18:02:23:506NoneWaiting for scene (#0, name: 'Mercury (Main)') to be loaded...
Amplitude.Framework.Application+d__117:MoveNext()
18:02:23:623NoneScene (#0, name: 'Mercury (Main)') has been loaded.
Amplitude.Framework.Application+d__117:MoveNext()
18:02:23:625NoneAmplitude.Framework version 2.5.25+e3a4293f92.
Amplitude.Framework.Application:OnApplicationStarting()
18:02:23:625NoneStarting the application, version is V1.03.0248-S10, RELEASE (64-bit Standalone, build: 169824)...
Amplitude.Framework.Application:OnApplicationStarting()
18:02:23:625NoneMultiplayer cross-compatibility version is 16a3b00d43de3a05a1bdccfcd255b887.
Amplitude.Mercury.Application:OnApplicationStarting()
18:02:23:643NoneParsing the command line arguments...
Amplitude.Mercury.Application+d__11:MoveNext()
18:02:23:656NoneRegistry file '/Users/shane.kuun/Library/Application Support/Steam/steamapps/common/Humankind/Humankind.app/Contents/Registry.xml' does not exist.
Amplitude.Framework.Application:LoadRegistryFile(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
18:02:23:656NoneRegistry file '/Users/shane.kuun/Library/Application Support/Humankind/Registry.xml' does not exist.
Amplitude.Framework.Application:LoadRegistryFile(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
18:02:23:657NoneLoading plugin scene 'Assets/Scenes/Plugins/Platform/Steam (Platform).unity'...
Amplitude.Framework.Application+d__98:MoveNext()
18:02:23:809NoneAssetDatabase.Load GraphicsLowLevel
Amplitude.Framework.Asset.AssetDatabase:LoadIfNecessary(System.Reflection.MonoParameterInfo)
18:02:23:862NoneAssetProvider 'instancingandfx.assetbundle' has been mounted.
Amplitude.Framework.Asset.AssetDatabase:Mount(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
18:02:23:923NoneAssetProvider 'mercury.data.shared.assetbundle' has been mounted.
Amplitude.Framework.Asset.AssetDatabase:Mount(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
18:02:23:997NoneLoading plugin scene 'Assets/Scenes/Plugins/Transportation/Photon (Transportation).unity'...
Amplitude.Framework.Application+d__98:MoveNext()
18:02:24:883NoneSteamworks successfully initialized.
Amplitude.Steamworks.DigitalDistribution.SteamworksDigitalDistributionClient+d__21:MoveNext()
18:02:24:883NoneUsing digital distribution client: [SteamClient] (Amplitude.Steamworks.DigitalDistribution.SteamworksDigitalDistributionClient)
Amplitude.Framework.Application+d__105:MoveNext()
18:02:24:930NoneUsing digital distribution credentials: 'SkinnyNinja', 0x01100001094d65fb, Steam.
Amplitude.Framework.Application+d__105:MoveNext()
18:02:24:930NoneUsing digital distribution current game language: 'english'.
Amplitude.Framework.Application+d__105:MoveNext()
18:02:24:931NoneOperation was queued without a running storage thread. Executing the operation immediately.
Amplitude.Framework.Storage.StorageThread:QueueOperation(System.Reflection.MonoParameterInfo)
18:02:24:973NoneOperation was queued without a running storage thread. Executing the operation immediately.
Amplitude.Framework.Storage.StorageThread:QueueOperation(System.Reflection.MonoParameterInfo)
18:02:25:564NoneSimulation: Entity contract count: 37 / 63.
Amplitude.Framework.Simulation.SimulationEntityRepository:Initialize()
18:02:25:635NoneInitializing the Wwise sound engine...
Amplitude.Wwise.Audio.AudioManager+d__52:MoveNext()
18:02:25:656NoneSound engine initialized.
Amplitude.Wwise.Audio.AudioManager+d__52:MoveNext()
18:02:25:733NoneLoading audio module 'Amplitude.Mercury.Audio.BankAudioModule'...
Amplitude.Wwise.Audio.AudioManager+d__2:MoveNext()
18:02:25:887NoneLoading audio module 'Amplitude.Mercury.Audio.BattleAudioModule'...
Amplitude.Wwise.Audio.AudioManager+d__2:MoveNext()
18:02:25:887NoneLoading audio module 'Amplitude.Mercury.Audio.MercuryAudioModule'...
Amplitude.Wwise.Audio.AudioManager+d__2:MoveNext()
18:02:25:889NoneAssetDatabase.Load Audio
Amplitude.Framework.Asset.AssetDatabase:LoadIfNecessary(System.Reflection.MonoParameterInfo)
18:02:26:134NoneAssetProvider 'mercury.data.audio.assetbundle' has been mounted.
Amplitude.Framework.Asset.AssetDatabase:Mount(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
18:02:26:309NoneAssetProvider 'lipsyncdata.assetbundle' has been mounted.
Amplitude.Framework.Asset.AssetDatabase:Mount(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
18:02:26:332NoneLoading audio module 'Amplitude.Mercury.Audio.MusicAudioModule'...
Amplitude.Wwise.Audio.AudioManager+d__2:MoveNext()
18:02:26:377NoneLoading audio module 'Amplitude.Mercury.Audio.ListenerPositioningAudioModule'...
Amplitude.Wwise.Audio.AudioManager+d__2:MoveNext()
18:02:26:377NoneLoading audio module 'Amplitude.Mercury.Audio.BiomeAudioModule'...
Amplitude.Wwise.Audio.AudioManager+d__2:MoveNext()
18:02:26:377NoneLoading audio module 'Amplitude.Mercury.Audio.TerrainAudioModule'...
Amplitude.Wwise.Audio.AudioManager+d__2:MoveNext()
18:02:26:380NoneLoading audio module 'Amplitude.Mercury.Audio.CityAudioModule'...
Amplitude.Wwise.Audio.AudioManager+d__2:MoveNext()
18:02:26:381NoneLoading audio module 'Amplitude.Mercury.Audio.UnitAudioModule'...
Amplitude.Wwise.Audio.AudioManager+d__2:MoveNext()
18:02:26:382NoneLoading audio module 'Amplitude.Mercury.Audio.UnitVoiceAudioModule'...
Amplitude.Wwise.Audio.AudioManager+d__2:MoveNext()
18:02:26:416NoneChanging display settings to 1280x800 (0)...
Amplitude.Framework.Display.DisplayManager:ChangeDisplaySettings()
18:02:26:419None... switching to 1280x800 (0) (fullscreen: True, FullScreenWindow)...
Amplitude.Framework.Display.DisplayManager:ChangeDisplaySettings()
18:02:26:560NoneAssetProvider 'mercurydatabases.avatarpresentation.assetbundle' has been mounted.
Amplitude.Framework.Asset.AssetDatabase:Mount(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
18:02:26:566NoneStorage thread started.
Amplitude.Framework.Storage.StorageThread:StartThread()
18:02:26:570NoneSteamworks successfully initialized.
Amplitude.Steamworks.DigitalDistribution.SteamworksDigitalDistributionClient+d__11:MoveNext()
18:02:26:616NoneScanning assemblies for subclasses of Message...
Amplitude.Framework.Networking.Message:ScanAssembliesForMessageTypes()
18:02:26:671NoneAssetDatabase.Load GraphicsFont
Amplitude.Framework.Asset.AssetDatabase:LoadIfNecessary(System.Reflection.MonoParameterInfo)
18:02:27:206NoneScanned 123 assemblies in 589 milliseconds.
Amplitude.Framework.Networking.Message:ScanAssembliesForMessageTypes()
18:02:27:208NoneAssetProvider 'mercury.data.ui.assetbundle' has been mounted.
Amplitude.Framework.Asset.AssetDatabase:Mount(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
18:02:27:245NoneAssetProvider 'mercury.data.ui.update.assetbundle' has been mounted.
Amplitude.Framework.Asset.AssetDatabase:Mount(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
18:02:27:548NoneAssetDatabase.Load UILowLevel
Amplitude.Framework.Asset.AssetDatabase:LoadIfNecessary(System.Reflection.MonoParameterInfo)
18:02:27:578NoneAssetProvider 'mercury.data.production.ui.assetbundle' has been mounted.
Amplitude.Framework.Asset.AssetDatabase:Mount(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
18:02:27:603UI Steam[UI] In UIMercuryMaterialCollection (Amplitude.UI.UIMaterialCollection) using a 736 collisionFreeHashSetSize
Amplitude.UI.UIMaterialCollection:Load() Amplitude.UI.UIMaterialCollection:Load() Amplitude.UI.UIMaterialCollection:LoadIfNecessary() Amplitude.UI.Renderers.UIRenderingManager:Load() Amplitude.UI.UIBehaviour:DoLoad() Amplitude.UI.UIBehaviour:LoadIfNecessary() Amplitude.UI.UIView:Load() Amplitude.UI.UIBehaviour:DoLoad() Amplitude.UI.UIBehaviour:LoadIfNecessary() Amplitude.UI.UIBehaviour:OnEnable()
18:02:27:607NoneAssetDatabase.Load UIData
Amplitude.Framework.Asset.AssetDatabase:LoadIfNecessary(System.Reflection.MonoParameterInfo)
18:02:27:785NoneAssetProvider 'ui_textures.assetbundle' has been mounted.
Amplitude.Framework.Asset.AssetDatabase:Mount(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
18:02:28:097NoneCreating atlas [Font:distanceFieldAtlas] from 2048x2048xRFloat
Amplitude.Graphics.Text.GlyphAtlas:.ctor(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
18:02:28:098NoneCreating atlas [Font:softwareRasterAtlas] from 2048x2048xARGB32
Amplitude.Graphics.Text.GlyphAtlas:.ctor(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
18:02:30:142NoneChanging display settings to 1280x800 (0)...
Amplitude.Framework.Display.DisplayManager:ChangeDisplaySettings()
18:02:30:144None... switching to 1280x800 (0) (fullscreen: True, FullScreenWindow)...
Amplitude.Framework.Display.DisplayManager:ChangeDisplaySettings()
18:02:30:146NoneMounting complete
Amplitude.Mercury.Input.InputManager+d__0:MoveNext()
18:02:30:147NoneConverting 'english' to iso 'en-US'.
Amplitude.Mercury.Interop.LocalizationManager+d__6:MoveNext()
18:02:30:173NoneAssetProvider 'en-us-localization.assetbundle' has been mounted.
Amplitude.Framework.Asset.AssetDatabase:Mount(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
18:02:30:359NoneThe database of type 'Amplitude.Framework.Input.ActionDefinition' has overriden an element because its key name 'RenameSelected' was already registered for the same revision number #1.
Amplitude.Framework.Datatable`1[[Amplitude.Framework.Input.ActionDefinition, Amplitude.Framework, Version=2.0.0.0, Culture=neutral, PublicKeyToken=null]]:AddRange(System.Reflection.MonoParameterInfo)
18:02:30:359NoneDiscarding action map 'Presentation.Cheats' because of accessibility level 'ProtectedInternal' < Public.
Amplitude.Framework.Input.ActionMapper+d__18:MoveNext()
18:02:30:367NoneDiscarding action map 'Presentation.Editor' because of accessibility level 'Internal' < Public.
Amplitude.Framework.Input.ActionMapper+d__18:MoveNext()
18:02:30:370NoneDiscarding action map 'Presentation.Camera.Internal' because of accessibility level 'ProtectedInternal' < Public.
Amplitude.Framework.Input.ActionMapper+d__18:MoveNext()
18:02:30:370NoneDiscarding action map 'Presentation.HelpLayer.Internal' because of accessibility level 'Internal' < Public.
Amplitude.Framework.Input.ActionMapper+d__18:MoveNext()
18:02:31:096NoneRequestEncryptedAppTicket is completed with result : k_EResultOK
Amplitude.Steamworks.DigitalDistribution.SteamworksDigitalDistributionClient:b__14_0(System.Reflection.MonoParameterInfo)
18:02:31:099UI Steam[UI] Resolution initialized to 1280x800
Amplitude.UI.UIHierarchyManager:SpecificLateUpdate() Amplitude.UI.UIHierarchyManager:SpecificLateUpdate() Amplitude.UI.UIUpdatingManager:LateUpdate()
18:02:31:207NoneStart play movie (Movies/AMPLITUDE Studios.webm) with timeout (25)
Amplitude.Mercury.Application+d__14:MoveNext()
18:02:31:218NonePlaying with 2 downloadable content(s): Pre-purchase, Deluxe.
Amplitude.Mercury.DigitalDistribution.DownloadableContentManager+d__17:MoveNext()
18:02:31:219NoneLoading audio module 'Amplitude.Mercury.Audio.PingAudioModule'...
Amplitude.Wwise.Audio.AudioManager+d__2:MoveNext()
18:02:31:221NoneThe audio manager is ready.
Amplitude.Wwise.Audio.AudioManager+d__52:MoveNext()
18:02:31:263UI Steam[UI] Loading regular fallback texture dcd92d053b27adc4d97b97e345d65460 (nullref: True)
Amplitude.UI.Renderers.UIRenderingManager:GetFallbackTexture() Amplitude.UI.Renderers.UIRenderingManager:GetFallbackTexture() Amplitude.UI.Renderers.UIRenderingManager:RetrieveTextureSource(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.UI.UITexture:GetAsset() Amplitude.UI.UIPrimitiveDrawer:Rect(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.UI.Renderers.UIImage:Render(System.Reflection.MonoParameterInfo) Amplitude.UI.UISortedRenderCommandSet:Render(System.Reflection.MonoParameterInfo) Amplitude.UI.UIView:Render() Amplitude.UI.Renderers.UIRenderingManager:Render() Amplitude.UI.UIUpdatingManager:Render() Amplitude.UI.UIUpdatingManager:LateUpdate()
18:02:31:339NoneMovie start after 4,927258
Amplitude.Mercury.Avatar.AvatarManager+d__99:MoveNext()
18:02:31:507NoneCannot get statistic (name: 'StatColonizedPercent', type: integer) from Steam.
Amplitude.Steamworks.Matchmaking.SteamworksStatisticsAndAchievementsManager:CollectStatistics()
18:02:39:177NoneEnd play movie Movies/AMPLITUDE Studios.webm
Amplitude.Mercury.Application+d__14:MoveNext()
18:02:39:177NoneMovie end after 12,7659282
Amplitude.Mercury.Avatar.AvatarManager+d__99:MoveNext()
18:02:39:179NoneAssetDatabase.Load Avatar
Amplitude.Framework.Asset.AssetDatabase:LoadIfNecessary(System.Reflection.MonoParameterInfo)
18:02:39:227NoneAssetProvider 'mercury.data.avatars.assetbundle' has been mounted.
Amplitude.Framework.Asset.AssetDatabase:Mount(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
18:02:39:237NoneAssetProvider 'mercury.data.avatarsanimation.assetbundle' has been mounted.
Amplitude.Framework.Asset.AssetDatabase:Mount(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
18:02:39:278NoneAssetProvider 'mercury.data.customizations.assetbundle' has been mounted.
Amplitude.Framework.Asset.AssetDatabase:Mount(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
18:02:39:324NoneAssetProvider 'outgameviews.assetbundle' has been mounted.
Amplitude.Framework.Asset.AssetDatabase:Mount(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
18:02:39:499NoneParsing the command line arguments...
Amplitude.Mercury.Application+d__10:MoveNext()
18:02:39:500None[Analytics] CommandLine EndPoints 0; CommandLine Filters 0; Accessibility Public
Amplitude.Mercury.Application:StartAnalytics()
18:02:39:502None[Analytics] Starting Analytics Public Session with user_id 76561198116333051 ; gamecode 1124300 ; platformID 1 ; application_version V1.03.0248-S10, RELEASE (64-bit Standalone, build: 169824); sessionId 92e52ea392af46909ed764b22f32c6d8
Amplitude.Mercury.Analytics.Analytics_Public:StartAnalyticsSession()
18:02:39:662NoneRuntime configuration is null or empty; using the default module 'project mercury' as new configuration.
Amplitude.Framework.Runtime.RuntimeManager+d__33:MoveNext()
18:02:39:668NoneLoading runtime module 'project mercury', 'Project Mercury'...
Amplitude.Framework.Runtime.Runtime+d__39:MoveNext()
18:02:39:869NoneAssetProvider 'mercurydatabases.assetbundle' has been mounted.
Amplitude.Framework.Asset.AssetDatabase:Mount(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
18:02:58:071NoneThe database of type 'Amplitude.UI.UIMapper' has overriden an element because its key name 'EventPublishNotificationData' was already registered for the same revision number #2.
Amplitude.Framework.Datatable`1[[Amplitude.UI.UIMapper, Amplitude.UI, Version=2.0.0.0, Culture=neutral, PublicKeyToken=null]]:AddRange(System.Reflection.MonoParameterInfo)
18:02:58:077NoneThe database of type 'Amplitude.UI.UIMapper' has overriden an element because its key name 'EndGameDefinition_LastHumanStanding' was already registered for the same revision number #2.
Amplitude.Framework.Datatable`1[[Amplitude.UI.UIMapper, Amplitude.UI, Version=2.0.0.0, Culture=neutral, PublicKeyToken=null]]:AddRange(System.Reflection.MonoParameterInfo)
18:02:58:077NoneThe database of type 'Amplitude.UI.UIMapper' has overriden an element because its key name 'EndGameDefinition_SpaceRace' was already registered for the same revision number #2.
Amplitude.Framework.Datatable`1[[Amplitude.UI.UIMapper, Amplitude.UI, Version=2.0.0.0, Culture=neutral, PublicKeyToken=null]]:AddRange(System.Reflection.MonoParameterInfo)
18:02:58:077NoneThe database of type 'Amplitude.UI.UIMapper' has overriden an element because its key name 'EndGameDefinition_Standard' was already registered for the same revision number #2.
Amplitude.Framework.Datatable`1[[Amplitude.UI.UIMapper, Amplitude.UI, Version=2.0.0.0, Culture=neutral, PublicKeyToken=null]]:AddRange(System.Reflection.MonoParameterInfo)
18:02:58:077NoneThe database of type 'Amplitude.UI.UIMapper' has overriden an element because its key name 'EndGameDefinition_TimeLimit' was already registered for the same revision number #2.
Amplitude.Framework.Datatable`1[[Amplitude.UI.UIMapper, Amplitude.UI, Version=2.0.0.0, Culture=neutral, PublicKeyToken=null]]:AddRange(System.Reflection.MonoParameterInfo)
18:02:58:078NoneThe database of type 'Amplitude.UI.UIMapper' has overriden an element because its key name 'SystemSettingControlsStartChatting' was already registered for the same revision number #2.
Amplitude.Framework.Datatable`1[[Amplitude.UI.UIMapper, Amplitude.UI, Version=2.0.0.0, Culture=neutral, PublicKeyToken=null]]:AddRange(System.Reflection.MonoParameterInfo)
18:02:58:145NoneThe database of type 'Amplitude.Framework.Simulation.Description.Descriptor' has overriden an element because its key name 'Effect_EmpireBonus_PrehistoricStrengthBonus' was already registered for the same revision number #2.
Amplitude.Framework.Datatable`1[[Amplitude.Framework.Simulation.Description.Descriptor, Amplitude.Framework, Version=2.0.0.0, Culture=neutral, PublicKeyToken=null]]:AddRange(System.Reflection.MonoParameterInfo)
18:02:58:146NoneThe database of type 'Amplitude.Framework.Simulation.Description.Descriptor' has overriden an element because its key name 'Effect_Ambition' was already registered for the same revision number #2.
Amplitude.Framework.Datatable`1[[Amplitude.Framework.Simulation.Description.Descriptor, Amplitude.Framework, Version=2.0.0.0, Culture=neutral, PublicKeyToken=null]]:AddRange(System.Reflection.MonoParameterInfo)
18:03:00:442NoneSpent 20,772993 second(s) loading 1 module plugin(s).
Amplitude.Framework.Runtime.Runtime+d__41:MoveNext()
18:03:00:471NoneApplication started.
Amplitude.Mercury.Application:OnApplicationStarted()
18:03:00:513NoneGameScenarioDefinition 'Scenario_OpenDevStadia1' doesn't have any valid save.
Amplitude.Mercury.Data.DataController:InitializeGameScenariosGroupUIMappers()
18:03:00:514NoneGameScenarioDefinition 'Scenario_OpenDevStadia1' doesn't have any valid save.
Amplitude.Mercury.Data.DataController:InitializeGameScenariosGroupUIMappers()
18:03:00:514NoneGameScenarioDefinition 'Scenario_AprilOpenDev' doesn't have any valid save.
Amplitude.Mercury.Data.DataController:InitializeGameScenariosGroupUIMappers()
18:03:01:034UI Steam[UI] Start loading out-game windows.
Amplitude.UI.Windows.UIWindowsManager_Base`2+d__13[[Amplitude.Mercury.UI.Windows.WindowsGroup, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.UI.Windows.WindowsSharedData, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:MoveNext() Amplitude.UI.Windows.UIWindowsManager_Base`2+ d__13[[Amplitude.Mercury.UI.Windows.WindowsGroup, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.UI.Windows.WindowsSharedData, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:MoveNext() Amplitude.Coroutine:Run() Amplitude.Coroutine+ d__37:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
18:03:01:250None[Localization] Unknown key '%ColorSettings_SubtitlesColors'
Amplitude.Framework.Localization.LocalizationManager:InternalLocalize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
18:03:01:502None[Localization] Unknown key '%PersonaCollection_InfoRefresh'
Amplitude.Framework.Localization.LocalizationManager:InternalLocalize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
18:03:01:518None[Localization] Unknown key '%ModIOPanel_TermsOfUseTitle'
Amplitude.Framework.Localization.LocalizationManager:InternalLocalize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
18:03:01:518None[Localization] Unknown key '%ModIOPanel_EmailAuthentificationTitle'
Amplitude.Framework.Localization.LocalizationManager:InternalLocalize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
18:03:01:576None[Localization] Unknown key '%GameSavesGameDifficultyLabelTitle'
Amplitude.Framework.Localization.LocalizationManager:InternalLocalize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
18:03:01:576None[Localization] Unknown key '%GameSavesGameSpeedLabelTitle'
Amplitude.Framework.Localization.LocalizationManager:InternalLocalize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
18:03:01:606None[Localization] Unknown key '%ColorSettings_SubtitlesColors'
Amplitude.Framework.Localization.LocalizationManager:InternalLocalize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
18:03:03:721None[Localization] Unknown key '%GameSavesGameDifficultyLabelTitle'
Amplitude.Framework.Localization.LocalizationManager:InternalLocalize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
18:03:03:721None[Localization] Unknown key '%GameSavesGameSpeedLabelTitle'
Amplitude.Framework.Localization.LocalizationManager:InternalLocalize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
18:03:03:723None[Localization] Unknown key '%GameSavesGameDifficultyLabelTitle'
Amplitude.Framework.Localization.LocalizationManager:InternalLocalize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
18:03:03:723None[Localization] Unknown key '%GameSavesGameSpeedLabelTitle'
Amplitude.Framework.Localization.LocalizationManager:InternalLocalize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
18:03:03:724None[Localization] Unknown key '%GameSavesGameDifficultyLabelTitle'
Amplitude.Framework.Localization.LocalizationManager:InternalLocalize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
18:03:03:724None[Localization] Unknown key '%GameSavesGameSpeedLabelTitle'
Amplitude.Framework.Localization.LocalizationManager:InternalLocalize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
18:03:03:725None[Localization] Unknown key '%GameSavesGameDifficultyLabelTitle'
Amplitude.Framework.Localization.LocalizationManager:InternalLocalize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
18:03:03:725None[Localization] Unknown key '%GameSavesGameSpeedLabelTitle'
Amplitude.Framework.Localization.LocalizationManager:InternalLocalize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
18:03:03:726None[Localization] Unknown key '%GameSavesGameDifficultyLabelTitle'
Amplitude.Framework.Localization.LocalizationManager:InternalLocalize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
18:03:03:726None[Localization] Unknown key '%GameSavesGameSpeedLabelTitle'
Amplitude.Framework.Localization.LocalizationManager:InternalLocalize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
18:03:03:727None[Localization] Unknown key '%GameSavesGameDifficultyLabelTitle'
Amplitude.Framework.Localization.LocalizationManager:InternalLocalize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
18:03:03:728None[Localization] Unknown key '%GameSavesGameSpeedLabelTitle'
Amplitude.Framework.Localization.LocalizationManager:InternalLocalize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
18:03:03:729None[Localization] Unknown key '%GameSavesGameDifficultyLabelTitle'
Amplitude.Framework.Localization.LocalizationManager:InternalLocalize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
18:03:03:729None[Localization] Unknown key '%GameSavesGameSpeedLabelTitle'
Amplitude.Framework.Localization.LocalizationManager:InternalLocalize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
18:03:03:730None[Localization] Unknown key '%GameSavesGameDifficultyLabelTitle'
Amplitude.Framework.Localization.LocalizationManager:InternalLocalize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
18:03:03:730None[Localization] Unknown key '%GameSavesGameSpeedLabelTitle'
Amplitude.Framework.Localization.LocalizationManager:InternalLocalize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
18:03:03:731None[Localization] Unknown key '%GameSavesGameDifficultyLabelTitle'
Amplitude.Framework.Localization.LocalizationManager:InternalLocalize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
18:03:03:731None[Localization] Unknown key '%GameSavesGameSpeedLabelTitle'
Amplitude.Framework.Localization.LocalizationManager:InternalLocalize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
18:03:03:733None[Localization] Unknown key '%GameSavesGameDifficultyLabelTitle'
Amplitude.Framework.Localization.LocalizationManager:InternalLocalize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
18:03:03:734None[Localization] Unknown key '%GameSavesGameSpeedLabelTitle'
Amplitude.Framework.Localization.LocalizationManager:InternalLocalize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
18:03:03:736None[Localization] Unknown key '%GameSavesGameDifficultyLabelTitle'
Amplitude.Framework.Localization.LocalizationManager:InternalLocalize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
18:03:03:736None[Localization] Unknown key '%GameSavesGameSpeedLabelTitle'
Amplitude.Framework.Localization.LocalizationManager:InternalLocalize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
18:03:03:737None[Localization] Unknown key '%GameSavesGameDifficultyLabelTitle'
Amplitude.Framework.Localization.LocalizationManager:InternalLocalize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
18:03:03:737None[Localization] Unknown key '%GameSavesGameSpeedLabelTitle'
Amplitude.Framework.Localization.LocalizationManager:InternalLocalize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
18:03:03:819None%ControlBannerReligionPopupReformationDescription Trying to get a parameter 0 out of bound 0.
Amplitude.Framework.Localization.LocalizationContext:GetParameter(System.Reflection.MonoParameterInfo)
18:03:03:828None%NextTenetTitle Trying to get a parameter 0 out of bound 0.
Amplitude.Framework.Localization.LocalizationContext:GetParameter(System.Reflection.MonoParameterInfo)
18:03:03:887None%VeterancySingleStatTooltipBrickCurrentVeterancyLevelDescription Trying to get a parameter 0 out of bound 0.
Amplitude.Framework.Localization.LocalizationContext:GetParameter(System.Reflection.MonoParameterInfo)
18:03:03:895UI Steam[UI] Finished loading out-game windows windows in 2,8 seconds.
Amplitude.UI.Windows.UIWindowsManager_Base`2+d__13[[Amplitude.Mercury.UI.Windows.WindowsGroup, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.UI.Windows.WindowsSharedData, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:MoveNext() Amplitude.UI.Windows.UIWindowsManager_Base`2+ d__13[[Amplitude.Mercury.UI.Windows.WindowsGroup, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.UI.Windows.WindowsSharedData, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:MoveNext() Amplitude.Coroutine:Run() Amplitude.Coroutine+ d__37:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
18:03:03:912NoneAssetDatabase.Load Default|FxLowLevel|FxData|Terrain|Unit
Amplitude.Framework.Asset.AssetDatabase:LoadIfNecessary(System.Reflection.MonoParameterInfo)
18:03:03:964NoneAssetProvider 'automation.assetbundle' has been mounted.
Amplitude.Framework.Asset.AssetDatabase:Mount(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
18:03:04:012NoneAssetProvider 'fxartist.heavy.assetbundle' has been mounted.
Amplitude.Framework.Asset.AssetDatabase:Mount(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
18:03:04:741NoneAssetProvider 'fxartist.light.assetbundle' has been mounted.
Amplitude.Framework.Asset.AssetDatabase:Mount(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
18:03:05:077NoneAssetProvider 'levelbuildcomposition.assetbundle' has been mounted.
Amplitude.Framework.Asset.AssetDatabase:Mount(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
18:03:05:195NoneAssetProvider 'levelbuildelements.heavy.assetbundle' has been mounted.
Amplitude.Framework.Asset.AssetDatabase:Mount(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
18:03:05:869NoneAssetProvider 'levelbuildelements.light.assetbundle' has been mounted.
Amplitude.Framework.Asset.AssetDatabase:Mount(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
18:03:05:920NoneAssetProvider 'mercury.data.mecanimevent.assetbundle' has been mounted.
Amplitude.Framework.Asset.AssetDatabase:Mount(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
18:03:06:763NoneAssetProvider 'mercury.data.units.assetbundle' has been mounted.
Amplitude.Framework.Asset.AssetDatabase:Mount(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
18:03:06:811NoneAssetProvider 'scenario.assetbundle' has been mounted.
Amplitude.Framework.Asset.AssetDatabase:Mount(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
18:03:06:855NoneAssetProvider 'terrain.exploration.assetbundle' has been mounted.
Amplitude.Framework.Asset.AssetDatabase:Mount(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
18:03:06:901NoneAssetProvider 'terrain.mapsaves.assetbundle' has been mounted.
Amplitude.Framework.Asset.AssetDatabase:Mount(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
18:03:06:910NoneAssetProvider 'terrain.matchingheavy.assetbundle' has been mounted.
Amplitude.Framework.Asset.AssetDatabase:Mount(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
18:03:06:950NoneAssetProvider 'terrain.matchinglight.assetbundle' has been mounted.
Amplitude.Framework.Asset.AssetDatabase:Mount(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
18:03:07:919NoneAn instance of type Amplitude.Graphics.Fx.FxComponentTextureAtlasManager has generated a cycling LoadIFN. Check the stack.
Amplitude.Graphics.LoadableBehaviour:LoadIFN()
18:03:08:294NoneAn instance of type Amplitude.Graphics.Fx.FxComponentTextureAtlasManager has generated a cycling LoadIFN. Check the stack.
Amplitude.Graphics.LoadableBehaviour:LoadIFN()
18:03:12:795NoneRelease ComputeBuffer
Amplitude.Graphics.Text.GlyphDistanceFieldRenderer:ReserveComputeBuffer(System.Reflection.MonoParameterInfo)
18:03:14:274NoneRelease ComputeBuffer
Amplitude.Graphics.Text.GlyphDistanceFieldRenderer:ReserveComputeBuffer(System.Reflection.MonoParameterInfo)
18:03:22:348NoneSetting the quality level to 'Medium' (2).
Amplitude.Framework.Display.DisplayManager:set_QualityLevel(System.Reflection.MonoParameterInfo)
18:04:14:730UI Steam[UI] Start loading in-game windows.
Amplitude.UI.Windows.UIWindowsManager_Base`2+d__13[[Amplitude.Mercury.UI.Windows.WindowsGroup, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.UI.Windows.WindowsSharedData, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:MoveNext() Amplitude.UI.Windows.UIWindowsManager_Base`2+ d__13[[Amplitude.Mercury.UI.Windows.WindowsGroup, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.UI.Windows.WindowsSharedData, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:MoveNext() Amplitude.Coroutine:Run() Amplitude.Coroutine+ d__37:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
18:04:14:741NoneStarting new session of type 'Amplitude.Mercury.Session.Session'...
Amplitude.Framework.Session.SessionManager+d__14:MoveNext()
18:04:14:747NoneMetadata 'GameOption_StartingEra' already has a policy registered; ignoring...
Amplitude.Framework.Session.Session:SetMetadataPolicy(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
18:04:14:747NoneSession of type 'Amplitude.Mercury.Session.Session' has been started.
Amplitude.Framework.Session.SessionManager+d__14:MoveNext()
18:04:14:846NoneOpening the session, hosting an offline game...
Amplitude.Framework.Session.Session+d__53:MoveNext()
18:04:14:879NoneSession has been opened.
Amplitude.Framework.Session.Session+d__53:MoveNext()
18:04:14:883NoneMember 00000000-0000-0000-0000-000000000001: Added.
Amplitude.Framework.Session.Session:OnMemberChange(System.Reflection.MonoParameterInfo)
18:04:14:886NoneUsing (offline) local network identifier: 00000000-0000-0000-0000-000000000001.
Amplitude.Photon.Networking.PhotonNetworkingManager:Login(System.Reflection.MonoParameterInfo)
18:04:15:760None%CivicsScreenEnactButtonTitle Trying to get a parameter 0 out of bound 0.
Amplitude.Framework.Localization.LocalizationContext:GetParameter(System.Reflection.MonoParameterInfo)
18:04:15:788None%EmpireScreenEraStarsInstructions2 Trying to get a parameter 0 out of bound 0.
Amplitude.Framework.Localization.LocalizationContext:GetParameter(System.Reflection.MonoParameterInfo)
18:04:15:836None%NextTenetTitle Trying to get a parameter 0 out of bound 0.
Amplitude.Framework.Localization.LocalizationContext:GetParameter(System.Reflection.MonoParameterInfo)
18:04:15:954None%EmpireBannerLastEraFormat Trying to get a parameter 0 out of bound 0.
Amplitude.Framework.Localization.LocalizationContext:GetParameter(System.Reflection.MonoParameterInfo)
18:04:16:020None%ControlBannerReligionPopupReformationDescription Trying to get a parameter 0 out of bound 0.
Amplitude.Framework.Localization.LocalizationContext:GetParameter(System.Reflection.MonoParameterInfo)
18:04:16:021None%NextTenetTitle Trying to get a parameter 0 out of bound 0.
Amplitude.Framework.Localization.LocalizationContext:GetParameter(System.Reflection.MonoParameterInfo)
18:04:16:048None%ArtificialWonderCardAlreadyClaimedFormat Trying to get a parameter 0 out of bound 0.
Amplitude.Framework.Localization.LocalizationContext:GetParameter(System.Reflection.MonoParameterInfo)
18:04:16:097None%UnlockedFactionEvolutionImmersiveWindowDescription Trying to get a parameter 0 out of bound 0.
Amplitude.Framework.Localization.LocalizationContext:GetParameter(System.Reflection.MonoParameterInfo)
18:04:16:097None%UnlockedFactionEvolutionImmersiveWindowDescription Trying to get a parameter 0 out of bound 0.
Amplitude.Framework.Localization.LocalizationContext:GetParameter(System.Reflection.MonoParameterInfo)
18:04:16:105None%FactionEvolutionImmersiveWindowDescription Trying to get a parameter 0 out of bound 0.
Amplitude.Framework.Localization.LocalizationContext:GetParameter(System.Reflection.MonoParameterInfo)
18:04:16:105None%FactionEvolutionImmersiveWindowDescription Trying to get a parameter 1 out of bound 0.
Amplitude.Framework.Localization.LocalizationContext:GetParameter(System.Reflection.MonoParameterInfo)
18:04:16:440None%CultureInfluencePinPanelInfluenceItemsTitle Trying to get a parameter 0 out of bound 0.
Amplitude.Framework.Localization.LocalizationContext:GetParameter(System.Reflection.MonoParameterInfo)
18:04:17:701None%CivicsScreenEnactButtonTitle Trying to get a parameter 0 out of bound 0.
Amplitude.Framework.Localization.LocalizationContext:GetParameter(System.Reflection.MonoParameterInfo)
18:04:17:733None%EmpireScreenEraStarsInstructions2 Trying to get a parameter 0 out of bound 0.
Amplitude.Framework.Localization.LocalizationContext:GetParameter(System.Reflection.MonoParameterInfo)
18:04:18:003UI Steam[UI] Finished loading in-game windows windows in 2,7 seconds.
Amplitude.UI.Windows.UIWindowsManager_Base`2+d__13[[Amplitude.Mercury.UI.Windows.WindowsGroup, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.UI.Windows.WindowsSharedData, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:MoveNext() Amplitude.UI.Windows.UIWindowsManager_Base`2+ d__13[[Amplitude.Mercury.UI.Windows.WindowsGroup, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.UI.Windows.WindowsSharedData, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:MoveNext() Amplitude.Coroutine:Run() Amplitude.Coroutine+ d__37:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
18:04:18:012NoneStarting new game of type 'Amplitude.Mercury.Game.Game'...
Amplitude.Framework.Game.GameManager+d__16:MoveNext()
18:04:18:024NoneFactionDefinition Civilization_Era1_Assyria has multiple Emblematic Extensions: Extension_Era1_Assyria, Extension_Era1_Assyria
Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()
18:04:18:024NoneFactionDefinition Civilization_Era1_Babylon has multiple Emblematic Extensions: Extension_Era1_Babylon, Extension_Era1_Babylon
Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()
18:04:18:024NoneFactionDefinition Civilization_Era1_EgyptianKingdom has multiple Emblematic Extensions: Extension_Era1_EgyptianKingdom, Extension_Era1_EgyptianKingdom
Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()
18:04:18:024NoneFactionDefinition Civilization_Era1_HarappanCivilization has multiple Emblematic Extensions: Extension_Era1_HarappanCivilization, Extension_Era1_HarappanCivilization
Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()
18:04:18:024NoneFactionDefinition Civilization_Era1_HittiteEmpire has multiple Emblematic Extensions: Extension_Era1_HittiteEmpire, Extension_Era1_HittiteEmpire
Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()
18:04:18:024NoneFactionDefinition Civilization_Era1_MycenaeanCivilization has multiple Emblematic Extensions: Extension_Era1_MycenaeanCivilization, Extension_Era1_MycenaeanCivilization
Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()
18:04:18:024NoneFactionDefinition Civilization_Era1_Nubia has multiple Emblematic Extensions: Extension_Era1_Nubia, Extension_Era1_Nubia
Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()
18:04:18:024NoneFactionDefinition Civilization_Era1_OlmecCivilization has multiple Emblematic Extensions: Extension_Era1_OlmecCivilization, Extension_Era1_OlmecCivilization
Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()
18:04:18:024NoneFactionDefinition Civilization_Era1_Phoenicia has multiple Emblematic Extensions: Extension_Era1_Phoenicia, Extension_Era1_Phoenicia
Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()
18:04:18:024NoneFactionDefinition Civilization_Era1_ZhouChina has multiple Emblematic Extensions: Extension_Era1_ZhouChina, Extension_Era1_ZhouChina
Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()
18:04:18:024NoneFactionDefinition Civilization_Era2_AksumiteEmpire has multiple Emblematic Extensions: Extension_Era2_AksumiteEmpire, Extension_Era2_AksumiteEmpire
Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()
18:04:18:024NoneFactionDefinition Civilization_Era2_AncientGreece has multiple Emblematic Extensions: Extension_Era2_AncientGreece, Extension_Era2_AncientGreece
Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()
18:04:18:024NoneFactionDefinition Civilization_Era2_Carthage has multiple Emblematic Extensions: Extension_Era2_Carthage, Extension_Era2_Carthage
Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()
18:04:18:024NoneFactionDefinition Civilization_Era2_CelticCivilization has multiple Emblematic Extensions: Extension_Era2_CelticCivilization, Extension_Era2_CelticCivilization
Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()
18:04:18:025NoneFactionDefinition Civilization_Era2_Goths has multiple Emblematic Extensions: Extension_Era2_Goths, Extension_Era2_Goths
Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()
18:04:18:025NoneFactionDefinition Civilization_Era2_Huns has multiple Emblematic Extensions: Extension_Era2_Huns, Extension_Era2_Huns
Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()
18:04:18:025NoneFactionDefinition Civilization_Era2_MauryaEmpire has multiple Emblematic Extensions: Extension_Era2_MauryaEmpire, Extension_Era2_MauryaEmpire
Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()
18:04:18:025NoneFactionDefinition Civilization_Era2_MayaCivilization has multiple Emblematic Extensions: Extension_Era2_MayaCivilization, Extension_Era2_MayaCivilization
Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()
18:04:18:025NoneFactionDefinition Civilization_Era2_Persia has multiple Emblematic Extensions: Extension_Era2_Persia, Extension_Era2_Persia
Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()
18:04:18:025NoneFactionDefinition Civilization_Era2_RomanEmpire has multiple Emblematic Extensions: Extension_Era2_RomanEmpire, Extension_Era2_RomanEmpire
Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()
18:04:18:025NoneFactionDefinition Civilization_Era3_AztecEmpire has multiple Emblematic Extensions: Extension_Era3_AztecEmpire, Extension_Era3_AztecEmpire
Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()
18:04:18:025NoneFactionDefinition Civilization_Era3_Byzantium has multiple Emblematic Extensions: Extension_Era3_Byzantium, Extension_Era3_Byzantium
Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()
18:04:18:025NoneFactionDefinition Civilization_Era3_FrankishKingdom has multiple Emblematic Extensions: Extension_Era3_FrankishKingdom, Extension_Era3_FrankishKingdom
Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()
18:04:18:025NoneFactionDefinition Civilization_Era3_GhanaEmpire has multiple Emblematic Extensions: Extension_Era3_GhanaEmpire, Extension_Era3_GhanaEmpire
Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()
18:04:18:025NoneFactionDefinition Civilization_Era3_HolyRomanEmpire has multiple Emblematic Extensions: Extension_Era3_HolyRomanEmpire, Extension_Era3_HolyRomanEmpire
Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()
18:04:18:025NoneFactionDefinition Civilization_Era3_KhmerEmpire has multiple Emblematic Extensions: Extension_Era3_KhmerEmpire, Extension_Era3_KhmerEmpire
Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()
18:04:18:025NoneFactionDefinition Civilization_Era3_MedievalEngland has multiple Emblematic Extensions: Extension_Era3_MedievalEngland, Extension_Era3_MedievalEngland
Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()
18:04:18:025NoneFactionDefinition Civilization_Era3_MongolEmpire has multiple Emblematic Extensions: Extension_Era3_MongolEmpire, Extension_Era3_MongolEmpire
Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()
18:04:18:025NoneFactionDefinition Civilization_Era3_UmayyadCaliphate has multiple Emblematic Extensions: Extension_Era3_UmayyadCaliphate, Extension_Era3_UmayyadCaliphate
Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()
18:04:18:025NoneFactionDefinition Civilization_Era3_Vikings has multiple Emblematic Extensions: Extension_Era3_Vikings, Extension_Era3_Vikings
Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()
18:04:18:025NoneFactionDefinition Civilization_Era4_Holland has multiple Emblematic Extensions: Extension_Era4_Holland, Extension_Era4_Holland
Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()
18:04:18:025NoneFactionDefinition Civilization_Era4_IroquoisConfederacy has multiple Emblematic Extensions: Extension_Era4_IroquoisConfederacy, Extension_Era4_IroquoisConfederacy
Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()
18:04:18:025NoneFactionDefinition Civilization_Era4_JoseonKorea has multiple Emblematic Extensions: Extension_Era4_JoseonKorea, Extension_Era4_JoseonKorea
Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()
18:04:18:025NoneFactionDefinition Civilization_Era4_MingChina has multiple Emblematic Extensions: Extension_Era4_MingChina, Extension_Era4_MingChina
Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()
18:04:18:025NoneFactionDefinition Civilization_Era4_MughalEmpire has multiple Emblematic Extensions: Extension_Era4_MughalEmpire, Extension_Era4_MughalEmpire
Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()
18:04:18:025NoneFactionDefinition Civilization_Era4_OttomanEmpire has multiple Emblematic Extensions: Extension_Era4_OttomanEmpire, Extension_Era4_OttomanEmpire
Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()
18:04:18:025NoneFactionDefinition Civilization_Era4_PolishKingdom has multiple Emblematic Extensions: Extension_Era4_PolishKingdom, Extension_Era4_PolishKingdom
Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()
18:04:18:025NoneFactionDefinition Civilization_Era4_Spain has multiple Emblematic Extensions: Extension_Era4_Spain, Extension_Era4_Spain
Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()
18:04:18:025NoneFactionDefinition Civilization_Era4_TokugawaShogunate has multiple Emblematic Extensions: Extension_Era4_TokugawaShogunate, Extension_Era4_TokugawaShogunate
Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()
18:04:18:025NoneFactionDefinition Civilization_Era4_VenetianRepublic has multiple Emblematic Extensions: Extension_Era4_VenetianRepublic, Extension_Era4_VenetianRepublic
Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()
18:04:18:025NoneFactionDefinition Civilization_Era5_AfsharidPersia has multiple Emblematic Extensions: Extension_Era5_AfsharidPersia, Extension_Era5_AfsharidPersia
Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()
18:04:18:025NoneFactionDefinition Civilization_Era5_AustriaHungary has multiple Emblematic Extensions: Extension_Era5_AustriaHungary, Extension_Era5_AustriaHungary
Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()
18:04:18:025NoneFactionDefinition Civilization_Era5_BritishEmpire has multiple Emblematic Extensions: Extension_Era5_BritishEmpire, Extension_Era5_BritishEmpire
Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()
18:04:18:025NoneFactionDefinition Civilization_Era5_FrenchRepublic has multiple Emblematic Extensions: Extension_Era5_FrenchRepublic, Extension_Era5_FrenchRepublic
Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()
18:04:18:025NoneFactionDefinition Civilization_Era5_Germany has multiple Emblematic Extensions: Extension_Era5_Germany, Extension_Era5_Germany
Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()
18:04:18:025NoneFactionDefinition Civilization_Era5_Italy has multiple Emblematic Extensions: Extension_Era5_Italy, Extension_Era5_Italy
Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()
18:04:18:025NoneFactionDefinition Civilization_Era5_Mexico has multiple Emblematic Extensions: Extension_Era5_Mexico, Extension_Era5_Mexico
Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()
18:04:18:025NoneFactionDefinition Civilization_Era5_RussianEmpire has multiple Emblematic Extensions: Extension_Era5_RussianEmpire, Extension_Era5_RussianEmpire
Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()
18:04:18:025NoneFactionDefinition Civilization_Era5_Siam has multiple Emblematic Extensions: Extension_Era5_Siam, Extension_Era5_Siam
Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()
18:04:18:025NoneFactionDefinition Civilization_Era5_ZuluKingdom has multiple Emblematic Extensions: Extension_Era5_ZuluKingdom, Extension_Era5_ZuluKingdom
Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()
18:04:18:025NoneFactionDefinition Civilization_Era6_Australia has multiple Emblematic Extensions: Extension_Era6_Australia, Extension_Era6_Australia
Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()
18:04:18:025NoneFactionDefinition Civilization_Era6_Brazil has multiple Emblematic Extensions: Extension_Era6_Brazil, Extension_Era6_Brazil
Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()
18:04:18:025NoneFactionDefinition Civilization_Era6_China has multiple Emblematic Extensions: Extension_Era6_China, Extension_Era6_China
Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()
18:04:18:025NoneFactionDefinition Civilization_Era6_Egypt has multiple Emblematic Extensions: Extension_Era6_Egypt, Extension_Era6_Egypt
Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()
18:04:18:025NoneFactionDefinition Civilization_Era6_India has multiple Emblematic Extensions: Extension_Era6_India, Extension_Era6_India
Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()
18:04:18:025NoneFactionDefinition Civilization_Era6_Japan has multiple Emblematic Extensions: Extension_Era6_Japan, Extension_Era6_Japan
Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()
18:04:18:025NoneFactionDefinition Civilization_Era6_Sweden has multiple Emblematic Extensions: Extension_Era6_Sweden, Extension_Era6_Sweden
Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()
18:04:18:025NoneFactionDefinition Civilization_Era6_Turkey has multiple Emblematic Extensions: Extension_Era6_Turkey, Extension_Era6_Turkey
Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()
18:04:18:025NoneFactionDefinition Civilization_Era6_USA has multiple Emblematic Extensions: Extension_Era6_USA, Extension_Era6_USA
Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()
18:04:18:025NoneFactionDefinition Civilization_Era6_USSR has multiple Emblematic Extensions: Extension_Era6_USSR, Extension_Era6_USSR
Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()
18:04:18:026NoneFactionDefinition Civilization_Era6_Japan has multiple Emblematic Extensions: AirUnit_Era6_Japan_Reisens, AirUnit_Era6_Japan_Reisens
Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()
18:04:18:026NoneFactionDefinition Civilization_Era6_Turkey has multiple Emblematic Extensions: AirUnit_Era6_Turkey_StealthyOperativeMissiles, AirUnit_Era6_Turkey_StealthyOperativeMissiles
Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()
18:04:18:026NoneFactionDefinition Civilization_Era6_USA has multiple Emblematic Extensions: AirUnit_Era6_USA_Lightnings, AirUnit_Era6_USA_Lightnings
Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()
18:04:18:026NoneFactionDefinition Civilization_Era0_DefaultTribe has multiple Emblematic Extensions: LandUnit_Era0_Common_Tribesmen, LandUnit_Era0_Common_Tribesmen
Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()
18:04:18:026NoneFactionDefinition Civilization_Era1_Assyria has multiple Emblematic Extensions: LandUnit_Era1_Assyria_AssyrianRaiders, LandUnit_Era1_Assyria_AssyrianRaiders
Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()
18:04:18:026NoneFactionDefinition Civilization_Era1_Babylon has multiple Emblematic Extensions: LandUnit_Era1_Babylon_RoyalGuardsmen, LandUnit_Era1_Babylon_RoyalGuardsmen
Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()
18:04:18:026NoneFactionDefinition Civilization_Era1_EgyptianKingdom has multiple Emblematic Extensions: LandUnit_Era1_EgyptianKingdom_ChariotArchers, LandUnit_Era1_EgyptianKingdom_ChariotArchers
Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()
18:04:18:026NoneFactionDefinition Civilization_Era1_HarappanCivilization has multiple Emblematic Extensions: LandUnit_Era1_HarappanCivilization_Runners, LandUnit_Era1_HarappanCivilization_Runners
Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()
18:04:18:026NoneFactionDefinition Civilization_Era1_HittiteEmpire has multiple Emblematic Extensions: LandUnit_Era1_HittiteEmpire_NobleChariots, LandUnit_Era1_HittiteEmpire_NobleChariots
Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()
18:04:18:026NoneFactionDefinition Civilization_Era1_MycenaeanCivilization has multiple Emblematic Extensions: LandUnit_Era1_MycenaeanCivilization_Promachois, LandUnit_Era1_MycenaeanCivilization_Promachois
Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()
18:04:18:026NoneFactionDefinition Civilization_Era1_Nubia has multiple Emblematic Extensions: LandUnit_Era1_Nubia_NubianArchers, LandUnit_Era1_Nubia_NubianArchers
Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()
18:04:18:026NoneFactionDefinition Civilization_Era1_OlmecCivilization has multiple Emblematic Extensions: LandUnit_Era1_OlmecCivilization_JavelinThrowers, LandUnit_Era1_OlmecCivilization_JavelinThrowers
Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()
18:04:18:026NoneFactionDefinition Civilization_Era1_ZhouChina has multiple Emblematic Extensions: LandUnit_Era1_ZhouChina_WarChariots, LandUnit_Era1_ZhouChina_WarChariots
Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()
18:04:18:026NoneFactionDefinition Civilization_Era2_AksumiteEmpire has multiple Emblematic Extensions: LandUnit_Era2_AksumiteEmpire_ShotelaiWarriors, LandUnit_Era2_AksumiteEmpire_ShotelaiWarriors
Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()
18:04:18:026NoneFactionDefinition Civilization_Era2_AncientGreece has multiple Emblematic Extensions: LandUnit_Era2_AncientGreece_Hoplites, LandUnit_Era2_AncientGreece_Hoplites
Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()
18:04:18:026NoneFactionDefinition Civilization_Era2_Carthage has multiple Emblematic Extensions: LandUnit_Era2_Carthage_WarElephants, LandUnit_Era2_Carthage_WarElephants
Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()
18:04:18:026NoneFactionDefinition Civilization_Era2_CelticCivilization has multiple Emblematic Extensions: LandUnit_Era2_CelticCivilization_Gaesatae, LandUnit_Era2_CelticCivilization_Gaesatae
Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()
18:04:18:026NoneFactionDefinition Civilization_Era2_Goths has multiple Emblematic Extensions: LandUnit_Era2_Goths_GothicCavalry, LandUnit_Era2_Goths_GothicCavalry
Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()
18:04:18:026NoneFactionDefinition Civilization_Era2_Huns has multiple Emblematic Extensions: LandUnit_Era2_Huns_HunnicHorde, LandUnit_Era2_Huns_HunnicHorde
Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()
18:04:18:026NoneFactionDefinition Civilization_Era2_MauryaEmpire has multiple Emblematic Extensions: LandUnit_Era2_MauryaEmpire_ElephantArchers, LandUnit_Era2_MauryaEmpire_ElephantArchers
Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()
18:04:18:026NoneFactionDefinition Civilization_Era2_MayaCivilization has multiple Emblematic Extensions: LandUnit_Era2_MayaCivilization_PoisonJavelineers, LandUnit_Era2_MayaCivilization_PoisonJavelineers
Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()
18:04:18:026NoneFactionDefinition Civilization_Era2_Persia has multiple Emblematic Extensions: LandUnit_Era2_Persia_Immortals, LandUnit_Era2_Persia_Immortals
Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()
18:04:18:026NoneFactionDefinition Civilization_Era2_RomanEmpire has multiple Emblematic Extensions: LandUnit_Era2_RomanEmpire_PraetorianGuards, LandUnit_Era2_RomanEmpire_PraetorianGuards
Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()
18:04:18:026NoneFactionDefinition Civilization_Era3_AztecEmpire has multiple Emblematic Extensions: LandUnit_Era3_AztecEmpire_JaguarWarriors, LandUnit_Era3_AztecEmpire_JaguarWarriors
Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()
18:04:18:026NoneFactionDefinition Civilization_Era3_Byzantium has multiple Emblematic Extensions: LandUnit_Era3_Byzantium_VarangianGuards, LandUnit_Era3_Byzantium_VarangianGuards
Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()
18:04:18:026NoneFactionDefinition Civilization_Era3_FrankishKingdom has multiple Emblematic Extensions: LandUnit_Era3_FrankishKingdom_CapetianKnights, LandUnit_Era3_FrankishKingdom_CapetianKnights
Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()
18:04:18:026NoneFactionDefinition Civilization_Era3_GhanaEmpire has multiple Emblematic Extensions: LandUnit_Era3_GhanaEmpire_CamelCavalry, LandUnit_Era3_GhanaEmpire_CamelCavalry
Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()
18:04:18:026NoneFactionDefinition Civilization_Era3_HolyRomanEmpire has multiple Emblematic Extensions: LandUnit_Era3_HolyRomanEmpire_TeutonicKnights, LandUnit_Era3_HolyRomanEmpire_TeutonicKnights
Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()
18:04:18:026NoneFactionDefinition Civilization_Era3_KhmerEmpire has multiple Emblematic Extensions: LandUnit_Era3_KhmerEmpire_SiegeElephants, LandUnit_Era3_KhmerEmpire_SiegeElephants
Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()
18:04:18:026NoneFactionDefinition Civilization_Era3_MedievalEngland has multiple Emblematic Extensions: LandUnit_Era3_MedievalEngland_WelshLongbowmen, LandUnit_Era3_MedievalEngland_WelshLongbowmen
Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()
18:04:18:026NoneFactionDefinition Civilization_Era3_MongolEmpire has multiple Emblematic Extensions: LandUnit_Era3_MongolEmpire_MongolHorde, LandUnit_Era3_MongolEmpire_MongolHorde
Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()
18:04:18:026NoneFactionDefinition Civilization_Era3_UmayyadCaliphate has multiple Emblematic Extensions: LandUnit_Era3_UmayyadCaliphate_AlHaras, LandUnit_Era3_UmayyadCaliphate_AlHaras
Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()
18:04:18:026NoneFactionDefinition Civilization_Era4_IroquoisConfederacy has multiple Emblematic Extensions: LandUnit_Era4_IroquoisConfederacy_MohawkWarriors, LandUnit_Era4_IroquoisConfederacy_MohawkWarriors
Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()
18:04:18:026NoneFactionDefinition Civilization_Era4_MingChina has multiple Emblematic Extensions: LandUnit_Era4_MingChina_RocketCarts, LandUnit_Era4_MingChina_RocketCarts
Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()
18:04:18:026NoneFactionDefinition Civilization_Era4_MughalEmpire has multiple Emblematic Extensions: LandUnit_Era4_MughalEmpire_CanonElephants, LandUnit_Era4_MughalEmpire_CanonElephants
Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()
18:04:18:026NoneFactionDefinition Civilization_Era4_OttomanEmpire has multiple Emblematic Extensions: LandUnit_Era4_OttomanEmpire_Janissaries, LandUnit_Era4_OttomanEmpire_Janissaries
Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()
18:04:18:026NoneFactionDefinition Civilization_Era4_PolishKingdom has multiple Emblematic Extensions: LandUnit_Era4_PolishKingdom_WingedHussars, LandUnit_Era4_PolishKingdom_WingedHussars
Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()
18:04:18:026NoneFactionDefinition Civilization_Era4_Spain has multiple Emblematic Extensions: LandUnit_Era4_Spain_Conquistadores, LandUnit_Era4_Spain_Conquistadores
Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()
18:04:18:026NoneFactionDefinition Civilization_Era4_TokugawaShogunate has multiple Emblematic Extensions: LandUnit_Era4_TokugawaShogunate_NaginataSamurais, LandUnit_Era4_TokugawaShogunate_NaginataSamurais
Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()
18:04:18:026NoneFactionDefinition Civilization_Era5_AfsharidPersia has multiple Emblematic Extensions: LandUnit_Era5_AfsharidPersia_Jazayerchis, LandUnit_Era5_AfsharidPersia_Jazayerchis
Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()
18:04:18:026NoneFactionDefinition Civilization_Era5_AustriaHungary has multiple Emblematic Extensions: LandUnit_Era5_AustriaHungary_EvidenzbureauAgents, LandUnit_Era5_AustriaHungary_EvidenzbureauAgents
Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()
18:04:18:027NoneFactionDefinition Civilization_Era5_BritishEmpire has multiple Emblematic Extensions: LandUnit_Era5_BritishEmpire_Redcoats, LandUnit_Era5_BritishEmpire_Redcoats
Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()
18:04:18:027NoneFactionDefinition Civilization_Era5_FrenchRepublic has multiple Emblematic Extensions: LandUnit_Era5_FrenchRepublic_Cuirassiers, LandUnit_Era5_FrenchRepublic_Cuirassiers
Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()
18:04:18:027NoneFactionDefinition Civilization_Era5_Italy has multiple Emblematic Extensions: LandUnit_Era5_Italy_Alpinis, LandUnit_Era5_Italy_Alpinis
Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()
18:04:18:027NoneFactionDefinition Civilization_Era5_Mexico has multiple Emblematic Extensions: LandUnit_Era5_Mexico_Soldaderas, LandUnit_Era5_Mexico_Soldaderas
Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()
18:04:18:027NoneFactionDefinition Civilization_Era5_RussianEmpire has multiple Emblematic Extensions: LandUnit_Era5_RussianEmpire_Cossacks, LandUnit_Era5_RussianEmpire_Cossacks
Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()
18:04:18:027NoneFactionDefinition Civilization_Era5_Siam has multiple Emblematic Extensions: LandUnit_Era5_Siam_GatlingElephants, LandUnit_Era5_Siam_GatlingElephants
Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()
18:04:18:027NoneFactionDefinition Civilization_Era5_ZuluKingdom has multiple Emblematic Extensions: LandUnit_Era5_ZuluKingdom_Impis, LandUnit_Era5_ZuluKingdom_Impis
Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()
18:04:18:027NoneFactionDefinition Civilization_Era6_Australia has multiple Emblematic Extensions: LandUnit_Era6_Australia_AllTerrainAPC, LandUnit_Era6_Australia_AllTerrainAPC
Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()
18:04:18:027NoneFactionDefinition Civilization_Era6_Brazil has multiple Emblematic Extensions: LandUnit_Era6_Brazil_JungleBrigades, LandUnit_Era6_Brazil_JungleBrigades
Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()
18:04:18:027NoneFactionDefinition Civilization_Era6_China has multiple Emblematic Extensions: LandUnit_Era6_China_Guardians, LandUnit_Era6_China_Guardians
Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()
18:04:18:027NoneFactionDefinition Civilization_Era6_Egypt has multiple Emblematic Extensions: LandUnit_Era6_Egypt_FreeOfficers, LandUnit_Era6_Egypt_FreeOfficers
Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()
18:04:18:027NoneFactionDefinition Civilization_Era6_India has multiple Emblematic Extensions: LandUnit_Era6_India_Peacekeepers, LandUnit_Era6_India_Peacekeepers
Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()
18:04:18:027NoneFactionDefinition Civilization_Era6_USSR has multiple Emblematic Extensions: LandUnit_Era6_USSR_RedArmyTanks, LandUnit_Era6_USSR_RedArmyTanks
Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()
18:04:18:027NoneFactionDefinition Civilization_Era3_Vikings has multiple Emblematic Extensions: NavalTransport_Era3_Vikings_Longships, NavalTransport_Era3_Vikings_Longships
Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()
18:04:18:027NoneFactionDefinition Civilization_Era4_Holland has multiple Emblematic Extensions: NavalTransport_Era4_Holland_Fluyts, NavalTransport_Era4_Holland_Fluyts
Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()
18:04:18:027NoneFactionDefinition Civilization_Era1_Phoenicia has multiple Emblematic Extensions: NavalUnit_Era1_Phoenicia_WarGalleys, NavalUnit_Era1_Phoenicia_WarGalleys
Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()
18:04:18:027NoneFactionDefinition Civilization_Era4_JoseonKorea has multiple Emblematic Extensions: NavalUnit_Era4_JoseonKorea_TurtleShips, NavalUnit_Era4_JoseonKorea_TurtleShips
Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()
18:04:18:027NoneFactionDefinition Civilization_Era4_VenetianRepublic has multiple Emblematic Extensions: NavalUnit_Era4_VenetianRepublic_Galleasses, NavalUnit_Era4_VenetianRepublic_Galleasses
Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()
18:04:18:027NoneFactionDefinition Civilization_Era5_Germany has multiple Emblematic Extensions: NavalUnit_Era5_Germany_UBoats, NavalUnit_Era5_Germany_UBoats
Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()
18:04:18:027NoneFactionDefinition Civilization_Era6_Sweden has multiple Emblematic Extensions: NavalUnit_Era6_Sweden_StealthCorvettes, NavalUnit_Era6_Sweden_StealthCorvettes
Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()
18:04:18:030NoneGameScenarioDefinition 'Scenario_OpenDevStadia1' doesn't have any valid save.
Amplitude.Mercury.Data.DataController:InitializeGameScenariosGroupUIMappers()
18:04:18:030NoneGameScenarioDefinition 'Scenario_OpenDevStadia1' doesn't have any valid save.
Amplitude.Mercury.Data.DataController:InitializeGameScenariosGroupUIMappers()
18:04:18:030NoneGameScenarioDefinition 'Scenario_AprilOpenDev' doesn't have any valid save.
Amplitude.Mercury.Data.DataController:InitializeGameScenariosGroupUIMappers()
18:04:18:051NoneInitializing order policies...
Amplitude.Mercury.Sandbox.Sandbox:InitializeOrderPolicies()
18:04:19:007NoneTrying to get a datatable element of type Amplitude.Mercury.Data.Simulation.MinorFactionSpawnerDefinition from a datatable element reference that has not been initialized.
Amplitude.Framework.DatatableElementReference:GetDatatableElement()
18:04:19:021NoneTrying to get a datatable element of type Amplitude.Mercury.Data.Simulation.MinorFactionSpawnerDefinition from a datatable element reference that has not been initialized.
Amplitude.Framework.DatatableElementReference:GetDatatableElement()
18:04:19:021NoneTrying to get a datatable element of type Amplitude.Mercury.Data.Simulation.MinorFactionSpawnerDefinition from a datatable element reference that has not been initialized.
Amplitude.Framework.DatatableElementReference:GetDatatableElement()
18:04:19:021NoneTrying to get a datatable element of type Amplitude.Mercury.Data.Simulation.MinorFactionSpawnerDefinition from a datatable element reference that has not been initialized.
Amplitude.Framework.DatatableElementReference:GetDatatableElement()
18:04:19:021NoneTrying to get a datatable element of type Amplitude.Mercury.Data.Simulation.MinorFactionSpawnerDefinition from a datatable element reference that has not been initialized.
Amplitude.Framework.DatatableElementReference:GetDatatableElement()
18:04:19:021NoneTrying to get a datatable element of type Amplitude.Mercury.Data.Simulation.MinorFactionSpawnerDefinition from a datatable element reference that has not been initialized.
Amplitude.Framework.DatatableElementReference:GetDatatableElement()
18:04:19:021NoneTrying to get a datatable element of type Amplitude.Mercury.Data.Simulation.MinorFactionSpawnerDefinition from a datatable element reference that has not been initialized.
Amplitude.Framework.DatatableElementReference:GetDatatableElement()
18:04:19:039NoneFormatting of Operation 'Mult' cannot be satisfying. Consider using an Exotic localization for Effect_Affinity_Merchant_GainPerTradeRoads.
Amplitude.Mercury.Interop.EffectTranslator:FormatValue(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
18:04:19:040NoneFormatting of Operation 'Min' cannot be satisfying. Consider using an Exotic localization for Effect_CivilizationTrait_Era0_DefaultTribe.
Amplitude.Mercury.Interop.EffectTranslator:FormatValue(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
18:04:19:042NoneDescriptor 'MinorRelation_Base' Effect '0' PropertyEffect '0' is too complicated for feedback. Use an Exotic translation for that one?
Amplitude.Mercury.Simulation.SimulationEvaluatorHelper:FillPropertyEffectEvaluation(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
18:04:19:042NoneDescriptor 'MinorRelation_Base' Effect '0' PropertyEffect '1' is too complicated for feedback. Use an Exotic translation for that one?
Amplitude.Mercury.Simulation.SimulationEvaluatorHelper:FillPropertyEffectEvaluation(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
18:04:19:045NoneDescriptor 'GameEffect_MajorEmpire_Illegitimacy' Effect '0' PropertyEffect '0' is too complicated for feedback. Use an Exotic translation for that one?
Amplitude.Mercury.Simulation.SimulationEvaluatorHelper:FillPropertyEffectEvaluation(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
18:04:19:045NoneDescriptor 'Tag_Empire_Major' Effect '0' PropertyEffect '3' is too complicated for feedback. Use an Exotic translation for that one?
Amplitude.Mercury.Simulation.SimulationEvaluatorHelper:FillPropertyEffectEvaluation(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
18:04:19:045NoneDescriptor 'Tag_Empire_Major' Effect '0' PropertyEffect '4' is too complicated for feedback. Use an Exotic translation for that one?
Amplitude.Mercury.Simulation.SimulationEvaluatorHelper:FillPropertyEffectEvaluation(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
18:04:19:045NoneDescriptor 'Tag_Empire_Major' Effect '0' PropertyEffect '5' is too complicated for feedback. Use an Exotic translation for that one?
Amplitude.Mercury.Simulation.SimulationEvaluatorHelper:FillPropertyEffectEvaluation(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
18:04:19:045NoneDescriptor 'Tag_Empire_Major' Effect '0' PropertyEffect '6' is too complicated for feedback. Use an Exotic translation for that one?
Amplitude.Mercury.Simulation.SimulationEvaluatorHelper:FillPropertyEffectEvaluation(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
18:04:19:045NoneDescriptor 'Tag_Empire_Major' Effect '0' PropertyEffect '7' is too complicated for feedback. Use an Exotic translation for that one?
Amplitude.Mercury.Simulation.SimulationEvaluatorHelper:FillPropertyEffectEvaluation(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
18:04:19:045NoneDescriptor 'Tag_Empire_Major' Effect '0' PropertyEffect '8' is too complicated for feedback. Use an Exotic translation for that one?
Amplitude.Mercury.Simulation.SimulationEvaluatorHelper:FillPropertyEffectEvaluation(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
18:04:19:045NoneDescriptor 'Tag_Empire_Major' Effect '2' PropertyEffect '0' is too complicated for feedback. Use an Exotic translation for that one?
Amplitude.Mercury.Simulation.SimulationEvaluatorHelper:FillPropertyEffectEvaluation(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
18:04:19:045NoneDescriptor 'Tag_Empire_Major' Effect '3' PropertyEffect '0' is too complicated for feedback. Use an Exotic translation for that one?
Amplitude.Mercury.Simulation.SimulationEvaluatorHelper:FillPropertyEffectEvaluation(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
18:04:19:045NoneDescriptor 'Tag_Empire_Major' Effect '4' PropertyEffect '0' is too complicated for feedback. Use an Exotic translation for that one?
Amplitude.Mercury.Simulation.SimulationEvaluatorHelper:FillPropertyEffectEvaluation(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
18:04:19:045NoneFormatting of Operation 'Mult' cannot be satisfying. Consider using an Exotic localization for Tag_Empire_Minor.
Amplitude.Mercury.Interop.EffectTranslator:FormatValue(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
18:04:19:047NoneFormatting of Operation 'Mult' cannot be satisfying. Consider using an Exotic localization for Effect_Extension_InBattle.
Amplitude.Mercury.Interop.EffectTranslator:FormatValue(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
18:04:19:048NoneDescriptor 'GameEffect_DistrictStatus_None' Effect '0' PropertyEffect '0' is too complicated for feedback. Use an Exotic translation for that one?
Amplitude.Mercury.Simulation.SimulationEvaluatorHelper:FillPropertyEffectEvaluation(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
18:04:19:048NoneDescriptor 'GameEffect_DistrictStatus_None' Effect '0' PropertyEffect '1' is too complicated for feedback. Use an Exotic translation for that one?
Amplitude.Mercury.Simulation.SimulationEvaluatorHelper:FillPropertyEffectEvaluation(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
18:04:19:048NoneDescriptor 'GameEffect_DistrictStatus_None' Effect '0' PropertyEffect '2' is too complicated for feedback. Use an Exotic translation for that one?
Amplitude.Mercury.Simulation.SimulationEvaluatorHelper:FillPropertyEffectEvaluation(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
18:04:19:048NoneDescriptor 'GameEffect_DistrictStatus_None' Effect '0' PropertyEffect '3' is too complicated for feedback. Use an Exotic translation for that one?
Amplitude.Mercury.Simulation.SimulationEvaluatorHelper:FillPropertyEffectEvaluation(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
18:04:19:048NoneDescriptor 'GameEffect_DistrictStatus_None' Effect '0' PropertyEffect '4' is too complicated for feedback. Use an Exotic translation for that one?
Amplitude.Mercury.Simulation.SimulationEvaluatorHelper:FillPropertyEffectEvaluation(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
18:04:19:048NoneDescriptor 'GameEffect_DistrictStatus_None' Effect '0' PropertyEffect '5' is too complicated for feedback. Use an Exotic translation for that one?
Amplitude.Mercury.Simulation.SimulationEvaluatorHelper:FillPropertyEffectEvaluation(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
18:04:19:049NoneDescriptor 'Effect_Extension_Era5_BritishEmpire' Effect '0' PropertyEffect '0' is too complicated for feedback. Use an Exotic translation for that one?
Amplitude.Mercury.Simulation.SimulationEvaluatorHelper:FillPropertyEffectEvaluation(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
18:04:19:055NoneDescriptor 'GameEffect_City' Effect '2' PropertyEffect '0' is too complicated for feedback. Use an Exotic translation for that one?
Amplitude.Mercury.Simulation.SimulationEvaluatorHelper:FillPropertyEffectEvaluation(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
18:04:19:055NoneDescriptor 'GameEffect_Settlement' Effect '0' PropertyEffect '1' is too complicated for feedback. Use an Exotic translation for that one?
Amplitude.Mercury.Simulation.SimulationEvaluatorHelper:FillPropertyEffectEvaluation(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
18:04:19:055NoneDescriptor 'GameEffect_Settlement' Effect '0' PropertyEffect '3' is too complicated for feedback. Use an Exotic translation for that one?
Amplitude.Mercury.Simulation.SimulationEvaluatorHelper:FillPropertyEffectEvaluation(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
18:04:19:056NoneDescriptor 'GameEffect_Settlement' Effect '0' PropertyEffect '4' is too complicated for feedback. Use an Exotic translation for that one?
Amplitude.Mercury.Simulation.SimulationEvaluatorHelper:FillPropertyEffectEvaluation(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
18:04:19:056NoneDescriptor 'GameEffect_Settlement' Effect '0' PropertyEffect '5' is too complicated for feedback. Use an Exotic translation for that one?
Amplitude.Mercury.Simulation.SimulationEvaluatorHelper:FillPropertyEffectEvaluation(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
18:04:19:056NoneDescriptor 'GameEffect_Settlement' Effect '0' PropertyEffect '6' is too complicated for feedback. Use an Exotic translation for that one?
Amplitude.Mercury.Simulation.SimulationEvaluatorHelper:FillPropertyEffectEvaluation(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
18:04:19:056NoneDescriptor 'GameEffect_Settlement' Effect '0' PropertyEffect '7' is too complicated for feedback. Use an Exotic translation for that one?
Amplitude.Mercury.Simulation.SimulationEvaluatorHelper:FillPropertyEffectEvaluation(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
18:04:19:056NoneDescriptor 'GameEffect_Settlement' Effect '1' PropertyEffect '0' is too complicated for feedback. Use an Exotic translation for that one?
Amplitude.Mercury.Simulation.SimulationEvaluatorHelper:FillPropertyEffectEvaluation(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
18:04:19:056NoneFormatting of Operation 'Div' cannot be satisfying. Consider using an Exotic localization for GameEffect_BattleAction_DebuffTargetMove.
Amplitude.Mercury.Interop.EffectTranslator:FormatValue(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
18:04:19:056NoneFormatting of Operation 'Div' cannot be satisfying. Consider using an Exotic localization for GameEffect_BattleAction_DebuffTargetMove.
Amplitude.Mercury.Interop.EffectTranslator:FormatValue(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
18:04:19:056NoneFormatting of Operation 'Min' cannot be satisfying. Consider using an Exotic localization for Effect_Army_Peacefull.
Amplitude.Mercury.Interop.EffectTranslator:FormatValue(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
18:04:19:057NoneDescriptor 'Effect_LandUnit_Era3_HolyRomanEmpire_TeutonicKnights' Effect '0' PropertyEffect '2' is too complicated for feedback. Use an Exotic translation for that one?
Amplitude.Mercury.Simulation.SimulationEvaluatorHelper:FillPropertyEffectEvaluation(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
18:04:19:058NoneDescriptor 'GameEffect_Army' Effect '0' PropertyEffect '0' is too complicated for feedback. Use an Exotic translation for that one?
Amplitude.Mercury.Simulation.SimulationEvaluatorHelper:FillPropertyEffectEvaluation(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
18:04:19:058NoneDescriptor 'GameEffect_Army' Effect '1' PropertyEffect '0' is too complicated for feedback. Use an Exotic translation for that one?
Amplitude.Mercury.Simulation.SimulationEvaluatorHelper:FillPropertyEffectEvaluation(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
18:04:19:058NoneDescriptor 'GameEffect_Army' Effect '1' PropertyEffect '1' is too complicated for feedback. Use an Exotic translation for that one?
Amplitude.Mercury.Simulation.SimulationEvaluatorHelper:FillPropertyEffectEvaluation(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
18:04:19:058NoneDescriptor 'GameEffect_Squadron' Effect '0' PropertyEffect '0' is too complicated for feedback. Use an Exotic translation for that one?
Amplitude.Mercury.Simulation.SimulationEvaluatorHelper:FillPropertyEffectEvaluation(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
18:04:19:058NoneDescriptor 'GameEffect_Squadron' Effect '1' PropertyEffect '0' is too complicated for feedback. Use an Exotic translation for that one?
Amplitude.Mercury.Simulation.SimulationEvaluatorHelper:FillPropertyEffectEvaluation(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
18:04:19:058NoneDescriptor 'GameEffect_Squadron' Effect '1' PropertyEffect '1' is too complicated for feedback. Use an Exotic translation for that one?
Amplitude.Mercury.Simulation.SimulationEvaluatorHelper:FillPropertyEffectEvaluation(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
18:04:19:059NoneDescriptor 'GameEffect_TerritoryPollution_High' Effect '1' PropertyEffect '0' is too complicated for feedback. Use an Exotic translation for that one?
Amplitude.Mercury.Simulation.SimulationEvaluatorHelper:FillPropertyEffectEvaluation(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
18:04:19:059NoneDescriptor 'GameEffect_TerritoryPollution_High' Effect '1' PropertyEffect '1' is too complicated for feedback. Use an Exotic translation for that one?
Amplitude.Mercury.Simulation.SimulationEvaluatorHelper:FillPropertyEffectEvaluation(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
18:04:19:059NoneDescriptor 'GameEffect_TerritoryPollution_High' Effect '1' PropertyEffect '2' is too complicated for feedback. Use an Exotic translation for that one?
Amplitude.Mercury.Simulation.SimulationEvaluatorHelper:FillPropertyEffectEvaluation(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
18:04:19:059NoneDescriptor 'GameEffect_TerritoryPollution_High' Effect '2' PropertyEffect '0' is too complicated for feedback. Use an Exotic translation for that one?
Amplitude.Mercury.Simulation.SimulationEvaluatorHelper:FillPropertyEffectEvaluation(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
18:04:19:059NoneDescriptor 'GameEffect_TerritoryPollution_High' Effect '2' PropertyEffect '1' is too complicated for feedback. Use an Exotic translation for that one?
Amplitude.Mercury.Simulation.SimulationEvaluatorHelper:FillPropertyEffectEvaluation(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
18:04:19:061NoneFormatting of Operation 'Mult' cannot be satisfying. Consider using an Exotic localization for Effect_PersonaStrength_ArtificialWonders_03.
Amplitude.Mercury.Interop.EffectTranslator:FormatValue(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
18:04:19:069None[DATA] The descriptor Effect_Unit_HasRangedAttack is used both as a Unit and a UnitClass. Please consider a duplicate to help tooltips.
Amplitude.Mercury.Interop.DescriptorBreakdownEvaluation:SetSource(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
18:04:19:069None[DATA] The descriptor Effect_Unit_SpecialtyLevel1 is used both as a Unit and a UnitClass. Please consider a duplicate to help tooltips.
Amplitude.Mercury.Interop.DescriptorBreakdownEvaluation:SetSource(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
18:04:19:070None[DATA] The descriptor Effect_Unit_SpecialtyLevel1 is used both as a UnitClass and a UnitSpecialty. Please consider a duplicate to help tooltips.
Amplitude.Mercury.Interop.DescriptorBreakdownEvaluation:SetSource(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
18:04:19:070None[DATA] The descriptor Effect_Unit_SpecialtyLevel2 is used both as a Unit and a UnitSpecialty. Please consider a duplicate to help tooltips.
Amplitude.Mercury.Interop.DescriptorBreakdownEvaluation:SetSource(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
18:04:19:070None[DATA] The descriptor Effect_Unit_SpecialtyLevel3 is used both as a Unit and a UnitSpecialty. Please consider a duplicate to help tooltips.
Amplitude.Mercury.Interop.DescriptorBreakdownEvaluation:SetSource(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
18:04:19:070None[DATA] The descriptor Effect_Extension_Base_Military is used both as a Extension and a NarrativeEvent. Please consider a duplicate to help tooltips.
Amplitude.Mercury.Interop.DescriptorBreakdownEvaluation:SetSource(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
18:04:19:072None[DATA] The descriptor GameEffect_BattleAction_TileMilitary is used both as a UnitClass and a StatusCategory. Please consider a duplicate to help tooltips.
Amplitude.Mercury.Interop.DescriptorBreakdownEvaluation:SetSource(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
18:04:19:532None[Sandbox] The sandbox thread has been started.
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.MonoParameterInfo)
18:04:19:545NoneBackground worker has returned.
Amplitude.Mercury.Game.Game+d__4:MoveNext()
18:04:19:545NoneGame of type 'Amplitude.Mercury.Game.Game' has been started.
Amplitude.Framework.Game.GameManager+d__16:MoveNext()
18:04:19:581NoneStart AI players...
Amplitude.Mercury.AI.AIController:StartAI()
18:04:19:583NoneNo AI configuration set in SandboxStartSettings or retrieved from save. Fallback to default settings, all mods on all AIs.
Amplitude.Mercury.AI.AIController:StartAIAsync()
18:04:20:086NoneAI players started. Check for a save to load...
Amplitude.Mercury.AI.AIController:StartAIAsync()
18:04:20:086NoneLoading AI save: Assyrians Turn 30.AI.bin
Amplitude.Mercury.AI.AIController:LoadAIPlayersIfNecessary()
18:04:20:143NoneCan't retrieve AI entity 803.
Amplitude.Mercury.AI.Brain.SerializerExtensions:SerializeAIEntityReference(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
18:04:20:143NoneCan't retrieve AI entity 803.
Amplitude.Mercury.AI.Brain.SerializerExtensions:SerializeAIEntityReference(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
18:04:20:151NoneAI players ready to run.
Amplitude.Mercury.AI.AIController:StartAIAsync()
18:04:20:254NoneAI Synchronization took 67,0238ms at frame 8 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.MonoParameterInfo)
18:04:21:060NoneAn instance of type Amplitude.Graphics.Fx.FxComponentTextureAtlasManager has generated a cycling LoadIFN. Check the stack.
Amplitude.Graphics.LoadableBehaviour:LoadIFN()
18:04:21:461NoneAn instance of type Amplitude.Graphics.Fx.FxComponentTextureAtlasManager has generated a cycling LoadIFN. Check the stack.
Amplitude.Graphics.LoadableBehaviour:LoadIFN()
18:04:21:818NoneAmplitude.Mercury.Presentation.PresentationEntityFactoryController is waiting for Amplitude.Mercury.Presentation.PresentationBattleController.
Amplitude.Mercury.Presentation.PresentationEntityFactoryController+d__32:MoveNext()
18:04:25:114NonePresentationLandmarks revolveDependencies True
Amplitude.Mercury.Presentation.PresentationLandmarkController:ResolveDependencies()
18:04:25:116NoneAmplitude.Mercury.Presentation.PresentationLandmarkController is waiting for Amplitude.Mercury.Terrain.WorldLabelRenderer
Amplitude.Mercury.Presentation.PresentationLandmarkController+d__24:MoveNext()
18:04:25:165NoneAmplitude.Mercury.Presentation.PresentationTerritoryHighlightController is waiting for Amplitude.Mercury.Presentation.PresentationTerritoryLabels.
Amplitude.Mercury.Presentation.PresentationTerritoryHighlightController+d__4:MoveNext()
18:04:25:165NoneAmplitude.Mercury.Presentation.Presentation still waiting all presentation controller to start
Amplitude.Mercury.Presentation.Presentation+d__66:MoveNext()
18:04:25:165NoneAmplitude.Mercury.Presentation.PresentationCameraController is not yet started
Amplitude.Mercury.Presentation.Presentation+d__66:MoveNext()
18:04:25:165NoneAmplitude.Mercury.Presentation.PresentationEntityMeshController is not yet started
Amplitude.Mercury.Presentation.Presentation+d__66:MoveNext()
18:04:25:165NoneAmplitude.Mercury.Presentation.PresentationCursorController is not yet started
Amplitude.Mercury.Presentation.Presentation+d__66:MoveNext()
18:04:25:165NoneAmplitude.Mercury.Presentation.PresentationFimsController is not yet started
Amplitude.Mercury.Presentation.Presentation+d__66:MoveNext()
18:04:25:165NoneAmplitude.Mercury.Presentation.PresentationFrontiersController is not yet started
Amplitude.Mercury.Presentation.Presentation+d__66:MoveNext()
18:04:25:165NoneAmplitude.Mercury.Presentation.PresentationPathfindRenderingController is not yet started
Amplitude.Mercury.Presentation.Presentation+d__66:MoveNext()
18:04:25:165NoneAmplitude.Mercury.Presentation.PresentationEntityFactoryController is not yet started
Amplitude.Mercury.Presentation.Presentation+d__66:MoveNext()
18:04:25:165NoneAmplitude.Mercury.Presentation.PresentationBattleController is not yet started
Amplitude.Mercury.Presentation.Presentation+d__66:MoveNext()
18:04:25:165NoneAmplitude.Mercury.Presentation.PresentationAIController is not yet started
Amplitude.Mercury.Presentation.Presentation+d__66:MoveNext()
18:04:25:166NoneAmplitude.Mercury.Presentation.PresentationTradeRoadController is not yet started
Amplitude.Mercury.Presentation.Presentation+d__66:MoveNext()
18:04:25:166NoneAmplitude.Mercury.Presentation.PresentationLandmarkController is not yet started
Amplitude.Mercury.Presentation.Presentation+d__66:MoveNext()
18:04:25:166NoneAmplitude.Mercury.Presentation.PresentationTerritoryController is not yet started
Amplitude.Mercury.Presentation.Presentation+d__66:MoveNext()
18:04:25:166NoneAmplitude.Mercury.Presentation.PresentationTutorialController is not yet started
Amplitude.Mercury.Presentation.Presentation+d__66:MoveNext()
18:04:25:166NoneAmplitude.Mercury.Presentation.PresentationNarratorController is not yet started
Amplitude.Mercury.Presentation.Presentation+d__66:MoveNext()
18:04:25:166NoneAmplitude.Mercury.Presentation.PresentationTileFeedbackController is not yet started
Amplitude.Mercury.Presentation.Presentation+d__66:MoveNext()
18:04:25:166NoneAmplitude.Mercury.Presentation.PresentationTerritoryHighlightController is not yet started
Amplitude.Mercury.Presentation.Presentation+d__66:MoveNext()
18:04:26:524NoneComponent [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/PresentationCameraController/Camera [Amplitude.Mercury.Presentation.PresentationCameraMover is waiting dependencies for 2 iterations.
Amplitude.Graphics.LoadableBehaviour:WarnAboutTooLongWait(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
18:04:26:593NoneGround materials using mid res textures
Amplitude.Mercury.Terrain.GroundMaterialCollection+RuntimeData:CreateOrUpdateTextureArrayFromAtlases(System.Reflection.MonoParameterInfo)
18:04:28:068NoneSculpting elements using mid res albedo textures
Amplitude.Mercury.Terrain.Matching.SculptingBakedElementsLoader+d__67:MoveNext()
18:04:28:068NoneSculpting elements using mid res ao textures
Amplitude.Mercury.Terrain.Matching.SculptingBakedElementsLoader+d__67:MoveNext()
18:04:28:068NoneSculpting elements using mid res world space normal textures
Amplitude.Mercury.Terrain.Matching.SculptingBakedElementsLoader+d__67:MoveNext()
18:04:28:068NoneSculpting elements using mid res transition mask textures
Amplitude.Mercury.Terrain.Matching.SculptingBakedElementsLoader+d__67:MoveNext()
18:04:28:068NoneSculpting elements using mid res roughness textures
Amplitude.Mercury.Terrain.Matching.SculptingBakedElementsLoader+d__67:MoveNext()
18:04:28:069NoneSculpting elements using mid res topography textures
Amplitude.Mercury.Terrain.Matching.SculptingBakedElementsLoader+d__67:MoveNext()
18:04:28:069NoneSculpting elements using mid res border textures
Amplitude.Mercury.Terrain.Matching.SculptingBakedElementsLoader+d__67:MoveNext()
18:04:29:179NoneRivers using mid res river bank textures
Amplitude.Mercury.Terrain.Matching.RiverBakedElementsLoader+d__44:MoveNext()
18:04:29:179NoneRivers using mid res river normal textures
Amplitude.Mercury.Terrain.Matching.RiverBakedElementsLoader+d__44:MoveNext()
18:04:29:179NoneRivers using mid res river water transitionMask textures
Amplitude.Mercury.Terrain.Matching.RiverBakedElementsLoader+d__44:MoveNext()
18:04:29:193NoneComponent [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/TerrainAndFx/Renderer [Amplitude.Mercury.Terrain.Matching.TerrainSectorProvider is waiting dependencies for 2 iterations.
Amplitude.Graphics.LoadableBehaviour:WarnAboutTooLongWait(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
18:04:29:193None Unable to resolve Amplitude.Mercury.Terrain.Matching.TerrainSectorProvider dependencies. sculptingBakedElementsLoader [False], groundMaterialBakedElementsLoader [Ok], riverBakedElementsLoader [NOK] constHexBufferProvider [Ok] groundMaterialsBufferProvider [Ok]cameraGraphicService [Ok]computeShaderSettings [Ok]renderPasses [Ok]
Amplitude.Mercury.Terrain.Matching.TerrainSectorProvider:ResolveDependencies()
18:04:29:198NoneComponent [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/TerrainAndFx/Renderer [Amplitude.Mercury.Terrain.TerrainPositionService is waiting dependencies for 2 iterations.
Amplitude.Graphics.LoadableBehaviour:WarnAboutTooLongWait(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
18:04:29:199NoneComponent [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/TerrainAndFx/Renderer [Amplitude.Mercury.Terrain.FogOfWarRenderer is waiting dependencies for 2 iterations.
Amplitude.Graphics.LoadableBehaviour:WarnAboutTooLongWait(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
18:04:29:199NoneComponent [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/TerrainAndFx/Renderer [Amplitude.Mercury.Terrain.ProceduralTerrainRenderer is waiting dependencies for 2 iterations.
Amplitude.Graphics.LoadableBehaviour:WarnAboutTooLongWait(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
18:04:29:199None Unable to resolve Amplitude.Mercury.Terrain.Matching.TerrainSectorProvider dependencies. sculptingBakedElementsLoader [False], groundMaterialBakedElementsLoader [Ok], riverBakedElementsLoader [NOK] constHexBufferProvider [Ok] groundMaterialsBufferProvider [Ok]cameraGraphicService [Ok]computeShaderSettings [Ok]renderPasses [Ok]
Amplitude.Mercury.Terrain.Matching.TerrainSectorProvider:ResolveDependencies()
18:04:29:199None Unable to resolve landmarkResolved [{14}] dependencies. cameraGraphicService [Amplitude.Mercury.Terrain.ProceduralTerrainRenderer], constHexBufferProvider [True], fogOfWarRenderer [Ok] sculptingBakedElementsLoader [NOK] groundMaterialBakedElementsLoader [Ok]riverBakedElementsLoader [Ok]debug [Ok]terrainDebuggingService [Ok]hexagonalGrid [Ok]fxComponentRenderFeature [Ok]terrainSectorProvider [Ok]gpuDiagnostics [NOK]technicalSettings [Ok]visualSettings [Ok]
Amplitude.Mercury.Terrain.ProceduralTerrainRenderer:ResolveDependencies()
18:04:29:200NoneComponent [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/TerrainAndFx/EdgeOfTheWorldRenderer [Amplitude.Mercury.Terrain.EdgeOfTheWorldRenderer is waiting dependencies for 2 iterations.
Amplitude.Graphics.LoadableBehaviour:WarnAboutTooLongWait(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
18:04:29:200NoneComponent [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/LevelBuild/FxTerrainCompanion [Amplitude.Mercury.Terrain.Fx.FxComponentTerrain is waiting dependencies for 2 iterations.
Amplitude.Graphics.LoadableBehaviour:WarnAboutTooLongWait(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
18:04:29:200NoneComponent [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/LevelBuild/FxTerrainCompanion [Amplitude.Mercury.Terrain.WorldLife.WorldLifeManager is waiting dependencies for 2 iterations.
Amplitude.Graphics.LoadableBehaviour:WarnAboutTooLongWait(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
18:04:29:221NoneComponent [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/LevelBuild/FxTerrainCompanion [Amplitude.Mercury.Terrain.Fx.FxComponentLevelBuildParticleAdder is waiting dependencies for 2 iterations.
Amplitude.Graphics.LoadableBehaviour:WarnAboutTooLongWait(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
18:04:29:225None Unable to resolve Amplitude.Mercury.Terrain.Fx.FxComponentLevelBuildParticleAdder dependencies. globalSettingsOk [True], fxComponentEvolveOk [Ok], fxComponentLevelBuildContentOk [Ok] worldMapProviderOk [Ok] worldMapVisibilityProviderOk [Ok]worldMapVisibilityProviderOk [Ok]namesOk [Ok]proceduralTerrainRendererOk [NOK]groundMaterialBufferProviderOk [NOK]cameraGraphicServiceOk [Ok]matchingLayersOk [NOK]territoryDataProviderOk [Ok]baseOk [Ok]
Amplitude.Mercury.Terrain.Fx.FxComponentLevelBuildParticleAdder:ResolveDependencies()
18:04:29:225NoneComponent [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/LevelBuild/FxTerrainCompanion [Amplitude.Mercury.Terrain.TerrainElevationResolver is waiting dependencies for 2 iterations.
Amplitude.Graphics.LoadableBehaviour:WarnAboutTooLongWait(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
18:04:29:226None Unable to resolve Amplitude.Mercury.Terrain.TerrainElevationResolver dependencies, sculptingBakedElementsLoaderResolved NOK, groundMaterialBakedElementsLoaderResolved NOK, riverBakedElementsLoaderResolved NOK, fogOfWarRendererResolved NOK, proceduralTerrainRendererOk NOK, cameraGraphicServiceOk Ok, resolveElevationShaderOk Ok, terrainPickingServiceOk Ok, fixAnchorElevationOk Ok, gpuDiagnosticsResolved Ok, baseResolveDependencies Ok
Amplitude.Mercury.Terrain.TerrainElevationResolver:ResolveDependencies()
18:04:29:226NoneComponent [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/LevelBuild/WorldLabelRenderer [Amplitude.Mercury.Terrain.WorldLabelRenderer is waiting dependencies for 2 iterations.
Amplitude.Graphics.LoadableBehaviour:WarnAboutTooLongWait(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
18:04:29:226NoneComponent [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/LevelBuild/LandmarkRenderer [Amplitude.Mercury.Terrain.LandmarksRenderer is waiting dependencies for 2 iterations.
Amplitude.Graphics.LoadableBehaviour:WarnAboutTooLongWait(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
18:04:29:226NoneComponent [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/LevelBuild/WorldSpaceLineRenderer [Amplitude.Mercury.Terrain.WorldSpaceLineRenderer is waiting dependencies for 2 iterations.
Amplitude.Graphics.LoadableBehaviour:WarnAboutTooLongWait(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
18:04:29:226NoneComponent [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/PresentationFimsController/Renderer [Amplitude.Mercury.Terrain.Fx.FxComponentFIMS is waiting dependencies for 2 iterations.
Amplitude.Graphics.LoadableBehaviour:WarnAboutTooLongWait(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
18:04:29:226NoneComponent [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/PresentationFrontiersController/FrontiersRenderer [Amplitude.Mercury.Terrain.FrontiersRenderer is waiting dependencies for 2 iterations.
Amplitude.Graphics.LoadableBehaviour:WarnAboutTooLongWait(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
18:04:29:227NoneComponent [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/PresentationCharacterSet [Amplitude.Mercury.Presentation.CharacterRenderFeatures is waiting dependencies for 2 iterations.
Amplitude.Graphics.LoadableBehaviour:WarnAboutTooLongWait(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
18:04:29:236NoneComponent [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/PresentationProjectileManager [Amplitude.Mercury.Presentation.PresentationProjectileManager is waiting dependencies for 2 iterations.
Amplitude.Graphics.LoadableBehaviour:WarnAboutTooLongWait(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
18:04:29:237NoneComponent [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/PresentationTerritoryLabels [Amplitude.Mercury.Presentation.PresentationTerritoryLabels is waiting dependencies for 2 iterations.
Amplitude.Graphics.LoadableBehaviour:WarnAboutTooLongWait(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
18:04:29:275NoneAmplitude.Mercury.Presentation.PresentationEntityFactoryController is waiting for Amplitude.Mercury.Presentation.PresentationBattleController.
Amplitude.Mercury.Presentation.PresentationEntityFactoryController+d__32:MoveNext()
18:04:29:275NoneAmplitude.Mercury.Presentation.PresentationLandmarkController is waiting for Amplitude.Mercury.Terrain.WorldLabelRenderer
Amplitude.Mercury.Presentation.PresentationLandmarkController+d__24:MoveNext()
18:04:29:295NoneAmplitude.Mercury.Presentation.PresentationTerritoryHighlightController is waiting for Amplitude.Mercury.Presentation.PresentationTerritoryLabels.
Amplitude.Mercury.Presentation.PresentationTerritoryHighlightController+d__4:MoveNext()
18:04:29:295NoneAmplitude.Mercury.Presentation.Presentation still waiting all presentation controller to start
Amplitude.Mercury.Presentation.Presentation+d__66:MoveNext()
18:04:29:295NoneAmplitude.Mercury.Presentation.PresentationEntityMeshController is not yet started
Amplitude.Mercury.Presentation.Presentation+d__66:MoveNext()
18:04:29:295NoneAmplitude.Mercury.Presentation.PresentationFimsController is not yet started
Amplitude.Mercury.Presentation.Presentation+d__66:MoveNext()
18:04:29:295NoneAmplitude.Mercury.Presentation.PresentationFrontiersController is not yet started
Amplitude.Mercury.Presentation.Presentation+d__66:MoveNext()
18:04:29:295NoneAmplitude.Mercury.Presentation.PresentationPathfindRenderingController is not yet started
Amplitude.Mercury.Presentation.Presentation+d__66:MoveNext()
18:04:29:295NoneAmplitude.Mercury.Presentation.PresentationEntityFactoryController is not yet started
Amplitude.Mercury.Presentation.Presentation+d__66:MoveNext()
18:04:29:295NoneAmplitude.Mercury.Presentation.PresentationBattleController is not yet started
Amplitude.Mercury.Presentation.Presentation+d__66:MoveNext()
18:04:29:295NoneAmplitude.Mercury.Presentation.PresentationAIController is not yet started
Amplitude.Mercury.Presentation.Presentation+d__66:MoveNext()
18:04:29:295NoneAmplitude.Mercury.Presentation.PresentationTradeRoadController is not yet started
Amplitude.Mercury.Presentation.Presentation+d__66:MoveNext()
18:04:29:295NoneAmplitude.Mercury.Presentation.PresentationLandmarkController is not yet started
Amplitude.Mercury.Presentation.Presentation+d__66:MoveNext()
18:04:29:295NoneAmplitude.Mercury.Presentation.PresentationTerritoryController is not yet started
Amplitude.Mercury.Presentation.Presentation+d__66:MoveNext()
18:04:29:295NoneAmplitude.Mercury.Presentation.PresentationTerritoryHighlightController is not yet started
Amplitude.Mercury.Presentation.Presentation+d__66:MoveNext()
18:04:31:401NoneAmplitude.Mercury.Presentation.PresentationEntityFactoryController is waiting for Amplitude.Mercury.Presentation.PresentationBattleController.
Amplitude.Mercury.Presentation.PresentationEntityFactoryController+d__32:MoveNext()
18:04:31:406NoneAmplitude.Mercury.Presentation.PresentationLandmarkController is waiting for Amplitude.Mercury.Terrain.WorldLabelRenderer
Amplitude.Mercury.Presentation.PresentationLandmarkController+d__24:MoveNext()
18:04:31:406NoneAmplitude.Mercury.Presentation.PresentationTerritoryHighlightController is waiting for Amplitude.Mercury.Presentation.PresentationTerritoryLabels.
Amplitude.Mercury.Presentation.PresentationTerritoryHighlightController+d__4:MoveNext()
18:04:31:406NoneAmplitude.Mercury.Presentation.Presentation still waiting all presentation controller to start
Amplitude.Mercury.Presentation.Presentation+d__66:MoveNext()
18:04:31:406NoneAmplitude.Mercury.Presentation.PresentationEntityMeshController is not yet started
Amplitude.Mercury.Presentation.Presentation+d__66:MoveNext()
18:04:31:406NoneAmplitude.Mercury.Presentation.PresentationFimsController is not yet started
Amplitude.Mercury.Presentation.Presentation+d__66:MoveNext()
18:04:31:406NoneAmplitude.Mercury.Presentation.PresentationFrontiersController is not yet started
Amplitude.Mercury.Presentation.Presentation+d__66:MoveNext()
18:04:31:406NoneAmplitude.Mercury.Presentation.PresentationPathfindRenderingController is not yet started
Amplitude.Mercury.Presentation.Presentation+d__66:MoveNext()
18:04:31:406NoneAmplitude.Mercury.Presentation.PresentationEntityFactoryController is not yet started
Amplitude.Mercury.Presentation.Presentation+d__66:MoveNext()
18:04:31:406NoneAmplitude.Mercury.Presentation.PresentationTradeRoadController is not yet started
Amplitude.Mercury.Presentation.Presentation+d__66:MoveNext()
18:04:31:406NoneAmplitude.Mercury.Presentation.PresentationLandmarkController is not yet started
Amplitude.Mercury.Presentation.Presentation+d__66:MoveNext()
18:04:31:406NoneAmplitude.Mercury.Presentation.PresentationTerritoryController is not yet started
Amplitude.Mercury.Presentation.Presentation+d__66:MoveNext()
18:04:31:406NoneAmplitude.Mercury.Presentation.PresentationTerritoryHighlightController is not yet started
Amplitude.Mercury.Presentation.Presentation+d__66:MoveNext()
18:04:32:597NoneAmplitude.Mercury.Presentation.PresentationLandmarkController is waiting for Amplitude.Mercury.Terrain.WorldLabelRenderer
Amplitude.Mercury.Presentation.PresentationLandmarkController+d__24:MoveNext()
18:04:32:597NoneAmplitude.Mercury.Presentation.PresentationTerritoryHighlightController is waiting for Amplitude.Mercury.Presentation.PresentationTerritoryLabels.
Amplitude.Mercury.Presentation.PresentationTerritoryHighlightController+d__4:MoveNext()
18:04:33:709NoneAmplitude.Mercury.Presentation.PresentationLandmarkController is waiting for Amplitude.Mercury.Terrain.WorldLabelRenderer
Amplitude.Mercury.Presentation.PresentationLandmarkController+d__24:MoveNext()
18:04:33:709NoneAmplitude.Mercury.Presentation.PresentationTerritoryHighlightController is waiting for Amplitude.Mercury.Presentation.PresentationTerritoryLabels.
Amplitude.Mercury.Presentation.PresentationTerritoryHighlightController+d__4:MoveNext()
18:04:33:709NoneAmplitude.Mercury.Presentation.Presentation still waiting all presentation controller to start
Amplitude.Mercury.Presentation.Presentation+d__66:MoveNext()
18:04:33:709NoneAmplitude.Mercury.Presentation.PresentationEntityMeshController is not yet started
Amplitude.Mercury.Presentation.Presentation+d__66:MoveNext()
18:04:33:709NoneAmplitude.Mercury.Presentation.PresentationFimsController is not yet started
Amplitude.Mercury.Presentation.Presentation+d__66:MoveNext()
18:04:33:709NoneAmplitude.Mercury.Presentation.PresentationFrontiersController is not yet started
Amplitude.Mercury.Presentation.Presentation+d__66:MoveNext()
18:04:33:709NoneAmplitude.Mercury.Presentation.PresentationPathfindRenderingController is not yet started
Amplitude.Mercury.Presentation.Presentation+d__66:MoveNext()
18:04:33:709NoneAmplitude.Mercury.Presentation.PresentationEntityFactoryController is not yet started
Amplitude.Mercury.Presentation.Presentation+d__66:MoveNext()
18:04:33:709NoneAmplitude.Mercury.Presentation.PresentationTradeRoadController is not yet started
Amplitude.Mercury.Presentation.Presentation+d__66:MoveNext()
18:04:33:709NoneAmplitude.Mercury.Presentation.PresentationLandmarkController is not yet started
Amplitude.Mercury.Presentation.Presentation+d__66:MoveNext()
18:04:33:709NoneAmplitude.Mercury.Presentation.PresentationTerritoryController is not yet started
Amplitude.Mercury.Presentation.Presentation+d__66:MoveNext()
18:04:33:709NoneAmplitude.Mercury.Presentation.PresentationTerritoryHighlightController is not yet started
Amplitude.Mercury.Presentation.Presentation+d__66:MoveNext()
18:04:34:838NoneAmplitude.Mercury.Presentation.PresentationEntityFactoryController is waiting for Amplitude.Mercury.Presentation.PresentationEntityMeshController.
Amplitude.Mercury.Presentation.PresentationEntityFactoryController+d__32:MoveNext()
18:04:34:844NoneAmplitude.Mercury.Presentation.PresentationLandmarkController is waiting for Amplitude.Mercury.Terrain.WorldLabelRenderer
Amplitude.Mercury.Presentation.PresentationLandmarkController+d__24:MoveNext()
18:04:34:844NoneAmplitude.Mercury.Presentation.PresentationTerritoryHighlightController is waiting for Amplitude.Mercury.Presentation.PresentationTerritoryLabels.
Amplitude.Mercury.Presentation.PresentationTerritoryHighlightController+d__4:MoveNext()
18:04:35:901NoneAmplitude.Mercury.Presentation.PresentationEntityFactoryController is waiting for Amplitude.Mercury.Presentation.PresentationEntityMeshController.
Amplitude.Mercury.Presentation.PresentationEntityFactoryController+d__32:MoveNext()
18:04:35:901NoneAmplitude.Mercury.Presentation.PresentationLandmarkController is waiting for Amplitude.Mercury.Terrain.WorldLabelRenderer
Amplitude.Mercury.Presentation.PresentationLandmarkController+d__24:MoveNext()
18:04:35:901NoneAmplitude.Mercury.Presentation.PresentationTerritoryHighlightController is waiting for Amplitude.Mercury.Presentation.PresentationTerritoryLabels.
Amplitude.Mercury.Presentation.PresentationTerritoryHighlightController+d__4:MoveNext()
18:04:35:901NoneAmplitude.Mercury.Presentation.Presentation still waiting all presentation controller to start
Amplitude.Mercury.Presentation.Presentation+d__66:MoveNext()
18:04:35:901NoneAmplitude.Mercury.Presentation.PresentationEntityMeshController is not yet started
Amplitude.Mercury.Presentation.Presentation+d__66:MoveNext()
18:04:35:901NoneAmplitude.Mercury.Presentation.PresentationFimsController is not yet started
Amplitude.Mercury.Presentation.Presentation+d__66:MoveNext()
18:04:35:901NoneAmplitude.Mercury.Presentation.PresentationFrontiersController is not yet started
Amplitude.Mercury.Presentation.Presentation+d__66:MoveNext()
18:04:35:901NoneAmplitude.Mercury.Presentation.PresentationPathfindRenderingController is not yet started
Amplitude.Mercury.Presentation.Presentation+d__66:MoveNext()
18:04:35:901NoneAmplitude.Mercury.Presentation.PresentationEntityFactoryController is not yet started
Amplitude.Mercury.Presentation.Presentation+d__66:MoveNext()
18:04:35:901NoneAmplitude.Mercury.Presentation.PresentationTradeRoadController is not yet started
Amplitude.Mercury.Presentation.Presentation+d__66:MoveNext()
18:04:35:901NoneAmplitude.Mercury.Presentation.PresentationLandmarkController is not yet started
Amplitude.Mercury.Presentation.Presentation+d__66:MoveNext()
18:04:35:901NoneAmplitude.Mercury.Presentation.PresentationTerritoryController is not yet started
Amplitude.Mercury.Presentation.Presentation+d__66:MoveNext()
18:04:35:901NoneAmplitude.Mercury.Presentation.PresentationTerritoryHighlightController is not yet started
Amplitude.Mercury.Presentation.Presentation+d__66:MoveNext()
18:04:36:966NoneAmplitude.Mercury.Presentation.PresentationEntityFactoryController is waiting for Amplitude.Mercury.Presentation.PresentationEntityMeshController.
Amplitude.Mercury.Presentation.PresentationEntityFactoryController+d__32:MoveNext()
18:04:36:966NoneAmplitude.Mercury.Presentation.PresentationLandmarkController is waiting for Amplitude.Mercury.Terrain.WorldLabelRenderer
Amplitude.Mercury.Presentation.PresentationLandmarkController+d__24:MoveNext()
18:04:36:966NoneAmplitude.Mercury.Presentation.PresentationTerritoryHighlightController is waiting for Amplitude.Mercury.Presentation.PresentationTerritoryLabels.
Amplitude.Mercury.Presentation.PresentationTerritoryHighlightController+d__4:MoveNext()
18:04:38:403NoneAmplitude.Mercury.Presentation.PresentationEntityFactoryController is waiting for Amplitude.Mercury.Presentation.PresentationEntityMeshController.
Amplitude.Mercury.Presentation.PresentationEntityFactoryController+d__32:MoveNext()
18:04:38:403NoneAmplitude.Mercury.Presentation.PresentationLandmarkController is waiting for Amplitude.Mercury.Terrain.WorldLabelRenderer
Amplitude.Mercury.Presentation.PresentationLandmarkController+d__24:MoveNext()
18:04:38:403NoneAmplitude.Mercury.Presentation.PresentationTerritoryHighlightController is waiting for Amplitude.Mercury.Presentation.PresentationTerritoryLabels.
Amplitude.Mercury.Presentation.PresentationTerritoryHighlightController+d__4:MoveNext()
18:04:38:403NoneAmplitude.Mercury.Presentation.Presentation still waiting all presentation controller to start
Amplitude.Mercury.Presentation.Presentation+d__66:MoveNext()
18:04:38:403NoneAmplitude.Mercury.Presentation.PresentationEntityMeshController is not yet started
Amplitude.Mercury.Presentation.Presentation+d__66:MoveNext()
18:04:38:403NoneAmplitude.Mercury.Presentation.PresentationFimsController is not yet started
Amplitude.Mercury.Presentation.Presentation+d__66:MoveNext()
18:04:38:403NoneAmplitude.Mercury.Presentation.PresentationFrontiersController is not yet started
Amplitude.Mercury.Presentation.Presentation+d__66:MoveNext()
18:04:38:403NoneAmplitude.Mercury.Presentation.PresentationPathfindRenderingController is not yet started
Amplitude.Mercury.Presentation.Presentation+d__66:MoveNext()
18:04:38:403NoneAmplitude.Mercury.Presentation.PresentationEntityFactoryController is not yet started
Amplitude.Mercury.Presentation.Presentation+d__66:MoveNext()
18:04:38:403NoneAmplitude.Mercury.Presentation.PresentationTradeRoadController is not yet started
Amplitude.Mercury.Presentation.Presentation+d__66:MoveNext()
18:04:38:403NoneAmplitude.Mercury.Presentation.PresentationLandmarkController is not yet started
Amplitude.Mercury.Presentation.Presentation+d__66:MoveNext()
18:04:38:403NoneAmplitude.Mercury.Presentation.PresentationTerritoryController is not yet started
Amplitude.Mercury.Presentation.Presentation+d__66:MoveNext()
18:04:38:403NoneAmplitude.Mercury.Presentation.PresentationTerritoryHighlightController is not yet started
Amplitude.Mercury.Presentation.Presentation+d__66:MoveNext()
18:04:39:798NoneUnable to resolve Amplitude.Mercury.Presentation.PresentationFimsController dependencies or load fimsRenderer for 10 frames
Amplitude.Mercury.Presentation.PresentationFimsController+d__36:MoveNext()
18:04:39:798NoneAmplitude.Mercury.Presentation.PresentationEntityFactoryController is waiting for Amplitude.Mercury.Presentation.PresentationEntityMeshController.
Amplitude.Mercury.Presentation.PresentationEntityFactoryController+d__32:MoveNext()
18:04:39:798NoneAmplitude.Mercury.Presentation.PresentationLandmarkController is waiting for Amplitude.Mercury.Terrain.WorldLabelRenderer
Amplitude.Mercury.Presentation.PresentationLandmarkController+d__24:MoveNext()
18:04:39:798NoneAmplitude.Mercury.Presentation.PresentationTerritoryHighlightController is waiting for Amplitude.Mercury.Presentation.PresentationTerritoryLabels.
Amplitude.Mercury.Presentation.PresentationTerritoryHighlightController+d__4:MoveNext()
18:04:40:785NoneAmplitude.Mercury.Presentation.PresentationEntityFactoryController is waiting for Amplitude.Mercury.Presentation.PresentationEntityMeshController.
Amplitude.Mercury.Presentation.PresentationEntityFactoryController+d__32:MoveNext()
18:04:40:803NoneAmplitude.Mercury.Presentation.PresentationTerritoryHighlightController is waiting for Amplitude.Mercury.Presentation.PresentationTerritoryLabels.
Amplitude.Mercury.Presentation.PresentationTerritoryHighlightController+d__4:MoveNext()
18:04:40:803NoneAmplitude.Mercury.Presentation.Presentation still waiting all presentation controller to start
Amplitude.Mercury.Presentation.Presentation+d__66:MoveNext()
18:04:40:803NoneAmplitude.Mercury.Presentation.PresentationEntityMeshController is not yet started
Amplitude.Mercury.Presentation.Presentation+d__66:MoveNext()
18:04:40:803NoneAmplitude.Mercury.Presentation.PresentationFimsController is not yet started
Amplitude.Mercury.Presentation.Presentation+d__66:MoveNext()
18:04:40:803NoneAmplitude.Mercury.Presentation.PresentationEntityFactoryController is not yet started
Amplitude.Mercury.Presentation.Presentation+d__66:MoveNext()
18:04:40:803NoneAmplitude.Mercury.Presentation.PresentationTerritoryHighlightController is not yet started
Amplitude.Mercury.Presentation.Presentation+d__66:MoveNext()
18:04:48:386NoneAmplitude.Mercury.Presentation.PresentationEntityFactoryController is waiting for Amplitude.Mercury.Presentation.PresentationEntityMeshController.
Amplitude.Mercury.Presentation.PresentationEntityFactoryController+d__32:MoveNext()
18:04:48:389NoneAmplitude.Mercury.Presentation.Presentation still waiting all presentation controller to start
Amplitude.Mercury.Presentation.Presentation+d__66:MoveNext()
18:04:48:389NoneAmplitude.Mercury.Presentation.PresentationEntityMeshController is not yet started
Amplitude.Mercury.Presentation.Presentation+d__66:MoveNext()
18:04:48:389NoneAmplitude.Mercury.Presentation.PresentationFimsController is not yet started
Amplitude.Mercury.Presentation.Presentation+d__66:MoveNext()
18:04:48:389NoneAmplitude.Mercury.Presentation.PresentationEntityFactoryController is not yet started
Amplitude.Mercury.Presentation.Presentation+d__66:MoveNext()
18:04:48:607NoneExtracting MeshContent VFX_Ring_003
Amplitude.Graphics.Fx.FxComponentMeshContentManager+ContentLayer:GetFxMeshStructIndex(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
18:04:48:608NoneExtracting MeshContent PlaneAxis_YX
Amplitude.Graphics.Fx.FxComponentMeshContentManager+ContentLayer:GetFxMeshStructIndex(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
18:04:48:609NoneExtracting MeshContent VFX_HexagonExtrude000
Amplitude.Graphics.Fx.FxComponentMeshContentManager+ContentLayer:GetFxMeshStructIndex(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
18:04:49:712NoneElement of criteria NoPublicOrder in IconFims datatable is missing.
Amplitude.Mercury.Terrain.Fx.FxComponentFIMS:FillFIMSIEvolverMaterialInfo()
18:04:49:712NoneElement of criteria NoInfluence in IconFims datatable is missing.
Amplitude.Mercury.Terrain.Fx.FxComponentFIMS:FillFIMSIEvolverMaterialInfo()
18:04:49:712NoneElement of criteria NoFaith in IconFims datatable is missing.
Amplitude.Mercury.Terrain.Fx.FxComponentFIMS:FillFIMSIEvolverMaterialInfo()
18:04:49:800NoneAmplitude.Mercury.Presentation.PresentationEntityFactoryController is waiting for Amplitude.Mercury.Presentation.PresentationEntityMeshController.
Amplitude.Mercury.Presentation.PresentationEntityFactoryController+d__32:MoveNext()
18:04:50:880NoneAmplitude.Mercury.Presentation.PresentationEntityFactoryController is waiting for Amplitude.Mercury.Presentation.PresentationEntityMeshController.
Amplitude.Mercury.Presentation.PresentationEntityFactoryController+d__32:MoveNext()
18:04:50:880NoneAmplitude.Mercury.Presentation.Presentation still waiting all presentation controller to start
Amplitude.Mercury.Presentation.Presentation+d__66:MoveNext()
18:04:50:880NoneAmplitude.Mercury.Presentation.PresentationEntityMeshController is not yet started
Amplitude.Mercury.Presentation.Presentation+d__66:MoveNext()
18:04:50:880NoneAmplitude.Mercury.Presentation.PresentationEntityFactoryController is not yet started
Amplitude.Mercury.Presentation.Presentation+d__66:MoveNext()
18:04:51:010NoneAmplitude.Mercury.Presentation.PresentationEntityFactoryController is waiting for Amplitude.Mercury.Presentation.PresentationEntityMeshController.
Amplitude.Mercury.Presentation.PresentationEntityFactoryController+d__32:MoveNext()
18:04:51:160NoneAmplitude.Mercury.Presentation.PresentationEntityFactoryController is waiting for Amplitude.Mercury.Presentation.PresentationEntityMeshController.
Amplitude.Mercury.Presentation.PresentationEntityFactoryController+d__32:MoveNext()
18:04:51:288NoneExtracting MeshContent VFX_Hexagon_000
Amplitude.Graphics.Fx.FxComponentMeshContentManager+ContentLayer:GetFxMeshStructIndex(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
18:04:51:288NoneExtracting MeshContent VFX_Circle001
Amplitude.Graphics.Fx.FxComponentMeshContentManager+ContentLayer:GetFxMeshStructIndex(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
18:04:51:425NoneAmplitude.Mercury.Presentation.PresentationEntityFactoryController is waiting for Amplitude.Mercury.Presentation.PresentationEntityMeshController.
Amplitude.Mercury.Presentation.PresentationEntityFactoryController+d__32:MoveNext()
18:04:51:565NoneAmplitude.Mercury.Presentation.PresentationEntityFactoryController is waiting for Amplitude.Mercury.Presentation.PresentationEntityMeshController.
Amplitude.Mercury.Presentation.PresentationEntityFactoryController+d__32:MoveNext()
18:04:51:700NoneAmplitude.Mercury.Presentation.PresentationEntityFactoryController is waiting for Amplitude.Mercury.Presentation.PresentationEntityMeshController.
Amplitude.Mercury.Presentation.PresentationEntityFactoryController+d__32:MoveNext()
18:04:51:838NoneAmplitude.Mercury.Presentation.PresentationEntityFactoryController is waiting for Amplitude.Mercury.Presentation.PresentationEntityMeshController.
Amplitude.Mercury.Presentation.PresentationEntityFactoryController+d__32:MoveNext()
18:04:51:974NoneAmplitude.Mercury.Presentation.PresentationEntityFactoryController is waiting for Amplitude.Mercury.Presentation.PresentationEntityMeshController.
Amplitude.Mercury.Presentation.PresentationEntityFactoryController+d__32:MoveNext()
18:04:52:109NoneAmplitude.Mercury.Presentation.PresentationEntityFactoryController is waiting for Amplitude.Mercury.Presentation.PresentationEntityMeshController.
Amplitude.Mercury.Presentation.PresentationEntityFactoryController+d__32:MoveNext()
18:04:52:244NoneAmplitude.Mercury.Presentation.PresentationEntityFactoryController is waiting for Amplitude.Mercury.Presentation.PresentationEntityMeshController.
Amplitude.Mercury.Presentation.PresentationEntityFactoryController+d__32:MoveNext()
18:04:52:382NoneAmplitude.Mercury.Presentation.PresentationEntityFactoryController is waiting for Amplitude.Mercury.Presentation.PresentationEntityMeshController.
Amplitude.Mercury.Presentation.PresentationEntityFactoryController+d__32:MoveNext()
18:04:52:516NoneAmplitude.Mercury.Presentation.PresentationEntityFactoryController is waiting for Amplitude.Mercury.Presentation.PresentationEntityMeshController.
Amplitude.Mercury.Presentation.PresentationEntityFactoryController+d__32:MoveNext()
18:04:52:857NoneAmplitude.Mercury.Presentation.PresentationEntityFactoryController is waiting for Amplitude.Mercury.Presentation.PresentationEntityMeshController.
Amplitude.Mercury.Presentation.PresentationEntityFactoryController+d__32:MoveNext()
18:04:52:995NoneAmplitude.Mercury.Presentation.PresentationEntityFactoryController is waiting for Amplitude.Mercury.Presentation.PresentationEntityMeshController.
Amplitude.Mercury.Presentation.PresentationEntityFactoryController+d__32:MoveNext()
18:04:52:995NoneAmplitude.Mercury.Presentation.Presentation still waiting all presentation controller to start
Amplitude.Mercury.Presentation.Presentation+d__66:MoveNext()
18:04:52:995NoneAmplitude.Mercury.Presentation.PresentationEntityMeshController is not yet started
Amplitude.Mercury.Presentation.Presentation+d__66:MoveNext()
18:04:52:995NoneAmplitude.Mercury.Presentation.PresentationEntityFactoryController is not yet started
Amplitude.Mercury.Presentation.Presentation+d__66:MoveNext()
18:04:53:257NoneExtracting MeshContent VFX_Ring_000
Amplitude.Graphics.Fx.FxComponentMeshContentManager+ContentLayer:GetFxMeshStructIndex(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
18:04:53:432NoneAmplitude.Mercury.Presentation.PresentationEntityFactoryController is waiting for Amplitude.Mercury.Presentation.PresentationEntityMeshController.
Amplitude.Mercury.Presentation.PresentationEntityFactoryController+d__32:MoveNext()
18:04:53:590NoneExtracting MeshContent VFX_SpawnHemiGeoSphere
Amplitude.Graphics.Fx.FxComponentMeshContentManager+ContentLayer:GetFxMeshStructIndex(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
18:04:54:414NoneAmplitude.Mercury.Presentation.PresentationEntityFactoryController is waiting for Amplitude.Mercury.Presentation.PresentationEntityMeshController.
Amplitude.Mercury.Presentation.PresentationEntityFactoryController+d__32:MoveNext()
18:04:54:617NoneExtracting MeshContent FX_Quad
Amplitude.Graphics.Fx.FxComponentMeshContentManager+ContentLayer:GetFxMeshStructIndex(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
18:04:54:617NoneExtracting MeshContent VFX_cloudNuclear
Amplitude.Graphics.Fx.FxComponentMeshContentManager+ContentLayer:GetFxMeshStructIndex(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
18:04:54:618NoneExtracting MeshContent FX_NuclearMeshBot_01
Amplitude.Graphics.Fx.FxComponentMeshContentManager+ContentLayer:GetFxMeshStructIndex(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
18:04:54:619NoneExtracting MeshContent VFX_Wonder_BabylonGardens01_PollenSpawn
Amplitude.Graphics.Fx.FxComponentMeshContentManager+ContentLayer:GetFxMeshStructIndex(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
18:04:54:619NoneExtracting MeshContent VFX_Ring_004
Amplitude.Graphics.Fx.FxComponentMeshContentManager+ContentLayer:GetFxMeshStructIndex(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
18:04:54:755NoneAmplitude.Mercury.Presentation.PresentationEntityFactoryController is waiting for Amplitude.Mercury.Presentation.PresentationEntityMeshController.
Amplitude.Mercury.Presentation.PresentationEntityFactoryController+d__32:MoveNext()
18:04:55:514NoneAmplitude.Mercury.Presentation.PresentationEntityFactoryController is waiting for Amplitude.Mercury.Presentation.PresentationEntityMeshController.
Amplitude.Mercury.Presentation.PresentationEntityFactoryController+d__32:MoveNext()
18:04:55:514NoneAmplitude.Mercury.Presentation.Presentation still waiting all presentation controller to start
Amplitude.Mercury.Presentation.Presentation+d__66:MoveNext()
18:04:55:514NoneAmplitude.Mercury.Presentation.PresentationEntityMeshController is not yet started
Amplitude.Mercury.Presentation.Presentation+d__66:MoveNext()
18:04:55:514NoneAmplitude.Mercury.Presentation.PresentationEntityFactoryController is not yet started
Amplitude.Mercury.Presentation.Presentation+d__66:MoveNext()
18:04:55:684NoneAmplitude.Mercury.Presentation.PresentationEntityFactoryController is waiting for Amplitude.Mercury.Presentation.PresentationEntityMeshController.
Amplitude.Mercury.Presentation.PresentationEntityFactoryController+d__32:MoveNext()
18:04:55:888NoneExtracting MeshContent VFX_Ring_005
Amplitude.Graphics.Fx.FxComponentMeshContentManager+ContentLayer:GetFxMeshStructIndex(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
18:04:55:936NoneAmplitude.Mercury.Presentation.PresentationEntityFactoryController is waiting for Amplitude.Mercury.Presentation.PresentationEntityMeshController.
Amplitude.Mercury.Presentation.PresentationEntityFactoryController+d__32:MoveNext()
18:04:56:171NoneAmplitude.Mercury.Presentation.PresentationEntityFactoryController is waiting for Amplitude.Mercury.Presentation.PresentationEntityMeshController.
Amplitude.Mercury.Presentation.PresentationEntityFactoryController+d__32:MoveNext()
18:04:56:542NoneAmplitude.Mercury.Presentation.PresentationEntityFactoryController is waiting for Amplitude.Mercury.Presentation.PresentationEntityMeshController.
Amplitude.Mercury.Presentation.PresentationEntityFactoryController+d__32:MoveNext()
18:04:56:835NoneAmplitude.Mercury.Presentation.PresentationEntityFactoryController is waiting for Amplitude.Mercury.Presentation.PresentationEntityMeshController.
Amplitude.Mercury.Presentation.PresentationEntityFactoryController+d__32:MoveNext()
18:04:57:020NoneAmplitude.Mercury.Presentation.PresentationEntityFactoryController is waiting for Amplitude.Mercury.Presentation.PresentationEntityMeshController.
Amplitude.Mercury.Presentation.PresentationEntityFactoryController+d__32:MoveNext()
18:04:57:063NoneExtracting MeshContent FX_Border_02
Amplitude.Graphics.Fx.FxComponentMeshContentManager+ContentLayer:GetFxMeshStructIndex(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
18:04:57:063NoneExtracting MeshContent VFX_Ring_001
Amplitude.Graphics.Fx.FxComponentMeshContentManager+ContentLayer:GetFxMeshStructIndex(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
18:04:57:064NoneExtracting MeshContent FX_Border
Amplitude.Graphics.Fx.FxComponentMeshContentManager+ContentLayer:GetFxMeshStructIndex(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
18:04:57:104NoneAmplitude.Mercury.Presentation.PresentationEntityFactoryController is waiting for Amplitude.Mercury.Presentation.PresentationEntityMeshController.
Amplitude.Mercury.Presentation.PresentationEntityFactoryController+d__32:MoveNext()
18:04:59:224None[Preview] Set PresentationUnit UnitVisualAffinity_Era1_Nubia #345 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)
18:04:59:418None[Preview] Set PresentationUnit UnitVisualAffinity_Animals #1248 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)
18:04:59:433None[Preview] Set PresentationUnit UnitVisualAffinity_Era1_HarappanCivilization #768 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)
18:04:59:440None[Preview] Set PresentationUnit UnitVisualAffinity_Era1_HarappanCivilization #567 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)
18:04:59:877None[Preview] Set PresentationUnit UnitVisualAffinity_Animals #789 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)
18:04:59:880None[Preview] Set PresentationUnit UnitVisualAffinity_Animals #777 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)
18:04:59:882None[Preview] Set PresentationUnit UnitVisualAffinity_Animals #999 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)
18:04:59:892None[Preview] Set PresentationUnit UnitVisualAffinity_Animals #786 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)
18:04:59:894None[Preview] Set PresentationUnit UnitVisualAffinity_Animals #812 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)
18:04:59:895None[Preview] Set PresentationUnit UnitVisualAffinity_Animals #774 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)
18:04:59:904None[Preview] Set PresentationUnit UnitVisualAffinity_Era1_HarappanCivilization #792 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)
18:04:59:906None[Preview] Set PresentationUnit UnitVisualAffinity_Animals #832 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)
18:04:59:913None[Preview] Set PresentationUnit UnitVisualAffinity_Era1_Nubia #501 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)
18:04:59:925None[Preview] Set PresentationUnit UnitVisualAffinity_Era1_MycenaeanCivilization #1001 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)
18:04:59:927None[Preview] Set PresentationUnit UnitVisualAffinity_Animals #829 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)
18:04:59:931None[Preview] Set PresentationUnit UnitVisualAffinity_Animals #819 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)
18:04:59:934None[Preview] Set PresentationUnit UnitVisualAffinity_Animals #1022 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)
18:04:59:936None[Preview] Set PresentationUnit UnitVisualAffinity_Animals #1024 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)
18:04:59:938None[Preview] Set PresentationUnit UnitVisualAffinity_Animals #1026 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)
18:04:59:947NoneAmplitude.Mercury.Presentation.Presentation.DoStartAllPresentationController tooks 38232 ms
Amplitude.Mercury.Presentation.Presentation+d__66:MoveNext()
18:04:59:950UI Steam[UI] Start calling OnPresentationStarted on in-game windows.
Amplitude.Mercury.UI.Windows.WindowsManager+d__38:MoveNext() Amplitude.Mercury.UI.Windows.WindowsManager+ d__38:MoveNext() Amplitude.Coroutine:Run() Amplitude.Coroutine+ d__37:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) UnityEngine.MonoBehaviour:StartCoroutineManaged2(System.Reflection.MonoParameterInfo) UnityEngine.MonoBehaviour:StartCoroutine(System.Reflection.MonoParameterInfo) Amplitude.Framework.UnityCoroutine:StartCoroutine(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.Windows.WindowsManager:OnPresentationStarted() Amplitude.Mercury.UI.Windows.WindowsManager:Presentation_PresentationChange(System.Reflection.MonoParameterInfo) Amplitude.Mercury.Presentation.Presentation:OnPresentationChange(System.Reflection.MonoParameterInfo) Amplitude.Mercury.Presentation.Presentation+ d__62:MoveNext() Amplitude.Coroutine:Run() Amplitude.Coroutine+ d__37:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
18:05:00:026NonePresentation has been started.
Amplitude.Mercury.Presentation.Presentation+d__62:MoveNext()
18:05:00:043NonePresentation has been presented.
Amplitude.Mercury.Presentation.Presentation+d__62:MoveNext()
18:05:00:043NonePresentation has been presented.
Amplitude.Mercury.Presentation.InGameView+d__15:MoveNext()
18:05:02:788NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceBuyOutpostWithMoney:Localize(System.Reflection.MonoParameterInfo)
18:05:02:789NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceSecular:Localize(System.Reflection.MonoParameterInfo)
18:05:02:789NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceAtheism:Localize(System.Reflection.MonoParameterInfo)
18:05:03:313NoneTechnology 'Technology_Era3_05''s Unlock %ConstructibleExtension_VillageCenterTitle has no UnlockCategory.
Amplitude.Mercury.UI.TechnologyScreen_Search+Entry:.ctor(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
18:05:03:435NoneTechnology 'Technology_Era5_07''s Unlock %Unlock_BattleAction_DugInTitle has no UnlockCategory.
Amplitude.Mercury.UI.TechnologyScreen_Search+Entry:.ctor(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
18:05:03:706None%ArtificialWonderCardAlreadyClaimedFormat Trying to get a parameter 0 out of bound 0.
Amplitude.Framework.Localization.LocalizationContext:GetParameter(System.Reflection.MonoParameterInfo)
18:05:03:706None%ArtificialWonderCardAlreadyClaimedFormat Trying to get a parameter 0 out of bound 0.
Amplitude.Framework.Localization.LocalizationContext:GetParameter(System.Reflection.MonoParameterInfo)
18:05:03:707None%ArtificialWonderCardAlreadyClaimedFormat Trying to get a parameter 0 out of bound 0.
Amplitude.Framework.Localization.LocalizationContext:GetParameter(System.Reflection.MonoParameterInfo)
18:05:03:707None%ArtificialWonderCardAlreadyClaimedFormat Trying to get a parameter 0 out of bound 0.
Amplitude.Framework.Localization.LocalizationContext:GetParameter(System.Reflection.MonoParameterInfo)
18:05:03:708None%ArtificialWonderCardAlreadyClaimedFormat Trying to get a parameter 0 out of bound 0.
Amplitude.Framework.Localization.LocalizationContext:GetParameter(System.Reflection.MonoParameterInfo)
18:05:03:708None%ArtificialWonderCardAlreadyClaimedFormat Trying to get a parameter 0 out of bound 0.
Amplitude.Framework.Localization.LocalizationContext:GetParameter(System.Reflection.MonoParameterInfo)
18:05:03:709None%ArtificialWonderCardAlreadyClaimedFormat Trying to get a parameter 0 out of bound 0.
Amplitude.Framework.Localization.LocalizationContext:GetParameter(System.Reflection.MonoParameterInfo)
18:05:03:709None%ArtificialWonderCardAlreadyClaimedFormat Trying to get a parameter 0 out of bound 0.
Amplitude.Framework.Localization.LocalizationContext:GetParameter(System.Reflection.MonoParameterInfo)
18:05:03:710None%ArtificialWonderCardAlreadyClaimedFormat Trying to get a parameter 0 out of bound 0.
Amplitude.Framework.Localization.LocalizationContext:GetParameter(System.Reflection.MonoParameterInfo)
18:05:03:710None%ArtificialWonderCardAlreadyClaimedFormat Trying to get a parameter 0 out of bound 0.
Amplitude.Framework.Localization.LocalizationContext:GetParameter(System.Reflection.MonoParameterInfo)
18:05:03:711None%ArtificialWonderCardAlreadyClaimedFormat Trying to get a parameter 0 out of bound 0.
Amplitude.Framework.Localization.LocalizationContext:GetParameter(System.Reflection.MonoParameterInfo)
18:05:03:711None%ArtificialWonderCardAlreadyClaimedFormat Trying to get a parameter 0 out of bound 0.
Amplitude.Framework.Localization.LocalizationContext:GetParameter(System.Reflection.MonoParameterInfo)
18:05:03:711None%ArtificialWonderCardAlreadyClaimedFormat Trying to get a parameter 0 out of bound 0.
Amplitude.Framework.Localization.LocalizationContext:GetParameter(System.Reflection.MonoParameterInfo)
18:05:03:712None%ArtificialWonderCardAlreadyClaimedFormat Trying to get a parameter 0 out of bound 0.
Amplitude.Framework.Localization.LocalizationContext:GetParameter(System.Reflection.MonoParameterInfo)
18:05:03:713None%ArtificialWonderCardAlreadyClaimedFormat Trying to get a parameter 0 out of bound 0.
Amplitude.Framework.Localization.LocalizationContext:GetParameter(System.Reflection.MonoParameterInfo)
18:05:03:713None%ArtificialWonderCardAlreadyClaimedFormat Trying to get a parameter 0 out of bound 0.
Amplitude.Framework.Localization.LocalizationContext:GetParameter(System.Reflection.MonoParameterInfo)
18:05:03:714None%ArtificialWonderCardAlreadyClaimedFormat Trying to get a parameter 0 out of bound 0.
Amplitude.Framework.Localization.LocalizationContext:GetParameter(System.Reflection.MonoParameterInfo)
18:05:03:714None%ArtificialWonderCardAlreadyClaimedFormat Trying to get a parameter 0 out of bound 0.
Amplitude.Framework.Localization.LocalizationContext:GetParameter(System.Reflection.MonoParameterInfo)
18:05:03:715None%ArtificialWonderCardAlreadyClaimedFormat Trying to get a parameter 0 out of bound 0.
Amplitude.Framework.Localization.LocalizationContext:GetParameter(System.Reflection.MonoParameterInfo)
18:05:03:715None%ArtificialWonderCardAlreadyClaimedFormat Trying to get a parameter 0 out of bound 0.
Amplitude.Framework.Localization.LocalizationContext:GetParameter(System.Reflection.MonoParameterInfo)
18:05:03:743UI Steam[UI] Finished calling OnPresentationStarted on in-game windows in 0,6 seconds.
Amplitude.Mercury.UI.Windows.WindowsManager+d__38:MoveNext() Amplitude.Mercury.UI.Windows.WindowsManager+ d__38:MoveNext() Amplitude.Coroutine:Run() Amplitude.Coroutine+ d__37:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
18:08:13:787UI Steam[UI] Showing NarrativeWindow: $NarrativeEvent_Regular41
Amplitude.Mercury.UI.NarrativeWindow:OnBeginShow(System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.NarrativeWindow:OnBeginShow(System.Reflection.MonoParameterInfo) Amplitude.UI.UIAbstractShowable:InternalRequestShow() Amplitude.UI.Windows.UIContainer:InternalRequestShow() Amplitude.UI.Windows.UIContainer:UpdateAndCheckDirty() Amplitude.UI.Windows.UIContainerManager:SpecificUpdate() Amplitude.UI.UIUpdatingManager:LateUpdate()
18:11:10:538None[Preview] Set PresentationUnit UnitVisualAffinity_Era1_MycenaeanCivilization #1406 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)
18:11:10:562NoneMetadata 'rmc0' has no policy registered; assuming None.
Amplitude.Framework.Session.Session:CheckMetadataPolicy(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
18:11:10:563NoneMetadata 'ScenarioName' has no policy registered; assuming None.
Amplitude.Framework.Session.Session:CheckMetadataPolicy(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
18:11:10:563NoneMetadata 'IsEditingScenario' has no policy registered; assuming None.
Amplitude.Framework.Session.Session:CheckMetadataPolicy(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
18:11:15:195None[Empire 2] No suitable tiles found to place construction Extension_Base_Strategic01 in settlement 607.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildResourceExtractor, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
18:11:54:524None[Preview] Set PresentationUnit UnitVisualAffinity_Era1_HarappanCivilization #768 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)
18:12:31:784NoneMetadata 'rmc0' has no policy registered; assuming None.
Amplitude.Framework.Session.Session:CheckMetadataPolicy(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
18:12:31:784NoneMetadata 'ScenarioName' has no policy registered; assuming None.
Amplitude.Framework.Session.Session:CheckMetadataPolicy(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
18:12:31:784NoneMetadata 'IsEditingScenario' has no policy registered; assuming None.
Amplitude.Framework.Session.Session:CheckMetadataPolicy(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
18:12:34:244None[Preview] Set PresentationUnit UnitVisualAffinity_Era1_MycenaeanCivilization #1421 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)
18:12:36:816None[Preview] Set PresentationUnit UnitVisualAffinity_Animals #786 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)
18:12:39:236NoneCreatePresentationBattlePreview attacker #0, defender #0
Amplitude.Mercury.Presentation.PresentationBattlePreview:.ctor(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
18:12:39:237NoneCreatePresentationBattlePreview attacker #419, defender #567, ticketnumber #817.
Amplitude.Mercury.Presentation.PresentationBattlePreviewController:CreatePresentationBattlePreview(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
18:12:39:252NoneCannot go from [36, 14] to [51, 17] - defaulting
Amplitude.Mercury.WorldPosition:GetDirectionToNeighbour(System.Reflection.MonoParameterInfo)
18:12:39:291NoneRequestAsyncOperation_Completed for ticket #817.
Amplitude.Mercury.Presentation.PresentationBattlePreviewController:RequestAsyncOperation_Completed(System.Reflection.MonoParameterInfo)
18:12:39:292NonePreparePresentationBattlePreview attacker #419, defender #567, battle #0
Amplitude.Mercury.Presentation.PresentationBattlePreview:PreparePresentationBattlePreview(System.Reflection.MonoParameterInfo)
18:12:39:294NoneRequestAsyncOperation_Dismissed for ticket #817.
Amplitude.Mercury.Presentation.PresentationBattlePreviewController:RequestAsyncOperation_Dismissed(System.Reflection.MonoParameterInfo)
18:12:39:873NoneHidePresentationBattlePreview for ticket #817 with current ticket #817.
Amplitude.Mercury.Presentation.PresentationBattlePreviewController:HidePresentationBattlePreview(System.Reflection.MonoParameterInfo)
18:12:39:874NoneReleasePresentationBattlePreview attacker #419, defender #567
Amplitude.Mercury.Presentation.PresentationBattlePreviewController:ReleasePresentationBattlePreview(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
18:12:39:875None[Preview] PresentationArmy LandUnit_Era1_Common_Scouts #419 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
18:12:39:875None[Preview] PresentationArmy LandUnit_Era1_HarappanCivilization_Runners #567 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
18:12:39:876None[Preview] PresentationArmy LandUnit_Era1_Common_Scouts #339 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
18:12:39:878None[Preview] Set PresentationUnit UnitVisualAffinity_Era1_HarappanCivilization #768 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)
18:14:38:982None[Preview] Set PresentationUnit UnitVisualAffinity_Era1_HarappanCivilization #567 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)
18:14:39:707NonePresentation Battle 1436: Execute action[0]: BattleAreaLoaded (initialActionType: BattleAreaLoaded)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)
18:14:39:709NonePresentation Battle 1436: Execute action[1]: BattleLoaded. Loaded in progress=False, AdditionalData=196608, currentRound=0, maximumRoundCount=3 (initialActionType: BattleLoaded)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)
18:14:39:711NoneCreatePresentationBattlePreview attacker #0, defender #0
Amplitude.Mercury.Presentation.PresentationBattlePreview:.ctor(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
18:14:39:711NoneRestorePresentationBattlePreview created ticket #1091.
Amplitude.Mercury.Presentation.PresentationBattlePreviewController:RestorePresentationBattlePreview(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
18:14:39:712NonePresentation Battle 1436: Execute action[2]: ParticipantJoined. EmpireIndex=3, Guid=567, Group=Attacker, Modifiers=None, Type=Army UnitCount=1 (initialActionType: ParticipantJoined)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)
18:14:39:712None[Preview] PresentationArmy LandUnit_Era1_HarappanCivilization_Runners #567 SetHiddenByFlag started, hidden: True, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
18:14:39:713None[Preview] PresentationArmy LandUnit_Era1_HarappanCivilization_Runners #567 SetHiddenByFlag finished (current flags: Battle)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
18:14:39:715NonePresentation Battle 1436: Execute action[3]: ParticipantJoined. EmpireIndex=0, Guid=339, Group=Defender, Modifiers=None, Type=Army UnitCount=1 (initialActionType: ParticipantJoined)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)
18:14:39:715None[Preview] PresentationArmy LandUnit_Era1_Common_Scouts #339 SetHiddenByFlag started, hidden: True, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
18:14:39:715None[Preview] Set PresentationUnit UnitVisualAffinity_Era1_Assyria #339 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)
18:14:39:715None[Preview] PresentationArmy LandUnit_Era1_Common_Scouts #339 SetHiddenByFlag finished (current flags: Battle)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
18:14:39:715NonePresentation Battle 1436: Execute action[4]: CapturePointLoaded (initialActionType: CapturePointLoaded)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)
18:14:39:720NonePresentation Battle 1436: Execute action[5]: ReportDeploymentZone. EmpireIndex=3, Group=Attacker, deploymentTileCount=6 (initialActionType: ReportDeploymentZone)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)
18:14:39:724NonePresentation Battle 1436: Execute action[6]: ReportDeploymentZone. EmpireIndex=0, Group=Defender, deploymentTileCount=6 (initialActionType: ReportDeploymentZone)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)
18:14:39:725NonePresentation Battle 1436: Execute action[7]: StartConfirmation. EmpireIndex=0 (initialActionType: StartConfirmation)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)
18:14:39:726NonePresentation Battle 1436: Execute action[8]: ContenderConfirmed. EmpireIndex=3 (initialActionType: ContenderConfirmed)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)
18:14:40:460NoneRequestRestoreAsyncOperation_Completed for ticket #1091.
Amplitude.Mercury.Presentation.PresentationBattlePreviewController:RequestRestoreAsyncOperation_Completed(System.Reflection.MonoParameterInfo)
18:14:40:461NoneRestorePresentationBattlePreview skipped due to ended battle #1436
Amplitude.Mercury.Presentation.PresentationBattlePreview:RestorePresentationBattlePreview(System.Reflection.MonoParameterInfo)
18:14:40:461NoneRequestAsyncOperation_Dismissed for ticket #1091.
Amplitude.Mercury.Presentation.PresentationBattlePreviewController:RequestRestoreAsyncOperation_Dismissed(System.Reflection.MonoParameterInfo)
18:15:31:964NonePresentation Battle 1436: Execute action[9]: ContenderConfirmed. EmpireIndex=0 (initialActionType: ContenderConfirmed)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)
18:15:31:970NonePresentation Battle 1436: Execute action[10]: StartDeployment (initialActionType: StartDeployment)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)
18:15:31:971NonePresentation Battle 1436: Execute action[11]: ParticipantUnitCreation. EmpireIndex=3, ParticipantGuid=567, ParticipantGroup=Attacker, unitCount=1 (initialActionType: ParticipantUnitCreation)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)
18:15:31:975None[Preview] Force PresentationUnit UnitVisualAffinity_Era1_HarappanCivilization #1438 visual status as Hidden
Amplitude.Mercury.Presentation.PresentationUnit:ForceVisualStatus(System.Reflection.MonoParameterInfo)
18:15:31:980NonePresentation Battle 1436: Execute action[11]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: ParticipantUnitCreation)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)
18:15:31:981NonePresentation Battle 1436: Execute action[12]: ParticipantUnitCreation. EmpireIndex=0, ParticipantGuid=339, ParticipantGroup=Defender, unitCount=1 (initialActionType: ParticipantUnitCreation)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)
18:15:31:981NonePresentation Battle 1436: Execute action[12]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: ParticipantUnitCreation)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)
18:15:32:798NonePresentation Battle 1436: Execute action[13]: GroupUnitDeployment. Group=Attacker. (initialActionType: GroupUnitDeployment)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)
18:15:32:798NonePresentation Battle 1436: Execute action[14]: GroupUnitDeployment. Group=Defender. (initialActionType: GroupUnitDeployment)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)
18:15:33:426NonePresentation Battle 1436: Execute action[15]: EndUnstack. EmpireIndex=3. (initialActionType: EndUnstack)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)
18:15:33:484NonePresentation Battle 1436: Execute action[16]: EndUnstack. EmpireIndex=0. (initialActionType: EndUnstack)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)
18:15:33:484NonePresentation Battle 1436: Execute action[17]: UnstackAcknowledge (initialActionType: UnstackAcknowledge)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)
18:15:34:473NonePresentation Battle 1436: Execute action[18]: ParticipantDeployed (initialActionType: ParticipantDeployed)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)
18:15:34:480None[Preview] PresentationArmy PresentationArmy #567 of empire 3 #567 SetHiddenByFlag started, hidden: True, flags: Battle (current flags: Battle)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
18:15:34:480None[Preview] PresentationArmy PresentationArmy #339 of empire 0 #339 SetHiddenByFlag started, hidden: True, flags: Battle (current flags: Battle)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
18:15:34:480NoneReleasePresentationBattlePreview attacker #567, defender #339
Amplitude.Mercury.Presentation.PresentationBattlePreviewController:ReleasePresentationBattlePreview(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
18:15:34:480None[Preview] PresentationArmy PresentationArmy #567 of empire 3 #567 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: Battle)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
18:15:34:480None[Preview] PresentationArmy PresentationArmy #339 of empire 0 #339 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: Battle)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
18:15:34:481NoneCreatePresentationBattlePreview attacker #0, defender #0
Amplitude.Mercury.Presentation.PresentationBattlePreview:.ctor(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
18:15:34:481NoneRestorePresentationBattlePreview created ticket #1127.
Amplitude.Mercury.Presentation.PresentationBattlePreviewController:RestorePresentationBattlePreview(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
18:15:34:481NonePresentation Battle 1436: Execute action[18]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: ParticipantDeployed)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)
18:15:34:482NonePresentation Battle 1436: Execute action[19]: EndDeployment. EmpireIndex=3. (initialActionType: EndDeployment)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)
18:15:34:482NonePresentation Battle 1436: Execute action[19]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: EndDeployment)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)
18:15:35:156NoneRequestRestoreAsyncOperation_Completed for ticket #1127.
Amplitude.Mercury.Presentation.PresentationBattlePreviewController:RequestRestoreAsyncOperation_Completed(System.Reflection.MonoParameterInfo)
18:15:35:156NoneRestorePresentationBattlePreview skipped due to invalid battle #1436
Amplitude.Mercury.Presentation.PresentationBattlePreview:RestorePresentationBattlePreview(System.Reflection.MonoParameterInfo)
18:15:35:156NoneRequestAsyncOperation_Dismissed for ticket #1127.
Amplitude.Mercury.Presentation.PresentationBattlePreviewController:RequestRestoreAsyncOperation_Dismissed(System.Reflection.MonoParameterInfo)
18:15:46:978NonePresentation Battle 1436: Execute action[20]: UnitTeleport. EmpireIndex=0. UnitGuid=1437, DestTile=[49, 17]. (initialActionType: UnitTeleport)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)
18:15:51:581NonePresentation Battle 1436: Execute action[21]: EndDeployment. EmpireIndex=0. (initialActionType: EndDeployment)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)
18:15:51:581NonePresentation Battle 1436: Execute action[21]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: EndDeployment)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)
18:15:51:582NonePresentation Battle 1436: Execute action[22]: DeploymentAcknowledge (initialActionType: DeploymentAcknowledge)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)
18:15:52:015NonePresentation Battle 1436: Execute action[23]: NewRound. Round=0. (initialActionType: NewRound)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)
18:15:52:023NonePresentation Battle 1436: Execute action[24]: StartEmpireRound. EmpireIndex=3. (initialActionType: StartEmpireRound)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)
18:15:52:024NoneReleasePresentationBattlePreview attacker #567, defender #339
Amplitude.Mercury.Presentation.PresentationBattlePreviewController:ReleasePresentationBattlePreview(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
18:15:52:024None[Preview] PresentationArmy PresentationArmy #567 of empire 3 #567 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: Battle)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
18:15:52:024None[Preview] PresentationArmy PresentationArmy #339 of empire 0 #339 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: Battle)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
18:15:52:024NonePresentation Battle 1436: Execute action[24]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: StartEmpireRound)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)
18:15:52:031UI Steam[UI] AnimatorComponent cannot start while UITransform.VisibleGlobally = false (/WindowsRoot/InGameSelection/BattleScreen/Content/_BattleStatus/_BattleTurns/Container/CapsulesGroup/_TurnCapsuleSample|UIAnimatorComponent)
Amplitude.UI.Animations.Scene.UIAnimatorComponent:Play() Amplitude.UI.Animations.Scene.UIAnimatorComponent:Play() Amplitude.Mercury.UI.BattleTurnCapsuleWidget:Expand(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.BattleScreen_BattleTurns:RefreshCapsules(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.BattleScreen_BattleTurns:Refresh(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.BattleScreen_BattleStatus:Refresh(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.BattleScreen:Refresh() Amplitude.UI.Windows.UIContainer:RefreshNow() Amplitude.UI.Windows.UIContainer:UpdateAndCheckDirty() Amplitude.UI.Windows.UIContainerManager:SpecificUpdate() Amplitude.UI.UIUpdatingManager:LateUpdate()
18:15:52:048NonePresentation Battle 1436: Execute action[25]: UnitMoveAndAttack. EmpireIndex=3. Attacker=1438, DestTile=[50, 16]/[50, 16] (health=0.70), Defender =1437 (health =0.42). (initialActionType: UnitMoveAndAttack)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)
18:15:52:048NonePresentation Battle 1436: Execute action[25]: UnitMove. EmpireIndex=3. UnitGuid=1438, DestTile=[50, 16]. (initialActionType: UnitMoveAndAttack)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)
18:15:52:051NonePresentation Battle 1436: Execute action[25]: UnitGoto. EmpireIndex=3. UnitGuid=1438, DestTile=[50, 16]. (initialActionType: UnitMoveAndAttack)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)
18:15:52:051NonePresentation Battle 1436: Execute action[25]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitMoveAndAttack)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)
18:15:52:051NonePresentation Battle 1436: Execute action[25]: UnitAttack. EmpireIndex=3. Attacker=1438 (health=0.70), Defender=1437 (health=0.42). (initialActionType: UnitMoveAndAttack)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)
18:15:52:055NonePresentation Battle 1436: Execute action[25]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitMoveAndAttack)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)
18:15:55:339NonePresentation Battle 1436: Execute action[26]: RoundAcknowledge (initialActionType: RoundAcknowledge)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)
18:16:00:080None[ALT] AlterationImpact: attackerWeaponAudioSwitch is unset on Era1_Assyria_Common_Scouts_01.
Amplitude.Mercury.Animation.AlterationImpact:StartEvent(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
18:16:06:235NonePresentation Battle 1436: Execute action[27]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)
18:16:06:236NonePresentation Battle 1436: Execute action[28]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=0, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)
18:16:06:236NonePresentation Battle 1436: Execute action[29]: StartEmpireRound. EmpireIndex=0. (initialActionType: StartEmpireRound)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)
18:16:06:236NoneCould not find PresentationBattlePreview with armyEntityGUID=567, targetEntityGUID=339.
Amplitude.Mercury.Presentation.PresentationBattlePreviewController:ReleasePresentationBattlePreview(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
18:16:06:237NonePresentation Battle 1436: Execute action[29]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: StartEmpireRound)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)
18:16:08:215NonePresentation Battle 1436: Execute action[30]: UnitEndTurn. EmpireIndex=0. UnitGuid=0. (initialActionType: UnitEndTurn)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)
18:16:08:216NonePresentation Battle 1436: Execute action[31]: RoundAcknowledge (initialActionType: RoundAcknowledge)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)
18:16:08:837NonePresentation Battle 1436: Execute action[32]: NewRound. Round=1. (initialActionType: NewRound)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)
18:16:08:837NonePresentation Battle 1436: Execute action[33]: StartEmpireRound. EmpireIndex=3. (initialActionType: StartEmpireRound)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)
18:16:08:837NoneCould not find PresentationBattlePreview with armyEntityGUID=567, targetEntityGUID=339.
Amplitude.Mercury.Presentation.PresentationBattlePreviewController:ReleasePresentationBattlePreview(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
18:16:08:838NonePresentation Battle 1436: Execute action[33]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: StartEmpireRound)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)
18:16:08:838NonePresentation Battle 1436: Execute action[34]: UnitAttack. EmpireIndex=3. Attacker=1438 (health=0.48), Defender=1437 (health=0.18). (initialActionType: UnitAttack)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)
18:16:08:840NonePresentation Battle 1436: Execute action[34]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitAttack)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)
18:16:13:238NonePresentation Battle 1436: Execute action[35]: RoundAcknowledge (initialActionType: RoundAcknowledge)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)
18:16:20:882NonePresentation Battle 1436: Execute action[36]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)
18:16:20:883NonePresentation Battle 1436: Execute action[37]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=0, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)
18:16:20:883NonePresentation Battle 1436: Execute action[38]: StartEmpireRound. EmpireIndex=0. (initialActionType: StartEmpireRound)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)
18:16:20:883NoneCould not find PresentationBattlePreview with armyEntityGUID=567, targetEntityGUID=339.
Amplitude.Mercury.Presentation.PresentationBattlePreviewController:ReleasePresentationBattlePreview(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
18:16:20:883NonePresentation Battle 1436: Execute action[38]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: StartEmpireRound)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)
18:16:27:843NonePresentation Battle 1436: Execute action[39]: UnitEndTurn. EmpireIndex=0. UnitGuid=0. (initialActionType: UnitEndTurn)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)
18:16:27:844NonePresentation Battle 1436: Execute action[40]: RoundAcknowledge (initialActionType: RoundAcknowledge)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)
18:16:28:427NonePresentation Battle 1436: Execute action[41]: NewRound. Round=2. (initialActionType: NewRound)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)
18:16:28:427NonePresentation Battle 1436: Execute action[42]: StartEmpireRound. EmpireIndex=3. (initialActionType: StartEmpireRound)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)
18:16:28:427NoneCould not find PresentationBattlePreview with armyEntityGUID=567, targetEntityGUID=339.
Amplitude.Mercury.Presentation.PresentationBattlePreviewController:ReleasePresentationBattlePreview(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
18:16:28:427NonePresentation Battle 1436: Execute action[42]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: StartEmpireRound)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)
18:16:28:428NonePresentation Battle 1436: Execute action[43]: UnitAttack. EmpireIndex=3. Attacker=1438 (health=0.16), Defender=1437 (health=0.03). (initialActionType: UnitAttack)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)
18:16:28:429NonePresentation Battle 1436: Execute action[43]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitAttack)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)
18:16:28:954NoneCan't find entity 567 of ongoing task. Fails the task 373.
Amplitude.AI.ProcessingPasses.EntityAllocator`3[[Amplitude.Mercury.AI.Brain.MajorEmpireBrain, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.MajorEmpire, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Army, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:AllocateTasks(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
18:16:30:851None[ALT] AlterationImpact: attackerWeaponAudioSwitch is unset on Era1_Assyria_Common_Scouts_01.
Amplitude.Mercury.Animation.AlterationImpact:StartEvent(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
18:16:33:181NonePresentation Battle 1436: Execute action[44]: RoundAcknowledge (initialActionType: RoundAcknowledge)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)
18:16:44:835NonePresentation Battle 1436: Execute action[45]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)
18:16:44:835NonePresentation Battle 1436: Execute action[46]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=0, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)
18:16:44:835NonePresentation Battle 1436: Execute action[47]: StartEmpireRound. EmpireIndex=0. (initialActionType: StartEmpireRound)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)
18:16:44:835NoneCould not find PresentationBattlePreview with armyEntityGUID=567, targetEntityGUID=339.
Amplitude.Mercury.Presentation.PresentationBattlePreviewController:ReleasePresentationBattlePreview(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
18:16:44:835NonePresentation Battle 1436: Execute action[47]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: StartEmpireRound)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)
18:16:47:301NonePresentation Battle 1436: Execute action[48]: UnitEndTurn. EmpireIndex=0. UnitGuid=0. (initialActionType: UnitEndTurn)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)
18:16:47:301NonePresentation Battle 1436: Execute action[49]: RoundAcknowledge (initialActionType: RoundAcknowledge)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)
18:16:48:592NonePresentation Battle 1436: Execute action[50]: NewRound. Round=3. (initialActionType: NewRound)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)
18:16:48:592NonePresentation Battle 1436: Execute action[51]: StartEmpireRound. EmpireIndex=3. (initialActionType: StartEmpireRound)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)
18:16:48:592NoneCould not find PresentationBattlePreview with armyEntityGUID=567, targetEntityGUID=339.
Amplitude.Mercury.Presentation.PresentationBattlePreviewController:ReleasePresentationBattlePreview(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
18:16:48:592NonePresentation Battle 1436: Execute action[51]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: StartEmpireRound)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)
18:16:48:592NonePresentation Battle 1436: Execute action[52]: RoundAcknowledge (initialActionType: RoundAcknowledge)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)
18:16:48:596UI Steam[UI] AnimatorComponent cannot start while UITransform.VisibleGlobally = false (/WindowsRoot/InGameSelection/BattleScreen/Content/_BattleStatus/_BattleTurns/Container/CapsulesGroup/Item001|UIAnimatorComponent)
Amplitude.UI.Animations.Scene.UIAnimatorComponent:Play() Amplitude.UI.Animations.Scene.UIAnimatorComponent:Play() Amplitude.Mercury.UI.BattleTurnCapsuleWidget:Expand(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.BattleScreen_BattleTurns:RefreshCapsules(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.BattleScreen_BattleTurns:Refresh(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.BattleScreen_BattleStatus:Refresh(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.BattleScreen:Refresh() Amplitude.UI.Windows.UIContainer:RefreshNow() Amplitude.UI.Windows.UIContainer:UpdateAndCheckDirty() Amplitude.UI.Windows.UIContainerManager:SpecificUpdate() Amplitude.UI.UIUpdatingManager:LateUpdate()
18:16:49:262NonePresentation Battle 1436: Execute action[53]: BattleResult. WinnerGroup=Defender, VictoryType=Attrition (initialActionType: BattleResult)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)
18:16:49:263NonePresentation Battle 1436: Execute action[53]: UnitMove. EmpireIndex=3. UnitGuid=1438, DestTile=[51, 17]. (initialActionType: BattleResult)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)
18:16:49:263NonePresentation Battle 1436: Execute action[53]: UnitGoto. EmpireIndex=3. UnitGuid=1438, DestTile=[51, 16]. (initialActionType: BattleResult)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)
18:16:49:263NonePresentation Battle 1436: Execute action[53]: UnitGoto. EmpireIndex=3. UnitGuid=1438, DestTile=[51, 17]. (initialActionType: BattleResult)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)
18:16:49:263NonePresentation Battle 1436: Execute action[53]: UnitMove. EmpireIndex=0. UnitGuid=1437, DestTile=[50, 17]. (initialActionType: BattleResult)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)
18:16:49:264NonePresentation Battle 1436: Execute action[53]: UnitGoto. EmpireIndex=0. UnitGuid=1437, DestTile=[50, 17]. (initialActionType: BattleResult)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)
18:16:49:264NonePresentation Battle 1436: Execute action[54]: BattleResultAcknowledge (initialActionType: BattleResultAcknowledge)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)
18:16:49:268UI Steam[UI] AnimatorComponent cannot start while UITransform.VisibleGlobally = false (/WindowsRoot/InGameSelection/BattleScreen/Content/_BattleStatus/_BattleTurns/Container/CapsulesGroup/Item001|UIAnimatorComponent)
Amplitude.UI.Animations.Scene.UIAnimatorComponent:Play() Amplitude.UI.Animations.Scene.UIAnimatorComponent:Play() Amplitude.Mercury.UI.BattleTurnCapsuleWidget:Expand(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.BattleScreen_BattleTurns:RefreshCapsules(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.BattleScreen_BattleTurns:Refresh(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.BattleScreen_BattleStatus:Refresh(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.BattleScreen:Refresh() Amplitude.UI.Windows.UIContainer:RefreshNow() Amplitude.UI.Windows.UIContainer:UpdateAndCheckDirty() Amplitude.UI.Windows.UIContainerManager:SpecificUpdate() Amplitude.UI.UIUpdatingManager:LateUpdate()
18:16:49:947NonePresentation Battle 1436: Execute action[55]: BattleEnded (initialActionType: BattleEnded)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)
18:16:49:948None[Preview] PresentationArmy PresentationArmy #567 of empire 3 #567 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: Battle)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
18:16:49:948None[Preview] PresentationArmy PresentationArmy #567 of empire 3 #567 SetHiddenByFlag finished (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
18:16:49:959None[Preview] Set PresentationUnit UnitVisualAffinity_Era1_HarappanCivilization #567 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)
18:16:49:959None[Preview] PresentationArmy PresentationArmy #339 of empire 0 #339 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: Battle)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
18:16:49:959None[Preview] PresentationArmy PresentationArmy #339 of empire 0 #339 SetHiddenByFlag finished (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
18:16:49:964None[Preview] PresentationArmy LandUnit_Era1_Common_Scouts #339 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
18:16:49:964NoneCould not find PresentationBattlePreview with armyEntityGUID=567, targetEntityGUID=339.
Amplitude.Mercury.Presentation.PresentationBattlePreviewController:ReleasePresentationBattlePreview(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
18:16:49:965NoneUpdatePawnsCountWhenNotMoving called while pawnsToCreate is zero! Nothing to do!
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawnsCountWhenNotMoving()
18:16:49:965NoneUpdatePawnsCountWhenNotMoving called while pawnsToCreate is zero! Nothing to do!
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawnsCountWhenNotMoving()
18:18:31:973NoneUpdatePawnsCountWhenNotMoving called while pawnsToCreate is zero! Nothing to do!
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawnsCountWhenNotMoving()
18:18:31:998NoneMetadata 'rmc0' has no policy registered; assuming None.
Amplitude.Framework.Session.Session:CheckMetadataPolicy(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
18:18:31:998NoneMetadata 'ScenarioName' has no policy registered; assuming None.
Amplitude.Framework.Session.Session:CheckMetadataPolicy(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
18:18:31:998NoneMetadata 'IsEditingScenario' has no policy registered; assuming None.
Amplitude.Framework.Session.Session:CheckMetadataPolicy(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
18:18:42:164None[Localization] Unknown key '%DiplomaticStateTypePeaceDescriptionOutsider'
Amplitude.Framework.Localization.LocalizationManager:InternalLocalize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
18:18:42:165None[Localization] Unknown key '%DiplomaticStateTypePeaceDescriptionOutsider'
Amplitude.Framework.Localization.LocalizationManager:InternalLocalize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
18:18:42:206None[Localization] Unknown key '%DiplomaticStateTypePeaceDescriptionOutsider'
Amplitude.Framework.Localization.LocalizationManager:InternalLocalize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
18:18:42:206None[Localization] Unknown key '%DiplomaticStateTypePeaceDescriptionOutsider'
Amplitude.Framework.Localization.LocalizationManager:InternalLocalize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
18:18:42:869None[Localization] Unknown key '%DiplomaticStateTypePeaceDescriptionOutsider'
Amplitude.Framework.Localization.LocalizationManager:InternalLocalize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
18:18:42:869None[Localization] Unknown key '%DiplomaticStateTypePeaceDescriptionOutsider'
Amplitude.Framework.Localization.LocalizationManager:InternalLocalize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
18:21:08:890NoneUpdatePawnsCountWhenNotMoving called while pawnsToCreate is zero! Nothing to do!
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawnsCountWhenNotMoving()
18:21:08:922NoneMetadata 'rmc0' has no policy registered; assuming None.
Amplitude.Framework.Session.Session:CheckMetadataPolicy(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
18:21:08:922NoneMetadata 'ScenarioName' has no policy registered; assuming None.
Amplitude.Framework.Session.Session:CheckMetadataPolicy(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
18:21:08:922NoneMetadata 'IsEditingScenario' has no policy registered; assuming None.
Amplitude.Framework.Session.Session:CheckMetadataPolicy(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
18:21:15:513None[Preview] Set PresentationUnit UnitVisualAffinity_Era1_HarappanCivilization #768 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)
18:21:16:115None[Preview] Set PresentationUnit UnitVisualAffinity_Animals #1024 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)
18:22:22:528NoneTutorialWindow.SpecificUpdate: TopTutorialElementIndex is invalid while window' Status is Activating.
Amplitude.Mercury.UI.TutorialWindow:SpecificUpdate()
18:23:20:114UI Steam[UI] Showing NarrativeWindow: $NarrativeEvent_Civics_Government01_Justice01
Amplitude.Mercury.UI.NarrativeWindow:OnBeginShow(System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.NarrativeWindow:OnBeginShow(System.Reflection.MonoParameterInfo) Amplitude.UI.UIAbstractShowable:InternalRequestShow() Amplitude.UI.Windows.UIContainer:InternalRequestShow() Amplitude.UI.Windows.UIContainer:UpdateAndCheckDirty() Amplitude.UI.Windows.UIContainerManager:SpecificUpdate() Amplitude.UI.UIUpdatingManager:LateUpdate()
18:23:29:616NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceBuyOutpostWithMoney:Localize(System.Reflection.MonoParameterInfo)
18:23:29:618NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceSecular:Localize(System.Reflection.MonoParameterInfo)
18:23:29:618NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceAtheism:Localize(System.Reflection.MonoParameterInfo)
18:23:54:763NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceBuyOutpostWithMoney:Localize(System.Reflection.MonoParameterInfo)
18:23:54:763NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceSecular:Localize(System.Reflection.MonoParameterInfo)
18:23:54:763NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceAtheism:Localize(System.Reflection.MonoParameterInfo)
18:25:03:380NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceBuyOutpostWithMoney:Localize(System.Reflection.MonoParameterInfo)
18:25:03:380NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceSecular:Localize(System.Reflection.MonoParameterInfo)
18:25:03:380NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceAtheism:Localize(System.Reflection.MonoParameterInfo)
18:25:35:157None[Preview] Set PresentationUnit UnitVisualAffinity_Common_Era1_Hot #1417 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)
18:26:50:847NoneUpdatePawnsCountWhenNotMoving called while pawnsToCreate is zero! Nothing to do!
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawnsCountWhenNotMoving()
18:26:50:851NoneUpdatePawnsCountWhenNotMoving called while pawnsToCreate is zero! Nothing to do!
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawnsCountWhenNotMoving()
18:26:50:880NoneMetadata 'rmc0' has no policy registered; assuming None.
Amplitude.Framework.Session.Session:CheckMetadataPolicy(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
18:26:50:880NoneMetadata 'ScenarioName' has no policy registered; assuming None.
Amplitude.Framework.Session.Session:CheckMetadataPolicy(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
18:26:50:880NoneMetadata 'IsEditingScenario' has no policy registered; assuming None.
Amplitude.Framework.Session.Session:CheckMetadataPolicy(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
18:26:53:283NoneCan't find entity 501 of ongoing task. Fails the task 239.
Amplitude.AI.ProcessingPasses.EntityAllocator`3[[Amplitude.Mercury.AI.Brain.MajorEmpireBrain, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.MajorEmpire, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Army, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:AllocateTasks(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
18:26:55:290NoneCan't find entity 501 of ongoing task. Fails the task 245.
Amplitude.AI.ProcessingPasses.EntityAllocator`3[[Amplitude.Mercury.AI.Brain.MajorEmpireBrain, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.MajorEmpire, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Army, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:AllocateTasks(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
18:26:57:644None[Preview] Set PresentationUnit UnitVisualAffinity_Era1_Nubia #501 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)
18:26:59:339None[Preview] Set PresentationUnit UnitVisualAffinity_Era1_HarappanCivilization #768 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)
18:26:59:908None[Preview] Set PresentationUnit UnitVisualAffinity_Era1_Nubia #501 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)
18:26:59:908None[Preview] Set PresentationUnit UnitVisualAffinity_Animals #1024 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)
18:27:27:878NoneTutorialWindow.SpecificUpdate: TopTutorialElementIndex is invalid while window' Status is Activating.
Amplitude.Mercury.UI.TutorialWindow:SpecificUpdate()
18:28:00:772UI Steam[UI] Showing NarrativeWindow: $NarrativeEvent_Regular191
Amplitude.Mercury.UI.NarrativeWindow:OnBeginShow(System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.NarrativeWindow:OnBeginShow(System.Reflection.MonoParameterInfo) Amplitude.UI.UIAbstractShowable:InternalRequestShow() Amplitude.UI.Windows.UIContainer:InternalRequestShow() Amplitude.UI.Windows.UIContainer:UpdateAndCheckDirty() Amplitude.UI.Windows.UIContainerManager:SpecificUpdate() Amplitude.UI.UIUpdatingManager:LateUpdate()
18:30:26:741NoneReligionIndex -1 is invalid.
Amplitude.Mercury.UI.Tooltips.FaithBreakdownTooltipBrick:Bind(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
18:31:00:381NoneCan't find entity 792 of ongoing task. Fails the task 351.
Amplitude.AI.ProcessingPasses.EntityAllocator`3[[Amplitude.Mercury.AI.Brain.MajorEmpireBrain, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.MajorEmpire, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Army, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:AllocateTasks(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
18:31:02:389NoneCan't find entity 792 of ongoing task. Fails the task 401.
Amplitude.AI.ProcessingPasses.EntityAllocator`3[[Amplitude.Mercury.AI.Brain.MajorEmpireBrain, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.MajorEmpire, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Army, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:AllocateTasks(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
18:31:04:397NoneCan't find entity 792 of ongoing task. Fails the task 427.
Amplitude.AI.ProcessingPasses.EntityAllocator`3[[Amplitude.Mercury.AI.Brain.MajorEmpireBrain, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.MajorEmpire, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Army, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:AllocateTasks(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
18:31:04:707None[Preview] Set PresentationUnit UnitVisualAffinity_Era1_HarappanCivilization #768 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)
18:32:01:281NoneCreatePresentationBattlePreview attacker #0, defender #0
Amplitude.Mercury.Presentation.PresentationBattlePreview:.ctor(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
18:32:01:287NoneCreatePresentationBattlePreview attacker #339, defender #567, ticketnumber #3019.
Amplitude.Mercury.Presentation.PresentationBattlePreviewController:CreatePresentationBattlePreview(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
18:32:01:288NoneCannot go from [50, 17] to [48, 17] - defaulting
Amplitude.Mercury.WorldPosition:GetDirectionToNeighbour(System.Reflection.MonoParameterInfo)
18:32:01:307NoneRequestAsyncOperation_Completed for ticket #3019.
Amplitude.Mercury.Presentation.PresentationBattlePreviewController:RequestAsyncOperation_Completed(System.Reflection.MonoParameterInfo)
18:32:01:307NonePreparePresentationBattlePreview attacker #339, defender #567, battle #0
Amplitude.Mercury.Presentation.PresentationBattlePreview:PreparePresentationBattlePreview(System.Reflection.MonoParameterInfo)
18:32:01:307NoneRequestAsyncOperation_Dismissed for ticket #3019.
Amplitude.Mercury.Presentation.PresentationBattlePreviewController:RequestAsyncOperation_Dismissed(System.Reflection.MonoParameterInfo)
18:32:01:610NoneHidePresentationBattlePreview for ticket #3019 with current ticket #3019.
Amplitude.Mercury.Presentation.PresentationBattlePreviewController:HidePresentationBattlePreview(System.Reflection.MonoParameterInfo)
18:32:01:610NoneReleasePresentationBattlePreview attacker #339, defender #567
Amplitude.Mercury.Presentation.PresentationBattlePreviewController:ReleasePresentationBattlePreview(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
18:32:01:610None[Preview] PresentationArmy LandUnit_Era1_Assyria_AssyrianRaiders #339 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
18:32:01:610None[Preview] PresentationArmy LandUnit_Era1_HarappanCivilization_Runners #567 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
18:32:01:610None[Preview] PresentationArmy LandUnit_Era1_Common_Scouts #419 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
18:32:07:436None[Localization] Unknown key '%DiplomaticStateTypePeaceDescriptionOutsider'
Amplitude.Framework.Localization.LocalizationManager:InternalLocalize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
18:32:07:436None[Localization] Unknown key '%DiplomaticStateTypePeaceDescriptionOutsider'
Amplitude.Framework.Localization.LocalizationManager:InternalLocalize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
18:32:08:469None[Localization] Unknown key '%DiplomaticStateTypePeaceDescriptionOutsider'
Amplitude.Framework.Localization.LocalizationManager:InternalLocalize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
18:32:08:471None[Localization] Unknown key '%DiplomaticStateTypePeaceDescriptionOutsider'
Amplitude.Framework.Localization.LocalizationManager:InternalLocalize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
18:33:15:526None[Localization] Unknown key '%DiplomaticStateTypePeaceDescriptionOutsider'
Amplitude.Framework.Localization.LocalizationManager:InternalLocalize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
18:33:15:526None[Localization] Unknown key '%DiplomaticStateTypePeaceDescriptionOutsider'
Amplitude.Framework.Localization.LocalizationManager:InternalLocalize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
18:33:16:285None[Localization] Unknown key '%DiplomaticStateTypePeaceDescriptionOutsider'
Amplitude.Framework.Localization.LocalizationManager:InternalLocalize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
18:33:16:285None[Localization] Unknown key '%DiplomaticStateTypePeaceDescriptionOutsider'
Amplitude.Framework.Localization.LocalizationManager:InternalLocalize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
18:33:54:640NoneCreatePresentationBattlePreview attacker #0, defender #0
Amplitude.Mercury.Presentation.PresentationBattlePreview:.ctor(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
18:33:54:641NoneCreatePresentationBattlePreview attacker #339, defender #567, ticketnumber #3108.
Amplitude.Mercury.Presentation.PresentationBattlePreviewController:CreatePresentationBattlePreview(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
18:33:54:648NoneCannot go from [50, 17] to [48, 17] - defaulting
Amplitude.Mercury.WorldPosition:GetDirectionToNeighbour(System.Reflection.MonoParameterInfo)
18:33:54:661NoneRequestAsyncOperation_Completed for ticket #3108.
Amplitude.Mercury.Presentation.PresentationBattlePreviewController:RequestAsyncOperation_Completed(System.Reflection.MonoParameterInfo)
18:33:54:661NonePreparePresentationBattlePreview attacker #339, defender #567, battle #0
Amplitude.Mercury.Presentation.PresentationBattlePreview:PreparePresentationBattlePreview(System.Reflection.MonoParameterInfo)
18:33:54:661NoneRequestAsyncOperation_Dismissed for ticket #3108.
Amplitude.Mercury.Presentation.PresentationBattlePreviewController:RequestAsyncOperation_Dismissed(System.Reflection.MonoParameterInfo)
18:33:55:408NoneHidePresentationBattlePreview for ticket #3108 with current ticket #3108.
Amplitude.Mercury.Presentation.PresentationBattlePreviewController:HidePresentationBattlePreview(System.Reflection.MonoParameterInfo)
18:33:55:408NoneReleasePresentationBattlePreview attacker #339, defender #567
Amplitude.Mercury.Presentation.PresentationBattlePreviewController:ReleasePresentationBattlePreview(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
18:33:55:409None[Preview] PresentationArmy LandUnit_Era1_Assyria_AssyrianRaiders #339 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
18:33:55:409None[Preview] PresentationArmy LandUnit_Era1_HarappanCivilization_Runners #567 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
18:33:55:409None[Preview] PresentationArmy LandUnit_Era1_Common_Scouts #419 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
18:34:11:591NoneCreatePresentationBattlePreview attacker #0, defender #0
Amplitude.Mercury.Presentation.PresentationBattlePreview:.ctor(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
18:34:11:591NoneCreatePresentationBattlePreview attacker #1489, defender #567, ticketnumber #3141.
Amplitude.Mercury.Presentation.PresentationBattlePreviewController:CreatePresentationBattlePreview(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
18:34:11:610NoneRequestAsyncOperation_Completed for ticket #3141.
Amplitude.Mercury.Presentation.PresentationBattlePreviewController:RequestAsyncOperation_Completed(System.Reflection.MonoParameterInfo)
18:34:11:610NonePreparePresentationBattlePreview attacker #1489, defender #567, battle #0
Amplitude.Mercury.Presentation.PresentationBattlePreview:PreparePresentationBattlePreview(System.Reflection.MonoParameterInfo)
18:34:11:610NoneRequestAsyncOperation_Dismissed for ticket #3141.
Amplitude.Mercury.Presentation.PresentationBattlePreviewController:RequestAsyncOperation_Dismissed(System.Reflection.MonoParameterInfo)
18:34:12:675NoneDisplayPresentationBattlePreview attacker 1489, defender 567
Amplitude.Mercury.Presentation.PresentationBattlePreview:DisplayPresentationBattlePreview()
18:34:12:676None[Preview] PresentationArmy LandUnit_Era1_Assyria_AssyrianRaiders #1489 SetHiddenByFlag started, hidden: True, flags: Preview (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
18:34:12:676None[Preview] Set PresentationUnit UnitVisualAffinity_Era1_Assyria #1489 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)
18:34:12:676None[Preview] PresentationArmy LandUnit_Era1_Assyria_AssyrianRaiders #1489 SetHiddenByFlag finished (current flags: Preview)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
18:34:12:676None[Preview] PresentationArmy LandUnit_Era1_HarappanCivilization_Runners #567 SetHiddenByFlag started, hidden: True, flags: Preview (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
18:34:12:676None[Preview] Set PresentationUnit UnitVisualAffinity_Era1_HarappanCivilization #567 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)
18:34:12:676None[Preview] PresentationArmy LandUnit_Era1_HarappanCivilization_Runners #567 SetHiddenByFlag finished (current flags: Preview)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
18:34:12:676None[Preview] PresentationArmy LandUnit_Era1_Common_Scouts #339 SetHiddenByFlag started, hidden: True, flags: Preview (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
18:34:12:676None[Preview] Set PresentationUnit UnitVisualAffinity_Era1_Assyria #339 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)
18:34:12:676None[Preview] PresentationArmy LandUnit_Era1_Common_Scouts #339 SetHiddenByFlag finished (current flags: Preview)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
18:34:12:676None[Preview] PresentationArmy LandUnit_Era1_Common_Scouts #419 SetHiddenByFlag started, hidden: True, flags: Preview (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
18:34:12:676None[Preview] Set PresentationUnit UnitVisualAffinity_Era1_Assyria #419 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)
18:34:12:676None[Preview] PresentationArmy LandUnit_Era1_Common_Scouts #419 SetHiddenByFlag finished (current flags: Preview)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
18:34:12:697NoneHidePresentationBattlePreview for ticket #3141 with current ticket #3141.
Amplitude.Mercury.Presentation.PresentationBattlePreviewController:HidePresentationBattlePreview(System.Reflection.MonoParameterInfo)
18:34:12:697NoneHidePresentationBattlePreview attacker #1489, defender #567
Amplitude.Mercury.Presentation.PresentationBattlePreview:HidePresentationBattlePreview(System.Reflection.MonoParameterInfo)
18:34:12:697None[Preview] PresentationArmy LandUnit_Era1_Assyria_AssyrianRaiders #1489 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: Preview)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
18:34:12:697None[Preview] PresentationArmy LandUnit_Era1_Assyria_AssyrianRaiders #1489 SetHiddenByFlag finished (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
18:34:12:697None[Preview] PresentationArmy LandUnit_Era1_HarappanCivilization_Runners #567 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: Preview)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
18:34:12:697None[Preview] PresentationArmy LandUnit_Era1_HarappanCivilization_Runners #567 SetHiddenByFlag finished (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
18:34:12:697None[Preview] PresentationArmy LandUnit_Era1_Common_Scouts #339 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: Preview)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
18:34:12:697None[Preview] PresentationArmy LandUnit_Era1_Common_Scouts #339 SetHiddenByFlag finished (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
18:34:12:697None[Preview] PresentationArmy LandUnit_Era1_Common_Scouts #419 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: Preview)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
18:34:12:698None[Preview] PresentationArmy LandUnit_Era1_Common_Scouts #419 SetHiddenByFlag finished (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
18:34:12:698NoneReleasePresentationBattlePreview attacker #1489, defender #567
Amplitude.Mercury.Presentation.PresentationBattlePreviewController:ReleasePresentationBattlePreview(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
18:34:12:698None[Preview] PresentationArmy LandUnit_Era1_Assyria_AssyrianRaiders #1489 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
18:34:12:698None[Preview] PresentationArmy LandUnit_Era1_HarappanCivilization_Runners #567 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
18:34:12:698None[Preview] PresentationArmy LandUnit_Era1_Common_Scouts #339 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
18:34:12:698None[Preview] PresentationArmy LandUnit_Era1_Common_Scouts #419 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
18:34:51:631NoneUpdatePawnsCountWhenNotMoving called while pawnsToCreate is zero! Nothing to do!
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawnsCountWhenNotMoving()
18:34:52:189NoneMetadata 'rmc0' has no policy registered; assuming None.
Amplitude.Framework.Session.Session:CheckMetadataPolicy(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
18:34:52:189NoneMetadata 'ScenarioName' has no policy registered; assuming None.
Amplitude.Framework.Session.Session:CheckMetadataPolicy(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
18:34:52:189NoneMetadata 'IsEditingScenario' has no policy registered; assuming None.
Amplitude.Framework.Session.Session:CheckMetadataPolicy(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
18:34:54:401NoneCan't find entity 501 of ongoing task. Fails the task 247.
Amplitude.AI.ProcessingPasses.EntityAllocator`3[[Amplitude.Mercury.AI.Brain.MajorEmpireBrain, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.MajorEmpire, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Army, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:AllocateTasks(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
18:34:54:928None[Preview] Set PresentationUnit UnitVisualAffinity_Era1_HarappanCivilization #1497 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)
18:34:56:405NoneCan't find entity 501 of ongoing task. Fails the task 255.
Amplitude.AI.ProcessingPasses.EntityAllocator`3[[Amplitude.Mercury.AI.Brain.MajorEmpireBrain, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.MajorEmpire, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Army, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:AllocateTasks(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
18:34:57:651NonePresentation Battle 1499: Execute action[0]: BattleAreaLoaded (initialActionType: BattleAreaLoaded)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)
18:34:57:651NonePresentation Battle 1499: Execute action[1]: BattleLoaded. Loaded in progress=False, AdditionalData=196608, currentRound=0, maximumRoundCount=3 (initialActionType: BattleLoaded)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)
18:34:57:651NoneCreatePresentationBattlePreview attacker #0, defender #0
Amplitude.Mercury.Presentation.PresentationBattlePreview:.ctor(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
18:34:57:652NoneRestorePresentationBattlePreview created ticket #3305.
Amplitude.Mercury.Presentation.PresentationBattlePreviewController:RestorePresentationBattlePreview(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
18:34:57:652NonePresentation Battle 1499: Execute action[2]: ParticipantJoined. EmpireIndex=1, Guid=1421, Group=Attacker, Modifiers=None, Type=Army UnitCount=1 (initialActionType: ParticipantJoined)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)
18:34:57:652None[Preview] PresentationArmy LandUnit_Era1_Common_Scouts #1421 SetHiddenByFlag started, hidden: True, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
18:34:57:652None[Preview] PresentationArmy LandUnit_Era1_Common_Scouts #1421 SetHiddenByFlag finished (current flags: Battle)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
18:34:57:652NonePresentation Battle 1499: Execute action[3]: ParticipantJoined. EmpireIndex=2, Guid=345, Group=Defender, Modifiers=None, Type=Army UnitCount=1 (initialActionType: ParticipantJoined)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)
18:34:57:652None[Preview] PresentationArmy LandUnit_Era1_Common_Scouts #345 SetHiddenByFlag started, hidden: True, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
18:34:57:652None[Preview] PresentationArmy LandUnit_Era1_Common_Scouts #345 SetHiddenByFlag finished (current flags: Battle)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
18:34:57:652NonePresentation Battle 1499: Execute action[4]: CapturePointLoaded (initialActionType: CapturePointLoaded)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)
18:34:57:654NonePresentation Battle 1499: Execute action[5]: ReportDeploymentZone. EmpireIndex=1, Group=Attacker, deploymentTileCount=6 (initialActionType: ReportDeploymentZone)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)
18:34:57:656NonePresentation Battle 1499: Execute action[6]: ReportDeploymentZone. EmpireIndex=2, Group=Defender, deploymentTileCount=6 (initialActionType: ReportDeploymentZone)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)
18:34:57:656NonePresentation Battle 1499: Execute action[7]: StartConfirmation. EmpireIndex=2 (initialActionType: StartConfirmation)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)
18:34:57:656NonePresentation Battle 1499: Execute action[8]: ContenderConfirmed. EmpireIndex=1 (initialActionType: ContenderConfirmed)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)
18:34:57:656NonePresentation Battle 1499: Execute action[9]: BattleResultAcknowledge (initialActionType: BattleResultAcknowledge)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)
18:34:58:582None[Preview] Set PresentationUnit UnitVisualAffinity_Era1_Nubia #501 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)
18:34:58:584NoneRequestRestoreAsyncOperation_Completed for ticket #3305.
Amplitude.Mercury.Presentation.PresentationBattlePreviewController:RequestRestoreAsyncOperation_Completed(System.Reflection.MonoParameterInfo)
18:34:58:584NoneRestorePresentationBattlePreview skipped due to ended battle #1499
Amplitude.Mercury.Presentation.PresentationBattlePreview:RestorePresentationBattlePreview(System.Reflection.MonoParameterInfo)
18:34:58:585NoneRequestAsyncOperation_Dismissed for ticket #3305.
Amplitude.Mercury.Presentation.PresentationBattlePreviewController:RequestRestoreAsyncOperation_Dismissed(System.Reflection.MonoParameterInfo)
18:34:58:598NonePresentation Battle 1499: Execute action[10]: BattleEnded (initialActionType: BattleEnded)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)
18:34:58:598None[Preview] PresentationArmy LandUnit_Era1_Common_Scouts #1421 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: Battle)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
18:34:58:598None[Preview] PresentationArmy LandUnit_Era1_Common_Scouts #1421 SetHiddenByFlag finished (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
18:34:58:598None[Preview] PresentationArmy LandUnit_Era1_Common_Scouts #345 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: Battle)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
18:34:58:598None[Preview] PresentationArmy LandUnit_Era1_Common_Scouts #345 SetHiddenByFlag finished (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
18:34:58:598None[Preview] PresentationArmy LandUnit_Era1_Common_Scouts #1421 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
18:34:58:598None[Preview] PresentationArmy LandUnit_Era1_Common_Scouts #345 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
18:34:58:599NoneReleasePresentationBattlePreview attacker #1421, defender #345
Amplitude.Mercury.Presentation.PresentationBattlePreviewController:ReleasePresentationBattlePreview(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
18:34:58:599NoneHidePresentationBattlePreview attacker #1421, defender #345
Amplitude.Mercury.Presentation.PresentationBattlePreview:HidePresentationBattlePreview(System.Reflection.MonoParameterInfo)
18:34:58:599None[Preview] PresentationArmy LandUnit_Era1_Common_Scouts #1421 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
18:34:58:599None[Preview] PresentationArmy LandUnit_Era1_Common_Scouts #345 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
18:34:58:599None[Preview] PresentationArmy LandUnit_Era1_Common_Scouts #1421 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
18:34:58:599None[Preview] PresentationArmy LandUnit_Era1_Common_Scouts #345 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
18:35:01:396None[Preview] Set PresentationUnit UnitVisualAffinity_Era1_Nubia #501 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)
18:35:16:136NoneCreatePresentationBattlePreview attacker #0, defender #0
Amplitude.Mercury.Presentation.PresentationBattlePreview:.ctor(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
18:35:16:136NoneCreatePresentationBattlePreview attacker #1489, defender #567, ticketnumber #3358.
Amplitude.Mercury.Presentation.PresentationBattlePreviewController:CreatePresentationBattlePreview(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
18:35:16:666NoneRequestAsyncOperation_Completed for ticket #3358.
Amplitude.Mercury.Presentation.PresentationBattlePreviewController:RequestAsyncOperation_Completed(System.Reflection.MonoParameterInfo)
18:35:16:666NonePreparePresentationBattlePreview attacker #1489, defender #567, battle #0
Amplitude.Mercury.Presentation.PresentationBattlePreview:PreparePresentationBattlePreview(System.Reflection.MonoParameterInfo)
18:35:16:666NoneRequestAsyncOperation_Dismissed for ticket #3358.
Amplitude.Mercury.Presentation.PresentationBattlePreviewController:RequestAsyncOperation_Dismissed(System.Reflection.MonoParameterInfo)
18:35:17:288NoneKeepPresentationBattlePreviewDefenders for ticket #3358 with current ticket #3358.
Amplitude.Mercury.Presentation.PresentationBattlePreviewController:LockPresentationBattlePreview(System.Reflection.MonoParameterInfo)
18:35:17:288NoneLockPresentationBattlePreview presentationBattlePreview not yet displayed.
Amplitude.Mercury.Presentation.PresentationBattlePreviewController:LockPresentationBattlePreview(System.Reflection.MonoParameterInfo)
18:35:17:878None[Preview] Set PresentationUnit UnitVisualAffinity_Era1_HarappanCivilization #567 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)
18:35:18:410NonePresentation Battle 1526: Execute action[0]: BattleAreaLoaded (initialActionType: BattleAreaLoaded)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)
18:35:18:411NonePresentation Battle 1526: Execute action[1]: BattleLoaded. Loaded in progress=False, AdditionalData=196608, currentRound=0, maximumRoundCount=3 (initialActionType: BattleLoaded)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)
18:35:18:411NonePresentation Battle 1526: Execute action[2]: ParticipantJoined. EmpireIndex=0, Guid=1489, Group=Attacker, Modifiers=None, Type=Army UnitCount=1 (initialActionType: ParticipantJoined)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)
18:35:18:411None[Preview] PresentationArmy LandUnit_Era1_Assyria_AssyrianRaiders #1489 SetHiddenByFlag started, hidden: True, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
18:35:18:411None[Preview] Set PresentationUnit UnitVisualAffinity_Era1_Assyria #1489 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)
18:35:18:411None[Preview] PresentationArmy LandUnit_Era1_Assyria_AssyrianRaiders #1489 SetHiddenByFlag finished (current flags: Battle)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
18:35:18:412NonePresentation Battle 1526: Execute action[3]: ParticipantJoined. EmpireIndex=0, Guid=339, Group=Attacker, Modifiers=None, Type=Army UnitCount=1 (initialActionType: ParticipantJoined)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)
18:35:18:412None[Preview] PresentationArmy LandUnit_Era1_Common_Scouts #339 SetHiddenByFlag started, hidden: True, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
18:35:18:412None[Preview] Set PresentationUnit UnitVisualAffinity_Era1_Assyria #339 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)
18:35:18:412None[Preview] PresentationArmy LandUnit_Era1_Common_Scouts #339 SetHiddenByFlag finished (current flags: Battle)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
18:35:18:412NonePresentation Battle 1526: Execute action[4]: ParticipantJoined. EmpireIndex=0, Guid=419, Group=Attacker, Modifiers=None, Type=Army UnitCount=1 (initialActionType: ParticipantJoined)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)
18:35:18:412None[Preview] PresentationArmy LandUnit_Era1_Common_Scouts #419 SetHiddenByFlag started, hidden: True, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
18:35:18:412None[Preview] Set PresentationUnit UnitVisualAffinity_Era1_Assyria #419 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)
18:35:18:412None[Preview] PresentationArmy LandUnit_Era1_Common_Scouts #419 SetHiddenByFlag finished (current flags: Battle)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
18:35:18:413NonePresentation Battle 1526: Execute action[5]: ParticipantJoined. EmpireIndex=3, Guid=567, Group=Defender, Modifiers=None, Type=Army UnitCount=1 (initialActionType: ParticipantJoined)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)
18:35:18:413None[Preview] PresentationArmy LandUnit_Era1_HarappanCivilization_Runners #567 SetHiddenByFlag started, hidden: True, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
18:35:18:413None[Preview] PresentationArmy LandUnit_Era1_HarappanCivilization_Runners #567 SetHiddenByFlag finished (current flags: Battle)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
18:35:18:413NonePresentation Battle 1526: Execute action[6]: CapturePointLoaded (initialActionType: CapturePointLoaded)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)
18:35:18:416NonePresentation Battle 1526: Execute action[7]: ReportDeploymentZone. EmpireIndex=0, Group=Attacker, deploymentTileCount=6 (initialActionType: ReportDeploymentZone)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)
18:35:18:416NonePresentation Battle 1526: Execute action[8]: ReportDeploymentZone. EmpireIndex=3, Group=Defender, deploymentTileCount=6 (initialActionType: ReportDeploymentZone)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)
18:35:18:416NonePresentation Battle 1526: Execute action[9]: StartConfirmation. EmpireIndex=3 (initialActionType: StartConfirmation)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)
18:35:18:416NonePresentation Battle 1526: Execute action[10]: BattleResultAcknowledge (initialActionType: BattleResultAcknowledge)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)
18:35:18:425NoneTutorialWindow.SpecificUpdate: TopTutorialElementIndex is invalid while window' Status is Activating.
Amplitude.Mercury.UI.TutorialWindow:SpecificUpdate()
18:35:18:867NonePresentation Battle 1526: Execute action[11]: BattleEnded (initialActionType: BattleEnded)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)
18:35:18:867None[Preview] PresentationArmy LandUnit_Era1_Assyria_AssyrianRaiders #1489 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: Battle)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
18:35:18:867None[Preview] PresentationArmy LandUnit_Era1_Assyria_AssyrianRaiders #1489 SetHiddenByFlag finished (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
18:35:18:867None[Preview] PresentationArmy LandUnit_Era1_Common_Scouts #339 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: Battle)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
18:35:18:867None[Preview] PresentationArmy LandUnit_Era1_Common_Scouts #339 SetHiddenByFlag finished (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
18:35:18:867None[Preview] PresentationArmy LandUnit_Era1_Common_Scouts #419 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: Battle)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
18:35:18:867None[Preview] PresentationArmy LandUnit_Era1_Common_Scouts #419 SetHiddenByFlag finished (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
18:35:18:867None[Preview] PresentationArmy LandUnit_Era1_HarappanCivilization_Runners #567 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: Battle)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
18:35:18:867None[Preview] PresentationArmy LandUnit_Era1_HarappanCivilization_Runners #567 SetHiddenByFlag finished (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
18:35:18:867None[Preview] PresentationArmy LandUnit_Era1_Assyria_AssyrianRaiders #1489 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
18:35:18:867None[Preview] PresentationArmy LandUnit_Era1_Common_Scouts #339 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
18:35:18:867None[Preview] PresentationArmy LandUnit_Era1_HarappanCivilization_Runners #567 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
18:35:18:867None[Preview] PresentationArmy LandUnit_Era1_Common_Scouts #419 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
18:35:18:867NoneReleasePresentationBattlePreview attacker #1489, defender #567
Amplitude.Mercury.Presentation.PresentationBattlePreviewController:ReleasePresentationBattlePreview(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
18:35:18:867NoneHidePresentationBattlePreview attacker #1489, defender #567
Amplitude.Mercury.Presentation.PresentationBattlePreview:HidePresentationBattlePreview(System.Reflection.MonoParameterInfo)
18:35:18:867None[Preview] PresentationArmy LandUnit_Era1_Assyria_AssyrianRaiders #1489 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
18:35:18:867None[Preview] PresentationArmy LandUnit_Era1_HarappanCivilization_Runners #567 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
18:35:18:867None[Preview] PresentationArmy LandUnit_Era1_Common_Scouts #339 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
18:35:18:867None[Preview] PresentationArmy LandUnit_Era1_Common_Scouts #419 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
18:35:18:867None[Preview] PresentationArmy LandUnit_Era1_Assyria_AssyrianRaiders #1489 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
18:35:18:867None[Preview] PresentationArmy LandUnit_Era1_HarappanCivilization_Runners #567 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
18:35:18:867None[Preview] PresentationArmy LandUnit_Era1_Common_Scouts #339 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
18:35:18:868None[Preview] PresentationArmy LandUnit_Era1_Common_Scouts #419 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
18:35:34:151None[Localization] Unknown key '%DiplomaticStateTypePeaceDescriptionOutsider'
Amplitude.Framework.Localization.LocalizationManager:InternalLocalize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
18:35:34:157None[Localization] Unknown key '%DiplomaticStateTypePeaceDescriptionOutsider'
Amplitude.Framework.Localization.LocalizationManager:InternalLocalize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
18:35:39:073NoneYou may not start trading with an Empire you cannot trade with.
Amplitude.Mercury.Presentation.PresentationCursorController:ChangeToDiplomaticTradeCursor(System.Reflection.MonoParameterInfo)
18:36:20:660None[Localization] Unknown key '%DiplomaticStateTypePeaceDescriptionOutsider'
Amplitude.Framework.Localization.LocalizationManager:InternalLocalize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
18:36:20:660None[Localization] Unknown key '%DiplomaticStateTypePeaceDescriptionOutsider'
Amplitude.Framework.Localization.LocalizationManager:InternalLocalize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
18:39:21:680NoneMetadata 'rmc0' has no policy registered; assuming None.
Amplitude.Framework.Session.Session:CheckMetadataPolicy(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
18:39:21:681NoneMetadata 'ScenarioName' has no policy registered; assuming None.
Amplitude.Framework.Session.Session:CheckMetadataPolicy(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
18:39:21:681NoneMetadata 'IsEditingScenario' has no policy registered; assuming None.
Amplitude.Framework.Session.Session:CheckMetadataPolicy(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
18:39:23:746None[Empire 3] No suitable tiles found to place construction Extension_Base_Luxury in settlement 1321.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildResourceExtractor, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
18:39:23:899NoneCan't find entity 501 of ongoing task. Fails the task 257.
Amplitude.AI.ProcessingPasses.EntityAllocator`3[[Amplitude.Mercury.AI.Brain.MajorEmpireBrain, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.MajorEmpire, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Army, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:AllocateTasks(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
18:39:25:006NonePresentation Battle 1568: Execute action[0]: BattleAreaLoaded (initialActionType: BattleAreaLoaded)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)
18:39:25:006NonePresentation Battle 1568: Execute action[1]: BattleLoaded. Loaded in progress=False, AdditionalData=393216, currentRound=0, maximumRoundCount=6 (initialActionType: BattleLoaded)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)
18:39:25:007NoneCreatePresentationBattlePreview attacker #0, defender #0
Amplitude.Mercury.Presentation.PresentationBattlePreview:.ctor(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
18:39:25:007NoneRestorePresentationBattlePreview created ticket #3837.
Amplitude.Mercury.Presentation.PresentationBattlePreviewController:RestorePresentationBattlePreview(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
18:39:25:007NonePresentation Battle 1568: Execute action[2]: ParticipantJoined. EmpireIndex=3, Guid=1497, Group=Attacker, Modifiers=None, Type=Army UnitCount=1 (initialActionType: ParticipantJoined)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)
18:39:25:007None[Preview] PresentationArmy LandUnit_Era1_Common_Warriors #1497 SetHiddenByFlag started, hidden: True, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
18:39:25:007None[Preview] PresentationArmy LandUnit_Era1_Common_Warriors #1497 SetHiddenByFlag finished (current flags: Battle)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
18:39:25:008NonePresentation Battle 1568: Execute action[3]: ParticipantJoined. EmpireIndex=0, Guid=339, Group=Defender, Modifiers=None, Type=Army UnitCount=2 (initialActionType: ParticipantJoined)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)
18:39:25:008None[Preview] PresentationArmy LandUnit_Era1_Assyria_AssyrianRaiders #339 SetHiddenByFlag started, hidden: True, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
18:39:25:008None[Preview] Set PresentationUnit UnitVisualAffinity_Era1_Assyria #339 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)
18:39:25:008None[Preview] PresentationArmy LandUnit_Era1_Assyria_AssyrianRaiders #339 SetHiddenByFlag finished (current flags: Battle)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
18:39:25:008NonePresentation Battle 1568: Execute action[4]: CapturePointLoaded (initialActionType: CapturePointLoaded)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)
18:39:25:010NonePresentation Battle 1568: Execute action[5]: ReportDeploymentZone. EmpireIndex=3, Group=Attacker, deploymentTileCount=6 (initialActionType: ReportDeploymentZone)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)
18:39:25:011NonePresentation Battle 1568: Execute action[6]: ReportDeploymentZone. EmpireIndex=0, Group=Defender, deploymentTileCount=6 (initialActionType: ReportDeploymentZone)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)
18:39:25:011NonePresentation Battle 1568: Execute action[7]: StartConfirmation. EmpireIndex=0 (initialActionType: StartConfirmation)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)
18:39:25:011NonePresentation Battle 1568: Execute action[8]: ContenderConfirmed. EmpireIndex=3 (initialActionType: ContenderConfirmed)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)
18:39:25:037NoneRequestRestoreAsyncOperation_Completed for ticket #3837.
Amplitude.Mercury.Presentation.PresentationBattlePreviewController:RequestRestoreAsyncOperation_Completed(System.Reflection.MonoParameterInfo)
18:39:25:037NoneRestorePresentationBattlePreview skipped due to ended battle #1568
Amplitude.Mercury.Presentation.PresentationBattlePreview:RestorePresentationBattlePreview(System.Reflection.MonoParameterInfo)
18:39:25:037NoneRequestAsyncOperation_Dismissed for ticket #3837.
Amplitude.Mercury.Presentation.PresentationBattlePreviewController:RequestRestoreAsyncOperation_Dismissed(System.Reflection.MonoParameterInfo)
18:39:25:888NoneCan't find entity 501 of ongoing task. Fails the task 264.
Amplitude.AI.ProcessingPasses.EntityAllocator`3[[Amplitude.Mercury.AI.Brain.MajorEmpireBrain, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.MajorEmpire, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Army, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:AllocateTasks(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
18:39:27:351None[Preview] Set PresentationUnit UnitVisualAffinity_Era1_HarappanCivilization #768 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)
18:39:27:352None[Preview] Set PresentationUnit UnitVisualAffinity_Era1_Nubia #501 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)
18:39:29:485None[Preview] Set PresentationUnit UnitVisualAffinity_Era1_Nubia #501 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)
18:39:58:167None[Localization] Unknown key '%DiplomaticStateTypePeaceDescriptionOutsider'
Amplitude.Framework.Localization.LocalizationManager:InternalLocalize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
18:39:58:169None[Localization] Unknown key '%DiplomaticStateTypePeaceDescriptionOutsider'
Amplitude.Framework.Localization.LocalizationManager:InternalLocalize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
18:39:58:525None[Localization] Unknown key '%DiplomaticStateTypePeaceDescriptionOutsider'
Amplitude.Framework.Localization.LocalizationManager:InternalLocalize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
18:39:58:526None[Localization] Unknown key '%DiplomaticStateTypePeaceDescriptionOutsider'
Amplitude.Framework.Localization.LocalizationManager:InternalLocalize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
18:40:06:392None[Localization] Unknown key '%DiplomaticStateTypePeaceDescriptionOutsider'
Amplitude.Framework.Localization.LocalizationManager:InternalLocalize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
18:40:06:392None[Localization] Unknown key '%DiplomaticStateTypePeaceDescriptionOutsider'
Amplitude.Framework.Localization.LocalizationManager:InternalLocalize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
18:40:07:031None[Localization] Unknown key '%DiplomaticStateTypePeaceDescriptionOutsider'
Amplitude.Framework.Localization.LocalizationManager:InternalLocalize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
18:40:07:031None[Localization] Unknown key '%DiplomaticStateTypePeaceDescriptionOutsider'
Amplitude.Framework.Localization.LocalizationManager:InternalLocalize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
18:40:42:812NonePresentation Battle 1568: Execute action[9]: ContenderConfirmed. EmpireIndex=0 (initialActionType: ContenderConfirmed)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)
18:40:42:814NonePresentation Battle 1568: Execute action[10]: StartDeployment (initialActionType: StartDeployment)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)
18:40:42:814NonePresentation Battle 1568: Execute action[11]: ParticipantUnitCreation. EmpireIndex=3, ParticipantGuid=1497, ParticipantGroup=Attacker, unitCount=1 (initialActionType: ParticipantUnitCreation)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)
18:40:42:814None[Preview] Force PresentationUnit UnitVisualAffinity_Era1_HarappanCivilization #1571 visual status as Hidden
Amplitude.Mercury.Presentation.PresentationUnit:ForceVisualStatus(System.Reflection.MonoParameterInfo)
18:40:42:815NonePresentation Battle 1568: Execute action[11]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: ParticipantUnitCreation)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)
18:40:42:815NonePresentation Battle 1568: Execute action[12]: ParticipantUnitCreation. EmpireIndex=0, ParticipantGuid=339, ParticipantGroup=Defender, unitCount=2 (initialActionType: ParticipantUnitCreation)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)
18:40:42:819NonePresentation Battle 1568: Execute action[12]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: ParticipantUnitCreation)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)
18:40:42:840NoneUpdatePawnsCountWhenNotMoving called while pawnsToCreate is zero! Nothing to do!
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawnsCountWhenNotMoving()
18:40:43:325NonePresentation Battle 1568: Execute action[13]: GroupUnitDeployment. Group=Attacker. (initialActionType: GroupUnitDeployment)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)
18:40:43:325NonePresentation Battle 1568: Execute action[14]: GroupUnitDeployment. Group=Defender. (initialActionType: GroupUnitDeployment)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)
18:40:44:383NonePresentation Battle 1568: Execute action[15]: EndUnstack. EmpireIndex=0. (initialActionType: EndUnstack)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)
18:40:44:383NonePresentation Battle 1568: Execute action[16]: EndUnstack. EmpireIndex=3. (initialActionType: EndUnstack)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)
18:40:44:383NonePresentation Battle 1568: Execute action[17]: UnstackAcknowledge (initialActionType: UnstackAcknowledge)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)
18:40:45:165NonePresentation Battle 1568: Execute action[18]: ParticipantDeployed (initialActionType: ParticipantDeployed)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)
18:40:45:165None[Preview] PresentationArmy PresentationArmy #1497 of empire 3 #1497 SetHiddenByFlag started, hidden: True, flags: Battle (current flags: Battle)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
18:40:45:165None[Preview] PresentationArmy PresentationArmy #339 of empire 0 #339 SetHiddenByFlag started, hidden: True, flags: Battle (current flags: Battle)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
18:40:45:165NoneReleasePresentationBattlePreview attacker #1497, defender #339
Amplitude.Mercury.Presentation.PresentationBattlePreviewController:ReleasePresentationBattlePreview(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
18:40:45:166None[Preview] PresentationArmy PresentationArmy #1497 of empire 3 #1497 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: Battle)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
18:40:45:166None[Preview] PresentationArmy PresentationArmy #339 of empire 0 #339 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: Battle)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
18:40:45:166NoneCreatePresentationBattlePreview attacker #0, defender #0
Amplitude.Mercury.Presentation.PresentationBattlePreview:.ctor(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
18:40:45:166NoneRestorePresentationBattlePreview created ticket #3948.
Amplitude.Mercury.Presentation.PresentationBattlePreviewController:RestorePresentationBattlePreview(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
18:40:45:166NonePresentation Battle 1568: Execute action[18]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: ParticipantDeployed)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)
18:40:45:166NonePresentation Battle 1568: Execute action[19]: EndDeployment. EmpireIndex=3. (initialActionType: EndDeployment)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)
18:40:45:166NonePresentation Battle 1568: Execute action[19]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: EndDeployment)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)
18:40:45:185NoneRequestRestoreAsyncOperation_Completed for ticket #3948.
Amplitude.Mercury.Presentation.PresentationBattlePreviewController:RequestRestoreAsyncOperation_Completed(System.Reflection.MonoParameterInfo)
18:40:45:185NoneRestorePresentationBattlePreview skipped due to invalid battle #1568
Amplitude.Mercury.Presentation.PresentationBattlePreview:RestorePresentationBattlePreview(System.Reflection.MonoParameterInfo)
18:40:45:185NoneRequestAsyncOperation_Dismissed for ticket #3948.
Amplitude.Mercury.Presentation.PresentationBattlePreviewController:RequestRestoreAsyncOperation_Dismissed(System.Reflection.MonoParameterInfo)
18:41:11:436NonePresentation Battle 1568: Execute action[20]: UnitTeleport. EmpireIndex=0. UnitGuid=1570, DestTile=[49, 18]. (initialActionType: UnitTeleport)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)
18:41:31:059NonePresentation Battle 1568: Execute action[21]: UnitTeleport. EmpireIndex=0. UnitGuid=1569, DestTile=[49, 17]. (initialActionType: UnitTeleport)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)
18:41:34:551NonePresentation Battle 1568: Execute action[22]: EndDeployment. EmpireIndex=0. (initialActionType: EndDeployment)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)
18:41:34:552NonePresentation Battle 1568: Execute action[22]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: EndDeployment)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)
18:41:34:552NonePresentation Battle 1568: Execute action[23]: DeploymentAcknowledge (initialActionType: DeploymentAcknowledge)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)
18:41:35:074NonePresentation Battle 1568: Execute action[24]: NewRound. Round=0. (initialActionType: NewRound)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)
18:41:35:075NonePresentation Battle 1568: Execute action[25]: StartEmpireRound. EmpireIndex=3. (initialActionType: StartEmpireRound)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)
18:41:35:075NoneReleasePresentationBattlePreview attacker #1497, defender #339
Amplitude.Mercury.Presentation.PresentationBattlePreviewController:ReleasePresentationBattlePreview(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
18:41:35:075None[Preview] PresentationArmy PresentationArmy #1497 of empire 3 #1497 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: Battle)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
18:41:35:075None[Preview] PresentationArmy PresentationArmy #339 of empire 0 #339 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: Battle)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
18:41:35:075NonePresentation Battle 1568: Execute action[25]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: StartEmpireRound)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)
18:41:35:075NonePresentation Battle 1568: Execute action[26]: UnitMoveAndAttack. EmpireIndex=3. Attacker=1571, DestTile=[50, 16]/[50, 16] (health=0.61), Defender =1569 (health =0.83). (initialActionType: UnitMoveAndAttack)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)
18:41:35:075NonePresentation Battle 1568: Execute action[26]: UnitMove. EmpireIndex=3. UnitGuid=1571, DestTile=[50, 16]. (initialActionType: UnitMoveAndAttack)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)
18:41:35:075NonePresentation Battle 1568: Execute action[26]: UnitGoto. EmpireIndex=3. UnitGuid=1571, DestTile=[50, 16]. (initialActionType: UnitMoveAndAttack)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)
18:41:35:075NonePresentation Battle 1568: Execute action[26]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitMoveAndAttack)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)
18:41:35:075NonePresentation Battle 1568: Execute action[26]: UnitAttack. EmpireIndex=3. Attacker=1571 (health=0.61), Defender=1569 (health=0.83). (initialActionType: UnitMoveAndAttack)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)
18:41:35:076NonePresentation Battle 1568: Execute action[26]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitMoveAndAttack)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)
18:41:35:078UI Steam[UI] AnimatorComponent cannot start while UITransform.VisibleGlobally = false (/WindowsRoot/InGameSelection/BattleScreen/Content/_BattleStatus/_BattleTurns/Container/CapsulesGroup/_TurnCapsuleSample|UIAnimatorComponent)
Amplitude.UI.Animations.Scene.UIAnimatorComponent:Play() Amplitude.UI.Animations.Scene.UIAnimatorComponent:Play() Amplitude.Mercury.UI.BattleTurnCapsuleWidget:Expand(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.BattleScreen_BattleTurns:RefreshCapsules(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.BattleScreen_BattleTurns:Refresh(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.BattleScreen_BattleStatus:Refresh(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.BattleScreen:Refresh() Amplitude.UI.Windows.UIContainer:RefreshNow() Amplitude.UI.Windows.UIContainer:UpdateAndCheckDirty() Amplitude.UI.Windows.UIContainerManager:SpecificUpdate() Amplitude.UI.UIUpdatingManager:LateUpdate()
18:41:38:803NonePresentation Battle 1568: Execute action[27]: RoundAcknowledge (initialActionType: RoundAcknowledge)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)
18:41:42:375None[ALT] AlterationImpact: attackerWeaponAudioSwitch is unset on Era1_Assyria_AssyrianRaiders_01.
Amplitude.Mercury.Animation.AlterationImpact:StartEvent(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
18:41:42:941None[ALT] AlterationImpact: attackerWeaponAudioSwitch is unset on Era1_Assyria_AssyrianRaiders_01.
Amplitude.Mercury.Animation.AlterationImpact:StartEvent(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
18:41:43:459None[ALT] AlterationImpact: attackerWeaponAudioSwitch is unset on Era1_Assyria_AssyrianRaiders_01.
Amplitude.Mercury.Animation.AlterationImpact:StartEvent(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
18:41:54:615NonePresentation Battle 1568: Execute action[28]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)
18:41:54:615NonePresentation Battle 1568: Execute action[29]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=0, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)
18:41:54:616NonePresentation Battle 1568: Execute action[30]: StartEmpireRound. EmpireIndex=0. (initialActionType: StartEmpireRound)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)
18:41:54:616NoneCould not find PresentationBattlePreview with armyEntityGUID=1497, targetEntityGUID=339.
Amplitude.Mercury.Presentation.PresentationBattlePreviewController:ReleasePresentationBattlePreview(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
18:41:54:616NonePresentation Battle 1568: Execute action[30]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: StartEmpireRound)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)
18:41:59:573NoneCan't find entity 1497 of ongoing task. Fails the task 424.
Amplitude.AI.ProcessingPasses.EntityAllocator`3[[Amplitude.Mercury.AI.Brain.MajorEmpireBrain, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.MajorEmpire, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Army, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:AllocateTasks(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
18:41:59:834NonePresentation Battle 1568: Execute action[31]: UnitAttack. EmpireIndex=0. Attacker=1569 (health=0.66), Defender=1571 (health=0.26). (initialActionType: UnitAttack)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)
18:41:59:837NonePresentation Battle 1568: Execute action[31]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitAttack)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)
18:42:02:659None[ALT] AlterationImpact: attackerWeaponAudioSwitch is unset on Era1_Assyria_AssyrianRaiders_01.
Amplitude.Mercury.Animation.AlterationImpact:StartEvent(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
18:42:08:367None[Preview] Set PresentationUnit UnitVisualAffinity_Era1_HarappanCivilization #567 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)
18:42:10:909NonePresentation Battle 1568: Execute action[32]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=0, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)
18:42:10:909NonePresentation Battle 1568: Execute action[33]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)
18:42:35:718NonePresentation Battle 1568: Execute action[34]: EndEmpireRound. EmpireIndex=0. (initialActionType: EndEmpireRound)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)
18:42:35:718NonePresentation Battle 1568: Execute action[35]: UpdateBattleUnits. EmpireIndex=0, unitCount=2 (initialActionType: UpdateBattleUnits)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)
18:42:35:719NonePresentation Battle 1568: Execute action[36]: RoundAcknowledge (initialActionType: RoundAcknowledge)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)
18:42:36:244NonePresentation Battle 1568: Execute action[37]: NewRound. Round=1. (initialActionType: NewRound)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)
18:42:36:244NonePresentation Battle 1568: Execute action[38]: StartEmpireRound. EmpireIndex=3. (initialActionType: StartEmpireRound)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)
18:42:36:244NoneCould not find PresentationBattlePreview with armyEntityGUID=1497, targetEntityGUID=339.
Amplitude.Mercury.Presentation.PresentationBattlePreviewController:ReleasePresentationBattlePreview(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
18:42:36:244NonePresentation Battle 1568: Execute action[38]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: StartEmpireRound)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)
18:42:36:261NonePresentation Battle 1568: Execute action[39]: UnitMoveAndAttack. EmpireIndex=3. Attacker=1571, DestTile=[50, 17]/[50, 17] (health=0.00), Defender =1569 (health =0.49). (initialActionType: UnitMoveAndAttack)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)
18:42:36:262NonePresentation Battle 1568: Execute action[39]: UnitMove. EmpireIndex=3. UnitGuid=1571, DestTile=[50, 17]. (initialActionType: UnitMoveAndAttack)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)
18:42:36:262NonePresentation Battle 1568: Execute action[39]: UnitGoto. EmpireIndex=3. UnitGuid=1571, DestTile=[50, 17]. (initialActionType: UnitMoveAndAttack)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)
18:42:36:262NonePresentation Battle 1568: Execute action[39]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitMoveAndAttack)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)
18:42:36:262NonePresentation Battle 1568: Execute action[39]: UnitAttack. EmpireIndex=3. Attacker=1571 (health=0.00), Defender=1569 (health=0.49). (initialActionType: UnitMoveAndAttack)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)
18:42:36:262NonePresentation Battle 1568: Execute action[39]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitMoveAndAttack)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)
18:42:39:512NonePresentation Battle 1568: Execute action[40]: RoundAcknowledge (initialActionType: RoundAcknowledge)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)
18:42:42:535None[ALT] AlterationImpact: attackerWeaponAudioSwitch is unset on Era1_Assyria_AssyrianRaiders_01.
Amplitude.Mercury.Animation.AlterationImpact:StartEvent(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
18:42:48:292None[PresentationChoreography] GetReplacementPawnForDummy failed to find a valid Pawn.
Amplitude.Mercury.Presentation.PresentationUnit:GetReplacementPawnForDummy(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
18:42:49:350NonePresentation Battle 1568: Execute action[41]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)
18:42:49:350NonePresentation Battle 1568: Execute action[42]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=0, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)
18:42:49:350NonePresentation Battle 1568: Execute action[43]: BattleResult. WinnerGroup=Defender, VictoryType=Extermination (initialActionType: BattleResult)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)
18:42:49:350NonePresentation Battle 1568: Execute action[43]: UnitMove. EmpireIndex=0. UnitGuid=1569, DestTile=[50, 17]. (initialActionType: BattleResult)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)
18:42:49:350NonePresentation Battle 1568: Execute action[43]: UnitGoto. EmpireIndex=0. UnitGuid=1569, DestTile=[50, 17]. (initialActionType: BattleResult)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)
18:42:49:350NonePresentation Battle 1568: Execute action[43]: UnitMove. EmpireIndex=0. UnitGuid=1570, DestTile=[50, 17]. (initialActionType: BattleResult)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)
18:42:49:350NonePresentation Battle 1568: Execute action[43]: UnitGoto. EmpireIndex=0. UnitGuid=1570, DestTile=[48, 17]. (initialActionType: BattleResult)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)
18:42:49:350NonePresentation Battle 1568: Execute action[43]: UnitGoto. EmpireIndex=0. UnitGuid=1570, DestTile=[49, 17]. (initialActionType: BattleResult)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)
18:42:49:350NonePresentation Battle 1568: Execute action[43]: UnitGoto. EmpireIndex=0. UnitGuid=1570, DestTile=[50, 17]. (initialActionType: BattleResult)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)
18:42:49:351NonePresentation Battle 1568: Execute action[44]: BattleResultAcknowledge (initialActionType: BattleResultAcknowledge)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)
18:42:49:876NonePresentation Battle 1568: Execute action[45]: BattleEnded (initialActionType: BattleEnded)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)
18:42:49:876None[Preview] PresentationArmy PresentationArmy #339 of empire 0 #339 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: Battle)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
18:42:49:876None[Preview] PresentationArmy PresentationArmy #339 of empire 0 #339 SetHiddenByFlag finished (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
18:42:49:884None[Preview] PresentationArmy LandUnit_Era1_Assyria_AssyrianRaiders #339 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
18:42:49:884NoneCould not find PresentationBattlePreview with armyEntityGUID=1497, targetEntityGUID=339.
Amplitude.Mercury.Presentation.PresentationBattlePreviewController:ReleasePresentationBattlePreview(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
18:42:49:884NoneUpdatePawnsCountWhenNotMoving called while pawnsToCreate is zero! Nothing to do!
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawnsCountWhenNotMoving()
18:43:10:601NoneTutorialWindow.SpecificUpdate: TopTutorialElementIndex is invalid while window' Status is Activating.
Amplitude.Mercury.UI.TutorialWindow:SpecificUpdate()
18:43:40:447NoneUpdatePawnsCountWhenNotMoving called while pawnsToCreate is zero! Nothing to do!
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawnsCountWhenNotMoving()
18:43:52:250NoneTutorialWindow.SpecificUpdate: TopTutorialElementIndex is invalid while window' Status is Activating.
Amplitude.Mercury.UI.TutorialWindow:SpecificUpdate()
18:43:56:360NoneTutorialWindow.SpecificUpdate: TopTutorialElementIndex is invalid while window' Status is Activating.
Amplitude.Mercury.UI.TutorialWindow:SpecificUpdate()
18:44:29:937None[Preview] Set PresentationUnit UnitVisualAffinity_Era1_HarappanCivilization #792 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)
18:44:30:930NoneCould not retrieve defender army / district with guid 339 for battle prediction
Amplitude.Mercury.Sandbox.Sandbox:ProcessInstantBattleResultPrediction(System.Reflection.MonoParameterInfo)
18:44:30:950NoneCould not retrieve defender army / district with guid 339 for battle prediction
Amplitude.Mercury.Sandbox.Sandbox:ProcessInstantBattleResultPrediction(System.Reflection.MonoParameterInfo)
18:45:21:899None[Localization] Unknown key '%DiplomaticStateTypePeaceDescriptionOutsider'
Amplitude.Framework.Localization.LocalizationManager:InternalLocalize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
18:45:21:899None[Localization] Unknown key '%DiplomaticStateTypePeaceDescriptionOutsider'
Amplitude.Framework.Localization.LocalizationManager:InternalLocalize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
18:45:22:843None[Localization] Unknown key '%DiplomaticStateTypePeaceDescriptionOutsider'
Amplitude.Framework.Localization.LocalizationManager:InternalLocalize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
18:45:22:843None[Localization] Unknown key '%DiplomaticStateTypePeaceDescriptionOutsider'
Amplitude.Framework.Localization.LocalizationManager:InternalLocalize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
18:45:23:504None[Localization] Unknown key '%DiplomaticStateTypePeaceDescriptionOutsider'
Amplitude.Framework.Localization.LocalizationManager:InternalLocalize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
18:45:23:509None[Localization] Unknown key '%DiplomaticStateTypePeaceDescriptionOutsider'
Amplitude.Framework.Localization.LocalizationManager:InternalLocalize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
18:45:47:628None[Localization] Unknown key '%DiplomaticStateTypePeaceDescriptionOutsider'
Amplitude.Framework.Localization.LocalizationManager:InternalLocalize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
18:45:47:628None[Localization] Unknown key '%DiplomaticStateTypePeaceDescriptionOutsider'
Amplitude.Framework.Localization.LocalizationManager:InternalLocalize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
18:45:48:339None[Localization] Unknown key '%DiplomaticStateTypePeaceDescriptionOutsider'
Amplitude.Framework.Localization.LocalizationManager:InternalLocalize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
18:45:48:339None[Localization] Unknown key '%DiplomaticStateTypePeaceDescriptionOutsider'
Amplitude.Framework.Localization.LocalizationManager:InternalLocalize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
18:46:33:414NoneUpdatePawnsCountWhenNotMoving called while pawnsToCreate is zero! Nothing to do!
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawnsCountWhenNotMoving()
18:46:33:417NoneUpdatePawnsCountWhenNotMoving called while pawnsToCreate is zero! Nothing to do!
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawnsCountWhenNotMoving()
18:46:33:440NoneMetadata 'rmc0' has no policy registered; assuming None.
Amplitude.Framework.Session.Session:CheckMetadataPolicy(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
18:46:33:440NoneMetadata 'ScenarioName' has no policy registered; assuming None.
Amplitude.Framework.Session.Session:CheckMetadataPolicy(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
18:46:33:440NoneMetadata 'IsEditingScenario' has no policy registered; assuming None.
Amplitude.Framework.Session.Session:CheckMetadataPolicy(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
18:46:35:671NoneCan't find entity 501 of ongoing task. Fails the task 266.
Amplitude.AI.ProcessingPasses.EntityAllocator`3[[Amplitude.Mercury.AI.Brain.MajorEmpireBrain, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.MajorEmpire, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Army, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:AllocateTasks(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
18:46:36:619NonePresentation Battle 1621: Execute action[0]: BattleAreaLoaded (initialActionType: BattleAreaLoaded)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)
18:46:36:619NonePresentation Battle 1621: Execute action[1]: BattleLoaded. Loaded in progress=False, AdditionalData=196608, currentRound=0, maximumRoundCount=3 (initialActionType: BattleLoaded)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)
18:46:36:619NoneCreatePresentationBattlePreview attacker #0, defender #0
Amplitude.Mercury.Presentation.PresentationBattlePreview:.ctor(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
18:46:36:619NoneRestorePresentationBattlePreview created ticket #4651.
Amplitude.Mercury.Presentation.PresentationBattlePreviewController:RestorePresentationBattlePreview(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
18:46:36:620NonePresentation Battle 1621: Execute action[2]: ParticipantJoined. EmpireIndex=1, Guid=1421, Group=Attacker, Modifiers=None, Type=Army UnitCount=1 (initialActionType: ParticipantJoined)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)
18:46:36:620None[Preview] PresentationArmy LandUnit_Era1_Common_Scouts #1421 SetHiddenByFlag started, hidden: True, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
18:46:36:620None[Preview] PresentationArmy LandUnit_Era1_Common_Scouts #1421 SetHiddenByFlag finished (current flags: Battle)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
18:46:36:620NonePresentation Battle 1621: Execute action[3]: ParticipantJoined. EmpireIndex=2, Guid=345, Group=Defender, Modifiers=None, Type=Army UnitCount=1 (initialActionType: ParticipantJoined)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)
18:46:36:620None[Preview] PresentationArmy LandUnit_Era1_Common_Scouts #345 SetHiddenByFlag started, hidden: True, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
18:46:36:620None[Preview] PresentationArmy LandUnit_Era1_Common_Scouts #345 SetHiddenByFlag finished (current flags: Battle)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
18:46:36:620NonePresentation Battle 1621: Execute action[4]: CapturePointLoaded (initialActionType: CapturePointLoaded)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)
18:46:36:624NonePresentation Battle 1621: Execute action[5]: ReportDeploymentZone. EmpireIndex=1, Group=Attacker, deploymentTileCount=6 (initialActionType: ReportDeploymentZone)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)
18:46:36:624NonePresentation Battle 1621: Execute action[6]: ReportDeploymentZone. EmpireIndex=2, Group=Defender, deploymentTileCount=5 (initialActionType: ReportDeploymentZone)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)
18:46:36:624NonePresentation Battle 1621: Execute action[7]: StartConfirmation. EmpireIndex=2 (initialActionType: StartConfirmation)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)
18:46:36:624NonePresentation Battle 1621: Execute action[8]: ContenderConfirmed. EmpireIndex=1 (initialActionType: ContenderConfirmed)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)
18:46:36:624NonePresentation Battle 1621: Execute action[9]: BattleResultAcknowledge (initialActionType: BattleResultAcknowledge)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)
18:46:37:258NoneRequestRestoreAsyncOperation_Completed for ticket #4651.
Amplitude.Mercury.Presentation.PresentationBattlePreviewController:RequestRestoreAsyncOperation_Completed(System.Reflection.MonoParameterInfo)
18:46:37:258NoneRestorePresentationBattlePreview skipped due to ended battle #1621
Amplitude.Mercury.Presentation.PresentationBattlePreview:RestorePresentationBattlePreview(System.Reflection.MonoParameterInfo)
18:46:37:258NoneRequestAsyncOperation_Dismissed for ticket #4651.
Amplitude.Mercury.Presentation.PresentationBattlePreviewController:RequestRestoreAsyncOperation_Dismissed(System.Reflection.MonoParameterInfo)
18:46:37:274NonePresentation Battle 1621: Execute action[10]: BattleEnded (initialActionType: BattleEnded)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)
18:46:37:274None[Preview] PresentationArmy LandUnit_Era1_Common_Scouts #1421 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: Battle)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
18:46:37:275None[Preview] PresentationArmy LandUnit_Era1_Common_Scouts #1421 SetHiddenByFlag finished (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
18:46:37:275None[Preview] PresentationArmy LandUnit_Era1_Common_Scouts #345 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: Battle)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
18:46:37:275None[Preview] PresentationArmy LandUnit_Era1_Common_Scouts #345 SetHiddenByFlag finished (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
18:46:37:275None[Preview] PresentationArmy LandUnit_Era1_Common_Scouts #345 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
18:46:37:275None[Preview] PresentationArmy LandUnit_Era1_Common_Scouts #1421 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
18:46:37:275NoneReleasePresentationBattlePreview attacker #1421, defender #345
Amplitude.Mercury.Presentation.PresentationBattlePreviewController:ReleasePresentationBattlePreview(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
18:46:37:275NoneHidePresentationBattlePreview attacker #1421, defender #345
Amplitude.Mercury.Presentation.PresentationBattlePreview:HidePresentationBattlePreview(System.Reflection.MonoParameterInfo)
18:46:37:275None[Preview] PresentationArmy LandUnit_Era1_Common_Scouts #1421 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
18:46:37:275None[Preview] PresentationArmy LandUnit_Era1_Common_Scouts #345 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
18:46:37:275None[Preview] PresentationArmy LandUnit_Era1_Common_Scouts #1421 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
18:46:37:275None[Preview] PresentationArmy LandUnit_Era1_Common_Scouts #345 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
18:46:37:681NoneCan't find entity 501 of ongoing task. Fails the task 272.
Amplitude.AI.ProcessingPasses.EntityAllocator`3[[Amplitude.Mercury.AI.Brain.MajorEmpireBrain, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.MajorEmpire, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Army, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:AllocateTasks(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
18:46:40:054None[Preview] Set PresentationUnit UnitVisualAffinity_Era1_Nubia #501 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)
18:46:40:083NoneTutorialWindow.SpecificUpdate: TopTutorialElementIndex is invalid while window' Status is Activating.
Amplitude.Mercury.UI.TutorialWindow:SpecificUpdate()
18:46:42:378None[Preview] Set PresentationUnit UnitVisualAffinity_Era1_Nubia #501 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)
18:46:42:906None[Preview] Set PresentationUnit UnitVisualAffinity_Era1_HarappanCivilization #768 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)
18:48:32:894NoneCreatePresentationBattlePreview attacker #0, defender #0
Amplitude.Mercury.Presentation.PresentationBattlePreview:.ctor(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
18:48:32:894NoneCreatePresentationBattlePreview attacker #419, defender #792, ticketnumber #4814.
Amplitude.Mercury.Presentation.PresentationBattlePreviewController:CreatePresentationBattlePreview(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
18:48:33:425NoneRequestAsyncOperation_Completed for ticket #4814.
Amplitude.Mercury.Presentation.PresentationBattlePreviewController:RequestAsyncOperation_Completed(System.Reflection.MonoParameterInfo)
18:48:33:425NonePreparePresentationBattlePreview attacker #419, defender #792, battle #0
Amplitude.Mercury.Presentation.PresentationBattlePreview:PreparePresentationBattlePreview(System.Reflection.MonoParameterInfo)
18:48:33:425NoneRequestAsyncOperation_Dismissed for ticket #4814.
Amplitude.Mercury.Presentation.PresentationBattlePreviewController:RequestAsyncOperation_Dismissed(System.Reflection.MonoParameterInfo)
18:48:33:976NoneHidePresentationBattlePreview for ticket #4814 with current ticket #4814.
Amplitude.Mercury.Presentation.PresentationBattlePreviewController:HidePresentationBattlePreview(System.Reflection.MonoParameterInfo)
18:48:33:976NoneReleasePresentationBattlePreview attacker #419, defender #792
Amplitude.Mercury.Presentation.PresentationBattlePreviewController:ReleasePresentationBattlePreview(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
18:48:33:976None[Preview] PresentationArmy LandUnit_Era1_Assyria_AssyrianRaiders #419 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
18:48:33:976None[Preview] PresentationArmy LandUnit_Era1_HarappanCivilization_Runners #792 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
18:48:41:143NoneCreatePresentationBattlePreview attacker #0, defender #0
Amplitude.Mercury.Presentation.PresentationBattlePreview:.ctor(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
18:48:41:143NoneCreatePresentationBattlePreview attacker #419, defender #792, ticketnumber #4828.
Amplitude.Mercury.Presentation.PresentationBattlePreviewController:CreatePresentationBattlePreview(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
18:48:41:710NoneRequestAsyncOperation_Completed for ticket #4828.
Amplitude.Mercury.Presentation.PresentationBattlePreviewController:RequestAsyncOperation_Completed(System.Reflection.MonoParameterInfo)
18:48:41:710NonePreparePresentationBattlePreview attacker #419, defender #792, battle #0
Amplitude.Mercury.Presentation.PresentationBattlePreview:PreparePresentationBattlePreview(System.Reflection.MonoParameterInfo)
18:48:41:710NoneRequestAsyncOperation_Dismissed for ticket #4828.
Amplitude.Mercury.Presentation.PresentationBattlePreviewController:RequestAsyncOperation_Dismissed(System.Reflection.MonoParameterInfo)
18:48:42:285NoneKeepPresentationBattlePreviewDefenders for ticket #4828 with current ticket #4828.
Amplitude.Mercury.Presentation.PresentationBattlePreviewController:LockPresentationBattlePreview(System.Reflection.MonoParameterInfo)
18:48:42:285NoneLockPresentationBattlePreview presentationBattlePreview not yet displayed.
Amplitude.Mercury.Presentation.PresentationBattlePreviewController:LockPresentationBattlePreview(System.Reflection.MonoParameterInfo)
18:48:42:830None[Preview] Set PresentationUnit UnitVisualAffinity_Era1_HarappanCivilization #792 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)
18:48:42:848NonePresentation Battle 1653: Execute action[0]: BattleAreaLoaded (initialActionType: BattleAreaLoaded)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)
18:48:42:848NonePresentation Battle 1653: Execute action[1]: BattleLoaded. Loaded in progress=False, AdditionalData=393216, currentRound=0, maximumRoundCount=6 (initialActionType: BattleLoaded)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)
18:48:42:849NonePresentation Battle 1653: Execute action[2]: ParticipantJoined. EmpireIndex=0, Guid=419, Group=Attacker, Modifiers=None, Type=Army UnitCount=2 (initialActionType: ParticipantJoined)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)
18:48:42:849None[Preview] PresentationArmy LandUnit_Era1_Assyria_AssyrianRaiders #419 SetHiddenByFlag started, hidden: True, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
18:48:42:849None[Preview] Set PresentationUnit UnitVisualAffinity_Era1_Assyria #419 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)
18:48:42:849None[Preview] PresentationArmy LandUnit_Era1_Assyria_AssyrianRaiders #419 SetHiddenByFlag finished (current flags: Battle)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
18:48:42:849NonePresentation Battle 1653: Execute action[3]: ParticipantJoined. EmpireIndex=3, Guid=792, Group=Defender, Modifiers=None, Type=Army UnitCount=1 (initialActionType: ParticipantJoined)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)
18:48:42:849None[Preview] PresentationArmy LandUnit_Era1_HarappanCivilization_Runners #792 SetHiddenByFlag started, hidden: True, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
18:48:42:849None[Preview] PresentationArmy LandUnit_Era1_HarappanCivilization_Runners #792 SetHiddenByFlag finished (current flags: Battle)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
18:48:42:850NonePresentation Battle 1653: Execute action[4]: CapturePointLoaded (initialActionType: CapturePointLoaded)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)
18:48:42:852NonePresentation Battle 1653: Execute action[5]: ReportDeploymentZone. EmpireIndex=0, Group=Attacker, deploymentTileCount=6 (initialActionType: ReportDeploymentZone)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)
18:48:42:852NonePresentation Battle 1653: Execute action[6]: ReportDeploymentZone. EmpireIndex=3, Group=Defender, deploymentTileCount=6 (initialActionType: ReportDeploymentZone)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)
18:48:42:852NonePresentation Battle 1653: Execute action[7]: StartConfirmation. EmpireIndex=3 (initialActionType: StartConfirmation)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)
18:48:42:862NoneTutorialWindow.SpecificUpdate: TopTutorialElementIndex is invalid while window' Status is Activating.
Amplitude.Mercury.UI.TutorialWindow:SpecificUpdate()
18:48:43:526NonePresentation Battle 1653: Execute action[8]: BattleResultAcknowledge (initialActionType: BattleResultAcknowledge)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)
18:48:44:112NonePresentation Battle 1653: Execute action[9]: BattleEnded (initialActionType: BattleEnded)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)
18:48:44:112None[Preview] PresentationArmy LandUnit_Era1_Assyria_AssyrianRaiders #419 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: Battle)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
18:48:44:112None[Preview] PresentationArmy LandUnit_Era1_Assyria_AssyrianRaiders #419 SetHiddenByFlag finished (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
18:48:44:112None[Preview] PresentationArmy LandUnit_Era1_HarappanCivilization_Runners #792 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: Battle)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
18:48:44:112None[Preview] PresentationArmy LandUnit_Era1_HarappanCivilization_Runners #792 SetHiddenByFlag finished (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
18:48:44:112None[Preview] PresentationArmy LandUnit_Era1_Assyria_AssyrianRaiders #419 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
18:48:44:112None[Preview] PresentationArmy LandUnit_Era1_HarappanCivilization_Runners #792 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
18:48:44:112NoneReleasePresentationBattlePreview attacker #419, defender #792
Amplitude.Mercury.Presentation.PresentationBattlePreviewController:ReleasePresentationBattlePreview(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
18:48:44:112NoneHidePresentationBattlePreview attacker #419, defender #792
Amplitude.Mercury.Presentation.PresentationBattlePreview:HidePresentationBattlePreview(System.Reflection.MonoParameterInfo)
18:48:44:112None[Preview] PresentationArmy LandUnit_Era1_Assyria_AssyrianRaiders #419 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
18:48:44:112None[Preview] PresentationArmy LandUnit_Era1_HarappanCivilization_Runners #792 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
18:48:44:112None[Preview] PresentationArmy LandUnit_Era1_Assyria_AssyrianRaiders #419 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
18:48:44:112None[Preview] PresentationArmy LandUnit_Era1_HarappanCivilization_Runners #792 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
18:48:46:822None[Preview] Set PresentationUnit UnitVisualAffinity_Era1_HarappanCivilization #792 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)
18:48:53:276NoneTutorialWindow.SpecificUpdate: TopTutorialElementIndex is invalid while window' Status is Activating.
Amplitude.Mercury.UI.TutorialWindow:SpecificUpdate()
18:49:51:350None[Localization] Unknown key '%DiplomaticStateTypePeaceDescriptionOutsider'
Amplitude.Framework.Localization.LocalizationManager:InternalLocalize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
18:49:51:357None[Localization] Unknown key '%DiplomaticStateTypePeaceDescriptionOutsider'
Amplitude.Framework.Localization.LocalizationManager:InternalLocalize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
18:50:46:550None[Localization] Unknown key '%DiplomaticStateTypePeaceDescriptionOutsider'
Amplitude.Framework.Localization.LocalizationManager:InternalLocalize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
18:50:46:550None[Localization] Unknown key '%DiplomaticStateTypePeaceDescriptionOutsider'
Amplitude.Framework.Localization.LocalizationManager:InternalLocalize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
18:50:47:550None[Localization] Unknown key '%DiplomaticStateTypePeaceDescriptionOutsider'
Amplitude.Framework.Localization.LocalizationManager:InternalLocalize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
18:50:47:550None[Localization] Unknown key '%DiplomaticStateTypePeaceDescriptionOutsider'
Amplitude.Framework.Localization.LocalizationManager:InternalLocalize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
18:52:18:762UI Steam[UI] Showing NarrativeWindow: $NarrativeEvent_Civics_Army02
Amplitude.Mercury.UI.NarrativeWindow:OnBeginShow(System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.NarrativeWindow:OnBeginShow(System.Reflection.MonoParameterInfo) Amplitude.UI.UIAbstractShowable:InternalRequestShow() Amplitude.UI.Windows.UIContainer:InternalRequestShow() Amplitude.UI.Windows.UIContainer:UpdateAndCheckDirty() Amplitude.UI.Windows.UIContainerManager:SpecificUpdate() Amplitude.UI.UIUpdatingManager:LateUpdate()
18:53:40:807NoneUpdatePawnsCountWhenNotMoving called while pawnsToCreate is zero! Nothing to do!
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawnsCountWhenNotMoving()
18:53:40:811NoneUpdatePawnsCountWhenNotMoving called while pawnsToCreate is zero! Nothing to do!
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawnsCountWhenNotMoving()
18:53:40:820NoneMetadata 'rmc0' has no policy registered; assuming None.
Amplitude.Framework.Session.Session:CheckMetadataPolicy(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
18:53:40:820NoneMetadata 'ScenarioName' has no policy registered; assuming None.
Amplitude.Framework.Session.Session:CheckMetadataPolicy(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
18:53:40:820NoneMetadata 'IsEditingScenario' has no policy registered; assuming None.
Amplitude.Framework.Session.Session:CheckMetadataPolicy(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
18:53:43:032NoneCan't find entity 501 of ongoing task. Fails the task 275.
Amplitude.AI.ProcessingPasses.EntityAllocator`3[[Amplitude.Mercury.AI.Brain.MajorEmpireBrain, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.MajorEmpire, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Army, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:AllocateTasks(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
18:53:45:034NoneCan't find entity 501 of ongoing task. Fails the task 282.
Amplitude.AI.ProcessingPasses.EntityAllocator`3[[Amplitude.Mercury.AI.Brain.MajorEmpireBrain, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.MajorEmpire, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Army, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:AllocateTasks(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
18:53:46:509None[Preview] Set PresentationUnit UnitVisualAffinity_Era1_Nubia #501 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)
18:53:48:937None[Preview] Set PresentationUnit UnitVisualAffinity_Era1_Nubia #501 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)
18:57:59:600NoneUpdatePawnsCountWhenNotMoving called while pawnsToCreate is zero! Nothing to do!
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawnsCountWhenNotMoving()
18:57:59:630NoneMetadata 'rmc0' has no policy registered; assuming None.
Amplitude.Framework.Session.Session:CheckMetadataPolicy(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
18:57:59:630NoneMetadata 'ScenarioName' has no policy registered; assuming None.
Amplitude.Framework.Session.Session:CheckMetadataPolicy(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
18:57:59:630NoneMetadata 'IsEditingScenario' has no policy registered; assuming None.
Amplitude.Framework.Session.Session:CheckMetadataPolicy(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
18:58:01:828NoneCan't find entity 501 of ongoing task. Fails the task 284.
Amplitude.AI.ProcessingPasses.EntityAllocator`3[[Amplitude.Mercury.AI.Brain.MajorEmpireBrain, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.MajorEmpire, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Army, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:AllocateTasks(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
18:58:03:839NoneCan't find entity 501 of ongoing task. Fails the task 292.
Amplitude.AI.ProcessingPasses.EntityAllocator`3[[Amplitude.Mercury.AI.Brain.MajorEmpireBrain, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.MajorEmpire, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Army, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:AllocateTasks(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
18:58:05:508None[Preview] Set PresentationUnit UnitVisualAffinity_Era1_Nubia #501 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)
18:58:08:190None[Preview] Set PresentationUnit UnitVisualAffinity_Era1_Nubia #501 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)
18:58:11:255None[Localization] Unknown key '%DiplomaticStateTypePeaceDescriptionOutsider'
Amplitude.Framework.Localization.LocalizationManager:InternalLocalize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
18:58:11:255None[Localization] Unknown key '%DiplomaticStateTypePeaceDescriptionOutsider'
Amplitude.Framework.Localization.LocalizationManager:InternalLocalize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
18:58:11:904None[Localization] Unknown key '%DiplomaticStateTypePeaceDescriptionOutsider'
Amplitude.Framework.Localization.LocalizationManager:InternalLocalize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
18:58:11:905None[Localization] Unknown key '%DiplomaticStateTypePeaceDescriptionOutsider'
Amplitude.Framework.Localization.LocalizationManager:InternalLocalize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
18:58:12:513None[Localization] Unknown key '%DiplomaticStateTypePeaceDescriptionOutsider'
Amplitude.Framework.Localization.LocalizationManager:InternalLocalize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
18:58:12:513None[Localization] Unknown key '%DiplomaticStateTypePeaceDescriptionOutsider'
Amplitude.Framework.Localization.LocalizationManager:InternalLocalize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
18:58:25:470NoneCan't find entity 501 of ongoing task. Fails the task 297.
Amplitude.AI.ProcessingPasses.EntityAllocator`3[[Amplitude.Mercury.AI.Brain.MajorEmpireBrain, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.MajorEmpire, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Army, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:AllocateTasks(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
18:58:25:806None[Localization] Unknown key '%DiplomaticStateTypePeaceDescriptionOutsider'
Amplitude.Framework.Localization.LocalizationManager:InternalLocalize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
18:58:25:806None[Localization] Unknown key '%DiplomaticStateTypePeaceDescriptionOutsider'
Amplitude.Framework.Localization.LocalizationManager:InternalLocalize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
18:58:26:412None[Localization] Unknown key '%DiplomaticStateTypePeaceDescriptionOutsider'
Amplitude.Framework.Localization.LocalizationManager:InternalLocalize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
18:58:26:412None[Localization] Unknown key '%DiplomaticStateTypePeaceDescriptionOutsider'
Amplitude.Framework.Localization.LocalizationManager:InternalLocalize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
18:58:27:078None[Localization] Unknown key '%DiplomaticStateTypePeaceDescriptionOutsider'
Amplitude.Framework.Localization.LocalizationManager:InternalLocalize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
18:58:27:078None[Localization] Unknown key '%DiplomaticStateTypePeaceDescriptionOutsider'
Amplitude.Framework.Localization.LocalizationManager:InternalLocalize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
18:58:54:096UI Steam[UI] Showing NarrativeWindow: $NarrativeEvent_Civics_Army01
Amplitude.Mercury.UI.NarrativeWindow:OnBeginShow(System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.NarrativeWindow:OnBeginShow(System.Reflection.MonoParameterInfo) Amplitude.UI.UIAbstractShowable:InternalRequestShow() Amplitude.UI.Windows.UIContainer:InternalRequestShow() Amplitude.UI.Windows.UIContainer:UpdateAndCheckDirty() Amplitude.UI.Windows.UIContainerManager:SpecificUpdate() Amplitude.UI.UIUpdatingManager:LateUpdate()
18:58:58:707NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceBuyOutpostWithMoney:Localize(System.Reflection.MonoParameterInfo)
18:58:58:708NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceSecular:Localize(System.Reflection.MonoParameterInfo)
18:58:58:708NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceAtheism:Localize(System.Reflection.MonoParameterInfo)
18:58:59:236NoneTutorialWindow.SpecificUpdate: TopTutorialElementIndex is invalid while window' Status is Activating.
Amplitude.Mercury.UI.TutorialWindow:SpecificUpdate()
19:01:23:200NoneCreatePresentationBattlePreview attacker #0, defender #0
Amplitude.Mercury.Presentation.PresentationBattlePreview:.ctor(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
19:01:23:206NoneCreatePresentationBattlePreview attacker #419, defender #489, ticketnumber #6053.
Amplitude.Mercury.Presentation.PresentationBattlePreviewController:CreatePresentationBattlePreview(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
19:01:23:220NoneKeepPresentationBattlePreviewDefenders for ticket #6053 with current ticket #6053.
Amplitude.Mercury.Presentation.PresentationBattlePreviewController:LockPresentationBattlePreview(System.Reflection.MonoParameterInfo)
19:01:23:220NoneLockPresentationBattlePreview attacker #419, defender #489, battlePreviewId 6053
Amplitude.Mercury.Presentation.PresentationBattlePreviewController:LockPresentationBattlePreview(System.Reflection.MonoParameterInfo)
19:01:23:220NoneHidePresentationBattlePreview attacker #419, defender #489
Amplitude.Mercury.Presentation.PresentationBattlePreview:HidePresentationBattlePreview(System.Reflection.MonoParameterInfo)
19:01:23:220None[Preview] PresentationArmy LandUnit_Era1_Assyria_AssyrianRaiders #419 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
19:01:23:222NoneRequestAsyncOperation_Completed for ticket #6053.
Amplitude.Mercury.Presentation.PresentationBattlePreviewController:RequestAsyncOperation_Completed(System.Reflection.MonoParameterInfo)
19:01:23:222NonePreparePresentationBattlePreview attacker #419, defender #489, battle #0
Amplitude.Mercury.Presentation.PresentationBattlePreview:PreparePresentationBattlePreview(System.Reflection.MonoParameterInfo)
19:01:23:222NoneRequestAsyncOperation_Dismissed for ticket #6053.
Amplitude.Mercury.Presentation.PresentationBattlePreviewController:RequestAsyncOperation_Dismissed(System.Reflection.MonoParameterInfo)
19:01:24:279NoneDisplayPresentationBattlePreview attacker 419, defender 489
Amplitude.Mercury.Presentation.PresentationBattlePreview:DisplayPresentationBattlePreview()
19:01:24:279None[Preview] PresentationArmy LandUnit_Era1_Assyria_AssyrianRaiders #419 SetHiddenByFlag started, hidden: True, flags: Preview (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
19:01:24:279None[Preview] Set PresentationUnit UnitVisualAffinity_Era1_Assyria #419 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)
19:01:24:279None[Preview] PresentationArmy LandUnit_Era1_Assyria_AssyrianRaiders #419 SetHiddenByFlag finished (current flags: Preview)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
19:01:28:212NoneReleasePresentationBattlePreview attacker #419, defender #489
Amplitude.Mercury.Presentation.PresentationBattlePreviewController:ReleasePresentationBattlePreview(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
19:01:28:212NoneHidePresentationBattlePreview attacker #419, defender #489
Amplitude.Mercury.Presentation.PresentationBattlePreview:HidePresentationBattlePreview(System.Reflection.MonoParameterInfo)
19:01:28:212None[Preview] PresentationArmy LandUnit_Era1_Assyria_AssyrianRaiders #419 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: Preview)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
19:01:28:212None[Preview] PresentationArmy LandUnit_Era1_Assyria_AssyrianRaiders #419 SetHiddenByFlag finished (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
19:01:28:212None[Preview] Set PresentationUnit UnitVisualAffinity_Era1_Assyria #496 visual status as Hidden (previous visual status: Preview)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)
19:01:28:212None[Preview] Set PresentationUnit UnitVisualAffinity_Era1_Assyria #1433 visual status as Hidden (previous visual status: Preview)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)
19:01:28:213None[Preview] PresentationArmy LandUnit_Era1_Assyria_AssyrianRaiders #419 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
19:01:46:043NoneUpdatePawnsCountWhenNotMoving called while pawnsToCreate is zero! Nothing to do!
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawnsCountWhenNotMoving()
19:01:46:077NoneMetadata 'rmc0' has no policy registered; assuming None.
Amplitude.Framework.Session.Session:CheckMetadataPolicy(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
19:01:46:077NoneMetadata 'ScenarioName' has no policy registered; assuming None.
Amplitude.Framework.Session.Session:CheckMetadataPolicy(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
19:01:46:077NoneMetadata 'IsEditingScenario' has no policy registered; assuming None.
Amplitude.Framework.Session.Session:CheckMetadataPolicy(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
19:01:50:034None[Preview] Set PresentationUnit UnitVisualAffinity_Era1_Nubia #345 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)
19:01:51:751None[Preview] Set PresentationUnit UnitVisualAffinity_Era1_HarappanCivilization #792 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)
19:03:02:823NoneCreatePresentationBattlePreview attacker #0, defender #0
Amplitude.Mercury.Presentation.PresentationBattlePreview:.ctor(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
19:03:02:823NoneCreatePresentationBattlePreview attacker #1688, defender #792, ticketnumber #6389.
Amplitude.Mercury.Presentation.PresentationBattlePreviewController:CreatePresentationBattlePreview(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
19:03:03:088NoneRequestAsyncOperation_Completed for ticket #6389.
Amplitude.Mercury.Presentation.PresentationBattlePreviewController:RequestAsyncOperation_Completed(System.Reflection.MonoParameterInfo)
19:03:03:089NonePreparePresentationBattlePreview attacker #1688, defender #792, battle #0
Amplitude.Mercury.Presentation.PresentationBattlePreview:PreparePresentationBattlePreview(System.Reflection.MonoParameterInfo)
19:03:03:089NoneRequestAsyncOperation_Dismissed for ticket #6389.
Amplitude.Mercury.Presentation.PresentationBattlePreviewController:RequestAsyncOperation_Dismissed(System.Reflection.MonoParameterInfo)
19:03:03:876NoneDisplayPresentationBattlePreview attacker 1688, defender 792
Amplitude.Mercury.Presentation.PresentationBattlePreview:DisplayPresentationBattlePreview()
19:03:03:876None[Preview] PresentationArmy LandUnit_Era1_Assyria_AssyrianRaiders #1688 SetHiddenByFlag started, hidden: True, flags: Preview (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
19:03:03:876None[Preview] Set PresentationUnit UnitVisualAffinity_Era1_Assyria #1688 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)
19:03:03:876None[Preview] PresentationArmy LandUnit_Era1_Assyria_AssyrianRaiders #1688 SetHiddenByFlag finished (current flags: Preview)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
19:03:03:876None[Preview] PresentationArmy LandUnit_Era1_HarappanCivilization_Runners #792 SetHiddenByFlag started, hidden: True, flags: Preview (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
19:03:03:876None[Preview] Set PresentationUnit UnitVisualAffinity_Era1_HarappanCivilization #792 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)
19:03:03:876None[Preview] PresentationArmy LandUnit_Era1_HarappanCivilization_Runners #792 SetHiddenByFlag finished (current flags: Preview)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
19:03:03:876None[Preview] PresentationArmy LandUnit_Era1_HarappanCivilization_Runners #768 SetHiddenByFlag started, hidden: True, flags: Preview (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
19:03:03:876None[Preview] Set PresentationUnit UnitVisualAffinity_Era1_HarappanCivilization #768 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)
19:03:03:876None[Preview] PresentationArmy LandUnit_Era1_HarappanCivilization_Runners #768 SetHiddenByFlag finished (current flags: Preview)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
19:03:04:742NonePreview Loading completed attacker 1688, defender 792
Amplitude.Mercury.Presentation.PresentationBattlePreview:OnLoadingCompleted()
19:03:06:818NoneKeepPresentationBattlePreviewDefenders for ticket #6389 with current ticket #6389.
Amplitude.Mercury.Presentation.PresentationBattlePreviewController:LockPresentationBattlePreview(System.Reflection.MonoParameterInfo)
19:03:06:819NoneLockPresentationBattlePreview attacker #1688, defender #792, battlePreviewId 6389
Amplitude.Mercury.Presentation.PresentationBattlePreviewController:LockPresentationBattlePreview(System.Reflection.MonoParameterInfo)
19:03:06:819NoneHidePresentationBattlePreview attacker #1688, defender #792
Amplitude.Mercury.Presentation.PresentationBattlePreview:HidePresentationBattlePreview(System.Reflection.MonoParameterInfo)
19:03:06:819None[Preview] PresentationArmy LandUnit_Era1_Assyria_AssyrianRaiders #1688 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: Preview)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
19:03:06:819None[Preview] PresentationArmy LandUnit_Era1_Assyria_AssyrianRaiders #1688 SetHiddenByFlag finished (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
19:03:06:819None[Preview] PresentationArmy LandUnit_Era1_HarappanCivilization_Runners #792 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: Preview)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
19:03:06:819None[Preview] PresentationArmy LandUnit_Era1_HarappanCivilization_Runners #792 SetHiddenByFlag finished (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
19:03:06:819None[Preview] PresentationArmy LandUnit_Era1_HarappanCivilization_Runners #768 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: Preview)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
19:03:06:819None[Preview] PresentationArmy LandUnit_Era1_HarappanCivilization_Runners #768 SetHiddenByFlag finished (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
19:03:06:819None[Preview] Set PresentationUnit UnitVisualAffinity_Era1_Assyria #1687 visual status as Hidden (previous visual status: Preview)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)
19:03:06:819None[Preview] Set PresentationUnit UnitVisualAffinity_Era1_HarappanCivilization #728 visual status as Hidden (previous visual status: OpponentPreview)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)
19:03:07:159None[Preview] Set PresentationUnit UnitVisualAffinity_Era1_HarappanCivilization #768 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)
19:03:07:159None[Preview] Set PresentationUnit UnitVisualAffinity_Era1_HarappanCivilization #792 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)
19:03:07:429NonePresentation Battle 1715: Execute action[0]: BattleAreaLoaded (initialActionType: BattleAreaLoaded)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)
19:03:07:429NonePresentation Battle 1715: Execute action[1]: BattleLoaded. Loaded in progress=False, AdditionalData=196608, currentRound=0, maximumRoundCount=3 (initialActionType: BattleLoaded)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)
19:03:07:430NonePresentation Battle 1715: Execute action[2]: ParticipantJoined. EmpireIndex=0, Guid=1688, Group=Attacker, Modifiers=None, Type=Army UnitCount=1 (initialActionType: ParticipantJoined)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)
19:03:07:430None[Preview] PresentationArmy LandUnit_Era1_Assyria_AssyrianRaiders #1688 SetHiddenByFlag started, hidden: True, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
19:03:07:430None[Preview] Set PresentationUnit UnitVisualAffinity_Era1_Assyria #1688 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)
19:03:07:430None[Preview] PresentationArmy LandUnit_Era1_Assyria_AssyrianRaiders #1688 SetHiddenByFlag finished (current flags: Battle)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
19:03:07:430NonePresentation Battle 1715: Execute action[3]: ParticipantJoined. EmpireIndex=3, Guid=792, Group=Defender, Modifiers=None, Type=Army UnitCount=1 (initialActionType: ParticipantJoined)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)
19:03:07:430None[Preview] PresentationArmy LandUnit_Era1_HarappanCivilization_Runners #792 SetHiddenByFlag started, hidden: True, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
19:03:07:430None[Preview] PresentationArmy LandUnit_Era1_HarappanCivilization_Runners #792 SetHiddenByFlag finished (current flags: Battle)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
19:03:07:430NonePresentation Battle 1715: Execute action[4]: ParticipantJoined. EmpireIndex=3, Guid=768, Group=Defender, Modifiers=None, Type=Army UnitCount=1 (initialActionType: ParticipantJoined)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)
19:03:07:430None[Preview] PresentationArmy LandUnit_Era1_HarappanCivilization_Runners #768 SetHiddenByFlag started, hidden: True, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
19:03:07:431None[Preview] PresentationArmy LandUnit_Era1_HarappanCivilization_Runners #768 SetHiddenByFlag finished (current flags: Battle)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
19:03:07:431NonePresentation Battle 1715: Execute action[5]: CapturePointLoaded (initialActionType: CapturePointLoaded)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)
19:03:07:433NonePresentation Battle 1715: Execute action[6]: ReportDeploymentZone. EmpireIndex=0, Group=Attacker, deploymentTileCount=6 (initialActionType: ReportDeploymentZone)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)
19:03:07:435NonePresentation Battle 1715: Execute action[7]: ReportDeploymentZone. EmpireIndex=3, Group=Defender, deploymentTileCount=6 (initialActionType: ReportDeploymentZone)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)
19:03:07:435NonePresentation Battle 1715: Execute action[8]: StartConfirmation. EmpireIndex=3 (initialActionType: StartConfirmation)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)
19:03:07:435NonePresentation Battle 1715: Execute action[9]: BattleResultAcknowledge (initialActionType: BattleResultAcknowledge)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)
19:03:07:444NoneTutorialWindow.SpecificUpdate: TopTutorialElementIndex is invalid while window' Status is Activating.
Amplitude.Mercury.UI.TutorialWindow:SpecificUpdate()
19:03:07:864NonePresentation Battle 1715: Execute action[10]: BattleEnded (initialActionType: BattleEnded)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)
19:03:07:864None[Preview] PresentationArmy LandUnit_Era1_Assyria_AssyrianRaiders #1688 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: Battle)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
19:03:07:865None[Preview] PresentationArmy LandUnit_Era1_Assyria_AssyrianRaiders #1688 SetHiddenByFlag finished (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
19:03:07:865None[Preview] PresentationArmy LandUnit_Era1_HarappanCivilization_Runners #792 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: Battle)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
19:03:07:865None[Preview] PresentationArmy LandUnit_Era1_HarappanCivilization_Runners #792 SetHiddenByFlag finished (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
19:03:07:865None[Preview] PresentationArmy LandUnit_Era1_HarappanCivilization_Runners #768 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: Battle)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
19:03:07:865None[Preview] PresentationArmy LandUnit_Era1_HarappanCivilization_Runners #768 SetHiddenByFlag finished (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
19:03:07:865None[Preview] PresentationArmy LandUnit_Era1_Assyria_AssyrianRaiders #1688 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
19:03:07:865None[Preview] PresentationArmy LandUnit_Era1_HarappanCivilization_Runners #792 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
19:03:07:865None[Preview] PresentationArmy LandUnit_Era1_HarappanCivilization_Runners #768 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
19:03:07:865NoneReleasePresentationBattlePreview attacker #1688, defender #792
Amplitude.Mercury.Presentation.PresentationBattlePreviewController:ReleasePresentationBattlePreview(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
19:03:07:865NoneHidePresentationBattlePreview attacker #1688, defender #792
Amplitude.Mercury.Presentation.PresentationBattlePreview:HidePresentationBattlePreview(System.Reflection.MonoParameterInfo)
19:03:07:865None[Preview] PresentationArmy LandUnit_Era1_Assyria_AssyrianRaiders #1688 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
19:03:07:865None[Preview] PresentationArmy LandUnit_Era1_HarappanCivilization_Runners #792 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
19:03:07:865None[Preview] PresentationArmy LandUnit_Era1_HarappanCivilization_Runners #768 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
19:03:07:865None[Preview] PresentationArmy LandUnit_Era1_Assyria_AssyrianRaiders #1688 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
19:03:07:865None[Preview] PresentationArmy LandUnit_Era1_HarappanCivilization_Runners #792 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
19:03:07:865None[Preview] PresentationArmy LandUnit_Era1_HarappanCivilization_Runners #768 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
19:03:18:481NoneCreatePresentationBattlePreview attacker #0, defender #0
Amplitude.Mercury.Presentation.PresentationBattlePreview:.ctor(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
19:03:18:482NoneCreatePresentationBattlePreview attacker #1688, defender #768, ticketnumber #6437.
Amplitude.Mercury.Presentation.PresentationBattlePreviewController:CreatePresentationBattlePreview(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
19:03:18:483NoneCannot go from [54, 17] to [53, 18] - defaulting
Amplitude.Mercury.WorldPosition:GetDirectionToNeighbour(System.Reflection.MonoParameterInfo)
19:03:18:502NoneRequestAsyncOperation_Completed for ticket #6437.
Amplitude.Mercury.Presentation.PresentationBattlePreviewController:RequestAsyncOperation_Completed(System.Reflection.MonoParameterInfo)
19:03:18:502NonePreparePresentationBattlePreview attacker #1688, defender #768, battle #0
Amplitude.Mercury.Presentation.PresentationBattlePreview:PreparePresentationBattlePreview(System.Reflection.MonoParameterInfo)
19:03:18:502NoneRequestAsyncOperation_Dismissed for ticket #6437.
Amplitude.Mercury.Presentation.PresentationBattlePreviewController:RequestAsyncOperation_Dismissed(System.Reflection.MonoParameterInfo)
19:03:19:063NoneKeepPresentationBattlePreviewDefenders for ticket #6437 with current ticket #6437.
Amplitude.Mercury.Presentation.PresentationBattlePreviewController:LockPresentationBattlePreview(System.Reflection.MonoParameterInfo)
19:03:19:063NoneLockPresentationBattlePreview presentationBattlePreview not yet displayed.
Amplitude.Mercury.Presentation.PresentationBattlePreviewController:LockPresentationBattlePreview(System.Reflection.MonoParameterInfo)
19:03:20:431None[Preview] Set PresentationUnit UnitVisualAffinity_Era1_HarappanCivilization #768 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)
19:03:20:702NonePresentation Battle 1749: Execute action[0]: BattleAreaLoaded (initialActionType: BattleAreaLoaded)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)
19:03:20:703NonePresentation Battle 1749: Execute action[1]: BattleLoaded. Loaded in progress=False, AdditionalData=196608, currentRound=0, maximumRoundCount=3 (initialActionType: BattleLoaded)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)
19:03:20:703NonePresentation Battle 1749: Execute action[2]: ParticipantJoined. EmpireIndex=0, Guid=1688, Group=Attacker, Modifiers=None, Type=Army UnitCount=1 (initialActionType: ParticipantJoined)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)
19:03:20:703None[Preview] PresentationArmy LandUnit_Era1_Assyria_AssyrianRaiders #1688 SetHiddenByFlag started, hidden: True, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
19:03:20:703None[Preview] Set PresentationUnit UnitVisualAffinity_Era1_Assyria #1688 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)
19:03:20:703None[Preview] PresentationArmy LandUnit_Era1_Assyria_AssyrianRaiders #1688 SetHiddenByFlag finished (current flags: Battle)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
19:03:20:704NonePresentation Battle 1749: Execute action[3]: ParticipantJoined. EmpireIndex=3, Guid=768, Group=Defender, Modifiers=None, Type=Army UnitCount=1 (initialActionType: ParticipantJoined)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)
19:03:20:704None[Preview] PresentationArmy LandUnit_Era1_HarappanCivilization_Runners #768 SetHiddenByFlag started, hidden: True, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
19:03:20:704None[Preview] PresentationArmy LandUnit_Era1_HarappanCivilization_Runners #768 SetHiddenByFlag finished (current flags: Battle)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
19:03:20:704NonePresentation Battle 1749: Execute action[4]: CapturePointLoaded (initialActionType: CapturePointLoaded)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)
19:03:20:706NonePresentation Battle 1749: Execute action[5]: ReportDeploymentZone. EmpireIndex=0, Group=Attacker, deploymentTileCount=6 (initialActionType: ReportDeploymentZone)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)
19:03:20:706NonePresentation Battle 1749: Execute action[6]: ReportDeploymentZone. EmpireIndex=3, Group=Defender, deploymentTileCount=6 (initialActionType: ReportDeploymentZone)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)
19:03:20:706NonePresentation Battle 1749: Execute action[7]: StartConfirmation. EmpireIndex=3 (initialActionType: StartConfirmation)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)
19:03:20:713NoneTutorialWindow.SpecificUpdate: TopTutorialElementIndex is invalid while window' Status is Activating.
Amplitude.Mercury.UI.TutorialWindow:SpecificUpdate()
19:03:21:915NonePresentation Battle 1749: Execute action[8]: BattleResultAcknowledge (initialActionType: BattleResultAcknowledge)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)
19:03:22:446NonePresentation Battle 1749: Execute action[9]: BattleEnded (initialActionType: BattleEnded)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)
19:03:22:446None[Preview] PresentationArmy LandUnit_Era1_Assyria_AssyrianRaiders #1688 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: Battle)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
19:03:22:446None[Preview] PresentationArmy LandUnit_Era1_Assyria_AssyrianRaiders #1688 SetHiddenByFlag finished (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
19:03:22:446None[Preview] PresentationArmy LandUnit_Era1_HarappanCivilization_Runners #768 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: Battle)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
19:03:22:446None[Preview] PresentationArmy LandUnit_Era1_HarappanCivilization_Runners #768 SetHiddenByFlag finished (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
19:03:22:446None[Preview] PresentationArmy LandUnit_Era1_Assyria_AssyrianRaiders #1688 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
19:03:22:446None[Preview] PresentationArmy LandUnit_Era1_HarappanCivilization_Runners #768 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
19:03:22:446NoneReleasePresentationBattlePreview attacker #1688, defender #768
Amplitude.Mercury.Presentation.PresentationBattlePreviewController:ReleasePresentationBattlePreview(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
19:03:22:446NoneHidePresentationBattlePreview attacker #1688, defender #768
Amplitude.Mercury.Presentation.PresentationBattlePreview:HidePresentationBattlePreview(System.Reflection.MonoParameterInfo)
19:03:22:446None[Preview] PresentationArmy LandUnit_Era1_Assyria_AssyrianRaiders #1688 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
19:03:22:446None[Preview] PresentationArmy LandUnit_Era1_HarappanCivilization_Runners #768 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
19:03:22:446None[Preview] PresentationArmy LandUnit_Era1_Assyria_AssyrianRaiders #1688 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
19:03:22:446None[Preview] PresentationArmy LandUnit_Era1_HarappanCivilization_Runners #768 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
19:03:26:816None[Preview] Set PresentationUnit UnitVisualAffinity_Era1_HarappanCivilization #768 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)
19:03:33:947None[Localization] Unknown key '%DiplomaticStateTypePeaceDescriptionOutsider'
Amplitude.Framework.Localization.LocalizationManager:InternalLocalize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
19:03:33:947None[Localization] Unknown key '%DiplomaticStateTypePeaceDescriptionOutsider'
Amplitude.Framework.Localization.LocalizationManager:InternalLocalize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
19:03:34:521None[Localization] Unknown key '%DiplomaticStateTypePeaceDescriptionOutsider'
Amplitude.Framework.Localization.LocalizationManager:InternalLocalize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
19:03:34:522None[Localization] Unknown key '%DiplomaticStateTypePeaceDescriptionOutsider'
Amplitude.Framework.Localization.LocalizationManager:InternalLocalize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
19:04:51:050NoneMetadata 'rmc0' has no policy registered; assuming None.
Amplitude.Framework.Session.Session:CheckMetadataPolicy(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
19:04:51:050NoneMetadata 'ScenarioName' has no policy registered; assuming None.
Amplitude.Framework.Session.Session:CheckMetadataPolicy(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
19:04:51:050NoneMetadata 'IsEditingScenario' has no policy registered; assuming None.
Amplitude.Framework.Session.Session:CheckMetadataPolicy(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
19:04:51:580None[Preview] Set PresentationUnit UnitVisualAffinity_Animals #1791 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)
19:04:51:600None[Preview] Set PresentationUnit UnitVisualAffinity_Common_Era1_Hot #1794 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)
19:04:54:788None[Preview] Set PresentationUnit UnitVisualAffinity_Era1_Nubia #345 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)
19:04:55:462None[Empire 2] The task 330:Build Outpost Creation on [34, 30] to restore is not in progress, force the allocations so it can be started. This should only happen when an AI take back control over a human player.
Amplitude.AI.ProcessingPasses.TaskRestorationPass`3[[Amplitude.Mercury.AI.Brain.MajorEmpireBrain, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.AI.Brain.Tasks.BaseBuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Continue(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
19:04:57:566None[Localization] Unknown key '%DiplomaticStateTypePeaceDescriptionOutsider'
Amplitude.Framework.Localization.LocalizationManager:InternalLocalize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
19:04:57:566None[Localization] Unknown key '%DiplomaticStateTypePeaceDescriptionOutsider'
Amplitude.Framework.Localization.LocalizationManager:InternalLocalize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
19:04:58:702None[Localization] Unknown key '%DiplomaticStateTypePeaceDescriptionOutsider'
Amplitude.Framework.Localization.LocalizationManager:InternalLocalize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
19:04:58:703None[Localization] Unknown key '%DiplomaticStateTypePeaceDescriptionOutsider'
Amplitude.Framework.Localization.LocalizationManager:InternalLocalize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
19:05:42:689None[Localization] Unknown key '%DiplomaticStateTypePeaceDescriptionOutsider'
Amplitude.Framework.Localization.LocalizationManager:InternalLocalize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
19:05:42:689None[Localization] Unknown key '%DiplomaticStateTypePeaceDescriptionOutsider'
Amplitude.Framework.Localization.LocalizationManager:InternalLocalize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
19:06:01:760NonePresentation Battle 1807: Execute action[0]: BattleAreaLoaded (initialActionType: BattleAreaLoaded)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)
19:06:01:760NonePresentation Battle 1807: Execute action[1]: BattleLoaded. Loaded in progress=False, AdditionalData=196608, currentRound=0, maximumRoundCount=3 (initialActionType: BattleLoaded)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)
19:06:01:760NoneCreatePresentationBattlePreview attacker #0, defender #0
Amplitude.Mercury.Presentation.PresentationBattlePreview:.ctor(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
19:06:01:760NoneRestorePresentationBattlePreview created ticket #6782.
Amplitude.Mercury.Presentation.PresentationBattlePreviewController:RestorePresentationBattlePreview(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
19:06:01:761NonePresentation Battle 1807: Execute action[2]: ParticipantJoined. EmpireIndex=0, Guid=1688, Group=Attacker, Modifiers=None, Type=Army UnitCount=1 (initialActionType: ParticipantJoined)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)
19:06:01:761None[Preview] PresentationArmy LandUnit_Era1_Assyria_AssyrianRaiders #1688 SetHiddenByFlag started, hidden: True, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
19:06:01:761None[Preview] Set PresentationUnit UnitVisualAffinity_Era1_Assyria #1688 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)
19:06:01:761None[Preview] PresentationArmy LandUnit_Era1_Assyria_AssyrianRaiders #1688 SetHiddenByFlag finished (current flags: Battle)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
19:06:01:761NonePresentation Battle 1807: Execute action[3]: ParticipantJoined. EmpireIndex=3, Guid=792, Group=Defender, Modifiers=None, Type=Army UnitCount=1 (initialActionType: ParticipantJoined)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)
19:06:01:761None[Preview] PresentationArmy LandUnit_Era1_HarappanCivilization_Runners #792 SetHiddenByFlag started, hidden: True, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
19:06:01:761None[Preview] Set PresentationUnit UnitVisualAffinity_Era1_HarappanCivilization #792 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)
19:06:01:761None[Preview] PresentationArmy LandUnit_Era1_HarappanCivilization_Runners #792 SetHiddenByFlag finished (current flags: Battle)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
19:06:01:761NonePresentation Battle 1807: Execute action[4]: CapturePointLoaded (initialActionType: CapturePointLoaded)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)
19:06:01:763NonePresentation Battle 1807: Execute action[5]: ReportDeploymentZone. EmpireIndex=0, Group=Attacker, deploymentTileCount=6 (initialActionType: ReportDeploymentZone)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)
19:06:01:763NonePresentation Battle 1807: Execute action[6]: ReportDeploymentZone. EmpireIndex=3, Group=Defender, deploymentTileCount=6 (initialActionType: ReportDeploymentZone)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)
19:06:01:764NonePresentation Battle 1807: Execute action[7]: StartConfirmation. EmpireIndex=3 (initialActionType: StartConfirmation)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)
19:06:01:772NoneTutorialWindow.SpecificUpdate: TopTutorialElementIndex is invalid while window' Status is Activating.
Amplitude.Mercury.UI.TutorialWindow:SpecificUpdate()
19:06:02:402NonePresentation Battle 1807: Execute action[8]: ContenderConfirmed. EmpireIndex=3 (initialActionType: ContenderConfirmed)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)
19:06:02:402NoneRequestRestoreAsyncOperation_Completed for ticket #6782.
Amplitude.Mercury.Presentation.PresentationBattlePreviewController:RequestRestoreAsyncOperation_Completed(System.Reflection.MonoParameterInfo)
19:06:02:402NoneRestorePresentationBattlePreview skipped due to ended battle #1807
Amplitude.Mercury.Presentation.PresentationBattlePreview:RestorePresentationBattlePreview(System.Reflection.MonoParameterInfo)
19:06:02:402NoneRequestAsyncOperation_Dismissed for ticket #6782.
Amplitude.Mercury.Presentation.PresentationBattlePreviewController:RequestRestoreAsyncOperation_Dismissed(System.Reflection.MonoParameterInfo)
19:06:14:088NonePresentation Battle 1807: Execute action[9]: ContenderConfirmed. EmpireIndex=0 (initialActionType: ContenderConfirmed)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)
19:06:14:088NonePresentation Battle 1807: Execute action[10]: StartDeployment (initialActionType: StartDeployment)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)
19:06:14:088NonePresentation Battle 1807: Execute action[11]: ParticipantUnitCreation. EmpireIndex=0, ParticipantGuid=1688, ParticipantGroup=Attacker, unitCount=1 (initialActionType: ParticipantUnitCreation)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)
19:06:14:089NonePresentation Battle 1807: Execute action[11]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: ParticipantUnitCreation)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)
19:06:14:089NonePresentation Battle 1807: Execute action[12]: ParticipantUnitCreation. EmpireIndex=3, ParticipantGuid=792, ParticipantGroup=Defender, unitCount=1 (initialActionType: ParticipantUnitCreation)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)
19:06:14:089None[Preview] Force PresentationUnit UnitVisualAffinity_Era1_HarappanCivilization #1808 visual status as Hidden
Amplitude.Mercury.Presentation.PresentationUnit:ForceVisualStatus(System.Reflection.MonoParameterInfo)
19:06:14:090NonePresentation Battle 1807: Execute action[12]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: ParticipantUnitCreation)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)
19:06:14:090NonePresentation Battle 1807: Execute action[13]: GroupUnitDeployment. Group=Attacker. (initialActionType: GroupUnitDeployment)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)
19:06:14:090NonePresentation Battle 1807: Execute action[14]: GroupUnitDeployment. Group=Defender. (initialActionType: GroupUnitDeployment)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)
19:06:14:664NonePresentation Battle 1807: Execute action[15]: EndUnstack. EmpireIndex=0. (initialActionType: EndUnstack)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)
19:06:14:664NonePresentation Battle 1807: Execute action[16]: EndUnstack. EmpireIndex=3. (initialActionType: EndUnstack)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)
19:06:14:664NonePresentation Battle 1807: Execute action[17]: UnstackAcknowledge (initialActionType: UnstackAcknowledge)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)
19:06:15:297NonePresentation Battle 1807: Execute action[18]: ParticipantDeployed (initialActionType: ParticipantDeployed)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)
19:06:15:297None[Preview] PresentationArmy PresentationArmy #1688 of empire 0 #1688 SetHiddenByFlag started, hidden: True, flags: Battle (current flags: Battle)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
19:06:15:297None[Preview] PresentationArmy PresentationArmy #792 of empire 3 #792 SetHiddenByFlag started, hidden: True, flags: Battle (current flags: Battle)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
19:06:15:297NoneReleasePresentationBattlePreview attacker #1688, defender #792
Amplitude.Mercury.Presentation.PresentationBattlePreviewController:ReleasePresentationBattlePreview(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
19:06:15:297None[Preview] PresentationArmy PresentationArmy #1688 of empire 0 #1688 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: Battle)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
19:06:15:297None[Preview] PresentationArmy PresentationArmy #792 of empire 3 #792 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: Battle)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
19:06:15:297NoneCreatePresentationBattlePreview attacker #0, defender #0
Amplitude.Mercury.Presentation.PresentationBattlePreview:.ctor(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
19:06:15:298NoneRestorePresentationBattlePreview created ticket #6799.
Amplitude.Mercury.Presentation.PresentationBattlePreviewController:RestorePresentationBattlePreview(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
19:06:15:298NonePresentation Battle 1807: Execute action[18]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: ParticipantDeployed)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)
19:06:15:298NonePresentation Battle 1807: Execute action[19]: EndDeployment. EmpireIndex=3. (initialActionType: EndDeployment)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)
19:06:15:298NonePresentation Battle 1807: Execute action[19]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: EndDeployment)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)
19:06:15:318NoneRequestRestoreAsyncOperation_Completed for ticket #6799.
Amplitude.Mercury.Presentation.PresentationBattlePreviewController:RequestRestoreAsyncOperation_Completed(System.Reflection.MonoParameterInfo)
19:06:15:318NoneRestorePresentationBattlePreview skipped due to invalid battle #1807
Amplitude.Mercury.Presentation.PresentationBattlePreview:RestorePresentationBattlePreview(System.Reflection.MonoParameterInfo)
19:06:15:318NoneRequestAsyncOperation_Dismissed for ticket #6799.
Amplitude.Mercury.Presentation.PresentationBattlePreviewController:RequestRestoreAsyncOperation_Dismissed(System.Reflection.MonoParameterInfo)
19:06:21:755NonePresentation Battle 1807: Execute action[20]: UnitTeleport. EmpireIndex=0. UnitGuid=1809, DestTile=[53, 16]. (initialActionType: UnitTeleport)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)
19:06:26:499NonePresentation Battle 1807: Execute action[21]: EndDeployment. EmpireIndex=0. (initialActionType: EndDeployment)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)
19:06:26:499NonePresentation Battle 1807: Execute action[21]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: EndDeployment)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)
19:06:26:500NonePresentation Battle 1807: Execute action[22]: DeploymentAcknowledge (initialActionType: DeploymentAcknowledge)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)
19:06:27:147NonePresentation Battle 1807: Execute action[23]: NewRound. Round=0. (initialActionType: NewRound)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)
19:06:27:148NonePresentation Battle 1807: Execute action[24]: StartEmpireRound. EmpireIndex=0. (initialActionType: StartEmpireRound)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)
19:06:27:148NoneReleasePresentationBattlePreview attacker #1688, defender #792
Amplitude.Mercury.Presentation.PresentationBattlePreviewController:ReleasePresentationBattlePreview(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
19:06:27:148None[Preview] PresentationArmy PresentationArmy #1688 of empire 0 #1688 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: Battle)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
19:06:27:148None[Preview] PresentationArmy PresentationArmy #792 of empire 3 #792 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: Battle)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
19:06:27:148NonePresentation Battle 1807: Execute action[24]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: StartEmpireRound)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)
19:06:41:430NonePresentation Battle 1807: Execute action[25]: UnitMove. EmpireIndex=0. UnitGuid=1809, DestTile=[53, 14]. (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)
19:06:41:431NonePresentation Battle 1807: Execute action[25]: UnitGoto. EmpireIndex=0. UnitGuid=1809, DestTile=[52, 15]. (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)
19:06:41:431NonePresentation Battle 1807: Execute action[25]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)
19:06:41:431NonePresentation Battle 1807: Execute action[25]: UnitGoto. EmpireIndex=0. UnitGuid=1809, DestTile=[53, 14]. (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)
19:06:41:431NonePresentation Battle 1807: Execute action[25]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)
19:06:49:889NonePresentation Battle 1807: Execute action[26]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=0, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)
19:06:58:050NonePresentation Battle 1807: Execute action[27]: UnitAttack. EmpireIndex=0. Attacker=1809 (health=0.94), Defender=1808 (health=0.48). (initialActionType: UnitAttack)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)
19:06:58:051NonePresentation Battle 1807: Execute action[27]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitAttack)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)
19:06:58:051NonePresentation Battle 1807: Execute action[28]: RoundAcknowledge (initialActionType: RoundAcknowledge)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)
19:07:00:742None[PresentationChoreography] 'PresentationPawn(Clone)' of empire#0 TriggerCavalryCharge failed due to pawn unable to charge!
Amplitude.Mercury.Presentation.PawnActionTriggerCavalryCharge:StartChargeSequence()
19:07:01:270None[ALT] AlterationImpact: attackerWeaponAudioSwitch is unset on Era1_Assyria_AssyrianRaiders_01.
Amplitude.Mercury.Animation.AlterationImpact:StartEvent(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
19:07:01:797None[PresentationChoreography] 'PresentationPawn(Clone)' of empire#0 TriggerCavalryCharge failed due to pawn unable to charge!
Amplitude.Mercury.Presentation.PawnActionTriggerCavalryCharge:StartChargeSequence()
19:07:09:318NonePresentation Battle 1807: Execute action[29]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=0, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)
19:07:09:319NonePresentation Battle 1807: Execute action[30]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)
19:07:09:319NonePresentation Battle 1807: Execute action[31]: StartEmpireRound. EmpireIndex=3. (initialActionType: StartEmpireRound)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)
19:07:09:319NoneCould not find PresentationBattlePreview with armyEntityGUID=1688, targetEntityGUID=792.
Amplitude.Mercury.Presentation.PresentationBattlePreviewController:ReleasePresentationBattlePreview(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
19:07:09:319NonePresentation Battle 1807: Execute action[31]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: StartEmpireRound)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)
19:07:09:319NonePresentation Battle 1807: Execute action[32]: UnitMove. EmpireIndex=3. UnitGuid=1808, DestTile=[52, 14]. (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)
19:07:09:319NonePresentation Battle 1807: Execute action[32]: UnitGoto. EmpireIndex=3. UnitGuid=1808, DestTile=[52, 14]. (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)
19:07:09:319NonePresentation Battle 1807: Execute action[32]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)
19:07:13:957NonePresentation Battle 1807: Execute action[33]: EndEmpireRound. EmpireIndex=3. (initialActionType: EndEmpireRound)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)
19:07:20:330NonePresentation Battle 1807: Execute action[34]: UpdateBattleUnits. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnits)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)
19:07:20:330NonePresentation Battle 1807: Execute action[35]: RoundAcknowledge (initialActionType: RoundAcknowledge)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)
19:07:20:860NonePresentation Battle 1807: Execute action[36]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)
19:07:20:860NonePresentation Battle 1807: Execute action[37]: NewRound. Round=1. (initialActionType: NewRound)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)
19:07:20:861NonePresentation Battle 1807: Execute action[38]: StartEmpireRound. EmpireIndex=0. (initialActionType: StartEmpireRound)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)
19:07:20:861NoneCould not find PresentationBattlePreview with armyEntityGUID=1688, targetEntityGUID=792.
Amplitude.Mercury.Presentation.PresentationBattlePreviewController:ReleasePresentationBattlePreview(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
19:07:20:861NonePresentation Battle 1807: Execute action[38]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: StartEmpireRound)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)
19:07:25:889NoneCan't find entity 792 of ongoing task. Fails the task 430.
Amplitude.AI.ProcessingPasses.EntityAllocator`3[[Amplitude.Mercury.AI.Brain.MajorEmpireBrain, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.MajorEmpire, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Army, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:AllocateTasks(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
19:07:26:402NonePresentation Battle 1807: Execute action[39]: UnitAttack. EmpireIndex=0. Attacker=1809 (health=0.81), Defender=1808 (health=0.00). (initialActionType: UnitAttack)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)
19:07:26:402NonePresentation Battle 1807: Execute action[39]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitAttack)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)
19:07:26:402NonePresentation Battle 1807: Execute action[40]: RoundAcknowledge (initialActionType: RoundAcknowledge)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)
19:07:41:147NonePresentation Battle 1807: Execute action[41]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=0, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)
19:07:41:148NonePresentation Battle 1807: Execute action[42]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)
19:07:41:148NonePresentation Battle 1807: Execute action[43]: BattleResult. WinnerGroup=Attacker, VictoryType=Extermination (initialActionType: BattleResult)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)
19:07:41:148NonePresentation Battle 1807: Execute action[43]: UnitMove. EmpireIndex=0. UnitGuid=1809, DestTile=[53, 16]. (initialActionType: BattleResult)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)
19:07:41:148NonePresentation Battle 1807: Execute action[43]: UnitGoto. EmpireIndex=0. UnitGuid=1809, DestTile=[53, 15]. (initialActionType: BattleResult)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)
19:07:41:148NonePresentation Battle 1807: Execute action[43]: UnitGoto. EmpireIndex=0. UnitGuid=1809, DestTile=[53, 16]. (initialActionType: BattleResult)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)
19:07:41:148NonePresentation Battle 1807: Execute action[44]: BattleResultAcknowledge (initialActionType: BattleResultAcknowledge)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)
19:07:41:726NonePresentation Battle 1807: Execute action[45]: BattleEnded (initialActionType: BattleEnded)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)
19:07:41:727None[Preview] PresentationArmy PresentationArmy #1688 of empire 0 #1688 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: Battle)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
19:07:41:727None[Preview] PresentationArmy PresentationArmy #1688 of empire 0 #1688 SetHiddenByFlag finished (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
19:07:41:738None[Preview] PresentationArmy LandUnit_Era1_Assyria_AssyrianRaiders #1688 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
19:07:41:738NoneCould not find PresentationBattlePreview with armyEntityGUID=1688, targetEntityGUID=792.
Amplitude.Mercury.Presentation.PresentationBattlePreviewController:ReleasePresentationBattlePreview(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
19:07:55:094NoneTutorialWindow.SpecificUpdate: TopTutorialElementIndex is invalid while window' Status is Activating.
Amplitude.Mercury.UI.TutorialWindow:SpecificUpdate()
19:08:32:573NoneTutorialWindow.SpecificUpdate: TopTutorialElementIndex is invalid while window' Status is Activating.
Amplitude.Mercury.UI.TutorialWindow:SpecificUpdate()
19:09:11:104NoneMetadata 'rmc0' has no policy registered; assuming None.
Amplitude.Framework.Session.Session:CheckMetadataPolicy(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
19:09:11:104NoneMetadata 'ScenarioName' has no policy registered; assuming None.
Amplitude.Framework.Session.Session:CheckMetadataPolicy(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
19:09:11:104NoneMetadata 'IsEditingScenario' has no policy registered; assuming None.
Amplitude.Framework.Session.Session:CheckMetadataPolicy(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
19:09:11:693None[Preview] Set PresentationUnit UnitVisualAffinity_Common_Era1_Temperate #1847 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)
19:09:15:955None[Preview] Set PresentationUnit UnitVisualAffinity_Era1_MycenaeanCivilization #1001 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)
19:09:21:649None[Localization] Unknown key '%DiplomaticStateTypePeaceDescriptionOutsider'
Amplitude.Framework.Localization.LocalizationManager:InternalLocalize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
19:09:21:649None[Localization] Unknown key '%DiplomaticStateTypePeaceDescriptionOutsider'
Amplitude.Framework.Localization.LocalizationManager:InternalLocalize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
19:09:22:754None[Localization] Unknown key '%DiplomaticStateTypePeaceDescriptionOutsider'
Amplitude.Framework.Localization.LocalizationManager:InternalLocalize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
19:09:22:754None[Localization] Unknown key '%DiplomaticStateTypePeaceDescriptionOutsider'
Amplitude.Framework.Localization.LocalizationManager:InternalLocalize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
19:09:30:156None[Localization] Unknown key '%DiplomaticStateTypePeaceDescriptionOutsider'
Amplitude.Framework.Localization.LocalizationManager:InternalLocalize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
19:09:30:156None[Localization] Unknown key '%DiplomaticStateTypePeaceDescriptionOutsider'
Amplitude.Framework.Localization.LocalizationManager:InternalLocalize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
19:09:31:357None[Localization] Unknown key '%DiplomaticStateTypePeaceDescriptionOutsider'
Amplitude.Framework.Localization.LocalizationManager:InternalLocalize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
19:09:31:357None[Localization] Unknown key '%DiplomaticStateTypePeaceDescriptionOutsider'
Amplitude.Framework.Localization.LocalizationManager:InternalLocalize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
19:09:34:715None[Localization] Unknown key '%DiplomaticStateTypePeaceDescriptionOutsider'
Amplitude.Framework.Localization.LocalizationManager:InternalLocalize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
19:09:34:715None[Localization] Unknown key '%DiplomaticStateTypePeaceDescriptionOutsider'
Amplitude.Framework.Localization.LocalizationManager:InternalLocalize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
19:09:35:571None[Localization] Unknown key '%DiplomaticStateTypePeaceDescriptionOutsider'
Amplitude.Framework.Localization.LocalizationManager:InternalLocalize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
19:09:35:571None[Localization] Unknown key '%DiplomaticStateTypePeaceDescriptionOutsider'
Amplitude.Framework.Localization.LocalizationManager:InternalLocalize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
19:09:38:735None[Localization] Unknown key '%DiplomaticStateTypePeaceDescriptionOutsider'
Amplitude.Framework.Localization.LocalizationManager:InternalLocalize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
19:09:38:735None[Localization] Unknown key '%DiplomaticStateTypePeaceDescriptionOutsider'
Amplitude.Framework.Localization.LocalizationManager:InternalLocalize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
19:09:39:675None[Localization] Unknown key '%DiplomaticStateTypePeaceDescriptionOutsider'
Amplitude.Framework.Localization.LocalizationManager:InternalLocalize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
19:09:39:675None[Localization] Unknown key '%DiplomaticStateTypePeaceDescriptionOutsider'
Amplitude.Framework.Localization.LocalizationManager:InternalLocalize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
19:20:56:857NoneMetadata 'rmc0' has no policy registered; assuming None.
Amplitude.Framework.Session.Session:CheckMetadataPolicy(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
19:20:56:858NoneMetadata 'ScenarioName' has no policy registered; assuming None.
Amplitude.Framework.Session.Session:CheckMetadataPolicy(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
19:20:56:858NoneMetadata 'IsEditingScenario' has no policy registered; assuming None.
Amplitude.Framework.Session.Session:CheckMetadataPolicy(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
19:21:09:409None[Localization] Unknown key '%DiplomaticStateTypePeaceDescriptionOutsider'
Amplitude.Framework.Localization.LocalizationManager:InternalLocalize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
19:21:09:409None[Localization] Unknown key '%DiplomaticStateTypePeaceDescriptionOutsider'
Amplitude.Framework.Localization.LocalizationManager:InternalLocalize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
19:21:10:968None[Localization] Unknown key '%DiplomaticStateTypePeaceDescriptionOutsider'
Amplitude.Framework.Localization.LocalizationManager:InternalLocalize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
19:21:10:969None[Localization] Unknown key '%DiplomaticStateTypePeaceDescriptionOutsider'
Amplitude.Framework.Localization.LocalizationManager:InternalLocalize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
19:21:47:662NoneCreatePresentationBattlePreview attacker #0, defender #0
Amplitude.Mercury.Presentation.PresentationBattlePreview:.ctor(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
19:21:47:662NoneCreatePresentationBattlePreview attacker #419, defender #567, ticketnumber #8023.
Amplitude.Mercury.Presentation.PresentationBattlePreviewController:CreatePresentationBattlePreview(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
19:21:47:669NoneCannot go from [43, 21] to [41, 22] - defaulting
Amplitude.Mercury.WorldPosition:GetDirectionToNeighbour(System.Reflection.MonoParameterInfo)
19:21:48:189NoneRequestAsyncOperation_Completed for ticket #8023.
Amplitude.Mercury.Presentation.PresentationBattlePreviewController:RequestAsyncOperation_Completed(System.Reflection.MonoParameterInfo)
19:21:48:189NonePreparePresentationBattlePreview attacker #419, defender #567, battle #0
Amplitude.Mercury.Presentation.PresentationBattlePreview:PreparePresentationBattlePreview(System.Reflection.MonoParameterInfo)
19:21:48:189NoneRequestAsyncOperation_Dismissed for ticket #8023.
Amplitude.Mercury.Presentation.PresentationBattlePreviewController:RequestAsyncOperation_Dismissed(System.Reflection.MonoParameterInfo)
19:21:49:246NoneDisplayPresentationBattlePreview attacker 419, defender 567
Amplitude.Mercury.Presentation.PresentationBattlePreview:DisplayPresentationBattlePreview()
19:21:49:246None[Preview] PresentationArmy LandUnit_Era1_Assyria_AssyrianRaiders #419 SetHiddenByFlag started, hidden: True, flags: Preview (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
19:21:49:246None[Preview] Set PresentationUnit UnitVisualAffinity_Era1_Assyria #419 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)
19:21:49:247None[Preview] PresentationArmy LandUnit_Era1_Assyria_AssyrianRaiders #419 SetHiddenByFlag finished (current flags: Preview)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
19:21:49:247None[Preview] PresentationArmy LandUnit_Era1_HarappanCivilization_Runners #567 SetHiddenByFlag started, hidden: True, flags: Preview (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
19:21:49:247None[Preview] Set PresentationUnit UnitVisualAffinity_Era1_HarappanCivilization #567 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)
19:21:49:247None[Preview] PresentationArmy LandUnit_Era1_HarappanCivilization_Runners #567 SetHiddenByFlag finished (current flags: Preview)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
19:21:50:432NonePreview Loading completed attacker 419, defender 567
Amplitude.Mercury.Presentation.PresentationBattlePreview:OnLoadingCompleted()
19:21:58:381NoneHidePresentationBattlePreview for ticket #8023 with current ticket #8023.
Amplitude.Mercury.Presentation.PresentationBattlePreviewController:HidePresentationBattlePreview(System.Reflection.MonoParameterInfo)
19:21:58:382NoneHidePresentationBattlePreview attacker #419, defender #567
Amplitude.Mercury.Presentation.PresentationBattlePreview:HidePresentationBattlePreview(System.Reflection.MonoParameterInfo)
19:21:58:382None[Preview] PresentationArmy LandUnit_Era1_Assyria_AssyrianRaiders #419 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: Preview)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
19:21:58:382None[Preview] PresentationArmy LandUnit_Era1_Assyria_AssyrianRaiders #419 SetHiddenByFlag finished (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
19:21:58:382None[Preview] PresentationArmy LandUnit_Era1_HarappanCivilization_Runners #567 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: Preview)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
19:21:58:382None[Preview] PresentationArmy LandUnit_Era1_HarappanCivilization_Runners #567 SetHiddenByFlag finished (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
19:21:58:382None[Preview] Set PresentationUnit UnitVisualAffinity_Era1_Assyria #496 visual status as Hidden (previous visual status: Preview)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)
19:21:58:382None[Preview] Set PresentationUnit UnitVisualAffinity_Era1_Assyria #1433 visual status as Hidden (previous visual status: Preview)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)
19:21:58:382None[Preview] Set PresentationUnit UnitVisualAffinity_Era1_HarappanCivilization #718 visual status as Hidden (previous visual status: OpponentPreview)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)
19:21:58:382None[Preview] Set PresentationUnit UnitVisualAffinity_Era1_HarappanCivilization #1783 visual status as Hidden (previous visual status: OpponentPreview)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)
19:21:58:382NoneReleasePresentationBattlePreview attacker #419, defender #567
Amplitude.Mercury.Presentation.PresentationBattlePreviewController:ReleasePresentationBattlePreview(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
19:21:58:382None[Preview] PresentationArmy LandUnit_Era1_Assyria_AssyrianRaiders #419 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
19:21:58:382None[Preview] PresentationArmy LandUnit_Era1_HarappanCivilization_Runners #567 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
19:22:13:871NoneCould not retrieve defender army / district with guid 1688 for battle prediction
Amplitude.Mercury.Sandbox.Sandbox:ProcessInstantBattleResultPrediction(System.Reflection.MonoParameterInfo)
19:22:14:488NoneTutorialWindow.SpecificUpdate: TopTutorialElementIndex is invalid while window' Status is Activating.
Amplitude.Mercury.UI.TutorialWindow:SpecificUpdate()
19:22:27:518None[Preview] Set PresentationUnit UnitVisualAffinity_Era1_HarappanCivilization #567 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)
19:29:35:075NoneMetadata 'rmc0' has no policy registered; assuming None.
Amplitude.Framework.Session.Session:CheckMetadataPolicy(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
19:29:35:076NoneMetadata 'ScenarioName' has no policy registered; assuming None.
Amplitude.Framework.Session.Session:CheckMetadataPolicy(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
19:29:35:076NoneMetadata 'IsEditingScenario' has no policy registered; assuming None.
Amplitude.Framework.Session.Session:CheckMetadataPolicy(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
19:29:40:276None[Preview] Set PresentationUnit UnitVisualAffinity_Era1_MycenaeanCivilization #1421 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)
19:29:40:318NonePresentation Battle 1894: Execute action[0]: BattleAreaLoaded (initialActionType: BattleAreaLoaded)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)
19:29:40:318NonePresentation Battle 1894: Execute action[1]: BattleLoaded. Loaded in progress=False, AdditionalData=196608, currentRound=0, maximumRoundCount=3 (initialActionType: BattleLoaded)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)
19:29:40:318NoneCreatePresentationBattlePreview attacker #0, defender #0
Amplitude.Mercury.Presentation.PresentationBattlePreview:.ctor(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
19:29:40:318NoneRestorePresentationBattlePreview created ticket #8649.
Amplitude.Mercury.Presentation.PresentationBattlePreviewController:RestorePresentationBattlePreview(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
19:29:40:318NonePresentation Battle 1894: Execute action[2]: ParticipantJoined. EmpireIndex=2, Guid=1892, Group=Attacker, Modifiers=None, Type=Army UnitCount=1 (initialActionType: ParticipantJoined)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)
19:29:40:318None[Preview] PresentationArmy LandUnit_Era1_Common_Warriors #1892 SetHiddenByFlag started, hidden: True, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
19:29:40:318None[Preview] Set PresentationUnit UnitVisualAffinity_Era1_Nubia #1892 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)
19:29:40:319None[Preview] PresentationArmy LandUnit_Era1_Common_Warriors #1892 SetHiddenByFlag finished (current flags: Battle)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
19:29:40:319NonePresentation Battle 1894: Execute action[3]: ParticipantJoined. EmpireIndex=2, Guid=345, Group=Attacker, Modifiers=None, Type=Army UnitCount=1 (initialActionType: ParticipantJoined)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)
19:29:40:319None[Preview] PresentationArmy LandUnit_Era1_Common_Scouts #345 SetHiddenByFlag started, hidden: True, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
19:29:40:319None[Preview] Set PresentationUnit UnitVisualAffinity_Era1_Nubia #345 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)
19:29:40:319None[Preview] PresentationArmy LandUnit_Era1_Common_Scouts #345 SetHiddenByFlag finished (current flags: Battle)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
19:29:40:319NonePresentation Battle 1894: Execute action[4]: ParticipantJoined. EmpireIndex=1, Guid=1421, Group=Defender, Modifiers=None, Type=Army UnitCount=1 (initialActionType: ParticipantJoined)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)
19:29:40:319None[Preview] PresentationArmy LandUnit_Era1_Common_Scouts #1421 SetHiddenByFlag started, hidden: True, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
19:29:40:319None[Preview] PresentationArmy LandUnit_Era1_Common_Scouts #1421 SetHiddenByFlag finished (current flags: Battle)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
19:29:40:320NonePresentation Battle 1894: Execute action[5]: CapturePointLoaded (initialActionType: CapturePointLoaded)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)
19:29:40:322NonePresentation Battle 1894: Execute action[6]: ReportDeploymentZone. EmpireIndex=2, Group=Attacker, deploymentTileCount=4 (initialActionType: ReportDeploymentZone)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)
19:29:40:323NonePresentation Battle 1894: Execute action[7]: ReportDeploymentZone. EmpireIndex=1, Group=Defender, deploymentTileCount=6 (initialActionType: ReportDeploymentZone)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)
19:29:40:324NonePresentation Battle 1894: Execute action[8]: StartConfirmation. EmpireIndex=1 (initialActionType: StartConfirmation)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)
19:29:40:324NonePresentation Battle 1894: Execute action[9]: BattleResultAcknowledge (initialActionType: BattleResultAcknowledge)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)
19:29:40:344NoneRequestRestoreAsyncOperation_Completed for ticket #8649.
Amplitude.Mercury.Presentation.PresentationBattlePreviewController:RequestRestoreAsyncOperation_Completed(System.Reflection.MonoParameterInfo)
19:29:40:344NoneRestorePresentationBattlePreview skipped due to ended battle #1894
Amplitude.Mercury.Presentation.PresentationBattlePreview:RestorePresentationBattlePreview(System.Reflection.MonoParameterInfo)
19:29:40:344NoneRequestAsyncOperation_Dismissed for ticket #8649.
Amplitude.Mercury.Presentation.PresentationBattlePreviewController:RequestRestoreAsyncOperation_Dismissed(System.Reflection.MonoParameterInfo)
19:29:41:488NonePresentation Battle 1894: Execute action[10]: BattleEnded (initialActionType: BattleEnded)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)
19:29:41:488None[Preview] PresentationArmy LandUnit_Era1_Common_Warriors #1892 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: Battle)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
19:29:41:488None[Preview] PresentationArmy LandUnit_Era1_Common_Warriors #1892 SetHiddenByFlag finished (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
19:29:41:488None[Preview] PresentationArmy LandUnit_Era1_Common_Scouts #345 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: Battle)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
19:29:41:488None[Preview] PresentationArmy LandUnit_Era1_Common_Scouts #345 SetHiddenByFlag finished (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
19:29:41:488None[Preview] PresentationArmy LandUnit_Era1_Common_Scouts #1421 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: Battle)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
19:29:41:488None[Preview] PresentationArmy LandUnit_Era1_Common_Scouts #1421 SetHiddenByFlag finished (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
19:29:41:488None[Preview] PresentationArmy LandUnit_Era1_Common_Warriors #1892 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
19:29:41:488None[Preview] PresentationArmy LandUnit_Era1_Common_Scouts #345 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
19:29:41:488None[Preview] PresentationArmy LandUnit_Era1_Common_Scouts #1421 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
19:29:41:488NoneReleasePresentationBattlePreview attacker #1892, defender #1421
Amplitude.Mercury.Presentation.PresentationBattlePreviewController:ReleasePresentationBattlePreview(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
19:29:41:489NoneHidePresentationBattlePreview attacker #1892, defender #1421
Amplitude.Mercury.Presentation.PresentationBattlePreview:HidePresentationBattlePreview(System.Reflection.MonoParameterInfo)
19:29:41:489None[Preview] PresentationArmy LandUnit_Era1_Common_Warriors #1892 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
19:29:41:489None[Preview] PresentationArmy LandUnit_Era1_Common_Scouts #1421 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
19:29:41:489None[Preview] PresentationArmy LandUnit_Era1_Common_Warriors #1892 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
19:29:41:489None[Preview] PresentationArmy LandUnit_Era1_Common_Scouts #1421 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
19:29:44:835None[Preview] Set PresentationUnit UnitVisualAffinity_Era1_MycenaeanCivilization #1421 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)
19:29:53:220NoneCreatePresentationBattlePreview attacker #0, defender #0
Amplitude.Mercury.Presentation.PresentationBattlePreview:.ctor(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
19:29:53:220NoneCreatePresentationBattlePreview attacker #419, defender #567, ticketnumber #8710.
Amplitude.Mercury.Presentation.PresentationBattlePreviewController:CreatePresentationBattlePreview(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
19:29:53:221NoneKeepPresentationBattlePreviewDefenders for ticket #8710 with current ticket #8710.
Amplitude.Mercury.Presentation.PresentationBattlePreviewController:LockPresentationBattlePreview(System.Reflection.MonoParameterInfo)
19:29:53:221NoneLockPresentationBattlePreview nothing to keep yet.
Amplitude.Mercury.Presentation.PresentationBattlePreviewController:LockPresentationBattlePreview(System.Reflection.MonoParameterInfo)
19:29:53:228NoneCannot go from [43, 24] to [41, 27] - defaulting
Amplitude.Mercury.WorldPosition:GetDirectionToNeighbour(System.Reflection.MonoParameterInfo)
19:29:53:243NoneRequestAsyncOperation_Dismissed for ticket #8710.
Amplitude.Mercury.Presentation.PresentationBattlePreviewController:RequestAsyncOperation_Dismissed(System.Reflection.MonoParameterInfo)
19:29:56:356None[Preview] Set PresentationUnit UnitVisualAffinity_Era1_HarappanCivilization #768 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)
19:29:56:356None[Preview] Set PresentationUnit UnitVisualAffinity_Era1_HarappanCivilization #567 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)
19:29:56:396NonePresentation Battle 1923: Execute action[0]: BattleAreaLoaded (initialActionType: BattleAreaLoaded)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)
19:29:56:397NonePresentation Battle 1923: Execute action[1]: BattleLoaded. Loaded in progress=False, AdditionalData=393216, currentRound=0, maximumRoundCount=6 (initialActionType: BattleLoaded)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)
19:29:56:397NoneReleasePresentationBattlePreview attacker #419, defender #567
Amplitude.Mercury.Presentation.PresentationBattlePreviewController:ReleasePresentationBattlePreview(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
19:29:56:397None[Preview] PresentationArmy LandUnit_Era1_Assyria_AssyrianRaiders #419 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
19:29:56:397None[Preview] PresentationArmy LandUnit_Era1_HarappanCivilization_Runners #567 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
19:29:56:397NoneCreatePresentationBattlePreview attacker #0, defender #0
Amplitude.Mercury.Presentation.PresentationBattlePreview:.ctor(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
19:29:56:397NoneRestorePresentationBattlePreview created ticket #8728.
Amplitude.Mercury.Presentation.PresentationBattlePreviewController:RestorePresentationBattlePreview(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
19:29:56:398NonePresentation Battle 1923: Execute action[2]: ParticipantJoined. EmpireIndex=0, Guid=419, Group=Attacker, Modifiers=None, Type=Army UnitCount=3 (initialActionType: ParticipantJoined)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)
19:29:56:398None[Preview] PresentationArmy LandUnit_Era1_Assyria_AssyrianRaiders #419 SetHiddenByFlag started, hidden: True, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
19:29:56:398None[Preview] Set PresentationUnit UnitVisualAffinity_Era1_Assyria #419 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)
19:29:56:398None[Preview] PresentationArmy LandUnit_Era1_Assyria_AssyrianRaiders #419 SetHiddenByFlag finished (current flags: Battle)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
19:29:56:398NonePresentation Battle 1923: Execute action[3]: ParticipantJoined. EmpireIndex=3, Guid=567, Group=Defender, Modifiers=None, Type=Army UnitCount=2 (initialActionType: ParticipantJoined)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)
19:29:56:398None[Preview] PresentationArmy LandUnit_Era1_HarappanCivilization_Runners #567 SetHiddenByFlag started, hidden: True, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
19:29:56:398None[Preview] PresentationArmy LandUnit_Era1_HarappanCivilization_Runners #567 SetHiddenByFlag finished (current flags: Battle)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
19:29:56:399NonePresentation Battle 1923: Execute action[4]: ParticipantJoined. EmpireIndex=3, Guid=768, Group=Defender, Modifiers=None, Type=Army UnitCount=1 (initialActionType: ParticipantJoined)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)
19:29:56:399None[Preview] PresentationArmy LandUnit_Era1_HarappanCivilization_Runners #768 SetHiddenByFlag started, hidden: True, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
19:29:56:399None[Preview] PresentationArmy LandUnit_Era1_HarappanCivilization_Runners #768 SetHiddenByFlag finished (current flags: Battle)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
19:29:56:399NonePresentation Battle 1923: Execute action[5]: CapturePointLoaded (initialActionType: CapturePointLoaded)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)
19:29:56:401NonePresentation Battle 1923: Execute action[6]: ReportDeploymentZone. EmpireIndex=0, Group=Attacker, deploymentTileCount=6 (initialActionType: ReportDeploymentZone)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)
19:29:56:401NonePresentation Battle 1923: Execute action[7]: ReportDeploymentZone. EmpireIndex=3, Group=Defender, deploymentTileCount=6 (initialActionType: ReportDeploymentZone)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)
19:29:56:402NonePresentation Battle 1923: Execute action[8]: StartConfirmation. EmpireIndex=3 (initialActionType: StartConfirmation)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)
19:29:56:402None[Preview] PresentationArmy LandUnit_Era1_Common_Scouts #1421 SetHiddenByFlag started, hidden: True, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
19:29:56:402None[Preview] PresentationArmy LandUnit_Era1_Common_Scouts #1421 SetHiddenByFlag finished (current flags: Battle)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
19:29:57:075NoneRequestRestoreAsyncOperation_Completed for ticket #8728.
Amplitude.Mercury.Presentation.PresentationBattlePreviewController:RequestRestoreAsyncOperation_Completed(System.Reflection.MonoParameterInfo)
19:29:57:075NoneRestorePresentationBattlePreview skipped due to ended battle #1923
Amplitude.Mercury.Presentation.PresentationBattlePreview:RestorePresentationBattlePreview(System.Reflection.MonoParameterInfo)
19:29:57:075NoneRequestAsyncOperation_Dismissed for ticket #8728.
Amplitude.Mercury.Presentation.PresentationBattlePreviewController:RequestRestoreAsyncOperation_Dismissed(System.Reflection.MonoParameterInfo)
19:29:57:670NonePresentation Battle 1923: Execute action[9]: BattleResultAcknowledge (initialActionType: BattleResultAcknowledge)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)
19:29:58:258NonePresentation Battle 1923: Execute action[10]: BattleEnded (initialActionType: BattleEnded)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)
19:29:58:259None[Preview] PresentationArmy LandUnit_Era1_Assyria_AssyrianRaiders #419 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: Battle)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
19:29:58:259None[Preview] PresentationArmy LandUnit_Era1_Assyria_AssyrianRaiders #419 SetHiddenByFlag finished (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
19:29:58:259None[Preview] PresentationArmy LandUnit_Era1_HarappanCivilization_Runners #567 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: Battle)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
19:29:58:259None[Preview] PresentationArmy LandUnit_Era1_HarappanCivilization_Runners #567 SetHiddenByFlag finished (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
19:29:58:259None[Preview] PresentationArmy LandUnit_Era1_HarappanCivilization_Runners #768 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: Battle)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
19:29:58:259None[Preview] PresentationArmy LandUnit_Era1_HarappanCivilization_Runners #768 SetHiddenByFlag finished (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
19:29:58:259None[Preview] PresentationArmy LandUnit_Era1_Assyria_AssyrianRaiders #419 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
19:29:58:259None[Preview] PresentationArmy LandUnit_Era1_HarappanCivilization_Runners #567 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
19:29:58:259None[Preview] PresentationArmy LandUnit_Era1_Common_Scouts #1421 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: Battle)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
19:29:58:259None[Preview] PresentationArmy LandUnit_Era1_Common_Scouts #1421 SetHiddenByFlag finished (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
19:29:58:259None[Preview] PresentationArmy LandUnit_Era1_HarappanCivilization_Runners #768 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
19:29:58:259NoneReleasePresentationBattlePreview attacker #419, defender #567
Amplitude.Mercury.Presentation.PresentationBattlePreviewController:ReleasePresentationBattlePreview(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
19:29:58:259NoneHidePresentationBattlePreview attacker #419, defender #567
Amplitude.Mercury.Presentation.PresentationBattlePreview:HidePresentationBattlePreview(System.Reflection.MonoParameterInfo)
19:29:58:259None[Preview] PresentationArmy LandUnit_Era1_Assyria_AssyrianRaiders #419 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
19:29:58:259None[Preview] PresentationArmy LandUnit_Era1_HarappanCivilization_Runners #567 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
19:29:58:259None[Preview] PresentationArmy LandUnit_Era1_Assyria_AssyrianRaiders #419 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
19:29:58:259None[Preview] PresentationArmy LandUnit_Era1_HarappanCivilization_Runners #567 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
19:30:00:534None[Preview] Set PresentationUnit UnitVisualAffinity_Era1_HarappanCivilization #567 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)
19:30:05:935NoneCreatePresentationBattlePreview attacker #0, defender #0
Amplitude.Mercury.Presentation.PresentationBattlePreview:.ctor(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
19:30:05:935NoneCreatePresentationBattlePreview attacker #419, defender #492, ticketnumber #8776.
Amplitude.Mercury.Presentation.PresentationBattlePreviewController:CreatePresentationBattlePreview(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
19:30:05:951NoneKeepPresentationBattlePreviewDefenders for ticket #8776 with current ticket #8776.
Amplitude.Mercury.Presentation.PresentationBattlePreviewController:LockPresentationBattlePreview(System.Reflection.MonoParameterInfo)
19:30:05:951NoneLockPresentationBattlePreview nothing to keep yet.
Amplitude.Mercury.Presentation.PresentationBattlePreviewController:LockPresentationBattlePreview(System.Reflection.MonoParameterInfo)
19:30:05:952NoneRequestAsyncOperation_Dismissed for ticket #8776.
Amplitude.Mercury.Presentation.PresentationBattlePreviewController:RequestAsyncOperation_Dismissed(System.Reflection.MonoParameterInfo)
19:30:11:874NoneReleasePresentationBattlePreview attacker #419, defender #492
Amplitude.Mercury.Presentation.PresentationBattlePreviewController:ReleasePresentationBattlePreview(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
19:30:11:874None[Preview] PresentationArmy LandUnit_Era1_Assyria_AssyrianRaiders #419 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
19:33:23:027UI Steam[UI] Showing NarrativeWindow: $NarrativeEvent_Regular198
Amplitude.Mercury.UI.NarrativeWindow:OnBeginShow(System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.NarrativeWindow:OnBeginShow(System.Reflection.MonoParameterInfo) Amplitude.UI.UIAbstractShowable:InternalRequestShow() Amplitude.UI.Windows.UIContainer:InternalRequestShow() Amplitude.UI.Windows.UIContainer:UpdateAndCheckDirty() Amplitude.UI.Windows.UIContainerManager:SpecificUpdate() Amplitude.UI.UIUpdatingManager:LateUpdate()
19:35:02:812None[POP] rel index 3, tenet index -1
Amplitude.Mercury.Simulation.ReligionManager:AddEmpireToReligion(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
19:35:09:861NoneCreatePresentationBattlePreview attacker #0, defender #0
Amplitude.Mercury.Presentation.PresentationBattlePreview:.ctor(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
19:35:09:861NoneCreatePresentationBattlePreview attacker #1483, defender #489, ticketnumber #9074.
Amplitude.Mercury.Presentation.PresentationBattlePreviewController:CreatePresentationBattlePreview(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
19:35:10:175NoneHidePresentationBattlePreview for ticket #9074 with current ticket #9074.
Amplitude.Mercury.Presentation.PresentationBattlePreviewController:HidePresentationBattlePreview(System.Reflection.MonoParameterInfo)
19:35:10:175NoneHidePresentationBattlePreview nothing to hide yet.
Amplitude.Mercury.Presentation.PresentationBattlePreviewController:HidePresentationBattlePreview(System.Reflection.MonoParameterInfo)
19:35:10:177NoneRequestAsyncOperation_Dismissed for ticket #9074.
Amplitude.Mercury.Presentation.PresentationBattlePreviewController:RequestAsyncOperation_Dismissed(System.Reflection.MonoParameterInfo)
19:35:10:193NoneReleasePresentationBattlePreview attacker #1483, defender #489
Amplitude.Mercury.Presentation.PresentationBattlePreviewController:ReleasePresentationBattlePreview(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
19:35:10:193None[Preview] PresentationArmy LandUnit_Era1_Assyria_AssyrianRaiders #1483 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
19:36:00:204NoneMetadata 'rmc0' has no policy registered; assuming None.
Amplitude.Framework.Session.Session:CheckMetadataPolicy(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
19:36:00:204NoneMetadata 'ScenarioName' has no policy registered; assuming None.
Amplitude.Framework.Session.Session:CheckMetadataPolicy(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
19:36:00:204NoneMetadata 'IsEditingScenario' has no policy registered; assuming None.
Amplitude.Framework.Session.Session:CheckMetadataPolicy(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
19:36:04:840None[Empire 3] The task 573:Build Outpost Creation on [40, 31] to restore is not in progress, force the allocations so it can be started. This should only happen when an AI take back control over a human player.
Amplitude.AI.ProcessingPasses.TaskRestorationPass`3[[Amplitude.Mercury.AI.Brain.MajorEmpireBrain, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.AI.Brain.Tasks.BaseBuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Continue(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
19:36:10:490None[Preview] Set PresentationUnit UnitVisualAffinity_Common_Era1_Temperate #1474 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)
19:36:16:700None[Localization] Unknown key '%DiplomaticStateTypePeaceDescriptionOutsider'
Amplitude.Framework.Localization.LocalizationManager:InternalLocalize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
19:36:16:700None[Localization] Unknown key '%DiplomaticStateTypePeaceDescriptionOutsider'
Amplitude.Framework.Localization.LocalizationManager:InternalLocalize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
19:36:17:359None[Localization] Unknown key '%DiplomaticStateTypePeaceDescriptionOutsider'
Amplitude.Framework.Localization.LocalizationManager:InternalLocalize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
19:36:17:359None[Localization] Unknown key '%DiplomaticStateTypePeaceDescriptionOutsider'
Amplitude.Framework.Localization.LocalizationManager:InternalLocalize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
19:36:17:963NoneLipSyncData 'Cruel_F_GreetFriendly_ALT01' could not be found
Amplitude.Mercury.Presentation.PresentationAvatarController:DialogMarkerTriggered(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
19:36:17:970None[Localization] Unknown key '%DiplomaticStateTypePeaceDescriptionOutsider'
Amplitude.Framework.Localization.LocalizationManager:InternalLocalize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
19:36:17:970None[Localization] Unknown key '%DiplomaticStateTypePeaceDescriptionOutsider'
Amplitude.Framework.Localization.LocalizationManager:InternalLocalize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
19:37:11:100None[Localization] Unknown key '%DiplomaticStateTypePeaceDescriptionOutsider'
Amplitude.Framework.Localization.LocalizationManager:InternalLocalize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
19:37:11:100None[Localization] Unknown key '%DiplomaticStateTypePeaceDescriptionOutsider'
Amplitude.Framework.Localization.LocalizationManager:InternalLocalize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
19:37:11:562None[Localization] Unknown key '%DiplomaticStateTypePeaceDescriptionOutsider'
Amplitude.Framework.Localization.LocalizationManager:InternalLocalize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
19:37:11:562None[Localization] Unknown key '%DiplomaticStateTypePeaceDescriptionOutsider'
Amplitude.Framework.Localization.LocalizationManager:InternalLocalize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
19:37:43:329None[Preview] Set PresentationUnit UnitVisualAffinity_Era1_HarappanCivilization #768 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)
19:37:43:377NonePresentation Battle 1995: Execute action[0]: BattleAreaLoaded (initialActionType: BattleAreaLoaded)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)
19:37:43:377NonePresentation Battle 1995: Execute action[1]: BattleLoaded. Loaded in progress=False, AdditionalData=393216, currentRound=0, maximumRoundCount=6 (initialActionType: BattleLoaded)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)
19:37:43:377NoneCreatePresentationBattlePreview attacker #0, defender #0
Amplitude.Mercury.Presentation.PresentationBattlePreview:.ctor(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
19:37:43:378NoneRestorePresentationBattlePreview created ticket #9506.
Amplitude.Mercury.Presentation.PresentationBattlePreviewController:RestorePresentationBattlePreview(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
19:37:43:378NonePresentation Battle 1995: Execute action[2]: ParticipantJoined. EmpireIndex=0, Guid=419, Group=Attacker, Modifiers=Besieger, Type=Army UnitCount=3 (initialActionType: ParticipantJoined)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)
19:37:43:378None[Preview] PresentationArmy LandUnit_Era1_Assyria_AssyrianRaiders #419 SetHiddenByFlag started, hidden: True, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
19:37:43:378None[Preview] Set PresentationUnit UnitVisualAffinity_Era1_Assyria #419 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)
19:37:43:378None[Preview] PresentationArmy LandUnit_Era1_Assyria_AssyrianRaiders #419 SetHiddenByFlag finished (current flags: Battle)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
19:37:43:378NonePresentation Battle 1995: Execute action[3]: ParticipantJoined. EmpireIndex=0, Guid=2001, Group=Attacker, Modifiers=Besieger, Type=SiegeEngines UnitCount=0 (initialActionType: ParticipantJoined)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)
19:37:43:378NonePresentation Battle 1995: Execute action[4]: ParticipantJoined. EmpireIndex=0, Guid=1483, Group=Attacker, Modifiers=Besieger, Type=Army UnitCount=1 (initialActionType: ParticipantJoined)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)
19:37:43:378None[Preview] PresentationArmy LandUnit_Era1_Assyria_AssyrianRaiders #1483 SetHiddenByFlag started, hidden: True, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
19:37:43:379None[Preview] Set PresentationUnit UnitVisualAffinity_Era1_Assyria #1483 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)
19:37:43:379None[Preview] PresentationArmy LandUnit_Era1_Assyria_AssyrianRaiders #1483 SetHiddenByFlag finished (current flags: Battle)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
19:37:43:379NonePresentation Battle 1995: Execute action[5]: ParticipantJoined. EmpireIndex=3, Guid=1997, Group=Defender, Modifiers=Besieged, Type=Militia UnitCount=3 (initialActionType: ParticipantJoined)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)
19:37:43:379NonePresentation Battle 1995: Execute action[6]: ParticipantJoined. EmpireIndex=3, Guid=486, Group=Defender, Modifiers=Besieged, Type=City UnitCount=0 (initialActionType: ParticipantJoined)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)
19:37:43:379NonePresentation Battle 1995: Execute action[7]: ParticipantJoined. EmpireIndex=3, Guid=768, Group=Defender, Modifiers=Besieged, Type=Army UnitCount=1 (initialActionType: ParticipantJoined)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)
19:37:43:379None[Preview] PresentationArmy LandUnit_Era1_HarappanCivilization_Runners #768 SetHiddenByFlag started, hidden: True, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
19:37:43:379None[Preview] PresentationArmy LandUnit_Era1_HarappanCivilization_Runners #768 SetHiddenByFlag finished (current flags: Battle)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
19:37:43:379NonePresentation Battle 1995: Execute action[8]: StartSiege. EmpireIndex=0. (initialActionType: StartSiege)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)
19:37:43:380NonePresentation Battle 1995: Execute action[8]: UpdateSiegeStatus. Stock=0.00, Net=4.00. (initialActionType: StartSiege)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)
19:37:44:016NoneRequestRestoreAsyncOperation_Completed for ticket #9506.
Amplitude.Mercury.Presentation.PresentationBattlePreviewController:RequestRestoreAsyncOperation_Completed(System.Reflection.MonoParameterInfo)
19:37:44:016NoneRestorePresentationBattlePreview skipped due to invalid battle #1995
Amplitude.Mercury.Presentation.PresentationBattlePreview:RestorePresentationBattlePreview(System.Reflection.MonoParameterInfo)
19:37:44:016NoneRequestAsyncOperation_Dismissed for ticket #9506.
Amplitude.Mercury.Presentation.PresentationBattlePreviewController:RequestRestoreAsyncOperation_Dismissed(System.Reflection.MonoParameterInfo)
19:37:45:081NonePresentation Battle 1995: Execute action[9]: CapturePointLoaded (initialActionType: CapturePointLoaded)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)
19:37:45:084NonePresentation Battle 1995: Execute action[10]: ReportDeploymentZone. EmpireIndex=0, Group=Attacker, deploymentTileCount=4 (initialActionType: ReportDeploymentZone)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)
19:37:45:084NonePresentation Battle 1995: Execute action[11]: ReportDeploymentZone. EmpireIndex=3, Group=Defender, deploymentTileCount=10 (initialActionType: ReportDeploymentZone)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)
19:37:45:084NonePresentation Battle 1995: Execute action[12]: StartConfirmation. EmpireIndex=0 (initialActionType: StartConfirmation)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)
19:37:45:803NonePresentation Battle 1995: Execute action[13]: ContenderConfirmed. EmpireIndex=3 (initialActionType: ContenderConfirmed)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)
19:38:13:621NonePresentation Battle 1995: Execute action[14]: ContenderConfirmed. EmpireIndex=0 (initialActionType: ContenderConfirmed)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)
19:38:13:621NonePresentation Battle 1995: Execute action[15]: StartDeployment (initialActionType: StartDeployment)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)
19:38:21:871NonePresentation Battle 1995: Execute action[16]: ParticipantUnitCreation. EmpireIndex=0, ParticipantGuid=419, ParticipantGroup=Attacker, unitCount=3 (initialActionType: ParticipantUnitCreation)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)
19:38:21:881NonePresentation Battle 1995: Execute action[16]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: ParticipantUnitCreation)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)
19:38:21:928NoneUpdatePawnsCountWhenNotMoving called while pawnsToCreate is zero! Nothing to do!
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawnsCountWhenNotMoving()
19:38:22:740NonePresentation Battle 1995: Execute action[17]: ParticipantUnitCreation. EmpireIndex=0, ParticipantGuid=2001, ParticipantGroup=Attacker, unitCount=0 (initialActionType: ParticipantUnitCreation)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)
19:38:22:740NonePresentation Battle 1995: Execute action[17]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: ParticipantUnitCreation)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)
19:38:22:741NonePresentation Battle 1995: Execute action[18]: ParticipantUnitCreation. EmpireIndex=3, ParticipantGuid=1997, ParticipantGroup=Defender, unitCount=3 (initialActionType: ParticipantUnitCreation)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)
19:38:22:759None[Preview] Force PresentationUnit UnitVisualAffinity_Era1_HarappanCivilization #2004 visual status as Hidden
Amplitude.Mercury.Presentation.PresentationUnit:ForceVisualStatus(System.Reflection.MonoParameterInfo)
19:38:22:760NonePresentation Battle 1995: Execute action[18]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: ParticipantUnitCreation)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)
19:38:22:799None[Preview] Force PresentationUnit UnitVisualAffinity_Era1_HarappanCivilization #2003 visual status as Hidden
Amplitude.Mercury.Presentation.PresentationUnit:ForceVisualStatus(System.Reflection.MonoParameterInfo)
19:38:22:829None[Preview] Force PresentationUnit UnitVisualAffinity_Era1_HarappanCivilization #2002 visual status as Hidden
Amplitude.Mercury.Presentation.PresentationUnit:ForceVisualStatus(System.Reflection.MonoParameterInfo)
19:38:23:359NonePresentation Battle 1995: Execute action[19]: ParticipantUnitCreation. EmpireIndex=3, ParticipantGuid=486, ParticipantGroup=Defender, unitCount=0 (initialActionType: ParticipantUnitCreation)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)
19:38:23:359NonePresentation Battle 1995: Execute action[19]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: ParticipantUnitCreation)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)
19:38:23:359NonePresentation Battle 1995: Execute action[20]: GroupUnitDeployment. Group=Attacker. (initialActionType: GroupUnitDeployment)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)
19:38:23:360NonePresentation Battle 1995: Execute action[21]: GroupUnitDeployment. Group=Defender. (initialActionType: GroupUnitDeployment)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)
19:38:23:912NonePresentation Battle 1995: Execute action[22]: EndUnstack. EmpireIndex=0. (initialActionType: EndUnstack)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)
19:38:24:470NonePresentation Battle 1995: Execute action[23]: EndUnstack. EmpireIndex=3. (initialActionType: EndUnstack)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)
19:38:24:471NonePresentation Battle 1995: Execute action[24]: UnstackAcknowledge (initialActionType: UnstackAcknowledge)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)
19:38:25:052NonePresentation Battle 1995: Execute action[25]: ParticipantDeployed (initialActionType: ParticipantDeployed)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)
19:38:25:053None[Preview] PresentationArmy PresentationArmy #419 of empire 0 #419 SetHiddenByFlag started, hidden: True, flags: Battle (current flags: Battle)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
19:38:25:053None[Preview] PresentationArmy LandUnit_Era1_Assyria_AssyrianRaiders #1483 SetHiddenByFlag started, hidden: True, flags: Battle (current flags: Battle)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
19:38:25:053None[Preview] PresentationArmy LandUnit_Era1_HarappanCivilization_Runners #768 SetHiddenByFlag started, hidden: True, flags: Battle (current flags: Battle)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
19:38:25:053NoneReleasePresentationBattlePreview attacker #419, defender #492
Amplitude.Mercury.Presentation.PresentationBattlePreviewController:ReleasePresentationBattlePreview(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
19:38:25:053None[Preview] PresentationArmy PresentationArmy #419 of empire 0 #419 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: Battle)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
19:38:25:053NoneCreatePresentationBattlePreview attacker #0, defender #0
Amplitude.Mercury.Presentation.PresentationBattlePreview:.ctor(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
19:38:25:053NoneRestorePresentationBattlePreview created ticket #9550.
Amplitude.Mercury.Presentation.PresentationBattlePreviewController:RestorePresentationBattlePreview(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
19:38:25:054NonePresentation Battle 1995: Execute action[25]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: ParticipantDeployed)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)
19:38:25:078NonePresentation Battle 1995: Execute action[26]: EndDeployment. EmpireIndex=3. (initialActionType: EndDeployment)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)
19:38:25:078NonePresentation Battle 1995: Execute action[26]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: EndDeployment)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)
19:38:25:078NoneRequestRestoreAsyncOperation_Completed for ticket #9550.
Amplitude.Mercury.Presentation.PresentationBattlePreviewController:RequestRestoreAsyncOperation_Completed(System.Reflection.MonoParameterInfo)
19:38:25:078NoneRestorePresentationBattlePreview skipped due to invalid battle #1995
Amplitude.Mercury.Presentation.PresentationBattlePreview:RestorePresentationBattlePreview(System.Reflection.MonoParameterInfo)
19:38:25:078NoneRequestAsyncOperation_Dismissed for ticket #9550.
Amplitude.Mercury.Presentation.PresentationBattlePreviewController:RequestRestoreAsyncOperation_Dismissed(System.Reflection.MonoParameterInfo)
19:38:37:502NonePresentation Battle 1995: Execute action[27]: UnitTeleport. EmpireIndex=0. UnitGuid=2006, DestTile=[41, 22]. (initialActionType: UnitTeleport)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)
19:38:41:292NonePresentation Battle 1995: Execute action[28]: UnitTeleport. EmpireIndex=0. UnitGuid=2005, DestTile=[42, 24]. (initialActionType: UnitTeleport)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)
19:38:41:292NonePresentation Battle 1995: Execute action[29]: UnitTeleport. EmpireIndex=0. UnitGuid=2007, DestTile=[41, 23]. (initialActionType: UnitTeleport)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)
19:38:51:397NonePresentation Battle 1995: Execute action[30]: UnitTeleport. EmpireIndex=0. UnitGuid=2005, DestTile=[41, 24]. (initialActionType: UnitTeleport)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)
19:38:55:619NonePresentation Battle 1995: Execute action[31]: EndDeployment. EmpireIndex=0. (initialActionType: EndDeployment)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)
19:38:55:619NonePresentation Battle 1995: Execute action[31]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: EndDeployment)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)
19:38:55:619NonePresentation Battle 1995: Execute action[32]: DeploymentAcknowledge (initialActionType: DeploymentAcknowledge)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)
19:38:56:574NonePresentation Battle 1995: Execute action[33]: NewRound. Round=0. (initialActionType: NewRound)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)
19:38:56:575NonePresentation Battle 1995: Execute action[34]: StartEmpireRound. EmpireIndex=3. (initialActionType: StartEmpireRound)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)
19:38:56:575NoneReleasePresentationBattlePreview attacker #419, defender #492
Amplitude.Mercury.Presentation.PresentationBattlePreviewController:ReleasePresentationBattlePreview(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
19:38:56:575None[Preview] PresentationArmy PresentationArmy #419 of empire 0 #419 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: Battle)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
19:38:56:575NonePresentation Battle 1995: Execute action[34]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: StartEmpireRound)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)
19:38:57:750NonePresentation Battle 1995: Execute action[35]: UnitMove. EmpireIndex=3. UnitGuid=2003, DestTile=[40, 22]. (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)
19:38:57:750NonePresentation Battle 1995: Execute action[35]: UnitGoto. EmpireIndex=3. UnitGuid=2003, DestTile=[40, 22]. (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)
19:38:57:750NonePresentation Battle 1995: Execute action[35]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)
19:39:01:577NonePresentation Battle 1995: Execute action[36]: EndEmpireRound. EmpireIndex=3. (initialActionType: EndEmpireRound)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)
19:39:08:690NonePresentation Battle 1995: Execute action[37]: UpdateBattleUnits. EmpireIndex=3, unitCount=3 (initialActionType: UpdateBattleUnits)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)
19:39:08:690NonePresentation Battle 1995: Execute action[38]: RoundAcknowledge (initialActionType: RoundAcknowledge)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)
19:39:08:709NonePresentation Battle 1995: Execute action[39]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)
19:39:09:294NonePresentation Battle 1995: Execute action[40]: StartEmpireRound. EmpireIndex=0. (initialActionType: StartEmpireRound)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)
19:39:09:294NoneCould not find PresentationBattlePreview with armyEntityGUID=419, targetEntityGUID=492.
Amplitude.Mercury.Presentation.PresentationBattlePreviewController:ReleasePresentationBattlePreview(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
19:39:09:294NonePresentation Battle 1995: Execute action[40]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: StartEmpireRound)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)
19:40:31:219NonePresentation Battle 1995: Execute action[41]: UnitEndTurn. EmpireIndex=0. UnitGuid=0. (initialActionType: UnitEndTurn)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)
19:40:51:352NonePresentation Battle 1995: Execute action[42]: UnitEndTurn. EmpireIndex=0. UnitGuid=0. (initialActionType: UnitEndTurn)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)
19:40:55:580NonePresentation Battle 1995: Execute action[43]: UnitEndTurn. EmpireIndex=0. UnitGuid=0. (initialActionType: UnitEndTurn)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)
19:40:55:580NonePresentation Battle 1995: Execute action[44]: RoundAcknowledge (initialActionType: RoundAcknowledge)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)
19:40:56:170NonePresentation Battle 1995: Execute action[45]: NewRound. Round=1. (initialActionType: NewRound)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)
19:40:56:170NonePresentation Battle 1995: Execute action[46]: StartEmpireRound. EmpireIndex=3. (initialActionType: StartEmpireRound)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)
19:40:56:170NoneCould not find PresentationBattlePreview with armyEntityGUID=419, targetEntityGUID=492.
Amplitude.Mercury.Presentation.PresentationBattlePreviewController:ReleasePresentationBattlePreview(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
19:40:56:171NonePresentation Battle 1995: Execute action[46]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: StartEmpireRound)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)
19:40:56:171NonePresentation Battle 1995: Execute action[47]: EndEmpireRound. EmpireIndex=3. (initialActionType: EndEmpireRound)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)
19:40:56:171NonePresentation Battle 1995: Execute action[48]: UpdateBattleUnits. EmpireIndex=3, unitCount=3 (initialActionType: UpdateBattleUnits)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)
19:40:56:171NonePresentation Battle 1995: Execute action[49]: RoundAcknowledge (initialActionType: RoundAcknowledge)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)
19:40:56:733NonePresentation Battle 1995: Execute action[50]: StartEmpireRound. EmpireIndex=0. (initialActionType: StartEmpireRound)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)
19:40:56:734NoneCould not find PresentationBattlePreview with armyEntityGUID=419, targetEntityGUID=492.
Amplitude.Mercury.Presentation.PresentationBattlePreviewController:ReleasePresentationBattlePreview(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
19:40:56:734NonePresentation Battle 1995: Execute action[50]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: StartEmpireRound)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)
19:41:26:491NonePresentation Battle 1995: Execute action[51]: UnitMove. EmpireIndex=0. UnitGuid=2007, DestTile=[40, 24]. (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)
19:41:26:491NonePresentation Battle 1995: Execute action[51]: UnitGoto. EmpireIndex=0. UnitGuid=2007, DestTile=[41, 24]. (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)
19:41:26:491NonePresentation Battle 1995: Execute action[51]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)
19:41:26:491NonePresentation Battle 1995: Execute action[51]: UnitGoto. EmpireIndex=0. UnitGuid=2007, DestTile=[40, 24]. (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)
19:41:26:491NonePresentation Battle 1995: Execute action[51]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)
19:41:37:900NonePresentation Battle 1995: Execute action[52]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=0, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)
19:41:46:305NonePresentation Battle 1995: Execute action[53]: UnitEndTurn. EmpireIndex=0. UnitGuid=0. (initialActionType: UnitEndTurn)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)
19:41:50:565NonePresentation Battle 1995: Execute action[54]: UnitMove. EmpireIndex=0. UnitGuid=2006, DestTile=[39, 22]. (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)
19:41:50:566NonePresentation Battle 1995: Execute action[54]: UnitGoto. EmpireIndex=0. UnitGuid=2006, DestTile=[41, 23]. (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)
19:41:50:566NonePresentation Battle 1995: Execute action[54]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)
19:41:50:566NonePresentation Battle 1995: Execute action[54]: UnitGoto. EmpireIndex=0. UnitGuid=2006, DestTile=[41, 24]. (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)
19:41:50:566NonePresentation Battle 1995: Execute action[54]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)
19:41:50:566NonePresentation Battle 1995: Execute action[54]: UnitGoto. EmpireIndex=0. UnitGuid=2006, DestTile=[40, 24]. (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)
19:41:50:566NonePresentation Battle 1995: Execute action[54]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)
19:41:50:566NonePresentation Battle 1995: Execute action[54]: UnitGoto. EmpireIndex=0. UnitGuid=2006, DestTile=[39, 24]. (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)
19:41:50:567NonePresentation Battle 1995: Execute action[54]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)
19:41:50:567NonePresentation Battle 1995: Execute action[54]: UnitGoto. EmpireIndex=0. UnitGuid=2006, DestTile=[38, 23]. (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)
19:41:50:567NonePresentation Battle 1995: Execute action[54]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)
19:41:50:567NonePresentation Battle 1995: Execute action[54]: UnitGoto. EmpireIndex=0. UnitGuid=2006, DestTile=[39, 22]. (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)
19:41:50:567NonePresentation Battle 1995: Execute action[54]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)
19:42:03:639NonePresentation Battle 1995: Execute action[55]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=0, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)
19:42:07:048NonePresentation Battle 1995: Execute action[56]: UnitMove. EmpireIndex=0. UnitGuid=2005, DestTile=[41, 23]. (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)
19:42:07:049NonePresentation Battle 1995: Execute action[56]: UnitGoto. EmpireIndex=0. UnitGuid=2005, DestTile=[41, 23]. (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)
19:42:07:049NonePresentation Battle 1995: Execute action[56]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)
19:42:07:049NonePresentation Battle 1995: Execute action[57]: RoundAcknowledge (initialActionType: RoundAcknowledge)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)
19:42:15:254NonePresentation Battle 1995: Execute action[58]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=0, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)
19:42:15:254NonePresentation Battle 1995: Execute action[59]: NewRound. Round=2. (initialActionType: NewRound)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)
19:42:15:254NonePresentation Battle 1995: Execute action[60]: StartEmpireRound. EmpireIndex=3. (initialActionType: StartEmpireRound)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)
19:42:15:254NoneCould not find PresentationBattlePreview with armyEntityGUID=419, targetEntityGUID=492.
Amplitude.Mercury.Presentation.PresentationBattlePreviewController:ReleasePresentationBattlePreview(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
19:42:15:255NonePresentation Battle 1995: Execute action[60]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: StartEmpireRound)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)
19:42:15:255NonePresentation Battle 1995: Execute action[61]: UnitMoveAndAttack. EmpireIndex=3. Attacker=2002, DestTile=[39, 23]/[39, 23] (health=0.85), Defender =2007 (health =0.72). (initialActionType: UnitMoveAndAttack)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)
19:42:15:255NonePresentation Battle 1995: Execute action[61]: UnitMove. EmpireIndex=3. UnitGuid=2002, DestTile=[39, 23]. (initialActionType: UnitMoveAndAttack)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)
19:42:15:255NonePresentation Battle 1995: Execute action[61]: UnitGoto. EmpireIndex=3. UnitGuid=2002, DestTile=[40, 22]. (initialActionType: UnitMoveAndAttack)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)
19:42:15:255NonePresentation Battle 1995: Execute action[61]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitMoveAndAttack)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)
19:42:15:255NonePresentation Battle 1995: Execute action[61]: UnitGoto. EmpireIndex=3. UnitGuid=2002, DestTile=[39, 23]. (initialActionType: UnitMoveAndAttack)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)
19:42:15:255NonePresentation Battle 1995: Execute action[61]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitMoveAndAttack)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)
19:42:15:255NonePresentation Battle 1995: Execute action[61]: UnitAttack. EmpireIndex=3. Attacker=2002 (health=0.85), Defender=2007 (health=0.72). (initialActionType: UnitMoveAndAttack)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)
19:42:15:255NonePresentation Battle 1995: Execute action[61]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitMoveAndAttack)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)
19:42:20:309NonePresentation Battle 1995: Execute action[62]: UnitAttack. EmpireIndex=3. Attacker=2004 (health=0.85), Defender=2007 (health=0.49). (initialActionType: UnitAttack)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)
19:42:20:310NonePresentation Battle 1995: Execute action[62]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitAttack)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)
19:42:21:992NonePresentation Battle 1995: Execute action[63]: EndEmpireRound. EmpireIndex=3. (initialActionType: EndEmpireRound)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)
19:42:24:836None[ALT] AlterationImpact: attackerWeaponAudioSwitch is unset on Era1_Assyria_Common_Scouts_01.
Amplitude.Mercury.Animation.AlterationImpact:StartEvent(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
19:42:43:482NonePresentation Battle 1995: Execute action[64]: UpdateBattleUnits. EmpireIndex=3, unitCount=3 (initialActionType: UpdateBattleUnits)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)
19:42:43:482NonePresentation Battle 1995: Execute action[65]: RoundAcknowledge (initialActionType: RoundAcknowledge)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)
19:42:43:482NonePresentation Battle 1995: Execute action[66]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)
19:42:43:482NonePresentation Battle 1995: Execute action[67]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=0, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)
19:42:43:482NonePresentation Battle 1995: Execute action[68]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)
19:42:43:482NonePresentation Battle 1995: Execute action[69]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=0, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)
19:42:44:074NonePresentation Battle 1995: Execute action[70]: StartEmpireRound. EmpireIndex=0. (initialActionType: StartEmpireRound)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)
19:42:44:074NoneCould not find PresentationBattlePreview with armyEntityGUID=419, targetEntityGUID=492.
Amplitude.Mercury.Presentation.PresentationBattlePreviewController:ReleasePresentationBattlePreview(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
19:42:44:074NonePresentation Battle 1995: Execute action[70]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: StartEmpireRound)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)
19:42:53:725NonePresentation Battle 1995: Execute action[71]: UnitMove. EmpireIndex=0. UnitGuid=2005, DestTile=[41, 22]. (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)
19:42:53:726NonePresentation Battle 1995: Execute action[71]: UnitGoto. EmpireIndex=0. UnitGuid=2005, DestTile=[41, 22]. (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)
19:42:53:726NonePresentation Battle 1995: Execute action[71]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)
19:42:59:159NonePresentation Battle 1995: Execute action[72]: UnitMove. EmpireIndex=0. UnitGuid=2007, DestTile=[41, 23]. (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)
19:42:59:160NonePresentation Battle 1995: Execute action[72]: UnitGoto. EmpireIndex=0. UnitGuid=2007, DestTile=[41, 24]. (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)
19:42:59:160NonePresentation Battle 1995: Execute action[72]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)
19:42:59:160NonePresentation Battle 1995: Execute action[72]: UnitGoto. EmpireIndex=0. UnitGuid=2007, DestTile=[41, 23]. (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)
19:42:59:160NonePresentation Battle 1995: Execute action[72]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)
19:43:01:162NonePresentation Battle 1995: Execute action[73]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=0, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)
19:43:10:016NonePresentation Battle 1995: Execute action[74]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=0, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)
19:43:16:871NonePresentation Battle 1995: Execute action[75]: UnitEndTurn. EmpireIndex=0. UnitGuid=0. (initialActionType: UnitEndTurn)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)
19:43:27:890NonePresentation Battle 1995: Execute action[76]: UnitEndTurn. EmpireIndex=0. UnitGuid=0. (initialActionType: UnitEndTurn)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)
19:43:27:890NonePresentation Battle 1995: Execute action[77]: RoundAcknowledge (initialActionType: RoundAcknowledge)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)
19:43:28:493NonePresentation Battle 1995: Execute action[78]: WaitForTurnBegin (initialActionType: WaitForTurnBegin)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)
19:44:44:794None[Preview] Set PresentationUnit UnitVisualAffinity_Era1_HarappanCivilization #2004 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)
19:44:44:800None[Preview] Set PresentationUnit UnitVisualAffinity_Era1_HarappanCivilization #2003 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)
19:44:44:800None[Preview] Set PresentationUnit UnitVisualAffinity_Era1_HarappanCivilization #2002 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)
19:45:02:436NoneMetadata 'rmc0' has no policy registered; assuming None.
Amplitude.Framework.Session.Session:CheckMetadataPolicy(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
19:45:02:436NoneMetadata 'ScenarioName' has no policy registered; assuming None.
Amplitude.Framework.Session.Session:CheckMetadataPolicy(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
19:45:02:436NoneMetadata 'IsEditingScenario' has no policy registered; assuming None.
Amplitude.Framework.Session.Session:CheckMetadataPolicy(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
19:45:03:706NonePresentation Battle 1995: Execute action[79]: NewRound. Round=3. (initialActionType: NewRound)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)
19:45:03:706NonePresentation Battle 1995: Execute action[80]: StartEmpireRound. EmpireIndex=3. (initialActionType: StartEmpireRound)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)
19:45:03:706NoneCould not find PresentationBattlePreview with armyEntityGUID=419, targetEntityGUID=492.
Amplitude.Mercury.Presentation.PresentationBattlePreviewController:ReleasePresentationBattlePreview(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
19:45:03:707NonePresentation Battle 1995: Execute action[80]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: StartEmpireRound)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)
19:45:03:707NonePresentation Battle 1995: Execute action[81]: UnitAttack. EmpireIndex=3. Attacker=2004 (health=0.61), Defender=2007 (health=0.31). (initialActionType: UnitAttack)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)
19:45:03:708NonePresentation Battle 1995: Execute action[81]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitAttack)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)
19:45:04:995NonePresentation Battle 1995: Execute action[82]: UnitMove. EmpireIndex=3. UnitGuid=2002, DestTile=[40, 21]. (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)
19:45:04:995NonePresentation Battle 1995: Execute action[82]: UnitGoto. EmpireIndex=3. UnitGuid=2002, DestTile=[40, 22]. (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)
19:45:04:995NonePresentation Battle 1995: Execute action[82]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)
19:45:04:995NonePresentation Battle 1995: Execute action[82]: UnitGoto. EmpireIndex=3. UnitGuid=2002, DestTile=[40, 21]. (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)
19:45:04:995NonePresentation Battle 1995: Execute action[82]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)
19:45:07:317None[Preview] Set PresentationUnit UnitVisualAffinity_Era1_Nubia #345 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)
19:45:11:622NonePresentation Battle 1995: Execute action[83]: EndEmpireRound. EmpireIndex=3. (initialActionType: EndEmpireRound)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)
19:45:13:729None[Preview] Set PresentationUnit UnitVisualAffinity_Era1_MycenaeanCivilization #1406 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)
19:45:21:634NonePresentation Battle 1995: Execute action[84]: UpdateBattleUnits. EmpireIndex=3, unitCount=3 (initialActionType: UpdateBattleUnits)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)
19:45:21:634NonePresentation Battle 1995: Execute action[85]: RoundAcknowledge (initialActionType: RoundAcknowledge)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)
19:45:21:634NonePresentation Battle 1995: Execute action[86]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)
19:45:21:634NonePresentation Battle 1995: Execute action[87]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=0, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)
19:45:22:528NonePresentation Battle 1995: Execute action[88]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)
19:45:22:528NonePresentation Battle 1995: Execute action[89]: StartEmpireRound. EmpireIndex=0. (initialActionType: StartEmpireRound)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)
19:45:22:529NoneCould not find PresentationBattlePreview with armyEntityGUID=419, targetEntityGUID=492.
Amplitude.Mercury.Presentation.PresentationBattlePreviewController:ReleasePresentationBattlePreview(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
19:45:22:529NonePresentation Battle 1995: Execute action[89]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: StartEmpireRound)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)
19:45:22:544NoneTutorialWindow.SpecificUpdate: TopTutorialElementIndex is invalid while window' Status is Activating.
Amplitude.Mercury.UI.TutorialWindow:SpecificUpdate()
19:46:03:524NonePresentation Battle 1995: Execute action[90]: UnitMove. EmpireIndex=0. UnitGuid=2007, DestTile=[42, 25]. (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)
19:46:03:529NonePresentation Battle 1995: Execute action[90]: UnitGoto. EmpireIndex=0. UnitGuid=2007, DestTile=[42, 24]. (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)
19:46:03:529NonePresentation Battle 1995: Execute action[90]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)
19:46:03:530NonePresentation Battle 1995: Execute action[90]: UnitGoto. EmpireIndex=0. UnitGuid=2007, DestTile=[42, 25]. (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)
19:46:03:530NonePresentation Battle 1995: Execute action[90]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)
19:46:12:418NonePresentation Battle 1995: Execute action[91]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=0, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)
19:46:18:900NonePresentation Battle 1995: Execute action[92]: UnitEndTurn. EmpireIndex=0. UnitGuid=0. (initialActionType: UnitEndTurn)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)
19:46:27:529NonePresentation Battle 1995: Execute action[93]: UnitEndTurn. EmpireIndex=0. UnitGuid=0. (initialActionType: UnitEndTurn)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)
19:46:27:535NonePresentation Battle 1995: Execute action[94]: RoundAcknowledge (initialActionType: RoundAcknowledge)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)
19:46:28:085NonePresentation Battle 1995: Execute action[95]: NewRound. Round=4. (initialActionType: NewRound)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)
19:46:28:085NonePresentation Battle 1995: Execute action[96]: StartEmpireRound. EmpireIndex=3. (initialActionType: StartEmpireRound)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)
19:46:28:085NoneCould not find PresentationBattlePreview with armyEntityGUID=419, targetEntityGUID=492.
Amplitude.Mercury.Presentation.PresentationBattlePreviewController:ReleasePresentationBattlePreview(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
19:46:28:086NonePresentation Battle 1995: Execute action[96]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: StartEmpireRound)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)
19:46:28:086NonePresentation Battle 1995: Execute action[97]: UnitMove. EmpireIndex=3. UnitGuid=2004, DestTile=[41, 23]. (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)
19:46:28:086NonePresentation Battle 1995: Execute action[97]: UnitGoto. EmpireIndex=3. UnitGuid=2004, DestTile=[41, 23]. (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)
19:46:28:086NonePresentation Battle 1995: Execute action[97]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)
19:46:32:416NonePresentation Battle 1995: Execute action[98]: UnitMove. EmpireIndex=3. UnitGuid=2002, DestTile=[40, 23]. (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)
19:46:32:416NonePresentation Battle 1995: Execute action[98]: UnitGoto. EmpireIndex=3. UnitGuid=2002, DestTile=[40, 22]. (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)
19:46:32:416NonePresentation Battle 1995: Execute action[98]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)
19:46:32:416NonePresentation Battle 1995: Execute action[98]: UnitGoto. EmpireIndex=3. UnitGuid=2002, DestTile=[40, 23]. (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)
19:46:32:417NonePresentation Battle 1995: Execute action[98]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)
19:46:39:413NonePresentation Battle 1995: Execute action[99]: EndEmpireRound. EmpireIndex=3. (initialActionType: EndEmpireRound)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)
19:46:49:384NonePresentation Battle 1995: Execute action[100]: UpdateBattleUnits. EmpireIndex=3, unitCount=3 (initialActionType: UpdateBattleUnits)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)
19:46:49:384NonePresentation Battle 1995: Execute action[101]: RoundAcknowledge (initialActionType: RoundAcknowledge)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)
19:46:49:384NonePresentation Battle 1995: Execute action[102]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)
19:46:49:433NonePresentation Battle 1995: Execute action[103]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)
19:46:49:449NonePresentation Battle 1995: Execute action[104]: StartEmpireRound. EmpireIndex=0. (initialActionType: StartEmpireRound)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)
19:46:49:449NoneCould not find PresentationBattlePreview with armyEntityGUID=419, targetEntityGUID=492.
Amplitude.Mercury.Presentation.PresentationBattlePreviewController:ReleasePresentationBattlePreview(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
19:46:49:450NonePresentation Battle 1995: Execute action[104]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: StartEmpireRound)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)
19:46:53:732NonePresentation Battle 1995: Execute action[105]: UnitMoveAndAttack. EmpireIndex=0. Attacker=2006, DestTile=[41, 24]/[41, 24] (health=0.70), Defender =2004 (health =0.11). (initialActionType: UnitMoveAndAttack)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)
19:46:53:732NonePresentation Battle 1995: Execute action[105]: UnitMove. EmpireIndex=0. UnitGuid=2006, DestTile=[41, 24]. (initialActionType: UnitMoveAndAttack)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)
19:46:53:732NonePresentation Battle 1995: Execute action[105]: UnitGoto. EmpireIndex=0. UnitGuid=2006, DestTile=[38, 23]. (initialActionType: UnitMoveAndAttack)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)
19:46:53:732NonePresentation Battle 1995: Execute action[105]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitMoveAndAttack)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)
19:46:53:733NonePresentation Battle 1995: Execute action[105]: UnitGoto. EmpireIndex=0. UnitGuid=2006, DestTile=[39, 24]. (initialActionType: UnitMoveAndAttack)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)
19:46:53:733NonePresentation Battle 1995: Execute action[105]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitMoveAndAttack)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)
19:46:53:733NonePresentation Battle 1995: Execute action[105]: UnitGoto. EmpireIndex=0. UnitGuid=2006, DestTile=[40, 24]. (initialActionType: UnitMoveAndAttack)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)
19:46:53:733NonePresentation Battle 1995: Execute action[105]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitMoveAndAttack)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)
19:46:53:733NonePresentation Battle 1995: Execute action[105]: UnitGoto. EmpireIndex=0. UnitGuid=2006, DestTile=[41, 24]. (initialActionType: UnitMoveAndAttack)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)
19:46:53:733NonePresentation Battle 1995: Execute action[105]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitMoveAndAttack)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)
19:46:53:733NonePresentation Battle 1995: Execute action[105]: UnitAttack. EmpireIndex=0. Attacker=2006 (health=0.70), Defender=2004 (health=0.11). (initialActionType: UnitMoveAndAttack)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)
19:46:53:733NonePresentation Battle 1995: Execute action[105]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitMoveAndAttack)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)
19:47:03:455None[ALT] AlterationImpact: attackerWeaponAudioSwitch is unset on Era1_Assyria_AssyrianRaiders_01.
Amplitude.Mercury.Animation.AlterationImpact:StartEvent(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
19:47:10:801NonePresentation Battle 1995: Execute action[106]: UnitAttack. EmpireIndex=0. Attacker=2005 (health=0.38), Defender=2004 (health=0.00). (initialActionType: UnitAttack)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)
19:47:10:802NonePresentation Battle 1995: Execute action[106]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitAttack)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)
19:47:14:911NonePresentation Battle 1995: Execute action[107]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=0, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)
19:47:14:911NonePresentation Battle 1995: Execute action[108]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)
19:47:28:594NonePresentation Battle 1995: Execute action[109]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=0, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)
19:47:28:594NonePresentation Battle 1995: Execute action[110]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)
19:48:32:025NonePresentation Battle 1995: Execute action[111]: UnitMove. EmpireIndex=0. UnitGuid=2007, DestTile=[41, 23]. (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)
19:48:32:031NonePresentation Battle 1995: Execute action[111]: UnitGoto. EmpireIndex=0. UnitGuid=2007, DestTile=[42, 24]. (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)
19:48:32:031NonePresentation Battle 1995: Execute action[111]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)
19:48:32:031NonePresentation Battle 1995: Execute action[111]: UnitGoto. EmpireIndex=0. UnitGuid=2007, DestTile=[41, 23]. (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)
19:48:32:031NonePresentation Battle 1995: Execute action[111]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)
19:48:43:400NonePresentation Battle 1995: Execute action[112]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=0, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)
19:48:57:675NonePresentation Battle 1995: Execute action[113]: UnitEndTurn. EmpireIndex=0. UnitGuid=0. (initialActionType: UnitEndTurn)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)
19:48:57:676NonePresentation Battle 1995: Execute action[114]: RoundAcknowledge (initialActionType: RoundAcknowledge)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)
19:48:58:260NonePresentation Battle 1995: Execute action[115]: NewRound. Round=5. (initialActionType: NewRound)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)
19:48:58:260NonePresentation Battle 1995: Execute action[116]: StartEmpireRound. EmpireIndex=3. (initialActionType: StartEmpireRound)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)
19:48:58:260NoneCould not find PresentationBattlePreview with armyEntityGUID=419, targetEntityGUID=492.
Amplitude.Mercury.Presentation.PresentationBattlePreviewController:ReleasePresentationBattlePreview(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
19:48:58:260NonePresentation Battle 1995: Execute action[116]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: StartEmpireRound)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)
19:48:58:829NonePresentation Battle 1995: Execute action[117]: UnitMove. EmpireIndex=3. UnitGuid=2003, DestTile=[40, 21]. (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)
19:48:58:829NonePresentation Battle 1995: Execute action[117]: UnitGoto. EmpireIndex=3. UnitGuid=2003, DestTile=[40, 21]. (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)
19:48:58:830NonePresentation Battle 1995: Execute action[117]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)
19:49:02:709NonePresentation Battle 1995: Execute action[118]: EndEmpireRound. EmpireIndex=3. (initialActionType: EndEmpireRound)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)
19:49:10:045NonePresentation Battle 1995: Execute action[119]: UpdateBattleUnits. EmpireIndex=3, unitCount=2 (initialActionType: UpdateBattleUnits)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)
19:49:10:046NonePresentation Battle 1995: Execute action[120]: RoundAcknowledge (initialActionType: RoundAcknowledge)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)
19:49:10:604NonePresentation Battle 1995: Execute action[121]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=3, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)
19:49:10:605NonePresentation Battle 1995: Execute action[122]: StartEmpireRound. EmpireIndex=0. (initialActionType: StartEmpireRound)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)
19:49:10:605NoneCould not find PresentationBattlePreview with armyEntityGUID=419, targetEntityGUID=492.
Amplitude.Mercury.Presentation.PresentationBattlePreviewController:ReleasePresentationBattlePreview(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
19:49:10:605NonePresentation Battle 1995: Execute action[122]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: StartEmpireRound)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)
19:49:15:542NonePresentation Battle 1995: Execute action[123]: UnitMove. EmpireIndex=0. UnitGuid=2007, DestTile=[42, 25]. (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)
19:49:15:542NonePresentation Battle 1995: Execute action[123]: UnitGoto. EmpireIndex=0. UnitGuid=2007, DestTile=[42, 24]. (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)
19:49:15:542NonePresentation Battle 1995: Execute action[123]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)
19:49:15:542NonePresentation Battle 1995: Execute action[123]: UnitGoto. EmpireIndex=0. UnitGuid=2007, DestTile=[42, 25]. (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)
19:49:15:542NonePresentation Battle 1995: Execute action[123]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)
19:49:25:619NonePresentation Battle 1995: Execute action[124]: UnitMove. EmpireIndex=0. UnitGuid=2005, DestTile=[42, 24]. (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)
19:49:25:619NonePresentation Battle 1995: Execute action[124]: UnitGoto. EmpireIndex=0. UnitGuid=2005, DestTile=[41, 23]. (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)
19:49:25:619NonePresentation Battle 1995: Execute action[124]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)
19:49:25:619NonePresentation Battle 1995: Execute action[124]: UnitGoto. EmpireIndex=0. UnitGuid=2005, DestTile=[42, 24]. (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)
19:49:25:619NonePresentation Battle 1995: Execute action[124]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)
19:49:25:620NonePresentation Battle 1995: Execute action[125]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=0, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)
19:49:33:979NonePresentation Battle 1995: Execute action[126]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=0, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)
19:49:38:341NonePresentation Battle 1995: Execute action[127]: UnitEndTurn. EmpireIndex=0. UnitGuid=0. (initialActionType: UnitEndTurn)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)
19:49:38:341NonePresentation Battle 1995: Execute action[128]: RoundAcknowledge (initialActionType: RoundAcknowledge)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)
19:49:38:899NonePresentation Battle 1995: Execute action[129]: NewRound. Round=6. (initialActionType: NewRound)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)
19:49:38:899NonePresentation Battle 1995: Execute action[130]: StartEmpireRound. EmpireIndex=3. (initialActionType: StartEmpireRound)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)
19:49:38:899NoneCould not find PresentationBattlePreview with armyEntityGUID=419, targetEntityGUID=492.
Amplitude.Mercury.Presentation.PresentationBattlePreviewController:ReleasePresentationBattlePreview(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
19:49:38:900NonePresentation Battle 1995: Execute action[130]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: StartEmpireRound)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)
19:49:38:900NonePresentation Battle 1995: Execute action[131]: RoundAcknowledge (initialActionType: RoundAcknowledge)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)
19:49:38:902UI Steam[UI] AnimatorComponent cannot start while UITransform.VisibleGlobally = false (/WindowsRoot/InGameSelection/BattleScreen/Content/_BattleStatus/_BattleTurns/Container/CapsulesGroup/Item002|UIAnimatorComponent)
Amplitude.UI.Animations.Scene.UIAnimatorComponent:Play() Amplitude.UI.Animations.Scene.UIAnimatorComponent:Play() Amplitude.Mercury.UI.BattleTurnCapsuleWidget:Expand(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.BattleScreen_BattleTurns:RefreshCapsules(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.BattleScreen_BattleTurns:Refresh(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.BattleScreen_BattleStatus:Refresh(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.BattleScreen:Refresh() Amplitude.UI.Windows.UIContainer:RefreshNow() Amplitude.UI.Windows.UIContainer:UpdateAndCheckDirty() Amplitude.UI.Windows.UIContainerManager:SpecificUpdate() Amplitude.UI.UIUpdatingManager:LateUpdate()
19:49:39:961NonePresentation Battle 1995: Execute action[132]: BattleResult. WinnerGroup=Attacker, VictoryType=Attrition (initialActionType: BattleResult)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)
19:49:39:961None[Preview] Set PresentationUnit UnitVisualAffinity_Era1_HarappanCivilization #2003 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)
19:49:39:961NonePresentation Battle 1995: Execute action[132]: UnitMove. EmpireIndex=0. UnitGuid=2005, DestTile=[41, 22]. (initialActionType: BattleResult)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)
19:49:39:961NonePresentation Battle 1995: Execute action[132]: UnitGoto. EmpireIndex=0. UnitGuid=2005, DestTile=[41, 23]. (initialActionType: BattleResult)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)
19:49:39:961NonePresentation Battle 1995: Execute action[132]: UnitGoto. EmpireIndex=0. UnitGuid=2005, DestTile=[41, 22]. (initialActionType: BattleResult)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)
19:49:39:961NonePresentation Battle 1995: Execute action[132]: UnitMove. EmpireIndex=0. UnitGuid=2006, DestTile=[41, 22]. (initialActionType: BattleResult)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)
19:49:39:961NonePresentation Battle 1995: Execute action[132]: UnitGoto. EmpireIndex=0. UnitGuid=2006, DestTile=[41, 23]. (initialActionType: BattleResult)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)
19:49:39:962NonePresentation Battle 1995: Execute action[132]: UnitGoto. EmpireIndex=0. UnitGuid=2006, DestTile=[41, 22]. (initialActionType: BattleResult)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)
19:49:39:962NonePresentation Battle 1995: Execute action[132]: UnitMove. EmpireIndex=0. UnitGuid=2007, DestTile=[41, 22]. (initialActionType: BattleResult)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)
19:49:39:962NonePresentation Battle 1995: Execute action[132]: UnitGoto. EmpireIndex=0. UnitGuid=2007, DestTile=[42, 24]. (initialActionType: BattleResult)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)
19:49:39:962NonePresentation Battle 1995: Execute action[132]: UnitGoto. EmpireIndex=0. UnitGuid=2007, DestTile=[41, 23]. (initialActionType: BattleResult)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)
19:49:39:962NonePresentation Battle 1995: Execute action[132]: UnitGoto. EmpireIndex=0. UnitGuid=2007, DestTile=[41, 22]. (initialActionType: BattleResult)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)
19:49:39:962NonePresentation Battle 1995: Execute action[132]: UnitMove. EmpireIndex=3. UnitGuid=2002, DestTile=[40, 21]. (initialActionType: BattleResult)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)
19:49:39:962NonePresentation Battle 1995: Execute action[132]: UnitGoto. EmpireIndex=3. UnitGuid=2002, DestTile=[40, 22]. (initialActionType: BattleResult)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)
19:49:39:962NonePresentation Battle 1995: Execute action[132]: UnitGoto. EmpireIndex=3. UnitGuid=2002, DestTile=[40, 21]. (initialActionType: BattleResult)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)
19:49:39:963NonePresentation Battle 1995: Execute action[133]: BattleResultAcknowledge (initialActionType: BattleResultAcknowledge)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)
19:49:39:963None[Preview] Set PresentationUnit UnitVisualAffinity_Era1_MycenaeanCivilization #1421 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)
19:49:39:963None[Preview] Set PresentationUnit UnitVisualAffinity_Era1_HarappanCivilization #2002 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)
19:49:39:967UI Steam[UI] AnimatorComponent cannot start while UITransform.VisibleGlobally = false (/WindowsRoot/InGameSelection/BattleScreen/Content/_BattleStatus/_BattleTurns/Container/CapsulesGroup/Item002|UIAnimatorComponent)
Amplitude.UI.Animations.Scene.UIAnimatorComponent:Play() Amplitude.UI.Animations.Scene.UIAnimatorComponent:Play() Amplitude.Mercury.UI.BattleTurnCapsuleWidget:Expand(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.BattleScreen_BattleTurns:RefreshCapsules(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.BattleScreen_BattleTurns:Refresh(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.BattleScreen_BattleStatus:Refresh(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.BattleScreen:Refresh() Amplitude.UI.Windows.UIContainer:RefreshNow() Amplitude.UI.Windows.UIContainer:UpdateAndCheckDirty() Amplitude.UI.Windows.UIContainerManager:SpecificUpdate() Amplitude.UI.UIUpdatingManager:LateUpdate()
19:49:41:351NonePresentation Battle 1995: Execute action[134]: BattleEnded (initialActionType: BattleEnded)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)
19:49:41:352None[Preview] PresentationArmy PresentationArmy #419 of empire 0 #419 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: Battle)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
19:49:41:352None[Preview] PresentationArmy PresentationArmy #419 of empire 0 #419 SetHiddenByFlag finished (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
19:49:41:362None[Preview] PresentationArmy LandUnit_Era1_Assyria_AssyrianRaiders #1483 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: Battle)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
19:49:41:362None[Preview] PresentationArmy LandUnit_Era1_Assyria_AssyrianRaiders #1483 SetHiddenByFlag finished (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
19:49:41:362None[Preview] PresentationArmy LandUnit_Era1_HarappanCivilization_Runners #768 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: Battle)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
19:49:41:362None[Preview] PresentationArmy LandUnit_Era1_HarappanCivilization_Runners #768 SetHiddenByFlag finished (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
19:49:41:362None[Preview] PresentationArmy LandUnit_Era1_Assyria_AssyrianRaiders #419 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
19:49:41:362None[Preview] PresentationArmy LandUnit_Era1_Assyria_AssyrianRaiders #1483 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
19:49:41:362None[Preview] PresentationArmy LandUnit_Era1_HarappanCivilization_Runners #768 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
19:49:41:363NoneCould not find PresentationBattlePreview with armyEntityGUID=419, targetEntityGUID=492.
Amplitude.Mercury.Presentation.PresentationBattlePreviewController:ReleasePresentationBattlePreview(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
19:49:41:363NoneUpdatePawnsCountWhenNotMoving called while pawnsToCreate is zero! Nothing to do!
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawnsCountWhenNotMoving()
19:51:03:093None[Localization] Unknown key '%DiplomaticStateTypePeaceDescriptionOutsider'
Amplitude.Framework.Localization.LocalizationManager:InternalLocalize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
19:51:03:093None[Localization] Unknown key '%DiplomaticStateTypePeaceDescriptionOutsider'
Amplitude.Framework.Localization.LocalizationManager:InternalLocalize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
19:51:04:108None[Localization] Unknown key '%DiplomaticStateTypePeaceDescriptionOutsider'
Amplitude.Framework.Localization.LocalizationManager:InternalLocalize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
19:51:04:108None[Localization] Unknown key '%DiplomaticStateTypePeaceDescriptionOutsider'
Amplitude.Framework.Localization.LocalizationManager:InternalLocalize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
19:51:30:003NoneCreatePresentationBattlePreview attacker #0, defender #0
Amplitude.Mercury.Presentation.PresentationBattlePreview:.ctor(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
19:51:30:004NoneCreatePresentationBattlePreview attacker #1613, defender #768, ticketnumber #10846.
Amplitude.Mercury.Presentation.PresentationBattlePreviewController:CreatePresentationBattlePreview(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
19:51:30:012NoneCannot go from [44, 15] to [38, 23] - defaulting
Amplitude.Mercury.WorldPosition:GetDirectionToNeighbour(System.Reflection.MonoParameterInfo)
19:51:30:024NoneRequestAsyncOperation_Completed for ticket #10846.
Amplitude.Mercury.Presentation.PresentationBattlePreviewController:RequestAsyncOperation_Completed(System.Reflection.MonoParameterInfo)
19:51:30:024NonePreparePresentationBattlePreview attacker #1613, defender #768, battle #0
Amplitude.Mercury.Presentation.PresentationBattlePreview:PreparePresentationBattlePreview(System.Reflection.MonoParameterInfo)
19:51:30:024NoneRequestAsyncOperation_Dismissed for ticket #10846.
Amplitude.Mercury.Presentation.PresentationBattlePreviewController:RequestAsyncOperation_Dismissed(System.Reflection.MonoParameterInfo)
19:51:30:959NoneDisplayPresentationBattlePreview attacker 1613, defender 768
Amplitude.Mercury.Presentation.PresentationBattlePreview:DisplayPresentationBattlePreview()
19:51:30:960None[Preview] PresentationArmy LandUnit_Era1_Common_Scouts #1613 SetHiddenByFlag started, hidden: True, flags: Preview (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
19:51:30:960None[Preview] Set PresentationUnit UnitVisualAffinity_Era1_Assyria #1613 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)
19:51:30:960None[Preview] PresentationArmy LandUnit_Era1_Common_Scouts #1613 SetHiddenByFlag finished (current flags: Preview)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
19:51:30:960None[Preview] PresentationArmy LandUnit_Era1_HarappanCivilization_Runners #768 SetHiddenByFlag started, hidden: True, flags: Preview (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
19:51:30:960None[Preview] Set PresentationUnit UnitVisualAffinity_Era1_HarappanCivilization #768 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)
19:51:30:960None[Preview] PresentationArmy LandUnit_Era1_HarappanCivilization_Runners #768 SetHiddenByFlag finished (current flags: Preview)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
19:51:30:960None[Preview] PresentationArmy LandUnit_Era1_Common_Scouts #1421 SetHiddenByFlag started, hidden: True, flags: Preview (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
19:51:30:960None[Preview] Set PresentationUnit UnitVisualAffinity_Era1_MycenaeanCivilization #1421 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)
19:51:30:960None[Preview] PresentationArmy LandUnit_Era1_Common_Scouts #1421 SetHiddenByFlag finished (current flags: Preview)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
19:51:31:914NoneHidePresentationBattlePreview for ticket #10846 with current ticket #10846.
Amplitude.Mercury.Presentation.PresentationBattlePreviewController:HidePresentationBattlePreview(System.Reflection.MonoParameterInfo)
19:51:31:914NoneHidePresentationBattlePreview attacker #1613, defender #768
Amplitude.Mercury.Presentation.PresentationBattlePreview:HidePresentationBattlePreview(System.Reflection.MonoParameterInfo)
19:51:31:914None[Preview] PresentationArmy LandUnit_Era1_Common_Scouts #1613 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: Preview)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
19:51:31:915None[Preview] PresentationArmy LandUnit_Era1_Common_Scouts #1613 SetHiddenByFlag finished (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
19:51:31:915None[Preview] PresentationArmy LandUnit_Era1_HarappanCivilization_Runners #768 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: Preview)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
19:51:31:915None[Preview] PresentationArmy LandUnit_Era1_HarappanCivilization_Runners #768 SetHiddenByFlag finished (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
19:51:31:915None[Preview] PresentationArmy LandUnit_Era1_Common_Scouts #1421 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: Preview)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
19:51:31:915None[Preview] PresentationArmy LandUnit_Era1_Common_Scouts #1421 SetHiddenByFlag finished (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
19:51:31:915None[Preview] Set PresentationUnit UnitVisualAffinity_Era1_Assyria #409 visual status as Hidden (previous visual status: Preview)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)
19:51:31:915None[Preview] Set PresentationUnit UnitVisualAffinity_Era1_HarappanCivilization #349 visual status as Hidden (previous visual status: OpponentPreview)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)
19:51:31:915NoneReleasePresentationBattlePreview attacker #1613, defender #768
Amplitude.Mercury.Presentation.PresentationBattlePreviewController:ReleasePresentationBattlePreview(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
19:51:31:915None[Preview] PresentationArmy LandUnit_Era1_Common_Scouts #1613 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
19:51:31:915None[Preview] PresentationArmy LandUnit_Era1_HarappanCivilization_Runners #768 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
19:51:31:915None[Preview] PresentationArmy LandUnit_Era1_Common_Scouts #1421 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
19:52:22:539NoneMetadata 'rmc0' has no policy registered; assuming None.
Amplitude.Framework.Session.Session:CheckMetadataPolicy(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
19:52:22:539NoneMetadata 'ScenarioName' has no policy registered; assuming None.
Amplitude.Framework.Session.Session:CheckMetadataPolicy(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
19:52:22:539NoneMetadata 'IsEditingScenario' has no policy registered; assuming None.
Amplitude.Framework.Session.Session:CheckMetadataPolicy(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
19:52:28:276None[Preview] Set PresentationUnit UnitVisualAffinity_Common_Era1_Temperate #1474 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)
19:52:31:722None[Preview] Set PresentationUnit UnitVisualAffinity_Era1_MycenaeanCivilization #1421 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)
19:52:32:988None[Preview] Set PresentationUnit UnitVisualAffinity_Common_Era1_Temperate #1474 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)
19:53:55:221None%ControlBannerReligionPopupReformationDescription Trying to get a parameter 0 out of bound 0.
Amplitude.Framework.Localization.LocalizationContext:GetParameter(System.Reflection.MonoParameterInfo)
19:53:55:221None%NextTenetTitle Trying to get a parameter 0 out of bound 0.
Amplitude.Framework.Localization.LocalizationContext:GetParameter(System.Reflection.MonoParameterInfo)
19:53:58:819UI Steam[UI] Failed to find enough space in 'You shall love your neighbour as yourself.' to insert the truncation char '…'.
Amplitude.UI.Text.ProcessedText:InsertTruncationChar(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.UI.Text.ProcessedText:InsertTruncationChar(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.UI.Text.ProcessedText:ApplyMaxLines() Amplitude.UI.Text.ProcessedText:HandleLongText() Amplitude.UI.Text.ProcessedText:ReprocessFormatting(System.Reflection.MonoParameterInfo) Amplitude.UI.Text.ProcessedText:ComputeHeight() Amplitude.UI.Renderers.UILabel:AdjustSizesIfNecessary() Amplitude.UI.Renderers.UILabel:OnTransformLocalRectChanged() Amplitude.UI.UIIndexedComponent:InternalOnTransformLocalRectChanged() Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.UI.UITransform:ForwardToChildUpdateRecursively() Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.UI.UITransform:ForwardToChildUpdateRecursively() Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.UI.UITransform:set_Width(System.Reflection.MonoParameterInfo) Amplitude.UI.UITransform+Mutators+<>c:<.cctor>b__39_5(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.UI.Animations.UIAnimationItemImpl`2[[Amplitude.UI.UITransform, Amplitude.UI, Version=2.0.0.0, Culture=neutral, PublicKeyToken=null],[System.Single, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089]]:Update(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.UI.Animations.Scene.UIAnimatorComponent:ApplyCurrentTime() Amplitude.UI.Animations.Scene.UIAnimatorComponent:ResetAtRatio(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.ReligionTenetsScreen_SelectionGroup:ResetAnimations(System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.ReligionTenetsScreen_SelectionGroup:SelectTenet(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.ReligionTenetsScreen:OnBeginShow(System.Reflection.MonoParameterInfo) Amplitude.UI.UIAbstractShowable:InternalRequestShow() Amplitude.UI.Windows.UIContainer:InternalRequestShow() Amplitude.UI.Windows.UIContainer:UpdateAndCheckDirty() Amplitude.UI.Windows.UIContainerManager:SpecificUpdate() Amplitude.UI.UIUpdatingManager:LateUpdate()
19:53:58:819UI Steam[UI] Failed to find enough space in 'You shall love your neighbour as yourself.' to insert the truncation char '…'.
Amplitude.UI.Text.ProcessedText:InsertTruncationChar(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.UI.Text.ProcessedText:InsertTruncationChar(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.UI.Text.ProcessedText:ApplyMaxLines() Amplitude.UI.Text.ProcessedText:HandleLongText() Amplitude.UI.Text.ProcessedText:ReprocessFormatting(System.Reflection.MonoParameterInfo) Amplitude.UI.Text.ProcessedText:ComputeHeight() Amplitude.UI.Renderers.UILabel:AdjustSizesIfNecessary() Amplitude.UI.Renderers.UILabel:OnTransformLocalRectChanged() Amplitude.UI.UIIndexedComponent:InternalOnTransformLocalRectChanged() Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.UI.UITransform:set_Height(System.Reflection.MonoParameterInfo) Amplitude.UI.Renderers.UILabel:AdjustSizesIfNecessary() Amplitude.UI.Renderers.UILabel:OnTransformLocalRectChanged() Amplitude.UI.UIIndexedComponent:InternalOnTransformLocalRectChanged() Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.UI.UITransform:ForwardToChildUpdateRecursively() Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.UI.UITransform:ForwardToChildUpdateRecursively() Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.UI.UITransform:set_Width(System.Reflection.MonoParameterInfo) Amplitude.UI.UITransform+Mutators+<>c:<.cctor>b__39_5(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.UI.Animations.UIAnimationItemImpl`2[[Amplitude.UI.UITransform, Amplitude.UI, Version=2.0.0.0, Culture=neutral, PublicKeyToken=null],[System.Single, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089]]:Update(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.UI.Animations.Scene.UIAnimatorComponent:ApplyCurrentTime() Amplitude.UI.Animations.Scene.UIAnimatorComponent:ResetAtRatio(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.ReligionTenetsScreen_SelectionGroup:ResetAnimations(System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.ReligionTenetsScreen_SelectionGroup:SelectTenet(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.ReligionTenetsScreen:OnBeginShow(System.Reflection.MonoParameterInfo) Amplitude.UI.UIAbstractShowable:InternalRequestShow() Amplitude.UI.Windows.UIContainer:InternalRequestShow() Amplitude.UI.Windows.UIContainer:UpdateAndCheckDirty() Amplitude.UI.Windows.UIContainerManager:SpecificUpdate() Amplitude.UI.UIUpdatingManager:LateUpdate()
20:05:56:511None[Localization] Unknown key '%DiplomaticStateTypePeaceDescriptionOutsider'
Amplitude.Framework.Localization.LocalizationManager:InternalLocalize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
20:05:56:517None[Localization] Unknown key '%DiplomaticStateTypePeaceDescriptionOutsider'
Amplitude.Framework.Localization.LocalizationManager:InternalLocalize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
20:05:57:928None[Localization] Unknown key '%DiplomaticStateTypePeaceDescriptionOutsider'
Amplitude.Framework.Localization.LocalizationManager:InternalLocalize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
20:05:57:928None[Localization] Unknown key '%DiplomaticStateTypePeaceDescriptionOutsider'
Amplitude.Framework.Localization.LocalizationManager:InternalLocalize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
20:10:44:537NoneMetadata 'rmc0' has no policy registered; assuming None.
Amplitude.Framework.Session.Session:CheckMetadataPolicy(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
20:10:44:537NoneMetadata 'ScenarioName' has no policy registered; assuming None.
Amplitude.Framework.Session.Session:CheckMetadataPolicy(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
20:10:44:537NoneMetadata 'IsEditingScenario' has no policy registered; assuming None.
Amplitude.Framework.Session.Session:CheckMetadataPolicy(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
20:10:50:496NoneShutting down...
Amplitude.Framework.Application+d__101:MoveNext()
20:10:50:840NoneThe audio manager is being released...
Amplitude.Wwise.Audio.AudioManager+d__51:MoveNext()
20:10:50:841NoneReleasing audio module 'Amplitude.Mercury.Audio.BankAudioModule'...
Amplitude.Wwise.Audio.AudioManager:ReleaseAudioModules()
20:10:50:878NoneAudio bank Music has correctly been released.
Amplitude.Wwise.Audio.AudioManager+BankHandle:UnloadBank()
20:10:50:878NoneAudio bank MainBank has correctly been released.
Amplitude.Wwise.Audio.AudioManager+BankHandle:UnloadBank()
20:10:50:878NoneAudio bank Dialog has correctly been released.
Amplitude.Wwise.Audio.AudioManager+BankHandle:UnloadBank()
20:10:50:896NoneAudio bank UnitVoices has correctly been released.
Amplitude.Wwise.Audio.AudioManager+BankHandle:UnloadBank()
20:10:50:907NoneAudio bank Biomes has correctly been released.
Amplitude.Wwise.Audio.AudioManager+BankHandle:UnloadBank()
20:10:50:916NoneAudio bank Cities has correctly been released.
Amplitude.Wwise.Audio.AudioManager+BankHandle:UnloadBank()
20:10:50:920NoneAudio bank POIs has correctly been released.
Amplitude.Wwise.Audio.AudioManager+BankHandle:UnloadBank()
20:10:50:955NoneAudio bank TerrainTypes has correctly been released.
Amplitude.Wwise.Audio.AudioManager+BankHandle:UnloadBank()
20:10:50:955NoneAudio bank Animals has correctly been released.
Amplitude.Wwise.Audio.AudioManager+BankHandle:UnloadBank()
20:10:50:967NoneAudio bank Infantry has correctly been released.
Amplitude.Wwise.Audio.AudioManager+BankHandle:UnloadBank()
20:10:50:978NoneAudio bank Vehicles has correctly been released.
Amplitude.Wwise.Audio.AudioManager+BankHandle:UnloadBank()
20:10:50:983NoneAudio bank GUI has correctly been released.
Amplitude.Wwise.Audio.AudioManager+BankHandle:UnloadBank()
20:10:50:984NoneAudio bank Cruel_F has correctly been released.
Amplitude.Wwise.Audio.AudioManager+BankHandle:UnloadBank()
20:10:50:985NoneAudio bank Cruel_M has correctly been released.
Amplitude.Wwise.Audio.AudioManager+BankHandle:UnloadBank()
20:10:50:986NoneAudio bank Explosive_M has correctly been released.
Amplitude.Wwise.Audio.AudioManager+BankHandle:UnloadBank()
20:10:50:987NoneAudio bank Inspirational_M has correctly been released.
Amplitude.Wwise.Audio.AudioManager+BankHandle:UnloadBank()
20:10:50:987NoneAudio bank Passionate_F has correctly been released.
Amplitude.Wwise.Audio.AudioManager+BankHandle:UnloadBank()
20:10:50:988NoneAudio bank Passionate_M has correctly been released.
Amplitude.Wwise.Audio.AudioManager+BankHandle:UnloadBank()
20:10:50:989NoneAudio bank Thoughtful_F has correctly been released.
Amplitude.Wwise.Audio.AudioManager+BankHandle:UnloadBank()
20:10:50:990NoneAudio bank Thoughtful_M has correctly been released.
Amplitude.Wwise.Audio.AudioManager+BankHandle:UnloadBank()
20:10:50:994NoneAudio bank Narrator has correctly been released.
Amplitude.Wwise.Audio.AudioManager+BankHandle:UnloadBank()
20:10:50:994NoneAudio bank Explosive_F has correctly been released.
Amplitude.Wwise.Audio.AudioManager+BankHandle:UnloadBank()
20:10:50:999NoneAudio bank Inspirational_F has correctly been released.
Amplitude.Wwise.Audio.AudioManager+BankHandle:UnloadBank()
20:10:51:004NoneAudio bank BurkeBlack_M has correctly been released.
Amplitude.Wwise.Audio.AudioManager+BankHandle:UnloadBank()
20:10:51:007NoneAudio bank Lewis_M has correctly been released.
Amplitude.Wwise.Audio.AudioManager+BankHandle:UnloadBank()
20:10:51:012NoneAudio bank Lomadiah_F has correctly been released.
Amplitude.Wwise.Audio.AudioManager+BankHandle:UnloadBank()
20:10:51:016NoneAudio bank Quill_M has correctly been released.
Amplitude.Wwise.Audio.AudioManager+BankHandle:UnloadBank()
20:10:51:020NoneAudio bank SpiffingBrit_M has correctly been released.
Amplitude.Wwise.Audio.AudioManager+BankHandle:UnloadBank()
20:10:51:021NoneAudio bank Zerator_M has correctly been released.
Amplitude.Wwise.Audio.AudioManager+BankHandle:UnloadBank()
20:10:51:023NoneAudio bank Vengeful_F has correctly been released.
Amplitude.Wwise.Audio.AudioManager+BankHandle:UnloadBank()
20:10:51:024NoneAudio bank Vengeful_M has correctly been released.
Amplitude.Wwise.Audio.AudioManager+BankHandle:UnloadBank()
20:10:51:024NoneAudio bank BRKsEDU_M has correctly been released.
Amplitude.Wwise.Audio.AudioManager+BankHandle:UnloadBank()
20:10:51:025NoneAudio bank GamerZakh_M has correctly been released.
Amplitude.Wwise.Audio.AudioManager+BankHandle:UnloadBank()
20:10:51:028NoneAudio bank JdG_M has correctly been released.
Amplitude.Wwise.Audio.AudioManager+BankHandle:UnloadBank()
20:10:51:029NoneAudio bank Marbozir_M has correctly been released.
Amplitude.Wwise.Audio.AudioManager+BankHandle:UnloadBank()
20:10:51:032NoneAudio bank Shurjoka_F has correctly been released.
Amplitude.Wwise.Audio.AudioManager+BankHandle:UnloadBank()
20:10:51:033NoneAudio bank Ancestor_M has correctly been released.
Amplitude.Wwise.Audio.AudioManager+BankHandle:UnloadBank()
20:10:51:034NoneAudio bank Boudicca_F has correctly been released.
Amplitude.Wwise.Audio.AudioManager+BankHandle:UnloadBank()
20:10:51:035NoneAudio bank EdgarAllanPoe_M has correctly been released.
Amplitude.Wwise.Audio.AudioManager+BankHandle:UnloadBank()
20:10:51:035NoneAudio bank Lucy_F has correctly been released.
Amplitude.Wwise.Audio.AudioManager+BankHandle:UnloadBank()
20:10:51:036NoneAudio bank VictorHugo_M has correctly been released.
Amplitude.Wwise.Audio.AudioManager+BankHandle:UnloadBank()
20:10:51:039NoneAudio bank Frankie_F has correctly been released.
Amplitude.Wwise.Audio.AudioManager+BankHandle:UnloadBank()
20:10:51:043NoneAudio bank HandOfBlood_M has correctly been released.
Amplitude.Wwise.Audio.AudioManager+BankHandle:UnloadBank()
20:10:51:044NoneAudio bank CohhCarnage_M has correctly been released.
Amplitude.Wwise.Audio.AudioManager+BankHandle:UnloadBank()
20:10:51:045NoneAudio bank TianChi_M has correctly been released.
Amplitude.Wwise.Audio.AudioManager+BankHandle:UnloadBank()
20:10:51:045NoneAudio bank AlexeyKhaletski_M has correctly been released.
Amplitude.Wwise.Audio.AudioManager+BankHandle:UnloadBank()
20:10:51:046NoneAudio bank TwoDKiri_F has correctly been released.
Amplitude.Wwise.Audio.AudioManager+BankHandle:UnloadBank()
20:10:51:047NoneAudio bank SadDummy_F has correctly been released.
Amplitude.Wwise.Audio.AudioManager+BankHandle:UnloadBank()
20:10:51:047NoneReleasing audio module 'Amplitude.Mercury.Audio.BattleAudioModule'...
Amplitude.Wwise.Audio.AudioManager:ReleaseAudioModules()
20:10:51:048NoneReleasing audio module 'Amplitude.Mercury.Audio.MercuryAudioModule'...
Amplitude.Wwise.Audio.AudioManager:ReleaseAudioModules()
20:10:51:048NoneReleasing audio module 'Amplitude.Mercury.Audio.MusicAudioModule'...
Amplitude.Wwise.Audio.AudioManager:ReleaseAudioModules()
20:10:51:049NoneReleasing audio module 'Amplitude.Mercury.Audio.ListenerPositioningAudioModule'...
Amplitude.Wwise.Audio.AudioManager:ReleaseAudioModules()
20:10:51:049NoneReleasing audio module 'Amplitude.Mercury.Audio.BiomeAudioModule'...
Amplitude.Wwise.Audio.AudioManager:ReleaseAudioModules()
20:10:51:055NoneReleasing audio module 'Amplitude.Mercury.Audio.TerrainAudioModule'...
Amplitude.Wwise.Audio.AudioManager:ReleaseAudioModules()
20:10:51:056NoneReleasing audio module 'Amplitude.Mercury.Audio.CityAudioModule'...
Amplitude.Wwise.Audio.AudioManager:ReleaseAudioModules()
20:10:51:057NoneReleasing audio module 'Amplitude.Mercury.Audio.UnitAudioModule'...
Amplitude.Wwise.Audio.AudioManager:ReleaseAudioModules()
20:10:51:057NoneReleasing audio module 'Amplitude.Mercury.Audio.UnitVoiceAudioModule'...
Amplitude.Wwise.Audio.AudioManager:ReleaseAudioModules()
20:10:51:057NoneReleasing audio module 'Amplitude.Mercury.Audio.PingAudioModule'...
Amplitude.Wwise.Audio.AudioManager:ReleaseAudioModules()
20:10:51:164NoneThe Wwise sound engine has been released.
Amplitude.Wwise.Audio.AudioManager:ReleaseWwise(System.Reflection.MonoParameterInfo)
20:10:51:167NoneThe audio manager has been released.
Amplitude.Wwise.Audio.AudioManager+d__51:MoveNext()
20:10:51:261UI Steam[UI] Start unloading windows.
Amplitude.UI.Windows.UIWindowsManager_Base`2[[Amplitude.Mercury.UI.Windows.WindowsGroup, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.UI.Windows.WindowsSharedData, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UnloadAndDestroyGroups() Amplitude.UI.Windows.UIWindowsManager_Base`2[[Amplitude.Mercury.UI.Windows.WindowsGroup, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.UI.Windows.WindowsSharedData, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UnloadAndDestroyGroups() Amplitude.UI.Windows.UIWindowsManager_Base`2[[Amplitude.Mercury.UI.Windows.WindowsGroup, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.UI.Windows.WindowsSharedData, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UnloadGroupsAndWindows() Amplitude.Mercury.UI.UIManager:UnloadUI() Amplitude.Mercury.UI.UIManager+d__190:MoveNext() Amplitude.Coroutine:Run() Amplitude.Coroutine+ d__37:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
20:10:54:207UI Steam[UI] Finished unloading windows in 2,9 seconds.
Amplitude.UI.Windows.UIWindowsManager_Base`2[[Amplitude.Mercury.UI.Windows.WindowsGroup, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.UI.Windows.WindowsSharedData, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UnloadAndDestroyGroups() Amplitude.UI.Windows.UIWindowsManager_Base`2[[Amplitude.Mercury.UI.Windows.WindowsGroup, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.UI.Windows.WindowsSharedData, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UnloadAndDestroyGroups() Amplitude.UI.Windows.UIWindowsManager_Base`2[[Amplitude.Mercury.UI.Windows.WindowsGroup, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.UI.Windows.WindowsSharedData, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UnloadGroupsAndWindows() Amplitude.Mercury.UI.UIManager:UnloadUI() Amplitude.Mercury.UI.UIManager+d__190:MoveNext() Amplitude.Coroutine:Run() Amplitude.Coroutine+ d__37:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
20:10:54:269NoneShutting down game of type 'Amplitude.Mercury.Game.Game'...
Amplitude.Framework.Game.GameManager+d__17:MoveNext()
20:10:54:272None[Sandbox] Gracefully exited the sandbox loop; shutting down...
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.MonoParameterInfo)
20:10:54:280NoneCan't update distance to capital : no capital yet for this empire.
Amplitude.Mercury.Simulation.DepartmentOfTheInterior:UpdateAllDistancesToCapital()
20:10:54:290NoneCan't update distance to capital : no capital yet for this empire.
Amplitude.Mercury.Simulation.DepartmentOfTheInterior:UpdateAllDistancesToCapital()
20:10:54:292NoneCan't update distance to capital : no capital yet for this empire.
Amplitude.Mercury.Simulation.DepartmentOfTheInterior:UpdateAllDistancesToCapital()
20:10:54:293NoneCan't update distance to capital : no capital yet for this empire.
Amplitude.Mercury.Simulation.DepartmentOfTheInterior:UpdateAllDistancesToCapital()
20:10:54:359NoneAIController shutdown...
Amplitude.Mercury.AI.AIController+d__104:MoveNext()
20:10:54:370NoneAIController shutdown terminated.
Amplitude.Mercury.AI.AIController+d__104:MoveNext()
20:10:54:412NoneGame of type 'Amplitude.Mercury.Game.Game' has been shutdown.
Amplitude.Framework.Game.GameManager+d__17:MoveNext()
20:10:54:426NoneFactionDefinition Civilization_Era1_Assyria has multiple Emblematic Extensions: Extension_Era1_Assyria, Extension_Era1_Assyria
Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()
20:10:54:426NoneFactionDefinition Civilization_Era1_Babylon has multiple Emblematic Extensions: Extension_Era1_Babylon, Extension_Era1_Babylon
Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()
20:10:54:426NoneFactionDefinition Civilization_Era1_EgyptianKingdom has multiple Emblematic Extensions: Extension_Era1_EgyptianKingdom, Extension_Era1_EgyptianKingdom
Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()
20:10:54:426NoneFactionDefinition Civilization_Era1_HarappanCivilization has multiple Emblematic Extensions: Extension_Era1_HarappanCivilization, Extension_Era1_HarappanCivilization
Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()
20:10:54:426NoneFactionDefinition Civilization_Era1_HittiteEmpire has multiple Emblematic Extensions: Extension_Era1_HittiteEmpire, Extension_Era1_HittiteEmpire
Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()
20:10:54:426NoneFactionDefinition Civilization_Era1_MycenaeanCivilization has multiple Emblematic Extensions: Extension_Era1_MycenaeanCivilization, Extension_Era1_MycenaeanCivilization
Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()
20:10:54:426NoneFactionDefinition Civilization_Era1_Nubia has multiple Emblematic Extensions: Extension_Era1_Nubia, Extension_Era1_Nubia
Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()
20:10:54:426NoneFactionDefinition Civilization_Era1_OlmecCivilization has multiple Emblematic Extensions: Extension_Era1_OlmecCivilization, Extension_Era1_OlmecCivilization
Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()
20:10:54:426NoneFactionDefinition Civilization_Era1_Phoenicia has multiple Emblematic Extensions: Extension_Era1_Phoenicia, Extension_Era1_Phoenicia
Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()
20:10:54:426NoneFactionDefinition Civilization_Era1_ZhouChina has multiple Emblematic Extensions: Extension_Era1_ZhouChina, Extension_Era1_ZhouChina
Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()
20:10:54:426NoneFactionDefinition Civilization_Era2_AksumiteEmpire has multiple Emblematic Extensions: Extension_Era2_AksumiteEmpire, Extension_Era2_AksumiteEmpire
Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()
20:10:54:426NoneFactionDefinition Civilization_Era2_AncientGreece has multiple Emblematic Extensions: Extension_Era2_AncientGreece, Extension_Era2_AncientGreece
Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()
20:10:54:426NoneFactionDefinition Civilization_Era2_Carthage has multiple Emblematic Extensions: Extension_Era2_Carthage, Extension_Era2_Carthage
Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()
20:10:54:426NoneFactionDefinition Civilization_Era2_CelticCivilization has multiple Emblematic Extensions: Extension_Era2_CelticCivilization, Extension_Era2_CelticCivilization
Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()
20:10:54:426NoneFactionDefinition Civilization_Era2_Goths has multiple Emblematic Extensions: Extension_Era2_Goths, Extension_Era2_Goths
Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()
20:10:54:426NoneFactionDefinition Civilization_Era2_Huns has multiple Emblematic Extensions: Extension_Era2_Huns, Extension_Era2_Huns
Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()
20:10:54:426NoneFactionDefinition Civilization_Era2_MauryaEmpire has multiple Emblematic Extensions: Extension_Era2_MauryaEmpire, Extension_Era2_MauryaEmpire
Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()
20:10:54:426NoneFactionDefinition Civilization_Era2_MayaCivilization has multiple Emblematic Extensions: Extension_Era2_MayaCivilization, Extension_Era2_MayaCivilization
Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()
20:10:54:426NoneFactionDefinition Civilization_Era2_Persia has multiple Emblematic Extensions: Extension_Era2_Persia, Extension_Era2_Persia
Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()
20:10:54:426NoneFactionDefinition Civilization_Era2_RomanEmpire has multiple Emblematic Extensions: Extension_Era2_RomanEmpire, Extension_Era2_RomanEmpire
Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()
20:10:54:426NoneFactionDefinition Civilization_Era3_AztecEmpire has multiple Emblematic Extensions: Extension_Era3_AztecEmpire, Extension_Era3_AztecEmpire
Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()
20:10:54:426NoneFactionDefinition Civilization_Era3_Byzantium has multiple Emblematic Extensions: Extension_Era3_Byzantium, Extension_Era3_Byzantium
Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()
20:10:54:426NoneFactionDefinition Civilization_Era3_FrankishKingdom has multiple Emblematic Extensions: Extension_Era3_FrankishKingdom, Extension_Era3_FrankishKingdom
Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()
20:10:54:426NoneFactionDefinition Civilization_Era3_GhanaEmpire has multiple Emblematic Extensions: Extension_Era3_GhanaEmpire, Extension_Era3_GhanaEmpire
Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()
20:10:54:426NoneFactionDefinition Civilization_Era3_HolyRomanEmpire has multiple Emblematic Extensions: Extension_Era3_HolyRomanEmpire, Extension_Era3_HolyRomanEmpire
Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()
20:10:54:426NoneFactionDefinition Civilization_Era3_KhmerEmpire has multiple Emblematic Extensions: Extension_Era3_KhmerEmpire, Extension_Era3_KhmerEmpire
Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()
20:10:54:426NoneFactionDefinition Civilization_Era3_MedievalEngland has multiple Emblematic Extensions: Extension_Era3_MedievalEngland, Extension_Era3_MedievalEngland
Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()
20:10:54:426NoneFactionDefinition Civilization_Era3_MongolEmpire has multiple Emblematic Extensions: Extension_Era3_MongolEmpire, Extension_Era3_MongolEmpire
Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()
20:10:54:426NoneFactionDefinition Civilization_Era3_UmayyadCaliphate has multiple Emblematic Extensions: Extension_Era3_UmayyadCaliphate, Extension_Era3_UmayyadCaliphate
Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()
20:10:54:427NoneFactionDefinition Civilization_Era3_Vikings has multiple Emblematic Extensions: Extension_Era3_Vikings, Extension_Era3_Vikings
Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()
20:10:54:427NoneFactionDefinition Civilization_Era4_Holland has multiple Emblematic Extensions: Extension_Era4_Holland, Extension_Era4_Holland
Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()
20:10:54:427NoneFactionDefinition Civilization_Era4_IroquoisConfederacy has multiple Emblematic Extensions: Extension_Era4_IroquoisConfederacy, Extension_Era4_IroquoisConfederacy
Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()
20:10:54:427NoneFactionDefinition Civilization_Era4_JoseonKorea has multiple Emblematic Extensions: Extension_Era4_JoseonKorea, Extension_Era4_JoseonKorea
Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()
20:10:54:427NoneFactionDefinition Civilization_Era4_MingChina has multiple Emblematic Extensions: Extension_Era4_MingChina, Extension_Era4_MingChina
Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()
20:10:54:427NoneFactionDefinition Civilization_Era4_MughalEmpire has multiple Emblematic Extensions: Extension_Era4_MughalEmpire, Extension_Era4_MughalEmpire
Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()
20:10:54:427NoneFactionDefinition Civilization_Era4_OttomanEmpire has multiple Emblematic Extensions: Extension_Era4_OttomanEmpire, Extension_Era4_OttomanEmpire
Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()
20:10:54:427NoneFactionDefinition Civilization_Era4_PolishKingdom has multiple Emblematic Extensions: Extension_Era4_PolishKingdom, Extension_Era4_PolishKingdom
Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()
20:10:54:427NoneFactionDefinition Civilization_Era4_Spain has multiple Emblematic Extensions: Extension_Era4_Spain, Extension_Era4_Spain
Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()
20:10:54:427NoneFactionDefinition Civilization_Era4_TokugawaShogunate has multiple Emblematic Extensions: Extension_Era4_TokugawaShogunate, Extension_Era4_TokugawaShogunate
Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()
20:10:54:427NoneFactionDefinition Civilization_Era4_VenetianRepublic has multiple Emblematic Extensions: Extension_Era4_VenetianRepublic, Extension_Era4_VenetianRepublic
Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()
20:10:54:427NoneFactionDefinition Civilization_Era5_AfsharidPersia has multiple Emblematic Extensions: Extension_Era5_AfsharidPersia, Extension_Era5_AfsharidPersia
Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()
20:10:54:427NoneFactionDefinition Civilization_Era5_AustriaHungary has multiple Emblematic Extensions: Extension_Era5_AustriaHungary, Extension_Era5_AustriaHungary
Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()
20:10:54:427NoneFactionDefinition Civilization_Era5_BritishEmpire has multiple Emblematic Extensions: Extension_Era5_BritishEmpire, Extension_Era5_BritishEmpire
Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()
20:10:54:427NoneFactionDefinition Civilization_Era5_FrenchRepublic has multiple Emblematic Extensions: Extension_Era5_FrenchRepublic, Extension_Era5_FrenchRepublic
Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()
20:10:54:427NoneFactionDefinition Civilization_Era5_Germany has multiple Emblematic Extensions: Extension_Era5_Germany, Extension_Era5_Germany
Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()
20:10:54:427NoneFactionDefinition Civilization_Era5_Italy has multiple Emblematic Extensions: Extension_Era5_Italy, Extension_Era5_Italy
Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()
20:10:54:427NoneFactionDefinition Civilization_Era5_Mexico has multiple Emblematic Extensions: Extension_Era5_Mexico, Extension_Era5_Mexico
Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()
20:10:54:427NoneFactionDefinition Civilization_Era5_RussianEmpire has multiple Emblematic Extensions: Extension_Era5_RussianEmpire, Extension_Era5_RussianEmpire
Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()
20:10:54:427NoneFactionDefinition Civilization_Era5_Siam has multiple Emblematic Extensions: Extension_Era5_Siam, Extension_Era5_Siam
Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()
20:10:54:427NoneFactionDefinition Civilization_Era5_ZuluKingdom has multiple Emblematic Extensions: Extension_Era5_ZuluKingdom, Extension_Era5_ZuluKingdom
Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()
20:10:54:427NoneFactionDefinition Civilization_Era6_Australia has multiple Emblematic Extensions: Extension_Era6_Australia, Extension_Era6_Australia
Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()
20:10:54:427NoneFactionDefinition Civilization_Era6_Brazil has multiple Emblematic Extensions: Extension_Era6_Brazil, Extension_Era6_Brazil
Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()
20:10:54:427NoneFactionDefinition Civilization_Era6_China has multiple Emblematic Extensions: Extension_Era6_China, Extension_Era6_China
Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()
20:10:54:427NoneFactionDefinition Civilization_Era6_Egypt has multiple Emblematic Extensions: Extension_Era6_Egypt, Extension_Era6_Egypt
Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()
20:10:54:427NoneFactionDefinition Civilization_Era6_India has multiple Emblematic Extensions: Extension_Era6_India, Extension_Era6_India
Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()
20:10:54:427NoneFactionDefinition Civilization_Era6_Japan has multiple Emblematic Extensions: Extension_Era6_Japan, Extension_Era6_Japan
Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()
20:10:54:427NoneFactionDefinition Civilization_Era6_Sweden has multiple Emblematic Extensions: Extension_Era6_Sweden, Extension_Era6_Sweden
Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()
20:10:54:427NoneFactionDefinition Civilization_Era6_Turkey has multiple Emblematic Extensions: Extension_Era6_Turkey, Extension_Era6_Turkey
Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()
20:10:54:427NoneFactionDefinition Civilization_Era6_USA has multiple Emblematic Extensions: Extension_Era6_USA, Extension_Era6_USA
Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()
20:10:54:427NoneFactionDefinition Civilization_Era6_USSR has multiple Emblematic Extensions: Extension_Era6_USSR, Extension_Era6_USSR
Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()
20:10:54:427NoneFactionDefinition Civilization_Era6_Japan has multiple Emblematic Extensions: AirUnit_Era6_Japan_Reisens, AirUnit_Era6_Japan_Reisens
Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()
20:10:54:427NoneFactionDefinition Civilization_Era6_Turkey has multiple Emblematic Extensions: AirUnit_Era6_Turkey_StealthyOperativeMissiles, AirUnit_Era6_Turkey_StealthyOperativeMissiles
Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()
20:10:54:427NoneFactionDefinition Civilization_Era6_USA has multiple Emblematic Extensions: AirUnit_Era6_USA_Lightnings, AirUnit_Era6_USA_Lightnings
Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()
20:10:54:427NoneFactionDefinition Civilization_Era0_DefaultTribe has multiple Emblematic Extensions: LandUnit_Era0_Common_Tribesmen, LandUnit_Era0_Common_Tribesmen
Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()
20:10:54:427NoneFactionDefinition Civilization_Era1_Assyria has multiple Emblematic Extensions: LandUnit_Era1_Assyria_AssyrianRaiders, LandUnit_Era1_Assyria_AssyrianRaiders
Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()
20:10:54:427NoneFactionDefinition Civilization_Era1_Babylon has multiple Emblematic Extensions: LandUnit_Era1_Babylon_RoyalGuardsmen, LandUnit_Era1_Babylon_RoyalGuardsmen
Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()
20:10:54:427NoneFactionDefinition Civilization_Era1_EgyptianKingdom has multiple Emblematic Extensions: LandUnit_Era1_EgyptianKingdom_ChariotArchers, LandUnit_Era1_EgyptianKingdom_ChariotArchers
Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()
20:10:54:427NoneFactionDefinition Civilization_Era1_HarappanCivilization has multiple Emblematic Extensions: LandUnit_Era1_HarappanCivilization_Runners, LandUnit_Era1_HarappanCivilization_Runners
Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()
20:10:54:427NoneFactionDefinition Civilization_Era1_HittiteEmpire has multiple Emblematic Extensions: LandUnit_Era1_HittiteEmpire_NobleChariots, LandUnit_Era1_HittiteEmpire_NobleChariots
Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()
20:10:54:427NoneFactionDefinition Civilization_Era1_MycenaeanCivilization has multiple Emblematic Extensions: LandUnit_Era1_MycenaeanCivilization_Promachois, LandUnit_Era1_MycenaeanCivilization_Promachois
Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()
20:10:54:427NoneFactionDefinition Civilization_Era1_Nubia has multiple Emblematic Extensions: LandUnit_Era1_Nubia_NubianArchers, LandUnit_Era1_Nubia_NubianArchers
Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()
20:10:54:427NoneFactionDefinition Civilization_Era1_OlmecCivilization has multiple Emblematic Extensions: LandUnit_Era1_OlmecCivilization_JavelinThrowers, LandUnit_Era1_OlmecCivilization_JavelinThrowers
Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()
20:10:54:428NoneFactionDefinition Civilization_Era1_ZhouChina has multiple Emblematic Extensions: LandUnit_Era1_ZhouChina_WarChariots, LandUnit_Era1_ZhouChina_WarChariots
Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()
20:10:54:428NoneFactionDefinition Civilization_Era2_AksumiteEmpire has multiple Emblematic Extensions: LandUnit_Era2_AksumiteEmpire_ShotelaiWarriors, LandUnit_Era2_AksumiteEmpire_ShotelaiWarriors
Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()
20:10:54:428NoneFactionDefinition Civilization_Era2_AncientGreece has multiple Emblematic Extensions: LandUnit_Era2_AncientGreece_Hoplites, LandUnit_Era2_AncientGreece_Hoplites
Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()
20:10:54:428NoneFactionDefinition Civilization_Era2_Carthage has multiple Emblematic Extensions: LandUnit_Era2_Carthage_WarElephants, LandUnit_Era2_Carthage_WarElephants
Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()
20:10:54:428NoneFactionDefinition Civilization_Era2_CelticCivilization has multiple Emblematic Extensions: LandUnit_Era2_CelticCivilization_Gaesatae, LandUnit_Era2_CelticCivilization_Gaesatae
Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()
20:10:54:428NoneFactionDefinition Civilization_Era2_Goths has multiple Emblematic Extensions: LandUnit_Era2_Goths_GothicCavalry, LandUnit_Era2_Goths_GothicCavalry
Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()
20:10:54:428NoneFactionDefinition Civilization_Era2_Huns has multiple Emblematic Extensions: LandUnit_Era2_Huns_HunnicHorde, LandUnit_Era2_Huns_HunnicHorde
Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()
20:10:54:428NoneFactionDefinition Civilization_Era2_MauryaEmpire has multiple Emblematic Extensions: LandUnit_Era2_MauryaEmpire_ElephantArchers, LandUnit_Era2_MauryaEmpire_ElephantArchers
Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()
20:10:54:428NoneFactionDefinition Civilization_Era2_MayaCivilization has multiple Emblematic Extensions: LandUnit_Era2_MayaCivilization_PoisonJavelineers, LandUnit_Era2_MayaCivilization_PoisonJavelineers
Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()
20:10:54:428NoneFactionDefinition Civilization_Era2_Persia has multiple Emblematic Extensions: LandUnit_Era2_Persia_Immortals, LandUnit_Era2_Persia_Immortals
Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()
20:10:54:428NoneFactionDefinition Civilization_Era2_RomanEmpire has multiple Emblematic Extensions: LandUnit_Era2_RomanEmpire_PraetorianGuards, LandUnit_Era2_RomanEmpire_PraetorianGuards
Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()
20:10:54:428NoneFactionDefinition Civilization_Era3_AztecEmpire has multiple Emblematic Extensions: LandUnit_Era3_AztecEmpire_JaguarWarriors, LandUnit_Era3_AztecEmpire_JaguarWarriors
Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()
20:10:54:428NoneFactionDefinition Civilization_Era3_Byzantium has multiple Emblematic Extensions: LandUnit_Era3_Byzantium_VarangianGuards, LandUnit_Era3_Byzantium_VarangianGuards
Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()
20:10:54:428NoneFactionDefinition Civilization_Era3_FrankishKingdom has multiple Emblematic Extensions: LandUnit_Era3_FrankishKingdom_CapetianKnights, LandUnit_Era3_FrankishKingdom_CapetianKnights
Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()
20:10:54:428NoneFactionDefinition Civilization_Era3_GhanaEmpire has multiple Emblematic Extensions: LandUnit_Era3_GhanaEmpire_CamelCavalry, LandUnit_Era3_GhanaEmpire_CamelCavalry
Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()
20:10:54:428NoneFactionDefinition Civilization_Era3_HolyRomanEmpire has multiple Emblematic Extensions: LandUnit_Era3_HolyRomanEmpire_TeutonicKnights, LandUnit_Era3_HolyRomanEmpire_TeutonicKnights
Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()
20:10:54:428NoneFactionDefinition Civilization_Era3_KhmerEmpire has multiple Emblematic Extensions: LandUnit_Era3_KhmerEmpire_SiegeElephants, LandUnit_Era3_KhmerEmpire_SiegeElephants
Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()
20:10:54:428NoneFactionDefinition Civilization_Era3_MedievalEngland has multiple Emblematic Extensions: LandUnit_Era3_MedievalEngland_WelshLongbowmen, LandUnit_Era3_MedievalEngland_WelshLongbowmen
Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()
20:10:54:428NoneFactionDefinition Civilization_Era3_MongolEmpire has multiple Emblematic Extensions: LandUnit_Era3_MongolEmpire_MongolHorde, LandUnit_Era3_MongolEmpire_MongolHorde
Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()
20:10:54:428NoneFactionDefinition Civilization_Era3_UmayyadCaliphate has multiple Emblematic Extensions: LandUnit_Era3_UmayyadCaliphate_AlHaras, LandUnit_Era3_UmayyadCaliphate_AlHaras
Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()
20:10:54:428NoneFactionDefinition Civilization_Era4_IroquoisConfederacy has multiple Emblematic Extensions: LandUnit_Era4_IroquoisConfederacy_MohawkWarriors, LandUnit_Era4_IroquoisConfederacy_MohawkWarriors
Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()
20:10:54:428NoneFactionDefinition Civilization_Era4_MingChina has multiple Emblematic Extensions: LandUnit_Era4_MingChina_RocketCarts, LandUnit_Era4_MingChina_RocketCarts
Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()
20:10:54:428NoneFactionDefinition Civilization_Era4_MughalEmpire has multiple Emblematic Extensions: LandUnit_Era4_MughalEmpire_CanonElephants, LandUnit_Era4_MughalEmpire_CanonElephants
Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()
20:10:54:428NoneFactionDefinition Civilization_Era4_OttomanEmpire has multiple Emblematic Extensions: LandUnit_Era4_OttomanEmpire_Janissaries, LandUnit_Era4_OttomanEmpire_Janissaries
Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()
20:10:54:428NoneFactionDefinition Civilization_Era4_PolishKingdom has multiple Emblematic Extensions: LandUnit_Era4_PolishKingdom_WingedHussars, LandUnit_Era4_PolishKingdom_WingedHussars
Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()
20:10:54:428NoneFactionDefinition Civilization_Era4_Spain has multiple Emblematic Extensions: LandUnit_Era4_Spain_Conquistadores, LandUnit_Era4_Spain_Conquistadores
Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()
20:10:54:428NoneFactionDefinition Civilization_Era4_TokugawaShogunate has multiple Emblematic Extensions: LandUnit_Era4_TokugawaShogunate_NaginataSamurais, LandUnit_Era4_TokugawaShogunate_NaginataSamurais
Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()
20:10:54:428NoneFactionDefinition Civilization_Era5_AfsharidPersia has multiple Emblematic Extensions: LandUnit_Era5_AfsharidPersia_Jazayerchis, LandUnit_Era5_AfsharidPersia_Jazayerchis
Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()
20:10:54:428NoneFactionDefinition Civilization_Era5_AustriaHungary has multiple Emblematic Extensions: LandUnit_Era5_AustriaHungary_EvidenzbureauAgents, LandUnit_Era5_AustriaHungary_EvidenzbureauAgents
Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()
20:10:54:428NoneFactionDefinition Civilization_Era5_BritishEmpire has multiple Emblematic Extensions: LandUnit_Era5_BritishEmpire_Redcoats, LandUnit_Era5_BritishEmpire_Redcoats
Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()
20:10:54:428NoneFactionDefinition Civilization_Era5_FrenchRepublic has multiple Emblematic Extensions: LandUnit_Era5_FrenchRepublic_Cuirassiers, LandUnit_Era5_FrenchRepublic_Cuirassiers
Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()
20:10:54:428NoneFactionDefinition Civilization_Era5_Italy has multiple Emblematic Extensions: LandUnit_Era5_Italy_Alpinis, LandUnit_Era5_Italy_Alpinis
Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()
20:10:54:428NoneFactionDefinition Civilization_Era5_Mexico has multiple Emblematic Extensions: LandUnit_Era5_Mexico_Soldaderas, LandUnit_Era5_Mexico_Soldaderas
Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()
20:10:54:428NoneFactionDefinition Civilization_Era5_RussianEmpire has multiple Emblematic Extensions: LandUnit_Era5_RussianEmpire_Cossacks, LandUnit_Era5_RussianEmpire_Cossacks
Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()
20:10:54:428NoneFactionDefinition Civilization_Era5_Siam has multiple Emblematic Extensions: LandUnit_Era5_Siam_GatlingElephants, LandUnit_Era5_Siam_GatlingElephants
Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()
20:10:54:428NoneFactionDefinition Civilization_Era5_ZuluKingdom has multiple Emblematic Extensions: LandUnit_Era5_ZuluKingdom_Impis, LandUnit_Era5_ZuluKingdom_Impis
Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()
20:10:54:428NoneFactionDefinition Civilization_Era6_Australia has multiple Emblematic Extensions: LandUnit_Era6_Australia_AllTerrainAPC, LandUnit_Era6_Australia_AllTerrainAPC
Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()
20:10:54:428NoneFactionDefinition Civilization_Era6_Brazil has multiple Emblematic Extensions: LandUnit_Era6_Brazil_JungleBrigades, LandUnit_Era6_Brazil_JungleBrigades
Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()
20:10:54:428NoneFactionDefinition Civilization_Era6_China has multiple Emblematic Extensions: LandUnit_Era6_China_Guardians, LandUnit_Era6_China_Guardians
Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()
20:10:54:428NoneFactionDefinition Civilization_Era6_Egypt has multiple Emblematic Extensions: LandUnit_Era6_Egypt_FreeOfficers, LandUnit_Era6_Egypt_FreeOfficers
Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()
20:10:54:428NoneFactionDefinition Civilization_Era6_India has multiple Emblematic Extensions: LandUnit_Era6_India_Peacekeepers, LandUnit_Era6_India_Peacekeepers
Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()
20:10:54:428NoneFactionDefinition Civilization_Era6_USSR has multiple Emblematic Extensions: LandUnit_Era6_USSR_RedArmyTanks, LandUnit_Era6_USSR_RedArmyTanks
Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()
20:10:54:428NoneFactionDefinition Civilization_Era3_Vikings has multiple Emblematic Extensions: NavalTransport_Era3_Vikings_Longships, NavalTransport_Era3_Vikings_Longships
Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()
20:10:54:428NoneFactionDefinition Civilization_Era4_Holland has multiple Emblematic Extensions: NavalTransport_Era4_Holland_Fluyts, NavalTransport_Era4_Holland_Fluyts
Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()
20:10:54:428NoneFactionDefinition Civilization_Era1_Phoenicia has multiple Emblematic Extensions: NavalUnit_Era1_Phoenicia_WarGalleys, NavalUnit_Era1_Phoenicia_WarGalleys
Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()
20:10:54:428NoneFactionDefinition Civilization_Era4_JoseonKorea has multiple Emblematic Extensions: NavalUnit_Era4_JoseonKorea_TurtleShips, NavalUnit_Era4_JoseonKorea_TurtleShips
Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()
20:10:54:428NoneFactionDefinition Civilization_Era4_VenetianRepublic has multiple Emblematic Extensions: NavalUnit_Era4_VenetianRepublic_Galleasses, NavalUnit_Era4_VenetianRepublic_Galleasses
Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()
20:10:54:428NoneFactionDefinition Civilization_Era5_Germany has multiple Emblematic Extensions: NavalUnit_Era5_Germany_UBoats, NavalUnit_Era5_Germany_UBoats
Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()
20:10:54:428NoneFactionDefinition Civilization_Era6_Sweden has multiple Emblematic Extensions: NavalUnit_Era6_Sweden_StealthCorvettes, NavalUnit_Era6_Sweden_StealthCorvettes
Amplitude.Mercury.Data.DataController:InitializeEmblematicConstructibles()
20:10:54:433NoneGameScenarioDefinition 'Scenario_OpenDevStadia1' doesn't have any valid save.
Amplitude.Mercury.Data.DataController:InitializeGameScenariosGroupUIMappers()
20:10:54:433NoneGameScenarioDefinition 'Scenario_OpenDevStadia1' doesn't have any valid save.
Amplitude.Mercury.Data.DataController:InitializeGameScenariosGroupUIMappers()
20:10:54:433NoneGameScenarioDefinition 'Scenario_AprilOpenDev' doesn't have any valid save.
Amplitude.Mercury.Data.DataController:InitializeGameScenariosGroupUIMappers()
20:10:54:557NoneStorage thread stopped.
Amplitude.Framework.Storage.StorageThread:StopThread()
20:10:54:837NoneShutting down session of type 'Amplitude.Mercury.Session.Session'...
Amplitude.Framework.Session.SessionManager+d__15:MoveNext()
20:10:54:838NoneDisconnecting...
Amplitude.Mercury.Game.GameClient:Disconnect()
20:10:54:838NoneDisconnected.
Amplitude.Mercury.Game.GameClient:Disconnect()
20:10:54:839NoneSending disconnection message...
Amplitude.Mercury.Game.GameServer:Disconnect()
20:10:54:843NoneClosing P2P session with 00000000-0000-0000-0000-000000000001...
Amplitude.Mercury.Game.GameServer:ClientDisconnected(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
20:10:54:843NoneClient 00000000-0000-0000-0000-000000000001 was disconnected (game server shutdown).
Amplitude.Mercury.Game.GameServer:Disconnect()
20:10:55:096NoneSession of type 'Amplitude.Mercury.Session.Session' has been shutdown.
Amplitude.Framework.Session.SessionManager+d__15:MoveNext()
20:10:55:117NoneShutdown complete.
Amplitude.Framework.Application+d__101:MoveNext()