0B | peak: 0B | reserved: 0B [ ALLOC_PROFILER ] used: 0B | peak: 0B | reserved: 0B [ ALLOC_TEMP_THREAD ] used: 30952B | peak: 0B | reserved: 4128768B (Filename: Line: 1045) async texture load: failed to load FX_Replicants_Trail_02_Alpha from C:/Program Files (x86)/Steam/steamapps/common/Endless Legend/EndlessLegend_Data/resources.assets.resS DynamicHeapAllocator allocation probe 1 failed - Could not get memory for large allocation 4194304. DynamicHeapAllocator allocation probe 2 failed - Could not get memory for large allocation 4194304. DynamicHeapAllocator allocation probe 3 failed - Could not get memory for large allocation 4194304. DynamicHeapAllocator allocation probe 4 failed - Could not get memory for large allocation 4194304. DynamicHeapAllocator out of memory - Could not get memory for large allocation 4194304! Could not allocate memory: System out of memory! Trying to allocate: 4194304B with 16 alignment. MemoryLabel: GfxDevice Allocation happend at: Line:62 in Memory overview [ ALLOC_DEFAULT ] used: 455949074B | peak: 0B | reserved: 505824454B [ ALLOC_TEMP_JOB ] used: 0B | peak: 0B | reserved: 3145728B [ ALLOC_GFX ] used: 468315054B | peak: 0B | reserved: 487397886B [ ALLOC_CACHEOBJECTS ] used: 66736B | peak: 0B | reserved: 10485760B [ ALLOC_TYPETREE ] used: 0B | peak: 0B | reserved: 0B [ ALLOC_PROFILER ] used: 0B | peak: 0B | reserved: 0B [ ALLOC_TEMP_THREAD ] used: 30952B | peak: 0B | reserved: 4128768B Could not allocate memory: System out of memory! Trying to allocate: 4194304B with 16 alignment. MemoryLabel: GfxDevice Allocation happend at: Line:62 in Memory overview [ ALLOC_DEFAULT ] used: 455949074B | peak: 0B | reserved: 505824454B [ ALLOC_TEMP_JOB ] used: 0B | peak: 0B | reserved: 3145728B [ ALLOC_GFX ] used: 468315054B | peak: 0B | reserved: 487397886B [ ALLOC_CACHEOBJECTS ] used: 66736B | peak: 0B | reserved: 10485760B [ ALLOC_TYPETREE ] used: 0B | peak: 0B | reserved: 0B [ ALLOC_PROFILER ] used: 0B | peak: 0B | reserved: 0B [ ALLOC_TEMP_THREAD ] used: 30952B | peak: 0B | reserved: 4128768B (Filename: Line: 1045) async texture load: failed to load FX_Colossus_Water_WP_03_Cone_01 from C:/Program Files (x86)/Steam/steamapps/common/Endless Legend/EndlessLegend_Data/resources.assets.resS DynamicHeapAllocator allocation probe 1 failed - Could not get memory for large allocation 4194304. DynamicHeapAllocator allocation probe 2 failed - Could not get memory for large allocation 4194304. DynamicHeapAllocator allocation probe 3 failed - Could not get memory for large allocation 4194304. DynamicHeapAllocator allocation probe 4 failed - Could not get memory for large allocation 4194304. DynamicHeapAllocator out of memory - Could not get memory for large allocation 4194304! Could not allocate memory: System out of memory! Trying to allocate: 4194304B with 16 alignment. MemoryLabel: GfxDevice Allocation happend at: Line:62 in Memory overview [ ALLOC_DEFAULT ] used: 456245854B | peak: 0B | reserved: 505824454B [ ALLOC_TEMP_JOB ] used: 0B | peak: 0B | reserved: 3145728B [ ALLOC_GFX ] used: 468093654B | peak: 0B | reserved: 487397886B [ ALLOC_CACHEOBJECTS ] used: 66736B | peak: 0B | reserved: 10485760B [ ALLOC_TYPETREE ] used: 0B | peak: 0B | reserved: 0B [ ALLOC_PROFILER ] used: 0B | peak: 0B | reserved: 0B [ ALLOC_TEMP_THREAD ] used: 30844B | peak: 0B | reserved: 4128768B Could not allocate memory: System out of memory! Trying to allocate: 4194304B with 16 alignment. MemoryLabel: GfxDevice Allocation happend at: Line:62 in Memory overview [ ALLOC_DEFAULT ] used: 456245854B | peak: 0B | reserved: 505824454B [ ALLOC_TEMP_JOB ] used: 0B | peak: 0B | reserved: 3145728B [ ALLOC_GFX ] used: 468093654B | peak: 0B | reserved: 487397886B [ ALLOC_CACHEOBJECTS ] used: 66736B | peak: 0B | reserved: 10485760B [ ALLOC_TYPETREE ] used: 0B | peak: 0B | reserved: 0B [ ALLOC_PROFILER ] used: 0B | peak: 0B | reserved: 0B [ ALLOC_TEMP_THREAD ] used: 30844B | peak: 0B | reserved: 4128768B (Filename: Line: 1045) async texture load: failed to load NotificationArmyHitLargeNavalPack from C:/Program Files (x86)/Steam/steamapps/common/Endless Legend/EndlessLegend_Data/resources.assets.resS OutOfMemoryException: Out of memory at (wrapper managed-to-native) object:__icall_wrapper_mono_array_new_specific (intptr,int) at System.IO.MemoryStream.ToArray () [0x00000] in :0 at Game.DumpAsBytes () [0x00000] in :0 at GameManager.ComputeChecksum () [0x00000] in :0 at GameClientState_Turn_Dump.Dump () [0x00000] in :0 at GameClientState_Turn_Dump.Begin (System.Object[] parameters) [0x00000] in :0 at Amplitude.Unity.Framework.FiniteStateMachine.Update () [0x00000] in :0 at GameInterface.Update () [0x00000] in :0 at Session.Update () [0x00000] in :0 at Amplitude.Unity.Session.SessionManager.LateUpdate () [0x00000] in :0 (Filename: Line: -1) DynamicHeapAllocator allocation probe 1 failed - Could not get memory for large allocation 4194304. DynamicHeapAllocator allocation probe 2 failed - Could not get memory for large allocation 4194304. DynamicHeapAllocator allocation probe 3 failed - Could not get memory for large allocation 4194304. DynamicHeapAllocator allocation probe 4 failed - Could not get memory for large allocation 4194304. DynamicHeapAllocator out of memory - Could not get memory for large allocation 4194304! Could not allocate memory: System out of memory! Trying to allocate: 4194304B with 16 alignment. MemoryLabel: GfxDevice Allocation happend at: Line:62 in Memory overview [ ALLOC_DEFAULT ] used: 456457386B | peak: 0B | reserved: 505824454B [ ALLOC_TEMP_JOB ] used: 0B | peak: 0B | reserved: 3145728B [ ALLOC_GFX ] used: 468989274B | peak: 0B | reserved: 487397886B [ ALLOC_CACHEOBJECTS ] used: 66736B | peak: 0B | reserved: 10485760B [ ALLOC_TYPETREE ] used: 0B | peak: 0B | reserved: 0B [ ALLOC_PROFILER ] used: 0B | peak: 0B | reserved: 0B [ ALLOC_TEMP_THREAD ] used: 57219B | peak: 0B | reserved: 4128768B Could not allocate memory: System out of memory! Trying to allocate: 4194304B with 16 alignment. MemoryLabel: GfxDevice Allocation happend at: Line:62 in Memory overview [ ALLOC_DEFAULT ] used: 456457386B | peak: 0B | reserved: 505824454B [ ALLOC_TEMP_JOB ] used: 0B | peak: 0B | reserved: 3145728B [ ALLOC_GFX ] used: 468989274B | peak: 0B | reserved: 487397886B [ ALLOC_CACHEOBJECTS ] used: 66736B | peak: 0B | reserved: 10485760B [ ALLOC_TYPETREE ] used: 0B | peak: 0B | reserved: 0B [ ALLOC_PROFILER ] used: 0B | peak: 0B | reserved: 0B [ ALLOC_TEMP_THREAD ] used: 57219B | peak: 0B | reserved: 4128768B (Filename: Line: 1045) async texture load: failed to load ItemSword2Strategic1Tier2Small from C:/Program Files (x86)/Steam/steamapps/common/Endless Legend/EndlessLegend_Data/resources.assets.resS DynamicHeapAllocator allocation probe 1 failed - Could not get memory for large allocation 4194304. DynamicHeapAllocator allocation probe 2 failed - Could not get memory for large allocation 4194304. DynamicHeapAllocator allocation probe 3 failed - Could not get memory for large allocation 4194304. DynamicHeapAllocator allocation probe 4 failed - Could not get memory for large allocation 4194304. DynamicHeapAllocator out of memory - Could not get memory for large allocation 4194304! Could not allocate memory: System out of memory! Trying to allocate: 4194304B with 16 alignment. MemoryLabel: GfxDevice Allocation happend at: Line:62 in Memory overview [ ALLOC_DEFAULT ] used: 456457646B | peak: 0B | reserved: 505824454B [ ALLOC_TEMP_JOB ] used: 0B | peak: 0B | reserved: 3145728B [ ALLOC_GFX ] used: 468989274B | peak: 0B | reserved: 487397886B [ ALLOC_CACHEOBJECTS ] used: 66736B | peak: 0B | reserved: 10485760B [ ALLOC_TYPETREE ] used: 0B | peak: 0B | reserved: 0B [ ALLOC_PROFILER ] used: 0B | peak: 0B | reserved: 0B [ ALLOC_TEMP_THREAD ] used: 57219B | peak: 0B | reserved: 4128768B Could not allocate memory: System out of memory! Trying to allocate: 4194304B with 16 alignment. MemoryLabel: GfxDevice Allocation happend at: Line:62 in Memory overview [ ALLOC_DEFAULT ] used: 456457646B | peak: 0B | reserved: 505824454B [ ALLOC_TEMP_JOB ] used: 0B | peak: 0B | reserved: 3145728B [ ALLOC_GFX ] used: 468989274B | peak: 0B | reserved: 487397886B [ ALLOC_CACHEOBJECTS ] used: 66736B | peak: 0B | reserved: 10485760B [ ALLOC_TYPETREE ] used: 0B | peak: 0B | reserved: 0B [ ALLOC_PROFILER ] used: 0B | peak: 0B | reserved: 0B [ ALLOC_TEMP_THREAD ] used: 57219B | peak: 0B | reserved: 4128768B (Filename: Line: 1045) async texture load: failed to load ItemSword2Strategic2Tier2Small from C:/Program Files (x86)/Steam/steamapps/common/Endless Legend/EndlessLegend_Data/resources.assets.resS DynamicHeapAllocator allocation probe 1 failed - Could not get memory for large allocation 4194304. DynamicHeapAllocator allocation probe 2 failed - Could not get memory for large allocation 4194304. DynamicHeapAllocator allocation probe 3 failed - Could not get memory for large allocation 4194304. DynamicHeapAllocator allocation probe 4 failed - Could not get memory for large allocation 4194304. DynamicHeapAllocator out of memory - Could not get memory for large allocation 4194304! Could not allocate memory: System out of memory! Trying to allocate: 4194304B with 16 alignment. MemoryLabel: GfxDevice Allocation happend at: Line:62 in Memory overview [ ALLOC_DEFAULT ] used: 456457930B | peak: 0B | reserved: 505824454B [ ALLOC_TEMP_JOB ] used: 0B | peak: 0B | reserved: 3145728B [ ALLOC_GFX ] used: 468989274B | peak: 0B | reserved: 487397886B [ ALLOC_CACHEOBJECTS ] used: 66736B | peak: 0B | reserved: 10485760B [ ALLOC_TYPETREE ] used: 0B | peak: 0B | reserved: 0B [ ALLOC_PROFILER ] used: 0B | peak: 0B | reserved: 0B [ ALLOC_TEMP_THREAD ] used: 57219B | peak: 0B | reserved: 4128768B Could not allocate memory: System out of memory! Trying to allocate: 4194304B with 16 alignment. MemoryLabel: GfxDevice Allocation happend at: Line:62 in Memory overview [ ALLOC_DEFAULT ] used: 456457930B | peak: 0B | reserved: 505824454B [ ALLOC_TEMP_JOB ] used: 0B | peak: 0B | reserved: 3145728B [ ALLOC_GFX ] used: 468989274B | peak: 0B | reserved: 487397886B [ ALLOC_CACHEOBJECTS ] used: 66736B | peak: 0B | reserved: 10485760B [ ALLOC_TYPETREE ] used: 0B | peak: 0B | reserved: 0B [ ALLOC_PROFILER ] used: 0B | peak: 0B | reserved: 0B [ ALLOC_TEMP_THREAD ] used: 57219B | peak: 0B | reserved: 4128768B (Filename: Line: 1045) async texture load: failed to load ItemSword2Strategic3Tier1Small from C:/Program Files (x86)/Steam/steamapps/common/Endless Legend/EndlessLegend_Data/resources.assets.resS DynamicHeapAllocator allocation probe 1 failed - Could not get memory for large allocation 4194304. DynamicHeapAllocator allocation probe 2 failed - Could not get memory for large allocation 4194304. DynamicHeapAllocator allocation probe 3 failed - Could not get memory for large allocation 4194304. DynamicHeapAllocator allocation probe 4 failed - Could not get memory for large allocation 4194304. DynamicHeapAllocator out of memory - Could not get memory for large allocation 4194304! Could not allocate memory: System out of memory! Trying to allocate: 4194304B with 16 alignment. MemoryLabel: GfxDevice Allocation happend at: Line:62 in Memory overview [ ALLOC_DEFAULT ] used: 456458190B | peak: 0B | reserved: 505824454B [ ALLOC_TEMP_JOB ] used: 0B | peak: 0B | reserved: 3145728B [ ALLOC_GFX ] used: 468989274B | peak: 0B | reserved: 487397886B [ ALLOC_CACHEOBJECTS ] used: 66736B | peak: 0B | reserved: 10485760B [ ALLOC_TYPETREE ] used: 0B | peak: 0B | reserved: 0B [ ALLOC_PROFILER ] used: 0B | peak: 0B | reserved: 0B [ ALLOC_TEMP_THREAD ] used: 57219B | peak: 0B | reserved: 4128768B Could not allocate memory: System out of memory! Trying to allocate: 4194304B with 16 alignment. MemoryLabel: GfxDevice Allocation happend at: Line:62 in Memory overview [ ALLOC_DEFAULT ] used: 456458190B | peak: 0B | reserved: 505824454B [ ALLOC_TEMP_JOB ] used: 0B | peak: 0B | reserved: 3145728B [ ALLOC_GFX ] used: 468989274B | peak: 0B | reserved: 487397886B [ ALLOC_CACHEOBJECTS ] used: 66736B | peak: 0B | reserved: 10485760B [ ALLOC_TYPETREE ] used: 0B | peak: 0B | reserved: 0B [ ALLOC_PROFILER ] used: 0B | peak: 0B | reserved: 0B [ ALLOC_TEMP_THREAD ] used: 57219B | peak: 0B | reserved: 4128768B (Filename: Line: 1045) async texture load: failed to load ItemSword2Strategic4Tier1Small from C:/Program Files (x86)/Steam/steamapps/common/Endless Legend/EndlessLegend_Data/resources.assets.resS DynamicHeapAllocator allocation probe 1 failed - Could not get memory for large allocation 4194304. DynamicHeapAllocator allocation probe 2 failed - Could not get memory for large allocation 4194304. DynamicHeapAllocator allocation probe 3 failed - Could not get memory for large allocation 4194304. DynamicHeapAllocator allocation probe 4 failed - Could not get memory for large allocation 4194304. DynamicHeapAllocator out of memory - Could not get memory for large allocation 4194304! Could not allocate memory: System out of memory! Trying to allocate: 4194304B with 16 alignment. MemoryLabel: GfxDevice Allocation happend at: Line:62 in Memory overview [ ALLOC_DEFAULT ] used: 456458458B | peak: 0B | reserved: 505824454B [ ALLOC_TEMP_JOB ] used: 0B | peak: 0B | reserved: 3145728B [ ALLOC_GFX ] used: 468989274B | peak: 0B | reserved: 487397886B [ ALLOC_CACHEOBJECTS ] used: 66736B | peak: 0B | reserved: 10485760B [ ALLOC_TYPETREE ] used: 0B | peak: 0B | reserved: 0B [ ALLOC_PROFILER ] used: 0B | peak: 0B | reserved: 0B [ ALLOC_TEMP_THREAD ] used: 57219B | peak: 0B | reserved: 4128768B Could not allocate memory: System out of memory! Trying to allocate: 4194304B with 16 alignment. MemoryLabel: GfxDevice Allocation happend at: Line:62 in Memory overview [ ALLOC_DEFAULT ] used: 456458458B | peak: 0B | reserved: 505824454B [ ALLOC_TEMP_JOB ] used: 0B | peak: 0B | reserved: 3145728B [ ALLOC_GFX ] used: 468989274B | peak: 0B | reserved: 487397886B [ ALLOC_CACHEOBJECTS ] used: 66736B | peak: 0B | reserved: 10485760B [ ALLOC_TYPETREE ] used: 0B | peak: 0B | reserved: 0B [ ALLOC_PROFILER ] used: 0B | peak: 0B | reserved: 0B [ ALLOC_TEMP_THREAD ] used: 57219B | peak: 0B | reserved: 4128768B (Filename: Line: 1045) async texture load: failed to load ItemSword2DustTier2Small from C:/Program Files (x86)/Steam/steamapps/common/Endless Legend/EndlessLegend_Data/resources.assets.resS DynamicHeapAllocator allocation probe 1 failed - Could not get memory for large allocation 4194304. DynamicHeapAllocator allocation probe 2 failed - Could not get memory for large allocation 4194304. DynamicHeapAllocator allocation probe 3 failed - Could not get memory for large allocation 4194304. DynamicHeapAllocator allocation probe 4 failed - Could not get memory for large allocation 4194304. DynamicHeapAllocator out of memory - Could not get memory for large allocation 4194304! Could not allocate memory: System out of memory! Trying to allocate: 4194304B with 16 alignment. MemoryLabel: GfxDevice Allocation happend at: Line:62 in Memory overview [ ALLOC_DEFAULT ] used: 456458702B | peak: 0B | reserved: 505824454B [ ALLOC_TEMP_JOB ] used: 0B | peak: 0B | reserved: 3145728B [ ALLOC_GFX ] used: 468989274B | peak: 0B | reserved: 487397886B [ ALLOC_CACHEOBJECTS ] used: 66736B | peak: 0B | reserved: 10485760B [ ALLOC_TYPETREE ] used: 0B | peak: 0B | reserved: 0B [ ALLOC_PROFILER ] used: 0B | peak: 0B | reserved: 0B [ ALLOC_TEMP_THREAD ] used: 57219B | peak: 0B | reserved: 4128768B Could not allocate memory: System out of memory! Trying to allocate: 4194304B with 16 alignment. MemoryLabel: GfxDevice Allocation happend at: Line:62 in Memory overview [ ALLOC_DEFAULT ] used: 456458702B | peak: 0B | reserved: 505824454B [ ALLOC_TEMP_JOB ] used: 0B | peak: 0B | reserved: 3145728B [ ALLOC_GFX ] used: 468989274B | peak: 0B | reserved: 487397886B [ ALLOC_CACHEOBJECTS ] used: 66736B | peak: 0B | reserved: 10485760B [ ALLOC_TYPETREE ] used: 0B | peak: 0B | reserved: 0B [ ALLOC_PROFILER ] used: 0B | peak: 0B | reserved: 0B [ ALLOC_TEMP_THREAD ] used: 57219B | peak: 0B | reserved: 4128768B (Filename: Line: 1045) async texture load: failed to load ItemSword2IronTier3Small from C:/Program Files (x86)/Steam/steamapps/common/Endless Legend/EndlessLegend_Data/resources.assets.resS DynamicHeapAllocator allocation probe 1 failed - Could not get memory for large allocation 4194304. DynamicHeapAllocator allocation probe 2 failed - Could not get memory for large allocation 4194304. DynamicHeapAllocator allocation probe 3 failed - Could not get memory for large allocation 4194304. DynamicHeapAllocator allocation probe 4 failed - Could not get memory for large allocation 4194304. DynamicHeapAllocator out of memory - Could not get memory for large allocation 4194304! Could not allocate memory: System out of memory! Trying to allocate: 4194304B with 16 alignment. MemoryLabel: GfxDevice Allocation happend at: Line:62 in Memory overview [ ALLOC_DEFAULT ] used: 456458986B | peak: 0B | reserved: 505824454B [ ALLOC_TEMP_JOB ] used: 0B | peak: 0B | reserved: 3145728B [ ALLOC_GFX ] used: 468989274B | peak: 0B | reserved: 487397886B [ ALLOC_CACHEOBJECTS ] used: 66736B | peak: 0B | reserved: 10485760B [ ALLOC_TYPETREE ] used: 0B | peak: 0B | reserved: 0B [ ALLOC_PROFILER ] used: 0B | peak: 0B | reserved: 0B [ ALLOC_TEMP_THREAD ] used: 57219B | peak: 0B | reserved: 4128768B Could not allocate memory: System out of memory! Trying to allocate: 4194304B with 16 alignment. MemoryLabel: GfxDevice Allocation happend at: Line:62 in Memory overview [ ALLOC_DEFAULT ] used: 456458986B | peak: 0B | reserved: 505824454B [ ALLOC_TEMP_JOB ] used: 0B | peak: 0B | reserved: 3145728B [ ALLOC_GFX ] used: 468989274B | peak: 0B | reserved: 487397886B [ ALLOC_CACHEOBJECTS ] used: 66736B | peak: 0B | reserved: 10485760B [ ALLOC_TYPETREE ] used: 0B | peak: 0B | reserved: 0B [ ALLOC_PROFILER ] used: 0B | peak: 0B | reserved: 0B [ ALLOC_TEMP_THREAD ] used: 57219B | peak: 0B | reserved: 4128768B (Filename: Line: 1045) async texture load: failed to load ItemAxe1Strategic1Tier2Small from C:/Program Files (x86)/Steam/steamapps/common/Endless Legend/EndlessLegend_Data/resources.assets.resS DynamicHeapAllocator allocation probe 1 failed - Could not get memory for large allocation 4194304. DynamicHeapAllocator allocation probe 2 failed - Could not get memory for large allocation 4194304. DynamicHeapAllocator allocation probe 3 failed - Could not get memory for large allocation 4194304. DynamicHeapAllocator allocation probe 4 failed - Could not get memory for large allocation 4194304. DynamicHeapAllocator out of memory - Could not get memory for large allocation 4194304! Could not allocate memory: System out of memory! Trying to allocate: 4194304B with 16 alignment. MemoryLabel: GfxDevice Allocation happend at: Line:62 in Memory overview [ ALLOC_DEFAULT ] used: 456459246B | peak: 0B | reserved: 505824454B [ ALLOC_TEMP_JOB ] used: 0B | peak: 0B | reserved: 3145728B [ ALLOC_GFX ] used: 468989274B | peak: 0B | reserved: 487397886B [ ALLOC_CACHEOBJECTS ] used: 66736B | peak: 0B | reserved: 10485760B [ ALLOC_TYPETREE ] used: 0B | peak: 0B | reserved: 0B [ ALLOC_PROFILER ] used: 0B | peak: 0B | reserved: 0B [ ALLOC_TEMP_THREAD ] used: 57219B | peak: 0B | reserved: 4128768B Could not allocate memory: System out of memory! Trying to allocate: 4194304B with 16 alignment. MemoryLabel: GfxDevice Allocation happend at: Line:62 in Memory overview [ ALLOC_DEFAULT ] used: 456459246B | peak: 0B | reserved: 505824454B [ ALLOC_TEMP_JOB ] used: 0B | peak: 0B | reserved: 3145728B [ ALLOC_GFX ] used: 468989274B | peak: 0B | reserved: 487397886B [ ALLOC_CACHEOBJECTS ] used: 66736B | peak: 0B | reserved: 10485760B [ ALLOC_TYPETREE ] used: 0B | peak: 0B | reserved: 0B [ ALLOC_PROFILER ] used: 0B | peak: 0B | reserved: 0B [ ALLOC_TEMP_THREAD ] used: 57219B | peak: 0B | reserved: 4128768B (Filename: Line: 1045) async texture load: failed to load ItemAxe1Strategic2Tier2Small from C:/Program Files (x86)/Steam/steamapps/common/Endless Legend/EndlessLegend_Data/resources.assets.resS DynamicHeapAllocator allocation probe 1 failed - Could not get memory for large allocation 4194304. DynamicHeapAllocator allocation probe 2 failed - Could not get memory for large allocation 4194304. DynamicHeapAllocator allocation probe 3 failed - Could not get memory for large allocation 4194304. DynamicHeapAllocator allocation probe 4 failed - Could not get memory for large allocation 4194304. DynamicHeapAllocator out of memory - Could not get memory for large allocation 4194304! Could not allocate memory: System out of memory! Trying to allocate: 4194304B with 16 alignment. MemoryLabel: GfxDevice Allocation happend at: Line:62 in Memory overview [ ALLOC_DEFAULT ] used: 456459530B | peak: 0B | reserved: 505824454B [ ALLOC_TEMP_JOB ] used: 0B | peak: 0B | reserved: 3145728B [ ALLOC_GFX ] used: 468989274B | peak: 0B | reserved: 487397886B [ ALLOC_CACHEOBJECTS ] used: 66736B | peak: 0B | reserved: 10485760B [ ALLOC_TYPETREE ] used: 0B | peak: 0B | reserved: 0B [ ALLOC_PROFILER ] used: 0B | peak: 0B | reserved: 0B [ ALLOC_TEMP_THREAD ] used: 57219B | peak: 0B | reserved: 4128768B Could not allocate memory: System out of memory! Trying to allocate: 4194304B with 16 alignment. MemoryLabel: GfxDevice Allocation happend at: Line:62 in Memory overview [ ALLOC_DEFAULT ] used: 456459530B | peak: 0B | reserved: 505824454B [ ALLOC_TEMP_JOB ] used: 0B | peak: 0B | reserved: 3145728B [ ALLOC_GFX ] used: 468989274B | peak: 0B | reserved: 487397886B [ ALLOC_CACHEOBJECTS ] used: 66736B | peak: 0B | reserved: 10485760B [ ALLOC_TYPETREE ] used: 0B | peak: 0B | reserved: 0B [ ALLOC_PROFILER ] used: 0B | peak: 0B | reserved: 0B [ ALLOC_TEMP_THREAD ] used: 57219B | peak: 0B | reserved: 4128768B (Filename: Line: 1045) async texture load: failed to load ItemAxe1Strategic3Tier1Small from C:/Program Files (x86)/Steam/steamapps/common/Endless Legend/EndlessLegend_Data/resources.assets.resS DynamicHeapAllocator allocation probe 1 failed - Could not get memory for large allocation 4194304. DynamicHeapAllocator allocation probe 2 failed - Could not get memory for large allocation 4194304. DynamicHeapAllocator allocation probe 3 failed - Could not get memory for large allocation 4194304. DynamicHeapAllocator allocation probe 4 failed - Could not get memory for large allocation 4194304. DynamicHeapAllocator out of memory - Could not get memory for large allocation 4194304! Could not allocate memory: System out of memory! Trying to allocate: 4194304B with 16 alignment. MemoryLabel: GfxDevice Allocation happend at: Line:62 in Memory overview [ ALLOC_DEFAULT ] used: 456459802B | peak: 0B | reserved: 505824454B [ ALLOC_TEMP_JOB ] used: 0B | peak: 0B | reserved: 3145728B [ ALLOC_GFX ] used: 468989274B | peak: 0B | reserved: 487397886B [ ALLOC_CACHEOBJECTS ] used: 66736B | peak: 0B | reserved: 10485760B [ ALLOC_TYPETREE ] used: 0B | peak: 0B | reserved: 0B [ ALLOC_PROFILER ] used: 0B | peak: 0B | reserved: 0B [ ALLOC_TEMP_THREAD ] used: 57219B | peak: 0B | reserved: 4128768B Could not allocate memory: System out of memory! Trying to allocate: 4194304B with 16 alignment. MemoryLabel: GfxDevice Allocation happend at: Line:62 in Memory overview [ ALLOC_DEFAULT ] used: 456459802B | peak: 0B | reserved: 505824454B [ ALLOC_TEMP_JOB ] used: 0B | peak: 0B | reserved: 3145728B [ ALLOC_GFX ] used: 468989274B | peak: 0B | reserved: 487397886B [ ALLOC_CACHEOBJECTS ] used: 66736B | peak: 0B | reserved: 10485760B [ ALLOC_TYPETREE ] used: 0B | peak: 0B | reserved: 0B [ ALLOC_PROFILER ] used: 0B | peak: 0B | reserved: 0B [ ALLOC_TEMP_THREAD ] used: 57219B | peak: 0B | reserved: 4128768B (Filename: Line: 1045) async texture load: failed to load ItemAxe1Strategic4Tier1Small from C:/Program Files (x86)/Steam/steamapps/common/Endless Legend/EndlessLegend_Data/resources.assets.resS DynamicHeapAllocator allocation probe 1 failed - Could not get memory for large allocation 4194304. DynamicHeapAllocator allocation probe 2 failed - Could not get memory for large allocation 4194304. DynamicHeapAllocator allocation probe 3 failed - Could not get memory for large allocation 4194304. DynamicHeapAllocator allocation probe 4 failed - Could not get memory for large allocation 4194304. DynamicHeapAllocator out of memory - Could not get memory for large allocation 4194304! Could not allocate memory: System out of memory! Trying to allocate: 4194304B with 16 alignment. MemoryLabel: GfxDevice Allocation happend at: Line:62 in Memory overview [ ALLOC_DEFAULT ] used: 456460082B | peak: 0B | reserved: 505824454B [ ALLOC_TEMP_JOB ] used: 0B | peak: 0B | reserved: 3145728B [ ALLOC_GFX ] used: 468989274B | peak: 0B | reserved: 487397886B [ ALLOC_CACHEOBJECTS ] used: 66736B | peak: 0B | reserved: 10485760B [ ALLOC_TYPETREE ] used: 0B | peak: 0B | reserved: 0B [ ALLOC_PROFILER ] used: 0B | peak: 0B | reserved: 0B [ ALLOC_TEMP_THREAD ] used: 57219B | peak: 0B | reserved: 4128768B Could not allocate memory: System out of memory! Trying to allocate: 4194304B with 16 alignment. MemoryLabel: GfxDevice Allocation happend at: Line:62 in Memory overview [ ALLOC_DEFAULT ] used: 456460082B | peak: 0B | reserved: 505824454B [ ALLOC_TEMP_JOB ] used: 0B | peak: 0B | reserved: 3145728B [ ALLOC_GFX ] used: 468989274B | peak: 0B | reserved: 487397886B [ ALLOC_CACHEOBJECTS ] used: 66736B | peak: 0B | reserved: 10485760B [ ALLOC_TYPETREE ] used: 0B | peak: 0B | reserved: 0B [ ALLOC_PROFILER ] used: 0B | peak: 0B | reserved: 0B [ ALLOC_TEMP_THREAD ] used: 57219B | peak: 0B | reserved: 4128768B (Filename: Line: 1045) async texture load: failed to load ItemAxe1DustTier2Small from C:/Program Files (x86)/Steam/steamapps/common/Endless Legend/EndlessLegend_Data/resources.assets.resS DynamicHeapAllocator allocation probe 1 failed - Could not get memory for large allocation 4194304. DynamicHeapAllocator allocation probe 2 failed - Could not get memory for large allocation 4194304. DynamicHeapAllocator allocation probe 3 failed - Could not get memory for large allocation 4194304. DynamicHeapAllocator allocation probe 4 failed - Could not get memory for large allocation 4194304. DynamicHeapAllocator out of memory - Could not get memory for large allocation 4194304! Could not allocate memory: System out of memory! Trying to allocate: 4194304B with 16 alignment. MemoryLabel: GfxDevice Allocation happend at: Line:62 in Memory overview [ ALLOC_DEFAULT ] used: 456460326B | peak: 0B | reserved: 505824454B [ ALLOC_TEMP_JOB ] used: 0B | peak: 0B | reserved: 3145728B [ ALLOC_GFX ] used: 468989274B | peak: 0B | reserved: 487397886B [ ALLOC_CACHEOBJECTS ] used: 66736B | peak: 0B | reserved: 10485760B [ ALLOC_TYPETREE ] used: 0B | peak: 0B | reserved: 0B [ ALLOC_PROFILER ] used: 0B | peak: 0B | reserved: 0B [ ALLOC_TEMP_THREAD ] used: 57219B | peak: 0B | reserved: 4128768B Could not allocate memory: System out of memory! Trying to allocate: 4194304B with 16 alignment. MemoryLabel: GfxDevice Allocation happend at: Line:62 in Memory overview [ ALLOC_DEFAULT ] used: 456460326B | peak: 0B | reserved: 505824454B [ ALLOC_TEMP_JOB ] used: 0B | peak: 0B | reserved: 3145728B [ ALLOC_GFX ] used: 468989274B | peak: 0B | reserved: 487397886B [ ALLOC_CACHEOBJECTS ] used: 66736B | peak: 0B | reserved: 10485760B [ ALLOC_TYPETREE ] used: 0B | peak: 0B | reserved: 0B [ ALLOC_PROFILER ] used: 0B | peak: 0B | reserved: 0B [ ALLOC_TEMP_THREAD ] used: 57219B | peak: 0B | reserved: 4128768B (Filename: Line: 1045) async texture load: failed to load ItemAxe1IronTier3Small from C:/Program Files (x86)/Steam/steamapps/common/Endless Legend/EndlessLegend_Data/resources.assets.resS DynamicHeapAllocator allocation probe 1 failed - Could not get memory for large allocation 4194304. DynamicHeapAllocator allocation probe 2 failed - Could not get memory for large allocation 4194304. DynamicHeapAllocator allocation probe 3 failed - Could not get memory for large allocation 4194304. DynamicHeapAllocator allocation probe 4 failed - Could not get memory for large allocation 4194304. DynamicHeapAllocator out of memory - Could not get memory for large allocation 4194304! Could not allocate memory: System out of memory! Trying to allocate: 4194304B with 16 alignment. MemoryLabel: GfxDevice Allocation happend at: Line:62 in Memory overview [ ALLOC_DEFAULT ] used: 456460702B | peak: 0B | reserved: 505824454B [ ALLOC_TEMP_JOB ] used: 0B | peak: 0B | reserved: 3145728B [ ALLOC_GFX ] used: 468989274B | peak: 0B | reserved: 487397886B [ ALLOC_CACHEOBJECTS ] used: 66736B | peak: 0B | reserved: 10485760B [ ALLOC_TYPETREE ] used: 0B | peak: 0B | reserved: 0B [ ALLOC_PROFILER ] used: 0B | peak: 0B | reserved: 0B [ ALLOC_TEMP_THREAD ] used: 57219B | peak: 0B | reserved: 4128768B Could not allocate memory: System out of memory! Trying to allocate: 4194304B with 16 alignment. MemoryLabel: GfxDevice Allocation happend at: Line:62 in Memory overview [ ALLOC_DEFAULT ] used: 456460702B | peak: 0B | reserved: 505824454B [ ALLOC_TEMP_JOB ] used: 0B | peak: 0B | reserved: 3145728B [ ALLOC_GFX ] used: 468989274B | peak: 0B | reserved: 487397886B [ ALLOC_CACHEOBJECTS ] used: 66736B | peak: 0B | reserved: 10485760B [ ALLOC_TYPETREE ] used: 0B | peak: 0B | reserved: 0B [ ALLOC_PROFILER ] used: 0B | peak: 0B | reserved: 0B [ ALLOC_TEMP_THREAD ] used: 57219B | peak: 0B | reserved: 4128768B (Filename: Line: 1045) async texture load: failed to load ItemTalismanIronTier1Soundtrack2Small from C:/Program Files (x86)/Steam/steamapps/common/Endless Legend/EndlessLegend_Data/resources.assets.resS DynamicHeapAllocator allocation probe 1 failed - Could not get memory for large allocation 4194304. DynamicHeapAllocator allocation probe 2 failed - Could not get memory for large allocation 4194304. DynamicHeapAllocator allocation probe 3 failed - Could not get memory for large allocation 4194304. DynamicHeapAllocator allocation probe 4 failed - Could not get memory for large allocation 4194304. DynamicHeapAllocator out of memory - Could not get memory for large allocation 4194304! Could not allocate memory: System out of memory! Trying to allocate: 4194304B with 16 alignment. MemoryLabel: GfxDevice Allocation happend at: Line:62 in Memory overview [ ALLOC_DEFAULT ] used: 456460962B | peak: 0B | reserved: 505824454B [ ALLOC_TEMP_JOB ] used: 0B | peak: 0B | reserved: 3145728B [ ALLOC_GFX ] used: 468989274B | peak: 0B | reserved: 487397886B [ ALLOC_CACHEOBJECTS ] used: 66736B | peak: 0B | reserved: 10485760B [ ALLOC_TYPETREE ] used: 0B | peak: 0B | reserved: 0B [ ALLOC_PROFILER ] used: 0B | peak: 0B | reserved: 0B [ ALLOC_TEMP_THREAD ] used: 57219B | peak: 0B | reserved: 4128768B Could not allocate memory: System out of memory! Trying to allocate: 4194304B with 16 alignment. MemoryLabel: GfxDevice Allocation happend at: Line:62 in Memory overview [ ALLOC_DEFAULT ] used: 456460962B | peak: 0B | reserved: 505824454B [ ALLOC_TEMP_JOB ] used: 0B | peak: 0B | reserved: 3145728B [ ALLOC_GFX ] used: 468989274B | peak: 0B | reserved: 487397886B [ ALLOC_CACHEOBJECTS ] used: 66736B | peak: 0B | reserved: 10485760B [ ALLOC_TYPETREE ] used: 0B | peak: 0B | reserved: 0B [ ALLOC_PROFILER ] used: 0B | peak: 0B | reserved: 0B [ ALLOC_TEMP_THREAD ] used: 57219B | peak: 0B | reserved: 4128768B (Filename: Line: 1045) async texture load: failed to load ItemRingIronTier1Soundtrack2Small from C:/Program Files (x86)/Steam/steamapps/common/Endless Legend/EndlessLegend_Data/resources.assets.resS DynamicHeapAllocator allocation probe 1 failed - Could not get memory for large allocation 4194304. DynamicHeapAllocator allocation probe 2 failed - Could not get memory for large allocation 4194304. DynamicHeapAllocator allocation probe 3 failed - Could not get memory for large allocation 4194304. DynamicHeapAllocator allocation probe 4 failed - Could not get memory for large allocation 4194304. DynamicHeapAllocator out of memory - Could not get memory for large allocation 4194304! Could not allocate memory: System out of memory! Trying to allocate: 4194304B with 16 alignment. MemoryLabel: GfxDevice Allocation happend at: Line:62 in Memory overview [ ALLOC_DEFAULT ] used: 456575686B | peak: 0B | reserved: 505824454B [ ALLOC_TEMP_JOB ] used: 0B | peak: 0B | reserved: 3145728B [ ALLOC_GFX ] used: 469058750B | peak: 0B | reserved: 487397886B [ ALLOC_CACHEOBJECTS ] used: 66736B | peak: 0B | reserved: 10485760B [ ALLOC_TYPETREE ] used: 0B | peak: 0B | reserved: 0B [ ALLOC_PROFILER ] used: 0B | peak: 0B | reserved: 0B [ ALLOC_TEMP_THREAD ] used: 57327B | peak: 0B | reserved: 4128768B Could not allocate memory: System out of memory! Trying to allocate: 4194304B with 16 alignment. MemoryLabel: GfxDevice Allocation happend at: Line:62 in Memory overview [ ALLOC_DEFAULT ] used: 456575686B | peak: 0B | reserved: 505824454B [ ALLOC_TEMP_JOB ] used: 0B | peak: 0B | reserved: 3145728B [ ALLOC_GFX ] used: 469058750B | peak: 0B | reserved: 487397886B [ ALLOC_CACHEOBJECTS ] used: 66736B | peak: 0B | reserved: 10485760B [ ALLOC_TYPETREE ] used: 0B | peak: 0B | reserved: 0B [ ALLOC_PROFILER ] used: 0B | peak: 0B | reserved: 0B [ ALLOC_TEMP_THREAD ] used: 57327B | peak: 0B | reserved: 4128768B (Filename: Line: 1045) async texture load: failed to load Ch_Replicants_Hero_01_DIFF from C:/Program Files (x86)/Steam/steamapps/common/Endless Legend/EndlessLegend_Data/resources.assets.resS DynamicHeapAllocator allocation probe 1 failed - Could not get memory for large allocation 4194304. DynamicHeapAllocator allocation probe 2 failed - Could not get memory for large allocation 4194304. DynamicHeapAllocator allocation probe 3 failed - Could not get memory for large allocation 4194304. DynamicHeapAllocator allocation probe 4 failed - Could not get memory for large allocation 4194304. DynamicHeapAllocator out of memory - Could not get memory for large allocation 4194304! Could not allocate memory: System out of memory! Trying to allocate: 4194304B with 16 alignment. MemoryLabel: GfxDevice Allocation happend at: Line:62 in Memory overview [ ALLOC_DEFAULT ] used: 456575942B | peak: 0B | reserved: 505824454B [ ALLOC_TEMP_JOB ] used: 0B | peak: 0B | reserved: 3145728B [ ALLOC_GFX ] used: 469058750B | peak: 0B | reserved: 487397886B [ ALLOC_CACHEOBJECTS ] used: 66736B | peak: 0B | reserved: 10485760B [ ALLOC_TYPETREE ] used: 0B | peak: 0B | reserved: 0B [ ALLOC_PROFILER ] used: 0B | peak: 0B | reserved: 0B [ ALLOC_TEMP_THREAD ] used: 57327B | peak: 0B | reserved: 4128768B Could not allocate memory: System out of memory! Trying to allocate: 4194304B with 16 alignment. MemoryLabel: GfxDevice Allocation happend at: Line:62 in Memory overview [ ALLOC_DEFAULT ] used: 456575942B | peak: 0B | reserved: 505824454B [ ALLOC_TEMP_JOB ] used: 0B | peak: 0B | reserved: 3145728B [ ALLOC_GFX ] used: 469058750B | peak: 0B | reserved: 487397886B [ ALLOC_CACHEOBJECTS ] used: 66736B | peak: 0B | reserved: 10485760B [ ALLOC_TYPETREE ] used: 0B | peak: 0B | reserved: 0B [ ALLOC_PROFILER ] used: 0B | peak: 0B | reserved: 0B [ ALLOC_TEMP_THREAD ] used: 57327B | peak: 0B | reserved: 4128768B (Filename: Line: 1045) async texture load: failed to load Ch_Replicants_Hero_01_NORM from C:/Program Files (x86)/Steam/steamapps/common/Endless Legend/EndlessLegend_Data/resources.assets.resS DynamicHeapAllocator allocation probe 1 failed - Could not get memory for large allocation 4194304. DynamicHeapAllocator allocation probe 2 failed - Could not get memory for large allocation 4194304. DynamicHeapAllocator allocation probe 3 failed - Could not get memory for large allocation 4194304. DynamicHeapAllocator allocation probe 4 failed - Could not get memory for large allocation 4194304. DynamicHeapAllocator out of memory - Could not get memory for large allocation 4194304! Could not allocate memory: System out of memory! Trying to allocate: 4194304B with 16 alignment. MemoryLabel: GfxDevice Allocation happend at: Line:62 in Memory overview [ ALLOC_DEFAULT ] used: 456576210B | peak: 0B | reserved: 505824454B [ ALLOC_TEMP_JOB ] used: 0B | peak: 0B | reserved: 3145728B [ ALLOC_GFX ] used: 469058750B | peak: 0B | reserved: 487397886B [ ALLOC_CACHEOBJECTS ] used: 66736B | peak: 0B | reserved: 10485760B [ ALLOC_TYPETREE ] used: 0B | peak: 0B | reserved: 0B [ ALLOC_PROFILER ] used: 0B | peak: 0B | reserved: 0B [ ALLOC_TEMP_THREAD ] used: 57327B | peak: 0B | reserved: 4128768B Could not allocate memory: System out of memory! Trying to allocate: 4194304B with 16 alignment. MemoryLabel: GfxDevice Allocation happend at: Line:62 in Memory overview [ ALLOC_DEFAULT ] used: 456576210B | peak: 0B | reserved: 505824454B [ ALLOC_TEMP_JOB ] used: 0B | peak: 0B | reserved: 3145728B [ ALLOC_GFX ] used: 469058750B | peak: 0B | reserved: 487397886B [ ALLOC_CACHEOBJECTS ] used: 66736B | peak: 0B | reserved: 10485760B [ ALLOC_TYPETREE ] used: 0B | peak: 0B | reserved: 0B [ ALLOC_PROFILER ] used: 0B | peak: 0B | reserved: 0B [ ALLOC_TEMP_THREAD ] used: 57327B | peak: 0B | reserved: 4128768B (Filename: Line: 1045) async texture load: failed to load Ch_Replicants_Hero_01_SPEC from C:/Program Files (x86)/Steam/steamapps/common/Endless Legend/EndlessLegend_Data/resources.assets.resS DynamicHeapAllocator allocation probe 1 failed - Could not get memory for large allocation 4194304. DynamicHeapAllocator allocation probe 2 failed - Could not get memory for large allocation 4194304. DynamicHeapAllocator allocation probe 3 failed - Could not get memory for large allocation 4194304. DynamicHeapAllocator allocation probe 4 failed - Could not get memory for large allocation 4194304. DynamicHeapAllocator out of memory - Could not get memory for large allocation 4194304! Could not allocate memory: System out of memory! Trying to allocate: 4194304B with 16 alignment. MemoryLabel: GfxDevice Allocation happend at: Line:62 in Memory overview [ ALLOC_DEFAULT ] used: 456576478B | peak: 0B | reserved: 505824454B [ ALLOC_TEMP_JOB ] used: 0B | peak: 0B | reserved: 3145728B [ ALLOC_GFX ] used: 469058750B | peak: 0B | reserved: 487397886B [ ALLOC_CACHEOBJECTS ] used: 66736B | peak: 0B | reserved: 10485760B [ ALLOC_TYPETREE ] used: 0B | peak: 0B | reserved: 0B [ ALLOC_PROFILER ] used: 0B | peak: 0B | reserved: 0B [ ALLOC_TEMP_THREAD ] used: 57327B | peak: 0B | reserved: 4128768B Could not allocate memory: System out of memory! Trying to allocate: 4194304B with 16 alignment. MemoryLabel: GfxDevice Allocation happend at: Line:62 in Memory overview [ ALLOC_DEFAULT ] used: 456576478B | peak: 0B | reserved: 505824454B [ ALLOC_TEMP_JOB ] used: 0B | peak: 0B | reserved: 3145728B [ ALLOC_GFX ] used: 469058750B | peak: 0B | reserved: 487397886B [ ALLOC_CACHEOBJECTS ] used: 66736B | peak: 0B | reserved: 10485760B [ ALLOC_TYPETREE ] used: 0B | peak: 0B | reserved: 0B [ ALLOC_PROFILER ] used: 0B | peak: 0B | reserved: 0B [ ALLOC_TEMP_THREAD ] used: 57327B | peak: 0B | reserved: 4128768B (Filename: Line: 1045) async texture load: failed to load Ch_Replicants_Hero_01_MASK from C:/Program Files (x86)/Steam/steamapps/common/Endless Legend/EndlessLegend_Data/resources.assets.resS DynamicHeapAllocator allocation probe 1 failed - Could not get memory for large allocation 4194304. DynamicHeapAllocator allocation probe 2 failed - Could not get memory for large allocation 4194304. DynamicHeapAllocator allocation probe 3 failed - Could not get memory for large allocation 4194304. DynamicHeapAllocator allocation probe 4 failed - Could not get memory for large allocation 4194304. DynamicHeapAllocator out of memory - Could not get memory for large allocation 4194304! Could not allocate memory: System out of memory! Trying to allocate: 4194304B with 16 alignment. MemoryLabel: GfxDevice Allocation happend at: Line:62 in Memory overview [ ALLOC_DEFAULT ] used: 456747954B | peak: 0B | reserved: 505824454B [ ALLOC_TEMP_JOB ] used: 0B | peak: 0B | reserved: 3145728B [ ALLOC_GFX ] used: 469058778B | peak: 0B | reserved: 487397886B [ ALLOC_CACHEOBJECTS ] used: 66736B | peak: 0B | reserved: 10485760B [ ALLOC_TYPETREE ] used: 0B | peak: 0B | reserved: 0B [ ALLOC_PROFILER ] used: 0B | peak: 0B | reserved: 0B [ ALLOC_TEMP_THREAD ] used: 30844B | peak: 0B | reserved: 4128768B Could not allocate memory: System out of memory! Trying to allocate: 4194304B with 16 alignment. MemoryLabel: GfxDevice Allocation happend at: Line:62 in Memory overview [ ALLOC_DEFAULT ] used: 456747954B | peak: 0B | reserved: 505824454B [ ALLOC_TEMP_JOB ] used: 0B | peak: 0B | reserved: 3145728B [ ALLOC_GFX ] used: 469058778B | peak: 0B | reserved: 487397886B [ ALLOC_CACHEOBJECTS ] used: 66736B | peak: 0B | reserved: 10485760B [ ALLOC_TYPETREE ] used: 0B | peak: 0B | reserved: 0B [ ALLOC_PROFILER ] used: 0B | peak: 0B | reserved: 0B [ ALLOC_TEMP_THREAD ] used: 30844B | peak: 0B | reserved: 4128768B (Filename: Line: 1045) async texture load: failed to load AbilitySweepStrikeBack3Small from C:/Program Files (x86)/Steam/steamapps/common/Endless Legend/EndlessLegend_Data/resources.assets.resS DynamicHeapAllocator allocation probe 1 failed - Could not get memory for large allocation 4194304. DynamicHeapAllocator allocation probe 2 failed - Could not get memory for large allocation 4194304. DynamicHeapAllocator allocation probe 3 failed - Could not get memory for large allocation 4194304. DynamicHeapAllocator allocation probe 4 failed - Could not get memory for large allocation 4194304. DynamicHeapAllocator out of memory - Could not get memory for large allocation 4194304! Could not allocate memory: System out of memory! Trying to allocate: 4194304B with 16 alignment. MemoryLabel: GfxDevice Allocation happend at: Line:62 in Memory overview [ ALLOC_DEFAULT ] used: 456748234B | peak: 0B | reserved: 505824454B [ ALLOC_TEMP_JOB ] used: 0B | peak: 0B | reserved: 3145728B [ ALLOC_GFX ] used: 469058778B | peak: 0B | reserved: 487397886B [ ALLOC_CACHEOBJECTS ] used: 66736B | peak: 0B | reserved: 10485760B [ ALLOC_TYPETREE ] used: 0B | peak: 0B | reserved: 0B [ ALLOC_PROFILER ] used: 0B | peak: 0B | reserved: 0B [ ALLOC_TEMP_THREAD ] used: 30844B | peak: 0B | reserved: 4128768B Could not allocate memory: System out of memory! Trying to allocate: 4194304B with 16 alignment. MemoryLabel: GfxDevice Allocation happend at: Line:62 in Memory overview [ ALLOC_DEFAULT ] used: 456748234B | peak: 0B | reserved: 505824454B [ ALLOC_TEMP_JOB ] used: 0B | peak: 0B | reserved: 3145728B [ ALLOC_GFX ] used: 469058778B | peak: 0B | reserved: 487397886B [ ALLOC_CACHEOBJECTS ] used: 66736B | peak: 0B | reserved: 10485760B [ ALLOC_TYPETREE ] used: 0B | peak: 0B | reserved: 0B [ ALLOC_PROFILER ] used: 0B | peak: 0B | reserved: 0B [ ALLOC_TEMP_THREAD ] used: 30844B | peak: 0B | reserved: 4128768B (Filename: Line: 1045) async texture load: failed to load AbilityImprovedVision1Small from C:/Program Files (x86)/Steam/steamapps/common/Endless Legend/EndlessLegend_Data/resources.assets.resS DynamicHeapAllocator allocation probe 1 failed - Could not get memory for large allocation 4194304. DynamicHeapAllocator allocation probe 2 failed - Could not get memory for large allocation 4194304. DynamicHeapAllocator allocation probe 3 failed - Could not get memory for large allocation 4194304. DynamicHeapAllocator allocation probe 4 failed - Could not get memory for large allocation 4194304. DynamicHeapAllocator out of memory - Could not get memory for large allocation 4194304! Could not allocate memory: System out of memory! Trying to allocate: 4194304B with 16 alignment. MemoryLabel: GfxDevice Allocation happend at: Line:62 in Memory overview [ ALLOC_DEFAULT ] used: 456748494B | peak: 0B | reserved: 505824454B [ ALLOC_TEMP_JOB ] used: 0B | peak: 0B | reserved: 3145728B [ ALLOC_GFX ] used: 469058778B | peak: 0B | reserved: 487397886B [ ALLOC_CACHEOBJECTS ] used: 66736B | peak: 0B | reserved: 10485760B [ ALLOC_TYPETREE ] used: 0B | peak: 0B | reserved: 0B [ ALLOC_PROFILER ] used: 0B | peak: 0B | reserved: 0B [ ALLOC_TEMP_THREAD ] used: 30844B | peak: 0B | reserved: 4128768B Could not allocate memory: System out of memory! Trying to allocate: 4194304B with 16 alignment. MemoryLabel: GfxDevice Allocation happend at: Line:62 in Memory overview [ ALLOC_DEFAULT ] used: 456748494B | peak: 0B | reserved: 505824454B [ ALLOC_TEMP_JOB ] used: 0B | peak: 0B | reserved: 3145728B [ ALLOC_GFX ] used: 469058778B | peak: 0B | reserved: 487397886B [ ALLOC_CACHEOBJECTS ] used: 66736B | peak: 0B | reserved: 10485760B [ ALLOC_TYPETREE ] used: 0B | peak: 0B | reserved: 0B [ ALLOC_PROFILER ] used: 0B | peak: 0B | reserved: 0B [ ALLOC_TEMP_THREAD ] used: 30844B | peak: 0B | reserved: 4128768B (Filename: Line: 1045) async texture load: failed to load AbilityGeneralInitiative2Small from C:/Program Files (x86)/Steam/steamapps/common/Endless Legend/EndlessLegend_Data/resources.assets.resS DynamicHeapAllocator allocation probe 1 failed - Could not get memory for large allocation 4194304. DynamicHeapAllocator allocation probe 2 failed - Could not get memory for large allocation 4194304. DynamicHeapAllocator allocation probe 3 failed - Could not get memory for large allocation 4194304. DynamicHeapAllocator allocation probe 4 failed - Could not get memory for large allocation 4194304. DynamicHeapAllocator out of memory - Could not get memory for large allocation 4194304! Could not allocate memory: System out of memory! Trying to allocate: 4194304B with 16 alignment. MemoryLabel: GfxDevice Allocation happend at: Line:62 in Memory overview [ ALLOC_DEFAULT ] used: 456748762B | peak: 0B | reserved: 505824454B [ ALLOC_TEMP_JOB ] used: 0B | peak: 0B | reserved: 3145728B [ ALLOC_GFX ] used: 469058778B | peak: 0B | reserved: 487397886B [ ALLOC_CACHEOBJECTS ] used: 66736B | peak: 0B | reserved: 10485760B [ ALLOC_TYPETREE ] used: 0B | peak: 0B | reserved: 0B [ ALLOC_PROFILER ] used: 0B | peak: 0B | reserved: 0B [ ALLOC_TEMP_THREAD ] used: 30844B | peak: 0B | reserved: 4128768B Could not allocate memory: System out of memory! Trying to allocate: 4194304B with 16 alignment. MemoryLabel: GfxDevice Allocation happend at: Line:62 in Memory overview [ ALLOC_DEFAULT ] used: 456748762B | peak: 0B | reserved: 505824454B [ ALLOC_TEMP_JOB ] used: 0B | peak: 0B | reserved: 3145728B [ ALLOC_GFX ] used: 469058778B | peak: 0B | reserved: 487397886B [ ALLOC_CACHEOBJECTS ] used: 66736B | peak: 0B | reserved: 10485760B [ ALLOC_TYPETREE ] used: 0B | peak: 0B | reserved: 0B [ ALLOC_PROFILER ] used: 0B | peak: 0B | reserved: 0B [ ALLOC_TEMP_THREAD ] used: 30844B | peak: 0B | reserved: 4128768B (Filename: Line: 1045) async texture load: failed to load AbilitySpy4Small from C:/Program Files (x86)/Steam/steamapps/common/Endless Legend/EndlessLegend_Data/resources.assets.resS DynamicHeapAllocator allocation probe 1 failed - Could not get memory for large allocation 4194304. DynamicHeapAllocator allocation probe 2 failed - Could not get memory for large allocation 4194304. DynamicHeapAllocator allocation probe 3 failed - Could not get memory for large allocation 4194304. DynamicHeapAllocator allocation probe 4 failed - Could not get memory for large allocation 4194304. DynamicHeapAllocator out of memory - Could not get memory for large allocation 4194304! Could not allocate memory: System out of memory! Trying to allocate: 4194304B with 16 alignment. MemoryLabel: GfxDevice Allocation happend at: Line:62 in Memory overview [ ALLOC_DEFAULT ] used: 456963666B | peak: 0B | reserved: 505824454B [ ALLOC_TEMP_JOB ] used: 0B | peak: 0B | reserved: 3145728B [ ALLOC_GFX ] used: 469829706B | peak: 0B | reserved: 487397886B [ ALLOC_CACHEOBJECTS ] used: 66736B | peak: 0B | reserved: 10485760B [ ALLOC_TYPETREE ] used: 0B | peak: 0B | reserved: 0B [ ALLOC_PROFILER ] used: 0B | peak: 0B | reserved: 0B [ ALLOC_TEMP_THREAD ] used: 30844B | peak: 0B | reserved: 4128768B Could not allocate memory: System out of memory! Trying to allocate: 4194304B with 16 alignment. MemoryLabel: GfxDevice Allocation happend at: Line:62 in Memory overview [ ALLOC_DEFAULT ] used: 456963666B | peak: 0B | reserved: 505824454B [ ALLOC_TEMP_JOB ] used: 0B | peak: 0B | reserved: 3145728B [ ALLOC_GFX ] used: 469829706B | peak: 0B | reserved: 487397886B [ ALLOC_CACHEOBJECTS ] used: 66736B | peak: 0B | reserved: 10485760B [ ALLOC_TYPETREE ] used: 0B | peak: 0B | reserved: 0B [ ALLOC_PROFILER ] used: 0B | peak: 0B | reserved: 0B [ ALLOC_TEMP_THREAD ] used: 30844B | peak: 0B | reserved: 4128768B (Filename: Line: 1045) async texture load: failed to load ItemTalismanIronTier1Soundtrack2Large from C:/Program Files (x86)/Steam/steamapps/common/Endless Legend/EndlessLegend_Data/resources.assets.resS DynamicHeapAllocator allocation probe 1 failed - Could not get memory for large allocation 4194304. DynamicHeapAllocator allocation probe 2 failed - Could not get memory for large allocation 4194304. DynamicHeapAllocator allocation probe 3 failed - Could not get memory for large allocation 4194304. DynamicHeapAllocator allocation probe 4 failed - Could not get memory for large allocation 4194304. DynamicHeapAllocator out of memory - Could not get memory for large allocation 4194304! Could not allocate memory: System out of memory! Trying to allocate: 4194304B with 16 alignment. MemoryLabel: GfxDevice Allocation happend at: Line:62 in Memory overview [ ALLOC_DEFAULT ] used: 456997134B | peak: 0B | reserved: 505824454B [ ALLOC_TEMP_JOB ] used: 0B | peak: 0B | reserved: 3145728B [ ALLOC_GFX ] used: 469830178B | peak: 0B | reserved: 487397886B [ ALLOC_CACHEOBJECTS ] used: 66736B | peak: 0B | reserved: 10485760B [ ALLOC_TYPETREE ] used: 0B | peak: 0B | reserved: 0B [ ALLOC_PROFILER ] used: 0B | peak: 0B | reserved: 0B [ ALLOC_TEMP_THREAD ] used: 30844B | peak: 0B | reserved: 4128768B Could not allocate memory: System out of memory! Trying to allocate: 4194304B with 16 alignment. MemoryLabel: GfxDevice Allocation happend at: Line:62 in Memory overview [ ALLOC_DEFAULT ] used: 456997134B | peak: 0B | reserved: 505824454B [ ALLOC_TEMP_JOB ] used: 0B | peak: 0B | reserved: 3145728B [ ALLOC_GFX ] used: 469830178B | peak: 0B | reserved: 487397886B [ ALLOC_CACHEOBJECTS ] used: 66736B | peak: 0B | reserved: 10485760B [ ALLOC_TYPETREE ] used: 0B | peak: 0B | reserved: 0B [ ALLOC_PROFILER ] used: 0B | peak: 0B | reserved: 0B [ ALLOC_TEMP_THREAD ] used: 30844B | peak: 0B | reserved: 4128768B (Filename: Line: 1045) async texture load: failed to load ItemRingIronTier1Soundtrack2Large from C:/Program Files (x86)/Steam/steamapps/common/Endless Legend/EndlessLegend_Data/resources.assets.resS DynamicHeapAllocator allocation probe 1 failed - Could not get memory for large allocation 4194304. DynamicHeapAllocator allocation probe 2 failed - Could not get memory for large allocation 4194304. DynamicHeapAllocator allocation probe 3 failed - Could not get memory for large allocation 4194304. DynamicHeapAllocator allocation probe 4 failed - Could not get memory for large allocation 4194304. DynamicHeapAllocator out of memory - Could not get memory for large allocation 4194304! Could not allocate memory: System out of memory! Trying to allocate: 4194304B with 16 alignment. MemoryLabel: GfxDevice Allocation happend at: Line:62 in Memory overview [ ALLOC_DEFAULT ] used: 456887446B | peak: 0B | reserved: 505824454B [ ALLOC_TEMP_JOB ] used: 0B | peak: 0B | reserved: 3145728B [ ALLOC_GFX ] used: 469830042B | peak: 0B | reserved: 487397886B [ ALLOC_CACHEOBJECTS ] used: 66736B | peak: 0B | reserved: 10485760B [ ALLOC_TYPETREE ] used: 0B | peak: 0B | reserved: 0B [ ALLOC_PROFILER ] used: 0B | peak: 0B | reserved: 0B [ ALLOC_TEMP_THREAD ] used: 30844B | peak: 0B | reserved: 4128768B Could not allocate memory: System out of memory! Trying to allocate: 4194304B with 16 alignment. MemoryLabel: GfxDevice Allocation happend at: Line:62 in Memory overview [ ALLOC_DEFAULT ] used: 456887446B | peak: 0B | reserved: 505824454B [ ALLOC_TEMP_JOB ] used: 0B | peak: 0B | reserved: 3145728B [ ALLOC_GFX ] used: 469830042B | peak: 0B | reserved: 487397886B [ ALLOC_CACHEOBJECTS ] used: 66736B | peak: 0B | reserved: 10485760B [ ALLOC_TYPETREE ] used: 0B | peak: 0B | reserved: 0B [ ALLOC_PROFILER ] used: 0B | peak: 0B | reserved: 0B [ ALLOC_TEMP_THREAD ] used: 30844B | peak: 0B | reserved: 4128768B (Filename: Line: 1045) async texture load: failed to load ItemTorsoStrategic3Tier1Large from C:/Program Files (x86)/Steam/steamapps/common/Endless Legend/EndlessLegend_Data/resources.assets.resS DynamicHeapAllocator allocation probe 1 failed - Could not get memory for large allocation 4194304. DynamicHeapAllocator allocation probe 2 failed - Could not get memory for large allocation 4194304. DynamicHeapAllocator allocation probe 3 failed - Could not get memory for large allocation 4194304. DynamicHeapAllocator allocation probe 4 failed - Could not get memory for large allocation 4194304. DynamicHeapAllocator out of memory - Could not get memory for large allocation 4194304! Could not allocate memory: System out of memory! Trying to allocate: 4194304B with 16 alignment. MemoryLabel: GfxDevice Allocation happend at: Line:62 in Memory overview [ ALLOC_DEFAULT ] used: 456908758B | peak: 0B | reserved: 505824454B [ ALLOC_TEMP_JOB ] used: 0B | peak: 0B | reserved: 3145728B [ ALLOC_GFX ] used: 469830238B | peak: 0B | reserved: 487397886B [ ALLOC_CACHEOBJECTS ] used: 66736B | peak: 0B | reserved: 10485760B [ ALLOC_TYPETREE ] used: 0B | peak: 0B | reserved: 0B [ ALLOC_PROFILER ] used: 0B | peak: 0B | reserved: 0B [ ALLOC_TEMP_THREAD ] used: 30844B | peak: 0B | reserved: 4128768B Could not allocate memory: System out of memory! Trying to allocate: 4194304B with 16 alignment. MemoryLabel: GfxDevice Allocation happend at: Line:62 in Memory overview [ ALLOC_DEFAULT ] used: 456908758B | peak: 0B | reserved: 505824454B [ ALLOC_TEMP_JOB ] used: 0B | peak: 0B | reserved: 3145728B [ ALLOC_GFX ] used: 469830238B | peak: 0B | reserved: 487397886B [ ALLOC_CACHEOBJECTS ] used: 66736B | peak: 0B | reserved: 10485760B [ ALLOC_TYPETREE ] used: 0B | peak: 0B | reserved: 0B [ ALLOC_PROFILER ] used: 0B | peak: 0B | reserved: 0B [ ALLOC_TEMP_THREAD ] used: 30844B | peak: 0B | reserved: 4128768B (Filename: Line: 1045) async texture load: failed to load ItemRingStrategic3Tier1Large from C:/Program Files (x86)/Steam/steamapps/common/Endless Legend/EndlessLegend_Data/resources.assets.resS DynamicHeapAllocator allocation probe 1 failed - Could not get memory for large allocation 4194304. DynamicHeapAllocator allocation probe 2 failed - Could not get memory for large allocation 4194304. DynamicHeapAllocator allocation probe 3 failed - Could not get memory for large allocation 4194304. DynamicHeapAllocator allocation probe 4 failed - Could not get memory for large allocation 4194304. DynamicHeapAllocator out of memory - Could not get memory for large allocation 4194304! Could not allocate memory: System out of memory! Trying to allocate: 4194304B with 16 alignment. MemoryLabel: GfxDevice Allocation happend at: Line:62 in Memory overview [ ALLOC_DEFAULT ] used: 456909038B | peak: 0B | reserved: 505824454B [ ALLOC_TEMP_JOB ] used: 0B | peak: 0B | reserved: 3145728B [ ALLOC_GFX ] used: 469818238B | peak: 0B | reserved: 487397886B [ ALLOC_CACHEOBJECTS ] used: 66736B | peak: 0B | reserved: 10485760B [ ALLOC_TYPETREE ] used: 0B | peak: 0B | reserved: 0B [ ALLOC_PROFILER ] used: 0B | peak: 0B | reserved: 0B [ ALLOC_TEMP_THREAD ] used: 30844B | peak: 0B | reserved: 4128768B Could not allocate memory: System out of memory! Trying to allocate: 4194304B with 16 alignment. MemoryLabel: GfxDevice Allocation happend at: Line:62 in Memory overview [ ALLOC_DEFAULT ] used: 456909038B | peak: 0B | reserved: 505824454B [ ALLOC_TEMP_JOB ] used: 0B | peak: 0B | reserved: 3145728B [ ALLOC_GFX ] used: 469818238B | peak: 0B | reserved: 487397886B [ ALLOC_CACHEOBJECTS ] used: 66736B | peak: 0B | reserved: 10485760B [ ALLOC_TYPETREE ] used: 0B | peak: 0B | reserved: 0B [ ALLOC_PROFILER ] used: 0B | peak: 0B | reserved: 0B [ ALLOC_TEMP_THREAD ] used: 30844B | peak: 0B | reserved: 4128768B (Filename: Line: 1045) async texture load: failed to load AbilityImprovedDefense1Small from C:/Program Files (x86)/Steam/steamapps/common/Endless Legend/EndlessLegend_Data/resources.assets.resS Disposing(True)... (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Disposing(False)... (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Disposing(True)... (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) WARNING: Shader Unsupported: 'Hidden/Glow Downsample' - Pass '' has no vertex shader WARNING: Shader Unsupported: 'Hidden/SSAO' - Pass '' has no vertex shader WARNING: Shader Unsupported: 'Hidden/SSAO' - Setting to default shader. Unloading 5 Unused Serialized files (Serialized files now loaded: 0) Unloading 37069 unused Assets to reduce memory usage. Loaded Objects now: 89715. Total: 169.583099 ms (FindLiveObjects: 4.846800 ms CreateObjectMapping: 3.638600 ms MarkObjects: 143.926605 ms DeleteObjects: 17.170601 ms) Game client has been deleted. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) Unloading 146 unused Assets to reduce memory usage. Loaded Objects now: 106078. Total: 461.326080 ms (FindLiveObjects: 3.816900 ms CreateObjectMapping: 2.028800 ms MarkObjects: 454.656891 ms DeleteObjects: 0.823000 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) Unloading 35510 unused Assets to reduce memory usage. Loaded Objects now: 111205. Total: 482.985107 ms (FindLiveObjects: 6.075300 ms CreateObjectMapping: 4.782100 ms MarkObjects: 466.081604 ms DeleteObjects: 6.044400 ms) d3d: failed to create 2D texture id=12383 w=1024 h=1024 mips=11 d3dfmt=894720068 [out of memory] d3d: failed to create 2D texture id=12385 w=1024 h=1024 mips=11 d3dfmt=894720068 [out of memory] d3d: failed to create 2D texture id=12393 w=1024 h=1024 mips=11 d3dfmt=894720068 [out of memory] d3d: failed to create 2D texture id=12401 w=1024 h=1024 mips=11 d3dfmt=894720068 [out of memory] d3d: failed to create 2D texture id=12403 w=1024 h=1024 mips=11 d3dfmt=894720068 [out of memory] d3d: failed to create 2D texture id=12409 w=1024 h=1024 mips=11 d3dfmt=894720068 [out of memory] d3d: failed to create 2D texture id=12411 w=1024 h=1024 mips=11 d3dfmt=894720068 [out of memory] d3d: failed to create 2D texture id=12433 w=1024 h=1024 mips=11 d3dfmt=894720068 [out of memory] d3d: failed to create 2D texture id=12435 w=1024 h=1024 mips=11 d3dfmt=894720068 [out of memory] d3d: failed to create 2D texture id=12437 w=1024 h=1024 mips=11 d3dfmt=827611204 [out of memory] d3d: failed to create 2D texture id=12467 w=1024 h=1024 mips=11 d3dfmt=827611204 [out of memory] d3d: failed to create 2D texture id=12469 w=1024 h=1024 mips=11 d3dfmt=894720068 [out of memory] d3d: failed to create 2D texture id=12475 w=1024 h=1024 mips=11 d3dfmt=827611204 [out of memory] d3d: failed to create 2D texture id=12477 w=1024 h=1024 mips=11 d3dfmt=827611204 [out of memory] d3d: failed to create 2D texture id=12479 w=1024 h=1024 mips=11 d3dfmt=894720068 [out of memory] d3d: failed to create 2D texture id=12481 w=1024 h=1024 mips=11 d3dfmt=827611204 [out of memory] d3d: failed to create 2D texture id=12483 w=1024 h=1024 mips=11 d3dfmt=827611204 [out of memory] d3d: failed to create 2D texture id=12485 w=2048 h=256 mips=12 d3dfmt=894720068 [out of memory] D3D9: failed to create vertex buffer of size 865536 [out of memory] D3D9: failed to create vertex buffer of size 742656 [out of memory] D3D9: failed to create vertex buffer of size 786816 [out of memory] D3D9: failed to create vertex buffer of size 854016 [out of memory] D3D9: failed to create vertex buffer of size 1083648 [out of memory] D3D9: failed to create vertex buffer of size 977280 [out of memory] D3D9: failed to create vertex buffer of size 595968 [out of memory] D3D9: failed to create vertex buffer of size 562400 [out of memory] D3D9: failed to create vertex buffer of size 690760 [out of memory] D3D9: failed to create vertex buffer of size 645120 [out of memory] D3D9: failed to create vertex buffer of size 1069056 [out of memory] D3D9: failed to create vertex buffer of size 936960 [out of memory] D3D9: failed to create vertex buffer of size 608256 [out of memory] D3D9: failed to create vertex buffer of size 660480 [out of memory] D3D9: failed to create vertex buffer of size 872448 [out of memory] D3D9: failed to create vertex buffer of size 1166400 [out of memory] D3D9: failed to create index buffer of size 698880 [out of memory] D3D9: failed to create vertex buffer of size 1024344 [out of memory] D3D9: failed to create vertex buffer of size 1173384 [out of memory] D3D9: failed to create index buffer of size 594432 [out of memory] D3D9: failed to create vertex buffer of size 1178496 [out of memory] D3D9: failed to create vertex buffer of size 1158300 [out of memory] D3D9: failed to create index buffer of size 831792 [out of memory] D3D9: failed to create vertex buffer of size 1158300 [out of memory] D3D9: failed to create index buffer of size 831792 [out of memory] D3D9: failed to create vertex buffer of size 1157184 [out of memory] D3D9: failed to create index buffer of size 744744 [out of memory] D3D9: failed to create vertex buffer of size 660240 [out of memory] D3D9: failed to create vertex buffer of size 1166400 [out of memory] D3D9: failed to create index buffer of size 1041984 [out of memory] D3D9: failed to create vertex buffer of size 733464 [out of memory] D3D9: failed to create index buffer of size 725196 [out of memory] D3D9: failed to create vertex buffer of size 557928 [out of memory] D3D9: failed to create index buffer of size 577332 [out of memory] D3D9: failed to create vertex buffer of size 874368 [out of memory] D3D9: failed to create vertex buffer of size 1115136 [out of memory] D3D9: failed to create vertex buffer of size 1081080 [out of memory] D3D9: failed to create vertex buffer of size 774144 [out of memory] D3D9: failed to create vertex buffer of size 1179360 [out of memory] D3D9: failed to create vertex buffer of size 949608 [out of memory] DynamicHeapAllocator allocation probe 1 failed - Could not get memory for large allocation 4194304. DynamicHeapAllocator allocation probe 2 failed - Could not get memory for large allocation 4194304. DynamicHeapAllocator allocation probe 3 failed - Could not get memory for large allocation 4194304. DynamicHeapAllocator allocation probe 4 failed - Could not get memory for large allocation 4194304. DynamicHeapAllocator out of memory - Could not get memory for large allocation 4194304! Could not allocate memory: System out of memory! Trying to allocate: 4194304B with 16 alignment. MemoryLabel: STL Allocation happend at: Line:75 in Memory overview [ ALLOC_DEFAULT ] used: 408530034B | peak: 0B | reserved: 501630150B [ ALLOC_TEMP_JOB ] used: 0B | peak: 0B | reserved: 3145728B [ ALLOC_GFX ] used: 455690005B | peak: 0B | reserved: 475347981B [ ALLOC_CACHEOBJECTS ] used: 66832B | peak: 0B | reserved: 10485760B [ ALLOC_TYPETREE ] used: 0B | peak: 0B | reserved: 0B [ ALLOC_PROFILER ] used: 0B | peak: 0B | reserved: 0B [ ALLOC_TEMP_THREAD ] used: 31248B | peak: 0B | reserved: 4128768B Could not allocate memory: System out of memory! Trying to allocate: 4194304B with 16 alignment. MemoryLabel: STL Allocation happend at: Line:75 in Memory overview [ ALLOC_DEFAULT ] used: 408530034B | peak: 0B | reserved: 501630150B [ ALLOC_TEMP_JOB ] used: 0B | peak: 0B | reserved: 3145728B [ ALLOC_GFX ] used: 455690005B | peak: 0B | reserved: 475347981B [ ALLOC_CACHEOBJECTS ] used: 66832B | peak: 0B | reserved: 10485760B [ ALLOC_TYPETREE ] used: 0B | peak: 0B | reserved: 0B [ ALLOC_PROFILER ] used: 0B | peak: 0B | reserved: 0B [ ALLOC_TEMP_THREAD ] used: 31248B | peak: 0B | reserved: 4128768B (Filename: Line: 1045) Crash!!! SymInit: Symbol-SearchPath: '.;C:\Program Files (x86)\Steam\steamapps\common\Endless Legend;C:\Program Files (x86)\Steam\steamapps\common\Endless Legend;C:\Windows;C:\Windows\system32;SRV*C:\websymbols*http://msdl.microsoft.com/download/symbols;', symOptions: 530, UserName: 'Moogu' OS-Version: 6.1.7600 () 0x300-0x1 C:\Program Files (x86)\Steam\steamapps\common\Endless Legend\EndlessLegend.exe:EndlessLegend.exe (00450000), size: 17686528 (result: 0), SymType: '-exported-', PDB: 'C:\Program Files (x86)\Steam\steamapps\common\Endless Legend\EndlessLegend.exe', fileVersion: 5.3.6.23037 C:\Windows\SYSTEM32\ntdll.dll:ntdll.dll (775D0000), size: 1716224 (result: 0), SymType: '-nosymbols-', PDB: 'C:\Windows\SYSTEM32\ntdll.dll', fileVersion: 10.0.19041.1110 C:\Windows\System32\KERNEL32.DLL:KERNEL32.DLL (75530000), size: 983040 (result: 0), SymType: '-nosymbols-', PDB: 'C:\Windows\System32\KERNEL32.DLL', fileVersion: 10.0.19041.1023 C:\Windows\System32\KERNELBASE.dll:KERNELBASE.dll (77060000), size: 2179072 (result: 0), SymType: '-nosymbols-', PDB: 'C:\Windows\System32\KERNELBASE.dll', fileVersion: 10.0.19041.1110 C:\Windows\SYSTEM32\apphelp.dll:apphelp.dll (74B30000), size: 651264 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\SYSTEM32\apphelp.dll', fileVersion: 10.0.19041.928 C:\Windows\SYSTEM32\AcLayers.DLL:AcLayers.DLL (748A0000), size: 2637824 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\SYSTEM32\AcLayers.DLL', fileVersion: 10.0.19041.1023 C:\Windows\System32\msvcrt.dll:msvcrt.dll (768B0000), size: 782336 (result: 0), SymType: '-nosymbols-', PDB: 'C:\Windows\System32\msvcrt.dll', fileVersion: 7.0.19041.546 C:\Windows\System32\USER32.dll:USER32.dll (76970000), size: 1662976 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\System32\USER32.dll', fileVersion: 10.0.19041.906 C:\Windows\System32\win32u.dll:win32u.dll (75B30000), size: 98304 (result: 0), SymType: '-nosymbols-', PDB: 'C:\Windows\System32\win32u.dll', fileVersion: 10.0.19041.1110 C:\Windows\System32\GDI32.dll:GDI32.dll (767A0000), size: 143360 (result: 0), SymType: '-nosymbols-', PDB: 'C:\Windows\System32\GDI32.dll', fileVersion: 10.0.19041.746 C:\Windows\System32\gdi32full.dll:gdi32full.dll (75CC0000), size: 901120 (result: 0), SymType: '-nosymbols-', PDB: 'C:\Windows\System32\gdi32full.dll', fileVersion: 10.0.19041.1110 C:\Windows\System32\msvcp_win.dll:msvcp_win.dll (765D0000), size: 503808 (result: 0), SymType: '-nosymbols-', PDB: 'C:\Windows\System32\msvcp_win.dll', fileVersion: 10.0.19041.789 C:\Windows\System32\ucrtbase.dll:ucrtbase.dll (75DA0000), size: 1179648 (result: 0), SymType: '-nosymbols-', PDB: 'C:\Windows\System32\ucrtbase.dll', fileVersion: 10.0.19041.789 C:\Windows\System32\SHELL32.dll:SHELL32.dll (76010000), size: 5976064 (result: 0), SymType: '-nosymbols-', PDB: 'C:\Windows\System32\SHELL32.dll', fileVersion: 10.0.19041.1023 C:\Windows\System32\SHLWAPI.dll:SHLWAPI.dll (75480000), size: 282624 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\System32\SHLWAPI.dll', fileVersion: 10.0.19041.1023 C:\Windows\System32\OLEAUT32.dll:OLEAUT32.dll (77390000), size: 614400 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\System32\OLEAUT32.dll', fileVersion: 10.0.19041.985 C:\Windows\System32\combase.dll:combase.dll (76CA0000), size: 2625536 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\System32\combase.dll', fileVersion: 10.0.19041.1081 C:\Windows\System32\RPCRT4.dll:RPCRT4.dll (77430000), size: 782336 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\System32\RPCRT4.dll', fileVersion: 10.0.19041.1081 C:\Windows\System32\SETUPAPI.dll:SETUPAPI.dll (75680000), size: 4411392 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\System32\SETUPAPI.dll', fileVersion: 10.0.19041.844 C:\Windows\System32\cfgmgr32.dll:cfgmgr32.dll (76670000), size: 241664 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\System32\cfgmgr32.dll', fileVersion: 10.0.19041.546 C:\Windows\System32\bcrypt.dll:bcrypt.dll (77570000), size: 102400 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\System32\bcrypt.dll', fileVersion: 10.0.19041.1023 C:\Windows\SYSTEM32\MPR.dll:MPR.dll (74880000), size: 102400 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\SYSTEM32\MPR.dll', fileVersion: 10.0.19041.546 C:\Windows\SYSTEM32\sfc.dll:sfc.dll (01900000), size: 12288 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\SYSTEM32\sfc.dll', fileVersion: 10.0.19041.546 C:\Windows\SYSTEM32\WINSPOOL.DRV:WINSPOOL.DRV (74810000), size: 446464 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\SYSTEM32\WINSPOOL.DRV', fileVersion: 10.0.19041.1023 C:\Windows\SYSTEM32\sfc_os.DLL:sfc_os.DLL (74800000), size: 61440 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\SYSTEM32\sfc_os.DLL', fileVersion: 10.0.19041.546 C:\Windows\SYSTEM32\SortWindows61.dll:SortWindows61.dll (727A0000), size: 61440 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\SYSTEM32\SortWindows61.dll', fileVersion: 10.0.19041.1 C:\Windows\System32\IMM32.DLL:IMM32.DLL (77590000), size: 151552 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\System32\IMM32.DLL', fileVersion: 10.0.19041.546 C:\Windows\System32\ADVAPI32.dll:ADVAPI32.dll (76B10000), size: 499712 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\System32\ADVAPI32.dll', fileVersion: 10.0.19041.1052 C:\Windows\System32\sechost.dll:sechost.dll (774F0000), size: 479232 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\System32\sechost.dll', fileVersion: 10.0.19041.906 C:\Windows\SYSTEM32\HID.DLL:HID.DLL (70E50000), size: 40960 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\SYSTEM32\HID.DLL', fileVersion: 10.0.19041.546 C:\Windows\System32\WS2_32.dll:WS2_32.dll (75AC0000), size: 405504 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\System32\WS2_32.dll', fileVersion: 10.0.19041.546 C:\Windows\System32\ole32.dll:ole32.dll (75F20000), size: 929792 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\System32\ole32.dll', fileVersion: 10.0.19041.746 C:\Windows\SYSTEM32\VERSION.dll:VERSION.dll (747C0000), size: 32768 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\SYSTEM32\VERSION.dll', fileVersion: 10.0.19041.546 C:\Windows\SYSTEM32\WINMM.dll:WINMM.dll (74570000), size: 163840 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\SYSTEM32\WINMM.dll', fileVersion: 10.0.19041.546 C:\Windows\SYSTEM32\OPENGL32.dll:OPENGL32.dll (6BCA0000), size: 1060864 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\SYSTEM32\OPENGL32.dll', fileVersion: 10.0.19041.1081 C:\Windows\SYSTEM32\IPHLPAPI.DLL:IPHLPAPI.DLL (74760000), size: 204800 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\SYSTEM32\IPHLPAPI.DLL', fileVersion: 10.0.19041.546 C:\Windows\SYSTEM32\DNSAPI.dll:DNSAPI.dll (6DE30000), size: 598016 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\SYSTEM32\DNSAPI.dll', fileVersion: 10.0.19041.1023 C:\Windows\SYSTEM32\WINHTTP.dll:WINHTTP.dll (74CC0000), size: 827392 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\SYSTEM32\WINHTTP.dll', fileVersion: 10.0.19041.1110 C:\Windows\SYSTEM32\GLU32.dll:GLU32.dll (6ADE0000), size: 258048 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\SYSTEM32\GLU32.dll', fileVersion: 10.0.19041.1081 C:\Windows\System32\NSI.dll:NSI.dll (77050000), size: 28672 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\System32\NSI.dll', fileVersion: 10.0.19041.610 C:\Program Files (x86)\Steam\steamapps\common\Endless Legend\EndlessLegend_Data\Mono\mono.dll:mono.dll (10000000), size: 2293760 (result: 0), SymType: '-exported-', PDB: 'C:\Program Files (x86)\Steam\steamapps\common\Endless Legend\EndlessLegend_Data\Mono\mono.dll', fileVersion: 1.0.0.1 C:\Windows\System32\PSAPI.DLL:PSAPI.DLL (77040000), size: 24576 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\System32\PSAPI.DLL', fileVersion: 10.0.19041.546 C:\Windows\SYSTEM32\MSWSOCK.dll:MSWSOCK.dll (74430000), size: 335872 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\SYSTEM32\MSWSOCK.dll', fileVersion: 10.0.19041.546 C:\Windows\System32\shcore.dll:shcore.dll (76C10000), size: 552960 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\System32\shcore.dll', fileVersion: 10.0.19041.1023 C:\Windows\SYSTEM32\kernel.appcore.dll:kernel.appcore.dll (74420000), size: 61440 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\SYSTEM32\kernel.appcore.dll', fileVersion: 10.0.19041.546 C:\Windows\System32\bcryptPrimitives.dll:bcryptPrimitives.dll (75620000), size: 389120 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\System32\bcryptPrimitives.dll', fileVersion: 10.0.19041.1023 C:\Windows\system32\uxtheme.dll:uxtheme.dll (74490000), size: 475136 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\system32\uxtheme.dll', fileVersion: 10.0.19041.1081 C:\ProgramData\A-Volute\DellInc.AlienwareSoundCenter\Modules\ScheduledModules\DellInc.AlienwareSoundCenterDevProps2.dll:DellInc.AlienwareSoundCenterDevProps2.dll (72E60000), size: 827392 (result: 0), SymType: '-exported-', PDB: 'C:\ProgramData\A-Volute\DellInc.AlienwareSoundCenter\Modules\ScheduledModules\DellInc.AlienwareSoundCenterDevProps2.dll', fileVersion: 2.5.11.0 C:\ProgramData\A-Volute\DellInc.AlienwareSoundCenter\Modules\ScheduledModules\NahimicOSD.dll:NahimicOSD.dll (72F30000), size: 589824 (result: 0), SymType: '-exported-', PDB: 'C:\ProgramData\A-Volute\DellInc.AlienwareSoundCenter\Modules\ScheduledModules\NahimicOSD.dll', fileVersion: 2.2.12.899 C:\ProgramData\A-Volute\DellInc.AlienwareSoundCenter\Modules\ScheduledModules\ProductInfo.dll:ProductInfo.dll (73150000), size: 110592 (result: 0), SymType: '-exported-', PDB: 'C:\ProgramData\A-Volute\DellInc.AlienwareSoundCenter\Modules\ScheduledModules\ProductInfo.dll', fileVersion: 1.5.8.0 C:\Windows\System32\MSCTF.dll:MSCTF.dll (767D0000), size: 868352 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\System32\MSCTF.dll', fileVersion: 10.0.19041.1081 C:\Windows\SYSTEM32\d3d9.dll:d3d9.dll (72610000), size: 1634304 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\SYSTEM32\d3d9.dll', fileVersion: 10.0.19041.928 C:\Windows\SYSTEM32\dwmapi.dll:dwmapi.dll (70E00000), size: 155648 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\SYSTEM32\dwmapi.dll', fileVersion: 10.0.19041.746 C:\Windows\SYSTEM32\windows.storage.dll:windows.storage.dll (74E70000), size: 6328320 (result: 0), SymType: '-nosymbols-', PDB: 'C:\Windows\SYSTEM32\windows.storage.dll', fileVersion: 10.0.19041.1081 C:\Windows\SYSTEM32\Wldp.dll:Wldp.dll (74E40000), size: 147456 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\SYSTEM32\Wldp.dll', fileVersion: 10.0.19041.662 C:\Windows\System32\DriverStore\FileRepository\nvdmi.inf_amd64_850725d75849b7c8\nvldumd.dll:nvldumd.dll (72530000), size: 892928 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\System32\DriverStore\FileRepository\nvdmi.inf_amd64_850725d75849b7c8\nvldumd.dll', fileVersion: 30.0.14.7111 C:\Windows\SYSTEM32\msasn1.dll:msasn1.dll (74CB0000), size: 57344 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\SYSTEM32\msasn1.dll', fileVersion: 10.0.19041.546 C:\Windows\SYSTEM32\cryptnet.dll:cryptnet.dll (74C20000), size: 155648 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\SYSTEM32\cryptnet.dll', fileVersion: 10.0.19041.906 C:\Windows\System32\CRYPT32.dll:CRYPT32.dll (76F30000), size: 1052672 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\System32\CRYPT32.dll', fileVersion: 10.0.19041.844 C:\Windows\SYSTEM32\cryptbase.dll:cryptbase.dll (74C50000), size: 40960 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\SYSTEM32\cryptbase.dll', fileVersion: 10.0.19041.546 C:\Windows\System32\WINTRUST.DLL:WINTRUST.DLL (76750000), size: 290816 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\System32\WINTRUST.DLL', fileVersion: 10.0.19041.1110 C:\Windows\System32\imagehlp.dll:imagehlp.dll (76650000), size: 102400 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\System32\imagehlp.dll', fileVersion: 10.0.19041.546 C:\Windows\SYSTEM32\CRYPTSP.dll:CRYPTSP.dll (74C90000), size: 77824 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\SYSTEM32\CRYPTSP.dll', fileVersion: 10.0.19041.546 C:\Windows\system32\rsaenh.dll:rsaenh.dll (74C60000), size: 192512 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\system32\rsaenh.dll', fileVersion: 10.0.19041.1052 C:\Windows\System32\DriverStore\FileRepository\nvdmi.inf_amd64_850725d75849b7c8\nvd3dum.dll:nvd3dum.dll (66C30000), size: 22196224 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\System32\DriverStore\FileRepository\nvdmi.inf_amd64_850725d75849b7c8\nvd3dum.dll', fileVersion: 30.0.14.7111 C:\Windows\system32\nvspcap.dll:nvspcap.dll (70B00000), size: 2224128 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\system32\nvspcap.dll', fileVersion: 3.23.0.74 C:\Windows\SYSTEM32\profapi.dll:profapi.dll (74BE0000), size: 98304 (result: 0), SymType: '-nosymbols-', PDB: 'C:\Windows\SYSTEM32\profapi.dll', fileVersion: 10.0.19041.844 C:\Windows\SYSTEM32\ntmarta.dll:ntmarta.dll (74D90000), size: 167936 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\SYSTEM32\ntmarta.dll', fileVersion: 10.0.19041.546 C:\Windows\SYSTEM32\gpapi.dll:gpapi.dll (74C00000), size: 122880 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\SYSTEM32\gpapi.dll', fileVersion: 10.0.19041.572 C:\Windows\SYSTEM32\dxcore.dll:dxcore.dll (73630000), size: 180224 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\SYSTEM32\dxcore.dll', fileVersion: 10.0.19041.546 C:\Windows\SYSTEM32\mscms.dll:mscms.dll (72490000), size: 602112 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\SYSTEM32\mscms.dll', fileVersion: 10.0.19041.746 C:\Windows\SYSTEM32\ColorAdapterClient.dll:ColorAdapterClient.dll (72480000), size: 49152 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\SYSTEM32\ColorAdapterClient.dll', fileVersion: 10.0.19041.546 C:\Windows\SYSTEM32\USERENV.dll:USERENV.dll (745A0000), size: 151552 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\SYSTEM32\USERENV.dll', fileVersion: 10.0.19041.572 C:\Windows\SYSTEM32\icm32.dll:icm32.dll (72440000), size: 253952 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\SYSTEM32\icm32.dll', fileVersion: 10.0.19041.546 C:\Windows\SYSTEM32\xinput1_3.dll:xinput1_3.dll (00400000), size: 90112 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\SYSTEM32\xinput1_3.dll', fileVersion: 9.18.944.0 C:\Windows\SYSTEM32\textinputframework.dll:textinputframework.dll (71CE0000), size: 757760 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\SYSTEM32\textinputframework.dll', fileVersion: 10.0.19041.964 C:\Windows\System32\CoreMessaging.dll:CoreMessaging.dll (71AD0000), size: 634880 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\System32\CoreMessaging.dll', fileVersion: 10.0.19041.867 C:\Windows\System32\CoreUIComponents.dll:CoreUIComponents.dll (71850000), size: 2613248 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\System32\CoreUIComponents.dll', fileVersion: 10.0.19041.546 C:\Windows\SYSTEM32\wintypes.dll:wintypes.dll (72D80000), size: 897024 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\SYSTEM32\wintypes.dll', fileVersion: 10.0.19041.1081 C:\Program Files (x86)\Steam\steamapps\common\Endless Legend\steam_api.DLL:steam_api.DLL (72400000), size: 200704 (result: 0), SymType: '-exported-', PDB: 'C:\Program Files (x86)\Steam\steamapps\common\Endless Legend\steam_api.DLL', fileVersion: 2.89.45.4 C:\Program Files (x86)\Steam\steamclient.dll:steamclient.dll (69390000), size: 17997824 (result: 0), SymType: '-exported-', PDB: 'C:\Program Files (x86)\Steam\steamclient.dll', fileVersion: 6.67.96.95 C:\Program Files (x86)\Steam\vstdlib_s.dll:vstdlib_s.dll (6C190000), size: 405504 (result: 0), SymType: '-exported-', PDB: 'C:\Program Files (x86)\Steam\vstdlib_s.dll', fileVersion: 6.67.96.95 C:\Program Files (x86)\Steam\tier0_s.dll:tier0_s.dll (6C7E0000), size: 638976 (result: 0), SymType: '-exported-', PDB: 'C:\Program Files (x86)\Steam\tier0_s.dll', fileVersion: 6.67.96.95 C:\Windows\SYSTEM32\Secur32.dll:Secur32.dll (747B0000), size: 40960 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\SYSTEM32\Secur32.dll', fileVersion: 10.0.19041.546 C:\Windows\SYSTEM32\SSPICLI.DLL:SSPICLI.DLL (747D0000), size: 135168 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\SYSTEM32\SSPICLI.DLL', fileVersion: 10.0.19041.906 C:\Program Files (x86)\Steam\steam.dll:steam.dll (72320000), size: 872448 (result: 0), SymType: '-exported-', PDB: 'C:\Program Files (x86)\Steam\steam.dll' C:\Windows\SYSTEM32\DbgHelp.dll:DbgHelp.dll (745D0000), size: 1605632 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\SYSTEM32\DbgHelp.dll', fileVersion: 10.0.19041.1052 C:\Windows\SYSTEM32\dbgcore.DLL:dbgcore.DLL (722F0000), size: 155648 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\SYSTEM32\dbgcore.DLL', fileVersion: 10.0.19041.546 C:\Program Files (x86)\Steam\CSERHelper.dll:CSERHelper.dll (722C0000), size: 135168 (result: 0), SymType: '-exported-', PDB: 'C:\Program Files (x86)\Steam\CSERHelper.dll', fileVersion: 4.50.0.0 C:\Program Files (x86)\Steam\gameoverlayrenderer.dll:gameoverlayrenderer.dll (72130000), size: 1605632 (result: 0), SymType: '-exported-', PDB: 'C:\Program Files (x86)\Steam\gameoverlayrenderer.dll', fileVersion: 6.67.96.95 C:\Program Files (x86)\Steam\steamapps\common\Endless Legend\steam_api_dotnetwrapper.DLL:steam_api_dotnetwrapper.DLL (72100000), size: 163840 (result: 0), SymType: '-exported-', PDB: 'C:\Program Files (x86)\Steam\steamapps\common\Endless Legend\steam_api_dotnetwrapper.DLL' C:\Program Files (x86)\Steam\steamapps\common\Endless Legend\EndlessLegend_Data\Plugins\bink_unity_plugin.dll:bink_unity_plugin.dll (72050000), size: 712704 (result: 0), SymType: '-exported-', PDB: 'C:\Program Files (x86)\Steam\steamapps\common\Endless Legend\EndlessLegend_Data\Plugins\bink_unity_plugin.dll' C:\Program Files (x86)\Steam\steamapps\common\Endless Legend\binkw32.dll:binkw32.dll (72000000), size: 307200 (result: 0), SymType: '-exported-', PDB: 'C:\Program Files (x86)\Steam\steamapps\common\Endless Legend\binkw32.dll', fileVersion: 1.999.4.0 C:\Windows\SYSTEM32\DSOUND.DLL:DSOUND.DLL (691F0000), size: 520192 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\SYSTEM32\DSOUND.DLL', fileVersion: 10.0.19041.1 C:\Windows\SYSTEM32\powrprof.dll:powrprof.dll (74520000), size: 278528 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\SYSTEM32\powrprof.dll', fileVersion: 10.0.19041.546 C:\Windows\SYSTEM32\winmmbase.dll:winmmbase.dll (69310000), size: 118784 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\SYSTEM32\winmmbase.dll', fileVersion: 10.0.19041.1 C:\Windows\SYSTEM32\UMPDC.dll:UMPDC.dll (74510000), size: 53248 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\SYSTEM32\UMPDC.dll' C:\Windows\System32\clbcatq.dll:clbcatq.dll (76B90000), size: 516096 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\System32\clbcatq.dll', fileVersion: 2001.12.10941.16384 C:\Windows\System32\MMDevApi.dll:MMDevApi.dll (6F3B0000), size: 438272 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\System32\MMDevApi.dll', fileVersion: 10.0.19041.1023 C:\Windows\System32\DEVOBJ.dll:DEVOBJ.dll (6F380000), size: 147456 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\System32\DEVOBJ.dll', fileVersion: 10.0.19041.546 C:\Windows\SYSTEM32\AUDIOSES.DLL:AUDIOSES.DLL (6F240000), size: 1269760 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\SYSTEM32\AUDIOSES.DLL', fileVersion: 10.0.19041.1023 C:\Windows\SYSTEM32\resourcepolicyclient.dll:resourcepolicyclient.dll (71FF0000), size: 61440 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\SYSTEM32\resourcepolicyclient.dll', fileVersion: 10.0.19041.546 C:\Windows\System32\Windows.UI.dll:Windows.UI.dll (71EF0000), size: 995328 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\System32\Windows.UI.dll', fileVersion: 10.0.19041.746 C:\Windows\System32\InputHost.dll:InputHost.dll (71B70000), size: 970752 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\System32\InputHost.dll', fileVersion: 10.0.19041.906 C:\Windows\System32\WindowManagementAPI.dll:WindowManagementAPI.dll (71E70000), size: 471040 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\System32\WindowManagementAPI.dll' C:\Windows\System32\PROPSYS.dll:PROPSYS.dll (73E80000), size: 794624 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\System32\PROPSYS.dll', fileVersion: 7.0.19041.1023 C:\Windows\System32\twinapi.appcore.dll:twinapi.appcore.dll (73F50000), size: 1634304 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\System32\twinapi.appcore.dll', fileVersion: 10.0.19041.746 C:\Program Files (x86)\Steam\steamapps\common\Endless Legend\freetype32.DLL:freetype32.DLL (71DC0000), size: 675840 (result: 0), SymType: '-exported-', PDB: 'C:\Program Files (x86)\Steam\steamapps\common\Endless Legend\freetype32.DLL', fileVersion: 2.9.1.0 C:\Windows\SYSTEM32\VCRUNTIME140.dll:VCRUNTIME140.dll (6EF00000), size: 81920 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\SYSTEM32\VCRUNTIME140.dll', fileVersion: 14.28.29914.0 C:\Windows\SYSTEM32\dhcpcsvc6.DLL:dhcpcsvc6.DLL (6DED0000), size: 81920 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\SYSTEM32\dhcpcsvc6.DLL', fileVersion: 10.0.19041.546 C:\Windows\SYSTEM32\dhcpcsvc.DLL:dhcpcsvc.DLL (6E270000), size: 90112 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\SYSTEM32\dhcpcsvc.DLL', fileVersion: 10.0.19041.546 C:\Program Files (x86)\Steam\steamapps\common\Endless Legend\fmod_event.dll:fmod_event.dll (71C70000), size: 442368 (result: 0), SymType: '-exported-', PDB: 'C:\Program Files (x86)\Steam\steamapps\common\Endless Legend\fmod_event.dll', fileVersion: 0.4.44.42 C:\Program Files (x86)\Steam\steamapps\common\Endless Legend\fmodex.dll:fmodex.dll (70810000), size: 1548288 (result: 0), SymType: '-exported-', PDB: 'C:\Program Files (x86)\Steam\steamapps\common\Endless Legend\fmodex.dll', fileVersion: 0.4.44.42 C:\Windows\SYSTEM32\WSOCK32.dll:WSOCK32.dll (6DB20000), size: 32768 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\SYSTEM32\WSOCK32.dll', fileVersion: 10.0.19041.1 C:\Windows\SYSTEM32\MSACM32.dll:MSACM32.dll (69280000), size: 102400 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\SYSTEM32\MSACM32.dll', fileVersion: 10.0.19041.1 C:\Windows\System32\fwpuclnt.dll:fwpuclnt.dll (6DB30000), size: 360448 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\System32\fwpuclnt.dll', fileVersion: 10.0.19041.964 C:\Windows\System32\rasadhlp.dll:rasadhlp.dll (6DDA0000), size: 32768 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\System32\rasadhlp.dll', fileVersion: 10.0.19041.546 C:\Windows\system32\wbem\wbemprox.dll:wbemprox.dll (70DC0000), size: 53248 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\system32\wbem\wbemprox.dll', fileVersion: 10.0.19041.1081 C:\Windows\SYSTEM32\wbemcomn.dll:wbemcomn.dll (70D40000), size: 466944 (result: 0), SymType: '-nosymbols-', PDB: 'C:\Windows\SYSTEM32\wbemcomn.dll', fileVersion: 10.0.19041.1081 C:\Windows\system32\wbem\wbemsvc.dll:wbemsvc.dll (70D30000), size: 65536 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\system32\wbem\wbemsvc.dll', fileVersion: 10.0.19041.1081 C:\Windows\system32\wbem\fastprox.dll:fastprox.dll (6F4B0000), size: 823296 (result: 0), SymType: '-nosymbols-', PDB: 'C:\Windows\system32\wbem\fastprox.dll', fileVersion: 10.0.19041.546 C:\Windows\SYSTEM32\amsi.dll:amsi.dll (6F490000), size: 73728 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\SYSTEM32\amsi.dll', fileVersion: 10.0.19041.746 C:\ProgramData\Microsoft\Windows Defender\platform\4.18.2106.6-0\X86\MpOav.dll:MpOav.dll (6F420000), size: 438272 (result: 0), SymType: '-exported-', PDB: 'C:\ProgramData\Microsoft\Windows Defender\platform\4.18.2106.6-0\X86\MpOav.dll', fileVersion: 4.18.2106.6 ========== OUTPUTING STACK TRACE ================== ERROR: SymGetSymFromAddr64, GetLastError: 'Attempt to access invalid address.' (Address: 00472D0F) 0x00472D0F (EndlessLegend) ERROR: SymGetSymFromAddr64, GetLastError: 'Attempt to access invalid address.' (Address: 0045FF8B) 0x0045FF8B (EndlessLegend) ERROR: SymGetSymFromAddr64, GetLastError: 'Attempt to access invalid address.' (Address: 004616E2) 0x004616E2 (EndlessLegend) ERROR: SymGetSymFromAddr64, GetLastError: 'Attempt to access invalid address.' (Address: 0047543C) 0x0047543C (EndlessLegend) ERROR: SymGetSymFromAddr64, GetLastError: 'Attempt to access invalid address.' (Address: 004755EF) 0x004755EF (EndlessLegend) ERROR: SymGetSymFromAddr64, GetLastError: 'Attempt to access invalid address.' (Address: 004758E9) 0x004758E9 (EndlessLegend) ERROR: SymGetSymFromAddr64, GetLastError: 'Attempt to access invalid address.' (Address: 00475CEF) 0x00475CEF (EndlessLegend) ERROR: SymGetSymFromAddr64, GetLastError: 'Attempt to access invalid address.' (Address: 00475DB6) 0x00475DB6 (EndlessLegend) ERROR: SymGetSymFromAddr64, GetLastError: 'Attempt to access invalid address.' (Address: 004EDCCE) 0x004EDCCE (EndlessLegend) ERROR: SymGetSymFromAddr64, GetLastError: 'Attempt to access invalid address.' (Address: 004EDC87) 0x004EDC87 (EndlessLegend) ERROR: SymGetSymFromAddr64, GetLastError: 'Attempt to access invalid address.' (Address: 004EDE7E) 0x004EDE7E (EndlessLegend) ERROR: SymGetSymFromAddr64, GetLastError: 'Attempt to access invalid address.' (Address: 004EDEF9) 0x004EDEF9 (EndlessLegend) ERROR: SymGetSymFromAddr64, GetLastError: 'Attempt to access invalid address.' (Address: 004EE2CF) 0x004EE2CF (EndlessLegend) ERROR: SymGetSymFromAddr64, GetLastError: 'Attempt to access invalid address.' (Address: 0072A947) 0x0072A947 (EndlessLegend) 0x371644A0 (Mono JIT Code) (wrapper managed-to-native) UnityEngine.Object:Internal_CloneSingle (UnityEngine.Object) 0x37164407 (Mono JIT Code) UnityEngine.Object:Instantiate (object) 0x9B8209D4 (Mono JIT Code) HxTechniqueGraphicData/AllWeatherGraphicData:GetOrCreateFx (int) 0x9B81FBC1 (Mono JIT Code) WeatherPatchRenderer/OneSevenHexaCenter:CheckWeatherAndSpawnFxIFN (UnityEngine.Color32[],bool,bool,int,int,HxTechniqueGraphicData,PrimitiveLayerMask,InstanciedMeshBlock&,WeatherPatchRenderer,IGlobalPositionningService) 0x9B81F5C4 (Mono JIT Code) WeatherPatchRenderer/c__Iterator74F:MoveNext () 0x05776576 (Mono JIT Code) Amplitude.Coroutine:Run () 0x05776416 (Mono JIT Code) Amplitude.Coroutine/c__IteratorA2:MoveNext () 0x0570CA67 (Mono JIT Code) UnityEngine.SetupCoroutine:InvokeMoveNext (System.Collections.IEnumerator,intptr) 0x0570CB0C (Mono JIT Code) (wrapper runtime-invoke) :runtime_invoke_void_object_intptr (object,intptr,intptr,intptr) 0x100F1364 (mono) mono_set_defaults 0x1005D984 (mono) mono_runtime_invoke ERROR: SymGetSymFromAddr64, GetLastError: 'Attempt to access invalid address.' (Address: 0060449E) 0x0060449E (EndlessLegend) ERROR: SymGetSymFromAddr64, GetLastError: 'Attempt to access invalid address.' (Address: 00689D19) 0x00689D19 (EndlessLegend) ERROR: SymGetSymFromAddr64, GetLastError: 'Attempt to access invalid address.' (Address: 005F3E17) 0x005F3E17 (EndlessLegend) ERROR: SymGetSymFromAddr64, GetLastError: 'Attempt to access invalid address.' (Address: 005F3FB3) 0x005F3FB3 (EndlessLegend) ERROR: SymGetSymFromAddr64, GetLastError: 'Attempt to access invalid address.' (Address: 005F5D7C) 0x005F5D7C (EndlessLegend) ERROR: SymGetSymFromAddr64, GetLastError: 'Attempt to access invalid address.' (Address: 005F5F45) 0x005F5F45 (EndlessLegend) ERROR: SymGetSymFromAddr64, GetLastError: 'Attempt to access invalid address.' (Address: 007298C5) 0x007298C5 (EndlessLegend) 0x0570D5BF (Mono JIT Code) (wrapper managed-to-native) UnityEngine.MonoBehaviour:StartCoroutine_Auto (System.Collections.IEnumerator) 0x0570D57C (Mono JIT Code) UnityEngine.MonoBehaviour:StartCoroutine (System.Collections.IEnumerator) 0x05776316 (Mono JIT Code) Amplitude.Unity.UnityCoroutine:StartCoroutine (UnityEngine.MonoBehaviour,System.Collections.IEnumerator,System.EventHandler`1) 0x03806FDF (Mono JIT Code) PatchRenderer:RegenerateIFN () 0x9B7FC946 (Mono JIT Code) PatchRenderer:EachFrameUpdate (UnityEngine.Camera,UnityEngine.Plane[],ulong,int,System.Collections.Generic.List`1) 0x9B7FBA05 (Mono JIT Code) WorldPatch:EachFrameUpdate (UnityEngine.Camera,UnityEngine.Plane[],ulong,int,System.Collections.Generic.List`1) 0x9B7EC602 (Mono JIT Code) WorldRenderer:Draw (UnityEngine.Camera) 0x037D6599 (Mono JIT Code) WorldRenderer:LateUpdate () 0x056FF0C9 (Mono JIT Code) (wrapper runtime-invoke) object:runtime_invoke_void__this__ (object,intptr,intptr,intptr) 0x100F1364 (mono) mono_set_defaults 0x1005D984 (mono) mono_runtime_invoke ERROR: SymGetSymFromAddr64, GetLastError: 'Attempt to access invalid address.' (Address: 0060449E) 0x0060449E (EndlessLegend) ERROR: SymGetSymFromAddr64, GetLastError: 'Attempt to access invalid address.' (Address: 0068A0AA) 0x0068A0AA (EndlessLegend) ERROR: SymGetSymFromAddr64, GetLastError: 'Attempt to access invalid address.' (Address: 00689E65) 0x00689E65 (EndlessLegend) ERROR: SymGetSymFromAddr64, GetLastError: 'Attempt to access invalid address.' (Address: 005F504A) 0x005F504A (EndlessLegend) ERROR: SymGetSymFromAddr64, GetLastError: 'Attempt to access invalid address.' (Address: 005F6C68) 0x005F6C68 (EndlessLegend) ERROR: SymGetSymFromAddr64, GetLastError: 'Attempt to access invalid address.' (Address: 0064F086) 0x0064F086 (EndlessLegend) ERROR: SymGetSymFromAddr64, GetLastError: 'Attempt to access invalid address.' (Address: 006F1007) 0x006F1007 (EndlessLegend) ERROR: SymGetSymFromAddr64, GetLastError: 'Attempt to access invalid address.' (Address: 006F2DCE) 0x006F2DCE (EndlessLegend) ERROR: SymGetSymFromAddr64, GetLastError: 'Attempt to access invalid address.' (Address: 00AA8CB8) 0x00AA8CB8 (EndlessLegend) ERROR: SymGetSymFromAddr64, GetLastError: 'Attempt to access invalid address.' (Address: 00AD805E) 0x00AD805E (EndlessLegend) ERROR: SymGetSymFromAddr64, GetLastError: 'Attempt to access invalid address.' (Address: 7554FA29) 0x7554FA29 (KERNEL32) ERROR: SymGetSymFromAddr64, GetLastError: 'Attempt to access invalid address.' (Address: 77637A7E) 0x77637A7E (ntdll) ========== END OF STACKTRACE =========== **** Crash! ****