09:31:38:916NoneWaiting for scene (#0, name: 'Mercury (Main)') to be loaded...
Amplitude.Framework.Application+d__121:MoveNext()
09:31:38:966NoneComponent [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"MapEditor" [KeyboardQualitySettingsChanger is waiting dependencies for 2 iterations.
Amplitude.Graphics.LoadableBehaviour:WarnAboutTooLongWait(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
09:31:38:966NoneScene (#0, name: 'Mercury (Main)') has been loaded.
Amplitude.Framework.Application+d__121:MoveNext()
09:31:38:968NoneAmplitude.Framework version 2.7.85+02756fe5ab.
Amplitude.Framework.Application:OnApplicationStarting()
09:31:38:968NoneStarting the application, version is V1.26.4449-S10, RELEASE (64-bit Standalone, build: 373790)...
Amplitude.Framework.Application:OnApplicationStarting()
09:31:38:968NoneMultiplayer cross-compatibility version is bfffcecdf8e23e683313829ad3b435ed.
Amplitude.Mercury.Application:OnApplicationStarting()
09:31:38:973NoneParsing the command line arguments...
Amplitude.Mercury.Application+d__11:MoveNext()
09:31:38:981NoneRegistry file '/Users/yohanpro/Library/Application Support/Steam/steamapps/common/Humankind/Humankind.app/Contents/Registry.xml' does not exist.
Amplitude.Framework.Application:LoadRegistryFile(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
09:31:38:981NoneRegistry file '/Users/yohanpro/Library/Application Support/Humankind/Registry.xml' does not exist.
Amplitude.Framework.Application:LoadRegistryFile(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
09:31:38:981NoneLoading plugin scene 'Assets/Scenes/Plugins/Platform/Steam (Platform).unity'...
Amplitude.Framework.Application+d__102:MoveNext()
09:31:39:027NoneAssetDatabase.Load GraphicsLowLevel
Amplitude.Framework.Asset.AssetDatabase:LoadIfNecessary(System.Reflection.RuntimeParameterInfo)
09:31:39:034NoneAssetProvider 'instancingandfx.assetbundle' has been mounted.
Amplitude.Framework.Asset.AssetDatabase:Mount(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
09:31:39:037NoneAssetProvider 'mercury.data.shared.assetbundle' has been mounted.
Amplitude.Framework.Asset.AssetDatabase:Mount(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
09:31:39:053NoneLoading plugin scene 'Assets/Scenes/Plugins/Transportation/Photon (Transportation).unity'...
Amplitude.Framework.Application+d__102:MoveNext()
09:31:39:417NoneSteamworks successfully initialized.
Amplitude.Steamworks.DigitalDistribution.SteamworksDigitalDistributionClient+d__25:MoveNext()
09:31:39:418NoneUsing digital distribution client: [SteamClient] (Amplitude.Steamworks.DigitalDistribution.SteamworksDigitalDistributionClient)
Amplitude.Framework.Application+d__110:MoveNext()
09:31:39:470NoneUsing digital distribution credentials: 'yobsvhs', 0x011000010470d9dd, Steam.
Amplitude.Framework.Application+d__110:MoveNext()
09:31:39:471NoneUsing digital distribution current game language: 'french'.
Amplitude.Framework.Application+d__110:MoveNext()
09:31:39:473NoneCreate local drive storage. (Mount=/var/folders/1_/36r8931x3wx3kg55tvz1h98m0000gn/T/com.Amplitude.Humankind/Mount/18446744073207137722, Path=/Users/yohanpro/Library/Application Support/Humankind/Users/0x011000010470d9dd)
Amplitude.Framework.Storage.LocalDrive.LocalDriveStorageContainer:.ctor(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
09:31:39:476NoneOperation was queued without a running storage thread. Executing the operation immediately.
Amplitude.Framework.Storage.StorageThread:QueueOperation(System.Reflection.RuntimeParameterInfo)
09:31:39:502NoneOperation was queued without a running storage thread. Executing the operation immediately.
Amplitude.Framework.Storage.StorageThread:QueueOperation(System.Reflection.RuntimeParameterInfo)
09:31:39:642NoneSimulation: Entity contract count: 46 / 63.
Amplitude.Framework.Simulation.SimulationEntityRepository:Initialize()
09:31:39:649NoneInitializing the Wwise sound engine...
Amplitude.Wwise.Audio.AudioManager+d__46:MoveNext()
09:31:39:663NoneSound engine initialized.
Amplitude.Wwise.Audio.AudioManager+d__46:MoveNext()
09:31:39:666NoneLoading audio module 'Amplitude.Mercury.Audio.BankAudioModule'...
Amplitude.Wwise.Audio.AudioManager+d__2:MoveNext()
09:31:39:675NoneLoading audio module 'Amplitude.Mercury.Audio.BattleAudioModule'...
Amplitude.Wwise.Audio.AudioManager+d__2:MoveNext()
09:31:39:676NoneLoading audio module 'Amplitude.Mercury.Audio.MercuryAudioModule'...
Amplitude.Wwise.Audio.AudioManager+d__2:MoveNext()
09:31:39:676NoneAssetDatabase.Load Audio
Amplitude.Framework.Asset.AssetDatabase:LoadIfNecessary(System.Reflection.RuntimeParameterInfo)
09:31:39:973NoneAssetProvider 'mercury.data.audio.assetbundle' has been mounted.
Amplitude.Framework.Asset.AssetDatabase:Mount(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
09:31:40:100NoneAssetProvider 'lipsyncdata.assetbundle' has been mounted.
Amplitude.Framework.Asset.AssetDatabase:Mount(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
09:31:40:123NoneLoading audio module 'Amplitude.Mercury.Audio.MusicAudioModule'...
Amplitude.Wwise.Audio.AudioManager+d__2:MoveNext()
09:31:40:136NoneLoading audio module 'Amplitude.Mercury.Audio.ListenerPositioningAudioModule'...
Amplitude.Wwise.Audio.AudioManager+d__2:MoveNext()
09:31:40:136NoneLoading audio module 'Amplitude.Mercury.Audio.BiomeAudioModule'...
Amplitude.Wwise.Audio.AudioManager+d__2:MoveNext()
09:31:40:136NoneLoading audio module 'Amplitude.Mercury.Audio.TerrainAudioModule'...
Amplitude.Wwise.Audio.AudioManager+d__2:MoveNext()
09:31:40:138NoneLoading audio module 'Amplitude.Mercury.Audio.CityAudioModule'...
Amplitude.Wwise.Audio.AudioManager+d__2:MoveNext()
09:31:40:138NoneLoading audio module 'Amplitude.Mercury.Audio.UnitAudioModule'...
Amplitude.Wwise.Audio.AudioManager+d__2:MoveNext()
09:31:40:138NoneLoading audio module 'Amplitude.Mercury.Audio.UnitVoiceAudioModule'...
Amplitude.Wwise.Audio.AudioManager+d__2:MoveNext()
09:31:40:159NoneChanging display settings to 2704x1756 (120)...
Amplitude.Framework.Display.DisplayManager:ChangeDisplaySettings()
09:31:40:159None... skipped change because resolution remains the same.
Amplitude.Framework.Display.DisplayManager:ChangeDisplaySettings()
09:31:40:204NoneAssetProvider 'mercurydatabases.avatarpresentation.assetbundle' has been mounted.
Amplitude.Framework.Asset.AssetDatabase:Mount(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
09:31:40:209NoneStorage thread started.
Amplitude.Framework.Storage.StorageThread:StartThread()
09:31:40:211NoneSteamworks successfully initialized.
Amplitude.Steamworks.DigitalDistribution.SteamworksDigitalDistributionClient+d__15:MoveNext()
09:31:40:242NoneScanning assemblies for subclasses of Message...
Amplitude.Framework.Networking.Message:ScanAssembliesForMessageTypes()
09:31:40:252NoneScanned 22 assemblies in 9 milliseconds.
Amplitude.Framework.Networking.Message:ScanAssembliesForMessageTypes()
09:31:40:266NoneChanging display settings to 2704x1756 (120)...
Amplitude.Framework.Display.DisplayManager:ChangeDisplaySettings()
09:31:40:266None... skipped change because resolution remains the same.
Amplitude.Framework.Display.DisplayManager:ChangeDisplaySettings()
09:31:40:268NoneStart play movie (Movies/AMPLITUDE Studios.webm) with timeout (25)
Amplitude.Mercury.Application+d__48:MoveNext()
09:31:40:296NoneMounting complete
Amplitude.Mercury.Input.InputManager+d__0:MoveNext()
09:31:40:297NoneConverting 'french' to iso 'fr-FR'.
Amplitude.Mercury.Interop.LocalizationManager+d__7:MoveNext()
09:31:40:327NoneAssetProvider 'fr-fr-localization.assetbundle' has been mounted.
Amplitude.Framework.Asset.AssetDatabase:Mount(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
09:31:40:506NoneThe database of type 'Amplitude.Framework.Input.ActionDefinition' has overriden an element because its key name 'RenameSelected' was already registered for the same revision number #1.
Amplitude.Framework.Datatable`1[[Amplitude.Framework.Input.ActionDefinition, Amplitude.Framework, Version=2.0.0.0, Culture=neutral, PublicKeyToken=null]]:AddRange(System.Reflection.RuntimeParameterInfo)
09:31:40:507NoneDiscarding action map 'Presentation.Cheats' because of accessibility level 'ProtectedInternal' < Public.
Amplitude.Framework.Input.ActionMapper+d__18:MoveNext()
09:31:40:511NoneDiscarding action map 'Presentation.Editor' because of accessibility level 'Internal' < Public.
Amplitude.Framework.Input.ActionMapper+d__18:MoveNext()
09:31:40:512NoneDiscarding action map 'Presentation.Camera.Internal' because of accessibility level 'ProtectedInternal' < Public.
Amplitude.Framework.Input.ActionMapper+d__18:MoveNext()
09:31:40:513NoneDiscarding action map 'Presentation.HelpLayer.Internal' because of accessibility level 'Internal' < Public.
Amplitude.Framework.Input.ActionMapper+d__18:MoveNext()
09:31:40:524NoneRequestEncryptedAppTicket is completed with result : k_EResultOK
Amplitude.Steamworks.DigitalDistribution.SteamworksDigitalDistributionClient:b__18_0(System.Reflection.RuntimeParameterInfo)
09:31:40:546NonePlaying with 6 downloadable content(s): Deluxe, EastAfricaContentPack, DiplomacyExpansionPack, MesoAmericaContentPack, DLCWondersPack, OceaniaContentPack.
Amplitude.Mercury.DigitalDistribution.DownloadableContentManager+d__5:MoveNext()
09:31:40:546NonePlaying with 6 activated downloadable content(s): Deluxe, EastAfricaContentPack, DiplomacyExpansionPack, MesoAmericaContentPack, DLCWondersPack, OceaniaContentPack.
Amplitude.Mercury.DigitalDistribution.DownloadableContentManager+d__5:MoveNext()
09:31:40:551NoneCreate local drive storage. (Mount=/var/folders/1_/36r8931x3wx3kg55tvz1h98m0000gn/T/com.Amplitude.Humankind/Mount/1265984606, Path=/Users/yohanpro/Library/Application Support/Steam/steamapps/common/Humankind/Humankind.app/Contents/Public/ScenarioSaves/ 100 years war v3)
Amplitude.Framework.Storage.LocalDrive.LocalDriveStorageContainer:.ctor(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
09:31:40:597NoneCreate local drive storage. (Mount=/var/folders/1_/36r8931x3wx3kg55tvz1h98m0000gn/T/com.Amplitude.Humankind/Mount/1582405874, Path=/Users/yohanpro/Library/Application Support/Steam/steamapps/common/Humankind/Humankind.app/Contents/Public/ScenarioSaves/Antarctica Terra Incognita)
Amplitude.Framework.Storage.LocalDrive.LocalDriveStorageContainer:.ctor(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
09:31:40:608NoneCreate local drive storage. (Mount=/var/folders/1_/36r8931x3wx3kg55tvz1h98m0000gn/T/com.Amplitude.Humankind/Mount/18446744072797328614, Path=/Users/yohanpro/Library/Application Support/Steam/steamapps/common/Humankind/Humankind.app/Contents/Public/ScenarioSaves/FTUX_Advanced)
Amplitude.Framework.Storage.LocalDrive.LocalDriveStorageContainer:.ctor(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
09:31:40:613NoneCreate local drive storage. (Mount=/var/folders/1_/36r8931x3wx3kg55tvz1h98m0000gn/T/com.Amplitude.Humankind/Mount/18446744073115408638, Path=/Users/yohanpro/Library/Application Support/Steam/steamapps/common/Humankind/Humankind.app/Contents/Public/ScenarioSaves/FTUX_Beginner)
Amplitude.Framework.Storage.LocalDrive.LocalDriveStorageContainer:.ctor(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
09:31:40:618NoneCreate local drive storage. (Mount=/var/folders/1_/36r8931x3wx3kg55tvz1h98m0000gn/T/com.Amplitude.Humankind/Mount/18446744071652691663, Path=/var/folders/1_/36r8931x3wx3kg55tvz1h98m0000gn/T/com.Amplitude.Humankind/Containers/InitialSave)
Amplitude.Framework.Storage.LocalDrive.LocalDriveStorageContainer:.ctor(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
09:31:40:622NoneAssetDatabase.Load GraphicsFont
Amplitude.Framework.Asset.AssetDatabase:LoadIfNecessary(System.Reflection.RuntimeParameterInfo)
09:31:40:625NoneAssetProvider 'mercury.data.ui.assetbundle' has been mounted.
Amplitude.Framework.Asset.AssetDatabase:Mount(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
09:31:40:625NoneAssetProvider 'mercury.data.ui.update.assetbundle' has been mounted.
Amplitude.Framework.Asset.AssetDatabase:Mount(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
09:31:40:678NoneAssetDatabase.Load UILowLevel
Amplitude.Framework.Asset.AssetDatabase:LoadIfNecessary(System.Reflection.RuntimeParameterInfo)
09:31:40:704NoneAssetProvider 'mercury.data.production.ui.assetbundle' has been mounted.
Amplitude.Framework.Asset.AssetDatabase:Mount(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
09:31:40:716UI Steam[UI] In UIMercuryMaterialCollection (Amplitude.UI.UIMaterialCollection) using a 995 collisionFreeHashSetSize
Amplitude.UI.UIMaterialCollection:Load() Amplitude.UI.UIMaterialCollection:Load() Amplitude.UI.UIMaterialCollection:LoadIfNecessary() Amplitude.UI.Renderers.UIRenderingManager:Load() Amplitude.UI.UIBehaviour:DoLoad() Amplitude.UI.UIBehaviour:LoadIfNecessary() Amplitude.UI.UIView:Load() Amplitude.UI.UIBehaviour:DoLoad() Amplitude.UI.UIBehaviour:LoadIfNecessary() Amplitude.UI.UIBehaviour:OnEnable()
09:31:40:719NoneAssetDatabase.Load UIData
Amplitude.Framework.Asset.AssetDatabase:LoadIfNecessary(System.Reflection.RuntimeParameterInfo)
09:31:40:755NoneAssetProvider 'ui_textures.assetbundle' has been mounted.
Amplitude.Framework.Asset.AssetDatabase:Mount(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
09:31:40:892NoneCreating atlas [Font:distanceFieldAtlas] from 2048x2048xRFloat
Amplitude.Graphics.Text.GlyphAtlas:.ctor(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
09:31:40:893NoneCreating atlas [Font:softwareRasterAtlas] from 2048x2048xARGB32
Amplitude.Graphics.Text.GlyphAtlas:.ctor(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
09:31:40:901NoneLoading audio module 'Amplitude.Mercury.Audio.PingAudioModule'...
Amplitude.Wwise.Audio.AudioManager+d__2:MoveNext()
09:31:40:903NoneThe audio manager is ready.
Amplitude.Wwise.Audio.AudioManager+d__46:MoveNext()
09:31:41:099NoneCannot get statistic (name: 'StatAffinityCounterDiplomat', type: integer) from Steam.
Amplitude.Steamworks.Matchmaking.SteamworksStatisticsAndAchievementsManager:CollectStatistics()
09:31:41:102UI Steam[UI] Resolution initialized to 2704x1756
Amplitude.UI.UIHierarchyManager:SpecificLateUpdate() Amplitude.UI.UIHierarchyManager:SpecificLateUpdate() Amplitude.UI.UIUpdatingManager:LateUpdate()
09:31:41:124UI Steam[UI] Loading regular fallback texture dcd92d053b27adc4d97b97e345d65460 (nullref: True)
Amplitude.UI.Renderers.UIRenderingManager:GetFallbackTexture() Amplitude.UI.Renderers.UIRenderingManager:GetFallbackTexture() Amplitude.UI.Renderers.UIRenderingManager+TextureSource:Load(System.Reflection.RuntimeParameterInfo) Amplitude.UI.Renderers.UIRenderingManager+TextureSourceRepository:RetrieveTextureSource(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.UI.Renderers.UIRenderingManager:RetrieveTextureSource(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.UI.UITexture:GetAsset() Amplitude.UI.UIPrimitiveDrawer:Rect(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.UI.Renderers.UIImage:Render(System.Reflection.RuntimeParameterInfo) Amplitude.UI.UISortedRenderCommandSet:Render(System.Reflection.RuntimeParameterInfo) Amplitude.UI.UIView:Render() Amplitude.UI.Renderers.UIRenderingManager:Render() Amplitude.UI.UIUpdatingManager:Render() Amplitude.UI.UIUpdatingManager:LateUpdate()
09:31:41:128NoneRelease ComputeBuffer
Amplitude.Graphics.Text.GlyphDistanceFieldRenderer:ReserveComputeBuffer(System.Reflection.RuntimeParameterInfo)
09:31:47:585NoneEnd play movie Movies/AMPLITUDE Studios.webm
Amplitude.Mercury.Application+d__48:MoveNext()
09:31:47:586NoneAssetDatabase.Load Avatar
Amplitude.Framework.Asset.AssetDatabase:LoadIfNecessary(System.Reflection.RuntimeParameterInfo)
09:31:47:625NoneAssetProvider 'mercury.data.avatars.assetbundle' has been mounted.
Amplitude.Framework.Asset.AssetDatabase:Mount(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
09:31:47:629NoneAssetProvider 'mercury.data.avatarsanimation.assetbundle' has been mounted.
Amplitude.Framework.Asset.AssetDatabase:Mount(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
09:31:47:670NoneAssetProvider 'mercury.data.customizations.assetbundle' has been mounted.
Amplitude.Framework.Asset.AssetDatabase:Mount(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
09:31:47:672NoneAssetProvider 'outgameviews.assetbundle' has been mounted.
Amplitude.Framework.Asset.AssetDatabase:Mount(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
09:31:47:768NoneParsing the command line arguments...
Amplitude.Mercury.Application+d__10:MoveNext()
09:31:47:768None[Analytics] CommandLine EndPoints 0; CommandLine Filters 0; Accessibility Public
Amplitude.Mercury.Application:StartAnalytics()
09:31:47:769None[Analytics] Starting Analytics Public Session with user_id 76561198034770397 ; gamecode 1124300 ; platformID 1 ; application_version V1.26.4449-S10, RELEASE (64-bit Standalone, build: 373790); sessionId 504a5d2f68014e14b71657108859c226
Amplitude.Mercury.Analytics.Analytics_Public:StartAnalyticsSession()
09:31:47:903NoneEnumerating Mod.io files...
Amplitude.Mercury.Runtime.RuntimeManager:EnumerateModioFilesAndAddNewModule(System.Reflection.RuntimeParameterInfo)
09:31:47:973None--Enumerating Mod.io files ended
Amplitude.Mercury.Runtime.RuntimeManager:EnumerateModioFilesAndAddNewModule(System.Reflection.RuntimeParameterInfo)
09:31:47:979None[Runtime] Set up new configuration project mercury
Amplitude.Framework.Runtime.Runtime+d__42:MoveNext()
09:31:47:980NoneLoading runtime module 'project mercury', 'Project Mercury'...
Amplitude.Framework.Runtime.Runtime+d__43:MoveNext()
09:31:48:101NoneAssetProvider 'mercurydatabases.assetbundle' has been mounted.
Amplitude.Framework.Asset.AssetDatabase:Mount(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
09:31:49:071NoneThe database of type 'Amplitude.Framework.Simulation.Description.Descriptor' has overriden an element because its key name 'NarrativeEvent_Regular387_Choice01' was already registered for the same revision number #3.
Amplitude.Framework.Datatable`1[[Amplitude.Framework.Simulation.Description.Descriptor, Amplitude.Framework, Version=2.0.0.0, Culture=neutral, PublicKeyToken=null]]:AddRange(System.Reflection.RuntimeParameterInfo)
09:31:49:071NoneThe database of type 'Amplitude.Framework.Simulation.Description.Descriptor' has overriden an element because its key name 'NarrativeEvent_Regular387_Choice02' was already registered for the same revision number #3.
Amplitude.Framework.Datatable`1[[Amplitude.Framework.Simulation.Description.Descriptor, Amplitude.Framework, Version=2.0.0.0, Culture=neutral, PublicKeyToken=null]]:AddRange(System.Reflection.RuntimeParameterInfo)
09:31:49:071NoneThe database of type 'Amplitude.Framework.Simulation.Description.Descriptor' has overriden an element because its key name 'NarrativeEvent_Regular392' was already registered for the same revision number #3.
Amplitude.Framework.Datatable`1[[Amplitude.Framework.Simulation.Description.Descriptor, Amplitude.Framework, Version=2.0.0.0, Culture=neutral, PublicKeyToken=null]]:AddRange(System.Reflection.RuntimeParameterInfo)
09:31:49:071NoneThe database of type 'Amplitude.Framework.Simulation.Description.Descriptor' has overriden an element because its key name 'NarrativeEvent_Regular393' was already registered for the same revision number #3.
Amplitude.Framework.Datatable`1[[Amplitude.Framework.Simulation.Description.Descriptor, Amplitude.Framework, Version=2.0.0.0, Culture=neutral, PublicKeyToken=null]]:AddRange(System.Reflection.RuntimeParameterInfo)
09:31:49:072NoneThe database of type 'Amplitude.Framework.Simulation.Description.Descriptor' has overriden an element because its key name 'Effect_EmpireBonus_PrehistoricStrengthBonus' was already registered for the same revision number #3.
Amplitude.Framework.Datatable`1[[Amplitude.Framework.Simulation.Description.Descriptor, Amplitude.Framework, Version=2.0.0.0, Culture=neutral, PublicKeyToken=null]]:AddRange(System.Reflection.RuntimeParameterInfo)
09:31:49:072NoneThe database of type 'Amplitude.Framework.Simulation.Description.Descriptor' has overriden an element because its key name 'Effect_Status_City_Superstitious_Era5Medium' was already registered for the same revision number #3.
Amplitude.Framework.Datatable`1[[Amplitude.Framework.Simulation.Description.Descriptor, Amplitude.Framework, Version=2.0.0.0, Culture=neutral, PublicKeyToken=null]]:AddRange(System.Reflection.RuntimeParameterInfo)
09:31:49:072NoneThe database of type 'Amplitude.Framework.Simulation.Description.Descriptor' has overriden an element because its key name 'Effect_Status_Unit_WillDieOnBattleEnd' was already registered for the same revision number #3.
Amplitude.Framework.Datatable`1[[Amplitude.Framework.Simulation.Description.Descriptor, Amplitude.Framework, Version=2.0.0.0, Culture=neutral, PublicKeyToken=null]]:AddRange(System.Reflection.RuntimeParameterInfo)
09:31:49:084NoneThe database of type 'Amplitude.Mercury.EffectMapper.DescriptorMapper' has overriden an element because its key name 'Effect_Extension_Era2_PacificPolynesians' was already registered for the same revision number #3.
Amplitude.Framework.Datatable`1[[Amplitude.Mercury.EffectMapper.DescriptorMapper, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:AddRange(System.Reflection.RuntimeParameterInfo)
09:31:49:084NoneThe database of type 'Amplitude.Mercury.EffectMapper.DescriptorMapper' has overriden an element because its key name 'Effect_Extension_Era3_RapaNui' was already registered for the same revision number #3.
Amplitude.Framework.Datatable`1[[Amplitude.Mercury.EffectMapper.DescriptorMapper, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:AddRange(System.Reflection.RuntimeParameterInfo)
09:31:49:084NoneThe database of type 'Amplitude.Mercury.EffectMapper.DescriptorMapper' has overriden an element because its key name 'Effect_Extension_Era3_RapaNuiBis' was already registered for the same revision number #3.
Amplitude.Framework.Datatable`1[[Amplitude.Mercury.EffectMapper.DescriptorMapper, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:AddRange(System.Reflection.RuntimeParameterInfo)
09:31:49:084NoneThe database of type 'Amplitude.Mercury.EffectMapper.DescriptorMapper' has overriden an element because its key name 'Effect_Extension_Era3_RapaNuiTer' was already registered for the same revision number #3.
Amplitude.Framework.Datatable`1[[Amplitude.Mercury.EffectMapper.DescriptorMapper, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:AddRange(System.Reflection.RuntimeParameterInfo)
09:31:49:084NoneThe database of type 'Amplitude.Mercury.EffectMapper.DescriptorMapper' has overriden an element because its key name 'Effect_LegacyTrait_Era2_PacificPolynesians' was already registered for the same revision number #3.
Amplitude.Framework.Datatable`1[[Amplitude.Mercury.EffectMapper.DescriptorMapper, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:AddRange(System.Reflection.RuntimeParameterInfo)
09:31:49:084NoneThe database of type 'Amplitude.Mercury.EffectMapper.DescriptorMapper' has overriden an element because its key name 'Effect_LegacyTrait_Era4_MaoriIwi' was already registered for the same revision number #3.
Amplitude.Framework.Datatable`1[[Amplitude.Mercury.EffectMapper.DescriptorMapper, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:AddRange(System.Reflection.RuntimeParameterInfo)
09:31:49:099NoneThe database of type 'Amplitude.UI.UIMapper' has overriden an element because its key name 'StatusCategory_Unit_WillDieOnBattleEnd' was already registered for the same revision number #3.
Amplitude.Framework.Datatable`1[[Amplitude.UI.UIMapper, Amplitude.UI, Version=2.0.0.0, Culture=neutral, PublicKeyToken=null]]:AddRange(System.Reflection.RuntimeParameterInfo)
09:31:49:106NoneThe database of type 'Amplitude.Mercury.EffectMapper.ValidationMapper' has overriden an element because its key name 'Effect_Exploitation_Ocean' was already registered for the same revision number #3.
Amplitude.Framework.Datatable`1[[Amplitude.Mercury.EffectMapper.ValidationMapper, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:AddRange(System.Reflection.RuntimeParameterInfo)
09:31:49:106NoneThe database of type 'Amplitude.Mercury.EffectMapper.ValidationMapper' has overriden an element because its key name 'Effect_Extension_Era2_PacificPolynesians' was already registered for the same revision number #3.
Amplitude.Framework.Datatable`1[[Amplitude.Mercury.EffectMapper.ValidationMapper, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:AddRange(System.Reflection.RuntimeParameterInfo)
09:31:49:106NoneThe database of type 'Amplitude.Mercury.EffectMapper.ValidationMapper' has overriden an element because its key name 'Effect_LostAtSea' was already registered for the same revision number #3.
Amplitude.Framework.Datatable`1[[Amplitude.Mercury.EffectMapper.ValidationMapper, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:AddRange(System.Reflection.RuntimeParameterInfo)
09:31:49:106NoneThe database of type 'Amplitude.Mercury.EffectMapper.ValidationMapper' has overriden an element because its key name 'Tag_MajorEmpire_IsAtWarWithSomeone' was already registered for the same revision number #3.
Amplitude.Framework.Datatable`1[[Amplitude.Mercury.EffectMapper.ValidationMapper, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:AddRange(System.Reflection.RuntimeParameterInfo)
09:31:49:122NoneThe database of type 'Amplitude.Mercury.Data.Simulation.StatusCategory' has overriden an element because its key name 'StatusCategory_Unit_WillDieOnBattleEnd' was already registered for the same revision number #3.
Amplitude.Framework.Datatable`1[[Amplitude.Mercury.Data.Simulation.StatusCategory, Amplitude.Mercury.Data, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:AddRange(System.Reflection.RuntimeParameterInfo)
09:31:49:126NoneThe database of type 'Amplitude.Mercury.Data.Simulation.StatusDefinition' has overriden an element because its key name 'Status_Unit_WillDieOnBattleEnd' was already registered for the same revision number #3.
Amplitude.Framework.Datatable`1[[Amplitude.Mercury.Data.Simulation.StatusDefinition, Amplitude.Mercury.Data, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:AddRange(System.Reflection.RuntimeParameterInfo)
09:31:49:137NoneThe database of type 'Amplitude.Mercury.Data.Simulation.UnitSpecialty' has overriden an element because its key name 'UnitSpecialty_StrengthFromMoving' was already registered for the same revision number #3.
Amplitude.Framework.Datatable`1[[Amplitude.Mercury.Data.Simulation.UnitSpecialty, Amplitude.Mercury.Data, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:AddRange(System.Reflection.RuntimeParameterInfo)
09:31:49:362NoneThe database of type 'Amplitude.Mercury.Data.VideoSubtitleElement' has overriden an element because its key name 'Tutorials_15_WarSupport_de-DE' was already registered for the same revision number #3.
Amplitude.Framework.Datatable`1[[Amplitude.Mercury.Data.VideoSubtitleElement, Amplitude.Mercury.Data, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:AddRange(System.Reflection.RuntimeParameterInfo)
09:31:49:362NoneThe database of type 'Amplitude.Mercury.Data.VideoSubtitleElement' has overriden an element because its key name 'Tutorials_15_WarSupport_zh-CN' was already registered for the same revision number #3.
Amplitude.Framework.Datatable`1[[Amplitude.Mercury.Data.VideoSubtitleElement, Amplitude.Mercury.Data, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:AddRange(System.Reflection.RuntimeParameterInfo)
09:31:49:476NoneSpent 1.494777 second(s) loading 1 module plugin(s).
Amplitude.Framework.Runtime.Runtime+d__45:MoveNext()
09:31:49:489NoneApplication started.
Amplitude.Mercury.Application:OnApplicationStarted()
09:31:49:536NoneThe constructible family 'UnitFamily_HeavyWarship', don't have any constructible.
Amplitude.Mercury.Data.DataController:InitializeFamilies()
09:31:49:539NoneThe constructible family 'UnitFamily_StealthCorvette', don't have any constructible.
Amplitude.Mercury.Data.DataController:InitializeFamilies()
09:31:49:552NoneInvalid null or empty 'StartingType' in narrative event definition 'NarrativeEvent_Regular386' +Prerequisites[1] of type 'SimulationEventPrerequisite_Entity_Path'.
Amplitude.Mercury.Data.DataController:InitializeNarrativeEvents()
09:31:49:602NoneFormatting of Operation 'Max' cannot be satisfying. Consider using an Exotic localization for Effect_Scenario_AntarticaTerritory.
Amplitude.Mercury.Interop.EffectTranslator:FormatValue(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
09:31:49:602NoneFormatting of Operation 'Max' cannot be satisfying. Consider using an Exotic localization for Effect_Scenario_AntarticaTerritory.
Amplitude.Mercury.Interop.EffectTranslator:FormatValue(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
09:31:49:602NoneFormatting of Operation 'Min' cannot be satisfying. Consider using an Exotic localization for Effect_Scenario_AntarticaTerritory.
Amplitude.Mercury.Interop.EffectTranslator:FormatValue(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
09:31:49:604NoneFormatting of Operation 'Min' cannot be satisfying. Consider using an Exotic localization for GameEffect_BattleAction_MoveOneAfterAttack.
Amplitude.Mercury.Interop.EffectTranslator:FormatValue(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
09:31:49:604NoneFormatting of Operation 'Mult' cannot be satisfying. Consider using an Exotic localization for Effect_LandUnit_Era2_Common_Envoys.
Amplitude.Mercury.Interop.EffectTranslator:FormatValue(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
09:31:49:605NoneDescriptor 'Effect_UnitPrototype_AgentWithoutStealth': Effect '1': Cannot feedback '!GameEffect_ArmyDecoy' as it does not concern either Source or Target and another intermediate condition is closer to the target..
Amplitude.Mercury.Simulation.SimulationEvaluatorHelper:GenerateEffectPathEvaluation(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
09:31:49:605NoneDescriptor 'Effect_UnitPrototype_AgentWithStealth': Effect '1': Cannot feedback '!GameEffect_ArmyDecoy' as it does not concern either Source or Target and another intermediate condition is closer to the target..
Amplitude.Mercury.Simulation.SimulationEvaluatorHelper:GenerateEffectPathEvaluation(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
09:31:49:605NoneFormatting of Operation 'Mult' cannot be satisfying. Consider using an Exotic localization for Effect_LegacyTrait_Era2_PacificPolynesians.
Amplitude.Mercury.Interop.EffectTranslator:FormatValue(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
09:31:49:605NoneFormatting of Operation 'Div' cannot be satisfying. Consider using an Exotic localization for Effect_LegacyTrait_Era2_PacificPolynesians.
Amplitude.Mercury.Interop.EffectTranslator:FormatValue(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
09:31:49:606NoneFormatting of Operation 'Mult' cannot be satisfying. Consider using an Exotic localization for Effect_Affinity_Merchant_GainPerTradeRoads.
Amplitude.Mercury.Interop.EffectTranslator:FormatValue(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
09:31:49:606NoneFormatting of Operation 'Min' cannot be satisfying. Consider using an Exotic localization for Effect_CivilizationTrait_Era0_DefaultTribe.
Amplitude.Mercury.Interop.EffectTranslator:FormatValue(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
09:31:49:609NoneFormatting of Operation 'Mult' cannot be satisfying. Consider using an Exotic localization for Tag_Empire_Minor.
Amplitude.Mercury.Interop.EffectTranslator:FormatValue(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
09:31:49:610NoneFormatting of Operation 'Mult' cannot be satisfying. Consider using an Exotic localization for Effect_EmpireBonus_GameDifficulty_Minor_Easy.
Amplitude.Mercury.Interop.EffectTranslator:FormatValue(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
09:31:49:610NoneFormatting of Operation 'Min' cannot be satisfying. Consider using an Exotic localization for Effect_EmpireBonus_GameDifficulty_Minor_Endless.
Amplitude.Mercury.Interop.EffectTranslator:FormatValue(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
09:31:49:610NoneFormatting of Operation 'Mult' cannot be satisfying. Consider using an Exotic localization for Effect_EmpireBonus_GameDifficulty_Minor_Hard.
Amplitude.Mercury.Interop.EffectTranslator:FormatValue(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
09:31:49:610NoneFormatting of Operation 'Min' cannot be satisfying. Consider using an Exotic localization for Effect_EmpireBonus_GameDifficulty_Minor_Hard.
Amplitude.Mercury.Interop.EffectTranslator:FormatValue(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
09:31:49:610NoneFormatting of Operation 'Min' cannot be satisfying. Consider using an Exotic localization for Effect_EmpireBonus_GameDifficulty_Minor_Impossible.
Amplitude.Mercury.Interop.EffectTranslator:FormatValue(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
09:31:49:610NoneFormatting of Operation 'Mult' cannot be satisfying. Consider using an Exotic localization for Effect_EmpireBonus_GameDifficulty_Minor_Normal.
Amplitude.Mercury.Interop.EffectTranslator:FormatValue(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
09:31:49:610NoneFormatting of Operation 'Min' cannot be satisfying. Consider using an Exotic localization for Effect_EmpireBonus_GameDifficulty_Minor_Normal.
Amplitude.Mercury.Interop.EffectTranslator:FormatValue(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
09:31:49:610NoneFormatting of Operation 'Mult' cannot be satisfying. Consider using an Exotic localization for Effect_EmpireBonus_GameDifficulty_Minor_Sandbox.
Amplitude.Mercury.Interop.EffectTranslator:FormatValue(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
09:31:49:610NoneFormatting of Operation 'Min' cannot be satisfying. Consider using an Exotic localization for Effect_EmpireBonus_GameDifficulty_Minor_Sandbox.
Amplitude.Mercury.Interop.EffectTranslator:FormatValue(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
09:31:49:610NoneFormatting of Operation 'Mult' cannot be satisfying. Consider using an Exotic localization for Effect_EmpireBonus_GameDifficulty_Minor_Serious.
Amplitude.Mercury.Interop.EffectTranslator:FormatValue(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
09:31:49:610NoneFormatting of Operation 'Min' cannot be satisfying. Consider using an Exotic localization for Effect_EmpireBonus_GameDifficulty_Minor_Serious.
Amplitude.Mercury.Interop.EffectTranslator:FormatValue(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
09:31:49:611NoneFormatting of Operation 'Mult' cannot be satisfying. Consider using an Exotic localization for Effect_Extension_InBattle.
Amplitude.Mercury.Interop.EffectTranslator:FormatValue(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
09:31:49:616NoneFormatting of Operation 'Mult' cannot be satisfying. Consider using an Exotic localization for ExternalTradeExchange_SharedResources.
Amplitude.Mercury.Interop.EffectTranslator:FormatValue(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
09:31:49:616NoneFormatting of Operation 'Mult' cannot be satisfying. Consider using an Exotic localization for GameEffect_TradeNodeFlag_SameTerritoryAndNodeOwner.
Amplitude.Mercury.Interop.EffectTranslator:FormatValue(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
09:31:49:616NoneFormatting of Operation 'Mult' cannot be satisfying. Consider using an Exotic localization for GameEffect_TradeNodeType_AdminCenter.
Amplitude.Mercury.Interop.EffectTranslator:FormatValue(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
09:31:49:616NoneFormatting of Operation 'Mult' cannot be satisfying. Consider using an Exotic localization for GameEffect_TradeNodeType_Harbor.
Amplitude.Mercury.Interop.EffectTranslator:FormatValue(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
09:31:49:616NoneFormatting of Operation 'Mult' cannot be satisfying. Consider using an Exotic localization for GameEffect_TradeNodeType_Jetty.
Amplitude.Mercury.Interop.EffectTranslator:FormatValue(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
09:31:49:616NoneFormatting of Operation 'Mult' cannot be satisfying. Consider using an Exotic localization for GameEffect_TradeNodeType_Ocean.
Amplitude.Mercury.Interop.EffectTranslator:FormatValue(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
09:31:49:616NoneFormatting of Operation 'Mult' cannot be satisfying. Consider using an Exotic localization for GameEffect_TradeNodeType_Roundhouse.
Amplitude.Mercury.Interop.EffectTranslator:FormatValue(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
09:31:49:616NoneFormatting of Operation 'Div' cannot be satisfying. Consider using an Exotic localization for GameEffect_BattleAction_DebuffTargetMove.
Amplitude.Mercury.Interop.EffectTranslator:FormatValue(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
09:31:49:616NoneFormatting of Operation 'Div' cannot be satisfying. Consider using an Exotic localization for GameEffect_BattleAction_DebuffTargetMove.
Amplitude.Mercury.Interop.EffectTranslator:FormatValue(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
09:31:49:616NoneFormatting of Operation 'Min' cannot be satisfying. Consider using an Exotic localization for GameEffect_BattleAction_DebuffTargetPoison.
Amplitude.Mercury.Interop.EffectTranslator:FormatValue(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
09:31:49:616NoneFormatting of Operation 'Min' cannot be satisfying. Consider using an Exotic localization for GameEffect_BattleAction_DebuffTargetPoison.
Amplitude.Mercury.Interop.EffectTranslator:FormatValue(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
09:31:49:616NoneFormatting of Operation 'Min' cannot be satisfying. Consider using an Exotic localization for GameEffect_BattleAction_DebuffTargetPoison.
Amplitude.Mercury.Interop.EffectTranslator:FormatValue(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
09:31:49:616NoneFormatting of Operation 'Min' cannot be satisfying. Consider using an Exotic localization for GameEffect_BattleAction_NavalTransportBattleSpeed.
Amplitude.Mercury.Interop.EffectTranslator:FormatValue(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
09:31:49:617NoneFormatting of Operation 'Min' cannot be satisfying. Consider using an Exotic localization for Effect_Army_Peacefull.
Amplitude.Mercury.Interop.EffectTranslator:FormatValue(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
09:31:49:618NoneFormatting of Operation 'Mult' cannot be satisfying. Consider using an Exotic localization for GameEffect_ArmyDecoy.
Amplitude.Mercury.Interop.EffectTranslator:FormatValue(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
09:31:49:619NoneFormatting of Operation 'Mult' cannot be satisfying. Consider using an Exotic localization for Effect_Status_Unit_Stargazing.
Amplitude.Mercury.Interop.EffectTranslator:FormatValue(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
09:31:49:624None[DATA] The descriptor Tag_Extension_Urban is used both as a ArtificialWonder and a Extension. Please consider a duplicate to help tooltips.
Amplitude.Mercury.Interop.DescriptorBreakdownEvaluation:SetSource(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
09:31:49:624None[DATA] The descriptor Tag_Extension_Base is used both as a ArtificialWonder and a Extension. Please consider a duplicate to help tooltips.
Amplitude.Mercury.Interop.DescriptorBreakdownEvaluation:SetSource(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
09:31:49:624None[DATA] The descriptor Tag_Extension_Urban is used both as a Extension and a ArtificialWonder. Please consider a duplicate to help tooltips.
Amplitude.Mercury.Interop.DescriptorBreakdownEvaluation:SetSource(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
09:31:49:624None[DATA] The descriptor Tag_Extension_Base is used both as a Extension and a ArtificialWonder. Please consider a duplicate to help tooltips.
Amplitude.Mercury.Interop.DescriptorBreakdownEvaluation:SetSource(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
09:31:49:624None[DATA] The descriptor Tag_Extension_Urban is used both as a ArtificialWonder and a Extension. Please consider a duplicate to help tooltips.
Amplitude.Mercury.Interop.DescriptorBreakdownEvaluation:SetSource(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
09:31:49:624None[DATA] The descriptor Tag_Extension_Base is used both as a ArtificialWonder and a Extension. Please consider a duplicate to help tooltips.
Amplitude.Mercury.Interop.DescriptorBreakdownEvaluation:SetSource(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
09:31:49:624None[DATA] The descriptor Tag_Extension_Urban is used both as a Extension and a ArtificialWonder. Please consider a duplicate to help tooltips.
Amplitude.Mercury.Interop.DescriptorBreakdownEvaluation:SetSource(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
09:31:49:624None[DATA] The descriptor Tag_Extension_Base is used both as a Extension and a ArtificialWonder. Please consider a duplicate to help tooltips.
Amplitude.Mercury.Interop.DescriptorBreakdownEvaluation:SetSource(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
09:31:49:624None[DATA] The descriptor Tag_Extension_Urban is used both as a ArtificialWonder and a Extension. Please consider a duplicate to help tooltips.
Amplitude.Mercury.Interop.DescriptorBreakdownEvaluation:SetSource(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
09:31:49:624None[DATA] The descriptor Tag_Extension_Base is used both as a ArtificialWonder and a Extension. Please consider a duplicate to help tooltips.
Amplitude.Mercury.Interop.DescriptorBreakdownEvaluation:SetSource(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
09:31:49:624None[DATA] The descriptor Tag_Extension_Religious is used both as a ArtificialWonder and a Extension. Please consider a duplicate to help tooltips.
Amplitude.Mercury.Interop.DescriptorBreakdownEvaluation:SetSource(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
09:31:49:624None[DATA] The descriptor Effect_Extension_Base_PublicOrder is used both as a Extension and a ArtificialWonder. Please consider a duplicate to help tooltips.
Amplitude.Mercury.Interop.DescriptorBreakdownEvaluation:SetSource(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
09:31:49:624None[DATA] The descriptor Tag_Extension_Urban is used both as a Extension and a ArtificialWonder. Please consider a duplicate to help tooltips.
Amplitude.Mercury.Interop.DescriptorBreakdownEvaluation:SetSource(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
09:31:49:624None[DATA] The descriptor Tag_Extension_Base is used both as a Extension and a ArtificialWonder. Please consider a duplicate to help tooltips.
Amplitude.Mercury.Interop.DescriptorBreakdownEvaluation:SetSource(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
09:31:49:624None[DATA] The descriptor Tag_Extension_Urban is used both as a ArtificialWonder and a Extension. Please consider a duplicate to help tooltips.
Amplitude.Mercury.Interop.DescriptorBreakdownEvaluation:SetSource(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
09:31:49:624None[DATA] The descriptor Tag_Extension_Base is used both as a ArtificialWonder and a Extension. Please consider a duplicate to help tooltips.
Amplitude.Mercury.Interop.DescriptorBreakdownEvaluation:SetSource(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
09:31:49:624None[DATA] The descriptor Tag_Extension_Urban is used both as a Extension and a ArtificialWonder. Please consider a duplicate to help tooltips.
Amplitude.Mercury.Interop.DescriptorBreakdownEvaluation:SetSource(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
09:31:49:624None[DATA] The descriptor Tag_Extension_Base is used both as a Extension and a ArtificialWonder. Please consider a duplicate to help tooltips.
Amplitude.Mercury.Interop.DescriptorBreakdownEvaluation:SetSource(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
09:31:49:624None[DATA] The descriptor Effect_Extension_Base_Harbour is used both as a Extension and a ArtificialWonder. Please consider a duplicate to help tooltips.
Amplitude.Mercury.Interop.DescriptorBreakdownEvaluation:SetSource(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
09:31:49:624None[DATA] The descriptor Effect_Extension_BoroughExtension is used both as a Extension and a ArtificialWonder. Please consider a duplicate to help tooltips.
Amplitude.Mercury.Interop.DescriptorBreakdownEvaluation:SetSource(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
09:31:49:624None[DATA] The descriptor Tag_Extension_Religious is used both as a Extension and a ArtificialWonder. Please consider a duplicate to help tooltips.
Amplitude.Mercury.Interop.DescriptorBreakdownEvaluation:SetSource(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
09:31:49:624None[DATA] The descriptor Tag_Extension_Urban is used both as a ArtificialWonder and a Extension. Please consider a duplicate to help tooltips.
Amplitude.Mercury.Interop.DescriptorBreakdownEvaluation:SetSource(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
09:31:49:624None[DATA] The descriptor Tag_Extension_Base is used both as a ArtificialWonder and a Extension. Please consider a duplicate to help tooltips.
Amplitude.Mercury.Interop.DescriptorBreakdownEvaluation:SetSource(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
09:31:49:624None[DATA] The descriptor Effect_Extension_Base_Harbour is used both as a ArtificialWonder and a Extension. Please consider a duplicate to help tooltips.
Amplitude.Mercury.Interop.DescriptorBreakdownEvaluation:SetSource(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
09:31:49:624None[DATA] The descriptor Effect_Extension_BoroughExtension is used both as a ArtificialWonder and a Extension. Please consider a duplicate to help tooltips.
Amplitude.Mercury.Interop.DescriptorBreakdownEvaluation:SetSource(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
09:31:49:624None[DATA] The descriptor Effect_Extension_Base_PublicOrder is used both as a ArtificialWonder and a Extension. Please consider a duplicate to help tooltips.
Amplitude.Mercury.Interop.DescriptorBreakdownEvaluation:SetSource(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
09:31:49:625None[DATA] The descriptor Tag_Extension_Religious is used both as a ArtificialWonder and a Extension. Please consider a duplicate to help tooltips.
Amplitude.Mercury.Interop.DescriptorBreakdownEvaluation:SetSource(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
09:31:49:625None[DATA] The descriptor Effect_Extension_HolySite is used both as a ArtificialWonder and a Extension. Please consider a duplicate to help tooltips.
Amplitude.Mercury.Interop.DescriptorBreakdownEvaluation:SetSource(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
09:31:49:625None[DATA] The descriptor Effect_Extension_HolySite_Yield is used both as a ArtificialWonder and a Extension. Please consider a duplicate to help tooltips.
Amplitude.Mercury.Interop.DescriptorBreakdownEvaluation:SetSource(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
09:31:49:625None[DATA] The descriptor Effect_Extension_SynergyHolySite00 is used both as a ArtificialWonder and a Extension. Please consider a duplicate to help tooltips.
Amplitude.Mercury.Interop.DescriptorBreakdownEvaluation:SetSource(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
09:31:49:625None[DATA] The descriptor Effect_Unit_HasRangedAttack is used both as a Unit and a UnitClass. Please consider a duplicate to help tooltips.
Amplitude.Mercury.Interop.DescriptorBreakdownEvaluation:SetSource(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
09:31:49:625None[DATA] The descriptor Effect_Unit_SpecialtyLevel1 is used both as a Unit and a UnitClass. Please consider a duplicate to help tooltips.
Amplitude.Mercury.Interop.DescriptorBreakdownEvaluation:SetSource(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
09:31:49:626None[DATA] The descriptor Effect_Unit_SpecialtyLevel1 is used both as a UnitClass and a UnitSpecialty. Please consider a duplicate to help tooltips.
Amplitude.Mercury.Interop.DescriptorBreakdownEvaluation:SetSource(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
09:31:49:626None[DATA] The descriptor Effect_UnitAbility_Artillery is used both as a UnitClass and a UnitSpecialty. Please consider a duplicate to help tooltips.
Amplitude.Mercury.Interop.DescriptorBreakdownEvaluation:SetSource(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
09:31:49:626None[DATA] The descriptor Effect_Unit_SpecialtyLevel2 is used both as a Unit and a UnitSpecialty. Please consider a duplicate to help tooltips.
Amplitude.Mercury.Interop.DescriptorBreakdownEvaluation:SetSource(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
09:31:49:626None[DATA] The descriptor Effect_Unit_SpecialtyLevel3 is used both as a Unit and a UnitSpecialty. Please consider a duplicate to help tooltips.
Amplitude.Mercury.Interop.DescriptorBreakdownEvaluation:SetSource(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
09:31:49:626None[DATA] The descriptor Effect_Extension_Base_Military is used both as a Extension and a NarrativeEvent. Please consider a duplicate to help tooltips.
Amplitude.Mercury.Interop.DescriptorBreakdownEvaluation:SetSource(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
09:31:49:628None[DATA] The descriptor GameEffect_BattleAbility_HeadHunterAllies is used both as a BattleAbility and a StatusCategory. Please consider a duplicate to help tooltips.
Amplitude.Mercury.Interop.DescriptorBreakdownEvaluation:SetSource(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
09:31:49:628None[DATA] The descriptor GameEffect_BattleAction_TileMilitary is used both as a UnitClass and a StatusCategory. Please consider a duplicate to help tooltips.
Amplitude.Mercury.Interop.DescriptorBreakdownEvaluation:SetSource(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
09:31:49:923UI Steam[UI] Start loading out-game windows.
Amplitude.UI.Windows.UIWindowsManager_Base`2+d__13[[Amplitude.Mercury.UI.Windows.WindowsGroup, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.UI.Windows.WindowsSharedData, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:MoveNext() Amplitude.UI.Windows.UIWindowsManager_Base`2+ d__13[[Amplitude.Mercury.UI.Windows.WindowsGroup, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.UI.Windows.WindowsSharedData, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:MoveNext() Amplitude.Coroutine:Run() Amplitude.Coroutine+ d__33:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
09:31:50:209None[Localization] Unknown key '%ScenarioScreenDatabaseTitle'
Amplitude.Framework.Localization.LocalizationManager:InternalLocalize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
09:31:50:209None[Localization] Unknown key '%ScenarioScreenCommunityTitle'
Amplitude.Framework.Localization.LocalizationManager:InternalLocalize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
09:31:50:753NoneCreate local drive storage. (Mount=/var/folders/1_/36r8931x3wx3kg55tvz1h98m0000gn/T/com.Amplitude.Humankind/Mount/1675983009, Path=/Users/yohanpro/Library/Application Support/Humankind/Save Files/Olmèques : Tour 42)
Amplitude.Framework.Storage.LocalDrive.LocalDriveStorageContainer:.ctor(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
09:31:50:777NoneCreate local drive storage. (Mount=/var/folders/1_/36r8931x3wx3kg55tvz1h98m0000gn/T/com.Amplitude.Humankind/Mount/1289066644, Path=/Users/yohanpro/Library/Application Support/Humankind/Save Files/Tribu nomade : Tour 1)
Amplitude.Framework.Storage.LocalDrive.LocalDriveStorageContainer:.ctor(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
09:31:50:784NoneCreate local drive storage. (Mount=/var/folders/1_/36r8931x3wx3kg55tvz1h98m0000gn/T/com.Amplitude.Humankind/Mount/862604734, Path=/Users/yohanpro/Library/Application Support/Humankind/Save Files/Zhou : Tour 52)
Amplitude.Framework.Storage.LocalDrive.LocalDriveStorageContainer:.ctor(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
09:31:50:791NoneCreate local drive storage. (Mount=/var/folders/1_/36r8931x3wx3kg55tvz1h98m0000gn/T/com.Amplitude.Humankind/Mount/18446744072825628386, Path=/Users/yohanpro/Library/Application Support/Humankind/Save Files/auto-save 242)
Amplitude.Framework.Storage.LocalDrive.LocalDriveStorageContainer:.ctor(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
09:31:50:800NoneCreate local drive storage. (Mount=/var/folders/1_/36r8931x3wx3kg55tvz1h98m0000gn/T/com.Amplitude.Humankind/Mount/18446744072825628387, Path=/Users/yohanpro/Library/Application Support/Humankind/Save Files/auto-save 243)
Amplitude.Framework.Storage.LocalDrive.LocalDriveStorageContainer:.ctor(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
09:31:50:808NoneCreate local drive storage. (Mount=/var/folders/1_/36r8931x3wx3kg55tvz1h98m0000gn/T/com.Amplitude.Humankind/Mount/18446744072825628388, Path=/Users/yohanpro/Library/Application Support/Humankind/Save Files/auto-save 244)
Amplitude.Framework.Storage.LocalDrive.LocalDriveStorageContainer:.ctor(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
09:31:50:817NoneCreate local drive storage. (Mount=/var/folders/1_/36r8931x3wx3kg55tvz1h98m0000gn/T/com.Amplitude.Humankind/Mount/18446744072825628389, Path=/Users/yohanpro/Library/Application Support/Humankind/Save Files/auto-save 245)
Amplitude.Framework.Storage.LocalDrive.LocalDriveStorageContainer:.ctor(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
09:31:50:825NoneCreate local drive storage. (Mount=/var/folders/1_/36r8931x3wx3kg55tvz1h98m0000gn/T/com.Amplitude.Humankind/Mount/18446744072825628390, Path=/Users/yohanpro/Library/Application Support/Humankind/Save Files/auto-save 246)
Amplitude.Framework.Storage.LocalDrive.LocalDriveStorageContainer:.ctor(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
09:31:50:834NoneCreate local drive storage. (Mount=/var/folders/1_/36r8931x3wx3kg55tvz1h98m0000gn/T/com.Amplitude.Humankind/Mount/18446744072825628391, Path=/Users/yohanpro/Library/Application Support/Humankind/Save Files/auto-save 247)
Amplitude.Framework.Storage.LocalDrive.LocalDriveStorageContainer:.ctor(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
09:31:50:842NoneCreate local drive storage. (Mount=/var/folders/1_/36r8931x3wx3kg55tvz1h98m0000gn/T/com.Amplitude.Humankind/Mount/18446744072825628392, Path=/Users/yohanpro/Library/Application Support/Humankind/Save Files/auto-save 248)
Amplitude.Framework.Storage.LocalDrive.LocalDriveStorageContainer:.ctor(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
09:31:50:850NoneCreate local drive storage. (Mount=/var/folders/1_/36r8931x3wx3kg55tvz1h98m0000gn/T/com.Amplitude.Humankind/Mount/18446744072825628393, Path=/Users/yohanpro/Library/Application Support/Humankind/Save Files/auto-save 249)
Amplitude.Framework.Storage.LocalDrive.LocalDriveStorageContainer:.ctor(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
09:31:50:859NoneCreate local drive storage. (Mount=/var/folders/1_/36r8931x3wx3kg55tvz1h98m0000gn/T/com.Amplitude.Humankind/Mount/682160709, Path=/Users/yohanpro/Library/Application Support/Humankind/Save Files/auto-save 250)
Amplitude.Framework.Storage.LocalDrive.LocalDriveStorageContainer:.ctor(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
09:31:50:867NoneCreate local drive storage. (Mount=/var/folders/1_/36r8931x3wx3kg55tvz1h98m0000gn/T/com.Amplitude.Humankind/Mount/682160710, Path=/Users/yohanpro/Library/Application Support/Humankind/Save Files/auto-save 251)
Amplitude.Framework.Storage.LocalDrive.LocalDriveStorageContainer:.ctor(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
09:31:50:876NoneCreate local drive storage. (Mount=/var/folders/1_/36r8931x3wx3kg55tvz1h98m0000gn/T/com.Amplitude.Humankind/Mount/18446744073537239952, Path=/Users/yohanpro/Library/Application Support/Humankind/Save Files/Cloud)
Amplitude.Framework.Storage.LocalDrive.LocalDriveStorageContainer:.ctor(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
09:31:50:930None%ControlBannerReligionPopupReformationDescription Trying to get a parameter 0 out of bound 0.
Amplitude.Framework.Localization.LocalizationContext:GetParameter(System.Reflection.RuntimeParameterInfo)
09:31:50:930None%NextTenetTitle Trying to get a parameter 0 out of bound 0.
Amplitude.Framework.Localization.LocalizationContext:GetParameter(System.Reflection.RuntimeParameterInfo)
09:31:50:939None%DiplomaticConsulatAgreementTooltipAddition_BuildOtherEmblematicUnitNotAvailable Trying to get a parameter 0 out of bound 0.
Amplitude.Framework.Localization.LocalizationContext:GetParameter(System.Reflection.RuntimeParameterInfo)
09:31:50:960UI Steam[UI] '???|UIMaterialModifier' cannot be loaded.
Amplitude.UI.UIBehaviour:LoadIfNecessary() Amplitude.UI.UIBehaviour:LoadIfNecessary() Amplitude.Mercury.UI.StyleAdditionalTagListeners:Reload() Amplitude.Mercury.UI.IdeologicalAxisRuler:Load() Amplitude.UI.UIBehaviour:DoLoad() Amplitude.UI.UIBehaviour:LoadIfNecessary() Amplitude.UI.UIBehaviour:OnEnable() UnityEngine.Object:Internal_CloneSingleWithParent(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) UnityEngine.Object:Instantiate(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) UnityEngine.Object:Instantiate(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) UnityEngine.Object:Instantiate(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.UI.UITransform:InstantiateChild(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.UI.Tooltips.MercuryTooltipWindow:CreateBrick(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.UI.Tooltips.MercuryTooltipWindow+d__44:MoveNext() Amplitude.Coroutine:Run() Amplitude.UI.Windows.UIWindowsManager_Base`2+ d__13[[Amplitude.Mercury.UI.Windows.WindowsGroup, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.UI.Windows.WindowsSharedData, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:MoveNext() Amplitude.Coroutine:Run() Amplitude.Coroutine+ d__33:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
09:31:50:977UI Steam[UI] Finished loading out-game windows windows in 1.0 seconds.
Amplitude.UI.Windows.UIWindowsManager_Base`2+d__13[[Amplitude.Mercury.UI.Windows.WindowsGroup, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.UI.Windows.WindowsSharedData, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:MoveNext() Amplitude.UI.Windows.UIWindowsManager_Base`2+ d__13[[Amplitude.Mercury.UI.Windows.WindowsGroup, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.UI.Windows.WindowsSharedData, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:MoveNext() Amplitude.Coroutine:Run() Amplitude.Coroutine+ d__33:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
09:31:51:238NoneIn Amplitude/Ramp Avatar Body Implementation from Amplitude/Ramp Avatar Body:_ALBEDOMAP, _ALPHATEST_ON, _MATERIALMASK, _NORMALMAP, _SPECULARMAP, _SUBMATCLASS_BODY
Amplitude.Graphics.ShaderReplacementAsset:CreateInstance(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
09:31:51:239NoneIn Amplitude/Ramp Avatar HEAD Implementation from Amplitude/Ramp Avatar HEAD:_ALBEDOMAP, _MATERIALMASK, _NORMALMAP, _SPECULARMAP, _SUBMATCLASS_HEAD
Amplitude.Graphics.ShaderReplacementAsset:CreateInstance(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
09:31:51:239NoneIn Amplitude/Particles/FxUber Implementation from Amplitude/Particles/FxUber:_ALPHAPREMULTIPLY_ON
Amplitude.Graphics.ShaderReplacementAsset:CreateInstance(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
09:31:51:246NoneIn Amplitude/Ramp Avatar Costume Implementation from Amplitude/Ramp Avatar Costume:_ALBEDOMAP, _MATERIALMASK, _NORMALMAP, _SPECULARMAP, _SUBMATCLASS_COSTUME
Amplitude.Graphics.ShaderReplacementAsset:CreateInstance(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
09:31:51:249NoneIn Amplitude/Ramp Avatar Hair Implementation from Amplitude/Ramp Avatar Hair:_NORMALMAP, _SUBMATCLASS_HAIR
Amplitude.Graphics.ShaderReplacementAsset:CreateInstance(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
09:31:51:408NoneAn instance of type Amplitude.Graphics.Fx.FxComponentTextureAtlasManager has generated a cycling LoadIFN. Check the stack.
Amplitude.Graphics.LoadableBehaviour:LoadIFN()
09:31:51:484NoneAn instance of type Amplitude.Graphics.Fx.FxComponentTextureAtlasManager has generated a cycling LoadIFN. Check the stack.
Amplitude.Graphics.LoadableBehaviour:LoadIFN()
09:31:51:521NoneAssetDatabase.Load FxData
Amplitude.Framework.Asset.AssetDatabase:LoadIfNecessary(System.Reflection.RuntimeParameterInfo)
09:31:51:526NoneAssetProvider 'fxartist.heavy.assetbundle' has been mounted.
Amplitude.Framework.Asset.AssetDatabase:Mount(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
09:31:51:891NoneAssetProvider 'fxartist.light.assetbundle' has been mounted.
Amplitude.Framework.Asset.AssetDatabase:Mount(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
09:31:52:161NoneAssetProvider 'levelbuildcomposition.assetbundle' has been mounted.
Amplitude.Framework.Asset.AssetDatabase:Mount(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
09:31:52:211NoneAssetProvider 'levelbuildelements.heavy.assetbundle' has been mounted.
Amplitude.Framework.Asset.AssetDatabase:Mount(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
09:31:52:617NoneAssetProvider 'levelbuildelements.light.assetbundle' has been mounted.
Amplitude.Framework.Asset.AssetDatabase:Mount(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
09:31:56:155UI Steam[UI] Start loading in-game windows.
Amplitude.UI.Windows.UIWindowsManager_Base`2+d__13[[Amplitude.Mercury.UI.Windows.WindowsGroup, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.UI.Windows.WindowsSharedData, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:MoveNext() Amplitude.UI.Windows.UIWindowsManager_Base`2+ d__13[[Amplitude.Mercury.UI.Windows.WindowsGroup, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.UI.Windows.WindowsSharedData, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:MoveNext() Amplitude.Coroutine:Run() Amplitude.Coroutine+ d__33:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
09:31:56:234NoneStarting new session of type 'Amplitude.Mercury.Session.Session'...
Amplitude.Framework.Session.SessionManager+d__14:MoveNext()
09:31:56:237NoneMetadata 'GameOption_StartingEra' already has a policy registered; ignoring...
Amplitude.Framework.Session.Session:SetMetadataPolicy(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
09:31:56:238NoneSession of type 'Amplitude.Mercury.Session.Session' has been started.
Amplitude.Framework.Session.SessionManager+d__14:MoveNext()
09:31:56:271NoneOpening the session, hosting an offline game...
Amplitude.Framework.Session.Session+d__53:MoveNext()
09:31:56:285NoneSession has been opened.
Amplitude.Framework.Session.Session+d__53:MoveNext()
09:31:56:288NoneMember 00000000-0000-0000-0000-000000000001: Added.
Amplitude.Framework.Session.Session:OnMemberChange(System.Reflection.RuntimeParameterInfo)
09:31:56:289NoneUsing (offline) local network identifier: 00000000-0000-0000-0000-000000000001.
Amplitude.Photon.Networking.PhotonNetworkingManager:Login(System.Reflection.RuntimeParameterInfo)
09:31:56:292None[Hotjoin Avatar] Received avatar message from 00000000-0000-0000-0000-000000000001
Amplitude.Mercury.Session.Session:OnChatMessageReceived(System.Reflection.RuntimeParameterInfo)
09:31:56:371None%DiplomaticTradePanelSelectionPanelBuyButtonTitle Trying to get a parameter 0 out of bound 0.
Amplitude.Framework.Localization.LocalizationContext:GetParameter(System.Reflection.RuntimeParameterInfo)
09:31:56:534None%DiplomaticTradePanelSelectionPanelBuyButtonTitle Trying to get a parameter 0 out of bound 0.
Amplitude.Framework.Localization.LocalizationContext:GetParameter(System.Reflection.RuntimeParameterInfo)
09:31:56:776None%NextTenetTitle Trying to get a parameter 0 out of bound 0.
Amplitude.Framework.Localization.LocalizationContext:GetParameter(System.Reflection.RuntimeParameterInfo)
09:31:56:859None[Localization] Unknown key '%InternationalScreenCrisisVoteResultDeclareSurpriseWar || %InternationalScreenCrisisVoteResultAcceptDemands || %InternationalScreenCrisisVoteResultPending'
Amplitude.Framework.Localization.LocalizationManager:InternalLocalize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
09:31:56:914NoneStarting new game of type 'Amplitude.Mercury.Game.Game'...
Amplitude.Framework.Game.GameManager+d__16:MoveNext()
09:31:56:921NoneInitializing order policies...
Amplitude.Mercury.Sandbox.Sandbox:InitializeOrderPolicies()
09:31:56:921None%DiplomaticTradePanelSelectionPanelBuyButtonTitle Trying to get a parameter 0 out of bound 0.
Amplitude.Framework.Localization.LocalizationContext:GetParameter(System.Reflection.RuntimeParameterInfo)
09:31:57:128NoneAssetDatabase.Load Default|FxLowLevel|Terrain|Unit
Amplitude.Framework.Asset.AssetDatabase:LoadIfNecessary(System.Reflection.RuntimeParameterInfo)
09:31:57:130NoneAssetProvider 'automation.assetbundle' has been mounted.
Amplitude.Framework.Asset.AssetDatabase:Mount(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
09:31:57:132NoneAssetProvider 'mercury.data.mecanimevent.assetbundle' has been mounted.
Amplitude.Framework.Asset.AssetDatabase:Mount(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
09:31:57:367NoneTrying to get a datatable element of type Amplitude.Mercury.Data.Simulation.MinorFactionSpawnerDefinition from a datatable element reference that has not been initialized.
Amplitude.Framework.DatatableElementReference:GetDatatableElement()
09:31:57:367NoneTrying to get a datatable element of type Amplitude.Mercury.Data.Simulation.MinorFactionSpawnerDefinition from a datatable element reference that has not been initialized.
Amplitude.Framework.DatatableElementReference:GetDatatableElement()
09:31:57:367NoneTrying to get a datatable element of type Amplitude.Mercury.Data.Simulation.MinorFactionSpawnerDefinition from a datatable element reference that has not been initialized.
Amplitude.Framework.DatatableElementReference:GetDatatableElement()
09:31:57:367NoneTrying to get a datatable element of type Amplitude.Mercury.Data.Simulation.MinorFactionSpawnerDefinition from a datatable element reference that has not been initialized.
Amplitude.Framework.DatatableElementReference:GetDatatableElement()
09:31:57:367NoneTrying to get a datatable element of type Amplitude.Mercury.Data.Simulation.MinorFactionSpawnerDefinition from a datatable element reference that has not been initialized.
Amplitude.Framework.DatatableElementReference:GetDatatableElement()
09:31:57:367NoneTrying to get a datatable element of type Amplitude.Mercury.Data.Simulation.MinorFactionSpawnerDefinition from a datatable element reference that has not been initialized.
Amplitude.Framework.DatatableElementReference:GetDatatableElement()
09:31:57:367NoneTrying to get a datatable element of type Amplitude.Mercury.Data.Simulation.MinorFactionSpawnerDefinition from a datatable element reference that has not been initialized.
Amplitude.Framework.DatatableElementReference:GetDatatableElement()
09:31:57:371NoneFormatting of Operation 'Max' cannot be satisfying. Consider using an Exotic localization for Effect_Scenario_AntarticaTerritory.
Amplitude.Mercury.Interop.EffectTranslator:FormatValue(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
09:31:57:371NoneFormatting of Operation 'Max' cannot be satisfying. Consider using an Exotic localization for Effect_Scenario_AntarticaTerritory.
Amplitude.Mercury.Interop.EffectTranslator:FormatValue(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
09:31:57:371NoneFormatting of Operation 'Min' cannot be satisfying. Consider using an Exotic localization for Effect_Scenario_AntarticaTerritory.
Amplitude.Mercury.Interop.EffectTranslator:FormatValue(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
09:31:57:372NoneFormatting of Operation 'Min' cannot be satisfying. Consider using an Exotic localization for GameEffect_BattleAction_MoveOneAfterAttack.
Amplitude.Mercury.Interop.EffectTranslator:FormatValue(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
09:31:57:372NoneFormatting of Operation 'Mult' cannot be satisfying. Consider using an Exotic localization for Effect_LandUnit_Era2_Common_Envoys.
Amplitude.Mercury.Interop.EffectTranslator:FormatValue(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
09:31:57:373NoneDescriptor 'Effect_UnitPrototype_AgentWithoutStealth': Effect '1': Cannot feedback '!GameEffect_ArmyDecoy' as it does not concern either Source or Target and another intermediate condition is closer to the target..
Amplitude.Mercury.Simulation.SimulationEvaluatorHelper:GenerateEffectPathEvaluation(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
09:31:57:373NoneDescriptor 'Effect_UnitPrototype_AgentWithStealth': Effect '1': Cannot feedback '!GameEffect_ArmyDecoy' as it does not concern either Source or Target and another intermediate condition is closer to the target..
Amplitude.Mercury.Simulation.SimulationEvaluatorHelper:GenerateEffectPathEvaluation(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
09:31:57:373NoneFormatting of Operation 'Mult' cannot be satisfying. Consider using an Exotic localization for Effect_LegacyTrait_Era2_PacificPolynesians.
Amplitude.Mercury.Interop.EffectTranslator:FormatValue(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
09:31:57:373NoneFormatting of Operation 'Div' cannot be satisfying. Consider using an Exotic localization for Effect_LegacyTrait_Era2_PacificPolynesians.
Amplitude.Mercury.Interop.EffectTranslator:FormatValue(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
09:31:57:374NoneFormatting of Operation 'Mult' cannot be satisfying. Consider using an Exotic localization for Effect_Affinity_Merchant_GainPerTradeRoads.
Amplitude.Mercury.Interop.EffectTranslator:FormatValue(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
09:31:57:374NoneFormatting of Operation 'Min' cannot be satisfying. Consider using an Exotic localization for Effect_CivilizationTrait_Era0_DefaultTribe.
Amplitude.Mercury.Interop.EffectTranslator:FormatValue(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
09:31:57:377NoneFormatting of Operation 'Mult' cannot be satisfying. Consider using an Exotic localization for Tag_Empire_Minor.
Amplitude.Mercury.Interop.EffectTranslator:FormatValue(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
09:31:57:378NoneFormatting of Operation 'Mult' cannot be satisfying. Consider using an Exotic localization for Effect_EmpireBonus_GameDifficulty_Minor_Easy.
Amplitude.Mercury.Interop.EffectTranslator:FormatValue(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
09:31:57:378NoneFormatting of Operation 'Min' cannot be satisfying. Consider using an Exotic localization for Effect_EmpireBonus_GameDifficulty_Minor_Endless.
Amplitude.Mercury.Interop.EffectTranslator:FormatValue(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
09:31:57:378NoneFormatting of Operation 'Mult' cannot be satisfying. Consider using an Exotic localization for Effect_EmpireBonus_GameDifficulty_Minor_Hard.
Amplitude.Mercury.Interop.EffectTranslator:FormatValue(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
09:31:57:378NoneFormatting of Operation 'Min' cannot be satisfying. Consider using an Exotic localization for Effect_EmpireBonus_GameDifficulty_Minor_Hard.
Amplitude.Mercury.Interop.EffectTranslator:FormatValue(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
09:31:57:378NoneFormatting of Operation 'Min' cannot be satisfying. Consider using an Exotic localization for Effect_EmpireBonus_GameDifficulty_Minor_Impossible.
Amplitude.Mercury.Interop.EffectTranslator:FormatValue(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
09:31:57:378NoneFormatting of Operation 'Mult' cannot be satisfying. Consider using an Exotic localization for Effect_EmpireBonus_GameDifficulty_Minor_Normal.
Amplitude.Mercury.Interop.EffectTranslator:FormatValue(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
09:31:57:378NoneFormatting of Operation 'Min' cannot be satisfying. Consider using an Exotic localization for Effect_EmpireBonus_GameDifficulty_Minor_Normal.
Amplitude.Mercury.Interop.EffectTranslator:FormatValue(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
09:31:57:378NoneFormatting of Operation 'Mult' cannot be satisfying. Consider using an Exotic localization for Effect_EmpireBonus_GameDifficulty_Minor_Sandbox.
Amplitude.Mercury.Interop.EffectTranslator:FormatValue(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
09:31:57:378NoneFormatting of Operation 'Min' cannot be satisfying. Consider using an Exotic localization for Effect_EmpireBonus_GameDifficulty_Minor_Sandbox.
Amplitude.Mercury.Interop.EffectTranslator:FormatValue(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
09:31:57:378NoneFormatting of Operation 'Mult' cannot be satisfying. Consider using an Exotic localization for Effect_EmpireBonus_GameDifficulty_Minor_Serious.
Amplitude.Mercury.Interop.EffectTranslator:FormatValue(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
09:31:57:378NoneFormatting of Operation 'Min' cannot be satisfying. Consider using an Exotic localization for Effect_EmpireBonus_GameDifficulty_Minor_Serious.
Amplitude.Mercury.Interop.EffectTranslator:FormatValue(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
09:31:57:379NoneFormatting of Operation 'Mult' cannot be satisfying. Consider using an Exotic localization for Effect_Extension_InBattle.
Amplitude.Mercury.Interop.EffectTranslator:FormatValue(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
09:31:57:384NoneFormatting of Operation 'Mult' cannot be satisfying. Consider using an Exotic localization for ExternalTradeExchange_SharedResources.
Amplitude.Mercury.Interop.EffectTranslator:FormatValue(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
09:31:57:384NoneFormatting of Operation 'Mult' cannot be satisfying. Consider using an Exotic localization for GameEffect_TradeNodeFlag_SameTerritoryAndNodeOwner.
Amplitude.Mercury.Interop.EffectTranslator:FormatValue(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
09:31:57:384NoneFormatting of Operation 'Mult' cannot be satisfying. Consider using an Exotic localization for GameEffect_TradeNodeType_AdminCenter.
Amplitude.Mercury.Interop.EffectTranslator:FormatValue(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
09:31:57:384NoneFormatting of Operation 'Mult' cannot be satisfying. Consider using an Exotic localization for GameEffect_TradeNodeType_Harbor.
Amplitude.Mercury.Interop.EffectTranslator:FormatValue(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
09:31:57:384NoneFormatting of Operation 'Mult' cannot be satisfying. Consider using an Exotic localization for GameEffect_TradeNodeType_Jetty.
Amplitude.Mercury.Interop.EffectTranslator:FormatValue(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
09:31:57:384NoneFormatting of Operation 'Mult' cannot be satisfying. Consider using an Exotic localization for GameEffect_TradeNodeType_Ocean.
Amplitude.Mercury.Interop.EffectTranslator:FormatValue(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
09:31:57:384NoneFormatting of Operation 'Mult' cannot be satisfying. Consider using an Exotic localization for GameEffect_TradeNodeType_Roundhouse.
Amplitude.Mercury.Interop.EffectTranslator:FormatValue(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
09:31:57:384NoneFormatting of Operation 'Div' cannot be satisfying. Consider using an Exotic localization for GameEffect_BattleAction_DebuffTargetMove.
Amplitude.Mercury.Interop.EffectTranslator:FormatValue(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
09:31:57:384NoneFormatting of Operation 'Div' cannot be satisfying. Consider using an Exotic localization for GameEffect_BattleAction_DebuffTargetMove.
Amplitude.Mercury.Interop.EffectTranslator:FormatValue(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
09:31:57:384NoneFormatting of Operation 'Min' cannot be satisfying. Consider using an Exotic localization for GameEffect_BattleAction_DebuffTargetPoison.
Amplitude.Mercury.Interop.EffectTranslator:FormatValue(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
09:31:57:384NoneFormatting of Operation 'Min' cannot be satisfying. Consider using an Exotic localization for GameEffect_BattleAction_DebuffTargetPoison.
Amplitude.Mercury.Interop.EffectTranslator:FormatValue(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
09:31:57:384NoneFormatting of Operation 'Min' cannot be satisfying. Consider using an Exotic localization for GameEffect_BattleAction_DebuffTargetPoison.
Amplitude.Mercury.Interop.EffectTranslator:FormatValue(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
09:31:57:384NoneFormatting of Operation 'Min' cannot be satisfying. Consider using an Exotic localization for GameEffect_BattleAction_NavalTransportBattleSpeed.
Amplitude.Mercury.Interop.EffectTranslator:FormatValue(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
09:31:57:384NoneFormatting of Operation 'Min' cannot be satisfying. Consider using an Exotic localization for Effect_Army_Peacefull.
Amplitude.Mercury.Interop.EffectTranslator:FormatValue(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
09:31:57:386NoneFormatting of Operation 'Mult' cannot be satisfying. Consider using an Exotic localization for GameEffect_ArmyDecoy.
Amplitude.Mercury.Interop.EffectTranslator:FormatValue(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
09:31:57:386NoneFormatting of Operation 'Mult' cannot be satisfying. Consider using an Exotic localization for Effect_Status_Unit_Stargazing.
Amplitude.Mercury.Interop.EffectTranslator:FormatValue(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
09:31:57:388None[DATA] The descriptor Effect_Extension_HolySite_Yield is used both as a Extension and a ArtificialWonder. Please consider a duplicate to help tooltips.
Amplitude.Mercury.Interop.DescriptorBreakdownEvaluation:SetSource(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
09:31:57:388None[DATA] The descriptor Effect_Extension_HolySite is used both as a Extension and a ArtificialWonder. Please consider a duplicate to help tooltips.
Amplitude.Mercury.Interop.DescriptorBreakdownEvaluation:SetSource(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
09:31:57:388None[DATA] The descriptor Tag_Extension_Urban is used both as a Extension and a ArtificialWonder. Please consider a duplicate to help tooltips.
Amplitude.Mercury.Interop.DescriptorBreakdownEvaluation:SetSource(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
09:31:57:388None[DATA] The descriptor Tag_Extension_Religious is used both as a Extension and a ArtificialWonder. Please consider a duplicate to help tooltips.
Amplitude.Mercury.Interop.DescriptorBreakdownEvaluation:SetSource(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
09:31:57:388None[DATA] The descriptor Effect_Extension_SynergyHolySite00 is used both as a Extension and a ArtificialWonder. Please consider a duplicate to help tooltips.
Amplitude.Mercury.Interop.DescriptorBreakdownEvaluation:SetSource(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
09:31:57:389None[DATA] The descriptor Tag_Extension_Urban is used both as a ArtificialWonder and a Extension. Please consider a duplicate to help tooltips.
Amplitude.Mercury.Interop.DescriptorBreakdownEvaluation:SetSource(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
09:31:57:389None[DATA] The descriptor Tag_Extension_Base is used both as a ArtificialWonder and a Extension. Please consider a duplicate to help tooltips.
Amplitude.Mercury.Interop.DescriptorBreakdownEvaluation:SetSource(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
09:31:57:389None[DATA] The descriptor Effect_Extension_Base_Military is used both as a NarrativeEvent and a Extension. Please consider a duplicate to help tooltips.
Amplitude.Mercury.Interop.DescriptorBreakdownEvaluation:SetSource(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
09:31:57:389None[DATA] The descriptor Tag_Extension_Urban is used both as a Extension and a ArtificialWonder. Please consider a duplicate to help tooltips.
Amplitude.Mercury.Interop.DescriptorBreakdownEvaluation:SetSource(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
09:31:57:389None[DATA] The descriptor Tag_Extension_Base is used both as a Extension and a ArtificialWonder. Please consider a duplicate to help tooltips.
Amplitude.Mercury.Interop.DescriptorBreakdownEvaluation:SetSource(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
09:31:57:389None[DATA] The descriptor Tag_Extension_Urban is used both as a ArtificialWonder and a Extension. Please consider a duplicate to help tooltips.
Amplitude.Mercury.Interop.DescriptorBreakdownEvaluation:SetSource(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
09:31:57:389None[DATA] The descriptor Tag_Extension_Base is used both as a ArtificialWonder and a Extension. Please consider a duplicate to help tooltips.
Amplitude.Mercury.Interop.DescriptorBreakdownEvaluation:SetSource(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
09:31:57:389None[DATA] The descriptor Tag_Extension_Urban is used both as a Extension and a ArtificialWonder. Please consider a duplicate to help tooltips.
Amplitude.Mercury.Interop.DescriptorBreakdownEvaluation:SetSource(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
09:31:57:389None[DATA] The descriptor Tag_Extension_Base is used both as a Extension and a ArtificialWonder. Please consider a duplicate to help tooltips.
Amplitude.Mercury.Interop.DescriptorBreakdownEvaluation:SetSource(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
09:31:57:389None[DATA] The descriptor Tag_Extension_Urban is used both as a ArtificialWonder and a Extension. Please consider a duplicate to help tooltips.
Amplitude.Mercury.Interop.DescriptorBreakdownEvaluation:SetSource(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
09:31:57:389None[DATA] The descriptor Tag_Extension_Base is used both as a ArtificialWonder and a Extension. Please consider a duplicate to help tooltips.
Amplitude.Mercury.Interop.DescriptorBreakdownEvaluation:SetSource(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
09:31:57:389None[DATA] The descriptor Tag_Extension_Religious is used both as a ArtificialWonder and a Extension. Please consider a duplicate to help tooltips.
Amplitude.Mercury.Interop.DescriptorBreakdownEvaluation:SetSource(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
09:31:57:389None[DATA] The descriptor Effect_Extension_Base_PublicOrder is used both as a Extension and a ArtificialWonder. Please consider a duplicate to help tooltips.
Amplitude.Mercury.Interop.DescriptorBreakdownEvaluation:SetSource(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
09:31:57:389None[DATA] The descriptor Tag_Extension_Urban is used both as a Extension and a ArtificialWonder. Please consider a duplicate to help tooltips.
Amplitude.Mercury.Interop.DescriptorBreakdownEvaluation:SetSource(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
09:31:57:389None[DATA] The descriptor Tag_Extension_Base is used both as a Extension and a ArtificialWonder. Please consider a duplicate to help tooltips.
Amplitude.Mercury.Interop.DescriptorBreakdownEvaluation:SetSource(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
09:31:57:389None[DATA] The descriptor Tag_Extension_Urban is used both as a ArtificialWonder and a Extension. Please consider a duplicate to help tooltips.
Amplitude.Mercury.Interop.DescriptorBreakdownEvaluation:SetSource(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
09:31:57:389None[DATA] The descriptor Tag_Extension_Base is used both as a ArtificialWonder and a Extension. Please consider a duplicate to help tooltips.
Amplitude.Mercury.Interop.DescriptorBreakdownEvaluation:SetSource(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
09:31:57:389None[DATA] The descriptor Tag_Extension_Urban is used both as a Extension and a ArtificialWonder. Please consider a duplicate to help tooltips.
Amplitude.Mercury.Interop.DescriptorBreakdownEvaluation:SetSource(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
09:31:57:389None[DATA] The descriptor Tag_Extension_Base is used both as a Extension and a ArtificialWonder. Please consider a duplicate to help tooltips.
Amplitude.Mercury.Interop.DescriptorBreakdownEvaluation:SetSource(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
09:31:57:389None[DATA] The descriptor Effect_Extension_Base_Harbour is used both as a Extension and a ArtificialWonder. Please consider a duplicate to help tooltips.
Amplitude.Mercury.Interop.DescriptorBreakdownEvaluation:SetSource(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
09:31:57:389None[DATA] The descriptor Effect_Extension_BoroughExtension is used both as a Extension and a ArtificialWonder. Please consider a duplicate to help tooltips.
Amplitude.Mercury.Interop.DescriptorBreakdownEvaluation:SetSource(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
09:31:57:389None[DATA] The descriptor Tag_Extension_Religious is used both as a Extension and a ArtificialWonder. Please consider a duplicate to help tooltips.
Amplitude.Mercury.Interop.DescriptorBreakdownEvaluation:SetSource(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
09:31:57:389None[DATA] The descriptor Tag_Extension_Urban is used both as a ArtificialWonder and a Extension. Please consider a duplicate to help tooltips.
Amplitude.Mercury.Interop.DescriptorBreakdownEvaluation:SetSource(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
09:31:57:389None[DATA] The descriptor Tag_Extension_Base is used both as a ArtificialWonder and a Extension. Please consider a duplicate to help tooltips.
Amplitude.Mercury.Interop.DescriptorBreakdownEvaluation:SetSource(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
09:31:57:389None[DATA] The descriptor Effect_Extension_Base_Harbour is used both as a ArtificialWonder and a Extension. Please consider a duplicate to help tooltips.
Amplitude.Mercury.Interop.DescriptorBreakdownEvaluation:SetSource(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
09:31:57:389None[DATA] The descriptor Effect_Extension_BoroughExtension is used both as a ArtificialWonder and a Extension. Please consider a duplicate to help tooltips.
Amplitude.Mercury.Interop.DescriptorBreakdownEvaluation:SetSource(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
09:31:57:389None[DATA] The descriptor Effect_Extension_Base_PublicOrder is used both as a ArtificialWonder and a Extension. Please consider a duplicate to help tooltips.
Amplitude.Mercury.Interop.DescriptorBreakdownEvaluation:SetSource(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
09:31:57:389None[DATA] The descriptor Tag_Extension_Religious is used both as a ArtificialWonder and a Extension. Please consider a duplicate to help tooltips.
Amplitude.Mercury.Interop.DescriptorBreakdownEvaluation:SetSource(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
09:31:57:389None[DATA] The descriptor Effect_Extension_HolySite is used both as a ArtificialWonder and a Extension. Please consider a duplicate to help tooltips.
Amplitude.Mercury.Interop.DescriptorBreakdownEvaluation:SetSource(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
09:31:57:389None[DATA] The descriptor Effect_Extension_HolySite_Yield is used both as a ArtificialWonder and a Extension. Please consider a duplicate to help tooltips.
Amplitude.Mercury.Interop.DescriptorBreakdownEvaluation:SetSource(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
09:31:57:389None[DATA] The descriptor Effect_Extension_SynergyHolySite00 is used both as a ArtificialWonder and a Extension. Please consider a duplicate to help tooltips.
Amplitude.Mercury.Interop.DescriptorBreakdownEvaluation:SetSource(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
09:31:57:389None[DATA] The descriptor Effect_Unit_SpecialtyLevel1 is used both as a UnitSpecialty and a Unit. Please consider a duplicate to help tooltips.
Amplitude.Mercury.Interop.DescriptorBreakdownEvaluation:SetSource(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
09:31:57:389None[DATA] The descriptor Effect_Unit_HasRangedAttack is used both as a UnitClass and a Unit. Please consider a duplicate to help tooltips.
Amplitude.Mercury.Interop.DescriptorBreakdownEvaluation:SetSource(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
09:31:57:389None[DATA] The descriptor Effect_Unit_SpecialtyLevel2 is used both as a UnitSpecialty and a Unit. Please consider a duplicate to help tooltips.
Amplitude.Mercury.Interop.DescriptorBreakdownEvaluation:SetSource(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
09:31:57:389None[DATA] The descriptor Effect_Unit_SpecialtyLevel3 is used both as a UnitSpecialty and a Unit. Please consider a duplicate to help tooltips.
Amplitude.Mercury.Interop.DescriptorBreakdownEvaluation:SetSource(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
09:31:57:389None[DATA] The descriptor Effect_Unit_HasRangedAttack is used both as a Unit and a UnitClass. Please consider a duplicate to help tooltips.
Amplitude.Mercury.Interop.DescriptorBreakdownEvaluation:SetSource(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
09:31:57:389None[DATA] The descriptor Effect_Unit_SpecialtyLevel1 is used both as a Unit and a UnitClass. Please consider a duplicate to help tooltips.
Amplitude.Mercury.Interop.DescriptorBreakdownEvaluation:SetSource(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
09:31:57:389None[DATA] The descriptor GameEffect_BattleAction_TileMilitary is used both as a StatusCategory and a UnitClass. Please consider a duplicate to help tooltips.
Amplitude.Mercury.Interop.DescriptorBreakdownEvaluation:SetSource(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
09:31:57:389None[DATA] The descriptor Effect_UnitAbility_Artillery is used both as a UnitSpecialty and a UnitClass. Please consider a duplicate to help tooltips.
Amplitude.Mercury.Interop.DescriptorBreakdownEvaluation:SetSource(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
09:31:57:389None[DATA] The descriptor Effect_Unit_SpecialtyLevel1 is used both as a UnitClass and a UnitSpecialty. Please consider a duplicate to help tooltips.
Amplitude.Mercury.Interop.DescriptorBreakdownEvaluation:SetSource(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
09:31:57:389None[DATA] The descriptor Effect_UnitAbility_Artillery is used both as a UnitClass and a UnitSpecialty. Please consider a duplicate to help tooltips.
Amplitude.Mercury.Interop.DescriptorBreakdownEvaluation:SetSource(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
09:31:57:389None[DATA] The descriptor Effect_Unit_SpecialtyLevel2 is used both as a Unit and a UnitSpecialty. Please consider a duplicate to help tooltips.
Amplitude.Mercury.Interop.DescriptorBreakdownEvaluation:SetSource(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
09:31:57:389None[DATA] The descriptor Effect_Unit_SpecialtyLevel3 is used both as a Unit and a UnitSpecialty. Please consider a duplicate to help tooltips.
Amplitude.Mercury.Interop.DescriptorBreakdownEvaluation:SetSource(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
09:31:57:390None[DATA] The descriptor GameEffect_BattleAbility_HeadHunterAllies is used both as a StatusCategory and a BattleAbility. Please consider a duplicate to help tooltips.
Amplitude.Mercury.Interop.DescriptorBreakdownEvaluation:SetSource(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
09:31:57:390None[DATA] The descriptor Effect_Extension_Base_Military is used both as a Extension and a NarrativeEvent. Please consider a duplicate to help tooltips.
Amplitude.Mercury.Interop.DescriptorBreakdownEvaluation:SetSource(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
09:31:57:390None[DATA] The descriptor GameEffect_BattleAbility_HeadHunterAllies is used both as a BattleAbility and a StatusCategory. Please consider a duplicate to help tooltips.
Amplitude.Mercury.Interop.DescriptorBreakdownEvaluation:SetSource(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
09:31:57:390None[DATA] The descriptor GameEffect_BattleAction_TileMilitary is used both as a UnitClass and a StatusCategory. Please consider a duplicate to help tooltips.
Amplitude.Mercury.Interop.DescriptorBreakdownEvaluation:SetSource(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
09:31:57:681None[Sandbox] The sandbox thread has been started.
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
09:31:57:807NoneAssetProvider 'mercury.data.units.assetbundle' has been mounted.
Amplitude.Framework.Asset.AssetDatabase:Mount(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
09:31:57:808NoneAssetProvider 'scenario.assetbundle' has been mounted.
Amplitude.Framework.Asset.AssetDatabase:Mount(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
09:31:57:809NoneAssetProvider 'terrain.exploration.assetbundle' has been mounted.
Amplitude.Framework.Asset.AssetDatabase:Mount(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
09:31:57:810NoneAssetProvider 'terrain.mapsaves.assetbundle' has been mounted.
Amplitude.Framework.Asset.AssetDatabase:Mount(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
09:31:57:815NoneAssetProvider 'terrain.matchingheavy.assetbundle' has been mounted.
Amplitude.Framework.Asset.AssetDatabase:Mount(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
09:31:57:818NoneAssetProvider 'terrain.matchinglight.assetbundle' has been mounted.
Amplitude.Framework.Asset.AssetDatabase:Mount(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
09:31:57:850NoneBackground worker has returned.
Amplitude.Mercury.Game.Game+d__4:MoveNext()
09:31:57:850NoneGame of type 'Amplitude.Mercury.Game.Game' has been started.
Amplitude.Framework.Game.GameManager+d__16:MoveNext()
09:31:57:909NoneStart AI players...
Amplitude.Mercury.AI.AIController:StartAI()
09:31:57:910NoneNo AI configuration set in SandboxStartSettings or retrieved from save. Fallback to default settings, all mods on all AIs.
Amplitude.Mercury.AI.AIController:StartAIAsync()
09:31:57:997NoneMissing AI Gains on LegacyTrait (Value=LegacyTrait_Era1_Sumer)
Amplitude.Mercury.Interop.AI.DataSnapshot:ComputeFactionsGains()
09:31:57:997NoneMissing AI Gains on LegacyTrait (Value=LegacyTrait_Era2_HanChina)
Amplitude.Mercury.Interop.AI.DataSnapshot:ComputeFactionsGains()
09:31:57:997NoneMissing AI Gains on LegacyTrait (Value=LegacyTrait_Era3_RapaNui)
Amplitude.Mercury.Interop.AI.DataSnapshot:ComputeFactionsGains()
09:31:57:997NoneMissing AI Gains on LegacyTrait (Value=LegacyTrait_Era3_MongolEmpire)
Amplitude.Mercury.Interop.AI.DataSnapshot:ComputeFactionsGains()
09:31:58:448NoneAI players started. Check for a save to load...
Amplitude.Mercury.AI.AIController:StartAIAsync()
09:31:58:449NoneLoading AI save: auto-save 251.AI.bin
Amplitude.Mercury.AI.AIController:LoadAIPlayersIfNecessary()
09:31:58:499NoneAI players ready to run.
Amplitude.Mercury.AI.AIController:StartAIAsync()
09:31:59:379UI Steam[UI] Finished loading in-game windows windows in 3.0 seconds.
Amplitude.UI.Windows.UIWindowsManager_Base`2+d__13[[Amplitude.Mercury.UI.Windows.WindowsGroup, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.UI.Windows.WindowsSharedData, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:MoveNext() Amplitude.UI.Windows.UIWindowsManager_Base`2+ d__13[[Amplitude.Mercury.UI.Windows.WindowsGroup, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.UI.Windows.WindowsSharedData, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:MoveNext() Amplitude.Coroutine:Run() Amplitude.Coroutine+ d__33:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
09:32:00:482NoneAn instance of type Amplitude.Graphics.Fx.FxComponentTextureAtlasManager has generated a cycling LoadIFN. Check the stack.
Amplitude.Graphics.LoadableBehaviour:LoadIFN()
09:32:00:593NoneAn instance of type Amplitude.Graphics.Fx.FxComponentTextureAtlasManager has generated a cycling LoadIFN. Check the stack.
Amplitude.Graphics.LoadableBehaviour:LoadIFN()
09:32:00:618NoneIn Amplitude/EdgeOfTheWorldParticleRender Implementation from Amplitude/EdgeOfTheWorldParticleRender:SUPPORT_ATLASING, _ALBEDO_MAP, _ALPHAPREMULTIPLY_ON
Amplitude.Graphics.ShaderReplacementAsset:CreateInstance(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
09:32:00:886NoneAmplitude.Mercury.Presentation.PresentationEntityFactoryController is waiting for Amplitude.Mercury.Presentation.PresentationBattleController.
Amplitude.Mercury.Presentation.PresentationEntityFactoryController+d__33:MoveNext()
09:32:02:869NonePresentationLandmarks revolveDependencies True
Amplitude.Mercury.Presentation.PresentationLandmarkController:ResolveDependencies()
09:32:02:869NoneAmplitude.Mercury.Presentation.PresentationLandmarkController is waiting for Amplitude.Mercury.Terrain.WorldLabelRenderer
Amplitude.Mercury.Presentation.PresentationLandmarkController+d__12:MoveNext()
09:32:02:892NoneUnable to retrieve an action matching name: 'Presentation.Game.ShortcutArmyStealTrade'.
Amplitude.Framework.Input.ActionMapper:Amplitude.Framework.Input.IActionMappingService.Subscribe(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
09:32:02:897NoneAmplitude.Mercury.Presentation.PresentationTerritoryHighlightController is waiting for Amplitude.Mercury.Presentation.PresentationTerritoryLabels.
Amplitude.Mercury.Presentation.PresentationTerritoryHighlightController+d__4:MoveNext()
09:32:02:897NoneAmplitude.Mercury.Presentation.Presentation still waiting all presentation controller to start
Amplitude.Mercury.Presentation.Presentation+d__28:MoveNext()
09:32:02:897NoneAmplitude.Mercury.Presentation.PresentationCameraController is not yet started
Amplitude.Mercury.Presentation.Presentation+d__28:MoveNext()
09:32:02:897NoneAmplitude.Mercury.Presentation.PresentationEntityMeshController is not yet started
Amplitude.Mercury.Presentation.Presentation+d__28:MoveNext()
09:32:02:897NoneAmplitude.Mercury.Presentation.PresentationCursorController is not yet started
Amplitude.Mercury.Presentation.Presentation+d__28:MoveNext()
09:32:02:897NoneAmplitude.Mercury.Presentation.PresentationFimsController is not yet started
Amplitude.Mercury.Presentation.Presentation+d__28:MoveNext()
09:32:02:897NoneAmplitude.Mercury.Presentation.PresentationFrontiersController is not yet started
Amplitude.Mercury.Presentation.Presentation+d__28:MoveNext()
09:32:02:897NoneAmplitude.Mercury.Presentation.PresentationPathfindRenderingController is not yet started
Amplitude.Mercury.Presentation.Presentation+d__28:MoveNext()
09:32:02:897NoneAmplitude.Mercury.Presentation.PresentationEntityFactoryController is not yet started
Amplitude.Mercury.Presentation.Presentation+d__28:MoveNext()
09:32:02:897NoneAmplitude.Mercury.Presentation.PresentationBattleController is not yet started
Amplitude.Mercury.Presentation.Presentation+d__28:MoveNext()
09:32:02:897NoneAmplitude.Mercury.Presentation.PresentationAIController is not yet started
Amplitude.Mercury.Presentation.Presentation+d__28:MoveNext()
09:32:02:897NoneAmplitude.Mercury.Presentation.PresentationTradeRoadController is not yet started
Amplitude.Mercury.Presentation.Presentation+d__28:MoveNext()
09:32:02:897NoneAmplitude.Mercury.Presentation.PresentationStealthController is not yet started
Amplitude.Mercury.Presentation.Presentation+d__28:MoveNext()
09:32:02:897NoneAmplitude.Mercury.Presentation.PresentationLandmarkController is not yet started
Amplitude.Mercury.Presentation.Presentation+d__28:MoveNext()
09:32:02:897NoneAmplitude.Mercury.Presentation.PresentationTerritoryController is not yet started
Amplitude.Mercury.Presentation.Presentation+d__28:MoveNext()
09:32:02:897NoneAmplitude.Mercury.Presentation.PresentationTutorialController is not yet started
Amplitude.Mercury.Presentation.Presentation+d__28:MoveNext()
09:32:02:897NoneAmplitude.Mercury.Presentation.PresentationNarratorController is not yet started
Amplitude.Mercury.Presentation.Presentation+d__28:MoveNext()
09:32:02:897NoneAmplitude.Mercury.Presentation.PresentationTileFeedbackController is not yet started
Amplitude.Mercury.Presentation.Presentation+d__28:MoveNext()
09:32:02:897NoneAmplitude.Mercury.Presentation.PresentationTerritoryHighlightController is not yet started
Amplitude.Mercury.Presentation.Presentation+d__28:MoveNext()
09:32:03:024NoneIn Amplitude/ParticleSkinnedMeshRender Implementation from Amplitude/ParticleSkinnedMeshRender:_ALBEDO_MAP, _NORMAL_MAP, _USECOLORMASK_ON
Amplitude.Graphics.ShaderReplacementAsset:CreateInstance(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
09:32:04:082NoneComponent [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/PresentationCameraController/Camera [Amplitude.Mercury.Presentation.PresentationCameraMover is waiting dependencies for 2 iterations.
Amplitude.Graphics.LoadableBehaviour:WarnAboutTooLongWait(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
09:32:04:125NoneGround materials using full res textures
Amplitude.Mercury.Terrain.GroundMaterialCollection+RuntimeData:CreateOrUpdateTextureArrayFromAtlases(System.Reflection.RuntimeParameterInfo)
09:32:04:641NoneSculpting elements using full res albedo textures
Amplitude.Mercury.Terrain.Matching.SculptingBakedElementsLoader+d__65:MoveNext()
09:32:04:641NoneSculpting elements using full res ao textures
Amplitude.Mercury.Terrain.Matching.SculptingBakedElementsLoader+d__65:MoveNext()
09:32:04:641NoneSculpting elements using full res world space normal textures
Amplitude.Mercury.Terrain.Matching.SculptingBakedElementsLoader+d__65:MoveNext()
09:32:04:641NoneSculpting elements using full res transition mask textures
Amplitude.Mercury.Terrain.Matching.SculptingBakedElementsLoader+d__65:MoveNext()
09:32:04:641NoneSculpting elements using full res roughness textures
Amplitude.Mercury.Terrain.Matching.SculptingBakedElementsLoader+d__65:MoveNext()
09:32:04:641NoneSculpting elements using full res topography textures
Amplitude.Mercury.Terrain.Matching.SculptingBakedElementsLoader+d__65:MoveNext()
09:32:04:641NoneSculpting elements using full res border textures
Amplitude.Mercury.Terrain.Matching.SculptingBakedElementsLoader+d__65:MoveNext()
09:32:05:004NoneRivers using full res river bank textures
Amplitude.Mercury.Terrain.Matching.RiverBakedElementsLoader+d__44:MoveNext()
09:32:05:004NoneRivers using full res river normal textures
Amplitude.Mercury.Terrain.Matching.RiverBakedElementsLoader+d__44:MoveNext()
09:32:05:004NoneRivers using full res river water transitionMask textures
Amplitude.Mercury.Terrain.Matching.RiverBakedElementsLoader+d__44:MoveNext()
09:32:05:024NoneComponent [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/TerrainAndFx/Renderer [Amplitude.Mercury.Terrain.Matching.TerrainSectorProvider is waiting dependencies for 2 iterations.
Amplitude.Graphics.LoadableBehaviour:WarnAboutTooLongWait(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
09:32:05:024None Unable to resolve Amplitude.Mercury.Terrain.Matching.TerrainSectorProvider dependencies. sculptingBakedElementsLoader [False], groundMaterialBakedElementsLoader [Ok], riverBakedElementsLoader [NOK] constHexBufferProvider [Ok] groundMaterialsBufferProvider [Ok]cameraGraphicService [Ok]computeShaderSettings [Ok]renderPasses [Ok]
Amplitude.Mercury.Terrain.Matching.TerrainSectorProvider:ResolveDependencies()
09:32:05:026NoneComponent [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/TerrainAndFx/Renderer [Amplitude.Mercury.Terrain.TerrainPositionService is waiting dependencies for 2 iterations.
Amplitude.Graphics.LoadableBehaviour:WarnAboutTooLongWait(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
09:32:05:026NoneComponent [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/TerrainAndFx/Renderer [Amplitude.Mercury.Terrain.FogOfWarRenderer is waiting dependencies for 2 iterations.
Amplitude.Graphics.LoadableBehaviour:WarnAboutTooLongWait(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
09:32:05:039NoneComponent [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/TerrainAndFx/Renderer [Amplitude.Mercury.Terrain.ProceduralTerrainRenderer is waiting dependencies for 2 iterations.
Amplitude.Graphics.LoadableBehaviour:WarnAboutTooLongWait(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
09:32:05:052None Unable to resolve Amplitude.Mercury.Terrain.Matching.TerrainSectorProvider dependencies. sculptingBakedElementsLoader [False], groundMaterialBakedElementsLoader [Ok], riverBakedElementsLoader [NOK] constHexBufferProvider [Ok] groundMaterialsBufferProvider [Ok]cameraGraphicService [Ok]computeShaderSettings [Ok]renderPasses [Ok]
Amplitude.Mercury.Terrain.Matching.TerrainSectorProvider:ResolveDependencies()
09:32:05:052None Unable to resolve landmarkResolved [{14}] dependencies. cameraGraphicService [Amplitude.Mercury.Terrain.ProceduralTerrainRenderer], constHexBufferProvider [True], fogOfWarRenderer [Ok] sculptingBakedElementsLoader [NOK] groundMaterialBakedElementsLoader [Ok]riverBakedElementsLoader [Ok]debug [Ok]terrainDebuggingService [Ok]hexagonalGrid [Ok]fxComponentRenderFeature [Ok]terrainSectorProvider [Ok]gpuDiagnostics [NOK]technicalSettings [Ok]visualSettings [Ok]
Amplitude.Mercury.Terrain.ProceduralTerrainRenderer:ResolveDependencies()
09:32:05:052NoneComponent [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/TerrainAndFx/EdgeOfTheWorldRenderer [Amplitude.Mercury.Terrain.EdgeOfTheWorldRenderer is waiting dependencies for 2 iterations.
Amplitude.Graphics.LoadableBehaviour:WarnAboutTooLongWait(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
09:32:05:052NoneComponent [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/LevelBuild/FxTerrainCompanion [Amplitude.Mercury.Terrain.Fx.FxComponentTerrain is waiting dependencies for 2 iterations.
Amplitude.Graphics.LoadableBehaviour:WarnAboutTooLongWait(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
09:32:05:052NoneComponent [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/LevelBuild/FxTerrainCompanion [Amplitude.Mercury.Terrain.WorldLife.WorldLifeManager is waiting dependencies for 2 iterations.
Amplitude.Graphics.LoadableBehaviour:WarnAboutTooLongWait(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
09:32:05:060NoneComponent [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/LevelBuild/FxTerrainCompanion [Amplitude.Mercury.Terrain.Fx.FxComponentLevelBuildParticleAdder is waiting dependencies for 2 iterations.
Amplitude.Graphics.LoadableBehaviour:WarnAboutTooLongWait(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
09:32:05:064None Unable to resolve Amplitude.Mercury.Terrain.Fx.FxComponentLevelBuildParticleAdder dependencies. globalSettingsOk [True], fxComponentEvolveOk [Ok], fxComponentLevelBuildContentOk [Ok] worldMapProviderOk [Ok] worldMapVisibilityProviderOk [Ok]worldMapVisibilityProviderOk [Ok]namesOk [Ok]proceduralTerrainRendererOk [NOK]groundMaterialBufferProviderOk [NOK]cameraGraphicServiceOk [Ok]matchingLayersOk [NOK]territoryDataProviderOk [Ok]baseOk [Ok]
Amplitude.Mercury.Terrain.Fx.FxComponentLevelBuildParticleAdder:ResolveDependencies()
09:32:05:064NoneComponent [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/LevelBuild/FxTerrainCompanion [Amplitude.Mercury.Terrain.TerrainElevationResolver is waiting dependencies for 2 iterations.
Amplitude.Graphics.LoadableBehaviour:WarnAboutTooLongWait(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
09:32:05:064None Unable to resolve Amplitude.Mercury.Terrain.TerrainElevationResolver dependencies, sculptingBakedElementsLoaderResolved NOK, groundMaterialBakedElementsLoaderResolved NOK, riverBakedElementsLoaderResolved NOK, fogOfWarRendererResolved NOK, proceduralTerrainRendererOk NOK, cameraGraphicServiceOk Ok, resolveElevationShaderOk Ok, terrainPickingServiceOk Ok, fixAnchorElevationOk Ok, gpuDiagnosticsResolved Ok, baseResolveDependencies Ok
Amplitude.Mercury.Terrain.TerrainElevationResolver:ResolveDependencies()
09:32:05:064NoneComponent [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/LevelBuild/WorldLabelRenderer [Amplitude.Mercury.Terrain.WorldLabelRenderer is waiting dependencies for 2 iterations.
Amplitude.Graphics.LoadableBehaviour:WarnAboutTooLongWait(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
09:32:05:064NoneComponent [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/LevelBuild/LandmarkRenderer [Amplitude.Mercury.Terrain.LandmarksRenderer is waiting dependencies for 2 iterations.
Amplitude.Graphics.LoadableBehaviour:WarnAboutTooLongWait(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
09:32:05:064NoneComponent [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/LevelBuild/WorldSpaceLineRenderer [Amplitude.Mercury.Terrain.WorldSpaceLineRenderer is waiting dependencies for 2 iterations.
Amplitude.Graphics.LoadableBehaviour:WarnAboutTooLongWait(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
09:32:05:064NoneComponent [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/PresentationFimsController/Renderer [Amplitude.Mercury.Terrain.Fx.FxComponentFIMS is waiting dependencies for 2 iterations.
Amplitude.Graphics.LoadableBehaviour:WarnAboutTooLongWait(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
09:32:05:064NoneComponent [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/PresentationFrontiersController/FrontiersRenderer [Amplitude.Mercury.Terrain.FrontiersRenderer is waiting dependencies for 2 iterations.
Amplitude.Graphics.LoadableBehaviour:WarnAboutTooLongWait(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
09:32:05:064NoneComponent [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/PresentationCharacterSet [Amplitude.Mercury.Presentation.CharacterRenderFeatures is waiting dependencies for 2 iterations.
Amplitude.Graphics.LoadableBehaviour:WarnAboutTooLongWait(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
09:32:05:067NoneComponent [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/PresentationProjectileManager [Amplitude.Mercury.Presentation.PresentationProjectileManager is waiting dependencies for 2 iterations.
Amplitude.Graphics.LoadableBehaviour:WarnAboutTooLongWait(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
09:32:05:067NoneComponent [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/PresentationTerritoryLabels [Amplitude.Mercury.Presentation.PresentationTerritoryLabels is waiting dependencies for 2 iterations.
Amplitude.Graphics.LoadableBehaviour:WarnAboutTooLongWait(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
09:32:05:087NoneAmplitude.Mercury.Presentation.PresentationEntityFactoryController is waiting for Amplitude.Mercury.Presentation.PresentationBattleController.
Amplitude.Mercury.Presentation.PresentationEntityFactoryController+d__33:MoveNext()
09:32:05:087NoneAmplitude.Mercury.Presentation.PresentationLandmarkController is waiting for Amplitude.Mercury.Terrain.WorldLabelRenderer
Amplitude.Mercury.Presentation.PresentationLandmarkController+d__12:MoveNext()
09:32:05:097NoneAmplitude.Mercury.Presentation.PresentationTerritoryHighlightController is waiting for Amplitude.Mercury.Presentation.PresentationTerritoryLabels.
Amplitude.Mercury.Presentation.PresentationTerritoryHighlightController+d__4:MoveNext()
09:32:05:097NoneAmplitude.Mercury.Presentation.Presentation still waiting all presentation controller to start
Amplitude.Mercury.Presentation.Presentation+d__28:MoveNext()
09:32:05:097NoneAmplitude.Mercury.Presentation.PresentationEntityMeshController is not yet started
Amplitude.Mercury.Presentation.Presentation+d__28:MoveNext()
09:32:05:097NoneAmplitude.Mercury.Presentation.PresentationFimsController is not yet started
Amplitude.Mercury.Presentation.Presentation+d__28:MoveNext()
09:32:05:097NoneAmplitude.Mercury.Presentation.PresentationFrontiersController is not yet started
Amplitude.Mercury.Presentation.Presentation+d__28:MoveNext()
09:32:05:097NoneAmplitude.Mercury.Presentation.PresentationPathfindRenderingController is not yet started
Amplitude.Mercury.Presentation.Presentation+d__28:MoveNext()
09:32:05:097NoneAmplitude.Mercury.Presentation.PresentationEntityFactoryController is not yet started
Amplitude.Mercury.Presentation.Presentation+d__28:MoveNext()
09:32:05:097NoneAmplitude.Mercury.Presentation.PresentationBattleController is not yet started
Amplitude.Mercury.Presentation.Presentation+d__28:MoveNext()
09:32:05:097NoneAmplitude.Mercury.Presentation.PresentationAIController is not yet started
Amplitude.Mercury.Presentation.Presentation+d__28:MoveNext()
09:32:05:097NoneAmplitude.Mercury.Presentation.PresentationTradeRoadController is not yet started
Amplitude.Mercury.Presentation.Presentation+d__28:MoveNext()
09:32:05:097NoneAmplitude.Mercury.Presentation.PresentationStealthController is not yet started
Amplitude.Mercury.Presentation.Presentation+d__28:MoveNext()
09:32:05:097NoneAmplitude.Mercury.Presentation.PresentationLandmarkController is not yet started
Amplitude.Mercury.Presentation.Presentation+d__28:MoveNext()
09:32:05:097NoneAmplitude.Mercury.Presentation.PresentationTerritoryController is not yet started
Amplitude.Mercury.Presentation.Presentation+d__28:MoveNext()
09:32:05:097NoneAmplitude.Mercury.Presentation.PresentationTerritoryHighlightController is not yet started
Amplitude.Mercury.Presentation.Presentation+d__28:MoveNext()
09:32:05:620NoneAmplitude.Mercury.Presentation.PresentationEntityFactoryController is waiting for Amplitude.Mercury.Presentation.PresentationBattleController.
Amplitude.Mercury.Presentation.PresentationEntityFactoryController+d__33:MoveNext()
09:32:05:621NoneAmplitude.Mercury.Presentation.PresentationLandmarkController is waiting for Amplitude.Mercury.Terrain.WorldLabelRenderer
Amplitude.Mercury.Presentation.PresentationLandmarkController+d__12:MoveNext()
09:32:05:621NoneAmplitude.Mercury.Presentation.PresentationTerritoryHighlightController is waiting for Amplitude.Mercury.Presentation.PresentationTerritoryLabels.
Amplitude.Mercury.Presentation.PresentationTerritoryHighlightController+d__4:MoveNext()
09:32:06:305NoneAmplitude.Mercury.Presentation.PresentationLandmarkController is waiting for Amplitude.Mercury.Terrain.WorldLabelRenderer
Amplitude.Mercury.Presentation.PresentationLandmarkController+d__12:MoveNext()
09:32:06:305NoneAmplitude.Mercury.Presentation.PresentationTerritoryHighlightController is waiting for Amplitude.Mercury.Presentation.PresentationTerritoryLabels.
Amplitude.Mercury.Presentation.PresentationTerritoryHighlightController+d__4:MoveNext()
09:32:06:746NoneAmplitude.Mercury.Presentation.PresentationLandmarkController is waiting for Amplitude.Mercury.Terrain.WorldLabelRenderer
Amplitude.Mercury.Presentation.PresentationLandmarkController+d__12:MoveNext()
09:32:06:746NoneAmplitude.Mercury.Presentation.PresentationTerritoryHighlightController is waiting for Amplitude.Mercury.Presentation.PresentationTerritoryLabels.
Amplitude.Mercury.Presentation.PresentationTerritoryHighlightController+d__4:MoveNext()
09:32:07:162NoneAmplitude.Mercury.Presentation.PresentationEntityFactoryController is waiting for Amplitude.Mercury.Presentation.PresentationEntityMeshController.
Amplitude.Mercury.Presentation.PresentationEntityFactoryController+d__33:MoveNext()
09:32:07:162NoneAmplitude.Mercury.Presentation.PresentationLandmarkController is waiting for Amplitude.Mercury.Terrain.WorldLabelRenderer
Amplitude.Mercury.Presentation.PresentationLandmarkController+d__12:MoveNext()
09:32:07:162NoneAmplitude.Mercury.Presentation.PresentationTerritoryHighlightController is waiting for Amplitude.Mercury.Presentation.PresentationTerritoryLabels.
Amplitude.Mercury.Presentation.PresentationTerritoryHighlightController+d__4:MoveNext()
09:32:07:162NoneAmplitude.Mercury.Presentation.Presentation still waiting all presentation controller to start
Amplitude.Mercury.Presentation.Presentation+d__28:MoveNext()
09:32:07:162NoneAmplitude.Mercury.Presentation.PresentationEntityMeshController is not yet started
Amplitude.Mercury.Presentation.Presentation+d__28:MoveNext()
09:32:07:162NoneAmplitude.Mercury.Presentation.PresentationFimsController is not yet started
Amplitude.Mercury.Presentation.Presentation+d__28:MoveNext()
09:32:07:162NoneAmplitude.Mercury.Presentation.PresentationFrontiersController is not yet started
Amplitude.Mercury.Presentation.Presentation+d__28:MoveNext()
09:32:07:162NoneAmplitude.Mercury.Presentation.PresentationPathfindRenderingController is not yet started
Amplitude.Mercury.Presentation.Presentation+d__28:MoveNext()
09:32:07:162NoneAmplitude.Mercury.Presentation.PresentationEntityFactoryController is not yet started
Amplitude.Mercury.Presentation.Presentation+d__28:MoveNext()
09:32:07:162NoneAmplitude.Mercury.Presentation.PresentationTradeRoadController is not yet started
Amplitude.Mercury.Presentation.Presentation+d__28:MoveNext()
09:32:07:162NoneAmplitude.Mercury.Presentation.PresentationStealthController is not yet started
Amplitude.Mercury.Presentation.Presentation+d__28:MoveNext()
09:32:07:162NoneAmplitude.Mercury.Presentation.PresentationLandmarkController is not yet started
Amplitude.Mercury.Presentation.Presentation+d__28:MoveNext()
09:32:07:162NoneAmplitude.Mercury.Presentation.PresentationTerritoryController is not yet started
Amplitude.Mercury.Presentation.Presentation+d__28:MoveNext()
09:32:07:162NoneAmplitude.Mercury.Presentation.PresentationTerritoryHighlightController is not yet started
Amplitude.Mercury.Presentation.Presentation+d__28:MoveNext()
09:32:07:596NoneAmplitude.Mercury.Presentation.PresentationEntityFactoryController is waiting for Amplitude.Mercury.Presentation.PresentationEntityMeshController.
Amplitude.Mercury.Presentation.PresentationEntityFactoryController+d__33:MoveNext()
09:32:07:596NoneAmplitude.Mercury.Presentation.PresentationLandmarkController is waiting for Amplitude.Mercury.Terrain.WorldLabelRenderer
Amplitude.Mercury.Presentation.PresentationLandmarkController+d__12:MoveNext()
09:32:07:596NoneAmplitude.Mercury.Presentation.PresentationTerritoryHighlightController is waiting for Amplitude.Mercury.Presentation.PresentationTerritoryLabels.
Amplitude.Mercury.Presentation.PresentationTerritoryHighlightController+d__4:MoveNext()
09:32:08:016NoneAmplitude.Mercury.Presentation.PresentationEntityFactoryController is waiting for Amplitude.Mercury.Presentation.PresentationEntityMeshController.
Amplitude.Mercury.Presentation.PresentationEntityFactoryController+d__33:MoveNext()
09:32:08:016NoneAmplitude.Mercury.Presentation.PresentationLandmarkController is waiting for Amplitude.Mercury.Terrain.WorldLabelRenderer
Amplitude.Mercury.Presentation.PresentationLandmarkController+d__12:MoveNext()
09:32:08:016NoneAmplitude.Mercury.Presentation.PresentationTerritoryHighlightController is waiting for Amplitude.Mercury.Presentation.PresentationTerritoryLabels.
Amplitude.Mercury.Presentation.PresentationTerritoryHighlightController+d__4:MoveNext()
09:32:08:518NoneAmplitude.Mercury.Presentation.PresentationEntityFactoryController is waiting for Amplitude.Mercury.Presentation.PresentationEntityMeshController.
Amplitude.Mercury.Presentation.PresentationEntityFactoryController+d__33:MoveNext()
09:32:08:518NoneAmplitude.Mercury.Presentation.PresentationLandmarkController is waiting for Amplitude.Mercury.Terrain.WorldLabelRenderer
Amplitude.Mercury.Presentation.PresentationLandmarkController+d__12:MoveNext()
09:32:08:518NoneAmplitude.Mercury.Presentation.PresentationTerritoryHighlightController is waiting for Amplitude.Mercury.Presentation.PresentationTerritoryLabels.
Amplitude.Mercury.Presentation.PresentationTerritoryHighlightController+d__4:MoveNext()
09:32:09:021NoneUnable to resolve Amplitude.Mercury.Presentation.PresentationFimsController dependencies or load fimsRenderer for 10 frames
Amplitude.Mercury.Presentation.PresentationFimsController+d__35:MoveNext()
09:32:09:021NoneAmplitude.Mercury.Presentation.PresentationEntityFactoryController is waiting for Amplitude.Mercury.Presentation.PresentationEntityMeshController.
Amplitude.Mercury.Presentation.PresentationEntityFactoryController+d__33:MoveNext()
09:32:09:021NoneAmplitude.Mercury.Presentation.PresentationLandmarkController is waiting for Amplitude.Mercury.Terrain.WorldLabelRenderer
Amplitude.Mercury.Presentation.PresentationLandmarkController+d__12:MoveNext()
09:32:09:021NoneAmplitude.Mercury.Presentation.PresentationTerritoryHighlightController is waiting for Amplitude.Mercury.Presentation.PresentationTerritoryLabels.
Amplitude.Mercury.Presentation.PresentationTerritoryHighlightController+d__4:MoveNext()
09:32:09:371NoneAmplitude.Mercury.Presentation.PresentationEntityFactoryController is waiting for Amplitude.Mercury.Presentation.PresentationEntityMeshController.
Amplitude.Mercury.Presentation.PresentationEntityFactoryController+d__33:MoveNext()
09:32:09:381NoneAmplitude.Mercury.Presentation.PresentationTerritoryHighlightController is waiting for Amplitude.Mercury.Presentation.PresentationTerritoryLabels.
Amplitude.Mercury.Presentation.PresentationTerritoryHighlightController+d__4:MoveNext()
09:32:09:381NoneAmplitude.Mercury.Presentation.Presentation still waiting all presentation controller to start
Amplitude.Mercury.Presentation.Presentation+d__28:MoveNext()
09:32:09:381NoneAmplitude.Mercury.Presentation.PresentationEntityMeshController is not yet started
Amplitude.Mercury.Presentation.Presentation+d__28:MoveNext()
09:32:09:381NoneAmplitude.Mercury.Presentation.PresentationFimsController is not yet started
Amplitude.Mercury.Presentation.Presentation+d__28:MoveNext()
09:32:09:381NoneAmplitude.Mercury.Presentation.PresentationEntityFactoryController is not yet started
Amplitude.Mercury.Presentation.Presentation+d__28:MoveNext()
09:32:09:381NoneAmplitude.Mercury.Presentation.PresentationTerritoryHighlightController is not yet started
Amplitude.Mercury.Presentation.Presentation+d__28:MoveNext()
09:32:09:850NoneIn Amplitude/Standard PBR Particle With FOW Implementation from Amplitude/Standard PBR Particle With FOW:_ALBEDO_MAP, _AMBIANT_OCCLUSION_MAP, _NORMAL_MAP
Amplitude.Graphics.ShaderReplacementAsset:CreateInstance(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
09:32:09:890NoneIn Amplitude/LevelBuildFeedbackParticleRender Implementation from Amplitude/LevelBuildFeedbackParticleRender:SUPPORT_ATLASING, _ALPHAPREMULTIPLY_ON
Amplitude.Graphics.ShaderReplacementAsset:CreateInstance(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
09:32:09:893NoneIn Amplitude/Standard PBR Particle Implementation from Amplitude/Standard PBR Particle:_ALPHAPREMULTIPLY_ON, _ALBEDO_MAP
Amplitude.Graphics.ShaderReplacementAsset:CreateInstance(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
09:32:10:386NoneAsset 'Assets/Data/Environment/LevelBuildElements/Buildings/DLC_02/Era6_CultureModernGreen/BUI_Lvl_Build_Compo/LvlBuild_BUI_Era6_ModernGreen_CitySet_01_building_01.asset' from asset provider 'levelbuildelements.light.assetbundle' already exists. It was previously added by asset provider 'levelbuildelements.heavy.assetbundle'; keeping the old entry.
Amplitude.Framework.Asset.AssetDatabase+AssetProviderTable:TryGetAssetDescriptor(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
09:32:10:388NoneAsset 'Assets/Data/Environment/LevelBuildElements/Buildings/DLC_02/Era6_CultureModernGreen/BUI_Lvl_Build_Compo/LvlBuild_BUI_Era6_ModernGreen_CitySet_01_building_11.asset' from asset provider 'levelbuildelements.light.assetbundle' already exists. It was previously added by asset provider 'levelbuildelements.heavy.assetbundle'; keeping the old entry.
Amplitude.Framework.Asset.AssetDatabase+AssetProviderTable:TryGetAssetDescriptor(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
09:32:10:822NoneAsset 'Assets/Data/Environment/LevelBuildElements/Buildings/DLC_02/Era6_CultureModernGreen/BUI_Lvl_Build_Compo/LvlBuild_BUI_Era6_ModernGreen_CitySet_01_building_04.asset' from asset provider 'levelbuildelements.light.assetbundle' already exists. It was previously added by asset provider 'levelbuildelements.heavy.assetbundle'; keeping the old entry.
Amplitude.Framework.Asset.AssetDatabase+AssetProviderTable:TryGetAssetDescriptor(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
09:32:10:953NoneAsset 'Assets/Data/Environment/LevelBuildElements/Buildings/DLC_02/Era6_CultureModernGreen/BUI_Lvl_Build_Compo/LvlBuild_BUI_Era6_ModernGreen_CitySet_01_building_10.asset' from asset provider 'levelbuildelements.light.assetbundle' already exists. It was previously added by asset provider 'levelbuildelements.heavy.assetbundle'; keeping the old entry.
Amplitude.Framework.Asset.AssetDatabase+AssetProviderTable:TryGetAssetDescriptor(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
09:32:10:955NoneAsset 'Assets/Data/Environment/LevelBuildElements/Buildings/DLC_02/Era6_CultureModernGreen/BUI_Lvl_Build_Compo/LvlBuild_BUI_Era6_ModernGreen_CitySet_01_building_05.asset' from asset provider 'levelbuildelements.light.assetbundle' already exists. It was previously added by asset provider 'levelbuildelements.heavy.assetbundle'; keeping the old entry.
Amplitude.Framework.Asset.AssetDatabase+AssetProviderTable:TryGetAssetDescriptor(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
09:32:10:956NoneAsset 'Assets/Data/Environment/LevelBuildElements/Buildings/DLC_02/Era6_CultureModernGreen/BUI_Lvl_Build_Compo/LvlBuild_BUI_Era6_ModernGreen_CitySet_01_building_08.asset' from asset provider 'levelbuildelements.light.assetbundle' already exists. It was previously added by asset provider 'levelbuildelements.heavy.assetbundle'; keeping the old entry.
Amplitude.Framework.Asset.AssetDatabase+AssetProviderTable:TryGetAssetDescriptor(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
09:32:10:985NoneIn Amplitude/Standard PBR Decal Implementation from Amplitude/Standard PBR Decal:_ALBEDO_MAP
Amplitude.Graphics.ShaderReplacementAsset:CreateInstance(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
09:32:11:129NoneAsset 'Assets/Data/Environment/LevelBuildElements/Buildings/DLC_02/Era6_CultureModernGreen/BUI_Lvl_Build_Compo/LvlBuild_BUI_Era6_ModernGreen_CitySet_01_money_skyscrapper_05.asset' from asset provider 'levelbuildelements.light.assetbundle' already exists. It was previously added by asset provider 'levelbuildelements.heavy.assetbundle'; keeping the old entry.
Amplitude.Framework.Asset.AssetDatabase+AssetProviderTable:TryGetAssetDescriptor(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
09:32:11:439NoneAsset 'Assets/Data/Environment/LevelBuildElements/Buildings/DLC_02/Era6_CultureModernGreen/BUI_Lvl_Build_Compo/LvlBuild_BUI_Era6_ModernGreen_CitySet_01_building_09.asset' from asset provider 'levelbuildelements.light.assetbundle' already exists. It was previously added by asset provider 'levelbuildelements.heavy.assetbundle'; keeping the old entry.
Amplitude.Framework.Asset.AssetDatabase+AssetProviderTable:TryGetAssetDescriptor(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
09:32:12:844NoneAsset 'Assets/Data/Environment/LevelBuildElements/Buildings/DLC_02/Era6_CultureModernGreen/BUI_Lvl_Build_Compo/LvlBuild_BUI_Era6_ModernGreen_CitySet_01_building_02.asset' from asset provider 'levelbuildelements.light.assetbundle' already exists. It was previously added by asset provider 'levelbuildelements.heavy.assetbundle'; keeping the old entry.
Amplitude.Framework.Asset.AssetDatabase+AssetProviderTable:TryGetAssetDescriptor(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
09:32:13:245NoneIn Amplitude/ParticleRenderFeedback Implementation from Amplitude/ParticleRenderFeedback:SUPPORT_ATLASING, _ALBEDO_MAP, _ALPHAPREMULTIPLY_ON
Amplitude.Graphics.ShaderReplacementAsset:CreateInstance(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
09:32:13:590NoneAsset 'Assets/Data/Environment/LevelBuildElements/Buildings/DLC_02/Era6_CultureModernGreen/BUI_Lvl_Build_Compo/LvlBuild_BUI_Era6_ModernGreen_CitySet_01_science_01.asset' from asset provider 'levelbuildelements.light.assetbundle' already exists. It was previously added by asset provider 'levelbuildelements.heavy.assetbundle'; keeping the old entry.
Amplitude.Framework.Asset.AssetDatabase+AssetProviderTable:TryGetAssetDescriptor(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
09:32:13:597NoneAsset 'Assets/Data/Environment/LevelBuildElements/Buildings/DLC_02/Era6_CultureModernGreen/BUI_Lvl_Build_Compo/LvlBuild_BUI_Era6_ModernGreen_CitySet_01_science_02.asset' from asset provider 'levelbuildelements.light.assetbundle' already exists. It was previously added by asset provider 'levelbuildelements.heavy.assetbundle'; keeping the old entry.
Amplitude.Framework.Asset.AssetDatabase+AssetProviderTable:TryGetAssetDescriptor(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
09:32:14:078NoneAmplitude.Mercury.Presentation.PresentationEntityFactoryController is waiting for Amplitude.Mercury.Presentation.PresentationEntityMeshController.
Amplitude.Mercury.Presentation.PresentationEntityFactoryController+d__33:MoveNext()
09:32:14:079NoneAmplitude.Mercury.Presentation.Presentation still waiting all presentation controller to start
Amplitude.Mercury.Presentation.Presentation+d__28:MoveNext()
09:32:14:079NoneAmplitude.Mercury.Presentation.PresentationEntityMeshController is not yet started
Amplitude.Mercury.Presentation.Presentation+d__28:MoveNext()
09:32:14:079NoneAmplitude.Mercury.Presentation.PresentationFimsController is not yet started
Amplitude.Mercury.Presentation.Presentation+d__28:MoveNext()
09:32:14:079NoneAmplitude.Mercury.Presentation.PresentationEntityFactoryController is not yet started
Amplitude.Mercury.Presentation.Presentation+d__28:MoveNext()
09:32:14:134NoneExtracting MeshContent VFX_Ring_003
Amplitude.Graphics.Fx.FxComponentMeshContentManager+ContentLayer:GetFxMeshStructIndex(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
09:32:14:135NoneExtracting MeshContent PlaneAxis_YX
Amplitude.Graphics.Fx.FxComponentMeshContentManager+ContentLayer:GetFxMeshStructIndex(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
09:32:14:135NoneExtracting MeshContent VFX_HexagonExtrude000
Amplitude.Graphics.Fx.FxComponentMeshContentManager+ContentLayer:GetFxMeshStructIndex(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
09:32:14:266NoneRelease ComputeBuffer
Amplitude.Graphics.Text.GlyphDistanceFieldRenderer:ReserveComputeBuffer(System.Reflection.RuntimeParameterInfo)
09:32:14:735NoneElement of criteria NoPublicOrder in IconFims datatable is missing.
Amplitude.Mercury.Terrain.Fx.FxComponentFIMS:FillFIMSIEvolverMaterialInfo()
09:32:14:735NoneElement of criteria NoInfluence in IconFims datatable is missing.
Amplitude.Mercury.Terrain.Fx.FxComponentFIMS:FillFIMSIEvolverMaterialInfo()
09:32:14:735NoneElement of criteria NoFaith in IconFims datatable is missing.
Amplitude.Mercury.Terrain.Fx.FxComponentFIMS:FillFIMSIEvolverMaterialInfo()
09:32:14:856NoneAmplitude.Mercury.Presentation.PresentationEntityFactoryController is waiting for Amplitude.Mercury.Presentation.PresentationEntityMeshController.
Amplitude.Mercury.Presentation.PresentationEntityFactoryController+d__33:MoveNext()
09:32:15:451NoneAmplitude.Mercury.Presentation.PresentationEntityFactoryController is waiting for Amplitude.Mercury.Presentation.PresentationEntityMeshController.
Amplitude.Mercury.Presentation.PresentationEntityFactoryController+d__33:MoveNext()
09:32:15:604NoneAmplitude.Mercury.Presentation.PresentationEntityFactoryController is waiting for Amplitude.Mercury.Presentation.PresentationEntityMeshController.
Amplitude.Mercury.Presentation.PresentationEntityFactoryController+d__33:MoveNext()
09:32:15:765NoneAmplitude.Mercury.Presentation.PresentationEntityFactoryController is waiting for Amplitude.Mercury.Presentation.PresentationEntityMeshController.
Amplitude.Mercury.Presentation.PresentationEntityFactoryController+d__33:MoveNext()
09:32:15:789NoneExtracting MeshContent VFX_Hexagon_000
Amplitude.Graphics.Fx.FxComponentMeshContentManager+ContentLayer:GetFxMeshStructIndex(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
09:32:15:789NoneExtracting MeshContent VFX_Circle001
Amplitude.Graphics.Fx.FxComponentMeshContentManager+ContentLayer:GetFxMeshStructIndex(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
09:32:15:939NoneAmplitude.Mercury.Presentation.PresentationEntityFactoryController is waiting for Amplitude.Mercury.Presentation.PresentationEntityMeshController.
Amplitude.Mercury.Presentation.PresentationEntityFactoryController+d__33:MoveNext()
09:32:16:088NoneAmplitude.Mercury.Presentation.PresentationEntityFactoryController is waiting for Amplitude.Mercury.Presentation.PresentationEntityMeshController.
Amplitude.Mercury.Presentation.PresentationEntityFactoryController+d__33:MoveNext()
09:32:16:089NoneAmplitude.Mercury.Presentation.Presentation still waiting all presentation controller to start
Amplitude.Mercury.Presentation.Presentation+d__28:MoveNext()
09:32:16:089NoneAmplitude.Mercury.Presentation.PresentationEntityMeshController is not yet started
Amplitude.Mercury.Presentation.Presentation+d__28:MoveNext()
09:32:16:089NoneAmplitude.Mercury.Presentation.PresentationEntityFactoryController is not yet started
Amplitude.Mercury.Presentation.Presentation+d__28:MoveNext()
09:32:16:237NoneAmplitude.Mercury.Presentation.PresentationEntityFactoryController is waiting for Amplitude.Mercury.Presentation.PresentationEntityMeshController.
Amplitude.Mercury.Presentation.PresentationEntityFactoryController+d__33:MoveNext()
09:32:16:386NoneAmplitude.Mercury.Presentation.PresentationEntityFactoryController is waiting for Amplitude.Mercury.Presentation.PresentationEntityMeshController.
Amplitude.Mercury.Presentation.PresentationEntityFactoryController+d__33:MoveNext()
09:32:16:534NoneAmplitude.Mercury.Presentation.PresentationEntityFactoryController is waiting for Amplitude.Mercury.Presentation.PresentationEntityMeshController.
Amplitude.Mercury.Presentation.PresentationEntityFactoryController+d__33:MoveNext()
09:32:16:683NoneAmplitude.Mercury.Presentation.PresentationEntityFactoryController is waiting for Amplitude.Mercury.Presentation.PresentationEntityMeshController.
Amplitude.Mercury.Presentation.PresentationEntityFactoryController+d__33:MoveNext()
09:32:16:831NoneAmplitude.Mercury.Presentation.PresentationEntityFactoryController is waiting for Amplitude.Mercury.Presentation.PresentationEntityMeshController.
Amplitude.Mercury.Presentation.PresentationEntityFactoryController+d__33:MoveNext()
09:32:16:982NoneAmplitude.Mercury.Presentation.PresentationEntityFactoryController is waiting for Amplitude.Mercury.Presentation.PresentationEntityMeshController.
Amplitude.Mercury.Presentation.PresentationEntityFactoryController+d__33:MoveNext()
09:32:17:152NoneAmplitude.Mercury.Presentation.PresentationEntityFactoryController is waiting for Amplitude.Mercury.Presentation.PresentationEntityMeshController.
Amplitude.Mercury.Presentation.PresentationEntityFactoryController+d__33:MoveNext()
09:32:17:303NoneAmplitude.Mercury.Presentation.PresentationEntityFactoryController is waiting for Amplitude.Mercury.Presentation.PresentationEntityMeshController.
Amplitude.Mercury.Presentation.PresentationEntityFactoryController+d__33:MoveNext()
09:32:17:327NoneExtracting MeshContent VFX_M_WonderLakeNatron_Shape
Amplitude.Graphics.Fx.FxComponentMeshContentManager+ContentLayer:GetFxMeshStructIndex(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
09:32:17:327NoneExtracting MeshContent VFX_M_WonderVictoriaTop_Shape
Amplitude.Graphics.Fx.FxComponentMeshContentManager+ContentLayer:GetFxMeshStructIndex(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
09:32:17:328NoneExtracting MeshContent VFX_Ring_000
Amplitude.Graphics.Fx.FxComponentMeshContentManager+ContentLayer:GetFxMeshStructIndex(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
09:32:17:359NoneIn Amplitude/ParticleMaskedDecal Implementation from Amplitude/ParticleMaskedDecal:SUPPORT_ATLASING, _ALBEDO_MAP, _ALPHAPREMULTIPLY_ON, _NORMAL_MAP, _ROUGHNESS_MAP
Amplitude.Graphics.ShaderReplacementAsset:CreateInstance(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
09:32:17:634NoneAmplitude.Mercury.Presentation.PresentationEntityFactoryController is waiting for Amplitude.Mercury.Presentation.PresentationEntityMeshController.
Amplitude.Mercury.Presentation.PresentationEntityFactoryController+d__33:MoveNext()
09:32:17:672NoneExtracting MeshContent VFX_SpawnHemiGeoSphere
Amplitude.Graphics.Fx.FxComponentMeshContentManager+ContentLayer:GetFxMeshStructIndex(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
09:32:17:672NoneExtracting MeshContent FX_Quad
Amplitude.Graphics.Fx.FxComponentMeshContentManager+ContentLayer:GetFxMeshStructIndex(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
09:32:17:673NoneExtracting MeshContent VFX_cloudNuclear
Amplitude.Graphics.Fx.FxComponentMeshContentManager+ContentLayer:GetFxMeshStructIndex(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
09:32:17:673NoneExtracting MeshContent FX_NuclearMeshBot_01
Amplitude.Graphics.Fx.FxComponentMeshContentManager+ContentLayer:GetFxMeshStructIndex(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
09:32:17:674NoneExtracting MeshContent VFX_Wonder_BabylonGardens01_PollenSpawn
Amplitude.Graphics.Fx.FxComponentMeshContentManager+ContentLayer:GetFxMeshStructIndex(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
09:32:17:674NoneExtracting MeshContent VFX_Cylinder
Amplitude.Graphics.Fx.FxComponentMeshContentManager+ContentLayer:GetFxMeshStructIndex(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
09:32:17:674NoneExtracting MeshContent VFX_Ring_004
Amplitude.Graphics.Fx.FxComponentMeshContentManager+ContentLayer:GetFxMeshStructIndex(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
09:32:17:683NoneIn Amplitude/ParticleMaskedDecalRoad Implementation from Amplitude/ParticleMaskedDecalRoad:SUPPORT_ATLASING, _ALBEDO_MAP, _ALPHAPREMULTIPLY_ON, _NORMAL_MAP, _ROUGHNESS_MAP
Amplitude.Graphics.ShaderReplacementAsset:CreateInstance(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
09:32:17:860NoneAmplitude.Mercury.Presentation.PresentationEntityFactoryController is waiting for Amplitude.Mercury.Presentation.PresentationEntityMeshController.
Amplitude.Mercury.Presentation.PresentationEntityFactoryController+d__33:MoveNext()
09:32:18:205NoneAmplitude.Mercury.Presentation.PresentationEntityFactoryController is waiting for Amplitude.Mercury.Presentation.PresentationEntityMeshController.
Amplitude.Mercury.Presentation.PresentationEntityFactoryController+d__33:MoveNext()
09:32:18:205NoneAmplitude.Mercury.Presentation.Presentation still waiting all presentation controller to start
Amplitude.Mercury.Presentation.Presentation+d__28:MoveNext()
09:32:18:205NoneAmplitude.Mercury.Presentation.PresentationEntityMeshController is not yet started
Amplitude.Mercury.Presentation.Presentation+d__28:MoveNext()
09:32:18:205NoneAmplitude.Mercury.Presentation.PresentationEntityFactoryController is not yet started
Amplitude.Mercury.Presentation.Presentation+d__28:MoveNext()
09:32:18:295NoneAmplitude.Mercury.Presentation.PresentationEntityFactoryController is waiting for Amplitude.Mercury.Presentation.PresentationEntityMeshController.
Amplitude.Mercury.Presentation.PresentationEntityFactoryController+d__33:MoveNext()
09:32:18:351NoneExtracting MeshContent VFX_Ring_005
Amplitude.Graphics.Fx.FxComponentMeshContentManager+ContentLayer:GetFxMeshStructIndex(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
09:32:18:383NoneAmplitude.Mercury.Presentation.PresentationEntityFactoryController is waiting for Amplitude.Mercury.Presentation.PresentationEntityMeshController.
Amplitude.Mercury.Presentation.PresentationEntityFactoryController+d__33:MoveNext()
09:32:18:453NoneAmplitude.Mercury.Presentation.PresentationEntityFactoryController is waiting for Amplitude.Mercury.Presentation.PresentationEntityMeshController.
Amplitude.Mercury.Presentation.PresentationEntityFactoryController+d__33:MoveNext()
09:32:18:542NoneAmplitude.Mercury.Presentation.PresentationEntityFactoryController is waiting for Amplitude.Mercury.Presentation.PresentationEntityMeshController.
Amplitude.Mercury.Presentation.PresentationEntityFactoryController+d__33:MoveNext()
09:32:18:646NoneAmplitude.Mercury.Presentation.PresentationEntityFactoryController is waiting for Amplitude.Mercury.Presentation.PresentationEntityMeshController.
Amplitude.Mercury.Presentation.PresentationEntityFactoryController+d__33:MoveNext()
09:32:18:710NoneIn Amplitude/HgFx/UIFx Implementation from Amplitude/HgFx/UIFx:SUPPORT_ATLASING
Amplitude.Graphics.ShaderReplacementAsset:CreateInstance(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
09:32:18:716NoneAmplitude.Mercury.Presentation.PresentationEntityFactoryController is waiting for Amplitude.Mercury.Presentation.PresentationEntityMeshController.
Amplitude.Mercury.Presentation.PresentationEntityFactoryController+d__33:MoveNext()
09:32:18:756NoneExtracting MeshContent FX_Border_02
Amplitude.Graphics.Fx.FxComponentMeshContentManager+ContentLayer:GetFxMeshStructIndex(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
09:32:18:756NoneExtracting MeshContent VFX_Ring_001
Amplitude.Graphics.Fx.FxComponentMeshContentManager+ContentLayer:GetFxMeshStructIndex(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
09:32:18:757NoneExtracting MeshContent FX_Border
Amplitude.Graphics.Fx.FxComponentMeshContentManager+ContentLayer:GetFxMeshStructIndex(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
09:32:18:763NoneAmplitude.Mercury.Presentation.PresentationEntityFactoryController is waiting for Amplitude.Mercury.Presentation.PresentationEntityMeshController.
Amplitude.Mercury.Presentation.PresentationEntityFactoryController+d__33:MoveNext()
09:32:19:306None[Preview] Set PresentationUnit UnitVisualAffinity_Common_Era2_European #5446 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
09:32:19:318None[Preview] Set PresentationUnit UnitVisualAffinity_Era2_MayaCivilization #5526 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
09:32:19:576None[Preview] Set PresentationUnit UnitVisualAffinity_Era2_MayaCivilization #4481 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
09:32:19:757None[Preview] Set PresentationUnit UnitVisualAffinity_Era1_Nubia #4878 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
09:32:19:758None[Preview] Set PresentationUnit UnitVisualAffinity_Common_Era2_European #4887 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
09:32:19:761None[Preview] Set PresentationUnit UnitVisualAffinity_Era3_GhanaEmpire #4955 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
09:32:19:762None[Preview] Set PresentationUnit UnitVisualAffinity_Era2_AksumiteEmpire #2921 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
09:32:19:780None[Preview] Set PresentationUnit UnitVisualAffinity_Era2_Carthage #5608 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
09:32:19:780None[Preview] Set PresentationUnit UnitVisualAffinity_Era3_GhanaEmpire #4124 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
09:32:19:785None[Preview] Set PresentationUnit UnitVisualAffinity_Common_Era2_Mesoamerican #5078 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
09:32:19:785None[Preview] Set PresentationUnit UnitVisualAffinity_Era3_GhanaEmpire #4835 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
09:32:19:787None[Preview] Set PresentationUnit UnitVisualAffinity_Era2_MayaCivilization #3431 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
09:32:19:789None[Preview] Set PresentationUnit UnitVisualAffinity_Era2_AksumiteEmpire #4361 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
09:32:19:799None[Preview] Set PresentationUnit UnitVisualAffinity_Common_Era2_European #5050 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
09:32:19:962None[Preview] Set PresentationUnit UnitVisualAffinity_Common_Era1_Hot #2589 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
09:32:19:963None[Preview] Set PresentationUnit UnitVisualAffinity_Era2_CelticCivilization #5495 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
09:32:19:967NoneAmplitude.Mercury.Presentation.Presentation.DoStartAllPresentationController tooks 19193 ms
Amplitude.Mercury.Presentation.Presentation+d__28:MoveNext()
09:32:19:969UI Steam[UI] Start calling OnPresentationStarted on in-game windows.
Amplitude.Mercury.UI.Windows.WindowsManager+d__47:MoveNext() Amplitude.Mercury.UI.Windows.WindowsManager+ d__47:MoveNext() Amplitude.Coroutine:Run() Amplitude.Coroutine+ d__33:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) UnityEngine.MonoBehaviour:StartCoroutineManaged2(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) UnityEngine.MonoBehaviour:StartCoroutine(System.Reflection.RuntimeParameterInfo) Amplitude.Framework.UnityCoroutine:StartCoroutine(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.UI.Windows.WindowsManager:OnPresentationStarted() Amplitude.Mercury.UI.Windows.WindowsManager:Presentation_PresentationChange(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Presentation.Presentation:OnPresentationChange(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Presentation.Presentation+ d__24:MoveNext() Amplitude.Coroutine:Run() Amplitude.Coroutine+ d__33:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
09:32:20:089None%AllMilitaryForcesListingModeLandTitle Trying to get a parameter 0 out of bound 0.
Amplitude.Framework.Localization.LocalizationContext:GetParameter(System.Reflection.RuntimeParameterInfo)
09:32:20:089None%AllMilitaryForcesListingModeMaritimeTitle Trying to get a parameter 0 out of bound 0.
Amplitude.Framework.Localization.LocalizationContext:GetParameter(System.Reflection.RuntimeParameterInfo)
09:32:20:089None%AllMilitaryForcesListingModeAirTitle Trying to get a parameter 0 out of bound 0.
Amplitude.Framework.Localization.LocalizationContext:GetParameter(System.Reflection.RuntimeParameterInfo)
09:32:20:093NonePresentation has been started.
Amplitude.Mercury.Presentation.Presentation+d__24:MoveNext()
09:32:20:103NonePresentation has been presented.
Amplitude.Mercury.Presentation.Presentation+d__24:MoveNext()
09:32:20:103NonePresentation has been presented.
Amplitude.Mercury.Presentation.InGameView+d__15:MoveNext()
09:32:20:767NoneTechnology 'Technology_Era3_05''s Unlock %ConstructibleExtension_VillageCenterTitle has no UnlockCategory.
Amplitude.Mercury.UI.TechnologyScreen_Search+Entry:.ctor(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
09:32:20:805NoneTechnology 'Technology_Era5_07''s Unlock %Unlock_BattleAction_DugInTitle has no UnlockCategory.
Amplitude.Mercury.UI.TechnologyScreen_Search+Entry:.ctor(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
09:32:20:926None%AllMilitaryForcesStealthLayerListingModeArmiesTitle Trying to get a parameter 0 out of bound 0.
Amplitude.Framework.Localization.LocalizationContext:GetParameter(System.Reflection.RuntimeParameterInfo)
09:32:20:926None%AllMilitaryForcesListingModeAirTitle Trying to get a parameter 0 out of bound 0.
Amplitude.Framework.Localization.LocalizationContext:GetParameter(System.Reflection.RuntimeParameterInfo)
09:32:20:926None%AllMilitaryForcesStealthLayerListingModeMilitaryForcesTitle Trying to get a parameter 0 out of bound 0.
Amplitude.Framework.Localization.LocalizationContext:GetParameter(System.Reflection.RuntimeParameterInfo)
09:32:20:926None%AllMilitaryForcesStealthLayerListingModeAgentsTitle Trying to get a parameter 0 out of bound 0.
Amplitude.Framework.Localization.LocalizationContext:GetParameter(System.Reflection.RuntimeParameterInfo)
09:32:21:019UI Steam[UI] Finished calling OnPresentationStarted on in-game windows in 0.5 seconds.
Amplitude.Mercury.UI.Windows.WindowsManager+d__47:MoveNext() Amplitude.Mercury.UI.Windows.WindowsManager+ d__47:MoveNext() Amplitude.Coroutine:Run() Amplitude.Coroutine+ d__33:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
09:32:21:136None[Sandbox] Process order. (Serial=1, Empire=0, Order=Order OrderSetControlledByHuman)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:32:21:140None[Preview] Set PresentationUnit UnitVisualAffinity_Era2_Carthage #5787 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
09:32:21:142None[Preview] Set PresentationUnit UnitVisualAffinity_Era2_Carthage #5768 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
09:32:21:787NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Meroë, Constructible=ConstructibleAction_RazeDistrict, Task=14575).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:32:21:787NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Miam, Constructible=ConstructibleAction_RazeDistrict, Task=14577).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:32:21:793None[Sandbox] Process order. (Serial=2, Empire=1, Order=Order OrderChangeWorkplacePopulation)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:32:21:794None[Sandbox] Process order. (Serial=3, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:32:21:804None[Sandbox] Process order. (Serial=4, Empire=1, Order=Order='OrderGoTo', Entity=#4878, AdditionalFlags='IgnoreFogOfWar', Path='[91, 37] --> [91, 38] --> [90, 38] --> [89, 38] --> [88, 38] --> [87, 37]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:32:21:813None[Sandbox] Process order. (Serial=5, Empire=1, Order=Order OrderEnqueueConstructible, Settlement: '1340' Constructible: 'Extension_Base_Money' Position: '[11, 42]')
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:32:21:815None[Sandbox] Process order. (Serial=6, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:32:21:873None[Sandbox] Process order. (Serial=7, Empire=2, Order=Order OrderEnactTreatyMinorEmpire MinorEmpireIndex: 11 Treaty Puppet)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:32:21:878None[Sandbox] Process order. (Serial=8, Empire=2, Order=Order OrderEnqueueConstructible, Settlement: '4134' Constructible: 'Infrastructure_Industry_Family03_01' Position: '[-1, -1]')
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:32:21:878None[Sandbox] Process order. (Serial=9, Empire=2, Order=Order OrderEnqueueTechnology)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:32:21:884None[Sandbox] Process order. (Serial=10, Empire=2, Order=Id=OrderChangeFaction, NextFaction=Civilization_Era3_Mississippi)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:32:21:885None[Sandbox] Process order. (Serial=11, Empire=2, Order=Order OrderSetPatronageInvestmentLevels MinorEmpireIndex: 5 Money Investment None Influence Investment None)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:32:21:885None[Sandbox] Process order. (Serial=12, Empire=2, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:32:21:893None[Sandbox] Process order. (Serial=13, Empire=2, Order=Order='OrderGoTo', Entity=#5526, AdditionalFlags='IgnoreFogOfWar', Path='[25, 42]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:32:21:903None[Sandbox] Process order. (Serial=14, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:32:21:905None[Sandbox] Process order. (Serial=15, Empire=2, Order=Order OrderEnqueueConstructible, Settlement: '5264' Constructible: 'Extension_Base_Strategic03' Position: '[38, 26]')
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:32:21:942None[Sandbox] Process order. (Serial=16, Empire=3, Order=Order OrderClearBoughtResourceAccesses)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:32:21:943None[Sandbox] Process order. (Serial=17, Empire=3, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:32:21:985NoneCannot find BuildPosition (EmpireIndex=4, Settlement=Sidon, Constructible=ConstructibleAction_RazeDistrict, Task=17363).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:32:21:992None[Sandbox] Process order. (Serial=18, Empire=4, Order=Order OrderEnqueueConstructible, Settlement: '1352' Constructible: 'Infrastructure_Money_Family02_01' Position: '[-1, -1]')
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:32:21:993None[Sandbox] Process order. (Serial=19, Empire=4, Order=Order OrderChangeWorkplacePopulation)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:32:21:993None[Sandbox] Process order. (Serial=20, Empire=4, Order=Order OrderClearBoughtResourceAccesses)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:32:21:994None[Sandbox] Process order. (Serial=21, Empire=4, Order=Order OrderClearBoughtResourceAccesses)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:32:21:995None[Sandbox] Process order. (Serial=22, Empire=4, Order=OrderMakeConsulatAgreementAction to Empire 2: Propose ApplyStatusOnPopulationLost)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:32:21:996None[Sandbox] Process order. (Serial=23, Empire=4, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:32:22:012None[Sandbox] Process order. (Serial=24, Empire=5, Order=Order='OrderGoTo', Entity=#2589, AdditionalFlags='IgnoreFogOfWar', Path='[18, 25] --> [18, 24] --> [17, 23] --> [17, 22]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:32:22:022None[Sandbox] Process order. (Serial=25, Empire=5, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:32:22:042None[Sandbox] Process order. (Serial=26, Empire=7, Order=Order='OrderGoTo', Entity=#5495, AdditionalFlags='IgnoreFogOfWar', Path='[50, 40] --> [51, 40] --> [52, 40] --> [53, 40]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:32:22:052None[Sandbox] Process order. (Serial=27, Empire=7, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:32:22:062None[Sandbox] Process order. (Serial=28, Empire=9, Order=Order='OrderGoTo', Entity=#5608, AdditionalFlags='IgnoreFogOfWar', Path='[75, 43] --> [76, 43] --> [77, 43] --> [78, 43]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:32:22:063None[Sandbox] Process order. (Serial=29, Empire=9, Order=Order='OrderGoTo', Entity=#5768, AdditionalFlags='IgnoreFogOfWar', Path='[75, 44] --> [75, 43] --> [75, 42]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:32:22:073None[Sandbox] Process order. (Serial=30, Empire=9, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:32:22:074None[Sandbox] Process order. (Serial=31, Empire=9, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:32:22:083None[Sandbox] Process order. (Serial=32, Empire=10, Order=Order OrderMinorBuildConstructible SettlementGUID: #5537 Constructible: Infrastructure_Science_Family04_01)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:32:22:102None[Sandbox] Process order. (Serial=33, Empire=10, Order=Order OrderMinorBuildConstructible SettlementGUID: #5537 Constructible: Extension_Base_Luxury at [62, 27])
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:32:22:122None[Sandbox] Process order. (Serial=34, Empire=13, Order=Order='OrderGoTo', Entity=#5787, AdditionalFlags='IgnoreFogOfWar', Path='[56, 38] --> [56, 37]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:32:22:133None[Sandbox] Process order. (Serial=35, Empire=13, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:32:22:147None[Sandbox] Process order. (Serial=36, Empire=3, Order=Order OrderEmpireReady)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:32:22:148None[Sandbox] Process order. (Serial=37, Empire=6, Order=Order OrderEmpireReady)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:32:22:149None[Sandbox] Process order. (Serial=38, Empire=8, Order=Order OrderEmpireReady)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:32:22:149None[Sandbox] Process order. (Serial=39, Empire=10, Order=Order OrderEmpireReady)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:32:22:149None[Sandbox] Process order. (Serial=40, Empire=11, Order=Order OrderEmpireReady)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:32:22:150None[Sandbox] Process order. (Serial=41, Empire=12, Order=Order OrderEmpireReady)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:32:22:150None[Sandbox] Process order. (Serial=42, Empire=78, Order=Order OrderEmpireReady)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:32:22:183None[Sandbox] Process order. (Serial=43, Empire=0, Order=Order='OrderGoTo', Entity=#4507, AdditionalFlags='IgnoreFogOfWar', Path='[59, 20] --> [59, 21] --> [60, 21] --> [61, 21]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:32:22:184None[Sandbox] Process order. (Serial=44, Empire=0, Order=Order='OrderGoTo', Entity=#5010, AdditionalFlags='IgnoreFogOfWar', Path='[62, 22] --> [63, 22] --> [63, 23] --> [64, 23]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:32:22:193None[Sandbox] Process order. (Serial=45, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:32:22:194None[Sandbox] Process order. (Serial=46, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:32:22:223NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Meroë, Constructible=ConstructibleAction_RazeDistrict, Task=14582).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:32:22:223NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Miam, Constructible=ConstructibleAction_RazeDistrict, Task=14584).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:32:22:233None[Sandbox] Process order. (Serial=47, Empire=1, Order=Order OrderChangeWorkplacePopulation)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:32:22:234None[Sandbox] Process order. (Serial=48, Empire=1, Order=Order='OrderGoTo', Entity=#4955, AdditionalFlags='IgnoreFogOfWar', Path='[42, 8] --> [42, 7]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:32:22:235None[Sandbox] Process order. (Serial=49, Empire=1, Order=Order='OrderGoTo', Entity=#4835, AdditionalFlags='IgnoreFogOfWar', Path='[24, 42] --> [23, 43]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:32:22:243None[Sandbox] Process order. (Serial=50, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:32:22:245None[Sandbox] Process order. (Serial=51, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:32:22:293None[Sandbox] Process order. (Serial=52, Empire=2, Order=Order OrderRemoveConstructionByGuid)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:32:22:294None[Sandbox] Process order. (Serial=53, Empire=2, Order=Order OrderEnqueueTechnology)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:32:22:295None[Sandbox] Process order. (Serial=54, Empire=2, Order=Order OrderSetTradeResourceAccessCount)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:32:22:298None[Sandbox] Process order. (Serial=55, Empire=2, Order=OrderMakeConsulatAgreementAction to Empire 4: Accept ApplyStatusOnPopulationLost)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:32:22:303None[Sandbox] Process order. (Serial=56, Empire=2, Order=Order='OrderGoTo', Entity=#4481, AdditionalFlags='IgnoreFogOfWar', Path='[15, 36] --> [15, 37] --> [16, 37] --> [17, 36] --> [17, 35] --> [17, 34] --> [17, 33] --> [17, 32] --> [16, 31]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:32:22:313None[Sandbox] Process order. (Serial=57, Empire=2, Order=Order OrderEnqueueConstructible, Settlement: '4134' Constructible: 'LandUnit_Era2_Common_Horsemen' Position: '[-1, -1]')
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:32:22:314None[Sandbox] Process order. (Serial=58, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:32:22:353None[Sandbox] Process order. (Serial=59, Empire=3, Order=Order OrderClearBoughtResourceAccesses)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:32:22:390NoneCannot find BuildPosition (EmpireIndex=4, Settlement=Sidon, Constructible=ConstructibleAction_RazeDistrict, Task=17568).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:32:22:393None[Sandbox] Process order. (Serial=60, Empire=4, Order=Order OrderClearBoughtResourceAccesses)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:32:22:394None[Sandbox] Process order. (Serial=61, Empire=4, Order=Order OrderClearBoughtResourceAccesses)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:32:22:394None[Sandbox] Process order. (Serial=62, Empire=4, Order=Order OrderCreatePingAt)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:32:22:403None[Sandbox] Process order. (Serial=63, Empire=4, Order=Order OrderChangeWorkplacePopulation)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:32:22:404None[Sandbox] Process order. (Serial=64, Empire=4, Order=Order='OrderGoTo', Entity=#4124, AdditionalFlags='IgnoreFogOfWar', Path='[10, 39] --> [11, 40] --> [11, 41] --> [12, 42] --> [13, 42] --> [14, 42] --> [14, 43] --> [15, 44]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:32:22:413None[Sandbox] Process order. (Serial=65, Empire=4, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:32:22:433None[Sandbox] Process order. (Serial=66, Empire=8, Order=Order='OrderGoTo', Entity=#5078, AdditionalFlags='IgnoreFogOfWar', Path='[60, 42] --> [59, 43] --> [59, 44] --> [59, 45]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:32:22:443None[Sandbox] Process order. (Serial=67, Empire=8, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:32:22:519NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Meroë, Constructible=ConstructibleAction_RazeDistrict, Task=14589).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:32:22:519NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Miam, Constructible=ConstructibleAction_RazeDistrict, Task=14591).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:32:22:583None[Sandbox] Process order. (Serial=68, Empire=2, Order=Order OrderRemoveConstructionByGuid)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:32:22:603None[Sandbox] Process order. (Serial=69, Empire=2, Order=Order OrderEnqueueConstructible, Settlement: '4134' Constructible: 'Infrastructure_Industry_Family03_01' Position: '[-1, -1]')
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:32:22:643None[Sandbox] Process order. (Serial=70, Empire=3, Order=Order OrderClearBoughtResourceAccesses)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:32:22:679NoneCannot find BuildPosition (EmpireIndex=4, Settlement=Sidon, Constructible=ConstructibleAction_RazeDistrict, Task=17576).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:32:22:683None[Sandbox] Process order. (Serial=71, Empire=4, Order=Order OrderClearBoughtResourceAccesses)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:32:22:684None[Sandbox] Process order. (Serial=72, Empire=4, Order=Order OrderClearBoughtResourceAccesses)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:32:22:765NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Meroë, Constructible=ConstructibleAction_RazeDistrict, Task=14594).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:32:22:765NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Miam, Constructible=ConstructibleAction_RazeDistrict, Task=14596).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:32:22:824None[Sandbox] Process order. (Serial=73, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:32:22:865None[Sandbox] Process order. (Serial=74, Empire=3, Order=Order OrderClearBoughtResourceAccesses)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:32:22:901NoneCannot find BuildPosition (EmpireIndex=4, Settlement=Sidon, Constructible=ConstructibleAction_RazeDistrict, Task=17586).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:32:22:904None[Sandbox] Process order. (Serial=75, Empire=4, Order=Order OrderClearBoughtResourceAccesses)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:32:22:905None[Sandbox] Process order. (Serial=76, Empire=4, Order=Order OrderClearBoughtResourceAccesses)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:32:22:995NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Meroë, Constructible=ConstructibleAction_RazeDistrict, Task=14601).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:32:22:995NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Miam, Constructible=ConstructibleAction_RazeDistrict, Task=14603).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:32:23:034None[Sandbox] Process order. (Serial=77, Empire=5, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:32:23:055None[Sandbox] Process order. (Serial=78, Empire=7, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:32:23:085None[Sandbox] Process order. (Serial=79, Empire=9, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:32:23:086None[Sandbox] Process order. (Serial=80, Empire=9, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:32:23:095None[Sandbox] Process order. (Serial=81, Empire=3, Order=Order OrderClearBoughtResourceAccesses)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:32:23:132NoneCannot find BuildPosition (EmpireIndex=4, Settlement=Sidon, Constructible=ConstructibleAction_RazeDistrict, Task=17592).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:32:23:135None[Sandbox] Process order. (Serial=82, Empire=4, Order=Order OrderClearBoughtResourceAccesses)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:32:23:135None[Sandbox] Process order. (Serial=83, Empire=4, Order=Order OrderClearBoughtResourceAccesses)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:32:23:145None[Sandbox] Process order. (Serial=84, Empire=13, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:32:23:205None[Sandbox] Process order. (Serial=85, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:32:23:207None[Sandbox] Process order. (Serial=86, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:32:23:217NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Meroë, Constructible=ConstructibleAction_RazeDistrict, Task=14606).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:32:23:217NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Miam, Constructible=ConstructibleAction_RazeDistrict, Task=14608).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:32:23:255None[Sandbox] Process order. (Serial=87, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:32:23:256None[Sandbox] Process order. (Serial=88, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:32:23:315None[Sandbox] Process order. (Serial=89, Empire=3, Order=Order OrderClearBoughtResourceAccesses)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:32:23:325None[Sandbox] Process order. (Serial=90, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:32:23:351NoneCannot find BuildPosition (EmpireIndex=4, Settlement=Sidon, Constructible=ConstructibleAction_RazeDistrict, Task=17596).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:32:23:355None[Sandbox] Process order. (Serial=91, Empire=4, Order=Order OrderClearBoughtResourceAccesses)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:32:23:356None[Sandbox] Process order. (Serial=92, Empire=4, Order=Order OrderClearBoughtResourceAccesses)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:32:23:396None[Sandbox] Process order. (Serial=93, Empire=13, Order=Order OrderCreateBattle Attacker #5787 Target #5084 Action #0 InstantResolve: False)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:32:23:435None[Sandbox] Process order. (Serial=94, Empire=4, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:32:23:437None[Sandbox] Process order. (Serial=95, Empire=13, Order=Order OrderBattleConfirmation - BattleGUID: 5792 EmpireIndex: 13)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:32:23:458NonePresentation Battle 5792: Execute action[0]: BattleAreaLoaded (initialActionType: BattleAreaLoaded)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
09:32:23:459NonePresentation Battle 5792: Execute action[0]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: BattleAreaLoaded)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
09:32:23:459NonePresentation Battle 5792: Execute action[1]: BattleLoaded. Loaded in progress=False, AdditionalData=393216, currentRound=0, maximumRoundCount=6 (initialActionType: BattleLoaded)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
09:32:23:461NoneCreatePresentationBattlePreview attacker #0, defender #0
Amplitude.Mercury.Presentation.PresentationBattlePreview:.ctor(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
09:32:23:461NoneRestorePresentationBattlePreview created ticket #122.
Amplitude.Mercury.Presentation.PresentationBattlePreviewController:RestorePresentationBattlePreview(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
09:32:23:462NonePresentation Battle 5792: Execute action[2]: ParticipantJoined. EmpireIndex=13, Guid=5787, Group=Attacker, Modifiers=None, Type=Army UnitCount=3 (initialActionType: ParticipantJoined)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
09:32:23:462None[Preview] PresentationArmy LandUnit_Era2_Common_Swordsmen #5787 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
09:32:23:463NonePresentation Battle 5792: Execute action[3]: ParticipantJoined. EmpireIndex=0, Guid=5084, Group=Defender, Modifiers=None, Type=Army UnitCount=4 (initialActionType: ParticipantJoined)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
09:32:23:463None[Preview] PresentationArmy LandUnit_Era2_Common_Swordsmen #5084 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
09:32:23:463NonePresentation Battle 5792: Execute action[4]: CapturePointLoaded (initialActionType: CapturePointLoaded)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
09:32:23:465NonePresentation Battle 5792: Execute action[4]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: CapturePointLoaded)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
09:32:23:465NonePresentation Battle 5792: Execute action[5]: ReportDeploymentZone. EmpireIndex=13, Group=Attacker, deploymentTileCount=22 (initialActionType: ReportDeploymentZone)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
09:32:23:470NonePresentation Battle 5792: Execute action[6]: ReportDeploymentZone. EmpireIndex=0, Group=Defender, deploymentTileCount=20 (initialActionType: ReportDeploymentZone)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
09:32:23:471NonePresentation Battle 5792: Execute action[7]: StartConfirmation. EmpireIndex=0 (initialActionType: StartConfirmation)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
09:32:23:471None[Sandbox] Process order. (Serial=96, Empire=8, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:32:23:485None[Sandbox] Process order. (Serial=97, Empire=0, Order=Order OrderEmpireLockedByMandatories)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:32:23:504NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Meroë, Constructible=ConstructibleAction_RazeDistrict, Task=14613).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:32:23:504NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Miam, Constructible=ConstructibleAction_RazeDistrict, Task=14615).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:32:23:507NoneRequestRestoreAsyncOperation_Completed for ticket #122.
Amplitude.Mercury.Presentation.PresentationBattlePreviewController:RequestRestoreAsyncOperation_Completed(System.Reflection.RuntimeParameterInfo)
09:32:23:507NoneRestorePresentationBattlePreview skipped due to ended battle #5792
Amplitude.Mercury.Presentation.PresentationBattlePreview:RestorePresentationBattlePreview(System.Reflection.RuntimeParameterInfo)
09:32:23:507NoneRequestAsyncOperation_Dismissed for ticket #122.
Amplitude.Mercury.Presentation.PresentationBattlePreviewController:RequestRestoreAsyncOperation_Dismissed(System.Reflection.RuntimeParameterInfo)
09:32:23:556NonePresentation Battle 5792: Execute action[8]: ContenderConfirmed. EmpireIndex=13 (initialActionType: ContenderConfirmed)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
09:32:23:606None[Sandbox] Process order. (Serial=98, Empire=3, Order=Order OrderClearBoughtResourceAccesses)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:32:23:641NoneCannot find BuildPosition (EmpireIndex=4, Settlement=Sidon, Constructible=ConstructibleAction_RazeDistrict, Task=17602).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:32:23:645None[Sandbox] Process order. (Serial=99, Empire=4, Order=Order OrderClearBoughtResourceAccesses)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:32:23:646None[Sandbox] Process order. (Serial=100, Empire=4, Order=Order OrderClearBoughtResourceAccesses)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:32:23:696None[Sandbox] Process order. (Serial=101, Empire=13, Order=Order OrderEmpireReady)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:32:23:730NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Meroë, Constructible=ConstructibleAction_RazeDistrict, Task=14618).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:32:23:730NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Miam, Constructible=ConstructibleAction_RazeDistrict, Task=14620).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:32:23:825None[Sandbox] Process order. (Serial=102, Empire=3, Order=Order OrderClearBoughtResourceAccesses)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:32:23:835None[Sandbox] Process order. (Serial=103, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:32:23:861NoneCannot find BuildPosition (EmpireIndex=4, Settlement=Sidon, Constructible=ConstructibleAction_RazeDistrict, Task=17606).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:32:23:866None[Sandbox] Process order. (Serial=104, Empire=4, Order=Order OrderClearBoughtResourceAccesses)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:32:23:866None[Sandbox] Process order. (Serial=105, Empire=4, Order=Order OrderClearBoughtResourceAccesses)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:32:23:958NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Meroë, Constructible=ConstructibleAction_RazeDistrict, Task=14625).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:32:23:958NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Miam, Constructible=ConstructibleAction_RazeDistrict, Task=14627).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:32:24:046None[Sandbox] Process order. (Serial=106, Empire=5, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:32:24:056None[Sandbox] Process order. (Serial=107, Empire=3, Order=Order OrderClearBoughtResourceAccesses)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:32:24:065None[Preview] Set PresentationUnit UnitVisualAffinity_Common_Era2_Mesoamerican #5078 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
09:32:24:066None[Sandbox] Process order. (Serial=108, Empire=7, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:32:24:092NoneCannot find BuildPosition (EmpireIndex=4, Settlement=Sidon, Constructible=ConstructibleAction_RazeDistrict, Task=17612).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:32:24:097None[Sandbox] Process order. (Serial=109, Empire=9, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:32:24:098None[Sandbox] Process order. (Serial=110, Empire=4, Order=Order OrderClearBoughtResourceAccesses)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:32:24:099None[Sandbox] Process order. (Serial=111, Empire=4, Order=Order OrderClearBoughtResourceAccesses)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:32:24:181NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Meroë, Constructible=ConstructibleAction_RazeDistrict, Task=14630).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:32:24:181NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Miam, Constructible=ConstructibleAction_RazeDistrict, Task=14632).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:32:24:217None[Sandbox] Process order. (Serial=112, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:32:24:220None[Sandbox] Process order. (Serial=113, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:32:24:277None[Sandbox] Process order. (Serial=114, Empire=3, Order=Order OrderClearBoughtResourceAccesses)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:32:24:314NoneCannot find BuildPosition (EmpireIndex=4, Settlement=Sidon, Constructible=ConstructibleAction_RazeDistrict, Task=17616).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:32:24:318None[Sandbox] Process order. (Serial=115, Empire=4, Order=Order OrderClearBoughtResourceAccesses)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:32:24:318None[Sandbox] Process order. (Serial=116, Empire=4, Order=Order OrderClearBoughtResourceAccesses)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:32:24:337None[Sandbox] Process order. (Serial=117, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:32:24:410NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Meroë, Constructible=ConstructibleAction_RazeDistrict, Task=14637).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:32:24:410NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Miam, Constructible=ConstructibleAction_RazeDistrict, Task=14639).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:32:24:447None[Sandbox] Process order. (Serial=118, Empire=4, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:32:24:478None[Sandbox] Process order. (Serial=119, Empire=8, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:32:24:507None[Sandbox] Process order. (Serial=120, Empire=3, Order=Order OrderClearBoughtResourceAccesses)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:32:24:544NoneCannot find BuildPosition (EmpireIndex=4, Settlement=Sidon, Constructible=ConstructibleAction_RazeDistrict, Task=17622).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:32:24:548None[Sandbox] Process order. (Serial=121, Empire=4, Order=Order OrderClearBoughtResourceAccesses)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:32:24:549None[Sandbox] Process order. (Serial=122, Empire=4, Order=Order OrderClearBoughtResourceAccesses)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:32:24:641NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Meroë, Constructible=ConstructibleAction_RazeDistrict, Task=14642).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:32:24:641NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Miam, Constructible=ConstructibleAction_RazeDistrict, Task=14644).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:32:24:738None[Sandbox] Process order. (Serial=123, Empire=3, Order=Order OrderClearBoughtResourceAccesses)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:32:24:774NoneCannot find BuildPosition (EmpireIndex=4, Settlement=Sidon, Constructible=ConstructibleAction_RazeDistrict, Task=17626).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:32:24:778None[Sandbox] Process order. (Serial=124, Empire=4, Order=Order OrderClearBoughtResourceAccesses)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:32:24:779None[Sandbox] Process order. (Serial=125, Empire=4, Order=Order OrderClearBoughtResourceAccesses)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:32:24:848None[Sandbox] Process order. (Serial=126, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:32:24:858NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Meroë, Constructible=ConstructibleAction_RazeDistrict, Task=14649).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:32:24:858NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Miam, Constructible=ConstructibleAction_RazeDistrict, Task=14651).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:32:24:958None[Sandbox] Process order. (Serial=127, Empire=3, Order=Order OrderClearBoughtResourceAccesses)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:32:24:994NoneCannot find BuildPosition (EmpireIndex=4, Settlement=Sidon, Constructible=ConstructibleAction_RazeDistrict, Task=17632).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:32:24:999None[Sandbox] Process order. (Serial=128, Empire=4, Order=Order OrderClearBoughtResourceAccesses)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:32:25:000None[Sandbox] Process order. (Serial=129, Empire=4, Order=Order OrderClearBoughtResourceAccesses)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:32:25:070None[Sandbox] Process order. (Serial=130, Empire=5, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:32:25:070None[Sandbox] Process order. (Serial=131, Empire=7, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:32:25:091NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Meroë, Constructible=ConstructibleAction_RazeDistrict, Task=14654).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:32:25:091NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Miam, Constructible=ConstructibleAction_RazeDistrict, Task=14656).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:32:25:109None[Sandbox] Process order. (Serial=132, Empire=9, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:32:25:190None[Sandbox] Process order. (Serial=133, Empire=3, Order=Order OrderClearBoughtResourceAccesses)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:32:25:226NoneCannot find BuildPosition (EmpireIndex=4, Settlement=Sidon, Constructible=ConstructibleAction_RazeDistrict, Task=17636).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:32:25:229None[Sandbox] Process order. (Serial=134, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:32:25:231None[Sandbox] Process order. (Serial=135, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:32:25:232None[Sandbox] Process order. (Serial=136, Empire=4, Order=Order OrderClearBoughtResourceAccesses)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:32:25:232None[Sandbox] Process order. (Serial=137, Empire=4, Order=Order OrderClearBoughtResourceAccesses)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:32:25:319NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Meroë, Constructible=ConstructibleAction_RazeDistrict, Task=14661).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:32:25:320NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Miam, Constructible=ConstructibleAction_RazeDistrict, Task=14663).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:32:25:350None[Sandbox] Process order. (Serial=138, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:32:25:420None[Sandbox] Process order. (Serial=139, Empire=3, Order=Order OrderClearBoughtResourceAccesses)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:32:25:450None[Sandbox] Process order. (Serial=140, Empire=4, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:32:25:456NoneCannot find BuildPosition (EmpireIndex=4, Settlement=Sidon, Constructible=ConstructibleAction_RazeDistrict, Task=17642).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:32:25:460None[Sandbox] Process order. (Serial=141, Empire=4, Order=Order OrderClearBoughtResourceAccesses)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:32:25:460None[Sandbox] Process order. (Serial=142, Empire=4, Order=Order OrderClearBoughtResourceAccesses)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:32:25:480None[Sandbox] Process order. (Serial=143, Empire=8, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:32:25:506None[Sandbox] Process order. (Serial=144, Empire=5, Order=Order OrderEmpireReady)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:32:25:507None[Sandbox] Process order. (Serial=145, Empire=7, Order=Order OrderEmpireReady)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:32:25:507None[Sandbox] Process order. (Serial=146, Empire=9, Order=Order OrderEmpireReady)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:32:25:560NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Meroë, Constructible=ConstructibleAction_RazeDistrict, Task=14666).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:32:25:560NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Miam, Constructible=ConstructibleAction_RazeDistrict, Task=14668).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:32:25:660None[Sandbox] Process order. (Serial=147, Empire=3, Order=Order OrderClearBoughtResourceAccesses)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:32:25:696NoneCannot find BuildPosition (EmpireIndex=4, Settlement=Sidon, Constructible=ConstructibleAction_RazeDistrict, Task=17646).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:32:25:700None[Sandbox] Process order. (Serial=148, Empire=4, Order=Order OrderClearBoughtResourceAccesses)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:32:25:701None[Sandbox] Process order. (Serial=149, Empire=4, Order=Order OrderClearBoughtResourceAccesses)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:32:25:790NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Meroë, Constructible=ConstructibleAction_RazeDistrict, Task=14673).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:32:25:790NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Miam, Constructible=ConstructibleAction_RazeDistrict, Task=14675).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:32:25:860None[Sandbox] Process order. (Serial=150, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:32:25:890None[Sandbox] Process order. (Serial=151, Empire=3, Order=Order OrderClearBoughtResourceAccesses)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:32:25:926NoneCannot find BuildPosition (EmpireIndex=4, Settlement=Sidon, Constructible=ConstructibleAction_RazeDistrict, Task=17652).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:32:25:930None[Sandbox] Process order. (Serial=152, Empire=4, Order=Order OrderClearBoughtResourceAccesses)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:32:25:931None[Sandbox] Process order. (Serial=153, Empire=4, Order=Order OrderClearBoughtResourceAccesses)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:32:26:028NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Meroë, Constructible=ConstructibleAction_RazeDistrict, Task=14678).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:32:26:028NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Miam, Constructible=ConstructibleAction_RazeDistrict, Task=14680).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:32:26:121None[Sandbox] Process order. (Serial=154, Empire=3, Order=Order OrderClearBoughtResourceAccesses)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:32:26:157NoneCannot find BuildPosition (EmpireIndex=4, Settlement=Sidon, Constructible=ConstructibleAction_RazeDistrict, Task=17656).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:32:26:162None[Sandbox] Process order. (Serial=155, Empire=4, Order=Order OrderClearBoughtResourceAccesses)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:32:26:162None[Sandbox] Process order. (Serial=156, Empire=4, Order=Order OrderClearBoughtResourceAccesses)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:32:26:246NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Meroë, Constructible=ConstructibleAction_RazeDistrict, Task=14685).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:32:26:246NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Miam, Constructible=ConstructibleAction_RazeDistrict, Task=14687).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:32:26:341None[Sandbox] Process order. (Serial=157, Empire=3, Order=Order OrderClearBoughtResourceAccesses)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:32:26:362None[Sandbox] Process order. (Serial=158, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:32:26:377NoneCannot find BuildPosition (EmpireIndex=4, Settlement=Sidon, Constructible=ConstructibleAction_RazeDistrict, Task=17662).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:32:26:382None[Sandbox] Process order. (Serial=159, Empire=4, Order=Order OrderClearBoughtResourceAccesses)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:32:26:382None[Sandbox] Process order. (Serial=160, Empire=4, Order=Order OrderClearBoughtResourceAccesses)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:32:26:462None[Sandbox] Process order. (Serial=161, Empire=4, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:32:26:481NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Meroë, Constructible=ConstructibleAction_RazeDistrict, Task=14690).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:32:26:481NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Miam, Constructible=ConstructibleAction_RazeDistrict, Task=14692).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:32:26:583None[Sandbox] Process order. (Serial=162, Empire=3, Order=Order OrderClearBoughtResourceAccesses)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:32:26:619NoneCannot find BuildPosition (EmpireIndex=4, Settlement=Sidon, Constructible=ConstructibleAction_RazeDistrict, Task=17666).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:32:26:622None[Sandbox] Process order. (Serial=163, Empire=4, Order=Order OrderClearBoughtResourceAccesses)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:32:26:623None[Sandbox] Process order. (Serial=164, Empire=4, Order=Order OrderClearBoughtResourceAccesses)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:32:26:714NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Meroë, Constructible=ConstructibleAction_RazeDistrict, Task=14697).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:32:26:714NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Miam, Constructible=ConstructibleAction_RazeDistrict, Task=14699).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:32:26:813None[Sandbox] Process order. (Serial=165, Empire=3, Order=Order OrderClearBoughtResourceAccesses)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:32:26:831None[Preview] Set PresentationUnit UnitVisualAffinity_Common_Era2_Mesoamerican #5078 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
09:32:26:850NoneCannot find BuildPosition (EmpireIndex=4, Settlement=Sidon, Constructible=ConstructibleAction_RazeDistrict, Task=17672).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:32:26:853None[Sandbox] Process order. (Serial=166, Empire=4, Order=Order OrderClearBoughtResourceAccesses)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:32:26:854None[Sandbox] Process order. (Serial=167, Empire=4, Order=Order OrderClearBoughtResourceAccesses)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:32:26:863None[Sandbox] Process order. (Serial=168, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:32:26:951NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Meroë, Constructible=ConstructibleAction_RazeDistrict, Task=14702).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:32:26:951NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Miam, Constructible=ConstructibleAction_RazeDistrict, Task=14704).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:32:27:053None[Sandbox] Process order. (Serial=169, Empire=3, Order=Order OrderClearBoughtResourceAccesses)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:32:27:090NoneCannot find BuildPosition (EmpireIndex=4, Settlement=Sidon, Constructible=ConstructibleAction_RazeDistrict, Task=17676).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:32:27:094None[Sandbox] Process order. (Serial=170, Empire=4, Order=Order OrderClearBoughtResourceAccesses)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:32:27:095None[Sandbox] Process order. (Serial=171, Empire=4, Order=Order OrderClearBoughtResourceAccesses)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:32:27:141None[Sandbox] Process order. (Serial=172, Empire=1, Order=Order OrderEmpireReady)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:32:27:176NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Meroë, Constructible=ConstructibleAction_RazeDistrict, Task=14709).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:32:27:176NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Miam, Constructible=ConstructibleAction_RazeDistrict, Task=14711).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:32:27:184None[Sandbox] Process order. (Serial=173, Empire=1, Order=Order='OrderGoTo', Entity=#4878, AdditionalFlags='IgnoreFogOfWar', Path='[87, 36]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:32:27:275None[Sandbox] Process order. (Serial=174, Empire=3, Order=Order OrderClearBoughtResourceAccesses)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:32:27:311NoneCannot find BuildPosition (EmpireIndex=4, Settlement=Sidon, Constructible=ConstructibleAction_RazeDistrict, Task=17682).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:32:27:315None[Sandbox] Process order. (Serial=175, Empire=4, Order=Order OrderClearBoughtResourceAccesses)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:32:27:315None[Sandbox] Process order. (Serial=176, Empire=4, Order=Order OrderClearBoughtResourceAccesses)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:32:27:375None[Sandbox] Process order. (Serial=177, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:32:27:399NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Meroë, Constructible=ConstructibleAction_RazeDistrict, Task=14714).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:32:27:399NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Miam, Constructible=ConstructibleAction_RazeDistrict, Task=14716).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:32:27:475None[Sandbox] Process order. (Serial=178, Empire=4, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:32:27:494None[Sandbox] Process order. (Serial=179, Empire=3, Order=Order OrderClearBoughtResourceAccesses)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:32:27:530NoneCannot find BuildPosition (EmpireIndex=4, Settlement=Sidon, Constructible=ConstructibleAction_RazeDistrict, Task=17686).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:32:27:535None[Sandbox] Process order. (Serial=180, Empire=4, Order=Order OrderClearBoughtResourceAccesses)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:32:27:536None[Sandbox] Process order. (Serial=181, Empire=4, Order=Order OrderClearBoughtResourceAccesses)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:32:27:632NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Meroë, Constructible=ConstructibleAction_RazeDistrict, Task=14721).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:32:27:632NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Miam, Constructible=ConstructibleAction_RazeDistrict, Task=14723).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:32:27:735None[Sandbox] Process order. (Serial=182, Empire=3, Order=Order OrderClearBoughtResourceAccesses)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:32:27:771NoneCannot find BuildPosition (EmpireIndex=4, Settlement=Sidon, Constructible=ConstructibleAction_RazeDistrict, Task=17692).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:32:27:776None[Sandbox] Process order. (Serial=183, Empire=4, Order=Order OrderClearBoughtResourceAccesses)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:32:27:777None[Sandbox] Process order. (Serial=184, Empire=4, Order=Order OrderClearBoughtResourceAccesses)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:32:27:810None[Empire 2] Too many AI decisions needed (25 > 25).
Amplitude.Mercury.AI.AIController:LateUpdate()
09:32:27:826None[Sandbox] Process order. (Serial=185, Empire=2, Order=Order OrderEmpireReady)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:32:27:826None[Sandbox] Process order. (Serial=186, Empire=4, Order=Order OrderEmpireReady)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:32:27:861NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Meroë, Constructible=ConstructibleAction_RazeDistrict, Task=14726).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:32:27:861NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Miam, Constructible=ConstructibleAction_RazeDistrict, Task=14728).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:32:27:876None[Sandbox] Process order. (Serial=187, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:32:27:957None[Sandbox] Process order. (Serial=188, Empire=3, Order=Order OrderClearBoughtResourceAccesses)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:32:27:993NoneCannot find BuildPosition (EmpireIndex=4, Settlement=Sidon, Constructible=ConstructibleAction_RazeDistrict, Task=17696).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:32:27:996None[Sandbox] Process order. (Serial=189, Empire=4, Order=Order OrderClearBoughtResourceAccesses)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:32:27:997None[Sandbox] Process order. (Serial=190, Empire=4, Order=Order OrderClearBoughtResourceAccesses)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:32:28:091NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Meroë, Constructible=ConstructibleAction_RazeDistrict, Task=14733).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:32:28:091NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Miam, Constructible=ConstructibleAction_RazeDistrict, Task=14735).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:32:28:186None[Sandbox] Process order. (Serial=191, Empire=3, Order=Order OrderClearBoughtResourceAccesses)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:32:28:223NoneCannot find BuildPosition (EmpireIndex=4, Settlement=Sidon, Constructible=ConstructibleAction_RazeDistrict, Task=17702).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:32:28:227None[Sandbox] Process order. (Serial=192, Empire=4, Order=Order OrderClearBoughtResourceAccesses)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:32:28:227None[Sandbox] Process order. (Serial=193, Empire=4, Order=Order OrderClearBoughtResourceAccesses)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:32:28:312NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Meroë, Constructible=ConstructibleAction_RazeDistrict, Task=14738).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:32:28:312NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Miam, Constructible=ConstructibleAction_RazeDistrict, Task=14740).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:32:28:387None[Sandbox] Process order. (Serial=194, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:32:28:407None[Sandbox] Process order. (Serial=195, Empire=3, Order=Order OrderClearBoughtResourceAccesses)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:32:28:443NoneCannot find BuildPosition (EmpireIndex=4, Settlement=Sidon, Constructible=ConstructibleAction_RazeDistrict, Task=17706).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:32:28:447None[Sandbox] Process order. (Serial=196, Empire=4, Order=Order OrderClearBoughtResourceAccesses)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:32:28:448None[Sandbox] Process order. (Serial=197, Empire=4, Order=Order OrderClearBoughtResourceAccesses)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:32:28:477None[Sandbox] Process order. (Serial=198, Empire=4, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:32:28:544NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Meroë, Constructible=ConstructibleAction_RazeDistrict, Task=14745).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:32:28:544NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Miam, Constructible=ConstructibleAction_RazeDistrict, Task=14747).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:32:28:648None[Sandbox] Process order. (Serial=199, Empire=3, Order=Order OrderClearBoughtResourceAccesses)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:32:28:684NoneCannot find BuildPosition (EmpireIndex=4, Settlement=Sidon, Constructible=ConstructibleAction_RazeDistrict, Task=17712).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:32:28:688None[Sandbox] Process order. (Serial=200, Empire=4, Order=Order OrderClearBoughtResourceAccesses)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:32:28:688None[Sandbox] Process order. (Serial=201, Empire=4, Order=Order OrderClearBoughtResourceAccesses)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:32:28:776NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Meroë, Constructible=ConstructibleAction_RazeDistrict, Task=14750).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:32:28:776NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Miam, Constructible=ConstructibleAction_RazeDistrict, Task=14752).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:32:28:878None[Sandbox] Process order. (Serial=202, Empire=3, Order=Order OrderClearBoughtResourceAccesses)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:32:28:914NoneCannot find BuildPosition (EmpireIndex=4, Settlement=Sidon, Constructible=ConstructibleAction_RazeDistrict, Task=17716).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:32:28:919None[Sandbox] Process order. (Serial=203, Empire=4, Order=Order OrderClearBoughtResourceAccesses)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:32:28:920None[Sandbox] Process order. (Serial=204, Empire=4, Order=Order OrderClearBoughtResourceAccesses)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:32:29:003NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Meroë, Constructible=ConstructibleAction_RazeDistrict, Task=14757).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:32:29:003NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Miam, Constructible=ConstructibleAction_RazeDistrict, Task=14759).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:32:29:099None[Sandbox] Process order. (Serial=205, Empire=3, Order=Order OrderClearBoughtResourceAccesses)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:32:29:135NoneCannot find BuildPosition (EmpireIndex=4, Settlement=Sidon, Constructible=ConstructibleAction_RazeDistrict, Task=17722).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:32:29:138None[Sandbox] Process order. (Serial=206, Empire=4, Order=Order OrderClearBoughtResourceAccesses)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:32:29:139None[Sandbox] Process order. (Serial=207, Empire=4, Order=Order OrderClearBoughtResourceAccesses)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:32:29:225NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Meroë, Constructible=ConstructibleAction_RazeDistrict, Task=14762).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:32:29:225NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Miam, Constructible=ConstructibleAction_RazeDistrict, Task=14764).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:32:29:330None[Sandbox] Process order. (Serial=208, Empire=3, Order=Order OrderClearBoughtResourceAccesses)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:32:29:366NoneCannot find BuildPosition (EmpireIndex=4, Settlement=Sidon, Constructible=ConstructibleAction_RazeDistrict, Task=17726).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:32:29:370None[Sandbox] Process order. (Serial=209, Empire=4, Order=Order OrderClearBoughtResourceAccesses)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:32:29:370None[Sandbox] Process order. (Serial=210, Empire=4, Order=Order OrderClearBoughtResourceAccesses)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:32:29:390None[Sandbox] Process order. (Serial=211, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:32:29:466NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Meroë, Constructible=ConstructibleAction_RazeDistrict, Task=14769).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:32:29:466NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Miam, Constructible=ConstructibleAction_RazeDistrict, Task=14771).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:32:29:490None[Sandbox] Process order. (Serial=212, Empire=4, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:32:29:570None[Sandbox] Process order. (Serial=213, Empire=3, Order=Order OrderClearBoughtResourceAccesses)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:32:29:606NoneCannot find BuildPosition (EmpireIndex=4, Settlement=Sidon, Constructible=ConstructibleAction_RazeDistrict, Task=17732).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:32:29:610None[Sandbox] Process order. (Serial=214, Empire=4, Order=Order OrderClearBoughtResourceAccesses)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:32:29:610None[Sandbox] Process order. (Serial=215, Empire=4, Order=Order OrderClearBoughtResourceAccesses)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:32:29:704NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Meroë, Constructible=ConstructibleAction_RazeDistrict, Task=14774).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:32:29:704NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Miam, Constructible=ConstructibleAction_RazeDistrict, Task=14776).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:32:29:800None[Sandbox] Process order. (Serial=216, Empire=3, Order=Order OrderClearBoughtResourceAccesses)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:32:29:837NoneCannot find BuildPosition (EmpireIndex=4, Settlement=Sidon, Constructible=ConstructibleAction_RazeDistrict, Task=17736).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:32:29:840None[Sandbox] Process order. (Serial=217, Empire=4, Order=Order OrderClearBoughtResourceAccesses)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:32:29:841None[Sandbox] Process order. (Serial=218, Empire=4, Order=Order OrderClearBoughtResourceAccesses)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:32:29:842None[Sandbox] Process order. (Serial=219, Empire=4, Order=Order OrderDisbandUnits)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:32:29:934NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Meroë, Constructible=ConstructibleAction_RazeDistrict, Task=14781).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:32:29:934NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Miam, Constructible=ConstructibleAction_RazeDistrict, Task=14783).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:32:30:031None[Sandbox] Process order. (Serial=220, Empire=3, Order=Order OrderClearBoughtResourceAccesses)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:32:30:068NoneCannot find BuildPosition (EmpireIndex=4, Settlement=Sidon, Constructible=ConstructibleAction_RazeDistrict, Task=17742).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:32:30:071None[Sandbox] Process order. (Serial=221, Empire=4, Order=Order OrderChangeWorkplacePopulation)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:32:30:072None[Sandbox] Process order. (Serial=222, Empire=4, Order=Order OrderClearBoughtResourceAccesses)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:32:30:155NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Meroë, Constructible=ConstructibleAction_RazeDistrict, Task=14786).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:32:30:155NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Miam, Constructible=ConstructibleAction_RazeDistrict, Task=14788).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:32:30:252None[Sandbox] Process order. (Serial=223, Empire=3, Order=Order OrderClearBoughtResourceAccesses)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:32:30:288NoneCannot find BuildPosition (EmpireIndex=4, Settlement=Sidon, Constructible=ConstructibleAction_RazeDistrict, Task=17745).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:32:30:292None[Sandbox] Process order. (Serial=224, Empire=4, Order=Order OrderClearBoughtResourceAccesses)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:32:30:293None[Sandbox] Process order. (Serial=225, Empire=4, Order=Order OrderChangeWorkplacePopulation)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:32:30:373NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Meroë, Constructible=ConstructibleAction_RazeDistrict, Task=14793).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:32:30:373NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Miam, Constructible=ConstructibleAction_RazeDistrict, Task=14795).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:32:30:402None[Sandbox] Process order. (Serial=226, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:32:30:472None[Sandbox] Process order. (Serial=227, Empire=3, Order=Order OrderClearBoughtResourceAccesses)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:32:30:508NoneCannot find BuildPosition (EmpireIndex=4, Settlement=Sidon, Constructible=ConstructibleAction_RazeDistrict, Task=17750).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:32:30:512None[Sandbox] Process order. (Serial=228, Empire=4, Order=Order OrderClearBoughtResourceAccesses)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:32:30:610NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Meroë, Constructible=ConstructibleAction_RazeDistrict, Task=14798).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:32:30:610NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Miam, Constructible=ConstructibleAction_RazeDistrict, Task=14800).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:32:30:713None[Sandbox] Process order. (Serial=229, Empire=3, Order=Order OrderClearBoughtResourceAccesses)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:32:30:749NoneCannot find BuildPosition (EmpireIndex=4, Settlement=Sidon, Constructible=ConstructibleAction_RazeDistrict, Task=17753).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:32:30:753None[Sandbox] Process order. (Serial=230, Empire=4, Order=Order OrderClearBoughtResourceAccesses)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:32:32:611NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Meroë, Constructible=ConstructibleAction_RazeDistrict, Task=14805).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:32:32:611NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Miam, Constructible=ConstructibleAction_RazeDistrict, Task=14807).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:32:32:687None[Sandbox] Process order. (Serial=231, Empire=2, Order=Order='OrderGoTo', Entity=#4481, AdditionalFlags='IgnoreFogOfWar', Path='[17, 32]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:32:32:697None[Sandbox] Process order. (Serial=232, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:32:32:727None[Sandbox] Process order. (Serial=233, Empire=3, Order=Order OrderClearBoughtResourceAccesses)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:32:32:763NoneCannot find BuildPosition (EmpireIndex=4, Settlement=Sidon, Constructible=ConstructibleAction_RazeDistrict, Task=17758).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:32:32:767None[Sandbox] Process order. (Serial=234, Empire=4, Order=Order OrderClearBoughtResourceAccesses)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:32:32:868NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Meroë, Constructible=ConstructibleAction_RazeDistrict, Task=14810).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:32:32:868NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Miam, Constructible=ConstructibleAction_RazeDistrict, Task=14812).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:32:32:968None[Sandbox] Process order. (Serial=235, Empire=3, Order=Order OrderClearBoughtResourceAccesses)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:32:33:003NoneCannot find BuildPosition (EmpireIndex=4, Settlement=Sidon, Constructible=ConstructibleAction_RazeDistrict, Task=17761).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:32:33:007None[Sandbox] Process order. (Serial=236, Empire=4, Order=Order OrderClearBoughtResourceAccesses)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:32:34:869NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Meroë, Constructible=ConstructibleAction_RazeDistrict, Task=14817).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:32:34:869NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Miam, Constructible=ConstructibleAction_RazeDistrict, Task=14819).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:32:34:963None[Sandbox] Process order. (Serial=237, Empire=3, Order=Order OrderClearBoughtResourceAccesses)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:32:34:999NoneCannot find BuildPosition (EmpireIndex=4, Settlement=Sidon, Constructible=ConstructibleAction_RazeDistrict, Task=17766).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:32:35:003None[Sandbox] Process order. (Serial=238, Empire=4, Order=Order OrderClearBoughtResourceAccesses)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:32:36:869NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Meroë, Constructible=ConstructibleAction_RazeDistrict, Task=14822).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:32:36:869NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Miam, Constructible=ConstructibleAction_RazeDistrict, Task=14824).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:32:36:967None[Sandbox] Process order. (Serial=239, Empire=3, Order=Order OrderClearBoughtResourceAccesses)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:32:37:003NoneCannot find BuildPosition (EmpireIndex=4, Settlement=Sidon, Constructible=ConstructibleAction_RazeDistrict, Task=17769).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:32:37:008None[Sandbox] Process order. (Serial=240, Empire=4, Order=Order OrderClearBoughtResourceAccesses)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:32:38:869NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Meroë, Constructible=ConstructibleAction_RazeDistrict, Task=14829).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:32:38:869NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Miam, Constructible=ConstructibleAction_RazeDistrict, Task=14831).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:32:38:973None[Sandbox] Process order. (Serial=241, Empire=3, Order=Order OrderClearBoughtResourceAccesses)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:32:39:008NoneCannot find BuildPosition (EmpireIndex=4, Settlement=Sidon, Constructible=ConstructibleAction_RazeDistrict, Task=17774).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:32:39:013None[Sandbox] Process order. (Serial=242, Empire=4, Order=Order OrderClearBoughtResourceAccesses)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:32:40:870NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Meroë, Constructible=ConstructibleAction_RazeDistrict, Task=14834).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:32:40:870NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Miam, Constructible=ConstructibleAction_RazeDistrict, Task=14836).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:32:40:968None[Sandbox] Process order. (Serial=243, Empire=3, Order=Order OrderClearBoughtResourceAccesses)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:32:41:005NoneCannot find BuildPosition (EmpireIndex=4, Settlement=Sidon, Constructible=ConstructibleAction_RazeDistrict, Task=17777).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:32:41:008None[Sandbox] Process order. (Serial=244, Empire=4, Order=Order OrderClearBoughtResourceAccesses)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:32:42:871NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Meroë, Constructible=ConstructibleAction_RazeDistrict, Task=14841).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:32:42:871NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Miam, Constructible=ConstructibleAction_RazeDistrict, Task=14843).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:32:42:973None[Sandbox] Process order. (Serial=245, Empire=3, Order=Order OrderClearBoughtResourceAccesses)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:32:43:009NoneCannot find BuildPosition (EmpireIndex=4, Settlement=Sidon, Constructible=ConstructibleAction_RazeDistrict, Task=17782).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:32:43:013None[Sandbox] Process order. (Serial=246, Empire=4, Order=Order OrderClearBoughtResourceAccesses)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:32:44:871NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Meroë, Constructible=ConstructibleAction_RazeDistrict, Task=14846).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:32:44:872NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Miam, Constructible=ConstructibleAction_RazeDistrict, Task=14848).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:32:44:968None[Sandbox] Process order. (Serial=247, Empire=3, Order=Order OrderClearBoughtResourceAccesses)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:32:45:003NoneCannot find BuildPosition (EmpireIndex=4, Settlement=Sidon, Constructible=ConstructibleAction_RazeDistrict, Task=17785).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:32:45:009None[Sandbox] Process order. (Serial=248, Empire=4, Order=Order OrderClearBoughtResourceAccesses)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:32:46:873NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Meroë, Constructible=ConstructibleAction_RazeDistrict, Task=14853).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:32:46:873NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Miam, Constructible=ConstructibleAction_RazeDistrict, Task=14855).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:32:46:974None[Sandbox] Process order. (Serial=249, Empire=3, Order=Order OrderClearBoughtResourceAccesses)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:32:47:010NoneCannot find BuildPosition (EmpireIndex=4, Settlement=Sidon, Constructible=ConstructibleAction_RazeDistrict, Task=17790).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:32:47:013None[Sandbox] Process order. (Serial=250, Empire=4, Order=Order OrderClearBoughtResourceAccesses)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:32:48:874NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Meroë, Constructible=ConstructibleAction_RazeDistrict, Task=14858).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:32:48:874NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Miam, Constructible=ConstructibleAction_RazeDistrict, Task=14860).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:32:48:969None[Sandbox] Process order. (Serial=251, Empire=3, Order=Order OrderClearBoughtResourceAccesses)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:32:49:004NoneCannot find BuildPosition (EmpireIndex=4, Settlement=Sidon, Constructible=ConstructibleAction_RazeDistrict, Task=17793).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:32:49:010None[Sandbox] Process order. (Serial=252, Empire=4, Order=Order OrderClearBoughtResourceAccesses)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:32:50:874NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Meroë, Constructible=ConstructibleAction_RazeDistrict, Task=14865).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:32:50:874NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Miam, Constructible=ConstructibleAction_RazeDistrict, Task=14867).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:32:50:974None[Sandbox] Process order. (Serial=253, Empire=3, Order=Order OrderClearBoughtResourceAccesses)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:32:51:010NoneCannot find BuildPosition (EmpireIndex=4, Settlement=Sidon, Constructible=ConstructibleAction_RazeDistrict, Task=17798).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:32:51:014None[Sandbox] Process order. (Serial=254, Empire=4, Order=Order OrderClearBoughtResourceAccesses)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:32:52:874NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Meroë, Constructible=ConstructibleAction_RazeDistrict, Task=14870).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:32:52:874NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Miam, Constructible=ConstructibleAction_RazeDistrict, Task=14872).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:32:52:969None[Sandbox] Process order. (Serial=255, Empire=3, Order=Order OrderClearBoughtResourceAccesses)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:32:53:004NoneCannot find BuildPosition (EmpireIndex=4, Settlement=Sidon, Constructible=ConstructibleAction_RazeDistrict, Task=17801).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:32:53:009None[Sandbox] Process order. (Serial=256, Empire=4, Order=Order OrderClearBoughtResourceAccesses)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:32:54:874NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Meroë, Constructible=ConstructibleAction_RazeDistrict, Task=14877).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:32:54:874NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Miam, Constructible=ConstructibleAction_RazeDistrict, Task=14879).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:32:54:973None[Sandbox] Process order. (Serial=257, Empire=3, Order=Order OrderClearBoughtResourceAccesses)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:32:55:008NoneCannot find BuildPosition (EmpireIndex=4, Settlement=Sidon, Constructible=ConstructibleAction_RazeDistrict, Task=17806).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:32:55:013None[Sandbox] Process order. (Serial=258, Empire=4, Order=Order OrderClearBoughtResourceAccesses)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:32:55:362NoneShutting down session of type 'Amplitude.Mercury.Session.Session'...
Amplitude.Framework.Session.SessionManager+d__15:MoveNext()
09:32:55:363NoneDisconnecting...
Amplitude.Mercury.Game.GameClient:Disconnect()
09:32:55:363NoneDisconnected.
Amplitude.Mercury.Game.GameClient:Disconnect()
09:32:55:364NoneSending disconnection message...
Amplitude.Mercury.Game.GameServer:Disconnect()
09:32:55:365NoneClosing P2P session with 00000000-0000-0000-0000-000000000001...
Amplitude.Mercury.Game.GameServer:ClientDisconnected(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
09:32:55:365NoneClient 00000000-0000-0000-0000-000000000001 was disconnected (game server shutdown).
Amplitude.Mercury.Game.GameServer:Disconnect()
09:32:55:406NonePresentation has been shutdown.
Amplitude.Mercury.Presentation.Presentation+d__25:MoveNext()
09:32:55:449NoneShutting down game of type 'Amplitude.Mercury.Game.Game'...
Amplitude.Framework.Game.GameManager+d__17:MoveNext()
09:32:55:452None[Sandbox] Gracefully exited the sandbox loop; shutting down...
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
09:32:55:476NoneCan't update distance to capital : no capital yet for this empire.
Amplitude.Mercury.Simulation.DepartmentOfTheInterior:UpdateAllDistancesToCapital()
09:32:55:486NoneCan't update distance to capital : no capital yet for this empire.
Amplitude.Mercury.Simulation.DepartmentOfTheInterior:UpdateAllDistancesToCapital()
09:32:55:498NoneCan't update distance to capital : no capital yet for this empire.
Amplitude.Mercury.Simulation.DepartmentOfTheInterior:UpdateAllDistancesToCapital()
09:32:55:506NoneCan't update distance to capital : no capital yet for this empire.
Amplitude.Mercury.Simulation.DepartmentOfTheInterior:UpdateAllDistancesToCapital()
09:32:55:516NoneCan't update distance to capital : no capital yet for this empire.
Amplitude.Mercury.Simulation.DepartmentOfTheInterior:UpdateAllDistancesToCapital()
09:32:55:574NoneAIController shutdown...
Amplitude.Mercury.AI.AIController+d__15:MoveNext()
09:32:55:577NoneAIController shutdown terminated.
Amplitude.Mercury.AI.AIController+d__15:MoveNext()
09:32:55:611NoneGame of type 'Amplitude.Mercury.Game.Game' has been shutdown.
Amplitude.Framework.Game.GameManager+d__17:MoveNext()
09:32:55:624NoneSession of type 'Amplitude.Mercury.Session.Session' has been shutdown.
Amplitude.Framework.Session.SessionManager+d__15:MoveNext()
09:32:55:648NoneStarting new session of type 'Amplitude.Mercury.Session.Session'...
Amplitude.Framework.Session.SessionManager+d__14:MoveNext()
09:32:55:648NoneMetadata 'GameOption_StartingEra' already has a policy registered; ignoring...
Amplitude.Framework.Session.Session:SetMetadataPolicy(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
09:32:55:648NoneSession of type 'Amplitude.Mercury.Session.Session' has been started.
Amplitude.Framework.Session.SessionManager+d__14:MoveNext()
09:32:55:648NoneOpening the session, hosting an offline game...
Amplitude.Framework.Session.Session+d__53:MoveNext()
09:32:55:659NoneSession has been opened.
Amplitude.Framework.Session.Session+d__53:MoveNext()
09:32:55:660NoneMember 00000000-0000-0000-0000-000000000001: Added.
Amplitude.Framework.Session.Session:OnMemberChange(System.Reflection.RuntimeParameterInfo)
09:32:55:660NoneUsing (offline) local network identifier: 00000000-0000-0000-0000-000000000001.
Amplitude.Photon.Networking.PhotonNetworkingManager:Login(System.Reflection.RuntimeParameterInfo)
09:32:55:660None[Hotjoin Avatar] Received avatar message from 00000000-0000-0000-0000-000000000001
Amplitude.Mercury.Session.Session:OnChatMessageReceived(System.Reflection.RuntimeParameterInfo)
09:32:56:219NoneStarting new game of type 'Amplitude.Mercury.Game.Game'...
Amplitude.Framework.Game.GameManager+d__16:MoveNext()
09:32:56:389NoneFormatting of Operation 'Max' cannot be satisfying. Consider using an Exotic localization for Effect_Scenario_AntarticaTerritory.
Amplitude.Mercury.Interop.EffectTranslator:FormatValue(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
09:32:56:389NoneFormatting of Operation 'Max' cannot be satisfying. Consider using an Exotic localization for Effect_Scenario_AntarticaTerritory.
Amplitude.Mercury.Interop.EffectTranslator:FormatValue(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
09:32:56:389NoneFormatting of Operation 'Min' cannot be satisfying. Consider using an Exotic localization for Effect_Scenario_AntarticaTerritory.
Amplitude.Mercury.Interop.EffectTranslator:FormatValue(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
09:32:56:389NoneFormatting of Operation 'Min' cannot be satisfying. Consider using an Exotic localization for GameEffect_BattleAction_MoveOneAfterAttack.
Amplitude.Mercury.Interop.EffectTranslator:FormatValue(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
09:32:56:390NoneFormatting of Operation 'Mult' cannot be satisfying. Consider using an Exotic localization for Effect_LandUnit_Era2_Common_Envoys.
Amplitude.Mercury.Interop.EffectTranslator:FormatValue(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
09:32:56:390NoneDescriptor 'Effect_UnitPrototype_AgentWithoutStealth': Effect '1': Cannot feedback '!GameEffect_ArmyDecoy' as it does not concern either Source or Target and another intermediate condition is closer to the target..
Amplitude.Mercury.Simulation.SimulationEvaluatorHelper:GenerateEffectPathEvaluation(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
09:32:56:390NoneDescriptor 'Effect_UnitPrototype_AgentWithStealth': Effect '1': Cannot feedback '!GameEffect_ArmyDecoy' as it does not concern either Source or Target and another intermediate condition is closer to the target..
Amplitude.Mercury.Simulation.SimulationEvaluatorHelper:GenerateEffectPathEvaluation(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
09:32:56:391NoneFormatting of Operation 'Mult' cannot be satisfying. Consider using an Exotic localization for Effect_LegacyTrait_Era2_PacificPolynesians.
Amplitude.Mercury.Interop.EffectTranslator:FormatValue(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
09:32:56:391NoneFormatting of Operation 'Div' cannot be satisfying. Consider using an Exotic localization for Effect_LegacyTrait_Era2_PacificPolynesians.
Amplitude.Mercury.Interop.EffectTranslator:FormatValue(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
09:32:56:391NoneFormatting of Operation 'Mult' cannot be satisfying. Consider using an Exotic localization for Effect_Affinity_Merchant_GainPerTradeRoads.
Amplitude.Mercury.Interop.EffectTranslator:FormatValue(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
09:32:56:391NoneFormatting of Operation 'Min' cannot be satisfying. Consider using an Exotic localization for Effect_CivilizationTrait_Era0_DefaultTribe.
Amplitude.Mercury.Interop.EffectTranslator:FormatValue(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
09:32:56:394NoneFormatting of Operation 'Mult' cannot be satisfying. Consider using an Exotic localization for Tag_Empire_Minor.
Amplitude.Mercury.Interop.EffectTranslator:FormatValue(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
09:32:56:395NoneFormatting of Operation 'Mult' cannot be satisfying. Consider using an Exotic localization for Effect_EmpireBonus_GameDifficulty_Minor_Easy.
Amplitude.Mercury.Interop.EffectTranslator:FormatValue(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
09:32:56:395NoneFormatting of Operation 'Min' cannot be satisfying. Consider using an Exotic localization for Effect_EmpireBonus_GameDifficulty_Minor_Endless.
Amplitude.Mercury.Interop.EffectTranslator:FormatValue(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
09:32:56:395NoneFormatting of Operation 'Mult' cannot be satisfying. Consider using an Exotic localization for Effect_EmpireBonus_GameDifficulty_Minor_Hard.
Amplitude.Mercury.Interop.EffectTranslator:FormatValue(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
09:32:56:395NoneFormatting of Operation 'Min' cannot be satisfying. Consider using an Exotic localization for Effect_EmpireBonus_GameDifficulty_Minor_Hard.
Amplitude.Mercury.Interop.EffectTranslator:FormatValue(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
09:32:56:395NoneFormatting of Operation 'Min' cannot be satisfying. Consider using an Exotic localization for Effect_EmpireBonus_GameDifficulty_Minor_Impossible.
Amplitude.Mercury.Interop.EffectTranslator:FormatValue(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
09:32:56:395NoneFormatting of Operation 'Mult' cannot be satisfying. Consider using an Exotic localization for Effect_EmpireBonus_GameDifficulty_Minor_Normal.
Amplitude.Mercury.Interop.EffectTranslator:FormatValue(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
09:32:56:395NoneFormatting of Operation 'Min' cannot be satisfying. Consider using an Exotic localization for Effect_EmpireBonus_GameDifficulty_Minor_Normal.
Amplitude.Mercury.Interop.EffectTranslator:FormatValue(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
09:32:56:395NoneFormatting of Operation 'Mult' cannot be satisfying. Consider using an Exotic localization for Effect_EmpireBonus_GameDifficulty_Minor_Sandbox.
Amplitude.Mercury.Interop.EffectTranslator:FormatValue(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
09:32:56:395NoneFormatting of Operation 'Min' cannot be satisfying. Consider using an Exotic localization for Effect_EmpireBonus_GameDifficulty_Minor_Sandbox.
Amplitude.Mercury.Interop.EffectTranslator:FormatValue(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
09:32:56:395NoneFormatting of Operation 'Mult' cannot be satisfying. Consider using an Exotic localization for Effect_EmpireBonus_GameDifficulty_Minor_Serious.
Amplitude.Mercury.Interop.EffectTranslator:FormatValue(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
09:32:56:395NoneFormatting of Operation 'Min' cannot be satisfying. Consider using an Exotic localization for Effect_EmpireBonus_GameDifficulty_Minor_Serious.
Amplitude.Mercury.Interop.EffectTranslator:FormatValue(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
09:32:56:396NoneFormatting of Operation 'Mult' cannot be satisfying. Consider using an Exotic localization for Effect_Extension_InBattle.
Amplitude.Mercury.Interop.EffectTranslator:FormatValue(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
09:32:56:401NoneFormatting of Operation 'Mult' cannot be satisfying. Consider using an Exotic localization for ExternalTradeExchange_SharedResources.
Amplitude.Mercury.Interop.EffectTranslator:FormatValue(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
09:32:56:401NoneFormatting of Operation 'Mult' cannot be satisfying. Consider using an Exotic localization for GameEffect_TradeNodeFlag_SameTerritoryAndNodeOwner.
Amplitude.Mercury.Interop.EffectTranslator:FormatValue(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
09:32:56:401NoneFormatting of Operation 'Mult' cannot be satisfying. Consider using an Exotic localization for GameEffect_TradeNodeType_AdminCenter.
Amplitude.Mercury.Interop.EffectTranslator:FormatValue(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
09:32:56:401NoneFormatting of Operation 'Mult' cannot be satisfying. Consider using an Exotic localization for GameEffect_TradeNodeType_Harbor.
Amplitude.Mercury.Interop.EffectTranslator:FormatValue(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
09:32:56:401NoneFormatting of Operation 'Mult' cannot be satisfying. Consider using an Exotic localization for GameEffect_TradeNodeType_Jetty.
Amplitude.Mercury.Interop.EffectTranslator:FormatValue(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
09:32:56:401NoneFormatting of Operation 'Mult' cannot be satisfying. Consider using an Exotic localization for GameEffect_TradeNodeType_Ocean.
Amplitude.Mercury.Interop.EffectTranslator:FormatValue(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
09:32:56:401NoneFormatting of Operation 'Mult' cannot be satisfying. Consider using an Exotic localization for GameEffect_TradeNodeType_Roundhouse.
Amplitude.Mercury.Interop.EffectTranslator:FormatValue(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
09:32:56:401NoneFormatting of Operation 'Div' cannot be satisfying. Consider using an Exotic localization for GameEffect_BattleAction_DebuffTargetMove.
Amplitude.Mercury.Interop.EffectTranslator:FormatValue(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
09:32:56:401NoneFormatting of Operation 'Div' cannot be satisfying. Consider using an Exotic localization for GameEffect_BattleAction_DebuffTargetMove.
Amplitude.Mercury.Interop.EffectTranslator:FormatValue(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
09:32:56:401NoneFormatting of Operation 'Min' cannot be satisfying. Consider using an Exotic localization for GameEffect_BattleAction_DebuffTargetPoison.
Amplitude.Mercury.Interop.EffectTranslator:FormatValue(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
09:32:56:401NoneFormatting of Operation 'Min' cannot be satisfying. Consider using an Exotic localization for GameEffect_BattleAction_DebuffTargetPoison.
Amplitude.Mercury.Interop.EffectTranslator:FormatValue(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
09:32:56:401NoneFormatting of Operation 'Min' cannot be satisfying. Consider using an Exotic localization for GameEffect_BattleAction_DebuffTargetPoison.
Amplitude.Mercury.Interop.EffectTranslator:FormatValue(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
09:32:56:402NoneFormatting of Operation 'Min' cannot be satisfying. Consider using an Exotic localization for GameEffect_BattleAction_NavalTransportBattleSpeed.
Amplitude.Mercury.Interop.EffectTranslator:FormatValue(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
09:32:56:402NoneFormatting of Operation 'Min' cannot be satisfying. Consider using an Exotic localization for Effect_Army_Peacefull.
Amplitude.Mercury.Interop.EffectTranslator:FormatValue(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
09:32:56:403NoneFormatting of Operation 'Mult' cannot be satisfying. Consider using an Exotic localization for GameEffect_ArmyDecoy.
Amplitude.Mercury.Interop.EffectTranslator:FormatValue(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
09:32:56:404NoneFormatting of Operation 'Mult' cannot be satisfying. Consider using an Exotic localization for Effect_Status_Unit_Stargazing.
Amplitude.Mercury.Interop.EffectTranslator:FormatValue(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
09:32:56:406None[DATA] The descriptor Tag_Extension_Urban is used both as a ArtificialWonder and a Extension. Please consider a duplicate to help tooltips.
Amplitude.Mercury.Interop.DescriptorBreakdownEvaluation:SetSource(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
09:32:56:406None[DATA] The descriptor Tag_Extension_Base is used both as a ArtificialWonder and a Extension. Please consider a duplicate to help tooltips.
Amplitude.Mercury.Interop.DescriptorBreakdownEvaluation:SetSource(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
09:32:56:406None[DATA] The descriptor Tag_Extension_Urban is used both as a Extension and a ArtificialWonder. Please consider a duplicate to help tooltips.
Amplitude.Mercury.Interop.DescriptorBreakdownEvaluation:SetSource(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
09:32:56:406None[DATA] The descriptor Tag_Extension_Base is used both as a Extension and a ArtificialWonder. Please consider a duplicate to help tooltips.
Amplitude.Mercury.Interop.DescriptorBreakdownEvaluation:SetSource(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
09:32:56:406None[DATA] The descriptor Tag_Extension_Urban is used both as a ArtificialWonder and a Extension. Please consider a duplicate to help tooltips.
Amplitude.Mercury.Interop.DescriptorBreakdownEvaluation:SetSource(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
09:32:56:406None[DATA] The descriptor Tag_Extension_Base is used both as a ArtificialWonder and a Extension. Please consider a duplicate to help tooltips.
Amplitude.Mercury.Interop.DescriptorBreakdownEvaluation:SetSource(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
09:32:56:406None[DATA] The descriptor Tag_Extension_Urban is used both as a Extension and a ArtificialWonder. Please consider a duplicate to help tooltips.
Amplitude.Mercury.Interop.DescriptorBreakdownEvaluation:SetSource(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
09:32:56:406None[DATA] The descriptor Tag_Extension_Base is used both as a Extension and a ArtificialWonder. Please consider a duplicate to help tooltips.
Amplitude.Mercury.Interop.DescriptorBreakdownEvaluation:SetSource(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
09:32:56:406None[DATA] The descriptor Tag_Extension_Urban is used both as a ArtificialWonder and a Extension. Please consider a duplicate to help tooltips.
Amplitude.Mercury.Interop.DescriptorBreakdownEvaluation:SetSource(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
09:32:56:406None[DATA] The descriptor Tag_Extension_Base is used both as a ArtificialWonder and a Extension. Please consider a duplicate to help tooltips.
Amplitude.Mercury.Interop.DescriptorBreakdownEvaluation:SetSource(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
09:32:56:406None[DATA] The descriptor Tag_Extension_Religious is used both as a ArtificialWonder and a Extension. Please consider a duplicate to help tooltips.
Amplitude.Mercury.Interop.DescriptorBreakdownEvaluation:SetSource(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
09:32:56:406None[DATA] The descriptor Effect_Extension_Base_PublicOrder is used both as a Extension and a ArtificialWonder. Please consider a duplicate to help tooltips.
Amplitude.Mercury.Interop.DescriptorBreakdownEvaluation:SetSource(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
09:32:56:406None[DATA] The descriptor Tag_Extension_Urban is used both as a Extension and a ArtificialWonder. Please consider a duplicate to help tooltips.
Amplitude.Mercury.Interop.DescriptorBreakdownEvaluation:SetSource(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
09:32:56:406None[DATA] The descriptor Tag_Extension_Base is used both as a Extension and a ArtificialWonder. Please consider a duplicate to help tooltips.
Amplitude.Mercury.Interop.DescriptorBreakdownEvaluation:SetSource(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
09:32:56:406None[DATA] The descriptor Tag_Extension_Urban is used both as a ArtificialWonder and a Extension. Please consider a duplicate to help tooltips.
Amplitude.Mercury.Interop.DescriptorBreakdownEvaluation:SetSource(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
09:32:56:406None[DATA] The descriptor Tag_Extension_Base is used both as a ArtificialWonder and a Extension. Please consider a duplicate to help tooltips.
Amplitude.Mercury.Interop.DescriptorBreakdownEvaluation:SetSource(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
09:32:56:406None[DATA] The descriptor Tag_Extension_Urban is used both as a Extension and a ArtificialWonder. Please consider a duplicate to help tooltips.
Amplitude.Mercury.Interop.DescriptorBreakdownEvaluation:SetSource(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
09:32:56:406None[DATA] The descriptor Tag_Extension_Base is used both as a Extension and a ArtificialWonder. Please consider a duplicate to help tooltips.
Amplitude.Mercury.Interop.DescriptorBreakdownEvaluation:SetSource(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
09:32:56:406None[DATA] The descriptor Effect_Extension_Base_Harbour is used both as a Extension and a ArtificialWonder. Please consider a duplicate to help tooltips.
Amplitude.Mercury.Interop.DescriptorBreakdownEvaluation:SetSource(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
09:32:56:406None[DATA] The descriptor Effect_Extension_BoroughExtension is used both as a Extension and a ArtificialWonder. Please consider a duplicate to help tooltips.
Amplitude.Mercury.Interop.DescriptorBreakdownEvaluation:SetSource(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
09:32:56:406None[DATA] The descriptor Tag_Extension_Religious is used both as a Extension and a ArtificialWonder. Please consider a duplicate to help tooltips.
Amplitude.Mercury.Interop.DescriptorBreakdownEvaluation:SetSource(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
09:32:56:406None[DATA] The descriptor Tag_Extension_Urban is used both as a ArtificialWonder and a Extension. Please consider a duplicate to help tooltips.
Amplitude.Mercury.Interop.DescriptorBreakdownEvaluation:SetSource(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
09:32:56:406None[DATA] The descriptor Tag_Extension_Base is used both as a ArtificialWonder and a Extension. Please consider a duplicate to help tooltips.
Amplitude.Mercury.Interop.DescriptorBreakdownEvaluation:SetSource(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
09:32:56:406None[DATA] The descriptor Effect_Extension_Base_Harbour is used both as a ArtificialWonder and a Extension. Please consider a duplicate to help tooltips.
Amplitude.Mercury.Interop.DescriptorBreakdownEvaluation:SetSource(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
09:32:56:406None[DATA] The descriptor Effect_Extension_BoroughExtension is used both as a ArtificialWonder and a Extension. Please consider a duplicate to help tooltips.
Amplitude.Mercury.Interop.DescriptorBreakdownEvaluation:SetSource(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
09:32:56:406None[DATA] The descriptor Effect_Extension_Base_PublicOrder is used both as a ArtificialWonder and a Extension. Please consider a duplicate to help tooltips.
Amplitude.Mercury.Interop.DescriptorBreakdownEvaluation:SetSource(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
09:32:56:406None[DATA] The descriptor Tag_Extension_Religious is used both as a ArtificialWonder and a Extension. Please consider a duplicate to help tooltips.
Amplitude.Mercury.Interop.DescriptorBreakdownEvaluation:SetSource(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
09:32:56:406None[DATA] The descriptor Effect_Extension_HolySite is used both as a ArtificialWonder and a Extension. Please consider a duplicate to help tooltips.
Amplitude.Mercury.Interop.DescriptorBreakdownEvaluation:SetSource(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
09:32:56:406None[DATA] The descriptor Effect_Extension_HolySite_Yield is used both as a ArtificialWonder and a Extension. Please consider a duplicate to help tooltips.
Amplitude.Mercury.Interop.DescriptorBreakdownEvaluation:SetSource(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
09:32:56:406None[DATA] The descriptor Effect_Extension_SynergyHolySite00 is used both as a ArtificialWonder and a Extension. Please consider a duplicate to help tooltips.
Amplitude.Mercury.Interop.DescriptorBreakdownEvaluation:SetSource(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
09:32:56:406None[DATA] The descriptor Effect_Unit_HasRangedAttack is used both as a Unit and a UnitClass. Please consider a duplicate to help tooltips.
Amplitude.Mercury.Interop.DescriptorBreakdownEvaluation:SetSource(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
09:32:56:407None[DATA] The descriptor Effect_Unit_SpecialtyLevel1 is used both as a Unit and a UnitClass. Please consider a duplicate to help tooltips.
Amplitude.Mercury.Interop.DescriptorBreakdownEvaluation:SetSource(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
09:32:56:407None[DATA] The descriptor Effect_Unit_SpecialtyLevel1 is used both as a UnitClass and a UnitSpecialty. Please consider a duplicate to help tooltips.
Amplitude.Mercury.Interop.DescriptorBreakdownEvaluation:SetSource(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
09:32:56:407None[DATA] The descriptor Effect_UnitAbility_Artillery is used both as a UnitClass and a UnitSpecialty. Please consider a duplicate to help tooltips.
Amplitude.Mercury.Interop.DescriptorBreakdownEvaluation:SetSource(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
09:32:56:407None[DATA] The descriptor Effect_Unit_SpecialtyLevel2 is used both as a Unit and a UnitSpecialty. Please consider a duplicate to help tooltips.
Amplitude.Mercury.Interop.DescriptorBreakdownEvaluation:SetSource(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
09:32:56:407None[DATA] The descriptor Effect_Unit_SpecialtyLevel3 is used both as a Unit and a UnitSpecialty. Please consider a duplicate to help tooltips.
Amplitude.Mercury.Interop.DescriptorBreakdownEvaluation:SetSource(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
09:32:56:407None[DATA] The descriptor Effect_Extension_Base_Military is used both as a Extension and a NarrativeEvent. Please consider a duplicate to help tooltips.
Amplitude.Mercury.Interop.DescriptorBreakdownEvaluation:SetSource(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
09:32:56:408None[DATA] The descriptor GameEffect_BattleAbility_HeadHunterAllies is used both as a BattleAbility and a StatusCategory. Please consider a duplicate to help tooltips.
Amplitude.Mercury.Interop.DescriptorBreakdownEvaluation:SetSource(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
09:32:56:408None[DATA] The descriptor GameEffect_BattleAction_TileMilitary is used both as a UnitClass and a StatusCategory. Please consider a duplicate to help tooltips.
Amplitude.Mercury.Interop.DescriptorBreakdownEvaluation:SetSource(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
09:32:56:459None[Sandbox] The sandbox thread has been started.
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
09:32:56:482NoneBackground worker has returned.
Amplitude.Mercury.Game.Game+d__4:MoveNext()
09:32:56:482NoneGame of type 'Amplitude.Mercury.Game.Game' has been started.
Amplitude.Framework.Game.GameManager+d__16:MoveNext()
09:32:56:513NoneStart AI players...
Amplitude.Mercury.AI.AIController:StartAI()
09:32:56:513NoneNo AI configuration set in SandboxStartSettings or retrieved from save. Fallback to default settings, all mods on all AIs.
Amplitude.Mercury.AI.AIController:StartAIAsync()
09:32:56:538NoneMissing AI Gains on LegacyTrait (Value=LegacyTrait_Era1_Sumer)
Amplitude.Mercury.Interop.AI.DataSnapshot:ComputeFactionsGains()
09:32:56:538NoneMissing AI Gains on LegacyTrait (Value=LegacyTrait_Era2_HanChina)
Amplitude.Mercury.Interop.AI.DataSnapshot:ComputeFactionsGains()
09:32:56:538NoneMissing AI Gains on LegacyTrait (Value=LegacyTrait_Era3_RapaNui)
Amplitude.Mercury.Interop.AI.DataSnapshot:ComputeFactionsGains()
09:32:56:539NoneMissing AI Gains on LegacyTrait (Value=LegacyTrait_Era3_MongolEmpire)
Amplitude.Mercury.Interop.AI.DataSnapshot:ComputeFactionsGains()
09:32:56:781NoneAI players started. Check for a save to load...
Amplitude.Mercury.AI.AIController:StartAIAsync()
09:32:56:781NoneLoading AI save: auto-save 242.AI.bin
Amplitude.Mercury.AI.AIController:LoadAIPlayersIfNecessary()
09:32:56:790NoneCan't retrieve AI entity 5418.
Amplitude.Mercury.AI.Brain.SerializerExtensions:SerializeAIEntityReference(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
09:32:56:790NoneCan't retrieve AI entity 3109.
Amplitude.Mercury.AI.Brain.SerializerExtensions:SerializeAIEntityReference(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
09:32:56:790NoneCan't retrieve AI entity 3109.
Amplitude.Mercury.AI.Brain.SerializerExtensions:SerializeAIEntityReference(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
09:32:56:790NoneCan't retrieve AI entity 5474.
Amplitude.Mercury.AI.Brain.SerializerExtensions:SerializeAIEntityReference(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
09:32:56:790NoneCan't retrieve AI entity 3109.
Amplitude.Mercury.AI.Brain.SerializerExtensions:SerializeAIEntityReference(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
09:32:56:798NoneAI players ready to run.
Amplitude.Mercury.AI.AIController:StartAIAsync()
09:32:56:835NoneAn instance of type Amplitude.Graphics.Fx.FxComponentTextureAtlasManager has generated a cycling LoadIFN. Check the stack.
Amplitude.Graphics.LoadableBehaviour:LoadIFN()
09:32:56:961NoneAn instance of type Amplitude.Graphics.Fx.FxComponentTextureAtlasManager has generated a cycling LoadIFN. Check the stack.
Amplitude.Graphics.LoadableBehaviour:LoadIFN()
09:32:57:121NoneAmplitude.Mercury.Presentation.PresentationEntityFactoryController is waiting for Amplitude.Mercury.Presentation.PresentationBattleController.
Amplitude.Mercury.Presentation.PresentationEntityFactoryController+d__33:MoveNext()
09:32:57:184NonePresentationLandmarks revolveDependencies True
Amplitude.Mercury.Presentation.PresentationLandmarkController:ResolveDependencies()
09:32:57:184NoneAmplitude.Mercury.Presentation.PresentationLandmarkController is waiting for Amplitude.Mercury.Terrain.WorldLabelRenderer
Amplitude.Mercury.Presentation.PresentationLandmarkController+d__12:MoveNext()
09:32:57:195NoneUnable to retrieve an action matching name: 'Presentation.Game.ShortcutArmyStealTrade'.
Amplitude.Framework.Input.ActionMapper:Amplitude.Framework.Input.IActionMappingService.Subscribe(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
09:32:57:197NoneAmplitude.Mercury.Presentation.PresentationTerritoryHighlightController is waiting for Amplitude.Mercury.Presentation.PresentationTerritoryLabels.
Amplitude.Mercury.Presentation.PresentationTerritoryHighlightController+d__4:MoveNext()
09:32:57:630NoneComponent [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/PresentationCameraController/Camera [Amplitude.Mercury.Presentation.PresentationCameraMover is waiting dependencies for 2 iterations.
Amplitude.Graphics.LoadableBehaviour:WarnAboutTooLongWait(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
09:32:57:654NoneGround materials using full res textures
Amplitude.Mercury.Terrain.GroundMaterialCollection+RuntimeData:CreateOrUpdateTextureArrayFromAtlases(System.Reflection.RuntimeParameterInfo)
09:32:57:766NoneSculpting elements using full res albedo textures
Amplitude.Mercury.Terrain.Matching.SculptingBakedElementsLoader+d__65:MoveNext()
09:32:57:766NoneSculpting elements using full res ao textures
Amplitude.Mercury.Terrain.Matching.SculptingBakedElementsLoader+d__65:MoveNext()
09:32:57:766NoneSculpting elements using full res world space normal textures
Amplitude.Mercury.Terrain.Matching.SculptingBakedElementsLoader+d__65:MoveNext()
09:32:57:766NoneSculpting elements using full res transition mask textures
Amplitude.Mercury.Terrain.Matching.SculptingBakedElementsLoader+d__65:MoveNext()
09:32:57:766NoneSculpting elements using full res roughness textures
Amplitude.Mercury.Terrain.Matching.SculptingBakedElementsLoader+d__65:MoveNext()
09:32:57:766NoneSculpting elements using full res topography textures
Amplitude.Mercury.Terrain.Matching.SculptingBakedElementsLoader+d__65:MoveNext()
09:32:57:766NoneSculpting elements using full res border textures
Amplitude.Mercury.Terrain.Matching.SculptingBakedElementsLoader+d__65:MoveNext()
09:32:58:119NoneRivers using full res river bank textures
Amplitude.Mercury.Terrain.Matching.RiverBakedElementsLoader+d__44:MoveNext()
09:32:58:119NoneRivers using full res river normal textures
Amplitude.Mercury.Terrain.Matching.RiverBakedElementsLoader+d__44:MoveNext()
09:32:58:119NoneRivers using full res river water transitionMask textures
Amplitude.Mercury.Terrain.Matching.RiverBakedElementsLoader+d__44:MoveNext()
09:32:58:144NoneComponent [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/TerrainAndFx/Renderer [Amplitude.Mercury.Terrain.Matching.TerrainSectorProvider is waiting dependencies for 2 iterations.
Amplitude.Graphics.LoadableBehaviour:WarnAboutTooLongWait(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
09:32:58:144None Unable to resolve Amplitude.Mercury.Terrain.Matching.TerrainSectorProvider dependencies. sculptingBakedElementsLoader [False], groundMaterialBakedElementsLoader [Ok], riverBakedElementsLoader [NOK] constHexBufferProvider [Ok] groundMaterialsBufferProvider [Ok]cameraGraphicService [Ok]computeShaderSettings [Ok]renderPasses [Ok]
Amplitude.Mercury.Terrain.Matching.TerrainSectorProvider:ResolveDependencies()
09:32:58:145NoneComponent [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/TerrainAndFx/Renderer [Amplitude.Mercury.Terrain.TerrainPositionService is waiting dependencies for 2 iterations.
Amplitude.Graphics.LoadableBehaviour:WarnAboutTooLongWait(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
09:32:58:145NoneComponent [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/TerrainAndFx/Renderer [Amplitude.Mercury.Terrain.FogOfWarRenderer is waiting dependencies for 2 iterations.
Amplitude.Graphics.LoadableBehaviour:WarnAboutTooLongWait(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
09:32:58:158NoneComponent [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/TerrainAndFx/Renderer [Amplitude.Mercury.Terrain.ProceduralTerrainRenderer is waiting dependencies for 2 iterations.
Amplitude.Graphics.LoadableBehaviour:WarnAboutTooLongWait(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
09:32:58:172None Unable to resolve Amplitude.Mercury.Terrain.Matching.TerrainSectorProvider dependencies. sculptingBakedElementsLoader [False], groundMaterialBakedElementsLoader [Ok], riverBakedElementsLoader [NOK] constHexBufferProvider [Ok] groundMaterialsBufferProvider [Ok]cameraGraphicService [Ok]computeShaderSettings [Ok]renderPasses [Ok]
Amplitude.Mercury.Terrain.Matching.TerrainSectorProvider:ResolveDependencies()
09:32:58:172None Unable to resolve landmarkResolved [{14}] dependencies. cameraGraphicService [Amplitude.Mercury.Terrain.ProceduralTerrainRenderer], constHexBufferProvider [True], fogOfWarRenderer [Ok] sculptingBakedElementsLoader [NOK] groundMaterialBakedElementsLoader [Ok]riverBakedElementsLoader [Ok]debug [Ok]terrainDebuggingService [Ok]hexagonalGrid [Ok]fxComponentRenderFeature [Ok]terrainSectorProvider [Ok]gpuDiagnostics [NOK]technicalSettings [Ok]visualSettings [Ok]
Amplitude.Mercury.Terrain.ProceduralTerrainRenderer:ResolveDependencies()
09:32:58:172NoneComponent [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/TerrainAndFx/EdgeOfTheWorldRenderer [Amplitude.Mercury.Terrain.EdgeOfTheWorldRenderer is waiting dependencies for 2 iterations.
Amplitude.Graphics.LoadableBehaviour:WarnAboutTooLongWait(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
09:32:58:172NoneComponent [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/LevelBuild/FxTerrainCompanion [Amplitude.Mercury.Terrain.Fx.FxComponentTerrain is waiting dependencies for 2 iterations.
Amplitude.Graphics.LoadableBehaviour:WarnAboutTooLongWait(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
09:32:58:172NoneComponent [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/LevelBuild/FxTerrainCompanion [Amplitude.Mercury.Terrain.WorldLife.WorldLifeManager is waiting dependencies for 2 iterations.
Amplitude.Graphics.LoadableBehaviour:WarnAboutTooLongWait(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
09:32:58:175NoneComponent [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/LevelBuild/FxTerrainCompanion [Amplitude.Mercury.Terrain.Fx.FxComponentLevelBuildParticleAdder is waiting dependencies for 2 iterations.
Amplitude.Graphics.LoadableBehaviour:WarnAboutTooLongWait(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
09:32:58:178None Unable to resolve Amplitude.Mercury.Terrain.Fx.FxComponentLevelBuildParticleAdder dependencies. globalSettingsOk [True], fxComponentEvolveOk [Ok], fxComponentLevelBuildContentOk [Ok] worldMapProviderOk [Ok] worldMapVisibilityProviderOk [Ok]worldMapVisibilityProviderOk [Ok]namesOk [Ok]proceduralTerrainRendererOk [NOK]groundMaterialBufferProviderOk [NOK]cameraGraphicServiceOk [Ok]matchingLayersOk [NOK]territoryDataProviderOk [Ok]baseOk [Ok]
Amplitude.Mercury.Terrain.Fx.FxComponentLevelBuildParticleAdder:ResolveDependencies()
09:32:58:178NoneComponent [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/LevelBuild/FxTerrainCompanion [Amplitude.Mercury.Terrain.TerrainElevationResolver is waiting dependencies for 2 iterations.
Amplitude.Graphics.LoadableBehaviour:WarnAboutTooLongWait(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
09:32:58:178None Unable to resolve Amplitude.Mercury.Terrain.TerrainElevationResolver dependencies, sculptingBakedElementsLoaderResolved NOK, groundMaterialBakedElementsLoaderResolved NOK, riverBakedElementsLoaderResolved NOK, fogOfWarRendererResolved NOK, proceduralTerrainRendererOk NOK, cameraGraphicServiceOk Ok, resolveElevationShaderOk Ok, terrainPickingServiceOk Ok, fixAnchorElevationOk Ok, gpuDiagnosticsResolved Ok, baseResolveDependencies Ok
Amplitude.Mercury.Terrain.TerrainElevationResolver:ResolveDependencies()
09:32:58:178NoneComponent [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/LevelBuild/WorldLabelRenderer [Amplitude.Mercury.Terrain.WorldLabelRenderer is waiting dependencies for 2 iterations.
Amplitude.Graphics.LoadableBehaviour:WarnAboutTooLongWait(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
09:32:58:179NoneComponent [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/LevelBuild/LandmarkRenderer [Amplitude.Mercury.Terrain.LandmarksRenderer is waiting dependencies for 2 iterations.
Amplitude.Graphics.LoadableBehaviour:WarnAboutTooLongWait(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
09:32:58:179NoneComponent [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/LevelBuild/WorldSpaceLineRenderer [Amplitude.Mercury.Terrain.WorldSpaceLineRenderer is waiting dependencies for 2 iterations.
Amplitude.Graphics.LoadableBehaviour:WarnAboutTooLongWait(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
09:32:58:179NoneComponent [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/PresentationFimsController/Renderer [Amplitude.Mercury.Terrain.Fx.FxComponentFIMS is waiting dependencies for 2 iterations.
Amplitude.Graphics.LoadableBehaviour:WarnAboutTooLongWait(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
09:32:58:179NoneComponent [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/PresentationFrontiersController/FrontiersRenderer [Amplitude.Mercury.Terrain.FrontiersRenderer is waiting dependencies for 2 iterations.
Amplitude.Graphics.LoadableBehaviour:WarnAboutTooLongWait(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
09:32:58:179NoneComponent [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/PresentationCharacterSet [Amplitude.Mercury.Presentation.CharacterRenderFeatures is waiting dependencies for 2 iterations.
Amplitude.Graphics.LoadableBehaviour:WarnAboutTooLongWait(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
09:32:58:179NoneComponent [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/PresentationProjectileManager [Amplitude.Mercury.Presentation.PresentationProjectileManager is waiting dependencies for 2 iterations.
Amplitude.Graphics.LoadableBehaviour:WarnAboutTooLongWait(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
09:32:58:179NoneComponent [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/PresentationTerritoryLabels [Amplitude.Mercury.Presentation.PresentationTerritoryLabels is waiting dependencies for 2 iterations.
Amplitude.Graphics.LoadableBehaviour:WarnAboutTooLongWait(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
09:32:58:185NoneAmplitude.Mercury.Presentation.PresentationEntityFactoryController is waiting for Amplitude.Mercury.Presentation.PresentationBattleController.
Amplitude.Mercury.Presentation.PresentationEntityFactoryController+d__33:MoveNext()
09:32:58:185NoneAmplitude.Mercury.Presentation.PresentationLandmarkController is waiting for Amplitude.Mercury.Terrain.WorldLabelRenderer
Amplitude.Mercury.Presentation.PresentationLandmarkController+d__12:MoveNext()
09:32:58:186NoneAmplitude.Mercury.Presentation.PresentationTerritoryHighlightController is waiting for Amplitude.Mercury.Presentation.PresentationTerritoryLabels.
Amplitude.Mercury.Presentation.PresentationTerritoryHighlightController+d__4:MoveNext()
09:32:58:771NoneAmplitude.Mercury.Presentation.PresentationEntityFactoryController is waiting for Amplitude.Mercury.Presentation.PresentationBattleController.
Amplitude.Mercury.Presentation.PresentationEntityFactoryController+d__33:MoveNext()
09:32:58:776NoneAmplitude.Mercury.Presentation.PresentationLandmarkController is waiting for Amplitude.Mercury.Terrain.WorldLabelRenderer
Amplitude.Mercury.Presentation.PresentationLandmarkController+d__12:MoveNext()
09:32:58:776NoneAmplitude.Mercury.Presentation.PresentationTerritoryHighlightController is waiting for Amplitude.Mercury.Presentation.PresentationTerritoryLabels.
Amplitude.Mercury.Presentation.PresentationTerritoryHighlightController+d__4:MoveNext()
09:32:59:496NoneAmplitude.Mercury.Presentation.PresentationLandmarkController is waiting for Amplitude.Mercury.Terrain.WorldLabelRenderer
Amplitude.Mercury.Presentation.PresentationLandmarkController+d__12:MoveNext()
09:32:59:496NoneAmplitude.Mercury.Presentation.PresentationTerritoryHighlightController is waiting for Amplitude.Mercury.Presentation.PresentationTerritoryLabels.
Amplitude.Mercury.Presentation.PresentationTerritoryHighlightController+d__4:MoveNext()
09:32:59:496NoneAmplitude.Mercury.Presentation.Presentation still waiting all presentation controller to start
Amplitude.Mercury.Presentation.Presentation+d__28:MoveNext()
09:32:59:496NoneAmplitude.Mercury.Presentation.PresentationEntityMeshController is not yet started
Amplitude.Mercury.Presentation.Presentation+d__28:MoveNext()
09:32:59:496NoneAmplitude.Mercury.Presentation.PresentationFimsController is not yet started
Amplitude.Mercury.Presentation.Presentation+d__28:MoveNext()
09:32:59:496NoneAmplitude.Mercury.Presentation.PresentationFrontiersController is not yet started
Amplitude.Mercury.Presentation.Presentation+d__28:MoveNext()
09:32:59:496NoneAmplitude.Mercury.Presentation.PresentationPathfindRenderingController is not yet started
Amplitude.Mercury.Presentation.Presentation+d__28:MoveNext()
09:32:59:496NoneAmplitude.Mercury.Presentation.PresentationEntityFactoryController is not yet started
Amplitude.Mercury.Presentation.Presentation+d__28:MoveNext()
09:32:59:496NoneAmplitude.Mercury.Presentation.PresentationTradeRoadController is not yet started
Amplitude.Mercury.Presentation.Presentation+d__28:MoveNext()
09:32:59:496NoneAmplitude.Mercury.Presentation.PresentationStealthController is not yet started
Amplitude.Mercury.Presentation.Presentation+d__28:MoveNext()
09:32:59:496NoneAmplitude.Mercury.Presentation.PresentationLandmarkController is not yet started
Amplitude.Mercury.Presentation.Presentation+d__28:MoveNext()
09:32:59:496NoneAmplitude.Mercury.Presentation.PresentationTerritoryController is not yet started
Amplitude.Mercury.Presentation.Presentation+d__28:MoveNext()
09:32:59:496NoneAmplitude.Mercury.Presentation.PresentationTerritoryHighlightController is not yet started
Amplitude.Mercury.Presentation.Presentation+d__28:MoveNext()
09:32:59:973NoneAmplitude.Mercury.Presentation.PresentationLandmarkController is waiting for Amplitude.Mercury.Terrain.WorldLabelRenderer
Amplitude.Mercury.Presentation.PresentationLandmarkController+d__12:MoveNext()
09:32:59:973NoneAmplitude.Mercury.Presentation.PresentationTerritoryHighlightController is waiting for Amplitude.Mercury.Presentation.PresentationTerritoryLabels.
Amplitude.Mercury.Presentation.PresentationTerritoryHighlightController+d__4:MoveNext()
09:33:00:439NoneAmplitude.Mercury.Presentation.PresentationEntityFactoryController is waiting for Amplitude.Mercury.Presentation.PresentationEntityMeshController.
Amplitude.Mercury.Presentation.PresentationEntityFactoryController+d__33:MoveNext()
09:33:00:439NoneAmplitude.Mercury.Presentation.PresentationLandmarkController is waiting for Amplitude.Mercury.Terrain.WorldLabelRenderer
Amplitude.Mercury.Presentation.PresentationLandmarkController+d__12:MoveNext()
09:33:00:439NoneAmplitude.Mercury.Presentation.PresentationTerritoryHighlightController is waiting for Amplitude.Mercury.Presentation.PresentationTerritoryLabels.
Amplitude.Mercury.Presentation.PresentationTerritoryHighlightController+d__4:MoveNext()
09:33:00:915NoneAmplitude.Mercury.Presentation.PresentationEntityFactoryController is waiting for Amplitude.Mercury.Presentation.PresentationEntityMeshController.
Amplitude.Mercury.Presentation.PresentationEntityFactoryController+d__33:MoveNext()
09:33:00:915NoneAmplitude.Mercury.Presentation.PresentationLandmarkController is waiting for Amplitude.Mercury.Terrain.WorldLabelRenderer
Amplitude.Mercury.Presentation.PresentationLandmarkController+d__12:MoveNext()
09:33:00:915NoneAmplitude.Mercury.Presentation.PresentationTerritoryHighlightController is waiting for Amplitude.Mercury.Presentation.PresentationTerritoryLabels.
Amplitude.Mercury.Presentation.PresentationTerritoryHighlightController+d__4:MoveNext()
09:33:01:396NoneAmplitude.Mercury.Presentation.PresentationEntityFactoryController is waiting for Amplitude.Mercury.Presentation.PresentationEntityMeshController.
Amplitude.Mercury.Presentation.PresentationEntityFactoryController+d__33:MoveNext()
09:33:01:396NoneAmplitude.Mercury.Presentation.PresentationLandmarkController is waiting for Amplitude.Mercury.Terrain.WorldLabelRenderer
Amplitude.Mercury.Presentation.PresentationLandmarkController+d__12:MoveNext()
09:33:01:396NoneAmplitude.Mercury.Presentation.PresentationTerritoryHighlightController is waiting for Amplitude.Mercury.Presentation.PresentationTerritoryLabels.
Amplitude.Mercury.Presentation.PresentationTerritoryHighlightController+d__4:MoveNext()
09:33:01:940NoneAmplitude.Mercury.Presentation.PresentationEntityFactoryController is waiting for Amplitude.Mercury.Presentation.PresentationEntityMeshController.
Amplitude.Mercury.Presentation.PresentationEntityFactoryController+d__33:MoveNext()
09:33:01:940NoneAmplitude.Mercury.Presentation.PresentationLandmarkController is waiting for Amplitude.Mercury.Terrain.WorldLabelRenderer
Amplitude.Mercury.Presentation.PresentationLandmarkController+d__12:MoveNext()
09:33:01:940NoneAmplitude.Mercury.Presentation.PresentationTerritoryHighlightController is waiting for Amplitude.Mercury.Presentation.PresentationTerritoryLabels.
Amplitude.Mercury.Presentation.PresentationTerritoryHighlightController+d__4:MoveNext()
09:33:01:940NoneAmplitude.Mercury.Presentation.Presentation still waiting all presentation controller to start
Amplitude.Mercury.Presentation.Presentation+d__28:MoveNext()
09:33:01:940NoneAmplitude.Mercury.Presentation.PresentationEntityMeshController is not yet started
Amplitude.Mercury.Presentation.Presentation+d__28:MoveNext()
09:33:01:940NoneAmplitude.Mercury.Presentation.PresentationFimsController is not yet started
Amplitude.Mercury.Presentation.Presentation+d__28:MoveNext()
09:33:01:940NoneAmplitude.Mercury.Presentation.PresentationFrontiersController is not yet started
Amplitude.Mercury.Presentation.Presentation+d__28:MoveNext()
09:33:01:940NoneAmplitude.Mercury.Presentation.PresentationPathfindRenderingController is not yet started
Amplitude.Mercury.Presentation.Presentation+d__28:MoveNext()
09:33:01:940NoneAmplitude.Mercury.Presentation.PresentationEntityFactoryController is not yet started
Amplitude.Mercury.Presentation.Presentation+d__28:MoveNext()
09:33:01:940NoneAmplitude.Mercury.Presentation.PresentationTradeRoadController is not yet started
Amplitude.Mercury.Presentation.Presentation+d__28:MoveNext()
09:33:01:940NoneAmplitude.Mercury.Presentation.PresentationStealthController is not yet started
Amplitude.Mercury.Presentation.Presentation+d__28:MoveNext()
09:33:01:940NoneAmplitude.Mercury.Presentation.PresentationLandmarkController is not yet started
Amplitude.Mercury.Presentation.Presentation+d__28:MoveNext()
09:33:01:940NoneAmplitude.Mercury.Presentation.PresentationTerritoryController is not yet started
Amplitude.Mercury.Presentation.Presentation+d__28:MoveNext()
09:33:01:940NoneAmplitude.Mercury.Presentation.PresentationTerritoryHighlightController is not yet started
Amplitude.Mercury.Presentation.Presentation+d__28:MoveNext()
09:33:02:484NoneUnable to resolve Amplitude.Mercury.Presentation.PresentationFimsController dependencies or load fimsRenderer for 10 frames
Amplitude.Mercury.Presentation.PresentationFimsController+d__35:MoveNext()
09:33:02:484NoneAmplitude.Mercury.Presentation.PresentationEntityFactoryController is waiting for Amplitude.Mercury.Presentation.PresentationEntityMeshController.
Amplitude.Mercury.Presentation.PresentationEntityFactoryController+d__33:MoveNext()
09:33:02:484NoneAmplitude.Mercury.Presentation.PresentationLandmarkController is waiting for Amplitude.Mercury.Terrain.WorldLabelRenderer
Amplitude.Mercury.Presentation.PresentationLandmarkController+d__12:MoveNext()
09:33:02:484NoneAmplitude.Mercury.Presentation.PresentationTerritoryHighlightController is waiting for Amplitude.Mercury.Presentation.PresentationTerritoryLabels.
Amplitude.Mercury.Presentation.PresentationTerritoryHighlightController+d__4:MoveNext()
09:33:02:880NoneAmplitude.Mercury.Presentation.PresentationEntityFactoryController is waiting for Amplitude.Mercury.Presentation.PresentationEntityMeshController.
Amplitude.Mercury.Presentation.PresentationEntityFactoryController+d__33:MoveNext()
09:33:02:880NoneAmplitude.Mercury.Presentation.PresentationTerritoryHighlightController is waiting for Amplitude.Mercury.Presentation.PresentationTerritoryLabels.
Amplitude.Mercury.Presentation.PresentationTerritoryHighlightController+d__4:MoveNext()
09:33:07:176NoneAmplitude.Mercury.Presentation.PresentationEntityFactoryController is waiting for Amplitude.Mercury.Presentation.PresentationEntityMeshController.
Amplitude.Mercury.Presentation.PresentationEntityFactoryController+d__33:MoveNext()
09:33:07:177NoneAmplitude.Mercury.Presentation.Presentation still waiting all presentation controller to start
Amplitude.Mercury.Presentation.Presentation+d__28:MoveNext()
09:33:07:177NoneAmplitude.Mercury.Presentation.PresentationEntityMeshController is not yet started
Amplitude.Mercury.Presentation.Presentation+d__28:MoveNext()
09:33:07:177NoneAmplitude.Mercury.Presentation.PresentationFimsController is not yet started
Amplitude.Mercury.Presentation.Presentation+d__28:MoveNext()
09:33:07:177NoneAmplitude.Mercury.Presentation.PresentationEntityFactoryController is not yet started
Amplitude.Mercury.Presentation.Presentation+d__28:MoveNext()
09:33:07:227NoneExtracting MeshContent VFX_Ring_003
Amplitude.Graphics.Fx.FxComponentMeshContentManager+ContentLayer:GetFxMeshStructIndex(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
09:33:07:227NoneExtracting MeshContent PlaneAxis_YX
Amplitude.Graphics.Fx.FxComponentMeshContentManager+ContentLayer:GetFxMeshStructIndex(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
09:33:07:227NoneExtracting MeshContent VFX_HexagonExtrude000
Amplitude.Graphics.Fx.FxComponentMeshContentManager+ContentLayer:GetFxMeshStructIndex(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
09:33:07:649NoneElement of criteria NoPublicOrder in IconFims datatable is missing.
Amplitude.Mercury.Terrain.Fx.FxComponentFIMS:FillFIMSIEvolverMaterialInfo()
09:33:07:649NoneElement of criteria NoInfluence in IconFims datatable is missing.
Amplitude.Mercury.Terrain.Fx.FxComponentFIMS:FillFIMSIEvolverMaterialInfo()
09:33:07:649NoneElement of criteria NoFaith in IconFims datatable is missing.
Amplitude.Mercury.Terrain.Fx.FxComponentFIMS:FillFIMSIEvolverMaterialInfo()
09:33:07:774NoneAmplitude.Mercury.Presentation.PresentationEntityFactoryController is waiting for Amplitude.Mercury.Presentation.PresentationEntityMeshController.
Amplitude.Mercury.Presentation.PresentationEntityFactoryController+d__33:MoveNext()
09:33:08:318NoneAmplitude.Mercury.Presentation.PresentationEntityFactoryController is waiting for Amplitude.Mercury.Presentation.PresentationEntityMeshController.
Amplitude.Mercury.Presentation.PresentationEntityFactoryController+d__33:MoveNext()
09:33:08:754NoneAmplitude.Mercury.Presentation.PresentationEntityFactoryController is waiting for Amplitude.Mercury.Presentation.PresentationEntityMeshController.
Amplitude.Mercury.Presentation.PresentationEntityFactoryController+d__33:MoveNext()
09:33:08:877NoneExtracting MeshContent VFX_Hexagon_000
Amplitude.Graphics.Fx.FxComponentMeshContentManager+ContentLayer:GetFxMeshStructIndex(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
09:33:08:877NoneExtracting MeshContent VFX_Circle001
Amplitude.Graphics.Fx.FxComponentMeshContentManager+ContentLayer:GetFxMeshStructIndex(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
09:33:08:877NoneExtracting MeshContent VFX_M_WonderLakeNatron_Shape
Amplitude.Graphics.Fx.FxComponentMeshContentManager+ContentLayer:GetFxMeshStructIndex(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
09:33:08:877NoneExtracting MeshContent VFX_M_WonderVictoriaTop_Shape
Amplitude.Graphics.Fx.FxComponentMeshContentManager+ContentLayer:GetFxMeshStructIndex(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
09:33:08:878NoneExtracting MeshContent VFX_Ring_000
Amplitude.Graphics.Fx.FxComponentMeshContentManager+ContentLayer:GetFxMeshStructIndex(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
09:33:08:878NoneExtracting MeshContent VFX_SpawnHemiGeoSphere
Amplitude.Graphics.Fx.FxComponentMeshContentManager+ContentLayer:GetFxMeshStructIndex(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
09:33:08:878NoneExtracting MeshContent FX_Quad
Amplitude.Graphics.Fx.FxComponentMeshContentManager+ContentLayer:GetFxMeshStructIndex(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
09:33:08:879NoneExtracting MeshContent VFX_cloudNuclear
Amplitude.Graphics.Fx.FxComponentMeshContentManager+ContentLayer:GetFxMeshStructIndex(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
09:33:08:879NoneExtracting MeshContent FX_NuclearMeshBot_01
Amplitude.Graphics.Fx.FxComponentMeshContentManager+ContentLayer:GetFxMeshStructIndex(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
09:33:08:880NoneExtracting MeshContent VFX_Wonder_BabylonGardens01_PollenSpawn
Amplitude.Graphics.Fx.FxComponentMeshContentManager+ContentLayer:GetFxMeshStructIndex(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
09:33:08:880NoneExtracting MeshContent VFX_Cylinder
Amplitude.Graphics.Fx.FxComponentMeshContentManager+ContentLayer:GetFxMeshStructIndex(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
09:33:08:880NoneExtracting MeshContent VFX_Ring_004
Amplitude.Graphics.Fx.FxComponentMeshContentManager+ContentLayer:GetFxMeshStructIndex(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
09:33:09:103NoneAmplitude.Mercury.Presentation.PresentationEntityFactoryController is waiting for Amplitude.Mercury.Presentation.PresentationEntityMeshController.
Amplitude.Mercury.Presentation.PresentationEntityFactoryController+d__33:MoveNext()
09:33:09:191NoneAmplitude.Mercury.Presentation.PresentationEntityFactoryController is waiting for Amplitude.Mercury.Presentation.PresentationEntityMeshController.
Amplitude.Mercury.Presentation.PresentationEntityFactoryController+d__33:MoveNext()
09:33:09:192NoneAmplitude.Mercury.Presentation.Presentation still waiting all presentation controller to start
Amplitude.Mercury.Presentation.Presentation+d__28:MoveNext()
09:33:09:192NoneAmplitude.Mercury.Presentation.PresentationEntityMeshController is not yet started
Amplitude.Mercury.Presentation.Presentation+d__28:MoveNext()
09:33:09:192NoneAmplitude.Mercury.Presentation.PresentationEntityFactoryController is not yet started
Amplitude.Mercury.Presentation.Presentation+d__28:MoveNext()
09:33:09:250NoneExtracting MeshContent VFX_Ring_005
Amplitude.Graphics.Fx.FxComponentMeshContentManager+ContentLayer:GetFxMeshStructIndex(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
09:33:09:280NoneAmplitude.Mercury.Presentation.PresentationEntityFactoryController is waiting for Amplitude.Mercury.Presentation.PresentationEntityMeshController.
Amplitude.Mercury.Presentation.PresentationEntityFactoryController+d__33:MoveNext()
09:33:09:350NoneAmplitude.Mercury.Presentation.PresentationEntityFactoryController is waiting for Amplitude.Mercury.Presentation.PresentationEntityMeshController.
Amplitude.Mercury.Presentation.PresentationEntityFactoryController+d__33:MoveNext()
09:33:09:431NoneAmplitude.Mercury.Presentation.PresentationEntityFactoryController is waiting for Amplitude.Mercury.Presentation.PresentationEntityMeshController.
Amplitude.Mercury.Presentation.PresentationEntityFactoryController+d__33:MoveNext()
09:33:09:532NoneAmplitude.Mercury.Presentation.PresentationEntityFactoryController is waiting for Amplitude.Mercury.Presentation.PresentationEntityMeshController.
Amplitude.Mercury.Presentation.PresentationEntityFactoryController+d__33:MoveNext()
09:33:09:602NoneAmplitude.Mercury.Presentation.PresentationEntityFactoryController is waiting for Amplitude.Mercury.Presentation.PresentationEntityMeshController.
Amplitude.Mercury.Presentation.PresentationEntityFactoryController+d__33:MoveNext()
09:33:09:643NoneExtracting MeshContent FX_Border_02
Amplitude.Graphics.Fx.FxComponentMeshContentManager+ContentLayer:GetFxMeshStructIndex(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
09:33:09:643NoneExtracting MeshContent VFX_Ring_001
Amplitude.Graphics.Fx.FxComponentMeshContentManager+ContentLayer:GetFxMeshStructIndex(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
09:33:09:643NoneExtracting MeshContent FX_Border
Amplitude.Graphics.Fx.FxComponentMeshContentManager+ContentLayer:GetFxMeshStructIndex(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
09:33:09:649NoneAmplitude.Mercury.Presentation.PresentationEntityFactoryController is waiting for Amplitude.Mercury.Presentation.PresentationEntityMeshController.
Amplitude.Mercury.Presentation.PresentationEntityFactoryController+d__33:MoveNext()
09:33:09:663None[Preview] Set PresentationUnit UnitVisualAffinity_Common_Era2_European #5446 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
09:33:09:664None[Preview] Set PresentationUnit UnitVisualAffinity_Era1_Phoenicia #4454 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
09:33:09:665None[Preview] Set PresentationUnit UnitVisualAffinity_Era2_MayaCivilization #5526 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
09:33:09:666None[Preview] Set PresentationUnit UnitVisualAffinity_Era2_MayaCivilization #4481 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
09:33:09:666None[Preview] Set PresentationUnit UnitVisualAffinity_Era1_Nubia #4878 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
09:33:09:667None[Preview] Set PresentationUnit UnitVisualAffinity_Common_Era2_European #4887 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
09:33:09:669None[Preview] Set PresentationUnit UnitVisualAffinity_Era2_AksumiteEmpire #4955 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
09:33:09:670None[Preview] Set PresentationUnit UnitVisualAffinity_Era2_AksumiteEmpire #2921 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
09:33:09:671None[Preview] Set PresentationUnit UnitVisualAffinity_Era2_AksumiteEmpire #5456 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
09:33:09:673None[Preview] Set PresentationUnit UnitVisualAffinity_Era2_MauryaEmpire #5450 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
09:33:09:673None[Preview] Set PresentationUnit UnitVisualAffinity_Era1_Nubia #5470 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
09:33:09:674None[Preview] Set PresentationUnit UnitVisualAffinity_Era1_Nubia #5346 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
09:33:09:683None[Preview] Set PresentationUnit UnitVisualAffinity_Era2_AksumiteEmpire #4124 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
09:33:09:684None[Preview] Set PresentationUnit UnitVisualAffinity_Common_Era2_Mesoamerican #5078 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
09:33:09:685None[Preview] Set PresentationUnit UnitVisualAffinity_Era2_MayaCivilization #5528 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
09:33:09:686None[Preview] Set PresentationUnit UnitVisualAffinity_Era2_AksumiteEmpire #4905 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
09:33:09:686None[Preview] Set PresentationUnit UnitVisualAffinity_Era2_AksumiteEmpire #4835 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
09:33:09:686None[Preview] Set PresentationUnit UnitVisualAffinity_Era1_Phoenicia #2565 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
09:33:09:687None[Preview] Set PresentationUnit UnitVisualAffinity_Era2_MayaCivilization #3431 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
09:33:09:688None[Preview] Set PresentationUnit UnitVisualAffinity_Era2_AksumiteEmpire #4233 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
09:33:09:689None[Preview] Set PresentationUnit UnitVisualAffinity_Era2_AksumiteEmpire #4361 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
09:33:09:691None[Preview] Set PresentationUnit UnitVisualAffinity_Era1_MycenaeanCivilization #4548 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
09:33:09:692None[Preview] Set PresentationUnit UnitVisualAffinity_Common_Era2_European #5050 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
09:33:09:693None[Preview] Set PresentationUnit UnitVisualAffinity_Common_Era1_Hot #2589 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
09:33:09:694None[Preview] Set PresentationUnit UnitVisualAffinity_Era2_CelticCivilization #5495 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
09:33:09:695None[Preview] Set PresentationUnit UnitVisualAffinity_Era2_AksumiteEmpire #4715 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
09:33:09:701None[Preview] Set PresentationUnit UnitVisualAffinity_Era1_Phoenicia #1930 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
09:33:09:701NoneAmplitude.Mercury.Presentation.Presentation.DoStartAllPresentationController tooks 12621 ms
Amplitude.Mercury.Presentation.Presentation+d__28:MoveNext()
09:33:09:702UI Steam[UI] Start calling OnPresentationStarted on in-game windows.
Amplitude.Mercury.UI.Windows.WindowsManager+d__47:MoveNext() Amplitude.Mercury.UI.Windows.WindowsManager+ d__47:MoveNext() Amplitude.Coroutine:Run() Amplitude.Coroutine+ d__33:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) UnityEngine.MonoBehaviour:StartCoroutineManaged2(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) UnityEngine.MonoBehaviour:StartCoroutine(System.Reflection.RuntimeParameterInfo) Amplitude.Framework.UnityCoroutine:StartCoroutine(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.UI.Windows.WindowsManager:OnPresentationStarted() Amplitude.Mercury.UI.Windows.WindowsManager:Presentation_PresentationChange(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Presentation.Presentation:OnPresentationChange(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Presentation.Presentation+ d__24:MoveNext() Amplitude.Coroutine:Run() Amplitude.Coroutine+ d__33:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
09:33:09:723NonePresentation has been started.
Amplitude.Mercury.Presentation.Presentation+d__24:MoveNext()
09:33:09:725NonePresentation has been presented.
Amplitude.Mercury.Presentation.Presentation+d__24:MoveNext()
09:33:09:725NonePresentation has been presented.
Amplitude.Mercury.Presentation.InGameView+d__15:MoveNext()
09:33:09:878NoneTechnology 'Technology_Era3_05''s Unlock %ConstructibleExtension_VillageCenterTitle has no UnlockCategory.
Amplitude.Mercury.UI.TechnologyScreen_Search+Entry:.ctor(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
09:33:09:879NoneTechnology 'Technology_Era5_07''s Unlock %Unlock_BattleAction_DugInTitle has no UnlockCategory.
Amplitude.Mercury.UI.TechnologyScreen_Search+Entry:.ctor(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
09:33:09:896UI Steam[UI] Finished calling OnPresentationStarted on in-game windows in 0.1 seconds.
Amplitude.Mercury.UI.Windows.WindowsManager+d__47:MoveNext() Amplitude.Mercury.UI.Windows.WindowsManager+ d__47:MoveNext() Amplitude.Coroutine:Run() Amplitude.Coroutine+ d__33:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
09:33:09:952None[Sandbox] Process order. (Serial=1, Empire=0, Order=Order OrderSetControlledByHuman)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:33:09:990None[Sandbox] Process order. (Serial=2, Empire=0, Order=Order OrderEmpireLockedByMandatories)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:33:10:350NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Meroë, Constructible=ConstructibleAction_RazeDistrict, Task=11944).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:33:10:351None[Sandbox] Process order. (Serial=3, Empire=1, Order=Order OrderRemoveConstructionByGuid)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:33:10:352None[Sandbox] Process order. (Serial=4, Empire=1, Order=Order OrderSetTradeResourceAccessCount)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:33:10:356None[Sandbox] Process order. (Serial=5, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:33:10:357None[Sandbox] Process order. (Serial=6, Empire=1, Order=Order OrderEnqueueTechnology)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:33:10:372None[Sandbox] Process order. (Serial=7, Empire=1, Order=Order OrderEnqueueConstructible, Settlement: '1340' Constructible: 'LandUnit_Era2_Common_Swordsmen' Position: '[-1, -1]')
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:33:10:413None[Sandbox] Process order. (Serial=8, Empire=2, Order=Order OrderEnqueueConstructible, Settlement: '5264' Constructible: 'Extension_ArtificialWonderParticipation_Era1_TempleOfArtemis' Position: '[-1, -1]')
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:33:10:414None[Sandbox] Process order. (Serial=9, Empire=2, Order=Order OrderBuyoutConstructionWithPopulationByGuid, Settlement: '1322', Construction: '495')
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:33:10:424None[Sandbox] Process order. (Serial=10, Empire=2, Order=Order OrderSetPatronageInvestmentLevels MinorEmpireIndex: 5 Money Investment None Influence Investment None)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:33:10:424None[Sandbox] Process order. (Serial=11, Empire=2, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:33:10:432None[Sandbox] Process order. (Serial=12, Empire=2, Order=Order='OrderGoTo', Entity=#5528, AdditionalFlags='IgnoreFogOfWar', Path='[45, 19]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:33:10:441None[Sandbox] Process order. (Serial=13, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:33:10:466NoneCannot find BuildPosition (EmpireIndex=3, Settlement=Hàojīng, Constructible=ConstructibleAction_RazeDistrict, Task=17746).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:33:10:466NoneCannot find BuildPosition (EmpireIndex=3, Settlement=Pāṭaliputra, Constructible=ConstructibleAction_RazeDistrict, Task=17748).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:33:10:472None[Sandbox] Process order. (Serial=14, Empire=3, Order=Order OrderClearBoughtResourceAccesses)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:33:10:473None[Sandbox] Process order. (Serial=15, Empire=3, Order=Order OrderMakeNarrativeEventChoice)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:33:10:475None[Sandbox] Process order. (Serial=16, Empire=3, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:33:10:475None[Sandbox] Process order. (Serial=17, Empire=3, Order=Order OrderBuyoutConstructionWithPopulationByGuid, Settlement: '3774', Construction: '468')
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:33:10:479None[Sandbox] Process order. (Serial=18, Empire=3, Order=Order OrderDisbandUnits)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:33:10:509NoneCannot find BuildPosition (EmpireIndex=4, Settlement=Sidon, Constructible=ConstructibleAction_RazeDistrict, Task=15592).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:33:10:512None[Sandbox] Process order. (Serial=19, Empire=4, Order=Order OrderSetPatronageInvestmentLevels MinorEmpireIndex: 5 Money Investment None Influence Investment None)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:33:10:513None[Sandbox] Process order. (Serial=20, Empire=4, Order=OrderMakeConsulatAgreementAction to Empire 2: Propose ApplyStatusOnPopulationLost)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:33:10:513None[Sandbox] Process order. (Serial=21, Empire=4, Order=OrderMakeConsulatAgreementAction to Empire 3: Propose BuildOtherEmblematicUnit)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:33:10:514None[Sandbox] Process order. (Serial=22, Empire=4, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:33:10:522None[Sandbox] Process order. (Serial=23, Empire=4, Order=Order='OrderGoTo', Entity=#1930, AdditionalFlags='IgnoreFogOfWar', Path='[29, 25]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:33:10:523None[Sandbox] Process order. (Serial=24, Empire=4, Order=Order='OrderGoTo', Entity=#4361, AdditionalFlags='IgnoreFogOfWar', Path='[26, 43]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:33:10:532None[Sandbox] Process order. (Serial=25, Empire=4, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:33:10:534None[Sandbox] Process order. (Serial=26, Empire=4, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:33:10:542None[Sandbox] Process order. (Serial=27, Empire=5, Order=Order='OrderGoTo', Entity=#2589, AdditionalFlags='IgnoreFogOfWar', Path='[18, 25] --> [18, 24] --> [17, 23] --> [17, 22]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:33:10:552None[Sandbox] Process order. (Serial=28, Empire=5, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:33:10:573None[Sandbox] Process order. (Serial=29, Empire=8, Order=Order='OrderGoTo', Entity=#5078, AdditionalFlags='IgnoreFogOfWar', Path='[59, 44] --> [59, 43] --> [60, 42] --> [60, 41]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:33:10:582None[Sandbox] Process order. (Serial=30, Empire=8, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:33:10:593None[Sandbox] Process order. (Serial=31, Empire=10, Order=Order='OrderGoTo', Entity=#5446, AdditionalFlags='IgnoreFogOfWar', Path='[58, 25] --> [59, 26] --> [59, 27] --> [59, 28]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:33:10:603None[Sandbox] Process order. (Serial=32, Empire=10, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:33:10:616None[Sandbox] Process order. (Serial=33, Empire=6, Order=Order OrderEmpireReady)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:33:10:617None[Sandbox] Process order. (Serial=34, Empire=7, Order=Order OrderEmpireReady)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:33:10:617None[Sandbox] Process order. (Serial=35, Empire=9, Order=Order OrderEmpireReady)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:33:10:617None[Sandbox] Process order. (Serial=36, Empire=11, Order=Order OrderEmpireReady)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:33:10:618None[Sandbox] Process order. (Serial=37, Empire=78, Order=Order OrderEmpireReady)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:33:10:652None[Sandbox] Process order. (Serial=38, Empire=0, Order=Order='OrderGoTo', Entity=#4507, AdditionalFlags='IgnoreFogOfWar', Path='[72, 25] --> [72, 24] --> [71, 23]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:33:10:662None[Sandbox] Process order. (Serial=39, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:33:10:690NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Meroë, Constructible=ConstructibleAction_RazeDistrict, Task=11972).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:33:10:693None[Sandbox] Process order. (Serial=40, Empire=1, Order=Order OrderSetTradeResourceAccessCount)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:33:10:703None[Sandbox] Process order. (Serial=41, Empire=1, Order=Order='OrderGoTo', Entity=#4835, AdditionalFlags='IgnoreFogOfWar', Path='[28, 44] --> [27, 45] --> [27, 46]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:33:10:704None[Sandbox] Process order. (Serial=42, Empire=1, Order=Order='OrderGoTo', Entity=#4878, AdditionalFlags='IgnoreFogOfWar', Path='[0, 15]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:33:10:705None[Sandbox] Process order. (Serial=43, Empire=1, Order=Order='OrderGoTo', Entity=#4955, AdditionalFlags='IgnoreFogOfWar', Path='[39, 22] --> [38, 23] --> [38, 24] --> [37, 25] --> [36, 25] --> [35, 25]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:33:10:705None[Sandbox] Process order. (Serial=44, Empire=1, Order=Order='OrderGoTo', Entity=#5346, AdditionalFlags='IgnoreFogOfWar', Path='[1, 39] --> [1, 38]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:33:10:706None[Sandbox] Process order. (Serial=45, Empire=1, Order=Order='OrderGoTo', Entity=#5470, AdditionalFlags='IgnoreFogOfWar', Path='[11, 38] --> [10, 39] --> [10, 40] --> [10, 41] --> [10, 42] --> [9, 42] --> [8, 41]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:33:10:713None[Sandbox] Process order. (Serial=46, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:33:10:715None[Sandbox] Process order. (Serial=47, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:33:10:716None[Sandbox] Process order. (Serial=48, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:33:10:718None[Sandbox] Process order. (Serial=49, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:33:10:719None[Sandbox] Process order. (Serial=50, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:33:10:740NoneCannot find BuildPosition (EmpireIndex=2, Settlement=Tik'al, Constructible=ConstructibleAction_RazeDistrict, Task=10793).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:33:10:741NoneCannot find BuildPosition (EmpireIndex=2, Settlement=Mykênê, Constructible=ConstructibleAction_RazeDistrict, Task=11248).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:33:10:741NoneCannot find BuildPosition (EmpireIndex=2, Settlement=Lakamha', Constructible=ConstructibleAction_RazeDistrict, Task=12209).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:33:10:743None[Sandbox] Process order. (Serial=51, Empire=2, Order=Order OrderChangeWorkplacePopulation)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:33:10:744None[Sandbox] Process order. (Serial=52, Empire=2, Order=OrderMakeConsulatAgreementAction to Empire 4: Accept ApplyStatusOnPopulationLost)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:33:10:744None[Sandbox] Process order. (Serial=53, Empire=2, Order=Order OrderClaimArtificialWonder)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:33:10:753None[Sandbox] Process order. (Serial=54, Empire=2, Order=Order='OrderGoTo', Entity=#5526, AdditionalFlags='IgnoreFogOfWar', Path='[33, 23] --> [34, 24] --> [34, 25] --> [35, 26] --> [35, 27] --> [36, 28] --> [36, 29] --> [37, 29] --> [38, 28] --> [38, 27]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:33:10:753None[Sandbox] Process order. (Serial=55, Empire=2, Order=Order='OrderGoTo', Entity=#4548, AdditionalFlags='IgnoreFogOfWar', Path='[26, 12] --> [26, 13]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:33:10:754None[Sandbox] Process order. (Serial=56, Empire=2, Order=Order='OrderGoTo', Entity=#4481, AdditionalFlags='IgnoreFogOfWar', Path='[14, 30] --> [14, 31] --> [14, 32]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:33:10:763None[Sandbox] Process order. (Serial=57, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:33:10:765None[Sandbox] Process order. (Serial=58, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:33:10:766None[Sandbox] Process order. (Serial=59, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:33:10:784NoneCannot find BuildPosition (EmpireIndex=3, Settlement=Napata, Constructible=ConstructibleAction_RazeDistrict, Task=16759).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:33:10:784NoneCannot find BuildPosition (EmpireIndex=3, Settlement=Hàojīng, Constructible=ConstructibleAction_RazeDistrict, Task=17755).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:33:10:784NoneCannot find BuildPosition (EmpireIndex=3, Settlement=Pāṭaliputra, Constructible=ConstructibleAction_RazeDistrict, Task=17757).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:33:10:792None[Sandbox] Process order. (Serial=60, Empire=3, Order=Order OrderChangeWorkplacePopulation)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:33:10:793None[Sandbox] Process order. (Serial=61, Empire=3, Order=Order OrderClearBoughtResourceAccesses)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:33:10:794None[Sandbox] Process order. (Serial=62, Empire=3, Order=OrderMakeConsulatAgreementAction to Empire 4: Accept BuildOtherEmblematicUnit)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:33:10:827NoneCannot find BuildPosition (EmpireIndex=4, Settlement=Sidon, Constructible=ConstructibleAction_RazeDistrict, Task=15613).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:33:10:833None[Sandbox] Process order. (Serial=63, Empire=4, Order=Order OrderSetTradeResourceAccessCount)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:33:10:834None[Sandbox] Process order. (Serial=64, Empire=4, Order=Order OrderSetPatronageInvestmentLevels MinorEmpireIndex: 5 Money Investment High Influence Investment High)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:33:10:834None[Sandbox] Process order. (Serial=65, Empire=4, Order=Order='OrderGoTo', Entity=#4124, AdditionalFlags='IgnoreFogOfWar', Path='[6, 12]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:33:10:843None[Sandbox] Process order. (Serial=66, Empire=4, Order=Order='OrderGoTo', Entity=#4905, AdditionalFlags='IgnoreFogOfWar', Path='[15, 37] --> [16, 37] --> [17, 36] --> [17, 35] --> [17, 34] --> [17, 33] --> [18, 33] --> [19, 32]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:33:10:843None[Sandbox] Process order. (Serial=67, Empire=4, Order=Order='OrderGoTo', Entity=#4715, AdditionalFlags='IgnoreFogOfWar', Path='[28, 25] --> [29, 26] --> [29, 27] --> [30, 28]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:33:10:844None[Sandbox] Process order. (Serial=68, Empire=4, Order=Order='OrderGoTo', Entity=#4233, AdditionalFlags='IgnoreFogOfWar', Path='[19, 18] --> [18, 19] --> [18, 20] --> [17, 21] --> [17, 22]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:33:10:844None[Sandbox] Process order. (Serial=69, Empire=4, Order=Order='OrderGoTo', Entity=#4454, AdditionalFlags='IgnoreFogOfWar', Path='[29, 49] --> [29, 48] --> [29, 47] --> [28, 47]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:33:10:845None[Sandbox] Process order. (Serial=70, Empire=4, Order=Order='OrderGoTo', Entity=#2565, AdditionalFlags='IgnoreFogOfWar', Path='[21, 49] --> [22, 48] --> [23, 48]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:33:10:845None[Sandbox] Process order. (Serial=71, Empire=4, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:33:10:854None[Sandbox] Process order. (Serial=72, Empire=4, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:33:10:855None[Sandbox] Process order. (Serial=73, Empire=4, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:33:10:857None[Sandbox] Process order. (Serial=74, Empire=4, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:33:10:859None[Sandbox] Process order. (Serial=75, Empire=4, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:33:10:861None[Sandbox] Process order. (Serial=76, Empire=4, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:33:10:873None[Sandbox] Process order. (Serial=77, Empire=7, Order=Order='OrderGoTo', Entity=#5495, AdditionalFlags='IgnoreFogOfWar', Path='[53, 34] --> [52, 35] --> [52, 36]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:33:10:884None[Sandbox] Process order. (Serial=78, Empire=7, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:33:10:948NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Meroë, Constructible=ConstructibleAction_RazeDistrict, Task=12012).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:33:10:954None[Sandbox] Process order. (Serial=79, Empire=1, Order=Order OrderRemoveTechnologyByName)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:33:10:955None[Sandbox] Process order. (Serial=80, Empire=1, Order=Order OrderSetTradeResourceAccessCount)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:33:10:964None[Sandbox] Process order. (Serial=81, Empire=1, Order=Order='OrderGoTo', Entity=#5470, AdditionalFlags='IgnoreFogOfWar', Path='[10, 39] --> [10, 40] --> [10, 41] --> [10, 42] --> [9, 42] --> [8, 41]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:33:10:974None[Sandbox] Process order. (Serial=82, Empire=1, Order=Order OrderEnqueueTechnology)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:33:11:010NoneCannot find BuildPosition (EmpireIndex=2, Settlement=Mykênê, Constructible=ConstructibleAction_RazeDistrict, Task=12239).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:33:11:010NoneCannot find BuildPosition (EmpireIndex=2, Settlement=Tik'al, Constructible=ConstructibleAction_RazeDistrict, Task=12242).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:33:11:010NoneCannot find BuildPosition (EmpireIndex=2, Settlement=Lakamha', Constructible=ConstructibleAction_RazeDistrict, Task=12245).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:33:11:023None[Sandbox] Process order. (Serial=83, Empire=2, Order=Order OrderChangeWorkplacePopulation)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:33:11:024None[Sandbox] Process order. (Serial=84, Empire=2, Order=Order='OrderGoTo', Entity=#5528, AdditionalFlags='IgnoreFogOfWar', Path='[44, 19]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:33:11:035None[Sandbox] Process order. (Serial=85, Empire=2, Order=Order OrderStartEmpireWideConstruction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:33:11:065NoneCannot find BuildPosition (EmpireIndex=3, Settlement=Hàojīng, Constructible=ConstructibleAction_RazeDistrict, Task=17777).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:33:11:065NoneCannot find BuildPosition (EmpireIndex=3, Settlement=Pāṭaliputra, Constructible=ConstructibleAction_RazeDistrict, Task=17779).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:33:11:065NoneCannot find BuildPosition (EmpireIndex=3, Settlement=Napata, Constructible=ConstructibleAction_RazeDistrict, Task=17781).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:33:11:073None[Sandbox] Process order. (Serial=86, Empire=3, Order=Order OrderClearBoughtResourceAccesses)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:33:11:074None[Sandbox] Process order. (Serial=87, Empire=3, Order=Order OrderChangeWorkplacePopulation)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:33:11:106NoneCannot find BuildPosition (EmpireIndex=4, Settlement=Sidon, Constructible=ConstructibleAction_RazeDistrict, Task=15624).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:33:11:114None[Sandbox] Process order. (Serial=88, Empire=4, Order=Order OrderClearBoughtResourceAccesses)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:33:11:115None[Sandbox] Process order. (Serial=89, Empire=4, Order=Order OrderSetTradeResourceAccessCount)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:33:11:116None[Sandbox] Process order. (Serial=90, Empire=4, Order=Order='OrderGoTo', Entity=#1930, AdditionalFlags='IgnoreFogOfWar', Path='[29, 24]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:33:11:123None[Sandbox] Process order. (Serial=91, Empire=4, Order=Order='OrderGoTo', Entity=#4715, AdditionalFlags='IgnoreFogOfWar', Path='[29, 26] --> [29, 27] --> [30, 28]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:33:11:204NoneCan't find entity 5456 of ongoing task. Fails the task 11622.
Amplitude.AI.ProcessingPasses.EntityAllocator`3[[Amplitude.Mercury.AI.Brain.MajorEmpireBrain, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.MajorEmpire, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Army, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:AllocateTasks(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
09:33:11:205NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Meroë, Constructible=ConstructibleAction_RazeDistrict, Task=12035).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:33:11:214None[Sandbox] Process order. (Serial=92, Empire=1, Order=Order OrderRemoveConstructionByGuid)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:33:11:215None[Sandbox] Process order. (Serial=93, Empire=1, Order=Order OrderSetTradeResourceAccessCount)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:33:11:215None[Sandbox] Process order. (Serial=94, Empire=1, Order=Order OrderDisbandUnits)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:33:11:217None[Sandbox] Process order. (Serial=95, Empire=1, Order=Order OrderDisbandUnits)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:33:11:234None[Sandbox] Process order. (Serial=96, Empire=1, Order=Order OrderEnqueueConstructible, Settlement: '1340' Constructible: 'Extension_ArtificialWonderParticipation_Era1_PyramidOfGiza' Position: '[-1, -1]')
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:33:11:271NoneCannot find BuildPosition (EmpireIndex=2, Settlement=Mykênê, Constructible=ConstructibleAction_RazeDistrict, Task=12260).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:33:11:271NoneCannot find BuildPosition (EmpireIndex=2, Settlement=Tik'al, Constructible=ConstructibleAction_RazeDistrict, Task=12263).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:33:11:271NoneCannot find BuildPosition (EmpireIndex=2, Settlement=Lakamha', Constructible=ConstructibleAction_RazeDistrict, Task=12266).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:33:11:275None[Sandbox] Process order. (Serial=97, Empire=2, Order=Order OrderSetPatronageInvestmentLevels MinorEmpireIndex: 5 Money Investment High Influence Investment High)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:33:11:306NoneCannot find BuildPosition (EmpireIndex=3, Settlement=Hàojīng, Constructible=ConstructibleAction_RazeDistrict, Task=17784).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:33:11:306NoneCannot find BuildPosition (EmpireIndex=3, Settlement=Pāṭaliputra, Constructible=ConstructibleAction_RazeDistrict, Task=17786).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:33:11:306NoneCannot find BuildPosition (EmpireIndex=3, Settlement=Napata, Constructible=ConstructibleAction_RazeDistrict, Task=17788).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:33:11:314None[Sandbox] Process order. (Serial=98, Empire=3, Order=Order OrderClearBoughtResourceAccesses)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:33:11:346NoneCannot find BuildPosition (EmpireIndex=4, Settlement=Sidon, Constructible=ConstructibleAction_RazeDistrict, Task=15648).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:33:11:354None[Sandbox] Process order. (Serial=99, Empire=4, Order=Order OrderClearBoughtResourceAccesses)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:33:11:355None[Sandbox] Process order. (Serial=100, Empire=4, Order=Order OrderClearBoughtResourceAccesses)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:33:11:389None[Sandbox] Process order. (Serial=101, Empire=3, Order=Order OrderEmpireReady)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:33:11:436NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Meroë, Constructible=ConstructibleAction_RazeDistrict, Task=12054).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:33:11:445None[Sandbox] Process order. (Serial=102, Empire=1, Order=Order OrderChangeWorkplacePopulation)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:33:11:446None[Sandbox] Process order. (Serial=103, Empire=1, Order=Order OrderSetTradeResourceAccessCount)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:33:11:446None[Sandbox] Process order. (Serial=104, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:33:11:479NoneCannot find BuildPosition (EmpireIndex=2, Settlement=Mykênê, Constructible=ConstructibleAction_RazeDistrict, Task=12270).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:33:11:479NoneCannot find BuildPosition (EmpireIndex=2, Settlement=Tik'al, Constructible=ConstructibleAction_RazeDistrict, Task=12272).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:33:11:479NoneCannot find BuildPosition (EmpireIndex=2, Settlement=Lakamha', Constructible=ConstructibleAction_RazeDistrict, Task=12274).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:33:11:502NoneCannot find BuildPosition (EmpireIndex=3, Settlement=Hàojīng, Constructible=ConstructibleAction_RazeDistrict, Task=17791).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:33:11:502NoneCannot find BuildPosition (EmpireIndex=3, Settlement=Pāṭaliputra, Constructible=ConstructibleAction_RazeDistrict, Task=17793).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:33:11:502NoneCannot find BuildPosition (EmpireIndex=3, Settlement=Napata, Constructible=ConstructibleAction_RazeDistrict, Task=17795).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:33:11:505None[Sandbox] Process order. (Serial=105, Empire=3, Order=Order OrderClearBoughtResourceAccesses)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:33:11:536NoneCannot find BuildPosition (EmpireIndex=4, Settlement=Sidon, Constructible=ConstructibleAction_RazeDistrict, Task=15654).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:33:11:545None[Sandbox] Process order. (Serial=106, Empire=4, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:33:11:547None[Sandbox] Process order. (Serial=107, Empire=4, Order=Order OrderSetTradeResourceAccessCount)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:33:11:548None[Sandbox] Process order. (Serial=108, Empire=4, Order=Order OrderClearBoughtResourceAccesses)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:33:11:548None[Sandbox] Process order. (Serial=109, Empire=4, Order=Order OrderClearBoughtResourceAccesses)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:33:11:565None[Sandbox] Process order. (Serial=110, Empire=5, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:33:11:605None[Sandbox] Process order. (Serial=111, Empire=8, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:33:11:616None[Sandbox] Process order. (Serial=112, Empire=10, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:33:11:645NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Meroë, Constructible=ConstructibleAction_RazeDistrict, Task=12075).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:33:11:655None[Sandbox] Process order. (Serial=113, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:33:11:656None[Sandbox] Process order. (Serial=114, Empire=1, Order=Order OrderSetTradeResourceAccessCount)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:33:11:657None[Sandbox] Process order. (Serial=115, Empire=1, Order=Order OrderChangeWorkplacePopulation)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:33:11:666None[Sandbox] Process order. (Serial=116, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:33:11:689NoneCannot find BuildPosition (EmpireIndex=2, Settlement=Mykênê, Constructible=ConstructibleAction_RazeDistrict, Task=12277).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:33:11:689NoneCannot find BuildPosition (EmpireIndex=2, Settlement=Tik'al, Constructible=ConstructibleAction_RazeDistrict, Task=12279).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:33:11:689NoneCannot find BuildPosition (EmpireIndex=2, Settlement=Lakamha', Constructible=ConstructibleAction_RazeDistrict, Task=12281).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:33:11:713NoneCannot find BuildPosition (EmpireIndex=3, Settlement=Hàojīng, Constructible=ConstructibleAction_RazeDistrict, Task=17798).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:33:11:713NoneCannot find BuildPosition (EmpireIndex=3, Settlement=Pāṭaliputra, Constructible=ConstructibleAction_RazeDistrict, Task=17800).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:33:11:713NoneCannot find BuildPosition (EmpireIndex=3, Settlement=Napata, Constructible=ConstructibleAction_RazeDistrict, Task=17802).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:33:11:715None[Sandbox] Process order. (Serial=117, Empire=3, Order=Order OrderClearBoughtResourceAccesses)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:33:11:726None[Sandbox] Process order. (Serial=118, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:33:11:727None[Sandbox] Process order. (Serial=119, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:33:11:729None[Sandbox] Process order. (Serial=120, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:33:11:747NoneCannot find BuildPosition (EmpireIndex=4, Settlement=Sidon, Constructible=ConstructibleAction_RazeDistrict, Task=15667).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:33:11:755None[Sandbox] Process order. (Serial=121, Empire=4, Order=Order OrderClearBoughtResourceAccesses)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:33:11:756None[Sandbox] Process order. (Serial=122, Empire=4, Order=Order OrderClearBoughtResourceAccesses)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:33:11:766None[Sandbox] Process order. (Serial=123, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:33:11:775None[Sandbox] Process order. (Serial=124, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:33:11:776None[Sandbox] Process order. (Serial=125, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:33:11:846NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Meroë, Constructible=ConstructibleAction_RazeDistrict, Task=12093).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:33:11:856None[Sandbox] Process order. (Serial=126, Empire=1, Order=Order OrderSetTradeResourceAccessCount)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:33:11:866None[Sandbox] Process order. (Serial=127, Empire=4, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:33:11:868None[Sandbox] Process order. (Serial=128, Empire=4, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:33:11:869None[Sandbox] Process order. (Serial=129, Empire=4, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:33:11:871None[Sandbox] Process order. (Serial=130, Empire=4, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:33:11:872None[Sandbox] Process order. (Serial=131, Empire=4, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:33:11:890NoneCannot find BuildPosition (EmpireIndex=2, Settlement=Mykênê, Constructible=ConstructibleAction_RazeDistrict, Task=12285).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:33:11:890NoneCannot find BuildPosition (EmpireIndex=2, Settlement=Tik'al, Constructible=ConstructibleAction_RazeDistrict, Task=12287).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:33:11:890NoneCannot find BuildPosition (EmpireIndex=2, Settlement=Lakamha', Constructible=ConstructibleAction_RazeDistrict, Task=12289).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:33:11:895None[Sandbox] Process order. (Serial=132, Empire=7, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:33:11:906None[Sandbox] Process order. (Serial=133, Empire=2, Order=Order='OrderGoTo', Entity=#5528, AdditionalFlags='IgnoreFogOfWar', Path='[45, 18]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:33:11:938NoneCannot find BuildPosition (EmpireIndex=3, Settlement=Hàojīng, Constructible=ConstructibleAction_RazeDistrict, Task=17805).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:33:11:938NoneCannot find BuildPosition (EmpireIndex=3, Settlement=Pāṭaliputra, Constructible=ConstructibleAction_RazeDistrict, Task=17807).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:33:11:938NoneCannot find BuildPosition (EmpireIndex=3, Settlement=Napata, Constructible=ConstructibleAction_RazeDistrict, Task=17809).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:33:11:946None[Sandbox] Process order. (Serial=134, Empire=3, Order=Order OrderClearBoughtResourceAccesses)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:33:11:978NoneCannot find BuildPosition (EmpireIndex=4, Settlement=Sidon, Constructible=ConstructibleAction_RazeDistrict, Task=15672).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:33:11:986None[Sandbox] Process order. (Serial=135, Empire=4, Order=Order OrderClearBoughtResourceAccesses)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:33:11:987None[Sandbox] Process order. (Serial=136, Empire=4, Order=Order OrderClearBoughtResourceAccesses)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:33:11:987None[Sandbox] Process order. (Serial=137, Empire=4, Order=Order='OrderGoTo', Entity=#1930, AdditionalFlags='IgnoreFogOfWar', Path='[29, 25]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:33:12:067NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Meroë, Constructible=ConstructibleAction_RazeDistrict, Task=12115).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:33:12:076None[Sandbox] Process order. (Serial=138, Empire=1, Order=Order OrderSetTradeResourceAccessCount)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:33:12:110NoneCannot find BuildPosition (EmpireIndex=2, Settlement=Mykênê, Constructible=ConstructibleAction_RazeDistrict, Task=12292).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:33:12:110NoneCannot find BuildPosition (EmpireIndex=2, Settlement=Tik'al, Constructible=ConstructibleAction_RazeDistrict, Task=12294).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:33:12:110NoneCannot find BuildPosition (EmpireIndex=2, Settlement=Lakamha', Constructible=ConstructibleAction_RazeDistrict, Task=12296).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:33:12:134NoneCannot find BuildPosition (EmpireIndex=3, Settlement=Hàojīng, Constructible=ConstructibleAction_RazeDistrict, Task=17812).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:33:12:134NoneCannot find BuildPosition (EmpireIndex=3, Settlement=Pāṭaliputra, Constructible=ConstructibleAction_RazeDistrict, Task=17814).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:33:12:134NoneCannot find BuildPosition (EmpireIndex=3, Settlement=Napata, Constructible=ConstructibleAction_RazeDistrict, Task=17816).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:33:12:137None[Sandbox] Process order. (Serial=139, Empire=3, Order=Order OrderClearBoughtResourceAccesses)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:33:12:168NoneCannot find BuildPosition (EmpireIndex=4, Settlement=Sidon, Constructible=ConstructibleAction_RazeDistrict, Task=15678).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:33:12:177None[Sandbox] Process order. (Serial=140, Empire=4, Order=Order OrderClearBoughtResourceAccesses)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:33:12:177None[Sandbox] Process order. (Serial=141, Empire=4, Order=Order OrderClearBoughtResourceAccesses)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:33:12:268NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Meroë, Constructible=ConstructibleAction_RazeDistrict, Task=12132).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:33:12:277None[Sandbox] Process order. (Serial=142, Empire=1, Order=Order OrderSetTradeResourceAccessCount)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:33:12:312NoneCannot find BuildPosition (EmpireIndex=2, Settlement=Mykênê, Constructible=ConstructibleAction_RazeDistrict, Task=12298).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:33:12:312NoneCannot find BuildPosition (EmpireIndex=2, Settlement=Tik'al, Constructible=ConstructibleAction_RazeDistrict, Task=12300).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:33:12:312NoneCannot find BuildPosition (EmpireIndex=2, Settlement=Lakamha', Constructible=ConstructibleAction_RazeDistrict, Task=12302).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:33:12:335NoneCannot find BuildPosition (EmpireIndex=3, Settlement=Hàojīng, Constructible=ConstructibleAction_RazeDistrict, Task=17819).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:33:12:335NoneCannot find BuildPosition (EmpireIndex=3, Settlement=Pāṭaliputra, Constructible=ConstructibleAction_RazeDistrict, Task=17821).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:33:12:335NoneCannot find BuildPosition (EmpireIndex=3, Settlement=Napata, Constructible=ConstructibleAction_RazeDistrict, Task=17823).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:33:12:337None[Sandbox] Process order. (Serial=143, Empire=3, Order=Order OrderClearBoughtResourceAccesses)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:33:12:369NoneCannot find BuildPosition (EmpireIndex=4, Settlement=Sidon, Constructible=ConstructibleAction_RazeDistrict, Task=15682).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:33:12:377None[Sandbox] Process order. (Serial=144, Empire=4, Order=Order OrderSetTradeResourceAccessCount)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:33:12:378None[Sandbox] Process order. (Serial=145, Empire=4, Order=Order OrderClearBoughtResourceAccesses)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:33:12:378None[Sandbox] Process order. (Serial=146, Empire=4, Order=Order OrderClearBoughtResourceAccesses)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:33:12:457None[Sandbox] Process order. (Serial=147, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:33:12:469NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Meroë, Constructible=ConstructibleAction_RazeDistrict, Task=12149).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:33:12:477None[Sandbox] Process order. (Serial=148, Empire=1, Order=Order OrderSetTradeResourceAccessCount)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:33:12:511NoneCannot find BuildPosition (EmpireIndex=2, Settlement=Mykênê, Constructible=ConstructibleAction_RazeDistrict, Task=12304).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:33:12:511NoneCannot find BuildPosition (EmpireIndex=2, Settlement=Tik'al, Constructible=ConstructibleAction_RazeDistrict, Task=12306).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:33:12:511NoneCannot find BuildPosition (EmpireIndex=2, Settlement=Lakamha', Constructible=ConstructibleAction_RazeDistrict, Task=12308).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:33:12:535NoneCannot find BuildPosition (EmpireIndex=3, Settlement=Hàojīng, Constructible=ConstructibleAction_RazeDistrict, Task=17826).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:33:12:535NoneCannot find BuildPosition (EmpireIndex=3, Settlement=Pāṭaliputra, Constructible=ConstructibleAction_RazeDistrict, Task=17828).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:33:12:535NoneCannot find BuildPosition (EmpireIndex=3, Settlement=Napata, Constructible=ConstructibleAction_RazeDistrict, Task=17830).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:33:12:537None[Sandbox] Process order. (Serial=149, Empire=3, Order=Order OrderClearBoughtResourceAccesses)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:33:12:557None[Sandbox] Process order. (Serial=150, Empire=4, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:33:12:569NoneCannot find BuildPosition (EmpireIndex=4, Settlement=Sidon, Constructible=ConstructibleAction_RazeDistrict, Task=15693).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:33:12:577None[Sandbox] Process order. (Serial=151, Empire=5, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:33:12:578None[Sandbox] Process order. (Serial=152, Empire=4, Order=Order OrderClearBoughtResourceAccesses)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:33:12:579None[Sandbox] Process order. (Serial=153, Empire=4, Order=Order OrderClearBoughtResourceAccesses)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:33:12:628None[Sandbox] Process order. (Serial=154, Empire=8, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:33:12:638None[Sandbox] Process order. (Serial=155, Empire=10, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:33:12:677None[Sandbox] Process order. (Serial=156, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:33:12:678NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Meroë, Constructible=ConstructibleAction_RazeDistrict, Task=12164).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:33:12:688None[Sandbox] Process order. (Serial=157, Empire=1, Order=Order OrderSetTradeResourceAccessCount)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:33:12:722NoneCannot find BuildPosition (EmpireIndex=2, Settlement=Mykênê, Constructible=ConstructibleAction_RazeDistrict, Task=12310).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:33:12:722NoneCannot find BuildPosition (EmpireIndex=2, Settlement=Tik'al, Constructible=ConstructibleAction_RazeDistrict, Task=12312).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:33:12:722NoneCannot find BuildPosition (EmpireIndex=2, Settlement=Lakamha', Constructible=ConstructibleAction_RazeDistrict, Task=12314).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:33:12:738None[Sandbox] Process order. (Serial=158, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:33:12:740None[Sandbox] Process order. (Serial=159, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:33:12:746NoneCannot find BuildPosition (EmpireIndex=3, Settlement=Hàojīng, Constructible=ConstructibleAction_RazeDistrict, Task=17833).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:33:12:746NoneCannot find BuildPosition (EmpireIndex=3, Settlement=Pāṭaliputra, Constructible=ConstructibleAction_RazeDistrict, Task=17835).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:33:12:746NoneCannot find BuildPosition (EmpireIndex=3, Settlement=Napata, Constructible=ConstructibleAction_RazeDistrict, Task=17837).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:33:12:748None[Sandbox] Process order. (Serial=160, Empire=3, Order=Order OrderClearBoughtResourceAccesses)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:33:12:778None[Sandbox] Process order. (Serial=161, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:33:12:780NoneCannot find BuildPosition (EmpireIndex=4, Settlement=Sidon, Constructible=ConstructibleAction_RazeDistrict, Task=15698).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:33:12:788None[Sandbox] Process order. (Serial=162, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:33:12:790None[Sandbox] Process order. (Serial=163, Empire=4, Order=Order OrderClearBoughtResourceAccesses)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:33:12:791None[Sandbox] Process order. (Serial=164, Empire=4, Order=Order OrderClearBoughtResourceAccesses)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:33:12:878None[Sandbox] Process order. (Serial=165, Empire=4, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:33:12:879NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Meroë, Constructible=ConstructibleAction_RazeDistrict, Task=12181).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:33:12:879None[Sandbox] Process order. (Serial=166, Empire=4, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:33:12:881None[Sandbox] Process order. (Serial=167, Empire=4, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:33:12:882None[Sandbox] Process order. (Serial=168, Empire=4, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:33:12:884None[Sandbox] Process order. (Serial=169, Empire=4, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:33:12:888None[Sandbox] Process order. (Serial=170, Empire=1, Order=Order OrderSetTradeResourceAccessCount)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:33:12:899None[Sandbox] Process order. (Serial=171, Empire=7, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:33:12:923NoneCannot find BuildPosition (EmpireIndex=2, Settlement=Mykênê, Constructible=ConstructibleAction_RazeDistrict, Task=12316).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:33:12:923NoneCannot find BuildPosition (EmpireIndex=2, Settlement=Tik'al, Constructible=ConstructibleAction_RazeDistrict, Task=12318).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:33:12:923NoneCannot find BuildPosition (EmpireIndex=2, Settlement=Lakamha', Constructible=ConstructibleAction_RazeDistrict, Task=12320).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:33:12:939None[Sandbox] Process order. (Serial=172, Empire=2, Order=Order='OrderGoTo', Entity=#5528, AdditionalFlags='IgnoreFogOfWar', Path='[44, 19]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:33:12:971NoneCannot find BuildPosition (EmpireIndex=3, Settlement=Hàojīng, Constructible=ConstructibleAction_RazeDistrict, Task=17840).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:33:12:971NoneCannot find BuildPosition (EmpireIndex=3, Settlement=Pāṭaliputra, Constructible=ConstructibleAction_RazeDistrict, Task=17842).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:33:12:971NoneCannot find BuildPosition (EmpireIndex=3, Settlement=Napata, Constructible=ConstructibleAction_RazeDistrict, Task=17844).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:33:12:979None[Sandbox] Process order. (Serial=173, Empire=3, Order=Order OrderClearBoughtResourceAccesses)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:33:13:010NoneCannot find BuildPosition (EmpireIndex=4, Settlement=Sidon, Constructible=ConstructibleAction_RazeDistrict, Task=15704).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:33:13:018None[Sandbox] Process order. (Serial=174, Empire=4, Order=Order OrderClearBoughtResourceAccesses)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:33:13:019None[Sandbox] Process order. (Serial=175, Empire=4, Order=Order OrderClearBoughtResourceAccesses)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:33:13:020None[Sandbox] Process order. (Serial=176, Empire=4, Order=Order='OrderGoTo', Entity=#1930, AdditionalFlags='IgnoreFogOfWar', Path='[29, 24]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:33:13:101NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Meroë, Constructible=ConstructibleAction_RazeDistrict, Task=12196).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:33:13:108None[Sandbox] Process order. (Serial=177, Empire=1, Order=Order OrderSetTradeResourceAccessCount)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:33:13:110None[Sandbox] Process order. (Serial=178, Empire=1, Order=Order='OrderGoTo', Entity=#4835, AdditionalFlags='IgnoreFogOfWar', Path='[26, 46]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:33:13:142NoneCannot find BuildPosition (EmpireIndex=2, Settlement=Mykênê, Constructible=ConstructibleAction_RazeDistrict, Task=12322).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:33:13:142NoneCannot find BuildPosition (EmpireIndex=2, Settlement=Tik'al, Constructible=ConstructibleAction_RazeDistrict, Task=12324).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:33:13:142NoneCannot find BuildPosition (EmpireIndex=2, Settlement=Lakamha', Constructible=ConstructibleAction_RazeDistrict, Task=12326).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:33:13:149None[Sandbox] Process order. (Serial=179, Empire=2, Order=Order='OrderGoTo', Entity=#4481, AdditionalFlags='IgnoreFogOfWar', Path='[13, 31]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:33:13:180NoneCannot find BuildPosition (EmpireIndex=3, Settlement=Hàojīng, Constructible=ConstructibleAction_RazeDistrict, Task=17847).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:33:13:180NoneCannot find BuildPosition (EmpireIndex=3, Settlement=Pāṭaliputra, Constructible=ConstructibleAction_RazeDistrict, Task=17849).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:33:13:180NoneCannot find BuildPosition (EmpireIndex=3, Settlement=Napata, Constructible=ConstructibleAction_RazeDistrict, Task=17851).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:33:13:189None[Sandbox] Process order. (Serial=180, Empire=3, Order=Order OrderClearBoughtResourceAccesses)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:33:13:220NoneCannot find BuildPosition (EmpireIndex=4, Settlement=Sidon, Constructible=ConstructibleAction_RazeDistrict, Task=15708).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:33:13:229None[Sandbox] Process order. (Serial=181, Empire=4, Order=Order OrderClearBoughtResourceAccesses)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:33:13:229None[Sandbox] Process order. (Serial=182, Empire=4, Order=Order OrderClearBoughtResourceAccesses)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:33:13:305NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Meroë, Constructible=ConstructibleAction_RazeDistrict, Task=12212).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:33:13:344NoneCannot find BuildPosition (EmpireIndex=2, Settlement=Mykênê, Constructible=ConstructibleAction_RazeDistrict, Task=12328).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:33:13:344NoneCannot find BuildPosition (EmpireIndex=2, Settlement=Tik'al, Constructible=ConstructibleAction_RazeDistrict, Task=12330).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:33:13:344NoneCannot find BuildPosition (EmpireIndex=2, Settlement=Lakamha', Constructible=ConstructibleAction_RazeDistrict, Task=12332).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:33:13:367NoneCannot find BuildPosition (EmpireIndex=3, Settlement=Hàojīng, Constructible=ConstructibleAction_RazeDistrict, Task=17854).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:33:13:367NoneCannot find BuildPosition (EmpireIndex=3, Settlement=Pāṭaliputra, Constructible=ConstructibleAction_RazeDistrict, Task=17856).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:33:13:367NoneCannot find BuildPosition (EmpireIndex=3, Settlement=Napata, Constructible=ConstructibleAction_RazeDistrict, Task=17858).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:33:13:369None[Sandbox] Process order. (Serial=183, Empire=3, Order=Order OrderClearBoughtResourceAccesses)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:33:13:401NoneCannot find BuildPosition (EmpireIndex=4, Settlement=Sidon, Constructible=ConstructibleAction_RazeDistrict, Task=15714).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:33:13:410None[Sandbox] Process order. (Serial=184, Empire=4, Order=Order OrderClearBoughtResourceAccesses)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:33:13:411None[Sandbox] Process order. (Serial=185, Empire=4, Order=Order OrderClearBoughtResourceAccesses)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:33:13:470None[Sandbox] Process order. (Serial=186, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:33:13:530NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Meroë, Constructible=ConstructibleAction_RazeDistrict, Task=12216).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:33:13:560None[Sandbox] Process order. (Serial=187, Empire=4, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:33:13:574NoneCannot find BuildPosition (EmpireIndex=2, Settlement=Mykênê, Constructible=ConstructibleAction_RazeDistrict, Task=12334).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:33:13:574NoneCannot find BuildPosition (EmpireIndex=2, Settlement=Tik'al, Constructible=ConstructibleAction_RazeDistrict, Task=12336).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:33:13:574NoneCannot find BuildPosition (EmpireIndex=2, Settlement=Lakamha', Constructible=ConstructibleAction_RazeDistrict, Task=12338).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:33:13:580None[Sandbox] Process order. (Serial=188, Empire=5, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:33:13:597NoneCannot find BuildPosition (EmpireIndex=3, Settlement=Hàojīng, Constructible=ConstructibleAction_RazeDistrict, Task=17861).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:33:13:598NoneCannot find BuildPosition (EmpireIndex=3, Settlement=Pāṭaliputra, Constructible=ConstructibleAction_RazeDistrict, Task=17863).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:33:13:598NoneCannot find BuildPosition (EmpireIndex=3, Settlement=Napata, Constructible=ConstructibleAction_RazeDistrict, Task=17865).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:33:13:600None[Sandbox] Process order. (Serial=189, Empire=3, Order=Order OrderClearBoughtResourceAccesses)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:33:13:627None[Preview] Set PresentationUnit UnitVisualAffinity_Era2_CelticCivilization #5495 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
09:33:13:631NoneCannot find BuildPosition (EmpireIndex=4, Settlement=Sidon, Constructible=ConstructibleAction_RazeDistrict, Task=15718).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:33:13:640None[Sandbox] Process order. (Serial=190, Empire=8, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:33:13:641None[Sandbox] Process order. (Serial=191, Empire=4, Order=Order OrderClearBoughtResourceAccesses)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:33:13:641None[Sandbox] Process order. (Serial=192, Empire=4, Order=Order OrderClearBoughtResourceAccesses)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:33:13:650None[Sandbox] Process order. (Serial=193, Empire=10, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:33:13:730NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Meroë, Constructible=ConstructibleAction_RazeDistrict, Task=12221).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:33:13:750None[Sandbox] Process order. (Serial=194, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:33:13:752None[Sandbox] Process order. (Serial=195, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:33:13:773NoneCannot find BuildPosition (EmpireIndex=2, Settlement=Mykênê, Constructible=ConstructibleAction_RazeDistrict, Task=12340).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:33:13:773NoneCannot find BuildPosition (EmpireIndex=2, Settlement=Tik'al, Constructible=ConstructibleAction_RazeDistrict, Task=12342).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:33:13:773NoneCannot find BuildPosition (EmpireIndex=2, Settlement=Lakamha', Constructible=ConstructibleAction_RazeDistrict, Task=12344).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:33:13:780None[Sandbox] Process order. (Serial=196, Empire=2, Order=Order='OrderGoTo', Entity=#5528, AdditionalFlags='IgnoreFogOfWar', Path='[45, 18]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:33:13:790None[Sandbox] Process order. (Serial=197, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:33:13:800None[Sandbox] Process order. (Serial=198, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:33:13:812NoneCannot find BuildPosition (EmpireIndex=3, Settlement=Hàojīng, Constructible=ConstructibleAction_RazeDistrict, Task=17868).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:33:13:812NoneCannot find BuildPosition (EmpireIndex=3, Settlement=Pāṭaliputra, Constructible=ConstructibleAction_RazeDistrict, Task=17870).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:33:13:812NoneCannot find BuildPosition (EmpireIndex=3, Settlement=Napata, Constructible=ConstructibleAction_RazeDistrict, Task=17872).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:33:13:820None[Sandbox] Process order. (Serial=199, Empire=3, Order=Order OrderClearBoughtResourceAccesses)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:33:13:852NoneCannot find BuildPosition (EmpireIndex=4, Settlement=Sidon, Constructible=ConstructibleAction_RazeDistrict, Task=15724).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:33:13:860None[Sandbox] Process order. (Serial=200, Empire=4, Order=Order OrderClearBoughtResourceAccesses)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:33:13:861None[Sandbox] Process order. (Serial=201, Empire=4, Order=Order OrderClearBoughtResourceAccesses)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:33:13:899None[Sandbox] Process order. (Serial=202, Empire=4, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:33:13:901None[Sandbox] Process order. (Serial=203, Empire=4, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:33:13:902None[Sandbox] Process order. (Serial=204, Empire=4, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:33:13:904None[Sandbox] Process order. (Serial=205, Empire=4, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:33:13:905None[Sandbox] Process order. (Serial=206, Empire=5, Order=Order OrderEmpireReady)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:33:13:906None[Sandbox] Process order. (Serial=207, Empire=8, Order=Order OrderEmpireReady)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:33:13:906None[Sandbox] Process order. (Serial=208, Empire=10, Order=Order OrderEmpireReady)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:33:13:964NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Meroë, Constructible=ConstructibleAction_RazeDistrict, Task=12224).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:33:14:004NoneCannot find BuildPosition (EmpireIndex=2, Settlement=Mykênê, Constructible=ConstructibleAction_RazeDistrict, Task=12346).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:33:14:004NoneCannot find BuildPosition (EmpireIndex=2, Settlement=Tik'al, Constructible=ConstructibleAction_RazeDistrict, Task=12348).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:33:14:004NoneCannot find BuildPosition (EmpireIndex=2, Settlement=Lakamha', Constructible=ConstructibleAction_RazeDistrict, Task=12350).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:33:14:028NoneCannot find BuildPosition (EmpireIndex=3, Settlement=Hàojīng, Constructible=ConstructibleAction_RazeDistrict, Task=17875).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:33:14:028NoneCannot find BuildPosition (EmpireIndex=3, Settlement=Pāṭaliputra, Constructible=ConstructibleAction_RazeDistrict, Task=17877).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:33:14:028NoneCannot find BuildPosition (EmpireIndex=3, Settlement=Napata, Constructible=ConstructibleAction_RazeDistrict, Task=17879).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:33:14:031None[Sandbox] Process order. (Serial=209, Empire=3, Order=Order OrderClearBoughtResourceAccesses)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:33:14:063NoneCannot find BuildPosition (EmpireIndex=4, Settlement=Sidon, Constructible=ConstructibleAction_RazeDistrict, Task=15728).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:33:14:071None[Sandbox] Process order. (Serial=210, Empire=4, Order=Order OrderClearBoughtResourceAccesses)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:33:14:071None[Sandbox] Process order. (Serial=211, Empire=4, Order=Order OrderClearBoughtResourceAccesses)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:33:14:164NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Meroë, Constructible=ConstructibleAction_RazeDistrict, Task=12229).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:33:14:205NoneCannot find BuildPosition (EmpireIndex=2, Settlement=Mykênê, Constructible=ConstructibleAction_RazeDistrict, Task=12352).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:33:14:205NoneCannot find BuildPosition (EmpireIndex=2, Settlement=Tik'al, Constructible=ConstructibleAction_RazeDistrict, Task=12354).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:33:14:205NoneCannot find BuildPosition (EmpireIndex=2, Settlement=Lakamha', Constructible=ConstructibleAction_RazeDistrict, Task=12356).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:33:14:212None[Sandbox] Process order. (Serial=212, Empire=2, Order=Order='OrderGoTo', Entity=#4481, AdditionalFlags='IgnoreFogOfWar', Path='[14, 32]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:33:14:243NoneCannot find BuildPosition (EmpireIndex=3, Settlement=Hàojīng, Constructible=ConstructibleAction_RazeDistrict, Task=17882).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:33:14:243NoneCannot find BuildPosition (EmpireIndex=3, Settlement=Pāṭaliputra, Constructible=ConstructibleAction_RazeDistrict, Task=17884).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:33:14:243NoneCannot find BuildPosition (EmpireIndex=3, Settlement=Napata, Constructible=ConstructibleAction_RazeDistrict, Task=17886).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:33:14:252None[Sandbox] Process order. (Serial=213, Empire=3, Order=Order OrderClearBoughtResourceAccesses)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:33:14:284NoneCannot find BuildPosition (EmpireIndex=4, Settlement=Sidon, Constructible=ConstructibleAction_RazeDistrict, Task=15734).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:33:14:292None[Sandbox] Process order. (Serial=214, Empire=4, Order=Order OrderClearBoughtResourceAccesses)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:33:14:293None[Sandbox] Process order. (Serial=215, Empire=4, Order=Order OrderClearBoughtResourceAccesses)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:33:14:365NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Meroë, Constructible=ConstructibleAction_RazeDistrict, Task=12232).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:33:14:407NoneCannot find BuildPosition (EmpireIndex=2, Settlement=Mykênê, Constructible=ConstructibleAction_RazeDistrict, Task=12358).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:33:14:407NoneCannot find BuildPosition (EmpireIndex=2, Settlement=Tik'al, Constructible=ConstructibleAction_RazeDistrict, Task=12360).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:33:14:407NoneCannot find BuildPosition (EmpireIndex=2, Settlement=Lakamha', Constructible=ConstructibleAction_RazeDistrict, Task=12362).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:33:14:430NoneCannot find BuildPosition (EmpireIndex=3, Settlement=Hàojīng, Constructible=ConstructibleAction_RazeDistrict, Task=17889).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:33:14:430NoneCannot find BuildPosition (EmpireIndex=3, Settlement=Pāṭaliputra, Constructible=ConstructibleAction_RazeDistrict, Task=17891).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:33:14:430NoneCannot find BuildPosition (EmpireIndex=3, Settlement=Napata, Constructible=ConstructibleAction_RazeDistrict, Task=17893).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:33:14:432None[Sandbox] Process order. (Serial=216, Empire=3, Order=Order OrderClearBoughtResourceAccesses)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:33:14:464NoneCannot find BuildPosition (EmpireIndex=4, Settlement=Sidon, Constructible=ConstructibleAction_RazeDistrict, Task=15738).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:33:14:472None[Sandbox] Process order. (Serial=217, Empire=4, Order=Order OrderClearBoughtResourceAccesses)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:33:14:473None[Sandbox] Process order. (Serial=218, Empire=4, Order=Order OrderClearBoughtResourceAccesses)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:33:14:482None[Sandbox] Process order. (Serial=219, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:33:14:566NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Meroë, Constructible=ConstructibleAction_RazeDistrict, Task=12237).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:33:14:607NoneCannot find BuildPosition (EmpireIndex=2, Settlement=Mykênê, Constructible=ConstructibleAction_RazeDistrict, Task=12364).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:33:14:607NoneCannot find BuildPosition (EmpireIndex=2, Settlement=Tik'al, Constructible=ConstructibleAction_RazeDistrict, Task=12366).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:33:14:607NoneCannot find BuildPosition (EmpireIndex=2, Settlement=Lakamha', Constructible=ConstructibleAction_RazeDistrict, Task=12368).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:33:14:631NoneCannot find BuildPosition (EmpireIndex=3, Settlement=Hàojīng, Constructible=ConstructibleAction_RazeDistrict, Task=17896).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:33:14:631NoneCannot find BuildPosition (EmpireIndex=3, Settlement=Pāṭaliputra, Constructible=ConstructibleAction_RazeDistrict, Task=17898).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:33:14:631NoneCannot find BuildPosition (EmpireIndex=3, Settlement=Napata, Constructible=ConstructibleAction_RazeDistrict, Task=17900).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:33:14:632None[Sandbox] Process order. (Serial=220, Empire=3, Order=Order OrderClearBoughtResourceAccesses)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:33:14:665NoneCannot find BuildPosition (EmpireIndex=4, Settlement=Sidon, Constructible=ConstructibleAction_RazeDistrict, Task=15744).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:33:14:673None[Sandbox] Process order. (Serial=221, Empire=4, Order=Order OrderClearBoughtResourceAccesses)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:33:14:674None[Sandbox] Process order. (Serial=222, Empire=4, Order=Order OrderClearBoughtResourceAccesses)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:33:14:753None[Sandbox] Process order. (Serial=223, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:33:14:766NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Meroë, Constructible=ConstructibleAction_RazeDistrict, Task=12240).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:33:14:793None[Sandbox] Process order. (Serial=224, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:33:14:803None[Sandbox] Process order. (Serial=225, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:33:14:808NoneCannot find BuildPosition (EmpireIndex=2, Settlement=Mykênê, Constructible=ConstructibleAction_RazeDistrict, Task=12370).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:33:14:808NoneCannot find BuildPosition (EmpireIndex=2, Settlement=Tik'al, Constructible=ConstructibleAction_RazeDistrict, Task=12372).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:33:14:808NoneCannot find BuildPosition (EmpireIndex=2, Settlement=Lakamha', Constructible=ConstructibleAction_RazeDistrict, Task=12374).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:33:14:823None[Sandbox] Process order. (Serial=226, Empire=2, Order=Order='OrderGoTo', Entity=#5528, AdditionalFlags='IgnoreFogOfWar', Path='[44, 19]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:33:14:855NoneCannot find BuildPosition (EmpireIndex=3, Settlement=Hàojīng, Constructible=ConstructibleAction_RazeDistrict, Task=17903).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:33:14:855NoneCannot find BuildPosition (EmpireIndex=3, Settlement=Pāṭaliputra, Constructible=ConstructibleAction_RazeDistrict, Task=17905).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:33:14:855NoneCannot find BuildPosition (EmpireIndex=3, Settlement=Napata, Constructible=ConstructibleAction_RazeDistrict, Task=17907).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:33:14:864None[Sandbox] Process order. (Serial=227, Empire=3, Order=Order OrderClearBoughtResourceAccesses)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:33:14:895NoneCannot find BuildPosition (EmpireIndex=4, Settlement=Sidon, Constructible=ConstructibleAction_RazeDistrict, Task=15748).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:33:14:904None[Sandbox] Process order. (Serial=228, Empire=4, Order=Order OrderClearBoughtResourceAccesses)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:33:14:904None[Sandbox] Process order. (Serial=229, Empire=4, Order=Order OrderClearBoughtResourceAccesses)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:33:14:905None[Sandbox] Process order. (Serial=230, Empire=4, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:33:14:914None[Sandbox] Process order. (Serial=231, Empire=4, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:33:14:933None[Preview] Set PresentationUnit UnitVisualAffinity_Common_Era2_Mesoamerican #5078 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
09:33:14:986NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Meroë, Constructible=ConstructibleAction_RazeDistrict, Task=12245).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:33:15:028NoneCannot find BuildPosition (EmpireIndex=2, Settlement=Mykênê, Constructible=ConstructibleAction_RazeDistrict, Task=12376).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:33:15:028NoneCannot find BuildPosition (EmpireIndex=2, Settlement=Tik'al, Constructible=ConstructibleAction_RazeDistrict, Task=12378).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:33:15:028NoneCannot find BuildPosition (EmpireIndex=2, Settlement=Lakamha', Constructible=ConstructibleAction_RazeDistrict, Task=12380).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:33:15:052NoneCannot find BuildPosition (EmpireIndex=3, Settlement=Hàojīng, Constructible=ConstructibleAction_RazeDistrict, Task=17910).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:33:15:052NoneCannot find BuildPosition (EmpireIndex=3, Settlement=Pāṭaliputra, Constructible=ConstructibleAction_RazeDistrict, Task=17912).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:33:15:052NoneCannot find BuildPosition (EmpireIndex=3, Settlement=Napata, Constructible=ConstructibleAction_RazeDistrict, Task=17914).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:33:15:054None[Sandbox] Process order. (Serial=232, Empire=3, Order=Order OrderClearBoughtResourceAccesses)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:33:15:086NoneCannot find BuildPosition (EmpireIndex=4, Settlement=Sidon, Constructible=ConstructibleAction_RazeDistrict, Task=15754).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:33:15:094None[Sandbox] Process order. (Serial=233, Empire=4, Order=Order OrderClearBoughtResourceAccesses)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:33:15:095None[Sandbox] Process order. (Serial=234, Empire=4, Order=Order OrderClearBoughtResourceAccesses)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:33:15:187NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Meroë, Constructible=ConstructibleAction_RazeDistrict, Task=12248).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:33:15:228NoneCannot find BuildPosition (EmpireIndex=2, Settlement=Mykênê, Constructible=ConstructibleAction_RazeDistrict, Task=12382).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:33:15:228NoneCannot find BuildPosition (EmpireIndex=2, Settlement=Tik'al, Constructible=ConstructibleAction_RazeDistrict, Task=12384).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:33:15:228NoneCannot find BuildPosition (EmpireIndex=2, Settlement=Lakamha', Constructible=ConstructibleAction_RazeDistrict, Task=12386).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:33:15:235None[Sandbox] Process order. (Serial=235, Empire=2, Order=Order='OrderGoTo', Entity=#4481, AdditionalFlags='IgnoreFogOfWar', Path='[13, 31]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:33:15:267NoneCannot find BuildPosition (EmpireIndex=3, Settlement=Hàojīng, Constructible=ConstructibleAction_RazeDistrict, Task=17917).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:33:15:267NoneCannot find BuildPosition (EmpireIndex=3, Settlement=Pāṭaliputra, Constructible=ConstructibleAction_RazeDistrict, Task=17919).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:33:15:267NoneCannot find BuildPosition (EmpireIndex=3, Settlement=Napata, Constructible=ConstructibleAction_RazeDistrict, Task=17921).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:33:15:274None[Sandbox] Process order. (Serial=236, Empire=3, Order=Order OrderClearBoughtResourceAccesses)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:33:15:307NoneCannot find BuildPosition (EmpireIndex=4, Settlement=Sidon, Constructible=ConstructibleAction_RazeDistrict, Task=15758).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:33:15:314None[Sandbox] Process order. (Serial=237, Empire=4, Order=Order OrderClearBoughtResourceAccesses)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:33:15:315None[Sandbox] Process order. (Serial=238, Empire=4, Order=Order OrderClearBoughtResourceAccesses)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:33:15:315None[Sandbox] Process order. (Serial=239, Empire=4, Order=Order='OrderGoTo', Entity=#4233, AdditionalFlags='IgnoreFogOfWar', Path='[16, 21] --> [16, 22]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:33:15:325None[Sandbox] Process order. (Serial=240, Empire=4, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:33:15:398NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Meroë, Constructible=ConstructibleAction_RazeDistrict, Task=12253).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:33:15:439NoneCannot find BuildPosition (EmpireIndex=2, Settlement=Mykênê, Constructible=ConstructibleAction_RazeDistrict, Task=12388).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:33:15:439NoneCannot find BuildPosition (EmpireIndex=2, Settlement=Tik'al, Constructible=ConstructibleAction_RazeDistrict, Task=12390).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:33:15:439NoneCannot find BuildPosition (EmpireIndex=2, Settlement=Lakamha', Constructible=ConstructibleAction_RazeDistrict, Task=12392).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:33:15:462NoneCannot find BuildPosition (EmpireIndex=3, Settlement=Hàojīng, Constructible=ConstructibleAction_RazeDistrict, Task=17924).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:33:15:462NoneCannot find BuildPosition (EmpireIndex=3, Settlement=Pāṭaliputra, Constructible=ConstructibleAction_RazeDistrict, Task=17926).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:33:15:462NoneCannot find BuildPosition (EmpireIndex=3, Settlement=Napata, Constructible=ConstructibleAction_RazeDistrict, Task=17928).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:33:15:465None[Sandbox] Process order. (Serial=241, Empire=3, Order=Order OrderClearBoughtResourceAccesses)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:33:15:485None[Sandbox] Process order. (Serial=242, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:33:15:496NoneCannot find BuildPosition (EmpireIndex=4, Settlement=Sidon, Constructible=ConstructibleAction_RazeDistrict, Task=15764).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:33:15:504None[Sandbox] Process order. (Serial=243, Empire=4, Order=Order OrderClearBoughtResourceAccesses)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:33:15:505None[Sandbox] Process order. (Serial=244, Empire=4, Order=Order OrderClearBoughtResourceAccesses)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:33:15:598NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Meroë, Constructible=ConstructibleAction_RazeDistrict, Task=12256).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:33:15:639NoneCannot find BuildPosition (EmpireIndex=2, Settlement=Mykênê, Constructible=ConstructibleAction_RazeDistrict, Task=12394).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:33:15:639NoneCannot find BuildPosition (EmpireIndex=2, Settlement=Tik'al, Constructible=ConstructibleAction_RazeDistrict, Task=12396).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:33:15:639NoneCannot find BuildPosition (EmpireIndex=2, Settlement=Lakamha', Constructible=ConstructibleAction_RazeDistrict, Task=12398).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:33:15:663NoneCannot find BuildPosition (EmpireIndex=3, Settlement=Hàojīng, Constructible=ConstructibleAction_RazeDistrict, Task=17931).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:33:15:663NoneCannot find BuildPosition (EmpireIndex=3, Settlement=Pāṭaliputra, Constructible=ConstructibleAction_RazeDistrict, Task=17933).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:33:15:663NoneCannot find BuildPosition (EmpireIndex=3, Settlement=Napata, Constructible=ConstructibleAction_RazeDistrict, Task=17935).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:33:15:665None[Sandbox] Process order. (Serial=245, Empire=3, Order=Order OrderClearBoughtResourceAccesses)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:33:15:696NoneCannot find BuildPosition (EmpireIndex=4, Settlement=Sidon, Constructible=ConstructibleAction_RazeDistrict, Task=15768).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:33:15:706None[Sandbox] Process order. (Serial=246, Empire=4, Order=Order OrderClearBoughtResourceAccesses)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:33:15:706None[Sandbox] Process order. (Serial=247, Empire=4, Order=Order OrderClearBoughtResourceAccesses)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:33:15:730None[Empire 1] Too many AI decisions needed (25 > 25).
Amplitude.Mercury.AI.AIController:LateUpdate()
09:33:15:745None[Sandbox] Process order. (Serial=248, Empire=1, Order=Order OrderEmpireReady)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:33:15:745None[Sandbox] Process order. (Serial=249, Empire=2, Order=Order OrderEmpireReady)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:33:15:746None[Sandbox] Process order. (Serial=250, Empire=4, Order=Order OrderEmpireReady)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:33:15:765None[Sandbox] Process order. (Serial=251, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:33:15:806None[Sandbox] Process order. (Serial=252, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:33:15:815None[Sandbox] Process order. (Serial=253, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:33:15:820NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Meroë, Constructible=ConstructibleAction_RazeDistrict, Task=12261).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:33:15:859NoneCannot find BuildPosition (EmpireIndex=2, Settlement=Mykênê, Constructible=ConstructibleAction_RazeDistrict, Task=12400).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:33:15:859NoneCannot find BuildPosition (EmpireIndex=2, Settlement=Tik'al, Constructible=ConstructibleAction_RazeDistrict, Task=12402).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:33:15:859NoneCannot find BuildPosition (EmpireIndex=2, Settlement=Lakamha', Constructible=ConstructibleAction_RazeDistrict, Task=12404).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:33:15:875None[Sandbox] Process order. (Serial=254, Empire=2, Order=Order='OrderGoTo', Entity=#5528, AdditionalFlags='IgnoreFogOfWar', Path='[45, 18]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:33:15:907NoneCannot find BuildPosition (EmpireIndex=3, Settlement=Hàojīng, Constructible=ConstructibleAction_RazeDistrict, Task=17938).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:33:15:907NoneCannot find BuildPosition (EmpireIndex=3, Settlement=Pāṭaliputra, Constructible=ConstructibleAction_RazeDistrict, Task=17940).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:33:15:907NoneCannot find BuildPosition (EmpireIndex=3, Settlement=Napata, Constructible=ConstructibleAction_RazeDistrict, Task=17942).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:33:15:916None[Sandbox] Process order. (Serial=255, Empire=3, Order=Order OrderClearBoughtResourceAccesses)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:33:15:926None[Sandbox] Process order. (Serial=256, Empire=4, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:33:15:948NoneCannot find BuildPosition (EmpireIndex=4, Settlement=Sidon, Constructible=ConstructibleAction_RazeDistrict, Task=15774).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:33:15:956None[Sandbox] Process order. (Serial=257, Empire=4, Order=Order OrderClearBoughtResourceAccesses)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:33:15:957None[Sandbox] Process order. (Serial=258, Empire=4, Order=Order OrderClearBoughtResourceAccesses)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:33:16:040NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Meroë, Constructible=ConstructibleAction_RazeDistrict, Task=12264).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:33:16:080NoneCannot find BuildPosition (EmpireIndex=2, Settlement=Mykênê, Constructible=ConstructibleAction_RazeDistrict, Task=12406).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:33:16:080NoneCannot find BuildPosition (EmpireIndex=2, Settlement=Tik'al, Constructible=ConstructibleAction_RazeDistrict, Task=12408).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:33:16:080NoneCannot find BuildPosition (EmpireIndex=2, Settlement=Lakamha', Constructible=ConstructibleAction_RazeDistrict, Task=12410).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:33:16:103NoneCannot find BuildPosition (EmpireIndex=3, Settlement=Hàojīng, Constructible=ConstructibleAction_RazeDistrict, Task=17945).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:33:16:103NoneCannot find BuildPosition (EmpireIndex=3, Settlement=Pāṭaliputra, Constructible=ConstructibleAction_RazeDistrict, Task=17947).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:33:16:103NoneCannot find BuildPosition (EmpireIndex=3, Settlement=Napata, Constructible=ConstructibleAction_RazeDistrict, Task=17949).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:33:16:106None[Sandbox] Process order. (Serial=259, Empire=3, Order=Order OrderClearBoughtResourceAccesses)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:33:16:137NoneCannot find BuildPosition (EmpireIndex=4, Settlement=Sidon, Constructible=ConstructibleAction_RazeDistrict, Task=15778).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:33:16:146None[Sandbox] Process order. (Serial=260, Empire=4, Order=Order OrderClearBoughtResourceAccesses)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:33:16:147None[Sandbox] Process order. (Serial=261, Empire=4, Order=Order OrderClearBoughtResourceAccesses)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:33:16:241NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Meroë, Constructible=ConstructibleAction_RazeDistrict, Task=12269).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:33:16:280NoneCannot find BuildPosition (EmpireIndex=2, Settlement=Mykênê, Constructible=ConstructibleAction_RazeDistrict, Task=12412).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:33:16:281NoneCannot find BuildPosition (EmpireIndex=2, Settlement=Tik'al, Constructible=ConstructibleAction_RazeDistrict, Task=12414).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:33:16:281NoneCannot find BuildPosition (EmpireIndex=2, Settlement=Lakamha', Constructible=ConstructibleAction_RazeDistrict, Task=12416).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:33:16:287None[Sandbox] Process order. (Serial=262, Empire=2, Order=Order='OrderGoTo', Entity=#4481, AdditionalFlags='IgnoreFogOfWar', Path='[14, 32]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:33:16:318NoneCannot find BuildPosition (EmpireIndex=3, Settlement=Hàojīng, Constructible=ConstructibleAction_RazeDistrict, Task=17952).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:33:16:318NoneCannot find BuildPosition (EmpireIndex=3, Settlement=Pāṭaliputra, Constructible=ConstructibleAction_RazeDistrict, Task=17954).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:33:16:318NoneCannot find BuildPosition (EmpireIndex=3, Settlement=Napata, Constructible=ConstructibleAction_RazeDistrict, Task=17956).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:33:16:327None[Sandbox] Process order. (Serial=263, Empire=3, Order=Order OrderClearBoughtResourceAccesses)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:33:16:337None[Sandbox] Process order. (Serial=264, Empire=4, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:33:16:359NoneCannot find BuildPosition (EmpireIndex=4, Settlement=Sidon, Constructible=ConstructibleAction_RazeDistrict, Task=15784).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:33:16:367None[Sandbox] Process order. (Serial=265, Empire=4, Order=Order OrderClearBoughtResourceAccesses)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:33:16:367None[Sandbox] Process order. (Serial=266, Empire=4, Order=Order OrderClearBoughtResourceAccesses)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:33:16:452NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Meroë, Constructible=ConstructibleAction_RazeDistrict, Task=12272).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:33:16:490NoneCannot find BuildPosition (EmpireIndex=2, Settlement=Mykênê, Constructible=ConstructibleAction_RazeDistrict, Task=12418).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:33:16:490NoneCannot find BuildPosition (EmpireIndex=2, Settlement=Tik'al, Constructible=ConstructibleAction_RazeDistrict, Task=12420).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:33:16:490NoneCannot find BuildPosition (EmpireIndex=2, Settlement=Lakamha', Constructible=ConstructibleAction_RazeDistrict, Task=12422).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:33:16:498None[Sandbox] Process order. (Serial=267, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:33:16:514NoneCannot find BuildPosition (EmpireIndex=3, Settlement=Hàojīng, Constructible=ConstructibleAction_RazeDistrict, Task=17959).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:33:16:514NoneCannot find BuildPosition (EmpireIndex=3, Settlement=Pāṭaliputra, Constructible=ConstructibleAction_RazeDistrict, Task=17961).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:33:16:514NoneCannot find BuildPosition (EmpireIndex=3, Settlement=Napata, Constructible=ConstructibleAction_RazeDistrict, Task=17963).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:33:16:517None[Sandbox] Process order. (Serial=268, Empire=3, Order=Order OrderClearBoughtResourceAccesses)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:33:16:550NoneCannot find BuildPosition (EmpireIndex=4, Settlement=Sidon, Constructible=ConstructibleAction_RazeDistrict, Task=15788).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:33:16:557None[Sandbox] Process order. (Serial=269, Empire=4, Order=Order OrderClearBoughtResourceAccesses)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:33:16:558None[Sandbox] Process order. (Serial=270, Empire=4, Order=Order OrderClearBoughtResourceAccesses)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:33:16:652NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Meroë, Constructible=ConstructibleAction_RazeDistrict, Task=12277).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:33:16:691NoneCannot find BuildPosition (EmpireIndex=2, Settlement=Mykênê, Constructible=ConstructibleAction_RazeDistrict, Task=12424).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:33:16:691NoneCannot find BuildPosition (EmpireIndex=2, Settlement=Tik'al, Constructible=ConstructibleAction_RazeDistrict, Task=12426).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:33:16:691NoneCannot find BuildPosition (EmpireIndex=2, Settlement=Lakamha', Constructible=ConstructibleAction_RazeDistrict, Task=12428).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:33:16:715NoneCannot find BuildPosition (EmpireIndex=3, Settlement=Hàojīng, Constructible=ConstructibleAction_RazeDistrict, Task=17966).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:33:16:715NoneCannot find BuildPosition (EmpireIndex=3, Settlement=Pāṭaliputra, Constructible=ConstructibleAction_RazeDistrict, Task=17968).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:33:16:715NoneCannot find BuildPosition (EmpireIndex=3, Settlement=Napata, Constructible=ConstructibleAction_RazeDistrict, Task=17970).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:33:16:718None[Sandbox] Process order. (Serial=271, Empire=3, Order=Order OrderClearBoughtResourceAccesses)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:33:16:750NoneCannot find BuildPosition (EmpireIndex=4, Settlement=Sidon, Constructible=ConstructibleAction_RazeDistrict, Task=15794).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:33:16:758None[Sandbox] Process order. (Serial=272, Empire=4, Order=Order OrderClearBoughtResourceAccesses)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:33:16:759None[Sandbox] Process order. (Serial=273, Empire=4, Order=Order OrderClearBoughtResourceAccesses)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:33:16:818None[Sandbox] Process order. (Serial=274, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:33:16:820None[Sandbox] Process order. (Serial=275, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:33:16:880NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Meroë, Constructible=ConstructibleAction_RazeDistrict, Task=12280).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:33:16:922NoneCannot find BuildPosition (EmpireIndex=2, Settlement=Mykênê, Constructible=ConstructibleAction_RazeDistrict, Task=12430).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:33:16:922NoneCannot find BuildPosition (EmpireIndex=2, Settlement=Tik'al, Constructible=ConstructibleAction_RazeDistrict, Task=12432).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:33:16:922NoneCannot find BuildPosition (EmpireIndex=2, Settlement=Lakamha', Constructible=ConstructibleAction_RazeDistrict, Task=12434).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:33:16:938None[Sandbox] Process order. (Serial=276, Empire=4, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:33:16:946NoneCannot find BuildPosition (EmpireIndex=3, Settlement=Hàojīng, Constructible=ConstructibleAction_RazeDistrict, Task=17973).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:33:16:946NoneCannot find BuildPosition (EmpireIndex=3, Settlement=Pāṭaliputra, Constructible=ConstructibleAction_RazeDistrict, Task=17975).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:33:16:946NoneCannot find BuildPosition (EmpireIndex=3, Settlement=Napata, Constructible=ConstructibleAction_RazeDistrict, Task=17977).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:33:16:948None[Sandbox] Process order. (Serial=277, Empire=3, Order=Order OrderClearBoughtResourceAccesses)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:33:16:981NoneCannot find BuildPosition (EmpireIndex=4, Settlement=Sidon, Constructible=ConstructibleAction_RazeDistrict, Task=15798).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:33:16:989None[Sandbox] Process order. (Serial=278, Empire=4, Order=Order OrderClearBoughtResourceAccesses)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:33:16:989None[Sandbox] Process order. (Serial=279, Empire=4, Order=Order OrderClearBoughtResourceAccesses)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:33:17:080NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Meroë, Constructible=ConstructibleAction_RazeDistrict, Task=12285).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:33:17:123NoneCannot find BuildPosition (EmpireIndex=2, Settlement=Mykênê, Constructible=ConstructibleAction_RazeDistrict, Task=12436).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:33:17:123NoneCannot find BuildPosition (EmpireIndex=2, Settlement=Tik'al, Constructible=ConstructibleAction_RazeDistrict, Task=12438).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:33:17:123NoneCannot find BuildPosition (EmpireIndex=2, Settlement=Lakamha', Constructible=ConstructibleAction_RazeDistrict, Task=12440).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:33:17:146NoneCannot find BuildPosition (EmpireIndex=3, Settlement=Hàojīng, Constructible=ConstructibleAction_RazeDistrict, Task=17980).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:33:17:147NoneCannot find BuildPosition (EmpireIndex=3, Settlement=Pāṭaliputra, Constructible=ConstructibleAction_RazeDistrict, Task=17982).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:33:17:147NoneCannot find BuildPosition (EmpireIndex=3, Settlement=Napata, Constructible=ConstructibleAction_RazeDistrict, Task=17984).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:33:17:149None[Sandbox] Process order. (Serial=280, Empire=3, Order=Order OrderClearBoughtResourceAccesses)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:33:17:180NoneCannot find BuildPosition (EmpireIndex=4, Settlement=Sidon, Constructible=ConstructibleAction_RazeDistrict, Task=15804).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:33:17:188None[Sandbox] Process order. (Serial=281, Empire=4, Order=Order OrderClearBoughtResourceAccesses)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:33:17:189None[Sandbox] Process order. (Serial=282, Empire=4, Order=Order OrderClearBoughtResourceAccesses)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:33:17:281NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Meroë, Constructible=ConstructibleAction_RazeDistrict, Task=12288).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:33:17:324NoneCannot find BuildPosition (EmpireIndex=2, Settlement=Mykênê, Constructible=ConstructibleAction_RazeDistrict, Task=12442).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:33:17:324NoneCannot find BuildPosition (EmpireIndex=2, Settlement=Tik'al, Constructible=ConstructibleAction_RazeDistrict, Task=12444).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:33:17:324NoneCannot find BuildPosition (EmpireIndex=2, Settlement=Lakamha', Constructible=ConstructibleAction_RazeDistrict, Task=12446).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:33:17:348NoneCannot find BuildPosition (EmpireIndex=3, Settlement=Hàojīng, Constructible=ConstructibleAction_RazeDistrict, Task=17987).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:33:17:348NoneCannot find BuildPosition (EmpireIndex=3, Settlement=Pāṭaliputra, Constructible=ConstructibleAction_RazeDistrict, Task=17989).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:33:17:348NoneCannot find BuildPosition (EmpireIndex=3, Settlement=Napata, Constructible=ConstructibleAction_RazeDistrict, Task=17991).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:33:17:349None[Sandbox] Process order. (Serial=283, Empire=3, Order=Order OrderClearBoughtResourceAccesses)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:33:17:380NoneCannot find BuildPosition (EmpireIndex=4, Settlement=Sidon, Constructible=ConstructibleAction_RazeDistrict, Task=15808).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:33:17:390None[Sandbox] Process order. (Serial=284, Empire=4, Order=Order OrderClearBoughtResourceAccesses)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:33:17:391None[Sandbox] Process order. (Serial=285, Empire=4, Order=Order OrderClearBoughtResourceAccesses)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:33:17:482NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Meroë, Constructible=ConstructibleAction_RazeDistrict, Task=12293).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:33:17:524NoneCannot find BuildPosition (EmpireIndex=2, Settlement=Mykênê, Constructible=ConstructibleAction_RazeDistrict, Task=12448).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:33:17:524NoneCannot find BuildPosition (EmpireIndex=2, Settlement=Tik'al, Constructible=ConstructibleAction_RazeDistrict, Task=12450).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:33:17:524NoneCannot find BuildPosition (EmpireIndex=2, Settlement=Lakamha', Constructible=ConstructibleAction_RazeDistrict, Task=12452).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:33:17:548NoneCannot find BuildPosition (EmpireIndex=3, Settlement=Hàojīng, Constructible=ConstructibleAction_RazeDistrict, Task=17994).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:33:17:548NoneCannot find BuildPosition (EmpireIndex=3, Settlement=Pāṭaliputra, Constructible=ConstructibleAction_RazeDistrict, Task=17996).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:33:17:548NoneCannot find BuildPosition (EmpireIndex=3, Settlement=Napata, Constructible=ConstructibleAction_RazeDistrict, Task=17998).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:33:17:550None[Sandbox] Process order. (Serial=286, Empire=3, Order=Order OrderClearBoughtResourceAccesses)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:33:17:582NoneCannot find BuildPosition (EmpireIndex=4, Settlement=Sidon, Constructible=ConstructibleAction_RazeDistrict, Task=15814).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:33:17:590None[Sandbox] Process order. (Serial=287, Empire=4, Order=Order OrderClearBoughtResourceAccesses)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:33:17:591None[Sandbox] Process order. (Serial=288, Empire=4, Order=Order OrderClearBoughtResourceAccesses)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:33:17:682NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Meroë, Constructible=ConstructibleAction_RazeDistrict, Task=12296).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:33:17:724NoneCannot find BuildPosition (EmpireIndex=2, Settlement=Mykênê, Constructible=ConstructibleAction_RazeDistrict, Task=12454).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:33:17:724NoneCannot find BuildPosition (EmpireIndex=2, Settlement=Tik'al, Constructible=ConstructibleAction_RazeDistrict, Task=12456).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:33:17:724NoneCannot find BuildPosition (EmpireIndex=2, Settlement=Lakamha', Constructible=ConstructibleAction_RazeDistrict, Task=12458).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:33:17:748NoneCannot find BuildPosition (EmpireIndex=3, Settlement=Hàojīng, Constructible=ConstructibleAction_RazeDistrict, Task=18001).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:33:17:748NoneCannot find BuildPosition (EmpireIndex=3, Settlement=Pāṭaliputra, Constructible=ConstructibleAction_RazeDistrict, Task=18003).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:33:17:748NoneCannot find BuildPosition (EmpireIndex=3, Settlement=Napata, Constructible=ConstructibleAction_RazeDistrict, Task=18005).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:33:17:750None[Sandbox] Process order. (Serial=289, Empire=3, Order=Order OrderClearBoughtResourceAccesses)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:33:17:781NoneCannot find BuildPosition (EmpireIndex=4, Settlement=Sidon, Constructible=ConstructibleAction_RazeDistrict, Task=15818).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:33:17:791None[Sandbox] Process order. (Serial=290, Empire=4, Order=Order OrderClearBoughtResourceAccesses)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:33:17:792None[Sandbox] Process order. (Serial=291, Empire=4, Order=Order OrderClearBoughtResourceAccesses)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:33:17:841None[Sandbox] Process order. (Serial=292, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:33:17:901NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Meroë, Constructible=ConstructibleAction_RazeDistrict, Task=12301).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:33:17:941None[Sandbox] Process order. (Serial=293, Empire=4, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:33:17:945NoneCannot find BuildPosition (EmpireIndex=2, Settlement=Mykênê, Constructible=ConstructibleAction_RazeDistrict, Task=12460).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:33:17:945NoneCannot find BuildPosition (EmpireIndex=2, Settlement=Tik'al, Constructible=ConstructibleAction_RazeDistrict, Task=12462).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:33:17:945NoneCannot find BuildPosition (EmpireIndex=2, Settlement=Lakamha', Constructible=ConstructibleAction_RazeDistrict, Task=12464).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:33:17:969NoneCannot find BuildPosition (EmpireIndex=3, Settlement=Hàojīng, Constructible=ConstructibleAction_RazeDistrict, Task=18008).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:33:17:969NoneCannot find BuildPosition (EmpireIndex=3, Settlement=Pāṭaliputra, Constructible=ConstructibleAction_RazeDistrict, Task=18010).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:33:17:969NoneCannot find BuildPosition (EmpireIndex=3, Settlement=Napata, Constructible=ConstructibleAction_RazeDistrict, Task=18012).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:33:17:971None[Sandbox] Process order. (Serial=294, Empire=3, Order=Order OrderClearBoughtResourceAccesses)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:33:18:003NoneCannot find BuildPosition (EmpireIndex=4, Settlement=Sidon, Constructible=ConstructibleAction_RazeDistrict, Task=15824).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:33:18:011None[Sandbox] Process order. (Serial=295, Empire=4, Order=Order OrderClearBoughtResourceAccesses)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:33:18:011None[Sandbox] Process order. (Serial=296, Empire=4, Order=Order OrderClearBoughtResourceAccesses)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:33:18:101NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Meroë, Constructible=ConstructibleAction_RazeDistrict, Task=12304).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:33:18:146NoneCannot find BuildPosition (EmpireIndex=2, Settlement=Mykênê, Constructible=ConstructibleAction_RazeDistrict, Task=12466).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:33:18:146NoneCannot find BuildPosition (EmpireIndex=2, Settlement=Tik'al, Constructible=ConstructibleAction_RazeDistrict, Task=12468).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:33:18:146NoneCannot find BuildPosition (EmpireIndex=2, Settlement=Lakamha', Constructible=ConstructibleAction_RazeDistrict, Task=12470).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:33:18:170NoneCannot find BuildPosition (EmpireIndex=3, Settlement=Hàojīng, Constructible=ConstructibleAction_RazeDistrict, Task=18015).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:33:18:170NoneCannot find BuildPosition (EmpireIndex=3, Settlement=Pāṭaliputra, Constructible=ConstructibleAction_RazeDistrict, Task=18017).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:33:18:170NoneCannot find BuildPosition (EmpireIndex=3, Settlement=Napata, Constructible=ConstructibleAction_RazeDistrict, Task=18019).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:33:18:181None[Sandbox] Process order. (Serial=297, Empire=3, Order=Order OrderClearBoughtResourceAccesses)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:33:18:213NoneCannot find BuildPosition (EmpireIndex=4, Settlement=Sidon, Constructible=ConstructibleAction_RazeDistrict, Task=15828).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:33:18:222None[Sandbox] Process order. (Serial=298, Empire=4, Order=Order OrderClearBoughtResourceAccesses)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:33:18:223None[Sandbox] Process order. (Serial=299, Empire=4, Order=Order OrderClearBoughtResourceAccesses)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:33:18:301NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Meroë, Constructible=ConstructibleAction_RazeDistrict, Task=12309).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:33:18:347NoneCannot find BuildPosition (EmpireIndex=2, Settlement=Mykênê, Constructible=ConstructibleAction_RazeDistrict, Task=12472).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:33:18:347NoneCannot find BuildPosition (EmpireIndex=2, Settlement=Tik'al, Constructible=ConstructibleAction_RazeDistrict, Task=12474).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:33:18:347NoneCannot find BuildPosition (EmpireIndex=2, Settlement=Lakamha', Constructible=ConstructibleAction_RazeDistrict, Task=12476).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:33:18:371NoneCannot find BuildPosition (EmpireIndex=3, Settlement=Hàojīng, Constructible=ConstructibleAction_RazeDistrict, Task=18022).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:33:18:371NoneCannot find BuildPosition (EmpireIndex=3, Settlement=Pāṭaliputra, Constructible=ConstructibleAction_RazeDistrict, Task=18024).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:33:18:371NoneCannot find BuildPosition (EmpireIndex=3, Settlement=Napata, Constructible=ConstructibleAction_RazeDistrict, Task=18026).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:33:18:382None[Sandbox] Process order. (Serial=300, Empire=3, Order=Order OrderClearBoughtResourceAccesses)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:33:18:414NoneCannot find BuildPosition (EmpireIndex=4, Settlement=Sidon, Constructible=ConstructibleAction_RazeDistrict, Task=15834).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:33:18:423None[Sandbox] Process order. (Serial=301, Empire=4, Order=Order OrderClearBoughtResourceAccesses)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:33:18:423None[Sandbox] Process order. (Serial=302, Empire=4, Order=Order OrderClearBoughtResourceAccesses)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:33:18:503NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Meroë, Constructible=ConstructibleAction_RazeDistrict, Task=12312).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:33:18:546NoneCannot find BuildPosition (EmpireIndex=2, Settlement=Mykênê, Constructible=ConstructibleAction_RazeDistrict, Task=12478).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:33:18:546NoneCannot find BuildPosition (EmpireIndex=2, Settlement=Tik'al, Constructible=ConstructibleAction_RazeDistrict, Task=12480).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:33:18:546NoneCannot find BuildPosition (EmpireIndex=2, Settlement=Lakamha', Constructible=ConstructibleAction_RazeDistrict, Task=12482).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:33:18:570NoneCannot find BuildPosition (EmpireIndex=3, Settlement=Hàojīng, Constructible=ConstructibleAction_RazeDistrict, Task=18029).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:33:18:570NoneCannot find BuildPosition (EmpireIndex=3, Settlement=Pāṭaliputra, Constructible=ConstructibleAction_RazeDistrict, Task=18031).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:33:18:570NoneCannot find BuildPosition (EmpireIndex=3, Settlement=Napata, Constructible=ConstructibleAction_RazeDistrict, Task=18033).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:33:18:572None[Sandbox] Process order. (Serial=303, Empire=3, Order=Order OrderClearBoughtResourceAccesses)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:33:18:604NoneCannot find BuildPosition (EmpireIndex=4, Settlement=Sidon, Constructible=ConstructibleAction_RazeDistrict, Task=15838).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:33:18:613None[Sandbox] Process order. (Serial=304, Empire=4, Order=Order OrderClearBoughtResourceAccesses)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:33:18:614None[Sandbox] Process order. (Serial=305, Empire=4, Order=Order OrderClearBoughtResourceAccesses)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:33:18:703NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Meroë, Constructible=ConstructibleAction_RazeDistrict, Task=12317).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:33:18:746NoneCannot find BuildPosition (EmpireIndex=2, Settlement=Mykênê, Constructible=ConstructibleAction_RazeDistrict, Task=12484).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:33:18:746NoneCannot find BuildPosition (EmpireIndex=2, Settlement=Tik'al, Constructible=ConstructibleAction_RazeDistrict, Task=12486).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:33:18:746NoneCannot find BuildPosition (EmpireIndex=2, Settlement=Lakamha', Constructible=ConstructibleAction_RazeDistrict, Task=12488).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:33:18:770NoneCannot find BuildPosition (EmpireIndex=3, Settlement=Hàojīng, Constructible=ConstructibleAction_RazeDistrict, Task=18036).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:33:18:770NoneCannot find BuildPosition (EmpireIndex=3, Settlement=Pāṭaliputra, Constructible=ConstructibleAction_RazeDistrict, Task=18038).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:33:18:770NoneCannot find BuildPosition (EmpireIndex=3, Settlement=Napata, Constructible=ConstructibleAction_RazeDistrict, Task=18040).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:33:18:773None[Sandbox] Process order. (Serial=306, Empire=3, Order=Order OrderClearBoughtResourceAccesses)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:33:18:805NoneCannot find BuildPosition (EmpireIndex=4, Settlement=Sidon, Constructible=ConstructibleAction_RazeDistrict, Task=15844).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:33:18:813None[Sandbox] Process order. (Serial=307, Empire=4, Order=Order OrderClearBoughtResourceAccesses)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:33:18:814None[Sandbox] Process order. (Serial=308, Empire=4, Order=Order OrderClearBoughtResourceAccesses)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:33:18:862None[Sandbox] Process order. (Serial=309, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:33:18:922NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Meroë, Constructible=ConstructibleAction_RazeDistrict, Task=12320).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:33:18:957NoneCannot find BuildPosition (EmpireIndex=2, Settlement=Mykênê, Constructible=ConstructibleAction_RazeDistrict, Task=12490).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:33:18:957NoneCannot find BuildPosition (EmpireIndex=2, Settlement=Tik'al, Constructible=ConstructibleAction_RazeDistrict, Task=12492).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:33:18:957NoneCannot find BuildPosition (EmpireIndex=2, Settlement=Lakamha', Constructible=ConstructibleAction_RazeDistrict, Task=12494).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:33:18:981NoneCannot find BuildPosition (EmpireIndex=3, Settlement=Hàojīng, Constructible=ConstructibleAction_RazeDistrict, Task=18043).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:33:18:981NoneCannot find BuildPosition (EmpireIndex=3, Settlement=Pāṭaliputra, Constructible=ConstructibleAction_RazeDistrict, Task=18045).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:33:18:981NoneCannot find BuildPosition (EmpireIndex=3, Settlement=Napata, Constructible=ConstructibleAction_RazeDistrict, Task=18047).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:33:18:984None[Sandbox] Process order. (Serial=310, Empire=3, Order=Order OrderClearBoughtResourceAccesses)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:33:19:016NoneCannot find BuildPosition (EmpireIndex=4, Settlement=Sidon, Constructible=ConstructibleAction_RazeDistrict, Task=15848).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:33:19:023None[Sandbox] Process order. (Serial=311, Empire=4, Order=Order OrderClearBoughtResourceAccesses)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:33:19:024None[Sandbox] Process order. (Serial=312, Empire=4, Order=Order OrderClearBoughtResourceAccesses)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:33:20:923NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Meroë, Constructible=ConstructibleAction_RazeDistrict, Task=12325).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:33:20:962NoneCannot find BuildPosition (EmpireIndex=2, Settlement=Mykênê, Constructible=ConstructibleAction_RazeDistrict, Task=12496).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:33:20:962NoneCannot find BuildPosition (EmpireIndex=2, Settlement=Tik'al, Constructible=ConstructibleAction_RazeDistrict, Task=12498).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:33:20:962NoneCannot find BuildPosition (EmpireIndex=2, Settlement=Lakamha', Constructible=ConstructibleAction_RazeDistrict, Task=12500).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:33:20:986NoneCannot find BuildPosition (EmpireIndex=3, Settlement=Hàojīng, Constructible=ConstructibleAction_RazeDistrict, Task=18050).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:33:20:986NoneCannot find BuildPosition (EmpireIndex=3, Settlement=Pāṭaliputra, Constructible=ConstructibleAction_RazeDistrict, Task=18052).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:33:20:986NoneCannot find BuildPosition (EmpireIndex=3, Settlement=Napata, Constructible=ConstructibleAction_RazeDistrict, Task=18054).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:33:20:988None[Sandbox] Process order. (Serial=313, Empire=3, Order=Order OrderClearBoughtResourceAccesses)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:33:21:020NoneCannot find BuildPosition (EmpireIndex=4, Settlement=Sidon, Constructible=ConstructibleAction_RazeDistrict, Task=15854).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:33:21:029None[Sandbox] Process order. (Serial=314, Empire=4, Order=Order OrderClearBoughtResourceAccesses)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:33:21:030None[Sandbox] Process order. (Serial=315, Empire=4, Order=Order OrderClearBoughtResourceAccesses)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:33:22:924NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Meroë, Constructible=ConstructibleAction_RazeDistrict, Task=12328).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:33:22:967NoneCannot find BuildPosition (EmpireIndex=2, Settlement=Mykênê, Constructible=ConstructibleAction_RazeDistrict, Task=12502).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:33:22:967NoneCannot find BuildPosition (EmpireIndex=2, Settlement=Tik'al, Constructible=ConstructibleAction_RazeDistrict, Task=12504).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:33:22:967NoneCannot find BuildPosition (EmpireIndex=2, Settlement=Lakamha', Constructible=ConstructibleAction_RazeDistrict, Task=12506).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:33:22:991NoneCannot find BuildPosition (EmpireIndex=3, Settlement=Hàojīng, Constructible=ConstructibleAction_RazeDistrict, Task=18057).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:33:22:991NoneCannot find BuildPosition (EmpireIndex=3, Settlement=Pāṭaliputra, Constructible=ConstructibleAction_RazeDistrict, Task=18059).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:33:22:991NoneCannot find BuildPosition (EmpireIndex=3, Settlement=Napata, Constructible=ConstructibleAction_RazeDistrict, Task=18061).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:33:22:993None[Sandbox] Process order. (Serial=316, Empire=3, Order=Order OrderClearBoughtResourceAccesses)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:33:23:025NoneCannot find BuildPosition (EmpireIndex=4, Settlement=Sidon, Constructible=ConstructibleAction_RazeDistrict, Task=15858).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:33:23:033None[Sandbox] Process order. (Serial=317, Empire=4, Order=Order OrderClearBoughtResourceAccesses)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:33:23:034None[Sandbox] Process order. (Serial=318, Empire=4, Order=Order OrderClearBoughtResourceAccesses)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:33:24:924NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Meroë, Constructible=ConstructibleAction_RazeDistrict, Task=12333).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:33:24:963NoneCannot find BuildPosition (EmpireIndex=2, Settlement=Mykênê, Constructible=ConstructibleAction_RazeDistrict, Task=12508).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:33:24:963NoneCannot find BuildPosition (EmpireIndex=2, Settlement=Tik'al, Constructible=ConstructibleAction_RazeDistrict, Task=12510).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:33:24:963NoneCannot find BuildPosition (EmpireIndex=2, Settlement=Lakamha', Constructible=ConstructibleAction_RazeDistrict, Task=12512).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:33:24:987NoneCannot find BuildPosition (EmpireIndex=3, Settlement=Hàojīng, Constructible=ConstructibleAction_RazeDistrict, Task=18064).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:33:24:987NoneCannot find BuildPosition (EmpireIndex=3, Settlement=Pāṭaliputra, Constructible=ConstructibleAction_RazeDistrict, Task=18066).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:33:24:987NoneCannot find BuildPosition (EmpireIndex=3, Settlement=Napata, Constructible=ConstructibleAction_RazeDistrict, Task=18068).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:33:24:988None[Sandbox] Process order. (Serial=319, Empire=3, Order=Order OrderClearBoughtResourceAccesses)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:33:25:021NoneCannot find BuildPosition (EmpireIndex=4, Settlement=Sidon, Constructible=ConstructibleAction_RazeDistrict, Task=15864).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:33:25:029None[Sandbox] Process order. (Serial=320, Empire=4, Order=Order OrderClearBoughtResourceAccesses)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:33:25:029None[Sandbox] Process order. (Serial=321, Empire=4, Order=Order OrderClearBoughtResourceAccesses)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:33:26:924NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Meroë, Constructible=ConstructibleAction_RazeDistrict, Task=12336).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:33:26:969NoneCannot find BuildPosition (EmpireIndex=2, Settlement=Mykênê, Constructible=ConstructibleAction_RazeDistrict, Task=12514).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:33:26:969NoneCannot find BuildPosition (EmpireIndex=2, Settlement=Tik'al, Constructible=ConstructibleAction_RazeDistrict, Task=12516).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:33:26:969NoneCannot find BuildPosition (EmpireIndex=2, Settlement=Lakamha', Constructible=ConstructibleAction_RazeDistrict, Task=12518).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:33:26:993NoneCannot find BuildPosition (EmpireIndex=3, Settlement=Hàojīng, Constructible=ConstructibleAction_RazeDistrict, Task=18071).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:33:26:993NoneCannot find BuildPosition (EmpireIndex=3, Settlement=Pāṭaliputra, Constructible=ConstructibleAction_RazeDistrict, Task=18073).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:33:26:993NoneCannot find BuildPosition (EmpireIndex=3, Settlement=Napata, Constructible=ConstructibleAction_RazeDistrict, Task=18075).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:33:26:994None[Sandbox] Process order. (Serial=322, Empire=3, Order=Order OrderClearBoughtResourceAccesses)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:33:27:026NoneCannot find BuildPosition (EmpireIndex=4, Settlement=Sidon, Constructible=ConstructibleAction_RazeDistrict, Task=15868).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:33:27:035None[Sandbox] Process order. (Serial=323, Empire=4, Order=Order OrderClearBoughtResourceAccesses)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:33:27:035None[Sandbox] Process order. (Serial=324, Empire=4, Order=Order OrderClearBoughtResourceAccesses)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:33:28:925NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Meroë, Constructible=ConstructibleAction_RazeDistrict, Task=12341).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:33:28:962NoneCannot find BuildPosition (EmpireIndex=2, Settlement=Mykênê, Constructible=ConstructibleAction_RazeDistrict, Task=12520).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:33:28:962NoneCannot find BuildPosition (EmpireIndex=2, Settlement=Tik'al, Constructible=ConstructibleAction_RazeDistrict, Task=12522).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:33:28:962NoneCannot find BuildPosition (EmpireIndex=2, Settlement=Lakamha', Constructible=ConstructibleAction_RazeDistrict, Task=12524).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:33:28:986NoneCannot find BuildPosition (EmpireIndex=3, Settlement=Hàojīng, Constructible=ConstructibleAction_RazeDistrict, Task=18078).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:33:28:986NoneCannot find BuildPosition (EmpireIndex=3, Settlement=Pāṭaliputra, Constructible=ConstructibleAction_RazeDistrict, Task=18080).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:33:28:986NoneCannot find BuildPosition (EmpireIndex=3, Settlement=Napata, Constructible=ConstructibleAction_RazeDistrict, Task=18082).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:33:28:988None[Sandbox] Process order. (Serial=325, Empire=3, Order=Order OrderClearBoughtResourceAccesses)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:33:29:020NoneCannot find BuildPosition (EmpireIndex=4, Settlement=Sidon, Constructible=ConstructibleAction_RazeDistrict, Task=15874).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:33:29:029None[Sandbox] Process order. (Serial=326, Empire=4, Order=Order OrderClearBoughtResourceAccesses)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:33:29:029None[Sandbox] Process order. (Serial=327, Empire=4, Order=Order OrderClearBoughtResourceAccesses)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:33:30:926NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Meroë, Constructible=ConstructibleAction_RazeDistrict, Task=12344).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:33:30:967NoneCannot find BuildPosition (EmpireIndex=2, Settlement=Mykênê, Constructible=ConstructibleAction_RazeDistrict, Task=12526).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:33:30:967NoneCannot find BuildPosition (EmpireIndex=2, Settlement=Tik'al, Constructible=ConstructibleAction_RazeDistrict, Task=12528).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:33:30:967NoneCannot find BuildPosition (EmpireIndex=2, Settlement=Lakamha', Constructible=ConstructibleAction_RazeDistrict, Task=12530).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:33:30:991NoneCannot find BuildPosition (EmpireIndex=3, Settlement=Hàojīng, Constructible=ConstructibleAction_RazeDistrict, Task=18085).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:33:30:991NoneCannot find BuildPosition (EmpireIndex=3, Settlement=Pāṭaliputra, Constructible=ConstructibleAction_RazeDistrict, Task=18087).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:33:30:991NoneCannot find BuildPosition (EmpireIndex=3, Settlement=Napata, Constructible=ConstructibleAction_RazeDistrict, Task=18089).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:33:30:993None[Sandbox] Process order. (Serial=328, Empire=3, Order=Order OrderClearBoughtResourceAccesses)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:33:31:026NoneCannot find BuildPosition (EmpireIndex=4, Settlement=Sidon, Constructible=ConstructibleAction_RazeDistrict, Task=15878).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:33:31:034None[Sandbox] Process order. (Serial=329, Empire=4, Order=Order OrderClearBoughtResourceAccesses)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:33:31:035None[Sandbox] Process order. (Serial=330, Empire=4, Order=Order OrderClearBoughtResourceAccesses)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:33:32:926NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Meroë, Constructible=ConstructibleAction_RazeDistrict, Task=12349).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:33:32:971NoneCannot find BuildPosition (EmpireIndex=2, Settlement=Mykênê, Constructible=ConstructibleAction_RazeDistrict, Task=12532).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:33:32:971NoneCannot find BuildPosition (EmpireIndex=2, Settlement=Tik'al, Constructible=ConstructibleAction_RazeDistrict, Task=12534).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:33:32:971NoneCannot find BuildPosition (EmpireIndex=2, Settlement=Lakamha', Constructible=ConstructibleAction_RazeDistrict, Task=12536).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:33:32:995NoneCannot find BuildPosition (EmpireIndex=3, Settlement=Hàojīng, Constructible=ConstructibleAction_RazeDistrict, Task=18092).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:33:32:995NoneCannot find BuildPosition (EmpireIndex=3, Settlement=Pāṭaliputra, Constructible=ConstructibleAction_RazeDistrict, Task=18094).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:33:32:995NoneCannot find BuildPosition (EmpireIndex=3, Settlement=Napata, Constructible=ConstructibleAction_RazeDistrict, Task=18096).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:33:32:998None[Sandbox] Process order. (Serial=331, Empire=3, Order=Order OrderClearBoughtResourceAccesses)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:33:33:029NoneCannot find BuildPosition (EmpireIndex=4, Settlement=Sidon, Constructible=ConstructibleAction_RazeDistrict, Task=15884).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:33:33:037None[Sandbox] Process order. (Serial=332, Empire=4, Order=Order OrderClearBoughtResourceAccesses)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:33:33:038None[Sandbox] Process order. (Serial=333, Empire=4, Order=Order OrderClearBoughtResourceAccesses)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:33:34:927NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Meroë, Constructible=ConstructibleAction_RazeDistrict, Task=12352).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:33:34:967NoneCannot find BuildPosition (EmpireIndex=2, Settlement=Mykênê, Constructible=ConstructibleAction_RazeDistrict, Task=12538).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:33:34:967NoneCannot find BuildPosition (EmpireIndex=2, Settlement=Tik'al, Constructible=ConstructibleAction_RazeDistrict, Task=12540).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:33:34:967NoneCannot find BuildPosition (EmpireIndex=2, Settlement=Lakamha', Constructible=ConstructibleAction_RazeDistrict, Task=12542).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:33:34:990NoneCannot find BuildPosition (EmpireIndex=3, Settlement=Hàojīng, Constructible=ConstructibleAction_RazeDistrict, Task=18099).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:33:34:990NoneCannot find BuildPosition (EmpireIndex=3, Settlement=Pāṭaliputra, Constructible=ConstructibleAction_RazeDistrict, Task=18101).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:33:34:990NoneCannot find BuildPosition (EmpireIndex=3, Settlement=Napata, Constructible=ConstructibleAction_RazeDistrict, Task=18103).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:33:34:994None[Sandbox] Process order. (Serial=334, Empire=3, Order=Order OrderClearBoughtResourceAccesses)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:33:35:025NoneCannot find BuildPosition (EmpireIndex=4, Settlement=Sidon, Constructible=ConstructibleAction_RazeDistrict, Task=15888).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:33:35:033None[Sandbox] Process order. (Serial=335, Empire=4, Order=Order OrderClearBoughtResourceAccesses)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:33:35:034None[Sandbox] Process order. (Serial=336, Empire=4, Order=Order OrderClearBoughtResourceAccesses)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:33:36:927NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Meroë, Constructible=ConstructibleAction_RazeDistrict, Task=12357).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:33:36:972NoneCannot find BuildPosition (EmpireIndex=2, Settlement=Mykênê, Constructible=ConstructibleAction_RazeDistrict, Task=12544).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:33:36:972NoneCannot find BuildPosition (EmpireIndex=2, Settlement=Tik'al, Constructible=ConstructibleAction_RazeDistrict, Task=12546).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:33:36:972NoneCannot find BuildPosition (EmpireIndex=2, Settlement=Lakamha', Constructible=ConstructibleAction_RazeDistrict, Task=12548).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:33:36:997NoneCannot find BuildPosition (EmpireIndex=3, Settlement=Hàojīng, Constructible=ConstructibleAction_RazeDistrict, Task=18106).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:33:36:997NoneCannot find BuildPosition (EmpireIndex=3, Settlement=Pāṭaliputra, Constructible=ConstructibleAction_RazeDistrict, Task=18108).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:33:36:997NoneCannot find BuildPosition (EmpireIndex=3, Settlement=Napata, Constructible=ConstructibleAction_RazeDistrict, Task=18110).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:33:36:998None[Sandbox] Process order. (Serial=337, Empire=3, Order=Order OrderClearBoughtResourceAccesses)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:33:37:031NoneCannot find BuildPosition (EmpireIndex=4, Settlement=Sidon, Constructible=ConstructibleAction_RazeDistrict, Task=15894).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:33:37:038None[Sandbox] Process order. (Serial=338, Empire=4, Order=Order OrderClearBoughtResourceAccesses)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:33:37:039None[Sandbox] Process order. (Serial=339, Empire=4, Order=Order OrderClearBoughtResourceAccesses)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:33:38:927NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Meroë, Constructible=ConstructibleAction_RazeDistrict, Task=12360).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:33:38:966NoneCannot find BuildPosition (EmpireIndex=2, Settlement=Mykênê, Constructible=ConstructibleAction_RazeDistrict, Task=12550).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:33:38:966NoneCannot find BuildPosition (EmpireIndex=2, Settlement=Tik'al, Constructible=ConstructibleAction_RazeDistrict, Task=12552).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:33:38:966NoneCannot find BuildPosition (EmpireIndex=2, Settlement=Lakamha', Constructible=ConstructibleAction_RazeDistrict, Task=12554).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:33:38:990NoneCannot find BuildPosition (EmpireIndex=3, Settlement=Hàojīng, Constructible=ConstructibleAction_RazeDistrict, Task=18113).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:33:38:990NoneCannot find BuildPosition (EmpireIndex=3, Settlement=Pāṭaliputra, Constructible=ConstructibleAction_RazeDistrict, Task=18115).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:33:38:990NoneCannot find BuildPosition (EmpireIndex=3, Settlement=Napata, Constructible=ConstructibleAction_RazeDistrict, Task=18117).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:33:38:992None[Sandbox] Process order. (Serial=340, Empire=3, Order=Order OrderClearBoughtResourceAccesses)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:33:39:024NoneCannot find BuildPosition (EmpireIndex=4, Settlement=Sidon, Constructible=ConstructibleAction_RazeDistrict, Task=15898).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:33:39:033None[Sandbox] Process order. (Serial=341, Empire=4, Order=Order OrderClearBoughtResourceAccesses)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:33:39:034None[Sandbox] Process order. (Serial=342, Empire=4, Order=Order OrderClearBoughtResourceAccesses)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:33:40:928NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Meroë, Constructible=ConstructibleAction_RazeDistrict, Task=12365).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:33:40:972NoneCannot find BuildPosition (EmpireIndex=2, Settlement=Mykênê, Constructible=ConstructibleAction_RazeDistrict, Task=12556).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:33:40:972NoneCannot find BuildPosition (EmpireIndex=2, Settlement=Tik'al, Constructible=ConstructibleAction_RazeDistrict, Task=12558).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:33:40:972NoneCannot find BuildPosition (EmpireIndex=2, Settlement=Lakamha', Constructible=ConstructibleAction_RazeDistrict, Task=12560).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:33:40:996NoneCannot find BuildPosition (EmpireIndex=3, Settlement=Hàojīng, Constructible=ConstructibleAction_RazeDistrict, Task=18120).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:33:40:996NoneCannot find BuildPosition (EmpireIndex=3, Settlement=Pāṭaliputra, Constructible=ConstructibleAction_RazeDistrict, Task=18122).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:33:40:996NoneCannot find BuildPosition (EmpireIndex=3, Settlement=Napata, Constructible=ConstructibleAction_RazeDistrict, Task=18124).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:33:40:998None[Sandbox] Process order. (Serial=343, Empire=3, Order=Order OrderClearBoughtResourceAccesses)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:33:41:030NoneCannot find BuildPosition (EmpireIndex=4, Settlement=Sidon, Constructible=ConstructibleAction_RazeDistrict, Task=15904).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:33:41:039None[Sandbox] Process order. (Serial=344, Empire=4, Order=Order OrderClearBoughtResourceAccesses)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:33:41:039None[Sandbox] Process order. (Serial=345, Empire=4, Order=Order OrderClearBoughtResourceAccesses)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:33:42:928NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Meroë, Constructible=ConstructibleAction_RazeDistrict, Task=12368).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:33:42:966NoneCannot find BuildPosition (EmpireIndex=2, Settlement=Mykênê, Constructible=ConstructibleAction_RazeDistrict, Task=12562).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:33:42:966NoneCannot find BuildPosition (EmpireIndex=2, Settlement=Tik'al, Constructible=ConstructibleAction_RazeDistrict, Task=12564).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:33:42:966NoneCannot find BuildPosition (EmpireIndex=2, Settlement=Lakamha', Constructible=ConstructibleAction_RazeDistrict, Task=12566).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:33:42:990NoneCannot find BuildPosition (EmpireIndex=3, Settlement=Hàojīng, Constructible=ConstructibleAction_RazeDistrict, Task=18127).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:33:42:990NoneCannot find BuildPosition (EmpireIndex=3, Settlement=Pāṭaliputra, Constructible=ConstructibleAction_RazeDistrict, Task=18129).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:33:42:990NoneCannot find BuildPosition (EmpireIndex=3, Settlement=Napata, Constructible=ConstructibleAction_RazeDistrict, Task=18131).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:33:42:993None[Sandbox] Process order. (Serial=346, Empire=3, Order=Order OrderClearBoughtResourceAccesses)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:33:43:025NoneCannot find BuildPosition (EmpireIndex=4, Settlement=Sidon, Constructible=ConstructibleAction_RazeDistrict, Task=15908).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:33:43:032None[Sandbox] Process order. (Serial=347, Empire=4, Order=Order OrderClearBoughtResourceAccesses)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:33:43:033None[Sandbox] Process order. (Serial=348, Empire=4, Order=Order OrderClearBoughtResourceAccesses)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:33:44:928NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Meroë, Constructible=ConstructibleAction_RazeDistrict, Task=12373).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:33:44:970NoneCannot find BuildPosition (EmpireIndex=2, Settlement=Mykênê, Constructible=ConstructibleAction_RazeDistrict, Task=12568).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:33:44:970NoneCannot find BuildPosition (EmpireIndex=2, Settlement=Tik'al, Constructible=ConstructibleAction_RazeDistrict, Task=12570).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:33:44:970NoneCannot find BuildPosition (EmpireIndex=2, Settlement=Lakamha', Constructible=ConstructibleAction_RazeDistrict, Task=12572).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:33:44:994NoneCannot find BuildPosition (EmpireIndex=3, Settlement=Hàojīng, Constructible=ConstructibleAction_RazeDistrict, Task=18134).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:33:44:994NoneCannot find BuildPosition (EmpireIndex=3, Settlement=Pāṭaliputra, Constructible=ConstructibleAction_RazeDistrict, Task=18136).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:33:44:994NoneCannot find BuildPosition (EmpireIndex=3, Settlement=Napata, Constructible=ConstructibleAction_RazeDistrict, Task=18138).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:33:44:997None[Sandbox] Process order. (Serial=349, Empire=3, Order=Order OrderClearBoughtResourceAccesses)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:33:45:029NoneCannot find BuildPosition (EmpireIndex=4, Settlement=Sidon, Constructible=ConstructibleAction_RazeDistrict, Task=15914).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:33:45:037None[Sandbox] Process order. (Serial=350, Empire=4, Order=Order OrderClearBoughtResourceAccesses)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:33:45:038None[Sandbox] Process order. (Serial=351, Empire=4, Order=Order OrderClearBoughtResourceAccesses)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:33:46:929NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Meroë, Constructible=ConstructibleAction_RazeDistrict, Task=12376).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:33:46:966NoneCannot find BuildPosition (EmpireIndex=2, Settlement=Mykênê, Constructible=ConstructibleAction_RazeDistrict, Task=12574).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:33:46:966NoneCannot find BuildPosition (EmpireIndex=2, Settlement=Tik'al, Constructible=ConstructibleAction_RazeDistrict, Task=12576).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:33:46:966NoneCannot find BuildPosition (EmpireIndex=2, Settlement=Lakamha', Constructible=ConstructibleAction_RazeDistrict, Task=12578).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:33:46:990NoneCannot find BuildPosition (EmpireIndex=3, Settlement=Hàojīng, Constructible=ConstructibleAction_RazeDistrict, Task=18141).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:33:46:990NoneCannot find BuildPosition (EmpireIndex=3, Settlement=Pāṭaliputra, Constructible=ConstructibleAction_RazeDistrict, Task=18143).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:33:46:990NoneCannot find BuildPosition (EmpireIndex=3, Settlement=Napata, Constructible=ConstructibleAction_RazeDistrict, Task=18145).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:33:46:994None[Sandbox] Process order. (Serial=352, Empire=3, Order=Order OrderClearBoughtResourceAccesses)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:33:47:027NoneCannot find BuildPosition (EmpireIndex=4, Settlement=Sidon, Constructible=ConstructibleAction_RazeDistrict, Task=15918).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:33:47:033None[Sandbox] Process order. (Serial=353, Empire=4, Order=Order OrderClearBoughtResourceAccesses)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:33:47:034None[Sandbox] Process order. (Serial=354, Empire=4, Order=Order OrderClearBoughtResourceAccesses)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:33:48:930NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Meroë, Constructible=ConstructibleAction_RazeDistrict, Task=12381).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:33:48:973NoneCannot find BuildPosition (EmpireIndex=2, Settlement=Mykênê, Constructible=ConstructibleAction_RazeDistrict, Task=12580).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:33:48:973NoneCannot find BuildPosition (EmpireIndex=2, Settlement=Tik'al, Constructible=ConstructibleAction_RazeDistrict, Task=12582).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:33:48:973NoneCannot find BuildPosition (EmpireIndex=2, Settlement=Lakamha', Constructible=ConstructibleAction_RazeDistrict, Task=12584).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:33:48:997NoneCannot find BuildPosition (EmpireIndex=3, Settlement=Hàojīng, Constructible=ConstructibleAction_RazeDistrict, Task=18148).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:33:48:997NoneCannot find BuildPosition (EmpireIndex=3, Settlement=Pāṭaliputra, Constructible=ConstructibleAction_RazeDistrict, Task=18150).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:33:48:997NoneCannot find BuildPosition (EmpireIndex=3, Settlement=Napata, Constructible=ConstructibleAction_RazeDistrict, Task=18152).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:33:49:009None[Sandbox] Process order. (Serial=355, Empire=3, Order=Order OrderClearBoughtResourceAccesses)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:33:49:041NoneCannot find BuildPosition (EmpireIndex=4, Settlement=Sidon, Constructible=ConstructibleAction_RazeDistrict, Task=15924).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:33:49:048None[Sandbox] Process order. (Serial=356, Empire=4, Order=Order OrderClearBoughtResourceAccesses)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:33:49:049None[Sandbox] Process order. (Serial=357, Empire=4, Order=Order OrderClearBoughtResourceAccesses)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:33:50:930NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Meroë, Constructible=ConstructibleAction_RazeDistrict, Task=12384).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:33:50:966NoneCannot find BuildPosition (EmpireIndex=2, Settlement=Mykênê, Constructible=ConstructibleAction_RazeDistrict, Task=12586).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:33:50:966NoneCannot find BuildPosition (EmpireIndex=2, Settlement=Tik'al, Constructible=ConstructibleAction_RazeDistrict, Task=12588).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:33:50:966NoneCannot find BuildPosition (EmpireIndex=2, Settlement=Lakamha', Constructible=ConstructibleAction_RazeDistrict, Task=12590).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:33:50:990NoneCannot find BuildPosition (EmpireIndex=3, Settlement=Hàojīng, Constructible=ConstructibleAction_RazeDistrict, Task=18155).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:33:50:990NoneCannot find BuildPosition (EmpireIndex=3, Settlement=Pāṭaliputra, Constructible=ConstructibleAction_RazeDistrict, Task=18157).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:33:50:990NoneCannot find BuildPosition (EmpireIndex=3, Settlement=Napata, Constructible=ConstructibleAction_RazeDistrict, Task=18159).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:33:50:992None[Sandbox] Process order. (Serial=358, Empire=3, Order=Order OrderClearBoughtResourceAccesses)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:33:51:024NoneCannot find BuildPosition (EmpireIndex=4, Settlement=Sidon, Constructible=ConstructibleAction_RazeDistrict, Task=15928).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:33:51:032None[Sandbox] Process order. (Serial=359, Empire=4, Order=Order OrderClearBoughtResourceAccesses)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:33:51:033None[Sandbox] Process order. (Serial=360, Empire=4, Order=Order OrderClearBoughtResourceAccesses)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:33:52:931NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Meroë, Constructible=ConstructibleAction_RazeDistrict, Task=12389).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:33:52:969NoneCannot find BuildPosition (EmpireIndex=2, Settlement=Mykênê, Constructible=ConstructibleAction_RazeDistrict, Task=12592).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:33:52:969NoneCannot find BuildPosition (EmpireIndex=2, Settlement=Tik'al, Constructible=ConstructibleAction_RazeDistrict, Task=12594).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:33:52:969NoneCannot find BuildPosition (EmpireIndex=2, Settlement=Lakamha', Constructible=ConstructibleAction_RazeDistrict, Task=12596).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:33:52:993NoneCannot find BuildPosition (EmpireIndex=3, Settlement=Hàojīng, Constructible=ConstructibleAction_RazeDistrict, Task=18162).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:33:52:993NoneCannot find BuildPosition (EmpireIndex=3, Settlement=Pāṭaliputra, Constructible=ConstructibleAction_RazeDistrict, Task=18164).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:33:52:993NoneCannot find BuildPosition (EmpireIndex=3, Settlement=Napata, Constructible=ConstructibleAction_RazeDistrict, Task=18166).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:33:52:995None[Sandbox] Process order. (Serial=361, Empire=3, Order=Order OrderClearBoughtResourceAccesses)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:33:53:027NoneCannot find BuildPosition (EmpireIndex=4, Settlement=Sidon, Constructible=ConstructibleAction_RazeDistrict, Task=15934).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:33:53:035None[Sandbox] Process order. (Serial=362, Empire=4, Order=Order OrderClearBoughtResourceAccesses)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:33:53:036None[Sandbox] Process order. (Serial=363, Empire=4, Order=Order OrderClearBoughtResourceAccesses)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:33:54:932NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Meroë, Constructible=ConstructibleAction_RazeDistrict, Task=12392).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:33:54:972NoneCannot find BuildPosition (EmpireIndex=2, Settlement=Mykênê, Constructible=ConstructibleAction_RazeDistrict, Task=12598).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:33:54:972NoneCannot find BuildPosition (EmpireIndex=2, Settlement=Tik'al, Constructible=ConstructibleAction_RazeDistrict, Task=12600).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:33:54:972NoneCannot find BuildPosition (EmpireIndex=2, Settlement=Lakamha', Constructible=ConstructibleAction_RazeDistrict, Task=12602).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:33:54:996NoneCannot find BuildPosition (EmpireIndex=3, Settlement=Hàojīng, Constructible=ConstructibleAction_RazeDistrict, Task=18169).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:33:54:996NoneCannot find BuildPosition (EmpireIndex=3, Settlement=Pāṭaliputra, Constructible=ConstructibleAction_RazeDistrict, Task=18171).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:33:54:996NoneCannot find BuildPosition (EmpireIndex=3, Settlement=Napata, Constructible=ConstructibleAction_RazeDistrict, Task=18173).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:33:54:998None[Sandbox] Process order. (Serial=364, Empire=3, Order=Order OrderClearBoughtResourceAccesses)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:33:55:030NoneCannot find BuildPosition (EmpireIndex=4, Settlement=Sidon, Constructible=ConstructibleAction_RazeDistrict, Task=15938).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:33:55:039None[Sandbox] Process order. (Serial=365, Empire=4, Order=Order OrderClearBoughtResourceAccesses)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:33:55:040None[Sandbox] Process order. (Serial=366, Empire=4, Order=Order OrderClearBoughtResourceAccesses)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:33:56:932NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Meroë, Constructible=ConstructibleAction_RazeDistrict, Task=12397).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:33:56:976NoneCannot find BuildPosition (EmpireIndex=2, Settlement=Mykênê, Constructible=ConstructibleAction_RazeDistrict, Task=12604).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:33:56:976NoneCannot find BuildPosition (EmpireIndex=2, Settlement=Tik'al, Constructible=ConstructibleAction_RazeDistrict, Task=12606).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:33:56:976NoneCannot find BuildPosition (EmpireIndex=2, Settlement=Lakamha', Constructible=ConstructibleAction_RazeDistrict, Task=12608).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:33:57:000NoneCannot find BuildPosition (EmpireIndex=3, Settlement=Hàojīng, Constructible=ConstructibleAction_RazeDistrict, Task=18176).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:33:57:000NoneCannot find BuildPosition (EmpireIndex=3, Settlement=Pāṭaliputra, Constructible=ConstructibleAction_RazeDistrict, Task=18178).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:33:57:000NoneCannot find BuildPosition (EmpireIndex=3, Settlement=Napata, Constructible=ConstructibleAction_RazeDistrict, Task=18180).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:33:57:002None[Sandbox] Process order. (Serial=367, Empire=3, Order=Order OrderClearBoughtResourceAccesses)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:33:57:034NoneCannot find BuildPosition (EmpireIndex=4, Settlement=Sidon, Constructible=ConstructibleAction_RazeDistrict, Task=15944).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:33:57:042None[Sandbox] Process order. (Serial=368, Empire=4, Order=Order OrderClearBoughtResourceAccesses)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:33:57:042None[Sandbox] Process order. (Serial=369, Empire=4, Order=Order OrderClearBoughtResourceAccesses)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:33:58:932NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Meroë, Constructible=ConstructibleAction_RazeDistrict, Task=12400).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:33:58:968NoneCannot find BuildPosition (EmpireIndex=2, Settlement=Mykênê, Constructible=ConstructibleAction_RazeDistrict, Task=12610).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:33:58:968NoneCannot find BuildPosition (EmpireIndex=2, Settlement=Tik'al, Constructible=ConstructibleAction_RazeDistrict, Task=12612).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:33:58:968NoneCannot find BuildPosition (EmpireIndex=2, Settlement=Lakamha', Constructible=ConstructibleAction_RazeDistrict, Task=12614).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:33:58:993NoneCannot find BuildPosition (EmpireIndex=3, Settlement=Hàojīng, Constructible=ConstructibleAction_RazeDistrict, Task=18183).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:33:58:993NoneCannot find BuildPosition (EmpireIndex=3, Settlement=Pāṭaliputra, Constructible=ConstructibleAction_RazeDistrict, Task=18185).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:33:58:993NoneCannot find BuildPosition (EmpireIndex=3, Settlement=Napata, Constructible=ConstructibleAction_RazeDistrict, Task=18187).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:33:58:995None[Sandbox] Process order. (Serial=370, Empire=3, Order=Order OrderClearBoughtResourceAccesses)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:33:59:027NoneCannot find BuildPosition (EmpireIndex=4, Settlement=Sidon, Constructible=ConstructibleAction_RazeDistrict, Task=15948).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:33:59:034None[Sandbox] Process order. (Serial=371, Empire=4, Order=Order OrderClearBoughtResourceAccesses)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:33:59:035None[Sandbox] Process order. (Serial=372, Empire=4, Order=Order OrderClearBoughtResourceAccesses)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:34:00:933NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Meroë, Constructible=ConstructibleAction_RazeDistrict, Task=12405).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:34:00:972NoneCannot find BuildPosition (EmpireIndex=2, Settlement=Mykênê, Constructible=ConstructibleAction_RazeDistrict, Task=12616).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:34:00:972NoneCannot find BuildPosition (EmpireIndex=2, Settlement=Tik'al, Constructible=ConstructibleAction_RazeDistrict, Task=12618).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:34:00:972NoneCannot find BuildPosition (EmpireIndex=2, Settlement=Lakamha', Constructible=ConstructibleAction_RazeDistrict, Task=12620).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:34:00:996NoneCannot find BuildPosition (EmpireIndex=3, Settlement=Hàojīng, Constructible=ConstructibleAction_RazeDistrict, Task=18190).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:34:00:996NoneCannot find BuildPosition (EmpireIndex=3, Settlement=Pāṭaliputra, Constructible=ConstructibleAction_RazeDistrict, Task=18192).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:34:00:996NoneCannot find BuildPosition (EmpireIndex=3, Settlement=Napata, Constructible=ConstructibleAction_RazeDistrict, Task=18194).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:34:00:998None[Sandbox] Process order. (Serial=373, Empire=3, Order=Order OrderClearBoughtResourceAccesses)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:34:01:030NoneCannot find BuildPosition (EmpireIndex=4, Settlement=Sidon, Constructible=ConstructibleAction_RazeDistrict, Task=15954).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:34:01:038None[Sandbox] Process order. (Serial=374, Empire=4, Order=Order OrderClearBoughtResourceAccesses)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:34:01:039None[Sandbox] Process order. (Serial=375, Empire=4, Order=Order OrderClearBoughtResourceAccesses)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:34:02:933NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Meroë, Constructible=ConstructibleAction_RazeDistrict, Task=12408).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:34:02:975NoneCannot find BuildPosition (EmpireIndex=2, Settlement=Mykênê, Constructible=ConstructibleAction_RazeDistrict, Task=12622).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:34:02:975NoneCannot find BuildPosition (EmpireIndex=2, Settlement=Tik'al, Constructible=ConstructibleAction_RazeDistrict, Task=12624).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:34:02:975NoneCannot find BuildPosition (EmpireIndex=2, Settlement=Lakamha', Constructible=ConstructibleAction_RazeDistrict, Task=12626).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:34:02:998NoneCannot find BuildPosition (EmpireIndex=3, Settlement=Hàojīng, Constructible=ConstructibleAction_RazeDistrict, Task=18197).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:34:02:998NoneCannot find BuildPosition (EmpireIndex=3, Settlement=Pāṭaliputra, Constructible=ConstructibleAction_RazeDistrict, Task=18199).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:34:02:998NoneCannot find BuildPosition (EmpireIndex=3, Settlement=Napata, Constructible=ConstructibleAction_RazeDistrict, Task=18201).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:34:03:001None[Sandbox] Process order. (Serial=376, Empire=3, Order=Order OrderClearBoughtResourceAccesses)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:34:03:034NoneCannot find BuildPosition (EmpireIndex=4, Settlement=Sidon, Constructible=ConstructibleAction_RazeDistrict, Task=15958).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:34:03:041None[Sandbox] Process order. (Serial=377, Empire=4, Order=Order OrderClearBoughtResourceAccesses)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:34:03:042None[Sandbox] Process order. (Serial=378, Empire=4, Order=Order OrderClearBoughtResourceAccesses)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:34:04:323None[Sandbox] Process order. (Serial=379, Empire=0, Order=Order OrderAcknowledgeNarratorSentence)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:34:04:935NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Meroë, Constructible=ConstructibleAction_RazeDistrict, Task=12413).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:34:04:979NoneCannot find BuildPosition (EmpireIndex=2, Settlement=Mykênê, Constructible=ConstructibleAction_RazeDistrict, Task=12628).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:34:04:979NoneCannot find BuildPosition (EmpireIndex=2, Settlement=Tik'al, Constructible=ConstructibleAction_RazeDistrict, Task=12630).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:34:04:979NoneCannot find BuildPosition (EmpireIndex=2, Settlement=Lakamha', Constructible=ConstructibleAction_RazeDistrict, Task=12632).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:34:05:003NoneCannot find BuildPosition (EmpireIndex=3, Settlement=Hàojīng, Constructible=ConstructibleAction_RazeDistrict, Task=18204).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:34:05:004NoneCannot find BuildPosition (EmpireIndex=3, Settlement=Pāṭaliputra, Constructible=ConstructibleAction_RazeDistrict, Task=18206).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:34:05:004NoneCannot find BuildPosition (EmpireIndex=3, Settlement=Napata, Constructible=ConstructibleAction_RazeDistrict, Task=18208).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:34:05:015None[Sandbox] Process order. (Serial=380, Empire=3, Order=Order OrderClearBoughtResourceAccesses)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:34:05:046NoneCannot find BuildPosition (EmpireIndex=4, Settlement=Sidon, Constructible=ConstructibleAction_RazeDistrict, Task=15964).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:34:05:054None[Sandbox] Process order. (Serial=381, Empire=4, Order=Order OrderClearBoughtResourceAccesses)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:34:05:055None[Sandbox] Process order. (Serial=382, Empire=4, Order=Order OrderClearBoughtResourceAccesses)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:34:06:935NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Meroë, Constructible=ConstructibleAction_RazeDistrict, Task=12416).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:34:06:971NoneCannot find BuildPosition (EmpireIndex=2, Settlement=Mykênê, Constructible=ConstructibleAction_RazeDistrict, Task=12634).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:34:06:971NoneCannot find BuildPosition (EmpireIndex=2, Settlement=Tik'al, Constructible=ConstructibleAction_RazeDistrict, Task=12636).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:34:06:971NoneCannot find BuildPosition (EmpireIndex=2, Settlement=Lakamha', Constructible=ConstructibleAction_RazeDistrict, Task=12638).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:34:06:995NoneCannot find BuildPosition (EmpireIndex=3, Settlement=Hàojīng, Constructible=ConstructibleAction_RazeDistrict, Task=18211).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:34:06:995NoneCannot find BuildPosition (EmpireIndex=3, Settlement=Pāṭaliputra, Constructible=ConstructibleAction_RazeDistrict, Task=18213).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:34:06:995NoneCannot find BuildPosition (EmpireIndex=3, Settlement=Napata, Constructible=ConstructibleAction_RazeDistrict, Task=18215).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:34:06:997None[Sandbox] Process order. (Serial=383, Empire=3, Order=Order OrderClearBoughtResourceAccesses)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:34:07:029NoneCannot find BuildPosition (EmpireIndex=4, Settlement=Sidon, Constructible=ConstructibleAction_RazeDistrict, Task=15968).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:34:07:038None[Sandbox] Process order. (Serial=384, Empire=4, Order=Order OrderClearBoughtResourceAccesses)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:34:07:038None[Sandbox] Process order. (Serial=385, Empire=4, Order=Order OrderClearBoughtResourceAccesses)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:34:08:936NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Meroë, Constructible=ConstructibleAction_RazeDistrict, Task=12421).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:34:08:975NoneCannot find BuildPosition (EmpireIndex=2, Settlement=Mykênê, Constructible=ConstructibleAction_RazeDistrict, Task=12640).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:34:08:975NoneCannot find BuildPosition (EmpireIndex=2, Settlement=Tik'al, Constructible=ConstructibleAction_RazeDistrict, Task=12642).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:34:08:975NoneCannot find BuildPosition (EmpireIndex=2, Settlement=Lakamha', Constructible=ConstructibleAction_RazeDistrict, Task=12644).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:34:08:999NoneCannot find BuildPosition (EmpireIndex=3, Settlement=Hàojīng, Constructible=ConstructibleAction_RazeDistrict, Task=18218).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:34:08:999NoneCannot find BuildPosition (EmpireIndex=3, Settlement=Pāṭaliputra, Constructible=ConstructibleAction_RazeDistrict, Task=18220).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:34:08:999NoneCannot find BuildPosition (EmpireIndex=3, Settlement=Napata, Constructible=ConstructibleAction_RazeDistrict, Task=18222).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:34:09:000None[Sandbox] Process order. (Serial=386, Empire=3, Order=Order OrderClearBoughtResourceAccesses)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:34:09:032NoneCannot find BuildPosition (EmpireIndex=4, Settlement=Sidon, Constructible=ConstructibleAction_RazeDistrict, Task=15974).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:34:09:041None[Sandbox] Process order. (Serial=387, Empire=4, Order=Order OrderClearBoughtResourceAccesses)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:34:09:042None[Sandbox] Process order. (Serial=388, Empire=4, Order=Order OrderClearBoughtResourceAccesses)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:34:10:936NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Meroë, Constructible=ConstructibleAction_RazeDistrict, Task=12424).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:34:10:978NoneCannot find BuildPosition (EmpireIndex=2, Settlement=Mykênê, Constructible=ConstructibleAction_RazeDistrict, Task=12646).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:34:10:978NoneCannot find BuildPosition (EmpireIndex=2, Settlement=Tik'al, Constructible=ConstructibleAction_RazeDistrict, Task=12648).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:34:10:978NoneCannot find BuildPosition (EmpireIndex=2, Settlement=Lakamha', Constructible=ConstructibleAction_RazeDistrict, Task=12650).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:34:11:002NoneCannot find BuildPosition (EmpireIndex=3, Settlement=Hàojīng, Constructible=ConstructibleAction_RazeDistrict, Task=18225).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:34:11:002NoneCannot find BuildPosition (EmpireIndex=3, Settlement=Pāṭaliputra, Constructible=ConstructibleAction_RazeDistrict, Task=18227).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:34:11:002NoneCannot find BuildPosition (EmpireIndex=3, Settlement=Napata, Constructible=ConstructibleAction_RazeDistrict, Task=18229).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:34:11:003None[Sandbox] Process order. (Serial=389, Empire=3, Order=Order OrderClearBoughtResourceAccesses)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:34:11:035NoneCannot find BuildPosition (EmpireIndex=4, Settlement=Sidon, Constructible=ConstructibleAction_RazeDistrict, Task=15978).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:34:11:044None[Sandbox] Process order. (Serial=390, Empire=4, Order=Order OrderClearBoughtResourceAccesses)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:34:11:045None[Sandbox] Process order. (Serial=391, Empire=4, Order=Order OrderClearBoughtResourceAccesses)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:34:12:938NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Meroë, Constructible=ConstructibleAction_RazeDistrict, Task=12429).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:34:12:980NoneCannot find BuildPosition (EmpireIndex=2, Settlement=Mykênê, Constructible=ConstructibleAction_RazeDistrict, Task=12652).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:34:12:980NoneCannot find BuildPosition (EmpireIndex=2, Settlement=Tik'al, Constructible=ConstructibleAction_RazeDistrict, Task=12654).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:34:12:980NoneCannot find BuildPosition (EmpireIndex=2, Settlement=Lakamha', Constructible=ConstructibleAction_RazeDistrict, Task=12656).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:34:13:004NoneCannot find BuildPosition (EmpireIndex=3, Settlement=Hàojīng, Constructible=ConstructibleAction_RazeDistrict, Task=18232).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:34:13:004NoneCannot find BuildPosition (EmpireIndex=3, Settlement=Pāṭaliputra, Constructible=ConstructibleAction_RazeDistrict, Task=18234).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:34:13:004NoneCannot find BuildPosition (EmpireIndex=3, Settlement=Napata, Constructible=ConstructibleAction_RazeDistrict, Task=18236).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:34:13:007None[Sandbox] Process order. (Serial=392, Empire=3, Order=Order OrderClearBoughtResourceAccesses)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:34:13:038NoneCannot find BuildPosition (EmpireIndex=4, Settlement=Sidon, Constructible=ConstructibleAction_RazeDistrict, Task=15984).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:34:13:047None[Sandbox] Process order. (Serial=393, Empire=4, Order=Order OrderClearBoughtResourceAccesses)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:34:13:048None[Sandbox] Process order. (Serial=394, Empire=4, Order=Order OrderClearBoughtResourceAccesses)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:34:14:939NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Meroë, Constructible=ConstructibleAction_RazeDistrict, Task=12432).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:34:14:973NoneCannot find BuildPosition (EmpireIndex=2, Settlement=Mykênê, Constructible=ConstructibleAction_RazeDistrict, Task=12658).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:34:14:973NoneCannot find BuildPosition (EmpireIndex=2, Settlement=Tik'al, Constructible=ConstructibleAction_RazeDistrict, Task=12660).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:34:14:973NoneCannot find BuildPosition (EmpireIndex=2, Settlement=Lakamha', Constructible=ConstructibleAction_RazeDistrict, Task=12662).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:34:14:997NoneCannot find BuildPosition (EmpireIndex=3, Settlement=Hàojīng, Constructible=ConstructibleAction_RazeDistrict, Task=18239).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:34:14:997NoneCannot find BuildPosition (EmpireIndex=3, Settlement=Pāṭaliputra, Constructible=ConstructibleAction_RazeDistrict, Task=18241).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:34:14:997NoneCannot find BuildPosition (EmpireIndex=3, Settlement=Napata, Constructible=ConstructibleAction_RazeDistrict, Task=18243).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:34:14:999None[Sandbox] Process order. (Serial=395, Empire=3, Order=Order OrderClearBoughtResourceAccesses)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:34:15:031NoneCannot find BuildPosition (EmpireIndex=4, Settlement=Sidon, Constructible=ConstructibleAction_RazeDistrict, Task=15988).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:34:15:040None[Sandbox] Process order. (Serial=396, Empire=4, Order=Order OrderClearBoughtResourceAccesses)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:34:15:040None[Sandbox] Process order. (Serial=397, Empire=4, Order=Order OrderClearBoughtResourceAccesses)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:34:16:940NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Meroë, Constructible=ConstructibleAction_RazeDistrict, Task=12437).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:34:16:977NoneCannot find BuildPosition (EmpireIndex=2, Settlement=Mykênê, Constructible=ConstructibleAction_RazeDistrict, Task=12664).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:34:16:977NoneCannot find BuildPosition (EmpireIndex=2, Settlement=Tik'al, Constructible=ConstructibleAction_RazeDistrict, Task=12666).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:34:16:977NoneCannot find BuildPosition (EmpireIndex=2, Settlement=Lakamha', Constructible=ConstructibleAction_RazeDistrict, Task=12668).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:34:17:001NoneCannot find BuildPosition (EmpireIndex=3, Settlement=Hàojīng, Constructible=ConstructibleAction_RazeDistrict, Task=18246).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:34:17:001NoneCannot find BuildPosition (EmpireIndex=3, Settlement=Pāṭaliputra, Constructible=ConstructibleAction_RazeDistrict, Task=18248).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:34:17:001NoneCannot find BuildPosition (EmpireIndex=3, Settlement=Napata, Constructible=ConstructibleAction_RazeDistrict, Task=18250).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:34:17:003None[Sandbox] Process order. (Serial=398, Empire=3, Order=Order OrderClearBoughtResourceAccesses)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:34:17:035NoneCannot find BuildPosition (EmpireIndex=4, Settlement=Sidon, Constructible=ConstructibleAction_RazeDistrict, Task=15994).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:34:17:042None[Sandbox] Process order. (Serial=399, Empire=4, Order=Order OrderClearBoughtResourceAccesses)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:34:17:043None[Sandbox] Process order. (Serial=400, Empire=4, Order=Order OrderClearBoughtResourceAccesses)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:34:18:940NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Meroë, Constructible=ConstructibleAction_RazeDistrict, Task=12440).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:34:18:980NoneCannot find BuildPosition (EmpireIndex=2, Settlement=Mykênê, Constructible=ConstructibleAction_RazeDistrict, Task=12670).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:34:18:980NoneCannot find BuildPosition (EmpireIndex=2, Settlement=Tik'al, Constructible=ConstructibleAction_RazeDistrict, Task=12672).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:34:18:981NoneCannot find BuildPosition (EmpireIndex=2, Settlement=Lakamha', Constructible=ConstructibleAction_RazeDistrict, Task=12674).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:34:19:004NoneCannot find BuildPosition (EmpireIndex=3, Settlement=Hàojīng, Constructible=ConstructibleAction_RazeDistrict, Task=18253).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:34:19:004NoneCannot find BuildPosition (EmpireIndex=3, Settlement=Pāṭaliputra, Constructible=ConstructibleAction_RazeDistrict, Task=18255).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:34:19:004NoneCannot find BuildPosition (EmpireIndex=3, Settlement=Napata, Constructible=ConstructibleAction_RazeDistrict, Task=18257).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:34:19:006None[Sandbox] Process order. (Serial=401, Empire=3, Order=Order OrderClearBoughtResourceAccesses)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:34:19:038NoneCannot find BuildPosition (EmpireIndex=4, Settlement=Sidon, Constructible=ConstructibleAction_RazeDistrict, Task=15998).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:34:19:047None[Sandbox] Process order. (Serial=402, Empire=4, Order=Order OrderClearBoughtResourceAccesses)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:34:19:048None[Sandbox] Process order. (Serial=403, Empire=4, Order=Order OrderClearBoughtResourceAccesses)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:34:20:940NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Meroë, Constructible=ConstructibleAction_RazeDistrict, Task=12445).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:34:20:984NoneCannot find BuildPosition (EmpireIndex=2, Settlement=Mykênê, Constructible=ConstructibleAction_RazeDistrict, Task=12676).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:34:20:984NoneCannot find BuildPosition (EmpireIndex=2, Settlement=Tik'al, Constructible=ConstructibleAction_RazeDistrict, Task=12678).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:34:20:984NoneCannot find BuildPosition (EmpireIndex=2, Settlement=Lakamha', Constructible=ConstructibleAction_RazeDistrict, Task=12680).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:34:21:008NoneCannot find BuildPosition (EmpireIndex=3, Settlement=Hàojīng, Constructible=ConstructibleAction_RazeDistrict, Task=18260).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:34:21:008NoneCannot find BuildPosition (EmpireIndex=3, Settlement=Pāṭaliputra, Constructible=ConstructibleAction_RazeDistrict, Task=18262).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:34:21:008NoneCannot find BuildPosition (EmpireIndex=3, Settlement=Napata, Constructible=ConstructibleAction_RazeDistrict, Task=18264).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:34:21:010None[Sandbox] Process order. (Serial=404, Empire=3, Order=Order OrderClearBoughtResourceAccesses)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:34:21:043NoneCannot find BuildPosition (EmpireIndex=4, Settlement=Sidon, Constructible=ConstructibleAction_RazeDistrict, Task=16004).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:34:21:050None[Sandbox] Process order. (Serial=405, Empire=4, Order=Order OrderClearBoughtResourceAccesses)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:34:21:050None[Sandbox] Process order. (Serial=406, Empire=4, Order=Order OrderClearBoughtResourceAccesses)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:34:22:941NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Meroë, Constructible=ConstructibleAction_RazeDistrict, Task=12448).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:34:22:976NoneCannot find BuildPosition (EmpireIndex=2, Settlement=Mykênê, Constructible=ConstructibleAction_RazeDistrict, Task=12682).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:34:22:976NoneCannot find BuildPosition (EmpireIndex=2, Settlement=Tik'al, Constructible=ConstructibleAction_RazeDistrict, Task=12684).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:34:22:976NoneCannot find BuildPosition (EmpireIndex=2, Settlement=Lakamha', Constructible=ConstructibleAction_RazeDistrict, Task=12686).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:34:23:000NoneCannot find BuildPosition (EmpireIndex=3, Settlement=Hàojīng, Constructible=ConstructibleAction_RazeDistrict, Task=18267).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:34:23:001NoneCannot find BuildPosition (EmpireIndex=3, Settlement=Pāṭaliputra, Constructible=ConstructibleAction_RazeDistrict, Task=18269).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:34:23:001NoneCannot find BuildPosition (EmpireIndex=3, Settlement=Napata, Constructible=ConstructibleAction_RazeDistrict, Task=18271).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:34:23:002None[Sandbox] Process order. (Serial=407, Empire=3, Order=Order OrderClearBoughtResourceAccesses)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:34:23:034NoneCannot find BuildPosition (EmpireIndex=4, Settlement=Sidon, Constructible=ConstructibleAction_RazeDistrict, Task=16008).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:34:23:043None[Sandbox] Process order. (Serial=408, Empire=4, Order=Order OrderClearBoughtResourceAccesses)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:34:23:044None[Sandbox] Process order. (Serial=409, Empire=4, Order=Order OrderClearBoughtResourceAccesses)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:34:23:223None[Sandbox] Process order. (Serial=410, Empire=0, Order=Order OrderEnqueueConstructible, Settlement: '3026' Constructible: 'Extension_Base_Food' Position: '[62, 43]')
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:34:24:941NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Meroë, Constructible=ConstructibleAction_RazeDistrict, Task=12453).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:34:24:981NoneCannot find BuildPosition (EmpireIndex=2, Settlement=Mykênê, Constructible=ConstructibleAction_RazeDistrict, Task=12688).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:34:24:981NoneCannot find BuildPosition (EmpireIndex=2, Settlement=Tik'al, Constructible=ConstructibleAction_RazeDistrict, Task=12690).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:34:24:981NoneCannot find BuildPosition (EmpireIndex=2, Settlement=Lakamha', Constructible=ConstructibleAction_RazeDistrict, Task=12692).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:34:25:005NoneCannot find BuildPosition (EmpireIndex=3, Settlement=Hàojīng, Constructible=ConstructibleAction_RazeDistrict, Task=18274).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:34:25:005NoneCannot find BuildPosition (EmpireIndex=3, Settlement=Pāṭaliputra, Constructible=ConstructibleAction_RazeDistrict, Task=18276).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:34:25:005NoneCannot find BuildPosition (EmpireIndex=3, Settlement=Napata, Constructible=ConstructibleAction_RazeDistrict, Task=18278).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:34:25:015None[Sandbox] Process order. (Serial=411, Empire=3, Order=Order OrderClearBoughtResourceAccesses)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:34:25:048NoneCannot find BuildPosition (EmpireIndex=4, Settlement=Sidon, Constructible=ConstructibleAction_RazeDistrict, Task=16014).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:34:25:056None[Sandbox] Process order. (Serial=412, Empire=4, Order=Order OrderClearBoughtResourceAccesses)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:34:25:057None[Sandbox] Process order. (Serial=413, Empire=4, Order=Order OrderClearBoughtResourceAccesses)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:34:25:306None[Sandbox] Process order. (Serial=414, Empire=0, Order=Order OrderMoveConstructionInConstructionQueue)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:34:26:943NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Meroë, Constructible=ConstructibleAction_RazeDistrict, Task=12456).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:34:26:983NoneCannot find BuildPosition (EmpireIndex=2, Settlement=Mykênê, Constructible=ConstructibleAction_RazeDistrict, Task=12694).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:34:26:983NoneCannot find BuildPosition (EmpireIndex=2, Settlement=Tik'al, Constructible=ConstructibleAction_RazeDistrict, Task=12696).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:34:26:983NoneCannot find BuildPosition (EmpireIndex=2, Settlement=Lakamha', Constructible=ConstructibleAction_RazeDistrict, Task=12698).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:34:27:007NoneCannot find BuildPosition (EmpireIndex=3, Settlement=Hàojīng, Constructible=ConstructibleAction_RazeDistrict, Task=18281).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:34:27:007NoneCannot find BuildPosition (EmpireIndex=3, Settlement=Pāṭaliputra, Constructible=ConstructibleAction_RazeDistrict, Task=18283).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:34:27:007NoneCannot find BuildPosition (EmpireIndex=3, Settlement=Napata, Constructible=ConstructibleAction_RazeDistrict, Task=18285).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:34:27:008None[Sandbox] Process order. (Serial=415, Empire=3, Order=Order OrderClearBoughtResourceAccesses)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:34:27:041NoneCannot find BuildPosition (EmpireIndex=4, Settlement=Sidon, Constructible=ConstructibleAction_RazeDistrict, Task=16018).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:34:27:048None[Sandbox] Process order. (Serial=416, Empire=4, Order=Order OrderClearBoughtResourceAccesses)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:34:27:049None[Sandbox] Process order. (Serial=417, Empire=4, Order=Order OrderClearBoughtResourceAccesses)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:34:28:944NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Meroë, Constructible=ConstructibleAction_RazeDistrict, Task=12461).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:34:28:985NoneCannot find BuildPosition (EmpireIndex=2, Settlement=Mykênê, Constructible=ConstructibleAction_RazeDistrict, Task=12700).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:34:28:985NoneCannot find BuildPosition (EmpireIndex=2, Settlement=Tik'al, Constructible=ConstructibleAction_RazeDistrict, Task=12702).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:34:28:985NoneCannot find BuildPosition (EmpireIndex=2, Settlement=Lakamha', Constructible=ConstructibleAction_RazeDistrict, Task=12704).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:34:29:009NoneCannot find BuildPosition (EmpireIndex=3, Settlement=Hàojīng, Constructible=ConstructibleAction_RazeDistrict, Task=18288).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:34:29:009NoneCannot find BuildPosition (EmpireIndex=3, Settlement=Pāṭaliputra, Constructible=ConstructibleAction_RazeDistrict, Task=18290).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:34:29:009NoneCannot find BuildPosition (EmpireIndex=3, Settlement=Napata, Constructible=ConstructibleAction_RazeDistrict, Task=18292).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:34:29:012None[Sandbox] Process order. (Serial=418, Empire=3, Order=Order OrderClearBoughtResourceAccesses)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:34:29:044NoneCannot find BuildPosition (EmpireIndex=4, Settlement=Sidon, Constructible=ConstructibleAction_RazeDistrict, Task=16024).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:34:29:051None[Sandbox] Process order. (Serial=419, Empire=4, Order=Order OrderClearBoughtResourceAccesses)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:34:29:052None[Sandbox] Process order. (Serial=420, Empire=4, Order=Order OrderClearBoughtResourceAccesses)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:34:30:944NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Meroë, Constructible=ConstructibleAction_RazeDistrict, Task=12464).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:34:30:989NoneCannot find BuildPosition (EmpireIndex=2, Settlement=Mykênê, Constructible=ConstructibleAction_RazeDistrict, Task=12706).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:34:30:989NoneCannot find BuildPosition (EmpireIndex=2, Settlement=Tik'al, Constructible=ConstructibleAction_RazeDistrict, Task=12708).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:34:30:989NoneCannot find BuildPosition (EmpireIndex=2, Settlement=Lakamha', Constructible=ConstructibleAction_RazeDistrict, Task=12710).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:34:31:013NoneCannot find BuildPosition (EmpireIndex=3, Settlement=Hàojīng, Constructible=ConstructibleAction_RazeDistrict, Task=18295).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:34:31:013NoneCannot find BuildPosition (EmpireIndex=3, Settlement=Pāṭaliputra, Constructible=ConstructibleAction_RazeDistrict, Task=18297).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:34:31:013NoneCannot find BuildPosition (EmpireIndex=3, Settlement=Napata, Constructible=ConstructibleAction_RazeDistrict, Task=18299).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:34:31:014None[Sandbox] Process order. (Serial=421, Empire=3, Order=Order OrderClearBoughtResourceAccesses)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:34:31:045NoneCannot find BuildPosition (EmpireIndex=4, Settlement=Sidon, Constructible=ConstructibleAction_RazeDistrict, Task=16028).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:34:31:055None[Sandbox] Process order. (Serial=422, Empire=4, Order=Order OrderClearBoughtResourceAccesses)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:34:31:055None[Sandbox] Process order. (Serial=423, Empire=4, Order=Order OrderClearBoughtResourceAccesses)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:34:32:944NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Meroë, Constructible=ConstructibleAction_RazeDistrict, Task=12469).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:34:32:981NoneCannot find BuildPosition (EmpireIndex=2, Settlement=Mykênê, Constructible=ConstructibleAction_RazeDistrict, Task=12712).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:34:32:981NoneCannot find BuildPosition (EmpireIndex=2, Settlement=Tik'al, Constructible=ConstructibleAction_RazeDistrict, Task=12714).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:34:32:981NoneCannot find BuildPosition (EmpireIndex=2, Settlement=Lakamha', Constructible=ConstructibleAction_RazeDistrict, Task=12716).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:34:33:005NoneCannot find BuildPosition (EmpireIndex=3, Settlement=Hàojīng, Constructible=ConstructibleAction_RazeDistrict, Task=18302).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:34:33:005NoneCannot find BuildPosition (EmpireIndex=3, Settlement=Pāṭaliputra, Constructible=ConstructibleAction_RazeDistrict, Task=18304).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:34:33:005NoneCannot find BuildPosition (EmpireIndex=3, Settlement=Napata, Constructible=ConstructibleAction_RazeDistrict, Task=18306).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:34:33:017None[Sandbox] Process order. (Serial=424, Empire=3, Order=Order OrderClearBoughtResourceAccesses)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:34:33:049NoneCannot find BuildPosition (EmpireIndex=4, Settlement=Sidon, Constructible=ConstructibleAction_RazeDistrict, Task=16034).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:34:33:058None[Sandbox] Process order. (Serial=425, Empire=4, Order=Order OrderClearBoughtResourceAccesses)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:34:33:058None[Sandbox] Process order. (Serial=426, Empire=4, Order=Order OrderClearBoughtResourceAccesses)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:34:34:945NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Meroë, Constructible=ConstructibleAction_RazeDistrict, Task=12472).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:34:34:983NoneCannot find BuildPosition (EmpireIndex=2, Settlement=Mykênê, Constructible=ConstructibleAction_RazeDistrict, Task=12718).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:34:34:983NoneCannot find BuildPosition (EmpireIndex=2, Settlement=Tik'al, Constructible=ConstructibleAction_RazeDistrict, Task=12720).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:34:34:983NoneCannot find BuildPosition (EmpireIndex=2, Settlement=Lakamha', Constructible=ConstructibleAction_RazeDistrict, Task=12722).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:34:35:007NoneCannot find BuildPosition (EmpireIndex=3, Settlement=Hàojīng, Constructible=ConstructibleAction_RazeDistrict, Task=18309).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:34:35:007NoneCannot find BuildPosition (EmpireIndex=3, Settlement=Pāṭaliputra, Constructible=ConstructibleAction_RazeDistrict, Task=18311).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:34:35:007NoneCannot find BuildPosition (EmpireIndex=3, Settlement=Napata, Constructible=ConstructibleAction_RazeDistrict, Task=18313).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:34:35:010None[Sandbox] Process order. (Serial=427, Empire=3, Order=Order OrderClearBoughtResourceAccesses)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:34:35:041NoneCannot find BuildPosition (EmpireIndex=4, Settlement=Sidon, Constructible=ConstructibleAction_RazeDistrict, Task=16038).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:34:35:050None[Sandbox] Process order. (Serial=428, Empire=4, Order=Order OrderClearBoughtResourceAccesses)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:34:35:051None[Sandbox] Process order. (Serial=429, Empire=4, Order=Order OrderClearBoughtResourceAccesses)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:34:36:945NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Meroë, Constructible=ConstructibleAction_RazeDistrict, Task=12477).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:34:36:953None[Sandbox] Process order. (Serial=430, Empire=0, Order=Order OrderChangeNotificationStatus)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:34:36:953None[Sandbox] Process order. (Serial=431, Empire=0, Order=Order OrderChangeNotificationStatus)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:34:36:987NoneCannot find BuildPosition (EmpireIndex=2, Settlement=Mykênê, Constructible=ConstructibleAction_RazeDistrict, Task=12724).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:34:36:987NoneCannot find BuildPosition (EmpireIndex=2, Settlement=Tik'al, Constructible=ConstructibleAction_RazeDistrict, Task=12726).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:34:36:987NoneCannot find BuildPosition (EmpireIndex=2, Settlement=Lakamha', Constructible=ConstructibleAction_RazeDistrict, Task=12728).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:34:37:011NoneCannot find BuildPosition (EmpireIndex=3, Settlement=Hàojīng, Constructible=ConstructibleAction_RazeDistrict, Task=18316).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:34:37:011NoneCannot find BuildPosition (EmpireIndex=3, Settlement=Pāṭaliputra, Constructible=ConstructibleAction_RazeDistrict, Task=18318).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:34:37:011NoneCannot find BuildPosition (EmpireIndex=3, Settlement=Napata, Constructible=ConstructibleAction_RazeDistrict, Task=18320).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:34:37:013None[Sandbox] Process order. (Serial=432, Empire=3, Order=Order OrderClearBoughtResourceAccesses)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:34:37:044NoneCannot find BuildPosition (EmpireIndex=4, Settlement=Sidon, Constructible=ConstructibleAction_RazeDistrict, Task=16044).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:34:37:053None[Sandbox] Process order. (Serial=433, Empire=4, Order=Order OrderClearBoughtResourceAccesses)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:34:37:053None[Sandbox] Process order. (Serial=434, Empire=4, Order=Order OrderClearBoughtResourceAccesses)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:34:38:946NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Meroë, Constructible=ConstructibleAction_RazeDistrict, Task=12480).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:34:38:988NoneCannot find BuildPosition (EmpireIndex=2, Settlement=Mykênê, Constructible=ConstructibleAction_RazeDistrict, Task=12730).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:34:38:988NoneCannot find BuildPosition (EmpireIndex=2, Settlement=Tik'al, Constructible=ConstructibleAction_RazeDistrict, Task=12732).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:34:38:988NoneCannot find BuildPosition (EmpireIndex=2, Settlement=Lakamha', Constructible=ConstructibleAction_RazeDistrict, Task=12734).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:34:39:012NoneCannot find BuildPosition (EmpireIndex=3, Settlement=Hàojīng, Constructible=ConstructibleAction_RazeDistrict, Task=18323).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:34:39:012NoneCannot find BuildPosition (EmpireIndex=3, Settlement=Pāṭaliputra, Constructible=ConstructibleAction_RazeDistrict, Task=18325).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:34:39:012NoneCannot find BuildPosition (EmpireIndex=3, Settlement=Napata, Constructible=ConstructibleAction_RazeDistrict, Task=18327).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:34:39:015None[Sandbox] Process order. (Serial=435, Empire=3, Order=Order OrderClearBoughtResourceAccesses)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:34:39:046NoneCannot find BuildPosition (EmpireIndex=4, Settlement=Sidon, Constructible=ConstructibleAction_RazeDistrict, Task=16048).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:34:39:055None[Sandbox] Process order. (Serial=436, Empire=4, Order=Order OrderClearBoughtResourceAccesses)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:34:39:056None[Sandbox] Process order. (Serial=437, Empire=4, Order=Order OrderClearBoughtResourceAccesses)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:34:40:137None[Sandbox] Process order. (Serial=438, Empire=0, Order=Order OrderChangeNotificationFlags)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:34:40:946NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Meroë, Constructible=ConstructibleAction_RazeDistrict, Task=12485).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:34:40:981NoneCannot find BuildPosition (EmpireIndex=2, Settlement=Mykênê, Constructible=ConstructibleAction_RazeDistrict, Task=12736).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:34:40:982NoneCannot find BuildPosition (EmpireIndex=2, Settlement=Tik'al, Constructible=ConstructibleAction_RazeDistrict, Task=12738).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:34:40:982NoneCannot find BuildPosition (EmpireIndex=2, Settlement=Lakamha', Constructible=ConstructibleAction_RazeDistrict, Task=12740).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:34:41:006NoneCannot find BuildPosition (EmpireIndex=3, Settlement=Hàojīng, Constructible=ConstructibleAction_RazeDistrict, Task=18330).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:34:41:006NoneCannot find BuildPosition (EmpireIndex=3, Settlement=Pāṭaliputra, Constructible=ConstructibleAction_RazeDistrict, Task=18332).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:34:41:006NoneCannot find BuildPosition (EmpireIndex=3, Settlement=Napata, Constructible=ConstructibleAction_RazeDistrict, Task=18334).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:34:41:008None[Sandbox] Process order. (Serial=439, Empire=3, Order=Order OrderClearBoughtResourceAccesses)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:34:41:039NoneCannot find BuildPosition (EmpireIndex=4, Settlement=Sidon, Constructible=ConstructibleAction_RazeDistrict, Task=16054).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:34:41:048None[Sandbox] Process order. (Serial=440, Empire=4, Order=Order OrderClearBoughtResourceAccesses)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:34:41:049None[Sandbox] Process order. (Serial=441, Empire=4, Order=Order OrderClearBoughtResourceAccesses)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:34:41:589None[Sandbox] Process order. (Serial=442, Empire=0, Order=Order OrderChangeNotificationStatus)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:34:42:946NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Meroë, Constructible=ConstructibleAction_RazeDistrict, Task=12488).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:34:42:987NoneCannot find BuildPosition (EmpireIndex=2, Settlement=Mykênê, Constructible=ConstructibleAction_RazeDistrict, Task=12742).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:34:42:987NoneCannot find BuildPosition (EmpireIndex=2, Settlement=Tik'al, Constructible=ConstructibleAction_RazeDistrict, Task=12744).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:34:42:987NoneCannot find BuildPosition (EmpireIndex=2, Settlement=Lakamha', Constructible=ConstructibleAction_RazeDistrict, Task=12746).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:34:43:011NoneCannot find BuildPosition (EmpireIndex=3, Settlement=Hàojīng, Constructible=ConstructibleAction_RazeDistrict, Task=18337).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:34:43:011NoneCannot find BuildPosition (EmpireIndex=3, Settlement=Pāṭaliputra, Constructible=ConstructibleAction_RazeDistrict, Task=18339).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:34:43:011NoneCannot find BuildPosition (EmpireIndex=3, Settlement=Napata, Constructible=ConstructibleAction_RazeDistrict, Task=18341).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:34:43:021None[Sandbox] Process order. (Serial=443, Empire=3, Order=Order OrderClearBoughtResourceAccesses)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:34:43:054NoneCannot find BuildPosition (EmpireIndex=4, Settlement=Sidon, Constructible=ConstructibleAction_RazeDistrict, Task=16058).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:34:43:061None[Sandbox] Process order. (Serial=444, Empire=4, Order=Order OrderClearBoughtResourceAccesses)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:34:43:062None[Sandbox] Process order. (Serial=445, Empire=4, Order=Order OrderClearBoughtResourceAccesses)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:34:44:845None[Sandbox] Process order. (Serial=446, Empire=0, Order=Order OrderChangeNotificationFlags)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:34:44:948NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Meroë, Constructible=ConstructibleAction_RazeDistrict, Task=12493).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:34:44:989NoneCannot find BuildPosition (EmpireIndex=2, Settlement=Mykênê, Constructible=ConstructibleAction_RazeDistrict, Task=12748).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:34:44:989NoneCannot find BuildPosition (EmpireIndex=2, Settlement=Tik'al, Constructible=ConstructibleAction_RazeDistrict, Task=12750).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:34:44:989NoneCannot find BuildPosition (EmpireIndex=2, Settlement=Lakamha', Constructible=ConstructibleAction_RazeDistrict, Task=12752).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:34:45:013NoneCannot find BuildPosition (EmpireIndex=3, Settlement=Hàojīng, Constructible=ConstructibleAction_RazeDistrict, Task=18344).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:34:45:013NoneCannot find BuildPosition (EmpireIndex=3, Settlement=Pāṭaliputra, Constructible=ConstructibleAction_RazeDistrict, Task=18346).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:34:45:013NoneCannot find BuildPosition (EmpireIndex=3, Settlement=Napata, Constructible=ConstructibleAction_RazeDistrict, Task=18348).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:34:45:015None[Sandbox] Process order. (Serial=447, Empire=3, Order=Order OrderClearBoughtResourceAccesses)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:34:45:046NoneCannot find BuildPosition (EmpireIndex=4, Settlement=Sidon, Constructible=ConstructibleAction_RazeDistrict, Task=16064).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:34:45:056None[Sandbox] Process order. (Serial=448, Empire=4, Order=Order OrderClearBoughtResourceAccesses)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:34:45:057None[Sandbox] Process order. (Serial=449, Empire=4, Order=Order OrderClearBoughtResourceAccesses)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:34:46:948NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Meroë, Constructible=ConstructibleAction_RazeDistrict, Task=12496).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:34:46:993NoneCannot find BuildPosition (EmpireIndex=2, Settlement=Mykênê, Constructible=ConstructibleAction_RazeDistrict, Task=12754).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:34:46:993NoneCannot find BuildPosition (EmpireIndex=2, Settlement=Tik'al, Constructible=ConstructibleAction_RazeDistrict, Task=12756).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:34:46:993NoneCannot find BuildPosition (EmpireIndex=2, Settlement=Lakamha', Constructible=ConstructibleAction_RazeDistrict, Task=12758).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:34:47:018NoneCannot find BuildPosition (EmpireIndex=3, Settlement=Hàojīng, Constructible=ConstructibleAction_RazeDistrict, Task=18351).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:34:47:018NoneCannot find BuildPosition (EmpireIndex=3, Settlement=Pāṭaliputra, Constructible=ConstructibleAction_RazeDistrict, Task=18353).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:34:47:018NoneCannot find BuildPosition (EmpireIndex=3, Settlement=Napata, Constructible=ConstructibleAction_RazeDistrict, Task=18355).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:34:47:028None[Sandbox] Process order. (Serial=450, Empire=3, Order=Order OrderClearBoughtResourceAccesses)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:34:47:061NoneCannot find BuildPosition (EmpireIndex=4, Settlement=Sidon, Constructible=ConstructibleAction_RazeDistrict, Task=16068).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:34:47:068None[Sandbox] Process order. (Serial=451, Empire=4, Order=Order OrderClearBoughtResourceAccesses)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:34:47:069None[Sandbox] Process order. (Serial=452, Empire=4, Order=Order OrderClearBoughtResourceAccesses)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:34:48:949NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Meroë, Constructible=ConstructibleAction_RazeDistrict, Task=12501).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:34:48:985NoneCannot find BuildPosition (EmpireIndex=2, Settlement=Mykênê, Constructible=ConstructibleAction_RazeDistrict, Task=12760).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:34:48:985NoneCannot find BuildPosition (EmpireIndex=2, Settlement=Tik'al, Constructible=ConstructibleAction_RazeDistrict, Task=12762).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:34:48:985NoneCannot find BuildPosition (EmpireIndex=2, Settlement=Lakamha', Constructible=ConstructibleAction_RazeDistrict, Task=12764).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:34:49:009NoneCannot find BuildPosition (EmpireIndex=3, Settlement=Hàojīng, Constructible=ConstructibleAction_RazeDistrict, Task=18358).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:34:49:009NoneCannot find BuildPosition (EmpireIndex=3, Settlement=Pāṭaliputra, Constructible=ConstructibleAction_RazeDistrict, Task=18360).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:34:49:009NoneCannot find BuildPosition (EmpireIndex=3, Settlement=Napata, Constructible=ConstructibleAction_RazeDistrict, Task=18362).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:34:49:012None[Sandbox] Process order. (Serial=453, Empire=3, Order=Order OrderClearBoughtResourceAccesses)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:34:49:044NoneCannot find BuildPosition (EmpireIndex=4, Settlement=Sidon, Constructible=ConstructibleAction_RazeDistrict, Task=16074).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:34:49:051None[Sandbox] Process order. (Serial=454, Empire=4, Order=Order OrderClearBoughtResourceAccesses)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:34:49:052None[Sandbox] Process order. (Serial=455, Empire=4, Order=Order OrderClearBoughtResourceAccesses)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:34:50:950NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Meroë, Constructible=ConstructibleAction_RazeDistrict, Task=12504).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:34:50:989NoneCannot find BuildPosition (EmpireIndex=2, Settlement=Mykênê, Constructible=ConstructibleAction_RazeDistrict, Task=12766).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:34:50:989NoneCannot find BuildPosition (EmpireIndex=2, Settlement=Tik'al, Constructible=ConstructibleAction_RazeDistrict, Task=12768).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:34:50:989NoneCannot find BuildPosition (EmpireIndex=2, Settlement=Lakamha', Constructible=ConstructibleAction_RazeDistrict, Task=12770).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:34:51:013NoneCannot find BuildPosition (EmpireIndex=3, Settlement=Hàojīng, Constructible=ConstructibleAction_RazeDistrict, Task=18365).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:34:51:013NoneCannot find BuildPosition (EmpireIndex=3, Settlement=Pāṭaliputra, Constructible=ConstructibleAction_RazeDistrict, Task=18367).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:34:51:013NoneCannot find BuildPosition (EmpireIndex=3, Settlement=Napata, Constructible=ConstructibleAction_RazeDistrict, Task=18369).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:34:51:015None[Sandbox] Process order. (Serial=456, Empire=3, Order=Order OrderClearBoughtResourceAccesses)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:34:51:046NoneCannot find BuildPosition (EmpireIndex=4, Settlement=Sidon, Constructible=ConstructibleAction_RazeDistrict, Task=16078).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:34:51:055None[Sandbox] Process order. (Serial=457, Empire=4, Order=Order OrderClearBoughtResourceAccesses)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:34:51:056None[Sandbox] Process order. (Serial=458, Empire=4, Order=Order OrderClearBoughtResourceAccesses)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:34:52:951NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Meroë, Constructible=ConstructibleAction_RazeDistrict, Task=12509).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:34:52:991NoneCannot find BuildPosition (EmpireIndex=2, Settlement=Mykênê, Constructible=ConstructibleAction_RazeDistrict, Task=12772).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:34:52:991NoneCannot find BuildPosition (EmpireIndex=2, Settlement=Tik'al, Constructible=ConstructibleAction_RazeDistrict, Task=12774).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:34:52:991NoneCannot find BuildPosition (EmpireIndex=2, Settlement=Lakamha', Constructible=ConstructibleAction_RazeDistrict, Task=12776).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:34:53:015NoneCannot find BuildPosition (EmpireIndex=3, Settlement=Hàojīng, Constructible=ConstructibleAction_RazeDistrict, Task=18372).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:34:53:015NoneCannot find BuildPosition (EmpireIndex=3, Settlement=Pāṭaliputra, Constructible=ConstructibleAction_RazeDistrict, Task=18374).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:34:53:015NoneCannot find BuildPosition (EmpireIndex=3, Settlement=Napata, Constructible=ConstructibleAction_RazeDistrict, Task=18376).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:34:53:017None[Sandbox] Process order. (Serial=459, Empire=3, Order=Order OrderClearBoughtResourceAccesses)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:34:53:049NoneCannot find BuildPosition (EmpireIndex=4, Settlement=Sidon, Constructible=ConstructibleAction_RazeDistrict, Task=16084).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:34:53:058None[Sandbox] Process order. (Serial=460, Empire=4, Order=Order OrderClearBoughtResourceAccesses)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:34:53:059None[Sandbox] Process order. (Serial=461, Empire=4, Order=Order OrderClearBoughtResourceAccesses)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:34:54:951NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Meroë, Constructible=ConstructibleAction_RazeDistrict, Task=12512).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:34:54:994NoneCannot find BuildPosition (EmpireIndex=2, Settlement=Mykênê, Constructible=ConstructibleAction_RazeDistrict, Task=12778).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:34:54:994NoneCannot find BuildPosition (EmpireIndex=2, Settlement=Tik'al, Constructible=ConstructibleAction_RazeDistrict, Task=12780).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:34:54:994NoneCannot find BuildPosition (EmpireIndex=2, Settlement=Lakamha', Constructible=ConstructibleAction_RazeDistrict, Task=12782).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:34:55:018NoneCannot find BuildPosition (EmpireIndex=3, Settlement=Hàojīng, Constructible=ConstructibleAction_RazeDistrict, Task=18379).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:34:55:019NoneCannot find BuildPosition (EmpireIndex=3, Settlement=Pāṭaliputra, Constructible=ConstructibleAction_RazeDistrict, Task=18381).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:34:55:019NoneCannot find BuildPosition (EmpireIndex=3, Settlement=Napata, Constructible=ConstructibleAction_RazeDistrict, Task=18383).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:34:55:020None[Sandbox] Process order. (Serial=462, Empire=3, Order=Order OrderClearBoughtResourceAccesses)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:34:55:053NoneCannot find BuildPosition (EmpireIndex=4, Settlement=Sidon, Constructible=ConstructibleAction_RazeDistrict, Task=16088).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:34:55:061None[Sandbox] Process order. (Serial=463, Empire=4, Order=Order OrderClearBoughtResourceAccesses)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:34:55:062None[Sandbox] Process order. (Serial=464, Empire=4, Order=Order OrderClearBoughtResourceAccesses)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:34:56:593None[Sandbox] Process order. (Serial=465, Empire=0, Order=Order='OrderGoTo', Entity=#5010, path='[66, 27] --> [66, 28] --> [65, 29] --> [65, 30] --> [65, 31] --> [66, 32] --> [65, 33] --> [66, 34] --> [66, 35]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:34:56:603None[Sandbox] Process order. (Serial=466, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:34:56:683None[Sandbox] Process order. (Serial=467, Empire=0, Order=Order OrderEmpireLockedByMandatories)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:34:56:952NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Meroë, Constructible=ConstructibleAction_RazeDistrict, Task=12517).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:34:56:987NoneCannot find BuildPosition (EmpireIndex=2, Settlement=Mykênê, Constructible=ConstructibleAction_RazeDistrict, Task=12784).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:34:56:987NoneCannot find BuildPosition (EmpireIndex=2, Settlement=Tik'al, Constructible=ConstructibleAction_RazeDistrict, Task=12786).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:34:56:987NoneCannot find BuildPosition (EmpireIndex=2, Settlement=Lakamha', Constructible=ConstructibleAction_RazeDistrict, Task=12788).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:34:57:011NoneCannot find BuildPosition (EmpireIndex=3, Settlement=Hàojīng, Constructible=ConstructibleAction_RazeDistrict, Task=18386).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:34:57:011NoneCannot find BuildPosition (EmpireIndex=3, Settlement=Pāṭaliputra, Constructible=ConstructibleAction_RazeDistrict, Task=18388).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:34:57:011NoneCannot find BuildPosition (EmpireIndex=3, Settlement=Napata, Constructible=ConstructibleAction_RazeDistrict, Task=18390).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:34:57:018None[Sandbox] Process order. (Serial=468, Empire=3, Order=Order OrderClearBoughtResourceAccesses)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:34:57:045NoneCannot find BuildPosition (EmpireIndex=4, Settlement=Sidon, Constructible=ConstructibleAction_RazeDistrict, Task=16094).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:34:57:053None[Sandbox] Process order. (Serial=469, Empire=4, Order=Order OrderClearBoughtResourceAccesses)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:34:57:054None[Sandbox] Process order. (Serial=470, Empire=4, Order=Order OrderClearBoughtResourceAccesses)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:34:57:614None[Sandbox] Process order. (Serial=471, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:34:57:695None[Sandbox] Process order. (Serial=472, Empire=0, Order=Order OrderEmpireReady)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:34:58:626None[Sandbox] Process order. (Serial=473, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:34:59:638None[Sandbox] Process order. (Serial=474, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:35:00:649None[Sandbox] Process order. (Serial=475, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:35:00:719None[Sandbox] Process order. (Serial=476, Empire=-1, Order=Order OrderWaitForOrderReplication)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:35:01:117NoneAI Synchronization took 190ms at frame 798 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
09:35:01:144NoneCreate local drive storage. (Mount=/var/folders/1_/36r8931x3wx3kg55tvz1h98m0000gn/T/com.Amplitude.Humankind/Mount/682160711, Path=/Users/yohanpro/Library/Application Support/Humankind/Save Files/auto-save 252)
Amplitude.Framework.Storage.LocalDrive.LocalDriveStorageContainer:.ctor(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
09:35:01:146NoneMetadata 'rmc0' has no policy registered; assuming None.
Amplitude.Framework.Session.Session:CheckMetadataPolicy(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
09:35:01:146NoneMetadata 'IsEditingScenario' has no policy registered; assuming None.
Amplitude.Framework.Session.Session:CheckMetadataPolicy(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
09:35:01:512None[Sandbox] Process order. (Serial=477, Empire=0, Order=Order OrderEmpireLockedByMandatories)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:35:02:943None[Sandbox] Process order. (Serial=478, Empire=0, Order=Order='OrderGoTo', Entity=#4507, AdditionalFlags='IgnoreFogOfWar', Path='[71, 22] --> [70, 21] --> [69, 21] --> [68, 21]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:35:02:953None[Sandbox] Process order. (Serial=479, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:35:02:979NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Meroë, Constructible=ConstructibleAction_RazeDistrict, Task=12522).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:35:02:983None[Sandbox] Process order. (Serial=480, Empire=1, Order=OrderMakeConsulatAgreementAction to Empire 4: Propose BuildOtherEmblematicUnit)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:35:02:984None[Sandbox] Process order. (Serial=481, Empire=1, Order=Order='OrderGoTo', Entity=#4955, AdditionalFlags='IgnoreFogOfWar', Path='[36, 24] --> [35, 23] --> [34, 23] --> [34, 22] --> [34, 21] --> [35, 20] --> [34, 19] --> [35, 18] --> [36, 18] --> [37, 18]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:35:02:985None[Sandbox] Process order. (Serial=482, Empire=1, Order=Order='OrderGoTo', Entity=#4835, AdditionalFlags='IgnoreFogOfWar', Path='[25, 46]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:35:02:993None[Sandbox] Process order. (Serial=483, Empire=1, Order=Order='OrderGoTo', Entity=#5346, AdditionalFlags='IgnoreFogOfWar', Path='[0, 38] --> [95, 38]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:35:02:994None[Sandbox] Process order. (Serial=484, Empire=1, Order=Order='OrderGoTo', Entity=#4878, AdditionalFlags='IgnoreFogOfWar', Path='[0, 16]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:35:02:994None[Sandbox] Process order. (Serial=485, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:35:02:996None[Sandbox] Process order. (Serial=486, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:35:03:003None[Sandbox] Process order. (Serial=487, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:35:03:005None[Sandbox] Process order. (Serial=488, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:35:03:028NoneCannot find BuildPosition (EmpireIndex=2, Settlement=Mykênê, Constructible=ConstructibleAction_RazeDistrict, Task=12792).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:35:03:028NoneCannot find BuildPosition (EmpireIndex=2, Settlement=Tik'al, Constructible=ConstructibleAction_RazeDistrict, Task=12794).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:35:03:028NoneCannot find BuildPosition (EmpireIndex=2, Settlement=Lakamha', Constructible=ConstructibleAction_RazeDistrict, Task=12796).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:35:03:033None[Sandbox] Process order. (Serial=489, Empire=2, Order=Order OrderSetPatronageInvestmentLevels MinorEmpireIndex: 5 Money Investment None Influence Investment None)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:35:03:034None[Sandbox] Process order. (Serial=490, Empire=2, Order=Order='OrderGoTo', Entity=#4548, AdditionalFlags='IgnoreFogOfWar', Path='[27, 14] --> [27, 15]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:35:03:035None[Sandbox] Process order. (Serial=491, Empire=2, Order=Order='OrderGoTo', Entity=#5526, AdditionalFlags='IgnoreFogOfWar', Path='[39, 26] --> [38, 25]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:35:03:043None[Sandbox] Process order. (Serial=492, Empire=2, Order=Order='OrderGoTo', Entity=#4481, AdditionalFlags='IgnoreFogOfWar', Path='[13, 31]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:35:03:044None[Sandbox] Process order. (Serial=493, Empire=2, Order=Order='OrderGoTo', Entity=#5528, AdditionalFlags='IgnoreFogOfWar', Path='[44, 19]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:35:03:044None[Sandbox] Process order. (Serial=494, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:35:03:046None[Sandbox] Process order. (Serial=495, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:35:03:053None[Sandbox] Process order. (Serial=496, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:35:03:055None[Sandbox] Process order. (Serial=497, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:35:03:075NoneCannot find BuildPosition (EmpireIndex=3, Settlement=Hàojīng, Constructible=ConstructibleAction_RazeDistrict, Task=18397).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:35:03:076NoneCannot find BuildPosition (EmpireIndex=3, Settlement=Pāṭaliputra, Constructible=ConstructibleAction_RazeDistrict, Task=18399).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:35:03:076NoneCannot find BuildPosition (EmpireIndex=3, Settlement=Napata, Constructible=ConstructibleAction_RazeDistrict, Task=18401).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:35:03:084None[Sandbox] Process order. (Serial=498, Empire=3, Order=Order OrderClearBoughtResourceAccesses)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:35:03:084None[Sandbox] Process order. (Serial=499, Empire=3, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:35:03:115NoneCannot find BuildPosition (EmpireIndex=4, Settlement=Sidon, Constructible=ConstructibleAction_RazeDistrict, Task=16101).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:35:03:123None[Sandbox] Process order. (Serial=500, Empire=4, Order=Order OrderEnqueueConstructible, Settlement: '1352' Constructible: 'EmpireWideConstructionParticipation_Extension_HolySite_Polytheism' Position: '[-1, -1]')
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:35:03:124None[Sandbox] Process order. (Serial=501, Empire=4, Order=Order OrderClearBoughtResourceAccesses)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:35:03:124None[Sandbox] Process order. (Serial=502, Empire=4, Order=Order OrderClearBoughtResourceAccesses)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:35:03:125None[Sandbox] Process order. (Serial=503, Empire=4, Order=Order OrderSetPatronageInvestmentLevels MinorEmpireIndex: 5 Money Investment None Influence Investment None)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:35:03:125None[Sandbox] Process order. (Serial=504, Empire=4, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:35:03:126None[Sandbox] Process order. (Serial=505, Empire=4, Order=Order='OrderGoTo', Entity=#4905, AdditionalFlags='IgnoreFogOfWar', Path='[19, 31] --> [19, 30]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:35:03:126None[Sandbox] Process order. (Serial=506, Empire=4, Order=Order='OrderGoTo', Entity=#4124, AdditionalFlags='IgnoreFogOfWar', Path='[7, 12] --> [7, 13] --> [7, 14] --> [7, 15]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:35:03:126None[Sandbox] Process order. (Serial=507, Empire=4, Order=Order='OrderGoTo', Entity=#4361, AdditionalFlags='IgnoreFogOfWar', Path='[27, 42]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:35:03:127None[Sandbox] Process order. (Serial=508, Empire=4, Order=Order='OrderGoTo', Entity=#4233, AdditionalFlags='IgnoreFogOfWar', Path='[16, 23] --> [17, 24] --> [18, 24] --> [18, 25]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:35:03:133None[Sandbox] Process order. (Serial=509, Empire=4, Order=Order='OrderGoTo', Entity=#1930, AdditionalFlags='IgnoreFogOfWar', Path='[28, 23]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:35:03:134None[Sandbox] Process order. (Serial=510, Empire=4, Order=Order='OrderGoTo', Entity=#4454, AdditionalFlags='IgnoreFogOfWar', Path='[28, 46]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:35:03:134None[Sandbox] Process order. (Serial=511, Empire=4, Order=Order='OrderGoTo', Entity=#2565, AdditionalFlags='IgnoreFogOfWar', Path='[23, 47] --> [24, 47] --> [25, 47]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:35:03:135None[Sandbox] Process order. (Serial=512, Empire=4, Order=Order='OrderGoTo', Entity=#4715, AdditionalFlags='IgnoreFogOfWar', Path='[30, 29] --> [31, 30]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:35:03:135None[Sandbox] Process order. (Serial=513, Empire=4, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:35:03:137None[Sandbox] Process order. (Serial=514, Empire=4, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:35:03:138None[Sandbox] Process order. (Serial=515, Empire=4, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:35:03:140None[Sandbox] Process order. (Serial=516, Empire=4, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:35:03:144None[Sandbox] Process order. (Serial=517, Empire=4, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:35:03:145None[Sandbox] Process order. (Serial=518, Empire=4, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:35:03:147None[Sandbox] Process order. (Serial=519, Empire=4, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:35:03:148None[Sandbox] Process order. (Serial=520, Empire=4, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:35:03:184None[Sandbox] Process order. (Serial=521, Empire=7, Order=Order='OrderGoTo', Entity=#5495, AdditionalFlags='IgnoreFogOfWar', Path='[52, 37] --> [52, 38] --> [51, 39] --> [51, 40]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:35:03:194None[Sandbox] Process order. (Serial=522, Empire=7, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:35:03:203None[Sandbox] Process order. (Serial=523, Empire=8, Order=Order='OrderGoTo', Entity=#5078, AdditionalFlags='IgnoreFogOfWar', Path='[60, 42] --> [59, 43] --> [59, 44] --> [59, 45]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:35:03:213None[Sandbox] Process order. (Serial=524, Empire=8, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:35:03:224None[Sandbox] Process order. (Serial=525, Empire=10, Order=Order='OrderGoTo', Entity=#5446, AdditionalFlags='IgnoreFogOfWar', Path='[58, 29] --> [58, 30]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:35:03:233None[Sandbox] Process order. (Serial=526, Empire=10, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:35:03:249None[Sandbox] Process order. (Serial=527, Empire=3, Order=Order OrderEmpireReady)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:35:03:249None[Sandbox] Process order. (Serial=528, Empire=5, Order=Order OrderEmpireReady)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:35:03:250None[Sandbox] Process order. (Serial=529, Empire=6, Order=Order OrderEmpireReady)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:35:03:250None[Sandbox] Process order. (Serial=530, Empire=11, Order=Order OrderEmpireReady)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:35:03:250None[Sandbox] Process order. (Serial=531, Empire=78, Order=Order OrderEmpireReady)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:35:03:297NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Meroë, Constructible=ConstructibleAction_RazeDistrict, Task=12529).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:35:03:339NoneCannot find BuildPosition (EmpireIndex=2, Settlement=Mykênê, Constructible=ConstructibleAction_RazeDistrict, Task=12811).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:35:03:339NoneCannot find BuildPosition (EmpireIndex=2, Settlement=Tik'al, Constructible=ConstructibleAction_RazeDistrict, Task=12813).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:35:03:339NoneCannot find BuildPosition (EmpireIndex=2, Settlement=Lakamha', Constructible=ConstructibleAction_RazeDistrict, Task=12815).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:35:03:344None[Sandbox] Process order. (Serial=532, Empire=2, Order=Order OrderSetPatronageInvestmentLevels MinorEmpireIndex: 5 Money Investment High Influence Investment High)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:35:03:376NoneCannot find BuildPosition (EmpireIndex=3, Settlement=Hàojīng, Constructible=ConstructibleAction_RazeDistrict, Task=18410).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:35:03:376NoneCannot find BuildPosition (EmpireIndex=3, Settlement=Pāṭaliputra, Constructible=ConstructibleAction_RazeDistrict, Task=18412).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:35:03:376NoneCannot find BuildPosition (EmpireIndex=3, Settlement=Napata, Constructible=ConstructibleAction_RazeDistrict, Task=18414).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:35:03:384None[Sandbox] Process order. (Serial=533, Empire=3, Order=Order OrderClearBoughtResourceAccesses)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:35:03:417NoneCannot find BuildPosition (EmpireIndex=4, Settlement=Sidon, Constructible=ConstructibleAction_RazeDistrict, Task=16121).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:35:03:424None[Sandbox] Process order. (Serial=534, Empire=4, Order=Order OrderSetTradeResourceAccessCount)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:35:03:425None[Sandbox] Process order. (Serial=535, Empire=4, Order=OrderMakeConsulatAgreementAction to Empire 1: Accept BuildOtherEmblematicUnit)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:35:03:425None[Sandbox] Process order. (Serial=536, Empire=4, Order=Order='OrderGoTo', Entity=#4715, AdditionalFlags='IgnoreFogOfWar', Path='[31, 29]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:35:03:444None[Sandbox] Process order. (Serial=537, Empire=5, Order=Order='OrderGoTo', Entity=#2589, AdditionalFlags='IgnoreFogOfWar', Path='[17, 23] --> [18, 24] --> [18, 25] --> [19, 26]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:35:03:454None[Sandbox] Process order. (Serial=538, Empire=5, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:35:03:464None[Sandbox] Process order. (Serial=539, Empire=6, Order=Order OrderMinorBuildConstructible SettlementGUID: #5260 Constructible: Infrastructure_Science_Family04_01)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:35:03:484None[Sandbox] Process order. (Serial=540, Empire=6, Order=Order OrderMinorBuildConstructible SettlementGUID: #5260 Constructible: Extension_Base_Harbour at [55, 26])
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:35:03:555NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Meroë, Constructible=ConstructibleAction_RazeDistrict, Task=12547).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:35:03:564None[Sandbox] Process order. (Serial=541, Empire=1, Order=Order='OrderGoTo', Entity=#4835, AdditionalFlags='IgnoreFogOfWar', Path='[24, 47]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:35:03:597NoneCannot find BuildPosition (EmpireIndex=2, Settlement=Mykênê, Constructible=ConstructibleAction_RazeDistrict, Task=12817).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:35:03:597NoneCannot find BuildPosition (EmpireIndex=2, Settlement=Tik'al, Constructible=ConstructibleAction_RazeDistrict, Task=12819).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:35:03:597NoneCannot find BuildPosition (EmpireIndex=2, Settlement=Lakamha', Constructible=ConstructibleAction_RazeDistrict, Task=12821).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:35:03:604None[Sandbox] Process order. (Serial=542, Empire=2, Order=Order='OrderGoTo', Entity=#4481, AdditionalFlags='IgnoreFogOfWar', Path='[14, 32]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:35:03:605None[Sandbox] Process order. (Serial=543, Empire=2, Order=Order='OrderGoTo', Entity=#5528, AdditionalFlags='IgnoreFogOfWar', Path='[45, 18]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:35:03:636NoneCannot find BuildPosition (EmpireIndex=3, Settlement=Hàojīng, Constructible=ConstructibleAction_RazeDistrict, Task=18417).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:35:03:636NoneCannot find BuildPosition (EmpireIndex=3, Settlement=Pāṭaliputra, Constructible=ConstructibleAction_RazeDistrict, Task=18419).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:35:03:636NoneCannot find BuildPosition (EmpireIndex=3, Settlement=Napata, Constructible=ConstructibleAction_RazeDistrict, Task=18421).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:35:03:644None[Sandbox] Process order. (Serial=544, Empire=3, Order=Order OrderClearBoughtResourceAccesses)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:35:03:676NoneCannot find BuildPosition (EmpireIndex=4, Settlement=Sidon, Constructible=ConstructibleAction_RazeDistrict, Task=16132).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:35:03:684None[Sandbox] Process order. (Serial=545, Empire=4, Order=Order OrderClearBoughtResourceAccesses)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:35:03:685None[Sandbox] Process order. (Serial=546, Empire=4, Order=Order OrderClearBoughtResourceAccesses)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:35:03:685None[Sandbox] Process order. (Serial=547, Empire=4, Order=Order OrderSetTradeResourceAccessCount)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:35:03:686None[Sandbox] Process order. (Serial=548, Empire=4, Order=Order='OrderGoTo', Entity=#1930, AdditionalFlags='IgnoreFogOfWar', Path='[29, 24]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:35:03:757NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Meroë, Constructible=ConstructibleAction_RazeDistrict, Task=12552).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:35:03:797NoneCannot find BuildPosition (EmpireIndex=2, Settlement=Mykênê, Constructible=ConstructibleAction_RazeDistrict, Task=12823).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:35:03:798NoneCannot find BuildPosition (EmpireIndex=2, Settlement=Tik'al, Constructible=ConstructibleAction_RazeDistrict, Task=12825).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:35:03:798NoneCannot find BuildPosition (EmpireIndex=2, Settlement=Lakamha', Constructible=ConstructibleAction_RazeDistrict, Task=12827).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:35:03:821NoneCannot find BuildPosition (EmpireIndex=3, Settlement=Hàojīng, Constructible=ConstructibleAction_RazeDistrict, Task=18424).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:35:03:821NoneCannot find BuildPosition (EmpireIndex=3, Settlement=Pāṭaliputra, Constructible=ConstructibleAction_RazeDistrict, Task=18426).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:35:03:821NoneCannot find BuildPosition (EmpireIndex=3, Settlement=Napata, Constructible=ConstructibleAction_RazeDistrict, Task=18428).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:35:03:825None[Sandbox] Process order. (Serial=549, Empire=3, Order=Order OrderClearBoughtResourceAccesses)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:35:03:857NoneCannot find BuildPosition (EmpireIndex=4, Settlement=Sidon, Constructible=ConstructibleAction_RazeDistrict, Task=16144).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:35:03:865None[Sandbox] Process order. (Serial=550, Empire=4, Order=Order OrderClearBoughtResourceAccesses)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:35:03:866None[Sandbox] Process order. (Serial=551, Empire=4, Order=Order OrderClearBoughtResourceAccesses)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:35:03:958NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Meroë, Constructible=ConstructibleAction_RazeDistrict, Task=12555).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:35:03:965None[Sandbox] Process order. (Serial=552, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:35:03:998NoneCannot find BuildPosition (EmpireIndex=2, Settlement=Mykênê, Constructible=ConstructibleAction_RazeDistrict, Task=12829).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:35:03:999NoneCannot find BuildPosition (EmpireIndex=2, Settlement=Tik'al, Constructible=ConstructibleAction_RazeDistrict, Task=12831).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:35:03:999NoneCannot find BuildPosition (EmpireIndex=2, Settlement=Lakamha', Constructible=ConstructibleAction_RazeDistrict, Task=12833).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:35:04:005None[Sandbox] Process order. (Serial=553, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:35:04:007None[Sandbox] Process order. (Serial=554, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:35:04:015None[Sandbox] Process order. (Serial=555, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:35:04:022NoneCannot find BuildPosition (EmpireIndex=3, Settlement=Hàojīng, Constructible=ConstructibleAction_RazeDistrict, Task=18431).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:35:04:022NoneCannot find BuildPosition (EmpireIndex=3, Settlement=Pāṭaliputra, Constructible=ConstructibleAction_RazeDistrict, Task=18433).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:35:04:022NoneCannot find BuildPosition (EmpireIndex=3, Settlement=Napata, Constructible=ConstructibleAction_RazeDistrict, Task=18435).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:35:04:025None[Sandbox] Process order. (Serial=556, Empire=3, Order=Order OrderClearBoughtResourceAccesses)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:35:04:055None[Sandbox] Process order. (Serial=557, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:35:04:056NoneCannot find BuildPosition (EmpireIndex=4, Settlement=Sidon, Constructible=ConstructibleAction_RazeDistrict, Task=16149).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:35:04:057None[Sandbox] Process order. (Serial=558, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:35:04:065None[Sandbox] Process order. (Serial=559, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:35:04:067None[Sandbox] Process order. (Serial=560, Empire=4, Order=Order OrderClearBoughtResourceAccesses)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:35:04:067None[Sandbox] Process order. (Serial=561, Empire=4, Order=Order OrderClearBoughtResourceAccesses)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:35:04:068None[Sandbox] Process order. (Serial=562, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:35:04:146None[Sandbox] Process order. (Serial=563, Empire=4, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:35:04:148None[Sandbox] Process order. (Serial=564, Empire=4, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:35:04:149None[Sandbox] Process order. (Serial=565, Empire=4, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:35:04:155None[Sandbox] Process order. (Serial=566, Empire=4, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:35:04:157None[Sandbox] Process order. (Serial=567, Empire=4, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:35:04:158NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Meroë, Constructible=ConstructibleAction_RazeDistrict, Task=12560).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:35:04:158None[Sandbox] Process order. (Serial=568, Empire=4, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:35:04:198NoneCannot find BuildPosition (EmpireIndex=2, Settlement=Mykênê, Constructible=ConstructibleAction_RazeDistrict, Task=12835).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:35:04:198NoneCannot find BuildPosition (EmpireIndex=2, Settlement=Tik'al, Constructible=ConstructibleAction_RazeDistrict, Task=12837).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:35:04:198NoneCannot find BuildPosition (EmpireIndex=2, Settlement=Lakamha', Constructible=ConstructibleAction_RazeDistrict, Task=12839).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:35:04:205None[Sandbox] Process order. (Serial=569, Empire=7, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:35:04:222NoneCannot find BuildPosition (EmpireIndex=3, Settlement=Hàojīng, Constructible=ConstructibleAction_RazeDistrict, Task=18438).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:35:04:222NoneCannot find BuildPosition (EmpireIndex=3, Settlement=Pāṭaliputra, Constructible=ConstructibleAction_RazeDistrict, Task=18440).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:35:04:222NoneCannot find BuildPosition (EmpireIndex=3, Settlement=Napata, Constructible=ConstructibleAction_RazeDistrict, Task=18442).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:35:04:225None[Sandbox] Process order. (Serial=570, Empire=8, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:35:04:227None[Sandbox] Process order. (Serial=571, Empire=3, Order=Order OrderClearBoughtResourceAccesses)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:35:04:246None[Sandbox] Process order. (Serial=572, Empire=10, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:35:04:256NoneCannot find BuildPosition (EmpireIndex=4, Settlement=Sidon, Constructible=ConstructibleAction_RazeDistrict, Task=16153).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:35:04:265None[Sandbox] Process order. (Serial=573, Empire=4, Order=Order OrderClearBoughtResourceAccesses)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:35:04:266None[Sandbox] Process order. (Serial=574, Empire=4, Order=Order OrderClearBoughtResourceAccesses)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:35:04:299None[Sandbox] Process order. (Serial=575, Empire=2, Order=Order OrderEmpireReady)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:35:04:359NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Meroë, Constructible=ConstructibleAction_RazeDistrict, Task=12563).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:35:04:399NoneCannot find BuildPosition (EmpireIndex=2, Settlement=Mykênê, Constructible=ConstructibleAction_RazeDistrict, Task=12841).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:35:04:399NoneCannot find BuildPosition (EmpireIndex=2, Settlement=Tik'al, Constructible=ConstructibleAction_RazeDistrict, Task=12843).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:35:04:399NoneCannot find BuildPosition (EmpireIndex=2, Settlement=Lakamha', Constructible=ConstructibleAction_RazeDistrict, Task=12845).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:35:04:405None[Sandbox] Process order. (Serial=576, Empire=2, Order=Order='OrderGoTo', Entity=#4481, AdditionalFlags='IgnoreFogOfWar', Path='[13, 31]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:35:04:406None[Sandbox] Process order. (Serial=577, Empire=2, Order=Order='OrderGoTo', Entity=#5526, AdditionalFlags='IgnoreFogOfWar', Path='[39, 26] --> [39, 27] --> [39, 28] --> [38, 29] --> [39, 30] --> [39, 31] --> [40, 31]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:35:04:415None[Sandbox] Process order. (Serial=578, Empire=2, Order=Order='OrderGoTo', Entity=#5528, AdditionalFlags='IgnoreFogOfWar', Path='[44, 19]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:35:04:447NoneCannot find BuildPosition (EmpireIndex=3, Settlement=Hàojīng, Constructible=ConstructibleAction_RazeDistrict, Task=18445).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:35:04:447NoneCannot find BuildPosition (EmpireIndex=3, Settlement=Pāṭaliputra, Constructible=ConstructibleAction_RazeDistrict, Task=18447).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:35:04:447NoneCannot find BuildPosition (EmpireIndex=3, Settlement=Napata, Constructible=ConstructibleAction_RazeDistrict, Task=18449).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:35:04:456None[Sandbox] Process order. (Serial=579, Empire=3, Order=Order OrderClearBoughtResourceAccesses)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:35:04:466None[Sandbox] Process order. (Serial=580, Empire=5, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:35:04:488NoneCannot find BuildPosition (EmpireIndex=4, Settlement=Sidon, Constructible=ConstructibleAction_RazeDistrict, Task=16157).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:35:04:495None[Sandbox] Process order. (Serial=581, Empire=4, Order=Order OrderClearBoughtResourceAccesses)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:35:04:496None[Sandbox] Process order. (Serial=582, Empire=4, Order=Order OrderClearBoughtResourceAccesses)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:35:04:533None[Sandbox] Process order. (Serial=583, Empire=10, Order=Order OrderEmpireReady)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:35:04:575NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Meroë, Constructible=ConstructibleAction_RazeDistrict, Task=12568).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:35:04:619NoneCannot find BuildPosition (EmpireIndex=2, Settlement=Mykênê, Constructible=ConstructibleAction_RazeDistrict, Task=12847).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:35:04:620NoneCannot find BuildPosition (EmpireIndex=2, Settlement=Tik'al, Constructible=ConstructibleAction_RazeDistrict, Task=12849).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:35:04:620NoneCannot find BuildPosition (EmpireIndex=2, Settlement=Lakamha', Constructible=ConstructibleAction_RazeDistrict, Task=12851).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:35:04:643NoneCannot find BuildPosition (EmpireIndex=3, Settlement=Hàojīng, Constructible=ConstructibleAction_RazeDistrict, Task=18452).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:35:04:643NoneCannot find BuildPosition (EmpireIndex=3, Settlement=Pāṭaliputra, Constructible=ConstructibleAction_RazeDistrict, Task=18454).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:35:04:643NoneCannot find BuildPosition (EmpireIndex=3, Settlement=Napata, Constructible=ConstructibleAction_RazeDistrict, Task=18456).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:35:04:646None[Sandbox] Process order. (Serial=584, Empire=3, Order=Order OrderClearBoughtResourceAccesses)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:35:04:677NoneCannot find BuildPosition (EmpireIndex=4, Settlement=Sidon, Constructible=ConstructibleAction_RazeDistrict, Task=16161).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:35:04:686None[Sandbox] Process order. (Serial=585, Empire=4, Order=Order OrderClearBoughtResourceAccesses)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:35:04:686None[Sandbox] Process order. (Serial=586, Empire=4, Order=Order OrderClearBoughtResourceAccesses)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:35:04:687None[Sandbox] Process order. (Serial=587, Empire=4, Order=Order='OrderGoTo', Entity=#4905, AdditionalFlags='IgnoreFogOfWar', Path='[19, 31] --> [19, 32] --> [18, 33] --> [17, 33] --> [17, 34]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:35:04:687None[Sandbox] Process order. (Serial=588, Empire=4, Order=Order='OrderGoTo', Entity=#1930, AdditionalFlags='IgnoreFogOfWar', Path='[29, 25]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:35:04:688None[Sandbox] Process order. (Serial=589, Empire=4, Order=Order='OrderGoTo', Entity=#2565, AdditionalFlags='IgnoreFogOfWar', Path='[24, 46] --> [25, 46]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:35:04:697None[Sandbox] Process order. (Serial=590, Empire=4, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:35:04:706None[Sandbox] Process order. (Serial=591, Empire=0, Order=Order OrderChangeNotificationStatus)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:35:04:706None[Sandbox] Process order. (Serial=592, Empire=0, Order=Order OrderChangeNotificationStatus)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:35:04:775NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Meroë, Constructible=ConstructibleAction_RazeDistrict, Task=12571).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:35:04:819NoneCannot find BuildPosition (EmpireIndex=2, Settlement=Mykênê, Constructible=ConstructibleAction_RazeDistrict, Task=12853).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:35:04:819NoneCannot find BuildPosition (EmpireIndex=2, Settlement=Tik'al, Constructible=ConstructibleAction_RazeDistrict, Task=12855).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:35:04:819NoneCannot find BuildPosition (EmpireIndex=2, Settlement=Lakamha', Constructible=ConstructibleAction_RazeDistrict, Task=12857).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:35:04:843NoneCannot find BuildPosition (EmpireIndex=3, Settlement=Hàojīng, Constructible=ConstructibleAction_RazeDistrict, Task=18459).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:35:04:843NoneCannot find BuildPosition (EmpireIndex=3, Settlement=Pāṭaliputra, Constructible=ConstructibleAction_RazeDistrict, Task=18461).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:35:04:843NoneCannot find BuildPosition (EmpireIndex=3, Settlement=Napata, Constructible=ConstructibleAction_RazeDistrict, Task=18463).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:35:04:844None[Preview] Set PresentationUnit UnitVisualAffinity_Common_Era2_Mesoamerican #5078 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
09:35:04:846None[Sandbox] Process order. (Serial=593, Empire=3, Order=Order OrderClearBoughtResourceAccesses)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:35:04:878NoneCannot find BuildPosition (EmpireIndex=4, Settlement=Sidon, Constructible=ConstructibleAction_RazeDistrict, Task=16165).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:35:04:886None[Sandbox] Process order. (Serial=594, Empire=4, Order=Order OrderClearBoughtResourceAccesses)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:35:04:887None[Sandbox] Process order. (Serial=595, Empire=4, Order=Order OrderClearBoughtResourceAccesses)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:35:04:976NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Meroë, Constructible=ConstructibleAction_RazeDistrict, Task=12576).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:35:04:977None[Sandbox] Process order. (Serial=596, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:35:05:017None[Sandbox] Process order. (Serial=597, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:35:05:020NoneCannot find BuildPosition (EmpireIndex=2, Settlement=Mykênê, Constructible=ConstructibleAction_RazeDistrict, Task=12859).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:35:05:020NoneCannot find BuildPosition (EmpireIndex=2, Settlement=Tik'al, Constructible=ConstructibleAction_RazeDistrict, Task=12861).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:35:05:020NoneCannot find BuildPosition (EmpireIndex=2, Settlement=Lakamha', Constructible=ConstructibleAction_RazeDistrict, Task=12863).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:35:05:043NoneCannot find BuildPosition (EmpireIndex=3, Settlement=Hàojīng, Constructible=ConstructibleAction_RazeDistrict, Task=18466).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:35:05:043NoneCannot find BuildPosition (EmpireIndex=3, Settlement=Pāṭaliputra, Constructible=ConstructibleAction_RazeDistrict, Task=18468).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:35:05:043NoneCannot find BuildPosition (EmpireIndex=3, Settlement=Napata, Constructible=ConstructibleAction_RazeDistrict, Task=18470).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:35:05:047None[Sandbox] Process order. (Serial=598, Empire=3, Order=Order OrderClearBoughtResourceAccesses)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:35:05:067None[Sandbox] Process order. (Serial=599, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:35:05:077None[Sandbox] Process order. (Serial=600, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:35:05:078NoneCannot find BuildPosition (EmpireIndex=4, Settlement=Sidon, Constructible=ConstructibleAction_RazeDistrict, Task=16169).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:35:05:079None[Sandbox] Process order. (Serial=601, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:35:05:086None[Sandbox] Process order. (Serial=602, Empire=4, Order=Order OrderClearBoughtResourceAccesses)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:35:05:087None[Sandbox] Process order. (Serial=603, Empire=4, Order=Order OrderClearBoughtResourceAccesses)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:35:05:157None[Sandbox] Process order. (Serial=604, Empire=4, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:35:05:157None[Sandbox] Process order. (Serial=605, Empire=4, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:35:05:159None[Sandbox] Process order. (Serial=606, Empire=4, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:35:05:166None[Sandbox] Process order. (Serial=607, Empire=4, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:35:05:176NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Meroë, Constructible=ConstructibleAction_RazeDistrict, Task=12579).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:35:05:207None[Sandbox] Process order. (Serial=608, Empire=7, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:35:05:220NoneCannot find BuildPosition (EmpireIndex=2, Settlement=Mykênê, Constructible=ConstructibleAction_RazeDistrict, Task=12865).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:35:05:220NoneCannot find BuildPosition (EmpireIndex=2, Settlement=Tik'al, Constructible=ConstructibleAction_RazeDistrict, Task=12867).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:35:05:220NoneCannot find BuildPosition (EmpireIndex=2, Settlement=Lakamha', Constructible=ConstructibleAction_RazeDistrict, Task=12869).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:35:05:237None[Sandbox] Process order. (Serial=609, Empire=8, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:35:05:244NoneCannot find BuildPosition (EmpireIndex=3, Settlement=Hàojīng, Constructible=ConstructibleAction_RazeDistrict, Task=18473).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:35:05:244NoneCannot find BuildPosition (EmpireIndex=3, Settlement=Pāṭaliputra, Constructible=ConstructibleAction_RazeDistrict, Task=18475).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:35:05:244NoneCannot find BuildPosition (EmpireIndex=3, Settlement=Napata, Constructible=ConstructibleAction_RazeDistrict, Task=18477).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:35:05:247None[Sandbox] Process order. (Serial=610, Empire=3, Order=Order OrderClearBoughtResourceAccesses)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:35:05:278NoneCannot find BuildPosition (EmpireIndex=4, Settlement=Sidon, Constructible=ConstructibleAction_RazeDistrict, Task=16173).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:35:05:287None[Sandbox] Process order. (Serial=611, Empire=4, Order=Order OrderClearBoughtResourceAccesses)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:35:05:288None[Sandbox] Process order. (Serial=612, Empire=4, Order=Order OrderClearBoughtResourceAccesses)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:35:05:377NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Meroë, Constructible=ConstructibleAction_RazeDistrict, Task=12584).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:35:05:421NoneCannot find BuildPosition (EmpireIndex=2, Settlement=Mykênê, Constructible=ConstructibleAction_RazeDistrict, Task=12871).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:35:05:421NoneCannot find BuildPosition (EmpireIndex=2, Settlement=Tik'al, Constructible=ConstructibleAction_RazeDistrict, Task=12873).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:35:05:421NoneCannot find BuildPosition (EmpireIndex=2, Settlement=Lakamha', Constructible=ConstructibleAction_RazeDistrict, Task=12875).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:35:05:428None[Sandbox] Process order. (Serial=613, Empire=2, Order=Order='OrderGoTo', Entity=#4481, AdditionalFlags='IgnoreFogOfWar', Path='[14, 32]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:35:05:429None[Sandbox] Process order. (Serial=614, Empire=2, Order=Order='OrderGoTo', Entity=#5528, AdditionalFlags='IgnoreFogOfWar', Path='[45, 18]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:35:05:459NoneCannot find BuildPosition (EmpireIndex=3, Settlement=Hàojīng, Constructible=ConstructibleAction_RazeDistrict, Task=18480).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:35:05:459NoneCannot find BuildPosition (EmpireIndex=3, Settlement=Pāṭaliputra, Constructible=ConstructibleAction_RazeDistrict, Task=18482).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:35:05:459NoneCannot find BuildPosition (EmpireIndex=3, Settlement=Napata, Constructible=ConstructibleAction_RazeDistrict, Task=18484).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:35:05:468None[Sandbox] Process order. (Serial=615, Empire=3, Order=Order OrderClearBoughtResourceAccesses)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:35:05:478None[Sandbox] Process order. (Serial=616, Empire=5, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:35:05:499NoneCannot find BuildPosition (EmpireIndex=4, Settlement=Sidon, Constructible=ConstructibleAction_RazeDistrict, Task=16177).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:35:05:508None[Sandbox] Process order. (Serial=617, Empire=4, Order=Order OrderClearBoughtResourceAccesses)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:35:05:509None[Sandbox] Process order. (Serial=618, Empire=4, Order=Order OrderClearBoughtResourceAccesses)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:35:05:577NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Meroë, Constructible=ConstructibleAction_RazeDistrict, Task=12587).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:35:05:621NoneCannot find BuildPosition (EmpireIndex=2, Settlement=Mykênê, Constructible=ConstructibleAction_RazeDistrict, Task=12877).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:35:05:621NoneCannot find BuildPosition (EmpireIndex=2, Settlement=Tik'al, Constructible=ConstructibleAction_RazeDistrict, Task=12879).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:35:05:621NoneCannot find BuildPosition (EmpireIndex=2, Settlement=Lakamha', Constructible=ConstructibleAction_RazeDistrict, Task=12881).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:35:05:645NoneCannot find BuildPosition (EmpireIndex=3, Settlement=Hàojīng, Constructible=ConstructibleAction_RazeDistrict, Task=18487).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:35:05:645NoneCannot find BuildPosition (EmpireIndex=3, Settlement=Pāṭaliputra, Constructible=ConstructibleAction_RazeDistrict, Task=18489).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:35:05:645NoneCannot find BuildPosition (EmpireIndex=3, Settlement=Napata, Constructible=ConstructibleAction_RazeDistrict, Task=18491).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:35:05:648None[Sandbox] Process order. (Serial=619, Empire=3, Order=Order OrderClearBoughtResourceAccesses)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:35:05:679NoneCannot find BuildPosition (EmpireIndex=4, Settlement=Sidon, Constructible=ConstructibleAction_RazeDistrict, Task=16181).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:35:05:689None[Sandbox] Process order. (Serial=620, Empire=4, Order=Order OrderClearBoughtResourceAccesses)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:35:05:689None[Sandbox] Process order. (Serial=621, Empire=4, Order=Order OrderClearBoughtResourceAccesses)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:35:05:690None[Sandbox] Process order. (Serial=622, Empire=4, Order=Order='OrderGoTo', Entity=#4233, AdditionalFlags='IgnoreFogOfWar', Path='[17, 25] --> [18, 26]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:35:05:690None[Sandbox] Process order. (Serial=623, Empire=4, Order=Order='OrderGoTo', Entity=#1930, AdditionalFlags='IgnoreFogOfWar', Path='[28, 25]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:35:05:698None[Sandbox] Process order. (Serial=624, Empire=4, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:35:05:708None[Sandbox] Process order. (Serial=625, Empire=4, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:35:05:779NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Meroë, Constructible=ConstructibleAction_RazeDistrict, Task=12592).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:35:05:822NoneCannot find BuildPosition (EmpireIndex=2, Settlement=Mykênê, Constructible=ConstructibleAction_RazeDistrict, Task=12883).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:35:05:822NoneCannot find BuildPosition (EmpireIndex=2, Settlement=Tik'al, Constructible=ConstructibleAction_RazeDistrict, Task=12885).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:35:05:822NoneCannot find BuildPosition (EmpireIndex=2, Settlement=Lakamha', Constructible=ConstructibleAction_RazeDistrict, Task=12887).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:35:05:845NoneCannot find BuildPosition (EmpireIndex=3, Settlement=Hàojīng, Constructible=ConstructibleAction_RazeDistrict, Task=18494).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:35:05:846NoneCannot find BuildPosition (EmpireIndex=3, Settlement=Pāṭaliputra, Constructible=ConstructibleAction_RazeDistrict, Task=18496).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:35:05:846NoneCannot find BuildPosition (EmpireIndex=3, Settlement=Napata, Constructible=ConstructibleAction_RazeDistrict, Task=18498).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:35:05:853None[Sandbox] Process order. (Serial=626, Empire=3, Order=Order OrderClearBoughtResourceAccesses)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:35:05:880NoneCannot find BuildPosition (EmpireIndex=4, Settlement=Sidon, Constructible=ConstructibleAction_RazeDistrict, Task=16185).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:35:05:888None[Sandbox] Process order. (Serial=627, Empire=4, Order=Order OrderClearBoughtResourceAccesses)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:35:05:888None[Sandbox] Process order. (Serial=628, Empire=4, Order=Order OrderClearBoughtResourceAccesses)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:35:05:980NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Meroë, Constructible=ConstructibleAction_RazeDistrict, Task=12595).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:35:05:988None[Sandbox] Process order. (Serial=629, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:35:06:023NoneCannot find BuildPosition (EmpireIndex=2, Settlement=Mykênê, Constructible=ConstructibleAction_RazeDistrict, Task=12889).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:35:06:023NoneCannot find BuildPosition (EmpireIndex=2, Settlement=Tik'al, Constructible=ConstructibleAction_RazeDistrict, Task=12891).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:35:06:023NoneCannot find BuildPosition (EmpireIndex=2, Settlement=Lakamha', Constructible=ConstructibleAction_RazeDistrict, Task=12893).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:35:06:029None[Sandbox] Process order. (Serial=630, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:35:06:047NoneCannot find BuildPosition (EmpireIndex=3, Settlement=Hàojīng, Constructible=ConstructibleAction_RazeDistrict, Task=18501).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:35:06:047NoneCannot find BuildPosition (EmpireIndex=3, Settlement=Pāṭaliputra, Constructible=ConstructibleAction_RazeDistrict, Task=18503).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:35:06:047NoneCannot find BuildPosition (EmpireIndex=3, Settlement=Napata, Constructible=ConstructibleAction_RazeDistrict, Task=18505).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:35:06:048None[Sandbox] Process order. (Serial=631, Empire=3, Order=Order OrderClearBoughtResourceAccesses)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:35:06:079None[Sandbox] Process order. (Serial=632, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:35:06:080NoneCannot find BuildPosition (EmpireIndex=4, Settlement=Sidon, Constructible=ConstructibleAction_RazeDistrict, Task=16189).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:35:06:088None[Sandbox] Process order. (Serial=633, Empire=4, Order=Order OrderClearBoughtResourceAccesses)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:35:06:089None[Sandbox] Process order. (Serial=634, Empire=4, Order=Order OrderClearBoughtResourceAccesses)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:35:06:089None[Sandbox] Process order. (Serial=635, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:35:06:091None[Sandbox] Process order. (Serial=636, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:35:06:169None[Sandbox] Process order. (Serial=637, Empire=4, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:35:06:171None[Sandbox] Process order. (Serial=638, Empire=4, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:35:06:179None[Sandbox] Process order. (Serial=639, Empire=4, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:35:06:182NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Meroë, Constructible=ConstructibleAction_RazeDistrict, Task=12600).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:35:06:219None[Sandbox] Process order. (Serial=640, Empire=7, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:35:06:222NoneCannot find BuildPosition (EmpireIndex=2, Settlement=Mykênê, Constructible=ConstructibleAction_RazeDistrict, Task=12895).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:35:06:222NoneCannot find BuildPosition (EmpireIndex=2, Settlement=Tik'al, Constructible=ConstructibleAction_RazeDistrict, Task=12897).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:35:06:222NoneCannot find BuildPosition (EmpireIndex=2, Settlement=Lakamha', Constructible=ConstructibleAction_RazeDistrict, Task=12899).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:35:06:246NoneCannot find BuildPosition (EmpireIndex=3, Settlement=Hàojīng, Constructible=ConstructibleAction_RazeDistrict, Task=18508).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:35:06:246NoneCannot find BuildPosition (EmpireIndex=3, Settlement=Pāṭaliputra, Constructible=ConstructibleAction_RazeDistrict, Task=18510).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:35:06:246NoneCannot find BuildPosition (EmpireIndex=3, Settlement=Napata, Constructible=ConstructibleAction_RazeDistrict, Task=18512).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:35:06:249None[Sandbox] Process order. (Serial=641, Empire=8, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:35:06:250None[Sandbox] Process order. (Serial=642, Empire=3, Order=Order OrderClearBoughtResourceAccesses)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:35:06:281NoneCannot find BuildPosition (EmpireIndex=4, Settlement=Sidon, Constructible=ConstructibleAction_RazeDistrict, Task=16193).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:35:06:289None[Sandbox] Process order. (Serial=643, Empire=4, Order=Order OrderClearBoughtResourceAccesses)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:35:06:289None[Sandbox] Process order. (Serial=644, Empire=4, Order=Order OrderClearBoughtResourceAccesses)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:35:06:383NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Meroë, Constructible=ConstructibleAction_RazeDistrict, Task=12603).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:35:06:422NoneCannot find BuildPosition (EmpireIndex=2, Settlement=Mykênê, Constructible=ConstructibleAction_RazeDistrict, Task=12901).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:35:06:422NoneCannot find BuildPosition (EmpireIndex=2, Settlement=Tik'al, Constructible=ConstructibleAction_RazeDistrict, Task=12903).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:35:06:422NoneCannot find BuildPosition (EmpireIndex=2, Settlement=Lakamha', Constructible=ConstructibleAction_RazeDistrict, Task=12905).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:35:06:430None[Sandbox] Process order. (Serial=645, Empire=2, Order=Order='OrderGoTo', Entity=#4481, AdditionalFlags='IgnoreFogOfWar', Path='[13, 31]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:35:06:430None[Sandbox] Process order. (Serial=646, Empire=2, Order=Order='OrderGoTo', Entity=#5528, AdditionalFlags='IgnoreFogOfWar', Path='[44, 19]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:35:06:461NoneCannot find BuildPosition (EmpireIndex=3, Settlement=Hàojīng, Constructible=ConstructibleAction_RazeDistrict, Task=18515).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:35:06:461NoneCannot find BuildPosition (EmpireIndex=3, Settlement=Pāṭaliputra, Constructible=ConstructibleAction_RazeDistrict, Task=18517).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:35:06:461NoneCannot find BuildPosition (EmpireIndex=3, Settlement=Napata, Constructible=ConstructibleAction_RazeDistrict, Task=18519).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:35:06:470None[Sandbox] Process order. (Serial=647, Empire=3, Order=Order OrderClearBoughtResourceAccesses)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:35:06:489None[Sandbox] Process order. (Serial=648, Empire=5, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:35:06:501NoneCannot find BuildPosition (EmpireIndex=4, Settlement=Sidon, Constructible=ConstructibleAction_RazeDistrict, Task=16197).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:35:06:509None[Sandbox] Process order. (Serial=649, Empire=4, Order=Order OrderClearBoughtResourceAccesses)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:35:06:509None[Sandbox] Process order. (Serial=650, Empire=4, Order=Order OrderClearBoughtResourceAccesses)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:35:06:548None[Sandbox] Process order. (Serial=651, Empire=7, Order=Order OrderEmpireReady)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:35:06:549None[Sandbox] Process order. (Serial=652, Empire=8, Order=Order OrderEmpireReady)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:35:06:589NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Meroë, Constructible=ConstructibleAction_RazeDistrict, Task=12608).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:35:06:632NoneCannot find BuildPosition (EmpireIndex=2, Settlement=Mykênê, Constructible=ConstructibleAction_RazeDistrict, Task=12907).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:35:06:632NoneCannot find BuildPosition (EmpireIndex=2, Settlement=Tik'al, Constructible=ConstructibleAction_RazeDistrict, Task=12909).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:35:06:632NoneCannot find BuildPosition (EmpireIndex=2, Settlement=Lakamha', Constructible=ConstructibleAction_RazeDistrict, Task=12911).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:35:06:656NoneCannot find BuildPosition (EmpireIndex=3, Settlement=Hàojīng, Constructible=ConstructibleAction_RazeDistrict, Task=18522).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:35:06:656NoneCannot find BuildPosition (EmpireIndex=3, Settlement=Pāṭaliputra, Constructible=ConstructibleAction_RazeDistrict, Task=18524).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:35:06:656NoneCannot find BuildPosition (EmpireIndex=3, Settlement=Napata, Constructible=ConstructibleAction_RazeDistrict, Task=18526).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:35:06:660None[Sandbox] Process order. (Serial=653, Empire=3, Order=Order OrderClearBoughtResourceAccesses)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:35:06:692NoneCannot find BuildPosition (EmpireIndex=4, Settlement=Sidon, Constructible=ConstructibleAction_RazeDistrict, Task=16201).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:35:06:700None[Sandbox] Process order. (Serial=654, Empire=4, Order=Order OrderClearBoughtResourceAccesses)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:35:06:701None[Sandbox] Process order. (Serial=655, Empire=4, Order=Order OrderClearBoughtResourceAccesses)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:35:06:710None[Sandbox] Process order. (Serial=656, Empire=4, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:35:06:789NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Meroë, Constructible=ConstructibleAction_RazeDistrict, Task=12611).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:35:06:833NoneCannot find BuildPosition (EmpireIndex=2, Settlement=Mykênê, Constructible=ConstructibleAction_RazeDistrict, Task=12913).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:35:06:833NoneCannot find BuildPosition (EmpireIndex=2, Settlement=Tik'al, Constructible=ConstructibleAction_RazeDistrict, Task=12915).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:35:06:833NoneCannot find BuildPosition (EmpireIndex=2, Settlement=Lakamha', Constructible=ConstructibleAction_RazeDistrict, Task=12917).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:35:06:856NoneCannot find BuildPosition (EmpireIndex=3, Settlement=Hàojīng, Constructible=ConstructibleAction_RazeDistrict, Task=18529).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:35:06:856NoneCannot find BuildPosition (EmpireIndex=3, Settlement=Pāṭaliputra, Constructible=ConstructibleAction_RazeDistrict, Task=18531).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:35:06:856NoneCannot find BuildPosition (EmpireIndex=3, Settlement=Napata, Constructible=ConstructibleAction_RazeDistrict, Task=18533).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:35:06:865None[Sandbox] Process order. (Serial=657, Empire=3, Order=Order OrderClearBoughtResourceAccesses)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:35:06:891NoneCannot find BuildPosition (EmpireIndex=4, Settlement=Sidon, Constructible=ConstructibleAction_RazeDistrict, Task=16205).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:35:06:900None[Sandbox] Process order. (Serial=658, Empire=4, Order=Order OrderClearBoughtResourceAccesses)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:35:06:900None[Sandbox] Process order. (Serial=659, Empire=4, Order=Order OrderClearBoughtResourceAccesses)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:35:06:990NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Meroë, Constructible=ConstructibleAction_RazeDistrict, Task=12616).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:35:07:033NoneCannot find BuildPosition (EmpireIndex=2, Settlement=Mykênê, Constructible=ConstructibleAction_RazeDistrict, Task=12919).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:35:07:033NoneCannot find BuildPosition (EmpireIndex=2, Settlement=Tik'al, Constructible=ConstructibleAction_RazeDistrict, Task=12921).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:35:07:033NoneCannot find BuildPosition (EmpireIndex=2, Settlement=Lakamha', Constructible=ConstructibleAction_RazeDistrict, Task=12923).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:35:07:040None[Sandbox] Process order. (Serial=660, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:35:07:057NoneCannot find BuildPosition (EmpireIndex=3, Settlement=Hàojīng, Constructible=ConstructibleAction_RazeDistrict, Task=18536).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:35:07:057NoneCannot find BuildPosition (EmpireIndex=3, Settlement=Pāṭaliputra, Constructible=ConstructibleAction_RazeDistrict, Task=18538).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:35:07:057NoneCannot find BuildPosition (EmpireIndex=3, Settlement=Napata, Constructible=ConstructibleAction_RazeDistrict, Task=18540).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:35:07:060None[Sandbox] Process order. (Serial=661, Empire=3, Order=Order OrderClearBoughtResourceAccesses)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:35:07:091None[Sandbox] Process order. (Serial=662, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:35:07:092NoneCannot find BuildPosition (EmpireIndex=4, Settlement=Sidon, Constructible=ConstructibleAction_RazeDistrict, Task=16209).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:35:07:100None[Sandbox] Process order. (Serial=663, Empire=4, Order=Order OrderClearBoughtResourceAccesses)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:35:07:100None[Sandbox] Process order. (Serial=664, Empire=4, Order=Order OrderClearBoughtResourceAccesses)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:35:07:101None[Sandbox] Process order. (Serial=665, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:35:07:103None[Sandbox] Process order. (Serial=666, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:35:07:181None[Sandbox] Process order. (Serial=667, Empire=4, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:35:07:191NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Meroë, Constructible=ConstructibleAction_RazeDistrict, Task=12619).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:35:07:234NoneCannot find BuildPosition (EmpireIndex=2, Settlement=Mykênê, Constructible=ConstructibleAction_RazeDistrict, Task=12925).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:35:07:234NoneCannot find BuildPosition (EmpireIndex=2, Settlement=Tik'al, Constructible=ConstructibleAction_RazeDistrict, Task=12927).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:35:07:234NoneCannot find BuildPosition (EmpireIndex=2, Settlement=Lakamha', Constructible=ConstructibleAction_RazeDistrict, Task=12929).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:35:07:258NoneCannot find BuildPosition (EmpireIndex=3, Settlement=Hàojīng, Constructible=ConstructibleAction_RazeDistrict, Task=18543).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:35:07:258NoneCannot find BuildPosition (EmpireIndex=3, Settlement=Pāṭaliputra, Constructible=ConstructibleAction_RazeDistrict, Task=18545).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:35:07:258NoneCannot find BuildPosition (EmpireIndex=3, Settlement=Napata, Constructible=ConstructibleAction_RazeDistrict, Task=18547).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:35:07:260None[Sandbox] Process order. (Serial=668, Empire=3, Order=Order OrderClearBoughtResourceAccesses)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:35:07:293NoneCannot find BuildPosition (EmpireIndex=4, Settlement=Sidon, Constructible=ConstructibleAction_RazeDistrict, Task=16213).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:35:07:301None[Sandbox] Process order. (Serial=669, Empire=4, Order=Order OrderClearBoughtResourceAccesses)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:35:07:302None[Sandbox] Process order. (Serial=670, Empire=4, Order=Order OrderClearBoughtResourceAccesses)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:35:07:391NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Meroë, Constructible=ConstructibleAction_RazeDistrict, Task=12624).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:35:07:434NoneCannot find BuildPosition (EmpireIndex=2, Settlement=Mykênê, Constructible=ConstructibleAction_RazeDistrict, Task=12931).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:35:07:434NoneCannot find BuildPosition (EmpireIndex=2, Settlement=Tik'al, Constructible=ConstructibleAction_RazeDistrict, Task=12933).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:35:07:434NoneCannot find BuildPosition (EmpireIndex=2, Settlement=Lakamha', Constructible=ConstructibleAction_RazeDistrict, Task=12935).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:35:07:441None[Sandbox] Process order. (Serial=671, Empire=2, Order=Order='OrderGoTo', Entity=#4481, AdditionalFlags='IgnoreFogOfWar', Path='[14, 32]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:35:07:441None[Sandbox] Process order. (Serial=672, Empire=2, Order=Order='OrderGoTo', Entity=#5528, AdditionalFlags='IgnoreFogOfWar', Path='[45, 18]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:35:07:474NoneCannot find BuildPosition (EmpireIndex=3, Settlement=Hàojīng, Constructible=ConstructibleAction_RazeDistrict, Task=18550).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:35:07:474NoneCannot find BuildPosition (EmpireIndex=3, Settlement=Pāṭaliputra, Constructible=ConstructibleAction_RazeDistrict, Task=18552).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:35:07:474NoneCannot find BuildPosition (EmpireIndex=3, Settlement=Napata, Constructible=ConstructibleAction_RazeDistrict, Task=18554).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:35:07:481None[Sandbox] Process order. (Serial=673, Empire=3, Order=Order OrderClearBoughtResourceAccesses)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:35:07:513NoneCannot find BuildPosition (EmpireIndex=4, Settlement=Sidon, Constructible=ConstructibleAction_RazeDistrict, Task=16217).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:35:07:521None[Sandbox] Process order. (Serial=674, Empire=4, Order=Order OrderClearBoughtResourceAccesses)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:35:07:522None[Sandbox] Process order. (Serial=675, Empire=4, Order=Order OrderClearBoughtResourceAccesses)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:35:07:572None[Preview] Set PresentationUnit UnitVisualAffinity_Common_Era2_Mesoamerican #5078 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
09:35:07:594NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Meroë, Constructible=ConstructibleAction_RazeDistrict, Task=12627).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:35:07:635NoneCannot find BuildPosition (EmpireIndex=2, Settlement=Mykênê, Constructible=ConstructibleAction_RazeDistrict, Task=12937).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:35:07:635NoneCannot find BuildPosition (EmpireIndex=2, Settlement=Tik'al, Constructible=ConstructibleAction_RazeDistrict, Task=12939).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:35:07:635NoneCannot find BuildPosition (EmpireIndex=2, Settlement=Lakamha', Constructible=ConstructibleAction_RazeDistrict, Task=12941).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:35:07:659NoneCannot find BuildPosition (EmpireIndex=3, Settlement=Hàojīng, Constructible=ConstructibleAction_RazeDistrict, Task=18557).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:35:07:659NoneCannot find BuildPosition (EmpireIndex=3, Settlement=Pāṭaliputra, Constructible=ConstructibleAction_RazeDistrict, Task=18559).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:35:07:659NoneCannot find BuildPosition (EmpireIndex=3, Settlement=Napata, Constructible=ConstructibleAction_RazeDistrict, Task=18561).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:35:07:661None[Sandbox] Process order. (Serial=676, Empire=3, Order=Order OrderClearBoughtResourceAccesses)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:35:07:693NoneCannot find BuildPosition (EmpireIndex=4, Settlement=Sidon, Constructible=ConstructibleAction_RazeDistrict, Task=16221).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:35:07:701None[Sandbox] Process order. (Serial=677, Empire=4, Order=Order OrderClearBoughtResourceAccesses)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:35:07:702None[Sandbox] Process order. (Serial=678, Empire=4, Order=Order OrderClearBoughtResourceAccesses)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:35:07:794NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Meroë, Constructible=ConstructibleAction_RazeDistrict, Task=12632).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:35:07:835NoneCannot find BuildPosition (EmpireIndex=2, Settlement=Mykênê, Constructible=ConstructibleAction_RazeDistrict, Task=12943).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:35:07:836NoneCannot find BuildPosition (EmpireIndex=2, Settlement=Tik'al, Constructible=ConstructibleAction_RazeDistrict, Task=12945).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:35:07:836NoneCannot find BuildPosition (EmpireIndex=2, Settlement=Lakamha', Constructible=ConstructibleAction_RazeDistrict, Task=12947).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:35:07:859NoneCannot find BuildPosition (EmpireIndex=3, Settlement=Hàojīng, Constructible=ConstructibleAction_RazeDistrict, Task=18564).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:35:07:859NoneCannot find BuildPosition (EmpireIndex=3, Settlement=Pāṭaliputra, Constructible=ConstructibleAction_RazeDistrict, Task=18566).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:35:07:859NoneCannot find BuildPosition (EmpireIndex=3, Settlement=Napata, Constructible=ConstructibleAction_RazeDistrict, Task=18568).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:35:07:862None[Sandbox] Process order. (Serial=679, Empire=3, Order=Order OrderClearBoughtResourceAccesses)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:35:07:894NoneCannot find BuildPosition (EmpireIndex=4, Settlement=Sidon, Constructible=ConstructibleAction_RazeDistrict, Task=16225).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:35:07:902None[Sandbox] Process order. (Serial=680, Empire=4, Order=Order OrderClearBoughtResourceAccesses)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:35:07:903None[Sandbox] Process order. (Serial=681, Empire=4, Order=Order OrderClearBoughtResourceAccesses)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:35:07:994NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Meroë, Constructible=ConstructibleAction_RazeDistrict, Task=12635).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:35:08:036NoneCannot find BuildPosition (EmpireIndex=2, Settlement=Mykênê, Constructible=ConstructibleAction_RazeDistrict, Task=12949).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:35:08:036NoneCannot find BuildPosition (EmpireIndex=2, Settlement=Tik'al, Constructible=ConstructibleAction_RazeDistrict, Task=12951).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:35:08:036NoneCannot find BuildPosition (EmpireIndex=2, Settlement=Lakamha', Constructible=ConstructibleAction_RazeDistrict, Task=12953).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:35:08:052None[Sandbox] Process order. (Serial=682, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:35:08:060NoneCannot find BuildPosition (EmpireIndex=3, Settlement=Hàojīng, Constructible=ConstructibleAction_RazeDistrict, Task=18571).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:35:08:060NoneCannot find BuildPosition (EmpireIndex=3, Settlement=Pāṭaliputra, Constructible=ConstructibleAction_RazeDistrict, Task=18573).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:35:08:060NoneCannot find BuildPosition (EmpireIndex=3, Settlement=Napata, Constructible=ConstructibleAction_RazeDistrict, Task=18575).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:35:08:067None[Sandbox] Process order. (Serial=683, Empire=3, Order=Order OrderClearBoughtResourceAccesses)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:35:08:094NoneCannot find BuildPosition (EmpireIndex=4, Settlement=Sidon, Constructible=ConstructibleAction_RazeDistrict, Task=16229).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:35:08:102None[Sandbox] Process order. (Serial=684, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:35:08:104None[Sandbox] Process order. (Serial=685, Empire=4, Order=Order OrderClearBoughtResourceAccesses)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:35:08:105None[Sandbox] Process order. (Serial=686, Empire=4, Order=Order OrderClearBoughtResourceAccesses)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:35:08:112None[Sandbox] Process order. (Serial=687, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:35:08:114None[Sandbox] Process order. (Serial=688, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:35:08:128None[Empire 1] Too many AI decisions needed (25 > 25).
Amplitude.Mercury.AI.AIController:LateUpdate()
09:35:08:143None[Sandbox] Process order. (Serial=689, Empire=1, Order=Order OrderEmpireReady)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:35:08:144None[Sandbox] Process order. (Serial=690, Empire=4, Order=Order OrderEmpireReady)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:35:08:192None[Sandbox] Process order. (Serial=691, Empire=4, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:35:08:200NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Meroë, Constructible=ConstructibleAction_RazeDistrict, Task=12640).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:35:08:236NoneCannot find BuildPosition (EmpireIndex=2, Settlement=Mykênê, Constructible=ConstructibleAction_RazeDistrict, Task=12955).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:35:08:236NoneCannot find BuildPosition (EmpireIndex=2, Settlement=Tik'al, Constructible=ConstructibleAction_RazeDistrict, Task=12957).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:35:08:236NoneCannot find BuildPosition (EmpireIndex=2, Settlement=Lakamha', Constructible=ConstructibleAction_RazeDistrict, Task=12959).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:35:08:260NoneCannot find BuildPosition (EmpireIndex=3, Settlement=Hàojīng, Constructible=ConstructibleAction_RazeDistrict, Task=18578).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:35:08:260NoneCannot find BuildPosition (EmpireIndex=3, Settlement=Pāṭaliputra, Constructible=ConstructibleAction_RazeDistrict, Task=18580).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:35:08:260NoneCannot find BuildPosition (EmpireIndex=3, Settlement=Napata, Constructible=ConstructibleAction_RazeDistrict, Task=18582).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:35:08:263None[Sandbox] Process order. (Serial=692, Empire=3, Order=Order OrderClearBoughtResourceAccesses)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:35:08:295NoneCannot find BuildPosition (EmpireIndex=4, Settlement=Sidon, Constructible=ConstructibleAction_RazeDistrict, Task=16233).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:35:08:303None[Sandbox] Process order. (Serial=693, Empire=4, Order=Order OrderClearBoughtResourceAccesses)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:35:08:303None[Sandbox] Process order. (Serial=694, Empire=4, Order=Order OrderClearBoughtResourceAccesses)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:35:08:401NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Meroë, Constructible=ConstructibleAction_RazeDistrict, Task=12643).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:35:08:437NoneCannot find BuildPosition (EmpireIndex=2, Settlement=Mykênê, Constructible=ConstructibleAction_RazeDistrict, Task=12961).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:35:08:437NoneCannot find BuildPosition (EmpireIndex=2, Settlement=Tik'al, Constructible=ConstructibleAction_RazeDistrict, Task=12963).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:35:08:437NoneCannot find BuildPosition (EmpireIndex=2, Settlement=Lakamha', Constructible=ConstructibleAction_RazeDistrict, Task=12965).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:35:08:453None[Sandbox] Process order. (Serial=695, Empire=2, Order=Order='OrderGoTo', Entity=#5528, AdditionalFlags='IgnoreFogOfWar', Path='[44, 18]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:35:08:485NoneCannot find BuildPosition (EmpireIndex=3, Settlement=Hàojīng, Constructible=ConstructibleAction_RazeDistrict, Task=18585).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:35:08:485NoneCannot find BuildPosition (EmpireIndex=3, Settlement=Pāṭaliputra, Constructible=ConstructibleAction_RazeDistrict, Task=18587).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:35:08:485NoneCannot find BuildPosition (EmpireIndex=3, Settlement=Napata, Constructible=ConstructibleAction_RazeDistrict, Task=18589).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:35:08:492None[Sandbox] Process order. (Serial=696, Empire=3, Order=Order OrderClearBoughtResourceAccesses)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:35:08:525NoneCannot find BuildPosition (EmpireIndex=4, Settlement=Sidon, Constructible=ConstructibleAction_RazeDistrict, Task=16237).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:35:08:533None[Sandbox] Process order. (Serial=697, Empire=4, Order=Order OrderClearBoughtResourceAccesses)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:35:08:534None[Sandbox] Process order. (Serial=698, Empire=4, Order=Order OrderClearBoughtResourceAccesses)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:35:08:604NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Meroë, Constructible=ConstructibleAction_RazeDistrict, Task=12648).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:35:08:646NoneCannot find BuildPosition (EmpireIndex=2, Settlement=Mykênê, Constructible=ConstructibleAction_RazeDistrict, Task=12967).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:35:08:647NoneCannot find BuildPosition (EmpireIndex=2, Settlement=Tik'al, Constructible=ConstructibleAction_RazeDistrict, Task=12969).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:35:08:647NoneCannot find BuildPosition (EmpireIndex=2, Settlement=Lakamha', Constructible=ConstructibleAction_RazeDistrict, Task=12971).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:35:08:671NoneCannot find BuildPosition (EmpireIndex=3, Settlement=Hàojīng, Constructible=ConstructibleAction_RazeDistrict, Task=18592).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:35:08:671NoneCannot find BuildPosition (EmpireIndex=3, Settlement=Pāṭaliputra, Constructible=ConstructibleAction_RazeDistrict, Task=18594).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:35:08:671NoneCannot find BuildPosition (EmpireIndex=3, Settlement=Napata, Constructible=ConstructibleAction_RazeDistrict, Task=18596).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:35:08:673None[Sandbox] Process order. (Serial=699, Empire=3, Order=Order OrderClearBoughtResourceAccesses)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:35:08:706NoneCannot find BuildPosition (EmpireIndex=4, Settlement=Sidon, Constructible=ConstructibleAction_RazeDistrict, Task=16241).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:35:08:714None[Sandbox] Process order. (Serial=700, Empire=4, Order=Order OrderClearBoughtResourceAccesses)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:35:08:714None[Sandbox] Process order. (Serial=701, Empire=4, Order=Order OrderClearBoughtResourceAccesses)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:35:08:804NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Meroë, Constructible=ConstructibleAction_RazeDistrict, Task=12651).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:35:08:847NoneCannot find BuildPosition (EmpireIndex=2, Settlement=Mykênê, Constructible=ConstructibleAction_RazeDistrict, Task=12973).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:35:08:847NoneCannot find BuildPosition (EmpireIndex=2, Settlement=Tik'al, Constructible=ConstructibleAction_RazeDistrict, Task=12975).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:35:08:847NoneCannot find BuildPosition (EmpireIndex=2, Settlement=Lakamha', Constructible=ConstructibleAction_RazeDistrict, Task=12977).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:35:08:872NoneCannot find BuildPosition (EmpireIndex=3, Settlement=Hàojīng, Constructible=ConstructibleAction_RazeDistrict, Task=18599).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:35:08:872NoneCannot find BuildPosition (EmpireIndex=3, Settlement=Pāṭaliputra, Constructible=ConstructibleAction_RazeDistrict, Task=18601).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:35:08:872NoneCannot find BuildPosition (EmpireIndex=3, Settlement=Napata, Constructible=ConstructibleAction_RazeDistrict, Task=18603).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:35:08:873None[Sandbox] Process order. (Serial=702, Empire=3, Order=Order OrderClearBoughtResourceAccesses)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:35:08:905NoneCannot find BuildPosition (EmpireIndex=4, Settlement=Sidon, Constructible=ConstructibleAction_RazeDistrict, Task=16245).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:35:08:913None[Sandbox] Process order. (Serial=703, Empire=4, Order=Order OrderClearBoughtResourceAccesses)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:35:08:914None[Sandbox] Process order. (Serial=704, Empire=4, Order=Order OrderClearBoughtResourceAccesses)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:35:09:005NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Meroë, Constructible=ConstructibleAction_RazeDistrict, Task=12656).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:35:09:048NoneCannot find BuildPosition (EmpireIndex=2, Settlement=Mykênê, Constructible=ConstructibleAction_RazeDistrict, Task=12979).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:35:09:048NoneCannot find BuildPosition (EmpireIndex=2, Settlement=Tik'al, Constructible=ConstructibleAction_RazeDistrict, Task=12981).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:35:09:048NoneCannot find BuildPosition (EmpireIndex=2, Settlement=Lakamha', Constructible=ConstructibleAction_RazeDistrict, Task=12983).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:35:09:064None[Sandbox] Process order. (Serial=705, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:35:09:072NoneCannot find BuildPosition (EmpireIndex=3, Settlement=Hàojīng, Constructible=ConstructibleAction_RazeDistrict, Task=18606).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:35:09:072NoneCannot find BuildPosition (EmpireIndex=3, Settlement=Pāṭaliputra, Constructible=ConstructibleAction_RazeDistrict, Task=18608).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:35:09:072NoneCannot find BuildPosition (EmpireIndex=3, Settlement=Napata, Constructible=ConstructibleAction_RazeDistrict, Task=18610).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:35:09:074None[Sandbox] Process order. (Serial=706, Empire=3, Order=Order OrderClearBoughtResourceAccesses)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:35:09:106NoneCannot find BuildPosition (EmpireIndex=4, Settlement=Sidon, Constructible=ConstructibleAction_RazeDistrict, Task=16249).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:35:09:114None[Sandbox] Process order. (Serial=707, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:35:09:117None[Sandbox] Process order. (Serial=708, Empire=4, Order=Order OrderClearBoughtResourceAccesses)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:35:09:117None[Sandbox] Process order. (Serial=709, Empire=4, Order=Order OrderClearBoughtResourceAccesses)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:35:09:118None[Sandbox] Process order. (Serial=710, Empire=0, Order=Order OrderFurtherActions)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:35:09:124None[Sandbox] Process order. (Serial=711, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:35:09:126None[Sandbox] Process order. (Serial=712, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:35:09:195None[Sandbox] Process order. (Serial=713, Empire=4, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:35:09:205NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Meroë, Constructible=ConstructibleAction_RazeDistrict, Task=12659).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:35:09:248NoneCannot find BuildPosition (EmpireIndex=2, Settlement=Mykênê, Constructible=ConstructibleAction_RazeDistrict, Task=12985).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:35:09:248NoneCannot find BuildPosition (EmpireIndex=2, Settlement=Tik'al, Constructible=ConstructibleAction_RazeDistrict, Task=12987).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:35:09:248NoneCannot find BuildPosition (EmpireIndex=2, Settlement=Lakamha', Constructible=ConstructibleAction_RazeDistrict, Task=12989).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:35:09:272NoneCannot find BuildPosition (EmpireIndex=3, Settlement=Hàojīng, Constructible=ConstructibleAction_RazeDistrict, Task=18613).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:35:09:272NoneCannot find BuildPosition (EmpireIndex=3, Settlement=Pāṭaliputra, Constructible=ConstructibleAction_RazeDistrict, Task=18615).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:35:09:272NoneCannot find BuildPosition (EmpireIndex=3, Settlement=Napata, Constructible=ConstructibleAction_RazeDistrict, Task=18617).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:35:09:274None[Sandbox] Process order. (Serial=714, Empire=3, Order=Order OrderClearBoughtResourceAccesses)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:35:09:306NoneCannot find BuildPosition (EmpireIndex=4, Settlement=Sidon, Constructible=ConstructibleAction_RazeDistrict, Task=16253).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:35:09:314None[Sandbox] Process order. (Serial=715, Empire=4, Order=Order OrderClearBoughtResourceAccesses)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:35:09:315None[Sandbox] Process order. (Serial=716, Empire=4, Order=Order OrderClearBoughtResourceAccesses)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:35:09:407NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Meroë, Constructible=ConstructibleAction_RazeDistrict, Task=12664).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:35:09:448NoneCannot find BuildPosition (EmpireIndex=2, Settlement=Mykênê, Constructible=ConstructibleAction_RazeDistrict, Task=12991).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:35:09:448NoneCannot find BuildPosition (EmpireIndex=2, Settlement=Tik'al, Constructible=ConstructibleAction_RazeDistrict, Task=12993).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:35:09:448NoneCannot find BuildPosition (EmpireIndex=2, Settlement=Lakamha', Constructible=ConstructibleAction_RazeDistrict, Task=12995).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:35:09:473NoneCannot find BuildPosition (EmpireIndex=3, Settlement=Hàojīng, Constructible=ConstructibleAction_RazeDistrict, Task=18620).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:35:09:473NoneCannot find BuildPosition (EmpireIndex=3, Settlement=Pāṭaliputra, Constructible=ConstructibleAction_RazeDistrict, Task=18622).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:35:09:473NoneCannot find BuildPosition (EmpireIndex=3, Settlement=Napata, Constructible=ConstructibleAction_RazeDistrict, Task=18624).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:35:09:474None[Sandbox] Process order. (Serial=717, Empire=3, Order=Order OrderClearBoughtResourceAccesses)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:35:09:507NoneCannot find BuildPosition (EmpireIndex=4, Settlement=Sidon, Constructible=ConstructibleAction_RazeDistrict, Task=16257).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:35:09:514None[Sandbox] Process order. (Serial=718, Empire=4, Order=Order OrderClearBoughtResourceAccesses)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:35:09:515None[Sandbox] Process order. (Serial=719, Empire=4, Order=Order OrderClearBoughtResourceAccesses)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:35:09:607NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Meroë, Constructible=ConstructibleAction_RazeDistrict, Task=12667).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:35:09:649NoneCannot find BuildPosition (EmpireIndex=2, Settlement=Mykênê, Constructible=ConstructibleAction_RazeDistrict, Task=12997).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:35:09:649NoneCannot find BuildPosition (EmpireIndex=2, Settlement=Tik'al, Constructible=ConstructibleAction_RazeDistrict, Task=12999).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:35:09:649NoneCannot find BuildPosition (EmpireIndex=2, Settlement=Lakamha', Constructible=ConstructibleAction_RazeDistrict, Task=13001).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:35:09:674NoneCannot find BuildPosition (EmpireIndex=3, Settlement=Hàojīng, Constructible=ConstructibleAction_RazeDistrict, Task=18627).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:35:09:674NoneCannot find BuildPosition (EmpireIndex=3, Settlement=Pāṭaliputra, Constructible=ConstructibleAction_RazeDistrict, Task=18629).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:35:09:674NoneCannot find BuildPosition (EmpireIndex=3, Settlement=Napata, Constructible=ConstructibleAction_RazeDistrict, Task=18631).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:35:09:675None[Sandbox] Process order. (Serial=720, Empire=3, Order=Order OrderClearBoughtResourceAccesses)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:35:09:708NoneCannot find BuildPosition (EmpireIndex=4, Settlement=Sidon, Constructible=ConstructibleAction_RazeDistrict, Task=16261).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:35:09:715None[Sandbox] Process order. (Serial=721, Empire=4, Order=Order OrderClearBoughtResourceAccesses)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:35:09:716None[Sandbox] Process order. (Serial=722, Empire=4, Order=Order OrderClearBoughtResourceAccesses)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:35:09:807NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Meroë, Constructible=ConstructibleAction_RazeDistrict, Task=12672).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:35:09:849NoneCannot find BuildPosition (EmpireIndex=2, Settlement=Mykênê, Constructible=ConstructibleAction_RazeDistrict, Task=13003).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:35:09:849NoneCannot find BuildPosition (EmpireIndex=2, Settlement=Tik'al, Constructible=ConstructibleAction_RazeDistrict, Task=13005).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:35:09:849NoneCannot find BuildPosition (EmpireIndex=2, Settlement=Lakamha', Constructible=ConstructibleAction_RazeDistrict, Task=13007).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:35:09:873NoneCannot find BuildPosition (EmpireIndex=3, Settlement=Hàojīng, Constructible=ConstructibleAction_RazeDistrict, Task=18634).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:35:09:873NoneCannot find BuildPosition (EmpireIndex=3, Settlement=Pāṭaliputra, Constructible=ConstructibleAction_RazeDistrict, Task=18636).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:35:09:873NoneCannot find BuildPosition (EmpireIndex=3, Settlement=Napata, Constructible=ConstructibleAction_RazeDistrict, Task=18638).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:35:09:875None[Sandbox] Process order. (Serial=723, Empire=3, Order=Order OrderClearBoughtResourceAccesses)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:35:09:907NoneCannot find BuildPosition (EmpireIndex=4, Settlement=Sidon, Constructible=ConstructibleAction_RazeDistrict, Task=16265).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:35:09:915None[Sandbox] Process order. (Serial=724, Empire=4, Order=Order OrderClearBoughtResourceAccesses)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:35:09:916None[Sandbox] Process order. (Serial=725, Empire=4, Order=Order OrderClearBoughtResourceAccesses)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:35:10:008NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Meroë, Constructible=ConstructibleAction_RazeDistrict, Task=12675).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:35:10:050NoneCannot find BuildPosition (EmpireIndex=2, Settlement=Mykênê, Constructible=ConstructibleAction_RazeDistrict, Task=13009).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:35:10:050NoneCannot find BuildPosition (EmpireIndex=2, Settlement=Tik'al, Constructible=ConstructibleAction_RazeDistrict, Task=13011).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:35:10:050NoneCannot find BuildPosition (EmpireIndex=2, Settlement=Lakamha', Constructible=ConstructibleAction_RazeDistrict, Task=13013).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:35:10:074NoneCannot find BuildPosition (EmpireIndex=3, Settlement=Hàojīng, Constructible=ConstructibleAction_RazeDistrict, Task=18641).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:35:10:074NoneCannot find BuildPosition (EmpireIndex=3, Settlement=Pāṭaliputra, Constructible=ConstructibleAction_RazeDistrict, Task=18643).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:35:10:074NoneCannot find BuildPosition (EmpireIndex=3, Settlement=Napata, Constructible=ConstructibleAction_RazeDistrict, Task=18645).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:35:10:076None[Sandbox] Process order. (Serial=726, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:35:10:077None[Sandbox] Process order. (Serial=727, Empire=3, Order=Order OrderClearBoughtResourceAccesses)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:35:10:108NoneCannot find BuildPosition (EmpireIndex=4, Settlement=Sidon, Constructible=ConstructibleAction_RazeDistrict, Task=16269).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:35:10:115None[Sandbox] Process order. (Serial=728, Empire=4, Order=Order OrderClearBoughtResourceAccesses)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:35:10:116None[Sandbox] Process order. (Serial=729, Empire=4, Order=Order OrderClearBoughtResourceAccesses)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:35:10:126None[Sandbox] Process order. (Serial=730, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:35:10:136None[Sandbox] Process order. (Serial=731, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:35:10:210NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Meroë, Constructible=ConstructibleAction_RazeDistrict, Task=12680).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:35:10:249NoneCannot find BuildPosition (EmpireIndex=2, Settlement=Mykênê, Constructible=ConstructibleAction_RazeDistrict, Task=13015).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:35:10:249NoneCannot find BuildPosition (EmpireIndex=2, Settlement=Tik'al, Constructible=ConstructibleAction_RazeDistrict, Task=13017).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:35:10:249NoneCannot find BuildPosition (EmpireIndex=2, Settlement=Lakamha', Constructible=ConstructibleAction_RazeDistrict, Task=13019).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:35:10:273NoneCannot find BuildPosition (EmpireIndex=3, Settlement=Hàojīng, Constructible=ConstructibleAction_RazeDistrict, Task=18648).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:35:10:273NoneCannot find BuildPosition (EmpireIndex=3, Settlement=Pāṭaliputra, Constructible=ConstructibleAction_RazeDistrict, Task=18650).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:35:10:273NoneCannot find BuildPosition (EmpireIndex=3, Settlement=Napata, Constructible=ConstructibleAction_RazeDistrict, Task=18652).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:35:10:276None[Sandbox] Process order. (Serial=732, Empire=3, Order=Order OrderClearBoughtResourceAccesses)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:35:10:307NoneCannot find BuildPosition (EmpireIndex=4, Settlement=Sidon, Constructible=ConstructibleAction_RazeDistrict, Task=16273).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:35:10:316None[Sandbox] Process order. (Serial=733, Empire=4, Order=Order OrderClearBoughtResourceAccesses)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:35:10:317None[Sandbox] Process order. (Serial=734, Empire=4, Order=Order OrderClearBoughtResourceAccesses)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:35:10:410NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Meroë, Constructible=ConstructibleAction_RazeDistrict, Task=12683).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:35:10:449NoneCannot find BuildPosition (EmpireIndex=2, Settlement=Mykênê, Constructible=ConstructibleAction_RazeDistrict, Task=13021).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:35:10:449NoneCannot find BuildPosition (EmpireIndex=2, Settlement=Tik'al, Constructible=ConstructibleAction_RazeDistrict, Task=13023).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:35:10:449NoneCannot find BuildPosition (EmpireIndex=2, Settlement=Lakamha', Constructible=ConstructibleAction_RazeDistrict, Task=13025).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:35:10:474NoneCannot find BuildPosition (EmpireIndex=3, Settlement=Hàojīng, Constructible=ConstructibleAction_RazeDistrict, Task=18655).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:35:10:474NoneCannot find BuildPosition (EmpireIndex=3, Settlement=Pāṭaliputra, Constructible=ConstructibleAction_RazeDistrict, Task=18657).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:35:10:474NoneCannot find BuildPosition (EmpireIndex=3, Settlement=Napata, Constructible=ConstructibleAction_RazeDistrict, Task=18659).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:35:10:476None[Sandbox] Process order. (Serial=735, Empire=3, Order=Order OrderClearBoughtResourceAccesses)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:35:10:508NoneCannot find BuildPosition (EmpireIndex=4, Settlement=Sidon, Constructible=ConstructibleAction_RazeDistrict, Task=16277).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:35:10:517None[Sandbox] Process order. (Serial=736, Empire=4, Order=Order OrderClearBoughtResourceAccesses)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:35:10:518None[Sandbox] Process order. (Serial=737, Empire=4, Order=Order OrderClearBoughtResourceAccesses)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:35:10:611NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Meroë, Constructible=ConstructibleAction_RazeDistrict, Task=12688).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:35:10:650NoneCannot find BuildPosition (EmpireIndex=2, Settlement=Mykênê, Constructible=ConstructibleAction_RazeDistrict, Task=13027).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:35:10:650NoneCannot find BuildPosition (EmpireIndex=2, Settlement=Tik'al, Constructible=ConstructibleAction_RazeDistrict, Task=13029).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:35:10:650NoneCannot find BuildPosition (EmpireIndex=2, Settlement=Lakamha', Constructible=ConstructibleAction_RazeDistrict, Task=13031).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:35:10:673NoneCannot find BuildPosition (EmpireIndex=3, Settlement=Hàojīng, Constructible=ConstructibleAction_RazeDistrict, Task=18662).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:35:10:673NoneCannot find BuildPosition (EmpireIndex=3, Settlement=Pāṭaliputra, Constructible=ConstructibleAction_RazeDistrict, Task=18664).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:35:10:673NoneCannot find BuildPosition (EmpireIndex=3, Settlement=Napata, Constructible=ConstructibleAction_RazeDistrict, Task=18666).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:35:10:677None[Sandbox] Process order. (Serial=738, Empire=3, Order=Order OrderClearBoughtResourceAccesses)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:35:10:709NoneCannot find BuildPosition (EmpireIndex=4, Settlement=Sidon, Constructible=ConstructibleAction_RazeDistrict, Task=16281).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:35:10:717None[Sandbox] Process order. (Serial=739, Empire=4, Order=Order OrderClearBoughtResourceAccesses)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:35:10:718None[Sandbox] Process order. (Serial=740, Empire=4, Order=Order OrderClearBoughtResourceAccesses)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:35:10:812NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Meroë, Constructible=ConstructibleAction_RazeDistrict, Task=12691).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:35:10:851NoneCannot find BuildPosition (EmpireIndex=2, Settlement=Mykênê, Constructible=ConstructibleAction_RazeDistrict, Task=13033).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:35:10:851NoneCannot find BuildPosition (EmpireIndex=2, Settlement=Tik'al, Constructible=ConstructibleAction_RazeDistrict, Task=13035).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:35:10:851NoneCannot find BuildPosition (EmpireIndex=2, Settlement=Lakamha', Constructible=ConstructibleAction_RazeDistrict, Task=13037).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:35:10:875NoneCannot find BuildPosition (EmpireIndex=3, Settlement=Hàojīng, Constructible=ConstructibleAction_RazeDistrict, Task=18669).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:35:10:875NoneCannot find BuildPosition (EmpireIndex=3, Settlement=Pāṭaliputra, Constructible=ConstructibleAction_RazeDistrict, Task=18671).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:35:10:875NoneCannot find BuildPosition (EmpireIndex=3, Settlement=Napata, Constructible=ConstructibleAction_RazeDistrict, Task=18673).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:35:10:878None[Sandbox] Process order. (Serial=741, Empire=3, Order=Order OrderClearBoughtResourceAccesses)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:35:10:910NoneCannot find BuildPosition (EmpireIndex=4, Settlement=Sidon, Constructible=ConstructibleAction_RazeDistrict, Task=16285).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:35:10:917None[Sandbox] Process order. (Serial=742, Empire=4, Order=Order OrderClearBoughtResourceAccesses)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:35:10:918None[Sandbox] Process order. (Serial=743, Empire=4, Order=Order OrderClearBoughtResourceAccesses)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:35:11:012NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Meroë, Constructible=ConstructibleAction_RazeDistrict, Task=12696).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:35:11:051NoneCannot find BuildPosition (EmpireIndex=2, Settlement=Mykênê, Constructible=ConstructibleAction_RazeDistrict, Task=13039).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:35:11:051NoneCannot find BuildPosition (EmpireIndex=2, Settlement=Tik'al, Constructible=ConstructibleAction_RazeDistrict, Task=13041).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:35:11:051NoneCannot find BuildPosition (EmpireIndex=2, Settlement=Lakamha', Constructible=ConstructibleAction_RazeDistrict, Task=13043).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:35:11:075NoneCannot find BuildPosition (EmpireIndex=3, Settlement=Hàojīng, Constructible=ConstructibleAction_RazeDistrict, Task=18676).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:35:11:076NoneCannot find BuildPosition (EmpireIndex=3, Settlement=Pāṭaliputra, Constructible=ConstructibleAction_RazeDistrict, Task=18678).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:35:11:076NoneCannot find BuildPosition (EmpireIndex=3, Settlement=Napata, Constructible=ConstructibleAction_RazeDistrict, Task=18680).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:35:11:078None[Sandbox] Process order. (Serial=744, Empire=3, Order=Order OrderClearBoughtResourceAccesses)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:35:11:109NoneCannot find BuildPosition (EmpireIndex=4, Settlement=Sidon, Constructible=ConstructibleAction_RazeDistrict, Task=16289).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:35:11:118None[Sandbox] Process order. (Serial=745, Empire=4, Order=Order OrderClearBoughtResourceAccesses)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:35:11:119None[Sandbox] Process order. (Serial=746, Empire=4, Order=Order OrderClearBoughtResourceAccesses)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:35:11:138None[Sandbox] Process order. (Serial=747, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:35:11:155None[Sandbox] Process order. (Serial=748, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:35:11:217NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Meroë, Constructible=ConstructibleAction_RazeDistrict, Task=12699).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:35:11:262NoneCannot find BuildPosition (EmpireIndex=2, Settlement=Mykênê, Constructible=ConstructibleAction_RazeDistrict, Task=13045).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:35:11:262NoneCannot find BuildPosition (EmpireIndex=2, Settlement=Tik'al, Constructible=ConstructibleAction_RazeDistrict, Task=13047).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:35:11:262NoneCannot find BuildPosition (EmpireIndex=2, Settlement=Lakamha', Constructible=ConstructibleAction_RazeDistrict, Task=13049).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:35:11:286NoneCannot find BuildPosition (EmpireIndex=3, Settlement=Hàojīng, Constructible=ConstructibleAction_RazeDistrict, Task=18683).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:35:11:286NoneCannot find BuildPosition (EmpireIndex=3, Settlement=Pāṭaliputra, Constructible=ConstructibleAction_RazeDistrict, Task=18685).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:35:11:286NoneCannot find BuildPosition (EmpireIndex=3, Settlement=Napata, Constructible=ConstructibleAction_RazeDistrict, Task=18687).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:35:11:288None[Sandbox] Process order. (Serial=749, Empire=3, Order=Order OrderClearBoughtResourceAccesses)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:35:11:321NoneCannot find BuildPosition (EmpireIndex=4, Settlement=Sidon, Constructible=ConstructibleAction_RazeDistrict, Task=16293).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:35:11:328None[Sandbox] Process order. (Serial=750, Empire=4, Order=Order OrderClearBoughtResourceAccesses)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:35:11:329None[Sandbox] Process order. (Serial=751, Empire=4, Order=Order OrderClearBoughtResourceAccesses)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:35:12:160None[Sandbox] Process order. (Serial=752, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:35:13:171None[Sandbox] Process order. (Serial=753, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:35:13:221NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Meroë, Constructible=ConstructibleAction_RazeDistrict, Task=12704).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:35:13:265NoneCannot find BuildPosition (EmpireIndex=2, Settlement=Mykênê, Constructible=ConstructibleAction_RazeDistrict, Task=13051).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:35:13:265NoneCannot find BuildPosition (EmpireIndex=2, Settlement=Tik'al, Constructible=ConstructibleAction_RazeDistrict, Task=13053).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:35:13:265NoneCannot find BuildPosition (EmpireIndex=2, Settlement=Lakamha', Constructible=ConstructibleAction_RazeDistrict, Task=13055).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:35:13:290NoneCannot find BuildPosition (EmpireIndex=3, Settlement=Hàojīng, Constructible=ConstructibleAction_RazeDistrict, Task=18690).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:35:13:290NoneCannot find BuildPosition (EmpireIndex=3, Settlement=Pāṭaliputra, Constructible=ConstructibleAction_RazeDistrict, Task=18692).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:35:13:290NoneCannot find BuildPosition (EmpireIndex=3, Settlement=Napata, Constructible=ConstructibleAction_RazeDistrict, Task=18694).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:35:13:291None[Sandbox] Process order. (Serial=754, Empire=3, Order=Order OrderClearBoughtResourceAccesses)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:35:13:324NoneCannot find BuildPosition (EmpireIndex=4, Settlement=Sidon, Constructible=ConstructibleAction_RazeDistrict, Task=16297).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:35:13:332None[Sandbox] Process order. (Serial=755, Empire=4, Order=Order OrderClearBoughtResourceAccesses)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:35:13:333None[Sandbox] Process order. (Serial=756, Empire=4, Order=Order OrderClearBoughtResourceAccesses)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:35:15:222NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Meroë, Constructible=ConstructibleAction_RazeDistrict, Task=12707).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:35:15:258NoneCannot find BuildPosition (EmpireIndex=2, Settlement=Mykênê, Constructible=ConstructibleAction_RazeDistrict, Task=13057).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:35:15:258NoneCannot find BuildPosition (EmpireIndex=2, Settlement=Tik'al, Constructible=ConstructibleAction_RazeDistrict, Task=13059).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:35:15:258NoneCannot find BuildPosition (EmpireIndex=2, Settlement=Lakamha', Constructible=ConstructibleAction_RazeDistrict, Task=13061).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:35:15:282NoneCannot find BuildPosition (EmpireIndex=3, Settlement=Hàojīng, Constructible=ConstructibleAction_RazeDistrict, Task=18697).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:35:15:282NoneCannot find BuildPosition (EmpireIndex=3, Settlement=Pāṭaliputra, Constructible=ConstructibleAction_RazeDistrict, Task=18699).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:35:15:282NoneCannot find BuildPosition (EmpireIndex=3, Settlement=Napata, Constructible=ConstructibleAction_RazeDistrict, Task=18701).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:35:15:284None[Sandbox] Process order. (Serial=757, Empire=3, Order=Order OrderClearBoughtResourceAccesses)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:35:15:316NoneCannot find BuildPosition (EmpireIndex=4, Settlement=Sidon, Constructible=ConstructibleAction_RazeDistrict, Task=16301).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:35:15:324None[Sandbox] Process order. (Serial=758, Empire=4, Order=Order OrderClearBoughtResourceAccesses)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:35:15:325None[Sandbox] Process order. (Serial=759, Empire=4, Order=Order OrderClearBoughtResourceAccesses)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:35:17:222NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Meroë, Constructible=ConstructibleAction_RazeDistrict, Task=12712).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:35:17:261NoneCannot find BuildPosition (EmpireIndex=2, Settlement=Mykênê, Constructible=ConstructibleAction_RazeDistrict, Task=13063).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:35:17:261NoneCannot find BuildPosition (EmpireIndex=2, Settlement=Tik'al, Constructible=ConstructibleAction_RazeDistrict, Task=13065).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:35:17:261NoneCannot find BuildPosition (EmpireIndex=2, Settlement=Lakamha', Constructible=ConstructibleAction_RazeDistrict, Task=13067).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:35:17:285NoneCannot find BuildPosition (EmpireIndex=3, Settlement=Hàojīng, Constructible=ConstructibleAction_RazeDistrict, Task=18704).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:35:17:285NoneCannot find BuildPosition (EmpireIndex=3, Settlement=Pāṭaliputra, Constructible=ConstructibleAction_RazeDistrict, Task=18706).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:35:17:285NoneCannot find BuildPosition (EmpireIndex=3, Settlement=Napata, Constructible=ConstructibleAction_RazeDistrict, Task=18708).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:35:17:287None[Sandbox] Process order. (Serial=760, Empire=3, Order=Order OrderClearBoughtResourceAccesses)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:35:17:319NoneCannot find BuildPosition (EmpireIndex=4, Settlement=Sidon, Constructible=ConstructibleAction_RazeDistrict, Task=16305).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:35:17:328None[Sandbox] Process order. (Serial=761, Empire=4, Order=Order OrderClearBoughtResourceAccesses)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:35:17:329None[Sandbox] Process order. (Serial=762, Empire=4, Order=Order OrderClearBoughtResourceAccesses)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:35:19:223NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Meroë, Constructible=ConstructibleAction_RazeDistrict, Task=12715).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:35:19:265NoneCannot find BuildPosition (EmpireIndex=2, Settlement=Mykênê, Constructible=ConstructibleAction_RazeDistrict, Task=13069).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:35:19:265NoneCannot find BuildPosition (EmpireIndex=2, Settlement=Tik'al, Constructible=ConstructibleAction_RazeDistrict, Task=13071).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:35:19:265NoneCannot find BuildPosition (EmpireIndex=2, Settlement=Lakamha', Constructible=ConstructibleAction_RazeDistrict, Task=13073).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:35:19:289NoneCannot find BuildPosition (EmpireIndex=3, Settlement=Hàojīng, Constructible=ConstructibleAction_RazeDistrict, Task=18711).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:35:19:289NoneCannot find BuildPosition (EmpireIndex=3, Settlement=Pāṭaliputra, Constructible=ConstructibleAction_RazeDistrict, Task=18713).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:35:19:289NoneCannot find BuildPosition (EmpireIndex=3, Settlement=Napata, Constructible=ConstructibleAction_RazeDistrict, Task=18715).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:35:19:291None[Sandbox] Process order. (Serial=763, Empire=3, Order=Order OrderClearBoughtResourceAccesses)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:35:19:323NoneCannot find BuildPosition (EmpireIndex=4, Settlement=Sidon, Constructible=ConstructibleAction_RazeDistrict, Task=16309).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:35:19:331None[Sandbox] Process order. (Serial=764, Empire=4, Order=Order OrderClearBoughtResourceAccesses)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:35:19:332None[Sandbox] Process order. (Serial=765, Empire=4, Order=Order OrderClearBoughtResourceAccesses)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:35:21:223NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Meroë, Constructible=ConstructibleAction_RazeDistrict, Task=12720).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:35:21:258NoneCannot find BuildPosition (EmpireIndex=2, Settlement=Mykênê, Constructible=ConstructibleAction_RazeDistrict, Task=13075).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:35:21:258NoneCannot find BuildPosition (EmpireIndex=2, Settlement=Tik'al, Constructible=ConstructibleAction_RazeDistrict, Task=13077).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:35:21:258NoneCannot find BuildPosition (EmpireIndex=2, Settlement=Lakamha', Constructible=ConstructibleAction_RazeDistrict, Task=13079).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:35:21:282NoneCannot find BuildPosition (EmpireIndex=3, Settlement=Hàojīng, Constructible=ConstructibleAction_RazeDistrict, Task=18718).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:35:21:282NoneCannot find BuildPosition (EmpireIndex=3, Settlement=Pāṭaliputra, Constructible=ConstructibleAction_RazeDistrict, Task=18720).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:35:21:282NoneCannot find BuildPosition (EmpireIndex=3, Settlement=Napata, Constructible=ConstructibleAction_RazeDistrict, Task=18722).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:35:21:284None[Sandbox] Process order. (Serial=766, Empire=3, Order=Order OrderClearBoughtResourceAccesses)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:35:21:316NoneCannot find BuildPosition (EmpireIndex=4, Settlement=Sidon, Constructible=ConstructibleAction_RazeDistrict, Task=16313).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:35:21:325None[Sandbox] Process order. (Serial=767, Empire=4, Order=Order OrderClearBoughtResourceAccesses)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:35:21:325None[Sandbox] Process order. (Serial=768, Empire=4, Order=Order OrderClearBoughtResourceAccesses)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:35:23:223NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Meroë, Constructible=ConstructibleAction_RazeDistrict, Task=12723).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:35:23:262NoneCannot find BuildPosition (EmpireIndex=2, Settlement=Mykênê, Constructible=ConstructibleAction_RazeDistrict, Task=13081).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:35:23:262NoneCannot find BuildPosition (EmpireIndex=2, Settlement=Tik'al, Constructible=ConstructibleAction_RazeDistrict, Task=13083).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:35:23:262NoneCannot find BuildPosition (EmpireIndex=2, Settlement=Lakamha', Constructible=ConstructibleAction_RazeDistrict, Task=13085).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:35:23:286NoneCannot find BuildPosition (EmpireIndex=3, Settlement=Hàojīng, Constructible=ConstructibleAction_RazeDistrict, Task=18725).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:35:23:286NoneCannot find BuildPosition (EmpireIndex=3, Settlement=Pāṭaliputra, Constructible=ConstructibleAction_RazeDistrict, Task=18727).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:35:23:286NoneCannot find BuildPosition (EmpireIndex=3, Settlement=Napata, Constructible=ConstructibleAction_RazeDistrict, Task=18729).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:35:23:287None[Sandbox] Process order. (Serial=769, Empire=3, Order=Order OrderClearBoughtResourceAccesses)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:35:23:319NoneCannot find BuildPosition (EmpireIndex=4, Settlement=Sidon, Constructible=ConstructibleAction_RazeDistrict, Task=16317).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:35:23:327None[Sandbox] Process order. (Serial=770, Empire=4, Order=Order OrderClearBoughtResourceAccesses)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:35:23:327None[Sandbox] Process order. (Serial=771, Empire=4, Order=Order OrderClearBoughtResourceAccesses)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:35:25:224NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Meroë, Constructible=ConstructibleAction_RazeDistrict, Task=12728).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:35:25:264NoneCannot find BuildPosition (EmpireIndex=2, Settlement=Mykênê, Constructible=ConstructibleAction_RazeDistrict, Task=13087).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:35:25:264NoneCannot find BuildPosition (EmpireIndex=2, Settlement=Tik'al, Constructible=ConstructibleAction_RazeDistrict, Task=13089).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:35:25:264NoneCannot find BuildPosition (EmpireIndex=2, Settlement=Lakamha', Constructible=ConstructibleAction_RazeDistrict, Task=13091).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:35:25:288NoneCannot find BuildPosition (EmpireIndex=3, Settlement=Hàojīng, Constructible=ConstructibleAction_RazeDistrict, Task=18732).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:35:25:288NoneCannot find BuildPosition (EmpireIndex=3, Settlement=Pāṭaliputra, Constructible=ConstructibleAction_RazeDistrict, Task=18734).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:35:25:288NoneCannot find BuildPosition (EmpireIndex=3, Settlement=Napata, Constructible=ConstructibleAction_RazeDistrict, Task=18736).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:35:25:290None[Sandbox] Process order. (Serial=772, Empire=3, Order=Order OrderClearBoughtResourceAccesses)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:35:25:322NoneCannot find BuildPosition (EmpireIndex=4, Settlement=Sidon, Constructible=ConstructibleAction_RazeDistrict, Task=16321).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:35:25:330None[Sandbox] Process order. (Serial=773, Empire=4, Order=Order OrderClearBoughtResourceAccesses)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:35:25:331None[Sandbox] Process order. (Serial=774, Empire=4, Order=Order OrderClearBoughtResourceAccesses)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:35:27:225NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Meroë, Constructible=ConstructibleAction_RazeDistrict, Task=12731).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:35:27:267NoneCannot find BuildPosition (EmpireIndex=2, Settlement=Mykênê, Constructible=ConstructibleAction_RazeDistrict, Task=13093).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:35:27:267NoneCannot find BuildPosition (EmpireIndex=2, Settlement=Tik'al, Constructible=ConstructibleAction_RazeDistrict, Task=13095).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:35:27:267NoneCannot find BuildPosition (EmpireIndex=2, Settlement=Lakamha', Constructible=ConstructibleAction_RazeDistrict, Task=13097).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:35:27:291NoneCannot find BuildPosition (EmpireIndex=3, Settlement=Hàojīng, Constructible=ConstructibleAction_RazeDistrict, Task=18739).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:35:27:291NoneCannot find BuildPosition (EmpireIndex=3, Settlement=Pāṭaliputra, Constructible=ConstructibleAction_RazeDistrict, Task=18741).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:35:27:291NoneCannot find BuildPosition (EmpireIndex=3, Settlement=Napata, Constructible=ConstructibleAction_RazeDistrict, Task=18743).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:35:27:293None[Sandbox] Process order. (Serial=775, Empire=3, Order=Order OrderClearBoughtResourceAccesses)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:35:27:325NoneCannot find BuildPosition (EmpireIndex=4, Settlement=Sidon, Constructible=ConstructibleAction_RazeDistrict, Task=16325).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:35:27:333None[Sandbox] Process order. (Serial=776, Empire=4, Order=Order OrderClearBoughtResourceAccesses)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:35:27:334None[Sandbox] Process order. (Serial=777, Empire=4, Order=Order OrderClearBoughtResourceAccesses)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:35:29:225NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Meroë, Constructible=ConstructibleAction_RazeDistrict, Task=12736).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:35:29:270NoneCannot find BuildPosition (EmpireIndex=2, Settlement=Mykênê, Constructible=ConstructibleAction_RazeDistrict, Task=13099).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:35:29:270NoneCannot find BuildPosition (EmpireIndex=2, Settlement=Tik'al, Constructible=ConstructibleAction_RazeDistrict, Task=13101).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:35:29:270NoneCannot find BuildPosition (EmpireIndex=2, Settlement=Lakamha', Constructible=ConstructibleAction_RazeDistrict, Task=13103).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:35:29:294NoneCannot find BuildPosition (EmpireIndex=3, Settlement=Hàojīng, Constructible=ConstructibleAction_RazeDistrict, Task=18746).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:35:29:295NoneCannot find BuildPosition (EmpireIndex=3, Settlement=Pāṭaliputra, Constructible=ConstructibleAction_RazeDistrict, Task=18748).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:35:29:295NoneCannot find BuildPosition (EmpireIndex=3, Settlement=Napata, Constructible=ConstructibleAction_RazeDistrict, Task=18750).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:35:29:305None[Sandbox] Process order. (Serial=778, Empire=3, Order=Order OrderClearBoughtResourceAccesses)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:35:29:337NoneCannot find BuildPosition (EmpireIndex=4, Settlement=Sidon, Constructible=ConstructibleAction_RazeDistrict, Task=16329).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:35:29:346None[Sandbox] Process order. (Serial=779, Empire=4, Order=Order OrderClearBoughtResourceAccesses)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:35:29:347None[Sandbox] Process order. (Serial=780, Empire=4, Order=Order OrderClearBoughtResourceAccesses)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:35:30:898None[Sandbox] Process order. (Serial=781, Empire=0, Order=Order OrderEnqueueConstructible, Settlement: '4250' Constructible: 'Extension_ArtificialWonderParticipation_Era1_HangingGardensOfBabylon' Position: '[-1, -1]')
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:35:30:958None[Sandbox] Process order. (Serial=782, Empire=0, Order=Order OrderEmpireLockedByMandatories)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:35:31:226NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Meroë, Constructible=ConstructibleAction_RazeDistrict, Task=12739).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:35:31:261NoneCannot find BuildPosition (EmpireIndex=2, Settlement=Mykênê, Constructible=ConstructibleAction_RazeDistrict, Task=13105).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:35:31:261NoneCannot find BuildPosition (EmpireIndex=2, Settlement=Tik'al, Constructible=ConstructibleAction_RazeDistrict, Task=13107).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:35:31:261NoneCannot find BuildPosition (EmpireIndex=2, Settlement=Lakamha', Constructible=ConstructibleAction_RazeDistrict, Task=13109).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:35:31:286NoneCannot find BuildPosition (EmpireIndex=3, Settlement=Hàojīng, Constructible=ConstructibleAction_RazeDistrict, Task=18753).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:35:31:286NoneCannot find BuildPosition (EmpireIndex=3, Settlement=Pāṭaliputra, Constructible=ConstructibleAction_RazeDistrict, Task=18755).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:35:31:286NoneCannot find BuildPosition (EmpireIndex=3, Settlement=Napata, Constructible=ConstructibleAction_RazeDistrict, Task=18757).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:35:31:289None[Sandbox] Process order. (Serial=783, Empire=3, Order=Order OrderClearBoughtResourceAccesses)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:35:31:321NoneCannot find BuildPosition (EmpireIndex=4, Settlement=Sidon, Constructible=ConstructibleAction_RazeDistrict, Task=16333).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:35:31:328None[Sandbox] Process order. (Serial=784, Empire=4, Order=Order OrderClearBoughtResourceAccesses)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:35:31:329None[Sandbox] Process order. (Serial=785, Empire=4, Order=Order OrderClearBoughtResourceAccesses)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:35:32:100None[Sandbox] Process order. (Serial=786, Empire=0, Order=Order OrderEmpireReady)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:35:32:170None[Sandbox] Process order. (Serial=787, Empire=-1, Order=Order OrderWaitForOrderReplication)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:35:32:357None[Deeds] DeedDefinition 'Fame_CompetitiveDeed_UninhabitedContinentTreaded' was already unregistered for this Listener.
Amplitude.Mercury.Simulation.DeedsManager:UnregisterDeed(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
09:35:32:549NoneAI Synchronization took 191ms at frame 1275 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
09:35:32:569NoneCreate local drive storage. (Mount=/var/folders/1_/36r8931x3wx3kg55tvz1h98m0000gn/T/com.Amplitude.Humankind/Mount/682160712, Path=/Users/yohanpro/Library/Application Support/Humankind/Save Files/auto-save 253)
Amplitude.Framework.Storage.LocalDrive.LocalDriveStorageContainer:.ctor(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
09:35:32:569NoneMetadata 'rmc0' has no policy registered; assuming None.
Amplitude.Framework.Session.Session:CheckMetadataPolicy(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
09:35:32:569NoneMetadata 'IsEditingScenario' has no policy registered; assuming None.
Amplitude.Framework.Session.Session:CheckMetadataPolicy(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
09:35:33:006None[Sandbox] Process order. (Serial=788, Empire=0, Order=Order OrderEmpireLockedByMandatories)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:35:34:369None[Sandbox] Process order. (Serial=789, Empire=0, Order=Order='OrderGoTo', Entity=#4507, AdditionalFlags='IgnoreFogOfWar', Path='[67, 21] --> [66, 21] --> [65, 21] --> [65, 20]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:35:34:379None[Sandbox] Process order. (Serial=790, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:35:34:409None[Sandbox] Process order. (Serial=791, Empire=1, Order=Order OrderEnqueueConstructible, Settlement: '4342' Constructible: 'Extension_ArtificialWonderParticipation_Era1_PyramidOfGiza' Position: '[-1, -1]')
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:35:34:410None[Sandbox] Process order. (Serial=792, Empire=1, Order=Order OrderResourceDepositInvestment)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:35:34:411None[Sandbox] Process order. (Serial=793, Empire=1, Order=Order OrderChangeWorkplacePopulation)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:35:34:412None[Sandbox] Process order. (Serial=794, Empire=1, Order=Order OrderMakeNarrativeEventChoice)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:35:34:414None[Sandbox] Process order. (Serial=795, Empire=1, Order=Order='OrderGoTo', Entity=#4955, AdditionalFlags='IgnoreFogOfWar', Path='[35, 18] --> [36, 18] --> [37, 18] --> [38, 18] --> [37, 17] --> [37, 16] --> [36, 16]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:35:34:414None[Sandbox] Process order. (Serial=796, Empire=1, Order=Order='OrderGoTo', Entity=#4835, AdditionalFlags='IgnoreFogOfWar', Path='[24, 48]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:35:34:419None[Sandbox] Process order. (Serial=797, Empire=1, Order=Order='OrderGoTo', Entity=#4878, AdditionalFlags='IgnoreFogOfWar', Path='[95, 16] --> [94, 15] --> [93, 15] --> [93, 14] --> [92, 13]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:35:34:420None[Sandbox] Process order. (Serial=798, Empire=1, Order=Order='OrderGoTo', Entity=#5346, AdditionalFlags='IgnoreFogOfWar', Path='[95, 39]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:35:34:421None[Sandbox] Process order. (Serial=799, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:35:34:422None[Sandbox] Process order. (Serial=800, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:35:34:430None[Sandbox] Process order. (Serial=801, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:35:34:431None[Sandbox] Process order. (Serial=802, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:35:34:454NoneCannot find BuildPosition (EmpireIndex=2, Settlement=Mykênê, Constructible=ConstructibleAction_RazeDistrict, Task=13118).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:35:34:454NoneCannot find BuildPosition (EmpireIndex=2, Settlement=Tik'al, Constructible=ConstructibleAction_RazeDistrict, Task=13122).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:35:34:454NoneCannot find BuildPosition (EmpireIndex=2, Settlement=Lakamha', Constructible=ConstructibleAction_RazeDistrict, Task=13124).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:35:34:459None[Sandbox] Process order. (Serial=803, Empire=2, Order=Order OrderChangeWorkplacePopulation)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:35:34:460None[Sandbox] Process order. (Serial=804, Empire=2, Order=Order OrderChangeWorkplacePopulation)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:35:34:460None[Sandbox] Process order. (Serial=805, Empire=2, Order=Order OrderMakeNarrativeEventChoice)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:35:34:461None[Sandbox] Process order. (Serial=806, Empire=2, Order=Order OrderSetPatronageInvestmentLevels MinorEmpireIndex: 5 Money Investment None Influence Investment None)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:35:34:461None[Sandbox] Process order. (Serial=807, Empire=2, Order=Order='OrderGoTo', Entity=#5526, AdditionalFlags='IgnoreFogOfWar', Path='[41, 32]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:35:34:469None[Sandbox] Process order. (Serial=808, Empire=2, Order=Order='OrderGoTo', Entity=#4548, AdditionalFlags='IgnoreFogOfWar', Path='[28, 16] --> [28, 17] --> [29, 18] --> [29, 19] --> [30, 20] --> [30, 21]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:35:34:470None[Sandbox] Process order. (Serial=809, Empire=2, Order=Order='OrderGoTo', Entity=#4481, AdditionalFlags='IgnoreFogOfWar', Path='[13, 31]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:35:34:470None[Sandbox] Process order. (Serial=810, Empire=2, Order=Order='OrderGoTo', Entity=#5528, AdditionalFlags='IgnoreFogOfWar', Path='[43, 18] --> [42, 17] --> [42, 16] --> [41, 17] --> [41, 18] --> [40, 18]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:35:34:471None[Sandbox] Process order. (Serial=811, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:35:34:479None[Sandbox] Process order. (Serial=812, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:35:34:481None[Sandbox] Process order. (Serial=813, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:35:34:483None[Sandbox] Process order. (Serial=814, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:35:34:503NoneCannot find BuildPosition (EmpireIndex=3, Settlement=Hàojīng, Constructible=ConstructibleAction_RazeDistrict, Task=18769).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:35:34:503NoneCannot find BuildPosition (EmpireIndex=3, Settlement=Pāṭaliputra, Constructible=ConstructibleAction_RazeDistrict, Task=18771).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:35:34:503NoneCannot find BuildPosition (EmpireIndex=3, Settlement=Napata, Constructible=ConstructibleAction_RazeDistrict, Task=18773).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:35:34:509None[Sandbox] Process order. (Serial=815, Empire=3, Order=Order OrderChangeWorkplacePopulation)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:35:34:510None[Sandbox] Process order. (Serial=816, Empire=3, Order=Order OrderClearBoughtResourceAccesses)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:35:34:511None[Sandbox] Process order. (Serial=817, Empire=3, Order=Order OrderChooseNextTenet)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:35:34:514None[Sandbox] Process order. (Serial=818, Empire=3, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:35:34:541NoneCannot find BuildPosition (EmpireIndex=4, Settlement=Sidon, Constructible=ConstructibleAction_RazeDistrict, Task=16338).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:35:34:550None[Sandbox] Process order. (Serial=819, Empire=4, Order=Order OrderChangeWorkplacePopulation)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:35:34:551None[Sandbox] Process order. (Serial=820, Empire=4, Order=Order OrderClearBoughtResourceAccesses)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:35:34:551None[Sandbox] Process order. (Serial=821, Empire=4, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:35:34:551None[Sandbox] Process order. (Serial=822, Empire=4, Order=Order='OrderGoTo', Entity=#4233, AdditionalFlags='IgnoreFogOfWar', Path='[19, 26] --> [19, 25] --> [20, 25] --> [21, 25]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:35:34:552None[Sandbox] Process order. (Serial=823, Empire=4, Order=Order='OrderGoTo', Entity=#2565, AdditionalFlags='IgnoreFogOfWar', Path='[25, 47]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:35:34:552None[Sandbox] Process order. (Serial=824, Empire=4, Order=Order='OrderGoTo', Entity=#4905, AdditionalFlags='IgnoreFogOfWar', Path='[17, 35] --> [17, 36] --> [16, 37] --> [15, 37] --> [15, 36] --> [14, 36] --> [13, 37] --> [12, 37] --> [11, 37] --> [11, 38]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:35:34:553None[Sandbox] Process order. (Serial=825, Empire=4, Order=Order='OrderGoTo', Entity=#4124, AdditionalFlags='IgnoreFogOfWar', Path='[7, 14]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:35:34:553None[Sandbox] Process order. (Serial=826, Empire=4, Order=Order='OrderGoTo', Entity=#4454, AdditionalFlags='IgnoreFogOfWar', Path='[28, 45]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:35:34:554None[Sandbox] Process order. (Serial=827, Empire=4, Order=Order='OrderGoTo', Entity=#4361, AdditionalFlags='IgnoreFogOfWar', Path='[28, 42] --> [29, 42]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:35:34:555None[Sandbox] Process order. (Serial=828, Empire=4, Order=Order='OrderGoTo', Entity=#4715, AdditionalFlags='IgnoreFogOfWar', Path='[32, 30] --> [33, 30] --> [34, 30]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:35:34:555None[Sandbox] Process order. (Serial=829, Empire=4, Order=Order='OrderGoTo', Entity=#1930, AdditionalFlags='IgnoreFogOfWar', Path='[29, 26]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:35:34:559None[Sandbox] Process order. (Serial=830, Empire=4, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:35:34:561None[Sandbox] Process order. (Serial=831, Empire=4, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:35:34:562None[Sandbox] Process order. (Serial=832, Empire=4, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:35:34:564None[Sandbox] Process order. (Serial=833, Empire=4, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:35:34:565None[Sandbox] Process order. (Serial=834, Empire=4, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:35:34:567None[Sandbox] Process order. (Serial=835, Empire=4, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:35:34:569None[Sandbox] Process order. (Serial=836, Empire=4, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:35:34:580None[Sandbox] Process order. (Serial=837, Empire=5, Order=Order='OrderGoTo', Entity=#2589, AdditionalFlags='IgnoreFogOfWar', Path='[18, 25] --> [18, 24] --> [17, 23] --> [17, 22]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:35:34:590None[Sandbox] Process order. (Serial=838, Empire=5, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:35:34:609None[Sandbox] Process order. (Serial=839, Empire=7, Order=Order='OrderGoTo', Entity=#5495, AdditionalFlags='IgnoreFogOfWar', Path='[50, 40] --> [49, 41] --> [50, 42]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:35:34:619None[Sandbox] Process order. (Serial=840, Empire=7, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:35:34:630None[Sandbox] Process order. (Serial=841, Empire=8, Order=Order='OrderGoTo', Entity=#5078, AdditionalFlags='IgnoreFogOfWar', Path='[59, 44] --> [59, 43] --> [60, 42] --> [60, 41]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:35:34:640None[Sandbox] Process order. (Serial=842, Empire=8, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:35:34:650None[Sandbox] Process order. (Serial=843, Empire=10, Order=Order='OrderGoTo', Entity=#5446, AdditionalFlags='IgnoreFogOfWar', Path='[59, 30] --> [59, 29] --> [58, 29] --> [58, 28]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:35:34:660None[Sandbox] Process order. (Serial=844, Empire=10, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:35:34:674None[Sandbox] Process order. (Serial=845, Empire=6, Order=Order OrderEmpireReady)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:35:34:675None[Sandbox] Process order. (Serial=846, Empire=11, Order=Order OrderEmpireReady)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:35:34:675None[Sandbox] Process order. (Serial=847, Empire=78, Order=Order OrderEmpireReady)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:35:34:730None[Sandbox] Process order. (Serial=848, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:35:34:731None[Sandbox] Process order. (Serial=849, Empire=1, Order=Order OrderChangeWorkplacePopulation)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:35:34:766NoneCannot find BuildPosition (EmpireIndex=2, Settlement=Mykênê, Constructible=ConstructibleAction_RazeDistrict, Task=13140).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:35:34:766NoneCannot find BuildPosition (EmpireIndex=2, Settlement=Lakamha', Constructible=ConstructibleAction_RazeDistrict, Task=13144).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:35:34:770None[Sandbox] Process order. (Serial=850, Empire=2, Order=Order OrderSetPatronageInvestmentLevels MinorEmpireIndex: 5 Money Investment High Influence Investment High)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:35:34:771None[Sandbox] Process order. (Serial=851, Empire=2, Order=Order OrderEnqueueConstructible, Settlement: '4134' Constructible: 'NavalUnit_Era1_Common_Biremes' Position: '[-1, -1]')
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:35:34:771None[Sandbox] Process order. (Serial=852, Empire=2, Order=Order OrderChangeWorkplacePopulation)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:35:34:771None[Sandbox] Process order. (Serial=853, Empire=2, Order=Order OrderChangeWorkplacePopulation)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:35:34:805NoneCannot find BuildPosition (EmpireIndex=3, Settlement=Hàojīng, Constructible=ConstructibleAction_RazeDistrict, Task=18785).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:35:34:805NoneCannot find BuildPosition (EmpireIndex=3, Settlement=Pāṭaliputra, Constructible=ConstructibleAction_RazeDistrict, Task=18788).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:35:34:810None[Sandbox] Process order. (Serial=854, Empire=3, Order=Order OrderClearBoughtResourceAccesses)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:35:34:812None[Sandbox] Process order. (Serial=855, Empire=3, Order=Order OrderChangeWorkplacePopulation)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:35:34:829None[Sandbox] Process order. (Serial=856, Empire=3, Order=Order OrderEnqueueConstructible, Settlement: '3774' Constructible: 'Extension_Era2_MauryaEmpire' Position: '[20, 14]')
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:35:34:830None[Sandbox] Process order. (Serial=857, Empire=3, Order=Order OrderStartEmpireWideConstruction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:35:34:862NoneCannot find BuildPosition (EmpireIndex=4, Settlement=Sidon, Constructible=ConstructibleAction_RazeDistrict, Task=16351).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:35:34:870None[Sandbox] Process order. (Serial=858, Empire=4, Order=Order OrderClearBoughtResourceAccesses)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:35:34:871None[Sandbox] Process order. (Serial=859, Empire=4, Order=Order OrderChangeWorkplacePopulation)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:35:34:950None[Sandbox] Process order. (Serial=860, Empire=1, Order=Order OrderSetTradeResourceAccessCount)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:35:34:960None[Sandbox] Process order. (Serial=861, Empire=1, Order=Order='OrderGoTo', Entity=#5346, AdditionalFlags='IgnoreFogOfWar', Path='[0, 38]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:35:34:995NoneCannot find BuildPosition (EmpireIndex=2, Settlement=Mykênê, Constructible=ConstructibleAction_RazeDistrict, Task=13147).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:35:34:995NoneCannot find BuildPosition (EmpireIndex=2, Settlement=Lakamha', Constructible=ConstructibleAction_RazeDistrict, Task=13149).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:35:35:001None[Sandbox] Process order. (Serial=862, Empire=2, Order=Order='OrderGoTo', Entity=#5526, AdditionalFlags='IgnoreFogOfWar', Path='[40, 32] --> [39, 32] --> [38, 33] --> [38, 34] --> [37, 35] --> [38, 36]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:35:35:011None[Sandbox] Process order. (Serial=863, Empire=2, Order=Order='OrderGoTo', Entity=#4481, AdditionalFlags='IgnoreFogOfWar', Path='[14, 32]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:35:35:043NoneCannot find BuildPosition (EmpireIndex=3, Settlement=Hàojīng, Constructible=ConstructibleAction_RazeDistrict, Task=18798).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:35:35:043NoneCannot find BuildPosition (EmpireIndex=3, Settlement=Pāṭaliputra, Constructible=ConstructibleAction_RazeDistrict, Task=18801).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:35:35:050None[Sandbox] Process order. (Serial=864, Empire=3, Order=Order OrderSetTradeResourceAccessCount)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:35:35:051None[Sandbox] Process order. (Serial=865, Empire=3, Order=Order OrderClearBoughtResourceAccesses)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:35:35:081NoneCannot find BuildPosition (EmpireIndex=4, Settlement=Sidon, Constructible=ConstructibleAction_RazeDistrict, Task=16354).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:35:35:090None[Sandbox] Process order. (Serial=866, Empire=4, Order=Order OrderClearBoughtResourceAccesses)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:35:35:091None[Sandbox] Process order. (Serial=867, Empire=4, Order=Order OrderChangeWorkplacePopulation)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:35:35:091None[Sandbox] Process order. (Serial=868, Empire=4, Order=Order='OrderGoTo', Entity=#4233, AdditionalFlags='IgnoreFogOfWar', Path='[19, 26] --> [20, 26] --> [20, 25] --> [21, 25]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:35:35:092None[Sandbox] Process order. (Serial=869, Empire=4, Order=Order='OrderGoTo', Entity=#1930, AdditionalFlags='IgnoreFogOfWar', Path='[29, 27]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:35:35:092None[Sandbox] Process order. (Serial=870, Empire=4, Order=Order='OrderGoTo', Entity=#2565, AdditionalFlags='IgnoreFogOfWar', Path='[26, 47] --> [27, 46]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:35:35:101None[Sandbox] Process order. (Serial=871, Empire=4, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:35:35:125None[Sandbox] Process order. (Serial=872, Empire=3, Order=Order OrderEmpireReady)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:35:35:215NoneCannot find BuildPosition (EmpireIndex=2, Settlement=Mykênê, Constructible=ConstructibleAction_RazeDistrict, Task=13152).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:35:35:216NoneCannot find BuildPosition (EmpireIndex=2, Settlement=Lakamha', Constructible=ConstructibleAction_RazeDistrict, Task=13154).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:35:35:240NoneCannot find BuildPosition (EmpireIndex=3, Settlement=Hàojīng, Constructible=ConstructibleAction_RazeDistrict, Task=18816).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:35:35:240NoneCannot find BuildPosition (EmpireIndex=3, Settlement=Pāṭaliputra, Constructible=ConstructibleAction_RazeDistrict, Task=18818).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:35:35:251None[Sandbox] Process order. (Serial=873, Empire=3, Order=Order OrderClearBoughtResourceAccesses)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:35:35:283NoneCannot find BuildPosition (EmpireIndex=4, Settlement=Sidon, Constructible=ConstructibleAction_RazeDistrict, Task=16360).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:35:35:291None[Sandbox] Process order. (Serial=874, Empire=4, Order=Order OrderSetTradeResourceAccessCount)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:35:35:292None[Sandbox] Process order. (Serial=875, Empire=4, Order=Order OrderClearBoughtResourceAccesses)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:35:35:293None[Sandbox] Process order. (Serial=876, Empire=4, Order=Order OrderChangeWorkplacePopulation)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:35:35:391None[Sandbox] Process order. (Serial=877, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:35:35:415NoneCannot find BuildPosition (EmpireIndex=2, Settlement=Mykênê, Constructible=ConstructibleAction_RazeDistrict, Task=13157).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:35:35:415NoneCannot find BuildPosition (EmpireIndex=2, Settlement=Lakamha', Constructible=ConstructibleAction_RazeDistrict, Task=13159).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:35:35:431None[Sandbox] Process order. (Serial=878, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:35:35:439NoneCannot find BuildPosition (EmpireIndex=3, Settlement=Hàojīng, Constructible=ConstructibleAction_RazeDistrict, Task=18821).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:35:35:439NoneCannot find BuildPosition (EmpireIndex=3, Settlement=Pāṭaliputra, Constructible=ConstructibleAction_RazeDistrict, Task=18823).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:35:35:441None[Sandbox] Process order. (Serial=879, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:35:35:443None[Sandbox] Process order. (Serial=880, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:35:35:444None[Sandbox] Process order. (Serial=881, Empire=3, Order=Order OrderClearBoughtResourceAccesses)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:35:35:473NoneCannot find BuildPosition (EmpireIndex=4, Settlement=Sidon, Constructible=ConstructibleAction_RazeDistrict, Task=16368).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:35:35:481None[Sandbox] Process order. (Serial=882, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:35:35:483None[Sandbox] Process order. (Serial=883, Empire=4, Order=Order OrderClearBoughtResourceAccesses)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:35:35:483None[Sandbox] Process order. (Serial=884, Empire=4, Order=Order OrderClearBoughtResourceAccesses)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:35:35:491None[Sandbox] Process order. (Serial=885, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:35:35:492None[Sandbox] Process order. (Serial=886, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:35:35:494None[Sandbox] Process order. (Serial=887, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:35:35:571None[Sandbox] Process order. (Serial=888, Empire=4, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:35:35:573None[Sandbox] Process order. (Serial=889, Empire=4, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:35:35:574None[Sandbox] Process order. (Serial=890, Empire=4, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:35:35:576None[Sandbox] Process order. (Serial=891, Empire=4, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:35:35:581None[Sandbox] Process order. (Serial=892, Empire=4, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:35:35:602None[Sandbox] Process order. (Serial=893, Empire=5, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:35:35:615NoneCannot find BuildPosition (EmpireIndex=2, Settlement=Mykênê, Constructible=ConstructibleAction_RazeDistrict, Task=13162).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:35:35:615NoneCannot find BuildPosition (EmpireIndex=2, Settlement=Lakamha', Constructible=ConstructibleAction_RazeDistrict, Task=13164).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:35:35:631None[Sandbox] Process order. (Serial=894, Empire=7, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:35:35:639NoneCannot find BuildPosition (EmpireIndex=3, Settlement=Hàojīng, Constructible=ConstructibleAction_RazeDistrict, Task=18828).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:35:35:639NoneCannot find BuildPosition (EmpireIndex=3, Settlement=Pāṭaliputra, Constructible=ConstructibleAction_RazeDistrict, Task=18830).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:35:35:642None[Sandbox] Process order. (Serial=895, Empire=3, Order=Order OrderClearBoughtResourceAccesses)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:35:35:652None[Sandbox] Process order. (Serial=896, Empire=8, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:35:35:672None[Sandbox] Process order. (Serial=897, Empire=10, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:35:35:674NoneCannot find BuildPosition (EmpireIndex=4, Settlement=Sidon, Constructible=ConstructibleAction_RazeDistrict, Task=16373).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:35:35:682None[Sandbox] Process order. (Serial=898, Empire=4, Order=Order OrderClearBoughtResourceAccesses)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:35:35:683None[Sandbox] Process order. (Serial=899, Empire=4, Order=Order OrderClearBoughtResourceAccesses)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:35:35:816NoneCannot find BuildPosition (EmpireIndex=2, Settlement=Mykênê, Constructible=ConstructibleAction_RazeDistrict, Task=13167).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:35:35:816NoneCannot find BuildPosition (EmpireIndex=2, Settlement=Lakamha', Constructible=ConstructibleAction_RazeDistrict, Task=13169).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:35:35:822None[Sandbox] Process order. (Serial=900, Empire=2, Order=Order='OrderGoTo', Entity=#4481, AdditionalFlags='IgnoreFogOfWar', Path='[13, 31]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:35:35:854NoneCannot find BuildPosition (EmpireIndex=3, Settlement=Hàojīng, Constructible=ConstructibleAction_RazeDistrict, Task=18833).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:35:35:854NoneCannot find BuildPosition (EmpireIndex=3, Settlement=Pāṭaliputra, Constructible=ConstructibleAction_RazeDistrict, Task=18835).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:35:35:862None[Sandbox] Process order. (Serial=901, Empire=3, Order=Order OrderClearBoughtResourceAccesses)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:35:35:894NoneCannot find BuildPosition (EmpireIndex=4, Settlement=Sidon, Constructible=ConstructibleAction_RazeDistrict, Task=16377).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:35:35:902None[Sandbox] Process order. (Serial=902, Empire=4, Order=Order OrderClearBoughtResourceAccesses)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:35:35:902None[Sandbox] Process order. (Serial=903, Empire=4, Order=Order OrderClearBoughtResourceAccesses)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:35:36:016NoneCannot find BuildPosition (EmpireIndex=2, Settlement=Mykênê, Constructible=ConstructibleAction_RazeDistrict, Task=13172).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:35:36:016NoneCannot find BuildPosition (EmpireIndex=2, Settlement=Lakamha', Constructible=ConstructibleAction_RazeDistrict, Task=13174).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:35:36:041NoneCannot find BuildPosition (EmpireIndex=3, Settlement=Hàojīng, Constructible=ConstructibleAction_RazeDistrict, Task=18840).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:35:36:041NoneCannot find BuildPosition (EmpireIndex=3, Settlement=Pāṭaliputra, Constructible=ConstructibleAction_RazeDistrict, Task=18842).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:35:36:052None[Sandbox] Process order. (Serial=904, Empire=3, Order=Order OrderClearBoughtResourceAccesses)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:35:36:083NoneCannot find BuildPosition (EmpireIndex=4, Settlement=Sidon, Constructible=ConstructibleAction_RazeDistrict, Task=16381).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:35:36:092None[Sandbox] Process order. (Serial=905, Empire=4, Order=Order OrderClearBoughtResourceAccesses)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:35:36:093None[Sandbox] Process order. (Serial=906, Empire=4, Order=Order OrderClearBoughtResourceAccesses)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:35:36:093None[Sandbox] Process order. (Serial=907, Empire=4, Order=Order='OrderGoTo', Entity=#1930, AdditionalFlags='IgnoreFogOfWar', Path='[30, 27]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:35:36:112None[Sandbox] Process order. (Serial=908, Empire=4, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:35:36:217NoneCannot find BuildPosition (EmpireIndex=2, Settlement=Mykênê, Constructible=ConstructibleAction_RazeDistrict, Task=13177).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:35:36:217NoneCannot find BuildPosition (EmpireIndex=2, Settlement=Lakamha', Constructible=ConstructibleAction_RazeDistrict, Task=13179).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:35:36:241NoneCannot find BuildPosition (EmpireIndex=3, Settlement=Hàojīng, Constructible=ConstructibleAction_RazeDistrict, Task=18845).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:35:36:241NoneCannot find BuildPosition (EmpireIndex=3, Settlement=Pāṭaliputra, Constructible=ConstructibleAction_RazeDistrict, Task=18847).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:35:36:252None[Sandbox] Process order. (Serial=909, Empire=3, Order=Order OrderClearBoughtResourceAccesses)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:35:36:284NoneCannot find BuildPosition (EmpireIndex=4, Settlement=Sidon, Constructible=ConstructibleAction_RazeDistrict, Task=16385).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:35:36:292None[Sandbox] Process order. (Serial=910, Empire=4, Order=Order OrderClearBoughtResourceAccesses)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:35:36:293None[Sandbox] Process order. (Serial=911, Empire=4, Order=Order OrderClearBoughtResourceAccesses)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:35:36:403None[Sandbox] Process order. (Serial=912, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:35:36:416NoneCannot find BuildPosition (EmpireIndex=2, Settlement=Mykênê, Constructible=ConstructibleAction_RazeDistrict, Task=13182).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:35:36:416NoneCannot find BuildPosition (EmpireIndex=2, Settlement=Lakamha', Constructible=ConstructibleAction_RazeDistrict, Task=13184).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:35:36:440NoneCannot find BuildPosition (EmpireIndex=3, Settlement=Hàojīng, Constructible=ConstructibleAction_RazeDistrict, Task=18852).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:35:36:440NoneCannot find BuildPosition (EmpireIndex=3, Settlement=Pāṭaliputra, Constructible=ConstructibleAction_RazeDistrict, Task=18854).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:35:36:442None[Sandbox] Process order. (Serial=913, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:35:36:444None[Sandbox] Process order. (Serial=914, Empire=3, Order=Order OrderClearBoughtResourceAccesses)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:35:36:453None[Sandbox] Process order. (Serial=915, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:35:36:475NoneCannot find BuildPosition (EmpireIndex=4, Settlement=Sidon, Constructible=ConstructibleAction_RazeDistrict, Task=16389).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:35:36:483None[Sandbox] Process order. (Serial=916, Empire=4, Order=Order OrderClearBoughtResourceAccesses)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:35:36:484None[Sandbox] Process order. (Serial=917, Empire=4, Order=Order OrderClearBoughtResourceAccesses)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:35:36:493None[Sandbox] Process order. (Serial=918, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:35:36:503None[Sandbox] Process order. (Serial=919, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:35:36:505None[Sandbox] Process order. (Serial=920, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:35:36:506None[Sandbox] Process order. (Serial=921, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:35:36:584None[Sandbox] Process order. (Serial=922, Empire=4, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:35:36:585None[Sandbox] Process order. (Serial=923, Empire=4, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:35:36:587None[Sandbox] Process order. (Serial=924, Empire=4, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:35:36:593None[Sandbox] Process order. (Serial=925, Empire=4, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:35:36:613None[Sandbox] Process order. (Serial=926, Empire=5, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:35:36:617NoneCannot find BuildPosition (EmpireIndex=2, Settlement=Mykênê, Constructible=ConstructibleAction_RazeDistrict, Task=13187).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:35:36:617NoneCannot find BuildPosition (EmpireIndex=2, Settlement=Lakamha', Constructible=ConstructibleAction_RazeDistrict, Task=13189).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:35:36:641NoneCannot find BuildPosition (EmpireIndex=3, Settlement=Hàojīng, Constructible=ConstructibleAction_RazeDistrict, Task=18857).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:35:36:641NoneCannot find BuildPosition (EmpireIndex=3, Settlement=Pāṭaliputra, Constructible=ConstructibleAction_RazeDistrict, Task=18859).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:35:36:643None[Sandbox] Process order. (Serial=927, Empire=7, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:35:36:644None[Sandbox] Process order. (Serial=928, Empire=3, Order=Order OrderClearBoughtResourceAccesses)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:35:36:663None[Sandbox] Process order. (Serial=929, Empire=8, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:35:36:675NoneCannot find BuildPosition (EmpireIndex=4, Settlement=Sidon, Constructible=ConstructibleAction_RazeDistrict, Task=16393).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:35:36:683None[Sandbox] Process order. (Serial=930, Empire=10, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:35:36:684None[Sandbox] Process order. (Serial=931, Empire=4, Order=Order OrderClearBoughtResourceAccesses)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:35:36:685None[Sandbox] Process order. (Serial=932, Empire=4, Order=Order OrderClearBoughtResourceAccesses)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:35:36:827NoneCannot find BuildPosition (EmpireIndex=2, Settlement=Mykênê, Constructible=ConstructibleAction_RazeDistrict, Task=13192).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:35:36:827NoneCannot find BuildPosition (EmpireIndex=2, Settlement=Lakamha', Constructible=ConstructibleAction_RazeDistrict, Task=13194).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:35:36:833None[Sandbox] Process order. (Serial=933, Empire=2, Order=Order='OrderGoTo', Entity=#4481, AdditionalFlags='IgnoreFogOfWar', Path='[14, 32]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:35:36:866NoneCannot find BuildPosition (EmpireIndex=3, Settlement=Hàojīng, Constructible=ConstructibleAction_RazeDistrict, Task=18864).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:35:36:866NoneCannot find BuildPosition (EmpireIndex=3, Settlement=Pāṭaliputra, Constructible=ConstructibleAction_RazeDistrict, Task=18866).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:35:36:874None[Sandbox] Process order. (Serial=934, Empire=3, Order=Order OrderClearBoughtResourceAccesses)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:35:36:906NoneCannot find BuildPosition (EmpireIndex=4, Settlement=Sidon, Constructible=ConstructibleAction_RazeDistrict, Task=16397).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:35:36:914None[Sandbox] Process order. (Serial=935, Empire=4, Order=Order OrderClearBoughtResourceAccesses)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:35:36:915None[Sandbox] Process order. (Serial=936, Empire=4, Order=Order OrderClearBoughtResourceAccesses)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:35:36:945None[Sandbox] Process order. (Serial=937, Empire=7, Order=Order OrderArmySettle: ArmyGuid=#5495, ActionGuid=#0)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:35:37:057NoneCannot find BuildPosition (EmpireIndex=2, Settlement=Mykênê, Constructible=ConstructibleAction_RazeDistrict, Task=13197).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:35:37:057NoneCannot find BuildPosition (EmpireIndex=2, Settlement=Lakamha', Constructible=ConstructibleAction_RazeDistrict, Task=13199).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:35:37:082NoneCannot find BuildPosition (EmpireIndex=3, Settlement=Hàojīng, Constructible=ConstructibleAction_RazeDistrict, Task=18869).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:35:37:082NoneCannot find BuildPosition (EmpireIndex=3, Settlement=Pāṭaliputra, Constructible=ConstructibleAction_RazeDistrict, Task=18871).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:35:37:084None[Sandbox] Process order. (Serial=938, Empire=3, Order=Order OrderClearBoughtResourceAccesses)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:35:37:115NoneCannot find BuildPosition (EmpireIndex=4, Settlement=Sidon, Constructible=ConstructibleAction_RazeDistrict, Task=16401).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:35:37:124None[Sandbox] Process order. (Serial=939, Empire=4, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:35:37:126None[Sandbox] Process order. (Serial=940, Empire=4, Order=Order OrderClearBoughtResourceAccesses)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:35:37:126None[Sandbox] Process order. (Serial=941, Empire=4, Order=Order OrderClearBoughtResourceAccesses)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:35:37:127None[Sandbox] Process order. (Serial=942, Empire=4, Order=Order='OrderGoTo', Entity=#1930, AdditionalFlags='IgnoreFogOfWar', Path='[31, 28]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:35:37:163None[Sandbox] Process order. (Serial=943, Empire=7, Order=Order OrderEmpireReady)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:35:37:257NoneCannot find BuildPosition (EmpireIndex=2, Settlement=Mykênê, Constructible=ConstructibleAction_RazeDistrict, Task=13202).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:35:37:257NoneCannot find BuildPosition (EmpireIndex=2, Settlement=Lakamha', Constructible=ConstructibleAction_RazeDistrict, Task=13204).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:35:37:281NoneCannot find BuildPosition (EmpireIndex=3, Settlement=Hàojīng, Constructible=ConstructibleAction_RazeDistrict, Task=18876).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:35:37:281NoneCannot find BuildPosition (EmpireIndex=3, Settlement=Pāṭaliputra, Constructible=ConstructibleAction_RazeDistrict, Task=18878).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:35:37:284None[Sandbox] Process order. (Serial=944, Empire=3, Order=Order OrderClearBoughtResourceAccesses)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:35:37:315NoneCannot find BuildPosition (EmpireIndex=4, Settlement=Sidon, Constructible=ConstructibleAction_RazeDistrict, Task=16405).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:35:37:324None[Sandbox] Process order. (Serial=945, Empire=4, Order=Order OrderClearBoughtResourceAccesses)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:35:37:324None[Sandbox] Process order. (Serial=946, Empire=4, Order=Order OrderClearBoughtResourceAccesses)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:35:37:414None[Sandbox] Process order. (Serial=947, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:35:37:454None[Sandbox] Process order. (Serial=948, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:35:37:464None[Sandbox] Process order. (Serial=949, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:35:37:468NoneCannot find BuildPosition (EmpireIndex=2, Settlement=Mykênê, Constructible=ConstructibleAction_RazeDistrict, Task=13207).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:35:37:468NoneCannot find BuildPosition (EmpireIndex=2, Settlement=Lakamha', Constructible=ConstructibleAction_RazeDistrict, Task=13209).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:35:37:492NoneCannot find BuildPosition (EmpireIndex=3, Settlement=Hàojīng, Constructible=ConstructibleAction_RazeDistrict, Task=18881).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:35:37:492NoneCannot find BuildPosition (EmpireIndex=3, Settlement=Pāṭaliputra, Constructible=ConstructibleAction_RazeDistrict, Task=18883).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:35:37:494None[Sandbox] Process order. (Serial=950, Empire=3, Order=Order OrderClearBoughtResourceAccesses)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:35:37:504None[Sandbox] Process order. (Serial=951, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:35:37:514None[Sandbox] Process order. (Serial=952, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:35:37:516None[Sandbox] Process order. (Serial=953, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:35:37:518None[Sandbox] Process order. (Serial=954, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:35:37:526NoneCannot find BuildPosition (EmpireIndex=4, Settlement=Sidon, Constructible=ConstructibleAction_RazeDistrict, Task=16409).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:35:37:534None[Sandbox] Process order. (Serial=955, Empire=4, Order=Order OrderClearBoughtResourceAccesses)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:35:37:535None[Sandbox] Process order. (Serial=956, Empire=4, Order=Order OrderClearBoughtResourceAccesses)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:35:37:595None[Sandbox] Process order. (Serial=957, Empire=4, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:35:37:596None[Sandbox] Process order. (Serial=958, Empire=4, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:35:37:625None[Sandbox] Process order. (Serial=959, Empire=5, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:35:37:668NoneCannot find BuildPosition (EmpireIndex=2, Settlement=Mykênê, Constructible=ConstructibleAction_RazeDistrict, Task=13212).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:35:37:668NoneCannot find BuildPosition (EmpireIndex=2, Settlement=Lakamha', Constructible=ConstructibleAction_RazeDistrict, Task=13214).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:35:37:675None[Sandbox] Process order. (Serial=960, Empire=8, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:35:37:692NoneCannot find BuildPosition (EmpireIndex=3, Settlement=Hàojīng, Constructible=ConstructibleAction_RazeDistrict, Task=18888).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:35:37:692NoneCannot find BuildPosition (EmpireIndex=3, Settlement=Pāṭaliputra, Constructible=ConstructibleAction_RazeDistrict, Task=18890).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:35:37:695None[Sandbox] Process order. (Serial=961, Empire=10, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:35:37:696None[Sandbox] Process order. (Serial=962, Empire=3, Order=Order OrderClearBoughtResourceAccesses)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:35:37:726NoneCannot find BuildPosition (EmpireIndex=4, Settlement=Sidon, Constructible=ConstructibleAction_RazeDistrict, Task=16413).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:35:37:735None[Sandbox] Process order. (Serial=963, Empire=4, Order=Order OrderClearBoughtResourceAccesses)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:35:37:736None[Sandbox] Process order. (Serial=964, Empire=4, Order=Order OrderClearBoughtResourceAccesses)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:35:37:867NoneCannot find BuildPosition (EmpireIndex=2, Settlement=Mykênê, Constructible=ConstructibleAction_RazeDistrict, Task=13217).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:35:37:867NoneCannot find BuildPosition (EmpireIndex=2, Settlement=Lakamha', Constructible=ConstructibleAction_RazeDistrict, Task=13219).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:35:37:875None[Sandbox] Process order. (Serial=965, Empire=2, Order=Order='OrderGoTo', Entity=#4481, AdditionalFlags='IgnoreFogOfWar', Path='[13, 31]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:35:37:908NoneCannot find BuildPosition (EmpireIndex=3, Settlement=Hàojīng, Constructible=ConstructibleAction_RazeDistrict, Task=18893).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:35:37:908NoneCannot find BuildPosition (EmpireIndex=3, Settlement=Pāṭaliputra, Constructible=ConstructibleAction_RazeDistrict, Task=18895).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:35:37:915None[Sandbox] Process order. (Serial=966, Empire=3, Order=Order OrderClearBoughtResourceAccesses)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:35:37:947NoneCannot find BuildPosition (EmpireIndex=4, Settlement=Sidon, Constructible=ConstructibleAction_RazeDistrict, Task=16417).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:35:37:955None[Sandbox] Process order. (Serial=967, Empire=4, Order=Order OrderClearBoughtResourceAccesses)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:35:37:956None[Sandbox] Process order. (Serial=968, Empire=4, Order=Order OrderClearBoughtResourceAccesses)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:35:37:985None[Sandbox] Process order. (Serial=969, Empire=5, Order=Order OrderEmpireReady)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:35:37:986None[Sandbox] Process order. (Serial=970, Empire=8, Order=Order OrderEmpireReady)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:35:37:986None[Sandbox] Process order. (Serial=971, Empire=10, Order=Order OrderEmpireReady)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:35:38:079NoneCannot find BuildPosition (EmpireIndex=2, Settlement=Mykênê, Constructible=ConstructibleAction_RazeDistrict, Task=13222).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:35:38:079NoneCannot find BuildPosition (EmpireIndex=2, Settlement=Lakamha', Constructible=ConstructibleAction_RazeDistrict, Task=13224).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:35:38:104NoneCannot find BuildPosition (EmpireIndex=3, Settlement=Hàojīng, Constructible=ConstructibleAction_RazeDistrict, Task=18900).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:35:38:104NoneCannot find BuildPosition (EmpireIndex=3, Settlement=Pāṭaliputra, Constructible=ConstructibleAction_RazeDistrict, Task=18902).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:35:38:105None[Sandbox] Process order. (Serial=972, Empire=3, Order=Order OrderClearBoughtResourceAccesses)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:35:38:135None[Sandbox] Process order. (Serial=973, Empire=4, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:35:38:138NoneCannot find BuildPosition (EmpireIndex=4, Settlement=Sidon, Constructible=ConstructibleAction_RazeDistrict, Task=16421).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:35:38:145None[Sandbox] Process order. (Serial=974, Empire=4, Order=Order OrderClearBoughtResourceAccesses)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:35:38:146None[Sandbox] Process order. (Serial=975, Empire=4, Order=Order OrderClearBoughtResourceAccesses)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:35:38:280NoneCannot find BuildPosition (EmpireIndex=2, Settlement=Mykênê, Constructible=ConstructibleAction_RazeDistrict, Task=13227).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:35:38:280NoneCannot find BuildPosition (EmpireIndex=2, Settlement=Lakamha', Constructible=ConstructibleAction_RazeDistrict, Task=13229).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:35:38:304NoneCannot find BuildPosition (EmpireIndex=3, Settlement=Hàojīng, Constructible=ConstructibleAction_RazeDistrict, Task=18905).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:35:38:304NoneCannot find BuildPosition (EmpireIndex=3, Settlement=Pāṭaliputra, Constructible=ConstructibleAction_RazeDistrict, Task=18907).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:35:38:306None[Sandbox] Process order. (Serial=976, Empire=3, Order=Order OrderClearBoughtResourceAccesses)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:35:38:338NoneCannot find BuildPosition (EmpireIndex=4, Settlement=Sidon, Constructible=ConstructibleAction_RazeDistrict, Task=16425).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:35:38:346None[Sandbox] Process order. (Serial=977, Empire=4, Order=Order OrderClearBoughtResourceAccesses)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:35:38:347None[Sandbox] Process order. (Serial=978, Empire=4, Order=Order OrderClearBoughtResourceAccesses)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:35:38:466None[Sandbox] Process order. (Serial=979, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:35:38:476None[Sandbox] Process order. (Serial=980, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:35:38:480NoneCannot find BuildPosition (EmpireIndex=2, Settlement=Mykênê, Constructible=ConstructibleAction_RazeDistrict, Task=13232).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:35:38:480NoneCannot find BuildPosition (EmpireIndex=2, Settlement=Lakamha', Constructible=ConstructibleAction_RazeDistrict, Task=13234).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:35:38:504NoneCannot find BuildPosition (EmpireIndex=3, Settlement=Hàojīng, Constructible=ConstructibleAction_RazeDistrict, Task=18912).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:35:38:505NoneCannot find BuildPosition (EmpireIndex=3, Settlement=Pāṭaliputra, Constructible=ConstructibleAction_RazeDistrict, Task=18914).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:35:38:506None[Sandbox] Process order. (Serial=981, Empire=3, Order=Order OrderClearBoughtResourceAccesses)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:35:38:516None[Sandbox] Process order. (Serial=982, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:35:38:526None[Sandbox] Process order. (Serial=983, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:35:38:528None[Sandbox] Process order. (Serial=984, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:35:38:530None[Sandbox] Process order. (Serial=985, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:35:38:538NoneCannot find BuildPosition (EmpireIndex=4, Settlement=Sidon, Constructible=ConstructibleAction_RazeDistrict, Task=16429).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:35:38:546None[Sandbox] Process order. (Serial=986, Empire=4, Order=Order OrderClearBoughtResourceAccesses)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:35:38:547None[Sandbox] Process order. (Serial=987, Empire=4, Order=Order OrderClearBoughtResourceAccesses)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:35:38:607None[Sandbox] Process order. (Serial=988, Empire=4, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:35:38:680NoneCannot find BuildPosition (EmpireIndex=2, Settlement=Mykênê, Constructible=ConstructibleAction_RazeDistrict, Task=13237).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:35:38:680NoneCannot find BuildPosition (EmpireIndex=2, Settlement=Lakamha', Constructible=ConstructibleAction_RazeDistrict, Task=13239).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:35:38:704NoneCannot find BuildPosition (EmpireIndex=3, Settlement=Hàojīng, Constructible=ConstructibleAction_RazeDistrict, Task=18917).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:35:38:704NoneCannot find BuildPosition (EmpireIndex=3, Settlement=Pāṭaliputra, Constructible=ConstructibleAction_RazeDistrict, Task=18919).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:35:38:706None[Sandbox] Process order. (Serial=989, Empire=3, Order=Order OrderClearBoughtResourceAccesses)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:35:38:738NoneCannot find BuildPosition (EmpireIndex=4, Settlement=Sidon, Constructible=ConstructibleAction_RazeDistrict, Task=16433).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:35:38:747None[Sandbox] Process order. (Serial=990, Empire=4, Order=Order OrderClearBoughtResourceAccesses)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:35:38:748None[Sandbox] Process order. (Serial=991, Empire=4, Order=Order OrderClearBoughtResourceAccesses)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:35:38:847None[Sandbox] Process order. (Serial=992, Empire=1, Order=Order='OrderGoTo', Entity=#4878, AdditionalFlags='IgnoreFogOfWar', Path='[93, 14]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:35:38:880NoneCannot find BuildPosition (EmpireIndex=2, Settlement=Mykênê, Constructible=ConstructibleAction_RazeDistrict, Task=13242).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:35:38:880NoneCannot find BuildPosition (EmpireIndex=2, Settlement=Lakamha', Constructible=ConstructibleAction_RazeDistrict, Task=13244).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:35:38:887None[Sandbox] Process order. (Serial=993, Empire=2, Order=Order='OrderGoTo', Entity=#4481, AdditionalFlags='IgnoreFogOfWar', Path='[14, 32]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:35:38:913None[Preview] Set PresentationUnit UnitVisualAffinity_Common_Era2_Mesoamerican #5078 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
09:35:38:919NoneCannot find BuildPosition (EmpireIndex=3, Settlement=Hàojīng, Constructible=ConstructibleAction_RazeDistrict, Task=18924).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:35:38:919NoneCannot find BuildPosition (EmpireIndex=3, Settlement=Pāṭaliputra, Constructible=ConstructibleAction_RazeDistrict, Task=18926).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:35:38:926None[Sandbox] Process order. (Serial=994, Empire=3, Order=Order OrderClearBoughtResourceAccesses)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:35:38:960NoneCannot find BuildPosition (EmpireIndex=4, Settlement=Sidon, Constructible=ConstructibleAction_RazeDistrict, Task=16437).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:35:38:967None[Sandbox] Process order. (Serial=995, Empire=4, Order=Order OrderClearBoughtResourceAccesses)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:35:38:968None[Sandbox] Process order. (Serial=996, Empire=4, Order=Order OrderClearBoughtResourceAccesses)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:35:39:080NoneCannot find BuildPosition (EmpireIndex=2, Settlement=Mykênê, Constructible=ConstructibleAction_RazeDistrict, Task=13247).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:35:39:080NoneCannot find BuildPosition (EmpireIndex=2, Settlement=Lakamha', Constructible=ConstructibleAction_RazeDistrict, Task=13249).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:35:39:104NoneCannot find BuildPosition (EmpireIndex=3, Settlement=Hàojīng, Constructible=ConstructibleAction_RazeDistrict, Task=18929).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:35:39:104NoneCannot find BuildPosition (EmpireIndex=3, Settlement=Pāṭaliputra, Constructible=ConstructibleAction_RazeDistrict, Task=18931).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:35:39:107None[Sandbox] Process order. (Serial=997, Empire=3, Order=Order OrderClearBoughtResourceAccesses)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:35:39:139NoneCannot find BuildPosition (EmpireIndex=4, Settlement=Sidon, Constructible=ConstructibleAction_RazeDistrict, Task=16441).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:35:39:148None[Sandbox] Process order. (Serial=998, Empire=4, Order=Order OrderClearBoughtResourceAccesses)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:35:39:149None[Sandbox] Process order. (Serial=999, Empire=4, Order=Order OrderClearBoughtResourceAccesses)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:35:39:282NoneCannot find BuildPosition (EmpireIndex=2, Settlement=Mykênê, Constructible=ConstructibleAction_RazeDistrict, Task=13252).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:35:39:282NoneCannot find BuildPosition (EmpireIndex=2, Settlement=Lakamha', Constructible=ConstructibleAction_RazeDistrict, Task=13254).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:35:39:306NoneCannot find BuildPosition (EmpireIndex=3, Settlement=Hàojīng, Constructible=ConstructibleAction_RazeDistrict, Task=18936).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:35:39:306NoneCannot find BuildPosition (EmpireIndex=3, Settlement=Pāṭaliputra, Constructible=ConstructibleAction_RazeDistrict, Task=18938).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:35:39:307None[Sandbox] Process order. (Serial=1000, Empire=3, Order=Order OrderClearBoughtResourceAccesses)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:35:39:338NoneCannot find BuildPosition (EmpireIndex=4, Settlement=Sidon, Constructible=ConstructibleAction_RazeDistrict, Task=16445).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:35:39:348None[Sandbox] Process order. (Serial=1001, Empire=4, Order=Order OrderClearBoughtResourceAccesses)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:35:39:349None[Sandbox] Process order. (Serial=1002, Empire=4, Order=Order OrderClearBoughtResourceAccesses)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:35:39:477None[Sandbox] Process order. (Serial=1003, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:35:39:482NoneCannot find BuildPosition (EmpireIndex=2, Settlement=Mykênê, Constructible=ConstructibleAction_RazeDistrict, Task=13257).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:35:39:482NoneCannot find BuildPosition (EmpireIndex=2, Settlement=Lakamha', Constructible=ConstructibleAction_RazeDistrict, Task=13259).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:35:39:488None[Sandbox] Process order. (Serial=1004, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:35:39:506NoneCannot find BuildPosition (EmpireIndex=3, Settlement=Hàojīng, Constructible=ConstructibleAction_RazeDistrict, Task=18941).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:35:39:506NoneCannot find BuildPosition (EmpireIndex=3, Settlement=Pāṭaliputra, Constructible=ConstructibleAction_RazeDistrict, Task=18943).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:35:39:508None[Sandbox] Process order. (Serial=1005, Empire=3, Order=Order OrderClearBoughtResourceAccesses)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:35:39:528None[Sandbox] Process order. (Serial=1006, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:35:39:538None[Sandbox] Process order. (Serial=1007, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:35:39:539NoneCannot find BuildPosition (EmpireIndex=4, Settlement=Sidon, Constructible=ConstructibleAction_RazeDistrict, Task=16449).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:35:39:540None[Sandbox] Process order. (Serial=1008, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:35:39:543None[Sandbox] Process order. (Serial=1009, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:35:39:548None[Sandbox] Process order. (Serial=1010, Empire=4, Order=Order OrderClearBoughtResourceAccesses)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:35:39:548None[Sandbox] Process order. (Serial=1011, Empire=4, Order=Order OrderClearBoughtResourceAccesses)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:35:39:574None[Empire 1] Too many AI decisions needed (25 > 25).
Amplitude.Mercury.AI.AIController:LateUpdate()
09:35:39:589None[Sandbox] Process order. (Serial=1012, Empire=1, Order=Order OrderEmpireReady)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:35:39:589None[Sandbox] Process order. (Serial=1013, Empire=2, Order=Order OrderEmpireReady)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:35:39:590None[Sandbox] Process order. (Serial=1014, Empire=4, Order=Order OrderEmpireReady)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:35:39:618None[Sandbox] Process order. (Serial=1015, Empire=4, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:35:39:692NoneCannot find BuildPosition (EmpireIndex=2, Settlement=Mykênê, Constructible=ConstructibleAction_RazeDistrict, Task=13262).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:35:39:692NoneCannot find BuildPosition (EmpireIndex=2, Settlement=Lakamha', Constructible=ConstructibleAction_RazeDistrict, Task=13264).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:35:39:717NoneCannot find BuildPosition (EmpireIndex=3, Settlement=Hàojīng, Constructible=ConstructibleAction_RazeDistrict, Task=18948).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:35:39:717NoneCannot find BuildPosition (EmpireIndex=3, Settlement=Pāṭaliputra, Constructible=ConstructibleAction_RazeDistrict, Task=18950).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:35:39:719None[Sandbox] Process order. (Serial=1016, Empire=3, Order=Order OrderClearBoughtResourceAccesses)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:35:39:750NoneCannot find BuildPosition (EmpireIndex=4, Settlement=Sidon, Constructible=ConstructibleAction_RazeDistrict, Task=16453).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:35:39:758None[Sandbox] Process order. (Serial=1017, Empire=4, Order=Order OrderClearBoughtResourceAccesses)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:35:39:759None[Sandbox] Process order. (Serial=1018, Empire=4, Order=Order OrderClearBoughtResourceAccesses)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:35:39:893NoneCannot find BuildPosition (EmpireIndex=2, Settlement=Mykênê, Constructible=ConstructibleAction_RazeDistrict, Task=13267).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:35:39:893NoneCannot find BuildPosition (EmpireIndex=2, Settlement=Lakamha', Constructible=ConstructibleAction_RazeDistrict, Task=13269).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:35:39:908None[Sandbox] Process order. (Serial=1019, Empire=2, Order=Order='OrderGoTo', Entity=#4548, AdditionalFlags='IgnoreFogOfWar', Path='[31, 21]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:35:39:940NoneCannot find BuildPosition (EmpireIndex=3, Settlement=Hàojīng, Constructible=ConstructibleAction_RazeDistrict, Task=18953).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:35:39:940NoneCannot find BuildPosition (EmpireIndex=3, Settlement=Pāṭaliputra, Constructible=ConstructibleAction_RazeDistrict, Task=18955).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:35:39:948None[Sandbox] Process order. (Serial=1020, Empire=3, Order=Order OrderClearBoughtResourceAccesses)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:35:39:980NoneCannot find BuildPosition (EmpireIndex=4, Settlement=Sidon, Constructible=ConstructibleAction_RazeDistrict, Task=16457).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:35:39:989None[Sandbox] Process order. (Serial=1021, Empire=4, Order=Order OrderClearBoughtResourceAccesses)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:35:39:990None[Sandbox] Process order. (Serial=1022, Empire=4, Order=Order OrderClearBoughtResourceAccesses)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:35:40:102NoneCannot find BuildPosition (EmpireIndex=2, Settlement=Mykênê, Constructible=ConstructibleAction_RazeDistrict, Task=13272).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:35:40:102NoneCannot find BuildPosition (EmpireIndex=2, Settlement=Lakamha', Constructible=ConstructibleAction_RazeDistrict, Task=13274).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:35:40:127NoneCannot find BuildPosition (EmpireIndex=3, Settlement=Hàojīng, Constructible=ConstructibleAction_RazeDistrict, Task=18960).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:35:40:127NoneCannot find BuildPosition (EmpireIndex=3, Settlement=Pāṭaliputra, Constructible=ConstructibleAction_RazeDistrict, Task=18962).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:35:40:129None[Sandbox] Process order. (Serial=1023, Empire=3, Order=Order OrderClearBoughtResourceAccesses)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:35:40:162NoneCannot find BuildPosition (EmpireIndex=4, Settlement=Sidon, Constructible=ConstructibleAction_RazeDistrict, Task=16461).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:35:40:169None[Sandbox] Process order. (Serial=1024, Empire=4, Order=Order OrderClearBoughtResourceAccesses)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:35:40:170None[Sandbox] Process order. (Serial=1025, Empire=4, Order=Order OrderClearBoughtResourceAccesses)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:35:40:303NoneCannot find BuildPosition (EmpireIndex=2, Settlement=Mykênê, Constructible=ConstructibleAction_RazeDistrict, Task=13277).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:35:40:303NoneCannot find BuildPosition (EmpireIndex=2, Settlement=Lakamha', Constructible=ConstructibleAction_RazeDistrict, Task=13279).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:35:40:327NoneCannot find BuildPosition (EmpireIndex=3, Settlement=Hàojīng, Constructible=ConstructibleAction_RazeDistrict, Task=18965).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:35:40:327NoneCannot find BuildPosition (EmpireIndex=3, Settlement=Pāṭaliputra, Constructible=ConstructibleAction_RazeDistrict, Task=18967).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:35:40:329None[Sandbox] Process order. (Serial=1026, Empire=3, Order=Order OrderClearBoughtResourceAccesses)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:35:40:361NoneCannot find BuildPosition (EmpireIndex=4, Settlement=Sidon, Constructible=ConstructibleAction_RazeDistrict, Task=16465).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:35:40:370None[Sandbox] Process order. (Serial=1027, Empire=4, Order=Order OrderClearBoughtResourceAccesses)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:35:40:370None[Sandbox] Process order. (Serial=1028, Empire=4, Order=Order OrderClearBoughtResourceAccesses)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:35:40:489None[Sandbox] Process order. (Serial=1029, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:35:40:503NoneCannot find BuildPosition (EmpireIndex=2, Settlement=Mykênê, Constructible=ConstructibleAction_RazeDistrict, Task=13282).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:35:40:503NoneCannot find BuildPosition (EmpireIndex=2, Settlement=Lakamha', Constructible=ConstructibleAction_RazeDistrict, Task=13284).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:35:40:528NoneCannot find BuildPosition (EmpireIndex=3, Settlement=Hàojīng, Constructible=ConstructibleAction_RazeDistrict, Task=18972).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:35:40:528NoneCannot find BuildPosition (EmpireIndex=3, Settlement=Pāṭaliputra, Constructible=ConstructibleAction_RazeDistrict, Task=18974).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:35:40:539None[Sandbox] Process order. (Serial=1030, Empire=3, Order=Order OrderClearBoughtResourceAccesses)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:35:40:540None[Sandbox] Process order. (Serial=1031, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:35:40:550None[Sandbox] Process order. (Serial=1032, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:35:40:572NoneCannot find BuildPosition (EmpireIndex=4, Settlement=Sidon, Constructible=ConstructibleAction_RazeDistrict, Task=16469).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:35:40:580None[Sandbox] Process order. (Serial=1033, Empire=4, Order=Order OrderClearBoughtResourceAccesses)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:35:40:581None[Sandbox] Process order. (Serial=1034, Empire=4, Order=Order OrderClearBoughtResourceAccesses)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:35:40:639None[Sandbox] Process order. (Serial=1035, Empire=4, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:35:40:704NoneCannot find BuildPosition (EmpireIndex=2, Settlement=Mykênê, Constructible=ConstructibleAction_RazeDistrict, Task=13287).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:35:40:704NoneCannot find BuildPosition (EmpireIndex=2, Settlement=Lakamha', Constructible=ConstructibleAction_RazeDistrict, Task=13289).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:35:40:728NoneCannot find BuildPosition (EmpireIndex=3, Settlement=Hàojīng, Constructible=ConstructibleAction_RazeDistrict, Task=18977).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:35:40:728NoneCannot find BuildPosition (EmpireIndex=3, Settlement=Pāṭaliputra, Constructible=ConstructibleAction_RazeDistrict, Task=18979).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:35:40:730None[Sandbox] Process order. (Serial=1036, Empire=3, Order=Order OrderClearBoughtResourceAccesses)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:35:40:762NoneCannot find BuildPosition (EmpireIndex=4, Settlement=Sidon, Constructible=ConstructibleAction_RazeDistrict, Task=16473).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:35:40:771None[Sandbox] Process order. (Serial=1037, Empire=4, Order=Order OrderClearBoughtResourceAccesses)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:35:40:772None[Sandbox] Process order. (Serial=1038, Empire=4, Order=Order OrderClearBoughtResourceAccesses)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:35:40:871None[Sandbox] Process order. (Serial=1039, Empire=1, Order=Order='OrderGoTo', Entity=#4955, AdditionalFlags='IgnoreFogOfWar', Path='[36, 15] --> [37, 14]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:35:40:904NoneCannot find BuildPosition (EmpireIndex=2, Settlement=Mykênê, Constructible=ConstructibleAction_RazeDistrict, Task=13292).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:35:40:904NoneCannot find BuildPosition (EmpireIndex=2, Settlement=Lakamha', Constructible=ConstructibleAction_RazeDistrict, Task=13294).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:35:40:929NoneCannot find BuildPosition (EmpireIndex=3, Settlement=Hàojīng, Constructible=ConstructibleAction_RazeDistrict, Task=18984).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:35:40:929NoneCannot find BuildPosition (EmpireIndex=3, Settlement=Pāṭaliputra, Constructible=ConstructibleAction_RazeDistrict, Task=18986).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:35:40:931None[Sandbox] Process order. (Serial=1040, Empire=3, Order=Order OrderClearBoughtResourceAccesses)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:35:40:963NoneCannot find BuildPosition (EmpireIndex=4, Settlement=Sidon, Constructible=ConstructibleAction_RazeDistrict, Task=16477).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:35:40:970None[Sandbox] Process order. (Serial=1041, Empire=4, Order=Order OrderClearBoughtResourceAccesses)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:35:40:971None[Sandbox] Process order. (Serial=1042, Empire=4, Order=Order OrderClearBoughtResourceAccesses)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:35:41:105NoneCannot find BuildPosition (EmpireIndex=2, Settlement=Mykênê, Constructible=ConstructibleAction_RazeDistrict, Task=13297).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:35:41:105NoneCannot find BuildPosition (EmpireIndex=2, Settlement=Lakamha', Constructible=ConstructibleAction_RazeDistrict, Task=13299).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:35:41:130NoneCannot find BuildPosition (EmpireIndex=3, Settlement=Hàojīng, Constructible=ConstructibleAction_RazeDistrict, Task=18989).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:35:41:130NoneCannot find BuildPosition (EmpireIndex=3, Settlement=Pāṭaliputra, Constructible=ConstructibleAction_RazeDistrict, Task=18991).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:35:41:140None[Sandbox] Process order. (Serial=1043, Empire=3, Order=Order OrderClearBoughtResourceAccesses)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:35:41:173NoneCannot find BuildPosition (EmpireIndex=4, Settlement=Sidon, Constructible=ConstructibleAction_RazeDistrict, Task=16481).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:35:41:181None[Sandbox] Process order. (Serial=1044, Empire=4, Order=Order OrderClearBoughtResourceAccesses)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:35:41:182None[Sandbox] Process order. (Serial=1045, Empire=4, Order=Order OrderClearBoughtResourceAccesses)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:35:41:305NoneCannot find BuildPosition (EmpireIndex=2, Settlement=Mykênê, Constructible=ConstructibleAction_RazeDistrict, Task=13302).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:35:41:305NoneCannot find BuildPosition (EmpireIndex=2, Settlement=Lakamha', Constructible=ConstructibleAction_RazeDistrict, Task=13304).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:35:41:330NoneCannot find BuildPosition (EmpireIndex=3, Settlement=Hàojīng, Constructible=ConstructibleAction_RazeDistrict, Task=18996).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:35:41:330NoneCannot find BuildPosition (EmpireIndex=3, Settlement=Pāṭaliputra, Constructible=ConstructibleAction_RazeDistrict, Task=18998).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:35:41:331None[Sandbox] Process order. (Serial=1046, Empire=3, Order=Order OrderClearBoughtResourceAccesses)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:35:41:363NoneCannot find BuildPosition (EmpireIndex=4, Settlement=Sidon, Constructible=ConstructibleAction_RazeDistrict, Task=16485).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:35:41:371None[Sandbox] Process order. (Serial=1047, Empire=4, Order=Order OrderClearBoughtResourceAccesses)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:35:41:372None[Sandbox] Process order. (Serial=1048, Empire=4, Order=Order OrderClearBoughtResourceAccesses)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:35:41:501None[Sandbox] Process order. (Serial=1049, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:35:41:505NoneCannot find BuildPosition (EmpireIndex=2, Settlement=Mykênê, Constructible=ConstructibleAction_RazeDistrict, Task=13307).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:35:41:505NoneCannot find BuildPosition (EmpireIndex=2, Settlement=Lakamha', Constructible=ConstructibleAction_RazeDistrict, Task=13309).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:35:41:529NoneCannot find BuildPosition (EmpireIndex=3, Settlement=Hàojīng, Constructible=ConstructibleAction_RazeDistrict, Task=19001).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:35:41:529NoneCannot find BuildPosition (EmpireIndex=3, Settlement=Pāṭaliputra, Constructible=ConstructibleAction_RazeDistrict, Task=19003).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:35:41:531None[Sandbox] Process order. (Serial=1050, Empire=3, Order=Order OrderClearBoughtResourceAccesses)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:35:41:563NoneCannot find BuildPosition (EmpireIndex=4, Settlement=Sidon, Constructible=ConstructibleAction_RazeDistrict, Task=16489).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:35:41:571None[Sandbox] Process order. (Serial=1051, Empire=4, Order=Order OrderClearBoughtResourceAccesses)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:35:41:572None[Sandbox] Process order. (Serial=1052, Empire=4, Order=Order OrderClearBoughtResourceAccesses)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:35:41:652None[Sandbox] Process order. (Serial=1053, Empire=4, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:35:41:706NoneCannot find BuildPosition (EmpireIndex=2, Settlement=Mykênê, Constructible=ConstructibleAction_RazeDistrict, Task=13312).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:35:41:706NoneCannot find BuildPosition (EmpireIndex=2, Settlement=Lakamha', Constructible=ConstructibleAction_RazeDistrict, Task=13314).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:35:41:730NoneCannot find BuildPosition (EmpireIndex=3, Settlement=Hàojīng, Constructible=ConstructibleAction_RazeDistrict, Task=19008).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:35:41:730NoneCannot find BuildPosition (EmpireIndex=3, Settlement=Pāṭaliputra, Constructible=ConstructibleAction_RazeDistrict, Task=19010).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:35:41:732None[Sandbox] Process order. (Serial=1054, Empire=3, Order=Order OrderClearBoughtResourceAccesses)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:35:41:763NoneCannot find BuildPosition (EmpireIndex=4, Settlement=Sidon, Constructible=ConstructibleAction_RazeDistrict, Task=16493).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:35:41:771None[Sandbox] Process order. (Serial=1055, Empire=4, Order=Order OrderClearBoughtResourceAccesses)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:35:41:772None[Sandbox] Process order. (Serial=1056, Empire=4, Order=Order OrderClearBoughtResourceAccesses)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:35:41:907NoneCannot find BuildPosition (EmpireIndex=2, Settlement=Mykênê, Constructible=ConstructibleAction_RazeDistrict, Task=13317).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:35:41:907NoneCannot find BuildPosition (EmpireIndex=2, Settlement=Lakamha', Constructible=ConstructibleAction_RazeDistrict, Task=13319).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:35:41:931NoneCannot find BuildPosition (EmpireIndex=3, Settlement=Hàojīng, Constructible=ConstructibleAction_RazeDistrict, Task=19013).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:35:41:931NoneCannot find BuildPosition (EmpireIndex=3, Settlement=Pāṭaliputra, Constructible=ConstructibleAction_RazeDistrict, Task=19015).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:35:41:932None[Sandbox] Process order. (Serial=1057, Empire=3, Order=Order OrderClearBoughtResourceAccesses)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:35:41:964NoneCannot find BuildPosition (EmpireIndex=4, Settlement=Sidon, Constructible=ConstructibleAction_RazeDistrict, Task=16497).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:35:41:972None[Sandbox] Process order. (Serial=1058, Empire=4, Order=Order OrderClearBoughtResourceAccesses)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:35:41:973None[Sandbox] Process order. (Serial=1059, Empire=4, Order=Order OrderClearBoughtResourceAccesses)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:35:42:106NoneCannot find BuildPosition (EmpireIndex=2, Settlement=Mykênê, Constructible=ConstructibleAction_RazeDistrict, Task=13322).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:35:42:106NoneCannot find BuildPosition (EmpireIndex=2, Settlement=Lakamha', Constructible=ConstructibleAction_RazeDistrict, Task=13324).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:35:42:131NoneCannot find BuildPosition (EmpireIndex=3, Settlement=Hàojīng, Constructible=ConstructibleAction_RazeDistrict, Task=19020).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:35:42:131NoneCannot find BuildPosition (EmpireIndex=3, Settlement=Pāṭaliputra, Constructible=ConstructibleAction_RazeDistrict, Task=19022).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:35:42:133None[Sandbox] Process order. (Serial=1060, Empire=3, Order=Order OrderClearBoughtResourceAccesses)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:35:42:165NoneCannot find BuildPosition (EmpireIndex=4, Settlement=Sidon, Constructible=ConstructibleAction_RazeDistrict, Task=16501).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:35:42:172None[Sandbox] Process order. (Serial=1061, Empire=4, Order=Order OrderClearBoughtResourceAccesses)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:35:42:173None[Sandbox] Process order. (Serial=1062, Empire=4, Order=Order OrderClearBoughtResourceAccesses)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:35:42:306NoneCannot find BuildPosition (EmpireIndex=2, Settlement=Mykênê, Constructible=ConstructibleAction_RazeDistrict, Task=13327).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:35:42:306NoneCannot find BuildPosition (EmpireIndex=2, Settlement=Lakamha', Constructible=ConstructibleAction_RazeDistrict, Task=13329).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:35:42:331NoneCannot find BuildPosition (EmpireIndex=3, Settlement=Hàojīng, Constructible=ConstructibleAction_RazeDistrict, Task=19025).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:35:42:331NoneCannot find BuildPosition (EmpireIndex=3, Settlement=Pāṭaliputra, Constructible=ConstructibleAction_RazeDistrict, Task=19027).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:35:42:342None[Sandbox] Process order. (Serial=1063, Empire=3, Order=Order OrderClearBoughtResourceAccesses)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:35:42:374NoneCannot find BuildPosition (EmpireIndex=4, Settlement=Sidon, Constructible=ConstructibleAction_RazeDistrict, Task=16505).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:35:42:383None[Sandbox] Process order. (Serial=1064, Empire=4, Order=Order OrderClearBoughtResourceAccesses)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:35:42:384None[Sandbox] Process order. (Serial=1065, Empire=4, Order=Order OrderClearBoughtResourceAccesses)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:35:42:506NoneCannot find BuildPosition (EmpireIndex=2, Settlement=Mykênê, Constructible=ConstructibleAction_RazeDistrict, Task=13332).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:35:42:507NoneCannot find BuildPosition (EmpireIndex=2, Settlement=Lakamha', Constructible=ConstructibleAction_RazeDistrict, Task=13334).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:35:42:512None[Sandbox] Process order. (Serial=1066, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:35:42:531NoneCannot find BuildPosition (EmpireIndex=3, Settlement=Hàojīng, Constructible=ConstructibleAction_RazeDistrict, Task=19032).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:35:42:531NoneCannot find BuildPosition (EmpireIndex=3, Settlement=Pāṭaliputra, Constructible=ConstructibleAction_RazeDistrict, Task=19034).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:35:42:533None[Sandbox] Process order. (Serial=1067, Empire=3, Order=Order OrderClearBoughtResourceAccesses)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:35:42:565NoneCannot find BuildPosition (EmpireIndex=4, Settlement=Sidon, Constructible=ConstructibleAction_RazeDistrict, Task=16509).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:35:42:573None[Sandbox] Process order. (Serial=1068, Empire=4, Order=Order OrderClearBoughtResourceAccesses)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:35:42:573None[Sandbox] Process order. (Serial=1069, Empire=4, Order=Order OrderClearBoughtResourceAccesses)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:35:42:663None[Sandbox] Process order. (Serial=1070, Empire=4, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:35:42:708NoneCannot find BuildPosition (EmpireIndex=2, Settlement=Mykênê, Constructible=ConstructibleAction_RazeDistrict, Task=13337).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:35:42:708NoneCannot find BuildPosition (EmpireIndex=2, Settlement=Lakamha', Constructible=ConstructibleAction_RazeDistrict, Task=13339).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:35:42:733NoneCannot find BuildPosition (EmpireIndex=3, Settlement=Hàojīng, Constructible=ConstructibleAction_RazeDistrict, Task=19037).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:35:42:733NoneCannot find BuildPosition (EmpireIndex=3, Settlement=Pāṭaliputra, Constructible=ConstructibleAction_RazeDistrict, Task=19039).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:35:42:743None[Sandbox] Process order. (Serial=1071, Empire=3, Order=Order OrderClearBoughtResourceAccesses)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:35:42:775NoneCannot find BuildPosition (EmpireIndex=4, Settlement=Sidon, Constructible=ConstructibleAction_RazeDistrict, Task=16513).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:35:42:784None[Sandbox] Process order. (Serial=1072, Empire=4, Order=Order OrderClearBoughtResourceAccesses)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:35:42:785None[Sandbox] Process order. (Serial=1073, Empire=4, Order=Order OrderClearBoughtResourceAccesses)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:35:42:907NoneCannot find BuildPosition (EmpireIndex=2, Settlement=Mykênê, Constructible=ConstructibleAction_RazeDistrict, Task=13342).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:35:42:908NoneCannot find BuildPosition (EmpireIndex=2, Settlement=Lakamha', Constructible=ConstructibleAction_RazeDistrict, Task=13344).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:35:42:932NoneCannot find BuildPosition (EmpireIndex=3, Settlement=Hàojīng, Constructible=ConstructibleAction_RazeDistrict, Task=19044).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:35:42:932NoneCannot find BuildPosition (EmpireIndex=3, Settlement=Pāṭaliputra, Constructible=ConstructibleAction_RazeDistrict, Task=19046).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:35:42:934None[Sandbox] Process order. (Serial=1074, Empire=3, Order=Order OrderClearBoughtResourceAccesses)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:35:42:966NoneCannot find BuildPosition (EmpireIndex=4, Settlement=Sidon, Constructible=ConstructibleAction_RazeDistrict, Task=16517).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:35:42:973None[Sandbox] Process order. (Serial=1075, Empire=4, Order=Order OrderClearBoughtResourceAccesses)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:35:42:974None[Sandbox] Process order. (Serial=1076, Empire=4, Order=Order OrderClearBoughtResourceAccesses)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:35:42:994None[Sandbox] Process order. (Serial=1077, Empire=0, Order=Order OrderChangeNotificationStatus)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:35:43:108NoneCannot find BuildPosition (EmpireIndex=2, Settlement=Mykênê, Constructible=ConstructibleAction_RazeDistrict, Task=13347).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:35:43:108NoneCannot find BuildPosition (EmpireIndex=2, Settlement=Lakamha', Constructible=ConstructibleAction_RazeDistrict, Task=13349).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:35:43:133NoneCannot find BuildPosition (EmpireIndex=3, Settlement=Hàojīng, Constructible=ConstructibleAction_RazeDistrict, Task=19049).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:35:43:133NoneCannot find BuildPosition (EmpireIndex=3, Settlement=Pāṭaliputra, Constructible=ConstructibleAction_RazeDistrict, Task=19051).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:35:43:144None[Sandbox] Process order. (Serial=1078, Empire=3, Order=Order OrderClearBoughtResourceAccesses)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:35:43:176NoneCannot find BuildPosition (EmpireIndex=4, Settlement=Sidon, Constructible=ConstructibleAction_RazeDistrict, Task=16521).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:35:43:184None[Sandbox] Process order. (Serial=1079, Empire=4, Order=Order OrderClearBoughtResourceAccesses)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:35:43:185None[Sandbox] Process order. (Serial=1080, Empire=4, Order=Order OrderClearBoughtResourceAccesses)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:35:43:309NoneCannot find BuildPosition (EmpireIndex=2, Settlement=Mykênê, Constructible=ConstructibleAction_RazeDistrict, Task=13352).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:35:43:309NoneCannot find BuildPosition (EmpireIndex=2, Settlement=Lakamha', Constructible=ConstructibleAction_RazeDistrict, Task=13354).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:35:43:334NoneCannot find BuildPosition (EmpireIndex=3, Settlement=Hàojīng, Constructible=ConstructibleAction_RazeDistrict, Task=19056).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:35:43:334NoneCannot find BuildPosition (EmpireIndex=3, Settlement=Pāṭaliputra, Constructible=ConstructibleAction_RazeDistrict, Task=19058).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:35:43:345None[Sandbox] Process order. (Serial=1081, Empire=3, Order=Order OrderClearBoughtResourceAccesses)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:35:43:376NoneCannot find BuildPosition (EmpireIndex=4, Settlement=Sidon, Constructible=ConstructibleAction_RazeDistrict, Task=16525).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:35:43:384None[Sandbox] Process order. (Serial=1082, Empire=4, Order=Order OrderClearBoughtResourceAccesses)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:35:43:385None[Sandbox] Process order. (Serial=1083, Empire=4, Order=Order OrderClearBoughtResourceAccesses)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:35:43:508NoneCannot find BuildPosition (EmpireIndex=2, Settlement=Mykênê, Constructible=ConstructibleAction_RazeDistrict, Task=13357).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:35:43:508NoneCannot find BuildPosition (EmpireIndex=2, Settlement=Lakamha', Constructible=ConstructibleAction_RazeDistrict, Task=13359).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:35:43:533NoneCannot find BuildPosition (EmpireIndex=3, Settlement=Hàojīng, Constructible=ConstructibleAction_RazeDistrict, Task=19061).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:35:43:533NoneCannot find BuildPosition (EmpireIndex=3, Settlement=Pāṭaliputra, Constructible=ConstructibleAction_RazeDistrict, Task=19063).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:35:43:535None[Sandbox] Process order. (Serial=1084, Empire=3, Order=Order OrderClearBoughtResourceAccesses)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:35:43:566NoneCannot find BuildPosition (EmpireIndex=4, Settlement=Sidon, Constructible=ConstructibleAction_RazeDistrict, Task=16529).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:35:43:575None[Sandbox] Process order. (Serial=1085, Empire=4, Order=Order OrderClearBoughtResourceAccesses)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:35:43:576None[Sandbox] Process order. (Serial=1086, Empire=4, Order=Order OrderClearBoughtResourceAccesses)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:35:43:674None[Sandbox] Process order. (Serial=1087, Empire=4, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:35:43:720NoneCannot find BuildPosition (EmpireIndex=2, Settlement=Mykênê, Constructible=ConstructibleAction_RazeDistrict, Task=13362).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:35:43:720NoneCannot find BuildPosition (EmpireIndex=2, Settlement=Lakamha', Constructible=ConstructibleAction_RazeDistrict, Task=13364).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:35:43:744NoneCannot find BuildPosition (EmpireIndex=3, Settlement=Hàojīng, Constructible=ConstructibleAction_RazeDistrict, Task=19068).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:35:43:744NoneCannot find BuildPosition (EmpireIndex=3, Settlement=Pāṭaliputra, Constructible=ConstructibleAction_RazeDistrict, Task=19070).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:35:43:754None[Sandbox] Process order. (Serial=1088, Empire=3, Order=Order OrderClearBoughtResourceAccesses)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:35:43:786NoneCannot find BuildPosition (EmpireIndex=4, Settlement=Sidon, Constructible=ConstructibleAction_RazeDistrict, Task=16533).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:35:43:795None[Sandbox] Process order. (Serial=1089, Empire=4, Order=Order OrderClearBoughtResourceAccesses)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:35:43:796None[Sandbox] Process order. (Serial=1090, Empire=4, Order=Order OrderClearBoughtResourceAccesses)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:35:43:920NoneCannot find BuildPosition (EmpireIndex=2, Settlement=Mykênê, Constructible=ConstructibleAction_RazeDistrict, Task=13367).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:35:43:920NoneCannot find BuildPosition (EmpireIndex=2, Settlement=Lakamha', Constructible=ConstructibleAction_RazeDistrict, Task=13369).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:35:43:944NoneCannot find BuildPosition (EmpireIndex=3, Settlement=Hàojīng, Constructible=ConstructibleAction_RazeDistrict, Task=19073).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:35:43:945NoneCannot find BuildPosition (EmpireIndex=3, Settlement=Pāṭaliputra, Constructible=ConstructibleAction_RazeDistrict, Task=19075).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:35:43:955None[Sandbox] Process order. (Serial=1091, Empire=3, Order=Order OrderClearBoughtResourceAccesses)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:35:43:987NoneCannot find BuildPosition (EmpireIndex=4, Settlement=Sidon, Constructible=ConstructibleAction_RazeDistrict, Task=16537).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:35:43:995None[Sandbox] Process order. (Serial=1092, Empire=4, Order=Order OrderClearBoughtResourceAccesses)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:35:43:996None[Sandbox] Process order. (Serial=1093, Empire=4, Order=Order OrderClearBoughtResourceAccesses)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:35:45:923NoneCannot find BuildPosition (EmpireIndex=2, Settlement=Mykênê, Constructible=ConstructibleAction_RazeDistrict, Task=13372).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:35:45:923NoneCannot find BuildPosition (EmpireIndex=2, Settlement=Lakamha', Constructible=ConstructibleAction_RazeDistrict, Task=13374).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:35:45:947NoneCannot find BuildPosition (EmpireIndex=3, Settlement=Hàojīng, Constructible=ConstructibleAction_RazeDistrict, Task=19080).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:35:45:947NoneCannot find BuildPosition (EmpireIndex=3, Settlement=Pāṭaliputra, Constructible=ConstructibleAction_RazeDistrict, Task=19082).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:35:45:958None[Sandbox] Process order. (Serial=1094, Empire=3, Order=Order OrderClearBoughtResourceAccesses)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:35:45:990NoneCannot find BuildPosition (EmpireIndex=4, Settlement=Sidon, Constructible=ConstructibleAction_RazeDistrict, Task=16541).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:35:45:998None[Sandbox] Process order. (Serial=1095, Empire=4, Order=Order OrderClearBoughtResourceAccesses)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:35:45:999None[Sandbox] Process order. (Serial=1096, Empire=4, Order=Order OrderClearBoughtResourceAccesses)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:35:47:915NoneCannot find BuildPosition (EmpireIndex=2, Settlement=Mykênê, Constructible=ConstructibleAction_RazeDistrict, Task=13377).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:35:47:915NoneCannot find BuildPosition (EmpireIndex=2, Settlement=Lakamha', Constructible=ConstructibleAction_RazeDistrict, Task=13379).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:35:47:940NoneCannot find BuildPosition (EmpireIndex=3, Settlement=Hàojīng, Constructible=ConstructibleAction_RazeDistrict, Task=19085).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:35:47:940NoneCannot find BuildPosition (EmpireIndex=3, Settlement=Pāṭaliputra, Constructible=ConstructibleAction_RazeDistrict, Task=19087).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:35:47:942None[Sandbox] Process order. (Serial=1097, Empire=3, Order=Order OrderClearBoughtResourceAccesses)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:35:47:974NoneCannot find BuildPosition (EmpireIndex=4, Settlement=Sidon, Constructible=ConstructibleAction_RazeDistrict, Task=16545).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:35:47:981None[Sandbox] Process order. (Serial=1098, Empire=4, Order=Order OrderClearBoughtResourceAccesses)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:35:47:982None[Sandbox] Process order. (Serial=1099, Empire=4, Order=Order OrderClearBoughtResourceAccesses)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:35:49:918NoneCannot find BuildPosition (EmpireIndex=2, Settlement=Mykênê, Constructible=ConstructibleAction_RazeDistrict, Task=13382).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:35:49:918NoneCannot find BuildPosition (EmpireIndex=2, Settlement=Lakamha', Constructible=ConstructibleAction_RazeDistrict, Task=13384).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:35:49:943NoneCannot find BuildPosition (EmpireIndex=3, Settlement=Hàojīng, Constructible=ConstructibleAction_RazeDistrict, Task=19092).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:35:49:943NoneCannot find BuildPosition (EmpireIndex=3, Settlement=Pāṭaliputra, Constructible=ConstructibleAction_RazeDistrict, Task=19094).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:35:49:944None[Sandbox] Process order. (Serial=1100, Empire=3, Order=Order OrderClearBoughtResourceAccesses)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:35:49:975NoneCannot find BuildPosition (EmpireIndex=4, Settlement=Sidon, Constructible=ConstructibleAction_RazeDistrict, Task=16549).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:35:49:985None[Sandbox] Process order. (Serial=1101, Empire=4, Order=Order OrderClearBoughtResourceAccesses)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:35:49:986None[Sandbox] Process order. (Serial=1102, Empire=4, Order=Order OrderClearBoughtResourceAccesses)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:35:51:922NoneCannot find BuildPosition (EmpireIndex=2, Settlement=Mykênê, Constructible=ConstructibleAction_RazeDistrict, Task=13387).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:35:51:922NoneCannot find BuildPosition (EmpireIndex=2, Settlement=Lakamha', Constructible=ConstructibleAction_RazeDistrict, Task=13389).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:35:51:947NoneCannot find BuildPosition (EmpireIndex=3, Settlement=Hàojīng, Constructible=ConstructibleAction_RazeDistrict, Task=19097).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:35:51:947NoneCannot find BuildPosition (EmpireIndex=3, Settlement=Pāṭaliputra, Constructible=ConstructibleAction_RazeDistrict, Task=19099).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:35:51:957None[Sandbox] Process order. (Serial=1103, Empire=3, Order=Order OrderClearBoughtResourceAccesses)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:35:51:989NoneCannot find BuildPosition (EmpireIndex=4, Settlement=Sidon, Constructible=ConstructibleAction_RazeDistrict, Task=16553).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:35:51:998None[Sandbox] Process order. (Serial=1104, Empire=4, Order=Order OrderClearBoughtResourceAccesses)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:35:51:999None[Sandbox] Process order. (Serial=1105, Empire=4, Order=Order OrderClearBoughtResourceAccesses)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:35:53:915NoneCannot find BuildPosition (EmpireIndex=2, Settlement=Mykênê, Constructible=ConstructibleAction_RazeDistrict, Task=13392).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:35:53:915NoneCannot find BuildPosition (EmpireIndex=2, Settlement=Lakamha', Constructible=ConstructibleAction_RazeDistrict, Task=13394).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:35:53:940NoneCannot find BuildPosition (EmpireIndex=3, Settlement=Hàojīng, Constructible=ConstructibleAction_RazeDistrict, Task=19104).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:35:53:940NoneCannot find BuildPosition (EmpireIndex=3, Settlement=Pāṭaliputra, Constructible=ConstructibleAction_RazeDistrict, Task=19106).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:35:53:951None[Sandbox] Process order. (Serial=1106, Empire=3, Order=Order OrderClearBoughtResourceAccesses)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:35:53:983NoneCannot find BuildPosition (EmpireIndex=4, Settlement=Sidon, Constructible=ConstructibleAction_RazeDistrict, Task=16557).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:35:53:991None[Sandbox] Process order. (Serial=1107, Empire=4, Order=Order OrderClearBoughtResourceAccesses)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:35:53:992None[Sandbox] Process order. (Serial=1108, Empire=4, Order=Order OrderClearBoughtResourceAccesses)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:35:55:918NoneCannot find BuildPosition (EmpireIndex=2, Settlement=Mykênê, Constructible=ConstructibleAction_RazeDistrict, Task=13397).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:35:55:918NoneCannot find BuildPosition (EmpireIndex=2, Settlement=Lakamha', Constructible=ConstructibleAction_RazeDistrict, Task=13399).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:35:55:942NoneCannot find BuildPosition (EmpireIndex=3, Settlement=Hàojīng, Constructible=ConstructibleAction_RazeDistrict, Task=19109).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:35:55:943NoneCannot find BuildPosition (EmpireIndex=3, Settlement=Pāṭaliputra, Constructible=ConstructibleAction_RazeDistrict, Task=19111).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:35:55:944None[Sandbox] Process order. (Serial=1109, Empire=3, Order=Order OrderClearBoughtResourceAccesses)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:35:55:977NoneCannot find BuildPosition (EmpireIndex=4, Settlement=Sidon, Constructible=ConstructibleAction_RazeDistrict, Task=16561).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:35:55:984None[Sandbox] Process order. (Serial=1110, Empire=4, Order=Order OrderClearBoughtResourceAccesses)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:35:55:984None[Sandbox] Process order. (Serial=1111, Empire=4, Order=Order OrderClearBoughtResourceAccesses)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:35:57:921NoneCannot find BuildPosition (EmpireIndex=2, Settlement=Mykênê, Constructible=ConstructibleAction_RazeDistrict, Task=13402).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:35:57:921NoneCannot find BuildPosition (EmpireIndex=2, Settlement=Lakamha', Constructible=ConstructibleAction_RazeDistrict, Task=13404).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:35:57:946NoneCannot find BuildPosition (EmpireIndex=3, Settlement=Hàojīng, Constructible=ConstructibleAction_RazeDistrict, Task=19116).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:35:57:946NoneCannot find BuildPosition (EmpireIndex=3, Settlement=Pāṭaliputra, Constructible=ConstructibleAction_RazeDistrict, Task=19118).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:35:57:948None[Sandbox] Process order. (Serial=1112, Empire=3, Order=Order OrderClearBoughtResourceAccesses)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:35:57:978NoneCannot find BuildPosition (EmpireIndex=4, Settlement=Sidon, Constructible=ConstructibleAction_RazeDistrict, Task=16565).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:35:57:988None[Sandbox] Process order. (Serial=1113, Empire=4, Order=Order OrderClearBoughtResourceAccesses)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:35:57:988None[Sandbox] Process order. (Serial=1114, Empire=4, Order=Order OrderClearBoughtResourceAccesses)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:35:59:924NoneCannot find BuildPosition (EmpireIndex=2, Settlement=Mykênê, Constructible=ConstructibleAction_RazeDistrict, Task=13407).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:35:59:924NoneCannot find BuildPosition (EmpireIndex=2, Settlement=Lakamha', Constructible=ConstructibleAction_RazeDistrict, Task=13409).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:35:59:949NoneCannot find BuildPosition (EmpireIndex=3, Settlement=Hàojīng, Constructible=ConstructibleAction_RazeDistrict, Task=19121).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:35:59:949NoneCannot find BuildPosition (EmpireIndex=3, Settlement=Pāṭaliputra, Constructible=ConstructibleAction_RazeDistrict, Task=19123).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:35:59:950None[Sandbox] Process order. (Serial=1115, Empire=3, Order=Order OrderClearBoughtResourceAccesses)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:35:59:982NoneCannot find BuildPosition (EmpireIndex=4, Settlement=Sidon, Constructible=ConstructibleAction_RazeDistrict, Task=16569).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:35:59:990None[Sandbox] Process order. (Serial=1116, Empire=4, Order=Order OrderClearBoughtResourceAccesses)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:35:59:991None[Sandbox] Process order. (Serial=1117, Empire=4, Order=Order OrderClearBoughtResourceAccesses)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:36:01:918NoneCannot find BuildPosition (EmpireIndex=2, Settlement=Mykênê, Constructible=ConstructibleAction_RazeDistrict, Task=13412).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:36:01:918NoneCannot find BuildPosition (EmpireIndex=2, Settlement=Lakamha', Constructible=ConstructibleAction_RazeDistrict, Task=13414).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:36:01:943NoneCannot find BuildPosition (EmpireIndex=3, Settlement=Hàojīng, Constructible=ConstructibleAction_RazeDistrict, Task=19128).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:36:01:943NoneCannot find BuildPosition (EmpireIndex=3, Settlement=Pāṭaliputra, Constructible=ConstructibleAction_RazeDistrict, Task=19130).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:36:01:953None[Sandbox] Process order. (Serial=1118, Empire=3, Order=Order OrderClearBoughtResourceAccesses)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:36:01:985NoneCannot find BuildPosition (EmpireIndex=4, Settlement=Sidon, Constructible=ConstructibleAction_RazeDistrict, Task=16573).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:36:01:993None[Sandbox] Process order. (Serial=1119, Empire=4, Order=Order OrderClearBoughtResourceAccesses)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:36:01:994None[Sandbox] Process order. (Serial=1120, Empire=4, Order=Order OrderClearBoughtResourceAccesses)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:36:03:921NoneCannot find BuildPosition (EmpireIndex=2, Settlement=Mykênê, Constructible=ConstructibleAction_RazeDistrict, Task=13417).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:36:03:921NoneCannot find BuildPosition (EmpireIndex=2, Settlement=Lakamha', Constructible=ConstructibleAction_RazeDistrict, Task=13419).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:36:03:945NoneCannot find BuildPosition (EmpireIndex=3, Settlement=Hàojīng, Constructible=ConstructibleAction_RazeDistrict, Task=19133).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:36:03:945NoneCannot find BuildPosition (EmpireIndex=3, Settlement=Pāṭaliputra, Constructible=ConstructibleAction_RazeDistrict, Task=19135).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:36:03:957None[Sandbox] Process order. (Serial=1121, Empire=3, Order=Order OrderClearBoughtResourceAccesses)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:36:03:988NoneCannot find BuildPosition (EmpireIndex=4, Settlement=Sidon, Constructible=ConstructibleAction_RazeDistrict, Task=16577).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:36:03:996None[Sandbox] Process order. (Serial=1122, Empire=4, Order=Order OrderClearBoughtResourceAccesses)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:36:03:997None[Sandbox] Process order. (Serial=1123, Empire=4, Order=Order OrderClearBoughtResourceAccesses)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:36:05:923NoneCannot find BuildPosition (EmpireIndex=2, Settlement=Mykênê, Constructible=ConstructibleAction_RazeDistrict, Task=13422).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:36:05:924NoneCannot find BuildPosition (EmpireIndex=2, Settlement=Lakamha', Constructible=ConstructibleAction_RazeDistrict, Task=13424).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:36:05:948NoneCannot find BuildPosition (EmpireIndex=3, Settlement=Hàojīng, Constructible=ConstructibleAction_RazeDistrict, Task=19140).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:36:05:948NoneCannot find BuildPosition (EmpireIndex=3, Settlement=Pāṭaliputra, Constructible=ConstructibleAction_RazeDistrict, Task=19142).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:36:05:950None[Sandbox] Process order. (Serial=1124, Empire=3, Order=Order OrderClearBoughtResourceAccesses)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:36:05:982NoneCannot find BuildPosition (EmpireIndex=4, Settlement=Sidon, Constructible=ConstructibleAction_RazeDistrict, Task=16581).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:36:05:990None[Sandbox] Process order. (Serial=1125, Empire=4, Order=Order OrderClearBoughtResourceAccesses)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:36:05:990None[Sandbox] Process order. (Serial=1126, Empire=4, Order=Order OrderClearBoughtResourceAccesses)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:36:07:927NoneCannot find BuildPosition (EmpireIndex=2, Settlement=Mykênê, Constructible=ConstructibleAction_RazeDistrict, Task=13427).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:36:07:927NoneCannot find BuildPosition (EmpireIndex=2, Settlement=Lakamha', Constructible=ConstructibleAction_RazeDistrict, Task=13429).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:36:07:952NoneCannot find BuildPosition (EmpireIndex=3, Settlement=Hàojīng, Constructible=ConstructibleAction_RazeDistrict, Task=19145).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:36:07:952NoneCannot find BuildPosition (EmpireIndex=3, Settlement=Pāṭaliputra, Constructible=ConstructibleAction_RazeDistrict, Task=19147).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:36:07:953None[Sandbox] Process order. (Serial=1127, Empire=3, Order=Order OrderClearBoughtResourceAccesses)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:36:07:985NoneCannot find BuildPosition (EmpireIndex=4, Settlement=Sidon, Constructible=ConstructibleAction_RazeDistrict, Task=16585).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:36:07:993None[Sandbox] Process order. (Serial=1128, Empire=4, Order=Order OrderClearBoughtResourceAccesses)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:36:07:994None[Sandbox] Process order. (Serial=1129, Empire=4, Order=Order OrderClearBoughtResourceAccesses)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:36:08:424None[Sandbox] Process order. (Serial=1130, Empire=0, Order=Order OrderEnqueueConstructible, Settlement: '4750' Constructible: 'Infrastructure_PublicOrder_Family02_01' Position: '[-1, -1]')
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:36:09:621UI Steam[UI] Showing NarrativeWindow: $NarrativeEvent_Regular347
Amplitude.Mercury.UI.NarrativeWindow:OnBeginShow(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.UI.NarrativeWindow:OnBeginShow(System.Reflection.RuntimeParameterInfo) Amplitude.UI.UIAbstractShowable:InternalRequestShow() Amplitude.UI.Windows.UIContainer:InternalRequestShow() Amplitude.UI.Windows.UIContainer:UpdateAndCheckDirty() Amplitude.UI.Windows.UIContainerManager:SpecificUpdate() Amplitude.UI.UIUpdatingManager:LateUpdate()
09:36:09:920NoneCannot find BuildPosition (EmpireIndex=2, Settlement=Mykênê, Constructible=ConstructibleAction_RazeDistrict, Task=13432).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:36:09:920NoneCannot find BuildPosition (EmpireIndex=2, Settlement=Lakamha', Constructible=ConstructibleAction_RazeDistrict, Task=13434).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:36:09:945NoneCannot find BuildPosition (EmpireIndex=3, Settlement=Hàojīng, Constructible=ConstructibleAction_RazeDistrict, Task=19152).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:36:09:945NoneCannot find BuildPosition (EmpireIndex=3, Settlement=Pāṭaliputra, Constructible=ConstructibleAction_RazeDistrict, Task=19154).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:36:09:955None[Sandbox] Process order. (Serial=1131, Empire=3, Order=Order OrderClearBoughtResourceAccesses)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:36:09:987NoneCannot find BuildPosition (EmpireIndex=4, Settlement=Sidon, Constructible=ConstructibleAction_RazeDistrict, Task=16589).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:36:09:996None[Sandbox] Process order. (Serial=1132, Empire=4, Order=Order OrderClearBoughtResourceAccesses)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:36:09:997None[Sandbox] Process order. (Serial=1133, Empire=4, Order=Order OrderClearBoughtResourceAccesses)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:36:11:923NoneCannot find BuildPosition (EmpireIndex=2, Settlement=Mykênê, Constructible=ConstructibleAction_RazeDistrict, Task=13437).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:36:11:923NoneCannot find BuildPosition (EmpireIndex=2, Settlement=Lakamha', Constructible=ConstructibleAction_RazeDistrict, Task=13439).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:36:11:948NoneCannot find BuildPosition (EmpireIndex=3, Settlement=Hàojīng, Constructible=ConstructibleAction_RazeDistrict, Task=19157).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:36:11:948NoneCannot find BuildPosition (EmpireIndex=3, Settlement=Pāṭaliputra, Constructible=ConstructibleAction_RazeDistrict, Task=19159).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:36:11:949None[Sandbox] Process order. (Serial=1134, Empire=3, Order=Order OrderClearBoughtResourceAccesses)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:36:11:981NoneCannot find BuildPosition (EmpireIndex=4, Settlement=Sidon, Constructible=ConstructibleAction_RazeDistrict, Task=16593).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:36:11:988None[Sandbox] Process order. (Serial=1135, Empire=4, Order=Order OrderClearBoughtResourceAccesses)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:36:11:989None[Sandbox] Process order. (Serial=1136, Empire=4, Order=Order OrderClearBoughtResourceAccesses)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:36:13:926NoneCannot find BuildPosition (EmpireIndex=2, Settlement=Mykênê, Constructible=ConstructibleAction_RazeDistrict, Task=13442).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:36:13:926NoneCannot find BuildPosition (EmpireIndex=2, Settlement=Lakamha', Constructible=ConstructibleAction_RazeDistrict, Task=13444).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:36:13:950NoneCannot find BuildPosition (EmpireIndex=3, Settlement=Hàojīng, Constructible=ConstructibleAction_RazeDistrict, Task=19164).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:36:13:950NoneCannot find BuildPosition (EmpireIndex=3, Settlement=Pāṭaliputra, Constructible=ConstructibleAction_RazeDistrict, Task=19166).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:36:13:952None[Sandbox] Process order. (Serial=1137, Empire=3, Order=Order OrderClearBoughtResourceAccesses)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:36:13:983NoneCannot find BuildPosition (EmpireIndex=4, Settlement=Sidon, Constructible=ConstructibleAction_RazeDistrict, Task=16597).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:36:13:992None[Sandbox] Process order. (Serial=1138, Empire=4, Order=Order OrderClearBoughtResourceAccesses)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:36:13:993None[Sandbox] Process order. (Serial=1139, Empire=4, Order=Order OrderClearBoughtResourceAccesses)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:36:15:930NoneCannot find BuildPosition (EmpireIndex=2, Settlement=Mykênê, Constructible=ConstructibleAction_RazeDistrict, Task=13447).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:36:15:930NoneCannot find BuildPosition (EmpireIndex=2, Settlement=Lakamha', Constructible=ConstructibleAction_RazeDistrict, Task=13449).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:36:15:955NoneCannot find BuildPosition (EmpireIndex=3, Settlement=Hàojīng, Constructible=ConstructibleAction_RazeDistrict, Task=19169).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:36:15:955NoneCannot find BuildPosition (EmpireIndex=3, Settlement=Pāṭaliputra, Constructible=ConstructibleAction_RazeDistrict, Task=19171).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:36:15:965None[Sandbox] Process order. (Serial=1140, Empire=3, Order=Order OrderClearBoughtResourceAccesses)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:36:15:997NoneCannot find BuildPosition (EmpireIndex=4, Settlement=Sidon, Constructible=ConstructibleAction_RazeDistrict, Task=16601).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:36:16:006None[Sandbox] Process order. (Serial=1141, Empire=4, Order=Order OrderClearBoughtResourceAccesses)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:36:16:007None[Sandbox] Process order. (Serial=1142, Empire=4, Order=Order OrderClearBoughtResourceAccesses)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:36:17:924NoneCannot find BuildPosition (EmpireIndex=2, Settlement=Mykênê, Constructible=ConstructibleAction_RazeDistrict, Task=13452).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:36:17:924NoneCannot find BuildPosition (EmpireIndex=2, Settlement=Lakamha', Constructible=ConstructibleAction_RazeDistrict, Task=13454).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:36:17:948NoneCannot find BuildPosition (EmpireIndex=3, Settlement=Hàojīng, Constructible=ConstructibleAction_RazeDistrict, Task=19176).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:36:17:948NoneCannot find BuildPosition (EmpireIndex=3, Settlement=Pāṭaliputra, Constructible=ConstructibleAction_RazeDistrict, Task=19178).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:36:17:959None[Sandbox] Process order. (Serial=1143, Empire=3, Order=Order OrderClearBoughtResourceAccesses)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:36:17:991NoneCannot find BuildPosition (EmpireIndex=4, Settlement=Sidon, Constructible=ConstructibleAction_RazeDistrict, Task=16605).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:36:17:999None[Sandbox] Process order. (Serial=1144, Empire=4, Order=Order OrderClearBoughtResourceAccesses)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:36:18:000None[Sandbox] Process order. (Serial=1145, Empire=4, Order=Order OrderClearBoughtResourceAccesses)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:36:19:926NoneCannot find BuildPosition (EmpireIndex=2, Settlement=Mykênê, Constructible=ConstructibleAction_RazeDistrict, Task=13457).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:36:19:926NoneCannot find BuildPosition (EmpireIndex=2, Settlement=Lakamha', Constructible=ConstructibleAction_RazeDistrict, Task=13459).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:36:19:951NoneCannot find BuildPosition (EmpireIndex=3, Settlement=Hàojīng, Constructible=ConstructibleAction_RazeDistrict, Task=19181).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:36:19:951NoneCannot find BuildPosition (EmpireIndex=3, Settlement=Pāṭaliputra, Constructible=ConstructibleAction_RazeDistrict, Task=19183).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:36:19:962None[Sandbox] Process order. (Serial=1146, Empire=3, Order=Order OrderClearBoughtResourceAccesses)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:36:19:994NoneCannot find BuildPosition (EmpireIndex=4, Settlement=Sidon, Constructible=ConstructibleAction_RazeDistrict, Task=16609).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:36:20:002None[Sandbox] Process order. (Serial=1147, Empire=4, Order=Order OrderClearBoughtResourceAccesses)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:36:20:003None[Sandbox] Process order. (Serial=1148, Empire=4, Order=Order OrderClearBoughtResourceAccesses)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:36:21:929NoneCannot find BuildPosition (EmpireIndex=2, Settlement=Mykênê, Constructible=ConstructibleAction_RazeDistrict, Task=13462).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:36:21:929NoneCannot find BuildPosition (EmpireIndex=2, Settlement=Lakamha', Constructible=ConstructibleAction_RazeDistrict, Task=13464).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:36:21:954NoneCannot find BuildPosition (EmpireIndex=3, Settlement=Hàojīng, Constructible=ConstructibleAction_RazeDistrict, Task=19188).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:36:21:954NoneCannot find BuildPosition (EmpireIndex=3, Settlement=Pāṭaliputra, Constructible=ConstructibleAction_RazeDistrict, Task=19190).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:36:21:965None[Sandbox] Process order. (Serial=1149, Empire=3, Order=Order OrderClearBoughtResourceAccesses)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:36:21:997NoneCannot find BuildPosition (EmpireIndex=4, Settlement=Sidon, Constructible=ConstructibleAction_RazeDistrict, Task=16613).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:36:22:005None[Sandbox] Process order. (Serial=1150, Empire=4, Order=Order OrderClearBoughtResourceAccesses)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:36:22:005None[Sandbox] Process order. (Serial=1151, Empire=4, Order=Order OrderClearBoughtResourceAccesses)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:36:23:932NoneCannot find BuildPosition (EmpireIndex=2, Settlement=Mykênê, Constructible=ConstructibleAction_RazeDistrict, Task=13467).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:36:23:932NoneCannot find BuildPosition (EmpireIndex=2, Settlement=Lakamha', Constructible=ConstructibleAction_RazeDistrict, Task=13469).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:36:23:957NoneCannot find BuildPosition (EmpireIndex=3, Settlement=Hàojīng, Constructible=ConstructibleAction_RazeDistrict, Task=19193).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:36:23:957NoneCannot find BuildPosition (EmpireIndex=3, Settlement=Pāṭaliputra, Constructible=ConstructibleAction_RazeDistrict, Task=19195).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:36:23:968None[Sandbox] Process order. (Serial=1152, Empire=3, Order=Order OrderClearBoughtResourceAccesses)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:36:24:000NoneCannot find BuildPosition (EmpireIndex=4, Settlement=Sidon, Constructible=ConstructibleAction_RazeDistrict, Task=16617).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:36:24:007None[Sandbox] Process order. (Serial=1153, Empire=4, Order=Order OrderClearBoughtResourceAccesses)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:36:24:008None[Sandbox] Process order. (Serial=1154, Empire=4, Order=Order OrderClearBoughtResourceAccesses)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:36:25:925NoneCannot find BuildPosition (EmpireIndex=2, Settlement=Mykênê, Constructible=ConstructibleAction_RazeDistrict, Task=13472).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:36:25:926NoneCannot find BuildPosition (EmpireIndex=2, Settlement=Lakamha', Constructible=ConstructibleAction_RazeDistrict, Task=13474).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:36:25:950NoneCannot find BuildPosition (EmpireIndex=3, Settlement=Hàojīng, Constructible=ConstructibleAction_RazeDistrict, Task=19200).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:36:25:951NoneCannot find BuildPosition (EmpireIndex=3, Settlement=Pāṭaliputra, Constructible=ConstructibleAction_RazeDistrict, Task=19202).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:36:25:961None[Sandbox] Process order. (Serial=1155, Empire=3, Order=Order OrderClearBoughtResourceAccesses)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:36:25:993NoneCannot find BuildPosition (EmpireIndex=4, Settlement=Sidon, Constructible=ConstructibleAction_RazeDistrict, Task=16621).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:36:26:001None[Sandbox] Process order. (Serial=1156, Empire=4, Order=Order OrderClearBoughtResourceAccesses)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:36:26:002None[Sandbox] Process order. (Serial=1157, Empire=4, Order=Order OrderClearBoughtResourceAccesses)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:36:27:928NoneCannot find BuildPosition (EmpireIndex=2, Settlement=Mykênê, Constructible=ConstructibleAction_RazeDistrict, Task=13477).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:36:27:928NoneCannot find BuildPosition (EmpireIndex=2, Settlement=Lakamha', Constructible=ConstructibleAction_RazeDistrict, Task=13479).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:36:27:952NoneCannot find BuildPosition (EmpireIndex=3, Settlement=Hàojīng, Constructible=ConstructibleAction_RazeDistrict, Task=19205).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:36:27:953NoneCannot find BuildPosition (EmpireIndex=3, Settlement=Pāṭaliputra, Constructible=ConstructibleAction_RazeDistrict, Task=19207).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:36:27:964None[Sandbox] Process order. (Serial=1158, Empire=3, Order=Order OrderClearBoughtResourceAccesses)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:36:27:996NoneCannot find BuildPosition (EmpireIndex=4, Settlement=Sidon, Constructible=ConstructibleAction_RazeDistrict, Task=16625).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:36:28:004None[Sandbox] Process order. (Serial=1159, Empire=4, Order=Order OrderClearBoughtResourceAccesses)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:36:28:004None[Sandbox] Process order. (Serial=1160, Empire=4, Order=Order OrderClearBoughtResourceAccesses)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:36:29:931NoneCannot find BuildPosition (EmpireIndex=2, Settlement=Mykênê, Constructible=ConstructibleAction_RazeDistrict, Task=13482).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:36:29:931NoneCannot find BuildPosition (EmpireIndex=2, Settlement=Lakamha', Constructible=ConstructibleAction_RazeDistrict, Task=13484).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:36:29:956NoneCannot find BuildPosition (EmpireIndex=3, Settlement=Hàojīng, Constructible=ConstructibleAction_RazeDistrict, Task=19212).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:36:29:956NoneCannot find BuildPosition (EmpireIndex=3, Settlement=Pāṭaliputra, Constructible=ConstructibleAction_RazeDistrict, Task=19214).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:36:29:967None[Sandbox] Process order. (Serial=1161, Empire=3, Order=Order OrderClearBoughtResourceAccesses)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:36:29:999NoneCannot find BuildPosition (EmpireIndex=4, Settlement=Sidon, Constructible=ConstructibleAction_RazeDistrict, Task=16629).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:36:30:006None[Sandbox] Process order. (Serial=1162, Empire=4, Order=Order OrderClearBoughtResourceAccesses)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:36:30:007None[Sandbox] Process order. (Serial=1163, Empire=4, Order=Order OrderClearBoughtResourceAccesses)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:36:31:934NoneCannot find BuildPosition (EmpireIndex=2, Settlement=Mykênê, Constructible=ConstructibleAction_RazeDistrict, Task=13487).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:36:31:934NoneCannot find BuildPosition (EmpireIndex=2, Settlement=Lakamha', Constructible=ConstructibleAction_RazeDistrict, Task=13489).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:36:31:958NoneCannot find BuildPosition (EmpireIndex=3, Settlement=Hàojīng, Constructible=ConstructibleAction_RazeDistrict, Task=19217).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:36:31:958NoneCannot find BuildPosition (EmpireIndex=3, Settlement=Pāṭaliputra, Constructible=ConstructibleAction_RazeDistrict, Task=19219).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:36:31:960None[Sandbox] Process order. (Serial=1164, Empire=3, Order=Order OrderClearBoughtResourceAccesses)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:36:31:992NoneCannot find BuildPosition (EmpireIndex=4, Settlement=Sidon, Constructible=ConstructibleAction_RazeDistrict, Task=16633).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:36:32:000None[Sandbox] Process order. (Serial=1165, Empire=4, Order=Order OrderClearBoughtResourceAccesses)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:36:32:001None[Sandbox] Process order. (Serial=1166, Empire=4, Order=Order OrderClearBoughtResourceAccesses)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:36:32:351None[Sandbox] Process order. (Serial=1167, Empire=0, Order=Order OrderMakeNarrativeEventChoice)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:36:32:354None[Sandbox] Process order. (Serial=1168, Empire=0, Order=Order OrderChangeNotificationStatus)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:36:33:927NoneCannot find BuildPosition (EmpireIndex=2, Settlement=Mykênê, Constructible=ConstructibleAction_RazeDistrict, Task=13492).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:36:33:928NoneCannot find BuildPosition (EmpireIndex=2, Settlement=Lakamha', Constructible=ConstructibleAction_RazeDistrict, Task=13494).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:36:33:952NoneCannot find BuildPosition (EmpireIndex=3, Settlement=Hàojīng, Constructible=ConstructibleAction_RazeDistrict, Task=19224).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:36:33:952NoneCannot find BuildPosition (EmpireIndex=3, Settlement=Pāṭaliputra, Constructible=ConstructibleAction_RazeDistrict, Task=19226).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:36:33:954None[Sandbox] Process order. (Serial=1169, Empire=3, Order=Order OrderClearBoughtResourceAccesses)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:36:33:985NoneCannot find BuildPosition (EmpireIndex=4, Settlement=Sidon, Constructible=ConstructibleAction_RazeDistrict, Task=16637).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:36:33:993None[Sandbox] Process order. (Serial=1170, Empire=4, Order=Order OrderClearBoughtResourceAccesses)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:36:33:994None[Sandbox] Process order. (Serial=1171, Empire=4, Order=Order OrderClearBoughtResourceAccesses)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:36:35:315None[Sandbox] Process order. (Serial=1172, Empire=0, Order=Order OrderFurtherActions)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:36:35:325None[Sandbox] Process order. (Serial=1173, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:36:35:375None[Sandbox] Process order. (Serial=1174, Empire=0, Order=Order OrderEmpireLockedByMandatories)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:36:35:895None[Sandbox] Process order. (Serial=1175, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:36:35:930NoneCannot find BuildPosition (EmpireIndex=2, Settlement=Mykênê, Constructible=ConstructibleAction_RazeDistrict, Task=13497).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:36:35:930NoneCannot find BuildPosition (EmpireIndex=2, Settlement=Lakamha', Constructible=ConstructibleAction_RazeDistrict, Task=13499).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:36:35:955NoneCannot find BuildPosition (EmpireIndex=3, Settlement=Hàojīng, Constructible=ConstructibleAction_RazeDistrict, Task=19229).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:36:35:955NoneCannot find BuildPosition (EmpireIndex=3, Settlement=Pāṭaliputra, Constructible=ConstructibleAction_RazeDistrict, Task=19231).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:36:35:965None[Sandbox] Process order. (Serial=1176, Empire=3, Order=Order OrderClearBoughtResourceAccesses)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:36:35:998NoneCannot find BuildPosition (EmpireIndex=4, Settlement=Sidon, Constructible=ConstructibleAction_RazeDistrict, Task=16641).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:36:36:006None[Sandbox] Process order. (Serial=1177, Empire=4, Order=Order OrderClearBoughtResourceAccesses)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:36:36:007None[Sandbox] Process order. (Serial=1178, Empire=4, Order=Order OrderClearBoughtResourceAccesses)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:36:37:088None[Sandbox] Process order. (Serial=1179, Empire=0, Order=Order OrderEmpireReady)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:36:37:188None[Sandbox] Process order. (Serial=1180, Empire=-1, Order=Order OrderWaitForOrderReplication)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:36:37:559NoneAI Synchronization took 191ms at frame 1911 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
09:36:37:580NoneCreate local drive storage. (Mount=/var/folders/1_/36r8931x3wx3kg55tvz1h98m0000gn/T/com.Amplitude.Humankind/Mount/682160713, Path=/Users/yohanpro/Library/Application Support/Humankind/Save Files/auto-save 254)
Amplitude.Framework.Storage.LocalDrive.LocalDriveStorageContainer:.ctor(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
09:36:37:580NoneMetadata 'rmc0' has no policy registered; assuming None.
Amplitude.Framework.Session.Session:CheckMetadataPolicy(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
09:36:37:580NoneMetadata 'IsEditingScenario' has no policy registered; assuming None.
Amplitude.Framework.Session.Session:CheckMetadataPolicy(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
09:36:37:879None[Sandbox] Process order. (Serial=1181, Empire=0, Order=Order OrderEmpireLockedByMandatories)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:36:37:910None[Sandbox] Process order. (Serial=1182, Empire=0, Order=Order OrderAcknowledgeNarratorSentence)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:36:39:382None[Sandbox] Process order. (Serial=1183, Empire=0, Order=Order='OrderGoTo', Entity=#4507, AdditionalFlags='IgnoreFogOfWar', Path='[64, 20] --> [63, 21] --> [63, 22] --> [62, 22]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:36:39:392None[Sandbox] Process order. (Serial=1184, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:36:39:392NoneArmy 5346 does not exists anymore. Fail task.
Amplitude.Mercury.AI.Brain.Actuators.BehaviorTreeActuator`3[[Amplitude.Mercury.AI.Brain.MajorEmpireBrain, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.AI.Brain.Tasks.ExplorationMission, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Empire, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateTaskStatus()
09:36:39:423None[Sandbox] Process order. (Serial=1185, Empire=1, Order=Order OrderDiscardCulturalOsmosisEvent)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:36:39:427None[Sandbox] Process order. (Serial=1186, Empire=1, Order=Order='OrderGoTo', Entity=#4955, AdditionalFlags='IgnoreFogOfWar', Path='[38, 14] --> [39, 14]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:36:39:428None[Sandbox] Process order. (Serial=1187, Empire=1, Order=Order='OrderGoTo', Entity=#4835, AdditionalFlags='IgnoreFogOfWar', Path='[23, 49] --> [24, 50] --> [24, 51]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:36:39:433None[Sandbox] Process order. (Serial=1188, Empire=1, Order=Order='OrderGoTo', Entity=#4878, AdditionalFlags='IgnoreFogOfWar', Path='[93, 15] --> [93, 16] --> [92, 17] --> [92, 18] --> [91, 19] --> [92, 20] --> [91, 20]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:36:39:433None[Sandbox] Process order. (Serial=1189, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:36:39:435None[Sandbox] Process order. (Serial=1190, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:36:39:442None[Sandbox] Process order. (Serial=1191, Empire=1, Order=Order='OrderGoTo', Entity=#2921, AdditionalFlags='IgnoreFogOfWar', Path='[16, 29] --> [16, 28] --> [15, 27]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:36:39:443None[Sandbox] Process order. (Serial=1192, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:36:39:452None[Sandbox] Process order. (Serial=1193, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:36:39:473None[Sandbox] Process order. (Serial=1194, Empire=0, Order=Order OrderChangeNotificationFlags)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:36:39:478NoneCannot find BuildPosition (EmpireIndex=2, Settlement=Mykênê, Constructible=ConstructibleAction_RazeDistrict, Task=13507).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:36:39:482None[Sandbox] Process order. (Serial=1195, Empire=2, Order=Order OrderEnqueueTechnology)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:36:39:483None[Sandbox] Process order. (Serial=1196, Empire=2, Order=Order OrderSetPatronageInvestmentLevels MinorEmpireIndex: 5 Money Investment None Influence Investment None)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:36:39:483None[Sandbox] Process order. (Serial=1197, Empire=2, Order=OrderMakeConsulatAgreementAction to Empire 4: Cancel ParticipateInOtherWonder)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:36:39:484None[Sandbox] Process order. (Serial=1198, Empire=2, Order=Order OrderEnqueueConstructible, Settlement: '4134' Constructible: 'NavalUnit_Era1_Common_Biremes' Position: '[-1, -1]')
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:36:39:485None[Sandbox] Process order. (Serial=1199, Empire=2, Order=Order='OrderGoTo', Entity=#5526, AdditionalFlags='IgnoreFogOfWar', Path='[37, 37] --> [36, 37] --> [36, 38] --> [35, 39] --> [35, 40] --> [34, 41] --> [33, 41] --> [33, 42] --> [32, 42] --> [31, 42]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:36:39:492None[Sandbox] Process order. (Serial=1200, Empire=2, Order=Order='OrderGoTo', Entity=#4548, AdditionalFlags='IgnoreFogOfWar', Path='[32, 21] --> [33, 21] --> [34, 21] --> [35, 20] --> [34, 19] --> [35, 18] --> [36, 18]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:36:39:493None[Sandbox] Process order. (Serial=1201, Empire=2, Order=Order='OrderGoTo', Entity=#4481, AdditionalFlags='IgnoreFogOfWar', Path='[13, 31]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:36:39:494None[Sandbox] Process order. (Serial=1202, Empire=2, Order=Order='OrderGoTo', Entity=#5528, AdditionalFlags='IgnoreFogOfWar', Path='[39, 19] --> [39, 20]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:36:39:494None[Sandbox] Process order. (Serial=1203, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:36:39:503None[Sandbox] Process order. (Serial=1204, Empire=2, Order=Order OrderEnqueueConstructible, Settlement: '5264' Constructible: 'Extension_Era2_MayaCivilization' Position: '[35, 24]')
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:36:39:503None[Sandbox] Process order. (Serial=1205, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:36:39:505None[Sandbox] Process order. (Serial=1206, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:36:39:506None[Sandbox] Process order. (Serial=1207, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:36:39:535NoneCannot find BuildPosition (EmpireIndex=3, Settlement=Hàojīng, Constructible=ConstructibleAction_RazeDistrict, Task=19241).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:36:39:535NoneCannot find BuildPosition (EmpireIndex=3, Settlement=Pāṭaliputra, Constructible=ConstructibleAction_RazeDistrict, Task=19245).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:36:39:542None[Sandbox] Process order. (Serial=1208, Empire=3, Order=Order OrderEnqueueTechnology)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:36:39:543None[Sandbox] Process order. (Serial=1209, Empire=3, Order=Order OrderClearBoughtResourceAccesses)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:36:39:543None[Sandbox] Process order. (Serial=1210, Empire=3, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:36:39:544None[Sandbox] Process order. (Serial=1211, Empire=3, Order=Order OrderActivateCivic)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:36:39:554NoneThe refused flags for agreements only works with Break Agreement diplomatic action, the given action is DeclareSurpriseWar
Amplitude.Mercury.AI.Brain.Analysis.Diplomacy.ComputeRelationLogs:SetRefusedFlags(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
09:36:39:576NoneCannot find BuildPosition (EmpireIndex=4, Settlement=Sidon, Constructible=ConstructibleAction_RazeDistrict, Task=16651).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:36:39:583None[Sandbox] Process order. (Serial=1212, Empire=4, Order=Order OrderClaimArtificialWonder)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:36:39:584None[Sandbox] Process order. (Serial=1213, Empire=4, Order=Order OrderClearBoughtResourceAccesses)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:36:39:584None[Sandbox] Process order. (Serial=1214, Empire=4, Order=Order OrderClearBoughtResourceAccesses)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:36:39:585None[Sandbox] Process order. (Serial=1215, Empire=4, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:36:39:585None[Sandbox] Process order. (Serial=1216, Empire=4, Order=Order='OrderGoTo', Entity=#4905, AdditionalFlags='IgnoreFogOfWar', Path='[10, 39] --> [11, 40] --> [11, 41] --> [11, 42] --> [10, 42] --> [9, 42] --> [8, 41] --> [9, 40]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:36:39:585None[Sandbox] Process order. (Serial=1217, Empire=4, Order=Order='OrderGoTo', Entity=#4124, AdditionalFlags='IgnoreFogOfWar', Path='[7, 15]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:36:39:586None[Sandbox] Process order. (Serial=1218, Empire=4, Order=Order='OrderGoTo', Entity=#4454, AdditionalFlags='IgnoreFogOfWar', Path='[29, 44] --> [29, 43] --> [30, 42] --> [31, 42] --> [31, 41] --> [32, 40] --> [32, 39]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:36:39:586None[Sandbox] Process order. (Serial=1219, Empire=4, Order=Order='OrderGoTo', Entity=#2565, AdditionalFlags='IgnoreFogOfWar', Path='[26, 47] --> [25, 47]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:36:39:587None[Sandbox] Process order. (Serial=1220, Empire=4, Order=Order='OrderGoTo', Entity=#4233, AdditionalFlags='IgnoreFogOfWar', Path='[22, 25]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:36:39:592None[Sandbox] Process order. (Serial=1221, Empire=4, Order=Order='OrderGoTo', Entity=#1930, AdditionalFlags='IgnoreFogOfWar', Path='[30, 28]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:36:39:593None[Sandbox] Process order. (Serial=1222, Empire=4, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:36:39:594None[Sandbox] Process order. (Serial=1223, Empire=4, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:36:39:595None[Sandbox] Process order. (Serial=1224, Empire=4, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:36:39:597None[Sandbox] Process order. (Serial=1225, Empire=4, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:36:39:598None[Sandbox] Process order. (Serial=1226, Empire=4, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:36:39:603None[Sandbox] Process order. (Serial=1227, Empire=4, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:36:39:643None[Sandbox] Process order. (Serial=1228, Empire=7, Order=Order='OrderGoTo', Entity=#5495, AdditionalFlags='IgnoreFogOfWar', Path='[49, 41] --> [50, 40] --> [50, 39] --> [50, 38]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:36:39:653None[Sandbox] Process order. (Serial=1229, Empire=7, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:36:39:665None[Sandbox] Process order. (Serial=1230, Empire=8, Order=Order='OrderGoTo', Entity=#5078, AdditionalFlags='IgnoreFogOfWar', Path='[60, 42] --> [59, 43] --> [59, 44] --> [59, 45]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:36:39:672None[Sandbox] Process order. (Serial=1231, Empire=8, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:36:39:683None[Sandbox] Process order. (Serial=1232, Empire=9, Order=Order='OrderGoTo', Entity=#5608, AdditionalFlags='IgnoreFogOfWar', Path='[72, 45] --> [72, 46]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:36:39:693None[Sandbox] Process order. (Serial=1233, Empire=9, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:36:39:703None[Sandbox] Process order. (Serial=1234, Empire=10, Order=Order='OrderGoTo', Entity=#5446, AdditionalFlags='IgnoreFogOfWar', Path='[58, 27] --> [59, 26] --> [59, 25]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:36:39:713None[Sandbox] Process order. (Serial=1235, Empire=10, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:36:39:726None[Sandbox] Process order. (Serial=1236, Empire=5, Order=Order OrderEmpireReady)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:36:39:727None[Sandbox] Process order. (Serial=1237, Empire=6, Order=Order OrderEmpireReady)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:36:39:727None[Sandbox] Process order. (Serial=1238, Empire=11, Order=Order OrderEmpireReady)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:36:39:728None[Sandbox] Process order. (Serial=1239, Empire=78, Order=Order OrderEmpireReady)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:36:39:794NoneThe refused flags for agreements only works with Break Agreement diplomatic action, the given action is DeclareSurpriseWar
Amplitude.Mercury.AI.Brain.Analysis.Diplomacy.ComputeRelationLogs:SetRefusedFlags(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
09:36:39:821NoneCannot find BuildPosition (EmpireIndex=2, Settlement=Mykênê, Constructible=ConstructibleAction_RazeDistrict, Task=13536).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:36:39:823None[Sandbox] Process order. (Serial=1240, Empire=2, Order=Order OrderSetPatronageInvestmentLevels MinorEmpireIndex: 5 Money Investment None Influence Investment None)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:36:39:856NoneCannot find BuildPosition (EmpireIndex=3, Settlement=Hàojīng, Constructible=ConstructibleAction_RazeDistrict, Task=19253).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:36:39:856NoneCannot find BuildPosition (EmpireIndex=3, Settlement=Pāṭaliputra, Constructible=ConstructibleAction_RazeDistrict, Task=19255).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:36:39:863None[Sandbox] Process order. (Serial=1241, Empire=3, Order=Order OrderClearBoughtResourceAccesses)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:36:39:896NoneCannot find BuildPosition (EmpireIndex=4, Settlement=Sidon, Constructible=ConstructibleAction_RazeDistrict, Task=16669).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:36:39:903None[Sandbox] Process order. (Serial=1242, Empire=4, Order=Order OrderClearBoughtResourceAccesses)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:36:39:904None[Sandbox] Process order. (Serial=1243, Empire=4, Order=Order OrderClearBoughtResourceAccesses)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:36:39:922None[Sandbox] Process order. (Serial=1244, Empire=4, Order=Order OrderStartEmpireWideConstruction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:36:39:943None[Sandbox] Process order. (Serial=1245, Empire=5, Order=Order='OrderGoTo', Entity=#2589, AdditionalFlags='IgnoreFogOfWar', Path='[17, 23] --> [18, 24] --> [18, 25] --> [19, 26]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:36:39:953None[Sandbox] Process order. (Serial=1246, Empire=5, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:36:39:976None[Sandbox] Process order. (Serial=1247, Empire=3, Order=Order OrderEmpireReady)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:36:40:059NoneCannot find BuildPosition (EmpireIndex=2, Settlement=Mykênê, Constructible=ConstructibleAction_RazeDistrict, Task=13542).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:36:40:073None[Sandbox] Process order. (Serial=1248, Empire=2, Order=Order='OrderGoTo', Entity=#4481, AdditionalFlags='IgnoreFogOfWar', Path='[14, 32] --> [14, 33] --> [14, 34] --> [14, 35] --> [14, 36] --> [13, 37] --> [12, 37] --> [12, 38]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:36:40:107NoneCannot find BuildPosition (EmpireIndex=3, Settlement=Hàojīng, Constructible=ConstructibleAction_RazeDistrict, Task=19260).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:36:40:107NoneCannot find BuildPosition (EmpireIndex=3, Settlement=Pāṭaliputra, Constructible=ConstructibleAction_RazeDistrict, Task=19262).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:36:40:113None[Sandbox] Process order. (Serial=1249, Empire=3, Order=Order OrderClearBoughtResourceAccesses)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:36:40:146NoneCannot find BuildPosition (EmpireIndex=4, Settlement=Sidon, Constructible=ConstructibleAction_RazeDistrict, Task=16677).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:36:40:153None[Sandbox] Process order. (Serial=1250, Empire=4, Order=Order OrderClearBoughtResourceAccesses)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:36:40:154None[Sandbox] Process order. (Serial=1251, Empire=4, Order=Order OrderClearBoughtResourceAccesses)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:36:40:155None[Sandbox] Process order. (Serial=1252, Empire=4, Order=Order='OrderGoTo', Entity=#4233, AdditionalFlags='IgnoreFogOfWar', Path='[23, 26] --> [23, 27]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:36:40:155None[Sandbox] Process order. (Serial=1253, Empire=4, Order=Order='OrderGoTo', Entity=#1930, AdditionalFlags='IgnoreFogOfWar', Path='[30, 29]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:36:40:268NoneCannot find BuildPosition (EmpireIndex=2, Settlement=Mykênê, Constructible=ConstructibleAction_RazeDistrict, Task=13545).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:36:40:293NoneCannot find BuildPosition (EmpireIndex=3, Settlement=Hàojīng, Constructible=ConstructibleAction_RazeDistrict, Task=19265).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:36:40:293NoneCannot find BuildPosition (EmpireIndex=3, Settlement=Pāṭaliputra, Constructible=ConstructibleAction_RazeDistrict, Task=19267).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:36:40:303None[Sandbox] Process order. (Serial=1254, Empire=3, Order=Order OrderClearBoughtResourceAccesses)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:36:40:335NoneCannot find BuildPosition (EmpireIndex=4, Settlement=Sidon, Constructible=ConstructibleAction_RazeDistrict, Task=16688).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:36:40:343None[Sandbox] Process order. (Serial=1255, Empire=4, Order=Order OrderClearBoughtResourceAccesses)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:36:40:344None[Sandbox] Process order. (Serial=1256, Empire=4, Order=Order OrderClearBoughtResourceAccesses)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:36:40:404None[Sandbox] Process order. (Serial=1257, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:36:40:444None[Sandbox] Process order. (Serial=1258, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:36:40:445None[Sandbox] Process order. (Serial=1259, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:36:40:454None[Sandbox] Process order. (Serial=1260, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:36:40:458NoneCannot find BuildPosition (EmpireIndex=2, Settlement=Mykênê, Constructible=ConstructibleAction_RazeDistrict, Task=13550).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:36:40:465None[Sandbox] Process order. (Serial=1261, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:36:40:483NoneCannot find BuildPosition (EmpireIndex=3, Settlement=Hàojīng, Constructible=ConstructibleAction_RazeDistrict, Task=19272).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:36:40:483NoneCannot find BuildPosition (EmpireIndex=3, Settlement=Pāṭaliputra, Constructible=ConstructibleAction_RazeDistrict, Task=19274).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:36:40:493None[Sandbox] Process order. (Serial=1262, Empire=3, Order=Order OrderClearBoughtResourceAccesses)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:36:40:503None[Sandbox] Process order. (Serial=1263, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:36:40:513None[Sandbox] Process order. (Serial=1264, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:36:40:515None[Sandbox] Process order. (Serial=1265, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:36:40:517None[Sandbox] Process order. (Serial=1266, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:36:40:525NoneCannot find BuildPosition (EmpireIndex=4, Settlement=Sidon, Constructible=ConstructibleAction_RazeDistrict, Task=16692).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:36:40:534None[Sandbox] Process order. (Serial=1267, Empire=4, Order=Order OrderClearBoughtResourceAccesses)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:36:40:535None[Sandbox] Process order. (Serial=1268, Empire=4, Order=Order OrderClearBoughtResourceAccesses)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:36:40:604None[Sandbox] Process order. (Serial=1269, Empire=4, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:36:40:606None[Sandbox] Process order. (Serial=1270, Empire=4, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:36:40:608None[Sandbox] Process order. (Serial=1271, Empire=4, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:36:40:609None[Sandbox] Process order. (Serial=1272, Empire=4, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:36:40:614None[Sandbox] Process order. (Serial=1273, Empire=4, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:36:40:660NoneCannot find BuildPosition (EmpireIndex=2, Settlement=Mykênê, Constructible=ConstructibleAction_RazeDistrict, Task=13553).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:36:40:665None[Sandbox] Process order. (Serial=1274, Empire=7, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:36:40:667None[Sandbox] Process order. (Serial=1275, Empire=2, Order=Order OrderSettlementStartProcession)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:36:40:684None[Sandbox] Process order. (Serial=1276, Empire=8, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:36:40:696NoneCannot find BuildPosition (EmpireIndex=3, Settlement=Hàojīng, Constructible=ConstructibleAction_RazeDistrict, Task=19277).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:36:40:697NoneCannot find BuildPosition (EmpireIndex=3, Settlement=Pāṭaliputra, Constructible=ConstructibleAction_RazeDistrict, Task=19279).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:36:40:704None[Sandbox] Process order. (Serial=1277, Empire=9, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:36:40:705None[Sandbox] Process order. (Serial=1278, Empire=3, Order=Order OrderClearBoughtResourceAccesses)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:36:40:724None[Sandbox] Process order. (Serial=1279, Empire=10, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:36:40:735NoneCannot find BuildPosition (EmpireIndex=4, Settlement=Sidon, Constructible=ConstructibleAction_RazeDistrict, Task=16696).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:36:40:745None[Sandbox] Process order. (Serial=1280, Empire=4, Order=Order OrderClearBoughtResourceAccesses)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:36:40:745None[Sandbox] Process order. (Serial=1281, Empire=4, Order=Order OrderClearBoughtResourceAccesses)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:36:40:834None[Sandbox] Process order. (Serial=1282, Empire=1, Order=Order='OrderGoTo', Entity=#4955, AdditionalFlags='IgnoreFogOfWar', Path='[40, 14] --> [41, 14]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:36:40:870NoneCannot find BuildPosition (EmpireIndex=2, Settlement=Mykênê, Constructible=ConstructibleAction_RazeDistrict, Task=13558).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:36:40:884None[Sandbox] Process order. (Serial=1283, Empire=2, Order=Order='OrderGoTo', Entity=#5528, AdditionalFlags='IgnoreFogOfWar', Path='[39, 19]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:36:40:917NoneCannot find BuildPosition (EmpireIndex=3, Settlement=Hàojīng, Constructible=ConstructibleAction_RazeDistrict, Task=19284).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:36:40:917NoneCannot find BuildPosition (EmpireIndex=3, Settlement=Pāṭaliputra, Constructible=ConstructibleAction_RazeDistrict, Task=19286).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:36:40:924None[Sandbox] Process order. (Serial=1284, Empire=3, Order=Order OrderClearBoughtResourceAccesses)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:36:40:956NoneCannot find BuildPosition (EmpireIndex=4, Settlement=Sidon, Constructible=ConstructibleAction_RazeDistrict, Task=16700).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:36:40:965None[Sandbox] Process order. (Serial=1285, Empire=5, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:36:40:966None[Sandbox] Process order. (Serial=1286, Empire=4, Order=Order OrderClearBoughtResourceAccesses)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:36:40:967None[Sandbox] Process order. (Serial=1287, Empire=4, Order=Order OrderClearBoughtResourceAccesses)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:36:41:002None[Sandbox] Process order. (Serial=1288, Empire=9, Order=Order OrderEmpireReady)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:36:41:080NoneCannot find BuildPosition (EmpireIndex=2, Settlement=Mykênê, Constructible=ConstructibleAction_RazeDistrict, Task=13571).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:36:41:105NoneCannot find BuildPosition (EmpireIndex=3, Settlement=Hàojīng, Constructible=ConstructibleAction_RazeDistrict, Task=19289).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:36:41:105NoneCannot find BuildPosition (EmpireIndex=3, Settlement=Pāṭaliputra, Constructible=ConstructibleAction_RazeDistrict, Task=19291).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:36:41:114None[Sandbox] Process order. (Serial=1289, Empire=3, Order=Order OrderClearBoughtResourceAccesses)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:36:41:146NoneCannot find BuildPosition (EmpireIndex=4, Settlement=Sidon, Constructible=ConstructibleAction_RazeDistrict, Task=16704).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:36:41:155None[Sandbox] Process order. (Serial=1290, Empire=4, Order=Order OrderClearBoughtResourceAccesses)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:36:41:155None[Sandbox] Process order. (Serial=1291, Empire=4, Order=Order OrderClearBoughtResourceAccesses)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:36:41:156None[Sandbox] Process order. (Serial=1292, Empire=4, Order=Order='OrderGoTo', Entity=#1930, AdditionalFlags='IgnoreFogOfWar', Path='[30, 28]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:36:41:156None[Sandbox] Process order. (Serial=1293, Empire=4, Order=Order='OrderGoTo', Entity=#2565, AdditionalFlags='IgnoreFogOfWar', Path='[26, 47]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:36:41:281NoneCannot find BuildPosition (EmpireIndex=2, Settlement=Mykênê, Constructible=ConstructibleAction_RazeDistrict, Task=13576).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:36:41:306NoneCannot find BuildPosition (EmpireIndex=3, Settlement=Hàojīng, Constructible=ConstructibleAction_RazeDistrict, Task=19296).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:36:41:306NoneCannot find BuildPosition (EmpireIndex=3, Settlement=Pāṭaliputra, Constructible=ConstructibleAction_RazeDistrict, Task=19298).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:36:41:315None[Sandbox] Process order. (Serial=1294, Empire=3, Order=Order OrderClearBoughtResourceAccesses)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:36:41:322None[Preview] Set PresentationUnit UnitVisualAffinity_Common_Era2_Mesoamerican #5078 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
09:36:41:347NoneCannot find BuildPosition (EmpireIndex=4, Settlement=Sidon, Constructible=ConstructibleAction_RazeDistrict, Task=16708).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:36:41:355None[Sandbox] Process order. (Serial=1295, Empire=4, Order=Order OrderClearBoughtResourceAccesses)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:36:41:356None[Sandbox] Process order. (Serial=1296, Empire=4, Order=Order OrderClearBoughtResourceAccesses)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:36:41:415None[Sandbox] Process order. (Serial=1297, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:36:41:446None[Sandbox] Process order. (Serial=1298, Empire=0, Order=Order OrderChangeNotificationStatus)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:36:41:456None[Sandbox] Process order. (Serial=1299, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:36:41:457None[Sandbox] Process order. (Serial=1300, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:36:41:465None[Sandbox] Process order. (Serial=1301, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:36:41:475None[Sandbox] Process order. (Serial=1302, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:36:41:481NoneCannot find BuildPosition (EmpireIndex=2, Settlement=Mykênê, Constructible=ConstructibleAction_RazeDistrict, Task=13579).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:36:41:503NoneTutorialWindow.SpecificUpdate: TopTutorialElementIndex is invalid while window' Status is Activating.
Amplitude.Mercury.UI.TutorialWindow:SpecificUpdate()
09:36:41:506NoneCannot find BuildPosition (EmpireIndex=3, Settlement=Hàojīng, Constructible=ConstructibleAction_RazeDistrict, Task=19301).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:36:41:506NoneCannot find BuildPosition (EmpireIndex=3, Settlement=Pāṭaliputra, Constructible=ConstructibleAction_RazeDistrict, Task=19303).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:36:41:515None[Sandbox] Process order. (Serial=1303, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:36:41:517None[Sandbox] Process order. (Serial=1304, Empire=3, Order=Order OrderClearBoughtResourceAccesses)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:36:41:525None[Sandbox] Process order. (Serial=1305, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:36:41:527None[Sandbox] Process order. (Serial=1306, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:36:41:529None[Sandbox] Process order. (Serial=1307, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:36:41:547NoneCannot find BuildPosition (EmpireIndex=4, Settlement=Sidon, Constructible=ConstructibleAction_RazeDistrict, Task=16712).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:36:41:555None[Sandbox] Process order. (Serial=1308, Empire=4, Order=Order OrderClearBoughtResourceAccesses)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:36:41:556None[Sandbox] Process order. (Serial=1309, Empire=4, Order=Order OrderClearBoughtResourceAccesses)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:36:41:615None[Sandbox] Process order. (Serial=1310, Empire=4, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:36:41:617None[Sandbox] Process order. (Serial=1311, Empire=4, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:36:41:621None[Sandbox] Process order. (Serial=1312, Empire=4, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:36:41:623None[Sandbox] Process order. (Serial=1313, Empire=4, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:36:41:636None[Sandbox] Process order. (Serial=1314, Empire=4, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:36:41:675None[Sandbox] Process order. (Serial=1315, Empire=7, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:36:41:682NoneCannot find BuildPosition (EmpireIndex=2, Settlement=Mykênê, Constructible=ConstructibleAction_RazeDistrict, Task=13584).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:36:41:696None[Sandbox] Process order. (Serial=1316, Empire=8, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:36:41:706NoneCannot find BuildPosition (EmpireIndex=3, Settlement=Hàojīng, Constructible=ConstructibleAction_RazeDistrict, Task=19308).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:36:41:706NoneCannot find BuildPosition (EmpireIndex=3, Settlement=Pāṭaliputra, Constructible=ConstructibleAction_RazeDistrict, Task=19310).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:36:41:715None[Sandbox] Process order. (Serial=1317, Empire=3, Order=Order OrderClearBoughtResourceAccesses)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:36:41:735None[Sandbox] Process order. (Serial=1318, Empire=10, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:36:41:747NoneCannot find BuildPosition (EmpireIndex=4, Settlement=Sidon, Constructible=ConstructibleAction_RazeDistrict, Task=16716).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:36:41:756None[Sandbox] Process order. (Serial=1319, Empire=4, Order=Order OrderClearBoughtResourceAccesses)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:36:41:756None[Sandbox] Process order. (Serial=1320, Empire=4, Order=Order OrderClearBoughtResourceAccesses)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:36:41:767None[Sandbox] Process order. (Serial=1321, Empire=4, Order=Order='OrderGoTo', Entity=#4715, AdditionalFlags='IgnoreFogOfWar', Path='[33, 30] --> [32, 30] --> [31, 29]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:36:41:776None[Sandbox] Process order. (Serial=1322, Empire=4, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:36:41:891NoneCannot find BuildPosition (EmpireIndex=2, Settlement=Mykênê, Constructible=ConstructibleAction_RazeDistrict, Task=13587).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:36:41:916NoneCannot find BuildPosition (EmpireIndex=3, Settlement=Hàojīng, Constructible=ConstructibleAction_RazeDistrict, Task=19313).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:36:41:916NoneCannot find BuildPosition (EmpireIndex=3, Settlement=Pāṭaliputra, Constructible=ConstructibleAction_RazeDistrict, Task=19315).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:36:41:926None[Sandbox] Process order. (Serial=1323, Empire=3, Order=Order OrderClearBoughtResourceAccesses)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:36:41:957NoneCannot find BuildPosition (EmpireIndex=4, Settlement=Sidon, Constructible=ConstructibleAction_RazeDistrict, Task=16726).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:36:41:967None[Sandbox] Process order. (Serial=1324, Empire=4, Order=Order OrderClearBoughtResourceAccesses)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:36:41:967None[Sandbox] Process order. (Serial=1325, Empire=4, Order=Order OrderClearBoughtResourceAccesses)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:36:41:968None[Sandbox] Process order. (Serial=1326, Empire=4, Order=Id=OrderChangeFaction, NextFaction=Civilization_Era3_GhanaEmpire)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:36:41:976None[Sandbox] Process order. (Serial=1327, Empire=5, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:36:41:999None[Sandbox] Process order. (Serial=1328, Empire=10, Order=Order OrderEmpireReady)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:36:42:093NoneCannot find BuildPosition (EmpireIndex=2, Settlement=Mykênê, Constructible=ConstructibleAction_RazeDistrict, Task=13592).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:36:42:118NoneCannot find BuildPosition (EmpireIndex=3, Settlement=Hàojīng, Constructible=ConstructibleAction_RazeDistrict, Task=19320).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:36:42:118NoneCannot find BuildPosition (EmpireIndex=3, Settlement=Pāṭaliputra, Constructible=ConstructibleAction_RazeDistrict, Task=19322).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:36:42:126None[Sandbox] Process order. (Serial=1329, Empire=3, Order=Order OrderClearBoughtResourceAccesses)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:36:42:159NoneCannot find BuildPosition (EmpireIndex=4, Settlement=Sidon, Constructible=ConstructibleAction_RazeDistrict, Task=16730).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:36:42:167None[Sandbox] Process order. (Serial=1330, Empire=4, Order=Order OrderClearBoughtResourceAccesses)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:36:42:167None[Sandbox] Process order. (Serial=1331, Empire=4, Order=Order OrderClearBoughtResourceAccesses)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:36:42:168None[Sandbox] Process order. (Serial=1332, Empire=4, Order=Order='OrderGoTo', Entity=#1930, AdditionalFlags='IgnoreFogOfWar', Path='[30, 29]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:36:42:196None[Sandbox] Process order. (Serial=1333, Empire=10, Order=Order='OrderGoTo', Entity=#5446, AdditionalFlags='IgnoreFogOfWar', Path='[58, 25]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:36:42:303NoneCannot find BuildPosition (EmpireIndex=2, Settlement=Mykênê, Constructible=ConstructibleAction_RazeDistrict, Task=13595).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:36:42:327NoneCannot find BuildPosition (EmpireIndex=3, Settlement=Hàojīng, Constructible=ConstructibleAction_RazeDistrict, Task=19325).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:36:42:327NoneCannot find BuildPosition (EmpireIndex=3, Settlement=Pāṭaliputra, Constructible=ConstructibleAction_RazeDistrict, Task=19327).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:36:42:337None[Sandbox] Process order. (Serial=1334, Empire=3, Order=Order OrderClearBoughtResourceAccesses)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:36:42:370NoneCannot find BuildPosition (EmpireIndex=4, Settlement=Sidon, Constructible=ConstructibleAction_RazeDistrict, Task=16734).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:36:42:377None[Sandbox] Process order. (Serial=1335, Empire=4, Order=Order OrderClearBoughtResourceAccesses)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:36:42:378None[Sandbox] Process order. (Serial=1336, Empire=4, Order=Order OrderClearBoughtResourceAccesses)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:36:42:427None[Sandbox] Process order. (Serial=1337, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:36:42:468None[Sandbox] Process order. (Serial=1338, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:36:42:477None[Sandbox] Process order. (Serial=1339, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:36:42:523NoneCannot find BuildPosition (EmpireIndex=2, Settlement=Mykênê, Constructible=ConstructibleAction_RazeDistrict, Task=13600).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:36:42:527None[Sandbox] Process order. (Serial=1340, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:36:42:537None[Sandbox] Process order. (Serial=1341, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:36:42:539None[Sandbox] Process order. (Serial=1342, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:36:42:548NoneCannot find BuildPosition (EmpireIndex=3, Settlement=Hàojīng, Constructible=ConstructibleAction_RazeDistrict, Task=19332).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:36:42:548NoneCannot find BuildPosition (EmpireIndex=3, Settlement=Pāṭaliputra, Constructible=ConstructibleAction_RazeDistrict, Task=19334).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:36:42:556None[Sandbox] Process order. (Serial=1343, Empire=3, Order=Order OrderClearBoughtResourceAccesses)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:36:42:589NoneCannot find BuildPosition (EmpireIndex=4, Settlement=Sidon, Constructible=ConstructibleAction_RazeDistrict, Task=16738).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:36:42:597None[Sandbox] Process order. (Serial=1344, Empire=4, Order=Order OrderClearBoughtResourceAccesses)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:36:42:597None[Sandbox] Process order. (Serial=1345, Empire=4, Order=Order OrderClearBoughtResourceAccesses)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:36:42:634None[Sandbox] Process order. (Serial=1346, Empire=4, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:36:42:648None[Sandbox] Process order. (Serial=1347, Empire=4, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:36:42:661None[Sandbox] Process order. (Serial=1348, Empire=4, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:36:42:697None[Sandbox] Process order. (Serial=1349, Empire=7, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:36:42:708None[Sandbox] Process order. (Serial=1350, Empire=8, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:36:42:747None[Sandbox] Process order. (Serial=1351, Empire=10, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:36:42:763NoneCannot find BuildPosition (EmpireIndex=2, Settlement=Mykênê, Constructible=ConstructibleAction_RazeDistrict, Task=13603).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:36:42:788None[Sandbox] Process order. (Serial=1352, Empire=4, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:36:42:788NoneCannot find BuildPosition (EmpireIndex=3, Settlement=Hàojīng, Constructible=ConstructibleAction_RazeDistrict, Task=19337).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:36:42:788NoneCannot find BuildPosition (EmpireIndex=3, Settlement=Pāṭaliputra, Constructible=ConstructibleAction_RazeDistrict, Task=19339).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:36:42:798None[Sandbox] Process order. (Serial=1353, Empire=3, Order=Order OrderClearBoughtResourceAccesses)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:36:42:830NoneCannot find BuildPosition (EmpireIndex=4, Settlement=Sidon, Constructible=ConstructibleAction_RazeDistrict, Task=16742).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:36:42:837None[Sandbox] Process order. (Serial=1354, Empire=4, Order=Order OrderClearBoughtResourceAccesses)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:36:42:838None[Sandbox] Process order. (Serial=1355, Empire=4, Order=Order OrderClearBoughtResourceAccesses)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:36:42:938None[Sandbox] Process order. (Serial=1356, Empire=1, Order=Order='OrderGoTo', Entity=#4955, AdditionalFlags='IgnoreFogOfWar', Path='[41, 13] --> [42, 13] --> [43, 13] --> [44, 13]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:36:42:974NoneCannot find BuildPosition (EmpireIndex=2, Settlement=Mykênê, Constructible=ConstructibleAction_RazeDistrict, Task=13608).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:36:42:987None[Sandbox] Process order. (Serial=1357, Empire=5, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:36:42:999NoneCannot find BuildPosition (EmpireIndex=3, Settlement=Hàojīng, Constructible=ConstructibleAction_RazeDistrict, Task=19344).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:36:42:999NoneCannot find BuildPosition (EmpireIndex=3, Settlement=Pāṭaliputra, Constructible=ConstructibleAction_RazeDistrict, Task=19346).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:36:43:008None[Sandbox] Process order. (Serial=1358, Empire=3, Order=Order OrderClearBoughtResourceAccesses)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:36:43:040NoneCannot find BuildPosition (EmpireIndex=4, Settlement=Sidon, Constructible=ConstructibleAction_RazeDistrict, Task=16746).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:36:43:048None[Sandbox] Process order. (Serial=1359, Empire=4, Order=Order OrderClearBoughtResourceAccesses)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:36:43:049None[Sandbox] Process order. (Serial=1360, Empire=4, Order=Order OrderClearBoughtResourceAccesses)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:36:43:081None[Sandbox] Process order. (Serial=1361, Empire=7, Order=Order OrderEmpireReady)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:36:43:081None[Sandbox] Process order. (Serial=1362, Empire=8, Order=Order OrderEmpireReady)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:36:43:183NoneCannot find BuildPosition (EmpireIndex=2, Settlement=Mykênê, Constructible=ConstructibleAction_RazeDistrict, Task=13611).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:36:43:209NoneCannot find BuildPosition (EmpireIndex=3, Settlement=Hàojīng, Constructible=ConstructibleAction_RazeDistrict, Task=19349).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:36:43:209NoneCannot find BuildPosition (EmpireIndex=3, Settlement=Pāṭaliputra, Constructible=ConstructibleAction_RazeDistrict, Task=19351).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:36:43:219None[Sandbox] Process order. (Serial=1363, Empire=3, Order=Order OrderClearBoughtResourceAccesses)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:36:43:251NoneCannot find BuildPosition (EmpireIndex=4, Settlement=Sidon, Constructible=ConstructibleAction_RazeDistrict, Task=16750).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:36:43:259None[Sandbox] Process order. (Serial=1364, Empire=4, Order=Order OrderClearBoughtResourceAccesses)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:36:43:260None[Sandbox] Process order. (Serial=1365, Empire=4, Order=Order OrderClearBoughtResourceAccesses)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:36:43:384NoneCannot find BuildPosition (EmpireIndex=2, Settlement=Mykênê, Constructible=ConstructibleAction_RazeDistrict, Task=13616).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:36:43:409NoneCannot find BuildPosition (EmpireIndex=3, Settlement=Hàojīng, Constructible=ConstructibleAction_RazeDistrict, Task=19356).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:36:43:410NoneCannot find BuildPosition (EmpireIndex=3, Settlement=Pāṭaliputra, Constructible=ConstructibleAction_RazeDistrict, Task=19358).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:36:43:419None[Sandbox] Process order. (Serial=1366, Empire=3, Order=Order OrderClearBoughtResourceAccesses)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:36:43:450NoneCannot find BuildPosition (EmpireIndex=4, Settlement=Sidon, Constructible=ConstructibleAction_RazeDistrict, Task=16754).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:36:43:459None[Sandbox] Process order. (Serial=1367, Empire=4, Order=Order OrderClearBoughtResourceAccesses)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:36:43:459None[Sandbox] Process order. (Serial=1368, Empire=4, Order=Order OrderClearBoughtResourceAccesses)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:36:43:478None[Sandbox] Process order. (Serial=1369, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:36:43:500None[Sandbox] Process order. (Serial=1370, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:36:43:538None[Sandbox] Process order. (Serial=1371, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:36:43:549None[Sandbox] Process order. (Serial=1372, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:36:43:551None[Sandbox] Process order. (Serial=1373, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:36:43:596NoneCannot find BuildPosition (EmpireIndex=2, Settlement=Mykênê, Constructible=ConstructibleAction_RazeDistrict, Task=13619).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:36:43:621NoneCannot find BuildPosition (EmpireIndex=3, Settlement=Hàojīng, Constructible=ConstructibleAction_RazeDistrict, Task=19361).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:36:43:621NoneCannot find BuildPosition (EmpireIndex=3, Settlement=Pāṭaliputra, Constructible=ConstructibleAction_RazeDistrict, Task=19363).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:36:43:629None[Sandbox] Process order. (Serial=1374, Empire=3, Order=Order OrderClearBoughtResourceAccesses)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:36:43:639None[Sandbox] Process order. (Serial=1375, Empire=4, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:36:43:659None[Sandbox] Process order. (Serial=1376, Empire=4, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:36:43:661NoneCannot find BuildPosition (EmpireIndex=4, Settlement=Sidon, Constructible=ConstructibleAction_RazeDistrict, Task=16758).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:36:43:670None[Sandbox] Process order. (Serial=1377, Empire=4, Order=Order OrderClearBoughtResourceAccesses)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:36:43:671None[Sandbox] Process order. (Serial=1378, Empire=4, Order=Order OrderClearBoughtResourceAccesses)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:36:43:794NoneCannot find BuildPosition (EmpireIndex=2, Settlement=Mykênê, Constructible=ConstructibleAction_RazeDistrict, Task=13624).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:36:43:800None[Sandbox] Process order. (Serial=1379, Empire=4, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:36:43:819NoneCannot find BuildPosition (EmpireIndex=3, Settlement=Hàojīng, Constructible=ConstructibleAction_RazeDistrict, Task=19368).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:36:43:819NoneCannot find BuildPosition (EmpireIndex=3, Settlement=Pāṭaliputra, Constructible=ConstructibleAction_RazeDistrict, Task=19370).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:36:43:829None[Sandbox] Process order. (Serial=1380, Empire=3, Order=Order OrderClearBoughtResourceAccesses)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:36:43:861NoneCannot find BuildPosition (EmpireIndex=4, Settlement=Sidon, Constructible=ConstructibleAction_RazeDistrict, Task=16762).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:36:43:871None[Sandbox] Process order. (Serial=1381, Empire=4, Order=Order OrderClearBoughtResourceAccesses)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:36:43:872None[Sandbox] Process order. (Serial=1382, Empire=4, Order=Order OrderClearBoughtResourceAccesses)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:36:44:006NoneCannot find BuildPosition (EmpireIndex=2, Settlement=Mykênê, Constructible=ConstructibleAction_RazeDistrict, Task=13627).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:36:44:031NoneCannot find BuildPosition (EmpireIndex=3, Settlement=Hàojīng, Constructible=ConstructibleAction_RazeDistrict, Task=19373).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:36:44:031NoneCannot find BuildPosition (EmpireIndex=3, Settlement=Pāṭaliputra, Constructible=ConstructibleAction_RazeDistrict, Task=19375).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:36:44:040None[Sandbox] Process order. (Serial=1383, Empire=3, Order=Order OrderClearBoughtResourceAccesses)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:36:44:072NoneCannot find BuildPosition (EmpireIndex=4, Settlement=Sidon, Constructible=ConstructibleAction_RazeDistrict, Task=16766).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:36:44:079None[Sandbox] Process order. (Serial=1384, Empire=4, Order=Order OrderClearBoughtResourceAccesses)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:36:44:080None[Sandbox] Process order. (Serial=1385, Empire=4, Order=Order OrderClearBoughtResourceAccesses)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:36:44:089None[Preview] Set PresentationUnit UnitVisualAffinity_Common_Era2_Mesoamerican #5078 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
09:36:44:196NoneCannot find BuildPosition (EmpireIndex=2, Settlement=Mykênê, Constructible=ConstructibleAction_RazeDistrict, Task=13632).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:36:44:221NoneCannot find BuildPosition (EmpireIndex=3, Settlement=Hàojīng, Constructible=ConstructibleAction_RazeDistrict, Task=19380).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:36:44:221NoneCannot find BuildPosition (EmpireIndex=3, Settlement=Pāṭaliputra, Constructible=ConstructibleAction_RazeDistrict, Task=19382).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:36:44:230None[Sandbox] Process order. (Serial=1386, Empire=3, Order=Order OrderClearBoughtResourceAccesses)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:36:44:262NoneCannot find BuildPosition (EmpireIndex=4, Settlement=Sidon, Constructible=ConstructibleAction_RazeDistrict, Task=16770).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:36:44:271None[Sandbox] Process order. (Serial=1387, Empire=4, Order=Order OrderClearBoughtResourceAccesses)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:36:44:272None[Sandbox] Process order. (Serial=1388, Empire=4, Order=Order OrderClearBoughtResourceAccesses)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:36:44:397NoneCannot find BuildPosition (EmpireIndex=2, Settlement=Mykênê, Constructible=ConstructibleAction_RazeDistrict, Task=13635).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:36:44:421NoneCannot find BuildPosition (EmpireIndex=3, Settlement=Hàojīng, Constructible=ConstructibleAction_RazeDistrict, Task=19385).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:36:44:421NoneCannot find BuildPosition (EmpireIndex=3, Settlement=Pāṭaliputra, Constructible=ConstructibleAction_RazeDistrict, Task=19387).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:36:44:431None[Sandbox] Process order. (Serial=1389, Empire=3, Order=Order OrderClearBoughtResourceAccesses)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:36:44:463NoneCannot find BuildPosition (EmpireIndex=4, Settlement=Sidon, Constructible=ConstructibleAction_RazeDistrict, Task=16774).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:36:44:472None[Sandbox] Process order. (Serial=1390, Empire=4, Order=Order OrderClearBoughtResourceAccesses)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:36:44:472None[Sandbox] Process order. (Serial=1391, Empire=4, Order=Order OrderClearBoughtResourceAccesses)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:36:44:490None[Sandbox] Process order. (Serial=1392, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:36:44:524None[Sandbox] Process order. (Serial=1393, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:36:44:550None[Sandbox] Process order. (Serial=1394, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:36:44:560None[Sandbox] Process order. (Serial=1395, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:36:44:562None[Sandbox] Process order. (Serial=1396, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:36:44:627NoneCannot find BuildPosition (EmpireIndex=2, Settlement=Mykênê, Constructible=ConstructibleAction_RazeDistrict, Task=13640).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:36:44:651None[Sandbox] Process order. (Serial=1397, Empire=4, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:36:44:653NoneCannot find BuildPosition (EmpireIndex=3, Settlement=Hàojīng, Constructible=ConstructibleAction_RazeDistrict, Task=19392).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:36:44:653NoneCannot find BuildPosition (EmpireIndex=3, Settlement=Pāṭaliputra, Constructible=ConstructibleAction_RazeDistrict, Task=19394).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:36:44:661None[Sandbox] Process order. (Serial=1398, Empire=3, Order=Order OrderClearBoughtResourceAccesses)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:36:44:672None[Sandbox] Process order. (Serial=1399, Empire=4, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:36:44:694NoneCannot find BuildPosition (EmpireIndex=4, Settlement=Sidon, Constructible=ConstructibleAction_RazeDistrict, Task=16778).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:36:44:701None[Sandbox] Process order. (Serial=1400, Empire=4, Order=Order OrderClearBoughtResourceAccesses)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:36:44:701None[Sandbox] Process order. (Serial=1401, Empire=4, Order=Order OrderClearBoughtResourceAccesses)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:36:44:730None[Empire 1] Too many AI decisions needed (25 > 25).
Amplitude.Mercury.AI.AIController:LateUpdate()
09:36:44:757None[Sandbox] Process order. (Serial=1402, Empire=1, Order=Order OrderEmpireReady)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:36:44:757None[Sandbox] Process order. (Serial=1403, Empire=2, Order=Order OrderEmpireReady)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:36:44:758None[Sandbox] Process order. (Serial=1404, Empire=4, Order=Order OrderEmpireReady)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:36:44:837NoneCannot find BuildPosition (EmpireIndex=2, Settlement=Mykênê, Constructible=ConstructibleAction_RazeDistrict, Task=13643).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:36:44:862NoneCannot find BuildPosition (EmpireIndex=3, Settlement=Hàojīng, Constructible=ConstructibleAction_RazeDistrict, Task=19397).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:36:44:862NoneCannot find BuildPosition (EmpireIndex=3, Settlement=Pāṭaliputra, Constructible=ConstructibleAction_RazeDistrict, Task=19399).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:36:44:871None[Sandbox] Process order. (Serial=1405, Empire=3, Order=Order OrderClearBoughtResourceAccesses)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:36:44:904NoneCannot find BuildPosition (EmpireIndex=4, Settlement=Sidon, Constructible=ConstructibleAction_RazeDistrict, Task=16782).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:36:44:911None[Sandbox] Process order. (Serial=1406, Empire=4, Order=Order OrderClearBoughtResourceAccesses)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:36:44:912None[Sandbox] Process order. (Serial=1407, Empire=4, Order=Order OrderClearBoughtResourceAccesses)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:36:45:037NoneCannot find BuildPosition (EmpireIndex=2, Settlement=Mykênê, Constructible=ConstructibleAction_RazeDistrict, Task=13648).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:36:45:062NoneCannot find BuildPosition (EmpireIndex=3, Settlement=Hàojīng, Constructible=ConstructibleAction_RazeDistrict, Task=19404).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:36:45:062NoneCannot find BuildPosition (EmpireIndex=3, Settlement=Pāṭaliputra, Constructible=ConstructibleAction_RazeDistrict, Task=19406).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:36:45:071None[Sandbox] Process order. (Serial=1408, Empire=3, Order=Order OrderClearBoughtResourceAccesses)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:36:45:103NoneCannot find BuildPosition (EmpireIndex=4, Settlement=Sidon, Constructible=ConstructibleAction_RazeDistrict, Task=16786).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:36:45:111None[Sandbox] Process order. (Serial=1409, Empire=4, Order=Order OrderClearBoughtResourceAccesses)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:36:45:112None[Sandbox] Process order. (Serial=1410, Empire=4, Order=Order OrderClearBoughtResourceAccesses)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:36:45:237NoneCannot find BuildPosition (EmpireIndex=2, Settlement=Mykênê, Constructible=ConstructibleAction_RazeDistrict, Task=13651).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:36:45:262NoneCannot find BuildPosition (EmpireIndex=3, Settlement=Hàojīng, Constructible=ConstructibleAction_RazeDistrict, Task=19409).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:36:45:262NoneCannot find BuildPosition (EmpireIndex=3, Settlement=Pāṭaliputra, Constructible=ConstructibleAction_RazeDistrict, Task=19411).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:36:45:272None[Sandbox] Process order. (Serial=1411, Empire=3, Order=Order OrderClearBoughtResourceAccesses)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:36:45:304NoneCannot find BuildPosition (EmpireIndex=4, Settlement=Sidon, Constructible=ConstructibleAction_RazeDistrict, Task=16790).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:36:45:312None[Sandbox] Process order. (Serial=1412, Empire=4, Order=Order OrderClearBoughtResourceAccesses)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:36:45:313None[Sandbox] Process order. (Serial=1413, Empire=4, Order=Order OrderClearBoughtResourceAccesses)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:36:45:438NoneCannot find BuildPosition (EmpireIndex=2, Settlement=Mykênê, Constructible=ConstructibleAction_RazeDistrict, Task=13656).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:36:45:463NoneCannot find BuildPosition (EmpireIndex=3, Settlement=Hàojīng, Constructible=ConstructibleAction_RazeDistrict, Task=19416).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:36:45:463NoneCannot find BuildPosition (EmpireIndex=3, Settlement=Pāṭaliputra, Constructible=ConstructibleAction_RazeDistrict, Task=19418).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:36:45:472None[Sandbox] Process order. (Serial=1414, Empire=3, Order=Order OrderClearBoughtResourceAccesses)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:36:45:502None[Sandbox] Process order. (Serial=1415, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:36:45:505NoneCannot find BuildPosition (EmpireIndex=4, Settlement=Sidon, Constructible=ConstructibleAction_RazeDistrict, Task=16794).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:36:45:512None[Sandbox] Process order. (Serial=1416, Empire=4, Order=Order OrderClearBoughtResourceAccesses)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:36:45:512None[Sandbox] Process order. (Serial=1417, Empire=4, Order=Order OrderClearBoughtResourceAccesses)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:36:45:533None[Sandbox] Process order. (Serial=1418, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:36:45:566None[Sandbox] Process order. (Serial=1419, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:36:45:583None[Sandbox] Process order. (Serial=1420, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:36:45:586None[Sandbox] Process order. (Serial=1421, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:36:45:663None[Sandbox] Process order. (Serial=1422, Empire=4, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:36:45:682None[Sandbox] Process order. (Serial=1423, Empire=4, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:36:45:688NoneCannot find BuildPosition (EmpireIndex=2, Settlement=Mykênê, Constructible=ConstructibleAction_RazeDistrict, Task=13659).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:36:45:713NoneCannot find BuildPosition (EmpireIndex=3, Settlement=Hàojīng, Constructible=ConstructibleAction_RazeDistrict, Task=19421).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:36:45:713NoneCannot find BuildPosition (EmpireIndex=3, Settlement=Pāṭaliputra, Constructible=ConstructibleAction_RazeDistrict, Task=19423).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:36:45:722None[Sandbox] Process order. (Serial=1424, Empire=3, Order=Order OrderClearBoughtResourceAccesses)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:36:45:754NoneCannot find BuildPosition (EmpireIndex=4, Settlement=Sidon, Constructible=ConstructibleAction_RazeDistrict, Task=16798).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:36:45:762None[Sandbox] Process order. (Serial=1425, Empire=4, Order=Order OrderClearBoughtResourceAccesses)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:36:45:763None[Sandbox] Process order. (Serial=1426, Empire=4, Order=Order OrderClearBoughtResourceAccesses)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:36:45:898NoneCannot find BuildPosition (EmpireIndex=2, Settlement=Mykênê, Constructible=ConstructibleAction_RazeDistrict, Task=13664).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:36:45:923NoneCannot find BuildPosition (EmpireIndex=3, Settlement=Hàojīng, Constructible=ConstructibleAction_RazeDistrict, Task=19428).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:36:45:923NoneCannot find BuildPosition (EmpireIndex=3, Settlement=Pāṭaliputra, Constructible=ConstructibleAction_RazeDistrict, Task=19430).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:36:45:932None[Sandbox] Process order. (Serial=1427, Empire=3, Order=Order OrderClearBoughtResourceAccesses)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:36:45:964NoneCannot find BuildPosition (EmpireIndex=4, Settlement=Sidon, Constructible=ConstructibleAction_RazeDistrict, Task=16802).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:36:45:973None[Sandbox] Process order. (Serial=1428, Empire=4, Order=Order OrderClearBoughtResourceAccesses)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:36:45:974None[Sandbox] Process order. (Serial=1429, Empire=4, Order=Order OrderClearBoughtResourceAccesses)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:36:46:098NoneCannot find BuildPosition (EmpireIndex=2, Settlement=Mykênê, Constructible=ConstructibleAction_RazeDistrict, Task=13667).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:36:46:124NoneCannot find BuildPosition (EmpireIndex=3, Settlement=Hàojīng, Constructible=ConstructibleAction_RazeDistrict, Task=19433).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:36:46:124NoneCannot find BuildPosition (EmpireIndex=3, Settlement=Pāṭaliputra, Constructible=ConstructibleAction_RazeDistrict, Task=19435).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:36:46:133None[Sandbox] Process order. (Serial=1430, Empire=3, Order=Order OrderClearBoughtResourceAccesses)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:36:46:165NoneCannot find BuildPosition (EmpireIndex=4, Settlement=Sidon, Constructible=ConstructibleAction_RazeDistrict, Task=16806).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:36:46:172None[Sandbox] Process order. (Serial=1431, Empire=4, Order=Order OrderClearBoughtResourceAccesses)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:36:46:173None[Sandbox] Process order. (Serial=1432, Empire=4, Order=Order OrderClearBoughtResourceAccesses)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:36:46:300NoneCannot find BuildPosition (EmpireIndex=2, Settlement=Mykênê, Constructible=ConstructibleAction_RazeDistrict, Task=13672).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:36:46:325NoneCannot find BuildPosition (EmpireIndex=3, Settlement=Hàojīng, Constructible=ConstructibleAction_RazeDistrict, Task=19440).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:36:46:325NoneCannot find BuildPosition (EmpireIndex=3, Settlement=Pāṭaliputra, Constructible=ConstructibleAction_RazeDistrict, Task=19442).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:36:46:334None[Sandbox] Process order. (Serial=1433, Empire=3, Order=Order OrderClearBoughtResourceAccesses)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:36:46:366NoneCannot find BuildPosition (EmpireIndex=4, Settlement=Sidon, Constructible=ConstructibleAction_RazeDistrict, Task=16810).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:36:46:374None[Sandbox] Process order. (Serial=1434, Empire=4, Order=Order OrderClearBoughtResourceAccesses)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:36:46:375None[Sandbox] Process order. (Serial=1435, Empire=4, Order=Order OrderClearBoughtResourceAccesses)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:36:46:500NoneCannot find BuildPosition (EmpireIndex=2, Settlement=Mykênê, Constructible=ConstructibleAction_RazeDistrict, Task=13675).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:36:46:514None[Sandbox] Process order. (Serial=1436, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:36:46:525NoneCannot find BuildPosition (EmpireIndex=3, Settlement=Hàojīng, Constructible=ConstructibleAction_RazeDistrict, Task=19445).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:36:46:525NoneCannot find BuildPosition (EmpireIndex=3, Settlement=Pāṭaliputra, Constructible=ConstructibleAction_RazeDistrict, Task=19447).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:36:46:534None[Sandbox] Process order. (Serial=1437, Empire=3, Order=Order OrderClearBoughtResourceAccesses)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:36:46:566NoneCannot find BuildPosition (EmpireIndex=4, Settlement=Sidon, Constructible=ConstructibleAction_RazeDistrict, Task=16814).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:36:46:575None[Sandbox] Process order. (Serial=1438, Empire=4, Order=Order OrderClearBoughtResourceAccesses)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:36:46:575None[Sandbox] Process order. (Serial=1439, Empire=4, Order=Order OrderClearBoughtResourceAccesses)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:36:46:576None[Sandbox] Process order. (Serial=1440, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:36:46:594None[Sandbox] Process order. (Serial=1441, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:36:46:693None[Sandbox] Process order. (Serial=1442, Empire=4, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:36:46:711NoneCannot find BuildPosition (EmpireIndex=2, Settlement=Mykênê, Constructible=ConstructibleAction_RazeDistrict, Task=13680).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:36:46:736NoneCannot find BuildPosition (EmpireIndex=3, Settlement=Hàojīng, Constructible=ConstructibleAction_RazeDistrict, Task=19452).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:36:46:736NoneCannot find BuildPosition (EmpireIndex=3, Settlement=Pāṭaliputra, Constructible=ConstructibleAction_RazeDistrict, Task=19454).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:36:46:744None[Sandbox] Process order. (Serial=1443, Empire=3, Order=Order OrderClearBoughtResourceAccesses)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:36:46:777NoneCannot find BuildPosition (EmpireIndex=4, Settlement=Sidon, Constructible=ConstructibleAction_RazeDistrict, Task=16818).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:36:46:784None[Sandbox] Process order. (Serial=1444, Empire=4, Order=Order OrderClearBoughtResourceAccesses)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:36:46:784None[Sandbox] Process order. (Serial=1445, Empire=4, Order=Order OrderClearBoughtResourceAccesses)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:36:46:885None[Sandbox] Process order. (Serial=1446, Empire=1, Order=Order='OrderGoTo', Entity=#4955, AdditionalFlags='IgnoreFogOfWar', Path='[45, 13] --> [46, 13]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:36:46:921NoneCannot find BuildPosition (EmpireIndex=2, Settlement=Mykênê, Constructible=ConstructibleAction_RazeDistrict, Task=13683).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:36:46:946NoneCannot find BuildPosition (EmpireIndex=3, Settlement=Hàojīng, Constructible=ConstructibleAction_RazeDistrict, Task=19457).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:36:46:946NoneCannot find BuildPosition (EmpireIndex=3, Settlement=Pāṭaliputra, Constructible=ConstructibleAction_RazeDistrict, Task=19459).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:36:46:954None[Sandbox] Process order. (Serial=1447, Empire=3, Order=Order OrderClearBoughtResourceAccesses)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:36:46:987NoneCannot find BuildPosition (EmpireIndex=4, Settlement=Sidon, Constructible=ConstructibleAction_RazeDistrict, Task=16822).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:36:46:995None[Sandbox] Process order. (Serial=1448, Empire=4, Order=Order OrderClearBoughtResourceAccesses)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:36:46:995None[Sandbox] Process order. (Serial=1449, Empire=4, Order=Order OrderClearBoughtResourceAccesses)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:36:47:110NoneCannot find BuildPosition (EmpireIndex=2, Settlement=Mykênê, Constructible=ConstructibleAction_RazeDistrict, Task=13688).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:36:47:135NoneCannot find BuildPosition (EmpireIndex=3, Settlement=Hàojīng, Constructible=ConstructibleAction_RazeDistrict, Task=19464).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:36:47:135NoneCannot find BuildPosition (EmpireIndex=3, Settlement=Pāṭaliputra, Constructible=ConstructibleAction_RazeDistrict, Task=19466).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:36:47:144None[Sandbox] Process order. (Serial=1450, Empire=3, Order=Order OrderClearBoughtResourceAccesses)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:36:47:176NoneCannot find BuildPosition (EmpireIndex=4, Settlement=Sidon, Constructible=ConstructibleAction_RazeDistrict, Task=16826).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:36:47:185None[Sandbox] Process order. (Serial=1451, Empire=4, Order=Order OrderClearBoughtResourceAccesses)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:36:47:186None[Sandbox] Process order. (Serial=1452, Empire=4, Order=Order OrderClearBoughtResourceAccesses)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:36:47:186None[Sandbox] Process order. (Serial=1453, Empire=4, Order=Order='OrderGoTo', Entity=#4905, AdditionalFlags='IgnoreFogOfWar', Path='[8, 41]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:36:47:311NoneCannot find BuildPosition (EmpireIndex=2, Settlement=Mykênê, Constructible=ConstructibleAction_RazeDistrict, Task=13691).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:36:47:336NoneCannot find BuildPosition (EmpireIndex=3, Settlement=Hàojīng, Constructible=ConstructibleAction_RazeDistrict, Task=19469).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:36:47:336NoneCannot find BuildPosition (EmpireIndex=3, Settlement=Pāṭaliputra, Constructible=ConstructibleAction_RazeDistrict, Task=19471).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:36:47:344None[Sandbox] Process order. (Serial=1454, Empire=3, Order=Order OrderClearBoughtResourceAccesses)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:36:47:377NoneCannot find BuildPosition (EmpireIndex=4, Settlement=Sidon, Constructible=ConstructibleAction_RazeDistrict, Task=16830).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:36:47:385None[Sandbox] Process order. (Serial=1455, Empire=4, Order=Order OrderClearBoughtResourceAccesses)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:36:47:386None[Sandbox] Process order. (Serial=1456, Empire=4, Order=Order OrderClearBoughtResourceAccesses)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:36:47:511NoneCannot find BuildPosition (EmpireIndex=2, Settlement=Mykênê, Constructible=ConstructibleAction_RazeDistrict, Task=13696).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:36:47:525None[Sandbox] Process order. (Serial=1457, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:36:47:536NoneCannot find BuildPosition (EmpireIndex=3, Settlement=Hàojīng, Constructible=ConstructibleAction_RazeDistrict, Task=19476).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:36:47:536NoneCannot find BuildPosition (EmpireIndex=3, Settlement=Pāṭaliputra, Constructible=ConstructibleAction_RazeDistrict, Task=19478).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:36:47:545None[Sandbox] Process order. (Serial=1458, Empire=3, Order=Order OrderClearBoughtResourceAccesses)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:36:47:576NoneCannot find BuildPosition (EmpireIndex=4, Settlement=Sidon, Constructible=ConstructibleAction_RazeDistrict, Task=16834).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:36:47:585None[Sandbox] Process order. (Serial=1459, Empire=4, Order=Order OrderClearBoughtResourceAccesses)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:36:47:585None[Sandbox] Process order. (Serial=1460, Empire=4, Order=Order OrderClearBoughtResourceAccesses)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:36:47:586None[Sandbox] Process order. (Serial=1461, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:36:47:605None[Sandbox] Process order. (Serial=1462, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:36:47:706None[Sandbox] Process order. (Serial=1463, Empire=4, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:36:47:721NoneCannot find BuildPosition (EmpireIndex=2, Settlement=Mykênê, Constructible=ConstructibleAction_RazeDistrict, Task=13699).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:36:47:747NoneCannot find BuildPosition (EmpireIndex=3, Settlement=Hàojīng, Constructible=ConstructibleAction_RazeDistrict, Task=19481).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:36:47:747NoneCannot find BuildPosition (EmpireIndex=3, Settlement=Pāṭaliputra, Constructible=ConstructibleAction_RazeDistrict, Task=19483).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:36:47:756None[Sandbox] Process order. (Serial=1464, Empire=3, Order=Order OrderClearBoughtResourceAccesses)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:36:47:787NoneCannot find BuildPosition (EmpireIndex=4, Settlement=Sidon, Constructible=ConstructibleAction_RazeDistrict, Task=16838).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:36:47:796None[Sandbox] Process order. (Serial=1465, Empire=4, Order=Order OrderClearBoughtResourceAccesses)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:36:47:797None[Sandbox] Process order. (Serial=1466, Empire=4, Order=Order OrderClearBoughtResourceAccesses)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:36:47:922NoneCannot find BuildPosition (EmpireIndex=2, Settlement=Mykênê, Constructible=ConstructibleAction_RazeDistrict, Task=13704).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:36:47:947NoneCannot find BuildPosition (EmpireIndex=3, Settlement=Hàojīng, Constructible=ConstructibleAction_RazeDistrict, Task=19488).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:36:47:947NoneCannot find BuildPosition (EmpireIndex=3, Settlement=Pāṭaliputra, Constructible=ConstructibleAction_RazeDistrict, Task=19490).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:36:47:957None[Sandbox] Process order. (Serial=1467, Empire=3, Order=Order OrderClearBoughtResourceAccesses)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:36:47:988NoneCannot find BuildPosition (EmpireIndex=4, Settlement=Sidon, Constructible=ConstructibleAction_RazeDistrict, Task=16842).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:36:47:996None[Sandbox] Process order. (Serial=1468, Empire=4, Order=Order OrderClearBoughtResourceAccesses)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:36:47:997None[Sandbox] Process order. (Serial=1469, Empire=4, Order=Order OrderClearBoughtResourceAccesses)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:36:48:132NoneCannot find BuildPosition (EmpireIndex=2, Settlement=Mykênê, Constructible=ConstructibleAction_RazeDistrict, Task=13707).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:36:48:157NoneCannot find BuildPosition (EmpireIndex=3, Settlement=Hàojīng, Constructible=ConstructibleAction_RazeDistrict, Task=19493).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:36:48:158NoneCannot find BuildPosition (EmpireIndex=3, Settlement=Pāṭaliputra, Constructible=ConstructibleAction_RazeDistrict, Task=19495).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:36:48:167None[Sandbox] Process order. (Serial=1470, Empire=3, Order=Order OrderClearBoughtResourceAccesses)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:36:48:199NoneCannot find BuildPosition (EmpireIndex=4, Settlement=Sidon, Constructible=ConstructibleAction_RazeDistrict, Task=16846).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:36:48:206None[Sandbox] Process order. (Serial=1471, Empire=4, Order=Order OrderClearBoughtResourceAccesses)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:36:48:207None[Sandbox] Process order. (Serial=1472, Empire=4, Order=Order OrderClearBoughtResourceAccesses)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:36:48:333NoneCannot find BuildPosition (EmpireIndex=2, Settlement=Mykênê, Constructible=ConstructibleAction_RazeDistrict, Task=13712).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:36:48:358NoneCannot find BuildPosition (EmpireIndex=3, Settlement=Hàojīng, Constructible=ConstructibleAction_RazeDistrict, Task=19500).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:36:48:358NoneCannot find BuildPosition (EmpireIndex=3, Settlement=Pāṭaliputra, Constructible=ConstructibleAction_RazeDistrict, Task=19502).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:36:48:366None[Sandbox] Process order. (Serial=1473, Empire=3, Order=Order OrderClearBoughtResourceAccesses)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:36:48:399NoneCannot find BuildPosition (EmpireIndex=4, Settlement=Sidon, Constructible=ConstructibleAction_RazeDistrict, Task=16850).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:36:48:407None[Sandbox] Process order. (Serial=1474, Empire=4, Order=Order OrderClearBoughtResourceAccesses)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:36:48:407None[Sandbox] Process order. (Serial=1475, Empire=4, Order=Order OrderClearBoughtResourceAccesses)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:36:48:533NoneCannot find BuildPosition (EmpireIndex=2, Settlement=Mykênê, Constructible=ConstructibleAction_RazeDistrict, Task=13715).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:36:48:537None[Sandbox] Process order. (Serial=1476, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:36:48:558NoneCannot find BuildPosition (EmpireIndex=3, Settlement=Hàojīng, Constructible=ConstructibleAction_RazeDistrict, Task=19505).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:36:48:559NoneCannot find BuildPosition (EmpireIndex=3, Settlement=Pāṭaliputra, Constructible=ConstructibleAction_RazeDistrict, Task=19507).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:36:48:567None[Sandbox] Process order. (Serial=1477, Empire=3, Order=Order OrderClearBoughtResourceAccesses)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:36:48:597None[Sandbox] Process order. (Serial=1478, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:36:48:601NoneCannot find BuildPosition (EmpireIndex=4, Settlement=Sidon, Constructible=ConstructibleAction_RazeDistrict, Task=16854).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:36:48:607None[Sandbox] Process order. (Serial=1479, Empire=4, Order=Order OrderClearBoughtResourceAccesses)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:36:48:607None[Sandbox] Process order. (Serial=1480, Empire=4, Order=Order OrderClearBoughtResourceAccesses)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:36:48:742NoneCannot find BuildPosition (EmpireIndex=2, Settlement=Mykênê, Constructible=ConstructibleAction_RazeDistrict, Task=13720).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:36:48:767NoneCannot find BuildPosition (EmpireIndex=3, Settlement=Hàojīng, Constructible=ConstructibleAction_RazeDistrict, Task=19512).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:36:48:768NoneCannot find BuildPosition (EmpireIndex=3, Settlement=Pāṭaliputra, Constructible=ConstructibleAction_RazeDistrict, Task=19514).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:36:48:777None[Sandbox] Process order. (Serial=1481, Empire=3, Order=Order OrderClearBoughtResourceAccesses)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:36:48:810NoneCannot find BuildPosition (EmpireIndex=4, Settlement=Sidon, Constructible=ConstructibleAction_RazeDistrict, Task=16858).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:36:48:817None[Sandbox] Process order. (Serial=1482, Empire=4, Order=Order OrderClearBoughtResourceAccesses)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:36:48:818None[Sandbox] Process order. (Serial=1483, Empire=4, Order=Order OrderClearBoughtResourceAccesses)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:36:50:735NoneCannot find BuildPosition (EmpireIndex=2, Settlement=Mykênê, Constructible=ConstructibleAction_RazeDistrict, Task=13723).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:36:50:761NoneCannot find BuildPosition (EmpireIndex=3, Settlement=Hàojīng, Constructible=ConstructibleAction_RazeDistrict, Task=19517).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:36:50:761NoneCannot find BuildPosition (EmpireIndex=3, Settlement=Pāṭaliputra, Constructible=ConstructibleAction_RazeDistrict, Task=19519).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:36:50:771None[Sandbox] Process order. (Serial=1484, Empire=3, Order=Order OrderClearBoughtResourceAccesses)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:36:50:804NoneCannot find BuildPosition (EmpireIndex=4, Settlement=Sidon, Constructible=ConstructibleAction_RazeDistrict, Task=16862).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:36:50:810None[Sandbox] Process order. (Serial=1485, Empire=4, Order=Order OrderClearBoughtResourceAccesses)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:36:50:811None[Sandbox] Process order. (Serial=1486, Empire=4, Order=Order OrderClearBoughtResourceAccesses)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:36:52:739NoneCannot find BuildPosition (EmpireIndex=2, Settlement=Mykênê, Constructible=ConstructibleAction_RazeDistrict, Task=13728).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:36:52:764NoneCannot find BuildPosition (EmpireIndex=3, Settlement=Hàojīng, Constructible=ConstructibleAction_RazeDistrict, Task=19524).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:36:52:765NoneCannot find BuildPosition (EmpireIndex=3, Settlement=Pāṭaliputra, Constructible=ConstructibleAction_RazeDistrict, Task=19526).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:36:52:774None[Sandbox] Process order. (Serial=1487, Empire=3, Order=Order OrderClearBoughtResourceAccesses)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:36:52:807NoneCannot find BuildPosition (EmpireIndex=4, Settlement=Sidon, Constructible=ConstructibleAction_RazeDistrict, Task=16866).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:36:52:814None[Sandbox] Process order. (Serial=1488, Empire=4, Order=Order OrderClearBoughtResourceAccesses)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:36:52:814None[Sandbox] Process order. (Serial=1489, Empire=4, Order=Order OrderClearBoughtResourceAccesses)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:36:54:743NoneCannot find BuildPosition (EmpireIndex=2, Settlement=Mykênê, Constructible=ConstructibleAction_RazeDistrict, Task=13731).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:36:54:768NoneCannot find BuildPosition (EmpireIndex=3, Settlement=Hàojīng, Constructible=ConstructibleAction_RazeDistrict, Task=19529).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:36:54:768NoneCannot find BuildPosition (EmpireIndex=3, Settlement=Pāṭaliputra, Constructible=ConstructibleAction_RazeDistrict, Task=19531).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:36:54:776None[Sandbox] Process order. (Serial=1490, Empire=3, Order=Order OrderClearBoughtResourceAccesses)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:36:54:809NoneCannot find BuildPosition (EmpireIndex=4, Settlement=Sidon, Constructible=ConstructibleAction_RazeDistrict, Task=16870).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:36:54:817None[Sandbox] Process order. (Serial=1491, Empire=4, Order=Order OrderClearBoughtResourceAccesses)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:36:54:818None[Sandbox] Process order. (Serial=1492, Empire=4, Order=Order OrderClearBoughtResourceAccesses)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:36:56:745NoneCannot find BuildPosition (EmpireIndex=2, Settlement=Mykênê, Constructible=ConstructibleAction_RazeDistrict, Task=13736).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:36:56:770NoneCannot find BuildPosition (EmpireIndex=3, Settlement=Hàojīng, Constructible=ConstructibleAction_RazeDistrict, Task=19536).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:36:56:770NoneCannot find BuildPosition (EmpireIndex=3, Settlement=Pāṭaliputra, Constructible=ConstructibleAction_RazeDistrict, Task=19538).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:36:56:780None[Sandbox] Process order. (Serial=1493, Empire=3, Order=Order OrderClearBoughtResourceAccesses)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:36:56:813NoneCannot find BuildPosition (EmpireIndex=4, Settlement=Sidon, Constructible=ConstructibleAction_RazeDistrict, Task=16874).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:36:56:819None[Sandbox] Process order. (Serial=1494, Empire=4, Order=Order OrderClearBoughtResourceAccesses)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:36:56:820None[Sandbox] Process order. (Serial=1495, Empire=4, Order=Order OrderClearBoughtResourceAccesses)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:36:58:739NoneCannot find BuildPosition (EmpireIndex=2, Settlement=Mykênê, Constructible=ConstructibleAction_RazeDistrict, Task=13739).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:36:58:765NoneCannot find BuildPosition (EmpireIndex=3, Settlement=Hàojīng, Constructible=ConstructibleAction_RazeDistrict, Task=19541).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:36:58:765NoneCannot find BuildPosition (EmpireIndex=3, Settlement=Pāṭaliputra, Constructible=ConstructibleAction_RazeDistrict, Task=19543).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:36:58:773None[Sandbox] Process order. (Serial=1496, Empire=3, Order=Order OrderClearBoughtResourceAccesses)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:36:58:806NoneCannot find BuildPosition (EmpireIndex=4, Settlement=Sidon, Constructible=ConstructibleAction_RazeDistrict, Task=16878).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:36:58:812None[Sandbox] Process order. (Serial=1497, Empire=4, Order=Order OrderClearBoughtResourceAccesses)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:36:58:813None[Sandbox] Process order. (Serial=1498, Empire=4, Order=Order OrderClearBoughtResourceAccesses)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:36:59:494None[Sandbox] Process order. (Serial=1499, Empire=0, Order=Order OrderEnqueueTechnology)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:37:00:740NoneCannot find BuildPosition (EmpireIndex=2, Settlement=Mykênê, Constructible=ConstructibleAction_RazeDistrict, Task=13744).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:37:00:765NoneCannot find BuildPosition (EmpireIndex=3, Settlement=Hàojīng, Constructible=ConstructibleAction_RazeDistrict, Task=19548).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:37:00:765NoneCannot find BuildPosition (EmpireIndex=3, Settlement=Pāṭaliputra, Constructible=ConstructibleAction_RazeDistrict, Task=19550).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:37:00:775None[Sandbox] Process order. (Serial=1500, Empire=3, Order=Order OrderClearBoughtResourceAccesses)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:37:00:807NoneCannot find BuildPosition (EmpireIndex=4, Settlement=Sidon, Constructible=ConstructibleAction_RazeDistrict, Task=16882).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:37:00:815None[Sandbox] Process order. (Serial=1501, Empire=4, Order=Order OrderClearBoughtResourceAccesses)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:37:00:815None[Sandbox] Process order. (Serial=1502, Empire=4, Order=Order OrderClearBoughtResourceAccesses)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:37:02:742NoneCannot find BuildPosition (EmpireIndex=2, Settlement=Mykênê, Constructible=ConstructibleAction_RazeDistrict, Task=13747).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:37:02:767NoneCannot find BuildPosition (EmpireIndex=3, Settlement=Hàojīng, Constructible=ConstructibleAction_RazeDistrict, Task=19553).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:37:02:767NoneCannot find BuildPosition (EmpireIndex=3, Settlement=Pāṭaliputra, Constructible=ConstructibleAction_RazeDistrict, Task=19555).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:37:02:776None[Sandbox] Process order. (Serial=1503, Empire=3, Order=Order OrderClearBoughtResourceAccesses)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:37:02:809NoneCannot find BuildPosition (EmpireIndex=4, Settlement=Sidon, Constructible=ConstructibleAction_RazeDistrict, Task=16886).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:37:02:817None[Sandbox] Process order. (Serial=1504, Empire=4, Order=Order OrderClearBoughtResourceAccesses)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:37:02:818None[Sandbox] Process order. (Serial=1505, Empire=4, Order=Order OrderClearBoughtResourceAccesses)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:37:04:746NoneCannot find BuildPosition (EmpireIndex=2, Settlement=Mykênê, Constructible=ConstructibleAction_RazeDistrict, Task=13752).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:37:04:770NoneCannot find BuildPosition (EmpireIndex=3, Settlement=Hàojīng, Constructible=ConstructibleAction_RazeDistrict, Task=19560).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:37:04:770NoneCannot find BuildPosition (EmpireIndex=3, Settlement=Pāṭaliputra, Constructible=ConstructibleAction_RazeDistrict, Task=19562).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:37:04:779None[Sandbox] Process order. (Serial=1506, Empire=3, Order=Order OrderClearBoughtResourceAccesses)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:37:04:810NoneCannot find BuildPosition (EmpireIndex=4, Settlement=Sidon, Constructible=ConstructibleAction_RazeDistrict, Task=16890).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:37:04:818None[Sandbox] Process order. (Serial=1507, Empire=4, Order=Order OrderClearBoughtResourceAccesses)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:37:04:819None[Sandbox] Process order. (Serial=1508, Empire=4, Order=Order OrderClearBoughtResourceAccesses)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:37:06:746NoneCannot find BuildPosition (EmpireIndex=2, Settlement=Mykênê, Constructible=ConstructibleAction_RazeDistrict, Task=13755).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:37:06:770NoneCannot find BuildPosition (EmpireIndex=3, Settlement=Hàojīng, Constructible=ConstructibleAction_RazeDistrict, Task=19565).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:37:06:770NoneCannot find BuildPosition (EmpireIndex=3, Settlement=Pāṭaliputra, Constructible=ConstructibleAction_RazeDistrict, Task=19567).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:37:06:780None[Sandbox] Process order. (Serial=1509, Empire=3, Order=Order OrderClearBoughtResourceAccesses)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:37:06:813NoneCannot find BuildPosition (EmpireIndex=4, Settlement=Sidon, Constructible=ConstructibleAction_RazeDistrict, Task=16894).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:37:06:820None[Sandbox] Process order. (Serial=1510, Empire=4, Order=Order OrderClearBoughtResourceAccesses)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:37:06:821None[Sandbox] Process order. (Serial=1511, Empire=4, Order=Order OrderClearBoughtResourceAccesses)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:37:08:738NoneCannot find BuildPosition (EmpireIndex=2, Settlement=Mykênê, Constructible=ConstructibleAction_RazeDistrict, Task=13760).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:37:08:763NoneCannot find BuildPosition (EmpireIndex=3, Settlement=Hàojīng, Constructible=ConstructibleAction_RazeDistrict, Task=19572).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:37:08:763NoneCannot find BuildPosition (EmpireIndex=3, Settlement=Pāṭaliputra, Constructible=ConstructibleAction_RazeDistrict, Task=19574).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:37:08:773None[Sandbox] Process order. (Serial=1512, Empire=3, Order=Order OrderClearBoughtResourceAccesses)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:37:08:804NoneCannot find BuildPosition (EmpireIndex=4, Settlement=Sidon, Constructible=ConstructibleAction_RazeDistrict, Task=16898).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:37:08:812None[Sandbox] Process order. (Serial=1513, Empire=4, Order=Order OrderClearBoughtResourceAccesses)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:37:08:813None[Sandbox] Process order. (Serial=1514, Empire=4, Order=Order OrderClearBoughtResourceAccesses)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:37:10:749NoneCannot find BuildPosition (EmpireIndex=2, Settlement=Mykênê, Constructible=ConstructibleAction_RazeDistrict, Task=13763).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:37:10:774NoneCannot find BuildPosition (EmpireIndex=3, Settlement=Hàojīng, Constructible=ConstructibleAction_RazeDistrict, Task=19577).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:37:10:774NoneCannot find BuildPosition (EmpireIndex=3, Settlement=Pāṭaliputra, Constructible=ConstructibleAction_RazeDistrict, Task=19579).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:37:10:784None[Sandbox] Process order. (Serial=1515, Empire=3, Order=Order OrderClearBoughtResourceAccesses)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:37:10:816NoneCannot find BuildPosition (EmpireIndex=4, Settlement=Sidon, Constructible=ConstructibleAction_RazeDistrict, Task=16902).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:37:10:824None[Sandbox] Process order. (Serial=1516, Empire=4, Order=Order OrderClearBoughtResourceAccesses)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:37:10:824None[Sandbox] Process order. (Serial=1517, Empire=4, Order=Order OrderClearBoughtResourceAccesses)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:37:12:617None[Sandbox] Process order. (Serial=1518, Empire=0, Order=Order OrderChangeNotificationStatus)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:37:12:743NoneCannot find BuildPosition (EmpireIndex=2, Settlement=Mykênê, Constructible=ConstructibleAction_RazeDistrict, Task=13768).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:37:12:768NoneCannot find BuildPosition (EmpireIndex=3, Settlement=Hàojīng, Constructible=ConstructibleAction_RazeDistrict, Task=19584).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:37:12:768NoneCannot find BuildPosition (EmpireIndex=3, Settlement=Pāṭaliputra, Constructible=ConstructibleAction_RazeDistrict, Task=19586).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:37:12:776None[Sandbox] Process order. (Serial=1519, Empire=3, Order=Order OrderClearBoughtResourceAccesses)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:37:12:809NoneCannot find BuildPosition (EmpireIndex=4, Settlement=Sidon, Constructible=ConstructibleAction_RazeDistrict, Task=16906).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:37:12:817None[Sandbox] Process order. (Serial=1520, Empire=4, Order=Order OrderClearBoughtResourceAccesses)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:37:12:818None[Sandbox] Process order. (Serial=1521, Empire=4, Order=Order OrderClearBoughtResourceAccesses)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:37:14:744NoneCannot find BuildPosition (EmpireIndex=2, Settlement=Mykênê, Constructible=ConstructibleAction_RazeDistrict, Task=13771).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:37:14:769NoneCannot find BuildPosition (EmpireIndex=3, Settlement=Hàojīng, Constructible=ConstructibleAction_RazeDistrict, Task=19589).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:37:14:769NoneCannot find BuildPosition (EmpireIndex=3, Settlement=Pāṭaliputra, Constructible=ConstructibleAction_RazeDistrict, Task=19591).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:37:14:779None[Sandbox] Process order. (Serial=1522, Empire=3, Order=Order OrderClearBoughtResourceAccesses)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:37:14:810NoneCannot find BuildPosition (EmpireIndex=4, Settlement=Sidon, Constructible=ConstructibleAction_RazeDistrict, Task=16910).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:37:14:819None[Sandbox] Process order. (Serial=1523, Empire=4, Order=Order OrderClearBoughtResourceAccesses)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:37:14:820None[Sandbox] Process order. (Serial=1524, Empire=4, Order=Order OrderClearBoughtResourceAccesses)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:37:16:746NoneCannot find BuildPosition (EmpireIndex=2, Settlement=Mykênê, Constructible=ConstructibleAction_RazeDistrict, Task=13776).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:37:16:772NoneCannot find BuildPosition (EmpireIndex=3, Settlement=Hàojīng, Constructible=ConstructibleAction_RazeDistrict, Task=19596).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:37:16:772NoneCannot find BuildPosition (EmpireIndex=3, Settlement=Pāṭaliputra, Constructible=ConstructibleAction_RazeDistrict, Task=19598).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:37:16:781None[Sandbox] Process order. (Serial=1525, Empire=3, Order=Order OrderClearBoughtResourceAccesses)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:37:16:812NoneCannot find BuildPosition (EmpireIndex=4, Settlement=Sidon, Constructible=ConstructibleAction_RazeDistrict, Task=16914).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:37:16:820None[Sandbox] Process order. (Serial=1526, Empire=4, Order=Order OrderClearBoughtResourceAccesses)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:37:16:821None[Sandbox] Process order. (Serial=1527, Empire=4, Order=Order OrderClearBoughtResourceAccesses)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:37:18:748NoneCannot find BuildPosition (EmpireIndex=2, Settlement=Mykênê, Constructible=ConstructibleAction_RazeDistrict, Task=13779).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:37:18:773NoneCannot find BuildPosition (EmpireIndex=3, Settlement=Hàojīng, Constructible=ConstructibleAction_RazeDistrict, Task=19601).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:37:18:773NoneCannot find BuildPosition (EmpireIndex=3, Settlement=Pāṭaliputra, Constructible=ConstructibleAction_RazeDistrict, Task=19603).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:37:18:784None[Sandbox] Process order. (Serial=1528, Empire=3, Order=Order OrderClearBoughtResourceAccesses)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:37:18:816NoneCannot find BuildPosition (EmpireIndex=4, Settlement=Sidon, Constructible=ConstructibleAction_RazeDistrict, Task=16918).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:37:18:823None[Sandbox] Process order. (Serial=1529, Empire=4, Order=Order OrderClearBoughtResourceAccesses)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:37:18:824None[Sandbox] Process order. (Serial=1530, Empire=4, Order=Order OrderClearBoughtResourceAccesses)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:37:20:742NoneCannot find BuildPosition (EmpireIndex=2, Settlement=Mykênê, Constructible=ConstructibleAction_RazeDistrict, Task=13784).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:37:20:767NoneCannot find BuildPosition (EmpireIndex=3, Settlement=Hàojīng, Constructible=ConstructibleAction_RazeDistrict, Task=19608).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:37:20:767NoneCannot find BuildPosition (EmpireIndex=3, Settlement=Pāṭaliputra, Constructible=ConstructibleAction_RazeDistrict, Task=19610).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:37:20:776None[Sandbox] Process order. (Serial=1531, Empire=3, Order=Order OrderClearBoughtResourceAccesses)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:37:20:808NoneCannot find BuildPosition (EmpireIndex=4, Settlement=Sidon, Constructible=ConstructibleAction_RazeDistrict, Task=16922).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:37:20:818None[Sandbox] Process order. (Serial=1532, Empire=4, Order=Order OrderClearBoughtResourceAccesses)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:37:20:818None[Sandbox] Process order. (Serial=1533, Empire=4, Order=Order OrderClearBoughtResourceAccesses)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:37:22:746NoneCannot find BuildPosition (EmpireIndex=2, Settlement=Mykênê, Constructible=ConstructibleAction_RazeDistrict, Task=13787).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:37:22:771NoneCannot find BuildPosition (EmpireIndex=3, Settlement=Hàojīng, Constructible=ConstructibleAction_RazeDistrict, Task=19613).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:37:22:771NoneCannot find BuildPosition (EmpireIndex=3, Settlement=Pāṭaliputra, Constructible=ConstructibleAction_RazeDistrict, Task=19615).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:37:22:779None[Sandbox] Process order. (Serial=1534, Empire=3, Order=Order OrderClearBoughtResourceAccesses)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:37:22:811NoneCannot find BuildPosition (EmpireIndex=4, Settlement=Sidon, Constructible=ConstructibleAction_RazeDistrict, Task=16926).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:37:22:820None[Sandbox] Process order. (Serial=1535, Empire=4, Order=Order OrderClearBoughtResourceAccesses)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:37:22:821None[Sandbox] Process order. (Serial=1536, Empire=4, Order=Order OrderClearBoughtResourceAccesses)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:37:24:747NoneCannot find BuildPosition (EmpireIndex=2, Settlement=Mykênê, Constructible=ConstructibleAction_RazeDistrict, Task=13792).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:37:24:772NoneCannot find BuildPosition (EmpireIndex=3, Settlement=Hàojīng, Constructible=ConstructibleAction_RazeDistrict, Task=19620).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:37:24:772NoneCannot find BuildPosition (EmpireIndex=3, Settlement=Pāṭaliputra, Constructible=ConstructibleAction_RazeDistrict, Task=19622).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:37:24:781None[Sandbox] Process order. (Serial=1537, Empire=3, Order=Order OrderClearBoughtResourceAccesses)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:37:24:812NoneCannot find BuildPosition (EmpireIndex=4, Settlement=Sidon, Constructible=ConstructibleAction_RazeDistrict, Task=16930).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:37:24:822None[Sandbox] Process order. (Serial=1538, Empire=4, Order=Order OrderClearBoughtResourceAccesses)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:37:24:822None[Sandbox] Process order. (Serial=1539, Empire=4, Order=Order OrderClearBoughtResourceAccesses)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:37:26:748NoneCannot find BuildPosition (EmpireIndex=2, Settlement=Mykênê, Constructible=ConstructibleAction_RazeDistrict, Task=13795).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:37:26:772NoneCannot find BuildPosition (EmpireIndex=3, Settlement=Hàojīng, Constructible=ConstructibleAction_RazeDistrict, Task=19625).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:37:26:772NoneCannot find BuildPosition (EmpireIndex=3, Settlement=Pāṭaliputra, Constructible=ConstructibleAction_RazeDistrict, Task=19627).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:37:26:783None[Sandbox] Process order. (Serial=1540, Empire=3, Order=Order OrderClearBoughtResourceAccesses)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:37:26:814NoneCannot find BuildPosition (EmpireIndex=4, Settlement=Sidon, Constructible=ConstructibleAction_RazeDistrict, Task=16934).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:37:26:822None[Sandbox] Process order. (Serial=1541, Empire=4, Order=Order OrderClearBoughtResourceAccesses)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:37:26:823None[Sandbox] Process order. (Serial=1542, Empire=4, Order=Order OrderClearBoughtResourceAccesses)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:37:28:748NoneCannot find BuildPosition (EmpireIndex=2, Settlement=Mykênê, Constructible=ConstructibleAction_RazeDistrict, Task=13800).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:37:28:773NoneCannot find BuildPosition (EmpireIndex=3, Settlement=Hàojīng, Constructible=ConstructibleAction_RazeDistrict, Task=19632).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:37:28:773NoneCannot find BuildPosition (EmpireIndex=3, Settlement=Pāṭaliputra, Constructible=ConstructibleAction_RazeDistrict, Task=19634).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:37:28:784None[Sandbox] Process order. (Serial=1543, Empire=3, Order=Order OrderClearBoughtResourceAccesses)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:37:28:816NoneCannot find BuildPosition (EmpireIndex=4, Settlement=Sidon, Constructible=ConstructibleAction_RazeDistrict, Task=16938).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:37:28:824None[Sandbox] Process order. (Serial=1544, Empire=4, Order=Order OrderClearBoughtResourceAccesses)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:37:28:824None[Sandbox] Process order. (Serial=1545, Empire=4, Order=Order OrderClearBoughtResourceAccesses)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:37:30:752NoneCannot find BuildPosition (EmpireIndex=2, Settlement=Mykênê, Constructible=ConstructibleAction_RazeDistrict, Task=13803).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:37:30:776NoneCannot find BuildPosition (EmpireIndex=3, Settlement=Hàojīng, Constructible=ConstructibleAction_RazeDistrict, Task=19637).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:37:30:776NoneCannot find BuildPosition (EmpireIndex=3, Settlement=Pāṭaliputra, Constructible=ConstructibleAction_RazeDistrict, Task=19639).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:37:30:786None[Sandbox] Process order. (Serial=1546, Empire=3, Order=Order OrderClearBoughtResourceAccesses)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:37:30:816NoneCannot find BuildPosition (EmpireIndex=4, Settlement=Sidon, Constructible=ConstructibleAction_RazeDistrict, Task=16942).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:37:30:826None[Sandbox] Process order. (Serial=1547, Empire=4, Order=Order OrderClearBoughtResourceAccesses)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:37:30:827None[Sandbox] Process order. (Serial=1548, Empire=4, Order=Order OrderClearBoughtResourceAccesses)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:37:32:752NoneCannot find BuildPosition (EmpireIndex=2, Settlement=Mykênê, Constructible=ConstructibleAction_RazeDistrict, Task=13808).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:37:32:777NoneCannot find BuildPosition (EmpireIndex=3, Settlement=Hàojīng, Constructible=ConstructibleAction_RazeDistrict, Task=19644).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:37:32:777NoneCannot find BuildPosition (EmpireIndex=3, Settlement=Pāṭaliputra, Constructible=ConstructibleAction_RazeDistrict, Task=19646).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:37:32:787None[Sandbox] Process order. (Serial=1549, Empire=3, Order=Order OrderClearBoughtResourceAccesses)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:37:32:818NoneCannot find BuildPosition (EmpireIndex=4, Settlement=Sidon, Constructible=ConstructibleAction_RazeDistrict, Task=16946).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:37:32:827None[Sandbox] Process order. (Serial=1550, Empire=4, Order=Order OrderClearBoughtResourceAccesses)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:37:32:827None[Sandbox] Process order. (Serial=1551, Empire=4, Order=Order OrderClearBoughtResourceAccesses)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:37:34:754NoneCannot find BuildPosition (EmpireIndex=2, Settlement=Mykênê, Constructible=ConstructibleAction_RazeDistrict, Task=13811).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:37:34:778NoneCannot find BuildPosition (EmpireIndex=3, Settlement=Hàojīng, Constructible=ConstructibleAction_RazeDistrict, Task=19649).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:37:34:778NoneCannot find BuildPosition (EmpireIndex=3, Settlement=Pāṭaliputra, Constructible=ConstructibleAction_RazeDistrict, Task=19651).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:37:34:788None[Sandbox] Process order. (Serial=1552, Empire=3, Order=Order OrderClearBoughtResourceAccesses)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:37:34:821NoneCannot find BuildPosition (EmpireIndex=4, Settlement=Sidon, Constructible=ConstructibleAction_RazeDistrict, Task=16950).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:37:34:828None[Sandbox] Process order. (Serial=1553, Empire=4, Order=Order OrderClearBoughtResourceAccesses)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:37:34:829None[Sandbox] Process order. (Serial=1554, Empire=4, Order=Order OrderClearBoughtResourceAccesses)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:37:36:755NoneCannot find BuildPosition (EmpireIndex=2, Settlement=Mykênê, Constructible=ConstructibleAction_RazeDistrict, Task=13816).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:37:36:780NoneCannot find BuildPosition (EmpireIndex=3, Settlement=Hàojīng, Constructible=ConstructibleAction_RazeDistrict, Task=19656).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:37:36:780NoneCannot find BuildPosition (EmpireIndex=3, Settlement=Pāṭaliputra, Constructible=ConstructibleAction_RazeDistrict, Task=19658).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:37:36:790None[Sandbox] Process order. (Serial=1555, Empire=3, Order=Order OrderClearBoughtResourceAccesses)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:37:36:822NoneCannot find BuildPosition (EmpireIndex=4, Settlement=Sidon, Constructible=ConstructibleAction_RazeDistrict, Task=16954).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:37:36:830None[Sandbox] Process order. (Serial=1556, Empire=4, Order=Order OrderClearBoughtResourceAccesses)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:37:36:831None[Sandbox] Process order. (Serial=1557, Empire=4, Order=Order OrderClearBoughtResourceAccesses)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:37:38:757NoneCannot find BuildPosition (EmpireIndex=2, Settlement=Mykênê, Constructible=ConstructibleAction_RazeDistrict, Task=13819).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:37:38:781NoneCannot find BuildPosition (EmpireIndex=3, Settlement=Hàojīng, Constructible=ConstructibleAction_RazeDistrict, Task=19661).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:37:38:781NoneCannot find BuildPosition (EmpireIndex=3, Settlement=Pāṭaliputra, Constructible=ConstructibleAction_RazeDistrict, Task=19663).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:37:38:791None[Sandbox] Process order. (Serial=1558, Empire=3, Order=Order OrderClearBoughtResourceAccesses)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:37:38:822NoneCannot find BuildPosition (EmpireIndex=4, Settlement=Sidon, Constructible=ConstructibleAction_RazeDistrict, Task=16958).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:37:38:832None[Sandbox] Process order. (Serial=1559, Empire=4, Order=Order OrderClearBoughtResourceAccesses)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:37:38:832None[Sandbox] Process order. (Serial=1560, Empire=4, Order=Order OrderClearBoughtResourceAccesses)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:37:40:748NoneCannot find BuildPosition (EmpireIndex=2, Settlement=Mykênê, Constructible=ConstructibleAction_RazeDistrict, Task=13824).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:37:40:772NoneCannot find BuildPosition (EmpireIndex=3, Settlement=Hàojīng, Constructible=ConstructibleAction_RazeDistrict, Task=19668).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:37:40:772NoneCannot find BuildPosition (EmpireIndex=3, Settlement=Pāṭaliputra, Constructible=ConstructibleAction_RazeDistrict, Task=19670).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:37:40:783None[Sandbox] Process order. (Serial=1561, Empire=3, Order=Order OrderClearBoughtResourceAccesses)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:37:40:814NoneCannot find BuildPosition (EmpireIndex=4, Settlement=Sidon, Constructible=ConstructibleAction_RazeDistrict, Task=16962).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:37:40:823None[Sandbox] Process order. (Serial=1562, Empire=4, Order=Order OrderClearBoughtResourceAccesses)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:37:40:824None[Sandbox] Process order. (Serial=1563, Empire=4, Order=Order OrderClearBoughtResourceAccesses)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:37:42:751NoneCannot find BuildPosition (EmpireIndex=2, Settlement=Mykênê, Constructible=ConstructibleAction_RazeDistrict, Task=13827).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:37:42:776NoneCannot find BuildPosition (EmpireIndex=3, Settlement=Hàojīng, Constructible=ConstructibleAction_RazeDistrict, Task=19673).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:37:42:776NoneCannot find BuildPosition (EmpireIndex=3, Settlement=Pāṭaliputra, Constructible=ConstructibleAction_RazeDistrict, Task=19675).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:37:42:784None[Sandbox] Process order. (Serial=1564, Empire=3, Order=Order OrderClearBoughtResourceAccesses)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:37:42:818NoneCannot find BuildPosition (EmpireIndex=4, Settlement=Sidon, Constructible=ConstructibleAction_RazeDistrict, Task=16966).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:37:42:825None[Sandbox] Process order. (Serial=1565, Empire=4, Order=Order OrderClearBoughtResourceAccesses)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:37:42:826None[Sandbox] Process order. (Serial=1566, Empire=4, Order=Order OrderClearBoughtResourceAccesses)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:37:44:755NoneCannot find BuildPosition (EmpireIndex=2, Settlement=Mykênê, Constructible=ConstructibleAction_RazeDistrict, Task=13832).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:37:44:780NoneCannot find BuildPosition (EmpireIndex=3, Settlement=Hàojīng, Constructible=ConstructibleAction_RazeDistrict, Task=19680).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:37:44:780NoneCannot find BuildPosition (EmpireIndex=3, Settlement=Pāṭaliputra, Constructible=ConstructibleAction_RazeDistrict, Task=19682).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:37:44:789None[Sandbox] Process order. (Serial=1567, Empire=3, Order=Order OrderClearBoughtResourceAccesses)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:37:44:821NoneCannot find BuildPosition (EmpireIndex=4, Settlement=Sidon, Constructible=ConstructibleAction_RazeDistrict, Task=16970).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:37:44:829None[Sandbox] Process order. (Serial=1568, Empire=4, Order=Order OrderClearBoughtResourceAccesses)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:37:44:830None[Sandbox] Process order. (Serial=1569, Empire=4, Order=Order OrderClearBoughtResourceAccesses)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:37:46:756NoneCannot find BuildPosition (EmpireIndex=2, Settlement=Mykênê, Constructible=ConstructibleAction_RazeDistrict, Task=13835).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:37:46:781NoneCannot find BuildPosition (EmpireIndex=3, Settlement=Hàojīng, Constructible=ConstructibleAction_RazeDistrict, Task=19685).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:37:46:781NoneCannot find BuildPosition (EmpireIndex=3, Settlement=Pāṭaliputra, Constructible=ConstructibleAction_RazeDistrict, Task=19687).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:37:46:792None[Sandbox] Process order. (Serial=1570, Empire=3, Order=Order OrderClearBoughtResourceAccesses)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:37:46:824NoneCannot find BuildPosition (EmpireIndex=4, Settlement=Sidon, Constructible=ConstructibleAction_RazeDistrict, Task=16974).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:37:46:832None[Sandbox] Process order. (Serial=1571, Empire=4, Order=Order OrderClearBoughtResourceAccesses)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:37:46:833None[Sandbox] Process order. (Serial=1572, Empire=4, Order=Order OrderClearBoughtResourceAccesses)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:37:48:759NoneCannot find BuildPosition (EmpireIndex=2, Settlement=Mykênê, Constructible=ConstructibleAction_RazeDistrict, Task=13840).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:37:48:784NoneCannot find BuildPosition (EmpireIndex=3, Settlement=Hàojīng, Constructible=ConstructibleAction_RazeDistrict, Task=19692).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:37:48:784NoneCannot find BuildPosition (EmpireIndex=3, Settlement=Pāṭaliputra, Constructible=ConstructibleAction_RazeDistrict, Task=19694).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:37:48:794None[Sandbox] Process order. (Serial=1573, Empire=3, Order=Order OrderClearBoughtResourceAccesses)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:37:48:825NoneCannot find BuildPosition (EmpireIndex=4, Settlement=Sidon, Constructible=ConstructibleAction_RazeDistrict, Task=16978).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:37:48:834None[Sandbox] Process order. (Serial=1574, Empire=4, Order=Order OrderClearBoughtResourceAccesses)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:37:48:835None[Sandbox] Process order. (Serial=1575, Empire=4, Order=Order OrderClearBoughtResourceAccesses)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:37:50:751NoneCannot find BuildPosition (EmpireIndex=2, Settlement=Mykênê, Constructible=ConstructibleAction_RazeDistrict, Task=13843).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:37:50:775NoneCannot find BuildPosition (EmpireIndex=3, Settlement=Hàojīng, Constructible=ConstructibleAction_RazeDistrict, Task=19697).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:37:50:775NoneCannot find BuildPosition (EmpireIndex=3, Settlement=Pāṭaliputra, Constructible=ConstructibleAction_RazeDistrict, Task=19699).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:37:50:786None[Sandbox] Process order. (Serial=1576, Empire=3, Order=Order OrderClearBoughtResourceAccesses)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:37:50:818NoneCannot find BuildPosition (EmpireIndex=4, Settlement=Sidon, Constructible=ConstructibleAction_RazeDistrict, Task=16982).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:37:50:825None[Sandbox] Process order. (Serial=1577, Empire=4, Order=Order OrderClearBoughtResourceAccesses)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:37:50:826None[Sandbox] Process order. (Serial=1578, Empire=4, Order=Order OrderClearBoughtResourceAccesses)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:37:52:753NoneCannot find BuildPosition (EmpireIndex=2, Settlement=Mykênê, Constructible=ConstructibleAction_RazeDistrict, Task=13848).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:37:52:778NoneCannot find BuildPosition (EmpireIndex=3, Settlement=Hàojīng, Constructible=ConstructibleAction_RazeDistrict, Task=19704).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:37:52:778NoneCannot find BuildPosition (EmpireIndex=3, Settlement=Pāṭaliputra, Constructible=ConstructibleAction_RazeDistrict, Task=19706).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:37:52:787None[Sandbox] Process order. (Serial=1579, Empire=3, Order=Order OrderClearBoughtResourceAccesses)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:37:52:820NoneCannot find BuildPosition (EmpireIndex=4, Settlement=Sidon, Constructible=ConstructibleAction_RazeDistrict, Task=16986).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:37:52:828None[Sandbox] Process order. (Serial=1580, Empire=4, Order=Order OrderClearBoughtResourceAccesses)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:37:52:828None[Sandbox] Process order. (Serial=1581, Empire=4, Order=Order OrderClearBoughtResourceAccesses)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:37:54:755NoneCannot find BuildPosition (EmpireIndex=2, Settlement=Mykênê, Constructible=ConstructibleAction_RazeDistrict, Task=13851).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:37:54:780NoneCannot find BuildPosition (EmpireIndex=3, Settlement=Hàojīng, Constructible=ConstructibleAction_RazeDistrict, Task=19709).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:37:54:780NoneCannot find BuildPosition (EmpireIndex=3, Settlement=Pāṭaliputra, Constructible=ConstructibleAction_RazeDistrict, Task=19711).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:37:54:789None[Sandbox] Process order. (Serial=1582, Empire=3, Order=Order OrderClearBoughtResourceAccesses)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:37:54:821NoneCannot find BuildPosition (EmpireIndex=4, Settlement=Sidon, Constructible=ConstructibleAction_RazeDistrict, Task=16990).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:37:54:829None[Sandbox] Process order. (Serial=1583, Empire=4, Order=Order OrderClearBoughtResourceAccesses)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:37:54:829None[Sandbox] Process order. (Serial=1584, Empire=4, Order=Order OrderClearBoughtResourceAccesses)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:37:56:755NoneCannot find BuildPosition (EmpireIndex=2, Settlement=Mykênê, Constructible=ConstructibleAction_RazeDistrict, Task=13856).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:37:56:779NoneCannot find BuildPosition (EmpireIndex=3, Settlement=Hàojīng, Constructible=ConstructibleAction_RazeDistrict, Task=19716).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:37:56:780NoneCannot find BuildPosition (EmpireIndex=3, Settlement=Pāṭaliputra, Constructible=ConstructibleAction_RazeDistrict, Task=19718).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:37:56:790None[Sandbox] Process order. (Serial=1585, Empire=3, Order=Order OrderClearBoughtResourceAccesses)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:37:56:821NoneCannot find BuildPosition (EmpireIndex=4, Settlement=Sidon, Constructible=ConstructibleAction_RazeDistrict, Task=16994).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:37:56:830None[Sandbox] Process order. (Serial=1586, Empire=4, Order=Order OrderClearBoughtResourceAccesses)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:37:56:831None[Sandbox] Process order. (Serial=1587, Empire=4, Order=Order OrderClearBoughtResourceAccesses)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:37:58:758NoneCannot find BuildPosition (EmpireIndex=2, Settlement=Mykênê, Constructible=ConstructibleAction_RazeDistrict, Task=13859).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:37:58:782NoneCannot find BuildPosition (EmpireIndex=3, Settlement=Hàojīng, Constructible=ConstructibleAction_RazeDistrict, Task=19721).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:37:58:782NoneCannot find BuildPosition (EmpireIndex=3, Settlement=Pāṭaliputra, Constructible=ConstructibleAction_RazeDistrict, Task=19723).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:37:58:791None[Sandbox] Process order. (Serial=1588, Empire=3, Order=Order OrderClearBoughtResourceAccesses)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:37:58:822NoneCannot find BuildPosition (EmpireIndex=4, Settlement=Sidon, Constructible=ConstructibleAction_RazeDistrict, Task=16998).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:37:58:832None[Sandbox] Process order. (Serial=1589, Empire=4, Order=Order OrderClearBoughtResourceAccesses)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:37:58:832None[Sandbox] Process order. (Serial=1590, Empire=4, Order=Order OrderClearBoughtResourceAccesses)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:38:00:759NoneCannot find BuildPosition (EmpireIndex=2, Settlement=Mykênê, Constructible=ConstructibleAction_RazeDistrict, Task=13864).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:38:00:784NoneCannot find BuildPosition (EmpireIndex=3, Settlement=Hàojīng, Constructible=ConstructibleAction_RazeDistrict, Task=19728).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:38:00:784NoneCannot find BuildPosition (EmpireIndex=3, Settlement=Pāṭaliputra, Constructible=ConstructibleAction_RazeDistrict, Task=19730).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:38:00:793None[Sandbox] Process order. (Serial=1591, Empire=3, Order=Order OrderClearBoughtResourceAccesses)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:38:00:824NoneCannot find BuildPosition (EmpireIndex=4, Settlement=Sidon, Constructible=ConstructibleAction_RazeDistrict, Task=17002).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:38:00:834None[Sandbox] Process order. (Serial=1592, Empire=4, Order=Order OrderClearBoughtResourceAccesses)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:38:00:834None[Sandbox] Process order. (Serial=1593, Empire=4, Order=Order OrderClearBoughtResourceAccesses)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:38:02:760NoneCannot find BuildPosition (EmpireIndex=2, Settlement=Mykênê, Constructible=ConstructibleAction_RazeDistrict, Task=13867).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:38:02:785NoneCannot find BuildPosition (EmpireIndex=3, Settlement=Hàojīng, Constructible=ConstructibleAction_RazeDistrict, Task=19733).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:38:02:785NoneCannot find BuildPosition (EmpireIndex=3, Settlement=Pāṭaliputra, Constructible=ConstructibleAction_RazeDistrict, Task=19735).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:38:02:795None[Sandbox] Process order. (Serial=1594, Empire=3, Order=Order OrderClearBoughtResourceAccesses)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:38:02:827NoneCannot find BuildPosition (EmpireIndex=4, Settlement=Sidon, Constructible=ConstructibleAction_RazeDistrict, Task=17006).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:38:02:835None[Sandbox] Process order. (Serial=1595, Empire=4, Order=Order OrderClearBoughtResourceAccesses)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:38:02:835None[Sandbox] Process order. (Serial=1596, Empire=4, Order=Order OrderClearBoughtResourceAccesses)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:38:04:763NoneCannot find BuildPosition (EmpireIndex=2, Settlement=Mykênê, Constructible=ConstructibleAction_RazeDistrict, Task=13872).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:38:04:788NoneCannot find BuildPosition (EmpireIndex=3, Settlement=Hàojīng, Constructible=ConstructibleAction_RazeDistrict, Task=19740).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:38:04:788NoneCannot find BuildPosition (EmpireIndex=3, Settlement=Pāṭaliputra, Constructible=ConstructibleAction_RazeDistrict, Task=19742).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:38:04:796None[Sandbox] Process order. (Serial=1597, Empire=3, Order=Order OrderClearBoughtResourceAccesses)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:38:04:827NoneCannot find BuildPosition (EmpireIndex=4, Settlement=Sidon, Constructible=ConstructibleAction_RazeDistrict, Task=17010).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:38:04:837None[Sandbox] Process order. (Serial=1598, Empire=4, Order=Order OrderClearBoughtResourceAccesses)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:38:04:837None[Sandbox] Process order. (Serial=1599, Empire=4, Order=Order OrderClearBoughtResourceAccesses)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:38:06:762NoneCannot find BuildPosition (EmpireIndex=2, Settlement=Mykênê, Constructible=ConstructibleAction_RazeDistrict, Task=13875).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:38:06:787NoneCannot find BuildPosition (EmpireIndex=3, Settlement=Hàojīng, Constructible=ConstructibleAction_RazeDistrict, Task=19745).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:38:06:787NoneCannot find BuildPosition (EmpireIndex=3, Settlement=Pāṭaliputra, Constructible=ConstructibleAction_RazeDistrict, Task=19747).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:38:06:798None[Sandbox] Process order. (Serial=1600, Empire=3, Order=Order OrderClearBoughtResourceAccesses)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:38:06:832NoneCannot find BuildPosition (EmpireIndex=4, Settlement=Sidon, Constructible=ConstructibleAction_RazeDistrict, Task=17014).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:38:06:839None[Sandbox] Process order. (Serial=1601, Empire=4, Order=Order OrderClearBoughtResourceAccesses)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:38:06:840None[Sandbox] Process order. (Serial=1602, Empire=4, Order=Order OrderClearBoughtResourceAccesses)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:38:08:761NoneCannot find BuildPosition (EmpireIndex=2, Settlement=Mykênê, Constructible=ConstructibleAction_RazeDistrict, Task=13880).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:38:08:786NoneCannot find BuildPosition (EmpireIndex=3, Settlement=Hàojīng, Constructible=ConstructibleAction_RazeDistrict, Task=19752).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:38:08:786NoneCannot find BuildPosition (EmpireIndex=3, Settlement=Pāṭaliputra, Constructible=ConstructibleAction_RazeDistrict, Task=19754).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:38:08:795None[Sandbox] Process order. (Serial=1603, Empire=3, Order=Order OrderClearBoughtResourceAccesses)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:38:08:826NoneCannot find BuildPosition (EmpireIndex=4, Settlement=Sidon, Constructible=ConstructibleAction_RazeDistrict, Task=17018).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:38:08:835None[Sandbox] Process order. (Serial=1604, Empire=4, Order=Order OrderClearBoughtResourceAccesses)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:38:08:836None[Sandbox] Process order. (Serial=1605, Empire=4, Order=Order OrderClearBoughtResourceAccesses)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:38:10:756NoneCannot find BuildPosition (EmpireIndex=2, Settlement=Mykênê, Constructible=ConstructibleAction_RazeDistrict, Task=13883).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:38:10:781NoneCannot find BuildPosition (EmpireIndex=3, Settlement=Hàojīng, Constructible=ConstructibleAction_RazeDistrict, Task=19757).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:38:10:781NoneCannot find BuildPosition (EmpireIndex=3, Settlement=Pāṭaliputra, Constructible=ConstructibleAction_RazeDistrict, Task=19759).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:38:10:791None[Sandbox] Process order. (Serial=1606, Empire=3, Order=Order OrderClearBoughtResourceAccesses)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:38:10:823NoneCannot find BuildPosition (EmpireIndex=4, Settlement=Sidon, Constructible=ConstructibleAction_RazeDistrict, Task=17022).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:38:10:830None[Sandbox] Process order. (Serial=1607, Empire=4, Order=Order OrderClearBoughtResourceAccesses)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:38:10:831None[Sandbox] Process order. (Serial=1608, Empire=4, Order=Order OrderClearBoughtResourceAccesses)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:38:12:760NoneCannot find BuildPosition (EmpireIndex=2, Settlement=Mykênê, Constructible=ConstructibleAction_RazeDistrict, Task=13888).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:38:12:785NoneCannot find BuildPosition (EmpireIndex=3, Settlement=Hàojīng, Constructible=ConstructibleAction_RazeDistrict, Task=19764).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:38:12:785NoneCannot find BuildPosition (EmpireIndex=3, Settlement=Pāṭaliputra, Constructible=ConstructibleAction_RazeDistrict, Task=19766).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:38:12:794None[Sandbox] Process order. (Serial=1609, Empire=3, Order=Order OrderClearBoughtResourceAccesses)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:38:12:826NoneCannot find BuildPosition (EmpireIndex=4, Settlement=Sidon, Constructible=ConstructibleAction_RazeDistrict, Task=17026).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:38:12:835None[Sandbox] Process order. (Serial=1610, Empire=4, Order=Order OrderClearBoughtResourceAccesses)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:38:12:836None[Sandbox] Process order. (Serial=1611, Empire=4, Order=Order OrderClearBoughtResourceAccesses)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:38:14:764NoneCannot find BuildPosition (EmpireIndex=2, Settlement=Mykênê, Constructible=ConstructibleAction_RazeDistrict, Task=13891).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:38:14:789NoneCannot find BuildPosition (EmpireIndex=3, Settlement=Hàojīng, Constructible=ConstructibleAction_RazeDistrict, Task=19769).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:38:14:789NoneCannot find BuildPosition (EmpireIndex=3, Settlement=Pāṭaliputra, Constructible=ConstructibleAction_RazeDistrict, Task=19771).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:38:14:799None[Sandbox] Process order. (Serial=1612, Empire=3, Order=Order OrderClearBoughtResourceAccesses)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:38:14:830NoneCannot find BuildPosition (EmpireIndex=4, Settlement=Sidon, Constructible=ConstructibleAction_RazeDistrict, Task=17030).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:38:14:838None[Sandbox] Process order. (Serial=1613, Empire=4, Order=Order OrderClearBoughtResourceAccesses)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:38:14:839None[Sandbox] Process order. (Serial=1614, Empire=4, Order=Order OrderClearBoughtResourceAccesses)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:38:16:757NoneCannot find BuildPosition (EmpireIndex=2, Settlement=Mykênê, Constructible=ConstructibleAction_RazeDistrict, Task=13896).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:38:16:781NoneCannot find BuildPosition (EmpireIndex=3, Settlement=Hàojīng, Constructible=ConstructibleAction_RazeDistrict, Task=19776).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:38:16:781NoneCannot find BuildPosition (EmpireIndex=3, Settlement=Pāṭaliputra, Constructible=ConstructibleAction_RazeDistrict, Task=19778).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:38:16:791None[Sandbox] Process order. (Serial=1615, Empire=3, Order=Order OrderClearBoughtResourceAccesses)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:38:16:822NoneCannot find BuildPosition (EmpireIndex=4, Settlement=Sidon, Constructible=ConstructibleAction_RazeDistrict, Task=17034).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:38:16:831None[Sandbox] Process order. (Serial=1616, Empire=4, Order=Order OrderClearBoughtResourceAccesses)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:38:16:832None[Sandbox] Process order. (Serial=1617, Empire=4, Order=Order OrderClearBoughtResourceAccesses)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:38:18:761NoneCannot find BuildPosition (EmpireIndex=2, Settlement=Mykênê, Constructible=ConstructibleAction_RazeDistrict, Task=13899).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:38:18:786NoneCannot find BuildPosition (EmpireIndex=3, Settlement=Hàojīng, Constructible=ConstructibleAction_RazeDistrict, Task=19781).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:38:18:786NoneCannot find BuildPosition (EmpireIndex=3, Settlement=Pāṭaliputra, Constructible=ConstructibleAction_RazeDistrict, Task=19783).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:38:18:796None[Sandbox] Process order. (Serial=1618, Empire=3, Order=Order OrderClearBoughtResourceAccesses)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:38:18:827NoneCannot find BuildPosition (EmpireIndex=4, Settlement=Sidon, Constructible=ConstructibleAction_RazeDistrict, Task=17038).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:38:18:835None[Sandbox] Process order. (Serial=1619, Empire=4, Order=Order OrderClearBoughtResourceAccesses)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:38:18:836None[Sandbox] Process order. (Serial=1620, Empire=4, Order=Order OrderClearBoughtResourceAccesses)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:38:20:765NoneCannot find BuildPosition (EmpireIndex=2, Settlement=Mykênê, Constructible=ConstructibleAction_RazeDistrict, Task=13904).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:38:20:789NoneCannot find BuildPosition (EmpireIndex=3, Settlement=Hàojīng, Constructible=ConstructibleAction_RazeDistrict, Task=19788).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:38:20:789NoneCannot find BuildPosition (EmpireIndex=3, Settlement=Pāṭaliputra, Constructible=ConstructibleAction_RazeDistrict, Task=19790).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:38:20:799None[Sandbox] Process order. (Serial=1621, Empire=3, Order=Order OrderClearBoughtResourceAccesses)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:38:20:831NoneCannot find BuildPosition (EmpireIndex=4, Settlement=Sidon, Constructible=ConstructibleAction_RazeDistrict, Task=17042).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:38:20:839None[Sandbox] Process order. (Serial=1622, Empire=4, Order=Order OrderClearBoughtResourceAccesses)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:38:20:840None[Sandbox] Process order. (Serial=1623, Empire=4, Order=Order OrderClearBoughtResourceAccesses)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:38:22:768NoneCannot find BuildPosition (EmpireIndex=2, Settlement=Mykênê, Constructible=ConstructibleAction_RazeDistrict, Task=13907).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:38:22:793NoneCannot find BuildPosition (EmpireIndex=3, Settlement=Hàojīng, Constructible=ConstructibleAction_RazeDistrict, Task=19793).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:38:22:793NoneCannot find BuildPosition (EmpireIndex=3, Settlement=Pāṭaliputra, Constructible=ConstructibleAction_RazeDistrict, Task=19795).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:38:22:803None[Sandbox] Process order. (Serial=1624, Empire=3, Order=Order OrderClearBoughtResourceAccesses)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:38:22:834NoneCannot find BuildPosition (EmpireIndex=4, Settlement=Sidon, Constructible=ConstructibleAction_RazeDistrict, Task=17046).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:38:22:842None[Sandbox] Process order. (Serial=1625, Empire=4, Order=Order OrderClearBoughtResourceAccesses)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:38:22:843None[Sandbox] Process order. (Serial=1626, Empire=4, Order=Order OrderClearBoughtResourceAccesses)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:38:24:762NoneCannot find BuildPosition (EmpireIndex=2, Settlement=Mykênê, Constructible=ConstructibleAction_RazeDistrict, Task=13912).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:38:24:787NoneCannot find BuildPosition (EmpireIndex=3, Settlement=Hàojīng, Constructible=ConstructibleAction_RazeDistrict, Task=19800).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:38:24:787NoneCannot find BuildPosition (EmpireIndex=3, Settlement=Pāṭaliputra, Constructible=ConstructibleAction_RazeDistrict, Task=19802).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:38:24:795None[Sandbox] Process order. (Serial=1627, Empire=3, Order=Order OrderClearBoughtResourceAccesses)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:38:24:827NoneCannot find BuildPosition (EmpireIndex=4, Settlement=Sidon, Constructible=ConstructibleAction_RazeDistrict, Task=17050).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:38:24:835None[Sandbox] Process order. (Serial=1628, Empire=4, Order=Order OrderClearBoughtResourceAccesses)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:38:24:836None[Sandbox] Process order. (Serial=1629, Empire=4, Order=Order OrderClearBoughtResourceAccesses)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:38:26:763NoneCannot find BuildPosition (EmpireIndex=2, Settlement=Mykênê, Constructible=ConstructibleAction_RazeDistrict, Task=13915).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:38:26:788NoneCannot find BuildPosition (EmpireIndex=3, Settlement=Hàojīng, Constructible=ConstructibleAction_RazeDistrict, Task=19805).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:38:26:788NoneCannot find BuildPosition (EmpireIndex=3, Settlement=Pāṭaliputra, Constructible=ConstructibleAction_RazeDistrict, Task=19807).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:38:26:798None[Sandbox] Process order. (Serial=1630, Empire=3, Order=Order OrderClearBoughtResourceAccesses)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:38:26:830NoneCannot find BuildPosition (EmpireIndex=4, Settlement=Sidon, Constructible=ConstructibleAction_RazeDistrict, Task=17054).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:38:26:838None[Sandbox] Process order. (Serial=1631, Empire=4, Order=Order OrderClearBoughtResourceAccesses)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:38:26:839None[Sandbox] Process order. (Serial=1632, Empire=4, Order=Order OrderClearBoughtResourceAccesses)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:38:28:767NoneCannot find BuildPosition (EmpireIndex=2, Settlement=Mykênê, Constructible=ConstructibleAction_RazeDistrict, Task=13920).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:38:28:792NoneCannot find BuildPosition (EmpireIndex=3, Settlement=Hàojīng, Constructible=ConstructibleAction_RazeDistrict, Task=19812).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:38:28:792NoneCannot find BuildPosition (EmpireIndex=3, Settlement=Pāṭaliputra, Constructible=ConstructibleAction_RazeDistrict, Task=19814).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:38:28:802None[Sandbox] Process order. (Serial=1633, Empire=3, Order=Order OrderClearBoughtResourceAccesses)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:38:28:834NoneCannot find BuildPosition (EmpireIndex=4, Settlement=Sidon, Constructible=ConstructibleAction_RazeDistrict, Task=17058).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:38:28:841None[Sandbox] Process order. (Serial=1634, Empire=4, Order=Order OrderClearBoughtResourceAccesses)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:38:28:842None[Sandbox] Process order. (Serial=1635, Empire=4, Order=Order OrderClearBoughtResourceAccesses)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:38:30:769NoneCannot find BuildPosition (EmpireIndex=2, Settlement=Mykênê, Constructible=ConstructibleAction_RazeDistrict, Task=13923).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:38:30:794NoneCannot find BuildPosition (EmpireIndex=3, Settlement=Hàojīng, Constructible=ConstructibleAction_RazeDistrict, Task=19817).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:38:30:794NoneCannot find BuildPosition (EmpireIndex=3, Settlement=Pāṭaliputra, Constructible=ConstructibleAction_RazeDistrict, Task=19819).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:38:30:804None[Sandbox] Process order. (Serial=1636, Empire=3, Order=Order OrderClearBoughtResourceAccesses)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:38:30:837NoneCannot find BuildPosition (EmpireIndex=4, Settlement=Sidon, Constructible=ConstructibleAction_RazeDistrict, Task=17062).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:38:30:844None[Sandbox] Process order. (Serial=1637, Empire=4, Order=Order OrderClearBoughtResourceAccesses)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:38:30:845None[Sandbox] Process order. (Serial=1638, Empire=4, Order=Order OrderClearBoughtResourceAccesses)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:38:32:763NoneCannot find BuildPosition (EmpireIndex=2, Settlement=Mykênê, Constructible=ConstructibleAction_RazeDistrict, Task=13928).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:38:32:788NoneCannot find BuildPosition (EmpireIndex=3, Settlement=Hàojīng, Constructible=ConstructibleAction_RazeDistrict, Task=19824).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:38:32:788NoneCannot find BuildPosition (EmpireIndex=3, Settlement=Pāṭaliputra, Constructible=ConstructibleAction_RazeDistrict, Task=19826).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:38:32:798None[Sandbox] Process order. (Serial=1639, Empire=3, Order=Order OrderClearBoughtResourceAccesses)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:38:32:830NoneCannot find BuildPosition (EmpireIndex=4, Settlement=Sidon, Constructible=ConstructibleAction_RazeDistrict, Task=17066).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:38:32:837None[Sandbox] Process order. (Serial=1640, Empire=4, Order=Order OrderClearBoughtResourceAccesses)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:38:32:838None[Sandbox] Process order. (Serial=1641, Empire=4, Order=Order OrderClearBoughtResourceAccesses)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:38:34:766NoneCannot find BuildPosition (EmpireIndex=2, Settlement=Mykênê, Constructible=ConstructibleAction_RazeDistrict, Task=13931).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:38:34:790NoneCannot find BuildPosition (EmpireIndex=3, Settlement=Hàojīng, Constructible=ConstructibleAction_RazeDistrict, Task=19829).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:38:34:790NoneCannot find BuildPosition (EmpireIndex=3, Settlement=Pāṭaliputra, Constructible=ConstructibleAction_RazeDistrict, Task=19831).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:38:34:800None[Sandbox] Process order. (Serial=1642, Empire=3, Order=Order OrderClearBoughtResourceAccesses)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:38:34:832NoneCannot find BuildPosition (EmpireIndex=4, Settlement=Sidon, Constructible=ConstructibleAction_RazeDistrict, Task=17070).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:38:34:840None[Sandbox] Process order. (Serial=1643, Empire=4, Order=Order OrderClearBoughtResourceAccesses)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:38:34:840None[Sandbox] Process order. (Serial=1644, Empire=4, Order=Order OrderClearBoughtResourceAccesses)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:38:36:768NoneCannot find BuildPosition (EmpireIndex=2, Settlement=Mykênê, Constructible=ConstructibleAction_RazeDistrict, Task=13936).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:38:36:793NoneCannot find BuildPosition (EmpireIndex=3, Settlement=Hàojīng, Constructible=ConstructibleAction_RazeDistrict, Task=19836).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:38:36:793NoneCannot find BuildPosition (EmpireIndex=3, Settlement=Pāṭaliputra, Constructible=ConstructibleAction_RazeDistrict, Task=19838).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:38:36:803None[Sandbox] Process order. (Serial=1645, Empire=3, Order=Order OrderClearBoughtResourceAccesses)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:38:36:835NoneCannot find BuildPosition (EmpireIndex=4, Settlement=Sidon, Constructible=ConstructibleAction_RazeDistrict, Task=17074).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:38:36:844None[Sandbox] Process order. (Serial=1646, Empire=4, Order=Order OrderClearBoughtResourceAccesses)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:38:36:844None[Sandbox] Process order. (Serial=1647, Empire=4, Order=Order OrderClearBoughtResourceAccesses)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:38:38:771NoneCannot find BuildPosition (EmpireIndex=2, Settlement=Mykênê, Constructible=ConstructibleAction_RazeDistrict, Task=13939).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:38:38:795NoneCannot find BuildPosition (EmpireIndex=3, Settlement=Hàojīng, Constructible=ConstructibleAction_RazeDistrict, Task=19841).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:38:38:795NoneCannot find BuildPosition (EmpireIndex=3, Settlement=Pāṭaliputra, Constructible=ConstructibleAction_RazeDistrict, Task=19843).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:38:38:806None[Sandbox] Process order. (Serial=1648, Empire=3, Order=Order OrderClearBoughtResourceAccesses)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:38:38:837NoneCannot find BuildPosition (EmpireIndex=4, Settlement=Sidon, Constructible=ConstructibleAction_RazeDistrict, Task=17078).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:38:38:846None[Sandbox] Process order. (Serial=1649, Empire=4, Order=Order OrderClearBoughtResourceAccesses)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:38:38:846None[Sandbox] Process order. (Serial=1650, Empire=4, Order=Order OrderClearBoughtResourceAccesses)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:38:40:764NoneCannot find BuildPosition (EmpireIndex=2, Settlement=Mykênê, Constructible=ConstructibleAction_RazeDistrict, Task=13944).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:38:40:788NoneCannot find BuildPosition (EmpireIndex=3, Settlement=Hàojīng, Constructible=ConstructibleAction_RazeDistrict, Task=19848).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:38:40:788NoneCannot find BuildPosition (EmpireIndex=3, Settlement=Pāṭaliputra, Constructible=ConstructibleAction_RazeDistrict, Task=19850).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:38:40:799None[Sandbox] Process order. (Serial=1651, Empire=3, Order=Order OrderClearBoughtResourceAccesses)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:38:40:831NoneCannot find BuildPosition (EmpireIndex=4, Settlement=Sidon, Constructible=ConstructibleAction_RazeDistrict, Task=17082).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:38:40:840None[Sandbox] Process order. (Serial=1652, Empire=4, Order=Order OrderClearBoughtResourceAccesses)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:38:40:840None[Sandbox] Process order. (Serial=1653, Empire=4, Order=Order OrderClearBoughtResourceAccesses)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:38:42:767NoneCannot find BuildPosition (EmpireIndex=2, Settlement=Mykênê, Constructible=ConstructibleAction_RazeDistrict, Task=13947).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:38:42:792NoneCannot find BuildPosition (EmpireIndex=3, Settlement=Hàojīng, Constructible=ConstructibleAction_RazeDistrict, Task=19853).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:38:42:792NoneCannot find BuildPosition (EmpireIndex=3, Settlement=Pāṭaliputra, Constructible=ConstructibleAction_RazeDistrict, Task=19855).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:38:42:794None[Sandbox] Process order. (Serial=1654, Empire=3, Order=Order OrderClearBoughtResourceAccesses)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:38:42:825NoneCannot find BuildPosition (EmpireIndex=4, Settlement=Sidon, Constructible=ConstructibleAction_RazeDistrict, Task=17086).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:38:42:833None[Sandbox] Process order. (Serial=1655, Empire=4, Order=Order OrderClearBoughtResourceAccesses)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:38:42:834None[Sandbox] Process order. (Serial=1656, Empire=4, Order=Order OrderClearBoughtResourceAccesses)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:38:44:771NoneCannot find BuildPosition (EmpireIndex=2, Settlement=Mykênê, Constructible=ConstructibleAction_RazeDistrict, Task=13952).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:38:44:795NoneCannot find BuildPosition (EmpireIndex=3, Settlement=Hàojīng, Constructible=ConstructibleAction_RazeDistrict, Task=19860).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:38:44:795NoneCannot find BuildPosition (EmpireIndex=3, Settlement=Pāṭaliputra, Constructible=ConstructibleAction_RazeDistrict, Task=19862).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:38:44:805None[Sandbox] Process order. (Serial=1657, Empire=3, Order=Order OrderClearBoughtResourceAccesses)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:38:44:838NoneCannot find BuildPosition (EmpireIndex=4, Settlement=Sidon, Constructible=ConstructibleAction_RazeDistrict, Task=17090).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:38:44:846None[Sandbox] Process order. (Serial=1658, Empire=4, Order=Order OrderClearBoughtResourceAccesses)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:38:44:846None[Sandbox] Process order. (Serial=1659, Empire=4, Order=Order OrderClearBoughtResourceAccesses)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:38:46:774NoneCannot find BuildPosition (EmpireIndex=2, Settlement=Mykênê, Constructible=ConstructibleAction_RazeDistrict, Task=13955).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:38:46:799NoneCannot find BuildPosition (EmpireIndex=3, Settlement=Hàojīng, Constructible=ConstructibleAction_RazeDistrict, Task=19865).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:38:46:799NoneCannot find BuildPosition (EmpireIndex=3, Settlement=Pāṭaliputra, Constructible=ConstructibleAction_RazeDistrict, Task=19867).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:38:46:809None[Sandbox] Process order. (Serial=1660, Empire=3, Order=Order OrderClearBoughtResourceAccesses)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:38:46:842NoneCannot find BuildPosition (EmpireIndex=4, Settlement=Sidon, Constructible=ConstructibleAction_RazeDistrict, Task=17094).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:38:46:849None[Sandbox] Process order. (Serial=1661, Empire=4, Order=Order OrderClearBoughtResourceAccesses)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:38:46:850None[Sandbox] Process order. (Serial=1662, Empire=4, Order=Order OrderClearBoughtResourceAccesses)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:38:48:776NoneCannot find BuildPosition (EmpireIndex=2, Settlement=Mykênê, Constructible=ConstructibleAction_RazeDistrict, Task=13960).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:38:48:801NoneCannot find BuildPosition (EmpireIndex=3, Settlement=Hàojīng, Constructible=ConstructibleAction_RazeDistrict, Task=19872).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:38:48:801NoneCannot find BuildPosition (EmpireIndex=3, Settlement=Pāṭaliputra, Constructible=ConstructibleAction_RazeDistrict, Task=19874).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:38:48:812None[Sandbox] Process order. (Serial=1663, Empire=3, Order=Order OrderClearBoughtResourceAccesses)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:38:48:843NoneCannot find BuildPosition (EmpireIndex=4, Settlement=Sidon, Constructible=ConstructibleAction_RazeDistrict, Task=17098).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:38:48:852None[Sandbox] Process order. (Serial=1664, Empire=4, Order=Order OrderClearBoughtResourceAccesses)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:38:48:853None[Sandbox] Process order. (Serial=1665, Empire=4, Order=Order OrderClearBoughtResourceAccesses)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:38:50:770NoneCannot find BuildPosition (EmpireIndex=2, Settlement=Mykênê, Constructible=ConstructibleAction_RazeDistrict, Task=13963).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:38:50:794NoneCannot find BuildPosition (EmpireIndex=3, Settlement=Hàojīng, Constructible=ConstructibleAction_RazeDistrict, Task=19877).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:38:50:794NoneCannot find BuildPosition (EmpireIndex=3, Settlement=Pāṭaliputra, Constructible=ConstructibleAction_RazeDistrict, Task=19879).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:38:50:805None[Sandbox] Process order. (Serial=1666, Empire=3, Order=Order OrderClearBoughtResourceAccesses)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:38:50:836NoneCannot find BuildPosition (EmpireIndex=4, Settlement=Sidon, Constructible=ConstructibleAction_RazeDistrict, Task=17102).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:38:50:845None[Sandbox] Process order. (Serial=1667, Empire=4, Order=Order OrderClearBoughtResourceAccesses)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:38:50:846None[Sandbox] Process order. (Serial=1668, Empire=4, Order=Order OrderClearBoughtResourceAccesses)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:38:52:774NoneCannot find BuildPosition (EmpireIndex=2, Settlement=Mykênê, Constructible=ConstructibleAction_RazeDistrict, Task=13968).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:38:52:799NoneCannot find BuildPosition (EmpireIndex=3, Settlement=Hàojīng, Constructible=ConstructibleAction_RazeDistrict, Task=19884).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:38:52:799NoneCannot find BuildPosition (EmpireIndex=3, Settlement=Pāṭaliputra, Constructible=ConstructibleAction_RazeDistrict, Task=19886).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:38:52:808None[Sandbox] Process order. (Serial=1669, Empire=3, Order=Order OrderClearBoughtResourceAccesses)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:38:52:840NoneCannot find BuildPosition (EmpireIndex=4, Settlement=Sidon, Constructible=ConstructibleAction_RazeDistrict, Task=17106).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:38:52:848None[Sandbox] Process order. (Serial=1670, Empire=4, Order=Order OrderClearBoughtResourceAccesses)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:38:52:849None[Sandbox] Process order. (Serial=1671, Empire=4, Order=Order OrderClearBoughtResourceAccesses)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:38:54:775NoneCannot find BuildPosition (EmpireIndex=2, Settlement=Mykênê, Constructible=ConstructibleAction_RazeDistrict, Task=13971).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:38:54:800NoneCannot find BuildPosition (EmpireIndex=3, Settlement=Hàojīng, Constructible=ConstructibleAction_RazeDistrict, Task=19889).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:38:54:800NoneCannot find BuildPosition (EmpireIndex=3, Settlement=Pāṭaliputra, Constructible=ConstructibleAction_RazeDistrict, Task=19891).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:38:54:810None[Sandbox] Process order. (Serial=1672, Empire=3, Order=Order OrderClearBoughtResourceAccesses)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:38:54:842NoneCannot find BuildPosition (EmpireIndex=4, Settlement=Sidon, Constructible=ConstructibleAction_RazeDistrict, Task=17110).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:38:54:850None[Sandbox] Process order. (Serial=1673, Empire=4, Order=Order OrderClearBoughtResourceAccesses)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:38:54:850None[Sandbox] Process order. (Serial=1674, Empire=4, Order=Order OrderClearBoughtResourceAccesses)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:38:56:778NoneCannot find BuildPosition (EmpireIndex=2, Settlement=Mykênê, Constructible=ConstructibleAction_RazeDistrict, Task=13976).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:38:56:803NoneCannot find BuildPosition (EmpireIndex=3, Settlement=Hàojīng, Constructible=ConstructibleAction_RazeDistrict, Task=19896).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:38:56:803NoneCannot find BuildPosition (EmpireIndex=3, Settlement=Pāṭaliputra, Constructible=ConstructibleAction_RazeDistrict, Task=19898).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:38:56:813None[Sandbox] Process order. (Serial=1675, Empire=3, Order=Order OrderClearBoughtResourceAccesses)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:38:56:844NoneCannot find BuildPosition (EmpireIndex=4, Settlement=Sidon, Constructible=ConstructibleAction_RazeDistrict, Task=17114).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:38:56:854None[Sandbox] Process order. (Serial=1676, Empire=4, Order=Order OrderClearBoughtResourceAccesses)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:38:56:854None[Sandbox] Process order. (Serial=1677, Empire=4, Order=Order OrderClearBoughtResourceAccesses)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:38:58:771NoneCannot find BuildPosition (EmpireIndex=2, Settlement=Mykênê, Constructible=ConstructibleAction_RazeDistrict, Task=13979).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:38:58:795NoneCannot find BuildPosition (EmpireIndex=3, Settlement=Hàojīng, Constructible=ConstructibleAction_RazeDistrict, Task=19901).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:38:58:795NoneCannot find BuildPosition (EmpireIndex=3, Settlement=Pāṭaliputra, Constructible=ConstructibleAction_RazeDistrict, Task=19903).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:38:58:806None[Sandbox] Process order. (Serial=1678, Empire=3, Order=Order OrderClearBoughtResourceAccesses)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:38:58:837NoneCannot find BuildPosition (EmpireIndex=4, Settlement=Sidon, Constructible=ConstructibleAction_RazeDistrict, Task=17118).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:38:58:846None[Sandbox] Process order. (Serial=1679, Empire=4, Order=Order OrderClearBoughtResourceAccesses)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:38:58:847None[Sandbox] Process order. (Serial=1680, Empire=4, Order=Order OrderClearBoughtResourceAccesses)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:39:00:775NoneCannot find BuildPosition (EmpireIndex=2, Settlement=Mykênê, Constructible=ConstructibleAction_RazeDistrict, Task=13984).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:39:00:799NoneCannot find BuildPosition (EmpireIndex=3, Settlement=Hàojīng, Constructible=ConstructibleAction_RazeDistrict, Task=19908).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:39:00:799NoneCannot find BuildPosition (EmpireIndex=3, Settlement=Pāṭaliputra, Constructible=ConstructibleAction_RazeDistrict, Task=19910).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:39:00:809None[Sandbox] Process order. (Serial=1681, Empire=3, Order=Order OrderClearBoughtResourceAccesses)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:39:00:842NoneCannot find BuildPosition (EmpireIndex=4, Settlement=Sidon, Constructible=ConstructibleAction_RazeDistrict, Task=17122).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:39:00:849None[Sandbox] Process order. (Serial=1682, Empire=4, Order=Order OrderClearBoughtResourceAccesses)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:39:00:850None[Sandbox] Process order. (Serial=1683, Empire=4, Order=Order OrderClearBoughtResourceAccesses)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:39:02:778NoneCannot find BuildPosition (EmpireIndex=2, Settlement=Mykênê, Constructible=ConstructibleAction_RazeDistrict, Task=13987).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:39:02:802NoneCannot find BuildPosition (EmpireIndex=3, Settlement=Hàojīng, Constructible=ConstructibleAction_RazeDistrict, Task=19913).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:39:02:803NoneCannot find BuildPosition (EmpireIndex=3, Settlement=Pāṭaliputra, Constructible=ConstructibleAction_RazeDistrict, Task=19915).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:39:02:812None[Sandbox] Process order. (Serial=1684, Empire=3, Order=Order OrderClearBoughtResourceAccesses)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:39:02:845NoneCannot find BuildPosition (EmpireIndex=4, Settlement=Sidon, Constructible=ConstructibleAction_RazeDistrict, Task=17126).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:39:02:853None[Sandbox] Process order. (Serial=1685, Empire=4, Order=Order OrderClearBoughtResourceAccesses)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:39:02:853None[Sandbox] Process order. (Serial=1686, Empire=4, Order=Order OrderClearBoughtResourceAccesses)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:39:04:781NoneCannot find BuildPosition (EmpireIndex=2, Settlement=Mykênê, Constructible=ConstructibleAction_RazeDistrict, Task=13992).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:39:04:805NoneCannot find BuildPosition (EmpireIndex=3, Settlement=Hàojīng, Constructible=ConstructibleAction_RazeDistrict, Task=19920).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:39:04:805NoneCannot find BuildPosition (EmpireIndex=3, Settlement=Pāṭaliputra, Constructible=ConstructibleAction_RazeDistrict, Task=19922).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:39:04:815None[Sandbox] Process order. (Serial=1687, Empire=3, Order=Order OrderClearBoughtResourceAccesses)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:39:04:847NoneCannot find BuildPosition (EmpireIndex=4, Settlement=Sidon, Constructible=ConstructibleAction_RazeDistrict, Task=17130).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:39:04:856None[Sandbox] Process order. (Serial=1688, Empire=4, Order=Order OrderClearBoughtResourceAccesses)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:39:04:856None[Sandbox] Process order. (Serial=1689, Empire=4, Order=Order OrderClearBoughtResourceAccesses)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:39:06:774NoneCannot find BuildPosition (EmpireIndex=2, Settlement=Mykênê, Constructible=ConstructibleAction_RazeDistrict, Task=13995).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:39:06:799NoneCannot find BuildPosition (EmpireIndex=3, Settlement=Hàojīng, Constructible=ConstructibleAction_RazeDistrict, Task=19925).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:39:06:799NoneCannot find BuildPosition (EmpireIndex=3, Settlement=Pāṭaliputra, Constructible=ConstructibleAction_RazeDistrict, Task=19927).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:39:06:809None[Sandbox] Process order. (Serial=1690, Empire=3, Order=Order OrderClearBoughtResourceAccesses)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:39:06:840NoneCannot find BuildPosition (EmpireIndex=4, Settlement=Sidon, Constructible=ConstructibleAction_RazeDistrict, Task=17134).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:39:06:850None[Sandbox] Process order. (Serial=1691, Empire=4, Order=Order OrderClearBoughtResourceAccesses)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:39:06:850None[Sandbox] Process order. (Serial=1692, Empire=4, Order=Order OrderClearBoughtResourceAccesses)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:39:08:778NoneCannot find BuildPosition (EmpireIndex=2, Settlement=Mykênê, Constructible=ConstructibleAction_RazeDistrict, Task=14000).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:39:08:803NoneCannot find BuildPosition (EmpireIndex=3, Settlement=Hàojīng, Constructible=ConstructibleAction_RazeDistrict, Task=19932).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:39:08:803NoneCannot find BuildPosition (EmpireIndex=3, Settlement=Pāṭaliputra, Constructible=ConstructibleAction_RazeDistrict, Task=19934).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:39:08:813None[Sandbox] Process order. (Serial=1693, Empire=3, Order=Order OrderClearBoughtResourceAccesses)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:39:08:845NoneCannot find BuildPosition (EmpireIndex=4, Settlement=Sidon, Constructible=ConstructibleAction_RazeDistrict, Task=17138).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:39:08:853None[Sandbox] Process order. (Serial=1694, Empire=4, Order=Order OrderClearBoughtResourceAccesses)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:39:08:854None[Sandbox] Process order. (Serial=1695, Empire=4, Order=Order OrderClearBoughtResourceAccesses)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:39:10:782NoneCannot find BuildPosition (EmpireIndex=2, Settlement=Mykênê, Constructible=ConstructibleAction_RazeDistrict, Task=14003).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:39:10:806NoneCannot find BuildPosition (EmpireIndex=3, Settlement=Hàojīng, Constructible=ConstructibleAction_RazeDistrict, Task=19937).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:39:10:806NoneCannot find BuildPosition (EmpireIndex=3, Settlement=Pāṭaliputra, Constructible=ConstructibleAction_RazeDistrict, Task=19939).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:39:10:817None[Sandbox] Process order. (Serial=1696, Empire=3, Order=Order OrderClearBoughtResourceAccesses)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:39:10:849NoneCannot find BuildPosition (EmpireIndex=4, Settlement=Sidon, Constructible=ConstructibleAction_RazeDistrict, Task=17142).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:39:10:856None[Sandbox] Process order. (Serial=1697, Empire=4, Order=Order OrderClearBoughtResourceAccesses)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:39:10:857None[Sandbox] Process order. (Serial=1698, Empire=4, Order=Order OrderClearBoughtResourceAccesses)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:39:12:785NoneCannot find BuildPosition (EmpireIndex=2, Settlement=Mykênê, Constructible=ConstructibleAction_RazeDistrict, Task=14008).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:39:12:810NoneCannot find BuildPosition (EmpireIndex=3, Settlement=Hàojīng, Constructible=ConstructibleAction_RazeDistrict, Task=19944).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:39:12:810NoneCannot find BuildPosition (EmpireIndex=3, Settlement=Pāṭaliputra, Constructible=ConstructibleAction_RazeDistrict, Task=19946).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:39:12:820None[Sandbox] Process order. (Serial=1699, Empire=3, Order=Order OrderClearBoughtResourceAccesses)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:39:12:851NoneCannot find BuildPosition (EmpireIndex=4, Settlement=Sidon, Constructible=ConstructibleAction_RazeDistrict, Task=17146).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:39:12:859None[Sandbox] Process order. (Serial=1700, Empire=4, Order=Order OrderClearBoughtResourceAccesses)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:39:12:860None[Sandbox] Process order. (Serial=1701, Empire=4, Order=Order OrderClearBoughtResourceAccesses)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:39:14:777NoneCannot find BuildPosition (EmpireIndex=2, Settlement=Mykênê, Constructible=ConstructibleAction_RazeDistrict, Task=14011).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:39:14:802NoneCannot find BuildPosition (EmpireIndex=3, Settlement=Hàojīng, Constructible=ConstructibleAction_RazeDistrict, Task=19949).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:39:14:802NoneCannot find BuildPosition (EmpireIndex=3, Settlement=Pāṭaliputra, Constructible=ConstructibleAction_RazeDistrict, Task=19951).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:39:14:812None[Sandbox] Process order. (Serial=1702, Empire=3, Order=Order OrderClearBoughtResourceAccesses)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:39:14:844NoneCannot find BuildPosition (EmpireIndex=4, Settlement=Sidon, Constructible=ConstructibleAction_RazeDistrict, Task=17150).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:39:14:852None[Sandbox] Process order. (Serial=1703, Empire=4, Order=Order OrderClearBoughtResourceAccesses)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:39:14:853None[Sandbox] Process order. (Serial=1704, Empire=4, Order=Order OrderClearBoughtResourceAccesses)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:39:16:781NoneCannot find BuildPosition (EmpireIndex=2, Settlement=Mykênê, Constructible=ConstructibleAction_RazeDistrict, Task=14016).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:39:16:806NoneCannot find BuildPosition (EmpireIndex=3, Settlement=Hàojīng, Constructible=ConstructibleAction_RazeDistrict, Task=19956).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:39:16:806NoneCannot find BuildPosition (EmpireIndex=3, Settlement=Pāṭaliputra, Constructible=ConstructibleAction_RazeDistrict, Task=19958).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:39:16:816None[Sandbox] Process order. (Serial=1705, Empire=3, Order=Order OrderClearBoughtResourceAccesses)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:39:16:847NoneCannot find BuildPosition (EmpireIndex=4, Settlement=Sidon, Constructible=ConstructibleAction_RazeDistrict, Task=17154).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:39:16:855None[Sandbox] Process order. (Serial=1706, Empire=4, Order=Order OrderClearBoughtResourceAccesses)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:39:16:856None[Sandbox] Process order. (Serial=1707, Empire=4, Order=Order OrderClearBoughtResourceAccesses)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:39:18:785NoneCannot find BuildPosition (EmpireIndex=2, Settlement=Mykênê, Constructible=ConstructibleAction_RazeDistrict, Task=14019).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:39:18:809NoneCannot find BuildPosition (EmpireIndex=3, Settlement=Hàojīng, Constructible=ConstructibleAction_RazeDistrict, Task=19961).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:39:18:809NoneCannot find BuildPosition (EmpireIndex=3, Settlement=Pāṭaliputra, Constructible=ConstructibleAction_RazeDistrict, Task=19963).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:39:18:820None[Sandbox] Process order. (Serial=1708, Empire=3, Order=Order OrderClearBoughtResourceAccesses)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:39:18:852NoneCannot find BuildPosition (EmpireIndex=4, Settlement=Sidon, Constructible=ConstructibleAction_RazeDistrict, Task=17158).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:39:18:860None[Sandbox] Process order. (Serial=1709, Empire=4, Order=Order OrderClearBoughtResourceAccesses)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:39:18:860None[Sandbox] Process order. (Serial=1710, Empire=4, Order=Order OrderClearBoughtResourceAccesses)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:39:20:777NoneCannot find BuildPosition (EmpireIndex=2, Settlement=Mykênê, Constructible=ConstructibleAction_RazeDistrict, Task=14024).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:39:20:801NoneCannot find BuildPosition (EmpireIndex=3, Settlement=Hàojīng, Constructible=ConstructibleAction_RazeDistrict, Task=19968).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:39:20:802NoneCannot find BuildPosition (EmpireIndex=3, Settlement=Pāṭaliputra, Constructible=ConstructibleAction_RazeDistrict, Task=19970).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:39:20:812None[Sandbox] Process order. (Serial=1711, Empire=3, Order=Order OrderClearBoughtResourceAccesses)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:39:20:845NoneCannot find BuildPosition (EmpireIndex=4, Settlement=Sidon, Constructible=ConstructibleAction_RazeDistrict, Task=17162).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:39:20:853None[Sandbox] Process order. (Serial=1712, Empire=4, Order=Order OrderClearBoughtResourceAccesses)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:39:20:853None[Sandbox] Process order. (Serial=1713, Empire=4, Order=Order OrderClearBoughtResourceAccesses)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:39:22:781NoneCannot find BuildPosition (EmpireIndex=2, Settlement=Mykênê, Constructible=ConstructibleAction_RazeDistrict, Task=14027).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:39:22:805NoneCannot find BuildPosition (EmpireIndex=3, Settlement=Hàojīng, Constructible=ConstructibleAction_RazeDistrict, Task=19973).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:39:22:805NoneCannot find BuildPosition (EmpireIndex=3, Settlement=Pāṭaliputra, Constructible=ConstructibleAction_RazeDistrict, Task=19975).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:39:22:807None[Sandbox] Process order. (Serial=1714, Empire=3, Order=Order OrderClearBoughtResourceAccesses)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:39:22:837NoneCannot find BuildPosition (EmpireIndex=4, Settlement=Sidon, Constructible=ConstructibleAction_RazeDistrict, Task=17166).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:39:22:846None[Sandbox] Process order. (Serial=1715, Empire=4, Order=Order OrderClearBoughtResourceAccesses)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:39:22:847None[Sandbox] Process order. (Serial=1716, Empire=4, Order=Order OrderClearBoughtResourceAccesses)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:39:24:783NoneCannot find BuildPosition (EmpireIndex=2, Settlement=Mykênê, Constructible=ConstructibleAction_RazeDistrict, Task=14032).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:39:24:808NoneCannot find BuildPosition (EmpireIndex=3, Settlement=Hàojīng, Constructible=ConstructibleAction_RazeDistrict, Task=19980).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:39:24:808NoneCannot find BuildPosition (EmpireIndex=3, Settlement=Pāṭaliputra, Constructible=ConstructibleAction_RazeDistrict, Task=19982).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:39:24:818None[Sandbox] Process order. (Serial=1717, Empire=3, Order=Order OrderClearBoughtResourceAccesses)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:39:24:849NoneCannot find BuildPosition (EmpireIndex=4, Settlement=Sidon, Constructible=ConstructibleAction_RazeDistrict, Task=17170).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:39:24:858None[Sandbox] Process order. (Serial=1718, Empire=4, Order=Order OrderClearBoughtResourceAccesses)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:39:24:859None[Sandbox] Process order. (Serial=1719, Empire=4, Order=Order OrderClearBoughtResourceAccesses)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:39:26:784NoneCannot find BuildPosition (EmpireIndex=2, Settlement=Mykênê, Constructible=ConstructibleAction_RazeDistrict, Task=14035).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:39:26:809NoneCannot find BuildPosition (EmpireIndex=3, Settlement=Hàojīng, Constructible=ConstructibleAction_RazeDistrict, Task=19985).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:39:26:809NoneCannot find BuildPosition (EmpireIndex=3, Settlement=Pāṭaliputra, Constructible=ConstructibleAction_RazeDistrict, Task=19987).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:39:26:819None[Sandbox] Process order. (Serial=1720, Empire=3, Order=Order OrderClearBoughtResourceAccesses)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:39:26:850NoneCannot find BuildPosition (EmpireIndex=4, Settlement=Sidon, Constructible=ConstructibleAction_RazeDistrict, Task=17174).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:39:26:860None[Sandbox] Process order. (Serial=1721, Empire=4, Order=Order OrderClearBoughtResourceAccesses)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:39:26:860None[Sandbox] Process order. (Serial=1722, Empire=4, Order=Order OrderClearBoughtResourceAccesses)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:39:28:786NoneCannot find BuildPosition (EmpireIndex=2, Settlement=Mykênê, Constructible=ConstructibleAction_RazeDistrict, Task=14040).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:39:28:810NoneCannot find BuildPosition (EmpireIndex=3, Settlement=Hàojīng, Constructible=ConstructibleAction_RazeDistrict, Task=19992).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:39:28:810NoneCannot find BuildPosition (EmpireIndex=3, Settlement=Pāṭaliputra, Constructible=ConstructibleAction_RazeDistrict, Task=19994).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:39:28:822None[Sandbox] Process order. (Serial=1723, Empire=3, Order=Order OrderClearBoughtResourceAccesses)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:39:28:853NoneCannot find BuildPosition (EmpireIndex=4, Settlement=Sidon, Constructible=ConstructibleAction_RazeDistrict, Task=17178).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:39:28:861None[Sandbox] Process order. (Serial=1724, Empire=4, Order=Order OrderClearBoughtResourceAccesses)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:39:28:861None[Sandbox] Process order. (Serial=1725, Empire=4, Order=Order OrderClearBoughtResourceAccesses)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:39:30:789NoneCannot find BuildPosition (EmpireIndex=2, Settlement=Mykênê, Constructible=ConstructibleAction_RazeDistrict, Task=14043).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:39:30:814NoneCannot find BuildPosition (EmpireIndex=3, Settlement=Hàojīng, Constructible=ConstructibleAction_RazeDistrict, Task=19997).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:39:30:814NoneCannot find BuildPosition (EmpireIndex=3, Settlement=Pāṭaliputra, Constructible=ConstructibleAction_RazeDistrict, Task=19999).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:39:30:824None[Sandbox] Process order. (Serial=1726, Empire=3, Order=Order OrderClearBoughtResourceAccesses)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:39:30:855NoneCannot find BuildPosition (EmpireIndex=4, Settlement=Sidon, Constructible=ConstructibleAction_RazeDistrict, Task=17182).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:39:30:863None[Sandbox] Process order. (Serial=1727, Empire=4, Order=Order OrderClearBoughtResourceAccesses)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:39:30:864None[Sandbox] Process order. (Serial=1728, Empire=4, Order=Order OrderClearBoughtResourceAccesses)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:39:32:791NoneCannot find BuildPosition (EmpireIndex=2, Settlement=Mykênê, Constructible=ConstructibleAction_RazeDistrict, Task=14048).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:39:32:816NoneCannot find BuildPosition (EmpireIndex=3, Settlement=Hàojīng, Constructible=ConstructibleAction_RazeDistrict, Task=20004).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:39:32:816NoneCannot find BuildPosition (EmpireIndex=3, Settlement=Pāṭaliputra, Constructible=ConstructibleAction_RazeDistrict, Task=20006).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:39:32:825None[Sandbox] Process order. (Serial=1729, Empire=3, Order=Order OrderClearBoughtResourceAccesses)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:39:32:858NoneCannot find BuildPosition (EmpireIndex=4, Settlement=Sidon, Constructible=ConstructibleAction_RazeDistrict, Task=17186).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:39:32:864None[Sandbox] Process order. (Serial=1730, Empire=4, Order=Order OrderClearBoughtResourceAccesses)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:39:32:865None[Sandbox] Process order. (Serial=1731, Empire=4, Order=Order OrderClearBoughtResourceAccesses)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:39:34:781NoneCannot find BuildPosition (EmpireIndex=2, Settlement=Mykênê, Constructible=ConstructibleAction_RazeDistrict, Task=14051).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:39:34:805NoneCannot find BuildPosition (EmpireIndex=3, Settlement=Hàojīng, Constructible=ConstructibleAction_RazeDistrict, Task=20009).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:39:34:805NoneCannot find BuildPosition (EmpireIndex=3, Settlement=Pāṭaliputra, Constructible=ConstructibleAction_RazeDistrict, Task=20011).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:39:34:816None[Sandbox] Process order. (Serial=1732, Empire=3, Order=Order OrderClearBoughtResourceAccesses)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:39:34:849NoneCannot find BuildPosition (EmpireIndex=4, Settlement=Sidon, Constructible=ConstructibleAction_RazeDistrict, Task=17190).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:39:34:856None[Sandbox] Process order. (Serial=1733, Empire=4, Order=Order OrderClearBoughtResourceAccesses)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:39:34:857None[Sandbox] Process order. (Serial=1734, Empire=4, Order=Order OrderClearBoughtResourceAccesses)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:39:36:785NoneCannot find BuildPosition (EmpireIndex=2, Settlement=Mykênê, Constructible=ConstructibleAction_RazeDistrict, Task=14056).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:39:36:810NoneCannot find BuildPosition (EmpireIndex=3, Settlement=Hàojīng, Constructible=ConstructibleAction_RazeDistrict, Task=20016).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:39:36:810NoneCannot find BuildPosition (EmpireIndex=3, Settlement=Pāṭaliputra, Constructible=ConstructibleAction_RazeDistrict, Task=20018).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:39:36:820None[Sandbox] Process order. (Serial=1735, Empire=3, Order=Order OrderClearBoughtResourceAccesses)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:39:36:852NoneCannot find BuildPosition (EmpireIndex=4, Settlement=Sidon, Constructible=ConstructibleAction_RazeDistrict, Task=17194).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:39:36:859None[Sandbox] Process order. (Serial=1736, Empire=4, Order=Order OrderClearBoughtResourceAccesses)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:39:36:860None[Sandbox] Process order. (Serial=1737, Empire=4, Order=Order OrderClearBoughtResourceAccesses)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:39:38:788NoneCannot find BuildPosition (EmpireIndex=2, Settlement=Mykênê, Constructible=ConstructibleAction_RazeDistrict, Task=14059).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:39:38:813NoneCannot find BuildPosition (EmpireIndex=3, Settlement=Hàojīng, Constructible=ConstructibleAction_RazeDistrict, Task=20021).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:39:38:813NoneCannot find BuildPosition (EmpireIndex=3, Settlement=Pāṭaliputra, Constructible=ConstructibleAction_RazeDistrict, Task=20023).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:39:38:821None[Sandbox] Process order. (Serial=1738, Empire=3, Order=Order OrderClearBoughtResourceAccesses)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:39:38:854NoneCannot find BuildPosition (EmpireIndex=4, Settlement=Sidon, Constructible=ConstructibleAction_RazeDistrict, Task=17198).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:39:38:861None[Sandbox] Process order. (Serial=1739, Empire=4, Order=Order OrderClearBoughtResourceAccesses)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:39:38:862None[Sandbox] Process order. (Serial=1740, Empire=4, Order=Order OrderClearBoughtResourceAccesses)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:39:40:788NoneCannot find BuildPosition (EmpireIndex=2, Settlement=Mykênê, Constructible=ConstructibleAction_RazeDistrict, Task=14064).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:39:40:813NoneCannot find BuildPosition (EmpireIndex=3, Settlement=Hàojīng, Constructible=ConstructibleAction_RazeDistrict, Task=20028).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:39:40:813NoneCannot find BuildPosition (EmpireIndex=3, Settlement=Pāṭaliputra, Constructible=ConstructibleAction_RazeDistrict, Task=20030).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:39:40:822None[Sandbox] Process order. (Serial=1741, Empire=3, Order=Order OrderClearBoughtResourceAccesses)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:39:40:855NoneCannot find BuildPosition (EmpireIndex=4, Settlement=Sidon, Constructible=ConstructibleAction_RazeDistrict, Task=17202).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:39:40:863None[Sandbox] Process order. (Serial=1742, Empire=4, Order=Order OrderClearBoughtResourceAccesses)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:39:40:863None[Sandbox] Process order. (Serial=1743, Empire=4, Order=Order OrderClearBoughtResourceAccesses)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:39:42:792NoneCannot find BuildPosition (EmpireIndex=2, Settlement=Mykênê, Constructible=ConstructibleAction_RazeDistrict, Task=14067).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:39:42:817NoneCannot find BuildPosition (EmpireIndex=3, Settlement=Hàojīng, Constructible=ConstructibleAction_RazeDistrict, Task=20033).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:39:42:817NoneCannot find BuildPosition (EmpireIndex=3, Settlement=Pāṭaliputra, Constructible=ConstructibleAction_RazeDistrict, Task=20035).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:39:42:825None[Sandbox] Process order. (Serial=1744, Empire=3, Order=Order OrderClearBoughtResourceAccesses)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:39:42:858NoneCannot find BuildPosition (EmpireIndex=4, Settlement=Sidon, Constructible=ConstructibleAction_RazeDistrict, Task=17206).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:39:42:866None[Sandbox] Process order. (Serial=1745, Empire=4, Order=Order OrderClearBoughtResourceAccesses)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:39:42:867None[Sandbox] Process order. (Serial=1746, Empire=4, Order=Order OrderClearBoughtResourceAccesses)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:39:44:793NoneCannot find BuildPosition (EmpireIndex=2, Settlement=Mykênê, Constructible=ConstructibleAction_RazeDistrict, Task=14072).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:39:44:817NoneCannot find BuildPosition (EmpireIndex=3, Settlement=Hàojīng, Constructible=ConstructibleAction_RazeDistrict, Task=20040).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:39:44:817NoneCannot find BuildPosition (EmpireIndex=3, Settlement=Pāṭaliputra, Constructible=ConstructibleAction_RazeDistrict, Task=20042).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:39:44:827None[Sandbox] Process order. (Serial=1747, Empire=3, Order=Order OrderClearBoughtResourceAccesses)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:39:44:859NoneCannot find BuildPosition (EmpireIndex=4, Settlement=Sidon, Constructible=ConstructibleAction_RazeDistrict, Task=17210).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:39:44:867None[Sandbox] Process order. (Serial=1748, Empire=4, Order=Order OrderClearBoughtResourceAccesses)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:39:44:867None[Sandbox] Process order. (Serial=1749, Empire=4, Order=Order OrderClearBoughtResourceAccesses)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:39:46:793NoneCannot find BuildPosition (EmpireIndex=2, Settlement=Mykênê, Constructible=ConstructibleAction_RazeDistrict, Task=14075).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:39:46:818NoneCannot find BuildPosition (EmpireIndex=3, Settlement=Hàojīng, Constructible=ConstructibleAction_RazeDistrict, Task=20045).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:39:46:818NoneCannot find BuildPosition (EmpireIndex=3, Settlement=Pāṭaliputra, Constructible=ConstructibleAction_RazeDistrict, Task=20047).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:39:46:828None[Sandbox] Process order. (Serial=1750, Empire=3, Order=Order OrderClearBoughtResourceAccesses)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:39:46:859NoneCannot find BuildPosition (EmpireIndex=4, Settlement=Sidon, Constructible=ConstructibleAction_RazeDistrict, Task=17214).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:39:46:869None[Sandbox] Process order. (Serial=1751, Empire=4, Order=Order OrderClearBoughtResourceAccesses)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:39:46:870None[Sandbox] Process order. (Serial=1752, Empire=4, Order=Order OrderClearBoughtResourceAccesses)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:39:48:785NoneCannot find BuildPosition (EmpireIndex=2, Settlement=Mykênê, Constructible=ConstructibleAction_RazeDistrict, Task=14080).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:39:48:810NoneCannot find BuildPosition (EmpireIndex=3, Settlement=Hàojīng, Constructible=ConstructibleAction_RazeDistrict, Task=20052).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:39:48:810NoneCannot find BuildPosition (EmpireIndex=3, Settlement=Pāṭaliputra, Constructible=ConstructibleAction_RazeDistrict, Task=20054).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:39:48:821None[Sandbox] Process order. (Serial=1753, Empire=3, Order=Order OrderClearBoughtResourceAccesses)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:39:48:852NoneCannot find BuildPosition (EmpireIndex=4, Settlement=Sidon, Constructible=ConstructibleAction_RazeDistrict, Task=17218).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:39:48:860None[Sandbox] Process order. (Serial=1754, Empire=4, Order=Order OrderClearBoughtResourceAccesses)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:39:48:860None[Sandbox] Process order. (Serial=1755, Empire=4, Order=Order OrderClearBoughtResourceAccesses)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:39:50:786NoneCannot find BuildPosition (EmpireIndex=2, Settlement=Mykênê, Constructible=ConstructibleAction_RazeDistrict, Task=14083).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:39:50:810NoneCannot find BuildPosition (EmpireIndex=3, Settlement=Hàojīng, Constructible=ConstructibleAction_RazeDistrict, Task=20057).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:39:50:810NoneCannot find BuildPosition (EmpireIndex=3, Settlement=Pāṭaliputra, Constructible=ConstructibleAction_RazeDistrict, Task=20059).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:39:50:821None[Sandbox] Process order. (Serial=1756, Empire=3, Order=Order OrderClearBoughtResourceAccesses)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:39:50:853NoneCannot find BuildPosition (EmpireIndex=4, Settlement=Sidon, Constructible=ConstructibleAction_RazeDistrict, Task=17222).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:39:50:861None[Sandbox] Process order. (Serial=1757, Empire=4, Order=Order OrderClearBoughtResourceAccesses)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:39:50:861None[Sandbox] Process order. (Serial=1758, Empire=4, Order=Order OrderClearBoughtResourceAccesses)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:39:52:788NoneCannot find BuildPosition (EmpireIndex=2, Settlement=Mykênê, Constructible=ConstructibleAction_RazeDistrict, Task=14088).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:39:52:812NoneCannot find BuildPosition (EmpireIndex=3, Settlement=Hàojīng, Constructible=ConstructibleAction_RazeDistrict, Task=20064).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:39:52:812NoneCannot find BuildPosition (EmpireIndex=3, Settlement=Pāṭaliputra, Constructible=ConstructibleAction_RazeDistrict, Task=20066).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:39:52:822None[Sandbox] Process order. (Serial=1759, Empire=3, Order=Order OrderClearBoughtResourceAccesses)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:39:52:853NoneCannot find BuildPosition (EmpireIndex=4, Settlement=Sidon, Constructible=ConstructibleAction_RazeDistrict, Task=17226).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:39:52:863None[Sandbox] Process order. (Serial=1760, Empire=4, Order=Order OrderClearBoughtResourceAccesses)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:39:52:863None[Sandbox] Process order. (Serial=1761, Empire=4, Order=Order OrderClearBoughtResourceAccesses)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:39:54:791NoneCannot find BuildPosition (EmpireIndex=2, Settlement=Mykênê, Constructible=ConstructibleAction_RazeDistrict, Task=14091).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:39:54:816NoneCannot find BuildPosition (EmpireIndex=3, Settlement=Hàojīng, Constructible=ConstructibleAction_RazeDistrict, Task=20069).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:39:54:816NoneCannot find BuildPosition (EmpireIndex=3, Settlement=Pāṭaliputra, Constructible=ConstructibleAction_RazeDistrict, Task=20071).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:39:54:825None[Sandbox] Process order. (Serial=1762, Empire=3, Order=Order OrderClearBoughtResourceAccesses)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:39:54:856NoneCannot find BuildPosition (EmpireIndex=4, Settlement=Sidon, Constructible=ConstructibleAction_RazeDistrict, Task=17230).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:39:54:864None[Sandbox] Process order. (Serial=1763, Empire=4, Order=Order OrderClearBoughtResourceAccesses)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:39:54:865None[Sandbox] Process order. (Serial=1764, Empire=4, Order=Order OrderClearBoughtResourceAccesses)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:39:56:791NoneCannot find BuildPosition (EmpireIndex=2, Settlement=Mykênê, Constructible=ConstructibleAction_RazeDistrict, Task=14096).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:39:56:815NoneCannot find BuildPosition (EmpireIndex=3, Settlement=Hàojīng, Constructible=ConstructibleAction_RazeDistrict, Task=20076).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:39:56:815NoneCannot find BuildPosition (EmpireIndex=3, Settlement=Pāṭaliputra, Constructible=ConstructibleAction_RazeDistrict, Task=20078).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:39:56:826None[Sandbox] Process order. (Serial=1765, Empire=3, Order=Order OrderClearBoughtResourceAccesses)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:39:56:857NoneCannot find BuildPosition (EmpireIndex=4, Settlement=Sidon, Constructible=ConstructibleAction_RazeDistrict, Task=17234).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:39:56:865None[Sandbox] Process order. (Serial=1766, Empire=4, Order=Order OrderClearBoughtResourceAccesses)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:39:56:865None[Sandbox] Process order. (Serial=1767, Empire=4, Order=Order OrderClearBoughtResourceAccesses)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:39:58:792NoneCannot find BuildPosition (EmpireIndex=2, Settlement=Mykênê, Constructible=ConstructibleAction_RazeDistrict, Task=14099).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:39:58:817NoneCannot find BuildPosition (EmpireIndex=3, Settlement=Hàojīng, Constructible=ConstructibleAction_RazeDistrict, Task=20081).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:39:58:817NoneCannot find BuildPosition (EmpireIndex=3, Settlement=Pāṭaliputra, Constructible=ConstructibleAction_RazeDistrict, Task=20083).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:39:58:826None[Sandbox] Process order. (Serial=1768, Empire=3, Order=Order OrderClearBoughtResourceAccesses)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:39:58:858NoneCannot find BuildPosition (EmpireIndex=4, Settlement=Sidon, Constructible=ConstructibleAction_RazeDistrict, Task=17238).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:39:58:867None[Sandbox] Process order. (Serial=1769, Empire=4, Order=Order OrderClearBoughtResourceAccesses)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:39:58:868None[Sandbox] Process order. (Serial=1770, Empire=4, Order=Order OrderClearBoughtResourceAccesses)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:40:00:794NoneCannot find BuildPosition (EmpireIndex=2, Settlement=Mykênê, Constructible=ConstructibleAction_RazeDistrict, Task=14104).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:40:00:819NoneCannot find BuildPosition (EmpireIndex=3, Settlement=Hàojīng, Constructible=ConstructibleAction_RazeDistrict, Task=20088).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:40:00:819NoneCannot find BuildPosition (EmpireIndex=3, Settlement=Pāṭaliputra, Constructible=ConstructibleAction_RazeDistrict, Task=20090).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:40:00:828None[Sandbox] Process order. (Serial=1771, Empire=3, Order=Order OrderClearBoughtResourceAccesses)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:40:00:860NoneCannot find BuildPosition (EmpireIndex=4, Settlement=Sidon, Constructible=ConstructibleAction_RazeDistrict, Task=17242).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:40:00:868None[Sandbox] Process order. (Serial=1772, Empire=4, Order=Order OrderClearBoughtResourceAccesses)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:40:00:868None[Sandbox] Process order. (Serial=1773, Empire=4, Order=Order OrderClearBoughtResourceAccesses)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:40:02:795NoneCannot find BuildPosition (EmpireIndex=2, Settlement=Mykênê, Constructible=ConstructibleAction_RazeDistrict, Task=14107).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:40:02:820NoneCannot find BuildPosition (EmpireIndex=3, Settlement=Hàojīng, Constructible=ConstructibleAction_RazeDistrict, Task=20093).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:40:02:820NoneCannot find BuildPosition (EmpireIndex=3, Settlement=Pāṭaliputra, Constructible=ConstructibleAction_RazeDistrict, Task=20095).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:40:02:830None[Sandbox] Process order. (Serial=1774, Empire=3, Order=Order OrderClearBoughtResourceAccesses)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:40:02:861NoneCannot find BuildPosition (EmpireIndex=4, Settlement=Sidon, Constructible=ConstructibleAction_RazeDistrict, Task=17246).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:40:02:869None[Sandbox] Process order. (Serial=1775, Empire=4, Order=Order OrderClearBoughtResourceAccesses)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:40:02:870None[Sandbox] Process order. (Serial=1776, Empire=4, Order=Order OrderClearBoughtResourceAccesses)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:40:04:795NoneCannot find BuildPosition (EmpireIndex=2, Settlement=Mykênê, Constructible=ConstructibleAction_RazeDistrict, Task=14112).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:40:04:820NoneCannot find BuildPosition (EmpireIndex=3, Settlement=Hàojīng, Constructible=ConstructibleAction_RazeDistrict, Task=20100).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:40:04:820NoneCannot find BuildPosition (EmpireIndex=3, Settlement=Pāṭaliputra, Constructible=ConstructibleAction_RazeDistrict, Task=20102).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:40:04:831None[Sandbox] Process order. (Serial=1777, Empire=3, Order=Order OrderClearBoughtResourceAccesses)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:40:04:863NoneCannot find BuildPosition (EmpireIndex=4, Settlement=Sidon, Constructible=ConstructibleAction_RazeDistrict, Task=17250).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:40:04:871None[Sandbox] Process order. (Serial=1778, Empire=4, Order=Order OrderClearBoughtResourceAccesses)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:40:04:872None[Sandbox] Process order. (Serial=1779, Empire=4, Order=Order OrderClearBoughtResourceAccesses)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:40:06:797NoneCannot find BuildPosition (EmpireIndex=2, Settlement=Mykênê, Constructible=ConstructibleAction_RazeDistrict, Task=14115).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:40:06:821NoneCannot find BuildPosition (EmpireIndex=3, Settlement=Hàojīng, Constructible=ConstructibleAction_RazeDistrict, Task=20105).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:40:06:821NoneCannot find BuildPosition (EmpireIndex=3, Settlement=Pāṭaliputra, Constructible=ConstructibleAction_RazeDistrict, Task=20107).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:40:06:832None[Sandbox] Process order. (Serial=1780, Empire=3, Order=Order OrderClearBoughtResourceAccesses)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:40:06:864NoneCannot find BuildPosition (EmpireIndex=4, Settlement=Sidon, Constructible=ConstructibleAction_RazeDistrict, Task=17254).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:40:06:872None[Sandbox] Process order. (Serial=1781, Empire=4, Order=Order OrderClearBoughtResourceAccesses)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:40:06:873None[Sandbox] Process order. (Serial=1782, Empire=4, Order=Order OrderClearBoughtResourceAccesses)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:40:08:799NoneCannot find BuildPosition (EmpireIndex=2, Settlement=Mykênê, Constructible=ConstructibleAction_RazeDistrict, Task=14120).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:40:08:825NoneCannot find BuildPosition (EmpireIndex=3, Settlement=Hàojīng, Constructible=ConstructibleAction_RazeDistrict, Task=20112).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:40:08:825NoneCannot find BuildPosition (EmpireIndex=3, Settlement=Pāṭaliputra, Constructible=ConstructibleAction_RazeDistrict, Task=20114).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:40:08:834None[Sandbox] Process order. (Serial=1783, Empire=3, Order=Order OrderClearBoughtResourceAccesses)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:40:08:865NoneCannot find BuildPosition (EmpireIndex=4, Settlement=Sidon, Constructible=ConstructibleAction_RazeDistrict, Task=17258).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:40:08:874None[Sandbox] Process order. (Serial=1784, Empire=4, Order=Order OrderClearBoughtResourceAccesses)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:40:08:875None[Sandbox] Process order. (Serial=1785, Empire=4, Order=Order OrderClearBoughtResourceAccesses)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:40:10:800NoneCannot find BuildPosition (EmpireIndex=2, Settlement=Mykênê, Constructible=ConstructibleAction_RazeDistrict, Task=14123).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:40:10:825NoneCannot find BuildPosition (EmpireIndex=3, Settlement=Hàojīng, Constructible=ConstructibleAction_RazeDistrict, Task=20117).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:40:10:825NoneCannot find BuildPosition (EmpireIndex=3, Settlement=Pāṭaliputra, Constructible=ConstructibleAction_RazeDistrict, Task=20119).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:40:10:835None[Sandbox] Process order. (Serial=1786, Empire=3, Order=Order OrderClearBoughtResourceAccesses)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:40:10:867NoneCannot find BuildPosition (EmpireIndex=4, Settlement=Sidon, Constructible=ConstructibleAction_RazeDistrict, Task=17262).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:40:10:875None[Sandbox] Process order. (Serial=1787, Empire=4, Order=Order OrderClearBoughtResourceAccesses)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:40:10:875None[Sandbox] Process order. (Serial=1788, Empire=4, Order=Order OrderClearBoughtResourceAccesses)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:40:12:792NoneCannot find BuildPosition (EmpireIndex=2, Settlement=Mykênê, Constructible=ConstructibleAction_RazeDistrict, Task=14128).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:40:12:817NoneCannot find BuildPosition (EmpireIndex=3, Settlement=Hàojīng, Constructible=ConstructibleAction_RazeDistrict, Task=20124).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:40:12:817NoneCannot find BuildPosition (EmpireIndex=3, Settlement=Pāṭaliputra, Constructible=ConstructibleAction_RazeDistrict, Task=20126).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:40:12:827None[Sandbox] Process order. (Serial=1789, Empire=3, Order=Order OrderClearBoughtResourceAccesses)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:40:12:858NoneCannot find BuildPosition (EmpireIndex=4, Settlement=Sidon, Constructible=ConstructibleAction_RazeDistrict, Task=17266).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:40:12:866None[Sandbox] Process order. (Serial=1790, Empire=4, Order=Order OrderClearBoughtResourceAccesses)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:40:12:867None[Sandbox] Process order. (Serial=1791, Empire=4, Order=Order OrderClearBoughtResourceAccesses)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:40:14:793NoneCannot find BuildPosition (EmpireIndex=2, Settlement=Mykênê, Constructible=ConstructibleAction_RazeDistrict, Task=14131).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:40:14:817NoneCannot find BuildPosition (EmpireIndex=3, Settlement=Hàojīng, Constructible=ConstructibleAction_RazeDistrict, Task=20129).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:40:14:817NoneCannot find BuildPosition (EmpireIndex=3, Settlement=Pāṭaliputra, Constructible=ConstructibleAction_RazeDistrict, Task=20131).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:40:14:828None[Sandbox] Process order. (Serial=1792, Empire=3, Order=Order OrderClearBoughtResourceAccesses)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:40:14:859NoneCannot find BuildPosition (EmpireIndex=4, Settlement=Sidon, Constructible=ConstructibleAction_RazeDistrict, Task=17270).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:40:14:868None[Sandbox] Process order. (Serial=1793, Empire=4, Order=Order OrderClearBoughtResourceAccesses)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:40:14:869None[Sandbox] Process order. (Serial=1794, Empire=4, Order=Order OrderClearBoughtResourceAccesses)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:40:16:794NoneCannot find BuildPosition (EmpireIndex=2, Settlement=Mykênê, Constructible=ConstructibleAction_RazeDistrict, Task=14136).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:40:16:819NoneCannot find BuildPosition (EmpireIndex=3, Settlement=Hàojīng, Constructible=ConstructibleAction_RazeDistrict, Task=20136).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:40:16:819NoneCannot find BuildPosition (EmpireIndex=3, Settlement=Pāṭaliputra, Constructible=ConstructibleAction_RazeDistrict, Task=20138).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:40:16:829None[Sandbox] Process order. (Serial=1795, Empire=3, Order=Order OrderClearBoughtResourceAccesses)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:40:16:861NoneCannot find BuildPosition (EmpireIndex=4, Settlement=Sidon, Constructible=ConstructibleAction_RazeDistrict, Task=17274).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:40:16:869None[Sandbox] Process order. (Serial=1796, Empire=4, Order=Order OrderClearBoughtResourceAccesses)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:40:16:870None[Sandbox] Process order. (Serial=1797, Empire=4, Order=Order OrderClearBoughtResourceAccesses)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:40:18:796NoneCannot find BuildPosition (EmpireIndex=2, Settlement=Mykênê, Constructible=ConstructibleAction_RazeDistrict, Task=14139).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:40:18:820NoneCannot find BuildPosition (EmpireIndex=3, Settlement=Hàojīng, Constructible=ConstructibleAction_RazeDistrict, Task=20141).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:40:18:820NoneCannot find BuildPosition (EmpireIndex=3, Settlement=Pāṭaliputra, Constructible=ConstructibleAction_RazeDistrict, Task=20143).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:40:18:831None[Sandbox] Process order. (Serial=1798, Empire=3, Order=Order OrderClearBoughtResourceAccesses)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:40:18:862NoneCannot find BuildPosition (EmpireIndex=4, Settlement=Sidon, Constructible=ConstructibleAction_RazeDistrict, Task=17278).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:40:18:871None[Sandbox] Process order. (Serial=1799, Empire=4, Order=Order OrderClearBoughtResourceAccesses)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:40:18:872None[Sandbox] Process order. (Serial=1800, Empire=4, Order=Order OrderClearBoughtResourceAccesses)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:40:20:798NoneCannot find BuildPosition (EmpireIndex=2, Settlement=Mykênê, Constructible=ConstructibleAction_RazeDistrict, Task=14144).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:40:20:822NoneCannot find BuildPosition (EmpireIndex=3, Settlement=Hàojīng, Constructible=ConstructibleAction_RazeDistrict, Task=20148).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:40:20:822NoneCannot find BuildPosition (EmpireIndex=3, Settlement=Pāṭaliputra, Constructible=ConstructibleAction_RazeDistrict, Task=20150).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:40:20:832None[Sandbox] Process order. (Serial=1801, Empire=3, Order=Order OrderClearBoughtResourceAccesses)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:40:20:865NoneCannot find BuildPosition (EmpireIndex=4, Settlement=Sidon, Constructible=ConstructibleAction_RazeDistrict, Task=17282).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:40:20:872None[Sandbox] Process order. (Serial=1802, Empire=4, Order=Order OrderClearBoughtResourceAccesses)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:40:20:873None[Sandbox] Process order. (Serial=1803, Empire=4, Order=Order OrderClearBoughtResourceAccesses)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:40:22:800NoneCannot find BuildPosition (EmpireIndex=2, Settlement=Mykênê, Constructible=ConstructibleAction_RazeDistrict, Task=14147).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:40:22:825NoneCannot find BuildPosition (EmpireIndex=3, Settlement=Hàojīng, Constructible=ConstructibleAction_RazeDistrict, Task=20153).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:40:22:825NoneCannot find BuildPosition (EmpireIndex=3, Settlement=Pāṭaliputra, Constructible=ConstructibleAction_RazeDistrict, Task=20155).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:40:22:834None[Sandbox] Process order. (Serial=1804, Empire=3, Order=Order OrderClearBoughtResourceAccesses)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:40:22:866NoneCannot find BuildPosition (EmpireIndex=4, Settlement=Sidon, Constructible=ConstructibleAction_RazeDistrict, Task=17286).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:40:22:873None[Sandbox] Process order. (Serial=1805, Empire=4, Order=Order OrderClearBoughtResourceAccesses)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:40:22:874None[Sandbox] Process order. (Serial=1806, Empire=4, Order=Order OrderClearBoughtResourceAccesses)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:40:24:800NoneCannot find BuildPosition (EmpireIndex=2, Settlement=Mykênê, Constructible=ConstructibleAction_RazeDistrict, Task=14152).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:40:24:825NoneCannot find BuildPosition (EmpireIndex=3, Settlement=Hàojīng, Constructible=ConstructibleAction_RazeDistrict, Task=20160).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:40:24:825NoneCannot find BuildPosition (EmpireIndex=3, Settlement=Pāṭaliputra, Constructible=ConstructibleAction_RazeDistrict, Task=20162).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:40:24:835None[Sandbox] Process order. (Serial=1807, Empire=3, Order=Order OrderClearBoughtResourceAccesses)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:40:24:866NoneCannot find BuildPosition (EmpireIndex=4, Settlement=Sidon, Constructible=ConstructibleAction_RazeDistrict, Task=17290).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:40:24:876None[Sandbox] Process order. (Serial=1808, Empire=4, Order=Order OrderClearBoughtResourceAccesses)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:40:24:876None[Sandbox] Process order. (Serial=1809, Empire=4, Order=Order OrderClearBoughtResourceAccesses)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:40:26:802NoneCannot find BuildPosition (EmpireIndex=2, Settlement=Mykênê, Constructible=ConstructibleAction_RazeDistrict, Task=14155).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:40:26:827NoneCannot find BuildPosition (EmpireIndex=3, Settlement=Hàojīng, Constructible=ConstructibleAction_RazeDistrict, Task=20165).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:40:26:827NoneCannot find BuildPosition (EmpireIndex=3, Settlement=Pāṭaliputra, Constructible=ConstructibleAction_RazeDistrict, Task=20167).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:40:26:837None[Sandbox] Process order. (Serial=1810, Empire=3, Order=Order OrderClearBoughtResourceAccesses)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:40:26:868NoneCannot find BuildPosition (EmpireIndex=4, Settlement=Sidon, Constructible=ConstructibleAction_RazeDistrict, Task=17294).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:40:26:876None[Sandbox] Process order. (Serial=1811, Empire=4, Order=Order OrderClearBoughtResourceAccesses)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:40:26:877None[Sandbox] Process order. (Serial=1812, Empire=4, Order=Order OrderClearBoughtResourceAccesses)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:40:28:803NoneCannot find BuildPosition (EmpireIndex=2, Settlement=Mykênê, Constructible=ConstructibleAction_RazeDistrict, Task=14160).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:40:28:827NoneCannot find BuildPosition (EmpireIndex=3, Settlement=Hàojīng, Constructible=ConstructibleAction_RazeDistrict, Task=20172).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:40:28:827NoneCannot find BuildPosition (EmpireIndex=3, Settlement=Pāṭaliputra, Constructible=ConstructibleAction_RazeDistrict, Task=20174).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:40:28:838None[Sandbox] Process order. (Serial=1813, Empire=3, Order=Order OrderClearBoughtResourceAccesses)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:40:28:870NoneCannot find BuildPosition (EmpireIndex=4, Settlement=Sidon, Constructible=ConstructibleAction_RazeDistrict, Task=17298).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:40:28:878None[Sandbox] Process order. (Serial=1814, Empire=4, Order=Order OrderClearBoughtResourceAccesses)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:40:28:878None[Sandbox] Process order. (Serial=1815, Empire=4, Order=Order OrderClearBoughtResourceAccesses)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:40:30:804NoneCannot find BuildPosition (EmpireIndex=2, Settlement=Mykênê, Constructible=ConstructibleAction_RazeDistrict, Task=14163).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:40:30:829NoneCannot find BuildPosition (EmpireIndex=3, Settlement=Hàojīng, Constructible=ConstructibleAction_RazeDistrict, Task=20177).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:40:30:829NoneCannot find BuildPosition (EmpireIndex=3, Settlement=Pāṭaliputra, Constructible=ConstructibleAction_RazeDistrict, Task=20179).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:40:30:839None[Sandbox] Process order. (Serial=1816, Empire=3, Order=Order OrderClearBoughtResourceAccesses)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:40:30:871NoneCannot find BuildPosition (EmpireIndex=4, Settlement=Sidon, Constructible=ConstructibleAction_RazeDistrict, Task=17302).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:40:30:880None[Sandbox] Process order. (Serial=1817, Empire=4, Order=Order OrderClearBoughtResourceAccesses)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:40:30:880None[Sandbox] Process order. (Serial=1818, Empire=4, Order=Order OrderClearBoughtResourceAccesses)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:40:32:806NoneCannot find BuildPosition (EmpireIndex=2, Settlement=Mykênê, Constructible=ConstructibleAction_RazeDistrict, Task=14168).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:40:32:831NoneCannot find BuildPosition (EmpireIndex=3, Settlement=Hàojīng, Constructible=ConstructibleAction_RazeDistrict, Task=20184).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:40:32:831NoneCannot find BuildPosition (EmpireIndex=3, Settlement=Pāṭaliputra, Constructible=ConstructibleAction_RazeDistrict, Task=20186).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:40:32:841None[Sandbox] Process order. (Serial=1819, Empire=3, Order=Order OrderClearBoughtResourceAccesses)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:40:32:872NoneCannot find BuildPosition (EmpireIndex=4, Settlement=Sidon, Constructible=ConstructibleAction_RazeDistrict, Task=17306).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:40:32:880None[Sandbox] Process order. (Serial=1820, Empire=4, Order=Order OrderClearBoughtResourceAccesses)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:40:32:881None[Sandbox] Process order. (Serial=1821, Empire=4, Order=Order OrderClearBoughtResourceAccesses)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:40:34:807NoneCannot find BuildPosition (EmpireIndex=2, Settlement=Mykênê, Constructible=ConstructibleAction_RazeDistrict, Task=14171).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:40:34:831NoneCannot find BuildPosition (EmpireIndex=3, Settlement=Hàojīng, Constructible=ConstructibleAction_RazeDistrict, Task=20189).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:40:34:831NoneCannot find BuildPosition (EmpireIndex=3, Settlement=Pāṭaliputra, Constructible=ConstructibleAction_RazeDistrict, Task=20191).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:40:34:842None[Sandbox] Process order. (Serial=1822, Empire=3, Order=Order OrderClearBoughtResourceAccesses)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:40:34:873NoneCannot find BuildPosition (EmpireIndex=4, Settlement=Sidon, Constructible=ConstructibleAction_RazeDistrict, Task=17310).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:40:34:882None[Sandbox] Process order. (Serial=1823, Empire=4, Order=Order OrderClearBoughtResourceAccesses)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:40:34:883None[Sandbox] Process order. (Serial=1824, Empire=4, Order=Order OrderClearBoughtResourceAccesses)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:40:36:809NoneCannot find BuildPosition (EmpireIndex=2, Settlement=Mykênê, Constructible=ConstructibleAction_RazeDistrict, Task=14176).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:40:36:833NoneCannot find BuildPosition (EmpireIndex=3, Settlement=Hàojīng, Constructible=ConstructibleAction_RazeDistrict, Task=20196).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:40:36:833NoneCannot find BuildPosition (EmpireIndex=3, Settlement=Pāṭaliputra, Constructible=ConstructibleAction_RazeDistrict, Task=20198).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:40:36:844None[Sandbox] Process order. (Serial=1825, Empire=3, Order=Order OrderClearBoughtResourceAccesses)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:40:36:874NoneCannot find BuildPosition (EmpireIndex=4, Settlement=Sidon, Constructible=ConstructibleAction_RazeDistrict, Task=17314).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:40:36:883None[Sandbox] Process order. (Serial=1826, Empire=4, Order=Order OrderClearBoughtResourceAccesses)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:40:36:884None[Sandbox] Process order. (Serial=1827, Empire=4, Order=Order OrderClearBoughtResourceAccesses)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:40:37:135NoneBug report saved at: /Users/yohanpro/Library/Application Support/Humankind/Temporary Files/BugReport-Player_2024-06-26-9-40-37.zip
Amplitude.Mercury.PlayerProfile.BugReporterManager+ZipTask+d__2:MoveNext()
09:40:38:811NoneCannot find BuildPosition (EmpireIndex=2, Settlement=Mykênê, Constructible=ConstructibleAction_RazeDistrict, Task=14179).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:40:38:836NoneCannot find BuildPosition (EmpireIndex=3, Settlement=Hàojīng, Constructible=ConstructibleAction_RazeDistrict, Task=20201).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:40:38:836NoneCannot find BuildPosition (EmpireIndex=3, Settlement=Pāṭaliputra, Constructible=ConstructibleAction_RazeDistrict, Task=20203).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:40:38:846None[Sandbox] Process order. (Serial=1828, Empire=3, Order=Order OrderClearBoughtResourceAccesses)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:40:38:877NoneCannot find BuildPosition (EmpireIndex=4, Settlement=Sidon, Constructible=ConstructibleAction_RazeDistrict, Task=17318).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:40:38:885None[Sandbox] Process order. (Serial=1829, Empire=4, Order=Order OrderClearBoughtResourceAccesses)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:40:38:886None[Sandbox] Process order. (Serial=1830, Empire=4, Order=Order OrderClearBoughtResourceAccesses)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:40:39:577NoneBug report saved at: /Users/yohanpro/Library/Application Support/Humankind/Temporary Files/BugReport-Player_2024-06-26-9-40-39.zip
Amplitude.Mercury.PlayerProfile.BugReporterManager+ZipTask+d__2:MoveNext()
09:40:39:602NoneArchive "/Users/yohanpro/Library/Application Support/Humankind/Temporary Files/BugReport-Player_2024-06-26-9-40-39.zip" already exists... deleting it
Amplitude.Mercury.PlayerProfile.BugReporterManager+ZipTask+d__2:MoveNext()
09:40:39:675NoneBug report saved at: /Users/yohanpro/Library/Application Support/Humankind/Temporary Files/BugReport-Player_2024-06-26-9-40-39.zip
Amplitude.Mercury.PlayerProfile.BugReporterManager+ZipTask+d__2:MoveNext()
09:40:39:746NoneArchive "/Users/yohanpro/Library/Application Support/Humankind/Temporary Files/BugReport-Player_2024-06-26-9-40-39.zip" already exists... deleting it
Amplitude.Mercury.PlayerProfile.BugReporterManager+ZipTask+d__2:MoveNext()
09:40:39:817NoneBug report saved at: /Users/yohanpro/Library/Application Support/Humankind/Temporary Files/BugReport-Player_2024-06-26-9-40-39.zip
Amplitude.Mercury.PlayerProfile.BugReporterManager+ZipTask+d__2:MoveNext()
09:40:39:865NoneArchive "/Users/yohanpro/Library/Application Support/Humankind/Temporary Files/BugReport-Player_2024-06-26-9-40-39.zip" already exists... deleting it
Amplitude.Mercury.PlayerProfile.BugReporterManager+ZipTask+d__2:MoveNext()
09:40:39:944NoneBug report saved at: /Users/yohanpro/Library/Application Support/Humankind/Temporary Files/BugReport-Player_2024-06-26-9-40-39.zip
Amplitude.Mercury.PlayerProfile.BugReporterManager+ZipTask+d__2:MoveNext()
09:40:40:237NoneBug report saved at: /Users/yohanpro/Library/Application Support/Humankind/Temporary Files/BugReport-Player_2024-06-26-9-40-40.zip
Amplitude.Mercury.PlayerProfile.BugReporterManager+ZipTask+d__2:MoveNext()
09:40:40:253NoneArchive "/Users/yohanpro/Library/Application Support/Humankind/Temporary Files/BugReport-Player_2024-06-26-9-40-40.zip" already exists... deleting it
Amplitude.Mercury.PlayerProfile.BugReporterManager+ZipTask+d__2:MoveNext()
09:40:40:342NoneBug report saved at: /Users/yohanpro/Library/Application Support/Humankind/Temporary Files/BugReport-Player_2024-06-26-9-40-40.zip
Amplitude.Mercury.PlayerProfile.BugReporterManager+ZipTask+d__2:MoveNext()
09:40:40:382NoneArchive "/Users/yohanpro/Library/Application Support/Humankind/Temporary Files/BugReport-Player_2024-06-26-9-40-40.zip" already exists... deleting it
Amplitude.Mercury.PlayerProfile.BugReporterManager+ZipTask+d__2:MoveNext()
09:40:40:474NoneBug report saved at: /Users/yohanpro/Library/Application Support/Humankind/Temporary Files/BugReport-Player_2024-06-26-9-40-40.zip
Amplitude.Mercury.PlayerProfile.BugReporterManager+ZipTask+d__2:MoveNext()
09:40:40:483NoneArchive "/Users/yohanpro/Library/Application Support/Humankind/Temporary Files/BugReport-Player_2024-06-26-9-40-40.zip" already exists... deleting it
Amplitude.Mercury.PlayerProfile.BugReporterManager+ZipTask+d__2:MoveNext()
09:40:40:581NoneBug report saved at: /Users/yohanpro/Library/Application Support/Humankind/Temporary Files/BugReport-Player_2024-06-26-9-40-40.zip
Amplitude.Mercury.PlayerProfile.BugReporterManager+ZipTask+d__2:MoveNext()
09:40:40:583NoneArchive "/Users/yohanpro/Library/Application Support/Humankind/Temporary Files/BugReport-Player_2024-06-26-9-40-40.zip" already exists... deleting it
Amplitude.Mercury.PlayerProfile.BugReporterManager+ZipTask+d__2:MoveNext()
09:40:40:691NoneBug report saved at: /Users/yohanpro/Library/Application Support/Humankind/Temporary Files/BugReport-Player_2024-06-26-9-40-40.zip
Amplitude.Mercury.PlayerProfile.BugReporterManager+ZipTask+d__2:MoveNext()
09:40:40:786NoneArchive "/Users/yohanpro/Library/Application Support/Humankind/Temporary Files/BugReport-Player_2024-06-26-9-40-40.zip" already exists... deleting it
Amplitude.Mercury.PlayerProfile.BugReporterManager+ZipTask+d__2:MoveNext()
09:40:40:864NoneCannot find BuildPosition (EmpireIndex=2, Settlement=Mykênê, Constructible=ConstructibleAction_RazeDistrict, Task=14184).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:40:40:865NoneArchive "/Users/yohanpro/Library/Application Support/Humankind/Temporary Files/BugReport-Player_2024-06-26-9-40-40.zip" already exists... deleting it
Amplitude.Mercury.PlayerProfile.BugReporterManager+ZipTask+d__2:MoveNext()
09:40:40:966NoneCannot find BuildPosition (EmpireIndex=3, Settlement=Hàojīng, Constructible=ConstructibleAction_RazeDistrict, Task=20208).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:40:40:966NoneCannot find BuildPosition (EmpireIndex=3, Settlement=Pāṭaliputra, Constructible=ConstructibleAction_RazeDistrict, Task=20210).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:40:40:973None[Sandbox] Process order. (Serial=1831, Empire=3, Order=Order OrderClearBoughtResourceAccesses)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:40:41:092NoneCannot find BuildPosition (EmpireIndex=4, Settlement=Sidon, Constructible=ConstructibleAction_RazeDistrict, Task=17322).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
09:40:41:095NoneBug report saved at: /Users/yohanpro/Library/Application Support/Humankind/Temporary Files/BugReport-Player_2024-06-26-9-40-40.zip
Amplitude.Mercury.PlayerProfile.BugReporterManager+ZipTask+d__2:MoveNext()
09:40:41:097None[Sandbox] Process order. (Serial=1832, Empire=4, Order=Order OrderClearBoughtResourceAccesses)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
09:40:41:099None[Sandbox] Process order. (Serial=1833, Empire=4, Order=Order OrderClearBoughtResourceAccesses)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)