Friday, September 8, 2023 10:36 PM
TED
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22:36:56:673ApplicationSTACKGame.TalkSystem: Start release...
22:36:56:673ApplicationSTACKGame.TalkSystem: Release done!
22:36:56:683ApplicationSTACKGame.DungeonPlayerProgressionManager: Start release...
22:36:56:683ApplicationSTACKGame.DungeonPlayerProgressionManager: Release done!
22:36:56:693ApplicationSTACKGame.MerchantSystem: Start release...
22:36:56:693ApplicationSTACKGame.MerchantSystem: Release done!
22:36:56:702ApplicationSTACKGame.LootManagementSystem: Start release...
22:36:56:702ApplicationSTACKGame.LootManagementSystem: Release done!
22:36:56:714ApplicationSTACKGame.LevelEventManagementSystem: Start release...
22:36:56:714ApplicationSTACKGame.LevelEventManagementSystem: Release done!
22:36:56:724ApplicationSTACKGame.CinematicSystem: Start release...
22:36:56:724ApplicationSTACKGame.CinematicSystem: Release done!
22:36:56:734ApplicationSTACKGame.TutorialSystem: Start release...
22:36:56:734ApplicationSTACKGame.TutorialSystem: Release done!
22:36:56:736ApplicationSTACKGame.CocktailSystem: Start release...
22:36:56:736ApplicationSTACKGame.CocktailSystem: Release done!
22:36:56:744ApplicationSTACKGame.DamageTypeStatusSystem: Start release...
22:36:56:744ApplicationSTACKGame.DamageTypeStatusSystem: Release done!
22:36:56:753ApplicationSTACKGame.EffectSpreadSystem: Start release...
22:36:56:753ApplicationSTACKGame.EffectSpreadSystem: Release done!
22:36:56:761ApplicationSTACKGame.MissileTargetSystem: Start release...
22:36:56:761ApplicationSTACKGame.MissileTargetSystem: Release done!
22:36:56:769ApplicationSTACKGame.VisionSystem: Start release...
22:36:56:769ApplicationSTACKGame.VisionSystem: Release done!
22:36:56:778ApplicationSTACKGame.EffectSystem: Start release...
22:36:56:778ApplicationSTACKGame.EffectSystem: Release done!
22:36:56:786ApplicationSTACKGame.RoomsManagementSystem: Start release...
22:36:56:786ApplicationSTACKGame.RoomsManagementSystem: Release done!
22:36:56:794ApplicationSTACKGame.MonsterSentinelModeSystem: Start release...
22:36:56:794ApplicationSTACKGame.MonsterSentinelModeSystem: Release done!
22:36:56:803ApplicationSTACKGame.MonsterSpawnManager: Start release...
22:36:56:803ApplicationSTACKGame.MonsterSpawnManager: Release done!
22:36:56:811ApplicationSTACKGame.ScoreManager: Start release...
22:36:56:811ApplicationSTACKGame.ScoreManager: Release done!
22:36:56:819ApplicationSTACKGame.StationSystem: Start release...
22:36:56:819ApplicationSTACKGame.StationSystem: Release done!
22:36:56:828ApplicationSTACKGame.CrystalMovementSystem: Start release...
22:36:56:828ApplicationSTACKGame.CrystalMovementSystem: Release done!
22:36:56:836ApplicationSTACKGame.KeyLockSystem: Start release...
22:36:56:836ApplicationSTACKGame.KeyLockSystem: Release done!
22:36:56:844ApplicationSTACKGame.NavMeshObstacleSystem: Start release...
22:36:56:844ApplicationSTACKGame.NavMeshObstacleSystem: Release done!
22:36:56:853ApplicationSTACKGame.MovementSmoothingSystem: Start release...
22:36:56:853ApplicationSTACKGame.MovementSmoothingSystem: Release done!
22:36:56:861ApplicationSTACKGame.MonsterPathProcessingSystem: Start release...
22:36:56:861ApplicationSTACKGame.MonsterPathProcessingSystem: Release done!
22:36:56:869ApplicationSTACKGame.MonsterMotionIntentionSystem: Start release...
22:36:56:869ApplicationSTACKGame.MonsterMotionIntentionSystem: Release done!
22:36:56:878ApplicationSTACKGame.MetaConditionalEntitiesManager: Start release...
22:36:56:878ApplicationSTACKGame.MetaConditionalEntitiesManager: Release done!
22:36:56:886ApplicationSTACKGame.InvincibilitySystem: Start release...
22:36:56:886ApplicationSTACKGame.InvincibilitySystem: Release done!
22:36:56:894ApplicationSTACKGame.CrystalUpgradeManager: Start release...
22:36:56:894ApplicationSTACKGame.CrystalUpgradeManager: Release done!
22:36:56:902ApplicationSTACKGame.HeroLevelUpSystem: Start release...
22:36:56:902ApplicationSTACKGame.HeroLevelUpSystem: Release done!
22:36:56:911ApplicationSTACKGame.InventoryManager: Start release...
22:36:56:911ApplicationSTACKGame.InventoryManager: Release done!
22:36:56:919ApplicationSTACKGame.IntangibilitySystem: Start release...
22:36:56:919ApplicationSTACKGame.IntangibilitySystem: Release done!
22:36:56:928ApplicationSTACKGame.InactiveEntitySystem: Start release...
22:36:56:928ApplicationSTACKGame.InactiveEntitySystem: Release done!
22:36:56:936ApplicationSTACKGame.HeroWeaponSystem: Start release...
22:36:56:936ApplicationSTACKGame.HeroWeaponSystem: Release done!
22:36:56:944ApplicationSTACKGame.HeroWeaponOptimizationSystem: Start release...
22:36:56:944ApplicationSTACKGame.HeroWeaponOptimizationSystem: Release done!
22:36:56:953ApplicationSTACKGame.HeroSwitchSystem: Start release...
22:36:56:953ApplicationSTACKGame.HeroSwitchSystem: Release done!
22:36:56:961ApplicationSTACKGame.NonPlayableCharacterMotionIntentionSystem: Start release...
22:36:56:961ApplicationSTACKGame.NonPlayableCharacterMotionIntentionSystem: Release done!
22:36:56:969ApplicationSTACKGame.NonPlayableCharacterPathProcessingSystem: Start release...
22:36:56:969ApplicationSTACKGame.NonPlayableCharacterPathProcessingSystem: Release done!
22:36:56:979ApplicationSTACKGame.BossBehaviourManager: Start release...
22:36:56:979ApplicationSTACKGame.BossBehaviourManager: Release done!
22:36:56:987ApplicationSTACKGame.BugQueenManagementSystem: Start release...
22:36:56:987ApplicationSTACKGame.BugQueenManagementSystem: Release done!
22:36:56:995ApplicationSTACKGame.HeroMovementIntentionFromAISystem: Start release...
22:36:56:995ApplicationSTACKGame.HeroMovementIntentionFromAISystem: Release done!
22:36:57:003ApplicationSTACKGame.LevelManager: Start release...
22:36:57:003ApplicationSTACKGame.LevelManager: Release done!
22:36:57:011ApplicationSTACKGame.HeroEntityOwnershipManagementSystem: Start release...
22:36:57:011ApplicationSTACKGame.HeroEntityOwnershipManagementSystem: Release done!
22:36:57:019ApplicationSTACKGame.SpawnSystem: Start release...
22:36:57:019ApplicationSTACKGame.SpawnSystem: Release done!
22:36:57:029ApplicationSTACKGame.EntityActionSystem: Start release...
22:36:57:029ApplicationSTACKGame.EntityActionSystem: Release done!
22:36:57:036ApplicationSTACKGame.HeroAimingIntentionFromTargetingSystem: Start release...
22:36:57:036ApplicationSTACKGame.HeroAimingIntentionFromTargetingSystem: Release done!
22:36:57:045ApplicationSTACKGame.HeroMovementIntentionFromInputsSystem: Start release...
22:36:57:045ApplicationSTACKGame.HeroMovementIntentionFromInputsSystem: Release done!
22:36:57:053ApplicationSTACKGame.HeroSkillsManagementSystem: Start release...
22:36:57:053ApplicationSTACKGame.HeroSkillsManagementSystem: Release done!
22:36:57:061ApplicationSTACKGame.DetectionSystem: Start release...
22:36:57:061ApplicationSTACKGame.DetectionSystem: Release done!
22:36:57:069ApplicationSTACKGame.AudioMotionSystem: Start release...
22:36:57:069ApplicationSTACKGame.AudioMotionSystem: Release done!
22:36:57:079ApplicationSTACKGame.AvoidanceSystem: Start release...
22:36:57:079ApplicationSTACKGame.AvoidanceSystem: Release done!
22:36:57:086ApplicationSTACKGame.BoltSynchronizationSystem: Start release...
22:36:57:086ApplicationSTACKGame.BoltSynchronizationSystem: Release done!
22:36:57:095ApplicationSTACKGame.CharacterAnimationSystem: Start release...
22:36:57:095ApplicationSTACKGame.CharacterAnimationSystem: Release done!
22:36:57:103ApplicationSTACKGame.CharacterFacingSystem: Start release...
22:36:57:103ApplicationSTACKGame.CharacterFacingSystem: Release done!
22:36:57:112ApplicationSTACKGame.CharacterMovementSystem: Start release...
22:36:57:112ApplicationSTACKGame.CharacterMovementSystem: Release done!
22:36:57:120ApplicationSTACKGame.CrystalAimingIntentionSystem: Start release...
22:36:57:120ApplicationSTACKGame.CrystalAimingIntentionSystem: Release done!
22:36:57:129ApplicationSTACKGame.CrystalPathProcessingSystem: Start release...
22:36:57:129ApplicationSTACKGame.CrystalPathProcessingSystem: Release done!
22:36:57:136ApplicationSTACKGame.DoorOpeningSystem: Start release...
22:36:57:136ApplicationSTACKGame.DoorOpeningSystem: Release done!
22:36:57:145ApplicationSTACKGame.EmoteSystem: Start release...
22:36:57:145ApplicationSTACKGame.EmoteSystem: Release done!
22:36:57:153ApplicationSTACKGame.EntityEventBufferSystem: Start release...
22:36:57:153ApplicationSTACKGame.EntityEventBufferSystem: Release done!
22:36:57:162ApplicationSTACKGame.EntityFrontSyncSystem: Start release...
22:36:57:162ApplicationSTACKGame.EntityFrontSyncSystem: Release done!
22:36:57:170ApplicationSTACKGame.ExoticSimulationPropertiesManager: Start release...
22:36:57:170ApplicationSTACKGame.ExoticSimulationPropertiesManager: Release done!
22:36:57:179ApplicationSTACKGame.ExoticTurretsManager: Start release...
22:36:57:179ApplicationSTACKGame.ExoticTurretsManager: Release done!
22:36:57:187ApplicationSTACKGame.ExplosivePropManagementSystem: Start release...
22:36:57:187ApplicationSTACKGame.ExplosivePropManagementSystem: Release done!
22:36:57:195ApplicationSTACKGame.HeroDeathSystem: Start release...
22:36:57:195ApplicationSTACKGame.HeroDeathSystem: Release done!
22:36:57:203ApplicationSTACKGame.HealthSystem: Start release...
22:36:57:203ApplicationSTACKGame.HealthSystem: Release done!
22:36:57:212ApplicationSTACKGame.HeroDirectionalSelectorSystem: Start release...
22:36:57:212ApplicationSTACKGame.HeroDirectionalSelectorSystem: Release done!
22:36:57:220ApplicationSTACKGame.HeroSprintSystem: Start release...
22:36:57:220ApplicationSTACKGame.HeroSprintSystem: Release done!
22:36:57:229ApplicationSTACKGame.HeroSquadSystem: Start release...
22:36:57:229ApplicationSTACKGame.HeroSquadSystem: Release done!
22:36:57:237ApplicationSTACKGame.TargetingSystem: Start release...
22:36:57:237ApplicationSTACKGame.TargetingSystem: Release done!
22:36:57:245ApplicationSTACKGame.PingSystem: Start release...
22:36:57:245ApplicationSTACKGame.PingSystem: Release done!
22:36:57:253ApplicationSTACKGame.TurretAimingIntentionSystem: Start release...
22:36:57:253ApplicationSTACKGame.TurretAimingIntentionSystem: Release done!
22:36:57:262ApplicationSTACKGame.TurretChargeSystem: Start release...
22:36:57:262ApplicationSTACKGame.TurretChargeSystem: Release done!
22:36:57:270ApplicationSTACKPinManager: Start release...
22:36:57:270ApplicationSTACKPinManager: Release done!
22:36:57:444ApplicationSTACKGame.GameEntityManager: Start release...
22:36:57:444ApplicationSTACKGame.GameEntityManager: Release done!
22:36:57:448ApplicationSTACKUikiManager: Start release...
22:36:57:448ApplicationSTACKUikiManager: Release done!
22:36:57:454ApplicationSTACKGame.StaticSimulationReplicationManager: Start release...
22:36:57:454ApplicationSTACKGame.StaticSimulationReplicationManager: Release done!
22:36:57:463ApplicationSTACKGame.AssetManager: Start release...
22:36:57:463ApplicationSTACKGame.AssetManager: Release done!
22:36:57:470ApplicationSTACKGame.StoryModeSystem: Start release...
22:36:57:470ApplicationSTACKGame.StoryModeSystem: Release done!
22:36:57:479ApplicationSTACKGame.SimulationManager: Start release...
22:36:57:479ApplicationSTACKGame.SimulationManager: Release done!
22:36:57:487ApplicationSTACKGame.TurretUnlockManager: Start release...
22:36:57:487ApplicationSTACKGame.TurretUnlockManager: Release done!
22:36:57:495ApplicationSTACKGame.StartingChestManager: Start release...
22:36:57:495ApplicationSTACKGame.StartingChestManager: Release done!
22:36:57:503ApplicationSTACKGame.RedDepictionManager: Start release...
22:36:57:503ApplicationSTACKGame.RedDepictionManager: Release done!
22:36:57:512ApplicationSTACKGame.ArtifactResearchSystem: Start release...
22:36:57:512ApplicationSTACKGame.ArtifactResearchSystem: Release done!
22:36:57:520ApplicationSTACKPathfinding.PathfindingManager: Start release...
22:36:57:520ApplicationSTACKPathfinding.PathfindingManager: Release done!
22:36:57:529ApplicationSTACKGame.GameProfilerManager: Start release...
22:36:57:529ApplicationSTACKGame.GameProfilerManager: Release done!
22:36:57:537ApplicationSTACKUIPanelInteractorManager: Start release...
22:36:57:537ApplicationSTACKUIPanelInteractorManager: Release done!
22:36:57:546ApplicationSTACKGame.EnvironmentalNotesManager: Start release...
22:36:57:546ApplicationSTACKGame.EnvironmentalNotesManager: Release done!
22:36:57:554GameSTACKGame: Release done!
22:36:57:554ApplicationSTACKGame.DungeonPlayerProgressionManager is now unregistered
22:36:57:554ApplicationSTACKGame.NavMeshObstacleSystem is now unregistered
22:36:57:554ApplicationSTACKGame.MovementSmoothingSystem is now unregistered
22:36:57:554ApplicationSTACKGame.MonsterSpawnManager is now unregistered
22:36:57:554ApplicationSTACKGame.MonsterSentinelModeSystem is now unregistered
22:36:57:554ApplicationSTACKGame.MonsterPathProcessingSystem is now unregistered
22:36:57:554ApplicationSTACKGame.MonsterMotionIntentionSystem is now unregistered
22:36:57:554ApplicationSTACKGame.MissileTargetSystem is now unregistered
22:36:57:554ApplicationSTACKGame.MetaConditionalEntitiesManager is now unregistered
22:36:57:554ApplicationSTACKGame.MerchantSystem is now unregistered
22:36:57:554ApplicationSTACKGame.LootManagementSystem is now unregistered
22:36:57:554ApplicationSTACKGame.LevelEventManagementSystem is now unregistered
22:36:57:554ApplicationSTACKGame.KeyLockSystem is now unregistered
22:36:57:554ApplicationSTACKGame.InvincibilitySystem is now unregistered
22:36:57:554ApplicationSTACKGame.InventoryManager is now unregistered
22:36:57:554ApplicationSTACKGame.IntangibilitySystem is now unregistered
22:36:57:554ApplicationSTACKGame.InactiveEntitySystem is now unregistered
22:36:57:554ApplicationSTACKGame.HeroWeaponSystem is now unregistered
22:36:57:554ApplicationSTACKGame.HeroWeaponOptimizationSystem is now unregistered
22:36:57:554ApplicationSTACKGame.HeroSwitchSystem is now unregistered
22:36:57:554ApplicationSTACKGame.NonPlayableCharacterMotionIntentionSystem is now unregistered
22:36:57:554ApplicationSTACKGame.NonPlayableCharacterPathProcessingSystem is now unregistered
22:36:57:554ApplicationSTACKGame.GameEntityManager is now unregistered
22:36:57:554ApplicationSTACKGame.PingSystem is now unregistered
22:36:57:554ApplicationSTACKUikiManager is now unregistered
22:36:57:554ApplicationSTACKGame.SaveSystem is now unregistered
22:36:57:554ApplicationSTACKGame.StaticSimulationReplicationManager is now unregistered
22:36:57:554ApplicationSTACKGame.SimulationManager is now unregistered
22:36:57:554ApplicationSTACKGame.LevelManager is now unregistered
22:36:57:554ApplicationSTACKGame.VisionSystem is now unregistered
22:36:57:554ApplicationSTACKGame.UnlockableManager is now unregistered
22:36:57:554ApplicationSTACKGame.TutorialSystem is now unregistered
22:36:57:554ApplicationSTACKGame.TurretUnlockManager is now unregistered
22:36:57:554ApplicationSTACKGame.HeroSquadSystem is now unregistered
22:36:57:554ApplicationSTACKGame.TurretChargeSystem is now unregistered
22:36:57:554ApplicationSTACKGame.TargetingSystem is now unregistered
22:36:57:554ApplicationSTACKGame.TalkSystem is now unregistered
22:36:57:554ApplicationSTACKGame.StoryModeSystem is now unregistered
22:36:57:554ApplicationSTACKGame.StationSystem is now unregistered
22:36:57:554ApplicationSTACKGame.StartingChestManager is now unregistered
22:36:57:554ApplicationSTACKGame.SpawnSystem is now unregistered
22:36:57:554ApplicationSTACKGame.ScoreManager is now unregistered
22:36:57:554ApplicationSTACKGame.RoomsManagementSystem is now unregistered
22:36:57:554ApplicationSTACKGame.RedDepictionManager is now unregistered
22:36:57:554ApplicationSTACKGame.TurretAimingIntentionSystem is now unregistered
22:36:57:554ApplicationSTACKPinManager is now unregistered
22:36:57:554ApplicationSTACKGame.HeroSprintSystem is now unregistered
22:36:57:554ApplicationSTACKGame.HeroSelectionSystem is now unregistered
22:36:57:554ApplicationSTACKGame.DamageTypeStatusSystem is now unregistered
22:36:57:554ApplicationSTACKGame.CrystalUpgradeManager is now unregistered
22:36:57:554ApplicationSTACKGame.CrystalPathProcessingSystem is now unregistered
22:36:57:554ApplicationSTACKGame.CrystalMovementSystem is now unregistered
22:36:57:554ApplicationSTACKGame.CrystalAimingIntentionSystem is now unregistered
22:36:57:554ApplicationSTACKGame.CocktailSystem is now unregistered
22:36:57:554ApplicationSTACKGame.CinematicSystem is now unregistered
22:36:57:554ApplicationSTACKGame.CharacterMovementSystem is now unregistered
22:36:57:554ApplicationSTACKGame.CharacterFacingSystem is now unregistered
22:36:57:554ApplicationSTACKGame.CharacterAnimationSystem is now unregistered
22:36:57:554ApplicationSTACKGame.BugQueenManagementSystem is now unregistered
22:36:57:554ApplicationSTACKGame.BossBehaviourManager is now unregistered
22:36:57:554ApplicationSTACKGame.BoltSynchronizationSystem is now unregistered
22:36:57:554ApplicationSTACKGame.AvoidanceSystem is now unregistered
22:36:57:554ApplicationSTACKGame.AudioMotionSystem is now unregistered
22:36:57:554ApplicationSTACKGame.AssetManager is now unregistered
22:36:57:554ApplicationSTACKGame.ArtifactResearchSystem is now unregistered
22:36:57:554ApplicationSTACKGame.AchievementTrackingManager is now unregistered
22:36:57:554ApplicationSTACKPathfinding.PathfindingManager is now unregistered
22:36:57:554ApplicationSTACKGame.DetectionSystem is now unregistered
22:36:57:554ApplicationSTACKGame.HeroSkillsManagementSystem is now unregistered
22:36:57:554ApplicationSTACKGame.DoorOpeningSystem is now unregistered
22:36:57:554ApplicationSTACKGame.GameProfilerManager is now unregistered
22:36:57:554ApplicationSTACKGame.HeroMovementIntentionFromAISystem is now unregistered
22:36:57:554ApplicationSTACKGame.HeroMovementIntentionFromInputsSystem is now unregistered
22:36:57:554ApplicationSTACKGame.HeroLevelUpSystem is now unregistered
22:36:57:554ApplicationSTACKGame.HeroEntityOwnershipManagementSystem is now unregistered
22:36:57:554ApplicationSTACKGame.HeroDirectionalSelectorSystem is now unregistered
22:36:57:554ApplicationSTACKGame.HeroDeathSystem is now unregistered
22:36:57:554ApplicationSTACKGame.HeroAimingIntentionFromTargetingSystem is now unregistered
22:36:57:554ApplicationSTACKGame.HealthSystem is now unregistered
22:36:57:554ApplicationSTACKGame.GameStatsManager is now unregistered
22:36:57:554ApplicationSTACKGame.EffectSpreadSystem is now unregistered
22:36:57:554ApplicationSTACKUIPanelInteractorManager is now unregistered
22:36:57:554ApplicationSTACKGame.ExplosivePropManagementSystem is now unregistered
22:36:57:554ApplicationSTACKGame.ExoticTurretsManager is now unregistered
22:36:57:554ApplicationSTACKGame.ExoticSimulationPropertiesManager is now unregistered
22:36:57:554ApplicationSTACKGame.EnvironmentalNotesManager is now unregistered
22:36:57:554ApplicationSTACKGame.EntityFrontSyncSystem is now unregistered
22:36:57:554ApplicationSTACKGame.EntityEventBufferSystem is now unregistered
22:36:57:554ApplicationSTACKGame.EntityActionSystem is now unregistered
22:36:57:554ApplicationSTACKGame.EmoteSystem is now unregistered
22:36:57:554ApplicationSTACKGame.EffectSystem is now unregistered
22:36:57:554ApplicationSTACKGame.FlowEndSystem is now unregistered
22:36:57:554ApplicationSTACKGame.QuestManager is now unregistered
22:36:57:554DefaultSTACKAssetProvider 'ted.data.sdf.assetbundle' has been unmounted.
22:36:57:554DefaultSTACKAssetProvider 'ted.data.bakedmeshes.assetbundle' has been unmounted.
22:36:57:554DefaultSTACKAssetProvider 'ted.data.fx.common.assetbundle' has been unmounted.
22:36:57:554DefaultSTACKAssetProvider 'ted.data.fx.gameplay.assetbundle' has been unmounted.
22:36:57:554DefaultSTACKAssetProvider 'ted.data.fx.turrets.assetbundle' has been unmounted.
22:36:57:554DefaultSTACKAssetProvider 'ted.data.fx.weapons.assetbundle' has been unmounted.
22:36:57:554DefaultSTACKFailed to load AssetBundle from path: 'C:/Program Files (x86)/Steam/steamapps/common/ENDLESSâ„¢ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Scavenger\ted.data.depiction.heroes.scavenger.assetbundle'
at GetOrCreateAssetBundle in :line 0
at get_Mount in :line 0
at UnmountAssetBundles in :line 0
at MoveNext in :line 0
at Run in :line 0
at UpdateInternal in :line 0
at Delegate in :line 0
22:36:57:554DefaultSTACKFailed to load AssetBundle from path: 'C:/Program Files (x86)/Steam/steamapps/common/ENDLESSâ„¢ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Trapper\ted.data.depiction.heroes.trapper.assetbundle'
at GetOrCreateAssetBundle in :line 0
at get_Mount in :line 0
at UnmountAssetBundles in :line 0
at MoveNext in :line 0
at Run in :line 0
at UpdateInternal in :line 0
at Delegate in :line 0
22:36:57:579AssetDatabaseSTACKAssetBundle Ted.Data.Sdf unload took 00:00:00.0185194
22:36:57:604AssetDatabaseSTACKAssetBundle Ted.Data.BakedMeshes unload took 00:00:00.0244404
22:36:57:689AssetDatabaseSTACKAssetBundle Ted.Data.FX.Common unload took 00:00:00.0846568
22:36:57:794AssetDatabaseSTACKAssetBundle Ted.Data.FX.Gameplay unload took 00:00:00.1051409
22:36:57:859AssetDatabaseSTACKAssetBundle Ted.Data.FX.Turrets unload took 00:00:00.0647451
22:36:57:909AssetDatabaseSTACKAssetBundle Ted.Data.FX.Weapons unload took 00:00:00.0503743
22:36:57:909DefaultSTACKFailed to load AssetBundle from path: 'C:/Program Files (x86)/Steam/steamapps/common/ENDLESSâ„¢ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Scavenger\ted.data.depiction.heroes.scavenger.assetbundle'
at GetOrCreateAssetBundle in :line 0
at MoveNext in :line 0
at Run in :line 0
at UpdateInternal in :line 0
at Delegate in :line 0
22:36:57:909DefaultSTACKFailed to load AssetBundle from path: 'C:/Program Files (x86)/Steam/steamapps/common/ENDLESSâ„¢ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Trapper\ted.data.depiction.heroes.trapper.assetbundle'
at GetOrCreateAssetBundle in :line 0
at MoveNext in :line 0
at Run in :line 0
at UpdateInternal in :line 0
at Delegate in :line 0
22:36:57:909AudioSTACK[Audio] Unloading soundbanks for biome 'ProceduralFactory'.
22:36:57:909ApplicationSTACKRunning Flow State 'FlowState_QuittingOpenDev'...
22:36:57:909DefaultSTACK[TED-14649] RemoveActionMapController Default_InLoading
22:36:57:909DefaultSTACK[TED-14649] AddActionMapController Default_Inactive
22:36:58:009DefaultSTACK[TED-14649] AddActionMapController Video
22:36:58:699DefaultSTACKUnload texture 'HQ_00'.
22:36:58:699DefaultSTACKUnload texture 'CrystalHUD'.
22:37:03:710DefaultSTACKUnload texture 'Mask__RGB_00'.
22:37:04:328DefaultSTACKUnload texture 'Mask_03'.
22:37:04:328DefaultSTACKUnload texture 'PortraitSelection_03'.
22:37:04:328DefaultSTACKUnload texture 'PortraitSelection_04'.
22:37:04:328DefaultSTACKUnload texture 'PortraitSelection_05'.
22:37:04:328DefaultSTACKUnload texture 'Portrait_Zoomed'.
22:37:04:328DefaultSTACKUnload texture 'Weapon_Affinity'.
22:37:04:479DefaultSTACKUnload texture 'Pins'.
22:37:04:479DefaultSTACKUnload texture 'ResourcesHUD'.
22:37:19:216DefaultSTACKUnload texture 'Inputs'.
22:37:25:887DefaultSTACKUnload texture 'Default'.
22:37:28:843DefaultSTACKUnload texture 'Svg'.
22:37:36:936DefaultSTACKDetected infinite loop while calling AdjustSizesIfNecessary on '/WindowsRoot/SystemWindowsGroup/MessageWindow/MessageBox/ContentTable/Buttons/Item001|UILabel'
at AdjustSizesIfNecessary in :line 0
at UpdateRecursively in :line 0
at set_Width in :line 0
at AdjustSizesIfNecessary in :line 0
at UpdateRecursively in :line 0
at set_Width in :line 0
at AdjustSizesIfNecessary in :line 0
at UpdateRecursively in :line 0
at set_Width in :line 0
at AdjustSizesIfNecessary in :line 0
at UpdateRecursively in :line 0
at set_Width in :line 0
at AdjustSizesIfNecessary in :line 0
at UpdateRecursively in :line 0
at set_Width in :line 0
at AdjustSizesIfNecessary in :line 0
at UpdateRecursively in :line 0
at set_Width in :line 0
at AdjustSizesIfNecessary in :line 0
at OnTransformStateChanged in :line 0
at ForwardToSiblingsOnTransformStateChange in :line 0
at UpdateRecursively in :line 0
at ForwardToChildUpdateRecursively in :line 0
at UpdateRecursively in :line 0
at ForwardToChildUpdateRecursively in :line 0
at UpdateRecursively in :line 0
at ForwardToChildUpdateRecursively in :line 0
at UpdateRecursively in :line 0
at InternalRequestShow in :line 0
at Show in :line 0
at InternalRequestShow in :line 0
at EnqueueAndShowMessage in :line 0
at MoveNext in :line 0
at Run in :line 0
at Run in :line 0
at Update in :line 0
at UpdateFlow in :line 0
at Delegate in :line 0
22:37:36:936DefaultSTACKDetected infinite loop while calling AdjustSizesIfNecessary on '/WindowsRoot/SystemWindowsGroup/MessageWindow/MessageBox/ContentTable/Buttons/Item001|UILabel'
at AdjustSizesIfNecessary in :line 0
at UpdateRecursively in :line 0
at set_Width in :line 0
at AdjustSizesIfNecessary in :line 0
at UpdateRecursively in :line 0
at set_Width in :line 0
at AdjustSizesIfNecessary in :line 0
at UpdateRecursively in :line 0
at set_Width in :line 0
at AdjustSizesIfNecessary in :line 0
at UpdateRecursively in :line 0
at set_Width in :line 0
at AdjustSizesIfNecessary in :line 0
at UpdateRecursively in :line 0
at set_Width in :line 0
at AdjustSizesIfNecessary in :line 0
at UpdateRecursively in :line 0
at set_Width in :line 0
at AdjustSizesIfNecessary in :line 0
at OnTransformStateChanged in :line 0
at ForwardToSiblingsOnTransformStateChange in :line 0
at UpdateRecursively in :line 0
at ForwardToChildUpdateRecursively in :line 0
at UpdateRecursively in :line 0
at ForwardToChildUpdateRecursively in :line 0
at UpdateRecursively in :line 0
at ForwardToChildUpdateRecursively in :line 0
at UpdateRecursively in :line 0
at InternalRequestShow in :line 0
at Show in :line 0
at InternalRequestShow in :line 0
at EnqueueAndShowMessage in :line 0
at MoveNext in :line 0
at Run in :line 0
at Run in :line 0
at Update in :line 0
at UpdateFlow in :line 0
at Delegate in :line 0
22:37:36:936DefaultSTACKDetected infinite loop while calling AdjustSizesIfNecessary on '/WindowsRoot/SystemWindowsGroup/MessageWindow/MessageBox/ContentTable/Buttons/Item001|UILabel'
at AdjustSizesIfNecessary in :line 0
at UpdateRecursively in :line 0
at set_Width in :line 0
at AdjustSizesIfNecessary in :line 0
at UpdateRecursively in :line 0
at set_Width in :line 0
at AdjustSizesIfNecessary in :line 0
at UpdateRecursively in :line 0
at set_Width in :line 0
at AdjustSizesIfNecessary in :line 0
at UpdateRecursively in :line 0
at set_Width in :line 0
at AdjustSizesIfNecessary in :line 0
at UpdateRecursively in :line 0
at set_Width in :line 0
at AdjustSizesIfNecessary in :line 0
at OnTransformStateChanged in :line 0
at ForwardToSiblingsOnTransformStateChange in :line 0
at UpdateRecursively in :line 0
at ForwardToChildUpdateRecursively in :line 0
at UpdateRecursively in :line 0
at ForwardToChildUpdateRecursively in :line 0
at UpdateRecursively in :line 0
at ForwardToChildUpdateRecursively in :line 0
at UpdateRecursively in :line 0
at InternalRequestShow in :line 0
at Show in :line 0
at InternalRequestShow in :line 0
at EnqueueAndShowMessage in :line 0
at MoveNext in :line 0
at Run in :line 0
at Run in :line 0
at Update in :line 0
at UpdateFlow in :line 0
at Delegate in :line 0
22:37:36:936DefaultSTACKDetected infinite loop while calling AdjustSizesIfNecessary on '/WindowsRoot/SystemWindowsGroup/MessageWindow/MessageBox/ContentTable/Buttons/Item001|UILabel'
at AdjustSizesIfNecessary in :line 0
at UpdateRecursively in :line 0
at set_Width in :line 0
at AdjustSizesIfNecessary in :line 0
at UpdateRecursively in :line 0
at set_Width in :line 0
at AdjustSizesIfNecessary in :line 0
at UpdateRecursively in :line 0
at set_Width in :line 0
at AdjustSizesIfNecessary in :line 0
at UpdateRecursively in :line 0
at set_Width in :line 0
at AdjustSizesIfNecessary in :line 0
at UpdateRecursively in :line 0
at set_Width in :line 0
at AdjustSizesIfNecessary in :line 0
at OnTransformStateChanged in :line 0
at ForwardToSiblingsOnTransformStateChange in :line 0
at UpdateRecursively in :line 0
at ForwardToChildUpdateRecursively in :line 0
at UpdateRecursively in :line 0
at ForwardToChildUpdateRecursively in :line 0
at UpdateRecursively in :line 0
at ForwardToChildUpdateRecursively in :line 0
at UpdateRecursively in :line 0
at InternalRequestShow in :line 0
at Show in :line 0
at InternalRequestShow in :line 0
at EnqueueAndShowMessage in :line 0
at MoveNext in :line 0
at Run in :line 0
at Run in :line 0
at Update in :line 0
at UpdateFlow in :line 0
at Delegate in :line 0
22:37:36:936DefaultSTACKDetected infinite loop while calling AdjustSizesIfNecessary on '/WindowsRoot/SystemWindowsGroup/MessageWindow/MessageBox/ContentTable/Buttons/Item001|UILabel'
at AdjustSizesIfNecessary in :line 0
at UpdateRecursively in :line 0
at set_Width in :line 0
at AdjustSizesIfNecessary in :line 0
at UpdateRecursively in :line 0
at set_Width in :line 0
at AdjustSizesIfNecessary in :line 0
at UpdateRecursively in :line 0
at set_Width in :line 0
at AdjustSizesIfNecessary in :line 0
at UpdateRecursively in :line 0
at set_Width in :line 0
at AdjustSizesIfNecessary in :line 0
at OnTransformStateChanged in :line 0
at ForwardToSiblingsOnTransformStateChange in :line 0
at UpdateRecursively in :line 0
at ForwardToChildUpdateRecursively in :line 0
at UpdateRecursively in :line 0
at ForwardToChildUpdateRecursively in :line 0
at UpdateRecursively in :line 0
at ForwardToChildUpdateRecursively in :line 0
at UpdateRecursively in :line 0
at InternalRequestShow in :line 0
at Show in :line 0
at InternalRequestShow in :line 0
at EnqueueAndShowMessage in :line 0
at MoveNext in :line 0
at Run in :line 0
at Run in :line 0
at Update in :line 0
at UpdateFlow in :line 0
at Delegate in :line 0
22:37:36:936DefaultSTACKDetected infinite loop while calling AdjustSizesIfNecessary on '/WindowsRoot/SystemWindowsGroup/MessageWindow/MessageBox/ContentTable/Buttons/Item001|UILabel'
at AdjustSizesIfNecessary in :line 0
at UpdateRecursively in :line 0
at set_Width in :line 0
at AdjustSizesIfNecessary in :line 0
at UpdateRecursively in :line 0
at set_Width in :line 0
at AdjustSizesIfNecessary in :line 0
at UpdateRecursively in :line 0
at set_Width in :line 0
at AdjustSizesIfNecessary in :line 0
at UpdateRecursively in :line 0
at set_Width in :line 0
at AdjustSizesIfNecessary in :line 0
at UpdateRecursively in :line 0
at set_Width in :line 0
at AdjustSizesIfNecessary in :line 0
at OnTransformStateChanged in :line 0
at ForwardToSiblingsOnTransformStateChange in :line 0
at UpdateRecursively in :line 0
at ForwardToChildUpdateRecursively in :line 0
at UpdateRecursively in :line 0
at ForwardToChildUpdateRecursively in :line 0
at UpdateRecursively in :line 0
at ForwardToChildUpdateRecursively in :line 0
at UpdateRecursively in :line 0
at InternalRequestShow in :line 0
at Show in :line 0
at InternalRequestShow in :line 0
at EnqueueAndShowMessage in :line 0
at MoveNext in :line 0
at Run in :line 0
at Run in :line 0
at Update in :line 0
at UpdateFlow in :line 0
at Delegate in :line 0
22:37:36:936DefaultSTACKDetected infinite loop while calling AdjustSizesIfNecessary on '/WindowsRoot/SystemWindowsGroup/MessageWindow/MessageBox/ContentTable/Buttons/Item001|UILabel'
at AdjustSizesIfNecessary in :line 0
at UpdateRecursively in :line 0
at set_Width in :line 0
at AdjustSizesIfNecessary in :line 0
at UpdateRecursively in :line 0
at set_Width in :line 0
at AdjustSizesIfNecessary in :line 0
at UpdateRecursively in :line 0
at set_Width in :line 0
at AdjustSizesIfNecessary in :line 0
at UpdateRecursively in :line 0
at set_Width in :line 0
at AdjustSizesIfNecessary in :line 0
at OnTransformStateChanged in :line 0
at ForwardToSiblingsOnTransformStateChange in :line 0
at UpdateRecursively in :line 0
at ForwardToChildUpdateRecursively in :line 0
at UpdateRecursively in :line 0
at ForwardToChildUpdateRecursively in :line 0
at UpdateRecursively in :line 0
at ForwardToChildUpdateRecursively in :line 0
at UpdateRecursively in :line 0
at InternalRequestShow in :line 0
at Show in :line 0
at InternalRequestShow in :line 0
at EnqueueAndShowMessage in :line 0
at MoveNext in :line 0
at Run in :line 0
at Run in :line 0
at Update in :line 0
at UpdateFlow in :line 0
at Delegate in :line 0
22:37:36:936DefaultSTACKDetected infinite loop while calling AdjustSizesIfNecessary on '/WindowsRoot/SystemWindowsGroup/MessageWindow/MessageBox/ContentTable/Buttons/Item001|UILabel'
at AdjustSizesIfNecessary in :line 0
at UpdateRecursively in :line 0
at set_Width in :line 0
at AdjustSizesIfNecessary in :line 0
at UpdateRecursively in :line 0
at set_Width in :line 0
at AdjustSizesIfNecessary in :line 0
at UpdateRecursively in :line 0
at set_Width in :line 0
at AdjustSizesIfNecessary in :line 0
at UpdateRecursively in :line 0
at set_Width in :line 0
at AdjustSizesIfNecessary in :line 0
at OnTransformStateChanged in :line 0
at ForwardToSiblingsOnTransformStateChange in :line 0
at UpdateRecursively in :line 0
at ForwardToChildUpdateRecursively in :line 0
at UpdateRecursively in :line 0
at ForwardToChildUpdateRecursively in :line 0
at UpdateRecursively in :line 0
at ForwardToChildUpdateRecursively in :line 0
at UpdateRecursively in :line 0
at InternalRequestShow in :line 0
at Show in :line 0
at InternalRequestShow in :line 0
at EnqueueAndShowMessage in :line 0
at MoveNext in :line 0
at Run in :line 0
at Run in :line 0
at Update in :line 0
at UpdateFlow in :line 0
at Delegate in :line 0
22:37:36:936DefaultSTACKDetected infinite loop while calling AdjustSizesIfNecessary on '/WindowsRoot/SystemWindowsGroup/MessageWindow/MessageBox/ContentTable/Buttons/Item001|UILabel'
at AdjustSizesIfNecessary in :line 0
at UpdateRecursively in :line 0
at set_Width in :line 0
at AdjustSizesIfNecessary in :line 0
at UpdateRecursively in :line 0
at set_Width in :line 0
at AdjustSizesIfNecessary in :line 0
at UpdateRecursively in :line 0
at set_Width in :line 0
at AdjustSizesIfNecessary in :line 0
at OnTransformStateChanged in :line 0
at ForwardToSiblingsOnTransformStateChange in :line 0
at UpdateRecursively in :line 0
at ForwardToChildUpdateRecursively in :line 0
at UpdateRecursively in :line 0
at ForwardToChildUpdateRecursively in :line 0
at UpdateRecursively in :line 0
at ForwardToChildUpdateRecursively in :line 0
at UpdateRecursively in :line 0
at InternalRequestShow in :line 0
at Show in :line 0
at InternalRequestShow in :line 0
at EnqueueAndShowMessage in :line 0
at MoveNext in :line 0
at Run in :line 0
at Run in :line 0
at Update in :line 0
at UpdateFlow in :line 0
at Delegate in :line 0
22:37:36:936DefaultSTACK[TED-14649] AddActionMapController ModalMenu
22:37:36:936DefaultSTACK[TED-14649] RemoveActionMapController Video
22:37:40:978UISTACKOnBoxCloseRequested
22:37:40:978DefaultSTACKDetected infinite loop while calling AdjustSizesIfNecessary on '/WindowsRoot/SystemWindowsGroup/MessageWindow/MessageBox/ContentTable/Buttons/Item001|UILabel'
at AdjustSizesIfNecessary in :line 0
at UpdateRecursively in :line 0
at set_Width in :line 0
at AdjustSizesIfNecessary in :line 0
at UpdateRecursively in :line 0
at set_Width in :line 0
at AdjustSizesIfNecessary in :line 0
at UpdateRecursively in :line 0
at set_Width in :line 0
at AdjustSizesIfNecessary in :line 0
at UpdateRecursively in :line 0
at set_Width in :line 0
at AdjustSizesIfNecessary in :line 0
at UpdateRecursively in :line 0
at set_Width in :line 0
at AdjustSizesIfNecessary in :line 0
at UpdateRecursively in :line 0
at set_Width in :line 0
at AdjustSizesIfNecessary in :line 0
at OnTransformPositionChanged in :line 0
at UpdateRecursively in :line 0
at set_Rect in :line 0
at PlaceChildAtCursor in :line 0
at DoArrangeChildren in :line 0
at ArrangeChildren in :line 0
at UpdateRecursively in :line 0
at set_VisibleSelf in :line 0
at Hide in :line 0
at TryCatchEvent in :line 0
at TryCatchEvent in :line 0
at TryAllEventsOnResponder in :line 0
at TryCatchInputEvent in :line 0
at InputRecord_StateChanged in :line 0
at OnActionCancel in :line 0
at Invoke in :line 0
at InvokeCallbacksSafe in :line 0
at CallActionListeners in :line 0
at ChangePhaseOfActionInternal in :line 0
at ChangePhaseOfAction in :line 0
at ProcessDefaultInteraction in :line 0
at ProcessControlStateChange in :line 0
at UnityEngine.InputSystem.LowLevel.IInputStateChangeMonitor.NotifyControlStateChanged in :line 0
at FireStateChangeNotifications in :line 0
at UpdateState in :line 0
at Change in :line 0
at OnUpdate in :line 0
at b__0 in :line 0
at NotifyUpdate in :line 0
at UpdateInput in :line 0
at Delegate in :line 0
22:37:40:978DefaultSTACKDetected infinite loop while calling AdjustSizesIfNecessary on '/WindowsRoot/SystemWindowsGroup/MessageWindow/MessageBox/ContentTable/Buttons/Item001|UILabel'
at AdjustSizesIfNecessary in :line 0
at UpdateRecursively in :line 0
at set_Width in :line 0
at AdjustSizesIfNecessary in :line 0
at UpdateRecursively in :line 0
at set_Width in :line 0
at AdjustSizesIfNecessary in :line 0
at UpdateRecursively in :line 0
at set_Width in :line 0
at AdjustSizesIfNecessary in :line 0
at UpdateRecursively in :line 0
at set_Width in :line 0
at AdjustSizesIfNecessary in :line 0
at UpdateRecursively in :line 0
at set_Width in :line 0
at AdjustSizesIfNecessary in :line 0
at UpdateRecursively in :line 0
at set_Width in :line 0
at AdjustSizesIfNecessary in :line 0
at OnTransformPositionChanged in :line 0
at UpdateRecursively in :line 0
at set_Rect in :line 0
at PlaceChildAtCursor in :line 0
at DoArrangeChildren in :line 0
at ArrangeChildren in :line 0
at UpdateRecursively in :line 0
at set_VisibleSelf in :line 0
at Hide in :line 0
at TryCatchEvent in :line 0
at TryCatchEvent in :line 0
at TryAllEventsOnResponder in :line 0
at TryCatchInputEvent in :line 0
at InputRecord_StateChanged in :line 0
at OnActionCancel in :line 0
at Invoke in :line 0
at InvokeCallbacksSafe in :line 0
at CallActionListeners in :line 0
at ChangePhaseOfActionInternal in :line 0
at ChangePhaseOfAction in :line 0
at ProcessDefaultInteraction in :line 0
at ProcessControlStateChange in :line 0
at UnityEngine.InputSystem.LowLevel.IInputStateChangeMonitor.NotifyControlStateChanged in :line 0
at FireStateChangeNotifications in :line 0
at UpdateState in :line 0
at Change in :line 0
at OnUpdate in :line 0
at b__0 in :line 0
at NotifyUpdate in :line 0
at UpdateInput in :line 0
at Delegate in :line 0
22:37:40:978DefaultSTACKDetected infinite loop while calling AdjustSizesIfNecessary on '/WindowsRoot/SystemWindowsGroup/MessageWindow/MessageBox/ContentTable/Buttons/Item001|UILabel'
at AdjustSizesIfNecessary in :line 0
at UpdateRecursively in :line 0
at set_Width in :line 0
at AdjustSizesIfNecessary in :line 0
at UpdateRecursively in :line 0
at set_Width in :line 0
at AdjustSizesIfNecessary in :line 0
at UpdateRecursively in :line 0
at set_Width in :line 0
at AdjustSizesIfNecessary in :line 0
at UpdateRecursively in :line 0
at set_Width in :line 0
at AdjustSizesIfNecessary in :line 0
at UpdateRecursively in :line 0
at set_Width in :line 0
at AdjustSizesIfNecessary in :line 0
at OnTransformPositionChanged in :line 0
at UpdateRecursively in :line 0
at set_Rect in :line 0
at PlaceChildAtCursor in :line 0
at DoArrangeChildren in :line 0
at ArrangeChildren in :line 0
at UpdateRecursively in :line 0
at set_VisibleSelf in :line 0
at Hide in :line 0
at TryCatchEvent in :line 0
at TryCatchEvent in :line 0
at TryAllEventsOnResponder in :line 0
at TryCatchInputEvent in :line 0
at InputRecord_StateChanged in :line 0
at OnActionCancel in :line 0
at Invoke in :line 0
at InvokeCallbacksSafe in :line 0
at CallActionListeners in :line 0
at ChangePhaseOfActionInternal in :line 0
at ChangePhaseOfAction in :line 0
at ProcessDefaultInteraction in :line 0
at ProcessControlStateChange in :line 0
at UnityEngine.InputSystem.LowLevel.IInputStateChangeMonitor.NotifyControlStateChanged in :line 0
at FireStateChangeNotifications in :line 0
at UpdateState in :line 0
at Change in :line 0
at OnUpdate in :line 0
at b__0 in :line 0
at NotifyUpdate in :line 0
at UpdateInput in :line 0
at Delegate in :line 0
22:37:40:978DefaultSTACKDetected infinite loop while calling AdjustSizesIfNecessary on '/WindowsRoot/SystemWindowsGroup/MessageWindow/MessageBox/ContentTable/Buttons/Item001|UILabel'
at AdjustSizesIfNecessary in :line 0
at UpdateRecursively in :line 0
at set_Width in :line 0
at AdjustSizesIfNecessary in :line 0
at UpdateRecursively in :line 0
at set_Width in :line 0
at AdjustSizesIfNecessary in :line 0
at UpdateRecursively in :line 0
at set_Width in :line 0
at AdjustSizesIfNecessary in :line 0
at UpdateRecursively in :line 0
at set_Width in :line 0
at AdjustSizesIfNecessary in :line 0
at UpdateRecursively in :line 0
at set_Width in :line 0
at AdjustSizesIfNecessary in :line 0
at OnTransformPositionChanged in :line 0
at UpdateRecursively in :line 0
at set_Rect in :line 0
at PlaceChildAtCursor in :line 0
at DoArrangeChildren in :line 0
at ArrangeChildren in :line 0
at UpdateRecursively in :line 0
at set_VisibleSelf in :line 0
at Hide in :line 0
at TryCatchEvent in :line 0
at TryCatchEvent in :line 0
at TryAllEventsOnResponder in :line 0
at TryCatchInputEvent in :line 0
at InputRecord_StateChanged in :line 0
at OnActionCancel in :line 0
at Invoke in :line 0
at InvokeCallbacksSafe in :line 0
at CallActionListeners in :line 0
at ChangePhaseOfActionInternal in :line 0
at ChangePhaseOfAction in :line 0
at ProcessDefaultInteraction in :line 0
at ProcessControlStateChange in :line 0
at UnityEngine.InputSystem.LowLevel.IInputStateChangeMonitor.NotifyControlStateChanged in :line 0
at FireStateChangeNotifications in :line 0
at UpdateState in :line 0
at Change in :line 0
at OnUpdate in :line 0
at b__0 in :line 0
at NotifyUpdate in :line 0
at UpdateInput in :line 0
at Delegate in :line 0
22:37:40:978DefaultSTACKDetected infinite loop while calling AdjustSizesIfNecessary on '/WindowsRoot/SystemWindowsGroup/MessageWindow/MessageBox/ContentTable/Buttons/Item001|UILabel'
at AdjustSizesIfNecessary in :line 0
at UpdateRecursively in :line 0
at set_Width in :line 0
at AdjustSizesIfNecessary in :line 0
at UpdateRecursively in :line 0
at set_Width in :line 0
at AdjustSizesIfNecessary in :line 0
at UpdateRecursively in :line 0
at set_Width in :line 0
at AdjustSizesIfNecessary in :line 0
at UpdateRecursively in :line 0
at set_Width in :line 0
at AdjustSizesIfNecessary in :line 0
at OnTransformPositionChanged in :line 0
at UpdateRecursively in :line 0
at set_Rect in :line 0
at PlaceChildAtCursor in :line 0
at DoArrangeChildren in :line 0
at ArrangeChildren in :line 0
at UpdateRecursively in :line 0
at set_VisibleSelf in :line 0
at Hide in :line 0
at TryCatchEvent in :line 0
at TryCatchEvent in :line 0
at TryAllEventsOnResponder in :line 0
at TryCatchInputEvent in :line 0
at InputRecord_StateChanged in :line 0
at OnActionCancel in :line 0
at Invoke in :line 0
at InvokeCallbacksSafe in :line 0
at CallActionListeners in :line 0
at ChangePhaseOfActionInternal in :line 0
at ChangePhaseOfAction in :line 0
at ProcessDefaultInteraction in :line 0
at ProcessControlStateChange in :line 0
at UnityEngine.InputSystem.LowLevel.IInputStateChangeMonitor.NotifyControlStateChanged in :line 0
at FireStateChangeNotifications in :line 0
at UpdateState in :line 0
at Change in :line 0
at OnUpdate in :line 0
at b__0 in :line 0
at NotifyUpdate in :line 0
at UpdateInput in :line 0
at Delegate in :line 0
22:37:40:978DefaultSTACKDetected infinite loop while calling AdjustSizesIfNecessary on '/WindowsRoot/SystemWindowsGroup/MessageWindow/MessageBox/ContentTable/Buttons/Item001|UILabel'
at AdjustSizesIfNecessary in :line 0
at UpdateRecursively in :line 0
at set_Width in :line 0
at AdjustSizesIfNecessary in :line 0
at UpdateRecursively in :line 0
at set_Width in :line 0
at AdjustSizesIfNecessary in :line 0
at UpdateRecursively in :line 0
at set_Width in :line 0
at AdjustSizesIfNecessary in :line 0
at UpdateRecursively in :line 0
at set_Width in :line 0
at AdjustSizesIfNecessary in :line 0
at UpdateRecursively in :line 0
at set_Width in :line 0
at AdjustSizesIfNecessary in :line 0
at OnTransformPositionChanged in :line 0
at UpdateRecursively in :line 0
at set_Rect in :line 0
at PlaceChildAtCursor in :line 0
at DoArrangeChildren in :line 0
at ArrangeChildren in :line 0
at UpdateRecursively in :line 0
at set_VisibleSelf in :line 0
at Hide in :line 0
at TryCatchEvent in :line 0
at TryCatchEvent in :line 0
at TryAllEventsOnResponder in :line 0
at TryCatchInputEvent in :line 0
at InputRecord_StateChanged in :line 0
at OnActionCancel in :line 0
at Invoke in :line 0
at InvokeCallbacksSafe in :line 0
at CallActionListeners in :line 0
at ChangePhaseOfActionInternal in :line 0
at ChangePhaseOfAction in :line 0
at ProcessDefaultInteraction in :line 0
at ProcessControlStateChange in :line 0
at UnityEngine.InputSystem.LowLevel.IInputStateChangeMonitor.NotifyControlStateChanged in :line 0
at FireStateChangeNotifications in :line 0
at UpdateState in :line 0
at Change in :line 0
at OnUpdate in :line 0
at b__0 in :line 0
at NotifyUpdate in :line 0
at UpdateInput in :line 0
at Delegate in :line 0
22:37:40:978DefaultSTACKDetected infinite loop while calling AdjustSizesIfNecessary on '/WindowsRoot/SystemWindowsGroup/MessageWindow/MessageBox/ContentTable/Buttons/Item001|UILabel'
at AdjustSizesIfNecessary in :line 0
at UpdateRecursively in :line 0
at set_Width in :line 0
at AdjustSizesIfNecessary in :line 0
at UpdateRecursively in :line 0
at set_Width in :line 0
at AdjustSizesIfNecessary in :line 0
at UpdateRecursively in :line 0
at set_Width in :line 0
at AdjustSizesIfNecessary in :line 0
at UpdateRecursively in :line 0
at set_Width in :line 0
at AdjustSizesIfNecessary in :line 0
at OnTransformPositionChanged in :line 0
at UpdateRecursively in :line 0
at set_Rect in :line 0
at PlaceChildAtCursor in :line 0
at DoArrangeChildren in :line 0
at ArrangeChildren in :line 0
at UpdateRecursively in :line 0
at set_VisibleSelf in :line 0
at Hide in :line 0
at TryCatchEvent in :line 0
at TryCatchEvent in :line 0
at TryAllEventsOnResponder in :line 0
at TryCatchInputEvent in :line 0
at InputRecord_StateChanged in :line 0
at OnActionCancel in :line 0
at Invoke in :line 0
at InvokeCallbacksSafe in :line 0
at CallActionListeners in :line 0
at ChangePhaseOfActionInternal in :line 0
at ChangePhaseOfAction in :line 0
at ProcessDefaultInteraction in :line 0
at ProcessControlStateChange in :line 0
at UnityEngine.InputSystem.LowLevel.IInputStateChangeMonitor.NotifyControlStateChanged in :line 0
at FireStateChangeNotifications in :line 0
at UpdateState in :line 0
at Change in :line 0
at OnUpdate in :line 0
at b__0 in :line 0
at NotifyUpdate in :line 0
at UpdateInput in :line 0
at Delegate in :line 0
22:37:40:978DefaultSTACKDetected infinite loop while calling AdjustSizesIfNecessary on '/WindowsRoot/SystemWindowsGroup/MessageWindow/MessageBox/ContentTable/Buttons/Item001|UILabel'
at AdjustSizesIfNecessary in :line 0
at UpdateRecursively in :line 0
at set_Width in :line 0
at AdjustSizesIfNecessary in :line 0
at UpdateRecursively in :line 0
at set_Width in :line 0
at AdjustSizesIfNecessary in :line 0
at UpdateRecursively in :line 0
at set_Width in :line 0
at AdjustSizesIfNecessary in :line 0
at UpdateRecursively in :line 0
at set_Width in :line 0
at AdjustSizesIfNecessary in :line 0
at OnTransformPositionChanged in :line 0
at UpdateRecursively in :line 0
at set_Rect in :line 0
at PlaceChildAtCursor in :line 0
at DoArrangeChildren in :line 0
at ArrangeChildren in :line 0
at UpdateRecursively in :line 0
at set_VisibleSelf in :line 0
at Hide in :line 0
at TryCatchEvent in :line 0
at TryCatchEvent in :line 0
at TryAllEventsOnResponder in :line 0
at TryCatchInputEvent in :line 0
at InputRecord_StateChanged in :line 0
at OnActionCancel in :line 0
at Invoke in :line 0
at InvokeCallbacksSafe in :line 0
at CallActionListeners in :line 0
at ChangePhaseOfActionInternal in :line 0
at ChangePhaseOfAction in :line 0
at ProcessDefaultInteraction in :line 0
at ProcessControlStateChange in :line 0
at UnityEngine.InputSystem.LowLevel.IInputStateChangeMonitor.NotifyControlStateChanged in :line 0
at FireStateChangeNotifications in :line 0
at UpdateState in :line 0
at Change in :line 0
at OnUpdate in :line 0
at b__0 in :line 0
at NotifyUpdate in :line 0
at UpdateInput in :line 0
at Delegate in :line 0
22:37:40:978DefaultSTACKDetected infinite loop while calling AdjustSizesIfNecessary on '/WindowsRoot/SystemWindowsGroup/MessageWindow/MessageBox/ContentTable/Buttons/Item001|UILabel'
at AdjustSizesIfNecessary in :line 0
at UpdateRecursively in :line 0
at set_Width in :line 0
at AdjustSizesIfNecessary in :line 0
at UpdateRecursively in :line 0
at set_Width in :line 0
at AdjustSizesIfNecessary in :line 0
at UpdateRecursively in :line 0
at set_Width in :line 0
at AdjustSizesIfNecessary in :line 0
at OnTransformPositionChanged in :line 0
at UpdateRecursively in :line 0
at set_Rect in :line 0
at PlaceChildAtCursor in :line 0
at DoArrangeChildren in :line 0
at ArrangeChildren in :line 0
at UpdateRecursively in :line 0
at set_VisibleSelf in :line 0
at Hide in :line 0
at TryCatchEvent in :line 0
at TryCatchEvent in :line 0
at TryAllEventsOnResponder in :line 0
at TryCatchInputEvent in :line 0
at InputRecord_StateChanged in :line 0
at OnActionCancel in :line 0
at Invoke in :line 0
at InvokeCallbacksSafe in :line 0
at CallActionListeners in :line 0
at ChangePhaseOfActionInternal in :line 0
at ChangePhaseOfAction in :line 0
at ProcessDefaultInteraction in :line 0
at ProcessControlStateChange in :line 0
at UnityEngine.InputSystem.LowLevel.IInputStateChangeMonitor.NotifyControlStateChanged in :line 0
at FireStateChangeNotifications in :line 0
at UpdateState in :line 0
at Change in :line 0
at OnUpdate in :line 0
at b__0 in :line 0
at NotifyUpdate in :line 0
at UpdateInput in :line 0
at Delegate in :line 0
22:37:40:978DefaultSTACKDetected infinite loop while calling AdjustSizesIfNecessary on '/WindowsRoot/SystemWindowsGroup/MessageWindow/MessageBox/ContentTable/Buttons/Item001|UILabel'
at AdjustSizesIfNecessary in :line 0
at UpdateRecursively in :line 0
at set_Width in :line 0
at AdjustSizesIfNecessary in :line 0
at UpdateRecursively in :line 0
at set_Width in :line 0
at AdjustSizesIfNecessary in :line 0
at UpdateRecursively in :line 0
at set_Width in :line 0
at AdjustSizesIfNecessary in :line 0
at UpdateRecursively in :line 0
at set_Width in :line 0
at AdjustSizesIfNecessary in :line 0
at UpdateRecursively in :line 0
at set_Width in :line 0
at AdjustSizesIfNecessary in :line 0
at UpdateRecursively in :line 0
at set_Width in :line 0
at AdjustSizesIfNecessary in :line 0
at OnTransformPositionChanged in :line 0
at UpdateRecursively in :line 0
at ForwardToChildUpdateRecursively in :line 0
at UpdateRecursively in :line 0
at set_Width in :line 0
at DoArrangeChildren in :line 0
at ArrangeChildren in :line 0
at UpdateRecursively in :line 0
at set_VisibleSelf in :line 0
at Hide in :line 0
at TryCatchEvent in :line 0
at TryCatchEvent in :line 0
at TryAllEventsOnResponder in :line 0
at TryCatchInputEvent in :line 0
at InputRecord_StateChanged in :line 0
at OnActionCancel in :line 0
at Invoke in :line 0
at InvokeCallbacksSafe in :line 0
at CallActionListeners in :line 0
at ChangePhaseOfActionInternal in :line 0
at ChangePhaseOfAction in :line 0
at ProcessDefaultInteraction in :line 0
at ProcessControlStateChange in :line 0
at UnityEngine.InputSystem.LowLevel.IInputStateChangeMonitor.NotifyControlStateChanged in :line 0
at FireStateChangeNotifications in :line 0
at UpdateState in :line 0
at Change in :line 0
at OnUpdate in :line 0
at b__0 in :line 0
at NotifyUpdate in :line 0
at UpdateInput in :line 0
at Delegate in :line 0
22:37:40:978DefaultSTACKDetected infinite loop while calling AdjustSizesIfNecessary on '/WindowsRoot/SystemWindowsGroup/MessageWindow/MessageBox/ContentTable/Buttons/Item001|UILabel'
at AdjustSizesIfNecessary in :line 0
at UpdateRecursively in :line 0
at set_Width in :line 0
at AdjustSizesIfNecessary in :line 0
at UpdateRecursively in :line 0
at set_Width in :line 0
at AdjustSizesIfNecessary in :line 0
at UpdateRecursively in :line 0
at set_Width in :line 0
at AdjustSizesIfNecessary in :line 0
at UpdateRecursively in :line 0
at set_Width in :line 0
at AdjustSizesIfNecessary in :line 0
at UpdateRecursively in :line 0
at set_Width in :line 0
at AdjustSizesIfNecessary in :line 0
at UpdateRecursively in :line 0
at set_Width in :line 0
at AdjustSizesIfNecessary in :line 0
at OnTransformPositionChanged in :line 0
at UpdateRecursively in :line 0
at ForwardToChildUpdateRecursively in :line 0
at UpdateRecursively in :line 0
at set_Width in :line 0
at DoArrangeChildren in :line 0
at ArrangeChildren in :line 0
at UpdateRecursively in :line 0
at set_VisibleSelf in :line 0
at Hide in :line 0
at TryCatchEvent in :line 0
at TryCatchEvent in :line 0
at TryAllEventsOnResponder in :line 0
at TryCatchInputEvent in :line 0
at InputRecord_StateChanged in :line 0
at OnActionCancel in :line 0
at Invoke in :line 0
at InvokeCallbacksSafe in :line 0
at CallActionListeners in :line 0
at ChangePhaseOfActionInternal in :line 0
at ChangePhaseOfAction in :line 0
at ProcessDefaultInteraction in :line 0
at ProcessControlStateChange in :line 0
at UnityEngine.InputSystem.LowLevel.IInputStateChangeMonitor.NotifyControlStateChanged in :line 0
at FireStateChangeNotifications in :line 0
at UpdateState in :line 0
at Change in :line 0
at OnUpdate in :line 0
at b__0 in :line 0
at NotifyUpdate in :line 0
at UpdateInput in :line 0
at Delegate in :line 0
22:37:40:978DefaultSTACKDetected infinite loop while calling AdjustSizesIfNecessary on '/WindowsRoot/SystemWindowsGroup/MessageWindow/MessageBox/ContentTable/Buttons/Item001|UILabel'
at AdjustSizesIfNecessary in :line 0
at UpdateRecursively in :line 0
at set_Width in :line 0
at AdjustSizesIfNecessary in :line 0
at UpdateRecursively in :line 0
at set_Width in :line 0
at AdjustSizesIfNecessary in :line 0
at UpdateRecursively in :line 0
at set_Width in :line 0
at AdjustSizesIfNecessary in :line 0
at UpdateRecursively in :line 0
at set_Width in :line 0
at AdjustSizesIfNecessary in :line 0
at UpdateRecursively in :line 0
at set_Width in :line 0
at AdjustSizesIfNecessary in :line 0
at OnTransformPositionChanged in :line 0
at UpdateRecursively in :line 0
at ForwardToChildUpdateRecursively in :line 0
at UpdateRecursively in :line 0
at set_Width in :line 0
at DoArrangeChildren in :line 0
at ArrangeChildren in :line 0
at UpdateRecursively in :line 0
at set_VisibleSelf in :line 0
at Hide in :line 0
at TryCatchEvent in :line 0
at TryCatchEvent in :line 0
at TryAllEventsOnResponder in :line 0
at TryCatchInputEvent in :line 0
at InputRecord_StateChanged in :line 0
at OnActionCancel in :line 0
at Invoke in :line 0
at InvokeCallbacksSafe in :line 0
at CallActionListeners in :line 0
at ChangePhaseOfActionInternal in :line 0
at ChangePhaseOfAction in :line 0
at ProcessDefaultInteraction in :line 0
at ProcessControlStateChange in :line 0
at UnityEngine.InputSystem.LowLevel.IInputStateChangeMonitor.NotifyControlStateChanged in :line 0
at FireStateChangeNotifications in :line 0
at UpdateState in :line 0
at Change in :line 0
at OnUpdate in :line 0
at b__0 in :line 0
at NotifyUpdate in :line 0
at UpdateInput in :line 0
at Delegate in :line 0
22:37:40:978DefaultSTACKDetected infinite loop while calling AdjustSizesIfNecessary on '/WindowsRoot/SystemWindowsGroup/MessageWindow/MessageBox/ContentTable/Buttons/Item001|UILabel'
at AdjustSizesIfNecessary in :line 0
at UpdateRecursively in :line 0
at set_Width in :line 0
at AdjustSizesIfNecessary in :line 0
at UpdateRecursively in :line 0
at set_Width in :line 0
at AdjustSizesIfNecessary in :line 0
at UpdateRecursively in :line 0
at set_Width in :line 0
at AdjustSizesIfNecessary in :line 0
at UpdateRecursively in :line 0
at set_Width in :line 0
at AdjustSizesIfNecessary in :line 0
at UpdateRecursively in :line 0
at set_Width in :line 0
at AdjustSizesIfNecessary in :line 0
at OnTransformPositionChanged in :line 0
at UpdateRecursively in :line 0
at ForwardToChildUpdateRecursively in :line 0
at UpdateRecursively in :line 0
at set_Width in :line 0
at DoArrangeChildren in :line 0
at ArrangeChildren in :line 0
at UpdateRecursively in :line 0
at set_VisibleSelf in :line 0
at Hide in :line 0
at TryCatchEvent in :line 0
at TryCatchEvent in :line 0
at TryAllEventsOnResponder in :line 0
at TryCatchInputEvent in :line 0
at InputRecord_StateChanged in :line 0
at OnActionCancel in :line 0
at Invoke in :line 0
at InvokeCallbacksSafe in :line 0
at CallActionListeners in :line 0
at ChangePhaseOfActionInternal in :line 0
at ChangePhaseOfAction in :line 0
at ProcessDefaultInteraction in :line 0
at ProcessControlStateChange in :line 0
at UnityEngine.InputSystem.LowLevel.IInputStateChangeMonitor.NotifyControlStateChanged in :line 0
at FireStateChangeNotifications in :line 0
at UpdateState in :line 0
at Change in :line 0
at OnUpdate in :line 0
at b__0 in :line 0
at NotifyUpdate in :line 0
at UpdateInput in :line 0
at Delegate in :line 0
22:37:40:978DefaultSTACKDetected infinite loop while calling AdjustSizesIfNecessary on '/WindowsRoot/SystemWindowsGroup/MessageWindow/MessageBox/ContentTable/Buttons/Item001|UILabel'
at AdjustSizesIfNecessary in :line 0
at UpdateRecursively in :line 0
at set_Width in :line 0
at AdjustSizesIfNecessary in :line 0
at UpdateRecursively in :line 0
at set_Width in :line 0
at AdjustSizesIfNecessary in :line 0
at UpdateRecursively in :line 0
at set_Width in :line 0
at AdjustSizesIfNecessary in :line 0
at UpdateRecursively in :line 0
at set_Width in :line 0
at AdjustSizesIfNecessary in :line 0
at OnTransformPositionChanged in :line 0
at UpdateRecursively in :line 0
at ForwardToChildUpdateRecursively in :line 0
at UpdateRecursively in :line 0
at set_Width in :line 0
at DoArrangeChildren in :line 0
at ArrangeChildren in :line 0
at UpdateRecursively in :line 0
at set_VisibleSelf in :line 0
at Hide in :line 0
at TryCatchEvent in :line 0
at TryCatchEvent in :line 0
at TryAllEventsOnResponder in :line 0
at TryCatchInputEvent in :line 0
at InputRecord_StateChanged in :line 0
at OnActionCancel in :line 0
at Invoke in :line 0
at InvokeCallbacksSafe in :line 0
at CallActionListeners in :line 0
at ChangePhaseOfActionInternal in :line 0
at ChangePhaseOfAction in :line 0
at ProcessDefaultInteraction in :line 0
at ProcessControlStateChange in :line 0
at UnityEngine.InputSystem.LowLevel.IInputStateChangeMonitor.NotifyControlStateChanged in :line 0
at FireStateChangeNotifications in :line 0
at UpdateState in :line 0
at Change in :line 0
at OnUpdate in :line 0
at b__0 in :line 0
at NotifyUpdate in :line 0
at UpdateInput in :line 0
at Delegate in :line 0
22:37:40:978DefaultSTACKDetected infinite loop while calling AdjustSizesIfNecessary on '/WindowsRoot/SystemWindowsGroup/MessageWindow/MessageBox/ContentTable/Buttons/Item001|UILabel'
at AdjustSizesIfNecessary in :line 0
at UpdateRecursively in :line 0
at set_Width in :line 0
at AdjustSizesIfNecessary in :line 0
at UpdateRecursively in :line 0
at set_Width in :line 0
at AdjustSizesIfNecessary in :line 0
at UpdateRecursively in :line 0
at set_Width in :line 0
at AdjustSizesIfNecessary in :line 0
at UpdateRecursively in :line 0
at set_Width in :line 0
at AdjustSizesIfNecessary in :line 0
at UpdateRecursively in :line 0
at set_Width in :line 0
at AdjustSizesIfNecessary in :line 0
at OnTransformPositionChanged in :line 0
at UpdateRecursively in :line 0
at ForwardToChildUpdateRecursively in :line 0
at UpdateRecursively in :line 0
at set_Width in :line 0
at DoArrangeChildren in :line 0
at ArrangeChildren in :line 0
at UpdateRecursively in :line 0
at set_VisibleSelf in :line 0
at Hide in :line 0
at TryCatchEvent in :line 0
at TryCatchEvent in :line 0
at TryAllEventsOnResponder in :line 0
at TryCatchInputEvent in :line 0
at InputRecord_StateChanged in :line 0
at OnActionCancel in :line 0
at Invoke in :line 0
at InvokeCallbacksSafe in :line 0
at CallActionListeners in :line 0
at ChangePhaseOfActionInternal in :line 0
at ChangePhaseOfAction in :line 0
at ProcessDefaultInteraction in :line 0
at ProcessControlStateChange in :line 0
at UnityEngine.InputSystem.LowLevel.IInputStateChangeMonitor.NotifyControlStateChanged in :line 0
at FireStateChangeNotifications in :line 0
at UpdateState in :line 0
at Change in :line 0
at OnUpdate in :line 0
at b__0 in :line 0
at NotifyUpdate in :line 0
at UpdateInput in :line 0
at Delegate in :line 0
22:37:40:978DefaultSTACKDetected infinite loop while calling AdjustSizesIfNecessary on '/WindowsRoot/SystemWindowsGroup/MessageWindow/MessageBox/ContentTable/Buttons/Item001|UILabel'
at AdjustSizesIfNecessary in :line 0
at UpdateRecursively in :line 0
at set_Width in :line 0
at AdjustSizesIfNecessary in :line 0
at UpdateRecursively in :line 0
at set_Width in :line 0
at AdjustSizesIfNecessary in :line 0
at UpdateRecursively in :line 0
at set_Width in :line 0
at AdjustSizesIfNecessary in :line 0
at UpdateRecursively in :line 0
at set_Width in :line 0
at AdjustSizesIfNecessary in :line 0
at OnTransformPositionChanged in :line 0
at UpdateRecursively in :line 0
at ForwardToChildUpdateRecursively in :line 0
at UpdateRecursively in :line 0
at set_Width in :line 0
at DoArrangeChildren in :line 0
at ArrangeChildren in :line 0
at UpdateRecursively in :line 0
at set_VisibleSelf in :line 0
at Hide in :line 0
at TryCatchEvent in :line 0
at TryCatchEvent in :line 0
at TryAllEventsOnResponder in :line 0
at TryCatchInputEvent in :line 0
at InputRecord_StateChanged in :line 0
at OnActionCancel in :line 0
at Invoke in :line 0
at InvokeCallbacksSafe in :line 0
at CallActionListeners in :line 0
at ChangePhaseOfActionInternal in :line 0
at ChangePhaseOfAction in :line 0
at ProcessDefaultInteraction in :line 0
at ProcessControlStateChange in :line 0
at UnityEngine.InputSystem.LowLevel.IInputStateChangeMonitor.NotifyControlStateChanged in :line 0
at FireStateChangeNotifications in :line 0
at UpdateState in :line 0
at Change in :line 0
at OnUpdate in :line 0
at b__0 in :line 0
at NotifyUpdate in :line 0
at UpdateInput in :line 0
at Delegate in :line 0
22:37:40:978DefaultSTACKDetected infinite loop while calling AdjustSizesIfNecessary on '/WindowsRoot/SystemWindowsGroup/MessageWindow/MessageBox/ContentTable/Buttons/Item001|UILabel'
at AdjustSizesIfNecessary in :line 0
at UpdateRecursively in :line 0
at set_Width in :line 0
at AdjustSizesIfNecessary in :line 0
at UpdateRecursively in :line 0
at set_Width in :line 0
at AdjustSizesIfNecessary in :line 0
at UpdateRecursively in :line 0
at set_Width in :line 0
at AdjustSizesIfNecessary in :line 0
at UpdateRecursively in :line 0
at set_Width in :line 0
at AdjustSizesIfNecessary in :line 0
at OnTransformPositionChanged in :line 0
at UpdateRecursively in :line 0
at ForwardToChildUpdateRecursively in :line 0
at UpdateRecursively in :line 0
at set_Width in :line 0
at DoArrangeChildren in :line 0
at ArrangeChildren in :line 0
at UpdateRecursively in :line 0
at set_VisibleSelf in :line 0
at Hide in :line 0
at TryCatchEvent in :line 0
at TryCatchEvent in :line 0
at TryAllEventsOnResponder in :line 0
at TryCatchInputEvent in :line 0
at InputRecord_StateChanged in :line 0
at OnActionCancel in :line 0
at Invoke in :line 0
at InvokeCallbacksSafe in :line 0
at CallActionListeners in :line 0
at ChangePhaseOfActionInternal in :line 0
at ChangePhaseOfAction in :line 0
at ProcessDefaultInteraction in :line 0
at ProcessControlStateChange in :line 0
at UnityEngine.InputSystem.LowLevel.IInputStateChangeMonitor.NotifyControlStateChanged in :line 0
at FireStateChangeNotifications in :line 0
at UpdateState in :line 0
at Change in :line 0
at OnUpdate in :line 0
at b__0 in :line 0
at NotifyUpdate in :line 0
at UpdateInput in :line 0
at Delegate in :line 0
22:37:40:978DefaultSTACKDetected infinite loop while calling AdjustSizesIfNecessary on '/WindowsRoot/SystemWindowsGroup/MessageWindow/MessageBox/ContentTable/Buttons/Item001|UILabel'
at AdjustSizesIfNecessary in :line 0
at UpdateRecursively in :line 0
at set_Width in :line 0
at AdjustSizesIfNecessary in :line 0
at UpdateRecursively in :line 0
at set_Width in :line 0
at AdjustSizesIfNecessary in :line 0
at UpdateRecursively in :line 0
at set_Width in :line 0
at AdjustSizesIfNecessary in :line 0
at OnTransformPositionChanged in :line 0
at UpdateRecursively in :line 0
at ForwardToChildUpdateRecursively in :line 0
at UpdateRecursively in :line 0
at set_Width in :line 0
at DoArrangeChildren in :line 0
at ArrangeChildren in :line 0
at UpdateRecursively in :line 0
at set_VisibleSelf in :line 0
at Hide in :line 0
at TryCatchEvent in :line 0
at TryCatchEvent in :line 0
at TryAllEventsOnResponder in :line 0
at TryCatchInputEvent in :line 0
at InputRecord_StateChanged in :line 0
at OnActionCancel in :line 0
at Invoke in :line 0
at InvokeCallbacksSafe in :line 0
at CallActionListeners in :line 0
at ChangePhaseOfActionInternal in :line 0
at ChangePhaseOfAction in :line 0
at ProcessDefaultInteraction in :line 0
at ProcessControlStateChange in :line 0
at UnityEngine.InputSystem.LowLevel.IInputStateChangeMonitor.NotifyControlStateChanged in :line 0
at FireStateChangeNotifications in :line 0
at UpdateState in :line 0
at Change in :line 0
at OnUpdate in :line 0
at b__0 in :line 0
at NotifyUpdate in :line 0
at UpdateInput in :line 0
at Delegate in :line 0
22:37:40:978DefaultSTACKDetected infinite loop while calling AdjustSizesIfNecessary on '/WindowsRoot/SystemWindowsGroup/MessageWindow/MessageBox/ContentTable/Buttons/Item001|UILabel'
at AdjustSizesIfNecessary in :line 0
at UpdateRecursively in :line 0
at set_Width in :line 0
at AdjustSizesIfNecessary in :line 0
at UpdateRecursively in :line 0
at set_Width in :line 0
at AdjustSizesIfNecessary in :line 0
at UpdateRecursively in :line 0
at set_Width in :line 0
at AdjustSizesIfNecessary in :line 0
at UpdateRecursively in :line 0
at set_Width in :line 0
at AdjustSizesIfNecessary in :line 0
at UpdateRecursively in :line 0
at set_Width in :line 0
at AdjustSizesIfNecessary in :line 0
at UpdateRecursively in :line 0
at set_Width in :line 0
at AdjustSizesIfNecessary in :line 0
at OnTransformPositionChanged in :line 0
at UpdateRecursively in :line 0
at set_Rect in :line 0
at PlaceChildAtCursor in :line 0
at DoArrangeChildren in :line 0
at ArrangeChildren in :line 0
at UpdateRecursively in :line 0
at set_Width in :line 0
at DoArrangeChildren in :line 0
at ArrangeChildren in :line 0
at UpdateRecursively in :line 0
at set_VisibleSelf in :line 0
at Hide in :line 0
at TryCatchEvent in :line 0
at TryCatchEvent in :line 0
at TryAllEventsOnResponder in :line 0
at TryCatchInputEvent in :line 0
at InputRecord_StateChanged in :line 0
at OnActionCancel in :line 0
at Invoke in :line 0
at InvokeCallbacksSafe in :line 0
at CallActionListeners in :line 0
at ChangePhaseOfActionInternal in :line 0
at ChangePhaseOfAction in :line 0
at ProcessDefaultInteraction in :line 0
at ProcessControlStateChange in :line 0
at UnityEngine.InputSystem.LowLevel.IInputStateChangeMonitor.NotifyControlStateChanged in :line 0
at FireStateChangeNotifications in :line 0
at UpdateState in :line 0
at Change in :line 0
at OnUpdate in :line 0
at b__0 in :line 0
at NotifyUpdate in :line 0
at UpdateInput in :line 0
at Delegate in :line 0
22:37:40:978DefaultSTACKDetected infinite loop while calling AdjustSizesIfNecessary on '/WindowsRoot/SystemWindowsGroup/MessageWindow/MessageBox/ContentTable/Buttons/Item001|UILabel'
at AdjustSizesIfNecessary in :line 0
at UpdateRecursively in :line 0
at set_Width in :line 0
at AdjustSizesIfNecessary in :line 0
at UpdateRecursively in :line 0
at set_Width in :line 0
at AdjustSizesIfNecessary in :line 0
at UpdateRecursively in :line 0
at set_Width in :line 0
at AdjustSizesIfNecessary in :line 0
at UpdateRecursively in :line 0
at set_Width in :line 0
at AdjustSizesIfNecessary in :line 0
at UpdateRecursively in :line 0
at set_Width in :line 0
at AdjustSizesIfNecessary in :line 0
at UpdateRecursively in :line 0
at set_Width in :line 0
at AdjustSizesIfNecessary in :line 0
at OnTransformPositionChanged in :line 0
at UpdateRecursively in :line 0
at set_Rect in :line 0
at PlaceChildAtCursor in :line 0
at DoArrangeChildren in :line 0
at ArrangeChildren in :line 0
at UpdateRecursively in :line 0
at set_Width in :line 0
at DoArrangeChildren in :line 0
at ArrangeChildren in :line 0
at UpdateRecursively in :line 0
at set_VisibleSelf in :line 0
at Hide in :line 0
at TryCatchEvent in :line 0
at TryCatchEvent in :line 0
at TryAllEventsOnResponder in :line 0
at TryCatchInputEvent in :line 0
at InputRecord_StateChanged in :line 0
at OnActionCancel in :line 0
at Invoke in :line 0
at InvokeCallbacksSafe in :line 0
at CallActionListeners in :line 0
at ChangePhaseOfActionInternal in :line 0
at ChangePhaseOfAction in :line 0
at ProcessDefaultInteraction in :line 0
at ProcessControlStateChange in :line 0
at UnityEngine.InputSystem.LowLevel.IInputStateChangeMonitor.NotifyControlStateChanged in :line 0
at FireStateChangeNotifications in :line 0
at UpdateState in :line 0
at Change in :line 0
at OnUpdate in :line 0
at b__0 in :line 0
at NotifyUpdate in :line 0
at UpdateInput in :line 0
at Delegate in :line 0
22:37:40:978DefaultSTACKDetected infinite loop while calling AdjustSizesIfNecessary on '/WindowsRoot/SystemWindowsGroup/MessageWindow/MessageBox/ContentTable/Buttons/Item001|UILabel'
at AdjustSizesIfNecessary in :line 0
at UpdateRecursively in :line 0
at set_Width in :line 0
at AdjustSizesIfNecessary in :line 0
at UpdateRecursively in :line 0
at set_Width in :line 0
at AdjustSizesIfNecessary in :line 0
at UpdateRecursively in :line 0
at set_Width in :line 0
at AdjustSizesIfNecessary in :line 0
at UpdateRecursively in :line 0
at set_Width in :line 0
at AdjustSizesIfNecessary in :line 0
at UpdateRecursively in :line 0
at set_Width in :line 0
at AdjustSizesIfNecessary in :line 0
at OnTransformPositionChanged in :line 0
at UpdateRecursively in :line 0
at set_Rect in :line 0
at PlaceChildAtCursor in :line 0
at DoArrangeChildren in :line 0
at ArrangeChildren in :line 0
at UpdateRecursively in :line 0
at set_Width in :line 0
at DoArrangeChildren in :line 0
at ArrangeChildren in :line 0
at UpdateRecursively in :line 0
at set_VisibleSelf in :line 0
at Hide in :line 0
at TryCatchEvent in :line 0
at TryCatchEvent in :line 0
at TryAllEventsOnResponder in :line 0
at TryCatchInputEvent in :line 0
at InputRecord_StateChanged in :line 0
at OnActionCancel in :line 0
at Invoke in :line 0
at InvokeCallbacksSafe in :line 0
at CallActionListeners in :line 0
at ChangePhaseOfActionInternal in :line 0
at ChangePhaseOfAction in :line 0
at ProcessDefaultInteraction in :line 0
at ProcessControlStateChange in :line 0
at UnityEngine.InputSystem.LowLevel.IInputStateChangeMonitor.NotifyControlStateChanged in :line 0
at FireStateChangeNotifications in :line 0
at UpdateState in :line 0
at Change in :line 0
at OnUpdate in :line 0
at b__0 in :line 0
at NotifyUpdate in :line 0
at UpdateInput in :line 0
at Delegate in :line 0
22:37:40:978DefaultSTACKDetected infinite loop while calling AdjustSizesIfNecessary on '/WindowsRoot/SystemWindowsGroup/MessageWindow/MessageBox/ContentTable/Buttons/Item001|UILabel'
at AdjustSizesIfNecessary in :line 0
at UpdateRecursively in :line 0
at set_Width in :line 0
at AdjustSizesIfNecessary in :line 0
at UpdateRecursively in :line 0
at set_Width in :line 0
at AdjustSizesIfNecessary in :line 0
at UpdateRecursively in :line 0
at set_Width in :line 0
at AdjustSizesIfNecessary in :line 0
at UpdateRecursively in :line 0
at set_Width in :line 0
at AdjustSizesIfNecessary in :line 0
at UpdateRecursively in :line 0
at set_Width in :line 0
at AdjustSizesIfNecessary in :line 0
at OnTransformPositionChanged in :line 0
at UpdateRecursively in :line 0
at set_Rect in :line 0
at PlaceChildAtCursor in :line 0
at DoArrangeChildren in :line 0
at ArrangeChildren in :line 0
at UpdateRecursively in :line 0
at set_Width in :line 0
at DoArrangeChildren in :line 0
at ArrangeChildren in :line 0
at UpdateRecursively in :line 0
at set_VisibleSelf in :line 0
at Hide in :line 0
at TryCatchEvent in :line 0
at TryCatchEvent in :line 0
at TryAllEventsOnResponder in :line 0
at TryCatchInputEvent in :line 0
at InputRecord_StateChanged in :line 0
at OnActionCancel in :line 0
at Invoke in :line 0
at InvokeCallbacksSafe in :line 0
at CallActionListeners in :line 0
at ChangePhaseOfActionInternal in :line 0
at ChangePhaseOfAction in :line 0
at ProcessDefaultInteraction in :line 0
at ProcessControlStateChange in :line 0
at UnityEngine.InputSystem.LowLevel.IInputStateChangeMonitor.NotifyControlStateChanged in :line 0
at FireStateChangeNotifications in :line 0
at UpdateState in :line 0
at Change in :line 0
at OnUpdate in :line 0
at b__0 in :line 0
at NotifyUpdate in :line 0
at UpdateInput in :line 0
at Delegate in :line 0
22:37:40:978DefaultSTACKDetected infinite loop while calling AdjustSizesIfNecessary on '/WindowsRoot/SystemWindowsGroup/MessageWindow/MessageBox/ContentTable/Buttons/Item001|UILabel'
at AdjustSizesIfNecessary in :line 0
at UpdateRecursively in :line 0
at set_Width in :line 0
at AdjustSizesIfNecessary in :line 0
at UpdateRecursively in :line 0
at set_Width in :line 0
at AdjustSizesIfNecessary in :line 0
at UpdateRecursively in :line 0
at set_Width in :line 0
at AdjustSizesIfNecessary in :line 0
at UpdateRecursively in :line 0
at set_Width in :line 0
at AdjustSizesIfNecessary in :line 0
at OnTransformPositionChanged in :line 0
at UpdateRecursively in :line 0
at set_Rect in :line 0
at PlaceChildAtCursor in :line 0
at DoArrangeChildren in :line 0
at ArrangeChildren in :line 0
at UpdateRecursively in :line 0
at set_Width in :line 0
at DoArrangeChildren in :line 0
at ArrangeChildren in :line 0
at UpdateRecursively in :line 0
at set_VisibleSelf in :line 0
at Hide in :line 0
at TryCatchEvent in :line 0
at TryCatchEvent in :line 0
at TryAllEventsOnResponder in :line 0
at TryCatchInputEvent in :line 0
at InputRecord_StateChanged in :line 0
at OnActionCancel in :line 0
at Invoke in :line 0
at InvokeCallbacksSafe in :line 0
at CallActionListeners in :line 0
at ChangePhaseOfActionInternal in :line 0
at ChangePhaseOfAction in :line 0
at ProcessDefaultInteraction in :line 0
at ProcessControlStateChange in :line 0
at UnityEngine.InputSystem.LowLevel.IInputStateChangeMonitor.NotifyControlStateChanged in :line 0
at FireStateChangeNotifications in :line 0
at UpdateState in :line 0
at Change in :line 0
at OnUpdate in :line 0
at b__0 in :line 0
at NotifyUpdate in :line 0
at UpdateInput in :line 0
at Delegate in :line 0
22:37:40:978DefaultSTACKDetected infinite loop while calling AdjustSizesIfNecessary on '/WindowsRoot/SystemWindowsGroup/MessageWindow/MessageBox/ContentTable/Buttons/Item001|UILabel'
at AdjustSizesIfNecessary in :line 0
at UpdateRecursively in :line 0
at set_Width in :line 0
at AdjustSizesIfNecessary in :line 0
at UpdateRecursively in :line 0
at set_Width in :line 0
at AdjustSizesIfNecessary in :line 0
at UpdateRecursively in :line 0
at set_Width in :line 0
at AdjustSizesIfNecessary in :line 0
at UpdateRecursively in :line 0
at set_Width in :line 0
at AdjustSizesIfNecessary in :line 0
at UpdateRecursively in :line 0
at set_Width in :line 0
at AdjustSizesIfNecessary in :line 0
at OnTransformPositionChanged in :line 0
at UpdateRecursively in :line 0
at set_Rect in :line 0
at PlaceChildAtCursor in :line 0
at DoArrangeChildren in :line 0
at ArrangeChildren in :line 0
at UpdateRecursively in :line 0
at set_Width in :line 0
at DoArrangeChildren in :line 0
at ArrangeChildren in :line 0
at UpdateRecursively in :line 0
at set_VisibleSelf in :line 0
at Hide in :line 0
at TryCatchEvent in :line 0
at TryCatchEvent in :line 0
at TryAllEventsOnResponder in :line 0
at TryCatchInputEvent in :line 0
at InputRecord_StateChanged in :line 0
at OnActionCancel in :line 0
at Invoke in :line 0
at InvokeCallbacksSafe in :line 0
at CallActionListeners in :line 0
at ChangePhaseOfActionInternal in :line 0
at ChangePhaseOfAction in :line 0
at ProcessDefaultInteraction in :line 0
at ProcessControlStateChange in :line 0
at UnityEngine.InputSystem.LowLevel.IInputStateChangeMonitor.NotifyControlStateChanged in :line 0
at FireStateChangeNotifications in :line 0
at UpdateState in :line 0
at Change in :line 0
at OnUpdate in :line 0
at b__0 in :line 0
at NotifyUpdate in :line 0
at UpdateInput in :line 0
at Delegate in :line 0
22:37:40:978DefaultSTACKDetected infinite loop while calling AdjustSizesIfNecessary on '/WindowsRoot/SystemWindowsGroup/MessageWindow/MessageBox/ContentTable/Buttons/Item001|UILabel'
at AdjustSizesIfNecessary in :line 0
at UpdateRecursively in :line 0
at set_Width in :line 0
at AdjustSizesIfNecessary in :line 0
at UpdateRecursively in :line 0
at set_Width in :line 0
at AdjustSizesIfNecessary in :line 0
at UpdateRecursively in :line 0
at set_Width in :line 0
at AdjustSizesIfNecessary in :line 0
at UpdateRecursively in :line 0
at set_Width in :line 0
at AdjustSizesIfNecessary in :line 0
at OnTransformPositionChanged in :line 0
at UpdateRecursively in :line 0
at set_Rect in :line 0
at PlaceChildAtCursor in :line 0
at DoArrangeChildren in :line 0
at ArrangeChildren in :line 0
at UpdateRecursively in :line 0
at set_Width in :line 0
at DoArrangeChildren in :line 0
at ArrangeChildren in :line 0
at UpdateRecursively in :line 0
at set_VisibleSelf in :line 0
at Hide in :line 0
at TryCatchEvent in :line 0
at TryCatchEvent in :line 0
at TryAllEventsOnResponder in :line 0
at TryCatchInputEvent in :line 0
at InputRecord_StateChanged in :line 0
at OnActionCancel in :line 0
at Invoke in :line 0
at InvokeCallbacksSafe in :line 0
at CallActionListeners in :line 0
at ChangePhaseOfActionInternal in :line 0
at ChangePhaseOfAction in :line 0
at ProcessDefaultInteraction in :line 0
at ProcessControlStateChange in :line 0
at UnityEngine.InputSystem.LowLevel.IInputStateChangeMonitor.NotifyControlStateChanged in :line 0
at FireStateChangeNotifications in :line 0
at UpdateState in :line 0
at Change in :line 0
at OnUpdate in :line 0
at b__0 in :line 0
at NotifyUpdate in :line 0
at UpdateInput in :line 0
at Delegate in :line 0
22:37:40:978DefaultSTACKDetected infinite loop while calling AdjustSizesIfNecessary on '/WindowsRoot/SystemWindowsGroup/MessageWindow/MessageBox/ContentTable/Buttons/Item001|UILabel'
at AdjustSizesIfNecessary in :line 0
at UpdateRecursively in :line 0
at set_Width in :line 0
at AdjustSizesIfNecessary in :line 0
at UpdateRecursively in :line 0
at set_Width in :line 0
at AdjustSizesIfNecessary in :line 0
at UpdateRecursively in :line 0
at set_Width in :line 0
at AdjustSizesIfNecessary in :line 0
at UpdateRecursively in :line 0
at set_Width in :line 0
at AdjustSizesIfNecessary in :line 0
at OnTransformPositionChanged in :line 0
at UpdateRecursively in :line 0
at set_Rect in :line 0
at PlaceChildAtCursor in :line 0
at DoArrangeChildren in :line 0
at ArrangeChildren in :line 0
at UpdateRecursively in :line 0
at set_Width in :line 0
at DoArrangeChildren in :line 0
at ArrangeChildren in :line 0
at UpdateRecursively in :line 0
at set_VisibleSelf in :line 0
at Hide in :line 0
at TryCatchEvent in :line 0
at TryCatchEvent in :line 0
at TryAllEventsOnResponder in :line 0
at TryCatchInputEvent in :line 0
at InputRecord_StateChanged in :line 0
at OnActionCancel in :line 0
at Invoke in :line 0
at InvokeCallbacksSafe in :line 0
at CallActionListeners in :line 0
at ChangePhaseOfActionInternal in :line 0
at ChangePhaseOfAction in :line 0
at ProcessDefaultInteraction in :line 0
at ProcessControlStateChange in :line 0
at UnityEngine.InputSystem.LowLevel.IInputStateChangeMonitor.NotifyControlStateChanged in :line 0
at FireStateChangeNotifications in :line 0
at UpdateState in :line 0
at Change in :line 0
at OnUpdate in :line 0
at b__0 in :line 0
at NotifyUpdate in :line 0
at UpdateInput in :line 0
at Delegate in :line 0
22:37:40:978DefaultSTACKDetected infinite loop while calling AdjustSizesIfNecessary on '/WindowsRoot/SystemWindowsGroup/MessageWindow/MessageBox/ContentTable/Buttons/Item001|UILabel'
at AdjustSizesIfNecessary in :line 0
at UpdateRecursively in :line 0
at set_Width in :line 0
at AdjustSizesIfNecessary in :line 0
at UpdateRecursively in :line 0
at set_Width in :line 0
at AdjustSizesIfNecessary in :line 0
at UpdateRecursively in :line 0
at set_Width in :line 0
at AdjustSizesIfNecessary in :line 0
at OnTransformPositionChanged in :line 0
at UpdateRecursively in :line 0
at set_Rect in :line 0
at PlaceChildAtCursor in :line 0
at DoArrangeChildren in :line 0
at ArrangeChildren in :line 0
at UpdateRecursively in :line 0
at set_Width in :line 0
at DoArrangeChildren in :line 0
at ArrangeChildren in :line 0
at UpdateRecursively in :line 0
at set_VisibleSelf in :line 0
at Hide in :line 0
at TryCatchEvent in :line 0
at TryCatchEvent in :line 0
at TryAllEventsOnResponder in :line 0
at TryCatchInputEvent in :line 0
at InputRecord_StateChanged in :line 0
at OnActionCancel in :line 0
at Invoke in :line 0
at InvokeCallbacksSafe in :line 0
at CallActionListeners in :line 0
at ChangePhaseOfActionInternal in :line 0
at ChangePhaseOfAction in :line 0
at ProcessDefaultInteraction in :line 0
at ProcessControlStateChange in :line 0
at UnityEngine.InputSystem.LowLevel.IInputStateChangeMonitor.NotifyControlStateChanged in :line 0
at FireStateChangeNotifications in :line 0
at UpdateState in :line 0
at Change in :line 0
at OnUpdate in :line 0
at b__0 in :line 0
at NotifyUpdate in :line 0
at UpdateInput in :line 0
at Delegate in :line 0
22:37:40:978DefaultSTACK[TED-14649] RemoveActionMapController ModalMenu
22:37:41:014DefaultSTACK[TED-14649] AddActionMapController ModalMenu
22:38:07:258DefaultSTACKUnload texture 'Default Small'.
22:55:32:990UISTACKOnBoxCloseRequested
22:55:32:990DefaultSTACK[TED-14649] RemoveActionMapController ModalMenu
22:55:32:996ApplicationSTACKRunning Flow State 'FlowState_OutGame'...
22:55:32:996DefaultSTACK[TED-14649] RemoveActionMapController Default_Inactive
22:55:32:996DefaultSTACK[TED-14649] AddActionMapController Default_OutGame
22:55:33:038DefaultSTACKLoaded texture 'HQ_00'.
22:55:33:038DefaultSTACKLoaded texture 'Title'.
22:55:33:038DefaultSTACKLoaded texture 'Svg'.
22:55:33:038DefaultSTACKLoaded texture 'Inputs'.
22:55:37:644DefaultSTACKLoaded texture 'Default Small'.
22:55:37:644DefaultSTACKCurrent user info received ! : {"id":"Siberior#13934","photon_id":"","puid":"00027c2793ec4da39c058e6852a7f294","rich_presence":"%RichPresenceMenu","status":"Connected"}
22:55:39:682DefaultSTACK[TED-14649] AddActionMapController ModalMenu
22:55:41:976UISTACKOnBoxCloseRequested
22:55:41:976DefaultSTACK[TED-14649] RemoveActionMapController ModalMenu
22:55:45:339ApplicationSTACKRunning Flow State 'FlowState_StartSession'...
22:55:45:339GameplaySTACKStarting server session (ServerSessionParameters: SessionName = null, IsOnline = True, MaxPlayers = 3, IsPublic = False).
22:55:45:339GameplaySTACKNot enough player colors! Generating one.
at ServerRegisterPlayer in :line 0
at RequestPlayerAdd in :line 0
at RequestAddLocalPlayer in :line 0
at DoBegin in :line 0
at Begin in :line 0
at RefreshState in :line 0
at Update in :line 0
at UpdateFlow in :line 0
at Delegate in :line 0
22:55:45:339DefaultSTACK[TED-14649] RemoveActionMapController Default_OutGame
22:55:45:339DefaultSTACK[TED-14649] AddActionMapController Default_InLoading
22:55:45:345GameplaySTACKRunning server session state 'Game.ServerSessionState_Bootstrapper'...
22:55:45:345NetworkSTACK[Photon] StartServer
22:55:45:345DefaultSTACKUsing Photon authentication credentials for application scope: OpenDev, application id: 2064800, photon application id: c30c...
22:55:45:355DefaultSTACKLoaded texture 'CrystalHUD'.
22:55:45:443NetworkSTACK[Bolt] Bolt start begin!
22:55:45:724NetworkSTACK[Bolt] Bolt start done!
22:55:45:871GameplaySTACKServer session started.
22:55:45:871GameplaySTACKRunning server session state 'Game.ServerSessionState_CreatingGame'...
22:55:45:871ApplicationSTACKRunning Flow State 'FlowState_LoadGame'...
22:55:45:871DefaultSTACK[TED-14649] RemoveActionMapController Default_InLoading
22:55:45:871DefaultSTACK[TED-14649] AddActionMapController Default_InLoading
22:55:45:871NetworkSTACK[MultiplayerInviteContext] Attach crossplatform context
22:55:45:871NetworkSTACK[CrossPlatform][Warning] Lobby will be created, but user lacks permission to advertise presence.
22:55:45:871DefaultSTACKFailed to load AssetBundle from path: 'C:/Program Files (x86)/Steam/steamapps/common/ENDLESSâ„¢ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Scavenger\ted.data.depiction.heroes.scavenger.assetbundle'
at GetOrCreateAssetBundle in :line 0
at LoadAssetBundles in :line 0
at RequestLoadAssetBundlesContent in :line 0
at MoveNext in :line 0
at Run in :line 0
at UpdateInternal in :line 0
at Delegate in :line 0
22:55:45:871DefaultSTACKFailed to load AssetBundle from path: 'C:/Program Files (x86)/Steam/steamapps/common/ENDLESSâ„¢ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Trapper\ted.data.depiction.heroes.trapper.assetbundle'
at GetOrCreateAssetBundle in :line 0
at LoadAssetBundles in :line 0
at RequestLoadAssetBundlesContent in :line 0
at MoveNext in :line 0
at Run in :line 0
at UpdateInternal in :line 0
at Delegate in :line 0
22:55:45:871AssetDatabaseSTACKRequest AssetBundle Ted.Data.FX.Common preload.
22:55:45:871AssetDatabaseSTACKRequest AssetBundle Ted.Data.FX.Gameplay preload.
22:55:45:871AssetDatabaseSTACKRequest AssetBundle Ted.Data.FX.Turrets preload.
22:55:45:871AssetDatabaseSTACKRequest AssetBundle Ted.Data.FX.Weapons preload.
22:55:45:871DefaultSTACKFailed to load AssetBundle from path: 'C:/Program Files (x86)/Steam/steamapps/common/ENDLESSâ„¢ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Scavenger\ted.data.depiction.heroes.scavenger.assetbundle'
at GetOrCreateAssetBundle in :line 0
at RequestLoadAssetBundlesContent in :line 0
at MoveNext in :line 0
at Run in :line 0
at UpdateInternal in :line 0
at Delegate in :line 0
22:55:45:871DefaultSTACKFailed to load AssetBundle from path: 'C:/Program Files (x86)/Steam/steamapps/common/ENDLESSâ„¢ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Trapper\ted.data.depiction.heroes.trapper.assetbundle'
at GetOrCreateAssetBundle in :line 0
at RequestLoadAssetBundlesContent in :line 0
at MoveNext in :line 0
at Run in :line 0
at UpdateInternal in :line 0
at Delegate in :line 0
22:55:46:256AssetDatabaseSTACKAssetBundle Ted.Data.FX.Common preload took 00:00:00.1934660
22:55:46:256AssetDatabaseSTACKPrewarm shaders in ted.data.fx.common.assetbundle took 00:00:00.0651021
22:55:46:455NetworkSTACKChangeMultiplayerInviteContextVisibility to False
22:55:46:455NetworkSTACK[MultiplayerInviteContext] Set Steam connection string id:
22:55:46:480AssetDatabaseSTACKAssetBundle Ted.Data.FX.Gameplay preload took 00:00:00.1579287
22:55:46:480AssetDatabaseSTACKPrewarm shaders in ted.data.fx.gameplay.assetbundle took 00:00:00.1116502
22:55:46:755NetworkSTACK[CrossPlatform][Warning] RTCAudio Applying of volume has no effect when AGC is enabled. LocalProductUserId=[000...294] RoomName=[conf+-171830211]
22:55:46:755NetworkSTACK[LobbyService] CreateLobby succeeded
22:55:46:755NetworkSTACK[CrossPlatform][Warning] RTCAudio Applying of volume has no effect when AGC is enabled. LocalProductUserId=[000...294] RoomName=[conf+-171830211]
22:55:46:755NetworkSTACK[Voice] Set output volume to 50
22:55:46:755NetworkSTACK[VoiceService] Updating audio output status to: Disabled
22:55:46:755NetworkSTACK[CrossPlatform][Warning] RTCAudio Applying of volume has no effect when AGC is enabled. LocalProductUserId=[000...294] RoomName=[conf+-171830211]
22:55:46:755NetworkSTACK[Voice] Set output volume to 50
22:55:46:755NetworkSTACK[VoiceService] Updating audio output status to: Disabled
22:55:46:755NetworkSTACK[CrossPlatform][Warning] RTCAudio Applying of volume has no effect when AGC is enabled. LocalProductUserId=[000...294] RoomName=[conf+-171830211]
22:55:46:755NetworkSTACK[Voice] Set output volume to 50
22:55:46:755NetworkSTACK[VoiceService] Updating audio output status to: Disabled
22:55:46:755NetworkSTACK[CrossPlatform][Warning] RTCAudio Applying of volume has no effect when AGC is enabled. LocalProductUserId=[000...294] RoomName=[conf+-171830211]
22:55:46:755NetworkSTACK[Voice] Set output volume to 50
22:55:46:755NetworkSTACK[VoiceService] Updating audio output status to: Disabled
22:55:46:810AssetDatabaseSTACKAssetBundle Ted.Data.FX.Turrets preload took 00:00:00.2182727
22:55:46:810AssetDatabaseSTACKPrewarm shaders in ted.data.fx.turrets.assetbundle took 00:00:00.0533434
22:55:46:917NetworkSTACK[LobbyService] OnLobbyUpdateReceived LobbyID '0c06d3d473244c9384895f403ca941a0' updated successfuly
22:55:46:917NetworkSTACK[LobbyService] OnLobbyUpdateReceived LobbyID '0c06d3d473244c9384895f403ca941a0' updated successfuly
22:55:46:917NetworkSTACK[LobbyService] OnLobbyUpdateReceived LobbyID '0c06d3d473244c9384895f403ca941a0' updated successfuly
22:55:46:917NetworkSTACK[LobbyService] OnLobbyUpdateReceived LobbyID '0c06d3d473244c9384895f403ca941a0' updated successfuly
22:55:46:917NetworkSTACK[LobbyService] OnLobbyUpdateReceived LobbyID '0c06d3d473244c9384895f403ca941a0' updated successfuly
22:55:46:917NetworkSTACK[LobbyService] OnLobbyUpdateReceived LobbyID '0c06d3d473244c9384895f403ca941a0' updated successfuly
22:55:46:917NetworkSTACK[LobbyService] OnLobbyUpdateReceived LobbyID '0c06d3d473244c9384895f403ca941a0' updated successfuly
22:55:46:917NetworkSTACK[LobbyService] OnLobbyUpdateReceived LobbyID '0c06d3d473244c9384895f403ca941a0' updated successfuly
22:55:46:951AssetDatabaseSTACKAssetBundle Ted.Data.FX.Weapons preload took 00:00:00.0875981
22:55:46:951AssetDatabaseSTACKPrewarm shaders in ted.data.fx.weapons.assetbundle took 00:00:00.1076913
22:55:46:951DefaultSTACKFailed to load AssetBundle from path: 'C:/Program Files (x86)/Steam/steamapps/common/ENDLESSâ„¢ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Scavenger\ted.data.depiction.heroes.scavenger.assetbundle'
at GetOrCreateAssetBundle in :line 0
at LoadAssetBundles in :line 0
at MountAssetBundles in :line 0
at MoveNext in :line 0
at Run in :line 0
at UpdateInternal in :line 0
at Delegate in :line 0
22:55:46:951DefaultSTACKFailed to load AssetBundle from path: 'C:/Program Files (x86)/Steam/steamapps/common/ENDLESSâ„¢ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Trapper\ted.data.depiction.heroes.trapper.assetbundle'
at GetOrCreateAssetBundle in :line 0
at LoadAssetBundles in :line 0
at MountAssetBundles in :line 0
at MoveNext in :line 0
at Run in :line 0
at UpdateInternal in :line 0
at Delegate in :line 0
22:55:46:951DefaultSTACKAssetProvider 'ted.data.sdf.assetbundle' has been mounted.
22:55:46:951DefaultSTACKAssetProvider 'ted.data.bakedmeshes.assetbundle' has been mounted.
22:55:46:951DefaultSTACKAssetProvider 'ted.data.fx.common.assetbundle' has been mounted.
22:55:46:951DefaultSTACKAssetProvider 'ted.data.fx.gameplay.assetbundle' has been mounted.
22:55:46:951DefaultSTACKAssetProvider 'ted.data.fx.turrets.assetbundle' has been mounted.
22:55:46:951DefaultSTACKAssetProvider 'ted.data.fx.weapons.assetbundle' has been mounted.
22:55:46:951DefaultSTACKFailed to load AssetBundle from path: 'C:/Program Files (x86)/Steam/steamapps/common/ENDLESSâ„¢ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Scavenger\ted.data.depiction.heroes.scavenger.assetbundle'
at GetOrCreateAssetBundle in :line 0
at MountAssetBundles in :line 0
at MoveNext in :line 0
at Run in :line 0
at UpdateInternal in :line 0
at Delegate in :line 0
22:55:46:951DefaultSTACKFailed to load AssetBundle from path: 'C:/Program Files (x86)/Steam/steamapps/common/ENDLESSâ„¢ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Trapper\ted.data.depiction.heroes.trapper.assetbundle'
at GetOrCreateAssetBundle in :line 0
at MountAssetBundles in :line 0
at MoveNext in :line 0
at Run in :line 0
at UpdateInternal in :line 0
at Delegate in :line 0
22:55:46:951ApplicationSTACKGame.DungeonPlayerProgressionManager is now registered
22:55:46:951ApplicationSTACKGame.NavMeshObstacleSystem is now registered
22:55:46:951ApplicationSTACKGame.MovementSmoothingSystem is now registered
22:55:46:951ApplicationSTACKGame.MonsterSpawnManager is now registered
22:55:46:951ApplicationSTACKGame.MonsterSentinelModeSystem is now registered
22:55:46:951ApplicationSTACKGame.MonsterPathProcessingSystem is now registered
22:55:46:951ApplicationSTACKGame.MonsterMotionIntentionSystem is now registered
22:55:46:951ApplicationSTACKGame.MissileTargetSystem is now registered
22:55:46:951ApplicationSTACKGame.MetaConditionalEntitiesManager is now registered
22:55:46:951ApplicationSTACKGame.MerchantSystem is now registered
22:55:46:951ApplicationSTACKGame.LootManagementSystem is now registered
22:55:46:951ApplicationSTACKGame.LevelEventManagementSystem is now registered
22:55:46:951ApplicationSTACKGame.KeyLockSystem is now registered
22:55:46:951ApplicationSTACKGame.InvincibilitySystem is now registered
22:55:46:951ApplicationSTACKGame.InventoryManager is now registered
22:55:46:951ApplicationSTACKGame.IntangibilitySystem is now registered
22:55:46:951ApplicationSTACKGame.InactiveEntitySystem is now registered
22:55:46:951ApplicationSTACKGame.HeroWeaponSystem is now registered
22:55:46:951ApplicationSTACKGame.HeroWeaponOptimizationSystem is now registered
22:55:46:951ApplicationSTACKGame.HeroSwitchSystem is now registered
22:55:46:951ApplicationSTACKGame.NonPlayableCharacterMotionIntentionSystem is now registered
22:55:46:951ApplicationSTACKGame.NonPlayableCharacterPathProcessingSystem is now registered
22:55:46:951ApplicationSTACKGame.GameEntityManager is now registered
22:55:46:951ApplicationSTACKGame.PingSystem is now registered
22:55:46:951ApplicationSTACKUikiManager is now registered
22:55:46:951ApplicationSTACKGame.SaveSystem is now registered
22:55:46:951ApplicationSTACKGame.StaticSimulationReplicationManager is now registered
22:55:46:951ApplicationSTACKGame.SimulationManager is now registered
22:55:46:951ApplicationSTACKGame.LevelManager is now registered
22:55:46:951ApplicationSTACKGame.VisionSystem is now registered
22:55:46:951ApplicationSTACKGame.UnlockableManager is now registered
22:55:46:951ApplicationSTACKGame.TutorialSystem is now registered
22:55:46:951ApplicationSTACKGame.TurretUnlockManager is now registered
22:55:46:951ApplicationSTACKGame.HeroSquadSystem is now registered
22:55:46:951ApplicationSTACKGame.TurretChargeSystem is now registered
22:55:46:951ApplicationSTACKGame.TargetingSystem is now registered
22:55:46:951ApplicationSTACKGame.TalkSystem is now registered
22:55:46:951ApplicationSTACKGame.StoryModeSystem is now registered
22:55:46:951ApplicationSTACKGame.StationSystem is now registered
22:55:46:951ApplicationSTACKGame.StartingChestManager is now registered
22:55:46:951ApplicationSTACKGame.SpawnSystem is now registered
22:55:46:951ApplicationSTACKGame.ScoreManager is now registered
22:55:46:951ApplicationSTACKGame.RoomsManagementSystem is now registered
22:55:46:951ApplicationSTACKGame.RedDepictionManager is now registered
22:55:46:951ApplicationSTACKGame.TurretAimingIntentionSystem is now registered
22:55:46:951ApplicationSTACKPinManager is now registered
22:55:46:951ApplicationSTACKGame.HeroSprintSystem is now registered
22:55:46:951ApplicationSTACKGame.HeroSelectionSystem is now registered
22:55:46:951ApplicationSTACKGame.DamageTypeStatusSystem is now registered
22:55:46:951ApplicationSTACKGame.CrystalUpgradeManager is now registered
22:55:46:951ApplicationSTACKGame.CrystalPathProcessingSystem is now registered
22:55:46:951ApplicationSTACKGame.CrystalMovementSystem is now registered
22:55:46:951ApplicationSTACKGame.CrystalAimingIntentionSystem is now registered
22:55:46:951ApplicationSTACKGame.CocktailSystem is now registered
22:55:46:951ApplicationSTACKGame.CinematicSystem is now registered
22:55:46:951ApplicationSTACKGame.CharacterMovementSystem is now registered
22:55:46:951ApplicationSTACKGame.CharacterFacingSystem is now registered
22:55:46:951ApplicationSTACKGame.CharacterAnimationSystem is now registered
22:55:46:951ApplicationSTACKGame.BugQueenManagementSystem is now registered
22:55:46:951ApplicationSTACKGame.BossBehaviourManager is now registered
22:55:46:951ApplicationSTACKGame.BoltSynchronizationSystem is now registered
22:55:46:951ApplicationSTACKGame.AvoidanceSystem is now registered
22:55:46:951ApplicationSTACKGame.AudioMotionSystem is now registered
22:55:46:951ApplicationSTACKGame.AssetManager is now registered
22:55:46:951ApplicationSTACKGame.ArtifactResearchSystem is now registered
22:55:46:951ApplicationSTACKGame.AchievementTrackingManager is now registered
22:55:46:951ApplicationSTACKPathfinding.PathfindingManager is now registered
22:55:46:951ApplicationSTACKGame.DetectionSystem is now registered
22:55:46:951ApplicationSTACKGame.HeroSkillsManagementSystem is now registered
22:55:46:951ApplicationSTACKGame.DoorOpeningSystem is now registered
22:55:46:951ApplicationSTACKGame.GameProfilerManager is now registered
22:55:46:951ApplicationSTACKGame.HeroMovementIntentionFromAISystem is now registered
22:55:46:951ApplicationSTACKGame.HeroMovementIntentionFromInputsSystem is now registered
22:55:46:951ApplicationSTACKGame.HeroLevelUpSystem is now registered
22:55:46:951ApplicationSTACKGame.HeroEntityOwnershipManagementSystem is now registered
22:55:46:951ApplicationSTACKGame.HeroDirectionalSelectorSystem is now registered
22:55:46:951ApplicationSTACKGame.HeroDeathSystem is now registered
22:55:46:951ApplicationSTACKGame.HeroAimingIntentionFromTargetingSystem is now registered
22:55:46:951ApplicationSTACKGame.HealthSystem is now registered
22:55:46:951ApplicationSTACKGame.GameStatsManager is now registered
22:55:46:951ApplicationSTACKGame.EffectSpreadSystem is now registered
22:55:46:951ApplicationSTACKUIPanelInteractorManager is now registered
22:55:46:951ApplicationSTACKGame.ExplosivePropManagementSystem is now registered
22:55:46:951ApplicationSTACKGame.ExoticTurretsManager is now registered
22:55:46:951ApplicationSTACKGame.ExoticSimulationPropertiesManager is now registered
22:55:46:951ApplicationSTACKGame.EnvironmentalNotesManager is now registered
22:55:46:951ApplicationSTACKGame.EntityFrontSyncSystem is now registered
22:55:46:951ApplicationSTACKGame.EntityEventBufferSystem is now registered
22:55:46:951ApplicationSTACKGame.EntityActionSystem is now registered
22:55:46:951ApplicationSTACKGame.EmoteSystem is now registered
22:55:46:951ApplicationSTACKGame.EffectSystem is now registered
22:55:46:951ApplicationSTACKGame.FlowEndSystem is now registered
22:55:46:951ApplicationSTACKGame.QuestManager is now registered
22:55:46:951ApplicationSTACKGame.TEDGame: Initialization...
22:55:46:951ApplicationSTACKGame.SimulationManager: Start initialization...
22:55:46:951ApplicationSTACKGame.SimulationManager: Initialization done!
22:55:46:951ApplicationSTACKSimulationManager: register method UpdateInternal
22:55:46:951ApplicationSTACKGame.RedDepictionManager: Start initialization...
22:55:46:951ApplicationSTACKGame.RedDepictionManager: Initialization done!
22:55:46:951ApplicationSTACKRedDepictionManager: register method ProcessHeroes
22:55:46:951ApplicationSTACKRedDepictionManager: register method ProcessBlackpostsDestruction
22:55:46:951ApplicationSTACKRedDepictionManager: register method ProcessBlackposts
22:55:46:951ApplicationSTACKGame.GameEntityManager: Start initialization...
22:55:46:951ApplicationSTACKGame.GameEntityManager: Initialization done!
22:55:46:951ApplicationSTACKGameEntityManager: register method ProcessEntitiesDestruction
22:55:46:951ApplicationSTACKGameEntityManager: register method ProcessEntitiesDeactivation
22:55:46:951ApplicationSTACKPathfinding.PathfindingManager: Start initialization...
22:55:46:951ApplicationSTACKPathfinding.PathfindingManager: Initialization done!
22:55:46:951ApplicationSTACKPathfindingManager: register method StartPendingPathRequests
22:55:46:951ApplicationSTACKGame.EnvironmentalNotesManager: Start initialization...
22:55:46:951ApplicationSTACKGame.EnvironmentalNotesManager: Initialization done!
22:55:46:951ApplicationSTACKGame.DetectionSystem: Start initialization...
22:55:46:951ApplicationSTACKGame.DetectionSystem: Initialization done!
22:55:46:951ApplicationSTACKDetectionSystem: register method BeginFrame
22:55:46:951ApplicationSTACKDetectionSystem: register method FinalizeLineOfSightRequests
22:55:46:951ApplicationSTACKDetectionSystem: register method ProcessLineOfSightRequestsPart1
22:55:46:951ApplicationSTACKDetectionSystem: register method FinalizeDetection
22:55:46:951ApplicationSTACKDetectionSystem: register method DisposeElements
22:55:46:951ApplicationSTACKDetectionSystem: register method CleanupAndUpdateTransforms
22:55:46:951ApplicationSTACKDetectionSystem: register method ComputeLinesOfSightDetectionPart1
22:55:46:951ApplicationSTACKDetectionSystem: register method QueueRequestsReceivedFromNetwork
22:55:46:951ApplicationSTACKGame.SpawnSystem: Start initialization...
22:55:46:951ApplicationSTACKGame.SpawnSystem: Initialization done!
22:55:46:951ApplicationSTACKSpawnSystem: register method ProcessSpawnRequests
22:55:46:951ApplicationSTACKSpawnSystem: register method DisposeEntitiesUnspawnedFromNetwork
22:55:46:951ApplicationSTACKSpawnSystem: register method RegisterEntitiesSpawnedFromNetwork
22:55:46:951ApplicationSTACKSpawnSystem: register method ProcessPlayerRegisterBlackposts
22:55:46:951ApplicationSTACKSpawnSystem: register method ProcessDestroyGameObjects
22:55:46:951ApplicationSTACKGame.BossBehaviourManager: Start initialization...
22:55:46:951ApplicationSTACKGame.BossBehaviourManager: Initialization done!
22:55:46:951ApplicationSTACKBossBehaviourManager: register method ProcessBlackposts
22:55:46:951ApplicationSTACKBossBehaviourManager: register method UpdateBossBehaviours
22:55:46:951ApplicationSTACKBossBehaviourManager: register method LateUpdateCrystalJump
22:55:46:951ApplicationSTACKGame.DungeonPlayerProgressionManager: Start initialization...
22:55:46:951ApplicationSTACKGame.DungeonPlayerProgressionManager: Initialization done!
22:55:46:951ApplicationSTACKDungeonPlayerProgressionManager: register method ServerUpdate
22:55:46:951ApplicationSTACKGame.TalkSystem: Start initialization...
22:55:46:951ApplicationSTACKGame.TalkSystem: Initialization done!
22:55:46:951ApplicationSTACKTalkSystem: register method UpdateDelayedBarks
22:55:46:951ApplicationSTACKTalkSystem: register method ProcessBlackpostsForBarks
22:55:46:951ApplicationSTACKTalkSystem: register method UpdateHealthTracking
22:55:46:951ApplicationSTACKTalkSystem: register method ProcessBlackpostsForTalks
22:55:46:951ApplicationSTACKGame.LevelManager: Start initialization...
22:55:46:951ApplicationSTACKGame.LevelManager: Initialization done!
22:55:46:951ApplicationSTACKLevelManager: register method UpdateLevelLoading
22:55:46:951ApplicationSTACKLevelManager: register method UpdateLevelRenderer
22:55:46:951ApplicationSTACKGame.NavMeshObstacleSystem: Start initialization...
22:55:46:951ApplicationSTACKGame.NavMeshObstacleSystem: Initialization done!
22:55:46:951ApplicationSTACKNavMeshObstacleSystem: register method UpdateSystem
22:55:46:951ApplicationSTACKNavMeshObstacleSystem: register method DisposeElements
22:55:46:951ApplicationSTACKGame.CrystalMovementSystem: Start initialization...
22:55:46:951ApplicationSTACKGame.CrystalMovementSystem: Initialization done!
22:55:46:951ApplicationSTACKCrystalMovementSystem: register method UpdateMovementProgress
22:55:46:951ApplicationSTACKCrystalMovementSystem: register method UpdateMotionIntention
22:55:46:951ApplicationSTACKCrystalMovementSystem: register method UpdateCrystalBehaviour
22:55:46:951ApplicationSTACKGame.StationSystem: Start initialization...
22:55:46:951ApplicationSTACKGame.StationSystem: Initialization done!
22:55:46:951ApplicationSTACKStationSystem: register method ProcessTransitionToNextStep
22:55:46:951ApplicationSTACKGame.InventoryManager: Start initialization...
22:55:46:951ApplicationSTACKGame.InventoryManager: Initialization done!
22:55:46:951ApplicationSTACKInventoryManager: register method UpdateResources
22:55:46:951ApplicationSTACKInventoryManager: register method UpdateValues
22:55:46:951ApplicationSTACKGame.LootManagementSystem: Start initialization...
22:55:46:951DefaultSTACKDropListEntry 9f43cba105526bf41b153689bd6da6f4 is not own by a droplist
at MoveNext in :line 0
at Run in :line 0
at Update in :line 0
22:55:46:951ApplicationSTACKGame.LootManagementSystem: Initialization done!
22:55:46:951ApplicationSTACKLootManagementSystem: register method UpdateLoots
22:55:46:951ApplicationSTACKGame.MonsterSpawnManager: Start initialization...
22:55:46:951ApplicationSTACKGame.MonsterSpawnManager: Initialization done!
22:55:46:951ApplicationSTACKMonsterSpawnManager: register method UpdateMonsterWaves
22:55:46:951ApplicationSTACKMonsterSpawnManager: register method UpdateMonsterCount
22:55:46:951ApplicationSTACKGame.RoomsManagementSystem: Start initialization...
22:55:46:951ApplicationSTACKGame.RoomsManagementSystem: Initialization done!
22:55:46:951ApplicationSTACKRoomsManagementSystem: register method RemoveContentsPendingRemoval
22:55:46:951ApplicationSTACKRoomsManagementSystem: register method StartUpdatingRoomContents
22:55:46:951ApplicationSTACKRoomsManagementSystem: register method FinishUpdatingRoomContents
22:55:46:951ApplicationSTACKGame.LevelEventManagementSystem: Start initialization...
22:55:46:951ApplicationSTACKGame.LevelEventManagementSystem: Initialization done!
22:55:46:951ApplicationSTACKLevelEventManagementSystem: register method UpdateEventSpawn
22:55:46:951ApplicationSTACKLevelEventManagementSystem: register method ProcessBlackposts
22:55:46:951ApplicationSTACKGame.UnlockableManager: Start initialization...
22:55:46:951ApplicationSTACKGame.UnlockableManager: Initialization done!
22:55:46:951ApplicationSTACKUnlockableManager: register method UpdateAutoCraft
22:55:46:951ApplicationSTACKUnlockableManager: register method ProcessBlackposts
22:55:46:951ApplicationSTACKGame.AssetManager: Start initialization...
22:55:46:951ApplicationSTACKGame.AssetManager: Initialization done!
22:55:46:951ApplicationSTACKGame.GameStatsManager: Start initialization...
22:55:46:951ApplicationSTACKGame.GameStatsManager: Initialization done!
22:55:46:951ApplicationSTACKGameStatsManager: register method ServerProcessBlackposts
22:55:46:951ApplicationSTACKGame.QuestManager: Start initialization...
22:55:46:951ApplicationSTACKGame.QuestManager: Initialization done!
22:55:46:951ApplicationSTACKQuestManager: register method ProcessBlackposts
22:55:46:951ApplicationSTACKGame.AchievementTrackingManager: Start initialization...
22:55:46:951ApplicationSTACKGame.AchievementTrackingManager: Initialization done!
22:55:46:951ApplicationSTACKAchievementTrackingManager: register method ProcessBlackposts
22:55:46:951ApplicationSTACKGame.ArtifactResearchSystem: Start initialization...
22:55:46:951ApplicationSTACKGame.ArtifactResearchSystem: Initialization done!
22:55:46:951ApplicationSTACKArtifactResearchSystem: register method UpdateResearchProgress
22:55:46:951ApplicationSTACKGame.AudioMotionSystem: Start initialization...
22:55:46:951ApplicationSTACKGame.AudioMotionSystem: Initialization done!
22:55:46:951ApplicationSTACKAudioMotionSystem: register method ComputeAudioMotion
22:55:46:951ApplicationSTACKAudioMotionSystem: register method ApplyAudioMotion
22:55:46:951ApplicationSTACKGame.AvoidanceSystem: Start initialization...
22:55:46:951ApplicationSTACKGame.AvoidanceSystem: Initialization done!
22:55:46:951ApplicationSTACKAvoidanceSystem: register method ProcessAvoidance
22:55:46:951ApplicationSTACKAvoidanceSystem: register method DisposeElements
22:55:46:951ApplicationSTACKAvoidanceSystem: register method UpdateDangerZones
22:55:46:951ApplicationSTACKGame.BoltSynchronizationSystem: Start initialization...
22:55:46:951ApplicationSTACKGame.BoltSynchronizationSystem: Initialization done!
22:55:46:951ApplicationSTACKBoltSynchronizationSystem: register method UpdateReceive
22:55:46:951ApplicationSTACKBoltSynchronizationSystem: register method UpdateSend
22:55:46:951ApplicationSTACKGame.BugQueenManagementSystem: Start initialization...
22:55:46:951ApplicationSTACKGame.BugQueenManagementSystem: Initialization done!
22:55:46:951ApplicationSTACKBugQueenManagementSystem: register method UpdateBugQueenBehaviour
22:55:46:951ApplicationSTACKGame.CharacterAnimationSystem: Start initialization...
22:55:46:951ApplicationSTACKGame.CharacterAnimationSystem: Initialization done!
22:55:46:951ApplicationSTACKCharacterAnimationSystem: register method UpdateTimedAnimationChangeInfos
22:55:46:951ApplicationSTACKCharacterAnimationSystem: register method SendParametersToAnimator
22:55:46:951ApplicationSTACKCharacterAnimationSystem: register method ComputeMovementParameters
22:55:46:951ApplicationSTACKGame.CharacterFacingSystem: Start initialization...
22:55:46:951ApplicationSTACKGame.CharacterFacingSystem: Initialization done!
22:55:46:951ApplicationSTACKCharacterFacingSystem: register method ComputeFacing
22:55:46:951ApplicationSTACKCharacterFacingSystem: register method ApplyFacing
22:55:46:951ApplicationSTACKGame.CharacterMovementSystem: Start initialization...
22:55:46:951ApplicationSTACKGame.CharacterMovementSystem: Initialization done!
22:55:46:951ApplicationSTACKCharacterMovementSystem: register method ProcessFlowStateBlackposts
22:55:46:951ApplicationSTACKCharacterMovementSystem: register method UpdateNPCPositionFromHipBone
22:55:46:951ApplicationSTACKCharacterMovementSystem: register method RemoveOutdatedMovementAlterations
22:55:46:951ApplicationSTACKCharacterMovementSystem: register method ComputeMovement
22:55:46:951ApplicationSTACKCharacterMovementSystem: register method ApplyMovement
22:55:46:951ApplicationSTACKCharacterMovementSystem: register method ProcessMovementAffectingRequests
22:55:46:951ApplicationSTACKGame.EffectSystem: Start initialization...
22:55:46:951ApplicationSTACKGame.EffectSystem: Initialization done!
22:55:46:951ApplicationSTACKEffectSystem: register method ProcessEffectRequests
22:55:46:951ApplicationSTACKEffectSystem: register method UpdateActiveEffects
22:55:46:951ApplicationSTACKGame.TutorialSystem: Start initialization...
22:55:46:951ApplicationSTACKGame.TutorialSystem: Initialization done!
22:55:46:951ApplicationSTACKTutorialSystem: register method UpdateSystem
22:55:46:951ApplicationSTACKGame.CinematicSystem: Start initialization...
22:55:46:951ApplicationSTACKGame.CinematicSystem: Initialization done!
22:55:46:951ApplicationSTACKCinematicSystem: register method UpdateSystem
22:55:46:951ApplicationSTACKGame.CocktailSystem: Start initialization...
22:55:46:951ApplicationSTACKGame.CocktailSystem: Initialization done!
22:55:46:951ApplicationSTACKCocktailSystem: register method ServerProcessBlackposts
22:55:46:951ApplicationSTACKGame.CrystalAimingIntentionSystem: Start initialization...
22:55:46:951ApplicationSTACKGame.CrystalAimingIntentionSystem: Initialization done!
22:55:46:951ApplicationSTACKCrystalAimingIntentionSystem: register method UpdateAiming
22:55:46:951ApplicationSTACKGame.CrystalPathProcessingSystem: Start initialization...
22:55:46:951ApplicationSTACKGame.CrystalPathProcessingSystem: Initialization done!
22:55:46:951ApplicationSTACKCrystalPathProcessingSystem: register method ProcessPaths
22:55:46:951ApplicationSTACKGame.CrystalUpgradeManager: Start initialization...
22:55:46:951ApplicationSTACKGame.CrystalUpgradeManager: Initialization done!
22:55:46:951ApplicationSTACKCrystalUpgradeManager: register method UpdateCrystalUpgrade
22:55:46:951ApplicationSTACKGame.EffectSpreadSystem: Start initialization...
22:55:46:951ApplicationSTACKGame.EffectSpreadSystem: Initialization done!
22:55:46:951ApplicationSTACKEffectSpreadSystem: register method ServerUpdateEffectSpreading
22:55:46:951ApplicationSTACKGame.DamageTypeStatusSystem: Start initialization...
22:55:46:951ApplicationSTACKGame.DamageTypeStatusSystem: Initialization done!
22:55:46:951ApplicationSTACKDamageTypeStatusSystem: register method UpdateStatuses
22:55:46:951ApplicationSTACKGame.DoorOpeningSystem: Start initialization...
22:55:46:951ApplicationSTACKGame.DoorOpeningSystem: Initialization done!
22:55:46:951ApplicationSTACKDoorOpeningSystem: register method UpdateDoorOpening
22:55:46:951ApplicationSTACKGame.EmoteSystem: Start initialization...
22:55:46:951ApplicationSTACKGame.EmoteSystem: Initialization done!
22:55:46:951ApplicationSTACKEmoteSystem: register method SpecificUpdate
22:55:46:951ApplicationSTACKGame.EntityActionSystem: Start initialization...
22:55:46:951ApplicationSTACKGame.EntityActionSystem: Initialization done!
22:55:46:951ApplicationSTACKEntityActionSystem: register method UpdateHeroInteractionsFromBlackposts
22:55:46:951ApplicationSTACKEntityActionSystem: register method UpdateHeroActionsAndInteractions
22:55:46:951ApplicationSTACKEntityActionSystem: register method UpdateHeroInteractionTargets
22:55:46:951ApplicationSTACKEntityActionSystem: register method UpdateOtherActions
22:55:46:951ApplicationSTACKEntityActionSystem: register method UpdateEndEffectBlackpostData
22:55:46:951ApplicationSTACKEntityActionSystem: register method CancelActionsOnEntitiesPendingRemoval
22:55:46:951ApplicationSTACKEntityActionSystem: register method ProcessBlackposts
22:55:46:951ApplicationSTACKEntityActionSystem: register method ProcessFlowStateBlackposts
22:55:46:951ApplicationSTACKGame.EntityEventBufferSystem: Start initialization...
22:55:46:951ApplicationSTACKGame.EntityEventBufferSystem: Initialization done!
22:55:46:951ApplicationSTACKEntityEventBufferSystem: register method ClientProcessPendingEntityEvents
22:55:46:951ApplicationSTACKGame.EntityFrontSyncSystem: Start initialization...
22:55:46:951ApplicationSTACKGame.EntityFrontSyncSystem: Initialization done!
22:55:46:951ApplicationSTACKEntityFrontSyncSystem: register method SendEntitiesDataToFront
22:55:46:951ApplicationSTACKEntityFrontSyncSystem: register method ComputeFrontEntitiesData
22:55:46:951ApplicationSTACKGame.ExoticSimulationPropertiesManager: Start initialization...
22:55:46:951ApplicationSTACKGame.ExoticSimulationPropertiesManager: Initialization done!
22:55:46:951ApplicationSTACKExoticSimulationPropertiesManager: register method ServerUpdate
22:55:46:951ApplicationSTACKExoticSimulationPropertiesManager: register method ServerLateUpdate
22:55:46:951ApplicationSTACKGame.ExoticTurretsManager: Start initialization...
22:55:46:951ApplicationSTACKGame.ExoticTurretsManager: Initialization done!
22:55:46:951ApplicationSTACKExoticTurretsManager: register method ServerProcessBlackposts
22:55:46:951ApplicationSTACKExoticTurretsManager: register method ServerComputeContinuousTargetDamage
22:55:46:951ApplicationSTACKGame.ExplosivePropManagementSystem: Start initialization...
22:55:46:951ApplicationSTACKGame.ExplosivePropManagementSystem: Initialization done!
22:55:46:951ApplicationSTACKExplosivePropManagementSystem: register method UpdateExplosiveProps
22:55:46:951ApplicationSTACKGame.FlowEndSystem: Start initialization...
22:55:46:951ApplicationSTACKGame.FlowEndSystem: Initialization done!
22:55:46:951ApplicationSTACKFlowEndSystem: register method ProcessBlackposts
22:55:46:951ApplicationSTACKGame.GameProfilerManager: Start initialization...
22:55:46:951ApplicationSTACKGame.GameProfilerManager: Initialization done!
22:55:46:951ApplicationSTACKGameProfilerManager: register method UpdateCounters
22:55:46:951ApplicationSTACKGame.HealthSystem: Start initialization...
22:55:46:951ApplicationSTACKGame.HealthSystem: Initialization done!
22:55:46:951ApplicationSTACKHealthSystem: register method UpdateHealth
22:55:46:951ApplicationSTACKHealthSystem: register method MarkDeadEntitiesForDeactivation
22:55:46:951ApplicationSTACKHealthSystem: register method UpdateKillParticipation
22:55:46:951ApplicationSTACKGame.HeroAimingIntentionFromTargetingSystem: Start initialization...
22:55:46:951ApplicationSTACKGame.HeroAimingIntentionFromTargetingSystem: Initialization done!
22:55:46:951ApplicationSTACKHeroAimingIntentionFromTargetingSystem: register method ComputeIntentions
22:55:46:951ApplicationSTACKGame.HeroDeathSystem: Start initialization...
22:55:46:951ApplicationSTACKGame.HeroDeathSystem: Initialization done!
22:55:46:951ApplicationSTACKHeroDeathSystem: register method UpdateWaitForWaveEnd
22:55:46:951ApplicationSTACKHeroDeathSystem: register method UpdateHeroDyingProcess
22:55:46:951ApplicationSTACKGame.HeroDirectionalSelectorSystem: Start initialization...
22:55:46:951ApplicationSTACKGame.HeroDirectionalSelectorSystem: Initialization done!
22:55:46:951ApplicationSTACKHeroDirectionalSelectorSystem: register method UpdateDirectionalSelector
22:55:46:951ApplicationSTACKGame.HeroEntityOwnershipManagementSystem: Start initialization...
22:55:46:951ApplicationSTACKGame.HeroEntityOwnershipManagementSystem: Initialization done!
22:55:46:951ApplicationSTACKHeroEntityOwnershipManagementSystem: register method UpdateHeroEntityOwnership
22:55:46:951ApplicationSTACKGame.HeroLevelUpSystem: Start initialization...
22:55:46:951ApplicationSTACKGame.HeroLevelUpSystem: Initialization done!
22:55:46:951ApplicationSTACKHeroLevelUpSystem: register method UpdateLevelUp
22:55:46:951ApplicationSTACKGame.HeroMovementIntentionFromInputsSystem: Start initialization...
22:55:46:951ApplicationSTACKGame.HeroMovementIntentionFromInputsSystem: Initialization done!
22:55:46:951ApplicationSTACKHeroMovementIntentionFromInputsSystem: register method ComputeIntentions
22:55:46:951ApplicationSTACKHeroMovementIntentionFromInputsSystem: register method ProcessBlackposts
22:55:46:951ApplicationSTACKGame.HeroMovementIntentionFromAISystem: Start initialization...
22:55:46:951ApplicationSTACKGame.HeroMovementIntentionFromAISystem: Initialization done!
22:55:46:951ApplicationSTACKHeroMovementIntentionFromAISystem: register method ComputeIntentions
22:55:46:951ApplicationSTACKGame.HeroSelectionSystem: Start initialization...
22:55:46:951ApplicationSTACKGame.HeroSelectionSystem: Initialization done!
22:55:46:951ApplicationSTACKHeroSelectionSystem: register method ProcessBlackposts
22:55:46:951ApplicationSTACKGame.HeroSkillsManagementSystem: Start initialization...
22:55:46:951ApplicationSTACKGame.HeroSkillsManagementSystem: Initialization done!
22:55:46:951ApplicationSTACKHeroSkillsManagementSystem: register method UpdateActiveSkillReady
22:55:46:951ApplicationSTACKHeroSkillsManagementSystem: register method UpdateHeroSkillValues
22:55:46:951ApplicationSTACKHeroSkillsManagementSystem: register method ProcessBlackposts
22:55:46:951ApplicationSTACKGame.HeroSprintSystem: Start initialization...
22:55:46:951ApplicationSTACKGame.HeroSprintSystem: Initialization done!
22:55:46:951ApplicationSTACKHeroSprintSystem: register method UpdateSprint
22:55:46:951ApplicationSTACKGame.HeroSquadSystem: Start initialization...
22:55:46:951ApplicationSTACKGame.HeroSquadSystem: Initialization done!
22:55:46:951ApplicationSTACKHeroSquadSystem: register method UpdateSquads
22:55:46:951ApplicationSTACKGame.HeroSwitchSystem: Start initialization...
22:55:46:951ApplicationSTACKGame.HeroSwitchSystem: Initialization done!
22:55:46:951ApplicationSTACKHeroSwitchSystem: register method UpdateHeroSwitch
22:55:46:951ApplicationSTACKGame.HeroWeaponOptimizationSystem: Start initialization...
22:55:46:951ApplicationSTACKGame.HeroWeaponOptimizationSystem: Initialization done!
22:55:46:951ApplicationSTACKHeroWeaponOptimizationSystem: register method ServerComputeHeroOptimalWeapon
22:55:46:951ApplicationSTACKGame.HeroWeaponSystem: Start initialization...
22:55:46:951ApplicationSTACKGame.HeroWeaponSystem: Initialization done!
22:55:46:951ApplicationSTACKHeroWeaponSystem: register method UpdateHeroWeapon
22:55:46:951ApplicationSTACKGame.InactiveEntitySystem: Start initialization...
22:55:46:951ApplicationSTACKGame.InactiveEntitySystem: Initialization done!
22:55:46:951ApplicationSTACKInactiveEntitySystem: register method UpdateInactiveEntities
22:55:46:951ApplicationSTACKGame.IntangibilitySystem: Start initialization...
22:55:46:951ApplicationSTACKGame.IntangibilitySystem: Initialization done!
22:55:46:951ApplicationSTACKIntangibilitySystem: register method ComputeIntangibility
22:55:46:951ApplicationSTACKGame.InvincibilitySystem: Start initialization...
22:55:46:951ApplicationSTACKGame.InvincibilitySystem: Initialization done!
22:55:46:951ApplicationSTACKInvincibilitySystem: register method ComputeInvincibility
22:55:46:951ApplicationSTACKGame.KeyLockSystem: Start initialization...
22:55:46:951ApplicationSTACKGame.KeyLockSystem: Initialization done!
22:55:46:951ApplicationSTACKKeyLockSystem: register method UpdateSystem
22:55:46:951ApplicationSTACKGame.MerchantSystem: Start initialization...
22:55:46:951ApplicationSTACKGame.MerchantSystem: Initialization done!
22:55:46:951ApplicationSTACKGame.MetaConditionalEntitiesManager: Start initialization...
22:55:46:951ApplicationSTACKGame.MetaConditionalEntitiesManager: Initialization done!
22:55:46:951ApplicationSTACKMetaConditionalEntitiesManager: register method ServerUpdate
22:55:46:951ApplicationSTACKMetaConditionalEntitiesManager: register method ProcessDelayedTeleportRequest
22:55:46:951ApplicationSTACKGame.MovementSmoothingSystem: Start initialization...
22:55:46:951ApplicationSTACKGame.MovementSmoothingSystem: Initialization done!
22:55:46:951ApplicationSTACKMovementSmoothingSystem: register method UpdateMovementSmoothing
22:55:46:951ApplicationSTACKGame.MissileTargetSystem: Start initialization...
22:55:46:951ApplicationSTACKGame.MissileTargetSystem: Initialization done!
22:55:46:951ApplicationSTACKMissileTargetSystem: register method ProcessBlackposts
22:55:46:951ApplicationSTACKMissileTargetSystem: register method ProcessMissilesFromSkillToLaunch
22:55:46:951ApplicationSTACKMissileTargetSystem: register method UpdateMissiles
22:55:46:951ApplicationSTACKGame.MonsterMotionIntentionSystem: Start initialization...
22:55:46:951ApplicationSTACKGame.MonsterMotionIntentionSystem: Initialization done!
22:55:46:951ApplicationSTACKMonsterMotionIntentionSystem: register method UpdateMotionIntention
22:55:46:951ApplicationSTACKGame.MonsterPathProcessingSystem: Start initialization...
22:55:46:951ApplicationSTACKGame.MonsterPathProcessingSystem: Initialization done!
22:55:46:951ApplicationSTACKMonsterPathProcessingSystem: register method CalculatePathfindDistanceFromHeroes
22:55:46:951ApplicationSTACKMonsterPathProcessingSystem: register method ProcessPaths
22:55:46:951ApplicationSTACKGame.TargetingSystem: Start initialization...
22:55:46:951ApplicationSTACKGame.TargetingSystem: Initialization done!
22:55:46:951ApplicationSTACKTargetingSystem: register method FinalizeTargeting
22:55:46:951ApplicationSTACKTargetingSystem: register method ComputeTargetingPart2
22:55:46:951ApplicationSTACKTargetingSystem: register method ComputeTargetingPart1
22:55:46:951ApplicationSTACKTargetingSystem: register method ProcessTargetingDataRequests
22:55:46:951ApplicationSTACKGame.MonsterSentinelModeSystem: Start initialization...
22:55:46:951ApplicationSTACKGame.MonsterSentinelModeSystem: Initialization done!
22:55:46:951ApplicationSTACKMonsterSentinelModeSystem: register method UpdateSentinelMode
22:55:46:951ApplicationSTACKGame.NonPlayableCharacterMotionIntentionSystem: Start initialization...
22:55:46:951ApplicationSTACKGame.NonPlayableCharacterMotionIntentionSystem: Initialization done!
22:55:46:951ApplicationSTACKNonPlayableCharacterMotionIntentionSystem: register method UpdateMotionIntention
22:55:46:951ApplicationSTACKGame.NonPlayableCharacterPathProcessingSystem: Start initialization...
22:55:46:951ApplicationSTACKGame.NonPlayableCharacterPathProcessingSystem: Initialization done!
22:55:46:951ApplicationSTACKNonPlayableCharacterPathProcessingSystem: register method ProcessPaths
22:55:46:951ApplicationSTACKGame.PingSystem: Start initialization...
22:55:46:951ApplicationSTACKGame.PingSystem: Initialization done!
22:55:46:951ApplicationSTACKPingSystem: register method SpecificUpdate
22:55:46:951ApplicationSTACKGame.ScoreManager: Start initialization...
22:55:46:951ApplicationSTACKGame.ScoreManager: Initialization done!
22:55:46:951ApplicationSTACKScoreManager: register method ProcessBlackposts
22:55:46:951ApplicationSTACKGame.StartingChestManager: Start initialization...
22:55:46:951ApplicationSTACKGame.StartingChestManager: Initialization done!
22:55:46:951ApplicationSTACKGame.StoryModeSystem: Start initialization...
22:55:46:951ApplicationSTACKGame.StoryModeSystem: Initialization done!
22:55:46:951ApplicationSTACKStoryModeSystem: register method UpdateStoryMode
22:55:46:951ApplicationSTACKGame.TurretAimingIntentionSystem: Start initialization...
22:55:46:951ApplicationSTACKGame.TurretAimingIntentionSystem: Initialization done!
22:55:46:951ApplicationSTACKTurretAimingIntentionSystem: register method ApplyAiming
22:55:46:951ApplicationSTACKTurretAimingIntentionSystem: register method UpdateAimingIntention
22:55:46:951ApplicationSTACKGame.TurretChargeSystem: Start initialization...
22:55:46:951ApplicationSTACKGame.TurretChargeSystem: Initialization done!
22:55:46:951ApplicationSTACKTurretChargeSystem: register method UpdateTurrets
22:55:46:951ApplicationSTACKGame.TurretUnlockManager: Start initialization...
22:55:46:951ApplicationSTACKGame.TurretUnlockManager: Initialization done!
22:55:46:951ApplicationSTACKTurretUnlockManager: register method RestoreUpgradedTurretsHealth
22:55:46:951ApplicationSTACKGame.VisionSystem: Start initialization...
22:55:46:951ApplicationSTACKGame.VisionSystem: Initialization done!
22:55:46:951ApplicationSTACKVisionSystem: register method ServerUpdateVision
22:55:46:951ApplicationSTACKGame.StaticSimulationReplicationManager: Start initialization...
22:55:46:951ApplicationSTACKGame.StaticSimulationReplicationManager: Initialization done!
22:55:46:951ApplicationSTACKGame.SaveSystem: Start initialization...
22:55:46:951ApplicationSTACKGame.SaveSystem: Initialization done!
22:55:46:951ApplicationSTACKSaveSystem: register method UpdateSave
22:55:46:951ApplicationSTACKSaveSystem: register method UpdateLoad
22:55:46:951ApplicationSTACKSaveSystem: register method UpdateWaitForSerializeCoroutine
22:55:46:951ApplicationSTACKUikiManager: Start initialization...
22:55:47:605ApplicationSTACKUikiManager: Initialization done!
22:55:47:605ApplicationSTACKUikiManager: register method UpdateUiki
22:55:47:605ApplicationSTACKPinManager: Start initialization...
22:55:47:605ApplicationSTACKPinManager: Initialization done!
22:55:47:605ApplicationSTACKPinManager: register method RunLoadRoutine
22:55:47:605ApplicationSTACKPinManager: register method ProcessPinBlackposts
22:55:47:605ApplicationSTACKUIPanelInteractorManager: Start initialization...
22:55:47:605ApplicationSTACKUIPanelInteractorManager: Initialization done!
22:55:47:605ApplicationSTACKUIPanelInteractorManager: register method UpdateInteractors
22:55:47:613GameSTACKGame: Initialization done!
22:55:47:613GameplaySTACKGame.TalkSystem initialization with PlayerProgression LocalIndependent.
22:55:47:613GameplaySTACKGame.UnlockableManager initialization with PlayerProgression LocalIndependent.
22:55:47:613GameplaySTACKGame.QuestManager initialization with PlayerProgression LocalIndependent.
22:55:47:613GameplaySTACKGame.AchievementTrackingManager initialization with PlayerProgression LocalIndependent.
22:55:47:640GameplaySTACKRunning server session state 'Game.ServerSessionState_LoadingLevel'...
22:55:47:640ApplicationSTACKRunning Flow State 'FlowState_LoadLevel'...
22:55:47:640DefaultSTACK[TED-14649] RemoveActionMapController Default_InLoading
22:55:47:640DefaultSTACK[TED-14649] AddActionMapController Default_InLoading
22:55:47:653ApplicationSTACKLevel seed info : 'Template:7936e457a9ab71f49b5beb191da387e1 - Biome:ProceduralFactory - Seed:79366583 - Rotation:_180 - GameplaySettings:5d64bd855ef4a7c4d8256f60e5d97a3f - ZoneDefinition:00000000000000000000000000000000'
22:55:47:653DefaultSTACKFailed to load AssetBundle from path: 'C:/Program Files (x86)/Steam/steamapps/common/ENDLESSâ„¢ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Scavenger\ted.data.depiction.heroes.scavenger.assetbundle'
at GetOrCreateAssetBundle in :line 0
at LoadAssetBundles in :line 0
at RequestLoadAssetBundlesContent in :line 0
at LoadLevel in :line 0
at MoveNext in :line 0
at Run in :line 0
at Run in :line 0
at Update in :line 0
at UpdateFlow in :line 0
at Delegate in :line 0
22:55:47:653DefaultSTACKFailed to load AssetBundle from path: 'C:/Program Files (x86)/Steam/steamapps/common/ENDLESSâ„¢ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Trapper\ted.data.depiction.heroes.trapper.assetbundle'
at GetOrCreateAssetBundle in :line 0
at LoadAssetBundles in :line 0
at RequestLoadAssetBundlesContent in :line 0
at LoadLevel in :line 0
at MoveNext in :line 0
at Run in :line 0
at Run in :line 0
at Update in :line 0
at UpdateFlow in :line 0
at Delegate in :line 0
22:55:47:653AssetDatabaseSTACKRequest AssetBundle Ted.Data.LevelBuild.Common preload.
22:55:47:653AssetDatabaseSTACKRequest AssetBundle Ted.Data.LevelBuild.Factoria preload.
22:55:47:653AssetDatabaseSTACKRequest AssetBundle Ted.Data.LevelBuild.Templar preload.
22:55:47:653AssetDatabaseSTACKRequest AssetBundle Ted.Data.Depiction.Devices preload.
22:55:47:653AssetDatabaseSTACKRequest AssetBundle Ted.Data.Depiction.Dungeon preload.
22:55:47:653AssetDatabaseSTACKRequest AssetBundle Ted.Data.Depiction.Heroes preload.
22:55:47:653AssetDatabaseSTACKRequest AssetBundle Ted.Data.Depiction.Monsters preload.
22:55:47:653AssetDatabaseSTACKRequest AssetBundle Ted.Data.Depiction.Turrets preload.
22:55:47:653AssetDatabaseSTACKRequest AssetBundle Ted.Data.Depiction.Weapons preload.
22:55:47:653AssetDatabaseSTACKRequest AssetBundle Ted.Data.FX.Characters preload.
22:55:47:653AssetDatabaseSTACKRequest AssetBundle Ted.Data.FX.Factoria preload.
22:55:47:653AssetDatabaseSTACKRequest AssetBundle Ted.Data.FX.Templar preload.
22:55:47:653AssetDatabaseSTACKRequest AssetBundle Ted.Data.LevelBuild.Factoria.ProceduralFactory preload.
22:55:47:653AssetDatabaseSTACKRequest AssetBundle Ted.Data.Depiction.Bosses preload.
22:55:47:653DefaultSTACKFailed to load AssetBundle from path: 'C:/Program Files (x86)/Steam/steamapps/common/ENDLESSâ„¢ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Scavenger\ted.data.depiction.heroes.scavenger.assetbundle'
at GetOrCreateAssetBundle in :line 0
at RequestLoadAssetBundlesContent in :line 0
at LoadLevel in :line 0
at MoveNext in :line 0
at Run in :line 0
at Run in :line 0
at Update in :line 0
at UpdateFlow in :line 0
at Delegate in :line 0
22:55:47:653DefaultSTACKFailed to load AssetBundle from path: 'C:/Program Files (x86)/Steam/steamapps/common/ENDLESSâ„¢ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Trapper\ted.data.depiction.heroes.trapper.assetbundle'
at GetOrCreateAssetBundle in :line 0
at RequestLoadAssetBundlesContent in :line 0
at LoadLevel in :line 0
at MoveNext in :line 0
at Run in :line 0
at Run in :line 0
at Update in :line 0
at UpdateFlow in :line 0
at Delegate in :line 0
22:55:47:653AssetDatabaseSTACKRequest AssetBundle Ted.Data.Depiction.Common preload.
22:55:47:839DefaultSTACKFailed to load AssetBundle from path: 'C:/Program Files (x86)/Steam/steamapps/common/ENDLESSâ„¢ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Scavenger\ted.data.depiction.heroes.scavenger.assetbundle'
at GetOrCreateAssetBundle in :line 0
at LoadAssetBundles in :line 0
at RequestLoadAssetBundlesContent in :line 0
at MoveNext in :line 0
at Run in :line 0
at UpdateLevelLoading in :line 0
at Delegate in :line 0
22:55:47:839DefaultSTACKFailed to load AssetBundle from path: 'C:/Program Files (x86)/Steam/steamapps/common/ENDLESSâ„¢ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Trapper\ted.data.depiction.heroes.trapper.assetbundle'
at GetOrCreateAssetBundle in :line 0
at LoadAssetBundles in :line 0
at RequestLoadAssetBundlesContent in :line 0
at MoveNext in :line 0
at Run in :line 0
at UpdateLevelLoading in :line 0
at Delegate in :line 0
22:55:47:839DefaultSTACKFailed to load AssetBundle from path: 'C:/Program Files (x86)/Steam/steamapps/common/ENDLESSâ„¢ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Scavenger\ted.data.depiction.heroes.scavenger.assetbundle'
at GetOrCreateAssetBundle in :line 0
at RequestLoadAssetBundlesContent in :line 0
at MoveNext in :line 0
at Run in :line 0
at UpdateLevelLoading in :line 0
at Delegate in :line 0
22:55:47:839DefaultSTACKFailed to load AssetBundle from path: 'C:/Program Files (x86)/Steam/steamapps/common/ENDLESSâ„¢ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Trapper\ted.data.depiction.heroes.trapper.assetbundle'
at GetOrCreateAssetBundle in :line 0
at RequestLoadAssetBundlesContent in :line 0
at MoveNext in :line 0
at Run in :line 0
at UpdateLevelLoading in :line 0
at Delegate in :line 0
22:55:48:480AssetDatabaseSTACKAssetBundle Ted.Data.LevelBuild.Common preload took 00:00:00.6400943
22:55:48:480AssetDatabaseSTACKPrewarm shaders in ted.data.levelbuild.common.assetbundle took 00:00:00.2356684
22:55:48:804AssetDatabaseSTACKAssetBundle Ted.Data.LevelBuild.Factoria preload took 00:00:00.0882463
22:55:48:811AssetDatabaseSTACKAssetBundle Ted.Data.LevelBuild.Templar preload took 00:00:00.0067326
22:55:48:820AssetDatabaseSTACKAssetBundle Ted.Data.Depiction.Devices preload took 00:00:00.0082959
22:55:48:820AssetDatabaseSTACKPrewarm shaders in ted.data.depiction.devices.assetbundle took 00:00:00.0062765
22:55:48:841AssetDatabaseSTACKAssetBundle Ted.Data.Depiction.Dungeon preload took 00:00:00.0147585
22:55:48:841AssetDatabaseSTACKPrewarm shaders in ted.data.depiction.dungeon.assetbundle took 00:00:00.0164926
22:55:48:863AssetDatabaseSTACKAssetBundle Ted.Data.Depiction.Heroes preload took 00:00:00.0052893
22:55:48:863AssetDatabaseSTACKPrewarm shaders in ted.data.depiction.heroes.assetbundle took 00:00:00.0159469
22:55:48:901AssetDatabaseSTACKAssetBundle Ted.Data.Depiction.Monsters preload took 00:00:00.0218424
22:55:48:901AssetDatabaseSTACKPrewarm shaders in ted.data.depiction.monsters.assetbundle took 00:00:00.0169341
22:55:48:955AssetDatabaseSTACKAssetBundle Ted.Data.Depiction.Turrets preload took 00:00:00.0367287
22:55:48:955AssetDatabaseSTACKPrewarm shaders in ted.data.depiction.turrets.assetbundle took 00:00:00.1029164
22:55:49:063AssetDatabaseSTACKAssetBundle Ted.Data.Depiction.Weapons preload took 00:00:00.0047797
22:55:49:063AssetDatabaseSTACKPrewarm shaders in ted.data.depiction.weapons.assetbundle took 00:00:00.0113394
22:55:49:115AssetDatabaseSTACKAssetBundle Ted.Data.FX.Characters preload took 00:00:00.0406647
22:55:49:115AssetDatabaseSTACKPrewarm shaders in ted.data.fx.characters.assetbundle took 00:00:00.0501240
22:55:49:115DefaultSTACK'???|UIImage' cannot be loaded.
22:55:49:115DefaultSTACK'???|UIImage' cannot be loaded.
22:55:49:115DefaultSTACK'???|UIImage' cannot be loaded.
22:55:49:186AssetDatabaseSTACKAssetBundle Ted.Data.FX.Factoria preload took 00:00:00.0200832
22:55:49:186AssetDatabaseSTACKPrewarm shaders in ted.data.fx.factoria.assetbundle took 00:00:00.0147181
22:55:49:208AssetDatabaseSTACKAssetBundle Ted.Data.FX.Templar preload took 00:00:00.0079617
22:55:49:208AssetDatabaseSTACKPrewarm shaders in ted.data.fx.templar.assetbundle took 00:00:00.0006278
22:55:49:227AssetDatabaseSTACKAssetBundle Ted.Data.LevelBuild.Factoria.ProceduralFactory preload took 00:00:00.0169422
22:55:49:236AssetDatabaseSTACKAssetBundle Ted.Data.Depiction.Bosses preload took 00:00:00.0097356
22:55:49:236AssetDatabaseSTACKPrewarm shaders in ted.data.depiction.bosses.assetbundle took 00:00:00.0000009
22:55:49:239AssetDatabaseSTACKAssetBundle Ted.Data.Depiction.Common preload took 00:00:00.0018851
22:55:49:239DefaultSTACKFailed to load AssetBundle from path: 'C:/Program Files (x86)/Steam/steamapps/common/ENDLESSâ„¢ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Scavenger\ted.data.depiction.heroes.scavenger.assetbundle'
at GetOrCreateAssetBundle in :line 0
at LoadAssetBundles in :line 0
at MountAssetBundles in :line 0
at MoveNext in :line 0
at Run in :line 0
at UpdateLevelLoading in :line 0
at Delegate in :line 0
22:55:49:239DefaultSTACKFailed to load AssetBundle from path: 'C:/Program Files (x86)/Steam/steamapps/common/ENDLESSâ„¢ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Trapper\ted.data.depiction.heroes.trapper.assetbundle'
at GetOrCreateAssetBundle in :line 0
at LoadAssetBundles in :line 0
at MountAssetBundles in :line 0
at MoveNext in :line 0
at Run in :line 0
at UpdateLevelLoading in :line 0
at Delegate in :line 0
22:55:49:239DefaultSTACKAssetProvider 'ted.data.levelbuild.common.assetbundle' has been mounted.
22:55:49:239DefaultSTACKAssetProvider 'ted.data.levelbuild.factoria.assetbundle' has been mounted.
22:55:49:239DefaultSTACKAssetProvider 'ted.data.levelbuild.templar.assetbundle' has been mounted.
22:55:49:239DefaultSTACKAssetProvider 'ted.data.depiction.devices.assetbundle' has been mounted.
22:55:49:239DefaultSTACKAssetProvider 'ted.data.depiction.dungeon.assetbundle' has been mounted.
22:55:49:239DefaultSTACKAssetProvider 'ted.data.depiction.heroes.assetbundle' has been mounted.
22:55:49:239DefaultSTACKAssetProvider 'ted.data.depiction.monsters.assetbundle' has been mounted.
22:55:49:239DefaultSTACKAssetProvider 'ted.data.depiction.turrets.assetbundle' has been mounted.
22:55:49:239DefaultSTACKAssetProvider 'ted.data.depiction.weapons.assetbundle' has been mounted.
22:55:49:239DefaultSTACKAssetProvider 'ted.data.fx.characters.assetbundle' has been mounted.
22:55:49:239DefaultSTACKAssetProvider 'ted.data.fx.factoria.assetbundle' has been mounted.
22:55:49:239DefaultSTACKAssetProvider 'ted.data.fx.templar.assetbundle' has been mounted.
22:55:49:239DefaultSTACKAssetProvider 'ted.data.levelbuild.factoria.proceduralfactory.assetbundle' has been mounted.
22:55:49:239DefaultSTACKAssetProvider 'ted.data.depiction.bosses.assetbundle' has been mounted.
22:55:49:239DefaultSTACKAssetProvider 'ted.data.depiction.heroes.archivist.assetbundle' has been mounted.
22:55:49:239DefaultSTACKAssetProvider 'ted.data.depiction.heroes.artificer.assetbundle' has been mounted.
22:55:49:239DefaultSTACKAssetProvider 'ted.data.depiction.heroes.bartender.assetbundle' has been mounted.
22:55:49:239DefaultSTACKAssetProvider 'ted.data.depiction.heroes.cleaner.assetbundle' has been mounted.
22:55:49:239DefaultSTACKAssetProvider 'ted.data.depiction.heroes.gunsmith.assetbundle' has been mounted.
22:55:49:239DefaultSTACKAssetProvider 'ted.data.depiction.heroes.locksmith.assetbundle' has been mounted.
22:55:49:239DefaultSTACKAssetProvider 'ted.data.depiction.heroes.medic.assetbundle' has been mounted.
22:55:49:239DefaultSTACKAssetProvider 'ted.data.depiction.heroes.roby.assetbundle' has been mounted.
22:55:49:239DefaultSTACKFailed to load AssetBundle from path: 'C:/Program Files (x86)/Steam/steamapps/common/ENDLESSâ„¢ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Scavenger\ted.data.depiction.heroes.scavenger.assetbundle'
at GetOrCreateAssetBundle in :line 0
at MountAssetBundles in :line 0
at MoveNext in :line 0
at Run in :line 0
at UpdateLevelLoading in :line 0
at Delegate in :line 0
22:55:49:239DefaultSTACKFailed to load AssetBundle from path: 'C:/Program Files (x86)/Steam/steamapps/common/ENDLESSâ„¢ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Trapper\ted.data.depiction.heroes.trapper.assetbundle'
at GetOrCreateAssetBundle in :line 0
at MountAssetBundles in :line 0
at MoveNext in :line 0
at Run in :line 0
at UpdateLevelLoading in :line 0
at Delegate in :line 0
22:55:49:239DefaultSTACKAssetProvider 'ted.data.depiction.heroes.yvette.assetbundle' has been mounted.
22:55:49:239DefaultSTACKAssetProvider 'ted.data.depiction.bosses.cagekeeper.assetbundle' has been mounted.
22:55:49:239DefaultSTACKAssetProvider 'ted.data.depiction.common.assetbundle' has been mounted.
22:55:49:239AudioSTACK[Audio] Loading soundbanks for biome 'ProceduralFactory'.
22:55:49:271AudioSTACK[Audio] Finished loading soundbanks for biome 'ProceduralFactory'.
22:55:49:467DefaultSTACKFailed to load AssetBundle from path: 'C:/Program Files (x86)/Steam/steamapps/common/ENDLESSâ„¢ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Scavenger\ted.data.depiction.heroes.scavenger.assetbundle'
at GetOrCreateAssetBundle in :line 0
at LoadAssetBundles in :line 0
at RequestLoadAssetBundlesContent in :line 0
at MoveNext in :line 0
at Run in :line 0
at Run in :line 0
at Update in :line 0
at UpdateFlow in :line 0
at Delegate in :line 0
22:55:49:467DefaultSTACKFailed to load AssetBundle from path: 'C:/Program Files (x86)/Steam/steamapps/common/ENDLESSâ„¢ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Trapper\ted.data.depiction.heroes.trapper.assetbundle'
at GetOrCreateAssetBundle in :line 0
at LoadAssetBundles in :line 0
at RequestLoadAssetBundlesContent in :line 0
at MoveNext in :line 0
at Run in :line 0
at Run in :line 0
at Update in :line 0
at UpdateFlow in :line 0
at Delegate in :line 0
22:55:49:467DefaultSTACKFailed to load AssetBundle from path: 'C:/Program Files (x86)/Steam/steamapps/common/ENDLESSâ„¢ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Scavenger\ted.data.depiction.heroes.scavenger.assetbundle'
at GetOrCreateAssetBundle in :line 0
at RequestLoadAssetBundlesContent in :line 0
at MoveNext in :line 0
at Run in :line 0
at Run in :line 0
at Update in :line 0
at UpdateFlow in :line 0
at Delegate in :line 0
22:55:49:467DefaultSTACKFailed to load AssetBundle from path: 'C:/Program Files (x86)/Steam/steamapps/common/ENDLESSâ„¢ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Trapper\ted.data.depiction.heroes.trapper.assetbundle'
at GetOrCreateAssetBundle in :line 0
at RequestLoadAssetBundlesContent in :line 0
at MoveNext in :line 0
at Run in :line 0
at Run in :line 0
at Update in :line 0
at UpdateFlow in :line 0
at Delegate in :line 0
22:55:49:467DefaultSTACKFailed to load AssetBundle from path: 'C:/Program Files (x86)/Steam/steamapps/common/ENDLESSâ„¢ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Scavenger\ted.data.depiction.heroes.scavenger.assetbundle'
at GetOrCreateAssetBundle in :line 0
at LoadAssetBundles in :line 0
at MountAssetBundles in :line 0
at MoveNext in :line 0
at Run in :line 0
at Run in :line 0
at Update in :line 0
at UpdateFlow in :line 0
at Delegate in :line 0
22:55:49:467DefaultSTACKFailed to load AssetBundle from path: 'C:/Program Files (x86)/Steam/steamapps/common/ENDLESSâ„¢ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Trapper\ted.data.depiction.heroes.trapper.assetbundle'
at GetOrCreateAssetBundle in :line 0
at LoadAssetBundles in :line 0
at MountAssetBundles in :line 0
at MoveNext in :line 0
at Run in :line 0
at Run in :line 0
at Update in :line 0
at UpdateFlow in :line 0
at Delegate in :line 0
22:55:49:467DefaultSTACKFailed to load AssetBundle from path: 'C:/Program Files (x86)/Steam/steamapps/common/ENDLESSâ„¢ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Scavenger\ted.data.depiction.heroes.scavenger.assetbundle'
at GetOrCreateAssetBundle in :line 0
at MountAssetBundles in :line 0
at MoveNext in :line 0
at Run in :line 0
at Run in :line 0
at Update in :line 0
at UpdateFlow in :line 0
at Delegate in :line 0
22:55:49:467DefaultSTACKFailed to load AssetBundle from path: 'C:/Program Files (x86)/Steam/steamapps/common/ENDLESSâ„¢ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Trapper\ted.data.depiction.heroes.trapper.assetbundle'
at GetOrCreateAssetBundle in :line 0
at MountAssetBundles in :line 0
at MoveNext in :line 0
at Run in :line 0
at Run in :line 0
at Update in :line 0
at UpdateFlow in :line 0
at Delegate in :line 0
22:55:49:509DefaultSTACKFailed to load AssetBundle from path: 'C:/Program Files (x86)/Steam/steamapps/common/ENDLESSâ„¢ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Scavenger\ted.data.depiction.heroes.scavenger.assetbundle'
at GetOrCreateAssetBundle in :line 0
at LoadAssetBundles in :line 0
at RequestLoadAssetBundlesContent in :line 0
at MoveNext in :line 0
at Run in :line 0
at UpdateLevelLoading in :line 0
at Delegate in :line 0
22:55:49:509DefaultSTACKFailed to load AssetBundle from path: 'C:/Program Files (x86)/Steam/steamapps/common/ENDLESSâ„¢ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Trapper\ted.data.depiction.heroes.trapper.assetbundle'
at GetOrCreateAssetBundle in :line 0
at LoadAssetBundles in :line 0
at RequestLoadAssetBundlesContent in :line 0
at MoveNext in :line 0
at Run in :line 0
at UpdateLevelLoading in :line 0
at Delegate in :line 0
22:55:49:509DefaultSTACKFailed to load AssetBundle from path: 'C:/Program Files (x86)/Steam/steamapps/common/ENDLESSâ„¢ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Scavenger\ted.data.depiction.heroes.scavenger.assetbundle'
at GetOrCreateAssetBundle in :line 0
at RequestLoadAssetBundlesContent in :line 0
at MoveNext in :line 0
at Run in :line 0
at UpdateLevelLoading in :line 0
at Delegate in :line 0
22:55:49:509DefaultSTACKFailed to load AssetBundle from path: 'C:/Program Files (x86)/Steam/steamapps/common/ENDLESSâ„¢ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Trapper\ted.data.depiction.heroes.trapper.assetbundle'
at GetOrCreateAssetBundle in :line 0
at RequestLoadAssetBundlesContent in :line 0
at MoveNext in :line 0
at Run in :line 0
at UpdateLevelLoading in :line 0
at Delegate in :line 0
22:55:49:509AssetDatabaseSTACKRequest AssetBundle Ted.Data.Depiction.Monsters.Bots preload.
22:55:49:509AssetDatabaseSTACKRequest AssetBundle Ted.Data.Depiction.Monsters.Blobs preload.
22:55:49:612AssetDatabaseSTACKAssetBundle Ted.Data.Depiction.Monsters.Bots preload took 00:00:00.0913200
22:55:49:612AssetDatabaseSTACKPrewarm shaders in ted.data.depiction.monsters.bots.assetbundle took 00:00:00.0139303
22:55:49:643AssetDatabaseSTACKAssetBundle Ted.Data.Depiction.Monsters.Blobs preload took 00:00:00.0167585
22:55:49:643AssetDatabaseSTACKPrewarm shaders in ted.data.depiction.monsters.blobs.assetbundle took 00:00:00.0117033
22:55:49:643DefaultSTACKFailed to load AssetBundle from path: 'C:/Program Files (x86)/Steam/steamapps/common/ENDLESSâ„¢ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Scavenger\ted.data.depiction.heroes.scavenger.assetbundle'
at GetOrCreateAssetBundle in :line 0
at LoadAssetBundles in :line 0
at MountAssetBundles in :line 0
at MoveNext in :line 0
at Run in :line 0
at UpdateLevelLoading in :line 0
at Delegate in :line 0
22:55:49:643DefaultSTACKFailed to load AssetBundle from path: 'C:/Program Files (x86)/Steam/steamapps/common/ENDLESSâ„¢ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Trapper\ted.data.depiction.heroes.trapper.assetbundle'
at GetOrCreateAssetBundle in :line 0
at LoadAssetBundles in :line 0
at MountAssetBundles in :line 0
at MoveNext in :line 0
at Run in :line 0
at UpdateLevelLoading in :line 0
at Delegate in :line 0
22:55:49:643DefaultSTACKFailed to load AssetBundle from path: 'C:/Program Files (x86)/Steam/steamapps/common/ENDLESSâ„¢ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Scavenger\ted.data.depiction.heroes.scavenger.assetbundle'
at GetOrCreateAssetBundle in :line 0
at MountAssetBundles in :line 0
at MoveNext in :line 0
at Run in :line 0
at UpdateLevelLoading in :line 0
at Delegate in :line 0
22:55:49:643DefaultSTACKFailed to load AssetBundle from path: 'C:/Program Files (x86)/Steam/steamapps/common/ENDLESSâ„¢ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Trapper\ted.data.depiction.heroes.trapper.assetbundle'
at GetOrCreateAssetBundle in :line 0
at MountAssetBundles in :line 0
at MoveNext in :line 0
at Run in :line 0
at UpdateLevelLoading in :line 0
at Delegate in :line 0
22:55:49:643DefaultSTACKAssetProvider 'ted.data.depiction.monsters.bots.assetbundle' has been mounted.
22:55:49:643DefaultSTACKAssetProvider 'ted.data.depiction.monsters.blobs.assetbundle' has been mounted.
22:55:49:643DefaultSTACK[Audio][Music] Changed biome to 'ProceduralFactory'.
22:55:49:643DefaultSTACK[Audio][Music] Starting crystal music (muted)...
22:55:49:643DefaultSTACK[Audio][Music] Starting battle music (muted)...
22:55:49:643GameplaySTACKSetPlayerID Hero 0 #5 -> 0:0 (initialSet = True)
22:55:49:643GameplaySTACKSetPlayerID Hero 1 #5 -> -1:4294967295 (initialSet = True)
22:55:49:643GameplaySTACKPlayer progression not found for Hero 1 #5.
at ApplyBlueprintEffects in :line 0
at ApplyHeroSaloonConfiguration in :line 0
at Register in :line 0
at ServerSpawnHero in :line 0
at ProcessHeroSpawnRequests in :line 0
at ProcessEntitySpawnRequests in :line 0
at ProcessSpawnRequests in :line 0
at Delegate in :line 0
22:55:49:643GameplaySTACK[TED-14649] Input holder not found (index = -1)
at BuildHeroDatasArray in :line 0
at ComputeIntentions in :line 0
at Delegate in :line 0
22:55:49:754AssetDatabaseSTACKRequest AssetBundle 'ted.data.depiction.heroes.medic.assetbundle' preload.
22:55:49:754AssetDatabaseSTACKRequest AssetBundle 'ted.data.depiction.heroes.roby.assetbundle' preload.
22:55:49:754DefaultSTACKUnwanted synchronous loading of 'Assets/Data/BakedMeshes/34/619fd1b03dd5f46b26133f1ad51a37_LB_Factoria_ground_6x4_03.asset'. '33311838c3abb6a468e4291dddf3ad47'.
at GetValue in :line 0
at GetLoadedExternalMesh in :line 0
at MoveNext in :line 0
at Run in :line 0
at Explore in :line 0
at FinishUpdatingRoomContents in :line 0
at Delegate in :line 0
22:55:49:754GameplaySTACKSetPlayerID Hero 2 #5 -> -1:4294967295 (initialSet = True)
22:55:49:754GameplaySTACKPlayer progression not found for Hero 2 #5.
at ApplyBlueprintEffects in :line 0
at ApplyHeroSaloonConfiguration in :line 0
at Register in :line 0
at ServerSpawnHero in :line 0
at ProcessHeroSpawnRequests in :line 0
at ProcessEntitySpawnRequests in :line 0
at ProcessSpawnRequests in :line 0
at Delegate in :line 0
22:55:49:754GameplaySTACK[TED-14649] Input holder not found (index = -1)
at BuildHeroDatasArray in :line 0
at ComputeIntentions in :line 0
at Delegate in :line 0
22:55:49:754GameplaySTACK[TED-14649] Input holder not found (index = -1)
at BuildHeroDatasArray in :line 0
at ComputeIntentions in :line 0
at Delegate in :line 0
22:55:50:048DefaultSTACKUnwanted synchronous loading of 'Assets/Data/BakedMeshes/6b/fb638847d2bdf499cae8d1054d8a04_LB_Factoria_ground_6x6_02.asset'. '88ecfe116b91f2846afe7dfd030bb101'.
at GetValue in :line 0
at GetLoadedExternalMesh in :line 0
at MoveNext in :line 0
at Run in :line 0
at MoveNext in :line 0
at Run in :line 0
at UpdateDoorOpening in :line 0
at Delegate in :line 0
22:55:50:048DefaultSTACKUnwanted synchronous loading of 'Assets/Data/LevelBuild/Biomes/Factoria_ProceduralFactory/Background/Meshes/LB_Factoria_Backgrounds_PF_01.asset'. 'fb88506aeda5f2e42957547c8343087a'.
at GetValue in :line 0
at get_Target in :line 0
at MoveNext in :line 0
at Run in :line 0
at Build in :line 0
at UpdateBackgroundTile in :line 0
at InstantiateBackgroundPortal in :line 0
at MoveNext in :line 0
at Run in :line 0
at MoveNext in :line 0
at Run in :line 0
at UpdateDoorOpening in :line 0
at Delegate in :line 0
22:55:50:048DefaultSTACKUnwanted synchronous loading of 'Assets/Data/BakedMeshes/fb/88506aeda5f2e42957547c8343087a_LB_Factoria_Backgrounds_PF_01_LB_Endlust_Background_DG_01.asset'. 'd71a609856af4a343a849180fb67ce44'.
at GetValue in :line 0
at GetLoadedExternalMesh in :line 0
at GetOrCreateUnityColliderMesh in :line 0
at GetOrCreateNavigationColliderMesh in :line 0
at DoVisit in :line 0
at MoveNext in :line 0
at Run in :line 0
at Build in :line 0
at UpdateBackgroundTile in :line 0
at InstantiateBackgroundPortal in :line 0
at MoveNext in :line 0
at Run in :line 0
at MoveNext in :line 0
at Run in :line 0
at UpdateDoorOpening in :line 0
at Delegate in :line 0
22:55:50:048DefaultSTACKUnwanted synchronous loading of 'Assets/Data/BakedMeshes/34/619fd1b03dd5f46b26133f1ad51a37_LB_Factoria_ground_6x4_03.asset'. '33311838c3abb6a468e4291dddf3ad47'.
at GetValue in :line 0
at GetLoadedExternalMesh in :line 0
at MoveNext in :line 0
at Run in :line 0
at MoveNext in :line 0
at Run in :line 0
at UpdateDoorOpening in :line 0
at Delegate in :line 0
22:55:50:048GameplaySTACK[TED-14649] Input holder not found (index = -1)
at BuildHeroDatasArray in :line 0
at ComputeIntentions in :line 0
at Delegate in :line 0
22:55:50:048GameplaySTACK[TED-14649] Input holder not found (index = -1)
at BuildHeroDatasArray in :line 0
at ComputeIntentions in :line 0
at Delegate in :line 0
22:55:50:106DefaultSTACKFailed to load AssetBundle from path: 'C:/Program Files (x86)/Steam/steamapps/common/ENDLESSâ„¢ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Scavenger\ted.data.depiction.heroes.scavenger.assetbundle'
at GetOrCreateAssetBundle in :line 0
at RequestLoadAssetBundlesContent in :line 0
at ProcessDepictionCreations in :line 0
at ProcessBlackposts in :line 0
at Delegate in :line 0
22:55:50:106DefaultSTACKFailed to load AssetBundle from path: 'C:/Program Files (x86)/Steam/steamapps/common/ENDLESSâ„¢ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Trapper\ted.data.depiction.heroes.trapper.assetbundle'
at GetOrCreateAssetBundle in :line 0
at RequestLoadAssetBundlesContent in :line 0
at ProcessDepictionCreations in :line 0
at ProcessBlackposts in :line 0
at Delegate in :line 0
22:55:50:106AssetDatabaseSTACKRequest AssetBundle 'ted.data.depiction.heroes.yvette.assetbundle' preload.
22:55:50:106DefaultSTACKUnwanted synchronous loading of 'Assets/Data/BakedMeshes/88/5557b4c5dbe344aa29fe6bfe7e87c0_LB_Factoria_ground_3x4_02.asset'. 'da6681113816c2748a0e3df569b26ddc'.
at GetValue in :line 0
at GetLoadedExternalMesh in :line 0
at MoveNext in :line 0
at Run in :line 0
at MoveNext in :line 0
at Run in :line 0
at UpdateDoorOpening in :line 0
at Delegate in :line 0
22:55:50:106DefaultSTACKUnwanted synchronous loading of 'Assets/Data/BakedMeshes/df/874d3738cebfc429f77b9835a448f8_LB_Factoria_ground_9x9_02.asset'. 'b6b8692d59dd79c4db5f0d8951e6826d'.
at GetValue in :line 0
at GetLoadedExternalMesh in :line 0
at MoveNext in :line 0
at Run in :line 0
at Explore in :line 0
at FinishUpdatingRoomContents in :line 0
at Delegate in :line 0
22:55:50:106GameplaySTACK[TED-14649] Input holder not found (index = -1)
at BuildHeroDatasArray in :line 0
at ComputeIntentions in :line 0
at Delegate in :line 0
22:55:50:106GameplaySTACK[TED-14649] Input holder not found (index = -1)
at BuildHeroDatasArray in :line 0
at ComputeIntentions in :line 0
at Delegate in :line 0
22:55:50:209DefaultSTACKFailed to load AssetBundle from path: 'C:/Program Files (x86)/Steam/steamapps/common/ENDLESSâ„¢ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Scavenger\ted.data.depiction.heroes.scavenger.assetbundle'
at GetOrCreateAssetBundle in :line 0
at RequestLoadAssetBundlesContent in :line 0
at ProcessDepictionCreations in :line 0
at ProcessBlackposts in :line 0
at Delegate in :line 0
22:55:50:209DefaultSTACKFailed to load AssetBundle from path: 'C:/Program Files (x86)/Steam/steamapps/common/ENDLESSâ„¢ Dungeon Playtest/ENDLESS Dungeon_Data/StreamingAssets\AssetBundles\Ted.Data.Depiction.Heroes.Trapper\ted.data.depiction.heroes.trapper.assetbundle'
at GetOrCreateAssetBundle in :line 0
at RequestLoadAssetBundlesContent in :line 0
at ProcessDepictionCreations in :line 0
at ProcessBlackposts in :line 0
at Delegate in :line 0
22:55:50:209GameplaySTACK[TED-14649] Input holder not found (index = -1)
at BuildHeroDatasArray in :line 0
at ComputeIntentions in :line 0
at Delegate in :line 0
22:55:50:209GameplaySTACK[TED-14649] Input holder not found (index = -1)
at BuildHeroDatasArray in :line 0
at ComputeIntentions in :line 0
at Delegate in :line 0
22:55:50:268GameplaySTACK[TED-14649] Input holder not found (index = -1)
at BuildHeroDatasArray in :line 0
at ComputeIntentions in :line 0
at Delegate in :line 0
22:55:50:268GameplaySTACK[TED-14649] Input holder not found (index = -1)
at BuildHeroDatasArray in :line 0
at ComputeIntentions in :line 0
at Delegate in :line 0
22:55:50:277DefaultSTACK[VFX] Try to spawn VFX 'PFX_Interactive_MeshHighlight_Generator(Clone)' with a user-defined preset but no preset data component is found.
at SpawnEffect in :line 0
at PreRender in :line 0
at Update in :line 0
at Update in :line 0
at Delegate in :line 0
22:55:50:277DefaultSTACK[VFX] Try to spawn VFX 'PFX_Interactive_MeshHighlight_MedkitDispenser(Clone)' with a user-defined preset but no preset data component is found.
at SpawnEffect in :line 0
at PreRender in :line 0
at Update in :line 0
at Update in :line 0
at Delegate in :line 0
22:55:50:277GameplaySTACK[TED-14649] Input holder not found (index = -1)
at BuildHeroDatasArray in :line 0
at ComputeIntentions in :line 0
at Delegate in :line 0
22:55:50:277GameplaySTACK[TED-14649] Input holder not found (index = -1)
at BuildHeroDatasArray in :line 0
at ComputeIntentions in :line 0
at Delegate in :line 0
22:55:50:314GameplaySTACK[TED-14649] Input holder not found (index = -1)
at BuildHeroDatasArray in :line 0
at ComputeIntentions in :line 0
at Delegate in :line 0
22:55:50:314GameplaySTACK[TED-14649] Input holder not found (index = -1)
at BuildHeroDatasArray in :line 0
at ComputeIntentions in :line 0
at Delegate in :line 0
22:55:50:330GameplaySTACK[TED-14649] Input holder not found (index = -1)
at BuildHeroDatasArray in :line 0
at ComputeIntentions in :line 0
at Delegate in :line 0
22:55:50:330GameplaySTACK[TED-14649] Input holder not found (index = -1)
at BuildHeroDatasArray in :line 0
at ComputeIntentions in :line 0
at Delegate in :line 0
22:55:50:358GameplaySTACK[TED-14649] Input holder not found (index = -1)
at BuildHeroDatasArray in :line 0
at ComputeIntentions in :line 0
at Delegate in :line 0
22:55:50:358GameplaySTACK[TED-14649] Input holder not found (index = -1)
at BuildHeroDatasArray in :line 0
at ComputeIntentions in :line 0
at Delegate in :line 0
22:55:50:373GameplaySTACK[TED-14649] Input holder not found (index = -1)
at BuildHeroDatasArray in :line 0
at ComputeIntentions in :line 0
at Delegate in :line 0
22:55:50:373GameplaySTACK[TED-14649] Input holder not found (index = -1)
at BuildHeroDatasArray in :line 0
at ComputeIntentions in :line 0
at Delegate in :line 0
22:55:50:389GameplaySTACK[TED-14649] Input holder not found (index = -1)
at BuildHeroDatasArray in :line 0
at ComputeIntentions in :line 0
at Delegate in :line 0
22:55:50:389GameplaySTACK[TED-14649] Input holder not found (index = -1)
at BuildHeroDatasArray in :line 0
at ComputeIntentions in :line 0
at Delegate in :line 0
22:55:50:411DefaultSTACKUnwanted synchronous loading of 'Assets/Data/BakedMeshes/df/874d3738cebfc429f77b9835a448f8_LB_Factoria_ground_9x9_02.asset'. 'b6b8692d59dd79c4db5f0d8951e6826d'.
at GetValue in :line 0
at GetLoadedExternalMesh in :line 0
at MoveNext in :line 0
at Run in :line 0
at InitializeAfterLoad in :line 0
at InitializeAfterLoad in :line 0
at ApplyCopyGameEntities in :line 0
at MoveNext in :line 0
at Run in :line 0
at UpdateLoad in :line 0
at Delegate in :line 0
22:55:50:411DefaultSTACKUnwanted synchronous loading of 'Assets/Data/BakedMeshes/fd/821b6c73469b74e877fc4e0f131d6e_LB_Factoria_ground_12x12_02.asset'. '71656632aef8f0d42b49e264103c4ba6'.
at GetValue in :line 0
at GetLoadedExternalMesh in :line 0
at MoveNext in :line 0
at Run in :line 0
at InitializeAfterLoad in :line 0
at InitializeAfterLoad in :line 0
at ApplyCopyGameEntities in :line 0
at MoveNext in :line 0
at Run in :line 0
at UpdateLoad in :line 0
at Delegate in :line 0
22:55:50:411DefaultSTACKUnwanted synchronous loading of 'Assets/Data/BakedMeshes/c6/a51aeae98865842ae36dcef4a04903_LB_Factoria_ground_6x5_02.asset'. '442b94bc1b4753e46a758fa12ab443b6'.
at GetValue in :line 0
at GetLoadedExternalMesh in :line 0
at MoveNext in :line 0
at Run in :line 0
at InitializeAfterLoad in :line 0
at InitializeAfterLoad in :line 0
at ApplyCopyGameEntities in :line 0
at MoveNext in :line 0
at Run in :line 0
at UpdateLoad in :line 0
at Delegate in :line 0
22:55:50:411DefaultSTACKUnwanted synchronous loading of 'Assets/Data/BakedMeshes/9e/3f34eb5faaace4d81df99f7e18e5f3_LB_Factoria_ground_3x4_03.asset'. '534e9cbb5c489e946bf2fee83c3a0fe6'.
at GetValue in :line 0
at GetLoadedExternalMesh in :line 0
at MoveNext in :line 0
at Run in :line 0
at InitializeAfterLoad in :line 0
at InitializeAfterLoad in :line 0
at ApplyCopyGameEntities in :line 0
at MoveNext in :line 0
at Run in :line 0
at UpdateLoad in :line 0
at Delegate in :line 0
22:55:50:411DefaultSTACKUnwanted synchronous loading of 'Assets/Data/BakedMeshes/9e/3f34eb5faaace4d81df99f7e18e5f3_LB_Factoria_ground_3x4_03.asset'. '534e9cbb5c489e946bf2fee83c3a0fe6'.
at GetValue in :line 0
at GetLoadedExternalMesh in :line 0
at MoveNext in :line 0
at Run in :line 0
at InitializeAfterLoad in :line 0
at InitializeAfterLoad in :line 0
at ApplyCopyGameEntities in :line 0
at MoveNext in :line 0
at Run in :line 0
at UpdateLoad in :line 0
at Delegate in :line 0
22:55:50:411GameplaySTACKGame.TalkSystem initialization with PlayerProgression LocalDungeon.
22:55:50:411GameplaySTACKGame.UnlockableManager initialization with PlayerProgression LocalDungeon.
22:55:50:411GameplaySTACKGame.QuestManager initialization with PlayerProgression LocalDungeon.
22:55:50:411GameplaySTACKGame.AchievementTrackingManager initialization with PlayerProgression LocalDungeon.
22:55:50:411GameplaySTACK[TED-14649] Input holder not found (index = -1)
at BuildHeroDatasArray in :line 0
at ComputeIntentions in :line 0
at Delegate in :line 0
22:55:50:411GameplaySTACK[TED-14649] Input holder not found (index = -1)
at BuildHeroDatasArray in :line 0
at ComputeIntentions in :line 0
at Delegate in :line 0
22:55:50:526ApplicationSTACKRunning Flow State 'FlowState_WaitForSession'...
22:55:50:526DefaultSTACK[TED-14649] RemoveActionMapController Default_InLoading
22:55:50:526DefaultSTACK[TED-14649] AddActionMapController Default_InLoading
22:55:50:526NetworkSTACK[Statistics] steamworks failed to set stat STAT_BOT_BOSS_KILLED
at SetStatistic in :line 0
at SetStatistic in :line 0
at CheckAchievement in :line 0
at CheckAllAchievements in :line 0
at ProcessBlackposts in :line 0
at Delegate in :line 0
22:55:50:526NetworkSTACK[Statistics] steamworks failed to set stat STAT_BLOB_BOSS_KILLED
at SetStatistic in :line 0
at SetStatistic in :line 0
at CheckAchievement in :line 0
at CheckAllAchievements in :line 0
at ProcessBlackposts in :line 0
at Delegate in :line 0
22:55:50:526NetworkSTACK[Statistics] steamworks failed to set stat STAT_QUEST_COMPLETED
at SetStatistic in :line 0
at SetStatistic in :line 0
at CheckAchievement in :line 0
at CheckAllAchievements in :line 0
at ProcessBlackposts in :line 0
at Delegate in :line 0
22:55:50:526NetworkSTACK[Statistics] steamworks failed to set stat STAT_FLOOR_DISTRICTS_COMPLETED1
at SetStatistic in :line 0
at SetStatistic in :line 0
at CheckAchievement in :line 0
at CheckAllAchievements in :line 0
at ProcessBlackposts in :line 0
at Delegate in :line 0
22:55:50:526NetworkSTACK[Statistics] steamworks failed to set stat STAT_FLOOR_NUMBER
at SetStatistic in :line 0
at SetStatistic in :line 0
at CheckAchievement in :line 0
at CheckAllAchievements in :line 0
at ProcessBlackposts in :line 0
at Delegate in :line 0
22:55:50:526NetworkSTACK[Statistics] steamworks failed to set stat STAT_MONSTER_KILLED_ANY
at SetStatistic in :line 0
at SetStatistic in :line 0
at CheckAchievement in :line 0
at CheckAllAchievements in :line 0
at ProcessBlackposts in :line 0
at Delegate in :line 0
22:55:50:526NetworkSTACK[Statistics] steamworks failed to set stat STAT_STORED_RESOURCE100
at SetStatistic in :line 0
at SetStatistic in :line 0
at CheckAchievement in :line 0
at CheckAllAchievements in :line 0
at ProcessBlackposts in :line 0
at Delegate in :line 0
22:55:50:526NetworkSTACK[Statistics] steamworks failed to set stat STAT_FLOOR_NUMBER
at SetStatistic in :line 0
at SetStatistic in :line 0
at CheckAchievement in :line 0
at CheckAllAchievements in :line 0
at ProcessBlackposts in :line 0
at Delegate in :line 0
22:55:50:526NetworkSTACK[Statistics] steamworks failed to set stat STAT_FLOOR_NUMBER
at SetStatistic in :line 0
at SetStatistic in :line 0
at CheckAchievement in :line 0
at CheckAllAchievements in :line 0
at ProcessBlackposts in :line 0
at Delegate in :line 0
22:55:50:526NetworkSTACK[Achievements] steamworks achievement ACHIEVEMENT_FINISH_FIRST_FLOOR does not exist on backend
at UnlockAchievement in :line 0
at CheckAchievement in :line 0
at CheckAllAchievements in :line 0
at ProcessBlackposts in :line 0
at Delegate in :line 0
22:55:50:526NetworkSTACK[Statistics] steamworks failed to set stat STAT_MUSICIAN
at SetStatistic in :line 0
at SetStatistic in :line 0
at CheckAchievement in :line 0
at CheckAllAchievements in :line 0
at ProcessBlackposts in :line 0
at Delegate in :line 0
22:55:50:526NetworkSTACK[Statistics] steamworks failed to set stat STAT_FLOOR_DISTRICTS_COMPLETED3
at SetStatistic in :line 0
at SetStatistic in :line 0
at CheckAchievement in :line 0
at CheckAllAchievements in :line 0
at ProcessBlackposts in :line 0
at Delegate in :line 0
22:55:50:526NetworkSTACK[Statistics] steamworks failed to set stat STAT_FLOOR_DISTRICTS_COMPLETED2
at SetStatistic in :line 0
at SetStatistic in :line 0
at CheckAchievement in :line 0
at CheckAllAchievements in :line 0
at ProcessBlackposts in :line 0
at Delegate in :line 0
22:55:50:526NetworkSTACK[Statistics] steamworks failed to set stat STAT_BUG_BOSS_KILLED
at SetStatistic in :line 0
at SetStatistic in :line 0
at CheckAchievement in :line 0
at CheckAllAchievements in :line 0
at ProcessBlackposts in :line 0
at Delegate in :line 0
22:55:50:526NetworkSTACK[Achievements] steamworks achievement ACHIEVEMENT_FIRST_RELOAD does not exist on backend
at UnlockAchievement in :line 0
at CheckAchievement in :line 0
at CheckAllAchievements in :line 0
at ProcessBlackposts in :line 0
at Delegate in :line 0
22:55:50:526NetworkSTACK[Statistics] steamworks failed to set stat STAT_HERO_UNLOCKED
at SetStatistic in :line 0
at SetStatistic in :line 0
at CheckAchievement in :line 0
at CheckAllAchievements in :line 0
at ProcessBlackposts in :line 0
at Delegate in :line 0
22:55:50:526NetworkSTACK[Statistics] steamworks failed to set stat STAT_TURRET_BUILT_ONCE
at SetStatistic in :line 0
at SetStatistic in :line 0
at CheckAchievement in :line 0
at CheckAllAchievements in :line 0
at ProcessBlackposts in :line 0
at Delegate in :line 0
22:55:50:526NetworkSTACK[Statistics] steamworks failed to set stat STAT_BLUR_BOSS_KILLED
at SetStatistic in :line 0
at SetStatistic in :line 0
at CheckAchievement in :line 0
at CheckAllAchievements in :line 0
at ProcessBlackposts in :line 0
at Delegate in :line 0
22:55:50:526NetworkSTACK[Statistics] steamworks failed to set stat STAT_DOOR_OPENED
at SetStatistic in :line 0
at SetStatistic in :line 0
at CheckAchievement in :line 0
at CheckAllAchievements in :line 0
at ProcessBlackposts in :line 0
at Delegate in :line 0
22:55:50:526NetworkSTACK[Statistics] steamworks failed to set stat STAT_VISITED_DISTRICT_ONCE
at SetStatistic in :line 0
at SetStatistic in :line 0
at CheckAchievement in :line 0
at CheckAllAchievements in :line 0
at ProcessBlackposts in :line 0
at Delegate in :line 0
22:55:50:526NetworkSTACK[CrossPlatform][Warning] RTCAudio Applying of volume has no effect when AGC is enabled. LocalProductUserId=[000...294] RoomName=[conf+-171830211]
22:55:50:526NetworkSTACK[Voice] Set output volume to 50
22:55:50:526NetworkSTACK[VoiceService] Updating audio output status to: Disabled
22:55:50:526GameplaySTACK[TED-14649] Input holder not found (index = -1)
at BuildHeroDatasArray in :line 0
at ComputeIntentions in :line 0
at Delegate in :line 0
22:55:50:526GameplaySTACK[TED-14649] Input holder not found (index = -1)
at BuildHeroDatasArray in :line 0
at ComputeIntentions in :line 0
at Delegate in :line 0
22:55:50:580GameplaySTACKRunning server session state 'Game.ServerSessionState_LevelLoaded'...
22:55:50:580NetworkSTACK[Statistics] steamworks failed to set stat STAT_STORED_RESOURCE100
at SetStatistic in :line 0
at SetStatistic in :line 0
at CheckAchievement in :line 0
at ProcessBlackposts in :line 0
at Delegate in :line 0
22:55:50:580GameplaySTACK[TED-14649] Input holder not found (index = -1)
at BuildHeroDatasArray in :line 0
at ComputeIntentions in :line 0
at Delegate in :line 0
22:55:50:580GameplaySTACK[TED-14649] Input holder not found (index = -1)
at BuildHeroDatasArray in :line 0
at ComputeIntentions in :line 0
at Delegate in :line 0
22:55:50:595GameplaySTACKRunning server session state 'Game.ServerSessionState_InGame'...
22:55:50:595ApplicationSTACKRunning Flow State 'FlowState_InDungeon'...
22:55:50:595DefaultSTACK[TED-14649] RemoveActionMapController Default_InLoading
22:55:50:595DefaultSTACK[TED-14649] AddActionMapController Default_InDungeon
22:55:50:595DefaultSTACK'???|UIBlur' cannot be loaded.
22:55:50:595DefaultSTACK'???|UIBlur' cannot be loaded.
22:55:50:595DefaultSTACK'???|UIBlur' cannot be loaded.
22:55:50:595DefaultSTACK'???|UIBlur' cannot be loaded.
22:55:50:595DefaultSTACK'???|UIBlur' cannot be loaded.
22:55:50:595DefaultSTACK'???|UIBlur' cannot be loaded.
22:55:50:595DefaultSTACK'???|UIBlur' cannot be loaded.
22:55:50:595DefaultSTACK'???|UIBlur' cannot be loaded.
22:55:50:595DefaultSTACK'???|UIBlur' cannot be loaded.
22:55:50:595GameplaySTACK[TED-14649] Input holder not found (index = -1)
at BuildHeroDatasArray in :line 0
at ComputeIntentions in :line 0
at Delegate in :line 0
22:55:50:595GameplaySTACK[TED-14649] Input holder not found (index = -1)
at BuildHeroDatasArray in :line 0
at ComputeIntentions in :line 0
at Delegate in :line 0
22:55:50:648DefaultSTACK[Audio][Music] First room is silent.
22:55:50:648GameplaySTACK[TED-14649] Input holder not found (index = -1)
at BuildHeroDatasArray in :line 0
at ComputeIntentions in :line 0
at Delegate in :line 0
22:55:50:648GameplaySTACK[TED-14649] Input holder not found (index = -1)
at BuildHeroDatasArray in :line 0
at ComputeIntentions in :line 0
at Delegate in :line 0
22:55:50:704DefaultSTACKLoaded texture 'Pins'.
22:55:50:704DefaultSTACKLoaded texture 'Blurs_Blurs'.
22:55:50:704DefaultSTACKLoaded texture 'ResourcesHUD'.
22:55:50:704DefaultSTACKLoaded texture 'Default'.
22:55:50:704DefaultSTACKLoaded texture 'Mask_03'.
22:55:50:704DefaultSTACKLoaded texture 'Portrait_Zoomed'.
22:55:50:704DefaultSTACKLoaded texture 'PortraitSelection_03'.
22:55:50:704DefaultSTACKLoaded texture 'Weapon_Affinity'.
22:55:50:704GameplaySTACK[TED-14649] Input holder not found (index = -1)
at BuildHeroDatasArray in :line 0
at ComputeIntentions in :line 0
at Delegate in :line 0
22:55:50:704GameplaySTACK[TED-14649] Input holder not found (index = -1)
at BuildHeroDatasArray in :line 0
at ComputeIntentions in :line 0
at Delegate in :line 0
22:55:50:724DefaultSTACKLoaded texture 'PortraitSelection_04'.
22:55:50:724DefaultSTACKLoaded texture 'PortraitSelection_05'.
22:55:50:724GameplaySTACK[TED-14649] Input holder not found (index = -1)
at BuildHeroDatasArray in :line 0
at ComputeIntentions in :line 0
at Delegate in :line 0
22:55:50:724GameplaySTACK[TED-14649] Input holder not found (index = -1)
at BuildHeroDatasArray in :line 0
at ComputeIntentions in :line 0
at Delegate in :line 0
22:55:50:746GameplaySTACK[TED-14649] Input holder not found (index = -1)
at BuildHeroDatasArray in :line 0
at ComputeIntentions in :line 0
at Delegate in :line 0
22:55:50:746GameplaySTACK[TED-14649] Input holder not found (index = -1)
at BuildHeroDatasArray in :line 0
at ComputeIntentions in :line 0
at Delegate in :line 0
22:55:50:770GameplaySTACK[TED-14649] Input holder not found (index = -1)
at BuildHeroDatasArray in :line 0
at ComputeIntentions in :line 0
at Delegate in :line 0
22:55:50:770DefaultSTACKCurrent user info received ! : {"id":"Siberior#13934","photon_id":"","puid":"00027c2793ec4da39c058e6852a7f294","rich_presence":"%RichPresenceGame","status":"Connected"}
22:55:50:770GameplaySTACK[TED-14649] Input holder not found (index = -1)
at BuildHeroDatasArray in :line 0
at ComputeIntentions in :line 0
at Delegate in :line 0
22:55:50:786GameplaySTACK[TED-14649] Input holder not found (index = -1)
at BuildHeroDatasArray in :line 0
at ComputeIntentions in :line 0
at Delegate in :line 0
22:55:50:786GameplaySTACK[TED-14649] Input holder not found (index = -1)
at BuildHeroDatasArray in :line 0
at ComputeIntentions in :line 0
at Delegate in :line 0
22:55:50:798GameplaySTACK[TED-14649] Input holder not found (index = -1)
at BuildHeroDatasArray in :line 0
at ComputeIntentions in :line 0
at Delegate in :line 0
22:55:50:798GameplaySTACK[TED-14649] Input holder not found (index = -1)
at BuildHeroDatasArray in :line 0
at ComputeIntentions in :line 0
at Delegate in :line 0
22:55:50:827GameplaySTACK[TED-14649] Input holder not found (index = -1)
at BuildHeroDatasArray in :line 0
at ComputeIntentions in :line 0
at Delegate in :line 0
22:55:50:827GameplaySTACK[TED-14649] Input holder not found (index = -1)
at BuildHeroDatasArray in :line 0
at ComputeIntentions in :line 0
at Delegate in :line 0
22:55:50:843GameplaySTACK[TED-14649] Input holder not found (index = -1)
at BuildHeroDatasArray in :line 0
at ComputeIntentions in :line 0
at Delegate in :line 0
22:55:50:843GameplaySTACK[TED-14649] Input holder not found (index = -1)
at BuildHeroDatasArray in :line 0
at ComputeIntentions in :line 0
at Delegate in :line 0
22:55:50:856GameplaySTACK[TED-14649] Input holder not found (index = -1)
at BuildHeroDatasArray in :line 0
at ComputeIntentions in :line 0
at Delegate in :line 0
22:55:50:856GameplaySTACK[TED-14649] Input holder not found (index = -1)
at BuildHeroDatasArray in :line 0
at ComputeIntentions in :line 0
at Delegate in :line 0
22:55:50:867GameplaySTACK[TED-14649] Input holder not found (index = -1)
at BuildHeroDatasArray in :line 0
at ComputeIntentions in :line 0
at Delegate in :line 0
22:55:50:867GameplaySTACK[TED-14649] Input holder not found (index = -1)
at BuildHeroDatasArray in :line 0
at ComputeIntentions in :line 0
at Delegate in :line 0
22:55:50:880GameplaySTACK[TED-14649] Input holder not found (index = -1)
at BuildHeroDatasArray in :line 0
at ComputeIntentions in :line 0
at Delegate in :line 0
22:55:50:880GameplaySTACK[TED-14649] Input holder not found (index = -1)
at BuildHeroDatasArray in :line 0
at ComputeIntentions in :line 0
at Delegate in :line 0
22:55:50:892GameplaySTACK[TED-14649] Input holder not found (index = -1)
at BuildHeroDatasArray in :line 0
at ComputeIntentions in :line 0
at Delegate in :line 0
22:55:50:892GameplaySTACK[TED-14649] Input holder not found (index = -1)
at BuildHeroDatasArray in :line 0
at ComputeIntentions in :line 0
at Delegate in :line 0
22:55:50:906GameplaySTACK[TED-14649] Input holder not found (index = -1)
at BuildHeroDatasArray in :line 0
at ComputeIntentions in :line 0
at Delegate in :line 0
22:55:50:906GameplaySTACK[TED-14649] Input holder not found (index = -1)
at BuildHeroDatasArray in :line 0
at ComputeIntentions in :line 0
at Delegate in :line 0
22:55:50:918GameplaySTACK[TED-14649] Input holder not found (index = -1)
at BuildHeroDatasArray in :line 0
at ComputeIntentions in :line 0
at Delegate in :line 0
22:55:50:918GameplaySTACK[TED-14649] Input holder not found (index = -1)
at BuildHeroDatasArray in :line 0
at ComputeIntentions in :line 0
at Delegate in :line 0
22:55:50:931GameplaySTACK[TED-14649] Input holder not found (index = -1)
at BuildHeroDatasArray in :line 0
at ComputeIntentions in :line 0
at Delegate in :line 0
22:55:50:931GameplaySTACK[TED-14649] Input holder not found (index = -1)
at BuildHeroDatasArray in :line 0
at ComputeIntentions in :line 0
at Delegate in :line 0
22:55:50:942GameplaySTACK[TED-14649] Input holder not found (index = -1)
at BuildHeroDatasArray in :line 0
at ComputeIntentions in :line 0
at Delegate in :line 0
22:55:50:942GameplaySTACK[TED-14649] Input holder not found (index = -1)
at BuildHeroDatasArray in :line 0
at ComputeIntentions in :line 0
at Delegate in :line 0
22:55:50:954GameplaySTACK[TED-14649] Input holder not found (index = -1)
at BuildHeroDatasArray in :line 0
at ComputeIntentions in :line 0
at Delegate in :line 0
22:55:50:954GameplaySTACK[TED-14649] Input holder not found (index = -1)
at BuildHeroDatasArray in :line 0
at ComputeIntentions in :line 0
at Delegate in :line 0
22:55:50:966GameplaySTACK[TED-14649] Input holder not found (index = -1)
at BuildHeroDatasArray in :line 0
at ComputeIntentions in :line 0
at Delegate in :line 0
22:55:50:966GameplaySTACK[TED-14649] Input holder not found (index = -1)
at BuildHeroDatasArray in :line 0
at ComputeIntentions in :line 0
at Delegate in :line 0
22:55:50:978GameplaySTACK[TED-14649] Input holder not found (index = -1)
at BuildHeroDatasArray in :line 0
at ComputeIntentions in :line 0
at Delegate in :line 0
22:55:50:978GameplaySTACK[TED-14649] Input holder not found (index = -1)
at BuildHeroDatasArray in :line 0
at ComputeIntentions in :line 0
at Delegate in :line 0
22:55:50:990GameplaySTACK[TED-14649] Input holder not found (index = -1)
at BuildHeroDatasArray in :line 0
at ComputeIntentions in :line 0
at Delegate in :line 0
22:55:50:990GameplaySTACK[TED-14649] Input holder not found (index = -1)
at BuildHeroDatasArray in :line 0
at ComputeIntentions in :line 0
at Delegate in :line 0
22:55:51:008GameplaySTACK[TED-14649] Input holder not found (index = -1)
at BuildHeroDatasArray in :line 0
at ComputeIntentions in :line 0
at Delegate in :line 0
22:55:51:008GameplaySTACK[TED-14649] Input holder not found (index = -1)
at BuildHeroDatasArray in :line 0
at ComputeIntentions in :line 0
at Delegate in :line 0
22:55:51:019GameplaySTACK[TED-14649] Input holder not found (index = -1)
at BuildHeroDatasArray in :line 0
at ComputeIntentions in :line 0
at Delegate in :line 0
22:55:51:019GameplaySTACK[TED-14649] Input holder not found (index = -1)
at BuildHeroDatasArray in :line 0
at ComputeIntentions in :line 0
at Delegate in :line 0
22:55:51:031GameplaySTACK[TED-14649] Input holder not found (index = -1)
at BuildHeroDatasArray in :line 0
at ComputeIntentions in :line 0
at Delegate in :line 0
22:55:51:031GameplaySTACK[TED-14649] Input holder not found (index = -1)
at BuildHeroDatasArray in :line 0
at ComputeIntentions in :line 0
at Delegate in :line 0
22:55:51:044GameplaySTACK[TED-14649] Input holder not found (index = -1)
at BuildHeroDatasArray in :line 0
at ComputeIntentions in :line 0
at Delegate in :line 0
22:55:51:044GameplaySTACK[TED-14649] Input holder not found (index = -1)
at BuildHeroDatasArray in :line 0
at ComputeIntentions in :line 0
at Delegate in :line 0
22:55:51:057GameplaySTACK[TED-14649] Input holder not found (index = -1)
at BuildHeroDatasArray in :line 0
at ComputeIntentions in :line 0
at Delegate in :line 0
22:55:51:057GameplaySTACK[TED-14649] Input holder not found (index = -1)
at BuildHeroDatasArray in :line 0
at ComputeIntentions in :line 0
at Delegate in :line 0
22:55:51:069GameplaySTACK[TED-14649] Input holder not found (index = -1)
at BuildHeroDatasArray in :line 0
at ComputeIntentions in :line 0
at Delegate in :line 0
22:55:51:069GameplaySTACK[TED-14649] Input holder not found (index = -1)
at BuildHeroDatasArray in :line 0
at ComputeIntentions in :line 0
at Delegate in :line 0
22:55:51:081GameplaySTACK[TED-14649] Input holder not found (index = -1)
at BuildHeroDatasArray in :line 0
at ComputeIntentions in :line 0
at Delegate in :line 0
22:55:51:081GameplaySTACK[TED-14649] Input holder not found (index = -1)
at BuildHeroDatasArray in :line 0
at ComputeIntentions in :line 0
at Delegate in :line 0
22:55:51:094GameplaySTACK[TED-14649] Input holder not found (index = -1)
at BuildHeroDatasArray in :line 0
at ComputeIntentions in :line 0
at Delegate in :line 0
22:55:51:094GameplaySTACK[TED-14649] Input holder not found (index = -1)
at BuildHeroDatasArray in :line 0
at ComputeIntentions in :line 0
at Delegate in :line 0
22:55:51:106GameplaySTACK[TED-14649] Input holder not found (index = -1)
at BuildHeroDatasArray in :line 0
at ComputeIntentions in :line 0
at Delegate in :line 0
22:55:51:106GameplaySTACK[TED-14649] Input holder not found (index = -1)
at BuildHeroDatasArray in :line 0
at ComputeIntentions in :line 0
at Delegate in :line 0
22:55:51:118GameplaySTACK[TED-14649] Input holder not found (index = -1)
at BuildHeroDatasArray in :line 0
at ComputeIntentions in :line 0
at Delegate in :line 0
22:55:51:118GameplaySTACK[TED-14649] Input holder not found (index = -1)
at BuildHeroDatasArray in :line 0
at ComputeIntentions in :line 0
at Delegate in :line 0
22:55:51:130GameplaySTACK[TED-14649] Input holder not found (index = -1)
at BuildHeroDatasArray in :line 0
at ComputeIntentions in :line 0
at Delegate in :line 0
22:55:51:130GameplaySTACK[TED-14649] Input holder not found (index = -1)
at BuildHeroDatasArray in :line 0
at ComputeIntentions in :line 0
at Delegate in :line 0
22:55:51:141GameplaySTACK[TED-14649] Input holder not found (index = -1)
at BuildHeroDatasArray in :line 0
at ComputeIntentions in :line 0
at Delegate in :line 0
22:55:51:141GameplaySTACK[TED-14649] Input holder not found (index = -1)
at BuildHeroDatasArray in :line 0
at ComputeIntentions in :line 0
at Delegate in :line 0
22:55:51:158GameplaySTACK[TED-14649] Input holder not found (index = -1)
at BuildHeroDatasArray in :line 0
at ComputeIntentions in :line 0
at Delegate in :line 0
22:55:51:158GameplaySTACK[TED-14649] Input holder not found (index = -1)
at BuildHeroDatasArray in :line 0
at ComputeIntentions in :line 0
at Delegate in :line 0
22:55:51:169GameplaySTACK[TED-14649] Input holder not found (index = -1)
at BuildHeroDatasArray in :line 0
at ComputeIntentions in :line 0
at Delegate in :line 0
22:55:51:169GameplaySTACK[TED-14649] Input holder not found (index = -1)
at BuildHeroDatasArray in :line 0
at ComputeIntentions in :line 0
at Delegate in :line 0
22:55:51:184GameplaySTACK[TED-14649] Input holder not found (index = -1)
at BuildHeroDatasArray in :line 0
at ComputeIntentions in :line 0
at Delegate in :line 0
22:55:51:184GameplaySTACK[TED-14649] Input holder not found (index = -1)
at BuildHeroDatasArray in :line 0
at ComputeIntentions in :line 0
at Delegate in :line 0
22:55:51:197GameplaySTACK[TED-14649] Input holder not found (index = -1)
at BuildHeroDatasArray in :line 0
at ComputeIntentions in :line 0
at Delegate in :line 0
22:55:51:197GameplaySTACK[TED-14649] Input holder not found (index = -1)
at BuildHeroDatasArray in :line 0
at ComputeIntentions in :line 0
at Delegate in :line 0
22:55:51:209GameplaySTACK[TED-14649] Input holder not found (index = -1)
at BuildHeroDatasArray in :line 0
at ComputeIntentions in :line 0
at Delegate in :line 0
22:55:51:209GameplaySTACK[TED-14649] Input holder not found (index = -1)
at BuildHeroDatasArray in :line 0
at ComputeIntentions in :line 0
at Delegate in :line 0
22:55:51:220GameplaySTACK[TED-14649] Input holder not found (index = -1)
at BuildHeroDatasArray in :line 0
at ComputeIntentions in :line 0
at Delegate in :line 0
22:55:51:220GameplaySTACK[TED-14649] Input holder not found (index = -1)
at BuildHeroDatasArray in :line 0
at ComputeIntentions in :line 0
at Delegate in :line 0
22:55:51:232GameplaySTACK[TED-14649] Input holder not found (index = -1)
at BuildHeroDatasArray in :line 0
at ComputeIntentions in :line 0
at Delegate in :line 0
22:55:51:232GameplaySTACK[TED-14649] Input holder not found (index = -1)
at BuildHeroDatasArray in :line 0
at ComputeIntentions in :line 0
at Delegate in :line 0
22:55:51:244GameplaySTACK[TED-14649] Input holder not found (index = -1)
at BuildHeroDatasArray in :line 0
at ComputeIntentions in :line 0
at Delegate in :line 0
22:55:51:244GameplaySTACK[TED-14649] Input holder not found (index = -1)
at BuildHeroDatasArray in :line 0
at ComputeIntentions in :line 0
at Delegate in :line 0
22:55:51:271GameplaySTACK[TED-14649] Input holder not found (index = -1)
at BuildHeroDatasArray in :line 0
at ComputeIntentions in :line 0
at Delegate in :line 0
22:55:51:271GameplaySTACK[TED-14649] Input holder not found (index = -1)
at BuildHeroDatasArray in :line 0
at ComputeIntentions in :line 0
at Delegate in :line 0
22:55:51:285GameplaySTACK[TED-14649] Input holder not found (index = -1)
at BuildHeroDatasArray in :line 0
at ComputeIntentions in :line 0
at Delegate in :line 0
22:55:51:285GameplaySTACK[TED-14649] Input holder not found (index = -1)
at BuildHeroDatasArray in :line 0
at ComputeIntentions in :line 0
at Delegate in :line 0
22:55:51:297GameplaySTACK[TED-14649] Input holder not found (index = -1)
at BuildHeroDatasArray in :line 0
at ComputeIntentions in :line 0
at Delegate in :line 0
22:55:51:297GameplaySTACK[TED-14649] Input holder not found (index = -1)
at BuildHeroDatasArray in :line 0
at ComputeIntentions in :line 0
at Delegate in :line 0
22:55:51:309GameplaySTACK[TED-14649] Input holder not found (index = -1)
at BuildHeroDatasArray in :line 0
at ComputeIntentions in :line 0
at Delegate in :line 0
22:55:51:309GameplaySTACK[TED-14649] Input holder not found (index = -1)
at BuildHeroDatasArray in :line 0
at ComputeIntentions in :line 0
at Delegate in :line 0
22:55:51:321GameplaySTACK[TED-14649] Input holder not found (index = -1)
at BuildHeroDatasArray in :line 0
at ComputeIntentions in :line 0
at Delegate in :line 0
22:55:51:321GameplaySTACK[TED-14649] Input holder not found (index = -1)
at BuildHeroDatasArray in :line 0
at ComputeIntentions in :line 0
at Delegate in :line 0
22:55:51:339GameplaySTACK[TED-14649] Input holder not found (index = -1)
at BuildHeroDatasArray in :line 0
at ComputeIntentions in :line 0
at Delegate in :line 0
22:55:51:339GameplaySTACK[TED-14649] Input holder not found (index = -1)
at BuildHeroDatasArray in :line 0
at ComputeIntentions in :line 0
at Delegate in :line 0
22:55:51:366GameplaySTACK[TED-14649] Input holder not found (index = -1)
at BuildHeroDatasArray in :line 0
at ComputeIntentions in :line 0
at Delegate in :line 0
22:55:51:366GameplaySTACK[TED-14649] Input holder not found (index = -1)
at BuildHeroDatasArray in :line 0
at ComputeIntentions in :line 0
at Delegate in :line 0
22:55:51:382GameplaySTACK[TED-14649] Input holder not found (index = -1)
at BuildHeroDatasArray in :line 0
at ComputeIntentions in :line 0
at Delegate in :line 0
22:55:51:382GameplaySTACK[TED-14649] Input holder not found (index = -1)
at BuildHeroDatasArray in :line 0
at ComputeIntentions in :line 0
at Delegate in :line 0
22:55:51:396NetworkSTACKChangeMultiplayerInviteContextVisibility to True
22:55:51:396NetworkSTACK[MultiplayerInviteContext] RegisterLobbyCreatedDelegate(7625924100943324754) returned handle 7625924100943324754
22:55:51:396NetworkSTACK[MultiplayerInviteContext] Set Steam connection string id:
22:55:51:396GameplaySTACK[TED-14649] Input holder not found (index = -1)
at BuildHeroDatasArray in :line 0
at ComputeIntentions in :line 0
at Delegate in :line 0
22:55:51:396GameplaySTACK[TED-14649] Input holder not found (index = -1)
at BuildHeroDatasArray in :line 0
at ComputeIntentions in :line 0
at Delegate in :line 0
22:55:51:409GameplaySTACK[TED-14649] Input holder not found (index = -1)
at BuildHeroDatasArray in :line 0
at ComputeIntentions in :line 0
at Delegate in :line 0
22:55:51:409GameplaySTACK[TED-14649] Input holder not found (index = -1)
at BuildHeroDatasArray in :line 0
at ComputeIntentions in :line 0
at Delegate in :line 0
22:55:51:423GameplaySTACK[TED-14649] Input holder not found (index = -1)
at BuildHeroDatasArray in :line 0
at ComputeIntentions in :line 0
at Delegate in :line 0
22:55:51:423GameplaySTACK[TED-14649] Input holder not found (index = -1)
at BuildHeroDatasArray in :line 0
at ComputeIntentions in :line 0
at Delegate in :line 0
22:55:51:431GameplaySTACK[TED-14649] Input holder not found (index = -1)
at BuildHeroDatasArray in :line 0
at ComputeIntentions in :line 0
at Delegate in :line 0
22:55:51:431GameplaySTACK[TED-14649] Input holder not found (index = -1)
at BuildHeroDatasArray in :line 0
at ComputeIntentions in :line 0
at Delegate in :line 0
22:55:51:440GameplaySTACK[TED-14649] Input holder not found (index = -1)
at BuildHeroDatasArray in :line 0
at ComputeIntentions in :line 0
at Delegate in :line 0
22:55:51:440GameplaySTACK[TED-14649] Input holder not found (index = -1)
at BuildHeroDatasArray in :line 0
at ComputeIntentions in :line 0
at Delegate in :line 0
22:55:51:447GameplaySTACK[TED-14649] Input holder not found (index = -1)
at BuildHeroDatasArray in :line 0
at ComputeIntentions in :line 0
at Delegate in :line 0
22:55:51:447GameplaySTACK[TED-14649] Input holder not found (index = -1)
at BuildHeroDatasArray in :line 0
at ComputeIntentions in :line 0
at Delegate in :line 0
22:55:51:455GameplaySTACK[TED-14649] Input holder not found (index = -1)
at BuildHeroDatasArray in :line 0
at ComputeIntentions in :line 0
at Delegate in :line 0
22:55:51:455GameplaySTACK[TED-14649] Input holder not found (index = -1)
at BuildHeroDatasArray in :line 0
at ComputeIntentions in :line 0
at Delegate in :line 0
22:55:51:472GameplaySTACK[TED-14649] Input holder not found (index = -1)
at BuildHeroDatasArray in :line 0
at ComputeIntentions in :line 0
at Delegate in :line 0
22:55:51:472GameplaySTACK[TED-14649] Input holder not found (index = -1)
at BuildHeroDatasArray in :line 0
at ComputeIntentions in :line 0
at Delegate in :line 0
22:55:51:480GameplaySTACK[TED-14649] Input holder not found (index = -1)
at BuildHeroDatasArray in :line 0
at ComputeIntentions in :line 0
at Delegate in :line 0
22:55:51:480GameplaySTACK[TED-14649] Input holder not found (index = -1)
at BuildHeroDatasArray in :line 0
at ComputeIntentions in :line 0
at Delegate in :line 0
22:55:51:488GameplaySTACK[TED-14649] Input holder not found (index = -1)
at BuildHeroDatasArray in :line 0
at ComputeIntentions in :line 0
at Delegate in :line 0
22:55:51:488GameplaySTACK[TED-14649] Input holder not found (index = -1)
at BuildHeroDatasArray in :line 0
at ComputeIntentions in :line 0
at Delegate in :line 0
22:55:51:495GameplaySTACK[TED-14649] Input holder not found (index = -1)
at BuildHeroDatasArray in :line 0
at ComputeIntentions in :line 0
at Delegate in :line 0
22:55:51:495GameplaySTACK[TED-14649] Input holder not found (index = -1)
at BuildHeroDatasArray in :line 0
at ComputeIntentions in :line 0
at Delegate in :line 0
22:55:51:503GameplaySTACK[TED-14649] Input holder not found (index = -1)
at BuildHeroDatasArray in :line 0
at ComputeIntentions in :line 0
at Delegate in :line 0
22:55:51:503GameplaySTACK[TED-14649] Input holder not found (index = -1)
at BuildHeroDatasArray in :line 0
at ComputeIntentions in :line 0
at Delegate in :line 0
22:55:51:510GameplaySTACK[TED-14649] Input holder not found (index = -1)
at BuildHeroDatasArray in :line 0
at ComputeIntentions in :line 0
at Delegate in :line 0
22:55:51:510GameplaySTACK[TED-14649] Input holder not found (index = -1)
at BuildHeroDatasArray in :line 0
at ComputeIntentions in :line 0
at Delegate in :line 0
22:55:51:515DefaultSTACKUnload texture 'HQ_00'.
22:55:51:515DefaultSTACKUnload texture 'CrystalHUD'.
22:55:51:515GameplaySTACK[TED-14649] Input holder not found (index = -1)
at BuildHeroDatasArray in :line 0
at ComputeIntentions in :line 0
at Delegate in :line 0
22:55:51:515GameplaySTACK[TED-14649] Input holder not found (index = -1)
at BuildHeroDatasArray in :line 0
at ComputeIntentions in :line 0
at Delegate in :line 0
22:55:51:520NetworkSTACK[MultiplayerInviteContext] SteamworksDigitalDistributionClient_LobbyCreated with m_eResult = k_EResultOK, m_ulSteamIDLobby = 109775244813186431
22:55:51:520NetworkSTACK[MultiplayerInviteContext] Set Steam connection string id: 109775244813186431
22:55:51:520GameplaySTACK[TED-14649] Input holder not found (index = -1)
at BuildHeroDatasArray in :line 0
at ComputeIntentions in :line 0
at Delegate in :line 0
22:55:51:520GameplaySTACK[TED-14649] Input holder not found (index = -1)
at BuildHeroDatasArray in :line 0
at ComputeIntentions in :line 0
at Delegate in :line 0
22:55:51:543GameplaySTACK[TED-14649] Input holder not found (index = -1)
at BuildHeroDatasArray in :line 0
at ComputeIntentions in :line 0
at Delegate in :line 0
22:55:51:543GameplaySTACK[TED-14649] Input holder not found (index = -1)
at BuildHeroDatasArray in :line 0
at ComputeIntentions in :line 0
at Delegate in :line 0
22:55:51:551GameplaySTACK[TED-14649] Input holder not found (index = -1)
at BuildHeroDatasArray in :line 0
at ComputeIntentions in :line 0
at Delegate in :line 0
22:55:51:551DefaultSTACKCurrent user info received ! : {"id":"Siberior#13934","photon_id":"efd91f13-4767-452f-b487-761b2095bc1b/US","puid":"00027c2793ec4da39c058e6852a7f294","rich_presence":"%RichPresenceGame","status":"Connected"}
22:55:51:551GameplaySTACK[TED-14649] Input holder not found (index = -1)
at BuildHeroDatasArray in :line 0
at ComputeIntentions in :line 0
at Delegate in :line 0
22:55:51:559GameplaySTACK[TED-14649] Input holder not found (index = -1)
at BuildHeroDatasArray in :line 0
at ComputeIntentions in :line 0
at Delegate in :line 0
22:55:51:559GameplaySTACK[TED-14649] Input holder not found (index = -1)
at BuildHeroDatasArray in :line 0
at ComputeIntentions in :line 0
at Delegate in :line 0
22:55:51:568GameplaySTACK[TED-14649] Input holder not found (index = -1)
at BuildHeroDatasArray in :line 0
at ComputeIntentions in :line 0
at Delegate in :line 0
22:55:51:568GameplaySTACK[TED-14649] Input holder not found (index = -1)
at BuildHeroDatasArray in :line 0
at ComputeIntentions in :line 0
at Delegate in :line 0
22:55:51:576GameplaySTACK[TED-14649] Input holder not found (index = -1)
at BuildHeroDatasArray in :line 0
at ComputeIntentions in :line 0
at Delegate in :line 0
22:55:51:576GameplaySTACK[TED-14649] Input holder not found (index = -1)
at BuildHeroDatasArray in :line 0
at ComputeIntentions in :line 0
at Delegate in :line 0
22:55:51:585GameplaySTACK[TED-14649] Input holder not found (index = -1)
at BuildHeroDatasArray in :line 0
at ComputeIntentions in :line 0
at Delegate in :line 0
22:55:51:585GameplaySTACK[TED-14649] Input holder not found (index = -1)
at BuildHeroDatasArray in :line 0
at ComputeIntentions in :line 0
at Delegate in :line 0
22:55:51:600GameplaySTACK[TED-14649] Input holder not found (index = -1)
at BuildHeroDatasArray in :line 0
at ComputeIntentions in :line 0
at Delegate in :line 0
22:55:51:600GameplaySTACK[TED-14649] Input holder not found (index = -1)
at BuildHeroDatasArray in :line 0
at ComputeIntentions in :line 0
at Delegate in :line 0
22:55:51:609GameplaySTACK[TED-14649] Input holder not found (index = -1)
at BuildHeroDatasArray in :line 0
at ComputeIntentions in :line 0
at Delegate in :line 0
22:55:51:609GameplaySTACK[TED-14649] Input holder not found (index = -1)
at BuildHeroDatasArray in :line 0
at ComputeIntentions in :line 0
at Delegate in :line 0
22:55:51:618GameplaySTACK[TED-14649] Input holder not found (index = -1)
at BuildHeroDatasArray in :line 0
at ComputeIntentions in :line 0
at Delegate in :line 0
22:55:51:618GameplaySTACK[TED-14649] Input holder not found (index = -1)
at BuildHeroDatasArray in :line 0
at ComputeIntentions in :line 0
at Delegate in :line 0
22:55:51:626GameplaySTACK[TED-14649] Input holder not found (index = -1)
at BuildHeroDatasArray in :line 0
at ComputeIntentions in :line 0
at Delegate in :line 0
22:55:51:626GameplaySTACK[TED-14649] Input holder not found (index = -1)
at BuildHeroDatasArray in :line 0
at ComputeIntentions in :line 0
at Delegate in :line 0
22:55:51:635GameplaySTACK[TED-14649] Input holder not found (index = -1)
at BuildHeroDatasArray in :line 0
at ComputeIntentions in :line 0
at Delegate in :line 0
22:55:51:635GameplaySTACK[TED-14649] Input holder not found (index = -1)
at BuildHeroDatasArray in :line 0
at ComputeIntentions in :line 0
at Delegate in :line 0
22:55:51:643GameplaySTACK[TED-14649] Input holder not found (index = -1)
at BuildHeroDatasArray in :line 0
at ComputeIntentions in :line 0
at Delegate in :line 0
22:55:51:643GameplaySTACK[TED-14649] Input holder not found (index = -1)
at BuildHeroDatasArray in :line 0
at ComputeIntentions in :line 0
at Delegate in :line 0
22:55:51:651GameplaySTACK[TED-14649] Input holder not found (index = -1)
at BuildHeroDatasArray in :line 0
at ComputeIntentions in :line 0
at Delegate in :line 0
22:55:51:651GameplaySTACK[TED-14649] Input holder not found (index = -1)
at BuildHeroDatasArray in :line 0
at ComputeIntentions in :line 0
at Delegate in :line 0
22:55:51:669GameplaySTACK[TED-14649] Input holder not found (index = -1)
at BuildHeroDatasArray in :line 0
at ComputeIntentions in :line 0
at Delegate in :line 0
22:55:51:669GameplaySTACK[TED-14649] Input holder not found (index = -1)
at BuildHeroDatasArray in :line 0
at ComputeIntentions in :line 0
at Delegate in :line 0
22:55:51:676GameplaySTACK[TED-14649] Input holder not found (index = -1)
at BuildHeroDatasArray in :line 0
at ComputeIntentions in :line 0
at Delegate in :line 0
22:55:51:676GameplaySTACK[TED-14649] Input holder not found (index = -1)
at BuildHeroDatasArray in :line 0
at ComputeIntentions in :line 0
at Delegate in :line 0
22:55:51:686GameplaySTACK[TED-14649] Input holder not found (index = -1)
at BuildHeroDatasArray in :line 0
at ComputeIntentions in :line 0
at Delegate in :line 0
22:55:51:686GameplaySTACK[TED-14649] Input holder not found (index = -1)
at BuildHeroDatasArray in :line 0
at ComputeIntentions in :line 0
at Delegate in :line 0
22:55:51:696GameplaySTACK[TED-14649] Input holder not found (index = -1)
at BuildHeroDatasArray in :line 0
at ComputeIntentions in :line 0
at Delegate in :line 0
22:55:51:696GameplaySTACK[TED-14649] Input holder not found (index = -1)
at BuildHeroDatasArray in :line 0
at ComputeIntentions in :line 0
at Delegate in :line 0
22:55:51:708GameplaySTACK[TED-14649] Input holder not found (index = -1)
at BuildHeroDatasArray in :line 0
at ComputeIntentions in :line 0
at Delegate in :line 0
22:55:51:708GameplaySTACK[TED-14649] Input holder not found (index = -1)
at BuildHeroDatasArray in :line 0
at ComputeIntentions in :line 0
at Delegate in :line 0
22:55:51:720GameplaySTACK[TED-14649] Input holder not found (index = -1)
at BuildHeroDatasArray in :line 0
at ComputeIntentions in :line 0
at Delegate in :line 0
22:55:51:720GameplaySTACK[TED-14649] Input holder not found (index = -1)
at BuildHeroDatasArray in :line 0
at ComputeIntentions in :line 0
at Delegate in :line 0
22:55:51:731GameplaySTACK[TED-14649] Input holder not found (index = -1)
at BuildHeroDatasArray in :line 0
at ComputeIntentions in :line 0
at Delegate in :line 0
22:55:51:731GameplaySTACK[TED-14649] Input holder not found (index = -1)
at BuildHeroDatasArray in :line 0
at ComputeIntentions in :line 0
at Delegate in :line 0
22:55:51:744GameplaySTACK[TED-14649] Input holder not found (index = -1)
at BuildHeroDatasArray in :line 0
at ComputeIntentions in :line 0
at Delegate in :line 0
22:55:51:744GameplaySTACK[TED-14649] Input holder not found (index = -1)
at BuildHeroDatasArray in :line 0
at ComputeIntentions in :line 0
at Delegate in :line 0
22:55:51:751GameplaySTACK[TED-14649] Input holder not found (index = -1)
at BuildHeroDatasArray in :line 0
at ComputeIntentions in :line 0
at Delegate in :line 0
22:55:51:751GameplaySTACK[TED-14649] Input holder not found (index = -1)
at BuildHeroDatasArray in :line 0
at ComputeIntentions in :line 0
at Delegate in :line 0
22:55:51:760GameplaySTACK[TED-14649] Input holder not found (index = -1)
at BuildHeroDatasArray in :line 0
at ComputeIntentions in :line 0
at Delegate in :line 0
22:55:51:760GameplaySTACK[TED-14649] Input holder not found (index = -1)
at BuildHeroDatasArray in :line 0
at ComputeIntentions in :line 0
at Delegate in :line 0
22:55:51:768GameplaySTACK[TED-14649] Input holder not found (index = -1)
at BuildHeroDatasArray in :line 0
at ComputeIntentions in :line 0
at Delegate in :line 0
22:55:51:768GameplaySTACK[TED-14649] Input holder not found (index = -1)
at BuildHeroDatasArray in :line 0
at ComputeIntentions in :line 0
at Delegate in :line 0
22:55:51:776GameplaySTACK[TED-14649] Input holder not found (index = -1)
at BuildHeroDatasArray in :line 0
at ComputeIntentions in :line 0
at Delegate in :line 0
22:55:51:776GameplaySTACK[TED-14649] Input holder not found (index = -1)
at BuildHeroDatasArray in :line 0
at ComputeIntentions in :line 0
at Delegate in :line 0
22:55:51:785GameplaySTACK[TED-14649] Input holder not found (index = -1)
at BuildHeroDatasArray in :line 0
at ComputeIntentions in :line 0
at Delegate in :line 0
22:55:51:785GameplaySTACK[TED-14649] Input holder not found (index = -1)
at BuildHeroDatasArray in :line 0
at ComputeIntentions in :line 0
at Delegate in :line 0
22:55:51:793GameplaySTACK[TED-14649] Input holder not found (index = -1)
at BuildHeroDatasArray in :line 0
at ComputeIntentions in :line 0
at Delegate in :line 0
22:55:51:793GameplaySTACK[TED-14649] Input holder not found (index = -1)
at BuildHeroDatasArray in :line 0
at ComputeIntentions in :line 0
at Delegate in :line 0
22:55:51:810GameplaySTACK[TED-14649] Input holder not found (index = -1)
at BuildHeroDatasArray in :line 0
at ComputeIntentions in :line 0
at Delegate in :line 0
22:55:51:810GameplaySTACK[TED-14649] Input holder not found (index = -1)
at BuildHeroDatasArray in :line 0
at ComputeIntentions in :line 0
at Delegate in :line 0
22:55:51:818GameplaySTACK[TED-14649] Input holder not found (index = -1)
at BuildHeroDatasArray in :line 0
at ComputeIntentions in :line 0
at Delegate in :line 0
22:55:51:818GameplaySTACK[TED-14649] Input holder not found (index = -1)
at BuildHeroDatasArray in :line 0
at ComputeIntentions in :line 0
at Delegate in :line 0
22:55:51:827GameplaySTACK[TED-14649] Input holder not found (index = -1)
at BuildHeroDatasArray in :line 0
at ComputeIntentions in :line 0
at Delegate in :line 0
22:55:51:827GameplaySTACK[TED-14649] Input holder not found (index = -1)
at BuildHeroDatasArray in :line 0
at ComputeIntentions in :line 0
at Delegate in :line 0
22:55:51:839GameplaySTACK[TED-14649] Input holder not found (index = -1)
at BuildHeroDatasArray in :line 0
at ComputeIntentions in :line 0
at Delegate in :line 0
22:55:51:839GameplaySTACK[TED-14649] Input holder not found (index = -1)
at BuildHeroDatasArray in :line 0
at ComputeIntentions in :line 0
at Delegate in :line 0
22:55:51:848GameplaySTACK[TED-14649] Input holder not found (index = -1)
at BuildHeroDatasArray in :line 0
at ComputeIntentions in :line 0
at Delegate in :line 0
22:55:51:848GameplaySTACK[TED-14649] Input holder not found (index = -1)
at BuildHeroDatasArray in :line 0
at ComputeIntentions in :line 0
at Delegate in :line 0
22:55:51:857GameplaySTACK[TED-14649] Input holder not found (index = -1)
at BuildHeroDatasArray in :line 0
at ComputeIntentions in :line 0
at Delegate in :line 0
22:55:51:857GameplaySTACK[TED-14649] Input holder not found (index = -1)
at BuildHeroDatasArray in :line 0
at ComputeIntentions in :line 0
at Delegate in :line 0
22:55:51:867GameplaySTACK[TED-14649] Input holder not found (index = -1)
at BuildHeroDatasArray in :line 0
at ComputeIntentions in :line 0
at Delegate in :line 0
22:55:51:867GameplaySTACK[TED-14649] Input holder not found (index = -1)
at BuildHeroDatasArray in :line 0
at ComputeIntentions in :line 0
at Delegate in :line 0
22:55:51:885GameplaySTACK[TED-14649] Input holder not found (index = -1)
at BuildHeroDatasArray in :line 0
at ComputeIntentions in :line 0
at Delegate in :line 0
22:55:51:885GameplaySTACK[TED-14649] Input holder not found (index = -1)
at BuildHeroDatasArray in :line 0
at ComputeIntentions in :line 0
at Delegate in :line 0
22:55:51:894GameplaySTACK[TED-14649] Input holder not found (index = -1)
at BuildHeroDatasArray in :line 0
at ComputeIntentions in :line 0
at Delegate in :line 0
22:55:51:894GameplaySTACK[TED-14649] Input holder not found (index = -1)
at BuildHeroDatasArray in :line 0
at ComputeIntentions in :line 0
at Delegate in :line 0
22:55:51:904GameplaySTACK[TED-14649] Input holder not found (index = -1)
at BuildHeroDatasArray in :line 0
at ComputeIntentions in :line 0
at Delegate in :line 0
22:55:51:904GameplaySTACK[TED-14649] Input holder not found (index = -1)
at BuildHeroDatasArray in :line 0
at ComputeIntentions in :line 0
at Delegate in :line 0
22:55:51:914GameplaySTACK[TED-14649] Input holder not found (index = -1)
at BuildHeroDatasArray in :line 0
at ComputeIntentions in :line 0
at Delegate in :line 0
22:55:51:914GameplaySTACK[TED-14649] Input holder not found (index = -1)
at BuildHeroDatasArray in :line 0
at ComputeIntentions in :line 0
at Delegate in :line 0
22:55:51:923GameplaySTACK[TED-14649] Input holder not found (index = -1)
at BuildHeroDatasArray in :line 0
at ComputeIntentions in :line 0
at Delegate in :line 0
22:55:51:923GameplaySTACK[TED-14649] Input holder not found (index = -1)
at BuildHeroDatasArray in :line 0
at ComputeIntentions in :line 0
at Delegate in :line 0
22:55:51:932GameplaySTACK[TED-14649] Input holder not found (index = -1)
at BuildHeroDatasArray in :line 0
at ComputeIntentions in :line 0
at Delegate in :line 0
22:55:51:932GameplaySTACK[TED-14649] Input holder not found (index = -1)
at BuildHeroDatasArray in :line 0
at ComputeIntentions in :line 0
at Delegate in :line 0
22:55:51:940GameplaySTACK[TED-14649] Input holder not found (index = -1)
at BuildHeroDatasArray in :line 0
at ComputeIntentions in :line 0
at Delegate in :line 0
22:55:51:940GameplaySTACK[TED-14649] Input holder not found (index = -1)
at BuildHeroDatasArray in :line 0
at ComputeIntentions in :line 0
at Delegate in :line 0
22:55:51:960GameplaySTACK[TED-14649] Input holder not found (index = -1)
at BuildHeroDatasArray in :line 0
at ComputeIntentions in :line 0
at Delegate in :line 0
22:55:51:960GameplaySTACK[TED-14649] Input holder not found (index = -1)
at BuildHeroDatasArray in :line 0
at ComputeIntentions in :line 0
at Delegate in :line 0
22:55:51:969GameplaySTACK[TED-14649] Input holder not found (index = -1)
at BuildHeroDatasArray in :line 0
at ComputeIntentions in :line 0
at Delegate in :line 0
22:55:51:969GameplaySTACK[TED-14649] Input holder not found (index = -1)
at BuildHeroDatasArray in :line 0
at ComputeIntentions in :line 0
at Delegate in :line 0
22:55:51:977GameplaySTACK[TED-14649] Input holder not found (index = -1)
at BuildHeroDatasArray in :line 0
at ComputeIntentions in :line 0
at Delegate in :line 0
22:55:51:977GameplaySTACK[TED-14649] Input holder not found (index = -1)
at BuildHeroDatasArray in :line 0
at ComputeIntentions in :line 0
at Delegate in :line 0
22:55:51:986GameplaySTACK[TED-14649] Input holder not found (index = -1)
at BuildHeroDatasArray in :line 0
at ComputeIntentions in :line 0
at Delegate in :line 0
22:55:51:986GameplaySTACK[TED-14649] Input holder not found (index = -1)
at BuildHeroDatasArray in :line 0
at ComputeIntentions in :line 0
at Delegate in :line 0
22:55:51:994GameplaySTACK[TED-14649] Input holder not found (index = -1)
at BuildHeroDatasArray in :line 0
at ComputeIntentions in :line 0
at Delegate in :line 0
22:55:51:994GameplaySTACK[TED-14649] Input holder not found (index = -1)
at BuildHeroDatasArray in :line 0
at ComputeIntentions in :line 0
at Delegate in :line 0
22:55:52:002GameplaySTACK[TED-14649] Input holder not found (index = -1)
at BuildHeroDatasArray in :line 0
at ComputeIntentions in :line 0
at Delegate in :line 0
22:55:52:002GameplaySTACK[TED-14649] Input holder not found (index = -1)
at BuildHeroDatasArray in :line 0
at ComputeIntentions in :line 0
at Delegate in :line 0
22:55:52:010GameplaySTACK[TED-14649] Input holder not found (index = -1)
at BuildHeroDatasArray in :line 0
at ComputeIntentions in :line 0
at Delegate in :line 0
22:55:52:010GameplaySTACK[TED-14649] Input holder not found (index = -1)
at BuildHeroDatasArray in :line 0
at ComputeIntentions in :line 0
at Delegate in :line 0
22:55:52:019GameplaySTACK[TED-14649] Input holder not found (index = -1)
at BuildHeroDatasArray in :line 0
at ComputeIntentions in :line 0
at Delegate in :line 0
22:55:52:019GameplaySTACK[TED-14649] Input holder not found (index = -1)
at BuildHeroDatasArray in :line 0
at ComputeIntentions in :line 0
at Delegate in :line 0
22:55:52:036GameplaySTACK[TED-14649] Input holder not found (index = -1)
at BuildHeroDatasArray in :line 0
at ComputeIntentions in :line 0
at Delegate in :line 0
22:55:52:036GameplaySTACK[TED-14649] Input holder not found (index = -1)
at BuildHeroDatasArray in :line 0
at ComputeIntentions in :line 0
at Delegate in :line 0
22:55:52:043GameplaySTACK[TED-14649] Input holder not found (index = -1)
at BuildHeroDatasArray in :line 0
at ComputeIntentions in :line 0
at Delegate in :line 0
22:55:52:043GameplaySTACK[TED-14649] Input holder not found (index = -1)
at BuildHeroDatasArray in :line 0
at ComputeIntentions in :line 0
at Delegate in :line 0
22:55:52:052GameplaySTACK[TED-14649] Input holder not found (index = -1)
at BuildHeroDatasArray in :line 0
at ComputeIntentions in :line 0
at Delegate in :line 0
22:55:52:052GameplaySTACK[TED-14649] Input holder not found (index = -1)
at BuildHeroDatasArray in :line 0
at ComputeIntentions in :line 0
at Delegate in :line 0
22:55:52:060GameplaySTACK[TED-14649] Input holder not found (index = -1)
at BuildHeroDatasArray in :line 0
at ComputeIntentions in :line 0
at Delegate in :line 0
22:55:52:060GameplaySTACK[TED-14649] Input holder not found (index = -1)
at BuildHeroDatasArray in :line 0
at ComputeIntentions in :line 0
at Delegate in :line 0
22:55:52:068GameplaySTACK[TED-14649] Input holder not found (index = -1)
at BuildHeroDatasArray in :line 0
at ComputeIntentions in :line 0
at Delegate in :line 0
22:55:52:068GameplaySTACK[TED-14649] Input holder not found (index = -1)
at BuildHeroDatasArray in :line 0
at ComputeIntentions in :line 0
at Delegate in :line 0
22:55:52:082GameplaySTACK[TED-14649] Input holder not found (index = -1)
at BuildHeroDatasArray in :line 0
at ComputeIntentions in :line 0
at Delegate in :line 0
22:55:52:082GameplaySTACK[TED-14649] Input holder not found (index = -1)
at BuildHeroDatasArray in :line 0
at ComputeIntentions in :line 0
at Delegate in :line 0
22:55:52:093GameplaySTACK[TED-14649] Input holder not found (index = -1)
at BuildHeroDatasArray in :line 0
at ComputeIntentions in :line 0
at Delegate in :line 0
22:55:52:093GameplaySTACK[TED-14649] Input holder not found (index = -1)
at BuildHeroDatasArray in :line 0
at ComputeIntentions in :line 0
at Delegate in :line 0
22:55:52:102GameplaySTACK[TED-14649] Input holder not found (index = -1)
at BuildHeroDatasArray in :line 0
at ComputeIntentions in :line 0
at Delegate in :line 0
22:55:52:102GameplaySTACK[TED-14649] Input holder not found (index = -1)
at BuildHeroDatasArray in :line 0
at ComputeIntentions in :line 0
at Delegate in :line 0
22:55:52:110GameplaySTACK[TED-14649] Input holder not found (index = -1)
at BuildHeroDatasArray in :line 0
at ComputeIntentions in :line 0
at Delegate in :line 0
22:55:52:110GameplaySTACK[TED-14649] Input holder not found (index = -1)
at BuildHeroDatasArray in :line 0
at ComputeIntentions in :line 0
at Delegate in :line 0
22:55:52:119GameplaySTACK[TED-14649] Input holder not found (index = -1)
at BuildHeroDatasArray in :line 0
at ComputeIntentions in :line 0
at Delegate in :line 0
22:55:52:119GameplaySTACK[TED-14649] Input holder not found (index = -1)
at BuildHeroDatasArray in :line 0
at ComputeIntentions in :line 0
at Delegate in :line 0
22:55:52:127GameplaySTACK[TED-14649] Input holder not found (index = -1)
at BuildHeroDatasArray in :line 0
at ComputeIntentions in :line 0
at Delegate in :line 0
22:55:52:127GameplaySTACK[TED-14649] Input holder not found (index = -1)
at BuildHeroDatasArray in :line 0
at ComputeIntentions in :line 0
at Delegate in :line 0
22:55:52:136GameplaySTACK[TED-14649] Input holder not found (index = -1)
at BuildHeroDatasArray in :line 0
at ComputeIntentions in :line 0
at Delegate in :line 0
22:55:52:136GameplaySTACK[TED-14649] Input holder not found (index = -1)
at BuildHeroDatasArray in :line 0
at ComputeIntentions in :line 0
at Delegate in :line 0
22:55:52:144GameplaySTACK[TED-14649] Input holder not found (index = -1)
at BuildHeroDatasArray in :line 0
at ComputeIntentions in :line 0
at Delegate in :line 0
22:55:52:144GameplaySTACK[TED-14649] Input holder not found (index = -1)
at BuildHeroDatasArray in :line 0
at ComputeIntentions in :line 0
at Delegate in :line 0
22:55:52:153GameplaySTACK[TED-14649] Input holder not found (index = -1)
at BuildHeroDatasArray in :line 0
at ComputeIntentions in :line 0
at Delegate in :line 0
22:55:52:153GameplaySTACK[TED-14649] Input holder not found (index = -1)
at BuildHeroDatasArray in :line 0
at ComputeIntentions in :line 0
at Delegate in :line 0
22:55:52:160GameplaySTACK[TED-14649] Input holder not found (index = -1)
at BuildHeroDatasArray in :line 0
at ComputeIntentions in :line 0
at Delegate in :line 0
22:55:52:160GameplaySTACK[TED-14649] Input holder not found (index = -1)
at BuildHeroDatasArray in :line 0
at ComputeIntentions in :line 0
at Delegate in :line 0
22:55:52:169GameplaySTACK[TED-14649] Input holder not found (index = -1)
at BuildHeroDatasArray in :line 0
at ComputeIntentions in :line 0
at Delegate in :line 0
22:55:52:169GameplaySTACK[TED-14649] Input holder not found (index = -1)
at BuildHeroDatasArray in :line 0
at ComputeIntentions in :line 0
at Delegate in :line 0
22:55:52:177GameplaySTACK[TED-14649] Input holder not found (index = -1)
at BuildHeroDatasArray in :line 0
at ComputeIntentions in :line 0
at Delegate in :line 0
22:55:52:177GameplaySTACK[TED-14649] Input holder not found (index = -1)
at BuildHeroDatasArray in :line 0
at ComputeIntentions in :line 0
at Delegate in :line 0
22:55:52:186GameplaySTACK[TED-14649] Input holder not found (index = -1)
at BuildHeroDatasArray in :line 0
at ComputeIntentions in :line 0
at Delegate in :line 0
22:55:52:186GameplaySTACK[TED-14649] Input holder not found (index = -1)
at BuildHeroDatasArray in :line 0
at ComputeIntentions in :line 0
at Delegate in :line 0
22:55:52:194GameplaySTACK[TED-14649] Input holder not found (index = -1)
at BuildHeroDatasArray in :line 0
at ComputeIntentions in :line 0
at Delegate in :line 0
22:55:52:194GameplaySTACK[TED-14649] Input holder not found (index = -1)
at BuildHeroDatasArray in :line 0
at ComputeIntentions in :line 0
at Delegate in :line 0
22:55:52:202GameplaySTACK[TED-14649] Input holder not found (index = -1)
at BuildHeroDatasArray in :line 0
at ComputeIntentions in :line 0
at Delegate in :line 0
22:55:52:202GameplaySTACK[TED-14649] Input holder not found (index = -1)
at BuildHeroDatasArray in :line 0
at ComputeIntentions in :line 0
at Delegate in :line 0
22:55:52:210GameplaySTACK[TED-14649] Input holder not found (index = -1)
at BuildHeroDatasArray in :line 0
at ComputeIntentions in :line 0
at Delegate in :line 0
22:55:52:210GameplaySTACK[TED-14649] Input holder not found (index = -1)
at BuildHeroDatasArray in :line 0
at ComputeIntentions in :line 0
at Delegate in :line 0
22:55:52:219GameplaySTACK[TED-14649] Input holder not found (index = -1)
at BuildHeroDatasArray in :line 0
at ComputeIntentions in :line 0
at Delegate in :line 0
22:55:52:219GameplaySTACK[TED-14649] Input holder not found (index = -1)
at BuildHeroDatasArray in :line 0
at ComputeIntentions in :line 0
at Delegate in :line 0
22:55:52:227GameplaySTACK[TED-14649] Input holder not found (index = -1)
at BuildHeroDatasArray in :line 0
at ComputeIntentions in :line 0
at Delegate in :line 0
22:55:52:227GameplaySTACK[TED-14649] Input holder not found (index = -1)
at BuildHeroDatasArray in :line 0
at ComputeIntentions in :line 0
at Delegate in :line 0
22:55:52:236GameplaySTACK[TED-14649] Input holder not found (index = -1)
at BuildHeroDatasArray in :line 0
at ComputeIntentions in :line 0
at Delegate in :line 0
22:55:52:236GameplaySTACK[TED-14649] Input holder not found (index = -1)
at BuildHeroDatasArray in :line 0
at ComputeIntentions in :line 0
at Delegate in :line 0
22:55:52:243GameplaySTACK[TED-14649] Input holder not found (index = -1)
at BuildHeroDatasArray in :line 0
at ComputeIntentions in :line 0
at Delegate in :line 0
22:55:52:243GameplaySTACK[TED-14649] Input holder not found (index = -1)
at BuildHeroDatasArray in :line 0
at ComputeIntentions in :line 0
at Delegate in :line 0
22:55:52:255GameplaySTACK[TED-14649] Input holder not found (index = -1)
at BuildHeroDatasArray in :line 0
at ComputeIntentions in :line 0
at Delegate in :line 0
22:55:52:255GameplaySTACK[TED-14649] Input holder not found (index = -1)
at BuildHeroDatasArray in :line 0
at ComputeIntentions in :line 0
at Delegate in :line 0
22:55:52:265GameplaySTACK[TED-14649] Input holder not found (index = -1)
at BuildHeroDatasArray in :line 0
at ComputeIntentions in :line 0
at Delegate in :line 0
22:55:52:265GameplaySTACK[TED-14649] Input holder not found (index = -1)
at BuildHeroDatasArray in :line 0
at ComputeIntentions in :line 0
at Delegate in :line 0
22:55:52:278GameplaySTACK[TED-14649] Input holder not found (index = -1)
at BuildHeroDatasArray in :line 0
at ComputeIntentions in :line 0
at Delegate in :line 0
22:55:52:278GameplaySTACK[TED-14649] Input holder not found (index = -1)
at BuildHeroDatasArray in :line 0
at ComputeIntentions in :line 0
at Delegate in :line 0
22:55:52:290GameplaySTACK[TED-14649] Input holder not found (index = -1)
at BuildHeroDatasArray in :line 0
at ComputeIntentions in :line 0
at Delegate in :line 0
22:55:52:290GameplaySTACK[TED-14649] Input holder not found (index = -1)
at BuildHeroDatasArray in :line 0
at ComputeIntentions in :line 0
at Delegate in :line 0
22:55:52:302GameplaySTACK[TED-14649] Input holder not found (index = -1)
at BuildHeroDatasArray in :line 0
at ComputeIntentions in :line 0
at Delegate in :line 0
22:55:52:302GameplaySTACK[TED-14649] Input holder not found (index = -1)
at BuildHeroDatasArray in :line 0
at ComputeIntentions in :line 0
at Delegate in :line 0
22:55:52:310GameplaySTACK[TED-14649] Input holder not found (index = -1)
at BuildHeroDatasArray in :line 0
at ComputeIntentions in :line 0
at Delegate in :line 0
22:55:52:310GameplaySTACK[TED-14649] Input holder not found (index = -1)
at BuildHeroDatasArray in :line 0
at ComputeIntentions in :line 0
at Delegate in :line 0
22:55:52:312DefaultSTACK'???|MerchantInteractionPinDeviceItem' cannot be loaded.
22:55:52:312DefaultSTACK'???|MerchantInteractionPinMedkitItem' cannot be loaded.
22:55:52:312DefaultSTACK'???|MerchantInteractionPinWeaponItem' cannot be loaded.
22:55:52:312DefaultSTACK'???|MerchantInteractionPinCollectibleItem' cannot be loaded.
22:55:52:312DefaultSTACK'???|MerchantInteractionPinEnvironmentalNoteItem' cannot be loaded.
22:55:52:312GameplaySTACK[TED-14649] Input holder not found (index = -1)
at BuildHeroDatasArray in :line 0
at ComputeIntentions in :line 0
at Delegate in :line 0
22:55:52:312GameplaySTACK[TED-14649] Input holder not found (index = -1)
at BuildHeroDatasArray in :line 0
at ComputeIntentions in :line 0
at Delegate in :line 0
22:55:52:328GameplaySTACK[TED-14649] Input holder not found (index = -1)
at BuildHeroDatasArray in :line 0
at ComputeIntentions in :line 0
at Delegate in :line 0
22:55:52:328GameplaySTACK[TED-14649] Input holder not found (index = -1)
at BuildHeroDatasArray in :line 0
at ComputeIntentions in :line 0
at Delegate in :line 0
22:55:52:336GameplaySTACK[TED-14649] Input holder not found (index = -1)
at BuildHeroDatasArray in :line 0
at ComputeIntentions in :line 0
at Delegate in :line 0
22:55:52:336GameplaySTACK[TED-14649] Input holder not found (index = -1)
at BuildHeroDatasArray in :line 0
at ComputeIntentions in :line 0
at Delegate in :line 0
22:55:52:344GameplaySTACK[TED-14649] Input holder not found (index = -1)
at BuildHeroDatasArray in :line 0
at ComputeIntentions in :line 0
at Delegate in :line 0
22:55:52:344GameplaySTACK[TED-14649] Input holder not found (index = -1)
at BuildHeroDatasArray in :line 0
at ComputeIntentions in :line 0
at Delegate in :line 0
22:55:52:352GameplaySTACK[TED-14649] Input holder not found (index = -1)
at BuildHeroDatasArray in :line 0
at ComputeIntentions in :line 0
at Delegate in :line 0
22:55:52:352GameplaySTACK[TED-14649] Input holder not found (index = -1)
at BuildHeroDatasArray in :line 0
at ComputeIntentions in :line 0
at Delegate in :line 0
22:55:52:361GameplaySTACK[TED-14649] Input holder not found (index = -1)
at BuildHeroDatasArray in :line 0
at ComputeIntentions in :line 0
at Delegate in :line 0
22:55:52:361GameplaySTACK[TED-14649] Input holder not found (index = -1)
at BuildHeroDatasArray in :line 0
at ComputeIntentions in :line 0
at Delegate in :line 0
22:55:52:369GameplaySTACK[TED-14649] Input holder not found (index = -1)
at BuildHeroDatasArray in :line 0
at ComputeIntentions in :line 0
at Delegate in :line 0
22:55:52:369GameplaySTACK[TED-14649] Input holder not found (index = -1)
at BuildHeroDatasArray in :line 0
at ComputeIntentions in :line 0
at Delegate in :line 0
22:55:52:377GameplaySTACK[TED-14649] Input holder not found (index = -1)
at BuildHeroDatasArray in :line 0
at ComputeIntentions in :line 0
at Delegate in :line 0
22:55:52:377GameplaySTACK[TED-14649] Input holder not found (index = -1)
at BuildHeroDatasArray in :line 0
at ComputeIntentions in :line 0
at Delegate in :line 0
22:55:52:386GameplaySTACK[TED-14649] Input holder not found (index = -1)
at BuildHeroDatasArray in :line 0
at ComputeIntentions in :line 0
at Delegate in :line 0
22:55:52:386GameplaySTACK[TED-14649] Input holder not found (index = -1)
at BuildHeroDatasArray in :line 0
at ComputeIntentions in :line 0
at Delegate in :line 0
22:55:52:394GameplaySTACK[TED-14649] Input holder not found (index = -1)
at BuildHeroDatasArray in :line 0
at ComputeIntentions in :line 0
at Delegate in :line 0
22:55:52:394GameplaySTACK[TED-14649] Input holder not found (index = -1)
at BuildHeroDatasArray in :line 0
at ComputeIntentions in :line 0
at Delegate in :line 0
22:55:52:402GameplaySTACK[TED-14649] Input holder not found (index = -1)
at BuildHeroDatasArray in :line 0
at ComputeIntentions in :line 0
at Delegate in :line 0
22:55:52:402GameplaySTACK[TED-14649] Input holder not found (index = -1)
at BuildHeroDatasArray in :line 0
at ComputeIntentions in :line 0
at Delegate in :line 0
22:55:52:411GameplaySTACK[TED-14649] Input holder not found (index = -1)
at BuildHeroDatasArray in :line 0
at ComputeIntentions in :line 0
at Delegate in :line 0
22:55:52:411GameplaySTACK[TED-14649] Input holder not found (index = -1)
at BuildHeroDatasArray in :line 0
at ComputeIntentions in :line 0
at Delegate in :line 0
22:55:52:419GameplaySTACK[TED-14649] Input holder not found (index = -1)
at BuildHeroDatasArray in :line 0
at ComputeIntentions in :line 0
at Delegate in :line 0
22:55:52:419GameplaySTACK[TED-14649] Input holder not found (index = -1)
at BuildHeroDatasArray in :line 0
at ComputeIntentions in :line 0
at Delegate in :line 0
22:55:52:428GameplaySTACK[TED-14649] Input holder not found (index = -1)
at BuildHeroDatasArray in :line 0
at ComputeIntentions in :line 0
at Delegate in :line 0
22:55:52:428GameplaySTACK[TED-14649] Input holder not found (index = -1)
at BuildHeroDatasArray in :line 0
at ComputeIntentions in :line 0
at Delegate in :line 0
22:55:52:436GameplaySTACK[TED-14649] Input holder not found (index = -1)
at BuildHeroDatasArray in :line 0
at ComputeIntentions in :line 0
at Delegate in :line 0
22:55:52:436GameplaySTACK[TED-14649] Input holder not found (index = -1)
at BuildHeroDatasArray in :line 0
at ComputeIntentions in :line 0
at Delegate in :line 0
22:55:52:444GameplaySTACK[TED-14649] Input holder not found (index = -1)
at BuildHeroDatasArray in :line 0
at ComputeIntentions in :line 0
at Delegate in :line 0
22:55:52:444GameplaySTACK[TED-14649] Input holder not found (index = -1)
at BuildHeroDatasArray in :line 0
at ComputeIntentions in :line 0
at Delegate in :line 0
22:55:52:452GameplaySTACK[TED-14649] Input holder not found (index = -1)
at BuildHeroDatasArray in :line 0
at ComputeIntentions in :line 0
at Delegate in :line 0
22:55:52:452GameplaySTACK[TED-14649] Input holder not found (index = -1)
at BuildHeroDatasArray in :line 0
at ComputeIntentions in :line 0
at Delegate in :line 0
22:55:52:461GameplaySTACK[TED-14649] Input holder not found (index = -1)
at BuildHeroDatasArray in :line 0
at ComputeIntentions in :line 0
at Delegate in :line 0
22:55:52:461GameplaySTACK[TED-14649] Input holder not found (index = -1)
at BuildHeroDatasArray in :line 0
at ComputeIntentions in :line 0
at Delegate in :line 0
22:55:52:469GameplaySTACK[TED-14649] Input holder not found (index = -1)
at BuildHeroDatasArray in :line 0
at ComputeIntentions in :line 0
at Delegate in :line 0
22:55:52:469GameplaySTACK[TED-14649] Input holder not found (index = -1)
at BuildHeroDatasArray in :line 0
at ComputeIntentions in :line 0
at Delegate in :line 0
22:55:52:477GameplaySTACK[TED-14649] Input holder not found (index = -1)
at BuildHeroDatasArray in :line 0
at ComputeIntentions in :line 0
at Delegate in :line 0
22:55:52:477GameplaySTACK[TED-14649] Input holder not found (index = -1)
at BuildHeroDatasArray in :line 0
at ComputeIntentions in :line 0
at Delegate in :line 0
22:55:52:486GameplaySTACK[TED-14649] Input holder not found (index = -1)
at BuildHeroDatasArray in :line 0
at ComputeIntentions in :line 0
at Delegate in :line 0
22:55:52:486GameplaySTACK[TED-14649] Input holder not found (index = -1)
at BuildHeroDatasArray in :line 0
at ComputeIntentions in :line 0
at Delegate in :line 0
22:55:52:494GameplaySTACK[TED-14649] Input holder not found (index = -1)
at BuildHeroDatasArray in :line 0
at ComputeIntentions in :line 0
at Delegate in :line 0
22:55:52:494GameplaySTACK[TED-14649] Input holder not found (index = -1)
at BuildHeroDatasArray in :line 0
at ComputeIntentions in :line 0
at Delegate in :line 0
22:55:52:502GameplaySTACK[TED-14649] Input holder not found (index = -1)
at BuildHeroDatasArray in :line 0
at ComputeIntentions in :line 0
at Delegate in :line 0
22:55:52:502GameplaySTACK[TED-14649] Input holder not found (index = -1)
at BuildHeroDatasArray in :line 0
at ComputeIntentions in :line 0
at Delegate in :line 0
22:55:52:510GameplaySTACK[TED-14649] Input holder not found (index = -1)
at BuildHeroDatasArray in :line 0
at ComputeIntentions in :line 0
at Delegate in :line 0
22:55:52:510GameplaySTACK[TED-14649] Input holder not found (index = -1)
at BuildHeroDatasArray in :line 0
at ComputeIntentions in :line 0
at Delegate in :line 0
22:55:52:519GameplaySTACK[TED-14649] Input holder not found (index = -1)
at BuildHeroDatasArray in :line 0
at ComputeIntentions in :line 0
at Delegate in :line 0
22:55:52:519GameplaySTACK[TED-14649] Input holder not found (index = -1)
at BuildHeroDatasArray in :line 0
at ComputeIntentions in :line 0
at Delegate in :line 0
22:55:52:527GameplaySTACK[TED-14649] Input holder not found (index = -1)
at BuildHeroDatasArray in :line 0
at ComputeIntentions in :line 0
at Delegate in :line 0
22:55:52:527GameplaySTACK[TED-14649] Input holder not found (index = -1)
at BuildHeroDatasArray in :line 0
at ComputeIntentions in :line 0
at Delegate in :line 0
22:55:52:536GameplaySTACK[TED-14649] Input holder not found (index = -1)
at BuildHeroDatasArray in :line 0
at ComputeIntentions in :line 0
at Delegate in :line 0
22:55:52:536GameplaySTACK[TED-14649] Input holder not found (index = -1)
at BuildHeroDatasArray in :line 0
at ComputeIntentions in :line 0
at Delegate in :line 0
22:55:52:544GameplaySTACK[TED-14649] Input holder not found (index = -1)
at BuildHeroDatasArray in :line 0
at ComputeIntentions in :line 0
at Delegate in :line 0
22:55:52:544GameplaySTACK[TED-14649] Input holder not found (index = -1)
at BuildHeroDatasArray in :line 0
at ComputeIntentions in :line 0
at Delegate in :line 0
22:55:52:552GameplaySTACK[TED-14649] Input holder not found (index = -1)
at BuildHeroDatasArray in :line 0
at ComputeIntentions in :line 0
at Delegate in :line 0
22:55:52:552GameplaySTACK[TED-14649] Input holder not found (index = -1)
at BuildHeroDatasArray in :line 0
at ComputeIntentions in :line 0
at Delegate in :line 0
22:55:52:561GameplaySTACK[TED-14649] Input holder not found (index = -1)
at BuildHeroDatasArray in :line 0
at ComputeIntentions in :line 0
at Delegate in :line 0
22:55:52:561GameplaySTACK[TED-14649] Input holder not found (index = -1)
at BuildHeroDatasArray in :line 0
at ComputeIntentions in :line 0
at Delegate in :line 0
22:55:52:569GameplaySTACK[TED-14649] Input holder not found (index = -1)
at BuildHeroDatasArray in :line 0
at ComputeIntentions in :line 0
at Delegate in :line 0
22:55:52:569GameplaySTACK[TED-14649] Input holder not found (index = -1)
at BuildHeroDatasArray in :line 0
at ComputeIntentions in :line 0
at Delegate in :line 0
22:55:52:577GameplaySTACK[TED-14649] Input holder not found (index = -1)
at BuildHeroDatasArray in :line 0
at ComputeIntentions in :line 0
at Delegate in :line 0
22:55:52:577GameplaySTACK[TED-14649] Input holder not found (index = -1)
at BuildHeroDatasArray in :line 0
at ComputeIntentions in :line 0
at Delegate in :line 0
22:55:52:586GameplaySTACK[TED-14649] Input holder not found (index = -1)
at BuildHeroDatasArray in :line 0
at ComputeIntentions in :line 0
at Delegate in :line 0
22:55:52:586GameplaySTACK[TED-14649] Input holder not found (index = -1)
at BuildHeroDatasArray in :line 0
at ComputeIntentions in :line 0
at Delegate in :line 0
22:55:52:594GameplaySTACK[TED-14649] Input holder not found (index = -1)
at BuildHeroDatasArray in :line 0
at ComputeIntentions in :line 0
at Delegate in :line 0
22:55:52:594GameplaySTACK[TED-14649] Input holder not found (index = -1)
at BuildHeroDatasArray in :line 0
at ComputeIntentions in :line 0
at Delegate in :line 0
22:55:52:602GameplaySTACK[TED-14649] Input holder not found (index = -1)
at BuildHeroDatasArray in :line 0
at ComputeIntentions in :line 0
at Delegate in :line 0
22:55:52:602GameplaySTACK[TED-14649] Input holder not found (index = -1)
at BuildHeroDatasArray in :line 0
at ComputeIntentions in :line 0
at Delegate in :line 0
22:55:52:611GameplaySTACK[TED-14649] Input holder not found (index = -1)
at BuildHeroDatasArray in :line 0
at ComputeIntentions in :line 0
at Delegate in :line 0
22:55:52:611GameplaySTACK[TED-14649] Input holder not found (index = -1)
at BuildHeroDatasArray in :line 0
at ComputeIntentions in :line 0
at Delegate in :line 0
22:55:52:619GameplaySTACK[TED-14649] Input holder not found (index = -1)
at BuildHeroDatasArray in :line 0
at ComputeIntentions in :line 0
at Delegate in :line 0
22:55:52:619GameplaySTACK[TED-14649] Input holder not found (index = -1)
at BuildHeroDatasArray in :line 0
at ComputeIntentions in :line 0
at Delegate in :line 0
22:55:52:627GameplaySTACK[TED-14649] Input holder not found (index = -1)
at BuildHeroDatasArray in :line 0
at ComputeIntentions in :line 0
at Delegate in :line 0
22:55:52:627GameplaySTACK[TED-14649] Input holder not found (index = -1)
at BuildHeroDatasArray in :line 0
at ComputeIntentions in :line 0
at Delegate in :line 0
22:55:52:637GameplaySTACK[TED-14649] Input holder not found (index = -1)
at BuildHeroDatasArray in :line 0
at ComputeIntentions in :line 0
at Delegate in :line 0
22:55:52:637GameplaySTACK[TED-14649] Input holder not found (index = -1)
at BuildHeroDatasArray in :line 0
at ComputeIntentions in :line 0
at Delegate in :line 0
22:55:52:644GameplaySTACK[TED-14649] Input holder not found (index = -1)
at BuildHeroDatasArray in :line 0
at ComputeIntentions in :line 0
at Delegate in :line 0
22:55:52:644GameplaySTACK[TED-14649] Input holder not found (index = -1)
at BuildHeroDatasArray in :line 0
at ComputeIntentions in :line 0
at Delegate in :line 0
22:55:52:652GameplaySTACK[TED-14649] Input holder not found (index = -1)
at BuildHeroDatasArray in :line 0
at ComputeIntentions in :line 0
at Delegate in :line 0
22:55:52:652GameplaySTACK[TED-14649] Input holder not found (index = -1)
at BuildHeroDatasArray in :line 0
at ComputeIntentions in :line 0
at Delegate in :line 0
22:55:52:661GameplaySTACK[TED-14649] Input holder not found (index = -1)
at BuildHeroDatasArray in :line 0
at ComputeIntentions in :line 0
at Delegate in :line 0
22:55:52:661GameplaySTACK[TED-14649] Input holder not found (index = -1)
at BuildHeroDatasArray in :line 0
at ComputeIntentions in :line 0
at Delegate in :line 0
22:55:52:669GameplaySTACK[TED-14649] Input holder not found (index = -1)
at BuildHeroDatasArray in :line 0
at ComputeIntentions in :line 0
at Delegate in :line 0
22:55:52:669GameplaySTACK[TED-14649] Input holder not found (index = -1)
at BuildHeroDatasArray in :line 0
at ComputeIntentions in :line 0
at Delegate in :line 0
22:55:52:678GameplaySTACK[TED-14649] Input holder not found (index = -1)
at BuildHeroDatasArray in :line 0
at ComputeIntentions in :line 0
at Delegate in :line 0
22:55:52:678GameplaySTACK[TED-14649] Input holder not found (index = -1)
at BuildHeroDatasArray in :line 0
at ComputeIntentions in :line 0
at Delegate in :line 0
22:55:52:687GameplaySTACK[TED-14649] Input holder not found (index = -1)
at BuildHeroDatasArray in :line 0
at ComputeIntentions in :line 0
at Delegate in :line 0
22:55:52:687GameplaySTACK[TED-14649] Input holder not found (index = -1)
at BuildHeroDatasArray in :line 0
at ComputeIntentions in :line 0
at Delegate in :line 0
22:55:52:694GameplaySTACK[TED-14649] Input holder not found (index = -1)
at BuildHeroDatasArray in :line 0
at ComputeIntentions in :line 0
at Delegate in :line 0
22:55:52:694GameplaySTACK[TED-14649] Input holder not found (index = -1)
at BuildHeroDatasArray in :line 0
at ComputeIntentions in :line 0
at Delegate in :line 0
22:55:52:702GameplaySTACK[TED-14649] Input holder not found (index = -1)
at BuildHeroDatasArray in :line 0
at ComputeIntentions in :line 0
at Delegate in :line 0
22:55:52:702GameplaySTACK[TED-14649] Input holder not found (index = -1)
at BuildHeroDatasArray in :line 0
at ComputeIntentions in :line 0
at Delegate in :line 0
22:55:52:711GameplaySTACK[TED-14649] Input holder not found (index = -1)
at BuildHeroDatasArray in :line 0
at ComputeIntentions in :line 0
at Delegate in :line 0
22:55:52:711GameplaySTACK[TED-14649] Input holder not found (index = -1)
at BuildHeroDatasArray in :line 0
at ComputeIntentions in :line 0
at Delegate in :line 0
22:55:52:719GameplaySTACK[TED-14649] Input holder not found (index = -1)
at BuildHeroDatasArray in :line 0
at ComputeIntentions in :line 0
at Delegate in :line 0
22:55:52:719GameplaySTACK[TED-14649] Input holder not found (index = -1)
at BuildHeroDatasArray in :line 0
at ComputeIntentions in :line 0
at Delegate in :line 0
22:55:52:727GameplaySTACK[TED-14649] Input holder not found (index = -1)
at BuildHeroDatasArray in :line 0
at ComputeIntentions in :line 0
at Delegate in :line 0
22:55:52:727GameplaySTACK[TED-14649] Input holder not found (index = -1)
at BuildHeroDatasArray in :line 0
at ComputeIntentions in :line 0
at Delegate in :line 0
22:55:52:737GameplaySTACK[TED-14649] Input holder not found (index = -1)
at BuildHeroDatasArray in :line 0
at ComputeIntentions in :line 0
at Delegate in :line 0
22:55:52:737GameplaySTACK[TED-14649] Input holder not found (index = -1)
at BuildHeroDatasArray in :line 0
at ComputeIntentions in :line 0
at Delegate in :line 0
22:55:52:744GameplaySTACK[TED-14649] Input holder not found (index = -1)
at BuildHeroDatasArray in :line 0
at ComputeIntentions in :line 0
at Delegate in :line 0
22:55:52:744GameplaySTACK[TED-14649] Input holder not found (index = -1)
at BuildHeroDatasArray in :line 0
at ComputeIntentions in :line 0
at Delegate in :line 0
22:55:52:752GameplaySTACK[TED-14649] Input holder not found (index = -1)
at BuildHeroDatasArray in :line 0
at ComputeIntentions in :line 0
at Delegate in :line 0
22:55:52:752GameplaySTACK[TED-14649] Input holder not found (index = -1)
at BuildHeroDatasArray in :line 0
at ComputeIntentions in :line 0
at Delegate in :line 0
22:55:52:761GameplaySTACK[TED-14649] Input holder not found (index = -1)
at BuildHeroDatasArray in :line 0
at ComputeIntentions in :line 0
at Delegate in :line 0
22:55:52:761GameplaySTACK[TED-14649] Input holder not found (index = -1)
at BuildHeroDatasArray in :line 0
at ComputeIntentions in :line 0
at Delegate in :line 0
22:55:52:769GameplaySTACK[TED-14649] Input holder not found (index = -1)
at BuildHeroDatasArray in :line 0
at ComputeIntentions in :line 0
at Delegate in :line 0
22:55:52:769GameplaySTACK[TED-14649] Input holder not found (index = -1)
at BuildHeroDatasArray in :line 0
at ComputeIntentions in :line 0
at Delegate in :line 0
22:55:52:777GameplaySTACK[TED-14649] Input holder not found (index = -1)
at BuildHeroDatasArray in :line 0
at ComputeIntentions in :line 0
at Delegate in :line 0
22:55:52:777GameplaySTACK[TED-14649] Input holder not found (index = -1)
at BuildHeroDatasArray in :line 0
at ComputeIntentions in :line 0
at Delegate in :line 0
22:55:52:786GameplaySTACK[TED-14649] Input holder not found (index = -1)
at BuildHeroDatasArray in :line 0
at ComputeIntentions in :line 0
at Delegate in :line 0
22:55:52:786GameplaySTACK[TED-14649] Input holder not found (index = -1)
at BuildHeroDatasArray in :line 0
at ComputeIntentions in :line 0
at Delegate in :line 0
22:55:52:794GameplaySTACK[TED-14649] Input holder not found (index = -1)
at BuildHeroDatasArray in :line 0
at ComputeIntentions in :line 0
at Delegate in :line 0
22:55:52:794GameplaySTACK[TED-14649] Input holder not found (index = -1)
at BuildHeroDatasArray in :line 0
at ComputeIntentions in :line 0
at Delegate in :line 0
22:55:52:803GameplaySTACK[TED-14649] Input holder not found (index = -1)
at BuildHeroDatasArray in :line 0
at ComputeIntentions in :line 0
at Delegate in :line 0
22:55:52:803GameplaySTACK[TED-14649] Input holder not found (index = -1)
at BuildHeroDatasArray in :line 0
at ComputeIntentions in :line 0
at Delegate in :line 0
22:55:52:811GameplaySTACK[TED-14649] Input holder not found (index = -1)
at BuildHeroDatasArray in :line 0
at ComputeIntentions in :line 0
at Delegate in :line 0
22:55:52:811GameplaySTACK[TED-14649] Input holder not found (index = -1)
at BuildHeroDatasArray in :line 0
at ComputeIntentions in :line 0
at Delegate in :line 0
22:55:52:819GameplaySTACK[TED-14649] Input holder not found (index = -1)
at BuildHeroDatasArray in :line 0
at ComputeIntentions in :line 0
at Delegate in :line 0
22:55:52:819GameplaySTACK[TED-14649] Input holder not found (index = -1)
at BuildHeroDatasArray in :line 0
at ComputeIntentions in :line 0
at Delegate in :line 0
22:55:52:828GameplaySTACK[TED-14649] Input holder not found (index = -1)
at BuildHeroDatasArray in :line 0
at ComputeIntentions in :line 0
at Delegate in :line 0
22:55:52:828GameplaySTACK[TED-14649] Input holder not found (index = -1)
at BuildHeroDatasArray in :line 0
at ComputeIntentions in :line 0
at Delegate in :line 0
22:55:52:837GameplaySTACK[TED-14649] Input holder not found (index = -1)
at BuildHeroDatasArray in :line 0
at ComputeIntentions in :line 0
at Delegate in :line 0
22:55:52:837GameplaySTACK[TED-14649] Input holder not found (index = -1)
at BuildHeroDatasArray in :line 0
at ComputeIntentions in :line 0
at Delegate in :line 0
22:55:52:844GameplaySTACK[TED-14649] Input holder not found (index = -1)
at BuildHeroDatasArray in :line 0
at ComputeIntentions in :line 0
at Delegate in :line 0
22:55:52:844GameplaySTACK[TED-14649] Input holder not found (index = -1)
at BuildHeroDatasArray in :line 0
at ComputeIntentions in :line 0
at Delegate in :line 0
22:55:52:853GameplaySTACK[TED-14649] Input holder not found (index = -1)
at BuildHeroDatasArray in :line 0
at ComputeIntentions in :line 0
at Delegate in :line 0
22:55:52:853GameplaySTACK[TED-14649] Input holder not found (index = -1)
at BuildHeroDatasArray in :line 0
at ComputeIntentions in :line 0
at Delegate in :line 0
22:55:52:861GameplaySTACK[TED-14649] Input holder not found (index = -1)
at BuildHeroDatasArray in :line 0
at ComputeIntentions in :line 0
at Delegate in :line 0
22:55:52:861GameplaySTACK[TED-14649] Input holder not found (index = -1)
at BuildHeroDatasArray in :line 0
at ComputeIntentions in :line 0
at Delegate in :line 0
22:55:52:870GameplaySTACK[TED-14649] Input holder not found (index = -1)
at BuildHeroDatasArray in :line 0
at ComputeIntentions in :line 0
at Delegate in :line 0
22:55:52:870GameplaySTACK[TED-14649] Input holder not found (index = -1)
at BuildHeroDatasArray in :line 0
at ComputeIntentions in :line 0
at Delegate in :line 0
22:55:52:878GameplaySTACK[TED-14649] Input holder not found (index = -1)
at BuildHeroDatasArray in :line 0
at ComputeIntentions in :line 0
at Delegate in :line 0
22:55:52:878GameplaySTACK[TED-14649] Input holder not found (index = -1)
at BuildHeroDatasArray in :line 0
at ComputeIntentions in :line 0
at Delegate in :line 0
22:55:52:887GameplaySTACK[TED-14649] Input holder not found (index = -1)
at BuildHeroDatasArray in :line 0
at ComputeIntentions in :line 0
at Delegate in :line 0
22:55:52:887GameplaySTACK[TED-14649] Input holder not found (index = -1)
at BuildHeroDatasArray in :line 0
at ComputeIntentions in :line 0
at Delegate in :line 0
22:55:52:894GameplaySTACK[TED-14649] Input holder not found (index = -1)
at BuildHeroDatasArray in :line 0
at ComputeIntentions in :line 0
at Delegate in :line 0
22:55:52:894GameplaySTACK[TED-14649] Input holder not found (index = -1)
at BuildHeroDatasArray in :line 0
at ComputeIntentions in :line 0
at Delegate in :line 0
22:55:52:903GameplaySTACK[TED-14649] Input holder not found (index = -1)
at BuildHeroDatasArray in :line 0
at ComputeIntentions in :line 0
at Delegate in :line 0
22:55:52:903GameplaySTACK[TED-14649] Input holder not found (index = -1)
at BuildHeroDatasArray in :line 0
at ComputeIntentions in :line 0
at Delegate in :line 0
22:55:52:911GameplaySTACK[TED-14649] Input holder not found (index = -1)
at BuildHeroDatasArray in :line 0
at ComputeIntentions in :line 0
at Delegate in :line 0
22:55:52:911GameplaySTACK[TED-14649] Input holder not found (index = -1)
at BuildHeroDatasArray in :line 0
at ComputeIntentions in :line 0
at Delegate in :line 0
22:55:52:919GameplaySTACK[TED-14649] Input holder not found (index = -1)
at BuildHeroDatasArray in :line 0
at ComputeIntentions in :line 0
at Delegate in :line 0
22:55:52:919GameplaySTACK[TED-14649] Input holder not found (index = -1)
at BuildHeroDatasArray in :line 0
at ComputeIntentions in :line 0
at Delegate in :line 0
22:55:52:928GameplaySTACK[TED-14649] Input holder not found (index = -1)
at BuildHeroDatasArray in :line 0
at ComputeIntentions in :line 0
at Delegate in :line 0
22:55:52:928GameplaySTACK[TED-14649] Input holder not found (index = -1)
at BuildHeroDatasArray in :line 0
at ComputeIntentions in :line 0
at Delegate in :line 0
22:55:52:937GameplaySTACK[TED-14649] Input holder not found (index = -1)
at BuildHeroDatasArray in :line 0
at ComputeIntentions in :line 0
at Delegate in :line 0
22:55:52:937GameplaySTACK[TED-14649] Input holder not found (index = -1)
at BuildHeroDatasArray in :line 0
at ComputeIntentions in :line 0
at Delegate in :line 0
22:55:52:944GameplaySTACK[TED-14649] Input holder not found (index = -1)
at BuildHeroDatasArray in :line 0
at ComputeIntentions in :line 0
at Delegate in :line 0
22:55:52:944GameplaySTACK[TED-14649] Input holder not found (index = -1)
at BuildHeroDatasArray in :line 0
at ComputeIntentions in :line 0
at Delegate in :line 0
22:55:52:953GameplaySTACK[TED-14649] Input holder not found (index = -1)
at BuildHeroDatasArray in :line 0
at ComputeIntentions in :line 0
at Delegate in :line 0
22:55:52:953GameplaySTACK[TED-14649] Input holder not found (index = -1)
at BuildHeroDatasArray in :line 0
at ComputeIntentions in :line 0
at Delegate in :line 0
22:55:52:961GameplaySTACK[TED-14649] Input holder not found (index = -1)
at BuildHeroDatasArray in :line 0
at ComputeIntentions in :line 0
at Delegate in :line 0
22:55:52:961GameplaySTACK[TED-14649] Input holder not found (index = -1)
at BuildHeroDatasArray in :line 0
at ComputeIntentions in :line 0
at Delegate in :line 0
22:55:52:969GameplaySTACK[TED-14649] Input holder not found (index = -1)
at BuildHeroDatasArray in :line 0
at ComputeIntentions in :line 0
at Delegate in :line 0
22:55:52:969GameplaySTACK[TED-14649] Input holder not found (index = -1)
at BuildHeroDatasArray in :line 0
at ComputeIntentions in :line 0
at Delegate in :line 0
22:55:52:978GameplaySTACK[TED-14649] Input holder not found (index = -1)
at BuildHeroDatasArray in :line 0
at ComputeIntentions in :line 0
at Delegate in :line 0
22:55:52:978GameplaySTACK[TED-14649] Input holder not found (index = -1)
at BuildHeroDatasArray in :line 0
at ComputeIntentions in :line 0
at Delegate in :line 0
22:55:52:987GameplaySTACK[TED-14649] Input holder not found (index = -1)
at BuildHeroDatasArray in :line 0
at ComputeIntentions in :line 0
at Delegate in :line 0
22:55:52:987GameplaySTACK[TED-14649] Input holder not found (index = -1)
at BuildHeroDatasArray in :line 0
at ComputeIntentions in :line 0
at Delegate in :line 0
22:55:52:994GameplaySTACK[TED-14649] Input holder not found (index = -1)
at BuildHeroDatasArray in :line 0
at ComputeIntentions in :line 0
at Delegate in :line 0
22:55:52:994GameplaySTACK[TED-14649] Input holder not found (index = -1)
at BuildHeroDatasArray in :line 0
at ComputeIntentions in :line 0
at Delegate in :line 0
22:55:53:003GameplaySTACK[TED-14649] Input holder not found (index = -1)
at BuildHeroDatasArray in :line 0
at ComputeIntentions in :line 0
at Delegate in :line 0
22:55:53:003GameplaySTACK[TED-14649] Input holder not found (index = -1)
at BuildHeroDatasArray in :line 0
at ComputeIntentions in :line 0
at Delegate in :line 0
22:55:53:011GameplaySTACK[TED-14649] Input holder not found (index = -1)
at BuildHeroDatasArray in :line 0
at ComputeIntentions in :line 0
at Delegate in :line 0
22:55:53:011GameplaySTACK[TED-14649] Input holder not found (index = -1)
at BuildHeroDatasArray in :line 0
at ComputeIntentions in :line 0
at Delegate in :line 0
22:55:53:019GameplaySTACK[TED-14649] Input holder not found (index = -1)
at BuildHeroDatasArray in :line 0
at ComputeIntentions in :line 0
at Delegate in :line 0
22:55:53:019GameplaySTACK[TED-14649] Input holder not found (index = -1)
at BuildHeroDatasArray in :line 0
at ComputeIntentions in :line 0
at Delegate in :line 0
22:55:53:028GameplaySTACK[TED-14649] Input holder not found (index = -1)
at BuildHeroDatasArray in :line 0
at ComputeIntentions in :line 0
at Delegate in :line 0
22:55:53:028GameplaySTACK[TED-14649] Input holder not found (index = -1)
at BuildHeroDatasArray in :line 0
at ComputeIntentions in :line 0
at Delegate in :line 0
22:55:53:037GameplaySTACK[TED-14649] Input holder not found (index = -1)
at BuildHeroDatasArray in :line 0
at ComputeIntentions in :line 0
at Delegate in :line 0
22:55:53:037GameplaySTACK[TED-14649] Input holder not found (index = -1)
at BuildHeroDatasArray in :line 0
at ComputeIntentions in :line 0
at Delegate in :line 0
22:55:53:044GameplaySTACK[TED-14649] Input holder not found (index = -1)
at BuildHeroDatasArray in :line 0
at ComputeIntentions in :line 0
at Delegate in :line 0
22:55:53:044GameplaySTACK[TED-14649] Input holder not found (index = -1)
at BuildHeroDatasArray in :line 0
at ComputeIntentions in :line 0
at Delegate in :line 0
22:55:53:053GameplaySTACK[TED-14649] Input holder not found (index = -1)
at BuildHeroDatasArray in :line 0
at ComputeIntentions in :line 0
at Delegate in :line 0
22:55:53:053GameplaySTACK[TED-14649] Input holder not found (index = -1)
at BuildHeroDatasArray in :line 0
at ComputeIntentions in :line 0
at Delegate in :line 0
22:55:53:061GameplaySTACK[TED-14649] Input holder not found (index = -1)
at BuildHeroDatasArray in :line 0
at ComputeIntentions in :line 0
at Delegate in :line 0
22:55:53:061GameplaySTACK[TED-14649] Input holder not found (index = -1)
at BuildHeroDatasArray in :line 0
at ComputeIntentions in :line 0
at Delegate in :line 0
22:55:53:070GameplaySTACK[TED-14649] Input holder not found (index = -1)
at BuildHeroDatasArray in :line 0
at ComputeIntentions in :line 0
at Delegate in :line 0
22:55:53:070GameplaySTACK[TED-14649] Input holder not found (index = -1)
at BuildHeroDatasArray in :line 0
at ComputeIntentions in :line 0
at Delegate in :line 0
22:55:53:078GameplaySTACK[TED-14649] Input holder not found (index = -1)
at BuildHeroDatasArray in :line 0
at ComputeIntentions in :line 0
at Delegate in :line 0
22:55:53:078GameplaySTACK[TED-14649] Input holder not found (index = -1)
at BuildHeroDatasArray in :line 0
at ComputeIntentions in :line 0
at Delegate in :line 0
22:55:53:087GameplaySTACK[TED-14649] Input holder not found (index = -1)
at BuildHeroDatasArray in :line 0
at ComputeIntentions in :line 0
at Delegate in :line 0
22:55:53:087GameplaySTACK[TED-14649] Input holder not found (index = -1)
at BuildHeroDatasArray in :line 0
at ComputeIntentions in :line 0
at Delegate in :line 0
22:55:53:095GameplaySTACK[TED-14649] Input holder not found (index = -1)
at BuildHeroDatasArray in :line 0
at ComputeIntentions in :line 0
at Delegate in :line 0
22:55:53:095GameplaySTACK[TED-14649] Input holder not found (index = -1)
at BuildHeroDatasArray in :line 0
at ComputeIntentions in :line 0
at Delegate in :line 0
22:55:53:103GameplaySTACK[TED-14649] Input holder not found (index = -1)
at BuildHeroDatasArray in :line 0
at ComputeIntentions in :line 0
at Delegate in :line 0
22:55:53:103GameplaySTACK[TED-14649] Input holder not found (index = -1)
at BuildHeroDatasArray in :line 0
at ComputeIntentions in :line 0
at Delegate in :line 0
22:55:53:111GameplaySTACK[TED-14649] Input holder not found (index = -1)
at BuildHeroDatasArray in :line 0
at ComputeIntentions in :line 0
at Delegate in :line 0
22:55:53:111GameplaySTACK[TED-14649] Input holder not found (index = -1)
at BuildHeroDatasArray in :line 0
at ComputeIntentions in :line 0
at Delegate in :line 0
22:55:53:120GameplaySTACK[TED-14649] Input holder not found (index = -1)
at BuildHeroDatasArray in :line 0
at ComputeIntentions in :line 0
at Delegate in :line 0
22:55:53:120GameplaySTACK[TED-14649] Input holder not found (index = -1)
at BuildHeroDatasArray in :line 0
at ComputeIntentions in :line 0
at Delegate in :line 0
22:55:53:128GameplaySTACK[TED-14649] Input holder not found (index = -1)
at BuildHeroDatasArray in :line 0
at ComputeIntentions in :line 0
at Delegate in :line 0
22:55:53:128GameplaySTACK[TED-14649] Input holder not found (index = -1)
at BuildHeroDatasArray in :line 0
at ComputeIntentions in :line 0
at Delegate in :line 0
22:55:53:137GameplaySTACK[TED-14649] Input holder not found (index = -1)
at BuildHeroDatasArray in :line 0
at ComputeIntentions in :line 0
at Delegate in :line 0
22:55:53:137GameplaySTACK[TED-14649] Input holder not found (index = -1)
at BuildHeroDatasArray in :line 0
at ComputeIntentions in :line 0
at Delegate in :line 0
22:55:53:145GameplaySTACK[TED-14649] Input holder not found (index = -1)
at BuildHeroDatasArray in :line 0
at ComputeIntentions in :line 0
at Delegate in :line 0
22:55:53:145GameplaySTACK[TED-14649] Input holder not found (index = -1)
at BuildHeroDatasArray in :line 0
at ComputeIntentions in :line 0
at Delegate in :line 0
22:55:53:153GameplaySTACK[TED-14649] Input holder not found (index = -1)
at BuildHeroDatasArray in :line 0
at ComputeIntentions in :line 0
at Delegate in :line 0
22:55:53:153GameplaySTACK[TED-14649] Input holder not found (index = -1)
at BuildHeroDatasArray in :line 0
at ComputeIntentions in :line 0
at Delegate in :line 0
22:55:53:161GameplaySTACK[TED-14649] Input holder not found (index = -1)
at BuildHeroDatasArray in :line 0
at ComputeIntentions in :line 0
at Delegate in :line 0
22:55:53:161GameplaySTACK[TED-14649] Input holder not found (index = -1)
at BuildHeroDatasArray in :line 0
at ComputeIntentions in :line 0
at Delegate in :line 0
22:55:53:170GameplaySTACK[TED-14649] Input holder not found (index = -1)
at BuildHeroDatasArray in :line 0
at ComputeIntentions in :line 0
at Delegate in :line 0
22:55:53:170GameplaySTACK[TED-14649] Input holder not found (index = -1)
at BuildHeroDatasArray in :line 0
at ComputeIntentions in :line 0
at Delegate in :line 0
22:55:53:178GameplaySTACK[TED-14649] Input holder not found (index = -1)
at BuildHeroDatasArray in :line 0
at ComputeIntentions in :line 0
at Delegate in :line 0
22:55:53:178GameplaySTACK[TED-14649] Input holder not found (index = -1)
at BuildHeroDatasArray in :line 0
at ComputeIntentions in :line 0
at Delegate in :line 0
22:55:53:187GameplaySTACK[TED-14649] Input holder not found (index = -1)
at BuildHeroDatasArray in :line 0
at ComputeIntentions in :line 0
at Delegate in :line 0
22:55:53:187GameplaySTACK[TED-14649] Input holder not found (index = -1)
at BuildHeroDatasArray in :line 0
at ComputeIntentions in :line 0
at Delegate in :line 0
22:55:53:195GameplaySTACK[TED-14649] Input holder not found (index = -1)
at BuildHeroDatasArray in :line 0
at ComputeIntentions in :line 0
at Delegate in :line 0
22:55:53:195GameplaySTACK[TED-14649] Input holder not found (index = -1)
at BuildHeroDatasArray in :line 0
at ComputeIntentions in :line 0
at Delegate in :line 0
22:55:53:203GameplaySTACK[TED-14649] Input holder not found (index = -1)
at BuildHeroDatasArray in :line 0
at ComputeIntentions in :line 0
at Delegate in :line 0
22:55:53:203GameplaySTACK[TED-14649] Input holder not found (index = -1)
at BuildHeroDatasArray in :line 0
at ComputeIntentions in :line 0
at Delegate in :line 0
22:55:53:211GameplaySTACK[TED-14649] Input holder not found (index = -1)
at BuildHeroDatasArray in :line 0
at ComputeIntentions in :line 0
at Delegate in :line 0
22:55:53:211GameplaySTACK[TED-14649] Input holder not found (index = -1)
at BuildHeroDatasArray in :line 0
at ComputeIntentions in :line 0
at Delegate in :line 0
22:55:53:220GameplaySTACK[TED-14649] Input holder not found (index = -1)
at BuildHeroDatasArray in :line 0
at ComputeIntentions in :line 0
at Delegate in :line 0
22:55:53:220GameplaySTACK[TED-14649] Input holder not found (index = -1)
at BuildHeroDatasArray in :line 0
at ComputeIntentions in :line 0
at Delegate in :line 0
22:55:53:228GameplaySTACK[TED-14649] Input holder not found (index = -1)
at BuildHeroDatasArray in :line 0
at ComputeIntentions in :line 0
at Delegate in :line 0
22:55:53:228GameplaySTACK[TED-14649] Input holder not found (index = -1)
at BuildHeroDatasArray in :line 0
at ComputeIntentions in :line 0
at Delegate in :line 0
22:55:53:237GameplaySTACK[TED-14649] Input holder not found (index = -1)
at BuildHeroDatasArray in :line 0
at ComputeIntentions in :line 0
at Delegate in :line 0
22:55:53:237GameplaySTACK[TED-14649] Input holder not found (index = -1)
at BuildHeroDatasArray in :line 0
at ComputeIntentions in :line 0
at Delegate in :line 0
22:55:53:245GameplaySTACK[TED-14649] Input holder not found (index = -1)
at BuildHeroDatasArray in :line 0
at ComputeIntentions in :line 0
at Delegate in :line 0
22:55:53:245GameplaySTACK[TED-14649] Input holder not found (index = -1)
at BuildHeroDatasArray in :line 0
at ComputeIntentions in :line 0
at Delegate in :line 0
22:55:53:253GameplaySTACK[TED-14649] Input holder not found (index = -1)
at BuildHeroDatasArray in :line 0
at ComputeIntentions in :line 0
at Delegate in :line 0
22:55:53:253GameplaySTACK[TED-14649] Input holder not found (index = -1)
at BuildHeroDatasArray in :line 0
at ComputeIntentions in :line 0
at Delegate in :line 0
22:55:53:261GameplaySTACK[TED-14649] Input holder not found (index = -1)
at BuildHeroDatasArray in :line 0
at ComputeIntentions in :line 0
at Delegate in :line 0
22:55:53:261GameplaySTACK[TED-14649] Input holder not found (index = -1)
at BuildHeroDatasArray in :line 0
at ComputeIntentions in :line 0
at Delegate in :line 0
22:55:53:270GameplaySTACK[TED-14649] Input holder not found (index = -1)
at BuildHeroDatasArray in :line 0
at ComputeIntentions in :line 0
at Delegate in :line 0
22:55:53:270GameplaySTACK[TED-14649] Input holder not found (index = -1)
at BuildHeroDatasArray in :line 0
at ComputeIntentions in :line 0
at Delegate in :line 0
22:55:53:278GameplaySTACK[TED-14649] Input holder not found (index = -1)
at BuildHeroDatasArray in :line 0
at ComputeIntentions in :line 0
at Delegate in :line 0
22:55:53:278GameplaySTACK[TED-14649] Input holder not found (index = -1)
at BuildHeroDatasArray in :line 0
at ComputeIntentions in :line 0
at Delegate in :line 0
22:55:53:287GameplaySTACK[TED-14649] Input holder not found (index = -1)
at BuildHeroDatasArray in :line 0
at ComputeIntentions in :line 0
at Delegate in :line 0
22:55:53:287GameplaySTACK[TED-14649] Input holder not found (index = -1)
at BuildHeroDatasArray in :line 0
at ComputeIntentions in :line 0
at Delegate in :line 0
22:55:53:295GameplaySTACK[TED-14649] Input holder not found (index = -1)
at BuildHeroDatasArray in :line 0
at ComputeIntentions in :line 0
at Delegate in :line 0
22:55:53:295GameplaySTACK[TED-14649] Input holder not found (index = -1)
at BuildHeroDatasArray in :line 0
at ComputeIntentions in :line 0
at Delegate in :line 0
22:55:53:303GameplaySTACK[TED-14649] Input holder not found (index = -1)
at BuildHeroDatasArray in :line 0
at ComputeIntentions in :line 0
at Delegate in :line 0
22:55:53:303GameplaySTACK[TED-14649] Input holder not found (index = -1)
at BuildHeroDatasArray in :line 0
at ComputeIntentions in :line 0
at Delegate in :line 0
22:55:53:311GameplaySTACK[TED-14649] Input holder not found (index = -1)
at BuildHeroDatasArray in :line 0
at ComputeIntentions in :line 0
at Delegate in :line 0
22:55:53:311GameplaySTACK[TED-14649] Input holder not found (index = -1)
at BuildHeroDatasArray in :line 0
at ComputeIntentions in :line 0
at Delegate in :line 0
22:55:53:320GameplaySTACK[TED-14649] Input holder not found (index = -1)
at BuildHeroDatasArray in :line 0
at ComputeIntentions in :line 0
at Delegate in :line 0
22:55:53:320GameplaySTACK[TED-14649] Input holder not found (index = -1)
at BuildHeroDatasArray in :line 0
at ComputeIntentions in :line 0
at Delegate in :line 0
22:55:53:328GameplaySTACK[TED-14649] Input holder not found (index = -1)
at BuildHeroDatasArray in :line 0
at ComputeIntentions in :line 0
at Delegate in :line 0
22:55:53:328GameplaySTACK[TED-14649] Input holder not found (index = -1)
at BuildHeroDatasArray in :line 0
at ComputeIntentions in :line 0
at Delegate in :line 0
22:55:53:338GameplaySTACK[TED-14649] Input holder not found (index = -1)
at BuildHeroDatasArray in :line 0
at ComputeIntentions in :line 0
at Delegate in :line 0
22:55:53:338GameplaySTACK[TED-14649] Input holder not found (index = -1)
at BuildHeroDatasArray in :line 0
at ComputeIntentions in :line 0
at Delegate in :line 0
22:55:53:345GameplaySTACK[TED-14649] Input holder not found (index = -1)
at BuildHeroDatasArray in :line 0
at ComputeIntentions in :line 0
at Delegate in :line 0
22:55:53:345GameplaySTACK[TED-14649] Input holder not found (index = -1)
at BuildHeroDatasArray in :line 0
at ComputeIntentions in :line 0
at Delegate in :line 0
22:55:53:354GameplaySTACK[TED-14649] Input holder not found (index = -1)
at BuildHeroDatasArray in :line 0
at ComputeIntentions in :line 0
at Delegate in :line 0
22:55:53:354GameplaySTACK[TED-14649] Input holder not found (index = -1)
at BuildHeroDatasArray in :line 0
at ComputeIntentions in :line 0
at Delegate in :line 0
22:55:53:362GameplaySTACK[TED-14649] Input holder not found (index = -1)
at BuildHeroDatasArray in :line 0
at ComputeIntentions in :line 0
at Delegate in :line 0
22:55:53:362GameplaySTACK[TED-14649] Input holder not found (index = -1)
at BuildHeroDatasArray in :line 0
at ComputeIntentions in :line 0
at Delegate in :line 0
22:55:53:370GameplaySTACK[TED-14649] Input holder not found (index = -1)
at BuildHeroDatasArray in :line 0
at ComputeIntentions in :line 0
at Delegate in :line 0
22:55:53:370GameplaySTACK[TED-14649] Input holder not found (index = -1)
at BuildHeroDatasArray in :line 0
at ComputeIntentions in :line 0
at Delegate in :line 0
22:55:53:378GameplaySTACK[TED-14649] Input holder not found (index = -1)
at BuildHeroDatasArray in :line 0
at ComputeIntentions in :line 0
at Delegate in :line 0
22:55:53:378GameplaySTACK[TED-14649] Input holder not found (index = -1)
at BuildHeroDatasArray in :line 0
at ComputeIntentions in :line 0
at Delegate in :line 0
22:55:53:387GameplaySTACK[TED-14649] Input holder not found (index = -1)
at BuildHeroDatasArray in :line 0
at ComputeIntentions in :line 0
at Delegate in :line 0
22:55:53:387GameplaySTACK[TED-14649] Input holder not found (index = -1)
at BuildHeroDatasArray in :line 0
at ComputeIntentions in :line 0
at Delegate in :line 0
22:55:53:395GameplaySTACK[TED-14649] Input holder not found (index = -1)
at BuildHeroDatasArray in :line 0
at ComputeIntentions in :line 0
at Delegate in :line 0
22:55:53:395GameplaySTACK[TED-14649] Input holder not found (index = -1)
at BuildHeroDatasArray in :line 0
at ComputeIntentions in :line 0
at Delegate in :line 0
22:55:53:403GameplaySTACK[TED-14649] Input holder not found (index = -1)
at BuildHeroDatasArray in :line 0
at ComputeIntentions in :line 0
at Delegate in :line 0
22:55:53:403GameplaySTACK[TED-14649] Input holder not found (index = -1)
at BuildHeroDatasArray in :line 0
at ComputeIntentions in :line 0
at Delegate in :line 0
22:55:53:412GameplaySTACK[TED-14649] Input holder not found (index = -1)
at BuildHeroDatasArray in :line 0
at ComputeIntentions in :line 0
at Delegate in :line 0
22:55:53:412GameplaySTACK[TED-14649] Input holder not found (index = -1)
at BuildHeroDatasArray in :line 0
at ComputeIntentions in :line 0
at Delegate in :line 0
22:55:53:420GameplaySTACK[TED-14649] Input holder not found (index = -1)
at BuildHeroDatasArray in :line 0
at ComputeIntentions in :line 0
at Delegate in :line 0
22:55:53:420GameplaySTACK[TED-14649] Input holder not found (index = -1)
at BuildHeroDatasArray in :line 0
at ComputeIntentions in :line 0
at Delegate in :line 0
22:55:53:428GameplaySTACK[TED-14649] Input holder not found (index = -1)
at BuildHeroDatasArray in :line 0
at ComputeIntentions in :line 0
at Delegate in :line 0
22:55:53:428GameplaySTACK[TED-14649] Input holder not found (index = -1)
at BuildHeroDatasArray in :line 0
at ComputeIntentions in :line 0
at Delegate in :line 0
22:55:53:437GameplaySTACK[TED-14649] Input holder not found (index = -1)
at BuildHeroDatasArray in :line 0
at ComputeIntentions in :line 0
at Delegate in :line 0
22:55:53:437GameplaySTACK[TED-14649] Input holder not found (index = -1)
at BuildHeroDatasArray in :line 0
at ComputeIntentions in :line 0
at Delegate in :line 0
22:55:53:445GameplaySTACK[TED-14649] Input holder not found (index = -1)
at BuildHeroDatasArray in :line 0
at ComputeIntentions in :line 0
at Delegate in :line 0
22:55:53:445GameplaySTACK[TED-14649] Input holder not found (index = -1)
at BuildHeroDatasArray in :line 0
at ComputeIntentions in :line 0
at Delegate in :line 0
22:55:53:453GameplaySTACK[TED-14649] Input holder not found (index = -1)
at BuildHeroDatasArray in :line 0
at ComputeIntentions in :line 0
at Delegate in :line 0
22:55:53:453GameplaySTACK[TED-14649] Input holder not found (index = -1)
at BuildHeroDatasArray in :line 0
at ComputeIntentions in :line 0
at Delegate in :line 0
22:55:53:462GameplaySTACK[TED-14649] Input holder not found (index = -1)
at BuildHeroDatasArray in :line 0
at ComputeIntentions in :line 0
at Delegate in :line 0
22:55:53:462GameplaySTACK[TED-14649] Input holder not found (index = -1)
at BuildHeroDatasArray in :line 0
at ComputeIntentions in :line 0
at Delegate in :line 0
22:55:53:470GameplaySTACK[TED-14649] Input holder not found (index = -1)
at BuildHeroDatasArray in :line 0
at ComputeIntentions in :line 0
at Delegate in :line 0
22:55:53:470GameplaySTACK[TED-14649] Input holder not found (index = -1)
at BuildHeroDatasArray in :line 0
at ComputeIntentions in :line 0
at Delegate in :line 0
22:55:53:479GameplaySTACK[TED-14649] Input holder not found (index = -1)
at BuildHeroDatasArray in :line 0
at ComputeIntentions in :line 0
at Delegate in :line 0
22:55:53:479GameplaySTACK[TED-14649] Input holder not found (index = -1)
at BuildHeroDatasArray in :line 0
at ComputeIntentions in :line 0
at Delegate in :line 0
22:55:53:488GameplaySTACK[TED-14649] Input holder not found (index = -1)
at BuildHeroDatasArray in :line 0
at ComputeIntentions in :line 0
at Delegate in :line 0
22:55:53:488GameplaySTACK[TED-14649] Input holder not found (index = -1)
at BuildHeroDatasArray in :line 0
at ComputeIntentions in :line 0
at Delegate in :line 0
22:55:53:495GameplaySTACK[TED-14649] Input holder not found (index = -1)
at BuildHeroDatasArray in :line 0
at ComputeIntentions in :line 0
at Delegate in :line 0
22:55:53:495GameplaySTACK[TED-14649] Input holder not found (index = -1)
at BuildHeroDatasArray in :line 0
at ComputeIntentions in :line 0
at Delegate in :line 0
22:55:53:504GameplaySTACK[TED-14649] Input holder not found (index = -1)
at BuildHeroDatasArray in :line 0
at ComputeIntentions in :line 0
at Delegate in :line 0
22:55:53:504GameplaySTACK[TED-14649] Input holder not found (index = -1)
at BuildHeroDatasArray in :line 0
at ComputeIntentions in :line 0
at Delegate in :line 0
22:55:53:512GameplaySTACK[TED-14649] Input holder not found (index = -1)
at BuildHeroDatasArray in :line 0
at ComputeIntentions in :line 0
at Delegate in :line 0
22:55:53:512GameplaySTACK[TED-14649] Input holder not found (index = -1)
at BuildHeroDatasArray in :line 0
at ComputeIntentions in :line 0
at Delegate in :line 0
22:55:53:520GameplaySTACK[TED-14649] Input holder not found (index = -1)
at BuildHeroDatasArray in :line 0
at ComputeIntentions in :line 0
at Delegate in :line 0
22:55:53:520GameplaySTACK[TED-14649] Input holder not found (index = -1)
at BuildHeroDatasArray in :line 0
at ComputeIntentions in :line 0
at Delegate in :line 0
22:55:53:529GameplaySTACK[TED-14649] Input holder not found (index = -1)
at BuildHeroDatasArray in :line 0
at ComputeIntentions in :line 0
at Delegate in :line 0
22:55:53:529GameplaySTACK[TED-14649] Input holder not found (index = -1)
at BuildHeroDatasArray in :line 0
at ComputeIntentions in :line 0
at Delegate in :line 0
22:55:53:537GameplaySTACK[TED-14649] Input holder not found (index = -1)
at BuildHeroDatasArray in :line 0
at ComputeIntentions in :line 0
at Delegate in :line 0
22:55:53:537GameplaySTACK[TED-14649] Input holder not found (index = -1)
at BuildHeroDatasArray in :line 0
at ComputeIntentions in :line 0
at Delegate in :line 0
22:55:53:545GameplaySTACK[TED-14649] Input holder not found (index = -1)
at BuildHeroDatasArray in :line 0
at ComputeIntentions in :line 0
at Delegate in :line 0
22:55:53:545GameplaySTACK[TED-14649] Input holder not found (index = -1)
at BuildHeroDatasArray in :line 0
at ComputeIntentions in :line 0
at Delegate in :line 0
22:55:53:554GameplaySTACK[TED-14649] Input holder not found (index = -1)
at BuildHeroDatasArray in :line 0
at ComputeIntentions in :line 0
at Delegate in :line 0
22:55:53:554GameplaySTACK[TED-14649] Input holder not found (index = -1)
at BuildHeroDatasArray in :line 0
at ComputeIntentions in :line 0
at Delegate in :line 0
22:55:53:562GameplaySTACK[TED-14649] Input holder not found (index = -1)
at BuildHeroDatasArray in :line 0
at ComputeIntentions in :line 0
at Delegate in :line 0
22:55:53:562GameplaySTACK[TED-14649] Input holder not found (index = -1)
at BuildHeroDatasArray in :line 0
at ComputeIntentions in :line 0
at Delegate in :line 0
22:55:53:570GameplaySTACK[TED-14649] Input holder not found (index = -1)
at BuildHeroDatasArray in :line 0
at ComputeIntentions in :line 0
at Delegate in :line 0
22:55:53:570GameplaySTACK[TED-14649] Input holder not found (index = -1)
at BuildHeroDatasArray in :line 0
at ComputeIntentions in :line 0
at Delegate in :line 0
22:55:53:578GameplaySTACK[TED-14649] Input holder not found (index = -1)
at BuildHeroDatasArray in :line 0
at ComputeIntentions in :line 0
at Delegate in :line 0
22:55:53:578GameplaySTACK[TED-14649] Input holder not found (index = -1)
at BuildHeroDatasArray in :line 0
at ComputeIntentions in :line 0
at Delegate in :line 0
22:55:53:587GameplaySTACK[TED-14649] Input holder not found (index = -1)
at BuildHeroDatasArray in :line 0
at ComputeIntentions in :line 0
at Delegate in :line 0
22:55:53:587GameplaySTACK[TED-14649] Input holder not found (index = -1)
at BuildHeroDatasArray in :line 0
at ComputeIntentions in :line 0
at Delegate in :line 0
22:55:53:596GameplaySTACK[TED-14649] Input holder not found (index = -1)
at BuildHeroDatasArray in :line 0
at ComputeIntentions in :line 0
at Delegate in :line 0
22:55:53:596GameplaySTACK[TED-14649] Input holder not found (index = -1)
at BuildHeroDatasArray in :line 0
at ComputeIntentions in :line 0
at Delegate in :line 0
22:55:53:604GameplaySTACK[TED-14649] Input holder not found (index = -1)
at BuildHeroDatasArray in :line 0
at ComputeIntentions in :line 0
at Delegate in :line 0
22:55:53:604GameplaySTACK[TED-14649] Input holder not found (index = -1)
at BuildHeroDatasArray in :line 0
at ComputeIntentions in :line 0
at Delegate in :line 0
22:55:53:612GameplaySTACK[TED-14649] Input holder not found (index = -1)
at BuildHeroDatasArray in :line 0
at ComputeIntentions in :line 0
at Delegate in :line 0
22:55:53:612GameplaySTACK[TED-14649] Input holder not found (index = -1)
at BuildHeroDatasArray in :line 0
at ComputeIntentions in :line 0
at Delegate in :line 0
22:55:53:620GameplaySTACK[TED-14649] Input holder not found (index = -1)
at BuildHeroDatasArray in :line 0
at ComputeIntentions in :line 0
at Delegate in :line 0
22:55:53:620GameplaySTACK[TED-14649] Input holder not found (index = -1)
at BuildHeroDatasArray in :line 0
at ComputeIntentions in :line 0
at Delegate in :line 0
22:55:53:629GameplaySTACK[TED-14649] Input holder not found (index = -1)
at BuildHeroDatasArray in :line 0
at ComputeIntentions in :line 0
at Delegate in :line 0
22:55:53:629GameplaySTACK[TED-14649] Input holder not found (index = -1)
at BuildHeroDatasArray in :line 0
at ComputeIntentions in :line 0
at Delegate in :line 0
22:55:53:639GameplaySTACK[TED-14649] Input holder not found (index = -1)
at BuildHeroDatasArray in :line 0
at ComputeIntentions in :line 0
at Delegate in :line 0
22:55:53:639GameplaySTACK[TED-14649] Input holder not found (index = -1)
at BuildHeroDatasArray in :line 0
at ComputeIntentions in :line 0
at Delegate in :line 0
22:55:53:645GameplaySTACK[TED-14649] Input holder not found (index = -1)
at BuildHeroDatasArray in :line 0
at ComputeIntentions in :line 0
at Delegate in :line 0
22:55:53:645GameplaySTACK[TED-14649] Input holder not found (index = -1)
at BuildHeroDatasArray in :line 0
at ComputeIntentions in :line 0
at Delegate in :line 0
22:55:53:654GameplaySTACK[TED-14649] Input holder not found (index = -1)
at BuildHeroDatasArray in :line 0
at ComputeIntentions in :line 0
at Delegate in :line 0
22:55:53:654GameplaySTACK[TED-14649] Input holder not found (index = -1)
at BuildHeroDatasArray in :line 0
at ComputeIntentions in :line 0
at Delegate in :line 0
22:55:53:662GameplaySTACK[TED-14649] Input holder not found (index = -1)
at BuildHeroDatasArray in :line 0
at ComputeIntentions in :line 0
at Delegate in :line 0
22:55:53:662GameplaySTACK[TED-14649] Input holder not found (index = -1)
at BuildHeroDatasArray in :line 0
at ComputeIntentions in :line 0
at Delegate in :line 0
22:55:53:670GameplaySTACK[TED-14649] Input holder not found (index = -1)
at BuildHeroDatasArray in :line 0
at ComputeIntentions in :line 0
at Delegate in :line 0
22:55:53:670GameplaySTACK[TED-14649] Input holder not found (index = -1)
at BuildHeroDatasArray in :line 0
at ComputeIntentions in :line 0
at Delegate in :line 0
22:55:53:679GameplaySTACK[TED-14649] Input holder not found (index = -1)
at BuildHeroDatasArray in :line 0
at ComputeIntentions in :line 0
at Delegate in :line 0
22:55:53:679GameplaySTACK[TED-14649] Input holder not found (index = -1)
at BuildHeroDatasArray in :line 0
at ComputeIntentions in :line 0
at Delegate in :line 0
22:55:53:688GameplaySTACK[TED-14649] Input holder not found (index = -1)
at BuildHeroDatasArray in :line 0
at ComputeIntentions in :line 0
at Delegate in :line 0
22:55:53:688GameplaySTACK[TED-14649] Input holder not found (index = -1)
at BuildHeroDatasArray in :line 0
at ComputeIntentions in :line 0
at Delegate in :line 0
22:55:53:695GameplaySTACK[TED-14649] Input holder not found (index = -1)
at BuildHeroDatasArray in :line 0
at ComputeIntentions in :line 0
at Delegate in :line 0
22:55:53:695GameplaySTACK[TED-14649] Input holder not found (index = -1)
at BuildHeroDatasArray in :line 0
at ComputeIntentions in :line 0
at Delegate in :line 0
22:55:53:704GameplaySTACK[TED-14649] Input holder not found (index = -1)
at BuildHeroDatasArray in :line 0
at ComputeIntentions in :line 0
at Delegate in :line 0
22:55:53:704GameplaySTACK[TED-14649] Input holder not found (index = -1)
at BuildHeroDatasArray in :line 0
at ComputeIntentions in :line 0
at Delegate in :line 0
22:55:53:712GameplaySTACK[TED-14649] Input holder not found (index = -1)
at BuildHeroDatasArray in :line 0
at ComputeIntentions in :line 0
at Delegate in :line 0
22:55:53:712GameplaySTACK[TED-14649] Input holder not found (index = -1)
at BuildHeroDatasArray in :line 0
at ComputeIntentions in :line 0
at Delegate in :line 0
22:55:53:720GameplaySTACK[TED-14649] Input holder not found (index = -1)
at BuildHeroDatasArray in :line 0
at ComputeIntentions in :line 0
at Delegate in :line 0
22:55:53:720GameplaySTACK[TED-14649] Input holder not found (index = -1)
at BuildHeroDatasArray in :line 0
at ComputeIntentions in :line 0
at Delegate in :line 0
22:55:53:729GameplaySTACK[TED-14649] Input holder not found (index = -1)
at BuildHeroDatasArray in :line 0
at ComputeIntentions in :line 0
at Delegate in :line 0
22:55:53:729GameplaySTACK[TED-14649] Input holder not found (index = -1)
at BuildHeroDatasArray in :line 0
at ComputeIntentions in :line 0
at Delegate in :line 0
22:55:53:738GameplaySTACK[TED-14649] Input holder not found (index = -1)
at BuildHeroDatasArray in :line 0
at ComputeIntentions in :line 0
at Delegate in :line 0
22:55:53:738GameplaySTACK[TED-14649] Input holder not found (index = -1)
at BuildHeroDatasArray in :line 0
at ComputeIntentions in :line 0
at Delegate in :line 0
22:55:53:745GameplaySTACK[TED-14649] Input holder not found (index = -1)
at BuildHeroDatasArray in :line 0
at ComputeIntentions in :line 0
at Delegate in :line 0
22:55:53:745GameplaySTACK[TED-14649] Input holder not found (index = -1)
at BuildHeroDatasArray in :line 0
at ComputeIntentions in :line 0
at Delegate in :line 0
22:55:53:754GameplaySTACK[TED-14649] Input holder not found (index = -1)
at BuildHeroDatasArray in :line 0
at ComputeIntentions in :line 0
at Delegate in :line 0
22:55:53:754GameplaySTACK[TED-14649] Input holder not found (index = -1)
at BuildHeroDatasArray in :line 0
at ComputeIntentions in :line 0
at Delegate in :line 0
22:55:53:762GameplaySTACK[TED-14649] Input holder not found (index = -1)
at BuildHeroDatasArray in :line 0
at ComputeIntentions in :line 0
at Delegate in :line 0
22:55:53:762GameplaySTACK[TED-14649] Input holder not found (index = -1)
at BuildHeroDatasArray in :line 0
at ComputeIntentions in :line 0
at Delegate in :line 0
22:55:53:771GameplaySTACK[TED-14649] Input holder not found (index = -1)
at BuildHeroDatasArray in :line 0
at ComputeIntentions in :line 0
at Delegate in :line 0
22:55:53:771GameplaySTACK[TED-14649] Input holder not found (index = -1)
at BuildHeroDatasArray in :line 0
at ComputeIntentions in :line 0
at Delegate in :line 0
22:55:53:779GameplaySTACK[TED-14649] Input holder not found (index = -1)
at BuildHeroDatasArray in :line 0
at ComputeIntentions in :line 0
at Delegate in :line 0
22:55:53:779GameplaySTACK[TED-14649] Input holder not found (index = -1)
at BuildHeroDatasArray in :line 0
at ComputeIntentions in :line 0
at Delegate in :line 0
22:55:53:788GameplaySTACK[TED-14649] Input holder not found (index = -1)
at BuildHeroDatasArray in :line 0
at ComputeIntentions in :line 0
at Delegate in :line 0
22:55:53:788GameplaySTACK[TED-14649] Input holder not found (index = -1)
at BuildHeroDatasArray in :line 0
at ComputeIntentions in :line 0
at Delegate in :line 0
22:55:53:796GameplaySTACK[TED-14649] Input holder not found (index = -1)
at BuildHeroDatasArray in :line 0
at ComputeIntentions in :line 0
at Delegate in :line 0
22:55:53:796GameplaySTACK[TED-14649] Input holder not found (index = -1)
at BuildHeroDatasArray in :line 0
at ComputeIntentions in :line 0
at Delegate in :line 0
22:55:53:804GameplaySTACK[TED-14649] Input holder not found (index = -1)
at BuildHeroDatasArray in :line 0
at ComputeIntentions in :line 0
at Delegate in :line 0
22:55:53:804GameplaySTACK[TED-14649] Input holder not found (index = -1)
at BuildHeroDatasArray in :line 0
at ComputeIntentions in :line 0
at Delegate in :line 0
22:55:53:812GameplaySTACK[TED-14649] Input holder not found (index = -1)
at BuildHeroDatasArray in :line 0
at ComputeIntentions in :line 0
at Delegate in :line 0
22:55:53:812GameplaySTACK[TED-14649] Input holder not found (index = -1)
at BuildHeroDatasArray in :line 0
at ComputeIntentions in :line 0
at Delegate in :line 0
22:55:53:821GameplaySTACK[TED-14649] Input holder not found (index = -1)
at BuildHeroDatasArray in :line 0
at ComputeIntentions in :line 0
at Delegate in :line 0
22:55:53:821GameplaySTACK[TED-14649] Input holder not found (index = -1)
at BuildHeroDatasArray in :line 0
at ComputeIntentions in :line 0
at Delegate in :line 0
22:55:53:829GameplaySTACK[TED-14649] Input holder not found (index = -1)
at BuildHeroDatasArray in :line 0
at ComputeIntentions in :line 0
at Delegate in :line 0
22:55:53:829GameplaySTACK[TED-14649] Input holder not found (index = -1)
at BuildHeroDatasArray in :line 0
at ComputeIntentions in :line 0
at Delegate in :line 0
22:55:53:838GameplaySTACK[TED-14649] Input holder not found (index = -1)
at BuildHeroDatasArray in :line 0
at ComputeIntentions in :line 0
at Delegate in :line 0
22:55:53:838GameplaySTACK[TED-14649] Input holder not found (index = -1)
at BuildHeroDatasArray in :line 0
at ComputeIntentions in :line 0
at Delegate in :line 0
22:55:53:845GameplaySTACK[TED-14649] Input holder not found (index = -1)
at BuildHeroDatasArray in :line 0
at ComputeIntentions in :line 0
at Delegate in :line 0
22:55:53:845GameplaySTACK[TED-14649] Input holder not found (index = -1)
at BuildHeroDatasArray in :line 0
at ComputeIntentions in :line 0
at Delegate in :line 0
22:55:53:854GameplaySTACK[TED-14649] Input holder not found (index = -1)
at BuildHeroDatasArray in :line 0
at ComputeIntentions in :line 0
at Delegate in :line 0
22:55:53:854GameplaySTACK[TED-14649] Input holder not found (index = -1)
at BuildHeroDatasArray in :line 0
at ComputeIntentions in :line 0
at Delegate in :line 0
22:55:53:863GameplaySTACK[TED-14649] Input holder not found (index = -1)
at BuildHeroDatasArray in :line 0
at ComputeIntentions in :line 0
at Delegate in :line 0
22:55:53:863GameplaySTACK[TED-14649] Input holder not found (index = -1)
at BuildHeroDatasArray in :line 0
at ComputeIntentions in :line 0
at Delegate in :line 0
22:55:53:871GameplaySTACK[TED-14649] Input holder not found (index = -1)
at BuildHeroDatasArray in :line 0
at ComputeIntentions in :line 0
at Delegate in :line 0
22:55:53:871GameplaySTACK[TED-14649] Input holder not found (index = -1)
at BuildHeroDatasArray in :line 0
at ComputeIntentions in :line 0
at Delegate in :line 0
22:55:53:879GameplaySTACK[TED-14649] Input holder not found (index = -1)
at BuildHeroDatasArray in :line 0
at ComputeIntentions in :line 0
at Delegate in :line 0
22:55:53:879GameplaySTACK[TED-14649] Input holder not found (index = -1)
at BuildHeroDatasArray in :line 0
at ComputeIntentions in :line 0
at Delegate in :line 0
22:55:53:888GameplaySTACK[TED-14649] Input holder not found (index = -1)
at BuildHeroDatasArray in :line 0
at ComputeIntentions in :line 0
at Delegate in :line 0
22:55:53:888GameplaySTACK[TED-14649] Input holder not found (index = -1)
at BuildHeroDatasArray in :line 0
at ComputeIntentions in :line 0
at Delegate in :line 0
22:55:53:896GameplaySTACK[TED-14649] Input holder not found (index = -1)
at BuildHeroDatasArray in :line 0
at ComputeIntentions in :line 0
at Delegate in :line 0
22:55:53:896GameplaySTACK[TED-14649] Input holder not found (index = -1)
at BuildHeroDatasArray in :line 0
at ComputeIntentions in :line 0
at Delegate in :line 0
22:55:53:904GameplaySTACK[TED-14649] Input holder not found (index = -1)
at BuildHeroDatasArray in :line 0
at ComputeIntentions in :line 0
at Delegate in :line 0
22:55:53:904GameplaySTACK[TED-14649] Input holder not found (index = -1)
at BuildHeroDatasArray in :line 0
at ComputeIntentions in :line 0
at Delegate in :line 0
22:55:53:913GameplaySTACK[TED-14649] Input holder not found (index = -1)
at BuildHeroDatasArray in :line 0
at ComputeIntentions in :line 0
at Delegate in :line 0
22:55:53:913GameplaySTACK[TED-14649] Input holder not found (index = -1)
at BuildHeroDatasArray in :line 0
at ComputeIntentions in :line 0
at Delegate in :line 0
22:55:53:921GameplaySTACK[TED-14649] Input holder not found (index = -1)
at BuildHeroDatasArray in :line 0
at ComputeIntentions in :line 0
at Delegate in :line 0
22:55:53:921GameplaySTACK[TED-14649] Input holder not found (index = -1)
at BuildHeroDatasArray in :line 0
at ComputeIntentions in :line 0
at Delegate in :line 0
22:55:53:929GameplaySTACK[TED-14649] Input holder not found (index = -1)
at BuildHeroDatasArray in :line 0
at ComputeIntentions in :line 0
at Delegate in :line 0
22:55:53:929GameplaySTACK[TED-14649] Input holder not found (index = -1)
at BuildHeroDatasArray in :line 0
at ComputeIntentions in :line 0
at Delegate in :line 0
22:55:53:938GameplaySTACK[TED-14649] Input holder not found (index = -1)
at BuildHeroDatasArray in :line 0
at ComputeIntentions in :line 0
at Delegate in :line 0
22:55:53:938GameplaySTACK[TED-14649] Input holder not found (index = -1)
at BuildHeroDatasArray in :line 0
at ComputeIntentions in :line 0
at Delegate in :line 0
22:55:53:946GameplaySTACK[TED-14649] Input holder not found (index = -1)
at BuildHeroDatasArray in :line 0
at ComputeIntentions in :line 0
at Delegate in :line 0
22:55:53:946GameplaySTACK[TED-14649] Input holder not found (index = -1)
at BuildHeroDatasArray in :line 0
at ComputeIntentions in :line 0
at Delegate in :line 0
22:55:53:954GameplaySTACK[TED-14649] Input holder not found (index = -1)
at BuildHeroDatasArray in :line 0
at ComputeIntentions in :line 0
at Delegate in :line 0
22:55:53:954GameplaySTACK[TED-14649] Input holder not found (index = -1)
at BuildHeroDatasArray in :line 0
at ComputeIntentions in :line 0
at Delegate in :line 0
22:55:53:962GameplaySTACK[TED-14649] Input holder not found (index = -1)
at BuildHeroDatasArray in :line 0
at ComputeIntentions in :line 0
at Delegate in :line 0
22:55:53:962GameplaySTACK[TED-14649] Input holder not found (index = -1)
at BuildHeroDatasArray in :line 0
at ComputeIntentions in :line 0
at Delegate in :line 0
22:55:53:971GameplaySTACK[TED-14649] Input holder not found (index = -1)
at BuildHeroDatasArray in :line 0
at ComputeIntentions in :line 0
at Delegate in :line 0
22:55:53:971GameplaySTACK[TED-14649] Input holder not found (index = -1)
at BuildHeroDatasArray in :line 0
at ComputeIntentions in :line 0
at Delegate in :line 0
22:55:53:979GameplaySTACK[TED-14649] Input holder not found (index = -1)
at BuildHeroDatasArray in :line 0
at ComputeIntentions in :line 0
at Delegate in :line 0
22:55:53:979GameplaySTACK[TED-14649] Input holder not found (index = -1)
at BuildHeroDatasArray in :line 0
at ComputeIntentions in :line 0
at Delegate in :line 0
22:55:53:988GameplaySTACK[TED-14649] Input holder not found (index = -1)
at BuildHeroDatasArray in :line 0
at ComputeIntentions in :line 0
at Delegate in :line 0
22:55:53:988GameplaySTACK[TED-14649] Input holder not found (index = -1)
at BuildHeroDatasArray in :line 0
at ComputeIntentions in :line 0
at Delegate in :line 0
22:55:53:996GameplaySTACK[TED-14649] Input holder not found (index = -1)
at BuildHeroDatasArray in :line 0
at ComputeIntentions in :line 0
at Delegate in :line 0
22:55:53:996GameplaySTACK[TED-14649] Input holder not found (index = -1)
at BuildHeroDatasArray in :line 0
at ComputeIntentions in :line 0
at Delegate in :line 0
22:55:54:004GameplaySTACK[TED-14649] Input holder not found (index = -1)
at BuildHeroDatasArray in :line 0
at ComputeIntentions in :line 0
at Delegate in :line 0
22:55:54:004GameplaySTACK[TED-14649] Input holder not found (index = -1)
at BuildHeroDatasArray in :line 0
at ComputeIntentions in :line 0
at Delegate in :line 0
22:55:54:013GameplaySTACK[TED-14649] Input holder not found (index = -1)
at BuildHeroDatasArray in :line 0
at ComputeIntentions in :line 0
at Delegate in :line 0
22:55:54:013GameplaySTACK[TED-14649] Input holder not found (index = -1)
at BuildHeroDatasArray in :line 0
at ComputeIntentions in :line 0
at Delegate in :line 0
22:55:54:021GameplaySTACK[TED-14649] Input holder not found (index = -1)
at BuildHeroDatasArray in :line 0
at ComputeIntentions in :line 0
at Delegate in :line 0
22:55:54:021GameplaySTACK[TED-14649] Input holder not found (index = -1)
at BuildHeroDatasArray in :line 0
at ComputeIntentions in :line 0
at Delegate in :line 0
22:55:54:029GameplaySTACK[TED-14649] Input holder not found (index = -1)
at BuildHeroDatasArray in :line 0
at ComputeIntentions in :line 0
at Delegate in :line 0
22:55:54:029GameplaySTACK[TED-14649] Input holder not found (index = -1)
at BuildHeroDatasArray in :line 0
at ComputeIntentions in :line 0
at Delegate in :line 0
22:55:54:038GameplaySTACK[TED-14649] Input holder not found (index = -1)
at BuildHeroDatasArray in :line 0
at ComputeIntentions in :line 0
at Delegate in :line 0
22:55:54:038GameplaySTACK[TED-14649] Input holder not found (index = -1)
at BuildHeroDatasArray in :line 0
at ComputeIntentions in :line 0
at Delegate in :line 0
22:55:54:046GameplaySTACK[TED-14649] Input holder not found (index = -1)
at BuildHeroDatasArray in :line 0
at ComputeIntentions in :line 0
at Delegate in :line 0
22:55:54:046GameplaySTACK[TED-14649] Input holder not found (index = -1)
at BuildHeroDatasArray in :line 0
at ComputeIntentions in :line 0
at Delegate in :line 0
22:55:54:054GameplaySTACK[TED-14649] Input holder not found (index = -1)
at BuildHeroDatasArray in :line 0
at ComputeIntentions in :line 0
at Delegate in :line 0
22:55:54:054GameplaySTACK[TED-14649] Input holder not found (index = -1)
at BuildHeroDatasArray in :line 0
at ComputeIntentions in :line 0
at Delegate in :line 0
22:55:54:063GameplaySTACK[TED-14649] Input holder not found (index = -1)
at BuildHeroDatasArray in :line 0
at ComputeIntentions in :line 0
at Delegate in :line 0
22:55:54:063GameplaySTACK[TED-14649] Input holder not found (index = -1)
at BuildHeroDatasArray in :line 0
at ComputeIntentions in :line 0
at Delegate in :line 0
22:55:54:071GameplaySTACK[TED-14649] Input holder not found (index = -1)
at BuildHeroDatasArray in :line 0
at ComputeIntentions in :line 0
at Delegate in :line 0
22:55:54:071GameplaySTACK[TED-14649] Input holder not found (index = -1)
at BuildHeroDatasArray in :line 0
at ComputeIntentions in :line 0
at Delegate in :line 0
22:55:54:079GameplaySTACK[TED-14649] Input holder not found (index = -1)
at BuildHeroDatasArray in :line 0
at ComputeIntentions in :line 0
at Delegate in :line 0
22:55:54:079GameplaySTACK[TED-14649] Input holder not found (index = -1)
at BuildHeroDatasArray in :line 0
at ComputeIntentions in :line 0
at Delegate in :line 0
22:55:54:089GameplaySTACK[TED-14649] Input holder not found (index = -1)
at BuildHeroDatasArray in :line 0
at ComputeIntentions in :line 0
at Delegate in :line 0
22:55:54:089GameplaySTACK[TED-14649] Input holder not found (index = -1)
at BuildHeroDatasArray in :line 0
at ComputeIntentions in :line 0
at Delegate in :line 0
22:55:54:096GameplaySTACK[TED-14649] Input holder not found (index = -1)
at BuildHeroDatasArray in :line 0
at ComputeIntentions in :line 0
at Delegate in :line 0
22:55:54:096GameplaySTACK[TED-14649] Input holder not found (index = -1)
at BuildHeroDatasArray in :line 0
at ComputeIntentions in :line 0
at Delegate in :line 0
22:55:54:104GameplaySTACK[TED-14649] Input holder not found (index = -1)
at BuildHeroDatasArray in :line 0
at ComputeIntentions in :line 0
at Delegate in :line 0
22:55:54:104GameplaySTACK[TED-14649] Input holder not found (index = -1)
at BuildHeroDatasArray in :line 0
at ComputeIntentions in :line 0
at Delegate in :line 0
22:55:54:113GameplaySTACK[TED-14649] Input holder not found (index = -1)
at BuildHeroDatasArray in :line 0
at ComputeIntentions in :line 0
at Delegate in :line 0
22:55:54:113GameplaySTACK[TED-14649] Input holder not found (index = -1)
at BuildHeroDatasArray in :line 0
at ComputeIntentions in :line 0
at Delegate in :line 0
22:55:54:121GameplaySTACK[TED-14649] Input holder not found (index = -1)
at BuildHeroDatasArray in :line 0
at ComputeIntentions in :line 0
at Delegate in :line 0
22:55:54:121GameplaySTACK[TED-14649] Input holder not found (index = -1)
at BuildHeroDatasArray in :line 0
at ComputeIntentions in :line 0
at Delegate in :line 0
22:55:54:129GameplaySTACK[TED-14649] Input holder not found (index = -1)
at BuildHeroDatasArray in :line 0
at ComputeIntentions in :line 0
at Delegate in :line 0
22:55:54:129GameplaySTACK[TED-14649] Input holder not found (index = -1)
at BuildHeroDatasArray in :line 0
at ComputeIntentions in :line 0
at Delegate in :line 0
22:55:54:138GameplaySTACK[TED-14649] Input holder not found (index = -1)
at BuildHeroDatasArray in :line 0
at ComputeIntentions in :line 0
at Delegate in :line 0
22:55:54:138GameplaySTACK[TED-14649] Input holder not found (index = -1)
at BuildHeroDatasArray in :line 0
at ComputeIntentions in :line 0
at Delegate in :line 0
22:55:54:146GameplaySTACK[TED-14649] Input holder not found (index = -1)
at BuildHeroDatasArray in :line 0
at ComputeIntentions in :line 0
at Delegate in :line 0
22:55:54:146GameplaySTACK[TED-14649] Input holder not found (index = -1)
at BuildHeroDatasArray in :line 0
at ComputeIntentions in :line 0
at Delegate in :line 0
22:55:54:154GameplaySTACK[TED-14649] Input holder not found (index = -1)
at BuildHeroDatasArray in :line 0
at ComputeIntentions in :line 0
at Delegate in :line 0
22:55:54:154GameplaySTACK[TED-14649] Input holder not found (index = -1)
at BuildHeroDatasArray in :line 0
at ComputeIntentions in :line 0
at Delegate in :line 0
22:55:54:163GameplaySTACK[TED-14649] Input holder not found (index = -1)
at BuildHeroDatasArray in :line 0
at ComputeIntentions in :line 0
at Delegate in :line 0
22:55:54:163GameplaySTACK[TED-14649] Input holder not found (index = -1)
at BuildHeroDatasArray in :line 0
at ComputeIntentions in :line 0
at Delegate in :line 0
22:55:54:171GameplaySTACK[TED-14649] Input holder not found (index = -1)
at BuildHeroDatasArray in :line 0
at ComputeIntentions in :line 0
at Delegate in :line 0
22:55:54:171GameplaySTACK[TED-14649] Input holder not found (index = -1)
at BuildHeroDatasArray in :line 0
at ComputeIntentions in :line 0
at Delegate in :line 0
22:55:54:180GameplaySTACK[TED-14649] Input holder not found (index = -1)
at BuildHeroDatasArray in :line 0
at ComputeIntentions in :line 0
at Delegate in :line 0
22:55:54:180GameplaySTACK[TED-14649] Input holder not found (index = -1)
at BuildHeroDatasArray in :line 0
at ComputeIntentions in :line 0
at Delegate in :line 0
22:55:54:189GameplaySTACK[TED-14649] Input holder not found (index = -1)
at BuildHeroDatasArray in :line 0
at ComputeIntentions in :line 0
at Delegate in :line 0
22:55:54:189GameplaySTACK[TED-14649] Input holder not found (index = -1)
at BuildHeroDatasArray in :line 0
at ComputeIntentions in :line 0
at Delegate in :line 0
22:55:54:196GameplaySTACK[TED-14649] Input holder not found (index = -1)
at BuildHeroDatasArray in :line 0
at ComputeIntentions in :line 0
at Delegate in :line 0
22:55:54:196GameplaySTACK[TED-14649] Input holder not found (index = -1)
at BuildHeroDatasArray in :line 0
at ComputeIntentions in :line 0
at Delegate in :line 0
22:55:54:205GameplaySTACK[TED-14649] Input holder not found (index = -1)
at BuildHeroDatasArray in :line 0
at ComputeIntentions in :line 0
at Delegate in :line 0
22:55:54:205GameplaySTACK[TED-14649] Input holder not found (index = -1)
at BuildHeroDatasArray in :line 0
at ComputeIntentions in :line 0
at Delegate in :line 0
22:55:54:213GameplaySTACK[TED-14649] Input holder not found (index = -1)
at BuildHeroDatasArray in :line 0
at ComputeIntentions in :line 0
at Delegate in :line 0
22:55:54:213GameplaySTACK[TED-14649] Input holder not found (index = -1)
at BuildHeroDatasArray in :line 0
at ComputeIntentions in :line 0
at Delegate in :line 0
22:55:54:221GameplaySTACK[TED-14649] Input holder not found (index = -1)
at BuildHeroDatasArray in :line 0
at ComputeIntentions in :line 0
at Delegate in :line 0
22:55:54:221GameplaySTACK[TED-14649] Input holder not found (index = -1)
at BuildHeroDatasArray in :line 0
at ComputeIntentions in :line 0
at Delegate in :line 0
22:55:54:230GameplaySTACK[TED-14649] Input holder not found (index = -1)
at BuildHeroDatasArray in :line 0
at ComputeIntentions in :line 0
at Delegate in :line 0
22:55:54:230GameplaySTACK[TED-14649] Input holder not found (index = -1)
at BuildHeroDatasArray in :line 0
at ComputeIntentions in :line 0
at Delegate in :line 0
22:55:54:239GameplaySTACK[TED-14649] Input holder not found (index = -1)
at BuildHeroDatasArray in :line 0
at ComputeIntentions in :line 0
at Delegate in :line 0
22:55:54:239GameplaySTACK[TED-14649] Input holder not found (index = -1)
at BuildHeroDatasArray in :line 0
at ComputeIntentions in :line 0
at Delegate in :line 0
22:55:54:246GameplaySTACK[TED-14649] Input holder not found (index = -1)
at BuildHeroDatasArray in :line 0
at ComputeIntentions in :line 0
at Delegate in :line 0
22:55:54:246GameplaySTACK[TED-14649] Input holder not found (index = -1)
at BuildHeroDatasArray in :line 0
at ComputeIntentions in :line 0
at Delegate in :line 0
22:55:54:255GameplaySTACK[TED-14649] Input holder not found (index = -1)
at BuildHeroDatasArray in :line 0
at ComputeIntentions in :line 0
at Delegate in :line 0
22:55:54:255GameplaySTACK[TED-14649] Input holder not found (index = -1)
at BuildHeroDatasArray in :line 0
at ComputeIntentions in :line 0
at Delegate in :line 0
22:55:54:263GameplaySTACK[TED-14649] Input holder not found (index = -1)
at BuildHeroDatasArray in :line 0
at ComputeIntentions in :line 0
at Delegate in :line 0
22:55:54:263GameplaySTACK[TED-14649] Input holder not found (index = -1)
at BuildHeroDatasArray in :line 0
at ComputeIntentions in :line 0
at Delegate in :line 0
22:55:54:271GameplaySTACK[TED-14649] Input holder not found (index = -1)
at BuildHeroDatasArray in :line 0
at ComputeIntentions in :line 0
at Delegate in :line 0
22:55:54:271GameplaySTACK[TED-14649] Input holder not found (index = -1)
at BuildHeroDatasArray in :line 0
at ComputeIntentions in :line 0
at Delegate in :line 0
22:55:54:280GameplaySTACK[TED-14649] Input holder not found (index = -1)
at BuildHeroDatasArray in :line 0
at ComputeIntentions in :line 0
at Delegate in :line 0
22:55:54:280GameplaySTACK[TED-14649] Input holder not found (index = -1)
at BuildHeroDatasArray in :line 0
at ComputeIntentions in :line 0
at Delegate in :line 0
22:55:54:289GameplaySTACK[TED-14649] Input holder not found (index = -1)
at BuildHeroDatasArray in :line 0
at ComputeIntentions in :line 0
at Delegate in :line 0
22:55:54:289GameplaySTACK[TED-14649] Input holder not found (index = -1)
at BuildHeroDatasArray in :line 0
at ComputeIntentions in :line 0
at Delegate in :line 0
22:55:54:297GameplaySTACK[TED-14649] Input holder not found (index = -1)
at BuildHeroDatasArray in :line 0
at ComputeIntentions in :line 0
at Delegate in :line 0
22:55:54:297GameplaySTACK[TED-14649] Input holder not found (index = -1)
at BuildHeroDatasArray in :line 0
at ComputeIntentions in :line 0
at Delegate in :line 0
22:55:54:304GameplaySTACK[TED-14649] Input holder not found (index = -1)
at BuildHeroDatasArray in :line 0
at ComputeIntentions in :line 0
at Delegate in :line 0
22:55:54:304GameplaySTACK[TED-14649] Input holder not found (index = -1)
at BuildHeroDatasArray in :line 0
at ComputeIntentions in :line 0
at Delegate in :line 0
22:55:54:313GameplaySTACK[TED-14649] Input holder not found (index = -1)
at BuildHeroDatasArray in :line 0
at ComputeIntentions in :line 0
at Delegate in :line 0
22:55:54:313GameplaySTACK[TED-14649] Input holder not found (index = -1)
at BuildHeroDatasArray in :line 0
at ComputeIntentions in :line 0
at Delegate in :line 0
22:55:54:321GameplaySTACK[TED-14649] Input holder not found (index = -1)
at BuildHeroDatasArray in :line 0
at ComputeIntentions in :line 0
at Delegate in :line 0
22:55:54:321GameplaySTACK[TED-14649] Input holder not found (index = -1)
at BuildHeroDatasArray in :line 0
at ComputeIntentions in :line 0
at Delegate in :line 0
22:55:54:330GameplaySTACK[TED-14649] Input holder not found (index = -1)
at BuildHeroDatasArray in :line 0
at ComputeIntentions in :line 0
at Delegate in :line 0
22:55:54:330GameplaySTACK[TED-14649] Input holder not found (index = -1)
at BuildHeroDatasArray in :line 0
at ComputeIntentions in :line 0
at Delegate in :line 0
22:55:54:339GameplaySTACK[TED-14649] Input holder not found (index = -1)
at BuildHeroDatasArray in :line 0
at ComputeIntentions in :line 0
at Delegate in :line 0
22:55:54:339GameplaySTACK[TED-14649] Input holder not found (index = -1)
at BuildHeroDatasArray in :line 0
at ComputeIntentions in :line 0
at Delegate in :line 0
22:55:54:347GameplaySTACK[TED-14649] Input holder not found (index = -1)
at BuildHeroDatasArray in :line 0
at ComputeIntentions in :line 0
at Delegate in :line 0
22:55:54:347GameplaySTACK[TED-14649] Input holder not found (index = -1)
at BuildHeroDatasArray in :line 0
at ComputeIntentions in :line 0
at Delegate in :line 0
22:55:54:354GameplaySTACK[TED-14649] Input holder not found (index = -1)
at BuildHeroDatasArray in :line 0
at ComputeIntentions in :line 0
at Delegate in :line 0
22:55:54:354GameplaySTACK[TED-14649] Input holder not found (index = -1)
at BuildHeroDatasArray in :line 0
at ComputeIntentions in :line 0
at Delegate in :line 0
22:55:54:363GameplaySTACK[TED-14649] Input holder not found (index = -1)
at BuildHeroDatasArray in :line 0
at ComputeIntentions in :line 0
at Delegate in :line 0
22:55:54:363GameplaySTACK[TED-14649] Input holder not found (index = -1)
at BuildHeroDatasArray in :line 0
at ComputeIntentions in :line 0
at Delegate in :line 0
22:55:54:371GameplaySTACK[TED-14649] Input holder not found (index = -1)
at BuildHeroDatasArray in :line 0
at ComputeIntentions in :line 0
at Delegate in :line 0
22:55:54:371GameplaySTACK[TED-14649] Input holder not found (index = -1)
at BuildHeroDatasArray in :line 0
at ComputeIntentions in :line 0
at Delegate in :line 0
22:55:54:380GameplaySTACK[TED-14649] Input holder not found (index = -1)
at BuildHeroDatasArray in :line 0
at ComputeIntentions in :line 0
at Delegate in :line 0
22:55:54:380GameplaySTACK[TED-14649] Input holder not found (index = -1)
at BuildHeroDatasArray in :line 0
at ComputeIntentions in :line 0
at Delegate in :line 0
22:55:54:389GameplaySTACK[TED-14649] Input holder not found (index = -1)
at BuildHeroDatasArray in :line 0
at ComputeIntentions in :line 0
at Delegate in :line 0
22:55:54:389GameplaySTACK[TED-14649] Input holder not found (index = -1)
at BuildHeroDatasArray in :line 0
at ComputeIntentions in :line 0
at Delegate in :line 0
22:55:54:397GameplaySTACK[TED-14649] Input holder not found (index = -1)
at BuildHeroDatasArray in :line 0
at ComputeIntentions in :line 0
at Delegate in :line 0
22:55:54:397GameplaySTACK[TED-14649] Input holder not found (index = -1)
at BuildHeroDatasArray in :line 0
at ComputeIntentions in :line 0
at Delegate in :line 0
22:55:54:405GameplaySTACK[TED-14649] Input holder not found (index = -1)
at BuildHeroDatasArray in :line 0
at ComputeIntentions in :line 0
at Delegate in :line 0
22:55:54:405GameplaySTACK[TED-14649] Input holder not found (index = -1)
at BuildHeroDatasArray in :line 0
at ComputeIntentions in :line 0
at Delegate in :line 0
22:55:54:413GameplaySTACK[TED-14649] Input holder not found (index = -1)
at BuildHeroDatasArray in :line 0
at ComputeIntentions in :line 0
at Delegate in :line 0
22:55:54:413GameplaySTACK[TED-14649] Input holder not found (index = -1)
at BuildHeroDatasArray in :line 0
at ComputeIntentions in :line 0
at Delegate in :line 0
22:55:54:421GameplaySTACK[TED-14649] Input holder not found (index = -1)
at BuildHeroDatasArray in :line 0
at ComputeIntentions in :line 0
at Delegate in :line 0
22:55:54:421GameplaySTACK[TED-14649] Input holder not found (index = -1)
at BuildHeroDatasArray in :line 0
at ComputeIntentions in :line 0
at Delegate in :line 0
22:55:54:430GameplaySTACK[TED-14649] Input holder not found (index = -1)
at BuildHeroDatasArray in :line 0
at ComputeIntentions in :line 0
at Delegate in :line 0
22:55:54:430GameplaySTACK[TED-14649] Input holder not found (index = -1)
at BuildHeroDatasArray in :line 0
at ComputeIntentions in :line 0
at Delegate in :line 0
22:55:54:439GameplaySTACK[TED-14649] Input holder not found (index = -1)
at BuildHeroDatasArray in :line 0
at ComputeIntentions in :line 0
at Delegate in :line 0
22:55:54:439GameplaySTACK[TED-14649] Input holder not found (index = -1)
at BuildHeroDatasArray in :line 0
at ComputeIntentions in :line 0
at Delegate in :line 0
22:55:54:447GameplaySTACK[TED-14649] Input holder not found (index = -1)
at BuildHeroDatasArray in :line 0
at ComputeIntentions in :line 0
at Delegate in :line 0
22:55:54:447GameplaySTACK[TED-14649] Input holder not found (index = -1)
at BuildHeroDatasArray in :line 0
at ComputeIntentions in :line 0
at Delegate in :line 0
22:55:54:455GameplaySTACK[TED-14649] Input holder not found (index = -1)
at BuildHeroDatasArray in :line 0
at ComputeIntentions in :line 0
at Delegate in :line 0
22:55:54:455GameplaySTACK[TED-14649] Input holder not found (index = -1)
at BuildHeroDatasArray in :line 0
at ComputeIntentions in :line 0
at Delegate in :line 0
22:55:54:463GameplaySTACK[TED-14649] Input holder not found (index = -1)
at BuildHeroDatasArray in :line 0
at ComputeIntentions in :line 0
at Delegate in :line 0
22:55:54:463GameplaySTACK[TED-14649] Input holder not found (index = -1)
at BuildHeroDatasArray in :line 0
at ComputeIntentions in :line 0
at Delegate in :line 0
22:55:54:471GameplaySTACK[TED-14649] Input holder not found (index = -1)
at BuildHeroDatasArray in :line 0
at ComputeIntentions in :line 0
at Delegate in :line 0
22:55:54:471GameplaySTACK[TED-14649] Input holder not found (index = -1)
at BuildHeroDatasArray in :line 0
at ComputeIntentions in :line 0
at Delegate in :line 0
22:55:54:480GameplaySTACK[TED-14649] Input holder not found (index = -1)
at BuildHeroDatasArray in :line 0
at ComputeIntentions in :line 0
at Delegate in :line 0
22:55:54:480GameplaySTACK[TED-14649] Input holder not found (index = -1)
at BuildHeroDatasArray in :line 0
at ComputeIntentions in :line 0
at Delegate in :line 0
22:55:54:489GameplaySTACK[TED-14649] Input holder not found (index = -1)
at BuildHeroDatasArray in :line 0
at ComputeIntentions in :line 0
at Delegate in :line 0
22:55:54:489GameplaySTACK[TED-14649] Input holder not found (index = -1)
at BuildHeroDatasArray in :line 0
at ComputeIntentions in :line 0
at Delegate in :line 0
22:55:54:496GameplaySTACK[TED-14649] Input holder not found (index = -1)
at BuildHeroDatasArray in :line 0
at ComputeIntentions in :line 0
at Delegate in :line 0
22:55:54:496GameplaySTACK[TED-14649] Input holder not found (index = -1)
at BuildHeroDatasArray in :line 0
at ComputeIntentions in :line 0
at Delegate in :line 0
22:55:54:505GameplaySTACK[TED-14649] Input holder not found (index = -1)
at BuildHeroDatasArray in :line 0
at ComputeIntentions in :line 0
at Delegate in :line 0
22:55:54:505GameplaySTACK[TED-14649] Input holder not found (index = -1)
at BuildHeroDatasArray in :line 0
at ComputeIntentions in :line 0
at Delegate in :line 0
22:55:54:513GameplaySTACK[TED-14649] Input holder not found (index = -1)
at BuildHeroDatasArray in :line 0
at ComputeIntentions in :line 0
at Delegate in :line 0
22:55:54:513GameplaySTACK[TED-14649] Input holder not found (index = -1)
at BuildHeroDatasArray in :line 0
at ComputeIntentions in :line 0
at Delegate in :line 0
22:55:54:521GameplaySTACK[TED-14649] Input holder not found (index = -1)
at BuildHeroDatasArray in :line 0
at ComputeIntentions in :line 0
at Delegate in :line 0
22:55:54:521GameplaySTACK[TED-14649] Input holder not found (index = -1)
at BuildHeroDatasArray in :line 0
at ComputeIntentions in :line 0
at Delegate in :line 0
22:55:54:530GameplaySTACK[TED-14649] Input holder not found (index = -1)
at BuildHeroDatasArray in :line 0
at ComputeIntentions in :line 0
at Delegate in :line 0
22:55:54:530GameplaySTACK[TED-14649] Input holder not found (index = -1)
at BuildHeroDatasArray in :line 0
at ComputeIntentions in :line 0
at Delegate in :line 0
22:55:54:539GameplaySTACK[TED-14649] Input holder not found (index = -1)
at BuildHeroDatasArray in :line 0
at ComputeIntentions in :line 0
at Delegate in :line 0
22:55:54:539GameplaySTACK[TED-14649] Input holder not found (index = -1)
at BuildHeroDatasArray in :line 0
at ComputeIntentions in :line 0
at Delegate in :line 0
22:55:54:547GameplaySTACK[TED-14649] Input holder not found (index = -1)
at BuildHeroDatasArray in :line 0
at ComputeIntentions in :line 0
at Delegate in :line 0
22:55:54:547GameplaySTACK[TED-14649] Input holder not found (index = -1)
at BuildHeroDatasArray in :line 0
at ComputeIntentions in :line 0
at Delegate in :line 0
22:55:54:555GameplaySTACK[TED-14649] Input holder not found (index = -1)
at BuildHeroDatasArray in :line 0
at ComputeIntentions in :line 0
at Delegate in :line 0
22:55:54:555GameplaySTACK[TED-14649] Input holder not found (index = -1)
at BuildHeroDatasArray in :line 0
at ComputeIntentions in :line 0
at Delegate in :line 0
22:55:54:563GameplaySTACK[TED-14649] Input holder not found (index = -1)
at BuildHeroDatasArray in :line 0
at ComputeIntentions in :line 0
at Delegate in :line 0
22:55:54:563GameplaySTACK[TED-14649] Input holder not found (index = -1)
at BuildHeroDatasArray in :line 0
at ComputeIntentions in :line 0
at Delegate in :line 0
22:55:54:572GameplaySTACK[TED-14649] Input holder not found (index = -1)
at BuildHeroDatasArray in :line 0
at ComputeIntentions in :line 0
at Delegate in :line 0
22:55:54:572GameplaySTACK[TED-14649] Input holder not found (index = -1)
at BuildHeroDatasArray in :line 0
at ComputeIntentions in :line 0
at Delegate in :line 0
22:55:54:580GameplaySTACK[TED-14649] Input holder not found (index = -1)
at BuildHeroDatasArray in :line 0
at ComputeIntentions in :line 0
at Delegate in :line 0
22:55:54:580GameplaySTACK[TED-14649] Input holder not found (index = -1)
at BuildHeroDatasArray in :line 0
at ComputeIntentions in :line 0
at Delegate in :line 0
22:55:54:589GameplaySTACK[TED-14649] Input holder not found (index = -1)
at BuildHeroDatasArray in :line 0
at ComputeIntentions in :line 0
at Delegate in :line 0
22:55:54:589GameplaySTACK[TED-14649] Input holder not found (index = -1)
at BuildHeroDatasArray in :line 0
at ComputeIntentions in :line 0
at Delegate in :line 0
22:55:54:597GameplaySTACK[TED-14649] Input holder not found (index = -1)
at BuildHeroDatasArray in :line 0
at ComputeIntentions in :line 0
at Delegate in :line 0
22:55:54:597GameplaySTACK[TED-14649] Input holder not found (index = -1)
at BuildHeroDatasArray in :line 0
at ComputeIntentions in :line 0
at Delegate in :line 0
22:55:54:605GameplaySTACK[TED-14649] Input holder not found (index = -1)
at BuildHeroDatasArray in :line 0
at ComputeIntentions in :line 0
at Delegate in :line 0
22:55:54:605GameplaySTACK[TED-14649] Input holder not found (index = -1)
at BuildHeroDatasArray in :line 0
at ComputeIntentions in :line 0
at Delegate in :line 0
22:55:54:614GameplaySTACK[TED-14649] Input holder not found (index = -1)
at BuildHeroDatasArray in :line 0
at ComputeIntentions in :line 0
at Delegate in :line 0
22:55:54:614GameplaySTACK[TED-14649] Input holder not found (index = -1)
at BuildHeroDatasArray in :line 0
at ComputeIntentions in :line 0
at Delegate in :line 0
22:55:54:622GameplaySTACK[TED-14649] Input holder not found (index = -1)
at BuildHeroDatasArray in :line 0
at ComputeIntentions in :line 0
at Delegate in :line 0
22:55:54:622GameplaySTACK[TED-14649] Input holder not found (index = -1)
at BuildHeroDatasArray in :line 0
at ComputeIntentions in :line 0
at Delegate in :line 0
22:55:54:630GameplaySTACK[TED-14649] Input holder not found (index = -1)
at BuildHeroDatasArray in :line 0
at ComputeIntentions in :line 0
at Delegate in :line 0
22:55:54:630GameplaySTACK[TED-14649] Input holder not found (index = -1)
at BuildHeroDatasArray in :line 0
at ComputeIntentions in :line 0
at Delegate in :line 0
22:55:54:639GameplaySTACK[TED-14649] Input holder not found (index = -1)
at BuildHeroDatasArray in :line 0
at ComputeIntentions in :line 0
at Delegate in :line 0
22:55:54:639GameplaySTACK[TED-14649] Input holder not found (index = -1)
at BuildHeroDatasArray in :line 0
at ComputeIntentions in :line 0
at Delegate in :line 0
22:55:54:647GameplaySTACK[TED-14649] Input holder not found (index = -1)
at BuildHeroDatasArray in :line 0
at ComputeIntentions in :line 0
at Delegate in :line 0
22:55:54:647GameplaySTACK[TED-14649] Input holder not found (index = -1)
at BuildHeroDatasArray in :line 0
at ComputeIntentions in :line 0
at Delegate in :line 0
22:55:54:655GameplaySTACK[TED-14649] Input holder not found (index = -1)
at BuildHeroDatasArray in :line 0
at ComputeIntentions in :line 0
at Delegate in :line 0
22:55:54:655GameplaySTACK[TED-14649] Input holder not found (index = -1)
at BuildHeroDatasArray in :line 0
at ComputeIntentions in :line 0
at Delegate in :line 0
22:55:54:664GameplaySTACK[TED-14649] Input holder not found (index = -1)
at BuildHeroDatasArray in :line 0
at ComputeIntentions in :line 0
at Delegate in :line 0
22:55:54:664GameplaySTACK[TED-14649] Input holder not found (index = -1)
at BuildHeroDatasArray in :line 0
at ComputeIntentions in :line 0
at Delegate in :line 0
22:55:54:672GameplaySTACK[TED-14649] Input holder not found (index = -1)
at BuildHeroDatasArray in :line 0
at ComputeIntentions in :line 0
at Delegate in :line 0
22:55:54:672GameplaySTACK[TED-14649] Input holder not found (index = -1)
at BuildHeroDatasArray in :line 0
at ComputeIntentions in :line 0
at Delegate in :line 0
22:55:54:680GameplaySTACK[TED-14649] Input holder not found (index = -1)
at BuildHeroDatasArray in :line 0
at ComputeIntentions in :line 0
at Delegate in :line 0
22:55:54:680GameplaySTACK[TED-14649] Input holder not found (index = -1)
at BuildHeroDatasArray in :line 0
at ComputeIntentions in :line 0
at Delegate in :line 0
22:55:54:689GameplaySTACK[TED-14649] Input holder not found (index = -1)
at BuildHeroDatasArray in :line 0
at ComputeIntentions in :line 0
at Delegate in :line 0
22:55:54:689GameplaySTACK[TED-14649] Input holder not found (index = -1)
at BuildHeroDatasArray in :line 0
at ComputeIntentions in :line 0
at Delegate in :line 0
22:55:54:697GameplaySTACK[TED-14649] Input holder not found (index = -1)
at BuildHeroDatasArray in :line 0
at ComputeIntentions in :line 0
at Delegate in :line 0
22:55:54:697GameplaySTACK[TED-14649] Input holder not found (index = -1)
at BuildHeroDatasArray in :line 0
at ComputeIntentions in :line 0
at Delegate in :line 0
22:55:54:705GameplaySTACK[TED-14649] Input holder not found (index = -1)
at BuildHeroDatasArray in :line 0
at ComputeIntentions in :line 0
at Delegate in :line 0
22:55:54:705GameplaySTACK[TED-14649] Input holder not found (index = -1)
at BuildHeroDatasArray in :line 0
at ComputeIntentions in :line 0
at Delegate in :line 0
22:55:54:714GameplaySTACK[TED-14649] Input holder not found (index = -1)
at BuildHeroDatasArray in :line 0
at ComputeIntentions in :line 0
at Delegate in :line 0
22:55:54:714GameplaySTACK[TED-14649] Input holder not found (index = -1)
at BuildHeroDatasArray in :line 0
at ComputeIntentions in :line 0
at Delegate in :line 0
22:55:54:722GameplaySTACK[TED-14649] Input holder not found (index = -1)
at BuildHeroDatasArray in :line 0
at ComputeIntentions in :line 0
at Delegate in :line 0
22:55:54:722GameplaySTACK[TED-14649] Input holder not found (index = -1)
at BuildHeroDatasArray in :line 0
at ComputeIntentions in :line 0
at Delegate in :line 0
22:55:54:730GameplaySTACK[TED-14649] Input holder not found (index = -1)
at BuildHeroDatasArray in :line 0
at ComputeIntentions in :line 0
at Delegate in :line 0
22:55:54:730GameplaySTACK[TED-14649] Input holder not found (index = -1)
at BuildHeroDatasArray in :line 0
at ComputeIntentions in :line 0
at Delegate in :line 0
22:55:54:739GameplaySTACK[TED-14649] Input holder not found (index = -1)
at BuildHeroDatasArray in :line 0
at ComputeIntentions in :line 0
at Delegate in :line 0
22:55:54:739GameplaySTACK[TED-14649] Input holder not found (index = -1)
at BuildHeroDatasArray in :line 0
at ComputeIntentions in :line 0
at Delegate in :line 0
22:55:54:748GameplaySTACK[TED-14649] Input holder not found (index = -1)
at BuildHeroDatasArray in :line 0
at ComputeIntentions in :line 0
at Delegate in :line 0
22:55:54:748GameplaySTACK[TED-14649] Input holder not found (index = -1)
at BuildHeroDatasArray in :line 0
at ComputeIntentions in :line 0
at Delegate in :line 0
22:55:54:755GameplaySTACK[TED-14649] Input holder not found (index = -1)
at BuildHeroDatasArray in :line 0
at ComputeIntentions in :line 0
at Delegate in :line 0
22:55:54:755GameplaySTACK[TED-14649] Input holder not found (index = -1)
at BuildHeroDatasArray in :line 0
at ComputeIntentions in :line 0
at Delegate in :line 0
22:55:54:764GameplaySTACK[TED-14649] Input holder not found (index = -1)
at BuildHeroDatasArray in :line 0
at ComputeIntentions in :line 0
at Delegate in :line 0
22:55:54:764GameplaySTACK[TED-14649] Input holder not found (index = -1)
at BuildHeroDatasArray in :line 0
at ComputeIntentions in :line 0
at Delegate in :line 0
22:55:54:772GameplaySTACK[TED-14649] Input holder not found (index = -1)
at BuildHeroDatasArray in :line 0
at ComputeIntentions in :line 0
at Delegate in :line 0
22:55:54:772GameplaySTACK[TED-14649] Input holder not found (index = -1)
at BuildHeroDatasArray in :line 0
at ComputeIntentions in :line 0
at Delegate in :line 0
22:55:54:780GameplaySTACK[TED-14649] Input holder not found (index = -1)
at BuildHeroDatasArray in :line 0
at ComputeIntentions in :line 0
at Delegate in :line 0
22:55:54:780GameplaySTACK[TED-14649] Input holder not found (index = -1)
at BuildHeroDatasArray in :line 0
at ComputeIntentions in :line 0
at Delegate in :line 0
22:55:54:789GameplaySTACK[TED-14649] Input holder not found (index = -1)
at BuildHeroDatasArray in :line 0
at ComputeIntentions in :line 0
at Delegate in :line 0
22:55:54:789GameplaySTACK[TED-14649] Input holder not found (index = -1)
at BuildHeroDatasArray in :line 0
at ComputeIntentions in :line 0
at Delegate in :line 0
22:55:54:797GameplaySTACK[TED-14649] Input holder not found (index = -1)
at BuildHeroDatasArray in :line 0
at ComputeIntentions in :line 0
at Delegate in :line 0
22:55:54:797GameplaySTACK[TED-14649] Input holder not found (index = -1)
at BuildHeroDatasArray in :line 0
at ComputeIntentions in :line 0
at Delegate in :line 0
22:55:54:805GameplaySTACK[TED-14649] Input holder not found (index = -1)
at BuildHeroDatasArray in :line 0
at ComputeIntentions in :line 0
at Delegate in :line 0
22:55:54:805GameplaySTACK[TED-14649] Input holder not found (index = -1)
at BuildHeroDatasArray in :line 0
at ComputeIntentions in :line 0
at Delegate in :line 0
22:55:54:814GameplaySTACK[TED-14649] Input holder not found (index = -1)
at BuildHeroDatasArray in :line 0
at ComputeIntentions in :line 0
at Delegate in :line 0
22:55:54:814GameplaySTACK[TED-14649] Input holder not found (index = -1)
at BuildHeroDatasArray in :line 0
at ComputeIntentions in :line 0
at Delegate in :line 0
22:55:54:822GameplaySTACK[TED-14649] Input holder not found (index = -1)
at BuildHeroDatasArray in :line 0
at ComputeIntentions in :line 0
at Delegate in :line 0
22:55:54:822GameplaySTACK[TED-14649] Input holder not found (index = -1)
at BuildHeroDatasArray in :line 0
at ComputeIntentions in :line 0
at Delegate in :line 0