Initialize engine version: 4.5.2p3 (26108ea77f00) GfxDevice: creating device client; threaded=1 Direct3D: Version: Direct3D 9.0c [nvd3dumx.dll 9.18.13.4052] Renderer: NVIDIA GeForce GT 120 Vendor: NVIDIA VRAM: 1009 MB (via DXGI) Caps: Shader=30 DepthRT=1 NativeDepth=1 NativeShadow=1 DF16=0 INTZ=1 RAWZ=0 NULL=1 RESZ=0 SlowINTZ=0 Begin MonoManager ReloadAssembly Platform assembly: E:\Program Files (x86)\Steam\SteamApps\common\Endless Legend\EndlessLegend_Data\Managed\UnityEngine.dll (this message is harmless) Loading E:\Program Files (x86)\Steam\SteamApps\common\Endless Legend\EndlessLegend_Data\Managed\UnityEngine.dll into Unity Child Domain Platform assembly: E:\Program Files (x86)\Steam\SteamApps\common\Endless Legend\EndlessLegend_Data\Managed\I18N.dll (this message is harmless) Platform assembly: E:\Program Files (x86)\Steam\SteamApps\common\Endless Legend\EndlessLegend_Data\Managed\I18N.West.dll (this message is harmless) Platform assembly: E:\Program Files (x86)\Steam\SteamApps\common\Endless Legend\EndlessLegend_Data\Managed\Assembly-CSharp-firstpass.dll (this message is harmless) Loading E:\Program Files (x86)\Steam\SteamApps\common\Endless Legend\EndlessLegend_Data\Managed\Assembly-CSharp-firstpass.dll into Unity Child Domain Platform assembly: E:\Program Files (x86)\Steam\SteamApps\common\Endless Legend\EndlessLegend_Data\Managed\Assembly-CSharp.dll (this message is harmless) Loading E:\Program Files (x86)\Steam\SteamApps\common\Endless Legend\EndlessLegend_Data\Managed\Assembly-CSharp.dll into Unity Child Domain Platform assembly: E:\Program Files (x86)\Steam\SteamApps\common\Endless Legend\EndlessLegend_Data\Managed\Assembly-UnityScript-firstpass.dll (this message is harmless) Loading E:\Program Files (x86)\Steam\SteamApps\common\Endless Legend\EndlessLegend_Data\Managed\Assembly-UnityScript-firstpass.dll into Unity Child Domain Platform assembly: E:\Program Files (x86)\Steam\SteamApps\common\Endless Legend\EndlessLegend_Data\Managed\Amplitude.Endless.Fantasy.dll (this message is harmless) Loading E:\Program Files (x86)\Steam\SteamApps\common\Endless Legend\EndlessLegend_Data\Managed\Amplitude.Endless.Fantasy.dll into Unity Child Domain Platform assembly: E:\Program Files (x86)\Steam\SteamApps\common\Endless Legend\EndlessLegend_Data\Managed\clipper_library.dll (this message is harmless) Loading E:\Program Files (x86)\Steam\SteamApps\common\Endless Legend\EndlessLegend_Data\Managed\clipper_library.dll into Unity Child Domain Platform assembly: E:\Program Files (x86)\Steam\SteamApps\common\Endless Legend\EndlessLegend_Data\Managed\Amplitude.dll (this message is harmless) Loading E:\Program Files (x86)\Steam\SteamApps\common\Endless Legend\EndlessLegend_Data\Managed\Amplitude.dll into Unity Child Domain Platform assembly: E:\Program Files (x86)\Steam\SteamApps\common\Endless Legend\EndlessLegend_Data\Managed\ICSharpCode.SharpZipLib.dll (this message is harmless) Loading E:\Program Files (x86)\Steam\SteamApps\common\Endless Legend\EndlessLegend_Data\Managed\ICSharpCode.SharpZipLib.dll into Unity Child Domain - Completed reload, in 0.838 seconds Initializing input. Input initialized. desktop: 1280x1024 75Hz; virtual: 1280x1024 at 0,0 Platform assembly: E:\Program Files (x86)\Steam\SteamApps\common\Endless Legend\EndlessLegend_Data\Managed\System.Xml.dll (this message is harmless) Platform assembly: E:\Program Files (x86)\Steam\SteamApps\common\Endless Legend\EndlessLegend_Data\Managed\System.Core.dll (this message is harmless) Platform assembly: E:\Program Files (x86)\Steam\SteamApps\common\Endless Legend\EndlessLegend_Data\Managed\System.dll (this message is harmless) Platform assembly: E:\Program Files (x86)\Steam\SteamApps\common\Endless Legend\EndlessLegend_Data\Managed\Mono.Security.dll (this message is harmless) Platform assembly: E:\Program Files (x86)\Steam\SteamApps\common\Endless Legend\EndlessLegend_Data\Managed\System.Configuration.dll (this message is harmless) ExecutionEngineException: SIGILL at (wrapper managed-to-native) Amplitude.Interop.Steamworks/SteamAPI:SteamAPI_Init () at Amplitude.Interop.Steamworks+SteamAPI.Init () [0x00000] in :0 at Amplitude.Unity.Framework.Bootloader+c__Iterator34.MoveNext () [0x00000] in :0 UnityEngine.MonoBehaviour:StartCoroutine_Auto(IEnumerator) UnityEngine.MonoBehaviour:StartCoroutine(IEnumerator) Amplitude.Unity.Framework.c__Iterator31:MoveNext() (Filename: Line: -1) UnloadTime: 45.596855 ms Unloading 3 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0) Unloading 2 unused Assets to reduce memory usage. Loaded Objects now: 3364. Total: 11.903467 ms (FindLiveObjects: 0.745066 ms CreateObjectMapping: 0.608177 ms MarkObjects: 9.146134 ms DeleteObjects: 0.044139 ms)