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# poniedziałek, 14 czerwca 2021 19:42
HUMANKIND V0.21.0082-S10, RELEASE (64-bit Standalone, build: 151860)

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19:42:31:356 None
Processing instruction type 'Amplitude.Mercury.Simulation.DepartmentOfReligion, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 1 will be ignored.

    Amplitude.Serialization.Binary.BinarySerializer+Reader:ReadProcessingInstructions()

19:42:31:357 None
Processing instruction type 'Amplitude.Mercury.Simulation.DepartmentOfResources, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 4 will be ignored.

    Amplitude.Serialization.Binary.BinarySerializer+Reader:ReadProcessingInstructions()

19:42:31:357 None
Processing instruction type 'Amplitude.Mercury.Simulation.DepartmentOfScience, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 3 will be ignored.

    Amplitude.Serialization.Binary.BinarySerializer+Reader:ReadProcessingInstructions()

19:42:31:357 None
Processing instruction type 'Amplitude.Mercury.Simulation.DepartmentOfTheInterior, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 27 will be ignored.

    Amplitude.Serialization.Binary.BinarySerializer+Reader:ReadProcessingInstructions()

19:42:31:357 None
Processing instruction type 'Amplitude.Mercury.Simulation.DepartmentOfTheTreasury, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 1 will be ignored.

    Amplitude.Serialization.Binary.BinarySerializer+Reader:ReadProcessingInstructions()

19:42:31:357 None
Processing instruction type 'Amplitude.Mercury.Simulation.Diocese, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 1 will be ignored.

    Amplitude.Serialization.Binary.BinarySerializer+Reader:ReadProcessingInstructions()

19:42:31:357 None
Processing instruction type 'Amplitude.Mercury.Simulation.DiplomaticAmbassy, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 11 will be ignored.

    Amplitude.Serialization.Binary.BinarySerializer+Reader:ReadProcessingInstructions()

19:42:31:357 None
Processing instruction type 'Amplitude.Mercury.Simulation.DiplomaticAncillary, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 13 will be ignored.

    Amplitude.Serialization.Binary.BinarySerializer+Reader:ReadProcessingInstructions()

19:42:31:357 None
Processing instruction type 'Amplitude.Mercury.Simulation.DiplomaticLogEntry, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 3 will be ignored.

    Amplitude.Serialization.Binary.BinarySerializer+Reader:ReadProcessingInstructions()

19:42:31:357 None
Processing instruction type 'Amplitude.Mercury.Simulation.DiplomaticMoral, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 1 will be ignored.

    Amplitude.Serialization.Binary.BinarySerializer+Reader:ReadProcessingInstructions()

19:42:31:357 None
Processing instruction type 'Amplitude.Mercury.Simulation.DiplomaticPropositionInfo, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 1 will be ignored.

    Amplitude.Serialization.Binary.BinarySerializer+Reader:ReadProcessingInstructions()

19:42:31:357 None
Processing instruction type 'Amplitude.Mercury.Simulation.DiplomaticRelation, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 5 will be ignored.

    Amplitude.Serialization.Binary.BinarySerializer+Reader:ReadProcessingInstructions()

19:42:31:357 None
Processing instruction type 'Amplitude.Mercury.Simulation.DiplomaticState_PartialyEliminated, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 1 will be ignored.

    Amplitude.Serialization.Binary.BinarySerializer+Reader:ReadProcessingInstructions()

19:42:31:357 None
Processing instruction type 'Amplitude.Mercury.Simulation.DiplomaticState_War, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 1 will be ignored.

    Amplitude.Serialization.Binary.BinarySerializer+Reader:ReadProcessingInstructions()

19:42:31:357 None
Processing instruction type 'Amplitude.Mercury.Simulation.District, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 16 will be ignored.

    Amplitude.Serialization.Binary.BinarySerializer+Reader:ReadProcessingInstructions()

19:42:31:357 None
Processing instruction type 'Amplitude.Mercury.Simulation.Empire, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 21 will be ignored.

    Amplitude.Serialization.Binary.BinarySerializer+Reader:ReadProcessingInstructions()

19:42:31:357 None
Processing instruction type 'Amplitude.Mercury.Simulation.EmpireWideConstruction, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 3 will be ignored.

    Amplitude.Serialization.Binary.BinarySerializer+Reader:ReadProcessingInstructions()

19:42:31:357 None
Processing instruction type 'Amplitude.Mercury.Simulation.EndGameController, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 6 will be ignored.

    Amplitude.Serialization.Binary.BinarySerializer+Reader:ReadProcessingInstructions()

19:42:31:357 None
Processing instruction type 'Amplitude.Mercury.Simulation.GameStatisticsController, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 7 will be ignored.

    Amplitude.Serialization.Binary.BinarySerializer+Reader:ReadProcessingInstructions()

19:42:31:357 None
Processing instruction type 'Amplitude.Mercury.Simulation.IntermediateSimulationEventVariable, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 1 will be ignored.

    Amplitude.Serialization.Binary.BinarySerializer+Reader:ReadProcessingInstructions()

19:42:31:357 None
Processing instruction type 'Amplitude.Mercury.Simulation.LogEvent_BattleStarted, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 1 will be ignored.

    Amplitude.Serialization.Binary.BinarySerializer+Reader:ReadProcessingInstructions()

19:42:31:357 None
Processing instruction type 'Amplitude.Mercury.Simulation.LogEvent_BattleTerminated, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 1 will be ignored.

    Amplitude.Serialization.Binary.BinarySerializer+Reader:ReadProcessingInstructions()

19:42:31:357 None
Processing instruction type 'Amplitude.Mercury.Simulation.LogEvent_DiplomaticStateChanged, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 1 will be ignored.

    Amplitude.Serialization.Binary.BinarySerializer+Reader:ReadProcessingInstructions()

19:42:31:357 None
Processing instruction type 'Amplitude.Mercury.Simulation.LogEvent_SettlementIsCapitalChanged, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 1 will be ignored.

    Amplitude.Serialization.Binary.BinarySerializer+Reader:ReadProcessingInstructions()

19:42:31:357 None
Processing instruction type 'Amplitude.Mercury.Simulation.LogEvent_SettlementNameChanged, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 2 will be ignored.

    Amplitude.Serialization.Binary.BinarySerializer+Reader:ReadProcessingInstructions()

19:42:31:357 None
Processing instruction type 'Amplitude.Mercury.Simulation.LogEvent_SettlementStatusChanged, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 2 will be ignored.

    Amplitude.Serialization.Binary.BinarySerializer+Reader:ReadProcessingInstructions()

19:42:31:357 None
Processing instruction type 'Amplitude.Mercury.Simulation.MinorEmpire, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 16 will be ignored.

    Amplitude.Serialization.Binary.BinarySerializer+Reader:ReadProcessingInstructions()

19:42:31:357 None
Processing instruction type 'Amplitude.Mercury.Simulation.MinorFactionManager, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 11 will be ignored.

    Amplitude.Serialization.Binary.BinarySerializer+Reader:ReadProcessingInstructions()

19:42:31:357 None
Processing instruction type 'Amplitude.Mercury.Simulation.MinorFactionSpawner, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 1 will be ignored.

    Amplitude.Serialization.Binary.BinarySerializer+Reader:ReadProcessingInstructions()

19:42:31:357 None
Processing instruction type 'Amplitude.Mercury.Simulation.MinorSpawnPoint, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 5 will be ignored.

    Amplitude.Serialization.Binary.BinarySerializer+Reader:ReadProcessingInstructions()

19:42:31:357 None
Processing instruction type 'Amplitude.Mercury.Simulation.MinorToMajorRelation, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 3 will be ignored.

    Amplitude.Serialization.Binary.BinarySerializer+Reader:ReadProcessingInstructions()

19:42:31:357 None
Processing instruction type 'Amplitude.Mercury.Simulation.NarrativeEvent, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 1 will be ignored.

    Amplitude.Serialization.Binary.BinarySerializer+Reader:ReadProcessingInstructions()

19:42:31:357 None
Processing instruction type 'Amplitude.Mercury.Simulation.NarrativeEventManager, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 2 will be ignored.

    Amplitude.Serialization.Binary.BinarySerializer+Reader:ReadProcessingInstructions()

19:42:31:357 None
Processing instruction type 'Amplitude.Mercury.Simulation.NarrativeEventManager+PendingNarrativeEventDefinition, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 2 will be ignored.

    Amplitude.Serialization.Binary.BinarySerializer+Reader:ReadProcessingInstructions()

19:42:31:357 None
Processing instruction type 'Amplitude.Mercury.Simulation.NarrativeEventVariable, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 3 will be ignored.

    Amplitude.Serialization.Binary.BinarySerializer+Reader:ReadProcessingInstructions()

19:42:31:357 None
Processing instruction type 'Amplitude.Mercury.Simulation.NationalProject, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 2 will be ignored.

    Amplitude.Serialization.Binary.BinarySerializer+Reader:ReadProcessingInstructions()

19:42:31:357 None
Processing instruction type 'Amplitude.Mercury.Simulation.NaturalWonder, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 1 will be ignored.

    Amplitude.Serialization.Binary.BinarySerializer+Reader:ReadProcessingInstructions()

19:42:31:357 None
Processing instruction type 'Amplitude.Mercury.Simulation.NaturalWonderManager, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 1 will be ignored.

    Amplitude.Serialization.Binary.BinarySerializer+Reader:ReadProcessingInstructions()

19:42:31:357 None
Processing instruction type 'Amplitude.Mercury.Simulation.Participant, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 1 will be ignored.

    Amplitude.Serialization.Binary.BinarySerializer+Reader:ReadProcessingInstructions()

19:42:31:357 None
Processing instruction type 'Amplitude.Mercury.Simulation.Participant_SiegeEngines, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 1 will be ignored.

    Amplitude.Serialization.Binary.BinarySerializer+Reader:ReadProcessingInstructions()

19:42:31:357 None
Processing instruction type 'Amplitude.Mercury.Simulation.PathfindManager, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 1 will be ignored.

    Amplitude.Serialization.Binary.BinarySerializer+Reader:ReadProcessingInstructions()

19:42:31:357 None
Processing instruction type 'Amplitude.Mercury.Simulation.Region, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 4 will be ignored.

    Amplitude.Serialization.Binary.BinarySerializer+Reader:ReadProcessingInstructions()

19:42:31:357 None
Processing instruction type 'Amplitude.Mercury.Simulation.Religion, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 6 will be ignored.

    Amplitude.Serialization.Binary.BinarySerializer+Reader:ReadProcessingInstructions()

19:42:31:357 None
Processing instruction type 'Amplitude.Mercury.Simulation.ReligionManager, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 17 will be ignored.

    Amplitude.Serialization.Binary.BinarySerializer+Reader:ReadProcessingInstructions()

19:42:31:357 None
Processing instruction type 'Amplitude.Mercury.Simulation.RoundHouse, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 5 will be ignored.

    Amplitude.Serialization.Binary.BinarySerializer+Reader:ReadProcessingInstructions()

19:42:31:357 None
Processing instruction type 'Amplitude.Mercury.Simulation.RuinManager, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 3 will be ignored.

    Amplitude.Serialization.Binary.BinarySerializer+Reader:ReadProcessingInstructions()

19:42:31:357 None
Processing instruction type 'Amplitude.Mercury.Simulation.ScenarioController, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 1 will be ignored.

    Amplitude.Serialization.Binary.BinarySerializer+Reader:ReadProcessingInstructions()

19:42:31:357 None
Processing instruction type 'Amplitude.Mercury.Simulation.SecondaryLandTransit, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 1 will be ignored.

    Amplitude.Serialization.Binary.BinarySerializer+Reader:ReadProcessingInstructions()

19:42:31:357 None
Processing instruction type 'Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 17 will be ignored.

    Amplitude.Serialization.Binary.BinarySerializer+Reader:ReadProcessingInstructions()

19:42:31:357 None
Processing instruction type 'Amplitude.Mercury.Simulation.SettlementStatusOnEvent, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 2 will be ignored.

    Amplitude.Serialization.Binary.BinarySerializer+Reader:ReadProcessingInstructions()

19:42:31:357 None
Processing instruction type 'Amplitude.Mercury.Simulation.Siege, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 3 will be ignored.

    Amplitude.Serialization.Binary.BinarySerializer+Reader:ReadProcessingInstructions()

19:42:31:357 None
Processing instruction type 'Amplitude.Mercury.Simulation.SimulationEntityRepository, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 10 will be ignored.

    Amplitude.Serialization.Binary.BinarySerializer+Reader:ReadProcessingInstructions()

19:42:31:357 None
Processing instruction type 'Amplitude.Mercury.Simulation.SimulationEventEffect_AddEmpireWidePathfindingFlags, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 1 will be ignored.

    Amplitude.Serialization.Binary.BinarySerializer+Reader:ReadProcessingInstructions()

19:42:31:357 None
Processing instruction type 'Amplitude.Mercury.Simulation.SimulationEventEffect_ForceAtheism, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 1 will be ignored.

    Amplitude.Serialization.Binary.BinarySerializer+Reader:ReadProcessingInstructions()

19:42:31:358 None
Processing instruction type 'Amplitude.Mercury.Simulation.SimulationEventEffect_UnlockConstructible, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 1 will be ignored.

    Amplitude.Serialization.Binary.BinarySerializer+Reader:ReadProcessingInstructions()

19:42:31:358 None
Processing instruction type 'Amplitude.Mercury.Simulation.SimulationEventEffect_UnlockResource, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 1 will be ignored.

    Amplitude.Serialization.Binary.BinarySerializer+Reader:ReadProcessingInstructions()

19:42:31:358 None
Processing instruction type 'Amplitude.Mercury.Simulation.Squadron, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 1 will be ignored.

    Amplitude.Serialization.Binary.BinarySerializer+Reader:ReadProcessingInstructions()

19:42:31:358 None
Processing instruction type 'Amplitude.Mercury.Simulation.TechnologyQueue, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 1 will be ignored.

    Amplitude.Serialization.Binary.BinarySerializer+Reader:ReadProcessingInstructions()

19:42:31:358 None
Processing instruction type 'Amplitude.Mercury.Simulation.Territory, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 8 will be ignored.

    Amplitude.Serialization.Binary.BinarySerializer+Reader:ReadProcessingInstructions()

19:42:31:358 None
Processing instruction type 'Amplitude.Mercury.Simulation.TerritoryNode, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 1 will be ignored.

    Amplitude.Serialization.Binary.BinarySerializer+Reader:ReadProcessingInstructions()

19:42:31:358 None
Processing instruction type 'Amplitude.Mercury.Simulation.TerritoryPathfindManager, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 5 will be ignored.

    Amplitude.Serialization.Binary.BinarySerializer+Reader:ReadProcessingInstructions()

19:42:31:358 None
Processing instruction type 'Amplitude.Mercury.Simulation.TradeController, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 12 will be ignored.

    Amplitude.Serialization.Binary.BinarySerializer+Reader:ReadProcessingInstructions()

19:42:31:358 None
Processing instruction type 'Amplitude.Mercury.Simulation.TradeNode, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 1 will be ignored.

    Amplitude.Serialization.Binary.BinarySerializer+Reader:ReadProcessingInstructions()

19:42:31:358 None
Processing instruction type 'Amplitude.Mercury.Simulation.TransitController, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 7 will be ignored.

    Amplitude.Serialization.Binary.BinarySerializer+Reader:ReadProcessingInstructions()

19:42:31:358 None
Processing instruction type 'Amplitude.Mercury.Simulation.Unit, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 2 will be ignored.

    Amplitude.Serialization.Binary.BinarySerializer+Reader:ReadProcessingInstructions()

19:42:31:358 None
Processing instruction type 'Amplitude.Mercury.Simulation.UnitCollection, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 4 will be ignored.

    Amplitude.Serialization.Binary.BinarySerializer+Reader:ReadProcessingInstructions()

19:42:31:358 None
Processing instruction type 'Amplitude.Mercury.Simulation.VisibilityController, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 2 will be ignored.

    Amplitude.Serialization.Binary.BinarySerializer+Reader:ReadProcessingInstructions()

19:42:31:358 None
Processing instruction type 'Amplitude.Mercury.Simulation.ZoneOfControl, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 2 will be ignored.

    Amplitude.Serialization.Binary.BinarySerializer+Reader:ReadProcessingInstructions()

19:42:31:358 None
Processing instruction type 'Amplitude.Mercury.StateShare.BaseObserverChallengeData, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 1 will be ignored.

    Amplitude.Serialization.Binary.BinarySerializer+Reader:ReadProcessingInstructions()

19:42:31:358 None
Processing instruction type 'Amplitude.Mercury.StateShare.ObserverArchaeologyDataFoundCity, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 3 will be ignored.

    Amplitude.Serialization.Binary.BinarySerializer+Reader:ReadProcessingInstructions()

19:42:31:358 None
Processing instruction type 'Amplitude.Mercury.StateShare.ObserverArchaeologyDataGeneric, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 1 will be ignored.

    Amplitude.Serialization.Binary.BinarySerializer+Reader:ReadProcessingInstructions()

19:42:31:358 None
Processing instruction type 'Amplitude.Mercury.StateShare.ObserverChallengeDataAcquireKeyGeneric, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 1 will be ignored.

    Amplitude.Serialization.Binary.BinarySerializer+Reader:ReadProcessingInstructions()

19:42:31:358 None
Processing instruction type 'Amplitude.Mercury.StateShare.ObserverChallengeDataAquireFame, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 1 will be ignored.

    Amplitude.Serialization.Binary.BinarySerializer+Reader:ReadProcessingInstructions()

19:42:31:358 None
Processing instruction type 'Amplitude.Mercury.StateShare.ObserverChallengeDataControlTerritoryWithNaturalWonder, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 1 will be ignored.

    Amplitude.Serialization.Binary.BinarySerializer+Reader:ReadProcessingInstructions()

19:42:31:358 None
Processing instruction type 'Amplitude.Mercury.StateShare.ObserverChallengeDataEliminateEmpire, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 1 will be ignored.

    Amplitude.Serialization.Binary.BinarySerializer+Reader:ReadProcessingInstructions()

19:42:31:358 None
Processing instruction type 'Amplitude.Mercury.StateShare.ObserverChallengeDataFoundArtificialWonder, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 1 will be ignored.

    Amplitude.Serialization.Binary.BinarySerializer+Reader:ReadProcessingInstructions()

19:42:31:358 None
Processing instruction type 'Amplitude.Mercury.StateShare.ObserverChallengeDataHaveXGeneric, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 2 will be ignored.

    Amplitude.Serialization.Binary.BinarySerializer+Reader:ReadProcessingInstructions()

19:42:31:358 None
Processing instruction type 'Amplitude.Mercury.StateShare.ObserverChallengeDataTurnOnlyGeneric, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 1 will be ignored.

    Amplitude.Serialization.Binary.BinarySerializer+Reader:ReadProcessingInstructions()

19:42:31:358 None
Processing instruction type 'Amplitude.Mercury.StateShare.ObserverChallengeDataWinWar, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 1 will be ignored.

    Amplitude.Serialization.Binary.BinarySerializer+Reader:ReadProcessingInstructions()

19:42:31:358 None
Processing instruction type 'Amplitude.Mercury.StateShare.ObserverMemoryDataFoundCity, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 1 will be ignored.

    Amplitude.Serialization.Binary.BinarySerializer+Reader:ReadProcessingInstructions()

19:42:31:358 None
Processing instruction type 'Amplitude.Mercury.StateShare.ObserverMemoryDataReligionGeneric, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 2 will be ignored.

    Amplitude.Serialization.Binary.BinarySerializer+Reader:ReadProcessingInstructions()

19:42:31:358 None
Processing instruction type 'Amplitude.Mercury.StateShare.SlotInfo, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 1 will be ignored.

    Amplitude.Serialization.Binary.BinarySerializer+Reader:ReadProcessingInstructions()

19:42:31:358 None
Processing instruction type 'Amplitude.Mercury.StateShare.StateShareAncillary, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 7 will be ignored.

    Amplitude.Serialization.Binary.BinarySerializer+Reader:ReadProcessingInstructions()

19:42:31:358 None
Processing instruction type 'Amplitude.Mercury.StateShare.StateShareHeader, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 3 will be ignored.

    Amplitude.Serialization.Binary.BinarySerializer+Reader:ReadProcessingInstructions()

19:42:31:358 None
Processing instruction type 'Amplitude.Mercury.WorldGenerator.WorldGeneratorOptions, Amplitude.Mercury.WorldGenerator' is not a ISerializable implementation anymore; revision 1 will be ignored.

    Amplitude.Serialization.Binary.BinarySerializer+Reader:ReadProcessingInstructions()

19:42:31:362 None
Type 'Amplitude.Mercury.Interop.FirstCityNotificationData, Amplitude.Mercury.Firstpass' not found, and so will not be serialized.

    Amplitude.Serialization.Binary.BinarySerializer+Reader:ReadProcessingInstructions()

19:42:31:362 None
Type 'Amplitude.Mercury.Interop.FormalWarAvailabilityNotificationData, Amplitude.Mercury.Firstpass' not found, and so will not be serialized.

    Amplitude.Serialization.Binary.BinarySerializer+Reader:ReadProcessingInstructions()

19:42:31:366 None
Processing instruction type 'Amplitude.Mercury.AI.AIController, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 5 will be ignored.

    Amplitude.Serialization.Binary.BinarySerializer+Reader:ReadProcessingInstructions()

19:42:31:366 None
Processing instruction type 'Amplitude.Mercury.AI.Brain.AnalysisData.Army.ArmyData, Amplitude.Mercury.AI.Brain' is not a ISerializable implementation anymore; revision 1 will be ignored.

    Amplitude.Serialization.Binary.BinarySerializer+Reader:ReadProcessingInstructions()

19:42:31:366 None
Processing instruction type 'Amplitude.Mercury.AI.Brain.AnalysisData.Army.SpecificMissionInfo, Amplitude.Mercury.AI.Brain' is not a ISerializable implementation anymore; revision 1 will be ignored.

    Amplitude.Serialization.Binary.BinarySerializer+Reader:ReadProcessingInstructions()

19:42:31:366 None
Processing instruction type 'Amplitude.Mercury.AI.Brain.AnalysisData.MajorEmpire.MajorEmpireData, Amplitude.Mercury.AI.Brain' is not a ISerializable implementation anymore; revision 1 will be ignored.

    Amplitude.Serialization.Binary.BinarySerializer+Reader:ReadProcessingInstructions()

19:42:31:366 None
Processing instruction type 'Amplitude.Mercury.AI.Brain.AnalysisData.Relation.RelationData, Amplitude.Mercury.AI.Brain' is not a ISerializable implementation anymore; revision 1 will be ignored.

    Amplitude.Serialization.Binary.BinarySerializer+Reader:ReadProcessingInstructions()

19:42:31:366 None
Processing instruction type 'Amplitude.Mercury.AI.Brain.AnalysisData.Settlement.SettlementData, Amplitude.Mercury.AI.Brain' is not a ISerializable implementation anymore; revision 1 will be ignored.

    Amplitude.Serialization.Binary.BinarySerializer+Reader:ReadProcessingInstructions()

19:42:31:366 None
Processing instruction type 'Amplitude.Mercury.AI.Brain.BehaviorTrees.ArmyContext, Amplitude.Mercury.AI.Brain' is not a ISerializable implementation anymore; revision 1 will be ignored.

    Amplitude.Serialization.Binary.BinarySerializer+Reader:ReadProcessingInstructions()

19:42:31:366 None
Processing instruction type 'Amplitude.Mercury.AI.Brain.Tasks.CreateArmy, Amplitude.Mercury.AI.Brain' is not a ISerializable implementation anymore; revision 1 will be ignored.

    Amplitude.Serialization.Binary.BinarySerializer+Reader:ReadProcessingInstructions()

19:42:31:366 None
Processing instruction type 'Amplitude.Mercury.AI.Brain.Tasks.PatronizeMinor, Amplitude.Mercury.AI.Brain' is not a ISerializable implementation anymore; revision 1 will be ignored.

    Amplitude.Serialization.Binary.BinarySerializer+Reader:ReadProcessingInstructions()

19:42:31:366 None
Processing instruction type 'Amplitude.Mercury.BattleSpoils, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 1 will be ignored.

    Amplitude.Serialization.Binary.BinarySerializer+Reader:ReadProcessingInstructions()

19:42:31:366 None
Processing instruction type 'Amplitude.Mercury.Data.AI.DiplomaticScoreModifierEntry, Amplitude.Mercury.Data' is not a ISerializable implementation anymore; revision 4 will be ignored.

    Amplitude.Serialization.Binary.BinarySerializer+Reader:ReadProcessingInstructions()

19:42:31:366 None
Processing instruction type 'Amplitude.Mercury.Data.Simulation.Prerequisites.SettlementStatusPrerequisite, Amplitude.Mercury.Data' is not a ISerializable implementation anymore; revision 1 will be ignored.

    Amplitude.Serialization.Binary.BinarySerializer+Reader:ReadProcessingInstructions()

19:42:31:366 None
Processing instruction type 'Amplitude.Mercury.Data.Simulation.SimulationEventEffect_AddEmpireWidePathfindingFlags, Amplitude.Mercury.Data' is not a ISerializable implementation anymore; revision 1 will be ignored.

    Amplitude.Serialization.Binary.BinarySerializer+Reader:ReadProcessingInstructions()

19:42:31:366 None
Processing instruction type 'Amplitude.Mercury.Data.Simulation.SimulationEventEffect_RemoveSettlementImprovement, Amplitude.Mercury.Data' is not a ISerializable implementation anymore; revision 2 will be ignored.

    Amplitude.Serialization.Binary.BinarySerializer+Reader:ReadProcessingInstructions()

19:42:31:366 None
Processing instruction type 'Amplitude.Mercury.Interop.AffectedSettlementData, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 1 will be ignored.

    Amplitude.Serialization.Binary.BinarySerializer+Reader:ReadProcessingInstructions()

19:42:31:366 None
Processing instruction type 'Amplitude.Mercury.Interop.ArmyCutForestActionInfo, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 3 will be ignored.

    Amplitude.Serialization.Binary.BinarySerializer+Reader:ReadProcessingInstructions()

19:42:31:366 None
Processing instruction type 'Amplitude.Mercury.Interop.ArmyPathNode, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 1 will be ignored.

    Amplitude.Serialization.Binary.BinarySerializer+Reader:ReadProcessingInstructions()

19:42:31:366 None
Processing instruction type 'Amplitude.Mercury.Interop.ArtificialWonderDestroyedNotificationData, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 1 will be ignored.

    Amplitude.Serialization.Binary.BinarySerializer+Reader:ReadProcessingInstructions()

19:42:31:366 None
Processing instruction type 'Amplitude.Mercury.Interop.BattleAftermathInfo, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 2 will be ignored.

    Amplitude.Serialization.Binary.BinarySerializer+Reader:ReadProcessingInstructions()

19:42:31:366 None
Processing instruction type 'Amplitude.Mercury.Interop.BattleContenderAftermathInfo, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 1 will be ignored.

    Amplitude.Serialization.Binary.BinarySerializer+Reader:ReadProcessingInstructions()

19:42:31:366 None
Processing instruction type 'Amplitude.Mercury.Interop.BattleGroupAftermathInfo, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 1 will be ignored.

    Amplitude.Serialization.Binary.BinarySerializer+Reader:ReadProcessingInstructions()

19:42:31:366 None
Processing instruction type 'Amplitude.Mercury.Interop.BattleLostNotificationData, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 1 will be ignored.

    Amplitude.Serialization.Binary.BinarySerializer+Reader:ReadProcessingInstructions()

19:42:31:366 None
Processing instruction type 'Amplitude.Mercury.Interop.BombardmentAftermathEmpireInfo, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 1 will be ignored.

    Amplitude.Serialization.Binary.BinarySerializer+Reader:ReadProcessingInstructions()

19:42:31:366 None
Processing instruction type 'Amplitude.Mercury.Interop.BombardmentAftermathInfo, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 3 will be ignored.

    Amplitude.Serialization.Binary.BinarySerializer+Reader:ReadProcessingInstructions()

19:42:31:366 None
Processing instruction type 'Amplitude.Mercury.Interop.BombardmentAftermathStack, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 1 will be ignored.

    Amplitude.Serialization.Binary.BinarySerializer+Reader:ReadProcessingInstructions()

19:42:31:366 None
Processing instruction type 'Amplitude.Mercury.Interop.BombardmentAftermathTradeRoadInfo, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 1 will be ignored.

    Amplitude.Serialization.Binary.BinarySerializer+Reader:ReadProcessingInstructions()

19:42:31:366 None
Processing instruction type 'Amplitude.Mercury.Interop.BombardmentAftermathUnitCollectionInfo, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 1 will be ignored.

    Amplitude.Serialization.Binary.BinarySerializer+Reader:ReadProcessingInstructions()

19:42:31:366 None
Processing instruction type 'Amplitude.Mercury.Interop.CameraSequenceInfo, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 8 will be ignored.

    Amplitude.Serialization.Binary.BinarySerializer+Reader:ReadProcessingInstructions()

19:42:31:366 None
Processing instruction type 'Amplitude.Mercury.Interop.CityOwnerChangedNotificationData, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 1 will be ignored.

    Amplitude.Serialization.Binary.BinarySerializer+Reader:ReadProcessingInstructions()

19:42:31:366 None
Processing instruction type 'Amplitude.Mercury.Interop.CivilizationInfo, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 1 will be ignored.

    Amplitude.Serialization.Binary.BinarySerializer+Reader:ReadProcessingInstructions()

19:42:31:366 None
Processing instruction type 'Amplitude.Mercury.Interop.CompetitiveDeedInfo, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 3 will be ignored.

    Amplitude.Serialization.Binary.BinarySerializer+Reader:ReadProcessingInstructions()

19:42:31:366 None
Processing instruction type 'Amplitude.Mercury.Interop.CompetitiveDeedWonByYouNotificationData, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 1 will be ignored.

    Amplitude.Serialization.Binary.BinarySerializer+Reader:ReadProcessingInstructions()

19:42:31:366 None
Processing instruction type 'Amplitude.Mercury.Interop.ConstructionInfo, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 4 will be ignored.

    Amplitude.Serialization.Binary.BinarySerializer+Reader:ReadProcessingInstructions()

19:42:31:366 None
Processing instruction type 'Amplitude.Mercury.Interop.ContinentInfo, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 2 will be ignored.

    Amplitude.Serialization.Binary.BinarySerializer+Reader:ReadProcessingInstructions()

19:42:31:366 None
Processing instruction type 'Amplitude.Mercury.Interop.CulturalOsmosisEventInfo, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 3 will be ignored.

    Amplitude.Serialization.Binary.BinarySerializer+Reader:ReadProcessingInstructions()

19:42:31:366 None
Processing instruction type 'Amplitude.Mercury.Interop.CultureConversionStartedNotificationData, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 1 will be ignored.

    Amplitude.Serialization.Binary.BinarySerializer+Reader:ReadProcessingInstructions()

19:42:31:366 None
Processing instruction type 'Amplitude.Mercury.Interop.DemandGain, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 1 will be ignored.

    Amplitude.Serialization.Binary.BinarySerializer+Reader:ReadProcessingInstructions()

19:42:31:366 None
Processing instruction type 'Amplitude.Mercury.Interop.DemandsReceivedNotificationData, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 1 will be ignored.

    Amplitude.Serialization.Binary.BinarySerializer+Reader:ReadProcessingInstructions()

19:42:31:367 None
Processing instruction type 'Amplitude.Mercury.Interop.DioceseInfo, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 2 will be ignored.

    Amplitude.Serialization.Binary.BinarySerializer+Reader:ReadProcessingInstructions()

19:42:31:367 None
Processing instruction type 'Amplitude.Mercury.Interop.DiplomaticAgreementSignedNotificationData, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 1 will be ignored.

    Amplitude.Serialization.Binary.BinarySerializer+Reader:ReadProcessingInstructions()

19:42:31:367 None
Processing instruction type 'Amplitude.Mercury.Interop.DiplomaticDemandInfo, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 6 will be ignored.

    Amplitude.Serialization.Binary.BinarySerializer+Reader:ReadProcessingInstructions()

19:42:31:367 None
Processing instruction type 'Amplitude.Mercury.Interop.DiplomaticGrievanceInfo, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 8 will be ignored.

    Amplitude.Serialization.Binary.BinarySerializer+Reader:ReadProcessingInstructions()

19:42:31:367 None
Processing instruction type 'Amplitude.Mercury.Interop.DiplomaticTransaction, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 3 will be ignored.

    Amplitude.Serialization.Binary.BinarySerializer+Reader:ReadProcessingInstructions()

19:42:31:367 None
Processing instruction type 'Amplitude.Mercury.Interop.DiplomaticTreatyInfo, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 2 will be ignored.

    Amplitude.Serialization.Binary.BinarySerializer+Reader:ReadProcessingInstructions()

19:42:31:367 None
Processing instruction type 'Amplitude.Mercury.Interop.EditorOrderCompleteAllTechnology, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 1 will be ignored.

    Amplitude.Serialization.Binary.BinarySerializer+Reader:ReadProcessingInstructions()

19:42:31:367 None
Processing instruction type 'Amplitude.Mercury.Interop.EditorOrderSetArmyMission, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 1 will be ignored.

    Amplitude.Serialization.Binary.BinarySerializer+Reader:ReadProcessingInstructions()

19:42:31:367 None
Processing instruction type 'Amplitude.Mercury.Interop.EmpireAggregationStatistics, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 2 will be ignored.

    Amplitude.Serialization.Binary.BinarySerializer+Reader:ReadProcessingInstructions()

19:42:31:367 None
Processing instruction type 'Amplitude.Mercury.Interop.EmpireStatistics, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 4 will be ignored.

    Amplitude.Serialization.Binary.BinarySerializer+Reader:ReadProcessingInstructions()

19:42:31:367 None
Processing instruction type 'Amplitude.Mercury.Interop.EmpireTurnStatistics, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 1 will be ignored.

    Amplitude.Serialization.Binary.BinarySerializer+Reader:ReadProcessingInstructions()

19:42:31:367 None
Processing instruction type 'Amplitude.Mercury.Interop.EndGameApproachingNotificationData, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 2 will be ignored.

    Amplitude.Serialization.Binary.BinarySerializer+Reader:ReadProcessingInstructions()

19:42:31:367 None
Processing instruction type 'Amplitude.Mercury.Interop.EndGameNotificationData, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 1 will be ignored.

    Amplitude.Serialization.Binary.BinarySerializer+Reader:ReadProcessingInstructions()

19:42:31:367 None
Processing instruction type 'Amplitude.Mercury.Interop.EntityNameInfo, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 1 will be ignored.

    Amplitude.Serialization.Binary.BinarySerializer+Reader:ReadProcessingInstructions()

19:42:31:367 None
Processing instruction type 'Amplitude.Mercury.Interop.EraStarCatchupInfo, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 1 will be ignored.

    Amplitude.Serialization.Binary.BinarySerializer+Reader:ReadProcessingInstructions()

19:42:31:367 None
Processing instruction type 'Amplitude.Mercury.Interop.EraStarInfo, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 2 will be ignored.

    Amplitude.Serialization.Binary.BinarySerializer+Reader:ReadProcessingInstructions()

19:42:31:367 None
Processing instruction type 'Amplitude.Mercury.Interop.EraStarUnlockedNotificationData, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 1 will be ignored.

    Amplitude.Serialization.Binary.BinarySerializer+Reader:ReadProcessingInstructions()

19:42:31:367 None
Processing instruction type 'Amplitude.Mercury.Interop.EraSummaryInfo, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 2 will be ignored.

    Amplitude.Serialization.Binary.BinarySerializer+Reader:ReadProcessingInstructions()

19:42:31:367 None
Processing instruction type 'Amplitude.Mercury.Interop.FactionEvolutionNotification, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 1 will be ignored.

    Amplitude.Serialization.Binary.BinarySerializer+Reader:ReadProcessingInstructions()

19:42:31:367 None
Processing instruction type 'Amplitude.Mercury.Interop.FimsInfo, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 2 will be ignored.

    Amplitude.Serialization.Binary.BinarySerializer+Reader:ReadProcessingInstructions()

19:42:31:367 None
Processing instruction type 'Amplitude.Mercury.Interop.FirstCityNotificationData, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 1 will be ignored.

    Amplitude.Serialization.Binary.BinarySerializer+Reader:ReadProcessingInstructions()

19:42:31:367 None
Processing instruction type 'Amplitude.Mercury.Interop.FirstGrowthLockedNotification, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 1 will be ignored.

    Amplitude.Serialization.Binary.BinarySerializer+Reader:ReadProcessingInstructions()

19:42:31:367 None
Processing instruction type 'Amplitude.Mercury.Interop.FormalWarAvailabilityNotificationData, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 1 will be ignored.

    Amplitude.Serialization.Binary.BinarySerializer+Reader:ReadProcessingInstructions()

19:42:31:367 None
Processing instruction type 'Amplitude.Mercury.Interop.HolySiteDestroyedNotificationData, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 1 will be ignored.

    Amplitude.Serialization.Binary.BinarySerializer+Reader:ReadProcessingInstructions()

19:42:31:367 None
Processing instruction type 'Amplitude.Mercury.Interop.LandmarkInfo, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 1 will be ignored.

    Amplitude.Serialization.Binary.BinarySerializer+Reader:ReadProcessingInstructions()

19:42:31:367 None
Processing instruction type 'Amplitude.Mercury.Interop.NationalProject_SpaceLaunch_Failure_Data, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 1 will be ignored.

    Amplitude.Serialization.Binary.BinarySerializer+Reader:ReadProcessingInstructions()

19:42:31:367 None
Processing instruction type 'Amplitude.Mercury.Interop.NationalProject_SpaceLaunch_Success_Data, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 1 will be ignored.

    Amplitude.Serialization.Binary.BinarySerializer+Reader:ReadProcessingInstructions()

19:42:31:367 None
Processing instruction type 'Amplitude.Mercury.Interop.Notification, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 2 will be ignored.

    Amplitude.Serialization.Binary.BinarySerializer+Reader:ReadProcessingInstructions()

19:42:31:367 None
Processing instruction type 'Amplitude.Mercury.Interop.NuclearStrikeInfo, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 3 will be ignored.

    Amplitude.Serialization.Binary.BinarySerializer+Reader:ReadProcessingInstructions()

19:42:31:367 None
Processing instruction type 'Amplitude.Mercury.Interop.ParticipantAftermathInfo, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 1 will be ignored.

    Amplitude.Serialization.Binary.BinarySerializer+Reader:ReadProcessingInstructions()

19:42:31:367 None
Processing instruction type 'Amplitude.Mercury.Interop.PingInfo, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 1 will be ignored.

    Amplitude.Serialization.Binary.BinarySerializer+Reader:ReadProcessingInstructions()

19:42:31:367 None
Processing instruction type 'Amplitude.Mercury.Interop.PopulationGainNotificationData, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 1 will be ignored.

    Amplitude.Serialization.Binary.BinarySerializer+Reader:ReadProcessingInstructions()

19:42:31:367 None
Processing instruction type 'Amplitude.Mercury.Interop.PopulationLossMigrationNotificationData, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 1 will be ignored.

    Amplitude.Serialization.Binary.BinarySerializer+Reader:ReadProcessingInstructions()

19:42:31:367 None
Processing instruction type 'Amplitude.Mercury.Interop.PopulationLossStarvationNotificationData, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 1 will be ignored.

    Amplitude.Serialization.Binary.BinarySerializer+Reader:ReadProcessingInstructions()

19:42:31:367 None
Processing instruction type 'Amplitude.Mercury.Interop.RansackInfo, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 11 will be ignored.

    Amplitude.Serialization.Binary.BinarySerializer+Reader:ReadProcessingInstructions()

19:42:31:367 None
Processing instruction type 'Amplitude.Mercury.Interop.ReligionInfo, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 2 will be ignored.

    Amplitude.Serialization.Binary.BinarySerializer+Reader:ReadProcessingInstructions()

19:42:31:367 None
Processing instruction type 'Amplitude.Mercury.Interop.ReligiousConversionStartedNotificationData, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 1 will be ignored.

    Amplitude.Serialization.Binary.BinarySerializer+Reader:ReadProcessingInstructions()

19:42:31:367 None
Processing instruction type 'Amplitude.Mercury.Interop.ResourceAccessInfo, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 1 will be ignored.

    Amplitude.Serialization.Binary.BinarySerializer+Reader:ReadProcessingInstructions()

19:42:31:367 None
Processing instruction type 'Amplitude.Mercury.Interop.ResourceDepositInfo, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 2 will be ignored.

    Amplitude.Serialization.Binary.BinarySerializer+Reader:ReadProcessingInstructions()

19:42:31:367 None
Processing instruction type 'Amplitude.Mercury.Interop.RevolutionHappeningNotificationData, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 1 will be ignored.

    Amplitude.Serialization.Binary.BinarySerializer+Reader:ReadProcessingInstructions()

19:42:31:367 None
Processing instruction type 'Amplitude.Mercury.Interop.RoundHouseInfo, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 6 will be ignored.

    Amplitude.Serialization.Binary.BinarySerializer+Reader:ReadProcessingInstructions()

19:42:31:367 None
Processing instruction type 'Amplitude.Mercury.Interop.SiegeInfo, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 7 will be ignored.

    Amplitude.Serialization.Binary.BinarySerializer+Reader:ReadProcessingInstructions()

19:42:31:367 None
Processing instruction type 'Amplitude.Mercury.Interop.SpawnPointInfo, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 5 will be ignored.

    Amplitude.Serialization.Binary.BinarySerializer+Reader:ReadProcessingInstructions()

19:42:31:367 None
Processing instruction type 'Amplitude.Mercury.Interop.SquadronInfo, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 1 will be ignored.

    Amplitude.Serialization.Binary.BinarySerializer+Reader:ReadProcessingInstructions()

19:42:31:367 None
Processing instruction type 'Amplitude.Mercury.Interop.SquadronUnitInfo, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 2 will be ignored.

    Amplitude.Serialization.Binary.BinarySerializer+Reader:ReadProcessingInstructions()

19:42:31:367 None
Processing instruction type 'Amplitude.Mercury.Interop.StatusCollection, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 1 will be ignored.

    Amplitude.Serialization.Binary.BinarySerializer+Reader:ReadProcessingInstructions()

19:42:31:367 None
Processing instruction type 'Amplitude.Mercury.Interop.StatusInfo, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 1 will be ignored.

    Amplitude.Serialization.Binary.BinarySerializer+Reader:ReadProcessingInstructions()

19:42:31:367 None
Processing instruction type 'Amplitude.Mercury.Interop.SurrenderDemandInfo, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 1 will be ignored.

    Amplitude.Serialization.Binary.BinarySerializer+Reader:ReadProcessingInstructions()

19:42:31:367 None
Processing instruction type 'Amplitude.Mercury.Interop.SurrenderMoneyRetribution, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 1 will be ignored.

    Amplitude.Serialization.Binary.BinarySerializer+Reader:ReadProcessingInstructions()

19:42:31:367 None
Processing instruction type 'Amplitude.Mercury.Interop.TenetInfo, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 1 will be ignored.

    Amplitude.Serialization.Binary.BinarySerializer+Reader:ReadProcessingInstructions()

19:42:31:367 None
Processing instruction type 'Amplitude.Mercury.Interop.TenetTierInfo, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 1 will be ignored.

    Amplitude.Serialization.Binary.BinarySerializer+Reader:ReadProcessingInstructions()

19:42:31:367 None
Processing instruction type 'Amplitude.Mercury.Interop.TerritoryBeliefInfo, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 4 will be ignored.

    Amplitude.Serialization.Binary.BinarySerializer+Reader:ReadProcessingInstructions()

19:42:31:367 None
Processing instruction type 'Amplitude.Mercury.Interop.TerritoryInfo, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 5 will be ignored.

    Amplitude.Serialization.Binary.BinarySerializer+Reader:ReadProcessingInstructions()

19:42:31:367 None
Processing instruction type 'Amplitude.Mercury.Interop.TileInfo, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 1 will be ignored.

    Amplitude.Serialization.Binary.BinarySerializer+Reader:ReadProcessingInstructions()

19:42:31:367 None
Processing instruction type 'Amplitude.Mercury.Interop.TradeNotificationData, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 1 will be ignored.

    Amplitude.Serialization.Binary.BinarySerializer+Reader:ReadProcessingInstructions()

19:42:31:367 None
Processing instruction type 'Amplitude.Mercury.Interop.TradeRoadInfo, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 7 will be ignored.

    Amplitude.Serialization.Binary.BinarySerializer+Reader:ReadProcessingInstructions()

19:42:31:367 None
Processing instruction type 'Amplitude.Mercury.Interop.TradeRoadStep, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 1 will be ignored.

    Amplitude.Serialization.Binary.BinarySerializer+Reader:ReadProcessingInstructions()

19:42:31:367 None
Processing instruction type 'Amplitude.Mercury.Interop.TradeRouteAffected, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 1 will be ignored.

    Amplitude.Serialization.Binary.BinarySerializer+Reader:ReadProcessingInstructions()

19:42:31:367 None
Processing instruction type 'Amplitude.Mercury.Interop.UnlockInfo, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 1 will be ignored.

    Amplitude.Serialization.Binary.BinarySerializer+Reader:ReadProcessingInstructions()

19:42:31:367 None
Processing instruction type 'Amplitude.Mercury.PoolAllocator`1, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 1 will be ignored.

    Amplitude.Serialization.Binary.BinarySerializer+Reader:ReadProcessingInstructions()

19:42:31:368 None
Processing instruction type 'Amplitude.Mercury.Presentation.PresentationPawn+AnimationEvent, Assembly-CSharp' is not a ISerializable implementation anymore; revision 1 will be ignored.

    Amplitude.Serialization.Binary.BinarySerializer+Reader:ReadProcessingInstructions()

19:42:31:368 None
Processing instruction type 'Amplitude.Mercury.Simulation.ActionController, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 5 will be ignored.

    Amplitude.Serialization.Binary.BinarySerializer+Reader:ReadProcessingInstructions()

19:42:31:368 None
Processing instruction type 'Amplitude.Mercury.Simulation.AdjacentTerritoryNode, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 1 will be ignored.

    Amplitude.Serialization.Binary.BinarySerializer+Reader:ReadProcessingInstructions()

19:42:31:368 None
Processing instruction type 'Amplitude.Mercury.Simulation.AirStrike, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 5 will be ignored.

    Amplitude.Serialization.Binary.BinarySerializer+Reader:ReadProcessingInstructions()

19:42:31:368 None
Processing instruction type 'Amplitude.Mercury.Simulation.AirStrikeGroup, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 2 will be ignored.

    Amplitude.Serialization.Binary.BinarySerializer+Reader:ReadProcessingInstructions()

19:42:31:368 None
Processing instruction type 'Amplitude.Mercury.Simulation.AnimalGroup, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 1 will be ignored.

    Amplitude.Serialization.Binary.BinarySerializer+Reader:ReadProcessingInstructions()

19:42:31:368 None
Processing instruction type 'Amplitude.Mercury.Simulation.AnimalMinorFactionSpawner, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 1 will be ignored.

    Amplitude.Serialization.Binary.BinarySerializer+Reader:ReadProcessingInstructions()

19:42:31:368 None
Processing instruction type 'Amplitude.Mercury.Simulation.Army, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 8 will be ignored.

    Amplitude.Serialization.Binary.BinarySerializer+Reader:ReadProcessingInstructions()

19:42:31:368 None
Processing instruction type 'Amplitude.Mercury.Simulation.ArmyGoToAction, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 3 will be ignored.

    Amplitude.Serialization.Binary.BinarySerializer+Reader:ReadProcessingInstructions()

19:42:31:368 None
Processing instruction type 'Amplitude.Mercury.Simulation.ArmyGoToAndCreateBattle, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 1 will be ignored.

    Amplitude.Serialization.Binary.BinarySerializer+Reader:ReadProcessingInstructions()

19:42:31:368 None
Processing instruction type 'Amplitude.Mercury.Simulation.ArmyGoToAndMergeAction, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 1 will be ignored.

    Amplitude.Serialization.Binary.BinarySerializer+Reader:ReadProcessingInstructions()

19:42:31:368 None
Processing instruction type 'Amplitude.Mercury.Simulation.ArmyGoToAndSettleAction, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 1 will be ignored.

    Amplitude.Serialization.Binary.BinarySerializer+Reader:ReadProcessingInstructions()

19:42:31:368 None
Processing instruction type 'Amplitude.Mercury.Simulation.ArmyMissionInfo, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 2 will be ignored.

    Amplitude.Serialization.Binary.BinarySerializer+Reader:ReadProcessingInstructions()

19:42:31:368 None
Processing instruction type 'Amplitude.Mercury.Simulation.ArmyRansackAction`1, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 6 will be ignored.

    Amplitude.Serialization.Binary.BinarySerializer+Reader:ReadProcessingInstructions()

19:42:31:368 None
Processing instruction type 'Amplitude.Mercury.Simulation.ArrayWithFrameReference`1, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 1 will be ignored.

    Amplitude.Serialization.Binary.BinarySerializer+Reader:ReadProcessingInstructions()

19:42:31:368 None
Processing instruction type 'Amplitude.Mercury.Simulation.ArtificialWonder, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 1 will be ignored.

    Amplitude.Serialization.Binary.BinarySerializer+Reader:ReadProcessingInstructions()

19:42:31:368 None
Processing instruction type 'Amplitude.Mercury.Simulation.ArtificialWonderManager, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 1 will be ignored.

    Amplitude.Serialization.Binary.BinarySerializer+Reader:ReadProcessingInstructions()

19:42:31:368 None
Processing instruction type 'Amplitude.Mercury.Simulation.AstarStep, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 1 will be ignored.

    Amplitude.Serialization.Binary.BinarySerializer+Reader:ReadProcessingInstructions()

19:42:31:368 None
Processing instruction type 'Amplitude.Mercury.Simulation.AutoBuilder, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 1 will be ignored.

    Amplitude.Serialization.Binary.BinarySerializer+Reader:ReadProcessingInstructions()

19:42:31:368 None
Processing instruction type 'Amplitude.Mercury.Simulation.BaseDiplomaticState, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 1 will be ignored.

    Amplitude.Serialization.Binary.BinarySerializer+Reader:ReadProcessingInstructions()

19:42:31:368 None
Processing instruction type 'Amplitude.Mercury.Simulation.BaseHumanMinorFactionSpawner`1, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 1 will be ignored.

    Amplitude.Serialization.Binary.BinarySerializer+Reader:ReadProcessingInstructions()

19:42:31:368 None
Processing instruction type 'Amplitude.Mercury.Simulation.BattleContender, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 9 will be ignored.

    Amplitude.Serialization.Binary.BinarySerializer+Reader:ReadProcessingInstructions()

19:42:31:368 None
Processing instruction type 'Amplitude.Mercury.Simulation.BattleEntity, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 1 will be ignored.

    Amplitude.Serialization.Binary.BinarySerializer+Reader:ReadProcessingInstructions()

19:42:31:368 None
Processing instruction type 'Amplitude.Mercury.Simulation.BattleEntityWithSimulation`1, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 7 will be ignored.

    Amplitude.Serialization.Binary.BinarySerializer+Reader:ReadProcessingInstructions()

19:42:31:368 None
Processing instruction type 'Amplitude.Mercury.Simulation.BattleRepository, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 1 will be ignored.

    Amplitude.Serialization.Binary.BinarySerializer+Reader:ReadProcessingInstructions()

19:42:31:368 None
Processing instruction type 'Amplitude.Mercury.Simulation.BattleTile, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 2 will be ignored.

    Amplitude.Serialization.Binary.BinarySerializer+Reader:ReadProcessingInstructions()

19:42:31:368 None
Processing instruction type 'Amplitude.Mercury.Simulation.BattleUnit, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 10 will be ignored.

    Amplitude.Serialization.Binary.BinarySerializer+Reader:ReadProcessingInstructions()

19:42:31:368 None
Processing instruction type 'Amplitude.Mercury.Simulation.BeliefManager`1, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 2 will be ignored.

    Amplitude.Serialization.Binary.BinarySerializer+Reader:ReadProcessingInstructions()

19:42:31:368 None
Processing instruction type 'Amplitude.Mercury.Simulation.BombardmentAftermathManager, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 1 will be ignored.

    Amplitude.Serialization.Binary.BinarySerializer+Reader:ReadProcessingInstructions()

19:42:31:368 None
Processing instruction type 'Amplitude.Mercury.Simulation.Borough, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 1 will be ignored.

    Amplitude.Serialization.Binary.BinarySerializer+Reader:ReadProcessingInstructions()

19:42:31:368 None
Processing instruction type 'Amplitude.Mercury.Simulation.Civic, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 1 will be ignored.

    Amplitude.Serialization.Binary.BinarySerializer+Reader:ReadProcessingInstructions()

19:42:31:368 None
Processing instruction type 'Amplitude.Mercury.Simulation.CivilizationsManager, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 1 will be ignored.

    Amplitude.Serialization.Binary.BinarySerializer+Reader:ReadProcessingInstructions()

19:42:31:368 None
Processing instruction type 'Amplitude.Mercury.Simulation.Construction, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 2 will be ignored.

    Amplitude.Serialization.Binary.BinarySerializer+Reader:ReadProcessingInstructions()

19:42:31:368 None
Processing instruction type 'Amplitude.Mercury.Simulation.ConstructionQueue, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 1 will be ignored.

    Amplitude.Serialization.Binary.BinarySerializer+Reader:ReadProcessingInstructions()

19:42:31:368 None
Processing instruction type 'Amplitude.Mercury.Simulation.CrisisInfo, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 1 will be ignored.

    Amplitude.Serialization.Binary.BinarySerializer+Reader:ReadProcessingInstructions()

19:42:31:368 None
Processing instruction type 'Amplitude.Mercury.Simulation.CultureManager, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 4 will be ignored.

    Amplitude.Serialization.Binary.BinarySerializer+Reader:ReadProcessingInstructions()

19:42:31:368 None
Processing instruction type 'Amplitude.Mercury.Simulation.CuriosityManager, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 1 will be ignored.

    Amplitude.Serialization.Binary.BinarySerializer+Reader:ReadProcessingInstructions()

19:42:31:368 None
Processing instruction type 'Amplitude.Mercury.Simulation.DepartmentOfCommerce, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 1 will be ignored.

    Amplitude.Serialization.Binary.BinarySerializer+Reader:ReadProcessingInstructions()

19:42:31:368 None
Processing instruction type 'Amplitude.Mercury.Simulation.DepartmentOfDefense, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 23 will be ignored.

    Amplitude.Serialization.Binary.BinarySerializer+Reader:ReadProcessingInstructions()

19:42:31:368 None
Processing instruction type 'Amplitude.Mercury.Simulation.DepartmentOfIndustry, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 1 will be ignored.

    Amplitude.Serialization.Binary.BinarySerializer+Reader:ReadProcessingInstructions()

19:42:31:368 None
Processing instruction type 'Amplitude.Mercury.Simulation.DepartmentOfReligion, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 1 will be ignored.

    Amplitude.Serialization.Binary.BinarySerializer+Reader:ReadProcessingInstructions()

19:42:31:368 None
Processing instruction type 'Amplitude.Mercury.Simulation.DepartmentOfResources, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 4 will be ignored.

    Amplitude.Serialization.Binary.BinarySerializer+Reader:ReadProcessingInstructions()

19:42:31:368 None
Processing instruction type 'Amplitude.Mercury.Simulation.DepartmentOfScience, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 3 will be ignored.

    Amplitude.Serialization.Binary.BinarySerializer+Reader:ReadProcessingInstructions()

19:42:31:368 None
Processing instruction type 'Amplitude.Mercury.Simulation.DepartmentOfTheInterior, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 27 will be ignored.

    Amplitude.Serialization.Binary.BinarySerializer+Reader:ReadProcessingInstructions()

19:42:31:368 None
Processing instruction type 'Amplitude.Mercury.Simulation.DepartmentOfTheTreasury, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 1 will be ignored.

    Amplitude.Serialization.Binary.BinarySerializer+Reader:ReadProcessingInstructions()

19:42:31:368 None
Processing instruction type 'Amplitude.Mercury.Simulation.Diocese, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 1 will be ignored.

    Amplitude.Serialization.Binary.BinarySerializer+Reader:ReadProcessingInstructions()

19:42:31:368 None
Processing instruction type 'Amplitude.Mercury.Simulation.DiplomaticAmbassy, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 11 will be ignored.

    Amplitude.Serialization.Binary.BinarySerializer+Reader:ReadProcessingInstructions()

19:42:31:368 None
Processing instruction type 'Amplitude.Mercury.Simulation.DiplomaticAncillary, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 13 will be ignored.

    Amplitude.Serialization.Binary.BinarySerializer+Reader:ReadProcessingInstructions()

19:42:31:368 None
Processing instruction type 'Amplitude.Mercury.Simulation.DiplomaticLogEntry, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 3 will be ignored.

    Amplitude.Serialization.Binary.BinarySerializer+Reader:ReadProcessingInstructions()

19:42:31:368 None
Processing instruction type 'Amplitude.Mercury.Simulation.DiplomaticMoral, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 1 will be ignored.

    Amplitude.Serialization.Binary.BinarySerializer+Reader:ReadProcessingInstructions()

19:42:31:368 None
Processing instruction type 'Amplitude.Mercury.Simulation.DiplomaticPropositionInfo, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 1 will be ignored.

    Amplitude.Serialization.Binary.BinarySerializer+Reader:ReadProcessingInstructions()

19:42:31:368 None
Processing instruction type 'Amplitude.Mercury.Simulation.DiplomaticRelation, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 5 will be ignored.

    Amplitude.Serialization.Binary.BinarySerializer+Reader:ReadProcessingInstructions()

19:42:31:368 None
Processing instruction type 'Amplitude.Mercury.Simulation.DiplomaticState_PartialyEliminated, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 1 will be ignored.

    Amplitude.Serialization.Binary.BinarySerializer+Reader:ReadProcessingInstructions()

19:42:31:368 None
Processing instruction type 'Amplitude.Mercury.Simulation.DiplomaticState_War, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 1 will be ignored.

    Amplitude.Serialization.Binary.BinarySerializer+Reader:ReadProcessingInstructions()

19:42:31:368 None
Processing instruction type 'Amplitude.Mercury.Simulation.District, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 16 will be ignored.

    Amplitude.Serialization.Binary.BinarySerializer+Reader:ReadProcessingInstructions()

19:42:31:368 None
Processing instruction type 'Amplitude.Mercury.Simulation.Empire, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 21 will be ignored.

    Amplitude.Serialization.Binary.BinarySerializer+Reader:ReadProcessingInstructions()

19:42:31:368 None
Processing instruction type 'Amplitude.Mercury.Simulation.EmpireWideConstruction, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 3 will be ignored.

    Amplitude.Serialization.Binary.BinarySerializer+Reader:ReadProcessingInstructions()

19:42:31:368 None
Processing instruction type 'Amplitude.Mercury.Simulation.EndGameController, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 6 will be ignored.

    Amplitude.Serialization.Binary.BinarySerializer+Reader:ReadProcessingInstructions()

19:42:31:368 None
Processing instruction type 'Amplitude.Mercury.Simulation.GameStatisticsController, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 7 will be ignored.

    Amplitude.Serialization.Binary.BinarySerializer+Reader:ReadProcessingInstructions()

19:42:31:368 None
Processing instruction type 'Amplitude.Mercury.Simulation.IntermediateSimulationEventVariable, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 1 will be ignored.

    Amplitude.Serialization.Binary.BinarySerializer+Reader:ReadProcessingInstructions()

19:42:31:368 None
Processing instruction type 'Amplitude.Mercury.Simulation.LogEvent_BattleStarted, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 1 will be ignored.

    Amplitude.Serialization.Binary.BinarySerializer+Reader:ReadProcessingInstructions()

19:42:31:368 None
Processing instruction type 'Amplitude.Mercury.Simulation.LogEvent_BattleTerminated, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 1 will be ignored.

    Amplitude.Serialization.Binary.BinarySerializer+Reader:ReadProcessingInstructions()

19:42:31:369 None
Processing instruction type 'Amplitude.Mercury.Simulation.LogEvent_DiplomaticStateChanged, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 1 will be ignored.

    Amplitude.Serialization.Binary.BinarySerializer+Reader:ReadProcessingInstructions()

19:42:31:369 None
Processing instruction type 'Amplitude.Mercury.Simulation.LogEvent_SettlementIsCapitalChanged, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 1 will be ignored.

    Amplitude.Serialization.Binary.BinarySerializer+Reader:ReadProcessingInstructions()

19:42:31:369 None
Processing instruction type 'Amplitude.Mercury.Simulation.LogEvent_SettlementNameChanged, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 2 will be ignored.

    Amplitude.Serialization.Binary.BinarySerializer+Reader:ReadProcessingInstructions()

19:42:31:369 None
Processing instruction type 'Amplitude.Mercury.Simulation.LogEvent_SettlementStatusChanged, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 2 will be ignored.

    Amplitude.Serialization.Binary.BinarySerializer+Reader:ReadProcessingInstructions()

19:42:31:369 None
Processing instruction type 'Amplitude.Mercury.Simulation.MinorEmpire, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 16 will be ignored.

    Amplitude.Serialization.Binary.BinarySerializer+Reader:ReadProcessingInstructions()

19:42:31:369 None
Processing instruction type 'Amplitude.Mercury.Simulation.MinorFactionManager, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 11 will be ignored.

    Amplitude.Serialization.Binary.BinarySerializer+Reader:ReadProcessingInstructions()

19:42:31:369 None
Processing instruction type 'Amplitude.Mercury.Simulation.MinorFactionSpawner, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 1 will be ignored.

    Amplitude.Serialization.Binary.BinarySerializer+Reader:ReadProcessingInstructions()

19:42:31:369 None
Processing instruction type 'Amplitude.Mercury.Simulation.MinorSpawnPoint, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 5 will be ignored.

    Amplitude.Serialization.Binary.BinarySerializer+Reader:ReadProcessingInstructions()

19:42:31:369 None
Processing instruction type 'Amplitude.Mercury.Simulation.MinorToMajorRelation, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 3 will be ignored.

    Amplitude.Serialization.Binary.BinarySerializer+Reader:ReadProcessingInstructions()

19:42:31:369 None
Processing instruction type 'Amplitude.Mercury.Simulation.NarrativeEvent, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 1 will be ignored.

    Amplitude.Serialization.Binary.BinarySerializer+Reader:ReadProcessingInstructions()

19:42:31:369 None
Processing instruction type 'Amplitude.Mercury.Simulation.NarrativeEventManager, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 2 will be ignored.

    Amplitude.Serialization.Binary.BinarySerializer+Reader:ReadProcessingInstructions()

19:42:31:369 None
Processing instruction type 'Amplitude.Mercury.Simulation.NarrativeEventManager+PendingNarrativeEventDefinition, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 2 will be ignored.

    Amplitude.Serialization.Binary.BinarySerializer+Reader:ReadProcessingInstructions()

19:42:31:369 None
Processing instruction type 'Amplitude.Mercury.Simulation.NarrativeEventVariable, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 3 will be ignored.

    Amplitude.Serialization.Binary.BinarySerializer+Reader:ReadProcessingInstructions()

19:42:31:369 None
Processing instruction type 'Amplitude.Mercury.Simulation.NationalProject, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 2 will be ignored.

    Amplitude.Serialization.Binary.BinarySerializer+Reader:ReadProcessingInstructions()

19:42:31:369 None
Processing instruction type 'Amplitude.Mercury.Simulation.NaturalWonder, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 1 will be ignored.

    Amplitude.Serialization.Binary.BinarySerializer+Reader:ReadProcessingInstructions()

19:42:31:369 None
Processing instruction type 'Amplitude.Mercury.Simulation.NaturalWonderManager, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 1 will be ignored.

    Amplitude.Serialization.Binary.BinarySerializer+Reader:ReadProcessingInstructions()

19:42:31:369 None
Processing instruction type 'Amplitude.Mercury.Simulation.Participant, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 1 will be ignored.

    Amplitude.Serialization.Binary.BinarySerializer+Reader:ReadProcessingInstructions()

19:42:31:369 None
Processing instruction type 'Amplitude.Mercury.Simulation.Participant_SiegeEngines, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 1 will be ignored.

    Amplitude.Serialization.Binary.BinarySerializer+Reader:ReadProcessingInstructions()

19:42:31:369 None
Processing instruction type 'Amplitude.Mercury.Simulation.PathfindManager, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 1 will be ignored.

    Amplitude.Serialization.Binary.BinarySerializer+Reader:ReadProcessingInstructions()

19:42:31:369 None
Processing instruction type 'Amplitude.Mercury.Simulation.Region, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 4 will be ignored.

    Amplitude.Serialization.Binary.BinarySerializer+Reader:ReadProcessingInstructions()

19:42:31:369 None
Processing instruction type 'Amplitude.Mercury.Simulation.Religion, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 6 will be ignored.

    Amplitude.Serialization.Binary.BinarySerializer+Reader:ReadProcessingInstructions()

19:42:31:369 None
Processing instruction type 'Amplitude.Mercury.Simulation.ReligionManager, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 17 will be ignored.

    Amplitude.Serialization.Binary.BinarySerializer+Reader:ReadProcessingInstructions()

19:42:31:369 None
Processing instruction type 'Amplitude.Mercury.Simulation.RoundHouse, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 5 will be ignored.

    Amplitude.Serialization.Binary.BinarySerializer+Reader:ReadProcessingInstructions()

19:42:31:369 None
Processing instruction type 'Amplitude.Mercury.Simulation.RuinManager, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 3 will be ignored.

    Amplitude.Serialization.Binary.BinarySerializer+Reader:ReadProcessingInstructions()

19:42:31:369 None
Processing instruction type 'Amplitude.Mercury.Simulation.ScenarioController, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 1 will be ignored.

    Amplitude.Serialization.Binary.BinarySerializer+Reader:ReadProcessingInstructions()

19:42:31:369 None
Processing instruction type 'Amplitude.Mercury.Simulation.SecondaryLandTransit, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 1 will be ignored.

    Amplitude.Serialization.Binary.BinarySerializer+Reader:ReadProcessingInstructions()

19:42:31:369 None
Processing instruction type 'Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 17 will be ignored.

    Amplitude.Serialization.Binary.BinarySerializer+Reader:ReadProcessingInstructions()

19:42:31:369 None
Processing instruction type 'Amplitude.Mercury.Simulation.SettlementStatusOnEvent, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 2 will be ignored.

    Amplitude.Serialization.Binary.BinarySerializer+Reader:ReadProcessingInstructions()

19:42:31:369 None
Processing instruction type 'Amplitude.Mercury.Simulation.Siege, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 3 will be ignored.

    Amplitude.Serialization.Binary.BinarySerializer+Reader:ReadProcessingInstructions()

19:42:31:369 None
Processing instruction type 'Amplitude.Mercury.Simulation.SimulationEntityRepository, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 10 will be ignored.

    Amplitude.Serialization.Binary.BinarySerializer+Reader:ReadProcessingInstructions()

19:42:31:369 None
Processing instruction type 'Amplitude.Mercury.Simulation.SimulationEventEffect_AddEmpireWidePathfindingFlags, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 1 will be ignored.

    Amplitude.Serialization.Binary.BinarySerializer+Reader:ReadProcessingInstructions()

19:42:31:369 None
Processing instruction type 'Amplitude.Mercury.Simulation.SimulationEventEffect_ForceAtheism, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 1 will be ignored.

    Amplitude.Serialization.Binary.BinarySerializer+Reader:ReadProcessingInstructions()

19:42:31:369 None
Processing instruction type 'Amplitude.Mercury.Simulation.SimulationEventEffect_UnlockConstructible, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 1 will be ignored.

    Amplitude.Serialization.Binary.BinarySerializer+Reader:ReadProcessingInstructions()

19:42:31:369 None
Processing instruction type 'Amplitude.Mercury.Simulation.SimulationEventEffect_UnlockResource, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 1 will be ignored.

    Amplitude.Serialization.Binary.BinarySerializer+Reader:ReadProcessingInstructions()

19:42:31:369 None
Processing instruction type 'Amplitude.Mercury.Simulation.Squadron, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 1 will be ignored.

    Amplitude.Serialization.Binary.BinarySerializer+Reader:ReadProcessingInstructions()

19:42:31:369 None
Processing instruction type 'Amplitude.Mercury.Simulation.TechnologyQueue, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 1 will be ignored.

    Amplitude.Serialization.Binary.BinarySerializer+Reader:ReadProcessingInstructions()

19:42:31:369 None
Processing instruction type 'Amplitude.Mercury.Simulation.Territory, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 8 will be ignored.

    Amplitude.Serialization.Binary.BinarySerializer+Reader:ReadProcessingInstructions()

19:42:31:369 None
Processing instruction type 'Amplitude.Mercury.Simulation.TerritoryNode, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 1 will be ignored.

    Amplitude.Serialization.Binary.BinarySerializer+Reader:ReadProcessingInstructions()

19:42:31:369 None
Processing instruction type 'Amplitude.Mercury.Simulation.TerritoryPathfindManager, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 5 will be ignored.

    Amplitude.Serialization.Binary.BinarySerializer+Reader:ReadProcessingInstructions()

19:42:31:369 None
Processing instruction type 'Amplitude.Mercury.Simulation.TradeController, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 12 will be ignored.

    Amplitude.Serialization.Binary.BinarySerializer+Reader:ReadProcessingInstructions()

19:42:31:369 None
Processing instruction type 'Amplitude.Mercury.Simulation.TradeNode, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 1 will be ignored.

    Amplitude.Serialization.Binary.BinarySerializer+Reader:ReadProcessingInstructions()

19:42:31:369 None
Processing instruction type 'Amplitude.Mercury.Simulation.TransitController, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 7 will be ignored.

    Amplitude.Serialization.Binary.BinarySerializer+Reader:ReadProcessingInstructions()

19:42:31:369 None
Processing instruction type 'Amplitude.Mercury.Simulation.Unit, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 2 will be ignored.

    Amplitude.Serialization.Binary.BinarySerializer+Reader:ReadProcessingInstructions()

19:42:31:369 None
Processing instruction type 'Amplitude.Mercury.Simulation.UnitCollection, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 4 will be ignored.

    Amplitude.Serialization.Binary.BinarySerializer+Reader:ReadProcessingInstructions()

19:42:31:369 None
Processing instruction type 'Amplitude.Mercury.Simulation.VisibilityController, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 2 will be ignored.

    Amplitude.Serialization.Binary.BinarySerializer+Reader:ReadProcessingInstructions()

19:42:31:369 None
Processing instruction type 'Amplitude.Mercury.Simulation.ZoneOfControl, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 2 will be ignored.

    Amplitude.Serialization.Binary.BinarySerializer+Reader:ReadProcessingInstructions()

19:42:31:369 None
Processing instruction type 'Amplitude.Mercury.StateShare.BaseObserverChallengeData, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 1 will be ignored.

    Amplitude.Serialization.Binary.BinarySerializer+Reader:ReadProcessingInstructions()

19:42:31:369 None
Processing instruction type 'Amplitude.Mercury.StateShare.ObserverArchaeologyDataFoundCity, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 3 will be ignored.

    Amplitude.Serialization.Binary.BinarySerializer+Reader:ReadProcessingInstructions()

19:42:31:369 None
Processing instruction type 'Amplitude.Mercury.StateShare.ObserverArchaeologyDataGeneric, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 1 will be ignored.

    Amplitude.Serialization.Binary.BinarySerializer+Reader:ReadProcessingInstructions()

19:42:31:369 None
Processing instruction type 'Amplitude.Mercury.StateShare.ObserverChallengeDataAcquireKeyGeneric, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 1 will be ignored.

    Amplitude.Serialization.Binary.BinarySerializer+Reader:ReadProcessingInstructions()

19:42:31:369 None
Processing instruction type 'Amplitude.Mercury.StateShare.ObserverChallengeDataAquireFame, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 1 will be ignored.

    Amplitude.Serialization.Binary.BinarySerializer+Reader:ReadProcessingInstructions()

19:42:31:369 None
Processing instruction type 'Amplitude.Mercury.StateShare.ObserverChallengeDataControlTerritoryWithNaturalWonder, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 1 will be ignored.

    Amplitude.Serialization.Binary.BinarySerializer+Reader:ReadProcessingInstructions()

19:42:31:369 None
Processing instruction type 'Amplitude.Mercury.StateShare.ObserverChallengeDataEliminateEmpire, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 1 will be ignored.

    Amplitude.Serialization.Binary.BinarySerializer+Reader:ReadProcessingInstructions()

19:42:31:369 None
Processing instruction type 'Amplitude.Mercury.StateShare.ObserverChallengeDataFoundArtificialWonder, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 1 will be ignored.

    Amplitude.Serialization.Binary.BinarySerializer+Reader:ReadProcessingInstructions()

19:42:31:369 None
Processing instruction type 'Amplitude.Mercury.StateShare.ObserverChallengeDataHaveXGeneric, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 2 will be ignored.

    Amplitude.Serialization.Binary.BinarySerializer+Reader:ReadProcessingInstructions()

19:42:31:369 None
Processing instruction type 'Amplitude.Mercury.StateShare.ObserverChallengeDataTurnOnlyGeneric, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 1 will be ignored.

    Amplitude.Serialization.Binary.BinarySerializer+Reader:ReadProcessingInstructions()

19:42:31:369 None
Processing instruction type 'Amplitude.Mercury.StateShare.ObserverChallengeDataWinWar, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 1 will be ignored.

    Amplitude.Serialization.Binary.BinarySerializer+Reader:ReadProcessingInstructions()

19:42:31:369 None
Processing instruction type 'Amplitude.Mercury.StateShare.ObserverMemoryDataFoundCity, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 1 will be ignored.

    Amplitude.Serialization.Binary.BinarySerializer+Reader:ReadProcessingInstructions()

19:42:31:369 None
Processing instruction type 'Amplitude.Mercury.StateShare.ObserverMemoryDataReligionGeneric, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 2 will be ignored.

    Amplitude.Serialization.Binary.BinarySerializer+Reader:ReadProcessingInstructions()

19:42:31:370 None
Processing instruction type 'Amplitude.Mercury.StateShare.SlotInfo, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 1 will be ignored.

    Amplitude.Serialization.Binary.BinarySerializer+Reader:ReadProcessingInstructions()

19:42:31:370 None
Processing instruction type 'Amplitude.Mercury.StateShare.StateShareAncillary, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 7 will be ignored.

    Amplitude.Serialization.Binary.BinarySerializer+Reader:ReadProcessingInstructions()

19:42:31:370 None
Processing instruction type 'Amplitude.Mercury.StateShare.StateShareHeader, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 3 will be ignored.

    Amplitude.Serialization.Binary.BinarySerializer+Reader:ReadProcessingInstructions()

19:42:31:370 None
Processing instruction type 'Amplitude.Mercury.WorldGenerator.WorldGeneratorOptions, Amplitude.Mercury.WorldGenerator' is not a ISerializable implementation anymore; revision 1 will be ignored.

    Amplitude.Serialization.Binary.BinarySerializer+Reader:ReadProcessingInstructions()

19:42:31:373 None
Type 'Amplitude.Mercury.Interop.FirstCityNotificationData, Amplitude.Mercury.Firstpass' not found, and so will not be serialized.

    Amplitude.Serialization.Binary.BinarySerializer+Reader:ReadProcessingInstructions()

19:42:31:374 None
Type 'Amplitude.Mercury.Interop.FormalWarAvailabilityNotificationData, Amplitude.Mercury.Firstpass' not found, and so will not be serialized.

    Amplitude.Serialization.Binary.BinarySerializer+Reader:ReadProcessingInstructions()

19:42:31:377 None
Processing instruction type 'Amplitude.Mercury.AI.AIController, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 5 will be ignored.

    Amplitude.Serialization.Binary.BinarySerializer+Reader:ReadProcessingInstructions()

19:42:31:378 None
Processing instruction type 'Amplitude.Mercury.AI.Brain.AnalysisData.Army.ArmyData, Amplitude.Mercury.AI.Brain' is not a ISerializable implementation anymore; revision 1 will be ignored.

    Amplitude.Serialization.Binary.BinarySerializer+Reader:ReadProcessingInstructions()

19:42:31:378 None
Processing instruction type 'Amplitude.Mercury.AI.Brain.AnalysisData.Army.SpecificMissionInfo, Amplitude.Mercury.AI.Brain' is not a ISerializable implementation anymore; revision 1 will be ignored.

    Amplitude.Serialization.Binary.BinarySerializer+Reader:ReadProcessingInstructions()

19:42:31:378 None
Processing instruction type 'Amplitude.Mercury.AI.Brain.AnalysisData.MajorEmpire.MajorEmpireData, Amplitude.Mercury.AI.Brain' is not a ISerializable implementation anymore; revision 1 will be ignored.

    Amplitude.Serialization.Binary.BinarySerializer+Reader:ReadProcessingInstructions()

19:42:31:378 None
Processing instruction type 'Amplitude.Mercury.AI.Brain.AnalysisData.Relation.RelationData, Amplitude.Mercury.AI.Brain' is not a ISerializable implementation anymore; revision 1 will be ignored.

    Amplitude.Serialization.Binary.BinarySerializer+Reader:ReadProcessingInstructions()

19:42:31:378 None
Processing instruction type 'Amplitude.Mercury.AI.Brain.AnalysisData.Settlement.SettlementData, Amplitude.Mercury.AI.Brain' is not a ISerializable implementation anymore; revision 1 will be ignored.

    Amplitude.Serialization.Binary.BinarySerializer+Reader:ReadProcessingInstructions()

19:42:31:378 None
Processing instruction type 'Amplitude.Mercury.AI.Brain.BehaviorTrees.ArmyContext, Amplitude.Mercury.AI.Brain' is not a ISerializable implementation anymore; revision 1 will be ignored.

    Amplitude.Serialization.Binary.BinarySerializer+Reader:ReadProcessingInstructions()

19:42:31:378 None
Processing instruction type 'Amplitude.Mercury.AI.Brain.Tasks.CreateArmy, Amplitude.Mercury.AI.Brain' is not a ISerializable implementation anymore; revision 1 will be ignored.

    Amplitude.Serialization.Binary.BinarySerializer+Reader:ReadProcessingInstructions()

19:42:31:378 None
Processing instruction type 'Amplitude.Mercury.AI.Brain.Tasks.PatronizeMinor, Amplitude.Mercury.AI.Brain' is not a ISerializable implementation anymore; revision 1 will be ignored.

    Amplitude.Serialization.Binary.BinarySerializer+Reader:ReadProcessingInstructions()

19:42:31:378 None
Processing instruction type 'Amplitude.Mercury.BattleSpoils, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 1 will be ignored.

    Amplitude.Serialization.Binary.BinarySerializer+Reader:ReadProcessingInstructions()

19:42:31:378 None
Processing instruction type 'Amplitude.Mercury.Data.AI.DiplomaticScoreModifierEntry, Amplitude.Mercury.Data' is not a ISerializable implementation anymore; revision 4 will be ignored.

    Amplitude.Serialization.Binary.BinarySerializer+Reader:ReadProcessingInstructions()

19:42:31:378 None
Processing instruction type 'Amplitude.Mercury.Data.Simulation.Prerequisites.SettlementStatusPrerequisite, Amplitude.Mercury.Data' is not a ISerializable implementation anymore; revision 1 will be ignored.

    Amplitude.Serialization.Binary.BinarySerializer+Reader:ReadProcessingInstructions()

19:42:31:378 None
Processing instruction type 'Amplitude.Mercury.Data.Simulation.SimulationEventEffect_AddEmpireWidePathfindingFlags, Amplitude.Mercury.Data' is not a ISerializable implementation anymore; revision 1 will be ignored.

    Amplitude.Serialization.Binary.BinarySerializer+Reader:ReadProcessingInstructions()

19:42:31:378 None
Processing instruction type 'Amplitude.Mercury.Data.Simulation.SimulationEventEffect_RemoveSettlementImprovement, Amplitude.Mercury.Data' is not a ISerializable implementation anymore; revision 2 will be ignored.

    Amplitude.Serialization.Binary.BinarySerializer+Reader:ReadProcessingInstructions()

19:42:31:378 None
Processing instruction type 'Amplitude.Mercury.Interop.AffectedSettlementData, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 1 will be ignored.

    Amplitude.Serialization.Binary.BinarySerializer+Reader:ReadProcessingInstructions()

19:42:31:378 None
Processing instruction type 'Amplitude.Mercury.Interop.ArmyCutForestActionInfo, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 3 will be ignored.

    Amplitude.Serialization.Binary.BinarySerializer+Reader:ReadProcessingInstructions()

19:42:31:378 None
Processing instruction type 'Amplitude.Mercury.Interop.ArmyPathNode, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 1 will be ignored.

    Amplitude.Serialization.Binary.BinarySerializer+Reader:ReadProcessingInstructions()

19:42:31:378 None
Processing instruction type 'Amplitude.Mercury.Interop.ArtificialWonderDestroyedNotificationData, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 1 will be ignored.

    Amplitude.Serialization.Binary.BinarySerializer+Reader:ReadProcessingInstructions()

19:42:31:378 None
Processing instruction type 'Amplitude.Mercury.Interop.BattleAftermathInfo, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 2 will be ignored.

    Amplitude.Serialization.Binary.BinarySerializer+Reader:ReadProcessingInstructions()

19:42:31:378 None
Processing instruction type 'Amplitude.Mercury.Interop.BattleContenderAftermathInfo, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 1 will be ignored.

    Amplitude.Serialization.Binary.BinarySerializer+Reader:ReadProcessingInstructions()

19:42:31:378 None
Processing instruction type 'Amplitude.Mercury.Interop.BattleGroupAftermathInfo, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 1 will be ignored.

    Amplitude.Serialization.Binary.BinarySerializer+Reader:ReadProcessingInstructions()

19:42:31:378 None
Processing instruction type 'Amplitude.Mercury.Interop.BattleLostNotificationData, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 1 will be ignored.

    Amplitude.Serialization.Binary.BinarySerializer+Reader:ReadProcessingInstructions()

19:42:31:378 None
Processing instruction type 'Amplitude.Mercury.Interop.BombardmentAftermathEmpireInfo, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 1 will be ignored.

    Amplitude.Serialization.Binary.BinarySerializer+Reader:ReadProcessingInstructions()

19:42:31:378 None
Processing instruction type 'Amplitude.Mercury.Interop.BombardmentAftermathInfo, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 3 will be ignored.

    Amplitude.Serialization.Binary.BinarySerializer+Reader:ReadProcessingInstructions()

19:42:31:378 None
Processing instruction type 'Amplitude.Mercury.Interop.BombardmentAftermathStack, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 1 will be ignored.

    Amplitude.Serialization.Binary.BinarySerializer+Reader:ReadProcessingInstructions()

19:42:31:378 None
Processing instruction type 'Amplitude.Mercury.Interop.BombardmentAftermathTradeRoadInfo, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 1 will be ignored.

    Amplitude.Serialization.Binary.BinarySerializer+Reader:ReadProcessingInstructions()

19:42:31:378 None
Processing instruction type 'Amplitude.Mercury.Interop.BombardmentAftermathUnitCollectionInfo, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 1 will be ignored.

    Amplitude.Serialization.Binary.BinarySerializer+Reader:ReadProcessingInstructions()

19:42:31:378 None
Processing instruction type 'Amplitude.Mercury.Interop.CameraSequenceInfo, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 8 will be ignored.

    Amplitude.Serialization.Binary.BinarySerializer+Reader:ReadProcessingInstructions()

19:42:31:378 None
Processing instruction type 'Amplitude.Mercury.Interop.CityOwnerChangedNotificationData, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 1 will be ignored.

    Amplitude.Serialization.Binary.BinarySerializer+Reader:ReadProcessingInstructions()

19:42:31:378 None
Processing instruction type 'Amplitude.Mercury.Interop.CivilizationInfo, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 1 will be ignored.

    Amplitude.Serialization.Binary.BinarySerializer+Reader:ReadProcessingInstructions()

19:42:31:378 None
Processing instruction type 'Amplitude.Mercury.Interop.CompetitiveDeedInfo, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 3 will be ignored.

    Amplitude.Serialization.Binary.BinarySerializer+Reader:ReadProcessingInstructions()

19:42:31:378 None
Processing instruction type 'Amplitude.Mercury.Interop.CompetitiveDeedWonByYouNotificationData, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 1 will be ignored.

    Amplitude.Serialization.Binary.BinarySerializer+Reader:ReadProcessingInstructions()

19:42:31:378 None
Processing instruction type 'Amplitude.Mercury.Interop.ConstructionInfo, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 4 will be ignored.

    Amplitude.Serialization.Binary.BinarySerializer+Reader:ReadProcessingInstructions()

19:42:31:378 None
Processing instruction type 'Amplitude.Mercury.Interop.ContinentInfo, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 2 will be ignored.

    Amplitude.Serialization.Binary.BinarySerializer+Reader:ReadProcessingInstructions()

19:42:31:378 None
Processing instruction type 'Amplitude.Mercury.Interop.CulturalOsmosisEventInfo, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 3 will be ignored.

    Amplitude.Serialization.Binary.BinarySerializer+Reader:ReadProcessingInstructions()

19:42:31:378 None
Processing instruction type 'Amplitude.Mercury.Interop.CultureConversionStartedNotificationData, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 1 will be ignored.

    Amplitude.Serialization.Binary.BinarySerializer+Reader:ReadProcessingInstructions()

19:42:31:378 None
Processing instruction type 'Amplitude.Mercury.Interop.DemandGain, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 1 will be ignored.

    Amplitude.Serialization.Binary.BinarySerializer+Reader:ReadProcessingInstructions()

19:42:31:378 None
Processing instruction type 'Amplitude.Mercury.Interop.DemandsReceivedNotificationData, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 1 will be ignored.

    Amplitude.Serialization.Binary.BinarySerializer+Reader:ReadProcessingInstructions()

19:42:31:378 None
Processing instruction type 'Amplitude.Mercury.Interop.DioceseInfo, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 2 will be ignored.

    Amplitude.Serialization.Binary.BinarySerializer+Reader:ReadProcessingInstructions()

19:42:31:378 None
Processing instruction type 'Amplitude.Mercury.Interop.DiplomaticAgreementSignedNotificationData, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 1 will be ignored.

    Amplitude.Serialization.Binary.BinarySerializer+Reader:ReadProcessingInstructions()

19:42:31:378 None
Processing instruction type 'Amplitude.Mercury.Interop.DiplomaticDemandInfo, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 6 will be ignored.

    Amplitude.Serialization.Binary.BinarySerializer+Reader:ReadProcessingInstructions()

19:42:31:378 None
Processing instruction type 'Amplitude.Mercury.Interop.DiplomaticGrievanceInfo, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 8 will be ignored.

    Amplitude.Serialization.Binary.BinarySerializer+Reader:ReadProcessingInstructions()

19:42:31:378 None
Processing instruction type 'Amplitude.Mercury.Interop.DiplomaticTransaction, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 3 will be ignored.

    Amplitude.Serialization.Binary.BinarySerializer+Reader:ReadProcessingInstructions()

19:42:31:378 None
Processing instruction type 'Amplitude.Mercury.Interop.DiplomaticTreatyInfo, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 2 will be ignored.

    Amplitude.Serialization.Binary.BinarySerializer+Reader:ReadProcessingInstructions()

19:42:31:378 None
Processing instruction type 'Amplitude.Mercury.Interop.EditorOrderCompleteAllTechnology, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 1 will be ignored.

    Amplitude.Serialization.Binary.BinarySerializer+Reader:ReadProcessingInstructions()

19:42:31:378 None
Processing instruction type 'Amplitude.Mercury.Interop.EditorOrderSetArmyMission, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 1 will be ignored.

    Amplitude.Serialization.Binary.BinarySerializer+Reader:ReadProcessingInstructions()

19:42:31:378 None
Processing instruction type 'Amplitude.Mercury.Interop.EmpireAggregationStatistics, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 2 will be ignored.

    Amplitude.Serialization.Binary.BinarySerializer+Reader:ReadProcessingInstructions()

19:42:31:378 None
Processing instruction type 'Amplitude.Mercury.Interop.EmpireStatistics, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 4 will be ignored.

    Amplitude.Serialization.Binary.BinarySerializer+Reader:ReadProcessingInstructions()

19:42:31:378 None
Processing instruction type 'Amplitude.Mercury.Interop.EmpireTurnStatistics, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 1 will be ignored.

    Amplitude.Serialization.Binary.BinarySerializer+Reader:ReadProcessingInstructions()

19:42:31:378 None
Processing instruction type 'Amplitude.Mercury.Interop.EndGameApproachingNotificationData, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 2 will be ignored.

    Amplitude.Serialization.Binary.BinarySerializer+Reader:ReadProcessingInstructions()

19:42:31:378 None
Processing instruction type 'Amplitude.Mercury.Interop.EndGameNotificationData, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 1 will be ignored.

    Amplitude.Serialization.Binary.BinarySerializer+Reader:ReadProcessingInstructions()

19:42:31:378 None
Processing instruction type 'Amplitude.Mercury.Interop.EntityNameInfo, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 1 will be ignored.

    Amplitude.Serialization.Binary.BinarySerializer+Reader:ReadProcessingInstructions()

19:42:31:378 None
Processing instruction type 'Amplitude.Mercury.Interop.EraStarCatchupInfo, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 1 will be ignored.

    Amplitude.Serialization.Binary.BinarySerializer+Reader:ReadProcessingInstructions()

19:42:31:378 None
Processing instruction type 'Amplitude.Mercury.Interop.EraStarInfo, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 2 will be ignored.

    Amplitude.Serialization.Binary.BinarySerializer+Reader:ReadProcessingInstructions()

19:42:31:378 None
Processing instruction type 'Amplitude.Mercury.Interop.EraStarUnlockedNotificationData, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 1 will be ignored.

    Amplitude.Serialization.Binary.BinarySerializer+Reader:ReadProcessingInstructions()

19:42:31:378 None
Processing instruction type 'Amplitude.Mercury.Interop.EraSummaryInfo, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 2 will be ignored.

    Amplitude.Serialization.Binary.BinarySerializer+Reader:ReadProcessingInstructions()

19:42:31:378 None
Processing instruction type 'Amplitude.Mercury.Interop.FactionEvolutionNotification, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 1 will be ignored.

    Amplitude.Serialization.Binary.BinarySerializer+Reader:ReadProcessingInstructions()

19:42:31:378 None
Processing instruction type 'Amplitude.Mercury.Interop.FimsInfo, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 2 will be ignored.

    Amplitude.Serialization.Binary.BinarySerializer+Reader:ReadProcessingInstructions()

19:42:31:378 None
Processing instruction type 'Amplitude.Mercury.Interop.FirstCityNotificationData, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 1 will be ignored.

    Amplitude.Serialization.Binary.BinarySerializer+Reader:ReadProcessingInstructions()

19:42:31:378 None
Processing instruction type 'Amplitude.Mercury.Interop.FirstGrowthLockedNotification, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 1 will be ignored.

    Amplitude.Serialization.Binary.BinarySerializer+Reader:ReadProcessingInstructions()

19:42:31:378 None
Processing instruction type 'Amplitude.Mercury.Interop.FormalWarAvailabilityNotificationData, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 1 will be ignored.

    Amplitude.Serialization.Binary.BinarySerializer+Reader:ReadProcessingInstructions()

19:42:31:379 None
Processing instruction type 'Amplitude.Mercury.Interop.HolySiteDestroyedNotificationData, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 1 will be ignored.

    Amplitude.Serialization.Binary.BinarySerializer+Reader:ReadProcessingInstructions()

19:42:31:379 None
Processing instruction type 'Amplitude.Mercury.Interop.LandmarkInfo, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 1 will be ignored.

    Amplitude.Serialization.Binary.BinarySerializer+Reader:ReadProcessingInstructions()

19:42:31:379 None
Processing instruction type 'Amplitude.Mercury.Interop.NationalProject_SpaceLaunch_Failure_Data, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 1 will be ignored.

    Amplitude.Serialization.Binary.BinarySerializer+Reader:ReadProcessingInstructions()

19:42:31:379 None
Processing instruction type 'Amplitude.Mercury.Interop.NationalProject_SpaceLaunch_Success_Data, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 1 will be ignored.

    Amplitude.Serialization.Binary.BinarySerializer+Reader:ReadProcessingInstructions()

19:42:31:379 None
Processing instruction type 'Amplitude.Mercury.Interop.Notification, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 2 will be ignored.

    Amplitude.Serialization.Binary.BinarySerializer+Reader:ReadProcessingInstructions()

19:42:31:379 None
Processing instruction type 'Amplitude.Mercury.Interop.NuclearStrikeInfo, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 3 will be ignored.

    Amplitude.Serialization.Binary.BinarySerializer+Reader:ReadProcessingInstructions()

19:42:31:379 None
Processing instruction type 'Amplitude.Mercury.Interop.ParticipantAftermathInfo, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 1 will be ignored.

    Amplitude.Serialization.Binary.BinarySerializer+Reader:ReadProcessingInstructions()

19:42:31:379 None
Processing instruction type 'Amplitude.Mercury.Interop.PingInfo, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 1 will be ignored.

    Amplitude.Serialization.Binary.BinarySerializer+Reader:ReadProcessingInstructions()

19:42:31:379 None
Processing instruction type 'Amplitude.Mercury.Interop.PopulationGainNotificationData, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 1 will be ignored.

    Amplitude.Serialization.Binary.BinarySerializer+Reader:ReadProcessingInstructions()

19:42:31:379 None
Processing instruction type 'Amplitude.Mercury.Interop.PopulationLossMigrationNotificationData, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 1 will be ignored.

    Amplitude.Serialization.Binary.BinarySerializer+Reader:ReadProcessingInstructions()

19:42:31:379 None
Processing instruction type 'Amplitude.Mercury.Interop.PopulationLossStarvationNotificationData, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 1 will be ignored.

    Amplitude.Serialization.Binary.BinarySerializer+Reader:ReadProcessingInstructions()

19:42:31:379 None
Processing instruction type 'Amplitude.Mercury.Interop.RansackInfo, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 11 will be ignored.

    Amplitude.Serialization.Binary.BinarySerializer+Reader:ReadProcessingInstructions()

19:42:31:379 None
Processing instruction type 'Amplitude.Mercury.Interop.ReligionInfo, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 2 will be ignored.

    Amplitude.Serialization.Binary.BinarySerializer+Reader:ReadProcessingInstructions()

19:42:31:379 None
Processing instruction type 'Amplitude.Mercury.Interop.ReligiousConversionStartedNotificationData, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 1 will be ignored.

    Amplitude.Serialization.Binary.BinarySerializer+Reader:ReadProcessingInstructions()

19:42:31:379 None
Processing instruction type 'Amplitude.Mercury.Interop.ResourceAccessInfo, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 1 will be ignored.

    Amplitude.Serialization.Binary.BinarySerializer+Reader:ReadProcessingInstructions()

19:42:31:379 None
Processing instruction type 'Amplitude.Mercury.Interop.ResourceDepositInfo, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 2 will be ignored.

    Amplitude.Serialization.Binary.BinarySerializer+Reader:ReadProcessingInstructions()

19:42:31:379 None
Processing instruction type 'Amplitude.Mercury.Interop.RevolutionHappeningNotificationData, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 1 will be ignored.

    Amplitude.Serialization.Binary.BinarySerializer+Reader:ReadProcessingInstructions()

19:42:31:379 None
Processing instruction type 'Amplitude.Mercury.Interop.RoundHouseInfo, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 6 will be ignored.

    Amplitude.Serialization.Binary.BinarySerializer+Reader:ReadProcessingInstructions()

19:42:31:379 None
Processing instruction type 'Amplitude.Mercury.Interop.SiegeInfo, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 7 will be ignored.

    Amplitude.Serialization.Binary.BinarySerializer+Reader:ReadProcessingInstructions()

19:42:31:379 None
Processing instruction type 'Amplitude.Mercury.Interop.SpawnPointInfo, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 5 will be ignored.

    Amplitude.Serialization.Binary.BinarySerializer+Reader:ReadProcessingInstructions()

19:42:31:379 None
Processing instruction type 'Amplitude.Mercury.Interop.SquadronInfo, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 1 will be ignored.

    Amplitude.Serialization.Binary.BinarySerializer+Reader:ReadProcessingInstructions()

19:42:31:379 None
Processing instruction type 'Amplitude.Mercury.Interop.SquadronUnitInfo, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 2 will be ignored.

    Amplitude.Serialization.Binary.BinarySerializer+Reader:ReadProcessingInstructions()

19:42:31:379 None
Processing instruction type 'Amplitude.Mercury.Interop.StatusCollection, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 1 will be ignored.

    Amplitude.Serialization.Binary.BinarySerializer+Reader:ReadProcessingInstructions()

19:42:31:379 None
Processing instruction type 'Amplitude.Mercury.Interop.StatusInfo, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 1 will be ignored.

    Amplitude.Serialization.Binary.BinarySerializer+Reader:ReadProcessingInstructions()

19:42:31:379 None
Processing instruction type 'Amplitude.Mercury.Interop.SurrenderDemandInfo, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 1 will be ignored.

    Amplitude.Serialization.Binary.BinarySerializer+Reader:ReadProcessingInstructions()

19:42:31:379 None
Processing instruction type 'Amplitude.Mercury.Interop.SurrenderMoneyRetribution, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 1 will be ignored.

    Amplitude.Serialization.Binary.BinarySerializer+Reader:ReadProcessingInstructions()

19:42:31:379 None
Processing instruction type 'Amplitude.Mercury.Interop.TenetInfo, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 1 will be ignored.

    Amplitude.Serialization.Binary.BinarySerializer+Reader:ReadProcessingInstructions()

19:42:31:379 None
Processing instruction type 'Amplitude.Mercury.Interop.TenetTierInfo, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 1 will be ignored.

    Amplitude.Serialization.Binary.BinarySerializer+Reader:ReadProcessingInstructions()

19:42:31:379 None
Processing instruction type 'Amplitude.Mercury.Interop.TerritoryBeliefInfo, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 4 will be ignored.

    Amplitude.Serialization.Binary.BinarySerializer+Reader:ReadProcessingInstructions()

19:42:31:379 None
Processing instruction type 'Amplitude.Mercury.Interop.TerritoryInfo, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 5 will be ignored.

    Amplitude.Serialization.Binary.BinarySerializer+Reader:ReadProcessingInstructions()

19:42:31:379 None
Processing instruction type 'Amplitude.Mercury.Interop.TileInfo, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 1 will be ignored.

    Amplitude.Serialization.Binary.BinarySerializer+Reader:ReadProcessingInstructions()

19:42:31:379 None
Processing instruction type 'Amplitude.Mercury.Interop.TradeNotificationData, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 1 will be ignored.

    Amplitude.Serialization.Binary.BinarySerializer+Reader:ReadProcessingInstructions()

19:42:31:379 None
Processing instruction type 'Amplitude.Mercury.Interop.TradeRoadInfo, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 7 will be ignored.

    Amplitude.Serialization.Binary.BinarySerializer+Reader:ReadProcessingInstructions()

19:42:31:379 None
Processing instruction type 'Amplitude.Mercury.Interop.TradeRoadStep, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 1 will be ignored.

    Amplitude.Serialization.Binary.BinarySerializer+Reader:ReadProcessingInstructions()

19:42:31:379 None
Processing instruction type 'Amplitude.Mercury.Interop.TradeRouteAffected, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 1 will be ignored.

    Amplitude.Serialization.Binary.BinarySerializer+Reader:ReadProcessingInstructions()

19:42:31:379 None
Processing instruction type 'Amplitude.Mercury.Interop.UnlockInfo, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 1 will be ignored.

    Amplitude.Serialization.Binary.BinarySerializer+Reader:ReadProcessingInstructions()

19:42:31:379 None
Processing instruction type 'Amplitude.Mercury.PoolAllocator`1, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 1 will be ignored.

    Amplitude.Serialization.Binary.BinarySerializer+Reader:ReadProcessingInstructions()

19:42:31:379 None
Processing instruction type 'Amplitude.Mercury.Presentation.PresentationPawn+AnimationEvent, Assembly-CSharp' is not a ISerializable implementation anymore; revision 1 will be ignored.

    Amplitude.Serialization.Binary.BinarySerializer+Reader:ReadProcessingInstructions()

19:42:31:379 None
Processing instruction type 'Amplitude.Mercury.Simulation.ActionController, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 5 will be ignored.

    Amplitude.Serialization.Binary.BinarySerializer+Reader:ReadProcessingInstructions()

19:42:31:379 None
Processing instruction type 'Amplitude.Mercury.Simulation.AdjacentTerritoryNode, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 1 will be ignored.

    Amplitude.Serialization.Binary.BinarySerializer+Reader:ReadProcessingInstructions()

19:42:31:379 None
Processing instruction type 'Amplitude.Mercury.Simulation.AirStrike, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 5 will be ignored.

    Amplitude.Serialization.Binary.BinarySerializer+Reader:ReadProcessingInstructions()

19:42:31:379 None
Processing instruction type 'Amplitude.Mercury.Simulation.AirStrikeGroup, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 2 will be ignored.

    Amplitude.Serialization.Binary.BinarySerializer+Reader:ReadProcessingInstructions()

19:42:31:379 None
Processing instruction type 'Amplitude.Mercury.Simulation.AnimalGroup, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 1 will be ignored.

    Amplitude.Serialization.Binary.BinarySerializer+Reader:ReadProcessingInstructions()

19:42:31:379 None
Processing instruction type 'Amplitude.Mercury.Simulation.AnimalMinorFactionSpawner, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 1 will be ignored.

    Amplitude.Serialization.Binary.BinarySerializer+Reader:ReadProcessingInstructions()

19:42:31:379 None
Processing instruction type 'Amplitude.Mercury.Simulation.Army, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 8 will be ignored.

    Amplitude.Serialization.Binary.BinarySerializer+Reader:ReadProcessingInstructions()

19:42:31:379 None
Processing instruction type 'Amplitude.Mercury.Simulation.ArmyGoToAction, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 3 will be ignored.

    Amplitude.Serialization.Binary.BinarySerializer+Reader:ReadProcessingInstructions()

19:42:31:379 None
Processing instruction type 'Amplitude.Mercury.Simulation.ArmyGoToAndCreateBattle, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 1 will be ignored.

    Amplitude.Serialization.Binary.BinarySerializer+Reader:ReadProcessingInstructions()

19:42:31:379 None
Processing instruction type 'Amplitude.Mercury.Simulation.ArmyGoToAndMergeAction, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 1 will be ignored.

    Amplitude.Serialization.Binary.BinarySerializer+Reader:ReadProcessingInstructions()

19:42:31:379 None
Processing instruction type 'Amplitude.Mercury.Simulation.ArmyGoToAndSettleAction, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 1 will be ignored.

    Amplitude.Serialization.Binary.BinarySerializer+Reader:ReadProcessingInstructions()

19:42:31:379 None
Processing instruction type 'Amplitude.Mercury.Simulation.ArmyMissionInfo, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 2 will be ignored.

    Amplitude.Serialization.Binary.BinarySerializer+Reader:ReadProcessingInstructions()

19:42:31:379 None
Processing instruction type 'Amplitude.Mercury.Simulation.ArmyRansackAction`1, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 6 will be ignored.

    Amplitude.Serialization.Binary.BinarySerializer+Reader:ReadProcessingInstructions()

19:42:31:379 None
Processing instruction type 'Amplitude.Mercury.Simulation.ArrayWithFrameReference`1, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 1 will be ignored.

    Amplitude.Serialization.Binary.BinarySerializer+Reader:ReadProcessingInstructions()

19:42:31:379 None
Processing instruction type 'Amplitude.Mercury.Simulation.ArtificialWonder, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 1 will be ignored.

    Amplitude.Serialization.Binary.BinarySerializer+Reader:ReadProcessingInstructions()

19:42:31:379 None
Processing instruction type 'Amplitude.Mercury.Simulation.ArtificialWonderManager, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 1 will be ignored.

    Amplitude.Serialization.Binary.BinarySerializer+Reader:ReadProcessingInstructions()

19:42:31:379 None
Processing instruction type 'Amplitude.Mercury.Simulation.AstarStep, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 1 will be ignored.

    Amplitude.Serialization.Binary.BinarySerializer+Reader:ReadProcessingInstructions()

19:42:31:379 None
Processing instruction type 'Amplitude.Mercury.Simulation.AutoBuilder, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 1 will be ignored.

    Amplitude.Serialization.Binary.BinarySerializer+Reader:ReadProcessingInstructions()

19:42:31:379 None
Processing instruction type 'Amplitude.Mercury.Simulation.BaseDiplomaticState, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 1 will be ignored.

    Amplitude.Serialization.Binary.BinarySerializer+Reader:ReadProcessingInstructions()

19:42:31:379 None
Processing instruction type 'Amplitude.Mercury.Simulation.BaseHumanMinorFactionSpawner`1, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 1 will be ignored.

    Amplitude.Serialization.Binary.BinarySerializer+Reader:ReadProcessingInstructions()

19:42:31:380 None
Processing instruction type 'Amplitude.Mercury.Simulation.BattleContender, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 9 will be ignored.

    Amplitude.Serialization.Binary.BinarySerializer+Reader:ReadProcessingInstructions()

19:42:31:380 None
Processing instruction type 'Amplitude.Mercury.Simulation.BattleEntity, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 1 will be ignored.

    Amplitude.Serialization.Binary.BinarySerializer+Reader:ReadProcessingInstructions()

19:42:31:380 None
Processing instruction type 'Amplitude.Mercury.Simulation.BattleEntityWithSimulation`1, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 7 will be ignored.

    Amplitude.Serialization.Binary.BinarySerializer+Reader:ReadProcessingInstructions()

19:42:31:380 None
Processing instruction type 'Amplitude.Mercury.Simulation.BattleRepository, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 1 will be ignored.

    Amplitude.Serialization.Binary.BinarySerializer+Reader:ReadProcessingInstructions()

19:42:31:380 None
Processing instruction type 'Amplitude.Mercury.Simulation.BattleTile, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 2 will be ignored.

    Amplitude.Serialization.Binary.BinarySerializer+Reader:ReadProcessingInstructions()

19:42:31:380 None
Processing instruction type 'Amplitude.Mercury.Simulation.BattleUnit, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 10 will be ignored.

    Amplitude.Serialization.Binary.BinarySerializer+Reader:ReadProcessingInstructions()

19:42:31:380 None
Processing instruction type 'Amplitude.Mercury.Simulation.BeliefManager`1, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 2 will be ignored.

    Amplitude.Serialization.Binary.BinarySerializer+Reader:ReadProcessingInstructions()

19:42:31:380 None
Processing instruction type 'Amplitude.Mercury.Simulation.BombardmentAftermathManager, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 1 will be ignored.

    Amplitude.Serialization.Binary.BinarySerializer+Reader:ReadProcessingInstructions()

19:42:31:380 None
Processing instruction type 'Amplitude.Mercury.Simulation.Borough, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 1 will be ignored.

    Amplitude.Serialization.Binary.BinarySerializer+Reader:ReadProcessingInstructions()

19:42:31:380 None
Processing instruction type 'Amplitude.Mercury.Simulation.Civic, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 1 will be ignored.

    Amplitude.Serialization.Binary.BinarySerializer+Reader:ReadProcessingInstructions()

19:42:31:380 None
Processing instruction type 'Amplitude.Mercury.Simulation.CivilizationsManager, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 1 will be ignored.

    Amplitude.Serialization.Binary.BinarySerializer+Reader:ReadProcessingInstructions()

19:42:31:380 None
Processing instruction type 'Amplitude.Mercury.Simulation.Construction, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 2 will be ignored.

    Amplitude.Serialization.Binary.BinarySerializer+Reader:ReadProcessingInstructions()

19:42:31:380 None
Processing instruction type 'Amplitude.Mercury.Simulation.ConstructionQueue, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 1 will be ignored.

    Amplitude.Serialization.Binary.BinarySerializer+Reader:ReadProcessingInstructions()

19:42:31:380 None
Processing instruction type 'Amplitude.Mercury.Simulation.CrisisInfo, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 1 will be ignored.

    Amplitude.Serialization.Binary.BinarySerializer+Reader:ReadProcessingInstructions()

19:42:31:380 None
Processing instruction type 'Amplitude.Mercury.Simulation.CultureManager, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 4 will be ignored.

    Amplitude.Serialization.Binary.BinarySerializer+Reader:ReadProcessingInstructions()

19:42:31:380 None
Processing instruction type 'Amplitude.Mercury.Simulation.CuriosityManager, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 1 will be ignored.

    Amplitude.Serialization.Binary.BinarySerializer+Reader:ReadProcessingInstructions()

19:42:31:380 None
Processing instruction type 'Amplitude.Mercury.Simulation.DepartmentOfCommerce, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 1 will be ignored.

    Amplitude.Serialization.Binary.BinarySerializer+Reader:ReadProcessingInstructions()

19:42:31:380 None
Processing instruction type 'Amplitude.Mercury.Simulation.DepartmentOfDefense, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 23 will be ignored.

    Amplitude.Serialization.Binary.BinarySerializer+Reader:ReadProcessingInstructions()

19:42:31:380 None
Processing instruction type 'Amplitude.Mercury.Simulation.DepartmentOfIndustry, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 1 will be ignored.

    Amplitude.Serialization.Binary.BinarySerializer+Reader:ReadProcessingInstructions()

19:42:31:380 None
Processing instruction type 'Amplitude.Mercury.Simulation.DepartmentOfReligion, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 1 will be ignored.

    Amplitude.Serialization.Binary.BinarySerializer+Reader:ReadProcessingInstructions()

19:42:31:380 None
Processing instruction type 'Amplitude.Mercury.Simulation.DepartmentOfResources, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 4 will be ignored.

    Amplitude.Serialization.Binary.BinarySerializer+Reader:ReadProcessingInstructions()

19:42:31:380 None
Processing instruction type 'Amplitude.Mercury.Simulation.DepartmentOfScience, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 3 will be ignored.

    Amplitude.Serialization.Binary.BinarySerializer+Reader:ReadProcessingInstructions()

19:42:31:380 None
Processing instruction type 'Amplitude.Mercury.Simulation.DepartmentOfTheInterior, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 27 will be ignored.

    Amplitude.Serialization.Binary.BinarySerializer+Reader:ReadProcessingInstructions()

19:42:31:380 None
Processing instruction type 'Amplitude.Mercury.Simulation.DepartmentOfTheTreasury, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 1 will be ignored.

    Amplitude.Serialization.Binary.BinarySerializer+Reader:ReadProcessingInstructions()

19:42:31:380 None
Processing instruction type 'Amplitude.Mercury.Simulation.Diocese, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 1 will be ignored.

    Amplitude.Serialization.Binary.BinarySerializer+Reader:ReadProcessingInstructions()

19:42:31:380 None
Processing instruction type 'Amplitude.Mercury.Simulation.DiplomaticAmbassy, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 11 will be ignored.

    Amplitude.Serialization.Binary.BinarySerializer+Reader:ReadProcessingInstructions()

19:42:31:380 None
Processing instruction type 'Amplitude.Mercury.Simulation.DiplomaticAncillary, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 13 will be ignored.

    Amplitude.Serialization.Binary.BinarySerializer+Reader:ReadProcessingInstructions()

19:42:31:380 None
Processing instruction type 'Amplitude.Mercury.Simulation.DiplomaticLogEntry, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 3 will be ignored.

    Amplitude.Serialization.Binary.BinarySerializer+Reader:ReadProcessingInstructions()

19:42:31:380 None
Processing instruction type 'Amplitude.Mercury.Simulation.DiplomaticMoral, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 1 will be ignored.

    Amplitude.Serialization.Binary.BinarySerializer+Reader:ReadProcessingInstructions()

19:42:31:380 None
Processing instruction type 'Amplitude.Mercury.Simulation.DiplomaticPropositionInfo, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 1 will be ignored.

    Amplitude.Serialization.Binary.BinarySerializer+Reader:ReadProcessingInstructions()

19:42:31:380 None
Processing instruction type 'Amplitude.Mercury.Simulation.DiplomaticRelation, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 5 will be ignored.

    Amplitude.Serialization.Binary.BinarySerializer+Reader:ReadProcessingInstructions()

19:42:31:380 None
Processing instruction type 'Amplitude.Mercury.Simulation.DiplomaticState_PartialyEliminated, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 1 will be ignored.

    Amplitude.Serialization.Binary.BinarySerializer+Reader:ReadProcessingInstructions()

19:42:31:380 None
Processing instruction type 'Amplitude.Mercury.Simulation.DiplomaticState_War, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 1 will be ignored.

    Amplitude.Serialization.Binary.BinarySerializer+Reader:ReadProcessingInstructions()

19:42:31:380 None
Processing instruction type 'Amplitude.Mercury.Simulation.District, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 16 will be ignored.

    Amplitude.Serialization.Binary.BinarySerializer+Reader:ReadProcessingInstructions()

19:42:31:380 None
Processing instruction type 'Amplitude.Mercury.Simulation.Empire, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 21 will be ignored.

    Amplitude.Serialization.Binary.BinarySerializer+Reader:ReadProcessingInstructions()

19:42:31:380 None
Processing instruction type 'Amplitude.Mercury.Simulation.EmpireWideConstruction, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 3 will be ignored.

    Amplitude.Serialization.Binary.BinarySerializer+Reader:ReadProcessingInstructions()

19:42:31:380 None
Processing instruction type 'Amplitude.Mercury.Simulation.EndGameController, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 6 will be ignored.

    Amplitude.Serialization.Binary.BinarySerializer+Reader:ReadProcessingInstructions()

19:42:31:380 None
Processing instruction type 'Amplitude.Mercury.Simulation.GameStatisticsController, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 7 will be ignored.

    Amplitude.Serialization.Binary.BinarySerializer+Reader:ReadProcessingInstructions()

19:42:31:380 None
Processing instruction type 'Amplitude.Mercury.Simulation.IntermediateSimulationEventVariable, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 1 will be ignored.

    Amplitude.Serialization.Binary.BinarySerializer+Reader:ReadProcessingInstructions()

19:42:31:380 None
Processing instruction type 'Amplitude.Mercury.Simulation.LogEvent_BattleStarted, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 1 will be ignored.

    Amplitude.Serialization.Binary.BinarySerializer+Reader:ReadProcessingInstructions()

19:42:31:380 None
Processing instruction type 'Amplitude.Mercury.Simulation.LogEvent_BattleTerminated, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 1 will be ignored.

    Amplitude.Serialization.Binary.BinarySerializer+Reader:ReadProcessingInstructions()

19:42:31:380 None
Processing instruction type 'Amplitude.Mercury.Simulation.LogEvent_DiplomaticStateChanged, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 1 will be ignored.

    Amplitude.Serialization.Binary.BinarySerializer+Reader:ReadProcessingInstructions()

19:42:31:380 None
Processing instruction type 'Amplitude.Mercury.Simulation.LogEvent_SettlementIsCapitalChanged, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 1 will be ignored.

    Amplitude.Serialization.Binary.BinarySerializer+Reader:ReadProcessingInstructions()

19:42:31:380 None
Processing instruction type 'Amplitude.Mercury.Simulation.LogEvent_SettlementNameChanged, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 2 will be ignored.

    Amplitude.Serialization.Binary.BinarySerializer+Reader:ReadProcessingInstructions()

19:42:31:380 None
Processing instruction type 'Amplitude.Mercury.Simulation.LogEvent_SettlementStatusChanged, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 2 will be ignored.

    Amplitude.Serialization.Binary.BinarySerializer+Reader:ReadProcessingInstructions()

19:42:31:380 None
Processing instruction type 'Amplitude.Mercury.Simulation.MinorEmpire, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 16 will be ignored.

    Amplitude.Serialization.Binary.BinarySerializer+Reader:ReadProcessingInstructions()

19:42:31:380 None
Processing instruction type 'Amplitude.Mercury.Simulation.MinorFactionManager, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 11 will be ignored.

    Amplitude.Serialization.Binary.BinarySerializer+Reader:ReadProcessingInstructions()

19:42:31:380 None
Processing instruction type 'Amplitude.Mercury.Simulation.MinorFactionSpawner, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 1 will be ignored.

    Amplitude.Serialization.Binary.BinarySerializer+Reader:ReadProcessingInstructions()

19:42:31:380 None
Processing instruction type 'Amplitude.Mercury.Simulation.MinorSpawnPoint, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 5 will be ignored.

    Amplitude.Serialization.Binary.BinarySerializer+Reader:ReadProcessingInstructions()

19:42:31:380 None
Processing instruction type 'Amplitude.Mercury.Simulation.MinorToMajorRelation, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 3 will be ignored.

    Amplitude.Serialization.Binary.BinarySerializer+Reader:ReadProcessingInstructions()

19:42:31:380 None
Processing instruction type 'Amplitude.Mercury.Simulation.NarrativeEvent, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 1 will be ignored.

    Amplitude.Serialization.Binary.BinarySerializer+Reader:ReadProcessingInstructions()

19:42:31:380 None
Processing instruction type 'Amplitude.Mercury.Simulation.NarrativeEventManager, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 2 will be ignored.

    Amplitude.Serialization.Binary.BinarySerializer+Reader:ReadProcessingInstructions()

19:42:31:380 None
Processing instruction type 'Amplitude.Mercury.Simulation.NarrativeEventManager+PendingNarrativeEventDefinition, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 2 will be ignored.

    Amplitude.Serialization.Binary.BinarySerializer+Reader:ReadProcessingInstructions()

19:42:31:380 None
Processing instruction type 'Amplitude.Mercury.Simulation.NarrativeEventVariable, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 3 will be ignored.

    Amplitude.Serialization.Binary.BinarySerializer+Reader:ReadProcessingInstructions()

19:42:31:380 None
Processing instruction type 'Amplitude.Mercury.Simulation.NationalProject, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 2 will be ignored.

    Amplitude.Serialization.Binary.BinarySerializer+Reader:ReadProcessingInstructions()

19:42:31:380 None
Processing instruction type 'Amplitude.Mercury.Simulation.NaturalWonder, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 1 will be ignored.

    Amplitude.Serialization.Binary.BinarySerializer+Reader:ReadProcessingInstructions()

19:42:31:380 None
Processing instruction type 'Amplitude.Mercury.Simulation.NaturalWonderManager, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 1 will be ignored.

    Amplitude.Serialization.Binary.BinarySerializer+Reader:ReadProcessingInstructions()

19:42:31:380 None
Processing instruction type 'Amplitude.Mercury.Simulation.Participant, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 1 will be ignored.

    Amplitude.Serialization.Binary.BinarySerializer+Reader:ReadProcessingInstructions()

19:42:31:380 None
Processing instruction type 'Amplitude.Mercury.Simulation.Participant_SiegeEngines, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 1 will be ignored.

    Amplitude.Serialization.Binary.BinarySerializer+Reader:ReadProcessingInstructions()

19:42:31:380 None
Processing instruction type 'Amplitude.Mercury.Simulation.PathfindManager, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 1 will be ignored.

    Amplitude.Serialization.Binary.BinarySerializer+Reader:ReadProcessingInstructions()

19:42:31:380 None
Processing instruction type 'Amplitude.Mercury.Simulation.Region, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 4 will be ignored.

    Amplitude.Serialization.Binary.BinarySerializer+Reader:ReadProcessingInstructions()

19:42:31:380 None
Processing instruction type 'Amplitude.Mercury.Simulation.Religion, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 6 will be ignored.

    Amplitude.Serialization.Binary.BinarySerializer+Reader:ReadProcessingInstructions()

19:42:31:381 None
Processing instruction type 'Amplitude.Mercury.Simulation.ReligionManager, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 17 will be ignored.

    Amplitude.Serialization.Binary.BinarySerializer+Reader:ReadProcessingInstructions()

19:42:31:381 None
Processing instruction type 'Amplitude.Mercury.Simulation.RoundHouse, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 5 will be ignored.

    Amplitude.Serialization.Binary.BinarySerializer+Reader:ReadProcessingInstructions()

19:42:31:381 None
Processing instruction type 'Amplitude.Mercury.Simulation.RuinManager, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 3 will be ignored.

    Amplitude.Serialization.Binary.BinarySerializer+Reader:ReadProcessingInstructions()

19:42:31:381 None
Processing instruction type 'Amplitude.Mercury.Simulation.ScenarioController, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 1 will be ignored.

    Amplitude.Serialization.Binary.BinarySerializer+Reader:ReadProcessingInstructions()

19:42:31:381 None
Processing instruction type 'Amplitude.Mercury.Simulation.SecondaryLandTransit, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 1 will be ignored.

    Amplitude.Serialization.Binary.BinarySerializer+Reader:ReadProcessingInstructions()

19:42:31:381 None
Processing instruction type 'Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 17 will be ignored.

    Amplitude.Serialization.Binary.BinarySerializer+Reader:ReadProcessingInstructions()

19:42:31:381 None
Processing instruction type 'Amplitude.Mercury.Simulation.SettlementStatusOnEvent, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 2 will be ignored.

    Amplitude.Serialization.Binary.BinarySerializer+Reader:ReadProcessingInstructions()

19:42:31:381 None
Processing instruction type 'Amplitude.Mercury.Simulation.Siege, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 3 will be ignored.

    Amplitude.Serialization.Binary.BinarySerializer+Reader:ReadProcessingInstructions()

19:42:31:381 None
Processing instruction type 'Amplitude.Mercury.Simulation.SimulationEntityRepository, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 10 will be ignored.

    Amplitude.Serialization.Binary.BinarySerializer+Reader:ReadProcessingInstructions()

19:42:31:381 None
Processing instruction type 'Amplitude.Mercury.Simulation.SimulationEventEffect_AddEmpireWidePathfindingFlags, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 1 will be ignored.

    Amplitude.Serialization.Binary.BinarySerializer+Reader:ReadProcessingInstructions()

19:42:31:381 None
Processing instruction type 'Amplitude.Mercury.Simulation.SimulationEventEffect_ForceAtheism, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 1 will be ignored.

    Amplitude.Serialization.Binary.BinarySerializer+Reader:ReadProcessingInstructions()

19:42:31:381 None
Processing instruction type 'Amplitude.Mercury.Simulation.SimulationEventEffect_UnlockConstructible, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 1 will be ignored.

    Amplitude.Serialization.Binary.BinarySerializer+Reader:ReadProcessingInstructions()

19:42:31:381 None
Processing instruction type 'Amplitude.Mercury.Simulation.SimulationEventEffect_UnlockResource, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 1 will be ignored.

    Amplitude.Serialization.Binary.BinarySerializer+Reader:ReadProcessingInstructions()

19:42:31:381 None
Processing instruction type 'Amplitude.Mercury.Simulation.Squadron, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 1 will be ignored.

    Amplitude.Serialization.Binary.BinarySerializer+Reader:ReadProcessingInstructions()

19:42:31:381 None
Processing instruction type 'Amplitude.Mercury.Simulation.TechnologyQueue, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 1 will be ignored.

    Amplitude.Serialization.Binary.BinarySerializer+Reader:ReadProcessingInstructions()

19:42:31:381 None
Processing instruction type 'Amplitude.Mercury.Simulation.Territory, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 8 will be ignored.

    Amplitude.Serialization.Binary.BinarySerializer+Reader:ReadProcessingInstructions()

19:42:31:381 None
Processing instruction type 'Amplitude.Mercury.Simulation.TerritoryNode, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 1 will be ignored.

    Amplitude.Serialization.Binary.BinarySerializer+Reader:ReadProcessingInstructions()

19:42:31:381 None
Processing instruction type 'Amplitude.Mercury.Simulation.TerritoryPathfindManager, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 5 will be ignored.

    Amplitude.Serialization.Binary.BinarySerializer+Reader:ReadProcessingInstructions()

19:42:31:381 None
Processing instruction type 'Amplitude.Mercury.Simulation.TradeController, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 12 will be ignored.

    Amplitude.Serialization.Binary.BinarySerializer+Reader:ReadProcessingInstructions()

19:42:31:381 None
Processing instruction type 'Amplitude.Mercury.Simulation.TradeNode, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 1 will be ignored.

    Amplitude.Serialization.Binary.BinarySerializer+Reader:ReadProcessingInstructions()

19:42:31:381 None
Processing instruction type 'Amplitude.Mercury.Simulation.TransitController, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 7 will be ignored.

    Amplitude.Serialization.Binary.BinarySerializer+Reader:ReadProcessingInstructions()

19:42:31:381 None
Processing instruction type 'Amplitude.Mercury.Simulation.Unit, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 2 will be ignored.

    Amplitude.Serialization.Binary.BinarySerializer+Reader:ReadProcessingInstructions()

19:42:31:381 None
Processing instruction type 'Amplitude.Mercury.Simulation.UnitCollection, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 4 will be ignored.

    Amplitude.Serialization.Binary.BinarySerializer+Reader:ReadProcessingInstructions()

19:42:31:381 None
Processing instruction type 'Amplitude.Mercury.Simulation.VisibilityController, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 2 will be ignored.

    Amplitude.Serialization.Binary.BinarySerializer+Reader:ReadProcessingInstructions()

19:42:31:381 None
Processing instruction type 'Amplitude.Mercury.Simulation.ZoneOfControl, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 2 will be ignored.

    Amplitude.Serialization.Binary.BinarySerializer+Reader:ReadProcessingInstructions()

19:42:31:381 None
Processing instruction type 'Amplitude.Mercury.StateShare.BaseObserverChallengeData, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 1 will be ignored.

    Amplitude.Serialization.Binary.BinarySerializer+Reader:ReadProcessingInstructions()

19:42:31:381 None
Processing instruction type 'Amplitude.Mercury.StateShare.ObserverArchaeologyDataFoundCity, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 3 will be ignored.

    Amplitude.Serialization.Binary.BinarySerializer+Reader:ReadProcessingInstructions()

19:42:31:381 None
Processing instruction type 'Amplitude.Mercury.StateShare.ObserverArchaeologyDataGeneric, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 1 will be ignored.

    Amplitude.Serialization.Binary.BinarySerializer+Reader:ReadProcessingInstructions()

19:42:31:381 None
Processing instruction type 'Amplitude.Mercury.StateShare.ObserverChallengeDataAcquireKeyGeneric, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 1 will be ignored.

    Amplitude.Serialization.Binary.BinarySerializer+Reader:ReadProcessingInstructions()

19:42:31:381 None
Processing instruction type 'Amplitude.Mercury.StateShare.ObserverChallengeDataAquireFame, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 1 will be ignored.

    Amplitude.Serialization.Binary.BinarySerializer+Reader:ReadProcessingInstructions()

19:42:31:381 None
Processing instruction type 'Amplitude.Mercury.StateShare.ObserverChallengeDataControlTerritoryWithNaturalWonder, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 1 will be ignored.

    Amplitude.Serialization.Binary.BinarySerializer+Reader:ReadProcessingInstructions()

19:42:31:381 None
Processing instruction type 'Amplitude.Mercury.StateShare.ObserverChallengeDataEliminateEmpire, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 1 will be ignored.

    Amplitude.Serialization.Binary.BinarySerializer+Reader:ReadProcessingInstructions()

19:42:31:381 None
Processing instruction type 'Amplitude.Mercury.StateShare.ObserverChallengeDataFoundArtificialWonder, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 1 will be ignored.

    Amplitude.Serialization.Binary.BinarySerializer+Reader:ReadProcessingInstructions()

19:42:31:381 None
Processing instruction type 'Amplitude.Mercury.StateShare.ObserverChallengeDataHaveXGeneric, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 2 will be ignored.

    Amplitude.Serialization.Binary.BinarySerializer+Reader:ReadProcessingInstructions()

19:42:31:381 None
Processing instruction type 'Amplitude.Mercury.StateShare.ObserverChallengeDataTurnOnlyGeneric, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 1 will be ignored.

    Amplitude.Serialization.Binary.BinarySerializer+Reader:ReadProcessingInstructions()

19:42:31:381 None
Processing instruction type 'Amplitude.Mercury.StateShare.ObserverChallengeDataWinWar, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 1 will be ignored.

    Amplitude.Serialization.Binary.BinarySerializer+Reader:ReadProcessingInstructions()

19:42:31:381 None
Processing instruction type 'Amplitude.Mercury.StateShare.ObserverMemoryDataFoundCity, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 1 will be ignored.

    Amplitude.Serialization.Binary.BinarySerializer+Reader:ReadProcessingInstructions()

19:42:31:381 None
Processing instruction type 'Amplitude.Mercury.StateShare.ObserverMemoryDataReligionGeneric, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 2 will be ignored.

    Amplitude.Serialization.Binary.BinarySerializer+Reader:ReadProcessingInstructions()

19:42:31:381 None
Processing instruction type 'Amplitude.Mercury.StateShare.SlotInfo, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 1 will be ignored.

    Amplitude.Serialization.Binary.BinarySerializer+Reader:ReadProcessingInstructions()

19:42:31:381 None
Processing instruction type 'Amplitude.Mercury.StateShare.StateShareAncillary, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 7 will be ignored.

    Amplitude.Serialization.Binary.BinarySerializer+Reader:ReadProcessingInstructions()

19:42:31:381 None
Processing instruction type 'Amplitude.Mercury.StateShare.StateShareHeader, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 3 will be ignored.

    Amplitude.Serialization.Binary.BinarySerializer+Reader:ReadProcessingInstructions()

19:42:31:381 None
Processing instruction type 'Amplitude.Mercury.WorldGenerator.WorldGeneratorOptions, Amplitude.Mercury.WorldGenerator' is not a ISerializable implementation anymore; revision 1 will be ignored.

    Amplitude.Serialization.Binary.BinarySerializer+Reader:ReadProcessingInstructions()

19:42:31:387 None
Type 'Amplitude.Mercury.Interop.FirstCityNotificationData, Amplitude.Mercury.Firstpass' not found, and so will not be serialized.

    Amplitude.Serialization.Binary.BinarySerializer+Reader:ReadProcessingInstructions()

19:42:31:387 None
Type 'Amplitude.Mercury.Interop.FormalWarAvailabilityNotificationData, Amplitude.Mercury.Firstpass' not found, and so will not be serialized.

    Amplitude.Serialization.Binary.BinarySerializer+Reader:ReadProcessingInstructions()

19:42:31:388 None
Processing instruction type 'Amplitude.Mercury.Data.Simulation.SimulationEventEffect_AddEmpireWidePathfindingFlags, Amplitude.Mercury.Data' is not a ISerializable implementation anymore; revision 1 will be ignored.

    Amplitude.Serialization.Binary.BinarySerializer+Reader:ReadProcessingInstructions()

19:42:31:388 None
Processing instruction type 'Amplitude.Mercury.Data.Simulation.SimulationEventEffect_RemoveSettlementImprovement, Amplitude.Mercury.Data' is not a ISerializable implementation anymore; revision 2 will be ignored.

    Amplitude.Serialization.Binary.BinarySerializer+Reader:ReadProcessingInstructions()

19:42:31:388 None
Processing instruction type 'Amplitude.Mercury.Data.AI.DiplomaticScoreModifierEntry, Amplitude.Mercury.Data' is not a ISerializable implementation anymore; revision 3 will be ignored.

    Amplitude.Serialization.Binary.BinarySerializer+Reader:ReadProcessingInstructions()

19:42:31:388 None
Processing instruction type 'Amplitude.Mercury.BattleSpoils, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 1 will be ignored.

    Amplitude.Serialization.Binary.BinarySerializer+Reader:ReadProcessingInstructions()

19:42:31:388 None
Processing instruction type 'Amplitude.Mercury.ListOfStruct`1, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 1 will be ignored.

    Amplitude.Serialization.Binary.BinarySerializer+Reader:ReadProcessingInstructions()

19:42:31:388 None
Processing instruction type 'Amplitude.Mercury.PoolAllocator`1, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 1 will be ignored.

    Amplitude.Serialization.Binary.BinarySerializer+Reader:ReadProcessingInstructions()

19:42:31:388 None
Processing instruction type 'Amplitude.Mercury.StateShare.StateShareHeader, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 1 will be ignored.

    Amplitude.Serialization.Binary.BinarySerializer+Reader:ReadProcessingInstructions()

19:42:31:388 None
Processing instruction type 'Amplitude.Mercury.StateShare.ObserverArchaeologyDataFoundCity, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 1 will be ignored.

    Amplitude.Serialization.Binary.BinarySerializer+Reader:ReadProcessingInstructions()

19:42:31:388 None
Processing instruction type 'Amplitude.Mercury.StateShare.StateShareAncillary, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 5 will be ignored.

    Amplitude.Serialization.Binary.BinarySerializer+Reader:ReadProcessingInstructions()

19:42:31:388 None
Processing instruction type 'Amplitude.Mercury.Simulation.CrisisInfo, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 1 will be ignored.

    Amplitude.Serialization.Binary.BinarySerializer+Reader:ReadProcessingInstructions()

19:42:31:388 None
Processing instruction type 'Amplitude.Mercury.Simulation.AirStrike, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 3 will be ignored.

    Amplitude.Serialization.Binary.BinarySerializer+Reader:ReadProcessingInstructions()

19:42:31:388 None
Processing instruction type 'Amplitude.Mercury.Simulation.AirStrikeGroup, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 2 will be ignored.

    Amplitude.Serialization.Binary.BinarySerializer+Reader:ReadProcessingInstructions()

19:42:31:388 None
Processing instruction type 'Amplitude.Mercury.Simulation.ActionController, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 5 will be ignored.

    Amplitude.Serialization.Binary.BinarySerializer+Reader:ReadProcessingInstructions()

19:42:31:388 None
Processing instruction type 'Amplitude.Mercury.Simulation.ArmyGoToAction, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 2 will be ignored.

    Amplitude.Serialization.Binary.BinarySerializer+Reader:ReadProcessingInstructions()

19:42:31:388 None
Processing instruction type 'Amplitude.Mercury.Simulation.ArmyGoToAndCreateBattle, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 1 will be ignored.

    Amplitude.Serialization.Binary.BinarySerializer+Reader:ReadProcessingInstructions()

19:42:31:388 None
Processing instruction type 'Amplitude.Mercury.Simulation.ArmyGoToAndMergeAction, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 1 will be ignored.

    Amplitude.Serialization.Binary.BinarySerializer+Reader:ReadProcessingInstructions()

19:42:31:388 None
Processing instruction type 'Amplitude.Mercury.Simulation.ArmyGoToAndSettleAction, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 1 will be ignored.

    Amplitude.Serialization.Binary.BinarySerializer+Reader:ReadProcessingInstructions()

19:42:31:388 None
Processing instruction type 'Amplitude.Mercury.Simulation.NaturalWonderManager, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 1 will be ignored.

    Amplitude.Serialization.Binary.BinarySerializer+Reader:ReadProcessingInstructions()

19:42:31:388 None
Processing instruction type 'Amplitude.Mercury.Simulation.ArmyMissionInfo, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 2 will be ignored.

    Amplitude.Serialization.Binary.BinarySerializer+Reader:ReadProcessingInstructions()

19:42:31:388 None
Processing instruction type 'Amplitude.Mercury.Simulation.ArtificialWonder, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 1 will be ignored.

    Amplitude.Serialization.Binary.BinarySerializer+Reader:ReadProcessingInstructions()

19:42:31:388 None
Processing instruction type 'Amplitude.Mercury.Simulation.ArtificialWonderManager, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 1 will be ignored.

    Amplitude.Serialization.Binary.BinarySerializer+Reader:ReadProcessingInstructions()

19:42:31:388 None
Processing instruction type 'Amplitude.Mercury.Simulation.BattleRepository, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 1 will be ignored.

    Amplitude.Serialization.Binary.BinarySerializer+Reader:ReadProcessingInstructions()

19:42:31:388 None
Processing instruction type 'Amplitude.Mercury.Simulation.BeliefManager`1, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 2 will be ignored.

    Amplitude.Serialization.Binary.BinarySerializer+Reader:ReadProcessingInstructions()

19:42:31:388 None
Processing instruction type 'Amplitude.Mercury.Simulation.CultureManager, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 3 will be ignored.

    Amplitude.Serialization.Binary.BinarySerializer+Reader:ReadProcessingInstructions()

19:42:31:389 None
Processing instruction type 'Amplitude.Mercury.Simulation.Diocese, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 1 will be ignored.

    Amplitude.Serialization.Binary.BinarySerializer+Reader:ReadProcessingInstructions()

19:42:31:389 None
Processing instruction type 'Amplitude.Mercury.Simulation.Religion, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 5 will be ignored.

    Amplitude.Serialization.Binary.BinarySerializer+Reader:ReadProcessingInstructions()

19:42:31:389 None
Processing instruction type 'Amplitude.Mercury.Simulation.ReligionManager, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 16 will be ignored.

    Amplitude.Serialization.Binary.BinarySerializer+Reader:ReadProcessingInstructions()

19:42:31:389 None
Processing instruction type 'Amplitude.Mercury.Simulation.CivilizationsManager, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 1 will be ignored.

    Amplitude.Serialization.Binary.BinarySerializer+Reader:ReadProcessingInstructions()

19:42:31:389 None
Processing instruction type 'Amplitude.Mercury.Simulation.CuriosityManager, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 1 will be ignored.

    Amplitude.Serialization.Binary.BinarySerializer+Reader:ReadProcessingInstructions()

19:42:31:389 None
Processing instruction type 'Amplitude.Mercury.Simulation.DiplomaticAncillary, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 5 will be ignored.

    Amplitude.Serialization.Binary.BinarySerializer+Reader:ReadProcessingInstructions()

19:42:31:389 None
Processing instruction type 'Amplitude.Mercury.Simulation.EndGameController, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 4 will be ignored.

    Amplitude.Serialization.Binary.BinarySerializer+Reader:ReadProcessingInstructions()

19:42:31:389 None
Processing instruction type 'Amplitude.Mercury.Simulation.AnimalGroup, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 1 will be ignored.

    Amplitude.Serialization.Binary.BinarySerializer+Reader:ReadProcessingInstructions()

19:42:31:389 None
Processing instruction type 'Amplitude.Mercury.Simulation.MinorFactionManager, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 8 will be ignored.

    Amplitude.Serialization.Binary.BinarySerializer+Reader:ReadProcessingInstructions()

19:42:31:389 None
Processing instruction type 'Amplitude.Mercury.Simulation.MinorToMajorRelation, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 3 will be ignored.

    Amplitude.Serialization.Binary.BinarySerializer+Reader:ReadProcessingInstructions()

19:42:31:389 None
Processing instruction type 'Amplitude.Mercury.Simulation.AnimalMinorFactionSpawner, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 1 will be ignored.

    Amplitude.Serialization.Binary.BinarySerializer+Reader:ReadProcessingInstructions()

19:42:31:389 None
Processing instruction type 'Amplitude.Mercury.Simulation.BaseHumanMinorFactionSpawner`1, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 1 will be ignored.

    Amplitude.Serialization.Binary.BinarySerializer+Reader:ReadProcessingInstructions()

19:42:31:389 None
Processing instruction type 'Amplitude.Mercury.Simulation.MinorFactionSpawner, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 1 will be ignored.

    Amplitude.Serialization.Binary.BinarySerializer+Reader:ReadProcessingInstructions()

19:42:31:389 None
Processing instruction type 'Amplitude.Mercury.Simulation.MinorSpawnPoint, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 5 will be ignored.

    Amplitude.Serialization.Binary.BinarySerializer+Reader:ReadProcessingInstructions()

19:42:31:389 None
Processing instruction type 'Amplitude.Mercury.Simulation.NarrativeEventManager+PendingNarrativeEventDefinition, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 2 will be ignored.

    Amplitude.Serialization.Binary.BinarySerializer+Reader:ReadProcessingInstructions()

19:42:31:389 None
Processing instruction type 'Amplitude.Mercury.Simulation.PathfindManager, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 1 will be ignored.

    Amplitude.Serialization.Binary.BinarySerializer+Reader:ReadProcessingInstructions()

19:42:31:389 None
Processing instruction type 'Amplitude.Mercury.Simulation.AstarStep, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 1 will be ignored.

    Amplitude.Serialization.Binary.BinarySerializer+Reader:ReadProcessingInstructions()

19:42:31:389 None
Processing instruction type 'Amplitude.Mercury.Simulation.ZoneOfControl, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 2 will be ignored.

    Amplitude.Serialization.Binary.BinarySerializer+Reader:ReadProcessingInstructions()

19:42:31:389 None
Processing instruction type 'Amplitude.Mercury.Simulation.ArmyRansackAction`1, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 5 will be ignored.

    Amplitude.Serialization.Binary.BinarySerializer+Reader:ReadProcessingInstructions()

19:42:31:389 None
Processing instruction type 'Amplitude.Mercury.Simulation.RuinManager, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 3 will be ignored.

    Amplitude.Serialization.Binary.BinarySerializer+Reader:ReadProcessingInstructions()

19:42:31:389 None
Processing instruction type 'Amplitude.Mercury.Simulation.ScenarioController, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 1 will be ignored.

    Amplitude.Serialization.Binary.BinarySerializer+Reader:ReadProcessingInstructions()

19:42:31:389 None
Processing instruction type 'Amplitude.Mercury.Simulation.SimulationEntityRepository, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 8 will be ignored.

    Amplitude.Serialization.Binary.BinarySerializer+Reader:ReadProcessingInstructions()

19:42:31:389 None
Processing instruction type 'Amplitude.Mercury.Simulation.GameStatisticsController, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 2 will be ignored.

    Amplitude.Serialization.Binary.BinarySerializer+Reader:ReadProcessingInstructions()

19:42:31:389 None
Processing instruction type 'Amplitude.Mercury.Simulation.AdjacentTerritoryNode, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 1 will be ignored.

    Amplitude.Serialization.Binary.BinarySerializer+Reader:ReadProcessingInstructions()

19:42:31:389 None
Processing instruction type 'Amplitude.Mercury.Simulation.TerritoryNode, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 1 will be ignored.

    Amplitude.Serialization.Binary.BinarySerializer+Reader:ReadProcessingInstructions()

19:42:31:389 None
Processing instruction type 'Amplitude.Mercury.Simulation.TerritoryPathfindManager, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 4 will be ignored.

    Amplitude.Serialization.Binary.BinarySerializer+Reader:ReadProcessingInstructions()

19:42:31:389 None
Processing instruction type 'Amplitude.Mercury.Simulation.RoundHouse, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 5 will be ignored.

    Amplitude.Serialization.Binary.BinarySerializer+Reader:ReadProcessingInstructions()

19:42:31:389 None
Processing instruction type 'Amplitude.Mercury.Simulation.TradeController, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 11 will be ignored.

    Amplitude.Serialization.Binary.BinarySerializer+Reader:ReadProcessingInstructions()

19:42:31:389 None
Processing instruction type 'Amplitude.Mercury.Simulation.TradeNode, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 1 will be ignored.

    Amplitude.Serialization.Binary.BinarySerializer+Reader:ReadProcessingInstructions()

19:42:31:389 None
Processing instruction type 'Amplitude.Mercury.Simulation.SecondaryLandTransit, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 1 will be ignored.

    Amplitude.Serialization.Binary.BinarySerializer+Reader:ReadProcessingInstructions()

19:42:31:389 None
Processing instruction type 'Amplitude.Mercury.Simulation.TransitController, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 6 will be ignored.

    Amplitude.Serialization.Binary.BinarySerializer+Reader:ReadProcessingInstructions()

19:42:31:389 None
Processing instruction type 'Amplitude.Mercury.Simulation.VisibilityController, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 2 will be ignored.

    Amplitude.Serialization.Binary.BinarySerializer+Reader:ReadProcessingInstructions()

19:42:31:389 None
Processing instruction type 'Amplitude.Mercury.Simulation.BattleTile, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 1 will be ignored.

    Amplitude.Serialization.Binary.BinarySerializer+Reader:ReadProcessingInstructions()

19:42:31:389 None
Processing instruction type 'Amplitude.Mercury.Simulation.BattleContender, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 9 will be ignored.

    Amplitude.Serialization.Binary.BinarySerializer+Reader:ReadProcessingInstructions()

19:42:31:389 None
Processing instruction type 'Amplitude.Mercury.Simulation.BattleEntityWithSimulation`1, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 7 will be ignored.

    Amplitude.Serialization.Binary.BinarySerializer+Reader:ReadProcessingInstructions()

19:42:31:389 None
Processing instruction type 'Amplitude.Mercury.Simulation.BattleUnit, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 10 will be ignored.

    Amplitude.Serialization.Binary.BinarySerializer+Reader:ReadProcessingInstructions()

19:42:31:389 None
Processing instruction type 'Amplitude.Mercury.Simulation.Participant, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 1 will be ignored.

    Amplitude.Serialization.Binary.BinarySerializer+Reader:ReadProcessingInstructions()

19:42:31:389 None
Processing instruction type 'Amplitude.Mercury.Simulation.Participant_SiegeEngines, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 1 will be ignored.

    Amplitude.Serialization.Binary.BinarySerializer+Reader:ReadProcessingInstructions()

19:42:31:389 None
Processing instruction type 'Amplitude.Mercury.Simulation.DiplomaticLogEntry, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 1 will be ignored.

    Amplitude.Serialization.Binary.BinarySerializer+Reader:ReadProcessingInstructions()

19:42:31:389 None
Processing instruction type 'Amplitude.Mercury.Simulation.DiplomaticPropositionInfo, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 1 will be ignored.

    Amplitude.Serialization.Binary.BinarySerializer+Reader:ReadProcessingInstructions()

19:42:31:389 None
Processing instruction type 'Amplitude.Mercury.Simulation.DiplomaticAmbassy, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 10 will be ignored.

    Amplitude.Serialization.Binary.BinarySerializer+Reader:ReadProcessingInstructions()

19:42:31:389 None
Processing instruction type 'Amplitude.Mercury.Simulation.DiplomaticRelation, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 3 will be ignored.

    Amplitude.Serialization.Binary.BinarySerializer+Reader:ReadProcessingInstructions()

19:42:31:389 None
Processing instruction type 'Amplitude.Mercury.Simulation.BaseDiplomaticState, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 1 will be ignored.

    Amplitude.Serialization.Binary.BinarySerializer+Reader:ReadProcessingInstructions()

19:42:31:389 None
Processing instruction type 'Amplitude.Mercury.Simulation.DiplomaticState_PartialyEliminated, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 1 will be ignored.

    Amplitude.Serialization.Binary.BinarySerializer+Reader:ReadProcessingInstructions()

19:42:31:389 None
Processing instruction type 'Amplitude.Mercury.Simulation.DiplomaticState_War, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 1 will be ignored.

    Amplitude.Serialization.Binary.BinarySerializer+Reader:ReadProcessingInstructions()

19:42:31:389 None
Processing instruction type 'Amplitude.Mercury.Simulation.AutoBuilder, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 1 will be ignored.

    Amplitude.Serialization.Binary.BinarySerializer+Reader:ReadProcessingInstructions()

19:42:31:389 None
Processing instruction type 'Amplitude.Mercury.Simulation.DepartmentOfCommerce, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 1 will be ignored.

    Amplitude.Serialization.Binary.BinarySerializer+Reader:ReadProcessingInstructions()

19:42:31:389 None
Processing instruction type 'Amplitude.Mercury.Simulation.DepartmentOfDefense, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 22 will be ignored.

    Amplitude.Serialization.Binary.BinarySerializer+Reader:ReadProcessingInstructions()

19:42:31:389 None
Processing instruction type 'Amplitude.Mercury.Simulation.DepartmentOfReligion, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 1 will be ignored.

    Amplitude.Serialization.Binary.BinarySerializer+Reader:ReadProcessingInstructions()

19:42:31:389 None
Processing instruction type 'Amplitude.Mercury.Simulation.DepartmentOfResources, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 4 will be ignored.

    Amplitude.Serialization.Binary.BinarySerializer+Reader:ReadProcessingInstructions()

19:42:31:389 None
Processing instruction type 'Amplitude.Mercury.Simulation.DepartmentOfScience, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 2 will be ignored.

    Amplitude.Serialization.Binary.BinarySerializer+Reader:ReadProcessingInstructions()

19:42:31:389 None
Processing instruction type 'Amplitude.Mercury.Simulation.DepartmentOfTheInterior, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 19 will be ignored.

    Amplitude.Serialization.Binary.BinarySerializer+Reader:ReadProcessingInstructions()

19:42:31:389 None
Processing instruction type 'Amplitude.Mercury.Simulation.DepartmentOfTheTreasury, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 1 will be ignored.

    Amplitude.Serialization.Binary.BinarySerializer+Reader:ReadProcessingInstructions()

19:42:31:389 None
Processing instruction type 'Amplitude.Mercury.Simulation.Civic, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 1 will be ignored.

    Amplitude.Serialization.Binary.BinarySerializer+Reader:ReadProcessingInstructions()

19:42:31:389 None
Processing instruction type 'Amplitude.Mercury.Simulation.Empire, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 19 will be ignored.

    Amplitude.Serialization.Binary.BinarySerializer+Reader:ReadProcessingInstructions()

19:42:31:389 None
Processing instruction type 'Amplitude.Mercury.Simulation.MinorEmpire, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 16 will be ignored.

    Amplitude.Serialization.Binary.BinarySerializer+Reader:ReadProcessingInstructions()

19:42:31:389 None
Processing instruction type 'Amplitude.Mercury.Simulation.Construction, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 1 will be ignored.

    Amplitude.Serialization.Binary.BinarySerializer+Reader:ReadProcessingInstructions()

19:42:31:389 None
Processing instruction type 'Amplitude.Mercury.Simulation.ConstructionQueue, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 1 will be ignored.

    Amplitude.Serialization.Binary.BinarySerializer+Reader:ReadProcessingInstructions()

19:42:31:389 None
Processing instruction type 'Amplitude.Mercury.Simulation.District, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 16 will be ignored.

    Amplitude.Serialization.Binary.BinarySerializer+Reader:ReadProcessingInstructions()

19:42:31:389 None
Processing instruction type 'Amplitude.Mercury.Simulation.EmpireWideConstruction, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 3 will be ignored.

    Amplitude.Serialization.Binary.BinarySerializer+Reader:ReadProcessingInstructions()

19:42:31:389 None
Processing instruction type 'Amplitude.Mercury.Simulation.NationalProject, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 2 will be ignored.

    Amplitude.Serialization.Binary.BinarySerializer+Reader:ReadProcessingInstructions()

19:42:31:389 None
Processing instruction type 'Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 13 will be ignored.

    Amplitude.Serialization.Binary.BinarySerializer+Reader:ReadProcessingInstructions()

19:42:31:390 None
Processing instruction type 'Amplitude.Mercury.Simulation.SettlementStatusOnEvent, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 2 will be ignored.

    Amplitude.Serialization.Binary.BinarySerializer+Reader:ReadProcessingInstructions()

19:42:31:390 None
Processing instruction type 'Amplitude.Mercury.Simulation.Siege, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 3 will be ignored.

    Amplitude.Serialization.Binary.BinarySerializer+Reader:ReadProcessingInstructions()

19:42:31:390 None
Processing instruction type 'Amplitude.Mercury.Simulation.TechnologyQueue, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 1 will be ignored.

    Amplitude.Serialization.Binary.BinarySerializer+Reader:ReadProcessingInstructions()

19:42:31:390 None
Processing instruction type 'Amplitude.Mercury.Simulation.IntermediateSimulationEventVariable, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 1 will be ignored.

    Amplitude.Serialization.Binary.BinarySerializer+Reader:ReadProcessingInstructions()

19:42:31:390 None
Processing instruction type 'Amplitude.Mercury.Simulation.LogEvent_BattleTerminated, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 1 will be ignored.

    Amplitude.Serialization.Binary.BinarySerializer+Reader:ReadProcessingInstructions()

19:42:31:390 None
Processing instruction type 'Amplitude.Mercury.Simulation.LogEvent_DiplomaticStateChanged, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 1 will be ignored.

    Amplitude.Serialization.Binary.BinarySerializer+Reader:ReadProcessingInstructions()

19:42:31:390 None
Processing instruction type 'Amplitude.Mercury.Simulation.LogEvent_SettlementIsCapitalChanged, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 1 will be ignored.

    Amplitude.Serialization.Binary.BinarySerializer+Reader:ReadProcessingInstructions()

19:42:31:390 None
Processing instruction type 'Amplitude.Mercury.Simulation.LogEvent_SettlementNameChanged, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 1 will be ignored.

    Amplitude.Serialization.Binary.BinarySerializer+Reader:ReadProcessingInstructions()

19:42:31:390 None
Processing instruction type 'Amplitude.Mercury.Simulation.NarrativeEventVariable, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 3 will be ignored.

    Amplitude.Serialization.Binary.BinarySerializer+Reader:ReadProcessingInstructions()

19:42:31:390 None
Processing instruction type 'Amplitude.Mercury.Simulation.SimulationEventEffect_AddEmpireWidePathfindingFlags, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 1 will be ignored.

    Amplitude.Serialization.Binary.BinarySerializer+Reader:ReadProcessingInstructions()

19:42:31:390 None
Processing instruction type 'Amplitude.Mercury.Simulation.SimulationEventEffect_ForceAtheism, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 1 will be ignored.

    Amplitude.Serialization.Binary.BinarySerializer+Reader:ReadProcessingInstructions()

19:42:31:390 None
Processing instruction type 'Amplitude.Mercury.Simulation.SimulationEventEffect_UnlockConstructible, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 1 will be ignored.

    Amplitude.Serialization.Binary.BinarySerializer+Reader:ReadProcessingInstructions()

19:42:31:390 None
Processing instruction type 'Amplitude.Mercury.Simulation.SimulationEventEffect_UnlockResource, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 1 will be ignored.

    Amplitude.Serialization.Binary.BinarySerializer+Reader:ReadProcessingInstructions()

19:42:31:390 None
Processing instruction type 'Amplitude.Mercury.Simulation.Army, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 7 will be ignored.

    Amplitude.Serialization.Binary.BinarySerializer+Reader:ReadProcessingInstructions()

19:42:31:390 None
Processing instruction type 'Amplitude.Mercury.Simulation.Squadron, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 1 will be ignored.

    Amplitude.Serialization.Binary.BinarySerializer+Reader:ReadProcessingInstructions()

19:42:31:390 None
Processing instruction type 'Amplitude.Mercury.Simulation.Unit, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 2 will be ignored.

    Amplitude.Serialization.Binary.BinarySerializer+Reader:ReadProcessingInstructions()

19:42:31:390 None
Processing instruction type 'Amplitude.Mercury.Simulation.UnitCollection, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 4 will be ignored.

    Amplitude.Serialization.Binary.BinarySerializer+Reader:ReadProcessingInstructions()

19:42:31:390 None
Processing instruction type 'Amplitude.Mercury.Simulation.NaturalWonder, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 1 will be ignored.

    Amplitude.Serialization.Binary.BinarySerializer+Reader:ReadProcessingInstructions()

19:42:31:390 None
Processing instruction type 'Amplitude.Mercury.Simulation.Region, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 4 will be ignored.

    Amplitude.Serialization.Binary.BinarySerializer+Reader:ReadProcessingInstructions()

19:42:31:390 None
Processing instruction type 'Amplitude.Mercury.Simulation.Territory, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 8 will be ignored.

    Amplitude.Serialization.Binary.BinarySerializer+Reader:ReadProcessingInstructions()

19:42:31:390 None
Processing instruction type 'Amplitude.Mercury.Interop.ArrayWithFrame`1, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 1 will be ignored.

    Amplitude.Serialization.Binary.BinarySerializer+Reader:ReadProcessingInstructions()

19:42:31:390 None
Processing instruction type 'Amplitude.Mercury.Interop.BattleOrderInfo, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 3 will be ignored.

    Amplitude.Serialization.Binary.BinarySerializer+Reader:ReadProcessingInstructions()

19:42:31:390 None
Processing instruction type 'Amplitude.Mercury.Interop.ArmyCutForestActionInfo, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 3 will be ignored.

    Amplitude.Serialization.Binary.BinarySerializer+Reader:ReadProcessingInstructions()

19:42:31:390 None
Processing instruction type 'Amplitude.Mercury.Interop.ArmyPathNode, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 1 will be ignored.

    Amplitude.Serialization.Binary.BinarySerializer+Reader:ReadProcessingInstructions()

19:42:31:390 None
Processing instruction type 'Amplitude.Mercury.Interop.BattleAftermathInfo, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 1 will be ignored.

    Amplitude.Serialization.Binary.BinarySerializer+Reader:ReadProcessingInstructions()

19:42:31:390 None
Processing instruction type 'Amplitude.Mercury.Interop.BattleContenderAftermathInfo, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 1 will be ignored.

    Amplitude.Serialization.Binary.BinarySerializer+Reader:ReadProcessingInstructions()

19:42:31:390 None
Processing instruction type 'Amplitude.Mercury.Interop.BattleGroupAftermathInfo, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 1 will be ignored.

    Amplitude.Serialization.Binary.BinarySerializer+Reader:ReadProcessingInstructions()

19:42:31:390 None
Processing instruction type 'Amplitude.Mercury.Interop.ParticipantAftermathInfo, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 1 will be ignored.

    Amplitude.Serialization.Binary.BinarySerializer+Reader:ReadProcessingInstructions()

19:42:31:390 None
Processing instruction type 'Amplitude.Mercury.Interop.BombardmentAftermathInfo, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 1 will be ignored.

    Amplitude.Serialization.Binary.BinarySerializer+Reader:ReadProcessingInstructions()

19:42:31:390 None
Processing instruction type 'Amplitude.Mercury.Interop.BombardmentAftermathStack, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 1 will be ignored.

    Amplitude.Serialization.Binary.BinarySerializer+Reader:ReadProcessingInstructions()

19:42:31:390 None
Processing instruction type 'Amplitude.Mercury.Interop.CameraSequenceInfo, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 7 will be ignored.

    Amplitude.Serialization.Binary.BinarySerializer+Reader:ReadProcessingInstructions()

19:42:31:390 None
Processing instruction type 'Amplitude.Mercury.Interop.CivilizationInfo, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 1 will be ignored.

    Amplitude.Serialization.Binary.BinarySerializer+Reader:ReadProcessingInstructions()

19:42:31:390 None
Processing instruction type 'Amplitude.Mercury.Interop.CompetitiveDeedInfo, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 3 will be ignored.

    Amplitude.Serialization.Binary.BinarySerializer+Reader:ReadProcessingInstructions()

19:42:31:390 None
Processing instruction type 'Amplitude.Mercury.Interop.ConstructionInfo, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 4 will be ignored.

    Amplitude.Serialization.Binary.BinarySerializer+Reader:ReadProcessingInstructions()

19:42:31:390 None
Processing instruction type 'Amplitude.Mercury.Interop.ContinentInfo, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 1 will be ignored.

    Amplitude.Serialization.Binary.BinarySerializer+Reader:ReadProcessingInstructions()

19:42:31:390 None
Processing instruction type 'Amplitude.Mercury.Interop.CulturalOsmosisEventInfo, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 3 will be ignored.

    Amplitude.Serialization.Binary.BinarySerializer+Reader:ReadProcessingInstructions()

19:42:31:390 None
Processing instruction type 'Amplitude.Mercury.Interop.DioceseInfo, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 2 will be ignored.

    Amplitude.Serialization.Binary.BinarySerializer+Reader:ReadProcessingInstructions()

19:42:31:390 None
Processing instruction type 'Amplitude.Mercury.Interop.EntityNameInfo, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 1 will be ignored.

    Amplitude.Serialization.Binary.BinarySerializer+Reader:ReadProcessingInstructions()

19:42:31:390 None
Processing instruction type 'Amplitude.Mercury.Interop.EraStarCatchupInfo, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 1 will be ignored.

    Amplitude.Serialization.Binary.BinarySerializer+Reader:ReadProcessingInstructions()

19:42:31:390 None
Processing instruction type 'Amplitude.Mercury.Interop.EraStarInfo, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 1 will be ignored.

    Amplitude.Serialization.Binary.BinarySerializer+Reader:ReadProcessingInstructions()

19:42:31:390 None
Processing instruction type 'Amplitude.Mercury.Interop.EraSummaryInfo, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 2 will be ignored.

    Amplitude.Serialization.Binary.BinarySerializer+Reader:ReadProcessingInstructions()

19:42:31:390 None
Processing instruction type 'Amplitude.Mercury.Interop.FimsInfo, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 2 will be ignored.

    Amplitude.Serialization.Binary.BinarySerializer+Reader:ReadProcessingInstructions()

19:42:31:390 None
Processing instruction type 'Amplitude.Mercury.Interop.RansackInfo, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 11 will be ignored.

    Amplitude.Serialization.Binary.BinarySerializer+Reader:ReadProcessingInstructions()

19:42:31:390 None
Processing instruction type 'Amplitude.Mercury.Interop.ReligionInfo, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 2 will be ignored.

    Amplitude.Serialization.Binary.BinarySerializer+Reader:ReadProcessingInstructions()

19:42:31:390 None
Processing instruction type 'Amplitude.Mercury.Interop.ResourceAccessInfo, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 1 will be ignored.

    Amplitude.Serialization.Binary.BinarySerializer+Reader:ReadProcessingInstructions()

19:42:31:390 None
Processing instruction type 'Amplitude.Mercury.Interop.ResourceDepositInfo, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 2 will be ignored.

    Amplitude.Serialization.Binary.BinarySerializer+Reader:ReadProcessingInstructions()

19:42:31:390 None
Processing instruction type 'Amplitude.Mercury.Interop.SiegeInfo, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 7 will be ignored.

    Amplitude.Serialization.Binary.BinarySerializer+Reader:ReadProcessingInstructions()

19:42:31:390 None
Processing instruction type 'Amplitude.Mercury.Interop.SpawnPointInfo, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 5 will be ignored.

    Amplitude.Serialization.Binary.BinarySerializer+Reader:ReadProcessingInstructions()

19:42:31:390 None
Processing instruction type 'Amplitude.Mercury.Interop.SquadronInfo, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 1 will be ignored.

    Amplitude.Serialization.Binary.BinarySerializer+Reader:ReadProcessingInstructions()

19:42:31:390 None
Processing instruction type 'Amplitude.Mercury.Interop.SquadronUnitInfo, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 1 will be ignored.

    Amplitude.Serialization.Binary.BinarySerializer+Reader:ReadProcessingInstructions()

19:42:31:390 None
Processing instruction type 'Amplitude.Mercury.Interop.StatusInfo, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 1 will be ignored.

    Amplitude.Serialization.Binary.BinarySerializer+Reader:ReadProcessingInstructions()

19:42:31:390 None
Processing instruction type 'Amplitude.Mercury.Interop.TenetInfo, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 1 will be ignored.

    Amplitude.Serialization.Binary.BinarySerializer+Reader:ReadProcessingInstructions()

19:42:31:390 None
Processing instruction type 'Amplitude.Mercury.Interop.TenetTierInfo, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 1 will be ignored.

    Amplitude.Serialization.Binary.BinarySerializer+Reader:ReadProcessingInstructions()

19:42:31:390 None
Processing instruction type 'Amplitude.Mercury.Interop.TerritoryBeliefInfo, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 4 will be ignored.

    Amplitude.Serialization.Binary.BinarySerializer+Reader:ReadProcessingInstructions()

19:42:31:390 None
Processing instruction type 'Amplitude.Mercury.Interop.TerritoryInfo, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 4 will be ignored.

    Amplitude.Serialization.Binary.BinarySerializer+Reader:ReadProcessingInstructions()

19:42:31:390 None
Processing instruction type 'Amplitude.Mercury.Interop.TileInfo, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 1 will be ignored.

    Amplitude.Serialization.Binary.BinarySerializer+Reader:ReadProcessingInstructions()

19:42:31:390 None
Processing instruction type 'Amplitude.Mercury.Interop.TradeRouteAffected, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 1 will be ignored.

    Amplitude.Serialization.Binary.BinarySerializer+Reader:ReadProcessingInstructions()

19:42:31:390 None
Processing instruction type 'Amplitude.Mercury.Interop.UnlockInfo, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 1 will be ignored.

    Amplitude.Serialization.Binary.BinarySerializer+Reader:ReadProcessingInstructions()

19:42:31:390 None
Processing instruction type 'Amplitude.Mercury.Interop.DemandGain, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 1 will be ignored.

    Amplitude.Serialization.Binary.BinarySerializer+Reader:ReadProcessingInstructions()

19:42:31:390 None
Processing instruction type 'Amplitude.Mercury.Interop.DiplomaticDemandInfo, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 5 will be ignored.

    Amplitude.Serialization.Binary.BinarySerializer+Reader:ReadProcessingInstructions()

19:42:31:390 None
Processing instruction type 'Amplitude.Mercury.Interop.DiplomaticGrievanceInfo, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 8 will be ignored.

    Amplitude.Serialization.Binary.BinarySerializer+Reader:ReadProcessingInstructions()

19:42:31:390 None
Processing instruction type 'Amplitude.Mercury.Interop.DiplomaticTransaction, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 3 will be ignored.

    Amplitude.Serialization.Binary.BinarySerializer+Reader:ReadProcessingInstructions()

19:42:31:391 None
Processing instruction type 'Amplitude.Mercury.Interop.DiplomaticTreatyInfo, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 2 will be ignored.

    Amplitude.Serialization.Binary.BinarySerializer+Reader:ReadProcessingInstructions()

19:42:31:391 None
Processing instruction type 'Amplitude.Mercury.Interop.SurrenderDemandInfo, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 1 will be ignored.

    Amplitude.Serialization.Binary.BinarySerializer+Reader:ReadProcessingInstructions()

19:42:31:391 None
Processing instruction type 'Amplitude.Mercury.Interop.SurrenderMoneyRetribution, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 1 will be ignored.

    Amplitude.Serialization.Binary.BinarySerializer+Reader:ReadProcessingInstructions()

19:42:31:391 None
Processing instruction type 'Amplitude.Mercury.Interop.Notification, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 1 will be ignored.

    Amplitude.Serialization.Binary.BinarySerializer+Reader:ReadProcessingInstructions()

19:42:31:391 None
Processing instruction type 'Amplitude.Mercury.Interop.AffectedSettlementData, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 1 will be ignored.

    Amplitude.Serialization.Binary.BinarySerializer+Reader:ReadProcessingInstructions()

19:42:31:391 None
Processing instruction type 'Amplitude.Mercury.Interop.CityOwnerChangedNotificationData, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 1 will be ignored.

    Amplitude.Serialization.Binary.BinarySerializer+Reader:ReadProcessingInstructions()

19:42:31:391 None
Processing instruction type 'Amplitude.Mercury.Interop.CompetitiveDeedWonByYouNotificationData, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 1 will be ignored.

    Amplitude.Serialization.Binary.BinarySerializer+Reader:ReadProcessingInstructions()

19:42:31:391 None
Processing instruction type 'Amplitude.Mercury.Interop.FactionEvolutionNotification, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 1 will be ignored.

    Amplitude.Serialization.Binary.BinarySerializer+Reader:ReadProcessingInstructions()

19:42:31:391 None
Processing instruction type 'Amplitude.Mercury.Interop.FirstCityNotificationData, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 1 will be ignored.

    Amplitude.Serialization.Binary.BinarySerializer+Reader:ReadProcessingInstructions()

19:42:31:391 None
Processing instruction type 'Amplitude.Mercury.Interop.FirstGrowthLockedNotification, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 1 will be ignored.

    Amplitude.Serialization.Binary.BinarySerializer+Reader:ReadProcessingInstructions()

19:42:31:391 None
Processing instruction type 'Amplitude.Mercury.Interop.FormalWarAvailabilityNotificationData, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 1 will be ignored.

    Amplitude.Serialization.Binary.BinarySerializer+Reader:ReadProcessingInstructions()

19:42:31:391 None
Processing instruction type 'Amplitude.Mercury.Interop.NationalProject_SpaceLaunch_Failure_Data, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 1 will be ignored.

    Amplitude.Serialization.Binary.BinarySerializer+Reader:ReadProcessingInstructions()

19:42:31:391 None
Processing instruction type 'Amplitude.Mercury.Interop.NationalProject_SpaceLaunch_Success_Data, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 1 will be ignored.

    Amplitude.Serialization.Binary.BinarySerializer+Reader:ReadProcessingInstructions()

19:42:31:391 None
Processing instruction type 'Amplitude.Mercury.Interop.TradeNotificationData, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 1 will be ignored.

    Amplitude.Serialization.Binary.BinarySerializer+Reader:ReadProcessingInstructions()

19:42:31:391 None
Processing instruction type 'Amplitude.Mercury.Interop.EditorOrderCompleteAllTechnology, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 1 will be ignored.

    Amplitude.Serialization.Binary.BinarySerializer+Reader:ReadProcessingInstructions()

19:42:31:391 None
Processing instruction type 'Amplitude.Mercury.Interop.EditorOrderSetArmyMission, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 1 will be ignored.

    Amplitude.Serialization.Binary.BinarySerializer+Reader:ReadProcessingInstructions()

19:42:31:391 None
Processing instruction type 'Amplitude.Mercury.Interop.PingInfo, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 1 will be ignored.

    Amplitude.Serialization.Binary.BinarySerializer+Reader:ReadProcessingInstructions()

19:42:31:391 None
Processing instruction type 'Amplitude.Mercury.Interop.NuclearStrikeInfo, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 3 will be ignored.

    Amplitude.Serialization.Binary.BinarySerializer+Reader:ReadProcessingInstructions()

19:42:31:391 None
Processing instruction type 'Amplitude.Mercury.Interop.EmpireStatistics, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 2 will be ignored.

    Amplitude.Serialization.Binary.BinarySerializer+Reader:ReadProcessingInstructions()

19:42:31:391 None
Processing instruction type 'Amplitude.Mercury.Interop.StatusCollection, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 1 will be ignored.

    Amplitude.Serialization.Binary.BinarySerializer+Reader:ReadProcessingInstructions()

19:42:31:391 None
Processing instruction type 'Amplitude.Mercury.Interop.RoundHouseInfo, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 6 will be ignored.

    Amplitude.Serialization.Binary.BinarySerializer+Reader:ReadProcessingInstructions()

19:42:31:391 None
Processing instruction type 'Amplitude.Mercury.Interop.TradeRoadInfo, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 6 will be ignored.

    Amplitude.Serialization.Binary.BinarySerializer+Reader:ReadProcessingInstructions()

19:42:31:391 None
Processing instruction type 'Amplitude.Mercury.Interop.TradeRoadStep, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 1 will be ignored.

    Amplitude.Serialization.Binary.BinarySerializer+Reader:ReadProcessingInstructions()

19:42:31:391 None
Processing instruction type 'Amplitude.Mercury.AI.AIController, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 4 will be ignored.

    Amplitude.Serialization.Binary.BinarySerializer+Reader:ReadProcessingInstructions()

19:42:31:391 None
Processing instruction type 'Amplitude.Mercury.AI.Brain.Tasks.PatronizeMinor, Amplitude.Mercury.AI.Brain' is not a ISerializable implementation anymore; revision 1 will be ignored.

    Amplitude.Serialization.Binary.BinarySerializer+Reader:ReadProcessingInstructions()

19:42:31:391 None
Processing instruction type 'Amplitude.Mercury.Presentation.PresentationPawn+AnimationEvent, Assembly-CSharp' is not a ISerializable implementation anymore; revision 1 will be ignored.

    Amplitude.Serialization.Binary.BinarySerializer+Reader:ReadProcessingInstructions()

19:42:31:397 None
Type 'Amplitude.Mercury.Interop.FirstCityNotificationData, Amplitude.Mercury.Firstpass' not found, and so will not be serialized.

    Amplitude.Serialization.Binary.BinarySerializer+Reader:ReadProcessingInstructions()

19:42:31:397 None
Type 'Amplitude.Mercury.Interop.FormalWarAvailabilityNotificationData, Amplitude.Mercury.Firstpass' not found, and so will not be serialized.

    Amplitude.Serialization.Binary.BinarySerializer+Reader:ReadProcessingInstructions()

19:42:31:398 None
Processing instruction type 'Amplitude.Mercury.Data.Simulation.SimulationEventEffect_AddEmpireWidePathfindingFlags, Amplitude.Mercury.Data' is not a ISerializable implementation anymore; revision 1 will be ignored.

    Amplitude.Serialization.Binary.BinarySerializer+Reader:ReadProcessingInstructions()

19:42:31:398 None
Processing instruction type 'Amplitude.Mercury.Data.Simulation.SimulationEventEffect_RemoveSettlementImprovement, Amplitude.Mercury.Data' is not a ISerializable implementation anymore; revision 2 will be ignored.

    Amplitude.Serialization.Binary.BinarySerializer+Reader:ReadProcessingInstructions()

19:42:31:398 None
Processing instruction type 'Amplitude.Mercury.Data.AI.DiplomaticScoreModifierEntry, Amplitude.Mercury.Data' is not a ISerializable implementation anymore; revision 3 will be ignored.

    Amplitude.Serialization.Binary.BinarySerializer+Reader:ReadProcessingInstructions()

19:42:31:398 None
Processing instruction type 'Amplitude.Mercury.BattleSpoils, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 1 will be ignored.

    Amplitude.Serialization.Binary.BinarySerializer+Reader:ReadProcessingInstructions()

19:42:31:398 None
Processing instruction type 'Amplitude.Mercury.ListOfStruct`1, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 1 will be ignored.

    Amplitude.Serialization.Binary.BinarySerializer+Reader:ReadProcessingInstructions()

19:42:31:398 None
Processing instruction type 'Amplitude.Mercury.PoolAllocator`1, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 1 will be ignored.

    Amplitude.Serialization.Binary.BinarySerializer+Reader:ReadProcessingInstructions()

19:42:31:398 None
Processing instruction type 'Amplitude.Mercury.StateShare.StateShareHeader, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 1 will be ignored.

    Amplitude.Serialization.Binary.BinarySerializer+Reader:ReadProcessingInstructions()

19:42:31:398 None
Processing instruction type 'Amplitude.Mercury.StateShare.ObserverArchaeologyDataFoundCity, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 1 will be ignored.

    Amplitude.Serialization.Binary.BinarySerializer+Reader:ReadProcessingInstructions()

19:42:31:398 None
Processing instruction type 'Amplitude.Mercury.StateShare.StateShareAncillary, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 5 will be ignored.

    Amplitude.Serialization.Binary.BinarySerializer+Reader:ReadProcessingInstructions()

19:42:31:398 None
Processing instruction type 'Amplitude.Mercury.Simulation.CrisisInfo, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 1 will be ignored.

    Amplitude.Serialization.Binary.BinarySerializer+Reader:ReadProcessingInstructions()

19:42:31:398 None
Processing instruction type 'Amplitude.Mercury.Simulation.AirStrike, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 3 will be ignored.

    Amplitude.Serialization.Binary.BinarySerializer+Reader:ReadProcessingInstructions()

19:42:31:398 None
Processing instruction type 'Amplitude.Mercury.Simulation.AirStrikeGroup, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 2 will be ignored.

    Amplitude.Serialization.Binary.BinarySerializer+Reader:ReadProcessingInstructions()

19:42:31:398 None
Processing instruction type 'Amplitude.Mercury.Simulation.ActionController, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 5 will be ignored.

    Amplitude.Serialization.Binary.BinarySerializer+Reader:ReadProcessingInstructions()

19:42:31:398 None
Processing instruction type 'Amplitude.Mercury.Simulation.ArmyGoToAction, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 2 will be ignored.

    Amplitude.Serialization.Binary.BinarySerializer+Reader:ReadProcessingInstructions()

19:42:31:398 None
Processing instruction type 'Amplitude.Mercury.Simulation.ArmyGoToAndCreateBattle, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 1 will be ignored.

    Amplitude.Serialization.Binary.BinarySerializer+Reader:ReadProcessingInstructions()

19:42:31:398 None
Processing instruction type 'Amplitude.Mercury.Simulation.ArmyGoToAndMergeAction, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 1 will be ignored.

    Amplitude.Serialization.Binary.BinarySerializer+Reader:ReadProcessingInstructions()

19:42:31:398 None
Processing instruction type 'Amplitude.Mercury.Simulation.ArmyGoToAndSettleAction, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 1 will be ignored.

    Amplitude.Serialization.Binary.BinarySerializer+Reader:ReadProcessingInstructions()

19:42:31:398 None
Processing instruction type 'Amplitude.Mercury.Simulation.NaturalWonderManager, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 1 will be ignored.

    Amplitude.Serialization.Binary.BinarySerializer+Reader:ReadProcessingInstructions()

19:42:31:398 None
Processing instruction type 'Amplitude.Mercury.Simulation.ArmyMissionInfo, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 2 will be ignored.

    Amplitude.Serialization.Binary.BinarySerializer+Reader:ReadProcessingInstructions()

19:42:31:398 None
Processing instruction type 'Amplitude.Mercury.Simulation.ArtificialWonder, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 1 will be ignored.

    Amplitude.Serialization.Binary.BinarySerializer+Reader:ReadProcessingInstructions()

19:42:31:398 None
Processing instruction type 'Amplitude.Mercury.Simulation.ArtificialWonderManager, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 1 will be ignored.

    Amplitude.Serialization.Binary.BinarySerializer+Reader:ReadProcessingInstructions()

19:42:31:398 None
Processing instruction type 'Amplitude.Mercury.Simulation.BattleRepository, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 1 will be ignored.

    Amplitude.Serialization.Binary.BinarySerializer+Reader:ReadProcessingInstructions()

19:42:31:398 None
Processing instruction type 'Amplitude.Mercury.Simulation.BeliefManager`1, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 2 will be ignored.

    Amplitude.Serialization.Binary.BinarySerializer+Reader:ReadProcessingInstructions()

19:42:31:398 None
Processing instruction type 'Amplitude.Mercury.Simulation.CultureManager, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 3 will be ignored.

    Amplitude.Serialization.Binary.BinarySerializer+Reader:ReadProcessingInstructions()

19:42:31:398 None
Processing instruction type 'Amplitude.Mercury.Simulation.Diocese, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 1 will be ignored.

    Amplitude.Serialization.Binary.BinarySerializer+Reader:ReadProcessingInstructions()

19:42:31:398 None
Processing instruction type 'Amplitude.Mercury.Simulation.Religion, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 5 will be ignored.

    Amplitude.Serialization.Binary.BinarySerializer+Reader:ReadProcessingInstructions()

19:42:31:398 None
Processing instruction type 'Amplitude.Mercury.Simulation.ReligionManager, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 16 will be ignored.

    Amplitude.Serialization.Binary.BinarySerializer+Reader:ReadProcessingInstructions()

19:42:31:398 None
Processing instruction type 'Amplitude.Mercury.Simulation.CivilizationsManager, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 1 will be ignored.

    Amplitude.Serialization.Binary.BinarySerializer+Reader:ReadProcessingInstructions()

19:42:31:398 None
Processing instruction type 'Amplitude.Mercury.Simulation.CuriosityManager, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 1 will be ignored.

    Amplitude.Serialization.Binary.BinarySerializer+Reader:ReadProcessingInstructions()

19:42:31:398 None
Processing instruction type 'Amplitude.Mercury.Simulation.DiplomaticAncillary, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 5 will be ignored.

    Amplitude.Serialization.Binary.BinarySerializer+Reader:ReadProcessingInstructions()

19:42:31:398 None
Processing instruction type 'Amplitude.Mercury.Simulation.EndGameController, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 4 will be ignored.

    Amplitude.Serialization.Binary.BinarySerializer+Reader:ReadProcessingInstructions()

19:42:31:398 None
Processing instruction type 'Amplitude.Mercury.Simulation.AnimalGroup, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 1 will be ignored.

    Amplitude.Serialization.Binary.BinarySerializer+Reader:ReadProcessingInstructions()

19:42:31:398 None
Processing instruction type 'Amplitude.Mercury.Simulation.MinorFactionManager, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 8 will be ignored.

    Amplitude.Serialization.Binary.BinarySerializer+Reader:ReadProcessingInstructions()

19:42:31:398 None
Processing instruction type 'Amplitude.Mercury.Simulation.MinorToMajorRelation, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 3 will be ignored.

    Amplitude.Serialization.Binary.BinarySerializer+Reader:ReadProcessingInstructions()

19:42:31:398 None
Processing instruction type 'Amplitude.Mercury.Simulation.AnimalMinorFactionSpawner, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 1 will be ignored.

    Amplitude.Serialization.Binary.BinarySerializer+Reader:ReadProcessingInstructions()

19:42:31:398 None
Processing instruction type 'Amplitude.Mercury.Simulation.BaseHumanMinorFactionSpawner`1, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 1 will be ignored.

    Amplitude.Serialization.Binary.BinarySerializer+Reader:ReadProcessingInstructions()

19:42:31:398 None
Processing instruction type 'Amplitude.Mercury.Simulation.MinorFactionSpawner, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 1 will be ignored.

    Amplitude.Serialization.Binary.BinarySerializer+Reader:ReadProcessingInstructions()

19:42:31:398 None
Processing instruction type 'Amplitude.Mercury.Simulation.MinorSpawnPoint, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 5 will be ignored.

    Amplitude.Serialization.Binary.BinarySerializer+Reader:ReadProcessingInstructions()

19:42:31:398 None
Processing instruction type 'Amplitude.Mercury.Simulation.NarrativeEventManager+PendingNarrativeEventDefinition, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 2 will be ignored.

    Amplitude.Serialization.Binary.BinarySerializer+Reader:ReadProcessingInstructions()

19:42:31:398 None
Processing instruction type 'Amplitude.Mercury.Simulation.PathfindManager, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 1 will be ignored.

    Amplitude.Serialization.Binary.BinarySerializer+Reader:ReadProcessingInstructions()

19:42:31:398 None
Processing instruction type 'Amplitude.Mercury.Simulation.AstarStep, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 1 will be ignored.

    Amplitude.Serialization.Binary.BinarySerializer+Reader:ReadProcessingInstructions()

19:42:31:398 None
Processing instruction type 'Amplitude.Mercury.Simulation.ZoneOfControl, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 2 will be ignored.

    Amplitude.Serialization.Binary.BinarySerializer+Reader:ReadProcessingInstructions()

19:42:31:398 None
Processing instruction type 'Amplitude.Mercury.Simulation.ArmyRansackAction`1, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 5 will be ignored.

    Amplitude.Serialization.Binary.BinarySerializer+Reader:ReadProcessingInstructions()

19:42:31:398 None
Processing instruction type 'Amplitude.Mercury.Simulation.RuinManager, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 3 will be ignored.

    Amplitude.Serialization.Binary.BinarySerializer+Reader:ReadProcessingInstructions()

19:42:31:398 None
Processing instruction type 'Amplitude.Mercury.Simulation.ScenarioController, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 1 will be ignored.

    Amplitude.Serialization.Binary.BinarySerializer+Reader:ReadProcessingInstructions()

19:42:31:399 None
Processing instruction type 'Amplitude.Mercury.Simulation.SimulationEntityRepository, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 8 will be ignored.

    Amplitude.Serialization.Binary.BinarySerializer+Reader:ReadProcessingInstructions()

19:42:31:399 None
Processing instruction type 'Amplitude.Mercury.Simulation.GameStatisticsController, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 2 will be ignored.

    Amplitude.Serialization.Binary.BinarySerializer+Reader:ReadProcessingInstructions()

19:42:31:399 None
Processing instruction type 'Amplitude.Mercury.Simulation.AdjacentTerritoryNode, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 1 will be ignored.

    Amplitude.Serialization.Binary.BinarySerializer+Reader:ReadProcessingInstructions()

19:42:31:399 None
Processing instruction type 'Amplitude.Mercury.Simulation.TerritoryNode, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 1 will be ignored.

    Amplitude.Serialization.Binary.BinarySerializer+Reader:ReadProcessingInstructions()

19:42:31:399 None
Processing instruction type 'Amplitude.Mercury.Simulation.TerritoryPathfindManager, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 4 will be ignored.

    Amplitude.Serialization.Binary.BinarySerializer+Reader:ReadProcessingInstructions()

19:42:31:399 None
Processing instruction type 'Amplitude.Mercury.Simulation.RoundHouse, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 5 will be ignored.

    Amplitude.Serialization.Binary.BinarySerializer+Reader:ReadProcessingInstructions()

19:42:31:399 None
Processing instruction type 'Amplitude.Mercury.Simulation.TradeController, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 11 will be ignored.

    Amplitude.Serialization.Binary.BinarySerializer+Reader:ReadProcessingInstructions()

19:42:31:399 None
Processing instruction type 'Amplitude.Mercury.Simulation.TradeNode, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 1 will be ignored.

    Amplitude.Serialization.Binary.BinarySerializer+Reader:ReadProcessingInstructions()

19:42:31:399 None
Processing instruction type 'Amplitude.Mercury.Simulation.SecondaryLandTransit, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 1 will be ignored.

    Amplitude.Serialization.Binary.BinarySerializer+Reader:ReadProcessingInstructions()

19:42:31:399 None
Processing instruction type 'Amplitude.Mercury.Simulation.TransitController, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 6 will be ignored.

    Amplitude.Serialization.Binary.BinarySerializer+Reader:ReadProcessingInstructions()

19:42:31:399 None
Processing instruction type 'Amplitude.Mercury.Simulation.VisibilityController, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 2 will be ignored.

    Amplitude.Serialization.Binary.BinarySerializer+Reader:ReadProcessingInstructions()

19:42:31:399 None
Processing instruction type 'Amplitude.Mercury.Simulation.BattleTile, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 1 will be ignored.

    Amplitude.Serialization.Binary.BinarySerializer+Reader:ReadProcessingInstructions()

19:42:31:399 None
Processing instruction type 'Amplitude.Mercury.Simulation.BattleContender, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 9 will be ignored.

    Amplitude.Serialization.Binary.BinarySerializer+Reader:ReadProcessingInstructions()

19:42:31:399 None
Processing instruction type 'Amplitude.Mercury.Simulation.BattleEntityWithSimulation`1, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 7 will be ignored.

    Amplitude.Serialization.Binary.BinarySerializer+Reader:ReadProcessingInstructions()

19:42:31:399 None
Processing instruction type 'Amplitude.Mercury.Simulation.BattleUnit, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 10 will be ignored.

    Amplitude.Serialization.Binary.BinarySerializer+Reader:ReadProcessingInstructions()

19:42:31:399 None
Processing instruction type 'Amplitude.Mercury.Simulation.Participant, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 1 will be ignored.

    Amplitude.Serialization.Binary.BinarySerializer+Reader:ReadProcessingInstructions()

19:42:31:399 None
Processing instruction type 'Amplitude.Mercury.Simulation.Participant_SiegeEngines, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 1 will be ignored.

    Amplitude.Serialization.Binary.BinarySerializer+Reader:ReadProcessingInstructions()

19:42:31:399 None
Processing instruction type 'Amplitude.Mercury.Simulation.DiplomaticLogEntry, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 1 will be ignored.

    Amplitude.Serialization.Binary.BinarySerializer+Reader:ReadProcessingInstructions()

19:42:31:399 None
Processing instruction type 'Amplitude.Mercury.Simulation.DiplomaticPropositionInfo, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 1 will be ignored.

    Amplitude.Serialization.Binary.BinarySerializer+Reader:ReadProcessingInstructions()

19:42:31:399 None
Processing instruction type 'Amplitude.Mercury.Simulation.DiplomaticAmbassy, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 10 will be ignored.

    Amplitude.Serialization.Binary.BinarySerializer+Reader:ReadProcessingInstructions()

19:42:31:399 None
Processing instruction type 'Amplitude.Mercury.Simulation.DiplomaticRelation, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 3 will be ignored.

    Amplitude.Serialization.Binary.BinarySerializer+Reader:ReadProcessingInstructions()

19:42:31:399 None
Processing instruction type 'Amplitude.Mercury.Simulation.BaseDiplomaticState, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 1 will be ignored.

    Amplitude.Serialization.Binary.BinarySerializer+Reader:ReadProcessingInstructions()

19:42:31:399 None
Processing instruction type 'Amplitude.Mercury.Simulation.DiplomaticState_PartialyEliminated, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 1 will be ignored.

    Amplitude.Serialization.Binary.BinarySerializer+Reader:ReadProcessingInstructions()

19:42:31:399 None
Processing instruction type 'Amplitude.Mercury.Simulation.DiplomaticState_War, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 1 will be ignored.

    Amplitude.Serialization.Binary.BinarySerializer+Reader:ReadProcessingInstructions()

19:42:31:399 None
Processing instruction type 'Amplitude.Mercury.Simulation.AutoBuilder, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 1 will be ignored.

    Amplitude.Serialization.Binary.BinarySerializer+Reader:ReadProcessingInstructions()

19:42:31:399 None
Processing instruction type 'Amplitude.Mercury.Simulation.DepartmentOfCommerce, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 1 will be ignored.

    Amplitude.Serialization.Binary.BinarySerializer+Reader:ReadProcessingInstructions()

19:42:31:399 None
Processing instruction type 'Amplitude.Mercury.Simulation.DepartmentOfDefense, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 22 will be ignored.

    Amplitude.Serialization.Binary.BinarySerializer+Reader:ReadProcessingInstructions()

19:42:31:399 None
Processing instruction type 'Amplitude.Mercury.Simulation.DepartmentOfReligion, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 1 will be ignored.

    Amplitude.Serialization.Binary.BinarySerializer+Reader:ReadProcessingInstructions()

19:42:31:399 None
Processing instruction type 'Amplitude.Mercury.Simulation.DepartmentOfResources, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 4 will be ignored.

    Amplitude.Serialization.Binary.BinarySerializer+Reader:ReadProcessingInstructions()

19:42:31:399 None
Processing instruction type 'Amplitude.Mercury.Simulation.DepartmentOfScience, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 2 will be ignored.

    Amplitude.Serialization.Binary.BinarySerializer+Reader:ReadProcessingInstructions()

19:42:31:399 None
Processing instruction type 'Amplitude.Mercury.Simulation.DepartmentOfTheInterior, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 19 will be ignored.

    Amplitude.Serialization.Binary.BinarySerializer+Reader:ReadProcessingInstructions()

19:42:31:399 None
Processing instruction type 'Amplitude.Mercury.Simulation.DepartmentOfTheTreasury, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 1 will be ignored.

    Amplitude.Serialization.Binary.BinarySerializer+Reader:ReadProcessingInstructions()

19:42:31:399 None
Processing instruction type 'Amplitude.Mercury.Simulation.Civic, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 1 will be ignored.

    Amplitude.Serialization.Binary.BinarySerializer+Reader:ReadProcessingInstructions()

19:42:31:399 None
Processing instruction type 'Amplitude.Mercury.Simulation.Empire, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 19 will be ignored.

    Amplitude.Serialization.Binary.BinarySerializer+Reader:ReadProcessingInstructions()

19:42:31:399 None
Processing instruction type 'Amplitude.Mercury.Simulation.MinorEmpire, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 16 will be ignored.

    Amplitude.Serialization.Binary.BinarySerializer+Reader:ReadProcessingInstructions()

19:42:31:399 None
Processing instruction type 'Amplitude.Mercury.Simulation.Construction, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 1 will be ignored.

    Amplitude.Serialization.Binary.BinarySerializer+Reader:ReadProcessingInstructions()

19:42:31:399 None
Processing instruction type 'Amplitude.Mercury.Simulation.ConstructionQueue, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 1 will be ignored.

    Amplitude.Serialization.Binary.BinarySerializer+Reader:ReadProcessingInstructions()

19:42:31:399 None
Processing instruction type 'Amplitude.Mercury.Simulation.District, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 16 will be ignored.

    Amplitude.Serialization.Binary.BinarySerializer+Reader:ReadProcessingInstructions()

19:42:31:399 None
Processing instruction type 'Amplitude.Mercury.Simulation.EmpireWideConstruction, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 3 will be ignored.

    Amplitude.Serialization.Binary.BinarySerializer+Reader:ReadProcessingInstructions()

19:42:31:399 None
Processing instruction type 'Amplitude.Mercury.Simulation.NationalProject, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 2 will be ignored.

    Amplitude.Serialization.Binary.BinarySerializer+Reader:ReadProcessingInstructions()

19:42:31:399 None
Processing instruction type 'Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 13 will be ignored.

    Amplitude.Serialization.Binary.BinarySerializer+Reader:ReadProcessingInstructions()

19:42:31:399 None
Processing instruction type 'Amplitude.Mercury.Simulation.SettlementStatusOnEvent, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 2 will be ignored.

    Amplitude.Serialization.Binary.BinarySerializer+Reader:ReadProcessingInstructions()

19:42:31:399 None
Processing instruction type 'Amplitude.Mercury.Simulation.Siege, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 3 will be ignored.

    Amplitude.Serialization.Binary.BinarySerializer+Reader:ReadProcessingInstructions()

19:42:31:399 None
Processing instruction type 'Amplitude.Mercury.Simulation.TechnologyQueue, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 1 will be ignored.

    Amplitude.Serialization.Binary.BinarySerializer+Reader:ReadProcessingInstructions()

19:42:31:399 None
Processing instruction type 'Amplitude.Mercury.Simulation.IntermediateSimulationEventVariable, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 1 will be ignored.

    Amplitude.Serialization.Binary.BinarySerializer+Reader:ReadProcessingInstructions()

19:42:31:399 None
Processing instruction type 'Amplitude.Mercury.Simulation.LogEvent_BattleTerminated, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 1 will be ignored.

    Amplitude.Serialization.Binary.BinarySerializer+Reader:ReadProcessingInstructions()

19:42:31:399 None
Processing instruction type 'Amplitude.Mercury.Simulation.LogEvent_DiplomaticStateChanged, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 1 will be ignored.

    Amplitude.Serialization.Binary.BinarySerializer+Reader:ReadProcessingInstructions()

19:42:31:399 None
Processing instruction type 'Amplitude.Mercury.Simulation.LogEvent_SettlementIsCapitalChanged, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 1 will be ignored.

    Amplitude.Serialization.Binary.BinarySerializer+Reader:ReadProcessingInstructions()

19:42:31:399 None
Processing instruction type 'Amplitude.Mercury.Simulation.LogEvent_SettlementNameChanged, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 1 will be ignored.

    Amplitude.Serialization.Binary.BinarySerializer+Reader:ReadProcessingInstructions()

19:42:31:399 None
Processing instruction type 'Amplitude.Mercury.Simulation.NarrativeEventVariable, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 3 will be ignored.

    Amplitude.Serialization.Binary.BinarySerializer+Reader:ReadProcessingInstructions()

19:42:31:399 None
Processing instruction type 'Amplitude.Mercury.Simulation.SimulationEventEffect_AddEmpireWidePathfindingFlags, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 1 will be ignored.

    Amplitude.Serialization.Binary.BinarySerializer+Reader:ReadProcessingInstructions()

19:42:31:399 None
Processing instruction type 'Amplitude.Mercury.Simulation.SimulationEventEffect_ForceAtheism, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 1 will be ignored.

    Amplitude.Serialization.Binary.BinarySerializer+Reader:ReadProcessingInstructions()

19:42:31:399 None
Processing instruction type 'Amplitude.Mercury.Simulation.SimulationEventEffect_UnlockConstructible, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 1 will be ignored.

    Amplitude.Serialization.Binary.BinarySerializer+Reader:ReadProcessingInstructions()

19:42:31:399 None
Processing instruction type 'Amplitude.Mercury.Simulation.SimulationEventEffect_UnlockResource, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 1 will be ignored.

    Amplitude.Serialization.Binary.BinarySerializer+Reader:ReadProcessingInstructions()

19:42:31:399 None
Processing instruction type 'Amplitude.Mercury.Simulation.Army, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 7 will be ignored.

    Amplitude.Serialization.Binary.BinarySerializer+Reader:ReadProcessingInstructions()

19:42:31:399 None
Processing instruction type 'Amplitude.Mercury.Simulation.Squadron, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 1 will be ignored.

    Amplitude.Serialization.Binary.BinarySerializer+Reader:ReadProcessingInstructions()

19:42:31:399 None
Processing instruction type 'Amplitude.Mercury.Simulation.Unit, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 2 will be ignored.

    Amplitude.Serialization.Binary.BinarySerializer+Reader:ReadProcessingInstructions()

19:42:31:399 None
Processing instruction type 'Amplitude.Mercury.Simulation.UnitCollection, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 4 will be ignored.

    Amplitude.Serialization.Binary.BinarySerializer+Reader:ReadProcessingInstructions()

19:42:31:399 None
Processing instruction type 'Amplitude.Mercury.Simulation.NaturalWonder, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 1 will be ignored.

    Amplitude.Serialization.Binary.BinarySerializer+Reader:ReadProcessingInstructions()

19:42:31:399 None
Processing instruction type 'Amplitude.Mercury.Simulation.Region, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 4 will be ignored.

    Amplitude.Serialization.Binary.BinarySerializer+Reader:ReadProcessingInstructions()

19:42:31:399 None
Processing instruction type 'Amplitude.Mercury.Simulation.Territory, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 8 will be ignored.

    Amplitude.Serialization.Binary.BinarySerializer+Reader:ReadProcessingInstructions()

19:42:31:399 None
Processing instruction type 'Amplitude.Mercury.Interop.ArrayWithFrame`1, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 1 will be ignored.

    Amplitude.Serialization.Binary.BinarySerializer+Reader:ReadProcessingInstructions()

19:42:31:400 None
Processing instruction type 'Amplitude.Mercury.Interop.BattleOrderInfo, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 3 will be ignored.

    Amplitude.Serialization.Binary.BinarySerializer+Reader:ReadProcessingInstructions()

19:42:31:400 None
Processing instruction type 'Amplitude.Mercury.Interop.ArmyCutForestActionInfo, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 3 will be ignored.

    Amplitude.Serialization.Binary.BinarySerializer+Reader:ReadProcessingInstructions()

19:42:31:400 None
Processing instruction type 'Amplitude.Mercury.Interop.ArmyPathNode, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 1 will be ignored.

    Amplitude.Serialization.Binary.BinarySerializer+Reader:ReadProcessingInstructions()

19:42:31:400 None
Processing instruction type 'Amplitude.Mercury.Interop.BattleAftermathInfo, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 1 will be ignored.

    Amplitude.Serialization.Binary.BinarySerializer+Reader:ReadProcessingInstructions()

19:42:31:400 None
Processing instruction type 'Amplitude.Mercury.Interop.BattleContenderAftermathInfo, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 1 will be ignored.

    Amplitude.Serialization.Binary.BinarySerializer+Reader:ReadProcessingInstructions()

19:42:31:400 None
Processing instruction type 'Amplitude.Mercury.Interop.BattleGroupAftermathInfo, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 1 will be ignored.

    Amplitude.Serialization.Binary.BinarySerializer+Reader:ReadProcessingInstructions()

19:42:31:400 None
Processing instruction type 'Amplitude.Mercury.Interop.ParticipantAftermathInfo, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 1 will be ignored.

    Amplitude.Serialization.Binary.BinarySerializer+Reader:ReadProcessingInstructions()

19:42:31:400 None
Processing instruction type 'Amplitude.Mercury.Interop.BombardmentAftermathInfo, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 1 will be ignored.

    Amplitude.Serialization.Binary.BinarySerializer+Reader:ReadProcessingInstructions()

19:42:31:400 None
Processing instruction type 'Amplitude.Mercury.Interop.BombardmentAftermathStack, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 1 will be ignored.

    Amplitude.Serialization.Binary.BinarySerializer+Reader:ReadProcessingInstructions()

19:42:31:400 None
Processing instruction type 'Amplitude.Mercury.Interop.CameraSequenceInfo, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 7 will be ignored.

    Amplitude.Serialization.Binary.BinarySerializer+Reader:ReadProcessingInstructions()

19:42:31:400 None
Processing instruction type 'Amplitude.Mercury.Interop.CivilizationInfo, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 1 will be ignored.

    Amplitude.Serialization.Binary.BinarySerializer+Reader:ReadProcessingInstructions()

19:42:31:400 None
Processing instruction type 'Amplitude.Mercury.Interop.CompetitiveDeedInfo, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 3 will be ignored.

    Amplitude.Serialization.Binary.BinarySerializer+Reader:ReadProcessingInstructions()

19:42:31:400 None
Processing instruction type 'Amplitude.Mercury.Interop.ConstructionInfo, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 4 will be ignored.

    Amplitude.Serialization.Binary.BinarySerializer+Reader:ReadProcessingInstructions()

19:42:31:400 None
Processing instruction type 'Amplitude.Mercury.Interop.ContinentInfo, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 1 will be ignored.

    Amplitude.Serialization.Binary.BinarySerializer+Reader:ReadProcessingInstructions()

19:42:31:400 None
Processing instruction type 'Amplitude.Mercury.Interop.CulturalOsmosisEventInfo, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 3 will be ignored.

    Amplitude.Serialization.Binary.BinarySerializer+Reader:ReadProcessingInstructions()

19:42:31:400 None
Processing instruction type 'Amplitude.Mercury.Interop.DioceseInfo, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 2 will be ignored.

    Amplitude.Serialization.Binary.BinarySerializer+Reader:ReadProcessingInstructions()

19:42:31:400 None
Processing instruction type 'Amplitude.Mercury.Interop.EntityNameInfo, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 1 will be ignored.

    Amplitude.Serialization.Binary.BinarySerializer+Reader:ReadProcessingInstructions()

19:42:31:400 None
Processing instruction type 'Amplitude.Mercury.Interop.EraStarCatchupInfo, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 1 will be ignored.

    Amplitude.Serialization.Binary.BinarySerializer+Reader:ReadProcessingInstructions()

19:42:31:400 None
Processing instruction type 'Amplitude.Mercury.Interop.EraStarInfo, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 1 will be ignored.

    Amplitude.Serialization.Binary.BinarySerializer+Reader:ReadProcessingInstructions()

19:42:31:400 None
Processing instruction type 'Amplitude.Mercury.Interop.EraSummaryInfo, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 2 will be ignored.

    Amplitude.Serialization.Binary.BinarySerializer+Reader:ReadProcessingInstructions()

19:42:31:400 None
Processing instruction type 'Amplitude.Mercury.Interop.FimsInfo, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 2 will be ignored.

    Amplitude.Serialization.Binary.BinarySerializer+Reader:ReadProcessingInstructions()

19:42:31:400 None
Processing instruction type 'Amplitude.Mercury.Interop.RansackInfo, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 11 will be ignored.

    Amplitude.Serialization.Binary.BinarySerializer+Reader:ReadProcessingInstructions()

19:42:31:400 None
Processing instruction type 'Amplitude.Mercury.Interop.ReligionInfo, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 2 will be ignored.

    Amplitude.Serialization.Binary.BinarySerializer+Reader:ReadProcessingInstructions()

19:42:31:400 None
Processing instruction type 'Amplitude.Mercury.Interop.ResourceAccessInfo, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 1 will be ignored.

    Amplitude.Serialization.Binary.BinarySerializer+Reader:ReadProcessingInstructions()

19:42:31:400 None
Processing instruction type 'Amplitude.Mercury.Interop.ResourceDepositInfo, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 2 will be ignored.

    Amplitude.Serialization.Binary.BinarySerializer+Reader:ReadProcessingInstructions()

19:42:31:400 None
Processing instruction type 'Amplitude.Mercury.Interop.SiegeInfo, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 7 will be ignored.

    Amplitude.Serialization.Binary.BinarySerializer+Reader:ReadProcessingInstructions()

19:42:31:400 None
Processing instruction type 'Amplitude.Mercury.Interop.SpawnPointInfo, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 5 will be ignored.

    Amplitude.Serialization.Binary.BinarySerializer+Reader:ReadProcessingInstructions()

19:42:31:400 None
Processing instruction type 'Amplitude.Mercury.Interop.SquadronInfo, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 1 will be ignored.

    Amplitude.Serialization.Binary.BinarySerializer+Reader:ReadProcessingInstructions()

19:42:31:400 None
Processing instruction type 'Amplitude.Mercury.Interop.SquadronUnitInfo, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 1 will be ignored.

    Amplitude.Serialization.Binary.BinarySerializer+Reader:ReadProcessingInstructions()

19:42:31:400 None
Processing instruction type 'Amplitude.Mercury.Interop.StatusInfo, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 1 will be ignored.

    Amplitude.Serialization.Binary.BinarySerializer+Reader:ReadProcessingInstructions()

19:42:31:400 None
Processing instruction type 'Amplitude.Mercury.Interop.TenetInfo, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 1 will be ignored.

    Amplitude.Serialization.Binary.BinarySerializer+Reader:ReadProcessingInstructions()

19:42:31:400 None
Processing instruction type 'Amplitude.Mercury.Interop.TenetTierInfo, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 1 will be ignored.

    Amplitude.Serialization.Binary.BinarySerializer+Reader:ReadProcessingInstructions()

19:42:31:400 None
Processing instruction type 'Amplitude.Mercury.Interop.TerritoryBeliefInfo, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 4 will be ignored.

    Amplitude.Serialization.Binary.BinarySerializer+Reader:ReadProcessingInstructions()

19:42:31:400 None
Processing instruction type 'Amplitude.Mercury.Interop.TerritoryInfo, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 4 will be ignored.

    Amplitude.Serialization.Binary.BinarySerializer+Reader:ReadProcessingInstructions()

19:42:31:400 None
Processing instruction type 'Amplitude.Mercury.Interop.TileInfo, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 1 will be ignored.

    Amplitude.Serialization.Binary.BinarySerializer+Reader:ReadProcessingInstructions()

19:42:31:400 None
Processing instruction type 'Amplitude.Mercury.Interop.TradeRouteAffected, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 1 will be ignored.

    Amplitude.Serialization.Binary.BinarySerializer+Reader:ReadProcessingInstructions()

19:42:31:400 None
Processing instruction type 'Amplitude.Mercury.Interop.UnlockInfo, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 1 will be ignored.

    Amplitude.Serialization.Binary.BinarySerializer+Reader:ReadProcessingInstructions()

19:42:31:400 None
Processing instruction type 'Amplitude.Mercury.Interop.DemandGain, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 1 will be ignored.

    Amplitude.Serialization.Binary.BinarySerializer+Reader:ReadProcessingInstructions()

19:42:31:400 None
Processing instruction type 'Amplitude.Mercury.Interop.DiplomaticDemandInfo, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 5 will be ignored.

    Amplitude.Serialization.Binary.BinarySerializer+Reader:ReadProcessingInstructions()

19:42:31:400 None
Processing instruction type 'Amplitude.Mercury.Interop.DiplomaticGrievanceInfo, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 8 will be ignored.

    Amplitude.Serialization.Binary.BinarySerializer+Reader:ReadProcessingInstructions()

19:42:31:400 None
Processing instruction type 'Amplitude.Mercury.Interop.DiplomaticTransaction, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 3 will be ignored.

    Amplitude.Serialization.Binary.BinarySerializer+Reader:ReadProcessingInstructions()

19:42:31:400 None
Processing instruction type 'Amplitude.Mercury.Interop.DiplomaticTreatyInfo, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 2 will be ignored.

    Amplitude.Serialization.Binary.BinarySerializer+Reader:ReadProcessingInstructions()

19:42:31:400 None
Processing instruction type 'Amplitude.Mercury.Interop.SurrenderDemandInfo, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 1 will be ignored.

    Amplitude.Serialization.Binary.BinarySerializer+Reader:ReadProcessingInstructions()

19:42:31:400 None
Processing instruction type 'Amplitude.Mercury.Interop.SurrenderMoneyRetribution, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 1 will be ignored.

    Amplitude.Serialization.Binary.BinarySerializer+Reader:ReadProcessingInstructions()

19:42:31:400 None
Processing instruction type 'Amplitude.Mercury.Interop.Notification, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 1 will be ignored.

    Amplitude.Serialization.Binary.BinarySerializer+Reader:ReadProcessingInstructions()

19:42:31:400 None
Processing instruction type 'Amplitude.Mercury.Interop.AffectedSettlementData, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 1 will be ignored.

    Amplitude.Serialization.Binary.BinarySerializer+Reader:ReadProcessingInstructions()

19:42:31:400 None
Processing instruction type 'Amplitude.Mercury.Interop.CityOwnerChangedNotificationData, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 1 will be ignored.

    Amplitude.Serialization.Binary.BinarySerializer+Reader:ReadProcessingInstructions()

19:42:31:400 None
Processing instruction type 'Amplitude.Mercury.Interop.CompetitiveDeedWonByYouNotificationData, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 1 will be ignored.

    Amplitude.Serialization.Binary.BinarySerializer+Reader:ReadProcessingInstructions()

19:42:31:400 None
Processing instruction type 'Amplitude.Mercury.Interop.FactionEvolutionNotification, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 1 will be ignored.

    Amplitude.Serialization.Binary.BinarySerializer+Reader:ReadProcessingInstructions()

19:42:31:400 None
Processing instruction type 'Amplitude.Mercury.Interop.FirstCityNotificationData, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 1 will be ignored.

    Amplitude.Serialization.Binary.BinarySerializer+Reader:ReadProcessingInstructions()

19:42:31:400 None
Processing instruction type 'Amplitude.Mercury.Interop.FirstGrowthLockedNotification, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 1 will be ignored.

    Amplitude.Serialization.Binary.BinarySerializer+Reader:ReadProcessingInstructions()

19:42:31:400 None
Processing instruction type 'Amplitude.Mercury.Interop.FormalWarAvailabilityNotificationData, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 1 will be ignored.

    Amplitude.Serialization.Binary.BinarySerializer+Reader:ReadProcessingInstructions()

19:42:31:400 None
Processing instruction type 'Amplitude.Mercury.Interop.NationalProject_SpaceLaunch_Failure_Data, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 1 will be ignored.

    Amplitude.Serialization.Binary.BinarySerializer+Reader:ReadProcessingInstructions()

19:42:31:400 None
Processing instruction type 'Amplitude.Mercury.Interop.NationalProject_SpaceLaunch_Success_Data, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 1 will be ignored.

    Amplitude.Serialization.Binary.BinarySerializer+Reader:ReadProcessingInstructions()

19:42:31:400 None
Processing instruction type 'Amplitude.Mercury.Interop.TradeNotificationData, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 1 will be ignored.

    Amplitude.Serialization.Binary.BinarySerializer+Reader:ReadProcessingInstructions()

19:42:31:400 None
Processing instruction type 'Amplitude.Mercury.Interop.EditorOrderCompleteAllTechnology, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 1 will be ignored.

    Amplitude.Serialization.Binary.BinarySerializer+Reader:ReadProcessingInstructions()

19:42:31:400 None
Processing instruction type 'Amplitude.Mercury.Interop.EditorOrderSetArmyMission, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 1 will be ignored.

    Amplitude.Serialization.Binary.BinarySerializer+Reader:ReadProcessingInstructions()

19:42:31:400 None
Processing instruction type 'Amplitude.Mercury.Interop.PingInfo, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 1 will be ignored.

    Amplitude.Serialization.Binary.BinarySerializer+Reader:ReadProcessingInstructions()

19:42:31:400 None
Processing instruction type 'Amplitude.Mercury.Interop.NuclearStrikeInfo, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 3 will be ignored.

    Amplitude.Serialization.Binary.BinarySerializer+Reader:ReadProcessingInstructions()

19:42:31:400 None
Processing instruction type 'Amplitude.Mercury.Interop.EmpireStatistics, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 2 will be ignored.

    Amplitude.Serialization.Binary.BinarySerializer+Reader:ReadProcessingInstructions()

19:42:31:400 None
Processing instruction type 'Amplitude.Mercury.Interop.StatusCollection, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 1 will be ignored.

    Amplitude.Serialization.Binary.BinarySerializer+Reader:ReadProcessingInstructions()

19:42:31:400 None
Processing instruction type 'Amplitude.Mercury.Interop.RoundHouseInfo, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 6 will be ignored.

    Amplitude.Serialization.Binary.BinarySerializer+Reader:ReadProcessingInstructions()

19:42:31:400 None
Processing instruction type 'Amplitude.Mercury.Interop.TradeRoadInfo, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 6 will be ignored.

    Amplitude.Serialization.Binary.BinarySerializer+Reader:ReadProcessingInstructions()

19:42:31:400 None
Processing instruction type 'Amplitude.Mercury.Interop.TradeRoadStep, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 1 will be ignored.

    Amplitude.Serialization.Binary.BinarySerializer+Reader:ReadProcessingInstructions()

19:42:31:401 None
Processing instruction type 'Amplitude.Mercury.AI.AIController, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 4 will be ignored.

    Amplitude.Serialization.Binary.BinarySerializer+Reader:ReadProcessingInstructions()

19:42:31:401 None
Processing instruction type 'Amplitude.Mercury.AI.Brain.Tasks.PatronizeMinor, Amplitude.Mercury.AI.Brain' is not a ISerializable implementation anymore; revision 1 will be ignored.

    Amplitude.Serialization.Binary.BinarySerializer+Reader:ReadProcessingInstructions()

19:42:31:401 None
Processing instruction type 'Amplitude.Mercury.Presentation.PresentationPawn+AnimationEvent, Assembly-CSharp' is not a ISerializable implementation anymore; revision 1 will be ignored.

    Amplitude.Serialization.Binary.BinarySerializer+Reader:ReadProcessingInstructions()

19:42:31:406 None
Type 'Amplitude.Mercury.Interop.FirstCityNotificationData, Amplitude.Mercury.Firstpass' not found, and so will not be serialized.

    Amplitude.Serialization.Binary.BinarySerializer+Reader:ReadProcessingInstructions()

19:42:31:407 None
Type 'Amplitude.Mercury.Interop.FormalWarAvailabilityNotificationData, Amplitude.Mercury.Firstpass' not found, and so will not be serialized.

    Amplitude.Serialization.Binary.BinarySerializer+Reader:ReadProcessingInstructions()

19:42:31:407 None
Processing instruction type 'Amplitude.Mercury.Data.Simulation.SimulationEventEffect_AddEmpireWidePathfindingFlags, Amplitude.Mercury.Data' is not a ISerializable implementation anymore; revision 1 will be ignored.

    Amplitude.Serialization.Binary.BinarySerializer+Reader:ReadProcessingInstructions()

19:42:31:407 None
Processing instruction type 'Amplitude.Mercury.Data.Simulation.SimulationEventEffect_RemoveSettlementImprovement, Amplitude.Mercury.Data' is not a ISerializable implementation anymore; revision 2 will be ignored.

    Amplitude.Serialization.Binary.BinarySerializer+Reader:ReadProcessingInstructions()

19:42:31:407 None
Processing instruction type 'Amplitude.Mercury.Data.AI.DiplomaticScoreModifierEntry, Amplitude.Mercury.Data' is not a ISerializable implementation anymore; revision 3 will be ignored.

    Amplitude.Serialization.Binary.BinarySerializer+Reader:ReadProcessingInstructions()

19:42:31:407 None
Processing instruction type 'Amplitude.Mercury.BattleSpoils, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 1 will be ignored.

    Amplitude.Serialization.Binary.BinarySerializer+Reader:ReadProcessingInstructions()

19:42:31:407 None
Processing instruction type 'Amplitude.Mercury.ListOfStruct`1, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 1 will be ignored.

    Amplitude.Serialization.Binary.BinarySerializer+Reader:ReadProcessingInstructions()

19:42:31:407 None
Processing instruction type 'Amplitude.Mercury.PoolAllocator`1, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 1 will be ignored.

    Amplitude.Serialization.Binary.BinarySerializer+Reader:ReadProcessingInstructions()

19:42:31:407 None
Processing instruction type 'Amplitude.Mercury.StateShare.StateShareHeader, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 1 will be ignored.

    Amplitude.Serialization.Binary.BinarySerializer+Reader:ReadProcessingInstructions()

19:42:31:407 None
Processing instruction type 'Amplitude.Mercury.StateShare.ObserverArchaeologyDataFoundCity, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 1 will be ignored.

    Amplitude.Serialization.Binary.BinarySerializer+Reader:ReadProcessingInstructions()

19:42:31:407 None
Processing instruction type 'Amplitude.Mercury.StateShare.StateShareAncillary, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 5 will be ignored.

    Amplitude.Serialization.Binary.BinarySerializer+Reader:ReadProcessingInstructions()

19:42:31:408 None
Processing instruction type 'Amplitude.Mercury.Simulation.CrisisInfo, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 1 will be ignored.

    Amplitude.Serialization.Binary.BinarySerializer+Reader:ReadProcessingInstructions()

19:42:31:408 None
Processing instruction type 'Amplitude.Mercury.Simulation.AirStrike, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 3 will be ignored.

    Amplitude.Serialization.Binary.BinarySerializer+Reader:ReadProcessingInstructions()

19:42:31:408 None
Processing instruction type 'Amplitude.Mercury.Simulation.AirStrikeGroup, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 2 will be ignored.

    Amplitude.Serialization.Binary.BinarySerializer+Reader:ReadProcessingInstructions()

19:42:31:408 None
Processing instruction type 'Amplitude.Mercury.Simulation.ActionController, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 5 will be ignored.

    Amplitude.Serialization.Binary.BinarySerializer+Reader:ReadProcessingInstructions()

19:42:31:408 None
Processing instruction type 'Amplitude.Mercury.Simulation.ArmyGoToAction, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 2 will be ignored.

    Amplitude.Serialization.Binary.BinarySerializer+Reader:ReadProcessingInstructions()

19:42:31:408 None
Processing instruction type 'Amplitude.Mercury.Simulation.ArmyGoToAndCreateBattle, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 1 will be ignored.

    Amplitude.Serialization.Binary.BinarySerializer+Reader:ReadProcessingInstructions()

19:42:31:408 None
Processing instruction type 'Amplitude.Mercury.Simulation.ArmyGoToAndMergeAction, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 1 will be ignored.

    Amplitude.Serialization.Binary.BinarySerializer+Reader:ReadProcessingInstructions()

19:42:31:408 None
Processing instruction type 'Amplitude.Mercury.Simulation.ArmyGoToAndSettleAction, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 1 will be ignored.

    Amplitude.Serialization.Binary.BinarySerializer+Reader:ReadProcessingInstructions()

19:42:31:408 None
Processing instruction type 'Amplitude.Mercury.Simulation.NaturalWonderManager, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 1 will be ignored.

    Amplitude.Serialization.Binary.BinarySerializer+Reader:ReadProcessingInstructions()

19:42:31:408 None
Processing instruction type 'Amplitude.Mercury.Simulation.ArmyMissionInfo, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 2 will be ignored.

    Amplitude.Serialization.Binary.BinarySerializer+Reader:ReadProcessingInstructions()

19:42:31:408 None
Processing instruction type 'Amplitude.Mercury.Simulation.ArtificialWonder, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 1 will be ignored.

    Amplitude.Serialization.Binary.BinarySerializer+Reader:ReadProcessingInstructions()

19:42:31:408 None
Processing instruction type 'Amplitude.Mercury.Simulation.ArtificialWonderManager, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 1 will be ignored.

    Amplitude.Serialization.Binary.BinarySerializer+Reader:ReadProcessingInstructions()

19:42:31:408 None
Processing instruction type 'Amplitude.Mercury.Simulation.BattleRepository, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 1 will be ignored.

    Amplitude.Serialization.Binary.BinarySerializer+Reader:ReadProcessingInstructions()

19:42:31:408 None
Processing instruction type 'Amplitude.Mercury.Simulation.BeliefManager`1, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 2 will be ignored.

    Amplitude.Serialization.Binary.BinarySerializer+Reader:ReadProcessingInstructions()

19:42:31:408 None
Processing instruction type 'Amplitude.Mercury.Simulation.CultureManager, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 3 will be ignored.

    Amplitude.Serialization.Binary.BinarySerializer+Reader:ReadProcessingInstructions()

19:42:31:408 None
Processing instruction type 'Amplitude.Mercury.Simulation.Diocese, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 1 will be ignored.

    Amplitude.Serialization.Binary.BinarySerializer+Reader:ReadProcessingInstructions()

19:42:31:408 None
Processing instruction type 'Amplitude.Mercury.Simulation.Religion, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 5 will be ignored.

    Amplitude.Serialization.Binary.BinarySerializer+Reader:ReadProcessingInstructions()

19:42:31:408 None
Processing instruction type 'Amplitude.Mercury.Simulation.ReligionManager, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 16 will be ignored.

    Amplitude.Serialization.Binary.BinarySerializer+Reader:ReadProcessingInstructions()

19:42:31:408 None
Processing instruction type 'Amplitude.Mercury.Simulation.CivilizationsManager, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 1 will be ignored.

    Amplitude.Serialization.Binary.BinarySerializer+Reader:ReadProcessingInstructions()

19:42:31:408 None
Processing instruction type 'Amplitude.Mercury.Simulation.CuriosityManager, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 1 will be ignored.

    Amplitude.Serialization.Binary.BinarySerializer+Reader:ReadProcessingInstructions()

19:42:31:408 None
Processing instruction type 'Amplitude.Mercury.Simulation.DiplomaticAncillary, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 5 will be ignored.

    Amplitude.Serialization.Binary.BinarySerializer+Reader:ReadProcessingInstructions()

19:42:31:408 None
Processing instruction type 'Amplitude.Mercury.Simulation.EndGameController, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 4 will be ignored.

    Amplitude.Serialization.Binary.BinarySerializer+Reader:ReadProcessingInstructions()

19:42:31:408 None
Processing instruction type 'Amplitude.Mercury.Simulation.AnimalGroup, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 1 will be ignored.

    Amplitude.Serialization.Binary.BinarySerializer+Reader:ReadProcessingInstructions()

19:42:31:408 None
Processing instruction type 'Amplitude.Mercury.Simulation.MinorFactionManager, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 8 will be ignored.

    Amplitude.Serialization.Binary.BinarySerializer+Reader:ReadProcessingInstructions()

19:42:31:408 None
Processing instruction type 'Amplitude.Mercury.Simulation.MinorToMajorRelation, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 3 will be ignored.

    Amplitude.Serialization.Binary.BinarySerializer+Reader:ReadProcessingInstructions()

19:42:31:408 None
Processing instruction type 'Amplitude.Mercury.Simulation.AnimalMinorFactionSpawner, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 1 will be ignored.

    Amplitude.Serialization.Binary.BinarySerializer+Reader:ReadProcessingInstructions()

19:42:31:408 None
Processing instruction type 'Amplitude.Mercury.Simulation.BaseHumanMinorFactionSpawner`1, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 1 will be ignored.

    Amplitude.Serialization.Binary.BinarySerializer+Reader:ReadProcessingInstructions()

19:42:31:408 None
Processing instruction type 'Amplitude.Mercury.Simulation.MinorFactionSpawner, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 1 will be ignored.

    Amplitude.Serialization.Binary.BinarySerializer+Reader:ReadProcessingInstructions()

19:42:31:408 None
Processing instruction type 'Amplitude.Mercury.Simulation.MinorSpawnPoint, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 5 will be ignored.

    Amplitude.Serialization.Binary.BinarySerializer+Reader:ReadProcessingInstructions()

19:42:31:408 None
Processing instruction type 'Amplitude.Mercury.Simulation.NarrativeEventManager+PendingNarrativeEventDefinition, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 2 will be ignored.

    Amplitude.Serialization.Binary.BinarySerializer+Reader:ReadProcessingInstructions()

19:42:31:408 None
Processing instruction type 'Amplitude.Mercury.Simulation.PathfindManager, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 1 will be ignored.

    Amplitude.Serialization.Binary.BinarySerializer+Reader:ReadProcessingInstructions()

19:42:31:408 None
Processing instruction type 'Amplitude.Mercury.Simulation.AstarStep, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 1 will be ignored.

    Amplitude.Serialization.Binary.BinarySerializer+Reader:ReadProcessingInstructions()

19:42:31:408 None
Processing instruction type 'Amplitude.Mercury.Simulation.ZoneOfControl, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 2 will be ignored.

    Amplitude.Serialization.Binary.BinarySerializer+Reader:ReadProcessingInstructions()

19:42:31:408 None
Processing instruction type 'Amplitude.Mercury.Simulation.ArmyRansackAction`1, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 5 will be ignored.

    Amplitude.Serialization.Binary.BinarySerializer+Reader:ReadProcessingInstructions()

19:42:31:408 None
Processing instruction type 'Amplitude.Mercury.Simulation.RuinManager, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 3 will be ignored.

    Amplitude.Serialization.Binary.BinarySerializer+Reader:ReadProcessingInstructions()

19:42:31:408 None
Processing instruction type 'Amplitude.Mercury.Simulation.ScenarioController, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 1 will be ignored.

    Amplitude.Serialization.Binary.BinarySerializer+Reader:ReadProcessingInstructions()

19:42:31:408 None
Processing instruction type 'Amplitude.Mercury.Simulation.SimulationEntityRepository, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 8 will be ignored.

    Amplitude.Serialization.Binary.BinarySerializer+Reader:ReadProcessingInstructions()

19:42:31:408 None
Processing instruction type 'Amplitude.Mercury.Simulation.GameStatisticsController, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 2 will be ignored.

    Amplitude.Serialization.Binary.BinarySerializer+Reader:ReadProcessingInstructions()

19:42:31:408 None
Processing instruction type 'Amplitude.Mercury.Simulation.AdjacentTerritoryNode, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 1 will be ignored.

    Amplitude.Serialization.Binary.BinarySerializer+Reader:ReadProcessingInstructions()

19:42:31:408 None
Processing instruction type 'Amplitude.Mercury.Simulation.TerritoryNode, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 1 will be ignored.

    Amplitude.Serialization.Binary.BinarySerializer+Reader:ReadProcessingInstructions()

19:42:31:408 None
Processing instruction type 'Amplitude.Mercury.Simulation.TerritoryPathfindManager, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 4 will be ignored.

    Amplitude.Serialization.Binary.BinarySerializer+Reader:ReadProcessingInstructions()

19:42:31:408 None
Processing instruction type 'Amplitude.Mercury.Simulation.RoundHouse, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 5 will be ignored.

    Amplitude.Serialization.Binary.BinarySerializer+Reader:ReadProcessingInstructions()

19:42:31:408 None
Processing instruction type 'Amplitude.Mercury.Simulation.TradeController, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 11 will be ignored.

    Amplitude.Serialization.Binary.BinarySerializer+Reader:ReadProcessingInstructions()

19:42:31:408 None
Processing instruction type 'Amplitude.Mercury.Simulation.TradeNode, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 1 will be ignored.

    Amplitude.Serialization.Binary.BinarySerializer+Reader:ReadProcessingInstructions()

19:42:31:408 None
Processing instruction type 'Amplitude.Mercury.Simulation.SecondaryLandTransit, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 1 will be ignored.

    Amplitude.Serialization.Binary.BinarySerializer+Reader:ReadProcessingInstructions()

19:42:31:408 None
Processing instruction type 'Amplitude.Mercury.Simulation.TransitController, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 6 will be ignored.

    Amplitude.Serialization.Binary.BinarySerializer+Reader:ReadProcessingInstructions()

19:42:31:408 None
Processing instruction type 'Amplitude.Mercury.Simulation.VisibilityController, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 2 will be ignored.

    Amplitude.Serialization.Binary.BinarySerializer+Reader:ReadProcessingInstructions()

19:42:31:408 None
Processing instruction type 'Amplitude.Mercury.Simulation.BattleTile, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 1 will be ignored.

    Amplitude.Serialization.Binary.BinarySerializer+Reader:ReadProcessingInstructions()

19:42:31:408 None
Processing instruction type 'Amplitude.Mercury.Simulation.BattleContender, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 9 will be ignored.

    Amplitude.Serialization.Binary.BinarySerializer+Reader:ReadProcessingInstructions()

19:42:31:408 None
Processing instruction type 'Amplitude.Mercury.Simulation.BattleEntityWithSimulation`1, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 7 will be ignored.

    Amplitude.Serialization.Binary.BinarySerializer+Reader:ReadProcessingInstructions()

19:42:31:408 None
Processing instruction type 'Amplitude.Mercury.Simulation.BattleUnit, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 10 will be ignored.

    Amplitude.Serialization.Binary.BinarySerializer+Reader:ReadProcessingInstructions()

19:42:31:408 None
Processing instruction type 'Amplitude.Mercury.Simulation.Participant, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 1 will be ignored.

    Amplitude.Serialization.Binary.BinarySerializer+Reader:ReadProcessingInstructions()

19:42:31:408 None
Processing instruction type 'Amplitude.Mercury.Simulation.Participant_SiegeEngines, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 1 will be ignored.

    Amplitude.Serialization.Binary.BinarySerializer+Reader:ReadProcessingInstructions()

19:42:31:408 None
Processing instruction type 'Amplitude.Mercury.Simulation.DiplomaticLogEntry, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 1 will be ignored.

    Amplitude.Serialization.Binary.BinarySerializer+Reader:ReadProcessingInstructions()

19:42:31:408 None
Processing instruction type 'Amplitude.Mercury.Simulation.DiplomaticPropositionInfo, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 1 will be ignored.

    Amplitude.Serialization.Binary.BinarySerializer+Reader:ReadProcessingInstructions()

19:42:31:408 None
Processing instruction type 'Amplitude.Mercury.Simulation.DiplomaticAmbassy, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 10 will be ignored.

    Amplitude.Serialization.Binary.BinarySerializer+Reader:ReadProcessingInstructions()

19:42:31:408 None
Processing instruction type 'Amplitude.Mercury.Simulation.DiplomaticRelation, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 3 will be ignored.

    Amplitude.Serialization.Binary.BinarySerializer+Reader:ReadProcessingInstructions()

19:42:31:408 None
Processing instruction type 'Amplitude.Mercury.Simulation.BaseDiplomaticState, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 1 will be ignored.

    Amplitude.Serialization.Binary.BinarySerializer+Reader:ReadProcessingInstructions()

19:42:31:408 None
Processing instruction type 'Amplitude.Mercury.Simulation.DiplomaticState_PartialyEliminated, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 1 will be ignored.

    Amplitude.Serialization.Binary.BinarySerializer+Reader:ReadProcessingInstructions()

19:42:31:408 None
Processing instruction type 'Amplitude.Mercury.Simulation.DiplomaticState_War, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 1 will be ignored.

    Amplitude.Serialization.Binary.BinarySerializer+Reader:ReadProcessingInstructions()

19:42:31:408 None
Processing instruction type 'Amplitude.Mercury.Simulation.AutoBuilder, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 1 will be ignored.

    Amplitude.Serialization.Binary.BinarySerializer+Reader:ReadProcessingInstructions()

19:42:31:408 None
Processing instruction type 'Amplitude.Mercury.Simulation.DepartmentOfCommerce, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 1 will be ignored.

    Amplitude.Serialization.Binary.BinarySerializer+Reader:ReadProcessingInstructions()

19:42:31:409 None
Processing instruction type 'Amplitude.Mercury.Simulation.DepartmentOfDefense, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 22 will be ignored.

    Amplitude.Serialization.Binary.BinarySerializer+Reader:ReadProcessingInstructions()

19:42:31:409 None
Processing instruction type 'Amplitude.Mercury.Simulation.DepartmentOfReligion, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 1 will be ignored.

    Amplitude.Serialization.Binary.BinarySerializer+Reader:ReadProcessingInstructions()

19:42:31:409 None
Processing instruction type 'Amplitude.Mercury.Simulation.DepartmentOfResources, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 4 will be ignored.

    Amplitude.Serialization.Binary.BinarySerializer+Reader:ReadProcessingInstructions()

19:42:31:409 None
Processing instruction type 'Amplitude.Mercury.Simulation.DepartmentOfScience, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 2 will be ignored.

    Amplitude.Serialization.Binary.BinarySerializer+Reader:ReadProcessingInstructions()

19:42:31:409 None
Processing instruction type 'Amplitude.Mercury.Simulation.DepartmentOfTheInterior, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 19 will be ignored.

    Amplitude.Serialization.Binary.BinarySerializer+Reader:ReadProcessingInstructions()

19:42:31:409 None
Processing instruction type 'Amplitude.Mercury.Simulation.DepartmentOfTheTreasury, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 1 will be ignored.

    Amplitude.Serialization.Binary.BinarySerializer+Reader:ReadProcessingInstructions()

19:42:31:409 None
Processing instruction type 'Amplitude.Mercury.Simulation.Civic, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 1 will be ignored.

    Amplitude.Serialization.Binary.BinarySerializer+Reader:ReadProcessingInstructions()

19:42:31:409 None
Processing instruction type 'Amplitude.Mercury.Simulation.Empire, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 19 will be ignored.

    Amplitude.Serialization.Binary.BinarySerializer+Reader:ReadProcessingInstructions()

19:42:31:409 None
Processing instruction type 'Amplitude.Mercury.Simulation.MinorEmpire, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 16 will be ignored.

    Amplitude.Serialization.Binary.BinarySerializer+Reader:ReadProcessingInstructions()

19:42:31:409 None
Processing instruction type 'Amplitude.Mercury.Simulation.Construction, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 1 will be ignored.

    Amplitude.Serialization.Binary.BinarySerializer+Reader:ReadProcessingInstructions()

19:42:31:409 None
Processing instruction type 'Amplitude.Mercury.Simulation.ConstructionQueue, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 1 will be ignored.

    Amplitude.Serialization.Binary.BinarySerializer+Reader:ReadProcessingInstructions()

19:42:31:409 None
Processing instruction type 'Amplitude.Mercury.Simulation.District, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 16 will be ignored.

    Amplitude.Serialization.Binary.BinarySerializer+Reader:ReadProcessingInstructions()

19:42:31:409 None
Processing instruction type 'Amplitude.Mercury.Simulation.EmpireWideConstruction, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 3 will be ignored.

    Amplitude.Serialization.Binary.BinarySerializer+Reader:ReadProcessingInstructions()

19:42:31:409 None
Processing instruction type 'Amplitude.Mercury.Simulation.NationalProject, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 2 will be ignored.

    Amplitude.Serialization.Binary.BinarySerializer+Reader:ReadProcessingInstructions()

19:42:31:409 None
Processing instruction type 'Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 13 will be ignored.

    Amplitude.Serialization.Binary.BinarySerializer+Reader:ReadProcessingInstructions()

19:42:31:409 None
Processing instruction type 'Amplitude.Mercury.Simulation.SettlementStatusOnEvent, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 2 will be ignored.

    Amplitude.Serialization.Binary.BinarySerializer+Reader:ReadProcessingInstructions()

19:42:31:409 None
Processing instruction type 'Amplitude.Mercury.Simulation.Siege, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 3 will be ignored.

    Amplitude.Serialization.Binary.BinarySerializer+Reader:ReadProcessingInstructions()

19:42:31:409 None
Processing instruction type 'Amplitude.Mercury.Simulation.TechnologyQueue, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 1 will be ignored.

    Amplitude.Serialization.Binary.BinarySerializer+Reader:ReadProcessingInstructions()

19:42:31:409 None
Processing instruction type 'Amplitude.Mercury.Simulation.IntermediateSimulationEventVariable, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 1 will be ignored.

    Amplitude.Serialization.Binary.BinarySerializer+Reader:ReadProcessingInstructions()

19:42:31:409 None
Processing instruction type 'Amplitude.Mercury.Simulation.LogEvent_BattleTerminated, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 1 will be ignored.

    Amplitude.Serialization.Binary.BinarySerializer+Reader:ReadProcessingInstructions()

19:42:31:409 None
Processing instruction type 'Amplitude.Mercury.Simulation.LogEvent_DiplomaticStateChanged, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 1 will be ignored.

    Amplitude.Serialization.Binary.BinarySerializer+Reader:ReadProcessingInstructions()

19:42:31:409 None
Processing instruction type 'Amplitude.Mercury.Simulation.LogEvent_SettlementIsCapitalChanged, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 1 will be ignored.

    Amplitude.Serialization.Binary.BinarySerializer+Reader:ReadProcessingInstructions()

19:42:31:409 None
Processing instruction type 'Amplitude.Mercury.Simulation.LogEvent_SettlementNameChanged, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 1 will be ignored.

    Amplitude.Serialization.Binary.BinarySerializer+Reader:ReadProcessingInstructions()

19:42:31:409 None
Processing instruction type 'Amplitude.Mercury.Simulation.NarrativeEventVariable, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 3 will be ignored.

    Amplitude.Serialization.Binary.BinarySerializer+Reader:ReadProcessingInstructions()

19:42:31:409 None
Processing instruction type 'Amplitude.Mercury.Simulation.SimulationEventEffect_AddEmpireWidePathfindingFlags, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 1 will be ignored.

    Amplitude.Serialization.Binary.BinarySerializer+Reader:ReadProcessingInstructions()

19:42:31:409 None
Processing instruction type 'Amplitude.Mercury.Simulation.SimulationEventEffect_ForceAtheism, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 1 will be ignored.

    Amplitude.Serialization.Binary.BinarySerializer+Reader:ReadProcessingInstructions()

19:42:31:409 None
Processing instruction type 'Amplitude.Mercury.Simulation.SimulationEventEffect_UnlockConstructible, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 1 will be ignored.

    Amplitude.Serialization.Binary.BinarySerializer+Reader:ReadProcessingInstructions()

19:42:31:409 None
Processing instruction type 'Amplitude.Mercury.Simulation.SimulationEventEffect_UnlockResource, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 1 will be ignored.

    Amplitude.Serialization.Binary.BinarySerializer+Reader:ReadProcessingInstructions()

19:42:31:409 None
Processing instruction type 'Amplitude.Mercury.Simulation.Army, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 7 will be ignored.

    Amplitude.Serialization.Binary.BinarySerializer+Reader:ReadProcessingInstructions()

19:42:31:409 None
Processing instruction type 'Amplitude.Mercury.Simulation.Squadron, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 1 will be ignored.

    Amplitude.Serialization.Binary.BinarySerializer+Reader:ReadProcessingInstructions()

19:42:31:409 None
Processing instruction type 'Amplitude.Mercury.Simulation.Unit, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 2 will be ignored.

    Amplitude.Serialization.Binary.BinarySerializer+Reader:ReadProcessingInstructions()

19:42:31:409 None
Processing instruction type 'Amplitude.Mercury.Simulation.UnitCollection, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 4 will be ignored.

    Amplitude.Serialization.Binary.BinarySerializer+Reader:ReadProcessingInstructions()

19:42:31:409 None
Processing instruction type 'Amplitude.Mercury.Simulation.NaturalWonder, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 1 will be ignored.

    Amplitude.Serialization.Binary.BinarySerializer+Reader:ReadProcessingInstructions()

19:42:31:409 None
Processing instruction type 'Amplitude.Mercury.Simulation.Region, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 4 will be ignored.

    Amplitude.Serialization.Binary.BinarySerializer+Reader:ReadProcessingInstructions()

19:42:31:409 None
Processing instruction type 'Amplitude.Mercury.Simulation.Territory, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 8 will be ignored.

    Amplitude.Serialization.Binary.BinarySerializer+Reader:ReadProcessingInstructions()

19:42:31:409 None
Processing instruction type 'Amplitude.Mercury.Interop.ArrayWithFrame`1, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 1 will be ignored.

    Amplitude.Serialization.Binary.BinarySerializer+Reader:ReadProcessingInstructions()

19:42:31:409 None
Processing instruction type 'Amplitude.Mercury.Interop.BattleOrderInfo, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 3 will be ignored.

    Amplitude.Serialization.Binary.BinarySerializer+Reader:ReadProcessingInstructions()

19:42:31:409 None
Processing instruction type 'Amplitude.Mercury.Interop.ArmyCutForestActionInfo, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 3 will be ignored.

    Amplitude.Serialization.Binary.BinarySerializer+Reader:ReadProcessingInstructions()

19:42:31:409 None
Processing instruction type 'Amplitude.Mercury.Interop.ArmyPathNode, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 1 will be ignored.

    Amplitude.Serialization.Binary.BinarySerializer+Reader:ReadProcessingInstructions()

19:42:31:409 None
Processing instruction type 'Amplitude.Mercury.Interop.BattleAftermathInfo, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 1 will be ignored.

    Amplitude.Serialization.Binary.BinarySerializer+Reader:ReadProcessingInstructions()

19:42:31:409 None
Processing instruction type 'Amplitude.Mercury.Interop.BattleContenderAftermathInfo, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 1 will be ignored.

    Amplitude.Serialization.Binary.BinarySerializer+Reader:ReadProcessingInstructions()

19:42:31:409 None
Processing instruction type 'Amplitude.Mercury.Interop.BattleGroupAftermathInfo, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 1 will be ignored.

    Amplitude.Serialization.Binary.BinarySerializer+Reader:ReadProcessingInstructions()

19:42:31:409 None
Processing instruction type 'Amplitude.Mercury.Interop.ParticipantAftermathInfo, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 1 will be ignored.

    Amplitude.Serialization.Binary.BinarySerializer+Reader:ReadProcessingInstructions()

19:42:31:409 None
Processing instruction type 'Amplitude.Mercury.Interop.BombardmentAftermathInfo, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 1 will be ignored.

    Amplitude.Serialization.Binary.BinarySerializer+Reader:ReadProcessingInstructions()

19:42:31:409 None
Processing instruction type 'Amplitude.Mercury.Interop.BombardmentAftermathStack, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 1 will be ignored.

    Amplitude.Serialization.Binary.BinarySerializer+Reader:ReadProcessingInstructions()

19:42:31:409 None
Processing instruction type 'Amplitude.Mercury.Interop.CameraSequenceInfo, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 7 will be ignored.

    Amplitude.Serialization.Binary.BinarySerializer+Reader:ReadProcessingInstructions()

19:42:31:409 None
Processing instruction type 'Amplitude.Mercury.Interop.CivilizationInfo, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 1 will be ignored.

    Amplitude.Serialization.Binary.BinarySerializer+Reader:ReadProcessingInstructions()

19:42:31:410 None
Processing instruction type 'Amplitude.Mercury.Interop.CompetitiveDeedInfo, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 3 will be ignored.

    Amplitude.Serialization.Binary.BinarySerializer+Reader:ReadProcessingInstructions()

19:42:31:410 None
Processing instruction type 'Amplitude.Mercury.Interop.ConstructionInfo, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 4 will be ignored.

    Amplitude.Serialization.Binary.BinarySerializer+Reader:ReadProcessingInstructions()

19:42:31:410 None
Processing instruction type 'Amplitude.Mercury.Interop.ContinentInfo, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 1 will be ignored.

    Amplitude.Serialization.Binary.BinarySerializer+Reader:ReadProcessingInstructions()

19:42:31:410 None
Processing instruction type 'Amplitude.Mercury.Interop.CulturalOsmosisEventInfo, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 3 will be ignored.

    Amplitude.Serialization.Binary.BinarySerializer+Reader:ReadProcessingInstructions()

19:42:31:410 None
Processing instruction type 'Amplitude.Mercury.Interop.DioceseInfo, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 2 will be ignored.

    Amplitude.Serialization.Binary.BinarySerializer+Reader:ReadProcessingInstructions()

19:42:31:410 None
Processing instruction type 'Amplitude.Mercury.Interop.EntityNameInfo, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 1 will be ignored.

    Amplitude.Serialization.Binary.BinarySerializer+Reader:ReadProcessingInstructions()

19:42:31:410 None
Processing instruction type 'Amplitude.Mercury.Interop.EraStarCatchupInfo, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 1 will be ignored.

    Amplitude.Serialization.Binary.BinarySerializer+Reader:ReadProcessingInstructions()

19:42:31:410 None
Processing instruction type 'Amplitude.Mercury.Interop.EraStarInfo, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 1 will be ignored.

    Amplitude.Serialization.Binary.BinarySerializer+Reader:ReadProcessingInstructions()

19:42:31:410 None
Processing instruction type 'Amplitude.Mercury.Interop.EraSummaryInfo, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 2 will be ignored.

    Amplitude.Serialization.Binary.BinarySerializer+Reader:ReadProcessingInstructions()

19:42:31:410 None
Processing instruction type 'Amplitude.Mercury.Interop.FimsInfo, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 2 will be ignored.

    Amplitude.Serialization.Binary.BinarySerializer+Reader:ReadProcessingInstructions()

19:42:31:410 None
Processing instruction type 'Amplitude.Mercury.Interop.RansackInfo, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 11 will be ignored.

    Amplitude.Serialization.Binary.BinarySerializer+Reader:ReadProcessingInstructions()

19:42:31:410 None
Processing instruction type 'Amplitude.Mercury.Interop.ReligionInfo, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 2 will be ignored.

    Amplitude.Serialization.Binary.BinarySerializer+Reader:ReadProcessingInstructions()

19:42:31:410 None
Processing instruction type 'Amplitude.Mercury.Interop.ResourceAccessInfo, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 1 will be ignored.

    Amplitude.Serialization.Binary.BinarySerializer+Reader:ReadProcessingInstructions()

19:42:31:410 None
Processing instruction type 'Amplitude.Mercury.Interop.ResourceDepositInfo, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 2 will be ignored.

    Amplitude.Serialization.Binary.BinarySerializer+Reader:ReadProcessingInstructions()

19:42:31:410 None
Processing instruction type 'Amplitude.Mercury.Interop.SiegeInfo, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 7 will be ignored.

    Amplitude.Serialization.Binary.BinarySerializer+Reader:ReadProcessingInstructions()

19:42:31:410 None
Processing instruction type 'Amplitude.Mercury.Interop.SpawnPointInfo, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 5 will be ignored.

    Amplitude.Serialization.Binary.BinarySerializer+Reader:ReadProcessingInstructions()

19:42:31:410 None
Processing instruction type 'Amplitude.Mercury.Interop.SquadronInfo, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 1 will be ignored.

    Amplitude.Serialization.Binary.BinarySerializer+Reader:ReadProcessingInstructions()

19:42:31:410 None
Processing instruction type 'Amplitude.Mercury.Interop.SquadronUnitInfo, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 1 will be ignored.

    Amplitude.Serialization.Binary.BinarySerializer+Reader:ReadProcessingInstructions()

19:42:31:410 None
Processing instruction type 'Amplitude.Mercury.Interop.StatusInfo, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 1 will be ignored.

    Amplitude.Serialization.Binary.BinarySerializer+Reader:ReadProcessingInstructions()

19:42:31:410 None
Processing instruction type 'Amplitude.Mercury.Interop.TenetInfo, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 1 will be ignored.

    Amplitude.Serialization.Binary.BinarySerializer+Reader:ReadProcessingInstructions()

19:42:31:410 None
Processing instruction type 'Amplitude.Mercury.Interop.TenetTierInfo, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 1 will be ignored.

    Amplitude.Serialization.Binary.BinarySerializer+Reader:ReadProcessingInstructions()

19:42:31:410 None
Processing instruction type 'Amplitude.Mercury.Interop.TerritoryBeliefInfo, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 4 will be ignored.

    Amplitude.Serialization.Binary.BinarySerializer+Reader:ReadProcessingInstructions()

19:42:31:410 None
Processing instruction type 'Amplitude.Mercury.Interop.TerritoryInfo, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 4 will be ignored.

    Amplitude.Serialization.Binary.BinarySerializer+Reader:ReadProcessingInstructions()

19:42:31:410 None
Processing instruction type 'Amplitude.Mercury.Interop.TileInfo, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 1 will be ignored.

    Amplitude.Serialization.Binary.BinarySerializer+Reader:ReadProcessingInstructions()

19:42:31:410 None
Processing instruction type 'Amplitude.Mercury.Interop.TradeRouteAffected, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 1 will be ignored.

    Amplitude.Serialization.Binary.BinarySerializer+Reader:ReadProcessingInstructions()

19:42:31:410 None
Processing instruction type 'Amplitude.Mercury.Interop.UnlockInfo, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 1 will be ignored.

    Amplitude.Serialization.Binary.BinarySerializer+Reader:ReadProcessingInstructions()

19:42:31:410 None
Processing instruction type 'Amplitude.Mercury.Interop.DemandGain, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 1 will be ignored.

    Amplitude.Serialization.Binary.BinarySerializer+Reader:ReadProcessingInstructions()

19:42:31:410 None
Processing instruction type 'Amplitude.Mercury.Interop.DiplomaticDemandInfo, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 5 will be ignored.

    Amplitude.Serialization.Binary.BinarySerializer+Reader:ReadProcessingInstructions()

19:42:31:410 None
Processing instruction type 'Amplitude.Mercury.Interop.DiplomaticGrievanceInfo, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 8 will be ignored.

    Amplitude.Serialization.Binary.BinarySerializer+Reader:ReadProcessingInstructions()

19:42:31:410 None
Processing instruction type 'Amplitude.Mercury.Interop.DiplomaticTransaction, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 3 will be ignored.

    Amplitude.Serialization.Binary.BinarySerializer+Reader:ReadProcessingInstructions()

19:42:31:410 None
Processing instruction type 'Amplitude.Mercury.Interop.DiplomaticTreatyInfo, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 2 will be ignored.

    Amplitude.Serialization.Binary.BinarySerializer+Reader:ReadProcessingInstructions()

19:42:31:410 None
Processing instruction type 'Amplitude.Mercury.Interop.SurrenderDemandInfo, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 1 will be ignored.

    Amplitude.Serialization.Binary.BinarySerializer+Reader:ReadProcessingInstructions()

19:42:31:410 None
Processing instruction type 'Amplitude.Mercury.Interop.SurrenderMoneyRetribution, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 1 will be ignored.

    Amplitude.Serialization.Binary.BinarySerializer+Reader:ReadProcessingInstructions()

19:42:31:410 None
Processing instruction type 'Amplitude.Mercury.Interop.Notification, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 1 will be ignored.

    Amplitude.Serialization.Binary.BinarySerializer+Reader:ReadProcessingInstructions()

19:42:31:410 None
Processing instruction type 'Amplitude.Mercury.Interop.AffectedSettlementData, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 1 will be ignored.

    Amplitude.Serialization.Binary.BinarySerializer+Reader:ReadProcessingInstructions()

19:42:31:410 None
Processing instruction type 'Amplitude.Mercury.Interop.CityOwnerChangedNotificationData, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 1 will be ignored.

    Amplitude.Serialization.Binary.BinarySerializer+Reader:ReadProcessingInstructions()

19:42:31:410 None
Processing instruction type 'Amplitude.Mercury.Interop.CompetitiveDeedWonByYouNotificationData, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 1 will be ignored.

    Amplitude.Serialization.Binary.BinarySerializer+Reader:ReadProcessingInstructions()

19:42:31:410 None
Processing instruction type 'Amplitude.Mercury.Interop.FactionEvolutionNotification, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 1 will be ignored.

    Amplitude.Serialization.Binary.BinarySerializer+Reader:ReadProcessingInstructions()

19:42:31:410 None
Processing instruction type 'Amplitude.Mercury.Interop.FirstCityNotificationData, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 1 will be ignored.

    Amplitude.Serialization.Binary.BinarySerializer+Reader:ReadProcessingInstructions()

19:42:31:410 None
Processing instruction type 'Amplitude.Mercury.Interop.FirstGrowthLockedNotification, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 1 will be ignored.

    Amplitude.Serialization.Binary.BinarySerializer+Reader:ReadProcessingInstructions()

19:42:31:410 None
Processing instruction type 'Amplitude.Mercury.Interop.FormalWarAvailabilityNotificationData, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 1 will be ignored.

    Amplitude.Serialization.Binary.BinarySerializer+Reader:ReadProcessingInstructions()

19:42:31:410 None
Processing instruction type 'Amplitude.Mercury.Interop.NationalProject_SpaceLaunch_Failure_Data, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 1 will be ignored.

    Amplitude.Serialization.Binary.BinarySerializer+Reader:ReadProcessingInstructions()

19:42:31:410 None
Processing instruction type 'Amplitude.Mercury.Interop.NationalProject_SpaceLaunch_Success_Data, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 1 will be ignored.

    Amplitude.Serialization.Binary.BinarySerializer+Reader:ReadProcessingInstructions()

19:42:31:410 None
Processing instruction type 'Amplitude.Mercury.Interop.TradeNotificationData, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 1 will be ignored.

    Amplitude.Serialization.Binary.BinarySerializer+Reader:ReadProcessingInstructions()

19:42:31:410 None
Processing instruction type 'Amplitude.Mercury.Interop.EditorOrderCompleteAllTechnology, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 1 will be ignored.

    Amplitude.Serialization.Binary.BinarySerializer+Reader:ReadProcessingInstructions()

19:42:31:410 None
Processing instruction type 'Amplitude.Mercury.Interop.EditorOrderSetArmyMission, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 1 will be ignored.

    Amplitude.Serialization.Binary.BinarySerializer+Reader:ReadProcessingInstructions()

19:42:31:410 None
Processing instruction type 'Amplitude.Mercury.Interop.PingInfo, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 1 will be ignored.

    Amplitude.Serialization.Binary.BinarySerializer+Reader:ReadProcessingInstructions()

19:42:31:410 None
Processing instruction type 'Amplitude.Mercury.Interop.NuclearStrikeInfo, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 3 will be ignored.

    Amplitude.Serialization.Binary.BinarySerializer+Reader:ReadProcessingInstructions()

19:42:31:410 None
Processing instruction type 'Amplitude.Mercury.Interop.EmpireStatistics, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 2 will be ignored.

    Amplitude.Serialization.Binary.BinarySerializer+Reader:ReadProcessingInstructions()

19:42:31:410 None
Processing instruction type 'Amplitude.Mercury.Interop.StatusCollection, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 1 will be ignored.

    Amplitude.Serialization.Binary.BinarySerializer+Reader:ReadProcessingInstructions()

19:42:31:410 None
Processing instruction type 'Amplitude.Mercury.Interop.RoundHouseInfo, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 6 will be ignored.

    Amplitude.Serialization.Binary.BinarySerializer+Reader:ReadProcessingInstructions()

19:42:31:410 None
Processing instruction type 'Amplitude.Mercury.Interop.TradeRoadInfo, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 6 will be ignored.

    Amplitude.Serialization.Binary.BinarySerializer+Reader:ReadProcessingInstructions()

19:42:31:410 None
Processing instruction type 'Amplitude.Mercury.Interop.TradeRoadStep, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 1 will be ignored.

    Amplitude.Serialization.Binary.BinarySerializer+Reader:ReadProcessingInstructions()

19:42:31:410 None
Processing instruction type 'Amplitude.Mercury.AI.AIController, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 4 will be ignored.

    Amplitude.Serialization.Binary.BinarySerializer+Reader:ReadProcessingInstructions()

19:42:31:410 None
Processing instruction type 'Amplitude.Mercury.AI.Brain.Tasks.PatronizeMinor, Amplitude.Mercury.AI.Brain' is not a ISerializable implementation anymore; revision 1 will be ignored.

    Amplitude.Serialization.Binary.BinarySerializer+Reader:ReadProcessingInstructions()

19:42:31:410 None
Processing instruction type 'Amplitude.Mercury.Presentation.PresentationPawn+AnimationEvent, Assembly-CSharp' is not a ISerializable implementation anymore; revision 1 will be ignored.

    Amplitude.Serialization.Binary.BinarySerializer+Reader:ReadProcessingInstructions()

19:42:31:416 None
Type 'Amplitude.Mercury.Interop.FirstCityNotificationData, Amplitude.Mercury.Firstpass' not found, and so will not be serialized.

    Amplitude.Serialization.Binary.BinarySerializer+Reader:ReadProcessingInstructions()

19:42:31:416 None
Type 'Amplitude.Mercury.Interop.FormalWarAvailabilityNotificationData, Amplitude.Mercury.Firstpass' not found, and so will not be serialized.

    Amplitude.Serialization.Binary.BinarySerializer+Reader:ReadProcessingInstructions()

19:42:31:417 None
Processing instruction type 'Amplitude.Mercury.Data.Simulation.SimulationEventEffect_AddEmpireWidePathfindingFlags, Amplitude.Mercury.Data' is not a ISerializable implementation anymore; revision 1 will be ignored.

    Amplitude.Serialization.Binary.BinarySerializer+Reader:ReadProcessingInstructions()

19:42:31:417 None
Processing instruction type 'Amplitude.Mercury.Data.Simulation.SimulationEventEffect_RemoveSettlementImprovement, Amplitude.Mercury.Data' is not a ISerializable implementation anymore; revision 2 will be ignored.

    Amplitude.Serialization.Binary.BinarySerializer+Reader:ReadProcessingInstructions()

19:42:31:417 None
Processing instruction type 'Amplitude.Mercury.Data.AI.DiplomaticScoreModifierEntry, Amplitude.Mercury.Data' is not a ISerializable implementation anymore; revision 3 will be ignored.

    Amplitude.Serialization.Binary.BinarySerializer+Reader:ReadProcessingInstructions()

19:42:31:417 None
Processing instruction type 'Amplitude.Mercury.BattleSpoils, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 1 will be ignored.

    Amplitude.Serialization.Binary.BinarySerializer+Reader:ReadProcessingInstructions()

19:42:31:417 None
Processing instruction type 'Amplitude.Mercury.ListOfStruct`1, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 1 will be ignored.

    Amplitude.Serialization.Binary.BinarySerializer+Reader:ReadProcessingInstructions()

19:42:31:417 None
Processing instruction type 'Amplitude.Mercury.PoolAllocator`1, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 1 will be ignored.

    Amplitude.Serialization.Binary.BinarySerializer+Reader:ReadProcessingInstructions()

19:42:31:417 None
Processing instruction type 'Amplitude.Mercury.StateShare.StateShareHeader, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 1 will be ignored.

    Amplitude.Serialization.Binary.BinarySerializer+Reader:ReadProcessingInstructions()

19:42:31:417 None
Processing instruction type 'Amplitude.Mercury.StateShare.ObserverArchaeologyDataFoundCity, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 1 will be ignored.

    Amplitude.Serialization.Binary.BinarySerializer+Reader:ReadProcessingInstructions()

19:42:31:417 None
Processing instruction type 'Amplitude.Mercury.StateShare.StateShareAncillary, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 5 will be ignored.

    Amplitude.Serialization.Binary.BinarySerializer+Reader:ReadProcessingInstructions()

19:42:31:417 None
Processing instruction type 'Amplitude.Mercury.Simulation.CrisisInfo, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 1 will be ignored.

    Amplitude.Serialization.Binary.BinarySerializer+Reader:ReadProcessingInstructions()

19:42:31:417 None
Processing instruction type 'Amplitude.Mercury.Simulation.AirStrike, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 3 will be ignored.

    Amplitude.Serialization.Binary.BinarySerializer+Reader:ReadProcessingInstructions()

19:42:31:417 None
Processing instruction type 'Amplitude.Mercury.Simulation.AirStrikeGroup, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 2 will be ignored.

    Amplitude.Serialization.Binary.BinarySerializer+Reader:ReadProcessingInstructions()

19:42:31:417 None
Processing instruction type 'Amplitude.Mercury.Simulation.ActionController, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 5 will be ignored.

    Amplitude.Serialization.Binary.BinarySerializer+Reader:ReadProcessingInstructions()

19:42:31:417 None
Processing instruction type 'Amplitude.Mercury.Simulation.ArmyGoToAction, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 2 will be ignored.

    Amplitude.Serialization.Binary.BinarySerializer+Reader:ReadProcessingInstructions()

19:42:31:417 None
Processing instruction type 'Amplitude.Mercury.Simulation.ArmyGoToAndCreateBattle, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 1 will be ignored.

    Amplitude.Serialization.Binary.BinarySerializer+Reader:ReadProcessingInstructions()

19:42:31:417 None
Processing instruction type 'Amplitude.Mercury.Simulation.ArmyGoToAndMergeAction, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 1 will be ignored.

    Amplitude.Serialization.Binary.BinarySerializer+Reader:ReadProcessingInstructions()

19:42:31:417 None
Processing instruction type 'Amplitude.Mercury.Simulation.ArmyGoToAndSettleAction, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 1 will be ignored.

    Amplitude.Serialization.Binary.BinarySerializer+Reader:ReadProcessingInstructions()

19:42:31:417 None
Processing instruction type 'Amplitude.Mercury.Simulation.NaturalWonderManager, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 1 will be ignored.

    Amplitude.Serialization.Binary.BinarySerializer+Reader:ReadProcessingInstructions()

19:42:31:417 None
Processing instruction type 'Amplitude.Mercury.Simulation.ArmyMissionInfo, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 2 will be ignored.

    Amplitude.Serialization.Binary.BinarySerializer+Reader:ReadProcessingInstructions()

19:42:31:417 None
Processing instruction type 'Amplitude.Mercury.Simulation.ArtificialWonder, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 1 will be ignored.

    Amplitude.Serialization.Binary.BinarySerializer+Reader:ReadProcessingInstructions()

19:42:31:417 None
Processing instruction type 'Amplitude.Mercury.Simulation.ArtificialWonderManager, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 1 will be ignored.

    Amplitude.Serialization.Binary.BinarySerializer+Reader:ReadProcessingInstructions()

19:42:31:418 None
Processing instruction type 'Amplitude.Mercury.Simulation.BattleRepository, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 1 will be ignored.

    Amplitude.Serialization.Binary.BinarySerializer+Reader:ReadProcessingInstructions()

19:42:31:418 None
Processing instruction type 'Amplitude.Mercury.Simulation.BeliefManager`1, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 2 will be ignored.

    Amplitude.Serialization.Binary.BinarySerializer+Reader:ReadProcessingInstructions()

19:42:31:418 None
Processing instruction type 'Amplitude.Mercury.Simulation.CultureManager, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 3 will be ignored.

    Amplitude.Serialization.Binary.BinarySerializer+Reader:ReadProcessingInstructions()

19:42:31:418 None
Processing instruction type 'Amplitude.Mercury.Simulation.Diocese, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 1 will be ignored.

    Amplitude.Serialization.Binary.BinarySerializer+Reader:ReadProcessingInstructions()

19:42:31:418 None
Processing instruction type 'Amplitude.Mercury.Simulation.Religion, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 5 will be ignored.

    Amplitude.Serialization.Binary.BinarySerializer+Reader:ReadProcessingInstructions()

19:42:31:418 None
Processing instruction type 'Amplitude.Mercury.Simulation.ReligionManager, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 16 will be ignored.

    Amplitude.Serialization.Binary.BinarySerializer+Reader:ReadProcessingInstructions()

19:42:31:418 None
Processing instruction type 'Amplitude.Mercury.Simulation.CivilizationsManager, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 1 will be ignored.

    Amplitude.Serialization.Binary.BinarySerializer+Reader:ReadProcessingInstructions()

19:42:31:418 None
Processing instruction type 'Amplitude.Mercury.Simulation.CuriosityManager, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 1 will be ignored.

    Amplitude.Serialization.Binary.BinarySerializer+Reader:ReadProcessingInstructions()

19:42:31:418 None
Processing instruction type 'Amplitude.Mercury.Simulation.DiplomaticAncillary, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 5 will be ignored.

    Amplitude.Serialization.Binary.BinarySerializer+Reader:ReadProcessingInstructions()

19:42:31:418 None
Processing instruction type 'Amplitude.Mercury.Simulation.EndGameController, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 4 will be ignored.

    Amplitude.Serialization.Binary.BinarySerializer+Reader:ReadProcessingInstructions()

19:42:31:418 None
Processing instruction type 'Amplitude.Mercury.Simulation.AnimalGroup, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 1 will be ignored.

    Amplitude.Serialization.Binary.BinarySerializer+Reader:ReadProcessingInstructions()

19:42:31:418 None
Processing instruction type 'Amplitude.Mercury.Simulation.MinorFactionManager, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 8 will be ignored.

    Amplitude.Serialization.Binary.BinarySerializer+Reader:ReadProcessingInstructions()

19:42:31:418 None
Processing instruction type 'Amplitude.Mercury.Simulation.MinorToMajorRelation, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 3 will be ignored.

    Amplitude.Serialization.Binary.BinarySerializer+Reader:ReadProcessingInstructions()

19:42:31:418 None
Processing instruction type 'Amplitude.Mercury.Simulation.AnimalMinorFactionSpawner, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 1 will be ignored.

    Amplitude.Serialization.Binary.BinarySerializer+Reader:ReadProcessingInstructions()

19:42:31:418 None
Processing instruction type 'Amplitude.Mercury.Simulation.BaseHumanMinorFactionSpawner`1, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 1 will be ignored.

    Amplitude.Serialization.Binary.BinarySerializer+Reader:ReadProcessingInstructions()

19:42:31:418 None
Processing instruction type 'Amplitude.Mercury.Simulation.MinorFactionSpawner, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 1 will be ignored.

    Amplitude.Serialization.Binary.BinarySerializer+Reader:ReadProcessingInstructions()

19:42:31:418 None
Processing instruction type 'Amplitude.Mercury.Simulation.MinorSpawnPoint, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 5 will be ignored.

    Amplitude.Serialization.Binary.BinarySerializer+Reader:ReadProcessingInstructions()

19:42:31:418 None
Processing instruction type 'Amplitude.Mercury.Simulation.NarrativeEventManager+PendingNarrativeEventDefinition, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 2 will be ignored.

    Amplitude.Serialization.Binary.BinarySerializer+Reader:ReadProcessingInstructions()

19:42:31:418 None
Processing instruction type 'Amplitude.Mercury.Simulation.PathfindManager, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 1 will be ignored.

    Amplitude.Serialization.Binary.BinarySerializer+Reader:ReadProcessingInstructions()

19:42:31:418 None
Processing instruction type 'Amplitude.Mercury.Simulation.AstarStep, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 1 will be ignored.

    Amplitude.Serialization.Binary.BinarySerializer+Reader:ReadProcessingInstructions()

19:42:31:418 None
Processing instruction type 'Amplitude.Mercury.Simulation.ZoneOfControl, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 2 will be ignored.

    Amplitude.Serialization.Binary.BinarySerializer+Reader:ReadProcessingInstructions()

19:42:31:418 None
Processing instruction type 'Amplitude.Mercury.Simulation.ArmyRansackAction`1, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 5 will be ignored.

    Amplitude.Serialization.Binary.BinarySerializer+Reader:ReadProcessingInstructions()

19:42:31:418 None
Processing instruction type 'Amplitude.Mercury.Simulation.RuinManager, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 3 will be ignored.

    Amplitude.Serialization.Binary.BinarySerializer+Reader:ReadProcessingInstructions()

19:42:31:418 None
Processing instruction type 'Amplitude.Mercury.Simulation.ScenarioController, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 1 will be ignored.

    Amplitude.Serialization.Binary.BinarySerializer+Reader:ReadProcessingInstructions()

19:42:31:418 None
Processing instruction type 'Amplitude.Mercury.Simulation.SimulationEntityRepository, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 8 will be ignored.

    Amplitude.Serialization.Binary.BinarySerializer+Reader:ReadProcessingInstructions()

19:42:31:418 None
Processing instruction type 'Amplitude.Mercury.Simulation.GameStatisticsController, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 2 will be ignored.

    Amplitude.Serialization.Binary.BinarySerializer+Reader:ReadProcessingInstructions()

19:42:31:418 None
Processing instruction type 'Amplitude.Mercury.Simulation.AdjacentTerritoryNode, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 1 will be ignored.

    Amplitude.Serialization.Binary.BinarySerializer+Reader:ReadProcessingInstructions()

19:42:31:418 None
Processing instruction type 'Amplitude.Mercury.Simulation.TerritoryNode, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 1 will be ignored.

    Amplitude.Serialization.Binary.BinarySerializer+Reader:ReadProcessingInstructions()

19:42:31:418 None
Processing instruction type 'Amplitude.Mercury.Simulation.TerritoryPathfindManager, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 4 will be ignored.

    Amplitude.Serialization.Binary.BinarySerializer+Reader:ReadProcessingInstructions()

19:42:31:418 None
Processing instruction type 'Amplitude.Mercury.Simulation.RoundHouse, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 5 will be ignored.

    Amplitude.Serialization.Binary.BinarySerializer+Reader:ReadProcessingInstructions()

19:42:31:418 None
Processing instruction type 'Amplitude.Mercury.Simulation.TradeController, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 11 will be ignored.

    Amplitude.Serialization.Binary.BinarySerializer+Reader:ReadProcessingInstructions()

19:42:31:418 None
Processing instruction type 'Amplitude.Mercury.Simulation.TradeNode, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 1 will be ignored.

    Amplitude.Serialization.Binary.BinarySerializer+Reader:ReadProcessingInstructions()

19:42:31:418 None
Processing instruction type 'Amplitude.Mercury.Simulation.SecondaryLandTransit, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 1 will be ignored.

    Amplitude.Serialization.Binary.BinarySerializer+Reader:ReadProcessingInstructions()

19:42:31:418 None
Processing instruction type 'Amplitude.Mercury.Simulation.TransitController, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 6 will be ignored.

    Amplitude.Serialization.Binary.BinarySerializer+Reader:ReadProcessingInstructions()

19:42:31:418 None
Processing instruction type 'Amplitude.Mercury.Simulation.VisibilityController, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 2 will be ignored.

    Amplitude.Serialization.Binary.BinarySerializer+Reader:ReadProcessingInstructions()

19:42:31:418 None
Processing instruction type 'Amplitude.Mercury.Simulation.BattleTile, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 1 will be ignored.

    Amplitude.Serialization.Binary.BinarySerializer+Reader:ReadProcessingInstructions()

19:42:31:418 None
Processing instruction type 'Amplitude.Mercury.Simulation.BattleContender, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 9 will be ignored.

    Amplitude.Serialization.Binary.BinarySerializer+Reader:ReadProcessingInstructions()

19:42:31:418 None
Processing instruction type 'Amplitude.Mercury.Simulation.BattleEntityWithSimulation`1, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 7 will be ignored.

    Amplitude.Serialization.Binary.BinarySerializer+Reader:ReadProcessingInstructions()

19:42:31:418 None
Processing instruction type 'Amplitude.Mercury.Simulation.BattleUnit, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 10 will be ignored.

    Amplitude.Serialization.Binary.BinarySerializer+Reader:ReadProcessingInstructions()

19:42:31:418 None
Processing instruction type 'Amplitude.Mercury.Simulation.Participant, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 1 will be ignored.

    Amplitude.Serialization.Binary.BinarySerializer+Reader:ReadProcessingInstructions()

19:42:31:418 None
Processing instruction type 'Amplitude.Mercury.Simulation.Participant_SiegeEngines, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 1 will be ignored.

    Amplitude.Serialization.Binary.BinarySerializer+Reader:ReadProcessingInstructions()

19:42:31:418 None
Processing instruction type 'Amplitude.Mercury.Simulation.DiplomaticLogEntry, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 1 will be ignored.

    Amplitude.Serialization.Binary.BinarySerializer+Reader:ReadProcessingInstructions()

19:42:31:418 None
Processing instruction type 'Amplitude.Mercury.Simulation.DiplomaticPropositionInfo, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 1 will be ignored.

    Amplitude.Serialization.Binary.BinarySerializer+Reader:ReadProcessingInstructions()

19:42:31:418 None
Processing instruction type 'Amplitude.Mercury.Simulation.DiplomaticAmbassy, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 10 will be ignored.

    Amplitude.Serialization.Binary.BinarySerializer+Reader:ReadProcessingInstructions()

19:42:31:418 None
Processing instruction type 'Amplitude.Mercury.Simulation.DiplomaticRelation, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 3 will be ignored.

    Amplitude.Serialization.Binary.BinarySerializer+Reader:ReadProcessingInstructions()

19:42:31:418 None
Processing instruction type 'Amplitude.Mercury.Simulation.BaseDiplomaticState, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 1 will be ignored.

    Amplitude.Serialization.Binary.BinarySerializer+Reader:ReadProcessingInstructions()

19:42:31:418 None
Processing instruction type 'Amplitude.Mercury.Simulation.DiplomaticState_PartialyEliminated, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 1 will be ignored.

    Amplitude.Serialization.Binary.BinarySerializer+Reader:ReadProcessingInstructions()

19:42:31:418 None
Processing instruction type 'Amplitude.Mercury.Simulation.DiplomaticState_War, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 1 will be ignored.

    Amplitude.Serialization.Binary.BinarySerializer+Reader:ReadProcessingInstructions()

19:42:31:418 None
Processing instruction type 'Amplitude.Mercury.Simulation.AutoBuilder, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 1 will be ignored.

    Amplitude.Serialization.Binary.BinarySerializer+Reader:ReadProcessingInstructions()

19:42:31:418 None
Processing instruction type 'Amplitude.Mercury.Simulation.DepartmentOfCommerce, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 1 will be ignored.

    Amplitude.Serialization.Binary.BinarySerializer+Reader:ReadProcessingInstructions()

19:42:31:418 None
Processing instruction type 'Amplitude.Mercury.Simulation.DepartmentOfDefense, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 22 will be ignored.

    Amplitude.Serialization.Binary.BinarySerializer+Reader:ReadProcessingInstructions()

19:42:31:418 None
Processing instruction type 'Amplitude.Mercury.Simulation.DepartmentOfReligion, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 1 will be ignored.

    Amplitude.Serialization.Binary.BinarySerializer+Reader:ReadProcessingInstructions()

19:42:31:418 None
Processing instruction type 'Amplitude.Mercury.Simulation.DepartmentOfResources, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 4 will be ignored.

    Amplitude.Serialization.Binary.BinarySerializer+Reader:ReadProcessingInstructions()

19:42:31:418 None
Processing instruction type 'Amplitude.Mercury.Simulation.DepartmentOfScience, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 2 will be ignored.

    Amplitude.Serialization.Binary.BinarySerializer+Reader:ReadProcessingInstructions()

19:42:31:418 None
Processing instruction type 'Amplitude.Mercury.Simulation.DepartmentOfTheInterior, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 19 will be ignored.

    Amplitude.Serialization.Binary.BinarySerializer+Reader:ReadProcessingInstructions()

19:42:31:418 None
Processing instruction type 'Amplitude.Mercury.Simulation.DepartmentOfTheTreasury, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 1 will be ignored.

    Amplitude.Serialization.Binary.BinarySerializer+Reader:ReadProcessingInstructions()

19:42:31:418 None
Processing instruction type 'Amplitude.Mercury.Simulation.Civic, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 1 will be ignored.

    Amplitude.Serialization.Binary.BinarySerializer+Reader:ReadProcessingInstructions()

19:42:31:418 None
Processing instruction type 'Amplitude.Mercury.Simulation.Empire, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 19 will be ignored.

    Amplitude.Serialization.Binary.BinarySerializer+Reader:ReadProcessingInstructions()

19:42:31:419 None
Processing instruction type 'Amplitude.Mercury.Simulation.MinorEmpire, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 16 will be ignored.

    Amplitude.Serialization.Binary.BinarySerializer+Reader:ReadProcessingInstructions()

19:42:31:419 None
Processing instruction type 'Amplitude.Mercury.Simulation.Construction, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 1 will be ignored.

    Amplitude.Serialization.Binary.BinarySerializer+Reader:ReadProcessingInstructions()

19:42:31:419 None
Processing instruction type 'Amplitude.Mercury.Simulation.ConstructionQueue, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 1 will be ignored.

    Amplitude.Serialization.Binary.BinarySerializer+Reader:ReadProcessingInstructions()

19:42:31:419 None
Processing instruction type 'Amplitude.Mercury.Simulation.District, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 16 will be ignored.

    Amplitude.Serialization.Binary.BinarySerializer+Reader:ReadProcessingInstructions()

19:42:31:419 None
Processing instruction type 'Amplitude.Mercury.Simulation.EmpireWideConstruction, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 3 will be ignored.

    Amplitude.Serialization.Binary.BinarySerializer+Reader:ReadProcessingInstructions()

19:42:31:419 None
Processing instruction type 'Amplitude.Mercury.Simulation.NationalProject, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 2 will be ignored.

    Amplitude.Serialization.Binary.BinarySerializer+Reader:ReadProcessingInstructions()

19:42:31:419 None
Processing instruction type 'Amplitude.Mercury.Simulation.Settlement, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 13 will be ignored.

    Amplitude.Serialization.Binary.BinarySerializer+Reader:ReadProcessingInstructions()

19:42:31:419 None
Processing instruction type 'Amplitude.Mercury.Simulation.SettlementStatusOnEvent, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 2 will be ignored.

    Amplitude.Serialization.Binary.BinarySerializer+Reader:ReadProcessingInstructions()

19:42:31:419 None
Processing instruction type 'Amplitude.Mercury.Simulation.Siege, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 3 will be ignored.

    Amplitude.Serialization.Binary.BinarySerializer+Reader:ReadProcessingInstructions()

19:42:31:419 None
Processing instruction type 'Amplitude.Mercury.Simulation.TechnologyQueue, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 1 will be ignored.

    Amplitude.Serialization.Binary.BinarySerializer+Reader:ReadProcessingInstructions()

19:42:31:419 None
Processing instruction type 'Amplitude.Mercury.Simulation.IntermediateSimulationEventVariable, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 1 will be ignored.

    Amplitude.Serialization.Binary.BinarySerializer+Reader:ReadProcessingInstructions()

19:42:31:419 None
Processing instruction type 'Amplitude.Mercury.Simulation.LogEvent_BattleTerminated, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 1 will be ignored.

    Amplitude.Serialization.Binary.BinarySerializer+Reader:ReadProcessingInstructions()

19:42:31:419 None
Processing instruction type 'Amplitude.Mercury.Simulation.LogEvent_DiplomaticStateChanged, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 1 will be ignored.

    Amplitude.Serialization.Binary.BinarySerializer+Reader:ReadProcessingInstructions()

19:42:31:419 None
Processing instruction type 'Amplitude.Mercury.Simulation.LogEvent_SettlementIsCapitalChanged, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 1 will be ignored.

    Amplitude.Serialization.Binary.BinarySerializer+Reader:ReadProcessingInstructions()

19:42:31:419 None
Processing instruction type 'Amplitude.Mercury.Simulation.LogEvent_SettlementNameChanged, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 1 will be ignored.

    Amplitude.Serialization.Binary.BinarySerializer+Reader:ReadProcessingInstructions()

19:42:31:419 None
Processing instruction type 'Amplitude.Mercury.Simulation.NarrativeEventVariable, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 3 will be ignored.

    Amplitude.Serialization.Binary.BinarySerializer+Reader:ReadProcessingInstructions()

19:42:31:419 None
Processing instruction type 'Amplitude.Mercury.Simulation.SimulationEventEffect_AddEmpireWidePathfindingFlags, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 1 will be ignored.

    Amplitude.Serialization.Binary.BinarySerializer+Reader:ReadProcessingInstructions()

19:42:31:419 None
Processing instruction type 'Amplitude.Mercury.Simulation.SimulationEventEffect_ForceAtheism, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 1 will be ignored.

    Amplitude.Serialization.Binary.BinarySerializer+Reader:ReadProcessingInstructions()

19:42:31:419 None
Processing instruction type 'Amplitude.Mercury.Simulation.SimulationEventEffect_UnlockConstructible, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 1 will be ignored.

    Amplitude.Serialization.Binary.BinarySerializer+Reader:ReadProcessingInstructions()

19:42:31:419 None
Processing instruction type 'Amplitude.Mercury.Simulation.SimulationEventEffect_UnlockResource, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 1 will be ignored.

    Amplitude.Serialization.Binary.BinarySerializer+Reader:ReadProcessingInstructions()

19:42:31:419 None
Processing instruction type 'Amplitude.Mercury.Simulation.Army, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 7 will be ignored.

    Amplitude.Serialization.Binary.BinarySerializer+Reader:ReadProcessingInstructions()

19:42:31:419 None
Processing instruction type 'Amplitude.Mercury.Simulation.Squadron, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 1 will be ignored.

    Amplitude.Serialization.Binary.BinarySerializer+Reader:ReadProcessingInstructions()

19:42:31:419 None
Processing instruction type 'Amplitude.Mercury.Simulation.Unit, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 2 will be ignored.

    Amplitude.Serialization.Binary.BinarySerializer+Reader:ReadProcessingInstructions()

19:42:31:419 None
Processing instruction type 'Amplitude.Mercury.Simulation.UnitCollection, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 4 will be ignored.

    Amplitude.Serialization.Binary.BinarySerializer+Reader:ReadProcessingInstructions()

19:42:31:419 None
Processing instruction type 'Amplitude.Mercury.Simulation.NaturalWonder, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 1 will be ignored.

    Amplitude.Serialization.Binary.BinarySerializer+Reader:ReadProcessingInstructions()

19:42:31:419 None
Processing instruction type 'Amplitude.Mercury.Simulation.Region, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 4 will be ignored.

    Amplitude.Serialization.Binary.BinarySerializer+Reader:ReadProcessingInstructions()

19:42:31:419 None
Processing instruction type 'Amplitude.Mercury.Simulation.Territory, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 8 will be ignored.

    Amplitude.Serialization.Binary.BinarySerializer+Reader:ReadProcessingInstructions()

19:42:31:419 None
Processing instruction type 'Amplitude.Mercury.Interop.ArrayWithFrame`1, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 1 will be ignored.

    Amplitude.Serialization.Binary.BinarySerializer+Reader:ReadProcessingInstructions()

19:42:31:419 None
Processing instruction type 'Amplitude.Mercury.Interop.BattleOrderInfo, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 3 will be ignored.

    Amplitude.Serialization.Binary.BinarySerializer+Reader:ReadProcessingInstructions()

19:42:31:419 None
Processing instruction type 'Amplitude.Mercury.Interop.ArmyCutForestActionInfo, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 3 will be ignored.

    Amplitude.Serialization.Binary.BinarySerializer+Reader:ReadProcessingInstructions()

19:42:31:419 None
Processing instruction type 'Amplitude.Mercury.Interop.ArmyPathNode, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 1 will be ignored.

    Amplitude.Serialization.Binary.BinarySerializer+Reader:ReadProcessingInstructions()

19:42:31:419 None
Processing instruction type 'Amplitude.Mercury.Interop.BattleAftermathInfo, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 1 will be ignored.

    Amplitude.Serialization.Binary.BinarySerializer+Reader:ReadProcessingInstructions()

19:42:31:419 None
Processing instruction type 'Amplitude.Mercury.Interop.BattleContenderAftermathInfo, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 1 will be ignored.

    Amplitude.Serialization.Binary.BinarySerializer+Reader:ReadProcessingInstructions()

19:42:31:419 None
Processing instruction type 'Amplitude.Mercury.Interop.BattleGroupAftermathInfo, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 1 will be ignored.

    Amplitude.Serialization.Binary.BinarySerializer+Reader:ReadProcessingInstructions()

19:42:31:419 None
Processing instruction type 'Amplitude.Mercury.Interop.ParticipantAftermathInfo, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 1 will be ignored.

    Amplitude.Serialization.Binary.BinarySerializer+Reader:ReadProcessingInstructions()

19:42:31:419 None
Processing instruction type 'Amplitude.Mercury.Interop.BombardmentAftermathInfo, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 1 will be ignored.

    Amplitude.Serialization.Binary.BinarySerializer+Reader:ReadProcessingInstructions()

19:42:31:419 None
Processing instruction type 'Amplitude.Mercury.Interop.BombardmentAftermathStack, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 1 will be ignored.

    Amplitude.Serialization.Binary.BinarySerializer+Reader:ReadProcessingInstructions()

19:42:31:419 None
Processing instruction type 'Amplitude.Mercury.Interop.CameraSequenceInfo, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 7 will be ignored.

    Amplitude.Serialization.Binary.BinarySerializer+Reader:ReadProcessingInstructions()

19:42:31:419 None
Processing instruction type 'Amplitude.Mercury.Interop.CivilizationInfo, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 1 will be ignored.

    Amplitude.Serialization.Binary.BinarySerializer+Reader:ReadProcessingInstructions()

19:42:31:419 None
Processing instruction type 'Amplitude.Mercury.Interop.CompetitiveDeedInfo, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 3 will be ignored.

    Amplitude.Serialization.Binary.BinarySerializer+Reader:ReadProcessingInstructions()

19:42:31:419 None
Processing instruction type 'Amplitude.Mercury.Interop.ConstructionInfo, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 4 will be ignored.

    Amplitude.Serialization.Binary.BinarySerializer+Reader:ReadProcessingInstructions()

19:42:31:419 None
Processing instruction type 'Amplitude.Mercury.Interop.ContinentInfo, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 1 will be ignored.

    Amplitude.Serialization.Binary.BinarySerializer+Reader:ReadProcessingInstructions()

19:42:31:419 None
Processing instruction type 'Amplitude.Mercury.Interop.CulturalOsmosisEventInfo, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 3 will be ignored.

    Amplitude.Serialization.Binary.BinarySerializer+Reader:ReadProcessingInstructions()

19:42:31:419 None
Processing instruction type 'Amplitude.Mercury.Interop.DioceseInfo, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 2 will be ignored.

    Amplitude.Serialization.Binary.BinarySerializer+Reader:ReadProcessingInstructions()

19:42:31:419 None
Processing instruction type 'Amplitude.Mercury.Interop.EntityNameInfo, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 1 will be ignored.

    Amplitude.Serialization.Binary.BinarySerializer+Reader:ReadProcessingInstructions()

19:42:31:419 None
Processing instruction type 'Amplitude.Mercury.Interop.EraStarCatchupInfo, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 1 will be ignored.

    Amplitude.Serialization.Binary.BinarySerializer+Reader:ReadProcessingInstructions()

19:42:31:419 None
Processing instruction type 'Amplitude.Mercury.Interop.EraStarInfo, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 1 will be ignored.

    Amplitude.Serialization.Binary.BinarySerializer+Reader:ReadProcessingInstructions()

19:42:31:419 None
Processing instruction type 'Amplitude.Mercury.Interop.EraSummaryInfo, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 2 will be ignored.

    Amplitude.Serialization.Binary.BinarySerializer+Reader:ReadProcessingInstructions()

19:42:31:419 None
Processing instruction type 'Amplitude.Mercury.Interop.FimsInfo, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 2 will be ignored.

    Amplitude.Serialization.Binary.BinarySerializer+Reader:ReadProcessingInstructions()

19:42:31:419 None
Processing instruction type 'Amplitude.Mercury.Interop.RansackInfo, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 11 will be ignored.

    Amplitude.Serialization.Binary.BinarySerializer+Reader:ReadProcessingInstructions()

19:42:31:419 None
Processing instruction type 'Amplitude.Mercury.Interop.ReligionInfo, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 2 will be ignored.

    Amplitude.Serialization.Binary.BinarySerializer+Reader:ReadProcessingInstructions()

19:42:31:419 None
Processing instruction type 'Amplitude.Mercury.Interop.ResourceAccessInfo, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 1 will be ignored.

    Amplitude.Serialization.Binary.BinarySerializer+Reader:ReadProcessingInstructions()

19:42:31:419 None
Processing instruction type 'Amplitude.Mercury.Interop.ResourceDepositInfo, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 2 will be ignored.

    Amplitude.Serialization.Binary.BinarySerializer+Reader:ReadProcessingInstructions()

19:42:31:419 None
Processing instruction type 'Amplitude.Mercury.Interop.SiegeInfo, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 7 will be ignored.

    Amplitude.Serialization.Binary.BinarySerializer+Reader:ReadProcessingInstructions()

19:42:31:419 None
Processing instruction type 'Amplitude.Mercury.Interop.SpawnPointInfo, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 5 will be ignored.

    Amplitude.Serialization.Binary.BinarySerializer+Reader:ReadProcessingInstructions()

19:42:31:419 None
Processing instruction type 'Amplitude.Mercury.Interop.SquadronInfo, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 1 will be ignored.

    Amplitude.Serialization.Binary.BinarySerializer+Reader:ReadProcessingInstructions()

19:42:31:419 None
Processing instruction type 'Amplitude.Mercury.Interop.SquadronUnitInfo, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 1 will be ignored.

    Amplitude.Serialization.Binary.BinarySerializer+Reader:ReadProcessingInstructions()

19:42:31:419 None
Processing instruction type 'Amplitude.Mercury.Interop.StatusInfo, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 1 will be ignored.

    Amplitude.Serialization.Binary.BinarySerializer+Reader:ReadProcessingInstructions()

19:42:31:419 None
Processing instruction type 'Amplitude.Mercury.Interop.TenetInfo, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 1 will be ignored.

    Amplitude.Serialization.Binary.BinarySerializer+Reader:ReadProcessingInstructions()

19:42:31:419 None
Processing instruction type 'Amplitude.Mercury.Interop.TenetTierInfo, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 1 will be ignored.

    Amplitude.Serialization.Binary.BinarySerializer+Reader:ReadProcessingInstructions()

19:42:31:419 None
Processing instruction type 'Amplitude.Mercury.Interop.TerritoryBeliefInfo, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 4 will be ignored.

    Amplitude.Serialization.Binary.BinarySerializer+Reader:ReadProcessingInstructions()

19:42:31:419 None
Processing instruction type 'Amplitude.Mercury.Interop.TerritoryInfo, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 4 will be ignored.

    Amplitude.Serialization.Binary.BinarySerializer+Reader:ReadProcessingInstructions()

19:42:31:419 None
Processing instruction type 'Amplitude.Mercury.Interop.TileInfo, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 1 will be ignored.

    Amplitude.Serialization.Binary.BinarySerializer+Reader:ReadProcessingInstructions()

19:42:31:419 None
Processing instruction type 'Amplitude.Mercury.Interop.TradeRouteAffected, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 1 will be ignored.

    Amplitude.Serialization.Binary.BinarySerializer+Reader:ReadProcessingInstructions()

19:42:31:420 None
Processing instruction type 'Amplitude.Mercury.Interop.UnlockInfo, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 1 will be ignored.

    Amplitude.Serialization.Binary.BinarySerializer+Reader:ReadProcessingInstructions()

19:42:31:420 None
Processing instruction type 'Amplitude.Mercury.Interop.DemandGain, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 1 will be ignored.

    Amplitude.Serialization.Binary.BinarySerializer+Reader:ReadProcessingInstructions()

19:42:31:420 None
Processing instruction type 'Amplitude.Mercury.Interop.DiplomaticDemandInfo, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 5 will be ignored.

    Amplitude.Serialization.Binary.BinarySerializer+Reader:ReadProcessingInstructions()

19:42:31:420 None
Processing instruction type 'Amplitude.Mercury.Interop.DiplomaticGrievanceInfo, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 8 will be ignored.

    Amplitude.Serialization.Binary.BinarySerializer+Reader:ReadProcessingInstructions()

19:42:31:420 None
Processing instruction type 'Amplitude.Mercury.Interop.DiplomaticTransaction, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 3 will be ignored.

    Amplitude.Serialization.Binary.BinarySerializer+Reader:ReadProcessingInstructions()

19:42:31:420 None
Processing instruction type 'Amplitude.Mercury.Interop.DiplomaticTreatyInfo, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 2 will be ignored.

    Amplitude.Serialization.Binary.BinarySerializer+Reader:ReadProcessingInstructions()

19:42:31:420 None
Processing instruction type 'Amplitude.Mercury.Interop.SurrenderDemandInfo, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 1 will be ignored.

    Amplitude.Serialization.Binary.BinarySerializer+Reader:ReadProcessingInstructions()

19:42:31:420 None
Processing instruction type 'Amplitude.Mercury.Interop.SurrenderMoneyRetribution, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 1 will be ignored.

    Amplitude.Serialization.Binary.BinarySerializer+Reader:ReadProcessingInstructions()

19:42:31:420 None
Processing instruction type 'Amplitude.Mercury.Interop.Notification, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 1 will be ignored.

    Amplitude.Serialization.Binary.BinarySerializer+Reader:ReadProcessingInstructions()

19:42:31:420 None
Processing instruction type 'Amplitude.Mercury.Interop.AffectedSettlementData, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 1 will be ignored.

    Amplitude.Serialization.Binary.BinarySerializer+Reader:ReadProcessingInstructions()

19:42:31:420 None
Processing instruction type 'Amplitude.Mercury.Interop.CityOwnerChangedNotificationData, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 1 will be ignored.

    Amplitude.Serialization.Binary.BinarySerializer+Reader:ReadProcessingInstructions()

19:42:31:420 None
Processing instruction type 'Amplitude.Mercury.Interop.CompetitiveDeedWonByYouNotificationData, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 1 will be ignored.

    Amplitude.Serialization.Binary.BinarySerializer+Reader:ReadProcessingInstructions()

19:42:31:420 None
Processing instruction type 'Amplitude.Mercury.Interop.FactionEvolutionNotification, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 1 will be ignored.

    Amplitude.Serialization.Binary.BinarySerializer+Reader:ReadProcessingInstructions()

19:42:31:420 None
Processing instruction type 'Amplitude.Mercury.Interop.FirstCityNotificationData, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 1 will be ignored.

    Amplitude.Serialization.Binary.BinarySerializer+Reader:ReadProcessingInstructions()

19:42:31:420 None
Processing instruction type 'Amplitude.Mercury.Interop.FirstGrowthLockedNotification, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 1 will be ignored.

    Amplitude.Serialization.Binary.BinarySerializer+Reader:ReadProcessingInstructions()

19:42:31:420 None
Processing instruction type 'Amplitude.Mercury.Interop.FormalWarAvailabilityNotificationData, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 1 will be ignored.

    Amplitude.Serialization.Binary.BinarySerializer+Reader:ReadProcessingInstructions()

19:42:31:420 None
Processing instruction type 'Amplitude.Mercury.Interop.NationalProject_SpaceLaunch_Failure_Data, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 1 will be ignored.

    Amplitude.Serialization.Binary.BinarySerializer+Reader:ReadProcessingInstructions()

19:42:31:420 None
Processing instruction type 'Amplitude.Mercury.Interop.NationalProject_SpaceLaunch_Success_Data, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 1 will be ignored.

    Amplitude.Serialization.Binary.BinarySerializer+Reader:ReadProcessingInstructions()

19:42:31:420 None
Processing instruction type 'Amplitude.Mercury.Interop.TradeNotificationData, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 1 will be ignored.

    Amplitude.Serialization.Binary.BinarySerializer+Reader:ReadProcessingInstructions()

19:42:31:420 None
Processing instruction type 'Amplitude.Mercury.Interop.EditorOrderCompleteAllTechnology, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 1 will be ignored.

    Amplitude.Serialization.Binary.BinarySerializer+Reader:ReadProcessingInstructions()

19:42:31:420 None
Processing instruction type 'Amplitude.Mercury.Interop.EditorOrderSetArmyMission, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 1 will be ignored.

    Amplitude.Serialization.Binary.BinarySerializer+Reader:ReadProcessingInstructions()

19:42:31:420 None
Processing instruction type 'Amplitude.Mercury.Interop.PingInfo, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 1 will be ignored.

    Amplitude.Serialization.Binary.BinarySerializer+Reader:ReadProcessingInstructions()

19:42:31:420 None
Processing instruction type 'Amplitude.Mercury.Interop.NuclearStrikeInfo, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 3 will be ignored.

    Amplitude.Serialization.Binary.BinarySerializer+Reader:ReadProcessingInstructions()

19:42:31:420 None
Processing instruction type 'Amplitude.Mercury.Interop.EmpireStatistics, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 2 will be ignored.

    Amplitude.Serialization.Binary.BinarySerializer+Reader:ReadProcessingInstructions()

19:42:31:420 None
Processing instruction type 'Amplitude.Mercury.Interop.StatusCollection, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 1 will be ignored.

    Amplitude.Serialization.Binary.BinarySerializer+Reader:ReadProcessingInstructions()

19:42:31:420 None
Processing instruction type 'Amplitude.Mercury.Interop.RoundHouseInfo, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 6 will be ignored.

    Amplitude.Serialization.Binary.BinarySerializer+Reader:ReadProcessingInstructions()

19:42:31:420 None
Processing instruction type 'Amplitude.Mercury.Interop.TradeRoadInfo, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 6 will be ignored.

    Amplitude.Serialization.Binary.BinarySerializer+Reader:ReadProcessingInstructions()

19:42:31:420 None
Processing instruction type 'Amplitude.Mercury.Interop.TradeRoadStep, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 1 will be ignored.

    Amplitude.Serialization.Binary.BinarySerializer+Reader:ReadProcessingInstructions()

19:42:31:420 None
Processing instruction type 'Amplitude.Mercury.AI.AIController, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 4 will be ignored.

    Amplitude.Serialization.Binary.BinarySerializer+Reader:ReadProcessingInstructions()

19:42:31:420 None
Processing instruction type 'Amplitude.Mercury.AI.Brain.Tasks.PatronizeMinor, Amplitude.Mercury.AI.Brain' is not a ISerializable implementation anymore; revision 1 will be ignored.

    Amplitude.Serialization.Binary.BinarySerializer+Reader:ReadProcessingInstructions()

19:42:31:420 None
Processing instruction type 'Amplitude.Mercury.Presentation.PresentationPawn+AnimationEvent, Assembly-CSharp' is not a ISerializable implementation anymore; revision 1 will be ignored.

    Amplitude.Serialization.Binary.BinarySerializer+Reader:ReadProcessingInstructions()

19:42:36:124 UI Steam
[UI] Start loading in-game windows.

    Amplitude.UI.Windows.UIWindowsManager_Base`2+d__13:MoveNext()
    Amplitude.UI.Windows.UIWindowsManager_Base`2+d__13:MoveNext()
    Amplitude.Coroutine:Run()
    Amplitude.Coroutine+d__37:MoveNext()
    UnityEngine.SetupCoroutine:InvokeMoveNext(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

19:42:36:530 None
%DiplomaticCrisisPanelSurrenderPanelSelectedTermsTitle Trying to get a parameter 0 out of bound 0.

    Amplitude.Framework.Localization.LocalizationManager:ResolveTagConditionalNode(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

19:42:36:892 None
%CivicsScreenEnactButtonTitle Trying to get a parameter 0 out of bound 0.

    Amplitude.Framework.Localization.LocalizationManager:ResolveNode(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

19:42:36:908 None
%EmpireScreenEraStarsInstructions2 Trying to get a parameter 0 out of bound 0.

    Amplitude.Framework.Localization.LocalizationManager:ResolveNode(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

19:42:36:931 None
%NextTenetTitle Trying to get a parameter 0 out of bound 0.

    Amplitude.Framework.Localization.LocalizationManager:ResolveNode(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

19:42:36:961 None
%EmpireBannerLastEraFormat Trying to get a parameter 0 out of bound 0.

    Amplitude.Framework.Localization.LocalizationManager:ResolveNode(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

19:42:37:002 None
%ControlBannerReligionPopupReformationDescription Trying to get a parameter 0 out of bound 0.

    Amplitude.Framework.Localization.LocalizationManager:ResolveNode(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

19:42:37:002 None
%NextTenetTitle Trying to get a parameter 0 out of bound 0.

    Amplitude.Framework.Localization.LocalizationManager:ResolveNode(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

19:42:37:044 None
%UnlockedFactionEvolutionImmersiveWindowDescription Trying to get a parameter 0 out of bound 0.

    Amplitude.Framework.Localization.LocalizationManager:ResolveNode(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

19:42:37:044 None
%UnlockedFactionEvolutionImmersiveWindowDescription Trying to get a parameter 0 out of bound 0.

    Amplitude.Framework.Localization.LocalizationManager:ResolveTagConditionalNode(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

19:42:37:051 None
%FactionEvolutionImmersiveWindowDescription Trying to get a parameter 0 out of bound 0.

    Amplitude.Framework.Localization.LocalizationManager:ResolveNode(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

19:42:37:051 None
%FactionEvolutionImmersiveWindowDescription Trying to get a parameter 1 out of bound 0.

    Amplitude.Framework.Localization.LocalizationManager:ResolveNode(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

19:42:37:302 None
%CultureInfluencePinPanelInfluenceItemsTitle Trying to get a parameter 0 out of bound 0.

    Amplitude.Framework.Localization.LocalizationManager:ResolveTagConditionalNode(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

19:42:37:312 None
AssetDatabase.Load Default|FxLowLevel|FxData|Terrain|Unit

    Amplitude.Framework.Asset.AssetDatabase:LoadAssetAsync(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

19:42:37:319 None
AssetProvider 'automation.assetbundle' has been mounted.

    Amplitude.Framework.Asset.AssetDatabase:TryMountAssetBundle(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

19:42:37:332 None
AssetProvider 'fxartist.heavy.assetbundle' has been mounted.

    Amplitude.Framework.Asset.AssetDatabase:TryMountAssetBundle(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

19:42:37:676 None
AssetProvider 'fxartist.light.assetbundle' has been mounted.

    Amplitude.Framework.Asset.AssetDatabase:TryMountAssetBundle(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

19:42:37:934 None
AssetProvider 'levelbuildcomposition.assetbundle' has been mounted.

    Amplitude.Framework.Asset.AssetDatabase:TryMountAssetBundle(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

19:42:37:986 None
AssetProvider 'levelbuildelements.heavy.assetbundle' has been mounted.

    Amplitude.Framework.Asset.AssetDatabase:TryMountAssetBundle(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

19:42:38:557 None
AssetProvider 'levelbuildelements.light.assetbundle' has been mounted.

    Amplitude.Framework.Asset.AssetDatabase:TryMountAssetBundle(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

19:42:38:565 None
AssetProvider 'mercury.data.mecanimevent.assetbundle' has been mounted.

    Amplitude.Framework.Asset.AssetDatabase:TryMountAssetBundle(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

19:42:39:134 None
AssetProvider 'mercury.data.units.assetbundle' has been mounted.

    Amplitude.Framework.Asset.AssetDatabase:TryMountAssetBundle(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

19:42:39:140 None
AssetProvider 'scenario.assetbundle' has been mounted.

    Amplitude.Framework.Asset.AssetDatabase:TryMountAssetBundle(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

19:42:39:146 None
AssetProvider 'terrain.exploration.assetbundle' has been mounted.

    Amplitude.Framework.Asset.AssetDatabase:TryMountAssetBundle(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

19:42:39:153 None
AssetProvider 'terrain.mapsaves.assetbundle' has been mounted.

    Amplitude.Framework.Asset.AssetDatabase:TryMountAssetBundle(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

19:42:39:167 None
AssetProvider 'terrain.matchingheavy.assetbundle' has been mounted.

    Amplitude.Framework.Asset.AssetDatabase:TryMountAssetBundle(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

19:42:39:175 None
AssetProvider 'terrain.matchinglight.assetbundle' has been mounted.

    Amplitude.Framework.Asset.AssetDatabase:TryMountAssetBundle(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

19:42:40:272 None
%CivicsScreenEnactButtonTitle Trying to get a parameter 0 out of bound 0.

    Amplitude.Framework.Localization.LocalizationManager:ResolveNode(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

19:42:40:318 None
%EmpireScreenEraStarsInstructions2 Trying to get a parameter 0 out of bound 0.

    Amplitude.Framework.Localization.LocalizationManager:ResolveNode(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

19:42:40:557 UI Steam
[UI] Finished loading in-game windows windows in 4,3 seconds.

    Amplitude.UI.Windows.UIWindowsManager_Base`2+d__13:MoveNext()
    Amplitude.UI.Windows.UIWindowsManager_Base`2+d__13:MoveNext()
    Amplitude.Coroutine:Run()
    Amplitude.Coroutine+d__37:MoveNext()
    UnityEngine.SetupCoroutine:InvokeMoveNext(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

19:42:40:559 None
Starting new game of type 'Amplitude.Mercury.Game.Game'...

    Amplitude.Coroutine:Run()

19:42:40:562 None
Unable to find element inside database of type Amplitude.Mercury.Data.Simulation.UnitSpecialty (name: UnitSpecialty_AfterAttackingAllowMoveAndAttack).

    Amplitude.Mercury.Data.Simulation.UnitDefinition:BuildUnitClassAndSpecialty()

19:42:40:563 None
FactionDefinition Civilization_Era1_Assyria has multiple Emblematic Extensions: Extension_Era1_Assyria, Extension_Era1_Assyria

    Amplitude.Mercury.Data.DataController:Initialize()

19:42:40:563 None
FactionDefinition Civilization_Era1_Babylon has multiple Emblematic Extensions: Extension_Era1_Babylon, Extension_Era1_Babylon

    Amplitude.Mercury.Data.DataController:Initialize()

19:42:40:563 None
FactionDefinition Civilization_Era1_EgyptianKingdom has multiple Emblematic Extensions: Extension_Era1_EgyptianKingdom, Extension_Era1_EgyptianKingdom

    Amplitude.Mercury.Data.DataController:Initialize()

19:42:40:563 None
FactionDefinition Civilization_Era1_HarappanCivilization has multiple Emblematic Extensions: Extension_Era1_HarappanCivilization, Extension_Era1_HarappanCivilization

    Amplitude.Mercury.Data.DataController:Initialize()

19:42:40:563 None
FactionDefinition Civilization_Era1_HittiteEmpire has multiple Emblematic Extensions: Extension_Era1_HittiteEmpire, Extension_Era1_HittiteEmpire

    Amplitude.Mercury.Data.DataController:Initialize()

19:42:40:563 None
FactionDefinition Civilization_Era1_MycenaeanCivilization has multiple Emblematic Extensions: Extension_Era1_MycenaeanCivilization, Extension_Era1_MycenaeanCivilization

    Amplitude.Mercury.Data.DataController:Initialize()

19:42:40:563 None
FactionDefinition Civilization_Era1_Nubia has multiple Emblematic Extensions: Extension_Era1_Nubia, Extension_Era1_Nubia

    Amplitude.Mercury.Data.DataController:Initialize()

19:42:40:563 None
FactionDefinition Civilization_Era1_OlmecCivilization has multiple Emblematic Extensions: Extension_Era1_OlmecCivilization, Extension_Era1_OlmecCivilization

    Amplitude.Mercury.Data.DataController:Initialize()

19:42:40:563 None
FactionDefinition Civilization_Era1_Phoenicia has multiple Emblematic Extensions: Extension_Era1_Phoenicia, Extension_Era1_Phoenicia

    Amplitude.Mercury.Data.DataController:Initialize()

19:42:40:563 None
FactionDefinition Civilization_Era1_ZhouChina has multiple Emblematic Extensions: Extension_Era1_ZhouChina, Extension_Era1_ZhouChina

    Amplitude.Mercury.Data.DataController:Initialize()

19:42:40:563 None
FactionDefinition Civilization_Era2_AksumiteEmpire has multiple Emblematic Extensions: Extension_Era2_AksumiteEmpire, Extension_Era2_AksumiteEmpire

    Amplitude.Mercury.Data.DataController:Initialize()

19:42:40:563 None
FactionDefinition Civilization_Era2_AncientGreece has multiple Emblematic Extensions: Extension_Era2_AncientGreece, Extension_Era2_AncientGreece

    Amplitude.Mercury.Data.DataController:Initialize()

19:42:40:563 None
FactionDefinition Civilization_Era2_Carthage has multiple Emblematic Extensions: Extension_Era2_Carthage, Extension_Era2_Carthage

    Amplitude.Mercury.Data.DataController:Initialize()

19:42:40:563 None
FactionDefinition Civilization_Era2_CelticCivilization has multiple Emblematic Extensions: Extension_Era2_CelticCivilization, Extension_Era2_CelticCivilization

    Amplitude.Mercury.Data.DataController:Initialize()

19:42:40:563 None
FactionDefinition Civilization_Era2_Goths has multiple Emblematic Extensions: Extension_Era2_Goths, Extension_Era2_Goths

    Amplitude.Mercury.Data.DataController:Initialize()

19:42:40:563 None
FactionDefinition Civilization_Era2_Huns has multiple Emblematic Extensions: Extension_Era2_Huns, Extension_Era2_Huns

    Amplitude.Mercury.Data.DataController:Initialize()

19:42:40:564 None
FactionDefinition Civilization_Era2_MauryaEmpire has multiple Emblematic Extensions: Extension_Era2_MauryaEmpire, Extension_Era2_MauryaEmpire

    Amplitude.Mercury.Data.DataController:Initialize()

19:42:40:564 None
FactionDefinition Civilization_Era2_MayaCivilization has multiple Emblematic Extensions: Extension_Era2_MayaCivilization, Extension_Era2_MayaCivilization

    Amplitude.Mercury.Data.DataController:Initialize()

19:42:40:564 None
FactionDefinition Civilization_Era2_Persia has multiple Emblematic Extensions: Extension_Era2_Persia, Extension_Era2_Persia

    Amplitude.Mercury.Data.DataController:Initialize()

19:42:40:564 None
FactionDefinition Civilization_Era2_RomanEmpire has multiple Emblematic Extensions: Extension_Era2_RomanEmpire, Extension_Era2_RomanEmpire

    Amplitude.Mercury.Data.DataController:Initialize()

19:42:40:564 None
FactionDefinition Civilization_Era3_AztecEmpire has multiple Emblematic Extensions: Extension_Era3_AztecEmpire, Extension_Era3_AztecEmpire

    Amplitude.Mercury.Data.DataController:Initialize()

19:42:40:564 None
FactionDefinition Civilization_Era3_Byzantium has multiple Emblematic Extensions: Extension_Era3_Byzantium, Extension_Era3_Byzantium

    Amplitude.Mercury.Data.DataController:Initialize()

19:42:40:564 None
FactionDefinition Civilization_Era3_FrankishKingdom has multiple Emblematic Extensions: Extension_Era3_FrankishKingdom, Extension_Era3_FrankishKingdom

    Amplitude.Mercury.Data.DataController:Initialize()

19:42:40:564 None
FactionDefinition Civilization_Era3_GhanaEmpire has multiple Emblematic Extensions: Extension_Era3_GhanaEmpire, Extension_Era3_GhanaEmpire

    Amplitude.Mercury.Data.DataController:Initialize()

19:42:40:564 None
FactionDefinition Civilization_Era3_HolyRomanEmpire has multiple Emblematic Extensions: Extension_Era3_HolyRomanEmpire, Extension_Era3_HolyRomanEmpire

    Amplitude.Mercury.Data.DataController:Initialize()

19:42:40:564 None
FactionDefinition Civilization_Era3_KhmerEmpire has multiple Emblematic Extensions: Extension_Era3_KhmerEmpire, Extension_Era3_KhmerEmpire

    Amplitude.Mercury.Data.DataController:Initialize()

19:42:40:564 None
FactionDefinition Civilization_Era3_MedievalEngland has multiple Emblematic Extensions: Extension_Era3_MedievalEngland, Extension_Era3_MedievalEngland

    Amplitude.Mercury.Data.DataController:Initialize()

19:42:40:564 None
FactionDefinition Civilization_Era3_MongolEmpire has multiple Emblematic Extensions: Extension_Era3_MongolEmpire, Extension_Era3_MongolEmpire

    Amplitude.Mercury.Data.DataController:Initialize()

19:42:40:564 None
FactionDefinition Civilization_Era3_UmayyadCaliphate has multiple Emblematic Extensions: Extension_Era3_UmayyadCaliphate, Extension_Era3_UmayyadCaliphate

    Amplitude.Mercury.Data.DataController:Initialize()

19:42:40:564 None
FactionDefinition Civilization_Era3_Vikings has multiple Emblematic Extensions: Extension_Era3_Vikings, Extension_Era3_Vikings

    Amplitude.Mercury.Data.DataController:Initialize()

19:42:40:564 None
FactionDefinition Civilization_Era4_Holland has multiple Emblematic Extensions: Extension_Era4_Holland, Extension_Era4_Holland

    Amplitude.Mercury.Data.DataController:Initialize()

19:42:40:564 None
FactionDefinition Civilization_Era4_IroquoisConfederacy has multiple Emblematic Extensions: Extension_Era4_IroquoisConfederacy, Extension_Era4_IroquoisConfederacy

    Amplitude.Mercury.Data.DataController:Initialize()

19:42:40:564 None
FactionDefinition Civilization_Era4_JoseonKorea has multiple Emblematic Extensions: Extension_Era4_JoseonKorea, Extension_Era4_JoseonKorea

    Amplitude.Mercury.Data.DataController:Initialize()

19:42:40:564 None
FactionDefinition Civilization_Era4_MingChina has multiple Emblematic Extensions: Extension_Era4_MingChina, Extension_Era4_MingChina

    Amplitude.Mercury.Data.DataController:Initialize()

19:42:40:564 None
FactionDefinition Civilization_Era4_MughalEmpire has multiple Emblematic Extensions: Extension_Era4_MughalEmpire, Extension_Era4_MughalEmpire

    Amplitude.Mercury.Data.DataController:Initialize()

19:42:40:564 None
FactionDefinition Civilization_Era4_OttomanEmpire has multiple Emblematic Extensions: Extension_Era4_OttomanEmpire, Extension_Era4_OttomanEmpire

    Amplitude.Mercury.Data.DataController:Initialize()

19:42:40:564 None
FactionDefinition Civilization_Era4_PolishKingdom has multiple Emblematic Extensions: Extension_Era4_PolishKingdom, Extension_Era4_PolishKingdom

    Amplitude.Mercury.Data.DataController:Initialize()

19:42:40:564 None
FactionDefinition Civilization_Era4_Spain has multiple Emblematic Extensions: Extension_Era4_Spain, Extension_Era4_Spain

    Amplitude.Mercury.Data.DataController:Initialize()

19:42:40:564 None
FactionDefinition Civilization_Era4_TokugawaShogunate has multiple Emblematic Extensions: Extension_Era4_TokugawaShogunate, Extension_Era4_TokugawaShogunate

    Amplitude.Mercury.Data.DataController:Initialize()

19:42:40:564 None
FactionDefinition Civilization_Era4_VenetianRepublic has multiple Emblematic Extensions: Extension_Era4_VenetianRepublic, Extension_Era4_VenetianRepublic

    Amplitude.Mercury.Data.DataController:Initialize()

19:42:40:564 None
FactionDefinition Civilization_Era5_AfsharidPersia has multiple Emblematic Extensions: Extension_Era5_AfsharidPersia, Extension_Era5_AfsharidPersia

    Amplitude.Mercury.Data.DataController:Initialize()

19:42:40:564 None
FactionDefinition Civilization_Era5_AustriaHungary has multiple Emblematic Extensions: Extension_Era5_AustriaHungary, Extension_Era5_AustriaHungary

    Amplitude.Mercury.Data.DataController:Initialize()

19:42:40:564 None
FactionDefinition Civilization_Era5_BritishEmpire has multiple Emblematic Extensions: Extension_Era5_BritishEmpire, Extension_Era5_BritishEmpire

    Amplitude.Mercury.Data.DataController:Initialize()

19:42:40:564 None
FactionDefinition Civilization_Era5_FrenchRepublic has multiple Emblematic Extensions: Extension_Era5_FrenchRepublic, Extension_Era5_FrenchRepublic

    Amplitude.Mercury.Data.DataController:Initialize()

19:42:40:564 None
FactionDefinition Civilization_Era5_Germany has multiple Emblematic Extensions: Extension_Era5_Germany, Extension_Era5_Germany

    Amplitude.Mercury.Data.DataController:Initialize()

19:42:40:564 None
FactionDefinition Civilization_Era5_Italy has multiple Emblematic Extensions: Extension_Era5_Italy, Extension_Era5_Italy

    Amplitude.Mercury.Data.DataController:Initialize()

19:42:40:564 None
FactionDefinition Civilization_Era5_Mexico has multiple Emblematic Extensions: Extension_Era5_Mexico, Extension_Era5_Mexico

    Amplitude.Mercury.Data.DataController:Initialize()

19:42:40:564 None
FactionDefinition Civilization_Era5_RussianEmpire has multiple Emblematic Extensions: Extension_Era5_RussianEmpire, Extension_Era5_RussianEmpire

    Amplitude.Mercury.Data.DataController:Initialize()

19:42:40:564 None
FactionDefinition Civilization_Era5_Siam has multiple Emblematic Extensions: Extension_Era5_Siam, Extension_Era5_Siam

    Amplitude.Mercury.Data.DataController:Initialize()

19:42:40:564 None
FactionDefinition Civilization_Era5_ZuluKingdom has multiple Emblematic Extensions: Extension_Era5_ZuluKingdom, Extension_Era5_ZuluKingdom

    Amplitude.Mercury.Data.DataController:Initialize()

19:42:40:564 None
FactionDefinition Civilization_Era6_Australia has multiple Emblematic Extensions: Extension_Era6_Australia, Extension_Era6_Australia

    Amplitude.Mercury.Data.DataController:Initialize()

19:42:40:564 None
FactionDefinition Civilization_Era6_Brazil has multiple Emblematic Extensions: Extension_Era6_Brazil, Extension_Era6_Brazil

    Amplitude.Mercury.Data.DataController:Initialize()

19:42:40:564 None
FactionDefinition Civilization_Era6_China has multiple Emblematic Extensions: Extension_Era6_China, Extension_Era6_China

    Amplitude.Mercury.Data.DataController:Initialize()

19:42:40:564 None
FactionDefinition Civilization_Era6_Egypt has multiple Emblematic Extensions: Extension_Era6_Egypt, Extension_Era6_Egypt

    Amplitude.Mercury.Data.DataController:Initialize()

19:42:40:564 None
FactionDefinition Civilization_Era6_India has multiple Emblematic Extensions: Extension_Era6_India, Extension_Era6_India

    Amplitude.Mercury.Data.DataController:Initialize()

19:42:40:564 None
FactionDefinition Civilization_Era6_Japan has multiple Emblematic Extensions: Extension_Era6_Japan, Extension_Era6_Japan

    Amplitude.Mercury.Data.DataController:Initialize()

19:42:40:564 None
FactionDefinition Civilization_Era6_Sweden has multiple Emblematic Extensions: Extension_Era6_Sweden, Extension_Era6_Sweden

    Amplitude.Mercury.Data.DataController:Initialize()

19:42:40:564 None
FactionDefinition Civilization_Era6_Turkey has multiple Emblematic Extensions: Extension_Era6_Turkey, Extension_Era6_Turkey

    Amplitude.Mercury.Data.DataController:Initialize()

19:42:40:564 None
FactionDefinition Civilization_Era6_USA has multiple Emblematic Extensions: Extension_Era6_USA, Extension_Era6_USA

    Amplitude.Mercury.Data.DataController:Initialize()

19:42:40:564 None
FactionDefinition Civilization_Era6_USSR has multiple Emblematic Extensions: Extension_Era6_USSR, Extension_Era6_USSR

    Amplitude.Mercury.Data.DataController:Initialize()

19:42:40:564 None
FactionDefinition Civilization_Era6_Japan has multiple Emblematic Extensions: AirUnit_Era6_Japan_Reisens, AirUnit_Era6_Japan_Reisens

    Amplitude.Mercury.Data.DataController:Initialize()

19:42:40:564 None
FactionDefinition Civilization_Era6_Turkey has multiple Emblematic Extensions: AirUnit_Era6_Turkey_StealthyOperativeMissiles, AirUnit_Era6_Turkey_StealthyOperativeMissiles

    Amplitude.Mercury.Data.DataController:Initialize()

19:42:40:564 None
FactionDefinition Civilization_Era6_USA has multiple Emblematic Extensions: AirUnit_Era6_USA_Lightnings, AirUnit_Era6_USA_Lightnings

    Amplitude.Mercury.Data.DataController:Initialize()

19:42:40:564 None
FactionDefinition Civilization_Era0_DefaultTribe has multiple Emblematic Extensions: LandUnit_Era0_Common_Tribesmen, LandUnit_Era0_Common_Tribesmen

    Amplitude.Mercury.Data.DataController:Initialize()

19:42:40:564 None
FactionDefinition Civilization_Era1_Assyria has multiple Emblematic Extensions: LandUnit_Era1_Assyria_AssyrianRaiders, LandUnit_Era1_Assyria_AssyrianRaiders

    Amplitude.Mercury.Data.DataController:Initialize()

19:42:40:564 None
FactionDefinition Civilization_Era1_Babylon has multiple Emblematic Extensions: LandUnit_Era1_Babylon_RoyalGuardsmen, LandUnit_Era1_Babylon_RoyalGuardsmen

    Amplitude.Mercury.Data.DataController:Initialize()

19:42:40:564 None
FactionDefinition Civilization_Era1_EgyptianKingdom has multiple Emblematic Extensions: LandUnit_Era1_EgyptianKingdom_ChariotArchers, LandUnit_Era1_EgyptianKingdom_ChariotArchers

    Amplitude.Mercury.Data.DataController:Initialize()

19:42:40:564 None
FactionDefinition Civilization_Era1_HarappanCivilization has multiple Emblematic Extensions: LandUnit_Era1_HarappanCivilization_Runners, LandUnit_Era1_HarappanCivilization_Runners

    Amplitude.Mercury.Data.DataController:Initialize()

19:42:40:564 None
FactionDefinition Civilization_Era1_HittiteEmpire has multiple Emblematic Extensions: LandUnit_Era1_HittiteEmpire_NobleChariots, LandUnit_Era1_HittiteEmpire_NobleChariots

    Amplitude.Mercury.Data.DataController:Initialize()

19:42:40:564 None
FactionDefinition Civilization_Era1_MycenaeanCivilization has multiple Emblematic Extensions: LandUnit_Era1_MycenaeanCivilization_Promachois, LandUnit_Era1_MycenaeanCivilization_Promachois

    Amplitude.Mercury.Data.DataController:Initialize()

19:42:40:564 None
FactionDefinition Civilization_Era1_Nubia has multiple Emblematic Extensions: LandUnit_Era1_Nubia_NubianArchers, LandUnit_Era1_Nubia_NubianArchers

    Amplitude.Mercury.Data.DataController:Initialize()

19:42:40:564 None
FactionDefinition Civilization_Era1_OlmecCivilization has multiple Emblematic Extensions: LandUnit_Era1_OlmecCivilization_JavelinThrowers, LandUnit_Era1_OlmecCivilization_JavelinThrowers

    Amplitude.Mercury.Data.DataController:Initialize()

19:42:40:564 None
FactionDefinition Civilization_Era1_ZhouChina has multiple Emblematic Extensions: LandUnit_Era1_ZhouChina_WarChariots, LandUnit_Era1_ZhouChina_WarChariots

    Amplitude.Mercury.Data.DataController:Initialize()

19:42:40:564 None
FactionDefinition Civilization_Era2_AksumiteEmpire has multiple Emblematic Extensions: LandUnit_Era2_AksumiteEmpire_ShotelaiWarriors, LandUnit_Era2_AksumiteEmpire_ShotelaiWarriors

    Amplitude.Mercury.Data.DataController:Initialize()

19:42:40:564 None
FactionDefinition Civilization_Era2_AncientGreece has multiple Emblematic Extensions: LandUnit_Era2_AncientGreece_Hoplites, LandUnit_Era2_AncientGreece_Hoplites

    Amplitude.Mercury.Data.DataController:Initialize()

19:42:40:564 None
FactionDefinition Civilization_Era2_Carthage has multiple Emblematic Extensions: LandUnit_Era2_Carthage_WarElephants, LandUnit_Era2_Carthage_WarElephants

    Amplitude.Mercury.Data.DataController:Initialize()

19:42:40:564 None
FactionDefinition Civilization_Era2_CelticCivilization has multiple Emblematic Extensions: LandUnit_Era2_CelticCivilization_Gaesatae, LandUnit_Era2_CelticCivilization_Gaesatae

    Amplitude.Mercury.Data.DataController:Initialize()

19:42:40:564 None
FactionDefinition Civilization_Era2_Goths has multiple Emblematic Extensions: LandUnit_Era2_Goths_GothicCavalry, LandUnit_Era2_Goths_GothicCavalry

    Amplitude.Mercury.Data.DataController:Initialize()

19:42:40:565 None
FactionDefinition Civilization_Era2_Huns has multiple Emblematic Extensions: LandUnit_Era2_Huns_HunnicHorde, LandUnit_Era2_Huns_HunnicHorde

    Amplitude.Mercury.Data.DataController:Initialize()

19:42:40:565 None
FactionDefinition Civilization_Era2_MauryaEmpire has multiple Emblematic Extensions: LandUnit_Era2_MauryaEmpire_ElephantArchers, LandUnit_Era2_MauryaEmpire_ElephantArchers

    Amplitude.Mercury.Data.DataController:Initialize()

19:42:40:565 None
FactionDefinition Civilization_Era2_MayaCivilization has multiple Emblematic Extensions: LandUnit_Era2_MayaCivilization_PoisonJavelineers, LandUnit_Era2_MayaCivilization_PoisonJavelineers

    Amplitude.Mercury.Data.DataController:Initialize()

19:42:40:565 None
FactionDefinition Civilization_Era2_Persia has multiple Emblematic Extensions: LandUnit_Era2_Persia_Immortals, LandUnit_Era2_Persia_Immortals

    Amplitude.Mercury.Data.DataController:Initialize()

19:42:40:565 None
FactionDefinition Civilization_Era2_RomanEmpire has multiple Emblematic Extensions: LandUnit_Era2_RomanEmpire_PraetorianGuards, LandUnit_Era2_RomanEmpire_PraetorianGuards

    Amplitude.Mercury.Data.DataController:Initialize()

19:42:40:565 None
FactionDefinition Civilization_Era3_AztecEmpire has multiple Emblematic Extensions: LandUnit_Era3_AztecEmpire_JaguarWarriors, LandUnit_Era3_AztecEmpire_JaguarWarriors

    Amplitude.Mercury.Data.DataController:Initialize()

19:42:40:565 None
FactionDefinition Civilization_Era3_Byzantium has multiple Emblematic Extensions: LandUnit_Era3_Byzantium_VarangianGuards, LandUnit_Era3_Byzantium_VarangianGuards

    Amplitude.Mercury.Data.DataController:Initialize()

19:42:40:565 None
FactionDefinition Civilization_Era3_FrankishKingdom has multiple Emblematic Extensions: LandUnit_Era3_FrankishKingdom_CapetianKnights, LandUnit_Era3_FrankishKingdom_CapetianKnights

    Amplitude.Mercury.Data.DataController:Initialize()

19:42:40:565 None
FactionDefinition Civilization_Era3_GhanaEmpire has multiple Emblematic Extensions: LandUnit_Era3_GhanaEmpire_CamelCavalry, LandUnit_Era3_GhanaEmpire_CamelCavalry

    Amplitude.Mercury.Data.DataController:Initialize()

19:42:40:565 None
FactionDefinition Civilization_Era3_HolyRomanEmpire has multiple Emblematic Extensions: LandUnit_Era3_HolyRomanEmpire_TeutonicKnights, LandUnit_Era3_HolyRomanEmpire_TeutonicKnights

    Amplitude.Mercury.Data.DataController:Initialize()

19:42:40:565 None
FactionDefinition Civilization_Era3_KhmerEmpire has multiple Emblematic Extensions: LandUnit_Era3_KhmerEmpire_SiegeElephants, LandUnit_Era3_KhmerEmpire_SiegeElephants

    Amplitude.Mercury.Data.DataController:Initialize()

19:42:40:565 None
FactionDefinition Civilization_Era3_MedievalEngland has multiple Emblematic Extensions: LandUnit_Era3_MedievalEngland_WelshLongbowmen, LandUnit_Era3_MedievalEngland_WelshLongbowmen

    Amplitude.Mercury.Data.DataController:Initialize()

19:42:40:565 None
FactionDefinition Civilization_Era3_MongolEmpire has multiple Emblematic Extensions: LandUnit_Era3_MongolEmpire_MongolHorde, LandUnit_Era3_MongolEmpire_MongolHorde

    Amplitude.Mercury.Data.DataController:Initialize()

19:42:40:565 None
FactionDefinition Civilization_Era3_UmayyadCaliphate has multiple Emblematic Extensions: LandUnit_Era3_UmayyadCaliphate_AlHaras, LandUnit_Era3_UmayyadCaliphate_AlHaras

    Amplitude.Mercury.Data.DataController:Initialize()

19:42:40:565 None
FactionDefinition Civilization_Era4_IroquoisConfederacy has multiple Emblematic Extensions: LandUnit_Era4_IroquoisConfederacy_MohawkWarriors, LandUnit_Era4_IroquoisConfederacy_MohawkWarriors

    Amplitude.Mercury.Data.DataController:Initialize()

19:42:40:565 None
FactionDefinition Civilization_Era4_MingChina has multiple Emblematic Extensions: LandUnit_Era4_MingChina_RocketCarts, LandUnit_Era4_MingChina_RocketCarts

    Amplitude.Mercury.Data.DataController:Initialize()

19:42:40:565 None
FactionDefinition Civilization_Era4_MughalEmpire has multiple Emblematic Extensions: LandUnit_Era4_MughalEmpire_CanonElephants, LandUnit_Era4_MughalEmpire_CanonElephants

    Amplitude.Mercury.Data.DataController:Initialize()

19:42:40:565 None
FactionDefinition Civilization_Era4_OttomanEmpire has multiple Emblematic Extensions: LandUnit_Era4_OttomanEmpire_Janissaries, LandUnit_Era4_OttomanEmpire_Janissaries

    Amplitude.Mercury.Data.DataController:Initialize()

19:42:40:565 None
FactionDefinition Civilization_Era4_PolishKingdom has multiple Emblematic Extensions: LandUnit_Era4_PolishKingdom_WingedHussars, LandUnit_Era4_PolishKingdom_WingedHussars

    Amplitude.Mercury.Data.DataController:Initialize()

19:42:40:565 None
FactionDefinition Civilization_Era4_Spain has multiple Emblematic Extensions: LandUnit_Era4_Spain_Conquistadores, LandUnit_Era4_Spain_Conquistadores

    Amplitude.Mercury.Data.DataController:Initialize()

19:42:40:565 None
FactionDefinition Civilization_Era4_TokugawaShogunate has multiple Emblematic Extensions: LandUnit_Era4_TokugawaShogunate_NaginataSamurais, LandUnit_Era4_TokugawaShogunate_NaginataSamurais

    Amplitude.Mercury.Data.DataController:Initialize()

19:42:40:565 None
FactionDefinition Civilization_Era5_AfsharidPersia has multiple Emblematic Extensions: LandUnit_Era5_AfsharidPersia_Jazayerchis, LandUnit_Era5_AfsharidPersia_Jazayerchis

    Amplitude.Mercury.Data.DataController:Initialize()

19:42:40:565 None
FactionDefinition Civilization_Era5_AustriaHungary has multiple Emblematic Extensions: LandUnit_Era5_AustriaHungary_EvidenzbureauAgents, LandUnit_Era5_AustriaHungary_EvidenzbureauAgents

    Amplitude.Mercury.Data.DataController:Initialize()

19:42:40:565 None
FactionDefinition Civilization_Era5_BritishEmpire has multiple Emblematic Extensions: LandUnit_Era5_BritishEmpire_Redcoats, LandUnit_Era5_BritishEmpire_Redcoats

    Amplitude.Mercury.Data.DataController:Initialize()

19:42:40:565 None
FactionDefinition Civilization_Era5_FrenchRepublic has multiple Emblematic Extensions: LandUnit_Era5_FrenchRepublic_Cuirassiers, LandUnit_Era5_FrenchRepublic_Cuirassiers

    Amplitude.Mercury.Data.DataController:Initialize()

19:42:40:565 None
FactionDefinition Civilization_Era5_Italy has multiple Emblematic Extensions: LandUnit_Era5_Italy_Alpinis, LandUnit_Era5_Italy_Alpinis

    Amplitude.Mercury.Data.DataController:Initialize()

19:42:40:565 None
FactionDefinition Civilization_Era5_Mexico has multiple Emblematic Extensions: LandUnit_Era5_Mexico_Soldaderas, LandUnit_Era5_Mexico_Soldaderas

    Amplitude.Mercury.Data.DataController:Initialize()

19:42:40:565 None
FactionDefinition Civilization_Era5_RussianEmpire has multiple Emblematic Extensions: LandUnit_Era5_RussianEmpire_Cossacks, LandUnit_Era5_RussianEmpire_Cossacks

    Amplitude.Mercury.Data.DataController:Initialize()

19:42:40:565 None
FactionDefinition Civilization_Era5_Siam has multiple Emblematic Extensions: LandUnit_Era5_Siam_GatlingElephants, LandUnit_Era5_Siam_GatlingElephants

    Amplitude.Mercury.Data.DataController:Initialize()

19:42:40:565 None
FactionDefinition Civilization_Era5_ZuluKingdom has multiple Emblematic Extensions: LandUnit_Era5_ZuluKingdom_Impis, LandUnit_Era5_ZuluKingdom_Impis

    Amplitude.Mercury.Data.DataController:Initialize()

19:42:40:565 None
FactionDefinition Civilization_Era6_Australia has multiple Emblematic Extensions: LandUnit_Era6_Australia_AllTerrainAPC, LandUnit_Era6_Australia_AllTerrainAPC

    Amplitude.Mercury.Data.DataController:Initialize()

19:42:40:565 None
FactionDefinition Civilization_Era6_Brazil has multiple Emblematic Extensions: LandUnit_Era6_Brazil_JungleBrigades, LandUnit_Era6_Brazil_JungleBrigades

    Amplitude.Mercury.Data.DataController:Initialize()

19:42:40:565 None
FactionDefinition Civilization_Era6_China has multiple Emblematic Extensions: LandUnit_Era6_China_Guardians, LandUnit_Era6_China_Guardians

    Amplitude.Mercury.Data.DataController:Initialize()

19:42:40:565 None
FactionDefinition Civilization_Era6_Egypt has multiple Emblematic Extensions: LandUnit_Era6_Egypt_FreeOfficers, LandUnit_Era6_Egypt_FreeOfficers

    Amplitude.Mercury.Data.DataController:Initialize()

19:42:40:565 None
FactionDefinition Civilization_Era6_India has multiple Emblematic Extensions: LandUnit_Era6_India_Peacekeepers, LandUnit_Era6_India_Peacekeepers

    Amplitude.Mercury.Data.DataController:Initialize()

19:42:40:565 None
FactionDefinition Civilization_Era6_USSR has multiple Emblematic Extensions: LandUnit_Era6_USSR_RedArmyTanks, LandUnit_Era6_USSR_RedArmyTanks

    Amplitude.Mercury.Data.DataController:Initialize()

19:42:40:565 None
FactionDefinition Civilization_Era3_Vikings has multiple Emblematic Extensions: NavalTransport_Era3_Vikings_Longships, NavalTransport_Era3_Vikings_Longships

    Amplitude.Mercury.Data.DataController:Initialize()

19:42:40:565 None
FactionDefinition Civilization_Era4_Holland has multiple Emblematic Extensions: NavalTransport_Era4_Holland_Fluyts, NavalTransport_Era4_Holland_Fluyts

    Amplitude.Mercury.Data.DataController:Initialize()

19:42:40:565 None
FactionDefinition Civilization_Era1_Phoenicia has multiple Emblematic Extensions: NavalUnit_Era1_Phoenicia_WarGalleys, NavalUnit_Era1_Phoenicia_WarGalleys

    Amplitude.Mercury.Data.DataController:Initialize()

19:42:40:565 None
FactionDefinition Civilization_Era4_JoseonKorea has multiple Emblematic Extensions: NavalUnit_Era4_JoseonKorea_TurtleShips, NavalUnit_Era4_JoseonKorea_TurtleShips

    Amplitude.Mercury.Data.DataController:Initialize()

19:42:40:565 None
FactionDefinition Civilization_Era4_VenetianRepublic has multiple Emblematic Extensions: NavalUnit_Era4_VenetianRepublic_Galleasses, NavalUnit_Era4_VenetianRepublic_Galleasses

    Amplitude.Mercury.Data.DataController:Initialize()

19:42:40:565 None
FactionDefinition Civilization_Era5_Germany has multiple Emblematic Extensions: NavalUnit_Era5_Germany_UBoats, NavalUnit_Era5_Germany_UBoats

    Amplitude.Mercury.Data.DataController:Initialize()

19:42:40:565 None
FactionDefinition Civilization_Era6_Sweden has multiple Emblematic Extensions: NavalUnit_Era6_Sweden_StealthCorvettes, NavalUnit_Era6_Sweden_StealthCorvettes

    Amplitude.Mercury.Data.DataController:Initialize()

19:42:40:570 None
GameScenarioDefinition 'Scenario_OpenDevStadia1' doesn't have any valid save.

    Amplitude.Mercury.Data.DataController:Initialize()

19:42:40:570 None
GameScenarioDefinition 'Scenario_OpenDevStadia1' doesn't have any valid save.

    Amplitude.Mercury.Data.DataController:Initialize()

19:42:40:570 None
GameScenarioDefinition 'Scenario_AprilOpenDev' doesn't have any valid save.

    Amplitude.Mercury.Data.DataController:Initialize()

19:42:40:576 None
Initializing order policies...

    Amplitude.Mercury.Game.Game:Worker_StartSandbox(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

19:42:40:922 None
Trying to get a datatable element of type Amplitude.Mercury.Data.Simulation.MinorFactionSpawnerDefinition from a datatable element reference that has not been initialized.

    Amplitude.Mercury.Simulation.MinorFactionSpawner`1:InitializeOnLoad()

19:42:40:922 None
Trying to get a datatable element of type Amplitude.Mercury.Data.Simulation.MinorFactionSpawnerDefinition from a datatable element reference that has not been initialized.

    Amplitude.Mercury.Simulation.MinorFactionSpawner`1:InitializeOnLoad()

19:42:40:922 None
Trying to get a datatable element of type Amplitude.Mercury.Data.Simulation.MinorFactionSpawnerDefinition from a datatable element reference that has not been initialized.

    Amplitude.Mercury.Simulation.MinorFactionSpawner`1:InitializeOnLoad()

19:42:40:922 None
Trying to get a datatable element of type Amplitude.Mercury.Data.Simulation.MinorFactionSpawnerDefinition from a datatable element reference that has not been initialized.

    Amplitude.Mercury.Simulation.MinorFactionSpawner`1:InitializeOnLoad()

19:42:40:922 None
Trying to get a datatable element of type Amplitude.Mercury.Data.Simulation.MinorFactionSpawnerDefinition from a datatable element reference that has not been initialized.

    Amplitude.Mercury.Simulation.MinorFactionSpawner`1:InitializeOnLoad()

19:42:40:922 None
Trying to get a datatable element of type Amplitude.Mercury.Data.Simulation.MinorFactionSpawnerDefinition from a datatable element reference that has not been initialized.

    Amplitude.Mercury.Simulation.MinorFactionSpawner`1:InitializeOnLoad()

19:42:40:922 None
Trying to get a datatable element of type Amplitude.Mercury.Data.Simulation.MinorFactionSpawnerDefinition from a datatable element reference that has not been initialized.

    Amplitude.Mercury.Simulation.MinorFactionSpawner`1:InitializeOnLoad()

19:42:40:925 None
Formatting of Operation 'Mult' cannot be satisfying. Consider using an Exotic localization for Effect_Affinity_Merchant_GainPerTradeRoads.

    Amplitude.Mercury.Interop.EffectTranslator:PrepareLocalizedStringParameters(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

19:42:40:925 None
Formatting of Operation 'Min' cannot be satisfying. Consider using an Exotic localization for Effect_CivilizationTrait_Era0_DefaultTribe.

    Amplitude.Mercury.Interop.EffectTranslator:PrepareLocalizedStringParameters(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

19:42:40:927 None
Descriptor 'MinorRelation_Base' Effect '0' PropertyEffect '0' is too complicated for feedback. Use an Exotic translation for that one?

    Amplitude.Mercury.Simulation.SimulationEvaluatorHelper:GenerateDescriptorEvaluations(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

19:42:40:928 None
Descriptor 'Tag_Empire_Major' Effect '0' PropertyEffect '3' is too complicated for feedback. Use an Exotic translation for that one?

    Amplitude.Mercury.Simulation.SimulationEvaluatorHelper:GenerateDescriptorEvaluations(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

19:42:40:928 None
Descriptor 'Tag_Empire_Major' Effect '0' PropertyEffect '4' is too complicated for feedback. Use an Exotic translation for that one?

    Amplitude.Mercury.Simulation.SimulationEvaluatorHelper:GenerateDescriptorEvaluations(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

19:42:40:928 None
Descriptor 'Tag_Empire_Major' Effect '0' PropertyEffect '5' is too complicated for feedback. Use an Exotic translation for that one?

    Amplitude.Mercury.Simulation.SimulationEvaluatorHelper:GenerateDescriptorEvaluations(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

19:42:40:928 None
Descriptor 'Tag_Empire_Major' Effect '0' PropertyEffect '6' is too complicated for feedback. Use an Exotic translation for that one?

    Amplitude.Mercury.Simulation.SimulationEvaluatorHelper:GenerateDescriptorEvaluations(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

19:42:40:928 None
Descriptor 'Tag_Empire_Major' Effect '0' PropertyEffect '7' is too complicated for feedback. Use an Exotic translation for that one?

    Amplitude.Mercury.Simulation.SimulationEvaluatorHelper:GenerateDescriptorEvaluations(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

19:42:40:928 None
Descriptor 'Tag_Empire_Major' Effect '2' PropertyEffect '0' is too complicated for feedback. Use an Exotic translation for that one?

    Amplitude.Mercury.Simulation.SimulationEvaluatorHelper:GenerateDescriptorEvaluations(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

19:42:40:928 None
Descriptor 'Tag_Empire_Major' Effect '3' PropertyEffect '0' is too complicated for feedback. Use an Exotic translation for that one?

    Amplitude.Mercury.Simulation.SimulationEvaluatorHelper:GenerateDescriptorEvaluations(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

19:42:40:930 None
Formatting of Operation 'Mult' cannot be satisfying. Consider using an Exotic localization for Effect_EmpireBonus_GameDifficulty_AI_Endless.

    Amplitude.Mercury.Interop.EffectTranslator:PrepareLocalizedStringParameters(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

19:42:40:930 None
Formatting of Operation 'Mult' cannot be satisfying. Consider using an Exotic localization for Effect_EmpireBonus_GameDifficulty_AI_Endless.

    Amplitude.Mercury.Interop.EffectTranslator:PrepareLocalizedStringParameters(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

19:42:40:930 None
Formatting of Operation 'Mult' cannot be satisfying. Consider using an Exotic localization for Effect_EmpireBonus_GameDifficulty_AI_Hard.

    Amplitude.Mercury.Interop.EffectTranslator:PrepareLocalizedStringParameters(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

19:42:40:930 None
Formatting of Operation 'Mult' cannot be satisfying. Consider using an Exotic localization for Effect_EmpireBonus_GameDifficulty_AI_Hard.

    Amplitude.Mercury.Interop.EffectTranslator:PrepareLocalizedStringParameters(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

19:42:40:930 None
Formatting of Operation 'Mult' cannot be satisfying. Consider using an Exotic localization for Effect_EmpireBonus_GameDifficulty_AI_Impossible.

    Amplitude.Mercury.Interop.EffectTranslator:PrepareLocalizedStringParameters(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

19:42:40:930 None
Formatting of Operation 'Mult' cannot be satisfying. Consider using an Exotic localization for Effect_EmpireBonus_GameDifficulty_AI_Impossible.

    Amplitude.Mercury.Interop.EffectTranslator:PrepareLocalizedStringParameters(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

19:42:40:930 None
Formatting of Operation 'Mult' cannot be satisfying. Consider using an Exotic localization for Effect_EmpireBonus_GameDifficulty_AI_Serious.

    Amplitude.Mercury.Interop.EffectTranslator:PrepareLocalizedStringParameters(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

19:42:40:930 None
Formatting of Operation 'Mult' cannot be satisfying. Consider using an Exotic localization for Effect_EmpireBonus_GameDifficulty_Human_Easy.

    Amplitude.Mercury.Interop.EffectTranslator:PrepareLocalizedStringParameters(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

19:42:40:930 None
Formatting of Operation 'Mult' cannot be satisfying. Consider using an Exotic localization for Effect_EmpireBonus_GameDifficulty_Human_Endless.

    Amplitude.Mercury.Interop.EffectTranslator:PrepareLocalizedStringParameters(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

19:42:40:930 None
Formatting of Operation 'Mult' cannot be satisfying. Consider using an Exotic localization for Effect_EmpireBonus_GameDifficulty_Human_Hard.

    Amplitude.Mercury.Interop.EffectTranslator:PrepareLocalizedStringParameters(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

19:42:40:930 None
Formatting of Operation 'Mult' cannot be satisfying. Consider using an Exotic localization for Effect_EmpireBonus_GameDifficulty_Human_Impossible.

    Amplitude.Mercury.Interop.EffectTranslator:PrepareLocalizedStringParameters(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

19:42:40:930 None
Formatting of Operation 'Mult' cannot be satisfying. Consider using an Exotic localization for Effect_EmpireBonus_GameDifficulty_Human_Sandbox.

    Amplitude.Mercury.Interop.EffectTranslator:PrepareLocalizedStringParameters(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

19:42:40:930 None
Formatting of Operation 'Mult' cannot be satisfying. Consider using an Exotic localization for Effect_EmpireBonus_GameDifficulty_Human_Serious.

    Amplitude.Mercury.Interop.EffectTranslator:PrepareLocalizedStringParameters(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

19:42:40:931 None
Formatting of Operation 'Mult' cannot be satisfying. Consider using an Exotic localization for Effect_Extension_InBattle.

    Amplitude.Mercury.Interop.EffectTranslator:PrepareLocalizedStringParameters(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

19:42:40:931 None
Descriptor 'GameEffect_DistrictStatus_None' Effect '0' PropertyEffect '0' is too complicated for feedback. Use an Exotic translation for that one?

    Amplitude.Mercury.Simulation.SimulationEvaluatorHelper:GenerateDescriptorEvaluations(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

19:42:40:931 None
Descriptor 'GameEffect_DistrictStatus_None' Effect '0' PropertyEffect '1' is too complicated for feedback. Use an Exotic translation for that one?

    Amplitude.Mercury.Simulation.SimulationEvaluatorHelper:GenerateDescriptorEvaluations(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

19:42:40:931 None
Descriptor 'GameEffect_DistrictStatus_None' Effect '0' PropertyEffect '2' is too complicated for feedback. Use an Exotic translation for that one?

    Amplitude.Mercury.Simulation.SimulationEvaluatorHelper:GenerateDescriptorEvaluations(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

19:42:40:931 None
Descriptor 'GameEffect_DistrictStatus_None' Effect '0' PropertyEffect '3' is too complicated for feedback. Use an Exotic translation for that one?

    Amplitude.Mercury.Simulation.SimulationEvaluatorHelper:GenerateDescriptorEvaluations(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

19:42:40:931 None
Descriptor 'GameEffect_DistrictStatus_None' Effect '0' PropertyEffect '4' is too complicated for feedback. Use an Exotic translation for that one?

    Amplitude.Mercury.Simulation.SimulationEvaluatorHelper:GenerateDescriptorEvaluations(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

19:42:40:931 None
Descriptor 'GameEffect_DistrictStatus_None' Effect '0' PropertyEffect '5' is too complicated for feedback. Use an Exotic translation for that one?

    Amplitude.Mercury.Simulation.SimulationEvaluatorHelper:GenerateDescriptorEvaluations(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

19:42:40:932 None
Descriptor 'Effect_Extension_Era5_BritishEmpire' Effect '0' PropertyEffect '0' is too complicated for feedback. Use an Exotic translation for that one?

    Amplitude.Mercury.Simulation.SimulationEvaluatorHelper:GenerateDescriptorEvaluations(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

19:42:40:936 None
Descriptor 'GameEffect_Settlement' Effect '0' PropertyEffect '1' is too complicated for feedback. Use an Exotic translation for that one?

    Amplitude.Mercury.Simulation.SimulationEvaluatorHelper:GenerateDescriptorEvaluations(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

19:42:40:936 None
Descriptor 'GameEffect_Settlement' Effect '0' PropertyEffect '3' is too complicated for feedback. Use an Exotic translation for that one?

    Amplitude.Mercury.Simulation.SimulationEvaluatorHelper:GenerateDescriptorEvaluations(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

19:42:40:936 None
Descriptor 'GameEffect_Settlement' Effect '0' PropertyEffect '4' is too complicated for feedback. Use an Exotic translation for that one?

    Amplitude.Mercury.Simulation.SimulationEvaluatorHelper:GenerateDescriptorEvaluations(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

19:42:40:936 None
Descriptor 'GameEffect_Settlement' Effect '0' PropertyEffect '5' is too complicated for feedback. Use an Exotic translation for that one?

    Amplitude.Mercury.Simulation.SimulationEvaluatorHelper:GenerateDescriptorEvaluations(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

19:42:40:936 None
Formatting of Operation 'Min' cannot be satisfying. Consider using an Exotic localization for Effect_Army_Peacefull.

    Amplitude.Mercury.Interop.EffectTranslator:PrepareLocalizedStringParameters(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

19:42:40:937 None
Descriptor 'Effect_LandUnit_Era3_HolyRomanEmpire_TeutonicKnights' Effect '0' PropertyEffect '2' is too complicated for feedback. Use an Exotic translation for that one?

    Amplitude.Mercury.Simulation.SimulationEvaluatorHelper:GenerateDescriptorEvaluations(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

19:42:40:939 None
Descriptor 'GameEffect_Army' Effect '0' PropertyEffect '0' is too complicated for feedback. Use an Exotic translation for that one?

    Amplitude.Mercury.Simulation.SimulationEvaluatorHelper:GenerateDescriptorEvaluations(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

19:42:40:940 None
Descriptor 'Effect_EmpireBonus_Resource12' Effect '1' PropertyEffect '0' is too complicated for feedback. Use an Exotic translation for that one?

    Amplitude.Mercury.Simulation.SimulationEvaluatorHelper:GenerateDescriptorEvaluations(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

19:42:40:940 None
Descriptor 'Effect_EmpireBonus_Resource17' Effect '1' PropertyEffect '0' is too complicated for feedback. Use an Exotic translation for that one?

    Amplitude.Mercury.Simulation.SimulationEvaluatorHelper:GenerateDescriptorEvaluations(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

19:42:40:940 None
Descriptor 'Effect_EmpireBonus_Resource22' Effect '1' PropertyEffect '0' is too complicated for feedback. Use an Exotic translation for that one?

    Amplitude.Mercury.Simulation.SimulationEvaluatorHelper:GenerateDescriptorEvaluations(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

19:42:40:940 None
Descriptor 'Effect_EmpireBonus_Resource27' Effect '1' PropertyEffect '0' is too complicated for feedback. Use an Exotic translation for that one?

    Amplitude.Mercury.Simulation.SimulationEvaluatorHelper:GenerateDescriptorEvaluations(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

19:42:40:942 None
[DATA] The descriptor Effect_Unit_HasRangedAttack is used both as a Unit and a UnitClass. Please consider a duplicate to help tooltips.

    Amplitude.Mercury.Simulation.SimulationEvaluatorHelper:SetDescriptorSource(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

19:42:40:942 None
[DATA] The descriptor Effect_Unit_SpecialtyLevel1 is used both as a Unit and a UnitClass. Please consider a duplicate to help tooltips.

    Amplitude.Mercury.Simulation.SimulationEvaluatorHelper:SetDescriptorSource(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

19:42:40:942 None
[DATA] The descriptor Effect_Unit_SpecialtyLevel1 is used both as a UnitClass and a UnitSpecialty. Please consider a duplicate to help tooltips.

    Amplitude.Mercury.Simulation.SimulationEvaluatorHelper:SetDescriptorSource(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

19:42:40:942 None
[DATA] The descriptor Effect_Unit_SpecialtyLevel2 is used both as a Unit and a UnitSpecialty. Please consider a duplicate to help tooltips.

    Amplitude.Mercury.Simulation.SimulationEvaluatorHelper:SetDescriptorSource(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

19:42:40:943 None
[DATA] The descriptor Effect_Unit_SpecialtyLevel3 is used both as a Unit and a UnitSpecialty. Please consider a duplicate to help tooltips.

    Amplitude.Mercury.Simulation.SimulationEvaluatorHelper:SetDescriptorSource(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

19:42:40:943 None
[DATA] The descriptor Effect_Extension_Base_Military is used both as a Extension and a NarrativeEvent. Please consider a duplicate to help tooltips.

    Amplitude.Mercury.Simulation.SimulationEvaluatorHelper:SetDescriptorSource(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

19:42:40:943 None
Cannot set Source Type=CivicChoice Name=Civics_Religion06_Choice01 to empty reference.

    Amplitude.Mercury.Simulation.SimulationEvaluator:InitializeOnLoad()

19:42:40:943 None
[DATA] The descriptor GameEffect_BattleAction_TileMilitary is used both as a UnitClass and a StatusCategory. Please consider a duplicate to help tooltips.

    Amplitude.Mercury.Simulation.SimulationEvaluatorHelper:SetDescriptorSource(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

19:42:40:984 None
Can't update distance to capital : no capital yet for this empire.

    Amplitude.Mercury.Simulation.DepartmentOfTheInterior:Load()

19:42:40:985 None
Can't update distance to capital : no capital yet for this empire.

    Amplitude.Mercury.Simulation.DepartmentOfTheInterior:Load()

19:42:40:986 None
Can't update distance to capital : no capital yet for this empire.

    Amplitude.Mercury.Simulation.DepartmentOfTheInterior:Load()

19:42:40:986 None
Can't update distance to capital : no capital yet for this empire.

    Amplitude.Mercury.Simulation.DepartmentOfTheInterior:Load()

19:42:40:987 None
Can't update distance to capital : no capital yet for this empire.

    Amplitude.Mercury.Simulation.DepartmentOfTheInterior:Load()

19:42:40:987 None
Can't update distance to capital : no capital yet for this empire.

    Amplitude.Mercury.Simulation.DepartmentOfTheInterior:Load()

19:42:40:988 None
Can't update distance to capital : no capital yet for this empire.

    Amplitude.Mercury.Simulation.DepartmentOfTheInterior:Load()

19:42:40:988 None
Can't update distance to capital : no capital yet for this empire.

    Amplitude.Mercury.Simulation.DepartmentOfTheInterior:Load()

19:42:41:034 None
[Sandbox] The sandbox thread has been started.

    System.AsyncCallback:Invoke(System.Reflection.MonoParameterInfo)

19:42:41:035 None
[ANALYTICS] GameSessionCreated event posted

    System.Action`2:Invoke(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

19:42:41:055 None
Background worker has returned.

    Amplitude.Coroutine:Run()

19:42:41:055 None
Game of type 'Amplitude.Mercury.Game.Game' has been started.

    Amplitude.Coroutine:Run()

19:42:41:099 None
Start AI players...

    Amplitude.Coroutine:Run()

19:42:41:100 None
No AI configuration set in SandboxStartSettings or retrieved from save. Fallback to default settings, all mods on all AIs.

    System.Threading.ThreadStart:Invoke()

19:42:41:451 None
AI players started. Check for a save to load...

    System.Threading.ThreadStart:Invoke()

19:42:41:451 None
Loading AI save: Scenario_June21OpenDev.AI.bin

    Amplitude.Mercury.AI.AIController:StartAIAsync()

19:42:41:455 None
AI players ready to run.

    System.Threading.ThreadStart:Invoke()

19:42:42:276 None
An instance of type Amplitude.Graphics.Fx.FxComponentTextureAtlasManager has generated a cycling LoadIFN. Check the stack.

    Amplitude.Graphics.Fx.FxManager:Load()

19:42:42:590 None
An instance of type Amplitude.Graphics.Fx.FxComponentTextureAtlasManager has generated a cycling LoadIFN. Check the stack.

    Amplitude.Graphics.Fx.FxManager:Load()

19:42:48:336 None
Amplitude.Mercury.Presentation.PresentationEntityFactoryController is waiting for Amplitude.Mercury.Presentation.PresentationBattleController.

    Amplitude.Coroutine:Run()

19:42:50:221 None
PresentationLandmarks revolveDependencies True

    Amplitude.Coroutine:Run()

19:42:50:221 None
Amplitude.Mercury.Presentation.PresentationLandmarkController is waiting for Amplitude.Mercury.Terrain.WorldLabelRenderer

    Amplitude.Coroutine:Run()

19:42:50:247 None
Amplitude.Mercury.Presentation.PresentationTerritoryHighlightController is waiting for Amplitude.Mercury.Presentation.PresentationTerritoryLabels.

    Amplitude.Coroutine+d__37:MoveNext()

19:42:50:247 None
Amplitude.Mercury.Presentation.Presentation still waiting all presentation controller to start

    Amplitude.Coroutine:Run()

19:42:50:247 None
Amplitude.Mercury.Presentation.PresentationCameraController is not yet started

    Amplitude.Coroutine:Run()

19:42:50:247 None
Amplitude.Mercury.Presentation.PresentationEntityMeshController is not yet started

    Amplitude.Coroutine:Run()

19:42:50:247 None
Amplitude.Mercury.Presentation.PresentationCursorController is not yet started

    Amplitude.Coroutine:Run()

19:42:50:247 None
Amplitude.Mercury.Presentation.PresentationFrontiersController is not yet started

    Amplitude.Coroutine:Run()

19:42:50:247 None
Amplitude.Mercury.Presentation.PresentationPathfindRenderingController is not yet started

    Amplitude.Coroutine:Run()

19:42:50:247 None
Amplitude.Mercury.Presentation.PresentationEntityFactoryController is not yet started

    Amplitude.Coroutine:Run()

19:42:50:247 None
Amplitude.Mercury.Presentation.PresentationAIController is not yet started

    Amplitude.Coroutine:Run()

19:42:50:247 None
Amplitude.Mercury.Presentation.PresentationTradeRoadController is not yet started

    Amplitude.Coroutine:Run()

19:42:50:247 None
Amplitude.Mercury.Presentation.PresentationLandmarkController is not yet started

    Amplitude.Coroutine:Run()

19:42:50:247 None
Amplitude.Mercury.Presentation.PresentationTerritoryController is not yet started

    Amplitude.Coroutine:Run()

19:42:50:247 None
Amplitude.Mercury.Presentation.PresentationTutorialController is not yet started

    Amplitude.Coroutine:Run()

19:42:50:247 None
Amplitude.Mercury.Presentation.PresentationNarratorController is not yet started

    Amplitude.Coroutine:Run()

19:42:50:247 None
Amplitude.Mercury.Presentation.PresentationTileFeedbackController is not yet started

    Amplitude.Coroutine:Run()

19:42:50:247 None
Amplitude.Mercury.Presentation.PresentationTerritoryHighlightController is not yet started

    Amplitude.Coroutine:Run()

19:42:50:588 None
Issue in AudioManager.FillSharedGlobalData EvolverDescriptor is null

    Amplitude.Graphics.Tools.EventContainer`1+EventDelegate:Invoke(System.Reflection.MonoParameterInfo)

19:42:51:124 None
Component [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/PresentationCameraController/Camera [Amplitude.Mercury.Presentation.PresentationCameraMover is waiting dependencies for 2 iterations.

    UnityEngine.SetupCoroutine:InvokeMoveNext(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

19:42:53:365 None
Component [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/TerrainAndFx/Renderer [Amplitude.Mercury.Terrain.Matching.TerrainSectorProvider is waiting dependencies for 2 iterations.

    UnityEngine.SetupCoroutine:InvokeMoveNext(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

19:42:53:365 None
Unable to resolve Amplitude.Mercury.Terrain.Matching.TerrainSectorProvider dependencies. sculptingBakedElementsLoader [False], groundMaterialBakedElementsLoader [Ok], riverBakedElementsLoader [NOK] constHexBufferProvider [Ok] groundMaterialsBufferProvider [Ok]cameraGraphicService [Ok]computeShaderSettings [Ok]renderPasses [Ok]

    Amplitude.Graphics.LoadableBehaviour+d__18:MoveNext()

19:42:53:368 None
Component [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/TerrainAndFx/Renderer [Amplitude.Mercury.Terrain.TerrainPositionService is waiting dependencies for 2 iterations.

    UnityEngine.SetupCoroutine:InvokeMoveNext(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

19:42:53:368 None
Component [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/TerrainAndFx/Renderer [Amplitude.Mercury.Terrain.FogOfWarRenderer is waiting dependencies for 2 iterations.

    UnityEngine.SetupCoroutine:InvokeMoveNext(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

19:42:53:368 None
Component [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/TerrainAndFx/Renderer [Amplitude.Mercury.Terrain.ProceduralTerrainRenderer is waiting dependencies for 2 iterations.

    UnityEngine.SetupCoroutine:InvokeMoveNext(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

19:42:53:368 None
Unable to resolve Amplitude.Mercury.Terrain.Matching.TerrainSectorProvider dependencies. sculptingBakedElementsLoader [False], groundMaterialBakedElementsLoader [Ok], riverBakedElementsLoader [NOK] constHexBufferProvider [Ok] groundMaterialsBufferProvider [Ok]cameraGraphicService [Ok]computeShaderSettings [Ok]renderPasses [Ok]

    Amplitude.Graphics.LoadableBehaviour:DependenciesResolved()

19:42:53:368 None
Unable to resolve landmarkResolved [{14}] dependencies. cameraGraphicService [Amplitude.Mercury.Terrain.ProceduralTerrainRenderer], constHexBufferProvider [True], fogOfWarRenderer [Ok] sculptingBakedElementsLoader [NOK] groundMaterialBakedElementsLoader [Ok]riverBakedElementsLoader [Ok]debug [Ok]terrainDebuggingService [Ok]hexagonalGrid [Ok]fxComponentRenderFeature [Ok]terrainSectorProvider [Ok]gpuDiagnostics [NOK]technicalSettings [Ok]visualSettings [Ok]

    Amplitude.Graphics.LoadableBehaviour+d__18:MoveNext()

19:42:53:369 None
Component [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/TerrainAndFx/EdgeOfTheWorldRenderer [Amplitude.Mercury.Terrain.EdgeOfTheWorldRenderer is waiting dependencies for 2 iterations.

    UnityEngine.SetupCoroutine:InvokeMoveNext(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

19:42:53:369 None
Component [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/LevelBuild/FxTerrainCompanion [Amplitude.Mercury.Terrain.Fx.FxComponentTerrain is waiting dependencies for 2 iterations.

    UnityEngine.SetupCoroutine:InvokeMoveNext(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

19:42:53:369 None
Component [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/LevelBuild/FxTerrainCompanion [Amplitude.Mercury.Terrain.WorldLife.WorldLifeManager is waiting dependencies for 2 iterations.

    UnityEngine.SetupCoroutine:InvokeMoveNext(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

19:42:53:373 None
Component [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/LevelBuild/FxTerrainCompanion [Amplitude.Mercury.Terrain.Fx.FxComponentLevelBuildParticleAdder is waiting dependencies for 2 iterations.

    UnityEngine.SetupCoroutine:InvokeMoveNext(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

19:42:53:375 None
Unable to resolve Amplitude.Mercury.Terrain.Fx.FxComponentLevelBuildParticleAdder dependencies. globalSettingsOk [True], fxComponentEvolveOk [Ok], fxComponentLevelBuildContentOk [Ok] worldMapProviderOk [Ok] worldMapVisibilityProviderOk [Ok]worldMapVisibilityProviderOk [Ok]namesOk [Ok]proceduralTerrainRendererOk [NOK]groundMaterialBufferProviderOk [NOK]cameraGraphicServiceOk [Ok]matchingLayersOk [NOK]baseOk [Ok]

    Amplitude.Graphics.LoadableBehaviour+d__18:MoveNext()

19:42:53:375 None
Component [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/LevelBuild/FxTerrainCompanion [Amplitude.Mercury.Terrain.TerrainElevationResolver is waiting dependencies for 2 iterations.

    UnityEngine.SetupCoroutine:InvokeMoveNext(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

19:42:53:375 None
Unable to resolve Amplitude.Mercury.Terrain.TerrainElevationResolver dependencies, sculptingBakedElementsLoaderResolved NOK, groundMaterialBakedElementsLoaderResolved NOK, riverBakedElementsLoaderResolved NOK, fogOfWarRendererResolved NOK, proceduralTerrainRendererOk NOK, cameraGraphicServiceOk Ok, resolveElevationShaderOk Ok, terrainPickingServiceOk Ok, fixAnchorElevationOk Ok, gpuDiagnosticsResolved Ok, baseResolveDependencies Ok

    Amplitude.Graphics.LoadableBehaviour+d__18:MoveNext()

19:42:53:418 None
Component [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/LevelBuild/WorldLabelRenderer [Amplitude.Mercury.Terrain.WorldLabelRenderer is waiting dependencies for 2 iterations.

    UnityEngine.SetupCoroutine:InvokeMoveNext(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

19:42:53:461 None
Component [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/LevelBuild/LandmarkRenderer [Amplitude.Mercury.Terrain.LandmarksRenderer is waiting dependencies for 2 iterations.

    UnityEngine.SetupCoroutine:InvokeMoveNext(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

19:42:53:461 None
Component [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/LevelBuild/WorldSpaceLineRenderer [Amplitude.Mercury.Terrain.WorldSpaceLineRenderer is waiting dependencies for 2 iterations.

    UnityEngine.SetupCoroutine:InvokeMoveNext(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

19:42:53:461 None
Component [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/PresentationFimsController/Renderer [Amplitude.Mercury.Terrain.Fx.FxComponentFIMS is waiting dependencies for 2 iterations.

    UnityEngine.SetupCoroutine:InvokeMoveNext(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

19:42:53:461 None
Component [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/PresentationFrontiersController/FrontiersRenderer [Amplitude.Mercury.Terrain.FrontiersRenderer is waiting dependencies for 2 iterations.

    UnityEngine.SetupCoroutine:InvokeMoveNext(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

19:42:53:461 None
Component [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/PresentationCharacterSet [Amplitude.Mercury.Presentation.CharacterRenderFeatures is waiting dependencies for 2 iterations.

    UnityEngine.SetupCoroutine:InvokeMoveNext(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

19:42:53:462 None
Component [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/PresentationProjectileManager [Amplitude.Mercury.Presentation.PresentationProjectileManager is waiting dependencies for 2 iterations.

    UnityEngine.SetupCoroutine:InvokeMoveNext(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

19:42:53:462 None
Component [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/PresentationTerritoryLabels [Amplitude.Mercury.Presentation.PresentationTerritoryLabels is waiting dependencies for 2 iterations.

    UnityEngine.SetupCoroutine:InvokeMoveNext(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

19:42:53:472 None
Amplitude.Mercury.Presentation.PresentationLandmarkController is waiting for Amplitude.Mercury.Terrain.WorldLabelRenderer

    Amplitude.Coroutine:Run()

19:42:53:507 None
Amplitude.Mercury.Presentation.PresentationTerritoryHighlightController is waiting for Amplitude.Mercury.Presentation.PresentationTerritoryLabels.

    Amplitude.Coroutine+d__37:MoveNext()

19:42:53:507 None
Amplitude.Mercury.Presentation.Presentation still waiting all presentation controller to start

    Amplitude.Coroutine:Run()

19:42:53:507 None
Amplitude.Mercury.Presentation.PresentationEntityMeshController is not yet started

    Amplitude.Coroutine:Run()

19:42:53:507 None
Amplitude.Mercury.Presentation.PresentationFrontiersController is not yet started

    Amplitude.Coroutine:Run()

19:42:53:507 None
Amplitude.Mercury.Presentation.PresentationPathfindRenderingController is not yet started

    Amplitude.Coroutine:Run()

19:42:53:507 None
Amplitude.Mercury.Presentation.PresentationEntityFactoryController is not yet started

    Amplitude.Coroutine:Run()

19:42:53:507 None
Amplitude.Mercury.Presentation.PresentationAIController is not yet started

    Amplitude.Coroutine:Run()

19:42:53:507 None
Amplitude.Mercury.Presentation.PresentationTradeRoadController is not yet started

    Amplitude.Coroutine:Run()

19:42:53:507 None
Amplitude.Mercury.Presentation.PresentationLandmarkController is not yet started

    Amplitude.Coroutine:Run()

19:42:53:507 None
Amplitude.Mercury.Presentation.PresentationTerritoryController is not yet started

    Amplitude.Coroutine:Run()

19:42:53:507 None
Amplitude.Mercury.Presentation.PresentationTerritoryHighlightController is not yet started

    Amplitude.Coroutine:Run()

19:42:53:518 None
Issue in AudioManager.FillSharedGlobalData EvolverDescriptor is null

    Amplitude.Graphics.Tools.EventContainer`1+EventDelegate:Invoke(System.Reflection.MonoParameterInfo)

19:42:55:025 None
Amplitude.Mercury.Presentation.PresentationLandmarkController is waiting for Amplitude.Mercury.Terrain.WorldLabelRenderer

    Amplitude.Coroutine:Run()

19:42:55:025 None
Amplitude.Mercury.Presentation.PresentationTerritoryHighlightController is waiting for Amplitude.Mercury.Presentation.PresentationTerritoryLabels.

    Amplitude.Coroutine+d__37:MoveNext()

19:42:55:026 None
Issue in AudioManager.FillSharedGlobalData EvolverDescriptor is null

    Amplitude.Graphics.Tools.EventContainer`1+EventDelegate:Invoke(System.Reflection.MonoParameterInfo)

19:42:56:719 None
Amplitude.Mercury.Presentation.PresentationEntityFactoryController is waiting for Amplitude.Mercury.Presentation.PresentationEntityMeshController.

    Amplitude.Coroutine:Run()

19:42:56:719 None
Amplitude.Mercury.Presentation.PresentationLandmarkController is waiting for Amplitude.Mercury.Terrain.WorldLabelRenderer

    Amplitude.Coroutine:Run()

19:42:56:719 None
Amplitude.Mercury.Presentation.PresentationTerritoryHighlightController is waiting for Amplitude.Mercury.Presentation.PresentationTerritoryLabels.

    Amplitude.Coroutine+d__37:MoveNext()

19:42:56:719 None
Amplitude.Mercury.Presentation.Presentation still waiting all presentation controller to start

    Amplitude.Coroutine:Run()

19:42:56:719 None
Amplitude.Mercury.Presentation.PresentationEntityMeshController is not yet started

    Amplitude.Coroutine:Run()

19:42:56:719 None
Amplitude.Mercury.Presentation.PresentationFrontiersController is not yet started

    Amplitude.Coroutine:Run()

19:42:56:719 None
Amplitude.Mercury.Presentation.PresentationPathfindRenderingController is not yet started

    Amplitude.Coroutine:Run()

19:42:56:719 None
Amplitude.Mercury.Presentation.PresentationEntityFactoryController is not yet started

    Amplitude.Coroutine:Run()

19:42:56:719 None
Amplitude.Mercury.Presentation.PresentationTradeRoadController is not yet started

    Amplitude.Coroutine:Run()

19:42:56:719 None
Amplitude.Mercury.Presentation.PresentationLandmarkController is not yet started

    Amplitude.Coroutine:Run()

19:42:56:719 None
Amplitude.Mercury.Presentation.PresentationTerritoryController is not yet started

    Amplitude.Coroutine:Run()

19:42:56:719 None
Amplitude.Mercury.Presentation.PresentationTerritoryHighlightController is not yet started

    Amplitude.Coroutine:Run()

19:42:56:720 None
Issue in AudioManager.FillSharedGlobalData EvolverDescriptor is null

    Amplitude.Graphics.Tools.EventContainer`1+EventDelegate:Invoke(System.Reflection.MonoParameterInfo)

19:42:57:764 None
Amplitude.Mercury.Presentation.PresentationEntityFactoryController is waiting for Amplitude.Mercury.Presentation.PresentationEntityMeshController.

    Amplitude.Coroutine:Run()

19:42:57:764 None
Amplitude.Mercury.Presentation.PresentationLandmarkController is waiting for Amplitude.Mercury.Terrain.WorldLabelRenderer

    Amplitude.Coroutine:Run()

19:42:57:764 None
Amplitude.Mercury.Presentation.PresentationTerritoryHighlightController is waiting for Amplitude.Mercury.Presentation.PresentationTerritoryLabels.

    Amplitude.Coroutine+d__37:MoveNext()

19:42:57:765 None
Issue in AudioManager.FillSharedGlobalData EvolverDescriptor is null

    Amplitude.Graphics.Tools.EventContainer`1+EventDelegate:Invoke(System.Reflection.MonoParameterInfo)

19:42:58:803 None
Amplitude.Mercury.Presentation.PresentationEntityFactoryController is waiting for Amplitude.Mercury.Presentation.PresentationEntityMeshController.

    Amplitude.Coroutine:Run()

19:42:58:803 None
Amplitude.Mercury.Presentation.PresentationLandmarkController is waiting for Amplitude.Mercury.Terrain.WorldLabelRenderer

    Amplitude.Coroutine:Run()

19:42:58:803 None
Amplitude.Mercury.Presentation.PresentationTerritoryHighlightController is waiting for Amplitude.Mercury.Presentation.PresentationTerritoryLabels.

    Amplitude.Coroutine+d__37:MoveNext()

19:42:58:803 None
Amplitude.Mercury.Presentation.Presentation still waiting all presentation controller to start

    Amplitude.Coroutine:Run()

19:42:58:803 None
Amplitude.Mercury.Presentation.PresentationEntityMeshController is not yet started

    Amplitude.Coroutine:Run()

19:42:58:803 None
Amplitude.Mercury.Presentation.PresentationFrontiersController is not yet started

    Amplitude.Coroutine:Run()

19:42:58:803 None
Amplitude.Mercury.Presentation.PresentationPathfindRenderingController is not yet started

    Amplitude.Coroutine:Run()

19:42:58:803 None
Amplitude.Mercury.Presentation.PresentationEntityFactoryController is not yet started

    Amplitude.Coroutine:Run()

19:42:58:803 None
Amplitude.Mercury.Presentation.PresentationTradeRoadController is not yet started

    Amplitude.Coroutine:Run()

19:42:58:804 None
Amplitude.Mercury.Presentation.PresentationLandmarkController is not yet started

    Amplitude.Coroutine:Run()

19:42:58:804 None
Amplitude.Mercury.Presentation.PresentationTerritoryController is not yet started

    Amplitude.Coroutine:Run()

19:42:58:804 None
Amplitude.Mercury.Presentation.PresentationTerritoryHighlightController is not yet started

    Amplitude.Coroutine:Run()

19:42:58:804 None
Issue in AudioManager.FillSharedGlobalData EvolverDescriptor is null

    Amplitude.Graphics.Tools.EventContainer`1+EventDelegate:Invoke(System.Reflection.MonoParameterInfo)

19:42:59:824 None
Amplitude.Mercury.Presentation.PresentationEntityFactoryController is waiting for Amplitude.Mercury.Presentation.PresentationEntityMeshController.

    Amplitude.Coroutine:Run()

19:42:59:824 None
Amplitude.Mercury.Presentation.PresentationLandmarkController is waiting for Amplitude.Mercury.Terrain.WorldLabelRenderer

    Amplitude.Coroutine:Run()

19:42:59:824 None
Amplitude.Mercury.Presentation.PresentationTerritoryHighlightController is waiting for Amplitude.Mercury.Presentation.PresentationTerritoryLabels.

    Amplitude.Coroutine+d__37:MoveNext()

19:42:59:825 None
Issue in AudioManager.FillSharedGlobalData EvolverDescriptor is null

    Amplitude.Graphics.Tools.EventContainer`1+EventDelegate:Invoke(System.Reflection.MonoParameterInfo)

19:43:00:843 None
Amplitude.Mercury.Presentation.PresentationEntityFactoryController is waiting for Amplitude.Mercury.Presentation.PresentationEntityMeshController.

    Amplitude.Coroutine:Run()

19:43:00:843 None
Amplitude.Mercury.Presentation.PresentationLandmarkController is waiting for Amplitude.Mercury.Terrain.WorldLabelRenderer

    Amplitude.Coroutine:Run()

19:43:00:843 None
Amplitude.Mercury.Presentation.PresentationTerritoryHighlightController is waiting for Amplitude.Mercury.Presentation.PresentationTerritoryLabels.

    Amplitude.Coroutine+d__37:MoveNext()

19:43:00:843 None
Amplitude.Mercury.Presentation.Presentation still waiting all presentation controller to start

    Amplitude.Coroutine:Run()

19:43:00:843 None
Amplitude.Mercury.Presentation.PresentationEntityMeshController is not yet started

    Amplitude.Coroutine:Run()

19:43:00:843 None
Amplitude.Mercury.Presentation.PresentationFrontiersController is not yet started

    Amplitude.Coroutine:Run()

19:43:00:843 None
Amplitude.Mercury.Presentation.PresentationPathfindRenderingController is not yet started

    Amplitude.Coroutine:Run()

19:43:00:843 None
Amplitude.Mercury.Presentation.PresentationEntityFactoryController is not yet started

    Amplitude.Coroutine:Run()

19:43:00:843 None
Amplitude.Mercury.Presentation.PresentationTradeRoadController is not yet started

    Amplitude.Coroutine:Run()

19:43:00:843 None
Amplitude.Mercury.Presentation.PresentationLandmarkController is not yet started

    Amplitude.Coroutine:Run()

19:43:00:843 None
Amplitude.Mercury.Presentation.PresentationTerritoryController is not yet started

    Amplitude.Coroutine:Run()

19:43:00:843 None
Amplitude.Mercury.Presentation.PresentationTerritoryHighlightController is not yet started

    Amplitude.Coroutine:Run()

19:43:00:844 None
Issue in AudioManager.FillSharedGlobalData EvolverDescriptor is null

    Amplitude.Graphics.Tools.EventContainer`1+EventDelegate:Invoke(System.Reflection.MonoParameterInfo)

19:43:02:050 None
Amplitude.Mercury.Presentation.PresentationEntityFactoryController is waiting for Amplitude.Mercury.Presentation.PresentationEntityMeshController.

    Amplitude.Coroutine:Run()

19:43:02:051 None
Amplitude.Mercury.Presentation.PresentationLandmarkController is waiting for Amplitude.Mercury.Terrain.WorldLabelRenderer

    Amplitude.Coroutine:Run()

19:43:02:051 None
Amplitude.Mercury.Presentation.PresentationTerritoryHighlightController is waiting for Amplitude.Mercury.Presentation.PresentationTerritoryLabels.

    Amplitude.Coroutine+d__37:MoveNext()

19:43:02:051 None
Issue in AudioManager.FillSharedGlobalData EvolverDescriptor is null

    Amplitude.Graphics.Tools.EventContainer`1+EventDelegate:Invoke(System.Reflection.MonoParameterInfo)

19:43:03:235 None
Amplitude.Mercury.Presentation.PresentationEntityFactoryController is waiting for Amplitude.Mercury.Presentation.PresentationEntityMeshController.

    Amplitude.Coroutine:Run()

19:43:03:236 None
Amplitude.Mercury.Presentation.PresentationLandmarkController is waiting for Amplitude.Mercury.Terrain.WorldLabelRenderer

    Amplitude.Coroutine:Run()

19:43:03:236 None
Amplitude.Mercury.Presentation.PresentationTerritoryHighlightController is waiting for Amplitude.Mercury.Presentation.PresentationTerritoryLabels.

    Amplitude.Coroutine+d__37:MoveNext()

19:43:03:236 None
Amplitude.Mercury.Presentation.Presentation still waiting all presentation controller to start

    Amplitude.Coroutine:Run()

19:43:03:236 None
Amplitude.Mercury.Presentation.PresentationEntityMeshController is not yet started

    Amplitude.Coroutine:Run()

19:43:03:236 None
Amplitude.Mercury.Presentation.PresentationFrontiersController is not yet started

    Amplitude.Coroutine:Run()

19:43:03:236 None
Amplitude.Mercury.Presentation.PresentationPathfindRenderingController is not yet started

    Amplitude.Coroutine:Run()

19:43:03:236 None
Amplitude.Mercury.Presentation.PresentationEntityFactoryController is not yet started

    Amplitude.Coroutine:Run()

19:43:03:236 None
Amplitude.Mercury.Presentation.PresentationTradeRoadController is not yet started

    Amplitude.Coroutine:Run()

19:43:03:236 None
Amplitude.Mercury.Presentation.PresentationLandmarkController is not yet started

    Amplitude.Coroutine:Run()

19:43:03:236 None
Amplitude.Mercury.Presentation.PresentationTerritoryController is not yet started

    Amplitude.Coroutine:Run()

19:43:03:236 None
Amplitude.Mercury.Presentation.PresentationTerritoryHighlightController is not yet started

    Amplitude.Coroutine:Run()

19:43:03:236 None
Issue in AudioManager.FillSharedGlobalData EvolverDescriptor is null

    Amplitude.Graphics.Tools.EventContainer`1+EventDelegate:Invoke(System.Reflection.MonoParameterInfo)

19:43:04:404 None
Amplitude.Mercury.Presentation.PresentationEntityFactoryController is waiting for Amplitude.Mercury.Presentation.PresentationEntityMeshController.

    Amplitude.Coroutine:Run()

19:43:04:405 None
Amplitude.Mercury.Presentation.PresentationTerritoryHighlightController is waiting for Amplitude.Mercury.Presentation.PresentationTerritoryLabels.

    Amplitude.Coroutine+d__37:MoveNext()

19:43:04:406 None
Issue in AudioManager.FillSharedGlobalData EvolverDescriptor is null

    Amplitude.Graphics.Tools.EventContainer`1+EventDelegate:Invoke(System.Reflection.MonoParameterInfo)

19:43:07:627 None
Amplitude.Mercury.Presentation.PresentationEntityFactoryController is waiting for Amplitude.Mercury.Presentation.PresentationEntityMeshController.

    Amplitude.Coroutine:Run()

19:43:07:627 None
Amplitude.Mercury.Presentation.Presentation still waiting all presentation controller to start

    Amplitude.Coroutine:Run()

19:43:07:627 None
Amplitude.Mercury.Presentation.PresentationEntityMeshController is not yet started

    Amplitude.Coroutine:Run()

19:43:07:627 None
Amplitude.Mercury.Presentation.PresentationEntityFactoryController is not yet started

    Amplitude.Coroutine:Run()

19:43:07:761 None
Issue in AudioManager.FillSharedGlobalData EvolverDescriptor is null

    Amplitude.Graphics.Tools.EventContainer`1+EventDelegate:Invoke(System.Reflection.MonoParameterInfo)

19:43:07:765 None
Extracting MeshContent VFX_Ring_003

    Amplitude.Graphics.Fx.FxComponentMeshContentManager:GetFxMeshStructIndex(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

19:43:07:766 None
Extracting MeshContent PlaneAxis_YX

    Amplitude.Graphics.Fx.FxComponentMeshContentManager:GetFxMeshStructIndex(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

19:43:07:766 None
Extracting MeshContent VFX_HexagonExtrude000

    Amplitude.Graphics.Fx.FxComponentMeshContentManager:GetFxMeshStructIndex(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

19:43:07:822 None
Release ComputeBuffer

    Amplitude.Graphics.Text.GlyphAtlas:RenderRequestedGlyphs(System.Reflection.MonoParameterInfo)

19:43:09:287 None
Element of criteria NoPublicOrder in IconFims datatable is missing.

    Amplitude.Mercury.Terrain.Fx.FxComponentFIMS:Load()

19:43:09:287 None
Element of criteria NoInfluence in IconFims datatable is missing.

    Amplitude.Mercury.Terrain.Fx.FxComponentFIMS:Load()

19:43:09:287 None
Element of criteria NoFaith in IconFims datatable is missing.

    Amplitude.Mercury.Terrain.Fx.FxComponentFIMS:Load()

19:43:09:323 None
Amplitude.Mercury.Presentation.PresentationEntityFactoryController is waiting for Amplitude.Mercury.Presentation.PresentationEntityMeshController.

    Amplitude.Coroutine:Run()

19:43:09:324 None
Issue in AudioManager.FillSharedGlobalData EvolverDescriptor is null

    Amplitude.Graphics.Tools.EventContainer`1+EventDelegate:Invoke(System.Reflection.MonoParameterInfo)

19:43:10:937 None
Amplitude.Mercury.Presentation.PresentationEntityFactoryController is waiting for Amplitude.Mercury.Presentation.PresentationEntityMeshController.

    Amplitude.Coroutine:Run()

19:43:10:937 None
Amplitude.Mercury.Presentation.Presentation still waiting all presentation controller to start

    Amplitude.Coroutine:Run()

19:43:10:937 None
Amplitude.Mercury.Presentation.PresentationEntityMeshController is not yet started

    Amplitude.Coroutine:Run()

19:43:10:937 None
Amplitude.Mercury.Presentation.PresentationEntityFactoryController is not yet started

    Amplitude.Coroutine:Run()

19:43:10:938 None
Issue in AudioManager.FillSharedGlobalData EvolverDescriptor is null

    Amplitude.Graphics.Tools.EventContainer`1+EventDelegate:Invoke(System.Reflection.MonoParameterInfo)

19:43:10:988 None
Amplitude.Mercury.Presentation.PresentationEntityFactoryController is waiting for Amplitude.Mercury.Presentation.PresentationEntityMeshController.

    Amplitude.Coroutine:Run()

19:43:10:990 None
Issue in AudioManager.FillSharedGlobalData EvolverDescriptor is null

    Amplitude.Graphics.Tools.EventContainer`1+EventDelegate:Invoke(System.Reflection.MonoParameterInfo)

19:43:11:068 None
Amplitude.Mercury.Presentation.PresentationEntityFactoryController is waiting for Amplitude.Mercury.Presentation.PresentationEntityMeshController.

    Amplitude.Coroutine:Run()

19:43:11:177 None
Extracting MeshContent VFX_Hexagon_000

    Amplitude.Graphics.Fx.FxComponentMeshContentManager:GetFxMeshStructIndex(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

19:43:11:177 None
Extracting MeshContent VFX_Circle001

    Amplitude.Graphics.Fx.FxComponentMeshContentManager:GetFxMeshStructIndex(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

19:43:11:177 None
Extracting MeshContent VFX_Ring_002

    Amplitude.Graphics.Fx.FxComponentMeshContentManager:GetFxMeshStructIndex(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

19:43:11:177 None
Extracting MeshContent VFX_Ring_004

    Amplitude.Graphics.Fx.FxComponentMeshContentManager:GetFxMeshStructIndex(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

19:43:11:238 None
Amplitude.Mercury.Presentation.PresentationEntityFactoryController is waiting for Amplitude.Mercury.Presentation.PresentationEntityMeshController.

    Amplitude.Coroutine:Run()

19:43:11:356 None
Amplitude.Mercury.Presentation.PresentationEntityFactoryController is waiting for Amplitude.Mercury.Presentation.PresentationEntityMeshController.

    Amplitude.Coroutine:Run()

19:43:11:438 None
Amplitude.Mercury.Presentation.PresentationEntityFactoryController is waiting for Amplitude.Mercury.Presentation.PresentationEntityMeshController.

    Amplitude.Coroutine:Run()

19:43:11:503 None
Amplitude.Mercury.Presentation.PresentationEntityFactoryController is waiting for Amplitude.Mercury.Presentation.PresentationEntityMeshController.

    Amplitude.Coroutine:Run()

19:43:11:613 None
Extracting MeshContent VFX_Ring_000

    Amplitude.Graphics.Fx.FxComponentMeshContentManager:GetFxMeshStructIndex(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

19:43:11:680 None
Amplitude.Mercury.Presentation.PresentationEntityFactoryController is waiting for Amplitude.Mercury.Presentation.PresentationEntityMeshController.

    Amplitude.Coroutine:Run()

19:43:11:769 None
Extracting MeshContent VFX_SpawnHemiGeoSphere

    Amplitude.Graphics.Fx.FxComponentMeshContentManager:GetFxMeshStructIndex(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

19:43:12:043 None
Amplitude.Mercury.Presentation.PresentationEntityFactoryController is waiting for Amplitude.Mercury.Presentation.PresentationEntityMeshController.

    Amplitude.Coroutine:Run()

19:43:12:379 None
Extracting MeshContent FX_Quad

    Amplitude.Graphics.Fx.FxComponentMeshContentManager:GetFxMeshStructIndex(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

19:43:12:380 None
Extracting MeshContent VFX_cloudNuclear

    Amplitude.Graphics.Fx.FxComponentMeshContentManager:GetFxMeshStructIndex(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

19:43:12:380 None
Extracting MeshContent FX_NuclearMeshBot_01

    Amplitude.Graphics.Fx.FxComponentMeshContentManager:GetFxMeshStructIndex(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

19:43:12:381 None
Extracting MeshContent VFX_Wonder_BabylonGardens01_PollenSpawn

    Amplitude.Graphics.Fx.FxComponentMeshContentManager:GetFxMeshStructIndex(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

19:43:12:586 None
Amplitude.Mercury.Presentation.PresentationEntityFactoryController is waiting for Amplitude.Mercury.Presentation.PresentationEntityMeshController.

    Amplitude.Coroutine:Run()

19:43:14:036 None
Amplitude.Mercury.Presentation.PresentationEntityFactoryController is waiting for Amplitude.Mercury.Presentation.PresentationEntityMeshController.

    Amplitude.Coroutine:Run()

19:43:14:036 None
Amplitude.Mercury.Presentation.Presentation still waiting all presentation controller to start

    Amplitude.Coroutine:Run()

19:43:14:036 None
Amplitude.Mercury.Presentation.PresentationEntityMeshController is not yet started

    Amplitude.Coroutine:Run()

19:43:14:036 None
Amplitude.Mercury.Presentation.PresentationEntityFactoryController is not yet started

    Amplitude.Coroutine:Run()

19:43:14:165 None
Amplitude.Mercury.Presentation.PresentationEntityFactoryController is waiting for Amplitude.Mercury.Presentation.PresentationEntityMeshController.

    Amplitude.Coroutine:Run()

19:43:14:337 None
Extracting MeshContent VFX_Ring_005

    Amplitude.Graphics.Fx.FxComponentMeshContentManager:GetFxMeshStructIndex(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

19:43:14:362 None
Amplitude.Mercury.Presentation.PresentationEntityFactoryController is waiting for Amplitude.Mercury.Presentation.PresentationEntityMeshController.

    Amplitude.Coroutine:Run()

19:43:14:534 None
Amplitude.Mercury.Presentation.PresentationEntityFactoryController is waiting for Amplitude.Mercury.Presentation.PresentationEntityMeshController.

    Amplitude.Coroutine:Run()

19:43:14:680 None
Amplitude.Mercury.Presentation.PresentationEntityFactoryController is waiting for Amplitude.Mercury.Presentation.PresentationEntityMeshController.

    Amplitude.Coroutine:Run()

19:43:14:828 None
Amplitude.Mercury.Presentation.PresentationEntityFactoryController is waiting for Amplitude.Mercury.Presentation.PresentationEntityMeshController.

    Amplitude.Coroutine:Run()

19:43:14:950 None
Amplitude.Mercury.Presentation.PresentationEntityFactoryController is waiting for Amplitude.Mercury.Presentation.PresentationEntityMeshController.

    Amplitude.Coroutine:Run()

19:43:14:960 None
Extracting MeshContent FX_Border_02

    Amplitude.Graphics.Fx.FxComponentMeshContentManager:GetFxMeshStructIndex(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

19:43:14:960 None
Extracting MeshContent VFX_Ring_001

    Amplitude.Graphics.Fx.FxComponentMeshContentManager:GetFxMeshStructIndex(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

19:43:14:960 None
Extracting MeshContent FX_Border

    Amplitude.Graphics.Fx.FxComponentMeshContentManager:GetFxMeshStructIndex(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

19:43:14:966 None
Amplitude.Mercury.Presentation.PresentationEntityFactoryController is waiting for Amplitude.Mercury.Presentation.PresentationEntityMeshController.

    Amplitude.Coroutine:Run()

19:43:15:142 None
Amplitude.Mercury.Presentation.Presentation.DoStartAllPresentationController tooks 32058 ms

    Amplitude.Coroutine:Run()

19:43:15:143 UI Steam
[UI] Start calling OnPresentationStarted on in-game windows.

    Amplitude.Mercury.UI.Windows.WindowsManager+d__36:MoveNext()
    Amplitude.Mercury.UI.Windows.WindowsManager+d__36:MoveNext()
    Amplitude.Coroutine:Run()
    Amplitude.Coroutine+d__37:MoveNext()
    UnityEngine.SetupCoroutine:InvokeMoveNext(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
    Amplitude.Framework.UnityCoroutine:StartCoroutine(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
    Amplitude.Mercury.UI.Windows.WindowsManager:OnPresentationStarted()
    System.Action`1:Invoke(System.Reflection.MonoParameterInfo)
    Amplitude.Mercury.Presentation.Presentation+d__58:MoveNext()
    Amplitude.Coroutine:Run()
    Amplitude.Coroutine+d__37:MoveNext()
    UnityEngine.SetupCoroutine:InvokeMoveNext(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

19:43:15:321 None
Presentation has been started.

    Amplitude.Coroutine:Run()

19:43:15:322 None
Presentation has been presented.

    Amplitude.Coroutine:Run()

19:43:15:491 None
[UI] Could not find UIMapper for Enum ActionType: 'NotUsed_EliminateMajorEmpire'.

    Amplitude.Mercury.Simulation.SimulationEventEffect_UnlockAction:Localize(System.Reflection.MonoParameterInfo)

19:43:15:492 None
Missing an override in the effect using the SimulationEventEfect

    Amplitude.Mercury.Simulation.SimulationEventEffect:Localize(System.Reflection.MonoParameterInfo)

19:43:15:492 None
Missing an override in the effect using the SimulationEventEfect

    Amplitude.Mercury.Simulation.SimulationEventEffect:Localize(System.Reflection.MonoParameterInfo)

19:43:15:492 None
Missing an override in the effect using the SimulationEventEfect

    Amplitude.Mercury.Simulation.SimulationEventEffect:Localize(System.Reflection.MonoParameterInfo)

19:43:15:836 None
Technology 'Technology_Era3_05''s Unlock %ConstructibleExtension_VillageCenterTitle has no UnlockCategory.

    Amplitude.Mercury.UI.TechnologyScreen+d__22:MoveNext()

19:43:16:853 UI Steam
[UI] Finished calling OnPresentationStarted on in-game windows in 0,8 seconds.

    Amplitude.Mercury.UI.Windows.WindowsManager+d__36:MoveNext()
    Amplitude.Mercury.UI.Windows.WindowsManager+d__36:MoveNext()
    Amplitude.Coroutine:Run()
    Amplitude.Coroutine+d__37:MoveNext()
    UnityEngine.SetupCoroutine:InvokeMoveNext(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

19:43:16:905 None
Skip playing video 'EraTransition_ToEra0.webm' because of the file is not found.

    Amplitude.Mercury.Presentation.PresentationStartupController:SandboxSnapshot_PresentationDataChanged()

19:43:18:634 None
AI post synchronization passes took 1,7 seconds to be executed.

    Amplitude.Mercury.AI.AIController:RunAIDecisionCycleAsync()

19:43:18:799 None
The AI decision process took 1,9 seconds to be executed (1,8 seconds of AI processing and 0,1 seconds waiting for async requests)

    Amplitude.Mercury.AI.AIController:RunAIDecisionCycleAsync()

19:50:12:423 None
Metadata 'rmc0' has no policy registered; assuming None.

    Amplitude.Mercury.Sandbox.Sandbox:Save(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

19:50:12:423 None
Metadata 'ScenarioName' has no policy registered; assuming None.

    Amplitude.Mercury.Sandbox.Sandbox:Save(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

19:50:12:423 None
Metadata 'IsEditingScenario' has no policy registered; assuming None.

    Amplitude.Mercury.Sandbox.Sandbox:Save(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

19:50:15:150 None
[Empire 2] The task 69:Build Outpost Creation on [124, 25] to restore is not in progress, force the allocations so it can be started. This should only happen when an AI take back control over a human player.

    Amplitude.Mercury.AI.Brain.Generators.Construction.RestoreConstructionTasks:RestoreTasks(System.Reflection.MonoParameterInfo)

19:50:15:979 None
[Empire 3] The task 70:Build Outpost Creation on [76, 36] to restore is not in progress, force the allocations so it can be started. This should only happen when an AI take back control over a human player.

    Amplitude.Mercury.AI.Brain.Generators.Construction.RestoreConstructionTasks:RestoreTasks(System.Reflection.MonoParameterInfo)

19:50:21:035 None
Metadata 'rmc0' has no policy registered; assuming None.

    Amplitude.Mercury.Sandbox.Sandbox:Save(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

19:50:21:035 None
Metadata 'ScenarioName' has no policy registered; assuming None.

    Amplitude.Mercury.Sandbox.Sandbox:Save(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

19:50:21:035 None
Metadata 'IsEditingScenario' has no policy registered; assuming None.

    Amplitude.Mercury.Sandbox.Sandbox:Save(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

19:50:30:039 None
Metadata 'rmc0' has no policy registered; assuming None.

    Amplitude.Mercury.Sandbox.Sandbox:Save(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

19:50:30:039 None
Metadata 'ScenarioName' has no policy registered; assuming None.

    Amplitude.Mercury.Sandbox.Sandbox:Save(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

19:50:30:039 None
Metadata 'IsEditingScenario' has no policy registered; assuming None.

    Amplitude.Mercury.Sandbox.Sandbox:Save(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

19:50:32:453 None
TutorialWindow.SpecificUpdate: TopTutorialElementIndex is invalid while window' Status is Activating.

    Amplitude.UI.Windows.UIContainerManager:SpecificUpdate()

19:50:34:384 None
[Empire 4] The task 69:Build Outpost Creation on [97, 41] to restore is not in progress, force the allocations so it can be started. This should only happen when an AI take back control over a human player.

    Amplitude.Mercury.AI.Brain.Generators.Construction.RestoreConstructionTasks:RestoreTasks(System.Reflection.MonoParameterInfo)

19:50:34:808 None
[Empire 5] The task 69:Build Outpost Creation on [116, 34] to restore is not in progress, force the allocations so it can be started. This should only happen when an AI take back control over a human player.

    Amplitude.Mercury.AI.Brain.Generators.Construction.RestoreConstructionTasks:RestoreTasks(System.Reflection.MonoParameterInfo)

19:50:35:200 None
UpdatePawnsCountWhenNotMoving called while pawnsToCreate is zero! Nothing to do!

    Amplitude.Mercury.Presentation.PresentationUnit:OnUpdate()

19:50:39:075 None
[Empire 7] The task 73:Build Outpost Creation on [120, 71] to restore is not in progress, force the allocations so it can be started. This should only happen when an AI take back control over a human player.

    Amplitude.Mercury.AI.Brain.Generators.Construction.RestoreConstructionTasks:RestoreTasks(System.Reflection.MonoParameterInfo)

19:50:43:133 None
UpdatePawnsCountWhenNotMoving called while pawnsToCreate is zero! Nothing to do!

    Amplitude.Mercury.Presentation.PresentationUnit:OnUpdate()

19:50:50:134 None
UpdatePawnsCountWhenNotMoving called while pawnsToCreate is zero! Nothing to do!

    Amplitude.Mercury.Presentation.PresentationEntityFactoryController:SynchronizeArmyInfo(System.Reflection.MonoParameterInfo)

19:50:50:146 None
UpdatePawnsCountWhenNotMoving called while pawnsToCreate is zero! Nothing to do!

    Amplitude.Mercury.Presentation.PresentationEntityFactoryController:SynchronizeArmyInfo(System.Reflection.MonoParameterInfo)

19:50:50:161 None
Metadata 'rmc0' has no policy registered; assuming None.

    Amplitude.Mercury.Sandbox.Sandbox:Save(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

19:50:50:161 None
Metadata 'ScenarioName' has no policy registered; assuming None.

    Amplitude.Mercury.Sandbox.Sandbox:Save(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

19:50:50:161 None
Metadata 'IsEditingScenario' has no policy registered; assuming None.

    Amplitude.Mercury.Sandbox.Sandbox:Save(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

19:50:53:317 UI Steam
[UI] Showing NarrativeWindow: $NarrativeEvent_Regular232

    Amplitude.Mercury.UI.NarrativeWindow:OnBeginShow(System.Reflection.MonoParameterInfo)
    Amplitude.Mercury.UI.NarrativeWindow:OnBeginShow(System.Reflection.MonoParameterInfo)
    Amplitude.UI.UIAbstractShowable:InternalRequestShow()
    Amplitude.UI.Windows.UIContainer:InternalRequestShow()
    Amplitude.UI.Windows.UIContainerManager:SpecificUpdate()
    Amplitude.UI.UIUpdatingManager:LateUpdate()

19:50:55:053 None
[Empire 6] The task 69:Build Outpost Creation on [128, 55] to restore is not in progress, force the allocations so it can be started. This should only happen when an AI take back control over a human player.

    Amplitude.Mercury.AI.Brain.Generators.Construction.RestoreConstructionTasks:RestoreTasks(System.Reflection.MonoParameterInfo)

19:52:03:238 None
TutorialWindow.SpecificUpdate: TopTutorialElementIndex is invalid while window' Status is Activating.

    Amplitude.UI.Windows.UIContainerManager:SpecificUpdate()

19:52:13:538 UI Steam
[UI] AnimatorComponent cannot start while UITransform.VisibleGlobally = false (/WindowsRoot/InGameSelection/BattleScreen/Content/_BattleStatus/_BattleTurns/Container/CapsulesGroup/_TurnCapsuleSample|UIAnimatorComponent)

    Amplitude.Mercury.UI.BattleTurnCapsuleWidget:Expand(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
    Amplitude.Mercury.UI.BattleTurnCapsuleWidget:Expand(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
    Amplitude.Mercury.UI.BattleScreen_BattleStatus:Refresh(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
    Amplitude.Mercury.UI.BattleScreen:Refresh()
    System.Action`1:Invoke(System.Reflection.MonoParameterInfo)
    Amplitude.Mercury.Presentation.PresentationBattle:Synchronize()
    Amplitude.Mercury.Presentation.PresentationBattleController:OnUpdate()
    Amplitude.Mercury.Presentation.Presentation:Update()

19:52:26:737 None
[PresentationChoreography] 'PresentationPawn(Clone)' of empire#80 TriggerCavalryCharge failed due to pawn unable to charge!

    Amplitude.Mercury.Presentation.PawnActionTriggerCavalryCharge:UpdatePawnAction()

19:52:26:737 None
[PresentationChoreography] 'PresentationPawn(Clone)' of empire#80 TriggerCavalryCharge failed due to pawn unable to charge!

    Amplitude.Mercury.Presentation.PawnActionTriggerCavalryCharge:UpdatePawnAction()

19:52:26:815 None
[PresentationChoreography] 'PresentationPawn(Clone)' of empire#80 TriggerCavalryCharge failed due to pawn unable to charge!

    Amplitude.Mercury.Presentation.PawnActionTriggerCavalryCharge:UpdatePawnAction()

19:52:27:173 None
[PresentationChoreography] 'PresentationPawn(Clone)' of empire#80 TriggerCavalryCharge failed due to pawn unable to charge!

    Amplitude.Mercury.Presentation.PawnActionTriggerCavalryCharge:UpdatePawnAction()

19:52:27:664 None
[PresentationChoreography] 'PresentationPawn(Clone)' of empire#80 TriggerCavalryCharge failed due to pawn unable to charge!

    Amplitude.Mercury.Presentation.PawnActionTriggerCavalryCharge:UpdatePawnAction()

19:52:27:775 None
[PresentationChoreography] 'PresentationPawn(Clone)' of empire#80 TriggerCavalryCharge failed due to pawn unable to charge!

    Amplitude.Mercury.Presentation.PawnActionTriggerCavalryCharge:UpdatePawnAction()

19:52:28:145 None
[PresentationChoreography] 'PresentationPawn(Clone)' of empire#80 TriggerCavalryCharge failed due to pawn unable to charge!

    Amplitude.Mercury.Presentation.PawnActionTriggerCavalryCharge:UpdatePawnAction()

19:53:05:262 None
UpdatePawnsCountWhenNotMoving called while pawnsToCreate is zero! Nothing to do!

    Amplitude.Mercury.Presentation.PresentationEntityFactoryController:SynchronizeArmyInfo(System.Reflection.MonoParameterInfo)

19:53:05:262 None
UpdatePawnsCountWhenNotMoving called while pawnsToCreate is zero! Nothing to do!

    Amplitude.Mercury.Presentation.PresentationEntityFactoryController:SynchronizeArmyInfo(System.Reflection.MonoParameterInfo)

19:53:05:281 None
Metadata 'rmc0' has no policy registered; assuming None.

    Amplitude.Mercury.Sandbox.Sandbox:Save(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

19:53:05:281 None
Metadata 'ScenarioName' has no policy registered; assuming None.

    Amplitude.Mercury.Sandbox.Sandbox:Save(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

19:53:05:281 None
Metadata 'IsEditingScenario' has no policy registered; assuming None.

    Amplitude.Mercury.Sandbox.Sandbox:Save(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

19:53:07:280 None
Trying to get a datatable element of type Amplitude.Mercury.Data.Simulation.NarrativeEventDefinition from a datatable element reference that has not been initialized.

    Amplitude.Mercury.Simulation.SimulationEventEffect_TriggerNarrativeEvent:Apply(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

19:53:48:107 None
UpdatePawnsCountWhenNotMoving called while pawnsToCreate is zero! Nothing to do!

    Amplitude.Mercury.Presentation.PresentationEntityFactoryController:SynchronizeArmyInfo(System.Reflection.MonoParameterInfo)

19:53:48:132 None
Metadata 'rmc0' has no policy registered; assuming None.

    Amplitude.Mercury.Sandbox.Sandbox:Save(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

19:53:48:132 None
Metadata 'ScenarioName' has no policy registered; assuming None.

    Amplitude.Mercury.Sandbox.Sandbox:Save(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

19:53:48:132 None
Metadata 'IsEditingScenario' has no policy registered; assuming None.

    Amplitude.Mercury.Sandbox.Sandbox:Save(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

19:53:50:144 None
Trying to get a datatable element of type Amplitude.Mercury.Data.Simulation.NarrativeEventDefinition from a datatable element reference that has not been initialized.

    Amplitude.Mercury.Simulation.SimulationEventEffect_TriggerNarrativeEvent:Apply(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

19:53:50:807 None
[Empire 1] The task 92:Build Outpost Creation on [130, 69] to restore is not in progress, force the allocations so it can be started. This should only happen when an AI take back control over a human player.

    Amplitude.Mercury.AI.Brain.Generators.Construction.RestoreConstructionTasks:RestoreTasks(System.Reflection.MonoParameterInfo)

19:53:51:852 None
[Empire 3] The task 74:Build Outpost Creation on [79, 43] to restore is not in progress, force the allocations so it can be started. This should only happen when an AI take back control over a human player.

    Amplitude.Mercury.AI.Brain.Generators.Construction.RestoreConstructionTasks:RestoreTasks(System.Reflection.MonoParameterInfo)

19:53:52:876 None
[Empire 2] The task 75:Build Outpost Creation on [123, 19] to restore is not in progress, force the allocations so it can be started. This should only happen when an AI take back control over a human player.

    Amplitude.Mercury.AI.Brain.Generators.Construction.RestoreConstructionTasks:RestoreTasks(System.Reflection.MonoParameterInfo)

19:53:57:438 None
UpdatePawnsCountWhenNotMoving called while pawnsToCreate is zero! Nothing to do!

    Amplitude.Mercury.Presentation.PresentationUnit:OnUpdate()

19:54:07:912 None
UpdatePawnsCountWhenNotMoving called while pawnsToCreate is zero! Nothing to do!

    Amplitude.Mercury.Presentation.PresentationUnit:OnUpdate()

19:54:23:531 None
UpdatePawnsCountWhenNotMoving called while pawnsToCreate is zero! Nothing to do!

    Amplitude.Mercury.Presentation.PresentationEntityFactoryController:SynchronizeArmyInfo(System.Reflection.MonoParameterInfo)

19:54:23:533 None
UpdatePawnsCountWhenNotMoving called while pawnsToCreate is zero! Nothing to do!

    Amplitude.Mercury.Presentation.PresentationEntityFactoryController:SynchronizeArmyInfo(System.Reflection.MonoParameterInfo)

19:54:23:554 None
Metadata 'rmc0' has no policy registered; assuming None.

    Amplitude.Mercury.Sandbox.Sandbox:Save(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

19:54:23:554 None
Metadata 'ScenarioName' has no policy registered; assuming None.

    Amplitude.Mercury.Sandbox.Sandbox:Save(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

19:54:23:554 None
Metadata 'IsEditingScenario' has no policy registered; assuming None.

    Amplitude.Mercury.Sandbox.Sandbox:Save(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

19:54:45:106 None
TutorialWindow.SpecificUpdate: TopTutorialElementIndex is invalid while window' Status is Activating.

    Amplitude.UI.Windows.UIContainerManager:SpecificUpdate()

20:00:41:050 None
TutorialWindow.SpecificUpdate: TopTutorialElementIndex is invalid while window' Status is Activating.

    Amplitude.UI.Windows.UIContainerManager:SpecificUpdate()

20:00:48:953 None
[Deeds] DeedDefinition 'Fame_EraStar_Prehistoric_Growth' was already unregistered for this Listener.

    Amplitude.Mercury.Simulation.DepartmentOfDevelopment:UnpickEraStars()

20:00:48:953 None
[Deeds] DeedDefinition 'Fame_EraStar_Prehistoric_Growth' was already unregistered for this Listener.

    Amplitude.Mercury.Simulation.DepartmentOfDevelopment:UnpickEraStars()

20:00:48:953 None
[Deeds] DeedDefinition 'Fame_EraStar_Prehistoric_Growth' was already unregistered for this Listener.

    Amplitude.Mercury.Simulation.DepartmentOfDevelopment:UnpickEraStars()

20:00:48:953 None
[Deeds] DeedDefinition 'Fame_EraStar_Prehistoric_Growth' was already unregistered for this Listener.

    Amplitude.Mercury.Simulation.DepartmentOfDevelopment:UnpickEraStars()

20:00:48:953 None
[Deeds] DeedDefinition 'Fame_EraStar_Prehistoric_Knowledge' was already unregistered for this Listener.

    Amplitude.Mercury.Simulation.DepartmentOfDevelopment:UnpickEraStars()

20:00:48:953 None
[Deeds] DeedDefinition 'Fame_EraStar_Prehistoric_Military' was already unregistered for this Listener.

    Amplitude.Mercury.Simulation.DepartmentOfDevelopment:UnpickEraStars()

20:00:48:958 None
[EraStar] Context 'Fame_EraStar_Expansionist' - Params Page 'GameOption_IslandsOdds' - Value 'Some' could not be found

    Amplitude.Mercury.Simulation.DepartmentOfDevelopment:GetOrCreateEraStarThresholdParams(System.Reflection.MonoParameterInfo)

20:00:49:095 None
Metadata 'rmc0' has no policy registered; assuming None.

    Amplitude.Mercury.Sandbox.Sandbox:Save(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:00:49:095 None
Metadata 'ScenarioName' has no policy registered; assuming None.

    Amplitude.Mercury.Sandbox.Sandbox:Save(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:00:49:095 None
Metadata 'IsEditingScenario' has no policy registered; assuming None.

    Amplitude.Mercury.Sandbox.Sandbox:Save(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:01:30:851 None
UpdatePawnsCountWhenNotMoving called while pawnsToCreate is zero! Nothing to do!

    Amplitude.Mercury.Presentation.PresentationUnit:OnUpdate()

20:01:31:780 None
UpdatePawnsCountWhenNotMoving called while pawnsToCreate is zero! Nothing to do!

    Amplitude.Mercury.Presentation.PresentationUnit:OnUpdate()

20:02:03:058 None
[Localization] Unknown key '%PauseMenuModalWindowSeedValue'

    Amplitude.Framework.Localization.LocalizationManager:Localize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:02:08:315 None
Metadata 'rmc0' has no policy registered; assuming None.

    Amplitude.Mercury.Sandbox.Sandbox:Save(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:02:08:316 None
Metadata 'ScenarioName' has no policy registered; assuming None.

    Amplitude.Mercury.Sandbox.Sandbox:Save(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:02:08:316 None
Metadata 'IsEditingScenario' has no policy registered; assuming None.

    Amplitude.Mercury.Sandbox.Sandbox:Save(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:02:10:653 None
Shutting down session of type 'Amplitude.Mercury.Session.Session'...

    Amplitude.Coroutine:Run()

20:02:10:654 None
Disconnecting...

    Amplitude.Mercury.Game.GameClient+d__25:MoveNext()

20:02:10:654 None
Disconnected.

    Amplitude.Mercury.Game.GameClient+d__25:MoveNext()

20:02:10:654 None
Sending disconnection message...

    Amplitude.Mercury.Game.GameServer+d__28:MoveNext()

20:02:10:656 None
Closing P2P session with 00000000-0000-0000-0000-000000000001...

    Amplitude.Mercury.Game.GameServer:Disconnect()

20:02:10:656 None
Client 00000000-0000-0000-0000-000000000001 was disconnected (game server shutdown).

    Amplitude.Mercury.Game.GameServer+d__28:MoveNext()

20:02:10:738 None
Presentation has been shutdown.

    Amplitude.Coroutine+d__37:MoveNext()

20:02:10:851 None
Shutting down game of type 'Amplitude.Mercury.Game.Game'...

    Amplitude.Coroutine:Run()

20:02:10:853 None
[Sandbox] Gracefully exited the sandbox loop; shutting down...

    System.AsyncCallback:Invoke(System.Reflection.MonoParameterInfo)

20:02:10:866 None
AIController shutdown...

    Amplitude.Coroutine:Run()

20:02:10:867 None
AIController shutdown terminated.

    Amplitude.Coroutine:Run()

20:02:10:907 None
Session of type 'Amplitude.Mercury.Session.Session' has been shutdown.

    Amplitude.Coroutine:Run()

20:02:10:919 None
Starting new session of type 'Amplitude.Mercury.Session.Session'...

    Amplitude.Coroutine:Run()

20:02:10:919 None
Metadata 'GameOption_StartingEra' already has a policy registered; ignoring...

    Amplitude.Coroutine:Run()

20:02:10:919 None
Session of type 'Amplitude.Mercury.Session.Session' has been started.

    Amplitude.Coroutine:Run()

20:02:10:921 None
Game of type 'Amplitude.Mercury.Game.Game' has been shutdown.

    Amplitude.Coroutine:Run()

20:02:10:922 None
Unable to find element inside database of type Amplitude.Mercury.Data.Simulation.UnitSpecialty (name: UnitSpecialty_AfterAttackingAllowMoveAndAttack).

    Amplitude.Mercury.Data.Simulation.UnitDefinition:BuildUnitClassAndSpecialty()

20:02:10:922 None
FactionDefinition Civilization_Era1_Assyria has multiple Emblematic Extensions: Extension_Era1_Assyria, Extension_Era1_Assyria

    Amplitude.Mercury.Data.DataController:Initialize()

20:02:10:922 None
FactionDefinition Civilization_Era1_Babylon has multiple Emblematic Extensions: Extension_Era1_Babylon, Extension_Era1_Babylon

    Amplitude.Mercury.Data.DataController:Initialize()

20:02:10:922 None
FactionDefinition Civilization_Era1_EgyptianKingdom has multiple Emblematic Extensions: Extension_Era1_EgyptianKingdom, Extension_Era1_EgyptianKingdom

    Amplitude.Mercury.Data.DataController:Initialize()

20:02:10:922 None
FactionDefinition Civilization_Era1_HarappanCivilization has multiple Emblematic Extensions: Extension_Era1_HarappanCivilization, Extension_Era1_HarappanCivilization

    Amplitude.Mercury.Data.DataController:Initialize()

20:02:10:922 None
FactionDefinition Civilization_Era1_HittiteEmpire has multiple Emblematic Extensions: Extension_Era1_HittiteEmpire, Extension_Era1_HittiteEmpire

    Amplitude.Mercury.Data.DataController:Initialize()

20:02:10:922 None
FactionDefinition Civilization_Era1_MycenaeanCivilization has multiple Emblematic Extensions: Extension_Era1_MycenaeanCivilization, Extension_Era1_MycenaeanCivilization

    Amplitude.Mercury.Data.DataController:Initialize()

20:02:10:922 None
FactionDefinition Civilization_Era1_Nubia has multiple Emblematic Extensions: Extension_Era1_Nubia, Extension_Era1_Nubia

    Amplitude.Mercury.Data.DataController:Initialize()

20:02:10:922 None
FactionDefinition Civilization_Era1_OlmecCivilization has multiple Emblematic Extensions: Extension_Era1_OlmecCivilization, Extension_Era1_OlmecCivilization

    Amplitude.Mercury.Data.DataController:Initialize()

20:02:10:922 None
FactionDefinition Civilization_Era1_Phoenicia has multiple Emblematic Extensions: Extension_Era1_Phoenicia, Extension_Era1_Phoenicia

    Amplitude.Mercury.Data.DataController:Initialize()

20:02:10:923 None
FactionDefinition Civilization_Era1_ZhouChina has multiple Emblematic Extensions: Extension_Era1_ZhouChina, Extension_Era1_ZhouChina

    Amplitude.Mercury.Data.DataController:Initialize()

20:02:10:923 None
FactionDefinition Civilization_Era2_AksumiteEmpire has multiple Emblematic Extensions: Extension_Era2_AksumiteEmpire, Extension_Era2_AksumiteEmpire

    Amplitude.Mercury.Data.DataController:Initialize()

20:02:10:923 None
FactionDefinition Civilization_Era2_AncientGreece has multiple Emblematic Extensions: Extension_Era2_AncientGreece, Extension_Era2_AncientGreece

    Amplitude.Mercury.Data.DataController:Initialize()

20:02:10:923 None
FactionDefinition Civilization_Era2_Carthage has multiple Emblematic Extensions: Extension_Era2_Carthage, Extension_Era2_Carthage

    Amplitude.Mercury.Data.DataController:Initialize()

20:02:10:923 None
FactionDefinition Civilization_Era2_CelticCivilization has multiple Emblematic Extensions: Extension_Era2_CelticCivilization, Extension_Era2_CelticCivilization

    Amplitude.Mercury.Data.DataController:Initialize()

20:02:10:923 None
FactionDefinition Civilization_Era2_Goths has multiple Emblematic Extensions: Extension_Era2_Goths, Extension_Era2_Goths

    Amplitude.Mercury.Data.DataController:Initialize()

20:02:10:923 None
FactionDefinition Civilization_Era2_Huns has multiple Emblematic Extensions: Extension_Era2_Huns, Extension_Era2_Huns

    Amplitude.Mercury.Data.DataController:Initialize()

20:02:10:923 None
FactionDefinition Civilization_Era2_MauryaEmpire has multiple Emblematic Extensions: Extension_Era2_MauryaEmpire, Extension_Era2_MauryaEmpire

    Amplitude.Mercury.Data.DataController:Initialize()

20:02:10:923 None
FactionDefinition Civilization_Era2_MayaCivilization has multiple Emblematic Extensions: Extension_Era2_MayaCivilization, Extension_Era2_MayaCivilization

    Amplitude.Mercury.Data.DataController:Initialize()

20:02:10:923 None
FactionDefinition Civilization_Era2_Persia has multiple Emblematic Extensions: Extension_Era2_Persia, Extension_Era2_Persia

    Amplitude.Mercury.Data.DataController:Initialize()

20:02:10:923 None
FactionDefinition Civilization_Era2_RomanEmpire has multiple Emblematic Extensions: Extension_Era2_RomanEmpire, Extension_Era2_RomanEmpire

    Amplitude.Mercury.Data.DataController:Initialize()

20:02:10:923 None
FactionDefinition Civilization_Era3_AztecEmpire has multiple Emblematic Extensions: Extension_Era3_AztecEmpire, Extension_Era3_AztecEmpire

    Amplitude.Mercury.Data.DataController:Initialize()

20:02:10:923 None
FactionDefinition Civilization_Era3_Byzantium has multiple Emblematic Extensions: Extension_Era3_Byzantium, Extension_Era3_Byzantium

    Amplitude.Mercury.Data.DataController:Initialize()

20:02:10:923 None
FactionDefinition Civilization_Era3_FrankishKingdom has multiple Emblematic Extensions: Extension_Era3_FrankishKingdom, Extension_Era3_FrankishKingdom

    Amplitude.Mercury.Data.DataController:Initialize()

20:02:10:923 None
FactionDefinition Civilization_Era3_GhanaEmpire has multiple Emblematic Extensions: Extension_Era3_GhanaEmpire, Extension_Era3_GhanaEmpire

    Amplitude.Mercury.Data.DataController:Initialize()

20:02:10:923 None
FactionDefinition Civilization_Era3_HolyRomanEmpire has multiple Emblematic Extensions: Extension_Era3_HolyRomanEmpire, Extension_Era3_HolyRomanEmpire

    Amplitude.Mercury.Data.DataController:Initialize()

20:02:10:923 None
FactionDefinition Civilization_Era3_KhmerEmpire has multiple Emblematic Extensions: Extension_Era3_KhmerEmpire, Extension_Era3_KhmerEmpire

    Amplitude.Mercury.Data.DataController:Initialize()

20:02:10:923 None
FactionDefinition Civilization_Era3_MedievalEngland has multiple Emblematic Extensions: Extension_Era3_MedievalEngland, Extension_Era3_MedievalEngland

    Amplitude.Mercury.Data.DataController:Initialize()

20:02:10:923 None
FactionDefinition Civilization_Era3_MongolEmpire has multiple Emblematic Extensions: Extension_Era3_MongolEmpire, Extension_Era3_MongolEmpire

    Amplitude.Mercury.Data.DataController:Initialize()

20:02:10:923 None
FactionDefinition Civilization_Era3_UmayyadCaliphate has multiple Emblematic Extensions: Extension_Era3_UmayyadCaliphate, Extension_Era3_UmayyadCaliphate

    Amplitude.Mercury.Data.DataController:Initialize()

20:02:10:923 None
FactionDefinition Civilization_Era3_Vikings has multiple Emblematic Extensions: Extension_Era3_Vikings, Extension_Era3_Vikings

    Amplitude.Mercury.Data.DataController:Initialize()

20:02:10:923 None
FactionDefinition Civilization_Era4_Holland has multiple Emblematic Extensions: Extension_Era4_Holland, Extension_Era4_Holland

    Amplitude.Mercury.Data.DataController:Initialize()

20:02:10:923 None
FactionDefinition Civilization_Era4_IroquoisConfederacy has multiple Emblematic Extensions: Extension_Era4_IroquoisConfederacy, Extension_Era4_IroquoisConfederacy

    Amplitude.Mercury.Data.DataController:Initialize()

20:02:10:923 None
FactionDefinition Civilization_Era4_JoseonKorea has multiple Emblematic Extensions: Extension_Era4_JoseonKorea, Extension_Era4_JoseonKorea

    Amplitude.Mercury.Data.DataController:Initialize()

20:02:10:923 None
FactionDefinition Civilization_Era4_MingChina has multiple Emblematic Extensions: Extension_Era4_MingChina, Extension_Era4_MingChina

    Amplitude.Mercury.Data.DataController:Initialize()

20:02:10:923 None
FactionDefinition Civilization_Era4_MughalEmpire has multiple Emblematic Extensions: Extension_Era4_MughalEmpire, Extension_Era4_MughalEmpire

    Amplitude.Mercury.Data.DataController:Initialize()

20:02:10:923 None
FactionDefinition Civilization_Era4_OttomanEmpire has multiple Emblematic Extensions: Extension_Era4_OttomanEmpire, Extension_Era4_OttomanEmpire

    Amplitude.Mercury.Data.DataController:Initialize()

20:02:10:923 None
FactionDefinition Civilization_Era4_PolishKingdom has multiple Emblematic Extensions: Extension_Era4_PolishKingdom, Extension_Era4_PolishKingdom

    Amplitude.Mercury.Data.DataController:Initialize()

20:02:10:923 None
FactionDefinition Civilization_Era4_Spain has multiple Emblematic Extensions: Extension_Era4_Spain, Extension_Era4_Spain

    Amplitude.Mercury.Data.DataController:Initialize()

20:02:10:923 None
FactionDefinition Civilization_Era4_TokugawaShogunate has multiple Emblematic Extensions: Extension_Era4_TokugawaShogunate, Extension_Era4_TokugawaShogunate

    Amplitude.Mercury.Data.DataController:Initialize()

20:02:10:923 None
FactionDefinition Civilization_Era4_VenetianRepublic has multiple Emblematic Extensions: Extension_Era4_VenetianRepublic, Extension_Era4_VenetianRepublic

    Amplitude.Mercury.Data.DataController:Initialize()

20:02:10:923 None
FactionDefinition Civilization_Era5_AfsharidPersia has multiple Emblematic Extensions: Extension_Era5_AfsharidPersia, Extension_Era5_AfsharidPersia

    Amplitude.Mercury.Data.DataController:Initialize()

20:02:10:923 None
FactionDefinition Civilization_Era5_AustriaHungary has multiple Emblematic Extensions: Extension_Era5_AustriaHungary, Extension_Era5_AustriaHungary

    Amplitude.Mercury.Data.DataController:Initialize()

20:02:10:923 None
FactionDefinition Civilization_Era5_BritishEmpire has multiple Emblematic Extensions: Extension_Era5_BritishEmpire, Extension_Era5_BritishEmpire

    Amplitude.Mercury.Data.DataController:Initialize()

20:02:10:923 None
FactionDefinition Civilization_Era5_FrenchRepublic has multiple Emblematic Extensions: Extension_Era5_FrenchRepublic, Extension_Era5_FrenchRepublic

    Amplitude.Mercury.Data.DataController:Initialize()

20:02:10:923 None
FactionDefinition Civilization_Era5_Germany has multiple Emblematic Extensions: Extension_Era5_Germany, Extension_Era5_Germany

    Amplitude.Mercury.Data.DataController:Initialize()

20:02:10:923 None
FactionDefinition Civilization_Era5_Italy has multiple Emblematic Extensions: Extension_Era5_Italy, Extension_Era5_Italy

    Amplitude.Mercury.Data.DataController:Initialize()

20:02:10:923 None
FactionDefinition Civilization_Era5_Mexico has multiple Emblematic Extensions: Extension_Era5_Mexico, Extension_Era5_Mexico

    Amplitude.Mercury.Data.DataController:Initialize()

20:02:10:923 None
FactionDefinition Civilization_Era5_RussianEmpire has multiple Emblematic Extensions: Extension_Era5_RussianEmpire, Extension_Era5_RussianEmpire

    Amplitude.Mercury.Data.DataController:Initialize()

20:02:10:923 None
FactionDefinition Civilization_Era5_Siam has multiple Emblematic Extensions: Extension_Era5_Siam, Extension_Era5_Siam

    Amplitude.Mercury.Data.DataController:Initialize()

20:02:10:923 None
FactionDefinition Civilization_Era5_ZuluKingdom has multiple Emblematic Extensions: Extension_Era5_ZuluKingdom, Extension_Era5_ZuluKingdom

    Amplitude.Mercury.Data.DataController:Initialize()

20:02:10:923 None
FactionDefinition Civilization_Era6_Australia has multiple Emblematic Extensions: Extension_Era6_Australia, Extension_Era6_Australia

    Amplitude.Mercury.Data.DataController:Initialize()

20:02:10:923 None
FactionDefinition Civilization_Era6_Brazil has multiple Emblematic Extensions: Extension_Era6_Brazil, Extension_Era6_Brazil

    Amplitude.Mercury.Data.DataController:Initialize()

20:02:10:923 None
FactionDefinition Civilization_Era6_China has multiple Emblematic Extensions: Extension_Era6_China, Extension_Era6_China

    Amplitude.Mercury.Data.DataController:Initialize()

20:02:10:923 None
FactionDefinition Civilization_Era6_Egypt has multiple Emblematic Extensions: Extension_Era6_Egypt, Extension_Era6_Egypt

    Amplitude.Mercury.Data.DataController:Initialize()

20:02:10:923 None
FactionDefinition Civilization_Era6_India has multiple Emblematic Extensions: Extension_Era6_India, Extension_Era6_India

    Amplitude.Mercury.Data.DataController:Initialize()

20:02:10:923 None
FactionDefinition Civilization_Era6_Japan has multiple Emblematic Extensions: Extension_Era6_Japan, Extension_Era6_Japan

    Amplitude.Mercury.Data.DataController:Initialize()

20:02:10:923 None
FactionDefinition Civilization_Era6_Sweden has multiple Emblematic Extensions: Extension_Era6_Sweden, Extension_Era6_Sweden

    Amplitude.Mercury.Data.DataController:Initialize()

20:02:10:923 None
FactionDefinition Civilization_Era6_Turkey has multiple Emblematic Extensions: Extension_Era6_Turkey, Extension_Era6_Turkey

    Amplitude.Mercury.Data.DataController:Initialize()

20:02:10:923 None
FactionDefinition Civilization_Era6_USA has multiple Emblematic Extensions: Extension_Era6_USA, Extension_Era6_USA

    Amplitude.Mercury.Data.DataController:Initialize()

20:02:10:923 None
FactionDefinition Civilization_Era6_USSR has multiple Emblematic Extensions: Extension_Era6_USSR, Extension_Era6_USSR

    Amplitude.Mercury.Data.DataController:Initialize()

20:02:10:923 None
FactionDefinition Civilization_Era6_Japan has multiple Emblematic Extensions: AirUnit_Era6_Japan_Reisens, AirUnit_Era6_Japan_Reisens

    Amplitude.Mercury.Data.DataController:Initialize()

20:02:10:923 None
FactionDefinition Civilization_Era6_Turkey has multiple Emblematic Extensions: AirUnit_Era6_Turkey_StealthyOperativeMissiles, AirUnit_Era6_Turkey_StealthyOperativeMissiles

    Amplitude.Mercury.Data.DataController:Initialize()

20:02:10:923 None
FactionDefinition Civilization_Era6_USA has multiple Emblematic Extensions: AirUnit_Era6_USA_Lightnings, AirUnit_Era6_USA_Lightnings

    Amplitude.Mercury.Data.DataController:Initialize()

20:02:10:923 None
FactionDefinition Civilization_Era0_DefaultTribe has multiple Emblematic Extensions: LandUnit_Era0_Common_Tribesmen, LandUnit_Era0_Common_Tribesmen

    Amplitude.Mercury.Data.DataController:Initialize()

20:02:10:923 None
FactionDefinition Civilization_Era1_Assyria has multiple Emblematic Extensions: LandUnit_Era1_Assyria_AssyrianRaiders, LandUnit_Era1_Assyria_AssyrianRaiders

    Amplitude.Mercury.Data.DataController:Initialize()

20:02:10:923 None
FactionDefinition Civilization_Era1_Babylon has multiple Emblematic Extensions: LandUnit_Era1_Babylon_RoyalGuardsmen, LandUnit_Era1_Babylon_RoyalGuardsmen

    Amplitude.Mercury.Data.DataController:Initialize()

20:02:10:923 None
FactionDefinition Civilization_Era1_EgyptianKingdom has multiple Emblematic Extensions: LandUnit_Era1_EgyptianKingdom_ChariotArchers, LandUnit_Era1_EgyptianKingdom_ChariotArchers

    Amplitude.Mercury.Data.DataController:Initialize()

20:02:10:923 None
FactionDefinition Civilization_Era1_HarappanCivilization has multiple Emblematic Extensions: LandUnit_Era1_HarappanCivilization_Runners, LandUnit_Era1_HarappanCivilization_Runners

    Amplitude.Mercury.Data.DataController:Initialize()

20:02:10:923 None
FactionDefinition Civilization_Era1_HittiteEmpire has multiple Emblematic Extensions: LandUnit_Era1_HittiteEmpire_NobleChariots, LandUnit_Era1_HittiteEmpire_NobleChariots

    Amplitude.Mercury.Data.DataController:Initialize()

20:02:10:923 None
FactionDefinition Civilization_Era1_MycenaeanCivilization has multiple Emblematic Extensions: LandUnit_Era1_MycenaeanCivilization_Promachois, LandUnit_Era1_MycenaeanCivilization_Promachois

    Amplitude.Mercury.Data.DataController:Initialize()

20:02:10:923 None
FactionDefinition Civilization_Era1_Nubia has multiple Emblematic Extensions: LandUnit_Era1_Nubia_NubianArchers, LandUnit_Era1_Nubia_NubianArchers

    Amplitude.Mercury.Data.DataController:Initialize()

20:02:10:923 None
FactionDefinition Civilization_Era1_OlmecCivilization has multiple Emblematic Extensions: LandUnit_Era1_OlmecCivilization_JavelinThrowers, LandUnit_Era1_OlmecCivilization_JavelinThrowers

    Amplitude.Mercury.Data.DataController:Initialize()

20:02:10:923 None
FactionDefinition Civilization_Era1_ZhouChina has multiple Emblematic Extensions: LandUnit_Era1_ZhouChina_WarChariots, LandUnit_Era1_ZhouChina_WarChariots

    Amplitude.Mercury.Data.DataController:Initialize()

20:02:10:923 None
FactionDefinition Civilization_Era2_AksumiteEmpire has multiple Emblematic Extensions: LandUnit_Era2_AksumiteEmpire_ShotelaiWarriors, LandUnit_Era2_AksumiteEmpire_ShotelaiWarriors

    Amplitude.Mercury.Data.DataController:Initialize()

20:02:10:923 None
FactionDefinition Civilization_Era2_AncientGreece has multiple Emblematic Extensions: LandUnit_Era2_AncientGreece_Hoplites, LandUnit_Era2_AncientGreece_Hoplites

    Amplitude.Mercury.Data.DataController:Initialize()

20:02:10:923 None
FactionDefinition Civilization_Era2_Carthage has multiple Emblematic Extensions: LandUnit_Era2_Carthage_WarElephants, LandUnit_Era2_Carthage_WarElephants

    Amplitude.Mercury.Data.DataController:Initialize()

20:02:10:923 None
FactionDefinition Civilization_Era2_CelticCivilization has multiple Emblematic Extensions: LandUnit_Era2_CelticCivilization_Gaesatae, LandUnit_Era2_CelticCivilization_Gaesatae

    Amplitude.Mercury.Data.DataController:Initialize()

20:02:10:923 None
FactionDefinition Civilization_Era2_Goths has multiple Emblematic Extensions: LandUnit_Era2_Goths_GothicCavalry, LandUnit_Era2_Goths_GothicCavalry

    Amplitude.Mercury.Data.DataController:Initialize()

20:02:10:923 None
FactionDefinition Civilization_Era2_Huns has multiple Emblematic Extensions: LandUnit_Era2_Huns_HunnicHorde, LandUnit_Era2_Huns_HunnicHorde

    Amplitude.Mercury.Data.DataController:Initialize()

20:02:10:923 None
FactionDefinition Civilization_Era2_MauryaEmpire has multiple Emblematic Extensions: LandUnit_Era2_MauryaEmpire_ElephantArchers, LandUnit_Era2_MauryaEmpire_ElephantArchers

    Amplitude.Mercury.Data.DataController:Initialize()

20:02:10:923 None
FactionDefinition Civilization_Era2_MayaCivilization has multiple Emblematic Extensions: LandUnit_Era2_MayaCivilization_PoisonJavelineers, LandUnit_Era2_MayaCivilization_PoisonJavelineers

    Amplitude.Mercury.Data.DataController:Initialize()

20:02:10:923 None
FactionDefinition Civilization_Era2_Persia has multiple Emblematic Extensions: LandUnit_Era2_Persia_Immortals, LandUnit_Era2_Persia_Immortals

    Amplitude.Mercury.Data.DataController:Initialize()

20:02:10:923 None
FactionDefinition Civilization_Era2_RomanEmpire has multiple Emblematic Extensions: LandUnit_Era2_RomanEmpire_PraetorianGuards, LandUnit_Era2_RomanEmpire_PraetorianGuards

    Amplitude.Mercury.Data.DataController:Initialize()

20:02:10:923 None
FactionDefinition Civilization_Era3_AztecEmpire has multiple Emblematic Extensions: LandUnit_Era3_AztecEmpire_JaguarWarriors, LandUnit_Era3_AztecEmpire_JaguarWarriors

    Amplitude.Mercury.Data.DataController:Initialize()

20:02:10:923 None
FactionDefinition Civilization_Era3_Byzantium has multiple Emblematic Extensions: LandUnit_Era3_Byzantium_VarangianGuards, LandUnit_Era3_Byzantium_VarangianGuards

    Amplitude.Mercury.Data.DataController:Initialize()

20:02:10:923 None
FactionDefinition Civilization_Era3_FrankishKingdom has multiple Emblematic Extensions: LandUnit_Era3_FrankishKingdom_CapetianKnights, LandUnit_Era3_FrankishKingdom_CapetianKnights

    Amplitude.Mercury.Data.DataController:Initialize()

20:02:10:923 None
FactionDefinition Civilization_Era3_GhanaEmpire has multiple Emblematic Extensions: LandUnit_Era3_GhanaEmpire_CamelCavalry, LandUnit_Era3_GhanaEmpire_CamelCavalry

    Amplitude.Mercury.Data.DataController:Initialize()

20:02:10:924 None
FactionDefinition Civilization_Era3_HolyRomanEmpire has multiple Emblematic Extensions: LandUnit_Era3_HolyRomanEmpire_TeutonicKnights, LandUnit_Era3_HolyRomanEmpire_TeutonicKnights

    Amplitude.Mercury.Data.DataController:Initialize()

20:02:10:924 None
FactionDefinition Civilization_Era3_KhmerEmpire has multiple Emblematic Extensions: LandUnit_Era3_KhmerEmpire_SiegeElephants, LandUnit_Era3_KhmerEmpire_SiegeElephants

    Amplitude.Mercury.Data.DataController:Initialize()

20:02:10:924 None
FactionDefinition Civilization_Era3_MedievalEngland has multiple Emblematic Extensions: LandUnit_Era3_MedievalEngland_WelshLongbowmen, LandUnit_Era3_MedievalEngland_WelshLongbowmen

    Amplitude.Mercury.Data.DataController:Initialize()

20:02:10:924 None
FactionDefinition Civilization_Era3_MongolEmpire has multiple Emblematic Extensions: LandUnit_Era3_MongolEmpire_MongolHorde, LandUnit_Era3_MongolEmpire_MongolHorde

    Amplitude.Mercury.Data.DataController:Initialize()

20:02:10:924 None
FactionDefinition Civilization_Era3_UmayyadCaliphate has multiple Emblematic Extensions: LandUnit_Era3_UmayyadCaliphate_AlHaras, LandUnit_Era3_UmayyadCaliphate_AlHaras

    Amplitude.Mercury.Data.DataController:Initialize()

20:02:10:924 None
FactionDefinition Civilization_Era4_IroquoisConfederacy has multiple Emblematic Extensions: LandUnit_Era4_IroquoisConfederacy_MohawkWarriors, LandUnit_Era4_IroquoisConfederacy_MohawkWarriors

    Amplitude.Mercury.Data.DataController:Initialize()

20:02:10:924 None
FactionDefinition Civilization_Era4_MingChina has multiple Emblematic Extensions: LandUnit_Era4_MingChina_RocketCarts, LandUnit_Era4_MingChina_RocketCarts

    Amplitude.Mercury.Data.DataController:Initialize()

20:02:10:924 None
FactionDefinition Civilization_Era4_MughalEmpire has multiple Emblematic Extensions: LandUnit_Era4_MughalEmpire_CanonElephants, LandUnit_Era4_MughalEmpire_CanonElephants

    Amplitude.Mercury.Data.DataController:Initialize()

20:02:10:924 None
FactionDefinition Civilization_Era4_OttomanEmpire has multiple Emblematic Extensions: LandUnit_Era4_OttomanEmpire_Janissaries, LandUnit_Era4_OttomanEmpire_Janissaries

    Amplitude.Mercury.Data.DataController:Initialize()

20:02:10:924 None
FactionDefinition Civilization_Era4_PolishKingdom has multiple Emblematic Extensions: LandUnit_Era4_PolishKingdom_WingedHussars, LandUnit_Era4_PolishKingdom_WingedHussars

    Amplitude.Mercury.Data.DataController:Initialize()

20:02:10:924 None
FactionDefinition Civilization_Era4_Spain has multiple Emblematic Extensions: LandUnit_Era4_Spain_Conquistadores, LandUnit_Era4_Spain_Conquistadores

    Amplitude.Mercury.Data.DataController:Initialize()

20:02:10:924 None
FactionDefinition Civilization_Era4_TokugawaShogunate has multiple Emblematic Extensions: LandUnit_Era4_TokugawaShogunate_NaginataSamurais, LandUnit_Era4_TokugawaShogunate_NaginataSamurais

    Amplitude.Mercury.Data.DataController:Initialize()

20:02:10:924 None
FactionDefinition Civilization_Era5_AfsharidPersia has multiple Emblematic Extensions: LandUnit_Era5_AfsharidPersia_Jazayerchis, LandUnit_Era5_AfsharidPersia_Jazayerchis

    Amplitude.Mercury.Data.DataController:Initialize()

20:02:10:924 None
FactionDefinition Civilization_Era5_AustriaHungary has multiple Emblematic Extensions: LandUnit_Era5_AustriaHungary_EvidenzbureauAgents, LandUnit_Era5_AustriaHungary_EvidenzbureauAgents

    Amplitude.Mercury.Data.DataController:Initialize()

20:02:10:924 None
FactionDefinition Civilization_Era5_BritishEmpire has multiple Emblematic Extensions: LandUnit_Era5_BritishEmpire_Redcoats, LandUnit_Era5_BritishEmpire_Redcoats

    Amplitude.Mercury.Data.DataController:Initialize()

20:02:10:924 None
FactionDefinition Civilization_Era5_FrenchRepublic has multiple Emblematic Extensions: LandUnit_Era5_FrenchRepublic_Cuirassiers, LandUnit_Era5_FrenchRepublic_Cuirassiers

    Amplitude.Mercury.Data.DataController:Initialize()

20:02:10:924 None
FactionDefinition Civilization_Era5_Italy has multiple Emblematic Extensions: LandUnit_Era5_Italy_Alpinis, LandUnit_Era5_Italy_Alpinis

    Amplitude.Mercury.Data.DataController:Initialize()

20:02:10:924 None
FactionDefinition Civilization_Era5_Mexico has multiple Emblematic Extensions: LandUnit_Era5_Mexico_Soldaderas, LandUnit_Era5_Mexico_Soldaderas

    Amplitude.Mercury.Data.DataController:Initialize()

20:02:10:924 None
FactionDefinition Civilization_Era5_RussianEmpire has multiple Emblematic Extensions: LandUnit_Era5_RussianEmpire_Cossacks, LandUnit_Era5_RussianEmpire_Cossacks

    Amplitude.Mercury.Data.DataController:Initialize()

20:02:10:924 None
FactionDefinition Civilization_Era5_Siam has multiple Emblematic Extensions: LandUnit_Era5_Siam_GatlingElephants, LandUnit_Era5_Siam_GatlingElephants

    Amplitude.Mercury.Data.DataController:Initialize()

20:02:10:924 None
FactionDefinition Civilization_Era5_ZuluKingdom has multiple Emblematic Extensions: LandUnit_Era5_ZuluKingdom_Impis, LandUnit_Era5_ZuluKingdom_Impis

    Amplitude.Mercury.Data.DataController:Initialize()

20:02:10:924 None
FactionDefinition Civilization_Era6_Australia has multiple Emblematic Extensions: LandUnit_Era6_Australia_AllTerrainAPC, LandUnit_Era6_Australia_AllTerrainAPC

    Amplitude.Mercury.Data.DataController:Initialize()

20:02:10:924 None
FactionDefinition Civilization_Era6_Brazil has multiple Emblematic Extensions: LandUnit_Era6_Brazil_JungleBrigades, LandUnit_Era6_Brazil_JungleBrigades

    Amplitude.Mercury.Data.DataController:Initialize()

20:02:10:924 None
FactionDefinition Civilization_Era6_China has multiple Emblematic Extensions: LandUnit_Era6_China_Guardians, LandUnit_Era6_China_Guardians

    Amplitude.Mercury.Data.DataController:Initialize()

20:02:10:924 None
FactionDefinition Civilization_Era6_Egypt has multiple Emblematic Extensions: LandUnit_Era6_Egypt_FreeOfficers, LandUnit_Era6_Egypt_FreeOfficers

    Amplitude.Mercury.Data.DataController:Initialize()

20:02:10:924 None
FactionDefinition Civilization_Era6_India has multiple Emblematic Extensions: LandUnit_Era6_India_Peacekeepers, LandUnit_Era6_India_Peacekeepers

    Amplitude.Mercury.Data.DataController:Initialize()

20:02:10:924 None
FactionDefinition Civilization_Era6_USSR has multiple Emblematic Extensions: LandUnit_Era6_USSR_RedArmyTanks, LandUnit_Era6_USSR_RedArmyTanks

    Amplitude.Mercury.Data.DataController:Initialize()

20:02:10:924 None
FactionDefinition Civilization_Era3_Vikings has multiple Emblematic Extensions: NavalTransport_Era3_Vikings_Longships, NavalTransport_Era3_Vikings_Longships

    Amplitude.Mercury.Data.DataController:Initialize()

20:02:10:924 None
FactionDefinition Civilization_Era4_Holland has multiple Emblematic Extensions: NavalTransport_Era4_Holland_Fluyts, NavalTransport_Era4_Holland_Fluyts

    Amplitude.Mercury.Data.DataController:Initialize()

20:02:10:924 None
FactionDefinition Civilization_Era1_Phoenicia has multiple Emblematic Extensions: NavalUnit_Era1_Phoenicia_WarGalleys, NavalUnit_Era1_Phoenicia_WarGalleys

    Amplitude.Mercury.Data.DataController:Initialize()

20:02:10:924 None
FactionDefinition Civilization_Era4_JoseonKorea has multiple Emblematic Extensions: NavalUnit_Era4_JoseonKorea_TurtleShips, NavalUnit_Era4_JoseonKorea_TurtleShips

    Amplitude.Mercury.Data.DataController:Initialize()

20:02:10:924 None
FactionDefinition Civilization_Era4_VenetianRepublic has multiple Emblematic Extensions: NavalUnit_Era4_VenetianRepublic_Galleasses, NavalUnit_Era4_VenetianRepublic_Galleasses

    Amplitude.Mercury.Data.DataController:Initialize()

20:02:10:924 None
FactionDefinition Civilization_Era5_Germany has multiple Emblematic Extensions: NavalUnit_Era5_Germany_UBoats, NavalUnit_Era5_Germany_UBoats

    Amplitude.Mercury.Data.DataController:Initialize()

20:02:10:924 None
FactionDefinition Civilization_Era6_Sweden has multiple Emblematic Extensions: NavalUnit_Era6_Sweden_StealthCorvettes, NavalUnit_Era6_Sweden_StealthCorvettes

    Amplitude.Mercury.Data.DataController:Initialize()

20:02:10:929 None
GameScenarioDefinition 'Scenario_OpenDevStadia1' doesn't have any valid save.

    Amplitude.Mercury.Data.DataController:Initialize()

20:02:10:929 None
GameScenarioDefinition 'Scenario_OpenDevStadia1' doesn't have any valid save.

    Amplitude.Mercury.Data.DataController:Initialize()

20:02:10:929 None
GameScenarioDefinition 'Scenario_AprilOpenDev' doesn't have any valid save.

    Amplitude.Mercury.Data.DataController:Initialize()

20:02:10:930 None
Opening the session, hosting an offline game...

    Amplitude.Coroutine:Run()

20:02:10:932 None
Session has been opened.

    Amplitude.Coroutine:Run()

20:02:10:932 None
Member 00000000-0000-0000-0000-000000000001: Added.

    Amplitude.Mercury.Session.Session:OnMemberChange(System.Reflection.MonoParameterInfo)

20:02:10:933 None
Using (offline) local network identifier: 00000000-0000-0000-0000-000000000001.

    Amplitude.Framework.Session.Session:OnSessionChange(System.Reflection.MonoParameterInfo)

20:02:10:936 None
[Localization] Unknown key '%SystemChatMessage_LobbyMemberLogin,Kurumi'

    Amplitude.Framework.Localization.LocalizationManager:Localize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:02:11:483 None
Starting new game of type 'Amplitude.Mercury.Game.Game'...

    Amplitude.Coroutine:Run()

20:02:11:484 None
Unable to find element inside database of type Amplitude.Mercury.Data.Simulation.UnitSpecialty (name: UnitSpecialty_AfterAttackingAllowMoveAndAttack).

    Amplitude.Mercury.Data.Simulation.UnitDefinition:BuildUnitClassAndSpecialty()

20:02:11:485 None
FactionDefinition Civilization_Era1_Assyria has multiple Emblematic Extensions: Extension_Era1_Assyria, Extension_Era1_Assyria

    Amplitude.Mercury.Data.DataController:Initialize()

20:02:11:485 None
FactionDefinition Civilization_Era1_Babylon has multiple Emblematic Extensions: Extension_Era1_Babylon, Extension_Era1_Babylon

    Amplitude.Mercury.Data.DataController:Initialize()

20:02:11:485 None
FactionDefinition Civilization_Era1_EgyptianKingdom has multiple Emblematic Extensions: Extension_Era1_EgyptianKingdom, Extension_Era1_EgyptianKingdom

    Amplitude.Mercury.Data.DataController:Initialize()

20:02:11:485 None
FactionDefinition Civilization_Era1_HarappanCivilization has multiple Emblematic Extensions: Extension_Era1_HarappanCivilization, Extension_Era1_HarappanCivilization

    Amplitude.Mercury.Data.DataController:Initialize()

20:02:11:485 None
FactionDefinition Civilization_Era1_HittiteEmpire has multiple Emblematic Extensions: Extension_Era1_HittiteEmpire, Extension_Era1_HittiteEmpire

    Amplitude.Mercury.Data.DataController:Initialize()

20:02:11:485 None
FactionDefinition Civilization_Era1_MycenaeanCivilization has multiple Emblematic Extensions: Extension_Era1_MycenaeanCivilization, Extension_Era1_MycenaeanCivilization

    Amplitude.Mercury.Data.DataController:Initialize()

20:02:11:485 None
FactionDefinition Civilization_Era1_Nubia has multiple Emblematic Extensions: Extension_Era1_Nubia, Extension_Era1_Nubia

    Amplitude.Mercury.Data.DataController:Initialize()

20:02:11:485 None
FactionDefinition Civilization_Era1_OlmecCivilization has multiple Emblematic Extensions: Extension_Era1_OlmecCivilization, Extension_Era1_OlmecCivilization

    Amplitude.Mercury.Data.DataController:Initialize()

20:02:11:485 None
FactionDefinition Civilization_Era1_Phoenicia has multiple Emblematic Extensions: Extension_Era1_Phoenicia, Extension_Era1_Phoenicia

    Amplitude.Mercury.Data.DataController:Initialize()

20:02:11:485 None
FactionDefinition Civilization_Era1_ZhouChina has multiple Emblematic Extensions: Extension_Era1_ZhouChina, Extension_Era1_ZhouChina

    Amplitude.Mercury.Data.DataController:Initialize()

20:02:11:485 None
FactionDefinition Civilization_Era2_AksumiteEmpire has multiple Emblematic Extensions: Extension_Era2_AksumiteEmpire, Extension_Era2_AksumiteEmpire

    Amplitude.Mercury.Data.DataController:Initialize()

20:02:11:485 None
FactionDefinition Civilization_Era2_AncientGreece has multiple Emblematic Extensions: Extension_Era2_AncientGreece, Extension_Era2_AncientGreece

    Amplitude.Mercury.Data.DataController:Initialize()

20:02:11:485 None
FactionDefinition Civilization_Era2_Carthage has multiple Emblematic Extensions: Extension_Era2_Carthage, Extension_Era2_Carthage

    Amplitude.Mercury.Data.DataController:Initialize()

20:02:11:485 None
FactionDefinition Civilization_Era2_CelticCivilization has multiple Emblematic Extensions: Extension_Era2_CelticCivilization, Extension_Era2_CelticCivilization

    Amplitude.Mercury.Data.DataController:Initialize()

20:02:11:485 None
FactionDefinition Civilization_Era2_Goths has multiple Emblematic Extensions: Extension_Era2_Goths, Extension_Era2_Goths

    Amplitude.Mercury.Data.DataController:Initialize()

20:02:11:485 None
FactionDefinition Civilization_Era2_Huns has multiple Emblematic Extensions: Extension_Era2_Huns, Extension_Era2_Huns

    Amplitude.Mercury.Data.DataController:Initialize()

20:02:11:485 None
FactionDefinition Civilization_Era2_MauryaEmpire has multiple Emblematic Extensions: Extension_Era2_MauryaEmpire, Extension_Era2_MauryaEmpire

    Amplitude.Mercury.Data.DataController:Initialize()

20:02:11:485 None
FactionDefinition Civilization_Era2_MayaCivilization has multiple Emblematic Extensions: Extension_Era2_MayaCivilization, Extension_Era2_MayaCivilization

    Amplitude.Mercury.Data.DataController:Initialize()

20:02:11:485 None
FactionDefinition Civilization_Era2_Persia has multiple Emblematic Extensions: Extension_Era2_Persia, Extension_Era2_Persia

    Amplitude.Mercury.Data.DataController:Initialize()

20:02:11:485 None
FactionDefinition Civilization_Era2_RomanEmpire has multiple Emblematic Extensions: Extension_Era2_RomanEmpire, Extension_Era2_RomanEmpire

    Amplitude.Mercury.Data.DataController:Initialize()

20:02:11:485 None
FactionDefinition Civilization_Era3_AztecEmpire has multiple Emblematic Extensions: Extension_Era3_AztecEmpire, Extension_Era3_AztecEmpire

    Amplitude.Mercury.Data.DataController:Initialize()

20:02:11:485 None
FactionDefinition Civilization_Era3_Byzantium has multiple Emblematic Extensions: Extension_Era3_Byzantium, Extension_Era3_Byzantium

    Amplitude.Mercury.Data.DataController:Initialize()

20:02:11:485 None
FactionDefinition Civilization_Era3_FrankishKingdom has multiple Emblematic Extensions: Extension_Era3_FrankishKingdom, Extension_Era3_FrankishKingdom

    Amplitude.Mercury.Data.DataController:Initialize()

20:02:11:485 None
FactionDefinition Civilization_Era3_GhanaEmpire has multiple Emblematic Extensions: Extension_Era3_GhanaEmpire, Extension_Era3_GhanaEmpire

    Amplitude.Mercury.Data.DataController:Initialize()

20:02:11:485 None
FactionDefinition Civilization_Era3_HolyRomanEmpire has multiple Emblematic Extensions: Extension_Era3_HolyRomanEmpire, Extension_Era3_HolyRomanEmpire

    Amplitude.Mercury.Data.DataController:Initialize()

20:02:11:485 None
FactionDefinition Civilization_Era3_KhmerEmpire has multiple Emblematic Extensions: Extension_Era3_KhmerEmpire, Extension_Era3_KhmerEmpire

    Amplitude.Mercury.Data.DataController:Initialize()

20:02:11:485 None
FactionDefinition Civilization_Era3_MedievalEngland has multiple Emblematic Extensions: Extension_Era3_MedievalEngland, Extension_Era3_MedievalEngland

    Amplitude.Mercury.Data.DataController:Initialize()

20:02:11:485 None
FactionDefinition Civilization_Era3_MongolEmpire has multiple Emblematic Extensions: Extension_Era3_MongolEmpire, Extension_Era3_MongolEmpire

    Amplitude.Mercury.Data.DataController:Initialize()

20:02:11:485 None
FactionDefinition Civilization_Era3_UmayyadCaliphate has multiple Emblematic Extensions: Extension_Era3_UmayyadCaliphate, Extension_Era3_UmayyadCaliphate

    Amplitude.Mercury.Data.DataController:Initialize()

20:02:11:485 None
FactionDefinition Civilization_Era3_Vikings has multiple Emblematic Extensions: Extension_Era3_Vikings, Extension_Era3_Vikings

    Amplitude.Mercury.Data.DataController:Initialize()

20:02:11:485 None
FactionDefinition Civilization_Era4_Holland has multiple Emblematic Extensions: Extension_Era4_Holland, Extension_Era4_Holland

    Amplitude.Mercury.Data.DataController:Initialize()

20:02:11:485 None
FactionDefinition Civilization_Era4_IroquoisConfederacy has multiple Emblematic Extensions: Extension_Era4_IroquoisConfederacy, Extension_Era4_IroquoisConfederacy

    Amplitude.Mercury.Data.DataController:Initialize()

20:02:11:485 None
FactionDefinition Civilization_Era4_JoseonKorea has multiple Emblematic Extensions: Extension_Era4_JoseonKorea, Extension_Era4_JoseonKorea

    Amplitude.Mercury.Data.DataController:Initialize()

20:02:11:485 None
FactionDefinition Civilization_Era4_MingChina has multiple Emblematic Extensions: Extension_Era4_MingChina, Extension_Era4_MingChina

    Amplitude.Mercury.Data.DataController:Initialize()

20:02:11:485 None
FactionDefinition Civilization_Era4_MughalEmpire has multiple Emblematic Extensions: Extension_Era4_MughalEmpire, Extension_Era4_MughalEmpire

    Amplitude.Mercury.Data.DataController:Initialize()

20:02:11:485 None
FactionDefinition Civilization_Era4_OttomanEmpire has multiple Emblematic Extensions: Extension_Era4_OttomanEmpire, Extension_Era4_OttomanEmpire

    Amplitude.Mercury.Data.DataController:Initialize()

20:02:11:485 None
FactionDefinition Civilization_Era4_PolishKingdom has multiple Emblematic Extensions: Extension_Era4_PolishKingdom, Extension_Era4_PolishKingdom

    Amplitude.Mercury.Data.DataController:Initialize()

20:02:11:485 None
FactionDefinition Civilization_Era4_Spain has multiple Emblematic Extensions: Extension_Era4_Spain, Extension_Era4_Spain

    Amplitude.Mercury.Data.DataController:Initialize()

20:02:11:485 None
FactionDefinition Civilization_Era4_TokugawaShogunate has multiple Emblematic Extensions: Extension_Era4_TokugawaShogunate, Extension_Era4_TokugawaShogunate

    Amplitude.Mercury.Data.DataController:Initialize()

20:02:11:485 None
FactionDefinition Civilization_Era4_VenetianRepublic has multiple Emblematic Extensions: Extension_Era4_VenetianRepublic, Extension_Era4_VenetianRepublic

    Amplitude.Mercury.Data.DataController:Initialize()

20:02:11:485 None
FactionDefinition Civilization_Era5_AfsharidPersia has multiple Emblematic Extensions: Extension_Era5_AfsharidPersia, Extension_Era5_AfsharidPersia

    Amplitude.Mercury.Data.DataController:Initialize()

20:02:11:485 None
FactionDefinition Civilization_Era5_AustriaHungary has multiple Emblematic Extensions: Extension_Era5_AustriaHungary, Extension_Era5_AustriaHungary

    Amplitude.Mercury.Data.DataController:Initialize()

20:02:11:485 None
FactionDefinition Civilization_Era5_BritishEmpire has multiple Emblematic Extensions: Extension_Era5_BritishEmpire, Extension_Era5_BritishEmpire

    Amplitude.Mercury.Data.DataController:Initialize()

20:02:11:485 None
FactionDefinition Civilization_Era5_FrenchRepublic has multiple Emblematic Extensions: Extension_Era5_FrenchRepublic, Extension_Era5_FrenchRepublic

    Amplitude.Mercury.Data.DataController:Initialize()

20:02:11:485 None
FactionDefinition Civilization_Era5_Germany has multiple Emblematic Extensions: Extension_Era5_Germany, Extension_Era5_Germany

    Amplitude.Mercury.Data.DataController:Initialize()

20:02:11:485 None
FactionDefinition Civilization_Era5_Italy has multiple Emblematic Extensions: Extension_Era5_Italy, Extension_Era5_Italy

    Amplitude.Mercury.Data.DataController:Initialize()

20:02:11:485 None
FactionDefinition Civilization_Era5_Mexico has multiple Emblematic Extensions: Extension_Era5_Mexico, Extension_Era5_Mexico

    Amplitude.Mercury.Data.DataController:Initialize()

20:02:11:485 None
FactionDefinition Civilization_Era5_RussianEmpire has multiple Emblematic Extensions: Extension_Era5_RussianEmpire, Extension_Era5_RussianEmpire

    Amplitude.Mercury.Data.DataController:Initialize()

20:02:11:485 None
FactionDefinition Civilization_Era5_Siam has multiple Emblematic Extensions: Extension_Era5_Siam, Extension_Era5_Siam

    Amplitude.Mercury.Data.DataController:Initialize()

20:02:11:485 None
FactionDefinition Civilization_Era5_ZuluKingdom has multiple Emblematic Extensions: Extension_Era5_ZuluKingdom, Extension_Era5_ZuluKingdom

    Amplitude.Mercury.Data.DataController:Initialize()

20:02:11:485 None
FactionDefinition Civilization_Era6_Australia has multiple Emblematic Extensions: Extension_Era6_Australia, Extension_Era6_Australia

    Amplitude.Mercury.Data.DataController:Initialize()

20:02:11:485 None
FactionDefinition Civilization_Era6_Brazil has multiple Emblematic Extensions: Extension_Era6_Brazil, Extension_Era6_Brazil

    Amplitude.Mercury.Data.DataController:Initialize()

20:02:11:486 None
FactionDefinition Civilization_Era6_China has multiple Emblematic Extensions: Extension_Era6_China, Extension_Era6_China

    Amplitude.Mercury.Data.DataController:Initialize()

20:02:11:486 None
FactionDefinition Civilization_Era6_Egypt has multiple Emblematic Extensions: Extension_Era6_Egypt, Extension_Era6_Egypt

    Amplitude.Mercury.Data.DataController:Initialize()

20:02:11:486 None
FactionDefinition Civilization_Era6_India has multiple Emblematic Extensions: Extension_Era6_India, Extension_Era6_India

    Amplitude.Mercury.Data.DataController:Initialize()

20:02:11:486 None
FactionDefinition Civilization_Era6_Japan has multiple Emblematic Extensions: Extension_Era6_Japan, Extension_Era6_Japan

    Amplitude.Mercury.Data.DataController:Initialize()

20:02:11:486 None
FactionDefinition Civilization_Era6_Sweden has multiple Emblematic Extensions: Extension_Era6_Sweden, Extension_Era6_Sweden

    Amplitude.Mercury.Data.DataController:Initialize()

20:02:11:486 None
FactionDefinition Civilization_Era6_Turkey has multiple Emblematic Extensions: Extension_Era6_Turkey, Extension_Era6_Turkey

    Amplitude.Mercury.Data.DataController:Initialize()

20:02:11:486 None
FactionDefinition Civilization_Era6_USA has multiple Emblematic Extensions: Extension_Era6_USA, Extension_Era6_USA

    Amplitude.Mercury.Data.DataController:Initialize()

20:02:11:486 None
FactionDefinition Civilization_Era6_USSR has multiple Emblematic Extensions: Extension_Era6_USSR, Extension_Era6_USSR

    Amplitude.Mercury.Data.DataController:Initialize()

20:02:11:486 None
FactionDefinition Civilization_Era6_Japan has multiple Emblematic Extensions: AirUnit_Era6_Japan_Reisens, AirUnit_Era6_Japan_Reisens

    Amplitude.Mercury.Data.DataController:Initialize()

20:02:11:486 None
FactionDefinition Civilization_Era6_Turkey has multiple Emblematic Extensions: AirUnit_Era6_Turkey_StealthyOperativeMissiles, AirUnit_Era6_Turkey_StealthyOperativeMissiles

    Amplitude.Mercury.Data.DataController:Initialize()

20:02:11:486 None
FactionDefinition Civilization_Era6_USA has multiple Emblematic Extensions: AirUnit_Era6_USA_Lightnings, AirUnit_Era6_USA_Lightnings

    Amplitude.Mercury.Data.DataController:Initialize()

20:02:11:486 None
FactionDefinition Civilization_Era0_DefaultTribe has multiple Emblematic Extensions: LandUnit_Era0_Common_Tribesmen, LandUnit_Era0_Common_Tribesmen

    Amplitude.Mercury.Data.DataController:Initialize()

20:02:11:486 None
FactionDefinition Civilization_Era1_Assyria has multiple Emblematic Extensions: LandUnit_Era1_Assyria_AssyrianRaiders, LandUnit_Era1_Assyria_AssyrianRaiders

    Amplitude.Mercury.Data.DataController:Initialize()

20:02:11:486 None
FactionDefinition Civilization_Era1_Babylon has multiple Emblematic Extensions: LandUnit_Era1_Babylon_RoyalGuardsmen, LandUnit_Era1_Babylon_RoyalGuardsmen

    Amplitude.Mercury.Data.DataController:Initialize()

20:02:11:486 None
FactionDefinition Civilization_Era1_EgyptianKingdom has multiple Emblematic Extensions: LandUnit_Era1_EgyptianKingdom_ChariotArchers, LandUnit_Era1_EgyptianKingdom_ChariotArchers

    Amplitude.Mercury.Data.DataController:Initialize()

20:02:11:486 None
FactionDefinition Civilization_Era1_HarappanCivilization has multiple Emblematic Extensions: LandUnit_Era1_HarappanCivilization_Runners, LandUnit_Era1_HarappanCivilization_Runners

    Amplitude.Mercury.Data.DataController:Initialize()

20:02:11:486 None
FactionDefinition Civilization_Era1_HittiteEmpire has multiple Emblematic Extensions: LandUnit_Era1_HittiteEmpire_NobleChariots, LandUnit_Era1_HittiteEmpire_NobleChariots

    Amplitude.Mercury.Data.DataController:Initialize()

20:02:11:486 None
FactionDefinition Civilization_Era1_MycenaeanCivilization has multiple Emblematic Extensions: LandUnit_Era1_MycenaeanCivilization_Promachois, LandUnit_Era1_MycenaeanCivilization_Promachois

    Amplitude.Mercury.Data.DataController:Initialize()

20:02:11:486 None
FactionDefinition Civilization_Era1_Nubia has multiple Emblematic Extensions: LandUnit_Era1_Nubia_NubianArchers, LandUnit_Era1_Nubia_NubianArchers

    Amplitude.Mercury.Data.DataController:Initialize()

20:02:11:486 None
FactionDefinition Civilization_Era1_OlmecCivilization has multiple Emblematic Extensions: LandUnit_Era1_OlmecCivilization_JavelinThrowers, LandUnit_Era1_OlmecCivilization_JavelinThrowers

    Amplitude.Mercury.Data.DataController:Initialize()

20:02:11:486 None
FactionDefinition Civilization_Era1_ZhouChina has multiple Emblematic Extensions: LandUnit_Era1_ZhouChina_WarChariots, LandUnit_Era1_ZhouChina_WarChariots

    Amplitude.Mercury.Data.DataController:Initialize()

20:02:11:486 None
FactionDefinition Civilization_Era2_AksumiteEmpire has multiple Emblematic Extensions: LandUnit_Era2_AksumiteEmpire_ShotelaiWarriors, LandUnit_Era2_AksumiteEmpire_ShotelaiWarriors

    Amplitude.Mercury.Data.DataController:Initialize()

20:02:11:486 None
FactionDefinition Civilization_Era2_AncientGreece has multiple Emblematic Extensions: LandUnit_Era2_AncientGreece_Hoplites, LandUnit_Era2_AncientGreece_Hoplites

    Amplitude.Mercury.Data.DataController:Initialize()

20:02:11:486 None
FactionDefinition Civilization_Era2_Carthage has multiple Emblematic Extensions: LandUnit_Era2_Carthage_WarElephants, LandUnit_Era2_Carthage_WarElephants

    Amplitude.Mercury.Data.DataController:Initialize()

20:02:11:486 None
FactionDefinition Civilization_Era2_CelticCivilization has multiple Emblematic Extensions: LandUnit_Era2_CelticCivilization_Gaesatae, LandUnit_Era2_CelticCivilization_Gaesatae

    Amplitude.Mercury.Data.DataController:Initialize()

20:02:11:486 None
FactionDefinition Civilization_Era2_Goths has multiple Emblematic Extensions: LandUnit_Era2_Goths_GothicCavalry, LandUnit_Era2_Goths_GothicCavalry

    Amplitude.Mercury.Data.DataController:Initialize()

20:02:11:486 None
FactionDefinition Civilization_Era2_Huns has multiple Emblematic Extensions: LandUnit_Era2_Huns_HunnicHorde, LandUnit_Era2_Huns_HunnicHorde

    Amplitude.Mercury.Data.DataController:Initialize()

20:02:11:486 None
FactionDefinition Civilization_Era2_MauryaEmpire has multiple Emblematic Extensions: LandUnit_Era2_MauryaEmpire_ElephantArchers, LandUnit_Era2_MauryaEmpire_ElephantArchers

    Amplitude.Mercury.Data.DataController:Initialize()

20:02:11:486 None
FactionDefinition Civilization_Era2_MayaCivilization has multiple Emblematic Extensions: LandUnit_Era2_MayaCivilization_PoisonJavelineers, LandUnit_Era2_MayaCivilization_PoisonJavelineers

    Amplitude.Mercury.Data.DataController:Initialize()

20:02:11:486 None
FactionDefinition Civilization_Era2_Persia has multiple Emblematic Extensions: LandUnit_Era2_Persia_Immortals, LandUnit_Era2_Persia_Immortals

    Amplitude.Mercury.Data.DataController:Initialize()

20:02:11:486 None
FactionDefinition Civilization_Era2_RomanEmpire has multiple Emblematic Extensions: LandUnit_Era2_RomanEmpire_PraetorianGuards, LandUnit_Era2_RomanEmpire_PraetorianGuards

    Amplitude.Mercury.Data.DataController:Initialize()

20:02:11:486 None
FactionDefinition Civilization_Era3_AztecEmpire has multiple Emblematic Extensions: LandUnit_Era3_AztecEmpire_JaguarWarriors, LandUnit_Era3_AztecEmpire_JaguarWarriors

    Amplitude.Mercury.Data.DataController:Initialize()

20:02:11:486 None
FactionDefinition Civilization_Era3_Byzantium has multiple Emblematic Extensions: LandUnit_Era3_Byzantium_VarangianGuards, LandUnit_Era3_Byzantium_VarangianGuards

    Amplitude.Mercury.Data.DataController:Initialize()

20:02:11:486 None
FactionDefinition Civilization_Era3_FrankishKingdom has multiple Emblematic Extensions: LandUnit_Era3_FrankishKingdom_CapetianKnights, LandUnit_Era3_FrankishKingdom_CapetianKnights

    Amplitude.Mercury.Data.DataController:Initialize()

20:02:11:486 None
FactionDefinition Civilization_Era3_GhanaEmpire has multiple Emblematic Extensions: LandUnit_Era3_GhanaEmpire_CamelCavalry, LandUnit_Era3_GhanaEmpire_CamelCavalry

    Amplitude.Mercury.Data.DataController:Initialize()

20:02:11:486 None
FactionDefinition Civilization_Era3_HolyRomanEmpire has multiple Emblematic Extensions: LandUnit_Era3_HolyRomanEmpire_TeutonicKnights, LandUnit_Era3_HolyRomanEmpire_TeutonicKnights

    Amplitude.Mercury.Data.DataController:Initialize()

20:02:11:486 None
FactionDefinition Civilization_Era3_KhmerEmpire has multiple Emblematic Extensions: LandUnit_Era3_KhmerEmpire_SiegeElephants, LandUnit_Era3_KhmerEmpire_SiegeElephants

    Amplitude.Mercury.Data.DataController:Initialize()

20:02:11:486 None
FactionDefinition Civilization_Era3_MedievalEngland has multiple Emblematic Extensions: LandUnit_Era3_MedievalEngland_WelshLongbowmen, LandUnit_Era3_MedievalEngland_WelshLongbowmen

    Amplitude.Mercury.Data.DataController:Initialize()

20:02:11:486 None
FactionDefinition Civilization_Era3_MongolEmpire has multiple Emblematic Extensions: LandUnit_Era3_MongolEmpire_MongolHorde, LandUnit_Era3_MongolEmpire_MongolHorde

    Amplitude.Mercury.Data.DataController:Initialize()

20:02:11:486 None
FactionDefinition Civilization_Era3_UmayyadCaliphate has multiple Emblematic Extensions: LandUnit_Era3_UmayyadCaliphate_AlHaras, LandUnit_Era3_UmayyadCaliphate_AlHaras

    Amplitude.Mercury.Data.DataController:Initialize()

20:02:11:486 None
FactionDefinition Civilization_Era4_IroquoisConfederacy has multiple Emblematic Extensions: LandUnit_Era4_IroquoisConfederacy_MohawkWarriors, LandUnit_Era4_IroquoisConfederacy_MohawkWarriors

    Amplitude.Mercury.Data.DataController:Initialize()

20:02:11:486 None
FactionDefinition Civilization_Era4_MingChina has multiple Emblematic Extensions: LandUnit_Era4_MingChina_RocketCarts, LandUnit_Era4_MingChina_RocketCarts

    Amplitude.Mercury.Data.DataController:Initialize()

20:02:11:486 None
FactionDefinition Civilization_Era4_MughalEmpire has multiple Emblematic Extensions: LandUnit_Era4_MughalEmpire_CanonElephants, LandUnit_Era4_MughalEmpire_CanonElephants

    Amplitude.Mercury.Data.DataController:Initialize()

20:02:11:486 None
FactionDefinition Civilization_Era4_OttomanEmpire has multiple Emblematic Extensions: LandUnit_Era4_OttomanEmpire_Janissaries, LandUnit_Era4_OttomanEmpire_Janissaries

    Amplitude.Mercury.Data.DataController:Initialize()

20:02:11:486 None
FactionDefinition Civilization_Era4_PolishKingdom has multiple Emblematic Extensions: LandUnit_Era4_PolishKingdom_WingedHussars, LandUnit_Era4_PolishKingdom_WingedHussars

    Amplitude.Mercury.Data.DataController:Initialize()

20:02:11:486 None
FactionDefinition Civilization_Era4_Spain has multiple Emblematic Extensions: LandUnit_Era4_Spain_Conquistadores, LandUnit_Era4_Spain_Conquistadores

    Amplitude.Mercury.Data.DataController:Initialize()

20:02:11:486 None
FactionDefinition Civilization_Era4_TokugawaShogunate has multiple Emblematic Extensions: LandUnit_Era4_TokugawaShogunate_NaginataSamurais, LandUnit_Era4_TokugawaShogunate_NaginataSamurais

    Amplitude.Mercury.Data.DataController:Initialize()

20:02:11:486 None
FactionDefinition Civilization_Era5_AfsharidPersia has multiple Emblematic Extensions: LandUnit_Era5_AfsharidPersia_Jazayerchis, LandUnit_Era5_AfsharidPersia_Jazayerchis

    Amplitude.Mercury.Data.DataController:Initialize()

20:02:11:486 None
FactionDefinition Civilization_Era5_AustriaHungary has multiple Emblematic Extensions: LandUnit_Era5_AustriaHungary_EvidenzbureauAgents, LandUnit_Era5_AustriaHungary_EvidenzbureauAgents

    Amplitude.Mercury.Data.DataController:Initialize()

20:02:11:486 None
FactionDefinition Civilization_Era5_BritishEmpire has multiple Emblematic Extensions: LandUnit_Era5_BritishEmpire_Redcoats, LandUnit_Era5_BritishEmpire_Redcoats

    Amplitude.Mercury.Data.DataController:Initialize()

20:02:11:486 None
FactionDefinition Civilization_Era5_FrenchRepublic has multiple Emblematic Extensions: LandUnit_Era5_FrenchRepublic_Cuirassiers, LandUnit_Era5_FrenchRepublic_Cuirassiers

    Amplitude.Mercury.Data.DataController:Initialize()

20:02:11:486 None
FactionDefinition Civilization_Era5_Italy has multiple Emblematic Extensions: LandUnit_Era5_Italy_Alpinis, LandUnit_Era5_Italy_Alpinis

    Amplitude.Mercury.Data.DataController:Initialize()

20:02:11:486 None
FactionDefinition Civilization_Era5_Mexico has multiple Emblematic Extensions: LandUnit_Era5_Mexico_Soldaderas, LandUnit_Era5_Mexico_Soldaderas

    Amplitude.Mercury.Data.DataController:Initialize()

20:02:11:486 None
FactionDefinition Civilization_Era5_RussianEmpire has multiple Emblematic Extensions: LandUnit_Era5_RussianEmpire_Cossacks, LandUnit_Era5_RussianEmpire_Cossacks

    Amplitude.Mercury.Data.DataController:Initialize()

20:02:11:486 None
FactionDefinition Civilization_Era5_Siam has multiple Emblematic Extensions: LandUnit_Era5_Siam_GatlingElephants, LandUnit_Era5_Siam_GatlingElephants

    Amplitude.Mercury.Data.DataController:Initialize()

20:02:11:486 None
FactionDefinition Civilization_Era5_ZuluKingdom has multiple Emblematic Extensions: LandUnit_Era5_ZuluKingdom_Impis, LandUnit_Era5_ZuluKingdom_Impis

    Amplitude.Mercury.Data.DataController:Initialize()

20:02:11:486 None
FactionDefinition Civilization_Era6_Australia has multiple Emblematic Extensions: LandUnit_Era6_Australia_AllTerrainAPC, LandUnit_Era6_Australia_AllTerrainAPC

    Amplitude.Mercury.Data.DataController:Initialize()

20:02:11:486 None
FactionDefinition Civilization_Era6_Brazil has multiple Emblematic Extensions: LandUnit_Era6_Brazil_JungleBrigades, LandUnit_Era6_Brazil_JungleBrigades

    Amplitude.Mercury.Data.DataController:Initialize()

20:02:11:486 None
FactionDefinition Civilization_Era6_China has multiple Emblematic Extensions: LandUnit_Era6_China_Guardians, LandUnit_Era6_China_Guardians

    Amplitude.Mercury.Data.DataController:Initialize()

20:02:11:486 None
FactionDefinition Civilization_Era6_Egypt has multiple Emblematic Extensions: LandUnit_Era6_Egypt_FreeOfficers, LandUnit_Era6_Egypt_FreeOfficers

    Amplitude.Mercury.Data.DataController:Initialize()

20:02:11:486 None
FactionDefinition Civilization_Era6_India has multiple Emblematic Extensions: LandUnit_Era6_India_Peacekeepers, LandUnit_Era6_India_Peacekeepers

    Amplitude.Mercury.Data.DataController:Initialize()

20:02:11:486 None
FactionDefinition Civilization_Era6_USSR has multiple Emblematic Extensions: LandUnit_Era6_USSR_RedArmyTanks, LandUnit_Era6_USSR_RedArmyTanks

    Amplitude.Mercury.Data.DataController:Initialize()

20:02:11:486 None
FactionDefinition Civilization_Era3_Vikings has multiple Emblematic Extensions: NavalTransport_Era3_Vikings_Longships, NavalTransport_Era3_Vikings_Longships

    Amplitude.Mercury.Data.DataController:Initialize()

20:02:11:486 None
FactionDefinition Civilization_Era4_Holland has multiple Emblematic Extensions: NavalTransport_Era4_Holland_Fluyts, NavalTransport_Era4_Holland_Fluyts

    Amplitude.Mercury.Data.DataController:Initialize()

20:02:11:486 None
FactionDefinition Civilization_Era1_Phoenicia has multiple Emblematic Extensions: NavalUnit_Era1_Phoenicia_WarGalleys, NavalUnit_Era1_Phoenicia_WarGalleys

    Amplitude.Mercury.Data.DataController:Initialize()

20:02:11:486 None
FactionDefinition Civilization_Era4_JoseonKorea has multiple Emblematic Extensions: NavalUnit_Era4_JoseonKorea_TurtleShips, NavalUnit_Era4_JoseonKorea_TurtleShips

    Amplitude.Mercury.Data.DataController:Initialize()

20:02:11:486 None
FactionDefinition Civilization_Era4_VenetianRepublic has multiple Emblematic Extensions: NavalUnit_Era4_VenetianRepublic_Galleasses, NavalUnit_Era4_VenetianRepublic_Galleasses

    Amplitude.Mercury.Data.DataController:Initialize()

20:02:11:486 None
FactionDefinition Civilization_Era5_Germany has multiple Emblematic Extensions: NavalUnit_Era5_Germany_UBoats, NavalUnit_Era5_Germany_UBoats

    Amplitude.Mercury.Data.DataController:Initialize()

20:02:11:486 None
FactionDefinition Civilization_Era6_Sweden has multiple Emblematic Extensions: NavalUnit_Era6_Sweden_StealthCorvettes, NavalUnit_Era6_Sweden_StealthCorvettes

    Amplitude.Mercury.Data.DataController:Initialize()

20:02:11:491 None
GameScenarioDefinition 'Scenario_OpenDevStadia1' doesn't have any valid save.

    Amplitude.Mercury.Data.DataController:Initialize()

20:02:11:491 None
GameScenarioDefinition 'Scenario_OpenDevStadia1' doesn't have any valid save.

    Amplitude.Mercury.Data.DataController:Initialize()

20:02:11:491 None
GameScenarioDefinition 'Scenario_AprilOpenDev' doesn't have any valid save.

    Amplitude.Mercury.Data.DataController:Initialize()

20:02:11:665 None
Formatting of Operation 'Mult' cannot be satisfying. Consider using an Exotic localization for Effect_Affinity_Merchant_GainPerTradeRoads.

    Amplitude.Mercury.Interop.EffectTranslator:PrepareLocalizedStringParameters(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:02:11:665 None
Formatting of Operation 'Min' cannot be satisfying. Consider using an Exotic localization for Effect_CivilizationTrait_Era0_DefaultTribe.

    Amplitude.Mercury.Interop.EffectTranslator:PrepareLocalizedStringParameters(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:02:11:686 None
Descriptor 'MinorRelation_Base' Effect '0' PropertyEffect '0' is too complicated for feedback. Use an Exotic translation for that one?

    Amplitude.Mercury.Simulation.SimulationEvaluatorHelper:GenerateDescriptorEvaluations(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:02:11:698 None
Descriptor 'Tag_Empire_Major' Effect '0' PropertyEffect '3' is too complicated for feedback. Use an Exotic translation for that one?

    Amplitude.Mercury.Simulation.SimulationEvaluatorHelper:GenerateDescriptorEvaluations(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:02:11:698 None
Descriptor 'Tag_Empire_Major' Effect '0' PropertyEffect '4' is too complicated for feedback. Use an Exotic translation for that one?

    Amplitude.Mercury.Simulation.SimulationEvaluatorHelper:GenerateDescriptorEvaluations(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:02:11:698 None
Descriptor 'Tag_Empire_Major' Effect '0' PropertyEffect '5' is too complicated for feedback. Use an Exotic translation for that one?

    Amplitude.Mercury.Simulation.SimulationEvaluatorHelper:GenerateDescriptorEvaluations(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:02:11:698 None
Descriptor 'Tag_Empire_Major' Effect '0' PropertyEffect '6' is too complicated for feedback. Use an Exotic translation for that one?

    Amplitude.Mercury.Simulation.SimulationEvaluatorHelper:GenerateDescriptorEvaluations(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:02:11:698 None
Descriptor 'Tag_Empire_Major' Effect '0' PropertyEffect '7' is too complicated for feedback. Use an Exotic translation for that one?

    Amplitude.Mercury.Simulation.SimulationEvaluatorHelper:GenerateDescriptorEvaluations(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:02:11:698 None
Descriptor 'Tag_Empire_Major' Effect '2' PropertyEffect '0' is too complicated for feedback. Use an Exotic translation for that one?

    Amplitude.Mercury.Simulation.SimulationEvaluatorHelper:GenerateDescriptorEvaluations(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:02:11:698 None
Descriptor 'Tag_Empire_Major' Effect '3' PropertyEffect '0' is too complicated for feedback. Use an Exotic translation for that one?

    Amplitude.Mercury.Simulation.SimulationEvaluatorHelper:GenerateDescriptorEvaluations(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:02:11:709 None
Formatting of Operation 'Mult' cannot be satisfying. Consider using an Exotic localization for Effect_EmpireBonus_GameDifficulty_AI_Endless.

    Amplitude.Mercury.Interop.EffectTranslator:PrepareLocalizedStringParameters(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:02:11:709 None
Formatting of Operation 'Mult' cannot be satisfying. Consider using an Exotic localization for Effect_EmpireBonus_GameDifficulty_AI_Endless.

    Amplitude.Mercury.Interop.EffectTranslator:PrepareLocalizedStringParameters(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:02:11:709 None
Formatting of Operation 'Mult' cannot be satisfying. Consider using an Exotic localization for Effect_EmpireBonus_GameDifficulty_AI_Hard.

    Amplitude.Mercury.Interop.EffectTranslator:PrepareLocalizedStringParameters(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:02:11:709 None
Formatting of Operation 'Mult' cannot be satisfying. Consider using an Exotic localization for Effect_EmpireBonus_GameDifficulty_AI_Hard.

    Amplitude.Mercury.Interop.EffectTranslator:PrepareLocalizedStringParameters(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:02:11:709 None
Formatting of Operation 'Mult' cannot be satisfying. Consider using an Exotic localization for Effect_EmpireBonus_GameDifficulty_AI_Impossible.

    Amplitude.Mercury.Interop.EffectTranslator:PrepareLocalizedStringParameters(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:02:11:710 None
Formatting of Operation 'Mult' cannot be satisfying. Consider using an Exotic localization for Effect_EmpireBonus_GameDifficulty_AI_Impossible.

    Amplitude.Mercury.Interop.EffectTranslator:PrepareLocalizedStringParameters(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:02:11:719 None
Formatting of Operation 'Mult' cannot be satisfying. Consider using an Exotic localization for Effect_EmpireBonus_GameDifficulty_AI_Serious.

    Amplitude.Mercury.Interop.EffectTranslator:PrepareLocalizedStringParameters(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:02:11:719 None
Formatting of Operation 'Mult' cannot be satisfying. Consider using an Exotic localization for Effect_EmpireBonus_GameDifficulty_Human_Easy.

    Amplitude.Mercury.Interop.EffectTranslator:PrepareLocalizedStringParameters(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:02:11:719 None
Formatting of Operation 'Mult' cannot be satisfying. Consider using an Exotic localization for Effect_EmpireBonus_GameDifficulty_Human_Endless.

    Amplitude.Mercury.Interop.EffectTranslator:PrepareLocalizedStringParameters(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:02:11:719 None
Formatting of Operation 'Mult' cannot be satisfying. Consider using an Exotic localization for Effect_EmpireBonus_GameDifficulty_Human_Hard.

    Amplitude.Mercury.Interop.EffectTranslator:PrepareLocalizedStringParameters(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:02:11:719 None
Formatting of Operation 'Mult' cannot be satisfying. Consider using an Exotic localization for Effect_EmpireBonus_GameDifficulty_Human_Impossible.

    Amplitude.Mercury.Interop.EffectTranslator:PrepareLocalizedStringParameters(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:02:11:719 None
Formatting of Operation 'Mult' cannot be satisfying. Consider using an Exotic localization for Effect_EmpireBonus_GameDifficulty_Human_Sandbox.

    Amplitude.Mercury.Interop.EffectTranslator:PrepareLocalizedStringParameters(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:02:11:719 None
Formatting of Operation 'Mult' cannot be satisfying. Consider using an Exotic localization for Effect_EmpireBonus_GameDifficulty_Human_Serious.

    Amplitude.Mercury.Interop.EffectTranslator:PrepareLocalizedStringParameters(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:02:11:720 None
Formatting of Operation 'Mult' cannot be satisfying. Consider using an Exotic localization for Effect_Extension_InBattle.

    Amplitude.Mercury.Interop.EffectTranslator:PrepareLocalizedStringParameters(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:02:11:735 None
Descriptor 'GameEffect_DistrictStatus_None' Effect '0' PropertyEffect '0' is too complicated for feedback. Use an Exotic translation for that one?

    Amplitude.Mercury.Simulation.SimulationEvaluatorHelper:GenerateDescriptorEvaluations(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:02:11:735 None
Descriptor 'GameEffect_DistrictStatus_None' Effect '0' PropertyEffect '1' is too complicated for feedback. Use an Exotic translation for that one?

    Amplitude.Mercury.Simulation.SimulationEvaluatorHelper:GenerateDescriptorEvaluations(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:02:11:735 None
Descriptor 'GameEffect_DistrictStatus_None' Effect '0' PropertyEffect '2' is too complicated for feedback. Use an Exotic translation for that one?

    Amplitude.Mercury.Simulation.SimulationEvaluatorHelper:GenerateDescriptorEvaluations(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:02:11:735 None
Descriptor 'GameEffect_DistrictStatus_None' Effect '0' PropertyEffect '3' is too complicated for feedback. Use an Exotic translation for that one?

    Amplitude.Mercury.Simulation.SimulationEvaluatorHelper:GenerateDescriptorEvaluations(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:02:11:735 None
Descriptor 'GameEffect_DistrictStatus_None' Effect '0' PropertyEffect '4' is too complicated for feedback. Use an Exotic translation for that one?

    Amplitude.Mercury.Simulation.SimulationEvaluatorHelper:GenerateDescriptorEvaluations(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:02:11:735 None
Descriptor 'GameEffect_DistrictStatus_None' Effect '0' PropertyEffect '5' is too complicated for feedback. Use an Exotic translation for that one?

    Amplitude.Mercury.Simulation.SimulationEvaluatorHelper:GenerateDescriptorEvaluations(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:02:11:736 None
Descriptor 'Effect_Extension_Era5_BritishEmpire' Effect '0' PropertyEffect '0' is too complicated for feedback. Use an Exotic translation for that one?

    Amplitude.Mercury.Simulation.SimulationEvaluatorHelper:GenerateDescriptorEvaluations(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:02:11:740 None
Descriptor 'GameEffect_Settlement' Effect '0' PropertyEffect '1' is too complicated for feedback. Use an Exotic translation for that one?

    Amplitude.Mercury.Simulation.SimulationEvaluatorHelper:GenerateDescriptorEvaluations(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:02:11:740 None
Descriptor 'GameEffect_Settlement' Effect '0' PropertyEffect '3' is too complicated for feedback. Use an Exotic translation for that one?

    Amplitude.Mercury.Simulation.SimulationEvaluatorHelper:GenerateDescriptorEvaluations(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:02:11:740 None
Descriptor 'GameEffect_Settlement' Effect '0' PropertyEffect '4' is too complicated for feedback. Use an Exotic translation for that one?

    Amplitude.Mercury.Simulation.SimulationEvaluatorHelper:GenerateDescriptorEvaluations(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:02:11:740 None
Descriptor 'GameEffect_Settlement' Effect '0' PropertyEffect '5' is too complicated for feedback. Use an Exotic translation for that one?

    Amplitude.Mercury.Simulation.SimulationEvaluatorHelper:GenerateDescriptorEvaluations(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:02:11:740 None
Formatting of Operation 'Min' cannot be satisfying. Consider using an Exotic localization for Effect_Army_Peacefull.

    Amplitude.Mercury.Interop.EffectTranslator:PrepareLocalizedStringParameters(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:02:11:741 None
Descriptor 'Effect_LandUnit_Era3_HolyRomanEmpire_TeutonicKnights' Effect '0' PropertyEffect '2' is too complicated for feedback. Use an Exotic translation for that one?

    Amplitude.Mercury.Simulation.SimulationEvaluatorHelper:GenerateDescriptorEvaluations(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:02:11:742 None
Descriptor 'GameEffect_Army' Effect '0' PropertyEffect '0' is too complicated for feedback. Use an Exotic translation for that one?

    Amplitude.Mercury.Simulation.SimulationEvaluatorHelper:GenerateDescriptorEvaluations(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:02:11:743 None
Descriptor 'Effect_EmpireBonus_Resource12' Effect '1' PropertyEffect '0' is too complicated for feedback. Use an Exotic translation for that one?

    Amplitude.Mercury.Simulation.SimulationEvaluatorHelper:GenerateDescriptorEvaluations(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:02:11:743 None
Descriptor 'Effect_EmpireBonus_Resource17' Effect '1' PropertyEffect '0' is too complicated for feedback. Use an Exotic translation for that one?

    Amplitude.Mercury.Simulation.SimulationEvaluatorHelper:GenerateDescriptorEvaluations(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:02:11:744 None
Descriptor 'Effect_EmpireBonus_Resource22' Effect '1' PropertyEffect '0' is too complicated for feedback. Use an Exotic translation for that one?

    Amplitude.Mercury.Simulation.SimulationEvaluatorHelper:GenerateDescriptorEvaluations(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:02:11:744 None
Descriptor 'Effect_EmpireBonus_Resource27' Effect '1' PropertyEffect '0' is too complicated for feedback. Use an Exotic translation for that one?

    Amplitude.Mercury.Simulation.SimulationEvaluatorHelper:GenerateDescriptorEvaluations(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:02:11:746 None
[DATA] The descriptor Effect_Unit_HasRangedAttack is used both as a Unit and a UnitClass. Please consider a duplicate to help tooltips.

    Amplitude.Mercury.Simulation.SimulationEvaluatorHelper:SetDescriptorSource(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:02:11:746 None
[DATA] The descriptor Effect_Unit_SpecialtyLevel1 is used both as a Unit and a UnitClass. Please consider a duplicate to help tooltips.

    Amplitude.Mercury.Simulation.SimulationEvaluatorHelper:SetDescriptorSource(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:02:11:746 None
[DATA] The descriptor Effect_Unit_SpecialtyLevel1 is used both as a UnitClass and a UnitSpecialty. Please consider a duplicate to help tooltips.

    Amplitude.Mercury.Simulation.SimulationEvaluatorHelper:SetDescriptorSource(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:02:11:746 None
[DATA] The descriptor Effect_Unit_SpecialtyLevel2 is used both as a Unit and a UnitSpecialty. Please consider a duplicate to help tooltips.

    Amplitude.Mercury.Simulation.SimulationEvaluatorHelper:SetDescriptorSource(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:02:11:746 None
[DATA] The descriptor Effect_Unit_SpecialtyLevel3 is used both as a Unit and a UnitSpecialty. Please consider a duplicate to help tooltips.

    Amplitude.Mercury.Simulation.SimulationEvaluatorHelper:SetDescriptorSource(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:02:11:746 None
[DATA] The descriptor Effect_Extension_Base_Military is used both as a Extension and a NarrativeEvent. Please consider a duplicate to help tooltips.

    Amplitude.Mercury.Simulation.SimulationEvaluatorHelper:SetDescriptorSource(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:02:11:746 None
Cannot set Source Type=CivicChoice Name=Civics_Religion06_Choice01 to empty reference.

    Amplitude.Mercury.Simulation.SimulationEvaluator:InitializeOnLoad()

20:02:11:747 None
[DATA] The descriptor GameEffect_BattleAction_TileMilitary is used both as a UnitClass and a StatusCategory. Please consider a duplicate to help tooltips.

    Amplitude.Mercury.Simulation.SimulationEvaluatorHelper:SetDescriptorSource(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:02:11:753 None
Can't update distance to capital : no capital yet for this empire.

    Amplitude.Mercury.Simulation.DepartmentOfTheInterior:Load()

20:02:11:754 None
Can't update distance to capital : no capital yet for this empire.

    Amplitude.Mercury.Simulation.DepartmentOfTheInterior:Load()

20:02:11:754 None
Can't update distance to capital : no capital yet for this empire.

    Amplitude.Mercury.Simulation.DepartmentOfTheInterior:Load()

20:02:11:755 None
Can't update distance to capital : no capital yet for this empire.

    Amplitude.Mercury.Simulation.DepartmentOfTheInterior:Load()

20:02:11:755 None
Can't update distance to capital : no capital yet for this empire.

    Amplitude.Mercury.Simulation.DepartmentOfTheInterior:Load()

20:02:11:756 None
Can't update distance to capital : no capital yet for this empire.

    Amplitude.Mercury.Simulation.DepartmentOfTheInterior:Load()

20:02:11:756 None
Can't update distance to capital : no capital yet for this empire.

    Amplitude.Mercury.Simulation.DepartmentOfTheInterior:Load()

20:02:11:757 None
Can't update distance to capital : no capital yet for this empire.

    Amplitude.Mercury.Simulation.DepartmentOfTheInterior:Load()

20:02:11:781 None
[Sandbox] The sandbox thread has been started.

    System.AsyncCallback:Invoke(System.Reflection.MonoParameterInfo)

20:02:11:803 None
Background worker has returned.

    Amplitude.Coroutine:Run()

20:02:11:803 None
Game of type 'Amplitude.Mercury.Game.Game' has been started.

    Amplitude.Coroutine:Run()

20:02:11:853 None
Start AI players...

    Amplitude.Coroutine:Run()

20:02:11:854 None
No AI configuration set in SandboxStartSettings or retrieved from save. Fallback to default settings, all mods on all AIs.

    System.Threading.ThreadStart:Invoke()

20:02:12:243 None
An instance of type Amplitude.Graphics.Fx.FxComponentTextureAtlasManager has generated a cycling LoadIFN. Check the stack.

    Amplitude.Graphics.Fx.FxManager:Load()

20:02:12:259 None
AI players started. Check for a save to load...

    System.Threading.ThreadStart:Invoke()

20:02:12:259 None
Loading AI save: Egyptians Turn 9.AI.bin

    Amplitude.Mercury.AI.AIController:StartAIAsync()

20:02:12:269 None
AI players ready to run.

    System.Threading.ThreadStart:Invoke()

20:02:12:482 None
An instance of type Amplitude.Graphics.Fx.FxComponentTextureAtlasManager has generated a cycling LoadIFN. Check the stack.

    Amplitude.Graphics.Fx.FxManager:Load()

20:02:12:788 None
Amplitude.Mercury.Presentation.PresentationEntityFactoryController is waiting for Amplitude.Mercury.Presentation.PresentationBattleController.

    Amplitude.Coroutine:Run()

20:02:12:841 None
PresentationLandmarks revolveDependencies True

    Amplitude.Coroutine:Run()

20:02:12:842 None
Amplitude.Mercury.Presentation.PresentationLandmarkController is waiting for Amplitude.Mercury.Terrain.WorldLabelRenderer

    Amplitude.Coroutine:Run()

20:02:12:856 None
Amplitude.Mercury.Presentation.PresentationTerritoryHighlightController is waiting for Amplitude.Mercury.Presentation.PresentationTerritoryLabels.

    Amplitude.Coroutine+d__37:MoveNext()

20:02:13:041 None
Issue in AudioManager.FillSharedGlobalData EvolverDescriptor is null

    Amplitude.Graphics.Tools.EventContainer`1+EventDelegate:Invoke(System.Reflection.MonoParameterInfo)

20:02:13:208 None
Component [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/PresentationCameraController/Camera [Amplitude.Mercury.Presentation.PresentationCameraMover is waiting dependencies for 2 iterations.

    UnityEngine.SetupCoroutine:InvokeMoveNext(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:02:14:487 None
Component [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/TerrainAndFx/Renderer [Amplitude.Mercury.Terrain.Matching.TerrainSectorProvider is waiting dependencies for 2 iterations.

    UnityEngine.SetupCoroutine:InvokeMoveNext(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:02:14:487 None
Unable to resolve Amplitude.Mercury.Terrain.Matching.TerrainSectorProvider dependencies. sculptingBakedElementsLoader [False], groundMaterialBakedElementsLoader [Ok], riverBakedElementsLoader [NOK] constHexBufferProvider [Ok] groundMaterialsBufferProvider [Ok]cameraGraphicService [Ok]computeShaderSettings [Ok]renderPasses [Ok]

    Amplitude.Graphics.LoadableBehaviour+d__18:MoveNext()

20:02:14:495 None
Component [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/TerrainAndFx/Renderer [Amplitude.Mercury.Terrain.TerrainPositionService is waiting dependencies for 2 iterations.

    UnityEngine.SetupCoroutine:InvokeMoveNext(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:02:14:495 None
Component [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/TerrainAndFx/Renderer [Amplitude.Mercury.Terrain.FogOfWarRenderer is waiting dependencies for 2 iterations.

    UnityEngine.SetupCoroutine:InvokeMoveNext(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:02:14:495 None
Component [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/TerrainAndFx/Renderer [Amplitude.Mercury.Terrain.ProceduralTerrainRenderer is waiting dependencies for 2 iterations.

    UnityEngine.SetupCoroutine:InvokeMoveNext(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:02:14:495 None
Unable to resolve Amplitude.Mercury.Terrain.Matching.TerrainSectorProvider dependencies. sculptingBakedElementsLoader [False], groundMaterialBakedElementsLoader [Ok], riverBakedElementsLoader [NOK] constHexBufferProvider [Ok] groundMaterialsBufferProvider [Ok]cameraGraphicService [Ok]computeShaderSettings [Ok]renderPasses [Ok]

    Amplitude.Graphics.LoadableBehaviour:DependenciesResolved()

20:02:14:495 None
Unable to resolve landmarkResolved [{14}] dependencies. cameraGraphicService [Amplitude.Mercury.Terrain.ProceduralTerrainRenderer], constHexBufferProvider [True], fogOfWarRenderer [Ok] sculptingBakedElementsLoader [NOK] groundMaterialBakedElementsLoader [Ok]riverBakedElementsLoader [Ok]debug [Ok]terrainDebuggingService [Ok]hexagonalGrid [Ok]fxComponentRenderFeature [Ok]terrainSectorProvider [Ok]gpuDiagnostics [NOK]technicalSettings [Ok]visualSettings [Ok]

    Amplitude.Graphics.LoadableBehaviour+d__18:MoveNext()

20:02:14:496 None
Component [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/TerrainAndFx/EdgeOfTheWorldRenderer [Amplitude.Mercury.Terrain.EdgeOfTheWorldRenderer is waiting dependencies for 2 iterations.

    UnityEngine.SetupCoroutine:InvokeMoveNext(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:02:14:496 None
Component [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/LevelBuild/FxTerrainCompanion [Amplitude.Mercury.Terrain.Fx.FxComponentTerrain is waiting dependencies for 2 iterations.

    UnityEngine.SetupCoroutine:InvokeMoveNext(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:02:14:496 None
Component [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/LevelBuild/FxTerrainCompanion [Amplitude.Mercury.Terrain.WorldLife.WorldLifeManager is waiting dependencies for 2 iterations.

    UnityEngine.SetupCoroutine:InvokeMoveNext(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:02:14:500 None
Component [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/LevelBuild/FxTerrainCompanion [Amplitude.Mercury.Terrain.Fx.FxComponentLevelBuildParticleAdder is waiting dependencies for 2 iterations.

    UnityEngine.SetupCoroutine:InvokeMoveNext(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:02:14:501 None
Unable to resolve Amplitude.Mercury.Terrain.Fx.FxComponentLevelBuildParticleAdder dependencies. globalSettingsOk [True], fxComponentEvolveOk [Ok], fxComponentLevelBuildContentOk [Ok] worldMapProviderOk [Ok] worldMapVisibilityProviderOk [Ok]worldMapVisibilityProviderOk [Ok]namesOk [Ok]proceduralTerrainRendererOk [NOK]groundMaterialBufferProviderOk [NOK]cameraGraphicServiceOk [Ok]matchingLayersOk [NOK]baseOk [Ok]

    Amplitude.Graphics.LoadableBehaviour+d__18:MoveNext()

20:02:14:502 None
Component [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/LevelBuild/FxTerrainCompanion [Amplitude.Mercury.Terrain.TerrainElevationResolver is waiting dependencies for 2 iterations.

    UnityEngine.SetupCoroutine:InvokeMoveNext(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:02:14:502 None
Unable to resolve Amplitude.Mercury.Terrain.TerrainElevationResolver dependencies, sculptingBakedElementsLoaderResolved NOK, groundMaterialBakedElementsLoaderResolved NOK, riverBakedElementsLoaderResolved NOK, fogOfWarRendererResolved NOK, proceduralTerrainRendererOk NOK, cameraGraphicServiceOk Ok, resolveElevationShaderOk Ok, terrainPickingServiceOk Ok, fixAnchorElevationOk Ok, gpuDiagnosticsResolved Ok, baseResolveDependencies Ok

    Amplitude.Graphics.LoadableBehaviour+d__18:MoveNext()

20:02:14:547 None
Component [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/LevelBuild/WorldLabelRenderer [Amplitude.Mercury.Terrain.WorldLabelRenderer is waiting dependencies for 2 iterations.

    UnityEngine.SetupCoroutine:InvokeMoveNext(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:02:14:591 None
Component [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/LevelBuild/LandmarkRenderer [Amplitude.Mercury.Terrain.LandmarksRenderer is waiting dependencies for 2 iterations.

    UnityEngine.SetupCoroutine:InvokeMoveNext(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:02:14:592 None
Component [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/LevelBuild/WorldSpaceLineRenderer [Amplitude.Mercury.Terrain.WorldSpaceLineRenderer is waiting dependencies for 2 iterations.

    UnityEngine.SetupCoroutine:InvokeMoveNext(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:02:14:592 None
Component [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/PresentationFimsController/Renderer [Amplitude.Mercury.Terrain.Fx.FxComponentFIMS is waiting dependencies for 2 iterations.

    UnityEngine.SetupCoroutine:InvokeMoveNext(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:02:14:592 None
Component [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/PresentationFrontiersController/FrontiersRenderer [Amplitude.Mercury.Terrain.FrontiersRenderer is waiting dependencies for 2 iterations.

    UnityEngine.SetupCoroutine:InvokeMoveNext(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:02:14:592 None
Component [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/PresentationCharacterSet [Amplitude.Mercury.Presentation.CharacterRenderFeatures is waiting dependencies for 2 iterations.

    UnityEngine.SetupCoroutine:InvokeMoveNext(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:02:14:592 None
Component [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/PresentationProjectileManager [Amplitude.Mercury.Presentation.PresentationProjectileManager is waiting dependencies for 2 iterations.

    UnityEngine.SetupCoroutine:InvokeMoveNext(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:02:14:592 None
Component [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/PresentationTerritoryLabels [Amplitude.Mercury.Presentation.PresentationTerritoryLabels is waiting dependencies for 2 iterations.

    UnityEngine.SetupCoroutine:InvokeMoveNext(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:02:14:594 None
Amplitude.Mercury.Presentation.PresentationLandmarkController is waiting for Amplitude.Mercury.Terrain.WorldLabelRenderer

    Amplitude.Coroutine:Run()

20:02:14:629 None
Amplitude.Mercury.Presentation.PresentationTerritoryHighlightController is waiting for Amplitude.Mercury.Presentation.PresentationTerritoryLabels.

    Amplitude.Coroutine+d__37:MoveNext()

20:02:14:638 None
Issue in AudioManager.FillSharedGlobalData EvolverDescriptor is null

    Amplitude.Graphics.Tools.EventContainer`1+EventDelegate:Invoke(System.Reflection.MonoParameterInfo)

20:02:16:044 None
Amplitude.Mercury.Presentation.PresentationLandmarkController is waiting for Amplitude.Mercury.Terrain.WorldLabelRenderer

    Amplitude.Coroutine:Run()

20:02:16:044 None
Amplitude.Mercury.Presentation.PresentationTerritoryHighlightController is waiting for Amplitude.Mercury.Presentation.PresentationTerritoryLabels.

    Amplitude.Coroutine+d__37:MoveNext()

20:02:16:044 None
Amplitude.Mercury.Presentation.Presentation still waiting all presentation controller to start

    Amplitude.Coroutine:Run()

20:02:16:044 None
Amplitude.Mercury.Presentation.PresentationEntityMeshController is not yet started

    Amplitude.Coroutine:Run()

20:02:16:044 None
Amplitude.Mercury.Presentation.PresentationFrontiersController is not yet started

    Amplitude.Coroutine:Run()

20:02:16:044 None
Amplitude.Mercury.Presentation.PresentationPathfindRenderingController is not yet started

    Amplitude.Coroutine:Run()

20:02:16:044 None
Amplitude.Mercury.Presentation.PresentationEntityFactoryController is not yet started

    Amplitude.Coroutine:Run()

20:02:16:044 None
Amplitude.Mercury.Presentation.PresentationTradeRoadController is not yet started

    Amplitude.Coroutine:Run()

20:02:16:044 None
Amplitude.Mercury.Presentation.PresentationLandmarkController is not yet started

    Amplitude.Coroutine:Run()

20:02:16:044 None
Amplitude.Mercury.Presentation.PresentationTerritoryController is not yet started

    Amplitude.Coroutine:Run()

20:02:16:044 None
Amplitude.Mercury.Presentation.PresentationTerritoryHighlightController is not yet started

    Amplitude.Coroutine:Run()

20:02:16:045 None
Issue in AudioManager.FillSharedGlobalData EvolverDescriptor is null

    Amplitude.Graphics.Tools.EventContainer`1+EventDelegate:Invoke(System.Reflection.MonoParameterInfo)

20:02:17:728 None
Amplitude.Mercury.Presentation.PresentationEntityFactoryController is waiting for Amplitude.Mercury.Presentation.PresentationEntityMeshController.

    Amplitude.Coroutine:Run()

20:02:17:728 None
Amplitude.Mercury.Presentation.PresentationLandmarkController is waiting for Amplitude.Mercury.Terrain.WorldLabelRenderer

    Amplitude.Coroutine:Run()

20:02:17:728 None
Amplitude.Mercury.Presentation.PresentationTerritoryHighlightController is waiting for Amplitude.Mercury.Presentation.PresentationTerritoryLabels.

    Amplitude.Coroutine+d__37:MoveNext()

20:02:17:729 None
Issue in AudioManager.FillSharedGlobalData EvolverDescriptor is null

    Amplitude.Graphics.Tools.EventContainer`1+EventDelegate:Invoke(System.Reflection.MonoParameterInfo)

20:02:18:864 None
Amplitude.Mercury.Presentation.PresentationEntityFactoryController is waiting for Amplitude.Mercury.Presentation.PresentationEntityMeshController.

    Amplitude.Coroutine:Run()

20:02:18:864 None
Amplitude.Mercury.Presentation.PresentationLandmarkController is waiting for Amplitude.Mercury.Terrain.WorldLabelRenderer

    Amplitude.Coroutine:Run()

20:02:18:864 None
Amplitude.Mercury.Presentation.PresentationTerritoryHighlightController is waiting for Amplitude.Mercury.Presentation.PresentationTerritoryLabels.

    Amplitude.Coroutine+d__37:MoveNext()

20:02:18:864 None
Amplitude.Mercury.Presentation.Presentation still waiting all presentation controller to start

    Amplitude.Coroutine:Run()

20:02:18:864 None
Amplitude.Mercury.Presentation.PresentationEntityMeshController is not yet started

    Amplitude.Coroutine:Run()

20:02:18:864 None
Amplitude.Mercury.Presentation.PresentationFrontiersController is not yet started

    Amplitude.Coroutine:Run()

20:02:18:864 None
Amplitude.Mercury.Presentation.PresentationPathfindRenderingController is not yet started

    Amplitude.Coroutine:Run()

20:02:18:864 None
Amplitude.Mercury.Presentation.PresentationEntityFactoryController is not yet started

    Amplitude.Coroutine:Run()

20:02:18:864 None
Amplitude.Mercury.Presentation.PresentationTradeRoadController is not yet started

    Amplitude.Coroutine:Run()

20:02:18:864 None
Amplitude.Mercury.Presentation.PresentationLandmarkController is not yet started

    Amplitude.Coroutine:Run()

20:02:18:864 None
Amplitude.Mercury.Presentation.PresentationTerritoryController is not yet started

    Amplitude.Coroutine:Run()

20:02:18:864 None
Amplitude.Mercury.Presentation.PresentationTerritoryHighlightController is not yet started

    Amplitude.Coroutine:Run()

20:02:18:865 None
Issue in AudioManager.FillSharedGlobalData EvolverDescriptor is null

    Amplitude.Graphics.Tools.EventContainer`1+EventDelegate:Invoke(System.Reflection.MonoParameterInfo)

20:02:19:996 None
Amplitude.Mercury.Presentation.PresentationEntityFactoryController is waiting for Amplitude.Mercury.Presentation.PresentationEntityMeshController.

    Amplitude.Coroutine:Run()

20:02:19:996 None
Amplitude.Mercury.Presentation.PresentationLandmarkController is waiting for Amplitude.Mercury.Terrain.WorldLabelRenderer

    Amplitude.Coroutine:Run()

20:02:19:996 None
Amplitude.Mercury.Presentation.PresentationTerritoryHighlightController is waiting for Amplitude.Mercury.Presentation.PresentationTerritoryLabels.

    Amplitude.Coroutine+d__37:MoveNext()

20:02:19:997 None
Issue in AudioManager.FillSharedGlobalData EvolverDescriptor is null

    Amplitude.Graphics.Tools.EventContainer`1+EventDelegate:Invoke(System.Reflection.MonoParameterInfo)

20:02:21:111 None
Amplitude.Mercury.Presentation.PresentationEntityFactoryController is waiting for Amplitude.Mercury.Presentation.PresentationEntityMeshController.

    Amplitude.Coroutine:Run()

20:02:21:111 None
Amplitude.Mercury.Presentation.PresentationLandmarkController is waiting for Amplitude.Mercury.Terrain.WorldLabelRenderer

    Amplitude.Coroutine:Run()

20:02:21:111 None
Amplitude.Mercury.Presentation.PresentationTerritoryHighlightController is waiting for Amplitude.Mercury.Presentation.PresentationTerritoryLabels.

    Amplitude.Coroutine+d__37:MoveNext()

20:02:21:111 None
Amplitude.Mercury.Presentation.Presentation still waiting all presentation controller to start

    Amplitude.Coroutine:Run()

20:02:21:111 None
Amplitude.Mercury.Presentation.PresentationEntityMeshController is not yet started

    Amplitude.Coroutine:Run()

20:02:21:111 None
Amplitude.Mercury.Presentation.PresentationFrontiersController is not yet started

    Amplitude.Coroutine:Run()

20:02:21:111 None
Amplitude.Mercury.Presentation.PresentationPathfindRenderingController is not yet started

    Amplitude.Coroutine:Run()

20:02:21:111 None
Amplitude.Mercury.Presentation.PresentationEntityFactoryController is not yet started

    Amplitude.Coroutine:Run()

20:02:21:111 None
Amplitude.Mercury.Presentation.PresentationTradeRoadController is not yet started

    Amplitude.Coroutine:Run()

20:02:21:111 None
Amplitude.Mercury.Presentation.PresentationLandmarkController is not yet started

    Amplitude.Coroutine:Run()

20:02:21:111 None
Amplitude.Mercury.Presentation.PresentationTerritoryController is not yet started

    Amplitude.Coroutine:Run()

20:02:21:111 None
Amplitude.Mercury.Presentation.PresentationTerritoryHighlightController is not yet started

    Amplitude.Coroutine:Run()

20:02:21:112 None
Issue in AudioManager.FillSharedGlobalData EvolverDescriptor is null

    Amplitude.Graphics.Tools.EventContainer`1+EventDelegate:Invoke(System.Reflection.MonoParameterInfo)

20:02:22:232 None
Amplitude.Mercury.Presentation.PresentationEntityFactoryController is waiting for Amplitude.Mercury.Presentation.PresentationEntityMeshController.

    Amplitude.Coroutine:Run()

20:02:22:232 None
Amplitude.Mercury.Presentation.PresentationLandmarkController is waiting for Amplitude.Mercury.Terrain.WorldLabelRenderer

    Amplitude.Coroutine:Run()

20:02:22:232 None
Amplitude.Mercury.Presentation.PresentationTerritoryHighlightController is waiting for Amplitude.Mercury.Presentation.PresentationTerritoryLabels.

    Amplitude.Coroutine+d__37:MoveNext()

20:02:22:233 None
Issue in AudioManager.FillSharedGlobalData EvolverDescriptor is null

    Amplitude.Graphics.Tools.EventContainer`1+EventDelegate:Invoke(System.Reflection.MonoParameterInfo)

20:02:23:661 None
Amplitude.Mercury.Presentation.PresentationEntityFactoryController is waiting for Amplitude.Mercury.Presentation.PresentationEntityMeshController.

    Amplitude.Coroutine:Run()

20:02:23:661 None
Amplitude.Mercury.Presentation.PresentationLandmarkController is waiting for Amplitude.Mercury.Terrain.WorldLabelRenderer

    Amplitude.Coroutine:Run()

20:02:23:661 None
Amplitude.Mercury.Presentation.PresentationTerritoryHighlightController is waiting for Amplitude.Mercury.Presentation.PresentationTerritoryLabels.

    Amplitude.Coroutine+d__37:MoveNext()

20:02:23:661 None
Amplitude.Mercury.Presentation.Presentation still waiting all presentation controller to start

    Amplitude.Coroutine:Run()

20:02:23:661 None
Amplitude.Mercury.Presentation.PresentationEntityMeshController is not yet started

    Amplitude.Coroutine:Run()

20:02:23:661 None
Amplitude.Mercury.Presentation.PresentationFrontiersController is not yet started

    Amplitude.Coroutine:Run()

20:02:23:661 None
Amplitude.Mercury.Presentation.PresentationPathfindRenderingController is not yet started

    Amplitude.Coroutine:Run()

20:02:23:661 None
Amplitude.Mercury.Presentation.PresentationEntityFactoryController is not yet started

    Amplitude.Coroutine:Run()

20:02:23:661 None
Amplitude.Mercury.Presentation.PresentationTradeRoadController is not yet started

    Amplitude.Coroutine:Run()

20:02:23:661 None
Amplitude.Mercury.Presentation.PresentationLandmarkController is not yet started

    Amplitude.Coroutine:Run()

20:02:23:661 None
Amplitude.Mercury.Presentation.PresentationTerritoryController is not yet started

    Amplitude.Coroutine:Run()

20:02:23:661 None
Amplitude.Mercury.Presentation.PresentationTerritoryHighlightController is not yet started

    Amplitude.Coroutine:Run()

20:02:23:662 None
Issue in AudioManager.FillSharedGlobalData EvolverDescriptor is null

    Amplitude.Graphics.Tools.EventContainer`1+EventDelegate:Invoke(System.Reflection.MonoParameterInfo)

20:02:24:926 None
Amplitude.Mercury.Presentation.PresentationEntityFactoryController is waiting for Amplitude.Mercury.Presentation.PresentationEntityMeshController.

    Amplitude.Coroutine:Run()

20:02:24:926 None
Amplitude.Mercury.Presentation.PresentationLandmarkController is waiting for Amplitude.Mercury.Terrain.WorldLabelRenderer

    Amplitude.Coroutine:Run()

20:02:24:926 None
Amplitude.Mercury.Presentation.PresentationTerritoryHighlightController is waiting for Amplitude.Mercury.Presentation.PresentationTerritoryLabels.

    Amplitude.Coroutine+d__37:MoveNext()

20:02:24:927 None
Issue in AudioManager.FillSharedGlobalData EvolverDescriptor is null

    Amplitude.Graphics.Tools.EventContainer`1+EventDelegate:Invoke(System.Reflection.MonoParameterInfo)

20:02:26:020 None
Amplitude.Mercury.Presentation.PresentationEntityFactoryController is waiting for Amplitude.Mercury.Presentation.PresentationEntityMeshController.

    Amplitude.Coroutine:Run()

20:02:26:020 None
Amplitude.Mercury.Presentation.PresentationTerritoryHighlightController is waiting for Amplitude.Mercury.Presentation.PresentationTerritoryLabels.

    Amplitude.Coroutine+d__37:MoveNext()

20:02:26:021 None
Amplitude.Mercury.Presentation.Presentation still waiting all presentation controller to start

    Amplitude.Coroutine:Run()

20:02:26:021 None
Amplitude.Mercury.Presentation.PresentationEntityMeshController is not yet started

    Amplitude.Coroutine:Run()

20:02:26:021 None
Amplitude.Mercury.Presentation.PresentationEntityFactoryController is not yet started

    Amplitude.Coroutine:Run()

20:02:26:021 None
Amplitude.Mercury.Presentation.PresentationTerritoryHighlightController is not yet started

    Amplitude.Coroutine:Run()

20:02:26:021 None
Issue in AudioManager.FillSharedGlobalData EvolverDescriptor is null

    Amplitude.Graphics.Tools.EventContainer`1+EventDelegate:Invoke(System.Reflection.MonoParameterInfo)

20:02:28:851 None
Amplitude.Mercury.Presentation.PresentationEntityFactoryController is waiting for Amplitude.Mercury.Presentation.PresentationEntityMeshController.

    Amplitude.Coroutine:Run()

20:02:28:852 None
Amplitude.Mercury.Presentation.Presentation still waiting all presentation controller to start

    Amplitude.Coroutine:Run()

20:02:28:852 None
Amplitude.Mercury.Presentation.PresentationEntityMeshController is not yet started

    Amplitude.Coroutine:Run()

20:02:28:852 None
Amplitude.Mercury.Presentation.PresentationEntityFactoryController is not yet started

    Amplitude.Coroutine:Run()

20:02:28:967 None
Extracting MeshContent VFX_Ring_003

    Amplitude.Graphics.Fx.FxComponentMeshContentManager:GetFxMeshStructIndex(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:02:28:967 None
Extracting MeshContent PlaneAxis_YX

    Amplitude.Graphics.Fx.FxComponentMeshContentManager:GetFxMeshStructIndex(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:02:28:967 None
Extracting MeshContent VFX_HexagonExtrude000

    Amplitude.Graphics.Fx.FxComponentMeshContentManager:GetFxMeshStructIndex(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:02:30:103 None
Element of criteria NoPublicOrder in IconFims datatable is missing.

    Amplitude.Mercury.Terrain.Fx.FxComponentFIMS:Load()

20:02:30:103 None
Element of criteria NoInfluence in IconFims datatable is missing.

    Amplitude.Mercury.Terrain.Fx.FxComponentFIMS:Load()

20:02:30:103 None
Element of criteria NoFaith in IconFims datatable is missing.

    Amplitude.Mercury.Terrain.Fx.FxComponentFIMS:Load()

20:02:30:137 None
Amplitude.Mercury.Presentation.PresentationEntityFactoryController is waiting for Amplitude.Mercury.Presentation.PresentationEntityMeshController.

    Amplitude.Coroutine:Run()

20:02:31:268 None
Amplitude.Mercury.Presentation.PresentationEntityFactoryController is waiting for Amplitude.Mercury.Presentation.PresentationEntityMeshController.

    Amplitude.Coroutine:Run()

20:02:31:268 None
Amplitude.Mercury.Presentation.Presentation still waiting all presentation controller to start

    Amplitude.Coroutine:Run()

20:02:31:268 None
Amplitude.Mercury.Presentation.PresentationEntityMeshController is not yet started

    Amplitude.Coroutine:Run()

20:02:31:268 None
Amplitude.Mercury.Presentation.PresentationEntityFactoryController is not yet started

    Amplitude.Coroutine:Run()

20:02:31:476 None
Amplitude.Mercury.Presentation.PresentationEntityFactoryController is waiting for Amplitude.Mercury.Presentation.PresentationEntityMeshController.

    Amplitude.Coroutine:Run()

20:02:31:585 None
Extracting MeshContent VFX_Hexagon_000

    Amplitude.Graphics.Fx.FxComponentMeshContentManager:GetFxMeshStructIndex(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:02:31:585 None
Extracting MeshContent VFX_Circle001

    Amplitude.Graphics.Fx.FxComponentMeshContentManager:GetFxMeshStructIndex(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:02:31:585 None
Extracting MeshContent VFX_Ring_002

    Amplitude.Graphics.Fx.FxComponentMeshContentManager:GetFxMeshStructIndex(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:02:31:585 None
Extracting MeshContent VFX_Ring_004

    Amplitude.Graphics.Fx.FxComponentMeshContentManager:GetFxMeshStructIndex(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:02:31:586 None
Extracting MeshContent VFX_Ring_000

    Amplitude.Graphics.Fx.FxComponentMeshContentManager:GetFxMeshStructIndex(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:02:31:586 None
Extracting MeshContent VFX_SpawnHemiGeoSphere

    Amplitude.Graphics.Fx.FxComponentMeshContentManager:GetFxMeshStructIndex(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:02:31:586 None
Extracting MeshContent FX_Quad

    Amplitude.Graphics.Fx.FxComponentMeshContentManager:GetFxMeshStructIndex(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:02:31:586 None
Extracting MeshContent VFX_cloudNuclear

    Amplitude.Graphics.Fx.FxComponentMeshContentManager:GetFxMeshStructIndex(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:02:31:586 None
Extracting MeshContent FX_NuclearMeshBot_01

    Amplitude.Graphics.Fx.FxComponentMeshContentManager:GetFxMeshStructIndex(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:02:31:587 None
Extracting MeshContent VFX_Wonder_BabylonGardens01_PollenSpawn

    Amplitude.Graphics.Fx.FxComponentMeshContentManager:GetFxMeshStructIndex(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:02:31:719 None
Amplitude.Mercury.Presentation.PresentationEntityFactoryController is waiting for Amplitude.Mercury.Presentation.PresentationEntityMeshController.

    Amplitude.Coroutine:Run()

20:02:31:840 None
Amplitude.Mercury.Presentation.PresentationEntityFactoryController is waiting for Amplitude.Mercury.Presentation.PresentationEntityMeshController.

    Amplitude.Coroutine:Run()

20:02:32:009 None
Extracting MeshContent VFX_Ring_005

    Amplitude.Graphics.Fx.FxComponentMeshContentManager:GetFxMeshStructIndex(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:02:32:033 None
Amplitude.Mercury.Presentation.PresentationEntityFactoryController is waiting for Amplitude.Mercury.Presentation.PresentationEntityMeshController.

    Amplitude.Coroutine:Run()

20:02:32:199 None
Amplitude.Mercury.Presentation.PresentationEntityFactoryController is waiting for Amplitude.Mercury.Presentation.PresentationEntityMeshController.

    Amplitude.Coroutine:Run()

20:02:32:401 None
Amplitude.Mercury.Presentation.PresentationEntityFactoryController is waiting for Amplitude.Mercury.Presentation.PresentationEntityMeshController.

    Amplitude.Coroutine:Run()

20:02:32:542 None
Amplitude.Mercury.Presentation.PresentationEntityFactoryController is waiting for Amplitude.Mercury.Presentation.PresentationEntityMeshController.

    Amplitude.Coroutine:Run()

20:02:32:663 None
Amplitude.Mercury.Presentation.PresentationEntityFactoryController is waiting for Amplitude.Mercury.Presentation.PresentationEntityMeshController.

    Amplitude.Coroutine:Run()

20:02:32:674 None
Extracting MeshContent FX_Border_02

    Amplitude.Graphics.Fx.FxComponentMeshContentManager:GetFxMeshStructIndex(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:02:32:674 None
Extracting MeshContent VFX_Ring_001

    Amplitude.Graphics.Fx.FxComponentMeshContentManager:GetFxMeshStructIndex(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:02:32:674 None
Extracting MeshContent FX_Border

    Amplitude.Graphics.Fx.FxComponentMeshContentManager:GetFxMeshStructIndex(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:02:32:680 None
Amplitude.Mercury.Presentation.PresentationEntityFactoryController is waiting for Amplitude.Mercury.Presentation.PresentationEntityMeshController.

    Amplitude.Coroutine:Run()

20:02:32:841 None
Amplitude.Mercury.Presentation.Presentation.DoStartAllPresentationController tooks 20123 ms

    Amplitude.Coroutine:Run()

20:02:32:842 UI Steam
[UI] Start calling OnPresentationStarted on in-game windows.

    Amplitude.Mercury.UI.Windows.WindowsManager+d__36:MoveNext()
    Amplitude.Mercury.UI.Windows.WindowsManager+d__36:MoveNext()
    Amplitude.Coroutine:Run()
    Amplitude.Coroutine+d__37:MoveNext()
    UnityEngine.SetupCoroutine:InvokeMoveNext(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
    Amplitude.Framework.UnityCoroutine:StartCoroutine(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
    Amplitude.Mercury.UI.Windows.WindowsManager:OnPresentationStarted()
    System.Action`1:Invoke(System.Reflection.MonoParameterInfo)
    Amplitude.Mercury.Presentation.Presentation+d__58:MoveNext()
    Amplitude.Coroutine:Run()
    Amplitude.Coroutine+d__37:MoveNext()
    UnityEngine.SetupCoroutine:InvokeMoveNext(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:02:33:002 None
Presentation has been started.

    Amplitude.Coroutine:Run()

20:02:33:003 None
Presentation has been presented.

    Amplitude.Coroutine:Run()

20:02:33:022 None
[UI] Could not find UIMapper for Enum ActionType: 'NotUsed_EliminateMajorEmpire'.

    Amplitude.Mercury.Simulation.SimulationEventEffect_UnlockAction:Localize(System.Reflection.MonoParameterInfo)

20:02:33:022 None
Missing an override in the effect using the SimulationEventEfect

    Amplitude.Mercury.Simulation.SimulationEventEffect:Localize(System.Reflection.MonoParameterInfo)

20:02:33:023 None
Missing an override in the effect using the SimulationEventEfect

    Amplitude.Mercury.Simulation.SimulationEventEffect:Localize(System.Reflection.MonoParameterInfo)

20:02:33:023 None
Missing an override in the effect using the SimulationEventEfect

    Amplitude.Mercury.Simulation.SimulationEventEffect:Localize(System.Reflection.MonoParameterInfo)

20:02:33:148 None
Technology 'Technology_Era3_05''s Unlock %ConstructibleExtension_VillageCenterTitle has no UnlockCategory.

    Amplitude.Mercury.UI.TechnologyScreen+d__22:MoveNext()

20:02:33:459 UI Steam
[UI] Finished calling OnPresentationStarted on in-game windows in 0,5 seconds.

    Amplitude.Mercury.UI.Windows.WindowsManager+d__36:MoveNext()
    Amplitude.Mercury.UI.Windows.WindowsManager+d__36:MoveNext()
    Amplitude.Coroutine:Run()
    Amplitude.Coroutine+d__37:MoveNext()
    UnityEngine.SetupCoroutine:InvokeMoveNext(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:02:34:926 None
AI post synchronization passes took 1,4 seconds to be executed.

    Amplitude.Mercury.AI.AIController:RunAIDecisionCycleAsync()

20:02:34:964 None
The AI decision process took 1,5 seconds to be executed (1,5 seconds of AI processing and 0,0 seconds waiting for async requests)

    Amplitude.Mercury.AI.AIController:RunAIDecisionCycleAsync()

20:02:43:579 None
[Deeds] DeedDefinition 'Fame_EraStar_Prehistoric_Growth' was already unregistered for this Listener.

    Amplitude.Mercury.Simulation.DepartmentOfDevelopment:UnpickEraStars()

20:02:43:579 None
[Deeds] DeedDefinition 'Fame_EraStar_Prehistoric_Growth' was already unregistered for this Listener.

    Amplitude.Mercury.Simulation.DepartmentOfDevelopment:UnpickEraStars()

20:02:43:579 None
[Deeds] DeedDefinition 'Fame_EraStar_Prehistoric_Growth' was already unregistered for this Listener.

    Amplitude.Mercury.Simulation.DepartmentOfDevelopment:UnpickEraStars()

20:02:43:579 None
[Deeds] DeedDefinition 'Fame_EraStar_Prehistoric_Growth' was already unregistered for this Listener.

    Amplitude.Mercury.Simulation.DepartmentOfDevelopment:UnpickEraStars()

20:02:43:579 None
[Deeds] DeedDefinition 'Fame_EraStar_Prehistoric_Knowledge' was already unregistered for this Listener.

    Amplitude.Mercury.Simulation.DepartmentOfDevelopment:UnpickEraStars()

20:02:43:579 None
[Deeds] DeedDefinition 'Fame_EraStar_Prehistoric_Military' was already unregistered for this Listener.

    Amplitude.Mercury.Simulation.DepartmentOfDevelopment:UnpickEraStars()

20:02:43:582 None
[EraStar] Context 'Fame_EraStar_Expansionist' - Params Page 'GameOption_IslandsOdds' - Value 'Some' could not be found

    Amplitude.Mercury.Simulation.DepartmentOfDevelopment:GetOrCreateEraStarThresholdParams(System.Reflection.MonoParameterInfo)

20:02:43:643 None
UpdatePawnsCountWhenNotMoving called while pawnsToCreate is zero! Nothing to do!

    Amplitude.Mercury.Presentation.PresentationEntityFactoryController:SynchronizeArmyInfo(System.Reflection.MonoParameterInfo)

20:02:43:713 None
Metadata 'rmc0' has no policy registered; assuming None.

    Amplitude.Mercury.Sandbox.Sandbox:Save(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:02:43:713 None
Metadata 'ScenarioName' has no policy registered; assuming None.

    Amplitude.Mercury.Sandbox.Sandbox:Save(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:02:43:714 None
Metadata 'IsEditingScenario' has no policy registered; assuming None.

    Amplitude.Mercury.Sandbox.Sandbox:Save(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:02:45:836 None
Trying to get a datatable element of type Amplitude.Mercury.Data.Simulation.NarrativeEventDefinition from a datatable element reference that has not been initialized.

    Amplitude.Mercury.Simulation.SimulationEventEffect_TriggerNarrativeEvent:Apply(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:02:48:608 None
[Empire 5] The task 93:Build Outpost Creation on [112, 27] to restore is not in progress, force the allocations so it can be started. This should only happen when an AI take back control over a human player.

    Amplitude.Mercury.AI.Brain.Generators.Construction.RestoreConstructionTasks:RestoreTasks(System.Reflection.MonoParameterInfo)

20:02:52:396 None
UpdatePawnsCountWhenNotMoving called while pawnsToCreate is zero! Nothing to do!

    Amplitude.Mercury.Presentation.PresentationUnit:OnUpdate()

20:03:15:566 None
[Deeds] DeedDefinition 'Fame_EraStar_Prehistoric_Growth' was already unregistered for this Listener.

    Amplitude.Mercury.Simulation.DepartmentOfDevelopment:UnpickEraStars()

20:03:15:566 None
[Deeds] DeedDefinition 'Fame_EraStar_Prehistoric_Growth' was already unregistered for this Listener.

    Amplitude.Mercury.Simulation.DepartmentOfDevelopment:UnpickEraStars()

20:03:15:566 None
[Deeds] DeedDefinition 'Fame_EraStar_Prehistoric_Growth' was already unregistered for this Listener.

    Amplitude.Mercury.Simulation.DepartmentOfDevelopment:UnpickEraStars()

20:03:15:566 None
[Deeds] DeedDefinition 'Fame_EraStar_Prehistoric_Growth' was already unregistered for this Listener.

    Amplitude.Mercury.Simulation.DepartmentOfDevelopment:UnpickEraStars()

20:03:15:566 None
[Deeds] DeedDefinition 'Fame_EraStar_Prehistoric_Knowledge' was already unregistered for this Listener.

    Amplitude.Mercury.Simulation.DepartmentOfDevelopment:UnpickEraStars()

20:03:15:566 None
[Deeds] DeedDefinition 'Fame_EraStar_Prehistoric_Military' was already unregistered for this Listener.

    Amplitude.Mercury.Simulation.DepartmentOfDevelopment:UnpickEraStars()

20:03:15:571 None
[EraStar] Context 'Fame_EraStar_Expansionist' - Params Page 'GameOption_IslandsOdds' - Value 'Some' could not be found

    Amplitude.Mercury.Simulation.DepartmentOfDevelopment:GetOrCreateEraStarThresholdParams(System.Reflection.MonoParameterInfo)

20:03:15:655 None
UpdatePawnsCountWhenNotMoving called while pawnsToCreate is zero! Nothing to do!

    Amplitude.Mercury.Presentation.PresentationEntityFactoryController:SynchronizeArmyInfo(System.Reflection.MonoParameterInfo)

20:03:15:669 None
Metadata 'rmc0' has no policy registered; assuming None.

    Amplitude.Mercury.Sandbox.Sandbox:Save(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:03:15:669 None
Metadata 'ScenarioName' has no policy registered; assuming None.

    Amplitude.Mercury.Sandbox.Sandbox:Save(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:03:15:669 None
Metadata 'IsEditingScenario' has no policy registered; assuming None.

    Amplitude.Mercury.Sandbox.Sandbox:Save(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:03:17:763 None
Trying to get a datatable element of type Amplitude.Mercury.Data.Simulation.NarrativeEventDefinition from a datatable element reference that has not been initialized.

    Amplitude.Mercury.Simulation.SimulationEventEffect_TriggerNarrativeEvent:Apply(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:03:18:475 None
[Empire 4] The task 81:Build Outpost Creation on [98, 36] to restore is not in progress, force the allocations so it can be started. This should only happen when an AI take back control over a human player.

    Amplitude.Mercury.AI.Brain.Generators.Construction.RestoreConstructionTasks:RestoreTasks(System.Reflection.MonoParameterInfo)

20:04:04:663 None
UpdatePawnsCountWhenNotMoving called while pawnsToCreate is zero! Nothing to do!

    Amplitude.Mercury.Presentation.PresentationEntityFactoryController:SynchronizeArmyInfo(System.Reflection.MonoParameterInfo)

20:04:04:666 None
UpdatePawnsCountWhenNotMoving called while pawnsToCreate is zero! Nothing to do!

    Amplitude.Mercury.Presentation.PresentationEntityFactoryController:SynchronizeArmyInfo(System.Reflection.MonoParameterInfo)

20:04:04:687 None
Metadata 'rmc0' has no policy registered; assuming None.

    Amplitude.Mercury.Sandbox.Sandbox:Save(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:04:04:687 None
Metadata 'ScenarioName' has no policy registered; assuming None.

    Amplitude.Mercury.Sandbox.Sandbox:Save(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:04:04:687 None
Metadata 'IsEditingScenario' has no policy registered; assuming None.

    Amplitude.Mercury.Sandbox.Sandbox:Save(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:04:06:778 None
Trying to get a datatable element of type Amplitude.Mercury.Data.Simulation.NarrativeEventDefinition from a datatable element reference that has not been initialized.

    Amplitude.Mercury.Simulation.SimulationEventEffect_TriggerNarrativeEvent:Apply(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:04:09:294 None
%Tutorial_CreateCapital_02Description Trying to get a parameter 0 out of bound 0.

    Amplitude.Framework.Localization.LocalizationManager:ResolveNode(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:04:09:294 None
%Tutorial_CreateCapital_02Description Trying to get a parameter 0 out of bound 0.

    Amplitude.Framework.Localization.LocalizationManager:ResolveNode(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:04:10:086 None
%Tutorial_CreateCapital_02Description Trying to get a parameter 0 out of bound 0.

    Amplitude.Framework.Localization.LocalizationManager:ResolveNode(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:04:10:086 None
%Tutorial_CreateCapital_02Description Trying to get a parameter 0 out of bound 0.

    Amplitude.Framework.Localization.LocalizationManager:ResolveNode(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:04:10:879 None
%Tutorial_CreateCapital_02Description Trying to get a parameter 0 out of bound 0.

    Amplitude.Framework.Localization.LocalizationManager:ResolveNode(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:04:10:879 None
%Tutorial_CreateCapital_02Description Trying to get a parameter 0 out of bound 0.

    Amplitude.Framework.Localization.LocalizationManager:ResolveNode(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:04:12:070 None
TutorialWindow.SpecificUpdate: TopTutorialElementIndex is invalid while window' Status is Activating.

    Amplitude.UI.Windows.UIContainerManager:SpecificUpdate()

20:04:12:076 None
[Localization] Unknown key '%GameplayOrientationHintBuilderStabilityBonusAfterConstructionCompletion'

    Amplitude.Framework.Localization.LocalizationManager:Localize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:04:12:076 None
[Localization] Unknown key '%GameplayOrientationHintBuilderStabilityBonusAfterConstructionCompletion'

    Amplitude.Framework.Localization.LocalizationManager:Localize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:04:12:076 None
[Localization] Unknown key '%GameplayOrientationHintBuilderStabilityBonusAfterConstructionCompletion'

    Amplitude.Framework.Localization.LocalizationManager:Localize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:04:12:076 None
[Localization] Unknown key '%GameplayOrientationHintBuilderStabilityBonusAfterConstructionCompletion'

    Amplitude.Framework.Localization.LocalizationManager:Localize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:04:12:077 None
[Localization] Unknown key '%GameplayOrientationHintBuilderStabilityBonusAfterConstructionCompletion'

    Amplitude.Framework.Localization.LocalizationManager:Localize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:04:12:077 None
[Localization] Unknown key '%GameplayOrientationHintBuilderStabilityBonusAfterConstructionCompletion'

    Amplitude.Framework.Localization.LocalizationManager:Localize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:04:12:174 None
[Localization] Unknown key '%GameplayOrientationHintBuilderStabilityBonusAfterConstructionCompletion'

    Amplitude.Framework.Localization.LocalizationManager:Localize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:04:12:175 None
[Localization] Unknown key '%GameplayOrientationHintBuilderStabilityBonusAfterConstructionCompletion'

    Amplitude.Framework.Localization.LocalizationManager:Localize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:04:12:175 None
[Localization] Unknown key '%GameplayOrientationHintBuilderStabilityBonusAfterConstructionCompletion'

    Amplitude.Framework.Localization.LocalizationManager:Localize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:04:12:470 None
[Localization] Unknown key '%GameplayOrientationHintBuilderStabilityBonusAfterConstructionCompletion'

    Amplitude.Framework.Localization.LocalizationManager:Localize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:04:12:471 None
[Localization] Unknown key '%GameplayOrientationHintBuilderStabilityBonusAfterConstructionCompletion'

    Amplitude.Framework.Localization.LocalizationManager:Localize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:04:12:471 None
[Localization] Unknown key '%GameplayOrientationHintBuilderStabilityBonusAfterConstructionCompletion'

    Amplitude.Framework.Localization.LocalizationManager:Localize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:04:22:674 None
[Localization] Unknown key '%GameplayOrientationHintBuilderStabilityBonusAfterConstructionCompletion'

    Amplitude.Framework.Localization.LocalizationManager:Localize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:04:22:674 None
[Localization] Unknown key '%GameplayOrientationHintBuilderStabilityBonusAfterConstructionCompletion'

    Amplitude.Framework.Localization.LocalizationManager:Localize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:04:22:674 None
[Localization] Unknown key '%GameplayOrientationHintBuilderStabilityBonusAfterConstructionCompletion'

    Amplitude.Framework.Localization.LocalizationManager:Localize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:04:22:674 None
[Localization] Unknown key '%GameplayOrientationHintBuilderStabilityBonusAfterConstructionCompletion'

    Amplitude.Framework.Localization.LocalizationManager:Localize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:04:22:675 None
[Localization] Unknown key '%GameplayOrientationHintBuilderStabilityBonusAfterConstructionCompletion'

    Amplitude.Framework.Localization.LocalizationManager:Localize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:04:22:675 None
[Localization] Unknown key '%GameplayOrientationHintBuilderStabilityBonusAfterConstructionCompletion'

    Amplitude.Framework.Localization.LocalizationManager:Localize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:04:22:676 None
[Localization] Unknown key '%GameplayOrientationHintBuilderStabilityBonusAfterConstructionCompletion'

    Amplitude.Framework.Localization.LocalizationManager:Localize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:04:22:676 None
[Localization] Unknown key '%GameplayOrientationHintBuilderStabilityBonusAfterConstructionCompletion'

    Amplitude.Framework.Localization.LocalizationManager:Localize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:04:22:676 None
[Localization] Unknown key '%GameplayOrientationHintBuilderStabilityBonusAfterConstructionCompletion'

    Amplitude.Framework.Localization.LocalizationManager:Localize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:04:25:785 None
[Localization] Unknown key '%GameplayOrientationHintBuilderStabilityBonusAfterConstructionCompletion'

    Amplitude.Framework.Localization.LocalizationManager:Localize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:04:25:785 None
[Localization] Unknown key '%GameplayOrientationHintBuilderStabilityBonusAfterConstructionCompletion'

    Amplitude.Framework.Localization.LocalizationManager:Localize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:04:25:785 None
[Localization] Unknown key '%GameplayOrientationHintBuilderStabilityBonusAfterConstructionCompletion'

    Amplitude.Framework.Localization.LocalizationManager:Localize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:04:25:785 None
[Localization] Unknown key '%GameplayOrientationHintBuilderStabilityBonusAfterConstructionCompletion'

    Amplitude.Framework.Localization.LocalizationManager:Localize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:04:25:785 None
[Localization] Unknown key '%GameplayOrientationHintBuilderStabilityBonusAfterConstructionCompletion'

    Amplitude.Framework.Localization.LocalizationManager:Localize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:04:25:785 None
[Localization] Unknown key '%GameplayOrientationHintBuilderStabilityBonusAfterConstructionCompletion'

    Amplitude.Framework.Localization.LocalizationManager:Localize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:04:25:787 None
[Localization] Unknown key '%GameplayOrientationHintBuilderStabilityBonusAfterConstructionCompletion'

    Amplitude.Framework.Localization.LocalizationManager:Localize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:04:25:787 None
[Localization] Unknown key '%GameplayOrientationHintBuilderStabilityBonusAfterConstructionCompletion'

    Amplitude.Framework.Localization.LocalizationManager:Localize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:04:25:787 None
[Localization] Unknown key '%GameplayOrientationHintBuilderStabilityBonusAfterConstructionCompletion'

    Amplitude.Framework.Localization.LocalizationManager:Localize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:04:31:681 None
[Localization] Unknown key '%GameplayOrientationHintBuilderStabilityBonusAfterConstructionCompletion'

    Amplitude.Framework.Localization.LocalizationManager:Localize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:04:31:681 None
[Localization] Unknown key '%GameplayOrientationHintBuilderStabilityBonusAfterConstructionCompletion'

    Amplitude.Framework.Localization.LocalizationManager:Localize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:04:31:682 None
[Localization] Unknown key '%GameplayOrientationHintBuilderStabilityBonusAfterConstructionCompletion'

    Amplitude.Framework.Localization.LocalizationManager:Localize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:04:31:682 None
[Localization] Unknown key '%GameplayOrientationHintBuilderStabilityBonusAfterConstructionCompletion'

    Amplitude.Framework.Localization.LocalizationManager:Localize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:04:31:682 None
[Localization] Unknown key '%GameplayOrientationHintBuilderStabilityBonusAfterConstructionCompletion'

    Amplitude.Framework.Localization.LocalizationManager:Localize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:04:31:682 None
[Localization] Unknown key '%GameplayOrientationHintBuilderStabilityBonusAfterConstructionCompletion'

    Amplitude.Framework.Localization.LocalizationManager:Localize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:04:31:684 None
[Localization] Unknown key '%GameplayOrientationHintBuilderStabilityBonusAfterConstructionCompletion'

    Amplitude.Framework.Localization.LocalizationManager:Localize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:04:31:684 None
[Localization] Unknown key '%GameplayOrientationHintBuilderStabilityBonusAfterConstructionCompletion'

    Amplitude.Framework.Localization.LocalizationManager:Localize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:04:31:684 None
[Localization] Unknown key '%GameplayOrientationHintBuilderStabilityBonusAfterConstructionCompletion'

    Amplitude.Framework.Localization.LocalizationManager:Localize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:05:06:909 None
[Localization] Unknown key '%GameplayOrientationHintBuilderStabilityBonusAfterConstructionCompletion'

    Amplitude.Framework.Localization.LocalizationManager:Localize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:05:06:909 None
[Localization] Unknown key '%GameplayOrientationHintBuilderStabilityBonusAfterConstructionCompletion'

    Amplitude.Framework.Localization.LocalizationManager:Localize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:05:06:909 None
[Localization] Unknown key '%GameplayOrientationHintBuilderStabilityBonusAfterConstructionCompletion'

    Amplitude.Framework.Localization.LocalizationManager:Localize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:05:06:909 None
[Localization] Unknown key '%GameplayOrientationHintBuilderStabilityBonusAfterConstructionCompletion'

    Amplitude.Framework.Localization.LocalizationManager:Localize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:05:06:909 None
[Localization] Unknown key '%GameplayOrientationHintBuilderStabilityBonusAfterConstructionCompletion'

    Amplitude.Framework.Localization.LocalizationManager:Localize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:05:06:909 None
[Localization] Unknown key '%GameplayOrientationHintBuilderStabilityBonusAfterConstructionCompletion'

    Amplitude.Framework.Localization.LocalizationManager:Localize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:05:06:911 None
[Localization] Unknown key '%GameplayOrientationHintBuilderStabilityBonusAfterConstructionCompletion'

    Amplitude.Framework.Localization.LocalizationManager:Localize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:05:06:911 None
[Localization] Unknown key '%GameplayOrientationHintBuilderStabilityBonusAfterConstructionCompletion'

    Amplitude.Framework.Localization.LocalizationManager:Localize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:05:06:911 None
[Localization] Unknown key '%GameplayOrientationHintBuilderStabilityBonusAfterConstructionCompletion'

    Amplitude.Framework.Localization.LocalizationManager:Localize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:05:09:218 None
[Localization] Unknown key '%GameplayOrientationHintBuilderStabilityBonusAfterConstructionCompletion'

    Amplitude.Framework.Localization.LocalizationManager:Localize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:05:09:218 None
[Localization] Unknown key '%GameplayOrientationHintBuilderStabilityBonusAfterConstructionCompletion'

    Amplitude.Framework.Localization.LocalizationManager:Localize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:05:09:218 None
[Localization] Unknown key '%GameplayOrientationHintBuilderStabilityBonusAfterConstructionCompletion'

    Amplitude.Framework.Localization.LocalizationManager:Localize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:05:09:218 None
[Localization] Unknown key '%GameplayOrientationHintBuilderStabilityBonusAfterConstructionCompletion'

    Amplitude.Framework.Localization.LocalizationManager:Localize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:05:09:219 None
[Localization] Unknown key '%GameplayOrientationHintBuilderStabilityBonusAfterConstructionCompletion'

    Amplitude.Framework.Localization.LocalizationManager:Localize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:05:09:219 None
[Localization] Unknown key '%GameplayOrientationHintBuilderStabilityBonusAfterConstructionCompletion'

    Amplitude.Framework.Localization.LocalizationManager:Localize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:05:09:220 None
[Localization] Unknown key '%GameplayOrientationHintBuilderStabilityBonusAfterConstructionCompletion'

    Amplitude.Framework.Localization.LocalizationManager:Localize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:05:09:220 None
[Localization] Unknown key '%GameplayOrientationHintBuilderStabilityBonusAfterConstructionCompletion'

    Amplitude.Framework.Localization.LocalizationManager:Localize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:05:09:220 None
[Localization] Unknown key '%GameplayOrientationHintBuilderStabilityBonusAfterConstructionCompletion'

    Amplitude.Framework.Localization.LocalizationManager:Localize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:05:13:520 None
[Localization] Unknown key '%GameplayOrientationHintBuilderStabilityBonusAfterConstructionCompletion'

    Amplitude.Framework.Localization.LocalizationManager:Localize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:05:13:520 None
[Localization] Unknown key '%GameplayOrientationHintBuilderStabilityBonusAfterConstructionCompletion'

    Amplitude.Framework.Localization.LocalizationManager:Localize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:05:13:520 None
[Localization] Unknown key '%GameplayOrientationHintBuilderStabilityBonusAfterConstructionCompletion'

    Amplitude.Framework.Localization.LocalizationManager:Localize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:05:13:520 None
[Localization] Unknown key '%GameplayOrientationHintBuilderStabilityBonusAfterConstructionCompletion'

    Amplitude.Framework.Localization.LocalizationManager:Localize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:05:13:521 None
[Localization] Unknown key '%GameplayOrientationHintBuilderStabilityBonusAfterConstructionCompletion'

    Amplitude.Framework.Localization.LocalizationManager:Localize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:05:13:521 None
[Localization] Unknown key '%GameplayOrientationHintBuilderStabilityBonusAfterConstructionCompletion'

    Amplitude.Framework.Localization.LocalizationManager:Localize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:05:13:522 None
[Localization] Unknown key '%GameplayOrientationHintBuilderStabilityBonusAfterConstructionCompletion'

    Amplitude.Framework.Localization.LocalizationManager:Localize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:05:13:523 None
[Localization] Unknown key '%GameplayOrientationHintBuilderStabilityBonusAfterConstructionCompletion'

    Amplitude.Framework.Localization.LocalizationManager:Localize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:05:13:523 None
[Localization] Unknown key '%GameplayOrientationHintBuilderStabilityBonusAfterConstructionCompletion'

    Amplitude.Framework.Localization.LocalizationManager:Localize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:05:18:322 None
[Localization] Unknown key '%GameplayOrientationHintBuilderStabilityBonusAfterConstructionCompletion'

    Amplitude.Framework.Localization.LocalizationManager:Localize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:05:18:322 None
[Localization] Unknown key '%GameplayOrientationHintBuilderStabilityBonusAfterConstructionCompletion'

    Amplitude.Framework.Localization.LocalizationManager:Localize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:05:18:323 None
[Localization] Unknown key '%GameplayOrientationHintBuilderStabilityBonusAfterConstructionCompletion'

    Amplitude.Framework.Localization.LocalizationManager:Localize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:05:18:323 None
[Localization] Unknown key '%GameplayOrientationHintBuilderStabilityBonusAfterConstructionCompletion'

    Amplitude.Framework.Localization.LocalizationManager:Localize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:05:18:323 None
[Localization] Unknown key '%GameplayOrientationHintBuilderStabilityBonusAfterConstructionCompletion'

    Amplitude.Framework.Localization.LocalizationManager:Localize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:05:18:323 None
[Localization] Unknown key '%GameplayOrientationHintBuilderStabilityBonusAfterConstructionCompletion'

    Amplitude.Framework.Localization.LocalizationManager:Localize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:05:18:325 None
[Localization] Unknown key '%GameplayOrientationHintBuilderStabilityBonusAfterConstructionCompletion'

    Amplitude.Framework.Localization.LocalizationManager:Localize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:05:18:325 None
[Localization] Unknown key '%GameplayOrientationHintBuilderStabilityBonusAfterConstructionCompletion'

    Amplitude.Framework.Localization.LocalizationManager:Localize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:05:18:325 None
[Localization] Unknown key '%GameplayOrientationHintBuilderStabilityBonusAfterConstructionCompletion'

    Amplitude.Framework.Localization.LocalizationManager:Localize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:05:58:440 None
[Localization] Unknown key '%GameplayOrientationHintBuilderStabilityBonusAfterConstructionCompletion'

    Amplitude.Framework.Localization.LocalizationManager:Localize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:05:58:440 None
[Localization] Unknown key '%GameplayOrientationHintBuilderStabilityBonusAfterConstructionCompletion'

    Amplitude.Framework.Localization.LocalizationManager:Localize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:05:58:441 None
[Localization] Unknown key '%GameplayOrientationHintBuilderStabilityBonusAfterConstructionCompletion'

    Amplitude.Framework.Localization.LocalizationManager:Localize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:05:58:441 None
[Localization] Unknown key '%GameplayOrientationHintBuilderStabilityBonusAfterConstructionCompletion'

    Amplitude.Framework.Localization.LocalizationManager:Localize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:05:58:441 None
[Localization] Unknown key '%GameplayOrientationHintBuilderStabilityBonusAfterConstructionCompletion'

    Amplitude.Framework.Localization.LocalizationManager:Localize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:05:58:441 None
[Localization] Unknown key '%GameplayOrientationHintBuilderStabilityBonusAfterConstructionCompletion'

    Amplitude.Framework.Localization.LocalizationManager:Localize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:05:58:443 None
[Localization] Unknown key '%GameplayOrientationHintBuilderStabilityBonusAfterConstructionCompletion'

    Amplitude.Framework.Localization.LocalizationManager:Localize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:05:58:443 None
[Localization] Unknown key '%GameplayOrientationHintBuilderStabilityBonusAfterConstructionCompletion'

    Amplitude.Framework.Localization.LocalizationManager:Localize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:05:58:443 None
[Localization] Unknown key '%GameplayOrientationHintBuilderStabilityBonusAfterConstructionCompletion'

    Amplitude.Framework.Localization.LocalizationManager:Localize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:06:19:673 None
[Deeds] DeedDefinition 'Fame_EraStar_Prehistoric_Growth' was already unregistered for this Listener.

    Amplitude.Mercury.Simulation.DepartmentOfDevelopment:UnpickEraStars()

20:06:19:673 None
[Deeds] DeedDefinition 'Fame_EraStar_Prehistoric_Growth' was already unregistered for this Listener.

    Amplitude.Mercury.Simulation.DepartmentOfDevelopment:UnpickEraStars()

20:06:19:674 None
[Deeds] DeedDefinition 'Fame_EraStar_Prehistoric_Growth' was already unregistered for this Listener.

    Amplitude.Mercury.Simulation.DepartmentOfDevelopment:UnpickEraStars()

20:06:19:674 None
[Deeds] DeedDefinition 'Fame_EraStar_Prehistoric_Growth' was already unregistered for this Listener.

    Amplitude.Mercury.Simulation.DepartmentOfDevelopment:UnpickEraStars()

20:06:19:674 None
[Deeds] DeedDefinition 'Fame_EraStar_Prehistoric_Knowledge' was already unregistered for this Listener.

    Amplitude.Mercury.Simulation.DepartmentOfDevelopment:UnpickEraStars()

20:06:19:674 None
[Deeds] DeedDefinition 'Fame_EraStar_Prehistoric_Military' was already unregistered for this Listener.

    Amplitude.Mercury.Simulation.DepartmentOfDevelopment:UnpickEraStars()

20:06:19:678 None
[EraStar] Context 'Fame_EraStar_Expansionist' - Params Page 'GameOption_IslandsOdds' - Value 'Some' could not be found

    Amplitude.Mercury.Simulation.DepartmentOfDevelopment:GetOrCreateEraStarThresholdParams(System.Reflection.MonoParameterInfo)

20:06:19:680 None
[Deeds] DeedDefinition 'Fame_EraStar_Prehistoric_Growth' was already unregistered for this Listener.

    Amplitude.Mercury.Simulation.DepartmentOfDevelopment:UnpickEraStars()

20:06:19:680 None
[Deeds] DeedDefinition 'Fame_EraStar_Prehistoric_Growth' was already unregistered for this Listener.

    Amplitude.Mercury.Simulation.DepartmentOfDevelopment:UnpickEraStars()

20:06:19:680 None
[Deeds] DeedDefinition 'Fame_EraStar_Prehistoric_Growth' was already unregistered for this Listener.

    Amplitude.Mercury.Simulation.DepartmentOfDevelopment:UnpickEraStars()

20:06:19:680 None
[Deeds] DeedDefinition 'Fame_EraStar_Prehistoric_Growth' was already unregistered for this Listener.

    Amplitude.Mercury.Simulation.DepartmentOfDevelopment:UnpickEraStars()

20:06:19:680 None
[Deeds] DeedDefinition 'Fame_EraStar_Prehistoric_Knowledge' was already unregistered for this Listener.

    Amplitude.Mercury.Simulation.DepartmentOfDevelopment:UnpickEraStars()

20:06:19:680 None
[Deeds] DeedDefinition 'Fame_EraStar_Prehistoric_Military' was already unregistered for this Listener.

    Amplitude.Mercury.Simulation.DepartmentOfDevelopment:UnpickEraStars()

20:06:19:684 None
[EraStar] Context 'Fame_EraStar_Expansionist' - Params Page 'GameOption_IslandsOdds' - Value 'Some' could not be found

    Amplitude.Mercury.Simulation.DepartmentOfDevelopment:GetOrCreateEraStarThresholdParams(System.Reflection.MonoParameterInfo)

20:06:19:779 None
Metadata 'rmc0' has no policy registered; assuming None.

    Amplitude.Mercury.Sandbox.Sandbox:Save(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:06:19:779 None
Metadata 'ScenarioName' has no policy registered; assuming None.

    Amplitude.Mercury.Sandbox.Sandbox:Save(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:06:19:779 None
Metadata 'IsEditingScenario' has no policy registered; assuming None.

    Amplitude.Mercury.Sandbox.Sandbox:Save(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:06:24:612 None
[Empire 6] The task 80:Build Outpost Creation on [124, 59] to restore is not in progress, force the allocations so it can be started. This should only happen when an AI take back control over a human player.

    Amplitude.Mercury.AI.Brain.Generators.Construction.RestoreConstructionTasks:RestoreTasks(System.Reflection.MonoParameterInfo)

20:07:42:023 None
TutorialWindow.SpecificUpdate: TopTutorialElementIndex is invalid while window' Status is Activating.

    Amplitude.UI.Windows.UIContainerManager:SpecificUpdate()

20:07:42:026 None
[Localization] Unknown key '%GameplayOrientationHintBuilderStabilityBonusAfterConstructionCompletion'

    Amplitude.Framework.Localization.LocalizationManager:Localize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:07:42:026 None
[Localization] Unknown key '%GameplayOrientationHintBuilderStabilityBonusAfterConstructionCompletion'

    Amplitude.Framework.Localization.LocalizationManager:Localize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:07:42:026 None
[Localization] Unknown key '%GameplayOrientationHintBuilderStabilityBonusAfterConstructionCompletion'

    Amplitude.Framework.Localization.LocalizationManager:Localize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:07:42:027 None
[Localization] Unknown key '%GameplayOrientationHintBuilderStabilityBonusAfterConstructionCompletion'

    Amplitude.Framework.Localization.LocalizationManager:Localize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:07:42:027 None
[Localization] Unknown key '%GameplayOrientationHintBuilderStabilityBonusAfterConstructionCompletion'

    Amplitude.Framework.Localization.LocalizationManager:Localize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:07:42:027 None
[Localization] Unknown key '%GameplayOrientationHintBuilderStabilityBonusAfterConstructionCompletion'

    Amplitude.Framework.Localization.LocalizationManager:Localize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:07:42:030 None
[Localization] Unknown key '%GameplayOrientationHintBuilderStabilityBonusAfterConstructionCompletion'

    Amplitude.Framework.Localization.LocalizationManager:Localize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:07:42:030 None
[Localization] Unknown key '%GameplayOrientationHintBuilderStabilityBonusAfterConstructionCompletion'

    Amplitude.Framework.Localization.LocalizationManager:Localize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:07:42:030 None
[Localization] Unknown key '%GameplayOrientationHintBuilderStabilityBonusAfterConstructionCompletion'

    Amplitude.Framework.Localization.LocalizationManager:Localize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:07:44:121 None
TutorialWindow.SpecificUpdate: TopTutorialElementIndex is invalid while window' Status is Activating.

    Amplitude.UI.Windows.UIContainerManager:SpecificUpdate()

20:07:44:223 None
[Localization] Unknown key '%GameplayOrientationHintBuilderStabilityBonusAfterConstructionCompletion'

    Amplitude.Framework.Localization.LocalizationManager:Localize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:07:44:223 None
[Localization] Unknown key '%GameplayOrientationHintBuilderStabilityBonusAfterConstructionCompletion'

    Amplitude.Framework.Localization.LocalizationManager:Localize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:07:44:223 None
[Localization] Unknown key '%GameplayOrientationHintBuilderStabilityBonusAfterConstructionCompletion'

    Amplitude.Framework.Localization.LocalizationManager:Localize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:07:44:223 None
[Localization] Unknown key '%GameplayOrientationHintBuilderStabilityBonusAfterConstructionCompletion'

    Amplitude.Framework.Localization.LocalizationManager:Localize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:07:44:223 None
[Localization] Unknown key '%GameplayOrientationHintBuilderStabilityBonusAfterConstructionCompletion'

    Amplitude.Framework.Localization.LocalizationManager:Localize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:07:44:224 None
[Localization] Unknown key '%GameplayOrientationHintBuilderStabilityBonusAfterConstructionCompletion'

    Amplitude.Framework.Localization.LocalizationManager:Localize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:07:44:225 None
[Localization] Unknown key '%GameplayOrientationHintBuilderStabilityBonusAfterConstructionCompletion'

    Amplitude.Framework.Localization.LocalizationManager:Localize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:07:44:225 None
[Localization] Unknown key '%GameplayOrientationHintBuilderStabilityBonusAfterConstructionCompletion'

    Amplitude.Framework.Localization.LocalizationManager:Localize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:07:44:225 None
[Localization] Unknown key '%GameplayOrientationHintBuilderStabilityBonusAfterConstructionCompletion'

    Amplitude.Framework.Localization.LocalizationManager:Localize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:07:47:628 None
TutorialWindow.SpecificUpdate: TopTutorialElementIndex is invalid while window' Status is Activating.

    Amplitude.UI.Windows.UIContainerManager:SpecificUpdate()

20:07:47:630 None
[Localization] Unknown key '%GameplayOrientationHintBuilderStabilityBonusAfterConstructionCompletion'

    Amplitude.Framework.Localization.LocalizationManager:Localize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:07:47:630 None
[Localization] Unknown key '%GameplayOrientationHintBuilderStabilityBonusAfterConstructionCompletion'

    Amplitude.Framework.Localization.LocalizationManager:Localize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:07:47:631 None
[Localization] Unknown key '%GameplayOrientationHintBuilderStabilityBonusAfterConstructionCompletion'

    Amplitude.Framework.Localization.LocalizationManager:Localize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:07:47:631 None
[Localization] Unknown key '%GameplayOrientationHintBuilderStabilityBonusAfterConstructionCompletion'

    Amplitude.Framework.Localization.LocalizationManager:Localize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:07:47:631 None
[Localization] Unknown key '%GameplayOrientationHintBuilderStabilityBonusAfterConstructionCompletion'

    Amplitude.Framework.Localization.LocalizationManager:Localize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:07:47:631 None
[Localization] Unknown key '%GameplayOrientationHintBuilderStabilityBonusAfterConstructionCompletion'

    Amplitude.Framework.Localization.LocalizationManager:Localize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:07:47:633 None
[Localization] Unknown key '%GameplayOrientationHintBuilderStabilityBonusAfterConstructionCompletion'

    Amplitude.Framework.Localization.LocalizationManager:Localize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:07:47:633 None
[Localization] Unknown key '%GameplayOrientationHintBuilderStabilityBonusAfterConstructionCompletion'

    Amplitude.Framework.Localization.LocalizationManager:Localize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:07:47:633 None
[Localization] Unknown key '%GameplayOrientationHintBuilderStabilityBonusAfterConstructionCompletion'

    Amplitude.Framework.Localization.LocalizationManager:Localize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:07:48:535 None
[Localization] Unknown key '%GameplayOrientationHintBuilderStabilityBonusAfterConstructionCompletion'

    Amplitude.Framework.Localization.LocalizationManager:Localize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:07:48:535 None
[Localization] Unknown key '%GameplayOrientationHintBuilderStabilityBonusAfterConstructionCompletion'

    Amplitude.Framework.Localization.LocalizationManager:Localize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:07:48:535 None
[Localization] Unknown key '%GameplayOrientationHintBuilderStabilityBonusAfterConstructionCompletion'

    Amplitude.Framework.Localization.LocalizationManager:Localize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:07:50:260 None
TutorialWindow.SpecificUpdate: TopTutorialElementIndex is invalid while window' Status is Activating.

    Amplitude.UI.Windows.UIContainerManager:SpecificUpdate()

20:07:50:340 None
[Localization] Unknown key '%GameplayOrientationHintBuilderStabilityBonusAfterConstructionCompletion'

    Amplitude.Framework.Localization.LocalizationManager:Localize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:07:50:340 None
[Localization] Unknown key '%GameplayOrientationHintBuilderStabilityBonusAfterConstructionCompletion'

    Amplitude.Framework.Localization.LocalizationManager:Localize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:07:50:340 None
[Localization] Unknown key '%GameplayOrientationHintBuilderStabilityBonusAfterConstructionCompletion'

    Amplitude.Framework.Localization.LocalizationManager:Localize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:07:50:340 None
[Localization] Unknown key '%GameplayOrientationHintBuilderStabilityBonusAfterConstructionCompletion'

    Amplitude.Framework.Localization.LocalizationManager:Localize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:07:50:341 None
[Localization] Unknown key '%GameplayOrientationHintBuilderStabilityBonusAfterConstructionCompletion'

    Amplitude.Framework.Localization.LocalizationManager:Localize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:07:50:341 None
[Localization] Unknown key '%GameplayOrientationHintBuilderStabilityBonusAfterConstructionCompletion'

    Amplitude.Framework.Localization.LocalizationManager:Localize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:07:50:342 None
[Localization] Unknown key '%GameplayOrientationHintBuilderStabilityBonusAfterConstructionCompletion'

    Amplitude.Framework.Localization.LocalizationManager:Localize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:07:50:343 None
[Localization] Unknown key '%GameplayOrientationHintBuilderStabilityBonusAfterConstructionCompletion'

    Amplitude.Framework.Localization.LocalizationManager:Localize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:07:50:343 None
[Localization] Unknown key '%GameplayOrientationHintBuilderStabilityBonusAfterConstructionCompletion'

    Amplitude.Framework.Localization.LocalizationManager:Localize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:07:52:640 None
[Localization] Unknown key '%GameplayOrientationHintBuilderStabilityBonusAfterConstructionCompletion'

    Amplitude.Framework.Localization.LocalizationManager:Localize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:07:52:640 None
[Localization] Unknown key '%GameplayOrientationHintBuilderStabilityBonusAfterConstructionCompletion'

    Amplitude.Framework.Localization.LocalizationManager:Localize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:07:52:641 None
[Localization] Unknown key '%GameplayOrientationHintBuilderStabilityBonusAfterConstructionCompletion'

    Amplitude.Framework.Localization.LocalizationManager:Localize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:07:52:641 None
[Localization] Unknown key '%GameplayOrientationHintBuilderStabilityBonusAfterConstructionCompletion'

    Amplitude.Framework.Localization.LocalizationManager:Localize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:07:52:641 None
[Localization] Unknown key '%GameplayOrientationHintBuilderStabilityBonusAfterConstructionCompletion'

    Amplitude.Framework.Localization.LocalizationManager:Localize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:07:52:641 None
[Localization] Unknown key '%GameplayOrientationHintBuilderStabilityBonusAfterConstructionCompletion'

    Amplitude.Framework.Localization.LocalizationManager:Localize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:07:52:643 None
[Localization] Unknown key '%GameplayOrientationHintBuilderStabilityBonusAfterConstructionCompletion'

    Amplitude.Framework.Localization.LocalizationManager:Localize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:07:52:643 None
[Localization] Unknown key '%GameplayOrientationHintBuilderStabilityBonusAfterConstructionCompletion'

    Amplitude.Framework.Localization.LocalizationManager:Localize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:07:52:643 None
[Localization] Unknown key '%GameplayOrientationHintBuilderStabilityBonusAfterConstructionCompletion'

    Amplitude.Framework.Localization.LocalizationManager:Localize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:08:13:667 None
[Deeds] DeedDefinition 'Fame_EraStar_Prehistoric_Growth' was already unregistered for this Listener.

    Amplitude.Mercury.Simulation.DepartmentOfDevelopment:UnpickEraStars()

20:08:13:668 None
[Deeds] DeedDefinition 'Fame_EraStar_Prehistoric_Growth' was already unregistered for this Listener.

    Amplitude.Mercury.Simulation.DepartmentOfDevelopment:UnpickEraStars()

20:08:13:668 None
[Deeds] DeedDefinition 'Fame_EraStar_Prehistoric_Growth' was already unregistered for this Listener.

    Amplitude.Mercury.Simulation.DepartmentOfDevelopment:UnpickEraStars()

20:08:13:668 None
[Deeds] DeedDefinition 'Fame_EraStar_Prehistoric_Growth' was already unregistered for this Listener.

    Amplitude.Mercury.Simulation.DepartmentOfDevelopment:UnpickEraStars()

20:08:13:668 None
[Deeds] DeedDefinition 'Fame_EraStar_Prehistoric_Knowledge' was already unregistered for this Listener.

    Amplitude.Mercury.Simulation.DepartmentOfDevelopment:UnpickEraStars()

20:08:13:668 None
[Deeds] DeedDefinition 'Fame_EraStar_Prehistoric_Military' was already unregistered for this Listener.

    Amplitude.Mercury.Simulation.DepartmentOfDevelopment:UnpickEraStars()

20:08:13:672 None
[EraStar] Context 'Fame_EraStar_Expansionist' - Params Page 'GameOption_IslandsOdds' - Value 'Some' could not be found

    Amplitude.Mercury.Simulation.DepartmentOfDevelopment:GetOrCreateEraStarThresholdParams(System.Reflection.MonoParameterInfo)

20:08:13:772 None
Metadata 'rmc0' has no policy registered; assuming None.

    Amplitude.Mercury.Sandbox.Sandbox:Save(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:08:13:772 None
Metadata 'ScenarioName' has no policy registered; assuming None.

    Amplitude.Mercury.Sandbox.Sandbox:Save(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:08:13:772 None
Metadata 'IsEditingScenario' has no policy registered; assuming None.

    Amplitude.Mercury.Sandbox.Sandbox:Save(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:08:18:554 None
TutorialWindow.SpecificUpdate: TopTutorialElementIndex is invalid while window' Status is Activating.

    Amplitude.UI.Windows.UIContainerManager:SpecificUpdate()

20:08:18:657 None
[Localization] Unknown key '%GameplayOrientationHintBuilderStabilityBonusAfterConstructionCompletion'

    Amplitude.Framework.Localization.LocalizationManager:Localize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:08:18:657 None
[Localization] Unknown key '%GameplayOrientationHintBuilderStabilityBonusAfterConstructionCompletion'

    Amplitude.Framework.Localization.LocalizationManager:Localize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:08:18:657 None
[Localization] Unknown key '%GameplayOrientationHintBuilderStabilityBonusAfterConstructionCompletion'

    Amplitude.Framework.Localization.LocalizationManager:Localize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:08:18:657 None
[Localization] Unknown key '%GameplayOrientationHintBuilderStabilityBonusAfterConstructionCompletion'

    Amplitude.Framework.Localization.LocalizationManager:Localize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:08:18:657 None
[Localization] Unknown key '%GameplayOrientationHintBuilderStabilityBonusAfterConstructionCompletion'

    Amplitude.Framework.Localization.LocalizationManager:Localize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:08:18:657 None
[Localization] Unknown key '%GameplayOrientationHintBuilderStabilityBonusAfterConstructionCompletion'

    Amplitude.Framework.Localization.LocalizationManager:Localize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:08:18:659 None
[Localization] Unknown key '%GameplayOrientationHintBuilderStabilityBonusAfterConstructionCompletion'

    Amplitude.Framework.Localization.LocalizationManager:Localize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:08:18:659 None
[Localization] Unknown key '%GameplayOrientationHintBuilderStabilityBonusAfterConstructionCompletion'

    Amplitude.Framework.Localization.LocalizationManager:Localize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:08:18:659 None
[Localization] Unknown key '%GameplayOrientationHintBuilderStabilityBonusAfterConstructionCompletion'

    Amplitude.Framework.Localization.LocalizationManager:Localize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:08:19:250 None
[Localization] Unknown key '%GameplayOrientationHintBuilderStabilityBonusAfterConstructionCompletion'

    Amplitude.Framework.Localization.LocalizationManager:Localize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:08:19:250 None
[Localization] Unknown key '%GameplayOrientationHintBuilderStabilityBonusAfterConstructionCompletion'

    Amplitude.Framework.Localization.LocalizationManager:Localize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:08:19:250 None
[Localization] Unknown key '%GameplayOrientationHintBuilderStabilityBonusAfterConstructionCompletion'

    Amplitude.Framework.Localization.LocalizationManager:Localize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:08:19:355 None
[Localization] Unknown key '%GameplayOrientationHintBuilderStabilityBonusAfterConstructionCompletion'

    Amplitude.Framework.Localization.LocalizationManager:Localize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:08:19:355 None
[Localization] Unknown key '%GameplayOrientationHintBuilderStabilityBonusAfterConstructionCompletion'

    Amplitude.Framework.Localization.LocalizationManager:Localize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:08:19:355 None
[Localization] Unknown key '%GameplayOrientationHintBuilderStabilityBonusAfterConstructionCompletion'

    Amplitude.Framework.Localization.LocalizationManager:Localize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:08:19:459 None
[Localization] Unknown key '%GameplayOrientationHintBuilderStabilityBonusAfterConstructionCompletion'

    Amplitude.Framework.Localization.LocalizationManager:Localize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:08:19:459 None
[Localization] Unknown key '%GameplayOrientationHintBuilderStabilityBonusAfterConstructionCompletion'

    Amplitude.Framework.Localization.LocalizationManager:Localize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:08:19:459 None
[Localization] Unknown key '%GameplayOrientationHintBuilderStabilityBonusAfterConstructionCompletion'

    Amplitude.Framework.Localization.LocalizationManager:Localize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:08:19:553 None
[Localization] Unknown key '%GameplayOrientationHintBuilderStabilityBonusAfterConstructionCompletion'

    Amplitude.Framework.Localization.LocalizationManager:Localize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:08:19:553 None
[Localization] Unknown key '%GameplayOrientationHintBuilderStabilityBonusAfterConstructionCompletion'

    Amplitude.Framework.Localization.LocalizationManager:Localize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:08:19:553 None
[Localization] Unknown key '%GameplayOrientationHintBuilderStabilityBonusAfterConstructionCompletion'

    Amplitude.Framework.Localization.LocalizationManager:Localize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:08:19:659 None
[Localization] Unknown key '%GameplayOrientationHintBuilderStabilityBonusAfterConstructionCompletion'

    Amplitude.Framework.Localization.LocalizationManager:Localize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:08:19:659 None
[Localization] Unknown key '%GameplayOrientationHintBuilderStabilityBonusAfterConstructionCompletion'

    Amplitude.Framework.Localization.LocalizationManager:Localize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:08:19:659 None
[Localization] Unknown key '%GameplayOrientationHintBuilderStabilityBonusAfterConstructionCompletion'

    Amplitude.Framework.Localization.LocalizationManager:Localize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:08:19:749 None
[Localization] Unknown key '%GameplayOrientationHintBuilderStabilityBonusAfterConstructionCompletion'

    Amplitude.Framework.Localization.LocalizationManager:Localize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:08:19:750 None
[Localization] Unknown key '%GameplayOrientationHintBuilderStabilityBonusAfterConstructionCompletion'

    Amplitude.Framework.Localization.LocalizationManager:Localize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:08:19:750 None
[Localization] Unknown key '%GameplayOrientationHintBuilderStabilityBonusAfterConstructionCompletion'

    Amplitude.Framework.Localization.LocalizationManager:Localize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:08:19:853 None
[Localization] Unknown key '%GameplayOrientationHintBuilderStabilityBonusAfterConstructionCompletion'

    Amplitude.Framework.Localization.LocalizationManager:Localize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:08:19:853 None
[Localization] Unknown key '%GameplayOrientationHintBuilderStabilityBonusAfterConstructionCompletion'

    Amplitude.Framework.Localization.LocalizationManager:Localize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:08:19:853 None
[Localization] Unknown key '%GameplayOrientationHintBuilderStabilityBonusAfterConstructionCompletion'

    Amplitude.Framework.Localization.LocalizationManager:Localize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:08:19:956 None
[Localization] Unknown key '%GameplayOrientationHintBuilderStabilityBonusAfterConstructionCompletion'

    Amplitude.Framework.Localization.LocalizationManager:Localize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:08:19:956 None
[Localization] Unknown key '%GameplayOrientationHintBuilderStabilityBonusAfterConstructionCompletion'

    Amplitude.Framework.Localization.LocalizationManager:Localize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:08:19:956 None
[Localization] Unknown key '%GameplayOrientationHintBuilderStabilityBonusAfterConstructionCompletion'

    Amplitude.Framework.Localization.LocalizationManager:Localize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:08:20:059 None
[Localization] Unknown key '%GameplayOrientationHintBuilderStabilityBonusAfterConstructionCompletion'

    Amplitude.Framework.Localization.LocalizationManager:Localize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:08:20:059 None
[Localization] Unknown key '%GameplayOrientationHintBuilderStabilityBonusAfterConstructionCompletion'

    Amplitude.Framework.Localization.LocalizationManager:Localize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:08:20:059 None
[Localization] Unknown key '%GameplayOrientationHintBuilderStabilityBonusAfterConstructionCompletion'

    Amplitude.Framework.Localization.LocalizationManager:Localize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:08:20:353 None
[Localization] Unknown key '%GameplayOrientationHintBuilderStabilityBonusAfterConstructionCompletion'

    Amplitude.Framework.Localization.LocalizationManager:Localize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:08:20:354 None
[Localization] Unknown key '%GameplayOrientationHintBuilderStabilityBonusAfterConstructionCompletion'

    Amplitude.Framework.Localization.LocalizationManager:Localize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:08:20:354 None
[Localization] Unknown key '%GameplayOrientationHintBuilderStabilityBonusAfterConstructionCompletion'

    Amplitude.Framework.Localization.LocalizationManager:Localize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:08:20:456 None
[Localization] Unknown key '%GameplayOrientationHintBuilderStabilityBonusAfterConstructionCompletion'

    Amplitude.Framework.Localization.LocalizationManager:Localize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:08:20:456 None
[Localization] Unknown key '%GameplayOrientationHintBuilderStabilityBonusAfterConstructionCompletion'

    Amplitude.Framework.Localization.LocalizationManager:Localize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:08:20:456 None
[Localization] Unknown key '%GameplayOrientationHintBuilderStabilityBonusAfterConstructionCompletion'

    Amplitude.Framework.Localization.LocalizationManager:Localize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:08:21:052 None
[Localization] Unknown key '%GameplayOrientationHintBuilderStabilityBonusAfterConstructionCompletion'

    Amplitude.Framework.Localization.LocalizationManager:Localize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:08:21:052 None
[Localization] Unknown key '%GameplayOrientationHintBuilderStabilityBonusAfterConstructionCompletion'

    Amplitude.Framework.Localization.LocalizationManager:Localize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:08:21:052 None
[Localization] Unknown key '%GameplayOrientationHintBuilderStabilityBonusAfterConstructionCompletion'

    Amplitude.Framework.Localization.LocalizationManager:Localize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:08:22:060 None
[Localization] Unknown key '%GameplayOrientationHintBuilderStabilityBonusAfterConstructionCompletion'

    Amplitude.Framework.Localization.LocalizationManager:Localize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:08:22:061 None
[Localization] Unknown key '%GameplayOrientationHintBuilderStabilityBonusAfterConstructionCompletion'

    Amplitude.Framework.Localization.LocalizationManager:Localize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:08:22:061 None
[Localization] Unknown key '%GameplayOrientationHintBuilderStabilityBonusAfterConstructionCompletion'

    Amplitude.Framework.Localization.LocalizationManager:Localize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:08:23:061 None
[Localization] Unknown key '%GameplayOrientationHintBuilderStabilityBonusAfterConstructionCompletion'

    Amplitude.Framework.Localization.LocalizationManager:Localize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:08:23:061 None
[Localization] Unknown key '%GameplayOrientationHintBuilderStabilityBonusAfterConstructionCompletion'

    Amplitude.Framework.Localization.LocalizationManager:Localize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:08:23:061 None
[Localization] Unknown key '%GameplayOrientationHintBuilderStabilityBonusAfterConstructionCompletion'

    Amplitude.Framework.Localization.LocalizationManager:Localize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:08:23:600 None
UpdatePawnsCountWhenNotMoving called while pawnsToCreate is zero! Nothing to do!

    Amplitude.Mercury.Presentation.PresentationUnit:OnUpdate()

20:08:25:964 None
[Localization] Unknown key '%GameplayOrientationHintBuilderStabilityBonusAfterConstructionCompletion'

    Amplitude.Framework.Localization.LocalizationManager:Localize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:08:25:964 None
[Localization] Unknown key '%GameplayOrientationHintBuilderStabilityBonusAfterConstructionCompletion'

    Amplitude.Framework.Localization.LocalizationManager:Localize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:08:25:964 None
[Localization] Unknown key '%GameplayOrientationHintBuilderStabilityBonusAfterConstructionCompletion'

    Amplitude.Framework.Localization.LocalizationManager:Localize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:08:27:166 None
[Localization] Unknown key '%GameplayOrientationHintBuilderStabilityBonusAfterConstructionCompletion'

    Amplitude.Framework.Localization.LocalizationManager:Localize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:08:27:167 None
[Localization] Unknown key '%GameplayOrientationHintBuilderStabilityBonusAfterConstructionCompletion'

    Amplitude.Framework.Localization.LocalizationManager:Localize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:08:27:167 None
[Localization] Unknown key '%GameplayOrientationHintBuilderStabilityBonusAfterConstructionCompletion'

    Amplitude.Framework.Localization.LocalizationManager:Localize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:08:28:067 None
[Localization] Unknown key '%GameplayOrientationHintBuilderStabilityBonusAfterConstructionCompletion'

    Amplitude.Framework.Localization.LocalizationManager:Localize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:08:28:067 None
[Localization] Unknown key '%GameplayOrientationHintBuilderStabilityBonusAfterConstructionCompletion'

    Amplitude.Framework.Localization.LocalizationManager:Localize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:08:28:067 None
[Localization] Unknown key '%GameplayOrientationHintBuilderStabilityBonusAfterConstructionCompletion'

    Amplitude.Framework.Localization.LocalizationManager:Localize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:08:28:169 None
[Localization] Unknown key '%GameplayOrientationHintBuilderStabilityBonusAfterConstructionCompletion'

    Amplitude.Framework.Localization.LocalizationManager:Localize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:08:28:169 None
[Localization] Unknown key '%GameplayOrientationHintBuilderStabilityBonusAfterConstructionCompletion'

    Amplitude.Framework.Localization.LocalizationManager:Localize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:08:28:169 None
[Localization] Unknown key '%GameplayOrientationHintBuilderStabilityBonusAfterConstructionCompletion'

    Amplitude.Framework.Localization.LocalizationManager:Localize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:08:29:463 None
[Localization] Unknown key '%GameplayOrientationHintBuilderStabilityBonusAfterConstructionCompletion'

    Amplitude.Framework.Localization.LocalizationManager:Localize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:08:29:464 None
[Localization] Unknown key '%GameplayOrientationHintBuilderStabilityBonusAfterConstructionCompletion'

    Amplitude.Framework.Localization.LocalizationManager:Localize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:08:29:464 None
[Localization] Unknown key '%GameplayOrientationHintBuilderStabilityBonusAfterConstructionCompletion'

    Amplitude.Framework.Localization.LocalizationManager:Localize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:08:33:991 None
TutorialWindow.SpecificUpdate: TopTutorialElementIndex is invalid while window' Status is Activating.

    Amplitude.UI.Windows.UIContainerManager:SpecificUpdate()

20:08:52:707 None
[ALT] AlterationImpact: defenderOutfitAudioSwitch is unset on Era1_EgyptianKingdom_Common_Scouts_01.

    Amplitude.Mercury.Animation.MecanimEventInterpreter:StartEvent(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:08:52:707 None
[ALT] AlterationImpact: attackerWeaponAudioSwitch is unset on Era1_EgyptianKingdom_Common_Scouts_01.

    Amplitude.Mercury.Animation.MecanimEventInterpreter:StartEvent(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:08:59:229 None
[Deeds] DeedDefinition 'Fame_EraStar_Prehistoric_Growth' was already unregistered for this Listener.

    Amplitude.Mercury.Simulation.DepartmentOfDevelopment:UnpickEraStars()

20:08:59:229 None
[Deeds] DeedDefinition 'Fame_EraStar_Prehistoric_Growth' was already unregistered for this Listener.

    Amplitude.Mercury.Simulation.DepartmentOfDevelopment:UnpickEraStars()

20:08:59:229 None
[Deeds] DeedDefinition 'Fame_EraStar_Prehistoric_Growth' was already unregistered for this Listener.

    Amplitude.Mercury.Simulation.DepartmentOfDevelopment:UnpickEraStars()

20:08:59:229 None
[Deeds] DeedDefinition 'Fame_EraStar_Prehistoric_Growth' was already unregistered for this Listener.

    Amplitude.Mercury.Simulation.DepartmentOfDevelopment:UnpickEraStars()

20:08:59:229 None
[Deeds] DeedDefinition 'Fame_EraStar_Prehistoric_Knowledge' was already unregistered for this Listener.

    Amplitude.Mercury.Simulation.DepartmentOfDevelopment:UnpickEraStars()

20:08:59:230 None
[Deeds] DeedDefinition 'Fame_EraStar_Prehistoric_Military' was already unregistered for this Listener.

    Amplitude.Mercury.Simulation.DepartmentOfDevelopment:UnpickEraStars()

20:08:59:233 None
[EraStar] Context 'Fame_EraStar_Expansionist' - Params Page 'GameOption_IslandsOdds' - Value 'Some' could not be found

    Amplitude.Mercury.Simulation.DepartmentOfDevelopment:GetOrCreateEraStarThresholdParams(System.Reflection.MonoParameterInfo)

20:08:59:328 None
UpdatePawnsCountWhenNotMoving called while pawnsToCreate is zero! Nothing to do!

    Amplitude.Mercury.Presentation.PresentationEntityFactoryController:SynchronizeArmyInfo(System.Reflection.MonoParameterInfo)

20:08:59:334 None
Metadata 'rmc0' has no policy registered; assuming None.

    Amplitude.Mercury.Sandbox.Sandbox:Save(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:08:59:334 None
Metadata 'ScenarioName' has no policy registered; assuming None.

    Amplitude.Mercury.Sandbox.Sandbox:Save(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:08:59:334 None
Metadata 'IsEditingScenario' has no policy registered; assuming None.

    Amplitude.Mercury.Sandbox.Sandbox:Save(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:09:04:084 None
[Empire 2] The task 162:Build Outpost Creation on [132, 32] to restore is not in progress, force the allocations so it can be started. This should only happen when an AI take back control over a human player.

    Amplitude.Mercury.AI.Brain.Generators.Construction.RestoreConstructionTasks:RestoreTasks(System.Reflection.MonoParameterInfo)

20:09:06:100 None
TutorialWindow.SpecificUpdate: TopTutorialElementIndex is invalid while window' Status is Activating.

    Amplitude.UI.Windows.UIContainerManager:SpecificUpdate()

20:09:36:668 None
[Localization] Unknown key '%GameplayOrientationHintBuilderStabilityBonusAfterConstructionCompletion'

    Amplitude.Framework.Localization.LocalizationManager:Localize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:09:36:668 None
[Localization] Unknown key '%GameplayOrientationHintBuilderStabilityBonusAfterConstructionCompletion'

    Amplitude.Framework.Localization.LocalizationManager:Localize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:09:36:668 None
[Localization] Unknown key '%GameplayOrientationHintBuilderStabilityBonusAfterConstructionCompletion'

    Amplitude.Framework.Localization.LocalizationManager:Localize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:09:36:668 None
[Localization] Unknown key '%GameplayOrientationHintBuilderStabilityBonusAfterConstructionCompletion'

    Amplitude.Framework.Localization.LocalizationManager:Localize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:09:36:669 None
[Localization] Unknown key '%GameplayOrientationHintBuilderStabilityBonusAfterConstructionCompletion'

    Amplitude.Framework.Localization.LocalizationManager:Localize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:09:36:669 None
[Localization] Unknown key '%GameplayOrientationHintBuilderStabilityBonusAfterConstructionCompletion'

    Amplitude.Framework.Localization.LocalizationManager:Localize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:09:36:671 None
[Localization] Unknown key '%GameplayOrientationHintBuilderStabilityBonusAfterConstructionCompletion'

    Amplitude.Framework.Localization.LocalizationManager:Localize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:09:36:671 None
[Localization] Unknown key '%GameplayOrientationHintBuilderStabilityBonusAfterConstructionCompletion'

    Amplitude.Framework.Localization.LocalizationManager:Localize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:09:36:671 None
[Localization] Unknown key '%GameplayOrientationHintBuilderStabilityBonusAfterConstructionCompletion'

    Amplitude.Framework.Localization.LocalizationManager:Localize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:09:58:091 None
UpdatePawnsCountWhenNotMoving called while pawnsToCreate is zero! Nothing to do!

    Amplitude.Mercury.Presentation.PresentationEntityFactoryController:SynchronizeArmyInfo(System.Reflection.MonoParameterInfo)

20:09:58:111 None
Metadata 'rmc0' has no policy registered; assuming None.

    Amplitude.Mercury.Sandbox.Sandbox:Save(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:09:58:111 None
Metadata 'ScenarioName' has no policy registered; assuming None.

    Amplitude.Mercury.Sandbox.Sandbox:Save(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:09:58:111 None
Metadata 'IsEditingScenario' has no policy registered; assuming None.

    Amplitude.Mercury.Sandbox.Sandbox:Save(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:10:03:950 None
[Empire 4] The task 175:Build Outpost Creation on [93, 39] to restore is not in progress, force the allocations so it can be started. This should only happen when an AI take back control over a human player.

    Amplitude.Mercury.AI.Brain.Generators.Construction.RestoreConstructionTasks:RestoreTasks(System.Reflection.MonoParameterInfo)

20:10:03:972 None
[Empire 5] The task 168:Build Outpost Creation on [115, 41] to restore is not in progress, force the allocations so it can be started. This should only happen when an AI take back control over a human player.

    Amplitude.Mercury.AI.Brain.Generators.Construction.RestoreConstructionTasks:RestoreTasks(System.Reflection.MonoParameterInfo)

20:10:04:529 None
UpdatePawnsCountWhenNotMoving called while pawnsToCreate is zero! Nothing to do!

    Amplitude.Mercury.Presentation.PresentationUnit:OnUpdate()

20:10:06:427 None
[Localization] Unknown key '%PauseMenuModalWindowSeedValue'

    Amplitude.Framework.Localization.LocalizationManager:Localize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:10:43:317 None
[Localization] Unknown key '%GameplayOrientationHintBuilderStabilityBonusAfterConstructionCompletion'

    Amplitude.Framework.Localization.LocalizationManager:Localize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:10:43:317 None
[Localization] Unknown key '%GameplayOrientationHintBuilderStabilityBonusAfterConstructionCompletion'

    Amplitude.Framework.Localization.LocalizationManager:Localize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:10:43:317 None
[Localization] Unknown key '%GameplayOrientationHintBuilderStabilityBonusAfterConstructionCompletion'

    Amplitude.Framework.Localization.LocalizationManager:Localize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:10:43:317 None
[Localization] Unknown key '%GameplayOrientationHintBuilderStabilityBonusAfterConstructionCompletion'

    Amplitude.Framework.Localization.LocalizationManager:Localize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:10:43:317 None
[Localization] Unknown key '%GameplayOrientationHintBuilderStabilityBonusAfterConstructionCompletion'

    Amplitude.Framework.Localization.LocalizationManager:Localize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:10:43:317 None
[Localization] Unknown key '%GameplayOrientationHintBuilderStabilityBonusAfterConstructionCompletion'

    Amplitude.Framework.Localization.LocalizationManager:Localize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:10:43:319 None
[Localization] Unknown key '%GameplayOrientationHintBuilderStabilityBonusAfterConstructionCompletion'

    Amplitude.Framework.Localization.LocalizationManager:Localize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:10:43:319 None
[Localization] Unknown key '%GameplayOrientationHintBuilderStabilityBonusAfterConstructionCompletion'

    Amplitude.Framework.Localization.LocalizationManager:Localize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:10:43:319 None
[Localization] Unknown key '%GameplayOrientationHintBuilderStabilityBonusAfterConstructionCompletion'

    Amplitude.Framework.Localization.LocalizationManager:Localize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:10:46:120 None
UpdatePawnsCountWhenNotMoving called while pawnsToCreate is zero! Nothing to do!

    Amplitude.Mercury.Presentation.PresentationEntityFactoryController:SynchronizeArmyInfo(System.Reflection.MonoParameterInfo)

20:10:46:122 None
UpdatePawnsCountWhenNotMoving called while pawnsToCreate is zero! Nothing to do!

    Amplitude.Mercury.Presentation.PresentationEntityFactoryController:SynchronizeArmyInfo(System.Reflection.MonoParameterInfo)

20:10:46:140 None
Metadata 'rmc0' has no policy registered; assuming None.

    Amplitude.Mercury.Sandbox.Sandbox:Save(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:10:46:140 None
Metadata 'ScenarioName' has no policy registered; assuming None.

    Amplitude.Mercury.Sandbox.Sandbox:Save(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:10:46:140 None
Metadata 'IsEditingScenario' has no policy registered; assuming None.

    Amplitude.Mercury.Sandbox.Sandbox:Save(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:10:48:887 None
[Empire 3] The task 183:Build Outpost Creation on [82, 54] to restore is not in progress, force the allocations so it can be started. This should only happen when an AI take back control over a human player.

    Amplitude.Mercury.AI.Brain.Generators.Construction.RestoreConstructionTasks:RestoreTasks(System.Reflection.MonoParameterInfo)

20:10:53:731 None
[Localization] Unknown key '%GameplayOrientationHintBuilderStabilityBonusAfterConstructionCompletion'

    Amplitude.Framework.Localization.LocalizationManager:Localize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:10:53:731 None
[Localization] Unknown key '%GameplayOrientationHintBuilderStabilityBonusAfterConstructionCompletion'

    Amplitude.Framework.Localization.LocalizationManager:Localize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:10:53:731 None
[Localization] Unknown key '%GameplayOrientationHintBuilderStabilityBonusAfterConstructionCompletion'

    Amplitude.Framework.Localization.LocalizationManager:Localize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:10:53:731 None
[Localization] Unknown key '%GameplayOrientationHintBuilderStabilityBonusAfterConstructionCompletion'

    Amplitude.Framework.Localization.LocalizationManager:Localize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:10:53:732 None
[Localization] Unknown key '%GameplayOrientationHintBuilderStabilityBonusAfterConstructionCompletion'

    Amplitude.Framework.Localization.LocalizationManager:Localize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:10:53:732 None
[Localization] Unknown key '%GameplayOrientationHintBuilderStabilityBonusAfterConstructionCompletion'

    Amplitude.Framework.Localization.LocalizationManager:Localize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:10:53:734 None
[Localization] Unknown key '%GameplayOrientationHintBuilderStabilityBonusAfterConstructionCompletion'

    Amplitude.Framework.Localization.LocalizationManager:Localize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:10:53:734 None
[Localization] Unknown key '%GameplayOrientationHintBuilderStabilityBonusAfterConstructionCompletion'

    Amplitude.Framework.Localization.LocalizationManager:Localize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:10:53:734 None
[Localization] Unknown key '%GameplayOrientationHintBuilderStabilityBonusAfterConstructionCompletion'

    Amplitude.Framework.Localization.LocalizationManager:Localize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:11:06:348 None
[Localization] Unknown key '%GameplayOrientationHintBuilderStabilityBonusAfterConstructionCompletion'

    Amplitude.Framework.Localization.LocalizationManager:Localize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:11:06:348 None
[Localization] Unknown key '%GameplayOrientationHintBuilderStabilityBonusAfterConstructionCompletion'

    Amplitude.Framework.Localization.LocalizationManager:Localize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:11:06:348 None
[Localization] Unknown key '%GameplayOrientationHintBuilderStabilityBonusAfterConstructionCompletion'

    Amplitude.Framework.Localization.LocalizationManager:Localize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:11:06:348 None
[Localization] Unknown key '%GameplayOrientationHintBuilderStabilityBonusAfterConstructionCompletion'

    Amplitude.Framework.Localization.LocalizationManager:Localize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:11:06:348 None
[Localization] Unknown key '%GameplayOrientationHintBuilderStabilityBonusAfterConstructionCompletion'

    Amplitude.Framework.Localization.LocalizationManager:Localize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:11:06:349 None
[Localization] Unknown key '%GameplayOrientationHintBuilderStabilityBonusAfterConstructionCompletion'

    Amplitude.Framework.Localization.LocalizationManager:Localize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:11:06:350 None
[Localization] Unknown key '%GameplayOrientationHintBuilderStabilityBonusAfterConstructionCompletion'

    Amplitude.Framework.Localization.LocalizationManager:Localize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:11:06:350 None
[Localization] Unknown key '%GameplayOrientationHintBuilderStabilityBonusAfterConstructionCompletion'

    Amplitude.Framework.Localization.LocalizationManager:Localize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:11:06:350 None
[Localization] Unknown key '%GameplayOrientationHintBuilderStabilityBonusAfterConstructionCompletion'

    Amplitude.Framework.Localization.LocalizationManager:Localize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:11:10:260 None
[Localization] Unknown key '%GameplayOrientationHintBuilderStabilityBonusAfterConstructionCompletion'

    Amplitude.Framework.Localization.LocalizationManager:Localize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:11:10:260 None
[Localization] Unknown key '%GameplayOrientationHintBuilderStabilityBonusAfterConstructionCompletion'

    Amplitude.Framework.Localization.LocalizationManager:Localize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:11:10:260 None
[Localization] Unknown key '%GameplayOrientationHintBuilderStabilityBonusAfterConstructionCompletion'

    Amplitude.Framework.Localization.LocalizationManager:Localize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:11:10:260 None
[Localization] Unknown key '%GameplayOrientationHintBuilderStabilityBonusAfterConstructionCompletion'

    Amplitude.Framework.Localization.LocalizationManager:Localize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:11:10:262 None
[Localization] Unknown key '%GameplayOrientationHintBuilderStabilityBonusAfterConstructionCompletion'

    Amplitude.Framework.Localization.LocalizationManager:Localize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:11:10:262 None
[Localization] Unknown key '%GameplayOrientationHintBuilderStabilityBonusAfterConstructionCompletion'

    Amplitude.Framework.Localization.LocalizationManager:Localize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:11:48:974 None
TutorialWindow.SpecificUpdate: TopTutorialElementIndex is invalid while window' Status is Activating.

    Amplitude.UI.Windows.UIContainerManager:SpecificUpdate()

20:11:48:976 None
[Localization] Unknown key '%GameplayOrientationHintBuilderStabilityBonusAfterConstructionCompletion'

    Amplitude.Framework.Localization.LocalizationManager:Localize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:11:48:976 None
[Localization] Unknown key '%GameplayOrientationHintBuilderStabilityBonusAfterConstructionCompletion'

    Amplitude.Framework.Localization.LocalizationManager:Localize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:11:48:976 None
[Localization] Unknown key '%GameplayOrientationHintBuilderStabilityBonusAfterConstructionCompletion'

    Amplitude.Framework.Localization.LocalizationManager:Localize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:11:48:976 None
[Localization] Unknown key '%GameplayOrientationHintBuilderStabilityBonusAfterConstructionCompletion'

    Amplitude.Framework.Localization.LocalizationManager:Localize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:11:48:979 None
[Localization] Unknown key '%GameplayOrientationHintBuilderStabilityBonusAfterConstructionCompletion'

    Amplitude.Framework.Localization.LocalizationManager:Localize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:11:48:979 None
[Localization] Unknown key '%GameplayOrientationHintBuilderStabilityBonusAfterConstructionCompletion'

    Amplitude.Framework.Localization.LocalizationManager:Localize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:11:51:920 None
TutorialWindow.SpecificUpdate: TopTutorialElementIndex is invalid while window' Status is Activating.

    Amplitude.UI.Windows.UIContainerManager:SpecificUpdate()

20:11:59:709 None
Metadata 'rmc0' has no policy registered; assuming None.

    Amplitude.Mercury.Sandbox.Sandbox:Save(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:11:59:709 None
Metadata 'ScenarioName' has no policy registered; assuming None.

    Amplitude.Mercury.Sandbox.Sandbox:Save(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:11:59:709 None
Metadata 'IsEditingScenario' has no policy registered; assuming None.

    Amplitude.Mercury.Sandbox.Sandbox:Save(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:12:01:715 None
[POP] rel index 3, tenet index -1

    System.Action`2:Invoke(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:12:02:579 None
[Empire 7] The task 185:Build Outpost Creation on [131, 65] to restore is not in progress, force the allocations so it can be started. This should only happen when an AI take back control over a human player.

    Amplitude.Mercury.AI.Brain.Generators.Construction.RestoreConstructionTasks:RestoreTasks(System.Reflection.MonoParameterInfo)

20:12:24:302 None
[Localization] Unknown key '%GameplayOrientationHintBuilderStabilityBonusAfterConstructionCompletion'

    Amplitude.Framework.Localization.LocalizationManager:Localize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:12:24:302 None
[Localization] Unknown key '%GameplayOrientationHintBuilderStabilityBonusAfterConstructionCompletion'

    Amplitude.Framework.Localization.LocalizationManager:Localize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:12:24:302 None
[Localization] Unknown key '%GameplayOrientationHintBuilderStabilityBonusAfterConstructionCompletion'

    Amplitude.Framework.Localization.LocalizationManager:Localize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:12:24:302 None
[Localization] Unknown key '%GameplayOrientationHintBuilderStabilityBonusAfterConstructionCompletion'

    Amplitude.Framework.Localization.LocalizationManager:Localize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:12:24:304 None
[Localization] Unknown key '%GameplayOrientationHintBuilderStabilityBonusAfterConstructionCompletion'

    Amplitude.Framework.Localization.LocalizationManager:Localize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:12:24:304 None
[Localization] Unknown key '%GameplayOrientationHintBuilderStabilityBonusAfterConstructionCompletion'

    Amplitude.Framework.Localization.LocalizationManager:Localize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:12:37:239 None
Metadata 'rmc0' has no policy registered; assuming None.

    Amplitude.Mercury.Sandbox.Sandbox:Save(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:12:37:239 None
Metadata 'ScenarioName' has no policy registered; assuming None.

    Amplitude.Mercury.Sandbox.Sandbox:Save(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:12:37:239 None
Metadata 'IsEditingScenario' has no policy registered; assuming None.

    Amplitude.Mercury.Sandbox.Sandbox:Save(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:12:42:185 None
[Empire 6] The task 200:Build Outpost Creation on [117, 66] to restore is not in progress, force the allocations so it can be started. This should only happen when an AI take back control over a human player.

    Amplitude.Mercury.AI.Brain.Generators.Construction.RestoreConstructionTasks:RestoreTasks(System.Reflection.MonoParameterInfo)

20:12:42:992 None
[Empire 3] The task 202:Build Outpost Creation on [82, 47] to restore is not in progress, force the allocations so it can be started. This should only happen when an AI take back control over a human player.

    Amplitude.Mercury.AI.Brain.Generators.Construction.RestoreConstructionTasks:RestoreTasks(System.Reflection.MonoParameterInfo)

20:12:46:028 None
UpdatePawnsCountWhenNotMoving called while pawnsToCreate is zero! Nothing to do!

    Amplitude.Mercury.Presentation.PresentationUnit:OnUpdate()

20:12:46:621 None
UpdatePawnsCountWhenNotMoving called while pawnsToCreate is zero! Nothing to do!

    Amplitude.Mercury.Presentation.PresentationUnit:OnUpdate()

20:12:53:959 None
[Localization] Unknown key '%GameplayOrientationHintBuilderStabilityBonusAfterConstructionCompletion'

    Amplitude.Framework.Localization.LocalizationManager:Localize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:12:53:959 None
[Localization] Unknown key '%GameplayOrientationHintBuilderStabilityBonusAfterConstructionCompletion'

    Amplitude.Framework.Localization.LocalizationManager:Localize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:12:53:959 None
[Localization] Unknown key '%GameplayOrientationHintBuilderStabilityBonusAfterConstructionCompletion'

    Amplitude.Framework.Localization.LocalizationManager:Localize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:12:53:959 None
[Localization] Unknown key '%GameplayOrientationHintBuilderStabilityBonusAfterConstructionCompletion'

    Amplitude.Framework.Localization.LocalizationManager:Localize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:12:53:962 None
[Localization] Unknown key '%GameplayOrientationHintBuilderStabilityBonusAfterConstructionCompletion'

    Amplitude.Framework.Localization.LocalizationManager:Localize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:12:53:962 None
[Localization] Unknown key '%GameplayOrientationHintBuilderStabilityBonusAfterConstructionCompletion'

    Amplitude.Framework.Localization.LocalizationManager:Localize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:12:55:646 None
[Localization] Unknown key '%GameplayOrientationHintBuilderStabilityBonusAfterConstructionCompletion'

    Amplitude.Framework.Localization.LocalizationManager:Localize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:12:55:646 None
[Localization] Unknown key '%GameplayOrientationHintBuilderStabilityBonusAfterConstructionCompletion'

    Amplitude.Framework.Localization.LocalizationManager:Localize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:12:58:757 None
[Localization] Unknown key '%GameplayOrientationHintBuilderStabilityBonusAfterConstructionCompletion'

    Amplitude.Framework.Localization.LocalizationManager:Localize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:12:58:757 None
[Localization] Unknown key '%GameplayOrientationHintBuilderStabilityBonusAfterConstructionCompletion'

    Amplitude.Framework.Localization.LocalizationManager:Localize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:13:00:249 None
[Localization] Unknown key '%GameplayOrientationHintBuilderStabilityBonusAfterConstructionCompletion'

    Amplitude.Framework.Localization.LocalizationManager:Localize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:13:00:249 None
[Localization] Unknown key '%GameplayOrientationHintBuilderStabilityBonusAfterConstructionCompletion'

    Amplitude.Framework.Localization.LocalizationManager:Localize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:13:03:058 None
[Localization] Unknown key '%GameplayOrientationHintBuilderStabilityBonusAfterConstructionCompletion'

    Amplitude.Framework.Localization.LocalizationManager:Localize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:13:03:058 None
[Localization] Unknown key '%GameplayOrientationHintBuilderStabilityBonusAfterConstructionCompletion'

    Amplitude.Framework.Localization.LocalizationManager:Localize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:13:33:792 None
UpdatePawnsCountWhenNotMoving called while pawnsToCreate is zero! Nothing to do!

    Amplitude.Mercury.Presentation.PresentationEntityFactoryController:SynchronizeArmyInfo(System.Reflection.MonoParameterInfo)

20:13:33:883 None
Metadata 'rmc0' has no policy registered; assuming None.

    Amplitude.Mercury.Sandbox.Sandbox:Save(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:13:33:883 None
Metadata 'ScenarioName' has no policy registered; assuming None.

    Amplitude.Mercury.Sandbox.Sandbox:Save(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:13:33:883 None
Metadata 'IsEditingScenario' has no policy registered; assuming None.

    Amplitude.Mercury.Sandbox.Sandbox:Save(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:13:36:700 None
[Empire 1] The task 221:Build Outpost Creation on [120, 75] to restore is not in progress, force the allocations so it can be started. This should only happen when an AI take back control over a human player.

    Amplitude.Mercury.AI.Brain.Generators.Construction.RestoreConstructionTasks:RestoreTasks(System.Reflection.MonoParameterInfo)

20:14:46:243 None
[Localization] Unknown key '%PauseMenuModalWindowSeedValue'

    Amplitude.Framework.Localization.LocalizationManager:Localize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:14:50:396 None
[Deeds] DeedDefinition 'Fame_EraStar_Prehistoric_Growth' was already unregistered for this Listener.

    Amplitude.Mercury.Simulation.DepartmentOfDevelopment:UnpickEraStars()

20:14:50:397 None
[Deeds] DeedDefinition 'Fame_EraStar_Prehistoric_Growth' was already unregistered for this Listener.

    Amplitude.Mercury.Simulation.DepartmentOfDevelopment:UnpickEraStars()

20:14:50:397 None
[Deeds] DeedDefinition 'Fame_EraStar_Prehistoric_Growth' was already unregistered for this Listener.

    Amplitude.Mercury.Simulation.DepartmentOfDevelopment:UnpickEraStars()

20:14:50:397 None
[Deeds] DeedDefinition 'Fame_EraStar_Prehistoric_Growth' was already unregistered for this Listener.

    Amplitude.Mercury.Simulation.DepartmentOfDevelopment:UnpickEraStars()

20:14:50:397 None
[Deeds] DeedDefinition 'Fame_EraStar_Prehistoric_Knowledge' was already unregistered for this Listener.

    Amplitude.Mercury.Simulation.DepartmentOfDevelopment:UnpickEraStars()

20:14:50:397 None
[Deeds] DeedDefinition 'Fame_EraStar_Prehistoric_Military' was already unregistered for this Listener.

    Amplitude.Mercury.Simulation.DepartmentOfDevelopment:UnpickEraStars()

20:14:50:401 None
[EraStar] Context 'Fame_EraStar_Expansionist' - Params Page 'GameOption_IslandsOdds' - Value 'Some' could not be found

    Amplitude.Mercury.Simulation.DepartmentOfDevelopment:GetOrCreateEraStarThresholdParams(System.Reflection.MonoParameterInfo)

20:14:50:425 None
UpdatePawnsCountWhenNotMoving called while pawnsToCreate is zero! Nothing to do!

    Amplitude.Mercury.Presentation.PresentationEntityFactoryController:SynchronizeArmyInfo(System.Reflection.MonoParameterInfo)

20:14:50:513 None
Metadata 'rmc0' has no policy registered; assuming None.

    Amplitude.Mercury.Sandbox.Sandbox:Save(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:14:50:513 None
Metadata 'ScenarioName' has no policy registered; assuming None.

    Amplitude.Mercury.Sandbox.Sandbox:Save(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:14:50:513 None
Metadata 'IsEditingScenario' has no policy registered; assuming None.

    Amplitude.Mercury.Sandbox.Sandbox:Save(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:14:55:774 None
UpdatePawnsCountWhenNotMoving called while pawnsToCreate is zero! Nothing to do!

    Amplitude.Mercury.Presentation.PresentationUnit:OnUpdate()

20:14:56:573 None
TutorialWindow.SpecificUpdate: TopTutorialElementIndex is invalid while window' Status is Activating.

    Amplitude.UI.Windows.UIContainerManager:SpecificUpdate()

20:15:04:970 None
[Localization] Unknown key '%PauseMenuModalWindowSeedValue'

    Amplitude.Framework.Localization.LocalizationManager:Localize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:15:26:378 None
Cannot go from [107, 57] to [104, 75] - defaulting

    Amplitude.Mercury.Simulation.BattleRequestController:ProcessBattlePreviewRequest(System.Reflection.MonoParameterInfo)

20:15:36:955 None
UpdatePawnsCountWhenNotMoving called while pawnsToCreate is zero! Nothing to do!

    Amplitude.Mercury.Presentation.PresentationEntityFactoryController:SynchronizeArmyInfo(System.Reflection.MonoParameterInfo)

20:15:36:979 None
Metadata 'rmc0' has no policy registered; assuming None.

    Amplitude.Mercury.Sandbox.Sandbox:Save(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:15:36:979 None
Metadata 'ScenarioName' has no policy registered; assuming None.

    Amplitude.Mercury.Sandbox.Sandbox:Save(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:15:36:979 None
Metadata 'IsEditingScenario' has no policy registered; assuming None.

    Amplitude.Mercury.Sandbox.Sandbox:Save(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:15:39:043 None
[POP] rel index 4, tenet index -1

    System.Action`2:Invoke(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:15:56:001 None
[Localization] Unknown key '%GameplayOrientationHintBuilderStabilityBonusAfterConstructionCompletion'

    Amplitude.Framework.Localization.LocalizationManager:Localize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:15:56:001 None
[Localization] Unknown key '%GameplayOrientationHintBuilderStabilityBonusAfterConstructionCompletion'

    Amplitude.Framework.Localization.LocalizationManager:Localize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:15:56:001 None
[Localization] Unknown key '%GameplayOrientationHintBuilderStabilityBonusAfterConstructionCompletion'

    Amplitude.Framework.Localization.LocalizationManager:Localize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:15:56:002 None
[Localization] Unknown key '%GameplayOrientationHintBuilderStabilityBonusAfterConstructionCompletion'

    Amplitude.Framework.Localization.LocalizationManager:Localize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:15:56:004 None
[Localization] Unknown key '%GameplayOrientationHintBuilderStabilityBonusAfterConstructionCompletion'

    Amplitude.Framework.Localization.LocalizationManager:Localize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:15:56:004 None
[Localization] Unknown key '%GameplayOrientationHintBuilderStabilityBonusAfterConstructionCompletion'

    Amplitude.Framework.Localization.LocalizationManager:Localize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:16:05:104 None
[Localization] Unknown key '%GameplayOrientationHintBuilderStabilityBonusAfterConstructionCompletion'

    Amplitude.Framework.Localization.LocalizationManager:Localize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:16:05:104 None
[Localization] Unknown key '%GameplayOrientationHintBuilderStabilityBonusAfterConstructionCompletion'

    Amplitude.Framework.Localization.LocalizationManager:Localize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:16:05:201 None
[Localization] Unknown key '%GameplayOrientationHintBuilderStabilityBonusAfterConstructionCompletion'

    Amplitude.Framework.Localization.LocalizationManager:Localize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:16:05:201 None
[Localization] Unknown key '%GameplayOrientationHintBuilderStabilityBonusAfterConstructionCompletion'

    Amplitude.Framework.Localization.LocalizationManager:Localize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:16:05:282 None
Metadata 'rmc0' has no policy registered; assuming None.

    Amplitude.Mercury.Sandbox.Sandbox:Save(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:16:05:282 None
Metadata 'ScenarioName' has no policy registered; assuming None.

    Amplitude.Mercury.Sandbox.Sandbox:Save(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:16:05:282 None
Metadata 'IsEditingScenario' has no policy registered; assuming None.

    Amplitude.Mercury.Sandbox.Sandbox:Save(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:16:05:718 None
[Localization] Unknown key '%GameplayOrientationHintBuilderStabilityBonusAfterConstructionCompletion'

    Amplitude.Framework.Localization.LocalizationManager:Localize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:16:05:718 None
[Localization] Unknown key '%GameplayOrientationHintBuilderStabilityBonusAfterConstructionCompletion'

    Amplitude.Framework.Localization.LocalizationManager:Localize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:16:05:808 None
[Localization] Unknown key '%GameplayOrientationHintBuilderStabilityBonusAfterConstructionCompletion'

    Amplitude.Framework.Localization.LocalizationManager:Localize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:16:05:808 None
[Localization] Unknown key '%GameplayOrientationHintBuilderStabilityBonusAfterConstructionCompletion'

    Amplitude.Framework.Localization.LocalizationManager:Localize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:16:07:301 None
[Localization] Unknown key '%GameplayOrientationHintBuilderStabilityBonusAfterConstructionCompletion'

    Amplitude.Framework.Localization.LocalizationManager:Localize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:16:07:301 None
[Localization] Unknown key '%GameplayOrientationHintBuilderStabilityBonusAfterConstructionCompletion'

    Amplitude.Framework.Localization.LocalizationManager:Localize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:16:07:406 None
[Localization] Unknown key '%GameplayOrientationHintBuilderStabilityBonusAfterConstructionCompletion'

    Amplitude.Framework.Localization.LocalizationManager:Localize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:16:07:406 None
[Localization] Unknown key '%GameplayOrientationHintBuilderStabilityBonusAfterConstructionCompletion'

    Amplitude.Framework.Localization.LocalizationManager:Localize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:16:07:505 None
[Localization] Unknown key '%GameplayOrientationHintBuilderStabilityBonusAfterConstructionCompletion'

    Amplitude.Framework.Localization.LocalizationManager:Localize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:16:07:505 None
[Localization] Unknown key '%GameplayOrientationHintBuilderStabilityBonusAfterConstructionCompletion'

    Amplitude.Framework.Localization.LocalizationManager:Localize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:16:07:607 None
[Localization] Unknown key '%GameplayOrientationHintBuilderStabilityBonusAfterConstructionCompletion'

    Amplitude.Framework.Localization.LocalizationManager:Localize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:16:07:607 None
[Localization] Unknown key '%GameplayOrientationHintBuilderStabilityBonusAfterConstructionCompletion'

    Amplitude.Framework.Localization.LocalizationManager:Localize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:16:07:707 None
[Localization] Unknown key '%GameplayOrientationHintBuilderStabilityBonusAfterConstructionCompletion'

    Amplitude.Framework.Localization.LocalizationManager:Localize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:16:07:708 None
[Localization] Unknown key '%GameplayOrientationHintBuilderStabilityBonusAfterConstructionCompletion'

    Amplitude.Framework.Localization.LocalizationManager:Localize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:16:07:805 None
[Localization] Unknown key '%GameplayOrientationHintBuilderStabilityBonusAfterConstructionCompletion'

    Amplitude.Framework.Localization.LocalizationManager:Localize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:16:07:805 None
[Localization] Unknown key '%GameplayOrientationHintBuilderStabilityBonusAfterConstructionCompletion'

    Amplitude.Framework.Localization.LocalizationManager:Localize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:16:07:909 None
[Localization] Unknown key '%GameplayOrientationHintBuilderStabilityBonusAfterConstructionCompletion'

    Amplitude.Framework.Localization.LocalizationManager:Localize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:16:07:909 None
[Localization] Unknown key '%GameplayOrientationHintBuilderStabilityBonusAfterConstructionCompletion'

    Amplitude.Framework.Localization.LocalizationManager:Localize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:16:08:003 None
[Localization] Unknown key '%GameplayOrientationHintBuilderStabilityBonusAfterConstructionCompletion'

    Amplitude.Framework.Localization.LocalizationManager:Localize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:16:08:003 None
[Localization] Unknown key '%GameplayOrientationHintBuilderStabilityBonusAfterConstructionCompletion'

    Amplitude.Framework.Localization.LocalizationManager:Localize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:16:08:104 None
[Localization] Unknown key '%GameplayOrientationHintBuilderStabilityBonusAfterConstructionCompletion'

    Amplitude.Framework.Localization.LocalizationManager:Localize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:16:08:104 None
[Empire 4] The task 226:Build Outpost Creation on [98, 26] to restore is not in progress, force the allocations so it can be started. This should only happen when an AI take back control over a human player.

    Amplitude.Mercury.AI.Brain.Generators.Construction.RestoreConstructionTasks:RestoreTasks(System.Reflection.MonoParameterInfo)

20:16:08:104 None
[Localization] Unknown key '%GameplayOrientationHintBuilderStabilityBonusAfterConstructionCompletion'

    Amplitude.Framework.Localization.LocalizationManager:Localize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:16:08:202 None
[Localization] Unknown key '%GameplayOrientationHintBuilderStabilityBonusAfterConstructionCompletion'

    Amplitude.Framework.Localization.LocalizationManager:Localize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:16:08:202 None
[Localization] Unknown key '%GameplayOrientationHintBuilderStabilityBonusAfterConstructionCompletion'

    Amplitude.Framework.Localization.LocalizationManager:Localize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:16:08:307 None
[Localization] Unknown key '%GameplayOrientationHintBuilderStabilityBonusAfterConstructionCompletion'

    Amplitude.Framework.Localization.LocalizationManager:Localize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:16:08:307 None
[Localization] Unknown key '%GameplayOrientationHintBuilderStabilityBonusAfterConstructionCompletion'

    Amplitude.Framework.Localization.LocalizationManager:Localize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:16:08:613 None
[Localization] Unknown key '%GameplayOrientationHintBuilderStabilityBonusAfterConstructionCompletion'

    Amplitude.Framework.Localization.LocalizationManager:Localize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:16:08:613 None
[Localization] Unknown key '%GameplayOrientationHintBuilderStabilityBonusAfterConstructionCompletion'

    Amplitude.Framework.Localization.LocalizationManager:Localize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:16:08:715 None
[Localization] Unknown key '%GameplayOrientationHintBuilderStabilityBonusAfterConstructionCompletion'

    Amplitude.Framework.Localization.LocalizationManager:Localize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:16:08:715 None
[Localization] Unknown key '%GameplayOrientationHintBuilderStabilityBonusAfterConstructionCompletion'

    Amplitude.Framework.Localization.LocalizationManager:Localize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:16:08:803 None
[Localization] Unknown key '%GameplayOrientationHintBuilderStabilityBonusAfterConstructionCompletion'

    Amplitude.Framework.Localization.LocalizationManager:Localize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:16:08:803 None
[Localization] Unknown key '%GameplayOrientationHintBuilderStabilityBonusAfterConstructionCompletion'

    Amplitude.Framework.Localization.LocalizationManager:Localize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:16:08:908 None
[Localization] Unknown key '%GameplayOrientationHintBuilderStabilityBonusAfterConstructionCompletion'

    Amplitude.Framework.Localization.LocalizationManager:Localize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:16:08:908 None
[Localization] Unknown key '%GameplayOrientationHintBuilderStabilityBonusAfterConstructionCompletion'

    Amplitude.Framework.Localization.LocalizationManager:Localize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:16:09:003 None
[Localization] Unknown key '%GameplayOrientationHintBuilderStabilityBonusAfterConstructionCompletion'

    Amplitude.Framework.Localization.LocalizationManager:Localize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:16:09:003 None
[Localization] Unknown key '%GameplayOrientationHintBuilderStabilityBonusAfterConstructionCompletion'

    Amplitude.Framework.Localization.LocalizationManager:Localize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:16:09:108 None
[Localization] Unknown key '%GameplayOrientationHintBuilderStabilityBonusAfterConstructionCompletion'

    Amplitude.Framework.Localization.LocalizationManager:Localize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:16:09:108 None
[Localization] Unknown key '%GameplayOrientationHintBuilderStabilityBonusAfterConstructionCompletion'

    Amplitude.Framework.Localization.LocalizationManager:Localize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:16:09:212 None
[Localization] Unknown key '%GameplayOrientationHintBuilderStabilityBonusAfterConstructionCompletion'

    Amplitude.Framework.Localization.LocalizationManager:Localize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:16:09:212 None
[Localization] Unknown key '%GameplayOrientationHintBuilderStabilityBonusAfterConstructionCompletion'

    Amplitude.Framework.Localization.LocalizationManager:Localize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:16:09:312 None
[Localization] Unknown key '%GameplayOrientationHintBuilderStabilityBonusAfterConstructionCompletion'

    Amplitude.Framework.Localization.LocalizationManager:Localize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:16:09:312 None
[Localization] Unknown key '%GameplayOrientationHintBuilderStabilityBonusAfterConstructionCompletion'

    Amplitude.Framework.Localization.LocalizationManager:Localize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:16:09:403 None
[Localization] Unknown key '%GameplayOrientationHintBuilderStabilityBonusAfterConstructionCompletion'

    Amplitude.Framework.Localization.LocalizationManager:Localize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:16:09:403 None
[Localization] Unknown key '%GameplayOrientationHintBuilderStabilityBonusAfterConstructionCompletion'

    Amplitude.Framework.Localization.LocalizationManager:Localize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:16:09:713 None
[Localization] Unknown key '%GameplayOrientationHintBuilderStabilityBonusAfterConstructionCompletion'

    Amplitude.Framework.Localization.LocalizationManager:Localize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:16:09:713 None
[Localization] Unknown key '%GameplayOrientationHintBuilderStabilityBonusAfterConstructionCompletion'

    Amplitude.Framework.Localization.LocalizationManager:Localize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:16:09:804 None
[Localization] Unknown key '%GameplayOrientationHintBuilderStabilityBonusAfterConstructionCompletion'

    Amplitude.Framework.Localization.LocalizationManager:Localize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:16:09:804 None
[Localization] Unknown key '%GameplayOrientationHintBuilderStabilityBonusAfterConstructionCompletion'

    Amplitude.Framework.Localization.LocalizationManager:Localize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:16:09:903 None
[Localization] Unknown key '%GameplayOrientationHintBuilderStabilityBonusAfterConstructionCompletion'

    Amplitude.Framework.Localization.LocalizationManager:Localize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:16:09:904 None
[Localization] Unknown key '%GameplayOrientationHintBuilderStabilityBonusAfterConstructionCompletion'

    Amplitude.Framework.Localization.LocalizationManager:Localize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:16:10:005 None
[Localization] Unknown key '%GameplayOrientationHintBuilderStabilityBonusAfterConstructionCompletion'

    Amplitude.Framework.Localization.LocalizationManager:Localize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:16:10:005 None
[Localization] Unknown key '%GameplayOrientationHintBuilderStabilityBonusAfterConstructionCompletion'

    Amplitude.Framework.Localization.LocalizationManager:Localize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:16:10:213 None
[Localization] Unknown key '%GameplayOrientationHintBuilderStabilityBonusAfterConstructionCompletion'

    Amplitude.Framework.Localization.LocalizationManager:Localize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:16:10:213 None
[Localization] Unknown key '%GameplayOrientationHintBuilderStabilityBonusAfterConstructionCompletion'

    Amplitude.Framework.Localization.LocalizationManager:Localize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:16:10:316 None
[Localization] Unknown key '%GameplayOrientationHintBuilderStabilityBonusAfterConstructionCompletion'

    Amplitude.Framework.Localization.LocalizationManager:Localize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:16:10:316 None
[Localization] Unknown key '%GameplayOrientationHintBuilderStabilityBonusAfterConstructionCompletion'

    Amplitude.Framework.Localization.LocalizationManager:Localize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:16:10:705 None
[Localization] Unknown key '%GameplayOrientationHintBuilderStabilityBonusAfterConstructionCompletion'

    Amplitude.Framework.Localization.LocalizationManager:Localize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:16:10:705 None
[Localization] Unknown key '%GameplayOrientationHintBuilderStabilityBonusAfterConstructionCompletion'

    Amplitude.Framework.Localization.LocalizationManager:Localize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:16:10:807 None
[Localization] Unknown key '%GameplayOrientationHintBuilderStabilityBonusAfterConstructionCompletion'

    Amplitude.Framework.Localization.LocalizationManager:Localize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:16:10:807 None
[Localization] Unknown key '%GameplayOrientationHintBuilderStabilityBonusAfterConstructionCompletion'

    Amplitude.Framework.Localization.LocalizationManager:Localize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:16:10:906 None
[Localization] Unknown key '%GameplayOrientationHintBuilderStabilityBonusAfterConstructionCompletion'

    Amplitude.Framework.Localization.LocalizationManager:Localize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:16:10:906 None
[Localization] Unknown key '%GameplayOrientationHintBuilderStabilityBonusAfterConstructionCompletion'

    Amplitude.Framework.Localization.LocalizationManager:Localize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:16:11:008 None
[Localization] Unknown key '%GameplayOrientationHintBuilderStabilityBonusAfterConstructionCompletion'

    Amplitude.Framework.Localization.LocalizationManager:Localize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:16:11:008 None
[Localization] Unknown key '%GameplayOrientationHintBuilderStabilityBonusAfterConstructionCompletion'

    Amplitude.Framework.Localization.LocalizationManager:Localize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:16:11:910 None
[Localization] Unknown key '%GameplayOrientationHintBuilderStabilityBonusAfterConstructionCompletion'

    Amplitude.Framework.Localization.LocalizationManager:Localize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:16:11:910 None
[Localization] Unknown key '%GameplayOrientationHintBuilderStabilityBonusAfterConstructionCompletion'

    Amplitude.Framework.Localization.LocalizationManager:Localize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:16:12:912 None
[Localization] Unknown key '%GameplayOrientationHintBuilderStabilityBonusAfterConstructionCompletion'

    Amplitude.Framework.Localization.LocalizationManager:Localize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:16:12:912 None
[Localization] Unknown key '%GameplayOrientationHintBuilderStabilityBonusAfterConstructionCompletion'

    Amplitude.Framework.Localization.LocalizationManager:Localize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:16:13:920 None
[Localization] Unknown key '%GameplayOrientationHintBuilderStabilityBonusAfterConstructionCompletion'

    Amplitude.Framework.Localization.LocalizationManager:Localize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:16:13:920 None
[Localization] Unknown key '%GameplayOrientationHintBuilderStabilityBonusAfterConstructionCompletion'

    Amplitude.Framework.Localization.LocalizationManager:Localize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:16:14:920 None
[Localization] Unknown key '%GameplayOrientationHintBuilderStabilityBonusAfterConstructionCompletion'

    Amplitude.Framework.Localization.LocalizationManager:Localize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:16:14:920 None
[Localization] Unknown key '%GameplayOrientationHintBuilderStabilityBonusAfterConstructionCompletion'

    Amplitude.Framework.Localization.LocalizationManager:Localize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:16:15:020 None
[Localization] Unknown key '%GameplayOrientationHintBuilderStabilityBonusAfterConstructionCompletion'

    Amplitude.Framework.Localization.LocalizationManager:Localize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:16:15:021 None
[Localization] Unknown key '%GameplayOrientationHintBuilderStabilityBonusAfterConstructionCompletion'

    Amplitude.Framework.Localization.LocalizationManager:Localize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:16:15:119 None
[Localization] Unknown key '%GameplayOrientationHintBuilderStabilityBonusAfterConstructionCompletion'

    Amplitude.Framework.Localization.LocalizationManager:Localize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:16:15:119 None
[Localization] Unknown key '%GameplayOrientationHintBuilderStabilityBonusAfterConstructionCompletion'

    Amplitude.Framework.Localization.LocalizationManager:Localize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:16:23:629 None
[Localization] Unknown key '%GameplayOrientationHintBuilderStabilityBonusAfterConstructionCompletion'

    Amplitude.Framework.Localization.LocalizationManager:Localize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:16:23:629 None
[Localization] Unknown key '%GameplayOrientationHintBuilderStabilityBonusAfterConstructionCompletion'

    Amplitude.Framework.Localization.LocalizationManager:Localize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:16:24:244 None
TutorialWindow.SpecificUpdate: TopTutorialElementIndex is invalid while window' Status is Activating.

    Amplitude.UI.Windows.UIContainerManager:SpecificUpdate()

20:16:25:318 None
[UI] Could not find UIMapper for Enum ActionType: 'NotUsed_EliminateMajorEmpire'.

    Amplitude.Mercury.Simulation.SimulationEventEffect_UnlockAction:Localize(System.Reflection.MonoParameterInfo)

20:16:25:319 None
Missing an override in the effect using the SimulationEventEfect

    Amplitude.Mercury.Simulation.SimulationEventEffect:Localize(System.Reflection.MonoParameterInfo)

20:16:25:319 None
Missing an override in the effect using the SimulationEventEfect

    Amplitude.Mercury.Simulation.SimulationEventEffect:Localize(System.Reflection.MonoParameterInfo)

20:16:25:319 None
Missing an override in the effect using the SimulationEventEfect

    Amplitude.Mercury.Simulation.SimulationEventEffect:Localize(System.Reflection.MonoParameterInfo)

20:16:48:632 None
[UI] Could not find UIMapper for Enum ActionType: 'NotUsed_EliminateMajorEmpire'.

    Amplitude.Mercury.Simulation.SimulationEventEffect_UnlockAction:Localize(System.Reflection.MonoParameterInfo)

20:16:48:632 None
Missing an override in the effect using the SimulationEventEfect

    Amplitude.Mercury.Simulation.SimulationEventEffect:Localize(System.Reflection.MonoParameterInfo)

20:16:48:633 None
Missing an override in the effect using the SimulationEventEfect

    Amplitude.Mercury.Simulation.SimulationEventEffect:Localize(System.Reflection.MonoParameterInfo)

20:16:48:633 None
Missing an override in the effect using the SimulationEventEfect

    Amplitude.Mercury.Simulation.SimulationEventEffect:Localize(System.Reflection.MonoParameterInfo)

20:17:03:482 UI Steam
[UI] Showing NarrativeWindow: $NarrativeEvent_Civics_Government01_Justice01

    Amplitude.Mercury.UI.NarrativeWindow:OnBeginShow(System.Reflection.MonoParameterInfo)
    Amplitude.Mercury.UI.NarrativeWindow:OnBeginShow(System.Reflection.MonoParameterInfo)
    Amplitude.UI.UIAbstractShowable:InternalRequestShow()
    Amplitude.UI.Windows.UIContainer:InternalRequestShow()
    Amplitude.UI.Windows.UIContainerManager:SpecificUpdate()
    Amplitude.UI.UIUpdatingManager:LateUpdate()

20:17:10:865 None
[Localization] Unknown key '%GameplayOrientationHintBuilderStabilityBonusAfterConstructionCompletion'

    Amplitude.Framework.Localization.LocalizationManager:Localize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:17:10:865 None
[Localization] Unknown key '%GameplayOrientationHintBuilderStabilityBonusAfterConstructionCompletion'

    Amplitude.Framework.Localization.LocalizationManager:Localize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:17:10:865 None
[Localization] Unknown key '%GameplayOrientationHintBuilderStabilityBonusAfterConstructionCompletion'

    Amplitude.Framework.Localization.LocalizationManager:Localize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:17:10:865 None
[Localization] Unknown key '%GameplayOrientationHintBuilderStabilityBonusAfterConstructionCompletion'

    Amplitude.Framework.Localization.LocalizationManager:Localize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:17:10:867 None
TutorialWindow.SpecificUpdate: TopTutorialElementIndex is invalid while window' Status is Activating.

    Amplitude.UI.Windows.UIContainerManager:SpecificUpdate()

20:17:10:867 None
[Localization] Unknown key '%GameplayOrientationHintBuilderStabilityBonusAfterConstructionCompletion'

    Amplitude.Framework.Localization.LocalizationManager:Localize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:17:10:867 None
[Localization] Unknown key '%GameplayOrientationHintBuilderStabilityBonusAfterConstructionCompletion'

    Amplitude.Framework.Localization.LocalizationManager:Localize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:17:15:578 None
[Localization] Unknown key '%GameplayOrientationHintBuilderStabilityBonusAfterConstructionCompletion'

    Amplitude.Framework.Localization.LocalizationManager:Localize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:17:15:578 None
[Localization] Unknown key '%GameplayOrientationHintBuilderStabilityBonusAfterConstructionCompletion'

    Amplitude.Framework.Localization.LocalizationManager:Localize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:17:15:578 None
[Localization] Unknown key '%GameplayOrientationHintBuilderStabilityBonusAfterConstructionCompletion'

    Amplitude.Framework.Localization.LocalizationManager:Localize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:17:15:578 None
[Localization] Unknown key '%GameplayOrientationHintBuilderStabilityBonusAfterConstructionCompletion'

    Amplitude.Framework.Localization.LocalizationManager:Localize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:17:15:580 None
[Localization] Unknown key '%GameplayOrientationHintBuilderStabilityBonusAfterConstructionCompletion'

    Amplitude.Framework.Localization.LocalizationManager:Localize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:17:15:580 None
[Localization] Unknown key '%GameplayOrientationHintBuilderStabilityBonusAfterConstructionCompletion'

    Amplitude.Framework.Localization.LocalizationManager:Localize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:17:19:276 None
[Localization] Unknown key '%GameplayOrientationHintBuilderStabilityBonusAfterConstructionCompletion'

    Amplitude.Framework.Localization.LocalizationManager:Localize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:17:19:276 None
[Localization] Unknown key '%GameplayOrientationHintBuilderStabilityBonusAfterConstructionCompletion'

    Amplitude.Framework.Localization.LocalizationManager:Localize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:17:19:276 None
[Localization] Unknown key '%GameplayOrientationHintBuilderStabilityBonusAfterConstructionCompletion'

    Amplitude.Framework.Localization.LocalizationManager:Localize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:17:19:276 None
[Localization] Unknown key '%GameplayOrientationHintBuilderStabilityBonusAfterConstructionCompletion'

    Amplitude.Framework.Localization.LocalizationManager:Localize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:17:19:278 None
[Localization] Unknown key '%GameplayOrientationHintBuilderStabilityBonusAfterConstructionCompletion'

    Amplitude.Framework.Localization.LocalizationManager:Localize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:17:19:278 None
[Localization] Unknown key '%GameplayOrientationHintBuilderStabilityBonusAfterConstructionCompletion'

    Amplitude.Framework.Localization.LocalizationManager:Localize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:17:39:016 None
Metadata 'rmc0' has no policy registered; assuming None.

    Amplitude.Mercury.Sandbox.Sandbox:Save(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:17:39:016 None
Metadata 'ScenarioName' has no policy registered; assuming None.

    Amplitude.Mercury.Sandbox.Sandbox:Save(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:17:39:016 None
Metadata 'IsEditingScenario' has no policy registered; assuming None.

    Amplitude.Mercury.Sandbox.Sandbox:Save(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:17:41:748 None
UpdatePawnsCountWhenNotMoving called while pawnsToCreate is zero! Nothing to do!

    Amplitude.Mercury.Presentation.PresentationEntityFactoryController:SynchronizeArmyInfo(System.Reflection.MonoParameterInfo)

20:17:41:854 None
UpdatePawnsCountWhenNotMoving called while pawnsToCreate is zero! Nothing to do!

    Amplitude.Mercury.Presentation.PresentationEntityFactoryController:SynchronizeArmyInfo(System.Reflection.MonoParameterInfo)

20:17:41:899 None
Trying to get a datatable element of type Amplitude.Mercury.Data.Simulation.NarrativeEventDefinition from a datatable element reference that has not been initialized.

    Amplitude.Mercury.Simulation.SimulationEventEffect_TriggerNarrativeEvent:Apply(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:17:41:976 None
[Empire 6] The task 249:Build Outpost Creation on [114, 58] to restore is not in progress, force the allocations so it can be started. This should only happen when an AI take back control over a human player.

    Amplitude.Mercury.AI.Brain.Generators.Construction.RestoreConstructionTasks:RestoreTasks(System.Reflection.MonoParameterInfo)

20:17:42:933 None
[Empire 7] The task 291:Build Outpost Creation on [135, 64] to restore is not in progress, force the allocations so it can be started. This should only happen when an AI take back control over a human player.

    Amplitude.Mercury.AI.Brain.Generators.Construction.RestoreConstructionTasks:RestoreTasks(System.Reflection.MonoParameterInfo)

20:17:44:693 None
[Empire 3] The task 274:Build Outpost Creation on [90, 55] to restore is not in progress, force the allocations so it can be started. This should only happen when an AI take back control over a human player.

    Amplitude.Mercury.AI.Brain.Generators.Construction.RestoreConstructionTasks:RestoreTasks(System.Reflection.MonoParameterInfo)

20:17:45:126 None
Army 1797 does not exists anymore. Fail task.

    Amplitude.Mercury.AI.Brain.AIPlayer:Run()

20:17:45:874 None
UpdatePawnsCountWhenNotMoving called while pawnsToCreate is zero! Nothing to do!

    Amplitude.Mercury.Presentation.PresentationUnit:OnUpdate()

20:18:16:999 None
[UI] Could not find UIMapper for Enum ActionType: 'NotUsed_EliminateMajorEmpire'.

    Amplitude.Mercury.Simulation.SimulationEventEffect_UnlockAction:Localize(System.Reflection.MonoParameterInfo)

20:18:17:000 None
Missing an override in the effect using the SimulationEventEfect

    Amplitude.Mercury.Simulation.SimulationEventEffect:Localize(System.Reflection.MonoParameterInfo)

20:18:17:000 None
Missing an override in the effect using the SimulationEventEfect

    Amplitude.Mercury.Simulation.SimulationEventEffect:Localize(System.Reflection.MonoParameterInfo)

20:18:17:000 None
Missing an override in the effect using the SimulationEventEfect

    Amplitude.Mercury.Simulation.SimulationEventEffect:Localize(System.Reflection.MonoParameterInfo)

20:18:19:005 None
[Localization] Unknown key '%PauseMenuModalWindowSeedValue'

    Amplitude.Framework.Localization.LocalizationManager:Localize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:18:35:512 None
UpdatePawnsCountWhenNotMoving called while pawnsToCreate is zero! Nothing to do!

    Amplitude.Mercury.Presentation.PresentationEntityFactoryController:SynchronizeArmyInfo(System.Reflection.MonoParameterInfo)

20:18:35:550 None
Metadata 'rmc0' has no policy registered; assuming None.

    Amplitude.Mercury.Sandbox.Sandbox:Save(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:18:35:550 None
Metadata 'ScenarioName' has no policy registered; assuming None.

    Amplitude.Mercury.Sandbox.Sandbox:Save(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:18:35:550 None
Metadata 'IsEditingScenario' has no policy registered; assuming None.

    Amplitude.Mercury.Sandbox.Sandbox:Save(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:18:37:592 None
[POP] rel index 5, tenet index -1

    System.Action`2:Invoke(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:18:38:556 None
[Empire 3] The task 329:Build Outpost Creation on [86, 59] to restore is not in progress, force the allocations so it can be started. This should only happen when an AI take back control over a human player.

    Amplitude.Mercury.AI.Brain.Generators.Construction.RestoreConstructionTasks:RestoreTasks(System.Reflection.MonoParameterInfo)

20:18:45:884 None
UpdatePawnsCountWhenNotMoving called while pawnsToCreate is zero! Nothing to do!

    Amplitude.Mercury.Presentation.PresentationUnit:OnUpdate()

20:18:59:157 None
[Localization] Unknown key '%GameplayOrientationHintBuilderStabilityBonusAfterConstructionCompletion'

    Amplitude.Framework.Localization.LocalizationManager:Localize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:18:59:157 None
[Localization] Unknown key '%GameplayOrientationHintBuilderStabilityBonusAfterConstructionCompletion'

    Amplitude.Framework.Localization.LocalizationManager:Localize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:18:59:158 None
[Localization] Unknown key '%GameplayOrientationHintBuilderStabilityBonusAfterConstructionCompletion'

    Amplitude.Framework.Localization.LocalizationManager:Localize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:18:59:158 None
[Localization] Unknown key '%GameplayOrientationHintBuilderStabilityBonusAfterConstructionCompletion'

    Amplitude.Framework.Localization.LocalizationManager:Localize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:18:59:160 None
[Localization] Unknown key '%GameplayOrientationHintBuilderStabilityBonusAfterConstructionCompletion'

    Amplitude.Framework.Localization.LocalizationManager:Localize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:18:59:160 None
[Localization] Unknown key '%GameplayOrientationHintBuilderStabilityBonusAfterConstructionCompletion'

    Amplitude.Framework.Localization.LocalizationManager:Localize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:19:05:370 None
[Localization] Unknown key '%GameplayOrientationHintBuilderStabilityBonusAfterConstructionCompletion'

    Amplitude.Framework.Localization.LocalizationManager:Localize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:19:05:370 None
[Localization] Unknown key '%GameplayOrientationHintBuilderStabilityBonusAfterConstructionCompletion'

    Amplitude.Framework.Localization.LocalizationManager:Localize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:19:05:370 None
[Localization] Unknown key '%GameplayOrientationHintBuilderStabilityBonusAfterConstructionCompletion'

    Amplitude.Framework.Localization.LocalizationManager:Localize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:19:05:370 None
[Localization] Unknown key '%GameplayOrientationHintBuilderStabilityBonusAfterConstructionCompletion'

    Amplitude.Framework.Localization.LocalizationManager:Localize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:19:10:969 None
[Localization] Unknown key '%GameplayOrientationHintBuilderStabilityBonusAfterConstructionCompletion'

    Amplitude.Framework.Localization.LocalizationManager:Localize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:19:10:969 None
[Localization] Unknown key '%GameplayOrientationHintBuilderStabilityBonusAfterConstructionCompletion'

    Amplitude.Framework.Localization.LocalizationManager:Localize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:19:10:969 None
[Localization] Unknown key '%GameplayOrientationHintBuilderStabilityBonusAfterConstructionCompletion'

    Amplitude.Framework.Localization.LocalizationManager:Localize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:19:12:183 None
[Localization] Unknown key '%GameplayOrientationHintBuilderStabilityBonusAfterConstructionCompletion'

    Amplitude.Framework.Localization.LocalizationManager:Localize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:19:12:183 None
[Localization] Unknown key '%GameplayOrientationHintBuilderStabilityBonusAfterConstructionCompletion'

    Amplitude.Framework.Localization.LocalizationManager:Localize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:19:12:183 None
[Localization] Unknown key '%GameplayOrientationHintBuilderStabilityBonusAfterConstructionCompletion'

    Amplitude.Framework.Localization.LocalizationManager:Localize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:19:39:212 None
UpdatePawnsCountWhenNotMoving called while pawnsToCreate is zero! Nothing to do!

    Amplitude.Mercury.Presentation.PresentationEntityFactoryController:SynchronizeArmyInfo(System.Reflection.MonoParameterInfo)

20:19:39:235 None
Metadata 'rmc0' has no policy registered; assuming None.

    Amplitude.Mercury.Sandbox.Sandbox:Save(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:19:39:235 None
Metadata 'ScenarioName' has no policy registered; assuming None.

    Amplitude.Mercury.Sandbox.Sandbox:Save(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:19:39:235 None
Metadata 'IsEditingScenario' has no policy registered; assuming None.

    Amplitude.Mercury.Sandbox.Sandbox:Save(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:19:41:240 None
[POP] rel index 6, tenet index -1

    System.Action`2:Invoke(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:19:41:416 None
[POP] rel index 7, tenet index -1

    System.Action`2:Invoke(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:19:42:133 None
Army 1564 does not exists anymore. Fail task.

    Amplitude.Mercury.AI.Brain.AIPlayer:Run()

20:19:42:188 None
[Empire 5] The task 242:Build Outpost Creation on [120, 33] to restore is not in progress, force the allocations so it can be started. This should only happen when an AI take back control over a human player.

    Amplitude.Mercury.AI.Brain.Generators.Construction.RestoreConstructionTasks:RestoreTasks(System.Reflection.MonoParameterInfo)

20:19:44:980 None
UpdatePawnsCountWhenNotMoving called while pawnsToCreate is zero! Nothing to do!

    Amplitude.Mercury.Presentation.PresentationUnit:OnUpdate()

20:21:01:741 None
[Localization] Unknown key '%GameplayOrientationHintBuilderStabilityBonusAfterConstructionCompletion'

    Amplitude.Framework.Localization.LocalizationManager:Localize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:21:01:741 None
[Localization] Unknown key '%GameplayOrientationHintBuilderStabilityBonusAfterConstructionCompletion'

    Amplitude.Framework.Localization.LocalizationManager:Localize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:21:01:741 None
[Localization] Unknown key '%GameplayOrientationHintBuilderStabilityBonusAfterConstructionCompletion'

    Amplitude.Framework.Localization.LocalizationManager:Localize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:21:01:741 None
[Localization] Unknown key '%GameplayOrientationHintBuilderStabilityBonusAfterConstructionCompletion'

    Amplitude.Framework.Localization.LocalizationManager:Localize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:21:01:741 None
[Localization] Unknown key '%GameplayOrientationHintBuilderStabilityBonusAfterConstructionCompletion'

    Amplitude.Framework.Localization.LocalizationManager:Localize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:21:01:742 None
[Localization] Unknown key '%GameplayOrientationHintBuilderStabilityBonusAfterConstructionCompletion'

    Amplitude.Framework.Localization.LocalizationManager:Localize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:21:01:744 None
[Localization] Unknown key '%GameplayOrientationHintBuilderStabilityBonusAfterConstructionCompletion'

    Amplitude.Framework.Localization.LocalizationManager:Localize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:21:01:744 None
[Localization] Unknown key '%GameplayOrientationHintBuilderStabilityBonusAfterConstructionCompletion'

    Amplitude.Framework.Localization.LocalizationManager:Localize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:21:01:745 None
[Localization] Unknown key '%GameplayOrientationHintBuilderStabilityBonusAfterConstructionCompletion'

    Amplitude.Framework.Localization.LocalizationManager:Localize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:21:06:739 None
[Localization] Unknown key '%GameplayOrientationHintBuilderStabilityBonusAfterConstructionCompletion'

    Amplitude.Framework.Localization.LocalizationManager:Localize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:21:06:739 None
[Localization] Unknown key '%GameplayOrientationHintBuilderStabilityBonusAfterConstructionCompletion'

    Amplitude.Framework.Localization.LocalizationManager:Localize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:21:06:739 None
[Localization] Unknown key '%GameplayOrientationHintBuilderStabilityBonusAfterConstructionCompletion'

    Amplitude.Framework.Localization.LocalizationManager:Localize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:21:07:356 None
[Localization] Unknown key '%GameplayOrientationHintBuilderStabilityBonusAfterConstructionCompletion'

    Amplitude.Framework.Localization.LocalizationManager:Localize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:21:07:357 None
[Localization] Unknown key '%GameplayOrientationHintBuilderStabilityBonusAfterConstructionCompletion'

    Amplitude.Framework.Localization.LocalizationManager:Localize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:21:07:357 None
[Localization] Unknown key '%GameplayOrientationHintBuilderStabilityBonusAfterConstructionCompletion'

    Amplitude.Framework.Localization.LocalizationManager:Localize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:21:07:825 None
[Localization] Unknown key '%GameplayOrientationHintBuilderStabilityBonusAfterConstructionCompletion'

    Amplitude.Framework.Localization.LocalizationManager:Localize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:21:07:825 None
[Localization] Unknown key '%GameplayOrientationHintBuilderStabilityBonusAfterConstructionCompletion'

    Amplitude.Framework.Localization.LocalizationManager:Localize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:21:07:825 None
[Localization] Unknown key '%GameplayOrientationHintBuilderStabilityBonusAfterConstructionCompletion'

    Amplitude.Framework.Localization.LocalizationManager:Localize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:21:08:202 None
[Localization] Unknown key '%GameplayOrientationHintBuilderStabilityBonusAfterConstructionCompletion'

    Amplitude.Framework.Localization.LocalizationManager:Localize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:21:08:202 None
[Localization] Unknown key '%GameplayOrientationHintBuilderStabilityBonusAfterConstructionCompletion'

    Amplitude.Framework.Localization.LocalizationManager:Localize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:21:08:202 None
[Localization] Unknown key '%GameplayOrientationHintBuilderStabilityBonusAfterConstructionCompletion'

    Amplitude.Framework.Localization.LocalizationManager:Localize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:21:11:048 None
[Localization] Unknown key '%GameplayOrientationHintBuilderStabilityBonusAfterConstructionCompletion'

    Amplitude.Framework.Localization.LocalizationManager:Localize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:21:11:048 None
[Localization] Unknown key '%GameplayOrientationHintBuilderStabilityBonusAfterConstructionCompletion'

    Amplitude.Framework.Localization.LocalizationManager:Localize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:21:11:048 None
[Localization] Unknown key '%GameplayOrientationHintBuilderStabilityBonusAfterConstructionCompletion'

    Amplitude.Framework.Localization.LocalizationManager:Localize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:21:11:539 None
[Localization] Unknown key '%GameplayOrientationHintBuilderStabilityBonusAfterConstructionCompletion'

    Amplitude.Framework.Localization.LocalizationManager:Localize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:21:11:540 None
[Localization] Unknown key '%GameplayOrientationHintBuilderStabilityBonusAfterConstructionCompletion'

    Amplitude.Framework.Localization.LocalizationManager:Localize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:21:11:540 None
[Localization] Unknown key '%GameplayOrientationHintBuilderStabilityBonusAfterConstructionCompletion'

    Amplitude.Framework.Localization.LocalizationManager:Localize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:21:13:454 None
[Localization] Unknown key '%GameplayOrientationHintBuilderStabilityBonusAfterConstructionCompletion'

    Amplitude.Framework.Localization.LocalizationManager:Localize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:21:13:455 None
[Localization] Unknown key '%GameplayOrientationHintBuilderStabilityBonusAfterConstructionCompletion'

    Amplitude.Framework.Localization.LocalizationManager:Localize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:21:13:455 None
[Localization] Unknown key '%GameplayOrientationHintBuilderStabilityBonusAfterConstructionCompletion'

    Amplitude.Framework.Localization.LocalizationManager:Localize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:21:13:455 None
[Localization] Unknown key '%GameplayOrientationHintBuilderStabilityBonusAfterConstructionCompletion'

    Amplitude.Framework.Localization.LocalizationManager:Localize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:21:13:455 None
[Localization] Unknown key '%GameplayOrientationHintBuilderStabilityBonusAfterConstructionCompletion'

    Amplitude.Framework.Localization.LocalizationManager:Localize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:21:13:455 None
[Localization] Unknown key '%GameplayOrientationHintBuilderStabilityBonusAfterConstructionCompletion'

    Amplitude.Framework.Localization.LocalizationManager:Localize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:21:13:457 None
[Localization] Unknown key '%GameplayOrientationHintBuilderStabilityBonusAfterConstructionCompletion'

    Amplitude.Framework.Localization.LocalizationManager:Localize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:21:13:457 None
[Localization] Unknown key '%GameplayOrientationHintBuilderStabilityBonusAfterConstructionCompletion'

    Amplitude.Framework.Localization.LocalizationManager:Localize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:21:13:457 None
[Localization] Unknown key '%GameplayOrientationHintBuilderStabilityBonusAfterConstructionCompletion'

    Amplitude.Framework.Localization.LocalizationManager:Localize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:21:29:762 None
Metadata 'rmc0' has no policy registered; assuming None.

    Amplitude.Mercury.Sandbox.Sandbox:Save(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:21:29:762 None
Metadata 'ScenarioName' has no policy registered; assuming None.

    Amplitude.Mercury.Sandbox.Sandbox:Save(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:21:29:762 None
Metadata 'IsEditingScenario' has no policy registered; assuming None.

    Amplitude.Mercury.Sandbox.Sandbox:Save(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:21:33:186 None
[Localization] Unknown key '%GameplayOrientationHintBuilderStabilityBonusAfterConstructionCompletion'

    Amplitude.Framework.Localization.LocalizationManager:Localize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:21:33:186 None
[Localization] Unknown key '%GameplayOrientationHintBuilderStabilityBonusAfterConstructionCompletion'

    Amplitude.Framework.Localization.LocalizationManager:Localize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:21:33:187 None
[Localization] Unknown key '%GameplayOrientationHintBuilderStabilityBonusAfterConstructionCompletion'

    Amplitude.Framework.Localization.LocalizationManager:Localize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:21:33:187 None
[Localization] Unknown key '%GameplayOrientationHintBuilderStabilityBonusAfterConstructionCompletion'

    Amplitude.Framework.Localization.LocalizationManager:Localize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:21:33:187 None
[Localization] Unknown key '%GameplayOrientationHintBuilderStabilityBonusAfterConstructionCompletion'

    Amplitude.Framework.Localization.LocalizationManager:Localize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:21:33:187 None
[Localization] Unknown key '%GameplayOrientationHintBuilderStabilityBonusAfterConstructionCompletion'

    Amplitude.Framework.Localization.LocalizationManager:Localize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:21:33:189 None
[Localization] Unknown key '%GameplayOrientationHintBuilderStabilityBonusAfterConstructionCompletion'

    Amplitude.Framework.Localization.LocalizationManager:Localize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:21:33:189 None
[Localization] Unknown key '%GameplayOrientationHintBuilderStabilityBonusAfterConstructionCompletion'

    Amplitude.Framework.Localization.LocalizationManager:Localize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:21:33:189 None
[Localization] Unknown key '%GameplayOrientationHintBuilderStabilityBonusAfterConstructionCompletion'

    Amplitude.Framework.Localization.LocalizationManager:Localize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:21:33:282 None
[Localization] Unknown key '%GameplayOrientationHintBuilderStabilityBonusAfterConstructionCompletion'

    Amplitude.Framework.Localization.LocalizationManager:Localize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:21:33:282 None
[Localization] Unknown key '%GameplayOrientationHintBuilderStabilityBonusAfterConstructionCompletion'

    Amplitude.Framework.Localization.LocalizationManager:Localize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:21:33:282 None
[Localization] Unknown key '%GameplayOrientationHintBuilderStabilityBonusAfterConstructionCompletion'

    Amplitude.Framework.Localization.LocalizationManager:Localize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:21:33:376 None
[Localization] Unknown key '%GameplayOrientationHintBuilderStabilityBonusAfterConstructionCompletion'

    Amplitude.Framework.Localization.LocalizationManager:Localize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:21:33:376 None
[Localization] Unknown key '%GameplayOrientationHintBuilderStabilityBonusAfterConstructionCompletion'

    Amplitude.Framework.Localization.LocalizationManager:Localize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:21:33:376 None
[Localization] Unknown key '%GameplayOrientationHintBuilderStabilityBonusAfterConstructionCompletion'

    Amplitude.Framework.Localization.LocalizationManager:Localize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:21:33:484 None
[Localization] Unknown key '%GameplayOrientationHintBuilderStabilityBonusAfterConstructionCompletion'

    Amplitude.Framework.Localization.LocalizationManager:Localize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:21:33:485 None
[Localization] Unknown key '%GameplayOrientationHintBuilderStabilityBonusAfterConstructionCompletion'

    Amplitude.Framework.Localization.LocalizationManager:Localize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:21:33:485 None
[Localization] Unknown key '%GameplayOrientationHintBuilderStabilityBonusAfterConstructionCompletion'

    Amplitude.Framework.Localization.LocalizationManager:Localize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:21:33:583 None
[Localization] Unknown key '%GameplayOrientationHintBuilderStabilityBonusAfterConstructionCompletion'

    Amplitude.Framework.Localization.LocalizationManager:Localize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:21:33:583 None
[Localization] Unknown key '%GameplayOrientationHintBuilderStabilityBonusAfterConstructionCompletion'

    Amplitude.Framework.Localization.LocalizationManager:Localize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:21:33:583 None
[Localization] Unknown key '%GameplayOrientationHintBuilderStabilityBonusAfterConstructionCompletion'

    Amplitude.Framework.Localization.LocalizationManager:Localize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:21:33:685 None
[Localization] Unknown key '%GameplayOrientationHintBuilderStabilityBonusAfterConstructionCompletion'

    Amplitude.Framework.Localization.LocalizationManager:Localize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:21:33:685 None
[Localization] Unknown key '%GameplayOrientationHintBuilderStabilityBonusAfterConstructionCompletion'

    Amplitude.Framework.Localization.LocalizationManager:Localize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:21:33:685 None
[Localization] Unknown key '%GameplayOrientationHintBuilderStabilityBonusAfterConstructionCompletion'

    Amplitude.Framework.Localization.LocalizationManager:Localize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:21:34:089 None
[Localization] Unknown key '%GameplayOrientationHintBuilderStabilityBonusAfterConstructionCompletion'

    Amplitude.Framework.Localization.LocalizationManager:Localize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:21:34:089 None
[Localization] Unknown key '%GameplayOrientationHintBuilderStabilityBonusAfterConstructionCompletion'

    Amplitude.Framework.Localization.LocalizationManager:Localize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:21:34:089 None
[Localization] Unknown key '%GameplayOrientationHintBuilderStabilityBonusAfterConstructionCompletion'

    Amplitude.Framework.Localization.LocalizationManager:Localize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:21:34:189 None
[Localization] Unknown key '%GameplayOrientationHintBuilderStabilityBonusAfterConstructionCompletion'

    Amplitude.Framework.Localization.LocalizationManager:Localize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:21:34:189 None
[Localization] Unknown key '%GameplayOrientationHintBuilderStabilityBonusAfterConstructionCompletion'

    Amplitude.Framework.Localization.LocalizationManager:Localize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:21:34:189 None
[Localization] Unknown key '%GameplayOrientationHintBuilderStabilityBonusAfterConstructionCompletion'

    Amplitude.Framework.Localization.LocalizationManager:Localize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:21:34:280 None
[Localization] Unknown key '%GameplayOrientationHintBuilderStabilityBonusAfterConstructionCompletion'

    Amplitude.Framework.Localization.LocalizationManager:Localize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:21:34:280 None
[Localization] Unknown key '%GameplayOrientationHintBuilderStabilityBonusAfterConstructionCompletion'

    Amplitude.Framework.Localization.LocalizationManager:Localize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:21:34:280 None
[Localization] Unknown key '%GameplayOrientationHintBuilderStabilityBonusAfterConstructionCompletion'

    Amplitude.Framework.Localization.LocalizationManager:Localize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:21:34:387 None
[Localization] Unknown key '%GameplayOrientationHintBuilderStabilityBonusAfterConstructionCompletion'

    Amplitude.Framework.Localization.LocalizationManager:Localize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:21:34:387 None
[Localization] Unknown key '%GameplayOrientationHintBuilderStabilityBonusAfterConstructionCompletion'

    Amplitude.Framework.Localization.LocalizationManager:Localize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:21:34:387 None
[Localization] Unknown key '%GameplayOrientationHintBuilderStabilityBonusAfterConstructionCompletion'

    Amplitude.Framework.Localization.LocalizationManager:Localize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:21:34:482 None
[Localization] Unknown key '%GameplayOrientationHintBuilderStabilityBonusAfterConstructionCompletion'

    Amplitude.Framework.Localization.LocalizationManager:Localize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:21:34:482 None
[Localization] Unknown key '%GameplayOrientationHintBuilderStabilityBonusAfterConstructionCompletion'

    Amplitude.Framework.Localization.LocalizationManager:Localize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:21:34:482 None
[Localization] Unknown key '%GameplayOrientationHintBuilderStabilityBonusAfterConstructionCompletion'

    Amplitude.Framework.Localization.LocalizationManager:Localize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:21:34:584 None
[Localization] Unknown key '%GameplayOrientationHintBuilderStabilityBonusAfterConstructionCompletion'

    Amplitude.Framework.Localization.LocalizationManager:Localize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:21:34:584 None
[Localization] Unknown key '%GameplayOrientationHintBuilderStabilityBonusAfterConstructionCompletion'

    Amplitude.Framework.Localization.LocalizationManager:Localize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:21:34:584 None
[Localization] Unknown key '%GameplayOrientationHintBuilderStabilityBonusAfterConstructionCompletion'

    Amplitude.Framework.Localization.LocalizationManager:Localize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:21:34:682 None
[Localization] Unknown key '%GameplayOrientationHintBuilderStabilityBonusAfterConstructionCompletion'

    Amplitude.Framework.Localization.LocalizationManager:Localize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:21:34:682 None
[Localization] Unknown key '%GameplayOrientationHintBuilderStabilityBonusAfterConstructionCompletion'

    Amplitude.Framework.Localization.LocalizationManager:Localize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:21:34:682 None
[Localization] Unknown key '%GameplayOrientationHintBuilderStabilityBonusAfterConstructionCompletion'

    Amplitude.Framework.Localization.LocalizationManager:Localize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:21:35:086 None
[Localization] Unknown key '%GameplayOrientationHintBuilderStabilityBonusAfterConstructionCompletion'

    Amplitude.Framework.Localization.LocalizationManager:Localize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:21:35:087 None
[Localization] Unknown key '%GameplayOrientationHintBuilderStabilityBonusAfterConstructionCompletion'

    Amplitude.Framework.Localization.LocalizationManager:Localize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:21:35:087 None
[Localization] Unknown key '%GameplayOrientationHintBuilderStabilityBonusAfterConstructionCompletion'

    Amplitude.Framework.Localization.LocalizationManager:Localize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:21:35:189 None
[Localization] Unknown key '%GameplayOrientationHintBuilderStabilityBonusAfterConstructionCompletion'

    Amplitude.Framework.Localization.LocalizationManager:Localize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:21:35:189 None
[Localization] Unknown key '%GameplayOrientationHintBuilderStabilityBonusAfterConstructionCompletion'

    Amplitude.Framework.Localization.LocalizationManager:Localize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:21:35:189 None
[Localization] Unknown key '%GameplayOrientationHintBuilderStabilityBonusAfterConstructionCompletion'

    Amplitude.Framework.Localization.LocalizationManager:Localize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:21:35:283 None
[Localization] Unknown key '%GameplayOrientationHintBuilderStabilityBonusAfterConstructionCompletion'

    Amplitude.Framework.Localization.LocalizationManager:Localize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:21:35:283 None
[Localization] Unknown key '%GameplayOrientationHintBuilderStabilityBonusAfterConstructionCompletion'

    Amplitude.Framework.Localization.LocalizationManager:Localize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:21:35:283 None
[Localization] Unknown key '%GameplayOrientationHintBuilderStabilityBonusAfterConstructionCompletion'

    Amplitude.Framework.Localization.LocalizationManager:Localize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:21:35:382 None
[Localization] Unknown key '%GameplayOrientationHintBuilderStabilityBonusAfterConstructionCompletion'

    Amplitude.Framework.Localization.LocalizationManager:Localize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:21:35:382 None
[Localization] Unknown key '%GameplayOrientationHintBuilderStabilityBonusAfterConstructionCompletion'

    Amplitude.Framework.Localization.LocalizationManager:Localize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:21:35:382 None
[Localization] Unknown key '%GameplayOrientationHintBuilderStabilityBonusAfterConstructionCompletion'

    Amplitude.Framework.Localization.LocalizationManager:Localize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:21:35:483 None
[Localization] Unknown key '%GameplayOrientationHintBuilderStabilityBonusAfterConstructionCompletion'

    Amplitude.Framework.Localization.LocalizationManager:Localize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:21:35:483 None
[Localization] Unknown key '%GameplayOrientationHintBuilderStabilityBonusAfterConstructionCompletion'

    Amplitude.Framework.Localization.LocalizationManager:Localize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:21:35:483 None
[Localization] Unknown key '%GameplayOrientationHintBuilderStabilityBonusAfterConstructionCompletion'

    Amplitude.Framework.Localization.LocalizationManager:Localize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:21:35:592 None
[Localization] Unknown key '%GameplayOrientationHintBuilderStabilityBonusAfterConstructionCompletion'

    Amplitude.Framework.Localization.LocalizationManager:Localize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:21:35:592 None
[Localization] Unknown key '%GameplayOrientationHintBuilderStabilityBonusAfterConstructionCompletion'

    Amplitude.Framework.Localization.LocalizationManager:Localize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:21:35:592 None
[Localization] Unknown key '%GameplayOrientationHintBuilderStabilityBonusAfterConstructionCompletion'

    Amplitude.Framework.Localization.LocalizationManager:Localize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:21:35:693 None
[Localization] Unknown key '%GameplayOrientationHintBuilderStabilityBonusAfterConstructionCompletion'

    Amplitude.Framework.Localization.LocalizationManager:Localize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:21:35:693 None
[Localization] Unknown key '%GameplayOrientationHintBuilderStabilityBonusAfterConstructionCompletion'

    Amplitude.Framework.Localization.LocalizationManager:Localize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:21:35:693 None
[Localization] Unknown key '%GameplayOrientationHintBuilderStabilityBonusAfterConstructionCompletion'

    Amplitude.Framework.Localization.LocalizationManager:Localize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:21:35:790 None
[Localization] Unknown key '%GameplayOrientationHintBuilderStabilityBonusAfterConstructionCompletion'

    Amplitude.Framework.Localization.LocalizationManager:Localize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:21:35:790 None
[Localization] Unknown key '%GameplayOrientationHintBuilderStabilityBonusAfterConstructionCompletion'

    Amplitude.Framework.Localization.LocalizationManager:Localize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:21:35:791 None
[Localization] Unknown key '%GameplayOrientationHintBuilderStabilityBonusAfterConstructionCompletion'

    Amplitude.Framework.Localization.LocalizationManager:Localize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:21:36:186 None
[Localization] Unknown key '%GameplayOrientationHintBuilderStabilityBonusAfterConstructionCompletion'

    Amplitude.Framework.Localization.LocalizationManager:Localize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:21:36:186 None
[Localization] Unknown key '%GameplayOrientationHintBuilderStabilityBonusAfterConstructionCompletion'

    Amplitude.Framework.Localization.LocalizationManager:Localize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:21:36:186 None
[Localization] Unknown key '%GameplayOrientationHintBuilderStabilityBonusAfterConstructionCompletion'

    Amplitude.Framework.Localization.LocalizationManager:Localize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:21:36:284 None
[Localization] Unknown key '%GameplayOrientationHintBuilderStabilityBonusAfterConstructionCompletion'

    Amplitude.Framework.Localization.LocalizationManager:Localize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:21:36:284 None
[Localization] Unknown key '%GameplayOrientationHintBuilderStabilityBonusAfterConstructionCompletion'

    Amplitude.Framework.Localization.LocalizationManager:Localize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:21:36:284 None
[Localization] Unknown key '%GameplayOrientationHintBuilderStabilityBonusAfterConstructionCompletion'

    Amplitude.Framework.Localization.LocalizationManager:Localize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:21:36:386 None
[Localization] Unknown key '%GameplayOrientationHintBuilderStabilityBonusAfterConstructionCompletion'

    Amplitude.Framework.Localization.LocalizationManager:Localize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:21:36:387 None
[Localization] Unknown key '%GameplayOrientationHintBuilderStabilityBonusAfterConstructionCompletion'

    Amplitude.Framework.Localization.LocalizationManager:Localize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:21:36:387 None
[Localization] Unknown key '%GameplayOrientationHintBuilderStabilityBonusAfterConstructionCompletion'

    Amplitude.Framework.Localization.LocalizationManager:Localize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:21:36:491 None
[Localization] Unknown key '%GameplayOrientationHintBuilderStabilityBonusAfterConstructionCompletion'

    Amplitude.Framework.Localization.LocalizationManager:Localize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:21:36:491 None
[Localization] Unknown key '%GameplayOrientationHintBuilderStabilityBonusAfterConstructionCompletion'

    Amplitude.Framework.Localization.LocalizationManager:Localize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:21:36:491 None
[Localization] Unknown key '%GameplayOrientationHintBuilderStabilityBonusAfterConstructionCompletion'

    Amplitude.Framework.Localization.LocalizationManager:Localize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:21:36:591 None
[Localization] Unknown key '%GameplayOrientationHintBuilderStabilityBonusAfterConstructionCompletion'

    Amplitude.Framework.Localization.LocalizationManager:Localize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:21:36:591 None
[Localization] Unknown key '%GameplayOrientationHintBuilderStabilityBonusAfterConstructionCompletion'

    Amplitude.Framework.Localization.LocalizationManager:Localize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:21:36:592 None
[Localization] Unknown key '%GameplayOrientationHintBuilderStabilityBonusAfterConstructionCompletion'

    Amplitude.Framework.Localization.LocalizationManager:Localize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:21:36:693 None
[Localization] Unknown key '%GameplayOrientationHintBuilderStabilityBonusAfterConstructionCompletion'

    Amplitude.Framework.Localization.LocalizationManager:Localize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:21:36:693 None
[Localization] Unknown key '%GameplayOrientationHintBuilderStabilityBonusAfterConstructionCompletion'

    Amplitude.Framework.Localization.LocalizationManager:Localize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:21:36:693 None
[Localization] Unknown key '%GameplayOrientationHintBuilderStabilityBonusAfterConstructionCompletion'

    Amplitude.Framework.Localization.LocalizationManager:Localize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:21:37:297 None
[Localization] Unknown key '%GameplayOrientationHintBuilderStabilityBonusAfterConstructionCompletion'

    Amplitude.Framework.Localization.LocalizationManager:Localize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:21:37:297 None
[Localization] Unknown key '%GameplayOrientationHintBuilderStabilityBonusAfterConstructionCompletion'

    Amplitude.Framework.Localization.LocalizationManager:Localize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:21:37:297 None
[Localization] Unknown key '%GameplayOrientationHintBuilderStabilityBonusAfterConstructionCompletion'

    Amplitude.Framework.Localization.LocalizationManager:Localize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:21:37:397 None
[Localization] Unknown key '%GameplayOrientationHintBuilderStabilityBonusAfterConstructionCompletion'

    Amplitude.Framework.Localization.LocalizationManager:Localize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:21:37:397 None
[Localization] Unknown key '%GameplayOrientationHintBuilderStabilityBonusAfterConstructionCompletion'

    Amplitude.Framework.Localization.LocalizationManager:Localize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:21:37:397 None
[Localization] Unknown key '%GameplayOrientationHintBuilderStabilityBonusAfterConstructionCompletion'

    Amplitude.Framework.Localization.LocalizationManager:Localize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:21:38:389 None
[Localization] Unknown key '%GameplayOrientationHintBuilderStabilityBonusAfterConstructionCompletion'

    Amplitude.Framework.Localization.LocalizationManager:Localize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:21:38:389 None
[Localization] Unknown key '%GameplayOrientationHintBuilderStabilityBonusAfterConstructionCompletion'

    Amplitude.Framework.Localization.LocalizationManager:Localize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:21:38:389 None
[Localization] Unknown key '%GameplayOrientationHintBuilderStabilityBonusAfterConstructionCompletion'

    Amplitude.Framework.Localization.LocalizationManager:Localize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:21:39:392 None
[Localization] Unknown key '%GameplayOrientationHintBuilderStabilityBonusAfterConstructionCompletion'

    Amplitude.Framework.Localization.LocalizationManager:Localize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:21:39:392 None
[Localization] Unknown key '%GameplayOrientationHintBuilderStabilityBonusAfterConstructionCompletion'

    Amplitude.Framework.Localization.LocalizationManager:Localize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:21:39:392 None
[Localization] Unknown key '%GameplayOrientationHintBuilderStabilityBonusAfterConstructionCompletion'

    Amplitude.Framework.Localization.LocalizationManager:Localize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:21:39:489 None
[Localization] Unknown key '%GameplayOrientationHintBuilderStabilityBonusAfterConstructionCompletion'

    Amplitude.Framework.Localization.LocalizationManager:Localize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:21:39:490 None
[Localization] Unknown key '%GameplayOrientationHintBuilderStabilityBonusAfterConstructionCompletion'

    Amplitude.Framework.Localization.LocalizationManager:Localize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:21:39:490 None
[Localization] Unknown key '%GameplayOrientationHintBuilderStabilityBonusAfterConstructionCompletion'

    Amplitude.Framework.Localization.LocalizationManager:Localize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:21:39:599 None
[Localization] Unknown key '%GameplayOrientationHintBuilderStabilityBonusAfterConstructionCompletion'

    Amplitude.Framework.Localization.LocalizationManager:Localize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:21:39:600 None
[Localization] Unknown key '%GameplayOrientationHintBuilderStabilityBonusAfterConstructionCompletion'

    Amplitude.Framework.Localization.LocalizationManager:Localize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:21:39:600 None
[Localization] Unknown key '%GameplayOrientationHintBuilderStabilityBonusAfterConstructionCompletion'

    Amplitude.Framework.Localization.LocalizationManager:Localize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:21:43:908 None
[Localization] Unknown key '%GameplayOrientationHintBuilderStabilityBonusAfterConstructionCompletion'

    Amplitude.Framework.Localization.LocalizationManager:Localize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:21:43:908 None
[Localization] Unknown key '%GameplayOrientationHintBuilderStabilityBonusAfterConstructionCompletion'

    Amplitude.Framework.Localization.LocalizationManager:Localize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:21:43:908 None
[Localization] Unknown key '%GameplayOrientationHintBuilderStabilityBonusAfterConstructionCompletion'

    Amplitude.Framework.Localization.LocalizationManager:Localize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:22:03:359 None
[Localization] Unknown key '%PauseMenuModalWindowSeedValue'

    Amplitude.Framework.Localization.LocalizationManager:Localize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:22:14:004 None
UpdatePawnsCountWhenNotMoving called while pawnsToCreate is zero! Nothing to do!

    Amplitude.Mercury.Presentation.PresentationEntityFactoryController:SynchronizeArmyInfo(System.Reflection.MonoParameterInfo)

20:22:14:088 None
Metadata 'rmc0' has no policy registered; assuming None.

    Amplitude.Mercury.Sandbox.Sandbox:Save(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:22:14:088 None
Metadata 'ScenarioName' has no policy registered; assuming None.

    Amplitude.Mercury.Sandbox.Sandbox:Save(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:22:14:088 None
Metadata 'IsEditingScenario' has no policy registered; assuming None.

    Amplitude.Mercury.Sandbox.Sandbox:Save(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:22:16:089 None
Trying to get a datatable element of type Amplitude.Mercury.Data.Simulation.NarrativeEventDefinition from a datatable element reference that has not been initialized.

    Amplitude.Mercury.Simulation.SimulationEventEffect_TriggerNarrativeEvent:Apply(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:22:16:181 None
[POP] rel index 8, tenet index -1

    System.Action`2:Invoke(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:22:33:870 None
[POP] rel index 9, tenet index -1

    System.Action`2:Invoke(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:22:36:733 None
%ControlBannerReligionPopupReformationDescription Trying to get a parameter 0 out of bound 0.

    Amplitude.Framework.Localization.LocalizationManager:ResolveNode(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:22:36:733 None
%NextTenetTitle Trying to get a parameter 0 out of bound 0.

    Amplitude.Framework.Localization.LocalizationManager:ResolveNode(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:22:36:904 UI Steam
[UI] The UITable '/WindowsRoot/InGameOverlays/ControlBannerReligionPopup/_FollowersRepartition/Separator' have resizable children but not enough space left for giving them a positive size.

    Amplitude.UI.Layouts.UITable1D:ResizeChildren(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
    Amplitude.UI.Layouts.UITable1D:ResizeChildren(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
    Amplitude.UI.Layouts.UITable1D:DoArrangeChildren(System.Reflection.MonoParameterInfo)
    Amplitude.UI.Layouts.UILayout:ArrangeChildren()
    ZenFulcrum.EmbeddedBrowser.BrowserNative+Calltype_zfb_setCallbacksEnabled:Invoke(System.Reflection.MonoParameterInfo)
    Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
    Amplitude.UI.UITransform:ForwardToChildUpdateRecursively()
    Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
    Amplitude.UI.UITransform:ForwardToChildUpdateRecursively()
    Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
    Amplitude.UI.UITransform:ForwardToChildUpdateRecursively()
    Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
    Amplitude.UI.UITransform:set_VisibleSelf(System.Reflection.MonoParameterInfo)
    Amplitude.UI.UIAbstractShowable:InternalRequestShow()
    Amplitude.UI.Windows.UIContainer:InternalRequestShow()
    Amplitude.UI.Windows.UIContainerManager:SpecificUpdate()
    Amplitude.UI.UIUpdatingManager:LateUpdate()

20:22:45:281 None
[UI] Could not find UIMapper for Enum ActionType: 'NotUsed_EliminateMajorEmpire'.

    Amplitude.Mercury.Simulation.SimulationEventEffect_UnlockAction:Localize(System.Reflection.MonoParameterInfo)

20:22:45:281 None
Missing an override in the effect using the SimulationEventEfect

    Amplitude.Mercury.Simulation.SimulationEventEffect:Localize(System.Reflection.MonoParameterInfo)

20:22:45:281 None
Missing an override in the effect using the SimulationEventEfect

    Amplitude.Mercury.Simulation.SimulationEventEffect:Localize(System.Reflection.MonoParameterInfo)

20:22:45:281 None
Missing an override in the effect using the SimulationEventEfect

    Amplitude.Mercury.Simulation.SimulationEventEffect:Localize(System.Reflection.MonoParameterInfo)

20:22:46:717 None
[Localization] Unknown key '%PauseMenuModalWindowSeedValue'

    Amplitude.Framework.Localization.LocalizationManager:Localize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:23:00:215 None
[Localization] Unknown key '%PauseMenuModalWindowSeedValue'

    Amplitude.Framework.Localization.LocalizationManager:Localize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:23:02:708 None
[Localization] Unknown key '%GameplayOrientationHintBuilderStabilityBonusAfterConstructionCompletion'

    Amplitude.Framework.Localization.LocalizationManager:Localize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:23:02:708 None
[Localization] Unknown key '%GameplayOrientationHintBuilderStabilityBonusAfterConstructionCompletion'

    Amplitude.Framework.Localization.LocalizationManager:Localize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:23:02:709 None
[Localization] Unknown key '%GameplayOrientationHintBuilderStabilityBonusAfterConstructionCompletion'

    Amplitude.Framework.Localization.LocalizationManager:Localize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:23:02:709 None
[Localization] Unknown key '%GameplayOrientationHintBuilderStabilityBonusAfterConstructionCompletion'

    Amplitude.Framework.Localization.LocalizationManager:Localize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:23:02:709 None
[Localization] Unknown key '%GameplayOrientationHintBuilderStabilityBonusAfterConstructionCompletion'

    Amplitude.Framework.Localization.LocalizationManager:Localize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:23:02:709 None
[Localization] Unknown key '%GameplayOrientationHintBuilderStabilityBonusAfterConstructionCompletion'

    Amplitude.Framework.Localization.LocalizationManager:Localize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:23:02:709 None
[Localization] Unknown key '%GameplayOrientationHintBuilderStabilityBonusAfterConstructionCompletion'

    Amplitude.Framework.Localization.LocalizationManager:Localize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:23:02:709 None
[Localization] Unknown key '%GameplayOrientationHintBuilderStabilityBonusAfterConstructionCompletion'

    Amplitude.Framework.Localization.LocalizationManager:Localize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:23:02:712 None
[Localization] Unknown key '%GameplayOrientationHintBuilderStabilityBonusAfterConstructionCompletion'

    Amplitude.Framework.Localization.LocalizationManager:Localize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:23:02:712 None
[Localization] Unknown key '%GameplayOrientationHintBuilderStabilityBonusAfterConstructionCompletion'

    Amplitude.Framework.Localization.LocalizationManager:Localize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:23:02:712 None
[Localization] Unknown key '%GameplayOrientationHintBuilderStabilityBonusAfterConstructionCompletion'

    Amplitude.Framework.Localization.LocalizationManager:Localize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:23:02:712 None
[Localization] Unknown key '%GameplayOrientationHintBuilderStabilityBonusAfterConstructionCompletion'

    Amplitude.Framework.Localization.LocalizationManager:Localize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:23:02:713 None
TutorialWindow.SpecificUpdate: TopTutorialElementIndex is invalid while window' Status is Activating.

    Amplitude.UI.Windows.UIContainerManager:SpecificUpdate()

20:23:08:312 None
[Localization] Unknown key '%GameplayOrientationHintBuilderStabilityBonusAfterConstructionCompletion'

    Amplitude.Framework.Localization.LocalizationManager:Localize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:23:08:312 None
[Localization] Unknown key '%GameplayOrientationHintBuilderStabilityBonusAfterConstructionCompletion'

    Amplitude.Framework.Localization.LocalizationManager:Localize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:23:08:313 None
[Localization] Unknown key '%GameplayOrientationHintBuilderStabilityBonusAfterConstructionCompletion'

    Amplitude.Framework.Localization.LocalizationManager:Localize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:23:08:313 None
[Localization] Unknown key '%GameplayOrientationHintBuilderStabilityBonusAfterConstructionCompletion'

    Amplitude.Framework.Localization.LocalizationManager:Localize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:23:08:313 None
[Localization] Unknown key '%GameplayOrientationHintBuilderStabilityBonusAfterConstructionCompletion'

    Amplitude.Framework.Localization.LocalizationManager:Localize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:23:08:313 None
[Localization] Unknown key '%GameplayOrientationHintBuilderStabilityBonusAfterConstructionCompletion'

    Amplitude.Framework.Localization.LocalizationManager:Localize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:23:08:314 None
[Localization] Unknown key '%GameplayOrientationHintBuilderStabilityBonusAfterConstructionCompletion'

    Amplitude.Framework.Localization.LocalizationManager:Localize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:23:08:314 None
[Localization] Unknown key '%GameplayOrientationHintBuilderStabilityBonusAfterConstructionCompletion'

    Amplitude.Framework.Localization.LocalizationManager:Localize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:23:08:317 None
[Localization] Unknown key '%GameplayOrientationHintBuilderStabilityBonusAfterConstructionCompletion'

    Amplitude.Framework.Localization.LocalizationManager:Localize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:23:08:317 None
[Localization] Unknown key '%GameplayOrientationHintBuilderStabilityBonusAfterConstructionCompletion'

    Amplitude.Framework.Localization.LocalizationManager:Localize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:23:08:317 None
[Localization] Unknown key '%GameplayOrientationHintBuilderStabilityBonusAfterConstructionCompletion'

    Amplitude.Framework.Localization.LocalizationManager:Localize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:23:08:317 None
[Localization] Unknown key '%GameplayOrientationHintBuilderStabilityBonusAfterConstructionCompletion'

    Amplitude.Framework.Localization.LocalizationManager:Localize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:23:11:727 None
[Localization] Unknown key '%GameplayOrientationHintBuilderStabilityBonusAfterConstructionCompletion'

    Amplitude.Framework.Localization.LocalizationManager:Localize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:23:11:727 None
[Localization] Unknown key '%GameplayOrientationHintBuilderStabilityBonusAfterConstructionCompletion'

    Amplitude.Framework.Localization.LocalizationManager:Localize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:23:11:727 None
[Localization] Unknown key '%GameplayOrientationHintBuilderStabilityBonusAfterConstructionCompletion'

    Amplitude.Framework.Localization.LocalizationManager:Localize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:23:11:727 None
[Localization] Unknown key '%GameplayOrientationHintBuilderStabilityBonusAfterConstructionCompletion'

    Amplitude.Framework.Localization.LocalizationManager:Localize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:23:11:727 None
[Localization] Unknown key '%GameplayOrientationHintBuilderStabilityBonusAfterConstructionCompletion'

    Amplitude.Framework.Localization.LocalizationManager:Localize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:23:11:727 None
[Localization] Unknown key '%GameplayOrientationHintBuilderStabilityBonusAfterConstructionCompletion'

    Amplitude.Framework.Localization.LocalizationManager:Localize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:23:11:730 None
[Localization] Unknown key '%GameplayOrientationHintBuilderStabilityBonusAfterConstructionCompletion'

    Amplitude.Framework.Localization.LocalizationManager:Localize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:23:11:730 None
[Localization] Unknown key '%GameplayOrientationHintBuilderStabilityBonusAfterConstructionCompletion'

    Amplitude.Framework.Localization.LocalizationManager:Localize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:23:11:730 None
[Localization] Unknown key '%GameplayOrientationHintBuilderStabilityBonusAfterConstructionCompletion'

    Amplitude.Framework.Localization.LocalizationManager:Localize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:23:31:326 None
[Localization] Unknown key '%DiplomaticActionTheirMoralGainDescription'

    Amplitude.Framework.Localization.LocalizationManager:Localize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:23:31:326 None
[Localization] Unknown key '%DiplomaticActionTheirMoralGainDescription'

    Amplitude.Framework.Localization.LocalizationManager:Localize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:23:31:328 None
TutorialWindow.SpecificUpdate: TopTutorialElementIndex is invalid while window' Status is Activating.

    Amplitude.UI.Windows.UIContainerManager:SpecificUpdate()

20:23:31:343 None
[Localization] Unknown key '%DiplomaticActionTheirMoralGainDescription'

    Amplitude.Framework.Localization.LocalizationManager:Localize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:23:31:343 None
[Localization] Unknown key '%DiplomaticActionTheirMoralGainDescription'

    Amplitude.Framework.Localization.LocalizationManager:Localize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:23:44:604 None
[Localization] Unknown key '%PauseMenuModalWindowSeedValue'

    Amplitude.Framework.Localization.LocalizationManager:Localize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:24:26:613 None
[Localization] Unknown key '%DiplomaticActionTheirMoralGainDescription'

    Amplitude.Framework.Localization.LocalizationManager:Localize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:24:26:613 None
[Localization] Unknown key '%DiplomaticActionTheirMoralGainDescription'

    Amplitude.Framework.Localization.LocalizationManager:Localize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:24:36:131 None
[Localization] Unknown key '%DiplomaticActionTheirMoralGainDescription'

    Amplitude.Framework.Localization.LocalizationManager:Localize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:24:36:131 None
[Localization] Unknown key '%DiplomaticActionTheirMoralGainDescription'

    Amplitude.Framework.Localization.LocalizationManager:Localize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:24:36:222 None
[Localization] Unknown key '%DiplomaticActionTheirMoralGainDescription'

    Amplitude.Framework.Localization.LocalizationManager:Localize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:24:36:222 None
[Localization] Unknown key '%DiplomaticActionTheirMoralGainDescription'

    Amplitude.Framework.Localization.LocalizationManager:Localize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:24:42:333 None
[Localization] Unknown key '%PauseMenuModalWindowSeedValue'

    Amplitude.Framework.Localization.LocalizationManager:Localize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:24:57:649 None
UpdatePawnsCountWhenNotMoving called while pawnsToCreate is zero! Nothing to do!

    Amplitude.Mercury.Presentation.PresentationEntityFactoryController:SynchronizeArmyInfo(System.Reflection.MonoParameterInfo)

20:24:57:813 None
[Deeds] DeedDefinition 'Fame_CompetitiveDeed_HolySiteBuilt' was already unregistered for this Listener.

    System.Action`2:Invoke(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:24:57:835 None
Metadata 'rmc0' has no policy registered; assuming None.

    Amplitude.Mercury.Sandbox.Sandbox:Save(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:24:57:835 None
Metadata 'ScenarioName' has no policy registered; assuming None.

    Amplitude.Mercury.Sandbox.Sandbox:Save(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:24:57:835 None
Metadata 'IsEditingScenario' has no policy registered; assuming None.

    Amplitude.Mercury.Sandbox.Sandbox:Save(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:25:06:206 None
UpdatePawnsCountWhenNotMoving called while pawnsToCreate is zero! Nothing to do!

    Amplitude.Mercury.Presentation.PresentationUnit:OnUpdate()

20:25:14:685 UI Steam
[UI] Showing NarrativeWindow: $NarrativeEvent_Regular134

    Amplitude.Mercury.UI.NarrativeWindow:OnBeginShow(System.Reflection.MonoParameterInfo)
    Amplitude.Mercury.UI.NarrativeWindow:OnBeginShow(System.Reflection.MonoParameterInfo)
    Amplitude.UI.UIAbstractShowable:InternalRequestShow()
    Amplitude.UI.Windows.UIContainer:InternalRequestShow()
    Amplitude.UI.Windows.UIContainerManager:SpecificUpdate()
    Amplitude.UI.UIUpdatingManager:LateUpdate()

20:25:28:715 None
Trying to get a datatable element of type Amplitude.Mercury.Data.Simulation.NarrativeEventDefinition from a datatable element reference that has not been initialized.

    Amplitude.Mercury.Simulation.SimulationEventEffect_TriggerNarrativeEvent:Apply(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:25:42:712 None
[Localization] Unknown key '%DiplomaticActionTheirMoralGainDescription'

    Amplitude.Framework.Localization.LocalizationManager:Localize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:25:42:712 None
[Localization] Unknown key '%DiplomaticActionTheirMoralGainDescription'

    Amplitude.Framework.Localization.LocalizationManager:Localize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:25:42:809 None
[Localization] Unknown key '%DiplomaticActionTheirMoralGainDescription'

    Amplitude.Framework.Localization.LocalizationManager:Localize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:25:42:809 None
[Localization] Unknown key '%DiplomaticActionTheirMoralGainDescription'

    Amplitude.Framework.Localization.LocalizationManager:Localize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:26:25:762 None
UpdatePawnsCountWhenNotMoving called while pawnsToCreate is zero! Nothing to do!

    Amplitude.Mercury.Presentation.PresentationEntityFactoryController:SynchronizeArmyInfo(System.Reflection.MonoParameterInfo)

20:26:25:764 None
UpdatePawnsCountWhenNotMoving called while pawnsToCreate is zero! Nothing to do!

    Amplitude.Mercury.Presentation.PresentationEntityFactoryController:SynchronizeArmyInfo(System.Reflection.MonoParameterInfo)

20:26:25:895 None
Metadata 'rmc0' has no policy registered; assuming None.

    Amplitude.Mercury.Sandbox.Sandbox:Save(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:26:25:895 None
Metadata 'ScenarioName' has no policy registered; assuming None.

    Amplitude.Mercury.Sandbox.Sandbox:Save(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:26:25:895 None
Metadata 'IsEditingScenario' has no policy registered; assuming None.

    Amplitude.Mercury.Sandbox.Sandbox:Save(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:26:28:080 None
[POP] rel index 10, tenet index -1

    System.Action`2:Invoke(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:26:31:144 None
UpdatePawnsCountWhenNotMoving called while pawnsToCreate is zero! Nothing to do!

    Amplitude.Mercury.Presentation.PresentationUnit:OnUpdate()

20:26:32:468 None
[UI] Could not find UIMapper for Enum ActionType: 'NotUsed_EliminateMajorEmpire'.

    Amplitude.Mercury.Simulation.SimulationEventEffect_UnlockAction:Localize(System.Reflection.MonoParameterInfo)

20:26:32:468 None
Missing an override in the effect using the SimulationEventEfect

    Amplitude.Mercury.Simulation.SimulationEventEffect:Localize(System.Reflection.MonoParameterInfo)

20:26:32:468 None
Missing an override in the effect using the SimulationEventEfect

    Amplitude.Mercury.Simulation.SimulationEventEffect:Localize(System.Reflection.MonoParameterInfo)

20:26:32:468 None
Missing an override in the effect using the SimulationEventEfect

    Amplitude.Mercury.Simulation.SimulationEventEffect:Localize(System.Reflection.MonoParameterInfo)

20:26:50:561 None
[Localization] Unknown key '%DiplomaticActionTheirMoralGainDescription'

    Amplitude.Framework.Localization.LocalizationManager:Localize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:26:50:561 None
[Localization] Unknown key '%DiplomaticActionTheirMoralGainDescription'

    Amplitude.Framework.Localization.LocalizationManager:Localize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:26:50:605 None
[Localization] Unknown key '%DiplomaticActionTheirMoralGainDescription'

    Amplitude.Framework.Localization.LocalizationManager:Localize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:26:50:606 None
[Localization] Unknown key '%DiplomaticActionTheirMoralGainDescription'

    Amplitude.Framework.Localization.LocalizationManager:Localize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:26:52:474 None
[Localization] Unknown key '%PauseMenuModalWindowSeedValue'

    Amplitude.Framework.Localization.LocalizationManager:Localize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:27:15:039 None
[Localization] Unknown key '%GameplayOrientationHintBuilderStabilityBonusAfterConstructionCompletion'

    Amplitude.Framework.Localization.LocalizationManager:Localize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:27:15:039 None
[Localization] Unknown key '%GameplayOrientationHintBuilderStabilityBonusAfterConstructionCompletion'

    Amplitude.Framework.Localization.LocalizationManager:Localize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:27:15:040 None
[Localization] Unknown key '%GameplayOrientationHintBuilderStabilityBonusAfterConstructionCompletion'

    Amplitude.Framework.Localization.LocalizationManager:Localize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:27:15:040 None
[Localization] Unknown key '%GameplayOrientationHintBuilderStabilityBonusAfterConstructionCompletion'

    Amplitude.Framework.Localization.LocalizationManager:Localize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:27:15:040 None
[Localization] Unknown key '%GameplayOrientationHintBuilderStabilityBonusAfterConstructionCompletion'

    Amplitude.Framework.Localization.LocalizationManager:Localize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:27:15:040 None
[Localization] Unknown key '%GameplayOrientationHintBuilderStabilityBonusAfterConstructionCompletion'

    Amplitude.Framework.Localization.LocalizationManager:Localize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:27:15:040 None
[Localization] Unknown key '%GameplayOrientationHintBuilderStabilityBonusAfterConstructionCompletion'

    Amplitude.Framework.Localization.LocalizationManager:Localize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:27:15:040 None
[Localization] Unknown key '%GameplayOrientationHintBuilderStabilityBonusAfterConstructionCompletion'

    Amplitude.Framework.Localization.LocalizationManager:Localize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:27:15:044 None
[Localization] Unknown key '%GameplayOrientationHintBuilderStabilityBonusAfterConstructionCompletion'

    Amplitude.Framework.Localization.LocalizationManager:Localize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:27:15:044 None
[Localization] Unknown key '%GameplayOrientationHintBuilderStabilityBonusAfterConstructionCompletion'

    Amplitude.Framework.Localization.LocalizationManager:Localize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:27:15:044 None
[Localization] Unknown key '%GameplayOrientationHintBuilderStabilityBonusAfterConstructionCompletion'

    Amplitude.Framework.Localization.LocalizationManager:Localize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:27:15:044 None
[Localization] Unknown key '%GameplayOrientationHintBuilderStabilityBonusAfterConstructionCompletion'

    Amplitude.Framework.Localization.LocalizationManager:Localize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:27:21:682 None
[Localization] Unknown key '%GameplayOrientationHintBuilderStabilityBonusAfterConstructionCompletion'

    Amplitude.Framework.Localization.LocalizationManager:Localize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:27:21:682 None
[Localization] Unknown key '%GameplayOrientationHintBuilderStabilityBonusAfterConstructionCompletion'

    Amplitude.Framework.Localization.LocalizationManager:Localize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:27:21:682 None
[Localization] Unknown key '%GameplayOrientationHintBuilderStabilityBonusAfterConstructionCompletion'

    Amplitude.Framework.Localization.LocalizationManager:Localize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:27:21:683 None
[Localization] Unknown key '%GameplayOrientationHintBuilderStabilityBonusAfterConstructionCompletion'

    Amplitude.Framework.Localization.LocalizationManager:Localize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:27:22:094 None
[Localization] Unknown key '%GameplayOrientationHintBuilderStabilityBonusAfterConstructionCompletion'

    Amplitude.Framework.Localization.LocalizationManager:Localize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:27:22:094 None
[Localization] Unknown key '%GameplayOrientationHintBuilderStabilityBonusAfterConstructionCompletion'

    Amplitude.Framework.Localization.LocalizationManager:Localize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:27:22:094 None
[Localization] Unknown key '%GameplayOrientationHintBuilderStabilityBonusAfterConstructionCompletion'

    Amplitude.Framework.Localization.LocalizationManager:Localize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:27:22:094 None
[Localization] Unknown key '%GameplayOrientationHintBuilderStabilityBonusAfterConstructionCompletion'

    Amplitude.Framework.Localization.LocalizationManager:Localize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:27:40:371 None
[Localization] Unknown key '%GameplayOrientationHintBuilderStabilityBonusAfterConstructionCompletion'

    Amplitude.Framework.Localization.LocalizationManager:Localize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:27:40:371 None
[Localization] Unknown key '%GameplayOrientationHintBuilderStabilityBonusAfterConstructionCompletion'

    Amplitude.Framework.Localization.LocalizationManager:Localize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:27:40:371 None
[Localization] Unknown key '%GameplayOrientationHintBuilderStabilityBonusAfterConstructionCompletion'

    Amplitude.Framework.Localization.LocalizationManager:Localize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:27:40:372 None
[Localization] Unknown key '%GameplayOrientationHintBuilderStabilityBonusAfterConstructionCompletion'

    Amplitude.Framework.Localization.LocalizationManager:Localize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:27:40:372 None
[Localization] Unknown key '%GameplayOrientationHintBuilderStabilityBonusAfterConstructionCompletion'

    Amplitude.Framework.Localization.LocalizationManager:Localize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:27:40:372 None
[Localization] Unknown key '%GameplayOrientationHintBuilderStabilityBonusAfterConstructionCompletion'

    Amplitude.Framework.Localization.LocalizationManager:Localize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:27:40:372 None
[Localization] Unknown key '%GameplayOrientationHintBuilderStabilityBonusAfterConstructionCompletion'

    Amplitude.Framework.Localization.LocalizationManager:Localize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:27:40:372 None
[Localization] Unknown key '%GameplayOrientationHintBuilderStabilityBonusAfterConstructionCompletion'

    Amplitude.Framework.Localization.LocalizationManager:Localize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:27:40:376 None
[Localization] Unknown key '%GameplayOrientationHintBuilderStabilityBonusAfterConstructionCompletion'

    Amplitude.Framework.Localization.LocalizationManager:Localize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:27:40:376 None
[Localization] Unknown key '%GameplayOrientationHintBuilderStabilityBonusAfterConstructionCompletion'

    Amplitude.Framework.Localization.LocalizationManager:Localize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:27:40:376 None
[Localization] Unknown key '%GameplayOrientationHintBuilderStabilityBonusAfterConstructionCompletion'

    Amplitude.Framework.Localization.LocalizationManager:Localize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:27:40:376 None
[Localization] Unknown key '%GameplayOrientationHintBuilderStabilityBonusAfterConstructionCompletion'

    Amplitude.Framework.Localization.LocalizationManager:Localize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:27:47:479 None
[Localization] Unknown key '%GameplayOrientationHintBuilderStabilityBonusAfterConstructionCompletion'

    Amplitude.Framework.Localization.LocalizationManager:Localize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:27:47:479 None
[Localization] Unknown key '%GameplayOrientationHintBuilderStabilityBonusAfterConstructionCompletion'

    Amplitude.Framework.Localization.LocalizationManager:Localize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:27:47:479 None
[Localization] Unknown key '%GameplayOrientationHintBuilderStabilityBonusAfterConstructionCompletion'

    Amplitude.Framework.Localization.LocalizationManager:Localize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:27:47:480 None
[Localization] Unknown key '%GameplayOrientationHintBuilderStabilityBonusAfterConstructionCompletion'

    Amplitude.Framework.Localization.LocalizationManager:Localize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:27:49:219 None
[Localization] Unknown key '%GameplayOrientationHintBuilderStabilityBonusAfterConstructionCompletion'

    Amplitude.Framework.Localization.LocalizationManager:Localize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:27:49:219 None
[Localization] Unknown key '%GameplayOrientationHintBuilderStabilityBonusAfterConstructionCompletion'

    Amplitude.Framework.Localization.LocalizationManager:Localize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:27:49:219 None
[Localization] Unknown key '%GameplayOrientationHintBuilderStabilityBonusAfterConstructionCompletion'

    Amplitude.Framework.Localization.LocalizationManager:Localize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:27:49:219 None
[Localization] Unknown key '%GameplayOrientationHintBuilderStabilityBonusAfterConstructionCompletion'

    Amplitude.Framework.Localization.LocalizationManager:Localize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:27:49:691 None
[Localization] Unknown key '%GameplayOrientationHintBuilderStabilityBonusAfterConstructionCompletion'

    Amplitude.Framework.Localization.LocalizationManager:Localize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:27:49:691 None
[Localization] Unknown key '%GameplayOrientationHintBuilderStabilityBonusAfterConstructionCompletion'

    Amplitude.Framework.Localization.LocalizationManager:Localize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:27:49:691 None
[Localization] Unknown key '%GameplayOrientationHintBuilderStabilityBonusAfterConstructionCompletion'

    Amplitude.Framework.Localization.LocalizationManager:Localize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:27:49:691 None
[Localization] Unknown key '%GameplayOrientationHintBuilderStabilityBonusAfterConstructionCompletion'

    Amplitude.Framework.Localization.LocalizationManager:Localize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:28:15:408 None
UpdatePawnsCountWhenNotMoving called while pawnsToCreate is zero! Nothing to do!

    Amplitude.Mercury.Presentation.PresentationEntityFactoryController:SynchronizeArmyInfo(System.Reflection.MonoParameterInfo)

20:28:15:455 None
Metadata 'rmc0' has no policy registered; assuming None.

    Amplitude.Mercury.Sandbox.Sandbox:Save(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:28:15:455 None
Metadata 'ScenarioName' has no policy registered; assuming None.

    Amplitude.Mercury.Sandbox.Sandbox:Save(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:28:15:455 None
Metadata 'IsEditingScenario' has no policy registered; assuming None.

    Amplitude.Mercury.Sandbox.Sandbox:Save(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:28:18:516 None
[Empire 2] The task 270:Build Outpost Creation on [138, 32] to restore is not in progress, force the allocations so it can be started. This should only happen when an AI take back control over a human player.

    Amplitude.Mercury.AI.Brain.Generators.Construction.RestoreConstructionTasks:RestoreTasks(System.Reflection.MonoParameterInfo)

20:28:21:393 None
[Empire 6] The task 382:Build Outpost Creation on [112, 64] to restore is not in progress, force the allocations so it can be started. This should only happen when an AI take back control over a human player.

    Amplitude.Mercury.AI.Brain.Generators.Construction.RestoreConstructionTasks:RestoreTasks(System.Reflection.MonoParameterInfo)

20:28:59:386 None
Metadata 'rmc0' has no policy registered; assuming None.

    Amplitude.Mercury.Sandbox.Sandbox:Save(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:28:59:386 None
Metadata 'ScenarioName' has no policy registered; assuming None.

    Amplitude.Mercury.Sandbox.Sandbox:Save(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:28:59:386 None
Metadata 'IsEditingScenario' has no policy registered; assuming None.

    Amplitude.Mercury.Sandbox.Sandbox:Save(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:29:30:050 UI Steam
[UI] Showing NarrativeWindow: $NarrativeEvent_Regular136

    Amplitude.Mercury.UI.NarrativeWindow:OnBeginShow(System.Reflection.MonoParameterInfo)
    Amplitude.Mercury.UI.NarrativeWindow:OnBeginShow(System.Reflection.MonoParameterInfo)
    Amplitude.UI.UIAbstractShowable:InternalRequestShow()
    Amplitude.UI.Windows.UIContainer:InternalRequestShow()
    Amplitude.UI.Windows.UIContainerManager:SpecificUpdate()
    Amplitude.UI.UIUpdatingManager:LateUpdate()

20:30:05:157 None
[Localization] Unknown key '%PauseMenuModalWindowSeedValue'

    Amplitude.Framework.Localization.LocalizationManager:Localize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:30:06:859 None
[Localization] Unknown key '%GameplayOrientationHintBuilderStabilityBonusAfterConstructionCompletion'

    Amplitude.Framework.Localization.LocalizationManager:Localize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:30:06:859 None
[Localization] Unknown key '%GameplayOrientationHintBuilderStabilityBonusAfterConstructionCompletion'

    Amplitude.Framework.Localization.LocalizationManager:Localize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:30:06:859 None
[Localization] Unknown key '%GameplayOrientationHintBuilderStabilityBonusAfterConstructionCompletion'

    Amplitude.Framework.Localization.LocalizationManager:Localize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:30:06:859 None
[Localization] Unknown key '%GameplayOrientationHintBuilderStabilityBonusAfterConstructionCompletion'

    Amplitude.Framework.Localization.LocalizationManager:Localize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:30:06:859 None
[Localization] Unknown key '%GameplayOrientationHintBuilderStabilityBonusAfterConstructionCompletion'

    Amplitude.Framework.Localization.LocalizationManager:Localize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:30:06:860 None
[Localization] Unknown key '%GameplayOrientationHintBuilderStabilityBonusAfterConstructionCompletion'

    Amplitude.Framework.Localization.LocalizationManager:Localize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:30:06:863 None
[Localization] Unknown key '%GameplayOrientationHintBuilderStabilityBonusAfterConstructionCompletion'

    Amplitude.Framework.Localization.LocalizationManager:Localize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:30:06:863 None
[Localization] Unknown key '%GameplayOrientationHintBuilderStabilityBonusAfterConstructionCompletion'

    Amplitude.Framework.Localization.LocalizationManager:Localize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:30:06:863 None
[Localization] Unknown key '%GameplayOrientationHintBuilderStabilityBonusAfterConstructionCompletion'

    Amplitude.Framework.Localization.LocalizationManager:Localize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:30:06:863 None
TutorialWindow.SpecificUpdate: TopTutorialElementIndex is invalid while window' Status is Activating.

    Amplitude.UI.Windows.UIContainerManager:SpecificUpdate()

20:30:11:560 None
[Localization] Unknown key '%GameplayOrientationHintBuilderStabilityBonusAfterConstructionCompletion'

    Amplitude.Framework.Localization.LocalizationManager:Localize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:30:11:560 None
[Localization] Unknown key '%GameplayOrientationHintBuilderStabilityBonusAfterConstructionCompletion'

    Amplitude.Framework.Localization.LocalizationManager:Localize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:30:11:561 None
[Localization] Unknown key '%GameplayOrientationHintBuilderStabilityBonusAfterConstructionCompletion'

    Amplitude.Framework.Localization.LocalizationManager:Localize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:30:11:561 None
[Localization] Unknown key '%GameplayOrientationHintBuilderStabilityBonusAfterConstructionCompletion'

    Amplitude.Framework.Localization.LocalizationManager:Localize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:30:11:561 None
[Localization] Unknown key '%GameplayOrientationHintBuilderStabilityBonusAfterConstructionCompletion'

    Amplitude.Framework.Localization.LocalizationManager:Localize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:30:11:561 None
[Localization] Unknown key '%GameplayOrientationHintBuilderStabilityBonusAfterConstructionCompletion'

    Amplitude.Framework.Localization.LocalizationManager:Localize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:30:11:564 None
[Localization] Unknown key '%GameplayOrientationHintBuilderStabilityBonusAfterConstructionCompletion'

    Amplitude.Framework.Localization.LocalizationManager:Localize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:30:11:564 None
[Localization] Unknown key '%GameplayOrientationHintBuilderStabilityBonusAfterConstructionCompletion'

    Amplitude.Framework.Localization.LocalizationManager:Localize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:30:11:564 None
[Localization] Unknown key '%GameplayOrientationHintBuilderStabilityBonusAfterConstructionCompletion'

    Amplitude.Framework.Localization.LocalizationManager:Localize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:30:12:462 None
[Localization] Unknown key '%GameplayOrientationHintBuilderStabilityBonusAfterConstructionCompletion'

    Amplitude.Framework.Localization.LocalizationManager:Localize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:30:12:462 None
[Localization] Unknown key '%GameplayOrientationHintBuilderStabilityBonusAfterConstructionCompletion'

    Amplitude.Framework.Localization.LocalizationManager:Localize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:30:12:462 None
[Localization] Unknown key '%GameplayOrientationHintBuilderStabilityBonusAfterConstructionCompletion'

    Amplitude.Framework.Localization.LocalizationManager:Localize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:30:18:997 None
UpdatePawnsCountWhenNotMoving called while pawnsToCreate is zero! Nothing to do!

    Amplitude.Mercury.Presentation.PresentationEntityFactoryController:SynchronizeArmyInfo(System.Reflection.MonoParameterInfo)

20:30:21:816 None
[Localization] Unknown key '%GameplayOrientationHintBuilderStabilityBonusAfterConstructionCompletion'

    Amplitude.Framework.Localization.LocalizationManager:Localize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:30:21:817 None
[Localization] Unknown key '%GameplayOrientationHintBuilderStabilityBonusAfterConstructionCompletion'

    Amplitude.Framework.Localization.LocalizationManager:Localize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:30:21:817 None
[Localization] Unknown key '%GameplayOrientationHintBuilderStabilityBonusAfterConstructionCompletion'

    Amplitude.Framework.Localization.LocalizationManager:Localize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:30:21:817 None
[Localization] Unknown key '%GameplayOrientationHintBuilderStabilityBonusAfterConstructionCompletion'

    Amplitude.Framework.Localization.LocalizationManager:Localize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:30:21:817 None
[Localization] Unknown key '%GameplayOrientationHintBuilderStabilityBonusAfterConstructionCompletion'

    Amplitude.Framework.Localization.LocalizationManager:Localize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:30:21:817 None
[Localization] Unknown key '%GameplayOrientationHintBuilderStabilityBonusAfterConstructionCompletion'

    Amplitude.Framework.Localization.LocalizationManager:Localize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:30:21:821 None
[Localization] Unknown key '%GameplayOrientationHintBuilderStabilityBonusAfterConstructionCompletion'

    Amplitude.Framework.Localization.LocalizationManager:Localize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:30:21:821 None
[Localization] Unknown key '%GameplayOrientationHintBuilderStabilityBonusAfterConstructionCompletion'

    Amplitude.Framework.Localization.LocalizationManager:Localize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:30:21:821 None
[Localization] Unknown key '%GameplayOrientationHintBuilderStabilityBonusAfterConstructionCompletion'

    Amplitude.Framework.Localization.LocalizationManager:Localize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:30:21:834 None
Metadata 'rmc0' has no policy registered; assuming None.

    Amplitude.Mercury.Sandbox.Sandbox:Save(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:30:21:834 None
Metadata 'ScenarioName' has no policy registered; assuming None.

    Amplitude.Mercury.Sandbox.Sandbox:Save(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:30:21:834 None
Metadata 'IsEditingScenario' has no policy registered; assuming None.

    Amplitude.Mercury.Sandbox.Sandbox:Save(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:30:22:296 None
[Localization] Unknown key '%GameplayOrientationHintBuilderStabilityBonusAfterConstructionCompletion'

    Amplitude.Framework.Localization.LocalizationManager:Localize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:30:22:296 None
[Localization] Unknown key '%GameplayOrientationHintBuilderStabilityBonusAfterConstructionCompletion'

    Amplitude.Framework.Localization.LocalizationManager:Localize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:30:22:296 None
[Localization] Unknown key '%GameplayOrientationHintBuilderStabilityBonusAfterConstructionCompletion'

    Amplitude.Framework.Localization.LocalizationManager:Localize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:30:22:391 None
[Localization] Unknown key '%GameplayOrientationHintBuilderStabilityBonusAfterConstructionCompletion'

    Amplitude.Framework.Localization.LocalizationManager:Localize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:30:22:391 None
[Localization] Unknown key '%GameplayOrientationHintBuilderStabilityBonusAfterConstructionCompletion'

    Amplitude.Framework.Localization.LocalizationManager:Localize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:30:22:391 None
[Localization] Unknown key '%GameplayOrientationHintBuilderStabilityBonusAfterConstructionCompletion'

    Amplitude.Framework.Localization.LocalizationManager:Localize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:30:23:286 None
[Localization] Unknown key '%GameplayOrientationHintBuilderStabilityBonusAfterConstructionCompletion'

    Amplitude.Framework.Localization.LocalizationManager:Localize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:30:23:286 None
[Localization] Unknown key '%GameplayOrientationHintBuilderStabilityBonusAfterConstructionCompletion'

    Amplitude.Framework.Localization.LocalizationManager:Localize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:30:23:286 None
[Localization] Unknown key '%GameplayOrientationHintBuilderStabilityBonusAfterConstructionCompletion'

    Amplitude.Framework.Localization.LocalizationManager:Localize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:30:23:875 None
[Localization] Unknown key '%GameplayOrientationHintBuilderStabilityBonusAfterConstructionCompletion'

    Amplitude.Framework.Localization.LocalizationManager:Localize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:30:23:875 None
[Localization] Unknown key '%GameplayOrientationHintBuilderStabilityBonusAfterConstructionCompletion'

    Amplitude.Framework.Localization.LocalizationManager:Localize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:30:23:875 None
[Localization] Unknown key '%GameplayOrientationHintBuilderStabilityBonusAfterConstructionCompletion'

    Amplitude.Framework.Localization.LocalizationManager:Localize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:30:23:984 None
[Localization] Unknown key '%GameplayOrientationHintBuilderStabilityBonusAfterConstructionCompletion'

    Amplitude.Framework.Localization.LocalizationManager:Localize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:30:23:984 None
[Localization] Unknown key '%GameplayOrientationHintBuilderStabilityBonusAfterConstructionCompletion'

    Amplitude.Framework.Localization.LocalizationManager:Localize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:30:23:984 None
[Localization] Unknown key '%GameplayOrientationHintBuilderStabilityBonusAfterConstructionCompletion'

    Amplitude.Framework.Localization.LocalizationManager:Localize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:30:24:078 None
[Localization] Unknown key '%GameplayOrientationHintBuilderStabilityBonusAfterConstructionCompletion'

    Amplitude.Framework.Localization.LocalizationManager:Localize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:30:24:078 None
[Localization] Unknown key '%GameplayOrientationHintBuilderStabilityBonusAfterConstructionCompletion'

    Amplitude.Framework.Localization.LocalizationManager:Localize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:30:24:078 None
[Localization] Unknown key '%GameplayOrientationHintBuilderStabilityBonusAfterConstructionCompletion'

    Amplitude.Framework.Localization.LocalizationManager:Localize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:30:24:177 None
[Localization] Unknown key '%GameplayOrientationHintBuilderStabilityBonusAfterConstructionCompletion'

    Amplitude.Framework.Localization.LocalizationManager:Localize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:30:24:177 None
[Localization] Unknown key '%GameplayOrientationHintBuilderStabilityBonusAfterConstructionCompletion'

    Amplitude.Framework.Localization.LocalizationManager:Localize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:30:24:177 None
[Localization] Unknown key '%GameplayOrientationHintBuilderStabilityBonusAfterConstructionCompletion'

    Amplitude.Framework.Localization.LocalizationManager:Localize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:30:24:276 None
[Localization] Unknown key '%GameplayOrientationHintBuilderStabilityBonusAfterConstructionCompletion'

    Amplitude.Framework.Localization.LocalizationManager:Localize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:30:24:276 None
[Localization] Unknown key '%GameplayOrientationHintBuilderStabilityBonusAfterConstructionCompletion'

    Amplitude.Framework.Localization.LocalizationManager:Localize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:30:24:276 None
[Localization] Unknown key '%GameplayOrientationHintBuilderStabilityBonusAfterConstructionCompletion'

    Amplitude.Framework.Localization.LocalizationManager:Localize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:30:24:385 None
[Localization] Unknown key '%GameplayOrientationHintBuilderStabilityBonusAfterConstructionCompletion'

    Amplitude.Framework.Localization.LocalizationManager:Localize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:30:24:386 None
[Localization] Unknown key '%GameplayOrientationHintBuilderStabilityBonusAfterConstructionCompletion'

    Amplitude.Framework.Localization.LocalizationManager:Localize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:30:24:386 None
[Localization] Unknown key '%GameplayOrientationHintBuilderStabilityBonusAfterConstructionCompletion'

    Amplitude.Framework.Localization.LocalizationManager:Localize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:30:24:483 None
[Localization] Unknown key '%GameplayOrientationHintBuilderStabilityBonusAfterConstructionCompletion'

    Amplitude.Framework.Localization.LocalizationManager:Localize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:30:24:483 None
[Localization] Unknown key '%GameplayOrientationHintBuilderStabilityBonusAfterConstructionCompletion'

    Amplitude.Framework.Localization.LocalizationManager:Localize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:30:24:483 None
[Localization] Unknown key '%GameplayOrientationHintBuilderStabilityBonusAfterConstructionCompletion'

    Amplitude.Framework.Localization.LocalizationManager:Localize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:30:24:584 None
[Localization] Unknown key '%GameplayOrientationHintBuilderStabilityBonusAfterConstructionCompletion'

    Amplitude.Framework.Localization.LocalizationManager:Localize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:30:24:584 None
[Localization] Unknown key '%GameplayOrientationHintBuilderStabilityBonusAfterConstructionCompletion'

    Amplitude.Framework.Localization.LocalizationManager:Localize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:30:24:584 None
[Localization] Unknown key '%GameplayOrientationHintBuilderStabilityBonusAfterConstructionCompletion'

    Amplitude.Framework.Localization.LocalizationManager:Localize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:30:24:673 None
[Localization] Unknown key '%GameplayOrientationHintBuilderStabilityBonusAfterConstructionCompletion'

    Amplitude.Framework.Localization.LocalizationManager:Localize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:30:24:674 None
[Localization] Unknown key '%GameplayOrientationHintBuilderStabilityBonusAfterConstructionCompletion'

    Amplitude.Framework.Localization.LocalizationManager:Localize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:30:24:674 None
[Localization] Unknown key '%GameplayOrientationHintBuilderStabilityBonusAfterConstructionCompletion'

    Amplitude.Framework.Localization.LocalizationManager:Localize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:30:24:784 None
[Localization] Unknown key '%GameplayOrientationHintBuilderStabilityBonusAfterConstructionCompletion'

    Amplitude.Framework.Localization.LocalizationManager:Localize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:30:24:784 None
[Localization] Unknown key '%GameplayOrientationHintBuilderStabilityBonusAfterConstructionCompletion'

    Amplitude.Framework.Localization.LocalizationManager:Localize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:30:24:785 None
[Localization] Unknown key '%GameplayOrientationHintBuilderStabilityBonusAfterConstructionCompletion'

    Amplitude.Framework.Localization.LocalizationManager:Localize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:30:24:874 None
[Localization] Unknown key '%GameplayOrientationHintBuilderStabilityBonusAfterConstructionCompletion'

    Amplitude.Framework.Localization.LocalizationManager:Localize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:30:24:874 None
[Localization] Unknown key '%GameplayOrientationHintBuilderStabilityBonusAfterConstructionCompletion'

    Amplitude.Framework.Localization.LocalizationManager:Localize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:30:24:874 None
[Localization] Unknown key '%GameplayOrientationHintBuilderStabilityBonusAfterConstructionCompletion'

    Amplitude.Framework.Localization.LocalizationManager:Localize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:30:24:980 None
[Localization] Unknown key '%GameplayOrientationHintBuilderStabilityBonusAfterConstructionCompletion'

    Amplitude.Framework.Localization.LocalizationManager:Localize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:30:24:981 None
[Localization] Unknown key '%GameplayOrientationHintBuilderStabilityBonusAfterConstructionCompletion'

    Amplitude.Framework.Localization.LocalizationManager:Localize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:30:24:981 None
[Localization] Unknown key '%GameplayOrientationHintBuilderStabilityBonusAfterConstructionCompletion'

    Amplitude.Framework.Localization.LocalizationManager:Localize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:30:25:184 None
[Localization] Unknown key '%GameplayOrientationHintBuilderStabilityBonusAfterConstructionCompletion'

    Amplitude.Framework.Localization.LocalizationManager:Localize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:30:25:184 None
[Localization] Unknown key '%GameplayOrientationHintBuilderStabilityBonusAfterConstructionCompletion'

    Amplitude.Framework.Localization.LocalizationManager:Localize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:30:25:184 None
[Localization] Unknown key '%GameplayOrientationHintBuilderStabilityBonusAfterConstructionCompletion'

    Amplitude.Framework.Localization.LocalizationManager:Localize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:30:25:279 None
[Localization] Unknown key '%GameplayOrientationHintBuilderStabilityBonusAfterConstructionCompletion'

    Amplitude.Framework.Localization.LocalizationManager:Localize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:30:25:279 None
[Localization] Unknown key '%GameplayOrientationHintBuilderStabilityBonusAfterConstructionCompletion'

    Amplitude.Framework.Localization.LocalizationManager:Localize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:30:25:279 None
[Localization] Unknown key '%GameplayOrientationHintBuilderStabilityBonusAfterConstructionCompletion'

    Amplitude.Framework.Localization.LocalizationManager:Localize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:30:25:383 None
[Localization] Unknown key '%GameplayOrientationHintBuilderStabilityBonusAfterConstructionCompletion'

    Amplitude.Framework.Localization.LocalizationManager:Localize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:30:25:384 None
[Localization] Unknown key '%GameplayOrientationHintBuilderStabilityBonusAfterConstructionCompletion'

    Amplitude.Framework.Localization.LocalizationManager:Localize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:30:25:384 None
[Localization] Unknown key '%GameplayOrientationHintBuilderStabilityBonusAfterConstructionCompletion'

    Amplitude.Framework.Localization.LocalizationManager:Localize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:30:25:476 None
[Localization] Unknown key '%GameplayOrientationHintBuilderStabilityBonusAfterConstructionCompletion'

    Amplitude.Framework.Localization.LocalizationManager:Localize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:30:25:476 None
[Localization] Unknown key '%GameplayOrientationHintBuilderStabilityBonusAfterConstructionCompletion'

    Amplitude.Framework.Localization.LocalizationManager:Localize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:30:25:477 None
[Localization] Unknown key '%GameplayOrientationHintBuilderStabilityBonusAfterConstructionCompletion'

    Amplitude.Framework.Localization.LocalizationManager:Localize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:30:25:582 None
[Localization] Unknown key '%GameplayOrientationHintBuilderStabilityBonusAfterConstructionCompletion'

    Amplitude.Framework.Localization.LocalizationManager:Localize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:30:25:582 None
[Localization] Unknown key '%GameplayOrientationHintBuilderStabilityBonusAfterConstructionCompletion'

    Amplitude.Framework.Localization.LocalizationManager:Localize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:30:25:582 None
[Localization] Unknown key '%GameplayOrientationHintBuilderStabilityBonusAfterConstructionCompletion'

    Amplitude.Framework.Localization.LocalizationManager:Localize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:30:25:688 None
[Localization] Unknown key '%GameplayOrientationHintBuilderStabilityBonusAfterConstructionCompletion'

    Amplitude.Framework.Localization.LocalizationManager:Localize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:30:25:688 None
[Localization] Unknown key '%GameplayOrientationHintBuilderStabilityBonusAfterConstructionCompletion'

    Amplitude.Framework.Localization.LocalizationManager:Localize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:30:25:689 None
[Localization] Unknown key '%GameplayOrientationHintBuilderStabilityBonusAfterConstructionCompletion'

    Amplitude.Framework.Localization.LocalizationManager:Localize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:30:25:778 None
[Localization] Unknown key '%GameplayOrientationHintBuilderStabilityBonusAfterConstructionCompletion'

    Amplitude.Framework.Localization.LocalizationManager:Localize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:30:25:778 None
[Localization] Unknown key '%GameplayOrientationHintBuilderStabilityBonusAfterConstructionCompletion'

    Amplitude.Framework.Localization.LocalizationManager:Localize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:30:25:779 None
[Localization] Unknown key '%GameplayOrientationHintBuilderStabilityBonusAfterConstructionCompletion'

    Amplitude.Framework.Localization.LocalizationManager:Localize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:30:25:894 None
[Localization] Unknown key '%GameplayOrientationHintBuilderStabilityBonusAfterConstructionCompletion'

    Amplitude.Framework.Localization.LocalizationManager:Localize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:30:25:894 None
[Localization] Unknown key '%GameplayOrientationHintBuilderStabilityBonusAfterConstructionCompletion'

    Amplitude.Framework.Localization.LocalizationManager:Localize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:30:25:894 None
[Localization] Unknown key '%GameplayOrientationHintBuilderStabilityBonusAfterConstructionCompletion'

    Amplitude.Framework.Localization.LocalizationManager:Localize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:30:25:977 None
[Localization] Unknown key '%GameplayOrientationHintBuilderStabilityBonusAfterConstructionCompletion'

    Amplitude.Framework.Localization.LocalizationManager:Localize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:30:25:977 None
[Localization] Unknown key '%GameplayOrientationHintBuilderStabilityBonusAfterConstructionCompletion'

    Amplitude.Framework.Localization.LocalizationManager:Localize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:30:25:977 None
[Localization] Unknown key '%GameplayOrientationHintBuilderStabilityBonusAfterConstructionCompletion'

    Amplitude.Framework.Localization.LocalizationManager:Localize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:30:26:179 None
[Localization] Unknown key '%GameplayOrientationHintBuilderStabilityBonusAfterConstructionCompletion'

    Amplitude.Framework.Localization.LocalizationManager:Localize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:30:26:179 None
[Localization] Unknown key '%GameplayOrientationHintBuilderStabilityBonusAfterConstructionCompletion'

    Amplitude.Framework.Localization.LocalizationManager:Localize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:30:26:180 None
[Localization] Unknown key '%GameplayOrientationHintBuilderStabilityBonusAfterConstructionCompletion'

    Amplitude.Framework.Localization.LocalizationManager:Localize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:30:26:283 None
[Localization] Unknown key '%GameplayOrientationHintBuilderStabilityBonusAfterConstructionCompletion'

    Amplitude.Framework.Localization.LocalizationManager:Localize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:30:26:283 None
[Localization] Unknown key '%GameplayOrientationHintBuilderStabilityBonusAfterConstructionCompletion'

    Amplitude.Framework.Localization.LocalizationManager:Localize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:30:26:283 None
[Localization] Unknown key '%GameplayOrientationHintBuilderStabilityBonusAfterConstructionCompletion'

    Amplitude.Framework.Localization.LocalizationManager:Localize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:30:26:387 None
[Localization] Unknown key '%GameplayOrientationHintBuilderStabilityBonusAfterConstructionCompletion'

    Amplitude.Framework.Localization.LocalizationManager:Localize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:30:26:387 None
[Localization] Unknown key '%GameplayOrientationHintBuilderStabilityBonusAfterConstructionCompletion'

    Amplitude.Framework.Localization.LocalizationManager:Localize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:30:26:387 None
[Localization] Unknown key '%GameplayOrientationHintBuilderStabilityBonusAfterConstructionCompletion'

    Amplitude.Framework.Localization.LocalizationManager:Localize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:30:26:482 None
[Localization] Unknown key '%GameplayOrientationHintBuilderStabilityBonusAfterConstructionCompletion'

    Amplitude.Framework.Localization.LocalizationManager:Localize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:30:26:482 None
[Localization] Unknown key '%GameplayOrientationHintBuilderStabilityBonusAfterConstructionCompletion'

    Amplitude.Framework.Localization.LocalizationManager:Localize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:30:26:482 None
[Localization] Unknown key '%GameplayOrientationHintBuilderStabilityBonusAfterConstructionCompletion'

    Amplitude.Framework.Localization.LocalizationManager:Localize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:30:26:587 None
[Localization] Unknown key '%GameplayOrientationHintBuilderStabilityBonusAfterConstructionCompletion'

    Amplitude.Framework.Localization.LocalizationManager:Localize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:30:26:587 None
[Localization] Unknown key '%GameplayOrientationHintBuilderStabilityBonusAfterConstructionCompletion'

    Amplitude.Framework.Localization.LocalizationManager:Localize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:30:26:587 None
[Localization] Unknown key '%GameplayOrientationHintBuilderStabilityBonusAfterConstructionCompletion'

    Amplitude.Framework.Localization.LocalizationManager:Localize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:30:26:689 None
[Localization] Unknown key '%GameplayOrientationHintBuilderStabilityBonusAfterConstructionCompletion'

    Amplitude.Framework.Localization.LocalizationManager:Localize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:30:26:689 None
[Localization] Unknown key '%GameplayOrientationHintBuilderStabilityBonusAfterConstructionCompletion'

    Amplitude.Framework.Localization.LocalizationManager:Localize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:30:26:689 None
[Localization] Unknown key '%GameplayOrientationHintBuilderStabilityBonusAfterConstructionCompletion'

    Amplitude.Framework.Localization.LocalizationManager:Localize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:30:26:785 None
[Localization] Unknown key '%GameplayOrientationHintBuilderStabilityBonusAfterConstructionCompletion'

    Amplitude.Framework.Localization.LocalizationManager:Localize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:30:26:785 None
[Localization] Unknown key '%GameplayOrientationHintBuilderStabilityBonusAfterConstructionCompletion'

    Amplitude.Framework.Localization.LocalizationManager:Localize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:30:26:785 None
[Localization] Unknown key '%GameplayOrientationHintBuilderStabilityBonusAfterConstructionCompletion'

    Amplitude.Framework.Localization.LocalizationManager:Localize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:30:26:884 None
[Localization] Unknown key '%GameplayOrientationHintBuilderStabilityBonusAfterConstructionCompletion'

    Amplitude.Framework.Localization.LocalizationManager:Localize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:30:26:884 None
[Localization] Unknown key '%GameplayOrientationHintBuilderStabilityBonusAfterConstructionCompletion'

    Amplitude.Framework.Localization.LocalizationManager:Localize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:30:26:884 None
[Localization] Unknown key '%GameplayOrientationHintBuilderStabilityBonusAfterConstructionCompletion'

    Amplitude.Framework.Localization.LocalizationManager:Localize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:30:27:079 None
[Localization] Unknown key '%GameplayOrientationHintBuilderStabilityBonusAfterConstructionCompletion'

    Amplitude.Framework.Localization.LocalizationManager:Localize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:30:27:079 None
[Localization] Unknown key '%GameplayOrientationHintBuilderStabilityBonusAfterConstructionCompletion'

    Amplitude.Framework.Localization.LocalizationManager:Localize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:30:27:079 None
[Localization] Unknown key '%GameplayOrientationHintBuilderStabilityBonusAfterConstructionCompletion'

    Amplitude.Framework.Localization.LocalizationManager:Localize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:30:27:185 None
[Localization] Unknown key '%GameplayOrientationHintBuilderStabilityBonusAfterConstructionCompletion'

    Amplitude.Framework.Localization.LocalizationManager:Localize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:30:27:185 None
[Localization] Unknown key '%GameplayOrientationHintBuilderStabilityBonusAfterConstructionCompletion'

    Amplitude.Framework.Localization.LocalizationManager:Localize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:30:27:185 None
[Localization] Unknown key '%GameplayOrientationHintBuilderStabilityBonusAfterConstructionCompletion'

    Amplitude.Framework.Localization.LocalizationManager:Localize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:30:27:282 None
[Localization] Unknown key '%GameplayOrientationHintBuilderStabilityBonusAfterConstructionCompletion'

    Amplitude.Framework.Localization.LocalizationManager:Localize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:30:27:283 None
[Localization] Unknown key '%GameplayOrientationHintBuilderStabilityBonusAfterConstructionCompletion'

    Amplitude.Framework.Localization.LocalizationManager:Localize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:30:27:283 None
[Localization] Unknown key '%GameplayOrientationHintBuilderStabilityBonusAfterConstructionCompletion'

    Amplitude.Framework.Localization.LocalizationManager:Localize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:30:27:386 None
[Localization] Unknown key '%GameplayOrientationHintBuilderStabilityBonusAfterConstructionCompletion'

    Amplitude.Framework.Localization.LocalizationManager:Localize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:30:27:386 None
[Localization] Unknown key '%GameplayOrientationHintBuilderStabilityBonusAfterConstructionCompletion'

    Amplitude.Framework.Localization.LocalizationManager:Localize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:30:27:386 None
[Localization] Unknown key '%GameplayOrientationHintBuilderStabilityBonusAfterConstructionCompletion'

    Amplitude.Framework.Localization.LocalizationManager:Localize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:30:27:481 None
[Localization] Unknown key '%GameplayOrientationHintBuilderStabilityBonusAfterConstructionCompletion'

    Amplitude.Framework.Localization.LocalizationManager:Localize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:30:27:481 None
[Localization] Unknown key '%GameplayOrientationHintBuilderStabilityBonusAfterConstructionCompletion'

    Amplitude.Framework.Localization.LocalizationManager:Localize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:30:27:481 None
[Localization] Unknown key '%GameplayOrientationHintBuilderStabilityBonusAfterConstructionCompletion'

    Amplitude.Framework.Localization.LocalizationManager:Localize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:30:27:583 None
[Localization] Unknown key '%GameplayOrientationHintBuilderStabilityBonusAfterConstructionCompletion'

    Amplitude.Framework.Localization.LocalizationManager:Localize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:30:27:583 None
[Localization] Unknown key '%GameplayOrientationHintBuilderStabilityBonusAfterConstructionCompletion'

    Amplitude.Framework.Localization.LocalizationManager:Localize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:30:27:583 None
[Localization] Unknown key '%GameplayOrientationHintBuilderStabilityBonusAfterConstructionCompletion'

    Amplitude.Framework.Localization.LocalizationManager:Localize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:30:27:688 None
[Localization] Unknown key '%GameplayOrientationHintBuilderStabilityBonusAfterConstructionCompletion'

    Amplitude.Framework.Localization.LocalizationManager:Localize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:30:27:688 None
[Localization] Unknown key '%GameplayOrientationHintBuilderStabilityBonusAfterConstructionCompletion'

    Amplitude.Framework.Localization.LocalizationManager:Localize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:30:27:688 None
[Localization] Unknown key '%GameplayOrientationHintBuilderStabilityBonusAfterConstructionCompletion'

    Amplitude.Framework.Localization.LocalizationManager:Localize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:30:27:787 None
[Localization] Unknown key '%GameplayOrientationHintBuilderStabilityBonusAfterConstructionCompletion'

    Amplitude.Framework.Localization.LocalizationManager:Localize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:30:27:787 None
[Localization] Unknown key '%GameplayOrientationHintBuilderStabilityBonusAfterConstructionCompletion'

    Amplitude.Framework.Localization.LocalizationManager:Localize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:30:27:787 None
[Localization] Unknown key '%GameplayOrientationHintBuilderStabilityBonusAfterConstructionCompletion'

    Amplitude.Framework.Localization.LocalizationManager:Localize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:30:27:888 None
[Localization] Unknown key '%GameplayOrientationHintBuilderStabilityBonusAfterConstructionCompletion'

    Amplitude.Framework.Localization.LocalizationManager:Localize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:30:27:888 None
[Localization] Unknown key '%GameplayOrientationHintBuilderStabilityBonusAfterConstructionCompletion'

    Amplitude.Framework.Localization.LocalizationManager:Localize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:30:27:888 None
[Localization] Unknown key '%GameplayOrientationHintBuilderStabilityBonusAfterConstructionCompletion'

    Amplitude.Framework.Localization.LocalizationManager:Localize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:30:27:985 None
[Localization] Unknown key '%GameplayOrientationHintBuilderStabilityBonusAfterConstructionCompletion'

    Amplitude.Framework.Localization.LocalizationManager:Localize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:30:27:985 None
[Localization] Unknown key '%GameplayOrientationHintBuilderStabilityBonusAfterConstructionCompletion'

    Amplitude.Framework.Localization.LocalizationManager:Localize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:30:27:985 None
[Localization] Unknown key '%GameplayOrientationHintBuilderStabilityBonusAfterConstructionCompletion'

    Amplitude.Framework.Localization.LocalizationManager:Localize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:30:28:084 None
[Localization] Unknown key '%GameplayOrientationHintBuilderStabilityBonusAfterConstructionCompletion'

    Amplitude.Framework.Localization.LocalizationManager:Localize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:30:28:084 None
[Localization] Unknown key '%GameplayOrientationHintBuilderStabilityBonusAfterConstructionCompletion'

    Amplitude.Framework.Localization.LocalizationManager:Localize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:30:28:084 None
[Localization] Unknown key '%GameplayOrientationHintBuilderStabilityBonusAfterConstructionCompletion'

    Amplitude.Framework.Localization.LocalizationManager:Localize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:30:28:289 None
[Localization] Unknown key '%GameplayOrientationHintBuilderStabilityBonusAfterConstructionCompletion'

    Amplitude.Framework.Localization.LocalizationManager:Localize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:30:28:289 None
[Localization] Unknown key '%GameplayOrientationHintBuilderStabilityBonusAfterConstructionCompletion'

    Amplitude.Framework.Localization.LocalizationManager:Localize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:30:28:289 None
[Localization] Unknown key '%GameplayOrientationHintBuilderStabilityBonusAfterConstructionCompletion'

    Amplitude.Framework.Localization.LocalizationManager:Localize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:30:28:384 None
[Localization] Unknown key '%GameplayOrientationHintBuilderStabilityBonusAfterConstructionCompletion'

    Amplitude.Framework.Localization.LocalizationManager:Localize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:30:28:384 None
[Localization] Unknown key '%GameplayOrientationHintBuilderStabilityBonusAfterConstructionCompletion'

    Amplitude.Framework.Localization.LocalizationManager:Localize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:30:28:384 None
[Localization] Unknown key '%GameplayOrientationHintBuilderStabilityBonusAfterConstructionCompletion'

    Amplitude.Framework.Localization.LocalizationManager:Localize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:30:28:492 None
[Localization] Unknown key '%GameplayOrientationHintBuilderStabilityBonusAfterConstructionCompletion'

    Amplitude.Framework.Localization.LocalizationManager:Localize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:30:28:492 None
[Localization] Unknown key '%GameplayOrientationHintBuilderStabilityBonusAfterConstructionCompletion'

    Amplitude.Framework.Localization.LocalizationManager:Localize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:30:28:492 None
[Localization] Unknown key '%GameplayOrientationHintBuilderStabilityBonusAfterConstructionCompletion'

    Amplitude.Framework.Localization.LocalizationManager:Localize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:30:28:792 None
[Localization] Unknown key '%GameplayOrientationHintBuilderStabilityBonusAfterConstructionCompletion'

    Amplitude.Framework.Localization.LocalizationManager:Localize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:30:28:792 None
[Localization] Unknown key '%GameplayOrientationHintBuilderStabilityBonusAfterConstructionCompletion'

    Amplitude.Framework.Localization.LocalizationManager:Localize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:30:28:792 None
[Localization] Unknown key '%GameplayOrientationHintBuilderStabilityBonusAfterConstructionCompletion'

    Amplitude.Framework.Localization.LocalizationManager:Localize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:30:28:888 None
[Localization] Unknown key '%GameplayOrientationHintBuilderStabilityBonusAfterConstructionCompletion'

    Amplitude.Framework.Localization.LocalizationManager:Localize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:30:28:888 None
[Localization] Unknown key '%GameplayOrientationHintBuilderStabilityBonusAfterConstructionCompletion'

    Amplitude.Framework.Localization.LocalizationManager:Localize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:30:28:888 None
[Localization] Unknown key '%GameplayOrientationHintBuilderStabilityBonusAfterConstructionCompletion'

    Amplitude.Framework.Localization.LocalizationManager:Localize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:30:29:082 None
[Localization] Unknown key '%GameplayOrientationHintBuilderStabilityBonusAfterConstructionCompletion'

    Amplitude.Framework.Localization.LocalizationManager:Localize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:30:29:083 None
[Localization] Unknown key '%GameplayOrientationHintBuilderStabilityBonusAfterConstructionCompletion'

    Amplitude.Framework.Localization.LocalizationManager:Localize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:30:29:083 None
[Localization] Unknown key '%GameplayOrientationHintBuilderStabilityBonusAfterConstructionCompletion'

    Amplitude.Framework.Localization.LocalizationManager:Localize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:30:29:187 None
[Localization] Unknown key '%GameplayOrientationHintBuilderStabilityBonusAfterConstructionCompletion'

    Amplitude.Framework.Localization.LocalizationManager:Localize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:30:29:187 None
[Localization] Unknown key '%GameplayOrientationHintBuilderStabilityBonusAfterConstructionCompletion'

    Amplitude.Framework.Localization.LocalizationManager:Localize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:30:29:187 None
[Localization] Unknown key '%GameplayOrientationHintBuilderStabilityBonusAfterConstructionCompletion'

    Amplitude.Framework.Localization.LocalizationManager:Localize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:30:29:294 None
[Localization] Unknown key '%GameplayOrientationHintBuilderStabilityBonusAfterConstructionCompletion'

    Amplitude.Framework.Localization.LocalizationManager:Localize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:30:29:294 None
[Localization] Unknown key '%GameplayOrientationHintBuilderStabilityBonusAfterConstructionCompletion'

    Amplitude.Framework.Localization.LocalizationManager:Localize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:30:29:295 None
[Localization] Unknown key '%GameplayOrientationHintBuilderStabilityBonusAfterConstructionCompletion'

    Amplitude.Framework.Localization.LocalizationManager:Localize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:30:29:486 None
[Localization] Unknown key '%GameplayOrientationHintBuilderStabilityBonusAfterConstructionCompletion'

    Amplitude.Framework.Localization.LocalizationManager:Localize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:30:29:486 None
[Localization] Unknown key '%GameplayOrientationHintBuilderStabilityBonusAfterConstructionCompletion'

    Amplitude.Framework.Localization.LocalizationManager:Localize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:30:29:486 None
[Localization] Unknown key '%GameplayOrientationHintBuilderStabilityBonusAfterConstructionCompletion'

    Amplitude.Framework.Localization.LocalizationManager:Localize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:30:29:589 None
[Localization] Unknown key '%GameplayOrientationHintBuilderStabilityBonusAfterConstructionCompletion'

    Amplitude.Framework.Localization.LocalizationManager:Localize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:30:29:589 None
[Localization] Unknown key '%GameplayOrientationHintBuilderStabilityBonusAfterConstructionCompletion'

    Amplitude.Framework.Localization.LocalizationManager:Localize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:30:29:589 None
[Localization] Unknown key '%GameplayOrientationHintBuilderStabilityBonusAfterConstructionCompletion'

    Amplitude.Framework.Localization.LocalizationManager:Localize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:30:30:094 None
[Localization] Unknown key '%GameplayOrientationHintBuilderStabilityBonusAfterConstructionCompletion'

    Amplitude.Framework.Localization.LocalizationManager:Localize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:30:30:094 None
[Localization] Unknown key '%GameplayOrientationHintBuilderStabilityBonusAfterConstructionCompletion'

    Amplitude.Framework.Localization.LocalizationManager:Localize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:30:30:094 None
[Localization] Unknown key '%GameplayOrientationHintBuilderStabilityBonusAfterConstructionCompletion'

    Amplitude.Framework.Localization.LocalizationManager:Localize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:30:30:185 None
[Localization] Unknown key '%GameplayOrientationHintBuilderStabilityBonusAfterConstructionCompletion'

    Amplitude.Framework.Localization.LocalizationManager:Localize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:30:30:185 None
[Localization] Unknown key '%GameplayOrientationHintBuilderStabilityBonusAfterConstructionCompletion'

    Amplitude.Framework.Localization.LocalizationManager:Localize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:30:30:185 None
[Localization] Unknown key '%GameplayOrientationHintBuilderStabilityBonusAfterConstructionCompletion'

    Amplitude.Framework.Localization.LocalizationManager:Localize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:30:30:291 None
[Localization] Unknown key '%GameplayOrientationHintBuilderStabilityBonusAfterConstructionCompletion'

    Amplitude.Framework.Localization.LocalizationManager:Localize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:30:30:291 None
[Localization] Unknown key '%GameplayOrientationHintBuilderStabilityBonusAfterConstructionCompletion'

    Amplitude.Framework.Localization.LocalizationManager:Localize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:30:30:291 None
[Localization] Unknown key '%GameplayOrientationHintBuilderStabilityBonusAfterConstructionCompletion'

    Amplitude.Framework.Localization.LocalizationManager:Localize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:30:30:484 None
[Localization] Unknown key '%GameplayOrientationHintBuilderStabilityBonusAfterConstructionCompletion'

    Amplitude.Framework.Localization.LocalizationManager:Localize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:30:30:484 None
[Localization] Unknown key '%GameplayOrientationHintBuilderStabilityBonusAfterConstructionCompletion'

    Amplitude.Framework.Localization.LocalizationManager:Localize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:30:30:484 None
[Localization] Unknown key '%GameplayOrientationHintBuilderStabilityBonusAfterConstructionCompletion'

    Amplitude.Framework.Localization.LocalizationManager:Localize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:30:30:586 None
[Localization] Unknown key '%GameplayOrientationHintBuilderStabilityBonusAfterConstructionCompletion'

    Amplitude.Framework.Localization.LocalizationManager:Localize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:30:30:586 None
[Localization] Unknown key '%GameplayOrientationHintBuilderStabilityBonusAfterConstructionCompletion'

    Amplitude.Framework.Localization.LocalizationManager:Localize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:30:30:586 None
[Localization] Unknown key '%GameplayOrientationHintBuilderStabilityBonusAfterConstructionCompletion'

    Amplitude.Framework.Localization.LocalizationManager:Localize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:30:31:593 None
[Localization] Unknown key '%GameplayOrientationHintBuilderStabilityBonusAfterConstructionCompletion'

    Amplitude.Framework.Localization.LocalizationManager:Localize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:30:31:593 None
[Localization] Unknown key '%GameplayOrientationHintBuilderStabilityBonusAfterConstructionCompletion'

    Amplitude.Framework.Localization.LocalizationManager:Localize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:30:31:593 None
[Localization] Unknown key '%GameplayOrientationHintBuilderStabilityBonusAfterConstructionCompletion'

    Amplitude.Framework.Localization.LocalizationManager:Localize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:30:31:692 None
[Localization] Unknown key '%GameplayOrientationHintBuilderStabilityBonusAfterConstructionCompletion'

    Amplitude.Framework.Localization.LocalizationManager:Localize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:30:31:692 None
[Localization] Unknown key '%GameplayOrientationHintBuilderStabilityBonusAfterConstructionCompletion'

    Amplitude.Framework.Localization.LocalizationManager:Localize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:30:31:692 None
[Localization] Unknown key '%GameplayOrientationHintBuilderStabilityBonusAfterConstructionCompletion'

    Amplitude.Framework.Localization.LocalizationManager:Localize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:30:34:314 None
[Localization] Unknown key '%DiplomaticActionMyMoralGainDescription'

    Amplitude.Framework.Localization.LocalizationManager:Localize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:30:34:315 None
[Localization] Unknown key '%DiplomaticActionTheirMoralGainDescription'

    Amplitude.Framework.Localization.LocalizationManager:Localize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:30:34:315 None
[Localization] Unknown key '%DiplomaticActionMyMoralGainDescription'

    Amplitude.Framework.Localization.LocalizationManager:Localize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:30:34:315 None
[Localization] Unknown key '%DiplomaticActionTheirMoralGainDescription'

    Amplitude.Framework.Localization.LocalizationManager:Localize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:30:34:400 None
[Localization] Unknown key '%DiplomaticActionMyMoralGainDescription'

    Amplitude.Framework.Localization.LocalizationManager:Localize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:30:34:400 None
[Localization] Unknown key '%DiplomaticActionTheirMoralGainDescription'

    Amplitude.Framework.Localization.LocalizationManager:Localize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:30:36:294 None
[Localization] Unknown key '%DiplomaticActionMyMoralGainDescription'

    Amplitude.Framework.Localization.LocalizationManager:Localize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:30:36:294 None
[Localization] Unknown key '%DiplomaticActionTheirMoralGainDescription'

    Amplitude.Framework.Localization.LocalizationManager:Localize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:30:41:485 None
[Localization] Unknown key '%PauseMenuModalWindowSeedValue'

    Amplitude.Framework.Localization.LocalizationManager:Localize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:30:56:348 None
[Localization] Unknown key '%PauseMenuModalWindowSeedValue'

    Amplitude.Framework.Localization.LocalizationManager:Localize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:31:01:930 None
[Localization] Unknown key '%GameplayOrientationHintBuilderStabilityBonusAfterConstructionCompletion'

    Amplitude.Framework.Localization.LocalizationManager:Localize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:31:01:930 None
[Localization] Unknown key '%GameplayOrientationHintBuilderStabilityBonusAfterConstructionCompletion'

    Amplitude.Framework.Localization.LocalizationManager:Localize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:31:01:930 None
[Localization] Unknown key '%GameplayOrientationHintBuilderStabilityBonusAfterConstructionCompletion'

    Amplitude.Framework.Localization.LocalizationManager:Localize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:31:01:931 None
[Localization] Unknown key '%GameplayOrientationHintBuilderStabilityBonusAfterConstructionCompletion'

    Amplitude.Framework.Localization.LocalizationManager:Localize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:31:01:931 None
[Localization] Unknown key '%GameplayOrientationHintBuilderStabilityBonusAfterConstructionCompletion'

    Amplitude.Framework.Localization.LocalizationManager:Localize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:31:01:931 None
[Localization] Unknown key '%GameplayOrientationHintBuilderStabilityBonusAfterConstructionCompletion'

    Amplitude.Framework.Localization.LocalizationManager:Localize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:31:01:934 None
[Localization] Unknown key '%GameplayOrientationHintBuilderStabilityBonusAfterConstructionCompletion'

    Amplitude.Framework.Localization.LocalizationManager:Localize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:31:01:934 None
[Localization] Unknown key '%GameplayOrientationHintBuilderStabilityBonusAfterConstructionCompletion'

    Amplitude.Framework.Localization.LocalizationManager:Localize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:31:01:934 None
[Localization] Unknown key '%GameplayOrientationHintBuilderStabilityBonusAfterConstructionCompletion'

    Amplitude.Framework.Localization.LocalizationManager:Localize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:31:02:635 None
[Localization] Unknown key '%GameplayOrientationHintBuilderStabilityBonusAfterConstructionCompletion'

    Amplitude.Framework.Localization.LocalizationManager:Localize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:31:02:635 None
[Localization] Unknown key '%GameplayOrientationHintBuilderStabilityBonusAfterConstructionCompletion'

    Amplitude.Framework.Localization.LocalizationManager:Localize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:31:02:635 None
[Localization] Unknown key '%GameplayOrientationHintBuilderStabilityBonusAfterConstructionCompletion'

    Amplitude.Framework.Localization.LocalizationManager:Localize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:31:03:636 None
[Localization] Unknown key '%GameplayOrientationHintBuilderStabilityBonusAfterConstructionCompletion'

    Amplitude.Framework.Localization.LocalizationManager:Localize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:31:03:636 None
[Localization] Unknown key '%GameplayOrientationHintBuilderStabilityBonusAfterConstructionCompletion'

    Amplitude.Framework.Localization.LocalizationManager:Localize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:31:03:636 None
[Localization] Unknown key '%GameplayOrientationHintBuilderStabilityBonusAfterConstructionCompletion'

    Amplitude.Framework.Localization.LocalizationManager:Localize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:31:04:629 None
[Localization] Unknown key '%GameplayOrientationHintBuilderStabilityBonusAfterConstructionCompletion'

    Amplitude.Framework.Localization.LocalizationManager:Localize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:31:04:630 None
[Localization] Unknown key '%GameplayOrientationHintBuilderStabilityBonusAfterConstructionCompletion'

    Amplitude.Framework.Localization.LocalizationManager:Localize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:31:04:630 None
[Localization] Unknown key '%GameplayOrientationHintBuilderStabilityBonusAfterConstructionCompletion'

    Amplitude.Framework.Localization.LocalizationManager:Localize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:31:06:031 None
[Localization] Unknown key '%GameplayOrientationHintBuilderStabilityBonusAfterConstructionCompletion'

    Amplitude.Framework.Localization.LocalizationManager:Localize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:31:06:031 None
[Localization] Unknown key '%GameplayOrientationHintBuilderStabilityBonusAfterConstructionCompletion'

    Amplitude.Framework.Localization.LocalizationManager:Localize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:31:06:031 None
[Localization] Unknown key '%GameplayOrientationHintBuilderStabilityBonusAfterConstructionCompletion'

    Amplitude.Framework.Localization.LocalizationManager:Localize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:31:27:810 None
this.battleScreen.PresentationBattle should not be null here as The CanRetreatOperation should be correctly canceled.

    System.Threading.ThreadStart:Invoke()

20:31:41:414 None
Metadata 'rmc0' has no policy registered; assuming None.

    Amplitude.Mercury.Sandbox.Sandbox:Save(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:31:41:414 None
Metadata 'ScenarioName' has no policy registered; assuming None.

    Amplitude.Mercury.Sandbox.Sandbox:Save(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:31:41:414 None
Metadata 'IsEditingScenario' has no policy registered; assuming None.

    Amplitude.Mercury.Sandbox.Sandbox:Save(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:31:44:440 None
[Empire 3] The task 450:Build Outpost Creation on [87, 66] to restore is not in progress, force the allocations so it can be started. This should only happen when an AI take back control over a human player.

    Amplitude.Mercury.AI.Brain.Generators.Construction.RestoreConstructionTasks:RestoreTasks(System.Reflection.MonoParameterInfo)

20:31:48:271 None
UpdatePawnsCountWhenNotMoving called while pawnsToCreate is zero! Nothing to do!

    Amplitude.Mercury.Presentation.PresentationUnit:OnUpdate()

20:32:06:702 None
Cannot go from [90, 67] to [87, 66] - defaulting

    Amplitude.Mercury.Simulation.BattleRequestController:ProcessBattlePreviewRequest(System.Reflection.MonoParameterInfo)

20:33:49:906 None
[ALT] AlterationImpact: attackerWeaponAudioSwitch is unset on Era1_MycenaeanCivilization_Promachois_01.

    Amplitude.Mercury.Animation.MecanimEventInterpreter:StartEvent(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:33:50:010 None
[ALT] AlterationImpact: attackerWeaponAudioSwitch is unset on Era1_MycenaeanCivilization_Promachois_01.

    Amplitude.Mercury.Animation.MecanimEventInterpreter:StartEvent(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:33:50:183 None
[ALT] AlterationImpact: attackerWeaponAudioSwitch is unset on Era1_MycenaeanCivilization_Promachois_01.

    Amplitude.Mercury.Animation.MecanimEventInterpreter:StartEvent(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:33:50:286 None
[ALT] AlterationImpact: attackerWeaponAudioSwitch is unset on Era1_MycenaeanCivilization_Promachois_01.

    Amplitude.Mercury.Animation.MecanimEventInterpreter:StartEvent(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:34:19:360 UI Steam
[UI] Showing NarrativeWindow: $NarrativeEvent_Civics_Army01

    Amplitude.Mercury.UI.NarrativeWindow:OnBeginShow(System.Reflection.MonoParameterInfo)
    Amplitude.Mercury.UI.NarrativeWindow:OnBeginShow(System.Reflection.MonoParameterInfo)
    Amplitude.UI.UIAbstractShowable:InternalRequestShow()
    Amplitude.UI.Windows.UIContainer:InternalRequestShow()
    Amplitude.UI.Windows.UIContainerManager:SpecificUpdate()
    Amplitude.UI.UIUpdatingManager:LateUpdate()

20:34:21:112 None
[UI] Could not find UIMapper for Enum ActionType: 'NotUsed_EliminateMajorEmpire'.

    Amplitude.Mercury.Simulation.SimulationEventEffect_UnlockAction:Localize(System.Reflection.MonoParameterInfo)

20:34:21:113 None
Missing an override in the effect using the SimulationEventEfect

    Amplitude.Mercury.Simulation.SimulationEventEffect:Localize(System.Reflection.MonoParameterInfo)

20:34:21:113 None
Missing an override in the effect using the SimulationEventEfect

    Amplitude.Mercury.Simulation.SimulationEventEffect:Localize(System.Reflection.MonoParameterInfo)

20:34:21:113 None
Missing an override in the effect using the SimulationEventEfect

    Amplitude.Mercury.Simulation.SimulationEventEffect:Localize(System.Reflection.MonoParameterInfo)

20:34:21:134 None
TutorialWindow.SpecificUpdate: TopTutorialElementIndex is invalid while window' Status is Activating.

    Amplitude.UI.Windows.UIContainerManager:SpecificUpdate()

20:35:14:253 None
[UI] Could not find UIMapper for Enum ActionType: 'NotUsed_EliminateMajorEmpire'.

    Amplitude.Mercury.Simulation.SimulationEventEffect_UnlockAction:Localize(System.Reflection.MonoParameterInfo)

20:35:14:253 None
Missing an override in the effect using the SimulationEventEfect

    Amplitude.Mercury.Simulation.SimulationEventEffect:Localize(System.Reflection.MonoParameterInfo)

20:35:14:254 None
Missing an override in the effect using the SimulationEventEfect

    Amplitude.Mercury.Simulation.SimulationEventEffect:Localize(System.Reflection.MonoParameterInfo)

20:35:14:254 None
Missing an override in the effect using the SimulationEventEfect

    Amplitude.Mercury.Simulation.SimulationEventEffect:Localize(System.Reflection.MonoParameterInfo)

20:35:16:072 None
TutorialWindow.SpecificUpdate: TopTutorialElementIndex is invalid while window' Status is Activating.

    Amplitude.UI.Windows.UIContainerManager:SpecificUpdate()

20:36:13:860 None
[Deeds] DeedDefinition 'Deed_EraStar_Expansionist' was already unregistered for this Listener.

    Amplitude.Mercury.Simulation.DepartmentOfDevelopment:UnpickEraStars()

20:36:13:861 None
[Deeds] DeedDefinition 'Deed_EraStar_Expansionist' was already unregistered for this Listener.

    Amplitude.Mercury.Simulation.DepartmentOfDevelopment:UnpickEraStars()

20:36:13:861 None
[Deeds] DeedDefinition 'Deed_EraStar_Expansionist' was already unregistered for this Listener.

    Amplitude.Mercury.Simulation.DepartmentOfDevelopment:UnpickEraStars()

20:36:13:861 None
[Deeds] DeedDefinition 'Deed_EraStar_Cultural' was already unregistered for this Listener.

    Amplitude.Mercury.Simulation.DepartmentOfDevelopment:UnpickEraStars()

20:36:13:861 None
[Deeds] DeedDefinition 'Deed_EraStar_Builder' was already unregistered for this Listener.

    Amplitude.Mercury.Simulation.DepartmentOfDevelopment:UnpickEraStars()

20:36:13:861 None
[Deeds] DeedDefinition 'Deed_EraStar_Farmer' was already unregistered for this Listener.

    Amplitude.Mercury.Simulation.DepartmentOfDevelopment:UnpickEraStars()

20:36:13:861 None
[Deeds] DeedDefinition 'Deed_EraStar_Farmer' was already unregistered for this Listener.

    Amplitude.Mercury.Simulation.DepartmentOfDevelopment:UnpickEraStars()

20:36:13:861 None
[Deeds] DeedDefinition 'Deed_EraStar_Farmer' was already unregistered for this Listener.

    Amplitude.Mercury.Simulation.DepartmentOfDevelopment:UnpickEraStars()

20:36:13:861 None
[Deeds] DeedDefinition 'Deed_EraStar_Farmer' was already unregistered for this Listener.

    Amplitude.Mercury.Simulation.DepartmentOfDevelopment:UnpickEraStars()

20:36:13:861 None
[Deeds] DeedDefinition 'Deed_EraStar_Merchant' was already unregistered for this Listener.

    Amplitude.Mercury.Simulation.DepartmentOfDevelopment:UnpickEraStars()

20:36:13:861 None
[Deeds] DeedDefinition 'Deed_EraStar_Scientist' was already unregistered for this Listener.

    Amplitude.Mercury.Simulation.DepartmentOfDevelopment:UnpickEraStars()

20:36:13:861 None
[Deeds] DeedDefinition 'Deed_EraStar_Warmonger' was already unregistered for this Listener.

    Amplitude.Mercury.Simulation.DepartmentOfDevelopment:UnpickEraStars()

20:36:13:865 None
[EraStar] Context 'Fame_EraStar_Expansionist' - Params Page 'GameOption_IslandsOdds' - Value 'Some' could not be found

    Amplitude.Mercury.Simulation.DepartmentOfDevelopment:GetOrCreateEraStarThresholdParams(System.Reflection.MonoParameterInfo)

20:36:13:965 None
UpdatePawnsCountWhenNotMoving called while pawnsToCreate is zero! Nothing to do!

    Amplitude.Mercury.Presentation.PresentationEntityFactoryController:SynchronizeArmyInfo(System.Reflection.MonoParameterInfo)

20:36:14:127 None
Metadata 'rmc0' has no policy registered; assuming None.

    Amplitude.Mercury.Sandbox.Sandbox:Save(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:36:14:127 None
Metadata 'ScenarioName' has no policy registered; assuming None.

    Amplitude.Mercury.Sandbox.Sandbox:Save(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:36:14:127 None
Metadata 'IsEditingScenario' has no policy registered; assuming None.

    Amplitude.Mercury.Sandbox.Sandbox:Save(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:36:17:923 None
TutorialWindow.SpecificUpdate: TopTutorialElementIndex is invalid while window' Status is Activating.

    Amplitude.UI.Windows.UIContainerManager:SpecificUpdate()

20:36:19:199 None
UpdatePawnsCountWhenNotMoving called while pawnsToCreate is zero! Nothing to do!

    Amplitude.Mercury.Presentation.PresentationUnit:OnUpdate()

20:36:19:915 None
TutorialWindow.SpecificUpdate: TopTutorialElementIndex is invalid while window' Status is Activating.

    Amplitude.UI.Windows.UIContainerManager:SpecificUpdate()

20:36:20:526 None
PawnActionReturnPostFight with a dead pawn

    Amplitude.Mercury.Presentation.UnitAction:UpdatePawnActions()

20:36:20:874 None
Army 2714 does not exists anymore. Fail task.

    Amplitude.Mercury.AI.Brain.AIPlayer:Run()

20:36:22:923 None
Can't find entity 2426 of ongoing task. Fails the task 258.

    Amplitude.AI.ProcessingPasses.AllocatorPass`2:Process(System.Reflection.MonoParameterInfo)

20:36:26:612 UI Steam
[UI] Showing NarrativeWindow: $NarrativeEvent_Regular41

    Amplitude.Mercury.UI.NarrativeWindow:OnBeginShow(System.Reflection.MonoParameterInfo)
    Amplitude.Mercury.UI.NarrativeWindow:OnBeginShow(System.Reflection.MonoParameterInfo)
    Amplitude.UI.UIAbstractShowable:InternalRequestShow()
    Amplitude.UI.Windows.UIContainer:InternalRequestShow()
    Amplitude.UI.Windows.UIContainerManager:SpecificUpdate()
    Amplitude.UI.UIUpdatingManager:LateUpdate()

20:36:44:658 None
[Localization] Unknown key '%GameplayOrientationHintBuilderStabilityBonusAfterConstructionCompletion'

    Amplitude.Framework.Localization.LocalizationManager:Localize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:36:44:658 None
[Localization] Unknown key '%GameplayOrientationHintBuilderStabilityBonusAfterConstructionCompletion'

    Amplitude.Framework.Localization.LocalizationManager:Localize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:36:44:658 None
[Localization] Unknown key '%GameplayOrientationHintBuilderStabilityBonusAfterConstructionCompletion'

    Amplitude.Framework.Localization.LocalizationManager:Localize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:36:44:658 None
[Localization] Unknown key '%GameplayOrientationHintBuilderStabilityBonusAfterConstructionCompletion'

    Amplitude.Framework.Localization.LocalizationManager:Localize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:36:44:658 None
[Localization] Unknown key '%GameplayOrientationHintBuilderStabilityBonusAfterConstructionCompletion'

    Amplitude.Framework.Localization.LocalizationManager:Localize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:36:44:658 None
[Localization] Unknown key '%GameplayOrientationHintBuilderStabilityBonusAfterConstructionCompletion'

    Amplitude.Framework.Localization.LocalizationManager:Localize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:36:44:662 None
TutorialWindow.SpecificUpdate: TopTutorialElementIndex is invalid while window' Status is Activating.

    Amplitude.UI.Windows.UIContainerManager:SpecificUpdate()

20:36:44:663 None
[Localization] Unknown key '%GameplayOrientationHintBuilderStabilityBonusAfterConstructionCompletion'

    Amplitude.Framework.Localization.LocalizationManager:Localize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:36:44:663 None
[Localization] Unknown key '%GameplayOrientationHintBuilderStabilityBonusAfterConstructionCompletion'

    Amplitude.Framework.Localization.LocalizationManager:Localize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:36:44:663 None
[Localization] Unknown key '%GameplayOrientationHintBuilderStabilityBonusAfterConstructionCompletion'

    Amplitude.Framework.Localization.LocalizationManager:Localize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:36:46:954 None
[Localization] Unknown key '%GameplayOrientationHintBuilderStabilityBonusAfterConstructionCompletion'

    Amplitude.Framework.Localization.LocalizationManager:Localize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:36:46:954 None
[Localization] Unknown key '%GameplayOrientationHintBuilderStabilityBonusAfterConstructionCompletion'

    Amplitude.Framework.Localization.LocalizationManager:Localize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:36:46:955 None
[Localization] Unknown key '%GameplayOrientationHintBuilderStabilityBonusAfterConstructionCompletion'

    Amplitude.Framework.Localization.LocalizationManager:Localize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:36:47:482 None
[Localization] Unknown key '%GameplayOrientationHintBuilderStabilityBonusAfterConstructionCompletion'

    Amplitude.Framework.Localization.LocalizationManager:Localize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:36:47:482 None
[Localization] Unknown key '%GameplayOrientationHintBuilderStabilityBonusAfterConstructionCompletion'

    Amplitude.Framework.Localization.LocalizationManager:Localize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:36:47:483 None
[Localization] Unknown key '%GameplayOrientationHintBuilderStabilityBonusAfterConstructionCompletion'

    Amplitude.Framework.Localization.LocalizationManager:Localize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:36:48:560 None
[Localization] Unknown key '%GameplayOrientationHintBuilderStabilityBonusAfterConstructionCompletion'

    Amplitude.Framework.Localization.LocalizationManager:Localize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:36:48:560 None
[Localization] Unknown key '%GameplayOrientationHintBuilderStabilityBonusAfterConstructionCompletion'

    Amplitude.Framework.Localization.LocalizationManager:Localize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:36:48:560 None
[Localization] Unknown key '%GameplayOrientationHintBuilderStabilityBonusAfterConstructionCompletion'

    Amplitude.Framework.Localization.LocalizationManager:Localize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:36:52:963 None
[Localization] Unknown key '%GameplayOrientationHintBuilderStabilityBonusAfterConstructionCompletion'

    Amplitude.Framework.Localization.LocalizationManager:Localize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:36:52:963 None
[Localization] Unknown key '%GameplayOrientationHintBuilderStabilityBonusAfterConstructionCompletion'

    Amplitude.Framework.Localization.LocalizationManager:Localize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:36:52:963 None
[Localization] Unknown key '%GameplayOrientationHintBuilderStabilityBonusAfterConstructionCompletion'

    Amplitude.Framework.Localization.LocalizationManager:Localize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:36:54:071 None
[Localization] Unknown key '%GameplayOrientationHintBuilderStabilityBonusAfterConstructionCompletion'

    Amplitude.Framework.Localization.LocalizationManager:Localize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:36:54:071 None
[Localization] Unknown key '%GameplayOrientationHintBuilderStabilityBonusAfterConstructionCompletion'

    Amplitude.Framework.Localization.LocalizationManager:Localize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:36:54:072 None
[Localization] Unknown key '%GameplayOrientationHintBuilderStabilityBonusAfterConstructionCompletion'

    Amplitude.Framework.Localization.LocalizationManager:Localize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:37:03:814 None
Could not retrieve defender army / district with guid 2412 for battle prediction

    Amplitude.Mercury.Sandbox.Sandbox:ProcessRequest(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:37:05:428 UI Steam
[UI] Target '/WindowsRoot/SystemFullscreen/MessageModalWindow/MessageBox/Table/Buttons/ButtonSample|UIButton' was already tagged 'Cancel'

    Amplitude.UI.UIStampsManager:AddTag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
    Amplitude.UI.UIStampsManager:AddTag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
    Amplitude.Mercury.UI.MessageBox:BindAllButtons(System.Reflection.MonoParameterInfo)
    Amplitude.UI.UIAbstractShowable:InternalRequestShow()
    Amplitude.UI.Windows.UIContainer:InternalRequestShow()
    Amplitude.UI.Windows.UIWindowsGroup:InternalShowWindow(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
    Amplitude.Mercury.UI.MessageModalWindow:ShowMessage(System.Reflection.MonoParameterInfo)
    Amplitude.Mercury.Presentation.PresentationCursorController:MessageHandler(System.Reflection.MonoParameterInfo)
    Amplitude.Mercury.UI.EndGameStatisticsPanel_Graphs+FindValue:Invoke(System.Reflection.MonoParameterInfo)
    Amplitude.Framework.Interactions.InteractionManager:Amplitude.Framework.Interactions.IInteractionService.SendMessage(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
    Amplitude.Framework.Interactions.InteractionManager:Amplitude.Framework.Interactions.IInteractionService.SendMessages(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
    Amplitude.Framework.Interactions.InteractionID:SendMessages(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
    Amplitude.Framework.Input.InputDevice_Unity:Update()

20:37:05:428 UI Steam
[UI] Target '/WindowsRoot/SystemFullscreen/MessageModalWindow/MessageBox/Table/Buttons/Item001|UIButton' was already tagged 'Ok'

    Amplitude.UI.UIStampsManager:AddTag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
    Amplitude.UI.UIStampsManager:AddTag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
    Amplitude.Mercury.UI.MessageBox:BindAllButtons(System.Reflection.MonoParameterInfo)
    Amplitude.UI.UIAbstractShowable:InternalRequestShow()
    Amplitude.UI.Windows.UIContainer:InternalRequestShow()
    Amplitude.UI.Windows.UIWindowsGroup:InternalShowWindow(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
    Amplitude.Mercury.UI.MessageModalWindow:ShowMessage(System.Reflection.MonoParameterInfo)
    Amplitude.Mercury.Presentation.PresentationCursorController:MessageHandler(System.Reflection.MonoParameterInfo)
    Amplitude.Mercury.UI.EndGameStatisticsPanel_Graphs+FindValue:Invoke(System.Reflection.MonoParameterInfo)
    Amplitude.Framework.Interactions.InteractionManager:Amplitude.Framework.Interactions.IInteractionService.SendMessage(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
    Amplitude.Framework.Interactions.InteractionManager:Amplitude.Framework.Interactions.IInteractionService.SendMessages(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
    Amplitude.Framework.Interactions.InteractionID:SendMessages(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
    Amplitude.Framework.Input.InputDevice_Unity:Update()

20:37:05:813 None
Could not retrieve defender army / district with guid 2412 for battle prediction

    Amplitude.Mercury.Sandbox.Sandbox:ProcessRequest(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:37:10:173 None
Could not retrieve defender army / district with guid 2412 for battle prediction

    Amplitude.Mercury.Sandbox.Sandbox:ProcessRequest(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:37:12:197 None
Could not retrieve defender army / district with guid 2412 for battle prediction

    Amplitude.Mercury.Sandbox.Sandbox:ProcessRequest(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:37:12:380 None
Could not retrieve defender army / district with guid 2412 for battle prediction

    Amplitude.Mercury.Sandbox.Sandbox:ProcessRequest(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:37:14:384 None
Could not retrieve defender army / district with guid 2412 for battle prediction

    Amplitude.Mercury.Sandbox.Sandbox:ProcessRequest(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:37:14:584 None
Could not retrieve defender army / district with guid 2412 for battle prediction

    Amplitude.Mercury.Sandbox.Sandbox:ProcessRequest(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:37:14:755 None
Could not retrieve defender army / district with guid 2412 for battle prediction

    Amplitude.Mercury.Sandbox.Sandbox:ProcessRequest(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:37:16:762 None
Could not retrieve defender army / district with guid 2412 for battle prediction

    Amplitude.Mercury.Sandbox.Sandbox:ProcessRequest(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:37:23:710 None
[Localization] Unknown key '%DiplomaticActionTheirMoralGainDescription'

    Amplitude.Framework.Localization.LocalizationManager:Localize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:37:23:710 None
[Localization] Unknown key '%DiplomaticActionTheirMoralGainDescription'

    Amplitude.Framework.Localization.LocalizationManager:Localize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:37:23:805 None
[Localization] Unknown key '%DiplomaticActionTheirMoralGainDescription'

    Amplitude.Framework.Localization.LocalizationManager:Localize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:37:23:805 None
[Localization] Unknown key '%DiplomaticActionTheirMoralGainDescription'

    Amplitude.Framework.Localization.LocalizationManager:Localize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:37:23:887 None
Could not retrieve defender army / district with guid 2412 for battle prediction

    Amplitude.Mercury.Sandbox.Sandbox:ProcessRequest(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:37:25:891 None
Could not retrieve defender army / district with guid 2412 for battle prediction

    Amplitude.Mercury.Sandbox.Sandbox:ProcessRequest(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:37:31:594 None
Could not retrieve defender army / district with guid 2412 for battle prediction

    Amplitude.Mercury.Sandbox.Sandbox:ProcessRequest(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:37:31:779 None
Could not retrieve defender army / district with guid 2412 for battle prediction

    Amplitude.Mercury.Sandbox.Sandbox:ProcessRequest(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:37:33:189 None
Could not retrieve defender army / district with guid 2412 for battle prediction

    Amplitude.Mercury.Sandbox.Sandbox:ProcessRequest(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:37:35:155 None
Could not retrieve defender army / district with guid 2412 for battle prediction

    Amplitude.Mercury.Sandbox.Sandbox:ProcessRequest(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:37:38:160 None
Could not retrieve defender army / district with guid 2412 for battle prediction

    Amplitude.Mercury.Sandbox.Sandbox:ProcessRequest(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:37:40:158 None
Could not retrieve defender army / district with guid 2412 for battle prediction

    Amplitude.Mercury.Sandbox.Sandbox:ProcessRequest(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:37:42:164 None
Could not retrieve defender army / district with guid 2412 for battle prediction

    Amplitude.Mercury.Sandbox.Sandbox:ProcessRequest(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:37:44:165 None
Could not retrieve defender army / district with guid 2412 for battle prediction

    Amplitude.Mercury.Sandbox.Sandbox:ProcessRequest(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:37:47:189 None
Could not retrieve defender army / district with guid 2412 for battle prediction

    Amplitude.Mercury.Sandbox.Sandbox:ProcessRequest(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:37:49:468 None
Could not retrieve defender army / district with guid 2412 for battle prediction

    Amplitude.Mercury.Sandbox.Sandbox:ProcessRequest(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:37:51:466 None
Could not retrieve defender army / district with guid 2412 for battle prediction

    Amplitude.Mercury.Sandbox.Sandbox:ProcessRequest(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:37:53:453 None
Could not retrieve defender army / district with guid 2412 for battle prediction

    Amplitude.Mercury.Sandbox.Sandbox:ProcessRequest(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:37:55:472 None
Could not retrieve defender army / district with guid 2412 for battle prediction

    Amplitude.Mercury.Sandbox.Sandbox:ProcessRequest(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:37:57:168 None
[Deeds] DeedDefinition 'Deed_EraStar_Expansionist' was already unregistered for this Listener.

    Amplitude.Mercury.Simulation.DepartmentOfDevelopment:UnpickEraStars()

20:37:57:168 None
[Deeds] DeedDefinition 'Deed_EraStar_Expansionist' was already unregistered for this Listener.

    Amplitude.Mercury.Simulation.DepartmentOfDevelopment:UnpickEraStars()

20:37:57:168 None
[Deeds] DeedDefinition 'Deed_EraStar_Expansionist' was already unregistered for this Listener.

    Amplitude.Mercury.Simulation.DepartmentOfDevelopment:UnpickEraStars()

20:37:57:168 None
[Deeds] DeedDefinition 'Deed_EraStar_Cultural' was already unregistered for this Listener.

    Amplitude.Mercury.Simulation.DepartmentOfDevelopment:UnpickEraStars()

20:37:57:168 None
[Deeds] DeedDefinition 'Deed_EraStar_Builder' was already unregistered for this Listener.

    Amplitude.Mercury.Simulation.DepartmentOfDevelopment:UnpickEraStars()

20:37:57:168 None
[Deeds] DeedDefinition 'Deed_EraStar_Farmer' was already unregistered for this Listener.

    Amplitude.Mercury.Simulation.DepartmentOfDevelopment:UnpickEraStars()

20:37:57:168 None
[Deeds] DeedDefinition 'Deed_EraStar_Farmer' was already unregistered for this Listener.

    Amplitude.Mercury.Simulation.DepartmentOfDevelopment:UnpickEraStars()

20:37:57:168 None
[Deeds] DeedDefinition 'Deed_EraStar_Farmer' was already unregistered for this Listener.

    Amplitude.Mercury.Simulation.DepartmentOfDevelopment:UnpickEraStars()

20:37:57:168 None
[Deeds] DeedDefinition 'Deed_EraStar_Farmer' was already unregistered for this Listener.

    Amplitude.Mercury.Simulation.DepartmentOfDevelopment:UnpickEraStars()

20:37:57:168 None
[Deeds] DeedDefinition 'Deed_EraStar_Merchant' was already unregistered for this Listener.

    Amplitude.Mercury.Simulation.DepartmentOfDevelopment:UnpickEraStars()

20:37:57:168 None
[Deeds] DeedDefinition 'Deed_EraStar_Scientist' was already unregistered for this Listener.

    Amplitude.Mercury.Simulation.DepartmentOfDevelopment:UnpickEraStars()

20:37:57:168 None
[Deeds] DeedDefinition 'Deed_EraStar_Warmonger' was already unregistered for this Listener.

    Amplitude.Mercury.Simulation.DepartmentOfDevelopment:UnpickEraStars()

20:37:57:173 None
[EraStar] Context 'Fame_EraStar_Expansionist' - Params Page 'GameOption_IslandsOdds' - Value 'Some' could not be found

    Amplitude.Mercury.Simulation.DepartmentOfDevelopment:GetOrCreateEraStarThresholdParams(System.Reflection.MonoParameterInfo)

20:37:57:263 None
UpdatePawnsCountWhenNotMoving called while pawnsToCreate is zero! Nothing to do!

    Amplitude.Mercury.Presentation.PresentationEntityFactoryController:SynchronizeArmyInfo(System.Reflection.MonoParameterInfo)

20:37:57:278 None
Metadata 'rmc0' has no policy registered; assuming None.

    Amplitude.Mercury.Sandbox.Sandbox:Save(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:37:57:278 None
Metadata 'ScenarioName' has no policy registered; assuming None.

    Amplitude.Mercury.Sandbox.Sandbox:Save(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:37:57:278 None
Metadata 'IsEditingScenario' has no policy registered; assuming None.

    Amplitude.Mercury.Sandbox.Sandbox:Save(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:38:00:543 None
[Empire 6] The task 449:Build Outpost Creation on [121, 51] to restore is not in progress, force the allocations so it can be started. This should only happen when an AI take back control over a human player.

    Amplitude.Mercury.AI.Brain.Generators.Construction.RestoreConstructionTasks:RestoreTasks(System.Reflection.MonoParameterInfo)

20:38:01:688 None
UpdatePawnsCountWhenNotMoving called while pawnsToCreate is zero! Nothing to do!

    Amplitude.Mercury.Presentation.PresentationEntityFactoryController:SynchronizeArmyInfo(System.Reflection.MonoParameterInfo)

20:38:02:331 None
UpdatePawnsCountWhenNotMoving called while pawnsToCreate is zero! Nothing to do!

    Amplitude.Mercury.Presentation.PresentationUnit:OnUpdate()

20:38:22:817 None
[Localization] Unknown key '%PauseMenuModalWindowSeedValue'

    Amplitude.Framework.Localization.LocalizationManager:Localize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:38:37:251 None
[Localization] Unknown key '%GameplayOrientationHintBuilderStabilityBonusAfterConstructionCompletion'

    Amplitude.Framework.Localization.LocalizationManager:Localize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:38:37:251 None
[Localization] Unknown key '%GameplayOrientationHintBuilderStabilityBonusAfterConstructionCompletion'

    Amplitude.Framework.Localization.LocalizationManager:Localize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:38:37:251 None
[Localization] Unknown key '%GameplayOrientationHintBuilderStabilityBonusAfterConstructionCompletion'

    Amplitude.Framework.Localization.LocalizationManager:Localize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:38:37:251 None
[Localization] Unknown key '%GameplayOrientationHintBuilderStabilityBonusAfterConstructionCompletion'

    Amplitude.Framework.Localization.LocalizationManager:Localize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:38:37:251 None
[Localization] Unknown key '%GameplayOrientationHintBuilderStabilityBonusAfterConstructionCompletion'

    Amplitude.Framework.Localization.LocalizationManager:Localize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:38:37:251 None
[Localization] Unknown key '%GameplayOrientationHintBuilderStabilityBonusAfterConstructionCompletion'

    Amplitude.Framework.Localization.LocalizationManager:Localize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:38:37:259 None
[Localization] Unknown key '%GameplayOrientationHintBuilderStabilityBonusAfterConstructionCompletion'

    Amplitude.Framework.Localization.LocalizationManager:Localize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:38:37:260 None
[Localization] Unknown key '%GameplayOrientationHintBuilderStabilityBonusAfterConstructionCompletion'

    Amplitude.Framework.Localization.LocalizationManager:Localize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:38:37:260 None
[Localization] Unknown key '%GameplayOrientationHintBuilderStabilityBonusAfterConstructionCompletion'

    Amplitude.Framework.Localization.LocalizationManager:Localize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:38:39:552 None
[Localization] Unknown key '%GameplayOrientationHintBuilderStabilityBonusAfterConstructionCompletion'

    Amplitude.Framework.Localization.LocalizationManager:Localize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:38:39:552 None
[Localization] Unknown key '%GameplayOrientationHintBuilderStabilityBonusAfterConstructionCompletion'

    Amplitude.Framework.Localization.LocalizationManager:Localize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:38:39:552 None
[Localization] Unknown key '%GameplayOrientationHintBuilderStabilityBonusAfterConstructionCompletion'

    Amplitude.Framework.Localization.LocalizationManager:Localize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:39:03:393 None
[Deeds] DeedDefinition 'Deed_EraStar_Expansionist' was already unregistered for this Listener.

    Amplitude.Mercury.Simulation.DepartmentOfDevelopment:UnpickEraStars()

20:39:03:393 None
[Deeds] DeedDefinition 'Deed_EraStar_Expansionist' was already unregistered for this Listener.

    Amplitude.Mercury.Simulation.DepartmentOfDevelopment:UnpickEraStars()

20:39:03:393 None
[Deeds] DeedDefinition 'Deed_EraStar_Expansionist' was already unregistered for this Listener.

    Amplitude.Mercury.Simulation.DepartmentOfDevelopment:UnpickEraStars()

20:39:03:393 None
[Deeds] DeedDefinition 'Deed_EraStar_Cultural' was already unregistered for this Listener.

    Amplitude.Mercury.Simulation.DepartmentOfDevelopment:UnpickEraStars()

20:39:03:393 None
[Deeds] DeedDefinition 'Deed_EraStar_Builder' was already unregistered for this Listener.

    Amplitude.Mercury.Simulation.DepartmentOfDevelopment:UnpickEraStars()

20:39:03:393 None
[Deeds] DeedDefinition 'Deed_EraStar_Farmer' was already unregistered for this Listener.

    Amplitude.Mercury.Simulation.DepartmentOfDevelopment:UnpickEraStars()

20:39:03:393 None
[Deeds] DeedDefinition 'Deed_EraStar_Farmer' was already unregistered for this Listener.

    Amplitude.Mercury.Simulation.DepartmentOfDevelopment:UnpickEraStars()

20:39:03:393 None
[Deeds] DeedDefinition 'Deed_EraStar_Farmer' was already unregistered for this Listener.

    Amplitude.Mercury.Simulation.DepartmentOfDevelopment:UnpickEraStars()

20:39:03:393 None
[Deeds] DeedDefinition 'Deed_EraStar_Farmer' was already unregistered for this Listener.

    Amplitude.Mercury.Simulation.DepartmentOfDevelopment:UnpickEraStars()

20:39:03:393 None
[Deeds] DeedDefinition 'Deed_EraStar_Merchant' was already unregistered for this Listener.

    Amplitude.Mercury.Simulation.DepartmentOfDevelopment:UnpickEraStars()

20:39:03:393 None
[Deeds] DeedDefinition 'Deed_EraStar_Scientist' was already unregistered for this Listener.

    Amplitude.Mercury.Simulation.DepartmentOfDevelopment:UnpickEraStars()

20:39:03:394 None
[Deeds] DeedDefinition 'Deed_EraStar_Warmonger' was already unregistered for this Listener.

    Amplitude.Mercury.Simulation.DepartmentOfDevelopment:UnpickEraStars()

20:39:03:398 None
[EraStar] Context 'Fame_EraStar_Expansionist' - Params Page 'GameOption_IslandsOdds' - Value 'Some' could not be found

    Amplitude.Mercury.Simulation.DepartmentOfDevelopment:GetOrCreateEraStarThresholdParams(System.Reflection.MonoParameterInfo)

20:39:03:404 None
[Deeds] DeedDefinition 'Deed_EraStar_Expansionist' was already unregistered for this Listener.

    Amplitude.Mercury.Simulation.DepartmentOfDevelopment:UnpickEraStars()

20:39:03:405 None
[Deeds] DeedDefinition 'Deed_EraStar_Expansionist' was already unregistered for this Listener.

    Amplitude.Mercury.Simulation.DepartmentOfDevelopment:UnpickEraStars()

20:39:03:405 None
[Deeds] DeedDefinition 'Deed_EraStar_Expansionist' was already unregistered for this Listener.

    Amplitude.Mercury.Simulation.DepartmentOfDevelopment:UnpickEraStars()

20:39:03:405 None
[Deeds] DeedDefinition 'Deed_EraStar_Cultural' was already unregistered for this Listener.

    Amplitude.Mercury.Simulation.DepartmentOfDevelopment:UnpickEraStars()

20:39:03:405 None
[Deeds] DeedDefinition 'Deed_EraStar_Builder' was already unregistered for this Listener.

    Amplitude.Mercury.Simulation.DepartmentOfDevelopment:UnpickEraStars()

20:39:03:405 None
[Deeds] DeedDefinition 'Deed_EraStar_Farmer' was already unregistered for this Listener.

    Amplitude.Mercury.Simulation.DepartmentOfDevelopment:UnpickEraStars()

20:39:03:405 None
[Deeds] DeedDefinition 'Deed_EraStar_Farmer' was already unregistered for this Listener.

    Amplitude.Mercury.Simulation.DepartmentOfDevelopment:UnpickEraStars()

20:39:03:405 None
[Deeds] DeedDefinition 'Deed_EraStar_Farmer' was already unregistered for this Listener.

    Amplitude.Mercury.Simulation.DepartmentOfDevelopment:UnpickEraStars()

20:39:03:405 None
[Deeds] DeedDefinition 'Deed_EraStar_Farmer' was already unregistered for this Listener.

    Amplitude.Mercury.Simulation.DepartmentOfDevelopment:UnpickEraStars()

20:39:03:405 None
[Deeds] DeedDefinition 'Deed_EraStar_Merchant' was already unregistered for this Listener.

    Amplitude.Mercury.Simulation.DepartmentOfDevelopment:UnpickEraStars()

20:39:03:405 None
[Deeds] DeedDefinition 'Deed_EraStar_Scientist' was already unregistered for this Listener.

    Amplitude.Mercury.Simulation.DepartmentOfDevelopment:UnpickEraStars()

20:39:03:405 None
[Deeds] DeedDefinition 'Deed_EraStar_Warmonger' was already unregistered for this Listener.

    Amplitude.Mercury.Simulation.DepartmentOfDevelopment:UnpickEraStars()

20:39:03:409 None
[EraStar] Context 'Fame_EraStar_Expansionist' - Params Page 'GameOption_IslandsOdds' - Value 'Some' could not be found

    Amplitude.Mercury.Simulation.DepartmentOfDevelopment:GetOrCreateEraStarThresholdParams(System.Reflection.MonoParameterInfo)

20:39:03:480 None
UpdatePawnsCountWhenNotMoving called while pawnsToCreate is zero! Nothing to do!

    Amplitude.Mercury.Presentation.PresentationEntityFactoryController:SynchronizeArmyInfo(System.Reflection.MonoParameterInfo)

20:39:03:481 None
UpdatePawnsCountWhenNotMoving called while pawnsToCreate is zero! Nothing to do!

    Amplitude.Mercury.Presentation.PresentationEntityFactoryController:SynchronizeArmyInfo(System.Reflection.MonoParameterInfo)

20:39:03:638 None
Metadata 'rmc0' has no policy registered; assuming None.

    Amplitude.Mercury.Sandbox.Sandbox:Save(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:39:03:638 None
Metadata 'ScenarioName' has no policy registered; assuming None.

    Amplitude.Mercury.Sandbox.Sandbox:Save(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:39:03:638 None
Metadata 'IsEditingScenario' has no policy registered; assuming None.

    Amplitude.Mercury.Sandbox.Sandbox:Save(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:39:06:435 None
[Empire 6] Exploration behavior of army 1593 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:39:06:831 None
[Empire 6] Exploration behavior of army 1593 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:39:07:026 None
[Empire 6] Exploration behavior of army 1593 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:39:07:170 None
[Empire 6] Exploration behavior of army 1593 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:39:07:388 None
[Empire 6] Exploration behavior of army 1593 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:39:07:591 None
[Localization] Unknown key '%GameplayOrientationHintBuilderStabilityBonusAfterConstructionCompletion'

    Amplitude.Framework.Localization.LocalizationManager:Localize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:39:07:591 None
[Localization] Unknown key '%GameplayOrientationHintBuilderStabilityBonusAfterConstructionCompletion'

    Amplitude.Framework.Localization.LocalizationManager:Localize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:39:07:591 None
[Localization] Unknown key '%GameplayOrientationHintBuilderStabilityBonusAfterConstructionCompletion'

    Amplitude.Framework.Localization.LocalizationManager:Localize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:39:07:591 None
[Localization] Unknown key '%GameplayOrientationHintBuilderStabilityBonusAfterConstructionCompletion'

    Amplitude.Framework.Localization.LocalizationManager:Localize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:39:07:591 None
[Localization] Unknown key '%GameplayOrientationHintBuilderStabilityBonusAfterConstructionCompletion'

    Amplitude.Framework.Localization.LocalizationManager:Localize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:39:07:591 None
[Localization] Unknown key '%GameplayOrientationHintBuilderStabilityBonusAfterConstructionCompletion'

    Amplitude.Framework.Localization.LocalizationManager:Localize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:39:07:591 None
[Empire 6] Exploration behavior of army 1593 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:39:07:602 None
[Localization] Unknown key '%GameplayOrientationHintBuilderStabilityBonusAfterConstructionCompletion'

    Amplitude.Framework.Localization.LocalizationManager:Localize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:39:07:602 None
[Localization] Unknown key '%GameplayOrientationHintBuilderStabilityBonusAfterConstructionCompletion'

    Amplitude.Framework.Localization.LocalizationManager:Localize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:39:07:602 None
[Localization] Unknown key '%GameplayOrientationHintBuilderStabilityBonusAfterConstructionCompletion'

    Amplitude.Framework.Localization.LocalizationManager:Localize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:39:07:688 None
[Localization] Unknown key '%GameplayOrientationHintBuilderStabilityBonusAfterConstructionCompletion'

    Amplitude.Framework.Localization.LocalizationManager:Localize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:39:07:688 None
[Localization] Unknown key '%GameplayOrientationHintBuilderStabilityBonusAfterConstructionCompletion'

    Amplitude.Framework.Localization.LocalizationManager:Localize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:39:07:688 None
[Localization] Unknown key '%GameplayOrientationHintBuilderStabilityBonusAfterConstructionCompletion'

    Amplitude.Framework.Localization.LocalizationManager:Localize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:39:07:784 None
[Localization] Unknown key '%GameplayOrientationHintBuilderStabilityBonusAfterConstructionCompletion'

    Amplitude.Framework.Localization.LocalizationManager:Localize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:39:07:784 None
[Localization] Unknown key '%GameplayOrientationHintBuilderStabilityBonusAfterConstructionCompletion'

    Amplitude.Framework.Localization.LocalizationManager:Localize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:39:07:784 None
[Localization] Unknown key '%GameplayOrientationHintBuilderStabilityBonusAfterConstructionCompletion'

    Amplitude.Framework.Localization.LocalizationManager:Localize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:39:07:870 None
[Empire 6] Exploration behavior of army 1593 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:39:07:887 None
[Localization] Unknown key '%GameplayOrientationHintBuilderStabilityBonusAfterConstructionCompletion'

    Amplitude.Framework.Localization.LocalizationManager:Localize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:39:07:888 None
[Localization] Unknown key '%GameplayOrientationHintBuilderStabilityBonusAfterConstructionCompletion'

    Amplitude.Framework.Localization.LocalizationManager:Localize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:39:07:888 None
[Localization] Unknown key '%GameplayOrientationHintBuilderStabilityBonusAfterConstructionCompletion'

    Amplitude.Framework.Localization.LocalizationManager:Localize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:39:07:990 None
[Localization] Unknown key '%GameplayOrientationHintBuilderStabilityBonusAfterConstructionCompletion'

    Amplitude.Framework.Localization.LocalizationManager:Localize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:39:07:990 None
[Localization] Unknown key '%GameplayOrientationHintBuilderStabilityBonusAfterConstructionCompletion'

    Amplitude.Framework.Localization.LocalizationManager:Localize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:39:07:990 None
[Localization] Unknown key '%GameplayOrientationHintBuilderStabilityBonusAfterConstructionCompletion'

    Amplitude.Framework.Localization.LocalizationManager:Localize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:39:08:021 None
[Empire 6] Exploration behavior of army 1593 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:39:08:089 None
[Localization] Unknown key '%GameplayOrientationHintBuilderStabilityBonusAfterConstructionCompletion'

    Amplitude.Framework.Localization.LocalizationManager:Localize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:39:08:089 None
[Localization] Unknown key '%GameplayOrientationHintBuilderStabilityBonusAfterConstructionCompletion'

    Amplitude.Framework.Localization.LocalizationManager:Localize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:39:08:090 None
[Localization] Unknown key '%GameplayOrientationHintBuilderStabilityBonusAfterConstructionCompletion'

    Amplitude.Framework.Localization.LocalizationManager:Localize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:39:08:221 None
[Empire 6] Exploration behavior of army 1593 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:39:08:297 None
[Localization] Unknown key '%GameplayOrientationHintBuilderStabilityBonusAfterConstructionCompletion'

    Amplitude.Framework.Localization.LocalizationManager:Localize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:39:08:297 None
[Localization] Unknown key '%GameplayOrientationHintBuilderStabilityBonusAfterConstructionCompletion'

    Amplitude.Framework.Localization.LocalizationManager:Localize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:39:08:298 None
[Localization] Unknown key '%GameplayOrientationHintBuilderStabilityBonusAfterConstructionCompletion'

    Amplitude.Framework.Localization.LocalizationManager:Localize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:39:08:385 None
[Localization] Unknown key '%GameplayOrientationHintBuilderStabilityBonusAfterConstructionCompletion'

    Amplitude.Framework.Localization.LocalizationManager:Localize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:39:08:385 None
[Localization] Unknown key '%GameplayOrientationHintBuilderStabilityBonusAfterConstructionCompletion'

    Amplitude.Framework.Localization.LocalizationManager:Localize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:39:08:386 None
[Localization] Unknown key '%GameplayOrientationHintBuilderStabilityBonusAfterConstructionCompletion'

    Amplitude.Framework.Localization.LocalizationManager:Localize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:39:08:440 None
[Empire 6] Exploration behavior of army 1593 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:39:08:489 None
[Localization] Unknown key '%GameplayOrientationHintBuilderStabilityBonusAfterConstructionCompletion'

    Amplitude.Framework.Localization.LocalizationManager:Localize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:39:08:489 None
[Localization] Unknown key '%GameplayOrientationHintBuilderStabilityBonusAfterConstructionCompletion'

    Amplitude.Framework.Localization.LocalizationManager:Localize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:39:08:489 None
[Localization] Unknown key '%GameplayOrientationHintBuilderStabilityBonusAfterConstructionCompletion'

    Amplitude.Framework.Localization.LocalizationManager:Localize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:39:08:587 None
[Localization] Unknown key '%GameplayOrientationHintBuilderStabilityBonusAfterConstructionCompletion'

    Amplitude.Framework.Localization.LocalizationManager:Localize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:39:08:587 None
[Localization] Unknown key '%GameplayOrientationHintBuilderStabilityBonusAfterConstructionCompletion'

    Amplitude.Framework.Localization.LocalizationManager:Localize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:39:08:587 None
[Localization] Unknown key '%GameplayOrientationHintBuilderStabilityBonusAfterConstructionCompletion'

    Amplitude.Framework.Localization.LocalizationManager:Localize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:39:08:639 None
[Empire 6] Exploration behavior of army 1593 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:39:08:683 None
[Localization] Unknown key '%GameplayOrientationHintBuilderStabilityBonusAfterConstructionCompletion'

    Amplitude.Framework.Localization.LocalizationManager:Localize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:39:08:683 None
[Localization] Unknown key '%GameplayOrientationHintBuilderStabilityBonusAfterConstructionCompletion'

    Amplitude.Framework.Localization.LocalizationManager:Localize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:39:08:683 None
[Localization] Unknown key '%GameplayOrientationHintBuilderStabilityBonusAfterConstructionCompletion'

    Amplitude.Framework.Localization.LocalizationManager:Localize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:39:08:793 None
[Localization] Unknown key '%GameplayOrientationHintBuilderStabilityBonusAfterConstructionCompletion'

    Amplitude.Framework.Localization.LocalizationManager:Localize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:39:08:793 None
[Localization] Unknown key '%GameplayOrientationHintBuilderStabilityBonusAfterConstructionCompletion'

    Amplitude.Framework.Localization.LocalizationManager:Localize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:39:08:793 None
[Localization] Unknown key '%GameplayOrientationHintBuilderStabilityBonusAfterConstructionCompletion'

    Amplitude.Framework.Localization.LocalizationManager:Localize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:39:08:846 None
[Empire 6] Exploration behavior of army 1593 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:39:08:895 None
[Localization] Unknown key '%GameplayOrientationHintBuilderStabilityBonusAfterConstructionCompletion'

    Amplitude.Framework.Localization.LocalizationManager:Localize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:39:08:895 None
[Localization] Unknown key '%GameplayOrientationHintBuilderStabilityBonusAfterConstructionCompletion'

    Amplitude.Framework.Localization.LocalizationManager:Localize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:39:08:895 None
[Localization] Unknown key '%GameplayOrientationHintBuilderStabilityBonusAfterConstructionCompletion'

    Amplitude.Framework.Localization.LocalizationManager:Localize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:39:08:993 None
[Localization] Unknown key '%GameplayOrientationHintBuilderStabilityBonusAfterConstructionCompletion'

    Amplitude.Framework.Localization.LocalizationManager:Localize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:39:08:993 None
[Localization] Unknown key '%GameplayOrientationHintBuilderStabilityBonusAfterConstructionCompletion'

    Amplitude.Framework.Localization.LocalizationManager:Localize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:39:08:993 None
[Localization] Unknown key '%GameplayOrientationHintBuilderStabilityBonusAfterConstructionCompletion'

    Amplitude.Framework.Localization.LocalizationManager:Localize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:39:09:038 None
[Empire 6] Exploration behavior of army 1593 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:39:09:090 None
[Localization] Unknown key '%GameplayOrientationHintBuilderStabilityBonusAfterConstructionCompletion'

    Amplitude.Framework.Localization.LocalizationManager:Localize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:39:09:091 None
[Localization] Unknown key '%GameplayOrientationHintBuilderStabilityBonusAfterConstructionCompletion'

    Amplitude.Framework.Localization.LocalizationManager:Localize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:39:09:091 None
[Localization] Unknown key '%GameplayOrientationHintBuilderStabilityBonusAfterConstructionCompletion'

    Amplitude.Framework.Localization.LocalizationManager:Localize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:39:09:233 None
[Empire 6] Exploration behavior of army 1593 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:39:09:289 None
[Localization] Unknown key '%GameplayOrientationHintBuilderStabilityBonusAfterConstructionCompletion'

    Amplitude.Framework.Localization.LocalizationManager:Localize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:39:09:289 None
[Localization] Unknown key '%GameplayOrientationHintBuilderStabilityBonusAfterConstructionCompletion'

    Amplitude.Framework.Localization.LocalizationManager:Localize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:39:09:289 None
[Localization] Unknown key '%GameplayOrientationHintBuilderStabilityBonusAfterConstructionCompletion'

    Amplitude.Framework.Localization.LocalizationManager:Localize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:39:09:392 None
[Localization] Unknown key '%GameplayOrientationHintBuilderStabilityBonusAfterConstructionCompletion'

    Amplitude.Framework.Localization.LocalizationManager:Localize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:39:09:392 None
[Localization] Unknown key '%GameplayOrientationHintBuilderStabilityBonusAfterConstructionCompletion'

    Amplitude.Framework.Localization.LocalizationManager:Localize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:39:09:393 None
[Localization] Unknown key '%GameplayOrientationHintBuilderStabilityBonusAfterConstructionCompletion'

    Amplitude.Framework.Localization.LocalizationManager:Localize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:39:09:446 None
[Empire 6] Exploration behavior of army 1593 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:39:09:493 None
[Localization] Unknown key '%GameplayOrientationHintBuilderStabilityBonusAfterConstructionCompletion'

    Amplitude.Framework.Localization.LocalizationManager:Localize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:39:09:493 None
[Localization] Unknown key '%GameplayOrientationHintBuilderStabilityBonusAfterConstructionCompletion'

    Amplitude.Framework.Localization.LocalizationManager:Localize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:39:09:493 None
[Localization] Unknown key '%GameplayOrientationHintBuilderStabilityBonusAfterConstructionCompletion'

    Amplitude.Framework.Localization.LocalizationManager:Localize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:39:09:590 None
[Localization] Unknown key '%GameplayOrientationHintBuilderStabilityBonusAfterConstructionCompletion'

    Amplitude.Framework.Localization.LocalizationManager:Localize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:39:09:590 None
[Localization] Unknown key '%GameplayOrientationHintBuilderStabilityBonusAfterConstructionCompletion'

    Amplitude.Framework.Localization.LocalizationManager:Localize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:39:09:590 None
[Localization] Unknown key '%GameplayOrientationHintBuilderStabilityBonusAfterConstructionCompletion'

    Amplitude.Framework.Localization.LocalizationManager:Localize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:39:09:692 None
[Empire 6] Exploration behavior of army 1593 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:39:09:698 None
[Localization] Unknown key '%GameplayOrientationHintBuilderStabilityBonusAfterConstructionCompletion'

    Amplitude.Framework.Localization.LocalizationManager:Localize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:39:09:698 None
[Localization] Unknown key '%GameplayOrientationHintBuilderStabilityBonusAfterConstructionCompletion'

    Amplitude.Framework.Localization.LocalizationManager:Localize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:39:09:698 None
[Localization] Unknown key '%GameplayOrientationHintBuilderStabilityBonusAfterConstructionCompletion'

    Amplitude.Framework.Localization.LocalizationManager:Localize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:39:09:790 None
[Localization] Unknown key '%GameplayOrientationHintBuilderStabilityBonusAfterConstructionCompletion'

    Amplitude.Framework.Localization.LocalizationManager:Localize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:39:09:790 None
[Localization] Unknown key '%GameplayOrientationHintBuilderStabilityBonusAfterConstructionCompletion'

    Amplitude.Framework.Localization.LocalizationManager:Localize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:39:09:790 None
[Localization] Unknown key '%GameplayOrientationHintBuilderStabilityBonusAfterConstructionCompletion'

    Amplitude.Framework.Localization.LocalizationManager:Localize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:39:09:894 None
[Localization] Unknown key '%GameplayOrientationHintBuilderStabilityBonusAfterConstructionCompletion'

    Amplitude.Framework.Localization.LocalizationManager:Localize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:39:09:894 None
[Localization] Unknown key '%GameplayOrientationHintBuilderStabilityBonusAfterConstructionCompletion'

    Amplitude.Framework.Localization.LocalizationManager:Localize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:39:09:895 None
[Localization] Unknown key '%GameplayOrientationHintBuilderStabilityBonusAfterConstructionCompletion'

    Amplitude.Framework.Localization.LocalizationManager:Localize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:39:09:921 None
[Empire 6] Exploration behavior of army 1593 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:39:09:968 None
Army 2047 does not exists anymore. Fail task.

    Amplitude.Mercury.AI.Brain.AIPlayer:Run()

20:39:09:986 None
[Localization] Unknown key '%GameplayOrientationHintBuilderStabilityBonusAfterConstructionCompletion'

    Amplitude.Framework.Localization.LocalizationManager:Localize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:39:09:986 None
[Localization] Unknown key '%GameplayOrientationHintBuilderStabilityBonusAfterConstructionCompletion'

    Amplitude.Framework.Localization.LocalizationManager:Localize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:39:09:986 None
[Localization] Unknown key '%GameplayOrientationHintBuilderStabilityBonusAfterConstructionCompletion'

    Amplitude.Framework.Localization.LocalizationManager:Localize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:39:10:092 None
[Localization] Unknown key '%GameplayOrientationHintBuilderStabilityBonusAfterConstructionCompletion'

    Amplitude.Framework.Localization.LocalizationManager:Localize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:39:10:092 None
[Localization] Unknown key '%GameplayOrientationHintBuilderStabilityBonusAfterConstructionCompletion'

    Amplitude.Framework.Localization.LocalizationManager:Localize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:39:10:092 None
[Localization] Unknown key '%GameplayOrientationHintBuilderStabilityBonusAfterConstructionCompletion'

    Amplitude.Framework.Localization.LocalizationManager:Localize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:39:10:101 None
[Empire 6] Exploration behavior of army 1593 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:39:10:298 None
[Localization] Unknown key '%GameplayOrientationHintBuilderStabilityBonusAfterConstructionCompletion'

    Amplitude.Framework.Localization.LocalizationManager:Localize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:39:10:298 None
[Localization] Unknown key '%GameplayOrientationHintBuilderStabilityBonusAfterConstructionCompletion'

    Amplitude.Framework.Localization.LocalizationManager:Localize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:39:10:298 None
[Localization] Unknown key '%GameplayOrientationHintBuilderStabilityBonusAfterConstructionCompletion'

    Amplitude.Framework.Localization.LocalizationManager:Localize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:39:10:321 None
[Empire 6] Exploration behavior of army 1593 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:39:10:474 None
[Empire 6] Exploration behavior of army 1593 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:39:10:594 None
[Localization] Unknown key '%GameplayOrientationHintBuilderStabilityBonusAfterConstructionCompletion'

    Amplitude.Framework.Localization.LocalizationManager:Localize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:39:10:594 None
[Localization] Unknown key '%GameplayOrientationHintBuilderStabilityBonusAfterConstructionCompletion'

    Amplitude.Framework.Localization.LocalizationManager:Localize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:39:10:594 None
[Localization] Unknown key '%GameplayOrientationHintBuilderStabilityBonusAfterConstructionCompletion'

    Amplitude.Framework.Localization.LocalizationManager:Localize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:39:10:666 None
[Empire 6] Exploration behavior of army 1593 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:39:10:690 None
[Localization] Unknown key '%GameplayOrientationHintBuilderStabilityBonusAfterConstructionCompletion'

    Amplitude.Framework.Localization.LocalizationManager:Localize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:39:10:690 None
[Localization] Unknown key '%GameplayOrientationHintBuilderStabilityBonusAfterConstructionCompletion'

    Amplitude.Framework.Localization.LocalizationManager:Localize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:39:10:690 None
[Localization] Unknown key '%GameplayOrientationHintBuilderStabilityBonusAfterConstructionCompletion'

    Amplitude.Framework.Localization.LocalizationManager:Localize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:39:10:793 None
[Localization] Unknown key '%GameplayOrientationHintBuilderStabilityBonusAfterConstructionCompletion'

    Amplitude.Framework.Localization.LocalizationManager:Localize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:39:10:793 None
[Localization] Unknown key '%GameplayOrientationHintBuilderStabilityBonusAfterConstructionCompletion'

    Amplitude.Framework.Localization.LocalizationManager:Localize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:39:10:793 None
[Localization] Unknown key '%GameplayOrientationHintBuilderStabilityBonusAfterConstructionCompletion'

    Amplitude.Framework.Localization.LocalizationManager:Localize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:39:10:899 None
[Empire 6] Exploration behavior of army 1593 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:39:10:999 None
[Localization] Unknown key '%GameplayOrientationHintBuilderStabilityBonusAfterConstructionCompletion'

    Amplitude.Framework.Localization.LocalizationManager:Localize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:39:10:999 None
[Localization] Unknown key '%GameplayOrientationHintBuilderStabilityBonusAfterConstructionCompletion'

    Amplitude.Framework.Localization.LocalizationManager:Localize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:39:10:999 None
[Localization] Unknown key '%GameplayOrientationHintBuilderStabilityBonusAfterConstructionCompletion'

    Amplitude.Framework.Localization.LocalizationManager:Localize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:39:11:080 None
[Empire 6] Exploration behavior of army 1593 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:39:11:088 None
[Localization] Unknown key '%GameplayOrientationHintBuilderStabilityBonusAfterConstructionCompletion'

    Amplitude.Framework.Localization.LocalizationManager:Localize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:39:11:088 None
[Localization] Unknown key '%GameplayOrientationHintBuilderStabilityBonusAfterConstructionCompletion'

    Amplitude.Framework.Localization.LocalizationManager:Localize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:39:11:088 None
[Localization] Unknown key '%GameplayOrientationHintBuilderStabilityBonusAfterConstructionCompletion'

    Amplitude.Framework.Localization.LocalizationManager:Localize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:39:11:273 None
[Empire 6] Exploration behavior of army 1593 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:39:11:389 None
[Empire 6] Exploration behavior of army 1593 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:39:11:597 None
[Localization] Unknown key '%GameplayOrientationHintBuilderStabilityBonusAfterConstructionCompletion'

    Amplitude.Framework.Localization.LocalizationManager:Localize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:39:11:597 None
[Localization] Unknown key '%GameplayOrientationHintBuilderStabilityBonusAfterConstructionCompletion'

    Amplitude.Framework.Localization.LocalizationManager:Localize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:39:11:597 None
[Localization] Unknown key '%GameplayOrientationHintBuilderStabilityBonusAfterConstructionCompletion'

    Amplitude.Framework.Localization.LocalizationManager:Localize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:39:11:683 None
[Empire 6] Exploration behavior of army 1593 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:39:11:790 None
[Empire 6] Exploration behavior of army 1593 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:39:11:990 None
[Empire 6] Exploration behavior of army 1593 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:39:12:096 None
[Localization] Unknown key '%GameplayOrientationHintBuilderStabilityBonusAfterConstructionCompletion'

    Amplitude.Framework.Localization.LocalizationManager:Localize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:39:12:096 None
[Localization] Unknown key '%GameplayOrientationHintBuilderStabilityBonusAfterConstructionCompletion'

    Amplitude.Framework.Localization.LocalizationManager:Localize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:39:12:096 None
[Localization] Unknown key '%GameplayOrientationHintBuilderStabilityBonusAfterConstructionCompletion'

    Amplitude.Framework.Localization.LocalizationManager:Localize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:39:12:277 None
[Empire 6] Exploration behavior of army 1593 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:39:12:392 None
[Empire 6] Exploration behavior of army 1593 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:39:12:592 None
[Localization] Unknown key '%GameplayOrientationHintBuilderStabilityBonusAfterConstructionCompletion'

    Amplitude.Framework.Localization.LocalizationManager:Localize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:39:12:592 None
[Localization] Unknown key '%GameplayOrientationHintBuilderStabilityBonusAfterConstructionCompletion'

    Amplitude.Framework.Localization.LocalizationManager:Localize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:39:12:592 None
[Localization] Unknown key '%GameplayOrientationHintBuilderStabilityBonusAfterConstructionCompletion'

    Amplitude.Framework.Localization.LocalizationManager:Localize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:39:12:623 None
[Empire 3] Exploration behavior of army 2791 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:39:12:685 None
[Empire 6] Exploration behavior of army 1593 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:39:12:795 None
[Empire 6] Exploration behavior of army 1593 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:39:12:889 None
[Localization] Unknown key '%GameplayOrientationHintBuilderStabilityBonusAfterConstructionCompletion'

    Amplitude.Framework.Localization.LocalizationManager:Localize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:39:12:889 None
[Localization] Unknown key '%GameplayOrientationHintBuilderStabilityBonusAfterConstructionCompletion'

    Amplitude.Framework.Localization.LocalizationManager:Localize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:39:12:889 None
[Localization] Unknown key '%GameplayOrientationHintBuilderStabilityBonusAfterConstructionCompletion'

    Amplitude.Framework.Localization.LocalizationManager:Localize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:39:13:014 None
[Empire 3] Exploration behavior of army 2791 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:39:13:078 None
[Empire 6] Exploration behavior of army 1593 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:39:13:093 None
[Localization] Unknown key '%GameplayOrientationHintBuilderStabilityBonusAfterConstructionCompletion'

    Amplitude.Framework.Localization.LocalizationManager:Localize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:39:13:093 None
[Localization] Unknown key '%GameplayOrientationHintBuilderStabilityBonusAfterConstructionCompletion'

    Amplitude.Framework.Localization.LocalizationManager:Localize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:39:13:093 None
[Localization] Unknown key '%GameplayOrientationHintBuilderStabilityBonusAfterConstructionCompletion'

    Amplitude.Framework.Localization.LocalizationManager:Localize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:39:13:227 None
[Empire 3] Exploration behavior of army 2791 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:39:13:283 None
[Empire 6] Exploration behavior of army 1593 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:39:13:392 None
[Empire 6] Exploration behavior of army 1593 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:39:13:603 None
[Localization] Unknown key '%GameplayOrientationHintBuilderStabilityBonusAfterConstructionCompletion'

    Amplitude.Framework.Localization.LocalizationManager:Localize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:39:13:603 None
[Localization] Unknown key '%GameplayOrientationHintBuilderStabilityBonusAfterConstructionCompletion'

    Amplitude.Framework.Localization.LocalizationManager:Localize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:39:13:603 None
[Localization] Unknown key '%GameplayOrientationHintBuilderStabilityBonusAfterConstructionCompletion'

    Amplitude.Framework.Localization.LocalizationManager:Localize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:39:13:707 None
[Empire 6] Exploration behavior of army 1593 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:39:13:791 None
[Localization] Unknown key '%GameplayOrientationHintBuilderStabilityBonusAfterConstructionCompletion'

    Amplitude.Framework.Localization.LocalizationManager:Localize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:39:13:791 None
[Localization] Unknown key '%GameplayOrientationHintBuilderStabilityBonusAfterConstructionCompletion'

    Amplitude.Framework.Localization.LocalizationManager:Localize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:39:13:791 None
[Localization] Unknown key '%GameplayOrientationHintBuilderStabilityBonusAfterConstructionCompletion'

    Amplitude.Framework.Localization.LocalizationManager:Localize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:39:13:896 None
[Localization] Unknown key '%GameplayOrientationHintBuilderStabilityBonusAfterConstructionCompletion'

    Amplitude.Framework.Localization.LocalizationManager:Localize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:39:13:896 None
[Localization] Unknown key '%GameplayOrientationHintBuilderStabilityBonusAfterConstructionCompletion'

    Amplitude.Framework.Localization.LocalizationManager:Localize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:39:13:896 None
[Localization] Unknown key '%GameplayOrientationHintBuilderStabilityBonusAfterConstructionCompletion'

    Amplitude.Framework.Localization.LocalizationManager:Localize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:39:13:912 None
[Empire 6] Exploration behavior of army 1593 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:39:14:102 None
[Empire 6] Exploration behavior of army 1593 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:39:14:316 None
[Empire 6] Exploration behavior of army 1593 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:39:16:311 None
[Empire 6] Exploration behavior of army 1593 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:39:16:814 None
[Localization] Unknown key '%PauseMenuModalWindowSeedValue'

    Amplitude.Framework.Localization.LocalizationManager:Localize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:39:18:311 None
[Empire 6] Exploration behavior of army 1593 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:39:20:320 None
[Empire 6] Exploration behavior of army 1593 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:39:24:159 None
[Localization] Unknown key '%PauseMenuModalWindowSeedValue'

    Amplitude.Framework.Localization.LocalizationManager:Localize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:39:27:237 None
[Empire 6] Exploration behavior of army 1593 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:39:29:238 None
[Empire 6] Exploration behavior of army 1593 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:39:31:229 None
[Empire 6] Exploration behavior of army 1593 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:39:31:696 None
Cannot go from [91, 58] to [92, 56] - defaulting

    Amplitude.Mercury.Simulation.BattleRequestController:ProcessBattlePreviewRequest(System.Reflection.MonoParameterInfo)

20:39:33:147 None
Cannot go from [91, 58] to [92, 56] - defaulting

    Amplitude.Mercury.Simulation.BattleRequestController:ProcessBattlePreviewRequest(System.Reflection.MonoParameterInfo)

20:39:34:598 None
[Empire 6] Exploration behavior of army 1593 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:39:36:622 None
[Empire 6] Exploration behavior of army 1593 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:39:36:803 None
[Empire 6] Exploration behavior of army 1593 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:39:40:763 None
[Empire 6] Exploration behavior of army 1593 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:39:46:086 None
[Empire 6] Exploration behavior of army 1593 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:39:48:099 None
[Empire 6] Exploration behavior of army 1593 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:39:50:101 None
[Empire 6] Exploration behavior of army 1593 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:39:57:956 None
[Empire 6] Exploration behavior of army 1593 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:39:58:770 UI Steam
[UI] AnimatorComponent cannot start while UITransform.VisibleGlobally = false (/WindowsRoot/InGameSelection/BattleScreen/Content/_BattleStatus/_BattleTurns/Container/CapsulesGroup/_TurnCapsuleSample|UIAnimatorComponent)

    Amplitude.Mercury.UI.BattleTurnCapsuleWidget:Expand(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
    Amplitude.Mercury.UI.BattleTurnCapsuleWidget:Expand(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
    Amplitude.Mercury.UI.BattleScreen_BattleStatus:Refresh(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
    Amplitude.Mercury.UI.BattleScreen:Refresh()
    System.Action`1:Invoke(System.Reflection.MonoParameterInfo)
    Amplitude.Mercury.Presentation.PresentationBattle:Synchronize()
    Amplitude.Mercury.Presentation.PresentationBattleController:OnUpdate()
    Amplitude.Mercury.Presentation.Presentation:Update()

20:39:59:954 None
[Empire 6] Exploration behavior of army 1593 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:40:01:960 None
[Empire 6] Exploration behavior of army 1593 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:40:03:957 None
[Empire 6] Exploration behavior of army 1593 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:40:05:738 None
[ALT] AlterationImpact: attackerWeaponAudioSwitch is unset on Era1_EgyptianKingdom_Common_Scouts_01.

    Amplitude.Mercury.Animation.MecanimEventInterpreter:StartEvent(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:40:08:687 None
[Empire 6] Exploration behavior of army 1593 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:40:10:701 None
[Empire 6] Exploration behavior of army 1593 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:40:12:715 None
[Empire 6] Exploration behavior of army 1593 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:40:14:705 None
[Empire 6] Exploration behavior of army 1593 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:40:18:022 None
[Empire 6] Exploration behavior of army 1593 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:40:20:017 None
[Empire 6] Exploration behavior of army 1593 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:40:23:151 None
[Empire 6] Exploration behavior of army 1593 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:40:25:152 None
[Empire 6] Exploration behavior of army 1593 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:40:27:137 None
[Empire 6] Exploration behavior of army 1593 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:40:29:145 None
[Empire 6] Exploration behavior of army 1593 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:40:31:154 None
[Empire 6] Exploration behavior of army 1593 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:40:37:810 None
[Empire 6] Exploration behavior of army 1593 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:40:39:813 None
[Empire 6] Exploration behavior of army 1593 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:40:41:823 None
[Empire 6] Exploration behavior of army 1593 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:40:43:811 None
[Empire 6] Exploration behavior of army 1593 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:40:46:464 None
[Empire 6] Exploration behavior of army 1593 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:40:49:041 None
UpdatePawnsCountWhenNotMoving called while pawnsToCreate is zero! Nothing to do!

    Amplitude.Mercury.Presentation.PresentationEntityFactoryController:SynchronizeArmyInfo(System.Reflection.MonoParameterInfo)

20:40:49:079 None
[Empire 6] Exploration behavior of army 1593 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:40:51:078 None
[Empire 6] Exploration behavior of army 1593 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:40:53:087 None
[Empire 6] Exploration behavior of army 1593 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:40:55:082 None
[Empire 6] Exploration behavior of army 1593 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:41:00:388 None
[Empire 6] Exploration behavior of army 1593 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:41:02:773 None
[Localization] Unknown key '%Tutorial_IndependentPeople_02Instruction'

    Amplitude.UI.Renderers.UILabel:LocalizeIfNecessary(System.Reflection.MonoParameterInfo)

20:41:04:193 None
[Empire 6] Exploration behavior of army 1593 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:41:06:186 None
[Empire 6] Exploration behavior of army 1593 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:41:09:394 None
[Empire 6] Exploration behavior of army 1593 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:41:13:310 None
[Empire 6] Exploration behavior of army 1593 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:41:24:194 None
[Empire 6] Exploration behavior of army 1593 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:41:26:183 None
[Empire 6] Exploration behavior of army 1593 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:41:28:196 None
[Empire 6] Exploration behavior of army 1593 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:41:30:199 None
[Empire 6] Exploration behavior of army 1593 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:41:32:202 None
[Empire 6] Exploration behavior of army 1593 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:41:34:191 None
[Empire 6] Exploration behavior of army 1593 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:41:34:820 None
[Localization] Unknown key '%DiplomaticActionTheirMoralGainDescription'

    Amplitude.Framework.Localization.LocalizationManager:Localize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:41:34:820 None
[Localization] Unknown key '%DiplomaticActionTheirMoralGainDescription'

    Amplitude.Framework.Localization.LocalizationManager:Localize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:41:34:910 None
[Localization] Unknown key '%DiplomaticActionTheirMoralGainDescription'

    Amplitude.Framework.Localization.LocalizationManager:Localize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:41:34:910 None
[Localization] Unknown key '%DiplomaticActionTheirMoralGainDescription'

    Amplitude.Framework.Localization.LocalizationManager:Localize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:41:36:207 None
[Empire 6] Exploration behavior of army 1593 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:41:40:279 None
[Localization] Unknown key '%PauseMenuModalWindowSeedValue'

    Amplitude.Framework.Localization.LocalizationManager:Localize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:41:42:421 None
UpdatePawnsCountWhenNotMoving called while pawnsToCreate is zero! Nothing to do!

    Amplitude.Mercury.Presentation.PresentationEntityFactoryController:SynchronizeArmyInfo(System.Reflection.MonoParameterInfo)

20:41:42:423 None
UpdatePawnsCountWhenNotMoving called while pawnsToCreate is zero! Nothing to do!

    Amplitude.Mercury.Presentation.PresentationEntityFactoryController:SynchronizeArmyInfo(System.Reflection.MonoParameterInfo)

20:41:42:446 None
Metadata 'rmc0' has no policy registered; assuming None.

    Amplitude.Mercury.Sandbox.Sandbox:Save(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:41:42:446 None
Metadata 'ScenarioName' has no policy registered; assuming None.

    Amplitude.Mercury.Sandbox.Sandbox:Save(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:41:42:446 None
Metadata 'IsEditingScenario' has no policy registered; assuming None.

    Amplitude.Mercury.Sandbox.Sandbox:Save(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:41:44:481 None
Trying to get a datatable element of type Amplitude.Mercury.Data.Simulation.NarrativeEventDefinition from a datatable element reference that has not been initialized.

    Amplitude.Mercury.Simulation.SimulationEventEffect_TriggerNarrativeEvent:Apply(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:41:44:901 None
[Empire 2] Exploration behavior of army 953 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:41:44:934 None
[Empire 3] Exploration behavior of army 2791 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:41:44:988 None
[Empire 4] Exploration behavior of army 1508 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:41:45:066 None
[Empire 6] Exploration behavior of army 1593 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:41:45:440 None
[Empire 3] Exploration behavior of army 2791 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:41:45:471 None
[Empire 4] Exploration behavior of army 1508 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:41:45:676 None
[Empire 4] Exploration behavior of army 1508 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:41:45:839 None
[Empire 4] Exploration behavior of army 1508 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:41:45:875 None
[Empire 6] Exploration behavior of army 1593 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:41:46:051 None
[Empire 4] Exploration behavior of army 1508 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:41:46:088 None
[Empire 6] Exploration behavior of army 1593 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:41:46:274 None
[Empire 4] Exploration behavior of army 1508 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:41:46:309 None
[Empire 6] Exploration behavior of army 1593 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:41:46:452 None
[Empire 4] Exploration behavior of army 1508 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:41:46:487 None
[Empire 6] Exploration behavior of army 1593 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:41:46:653 None
[Empire 4] Exploration behavior of army 1508 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:41:46:688 None
[Empire 6] Exploration behavior of army 1593 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:41:46:858 None
[Empire 4] Exploration behavior of army 1508 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:41:46:888 None
[Empire 6] Exploration behavior of army 1593 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:41:47:064 None
[Empire 4] Exploration behavior of army 1508 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:41:47:102 None
[Empire 6] Exploration behavior of army 1593 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:41:47:262 None
[Empire 4] Exploration behavior of army 1508 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:41:47:294 None
[Empire 6] Exploration behavior of army 1593 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:41:47:464 None
[Empire 4] Exploration behavior of army 1508 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:41:47:495 None
[Empire 6] Exploration behavior of army 1593 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:41:47:664 None
[Empire 4] Exploration behavior of army 1508 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:41:47:699 None
[Empire 6] Exploration behavior of army 1593 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:41:47:866 None
[Empire 4] Exploration behavior of army 1508 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:41:47:904 None
[Empire 6] Exploration behavior of army 1593 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:41:48:070 None
[Empire 4] Exploration behavior of army 1508 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:41:48:106 None
[Empire 6] Exploration behavior of army 1593 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:41:48:271 None
[Empire 4] Exploration behavior of army 1508 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:41:48:311 None
[Empire 6] Exploration behavior of army 1593 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:41:48:493 None
[Empire 4] Exploration behavior of army 1508 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:41:48:531 None
[Empire 6] Exploration behavior of army 1593 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:41:48:696 None
[Empire 4] Exploration behavior of army 1508 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:41:48:734 None
[Empire 6] Exploration behavior of army 1593 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:41:48:903 None
[Empire 4] Exploration behavior of army 1508 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:41:48:944 None
[Empire 6] Exploration behavior of army 1593 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:41:49:079 None
[Empire 4] Exploration behavior of army 1508 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:41:49:111 None
[Empire 6] Exploration behavior of army 1593 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:41:49:280 None
[Empire 4] Exploration behavior of army 1508 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:41:49:314 None
[Empire 6] Exploration behavior of army 1593 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:41:49:479 None
[Empire 4] Exploration behavior of army 1508 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:41:49:516 None
[Empire 6] Exploration behavior of army 1593 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:41:49:683 None
[Empire 4] Exploration behavior of army 1508 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:41:49:721 None
[Empire 6] Exploration behavior of army 1593 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:41:49:867 None
[Empire 6] Exploration behavior of army 1593 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:41:50:068 None
[Empire 6] Exploration behavior of army 1593 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:41:50:285 None
[Empire 4] Exploration behavior of army 1508 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:41:50:321 None
[Empire 6] Exploration behavior of army 1593 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:41:50:487 None
[Empire 4] Exploration behavior of army 1508 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:41:50:523 None
[Empire 6] Exploration behavior of army 1593 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:41:50:684 None
[Empire 4] Exploration behavior of army 1508 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:41:50:713 None
[Empire 6] Exploration behavior of army 1593 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:41:50:872 None
[Empire 6] Exploration behavior of army 1593 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:41:51:073 None
[Empire 6] Exploration behavior of army 1593 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:41:51:290 None
[Empire 4] Exploration behavior of army 1508 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:41:51:324 None
[Empire 6] Exploration behavior of army 1593 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:41:51:489 None
[Empire 4] Exploration behavior of army 1508 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:41:51:526 None
[Empire 6] Exploration behavior of army 1593 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:41:51:689 None
[Empire 4] Exploration behavior of army 1508 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:41:51:730 None
[Empire 6] Exploration behavior of army 1593 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:41:51:913 None
[Empire 4] Exploration behavior of army 1508 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:41:51:953 None
[Empire 6] Exploration behavior of army 1593 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:41:52:091 None
[Empire 4] Exploration behavior of army 1508 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:41:52:123 None
[Empire 6] Exploration behavior of army 1593 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:41:52:294 None
[Empire 4] Exploration behavior of army 1508 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:41:52:327 None
[Empire 6] Exploration behavior of army 1593 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:41:52:492 None
[Empire 4] Exploration behavior of army 1508 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:41:52:531 None
[Empire 6] Exploration behavior of army 1593 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:41:52:695 None
[Empire 4] Exploration behavior of army 1508 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:41:52:737 None
[Empire 6] Exploration behavior of army 1593 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:41:52:895 None
[Empire 4] Exploration behavior of army 1508 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:41:52:934 None
[Empire 6] Exploration behavior of army 1593 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:41:53:496 None
[Empire 4] Exploration behavior of army 1508 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:41:53:526 None
[Empire 6] Exploration behavior of army 1593 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:41:54:498 None
[Empire 4] Exploration behavior of army 1508 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:41:54:534 None
[Empire 6] Exploration behavior of army 1593 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:41:55:501 None
[Empire 4] Exploration behavior of army 1508 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:41:55:539 None
[Empire 6] Exploration behavior of army 1593 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:41:56:185 None
this.battleScreen.PresentationBattle should not be null here as The CanRetreatOperation should be correctly canceled.

    System.Threading.ThreadStart:Invoke()

20:41:56:340 None
[Empire 4] Exploration behavior of army 1508 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:41:56:369 None
[Empire 6] Exploration behavior of army 1593 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:41:56:505 None
[Empire 4] Exploration behavior of army 1508 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:41:56:535 None
[Empire 6] Exploration behavior of army 1593 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:41:56:706 None
[Empire 4] Exploration behavior of army 1508 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:41:56:738 None
[Empire 6] Exploration behavior of army 1593 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:41:57:510 None
[Empire 4] Exploration behavior of army 1508 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:41:57:548 None
[Empire 6] Exploration behavior of army 1593 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:41:58:530 None
[Empire 4] Exploration behavior of army 1508 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:41:58:561 None
[Empire 6] Exploration behavior of army 1593 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:42:00:536 None
[Empire 4] Exploration behavior of army 1508 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:42:00:569 None
[Empire 6] Exploration behavior of army 1593 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:42:07:287 None
[Localization] Unknown key '%PauseMenuModalWindowSeedValue'

    Amplitude.Framework.Localization.LocalizationManager:Localize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:42:10:131 None
[Empire 4] Exploration behavior of army 1508 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:42:10:163 None
[Empire 6] Exploration behavior of army 1593 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:42:12:124 None
[Empire 4] Exploration behavior of army 1508 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:42:12:154 None
[Empire 6] Exploration behavior of army 1593 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:42:16:726 None
[Empire 4] Exploration behavior of army 1508 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:42:16:759 None
[Empire 6] Exploration behavior of army 1593 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:42:18:690 UI Steam
[UI] Target '/WindowsRoot/SystemFullscreen/MessageModalWindow/MessageBox/Table/Buttons/ButtonSample|UIButton' was already tagged 'Cancel'

    Amplitude.UI.UIStampsManager:AddTag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
    Amplitude.UI.UIStampsManager:AddTag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
    Amplitude.Mercury.UI.MessageBox:BindAllButtons(System.Reflection.MonoParameterInfo)
    Amplitude.UI.UIAbstractShowable:InternalRequestShow()
    Amplitude.UI.Windows.UIContainer:InternalRequestShow()
    Amplitude.UI.Windows.UIWindowsGroup:InternalShowWindow(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
    Amplitude.Mercury.UI.MessageModalWindow:ShowMessage(System.Reflection.MonoParameterInfo)
    Amplitude.Mercury.Presentation.PresentationCursorController:MessageHandler(System.Reflection.MonoParameterInfo)
    Amplitude.Mercury.UI.EndGameStatisticsPanel_Graphs+FindValue:Invoke(System.Reflection.MonoParameterInfo)
    Amplitude.Framework.Interactions.InteractionManager:Amplitude.Framework.Interactions.IInteractionService.SendMessage(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
    Amplitude.Framework.Interactions.InteractionManager:Amplitude.Framework.Interactions.IInteractionService.SendMessages(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
    Amplitude.Framework.Interactions.InteractionID:SendMessages(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
    Amplitude.Framework.Input.InputDevice_Unity:Update()

20:42:18:690 UI Steam
[UI] Target '/WindowsRoot/SystemFullscreen/MessageModalWindow/MessageBox/Table/Buttons/Item001|UIButton' was already tagged 'Ok'

    Amplitude.UI.UIStampsManager:AddTag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
    Amplitude.UI.UIStampsManager:AddTag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
    Amplitude.Mercury.UI.MessageBox:BindAllButtons(System.Reflection.MonoParameterInfo)
    Amplitude.UI.UIAbstractShowable:InternalRequestShow()
    Amplitude.UI.Windows.UIContainer:InternalRequestShow()
    Amplitude.UI.Windows.UIWindowsGroup:InternalShowWindow(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
    Amplitude.Mercury.UI.MessageModalWindow:ShowMessage(System.Reflection.MonoParameterInfo)
    Amplitude.Mercury.Presentation.PresentationCursorController:MessageHandler(System.Reflection.MonoParameterInfo)
    Amplitude.Mercury.UI.EndGameStatisticsPanel_Graphs+FindValue:Invoke(System.Reflection.MonoParameterInfo)
    Amplitude.Framework.Interactions.InteractionManager:Amplitude.Framework.Interactions.IInteractionService.SendMessage(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
    Amplitude.Framework.Interactions.InteractionManager:Amplitude.Framework.Interactions.IInteractionService.SendMessages(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
    Amplitude.Framework.Interactions.InteractionID:SendMessages(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
    Amplitude.Framework.Input.InputDevice_Unity:Update()

20:42:18:724 None
[Empire 4] Exploration behavior of army 1508 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:42:18:763 None
[Empire 6] Exploration behavior of army 1593 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:42:20:727 None
[Empire 4] Exploration behavior of army 1508 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:42:20:766 None
[Empire 6] Exploration behavior of army 1593 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:42:22:739 None
[Empire 4] Exploration behavior of army 1508 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:42:22:778 None
[Empire 6] Exploration behavior of army 1593 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:42:24:736 None
[Empire 4] Exploration behavior of army 1508 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:42:24:774 None
[Empire 6] Exploration behavior of army 1593 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:42:26:936 None
[Empire 4] Exploration behavior of army 1508 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:42:26:968 None
[Empire 6] Exploration behavior of army 1593 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:42:28:936 None
[Empire 4] Exploration behavior of army 1508 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:42:28:968 None
[Empire 6] Exploration behavior of army 1593 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:42:30:949 None
[Empire 4] Exploration behavior of army 1508 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:42:30:987 None
[Empire 6] Exploration behavior of army 1593 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:42:32:943 None
[Empire 4] Exploration behavior of army 1508 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:42:32:972 None
[Empire 6] Exploration behavior of army 1593 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:42:35:442 None
[Empire 4] Exploration behavior of army 1508 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:42:35:476 None
[Empire 6] Exploration behavior of army 1593 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:42:37:439 None
[Empire 4] Exploration behavior of army 1508 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:42:37:471 None
[Empire 6] Exploration behavior of army 1593 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:42:39:742 None
[PresentationChoreography] PawnActionRangedStartAttack 'PresentationPawn(Clone)' of empire#0 OnAttackCompleted while safeguard has not been catched.

    Amplitude.Wwise.Interop.AkLogger+ErrorLoggerInteropDelegate:Invoke(System.Reflection.MonoParameterInfo)

20:42:40:006 None
[PresentationChoreography] PawnActionRangedStartAttack 'PresentationPawn(Clone)' of empire#0 OnAttackCompleted while safeguard has not been catched.

    Amplitude.Wwise.Interop.AkLogger+ErrorLoggerInteropDelegate:Invoke(System.Reflection.MonoParameterInfo)

20:42:40:303 None
[PresentationChoreography] PawnActionRangedStartAttack 'PresentationPawn(Clone)' of empire#0 OnAttackCompleted while safeguard has not been catched.

    Amplitude.Wwise.Interop.AkLogger+ErrorLoggerInteropDelegate:Invoke(System.Reflection.MonoParameterInfo)

20:42:40:326 None
[PresentationChoreography] PawnActionRangedStartAttack 'PresentationPawn(Clone)' of empire#0 OnAttackCompleted while safeguard has not been catched.

    Amplitude.Wwise.Interop.AkLogger+ErrorLoggerInteropDelegate:Invoke(System.Reflection.MonoParameterInfo)

20:42:40:430 None
[PresentationChoreography] PawnActionRangedStartAttack 'PresentationPawn(Clone)' of empire#0 OnAttackCompleted while safeguard has not been catched.

    Amplitude.Wwise.Interop.AkLogger+ErrorLoggerInteropDelegate:Invoke(System.Reflection.MonoParameterInfo)

20:42:40:465 None
[PresentationChoreography] PawnActionRangedStartAttack 'PresentationPawn(Clone)' of empire#0 OnAttackCompleted while safeguard has not been catched.

    Amplitude.Wwise.Interop.AkLogger+ErrorLoggerInteropDelegate:Invoke(System.Reflection.MonoParameterInfo)

20:42:40:533 None
[PresentationChoreography] PawnActionRangedStartAttack 'PresentationPawn(Clone)' of empire#0 OnAttackCompleted while safeguard has not been catched.

    Amplitude.Wwise.Interop.AkLogger+ErrorLoggerInteropDelegate:Invoke(System.Reflection.MonoParameterInfo)

20:42:40:557 None
[PresentationChoreography] PawnActionRangedStartAttack 'PresentationPawn(Clone)' of empire#0 OnAttackCompleted while safeguard has not been catched.

    Amplitude.Wwise.Interop.AkLogger+ErrorLoggerInteropDelegate:Invoke(System.Reflection.MonoParameterInfo)

20:42:40:592 None
[PresentationChoreography] PawnActionRangedStartAttack 'PresentationPawn(Clone)' of empire#0 OnAttackCompleted while safeguard has not been catched.

    Amplitude.Wwise.Interop.AkLogger+ErrorLoggerInteropDelegate:Invoke(System.Reflection.MonoParameterInfo)

20:42:41:739 None
[Empire 4] Exploration behavior of army 1508 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:42:41:770 None
[Empire 6] Exploration behavior of army 1593 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:42:43:740 None
[Empire 4] Exploration behavior of army 1508 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:42:43:778 None
[Empire 6] Exploration behavior of army 1593 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:42:45:751 None
[Empire 4] Exploration behavior of army 1508 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:42:45:786 None
[Empire 6] Exploration behavior of army 1593 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:42:47:739 None
[Empire 4] Exploration behavior of army 1508 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:42:47:769 None
[Empire 6] Exploration behavior of army 1593 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:42:50:635 None
[Empire 4] Exploration behavior of army 1508 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:42:50:675 None
[Empire 6] Exploration behavior of army 1593 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:42:52:637 None
[Empire 4] Exploration behavior of army 1508 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:42:52:664 None
[Empire 6] Exploration behavior of army 1593 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:42:54:578 None
[PresentationChoreography] PawnActionRangedStartAttack 'PresentationPawn(Clone)' of empire#0 OnAttackCompleted while safeguard has not been catched.

    Amplitude.Wwise.Interop.AkLogger+ErrorLoggerInteropDelegate:Invoke(System.Reflection.MonoParameterInfo)

20:42:54:591 None
[PresentationChoreography] PawnActionRangedStartAttack 'PresentationPawn(Clone)' of empire#0 OnAttackCompleted while safeguard has not been catched.

    Amplitude.Wwise.Interop.AkLogger+ErrorLoggerInteropDelegate:Invoke(System.Reflection.MonoParameterInfo)

20:42:54:659 None
[PresentationChoreography] PawnActionRangedStartAttack 'PresentationPawn(Clone)' of empire#0 OnAttackCompleted while safeguard has not been catched.

    Amplitude.Wwise.Interop.AkLogger+ErrorLoggerInteropDelegate:Invoke(System.Reflection.MonoParameterInfo)

20:42:54:987 None
[PresentationChoreography] PawnActionRangedStartAttack 'PresentationPawn(Clone)' of empire#0 OnAttackCompleted while safeguard has not been catched.

    Amplitude.Wwise.Interop.AkLogger+ErrorLoggerInteropDelegate:Invoke(System.Reflection.MonoParameterInfo)

20:42:55:010 None
[PresentationChoreography] PawnActionRangedStartAttack 'PresentationPawn(Clone)' of empire#0 OnAttackCompleted while safeguard has not been catched.

    Amplitude.Wwise.Interop.AkLogger+ErrorLoggerInteropDelegate:Invoke(System.Reflection.MonoParameterInfo)

20:42:55:386 None
[PresentationChoreography] PawnActionRangedStartAttack 'PresentationPawn(Clone)' of empire#0 OnAttackCompleted while safeguard has not been catched.

    Amplitude.Wwise.Interop.AkLogger+ErrorLoggerInteropDelegate:Invoke(System.Reflection.MonoParameterInfo)

20:42:55:450 None
[PresentationChoreography] PawnActionRangedStartAttack 'PresentationPawn(Clone)' of empire#0 OnAttackCompleted while safeguard has not been catched.

    Amplitude.Wwise.Interop.AkLogger+ErrorLoggerInteropDelegate:Invoke(System.Reflection.MonoParameterInfo)

20:42:55:463 None
[PresentationChoreography] PawnActionRangedStartAttack 'PresentationPawn(Clone)' of empire#0 OnAttackCompleted while safeguard has not been catched.

    Amplitude.Wwise.Interop.AkLogger+ErrorLoggerInteropDelegate:Invoke(System.Reflection.MonoParameterInfo)

20:42:55:485 None
[PresentationChoreography] PawnActionRangedStartAttack 'PresentationPawn(Clone)' of empire#0 OnAttackCompleted while safeguard has not been catched.

    Amplitude.Wwise.Interop.AkLogger+ErrorLoggerInteropDelegate:Invoke(System.Reflection.MonoParameterInfo)

20:42:56:635 None
[Empire 4] Exploration behavior of army 1508 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:42:56:666 None
[Empire 6] Exploration behavior of army 1593 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:42:58:636 None
[Empire 4] Exploration behavior of army 1508 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:42:58:666 None
[Empire 6] Exploration behavior of army 1593 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:43:00:652 None
[Empire 4] Exploration behavior of army 1508 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:43:00:681 None
[Empire 6] Exploration behavior of army 1593 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:43:02:640 None
[Empire 4] Exploration behavior of army 1508 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:43:02:671 None
[Empire 6] Exploration behavior of army 1593 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:43:04:627 None
Army 956 does not exists anymore. Fail task.

    Amplitude.Mercury.AI.Brain.AIPlayer:Run()

20:43:04:635 None
[Empire 3] Exploration behavior of army 2791 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:43:04:644 None
[Empire 4] Exploration behavior of army 1508 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:43:04:679 None
[Empire 6] Exploration behavior of army 1593 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:43:06:707 None
[Empire 3] Exploration behavior of army 2791 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:43:06:716 None
[Empire 4] Exploration behavior of army 1508 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:43:06:747 None
[Empire 6] Exploration behavior of army 1593 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:43:08:709 None
[Empire 3] Exploration behavior of army 2791 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:43:08:718 None
[Empire 4] Exploration behavior of army 1508 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:43:08:748 None
[Empire 6] Exploration behavior of army 1593 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:43:09:818 UI Steam
[UI] Target '/WindowsRoot/SystemFullscreen/MessageModalWindow/MessageBox/Table/Buttons/ButtonSample|UIButton' was already tagged 'Cancel'

    Amplitude.UI.UIStampsManager:AddTag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
    Amplitude.UI.UIStampsManager:AddTag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
    Amplitude.Mercury.UI.MessageBox:BindAllButtons(System.Reflection.MonoParameterInfo)
    Amplitude.UI.UIAbstractShowable:InternalRequestShow()
    Amplitude.UI.Windows.UIContainer:InternalRequestShow()
    Amplitude.UI.Windows.UIWindowsGroup:InternalShowWindow(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
    Amplitude.Mercury.UI.MessageModalWindow:ShowMessage(System.Reflection.MonoParameterInfo)
    Amplitude.Mercury.Presentation.PresentationCursorController:MessageHandler(System.Reflection.MonoParameterInfo)
    Amplitude.Mercury.UI.EndGameStatisticsPanel_Graphs+FindValue:Invoke(System.Reflection.MonoParameterInfo)
    Amplitude.Framework.Interactions.InteractionManager:Amplitude.Framework.Interactions.IInteractionService.SendMessage(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
    Amplitude.Framework.Interactions.InteractionManager:Amplitude.Framework.Interactions.IInteractionService.SendMessages(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
    Amplitude.Framework.Interactions.InteractionID:SendMessages(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
    Amplitude.Framework.Input.InputDevice_Unity:Update()

20:43:09:818 UI Steam
[UI] Target '/WindowsRoot/SystemFullscreen/MessageModalWindow/MessageBox/Table/Buttons/Item001|UIButton' was already tagged 'Ok'

    Amplitude.UI.UIStampsManager:AddTag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
    Amplitude.UI.UIStampsManager:AddTag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
    Amplitude.Mercury.UI.MessageBox:BindAllButtons(System.Reflection.MonoParameterInfo)
    Amplitude.UI.UIAbstractShowable:InternalRequestShow()
    Amplitude.UI.Windows.UIContainer:InternalRequestShow()
    Amplitude.UI.Windows.UIWindowsGroup:InternalShowWindow(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
    Amplitude.Mercury.UI.MessageModalWindow:ShowMessage(System.Reflection.MonoParameterInfo)
    Amplitude.Mercury.Presentation.PresentationCursorController:MessageHandler(System.Reflection.MonoParameterInfo)
    Amplitude.Mercury.UI.EndGameStatisticsPanel_Graphs+FindValue:Invoke(System.Reflection.MonoParameterInfo)
    Amplitude.Framework.Interactions.InteractionManager:Amplitude.Framework.Interactions.IInteractionService.SendMessage(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
    Amplitude.Framework.Interactions.InteractionManager:Amplitude.Framework.Interactions.IInteractionService.SendMessages(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
    Amplitude.Framework.Interactions.InteractionID:SendMessages(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
    Amplitude.Framework.Input.InputDevice_Unity:Update()

20:43:12:437 None
UpdatePawnsCountWhenNotMoving called while pawnsToCreate is zero! Nothing to do!

    Amplitude.Mercury.Presentation.PresentationEntityFactoryController:SynchronizeArmyInfo(System.Reflection.MonoParameterInfo)

20:43:12:461 None
[Empire 4] Exploration behavior of army 1508 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:43:12:496 None
[Empire 6] Exploration behavior of army 1593 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:43:12:642 None
[Empire 4] Exploration behavior of army 1508 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:43:12:678 None
[Empire 6] Exploration behavior of army 1593 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:43:12:873 None
[Empire 4] Exploration behavior of army 1508 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:43:12:911 None
[Empire 6] Exploration behavior of army 1593 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:43:14:828 None
[Empire 4] Exploration behavior of army 1508 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:43:14:868 None
[Empire 6] Exploration behavior of army 1593 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:43:16:828 None
[Empire 4] Exploration behavior of army 1508 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:43:16:859 None
[Empire 6] Exploration behavior of army 1593 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:43:18:823 None
[Empire 4] Exploration behavior of army 1508 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:43:18:853 None
[Empire 6] Exploration behavior of army 1593 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:43:20:824 None
[Empire 4] Exploration behavior of army 1508 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:43:20:856 None
[Empire 6] Exploration behavior of army 1593 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:43:22:829 None
[Empire 4] Exploration behavior of army 1508 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:43:22:859 None
[Empire 6] Exploration behavior of army 1593 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:43:24:830 None
[Empire 4] Exploration behavior of army 1508 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:43:24:863 None
[Empire 6] Exploration behavior of army 1593 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:43:25:074 None
[Localization] Unknown key '%GameplayOrientationHintBuilderStabilityBonusAfterConstructionCompletion'

    Amplitude.Framework.Localization.LocalizationManager:Localize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:43:25:074 None
[Localization] Unknown key '%GameplayOrientationHintBuilderStabilityBonusAfterConstructionCompletion'

    Amplitude.Framework.Localization.LocalizationManager:Localize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:43:25:075 None
[Localization] Unknown key '%GameplayOrientationHintBuilderStabilityBonusAfterConstructionCompletion'

    Amplitude.Framework.Localization.LocalizationManager:Localize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:43:25:075 None
[Localization] Unknown key '%GameplayOrientationHintBuilderStabilityBonusAfterConstructionCompletion'

    Amplitude.Framework.Localization.LocalizationManager:Localize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:43:25:075 None
[Localization] Unknown key '%GameplayOrientationHintBuilderStabilityBonusAfterConstructionCompletion'

    Amplitude.Framework.Localization.LocalizationManager:Localize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:43:25:075 None
[Localization] Unknown key '%GameplayOrientationHintBuilderStabilityBonusAfterConstructionCompletion'

    Amplitude.Framework.Localization.LocalizationManager:Localize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:43:25:079 None
[Localization] Unknown key '%GameplayOrientationHintBuilderStabilityBonusAfterConstructionCompletion'

    Amplitude.Framework.Localization.LocalizationManager:Localize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:43:25:079 None
[Localization] Unknown key '%GameplayOrientationHintBuilderStabilityBonusAfterConstructionCompletion'

    Amplitude.Framework.Localization.LocalizationManager:Localize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:43:25:079 None
[Localization] Unknown key '%GameplayOrientationHintBuilderStabilityBonusAfterConstructionCompletion'

    Amplitude.Framework.Localization.LocalizationManager:Localize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:43:29:728 None
[Empire 4] Exploration behavior of army 1508 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:43:29:758 None
[Empire 6] Exploration behavior of army 1593 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:43:29:776 None
[Localization] Unknown key '%GameplayOrientationHintBuilderStabilityBonusAfterConstructionCompletion'

    Amplitude.Framework.Localization.LocalizationManager:Localize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:43:29:776 None
[Localization] Unknown key '%GameplayOrientationHintBuilderStabilityBonusAfterConstructionCompletion'

    Amplitude.Framework.Localization.LocalizationManager:Localize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:43:29:776 None
[Localization] Unknown key '%GameplayOrientationHintBuilderStabilityBonusAfterConstructionCompletion'

    Amplitude.Framework.Localization.LocalizationManager:Localize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:43:31:726 None
[Empire 4] Exploration behavior of army 1508 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:43:31:757 None
[Empire 6] Exploration behavior of army 1593 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:43:37:383 None
[Localization] Unknown key '%GameplayOrientationHintBuilderStabilityBonusAfterConstructionCompletion'

    Amplitude.Framework.Localization.LocalizationManager:Localize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:43:37:383 None
[Localization] Unknown key '%GameplayOrientationHintBuilderStabilityBonusAfterConstructionCompletion'

    Amplitude.Framework.Localization.LocalizationManager:Localize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:43:37:383 None
[Localization] Unknown key '%GameplayOrientationHintBuilderStabilityBonusAfterConstructionCompletion'

    Amplitude.Framework.Localization.LocalizationManager:Localize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:43:37:406 None
[Empire 4] Exploration behavior of army 1508 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:43:37:436 None
[Empire 6] Exploration behavior of army 1593 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:43:39:401 None
[Empire 4] Exploration behavior of army 1508 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:43:39:430 None
[Empire 6] Exploration behavior of army 1593 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:43:46:899 None
[Localization] Unknown key '%GameplayOrientationHintBuilderStabilityBonusAfterConstructionCompletion'

    Amplitude.Framework.Localization.LocalizationManager:Localize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:43:46:899 None
[Localization] Unknown key '%GameplayOrientationHintBuilderStabilityBonusAfterConstructionCompletion'

    Amplitude.Framework.Localization.LocalizationManager:Localize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:43:46:899 None
[Localization] Unknown key '%GameplayOrientationHintBuilderStabilityBonusAfterConstructionCompletion'

    Amplitude.Framework.Localization.LocalizationManager:Localize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:43:46:899 None
[Localization] Unknown key '%GameplayOrientationHintBuilderStabilityBonusAfterConstructionCompletion'

    Amplitude.Framework.Localization.LocalizationManager:Localize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:43:46:900 None
[Localization] Unknown key '%GameplayOrientationHintBuilderStabilityBonusAfterConstructionCompletion'

    Amplitude.Framework.Localization.LocalizationManager:Localize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:43:46:900 None
[Localization] Unknown key '%GameplayOrientationHintBuilderStabilityBonusAfterConstructionCompletion'

    Amplitude.Framework.Localization.LocalizationManager:Localize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:43:46:903 None
[Localization] Unknown key '%GameplayOrientationHintBuilderStabilityBonusAfterConstructionCompletion'

    Amplitude.Framework.Localization.LocalizationManager:Localize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:43:46:903 None
[Localization] Unknown key '%GameplayOrientationHintBuilderStabilityBonusAfterConstructionCompletion'

    Amplitude.Framework.Localization.LocalizationManager:Localize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:43:46:903 None
[Localization] Unknown key '%GameplayOrientationHintBuilderStabilityBonusAfterConstructionCompletion'

    Amplitude.Framework.Localization.LocalizationManager:Localize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:43:51:193 None
[Localization] Unknown key '%GameplayOrientationHintBuilderStabilityBonusAfterConstructionCompletion'

    Amplitude.Framework.Localization.LocalizationManager:Localize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:43:51:193 None
[Localization] Unknown key '%GameplayOrientationHintBuilderStabilityBonusAfterConstructionCompletion'

    Amplitude.Framework.Localization.LocalizationManager:Localize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:43:51:193 None
[Localization] Unknown key '%GameplayOrientationHintBuilderStabilityBonusAfterConstructionCompletion'

    Amplitude.Framework.Localization.LocalizationManager:Localize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:43:51:219 None
[Empire 4] Exploration behavior of army 1508 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:43:51:250 None
[Empire 6] Exploration behavior of army 1593 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:43:53:218 None
[Empire 4] Exploration behavior of army 1508 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:43:53:247 None
[Empire 6] Exploration behavior of army 1593 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:43:54:306 None
[Localization] Unknown key '%GameplayOrientationHintBuilderStabilityBonusAfterConstructionCompletion'

    Amplitude.Framework.Localization.LocalizationManager:Localize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:43:54:307 None
[Localization] Unknown key '%GameplayOrientationHintBuilderStabilityBonusAfterConstructionCompletion'

    Amplitude.Framework.Localization.LocalizationManager:Localize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:43:54:307 None
[Localization] Unknown key '%GameplayOrientationHintBuilderStabilityBonusAfterConstructionCompletion'

    Amplitude.Framework.Localization.LocalizationManager:Localize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:43:54:403 None
[Localization] Unknown key '%GameplayOrientationHintBuilderStabilityBonusAfterConstructionCompletion'

    Amplitude.Framework.Localization.LocalizationManager:Localize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:43:54:403 None
[Localization] Unknown key '%GameplayOrientationHintBuilderStabilityBonusAfterConstructionCompletion'

    Amplitude.Framework.Localization.LocalizationManager:Localize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:43:54:403 None
[Localization] Unknown key '%GameplayOrientationHintBuilderStabilityBonusAfterConstructionCompletion'

    Amplitude.Framework.Localization.LocalizationManager:Localize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:43:55:223 None
[Empire 4] Exploration behavior of army 1508 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:43:55:255 None
[Empire 6] Exploration behavior of army 1593 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:43:57:609 None
[Localization] Unknown key '%GameplayOrientationHintBuilderStabilityBonusAfterConstructionCompletion'

    Amplitude.Framework.Localization.LocalizationManager:Localize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:43:57:609 None
[Localization] Unknown key '%GameplayOrientationHintBuilderStabilityBonusAfterConstructionCompletion'

    Amplitude.Framework.Localization.LocalizationManager:Localize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:43:57:610 None
[Localization] Unknown key '%GameplayOrientationHintBuilderStabilityBonusAfterConstructionCompletion'

    Amplitude.Framework.Localization.LocalizationManager:Localize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:43:57:610 None
[Localization] Unknown key '%GameplayOrientationHintBuilderStabilityBonusAfterConstructionCompletion'

    Amplitude.Framework.Localization.LocalizationManager:Localize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:43:57:610 None
[Localization] Unknown key '%GameplayOrientationHintBuilderStabilityBonusAfterConstructionCompletion'

    Amplitude.Framework.Localization.LocalizationManager:Localize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:43:57:610 None
[Localization] Unknown key '%GameplayOrientationHintBuilderStabilityBonusAfterConstructionCompletion'

    Amplitude.Framework.Localization.LocalizationManager:Localize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:43:57:613 None
[Localization] Unknown key '%GameplayOrientationHintBuilderStabilityBonusAfterConstructionCompletion'

    Amplitude.Framework.Localization.LocalizationManager:Localize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:43:57:613 None
[Localization] Unknown key '%GameplayOrientationHintBuilderStabilityBonusAfterConstructionCompletion'

    Amplitude.Framework.Localization.LocalizationManager:Localize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:43:57:613 None
[Localization] Unknown key '%GameplayOrientationHintBuilderStabilityBonusAfterConstructionCompletion'

    Amplitude.Framework.Localization.LocalizationManager:Localize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:44:00:768 None
[Empire 4] Exploration behavior of army 1508 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:44:00:799 None
[Empire 6] Exploration behavior of army 1593 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:44:00:817 None
[Localization] Unknown key '%GameplayOrientationHintBuilderStabilityBonusAfterConstructionCompletion'

    Amplitude.Framework.Localization.LocalizationManager:Localize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:44:00:817 None
[Localization] Unknown key '%GameplayOrientationHintBuilderStabilityBonusAfterConstructionCompletion'

    Amplitude.Framework.Localization.LocalizationManager:Localize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:44:00:817 None
[Localization] Unknown key '%GameplayOrientationHintBuilderStabilityBonusAfterConstructionCompletion'

    Amplitude.Framework.Localization.LocalizationManager:Localize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:44:01:519 None
[Localization] Unknown key '%GameplayOrientationHintBuilderStabilityBonusAfterConstructionCompletion'

    Amplitude.Framework.Localization.LocalizationManager:Localize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:44:01:519 None
[Localization] Unknown key '%GameplayOrientationHintBuilderStabilityBonusAfterConstructionCompletion'

    Amplitude.Framework.Localization.LocalizationManager:Localize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:44:01:519 None
[Localization] Unknown key '%GameplayOrientationHintBuilderStabilityBonusAfterConstructionCompletion'

    Amplitude.Framework.Localization.LocalizationManager:Localize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:44:02:769 None
[Empire 4] Exploration behavior of army 1508 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:44:02:799 None
[Empire 6] Exploration behavior of army 1593 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:44:05:750 None
UpdatePawnsCountWhenNotMoving called while pawnsToCreate is zero! Nothing to do!

    Amplitude.Mercury.Presentation.PresentationBattle:UpdateDoSwapPresentationUnitOwner()

20:44:05:767 None
[Empire 4] Exploration behavior of army 1508 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:44:05:803 None
[Empire 6] Exploration behavior of army 1593 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:44:07:769 None
[Empire 4] Exploration behavior of army 1508 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:44:07:797 None
[Empire 6] Exploration behavior of army 1593 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:44:15:342 None
[Empire 4] Exploration behavior of army 1508 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:44:15:378 None
[Empire 6] Exploration behavior of army 1593 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:44:17:367 None
[Empire 4] Exploration behavior of army 1508 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:44:17:397 None
[Empire 6] Exploration behavior of army 1593 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:44:18:440 None
[PresentationChoreography] PawnActionRangedStartAttack 'PresentationPawn(Clone)' of empire#0 OnAttackCompleted while safeguard has not been catched.

    Amplitude.Wwise.Interop.AkLogger+ErrorLoggerInteropDelegate:Invoke(System.Reflection.MonoParameterInfo)

20:44:19:350 None
[Empire 4] Exploration behavior of army 1508 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:44:19:380 None
[Empire 6] Exploration behavior of army 1593 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:44:21:472 None
[Empire 4] Exploration behavior of army 1508 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:44:21:502 None
[Empire 6] Exploration behavior of army 1593 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:44:23:472 None
[Empire 4] Exploration behavior of army 1508 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:44:23:505 None
[Empire 6] Exploration behavior of army 1593 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:44:26:786 None
[Empire 4] Exploration behavior of army 1508 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:44:26:817 None
[Empire 6] Exploration behavior of army 1593 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:44:28:784 None
[Empire 4] Exploration behavior of army 1508 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:44:28:816 None
[Empire 6] Exploration behavior of army 1593 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:44:30:785 None
[Empire 4] Exploration behavior of army 1508 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:44:30:818 None
[Empire 6] Exploration behavior of army 1593 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:44:32:787 None
[Empire 4] Exploration behavior of army 1508 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:44:32:819 None
[Empire 6] Exploration behavior of army 1593 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:44:34:120 None
[PresentationChoreography] PawnActionRangedStartAttack 'PresentationPawn(Clone)' of empire#0 OnAttackCompleted while safeguard has not been catched.

    Amplitude.Wwise.Interop.AkLogger+ErrorLoggerInteropDelegate:Invoke(System.Reflection.MonoParameterInfo)

20:44:34:284 None
[PresentationChoreography] PawnActionRangedStartAttack 'PresentationPawn(Clone)' of empire#0 OnAttackCompleted while safeguard has not been catched.

    Amplitude.Wwise.Interop.AkLogger+ErrorLoggerInteropDelegate:Invoke(System.Reflection.MonoParameterInfo)

20:44:34:628 None
[PresentationChoreography] PawnActionRangedStartAttack 'PresentationPawn(Clone)' of empire#0 OnAttackCompleted while safeguard has not been catched.

    Amplitude.Wwise.Interop.AkLogger+ErrorLoggerInteropDelegate:Invoke(System.Reflection.MonoParameterInfo)

20:44:34:724 None
[PresentationChoreography] PawnActionRangedStartAttack 'PresentationPawn(Clone)' of empire#0 OnAttackCompleted while safeguard has not been catched.

    Amplitude.Wwise.Interop.AkLogger+ErrorLoggerInteropDelegate:Invoke(System.Reflection.MonoParameterInfo)

20:44:35:085 None
[PresentationChoreography] PawnActionRangedStartAttack 'PresentationPawn(Clone)' of empire#0 OnAttackCompleted while safeguard has not been catched.

    Amplitude.Wwise.Interop.AkLogger+ErrorLoggerInteropDelegate:Invoke(System.Reflection.MonoParameterInfo)

20:44:35:118 None
[PresentationChoreography] PawnActionRangedStartAttack 'PresentationPawn(Clone)' of empire#0 OnAttackCompleted while safeguard has not been catched.

    Amplitude.Wwise.Interop.AkLogger+ErrorLoggerInteropDelegate:Invoke(System.Reflection.MonoParameterInfo)

20:44:36:263 None
[Empire 4] Exploration behavior of army 1508 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:44:36:294 None
[Empire 6] Exploration behavior of army 1593 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:44:37:691 None
[Localization] Unknown key '%PauseMenuModalWindowSeedValue'

    Amplitude.Framework.Localization.LocalizationManager:Localize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:44:38:280 None
[Empire 4] Exploration behavior of army 1508 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:44:38:316 None
[Empire 6] Exploration behavior of army 1593 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:44:39:576 None
[PresentationChoreography] PawnActionRangedStartAttack 'PresentationPawn(Clone)' of empire#0 OnAttackCompleted while safeguard has not been catched.

    Amplitude.Wwise.Interop.AkLogger+ErrorLoggerInteropDelegate:Invoke(System.Reflection.MonoParameterInfo)

20:44:40:269 None
[Empire 4] Exploration behavior of army 1508 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:44:40:308 None
[Empire 6] Exploration behavior of army 1593 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:44:42:607 None
[Empire 4] Exploration behavior of army 1508 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:44:42:638 None
[Empire 6] Exploration behavior of army 1593 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:44:44:610 None
[Empire 4] Exploration behavior of army 1508 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:44:44:639 None
[Empire 6] Exploration behavior of army 1593 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:44:46:614 None
[Empire 4] Exploration behavior of army 1508 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:44:46:647 None
[Empire 6] Exploration behavior of army 1593 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:44:48:613 None
[PresentationChoreography] PawnActionRangedStartAttack 'PresentationPawn(Clone)' of empire#0 OnAttackCompleted while safeguard has not been catched.

    Amplitude.Wwise.Interop.AkLogger+ErrorLoggerInteropDelegate:Invoke(System.Reflection.MonoParameterInfo)

20:44:48:766 None
[PresentationChoreography] PawnActionRangedStartAttack 'PresentationPawn(Clone)' of empire#0 OnAttackCompleted while safeguard has not been catched.

    Amplitude.Wwise.Interop.AkLogger+ErrorLoggerInteropDelegate:Invoke(System.Reflection.MonoParameterInfo)

20:44:48:914 None
[PresentationChoreography] PawnActionRangedStartAttack 'PresentationPawn(Clone)' of empire#0 OnAttackCompleted while safeguard has not been catched.

    Amplitude.Wwise.Interop.AkLogger+ErrorLoggerInteropDelegate:Invoke(System.Reflection.MonoParameterInfo)

20:44:50:066 None
[Empire 4] Exploration behavior of army 1508 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:44:50:099 None
[Empire 6] Exploration behavior of army 1593 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:44:52:088 None
[Empire 4] Exploration behavior of army 1508 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:44:52:127 None
[Empire 6] Exploration behavior of army 1593 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:44:54:068 None
[Empire 4] Exploration behavior of army 1508 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:44:54:096 None
[Empire 6] Exploration behavior of army 1593 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:44:56:068 None
[Empire 4] Exploration behavior of army 1508 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:44:56:108 None
[Empire 6] Exploration behavior of army 1593 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:44:56:878 None
PawnActionReturnPostFight with a dead pawn

    Amplitude.Mercury.Presentation.UnitAction:UpdatePawnActions()

20:44:58:055 None
Army 2791 does not exists anymore. Fail task.

    Amplitude.Mercury.AI.Brain.AIPlayer:Run()

20:44:58:071 None
[Empire 4] Exploration behavior of army 1508 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:44:58:107 None
[Empire 6] Exploration behavior of army 1593 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:44:59:012 None
[Localization] Unknown key '%PauseMenuModalWindowSeedValue'

    Amplitude.Framework.Localization.LocalizationManager:Localize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:45:00:074 None
[Empire 4] Exploration behavior of army 1508 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:45:00:105 None
[Empire 6] Exploration behavior of army 1593 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:45:01:896 None
Shutting down session of type 'Amplitude.Mercury.Session.Session'...

    Amplitude.Coroutine:Run()

20:45:01:896 None
Disconnecting...

    Amplitude.Mercury.Game.GameClient+d__25:MoveNext()

20:45:01:896 None
Disconnected.

    Amplitude.Mercury.Game.GameClient+d__25:MoveNext()

20:45:01:896 None
Sending disconnection message...

    Amplitude.Mercury.Game.GameServer+d__28:MoveNext()

20:45:01:897 None
Closing P2P session with 00000000-0000-0000-0000-000000000001...

    Amplitude.Mercury.Game.GameServer:Disconnect()

20:45:01:897 None
Client 00000000-0000-0000-0000-000000000001 was disconnected (game server shutdown).

    Amplitude.Mercury.Game.GameServer+d__28:MoveNext()

20:45:01:982 None
Presentation has been shutdown.

    Amplitude.Coroutine+d__37:MoveNext()

20:45:02:109 None
Shutting down game of type 'Amplitude.Mercury.Game.Game'...

    Amplitude.Coroutine:Run()

20:45:02:111 None
[Sandbox] Gracefully exited the sandbox loop; shutting down...

    System.AsyncCallback:Invoke(System.Reflection.MonoParameterInfo)

20:45:02:114 None
Can't update distance to capital : no capital yet for this empire.

    Amplitude.Mercury.Simulation.DepartmentOfTheInterior:SetCapital(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:45:02:116 None
Can't update distance to capital : no capital yet for this empire.

    Amplitude.Mercury.Simulation.DepartmentOfTheInterior:SetCapital(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:45:02:117 None
Can't update distance to capital : no capital yet for this empire.

    Amplitude.Mercury.Simulation.DepartmentOfTheInterior:SetCapital(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:45:02:119 None
Can't update distance to capital : no capital yet for this empire.

    Amplitude.Mercury.Simulation.DepartmentOfTheInterior:SetCapital(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:45:02:120 None
Can't update distance to capital : no capital yet for this empire.

    Amplitude.Mercury.Simulation.DepartmentOfTheInterior:SetCapital(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:45:02:121 None
Can't update distance to capital : no capital yet for this empire.

    Amplitude.Mercury.Simulation.DepartmentOfTheInterior:SetCapital(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:45:02:122 None
Can't update distance to capital : no capital yet for this empire.

    Amplitude.Mercury.Simulation.DepartmentOfTheInterior:SetCapital(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:45:02:123 None
Can't update distance to capital : no capital yet for this empire.

    Amplitude.Mercury.Simulation.DepartmentOfTheInterior:SetCapital(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:45:02:130 None
AIController shutdown...

    Amplitude.Coroutine:Run()

20:45:02:132 None
AIController shutdown terminated.

    Amplitude.Coroutine:Run()

20:45:02:166 None
Session of type 'Amplitude.Mercury.Session.Session' has been shutdown.

    Amplitude.Coroutine:Run()

20:45:02:177 None
Starting new session of type 'Amplitude.Mercury.Session.Session'...

    Amplitude.Coroutine:Run()

20:45:02:177 None
Metadata 'GameOption_StartingEra' already has a policy registered; ignoring...

    Amplitude.Coroutine:Run()

20:45:02:177 None
Session of type 'Amplitude.Mercury.Session.Session' has been started.

    Amplitude.Coroutine:Run()

20:45:02:179 None
Game of type 'Amplitude.Mercury.Game.Game' has been shutdown.

    Amplitude.Coroutine:Run()

20:45:02:180 None
Unable to find element inside database of type Amplitude.Mercury.Data.Simulation.UnitSpecialty (name: UnitSpecialty_AfterAttackingAllowMoveAndAttack).

    Amplitude.Mercury.Data.Simulation.UnitDefinition:BuildUnitClassAndSpecialty()

20:45:02:181 None
FactionDefinition Civilization_Era1_Assyria has multiple Emblematic Extensions: Extension_Era1_Assyria, Extension_Era1_Assyria

    Amplitude.Mercury.Data.DataController:Initialize()

20:45:02:181 None
FactionDefinition Civilization_Era1_Babylon has multiple Emblematic Extensions: Extension_Era1_Babylon, Extension_Era1_Babylon

    Amplitude.Mercury.Data.DataController:Initialize()

20:45:02:181 None
FactionDefinition Civilization_Era1_EgyptianKingdom has multiple Emblematic Extensions: Extension_Era1_EgyptianKingdom, Extension_Era1_EgyptianKingdom

    Amplitude.Mercury.Data.DataController:Initialize()

20:45:02:181 None
FactionDefinition Civilization_Era1_HarappanCivilization has multiple Emblematic Extensions: Extension_Era1_HarappanCivilization, Extension_Era1_HarappanCivilization

    Amplitude.Mercury.Data.DataController:Initialize()

20:45:02:181 None
FactionDefinition Civilization_Era1_HittiteEmpire has multiple Emblematic Extensions: Extension_Era1_HittiteEmpire, Extension_Era1_HittiteEmpire

    Amplitude.Mercury.Data.DataController:Initialize()

20:45:02:181 None
FactionDefinition Civilization_Era1_MycenaeanCivilization has multiple Emblematic Extensions: Extension_Era1_MycenaeanCivilization, Extension_Era1_MycenaeanCivilization

    Amplitude.Mercury.Data.DataController:Initialize()

20:45:02:181 None
FactionDefinition Civilization_Era1_Nubia has multiple Emblematic Extensions: Extension_Era1_Nubia, Extension_Era1_Nubia

    Amplitude.Mercury.Data.DataController:Initialize()

20:45:02:181 None
FactionDefinition Civilization_Era1_OlmecCivilization has multiple Emblematic Extensions: Extension_Era1_OlmecCivilization, Extension_Era1_OlmecCivilization

    Amplitude.Mercury.Data.DataController:Initialize()

20:45:02:181 None
FactionDefinition Civilization_Era1_Phoenicia has multiple Emblematic Extensions: Extension_Era1_Phoenicia, Extension_Era1_Phoenicia

    Amplitude.Mercury.Data.DataController:Initialize()

20:45:02:181 None
FactionDefinition Civilization_Era1_ZhouChina has multiple Emblematic Extensions: Extension_Era1_ZhouChina, Extension_Era1_ZhouChina

    Amplitude.Mercury.Data.DataController:Initialize()

20:45:02:181 None
FactionDefinition Civilization_Era2_AksumiteEmpire has multiple Emblematic Extensions: Extension_Era2_AksumiteEmpire, Extension_Era2_AksumiteEmpire

    Amplitude.Mercury.Data.DataController:Initialize()

20:45:02:181 None
FactionDefinition Civilization_Era2_AncientGreece has multiple Emblematic Extensions: Extension_Era2_AncientGreece, Extension_Era2_AncientGreece

    Amplitude.Mercury.Data.DataController:Initialize()

20:45:02:181 None
FactionDefinition Civilization_Era2_Carthage has multiple Emblematic Extensions: Extension_Era2_Carthage, Extension_Era2_Carthage

    Amplitude.Mercury.Data.DataController:Initialize()

20:45:02:181 None
FactionDefinition Civilization_Era2_CelticCivilization has multiple Emblematic Extensions: Extension_Era2_CelticCivilization, Extension_Era2_CelticCivilization

    Amplitude.Mercury.Data.DataController:Initialize()

20:45:02:181 None
FactionDefinition Civilization_Era2_Goths has multiple Emblematic Extensions: Extension_Era2_Goths, Extension_Era2_Goths

    Amplitude.Mercury.Data.DataController:Initialize()

20:45:02:181 None
FactionDefinition Civilization_Era2_Huns has multiple Emblematic Extensions: Extension_Era2_Huns, Extension_Era2_Huns

    Amplitude.Mercury.Data.DataController:Initialize()

20:45:02:181 None
FactionDefinition Civilization_Era2_MauryaEmpire has multiple Emblematic Extensions: Extension_Era2_MauryaEmpire, Extension_Era2_MauryaEmpire

    Amplitude.Mercury.Data.DataController:Initialize()

20:45:02:181 None
FactionDefinition Civilization_Era2_MayaCivilization has multiple Emblematic Extensions: Extension_Era2_MayaCivilization, Extension_Era2_MayaCivilization

    Amplitude.Mercury.Data.DataController:Initialize()

20:45:02:181 None
FactionDefinition Civilization_Era2_Persia has multiple Emblematic Extensions: Extension_Era2_Persia, Extension_Era2_Persia

    Amplitude.Mercury.Data.DataController:Initialize()

20:45:02:181 None
FactionDefinition Civilization_Era2_RomanEmpire has multiple Emblematic Extensions: Extension_Era2_RomanEmpire, Extension_Era2_RomanEmpire

    Amplitude.Mercury.Data.DataController:Initialize()

20:45:02:181 None
FactionDefinition Civilization_Era3_AztecEmpire has multiple Emblematic Extensions: Extension_Era3_AztecEmpire, Extension_Era3_AztecEmpire

    Amplitude.Mercury.Data.DataController:Initialize()

20:45:02:181 None
FactionDefinition Civilization_Era3_Byzantium has multiple Emblematic Extensions: Extension_Era3_Byzantium, Extension_Era3_Byzantium

    Amplitude.Mercury.Data.DataController:Initialize()

20:45:02:181 None
FactionDefinition Civilization_Era3_FrankishKingdom has multiple Emblematic Extensions: Extension_Era3_FrankishKingdom, Extension_Era3_FrankishKingdom

    Amplitude.Mercury.Data.DataController:Initialize()

20:45:02:181 None
FactionDefinition Civilization_Era3_GhanaEmpire has multiple Emblematic Extensions: Extension_Era3_GhanaEmpire, Extension_Era3_GhanaEmpire

    Amplitude.Mercury.Data.DataController:Initialize()

20:45:02:181 None
FactionDefinition Civilization_Era3_HolyRomanEmpire has multiple Emblematic Extensions: Extension_Era3_HolyRomanEmpire, Extension_Era3_HolyRomanEmpire

    Amplitude.Mercury.Data.DataController:Initialize()

20:45:02:181 None
FactionDefinition Civilization_Era3_KhmerEmpire has multiple Emblematic Extensions: Extension_Era3_KhmerEmpire, Extension_Era3_KhmerEmpire

    Amplitude.Mercury.Data.DataController:Initialize()

20:45:02:181 None
FactionDefinition Civilization_Era3_MedievalEngland has multiple Emblematic Extensions: Extension_Era3_MedievalEngland, Extension_Era3_MedievalEngland

    Amplitude.Mercury.Data.DataController:Initialize()

20:45:02:181 None
FactionDefinition Civilization_Era3_MongolEmpire has multiple Emblematic Extensions: Extension_Era3_MongolEmpire, Extension_Era3_MongolEmpire

    Amplitude.Mercury.Data.DataController:Initialize()

20:45:02:181 None
FactionDefinition Civilization_Era3_UmayyadCaliphate has multiple Emblematic Extensions: Extension_Era3_UmayyadCaliphate, Extension_Era3_UmayyadCaliphate

    Amplitude.Mercury.Data.DataController:Initialize()

20:45:02:181 None
FactionDefinition Civilization_Era3_Vikings has multiple Emblematic Extensions: Extension_Era3_Vikings, Extension_Era3_Vikings

    Amplitude.Mercury.Data.DataController:Initialize()

20:45:02:181 None
FactionDefinition Civilization_Era4_Holland has multiple Emblematic Extensions: Extension_Era4_Holland, Extension_Era4_Holland

    Amplitude.Mercury.Data.DataController:Initialize()

20:45:02:181 None
FactionDefinition Civilization_Era4_IroquoisConfederacy has multiple Emblematic Extensions: Extension_Era4_IroquoisConfederacy, Extension_Era4_IroquoisConfederacy

    Amplitude.Mercury.Data.DataController:Initialize()

20:45:02:181 None
FactionDefinition Civilization_Era4_JoseonKorea has multiple Emblematic Extensions: Extension_Era4_JoseonKorea, Extension_Era4_JoseonKorea

    Amplitude.Mercury.Data.DataController:Initialize()

20:45:02:181 None
FactionDefinition Civilization_Era4_MingChina has multiple Emblematic Extensions: Extension_Era4_MingChina, Extension_Era4_MingChina

    Amplitude.Mercury.Data.DataController:Initialize()

20:45:02:181 None
FactionDefinition Civilization_Era4_MughalEmpire has multiple Emblematic Extensions: Extension_Era4_MughalEmpire, Extension_Era4_MughalEmpire

    Amplitude.Mercury.Data.DataController:Initialize()

20:45:02:181 None
FactionDefinition Civilization_Era4_OttomanEmpire has multiple Emblematic Extensions: Extension_Era4_OttomanEmpire, Extension_Era4_OttomanEmpire

    Amplitude.Mercury.Data.DataController:Initialize()

20:45:02:181 None
FactionDefinition Civilization_Era4_PolishKingdom has multiple Emblematic Extensions: Extension_Era4_PolishKingdom, Extension_Era4_PolishKingdom

    Amplitude.Mercury.Data.DataController:Initialize()

20:45:02:181 None
FactionDefinition Civilization_Era4_Spain has multiple Emblematic Extensions: Extension_Era4_Spain, Extension_Era4_Spain

    Amplitude.Mercury.Data.DataController:Initialize()

20:45:02:181 None
FactionDefinition Civilization_Era4_TokugawaShogunate has multiple Emblematic Extensions: Extension_Era4_TokugawaShogunate, Extension_Era4_TokugawaShogunate

    Amplitude.Mercury.Data.DataController:Initialize()

20:45:02:181 None
FactionDefinition Civilization_Era4_VenetianRepublic has multiple Emblematic Extensions: Extension_Era4_VenetianRepublic, Extension_Era4_VenetianRepublic

    Amplitude.Mercury.Data.DataController:Initialize()

20:45:02:181 None
FactionDefinition Civilization_Era5_AfsharidPersia has multiple Emblematic Extensions: Extension_Era5_AfsharidPersia, Extension_Era5_AfsharidPersia

    Amplitude.Mercury.Data.DataController:Initialize()

20:45:02:182 None
FactionDefinition Civilization_Era5_AustriaHungary has multiple Emblematic Extensions: Extension_Era5_AustriaHungary, Extension_Era5_AustriaHungary

    Amplitude.Mercury.Data.DataController:Initialize()

20:45:02:182 None
FactionDefinition Civilization_Era5_BritishEmpire has multiple Emblematic Extensions: Extension_Era5_BritishEmpire, Extension_Era5_BritishEmpire

    Amplitude.Mercury.Data.DataController:Initialize()

20:45:02:182 None
FactionDefinition Civilization_Era5_FrenchRepublic has multiple Emblematic Extensions: Extension_Era5_FrenchRepublic, Extension_Era5_FrenchRepublic

    Amplitude.Mercury.Data.DataController:Initialize()

20:45:02:182 None
FactionDefinition Civilization_Era5_Germany has multiple Emblematic Extensions: Extension_Era5_Germany, Extension_Era5_Germany

    Amplitude.Mercury.Data.DataController:Initialize()

20:45:02:182 None
FactionDefinition Civilization_Era5_Italy has multiple Emblematic Extensions: Extension_Era5_Italy, Extension_Era5_Italy

    Amplitude.Mercury.Data.DataController:Initialize()

20:45:02:182 None
FactionDefinition Civilization_Era5_Mexico has multiple Emblematic Extensions: Extension_Era5_Mexico, Extension_Era5_Mexico

    Amplitude.Mercury.Data.DataController:Initialize()

20:45:02:182 None
FactionDefinition Civilization_Era5_RussianEmpire has multiple Emblematic Extensions: Extension_Era5_RussianEmpire, Extension_Era5_RussianEmpire

    Amplitude.Mercury.Data.DataController:Initialize()

20:45:02:182 None
FactionDefinition Civilization_Era5_Siam has multiple Emblematic Extensions: Extension_Era5_Siam, Extension_Era5_Siam

    Amplitude.Mercury.Data.DataController:Initialize()

20:45:02:182 None
FactionDefinition Civilization_Era5_ZuluKingdom has multiple Emblematic Extensions: Extension_Era5_ZuluKingdom, Extension_Era5_ZuluKingdom

    Amplitude.Mercury.Data.DataController:Initialize()

20:45:02:182 None
FactionDefinition Civilization_Era6_Australia has multiple Emblematic Extensions: Extension_Era6_Australia, Extension_Era6_Australia

    Amplitude.Mercury.Data.DataController:Initialize()

20:45:02:182 None
FactionDefinition Civilization_Era6_Brazil has multiple Emblematic Extensions: Extension_Era6_Brazil, Extension_Era6_Brazil

    Amplitude.Mercury.Data.DataController:Initialize()

20:45:02:182 None
FactionDefinition Civilization_Era6_China has multiple Emblematic Extensions: Extension_Era6_China, Extension_Era6_China

    Amplitude.Mercury.Data.DataController:Initialize()

20:45:02:182 None
FactionDefinition Civilization_Era6_Egypt has multiple Emblematic Extensions: Extension_Era6_Egypt, Extension_Era6_Egypt

    Amplitude.Mercury.Data.DataController:Initialize()

20:45:02:182 None
FactionDefinition Civilization_Era6_India has multiple Emblematic Extensions: Extension_Era6_India, Extension_Era6_India

    Amplitude.Mercury.Data.DataController:Initialize()

20:45:02:182 None
FactionDefinition Civilization_Era6_Japan has multiple Emblematic Extensions: Extension_Era6_Japan, Extension_Era6_Japan

    Amplitude.Mercury.Data.DataController:Initialize()

20:45:02:182 None
FactionDefinition Civilization_Era6_Sweden has multiple Emblematic Extensions: Extension_Era6_Sweden, Extension_Era6_Sweden

    Amplitude.Mercury.Data.DataController:Initialize()

20:45:02:182 None
FactionDefinition Civilization_Era6_Turkey has multiple Emblematic Extensions: Extension_Era6_Turkey, Extension_Era6_Turkey

    Amplitude.Mercury.Data.DataController:Initialize()

20:45:02:182 None
FactionDefinition Civilization_Era6_USA has multiple Emblematic Extensions: Extension_Era6_USA, Extension_Era6_USA

    Amplitude.Mercury.Data.DataController:Initialize()

20:45:02:182 None
FactionDefinition Civilization_Era6_USSR has multiple Emblematic Extensions: Extension_Era6_USSR, Extension_Era6_USSR

    Amplitude.Mercury.Data.DataController:Initialize()

20:45:02:182 None
FactionDefinition Civilization_Era6_Japan has multiple Emblematic Extensions: AirUnit_Era6_Japan_Reisens, AirUnit_Era6_Japan_Reisens

    Amplitude.Mercury.Data.DataController:Initialize()

20:45:02:182 None
FactionDefinition Civilization_Era6_Turkey has multiple Emblematic Extensions: AirUnit_Era6_Turkey_StealthyOperativeMissiles, AirUnit_Era6_Turkey_StealthyOperativeMissiles

    Amplitude.Mercury.Data.DataController:Initialize()

20:45:02:182 None
FactionDefinition Civilization_Era6_USA has multiple Emblematic Extensions: AirUnit_Era6_USA_Lightnings, AirUnit_Era6_USA_Lightnings

    Amplitude.Mercury.Data.DataController:Initialize()

20:45:02:182 None
FactionDefinition Civilization_Era0_DefaultTribe has multiple Emblematic Extensions: LandUnit_Era0_Common_Tribesmen, LandUnit_Era0_Common_Tribesmen

    Amplitude.Mercury.Data.DataController:Initialize()

20:45:02:182 None
FactionDefinition Civilization_Era1_Assyria has multiple Emblematic Extensions: LandUnit_Era1_Assyria_AssyrianRaiders, LandUnit_Era1_Assyria_AssyrianRaiders

    Amplitude.Mercury.Data.DataController:Initialize()

20:45:02:182 None
FactionDefinition Civilization_Era1_Babylon has multiple Emblematic Extensions: LandUnit_Era1_Babylon_RoyalGuardsmen, LandUnit_Era1_Babylon_RoyalGuardsmen

    Amplitude.Mercury.Data.DataController:Initialize()

20:45:02:182 None
FactionDefinition Civilization_Era1_EgyptianKingdom has multiple Emblematic Extensions: LandUnit_Era1_EgyptianKingdom_ChariotArchers, LandUnit_Era1_EgyptianKingdom_ChariotArchers

    Amplitude.Mercury.Data.DataController:Initialize()

20:45:02:182 None
FactionDefinition Civilization_Era1_HarappanCivilization has multiple Emblematic Extensions: LandUnit_Era1_HarappanCivilization_Runners, LandUnit_Era1_HarappanCivilization_Runners

    Amplitude.Mercury.Data.DataController:Initialize()

20:45:02:182 None
FactionDefinition Civilization_Era1_HittiteEmpire has multiple Emblematic Extensions: LandUnit_Era1_HittiteEmpire_NobleChariots, LandUnit_Era1_HittiteEmpire_NobleChariots

    Amplitude.Mercury.Data.DataController:Initialize()

20:45:02:182 None
FactionDefinition Civilization_Era1_MycenaeanCivilization has multiple Emblematic Extensions: LandUnit_Era1_MycenaeanCivilization_Promachois, LandUnit_Era1_MycenaeanCivilization_Promachois

    Amplitude.Mercury.Data.DataController:Initialize()

20:45:02:182 None
FactionDefinition Civilization_Era1_Nubia has multiple Emblematic Extensions: LandUnit_Era1_Nubia_NubianArchers, LandUnit_Era1_Nubia_NubianArchers

    Amplitude.Mercury.Data.DataController:Initialize()

20:45:02:182 None
FactionDefinition Civilization_Era1_OlmecCivilization has multiple Emblematic Extensions: LandUnit_Era1_OlmecCivilization_JavelinThrowers, LandUnit_Era1_OlmecCivilization_JavelinThrowers

    Amplitude.Mercury.Data.DataController:Initialize()

20:45:02:182 None
FactionDefinition Civilization_Era1_ZhouChina has multiple Emblematic Extensions: LandUnit_Era1_ZhouChina_WarChariots, LandUnit_Era1_ZhouChina_WarChariots

    Amplitude.Mercury.Data.DataController:Initialize()

20:45:02:182 None
FactionDefinition Civilization_Era2_AksumiteEmpire has multiple Emblematic Extensions: LandUnit_Era2_AksumiteEmpire_ShotelaiWarriors, LandUnit_Era2_AksumiteEmpire_ShotelaiWarriors

    Amplitude.Mercury.Data.DataController:Initialize()

20:45:02:182 None
FactionDefinition Civilization_Era2_AncientGreece has multiple Emblematic Extensions: LandUnit_Era2_AncientGreece_Hoplites, LandUnit_Era2_AncientGreece_Hoplites

    Amplitude.Mercury.Data.DataController:Initialize()

20:45:02:182 None
FactionDefinition Civilization_Era2_Carthage has multiple Emblematic Extensions: LandUnit_Era2_Carthage_WarElephants, LandUnit_Era2_Carthage_WarElephants

    Amplitude.Mercury.Data.DataController:Initialize()

20:45:02:182 None
FactionDefinition Civilization_Era2_CelticCivilization has multiple Emblematic Extensions: LandUnit_Era2_CelticCivilization_Gaesatae, LandUnit_Era2_CelticCivilization_Gaesatae

    Amplitude.Mercury.Data.DataController:Initialize()

20:45:02:182 None
FactionDefinition Civilization_Era2_Goths has multiple Emblematic Extensions: LandUnit_Era2_Goths_GothicCavalry, LandUnit_Era2_Goths_GothicCavalry

    Amplitude.Mercury.Data.DataController:Initialize()

20:45:02:182 None
FactionDefinition Civilization_Era2_Huns has multiple Emblematic Extensions: LandUnit_Era2_Huns_HunnicHorde, LandUnit_Era2_Huns_HunnicHorde

    Amplitude.Mercury.Data.DataController:Initialize()

20:45:02:182 None
FactionDefinition Civilization_Era2_MauryaEmpire has multiple Emblematic Extensions: LandUnit_Era2_MauryaEmpire_ElephantArchers, LandUnit_Era2_MauryaEmpire_ElephantArchers

    Amplitude.Mercury.Data.DataController:Initialize()

20:45:02:182 None
FactionDefinition Civilization_Era2_MayaCivilization has multiple Emblematic Extensions: LandUnit_Era2_MayaCivilization_PoisonJavelineers, LandUnit_Era2_MayaCivilization_PoisonJavelineers

    Amplitude.Mercury.Data.DataController:Initialize()

20:45:02:182 None
FactionDefinition Civilization_Era2_Persia has multiple Emblematic Extensions: LandUnit_Era2_Persia_Immortals, LandUnit_Era2_Persia_Immortals

    Amplitude.Mercury.Data.DataController:Initialize()

20:45:02:182 None
FactionDefinition Civilization_Era2_RomanEmpire has multiple Emblematic Extensions: LandUnit_Era2_RomanEmpire_PraetorianGuards, LandUnit_Era2_RomanEmpire_PraetorianGuards

    Amplitude.Mercury.Data.DataController:Initialize()

20:45:02:182 None
FactionDefinition Civilization_Era3_AztecEmpire has multiple Emblematic Extensions: LandUnit_Era3_AztecEmpire_JaguarWarriors, LandUnit_Era3_AztecEmpire_JaguarWarriors

    Amplitude.Mercury.Data.DataController:Initialize()

20:45:02:182 None
FactionDefinition Civilization_Era3_Byzantium has multiple Emblematic Extensions: LandUnit_Era3_Byzantium_VarangianGuards, LandUnit_Era3_Byzantium_VarangianGuards

    Amplitude.Mercury.Data.DataController:Initialize()

20:45:02:182 None
FactionDefinition Civilization_Era3_FrankishKingdom has multiple Emblematic Extensions: LandUnit_Era3_FrankishKingdom_CapetianKnights, LandUnit_Era3_FrankishKingdom_CapetianKnights

    Amplitude.Mercury.Data.DataController:Initialize()

20:45:02:182 None
FactionDefinition Civilization_Era3_GhanaEmpire has multiple Emblematic Extensions: LandUnit_Era3_GhanaEmpire_CamelCavalry, LandUnit_Era3_GhanaEmpire_CamelCavalry

    Amplitude.Mercury.Data.DataController:Initialize()

20:45:02:182 None
FactionDefinition Civilization_Era3_HolyRomanEmpire has multiple Emblematic Extensions: LandUnit_Era3_HolyRomanEmpire_TeutonicKnights, LandUnit_Era3_HolyRomanEmpire_TeutonicKnights

    Amplitude.Mercury.Data.DataController:Initialize()

20:45:02:182 None
FactionDefinition Civilization_Era3_KhmerEmpire has multiple Emblematic Extensions: LandUnit_Era3_KhmerEmpire_SiegeElephants, LandUnit_Era3_KhmerEmpire_SiegeElephants

    Amplitude.Mercury.Data.DataController:Initialize()

20:45:02:182 None
FactionDefinition Civilization_Era3_MedievalEngland has multiple Emblematic Extensions: LandUnit_Era3_MedievalEngland_WelshLongbowmen, LandUnit_Era3_MedievalEngland_WelshLongbowmen

    Amplitude.Mercury.Data.DataController:Initialize()

20:45:02:182 None
FactionDefinition Civilization_Era3_MongolEmpire has multiple Emblematic Extensions: LandUnit_Era3_MongolEmpire_MongolHorde, LandUnit_Era3_MongolEmpire_MongolHorde

    Amplitude.Mercury.Data.DataController:Initialize()

20:45:02:182 None
FactionDefinition Civilization_Era3_UmayyadCaliphate has multiple Emblematic Extensions: LandUnit_Era3_UmayyadCaliphate_AlHaras, LandUnit_Era3_UmayyadCaliphate_AlHaras

    Amplitude.Mercury.Data.DataController:Initialize()

20:45:02:182 None
FactionDefinition Civilization_Era4_IroquoisConfederacy has multiple Emblematic Extensions: LandUnit_Era4_IroquoisConfederacy_MohawkWarriors, LandUnit_Era4_IroquoisConfederacy_MohawkWarriors

    Amplitude.Mercury.Data.DataController:Initialize()

20:45:02:182 None
FactionDefinition Civilization_Era4_MingChina has multiple Emblematic Extensions: LandUnit_Era4_MingChina_RocketCarts, LandUnit_Era4_MingChina_RocketCarts

    Amplitude.Mercury.Data.DataController:Initialize()

20:45:02:182 None
FactionDefinition Civilization_Era4_MughalEmpire has multiple Emblematic Extensions: LandUnit_Era4_MughalEmpire_CanonElephants, LandUnit_Era4_MughalEmpire_CanonElephants

    Amplitude.Mercury.Data.DataController:Initialize()

20:45:02:182 None
FactionDefinition Civilization_Era4_OttomanEmpire has multiple Emblematic Extensions: LandUnit_Era4_OttomanEmpire_Janissaries, LandUnit_Era4_OttomanEmpire_Janissaries

    Amplitude.Mercury.Data.DataController:Initialize()

20:45:02:182 None
FactionDefinition Civilization_Era4_PolishKingdom has multiple Emblematic Extensions: LandUnit_Era4_PolishKingdom_WingedHussars, LandUnit_Era4_PolishKingdom_WingedHussars

    Amplitude.Mercury.Data.DataController:Initialize()

20:45:02:182 None
FactionDefinition Civilization_Era4_Spain has multiple Emblematic Extensions: LandUnit_Era4_Spain_Conquistadores, LandUnit_Era4_Spain_Conquistadores

    Amplitude.Mercury.Data.DataController:Initialize()

20:45:02:182 None
FactionDefinition Civilization_Era4_TokugawaShogunate has multiple Emblematic Extensions: LandUnit_Era4_TokugawaShogunate_NaginataSamurais, LandUnit_Era4_TokugawaShogunate_NaginataSamurais

    Amplitude.Mercury.Data.DataController:Initialize()

20:45:02:182 None
FactionDefinition Civilization_Era5_AfsharidPersia has multiple Emblematic Extensions: LandUnit_Era5_AfsharidPersia_Jazayerchis, LandUnit_Era5_AfsharidPersia_Jazayerchis

    Amplitude.Mercury.Data.DataController:Initialize()

20:45:02:182 None
FactionDefinition Civilization_Era5_AustriaHungary has multiple Emblematic Extensions: LandUnit_Era5_AustriaHungary_EvidenzbureauAgents, LandUnit_Era5_AustriaHungary_EvidenzbureauAgents

    Amplitude.Mercury.Data.DataController:Initialize()

20:45:02:182 None
FactionDefinition Civilization_Era5_BritishEmpire has multiple Emblematic Extensions: LandUnit_Era5_BritishEmpire_Redcoats, LandUnit_Era5_BritishEmpire_Redcoats

    Amplitude.Mercury.Data.DataController:Initialize()

20:45:02:182 None
FactionDefinition Civilization_Era5_FrenchRepublic has multiple Emblematic Extensions: LandUnit_Era5_FrenchRepublic_Cuirassiers, LandUnit_Era5_FrenchRepublic_Cuirassiers

    Amplitude.Mercury.Data.DataController:Initialize()

20:45:02:182 None
FactionDefinition Civilization_Era5_Italy has multiple Emblematic Extensions: LandUnit_Era5_Italy_Alpinis, LandUnit_Era5_Italy_Alpinis

    Amplitude.Mercury.Data.DataController:Initialize()

20:45:02:182 None
FactionDefinition Civilization_Era5_Mexico has multiple Emblematic Extensions: LandUnit_Era5_Mexico_Soldaderas, LandUnit_Era5_Mexico_Soldaderas

    Amplitude.Mercury.Data.DataController:Initialize()

20:45:02:182 None
FactionDefinition Civilization_Era5_RussianEmpire has multiple Emblematic Extensions: LandUnit_Era5_RussianEmpire_Cossacks, LandUnit_Era5_RussianEmpire_Cossacks

    Amplitude.Mercury.Data.DataController:Initialize()

20:45:02:182 None
FactionDefinition Civilization_Era5_Siam has multiple Emblematic Extensions: LandUnit_Era5_Siam_GatlingElephants, LandUnit_Era5_Siam_GatlingElephants

    Amplitude.Mercury.Data.DataController:Initialize()

20:45:02:182 None
FactionDefinition Civilization_Era5_ZuluKingdom has multiple Emblematic Extensions: LandUnit_Era5_ZuluKingdom_Impis, LandUnit_Era5_ZuluKingdom_Impis

    Amplitude.Mercury.Data.DataController:Initialize()

20:45:02:182 None
FactionDefinition Civilization_Era6_Australia has multiple Emblematic Extensions: LandUnit_Era6_Australia_AllTerrainAPC, LandUnit_Era6_Australia_AllTerrainAPC

    Amplitude.Mercury.Data.DataController:Initialize()

20:45:02:182 None
FactionDefinition Civilization_Era6_Brazil has multiple Emblematic Extensions: LandUnit_Era6_Brazil_JungleBrigades, LandUnit_Era6_Brazil_JungleBrigades

    Amplitude.Mercury.Data.DataController:Initialize()

20:45:02:182 None
FactionDefinition Civilization_Era6_China has multiple Emblematic Extensions: LandUnit_Era6_China_Guardians, LandUnit_Era6_China_Guardians

    Amplitude.Mercury.Data.DataController:Initialize()

20:45:02:182 None
FactionDefinition Civilization_Era6_Egypt has multiple Emblematic Extensions: LandUnit_Era6_Egypt_FreeOfficers, LandUnit_Era6_Egypt_FreeOfficers

    Amplitude.Mercury.Data.DataController:Initialize()

20:45:02:182 None
FactionDefinition Civilization_Era6_India has multiple Emblematic Extensions: LandUnit_Era6_India_Peacekeepers, LandUnit_Era6_India_Peacekeepers

    Amplitude.Mercury.Data.DataController:Initialize()

20:45:02:182 None
FactionDefinition Civilization_Era6_USSR has multiple Emblematic Extensions: LandUnit_Era6_USSR_RedArmyTanks, LandUnit_Era6_USSR_RedArmyTanks

    Amplitude.Mercury.Data.DataController:Initialize()

20:45:02:182 None
FactionDefinition Civilization_Era3_Vikings has multiple Emblematic Extensions: NavalTransport_Era3_Vikings_Longships, NavalTransport_Era3_Vikings_Longships

    Amplitude.Mercury.Data.DataController:Initialize()

20:45:02:182 None
FactionDefinition Civilization_Era4_Holland has multiple Emblematic Extensions: NavalTransport_Era4_Holland_Fluyts, NavalTransport_Era4_Holland_Fluyts

    Amplitude.Mercury.Data.DataController:Initialize()

20:45:02:182 None
FactionDefinition Civilization_Era1_Phoenicia has multiple Emblematic Extensions: NavalUnit_Era1_Phoenicia_WarGalleys, NavalUnit_Era1_Phoenicia_WarGalleys

    Amplitude.Mercury.Data.DataController:Initialize()

20:45:02:182 None
FactionDefinition Civilization_Era4_JoseonKorea has multiple Emblematic Extensions: NavalUnit_Era4_JoseonKorea_TurtleShips, NavalUnit_Era4_JoseonKorea_TurtleShips

    Amplitude.Mercury.Data.DataController:Initialize()

20:45:02:183 None
FactionDefinition Civilization_Era4_VenetianRepublic has multiple Emblematic Extensions: NavalUnit_Era4_VenetianRepublic_Galleasses, NavalUnit_Era4_VenetianRepublic_Galleasses

    Amplitude.Mercury.Data.DataController:Initialize()

20:45:02:183 None
FactionDefinition Civilization_Era5_Germany has multiple Emblematic Extensions: NavalUnit_Era5_Germany_UBoats, NavalUnit_Era5_Germany_UBoats

    Amplitude.Mercury.Data.DataController:Initialize()

20:45:02:183 None
FactionDefinition Civilization_Era6_Sweden has multiple Emblematic Extensions: NavalUnit_Era6_Sweden_StealthCorvettes, NavalUnit_Era6_Sweden_StealthCorvettes

    Amplitude.Mercury.Data.DataController:Initialize()

20:45:02:188 None
GameScenarioDefinition 'Scenario_OpenDevStadia1' doesn't have any valid save.

    Amplitude.Mercury.Data.DataController:Initialize()

20:45:02:188 None
GameScenarioDefinition 'Scenario_OpenDevStadia1' doesn't have any valid save.

    Amplitude.Mercury.Data.DataController:Initialize()

20:45:02:188 None
GameScenarioDefinition 'Scenario_AprilOpenDev' doesn't have any valid save.

    Amplitude.Mercury.Data.DataController:Initialize()

20:45:02:189 None
Opening the session, hosting an offline game...

    Amplitude.Coroutine:Run()

20:45:02:191 None
Session has been opened.

    Amplitude.Coroutine:Run()

20:45:02:191 None
Member 00000000-0000-0000-0000-000000000001: Added.

    Amplitude.Mercury.Session.Session:OnMemberChange(System.Reflection.MonoParameterInfo)

20:45:02:191 None
Using (offline) local network identifier: 00000000-0000-0000-0000-000000000001.

    Amplitude.Framework.Session.Session:OnSessionChange(System.Reflection.MonoParameterInfo)

20:45:02:194 None
[Localization] Unknown key '%SystemChatMessage_LobbyMemberLogin,Kurumi'

    Amplitude.Framework.Localization.LocalizationManager:Localize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:45:02:743 None
Starting new game of type 'Amplitude.Mercury.Game.Game'...

    Amplitude.Coroutine:Run()

20:45:02:744 None
Unable to find element inside database of type Amplitude.Mercury.Data.Simulation.UnitSpecialty (name: UnitSpecialty_AfterAttackingAllowMoveAndAttack).

    Amplitude.Mercury.Data.Simulation.UnitDefinition:BuildUnitClassAndSpecialty()

20:45:02:745 None
FactionDefinition Civilization_Era1_Assyria has multiple Emblematic Extensions: Extension_Era1_Assyria, Extension_Era1_Assyria

    Amplitude.Mercury.Data.DataController:Initialize()

20:45:02:745 None
FactionDefinition Civilization_Era1_Babylon has multiple Emblematic Extensions: Extension_Era1_Babylon, Extension_Era1_Babylon

    Amplitude.Mercury.Data.DataController:Initialize()

20:45:02:745 None
FactionDefinition Civilization_Era1_EgyptianKingdom has multiple Emblematic Extensions: Extension_Era1_EgyptianKingdom, Extension_Era1_EgyptianKingdom

    Amplitude.Mercury.Data.DataController:Initialize()

20:45:02:745 None
FactionDefinition Civilization_Era1_HarappanCivilization has multiple Emblematic Extensions: Extension_Era1_HarappanCivilization, Extension_Era1_HarappanCivilization

    Amplitude.Mercury.Data.DataController:Initialize()

20:45:02:745 None
FactionDefinition Civilization_Era1_HittiteEmpire has multiple Emblematic Extensions: Extension_Era1_HittiteEmpire, Extension_Era1_HittiteEmpire

    Amplitude.Mercury.Data.DataController:Initialize()

20:45:02:745 None
FactionDefinition Civilization_Era1_MycenaeanCivilization has multiple Emblematic Extensions: Extension_Era1_MycenaeanCivilization, Extension_Era1_MycenaeanCivilization

    Amplitude.Mercury.Data.DataController:Initialize()

20:45:02:745 None
FactionDefinition Civilization_Era1_Nubia has multiple Emblematic Extensions: Extension_Era1_Nubia, Extension_Era1_Nubia

    Amplitude.Mercury.Data.DataController:Initialize()

20:45:02:745 None
FactionDefinition Civilization_Era1_OlmecCivilization has multiple Emblematic Extensions: Extension_Era1_OlmecCivilization, Extension_Era1_OlmecCivilization

    Amplitude.Mercury.Data.DataController:Initialize()

20:45:02:745 None
FactionDefinition Civilization_Era1_Phoenicia has multiple Emblematic Extensions: Extension_Era1_Phoenicia, Extension_Era1_Phoenicia

    Amplitude.Mercury.Data.DataController:Initialize()

20:45:02:745 None
FactionDefinition Civilization_Era1_ZhouChina has multiple Emblematic Extensions: Extension_Era1_ZhouChina, Extension_Era1_ZhouChina

    Amplitude.Mercury.Data.DataController:Initialize()

20:45:02:745 None
FactionDefinition Civilization_Era2_AksumiteEmpire has multiple Emblematic Extensions: Extension_Era2_AksumiteEmpire, Extension_Era2_AksumiteEmpire

    Amplitude.Mercury.Data.DataController:Initialize()

20:45:02:745 None
FactionDefinition Civilization_Era2_AncientGreece has multiple Emblematic Extensions: Extension_Era2_AncientGreece, Extension_Era2_AncientGreece

    Amplitude.Mercury.Data.DataController:Initialize()

20:45:02:745 None
FactionDefinition Civilization_Era2_Carthage has multiple Emblematic Extensions: Extension_Era2_Carthage, Extension_Era2_Carthage

    Amplitude.Mercury.Data.DataController:Initialize()

20:45:02:745 None
FactionDefinition Civilization_Era2_CelticCivilization has multiple Emblematic Extensions: Extension_Era2_CelticCivilization, Extension_Era2_CelticCivilization

    Amplitude.Mercury.Data.DataController:Initialize()

20:45:02:745 None
FactionDefinition Civilization_Era2_Goths has multiple Emblematic Extensions: Extension_Era2_Goths, Extension_Era2_Goths

    Amplitude.Mercury.Data.DataController:Initialize()

20:45:02:745 None
FactionDefinition Civilization_Era2_Huns has multiple Emblematic Extensions: Extension_Era2_Huns, Extension_Era2_Huns

    Amplitude.Mercury.Data.DataController:Initialize()

20:45:02:745 None
FactionDefinition Civilization_Era2_MauryaEmpire has multiple Emblematic Extensions: Extension_Era2_MauryaEmpire, Extension_Era2_MauryaEmpire

    Amplitude.Mercury.Data.DataController:Initialize()

20:45:02:745 None
FactionDefinition Civilization_Era2_MayaCivilization has multiple Emblematic Extensions: Extension_Era2_MayaCivilization, Extension_Era2_MayaCivilization

    Amplitude.Mercury.Data.DataController:Initialize()

20:45:02:745 None
FactionDefinition Civilization_Era2_Persia has multiple Emblematic Extensions: Extension_Era2_Persia, Extension_Era2_Persia

    Amplitude.Mercury.Data.DataController:Initialize()

20:45:02:745 None
FactionDefinition Civilization_Era2_RomanEmpire has multiple Emblematic Extensions: Extension_Era2_RomanEmpire, Extension_Era2_RomanEmpire

    Amplitude.Mercury.Data.DataController:Initialize()

20:45:02:745 None
FactionDefinition Civilization_Era3_AztecEmpire has multiple Emblematic Extensions: Extension_Era3_AztecEmpire, Extension_Era3_AztecEmpire

    Amplitude.Mercury.Data.DataController:Initialize()

20:45:02:745 None
FactionDefinition Civilization_Era3_Byzantium has multiple Emblematic Extensions: Extension_Era3_Byzantium, Extension_Era3_Byzantium

    Amplitude.Mercury.Data.DataController:Initialize()

20:45:02:745 None
FactionDefinition Civilization_Era3_FrankishKingdom has multiple Emblematic Extensions: Extension_Era3_FrankishKingdom, Extension_Era3_FrankishKingdom

    Amplitude.Mercury.Data.DataController:Initialize()

20:45:02:745 None
FactionDefinition Civilization_Era3_GhanaEmpire has multiple Emblematic Extensions: Extension_Era3_GhanaEmpire, Extension_Era3_GhanaEmpire

    Amplitude.Mercury.Data.DataController:Initialize()

20:45:02:745 None
FactionDefinition Civilization_Era3_HolyRomanEmpire has multiple Emblematic Extensions: Extension_Era3_HolyRomanEmpire, Extension_Era3_HolyRomanEmpire

    Amplitude.Mercury.Data.DataController:Initialize()

20:45:02:745 None
FactionDefinition Civilization_Era3_KhmerEmpire has multiple Emblematic Extensions: Extension_Era3_KhmerEmpire, Extension_Era3_KhmerEmpire

    Amplitude.Mercury.Data.DataController:Initialize()

20:45:02:745 None
FactionDefinition Civilization_Era3_MedievalEngland has multiple Emblematic Extensions: Extension_Era3_MedievalEngland, Extension_Era3_MedievalEngland

    Amplitude.Mercury.Data.DataController:Initialize()

20:45:02:745 None
FactionDefinition Civilization_Era3_MongolEmpire has multiple Emblematic Extensions: Extension_Era3_MongolEmpire, Extension_Era3_MongolEmpire

    Amplitude.Mercury.Data.DataController:Initialize()

20:45:02:745 None
FactionDefinition Civilization_Era3_UmayyadCaliphate has multiple Emblematic Extensions: Extension_Era3_UmayyadCaliphate, Extension_Era3_UmayyadCaliphate

    Amplitude.Mercury.Data.DataController:Initialize()

20:45:02:745 None
FactionDefinition Civilization_Era3_Vikings has multiple Emblematic Extensions: Extension_Era3_Vikings, Extension_Era3_Vikings

    Amplitude.Mercury.Data.DataController:Initialize()

20:45:02:745 None
FactionDefinition Civilization_Era4_Holland has multiple Emblematic Extensions: Extension_Era4_Holland, Extension_Era4_Holland

    Amplitude.Mercury.Data.DataController:Initialize()

20:45:02:745 None
FactionDefinition Civilization_Era4_IroquoisConfederacy has multiple Emblematic Extensions: Extension_Era4_IroquoisConfederacy, Extension_Era4_IroquoisConfederacy

    Amplitude.Mercury.Data.DataController:Initialize()

20:45:02:745 None
FactionDefinition Civilization_Era4_JoseonKorea has multiple Emblematic Extensions: Extension_Era4_JoseonKorea, Extension_Era4_JoseonKorea

    Amplitude.Mercury.Data.DataController:Initialize()

20:45:02:745 None
FactionDefinition Civilization_Era4_MingChina has multiple Emblematic Extensions: Extension_Era4_MingChina, Extension_Era4_MingChina

    Amplitude.Mercury.Data.DataController:Initialize()

20:45:02:745 None
FactionDefinition Civilization_Era4_MughalEmpire has multiple Emblematic Extensions: Extension_Era4_MughalEmpire, Extension_Era4_MughalEmpire

    Amplitude.Mercury.Data.DataController:Initialize()

20:45:02:745 None
FactionDefinition Civilization_Era4_OttomanEmpire has multiple Emblematic Extensions: Extension_Era4_OttomanEmpire, Extension_Era4_OttomanEmpire

    Amplitude.Mercury.Data.DataController:Initialize()

20:45:02:745 None
FactionDefinition Civilization_Era4_PolishKingdom has multiple Emblematic Extensions: Extension_Era4_PolishKingdom, Extension_Era4_PolishKingdom

    Amplitude.Mercury.Data.DataController:Initialize()

20:45:02:745 None
FactionDefinition Civilization_Era4_Spain has multiple Emblematic Extensions: Extension_Era4_Spain, Extension_Era4_Spain

    Amplitude.Mercury.Data.DataController:Initialize()

20:45:02:745 None
FactionDefinition Civilization_Era4_TokugawaShogunate has multiple Emblematic Extensions: Extension_Era4_TokugawaShogunate, Extension_Era4_TokugawaShogunate

    Amplitude.Mercury.Data.DataController:Initialize()

20:45:02:745 None
FactionDefinition Civilization_Era4_VenetianRepublic has multiple Emblematic Extensions: Extension_Era4_VenetianRepublic, Extension_Era4_VenetianRepublic

    Amplitude.Mercury.Data.DataController:Initialize()

20:45:02:745 None
FactionDefinition Civilization_Era5_AfsharidPersia has multiple Emblematic Extensions: Extension_Era5_AfsharidPersia, Extension_Era5_AfsharidPersia

    Amplitude.Mercury.Data.DataController:Initialize()

20:45:02:745 None
FactionDefinition Civilization_Era5_AustriaHungary has multiple Emblematic Extensions: Extension_Era5_AustriaHungary, Extension_Era5_AustriaHungary

    Amplitude.Mercury.Data.DataController:Initialize()

20:45:02:745 None
FactionDefinition Civilization_Era5_BritishEmpire has multiple Emblematic Extensions: Extension_Era5_BritishEmpire, Extension_Era5_BritishEmpire

    Amplitude.Mercury.Data.DataController:Initialize()

20:45:02:745 None
FactionDefinition Civilization_Era5_FrenchRepublic has multiple Emblematic Extensions: Extension_Era5_FrenchRepublic, Extension_Era5_FrenchRepublic

    Amplitude.Mercury.Data.DataController:Initialize()

20:45:02:745 None
FactionDefinition Civilization_Era5_Germany has multiple Emblematic Extensions: Extension_Era5_Germany, Extension_Era5_Germany

    Amplitude.Mercury.Data.DataController:Initialize()

20:45:02:745 None
FactionDefinition Civilization_Era5_Italy has multiple Emblematic Extensions: Extension_Era5_Italy, Extension_Era5_Italy

    Amplitude.Mercury.Data.DataController:Initialize()

20:45:02:745 None
FactionDefinition Civilization_Era5_Mexico has multiple Emblematic Extensions: Extension_Era5_Mexico, Extension_Era5_Mexico

    Amplitude.Mercury.Data.DataController:Initialize()

20:45:02:745 None
FactionDefinition Civilization_Era5_RussianEmpire has multiple Emblematic Extensions: Extension_Era5_RussianEmpire, Extension_Era5_RussianEmpire

    Amplitude.Mercury.Data.DataController:Initialize()

20:45:02:745 None
FactionDefinition Civilization_Era5_Siam has multiple Emblematic Extensions: Extension_Era5_Siam, Extension_Era5_Siam

    Amplitude.Mercury.Data.DataController:Initialize()

20:45:02:745 None
FactionDefinition Civilization_Era5_ZuluKingdom has multiple Emblematic Extensions: Extension_Era5_ZuluKingdom, Extension_Era5_ZuluKingdom

    Amplitude.Mercury.Data.DataController:Initialize()

20:45:02:745 None
FactionDefinition Civilization_Era6_Australia has multiple Emblematic Extensions: Extension_Era6_Australia, Extension_Era6_Australia

    Amplitude.Mercury.Data.DataController:Initialize()

20:45:02:745 None
FactionDefinition Civilization_Era6_Brazil has multiple Emblematic Extensions: Extension_Era6_Brazil, Extension_Era6_Brazil

    Amplitude.Mercury.Data.DataController:Initialize()

20:45:02:745 None
FactionDefinition Civilization_Era6_China has multiple Emblematic Extensions: Extension_Era6_China, Extension_Era6_China

    Amplitude.Mercury.Data.DataController:Initialize()

20:45:02:745 None
FactionDefinition Civilization_Era6_Egypt has multiple Emblematic Extensions: Extension_Era6_Egypt, Extension_Era6_Egypt

    Amplitude.Mercury.Data.DataController:Initialize()

20:45:02:745 None
FactionDefinition Civilization_Era6_India has multiple Emblematic Extensions: Extension_Era6_India, Extension_Era6_India

    Amplitude.Mercury.Data.DataController:Initialize()

20:45:02:745 None
FactionDefinition Civilization_Era6_Japan has multiple Emblematic Extensions: Extension_Era6_Japan, Extension_Era6_Japan

    Amplitude.Mercury.Data.DataController:Initialize()

20:45:02:745 None
FactionDefinition Civilization_Era6_Sweden has multiple Emblematic Extensions: Extension_Era6_Sweden, Extension_Era6_Sweden

    Amplitude.Mercury.Data.DataController:Initialize()

20:45:02:745 None
FactionDefinition Civilization_Era6_Turkey has multiple Emblematic Extensions: Extension_Era6_Turkey, Extension_Era6_Turkey

    Amplitude.Mercury.Data.DataController:Initialize()

20:45:02:745 None
FactionDefinition Civilization_Era6_USA has multiple Emblematic Extensions: Extension_Era6_USA, Extension_Era6_USA

    Amplitude.Mercury.Data.DataController:Initialize()

20:45:02:745 None
FactionDefinition Civilization_Era6_USSR has multiple Emblematic Extensions: Extension_Era6_USSR, Extension_Era6_USSR

    Amplitude.Mercury.Data.DataController:Initialize()

20:45:02:745 None
FactionDefinition Civilization_Era6_Japan has multiple Emblematic Extensions: AirUnit_Era6_Japan_Reisens, AirUnit_Era6_Japan_Reisens

    Amplitude.Mercury.Data.DataController:Initialize()

20:45:02:745 None
FactionDefinition Civilization_Era6_Turkey has multiple Emblematic Extensions: AirUnit_Era6_Turkey_StealthyOperativeMissiles, AirUnit_Era6_Turkey_StealthyOperativeMissiles

    Amplitude.Mercury.Data.DataController:Initialize()

20:45:02:745 None
FactionDefinition Civilization_Era6_USA has multiple Emblematic Extensions: AirUnit_Era6_USA_Lightnings, AirUnit_Era6_USA_Lightnings

    Amplitude.Mercury.Data.DataController:Initialize()

20:45:02:745 None
FactionDefinition Civilization_Era0_DefaultTribe has multiple Emblematic Extensions: LandUnit_Era0_Common_Tribesmen, LandUnit_Era0_Common_Tribesmen

    Amplitude.Mercury.Data.DataController:Initialize()

20:45:02:745 None
FactionDefinition Civilization_Era1_Assyria has multiple Emblematic Extensions: LandUnit_Era1_Assyria_AssyrianRaiders, LandUnit_Era1_Assyria_AssyrianRaiders

    Amplitude.Mercury.Data.DataController:Initialize()

20:45:02:745 None
FactionDefinition Civilization_Era1_Babylon has multiple Emblematic Extensions: LandUnit_Era1_Babylon_RoyalGuardsmen, LandUnit_Era1_Babylon_RoyalGuardsmen

    Amplitude.Mercury.Data.DataController:Initialize()

20:45:02:745 None
FactionDefinition Civilization_Era1_EgyptianKingdom has multiple Emblematic Extensions: LandUnit_Era1_EgyptianKingdom_ChariotArchers, LandUnit_Era1_EgyptianKingdom_ChariotArchers

    Amplitude.Mercury.Data.DataController:Initialize()

20:45:02:745 None
FactionDefinition Civilization_Era1_HarappanCivilization has multiple Emblematic Extensions: LandUnit_Era1_HarappanCivilization_Runners, LandUnit_Era1_HarappanCivilization_Runners

    Amplitude.Mercury.Data.DataController:Initialize()

20:45:02:746 None
FactionDefinition Civilization_Era1_HittiteEmpire has multiple Emblematic Extensions: LandUnit_Era1_HittiteEmpire_NobleChariots, LandUnit_Era1_HittiteEmpire_NobleChariots

    Amplitude.Mercury.Data.DataController:Initialize()

20:45:02:746 None
FactionDefinition Civilization_Era1_MycenaeanCivilization has multiple Emblematic Extensions: LandUnit_Era1_MycenaeanCivilization_Promachois, LandUnit_Era1_MycenaeanCivilization_Promachois

    Amplitude.Mercury.Data.DataController:Initialize()

20:45:02:746 None
FactionDefinition Civilization_Era1_Nubia has multiple Emblematic Extensions: LandUnit_Era1_Nubia_NubianArchers, LandUnit_Era1_Nubia_NubianArchers

    Amplitude.Mercury.Data.DataController:Initialize()

20:45:02:746 None
FactionDefinition Civilization_Era1_OlmecCivilization has multiple Emblematic Extensions: LandUnit_Era1_OlmecCivilization_JavelinThrowers, LandUnit_Era1_OlmecCivilization_JavelinThrowers

    Amplitude.Mercury.Data.DataController:Initialize()

20:45:02:746 None
FactionDefinition Civilization_Era1_ZhouChina has multiple Emblematic Extensions: LandUnit_Era1_ZhouChina_WarChariots, LandUnit_Era1_ZhouChina_WarChariots

    Amplitude.Mercury.Data.DataController:Initialize()

20:45:02:746 None
FactionDefinition Civilization_Era2_AksumiteEmpire has multiple Emblematic Extensions: LandUnit_Era2_AksumiteEmpire_ShotelaiWarriors, LandUnit_Era2_AksumiteEmpire_ShotelaiWarriors

    Amplitude.Mercury.Data.DataController:Initialize()

20:45:02:746 None
FactionDefinition Civilization_Era2_AncientGreece has multiple Emblematic Extensions: LandUnit_Era2_AncientGreece_Hoplites, LandUnit_Era2_AncientGreece_Hoplites

    Amplitude.Mercury.Data.DataController:Initialize()

20:45:02:746 None
FactionDefinition Civilization_Era2_Carthage has multiple Emblematic Extensions: LandUnit_Era2_Carthage_WarElephants, LandUnit_Era2_Carthage_WarElephants

    Amplitude.Mercury.Data.DataController:Initialize()

20:45:02:746 None
FactionDefinition Civilization_Era2_CelticCivilization has multiple Emblematic Extensions: LandUnit_Era2_CelticCivilization_Gaesatae, LandUnit_Era2_CelticCivilization_Gaesatae

    Amplitude.Mercury.Data.DataController:Initialize()

20:45:02:746 None
FactionDefinition Civilization_Era2_Goths has multiple Emblematic Extensions: LandUnit_Era2_Goths_GothicCavalry, LandUnit_Era2_Goths_GothicCavalry

    Amplitude.Mercury.Data.DataController:Initialize()

20:45:02:746 None
FactionDefinition Civilization_Era2_Huns has multiple Emblematic Extensions: LandUnit_Era2_Huns_HunnicHorde, LandUnit_Era2_Huns_HunnicHorde

    Amplitude.Mercury.Data.DataController:Initialize()

20:45:02:746 None
FactionDefinition Civilization_Era2_MauryaEmpire has multiple Emblematic Extensions: LandUnit_Era2_MauryaEmpire_ElephantArchers, LandUnit_Era2_MauryaEmpire_ElephantArchers

    Amplitude.Mercury.Data.DataController:Initialize()

20:45:02:746 None
FactionDefinition Civilization_Era2_MayaCivilization has multiple Emblematic Extensions: LandUnit_Era2_MayaCivilization_PoisonJavelineers, LandUnit_Era2_MayaCivilization_PoisonJavelineers

    Amplitude.Mercury.Data.DataController:Initialize()

20:45:02:746 None
FactionDefinition Civilization_Era2_Persia has multiple Emblematic Extensions: LandUnit_Era2_Persia_Immortals, LandUnit_Era2_Persia_Immortals

    Amplitude.Mercury.Data.DataController:Initialize()

20:45:02:746 None
FactionDefinition Civilization_Era2_RomanEmpire has multiple Emblematic Extensions: LandUnit_Era2_RomanEmpire_PraetorianGuards, LandUnit_Era2_RomanEmpire_PraetorianGuards

    Amplitude.Mercury.Data.DataController:Initialize()

20:45:02:746 None
FactionDefinition Civilization_Era3_AztecEmpire has multiple Emblematic Extensions: LandUnit_Era3_AztecEmpire_JaguarWarriors, LandUnit_Era3_AztecEmpire_JaguarWarriors

    Amplitude.Mercury.Data.DataController:Initialize()

20:45:02:746 None
FactionDefinition Civilization_Era3_Byzantium has multiple Emblematic Extensions: LandUnit_Era3_Byzantium_VarangianGuards, LandUnit_Era3_Byzantium_VarangianGuards

    Amplitude.Mercury.Data.DataController:Initialize()

20:45:02:746 None
FactionDefinition Civilization_Era3_FrankishKingdom has multiple Emblematic Extensions: LandUnit_Era3_FrankishKingdom_CapetianKnights, LandUnit_Era3_FrankishKingdom_CapetianKnights

    Amplitude.Mercury.Data.DataController:Initialize()

20:45:02:746 None
FactionDefinition Civilization_Era3_GhanaEmpire has multiple Emblematic Extensions: LandUnit_Era3_GhanaEmpire_CamelCavalry, LandUnit_Era3_GhanaEmpire_CamelCavalry

    Amplitude.Mercury.Data.DataController:Initialize()

20:45:02:746 None
FactionDefinition Civilization_Era3_HolyRomanEmpire has multiple Emblematic Extensions: LandUnit_Era3_HolyRomanEmpire_TeutonicKnights, LandUnit_Era3_HolyRomanEmpire_TeutonicKnights

    Amplitude.Mercury.Data.DataController:Initialize()

20:45:02:746 None
FactionDefinition Civilization_Era3_KhmerEmpire has multiple Emblematic Extensions: LandUnit_Era3_KhmerEmpire_SiegeElephants, LandUnit_Era3_KhmerEmpire_SiegeElephants

    Amplitude.Mercury.Data.DataController:Initialize()

20:45:02:746 None
FactionDefinition Civilization_Era3_MedievalEngland has multiple Emblematic Extensions: LandUnit_Era3_MedievalEngland_WelshLongbowmen, LandUnit_Era3_MedievalEngland_WelshLongbowmen

    Amplitude.Mercury.Data.DataController:Initialize()

20:45:02:746 None
FactionDefinition Civilization_Era3_MongolEmpire has multiple Emblematic Extensions: LandUnit_Era3_MongolEmpire_MongolHorde, LandUnit_Era3_MongolEmpire_MongolHorde

    Amplitude.Mercury.Data.DataController:Initialize()

20:45:02:746 None
FactionDefinition Civilization_Era3_UmayyadCaliphate has multiple Emblematic Extensions: LandUnit_Era3_UmayyadCaliphate_AlHaras, LandUnit_Era3_UmayyadCaliphate_AlHaras

    Amplitude.Mercury.Data.DataController:Initialize()

20:45:02:746 None
FactionDefinition Civilization_Era4_IroquoisConfederacy has multiple Emblematic Extensions: LandUnit_Era4_IroquoisConfederacy_MohawkWarriors, LandUnit_Era4_IroquoisConfederacy_MohawkWarriors

    Amplitude.Mercury.Data.DataController:Initialize()

20:45:02:746 None
FactionDefinition Civilization_Era4_MingChina has multiple Emblematic Extensions: LandUnit_Era4_MingChina_RocketCarts, LandUnit_Era4_MingChina_RocketCarts

    Amplitude.Mercury.Data.DataController:Initialize()

20:45:02:746 None
FactionDefinition Civilization_Era4_MughalEmpire has multiple Emblematic Extensions: LandUnit_Era4_MughalEmpire_CanonElephants, LandUnit_Era4_MughalEmpire_CanonElephants

    Amplitude.Mercury.Data.DataController:Initialize()

20:45:02:746 None
FactionDefinition Civilization_Era4_OttomanEmpire has multiple Emblematic Extensions: LandUnit_Era4_OttomanEmpire_Janissaries, LandUnit_Era4_OttomanEmpire_Janissaries

    Amplitude.Mercury.Data.DataController:Initialize()

20:45:02:746 None
FactionDefinition Civilization_Era4_PolishKingdom has multiple Emblematic Extensions: LandUnit_Era4_PolishKingdom_WingedHussars, LandUnit_Era4_PolishKingdom_WingedHussars

    Amplitude.Mercury.Data.DataController:Initialize()

20:45:02:746 None
FactionDefinition Civilization_Era4_Spain has multiple Emblematic Extensions: LandUnit_Era4_Spain_Conquistadores, LandUnit_Era4_Spain_Conquistadores

    Amplitude.Mercury.Data.DataController:Initialize()

20:45:02:746 None
FactionDefinition Civilization_Era4_TokugawaShogunate has multiple Emblematic Extensions: LandUnit_Era4_TokugawaShogunate_NaginataSamurais, LandUnit_Era4_TokugawaShogunate_NaginataSamurais

    Amplitude.Mercury.Data.DataController:Initialize()

20:45:02:746 None
FactionDefinition Civilization_Era5_AfsharidPersia has multiple Emblematic Extensions: LandUnit_Era5_AfsharidPersia_Jazayerchis, LandUnit_Era5_AfsharidPersia_Jazayerchis

    Amplitude.Mercury.Data.DataController:Initialize()

20:45:02:746 None
FactionDefinition Civilization_Era5_AustriaHungary has multiple Emblematic Extensions: LandUnit_Era5_AustriaHungary_EvidenzbureauAgents, LandUnit_Era5_AustriaHungary_EvidenzbureauAgents

    Amplitude.Mercury.Data.DataController:Initialize()

20:45:02:746 None
FactionDefinition Civilization_Era5_BritishEmpire has multiple Emblematic Extensions: LandUnit_Era5_BritishEmpire_Redcoats, LandUnit_Era5_BritishEmpire_Redcoats

    Amplitude.Mercury.Data.DataController:Initialize()

20:45:02:746 None
FactionDefinition Civilization_Era5_FrenchRepublic has multiple Emblematic Extensions: LandUnit_Era5_FrenchRepublic_Cuirassiers, LandUnit_Era5_FrenchRepublic_Cuirassiers

    Amplitude.Mercury.Data.DataController:Initialize()

20:45:02:746 None
FactionDefinition Civilization_Era5_Italy has multiple Emblematic Extensions: LandUnit_Era5_Italy_Alpinis, LandUnit_Era5_Italy_Alpinis

    Amplitude.Mercury.Data.DataController:Initialize()

20:45:02:746 None
FactionDefinition Civilization_Era5_Mexico has multiple Emblematic Extensions: LandUnit_Era5_Mexico_Soldaderas, LandUnit_Era5_Mexico_Soldaderas

    Amplitude.Mercury.Data.DataController:Initialize()

20:45:02:746 None
FactionDefinition Civilization_Era5_RussianEmpire has multiple Emblematic Extensions: LandUnit_Era5_RussianEmpire_Cossacks, LandUnit_Era5_RussianEmpire_Cossacks

    Amplitude.Mercury.Data.DataController:Initialize()

20:45:02:746 None
FactionDefinition Civilization_Era5_Siam has multiple Emblematic Extensions: LandUnit_Era5_Siam_GatlingElephants, LandUnit_Era5_Siam_GatlingElephants

    Amplitude.Mercury.Data.DataController:Initialize()

20:45:02:746 None
FactionDefinition Civilization_Era5_ZuluKingdom has multiple Emblematic Extensions: LandUnit_Era5_ZuluKingdom_Impis, LandUnit_Era5_ZuluKingdom_Impis

    Amplitude.Mercury.Data.DataController:Initialize()

20:45:02:746 None
FactionDefinition Civilization_Era6_Australia has multiple Emblematic Extensions: LandUnit_Era6_Australia_AllTerrainAPC, LandUnit_Era6_Australia_AllTerrainAPC

    Amplitude.Mercury.Data.DataController:Initialize()

20:45:02:746 None
FactionDefinition Civilization_Era6_Brazil has multiple Emblematic Extensions: LandUnit_Era6_Brazil_JungleBrigades, LandUnit_Era6_Brazil_JungleBrigades

    Amplitude.Mercury.Data.DataController:Initialize()

20:45:02:746 None
FactionDefinition Civilization_Era6_China has multiple Emblematic Extensions: LandUnit_Era6_China_Guardians, LandUnit_Era6_China_Guardians

    Amplitude.Mercury.Data.DataController:Initialize()

20:45:02:746 None
FactionDefinition Civilization_Era6_Egypt has multiple Emblematic Extensions: LandUnit_Era6_Egypt_FreeOfficers, LandUnit_Era6_Egypt_FreeOfficers

    Amplitude.Mercury.Data.DataController:Initialize()

20:45:02:746 None
FactionDefinition Civilization_Era6_India has multiple Emblematic Extensions: LandUnit_Era6_India_Peacekeepers, LandUnit_Era6_India_Peacekeepers

    Amplitude.Mercury.Data.DataController:Initialize()

20:45:02:746 None
FactionDefinition Civilization_Era6_USSR has multiple Emblematic Extensions: LandUnit_Era6_USSR_RedArmyTanks, LandUnit_Era6_USSR_RedArmyTanks

    Amplitude.Mercury.Data.DataController:Initialize()

20:45:02:746 None
FactionDefinition Civilization_Era3_Vikings has multiple Emblematic Extensions: NavalTransport_Era3_Vikings_Longships, NavalTransport_Era3_Vikings_Longships

    Amplitude.Mercury.Data.DataController:Initialize()

20:45:02:746 None
FactionDefinition Civilization_Era4_Holland has multiple Emblematic Extensions: NavalTransport_Era4_Holland_Fluyts, NavalTransport_Era4_Holland_Fluyts

    Amplitude.Mercury.Data.DataController:Initialize()

20:45:02:746 None
FactionDefinition Civilization_Era1_Phoenicia has multiple Emblematic Extensions: NavalUnit_Era1_Phoenicia_WarGalleys, NavalUnit_Era1_Phoenicia_WarGalleys

    Amplitude.Mercury.Data.DataController:Initialize()

20:45:02:746 None
FactionDefinition Civilization_Era4_JoseonKorea has multiple Emblematic Extensions: NavalUnit_Era4_JoseonKorea_TurtleShips, NavalUnit_Era4_JoseonKorea_TurtleShips

    Amplitude.Mercury.Data.DataController:Initialize()

20:45:02:746 None
FactionDefinition Civilization_Era4_VenetianRepublic has multiple Emblematic Extensions: NavalUnit_Era4_VenetianRepublic_Galleasses, NavalUnit_Era4_VenetianRepublic_Galleasses

    Amplitude.Mercury.Data.DataController:Initialize()

20:45:02:746 None
FactionDefinition Civilization_Era5_Germany has multiple Emblematic Extensions: NavalUnit_Era5_Germany_UBoats, NavalUnit_Era5_Germany_UBoats

    Amplitude.Mercury.Data.DataController:Initialize()

20:45:02:746 None
FactionDefinition Civilization_Era6_Sweden has multiple Emblematic Extensions: NavalUnit_Era6_Sweden_StealthCorvettes, NavalUnit_Era6_Sweden_StealthCorvettes

    Amplitude.Mercury.Data.DataController:Initialize()

20:45:02:751 None
GameScenarioDefinition 'Scenario_OpenDevStadia1' doesn't have any valid save.

    Amplitude.Mercury.Data.DataController:Initialize()

20:45:02:751 None
GameScenarioDefinition 'Scenario_OpenDevStadia1' doesn't have any valid save.

    Amplitude.Mercury.Data.DataController:Initialize()

20:45:02:751 None
GameScenarioDefinition 'Scenario_AprilOpenDev' doesn't have any valid save.

    Amplitude.Mercury.Data.DataController:Initialize()

20:45:02:962 None
Formatting of Operation 'Mult' cannot be satisfying. Consider using an Exotic localization for Effect_Affinity_Merchant_GainPerTradeRoads.

    Amplitude.Mercury.Interop.EffectTranslator:PrepareLocalizedStringParameters(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:45:02:962 None
Formatting of Operation 'Min' cannot be satisfying. Consider using an Exotic localization for Effect_CivilizationTrait_Era0_DefaultTribe.

    Amplitude.Mercury.Interop.EffectTranslator:PrepareLocalizedStringParameters(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:45:02:964 None
Descriptor 'MinorRelation_Base' Effect '0' PropertyEffect '0' is too complicated for feedback. Use an Exotic translation for that one?

    Amplitude.Mercury.Simulation.SimulationEvaluatorHelper:GenerateDescriptorEvaluations(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:45:02:965 None
Descriptor 'Tag_Empire_Major' Effect '0' PropertyEffect '3' is too complicated for feedback. Use an Exotic translation for that one?

    Amplitude.Mercury.Simulation.SimulationEvaluatorHelper:GenerateDescriptorEvaluations(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:45:02:965 None
Descriptor 'Tag_Empire_Major' Effect '0' PropertyEffect '4' is too complicated for feedback. Use an Exotic translation for that one?

    Amplitude.Mercury.Simulation.SimulationEvaluatorHelper:GenerateDescriptorEvaluations(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:45:02:965 None
Descriptor 'Tag_Empire_Major' Effect '0' PropertyEffect '5' is too complicated for feedback. Use an Exotic translation for that one?

    Amplitude.Mercury.Simulation.SimulationEvaluatorHelper:GenerateDescriptorEvaluations(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:45:02:965 None
Descriptor 'Tag_Empire_Major' Effect '0' PropertyEffect '6' is too complicated for feedback. Use an Exotic translation for that one?

    Amplitude.Mercury.Simulation.SimulationEvaluatorHelper:GenerateDescriptorEvaluations(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:45:02:965 None
Descriptor 'Tag_Empire_Major' Effect '0' PropertyEffect '7' is too complicated for feedback. Use an Exotic translation for that one?

    Amplitude.Mercury.Simulation.SimulationEvaluatorHelper:GenerateDescriptorEvaluations(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:45:02:966 None
Descriptor 'Tag_Empire_Major' Effect '2' PropertyEffect '0' is too complicated for feedback. Use an Exotic translation for that one?

    Amplitude.Mercury.Simulation.SimulationEvaluatorHelper:GenerateDescriptorEvaluations(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:45:02:966 None
Descriptor 'Tag_Empire_Major' Effect '3' PropertyEffect '0' is too complicated for feedback. Use an Exotic translation for that one?

    Amplitude.Mercury.Simulation.SimulationEvaluatorHelper:GenerateDescriptorEvaluations(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:45:02:967 None
Formatting of Operation 'Mult' cannot be satisfying. Consider using an Exotic localization for Effect_EmpireBonus_GameDifficulty_AI_Endless.

    Amplitude.Mercury.Interop.EffectTranslator:PrepareLocalizedStringParameters(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:45:02:967 None
Formatting of Operation 'Mult' cannot be satisfying. Consider using an Exotic localization for Effect_EmpireBonus_GameDifficulty_AI_Endless.

    Amplitude.Mercury.Interop.EffectTranslator:PrepareLocalizedStringParameters(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:45:02:967 None
Formatting of Operation 'Mult' cannot be satisfying. Consider using an Exotic localization for Effect_EmpireBonus_GameDifficulty_AI_Hard.

    Amplitude.Mercury.Interop.EffectTranslator:PrepareLocalizedStringParameters(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:45:02:967 None
Formatting of Operation 'Mult' cannot be satisfying. Consider using an Exotic localization for Effect_EmpireBonus_GameDifficulty_AI_Hard.

    Amplitude.Mercury.Interop.EffectTranslator:PrepareLocalizedStringParameters(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:45:02:967 None
Formatting of Operation 'Mult' cannot be satisfying. Consider using an Exotic localization for Effect_EmpireBonus_GameDifficulty_AI_Impossible.

    Amplitude.Mercury.Interop.EffectTranslator:PrepareLocalizedStringParameters(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:45:02:967 None
Formatting of Operation 'Mult' cannot be satisfying. Consider using an Exotic localization for Effect_EmpireBonus_GameDifficulty_AI_Impossible.

    Amplitude.Mercury.Interop.EffectTranslator:PrepareLocalizedStringParameters(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:45:02:967 None
Formatting of Operation 'Mult' cannot be satisfying. Consider using an Exotic localization for Effect_EmpireBonus_GameDifficulty_AI_Serious.

    Amplitude.Mercury.Interop.EffectTranslator:PrepareLocalizedStringParameters(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:45:02:967 None
Formatting of Operation 'Mult' cannot be satisfying. Consider using an Exotic localization for Effect_EmpireBonus_GameDifficulty_Human_Easy.

    Amplitude.Mercury.Interop.EffectTranslator:PrepareLocalizedStringParameters(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:45:02:967 None
Formatting of Operation 'Mult' cannot be satisfying. Consider using an Exotic localization for Effect_EmpireBonus_GameDifficulty_Human_Endless.

    Amplitude.Mercury.Interop.EffectTranslator:PrepareLocalizedStringParameters(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:45:02:967 None
Formatting of Operation 'Mult' cannot be satisfying. Consider using an Exotic localization for Effect_EmpireBonus_GameDifficulty_Human_Hard.

    Amplitude.Mercury.Interop.EffectTranslator:PrepareLocalizedStringParameters(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:45:02:967 None
Formatting of Operation 'Mult' cannot be satisfying. Consider using an Exotic localization for Effect_EmpireBonus_GameDifficulty_Human_Impossible.

    Amplitude.Mercury.Interop.EffectTranslator:PrepareLocalizedStringParameters(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:45:02:967 None
Formatting of Operation 'Mult' cannot be satisfying. Consider using an Exotic localization for Effect_EmpireBonus_GameDifficulty_Human_Sandbox.

    Amplitude.Mercury.Interop.EffectTranslator:PrepareLocalizedStringParameters(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:45:02:967 None
Formatting of Operation 'Mult' cannot be satisfying. Consider using an Exotic localization for Effect_EmpireBonus_GameDifficulty_Human_Serious.

    Amplitude.Mercury.Interop.EffectTranslator:PrepareLocalizedStringParameters(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:45:02:968 None
Formatting of Operation 'Mult' cannot be satisfying. Consider using an Exotic localization for Effect_Extension_InBattle.

    Amplitude.Mercury.Interop.EffectTranslator:PrepareLocalizedStringParameters(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:45:02:968 None
Descriptor 'GameEffect_DistrictStatus_None' Effect '0' PropertyEffect '0' is too complicated for feedback. Use an Exotic translation for that one?

    Amplitude.Mercury.Simulation.SimulationEvaluatorHelper:GenerateDescriptorEvaluations(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:45:02:968 None
Descriptor 'GameEffect_DistrictStatus_None' Effect '0' PropertyEffect '1' is too complicated for feedback. Use an Exotic translation for that one?

    Amplitude.Mercury.Simulation.SimulationEvaluatorHelper:GenerateDescriptorEvaluations(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:45:02:968 None
Descriptor 'GameEffect_DistrictStatus_None' Effect '0' PropertyEffect '2' is too complicated for feedback. Use an Exotic translation for that one?

    Amplitude.Mercury.Simulation.SimulationEvaluatorHelper:GenerateDescriptorEvaluations(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:45:02:968 None
Descriptor 'GameEffect_DistrictStatus_None' Effect '0' PropertyEffect '3' is too complicated for feedback. Use an Exotic translation for that one?

    Amplitude.Mercury.Simulation.SimulationEvaluatorHelper:GenerateDescriptorEvaluations(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:45:02:968 None
Descriptor 'GameEffect_DistrictStatus_None' Effect '0' PropertyEffect '4' is too complicated for feedback. Use an Exotic translation for that one?

    Amplitude.Mercury.Simulation.SimulationEvaluatorHelper:GenerateDescriptorEvaluations(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:45:02:968 None
Descriptor 'GameEffect_DistrictStatus_None' Effect '0' PropertyEffect '5' is too complicated for feedback. Use an Exotic translation for that one?

    Amplitude.Mercury.Simulation.SimulationEvaluatorHelper:GenerateDescriptorEvaluations(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:45:02:969 None
Descriptor 'Effect_Extension_Era5_BritishEmpire' Effect '0' PropertyEffect '0' is too complicated for feedback. Use an Exotic translation for that one?

    Amplitude.Mercury.Simulation.SimulationEvaluatorHelper:GenerateDescriptorEvaluations(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:45:02:973 None
Descriptor 'GameEffect_Settlement' Effect '0' PropertyEffect '1' is too complicated for feedback. Use an Exotic translation for that one?

    Amplitude.Mercury.Simulation.SimulationEvaluatorHelper:GenerateDescriptorEvaluations(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:45:02:973 None
Descriptor 'GameEffect_Settlement' Effect '0' PropertyEffect '3' is too complicated for feedback. Use an Exotic translation for that one?

    Amplitude.Mercury.Simulation.SimulationEvaluatorHelper:GenerateDescriptorEvaluations(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:45:02:973 None
Descriptor 'GameEffect_Settlement' Effect '0' PropertyEffect '4' is too complicated for feedback. Use an Exotic translation for that one?

    Amplitude.Mercury.Simulation.SimulationEvaluatorHelper:GenerateDescriptorEvaluations(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:45:02:973 None
Descriptor 'GameEffect_Settlement' Effect '0' PropertyEffect '5' is too complicated for feedback. Use an Exotic translation for that one?

    Amplitude.Mercury.Simulation.SimulationEvaluatorHelper:GenerateDescriptorEvaluations(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:45:02:974 None
Formatting of Operation 'Min' cannot be satisfying. Consider using an Exotic localization for Effect_Army_Peacefull.

    Amplitude.Mercury.Interop.EffectTranslator:PrepareLocalizedStringParameters(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:45:02:975 None
Descriptor 'Effect_LandUnit_Era3_HolyRomanEmpire_TeutonicKnights' Effect '0' PropertyEffect '2' is too complicated for feedback. Use an Exotic translation for that one?

    Amplitude.Mercury.Simulation.SimulationEvaluatorHelper:GenerateDescriptorEvaluations(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:45:02:976 None
Descriptor 'GameEffect_Army' Effect '0' PropertyEffect '0' is too complicated for feedback. Use an Exotic translation for that one?

    Amplitude.Mercury.Simulation.SimulationEvaluatorHelper:GenerateDescriptorEvaluations(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:45:02:977 None
Descriptor 'Effect_EmpireBonus_Resource12' Effect '1' PropertyEffect '0' is too complicated for feedback. Use an Exotic translation for that one?

    Amplitude.Mercury.Simulation.SimulationEvaluatorHelper:GenerateDescriptorEvaluations(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:45:02:977 None
Descriptor 'Effect_EmpireBonus_Resource17' Effect '1' PropertyEffect '0' is too complicated for feedback. Use an Exotic translation for that one?

    Amplitude.Mercury.Simulation.SimulationEvaluatorHelper:GenerateDescriptorEvaluations(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:45:02:977 None
Descriptor 'Effect_EmpireBonus_Resource22' Effect '1' PropertyEffect '0' is too complicated for feedback. Use an Exotic translation for that one?

    Amplitude.Mercury.Simulation.SimulationEvaluatorHelper:GenerateDescriptorEvaluations(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:45:02:978 None
Descriptor 'Effect_EmpireBonus_Resource27' Effect '1' PropertyEffect '0' is too complicated for feedback. Use an Exotic translation for that one?

    Amplitude.Mercury.Simulation.SimulationEvaluatorHelper:GenerateDescriptorEvaluations(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:45:02:979 None
[DATA] The descriptor Effect_Unit_HasRangedAttack is used both as a Unit and a UnitClass. Please consider a duplicate to help tooltips.

    Amplitude.Mercury.Simulation.SimulationEvaluatorHelper:SetDescriptorSource(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:45:02:979 None
[DATA] The descriptor Effect_Unit_SpecialtyLevel1 is used both as a Unit and a UnitClass. Please consider a duplicate to help tooltips.

    Amplitude.Mercury.Simulation.SimulationEvaluatorHelper:SetDescriptorSource(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:45:02:979 None
[DATA] The descriptor Effect_Unit_SpecialtyLevel1 is used both as a UnitClass and a UnitSpecialty. Please consider a duplicate to help tooltips.

    Amplitude.Mercury.Simulation.SimulationEvaluatorHelper:SetDescriptorSource(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:45:02:980 None
[DATA] The descriptor Effect_Unit_SpecialtyLevel2 is used both as a Unit and a UnitSpecialty. Please consider a duplicate to help tooltips.

    Amplitude.Mercury.Simulation.SimulationEvaluatorHelper:SetDescriptorSource(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:45:02:980 None
[DATA] The descriptor Effect_Unit_SpecialtyLevel3 is used both as a Unit and a UnitSpecialty. Please consider a duplicate to help tooltips.

    Amplitude.Mercury.Simulation.SimulationEvaluatorHelper:SetDescriptorSource(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:45:02:980 None
[DATA] The descriptor Effect_Extension_Base_Military is used both as a Extension and a NarrativeEvent. Please consider a duplicate to help tooltips.

    Amplitude.Mercury.Simulation.SimulationEvaluatorHelper:SetDescriptorSource(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:45:02:980 None
Cannot set Source Type=CivicChoice Name=Civics_Religion06_Choice01 to empty reference.

    Amplitude.Mercury.Simulation.SimulationEvaluator:InitializeOnLoad()

20:45:02:980 None
[DATA] The descriptor GameEffect_BattleAction_TileMilitary is used both as a UnitClass and a StatusCategory. Please consider a duplicate to help tooltips.

    Amplitude.Mercury.Simulation.SimulationEvaluatorHelper:SetDescriptorSource(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:45:03:022 None
[Sandbox] The sandbox thread has been started.

    System.AsyncCallback:Invoke(System.Reflection.MonoParameterInfo)

20:45:03:040 None
Background worker has returned.

    Amplitude.Coroutine:Run()

20:45:03:040 None
Game of type 'Amplitude.Mercury.Game.Game' has been started.

    Amplitude.Coroutine:Run()

20:45:03:086 None
Start AI players...

    Amplitude.Coroutine:Run()

20:45:03:087 None
No AI configuration set in SandboxStartSettings or retrieved from save. Fallback to default settings, all mods on all AIs.

    System.Threading.ThreadStart:Invoke()

20:45:03:374 None
AI players started. Check for a save to load...

    System.Threading.ThreadStart:Invoke()

20:45:03:374 None
Loading AI save: auto-save 534.AI.bin

    Amplitude.Mercury.AI.AIController:StartAIAsync()

20:45:03:408 None
An instance of type Amplitude.Graphics.Fx.FxComponentTextureAtlasManager has generated a cycling LoadIFN. Check the stack.

    Amplitude.Graphics.Fx.FxManager:Load()

20:45:03:409 None
AI players ready to run.

    System.Threading.ThreadStart:Invoke()

20:45:03:669 None
An instance of type Amplitude.Graphics.Fx.FxComponentTextureAtlasManager has generated a cycling LoadIFN. Check the stack.

    Amplitude.Graphics.Fx.FxManager:Load()

20:45:03:988 None
Amplitude.Mercury.Presentation.PresentationEntityFactoryController is waiting for Amplitude.Mercury.Presentation.PresentationBattleController.

    Amplitude.Coroutine:Run()

20:45:04:044 None
PresentationLandmarks revolveDependencies True

    Amplitude.Coroutine:Run()

20:45:04:044 None
Amplitude.Mercury.Presentation.PresentationLandmarkController is waiting for Amplitude.Mercury.Terrain.WorldLabelRenderer

    Amplitude.Coroutine:Run()

20:45:04:059 None
Amplitude.Mercury.Presentation.PresentationTerritoryHighlightController is waiting for Amplitude.Mercury.Presentation.PresentationTerritoryLabels.

    Amplitude.Coroutine+d__37:MoveNext()

20:45:04:204 None
Issue in AudioManager.FillSharedGlobalData EvolverDescriptor is null

    Amplitude.Graphics.Tools.EventContainer`1+EventDelegate:Invoke(System.Reflection.MonoParameterInfo)

20:45:04:375 None
Component [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/PresentationCameraController/Camera [Amplitude.Mercury.Presentation.PresentationCameraMover is waiting dependencies for 2 iterations.

    UnityEngine.SetupCoroutine:InvokeMoveNext(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:45:05:744 None
Component [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/TerrainAndFx/Renderer [Amplitude.Mercury.Terrain.Matching.TerrainSectorProvider is waiting dependencies for 2 iterations.

    UnityEngine.SetupCoroutine:InvokeMoveNext(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:45:05:744 None
Unable to resolve Amplitude.Mercury.Terrain.Matching.TerrainSectorProvider dependencies. sculptingBakedElementsLoader [False], groundMaterialBakedElementsLoader [Ok], riverBakedElementsLoader [NOK] constHexBufferProvider [Ok] groundMaterialsBufferProvider [Ok]cameraGraphicService [Ok]computeShaderSettings [Ok]renderPasses [Ok]

    Amplitude.Graphics.LoadableBehaviour+d__18:MoveNext()

20:45:05:747 None
Component [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/TerrainAndFx/Renderer [Amplitude.Mercury.Terrain.TerrainPositionService is waiting dependencies for 2 iterations.

    UnityEngine.SetupCoroutine:InvokeMoveNext(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:45:05:747 None
Component [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/TerrainAndFx/Renderer [Amplitude.Mercury.Terrain.FogOfWarRenderer is waiting dependencies for 2 iterations.

    UnityEngine.SetupCoroutine:InvokeMoveNext(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:45:05:748 None
Component [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/TerrainAndFx/Renderer [Amplitude.Mercury.Terrain.ProceduralTerrainRenderer is waiting dependencies for 2 iterations.

    UnityEngine.SetupCoroutine:InvokeMoveNext(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:45:05:748 None
Unable to resolve Amplitude.Mercury.Terrain.Matching.TerrainSectorProvider dependencies. sculptingBakedElementsLoader [False], groundMaterialBakedElementsLoader [Ok], riverBakedElementsLoader [NOK] constHexBufferProvider [Ok] groundMaterialsBufferProvider [Ok]cameraGraphicService [Ok]computeShaderSettings [Ok]renderPasses [Ok]

    Amplitude.Graphics.LoadableBehaviour:DependenciesResolved()

20:45:05:748 None
Unable to resolve landmarkResolved [{14}] dependencies. cameraGraphicService [Amplitude.Mercury.Terrain.ProceduralTerrainRenderer], constHexBufferProvider [True], fogOfWarRenderer [Ok] sculptingBakedElementsLoader [NOK] groundMaterialBakedElementsLoader [Ok]riverBakedElementsLoader [Ok]debug [Ok]terrainDebuggingService [Ok]hexagonalGrid [Ok]fxComponentRenderFeature [Ok]terrainSectorProvider [Ok]gpuDiagnostics [NOK]technicalSettings [Ok]visualSettings [Ok]

    Amplitude.Graphics.LoadableBehaviour+d__18:MoveNext()

20:45:05:748 None
Component [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/TerrainAndFx/EdgeOfTheWorldRenderer [Amplitude.Mercury.Terrain.EdgeOfTheWorldRenderer is waiting dependencies for 2 iterations.

    UnityEngine.SetupCoroutine:InvokeMoveNext(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:45:05:748 None
Component [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/LevelBuild/FxTerrainCompanion [Amplitude.Mercury.Terrain.Fx.FxComponentTerrain is waiting dependencies for 2 iterations.

    UnityEngine.SetupCoroutine:InvokeMoveNext(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:45:05:748 None
Component [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/LevelBuild/FxTerrainCompanion [Amplitude.Mercury.Terrain.WorldLife.WorldLifeManager is waiting dependencies for 2 iterations.

    UnityEngine.SetupCoroutine:InvokeMoveNext(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:45:05:749 None
Component [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/LevelBuild/FxTerrainCompanion [Amplitude.Mercury.Terrain.Fx.FxComponentLevelBuildParticleAdder is waiting dependencies for 2 iterations.

    UnityEngine.SetupCoroutine:InvokeMoveNext(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:45:05:750 None
Unable to resolve Amplitude.Mercury.Terrain.Fx.FxComponentLevelBuildParticleAdder dependencies. globalSettingsOk [True], fxComponentEvolveOk [Ok], fxComponentLevelBuildContentOk [Ok] worldMapProviderOk [Ok] worldMapVisibilityProviderOk [Ok]worldMapVisibilityProviderOk [Ok]namesOk [Ok]proceduralTerrainRendererOk [NOK]groundMaterialBufferProviderOk [NOK]cameraGraphicServiceOk [Ok]matchingLayersOk [NOK]baseOk [Ok]

    Amplitude.Graphics.LoadableBehaviour+d__18:MoveNext()

20:45:05:750 None
Component [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/LevelBuild/FxTerrainCompanion [Amplitude.Mercury.Terrain.TerrainElevationResolver is waiting dependencies for 2 iterations.

    UnityEngine.SetupCoroutine:InvokeMoveNext(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:45:05:751 None
Unable to resolve Amplitude.Mercury.Terrain.TerrainElevationResolver dependencies, sculptingBakedElementsLoaderResolved NOK, groundMaterialBakedElementsLoaderResolved NOK, riverBakedElementsLoaderResolved NOK, fogOfWarRendererResolved NOK, proceduralTerrainRendererOk NOK, cameraGraphicServiceOk Ok, resolveElevationShaderOk Ok, terrainPickingServiceOk Ok, fixAnchorElevationOk Ok, gpuDiagnosticsResolved Ok, baseResolveDependencies Ok

    Amplitude.Graphics.LoadableBehaviour+d__18:MoveNext()

20:45:05:799 None
Component [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/LevelBuild/WorldLabelRenderer [Amplitude.Mercury.Terrain.WorldLabelRenderer is waiting dependencies for 2 iterations.

    UnityEngine.SetupCoroutine:InvokeMoveNext(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:45:05:846 None
Component [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/LevelBuild/LandmarkRenderer [Amplitude.Mercury.Terrain.LandmarksRenderer is waiting dependencies for 2 iterations.

    UnityEngine.SetupCoroutine:InvokeMoveNext(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:45:05:846 None
Component [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/LevelBuild/WorldSpaceLineRenderer [Amplitude.Mercury.Terrain.WorldSpaceLineRenderer is waiting dependencies for 2 iterations.

    UnityEngine.SetupCoroutine:InvokeMoveNext(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:45:05:846 None
Component [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/PresentationFimsController/Renderer [Amplitude.Mercury.Terrain.Fx.FxComponentFIMS is waiting dependencies for 2 iterations.

    UnityEngine.SetupCoroutine:InvokeMoveNext(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:45:05:846 None
Component [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/PresentationFrontiersController/FrontiersRenderer [Amplitude.Mercury.Terrain.FrontiersRenderer is waiting dependencies for 2 iterations.

    UnityEngine.SetupCoroutine:InvokeMoveNext(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:45:05:846 None
Component [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/PresentationCharacterSet [Amplitude.Mercury.Presentation.CharacterRenderFeatures is waiting dependencies for 2 iterations.

    UnityEngine.SetupCoroutine:InvokeMoveNext(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:45:05:847 None
Component [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/PresentationProjectileManager [Amplitude.Mercury.Presentation.PresentationProjectileManager is waiting dependencies for 2 iterations.

    UnityEngine.SetupCoroutine:InvokeMoveNext(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:45:05:847 None
Component [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/PresentationTerritoryLabels [Amplitude.Mercury.Presentation.PresentationTerritoryLabels is waiting dependencies for 2 iterations.

    UnityEngine.SetupCoroutine:InvokeMoveNext(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:45:05:849 None
Amplitude.Mercury.Presentation.PresentationLandmarkController is waiting for Amplitude.Mercury.Terrain.WorldLabelRenderer

    Amplitude.Coroutine:Run()

20:45:05:883 None
Amplitude.Mercury.Presentation.PresentationTerritoryHighlightController is waiting for Amplitude.Mercury.Presentation.PresentationTerritoryLabels.

    Amplitude.Coroutine+d__37:MoveNext()

20:45:05:893 None
Issue in AudioManager.FillSharedGlobalData EvolverDescriptor is null

    Amplitude.Graphics.Tools.EventContainer`1+EventDelegate:Invoke(System.Reflection.MonoParameterInfo)

20:45:07:554 None
Amplitude.Mercury.Presentation.PresentationLandmarkController is waiting for Amplitude.Mercury.Terrain.WorldLabelRenderer

    Amplitude.Coroutine:Run()

20:45:07:554 None
Amplitude.Mercury.Presentation.PresentationTerritoryHighlightController is waiting for Amplitude.Mercury.Presentation.PresentationTerritoryLabels.

    Amplitude.Coroutine+d__37:MoveNext()

20:45:07:554 None
Amplitude.Mercury.Presentation.Presentation still waiting all presentation controller to start

    Amplitude.Coroutine:Run()

20:45:07:554 None
Amplitude.Mercury.Presentation.PresentationEntityMeshController is not yet started

    Amplitude.Coroutine:Run()

20:45:07:554 None
Amplitude.Mercury.Presentation.PresentationFrontiersController is not yet started

    Amplitude.Coroutine:Run()

20:45:07:554 None
Amplitude.Mercury.Presentation.PresentationPathfindRenderingController is not yet started

    Amplitude.Coroutine:Run()

20:45:07:554 None
Amplitude.Mercury.Presentation.PresentationEntityFactoryController is not yet started

    Amplitude.Coroutine:Run()

20:45:07:554 None
Amplitude.Mercury.Presentation.PresentationTradeRoadController is not yet started

    Amplitude.Coroutine:Run()

20:45:07:554 None
Amplitude.Mercury.Presentation.PresentationLandmarkController is not yet started

    Amplitude.Coroutine:Run()

20:45:07:554 None
Amplitude.Mercury.Presentation.PresentationTerritoryController is not yet started

    Amplitude.Coroutine:Run()

20:45:07:554 None
Amplitude.Mercury.Presentation.PresentationTerritoryHighlightController is not yet started

    Amplitude.Coroutine:Run()

20:45:07:555 None
Issue in AudioManager.FillSharedGlobalData EvolverDescriptor is null

    Amplitude.Graphics.Tools.EventContainer`1+EventDelegate:Invoke(System.Reflection.MonoParameterInfo)

20:45:09:449 None
Amplitude.Mercury.Presentation.PresentationEntityFactoryController is waiting for Amplitude.Mercury.Presentation.PresentationEntityMeshController.

    Amplitude.Coroutine:Run()

20:45:09:449 None
Amplitude.Mercury.Presentation.PresentationLandmarkController is waiting for Amplitude.Mercury.Terrain.WorldLabelRenderer

    Amplitude.Coroutine:Run()

20:45:09:450 None
Amplitude.Mercury.Presentation.PresentationTerritoryHighlightController is waiting for Amplitude.Mercury.Presentation.PresentationTerritoryLabels.

    Amplitude.Coroutine+d__37:MoveNext()

20:45:09:450 None
Issue in AudioManager.FillSharedGlobalData EvolverDescriptor is null

    Amplitude.Graphics.Tools.EventContainer`1+EventDelegate:Invoke(System.Reflection.MonoParameterInfo)

20:45:10:655 None
Amplitude.Mercury.Presentation.PresentationEntityFactoryController is waiting for Amplitude.Mercury.Presentation.PresentationEntityMeshController.

    Amplitude.Coroutine:Run()

20:45:10:655 None
Amplitude.Mercury.Presentation.PresentationLandmarkController is waiting for Amplitude.Mercury.Terrain.WorldLabelRenderer

    Amplitude.Coroutine:Run()

20:45:10:655 None
Amplitude.Mercury.Presentation.PresentationTerritoryHighlightController is waiting for Amplitude.Mercury.Presentation.PresentationTerritoryLabels.

    Amplitude.Coroutine+d__37:MoveNext()

20:45:10:655 None
Amplitude.Mercury.Presentation.Presentation still waiting all presentation controller to start

    Amplitude.Coroutine:Run()

20:45:10:655 None
Amplitude.Mercury.Presentation.PresentationEntityMeshController is not yet started

    Amplitude.Coroutine:Run()

20:45:10:655 None
Amplitude.Mercury.Presentation.PresentationFrontiersController is not yet started

    Amplitude.Coroutine:Run()

20:45:10:655 None
Amplitude.Mercury.Presentation.PresentationPathfindRenderingController is not yet started

    Amplitude.Coroutine:Run()

20:45:10:655 None
Amplitude.Mercury.Presentation.PresentationEntityFactoryController is not yet started

    Amplitude.Coroutine:Run()

20:45:10:655 None
Amplitude.Mercury.Presentation.PresentationTradeRoadController is not yet started

    Amplitude.Coroutine:Run()

20:45:10:655 None
Amplitude.Mercury.Presentation.PresentationLandmarkController is not yet started

    Amplitude.Coroutine:Run()

20:45:10:655 None
Amplitude.Mercury.Presentation.PresentationTerritoryController is not yet started

    Amplitude.Coroutine:Run()

20:45:10:655 None
Amplitude.Mercury.Presentation.PresentationTerritoryHighlightController is not yet started

    Amplitude.Coroutine:Run()

20:45:10:656 None
Issue in AudioManager.FillSharedGlobalData EvolverDescriptor is null

    Amplitude.Graphics.Tools.EventContainer`1+EventDelegate:Invoke(System.Reflection.MonoParameterInfo)

20:45:11:888 None
Amplitude.Mercury.Presentation.PresentationEntityFactoryController is waiting for Amplitude.Mercury.Presentation.PresentationEntityMeshController.

    Amplitude.Coroutine:Run()

20:45:11:888 None
Amplitude.Mercury.Presentation.PresentationLandmarkController is waiting for Amplitude.Mercury.Terrain.WorldLabelRenderer

    Amplitude.Coroutine:Run()

20:45:11:888 None
Amplitude.Mercury.Presentation.PresentationTerritoryHighlightController is waiting for Amplitude.Mercury.Presentation.PresentationTerritoryLabels.

    Amplitude.Coroutine+d__37:MoveNext()

20:45:11:889 None
Issue in AudioManager.FillSharedGlobalData EvolverDescriptor is null

    Amplitude.Graphics.Tools.EventContainer`1+EventDelegate:Invoke(System.Reflection.MonoParameterInfo)

20:45:13:097 None
Amplitude.Mercury.Presentation.PresentationEntityFactoryController is waiting for Amplitude.Mercury.Presentation.PresentationEntityMeshController.

    Amplitude.Coroutine:Run()

20:45:13:097 None
Amplitude.Mercury.Presentation.PresentationLandmarkController is waiting for Amplitude.Mercury.Terrain.WorldLabelRenderer

    Amplitude.Coroutine:Run()

20:45:13:097 None
Amplitude.Mercury.Presentation.PresentationTerritoryHighlightController is waiting for Amplitude.Mercury.Presentation.PresentationTerritoryLabels.

    Amplitude.Coroutine+d__37:MoveNext()

20:45:13:097 None
Amplitude.Mercury.Presentation.Presentation still waiting all presentation controller to start

    Amplitude.Coroutine:Run()

20:45:13:097 None
Amplitude.Mercury.Presentation.PresentationEntityMeshController is not yet started

    Amplitude.Coroutine:Run()

20:45:13:097 None
Amplitude.Mercury.Presentation.PresentationFrontiersController is not yet started

    Amplitude.Coroutine:Run()

20:45:13:097 None
Amplitude.Mercury.Presentation.PresentationPathfindRenderingController is not yet started

    Amplitude.Coroutine:Run()

20:45:13:097 None
Amplitude.Mercury.Presentation.PresentationEntityFactoryController is not yet started

    Amplitude.Coroutine:Run()

20:45:13:097 None
Amplitude.Mercury.Presentation.PresentationTradeRoadController is not yet started

    Amplitude.Coroutine:Run()

20:45:13:097 None
Amplitude.Mercury.Presentation.PresentationLandmarkController is not yet started

    Amplitude.Coroutine:Run()

20:45:13:097 None
Amplitude.Mercury.Presentation.PresentationTerritoryController is not yet started

    Amplitude.Coroutine:Run()

20:45:13:097 None
Amplitude.Mercury.Presentation.PresentationTerritoryHighlightController is not yet started

    Amplitude.Coroutine:Run()

20:45:13:098 None
Issue in AudioManager.FillSharedGlobalData EvolverDescriptor is null

    Amplitude.Graphics.Tools.EventContainer`1+EventDelegate:Invoke(System.Reflection.MonoParameterInfo)

20:45:14:297 None
Amplitude.Mercury.Presentation.PresentationEntityFactoryController is waiting for Amplitude.Mercury.Presentation.PresentationEntityMeshController.

    Amplitude.Coroutine:Run()

20:45:14:297 None
Amplitude.Mercury.Presentation.PresentationLandmarkController is waiting for Amplitude.Mercury.Terrain.WorldLabelRenderer

    Amplitude.Coroutine:Run()

20:45:14:297 None
Amplitude.Mercury.Presentation.PresentationTerritoryHighlightController is waiting for Amplitude.Mercury.Presentation.PresentationTerritoryLabels.

    Amplitude.Coroutine+d__37:MoveNext()

20:45:14:297 None
Issue in AudioManager.FillSharedGlobalData EvolverDescriptor is null

    Amplitude.Graphics.Tools.EventContainer`1+EventDelegate:Invoke(System.Reflection.MonoParameterInfo)

20:45:15:812 None
Amplitude.Mercury.Presentation.PresentationEntityFactoryController is waiting for Amplitude.Mercury.Presentation.PresentationEntityMeshController.

    Amplitude.Coroutine:Run()

20:45:15:812 None
Amplitude.Mercury.Presentation.PresentationLandmarkController is waiting for Amplitude.Mercury.Terrain.WorldLabelRenderer

    Amplitude.Coroutine:Run()

20:45:15:812 None
Amplitude.Mercury.Presentation.PresentationTerritoryHighlightController is waiting for Amplitude.Mercury.Presentation.PresentationTerritoryLabels.

    Amplitude.Coroutine+d__37:MoveNext()

20:45:15:812 None
Amplitude.Mercury.Presentation.Presentation still waiting all presentation controller to start

    Amplitude.Coroutine:Run()

20:45:15:812 None
Amplitude.Mercury.Presentation.PresentationEntityMeshController is not yet started

    Amplitude.Coroutine:Run()

20:45:15:812 None
Amplitude.Mercury.Presentation.PresentationFrontiersController is not yet started

    Amplitude.Coroutine:Run()

20:45:15:812 None
Amplitude.Mercury.Presentation.PresentationPathfindRenderingController is not yet started

    Amplitude.Coroutine:Run()

20:45:15:812 None
Amplitude.Mercury.Presentation.PresentationEntityFactoryController is not yet started

    Amplitude.Coroutine:Run()

20:45:15:812 None
Amplitude.Mercury.Presentation.PresentationTradeRoadController is not yet started

    Amplitude.Coroutine:Run()

20:45:15:812 None
Amplitude.Mercury.Presentation.PresentationLandmarkController is not yet started

    Amplitude.Coroutine:Run()

20:45:15:812 None
Amplitude.Mercury.Presentation.PresentationTerritoryController is not yet started

    Amplitude.Coroutine:Run()

20:45:15:812 None
Amplitude.Mercury.Presentation.PresentationTerritoryHighlightController is not yet started

    Amplitude.Coroutine:Run()

20:45:15:813 None
Issue in AudioManager.FillSharedGlobalData EvolverDescriptor is null

    Amplitude.Graphics.Tools.EventContainer`1+EventDelegate:Invoke(System.Reflection.MonoParameterInfo)

20:45:17:155 None
Amplitude.Mercury.Presentation.PresentationEntityFactoryController is waiting for Amplitude.Mercury.Presentation.PresentationEntityMeshController.

    Amplitude.Coroutine:Run()

20:45:17:155 None
Amplitude.Mercury.Presentation.PresentationLandmarkController is waiting for Amplitude.Mercury.Terrain.WorldLabelRenderer

    Amplitude.Coroutine:Run()

20:45:17:155 None
Amplitude.Mercury.Presentation.PresentationTerritoryHighlightController is waiting for Amplitude.Mercury.Presentation.PresentationTerritoryLabels.

    Amplitude.Coroutine+d__37:MoveNext()

20:45:17:156 None
Issue in AudioManager.FillSharedGlobalData EvolverDescriptor is null

    Amplitude.Graphics.Tools.EventContainer`1+EventDelegate:Invoke(System.Reflection.MonoParameterInfo)

20:45:18:351 None
Amplitude.Mercury.Presentation.PresentationEntityFactoryController is waiting for Amplitude.Mercury.Presentation.PresentationEntityMeshController.

    Amplitude.Coroutine:Run()

20:45:18:353 None
Amplitude.Mercury.Presentation.PresentationTerritoryHighlightController is waiting for Amplitude.Mercury.Presentation.PresentationTerritoryLabels.

    Amplitude.Coroutine+d__37:MoveNext()

20:45:18:353 None
Amplitude.Mercury.Presentation.Presentation still waiting all presentation controller to start

    Amplitude.Coroutine:Run()

20:45:18:353 None
Amplitude.Mercury.Presentation.PresentationEntityMeshController is not yet started

    Amplitude.Coroutine:Run()

20:45:18:353 None
Amplitude.Mercury.Presentation.PresentationEntityFactoryController is not yet started

    Amplitude.Coroutine:Run()

20:45:18:353 None
Amplitude.Mercury.Presentation.PresentationTerritoryHighlightController is not yet started

    Amplitude.Coroutine:Run()

20:45:18:354 None
Issue in AudioManager.FillSharedGlobalData EvolverDescriptor is null

    Amplitude.Graphics.Tools.EventContainer`1+EventDelegate:Invoke(System.Reflection.MonoParameterInfo)

20:45:21:557 None
Amplitude.Mercury.Presentation.PresentationEntityFactoryController is waiting for Amplitude.Mercury.Presentation.PresentationEntityMeshController.

    Amplitude.Coroutine:Run()

20:45:21:558 None
Amplitude.Mercury.Presentation.Presentation still waiting all presentation controller to start

    Amplitude.Coroutine:Run()

20:45:21:558 None
Amplitude.Mercury.Presentation.PresentationEntityMeshController is not yet started

    Amplitude.Coroutine:Run()

20:45:21:558 None
Amplitude.Mercury.Presentation.PresentationEntityFactoryController is not yet started

    Amplitude.Coroutine:Run()

20:45:21:673 None
Extracting MeshContent VFX_Ring_003

    Amplitude.Graphics.Fx.FxComponentMeshContentManager:GetFxMeshStructIndex(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:45:21:673 None
Extracting MeshContent PlaneAxis_YX

    Amplitude.Graphics.Fx.FxComponentMeshContentManager:GetFxMeshStructIndex(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:45:21:673 None
Extracting MeshContent VFX_HexagonExtrude000

    Amplitude.Graphics.Fx.FxComponentMeshContentManager:GetFxMeshStructIndex(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:45:22:831 None
Element of criteria NoPublicOrder in IconFims datatable is missing.

    Amplitude.Mercury.Terrain.Fx.FxComponentFIMS:Load()

20:45:22:831 None
Element of criteria NoInfluence in IconFims datatable is missing.

    Amplitude.Mercury.Terrain.Fx.FxComponentFIMS:Load()

20:45:22:831 None
Element of criteria NoFaith in IconFims datatable is missing.

    Amplitude.Mercury.Terrain.Fx.FxComponentFIMS:Load()

20:45:22:866 None
Amplitude.Mercury.Presentation.PresentationEntityFactoryController is waiting for Amplitude.Mercury.Presentation.PresentationEntityMeshController.

    Amplitude.Coroutine:Run()

20:45:24:039 None
Amplitude.Mercury.Presentation.PresentationEntityFactoryController is waiting for Amplitude.Mercury.Presentation.PresentationEntityMeshController.

    Amplitude.Coroutine:Run()

20:45:24:039 None
Amplitude.Mercury.Presentation.Presentation still waiting all presentation controller to start

    Amplitude.Coroutine:Run()

20:45:24:039 None
Amplitude.Mercury.Presentation.PresentationEntityMeshController is not yet started

    Amplitude.Coroutine:Run()

20:45:24:039 None
Amplitude.Mercury.Presentation.PresentationEntityFactoryController is not yet started

    Amplitude.Coroutine:Run()

20:45:24:243 None
Amplitude.Mercury.Presentation.PresentationEntityFactoryController is waiting for Amplitude.Mercury.Presentation.PresentationEntityMeshController.

    Amplitude.Coroutine:Run()

20:45:24:384 None
Extracting MeshContent VFX_Hexagon_000

    Amplitude.Graphics.Fx.FxComponentMeshContentManager:GetFxMeshStructIndex(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:45:24:384 None
Extracting MeshContent VFX_Circle001

    Amplitude.Graphics.Fx.FxComponentMeshContentManager:GetFxMeshStructIndex(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:45:24:384 None
Extracting MeshContent VFX_Ring_002

    Amplitude.Graphics.Fx.FxComponentMeshContentManager:GetFxMeshStructIndex(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:45:24:384 None
Extracting MeshContent VFX_Ring_004

    Amplitude.Graphics.Fx.FxComponentMeshContentManager:GetFxMeshStructIndex(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:45:24:384 None
Extracting MeshContent VFX_Ring_000

    Amplitude.Graphics.Fx.FxComponentMeshContentManager:GetFxMeshStructIndex(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:45:24:385 None
Extracting MeshContent VFX_SpawnHemiGeoSphere

    Amplitude.Graphics.Fx.FxComponentMeshContentManager:GetFxMeshStructIndex(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:45:24:385 None
Extracting MeshContent FX_Quad

    Amplitude.Graphics.Fx.FxComponentMeshContentManager:GetFxMeshStructIndex(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:45:24:385 None
Extracting MeshContent VFX_cloudNuclear

    Amplitude.Graphics.Fx.FxComponentMeshContentManager:GetFxMeshStructIndex(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:45:24:385 None
Extracting MeshContent FX_NuclearMeshBot_01

    Amplitude.Graphics.Fx.FxComponentMeshContentManager:GetFxMeshStructIndex(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:45:24:386 None
Extracting MeshContent VFX_Wonder_BabylonGardens01_PollenSpawn

    Amplitude.Graphics.Fx.FxComponentMeshContentManager:GetFxMeshStructIndex(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:45:24:514 None
Amplitude.Mercury.Presentation.PresentationEntityFactoryController is waiting for Amplitude.Mercury.Presentation.PresentationEntityMeshController.

    Amplitude.Coroutine:Run()

20:45:24:631 None
Amplitude.Mercury.Presentation.PresentationEntityFactoryController is waiting for Amplitude.Mercury.Presentation.PresentationEntityMeshController.

    Amplitude.Coroutine:Run()

20:45:24:780 None
Extracting MeshContent VFX_Ring_005

    Amplitude.Graphics.Fx.FxComponentMeshContentManager:GetFxMeshStructIndex(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:45:24:804 None
Amplitude.Mercury.Presentation.PresentationEntityFactoryController is waiting for Amplitude.Mercury.Presentation.PresentationEntityMeshController.

    Amplitude.Coroutine:Run()

20:45:24:956 None
Amplitude.Mercury.Presentation.PresentationEntityFactoryController is waiting for Amplitude.Mercury.Presentation.PresentationEntityMeshController.

    Amplitude.Coroutine:Run()

20:45:25:086 None
Amplitude.Mercury.Presentation.PresentationEntityFactoryController is waiting for Amplitude.Mercury.Presentation.PresentationEntityMeshController.

    Amplitude.Coroutine:Run()

20:45:25:209 None
Amplitude.Mercury.Presentation.PresentationEntityFactoryController is waiting for Amplitude.Mercury.Presentation.PresentationEntityMeshController.

    Amplitude.Coroutine:Run()

20:45:25:314 None
Amplitude.Mercury.Presentation.PresentationEntityFactoryController is waiting for Amplitude.Mercury.Presentation.PresentationEntityMeshController.

    Amplitude.Coroutine:Run()

20:45:25:324 None
Extracting MeshContent FX_Border_02

    Amplitude.Graphics.Fx.FxComponentMeshContentManager:GetFxMeshStructIndex(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:45:25:324 None
Extracting MeshContent VFX_Ring_001

    Amplitude.Graphics.Fx.FxComponentMeshContentManager:GetFxMeshStructIndex(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:45:25:325 None
Extracting MeshContent FX_Border

    Amplitude.Graphics.Fx.FxComponentMeshContentManager:GetFxMeshStructIndex(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:45:25:330 None
Amplitude.Mercury.Presentation.PresentationEntityFactoryController is waiting for Amplitude.Mercury.Presentation.PresentationEntityMeshController.

    Amplitude.Coroutine:Run()

20:45:25:637 None
Amplitude.Mercury.Presentation.Presentation.DoStartAllPresentationController tooks 21721 ms

    Amplitude.Coroutine:Run()

20:45:25:638 UI Steam
[UI] Start calling OnPresentationStarted on in-game windows.

    Amplitude.Mercury.UI.Windows.WindowsManager+d__36:MoveNext()
    Amplitude.Mercury.UI.Windows.WindowsManager+d__36:MoveNext()
    Amplitude.Coroutine:Run()
    Amplitude.Coroutine+d__37:MoveNext()
    UnityEngine.SetupCoroutine:InvokeMoveNext(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
    Amplitude.Framework.UnityCoroutine:StartCoroutine(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
    Amplitude.Mercury.UI.Windows.WindowsManager:OnPresentationStarted()
    System.Action`1:Invoke(System.Reflection.MonoParameterInfo)
    Amplitude.Mercury.Presentation.Presentation+d__58:MoveNext()
    Amplitude.Coroutine:Run()
    Amplitude.Coroutine+d__37:MoveNext()
    UnityEngine.SetupCoroutine:InvokeMoveNext(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:45:25:802 None
Presentation has been started.

    Amplitude.Coroutine:Run()

20:45:25:803 None
Presentation has been presented.

    Amplitude.Coroutine:Run()

20:45:25:896 None
[UI] Could not find UIMapper for Enum ActionType: 'NotUsed_EliminateMajorEmpire'.

    Amplitude.Mercury.Simulation.SimulationEventEffect_UnlockAction:Localize(System.Reflection.MonoParameterInfo)

20:45:25:896 None
Missing an override in the effect using the SimulationEventEfect

    Amplitude.Mercury.Simulation.SimulationEventEffect:Localize(System.Reflection.MonoParameterInfo)

20:45:25:897 None
Missing an override in the effect using the SimulationEventEfect

    Amplitude.Mercury.Simulation.SimulationEventEffect:Localize(System.Reflection.MonoParameterInfo)

20:45:25:897 None
Missing an override in the effect using the SimulationEventEfect

    Amplitude.Mercury.Simulation.SimulationEventEffect:Localize(System.Reflection.MonoParameterInfo)

20:45:25:981 None
Technology 'Technology_Era3_05''s Unlock %ConstructibleExtension_VillageCenterTitle has no UnlockCategory.

    Amplitude.Mercury.UI.TechnologyScreen+d__22:MoveNext()

20:45:26:295 UI Steam
[UI] Finished calling OnPresentationStarted on in-game windows in 0,6 seconds.

    Amplitude.Mercury.UI.Windows.WindowsManager+d__36:MoveNext()
    Amplitude.Mercury.UI.Windows.WindowsManager+d__36:MoveNext()
    Amplitude.Coroutine:Run()
    Amplitude.Coroutine+d__37:MoveNext()
    UnityEngine.SetupCoroutine:InvokeMoveNext(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:45:27:769 None
AI post synchronization passes took 1,4 seconds to be executed.

    Amplitude.Mercury.AI.AIController:RunAIDecisionCycleAsync()

20:45:27:823 None
Trying to get a datatable element of type Amplitude.Mercury.Data.Simulation.NarrativeEventDefinition from a datatable element reference that has not been initialized.

    Amplitude.Mercury.Simulation.SimulationEventEffect_TriggerNarrativeEvent:Apply(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:45:28:190 None
The AI decision process took 1,8 seconds to be executed (1,5 seconds of AI processing and 0,4 seconds waiting for async requests)

    Amplitude.Mercury.AI.AIController:RunAIDecisionCycleAsync()

20:45:28:348 None
[Empire 2] Exploration behavior of army 953 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:45:28:378 None
[Empire 3] Exploration behavior of army 2791 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:45:28:431 None
[Empire 4] Exploration behavior of army 1508 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:45:28:511 None
[Empire 6] Exploration behavior of army 1593 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:45:28:878 None
[Empire 3] Exploration behavior of army 2791 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:45:28:908 None
[Empire 4] Exploration behavior of army 1508 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:45:29:071 None
[Empire 3] Exploration behavior of army 2791 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:45:29:100 None
[Empire 4] Exploration behavior of army 1508 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:45:29:140 None
[Empire 6] Exploration behavior of army 1593 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:45:29:272 None
[Empire 3] Exploration behavior of army 2791 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:45:29:302 None
[Empire 4] Exploration behavior of army 1508 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:45:29:342 None
[Empire 6] Exploration behavior of army 1593 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:45:29:479 None
[Empire 3] Exploration behavior of army 2791 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:45:29:506 None
[Empire 4] Exploration behavior of army 1508 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:45:29:542 None
[Empire 6] Exploration behavior of army 1593 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:45:29:700 None
[Empire 3] Exploration behavior of army 2791 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:45:29:742 None
[Empire 4] Exploration behavior of army 1508 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:45:29:789 None
[Empire 6] Exploration behavior of army 1593 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:45:29:877 None
[Empire 3] Exploration behavior of army 2791 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:45:29:906 None
[Empire 4] Exploration behavior of army 1508 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:45:29:946 None
[Empire 6] Exploration behavior of army 1593 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:45:30:083 None
[Empire 3] Exploration behavior of army 2791 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:45:30:112 None
[Empire 4] Exploration behavior of army 1508 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:45:30:155 None
[Empire 6] Exploration behavior of army 1593 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:45:30:284 None
[Empire 3] Exploration behavior of army 2791 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:45:30:307 None
[Empire 4] Exploration behavior of army 1508 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:45:30:344 None
[Empire 6] Exploration behavior of army 1593 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:45:30:486 None
[Empire 3] Exploration behavior of army 2791 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:45:30:511 None
[Empire 4] Exploration behavior of army 1508 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:45:30:552 None
[Empire 6] Exploration behavior of army 1593 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:45:30:690 None
[Empire 3] Exploration behavior of army 2791 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:45:30:717 None
[Empire 4] Exploration behavior of army 1508 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:45:30:754 None
[Empire 6] Exploration behavior of army 1593 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:45:30:890 None
[Empire 3] Exploration behavior of army 2791 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:45:30:920 None
[Empire 4] Exploration behavior of army 1508 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:45:30:958 None
[Empire 6] Exploration behavior of army 1593 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:45:31:090 None
[Empire 3] Exploration behavior of army 2791 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:45:31:113 None
[Empire 4] Exploration behavior of army 1508 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:45:31:151 None
[Empire 6] Exploration behavior of army 1593 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:45:31:285 None
[Empire 3] Exploration behavior of army 2791 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:45:31:314 None
[Empire 6] Exploration behavior of army 1593 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:45:31:504 None
[Empire 3] Exploration behavior of army 2791 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:45:31:539 None
[Empire 4] Exploration behavior of army 1508 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:45:31:585 None
[Empire 6] Exploration behavior of army 1593 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:45:31:712 None
[Empire 3] Exploration behavior of army 2791 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:45:31:750 None
[Empire 4] Exploration behavior of army 1508 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:45:31:785 None
[Empire 6] Exploration behavior of army 1593 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:45:31:894 None
[Empire 3] Exploration behavior of army 2791 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:45:31:920 None
[Empire 4] Exploration behavior of army 1508 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:45:31:967 None
[Empire 6] Exploration behavior of army 1593 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:45:32:094 None
[Empire 3] Exploration behavior of army 2791 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:45:32:125 None
[Empire 4] Exploration behavior of army 1508 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:45:32:163 None
[Empire 6] Exploration behavior of army 1593 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:45:32:301 None
[Empire 3] Exploration behavior of army 2791 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:45:32:337 None
[Empire 4] Exploration behavior of army 1508 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:45:32:384 None
[Empire 6] Exploration behavior of army 1593 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:45:32:509 None
[Empire 3] Exploration behavior of army 2791 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:45:32:539 None
[Empire 4] Exploration behavior of army 1508 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:45:32:579 None
[Empire 6] Exploration behavior of army 1593 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:45:32:698 None
[Empire 3] Exploration behavior of army 2791 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:45:32:724 None
[Empire 4] Exploration behavior of army 1508 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:45:32:768 None
[Empire 6] Exploration behavior of army 1593 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:45:32:882 None
[Empire 3] Exploration behavior of army 2791 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:45:33:082 None
[Empire 3] Exploration behavior of army 2791 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:45:33:283 None
[Empire 3] Exploration behavior of army 2791 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:45:33:498 None
[Empire 3] Exploration behavior of army 2791 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:45:33:525 None
[Empire 4] Exploration behavior of army 1508 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:45:33:554 None
[Empire 6] Exploration behavior of army 1593 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:45:33:699 None
[Empire 3] Exploration behavior of army 2791 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:45:33:721 None
[Empire 4] Exploration behavior of army 1508 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:45:33:759 None
[Empire 6] Exploration behavior of army 1593 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:45:33:886 None
[Empire 3] Exploration behavior of army 2791 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:45:34:085 None
[Empire 3] Exploration behavior of army 2791 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:45:34:286 None
[Empire 3] Exploration behavior of army 2791 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:45:34:500 None
[Empire 3] Exploration behavior of army 2791 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:45:34:530 None
[Empire 4] Exploration behavior of army 1508 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:45:34:571 None
[Empire 6] Exploration behavior of army 1593 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:45:34:702 None
[Empire 3] Exploration behavior of army 2791 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:45:34:726 None
[Empire 4] Exploration behavior of army 1508 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:45:34:754 None
[Empire 6] Exploration behavior of army 1593 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:45:34:919 None
[Empire 3] Exploration behavior of army 2791 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:45:34:947 None
[Empire 4] Exploration behavior of army 1508 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:45:34:992 None
[Empire 6] Exploration behavior of army 1593 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:45:35:089 None
[Empire 3] Exploration behavior of army 2791 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:45:35:290 None
[Empire 3] Exploration behavior of army 2791 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:45:35:507 None
[Empire 3] Exploration behavior of army 2791 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:45:35:539 None
[Empire 4] Exploration behavior of army 1508 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:45:35:575 None
[Empire 6] Exploration behavior of army 1593 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:45:37:507 None
[Empire 3] Exploration behavior of army 2791 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:45:37:535 None
[Empire 4] Exploration behavior of army 1508 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:45:37:579 None
[Empire 6] Exploration behavior of army 1593 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:45:39:509 None
[Empire 3] Exploration behavior of army 2791 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:45:39:533 None
[Empire 4] Exploration behavior of army 1508 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:45:39:561 None
[Empire 6] Exploration behavior of army 1593 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:45:41:509 None
[Empire 3] Exploration behavior of army 2791 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:45:41:540 None
[Empire 4] Exploration behavior of army 1508 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:45:41:576 None
[Empire 6] Exploration behavior of army 1593 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:45:42:127 None
[Localization] Unknown key '%GameplayOrientationHintBuilderStabilityBonusAfterConstructionCompletion'

    Amplitude.Framework.Localization.LocalizationManager:Localize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:45:42:127 None
[Localization] Unknown key '%GameplayOrientationHintBuilderStabilityBonusAfterConstructionCompletion'

    Amplitude.Framework.Localization.LocalizationManager:Localize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:45:42:127 None
[Localization] Unknown key '%GameplayOrientationHintBuilderStabilityBonusAfterConstructionCompletion'

    Amplitude.Framework.Localization.LocalizationManager:Localize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:45:42:127 None
[Localization] Unknown key '%GameplayOrientationHintBuilderStabilityBonusAfterConstructionCompletion'

    Amplitude.Framework.Localization.LocalizationManager:Localize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:45:42:128 None
[Localization] Unknown key '%GameplayOrientationHintBuilderStabilityBonusAfterConstructionCompletion'

    Amplitude.Framework.Localization.LocalizationManager:Localize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:45:42:128 None
[Localization] Unknown key '%GameplayOrientationHintBuilderStabilityBonusAfterConstructionCompletion'

    Amplitude.Framework.Localization.LocalizationManager:Localize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:45:42:131 None
[Localization] Unknown key '%GameplayOrientationHintBuilderStabilityBonusAfterConstructionCompletion'

    Amplitude.Framework.Localization.LocalizationManager:Localize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:45:42:131 None
[Localization] Unknown key '%GameplayOrientationHintBuilderStabilityBonusAfterConstructionCompletion'

    Amplitude.Framework.Localization.LocalizationManager:Localize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:45:42:131 None
[Localization] Unknown key '%GameplayOrientationHintBuilderStabilityBonusAfterConstructionCompletion'

    Amplitude.Framework.Localization.LocalizationManager:Localize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:45:42:131 None
TutorialWindow.SpecificUpdate: TopTutorialElementIndex is invalid while window' Status is Activating.

    Amplitude.UI.Windows.UIContainerManager:SpecificUpdate()

20:45:42:827 None
[Localization] Unknown key '%GameplayOrientationHintBuilderStabilityBonusAfterConstructionCompletion'

    Amplitude.Framework.Localization.LocalizationManager:Localize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:45:42:827 None
[Localization] Unknown key '%GameplayOrientationHintBuilderStabilityBonusAfterConstructionCompletion'

    Amplitude.Framework.Localization.LocalizationManager:Localize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:45:42:827 None
[Localization] Unknown key '%GameplayOrientationHintBuilderStabilityBonusAfterConstructionCompletion'

    Amplitude.Framework.Localization.LocalizationManager:Localize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:45:43:512 None
[Empire 3] Exploration behavior of army 2791 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:45:43:540 None
[Empire 4] Exploration behavior of army 1508 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:45:43:578 None
[Empire 6] Exploration behavior of army 1593 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:45:44:437 None
[Localization] Unknown key '%GameplayOrientationHintBuilderStabilityBonusAfterConstructionCompletion'

    Amplitude.Framework.Localization.LocalizationManager:Localize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:45:44:437 None
[Localization] Unknown key '%GameplayOrientationHintBuilderStabilityBonusAfterConstructionCompletion'

    Amplitude.Framework.Localization.LocalizationManager:Localize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:45:44:437 None
[Localization] Unknown key '%GameplayOrientationHintBuilderStabilityBonusAfterConstructionCompletion'

    Amplitude.Framework.Localization.LocalizationManager:Localize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:45:44:626 None
[Localization] Unknown key '%GameplayOrientationHintBuilderStabilityBonusAfterConstructionCompletion'

    Amplitude.Framework.Localization.LocalizationManager:Localize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:45:44:627 None
[Localization] Unknown key '%GameplayOrientationHintBuilderStabilityBonusAfterConstructionCompletion'

    Amplitude.Framework.Localization.LocalizationManager:Localize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:45:44:627 None
[Localization] Unknown key '%GameplayOrientationHintBuilderStabilityBonusAfterConstructionCompletion'

    Amplitude.Framework.Localization.LocalizationManager:Localize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:45:45:033 None
[Localization] Unknown key '%GameplayOrientationHintBuilderStabilityBonusAfterConstructionCompletion'

    Amplitude.Framework.Localization.LocalizationManager:Localize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:45:45:033 None
[Localization] Unknown key '%GameplayOrientationHintBuilderStabilityBonusAfterConstructionCompletion'

    Amplitude.Framework.Localization.LocalizationManager:Localize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:45:45:033 None
[Localization] Unknown key '%GameplayOrientationHintBuilderStabilityBonusAfterConstructionCompletion'

    Amplitude.Framework.Localization.LocalizationManager:Localize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:45:45:133 None
[Localization] Unknown key '%GameplayOrientationHintBuilderStabilityBonusAfterConstructionCompletion'

    Amplitude.Framework.Localization.LocalizationManager:Localize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:45:45:133 None
[Localization] Unknown key '%GameplayOrientationHintBuilderStabilityBonusAfterConstructionCompletion'

    Amplitude.Framework.Localization.LocalizationManager:Localize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:45:45:133 None
[Localization] Unknown key '%GameplayOrientationHintBuilderStabilityBonusAfterConstructionCompletion'

    Amplitude.Framework.Localization.LocalizationManager:Localize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:45:45:514 None
[Empire 3] Exploration behavior of army 2791 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:45:45:543 None
[Empire 4] Exploration behavior of army 1508 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:45:45:580 None
[Empire 6] Exploration behavior of army 1593 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:45:48:539 None
[Localization] Unknown key '%GameplayOrientationHintBuilderStabilityBonusAfterConstructionCompletion'

    Amplitude.Framework.Localization.LocalizationManager:Localize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:45:48:539 None
[Localization] Unknown key '%GameplayOrientationHintBuilderStabilityBonusAfterConstructionCompletion'

    Amplitude.Framework.Localization.LocalizationManager:Localize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:45:48:539 None
[Localization] Unknown key '%GameplayOrientationHintBuilderStabilityBonusAfterConstructionCompletion'

    Amplitude.Framework.Localization.LocalizationManager:Localize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:45:48:551 None
[Empire 3] Exploration behavior of army 2791 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:45:48:580 None
[Empire 4] Exploration behavior of army 1508 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:45:48:618 None
[Empire 6] Exploration behavior of army 1593 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:45:48:629 None
[Localization] Unknown key '%GameplayOrientationHintBuilderStabilityBonusAfterConstructionCompletion'

    Amplitude.Framework.Localization.LocalizationManager:Localize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:45:48:629 None
[Localization] Unknown key '%GameplayOrientationHintBuilderStabilityBonusAfterConstructionCompletion'

    Amplitude.Framework.Localization.LocalizationManager:Localize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:45:48:629 None
[Localization] Unknown key '%GameplayOrientationHintBuilderStabilityBonusAfterConstructionCompletion'

    Amplitude.Framework.Localization.LocalizationManager:Localize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:45:50:551 None
[Empire 3] Exploration behavior of army 2791 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:45:50:572 None
[Empire 4] Exploration behavior of army 1508 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:45:50:610 None
[Empire 6] Exploration behavior of army 1593 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:45:53:503 None
[Empire 3] Exploration behavior of army 2791 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:45:53:533 None
[Empire 4] Exploration behavior of army 1508 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:45:53:544 None
[Localization] Unknown key '%GameplayOrientationHintBuilderStabilityBonusAfterConstructionCompletion'

    Amplitude.Framework.Localization.LocalizationManager:Localize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:45:53:545 None
[Localization] Unknown key '%GameplayOrientationHintBuilderStabilityBonusAfterConstructionCompletion'

    Amplitude.Framework.Localization.LocalizationManager:Localize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:45:53:545 None
[Localization] Unknown key '%GameplayOrientationHintBuilderStabilityBonusAfterConstructionCompletion'

    Amplitude.Framework.Localization.LocalizationManager:Localize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:45:53:577 None
[Empire 6] Exploration behavior of army 1593 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:45:54:742 None
[Localization] Unknown key '%GameplayOrientationHintBuilderStabilityBonusAfterConstructionCompletion'

    Amplitude.Framework.Localization.LocalizationManager:Localize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:45:54:742 None
[Localization] Unknown key '%GameplayOrientationHintBuilderStabilityBonusAfterConstructionCompletion'

    Amplitude.Framework.Localization.LocalizationManager:Localize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:45:54:742 None
[Localization] Unknown key '%GameplayOrientationHintBuilderStabilityBonusAfterConstructionCompletion'

    Amplitude.Framework.Localization.LocalizationManager:Localize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:45:55:500 None
[Empire 3] Exploration behavior of army 2791 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:45:55:527 None
[Empire 4] Exploration behavior of army 1508 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:45:55:567 None
[Empire 6] Exploration behavior of army 1593 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:45:59:322 None
[Empire 3] Exploration behavior of army 2791 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:45:59:350 None
[Empire 4] Exploration behavior of army 1508 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:45:59:354 None
[Localization] Unknown key '%GameplayOrientationHintBuilderStabilityBonusAfterConstructionCompletion'

    Amplitude.Framework.Localization.LocalizationManager:Localize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:45:59:354 None
[Localization] Unknown key '%GameplayOrientationHintBuilderStabilityBonusAfterConstructionCompletion'

    Amplitude.Framework.Localization.LocalizationManager:Localize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:45:59:354 None
[Localization] Unknown key '%GameplayOrientationHintBuilderStabilityBonusAfterConstructionCompletion'

    Amplitude.Framework.Localization.LocalizationManager:Localize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:45:59:382 None
[Empire 6] Exploration behavior of army 1593 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:46:01:324 None
[Empire 3] Exploration behavior of army 2791 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:46:01:356 None
[Empire 4] Exploration behavior of army 1508 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:46:01:392 None
[Empire 6] Exploration behavior of army 1593 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:46:01:760 None
[Localization] Unknown key '%GameplayOrientationHintBuilderStabilityBonusAfterConstructionCompletion'

    Amplitude.Framework.Localization.LocalizationManager:Localize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:46:01:760 None
[Localization] Unknown key '%GameplayOrientationHintBuilderStabilityBonusAfterConstructionCompletion'

    Amplitude.Framework.Localization.LocalizationManager:Localize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:46:01:760 None
[Localization] Unknown key '%GameplayOrientationHintBuilderStabilityBonusAfterConstructionCompletion'

    Amplitude.Framework.Localization.LocalizationManager:Localize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:46:03:339 None
[Empire 3] Exploration behavior of army 2791 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:46:03:372 None
[Empire 4] Exploration behavior of army 1508 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:46:03:408 None
[Empire 6] Exploration behavior of army 1593 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:46:05:368 None
[Empire 3] Exploration behavior of army 2791 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:46:05:400 None
[Empire 4] Exploration behavior of army 1508 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:46:05:435 None
[Empire 6] Exploration behavior of army 1593 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:46:05:532 None
[Empire 3] Exploration behavior of army 2791 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:46:05:561 None
[Empire 4] Exploration behavior of army 1508 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:46:05:600 None
[Empire 6] Exploration behavior of army 1593 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:46:05:736 None
[Empire 3] Exploration behavior of army 2791 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:46:05:768 None
[Empire 4] Exploration behavior of army 1508 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:46:05:811 None
[Empire 6] Exploration behavior of army 1593 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:46:06:548 None
[Empire 3] Exploration behavior of army 2791 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:46:06:575 None
[Empire 4] Exploration behavior of army 1508 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:46:06:619 None
[Empire 6] Exploration behavior of army 1593 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:46:06:757 None
[Empire 3] Exploration behavior of army 2791 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:46:06:781 None
[Empire 4] Exploration behavior of army 1508 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:46:06:817 None
[Empire 6] Exploration behavior of army 1593 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:46:07:563 None
[Empire 3] Exploration behavior of army 2791 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:46:07:594 None
[Empire 4] Exploration behavior of army 1508 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:46:07:630 None
[Empire 6] Exploration behavior of army 1593 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:46:09:558 None
[Empire 3] Exploration behavior of army 2791 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:46:09:582 None
[Empire 4] Exploration behavior of army 1508 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:46:09:616 None
[Empire 6] Exploration behavior of army 1593 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:46:11:561 None
[Empire 3] Exploration behavior of army 2791 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:46:11:583 None
[Empire 4] Exploration behavior of army 1508 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:46:11:622 None
[Empire 6] Exploration behavior of army 1593 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:46:13:570 None
[Empire 3] Exploration behavior of army 2791 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:46:13:593 None
[Empire 4] Exploration behavior of army 1508 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:46:13:630 None
[Empire 6] Exploration behavior of army 1593 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:46:13:641 UI Steam
[UI] Target '/WindowsRoot/SystemFullscreen/MessageModalWindow/MessageBox/Table/Buttons/ButtonSample|UIButton' was already tagged 'Cancel'

    Amplitude.UI.UIStampsManager:AddTag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
    Amplitude.UI.UIStampsManager:AddTag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
    Amplitude.Mercury.UI.MessageBox:BindAllButtons(System.Reflection.MonoParameterInfo)
    Amplitude.UI.UIAbstractShowable:InternalRequestShow()
    Amplitude.UI.Windows.UIContainer:InternalRequestShow()
    Amplitude.UI.Windows.UIWindowsGroup:InternalShowWindow(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
    Amplitude.Mercury.UI.MessageModalWindow:ShowMessage(System.Reflection.MonoParameterInfo)
    Amplitude.Mercury.Presentation.PresentationCursorController:MessageHandler(System.Reflection.MonoParameterInfo)
    Amplitude.Mercury.UI.EndGameStatisticsPanel_Graphs+FindValue:Invoke(System.Reflection.MonoParameterInfo)
    Amplitude.Framework.Interactions.InteractionManager:Amplitude.Framework.Interactions.IInteractionService.SendMessage(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
    Amplitude.Framework.Interactions.InteractionManager:Amplitude.Framework.Interactions.IInteractionService.SendMessages(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
    Amplitude.Framework.Interactions.InteractionID:SendMessages(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
    Amplitude.Framework.Input.InputDevice_Unity:Update()

20:46:13:641 UI Steam
[UI] Target '/WindowsRoot/SystemFullscreen/MessageModalWindow/MessageBox/Table/Buttons/Item001|UIButton' was already tagged 'Ok'

    Amplitude.UI.UIStampsManager:AddTag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
    Amplitude.UI.UIStampsManager:AddTag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
    Amplitude.Mercury.UI.MessageBox:BindAllButtons(System.Reflection.MonoParameterInfo)
    Amplitude.UI.UIAbstractShowable:InternalRequestShow()
    Amplitude.UI.Windows.UIContainer:InternalRequestShow()
    Amplitude.UI.Windows.UIWindowsGroup:InternalShowWindow(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
    Amplitude.Mercury.UI.MessageModalWindow:ShowMessage(System.Reflection.MonoParameterInfo)
    Amplitude.Mercury.Presentation.PresentationCursorController:MessageHandler(System.Reflection.MonoParameterInfo)
    Amplitude.Mercury.UI.EndGameStatisticsPanel_Graphs+FindValue:Invoke(System.Reflection.MonoParameterInfo)
    Amplitude.Framework.Interactions.InteractionManager:Amplitude.Framework.Interactions.IInteractionService.SendMessage(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
    Amplitude.Framework.Interactions.InteractionManager:Amplitude.Framework.Interactions.IInteractionService.SendMessages(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
    Amplitude.Framework.Interactions.InteractionID:SendMessages(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
    Amplitude.Framework.Input.InputDevice_Unity:Update()

20:46:14:582 None
TutorialWindow.SpecificUpdate: TopTutorialElementIndex is invalid while window' Status is Activating.

    Amplitude.UI.Windows.UIContainerManager:SpecificUpdate()

20:46:15:582 None
[Empire 3] Exploration behavior of army 2791 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:46:15:615 None
[Empire 4] Exploration behavior of army 1508 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:46:15:658 None
[Empire 6] Exploration behavior of army 1593 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:46:17:566 None
[Empire 3] Exploration behavior of army 2791 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:46:17:588 None
[Empire 4] Exploration behavior of army 1508 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:46:17:626 None
[Empire 6] Exploration behavior of army 1593 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:46:18:787 None
Cannot go from [87, 66] to [89, 64] - defaulting

    Amplitude.Mercury.Simulation.BattleRequestController:ProcessBattlePreviewRequest(System.Reflection.MonoParameterInfo)

20:46:18:891 None
UpdatePawnsCountWhenNotMoving called while pawnsToCreate is zero! Nothing to do!

    Amplitude.Mercury.Presentation.PresentationEntityFactoryController:SynchronizeArmyInfo(System.Reflection.MonoParameterInfo)

20:46:18:909 None
Metadata 'rmc0' has no policy registered; assuming None.

    Amplitude.Mercury.Sandbox.Sandbox:Save(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:46:18:909 None
Metadata 'ScenarioName' has no policy registered; assuming None.

    Amplitude.Mercury.Sandbox.Sandbox:Save(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:46:18:909 None
Metadata 'IsEditingScenario' has no policy registered; assuming None.

    Amplitude.Mercury.Sandbox.Sandbox:Save(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:46:21:303 None
[Empire 3] Exploration behavior of army 2791 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:46:21:345 None
[Empire 4] Exploration behavior of army 1508 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:46:21:439 None
[Empire 6] Exploration behavior of army 1593 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:46:21:745 None
[Empire 3] Exploration behavior of army 2791 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:46:21:767 None
[Empire 4] Exploration behavior of army 1508 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:46:21:848 None
[Empire 6] Exploration behavior of army 1593 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:46:21:946 None
[Empire 2] Exploration behavior of army 953 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:46:21:953 None
[Empire 3] Exploration behavior of army 2791 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:46:21:981 None
[Empire 4] Exploration behavior of army 1508 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:46:22:027 None
[Empire 6] The task 523:Build Outpost Creation on [116, 74] to restore is not in progress, force the allocations so it can be started. This should only happen when an AI take back control over a human player.

    Amplitude.Mercury.AI.Brain.Generators.Construction.RestoreConstructionTasks:RestoreTasks(System.Reflection.MonoParameterInfo)

20:46:22:028 None
[Empire 6] Exploration behavior of army 1593 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:46:22:143 None
[Empire 2] Exploration behavior of army 953 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:46:22:151 None
[Empire 3] Exploration behavior of army 2791 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:46:22:175 None
[Empire 4] Exploration behavior of army 1508 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:46:22:190 None
[Empire 6] Exploration behavior of army 1593 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:46:22:344 None
[Empire 2] Exploration behavior of army 953 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:46:22:352 None
[Empire 3] Exploration behavior of army 2791 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:46:22:381 None
[Empire 4] Exploration behavior of army 1508 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:46:22:396 None
[Empire 6] Exploration behavior of army 1593 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:46:22:552 None
[Empire 2] Exploration behavior of army 953 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:46:22:560 None
[Empire 3] Exploration behavior of army 2791 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:46:22:582 None
[Empire 4] Exploration behavior of army 1508 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:46:22:603 None
[Empire 6] Exploration behavior of army 1593 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:46:22:678 None
Cannot go from [87, 66] to [89, 64] - defaulting

    Amplitude.Mercury.Simulation.BattleRequestController:ProcessBattlePreviewRequest(System.Reflection.MonoParameterInfo)

20:46:22:752 None
[Empire 2] Exploration behavior of army 953 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:46:22:760 None
[Empire 3] Exploration behavior of army 2791 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:46:22:789 None
[Empire 4] Exploration behavior of army 1508 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:46:22:804 None
[Empire 6] Exploration behavior of army 1593 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:46:22:977 None
[Empire 2] Exploration behavior of army 953 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:46:23:009 None
[Empire 4] Exploration behavior of army 1508 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:46:23:025 None
[Empire 6] Exploration behavior of army 1593 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:46:23:160 None
[Empire 2] Exploration behavior of army 953 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:46:23:175 None
[Empire 4] Exploration behavior of army 1508 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:46:23:229 None
[Empire 6] Exploration behavior of army 1593 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:46:23:358 None
[Empire 2] Exploration behavior of army 953 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:46:23:373 None
[Empire 4] Exploration behavior of army 1508 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:46:23:388 None
[Empire 6] Exploration behavior of army 1593 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:46:23:565 None
[Empire 2] Exploration behavior of army 953 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:46:23:581 None
[Empire 4] Exploration behavior of army 1508 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:46:23:597 None
[Empire 6] Exploration behavior of army 1593 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:46:23:766 None
[Empire 2] Exploration behavior of army 953 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:46:23:780 None
[Empire 4] Exploration behavior of army 1508 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:46:23:795 None
[Empire 6] Exploration behavior of army 1593 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:46:23:970 None
[Empire 2] Exploration behavior of army 953 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:46:23:987 None
[Empire 4] Exploration behavior of army 1508 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:46:24:004 None
[Empire 6] Exploration behavior of army 1593 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:46:24:169 None
[Empire 2] Exploration behavior of army 953 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:46:24:184 None
[Empire 4] Exploration behavior of army 1508 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:46:24:200 None
[Empire 6] Exploration behavior of army 1593 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:46:24:383 None
[Empire 2] Exploration behavior of army 953 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:46:24:406 None
[Empire 4] Exploration behavior of army 1508 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:46:24:431 None
[Empire 6] Exploration behavior of army 1593 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:46:24:603 None
[Empire 2] Exploration behavior of army 953 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:46:24:625 None
[Empire 4] Exploration behavior of army 1508 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:46:24:643 None
[Empire 6] Exploration behavior of army 1593 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:46:24:803 None
[Empire 2] Exploration behavior of army 953 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:46:24:822 None
[Empire 4] Exploration behavior of army 1508 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:46:24:855 None
[Empire 6] Exploration behavior of army 1593 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:46:24:996 None
[Empire 2] Exploration behavior of army 953 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:46:25:013 None
[Empire 4] Exploration behavior of army 1508 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:46:25:047 None
[Empire 6] Exploration behavior of army 1593 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:46:25:203 None
[Empire 2] Exploration behavior of army 953 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:46:25:220 None
[Empire 4] Exploration behavior of army 1508 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:46:25:255 None
[Empire 6] Exploration behavior of army 1593 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:46:25:416 None
[Empire 2] Exploration behavior of army 953 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:46:25:435 None
[Empire 4] Exploration behavior of army 1508 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:46:25:468 None
[Empire 6] Exploration behavior of army 1593 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:46:25:622 None
[Empire 2] Exploration behavior of army 953 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:46:25:640 None
[Empire 4] Exploration behavior of army 1508 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:46:25:672 None
[Empire 6] Exploration behavior of army 1593 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:46:25:827 None
[Empire 2] Exploration behavior of army 953 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:46:25:847 None
[Empire 4] Exploration behavior of army 1508 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:46:25:890 None
[Empire 6] Exploration behavior of army 1593 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:46:26:628 None
[Empire 2] Exploration behavior of army 953 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:46:26:645 None
[Empire 4] Exploration behavior of army 1508 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:46:26:677 None
[Empire 6] Exploration behavior of army 1593 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:46:26:829 None
[Empire 2] Exploration behavior of army 953 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:46:26:846 None
[Empire 4] Exploration behavior of army 1508 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:46:26:882 None
[Empire 6] Exploration behavior of army 1593 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:46:27:032 None
[Empire 2] Exploration behavior of army 953 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:46:27:046 None
[Empire 4] Exploration behavior of army 1508 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:46:27:083 None
[Empire 6] Exploration behavior of army 1593 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:46:27:234 None
[Empire 2] Exploration behavior of army 953 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:46:27:253 None
[Empire 4] Exploration behavior of army 1508 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:46:27:287 None
[Empire 6] Exploration behavior of army 1593 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:46:27:641 None
[Empire 2] Exploration behavior of army 953 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:46:27:659 None
[Empire 4] Exploration behavior of army 1508 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:46:27:691 None
[Empire 6] Exploration behavior of army 1593 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:46:27:847 None
[Empire 2] Exploration behavior of army 953 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:46:27:867 None
[Empire 4] Exploration behavior of army 1508 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:46:27:906 None
[Empire 6] Exploration behavior of army 1593 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:46:28:050 None
[Empire 2] Exploration behavior of army 953 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:46:28:069 None
[Empire 4] Exploration behavior of army 1508 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:46:28:099 None
[Empire 6] Exploration behavior of army 1593 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:46:28:655 None
[Empire 2] Exploration behavior of army 953 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:46:28:673 None
[Empire 4] Exploration behavior of army 1508 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:46:28:706 None
[Empire 6] Exploration behavior of army 1593 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:46:30:655 None
[Empire 2] Exploration behavior of army 953 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:46:30:673 None
[Empire 4] Exploration behavior of army 1508 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:46:30:706 None
[Empire 6] Exploration behavior of army 1593 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:46:34:344 None
[Empire 2] Exploration behavior of army 953 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:46:34:361 None
[Empire 4] Exploration behavior of army 1508 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:46:34:394 None
[Empire 6] Exploration behavior of army 1593 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:46:39:046 None
[Empire 2] Exploration behavior of army 953 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:46:39:063 None
[Empire 4] Exploration behavior of army 1508 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:46:39:094 None
[Empire 6] Exploration behavior of army 1593 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:46:41:045 None
[Empire 2] Exploration behavior of army 953 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:46:41:062 None
[Empire 4] Exploration behavior of army 1508 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:46:41:093 None
[Empire 6] Exploration behavior of army 1593 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:46:43:047 None
[Empire 2] Exploration behavior of army 953 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:46:43:064 None
[Empire 4] Exploration behavior of army 1508 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:46:43:099 None
[Empire 6] Exploration behavior of army 1593 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:46:46:394 None
[Empire 2] Exploration behavior of army 953 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:46:46:412 None
[Empire 4] Exploration behavior of army 1508 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:46:46:447 None
[Empire 6] Exploration behavior of army 1593 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:46:48:398 None
[Empire 2] Exploration behavior of army 953 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:46:48:416 None
[Empire 4] Exploration behavior of army 1508 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:46:48:455 None
[Empire 6] Exploration behavior of army 1593 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:46:48:772 None
[Localization] Unknown key '%PauseMenuModalWindowSeedValue'

    Amplitude.Framework.Localization.LocalizationManager:Localize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:46:50:394 None
[Empire 2] Exploration behavior of army 953 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:46:50:412 None
[Empire 4] Exploration behavior of army 1508 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:46:50:445 None
[Empire 6] Exploration behavior of army 1593 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:46:57:014 None
[Empire 2] Exploration behavior of army 953 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:46:57:030 None
[Empire 4] Exploration behavior of army 1508 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:46:57:066 None
[Empire 6] Exploration behavior of army 1593 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:46:59:011 None
[Empire 2] Exploration behavior of army 953 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:46:59:026 None
[Empire 4] Exploration behavior of army 1508 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:46:59:068 None
[Empire 6] Exploration behavior of army 1593 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:47:00:816 UI Steam
[UI] Showing NarrativeWindow: $NarrativeEvent_Civics_Army02

    Amplitude.Mercury.UI.NarrativeWindow:OnBeginShow(System.Reflection.MonoParameterInfo)
    Amplitude.Mercury.UI.NarrativeWindow:OnBeginShow(System.Reflection.MonoParameterInfo)
    Amplitude.UI.UIAbstractShowable:InternalRequestShow()
    Amplitude.UI.Windows.UIContainer:InternalRequestShow()
    Amplitude.UI.Windows.UIContainerManager:SpecificUpdate()
    Amplitude.UI.UIUpdatingManager:LateUpdate()

20:47:02:131 None
[UI] Could not find UIMapper for Enum ActionType: 'NotUsed_EliminateMajorEmpire'.

    Amplitude.Mercury.Simulation.SimulationEventEffect_UnlockAction:Localize(System.Reflection.MonoParameterInfo)

20:47:02:132 None
Missing an override in the effect using the SimulationEventEfect

    Amplitude.Mercury.Simulation.SimulationEventEffect:Localize(System.Reflection.MonoParameterInfo)

20:47:02:132 None
Missing an override in the effect using the SimulationEventEfect

    Amplitude.Mercury.Simulation.SimulationEventEffect:Localize(System.Reflection.MonoParameterInfo)

20:47:02:132 None
Missing an override in the effect using the SimulationEventEfect

    Amplitude.Mercury.Simulation.SimulationEventEffect:Localize(System.Reflection.MonoParameterInfo)

20:47:02:158 None
TutorialWindow.SpecificUpdate: TopTutorialElementIndex is invalid while window' Status is Activating.

    Amplitude.UI.Windows.UIContainerManager:SpecificUpdate()

20:47:02:169 None
[Empire 2] Exploration behavior of army 953 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:47:02:186 None
[Empire 4] Exploration behavior of army 1508 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:47:02:221 None
[Empire 6] Exploration behavior of army 1593 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:47:04:143 None
[Empire 2] Exploration behavior of army 953 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:47:04:159 None
[Empire 4] Exploration behavior of army 1508 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:47:04:193 None
[Empire 6] Exploration behavior of army 1593 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:47:09:038 None
[Empire 2] Exploration behavior of army 953 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:47:09:055 None
[Empire 4] Exploration behavior of army 1508 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:47:09:090 None
[Empire 6] Exploration behavior of army 1593 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:47:11:042 None
[Empire 2] Exploration behavior of army 953 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:47:11:059 None
[Empire 4] Exploration behavior of army 1508 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:47:11:094 None
[Empire 6] Exploration behavior of army 1593 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:47:17:686 None
[Empire 2] Exploration behavior of army 953 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:47:17:703 None
[Empire 4] Exploration behavior of army 1508 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:47:17:735 None
[Empire 6] Exploration behavior of army 1593 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:47:19:684 None
[Empire 2] Exploration behavior of army 953 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:47:19:700 None
[Empire 4] Exploration behavior of army 1508 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:47:19:735 None
[Empire 6] Exploration behavior of army 1593 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:47:21:686 None
[Empire 2] Exploration behavior of army 953 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:47:21:702 None
[Empire 4] Exploration behavior of army 1508 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:47:21:735 None
[Empire 6] Exploration behavior of army 1593 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:47:23:816 None
[Empire 2] Exploration behavior of army 953 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:47:23:833 None
[Empire 4] Exploration behavior of army 1508 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:47:23:867 None
[Empire 6] Exploration behavior of army 1593 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:47:25:826 None
[Empire 2] Exploration behavior of army 953 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:47:25:842 None
[Empire 4] Exploration behavior of army 1508 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:47:25:876 None
[Empire 6] Exploration behavior of army 1593 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:47:27:848 None
[PresentationChoreography] PawnActionRangedStartAttack 'PresentationPawn(Clone)' of empire#0 OnAttackCompleted while safeguard has not been catched.

    Amplitude.Wwise.Interop.AkLogger+ErrorLoggerInteropDelegate:Invoke(System.Reflection.MonoParameterInfo)

20:47:28:443 None
[Empire 2] Exploration behavior of army 953 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:47:28:459 None
[Empire 4] Exploration behavior of army 1508 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:47:28:491 None
[Empire 6] Exploration behavior of army 1593 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:47:30:431 None
[Empire 2] Exploration behavior of army 953 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:47:30:439 None
[Empire 3] Exploration behavior of army 2791 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:47:30:467 None
[Empire 4] Exploration behavior of army 1508 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:47:30:503 None
[Empire 6] Exploration behavior of army 1593 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:47:30:503 None
Army 3243 does not exists anymore. Fail task.

    Amplitude.Mercury.AI.Brain.AIPlayer:Run()

20:47:30:573 None
UpdatePawnsCountWhenNotMoving called while pawnsToCreate is zero! Nothing to do!

    Amplitude.Mercury.Presentation.PresentationEntityFactoryController:SynchronizeArmyInfo(System.Reflection.MonoParameterInfo)

20:47:30:635 None
[Empire 2] Exploration behavior of army 953 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:47:30:644 None
[Empire 3] Exploration behavior of army 2791 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:47:30:669 None
[Empire 4] Exploration behavior of army 1508 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:47:30:707 None
[Empire 6] Exploration behavior of army 1593 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:47:32:634 None
[Empire 2] Exploration behavior of army 953 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:47:32:642 None
[Empire 3] Exploration behavior of army 2791 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:47:32:664 None
[Empire 4] Exploration behavior of army 1508 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:47:32:701 None
[Empire 6] Exploration behavior of army 1593 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:47:34:083 UI Steam
[UI] Target '/WindowsRoot/SystemFullscreen/MessageModalWindow/MessageBox/Table/Buttons/ButtonSample|UIButton' was already tagged 'Cancel'

    Amplitude.UI.UIStampsManager:AddTag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
    Amplitude.UI.UIStampsManager:AddTag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
    Amplitude.Mercury.UI.MessageBox:BindAllButtons(System.Reflection.MonoParameterInfo)
    Amplitude.UI.UIAbstractShowable:InternalRequestShow()
    Amplitude.UI.Windows.UIContainer:InternalRequestShow()
    Amplitude.UI.Windows.UIWindowsGroup:InternalShowWindow(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
    Amplitude.Mercury.UI.MessageModalWindow:ShowMessage(System.Reflection.MonoParameterInfo)
    Amplitude.Mercury.Presentation.PresentationCursorController:MessageHandler(System.Reflection.MonoParameterInfo)
    Amplitude.Mercury.UI.EndGameStatisticsPanel_Graphs+FindValue:Invoke(System.Reflection.MonoParameterInfo)
    Amplitude.Framework.Interactions.InteractionManager:Amplitude.Framework.Interactions.IInteractionService.SendMessage(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
    Amplitude.Framework.Interactions.InteractionManager:Amplitude.Framework.Interactions.IInteractionService.SendMessages(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
    Amplitude.Framework.Interactions.InteractionID:SendMessages(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
    Amplitude.Framework.Input.InputDevice_Unity:Update()

20:47:34:083 UI Steam
[UI] Target '/WindowsRoot/SystemFullscreen/MessageModalWindow/MessageBox/Table/Buttons/Item001|UIButton' was already tagged 'Ok'

    Amplitude.UI.UIStampsManager:AddTag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
    Amplitude.UI.UIStampsManager:AddTag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
    Amplitude.Mercury.UI.MessageBox:BindAllButtons(System.Reflection.MonoParameterInfo)
    Amplitude.UI.UIAbstractShowable:InternalRequestShow()
    Amplitude.UI.Windows.UIContainer:InternalRequestShow()
    Amplitude.UI.Windows.UIWindowsGroup:InternalShowWindow(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
    Amplitude.Mercury.UI.MessageModalWindow:ShowMessage(System.Reflection.MonoParameterInfo)
    Amplitude.Mercury.Presentation.PresentationCursorController:MessageHandler(System.Reflection.MonoParameterInfo)
    Amplitude.Mercury.UI.EndGameStatisticsPanel_Graphs+FindValue:Invoke(System.Reflection.MonoParameterInfo)
    Amplitude.Framework.Interactions.InteractionManager:Amplitude.Framework.Interactions.IInteractionService.SendMessage(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
    Amplitude.Framework.Interactions.InteractionManager:Amplitude.Framework.Interactions.IInteractionService.SendMessages(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
    Amplitude.Framework.Interactions.InteractionID:SendMessages(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
    Amplitude.Framework.Input.InputDevice_Unity:Update()

20:47:34:636 None
[Empire 2] Exploration behavior of army 953 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:47:34:644 None
[Empire 3] Exploration behavior of army 2791 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:47:34:676 None
[Empire 4] Exploration behavior of army 1508 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:47:34:714 None
[Empire 6] Exploration behavior of army 1593 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:47:36:637 None
[Empire 2] Exploration behavior of army 953 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:47:36:645 None
[Empire 3] Exploration behavior of army 2791 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:47:36:666 None
[Empire 4] Exploration behavior of army 1508 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:47:36:695 None
[Empire 6] Exploration behavior of army 1593 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:47:38:639 None
[Empire 2] Exploration behavior of army 953 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:47:38:646 None
[Empire 3] Exploration behavior of army 2791 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:47:38:671 None
[Empire 4] Exploration behavior of army 1508 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:47:38:710 None
[Empire 6] Exploration behavior of army 1593 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:47:40:638 None
[Empire 2] Exploration behavior of army 953 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:47:40:646 None
[Empire 3] Exploration behavior of army 2791 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:47:40:669 None
[Empire 4] Exploration behavior of army 1508 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:47:40:698 None
[Empire 6] Exploration behavior of army 1593 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:47:44:643 None
[Empire 2] Exploration behavior of army 953 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:47:44:651 None
[Empire 3] Exploration behavior of army 2791 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:47:44:675 None
[Empire 4] Exploration behavior of army 1508 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:47:44:712 None
[Empire 6] Exploration behavior of army 1593 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:47:46:776 None
[Empire 2] Exploration behavior of army 953 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:47:46:784 None
[Empire 3] Exploration behavior of army 2791 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:47:46:809 None
[Empire 4] Exploration behavior of army 1508 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:47:46:847 None
[Empire 6] Exploration behavior of army 1593 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:47:48:780 None
[Empire 2] Exploration behavior of army 953 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:47:48:788 None
[Empire 3] Exploration behavior of army 2791 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:47:48:811 None
[Empire 4] Exploration behavior of army 1508 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:47:48:849 None
[Empire 6] Exploration behavior of army 1593 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:47:50:785 None
[Empire 2] Exploration behavior of army 953 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:47:50:794 None
[Empire 3] Exploration behavior of army 2791 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:47:50:818 None
[Empire 4] Exploration behavior of army 1508 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:47:50:854 None
[Empire 6] Exploration behavior of army 1593 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:47:54:743 None
[Empire 2] Exploration behavior of army 953 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:47:54:750 None
[Empire 3] Exploration behavior of army 2791 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:47:54:773 None
[Empire 4] Exploration behavior of army 1508 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:47:54:813 None
[Empire 6] Exploration behavior of army 1593 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:47:56:749 None
[Empire 2] Exploration behavior of army 953 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:47:56:757 None
[Empire 3] Exploration behavior of army 2791 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:47:56:780 None
[Empire 4] Exploration behavior of army 1508 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:47:56:818 None
[Empire 6] Exploration behavior of army 1593 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:47:58:750 None
[Empire 2] Exploration behavior of army 953 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:47:58:757 None
[Empire 3] Exploration behavior of army 2791 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:47:58:779 None
[Empire 4] Exploration behavior of army 1508 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:47:58:827 None
[Empire 6] Exploration behavior of army 1593 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:47:58:829 None
[Localization] Unknown key '%GameplayOrientationHintBuilderStabilityBonusAfterConstructionCompletion'

    Amplitude.Framework.Localization.LocalizationManager:Localize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:47:58:830 None
[Localization] Unknown key '%GameplayOrientationHintBuilderStabilityBonusAfterConstructionCompletion'

    Amplitude.Framework.Localization.LocalizationManager:Localize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:47:58:830 None
[Localization] Unknown key '%GameplayOrientationHintBuilderStabilityBonusAfterConstructionCompletion'

    Amplitude.Framework.Localization.LocalizationManager:Localize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:47:58:830 None
[Localization] Unknown key '%GameplayOrientationHintBuilderStabilityBonusAfterConstructionCompletion'

    Amplitude.Framework.Localization.LocalizationManager:Localize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:47:58:830 None
[Localization] Unknown key '%GameplayOrientationHintBuilderStabilityBonusAfterConstructionCompletion'

    Amplitude.Framework.Localization.LocalizationManager:Localize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:47:58:830 None
[Localization] Unknown key '%GameplayOrientationHintBuilderStabilityBonusAfterConstructionCompletion'

    Amplitude.Framework.Localization.LocalizationManager:Localize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:47:58:835 None
[Localization] Unknown key '%GameplayOrientationHintBuilderStabilityBonusAfterConstructionCompletion'

    Amplitude.Framework.Localization.LocalizationManager:Localize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:47:58:835 None
[Localization] Unknown key '%GameplayOrientationHintBuilderStabilityBonusAfterConstructionCompletion'

    Amplitude.Framework.Localization.LocalizationManager:Localize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:47:58:835 None
[Localization] Unknown key '%GameplayOrientationHintBuilderStabilityBonusAfterConstructionCompletion'

    Amplitude.Framework.Localization.LocalizationManager:Localize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:48:02:346 None
Metadata 'rmc0' has no policy registered; assuming None.

    Amplitude.Mercury.Sandbox.Sandbox:Save(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:48:02:346 None
Metadata 'ScenarioName' has no policy registered; assuming None.

    Amplitude.Mercury.Sandbox.Sandbox:Save(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:48:02:346 None
Metadata 'IsEditingScenario' has no policy registered; assuming None.

    Amplitude.Mercury.Sandbox.Sandbox:Save(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:48:04:517 None
Trying to get a datatable element of type Amplitude.Mercury.Data.Simulation.NarrativeEventDefinition from a datatable element reference that has not been initialized.

    Amplitude.Mercury.Simulation.SimulationEventEffect_TriggerNarrativeEvent:Apply(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:48:04:786 None
[Empire 2] Exploration behavior of army 953 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:48:04:820 None
[Empire 3] Exploration behavior of army 2791 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:48:04:869 None
[Empire 4] Exploration behavior of army 1508 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:48:04:951 None
[Empire 6] Exploration behavior of army 1593 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:48:05:252 None
[Empire 2] Exploration behavior of army 953 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:48:05:261 None
[Empire 3] Exploration behavior of army 2791 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:48:05:270 None
[Empire 4] Exploration behavior of army 1508 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:48:05:366 None
[Empire 6] Exploration behavior of army 1593 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:48:05:497 None
[Empire 2] Exploration behavior of army 953 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:48:05:505 None
[Empire 3] Exploration behavior of army 2791 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:48:05:516 None
[Empire 4] Exploration behavior of army 1508 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:48:05:567 None
[Empire 6] Exploration behavior of army 1593 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:48:05:697 None
[Empire 2] Exploration behavior of army 953 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:48:05:705 None
[Empire 3] Exploration behavior of army 2791 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:48:05:713 None
[Empire 4] Exploration behavior of army 1508 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:48:05:730 None
[Empire 6] Exploration behavior of army 1593 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:48:05:900 None
[Empire 2] Exploration behavior of army 953 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:48:05:908 None
[Empire 3] Exploration behavior of army 2791 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:48:05:915 None
[Empire 4] Exploration behavior of army 1508 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:48:05:956 None
[Empire 6] Exploration behavior of army 1593 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:48:06:104 None
[Empire 2] Exploration behavior of army 953 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:48:06:112 None
[Empire 3] Exploration behavior of army 2791 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:48:06:119 None
[Empire 4] Exploration behavior of army 1508 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:48:06:164 None
[Empire 6] Exploration behavior of army 1593 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:48:06:303 None
[Empire 2] Exploration behavior of army 953 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:48:06:311 None
[Empire 3] Exploration behavior of army 2791 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:48:06:319 None
[Empire 4] Exploration behavior of army 1508 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:48:06:376 None
[Empire 6] Exploration behavior of army 1593 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:48:06:504 None
[Empire 2] Exploration behavior of army 953 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:48:06:512 None
[Empire 3] Exploration behavior of army 2791 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:48:06:520 None
[Empire 4] Exploration behavior of army 1508 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:48:06:556 None
[Empire 6] Exploration behavior of army 1593 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:48:06:706 None
[Empire 2] Exploration behavior of army 953 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:48:06:715 None
[Empire 3] Exploration behavior of army 2791 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:48:06:722 None
[Empire 4] Exploration behavior of army 1508 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:48:06:758 None
[Empire 6] Exploration behavior of army 1593 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:48:06:916 None
[Empire 2] Exploration behavior of army 953 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:48:06:924 None
[Empire 3] Exploration behavior of army 2791 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:48:06:931 None
[Empire 4] Exploration behavior of army 1508 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:48:06:964 None
[Empire 6] Exploration behavior of army 1593 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:48:07:114 None
[Empire 2] Exploration behavior of army 953 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:48:07:122 None
[Empire 3] Exploration behavior of army 2791 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:48:07:129 None
[Empire 4] Exploration behavior of army 1508 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:48:07:170 None
[Empire 6] Exploration behavior of army 1593 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:48:07:313 None
[Empire 2] Exploration behavior of army 953 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:48:07:321 None
[Empire 3] Exploration behavior of army 2791 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:48:07:329 None
[Empire 4] The task 443:Build Outpost Creation on [101, 19] to restore is not in progress, force the allocations so it can be started. This should only happen when an AI take back control over a human player.

    Amplitude.Mercury.AI.Brain.Generators.Construction.RestoreConstructionTasks:RestoreTasks(System.Reflection.MonoParameterInfo)

20:48:07:329 None
[Empire 4] Exploration behavior of army 1508 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:48:07:361 None
[Empire 6] Exploration behavior of army 1593 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:48:07:517 None
[Empire 2] Exploration behavior of army 953 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:48:07:525 None
[Empire 3] Exploration behavior of army 2791 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:48:07:532 None
[Empire 4] Exploration behavior of army 1508 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:48:07:581 None
[Empire 6] Exploration behavior of army 1593 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:48:07:716 None
[Empire 2] Exploration behavior of army 953 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:48:07:724 None
[Empire 3] Exploration behavior of army 2791 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:48:07:733 None
[Empire 4] Exploration behavior of army 1508 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:48:07:764 None
[Empire 6] Exploration behavior of army 1593 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:48:07:920 None
[Empire 2] Exploration behavior of army 953 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:48:07:927 None
[Empire 3] Exploration behavior of army 2791 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:48:07:936 None
[Empire 4] Exploration behavior of army 1508 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:48:07:966 None
[Empire 6] Exploration behavior of army 1593 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:48:08:139 None
[Empire 2] Exploration behavior of army 953 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:48:08:147 None
[Empire 3] Exploration behavior of army 2791 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:48:08:174 None
[Empire 4] Exploration behavior of army 1508 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:48:08:213 None
[Empire 6] Exploration behavior of army 1593 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:48:08:341 None
[Empire 2] Exploration behavior of army 953 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:48:08:349 None
[Empire 3] Exploration behavior of army 2791 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:48:08:372 None
[Empire 4] Exploration behavior of army 1508 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:48:08:416 None
[Empire 6] Exploration behavior of army 1593 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:48:08:542 None
[Empire 2] Exploration behavior of army 953 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:48:08:551 None
[Empire 3] Exploration behavior of army 2791 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:48:08:574 None
[Empire 4] Exploration behavior of army 1508 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:48:08:611 None
[Empire 6] Exploration behavior of army 1593 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:48:08:745 None
[Empire 2] Exploration behavior of army 953 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:48:08:753 None
[Empire 3] Exploration behavior of army 2791 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:48:08:776 None
[Empire 4] Exploration behavior of army 1508 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:48:08:817 None
[Empire 6] Exploration behavior of army 1593 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:48:08:924 None
[Empire 4] Exploration behavior of army 1508 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:48:09:153 None
[Empire 2] Exploration behavior of army 953 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:48:09:161 None
[Empire 3] Exploration behavior of army 2791 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:48:09:183 None
[Empire 4] Exploration behavior of army 1508 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:48:09:213 None
[Empire 6] Exploration behavior of army 1593 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:48:09:355 None
[Empire 2] Exploration behavior of army 953 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:48:09:364 None
[Empire 3] Exploration behavior of army 2791 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:48:09:389 None
[Empire 4] Exploration behavior of army 1508 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:48:09:425 None
[Empire 6] Exploration behavior of army 1593 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:48:09:560 None
[Empire 2] Exploration behavior of army 953 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:48:09:568 None
[Empire 3] Exploration behavior of army 2791 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:48:09:592 None
[Empire 4] Exploration behavior of army 1508 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:48:09:629 None
[Empire 6] Exploration behavior of army 1593 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:48:09:762 None
[Empire 2] Exploration behavior of army 953 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:48:09:770 None
[Empire 3] Exploration behavior of army 2791 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:48:09:791 None
[Empire 4] Exploration behavior of army 1508 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:48:09:820 None
[Empire 6] Exploration behavior of army 1593 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:48:09:832 None
[Localization] Unknown key '%GameplayOrientationHintBuilderStabilityBonusAfterConstructionCompletion'

    Amplitude.Framework.Localization.LocalizationManager:Localize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:48:09:833 None
[Localization] Unknown key '%GameplayOrientationHintBuilderStabilityBonusAfterConstructionCompletion'

    Amplitude.Framework.Localization.LocalizationManager:Localize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:48:09:833 None
[Localization] Unknown key '%GameplayOrientationHintBuilderStabilityBonusAfterConstructionCompletion'

    Amplitude.Framework.Localization.LocalizationManager:Localize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:48:09:833 None
[Localization] Unknown key '%GameplayOrientationHintBuilderStabilityBonusAfterConstructionCompletion'

    Amplitude.Framework.Localization.LocalizationManager:Localize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:48:09:833 None
[Localization] Unknown key '%GameplayOrientationHintBuilderStabilityBonusAfterConstructionCompletion'

    Amplitude.Framework.Localization.LocalizationManager:Localize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:48:09:833 None
[Localization] Unknown key '%GameplayOrientationHintBuilderStabilityBonusAfterConstructionCompletion'

    Amplitude.Framework.Localization.LocalizationManager:Localize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:48:09:836 None
[Localization] Unknown key '%GameplayOrientationHintBuilderStabilityBonusAfterConstructionCompletion'

    Amplitude.Framework.Localization.LocalizationManager:Localize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:48:09:836 None
[Localization] Unknown key '%GameplayOrientationHintBuilderStabilityBonusAfterConstructionCompletion'

    Amplitude.Framework.Localization.LocalizationManager:Localize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:48:09:836 None
[Localization] Unknown key '%GameplayOrientationHintBuilderStabilityBonusAfterConstructionCompletion'

    Amplitude.Framework.Localization.LocalizationManager:Localize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:48:09:935 None
[Empire 4] Exploration behavior of army 1508 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:48:10:145 None
[Localization] Unknown key '%GameplayOrientationHintBuilderStabilityBonusAfterConstructionCompletion'

    Amplitude.Framework.Localization.LocalizationManager:Localize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:48:10:145 None
[Localization] Unknown key '%GameplayOrientationHintBuilderStabilityBonusAfterConstructionCompletion'

    Amplitude.Framework.Localization.LocalizationManager:Localize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:48:10:145 None
[Localization] Unknown key '%GameplayOrientationHintBuilderStabilityBonusAfterConstructionCompletion'

    Amplitude.Framework.Localization.LocalizationManager:Localize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:48:10:166 None
[Empire 2] Exploration behavior of army 953 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:48:10:173 None
[Empire 3] Exploration behavior of army 2791 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:48:10:199 None
[Empire 4] Exploration behavior of army 1508 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:48:10:230 None
[Localization] Unknown key '%GameplayOrientationHintBuilderStabilityBonusAfterConstructionCompletion'

    Amplitude.Framework.Localization.LocalizationManager:Localize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:48:10:230 None
[Localization] Unknown key '%GameplayOrientationHintBuilderStabilityBonusAfterConstructionCompletion'

    Amplitude.Framework.Localization.LocalizationManager:Localize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:48:10:230 None
[Localization] Unknown key '%GameplayOrientationHintBuilderStabilityBonusAfterConstructionCompletion'

    Amplitude.Framework.Localization.LocalizationManager:Localize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:48:10:236 None
[Empire 6] Exploration behavior of army 1593 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:48:10:368 None
[Empire 2] Exploration behavior of army 953 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:48:10:376 None
[Empire 3] Exploration behavior of army 2791 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:48:10:402 None
[Empire 4] Exploration behavior of army 1508 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:48:10:443 None
[Empire 6] Exploration behavior of army 1593 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:48:10:542 None
[Localization] Unknown key '%GameplayOrientationHintBuilderStabilityBonusAfterConstructionCompletion'

    Amplitude.Framework.Localization.LocalizationManager:Localize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:48:10:542 None
[Localization] Unknown key '%GameplayOrientationHintBuilderStabilityBonusAfterConstructionCompletion'

    Amplitude.Framework.Localization.LocalizationManager:Localize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:48:10:542 None
[Localization] Unknown key '%GameplayOrientationHintBuilderStabilityBonusAfterConstructionCompletion'

    Amplitude.Framework.Localization.LocalizationManager:Localize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:48:10:571 None
[Empire 2] Exploration behavior of army 953 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:48:10:579 None
[Empire 3] Exploration behavior of army 2791 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:48:10:602 None
[Empire 4] Exploration behavior of army 1508 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:48:10:641 None
[Empire 6] Exploration behavior of army 1593 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:48:10:641 None
[Localization] Unknown key '%GameplayOrientationHintBuilderStabilityBonusAfterConstructionCompletion'

    Amplitude.Framework.Localization.LocalizationManager:Localize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:48:10:641 None
[Localization] Unknown key '%GameplayOrientationHintBuilderStabilityBonusAfterConstructionCompletion'

    Amplitude.Framework.Localization.LocalizationManager:Localize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:48:10:641 None
[Localization] Unknown key '%GameplayOrientationHintBuilderStabilityBonusAfterConstructionCompletion'

    Amplitude.Framework.Localization.LocalizationManager:Localize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:48:10:774 None
[Empire 2] Exploration behavior of army 953 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:48:10:782 None
[Empire 3] Exploration behavior of army 2791 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:48:10:805 None
[Empire 4] Exploration behavior of army 1508 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:48:10:844 None
[Empire 6] Exploration behavior of army 1593 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:48:10:930 None
[Localization] Unknown key '%GameplayOrientationHintBuilderStabilityBonusAfterConstructionCompletion'

    Amplitude.Framework.Localization.LocalizationManager:Localize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:48:10:930 None
[Localization] Unknown key '%GameplayOrientationHintBuilderStabilityBonusAfterConstructionCompletion'

    Amplitude.Framework.Localization.LocalizationManager:Localize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:48:10:930 None
[Localization] Unknown key '%GameplayOrientationHintBuilderStabilityBonusAfterConstructionCompletion'

    Amplitude.Framework.Localization.LocalizationManager:Localize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:48:10:967 None
[Empire 2] Exploration behavior of army 953 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:48:10:975 None
[Empire 3] Exploration behavior of army 2791 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:48:10:999 None
[Empire 4] Exploration behavior of army 1508 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:48:11:039 None
[Empire 6] Exploration behavior of army 1593 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:48:11:181 None
[Empire 2] Exploration behavior of army 953 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:48:11:189 None
[Empire 3] Exploration behavior of army 2791 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:48:11:215 None
[Empire 4] Exploration behavior of army 1508 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:48:11:242 None
[Localization] Unknown key '%GameplayOrientationHintBuilderStabilityBonusAfterConstructionCompletion'

    Amplitude.Framework.Localization.LocalizationManager:Localize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:48:11:242 None
[Localization] Unknown key '%GameplayOrientationHintBuilderStabilityBonusAfterConstructionCompletion'

    Amplitude.Framework.Localization.LocalizationManager:Localize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:48:11:242 None
[Localization] Unknown key '%GameplayOrientationHintBuilderStabilityBonusAfterConstructionCompletion'

    Amplitude.Framework.Localization.LocalizationManager:Localize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:48:11:252 None
[Empire 6] Exploration behavior of army 1593 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:48:11:338 None
[Localization] Unknown key '%GameplayOrientationHintBuilderStabilityBonusAfterConstructionCompletion'

    Amplitude.Framework.Localization.LocalizationManager:Localize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:48:11:338 None
[Localization] Unknown key '%GameplayOrientationHintBuilderStabilityBonusAfterConstructionCompletion'

    Amplitude.Framework.Localization.LocalizationManager:Localize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:48:11:338 None
[Localization] Unknown key '%GameplayOrientationHintBuilderStabilityBonusAfterConstructionCompletion'

    Amplitude.Framework.Localization.LocalizationManager:Localize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:48:11:374 None
[Empire 2] Exploration behavior of army 953 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:48:11:382 None
[Empire 3] Exploration behavior of army 2791 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:48:11:405 None
[Empire 4] Exploration behavior of army 1508 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:48:11:443 None
[Empire 6] Exploration behavior of army 1593 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:48:11:534 None
[Localization] Unknown key '%GameplayOrientationHintBuilderStabilityBonusAfterConstructionCompletion'

    Amplitude.Framework.Localization.LocalizationManager:Localize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:48:11:534 None
[Localization] Unknown key '%GameplayOrientationHintBuilderStabilityBonusAfterConstructionCompletion'

    Amplitude.Framework.Localization.LocalizationManager:Localize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:48:11:534 None
[Localization] Unknown key '%GameplayOrientationHintBuilderStabilityBonusAfterConstructionCompletion'

    Amplitude.Framework.Localization.LocalizationManager:Localize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:48:11:575 None
[Empire 2] Exploration behavior of army 953 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:48:11:584 None
[Empire 3] Exploration behavior of army 2791 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:48:11:605 None
[Empire 4] Exploration behavior of army 1508 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:48:11:644 None
[Empire 6] Exploration behavior of army 1593 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:48:12:542 None
[Localization] Unknown key '%GameplayOrientationHintBuilderStabilityBonusAfterConstructionCompletion'

    Amplitude.Framework.Localization.LocalizationManager:Localize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:48:12:542 None
[Localization] Unknown key '%GameplayOrientationHintBuilderStabilityBonusAfterConstructionCompletion'

    Amplitude.Framework.Localization.LocalizationManager:Localize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:48:12:542 None
[Localization] Unknown key '%GameplayOrientationHintBuilderStabilityBonusAfterConstructionCompletion'

    Amplitude.Framework.Localization.LocalizationManager:Localize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:48:12:584 None
[Empire 2] Exploration behavior of army 953 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:48:12:592 None
[Empire 3] Exploration behavior of army 2791 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:48:12:615 None
[Empire 4] Exploration behavior of army 1508 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:48:12:653 None
[Empire 6] Exploration behavior of army 1593 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:48:12:746 None
[Localization] Unknown key '%GameplayOrientationHintBuilderStabilityBonusAfterConstructionCompletion'

    Amplitude.Framework.Localization.LocalizationManager:Localize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:48:12:746 None
[Localization] Unknown key '%GameplayOrientationHintBuilderStabilityBonusAfterConstructionCompletion'

    Amplitude.Framework.Localization.LocalizationManager:Localize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:48:12:746 None
[Localization] Unknown key '%GameplayOrientationHintBuilderStabilityBonusAfterConstructionCompletion'

    Amplitude.Framework.Localization.LocalizationManager:Localize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:48:14:585 None
[Empire 2] Exploration behavior of army 953 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:48:14:595 None
[Empire 3] Exploration behavior of army 2791 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:48:14:621 None
[Empire 4] Exploration behavior of army 1508 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:48:14:662 None
[Empire 6] Exploration behavior of army 1593 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:48:22:187 None
[Empire 2] Exploration behavior of army 953 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:48:22:195 None
[Empire 3] Exploration behavior of army 2791 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:48:22:220 None
[Empire 4] Exploration behavior of army 1508 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:48:22:261 None
[Empire 6] Exploration behavior of army 1593 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:48:25:991 None
[Empire 2] Exploration behavior of army 953 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:48:25:998 None
[Empire 3] Exploration behavior of army 2791 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:48:26:024 None
[Empire 4] Exploration behavior of army 1508 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:48:26:062 None
[Empire 6] Exploration behavior of army 1593 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:48:29:102 None
[Empire 2] Exploration behavior of army 953 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:48:29:110 None
[Empire 3] Exploration behavior of army 2791 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:48:29:133 None
[Empire 4] Exploration behavior of army 1508 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:48:29:172 None
[Empire 6] Exploration behavior of army 1593 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:48:34:331 None
[Empire 2] Exploration behavior of army 953 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:48:34:339 None
[Empire 3] Exploration behavior of army 2791 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:48:34:364 None
[Empire 4] Exploration behavior of army 1508 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:48:34:398 None
[Empire 6] Exploration behavior of army 1593 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:48:36:327 None
[Empire 2] Exploration behavior of army 953 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:48:36:335 None
[Empire 3] Exploration behavior of army 2791 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:48:36:360 None
[Empire 4] Exploration behavior of army 1508 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:48:36:396 None
[Empire 6] Exploration behavior of army 1593 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:48:38:334 None
[Empire 2] Exploration behavior of army 953 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:48:38:343 None
[Empire 3] Exploration behavior of army 2791 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:48:38:365 None
[Empire 4] Exploration behavior of army 1508 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:48:38:405 None
[Empire 6] Exploration behavior of army 1593 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:48:40:332 None
[Empire 2] Exploration behavior of army 953 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:48:40:340 None
[Empire 3] Exploration behavior of army 2791 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:48:40:364 None
[Empire 4] Exploration behavior of army 1508 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:48:40:400 None
[Empire 6] Exploration behavior of army 1593 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:48:53:345 None
[Empire 2] Exploration behavior of army 953 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:48:53:354 None
[Empire 3] Exploration behavior of army 2791 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:48:53:384 None
[Empire 4] Exploration behavior of army 1508 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:48:53:421 None
[Empire 6] Exploration behavior of army 1593 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:48:55:342 None
[Empire 2] Exploration behavior of army 953 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:48:55:349 None
[Empire 3] Exploration behavior of army 2791 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:48:55:374 None
[Empire 4] Exploration behavior of army 1508 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:48:55:412 None
[Empire 6] Exploration behavior of army 1593 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:48:59:049 None
[Empire 2] Exploration behavior of army 953 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:48:59:057 None
[Empire 3] Exploration behavior of army 2791 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:48:59:082 None
[Empire 4] Exploration behavior of army 1508 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:48:59:118 None
[Empire 6] Exploration behavior of army 1593 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:49:02:743 None
[Empire 2] Exploration behavior of army 953 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:49:02:750 None
[Empire 3] Exploration behavior of army 2791 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:49:02:773 None
[Empire 4] Exploration behavior of army 1508 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:49:02:801 None
[Empire 6] Exploration behavior of army 1593 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:49:04:744 None
[Empire 2] Exploration behavior of army 953 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:49:04:751 None
[Empire 3] Exploration behavior of army 2791 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:49:04:776 None
[Empire 4] Exploration behavior of army 1508 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:49:04:813 None
[Empire 6] Exploration behavior of army 1593 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:49:07:200 None
[Empire 2] Exploration behavior of army 953 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:49:07:230 None
[Empire 4] Exploration behavior of army 1508 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:49:07:269 None
[Empire 6] Exploration behavior of army 1593 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:49:09:175 None
[Empire 2] Exploration behavior of army 953 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:49:09:183 None
[Empire 3] Exploration behavior of army 2791 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:49:09:208 None
[Empire 4] Exploration behavior of army 1508 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:49:09:244 None
[Empire 6] Exploration behavior of army 1593 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:49:11:178 None
[Empire 2] Exploration behavior of army 953 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:49:11:185 None
[Empire 3] Exploration behavior of army 2791 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:49:11:210 None
[Empire 4] Exploration behavior of army 1508 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:49:11:249 None
[Empire 6] Exploration behavior of army 1593 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:49:15:372 None
[Empire 2] Exploration behavior of army 953 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:49:15:380 None
[Empire 3] Exploration behavior of army 2791 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:49:15:405 None
[Empire 4] Exploration behavior of army 1508 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:49:15:444 None
[Empire 6] Exploration behavior of army 1593 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:49:17:380 None
[Empire 2] Exploration behavior of army 953 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:49:17:388 None
[Empire 3] Exploration behavior of army 2791 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:49:17:416 None
[Empire 4] Exploration behavior of army 1508 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:49:17:445 None
[Empire 6] Exploration behavior of army 1593 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:49:19:376 None
[Empire 2] Exploration behavior of army 953 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:49:19:384 None
[Empire 3] Exploration behavior of army 2791 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:49:19:415 None
[Empire 4] Exploration behavior of army 1508 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:49:19:456 None
[Empire 6] Exploration behavior of army 1593 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:49:21:400 None
[Empire 2] Exploration behavior of army 953 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:49:21:407 None
[Empire 3] Exploration behavior of army 2791 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:49:21:430 None
[Empire 4] Exploration behavior of army 1508 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:49:21:467 None
[Empire 6] Exploration behavior of army 1593 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:49:23:326 None
[UI] Could not find UIMapper for Enum ActionType: 'NotUsed_EliminateMajorEmpire'.

    Amplitude.Mercury.Simulation.SimulationEventEffect_UnlockAction:Localize(System.Reflection.MonoParameterInfo)

20:49:23:326 None
Missing an override in the effect using the SimulationEventEfect

    Amplitude.Mercury.Simulation.SimulationEventEffect:Localize(System.Reflection.MonoParameterInfo)

20:49:23:326 None
Missing an override in the effect using the SimulationEventEfect

    Amplitude.Mercury.Simulation.SimulationEventEffect:Localize(System.Reflection.MonoParameterInfo)

20:49:23:327 None
Missing an override in the effect using the SimulationEventEfect

    Amplitude.Mercury.Simulation.SimulationEventEffect:Localize(System.Reflection.MonoParameterInfo)

20:49:23:399 None
[Empire 2] Exploration behavior of army 953 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:49:23:406 None
[Empire 3] Exploration behavior of army 2791 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:49:23:440 None
[Empire 4] Exploration behavior of army 1508 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:49:23:476 None
[Empire 6] Exploration behavior of army 1593 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:49:29:688 None
[Empire 2] Exploration behavior of army 953 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:49:29:696 None
[Empire 3] Exploration behavior of army 2791 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:49:29:721 None
[Empire 4] Exploration behavior of army 1508 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:49:29:760 None
[Empire 6] Exploration behavior of army 1593 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:49:32:939 None
[Empire 2] Exploration behavior of army 953 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:49:32:948 None
[Empire 3] Exploration behavior of army 2791 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:49:32:978 None
[Empire 4] Exploration behavior of army 1508 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:49:33:017 None
[Empire 6] Exploration behavior of army 1593 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:49:34:950 None
[Empire 2] Exploration behavior of army 953 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:49:34:959 None
[Empire 3] Exploration behavior of army 2791 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:49:34:984 None
[Empire 4] Exploration behavior of army 1508 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:49:35:024 None
[Empire 6] Exploration behavior of army 1593 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:49:36:941 None
[Empire 2] Exploration behavior of army 953 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:49:36:950 None
[Empire 3] Exploration behavior of army 2791 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:49:36:973 None
[Empire 4] Exploration behavior of army 1508 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:49:37:012 None
[Empire 6] Exploration behavior of army 1593 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:49:44:527 None
[Empire 2] Exploration behavior of army 953 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:49:44:535 None
[Empire 3] Exploration behavior of army 2791 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:49:44:560 None
[Empire 4] Exploration behavior of army 1508 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:49:44:597 None
[Empire 6] Exploration behavior of army 1593 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:49:46:529 None
[Empire 2] Exploration behavior of army 953 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:49:46:537 None
[Empire 3] Exploration behavior of army 2791 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:49:46:559 None
[Empire 4] Exploration behavior of army 1508 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:49:46:599 None
[Empire 6] Exploration behavior of army 1593 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:50:05:194 None
[Localization] Unknown key '%GameplayOrientationHintBuilderStabilityBonusAfterConstructionCompletion'

    Amplitude.Framework.Localization.LocalizationManager:Localize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:50:05:194 None
[Localization] Unknown key '%GameplayOrientationHintBuilderStabilityBonusAfterConstructionCompletion'

    Amplitude.Framework.Localization.LocalizationManager:Localize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:50:05:195 None
[Localization] Unknown key '%GameplayOrientationHintBuilderStabilityBonusAfterConstructionCompletion'

    Amplitude.Framework.Localization.LocalizationManager:Localize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:50:05:195 None
[Localization] Unknown key '%GameplayOrientationHintBuilderStabilityBonusAfterConstructionCompletion'

    Amplitude.Framework.Localization.LocalizationManager:Localize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:50:05:195 None
[Localization] Unknown key '%GameplayOrientationHintBuilderStabilityBonusAfterConstructionCompletion'

    Amplitude.Framework.Localization.LocalizationManager:Localize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:50:05:195 None
[Localization] Unknown key '%GameplayOrientationHintBuilderStabilityBonusAfterConstructionCompletion'

    Amplitude.Framework.Localization.LocalizationManager:Localize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:50:05:199 None
[Localization] Unknown key '%GameplayOrientationHintBuilderStabilityBonusAfterConstructionCompletion'

    Amplitude.Framework.Localization.LocalizationManager:Localize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:50:05:199 None
[Localization] Unknown key '%GameplayOrientationHintBuilderStabilityBonusAfterConstructionCompletion'

    Amplitude.Framework.Localization.LocalizationManager:Localize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:50:05:199 None
[Localization] Unknown key '%GameplayOrientationHintBuilderStabilityBonusAfterConstructionCompletion'

    Amplitude.Framework.Localization.LocalizationManager:Localize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:50:12:786 None
[Deeds] DeedDefinition 'Deed_EraStar_Expansionist' was already unregistered for this Listener.

    Amplitude.Mercury.Simulation.DepartmentOfDevelopment:UnpickEraStars()

20:50:12:786 None
[Deeds] DeedDefinition 'Deed_EraStar_Expansionist' was already unregistered for this Listener.

    Amplitude.Mercury.Simulation.DepartmentOfDevelopment:UnpickEraStars()

20:50:12:786 None
[Deeds] DeedDefinition 'Deed_EraStar_Expansionist' was already unregistered for this Listener.

    Amplitude.Mercury.Simulation.DepartmentOfDevelopment:UnpickEraStars()

20:50:12:786 None
[Deeds] DeedDefinition 'Deed_EraStar_Cultural' was already unregistered for this Listener.

    Amplitude.Mercury.Simulation.DepartmentOfDevelopment:UnpickEraStars()

20:50:12:786 None
[Deeds] DeedDefinition 'Deed_EraStar_Builder' was already unregistered for this Listener.

    Amplitude.Mercury.Simulation.DepartmentOfDevelopment:UnpickEraStars()

20:50:12:786 None
[Deeds] DeedDefinition 'Deed_EraStar_Farmer' was already unregistered for this Listener.

    Amplitude.Mercury.Simulation.DepartmentOfDevelopment:UnpickEraStars()

20:50:12:786 None
[Deeds] DeedDefinition 'Deed_EraStar_Farmer' was already unregistered for this Listener.

    Amplitude.Mercury.Simulation.DepartmentOfDevelopment:UnpickEraStars()

20:50:12:786 None
[Deeds] DeedDefinition 'Deed_EraStar_Farmer' was already unregistered for this Listener.

    Amplitude.Mercury.Simulation.DepartmentOfDevelopment:UnpickEraStars()

20:50:12:786 None
[Deeds] DeedDefinition 'Deed_EraStar_Farmer' was already unregistered for this Listener.

    Amplitude.Mercury.Simulation.DepartmentOfDevelopment:UnpickEraStars()

20:50:12:786 None
[Deeds] DeedDefinition 'Deed_EraStar_Merchant' was already unregistered for this Listener.

    Amplitude.Mercury.Simulation.DepartmentOfDevelopment:UnpickEraStars()

20:50:12:786 None
[Deeds] DeedDefinition 'Deed_EraStar_Scientist' was already unregistered for this Listener.

    Amplitude.Mercury.Simulation.DepartmentOfDevelopment:UnpickEraStars()

20:50:12:787 None
[Deeds] DeedDefinition 'Deed_EraStar_Warmonger' was already unregistered for this Listener.

    Amplitude.Mercury.Simulation.DepartmentOfDevelopment:UnpickEraStars()

20:50:12:790 None
[EraStar] Context 'Fame_EraStar_Expansionist' - Params Page 'GameOption_IslandsOdds' - Value 'Some' could not be found

    Amplitude.Mercury.Simulation.DepartmentOfDevelopment:GetOrCreateEraStarThresholdParams(System.Reflection.MonoParameterInfo)

20:50:12:990 None
Metadata 'rmc0' has no policy registered; assuming None.

    Amplitude.Mercury.Sandbox.Sandbox:Save(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:50:12:990 None
Metadata 'ScenarioName' has no policy registered; assuming None.

    Amplitude.Mercury.Sandbox.Sandbox:Save(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:50:12:990 None
Metadata 'IsEditingScenario' has no policy registered; assuming None.

    Amplitude.Mercury.Sandbox.Sandbox:Save(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:50:15:343 None
[Empire 2] Exploration behavior of army 953 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:50:15:351 None
[Empire 3] Exploration behavior of army 2791 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:50:15:385 None
[Empire 4] Exploration behavior of army 1508 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:50:15:466 None
[Empire 6] Exploration behavior of army 1593 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:50:15:724 None
[Empire 2] Exploration behavior of army 953 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:50:15:732 None
[Empire 3] Exploration behavior of army 2791 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:50:15:782 None
[Empire 4] Exploration behavior of army 1508 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:50:15:825 None
[Empire 6] Exploration behavior of army 1593 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:50:15:934 None
[Empire 2] Exploration behavior of army 953 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:50:15:942 None
[Empire 3] Exploration behavior of army 2791 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:50:15:949 None
[Empire 4] Exploration behavior of army 1508 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:50:16:007 None
[Empire 6] Exploration behavior of army 1593 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:50:16:116 None
[Empire 2] Exploration behavior of army 953 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:50:16:123 None
[Empire 3] Exploration behavior of army 2791 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:50:16:131 None
[Empire 4] Exploration behavior of army 1508 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:50:16:146 None
[Empire 6] Exploration behavior of army 1593 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:50:16:316 None
[Empire 3] Exploration behavior of army 2791 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:50:16:323 None
[Empire 4] Exploration behavior of army 1508 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:50:16:338 None
[Empire 6] Exploration behavior of army 1593 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:50:16:531 None
[Empire 2] Exploration behavior of army 953 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:50:16:539 None
[Empire 3] Exploration behavior of army 2791 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:50:16:546 None
[Empire 4] Exploration behavior of army 1508 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:50:16:562 None
[Empire 6] Exploration behavior of army 1593 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:50:16:732 None
[Empire 2] Exploration behavior of army 953 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:50:16:740 None
[Empire 3] Exploration behavior of army 2791 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:50:16:748 None
[Empire 4] Exploration behavior of army 1508 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:50:16:763 None
[Empire 6] Exploration behavior of army 1593 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:50:16:934 None
[Empire 2] Exploration behavior of army 953 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:50:16:942 None
[Empire 3] Exploration behavior of army 2791 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:50:16:955 None
[Empire 4] Exploration behavior of army 1508 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:50:16:970 None
[Empire 6] Exploration behavior of army 1593 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:50:17:134 None
[Empire 2] Exploration behavior of army 953 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:50:17:142 None
[Empire 3] Exploration behavior of army 2791 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:50:17:149 None
[Empire 4] Exploration behavior of army 1508 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:50:17:165 None
[Empire 6] Exploration behavior of army 1593 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:50:17:336 None
[Empire 2] Exploration behavior of army 953 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:50:17:344 None
[Empire 3] Exploration behavior of army 2791 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:50:17:351 None
[Empire 4] Exploration behavior of army 1508 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:50:17:367 None
[Empire 6] Exploration behavior of army 1593 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:50:17:548 None
[Empire 2] Exploration behavior of army 953 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:50:17:556 None
[Empire 3] Exploration behavior of army 2791 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:50:17:564 None
[Empire 4] Exploration behavior of army 1508 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:50:17:581 None
[Empire 6] Exploration behavior of army 1593 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:50:17:748 None
[Empire 2] Exploration behavior of army 953 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:50:17:756 None
[Empire 3] Exploration behavior of army 2791 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:50:17:763 None
[Empire 4] Exploration behavior of army 1508 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:50:17:801 None
[Empire 6] Exploration behavior of army 1593 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:50:17:947 None
[Empire 2] Exploration behavior of army 953 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:50:17:954 None
[Empire 3] Exploration behavior of army 2791 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:50:17:967 None
[Empire 4] Exploration behavior of army 1508 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:50:17:982 None
[Empire 6] Exploration behavior of army 1593 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:50:18:150 None
[Empire 2] Exploration behavior of army 953 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:50:18:158 None
[Empire 3] Exploration behavior of army 2791 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:50:18:191 None
[Empire 4] Exploration behavior of army 1508 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:50:18:207 None
[Empire 6] Exploration behavior of army 1593 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:50:18:352 None
[Empire 2] Exploration behavior of army 953 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:50:18:360 None
[Empire 3] Exploration behavior of army 2791 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:50:18:389 None
[Empire 4] Exploration behavior of army 1508 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:50:18:405 None
[Empire 6] Exploration behavior of army 1593 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:50:18:553 None
[Empire 2] Exploration behavior of army 953 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:50:18:562 None
[Empire 3] Exploration behavior of army 2791 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:50:18:600 None
[Empire 4] Exploration behavior of army 1508 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:50:18:620 None
[Empire 6] Exploration behavior of army 1593 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:50:18:750 None
[Empire 1] Exploration behavior of army 1569 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:50:18:776 None
[Empire 2] Exploration behavior of army 953 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:50:18:784 None
[Empire 3] Exploration behavior of army 2791 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:50:18:814 None
[Empire 4] Exploration behavior of army 1508 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:50:18:896 None
[Empire 6] Exploration behavior of army 1593 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:50:18:961 None
[Empire 1] Exploration behavior of army 1569 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:50:18:988 None
[Empire 2] Exploration behavior of army 953 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:50:18:995 None
[Empire 3] Exploration behavior of army 2791 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:50:19:019 None
[Empire 4] Exploration behavior of army 1508 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:50:19:085 None
[Empire 6] Exploration behavior of army 1593 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:50:19:163 None
[Empire 1] Exploration behavior of army 1569 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:50:19:194 None
[Empire 2] Exploration behavior of army 953 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:50:19:201 None
[Empire 3] Exploration behavior of army 2791 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:50:19:226 None
[Empire 4] Exploration behavior of army 1508 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:50:19:291 None
[Empire 6] Exploration behavior of army 1593 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:50:19:362 None
[Empire 1] Exploration behavior of army 1569 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:50:19:390 None
[Empire 2] Exploration behavior of army 953 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:50:19:398 None
[Empire 3] Exploration behavior of army 2791 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:50:19:420 None
[Empire 4] Exploration behavior of army 1508 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:50:19:484 None
[Empire 6] Exploration behavior of army 1593 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:50:19:564 None
[Empire 4] Exploration behavior of army 1508 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:50:19:765 None
[Empire 1] Exploration behavior of army 1569 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:50:19:790 None
[Empire 2] Exploration behavior of army 953 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:50:19:798 None
[Empire 3] Exploration behavior of army 2791 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:50:19:822 None
[Empire 4] Exploration behavior of army 1508 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:50:19:875 None
[Empire 6] Exploration behavior of army 1593 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:50:19:965 None
[Empire 1] Exploration behavior of army 1569 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:50:19:994 None
[Empire 2] Exploration behavior of army 953 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:50:20:002 None
[Empire 3] Exploration behavior of army 2791 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:50:20:025 None
[Empire 4] Exploration behavior of army 1508 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:50:20:090 None
[Empire 6] Exploration behavior of army 1593 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:50:20:167 None
[Empire 1] Exploration behavior of army 1569 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:50:20:197 None
[Empire 2] Exploration behavior of army 953 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:50:20:204 None
[Empire 3] Exploration behavior of army 2791 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:50:20:236 None
[Empire 4] Exploration behavior of army 1508 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:50:20:302 None
[Empire 6] Exploration behavior of army 1593 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:50:20:368 None
[Empire 4] Exploration behavior of army 1508 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:50:20:568 None
[Empire 4] Exploration behavior of army 1508 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:50:20:769 None
[Empire 4] Exploration behavior of army 1508 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:50:20:970 None
[Empire 1] Exploration behavior of army 1569 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:50:20:999 None
[Empire 2] Exploration behavior of army 953 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:50:21:007 None
[Empire 3] Exploration behavior of army 2791 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:50:21:030 None
[Empire 4] Exploration behavior of army 1508 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:50:21:091 None
[Empire 6] Exploration behavior of army 1593 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:50:21:171 None
[Empire 1] Exploration behavior of army 1569 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:50:21:200 None
[Empire 2] Exploration behavior of army 953 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:50:21:208 None
[Empire 3] Exploration behavior of army 2791 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:50:21:231 None
[Empire 4] Exploration behavior of army 1508 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:50:21:294 None
[Empire 6] Exploration behavior of army 1593 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:50:21:374 None
[Empire 4] Exploration behavior of army 1508 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:50:21:575 None
[Empire 4] Exploration behavior of army 1508 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:50:21:776 None
[Empire 4] Exploration behavior of army 1508 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:50:21:977 None
[Empire 4] Exploration behavior of army 1508 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:50:22:177 None
[Empire 1] Exploration behavior of army 1569 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:50:22:203 None
[Empire 2] Exploration behavior of army 953 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:50:22:211 None
[Empire 3] Exploration behavior of army 2791 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:50:22:235 None
[Empire 4] Exploration behavior of army 1508 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:50:22:299 None
[Empire 6] Exploration behavior of army 1593 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:50:24:177 None
[Empire 1] Exploration behavior of army 1569 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:50:24:203 None
[Empire 2] Exploration behavior of army 953 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:50:24:211 None
[Empire 3] Exploration behavior of army 2791 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:50:24:234 None
[Empire 4] Exploration behavior of army 1508 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:50:24:295 None
[Empire 6] Exploration behavior of army 1593 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:50:26:179 None
[Empire 1] Exploration behavior of army 1569 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:50:26:205 None
[Empire 2] Exploration behavior of army 953 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:50:26:213 None
[Empire 3] Exploration behavior of army 2791 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:50:26:236 None
[Empire 4] Exploration behavior of army 1508 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:50:26:299 None
[Empire 6] Exploration behavior of army 1593 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:50:28:179 None
[Empire 1] Exploration behavior of army 1569 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:50:28:200 None
[Empire 2] Exploration behavior of army 953 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:50:28:209 None
[Empire 3] Exploration behavior of army 2791 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:50:28:231 None
[Empire 4] Exploration behavior of army 1508 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:50:28:295 None
[Empire 6] Exploration behavior of army 1593 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:50:30:181 None
[Empire 1] Exploration behavior of army 1569 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:50:30:203 None
[Empire 2] Exploration behavior of army 953 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:50:30:210 None
[Empire 3] Exploration behavior of army 2791 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:50:30:236 None
[Empire 4] Exploration behavior of army 1508 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:50:30:300 None
[Empire 6] Exploration behavior of army 1593 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:50:32:183 None
[Empire 1] Exploration behavior of army 1569 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:50:32:210 None
[Empire 2] Exploration behavior of army 953 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:50:32:217 None
[Empire 3] Exploration behavior of army 2791 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:50:32:239 None
[Empire 4] Exploration behavior of army 1508 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:50:32:306 None
[Empire 6] Exploration behavior of army 1593 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:50:33:945 None
[Localization] Unknown key '%GameplayOrientationHintBuilderStabilityBonusAfterConstructionCompletion'

    Amplitude.Framework.Localization.LocalizationManager:Localize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:50:33:945 None
[Localization] Unknown key '%GameplayOrientationHintBuilderStabilityBonusAfterConstructionCompletion'

    Amplitude.Framework.Localization.LocalizationManager:Localize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:50:33:945 None
[Localization] Unknown key '%GameplayOrientationHintBuilderStabilityBonusAfterConstructionCompletion'

    Amplitude.Framework.Localization.LocalizationManager:Localize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:50:33:946 None
[Localization] Unknown key '%GameplayOrientationHintBuilderStabilityBonusAfterConstructionCompletion'

    Amplitude.Framework.Localization.LocalizationManager:Localize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:50:33:946 None
[Localization] Unknown key '%GameplayOrientationHintBuilderStabilityBonusAfterConstructionCompletion'

    Amplitude.Framework.Localization.LocalizationManager:Localize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:50:33:946 None
[Localization] Unknown key '%GameplayOrientationHintBuilderStabilityBonusAfterConstructionCompletion'

    Amplitude.Framework.Localization.LocalizationManager:Localize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:50:33:949 None
[Localization] Unknown key '%GameplayOrientationHintBuilderStabilityBonusAfterConstructionCompletion'

    Amplitude.Framework.Localization.LocalizationManager:Localize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:50:33:949 None
[Localization] Unknown key '%GameplayOrientationHintBuilderStabilityBonusAfterConstructionCompletion'

    Amplitude.Framework.Localization.LocalizationManager:Localize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:50:33:949 None
[Localization] Unknown key '%GameplayOrientationHintBuilderStabilityBonusAfterConstructionCompletion'

    Amplitude.Framework.Localization.LocalizationManager:Localize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:50:34:183 None
[Empire 1] Exploration behavior of army 1569 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:50:34:210 None
[Empire 2] Exploration behavior of army 953 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:50:34:218 None
[Empire 3] Exploration behavior of army 2791 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:50:34:242 None
[Empire 4] Exploration behavior of army 1508 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:50:34:306 None
[Empire 6] Exploration behavior of army 1593 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:50:34:444 None
[Localization] Unknown key '%GameplayOrientationHintBuilderStabilityBonusAfterConstructionCompletion'

    Amplitude.Framework.Localization.LocalizationManager:Localize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:50:34:445 None
[Localization] Unknown key '%GameplayOrientationHintBuilderStabilityBonusAfterConstructionCompletion'

    Amplitude.Framework.Localization.LocalizationManager:Localize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:50:34:445 None
[Localization] Unknown key '%GameplayOrientationHintBuilderStabilityBonusAfterConstructionCompletion'

    Amplitude.Framework.Localization.LocalizationManager:Localize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:50:35:451 None
[Localization] Unknown key '%GameplayOrientationHintBuilderStabilityBonusAfterConstructionCompletion'

    Amplitude.Framework.Localization.LocalizationManager:Localize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:50:35:451 None
[Localization] Unknown key '%GameplayOrientationHintBuilderStabilityBonusAfterConstructionCompletion'

    Amplitude.Framework.Localization.LocalizationManager:Localize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:50:35:451 None
[Localization] Unknown key '%GameplayOrientationHintBuilderStabilityBonusAfterConstructionCompletion'

    Amplitude.Framework.Localization.LocalizationManager:Localize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:50:36:185 None
[Empire 1] Exploration behavior of army 1569 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:50:36:213 None
[Empire 2] Exploration behavior of army 953 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:50:36:222 None
[Empire 3] Exploration behavior of army 2791 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:50:36:243 None
[Empire 4] Exploration behavior of army 1508 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:50:36:311 None
[Empire 6] Exploration behavior of army 1593 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:50:36:456 None
[Localization] Unknown key '%GameplayOrientationHintBuilderStabilityBonusAfterConstructionCompletion'

    Amplitude.Framework.Localization.LocalizationManager:Localize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:50:36:456 None
[Localization] Unknown key '%GameplayOrientationHintBuilderStabilityBonusAfterConstructionCompletion'

    Amplitude.Framework.Localization.LocalizationManager:Localize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:50:36:456 None
[Localization] Unknown key '%GameplayOrientationHintBuilderStabilityBonusAfterConstructionCompletion'

    Amplitude.Framework.Localization.LocalizationManager:Localize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:50:38:186 None
[Empire 1] Exploration behavior of army 1569 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:50:38:208 None
[Empire 2] Exploration behavior of army 953 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:50:38:216 None
[Empire 3] Exploration behavior of army 2791 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:50:38:240 None
[Empire 4] Exploration behavior of army 1508 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:50:38:305 None
[Empire 6] Exploration behavior of army 1593 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:50:40:186 None
[Empire 1] Exploration behavior of army 1569 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:50:40:210 None
[Empire 2] Exploration behavior of army 953 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:50:40:219 None
[Empire 3] Exploration behavior of army 2791 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:50:40:241 None
[Empire 4] Exploration behavior of army 1508 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:50:40:297 None
[Empire 6] Exploration behavior of army 1593 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:50:42:676 None
[Empire 1] Exploration behavior of army 1569 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:50:42:710 None
[Empire 2] Exploration behavior of army 953 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:50:42:720 None
[Empire 3] Exploration behavior of army 2791 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:50:42:746 None
[Empire 4] Exploration behavior of army 1508 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:50:42:812 None
[Empire 6] Exploration behavior of army 1593 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:50:44:678 None
[Empire 1] Exploration behavior of army 1569 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:50:44:707 None
[Empire 2] Exploration behavior of army 953 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:50:44:715 None
[Empire 3] Exploration behavior of army 2791 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:50:44:738 None
[Empire 4] Exploration behavior of army 1508 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:50:44:794 None
[Empire 6] Exploration behavior of army 1593 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:50:52:849 None
[Empire 1] Exploration behavior of army 1569 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:50:52:876 None
[Empire 2] Exploration behavior of army 953 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:50:52:884 None
[Empire 3] Exploration behavior of army 2791 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:50:52:908 None
[Empire 4] Exploration behavior of army 1508 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:50:52:972 None
[Empire 6] Exploration behavior of army 1593 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:50:54:848 None
[Empire 1] Exploration behavior of army 1569 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:50:54:880 None
[Empire 2] Exploration behavior of army 953 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:50:54:890 None
[Empire 3] Exploration behavior of army 2791 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:50:54:917 None
[Empire 4] Exploration behavior of army 1508 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:50:54:970 None
[Empire 6] Exploration behavior of army 1593 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:50:56:849 None
[Empire 1] Exploration behavior of army 1569 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:50:56:874 None
[Empire 2] Exploration behavior of army 953 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:50:56:884 None
[Empire 3] Exploration behavior of army 2791 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:50:56:907 None
[Empire 4] Exploration behavior of army 1508 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:50:56:968 None
[Empire 6] Exploration behavior of army 1593 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:50:57:268 UI Steam
[UI] Showing NarrativeWindow: $NarrativeEvent_Civics_Army03

    Amplitude.Mercury.UI.NarrativeWindow:OnBeginShow(System.Reflection.MonoParameterInfo)
    Amplitude.Mercury.UI.NarrativeWindow:OnBeginShow(System.Reflection.MonoParameterInfo)
    Amplitude.UI.UIAbstractShowable:InternalRequestShow()
    Amplitude.UI.Windows.UIContainer:InternalRequestShow()
    Amplitude.UI.Windows.UIContainerManager:SpecificUpdate()
    Amplitude.UI.UIUpdatingManager:LateUpdate()

20:50:58:848 None
[Empire 1] Exploration behavior of army 1569 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:50:58:875 None
[Empire 2] Exploration behavior of army 953 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:50:58:883 None
[Empire 3] Exploration behavior of army 2791 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:50:58:913 None
[Empire 4] Exploration behavior of army 1508 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:50:58:978 None
[Empire 6] Exploration behavior of army 1593 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:50:59:971 None
[UI] Could not find UIMapper for Enum ActionType: 'NotUsed_EliminateMajorEmpire'.

    Amplitude.Mercury.Simulation.SimulationEventEffect_UnlockAction:Localize(System.Reflection.MonoParameterInfo)

20:50:59:971 None
Missing an override in the effect using the SimulationEventEfect

    Amplitude.Mercury.Simulation.SimulationEventEffect:Localize(System.Reflection.MonoParameterInfo)

20:50:59:971 None
Missing an override in the effect using the SimulationEventEfect

    Amplitude.Mercury.Simulation.SimulationEventEffect:Localize(System.Reflection.MonoParameterInfo)

20:50:59:971 None
Missing an override in the effect using the SimulationEventEfect

    Amplitude.Mercury.Simulation.SimulationEventEffect:Localize(System.Reflection.MonoParameterInfo)

20:51:09:981 None
TutorialWindow.SpecificUpdate: TopTutorialElementIndex is invalid while window' Status is Activating.

    Amplitude.UI.Windows.UIContainerManager:SpecificUpdate()

20:51:13:940 None
[Empire 1] Exploration behavior of army 1569 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:51:13:970 None
[Empire 2] Exploration behavior of army 953 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:51:13:978 None
[Empire 3] Exploration behavior of army 2791 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:51:14:001 None
[Empire 4] Exploration behavior of army 1508 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:51:14:066 None
[Empire 6] Exploration behavior of army 1593 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:51:15:942 None
[Empire 1] Exploration behavior of army 1569 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:51:15:971 None
[Empire 2] Exploration behavior of army 953 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:51:15:984 None
[Empire 3] Exploration behavior of army 2791 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:51:16:012 None
[Empire 4] Exploration behavior of army 1508 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:51:16:075 None
[Empire 6] Exploration behavior of army 1593 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:51:17:942 None
[Empire 1] Exploration behavior of army 1569 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:51:17:969 None
[Empire 2] Exploration behavior of army 953 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:51:17:977 None
[Empire 3] Exploration behavior of army 2791 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:51:18:001 None
[Empire 4] Exploration behavior of army 1508 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:51:18:066 None
[Empire 6] Exploration behavior of army 1593 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:51:22:721 None
Cannot go from [104, 71] to [98, 70] - defaulting

    Amplitude.Mercury.Simulation.BattleRequestController:ProcessBattlePreviewRequest(System.Reflection.MonoParameterInfo)

20:51:24:145 None
[Empire 1] Exploration behavior of army 1569 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:51:24:175 None
[Empire 2] Exploration behavior of army 953 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:51:24:183 None
[Empire 3] Exploration behavior of army 2791 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:51:24:207 None
[Empire 4] Exploration behavior of army 1508 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:51:24:269 None
[Empire 6] Exploration behavior of army 1593 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:51:26:146 None
[Empire 1] Exploration behavior of army 1569 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:51:26:171 None
[Empire 2] Exploration behavior of army 953 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:51:26:179 None
[Empire 3] Exploration behavior of army 2791 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:51:26:203 None
[Empire 4] Exploration behavior of army 1508 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:51:26:265 None
[Empire 6] Exploration behavior of army 1593 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:51:34:371 None
[Empire 1] Exploration behavior of army 1569 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:51:34:400 None
[Empire 2] Exploration behavior of army 953 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:51:34:408 None
[Empire 3] Exploration behavior of army 2791 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:51:34:431 None
[Empire 4] Exploration behavior of army 1508 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:51:34:496 None
[Empire 6] Exploration behavior of army 1593 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:51:36:370 None
[Empire 1] Exploration behavior of army 1569 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:51:36:397 None
[Empire 2] Exploration behavior of army 953 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:51:36:405 None
[Empire 3] Exploration behavior of army 2791 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:51:36:437 None
[Empire 4] Exploration behavior of army 1508 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:51:36:502 None
[Empire 6] Exploration behavior of army 1593 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:51:37:051 None
Metadata 'rmc0' has no policy registered; assuming None.

    Amplitude.Mercury.Sandbox.Sandbox:Save(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:51:37:051 None
Metadata 'ScenarioName' has no policy registered; assuming None.

    Amplitude.Mercury.Sandbox.Sandbox:Save(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:51:37:051 None
Metadata 'IsEditingScenario' has no policy registered; assuming None.

    Amplitude.Mercury.Sandbox.Sandbox:Save(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:51:38:040 None
TutorialWindow.SpecificUpdate: TopTutorialElementIndex is invalid while window' Status is Activating.

    Amplitude.UI.Windows.UIContainerManager:SpecificUpdate()

20:51:38:043 None
[Localization] Unknown key '%GameplayOrientationHintBuilderStabilityBonusAfterConstructionCompletion'

    Amplitude.Framework.Localization.LocalizationManager:Localize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:51:38:043 None
[Localization] Unknown key '%GameplayOrientationHintBuilderStabilityBonusAfterConstructionCompletion'

    Amplitude.Framework.Localization.LocalizationManager:Localize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:51:38:043 None
[Localization] Unknown key '%GameplayOrientationHintBuilderStabilityBonusAfterConstructionCompletion'

    Amplitude.Framework.Localization.LocalizationManager:Localize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:51:38:043 None
[Localization] Unknown key '%GameplayOrientationHintBuilderStabilityBonusAfterConstructionCompletion'

    Amplitude.Framework.Localization.LocalizationManager:Localize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:51:38:044 None
[Localization] Unknown key '%GameplayOrientationHintBuilderStabilityBonusAfterConstructionCompletion'

    Amplitude.Framework.Localization.LocalizationManager:Localize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:51:38:044 None
[Localization] Unknown key '%GameplayOrientationHintBuilderStabilityBonusAfterConstructionCompletion'

    Amplitude.Framework.Localization.LocalizationManager:Localize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:51:38:048 None
[Localization] Unknown key '%GameplayOrientationHintBuilderStabilityBonusAfterConstructionCompletion'

    Amplitude.Framework.Localization.LocalizationManager:Localize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:51:38:048 None
[Localization] Unknown key '%GameplayOrientationHintBuilderStabilityBonusAfterConstructionCompletion'

    Amplitude.Framework.Localization.LocalizationManager:Localize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:51:38:048 None
[Localization] Unknown key '%GameplayOrientationHintBuilderStabilityBonusAfterConstructionCompletion'

    Amplitude.Framework.Localization.LocalizationManager:Localize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:51:39:149 None
[Localization] Unknown key '%GameplayOrientationHintBuilderStabilityBonusAfterConstructionCompletion'

    Amplitude.Framework.Localization.LocalizationManager:Localize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:51:39:149 None
[Localization] Unknown key '%GameplayOrientationHintBuilderStabilityBonusAfterConstructionCompletion'

    Amplitude.Framework.Localization.LocalizationManager:Localize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:51:39:149 None
[Localization] Unknown key '%GameplayOrientationHintBuilderStabilityBonusAfterConstructionCompletion'

    Amplitude.Framework.Localization.LocalizationManager:Localize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:51:39:243 None
[Localization] Unknown key '%GameplayOrientationHintBuilderStabilityBonusAfterConstructionCompletion'

    Amplitude.Framework.Localization.LocalizationManager:Localize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:51:39:243 None
[Localization] Unknown key '%GameplayOrientationHintBuilderStabilityBonusAfterConstructionCompletion'

    Amplitude.Framework.Localization.LocalizationManager:Localize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:51:39:243 None
[Localization] Unknown key '%GameplayOrientationHintBuilderStabilityBonusAfterConstructionCompletion'

    Amplitude.Framework.Localization.LocalizationManager:Localize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:51:39:335 None
[Empire 1] Exploration behavior of army 1569 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:51:39:384 None
[Empire 2] Exploration behavior of army 953 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:51:39:451 None
[Localization] Unknown key '%GameplayOrientationHintBuilderStabilityBonusAfterConstructionCompletion'

    Amplitude.Framework.Localization.LocalizationManager:Localize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:51:39:451 None
[Localization] Unknown key '%GameplayOrientationHintBuilderStabilityBonusAfterConstructionCompletion'

    Amplitude.Framework.Localization.LocalizationManager:Localize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:51:39:451 None
[Localization] Unknown key '%GameplayOrientationHintBuilderStabilityBonusAfterConstructionCompletion'

    Amplitude.Framework.Localization.LocalizationManager:Localize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:51:39:484 None
[Empire 4] Exploration behavior of army 1508 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:51:39:551 None
[Localization] Unknown key '%GameplayOrientationHintBuilderStabilityBonusAfterConstructionCompletion'

    Amplitude.Framework.Localization.LocalizationManager:Localize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:51:39:551 None
[Localization] Unknown key '%GameplayOrientationHintBuilderStabilityBonusAfterConstructionCompletion'

    Amplitude.Framework.Localization.LocalizationManager:Localize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:51:39:551 None
[Localization] Unknown key '%GameplayOrientationHintBuilderStabilityBonusAfterConstructionCompletion'

    Amplitude.Framework.Localization.LocalizationManager:Localize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:51:39:588 None
[Empire 6] Exploration behavior of army 1593 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:51:39:658 None
[Localization] Unknown key '%GameplayOrientationHintBuilderStabilityBonusAfterConstructionCompletion'

    Amplitude.Framework.Localization.LocalizationManager:Localize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:51:39:658 None
[Localization] Unknown key '%GameplayOrientationHintBuilderStabilityBonusAfterConstructionCompletion'

    Amplitude.Framework.Localization.LocalizationManager:Localize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:51:39:658 None
[Localization] Unknown key '%GameplayOrientationHintBuilderStabilityBonusAfterConstructionCompletion'

    Amplitude.Framework.Localization.LocalizationManager:Localize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:51:39:750 None
[Localization] Unknown key '%GameplayOrientationHintBuilderStabilityBonusAfterConstructionCompletion'

    Amplitude.Framework.Localization.LocalizationManager:Localize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:51:39:750 None
[Localization] Unknown key '%GameplayOrientationHintBuilderStabilityBonusAfterConstructionCompletion'

    Amplitude.Framework.Localization.LocalizationManager:Localize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:51:39:750 None
[Localization] Unknown key '%GameplayOrientationHintBuilderStabilityBonusAfterConstructionCompletion'

    Amplitude.Framework.Localization.LocalizationManager:Localize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:51:39:860 None
[Localization] Unknown key '%GameplayOrientationHintBuilderStabilityBonusAfterConstructionCompletion'

    Amplitude.Framework.Localization.LocalizationManager:Localize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:51:39:860 None
[Localization] Unknown key '%GameplayOrientationHintBuilderStabilityBonusAfterConstructionCompletion'

    Amplitude.Framework.Localization.LocalizationManager:Localize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:51:39:860 None
[Localization] Unknown key '%GameplayOrientationHintBuilderStabilityBonusAfterConstructionCompletion'

    Amplitude.Framework.Localization.LocalizationManager:Localize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:51:39:871 None
[Empire 1] Exploration behavior of army 1569 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:51:39:880 None
[Empire 2] Exploration behavior of army 953 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:51:39:888 None
[Empire 3] Exploration behavior of army 2791 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:51:39:938 None
[Empire 4] Exploration behavior of army 1508 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:51:39:976 None
[Localization] Unknown key '%GameplayOrientationHintBuilderStabilityBonusAfterConstructionCompletion'

    Amplitude.Framework.Localization.LocalizationManager:Localize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:51:39:976 None
[Localization] Unknown key '%GameplayOrientationHintBuilderStabilityBonusAfterConstructionCompletion'

    Amplitude.Framework.Localization.LocalizationManager:Localize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:51:39:976 None
[Localization] Unknown key '%GameplayOrientationHintBuilderStabilityBonusAfterConstructionCompletion'

    Amplitude.Framework.Localization.LocalizationManager:Localize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:51:40:001 None
[Empire 6] Exploration behavior of army 1593 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:51:40:047 None
[Localization] Unknown key '%GameplayOrientationHintBuilderStabilityBonusAfterConstructionCompletion'

    Amplitude.Framework.Localization.LocalizationManager:Localize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:51:40:047 None
[Localization] Unknown key '%GameplayOrientationHintBuilderStabilityBonusAfterConstructionCompletion'

    Amplitude.Framework.Localization.LocalizationManager:Localize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:51:40:047 None
[Localization] Unknown key '%GameplayOrientationHintBuilderStabilityBonusAfterConstructionCompletion'

    Amplitude.Framework.Localization.LocalizationManager:Localize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:51:40:082 None
[Empire 1] Exploration behavior of army 1569 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:51:40:111 None
[Empire 2] Exploration behavior of army 953 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:51:40:144 None
[Empire 4] Exploration behavior of army 1508 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:51:40:154 None
[Localization] Unknown key '%GameplayOrientationHintBuilderStabilityBonusAfterConstructionCompletion'

    Amplitude.Framework.Localization.LocalizationManager:Localize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:51:40:155 None
[Localization] Unknown key '%GameplayOrientationHintBuilderStabilityBonusAfterConstructionCompletion'

    Amplitude.Framework.Localization.LocalizationManager:Localize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:51:40:155 None
[Localization] Unknown key '%GameplayOrientationHintBuilderStabilityBonusAfterConstructionCompletion'

    Amplitude.Framework.Localization.LocalizationManager:Localize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:51:40:175 None
[Empire 5] Exploration behavior of army 1663 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:51:40:209 None
[Empire 6] Exploration behavior of army 1593 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:51:40:250 None
[Localization] Unknown key '%GameplayOrientationHintBuilderStabilityBonusAfterConstructionCompletion'

    Amplitude.Framework.Localization.LocalizationManager:Localize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:51:40:250 None
[Localization] Unknown key '%GameplayOrientationHintBuilderStabilityBonusAfterConstructionCompletion'

    Amplitude.Framework.Localization.LocalizationManager:Localize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:51:40:250 None
[Localization] Unknown key '%GameplayOrientationHintBuilderStabilityBonusAfterConstructionCompletion'

    Amplitude.Framework.Localization.LocalizationManager:Localize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:51:40:314 None
[Empire 1] Exploration behavior of army 1569 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:51:40:336 None
[Empire 2] Exploration behavior of army 953 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:51:40:345 None
[Empire 3] Exploration behavior of army 2791 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:51:40:352 None
[Empire 4] Exploration behavior of army 1508 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:51:40:354 None
[Localization] Unknown key '%GameplayOrientationHintBuilderStabilityBonusAfterConstructionCompletion'

    Amplitude.Framework.Localization.LocalizationManager:Localize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:51:40:354 None
[Localization] Unknown key '%GameplayOrientationHintBuilderStabilityBonusAfterConstructionCompletion'

    Amplitude.Framework.Localization.LocalizationManager:Localize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:51:40:354 None
[Localization] Unknown key '%GameplayOrientationHintBuilderStabilityBonusAfterConstructionCompletion'

    Amplitude.Framework.Localization.LocalizationManager:Localize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:51:40:365 None
[Empire 5] Exploration behavior of army 1663 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:51:40:447 None
[Localization] Unknown key '%GameplayOrientationHintBuilderStabilityBonusAfterConstructionCompletion'

    Amplitude.Framework.Localization.LocalizationManager:Localize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:51:40:447 None
[Localization] Unknown key '%GameplayOrientationHintBuilderStabilityBonusAfterConstructionCompletion'

    Amplitude.Framework.Localization.LocalizationManager:Localize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:51:40:447 None
[Localization] Unknown key '%GameplayOrientationHintBuilderStabilityBonusAfterConstructionCompletion'

    Amplitude.Framework.Localization.LocalizationManager:Localize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:51:40:515 None
[Empire 1] Exploration behavior of army 1569 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:51:40:557 None
[Localization] Unknown key '%GameplayOrientationHintBuilderStabilityBonusAfterConstructionCompletion'

    Amplitude.Framework.Localization.LocalizationManager:Localize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:51:40:557 None
[Localization] Unknown key '%GameplayOrientationHintBuilderStabilityBonusAfterConstructionCompletion'

    Amplitude.Framework.Localization.LocalizationManager:Localize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:51:40:557 None
[Localization] Unknown key '%GameplayOrientationHintBuilderStabilityBonusAfterConstructionCompletion'

    Amplitude.Framework.Localization.LocalizationManager:Localize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:51:40:559 None
[Empire 2] Exploration behavior of army 953 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:51:40:574 None
[Empire 4] Exploration behavior of army 1508 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:51:40:584 None
[Empire 5] Exploration behavior of army 1663 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:51:40:650 None
[Localization] Unknown key '%GameplayOrientationHintBuilderStabilityBonusAfterConstructionCompletion'

    Amplitude.Framework.Localization.LocalizationManager:Localize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:51:40:650 None
[Localization] Unknown key '%GameplayOrientationHintBuilderStabilityBonusAfterConstructionCompletion'

    Amplitude.Framework.Localization.LocalizationManager:Localize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:51:40:650 None
[Localization] Unknown key '%GameplayOrientationHintBuilderStabilityBonusAfterConstructionCompletion'

    Amplitude.Framework.Localization.LocalizationManager:Localize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:51:40:724 None
[Empire 1] Exploration behavior of army 1569 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:51:40:758 None
[Localization] Unknown key '%GameplayOrientationHintBuilderStabilityBonusAfterConstructionCompletion'

    Amplitude.Framework.Localization.LocalizationManager:Localize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:51:40:758 None
[Localization] Unknown key '%GameplayOrientationHintBuilderStabilityBonusAfterConstructionCompletion'

    Amplitude.Framework.Localization.LocalizationManager:Localize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:51:40:758 None
[Localization] Unknown key '%GameplayOrientationHintBuilderStabilityBonusAfterConstructionCompletion'

    Amplitude.Framework.Localization.LocalizationManager:Localize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:51:40:787 None
[Empire 2] Exploration behavior of army 953 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:51:40:799 None
[Empire 3] Exploration behavior of army 2791 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:51:40:810 None
[Empire 4] Exploration behavior of army 1508 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:51:40:819 None
[Empire 5] Exploration behavior of army 1663 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:51:40:858 None
[Localization] Unknown key '%GameplayOrientationHintBuilderStabilityBonusAfterConstructionCompletion'

    Amplitude.Framework.Localization.LocalizationManager:Localize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:51:40:858 None
[Localization] Unknown key '%GameplayOrientationHintBuilderStabilityBonusAfterConstructionCompletion'

    Amplitude.Framework.Localization.LocalizationManager:Localize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:51:40:858 None
[Localization] Unknown key '%GameplayOrientationHintBuilderStabilityBonusAfterConstructionCompletion'

    Amplitude.Framework.Localization.LocalizationManager:Localize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:51:40:949 None
[Empire 1] Exploration behavior of army 1569 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:51:40:950 None
[Localization] Unknown key '%GameplayOrientationHintBuilderStabilityBonusAfterConstructionCompletion'

    Amplitude.Framework.Localization.LocalizationManager:Localize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:51:40:950 None
[Localization] Unknown key '%GameplayOrientationHintBuilderStabilityBonusAfterConstructionCompletion'

    Amplitude.Framework.Localization.LocalizationManager:Localize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:51:40:950 None
[Localization] Unknown key '%GameplayOrientationHintBuilderStabilityBonusAfterConstructionCompletion'

    Amplitude.Framework.Localization.LocalizationManager:Localize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:51:40:978 None
[Empire 2] Exploration behavior of army 953 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:51:40:994 None
[Empire 4] Exploration behavior of army 1508 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:51:41:003 None
[Empire 5] Exploration behavior of army 1663 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:51:41:060 None
[Localization] Unknown key '%GameplayOrientationHintBuilderStabilityBonusAfterConstructionCompletion'

    Amplitude.Framework.Localization.LocalizationManager:Localize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:51:41:060 None
[Localization] Unknown key '%GameplayOrientationHintBuilderStabilityBonusAfterConstructionCompletion'

    Amplitude.Framework.Localization.LocalizationManager:Localize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:51:41:060 None
[Localization] Unknown key '%GameplayOrientationHintBuilderStabilityBonusAfterConstructionCompletion'

    Amplitude.Framework.Localization.LocalizationManager:Localize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:51:41:126 None
[Empire 1] Exploration behavior of army 1569 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:51:41:147 None
[Localization] Unknown key '%GameplayOrientationHintBuilderStabilityBonusAfterConstructionCompletion'

    Amplitude.Framework.Localization.LocalizationManager:Localize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:51:41:148 None
[Localization] Unknown key '%GameplayOrientationHintBuilderStabilityBonusAfterConstructionCompletion'

    Amplitude.Framework.Localization.LocalizationManager:Localize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:51:41:148 None
[Localization] Unknown key '%GameplayOrientationHintBuilderStabilityBonusAfterConstructionCompletion'

    Amplitude.Framework.Localization.LocalizationManager:Localize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:51:41:159 None
[Empire 2] Exploration behavior of army 953 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:51:41:167 None
[Empire 3] Exploration behavior of army 2791 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:51:41:174 None
[Empire 4] Exploration behavior of army 1508 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:51:41:183 None
[Empire 5] Exploration behavior of army 1663 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:51:41:324 None
[Empire 1] Exploration behavior of army 1569 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:51:41:351 None
[Empire 2] Exploration behavior of army 953 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:51:41:365 None
[Empire 4] Exploration behavior of army 1508 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:51:41:374 None
[Empire 5] Exploration behavior of army 1663 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:51:41:526 None
[Empire 1] Exploration behavior of army 1569 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:51:41:551 None
[Empire 2] Exploration behavior of army 953 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:51:41:559 None
[Empire 3] Exploration behavior of army 2791 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:51:41:567 None
[Empire 4] Exploration behavior of army 1508 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:51:41:576 None
[Empire 5] Exploration behavior of army 1663 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:51:41:731 None
[Empire 1] Exploration behavior of army 1569 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:51:41:766 None
[Empire 2] Exploration behavior of army 953 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:51:41:788 None
[Empire 4] Exploration behavior of army 1508 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:51:41:797 None
[Empire 5] Exploration behavior of army 1663 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:51:41:937 None
[Empire 1] Exploration behavior of army 1569 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:51:41:966 None
[Empire 2] Exploration behavior of army 953 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:51:41:974 None
[Empire 3] Exploration behavior of army 2791 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:51:41:981 None
[Empire 4] Exploration behavior of army 1508 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:51:41:990 None
[Empire 5] Exploration behavior of army 1663 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:51:42:141 None
UpdatePawnsCountWhenNotMoving called while pawnsToCreate is zero! Nothing to do!

    Amplitude.Mercury.Presentation.PresentationUnit:OnUpdate()

20:51:42:160 None
[Empire 1] Exploration behavior of army 1569 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:51:42:191 None
[Empire 2] Exploration behavior of army 953 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:51:42:206 None
[Empire 4] Exploration behavior of army 1508 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:51:42:215 None
[Empire 5] Exploration behavior of army 1663 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:51:42:255 None
[Localization] Unknown key '%GameplayOrientationHintBuilderStabilityBonusAfterConstructionCompletion'

    Amplitude.Framework.Localization.LocalizationManager:Localize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:51:42:255 None
[Localization] Unknown key '%GameplayOrientationHintBuilderStabilityBonusAfterConstructionCompletion'

    Amplitude.Framework.Localization.LocalizationManager:Localize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:51:42:255 None
[Localization] Unknown key '%GameplayOrientationHintBuilderStabilityBonusAfterConstructionCompletion'

    Amplitude.Framework.Localization.LocalizationManager:Localize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:51:42:255 None
[Localization] Unknown key '%GameplayOrientationHintBuilderStabilityBonusAfterConstructionCompletion'

    Amplitude.Framework.Localization.LocalizationManager:Localize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:51:42:255 None
[Localization] Unknown key '%GameplayOrientationHintBuilderStabilityBonusAfterConstructionCompletion'

    Amplitude.Framework.Localization.LocalizationManager:Localize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:51:42:255 None
[Localization] Unknown key '%GameplayOrientationHintBuilderStabilityBonusAfterConstructionCompletion'

    Amplitude.Framework.Localization.LocalizationManager:Localize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:51:42:258 None
[Localization] Unknown key '%GameplayOrientationHintBuilderStabilityBonusAfterConstructionCompletion'

    Amplitude.Framework.Localization.LocalizationManager:Localize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:51:42:258 None
[Localization] Unknown key '%GameplayOrientationHintBuilderStabilityBonusAfterConstructionCompletion'

    Amplitude.Framework.Localization.LocalizationManager:Localize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:51:42:258 None
[Localization] Unknown key '%GameplayOrientationHintBuilderStabilityBonusAfterConstructionCompletion'

    Amplitude.Framework.Localization.LocalizationManager:Localize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:51:42:336 None
[Empire 1] Exploration behavior of army 1569 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:51:42:350 None
[Localization] Unknown key '%GameplayOrientationHintBuilderStabilityBonusAfterConstructionCompletion'

    Amplitude.Framework.Localization.LocalizationManager:Localize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:51:42:350 None
[Localization] Unknown key '%GameplayOrientationHintBuilderStabilityBonusAfterConstructionCompletion'

    Amplitude.Framework.Localization.LocalizationManager:Localize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:51:42:350 None
[Localization] Unknown key '%GameplayOrientationHintBuilderStabilityBonusAfterConstructionCompletion'

    Amplitude.Framework.Localization.LocalizationManager:Localize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:51:42:365 None
[Empire 2] Exploration behavior of army 953 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:51:42:373 None
[Empire 3] Exploration behavior of army 2791 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:51:42:380 None
[Empire 4] Exploration behavior of army 1508 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:51:42:397 None
[Empire 5] Exploration behavior of army 1663 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:51:42:453 None
[Localization] Unknown key '%GameplayOrientationHintBuilderStabilityBonusAfterConstructionCompletion'

    Amplitude.Framework.Localization.LocalizationManager:Localize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:51:42:453 None
[Localization] Unknown key '%GameplayOrientationHintBuilderStabilityBonusAfterConstructionCompletion'

    Amplitude.Framework.Localization.LocalizationManager:Localize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:51:42:453 None
[Localization] Unknown key '%GameplayOrientationHintBuilderStabilityBonusAfterConstructionCompletion'

    Amplitude.Framework.Localization.LocalizationManager:Localize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:51:42:535 None
[Empire 1] Exploration behavior of army 1569 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:51:42:558 None
[Localization] Unknown key '%GameplayOrientationHintBuilderStabilityBonusAfterConstructionCompletion'

    Amplitude.Framework.Localization.LocalizationManager:Localize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:51:42:558 None
[Localization] Unknown key '%GameplayOrientationHintBuilderStabilityBonusAfterConstructionCompletion'

    Amplitude.Framework.Localization.LocalizationManager:Localize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:51:42:558 None
[Localization] Unknown key '%GameplayOrientationHintBuilderStabilityBonusAfterConstructionCompletion'

    Amplitude.Framework.Localization.LocalizationManager:Localize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:51:42:564 None
[Empire 2] Exploration behavior of army 953 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:51:42:580 None
[Empire 4] Exploration behavior of army 1508 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:51:42:595 None
[Empire 5] Exploration behavior of army 1663 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:51:42:654 None
[Localization] Unknown key '%GameplayOrientationHintBuilderStabilityBonusAfterConstructionCompletion'

    Amplitude.Framework.Localization.LocalizationManager:Localize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:51:42:654 None
[Localization] Unknown key '%GameplayOrientationHintBuilderStabilityBonusAfterConstructionCompletion'

    Amplitude.Framework.Localization.LocalizationManager:Localize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:51:42:654 None
[Localization] Unknown key '%GameplayOrientationHintBuilderStabilityBonusAfterConstructionCompletion'

    Amplitude.Framework.Localization.LocalizationManager:Localize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:51:42:737 None
[Empire 1] Exploration behavior of army 1569 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:51:42:752 None
[Localization] Unknown key '%GameplayOrientationHintBuilderStabilityBonusAfterConstructionCompletion'

    Amplitude.Framework.Localization.LocalizationManager:Localize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:51:42:752 None
[Localization] Unknown key '%GameplayOrientationHintBuilderStabilityBonusAfterConstructionCompletion'

    Amplitude.Framework.Localization.LocalizationManager:Localize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:51:42:752 None
[Localization] Unknown key '%GameplayOrientationHintBuilderStabilityBonusAfterConstructionCompletion'

    Amplitude.Framework.Localization.LocalizationManager:Localize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:51:42:770 None
[Empire 2] Exploration behavior of army 953 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:51:42:781 None
[Empire 3] Exploration behavior of army 2791 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:51:42:789 None
[Empire 4] Exploration behavior of army 1508 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:51:42:801 None
[Empire 5] Exploration behavior of army 1663 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:51:42:854 None
[Localization] Unknown key '%GameplayOrientationHintBuilderStabilityBonusAfterConstructionCompletion'

    Amplitude.Framework.Localization.LocalizationManager:Localize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:51:42:855 None
[Localization] Unknown key '%GameplayOrientationHintBuilderStabilityBonusAfterConstructionCompletion'

    Amplitude.Framework.Localization.LocalizationManager:Localize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:51:42:855 None
[Localization] Unknown key '%GameplayOrientationHintBuilderStabilityBonusAfterConstructionCompletion'

    Amplitude.Framework.Localization.LocalizationManager:Localize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:51:42:935 None
[Empire 1] Exploration behavior of army 1569 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:51:42:958 None
[Localization] Unknown key '%GameplayOrientationHintBuilderStabilityBonusAfterConstructionCompletion'

    Amplitude.Framework.Localization.LocalizationManager:Localize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:51:42:958 None
[Localization] Unknown key '%GameplayOrientationHintBuilderStabilityBonusAfterConstructionCompletion'

    Amplitude.Framework.Localization.LocalizationManager:Localize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:51:42:958 None
[Localization] Unknown key '%GameplayOrientationHintBuilderStabilityBonusAfterConstructionCompletion'

    Amplitude.Framework.Localization.LocalizationManager:Localize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:51:42:962 None
[Empire 2] Exploration behavior of army 953 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:51:42:977 None
[Empire 4] Exploration behavior of army 1508 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:51:42:988 None
[Empire 5] Exploration behavior of army 1663 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:51:43:050 None
[Localization] Unknown key '%GameplayOrientationHintBuilderStabilityBonusAfterConstructionCompletion'

    Amplitude.Framework.Localization.LocalizationManager:Localize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:51:43:050 None
[Localization] Unknown key '%GameplayOrientationHintBuilderStabilityBonusAfterConstructionCompletion'

    Amplitude.Framework.Localization.LocalizationManager:Localize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:51:43:050 None
[Localization] Unknown key '%GameplayOrientationHintBuilderStabilityBonusAfterConstructionCompletion'

    Amplitude.Framework.Localization.LocalizationManager:Localize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:51:43:137 None
[Empire 1] Exploration behavior of army 1569 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:51:43:155 None
[Localization] Unknown key '%GameplayOrientationHintBuilderStabilityBonusAfterConstructionCompletion'

    Amplitude.Framework.Localization.LocalizationManager:Localize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:51:43:155 None
[Localization] Unknown key '%GameplayOrientationHintBuilderStabilityBonusAfterConstructionCompletion'

    Amplitude.Framework.Localization.LocalizationManager:Localize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:51:43:156 None
[Localization] Unknown key '%GameplayOrientationHintBuilderStabilityBonusAfterConstructionCompletion'

    Amplitude.Framework.Localization.LocalizationManager:Localize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:51:43:160 None
[Empire 2] Exploration behavior of army 953 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:51:43:168 None
[Empire 3] Exploration behavior of army 2791 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:51:43:177 None
[Empire 4] Exploration behavior of army 1508 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:51:43:188 None
[Empire 5] Exploration behavior of army 1663 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:51:43:339 None
[Empire 2] Exploration behavior of army 953 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:51:43:347 None
[Empire 3] Exploration behavior of army 2791 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:51:43:371 None
[Empire 5] Exploration behavior of army 1663 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:51:43:463 None
[Localization] Unknown key '%GameplayOrientationHintBuilderStabilityBonusAfterConstructionCompletion'

    Amplitude.Framework.Localization.LocalizationManager:Localize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:51:43:463 None
[Localization] Unknown key '%GameplayOrientationHintBuilderStabilityBonusAfterConstructionCompletion'

    Amplitude.Framework.Localization.LocalizationManager:Localize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:51:43:463 None
[Localization] Unknown key '%GameplayOrientationHintBuilderStabilityBonusAfterConstructionCompletion'

    Amplitude.Framework.Localization.LocalizationManager:Localize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:51:43:539 None
[Empire 1] Exploration behavior of army 1569 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:51:43:553 None
[Localization] Unknown key '%GameplayOrientationHintBuilderStabilityBonusAfterConstructionCompletion'

    Amplitude.Framework.Localization.LocalizationManager:Localize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:51:43:553 None
[Localization] Unknown key '%GameplayOrientationHintBuilderStabilityBonusAfterConstructionCompletion'

    Amplitude.Framework.Localization.LocalizationManager:Localize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:51:43:553 None
[Localization] Unknown key '%GameplayOrientationHintBuilderStabilityBonusAfterConstructionCompletion'

    Amplitude.Framework.Localization.LocalizationManager:Localize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:51:43:570 None
[Empire 2] Exploration behavior of army 953 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:51:43:659 None
[Empire 4] Exploration behavior of army 1508 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:51:43:660 None
[Localization] Unknown key '%GameplayOrientationHintBuilderStabilityBonusAfterConstructionCompletion'

    Amplitude.Framework.Localization.LocalizationManager:Localize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:51:43:661 None
[Localization] Unknown key '%GameplayOrientationHintBuilderStabilityBonusAfterConstructionCompletion'

    Amplitude.Framework.Localization.LocalizationManager:Localize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:51:43:661 None
[Localization] Unknown key '%GameplayOrientationHintBuilderStabilityBonusAfterConstructionCompletion'

    Amplitude.Framework.Localization.LocalizationManager:Localize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:51:43:670 None
[Empire 5] Exploration behavior of army 1663 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:51:43:741 None
[Empire 1] Exploration behavior of army 1569 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:51:43:757 None
[Localization] Unknown key '%GameplayOrientationHintBuilderStabilityBonusAfterConstructionCompletion'

    Amplitude.Framework.Localization.LocalizationManager:Localize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:51:43:757 None
[Localization] Unknown key '%GameplayOrientationHintBuilderStabilityBonusAfterConstructionCompletion'

    Amplitude.Framework.Localization.LocalizationManager:Localize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:51:43:757 None
[Localization] Unknown key '%GameplayOrientationHintBuilderStabilityBonusAfterConstructionCompletion'

    Amplitude.Framework.Localization.LocalizationManager:Localize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:51:43:763 None
[Empire 2] The task 490:Build Outpost Creation on [143, 37] to restore is not in progress, force the allocations so it can be started. This should only happen when an AI take back control over a human player.

    Amplitude.Mercury.AI.Brain.Generators.Construction.RestoreConstructionTasks:RestoreTasks(System.Reflection.MonoParameterInfo)

20:51:43:764 None
[Empire 2] Exploration behavior of army 953 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:51:43:801 None
[Empire 3] Exploration behavior of army 2791 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:51:43:824 None
[Empire 4] Exploration behavior of army 1508 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:51:43:835 None
[Empire 5] Exploration behavior of army 1663 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:51:43:849 None
[Localization] Unknown key '%GameplayOrientationHintBuilderStabilityBonusAfterConstructionCompletion'

    Amplitude.Framework.Localization.LocalizationManager:Localize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:51:43:849 None
[Localization] Unknown key '%GameplayOrientationHintBuilderStabilityBonusAfterConstructionCompletion'

    Amplitude.Framework.Localization.LocalizationManager:Localize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:51:43:849 None
[Localization] Unknown key '%GameplayOrientationHintBuilderStabilityBonusAfterConstructionCompletion'

    Amplitude.Framework.Localization.LocalizationManager:Localize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:51:43:920 None
UpdatePawnsCountWhenNotMoving called while pawnsToCreate is zero! Nothing to do!

    Amplitude.Mercury.Presentation.PresentationUnit:OnUpdate()

20:51:43:939 None
[Empire 1] Exploration behavior of army 1569 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:51:43:965 None
[Empire 2] Exploration behavior of army 953 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:51:44:006 None
[Empire 4] Exploration behavior of army 1508 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:51:44:017 None
[Empire 5] Exploration behavior of army 1663 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:51:44:141 None
[Empire 1] Exploration behavior of army 1569 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:51:44:162 None
[Localization] Unknown key '%GameplayOrientationHintBuilderStabilityBonusAfterConstructionCompletion'

    Amplitude.Framework.Localization.LocalizationManager:Localize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:51:44:162 None
[Localization] Unknown key '%GameplayOrientationHintBuilderStabilityBonusAfterConstructionCompletion'

    Amplitude.Framework.Localization.LocalizationManager:Localize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:51:44:162 None
[Localization] Unknown key '%GameplayOrientationHintBuilderStabilityBonusAfterConstructionCompletion'

    Amplitude.Framework.Localization.LocalizationManager:Localize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:51:44:171 None
[Empire 2] Exploration behavior of army 953 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:51:44:179 None
[Empire 3] Exploration behavior of army 2791 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:51:44:202 None
[Empire 4] Exploration behavior of army 1508 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:51:44:213 None
[Empire 5] Exploration behavior of army 1663 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:51:44:340 None
[Empire 3] Exploration behavior of army 2791 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:51:44:365 None
[Empire 5] Exploration behavior of army 1663 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:51:44:540 None
[Empire 1] Exploration behavior of army 1569 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:51:44:563 None
[Empire 2] Exploration behavior of army 953 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:51:44:592 None
[Empire 4] Exploration behavior of army 1508 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:51:44:603 None
[Empire 5] Exploration behavior of army 1663 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:51:44:743 None
[Empire 1] Exploration behavior of army 1569 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:51:44:767 None
[Empire 2] Exploration behavior of army 953 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:51:44:774 None
[Empire 3] Exploration behavior of army 2791 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:51:44:797 None
[Empire 4] Exploration behavior of army 1508 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:51:44:808 None
[Empire 5] Exploration behavior of army 1663 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:51:44:941 None
[Empire 1] Exploration behavior of army 1569 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:51:44:972 None
[Empire 2] Exploration behavior of army 953 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:51:45:002 None
[Empire 4] Exploration behavior of army 1508 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:51:45:014 None
[Empire 5] Exploration behavior of army 1663 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:51:45:145 None
[Empire 1] Exploration behavior of army 1569 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:51:45:180 None
[Empire 2] Exploration behavior of army 953 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:51:45:190 None
[Empire 3] Exploration behavior of army 2791 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:51:45:218 None
[Empire 4] Exploration behavior of army 1508 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:51:45:229 None
[Empire 5] Exploration behavior of army 1663 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:51:45:345 None
[Empire 3] Exploration behavior of army 2791 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:51:45:372 None
[Empire 5] Exploration behavior of army 1663 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:51:45:543 None
[Empire 1] Exploration behavior of army 1569 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:51:45:568 None
[Empire 2] Exploration behavior of army 953 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:51:45:599 None
[Empire 4] Exploration behavior of army 1508 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:51:45:610 None
[Empire 5] Exploration behavior of army 1663 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:51:45:756 None
[Empire 1] Exploration behavior of army 1569 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:51:45:783 None
[Empire 2] Exploration behavior of army 953 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:51:45:791 None
[Empire 3] Exploration behavior of army 2791 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:51:45:814 None
[Empire 4] Exploration behavior of army 1508 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:51:45:825 None
[Empire 5] Exploration behavior of army 1663 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:51:45:955 None
[Empire 1] Exploration behavior of army 1569 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:51:45:980 None
[Empire 2] Exploration behavior of army 953 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:51:46:008 None
[Empire 4] Exploration behavior of army 1508 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:51:46:020 None
[Empire 5] Exploration behavior of army 1663 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:51:46:160 None
[Empire 1] Exploration behavior of army 1569 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:51:46:181 None
[Empire 2] Exploration behavior of army 953 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:51:46:189 None
[Empire 3] Exploration behavior of army 2791 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:51:46:213 None
[Empire 4] Exploration behavior of army 1508 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:51:46:224 None
[Empire 5] Exploration behavior of army 1663 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:51:46:361 None
[Empire 3] Exploration behavior of army 2791 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:51:46:561 None
[Empire 3] Exploration behavior of army 2791 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:51:46:763 None
[Empire 1] Exploration behavior of army 1569 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:51:46:791 None
[Empire 2] Exploration behavior of army 953 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:51:46:831 None
[Empire 4] Exploration behavior of army 1508 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:51:46:842 None
[Empire 5] Exploration behavior of army 1663 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:51:46:967 None
[Empire 3] Exploration behavior of army 2791 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:51:47:165 None
[Empire 1] Exploration behavior of army 1569 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:51:47:194 None
[Empire 2] Exploration behavior of army 953 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:51:47:231 None
[Empire 4] Exploration behavior of army 1508 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:51:47:242 None
[Empire 5] Exploration behavior of army 1663 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:51:47:368 None
[Empire 1] Exploration behavior of army 1569 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:51:47:399 None
[Empire 2] Exploration behavior of army 953 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:51:47:407 None
[Empire 3] Exploration behavior of army 2791 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:51:47:436 None
[Empire 4] Exploration behavior of army 1508 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:51:47:447 None
[Empire 5] Exploration behavior of army 1663 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:51:49:367 None
[Empire 1] Exploration behavior of army 1569 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:51:49:396 None
[Empire 2] Exploration behavior of army 953 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:51:49:429 None
[Empire 4] Exploration behavior of army 1508 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:51:49:440 None
[Empire 5] Exploration behavior of army 1663 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:51:49:571 None
[Empire 3] Exploration behavior of army 2791 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:51:51:568 None
[Empire 1] Exploration behavior of army 1569 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:51:51:598 None
[Empire 2] Exploration behavior of army 953 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:51:51:636 None
[Empire 4] Exploration behavior of army 1508 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:51:51:646 None
[Empire 5] Exploration behavior of army 1663 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:51:51:772 None
[Empire 3] Exploration behavior of army 2791 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:51:53:770 None
[Empire 1] Exploration behavior of army 1569 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:51:53:793 None
[Empire 2] Exploration behavior of army 953 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:51:53:829 None
[Empire 4] Exploration behavior of army 1508 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:51:53:839 None
[Empire 5] Exploration behavior of army 1663 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:51:53:975 None
[Empire 3] Exploration behavior of army 2791 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:51:56:045 None
[Empire 1] Exploration behavior of army 1569 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:51:56:077 None
[Empire 2] Exploration behavior of army 953 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:51:56:113 None
[Empire 4] Exploration behavior of army 1508 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:51:56:124 None
[Empire 5] Exploration behavior of army 1663 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:51:56:248 None
[Empire 1] Exploration behavior of army 1569 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:51:56:281 None
[Empire 2] Exploration behavior of army 953 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:51:56:289 None
[Empire 3] Exploration behavior of army 2791 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:51:56:316 None
[Empire 4] Exploration behavior of army 1508 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:51:56:327 None
[Empire 5] Exploration behavior of army 1663 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:51:58:975 UI Steam
[UI] StyleController [1] is null

    Amplitude.Mercury.UI.BattleScreen_SiegeUnitItem:Refresh()
    Amplitude.Mercury.UI.BattleScreen_SiegeUnitItem:Refresh()
    Amplitude.Mercury.UI.BattleScreen_DefenderGroup:RefreshMilitiaItems(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
    Amplitude.Mercury.UI.BattleScreen_DefenderGroup:Refresh(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
    Amplitude.Mercury.UI.BattleScreen_SiegePanel:Refresh(System.Reflection.MonoParameterInfo)
    Amplitude.Mercury.UI.BattleScreen:Refresh()
    Amplitude.Mercury.UI.BattleScreen:BindCursor(System.Reflection.MonoParameterInfo)
    Amplitude.Mercury.UI.BattleScreen:OnBeginShow(System.Reflection.MonoParameterInfo)
    Amplitude.UI.UIAbstractShowable:InternalRequestShow()
    Amplitude.UI.Windows.UIContainer:InternalRequestShow()
    Amplitude.UI.Windows.UIWindowsGroup:InternalShowWindow(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
    Amplitude.Mercury.UI.Helpers.WindowsUtils:UpdateWindowVisibility(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
    Amplitude.Mercury.UI.Windows.InGameSelectionGroup:Refresh(System.Reflection.MonoParameterInfo)
    Amplitude.UI.Windows.UIWindowsManager_Base`2:SpecificUpdate()
    Amplitude.UI.UIUpdatingManager:LateUpdate()

20:51:58:975 UI Steam
[UI] StyleController [1] is null

    Amplitude.Mercury.UI.BattleScreen_SiegeUnitItem:Refresh()
    Amplitude.Mercury.UI.BattleScreen_SiegeUnitItem:Refresh()
    Amplitude.Mercury.UI.BattleScreen_DefenderGroup:RefreshMilitiaItems(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
    Amplitude.Mercury.UI.BattleScreen_DefenderGroup:Refresh(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
    Amplitude.Mercury.UI.BattleScreen_SiegePanel:Refresh(System.Reflection.MonoParameterInfo)
    Amplitude.Mercury.UI.BattleScreen:Refresh()
    Amplitude.Mercury.UI.BattleScreen:BindCursor(System.Reflection.MonoParameterInfo)
    Amplitude.Mercury.UI.BattleScreen:OnBeginShow(System.Reflection.MonoParameterInfo)
    Amplitude.UI.UIAbstractShowable:InternalRequestShow()
    Amplitude.UI.Windows.UIContainer:InternalRequestShow()
    Amplitude.UI.Windows.UIWindowsGroup:InternalShowWindow(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
    Amplitude.Mercury.UI.Helpers.WindowsUtils:UpdateWindowVisibility(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
    Amplitude.Mercury.UI.Windows.InGameSelectionGroup:Refresh(System.Reflection.MonoParameterInfo)
    Amplitude.UI.Windows.UIWindowsManager_Base`2:SpecificUpdate()
    Amplitude.UI.UIUpdatingManager:LateUpdate()

20:51:58:975 UI Steam
[UI] StyleController [1] is null

    Amplitude.Mercury.UI.BattleScreen_SiegeUnitItem:Refresh()
    Amplitude.Mercury.UI.BattleScreen_SiegeUnitItem:Refresh()
    Amplitude.Mercury.UI.BattleScreen_DefenderGroup:RefreshMilitiaItems(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
    Amplitude.Mercury.UI.BattleScreen_DefenderGroup:Refresh(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
    Amplitude.Mercury.UI.BattleScreen_SiegePanel:Refresh(System.Reflection.MonoParameterInfo)
    Amplitude.Mercury.UI.BattleScreen:Refresh()
    Amplitude.Mercury.UI.BattleScreen:BindCursor(System.Reflection.MonoParameterInfo)
    Amplitude.Mercury.UI.BattleScreen:OnBeginShow(System.Reflection.MonoParameterInfo)
    Amplitude.UI.UIAbstractShowable:InternalRequestShow()
    Amplitude.UI.Windows.UIContainer:InternalRequestShow()
    Amplitude.UI.Windows.UIWindowsGroup:InternalShowWindow(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
    Amplitude.Mercury.UI.Helpers.WindowsUtils:UpdateWindowVisibility(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
    Amplitude.Mercury.UI.Windows.InGameSelectionGroup:Refresh(System.Reflection.MonoParameterInfo)
    Amplitude.UI.Windows.UIWindowsManager_Base`2:SpecificUpdate()
    Amplitude.UI.UIUpdatingManager:LateUpdate()

20:51:58:976 UI Steam
[UI] StyleController [1] is null

    Amplitude.Mercury.UI.BattleScreen_SiegeUnitItem:Refresh()
    Amplitude.Mercury.UI.BattleScreen_SiegeUnitItem:Refresh()
    Amplitude.Mercury.UI.BattleScreen_DefenderGroup:RefreshMilitiaItems(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
    Amplitude.Mercury.UI.BattleScreen_DefenderGroup:Refresh(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
    Amplitude.Mercury.UI.BattleScreen_SiegePanel:Refresh(System.Reflection.MonoParameterInfo)
    Amplitude.Mercury.UI.BattleScreen:Refresh()
    Amplitude.Mercury.UI.BattleScreen:BindCursor(System.Reflection.MonoParameterInfo)
    Amplitude.Mercury.UI.BattleScreen:OnBeginShow(System.Reflection.MonoParameterInfo)
    Amplitude.UI.UIAbstractShowable:InternalRequestShow()
    Amplitude.UI.Windows.UIContainer:InternalRequestShow()
    Amplitude.UI.Windows.UIWindowsGroup:InternalShowWindow(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
    Amplitude.Mercury.UI.Helpers.WindowsUtils:UpdateWindowVisibility(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
    Amplitude.Mercury.UI.Windows.InGameSelectionGroup:Refresh(System.Reflection.MonoParameterInfo)
    Amplitude.UI.Windows.UIWindowsManager_Base`2:SpecificUpdate()
    Amplitude.UI.UIUpdatingManager:LateUpdate()

20:51:58:976 UI Steam
[UI] StyleController [1] is null

    Amplitude.Mercury.UI.BattleScreen_SiegeUnitItem:Refresh()
    Amplitude.Mercury.UI.BattleScreen_SiegeUnitItem:Refresh()
    Amplitude.Mercury.UI.BattleScreen_DefenderGroup:RefreshMilitiaItems(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
    Amplitude.Mercury.UI.BattleScreen_DefenderGroup:Refresh(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
    Amplitude.Mercury.UI.BattleScreen_SiegePanel:Refresh(System.Reflection.MonoParameterInfo)
    Amplitude.Mercury.UI.BattleScreen:Refresh()
    Amplitude.Mercury.UI.BattleScreen:BindCursor(System.Reflection.MonoParameterInfo)
    Amplitude.Mercury.UI.BattleScreen:OnBeginShow(System.Reflection.MonoParameterInfo)
    Amplitude.UI.UIAbstractShowable:InternalRequestShow()
    Amplitude.UI.Windows.UIContainer:InternalRequestShow()
    Amplitude.UI.Windows.UIWindowsGroup:InternalShowWindow(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
    Amplitude.Mercury.UI.Helpers.WindowsUtils:UpdateWindowVisibility(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
    Amplitude.Mercury.UI.Windows.InGameSelectionGroup:Refresh(System.Reflection.MonoParameterInfo)
    Amplitude.UI.Windows.UIWindowsManager_Base`2:SpecificUpdate()
    Amplitude.UI.UIUpdatingManager:LateUpdate()

20:51:58:976 UI Steam
[UI] StyleController [1] is null

    Amplitude.Mercury.UI.BattleScreen_SiegeUnitItem:Refresh()
    Amplitude.Mercury.UI.BattleScreen_SiegeUnitItem:Refresh()
    Amplitude.Mercury.UI.BattleScreen_DefenderGroup:RefreshMilitiaItems(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
    Amplitude.Mercury.UI.BattleScreen_DefenderGroup:Refresh(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
    Amplitude.Mercury.UI.BattleScreen_SiegePanel:Refresh(System.Reflection.MonoParameterInfo)
    Amplitude.Mercury.UI.BattleScreen:Refresh()
    Amplitude.Mercury.UI.BattleScreen:BindCursor(System.Reflection.MonoParameterInfo)
    Amplitude.Mercury.UI.BattleScreen:OnBeginShow(System.Reflection.MonoParameterInfo)
    Amplitude.UI.UIAbstractShowable:InternalRequestShow()
    Amplitude.UI.Windows.UIContainer:InternalRequestShow()
    Amplitude.UI.Windows.UIWindowsGroup:InternalShowWindow(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
    Amplitude.Mercury.UI.Helpers.WindowsUtils:UpdateWindowVisibility(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
    Amplitude.Mercury.UI.Windows.InGameSelectionGroup:Refresh(System.Reflection.MonoParameterInfo)
    Amplitude.UI.Windows.UIWindowsManager_Base`2:SpecificUpdate()
    Amplitude.UI.UIUpdatingManager:LateUpdate()

20:51:58:977 UI Steam
[UI] StyleController [1] is null

    Amplitude.Mercury.UI.BattleScreen_SiegeUnitItem:Refresh()
    Amplitude.Mercury.UI.BattleScreen_SiegeUnitItem:Refresh()
    Amplitude.Mercury.UI.BattleScreen_DefenderGroup:RefreshMilitiaItems(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
    Amplitude.Mercury.UI.BattleScreen_DefenderGroup:Refresh(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
    Amplitude.Mercury.UI.BattleScreen_SiegePanel:Refresh(System.Reflection.MonoParameterInfo)
    Amplitude.Mercury.UI.BattleScreen:Refresh()
    Amplitude.UI.Windows.UIWindowsGroup:InternalShowWindow(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
    Amplitude.Mercury.UI.Helpers.WindowsUtils:UpdateWindowVisibility(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
    Amplitude.Mercury.UI.Windows.InGameSelectionGroup:Refresh(System.Reflection.MonoParameterInfo)
    Amplitude.UI.Windows.UIWindowsManager_Base`2:SpecificUpdate()
    Amplitude.UI.UIUpdatingManager:LateUpdate()

20:51:58:977 UI Steam
[UI] StyleController [1] is null

    Amplitude.Mercury.UI.BattleScreen_SiegeUnitItem:Refresh()
    Amplitude.Mercury.UI.BattleScreen_SiegeUnitItem:Refresh()
    Amplitude.Mercury.UI.BattleScreen_DefenderGroup:RefreshMilitiaItems(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
    Amplitude.Mercury.UI.BattleScreen_DefenderGroup:Refresh(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
    Amplitude.Mercury.UI.BattleScreen_SiegePanel:Refresh(System.Reflection.MonoParameterInfo)
    Amplitude.Mercury.UI.BattleScreen:Refresh()
    Amplitude.UI.Windows.UIWindowsGroup:InternalShowWindow(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
    Amplitude.Mercury.UI.Helpers.WindowsUtils:UpdateWindowVisibility(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
    Amplitude.Mercury.UI.Windows.InGameSelectionGroup:Refresh(System.Reflection.MonoParameterInfo)
    Amplitude.UI.Windows.UIWindowsManager_Base`2:SpecificUpdate()
    Amplitude.UI.UIUpdatingManager:LateUpdate()

20:51:58:977 UI Steam
[UI] StyleController [1] is null

    Amplitude.Mercury.UI.BattleScreen_SiegeUnitItem:Refresh()
    Amplitude.Mercury.UI.BattleScreen_SiegeUnitItem:Refresh()
    Amplitude.Mercury.UI.BattleScreen_DefenderGroup:RefreshMilitiaItems(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
    Amplitude.Mercury.UI.BattleScreen_DefenderGroup:Refresh(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
    Amplitude.Mercury.UI.BattleScreen_SiegePanel:Refresh(System.Reflection.MonoParameterInfo)
    Amplitude.Mercury.UI.BattleScreen:Refresh()
    Amplitude.UI.Windows.UIWindowsGroup:InternalShowWindow(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
    Amplitude.Mercury.UI.Helpers.WindowsUtils:UpdateWindowVisibility(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
    Amplitude.Mercury.UI.Windows.InGameSelectionGroup:Refresh(System.Reflection.MonoParameterInfo)
    Amplitude.UI.Windows.UIWindowsManager_Base`2:SpecificUpdate()
    Amplitude.UI.UIUpdatingManager:LateUpdate()

20:51:58:977 UI Steam
[UI] StyleController [1] is null

    Amplitude.Mercury.UI.BattleScreen_SiegeUnitItem:Refresh()
    Amplitude.Mercury.UI.BattleScreen_SiegeUnitItem:Refresh()
    Amplitude.Mercury.UI.BattleScreen_DefenderGroup:RefreshMilitiaItems(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
    Amplitude.Mercury.UI.BattleScreen_DefenderGroup:Refresh(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
    Amplitude.Mercury.UI.BattleScreen_SiegePanel:Refresh(System.Reflection.MonoParameterInfo)
    Amplitude.Mercury.UI.BattleScreen:Refresh()
    Amplitude.UI.Windows.UIWindowsGroup:InternalShowWindow(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
    Amplitude.Mercury.UI.Helpers.WindowsUtils:UpdateWindowVisibility(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
    Amplitude.Mercury.UI.Windows.InGameSelectionGroup:Refresh(System.Reflection.MonoParameterInfo)
    Amplitude.UI.Windows.UIWindowsManager_Base`2:SpecificUpdate()
    Amplitude.UI.UIUpdatingManager:LateUpdate()

20:51:58:977 UI Steam
[UI] StyleController [1] is null

    Amplitude.Mercury.UI.BattleScreen_SiegeUnitItem:Refresh()
    Amplitude.Mercury.UI.BattleScreen_SiegeUnitItem:Refresh()
    Amplitude.Mercury.UI.BattleScreen_DefenderGroup:RefreshMilitiaItems(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
    Amplitude.Mercury.UI.BattleScreen_DefenderGroup:Refresh(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
    Amplitude.Mercury.UI.BattleScreen_SiegePanel:Refresh(System.Reflection.MonoParameterInfo)
    Amplitude.Mercury.UI.BattleScreen:Refresh()
    Amplitude.UI.Windows.UIWindowsGroup:InternalShowWindow(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
    Amplitude.Mercury.UI.Helpers.WindowsUtils:UpdateWindowVisibility(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
    Amplitude.Mercury.UI.Windows.InGameSelectionGroup:Refresh(System.Reflection.MonoParameterInfo)
    Amplitude.UI.Windows.UIWindowsManager_Base`2:SpecificUpdate()
    Amplitude.UI.UIUpdatingManager:LateUpdate()

20:51:58:977 UI Steam
[UI] StyleController [1] is null

    Amplitude.Mercury.UI.BattleScreen_SiegeUnitItem:Refresh()
    Amplitude.Mercury.UI.BattleScreen_SiegeUnitItem:Refresh()
    Amplitude.Mercury.UI.BattleScreen_DefenderGroup:RefreshMilitiaItems(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
    Amplitude.Mercury.UI.BattleScreen_DefenderGroup:Refresh(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
    Amplitude.Mercury.UI.BattleScreen_SiegePanel:Refresh(System.Reflection.MonoParameterInfo)
    Amplitude.Mercury.UI.BattleScreen:Refresh()
    Amplitude.UI.Windows.UIWindowsGroup:InternalShowWindow(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
    Amplitude.Mercury.UI.Helpers.WindowsUtils:UpdateWindowVisibility(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
    Amplitude.Mercury.UI.Windows.InGameSelectionGroup:Refresh(System.Reflection.MonoParameterInfo)
    Amplitude.UI.Windows.UIWindowsManager_Base`2:SpecificUpdate()
    Amplitude.UI.UIUpdatingManager:LateUpdate()

20:52:23:773 None
[Empire 1] Exploration behavior of army 1569 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:52:23:801 None
[Empire 2] Exploration behavior of army 953 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:52:23:836 None
[Empire 4] Exploration behavior of army 1508 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:52:23:847 None
[Empire 5] Exploration behavior of army 1663 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:52:23:974 None
[Empire 1] Exploration behavior of army 1569 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:52:24:003 None
[Empire 2] Exploration behavior of army 953 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:52:24:011 None
[Empire 3] Exploration behavior of army 2791 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:52:24:040 None
[Empire 4] Exploration behavior of army 1508 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:52:24:050 None
[Empire 5] Exploration behavior of army 1663 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:52:25:508 None
[Localization] Unknown key '%GameplayOrientationHintBuilderStabilityBonusAfterConstructionCompletion'

    Amplitude.Framework.Localization.LocalizationManager:Localize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:52:25:508 None
[Localization] Unknown key '%GameplayOrientationHintBuilderStabilityBonusAfterConstructionCompletion'

    Amplitude.Framework.Localization.LocalizationManager:Localize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:52:25:509 None
[Localization] Unknown key '%GameplayOrientationHintBuilderStabilityBonusAfterConstructionCompletion'

    Amplitude.Framework.Localization.LocalizationManager:Localize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:52:25:509 None
[Localization] Unknown key '%GameplayOrientationHintBuilderStabilityBonusAfterConstructionCompletion'

    Amplitude.Framework.Localization.LocalizationManager:Localize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:52:25:509 None
[Localization] Unknown key '%GameplayOrientationHintBuilderStabilityBonusAfterConstructionCompletion'

    Amplitude.Framework.Localization.LocalizationManager:Localize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:52:25:509 None
[Localization] Unknown key '%GameplayOrientationHintBuilderStabilityBonusAfterConstructionCompletion'

    Amplitude.Framework.Localization.LocalizationManager:Localize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:52:25:512 None
[Localization] Unknown key '%GameplayOrientationHintBuilderStabilityBonusAfterConstructionCompletion'

    Amplitude.Framework.Localization.LocalizationManager:Localize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:52:25:512 None
[Localization] Unknown key '%GameplayOrientationHintBuilderStabilityBonusAfterConstructionCompletion'

    Amplitude.Framework.Localization.LocalizationManager:Localize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:52:25:512 None
[Localization] Unknown key '%GameplayOrientationHintBuilderStabilityBonusAfterConstructionCompletion'

    Amplitude.Framework.Localization.LocalizationManager:Localize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:52:36:434 None
[Localization] Unknown key '%GameplayOrientationHintBuilderStabilityBonusAfterConstructionCompletion'

    Amplitude.Framework.Localization.LocalizationManager:Localize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:52:36:434 None
[Localization] Unknown key '%GameplayOrientationHintBuilderStabilityBonusAfterConstructionCompletion'

    Amplitude.Framework.Localization.LocalizationManager:Localize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:52:36:434 None
[Localization] Unknown key '%GameplayOrientationHintBuilderStabilityBonusAfterConstructionCompletion'

    Amplitude.Framework.Localization.LocalizationManager:Localize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:52:37:032 None
[Localization] Unknown key '%GameplayOrientationHintBuilderStabilityBonusAfterConstructionCompletion'

    Amplitude.Framework.Localization.LocalizationManager:Localize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:52:37:032 None
[Localization] Unknown key '%GameplayOrientationHintBuilderStabilityBonusAfterConstructionCompletion'

    Amplitude.Framework.Localization.LocalizationManager:Localize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:52:37:032 None
[Localization] Unknown key '%GameplayOrientationHintBuilderStabilityBonusAfterConstructionCompletion'

    Amplitude.Framework.Localization.LocalizationManager:Localize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:52:37:466 None
[Localization] Unknown key '%GameplayOrientationHintBuilderStabilityBonusAfterConstructionCompletion'

    Amplitude.Framework.Localization.LocalizationManager:Localize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:52:37:466 None
[Localization] Unknown key '%GameplayOrientationHintBuilderStabilityBonusAfterConstructionCompletion'

    Amplitude.Framework.Localization.LocalizationManager:Localize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:52:37:466 None
[Localization] Unknown key '%GameplayOrientationHintBuilderStabilityBonusAfterConstructionCompletion'

    Amplitude.Framework.Localization.LocalizationManager:Localize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:52:38:049 None
[Localization] Unknown key '%GameplayOrientationHintBuilderStabilityBonusAfterConstructionCompletion'

    Amplitude.Framework.Localization.LocalizationManager:Localize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:52:38:049 None
[Localization] Unknown key '%GameplayOrientationHintBuilderStabilityBonusAfterConstructionCompletion'

    Amplitude.Framework.Localization.LocalizationManager:Localize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:52:38:049 None
[Localization] Unknown key '%GameplayOrientationHintBuilderStabilityBonusAfterConstructionCompletion'

    Amplitude.Framework.Localization.LocalizationManager:Localize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:52:38:921 UI Steam
[UI] StyleController [1] is null

    Amplitude.Mercury.UI.BattleScreen_SiegeUnitItem:Refresh()
    Amplitude.Mercury.UI.BattleScreen_SiegeUnitItem:Refresh()
    Amplitude.Mercury.UI.BattleScreen_DefenderGroup:RefreshMilitiaItems(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
    Amplitude.Mercury.UI.BattleScreen_DefenderGroup:Refresh(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
    Amplitude.Mercury.UI.BattleScreen_SiegePanel:Refresh(System.Reflection.MonoParameterInfo)
    Amplitude.Mercury.UI.BattleScreen:Refresh()
    Amplitude.Mercury.UI.BattleScreen:BindCursor(System.Reflection.MonoParameterInfo)
    Amplitude.Mercury.UI.BattleScreen:OnBeginShow(System.Reflection.MonoParameterInfo)
    Amplitude.UI.UIAbstractShowable:InternalRequestShow()
    Amplitude.UI.Windows.UIContainer:InternalRequestShow()
    Amplitude.UI.Windows.UIWindowsGroup:InternalShowWindow(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
    Amplitude.Mercury.UI.Helpers.WindowsUtils:UpdateWindowVisibility(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
    Amplitude.Mercury.UI.Windows.InGameSelectionGroup:Refresh(System.Reflection.MonoParameterInfo)
    Amplitude.UI.Windows.UIWindowsManager_Base`2:SpecificUpdate()
    Amplitude.UI.UIUpdatingManager:LateUpdate()

20:52:38:921 UI Steam
[UI] StyleController [1] is null

    Amplitude.Mercury.UI.BattleScreen_SiegeUnitItem:Refresh()
    Amplitude.Mercury.UI.BattleScreen_SiegeUnitItem:Refresh()
    Amplitude.Mercury.UI.BattleScreen_DefenderGroup:RefreshMilitiaItems(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
    Amplitude.Mercury.UI.BattleScreen_DefenderGroup:Refresh(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
    Amplitude.Mercury.UI.BattleScreen_SiegePanel:Refresh(System.Reflection.MonoParameterInfo)
    Amplitude.Mercury.UI.BattleScreen:Refresh()
    Amplitude.Mercury.UI.BattleScreen:BindCursor(System.Reflection.MonoParameterInfo)
    Amplitude.Mercury.UI.BattleScreen:OnBeginShow(System.Reflection.MonoParameterInfo)
    Amplitude.UI.UIAbstractShowable:InternalRequestShow()
    Amplitude.UI.Windows.UIContainer:InternalRequestShow()
    Amplitude.UI.Windows.UIWindowsGroup:InternalShowWindow(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
    Amplitude.Mercury.UI.Helpers.WindowsUtils:UpdateWindowVisibility(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
    Amplitude.Mercury.UI.Windows.InGameSelectionGroup:Refresh(System.Reflection.MonoParameterInfo)
    Amplitude.UI.Windows.UIWindowsManager_Base`2:SpecificUpdate()
    Amplitude.UI.UIUpdatingManager:LateUpdate()

20:52:38:921 UI Steam
[UI] StyleController [1] is null

    Amplitude.Mercury.UI.BattleScreen_SiegeUnitItem:Refresh()
    Amplitude.Mercury.UI.BattleScreen_SiegeUnitItem:Refresh()
    Amplitude.Mercury.UI.BattleScreen_DefenderGroup:RefreshMilitiaItems(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
    Amplitude.Mercury.UI.BattleScreen_DefenderGroup:Refresh(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
    Amplitude.Mercury.UI.BattleScreen_SiegePanel:Refresh(System.Reflection.MonoParameterInfo)
    Amplitude.Mercury.UI.BattleScreen:Refresh()
    Amplitude.Mercury.UI.BattleScreen:BindCursor(System.Reflection.MonoParameterInfo)
    Amplitude.Mercury.UI.BattleScreen:OnBeginShow(System.Reflection.MonoParameterInfo)
    Amplitude.UI.UIAbstractShowable:InternalRequestShow()
    Amplitude.UI.Windows.UIContainer:InternalRequestShow()
    Amplitude.UI.Windows.UIWindowsGroup:InternalShowWindow(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
    Amplitude.Mercury.UI.Helpers.WindowsUtils:UpdateWindowVisibility(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
    Amplitude.Mercury.UI.Windows.InGameSelectionGroup:Refresh(System.Reflection.MonoParameterInfo)
    Amplitude.UI.Windows.UIWindowsManager_Base`2:SpecificUpdate()
    Amplitude.UI.UIUpdatingManager:LateUpdate()

20:52:38:921 UI Steam
[UI] StyleController [1] is null

    Amplitude.Mercury.UI.BattleScreen_SiegeUnitItem:Refresh()
    Amplitude.Mercury.UI.BattleScreen_SiegeUnitItem:Refresh()
    Amplitude.Mercury.UI.BattleScreen_DefenderGroup:RefreshMilitiaItems(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
    Amplitude.Mercury.UI.BattleScreen_DefenderGroup:Refresh(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
    Amplitude.Mercury.UI.BattleScreen_SiegePanel:Refresh(System.Reflection.MonoParameterInfo)
    Amplitude.Mercury.UI.BattleScreen:Refresh()
    Amplitude.Mercury.UI.BattleScreen:BindCursor(System.Reflection.MonoParameterInfo)
    Amplitude.Mercury.UI.BattleScreen:OnBeginShow(System.Reflection.MonoParameterInfo)
    Amplitude.UI.UIAbstractShowable:InternalRequestShow()
    Amplitude.UI.Windows.UIContainer:InternalRequestShow()
    Amplitude.UI.Windows.UIWindowsGroup:InternalShowWindow(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
    Amplitude.Mercury.UI.Helpers.WindowsUtils:UpdateWindowVisibility(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
    Amplitude.Mercury.UI.Windows.InGameSelectionGroup:Refresh(System.Reflection.MonoParameterInfo)
    Amplitude.UI.Windows.UIWindowsManager_Base`2:SpecificUpdate()
    Amplitude.UI.UIUpdatingManager:LateUpdate()

20:52:38:921 UI Steam
[UI] StyleController [1] is null

    Amplitude.Mercury.UI.BattleScreen_SiegeUnitItem:Refresh()
    Amplitude.Mercury.UI.BattleScreen_SiegeUnitItem:Refresh()
    Amplitude.Mercury.UI.BattleScreen_DefenderGroup:RefreshMilitiaItems(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
    Amplitude.Mercury.UI.BattleScreen_DefenderGroup:Refresh(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
    Amplitude.Mercury.UI.BattleScreen_SiegePanel:Refresh(System.Reflection.MonoParameterInfo)
    Amplitude.Mercury.UI.BattleScreen:Refresh()
    Amplitude.Mercury.UI.BattleScreen:BindCursor(System.Reflection.MonoParameterInfo)
    Amplitude.Mercury.UI.BattleScreen:OnBeginShow(System.Reflection.MonoParameterInfo)
    Amplitude.UI.UIAbstractShowable:InternalRequestShow()
    Amplitude.UI.Windows.UIContainer:InternalRequestShow()
    Amplitude.UI.Windows.UIWindowsGroup:InternalShowWindow(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
    Amplitude.Mercury.UI.Helpers.WindowsUtils:UpdateWindowVisibility(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
    Amplitude.Mercury.UI.Windows.InGameSelectionGroup:Refresh(System.Reflection.MonoParameterInfo)
    Amplitude.UI.Windows.UIWindowsManager_Base`2:SpecificUpdate()
    Amplitude.UI.UIUpdatingManager:LateUpdate()

20:52:38:921 UI Steam
[UI] StyleController [1] is null

    Amplitude.Mercury.UI.BattleScreen_SiegeUnitItem:Refresh()
    Amplitude.Mercury.UI.BattleScreen_SiegeUnitItem:Refresh()
    Amplitude.Mercury.UI.BattleScreen_DefenderGroup:RefreshMilitiaItems(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
    Amplitude.Mercury.UI.BattleScreen_DefenderGroup:Refresh(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
    Amplitude.Mercury.UI.BattleScreen_SiegePanel:Refresh(System.Reflection.MonoParameterInfo)
    Amplitude.Mercury.UI.BattleScreen:Refresh()
    Amplitude.Mercury.UI.BattleScreen:BindCursor(System.Reflection.MonoParameterInfo)
    Amplitude.Mercury.UI.BattleScreen:OnBeginShow(System.Reflection.MonoParameterInfo)
    Amplitude.UI.UIAbstractShowable:InternalRequestShow()
    Amplitude.UI.Windows.UIContainer:InternalRequestShow()
    Amplitude.UI.Windows.UIWindowsGroup:InternalShowWindow(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
    Amplitude.Mercury.UI.Helpers.WindowsUtils:UpdateWindowVisibility(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
    Amplitude.Mercury.UI.Windows.InGameSelectionGroup:Refresh(System.Reflection.MonoParameterInfo)
    Amplitude.UI.Windows.UIWindowsManager_Base`2:SpecificUpdate()
    Amplitude.UI.UIUpdatingManager:LateUpdate()

20:52:38:922 UI Steam
[UI] StyleController [1] is null

    Amplitude.Mercury.UI.BattleScreen_SiegeUnitItem:Refresh()
    Amplitude.Mercury.UI.BattleScreen_SiegeUnitItem:Refresh()
    Amplitude.Mercury.UI.BattleScreen_DefenderGroup:RefreshMilitiaItems(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
    Amplitude.Mercury.UI.BattleScreen_DefenderGroup:Refresh(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
    Amplitude.Mercury.UI.BattleScreen_SiegePanel:Refresh(System.Reflection.MonoParameterInfo)
    Amplitude.Mercury.UI.BattleScreen:Refresh()
    Amplitude.UI.Windows.UIWindowsGroup:InternalShowWindow(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
    Amplitude.Mercury.UI.Helpers.WindowsUtils:UpdateWindowVisibility(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
    Amplitude.Mercury.UI.Windows.InGameSelectionGroup:Refresh(System.Reflection.MonoParameterInfo)
    Amplitude.UI.Windows.UIWindowsManager_Base`2:SpecificUpdate()
    Amplitude.UI.UIUpdatingManager:LateUpdate()

20:52:38:922 UI Steam
[UI] StyleController [1] is null

    Amplitude.Mercury.UI.BattleScreen_SiegeUnitItem:Refresh()
    Amplitude.Mercury.UI.BattleScreen_SiegeUnitItem:Refresh()
    Amplitude.Mercury.UI.BattleScreen_DefenderGroup:RefreshMilitiaItems(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
    Amplitude.Mercury.UI.BattleScreen_DefenderGroup:Refresh(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
    Amplitude.Mercury.UI.BattleScreen_SiegePanel:Refresh(System.Reflection.MonoParameterInfo)
    Amplitude.Mercury.UI.BattleScreen:Refresh()
    Amplitude.UI.Windows.UIWindowsGroup:InternalShowWindow(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
    Amplitude.Mercury.UI.Helpers.WindowsUtils:UpdateWindowVisibility(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
    Amplitude.Mercury.UI.Windows.InGameSelectionGroup:Refresh(System.Reflection.MonoParameterInfo)
    Amplitude.UI.Windows.UIWindowsManager_Base`2:SpecificUpdate()
    Amplitude.UI.UIUpdatingManager:LateUpdate()

20:52:38:922 UI Steam
[UI] StyleController [1] is null

    Amplitude.Mercury.UI.BattleScreen_SiegeUnitItem:Refresh()
    Amplitude.Mercury.UI.BattleScreen_SiegeUnitItem:Refresh()
    Amplitude.Mercury.UI.BattleScreen_DefenderGroup:RefreshMilitiaItems(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
    Amplitude.Mercury.UI.BattleScreen_DefenderGroup:Refresh(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
    Amplitude.Mercury.UI.BattleScreen_SiegePanel:Refresh(System.Reflection.MonoParameterInfo)
    Amplitude.Mercury.UI.BattleScreen:Refresh()
    Amplitude.UI.Windows.UIWindowsGroup:InternalShowWindow(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
    Amplitude.Mercury.UI.Helpers.WindowsUtils:UpdateWindowVisibility(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
    Amplitude.Mercury.UI.Windows.InGameSelectionGroup:Refresh(System.Reflection.MonoParameterInfo)
    Amplitude.UI.Windows.UIWindowsManager_Base`2:SpecificUpdate()
    Amplitude.UI.UIUpdatingManager:LateUpdate()

20:52:38:922 UI Steam
[UI] StyleController [1] is null

    Amplitude.Mercury.UI.BattleScreen_SiegeUnitItem:Refresh()
    Amplitude.Mercury.UI.BattleScreen_SiegeUnitItem:Refresh()
    Amplitude.Mercury.UI.BattleScreen_DefenderGroup:RefreshMilitiaItems(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
    Amplitude.Mercury.UI.BattleScreen_DefenderGroup:Refresh(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
    Amplitude.Mercury.UI.BattleScreen_SiegePanel:Refresh(System.Reflection.MonoParameterInfo)
    Amplitude.Mercury.UI.BattleScreen:Refresh()
    Amplitude.UI.Windows.UIWindowsGroup:InternalShowWindow(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
    Amplitude.Mercury.UI.Helpers.WindowsUtils:UpdateWindowVisibility(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
    Amplitude.Mercury.UI.Windows.InGameSelectionGroup:Refresh(System.Reflection.MonoParameterInfo)
    Amplitude.UI.Windows.UIWindowsManager_Base`2:SpecificUpdate()
    Amplitude.UI.UIUpdatingManager:LateUpdate()

20:52:38:922 UI Steam
[UI] StyleController [1] is null

    Amplitude.Mercury.UI.BattleScreen_SiegeUnitItem:Refresh()
    Amplitude.Mercury.UI.BattleScreen_SiegeUnitItem:Refresh()
    Amplitude.Mercury.UI.BattleScreen_DefenderGroup:RefreshMilitiaItems(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
    Amplitude.Mercury.UI.BattleScreen_DefenderGroup:Refresh(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
    Amplitude.Mercury.UI.BattleScreen_SiegePanel:Refresh(System.Reflection.MonoParameterInfo)
    Amplitude.Mercury.UI.BattleScreen:Refresh()
    Amplitude.UI.Windows.UIWindowsGroup:InternalShowWindow(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
    Amplitude.Mercury.UI.Helpers.WindowsUtils:UpdateWindowVisibility(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
    Amplitude.Mercury.UI.Windows.InGameSelectionGroup:Refresh(System.Reflection.MonoParameterInfo)
    Amplitude.UI.Windows.UIWindowsManager_Base`2:SpecificUpdate()
    Amplitude.UI.UIUpdatingManager:LateUpdate()

20:52:38:922 UI Steam
[UI] StyleController [1] is null

    Amplitude.Mercury.UI.BattleScreen_SiegeUnitItem:Refresh()
    Amplitude.Mercury.UI.BattleScreen_SiegeUnitItem:Refresh()
    Amplitude.Mercury.UI.BattleScreen_DefenderGroup:RefreshMilitiaItems(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
    Amplitude.Mercury.UI.BattleScreen_DefenderGroup:Refresh(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
    Amplitude.Mercury.UI.BattleScreen_SiegePanel:Refresh(System.Reflection.MonoParameterInfo)
    Amplitude.Mercury.UI.BattleScreen:Refresh()
    Amplitude.UI.Windows.UIWindowsGroup:InternalShowWindow(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
    Amplitude.Mercury.UI.Helpers.WindowsUtils:UpdateWindowVisibility(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
    Amplitude.Mercury.UI.Windows.InGameSelectionGroup:Refresh(System.Reflection.MonoParameterInfo)
    Amplitude.UI.Windows.UIWindowsManager_Base`2:SpecificUpdate()
    Amplitude.UI.UIUpdatingManager:LateUpdate()

20:52:52:158 None
[Empire 1] Exploration behavior of army 1569 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:52:52:187 None
[Empire 2] Exploration behavior of army 953 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:52:52:224 None
[Empire 4] Exploration behavior of army 1508 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:52:52:235 None
[Empire 5] Exploration behavior of army 1663 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:52:52:363 None
[Empire 3] Exploration behavior of army 2791 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:52:55:171 None
[Empire 1] Exploration behavior of army 1569 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:52:55:202 None
[Empire 2] Exploration behavior of army 953 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:52:55:242 None
[Empire 4] Exploration behavior of army 1508 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:52:55:253 None
[Empire 5] Exploration behavior of army 1663 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:52:55:373 None
[Empire 1] Exploration behavior of army 1569 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:52:55:396 None
[Empire 2] Exploration behavior of army 953 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:52:55:404 None
[Empire 3] Exploration behavior of army 2791 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:52:55:441 None
[Empire 4] Exploration behavior of army 1508 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:52:55:452 None
[Empire 5] Exploration behavior of army 1663 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:52:57:372 None
[Empire 1] Exploration behavior of army 1569 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:52:57:393 None
[Empire 2] Exploration behavior of army 953 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:52:57:430 None
[Empire 4] Exploration behavior of army 1508 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:52:57:441 None
[Empire 5] Exploration behavior of army 1663 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:52:57:575 None
[Empire 3] Exploration behavior of army 2791 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:52:59:573 None
[Empire 1] Exploration behavior of army 1569 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:52:59:631 None
[Empire 2] Exploration behavior of army 953 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:52:59:667 None
[Empire 4] Exploration behavior of army 1508 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:52:59:678 None
[Empire 5] Exploration behavior of army 1663 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:52:59:776 None
[Empire 3] Exploration behavior of army 2791 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:53:01:775 None
[Empire 1] Exploration behavior of army 1569 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:53:01:801 None
[Empire 2] Exploration behavior of army 953 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:53:01:838 None
[Empire 4] Exploration behavior of army 1508 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:53:01:849 None
[Empire 5] Exploration behavior of army 1663 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:53:01:979 None
[Empire 3] Exploration behavior of army 2791 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:53:04:174 None
[Empire 1] Exploration behavior of army 1569 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:53:04:203 None
[Empire 2] Exploration behavior of army 953 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:53:04:239 None
[Empire 4] Exploration behavior of army 1508 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:53:04:251 None
[Empire 5] Exploration behavior of army 1663 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:53:04:378 None
[Empire 3] Exploration behavior of army 2791 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:53:06:375 None
[Empire 1] Exploration behavior of army 1569 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:53:06:398 None
[Empire 2] Exploration behavior of army 953 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:53:06:432 None
[Empire 4] Exploration behavior of army 1508 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:53:06:443 None
[Empire 5] Exploration behavior of army 1663 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:53:06:580 None
[Empire 3] Exploration behavior of army 2791 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:53:10:820 None
[Empire 1] Exploration behavior of army 1569 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:53:10:851 None
[Empire 2] Exploration behavior of army 953 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:53:10:885 None
[Empire 4] Exploration behavior of army 1508 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:53:10:898 None
[Empire 5] Exploration behavior of army 1663 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:53:11:021 None
[Empire 1] Exploration behavior of army 1569 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:53:11:054 None
[Empire 2] Exploration behavior of army 953 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:53:11:061 None
[Empire 3] Exploration behavior of army 2791 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:53:11:088 None
[Empire 4] Exploration behavior of army 1508 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:53:11:099 None
[Empire 5] Exploration behavior of army 1663 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:53:13:021 None
[Empire 1] Exploration behavior of army 1569 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:53:13:046 None
[Empire 2] Exploration behavior of army 953 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:53:13:084 None
[Empire 4] Exploration behavior of army 1508 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:53:13:095 None
[Empire 5] Exploration behavior of army 1663 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:53:13:224 None
[Empire 3] Exploration behavior of army 2791 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:53:15:222 None
[Empire 1] Exploration behavior of army 1569 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:53:15:253 None
[Empire 2] Exploration behavior of army 953 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:53:15:290 None
[Empire 4] Exploration behavior of army 1508 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:53:15:302 None
[Empire 5] Exploration behavior of army 1663 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:53:15:430 None
[Empire 3] Exploration behavior of army 2791 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:53:42:052 None
UpdatePawnsCountWhenNotMoving called while pawnsToCreate is zero! Nothing to do!

    Amplitude.Mercury.Presentation.PresentationEntityFactoryController:SynchronizeArmyInfo(System.Reflection.MonoParameterInfo)

20:53:42:073 None
Metadata 'rmc0' has no policy registered; assuming None.

    Amplitude.Mercury.Sandbox.Sandbox:Save(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:53:42:073 None
Metadata 'ScenarioName' has no policy registered; assuming None.

    Amplitude.Mercury.Sandbox.Sandbox:Save(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:53:42:073 None
Metadata 'IsEditingScenario' has no policy registered; assuming None.

    Amplitude.Mercury.Sandbox.Sandbox:Save(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:53:44:417 None
[Empire 1] Exploration behavior of army 1569 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:53:44:467 None
[Empire 2] Exploration behavior of army 953 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:53:44:506 None
[Empire 4] Exploration behavior of army 1508 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:53:44:538 None
[Empire 5] Exploration behavior of army 1663 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:53:44:830 None
[Empire 1] Exploration behavior of army 1569 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:53:44:839 None
[Empire 2] Exploration behavior of army 953 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:53:44:846 None
[Empire 3] Exploration behavior of army 2791 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:53:44:887 None
[Empire 4] Exploration behavior of army 1508 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:53:44:896 None
[Empire 5] Exploration behavior of army 1663 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:53:45:023 None
[Empire 1] Exploration behavior of army 1569 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:53:45:031 None
[Empire 2] Exploration behavior of army 953 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:53:45:048 None
[Empire 4] Exploration behavior of army 1508 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:53:45:077 None
[Empire 5] Exploration behavior of army 1663 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:53:45:232 None
[Empire 1] Exploration behavior of army 1569 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:53:45:240 None
[Empire 2] Exploration behavior of army 953 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:53:45:248 None
[Empire 3] Exploration behavior of army 2791 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:53:45:279 None
[Empire 4] Exploration behavior of army 1508 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:53:45:288 None
[Empire 5] Exploration behavior of army 1663 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:53:45:426 None
[Empire 1] Exploration behavior of army 1569 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:53:45:433 None
[Empire 2] Exploration behavior of army 953 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:53:45:450 None
[Empire 4] Exploration behavior of army 1508 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:53:45:459 None
[Empire 5] Exploration behavior of army 1663 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:53:45:628 None
[Empire 1] Exploration behavior of army 1569 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:53:45:636 None
[Empire 2] Exploration behavior of army 953 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:53:45:644 None
[Empire 3] Exploration behavior of army 2791 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:53:45:653 None
[Empire 4] Exploration behavior of army 1508 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:53:45:662 None
[Empire 5] Exploration behavior of army 1663 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:53:45:839 None
[Empire 1] Exploration behavior of army 1569 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:53:45:866 None
[Empire 2] Exploration behavior of army 953 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:53:45:883 None
[Empire 4] Exploration behavior of army 1508 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:53:45:917 None
[Empire 5] Exploration behavior of army 1663 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:53:46:035 None
[Empire 1] Exploration behavior of army 1569 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:53:46:067 None
[Empire 2] Exploration behavior of army 953 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:53:46:074 None
[Empire 3] Exploration behavior of army 2791 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:53:46:083 None
[Empire 4] Exploration behavior of army 1508 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:53:46:116 None
[Empire 5] Exploration behavior of army 1663 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:53:46:233 None
[Empire 1] Exploration behavior of army 1569 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:53:46:257 None
[Empire 2] Exploration behavior of army 953 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:53:46:274 None
[Empire 4] Exploration behavior of army 1508 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:53:46:283 None
[Empire 5] Exploration behavior of army 1663 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:53:46:437 None
[Empire 1] Exploration behavior of army 1569 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:53:46:464 None
[Empire 2] Exploration behavior of army 953 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:53:46:471 None
[Empire 3] Exploration behavior of army 2791 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:53:46:480 None
[Empire 4] Exploration behavior of army 1508 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:53:46:489 None
[Empire 5] Exploration behavior of army 1663 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:53:46:635 None
[Empire 1] Exploration behavior of army 1569 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:53:46:682 None
[Empire 2] Invalid Land spawn position for settlement 1089. This may happen once after an OrderChangeUnitSpawnPosition.

    Amplitude.AI.Brain:ExecutePasses(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:53:46:686 None
[Empire 2] Exploration behavior of army 953 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:53:46:729 None
[Empire 4] Exploration behavior of army 1508 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:53:46:738 None
[Empire 5] Exploration behavior of army 1663 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:53:46:840 None
[Empire 1] Exploration behavior of army 1569 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:53:46:868 None
[Empire 2] Exploration behavior of army 953 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:53:46:876 None
[Empire 3] Exploration behavior of army 2791 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:53:46:885 None
[Empire 4] Exploration behavior of army 1508 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:53:46:920 None
[Empire 5] Exploration behavior of army 1663 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:53:47:040 None
[Empire 1] Exploration behavior of army 1569 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:53:47:065 None
[Empire 2] Exploration behavior of army 953 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:53:47:081 None
[Empire 4] Exploration behavior of army 1508 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:53:47:090 None
[Empire 5] Exploration behavior of army 1663 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:53:47:240 None
[Empire 1] Exploration behavior of army 1569 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:53:47:271 None
[Empire 2] Exploration behavior of army 953 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:53:47:279 None
[Empire 3] Exploration behavior of army 2791 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:53:47:288 None
[Empire 4] Exploration behavior of army 1508 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:53:47:303 None
[Empire 5] Exploration behavior of army 1663 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:53:47:438 None
[Empire 1] Exploration behavior of army 1569 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:53:47:465 None
[Empire 2] Exploration behavior of army 953 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:53:47:482 None
[Empire 4] Exploration behavior of army 1508 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:53:47:496 None
[Empire 5] Exploration behavior of army 1663 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:53:47:647 None
[Empire 1] Exploration behavior of army 1569 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:53:47:670 None
[Empire 2] Exploration behavior of army 953 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:53:47:681 None
[Empire 3] Exploration behavior of army 2791 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:53:47:690 None
[Empire 4] Exploration behavior of army 1508 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:53:47:701 None
[Empire 5] Exploration behavior of army 1663 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:53:47:846 None
[Empire 1] Exploration behavior of army 1569 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:53:47:875 None
[Empire 2] Exploration behavior of army 953 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:53:47:892 None
[Empire 4] Exploration behavior of army 1508 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:53:47:903 None
[Empire 5] Exploration behavior of army 1663 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:53:48:047 None
[Empire 1] Exploration behavior of army 1569 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:53:48:070 None
[Empire 2] Exploration behavior of army 953 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:53:48:079 None
[Empire 3] Exploration behavior of army 2791 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:53:48:090 None
[Empire 4] Exploration behavior of army 1508 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:53:48:101 None
[Empire 5] Exploration behavior of army 1663 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:53:48:248 None
[Empire 1] Exploration behavior of army 1569 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:53:48:273 None
[Empire 2] Exploration behavior of army 953 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:53:48:298 None
[Empire 4] Exploration behavior of army 1508 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:53:48:310 None
[Empire 5] Exploration behavior of army 1663 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:53:48:451 None
[Empire 1] Exploration behavior of army 1569 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:53:48:478 None
[Empire 2] Exploration behavior of army 953 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:53:48:486 None
[Empire 3] Exploration behavior of army 2791 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:53:48:530 None
[Empire 4] Exploration behavior of army 1508 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:53:48:542 None
[Empire 5] Exploration behavior of army 1663 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:53:48:650 None
[Empire 1] Exploration behavior of army 1569 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:53:48:671 None
[Empire 2] Exploration behavior of army 953 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:53:48:695 None
[Empire 4] Exploration behavior of army 1508 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:53:48:706 None
[Empire 5] Exploration behavior of army 1663 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:53:48:853 None
[Empire 1] Exploration behavior of army 1569 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:53:48:877 None
[Empire 2] Exploration behavior of army 953 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:53:48:885 None
[Empire 3] Exploration behavior of army 2791 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:53:48:898 None
[Empire 4] Exploration behavior of army 1508 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:53:48:910 None
[Empire 5] Exploration behavior of army 1663 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:53:49:051 None
[Empire 1] Exploration behavior of army 1569 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:53:49:080 None
[Empire 2] Exploration behavior of army 953 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:53:49:104 None
[Empire 4] Exploration behavior of army 1508 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:53:49:116 None
[Empire 5] Exploration behavior of army 1663 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:53:49:256 None
[Empire 1] Exploration behavior of army 1569 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:53:49:282 None
[Empire 2] Exploration behavior of army 953 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:53:49:290 None
[Empire 3] Exploration behavior of army 2791 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:53:49:305 None
[Empire 4] Exploration behavior of army 1508 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:53:49:315 None
[Empire 5] Exploration behavior of army 1663 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:53:49:454 None
[Empire 1] Exploration behavior of army 1569 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:53:49:486 None
[Empire 2] Exploration behavior of army 953 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:53:49:507 None
[Empire 4] Exploration behavior of army 1508 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:53:49:518 None
[Empire 5] Exploration behavior of army 1663 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:53:49:658 None
[Empire 1] Exploration behavior of army 1569 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:53:49:687 None
[Empire 2] Exploration behavior of army 953 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:53:49:696 None
[Empire 3] Exploration behavior of army 2791 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:53:49:712 None
[Empire 4] Exploration behavior of army 1508 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:53:49:724 None
[Empire 5] Exploration behavior of army 1663 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:53:49:859 None
[Empire 3] Exploration behavior of army 2791 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:53:50:058 None
[Empire 3] Exploration behavior of army 2791 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:53:50:260 None
[Empire 3] Exploration behavior of army 2791 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:53:50:458 None
[Empire 1] Exploration behavior of army 1569 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:53:50:480 None
[Empire 2] Exploration behavior of army 953 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:53:50:504 None
[Empire 4] Exploration behavior of army 1508 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:53:50:515 None
[Empire 5] Exploration behavior of army 1663 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:53:50:663 None
[Empire 1] Exploration behavior of army 1569 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:53:50:694 None
[Empire 2] Exploration behavior of army 953 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:53:50:703 None
[Empire 3] Exploration behavior of army 2791 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:53:50:718 None
[Empire 4] Exploration behavior of army 1508 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:53:50:730 None
[Empire 5] Exploration behavior of army 1663 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:53:50:863 None
[Empire 3] Exploration behavior of army 2791 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:53:51:064 None
[Empire 3] Exploration behavior of army 2791 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:53:51:265 None
[Empire 3] Exploration behavior of army 2791 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:53:51:465 None
[Empire 1] Exploration behavior of army 1569 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:53:51:498 None
[Empire 2] Exploration behavior of army 953 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:53:51:519 None
[Empire 4] Exploration behavior of army 1508 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:53:51:531 None
[Empire 5] Exploration behavior of army 1663 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:53:51:669 None
[Empire 1] Exploration behavior of army 1569 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:53:51:701 None
[Empire 2] Exploration behavior of army 953 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:53:51:708 None
[Empire 3] Exploration behavior of army 2791 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:53:51:725 None
[Empire 4] Exploration behavior of army 1508 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:53:51:736 None
[Empire 5] Exploration behavior of army 1663 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:53:53:668 None
[Empire 1] Exploration behavior of army 1569 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:53:53:698 None
[Empire 2] Exploration behavior of army 953 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:53:53:727 None
[Empire 4] Exploration behavior of army 1508 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:53:53:740 None
[Empire 5] Exploration behavior of army 1663 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:53:53:872 None
[Empire 3] Exploration behavior of army 2791 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:53:57:546 None
[Localization] Unknown key '%PauseMenuModalWindowSeedValue'

    Amplitude.Framework.Localization.LocalizationManager:Localize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:53:58:548 UI Steam
[UI] StyleController [1] is null

    Amplitude.Mercury.UI.BattleScreen_SiegeUnitItem:Refresh()
    Amplitude.Mercury.UI.BattleScreen_SiegeUnitItem:Refresh()
    Amplitude.Mercury.UI.BattleScreen_DefenderGroup:RefreshMilitiaItems(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
    Amplitude.Mercury.UI.BattleScreen_DefenderGroup:Refresh(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
    Amplitude.Mercury.UI.BattleScreen_SiegePanel:Refresh(System.Reflection.MonoParameterInfo)
    Amplitude.Mercury.UI.BattleScreen:Refresh()
    Amplitude.Mercury.UI.BattleScreen:BindCursor(System.Reflection.MonoParameterInfo)
    Amplitude.Mercury.UI.BattleScreen:OnBeginShow(System.Reflection.MonoParameterInfo)
    Amplitude.UI.UIAbstractShowable:InternalRequestShow()
    Amplitude.UI.Windows.UIContainer:InternalRequestShow()
    Amplitude.UI.Windows.UIWindowsGroup:InternalShowWindow(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
    Amplitude.Mercury.UI.Helpers.WindowsUtils:UpdateWindowVisibility(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
    Amplitude.Mercury.UI.Windows.InGameSelectionGroup:Refresh(System.Reflection.MonoParameterInfo)
    Amplitude.UI.Windows.UIWindowsManager_Base`2:SpecificUpdate()
    Amplitude.UI.UIUpdatingManager:LateUpdate()

20:53:58:549 UI Steam
[UI] StyleController [1] is null

    Amplitude.Mercury.UI.BattleScreen_SiegeUnitItem:Refresh()
    Amplitude.Mercury.UI.BattleScreen_SiegeUnitItem:Refresh()
    Amplitude.Mercury.UI.BattleScreen_DefenderGroup:RefreshMilitiaItems(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
    Amplitude.Mercury.UI.BattleScreen_DefenderGroup:Refresh(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
    Amplitude.Mercury.UI.BattleScreen_SiegePanel:Refresh(System.Reflection.MonoParameterInfo)
    Amplitude.Mercury.UI.BattleScreen:Refresh()
    Amplitude.Mercury.UI.BattleScreen:BindCursor(System.Reflection.MonoParameterInfo)
    Amplitude.Mercury.UI.BattleScreen:OnBeginShow(System.Reflection.MonoParameterInfo)
    Amplitude.UI.UIAbstractShowable:InternalRequestShow()
    Amplitude.UI.Windows.UIContainer:InternalRequestShow()
    Amplitude.UI.Windows.UIWindowsGroup:InternalShowWindow(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
    Amplitude.Mercury.UI.Helpers.WindowsUtils:UpdateWindowVisibility(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
    Amplitude.Mercury.UI.Windows.InGameSelectionGroup:Refresh(System.Reflection.MonoParameterInfo)
    Amplitude.UI.Windows.UIWindowsManager_Base`2:SpecificUpdate()
    Amplitude.UI.UIUpdatingManager:LateUpdate()

20:53:58:549 UI Steam
[UI] StyleController [1] is null

    Amplitude.Mercury.UI.BattleScreen_SiegeUnitItem:Refresh()
    Amplitude.Mercury.UI.BattleScreen_SiegeUnitItem:Refresh()
    Amplitude.Mercury.UI.BattleScreen_DefenderGroup:RefreshMilitiaItems(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
    Amplitude.Mercury.UI.BattleScreen_DefenderGroup:Refresh(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
    Amplitude.Mercury.UI.BattleScreen_SiegePanel:Refresh(System.Reflection.MonoParameterInfo)
    Amplitude.Mercury.UI.BattleScreen:Refresh()
    Amplitude.Mercury.UI.BattleScreen:BindCursor(System.Reflection.MonoParameterInfo)
    Amplitude.Mercury.UI.BattleScreen:OnBeginShow(System.Reflection.MonoParameterInfo)
    Amplitude.UI.UIAbstractShowable:InternalRequestShow()
    Amplitude.UI.Windows.UIContainer:InternalRequestShow()
    Amplitude.UI.Windows.UIWindowsGroup:InternalShowWindow(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
    Amplitude.Mercury.UI.Helpers.WindowsUtils:UpdateWindowVisibility(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
    Amplitude.Mercury.UI.Windows.InGameSelectionGroup:Refresh(System.Reflection.MonoParameterInfo)
    Amplitude.UI.Windows.UIWindowsManager_Base`2:SpecificUpdate()
    Amplitude.UI.UIUpdatingManager:LateUpdate()

20:53:58:549 UI Steam
[UI] StyleController [1] is null

    Amplitude.Mercury.UI.BattleScreen_SiegeUnitItem:Refresh()
    Amplitude.Mercury.UI.BattleScreen_SiegeUnitItem:Refresh()
    Amplitude.Mercury.UI.BattleScreen_DefenderGroup:RefreshMilitiaItems(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
    Amplitude.Mercury.UI.BattleScreen_DefenderGroup:Refresh(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
    Amplitude.Mercury.UI.BattleScreen_SiegePanel:Refresh(System.Reflection.MonoParameterInfo)
    Amplitude.Mercury.UI.BattleScreen:Refresh()
    Amplitude.Mercury.UI.BattleScreen:BindCursor(System.Reflection.MonoParameterInfo)
    Amplitude.Mercury.UI.BattleScreen:OnBeginShow(System.Reflection.MonoParameterInfo)
    Amplitude.UI.UIAbstractShowable:InternalRequestShow()
    Amplitude.UI.Windows.UIContainer:InternalRequestShow()
    Amplitude.UI.Windows.UIWindowsGroup:InternalShowWindow(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
    Amplitude.Mercury.UI.Helpers.WindowsUtils:UpdateWindowVisibility(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
    Amplitude.Mercury.UI.Windows.InGameSelectionGroup:Refresh(System.Reflection.MonoParameterInfo)
    Amplitude.UI.Windows.UIWindowsManager_Base`2:SpecificUpdate()
    Amplitude.UI.UIUpdatingManager:LateUpdate()

20:53:58:549 UI Steam
[UI] StyleController [1] is null

    Amplitude.Mercury.UI.BattleScreen_SiegeUnitItem:Refresh()
    Amplitude.Mercury.UI.BattleScreen_SiegeUnitItem:Refresh()
    Amplitude.Mercury.UI.BattleScreen_DefenderGroup:RefreshMilitiaItems(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
    Amplitude.Mercury.UI.BattleScreen_DefenderGroup:Refresh(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
    Amplitude.Mercury.UI.BattleScreen_SiegePanel:Refresh(System.Reflection.MonoParameterInfo)
    Amplitude.Mercury.UI.BattleScreen:Refresh()
    Amplitude.Mercury.UI.BattleScreen:BindCursor(System.Reflection.MonoParameterInfo)
    Amplitude.Mercury.UI.BattleScreen:OnBeginShow(System.Reflection.MonoParameterInfo)
    Amplitude.UI.UIAbstractShowable:InternalRequestShow()
    Amplitude.UI.Windows.UIContainer:InternalRequestShow()
    Amplitude.UI.Windows.UIWindowsGroup:InternalShowWindow(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
    Amplitude.Mercury.UI.Helpers.WindowsUtils:UpdateWindowVisibility(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
    Amplitude.Mercury.UI.Windows.InGameSelectionGroup:Refresh(System.Reflection.MonoParameterInfo)
    Amplitude.UI.Windows.UIWindowsManager_Base`2:SpecificUpdate()
    Amplitude.UI.UIUpdatingManager:LateUpdate()

20:53:58:550 UI Steam
[UI] StyleController [1] is null

    Amplitude.Mercury.UI.BattleScreen_SiegeUnitItem:Refresh()
    Amplitude.Mercury.UI.BattleScreen_SiegeUnitItem:Refresh()
    Amplitude.Mercury.UI.BattleScreen_DefenderGroup:RefreshMilitiaItems(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
    Amplitude.Mercury.UI.BattleScreen_DefenderGroup:Refresh(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
    Amplitude.Mercury.UI.BattleScreen_SiegePanel:Refresh(System.Reflection.MonoParameterInfo)
    Amplitude.Mercury.UI.BattleScreen:Refresh()
    Amplitude.Mercury.UI.BattleScreen:BindCursor(System.Reflection.MonoParameterInfo)
    Amplitude.Mercury.UI.BattleScreen:OnBeginShow(System.Reflection.MonoParameterInfo)
    Amplitude.UI.UIAbstractShowable:InternalRequestShow()
    Amplitude.UI.Windows.UIContainer:InternalRequestShow()
    Amplitude.UI.Windows.UIWindowsGroup:InternalShowWindow(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
    Amplitude.Mercury.UI.Helpers.WindowsUtils:UpdateWindowVisibility(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
    Amplitude.Mercury.UI.Windows.InGameSelectionGroup:Refresh(System.Reflection.MonoParameterInfo)
    Amplitude.UI.Windows.UIWindowsManager_Base`2:SpecificUpdate()
    Amplitude.UI.UIUpdatingManager:LateUpdate()

20:53:58:550 UI Steam
[UI] StyleController [1] is null

    Amplitude.Mercury.UI.BattleScreen_SiegeUnitItem:Refresh()
    Amplitude.Mercury.UI.BattleScreen_SiegeUnitItem:Refresh()
    Amplitude.Mercury.UI.BattleScreen_DefenderGroup:RefreshMilitiaItems(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
    Amplitude.Mercury.UI.BattleScreen_DefenderGroup:Refresh(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
    Amplitude.Mercury.UI.BattleScreen_SiegePanel:Refresh(System.Reflection.MonoParameterInfo)
    Amplitude.Mercury.UI.BattleScreen:Refresh()
    Amplitude.UI.Windows.UIWindowsGroup:InternalShowWindow(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
    Amplitude.Mercury.UI.Helpers.WindowsUtils:UpdateWindowVisibility(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
    Amplitude.Mercury.UI.Windows.InGameSelectionGroup:Refresh(System.Reflection.MonoParameterInfo)
    Amplitude.UI.Windows.UIWindowsManager_Base`2:SpecificUpdate()
    Amplitude.UI.UIUpdatingManager:LateUpdate()

20:53:58:550 UI Steam
[UI] StyleController [1] is null

    Amplitude.Mercury.UI.BattleScreen_SiegeUnitItem:Refresh()
    Amplitude.Mercury.UI.BattleScreen_SiegeUnitItem:Refresh()
    Amplitude.Mercury.UI.BattleScreen_DefenderGroup:RefreshMilitiaItems(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
    Amplitude.Mercury.UI.BattleScreen_DefenderGroup:Refresh(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
    Amplitude.Mercury.UI.BattleScreen_SiegePanel:Refresh(System.Reflection.MonoParameterInfo)
    Amplitude.Mercury.UI.BattleScreen:Refresh()
    Amplitude.UI.Windows.UIWindowsGroup:InternalShowWindow(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
    Amplitude.Mercury.UI.Helpers.WindowsUtils:UpdateWindowVisibility(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
    Amplitude.Mercury.UI.Windows.InGameSelectionGroup:Refresh(System.Reflection.MonoParameterInfo)
    Amplitude.UI.Windows.UIWindowsManager_Base`2:SpecificUpdate()
    Amplitude.UI.UIUpdatingManager:LateUpdate()

20:53:58:550 UI Steam
[UI] StyleController [1] is null

    Amplitude.Mercury.UI.BattleScreen_SiegeUnitItem:Refresh()
    Amplitude.Mercury.UI.BattleScreen_SiegeUnitItem:Refresh()
    Amplitude.Mercury.UI.BattleScreen_DefenderGroup:RefreshMilitiaItems(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
    Amplitude.Mercury.UI.BattleScreen_DefenderGroup:Refresh(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
    Amplitude.Mercury.UI.BattleScreen_SiegePanel:Refresh(System.Reflection.MonoParameterInfo)
    Amplitude.Mercury.UI.BattleScreen:Refresh()
    Amplitude.UI.Windows.UIWindowsGroup:InternalShowWindow(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
    Amplitude.Mercury.UI.Helpers.WindowsUtils:UpdateWindowVisibility(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
    Amplitude.Mercury.UI.Windows.InGameSelectionGroup:Refresh(System.Reflection.MonoParameterInfo)
    Amplitude.UI.Windows.UIWindowsManager_Base`2:SpecificUpdate()
    Amplitude.UI.UIUpdatingManager:LateUpdate()

20:53:58:550 UI Steam
[UI] StyleController [1] is null

    Amplitude.Mercury.UI.BattleScreen_SiegeUnitItem:Refresh()
    Amplitude.Mercury.UI.BattleScreen_SiegeUnitItem:Refresh()
    Amplitude.Mercury.UI.BattleScreen_DefenderGroup:RefreshMilitiaItems(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
    Amplitude.Mercury.UI.BattleScreen_DefenderGroup:Refresh(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
    Amplitude.Mercury.UI.BattleScreen_SiegePanel:Refresh(System.Reflection.MonoParameterInfo)
    Amplitude.Mercury.UI.BattleScreen:Refresh()
    Amplitude.UI.Windows.UIWindowsGroup:InternalShowWindow(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
    Amplitude.Mercury.UI.Helpers.WindowsUtils:UpdateWindowVisibility(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
    Amplitude.Mercury.UI.Windows.InGameSelectionGroup:Refresh(System.Reflection.MonoParameterInfo)
    Amplitude.UI.Windows.UIWindowsManager_Base`2:SpecificUpdate()
    Amplitude.UI.UIUpdatingManager:LateUpdate()

20:53:58:550 UI Steam
[UI] StyleController [1] is null

    Amplitude.Mercury.UI.BattleScreen_SiegeUnitItem:Refresh()
    Amplitude.Mercury.UI.BattleScreen_SiegeUnitItem:Refresh()
    Amplitude.Mercury.UI.BattleScreen_DefenderGroup:RefreshMilitiaItems(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
    Amplitude.Mercury.UI.BattleScreen_DefenderGroup:Refresh(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
    Amplitude.Mercury.UI.BattleScreen_SiegePanel:Refresh(System.Reflection.MonoParameterInfo)
    Amplitude.Mercury.UI.BattleScreen:Refresh()
    Amplitude.UI.Windows.UIWindowsGroup:InternalShowWindow(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
    Amplitude.Mercury.UI.Helpers.WindowsUtils:UpdateWindowVisibility(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
    Amplitude.Mercury.UI.Windows.InGameSelectionGroup:Refresh(System.Reflection.MonoParameterInfo)
    Amplitude.UI.Windows.UIWindowsManager_Base`2:SpecificUpdate()
    Amplitude.UI.UIUpdatingManager:LateUpdate()

20:53:58:550 UI Steam
[UI] StyleController [1] is null

    Amplitude.Mercury.UI.BattleScreen_SiegeUnitItem:Refresh()
    Amplitude.Mercury.UI.BattleScreen_SiegeUnitItem:Refresh()
    Amplitude.Mercury.UI.BattleScreen_DefenderGroup:RefreshMilitiaItems(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
    Amplitude.Mercury.UI.BattleScreen_DefenderGroup:Refresh(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
    Amplitude.Mercury.UI.BattleScreen_SiegePanel:Refresh(System.Reflection.MonoParameterInfo)
    Amplitude.Mercury.UI.BattleScreen:Refresh()
    Amplitude.UI.Windows.UIWindowsGroup:InternalShowWindow(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
    Amplitude.Mercury.UI.Helpers.WindowsUtils:UpdateWindowVisibility(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
    Amplitude.Mercury.UI.Windows.InGameSelectionGroup:Refresh(System.Reflection.MonoParameterInfo)
    Amplitude.UI.Windows.UIWindowsManager_Base`2:SpecificUpdate()
    Amplitude.UI.UIUpdatingManager:LateUpdate()

20:54:04:341 None
[Empire 1] Exploration behavior of army 1569 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:54:04:368 None
[Empire 2] Exploration behavior of army 953 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:54:04:393 None
[Empire 4] Exploration behavior of army 1508 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:54:04:405 None
[Empire 5] Exploration behavior of army 1663 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:54:04:546 None
[Empire 3] Exploration behavior of army 2791 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:54:10:517 None
[Empire 1] Exploration behavior of army 1569 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:54:10:548 None
[Empire 2] Exploration behavior of army 953 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:54:10:574 None
[Empire 4] Exploration behavior of army 1508 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:54:10:585 None
[Empire 5] Exploration behavior of army 1663 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:54:10:719 None
[Empire 1] Exploration behavior of army 1569 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:54:10:750 None
[Empire 2] Exploration behavior of army 953 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:54:10:758 None
[Empire 3] Exploration behavior of army 2791 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:54:10:776 None
[Empire 4] Exploration behavior of army 1508 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:54:10:789 None
[Empire 5] Exploration behavior of army 1663 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:54:12:556 UI Steam
[UI] StyleController [1] is null

    Amplitude.Mercury.UI.BattleScreen_SiegeUnitItem:Refresh()
    Amplitude.Mercury.UI.BattleScreen_SiegeUnitItem:Refresh()
    Amplitude.Mercury.UI.BattleScreen_DefenderGroup:RefreshMilitiaItems(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
    Amplitude.Mercury.UI.BattleScreen_DefenderGroup:Refresh(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
    Amplitude.Mercury.UI.BattleScreen_SiegePanel:Refresh(System.Reflection.MonoParameterInfo)
    Amplitude.Mercury.UI.BattleScreen:Refresh()
    Amplitude.Mercury.UI.BattleScreen:BindCursor(System.Reflection.MonoParameterInfo)
    Amplitude.Mercury.UI.BattleScreen:OnBeginShow(System.Reflection.MonoParameterInfo)
    Amplitude.UI.UIAbstractShowable:InternalRequestShow()
    Amplitude.UI.Windows.UIContainer:InternalRequestShow()
    Amplitude.UI.Windows.UIWindowsGroup:InternalShowWindow(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
    Amplitude.Mercury.UI.Helpers.WindowsUtils:UpdateWindowVisibility(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
    Amplitude.Mercury.UI.Windows.InGameSelectionGroup:Refresh(System.Reflection.MonoParameterInfo)
    Amplitude.UI.Windows.UIWindowsManager_Base`2:SpecificUpdate()
    Amplitude.UI.UIUpdatingManager:LateUpdate()

20:54:12:556 UI Steam
[UI] StyleController [1] is null

    Amplitude.Mercury.UI.BattleScreen_SiegeUnitItem:Refresh()
    Amplitude.Mercury.UI.BattleScreen_SiegeUnitItem:Refresh()
    Amplitude.Mercury.UI.BattleScreen_DefenderGroup:RefreshMilitiaItems(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
    Amplitude.Mercury.UI.BattleScreen_DefenderGroup:Refresh(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
    Amplitude.Mercury.UI.BattleScreen_SiegePanel:Refresh(System.Reflection.MonoParameterInfo)
    Amplitude.Mercury.UI.BattleScreen:Refresh()
    Amplitude.Mercury.UI.BattleScreen:BindCursor(System.Reflection.MonoParameterInfo)
    Amplitude.Mercury.UI.BattleScreen:OnBeginShow(System.Reflection.MonoParameterInfo)
    Amplitude.UI.UIAbstractShowable:InternalRequestShow()
    Amplitude.UI.Windows.UIContainer:InternalRequestShow()
    Amplitude.UI.Windows.UIWindowsGroup:InternalShowWindow(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
    Amplitude.Mercury.UI.Helpers.WindowsUtils:UpdateWindowVisibility(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
    Amplitude.Mercury.UI.Windows.InGameSelectionGroup:Refresh(System.Reflection.MonoParameterInfo)
    Amplitude.UI.Windows.UIWindowsManager_Base`2:SpecificUpdate()
    Amplitude.UI.UIUpdatingManager:LateUpdate()

20:54:12:556 UI Steam
[UI] StyleController [1] is null

    Amplitude.Mercury.UI.BattleScreen_SiegeUnitItem:Refresh()
    Amplitude.Mercury.UI.BattleScreen_SiegeUnitItem:Refresh()
    Amplitude.Mercury.UI.BattleScreen_DefenderGroup:RefreshMilitiaItems(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
    Amplitude.Mercury.UI.BattleScreen_DefenderGroup:Refresh(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
    Amplitude.Mercury.UI.BattleScreen_SiegePanel:Refresh(System.Reflection.MonoParameterInfo)
    Amplitude.Mercury.UI.BattleScreen:Refresh()
    Amplitude.Mercury.UI.BattleScreen:BindCursor(System.Reflection.MonoParameterInfo)
    Amplitude.Mercury.UI.BattleScreen:OnBeginShow(System.Reflection.MonoParameterInfo)
    Amplitude.UI.UIAbstractShowable:InternalRequestShow()
    Amplitude.UI.Windows.UIContainer:InternalRequestShow()
    Amplitude.UI.Windows.UIWindowsGroup:InternalShowWindow(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
    Amplitude.Mercury.UI.Helpers.WindowsUtils:UpdateWindowVisibility(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
    Amplitude.Mercury.UI.Windows.InGameSelectionGroup:Refresh(System.Reflection.MonoParameterInfo)
    Amplitude.UI.Windows.UIWindowsManager_Base`2:SpecificUpdate()
    Amplitude.UI.UIUpdatingManager:LateUpdate()

20:54:12:556 UI Steam
[UI] StyleController [1] is null

    Amplitude.Mercury.UI.BattleScreen_SiegeUnitItem:Refresh()
    Amplitude.Mercury.UI.BattleScreen_SiegeUnitItem:Refresh()
    Amplitude.Mercury.UI.BattleScreen_DefenderGroup:RefreshMilitiaItems(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
    Amplitude.Mercury.UI.BattleScreen_DefenderGroup:Refresh(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
    Amplitude.Mercury.UI.BattleScreen_SiegePanel:Refresh(System.Reflection.MonoParameterInfo)
    Amplitude.Mercury.UI.BattleScreen:Refresh()
    Amplitude.Mercury.UI.BattleScreen:BindCursor(System.Reflection.MonoParameterInfo)
    Amplitude.Mercury.UI.BattleScreen:OnBeginShow(System.Reflection.MonoParameterInfo)
    Amplitude.UI.UIAbstractShowable:InternalRequestShow()
    Amplitude.UI.Windows.UIContainer:InternalRequestShow()
    Amplitude.UI.Windows.UIWindowsGroup:InternalShowWindow(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
    Amplitude.Mercury.UI.Helpers.WindowsUtils:UpdateWindowVisibility(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
    Amplitude.Mercury.UI.Windows.InGameSelectionGroup:Refresh(System.Reflection.MonoParameterInfo)
    Amplitude.UI.Windows.UIWindowsManager_Base`2:SpecificUpdate()
    Amplitude.UI.UIUpdatingManager:LateUpdate()

20:54:12:556 UI Steam
[UI] StyleController [1] is null

    Amplitude.Mercury.UI.BattleScreen_SiegeUnitItem:Refresh()
    Amplitude.Mercury.UI.BattleScreen_SiegeUnitItem:Refresh()
    Amplitude.Mercury.UI.BattleScreen_DefenderGroup:RefreshMilitiaItems(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
    Amplitude.Mercury.UI.BattleScreen_DefenderGroup:Refresh(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
    Amplitude.Mercury.UI.BattleScreen_SiegePanel:Refresh(System.Reflection.MonoParameterInfo)
    Amplitude.Mercury.UI.BattleScreen:Refresh()
    Amplitude.Mercury.UI.BattleScreen:BindCursor(System.Reflection.MonoParameterInfo)
    Amplitude.Mercury.UI.BattleScreen:OnBeginShow(System.Reflection.MonoParameterInfo)
    Amplitude.UI.UIAbstractShowable:InternalRequestShow()
    Amplitude.UI.Windows.UIContainer:InternalRequestShow()
    Amplitude.UI.Windows.UIWindowsGroup:InternalShowWindow(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
    Amplitude.Mercury.UI.Helpers.WindowsUtils:UpdateWindowVisibility(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
    Amplitude.Mercury.UI.Windows.InGameSelectionGroup:Refresh(System.Reflection.MonoParameterInfo)
    Amplitude.UI.Windows.UIWindowsManager_Base`2:SpecificUpdate()
    Amplitude.UI.UIUpdatingManager:LateUpdate()

20:54:12:556 UI Steam
[UI] StyleController [1] is null

    Amplitude.Mercury.UI.BattleScreen_SiegeUnitItem:Refresh()
    Amplitude.Mercury.UI.BattleScreen_SiegeUnitItem:Refresh()
    Amplitude.Mercury.UI.BattleScreen_DefenderGroup:RefreshMilitiaItems(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
    Amplitude.Mercury.UI.BattleScreen_DefenderGroup:Refresh(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
    Amplitude.Mercury.UI.BattleScreen_SiegePanel:Refresh(System.Reflection.MonoParameterInfo)
    Amplitude.Mercury.UI.BattleScreen:Refresh()
    Amplitude.Mercury.UI.BattleScreen:BindCursor(System.Reflection.MonoParameterInfo)
    Amplitude.Mercury.UI.BattleScreen:OnBeginShow(System.Reflection.MonoParameterInfo)
    Amplitude.UI.UIAbstractShowable:InternalRequestShow()
    Amplitude.UI.Windows.UIContainer:InternalRequestShow()
    Amplitude.UI.Windows.UIWindowsGroup:InternalShowWindow(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
    Amplitude.Mercury.UI.Helpers.WindowsUtils:UpdateWindowVisibility(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
    Amplitude.Mercury.UI.Windows.InGameSelectionGroup:Refresh(System.Reflection.MonoParameterInfo)
    Amplitude.UI.Windows.UIWindowsManager_Base`2:SpecificUpdate()
    Amplitude.UI.UIUpdatingManager:LateUpdate()

20:54:12:557 UI Steam
[UI] StyleController [1] is null

    Amplitude.Mercury.UI.BattleScreen_SiegeUnitItem:Refresh()
    Amplitude.Mercury.UI.BattleScreen_SiegeUnitItem:Refresh()
    Amplitude.Mercury.UI.BattleScreen_DefenderGroup:RefreshMilitiaItems(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
    Amplitude.Mercury.UI.BattleScreen_DefenderGroup:Refresh(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
    Amplitude.Mercury.UI.BattleScreen_SiegePanel:Refresh(System.Reflection.MonoParameterInfo)
    Amplitude.Mercury.UI.BattleScreen:Refresh()
    Amplitude.UI.Windows.UIWindowsGroup:InternalShowWindow(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
    Amplitude.Mercury.UI.Helpers.WindowsUtils:UpdateWindowVisibility(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
    Amplitude.Mercury.UI.Windows.InGameSelectionGroup:Refresh(System.Reflection.MonoParameterInfo)
    Amplitude.UI.Windows.UIWindowsManager_Base`2:SpecificUpdate()
    Amplitude.UI.UIUpdatingManager:LateUpdate()

20:54:12:557 UI Steam
[UI] StyleController [1] is null

    Amplitude.Mercury.UI.BattleScreen_SiegeUnitItem:Refresh()
    Amplitude.Mercury.UI.BattleScreen_SiegeUnitItem:Refresh()
    Amplitude.Mercury.UI.BattleScreen_DefenderGroup:RefreshMilitiaItems(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
    Amplitude.Mercury.UI.BattleScreen_DefenderGroup:Refresh(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
    Amplitude.Mercury.UI.BattleScreen_SiegePanel:Refresh(System.Reflection.MonoParameterInfo)
    Amplitude.Mercury.UI.BattleScreen:Refresh()
    Amplitude.UI.Windows.UIWindowsGroup:InternalShowWindow(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
    Amplitude.Mercury.UI.Helpers.WindowsUtils:UpdateWindowVisibility(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
    Amplitude.Mercury.UI.Windows.InGameSelectionGroup:Refresh(System.Reflection.MonoParameterInfo)
    Amplitude.UI.Windows.UIWindowsManager_Base`2:SpecificUpdate()
    Amplitude.UI.UIUpdatingManager:LateUpdate()

20:54:12:557 UI Steam
[UI] StyleController [1] is null

    Amplitude.Mercury.UI.BattleScreen_SiegeUnitItem:Refresh()
    Amplitude.Mercury.UI.BattleScreen_SiegeUnitItem:Refresh()
    Amplitude.Mercury.UI.BattleScreen_DefenderGroup:RefreshMilitiaItems(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
    Amplitude.Mercury.UI.BattleScreen_DefenderGroup:Refresh(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
    Amplitude.Mercury.UI.BattleScreen_SiegePanel:Refresh(System.Reflection.MonoParameterInfo)
    Amplitude.Mercury.UI.BattleScreen:Refresh()
    Amplitude.UI.Windows.UIWindowsGroup:InternalShowWindow(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
    Amplitude.Mercury.UI.Helpers.WindowsUtils:UpdateWindowVisibility(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
    Amplitude.Mercury.UI.Windows.InGameSelectionGroup:Refresh(System.Reflection.MonoParameterInfo)
    Amplitude.UI.Windows.UIWindowsManager_Base`2:SpecificUpdate()
    Amplitude.UI.UIUpdatingManager:LateUpdate()

20:54:12:557 UI Steam
[UI] StyleController [1] is null

    Amplitude.Mercury.UI.BattleScreen_SiegeUnitItem:Refresh()
    Amplitude.Mercury.UI.BattleScreen_SiegeUnitItem:Refresh()
    Amplitude.Mercury.UI.BattleScreen_DefenderGroup:RefreshMilitiaItems(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
    Amplitude.Mercury.UI.BattleScreen_DefenderGroup:Refresh(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
    Amplitude.Mercury.UI.BattleScreen_SiegePanel:Refresh(System.Reflection.MonoParameterInfo)
    Amplitude.Mercury.UI.BattleScreen:Refresh()
    Amplitude.UI.Windows.UIWindowsGroup:InternalShowWindow(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
    Amplitude.Mercury.UI.Helpers.WindowsUtils:UpdateWindowVisibility(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
    Amplitude.Mercury.UI.Windows.InGameSelectionGroup:Refresh(System.Reflection.MonoParameterInfo)
    Amplitude.UI.Windows.UIWindowsManager_Base`2:SpecificUpdate()
    Amplitude.UI.UIUpdatingManager:LateUpdate()

20:54:12:557 UI Steam
[UI] StyleController [1] is null

    Amplitude.Mercury.UI.BattleScreen_SiegeUnitItem:Refresh()
    Amplitude.Mercury.UI.BattleScreen_SiegeUnitItem:Refresh()
    Amplitude.Mercury.UI.BattleScreen_DefenderGroup:RefreshMilitiaItems(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
    Amplitude.Mercury.UI.BattleScreen_DefenderGroup:Refresh(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
    Amplitude.Mercury.UI.BattleScreen_SiegePanel:Refresh(System.Reflection.MonoParameterInfo)
    Amplitude.Mercury.UI.BattleScreen:Refresh()
    Amplitude.UI.Windows.UIWindowsGroup:InternalShowWindow(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
    Amplitude.Mercury.UI.Helpers.WindowsUtils:UpdateWindowVisibility(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
    Amplitude.Mercury.UI.Windows.InGameSelectionGroup:Refresh(System.Reflection.MonoParameterInfo)
    Amplitude.UI.Windows.UIWindowsManager_Base`2:SpecificUpdate()
    Amplitude.UI.UIUpdatingManager:LateUpdate()

20:54:12:557 UI Steam
[UI] StyleController [1] is null

    Amplitude.Mercury.UI.BattleScreen_SiegeUnitItem:Refresh()
    Amplitude.Mercury.UI.BattleScreen_SiegeUnitItem:Refresh()
    Amplitude.Mercury.UI.BattleScreen_DefenderGroup:RefreshMilitiaItems(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
    Amplitude.Mercury.UI.BattleScreen_DefenderGroup:Refresh(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
    Amplitude.Mercury.UI.BattleScreen_SiegePanel:Refresh(System.Reflection.MonoParameterInfo)
    Amplitude.Mercury.UI.BattleScreen:Refresh()
    Amplitude.UI.Windows.UIWindowsGroup:InternalShowWindow(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
    Amplitude.Mercury.UI.Helpers.WindowsUtils:UpdateWindowVisibility(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
    Amplitude.Mercury.UI.Windows.InGameSelectionGroup:Refresh(System.Reflection.MonoParameterInfo)
    Amplitude.UI.Windows.UIWindowsManager_Base`2:SpecificUpdate()
    Amplitude.UI.UIUpdatingManager:LateUpdate()

20:54:17:959 None
[Empire 1] Exploration behavior of army 1569 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:54:17:987 None
[Empire 2] Exploration behavior of army 953 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:54:18:012 None
[Empire 4] Exploration behavior of army 1508 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:54:18:023 None
[Empire 5] Exploration behavior of army 1663 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:54:18:163 None
[Empire 3] Exploration behavior of army 2791 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:54:18:862 None
Cannot go from [90, 55] to [90, 53] - defaulting

    Amplitude.Mercury.Simulation.BattleRequestController:ProcessBattlePreviewRequest(System.Reflection.MonoParameterInfo)

20:54:25:999 None
[Empire 1] Exploration behavior of army 1569 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:54:26:025 None
[Empire 2] Exploration behavior of army 953 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:54:26:052 None
[Empire 4] Exploration behavior of army 1508 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:54:26:062 None
[Empire 5] Exploration behavior of army 1663 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:54:26:200 None
[Empire 1] Exploration behavior of army 1569 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:54:26:230 None
[Empire 2] Exploration behavior of army 953 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:54:26:238 None
[Empire 3] Exploration behavior of army 2791 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:54:26:257 None
[Empire 4] Exploration behavior of army 1508 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:54:26:269 None
[Empire 5] Exploration behavior of army 1663 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:54:28:200 None
[Empire 1] Exploration behavior of army 1569 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:54:28:229 None
[Empire 2] Exploration behavior of army 953 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:54:28:256 None
[Empire 4] Exploration behavior of army 1508 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:54:28:267 None
[Empire 5] Exploration behavior of army 1663 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:54:28:403 None
[Empire 3] Exploration behavior of army 2791 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:54:30:401 None
[Empire 1] Exploration behavior of army 1569 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:54:30:428 None
[Empire 2] Exploration behavior of army 953 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:54:30:453 None
[Empire 4] Exploration behavior of army 1508 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:54:30:464 None
[Empire 5] Exploration behavior of army 1663 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:54:30:605 None
[Empire 3] Exploration behavior of army 2791 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:54:32:785 None
[Empire 1] Exploration behavior of army 1569 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:54:32:814 None
[Empire 2] Exploration behavior of army 953 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:54:32:838 None
[Empire 4] Exploration behavior of army 1508 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:54:32:850 None
[Empire 5] Exploration behavior of army 1663 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:54:32:988 None
[Empire 3] Exploration behavior of army 2791 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:54:34:986 None
[Empire 1] Exploration behavior of army 1569 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:54:35:008 None
[Empire 2] Exploration behavior of army 953 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:54:35:033 None
[Empire 4] Exploration behavior of army 1508 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:54:35:044 None
[Empire 5] Exploration behavior of army 1663 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:54:35:195 None
[Empire 1] Exploration behavior of army 1569 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:54:35:223 None
[Empire 2] Exploration behavior of army 953 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:54:35:232 None
[Empire 3] Exploration behavior of army 2791 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:54:35:248 None
[Empire 4] Exploration behavior of army 1508 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:54:35:259 None
[Empire 5] Exploration behavior of army 1663 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:54:37:193 None
[Empire 1] Exploration behavior of army 1569 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:54:37:225 None
[Empire 2] Exploration behavior of army 953 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:54:37:264 None
[Empire 4] Exploration behavior of army 1508 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:54:37:275 None
[Empire 5] Exploration behavior of army 1663 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:54:37:397 None
[Empire 1] Exploration behavior of army 1569 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:54:37:425 None
[Empire 2] Exploration behavior of army 953 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:54:37:433 None
[Empire 3] Exploration behavior of army 2791 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:54:37:450 None
[Empire 4] Exploration behavior of army 1508 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:54:37:462 None
[Empire 5] Exploration behavior of army 1663 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:54:38:767 None
[Localization] Unknown key '%GameplayOrientationHintBuilderStabilityBonusAfterConstructionCompletion'

    Amplitude.Framework.Localization.LocalizationManager:Localize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:54:38:767 None
[Localization] Unknown key '%GameplayOrientationHintBuilderStabilityBonusAfterConstructionCompletion'

    Amplitude.Framework.Localization.LocalizationManager:Localize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:54:38:768 None
[Localization] Unknown key '%GameplayOrientationHintBuilderStabilityBonusAfterConstructionCompletion'

    Amplitude.Framework.Localization.LocalizationManager:Localize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:54:38:768 None
[Localization] Unknown key '%GameplayOrientationHintBuilderStabilityBonusAfterConstructionCompletion'

    Amplitude.Framework.Localization.LocalizationManager:Localize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:54:38:768 None
[Localization] Unknown key '%GameplayOrientationHintBuilderStabilityBonusAfterConstructionCompletion'

    Amplitude.Framework.Localization.LocalizationManager:Localize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:54:38:768 None
[Localization] Unknown key '%GameplayOrientationHintBuilderStabilityBonusAfterConstructionCompletion'

    Amplitude.Framework.Localization.LocalizationManager:Localize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:54:38:772 None
[Localization] Unknown key '%GameplayOrientationHintBuilderStabilityBonusAfterConstructionCompletion'

    Amplitude.Framework.Localization.LocalizationManager:Localize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:54:38:772 None
[Localization] Unknown key '%GameplayOrientationHintBuilderStabilityBonusAfterConstructionCompletion'

    Amplitude.Framework.Localization.LocalizationManager:Localize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:54:38:772 None
[Localization] Unknown key '%GameplayOrientationHintBuilderStabilityBonusAfterConstructionCompletion'

    Amplitude.Framework.Localization.LocalizationManager:Localize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:54:38:772 None
TutorialWindow.SpecificUpdate: TopTutorialElementIndex is invalid while window' Status is Activating.

    Amplitude.UI.Windows.UIContainerManager:SpecificUpdate()

20:54:42:100 None
[Empire 1] Exploration behavior of army 1569 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:54:42:128 None
[Empire 2] Exploration behavior of army 953 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:54:42:154 None
[Empire 4] Exploration behavior of army 1508 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:54:42:164 None
[Empire 5] Exploration behavior of army 1663 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:54:42:305 None
[Empire 3] Exploration behavior of army 2791 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:54:45:185 UI Steam
[UI] StyleController [1] is null

    Amplitude.Mercury.UI.BattleScreen_SiegeUnitItem:Refresh()
    Amplitude.Mercury.UI.BattleScreen_SiegeUnitItem:Refresh()
    Amplitude.Mercury.UI.BattleScreen_DefenderGroup:RefreshMilitiaItems(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
    Amplitude.Mercury.UI.BattleScreen_DefenderGroup:Refresh(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
    Amplitude.Mercury.UI.BattleScreen_SiegePanel:Refresh(System.Reflection.MonoParameterInfo)
    Amplitude.Mercury.UI.BattleScreen:Refresh()
    Amplitude.Mercury.UI.BattleScreen:BindCursor(System.Reflection.MonoParameterInfo)
    Amplitude.Mercury.UI.BattleScreen:OnBeginShow(System.Reflection.MonoParameterInfo)
    Amplitude.UI.UIAbstractShowable:InternalRequestShow()
    Amplitude.UI.Windows.UIContainer:InternalRequestShow()
    Amplitude.UI.Windows.UIWindowsGroup:InternalShowWindow(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
    Amplitude.Mercury.UI.Helpers.WindowsUtils:UpdateWindowVisibility(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
    Amplitude.Mercury.UI.Windows.InGameSelectionGroup:Refresh(System.Reflection.MonoParameterInfo)
    Amplitude.UI.Windows.UIWindowsManager_Base`2:SpecificUpdate()
    Amplitude.UI.UIUpdatingManager:LateUpdate()

20:54:45:185 UI Steam
[UI] StyleController [1] is null

    Amplitude.Mercury.UI.BattleScreen_SiegeUnitItem:Refresh()
    Amplitude.Mercury.UI.BattleScreen_SiegeUnitItem:Refresh()
    Amplitude.Mercury.UI.BattleScreen_DefenderGroup:RefreshMilitiaItems(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
    Amplitude.Mercury.UI.BattleScreen_DefenderGroup:Refresh(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
    Amplitude.Mercury.UI.BattleScreen_SiegePanel:Refresh(System.Reflection.MonoParameterInfo)
    Amplitude.Mercury.UI.BattleScreen:Refresh()
    Amplitude.Mercury.UI.BattleScreen:BindCursor(System.Reflection.MonoParameterInfo)
    Amplitude.Mercury.UI.BattleScreen:OnBeginShow(System.Reflection.MonoParameterInfo)
    Amplitude.UI.UIAbstractShowable:InternalRequestShow()
    Amplitude.UI.Windows.UIContainer:InternalRequestShow()
    Amplitude.UI.Windows.UIWindowsGroup:InternalShowWindow(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
    Amplitude.Mercury.UI.Helpers.WindowsUtils:UpdateWindowVisibility(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
    Amplitude.Mercury.UI.Windows.InGameSelectionGroup:Refresh(System.Reflection.MonoParameterInfo)
    Amplitude.UI.Windows.UIWindowsManager_Base`2:SpecificUpdate()
    Amplitude.UI.UIUpdatingManager:LateUpdate()

20:54:45:185 UI Steam
[UI] StyleController [1] is null

    Amplitude.Mercury.UI.BattleScreen_SiegeUnitItem:Refresh()
    Amplitude.Mercury.UI.BattleScreen_SiegeUnitItem:Refresh()
    Amplitude.Mercury.UI.BattleScreen_DefenderGroup:RefreshMilitiaItems(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
    Amplitude.Mercury.UI.BattleScreen_DefenderGroup:Refresh(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
    Amplitude.Mercury.UI.BattleScreen_SiegePanel:Refresh(System.Reflection.MonoParameterInfo)
    Amplitude.Mercury.UI.BattleScreen:Refresh()
    Amplitude.Mercury.UI.BattleScreen:BindCursor(System.Reflection.MonoParameterInfo)
    Amplitude.Mercury.UI.BattleScreen:OnBeginShow(System.Reflection.MonoParameterInfo)
    Amplitude.UI.UIAbstractShowable:InternalRequestShow()
    Amplitude.UI.Windows.UIContainer:InternalRequestShow()
    Amplitude.UI.Windows.UIWindowsGroup:InternalShowWindow(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
    Amplitude.Mercury.UI.Helpers.WindowsUtils:UpdateWindowVisibility(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
    Amplitude.Mercury.UI.Windows.InGameSelectionGroup:Refresh(System.Reflection.MonoParameterInfo)
    Amplitude.UI.Windows.UIWindowsManager_Base`2:SpecificUpdate()
    Amplitude.UI.UIUpdatingManager:LateUpdate()

20:54:45:185 UI Steam
[UI] StyleController [1] is null

    Amplitude.Mercury.UI.BattleScreen_SiegeUnitItem:Refresh()
    Amplitude.Mercury.UI.BattleScreen_SiegeUnitItem:Refresh()
    Amplitude.Mercury.UI.BattleScreen_DefenderGroup:RefreshMilitiaItems(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
    Amplitude.Mercury.UI.BattleScreen_DefenderGroup:Refresh(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
    Amplitude.Mercury.UI.BattleScreen_SiegePanel:Refresh(System.Reflection.MonoParameterInfo)
    Amplitude.Mercury.UI.BattleScreen:Refresh()
    Amplitude.Mercury.UI.BattleScreen:BindCursor(System.Reflection.MonoParameterInfo)
    Amplitude.Mercury.UI.BattleScreen:OnBeginShow(System.Reflection.MonoParameterInfo)
    Amplitude.UI.UIAbstractShowable:InternalRequestShow()
    Amplitude.UI.Windows.UIContainer:InternalRequestShow()
    Amplitude.UI.Windows.UIWindowsGroup:InternalShowWindow(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
    Amplitude.Mercury.UI.Helpers.WindowsUtils:UpdateWindowVisibility(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
    Amplitude.Mercury.UI.Windows.InGameSelectionGroup:Refresh(System.Reflection.MonoParameterInfo)
    Amplitude.UI.Windows.UIWindowsManager_Base`2:SpecificUpdate()
    Amplitude.UI.UIUpdatingManager:LateUpdate()

20:54:45:185 UI Steam
[UI] StyleController [1] is null

    Amplitude.Mercury.UI.BattleScreen_SiegeUnitItem:Refresh()
    Amplitude.Mercury.UI.BattleScreen_SiegeUnitItem:Refresh()
    Amplitude.Mercury.UI.BattleScreen_DefenderGroup:RefreshMilitiaItems(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
    Amplitude.Mercury.UI.BattleScreen_DefenderGroup:Refresh(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
    Amplitude.Mercury.UI.BattleScreen_SiegePanel:Refresh(System.Reflection.MonoParameterInfo)
    Amplitude.Mercury.UI.BattleScreen:Refresh()
    Amplitude.Mercury.UI.BattleScreen:BindCursor(System.Reflection.MonoParameterInfo)
    Amplitude.Mercury.UI.BattleScreen:OnBeginShow(System.Reflection.MonoParameterInfo)
    Amplitude.UI.UIAbstractShowable:InternalRequestShow()
    Amplitude.UI.Windows.UIContainer:InternalRequestShow()
    Amplitude.UI.Windows.UIWindowsGroup:InternalShowWindow(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
    Amplitude.Mercury.UI.Helpers.WindowsUtils:UpdateWindowVisibility(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
    Amplitude.Mercury.UI.Windows.InGameSelectionGroup:Refresh(System.Reflection.MonoParameterInfo)
    Amplitude.UI.Windows.UIWindowsManager_Base`2:SpecificUpdate()
    Amplitude.UI.UIUpdatingManager:LateUpdate()

20:54:45:185 UI Steam
[UI] StyleController [1] is null

    Amplitude.Mercury.UI.BattleScreen_SiegeUnitItem:Refresh()
    Amplitude.Mercury.UI.BattleScreen_SiegeUnitItem:Refresh()
    Amplitude.Mercury.UI.BattleScreen_DefenderGroup:RefreshMilitiaItems(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
    Amplitude.Mercury.UI.BattleScreen_DefenderGroup:Refresh(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
    Amplitude.Mercury.UI.BattleScreen_SiegePanel:Refresh(System.Reflection.MonoParameterInfo)
    Amplitude.Mercury.UI.BattleScreen:Refresh()
    Amplitude.Mercury.UI.BattleScreen:BindCursor(System.Reflection.MonoParameterInfo)
    Amplitude.Mercury.UI.BattleScreen:OnBeginShow(System.Reflection.MonoParameterInfo)
    Amplitude.UI.UIAbstractShowable:InternalRequestShow()
    Amplitude.UI.Windows.UIContainer:InternalRequestShow()
    Amplitude.UI.Windows.UIWindowsGroup:InternalShowWindow(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
    Amplitude.Mercury.UI.Helpers.WindowsUtils:UpdateWindowVisibility(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
    Amplitude.Mercury.UI.Windows.InGameSelectionGroup:Refresh(System.Reflection.MonoParameterInfo)
    Amplitude.UI.Windows.UIWindowsManager_Base`2:SpecificUpdate()
    Amplitude.UI.UIUpdatingManager:LateUpdate()

20:54:45:186 UI Steam
[UI] StyleController [1] is null

    Amplitude.Mercury.UI.BattleScreen_SiegeUnitItem:Refresh()
    Amplitude.Mercury.UI.BattleScreen_SiegeUnitItem:Refresh()
    Amplitude.Mercury.UI.BattleScreen_DefenderGroup:RefreshMilitiaItems(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
    Amplitude.Mercury.UI.BattleScreen_DefenderGroup:Refresh(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
    Amplitude.Mercury.UI.BattleScreen_SiegePanel:Refresh(System.Reflection.MonoParameterInfo)
    Amplitude.Mercury.UI.BattleScreen:Refresh()
    Amplitude.UI.Windows.UIWindowsGroup:InternalShowWindow(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
    Amplitude.Mercury.UI.Helpers.WindowsUtils:UpdateWindowVisibility(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
    Amplitude.Mercury.UI.Windows.InGameSelectionGroup:Refresh(System.Reflection.MonoParameterInfo)
    Amplitude.UI.Windows.UIWindowsManager_Base`2:SpecificUpdate()
    Amplitude.UI.UIUpdatingManager:LateUpdate()

20:54:45:186 UI Steam
[UI] StyleController [1] is null

    Amplitude.Mercury.UI.BattleScreen_SiegeUnitItem:Refresh()
    Amplitude.Mercury.UI.BattleScreen_SiegeUnitItem:Refresh()
    Amplitude.Mercury.UI.BattleScreen_DefenderGroup:RefreshMilitiaItems(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
    Amplitude.Mercury.UI.BattleScreen_DefenderGroup:Refresh(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
    Amplitude.Mercury.UI.BattleScreen_SiegePanel:Refresh(System.Reflection.MonoParameterInfo)
    Amplitude.Mercury.UI.BattleScreen:Refresh()
    Amplitude.UI.Windows.UIWindowsGroup:InternalShowWindow(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
    Amplitude.Mercury.UI.Helpers.WindowsUtils:UpdateWindowVisibility(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
    Amplitude.Mercury.UI.Windows.InGameSelectionGroup:Refresh(System.Reflection.MonoParameterInfo)
    Amplitude.UI.Windows.UIWindowsManager_Base`2:SpecificUpdate()
    Amplitude.UI.UIUpdatingManager:LateUpdate()

20:54:45:186 UI Steam
[UI] StyleController [1] is null

    Amplitude.Mercury.UI.BattleScreen_SiegeUnitItem:Refresh()
    Amplitude.Mercury.UI.BattleScreen_SiegeUnitItem:Refresh()
    Amplitude.Mercury.UI.BattleScreen_DefenderGroup:RefreshMilitiaItems(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
    Amplitude.Mercury.UI.BattleScreen_DefenderGroup:Refresh(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
    Amplitude.Mercury.UI.BattleScreen_SiegePanel:Refresh(System.Reflection.MonoParameterInfo)
    Amplitude.Mercury.UI.BattleScreen:Refresh()
    Amplitude.UI.Windows.UIWindowsGroup:InternalShowWindow(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
    Amplitude.Mercury.UI.Helpers.WindowsUtils:UpdateWindowVisibility(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
    Amplitude.Mercury.UI.Windows.InGameSelectionGroup:Refresh(System.Reflection.MonoParameterInfo)
    Amplitude.UI.Windows.UIWindowsManager_Base`2:SpecificUpdate()
    Amplitude.UI.UIUpdatingManager:LateUpdate()

20:54:45:186 UI Steam
[UI] StyleController [1] is null

    Amplitude.Mercury.UI.BattleScreen_SiegeUnitItem:Refresh()
    Amplitude.Mercury.UI.BattleScreen_SiegeUnitItem:Refresh()
    Amplitude.Mercury.UI.BattleScreen_DefenderGroup:RefreshMilitiaItems(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
    Amplitude.Mercury.UI.BattleScreen_DefenderGroup:Refresh(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
    Amplitude.Mercury.UI.BattleScreen_SiegePanel:Refresh(System.Reflection.MonoParameterInfo)
    Amplitude.Mercury.UI.BattleScreen:Refresh()
    Amplitude.UI.Windows.UIWindowsGroup:InternalShowWindow(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
    Amplitude.Mercury.UI.Helpers.WindowsUtils:UpdateWindowVisibility(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
    Amplitude.Mercury.UI.Windows.InGameSelectionGroup:Refresh(System.Reflection.MonoParameterInfo)
    Amplitude.UI.Windows.UIWindowsManager_Base`2:SpecificUpdate()
    Amplitude.UI.UIUpdatingManager:LateUpdate()

20:54:45:186 UI Steam
[UI] StyleController [1] is null

    Amplitude.Mercury.UI.BattleScreen_SiegeUnitItem:Refresh()
    Amplitude.Mercury.UI.BattleScreen_SiegeUnitItem:Refresh()
    Amplitude.Mercury.UI.BattleScreen_DefenderGroup:RefreshMilitiaItems(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
    Amplitude.Mercury.UI.BattleScreen_DefenderGroup:Refresh(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
    Amplitude.Mercury.UI.BattleScreen_SiegePanel:Refresh(System.Reflection.MonoParameterInfo)
    Amplitude.Mercury.UI.BattleScreen:Refresh()
    Amplitude.UI.Windows.UIWindowsGroup:InternalShowWindow(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
    Amplitude.Mercury.UI.Helpers.WindowsUtils:UpdateWindowVisibility(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
    Amplitude.Mercury.UI.Windows.InGameSelectionGroup:Refresh(System.Reflection.MonoParameterInfo)
    Amplitude.UI.Windows.UIWindowsManager_Base`2:SpecificUpdate()
    Amplitude.UI.UIUpdatingManager:LateUpdate()

20:54:45:186 UI Steam
[UI] StyleController [1] is null

    Amplitude.Mercury.UI.BattleScreen_SiegeUnitItem:Refresh()
    Amplitude.Mercury.UI.BattleScreen_SiegeUnitItem:Refresh()
    Amplitude.Mercury.UI.BattleScreen_DefenderGroup:RefreshMilitiaItems(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
    Amplitude.Mercury.UI.BattleScreen_DefenderGroup:Refresh(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
    Amplitude.Mercury.UI.BattleScreen_SiegePanel:Refresh(System.Reflection.MonoParameterInfo)
    Amplitude.Mercury.UI.BattleScreen:Refresh()
    Amplitude.UI.Windows.UIWindowsGroup:InternalShowWindow(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
    Amplitude.Mercury.UI.Helpers.WindowsUtils:UpdateWindowVisibility(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
    Amplitude.Mercury.UI.Windows.InGameSelectionGroup:Refresh(System.Reflection.MonoParameterInfo)
    Amplitude.UI.Windows.UIWindowsManager_Base`2:SpecificUpdate()
    Amplitude.UI.UIUpdatingManager:LateUpdate()

20:54:46:672 None
[Empire 1] Exploration behavior of army 1569 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:54:46:704 None
[Empire 2] Exploration behavior of army 953 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:54:46:707 UI Steam
[UI] StyleController [1] is null

    Amplitude.Mercury.UI.BattleScreen_SiegeUnitItem:Refresh()
    Amplitude.Mercury.UI.BattleScreen_SiegeUnitItem:Refresh()
    Amplitude.Mercury.UI.BattleScreen_DefenderGroup:RefreshMilitiaItems(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
    Amplitude.Mercury.UI.BattleScreen_DefenderGroup:Refresh(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
    Amplitude.Mercury.UI.BattleScreen_SiegePanel:Refresh(System.Reflection.MonoParameterInfo)
    Amplitude.Mercury.UI.BattleScreen:Refresh()
    System.Action`1:Invoke(System.Reflection.MonoParameterInfo)
    Amplitude.Mercury.Presentation.PresentationBattle:Synchronize()
    Amplitude.Mercury.Presentation.PresentationBattleController:OnUpdate()
    Amplitude.Mercury.Presentation.Presentation:Update()

20:54:46:708 UI Steam
[UI] StyleController [1] is null

    Amplitude.Mercury.UI.BattleScreen_SiegeUnitItem:Refresh()
    Amplitude.Mercury.UI.BattleScreen_SiegeUnitItem:Refresh()
    Amplitude.Mercury.UI.BattleScreen_DefenderGroup:RefreshMilitiaItems(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
    Amplitude.Mercury.UI.BattleScreen_DefenderGroup:Refresh(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
    Amplitude.Mercury.UI.BattleScreen_SiegePanel:Refresh(System.Reflection.MonoParameterInfo)
    Amplitude.Mercury.UI.BattleScreen:Refresh()
    System.Action`1:Invoke(System.Reflection.MonoParameterInfo)
    Amplitude.Mercury.Presentation.PresentationBattle:Synchronize()
    Amplitude.Mercury.Presentation.PresentationBattleController:OnUpdate()
    Amplitude.Mercury.Presentation.Presentation:Update()

20:54:46:708 UI Steam
[UI] StyleController [1] is null

    Amplitude.Mercury.UI.BattleScreen_SiegeUnitItem:Refresh()
    Amplitude.Mercury.UI.BattleScreen_SiegeUnitItem:Refresh()
    Amplitude.Mercury.UI.BattleScreen_DefenderGroup:RefreshMilitiaItems(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
    Amplitude.Mercury.UI.BattleScreen_DefenderGroup:Refresh(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
    Amplitude.Mercury.UI.BattleScreen_SiegePanel:Refresh(System.Reflection.MonoParameterInfo)
    Amplitude.Mercury.UI.BattleScreen:Refresh()
    System.Action`1:Invoke(System.Reflection.MonoParameterInfo)
    Amplitude.Mercury.Presentation.PresentationBattle:Synchronize()
    Amplitude.Mercury.Presentation.PresentationBattleController:OnUpdate()
    Amplitude.Mercury.Presentation.Presentation:Update()

20:54:46:708 UI Steam
[UI] StyleController [1] is null

    Amplitude.Mercury.UI.BattleScreen_SiegeUnitItem:Refresh()
    Amplitude.Mercury.UI.BattleScreen_SiegeUnitItem:Refresh()
    Amplitude.Mercury.UI.BattleScreen_DefenderGroup:RefreshMilitiaItems(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
    Amplitude.Mercury.UI.BattleScreen_DefenderGroup:Refresh(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
    Amplitude.Mercury.UI.BattleScreen_SiegePanel:Refresh(System.Reflection.MonoParameterInfo)
    Amplitude.Mercury.UI.BattleScreen:Refresh()
    System.Action`1:Invoke(System.Reflection.MonoParameterInfo)
    Amplitude.Mercury.Presentation.PresentationBattle:Synchronize()
    Amplitude.Mercury.Presentation.PresentationBattleController:OnUpdate()
    Amplitude.Mercury.Presentation.Presentation:Update()

20:54:46:708 UI Steam
[UI] StyleController [1] is null

    Amplitude.Mercury.UI.BattleScreen_SiegeUnitItem:Refresh()
    Amplitude.Mercury.UI.BattleScreen_SiegeUnitItem:Refresh()
    Amplitude.Mercury.UI.BattleScreen_DefenderGroup:RefreshMilitiaItems(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
    Amplitude.Mercury.UI.BattleScreen_DefenderGroup:Refresh(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
    Amplitude.Mercury.UI.BattleScreen_SiegePanel:Refresh(System.Reflection.MonoParameterInfo)
    Amplitude.Mercury.UI.BattleScreen:Refresh()
    System.Action`1:Invoke(System.Reflection.MonoParameterInfo)
    Amplitude.Mercury.Presentation.PresentationBattle:Synchronize()
    Amplitude.Mercury.Presentation.PresentationBattleController:OnUpdate()
    Amplitude.Mercury.Presentation.Presentation:Update()

20:54:46:708 UI Steam
[UI] StyleController [1] is null

    Amplitude.Mercury.UI.BattleScreen_SiegeUnitItem:Refresh()
    Amplitude.Mercury.UI.BattleScreen_SiegeUnitItem:Refresh()
    Amplitude.Mercury.UI.BattleScreen_DefenderGroup:RefreshMilitiaItems(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
    Amplitude.Mercury.UI.BattleScreen_DefenderGroup:Refresh(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
    Amplitude.Mercury.UI.BattleScreen_SiegePanel:Refresh(System.Reflection.MonoParameterInfo)
    Amplitude.Mercury.UI.BattleScreen:Refresh()
    System.Action`1:Invoke(System.Reflection.MonoParameterInfo)
    Amplitude.Mercury.Presentation.PresentationBattle:Synchronize()
    Amplitude.Mercury.Presentation.PresentationBattleController:OnUpdate()
    Amplitude.Mercury.Presentation.Presentation:Update()

20:54:46:708 UI Steam
[UI] StyleController [1] is null

    Amplitude.Mercury.UI.BattleScreen_SiegeUnitItem:Refresh()
    Amplitude.Mercury.UI.BattleScreen_SiegeUnitItem:Refresh()
    Amplitude.Mercury.UI.BattleScreen_DefenderGroup:RefreshMilitiaItems(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
    Amplitude.Mercury.UI.BattleScreen_DefenderGroup:Refresh(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
    Amplitude.Mercury.UI.BattleScreen_SiegePanel:Refresh(System.Reflection.MonoParameterInfo)
    Amplitude.Mercury.UI.BattleScreen:Refresh()
    System.Action`1:Invoke(System.Reflection.MonoParameterInfo)
    Amplitude.Mercury.Presentation.PresentationBattle:Synchronize()
    Amplitude.Mercury.Presentation.PresentationBattleController:OnUpdate()
    Amplitude.Mercury.Presentation.Presentation:Update()

20:54:46:708 UI Steam
[UI] StyleController [1] is null

    Amplitude.Mercury.UI.BattleScreen_SiegeUnitItem:Refresh()
    Amplitude.Mercury.UI.BattleScreen_SiegeUnitItem:Refresh()
    Amplitude.Mercury.UI.BattleScreen_DefenderGroup:RefreshMilitiaItems(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
    Amplitude.Mercury.UI.BattleScreen_DefenderGroup:Refresh(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
    Amplitude.Mercury.UI.BattleScreen_SiegePanel:Refresh(System.Reflection.MonoParameterInfo)
    Amplitude.Mercury.UI.BattleScreen:Refresh()
    System.Action`1:Invoke(System.Reflection.MonoParameterInfo)
    Amplitude.Mercury.Presentation.PresentationBattle:Synchronize()
    Amplitude.Mercury.Presentation.PresentationBattleController:OnUpdate()
    Amplitude.Mercury.Presentation.Presentation:Update()

20:54:46:708 UI Steam
[UI] StyleController [1] is null

    Amplitude.Mercury.UI.BattleScreen_SiegeUnitItem:Refresh()
    Amplitude.Mercury.UI.BattleScreen_SiegeUnitItem:Refresh()
    Amplitude.Mercury.UI.BattleScreen_DefenderGroup:RefreshMilitiaItems(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
    Amplitude.Mercury.UI.BattleScreen_DefenderGroup:Refresh(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
    Amplitude.Mercury.UI.BattleScreen_SiegePanel:Refresh(System.Reflection.MonoParameterInfo)
    Amplitude.Mercury.UI.BattleScreen:Refresh()
    System.Action`1:Invoke(System.Reflection.MonoParameterInfo)
    Amplitude.Mercury.Presentation.PresentationBattle:Synchronize()
    Amplitude.Mercury.Presentation.PresentationBattleController:OnUpdate()
    Amplitude.Mercury.Presentation.Presentation:Update()

20:54:46:709 UI Steam
[UI] StyleController [1] is null

    Amplitude.Mercury.UI.BattleScreen_SiegeUnitItem:Refresh()
    Amplitude.Mercury.UI.BattleScreen_SiegeUnitItem:Refresh()
    Amplitude.Mercury.UI.BattleScreen_DefenderGroup:RefreshMilitiaItems(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
    Amplitude.Mercury.UI.BattleScreen_DefenderGroup:Refresh(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
    Amplitude.Mercury.UI.BattleScreen_SiegePanel:Refresh(System.Reflection.MonoParameterInfo)
    Amplitude.Mercury.UI.BattleScreen:Refresh()
    System.Action`1:Invoke(System.Reflection.MonoParameterInfo)
    Amplitude.Mercury.Presentation.PresentationBattle:Synchronize()
    Amplitude.Mercury.Presentation.PresentationBattleController:OnUpdate()
    Amplitude.Mercury.Presentation.Presentation:Update()

20:54:46:709 UI Steam
[UI] StyleController [1] is null

    Amplitude.Mercury.UI.BattleScreen_SiegeUnitItem:Refresh()
    Amplitude.Mercury.UI.BattleScreen_SiegeUnitItem:Refresh()
    Amplitude.Mercury.UI.BattleScreen_DefenderGroup:RefreshMilitiaItems(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
    Amplitude.Mercury.UI.BattleScreen_DefenderGroup:Refresh(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
    Amplitude.Mercury.UI.BattleScreen_SiegePanel:Refresh(System.Reflection.MonoParameterInfo)
    Amplitude.Mercury.UI.BattleScreen:Refresh()
    System.Action`1:Invoke(System.Reflection.MonoParameterInfo)
    Amplitude.Mercury.Presentation.PresentationBattle:Synchronize()
    Amplitude.Mercury.Presentation.PresentationBattleController:OnUpdate()
    Amplitude.Mercury.Presentation.Presentation:Update()

20:54:46:709 UI Steam
[UI] StyleController [1] is null

    Amplitude.Mercury.UI.BattleScreen_SiegeUnitItem:Refresh()
    Amplitude.Mercury.UI.BattleScreen_SiegeUnitItem:Refresh()
    Amplitude.Mercury.UI.BattleScreen_DefenderGroup:RefreshMilitiaItems(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
    Amplitude.Mercury.UI.BattleScreen_DefenderGroup:Refresh(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
    Amplitude.Mercury.UI.BattleScreen_SiegePanel:Refresh(System.Reflection.MonoParameterInfo)
    Amplitude.Mercury.UI.BattleScreen:Refresh()
    System.Action`1:Invoke(System.Reflection.MonoParameterInfo)
    Amplitude.Mercury.Presentation.PresentationBattle:Synchronize()
    Amplitude.Mercury.Presentation.PresentationBattleController:OnUpdate()
    Amplitude.Mercury.Presentation.Presentation:Update()

20:54:46:709 UI Steam
[UI] StyleController [1] is null

    Amplitude.Mercury.UI.BattleScreen_SiegeUnitItem:Refresh()
    Amplitude.Mercury.UI.BattleScreen_SiegeUnitItem:Refresh()
    Amplitude.Mercury.UI.BattleScreen_DefenderGroup:RefreshMilitiaItems(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
    Amplitude.Mercury.UI.BattleScreen_DefenderGroup:Refresh(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
    Amplitude.Mercury.UI.BattleScreen_SiegePanel:Refresh(System.Reflection.MonoParameterInfo)
    Amplitude.Mercury.UI.BattleScreen:Refresh()
    System.Action`1:Invoke(System.Reflection.MonoParameterInfo)
    Amplitude.Mercury.Presentation.PresentationBattle:Synchronize()
    Amplitude.Mercury.Presentation.PresentationBattleController:OnUpdate()
    Amplitude.Mercury.Presentation.Presentation:Update()

20:54:46:709 UI Steam
[UI] StyleController [1] is null

    Amplitude.Mercury.UI.BattleScreen_SiegeUnitItem:Refresh()
    Amplitude.Mercury.UI.BattleScreen_SiegeUnitItem:Refresh()
    Amplitude.Mercury.UI.BattleScreen_DefenderGroup:RefreshMilitiaItems(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
    Amplitude.Mercury.UI.BattleScreen_DefenderGroup:Refresh(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
    Amplitude.Mercury.UI.BattleScreen_SiegePanel:Refresh(System.Reflection.MonoParameterInfo)
    Amplitude.Mercury.UI.BattleScreen:Refresh()
    System.Action`1:Invoke(System.Reflection.MonoParameterInfo)
    Amplitude.Mercury.Presentation.PresentationBattle:Synchronize()
    Amplitude.Mercury.Presentation.PresentationBattleController:OnUpdate()
    Amplitude.Mercury.Presentation.Presentation:Update()

20:54:46:709 UI Steam
[UI] StyleController [1] is null

    Amplitude.Mercury.UI.BattleScreen_SiegeUnitItem:Refresh()
    Amplitude.Mercury.UI.BattleScreen_SiegeUnitItem:Refresh()
    Amplitude.Mercury.UI.BattleScreen_DefenderGroup:RefreshMilitiaItems(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
    Amplitude.Mercury.UI.BattleScreen_DefenderGroup:Refresh(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
    Amplitude.Mercury.UI.BattleScreen_SiegePanel:Refresh(System.Reflection.MonoParameterInfo)
    Amplitude.Mercury.UI.BattleScreen:Refresh()
    System.Action`1:Invoke(System.Reflection.MonoParameterInfo)
    Amplitude.Mercury.Presentation.PresentationBattle:Synchronize()
    Amplitude.Mercury.Presentation.PresentationBattleController:OnUpdate()
    Amplitude.Mercury.Presentation.Presentation:Update()

20:54:46:709 UI Steam
[UI] StyleController [1] is null

    Amplitude.Mercury.UI.BattleScreen_SiegeUnitItem:Refresh()
    Amplitude.Mercury.UI.BattleScreen_SiegeUnitItem:Refresh()
    Amplitude.Mercury.UI.BattleScreen_DefenderGroup:RefreshMilitiaItems(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
    Amplitude.Mercury.UI.BattleScreen_DefenderGroup:Refresh(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
    Amplitude.Mercury.UI.BattleScreen_SiegePanel:Refresh(System.Reflection.MonoParameterInfo)
    Amplitude.Mercury.UI.BattleScreen:Refresh()
    System.Action`1:Invoke(System.Reflection.MonoParameterInfo)
    Amplitude.Mercury.Presentation.PresentationBattle:Synchronize()
    Amplitude.Mercury.Presentation.PresentationBattleController:OnUpdate()
    Amplitude.Mercury.Presentation.Presentation:Update()

20:54:46:709 UI Steam
[UI] StyleController [1] is null

    Amplitude.Mercury.UI.BattleScreen_SiegeUnitItem:Refresh()
    Amplitude.Mercury.UI.BattleScreen_SiegeUnitItem:Refresh()
    Amplitude.Mercury.UI.BattleScreen_DefenderGroup:RefreshMilitiaItems(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
    Amplitude.Mercury.UI.BattleScreen_DefenderGroup:Refresh(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
    Amplitude.Mercury.UI.BattleScreen_SiegePanel:Refresh(System.Reflection.MonoParameterInfo)
    Amplitude.Mercury.UI.BattleScreen:Refresh()
    System.Action`1:Invoke(System.Reflection.MonoParameterInfo)
    Amplitude.Mercury.Presentation.PresentationBattle:Synchronize()
    Amplitude.Mercury.Presentation.PresentationBattleController:OnUpdate()
    Amplitude.Mercury.Presentation.Presentation:Update()

20:54:46:709 UI Steam
[UI] StyleController [1] is null

    Amplitude.Mercury.UI.BattleScreen_SiegeUnitItem:Refresh()
    Amplitude.Mercury.UI.BattleScreen_SiegeUnitItem:Refresh()
    Amplitude.Mercury.UI.BattleScreen_DefenderGroup:RefreshMilitiaItems(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
    Amplitude.Mercury.UI.BattleScreen_DefenderGroup:Refresh(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
    Amplitude.Mercury.UI.BattleScreen_SiegePanel:Refresh(System.Reflection.MonoParameterInfo)
    Amplitude.Mercury.UI.BattleScreen:Refresh()
    System.Action`1:Invoke(System.Reflection.MonoParameterInfo)
    Amplitude.Mercury.Presentation.PresentationBattle:Synchronize()
    Amplitude.Mercury.Presentation.PresentationBattleController:OnUpdate()
    Amplitude.Mercury.Presentation.Presentation:Update()

20:54:46:735 None
[Empire 4] Exploration behavior of army 1508 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:54:46:747 None
[Empire 5] Exploration behavior of army 1663 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:54:46:857 None
[Empire 1] Exploration behavior of army 1569 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:54:46:884 None
[Empire 2] Exploration behavior of army 953 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:54:46:891 None
[Empire 3] Exploration behavior of army 2791 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:54:46:910 None
[Empire 4] Exploration behavior of army 1508 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:54:46:920 None
[Empire 5] Exploration behavior of army 1663 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:54:55:215 None
[Empire 1] Exploration behavior of army 1569 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:54:55:244 None
[Empire 2] Exploration behavior of army 953 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:54:55:268 None
[Empire 4] Exploration behavior of army 1508 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:54:55:278 None
[Empire 5] Exploration behavior of army 1663 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:54:55:418 None
[Empire 1] Exploration behavior of army 1569 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:54:55:449 None
[Empire 2] Exploration behavior of army 953 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:54:55:457 None
[Empire 3] Exploration behavior of army 2791 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:54:55:473 None
[Empire 4] Exploration behavior of army 1508 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:54:55:485 None
[Empire 5] Exploration behavior of army 1663 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:54:57:418 None
[Empire 1] Exploration behavior of army 1569 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:54:57:449 None
[Empire 2] Exploration behavior of army 953 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:54:57:474 None
[Empire 4] Exploration behavior of army 1508 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:54:57:485 None
[Empire 5] Exploration behavior of army 1663 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:54:57:622 None
[Empire 3] Exploration behavior of army 2791 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:55:02:694 None
[Empire 1] Exploration behavior of army 1569 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:55:02:724 None
[Empire 2] Exploration behavior of army 953 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:55:02:750 None
[Empire 4] Exploration behavior of army 1508 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:55:02:761 None
[Empire 5] Exploration behavior of army 1663 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:55:02:896 None
[Empire 1] Exploration behavior of army 1569 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:55:02:921 None
[Empire 2] Exploration behavior of army 953 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:55:02:929 None
[Empire 3] Exploration behavior of army 2791 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:55:02:947 None
[Empire 4] Exploration behavior of army 1508 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:55:02:956 None
[Empire 5] Exploration behavior of army 1663 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:55:09:568 None
[Empire 1] Exploration behavior of army 1569 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:55:09:598 None
[Empire 2] Exploration behavior of army 953 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:55:09:624 None
[Empire 4] Exploration behavior of army 1508 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:55:09:635 None
[Empire 5] Exploration behavior of army 1663 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:55:09:770 None
[Empire 1] Exploration behavior of army 1569 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:55:09:799 None
[Empire 2] Exploration behavior of army 953 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:55:09:807 None
[Empire 3] Exploration behavior of army 2791 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:55:09:826 None
[Empire 4] Exploration behavior of army 1508 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:55:09:837 None
[Empire 5] Exploration behavior of army 1663 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:55:28:512 None
[Empire 1] Exploration behavior of army 1569 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:55:28:540 None
[Empire 2] Exploration behavior of army 953 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:55:28:565 None
[Empire 4] Exploration behavior of army 1508 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:55:28:577 None
[Empire 5] Exploration behavior of army 1663 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:55:28:716 None
[Empire 1] Exploration behavior of army 1569 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:55:28:745 None
[Empire 2] Exploration behavior of army 953 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:55:28:753 None
[Empire 3] Exploration behavior of army 2791 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:55:28:770 None
[Empire 4] Exploration behavior of army 1508 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:55:28:781 None
[Empire 5] Exploration behavior of army 1663 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:55:29:316 None
[PresentationChoreography] PawnActionRangedStartAttack 'PresentationPawn(Clone)' of empire#0 OnAttackCompleted while safeguard has not been catched.

    Amplitude.Wwise.Interop.AkLogger+ErrorLoggerInteropDelegate:Invoke(System.Reflection.MonoParameterInfo)

20:55:29:330 None
[PresentationChoreography] PawnActionRangedStartAttack 'PresentationPawn(Clone)' of empire#0 OnAttackCompleted while safeguard has not been catched.

    Amplitude.Wwise.Interop.AkLogger+ErrorLoggerInteropDelegate:Invoke(System.Reflection.MonoParameterInfo)

20:55:29:404 None
[PresentationChoreography] PawnActionRangedStartAttack 'PresentationPawn(Clone)' of empire#0 OnAttackCompleted while safeguard has not been catched.

    Amplitude.Wwise.Interop.AkLogger+ErrorLoggerInteropDelegate:Invoke(System.Reflection.MonoParameterInfo)

20:55:29:442 None
[PresentationChoreography] PawnActionRangedStartAttack 'PresentationPawn(Clone)' of empire#0 OnAttackCompleted while safeguard has not been catched.

    Amplitude.Wwise.Interop.AkLogger+ErrorLoggerInteropDelegate:Invoke(System.Reflection.MonoParameterInfo)

20:55:29:442 None
[PresentationChoreography] PawnActionRangedStartAttack 'PresentationPawn(Clone)' of empire#0 OnAttackCompleted while safeguard has not been catched.

    Amplitude.Wwise.Interop.AkLogger+ErrorLoggerInteropDelegate:Invoke(System.Reflection.MonoParameterInfo)

20:55:29:649 None
[PresentationChoreography] PawnActionRangedStartAttack 'PresentationPawn(Clone)' of empire#0 OnAttackCompleted while safeguard has not been catched.

    Amplitude.Wwise.Interop.AkLogger+ErrorLoggerInteropDelegate:Invoke(System.Reflection.MonoParameterInfo)

20:55:30:076 None
[PresentationChoreography] PawnActionRangedStartAttack 'PresentationPawn(Clone)' of empire#0 OnAttackCompleted while safeguard has not been catched.

    Amplitude.Wwise.Interop.AkLogger+ErrorLoggerInteropDelegate:Invoke(System.Reflection.MonoParameterInfo)

20:55:30:100 None
[PresentationChoreography] PawnActionRangedStartAttack 'PresentationPawn(Clone)' of empire#0 OnAttackCompleted while safeguard has not been catched.

    Amplitude.Wwise.Interop.AkLogger+ErrorLoggerInteropDelegate:Invoke(System.Reflection.MonoParameterInfo)

20:55:30:137 None
[PresentationChoreography] PawnActionRangedStartAttack 'PresentationPawn(Clone)' of empire#0 OnAttackCompleted while safeguard has not been catched.

    Amplitude.Wwise.Interop.AkLogger+ErrorLoggerInteropDelegate:Invoke(System.Reflection.MonoParameterInfo)

20:55:31:255 None
[Empire 1] Exploration behavior of army 1569 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:55:31:284 None
[Empire 2] Exploration behavior of army 953 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:55:31:307 None
[Empire 4] Exploration behavior of army 1508 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:55:31:318 None
[Empire 5] Exploration behavior of army 1663 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:55:31:458 None
[Empire 1] Exploration behavior of army 1569 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:55:31:488 None
[Empire 2] Exploration behavior of army 953 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:55:31:496 None
[Empire 3] Exploration behavior of army 2791 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:55:31:515 None
[Empire 4] Exploration behavior of army 1508 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:55:31:527 None
[Empire 5] Exploration behavior of army 1663 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:55:35:921 None
[Empire 1] Exploration behavior of army 1569 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:55:35:956 None
[Empire 2] Exploration behavior of army 953 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:55:35:985 None
[Empire 4] Exploration behavior of army 1508 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:55:35:996 None
[Empire 5] Exploration behavior of army 1663 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:55:36:126 None
[Empire 1] Exploration behavior of army 1569 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:55:36:153 None
[Empire 2] Exploration behavior of army 953 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:55:36:161 None
[Empire 3] Exploration behavior of army 2791 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:55:36:178 None
[Empire 4] Exploration behavior of army 1508 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:55:36:188 None
[Empire 5] Exploration behavior of army 1663 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:55:36:597 None
[PresentationChoreography] PawnActionRangedStartAttack 'PresentationPawn(Clone)' of empire#0 OnAttackCompleted while safeguard has not been catched.

    Amplitude.Wwise.Interop.AkLogger+ErrorLoggerInteropDelegate:Invoke(System.Reflection.MonoParameterInfo)

20:55:36:826 None
[PresentationChoreography] PawnActionRangedStartAttack 'PresentationPawn(Clone)' of empire#0 OnAttackCompleted while safeguard has not been catched.

    Amplitude.Wwise.Interop.AkLogger+ErrorLoggerInteropDelegate:Invoke(System.Reflection.MonoParameterInfo)

20:55:36:943 None
[PresentationChoreography] PawnActionRangedStartAttack 'PresentationPawn(Clone)' of empire#0 OnAttackCompleted while safeguard has not been catched.

    Amplitude.Wwise.Interop.AkLogger+ErrorLoggerInteropDelegate:Invoke(System.Reflection.MonoParameterInfo)

20:55:36:943 None
[PresentationChoreography] PawnActionRangedStartAttack 'PresentationPawn(Clone)' of empire#0 OnAttackCompleted while safeguard has not been catched.

    Amplitude.Wwise.Interop.AkLogger+ErrorLoggerInteropDelegate:Invoke(System.Reflection.MonoParameterInfo)

20:55:36:968 None
[PresentationChoreography] PawnActionRangedStartAttack 'PresentationPawn(Clone)' of empire#0 OnAttackCompleted while safeguard has not been catched.

    Amplitude.Wwise.Interop.AkLogger+ErrorLoggerInteropDelegate:Invoke(System.Reflection.MonoParameterInfo)

20:55:36:968 None
[PresentationChoreography] PawnActionRangedStartAttack 'PresentationPawn(Clone)' of empire#0 OnAttackCompleted while safeguard has not been catched.

    Amplitude.Wwise.Interop.AkLogger+ErrorLoggerInteropDelegate:Invoke(System.Reflection.MonoParameterInfo)

20:55:37:206 None
[PresentationChoreography] PawnActionRangedStartAttack 'PresentationPawn(Clone)' of empire#0 OnAttackCompleted while safeguard has not been catched.

    Amplitude.Wwise.Interop.AkLogger+ErrorLoggerInteropDelegate:Invoke(System.Reflection.MonoParameterInfo)

20:55:37:322 None
[PresentationChoreography] PawnActionRangedStartAttack 'PresentationPawn(Clone)' of empire#0 OnAttackCompleted while safeguard has not been catched.

    Amplitude.Wwise.Interop.AkLogger+ErrorLoggerInteropDelegate:Invoke(System.Reflection.MonoParameterInfo)

20:55:37:528 None
[PresentationChoreography] PawnActionRangedStartAttack 'PresentationPawn(Clone)' of empire#0 OnAttackCompleted while safeguard has not been catched.

    Amplitude.Wwise.Interop.AkLogger+ErrorLoggerInteropDelegate:Invoke(System.Reflection.MonoParameterInfo)

20:55:38:637 None
[Empire 1] Exploration behavior of army 1569 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:55:38:666 None
[Empire 2] Exploration behavior of army 953 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:55:38:703 None
[Empire 4] Exploration behavior of army 1508 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:55:38:715 None
[Empire 5] Exploration behavior of army 1663 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:55:38:836 None
[Empire 1] Exploration behavior of army 1569 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:55:38:870 None
[Empire 2] Exploration behavior of army 953 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:55:38:879 None
[Empire 3] Exploration behavior of army 2791 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:55:38:897 None
[Empire 4] Exploration behavior of army 1508 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:55:38:908 None
[Empire 5] Exploration behavior of army 1663 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:55:39:773 None
[Localization] Unknown key '%GameplayOrientationHintBuilderStabilityBonusAfterConstructionCompletion'

    Amplitude.Framework.Localization.LocalizationManager:Localize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:55:39:773 None
[Localization] Unknown key '%GameplayOrientationHintBuilderStabilityBonusAfterConstructionCompletion'

    Amplitude.Framework.Localization.LocalizationManager:Localize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:55:39:774 None
[Localization] Unknown key '%GameplayOrientationHintBuilderStabilityBonusAfterConstructionCompletion'

    Amplitude.Framework.Localization.LocalizationManager:Localize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:55:39:774 None
[Localization] Unknown key '%GameplayOrientationHintBuilderStabilityBonusAfterConstructionCompletion'

    Amplitude.Framework.Localization.LocalizationManager:Localize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:55:39:774 None
[Localization] Unknown key '%GameplayOrientationHintBuilderStabilityBonusAfterConstructionCompletion'

    Amplitude.Framework.Localization.LocalizationManager:Localize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:55:39:774 None
[Localization] Unknown key '%GameplayOrientationHintBuilderStabilityBonusAfterConstructionCompletion'

    Amplitude.Framework.Localization.LocalizationManager:Localize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:55:39:776 None
[Localization] Unknown key '%GameplayOrientationHintBuilderStabilityBonusAfterConstructionCompletion'

    Amplitude.Framework.Localization.LocalizationManager:Localize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:55:39:776 None
[Localization] Unknown key '%GameplayOrientationHintBuilderStabilityBonusAfterConstructionCompletion'

    Amplitude.Framework.Localization.LocalizationManager:Localize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:55:39:777 None
[Localization] Unknown key '%GameplayOrientationHintBuilderStabilityBonusAfterConstructionCompletion'

    Amplitude.Framework.Localization.LocalizationManager:Localize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:55:44:831 None
[Empire 1] Exploration behavior of army 1569 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:55:44:853 None
[Empire 2] Exploration behavior of army 953 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:55:44:880 None
[Empire 4] Exploration behavior of army 1508 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:55:44:890 None
[Empire 5] Exploration behavior of army 1663 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:55:45:033 None
[Empire 1] Exploration behavior of army 1569 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:55:45:053 None
[Empire 2] Exploration behavior of army 953 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:55:45:061 None
[Empire 3] Exploration behavior of army 2791 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:55:45:079 None
[Empire 4] Exploration behavior of army 1508 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:55:45:089 None
[Empire 5] Exploration behavior of army 1663 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:55:47:033 None
[Empire 1] Exploration behavior of army 1569 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:55:47:059 None
[Empire 2] Exploration behavior of army 953 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:55:47:087 None
[Empire 4] Exploration behavior of army 1508 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:55:47:098 None
[Empire 5] Exploration behavior of army 1663 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:55:47:235 None
[Empire 1] Exploration behavior of army 1569 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:55:47:261 None
[Empire 2] Exploration behavior of army 953 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:55:47:268 None
[Empire 3] Exploration behavior of army 2791 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:55:47:286 None
[Empire 4] Exploration behavior of army 1508 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:55:47:297 None
[Empire 5] Exploration behavior of army 1663 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:55:52:498 None
[Empire 1] Exploration behavior of army 1569 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:55:52:534 None
[Empire 2] Exploration behavior of army 953 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:55:52:563 None
[Empire 4] Exploration behavior of army 1508 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:55:52:573 None
[Empire 5] Exploration behavior of army 1663 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:55:52:700 None
[Empire 1] Exploration behavior of army 1569 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:55:52:724 None
[Empire 2] Exploration behavior of army 953 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:55:52:733 None
[Empire 3] Exploration behavior of army 2791 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:55:52:749 None
[Empire 4] Exploration behavior of army 1508 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:55:52:759 None
[Empire 5] Exploration behavior of army 1663 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:55:54:699 None
[Empire 1] Exploration behavior of army 1569 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:55:54:731 None
[Empire 2] Exploration behavior of army 953 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:55:54:759 None
[Empire 4] Exploration behavior of army 1508 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:55:54:769 None
[Empire 5] Exploration behavior of army 1663 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:55:54:902 None
[Empire 3] Exploration behavior of army 2791 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:55:59:243 None
[Empire 1] Exploration behavior of army 1569 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:55:59:278 None
[Empire 2] Exploration behavior of army 953 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:55:59:306 None
[Empire 4] Exploration behavior of army 1508 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:55:59:317 None
[Empire 5] Exploration behavior of army 1663 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:55:59:444 None
[Empire 1] Exploration behavior of army 1569 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:55:59:465 None
[Empire 2] Exploration behavior of army 953 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:55:59:473 None
[Empire 3] Exploration behavior of army 2791 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:55:59:489 None
[Empire 4] Exploration behavior of army 1508 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:55:59:500 None
[Empire 5] Exploration behavior of army 1663 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:56:03:201 None
[Empire 1] Exploration behavior of army 1569 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:56:03:228 None
[Empire 2] Exploration behavior of army 953 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:56:03:252 None
[Empire 4] Exploration behavior of army 1508 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:56:03:264 None
[Empire 5] Exploration behavior of army 1663 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:56:03:405 None
[Empire 1] Exploration behavior of army 1569 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:56:03:433 None
[Empire 2] Exploration behavior of army 953 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:56:03:441 None
[Empire 3] Exploration behavior of army 2791 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:56:03:456 None
[Empire 4] Exploration behavior of army 1508 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:56:03:466 None
[Empire 5] Exploration behavior of army 1663 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:56:05:404 None
[Empire 1] Exploration behavior of army 1569 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:56:05:431 None
[Empire 2] Exploration behavior of army 953 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:56:05:453 None
[Empire 4] Exploration behavior of army 1508 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:56:05:464 None
[Empire 5] Exploration behavior of army 1663 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:56:05:610 None
[Empire 3] Exploration behavior of army 2791 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:56:07:636 None
[PresentationChoreography] PawnActionRangedStartAttack 'PresentationPawn(Clone)' of empire#0 OnAttackCompleted while safeguard has not been catched.

    Amplitude.Wwise.Interop.AkLogger+ErrorLoggerInteropDelegate:Invoke(System.Reflection.MonoParameterInfo)

20:56:07:673 None
[PresentationChoreography] PawnActionRangedStartAttack 'PresentationPawn(Clone)' of empire#0 OnAttackCompleted while safeguard has not been catched.

    Amplitude.Wwise.Interop.AkLogger+ErrorLoggerInteropDelegate:Invoke(System.Reflection.MonoParameterInfo)

20:56:07:734 None
[PresentationChoreography] PawnActionRangedStartAttack 'PresentationPawn(Clone)' of empire#0 OnAttackCompleted while safeguard has not been catched.

    Amplitude.Wwise.Interop.AkLogger+ErrorLoggerInteropDelegate:Invoke(System.Reflection.MonoParameterInfo)

20:56:07:800 None
[PresentationChoreography] PawnActionRangedStartAttack 'PresentationPawn(Clone)' of empire#0 OnAttackCompleted while safeguard has not been catched.

    Amplitude.Wwise.Interop.AkLogger+ErrorLoggerInteropDelegate:Invoke(System.Reflection.MonoParameterInfo)

20:56:07:899 None
[PresentationChoreography] PawnActionRangedStartAttack 'PresentationPawn(Clone)' of empire#0 OnAttackCompleted while safeguard has not been catched.

    Amplitude.Wwise.Interop.AkLogger+ErrorLoggerInteropDelegate:Invoke(System.Reflection.MonoParameterInfo)

20:56:07:991 None
[PresentationChoreography] PawnActionRangedStartAttack 'PresentationPawn(Clone)' of empire#0 OnAttackCompleted while safeguard has not been catched.

    Amplitude.Wwise.Interop.AkLogger+ErrorLoggerInteropDelegate:Invoke(System.Reflection.MonoParameterInfo)

20:56:08:166 None
[PresentationChoreography] PawnActionRangedStartAttack 'PresentationPawn(Clone)' of empire#0 OnAttackCompleted while safeguard has not been catched.

    Amplitude.Wwise.Interop.AkLogger+ErrorLoggerInteropDelegate:Invoke(System.Reflection.MonoParameterInfo)

20:56:08:206 None
[PresentationChoreography] PawnActionRangedStartAttack 'PresentationPawn(Clone)' of empire#0 OnAttackCompleted while safeguard has not been catched.

    Amplitude.Wwise.Interop.AkLogger+ErrorLoggerInteropDelegate:Invoke(System.Reflection.MonoParameterInfo)

20:56:08:282 None
[PresentationChoreography] PawnActionRangedStartAttack 'PresentationPawn(Clone)' of empire#0 OnAttackCompleted while safeguard has not been catched.

    Amplitude.Wwise.Interop.AkLogger+ErrorLoggerInteropDelegate:Invoke(System.Reflection.MonoParameterInfo)

20:56:09:401 None
[Empire 1] Exploration behavior of army 1569 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:56:09:423 None
[Empire 2] Exploration behavior of army 953 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:56:09:446 None
[Empire 4] Exploration behavior of army 1508 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:56:09:457 None
[Empire 5] Exploration behavior of army 1663 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:56:09:602 None
[Empire 1] Exploration behavior of army 1569 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:56:09:628 None
[Empire 2] Exploration behavior of army 953 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:56:09:636 None
[Empire 3] Exploration behavior of army 2791 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:56:09:654 None
[Empire 4] Exploration behavior of army 1508 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:56:09:665 None
[Empire 5] Exploration behavior of army 1663 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:56:11:601 None
[Empire 1] Exploration behavior of army 1569 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:56:11:624 None
[Empire 2] Exploration behavior of army 953 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:56:11:651 None
[Empire 4] Exploration behavior of army 1508 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:56:11:661 None
[Empire 5] Exploration behavior of army 1663 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:56:11:804 None
[Empire 3] Exploration behavior of army 2791 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:56:13:952 None
[PresentationChoreography] PawnActionRangedStartAttack 'PresentationPawn(Clone)' of empire#0 OnAttackCompleted while safeguard has not been catched.

    Amplitude.Wwise.Interop.AkLogger+ErrorLoggerInteropDelegate:Invoke(System.Reflection.MonoParameterInfo)

20:56:13:975 None
[PresentationChoreography] PawnActionRangedStartAttack 'PresentationPawn(Clone)' of empire#0 OnAttackCompleted while safeguard has not been catched.

    Amplitude.Wwise.Interop.AkLogger+ErrorLoggerInteropDelegate:Invoke(System.Reflection.MonoParameterInfo)

20:56:14:235 None
[PresentationChoreography] PawnActionRangedStartAttack 'PresentationPawn(Clone)' of empire#0 OnAttackCompleted while safeguard has not been catched.

    Amplitude.Wwise.Interop.AkLogger+ErrorLoggerInteropDelegate:Invoke(System.Reflection.MonoParameterInfo)

20:56:14:525 None
[PresentationChoreography] PawnActionRangedStartAttack 'PresentationPawn(Clone)' of empire#0 OnAttackCompleted while safeguard has not been catched.

    Amplitude.Wwise.Interop.AkLogger+ErrorLoggerInteropDelegate:Invoke(System.Reflection.MonoParameterInfo)

20:56:14:538 None
[PresentationChoreography] PawnActionRangedStartAttack 'PresentationPawn(Clone)' of empire#0 OnAttackCompleted while safeguard has not been catched.

    Amplitude.Wwise.Interop.AkLogger+ErrorLoggerInteropDelegate:Invoke(System.Reflection.MonoParameterInfo)

20:56:14:718 None
[PresentationChoreography] PawnActionRangedStartAttack 'PresentationPawn(Clone)' of empire#0 OnAttackCompleted while safeguard has not been catched.

    Amplitude.Wwise.Interop.AkLogger+ErrorLoggerInteropDelegate:Invoke(System.Reflection.MonoParameterInfo)

20:56:14:743 None
[PresentationChoreography] PawnActionRangedStartAttack 'PresentationPawn(Clone)' of empire#0 OnAttackCompleted while safeguard has not been catched.

    Amplitude.Wwise.Interop.AkLogger+ErrorLoggerInteropDelegate:Invoke(System.Reflection.MonoParameterInfo)

20:56:14:838 None
[PresentationChoreography] PawnActionRangedStartAttack 'PresentationPawn(Clone)' of empire#0 OnAttackCompleted while safeguard has not been catched.

    Amplitude.Wwise.Interop.AkLogger+ErrorLoggerInteropDelegate:Invoke(System.Reflection.MonoParameterInfo)

20:56:14:899 None
[PresentationChoreography] PawnActionRangedStartAttack 'PresentationPawn(Clone)' of empire#0 OnAttackCompleted while safeguard has not been catched.

    Amplitude.Wwise.Interop.AkLogger+ErrorLoggerInteropDelegate:Invoke(System.Reflection.MonoParameterInfo)

20:56:16:024 None
[Empire 1] Exploration behavior of army 1569 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:56:16:045 None
[Empire 2] Exploration behavior of army 953 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:56:16:070 None
[Empire 4] Exploration behavior of army 1508 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:56:16:080 None
[Empire 5] Exploration behavior of army 1663 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:56:16:227 None
[Empire 1] Exploration behavior of army 1569 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:56:16:260 None
[Empire 2] Exploration behavior of army 953 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:56:16:267 None
[Empire 3] Exploration behavior of army 2791 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:56:16:285 None
[Empire 4] Exploration behavior of army 1508 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:56:16:295 None
[Empire 5] Exploration behavior of army 1663 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:56:18:817 None
[Empire 1] Exploration behavior of army 1569 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:56:18:846 None
[Empire 2] Exploration behavior of army 953 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:56:18:873 None
[Empire 4] Exploration behavior of army 1508 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:56:18:884 None
[Empire 5] Exploration behavior of army 1663 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:56:19:020 None
[Empire 1] Exploration behavior of army 1569 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:56:19:050 None
[Empire 2] Exploration behavior of army 953 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:56:19:058 None
[Empire 3] Exploration behavior of army 2791 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:56:19:079 None
[Empire 4] Exploration behavior of army 1508 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:56:19:089 None
[Empire 5] Exploration behavior of army 1663 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:56:21:019 None
[Empire 1] Exploration behavior of army 1569 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:56:21:044 None
[Empire 2] Exploration behavior of army 953 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:56:21:070 None
[Empire 4] Exploration behavior of army 1508 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:56:21:080 None
[Empire 5] Exploration behavior of army 1663 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:56:21:224 None
[Empire 3] Exploration behavior of army 2791 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:56:23:221 None
[Empire 1] Exploration behavior of army 1569 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:56:23:248 None
[Empire 2] Exploration behavior of army 953 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:56:23:273 None
[Empire 4] Exploration behavior of army 1508 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:56:23:285 None
[Empire 5] Exploration behavior of army 1663 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:56:23:426 None
[Empire 3] Exploration behavior of army 2791 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:56:25:424 None
[Empire 1] Exploration behavior of army 1569 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:56:25:449 None
[Empire 2] Exploration behavior of army 953 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:56:25:475 None
[Empire 4] Exploration behavior of army 1508 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:56:25:487 None
[Empire 5] Exploration behavior of army 1663 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:56:25:629 None
[Empire 3] Exploration behavior of army 2791 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:56:27:228 None
[PresentationChoreography] PawnActionRangedStartAttack 'PresentationPawn(Clone)' of empire#0 OnAttackCompleted while safeguard has not been catched.

    Amplitude.Wwise.Interop.AkLogger+ErrorLoggerInteropDelegate:Invoke(System.Reflection.MonoParameterInfo)

20:56:27:497 None
[PresentationChoreography] PawnActionRangedStartAttack 'PresentationPawn(Clone)' of empire#0 OnAttackCompleted while safeguard has not been catched.

    Amplitude.Wwise.Interop.AkLogger+ErrorLoggerInteropDelegate:Invoke(System.Reflection.MonoParameterInfo)

20:56:27:588 None
[PresentationChoreography] PawnActionRangedStartAttack 'PresentationPawn(Clone)' of empire#0 OnAttackCompleted while safeguard has not been catched.

    Amplitude.Wwise.Interop.AkLogger+ErrorLoggerInteropDelegate:Invoke(System.Reflection.MonoParameterInfo)

20:56:27:654 None
[PresentationChoreography] PawnActionRangedStartAttack 'PresentationPawn(Clone)' of empire#0 OnAttackCompleted while safeguard has not been catched.

    Amplitude.Wwise.Interop.AkLogger+ErrorLoggerInteropDelegate:Invoke(System.Reflection.MonoParameterInfo)

20:56:27:798 None
[PresentationChoreography] PawnActionRangedStartAttack 'PresentationPawn(Clone)' of empire#0 OnAttackCompleted while safeguard has not been catched.

    Amplitude.Wwise.Interop.AkLogger+ErrorLoggerInteropDelegate:Invoke(System.Reflection.MonoParameterInfo)

20:56:27:848 None
[PresentationChoreography] PawnActionRangedStartAttack 'PresentationPawn(Clone)' of empire#0 OnAttackCompleted while safeguard has not been catched.

    Amplitude.Wwise.Interop.AkLogger+ErrorLoggerInteropDelegate:Invoke(System.Reflection.MonoParameterInfo)

20:56:27:876 None
[PresentationChoreography] PawnActionRangedStartAttack 'PresentationPawn(Clone)' of empire#0 OnAttackCompleted while safeguard has not been catched.

    Amplitude.Wwise.Interop.AkLogger+ErrorLoggerInteropDelegate:Invoke(System.Reflection.MonoParameterInfo)

20:56:27:904 None
[PresentationChoreography] PawnActionRangedStartAttack 'PresentationPawn(Clone)' of empire#0 OnAttackCompleted while safeguard has not been catched.

    Amplitude.Wwise.Interop.AkLogger+ErrorLoggerInteropDelegate:Invoke(System.Reflection.MonoParameterInfo)

20:56:28:042 None
[PresentationChoreography] PawnActionRangedStartAttack 'PresentationPawn(Clone)' of empire#0 OnAttackCompleted while safeguard has not been catched.

    Amplitude.Wwise.Interop.AkLogger+ErrorLoggerInteropDelegate:Invoke(System.Reflection.MonoParameterInfo)

20:56:29:170 None
[Empire 1] Exploration behavior of army 1569 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:56:29:201 None
[Empire 2] Exploration behavior of army 953 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:56:29:226 None
[Empire 4] Exploration behavior of army 1508 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:56:29:237 None
[Empire 5] Exploration behavior of army 1663 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:56:29:371 None
[Empire 1] Exploration behavior of army 1569 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:56:29:405 None
[Empire 2] Exploration behavior of army 953 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:56:29:413 None
[Empire 3] Exploration behavior of army 2791 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:56:29:430 None
[Empire 4] Exploration behavior of army 1508 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:56:29:440 None
[Empire 5] Exploration behavior of army 1663 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:56:37:481 None
[Empire 1] Exploration behavior of army 1569 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:56:37:509 None
[Empire 2] Exploration behavior of army 953 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:56:37:536 None
[Empire 4] Exploration behavior of army 1508 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:56:37:547 None
[Empire 5] Exploration behavior of army 1663 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:56:37:682 None
[Empire 1] Exploration behavior of army 1569 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:56:37:713 None
[Empire 2] Exploration behavior of army 953 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:56:37:721 None
[Empire 3] Exploration behavior of army 2791 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:56:37:735 None
[Empire 4] Exploration behavior of army 1508 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:56:37:747 None
[Empire 5] Exploration behavior of army 1663 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:56:38:202 None
[PresentationChoreography] PawnActionRangedStartAttack 'PresentationPawn(Clone)' of empire#0 OnAttackCompleted while safeguard has not been catched.

    Amplitude.Wwise.Interop.AkLogger+ErrorLoggerInteropDelegate:Invoke(System.Reflection.MonoParameterInfo)

20:56:38:218 None
[PresentationChoreography] PawnActionRangedStartAttack 'PresentationPawn(Clone)' of empire#0 OnAttackCompleted while safeguard has not been catched.

    Amplitude.Wwise.Interop.AkLogger+ErrorLoggerInteropDelegate:Invoke(System.Reflection.MonoParameterInfo)

20:56:38:288 None
[PresentationChoreography] PawnActionRangedStartAttack 'PresentationPawn(Clone)' of empire#0 OnAttackCompleted while safeguard has not been catched.

    Amplitude.Wwise.Interop.AkLogger+ErrorLoggerInteropDelegate:Invoke(System.Reflection.MonoParameterInfo)

20:56:38:288 None
[PresentationChoreography] PawnActionRangedStartAttack 'PresentationPawn(Clone)' of empire#0 OnAttackCompleted while safeguard has not been catched.

    Amplitude.Wwise.Interop.AkLogger+ErrorLoggerInteropDelegate:Invoke(System.Reflection.MonoParameterInfo)

20:56:38:531 None
[PresentationChoreography] PawnActionRangedStartAttack 'PresentationPawn(Clone)' of empire#0 OnAttackCompleted while safeguard has not been catched.

    Amplitude.Wwise.Interop.AkLogger+ErrorLoggerInteropDelegate:Invoke(System.Reflection.MonoParameterInfo)

20:56:38:572 None
[PresentationChoreography] PawnActionRangedStartAttack 'PresentationPawn(Clone)' of empire#0 OnAttackCompleted while safeguard has not been catched.

    Amplitude.Wwise.Interop.AkLogger+ErrorLoggerInteropDelegate:Invoke(System.Reflection.MonoParameterInfo)

20:56:38:839 None
[PresentationChoreography] PawnActionRangedStartAttack 'PresentationPawn(Clone)' of empire#0 OnAttackCompleted while safeguard has not been catched.

    Amplitude.Wwise.Interop.AkLogger+ErrorLoggerInteropDelegate:Invoke(System.Reflection.MonoParameterInfo)

20:56:39:007 None
[PresentationChoreography] PawnActionRangedStartAttack 'PresentationPawn(Clone)' of empire#0 OnAttackCompleted while safeguard has not been catched.

    Amplitude.Wwise.Interop.AkLogger+ErrorLoggerInteropDelegate:Invoke(System.Reflection.MonoParameterInfo)

20:56:39:171 None
[PresentationChoreography] PawnActionRangedStartAttack 'PresentationPawn(Clone)' of empire#0 OnAttackCompleted while safeguard has not been catched.

    Amplitude.Wwise.Interop.AkLogger+ErrorLoggerInteropDelegate:Invoke(System.Reflection.MonoParameterInfo)

20:56:39:682 None
[Empire 1] Exploration behavior of army 1569 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:56:39:702 None
[Empire 2] Exploration behavior of army 953 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:56:39:729 None
[Empire 4] Exploration behavior of army 1508 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:56:39:740 None
[Empire 5] Exploration behavior of army 1663 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:56:39:884 None
[Empire 3] Exploration behavior of army 2791 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:56:40:253 None
[PresentationChoreography] GetReplacementPawnForDummy failed to find a valid Pawn.

    Amplitude.Mercury.Presentation.PresentationUnit:DoFillDummyInFormation(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:56:41:884 None
[Empire 1] Exploration behavior of army 1569 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:56:41:916 None
[Empire 2] Exploration behavior of army 953 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:56:41:947 None
[Empire 4] Exploration behavior of army 1508 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:56:41:958 None
[Empire 5] Exploration behavior of army 1663 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:56:42:098 None
[Empire 1] Exploration behavior of army 1569 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:56:42:127 None
[Empire 2] Exploration behavior of army 953 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:56:42:134 None
[Empire 3] Exploration behavior of army 2791 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:56:42:148 None
[Empire 4] Exploration behavior of army 1508 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:56:42:158 None
[Empire 5] Exploration behavior of army 1663 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:56:48:527 None
[Empire 1] Exploration behavior of army 1569 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:56:48:555 None
[Empire 2] Exploration behavior of army 953 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:56:48:580 None
[Empire 4] Exploration behavior of army 1508 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:56:48:592 None
[Empire 5] Exploration behavior of army 1663 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:56:48:729 None
[Empire 1] Exploration behavior of army 1569 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:56:48:761 None
[Empire 2] Exploration behavior of army 953 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:56:48:768 None
[Empire 3] Exploration behavior of army 2791 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:56:48:786 None
[Empire 4] Exploration behavior of army 1508 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:56:48:797 None
[Empire 5] Exploration behavior of army 1663 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:56:50:729 None
[Empire 1] Exploration behavior of army 1569 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:56:50:753 None
[Empire 2] Exploration behavior of army 953 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:56:50:776 None
[Empire 4] Exploration behavior of army 1508 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:56:50:787 None
[Empire 5] Exploration behavior of army 1663 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:56:50:933 None
[Empire 3] Exploration behavior of army 2791 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:56:56:564 None
[Empire 1] Exploration behavior of army 1569 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:56:56:592 None
[Empire 2] Exploration behavior of army 953 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:56:56:622 None
[Empire 4] Exploration behavior of army 1508 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:56:56:634 None
[Empire 5] Exploration behavior of army 1663 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:56:56:767 None
[Empire 1] Exploration behavior of army 1569 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:56:56:798 None
[Empire 2] Exploration behavior of army 953 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:56:56:811 None
[Empire 3] Exploration behavior of army 2791 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:56:56:828 None
[Empire 4] Exploration behavior of army 1508 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:56:56:839 None
[Empire 5] Exploration behavior of army 1663 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:56:58:765 None
[Empire 1] Exploration behavior of army 1569 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:56:58:790 None
[Empire 2] Exploration behavior of army 953 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:56:58:816 None
[Empire 4] Exploration behavior of army 1508 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:56:58:827 None
[Empire 5] Exploration behavior of army 1663 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:56:58:971 None
[Empire 3] Exploration behavior of army 2791 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:57:00:967 None
[Empire 1] Exploration behavior of army 1569 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:57:00:990 None
[Empire 2] Exploration behavior of army 953 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:57:01:015 None
[Empire 4] Exploration behavior of army 1508 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:57:01:026 None
[Empire 5] Exploration behavior of army 1663 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:57:01:173 None
[Empire 3] Exploration behavior of army 2791 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:57:04:428 None
[Empire 1] Exploration behavior of army 1569 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:57:04:457 None
[Empire 2] Exploration behavior of army 953 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:57:04:482 None
[Empire 4] Exploration behavior of army 1508 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:57:04:493 None
[Empire 5] Exploration behavior of army 1663 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:57:04:633 None
[Empire 1] Exploration behavior of army 1569 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:57:04:661 None
[Empire 2] Exploration behavior of army 953 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:57:04:668 None
[Empire 3] Exploration behavior of army 2791 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:57:04:685 None
[Empire 4] Exploration behavior of army 1508 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:57:04:696 None
[Empire 5] Exploration behavior of army 1663 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:57:06:632 None
[Empire 1] Exploration behavior of army 1569 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:57:06:657 None
[Empire 2] Exploration behavior of army 953 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:57:06:683 None
[Empire 4] Exploration behavior of army 1508 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:57:06:693 None
[Empire 5] Exploration behavior of army 1663 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:57:06:837 None
[Empire 3] Exploration behavior of army 2791 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:57:11:966 None
[Empire 1] Exploration behavior of army 1569 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:57:11:993 None
[Empire 2] Exploration behavior of army 953 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:57:12:019 None
[Empire 4] Exploration behavior of army 1508 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:57:12:030 None
[Empire 5] Exploration behavior of army 1663 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:57:12:168 None
[Empire 1] Exploration behavior of army 1569 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:57:12:197 None
[Empire 2] Exploration behavior of army 953 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:57:12:204 None
[Empire 3] Exploration behavior of army 2791 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:57:12:221 None
[Empire 4] Exploration behavior of army 1508 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:57:12:233 None
[Empire 5] Exploration behavior of army 1663 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:57:12:368 None
[Empire 1] Exploration behavior of army 1569 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:57:12:393 None
[Empire 2] Exploration behavior of army 953 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:57:12:419 None
[Empire 4] Exploration behavior of army 1508 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:57:12:430 None
[Empire 5] Exploration behavior of army 1663 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:57:12:571 None
[Empire 3] Exploration behavior of army 2791 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:57:18:862 None
[Empire 1] Exploration behavior of army 1569 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:57:18:891 None
[Empire 2] Exploration behavior of army 953 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:57:18:914 None
[Empire 4] Exploration behavior of army 1508 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:57:18:925 None
[Empire 5] Exploration behavior of army 1663 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:57:19:064 None
[Empire 1] Exploration behavior of army 1569 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:57:19:086 None
[Empire 2] Exploration behavior of army 953 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:57:19:094 None
[Empire 3] Exploration behavior of army 2791 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:57:19:112 None
[Empire 4] Exploration behavior of army 1508 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:57:19:123 None
[Empire 5] Exploration behavior of army 1663 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:57:21:062 None
[Empire 1] Exploration behavior of army 1569 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:57:21:086 None
[Empire 2] Exploration behavior of army 953 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:57:21:111 None
[Empire 4] Exploration behavior of army 1508 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:57:21:122 None
[Empire 5] Exploration behavior of army 1663 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:57:21:268 None
[Empire 3] Exploration behavior of army 2791 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:57:21:721 UI Steam
[UI] AnimatorComponent cannot start while UITransform.VisibleGlobally = false (/WindowsRoot/InGameSelection/BattleScreen/Content/_BattleStatus/_BattleTurns/Container/CapsulesGroup/_TurnCapsuleSample|UIAnimatorComponent)

    Amplitude.Mercury.UI.BattleTurnCapsuleWidget:Expand(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
    Amplitude.Mercury.UI.BattleTurnCapsuleWidget:Expand(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
    Amplitude.Mercury.UI.BattleScreen_BattleStatus:Refresh(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
    Amplitude.Mercury.UI.BattleScreen:Refresh()
    System.Action`1:Invoke(System.Reflection.MonoParameterInfo)
    Amplitude.Mercury.Presentation.PresentationBattle:Synchronize()
    Amplitude.Mercury.Presentation.PresentationBattleController:OnUpdate()
    Amplitude.Mercury.Presentation.Presentation:Update()

20:57:23:264 None
[Empire 1] Exploration behavior of army 1569 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:57:23:291 None
[Empire 2] Exploration behavior of army 953 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:57:23:316 None
[Empire 4] Exploration behavior of army 1508 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:57:23:326 None
[Empire 5] Exploration behavior of army 1663 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:57:23:467 None
[Empire 3] Exploration behavior of army 2791 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:57:28:075 None
[PresentationChoreography] PawnActionRangedStartAttack 'PresentationPawn(Clone)' of empire#9 OnAttackCompleted while safeguard has not been catched.

    Amplitude.Wwise.Interop.AkLogger+ErrorLoggerInteropDelegate:Invoke(System.Reflection.MonoParameterInfo)

20:57:28:508 None
[PresentationChoreography] PawnActionRangedStartAttack 'PresentationPawn(Clone)' of empire#9 OnAttackCompleted while safeguard has not been catched.

    Amplitude.Wwise.Interop.AkLogger+ErrorLoggerInteropDelegate:Invoke(System.Reflection.MonoParameterInfo)

20:57:28:614 None
[PresentationChoreography] PawnActionRangedStartAttack 'PresentationPawn(Clone)' of empire#9 OnAttackCompleted while safeguard has not been catched.

    Amplitude.Wwise.Interop.AkLogger+ErrorLoggerInteropDelegate:Invoke(System.Reflection.MonoParameterInfo)

20:57:28:931 None
[PresentationChoreography] PawnActionRangedStartAttack 'PresentationPawn(Clone)' of empire#9 OnAttackCompleted while safeguard has not been catched.

    Amplitude.Wwise.Interop.AkLogger+ErrorLoggerInteropDelegate:Invoke(System.Reflection.MonoParameterInfo)

20:57:29:015 None
[PresentationChoreography] PawnActionRangedStartAttack 'PresentationPawn(Clone)' of empire#9 OnAttackCompleted while safeguard has not been catched.

    Amplitude.Wwise.Interop.AkLogger+ErrorLoggerInteropDelegate:Invoke(System.Reflection.MonoParameterInfo)

20:57:29:015 None
[PresentationChoreography] PawnActionRangedStartAttack 'PresentationPawn(Clone)' of empire#9 OnAttackCompleted while safeguard has not been catched.

    Amplitude.Wwise.Interop.AkLogger+ErrorLoggerInteropDelegate:Invoke(System.Reflection.MonoParameterInfo)

20:57:29:038 None
[PresentationChoreography] PawnActionRangedStartAttack 'PresentationPawn(Clone)' of empire#9 OnAttackCompleted while safeguard has not been catched.

    Amplitude.Wwise.Interop.AkLogger+ErrorLoggerInteropDelegate:Invoke(System.Reflection.MonoParameterInfo)

20:57:29:038 None
[PresentationChoreography] PawnActionRangedStartAttack 'PresentationPawn(Clone)' of empire#9 OnAttackCompleted while safeguard has not been catched.

    Amplitude.Wwise.Interop.AkLogger+ErrorLoggerInteropDelegate:Invoke(System.Reflection.MonoParameterInfo)

20:57:29:049 None
[PresentationChoreography] PawnActionRangedStartAttack 'PresentationPawn(Clone)' of empire#9 OnAttackCompleted while safeguard has not been catched.

    Amplitude.Wwise.Interop.AkLogger+ErrorLoggerInteropDelegate:Invoke(System.Reflection.MonoParameterInfo)

20:57:30:184 None
[Empire 1] Exploration behavior of army 1569 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:57:30:214 None
[Empire 2] Exploration behavior of army 953 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:57:30:239 None
[Empire 4] Exploration behavior of army 1508 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:57:30:250 None
[Empire 5] Exploration behavior of army 1663 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:57:30:387 None
[Empire 1] Exploration behavior of army 1569 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:57:30:419 None
[Empire 2] Exploration behavior of army 953 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:57:30:428 None
[Empire 3] Exploration behavior of army 2791 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:57:30:446 None
[Empire 4] Exploration behavior of army 1508 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:57:30:457 None
[Empire 5] Exploration behavior of army 1663 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:57:34:745 None
[Empire 1] Exploration behavior of army 1569 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:57:34:774 None
[Empire 2] Exploration behavior of army 953 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:57:34:802 None
[Empire 4] Exploration behavior of army 1508 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:57:34:814 None
[Empire 5] Exploration behavior of army 1663 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:57:34:949 None
[Empire 1] Exploration behavior of army 1569 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:57:34:980 None
[Empire 2] Exploration behavior of army 953 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:57:34:988 None
[Empire 3] Exploration behavior of army 2791 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:57:35:006 None
[Empire 4] Exploration behavior of army 1508 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:57:35:018 None
[Empire 5] Exploration behavior of army 1663 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:57:43:426 None
[Empire 1] Exploration behavior of army 1569 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:57:43:458 None
[Empire 2] Exploration behavior of army 953 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:57:43:482 None
[Empire 4] Exploration behavior of army 1508 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:57:43:493 None
[Empire 5] Exploration behavior of army 1663 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:57:43:628 None
[Empire 1] Exploration behavior of army 1569 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:57:43:660 None
[Empire 2] Exploration behavior of army 953 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:57:43:668 None
[Empire 3] Exploration behavior of army 2791 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:57:43:685 None
[Empire 4] Exploration behavior of army 1508 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:57:43:695 None
[Empire 5] Exploration behavior of army 1663 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:57:46:127 None
[Empire 1] Exploration behavior of army 1569 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:57:46:158 None
[Empire 2] Exploration behavior of army 953 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:57:46:183 None
[Empire 4] Exploration behavior of army 1508 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:57:46:194 None
[Empire 5] Exploration behavior of army 1663 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:57:46:329 None
[Empire 1] Exploration behavior of army 1569 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:57:46:362 None
[Empire 2] Exploration behavior of army 953 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:57:46:374 None
[Empire 3] Exploration behavior of army 2791 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:57:46:391 None
[Empire 4] Exploration behavior of army 1508 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:57:46:402 None
[Empire 5] Exploration behavior of army 1663 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:57:49:303 None
[Empire 1] Exploration behavior of army 1569 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:57:49:333 None
[Empire 2] Exploration behavior of army 953 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:57:49:358 None
[Empire 4] Exploration behavior of army 1508 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:57:49:369 None
[Empire 5] Exploration behavior of army 1663 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:57:49:504 None
[Empire 1] Exploration behavior of army 1569 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:57:49:533 None
[Empire 2] Exploration behavior of army 953 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:57:49:542 None
[Empire 3] Exploration behavior of army 2791 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:57:49:559 None
[Empire 4] Exploration behavior of army 1508 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:57:49:570 None
[Empire 5] Exploration behavior of army 1663 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:57:51:505 None
[Empire 1] Exploration behavior of army 1569 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:57:51:535 None
[Empire 2] Exploration behavior of army 953 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:57:51:560 None
[Empire 4] Exploration behavior of army 1508 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:57:51:571 None
[Empire 5] Exploration behavior of army 1663 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:57:51:708 None
[Empire 1] Exploration behavior of army 1569 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:57:51:731 None
[Empire 2] Exploration behavior of army 953 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:57:51:739 None
[Empire 3] Exploration behavior of army 2791 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:57:51:758 None
[Empire 4] Exploration behavior of army 1508 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:57:51:770 None
[Empire 5] Exploration behavior of army 1663 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:57:58:615 None
[PresentationChoreography] PawnActionRangedStartAttack 'PresentationPawn(Clone)' of empire#9 OnAttackCompleted while safeguard has not been catched.

    Amplitude.Wwise.Interop.AkLogger+ErrorLoggerInteropDelegate:Invoke(System.Reflection.MonoParameterInfo)

20:57:58:684 None
[PresentationChoreography] PawnActionRangedStartAttack 'PresentationPawn(Clone)' of empire#9 OnAttackCompleted while safeguard has not been catched.

    Amplitude.Wwise.Interop.AkLogger+ErrorLoggerInteropDelegate:Invoke(System.Reflection.MonoParameterInfo)

20:57:58:825 None
[PresentationChoreography] PawnActionRangedStartAttack 'PresentationPawn(Clone)' of empire#9 OnAttackCompleted while safeguard has not been catched.

    Amplitude.Wwise.Interop.AkLogger+ErrorLoggerInteropDelegate:Invoke(System.Reflection.MonoParameterInfo)

20:57:59:161 None
[PresentationChoreography] PawnActionRangedStartAttack 'PresentationPawn(Clone)' of empire#9 OnAttackCompleted while safeguard has not been catched.

    Amplitude.Wwise.Interop.AkLogger+ErrorLoggerInteropDelegate:Invoke(System.Reflection.MonoParameterInfo)

20:57:59:209 None
[PresentationChoreography] PawnActionRangedStartAttack 'PresentationPawn(Clone)' of empire#9 OnAttackCompleted while safeguard has not been catched.

    Amplitude.Wwise.Interop.AkLogger+ErrorLoggerInteropDelegate:Invoke(System.Reflection.MonoParameterInfo)

20:57:59:232 None
[PresentationChoreography] PawnActionRangedStartAttack 'PresentationPawn(Clone)' of empire#9 OnAttackCompleted while safeguard has not been catched.

    Amplitude.Wwise.Interop.AkLogger+ErrorLoggerInteropDelegate:Invoke(System.Reflection.MonoParameterInfo)

20:57:59:395 None
[PresentationChoreography] PawnActionRangedStartAttack 'PresentationPawn(Clone)' of empire#9 OnAttackCompleted while safeguard has not been catched.

    Amplitude.Wwise.Interop.AkLogger+ErrorLoggerInteropDelegate:Invoke(System.Reflection.MonoParameterInfo)

20:57:59:466 None
[PresentationChoreography] PawnActionRangedStartAttack 'PresentationPawn(Clone)' of empire#9 OnAttackCompleted while safeguard has not been catched.

    Amplitude.Wwise.Interop.AkLogger+ErrorLoggerInteropDelegate:Invoke(System.Reflection.MonoParameterInfo)

20:57:59:534 None
[PresentationChoreography] PawnActionRangedStartAttack 'PresentationPawn(Clone)' of empire#9 OnAttackCompleted while safeguard has not been catched.

    Amplitude.Wwise.Interop.AkLogger+ErrorLoggerInteropDelegate:Invoke(System.Reflection.MonoParameterInfo)

20:58:00:641 None
[Empire 1] Exploration behavior of army 1569 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:58:00:671 None
[Empire 2] Exploration behavior of army 953 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:58:00:699 None
[Empire 4] Exploration behavior of army 1508 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:58:00:710 None
[Empire 5] Exploration behavior of army 1663 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:58:00:846 None
[Empire 1] Exploration behavior of army 1569 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:58:00:876 None
[Empire 2] Exploration behavior of army 953 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:58:00:884 None
[Empire 3] Exploration behavior of army 2791 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:58:00:901 None
[Empire 4] Exploration behavior of army 1508 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:58:00:911 None
[Empire 5] Exploration behavior of army 1663 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:58:03:070 None
[ALT] AlterationImpact: attackerWeaponAudioSwitch is unset on Era1_Temperate_Common_Warriors_01.

    Amplitude.Mercury.Animation.MecanimEventInterpreter:StartEvent(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:58:03:625 None
[ALT] AlterationImpact: attackerWeaponAudioSwitch is unset on Era1_Temperate_Common_Warriors_01.

    Amplitude.Mercury.Animation.MecanimEventInterpreter:StartEvent(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:58:05:532 None
[ALT] AlterationImpact: attackerWeaponAudioSwitch is unset on Era1_Temperate_Common_Warriors_01.

    Amplitude.Mercury.Animation.MecanimEventInterpreter:StartEvent(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:58:08:127 None
[Empire 1] Exploration behavior of army 1569 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:58:08:156 None
[Empire 2] Exploration behavior of army 953 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:58:08:182 None
[Empire 4] Exploration behavior of army 1508 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:58:08:193 None
[Empire 5] Exploration behavior of army 1663 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:58:08:332 None
[Empire 1] Exploration behavior of army 1569 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:58:08:366 None
[Empire 2] Exploration behavior of army 953 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:58:08:378 None
[Empire 3] Exploration behavior of army 2791 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:58:08:402 None
[Empire 4] Exploration behavior of army 1508 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:58:08:417 None
[Empire 5] Exploration behavior of army 1663 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:58:10:406 None
[Empire 1] Exploration behavior of army 1569 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:58:10:435 None
[Empire 2] Exploration behavior of army 953 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:58:10:460 None
[Empire 4] Exploration behavior of army 1508 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:58:10:471 None
[Empire 5] Exploration behavior of army 1663 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:58:10:612 None
[Empire 1] Exploration behavior of army 1569 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:58:10:641 None
[Empire 2] Exploration behavior of army 953 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:58:10:649 None
[Empire 3] Exploration behavior of army 2791 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:58:10:664 None
[Empire 4] Exploration behavior of army 1508 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:58:10:675 None
[Empire 5] Exploration behavior of army 1663 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:58:11:986 None
[PresentationChoreography] 'PresentationPawn(Clone)' of empire#9 TriggerCavalryCharge failed due to pawn unable to charge!

    Amplitude.Mercury.Presentation.PawnActionTriggerCavalryCharge:UpdatePawnAction()

20:58:11:986 None
[PresentationChoreography] 'PresentationPawn(Clone)' of empire#9 TriggerCavalryCharge failed due to pawn unable to charge!

    Amplitude.Mercury.Presentation.PawnActionTriggerCavalryCharge:UpdatePawnAction()

20:58:12:851 None
[PresentationChoreography] 'PresentationPawn(Clone)' of empire#9 TriggerCavalryCharge failed due to pawn unable to charge!

    Amplitude.Mercury.Presentation.PawnActionTriggerCavalryCharge:UpdatePawnAction()

20:58:14:497 None
[PresentationChoreography] 'PresentationPawn(Clone)' of empire#9 TriggerCavalryCharge failed due to pawn unable to charge!

    Amplitude.Mercury.Presentation.PawnActionTriggerCavalryCharge:UpdatePawnAction()

20:58:14:509 None
[PresentationChoreography] 'PresentationPawn(Clone)' of empire#9 TriggerCavalryCharge failed due to pawn unable to charge!

    Amplitude.Mercury.Presentation.PawnActionTriggerCavalryCharge:UpdatePawnAction()

20:58:17:048 None
[Empire 1] Exploration behavior of army 1569 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:58:17:078 None
[Empire 2] Exploration behavior of army 953 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:58:17:100 None
[Empire 4] Exploration behavior of army 1508 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:58:17:111 None
[Empire 5] Exploration behavior of army 1663 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:58:17:250 None
[Empire 1] Exploration behavior of army 1569 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:58:17:274 None
[Empire 2] Exploration behavior of army 953 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:58:17:282 None
[Empire 3] Exploration behavior of army 2791 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:58:17:300 None
[Empire 4] Exploration behavior of army 1508 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:58:17:311 None
[Empire 5] Exploration behavior of army 1663 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:58:20:374 None
[Empire 1] Exploration behavior of army 1569 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:58:20:397 None
[Empire 2] Exploration behavior of army 953 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:58:20:421 None
[Empire 4] Exploration behavior of army 1508 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:58:20:431 None
[Empire 5] Exploration behavior of army 1663 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:58:20:576 None
[Empire 1] Exploration behavior of army 1569 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:58:20:599 None
[Empire 2] Exploration behavior of army 953 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:58:20:607 None
[Empire 3] Exploration behavior of army 2791 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:58:20:620 None
[Empire 4] Exploration behavior of army 1508 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:58:20:632 None
[Empire 5] Exploration behavior of army 1663 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:58:22:574 None
[Empire 1] Exploration behavior of army 1569 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:58:22:596 None
[Empire 2] Exploration behavior of army 953 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:58:22:617 None
[Empire 4] Exploration behavior of army 1508 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:58:22:627 None
[Empire 5] Exploration behavior of army 1663 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:58:22:779 None
[Empire 3] Exploration behavior of army 2791 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:58:24:021 None
[PresentationChoreography] PawnActionRangedStartAttack 'PresentationPawn(Clone)' of empire#9 OnAttackCompleted while safeguard has not been catched.

    Amplitude.Wwise.Interop.AkLogger+ErrorLoggerInteropDelegate:Invoke(System.Reflection.MonoParameterInfo)

20:58:24:033 None
[PresentationChoreography] PawnActionRangedStartAttack 'PresentationPawn(Clone)' of empire#9 OnAttackCompleted while safeguard has not been catched.

    Amplitude.Wwise.Interop.AkLogger+ErrorLoggerInteropDelegate:Invoke(System.Reflection.MonoParameterInfo)

20:58:24:467 None
[PresentationChoreography] PawnActionRangedStartAttack 'PresentationPawn(Clone)' of empire#9 OnAttackCompleted while safeguard has not been catched.

    Amplitude.Wwise.Interop.AkLogger+ErrorLoggerInteropDelegate:Invoke(System.Reflection.MonoParameterInfo)

20:58:24:489 None
[PresentationChoreography] PawnActionRangedStartAttack 'PresentationPawn(Clone)' of empire#9 OnAttackCompleted while safeguard has not been catched.

    Amplitude.Wwise.Interop.AkLogger+ErrorLoggerInteropDelegate:Invoke(System.Reflection.MonoParameterInfo)

20:58:24:700 None
[PresentationChoreography] PawnActionRangedStartAttack 'PresentationPawn(Clone)' of empire#9 OnAttackCompleted while safeguard has not been catched.

    Amplitude.Wwise.Interop.AkLogger+ErrorLoggerInteropDelegate:Invoke(System.Reflection.MonoParameterInfo)

20:58:24:774 None
[PresentationChoreography] PawnActionRangedStartAttack 'PresentationPawn(Clone)' of empire#9 OnAttackCompleted while safeguard has not been catched.

    Amplitude.Wwise.Interop.AkLogger+ErrorLoggerInteropDelegate:Invoke(System.Reflection.MonoParameterInfo)

20:58:24:777 None
[Empire 1] Exploration behavior of army 1569 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:58:24:800 None
[Empire 2] Exploration behavior of army 953 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:58:24:827 None
[Empire 4] Exploration behavior of army 1508 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:58:24:838 None
[Empire 5] Exploration behavior of army 1663 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:58:24:859 None
[PresentationChoreography] PawnActionRangedStartAttack 'PresentationPawn(Clone)' of empire#9 OnAttackCompleted while safeguard has not been catched.

    Amplitude.Wwise.Interop.AkLogger+ErrorLoggerInteropDelegate:Invoke(System.Reflection.MonoParameterInfo)

20:58:24:981 None
[Empire 3] Exploration behavior of army 2791 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:58:26:979 None
[Empire 1] Exploration behavior of army 1569 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:58:27:002 None
[Empire 2] Exploration behavior of army 953 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:58:27:027 None
[Empire 4] Exploration behavior of army 1508 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:58:27:037 None
[Empire 5] Exploration behavior of army 1663 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:58:27:181 None
[Empire 3] Exploration behavior of army 2791 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:58:29:179 None
[Empire 1] Exploration behavior of army 1569 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:58:29:209 None
[Empire 2] Exploration behavior of army 953 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:58:29:234 None
[Empire 4] Exploration behavior of army 1508 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:58:29:245 None
[Empire 5] Exploration behavior of army 1663 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:58:29:383 None
[Empire 3] Exploration behavior of army 2791 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:58:31:383 None
[Empire 1] Exploration behavior of army 1569 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:58:31:404 None
[Empire 2] Exploration behavior of army 953 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:58:31:428 None
[Empire 4] Exploration behavior of army 1508 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:58:31:439 None
[Empire 5] Exploration behavior of army 1663 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:58:31:586 None
[Empire 3] Exploration behavior of army 2791 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:58:33:164 None
[PresentationChoreography] 'PresentationPawn(Clone)' of empire#9 TriggerCavalryCharge failed due to pawn unable to charge!

    Amplitude.Mercury.Presentation.PawnActionTriggerCavalryCharge:UpdatePawnAction()

20:58:33:164 None
[PresentationChoreography] 'PresentationPawn(Clone)' of empire#9 TriggerCavalryCharge failed due to pawn unable to charge!

    Amplitude.Mercury.Presentation.PawnActionTriggerCavalryCharge:UpdatePawnAction()

20:58:33:164 None
[PresentationChoreography] 'PresentationPawn(Clone)' of empire#9 TriggerCavalryCharge failed due to pawn unable to charge!

    Amplitude.Mercury.Presentation.PawnActionTriggerCavalryCharge:UpdatePawnAction()

20:58:33:541 None
[PresentationChoreography] 'PresentationPawn(Clone)' of empire#9 TriggerCavalryCharge failed due to pawn unable to charge!

    Amplitude.Mercury.Presentation.PawnActionTriggerCavalryCharge:UpdatePawnAction()

20:58:33:583 None
[Empire 1] Exploration behavior of army 1569 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:58:33:604 None
[Empire 2] Exploration behavior of army 953 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:58:33:630 None
[Empire 4] Exploration behavior of army 1508 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:58:33:641 None
[Empire 5] Exploration behavior of army 1663 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:58:33:786 None
[Empire 3] Exploration behavior of army 2791 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:58:35:415 None
[PresentationChoreography] 'PresentationPawn(Clone)' of empire#9 TriggerCavalryCharge failed due to pawn unable to charge!

    Amplitude.Mercury.Presentation.PawnActionTriggerCavalryCharge:UpdatePawnAction()

20:58:40:853 None
[Empire 1] Exploration behavior of army 1569 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:58:40:882 None
[Empire 2] Exploration behavior of army 953 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:58:40:907 None
[Empire 4] Exploration behavior of army 1508 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:58:40:918 None
[Empire 5] Exploration behavior of army 1663 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:58:41:057 None
[Empire 1] Exploration behavior of army 1569 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:58:41:083 None
[Empire 2] Exploration behavior of army 953 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:58:41:091 None
[Empire 3] Exploration behavior of army 2791 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:58:41:105 None
[Empire 4] Exploration behavior of army 1508 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:58:41:117 None
[Empire 5] Exploration behavior of army 1663 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:58:44:731 None
[Empire 1] Exploration behavior of army 1569 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:58:44:762 None
[Empire 2] Exploration behavior of army 953 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:58:44:787 None
[Empire 4] Exploration behavior of army 1508 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:58:44:798 None
[Empire 5] Exploration behavior of army 1663 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:58:44:933 None
[Empire 1] Exploration behavior of army 1569 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:58:44:958 None
[Empire 2] Exploration behavior of army 953 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:58:44:966 None
[Empire 3] Exploration behavior of army 2791 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:58:44:983 None
[Empire 4] Exploration behavior of army 1508 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:58:44:994 None
[Empire 5] Exploration behavior of army 1663 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:58:46:931 None
[Empire 1] Exploration behavior of army 1569 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:58:46:960 None
[Empire 2] Exploration behavior of army 953 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:58:46:985 None
[Empire 4] Exploration behavior of army 1508 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:58:46:996 None
[Empire 5] Exploration behavior of army 1663 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:58:47:134 None
[Empire 3] Exploration behavior of army 2791 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:58:49:132 None
[Empire 1] Exploration behavior of army 1569 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:58:49:158 None
[Empire 2] Exploration behavior of army 953 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:58:49:181 None
[Empire 4] Exploration behavior of army 1508 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:58:49:192 None
[Empire 5] Exploration behavior of army 1663 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:58:49:335 None
[Empire 3] Exploration behavior of army 2791 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:58:56:008 None
[Empire 1] Exploration behavior of army 1569 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:58:56:031 None
[Empire 2] Exploration behavior of army 953 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:58:56:054 None
[Empire 4] Exploration behavior of army 1508 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:58:56:066 None
[Empire 5] Exploration behavior of army 1663 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:58:56:211 None
[Empire 1] Exploration behavior of army 1569 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:58:56:238 None
[Empire 2] Exploration behavior of army 953 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:58:56:246 None
[Empire 3] Exploration behavior of army 2791 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:58:56:264 None
[Empire 4] Exploration behavior of army 1508 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:58:56:275 None
[Empire 5] Exploration behavior of army 1663 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:58:58:434 None
[Empire 1] Exploration behavior of army 1569 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:58:58:459 None
[Empire 2] Exploration behavior of army 953 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:58:58:482 None
[Empire 4] Exploration behavior of army 1508 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:58:58:493 None
[Empire 5] Exploration behavior of army 1663 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:58:58:636 None
[Empire 1] Exploration behavior of army 1569 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:58:58:666 None
[Empire 2] Exploration behavior of army 953 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:58:58:673 None
[Empire 3] Exploration behavior of army 2791 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:58:58:692 None
[Empire 4] Exploration behavior of army 1508 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:58:58:703 None
[Empire 5] Exploration behavior of army 1663 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:59:02:074 None
[Empire 1] Exploration behavior of army 1569 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:59:02:102 None
[Empire 2] Exploration behavior of army 953 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:59:02:126 None
[Empire 4] Exploration behavior of army 1508 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:59:02:137 None
[Empire 5] Exploration behavior of army 1663 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:59:02:278 None
[Empire 1] Exploration behavior of army 1569 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:59:02:308 None
[Empire 2] Exploration behavior of army 953 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:59:02:316 None
[Empire 3] Exploration behavior of army 2791 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:59:02:333 None
[Empire 4] Exploration behavior of army 1508 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:59:02:344 None
[Empire 5] Exploration behavior of army 1663 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:59:03:679 None
TutorialWindow.SpecificUpdate: TopTutorialElementIndex is invalid while window' Status is Activating.

    Amplitude.UI.Windows.UIContainerManager:SpecificUpdate()

20:59:04:277 None
[Empire 1] Exploration behavior of army 1569 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:59:04:306 None
[Empire 2] Exploration behavior of army 953 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:59:04:331 None
[Empire 4] Exploration behavior of army 1508 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:59:04:342 None
[Empire 5] Exploration behavior of army 1663 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:59:04:480 None
[Empire 3] Exploration behavior of army 2791 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:59:05:984 None
[Localization] Unknown key '%PauseMenuModalWindowSeedValue'

    Amplitude.Framework.Localization.LocalizationManager:Localize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:59:10:459 None
[Deeds] DeedDefinition 'Deed_EraStar_Expansionist' was already unregistered for this Listener.

    Amplitude.Mercury.Simulation.DepartmentOfDevelopment:UnpickEraStars()

20:59:10:459 None
[Deeds] DeedDefinition 'Deed_EraStar_Expansionist' was already unregistered for this Listener.

    Amplitude.Mercury.Simulation.DepartmentOfDevelopment:UnpickEraStars()

20:59:10:459 None
[Deeds] DeedDefinition 'Deed_EraStar_Expansionist' was already unregistered for this Listener.

    Amplitude.Mercury.Simulation.DepartmentOfDevelopment:UnpickEraStars()

20:59:10:459 None
[Deeds] DeedDefinition 'Deed_EraStar_Cultural' was already unregistered for this Listener.

    Amplitude.Mercury.Simulation.DepartmentOfDevelopment:UnpickEraStars()

20:59:10:459 None
[Deeds] DeedDefinition 'Deed_EraStar_Builder' was already unregistered for this Listener.

    Amplitude.Mercury.Simulation.DepartmentOfDevelopment:UnpickEraStars()

20:59:10:459 None
[Deeds] DeedDefinition 'Deed_EraStar_Farmer' was already unregistered for this Listener.

    Amplitude.Mercury.Simulation.DepartmentOfDevelopment:UnpickEraStars()

20:59:10:459 None
[Deeds] DeedDefinition 'Deed_EraStar_Farmer' was already unregistered for this Listener.

    Amplitude.Mercury.Simulation.DepartmentOfDevelopment:UnpickEraStars()

20:59:10:459 None
[Deeds] DeedDefinition 'Deed_EraStar_Farmer' was already unregistered for this Listener.

    Amplitude.Mercury.Simulation.DepartmentOfDevelopment:UnpickEraStars()

20:59:10:460 None
[Deeds] DeedDefinition 'Deed_EraStar_Farmer' was already unregistered for this Listener.

    Amplitude.Mercury.Simulation.DepartmentOfDevelopment:UnpickEraStars()

20:59:10:460 None
[Deeds] DeedDefinition 'Deed_EraStar_Merchant' was already unregistered for this Listener.

    Amplitude.Mercury.Simulation.DepartmentOfDevelopment:UnpickEraStars()

20:59:10:460 None
[Deeds] DeedDefinition 'Deed_EraStar_Scientist' was already unregistered for this Listener.

    Amplitude.Mercury.Simulation.DepartmentOfDevelopment:UnpickEraStars()

20:59:10:460 None
[Deeds] DeedDefinition 'Deed_EraStar_Warmonger' was already unregistered for this Listener.

    Amplitude.Mercury.Simulation.DepartmentOfDevelopment:UnpickEraStars()

20:59:10:464 None
[EraStar] Context 'Fame_EraStar_Expansionist' - Params Page 'GameOption_IslandsOdds' - Value 'Some' could not be found

    Amplitude.Mercury.Simulation.DepartmentOfDevelopment:GetOrCreateEraStarThresholdParams(System.Reflection.MonoParameterInfo)

20:59:10:543 None
UpdatePawnsCountWhenNotMoving called while pawnsToCreate is zero! Nothing to do!

    Amplitude.Mercury.Presentation.PresentationEntityFactoryController:SynchronizeArmyInfo(System.Reflection.MonoParameterInfo)

20:59:10:545 None
UpdatePawnsCountWhenNotMoving called while pawnsToCreate is zero! Nothing to do!

    Amplitude.Mercury.Presentation.PresentationEntityFactoryController:SynchronizeArmyInfo(System.Reflection.MonoParameterInfo)

20:59:10:686 None
Metadata 'rmc0' has no policy registered; assuming None.

    Amplitude.Mercury.Sandbox.Sandbox:Save(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:59:10:686 None
Metadata 'ScenarioName' has no policy registered; assuming None.

    Amplitude.Mercury.Sandbox.Sandbox:Save(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:59:10:686 None
Metadata 'IsEditingScenario' has no policy registered; assuming None.

    Amplitude.Mercury.Sandbox.Sandbox:Save(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:59:11:872 None
[PresentationChoreography] PawnActionRangedStartAttack 'PresentationPawn(Clone)' of empire#9 OnAttackCompleted while safeguard has not been catched.

    Amplitude.Wwise.Interop.AkLogger+ErrorLoggerInteropDelegate:Invoke(System.Reflection.MonoParameterInfo)

20:59:12:815 None
Trying to get a datatable element of type Amplitude.Mercury.Data.Simulation.NarrativeEventDefinition from a datatable element reference that has not been initialized.

    Amplitude.Mercury.Simulation.SimulationEventEffect_TriggerNarrativeEvent:Apply(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

20:59:13:018 None
[Empire 1] Exploration behavior of army 1569 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:59:13:067 None
[Empire 2] Exploration behavior of army 953 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:59:13:147 None
[Empire 4] Exploration behavior of army 1508 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:59:13:178 None
[Empire 5] Exploration behavior of army 1663 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:59:13:459 None
[Empire 1] Exploration behavior of army 1569 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:59:13:467 None
[Empire 2] Exploration behavior of army 953 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:59:13:512 None
[Empire 3] Exploration behavior of army 2791 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:59:13:543 None
[Empire 4] Exploration behavior of army 1508 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:59:13:572 None
[Empire 5] Exploration behavior of army 1663 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:59:13:651 None
[Empire 1] Exploration behavior of army 1569 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:59:13:705 None
[Empire 2] Exploration behavior of army 953 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:59:13:721 None
[Empire 4] Exploration behavior of army 1508 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:59:13:758 None
[Empire 5] Exploration behavior of army 1663 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:59:13:858 None
[Empire 1] Exploration behavior of army 1569 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:59:13:865 None
[Empire 2] Exploration behavior of army 953 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:59:13:874 None
[Empire 3] Exploration behavior of army 2791 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:59:13:882 None
[Empire 4] Exploration behavior of army 1508 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:59:13:898 None
[Empire 5] Exploration behavior of army 1663 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:59:14:069 None
[Empire 1] Exploration behavior of army 1569 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:59:14:076 None
[Empire 2] Exploration behavior of army 953 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:59:14:125 None
[Empire 4] Exploration behavior of army 1508 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:59:14:140 None
[Empire 5] Exploration behavior of army 1663 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:59:14:269 None
[Empire 1] Exploration behavior of army 1569 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:59:14:276 None
[Empire 2] Exploration behavior of army 953 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:59:14:284 None
[Empire 3] Exploration behavior of army 2791 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:59:14:291 None
[Empire 4] Exploration behavior of army 1508 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:59:14:302 None
[Empire 5] Exploration behavior of army 1663 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:59:14:469 None
[Empire 1] Exploration behavior of army 1569 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:59:14:476 None
[Empire 2] Exploration behavior of army 953 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:59:14:491 None
[Empire 4] Exploration behavior of army 1508 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:59:14:504 None
[Empire 5] Exploration behavior of army 1663 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:59:14:516 None
[Empire 6] The task 649:Build Outpost Creation on [106, 65] to restore is not in progress, force the allocations so it can be started. This should only happen when an AI take back control over a human player.

    Amplitude.Mercury.AI.Brain.Generators.Construction.RestoreConstructionTasks:RestoreTasks(System.Reflection.MonoParameterInfo)

20:59:14:673 None
[Empire 1] Exploration behavior of army 1569 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:59:14:681 None
[Empire 2] Exploration behavior of army 953 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:59:14:689 None
[Empire 3] Exploration behavior of army 2791 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:59:14:697 None
[Empire 4] Exploration behavior of army 1508 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:59:14:708 None
[Empire 5] Exploration behavior of army 1663 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:59:14:871 None
[Empire 1] Exploration behavior of army 1569 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:59:14:880 None
[Empire 2] Exploration behavior of army 953 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:59:14:896 None
[Empire 4] Exploration behavior of army 1508 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:59:14:907 None
[Empire 5] Exploration behavior of army 1663 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:59:15:080 None
[Empire 1] Exploration behavior of army 1569 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:59:15:105 None
[Empire 2] Exploration behavior of army 953 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:59:15:113 None
[Empire 3] Exploration behavior of army 2791 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:59:15:120 None
[Empire 4] Exploration behavior of army 1508 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:59:15:131 None
[Empire 5] Exploration behavior of army 1663 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:59:15:278 None
[Empire 1] Exploration behavior of army 1569 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:59:15:309 None
[Empire 2] Exploration behavior of army 953 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:59:15:324 None
[Empire 4] Exploration behavior of army 1508 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:59:15:335 None
[Empire 5] Exploration behavior of army 1663 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:59:15:480 None
[Empire 1] Exploration behavior of army 1569 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:59:15:503 None
[Empire 2] Exploration behavior of army 953 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:59:15:532 None
[Empire 3] Exploration behavior of army 2791 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:59:15:540 None
[Empire 4] Exploration behavior of army 1508 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:59:15:575 None
[Empire 5] Exploration behavior of army 1663 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:59:15:679 None
[Empire 1] Exploration behavior of army 1569 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:59:15:704 None
[Empire 2] Exploration behavior of army 953 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:59:15:719 None
[Empire 4] Exploration behavior of army 1508 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:59:15:730 None
[Empire 5] Exploration behavior of army 1663 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:59:15:882 None
[Empire 1] Exploration behavior of army 1569 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:59:15:910 None
[Empire 2] Exploration behavior of army 953 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:59:15:919 None
[Empire 3] Exploration behavior of army 2791 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:59:15:927 None
[Empire 4] Exploration behavior of army 1508 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:59:15:939 None
[Empire 5] Exploration behavior of army 1663 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:59:16:080 None
[Empire 2] Exploration behavior of army 953 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:59:16:088 None
[Empire 3] Exploration behavior of army 2791 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:59:16:095 None
[Empire 4] Exploration behavior of army 1508 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:59:16:106 None
[Empire 5] Exploration behavior of army 1663 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:59:16:285 None
[Empire 1] Exploration behavior of army 1569 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:59:16:316 None
[Empire 2] Exploration behavior of army 953 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:59:16:339 None
[Empire 4] Exploration behavior of army 1508 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:59:16:352 None
[Empire 5] Exploration behavior of army 1663 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:59:16:485 None
[Empire 1] Exploration behavior of army 1569 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:59:16:511 None
[Empire 2] Exploration behavior of army 953 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:59:16:546 None
[Empire 3] Exploration behavior of army 2791 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:59:16:559 None
[Empire 4] Exploration behavior of army 1508 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:59:16:570 None
[Empire 5] Exploration behavior of army 1663 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:59:16:684 None
[Empire 1] Exploration behavior of army 1569 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:59:16:704 None
[Empire 2] Exploration behavior of army 953 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:59:16:738 None
[Empire 4] Exploration behavior of army 1508 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:59:16:749 None
[Empire 5] Exploration behavior of army 1663 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:59:16:890 None
[Empire 1] Exploration behavior of army 1569 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:59:16:919 None
[Empire 2] Exploration behavior of army 953 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:59:16:950 None
[Empire 3] Exploration behavior of army 2791 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:59:16:964 None
[Empire 4] Exploration behavior of army 1508 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:59:16:976 None
[Empire 5] Exploration behavior of army 1663 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:59:17:089 None
[Empire 1] Exploration behavior of army 1569 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:59:17:113 None
[Empire 2] Exploration behavior of army 953 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:59:17:185 None
[Empire 4] Exploration behavior of army 1508 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:59:17:196 None
[Empire 5] Exploration behavior of army 1663 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:59:17:289 None
[Empire 1] Exploration behavior of army 1569 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:59:17:318 None
[Empire 2] Exploration behavior of army 953 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:59:17:348 None
[Empire 3] Exploration behavior of army 2791 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:59:17:363 None
[Empire 4] Exploration behavior of army 1508 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:59:17:374 None
[Empire 5] Exploration behavior of army 1663 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:59:17:488 None
[Empire 1] Exploration behavior of army 1569 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:59:17:511 None
[Empire 2] Exploration behavior of army 953 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:59:17:558 None
[Empire 4] Exploration behavior of army 1508 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:59:17:570 None
[Empire 5] Exploration behavior of army 1663 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:59:17:691 None
[Empire 1] Exploration behavior of army 1569 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:59:17:717 None
[Empire 2] Exploration behavior of army 953 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:59:17:748 None
[Empire 3] Exploration behavior of army 2791 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:59:17:762 None
[Empire 4] Exploration behavior of army 1508 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:59:17:774 None
[Empire 5] Exploration behavior of army 1663 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:59:17:892 None
[Empire 1] Exploration behavior of army 1569 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:59:17:921 None
[Empire 2] Exploration behavior of army 953 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:59:17:970 None
[Empire 4] Exploration behavior of army 1508 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:59:17:982 None
[Empire 5] Exploration behavior of army 1663 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:59:18:094 None
[Empire 1] Exploration behavior of army 1569 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:59:18:125 None
[Empire 2] Exploration behavior of army 953 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:59:18:157 None
[Empire 3] Exploration behavior of army 2791 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:59:18:174 None
[Empire 4] Exploration behavior of army 1508 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:59:18:186 None
[Empire 5] Exploration behavior of army 1663 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:59:18:292 None
[Empire 1] Exploration behavior of army 1569 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:59:18:321 None
[Empire 2] Exploration behavior of army 953 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:59:18:365 None
[Empire 4] Exploration behavior of army 1508 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:59:18:377 None
[Empire 5] Exploration behavior of army 1663 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:59:18:496 None
[Empire 1] Exploration behavior of army 1569 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:59:18:525 None
[Empire 2] Exploration behavior of army 953 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:59:18:556 None
[Empire 3] Exploration behavior of army 2791 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:59:18:570 None
[Empire 4] Exploration behavior of army 1508 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:59:18:582 None
[Empire 5] Exploration behavior of army 1663 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:59:18:696 None
[Empire 3] Exploration behavior of army 2791 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:59:18:900 None
[Empire 1] Exploration behavior of army 1569 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:59:18:930 None
[Empire 2] Exploration behavior of army 953 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:59:18:973 None
[Empire 4] Exploration behavior of army 1508 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:59:18:985 None
[Empire 5] Exploration behavior of army 1663 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:59:19:101 None
[Empire 1] Exploration behavior of army 1569 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:59:19:133 None
[Empire 2] Exploration behavior of army 953 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:59:19:167 None
[Empire 3] Exploration behavior of army 2791 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:59:19:179 None
[Empire 4] Exploration behavior of army 1508 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:59:19:190 None
[Empire 5] Exploration behavior of army 1663 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:59:19:300 None
[Empire 1] Exploration behavior of army 1569 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:59:19:325 None
[Empire 2] Exploration behavior of army 953 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:59:19:368 None
[Empire 4] Exploration behavior of army 1508 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:59:19:379 None
[Empire 5] Exploration behavior of army 1663 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:59:19:502 None
[Empire 1] Exploration behavior of army 1569 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:59:19:531 None
[Empire 2] Exploration behavior of army 953 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:59:19:560 None
[Empire 3] Exploration behavior of army 2791 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:59:19:575 None
[Empire 4] Exploration behavior of army 1508 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:59:19:586 None
[Empire 5] Exploration behavior of army 1663 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:59:19:702 None
[Empire 1] Exploration behavior of army 1569 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:59:19:723 None
[Empire 2] Exploration behavior of army 953 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:59:19:769 None
[Empire 4] Exploration behavior of army 1508 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:59:19:780 None
[Empire 5] Exploration behavior of army 1663 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:59:19:909 None
[Empire 1] Exploration behavior of army 1569 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:59:19:938 None
[Empire 2] Exploration behavior of army 953 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:59:19:970 None
[Empire 3] Exploration behavior of army 2791 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:59:19:983 None
[Empire 4] Exploration behavior of army 1508 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:59:19:994 None
[Empire 5] Exploration behavior of army 1663 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:59:20:107 None
[Empire 1] Exploration behavior of army 1569 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:59:20:131 None
[Empire 2] Exploration behavior of army 953 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:59:20:178 None
[Empire 4] Exploration behavior of army 1508 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:59:20:189 None
[Empire 5] Exploration behavior of army 1663 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:59:20:310 None
[Empire 1] Exploration behavior of army 1569 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:59:20:337 None
[Empire 2] Exploration behavior of army 953 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:59:20:370 None
[Empire 3] Exploration behavior of army 2791 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:59:20:387 None
[Empire 4] Exploration behavior of army 1508 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:59:20:398 None
[Empire 5] Exploration behavior of army 1663 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:59:20:510 None
[Empire 1] Exploration behavior of army 1569 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:59:20:532 None
[Empire 2] Exploration behavior of army 953 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:59:20:574 None
[Empire 4] Exploration behavior of army 1508 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:59:20:585 None
[Empire 5] Exploration behavior of army 1663 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:59:20:713 None
[Empire 1] Exploration behavior of army 1569 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:59:20:734 None
[Empire 2] Exploration behavior of army 953 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:59:20:766 None
[Empire 3] Exploration behavior of army 2791 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:59:20:785 None
[Empire 4] Exploration behavior of army 1508 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:59:20:797 None
[Empire 5] Exploration behavior of army 1663 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:59:21:103 None
TutorialWindow.SpecificUpdate: TopTutorialElementIndex is invalid while window' Status is Activating.

    Amplitude.UI.Windows.UIContainerManager:SpecificUpdate()

20:59:22:711 None
[Empire 1] Exploration behavior of army 1569 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:59:22:737 None
[Empire 2] Exploration behavior of army 953 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:59:22:785 None
[Empire 4] Exploration behavior of army 1508 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:59:22:796 None
[Empire 5] Exploration behavior of army 1663 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:59:22:913 None
[Empire 1] Exploration behavior of army 1569 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:59:22:938 None
[Empire 2] Exploration behavior of army 953 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:59:22:967 None
[Empire 3] Exploration behavior of army 2791 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:59:22:986 None
[Empire 4] Exploration behavior of army 1508 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:59:22:997 None
[Empire 5] Exploration behavior of army 1663 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:59:24:919 None
[Empire 1] Exploration behavior of army 1569 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:59:24:943 None
[Empire 2] Exploration behavior of army 953 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:59:24:992 None
[Empire 4] Exploration behavior of army 1508 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:59:25:003 None
[Empire 5] Exploration behavior of army 1663 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:59:25:123 None
[Empire 3] Exploration behavior of army 2791 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:59:27:120 None
[Empire 1] Exploration behavior of army 1569 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:59:27:152 None
[Empire 2] Exploration behavior of army 953 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:59:27:200 None
[Empire 4] Exploration behavior of army 1508 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:59:27:212 None
[Empire 5] Exploration behavior of army 1663 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:59:27:325 None
[Empire 3] Exploration behavior of army 2791 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:59:29:323 None
[Empire 1] Exploration behavior of army 1569 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:59:29:350 None
[Empire 2] Exploration behavior of army 953 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:59:29:399 None
[Empire 4] Exploration behavior of army 1508 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:59:29:410 None
[Empire 5] Exploration behavior of army 1663 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:59:29:526 None
[Empire 3] Exploration behavior of army 2791 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:59:36:646 None
[Empire 1] Exploration behavior of army 1569 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:59:36:670 None
[Empire 2] Exploration behavior of army 953 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:59:36:718 None
[Empire 4] Exploration behavior of army 1508 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:59:36:730 None
[Empire 5] Exploration behavior of army 1663 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:59:36:850 None
[Empire 1] Exploration behavior of army 1569 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:59:36:880 None
[Empire 2] Exploration behavior of army 953 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:59:36:902 None
[Empire 3] Exploration behavior of army 2791 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:59:36:921 None
[Empire 4] Exploration behavior of army 1508 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:59:36:932 None
[Empire 5] Exploration behavior of army 1663 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:59:38:849 None
[Empire 1] Exploration behavior of army 1569 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:59:38:875 None
[Empire 2] Exploration behavior of army 953 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:59:38:917 None
[Empire 4] Exploration behavior of army 1508 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:59:38:929 None
[Empire 5] Exploration behavior of army 1663 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:59:39:053 None
[Empire 3] Exploration behavior of army 2791 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:59:41:051 None
[Empire 1] Exploration behavior of army 1569 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:59:41:075 None
[Empire 2] Exploration behavior of army 953 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:59:41:124 None
[Empire 4] Exploration behavior of army 1508 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:59:41:135 None
[Empire 5] Exploration behavior of army 1663 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:59:41:256 None
[Empire 3] Exploration behavior of army 2791 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:59:43:253 None
[Empire 1] Exploration behavior of army 1569 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:59:43:279 None
[Empire 2] Exploration behavior of army 953 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:59:43:331 None
[Empire 4] Exploration behavior of army 1508 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:59:43:343 None
[Empire 5] Exploration behavior of army 1663 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:59:43:459 None
[Empire 3] Exploration behavior of army 2791 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:59:45:457 None
[Empire 1] Exploration behavior of army 1569 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:59:45:483 None
[Empire 2] Exploration behavior of army 953 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:59:45:531 None
[Empire 4] Exploration behavior of army 1508 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:59:45:541 None
[Empire 5] Exploration behavior of army 1663 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:59:45:659 None
[Empire 3] Exploration behavior of army 2791 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:59:47:658 None
[Empire 1] Exploration behavior of army 1569 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:59:47:685 None
[Empire 2] Exploration behavior of army 953 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:59:47:739 None
[Empire 4] Exploration behavior of army 1508 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:59:47:751 None
[Empire 5] Exploration behavior of army 1663 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:59:47:860 None
[Empire 3] Exploration behavior of army 2791 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:59:49:859 None
[Empire 1] Exploration behavior of army 1569 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:59:49:886 None
[Empire 2] Exploration behavior of army 953 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:59:49:933 None
[Empire 4] Exploration behavior of army 1508 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:59:49:945 None
[Empire 5] Exploration behavior of army 1663 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:59:50:062 None
[Empire 1] Exploration behavior of army 1569 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:59:50:088 None
[Empire 2] Exploration behavior of army 953 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:59:50:117 None
[Empire 3] Exploration behavior of army 2791 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:59:50:136 None
[Empire 4] Exploration behavior of army 1508 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:59:50:147 None
[Empire 5] Exploration behavior of army 1663 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:59:52:061 None
[Empire 1] Exploration behavior of army 1569 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:59:52:091 None
[Empire 2] Exploration behavior of army 953 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:59:52:144 None
[Empire 4] Exploration behavior of army 1508 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:59:52:155 None
[Empire 5] Exploration behavior of army 1663 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:59:52:266 None
[Empire 3] Exploration behavior of army 2791 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:59:55:675 None
[Empire 1] Exploration behavior of army 1569 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:59:55:705 None
[Empire 2] Exploration behavior of army 953 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:59:55:754 None
[Empire 4] Exploration behavior of army 1508 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:59:55:766 None
[Empire 5] Exploration behavior of army 1663 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:59:55:877 None
[Empire 1] Exploration behavior of army 1569 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:59:55:908 None
[Empire 2] Exploration behavior of army 953 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:59:55:939 None
[Empire 3] Exploration behavior of army 2791 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:59:55:958 None
[Empire 4] Exploration behavior of army 1508 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:59:55:970 None
[Empire 5] Exploration behavior of army 1663 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:59:57:877 None
[Empire 1] Exploration behavior of army 1569 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:59:57:904 None
[Empire 2] Exploration behavior of army 953 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:59:57:954 None
[Empire 4] Exploration behavior of army 1508 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:59:57:965 None
[Empire 5] Exploration behavior of army 1663 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

20:59:58:080 None
[Empire 3] Exploration behavior of army 2791 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

21:00:00:077 None
[Empire 1] Exploration behavior of army 1569 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

21:00:00:103 None
[Empire 2] Exploration behavior of army 953 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

21:00:00:155 None
[Empire 4] Exploration behavior of army 1508 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

21:00:00:166 None
[Empire 5] Exploration behavior of army 1663 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

21:00:00:281 None
[Empire 3] Exploration behavior of army 2791 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

21:00:08:006 None
[Empire 1] Exploration behavior of army 1569 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

21:00:08:035 None
[Empire 2] Exploration behavior of army 953 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

21:00:08:085 None
[Empire 4] Exploration behavior of army 1508 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

21:00:08:096 None
[Empire 5] Exploration behavior of army 1663 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

21:00:08:209 None
[Empire 1] Exploration behavior of army 1569 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

21:00:08:230 None
[Empire 2] Exploration behavior of army 953 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

21:00:08:260 None
[Empire 3] Exploration behavior of army 2791 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

21:00:08:280 None
[Empire 4] Exploration behavior of army 1508 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

21:00:08:292 None
[Empire 5] Exploration behavior of army 1663 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

21:00:10:206 None
[Empire 1] Exploration behavior of army 1569 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

21:00:10:237 None
[Empire 2] Exploration behavior of army 953 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

21:00:10:285 None
[Empire 4] Exploration behavior of army 1508 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

21:00:10:296 None
[Empire 5] Exploration behavior of army 1663 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

21:00:10:411 None
[Empire 3] Exploration behavior of army 2791 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

21:00:12:408 None
[Empire 1] Exploration behavior of army 1569 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

21:00:12:438 None
[Empire 2] Exploration behavior of army 953 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

21:00:12:493 None
[Empire 4] Exploration behavior of army 1508 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

21:00:12:503 None
[Empire 5] Exploration behavior of army 1663 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

21:00:12:611 None
[Empire 3] Exploration behavior of army 2791 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

21:00:14:796 None
[PresentationChoreography] PawnActionRangedStartAttack 'PresentationPawn(Clone)' of empire#0 OnAttackCompleted while safeguard has not been catched.

    Amplitude.Wwise.Interop.AkLogger+ErrorLoggerInteropDelegate:Invoke(System.Reflection.MonoParameterInfo)

21:00:14:990 None
[PresentationChoreography] PawnActionRangedStartAttack 'PresentationPawn(Clone)' of empire#0 OnAttackCompleted while safeguard has not been catched.

    Amplitude.Wwise.Interop.AkLogger+ErrorLoggerInteropDelegate:Invoke(System.Reflection.MonoParameterInfo)

21:00:15:082 None
[PresentationChoreography] PawnActionRangedStartAttack 'PresentationPawn(Clone)' of empire#0 OnAttackCompleted while safeguard has not been catched.

    Amplitude.Wwise.Interop.AkLogger+ErrorLoggerInteropDelegate:Invoke(System.Reflection.MonoParameterInfo)

21:00:15:195 None
[PresentationChoreography] PawnActionRangedStartAttack 'PresentationPawn(Clone)' of empire#0 OnAttackCompleted while safeguard has not been catched.

    Amplitude.Wwise.Interop.AkLogger+ErrorLoggerInteropDelegate:Invoke(System.Reflection.MonoParameterInfo)

21:00:15:256 None
[PresentationChoreography] PawnActionRangedStartAttack 'PresentationPawn(Clone)' of empire#0 OnAttackCompleted while safeguard has not been catched.

    Amplitude.Wwise.Interop.AkLogger+ErrorLoggerInteropDelegate:Invoke(System.Reflection.MonoParameterInfo)

21:00:15:435 None
[PresentationChoreography] PawnActionRangedStartAttack 'PresentationPawn(Clone)' of empire#0 OnAttackCompleted while safeguard has not been catched.

    Amplitude.Wwise.Interop.AkLogger+ErrorLoggerInteropDelegate:Invoke(System.Reflection.MonoParameterInfo)

21:00:15:530 None
[PresentationChoreography] PawnActionRangedStartAttack 'PresentationPawn(Clone)' of empire#0 OnAttackCompleted while safeguard has not been catched.

    Amplitude.Wwise.Interop.AkLogger+ErrorLoggerInteropDelegate:Invoke(System.Reflection.MonoParameterInfo)

21:00:15:576 None
[PresentationChoreography] PawnActionRangedStartAttack 'PresentationPawn(Clone)' of empire#0 OnAttackCompleted while safeguard has not been catched.

    Amplitude.Wwise.Interop.AkLogger+ErrorLoggerInteropDelegate:Invoke(System.Reflection.MonoParameterInfo)

21:00:15:576 None
[PresentationChoreography] PawnActionRangedStartAttack 'PresentationPawn(Clone)' of empire#0 OnAttackCompleted while safeguard has not been catched.

    Amplitude.Wwise.Interop.AkLogger+ErrorLoggerInteropDelegate:Invoke(System.Reflection.MonoParameterInfo)

21:00:16:688 None
[Empire 1] Exploration behavior of army 1569 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

21:00:16:717 None
[Empire 2] Exploration behavior of army 953 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

21:00:16:766 None
[Empire 4] Exploration behavior of army 1508 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

21:00:16:778 None
[Empire 5] Exploration behavior of army 1663 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

21:00:16:891 None
[Empire 1] Exploration behavior of army 1569 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

21:00:16:922 None
[Empire 2] Exploration behavior of army 953 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

21:00:16:952 None
[Empire 3] Exploration behavior of army 2791 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

21:00:16:971 None
[Empire 4] Exploration behavior of army 1508 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

21:00:16:981 None
[Empire 5] Exploration behavior of army 1663 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

21:00:19:507 None
[PresentationChoreography] PawnActionRangedStartAttack 'PresentationPawn(Clone)' of empire#0 OnAttackCompleted while safeguard has not been catched.

    Amplitude.Wwise.Interop.AkLogger+ErrorLoggerInteropDelegate:Invoke(System.Reflection.MonoParameterInfo)

21:00:19:676 None
[PresentationChoreography] PawnActionRangedStartAttack 'PresentationPawn(Clone)' of empire#0 OnAttackCompleted while safeguard has not been catched.

    Amplitude.Wwise.Interop.AkLogger+ErrorLoggerInteropDelegate:Invoke(System.Reflection.MonoParameterInfo)

21:00:19:737 None
[PresentationChoreography] PawnActionRangedStartAttack 'PresentationPawn(Clone)' of empire#0 OnAttackCompleted while safeguard has not been catched.

    Amplitude.Wwise.Interop.AkLogger+ErrorLoggerInteropDelegate:Invoke(System.Reflection.MonoParameterInfo)

21:00:19:856 None
[PresentationChoreography] PawnActionRangedStartAttack 'PresentationPawn(Clone)' of empire#0 OnAttackCompleted while safeguard has not been catched.

    Amplitude.Wwise.Interop.AkLogger+ErrorLoggerInteropDelegate:Invoke(System.Reflection.MonoParameterInfo)

21:00:19:914 None
[PresentationChoreography] PawnActionRangedStartAttack 'PresentationPawn(Clone)' of empire#0 OnAttackCompleted while safeguard has not been catched.

    Amplitude.Wwise.Interop.AkLogger+ErrorLoggerInteropDelegate:Invoke(System.Reflection.MonoParameterInfo)

21:00:19:973 None
[PresentationChoreography] PawnActionRangedStartAttack 'PresentationPawn(Clone)' of empire#0 OnAttackCompleted while safeguard has not been catched.

    Amplitude.Wwise.Interop.AkLogger+ErrorLoggerInteropDelegate:Invoke(System.Reflection.MonoParameterInfo)

21:00:20:180 None
[PresentationChoreography] PawnActionRangedStartAttack 'PresentationPawn(Clone)' of empire#0 OnAttackCompleted while safeguard has not been catched.

    Amplitude.Wwise.Interop.AkLogger+ErrorLoggerInteropDelegate:Invoke(System.Reflection.MonoParameterInfo)

21:00:20:205 None
[PresentationChoreography] PawnActionRangedStartAttack 'PresentationPawn(Clone)' of empire#0 OnAttackCompleted while safeguard has not been catched.

    Amplitude.Wwise.Interop.AkLogger+ErrorLoggerInteropDelegate:Invoke(System.Reflection.MonoParameterInfo)

21:00:20:243 None
[PresentationChoreography] PawnActionRangedStartAttack 'PresentationPawn(Clone)' of empire#0 OnAttackCompleted while safeguard has not been catched.

    Amplitude.Wwise.Interop.AkLogger+ErrorLoggerInteropDelegate:Invoke(System.Reflection.MonoParameterInfo)

21:00:20:913 None
[Empire 1] Exploration behavior of army 1569 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

21:00:20:945 None
[Empire 2] Exploration behavior of army 953 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

21:00:20:998 None
[Empire 4] Exploration behavior of army 1508 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

21:00:21:010 None
[Empire 5] Exploration behavior of army 1663 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

21:00:21:117 None
[Empire 1] Exploration behavior of army 1569 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

21:00:21:147 None
[Empire 2] Exploration behavior of army 953 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

21:00:21:169 None
[Empire 3] Exploration behavior of army 2791 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

21:00:21:188 None
[Empire 4] Exploration behavior of army 1508 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

21:00:21:199 None
[Empire 5] Exploration behavior of army 1663 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

21:00:23:116 None
[Empire 1] Exploration behavior of army 1569 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

21:00:23:141 None
[Empire 2] Exploration behavior of army 953 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

21:00:23:187 None
[Empire 4] Exploration behavior of army 1508 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

21:00:23:198 None
[Empire 5] Exploration behavior of army 1663 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

21:00:23:320 None
[Empire 3] Exploration behavior of army 2791 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

21:00:25:322 None
[Empire 1] Exploration behavior of army 1569 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

21:00:25:345 None
[Empire 2] Exploration behavior of army 953 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

21:00:25:395 None
[Empire 4] Exploration behavior of army 1508 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

21:00:25:405 None
[Empire 5] Exploration behavior of army 1663 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

21:00:25:521 None
[Empire 1] Exploration behavior of army 1569 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

21:00:25:550 None
[Empire 2] Exploration behavior of army 953 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

21:00:25:577 None
[Empire 3] Exploration behavior of army 2791 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

21:00:25:596 None
[Empire 4] Exploration behavior of army 1508 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

21:00:25:608 None
[Empire 5] Exploration behavior of army 1663 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

21:00:28:367 None
[PresentationChoreography] PawnActionRangedStartAttack 'PresentationPawn(Clone)' of empire#0 OnAttackCompleted while safeguard has not been catched.

    Amplitude.Wwise.Interop.AkLogger+ErrorLoggerInteropDelegate:Invoke(System.Reflection.MonoParameterInfo)

21:00:28:914 None
[PresentationChoreography] PawnActionRangedStartAttack 'PresentationPawn(Clone)' of empire#0 OnAttackCompleted while safeguard has not been catched.

    Amplitude.Wwise.Interop.AkLogger+ErrorLoggerInteropDelegate:Invoke(System.Reflection.MonoParameterInfo)

21:00:31:926 None
[Empire 1] Exploration behavior of army 1569 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

21:00:31:953 None
[Empire 2] Exploration behavior of army 953 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

21:00:32:006 None
[Empire 4] Exploration behavior of army 1508 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

21:00:32:016 None
[Empire 5] Exploration behavior of army 1663 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

21:00:32:130 None
[Empire 1] Exploration behavior of army 1569 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

21:00:32:158 None
[Empire 2] Exploration behavior of army 953 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

21:00:32:188 None
[Empire 3] Exploration behavior of army 2791 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

21:00:32:206 None
[Empire 4] Exploration behavior of army 1508 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

21:00:32:218 None
[Empire 5] Exploration behavior of army 1663 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

21:00:34:128 None
[Empire 1] Exploration behavior of army 1569 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

21:00:34:153 None
[Empire 2] Exploration behavior of army 953 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

21:00:34:202 None
[Empire 4] Exploration behavior of army 1508 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

21:00:34:213 None
[Empire 5] Exploration behavior of army 1663 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

21:00:34:332 None
[Empire 3] Exploration behavior of army 2791 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

21:00:36:330 None
[Empire 1] Exploration behavior of army 1569 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

21:00:36:359 None
[Empire 2] Exploration behavior of army 953 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

21:00:36:408 None
[Empire 4] Exploration behavior of army 1508 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

21:00:36:421 None
[Empire 5] Exploration behavior of army 1663 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

21:00:36:534 None
[Empire 3] Exploration behavior of army 2791 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

21:00:38:572 None
[Empire 1] Exploration behavior of army 1569 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

21:00:38:602 None
[Empire 2] Exploration behavior of army 953 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

21:00:38:650 None
[Empire 4] Exploration behavior of army 1508 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

21:00:38:661 None
[Empire 5] Exploration behavior of army 1663 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

21:00:38:775 None
[Empire 1] Exploration behavior of army 1569 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

21:00:38:805 None
[Empire 2] Exploration behavior of army 953 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

21:00:38:836 None
[Empire 3] Exploration behavior of army 2791 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

21:00:38:858 None
[Empire 4] Exploration behavior of army 1508 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

21:00:38:870 None
[Empire 5] Exploration behavior of army 1663 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

21:00:40:775 None
[Empire 1] Exploration behavior of army 1569 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

21:00:40:796 None
[Localization] Unknown key '%GameplayOrientationHintBuilderStabilityBonusAfterConstructionCompletion'

    Amplitude.Framework.Localization.LocalizationManager:Localize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

21:00:40:796 None
[Localization] Unknown key '%GameplayOrientationHintBuilderStabilityBonusAfterConstructionCompletion'

    Amplitude.Framework.Localization.LocalizationManager:Localize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

21:00:40:796 None
[Localization] Unknown key '%GameplayOrientationHintBuilderStabilityBonusAfterConstructionCompletion'

    Amplitude.Framework.Localization.LocalizationManager:Localize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

21:00:40:796 None
[Localization] Unknown key '%GameplayOrientationHintBuilderStabilityBonusAfterConstructionCompletion'

    Amplitude.Framework.Localization.LocalizationManager:Localize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

21:00:40:797 None
[Localization] Unknown key '%GameplayOrientationHintBuilderStabilityBonusAfterConstructionCompletion'

    Amplitude.Framework.Localization.LocalizationManager:Localize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

21:00:40:797 None
[Localization] Unknown key '%GameplayOrientationHintBuilderStabilityBonusAfterConstructionCompletion'

    Amplitude.Framework.Localization.LocalizationManager:Localize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

21:00:40:799 None
[Localization] Unknown key '%GameplayOrientationHintBuilderStabilityBonusAfterConstructionCompletion'

    Amplitude.Framework.Localization.LocalizationManager:Localize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

21:00:40:800 None
[Localization] Unknown key '%GameplayOrientationHintBuilderStabilityBonusAfterConstructionCompletion'

    Amplitude.Framework.Localization.LocalizationManager:Localize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

21:00:40:800 None
[Localization] Unknown key '%GameplayOrientationHintBuilderStabilityBonusAfterConstructionCompletion'

    Amplitude.Framework.Localization.LocalizationManager:Localize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

21:00:40:800 None
TutorialWindow.SpecificUpdate: TopTutorialElementIndex is invalid while window' Status is Activating.

    Amplitude.UI.Windows.UIContainerManager:SpecificUpdate()

21:00:40:806 None
[Empire 2] Exploration behavior of army 953 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

21:00:40:861 None
[Empire 4] Exploration behavior of army 1508 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

21:00:40:873 None
[Empire 5] Exploration behavior of army 1663 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

21:00:40:981 None
[Empire 3] Exploration behavior of army 2791 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

21:00:43:284 None
[PresentationChoreography] PawnActionRangedStartAttack 'PresentationPawn(Clone)' of empire#0 OnAttackCompleted while safeguard has not been catched.

    Amplitude.Wwise.Interop.AkLogger+ErrorLoggerInteropDelegate:Invoke(System.Reflection.MonoParameterInfo)

21:00:43:361 None
[PresentationChoreography] PawnActionRangedStartAttack 'PresentationPawn(Clone)' of empire#0 OnAttackCompleted while safeguard has not been catched.

    Amplitude.Wwise.Interop.AkLogger+ErrorLoggerInteropDelegate:Invoke(System.Reflection.MonoParameterInfo)

21:00:43:446 None
[PresentationChoreography] PawnActionRangedStartAttack 'PresentationPawn(Clone)' of empire#0 OnAttackCompleted while safeguard has not been catched.

    Amplitude.Wwise.Interop.AkLogger+ErrorLoggerInteropDelegate:Invoke(System.Reflection.MonoParameterInfo)

21:00:43:512 None
[PresentationChoreography] PawnActionRangedStartAttack 'PresentationPawn(Clone)' of empire#0 OnAttackCompleted while safeguard has not been catched.

    Amplitude.Wwise.Interop.AkLogger+ErrorLoggerInteropDelegate:Invoke(System.Reflection.MonoParameterInfo)

21:00:43:736 None
[PresentationChoreography] PawnActionRangedStartAttack 'PresentationPawn(Clone)' of empire#0 OnAttackCompleted while safeguard has not been catched.

    Amplitude.Wwise.Interop.AkLogger+ErrorLoggerInteropDelegate:Invoke(System.Reflection.MonoParameterInfo)

21:00:43:790 None
[PresentationChoreography] PawnActionRangedStartAttack 'PresentationPawn(Clone)' of empire#0 OnAttackCompleted while safeguard has not been catched.

    Amplitude.Wwise.Interop.AkLogger+ErrorLoggerInteropDelegate:Invoke(System.Reflection.MonoParameterInfo)

21:00:44:139 None
[Empire 1] Exploration behavior of army 1569 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

21:00:44:174 None
[Empire 2] Exploration behavior of army 953 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

21:00:44:220 None
[Empire 4] Exploration behavior of army 1508 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

21:00:44:230 None
[Empire 5] Exploration behavior of army 1663 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

21:00:44:341 None
[Empire 1] Exploration behavior of army 1569 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

21:00:44:362 None
[Empire 2] Exploration behavior of army 953 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

21:00:44:384 None
[Empire 3] Exploration behavior of army 2791 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

21:00:44:404 None
[Empire 4] Exploration behavior of army 1508 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

21:00:44:415 None
[Empire 5] Exploration behavior of army 1663 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

21:00:46:339 None
[Empire 1] Exploration behavior of army 1569 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

21:00:46:362 None
[Empire 2] Exploration behavior of army 953 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

21:00:46:414 None
[Empire 4] Exploration behavior of army 1508 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

21:00:46:426 None
[Empire 5] Exploration behavior of army 1663 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

21:00:46:542 None
[Empire 3] Exploration behavior of army 2791 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

21:00:47:127 None
[PresentationChoreography] PawnActionRangedStartAttack 'PresentationPawn(Clone)' of empire#0 OnAttackCompleted while safeguard has not been catched.

    Amplitude.Wwise.Interop.AkLogger+ErrorLoggerInteropDelegate:Invoke(System.Reflection.MonoParameterInfo)

21:00:47:167 None
[PresentationChoreography] PawnActionRangedStartAttack 'PresentationPawn(Clone)' of empire#0 OnAttackCompleted while safeguard has not been catched.

    Amplitude.Wwise.Interop.AkLogger+ErrorLoggerInteropDelegate:Invoke(System.Reflection.MonoParameterInfo)

21:00:47:215 None
[PresentationChoreography] PawnActionRangedStartAttack 'PresentationPawn(Clone)' of empire#0 OnAttackCompleted while safeguard has not been catched.

    Amplitude.Wwise.Interop.AkLogger+ErrorLoggerInteropDelegate:Invoke(System.Reflection.MonoParameterInfo)

21:00:47:379 None
[PresentationChoreography] PawnActionRangedStartAttack 'PresentationPawn(Clone)' of empire#0 OnAttackCompleted while safeguard has not been catched.

    Amplitude.Wwise.Interop.AkLogger+ErrorLoggerInteropDelegate:Invoke(System.Reflection.MonoParameterInfo)

21:00:47:443 None
[PresentationChoreography] PawnActionRangedStartAttack 'PresentationPawn(Clone)' of empire#0 OnAttackCompleted while safeguard has not been catched.

    Amplitude.Wwise.Interop.AkLogger+ErrorLoggerInteropDelegate:Invoke(System.Reflection.MonoParameterInfo)

21:00:47:456 None
[PresentationChoreography] PawnActionRangedStartAttack 'PresentationPawn(Clone)' of empire#0 OnAttackCompleted while safeguard has not been catched.

    Amplitude.Wwise.Interop.AkLogger+ErrorLoggerInteropDelegate:Invoke(System.Reflection.MonoParameterInfo)

21:00:47:657 None
[PresentationChoreography] PawnActionRangedStartAttack 'PresentationPawn(Clone)' of empire#0 OnAttackCompleted while safeguard has not been catched.

    Amplitude.Wwise.Interop.AkLogger+ErrorLoggerInteropDelegate:Invoke(System.Reflection.MonoParameterInfo)

21:00:47:670 None
[PresentationChoreography] PawnActionRangedStartAttack 'PresentationPawn(Clone)' of empire#0 OnAttackCompleted while safeguard has not been catched.

    Amplitude.Wwise.Interop.AkLogger+ErrorLoggerInteropDelegate:Invoke(System.Reflection.MonoParameterInfo)

21:00:47:856 None
[PresentationChoreography] PawnActionRangedStartAttack 'PresentationPawn(Clone)' of empire#0 OnAttackCompleted while safeguard has not been catched.

    Amplitude.Wwise.Interop.AkLogger+ErrorLoggerInteropDelegate:Invoke(System.Reflection.MonoParameterInfo)

21:00:48:964 None
[Empire 1] Exploration behavior of army 1569 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

21:00:48:995 None
[Empire 2] Exploration behavior of army 953 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

21:00:49:044 None
[Empire 4] Exploration behavior of army 1508 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

21:00:49:055 None
[Empire 5] Exploration behavior of army 1663 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

21:00:49:167 None
[Empire 1] Exploration behavior of army 1569 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

21:00:49:201 None
[Empire 2] Exploration behavior of army 953 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

21:00:49:232 None
[Empire 3] Exploration behavior of army 2791 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

21:00:49:253 None
[Empire 4] Exploration behavior of army 1508 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

21:00:49:265 None
[Empire 5] Exploration behavior of army 1663 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

21:00:55:677 None
[Empire 1] Exploration behavior of army 1569 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

21:00:55:706 None
[Empire 2] Exploration behavior of army 953 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

21:00:55:757 None
[Empire 4] Exploration behavior of army 1508 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

21:00:55:768 None
[Empire 5] Exploration behavior of army 1663 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

21:00:55:879 None
[Empire 1] Exploration behavior of army 1569 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

21:00:55:907 None
[Empire 2] Exploration behavior of army 953 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

21:00:55:929 None
[Empire 3] Exploration behavior of army 2791 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

21:00:55:948 None
[Empire 4] Exploration behavior of army 1508 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

21:00:55:959 None
[Empire 5] Exploration behavior of army 1663 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

21:00:57:878 None
[Empire 1] Exploration behavior of army 1569 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

21:00:57:908 None
[Empire 2] Exploration behavior of army 953 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

21:00:57:966 None
[Empire 4] Exploration behavior of army 1508 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

21:00:57:978 None
[Empire 5] Exploration behavior of army 1663 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

21:00:58:080 None
[Empire 1] Exploration behavior of army 1569 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

21:00:58:111 None
[Empire 2] Exploration behavior of army 953 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

21:00:58:142 None
[Empire 3] Exploration behavior of army 2791 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

21:00:58:161 None
[Empire 4] Exploration behavior of army 1508 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

21:00:58:172 None
[Empire 5] Exploration behavior of army 1663 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

21:01:00:692 None
[PresentationChoreography] PawnActionRangedStartAttack 'PresentationPawn(Clone)' of empire#0 missed FireProjectile mecanim event. State has tag? False. Current time is 0,1845078 and expected projectile time was 1.

    Amplitude.Mercury.Presentation.UnitAction:UpdatePawnActions()

21:01:00:704 None
[PresentationChoreography] PawnActionRangedStartAttack 'PresentationPawn(Clone)' of empire#0 missed FireProjectile mecanim event. State has tag? False. Current time is 0,1875671 and expected projectile time was 1.

    Amplitude.Mercury.Presentation.UnitAction:UpdatePawnActions()

21:01:00:716 None
[PresentationChoreography] PawnActionRangedStartAttack 'PresentationPawn(Clone)' of empire#0 missed FireProjectile mecanim event. State has tag? False. Current time is 0,1905055 and expected projectile time was 1.

    Amplitude.Mercury.Presentation.UnitAction:UpdatePawnActions()

21:01:00:728 None
[PresentationChoreography] PawnActionRangedStartAttack 'PresentationPawn(Clone)' of empire#0 missed FireProjectile mecanim event. State has tag? False. Current time is 0,1934534 and expected projectile time was 1.

    Amplitude.Mercury.Presentation.UnitAction:UpdatePawnActions()

21:01:00:740 None
[PresentationChoreography] PawnActionRangedStartAttack 'PresentationPawn(Clone)' of empire#0 missed FireProjectile mecanim event. State has tag? False. Current time is 0,1964673 and expected projectile time was 1.

    Amplitude.Mercury.Presentation.UnitAction:UpdatePawnActions()

21:01:00:752 None
[PresentationChoreography] PawnActionRangedStartAttack 'PresentationPawn(Clone)' of empire#0 missed FireProjectile mecanim event. State has tag? False. Current time is 0,1994244 and expected projectile time was 1.

    Amplitude.Mercury.Presentation.UnitAction:UpdatePawnActions()

21:01:00:765 None
[PresentationChoreography] PawnActionRangedStartAttack 'PresentationPawn(Clone)' of empire#0 missed FireProjectile mecanim event. State has tag? False. Current time is 0,2028107 and expected projectile time was 1.

    Amplitude.Mercury.Presentation.UnitAction:UpdatePawnActions()

21:01:00:777 None
[PresentationChoreography] PawnActionRangedStartAttack 'PresentationPawn(Clone)' of empire#0 missed FireProjectile mecanim event. State has tag? False. Current time is 0,2057675 and expected projectile time was 1.

    Amplitude.Mercury.Presentation.UnitAction:UpdatePawnActions()

21:01:00:789 None
[PresentationChoreography] PawnActionRangedStartAttack 'PresentationPawn(Clone)' of empire#0 missed FireProjectile mecanim event. State has tag? False. Current time is 0,2087402 and expected projectile time was 1.

    Amplitude.Mercury.Presentation.UnitAction:UpdatePawnActions()

21:01:00:801 None
[PresentationChoreography] PawnActionRangedStartAttack 'PresentationPawn(Clone)' of empire#0 missed FireProjectile mecanim event. State has tag? False. Current time is 0,2117614 and expected projectile time was 1.

    Amplitude.Mercury.Presentation.UnitAction:UpdatePawnActions()

21:01:00:813 None
[PresentationChoreography] PawnActionRangedStartAttack 'PresentationPawn(Clone)' of empire#0 missed FireProjectile mecanim event. State has tag? False. Current time is 0,2146982 and expected projectile time was 1.

    Amplitude.Mercury.Presentation.UnitAction:UpdatePawnActions()

21:01:00:825 None
[PresentationChoreography] PawnActionRangedStartAttack 'PresentationPawn(Clone)' of empire#0 missed FireProjectile mecanim event. State has tag? False. Current time is 0,2177008 and expected projectile time was 1.

    Amplitude.Mercury.Presentation.UnitAction:UpdatePawnActions()

21:01:00:837 None
[PresentationChoreography] PawnActionRangedStartAttack 'PresentationPawn(Clone)' of empire#0 missed FireProjectile mecanim event. State has tag? False. Current time is 0,2206955 and expected projectile time was 1.

    Amplitude.Mercury.Presentation.UnitAction:UpdatePawnActions()

21:01:00:849 None
[PresentationChoreography] PawnActionRangedStartAttack 'PresentationPawn(Clone)' of empire#0 missed FireProjectile mecanim event. State has tag? False. Current time is 0,2236868 and expected projectile time was 1.

    Amplitude.Mercury.Presentation.UnitAction:UpdatePawnActions()

21:01:00:861 None
[PresentationChoreography] PawnActionRangedStartAttack 'PresentationPawn(Clone)' of empire#0 missed FireProjectile mecanim event. State has tag? False. Current time is 0,2266676 and expected projectile time was 1.

    Amplitude.Mercury.Presentation.UnitAction:UpdatePawnActions()

21:01:00:873 None
[PresentationChoreography] PawnActionRangedStartAttack 'PresentationPawn(Clone)' of empire#0 missed FireProjectile mecanim event. State has tag? False. Current time is 0,2296034 and expected projectile time was 1.

    Amplitude.Mercury.Presentation.UnitAction:UpdatePawnActions()

21:01:00:884 None
[PresentationChoreography] PawnActionRangedStartAttack 'PresentationPawn(Clone)' of empire#0 missed FireProjectile mecanim event. State has tag? False. Current time is 0,2326033 and expected projectile time was 1.

    Amplitude.Mercury.Presentation.UnitAction:UpdatePawnActions()

21:01:00:896 None
[PresentationChoreography] PawnActionRangedStartAttack 'PresentationPawn(Clone)' of empire#0 missed FireProjectile mecanim event. State has tag? False. Current time is 0,235559 and expected projectile time was 1.

    Amplitude.Mercury.Presentation.UnitAction:UpdatePawnActions()

21:01:00:908 None
[PresentationChoreography] PawnActionRangedStartAttack 'PresentationPawn(Clone)' of empire#0 missed FireProjectile mecanim event. State has tag? False. Current time is 0,2385469 and expected projectile time was 1.

    Amplitude.Mercury.Presentation.UnitAction:UpdatePawnActions()

21:01:00:921 None
[PresentationChoreography] PawnActionRangedStartAttack 'PresentationPawn(Clone)' of empire#0 missed FireProjectile mecanim event. State has tag? False. Current time is 0,2416643 and expected projectile time was 1.

    Amplitude.Mercury.Presentation.UnitAction:UpdatePawnActions()

21:01:00:933 None
[PresentationChoreography] PawnActionRangedStartAttack 'PresentationPawn(Clone)' of empire#0 missed FireProjectile mecanim event. State has tag? False. Current time is 0,2446803 and expected projectile time was 1.

    Amplitude.Mercury.Presentation.UnitAction:UpdatePawnActions()

21:01:00:945 None
[PresentationChoreography] PawnActionRangedStartAttack 'PresentationPawn(Clone)' of empire#0 missed FireProjectile mecanim event. State has tag? False. Current time is 0,2477676 and expected projectile time was 1.

    Amplitude.Mercury.Presentation.UnitAction:UpdatePawnActions()

21:01:00:957 None
[PresentationChoreography] PawnActionRangedStartAttack 'PresentationPawn(Clone)' of empire#0 missed FireProjectile mecanim event. State has tag? False. Current time is 0,2507367 and expected projectile time was 1.

    Amplitude.Mercury.Presentation.UnitAction:UpdatePawnActions()

21:01:00:969 None
[PresentationChoreography] PawnActionRangedStartAttack 'PresentationPawn(Clone)' of empire#0 missed FireProjectile mecanim event. State has tag? False. Current time is 0,2536812 and expected projectile time was 1.

    Amplitude.Mercury.Presentation.UnitAction:UpdatePawnActions()

21:01:00:982 None
[PresentationChoreography] PawnActionRangedStartAttack 'PresentationPawn(Clone)' of empire#0 missed FireProjectile mecanim event. State has tag? False. Current time is 0,2568853 and expected projectile time was 1.

    Amplitude.Mercury.Presentation.UnitAction:UpdatePawnActions()

21:01:00:994 None
[PresentationChoreography] PawnActionRangedStartAttack 'PresentationPawn(Clone)' of empire#0 missed FireProjectile mecanim event. State has tag? False. Current time is 0,2599662 and expected projectile time was 1.

    Amplitude.Mercury.Presentation.UnitAction:UpdatePawnActions()

21:01:01:006 None
[PresentationChoreography] PawnActionRangedStartAttack 'PresentationPawn(Clone)' of empire#0 missed FireProjectile mecanim event. State has tag? False. Current time is 0,2629833 and expected projectile time was 1.

    Amplitude.Mercury.Presentation.UnitAction:UpdatePawnActions()

21:01:01:018 None
[PresentationChoreography] PawnActionRangedStartAttack 'PresentationPawn(Clone)' of empire#0 missed FireProjectile mecanim event. State has tag? False. Current time is 0,2658935 and expected projectile time was 1.

    Amplitude.Mercury.Presentation.UnitAction:UpdatePawnActions()

21:01:01:029 None
[PresentationChoreography] PawnActionRangedStartAttack 'PresentationPawn(Clone)' of empire#0 missed FireProjectile mecanim event. State has tag? False. Current time is 0,2688453 and expected projectile time was 1.

    Amplitude.Mercury.Presentation.UnitAction:UpdatePawnActions()

21:01:01:041 None
[PresentationChoreography] PawnActionRangedStartAttack 'PresentationPawn(Clone)' of empire#0 missed FireProjectile mecanim event. State has tag? False. Current time is 0,2717549 and expected projectile time was 1.

    Amplitude.Mercury.Presentation.UnitAction:UpdatePawnActions()

21:01:01:053 None
[PresentationChoreography] PawnActionRangedStartAttack 'PresentationPawn(Clone)' of empire#0 missed FireProjectile mecanim event. State has tag? False. Current time is 0,2746541 and expected projectile time was 1.

    Amplitude.Mercury.Presentation.UnitAction:UpdatePawnActions()

21:01:01:065 None
[PresentationChoreography] PawnActionRangedStartAttack 'PresentationPawn(Clone)' of empire#0 missed FireProjectile mecanim event. State has tag? False. Current time is 0,2776494 and expected projectile time was 1.

    Amplitude.Mercury.Presentation.UnitAction:UpdatePawnActions()

21:01:01:077 None
[PresentationChoreography] PawnActionRangedStartAttack 'PresentationPawn(Clone)' of empire#0 missed FireProjectile mecanim event. State has tag? False. Current time is 0,2807011 and expected projectile time was 1.

    Amplitude.Mercury.Presentation.UnitAction:UpdatePawnActions()

21:01:01:089 None
[PresentationChoreography] PawnActionRangedStartAttack 'PresentationPawn(Clone)' of empire#0 missed FireProjectile mecanim event. State has tag? False. Current time is 0,2837424 and expected projectile time was 1.

    Amplitude.Mercury.Presentation.UnitAction:UpdatePawnActions()

21:01:01:101 None
[PresentationChoreography] PawnActionRangedStartAttack 'PresentationPawn(Clone)' of empire#0 missed FireProjectile mecanim event. State has tag? False. Current time is 0,2867079 and expected projectile time was 1.

    Amplitude.Mercury.Presentation.UnitAction:UpdatePawnActions()

21:01:01:113 None
[PresentationChoreography] PawnActionRangedStartAttack 'PresentationPawn(Clone)' of empire#0 missed FireProjectile mecanim event. State has tag? False. Current time is 0,2896434 and expected projectile time was 1.

    Amplitude.Mercury.Presentation.UnitAction:UpdatePawnActions()

21:01:01:125 None
[PresentationChoreography] PawnActionRangedStartAttack 'PresentationPawn(Clone)' of empire#0 missed FireProjectile mecanim event. State has tag? False. Current time is 0,2926328 and expected projectile time was 1.

    Amplitude.Mercury.Presentation.UnitAction:UpdatePawnActions()

21:01:01:137 None
[PresentationChoreography] PawnActionRangedStartAttack 'PresentationPawn(Clone)' of empire#0 missed FireProjectile mecanim event. State has tag? False. Current time is 0,2956508 and expected projectile time was 1.

    Amplitude.Mercury.Presentation.UnitAction:UpdatePawnActions()

21:01:01:149 None
[PresentationChoreography] PawnActionRangedStartAttack 'PresentationPawn(Clone)' of empire#0 missed FireProjectile mecanim event. State has tag? False. Current time is 0,2986657 and expected projectile time was 1.

    Amplitude.Mercury.Presentation.UnitAction:UpdatePawnActions()

21:01:01:161 None
[PresentationChoreography] PawnActionRangedStartAttack 'PresentationPawn(Clone)' of empire#0 missed FireProjectile mecanim event. State has tag? False. Current time is 0,3016848 and expected projectile time was 1.

    Amplitude.Mercury.Presentation.UnitAction:UpdatePawnActions()

21:01:01:172 None
[PresentationChoreography] PawnActionRangedStartAttack 'PresentationPawn(Clone)' of empire#0 missed FireProjectile mecanim event. State has tag? False. Current time is 0,3046075 and expected projectile time was 1.

    Amplitude.Mercury.Presentation.UnitAction:UpdatePawnActions()

21:01:01:184 None
[PresentationChoreography] PawnActionRangedStartAttack 'PresentationPawn(Clone)' of empire#0 missed FireProjectile mecanim event. State has tag? False. Current time is 0,3075703 and expected projectile time was 1.

    Amplitude.Mercury.Presentation.UnitAction:UpdatePawnActions()

21:01:01:196 None
[PresentationChoreography] PawnActionRangedStartAttack 'PresentationPawn(Clone)' of empire#0 missed FireProjectile mecanim event. State has tag? False. Current time is 0,3104981 and expected projectile time was 1.

    Amplitude.Mercury.Presentation.UnitAction:UpdatePawnActions()

21:01:01:208 None
[PresentationChoreography] PawnActionRangedStartAttack 'PresentationPawn(Clone)' of empire#0 missed FireProjectile mecanim event. State has tag? False. Current time is 0,3135097 and expected projectile time was 1.

    Amplitude.Mercury.Presentation.UnitAction:UpdatePawnActions()

21:01:01:220 None
[PresentationChoreography] PawnActionRangedStartAttack 'PresentationPawn(Clone)' of empire#0 missed FireProjectile mecanim event. State has tag? False. Current time is 0,3164557 and expected projectile time was 1.

    Amplitude.Mercury.Presentation.UnitAction:UpdatePawnActions()

21:01:01:232 None
[PresentationChoreography] PawnActionRangedStartAttack 'PresentationPawn(Clone)' of empire#0 missed FireProjectile mecanim event. State has tag? False. Current time is 0,3193753 and expected projectile time was 1.

    Amplitude.Mercury.Presentation.UnitAction:UpdatePawnActions()

21:01:01:243 None
[PresentationChoreography] PawnActionRangedStartAttack 'PresentationPawn(Clone)' of empire#0 missed FireProjectile mecanim event. State has tag? False. Current time is 0,3223966 and expected projectile time was 1.

    Amplitude.Mercury.Presentation.UnitAction:UpdatePawnActions()

21:01:01:255 None
[PresentationChoreography] PawnActionRangedStartAttack 'PresentationPawn(Clone)' of empire#0 missed FireProjectile mecanim event. State has tag? False. Current time is 0,3253443 and expected projectile time was 1.

    Amplitude.Mercury.Presentation.UnitAction:UpdatePawnActions()

21:01:01:267 None
[PresentationChoreography] PawnActionRangedStartAttack 'PresentationPawn(Clone)' of empire#0 missed FireProjectile mecanim event. State has tag? False. Current time is 0,3283209 and expected projectile time was 1.

    Amplitude.Mercury.Presentation.UnitAction:UpdatePawnActions()

21:01:01:279 None
[PresentationChoreography] PawnActionRangedStartAttack 'PresentationPawn(Clone)' of empire#0 missed FireProjectile mecanim event. State has tag? False. Current time is 0,3312586 and expected projectile time was 1.

    Amplitude.Mercury.Presentation.UnitAction:UpdatePawnActions()

21:01:01:291 None
[PresentationChoreography] PawnActionRangedStartAttack 'PresentationPawn(Clone)' of empire#0 missed FireProjectile mecanim event. State has tag? False. Current time is 0,3342347 and expected projectile time was 1.

    Amplitude.Mercury.Presentation.UnitAction:UpdatePawnActions()

21:01:01:302 None
[PresentationChoreography] PawnActionRangedStartAttack 'PresentationPawn(Clone)' of empire#0 missed FireProjectile mecanim event. State has tag? False. Current time is 0,3371604 and expected projectile time was 1.

    Amplitude.Mercury.Presentation.UnitAction:UpdatePawnActions()

21:01:01:314 None
[PresentationChoreography] PawnActionRangedStartAttack 'PresentationPawn(Clone)' of empire#0 missed FireProjectile mecanim event. State has tag? False. Current time is 0,3400552 and expected projectile time was 1.

    Amplitude.Mercury.Presentation.UnitAction:UpdatePawnActions()

21:01:01:326 None
[PresentationChoreography] PawnActionRangedStartAttack 'PresentationPawn(Clone)' of empire#0 missed FireProjectile mecanim event. State has tag? False. Current time is 0,3430299 and expected projectile time was 1.

    Amplitude.Mercury.Presentation.UnitAction:UpdatePawnActions()

21:01:01:338 None
[PresentationChoreography] PawnActionRangedStartAttack 'PresentationPawn(Clone)' of empire#0 missed FireProjectile mecanim event. State has tag? False. Current time is 0,3459956 and expected projectile time was 1.

    Amplitude.Mercury.Presentation.UnitAction:UpdatePawnActions()

21:01:01:350 None
[PresentationChoreography] PawnActionRangedStartAttack 'PresentationPawn(Clone)' of empire#0 missed FireProjectile mecanim event. State has tag? False. Current time is 0,3489782 and expected projectile time was 1.

    Amplitude.Mercury.Presentation.UnitAction:UpdatePawnActions()

21:01:01:362 None
[PresentationChoreography] PawnActionRangedStartAttack 'PresentationPawn(Clone)' of empire#0 missed FireProjectile mecanim event. State has tag? False. Current time is 0,3519672 and expected projectile time was 1.

    Amplitude.Mercury.Presentation.UnitAction:UpdatePawnActions()

21:01:01:373 None
[PresentationChoreography] PawnActionRangedStartAttack 'PresentationPawn(Clone)' of empire#0 missed FireProjectile mecanim event. State has tag? False. Current time is 0,354938 and expected projectile time was 1.

    Amplitude.Mercury.Presentation.UnitAction:UpdatePawnActions()

21:01:01:385 None
[PresentationChoreography] PawnActionRangedStartAttack 'PresentationPawn(Clone)' of empire#0 missed FireProjectile mecanim event. State has tag? False. Current time is 0,3579072 and expected projectile time was 1.

    Amplitude.Mercury.Presentation.UnitAction:UpdatePawnActions()

21:01:01:397 None
[PresentationChoreography] PawnActionRangedStartAttack 'PresentationPawn(Clone)' of empire#0 missed FireProjectile mecanim event. State has tag? False. Current time is 0,3609107 and expected projectile time was 1.

    Amplitude.Mercury.Presentation.UnitAction:UpdatePawnActions()

21:01:01:409 None
[PresentationChoreography] PawnActionRangedStartAttack 'PresentationPawn(Clone)' of empire#0 missed FireProjectile mecanim event. State has tag? False. Current time is 0,3639056 and expected projectile time was 1.

    Amplitude.Mercury.Presentation.UnitAction:UpdatePawnActions()

21:01:01:421 None
[PresentationChoreography] PawnActionRangedStartAttack 'PresentationPawn(Clone)' of empire#0 missed FireProjectile mecanim event. State has tag? False. Current time is 0,3668698 and expected projectile time was 1.

    Amplitude.Mercury.Presentation.UnitAction:UpdatePawnActions()

21:01:01:432 None
[PresentationChoreography] PawnActionRangedStartAttack 'PresentationPawn(Clone)' of empire#0 missed FireProjectile mecanim event. State has tag? False. Current time is 0,3697728 and expected projectile time was 1.

    Amplitude.Mercury.Presentation.UnitAction:UpdatePawnActions()

21:01:01:444 None
[PresentationChoreography] PawnActionRangedStartAttack 'PresentationPawn(Clone)' of empire#0 missed FireProjectile mecanim event. State has tag? False. Current time is 0,3727889 and expected projectile time was 1.

    Amplitude.Mercury.Presentation.UnitAction:UpdatePawnActions()

21:01:01:456 None
[PresentationChoreography] PawnActionRangedStartAttack 'PresentationPawn(Clone)' of empire#0 missed FireProjectile mecanim event. State has tag? False. Current time is 0,3757471 and expected projectile time was 1.

    Amplitude.Mercury.Presentation.UnitAction:UpdatePawnActions()

21:01:01:469 None
[PresentationChoreography] PawnActionRangedStartAttack 'PresentationPawn(Clone)' of empire#0 missed FireProjectile mecanim event. State has tag? False. Current time is 0,3789427 and expected projectile time was 1.

    Amplitude.Mercury.Presentation.UnitAction:UpdatePawnActions()

21:01:01:481 None
[PresentationChoreography] PawnActionRangedStartAttack 'PresentationPawn(Clone)' of empire#0 missed FireProjectile mecanim event. State has tag? False. Current time is 0,3819215 and expected projectile time was 1.

    Amplitude.Mercury.Presentation.UnitAction:UpdatePawnActions()

21:01:01:493 None
[PresentationChoreography] PawnActionRangedStartAttack 'PresentationPawn(Clone)' of empire#0 missed FireProjectile mecanim event. State has tag? False. Current time is 0,3848453 and expected projectile time was 1.

    Amplitude.Mercury.Presentation.UnitAction:UpdatePawnActions()

21:01:01:504 None
[PresentationChoreography] PawnActionRangedStartAttack 'PresentationPawn(Clone)' of empire#0 missed FireProjectile mecanim event. State has tag? False. Current time is 0,3878345 and expected projectile time was 1.

    Amplitude.Mercury.Presentation.UnitAction:UpdatePawnActions()

21:01:01:517 None
[PresentationChoreography] PawnActionRangedStartAttack 'PresentationPawn(Clone)' of empire#0 missed FireProjectile mecanim event. State has tag? False. Current time is 0,390787 and expected projectile time was 1.

    Amplitude.Mercury.Presentation.UnitAction:UpdatePawnActions()

21:01:01:529 None
[PresentationChoreography] PawnActionRangedStartAttack 'PresentationPawn(Clone)' of empire#0 missed FireProjectile mecanim event. State has tag? False. Current time is 0,3937459 and expected projectile time was 1.

    Amplitude.Mercury.Presentation.UnitAction:UpdatePawnActions()

21:01:01:542 None
[PresentationChoreography] PawnActionRangedStartAttack 'PresentationPawn(Clone)' of empire#0 missed FireProjectile mecanim event. State has tag? False. Current time is 0,3971336 and expected projectile time was 1.

    Amplitude.Mercury.Presentation.UnitAction:UpdatePawnActions()

21:01:01:555 None
[PresentationChoreography] PawnActionRangedStartAttack 'PresentationPawn(Clone)' of empire#0 missed FireProjectile mecanim event. State has tag? False. Current time is 0,400258 and expected projectile time was 1.

    Amplitude.Mercury.Presentation.UnitAction:UpdatePawnActions()

21:01:01:568 None
[PresentationChoreography] PawnActionRangedStartAttack 'PresentationPawn(Clone)' of empire#0 missed FireProjectile mecanim event. State has tag? False. Current time is 0,4035892 and expected projectile time was 1.

    Amplitude.Mercury.Presentation.UnitAction:UpdatePawnActions()

21:01:01:580 None
[PresentationChoreography] PawnActionRangedStartAttack 'PresentationPawn(Clone)' of empire#0 missed FireProjectile mecanim event. State has tag? False. Current time is 0,4065684 and expected projectile time was 1.

    Amplitude.Mercury.Presentation.UnitAction:UpdatePawnActions()

21:01:01:591 None
[PresentationChoreography] PawnActionRangedStartAttack 'PresentationPawn(Clone)' of empire#0 missed FireProjectile mecanim event. State has tag? False. Current time is 0,4094817 and expected projectile time was 1.

    Amplitude.Mercury.Presentation.UnitAction:UpdatePawnActions()

21:01:01:604 None
[PresentationChoreography] PawnActionRangedStartAttack 'PresentationPawn(Clone)' of empire#0 missed FireProjectile mecanim event. State has tag? False. Current time is 0,4125463 and expected projectile time was 1.

    Amplitude.Mercury.Presentation.UnitAction:UpdatePawnActions()

21:01:01:616 None
[PresentationChoreography] PawnActionRangedStartAttack 'PresentationPawn(Clone)' of empire#0 missed FireProjectile mecanim event. State has tag? False. Current time is 0,4154707 and expected projectile time was 1.

    Amplitude.Mercury.Presentation.UnitAction:UpdatePawnActions()

21:01:01:628 None
[PresentationChoreography] PawnActionRangedStartAttack 'PresentationPawn(Clone)' of empire#0 missed FireProjectile mecanim event. State has tag? False. Current time is 0,4184406 and expected projectile time was 1.

    Amplitude.Mercury.Presentation.UnitAction:UpdatePawnActions()

21:01:01:640 None
[PresentationChoreography] PawnActionRangedStartAttack 'PresentationPawn(Clone)' of empire#0 missed FireProjectile mecanim event. State has tag? False. Current time is 0,4213987 and expected projectile time was 1.

    Amplitude.Mercury.Presentation.UnitAction:UpdatePawnActions()

21:01:01:652 None
[PresentationChoreography] PawnActionRangedStartAttack 'PresentationPawn(Clone)' of empire#0 missed FireProjectile mecanim event. State has tag? False. Current time is 0,4243613 and expected projectile time was 1.

    Amplitude.Mercury.Presentation.UnitAction:UpdatePawnActions()

21:01:01:663 None
[PresentationChoreography] PawnActionRangedStartAttack 'PresentationPawn(Clone)' of empire#0 missed FireProjectile mecanim event. State has tag? False. Current time is 0,4273103 and expected projectile time was 1.

    Amplitude.Mercury.Presentation.UnitAction:UpdatePawnActions()

21:01:01:675 None
[PresentationChoreography] PawnActionRangedStartAttack 'PresentationPawn(Clone)' of empire#0 missed FireProjectile mecanim event. State has tag? False. Current time is 0,4302538 and expected projectile time was 1.

    Amplitude.Mercury.Presentation.UnitAction:UpdatePawnActions()

21:01:01:687 None
[PresentationChoreography] PawnActionRangedStartAttack 'PresentationPawn(Clone)' of empire#0 missed FireProjectile mecanim event. State has tag? False. Current time is 0,4333066 and expected projectile time was 1.

    Amplitude.Mercury.Presentation.UnitAction:UpdatePawnActions()

21:01:01:699 None
[PresentationChoreography] PawnActionRangedStartAttack 'PresentationPawn(Clone)' of empire#0 missed FireProjectile mecanim event. State has tag? False. Current time is 0,4362773 and expected projectile time was 1.

    Amplitude.Mercury.Presentation.UnitAction:UpdatePawnActions()

21:01:01:711 None
[PresentationChoreography] PawnActionRangedStartAttack 'PresentationPawn(Clone)' of empire#0 missed FireProjectile mecanim event. State has tag? False. Current time is 0,4392327 and expected projectile time was 1.

    Amplitude.Mercury.Presentation.UnitAction:UpdatePawnActions()

21:01:01:723 None
[PresentationChoreography] PawnActionRangedStartAttack 'PresentationPawn(Clone)' of empire#0 missed FireProjectile mecanim event. State has tag? False. Current time is 0,4422344 and expected projectile time was 1.

    Amplitude.Mercury.Presentation.UnitAction:UpdatePawnActions()

21:01:01:735 None
[PresentationChoreography] PawnActionRangedStartAttack 'PresentationPawn(Clone)' of empire#0 missed FireProjectile mecanim event. State has tag? False. Current time is 0,4451603 and expected projectile time was 1.

    Amplitude.Mercury.Presentation.UnitAction:UpdatePawnActions()

21:01:01:746 None
[PresentationChoreography] PawnActionRangedStartAttack 'PresentationPawn(Clone)' of empire#0 missed FireProjectile mecanim event. State has tag? False. Current time is 0,448031 and expected projectile time was 1.

    Amplitude.Mercury.Presentation.UnitAction:UpdatePawnActions()

21:01:01:758 None
[PresentationChoreography] PawnActionRangedStartAttack 'PresentationPawn(Clone)' of empire#0 missed FireProjectile mecanim event. State has tag? False. Current time is 0,4509889 and expected projectile time was 1.

    Amplitude.Mercury.Presentation.UnitAction:UpdatePawnActions()

21:01:01:770 None
[PresentationChoreography] PawnActionRangedStartAttack 'PresentationPawn(Clone)' of empire#0 missed FireProjectile mecanim event. State has tag? False. Current time is 0,4539432 and expected projectile time was 1.

    Amplitude.Mercury.Presentation.UnitAction:UpdatePawnActions()

21:01:01:782 None
[PresentationChoreography] PawnActionRangedStartAttack 'PresentationPawn(Clone)' of empire#0 missed FireProjectile mecanim event. State has tag? False. Current time is 0,4570525 and expected projectile time was 1.

    Amplitude.Mercury.Presentation.UnitAction:UpdatePawnActions()

21:01:01:794 None
[PresentationChoreography] PawnActionRangedStartAttack 'PresentationPawn(Clone)' of empire#0 missed FireProjectile mecanim event. State has tag? False. Current time is 0,4599327 and expected projectile time was 1.

    Amplitude.Mercury.Presentation.UnitAction:UpdatePawnActions()

21:01:01:806 None
[PresentationChoreography] PawnActionRangedStartAttack 'PresentationPawn(Clone)' of empire#0 missed FireProjectile mecanim event. State has tag? False. Current time is 0,4629761 and expected projectile time was 1.

    Amplitude.Mercury.Presentation.UnitAction:UpdatePawnActions()

21:01:01:817 None
[PresentationChoreography] PawnActionRangedStartAttack 'PresentationPawn(Clone)' of empire#0 missed FireProjectile mecanim event. State has tag? False. Current time is 0,4659083 and expected projectile time was 1.

    Amplitude.Mercury.Presentation.UnitAction:UpdatePawnActions()

21:01:01:829 None
[PresentationChoreography] PawnActionRangedStartAttack 'PresentationPawn(Clone)' of empire#0 missed FireProjectile mecanim event. State has tag? False. Current time is 0,4688598 and expected projectile time was 1.

    Amplitude.Mercury.Presentation.UnitAction:UpdatePawnActions()

21:01:01:841 None
[PresentationChoreography] PawnActionRangedStartAttack 'PresentationPawn(Clone)' of empire#0 missed FireProjectile mecanim event. State has tag? False. Current time is 0,4719174 and expected projectile time was 1.

    Amplitude.Mercury.Presentation.UnitAction:UpdatePawnActions()

21:01:01:853 None
[PresentationChoreography] PawnActionRangedStartAttack 'PresentationPawn(Clone)' of empire#0 missed FireProjectile mecanim event. State has tag? False. Current time is 0,4748282 and expected projectile time was 1.

    Amplitude.Mercury.Presentation.UnitAction:UpdatePawnActions()

21:01:01:865 None
[PresentationChoreography] PawnActionRangedStartAttack 'PresentationPawn(Clone)' of empire#0 missed FireProjectile mecanim event. State has tag? False. Current time is 0,4777964 and expected projectile time was 1.

    Amplitude.Mercury.Presentation.UnitAction:UpdatePawnActions()

21:01:01:877 None
[PresentationChoreography] PawnActionRangedStartAttack 'PresentationPawn(Clone)' of empire#0 missed FireProjectile mecanim event. State has tag? False. Current time is 0,4807969 and expected projectile time was 1.

    Amplitude.Mercury.Presentation.UnitAction:UpdatePawnActions()

21:01:01:889 None
[PresentationChoreography] PawnActionRangedStartAttack 'PresentationPawn(Clone)' of empire#0 missed FireProjectile mecanim event. State has tag? False. Current time is 0,4837518 and expected projectile time was 1.

    Amplitude.Mercury.Presentation.UnitAction:UpdatePawnActions()

21:01:01:901 None
[PresentationChoreography] PawnActionRangedStartAttack 'PresentationPawn(Clone)' of empire#0 missed FireProjectile mecanim event. State has tag? False. Current time is 0,4867462 and expected projectile time was 1.

    Amplitude.Mercury.Presentation.UnitAction:UpdatePawnActions()

21:01:01:913 None
[PresentationChoreography] PawnActionRangedStartAttack 'PresentationPawn(Clone)' of empire#0 missed FireProjectile mecanim event. State has tag? False. Current time is 0,4896207 and expected projectile time was 1.

    Amplitude.Mercury.Presentation.UnitAction:UpdatePawnActions()

21:01:01:925 None
[PresentationChoreography] PawnActionRangedStartAttack 'PresentationPawn(Clone)' of empire#0 missed FireProjectile mecanim event. State has tag? False. Current time is 0,49261 and expected projectile time was 1.

    Amplitude.Mercury.Presentation.UnitAction:UpdatePawnActions()

21:01:01:937 None
[PresentationChoreography] PawnActionRangedStartAttack 'PresentationPawn(Clone)' of empire#0 missed FireProjectile mecanim event. State has tag? False. Current time is 0,4956301 and expected projectile time was 1.

    Amplitude.Mercury.Presentation.UnitAction:UpdatePawnActions()

21:01:01:949 None
[PresentationChoreography] PawnActionRangedStartAttack 'PresentationPawn(Clone)' of empire#0 missed FireProjectile mecanim event. State has tag? False. Current time is 0,4986518 and expected projectile time was 1.

    Amplitude.Mercury.Presentation.UnitAction:UpdatePawnActions()

21:01:01:961 None
[PresentationChoreography] PawnActionRangedStartAttack 'PresentationPawn(Clone)' of empire#0 missed FireProjectile mecanim event. State has tag? False. Current time is 0,5016627 and expected projectile time was 1.

    Amplitude.Mercury.Presentation.UnitAction:UpdatePawnActions()

21:01:01:973 None
[PresentationChoreography] PawnActionRangedStartAttack 'PresentationPawn(Clone)' of empire#0 missed FireProjectile mecanim event. State has tag? False. Current time is 0,5047288 and expected projectile time was 1.

    Amplitude.Mercury.Presentation.UnitAction:UpdatePawnActions()

21:01:01:988 None
[PresentationChoreography] PawnActionRangedStartAttack 'PresentationPawn(Clone)' of empire#0 missed FireProjectile mecanim event. State has tag? False. Current time is 0,5083548 and expected projectile time was 1.

    Amplitude.Mercury.Presentation.UnitAction:UpdatePawnActions()

21:01:01:988 None
[PresentationChoreography] PawnActionRangedStartAttack 'PresentationPawn(Clone)' of empire#0 OnAttackCompleted while safeguard has not been catched.

    Amplitude.Wwise.Interop.AkLogger+ErrorLoggerInteropDelegate:Invoke(System.Reflection.MonoParameterInfo)

21:01:02:001 None
[Empire 1] Exploration behavior of army 1569 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

21:01:02:022 None
[Empire 2] Exploration behavior of army 953 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

21:01:02:074 None
[Empire 4] Exploration behavior of army 1508 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

21:01:02:085 None
[Empire 5] Exploration behavior of army 1663 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

21:01:02:202 None
[Empire 1] Exploration behavior of army 1569 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

21:01:02:225 None
[Empire 2] Exploration behavior of army 953 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

21:01:02:255 None
[Empire 3] Exploration behavior of army 2791 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

21:01:02:274 None
[Empire 4] Exploration behavior of army 1508 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

21:01:02:285 None
[Empire 5] Exploration behavior of army 1663 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

21:01:04:549 None
[Empire 1] Exploration behavior of army 1569 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

21:01:04:578 None
[Empire 2] Exploration behavior of army 953 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

21:01:04:627 None
[Empire 4] Exploration behavior of army 1508 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

21:01:04:639 None
[Empire 5] Exploration behavior of army 1663 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

21:01:04:726 None
[ALT] AlterationImpact: attackerWeaponAudioSwitch is unset on Era1_Common_Levies_03.

    Amplitude.Mercury.Animation.MecanimEventInterpreter:StartEvent(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

21:01:04:750 None
[Empire 1] Exploration behavior of army 1569 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

21:01:04:782 None
[Empire 2] Exploration behavior of army 953 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

21:01:04:813 None
[Empire 3] Exploration behavior of army 2791 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

21:01:04:832 None
[Empire 4] Exploration behavior of army 1508 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

21:01:04:844 None
[Empire 5] Exploration behavior of army 1663 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

21:01:07:687 None
[Empire 1] Exploration behavior of army 1569 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

21:01:07:715 None
[Empire 2] Exploration behavior of army 953 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

21:01:07:766 None
[Empire 4] Exploration behavior of army 1508 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

21:01:07:778 None
[Empire 5] Exploration behavior of army 1663 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

21:01:07:890 None
[Empire 1] Exploration behavior of army 1569 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

21:01:07:915 None
[Empire 2] Exploration behavior of army 953 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

21:01:07:946 None
[Empire 3] Exploration behavior of army 2791 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

21:01:07:965 None
[Empire 4] Exploration behavior of army 1508 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

21:01:07:978 None
[Empire 5] Exploration behavior of army 1663 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

21:01:14:560 None
[Empire 1] Exploration behavior of army 1569 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

21:01:14:587 None
[Empire 2] Exploration behavior of army 953 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

21:01:14:637 None
[Empire 4] Exploration behavior of army 1508 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

21:01:14:648 None
[Empire 5] Exploration behavior of army 1663 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

21:01:14:763 None
[Empire 1] Exploration behavior of army 1569 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

21:01:14:790 None
[Empire 2] Exploration behavior of army 953 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

21:01:14:821 None
[Empire 3] Exploration behavior of army 2791 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

21:01:14:840 None
[Empire 4] Exploration behavior of army 1508 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

21:01:14:850 None
[Empire 5] Exploration behavior of army 1663 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

21:01:22:922 None
[Empire 1] Exploration behavior of army 1569 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

21:01:22:951 None
[Empire 2] Exploration behavior of army 953 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

21:01:23:001 None
[Empire 4] Exploration behavior of army 1508 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

21:01:23:012 None
[Empire 5] Exploration behavior of army 1663 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

21:01:23:124 None
[Empire 1] Exploration behavior of army 1569 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

21:01:23:153 None
[Empire 2] Exploration behavior of army 953 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

21:01:23:182 None
[Empire 3] Exploration behavior of army 2791 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

21:01:23:202 None
[Empire 4] Exploration behavior of army 1508 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

21:01:23:212 None
[Empire 5] Exploration behavior of army 1663 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

21:01:25:465 None
[Empire 1] Exploration behavior of army 1569 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

21:01:25:488 None
[Empire 2] Exploration behavior of army 953 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

21:01:25:530 None
[Empire 4] Exploration behavior of army 1508 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

21:01:25:541 None
[Empire 5] Exploration behavior of army 1663 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

21:01:25:667 None
[Empire 1] Exploration behavior of army 1569 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

21:01:25:694 None
[Empire 2] Exploration behavior of army 953 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

21:01:25:723 None
[Empire 3] Exploration behavior of army 2791 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

21:01:25:741 None
[Empire 4] Exploration behavior of army 1508 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

21:01:25:752 None
[Empire 5] Exploration behavior of army 1663 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

21:01:27:665 None
[Empire 1] Exploration behavior of army 1569 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

21:01:27:689 None
[Empire 2] Exploration behavior of army 953 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

21:01:27:738 None
[Empire 4] Exploration behavior of army 1508 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

21:01:27:749 None
[Empire 5] Exploration behavior of army 1663 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

21:01:27:870 None
[Empire 3] Exploration behavior of army 2791 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

21:01:31:072 None
[PresentationChoreography] PawnActionRangedStartAttack 'PresentationPawn(Clone)' of empire#0 OnAttackCompleted while safeguard has not been catched.

    Amplitude.Wwise.Interop.AkLogger+ErrorLoggerInteropDelegate:Invoke(System.Reflection.MonoParameterInfo)

21:01:31:196 None
[PresentationChoreography] PawnActionRangedStartAttack 'PresentationPawn(Clone)' of empire#0 OnAttackCompleted while safeguard has not been catched.

    Amplitude.Wwise.Interop.AkLogger+ErrorLoggerInteropDelegate:Invoke(System.Reflection.MonoParameterInfo)

21:01:31:223 None
[PresentationChoreography] PawnActionRangedStartAttack 'PresentationPawn(Clone)' of empire#0 OnAttackCompleted while safeguard has not been catched.

    Amplitude.Wwise.Interop.AkLogger+ErrorLoggerInteropDelegate:Invoke(System.Reflection.MonoParameterInfo)

21:01:31:322 None
[PresentationChoreography] PawnActionRangedStartAttack 'PresentationPawn(Clone)' of empire#0 OnAttackCompleted while safeguard has not been catched.

    Amplitude.Wwise.Interop.AkLogger+ErrorLoggerInteropDelegate:Invoke(System.Reflection.MonoParameterInfo)

21:01:31:349 None
[PresentationChoreography] PawnActionRangedStartAttack 'PresentationPawn(Clone)' of empire#0 OnAttackCompleted while safeguard has not been catched.

    Amplitude.Wwise.Interop.AkLogger+ErrorLoggerInteropDelegate:Invoke(System.Reflection.MonoParameterInfo)

21:01:31:628 None
[PresentationChoreography] PawnActionRangedStartAttack 'PresentationPawn(Clone)' of empire#0 OnAttackCompleted while safeguard has not been catched.

    Amplitude.Wwise.Interop.AkLogger+ErrorLoggerInteropDelegate:Invoke(System.Reflection.MonoParameterInfo)

21:01:31:727 None
[PresentationChoreography] PawnActionRangedStartAttack 'PresentationPawn(Clone)' of empire#0 OnAttackCompleted while safeguard has not been catched.

    Amplitude.Wwise.Interop.AkLogger+ErrorLoggerInteropDelegate:Invoke(System.Reflection.MonoParameterInfo)

21:01:31:879 None
[PresentationChoreography] PawnActionRangedStartAttack 'PresentationPawn(Clone)' of empire#0 OnAttackCompleted while safeguard has not been catched.

    Amplitude.Wwise.Interop.AkLogger+ErrorLoggerInteropDelegate:Invoke(System.Reflection.MonoParameterInfo)

21:01:31:905 None
[PresentationChoreography] PawnActionRangedStartAttack 'PresentationPawn(Clone)' of empire#0 OnAttackCompleted while safeguard has not been catched.

    Amplitude.Wwise.Interop.AkLogger+ErrorLoggerInteropDelegate:Invoke(System.Reflection.MonoParameterInfo)

21:01:33:025 None
[Empire 1] Exploration behavior of army 1569 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

21:01:33:050 None
[Empire 2] Exploration behavior of army 953 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

21:01:33:092 None
[Empire 4] Exploration behavior of army 1508 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

21:01:33:104 None
[Empire 5] Exploration behavior of army 1663 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

21:01:33:227 None
[Empire 1] Exploration behavior of army 1569 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

21:01:33:258 None
[Empire 2] Exploration behavior of army 953 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

21:01:33:279 None
[Empire 3] Exploration behavior of army 2791 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

21:01:33:300 None
[Empire 4] Exploration behavior of army 1508 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

21:01:33:311 None
[Empire 5] Exploration behavior of army 1663 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

21:01:37:296 None
[Empire 1] Exploration behavior of army 1569 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

21:01:37:317 None
[Empire 2] Exploration behavior of army 953 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

21:01:37:366 None
[Empire 4] Exploration behavior of army 1508 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

21:01:37:378 None
[Empire 5] Exploration behavior of army 1663 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

21:01:37:500 None
[Empire 1] Exploration behavior of army 1569 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

21:01:37:528 None
[Empire 2] Exploration behavior of army 953 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

21:01:37:559 None
[Empire 3] Exploration behavior of army 2791 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

21:01:37:590 None
[Empire 4] Exploration behavior of army 1508 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

21:01:37:601 None
[Empire 5] Exploration behavior of army 1663 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

21:01:39:498 None
[Empire 1] Exploration behavior of army 1569 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

21:01:39:525 None
[Empire 2] Exploration behavior of army 953 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

21:01:39:572 None
[Empire 4] Exploration behavior of army 1508 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

21:01:39:583 None
[Empire 5] Exploration behavior of army 1663 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

21:01:39:701 None
[Empire 3] Exploration behavior of army 2791 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

21:01:41:700 None
[Empire 1] Exploration behavior of army 1569 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

21:01:41:731 None
[Empire 2] Exploration behavior of army 953 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

21:01:41:780 None
[Empire 4] Exploration behavior of army 1508 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

21:01:41:791 None
[Empire 5] Exploration behavior of army 1663 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

21:01:41:903 None
[Empire 1] Exploration behavior of army 1569 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

21:01:41:932 None
[Empire 2] Exploration behavior of army 953 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

21:01:41:964 None
[Empire 3] Exploration behavior of army 2791 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

21:01:41:985 None
[Empire 4] Exploration behavior of army 1508 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

21:01:41:997 None
[Empire 5] Exploration behavior of army 1663 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

21:01:49:843 None
Metadata 'rmc0' has no policy registered; assuming None.

    Amplitude.Mercury.Sandbox.Sandbox:Save(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

21:01:49:843 None
Metadata 'ScenarioName' has no policy registered; assuming None.

    Amplitude.Mercury.Sandbox.Sandbox:Save(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

21:01:49:843 None
Metadata 'IsEditingScenario' has no policy registered; assuming None.

    Amplitude.Mercury.Sandbox.Sandbox:Save(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

21:01:51:954 None
Trying to get a datatable element of type Amplitude.Mercury.Data.Simulation.NarrativeEventDefinition from a datatable element reference that has not been initialized.

    Amplitude.Mercury.Simulation.SimulationEventEffect_TriggerNarrativeEvent:Apply(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

21:01:52:251 None
[Empire 1] Exploration behavior of army 1569 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

21:01:52:299 None
[Empire 2] Exploration behavior of army 953 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

21:01:52:383 None
[Empire 4] Exploration behavior of army 1508 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

21:01:52:417 None
[Empire 5] Exploration behavior of army 1663 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

21:01:52:782 None
[Empire 1] Exploration behavior of army 1569 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

21:01:52:791 None
[Empire 2] Exploration behavior of army 953 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

21:01:52:879 None
[Empire 4] Exploration behavior of army 1508 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

21:01:52:912 None
[Empire 5] Exploration behavior of army 1663 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

21:01:53:042 None
[Empire 1] Exploration behavior of army 1569 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

21:01:53:076 None
[Empire 2] Exploration behavior of army 953 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

21:01:53:094 None
[Empire 4] Exploration behavior of army 1508 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

21:01:53:126 None
[Empire 5] Exploration behavior of army 1663 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

21:01:53:276 None
[Empire 1] Exploration behavior of army 1569 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

21:01:53:284 None
[Empire 2] Exploration behavior of army 953 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

21:01:53:320 None
[Empire 4] Exploration behavior of army 1508 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

21:01:53:353 None
[Empire 5] Exploration behavior of army 1663 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

21:01:53:474 None
[Empire 1] Exploration behavior of army 1569 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

21:01:53:482 None
[Empire 2] Exploration behavior of army 953 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

21:01:53:499 None
[Empire 4] Exploration behavior of army 1508 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

21:01:53:534 None
[Empire 5] Exploration behavior of army 1663 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

21:01:53:677 None
[Empire 1] Exploration behavior of army 1569 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

21:01:53:685 None
[Empire 2] Exploration behavior of army 953 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

21:01:53:725 None
[Empire 4] The task 528:Build Outpost Creation on [98, 22] to restore is not in progress, force the allocations so it can be started. This should only happen when an AI take back control over a human player.

    Amplitude.Mercury.AI.Brain.Generators.Construction.RestoreConstructionTasks:RestoreTasks(System.Reflection.MonoParameterInfo)

21:01:53:725 None
[Empire 4] Exploration behavior of army 1508 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

21:01:53:756 None
[Empire 5] Exploration behavior of army 1663 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

21:01:53:878 None
[Empire 1] Exploration behavior of army 1569 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

21:01:53:885 None
[Empire 2] Exploration behavior of army 953 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

21:01:54:054 None
[Empire 4] Exploration behavior of army 1508 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

21:01:54:085 None
[Empire 5] Exploration behavior of army 1663 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

21:01:54:190 None
[Empire 1] Exploration behavior of army 1569 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

21:01:54:198 None
[Empire 2] Exploration behavior of army 953 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

21:01:54:215 None
[Empire 4] Exploration behavior of army 1508 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

21:01:54:240 None
[Empire 5] The task 628:Build Outpost Creation on [98, 22] to restore is not in progress, force the allocations so it can be started. This should only happen when an AI take back control over a human player.

    Amplitude.Mercury.AI.Brain.Generators.Construction.RestoreConstructionTasks:RestoreTasks(System.Reflection.MonoParameterInfo)

21:01:54:241 None
[Empire 5] Exploration behavior of army 1663 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

21:01:54:391 None
[Empire 1] Exploration behavior of army 1569 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

21:01:54:399 None
[Empire 2] Exploration behavior of army 953 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

21:01:54:416 None
[Empire 4] Exploration behavior of army 1508 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

21:01:54:453 None
[Empire 5] Exploration behavior of army 1663 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

21:01:54:595 None
[Empire 1] Exploration behavior of army 1569 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

21:01:54:638 None
[Empire 2] Exploration behavior of army 953 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

21:01:54:655 None
[Empire 4] Exploration behavior of army 1508 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

21:01:54:686 None
[Empire 5] Exploration behavior of army 1663 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

21:01:54:792 None
[Empire 1] Exploration behavior of army 1569 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

21:01:54:834 None
[Empire 2] Exploration behavior of army 953 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

21:01:54:851 None
[Empire 4] Exploration behavior of army 1508 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

21:01:54:883 None
[Empire 5] Exploration behavior of army 1663 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

21:01:54:995 None
[Empire 1] Exploration behavior of army 1569 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

21:01:55:030 None
[Empire 2] Exploration behavior of army 953 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

21:01:55:047 None
[Empire 4] Exploration behavior of army 1508 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

21:01:55:078 None
[Empire 5] Exploration behavior of army 1663 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

21:01:55:197 None
[Empire 1] Exploration behavior of army 1569 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

21:01:55:233 None
[Empire 2] Exploration behavior of army 953 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

21:01:55:249 None
[Empire 4] Exploration behavior of army 1508 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

21:01:55:278 None
[Empire 5] Exploration behavior of army 1663 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

21:01:55:403 None
[Empire 1] Exploration behavior of army 1569 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

21:01:55:436 None
[Empire 2] Exploration behavior of army 953 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

21:01:55:445 None
[Empire 3] Exploration behavior of army 2791 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

21:01:55:454 None
[Empire 4] Exploration behavior of army 1508 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

21:01:55:492 None
[Empire 5] Exploration behavior of army 1663 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

21:01:55:603 None
[Empire 1] Exploration behavior of army 1569 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

21:01:55:603 None
[Empire 1] Exploration behavior of army 1570 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

21:01:55:636 None
[Empire 2] Exploration behavior of army 953 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

21:01:55:707 None
[Empire 4] Exploration behavior of army 1508 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

21:01:55:729 None
[Empire 5] Exploration behavior of army 1663 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

21:01:55:807 None
[Empire 1] Exploration behavior of army 1569 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

21:01:55:807 None
[Empire 1] Exploration behavior of army 1570 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

21:01:55:838 None
[Empire 2] Exploration behavior of army 953 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

21:01:55:863 None
[Empire 3] Exploration behavior of army 2791 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

21:01:55:873 None
[Empire 4] Exploration behavior of army 1508 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

21:01:55:907 None
[Empire 5] Exploration behavior of army 1663 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

21:01:56:004 None
[Empire 1] Exploration behavior of army 1569 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

21:01:56:004 None
[Empire 1] Exploration behavior of army 1570 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

21:01:56:035 None
[Empire 2] Exploration behavior of army 953 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

21:01:56:070 None
[Empire 4] Exploration behavior of army 1508 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

21:01:56:101 None
[Empire 5] Exploration behavior of army 1663 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

21:01:56:211 None
[Empire 1] Exploration behavior of army 1569 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

21:01:56:211 None
[Empire 1] Exploration behavior of army 1570 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

21:01:56:248 None
[Empire 2] Exploration behavior of army 953 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

21:01:56:272 None
[Empire 3] Exploration behavior of army 2791 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

21:01:56:285 None
[Empire 4] Exploration behavior of army 1508 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

21:01:56:315 None
[Empire 5] Exploration behavior of army 1663 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

21:01:56:412 None
[Empire 1] Exploration behavior of army 1569 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

21:01:56:412 None
[Empire 1] Exploration behavior of army 1570 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

21:01:56:442 None
[Empire 2] Exploration behavior of army 953 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

21:01:56:504 None
[Empire 4] Exploration behavior of army 1508 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

21:01:56:529 None
[Empire 5] Exploration behavior of army 1663 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

21:01:56:612 None
[Empire 1] Exploration behavior of army 1569 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

21:01:56:612 None
[Empire 1] Exploration behavior of army 1570 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

21:01:56:645 None
[Empire 2] Exploration behavior of army 953 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

21:01:56:671 None
[Empire 3] Exploration behavior of army 2791 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

21:01:56:684 None
[Empire 4] Exploration behavior of army 1508 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

21:01:56:708 None
[Empire 5] Exploration behavior of army 1663 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

21:01:56:806 None
[Empire 1] Exploration behavior of army 1569 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

21:01:56:806 None
[Empire 1] Exploration behavior of army 1570 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

21:01:56:837 None
[Empire 2] Exploration behavior of army 953 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

21:01:56:875 None
[Empire 4] Exploration behavior of army 1508 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

21:01:56:903 None
[Empire 5] Exploration behavior of army 1663 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

21:01:57:010 None
[Empire 1] Exploration behavior of army 1569 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

21:01:57:010 None
[Empire 1] Exploration behavior of army 1570 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

21:01:57:041 None
[Empire 2] Exploration behavior of army 953 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

21:01:57:065 None
[Empire 3] Exploration behavior of army 2791 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

21:01:57:208 None
[Empire 1] Exploration behavior of army 1569 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

21:01:57:208 None
[Empire 1] Exploration behavior of army 1570 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

21:01:57:237 None
[Empire 2] Exploration behavior of army 953 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

21:01:57:272 None
[Empire 4] Exploration behavior of army 1508 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

21:01:57:303 None
[Empire 5] Exploration behavior of army 1663 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

21:01:57:413 None
[Empire 1] Exploration behavior of army 1569 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

21:01:57:413 None
[Empire 1] Exploration behavior of army 1570 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

21:01:57:448 None
[Empire 2] Exploration behavior of army 953 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

21:01:57:475 None
[Empire 3] Exploration behavior of army 2791 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

21:01:57:488 None
[Empire 4] Exploration behavior of army 1508 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

21:01:57:516 None
[Empire 5] Exploration behavior of army 1663 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

21:01:57:610 None
[Empire 1] Exploration behavior of army 1569 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

21:01:57:611 None
[Empire 1] Exploration behavior of army 1570 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

21:01:57:643 None
[Empire 2] Exploration behavior of army 953 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

21:01:57:683 None
[Empire 4] Exploration behavior of army 1508 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

21:01:57:708 None
[Empire 5] Exploration behavior of army 1663 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

21:01:57:816 None
[Empire 1] Exploration behavior of army 1569 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

21:01:57:816 None
[Empire 1] Exploration behavior of army 1570 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

21:01:57:847 None
[Empire 2] Exploration behavior of army 953 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

21:01:57:872 None
[Empire 3] Exploration behavior of army 2791 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

21:01:57:885 None
[Empire 4] Exploration behavior of army 1508 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

21:01:57:915 None
[Empire 5] Exploration behavior of army 1663 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

21:01:58:012 None
[Empire 1] Exploration behavior of army 1569 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

21:01:58:012 None
[Empire 1] Exploration behavior of army 1570 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

21:01:58:045 None
[Empire 2] Exploration behavior of army 953 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

21:01:58:074 None
[Empire 3] Exploration behavior of army 2791 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

21:01:58:215 None
[Empire 1] Exploration behavior of army 1569 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

21:01:58:215 None
[Empire 1] Exploration behavior of army 1570 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

21:01:58:246 None
[Empire 2] Exploration behavior of army 953 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

21:01:58:284 None
[Empire 4] Exploration behavior of army 1508 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

21:01:58:311 None
[Empire 5] Exploration behavior of army 1663 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

21:01:58:418 None
[Empire 1] Exploration behavior of army 1569 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

21:01:58:419 None
[Empire 1] Exploration behavior of army 1570 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

21:01:58:446 None
[Empire 2] Exploration behavior of army 953 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

21:01:58:476 None
[Empire 3] Exploration behavior of army 2791 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

21:01:58:489 None
[Empire 4] Exploration behavior of army 1508 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

21:01:58:514 None
[Empire 5] Exploration behavior of army 1663 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

21:01:58:616 None
[Empire 1] Exploration behavior of army 1569 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

21:01:58:617 None
[Empire 1] Exploration behavior of army 1570 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

21:01:58:651 None
[Empire 2] Exploration behavior of army 953 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

21:01:58:687 None
[Empire 4] Exploration behavior of army 1508 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

21:01:58:719 None
[Empire 5] Exploration behavior of army 1663 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

21:01:58:822 None
[Empire 1] Exploration behavior of army 1569 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

21:01:58:822 None
[Empire 1] Exploration behavior of army 1570 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

21:01:58:853 None
[Empire 2] Exploration behavior of army 953 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

21:01:58:881 None
[Empire 3] Exploration behavior of army 2791 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

21:01:58:894 None
[Empire 4] Exploration behavior of army 1508 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

21:01:58:919 None
[Empire 5] Exploration behavior of army 1663 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

21:01:59:019 None
[Empire 1] Exploration behavior of army 1569 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

21:01:59:019 None
[Empire 1] Exploration behavior of army 1570 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

21:01:59:054 None
[Empire 2] Exploration behavior of army 953 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

21:01:59:100 None
[Empire 4] Exploration behavior of army 1508 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

21:01:59:133 None
[Empire 5] Exploration behavior of army 1663 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

21:01:59:224 None
[Empire 1] Exploration behavior of army 1569 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

21:01:59:225 None
[Empire 1] Exploration behavior of army 1570 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

21:01:59:260 None
[Empire 2] Exploration behavior of army 953 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

21:01:59:289 None
[Empire 3] Exploration behavior of army 2791 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

21:01:59:302 None
[Empire 4] Exploration behavior of army 1508 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

21:01:59:326 None
[Empire 5] Exploration behavior of army 1663 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

21:01:59:420 None
[Empire 1] Exploration behavior of army 1569 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

21:01:59:420 None
[Empire 1] Exploration behavior of army 1570 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

21:01:59:447 None
[Empire 2] Exploration behavior of army 953 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

21:01:59:488 None
[Empire 4] Exploration behavior of army 1508 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

21:01:59:511 None
[Empire 5] Exploration behavior of army 1663 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

21:01:59:625 None
[Empire 1] Exploration behavior of army 1569 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

21:01:59:625 None
[Empire 1] Exploration behavior of army 1570 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

21:01:59:664 None
[Empire 2] Exploration behavior of army 953 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

21:01:59:701 None
[Empire 3] Exploration behavior of army 2791 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

21:01:59:716 None
[Empire 4] Exploration behavior of army 1508 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

21:01:59:747 None
[Empire 5] Exploration behavior of army 1663 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

21:01:59:821 None
[Empire 1] Exploration behavior of army 1569 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

21:01:59:822 None
[Empire 1] Exploration behavior of army 1570 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

21:01:59:853 None
[Empire 2] Exploration behavior of army 953 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

21:01:59:903 None
[Empire 4] Exploration behavior of army 1508 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

21:01:59:929 None
[Empire 5] Exploration behavior of army 1663 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

21:02:00:026 None
[Empire 1] Exploration behavior of army 1569 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

21:02:00:027 None
[Empire 1] Exploration behavior of army 1570 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

21:02:00:056 None
[Empire 2] Exploration behavior of army 953 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

21:02:00:090 None
[Empire 3] Exploration behavior of army 2791 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

21:02:00:115 None
[Empire 4] Exploration behavior of army 1508 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

21:02:00:143 None
[Empire 5] Exploration behavior of army 1663 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

21:02:00:223 None
[Empire 1] Exploration behavior of army 1569 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

21:02:00:223 None
[Empire 1] Exploration behavior of army 1570 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

21:02:00:247 None
[Empire 2] Exploration behavior of army 953 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

21:02:00:302 None
[Empire 4] Exploration behavior of army 1508 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

21:02:00:324 None
[Empire 5] Exploration behavior of army 1663 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

21:02:00:427 None
[Empire 1] Exploration behavior of army 1569 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

21:02:00:428 None
[Empire 1] Exploration behavior of army 1570 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

21:02:00:460 None
[Empire 2] Exploration behavior of army 953 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

21:02:00:490 None
[Empire 3] Exploration behavior of army 2791 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

21:02:00:514 None
[Empire 4] Exploration behavior of army 1508 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

21:02:00:539 None
[Empire 5] Exploration behavior of army 1663 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

21:02:00:826 None
[Empire 1] Exploration behavior of army 1569 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

21:02:00:826 None
[Empire 1] Exploration behavior of army 1570 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

21:02:00:855 None
[Empire 2] Exploration behavior of army 953 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

21:02:00:909 None
[Empire 4] Exploration behavior of army 1508 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

21:02:00:932 None
[Empire 5] Exploration behavior of army 1663 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

21:02:01:031 None
[Empire 1] Exploration behavior of army 1569 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

21:02:01:031 None
[Empire 1] Exploration behavior of army 1570 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

21:02:01:058 None
[Empire 2] Exploration behavior of army 953 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

21:02:01:087 None
[Empire 3] Exploration behavior of army 2791 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

21:02:01:111 None
[Empire 4] Exploration behavior of army 1508 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

21:02:01:136 None
[Empire 5] Exploration behavior of army 1663 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

21:02:01:227 None
[Empire 1] Exploration behavior of army 1569 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

21:02:01:227 None
[Empire 1] Exploration behavior of army 1570 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

21:02:01:264 None
[Empire 2] Exploration behavior of army 953 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

21:02:01:317 None
[Empire 4] Exploration behavior of army 1508 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

21:02:01:348 None
[Empire 5] Exploration behavior of army 1663 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

21:02:01:432 None
[Empire 1] Exploration behavior of army 1569 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

21:02:01:432 None
[Empire 1] Exploration behavior of army 1570 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

21:02:01:464 None
[Empire 2] Exploration behavior of army 953 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

21:02:01:495 None
[Empire 3] Exploration behavior of army 2791 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

21:02:01:518 None
[Empire 4] Exploration behavior of army 1508 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

21:02:01:541 None
[Empire 5] Exploration behavior of army 1663 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

21:02:03:308 None
[PresentationChoreography] PawnActionRangedStartAttack 'PresentationPawn(Clone)' of empire#0 OnAttackCompleted while safeguard has not been catched.

    Amplitude.Wwise.Interop.AkLogger+ErrorLoggerInteropDelegate:Invoke(System.Reflection.MonoParameterInfo)

21:02:03:346 None
[PresentationChoreography] PawnActionRangedStartAttack 'PresentationPawn(Clone)' of empire#0 OnAttackCompleted while safeguard has not been catched.

    Amplitude.Wwise.Interop.AkLogger+ErrorLoggerInteropDelegate:Invoke(System.Reflection.MonoParameterInfo)

21:02:03:431 None
[Empire 1] Exploration behavior of army 1569 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

21:02:03:431 None
[Empire 1] Exploration behavior of army 1570 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

21:02:03:463 None
[Empire 2] Exploration behavior of army 953 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

21:02:03:466 None
[PresentationChoreography] PawnActionRangedStartAttack 'PresentationPawn(Clone)' of empire#0 OnAttackCompleted while safeguard has not been catched.

    Amplitude.Wwise.Interop.AkLogger+ErrorLoggerInteropDelegate:Invoke(System.Reflection.MonoParameterInfo)

21:02:03:518 None
[Empire 4] Exploration behavior of army 1508 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

21:02:03:538 None
[PresentationChoreography] PawnActionRangedStartAttack 'PresentationPawn(Clone)' of empire#0 OnAttackCompleted while safeguard has not been catched.

    Amplitude.Wwise.Interop.AkLogger+ErrorLoggerInteropDelegate:Invoke(System.Reflection.MonoParameterInfo)

21:02:03:538 None
[PresentationChoreography] PawnActionRangedStartAttack 'PresentationPawn(Clone)' of empire#0 OnAttackCompleted while safeguard has not been catched.

    Amplitude.Wwise.Interop.AkLogger+ErrorLoggerInteropDelegate:Invoke(System.Reflection.MonoParameterInfo)

21:02:03:538 None
[Empire 5] Exploration behavior of army 1663 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

21:02:03:634 None
[Empire 3] Exploration behavior of army 2791 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

21:02:03:730 None
[PresentationChoreography] PawnActionRangedStartAttack 'PresentationPawn(Clone)' of empire#0 OnAttackCompleted while safeguard has not been catched.

    Amplitude.Wwise.Interop.AkLogger+ErrorLoggerInteropDelegate:Invoke(System.Reflection.MonoParameterInfo)

21:02:03:994 None
[PresentationChoreography] PawnActionRangedStartAttack 'PresentationPawn(Clone)' of empire#0 OnAttackCompleted while safeguard has not been catched.

    Amplitude.Wwise.Interop.AkLogger+ErrorLoggerInteropDelegate:Invoke(System.Reflection.MonoParameterInfo)

21:02:04:220 None
[PresentationChoreography] PawnActionRangedStartAttack 'PresentationPawn(Clone)' of empire#0 OnAttackCompleted while safeguard has not been catched.

    Amplitude.Wwise.Interop.AkLogger+ErrorLoggerInteropDelegate:Invoke(System.Reflection.MonoParameterInfo)

21:02:04:232 None
[PresentationChoreography] PawnActionRangedStartAttack 'PresentationPawn(Clone)' of empire#0 OnAttackCompleted while safeguard has not been catched.

    Amplitude.Wwise.Interop.AkLogger+ErrorLoggerInteropDelegate:Invoke(System.Reflection.MonoParameterInfo)

21:02:05:631 None
[Empire 1] Exploration behavior of army 1569 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

21:02:05:631 None
[Empire 1] Exploration behavior of army 1570 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

21:02:05:666 None
[Empire 2] Exploration behavior of army 953 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

21:02:05:718 None
[Empire 4] Exploration behavior of army 1508 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

21:02:05:743 None
[Empire 5] Exploration behavior of army 1663 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

21:02:05:836 None
[Empire 3] Exploration behavior of army 2791 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

21:02:11:022 None
[Empire 1] Exploration behavior of army 1569 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

21:02:11:022 None
[Empire 1] Exploration behavior of army 1570 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

21:02:11:057 None
[Empire 2] Exploration behavior of army 953 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

21:02:11:109 None
[Empire 4] Exploration behavior of army 1508 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

21:02:11:132 None
[Empire 5] Exploration behavior of army 1663 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

21:02:11:226 None
[Empire 1] Exploration behavior of army 1569 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

21:02:11:226 None
[Empire 1] Exploration behavior of army 1570 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

21:02:11:259 None
[Empire 2] Exploration behavior of army 953 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

21:02:11:288 None
[Empire 3] Exploration behavior of army 2791 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

21:02:11:311 None
[Empire 4] Exploration behavior of army 1508 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

21:02:11:335 None
[Empire 5] Exploration behavior of army 1663 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

21:02:13:224 None
[Empire 1] Exploration behavior of army 1569 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

21:02:13:224 None
[Empire 1] Exploration behavior of army 1570 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

21:02:13:260 None
[Empire 2] Exploration behavior of army 953 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

21:02:13:312 None
[Empire 4] Exploration behavior of army 1508 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

21:02:13:334 None
[Empire 5] Exploration behavior of army 1663 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

21:02:13:431 None
[Empire 3] Exploration behavior of army 2791 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

21:02:15:427 None
[Empire 1] Exploration behavior of army 1569 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

21:02:15:427 None
[Empire 1] Exploration behavior of army 1570 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

21:02:15:459 None
[Empire 2] Exploration behavior of army 953 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

21:02:15:511 None
[Empire 4] Exploration behavior of army 1508 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

21:02:15:535 None
[Empire 5] Exploration behavior of army 1663 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

21:02:15:633 None
[Empire 3] Exploration behavior of army 2791 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

21:02:17:629 None
[Empire 1] Exploration behavior of army 1569 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

21:02:17:629 None
[Empire 1] Exploration behavior of army 1570 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

21:02:17:663 None
[Empire 2] Exploration behavior of army 953 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

21:02:17:717 None
[Empire 4] Exploration behavior of army 1508 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

21:02:17:747 None
[Empire 5] Exploration behavior of army 1663 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

21:02:17:833 None
[Empire 1] Exploration behavior of army 1569 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

21:02:17:833 None
[Empire 1] Exploration behavior of army 1570 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

21:02:17:865 None
[Empire 2] Exploration behavior of army 953 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

21:02:17:893 None
[Empire 3] Exploration behavior of army 2791 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

21:02:17:916 None
[Empire 4] Exploration behavior of army 1508 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

21:02:17:939 None
[Empire 5] Exploration behavior of army 1663 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

21:02:21:700 None
[Empire 1] Exploration behavior of army 1569 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

21:02:21:700 None
[Empire 1] Exploration behavior of army 1570 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

21:02:21:734 None
[Empire 2] Exploration behavior of army 953 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

21:02:21:790 None
[Empire 4] Exploration behavior of army 1508 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

21:02:21:821 None
[Empire 5] Exploration behavior of army 1663 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

21:02:21:905 None
[Empire 1] Exploration behavior of army 1569 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

21:02:21:905 None
[Empire 1] Exploration behavior of army 1570 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

21:02:21:939 None
[Empire 2] Exploration behavior of army 953 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

21:02:21:966 None
[Empire 3] Exploration behavior of army 2791 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

21:02:21:990 None
[Empire 4] Exploration behavior of army 1508 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

21:02:22:012 None
[Empire 5] Exploration behavior of army 1663 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

21:02:23:902 None
[Empire 1] Exploration behavior of army 1569 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

21:02:23:902 None
[Empire 1] Exploration behavior of army 1570 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

21:02:23:937 None
[Empire 2] Exploration behavior of army 953 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

21:02:23:985 None
[Empire 4] Exploration behavior of army 1508 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

21:02:24:009 None
[Empire 5] Exploration behavior of army 1663 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

21:02:24:110 None
[Empire 3] Exploration behavior of army 2791 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

21:02:26:297 None
[PresentationChoreography] PawnActionRangedStartAttack 'PresentationPawn(Clone)' of empire#0 OnAttackCompleted while safeguard has not been catched.

    Amplitude.Wwise.Interop.AkLogger+ErrorLoggerInteropDelegate:Invoke(System.Reflection.MonoParameterInfo)

21:02:26:481 None
[PresentationChoreography] PawnActionRangedStartAttack 'PresentationPawn(Clone)' of empire#0 OnAttackCompleted while safeguard has not been catched.

    Amplitude.Wwise.Interop.AkLogger+ErrorLoggerInteropDelegate:Invoke(System.Reflection.MonoParameterInfo)

21:02:26:516 None
[PresentationChoreography] PawnActionRangedStartAttack 'PresentationPawn(Clone)' of empire#0 OnAttackCompleted while safeguard has not been catched.

    Amplitude.Wwise.Interop.AkLogger+ErrorLoggerInteropDelegate:Invoke(System.Reflection.MonoParameterInfo)

21:02:26:540 None
[PresentationChoreography] PawnActionRangedStartAttack 'PresentationPawn(Clone)' of empire#0 OnAttackCompleted while safeguard has not been catched.

    Amplitude.Wwise.Interop.AkLogger+ErrorLoggerInteropDelegate:Invoke(System.Reflection.MonoParameterInfo)

21:02:26:760 None
[PresentationChoreography] PawnActionRangedStartAttack 'PresentationPawn(Clone)' of empire#0 OnAttackCompleted while safeguard has not been catched.

    Amplitude.Wwise.Interop.AkLogger+ErrorLoggerInteropDelegate:Invoke(System.Reflection.MonoParameterInfo)

21:02:26:857 None
[PresentationChoreography] PawnActionRangedStartAttack 'PresentationPawn(Clone)' of empire#0 OnAttackCompleted while safeguard has not been catched.

    Amplitude.Wwise.Interop.AkLogger+ErrorLoggerInteropDelegate:Invoke(System.Reflection.MonoParameterInfo)

21:02:26:906 None
[PresentationChoreography] PawnActionRangedStartAttack 'PresentationPawn(Clone)' of empire#0 OnAttackCompleted while safeguard has not been catched.

    Amplitude.Wwise.Interop.AkLogger+ErrorLoggerInteropDelegate:Invoke(System.Reflection.MonoParameterInfo)

21:02:26:952 None
[PresentationChoreography] PawnActionRangedStartAttack 'PresentationPawn(Clone)' of empire#0 OnAttackCompleted while safeguard has not been catched.

    Amplitude.Wwise.Interop.AkLogger+ErrorLoggerInteropDelegate:Invoke(System.Reflection.MonoParameterInfo)

21:02:27:281 None
[PresentationChoreography] PawnActionRangedStartAttack 'PresentationPawn(Clone)' of empire#0 OnAttackCompleted while safeguard has not been catched.

    Amplitude.Wwise.Interop.AkLogger+ErrorLoggerInteropDelegate:Invoke(System.Reflection.MonoParameterInfo)

21:02:28:386 None
[Empire 1] Exploration behavior of army 1569 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

21:02:28:386 None
[Empire 1] Exploration behavior of army 1570 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

21:02:28:421 None
[Empire 2] Exploration behavior of army 953 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

21:02:28:474 None
[Empire 4] Exploration behavior of army 1508 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

21:02:28:496 None
[Empire 5] Exploration behavior of army 1663 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

21:02:28:591 None
[Empire 1] Exploration behavior of army 1569 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

21:02:28:591 None
[Empire 1] Exploration behavior of army 1570 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

21:02:28:624 None
[Empire 2] Exploration behavior of army 953 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

21:02:28:652 None
[Empire 3] Exploration behavior of army 2791 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

21:02:28:676 None
[Empire 4] Exploration behavior of army 1508 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

21:02:28:698 None
[Empire 5] Exploration behavior of army 1663 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

21:02:30:587 None
[Empire 1] Exploration behavior of army 1569 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

21:02:30:587 None
[Empire 1] Exploration behavior of army 1570 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

21:02:30:620 None
[Empire 2] Exploration behavior of army 953 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

21:02:30:682 None
[Empire 4] Exploration behavior of army 1508 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

21:02:30:707 None
[Empire 5] Exploration behavior of army 1663 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

21:02:30:793 None
[Empire 3] Exploration behavior of army 2791 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

21:02:32:788 None
[Empire 1] Exploration behavior of army 1569 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

21:02:32:789 None
[Empire 1] Exploration behavior of army 1570 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

21:02:32:827 None
[Empire 2] Exploration behavior of army 953 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

21:02:32:877 None
[Empire 4] Exploration behavior of army 1508 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

21:02:32:902 None
[Empire 5] Exploration behavior of army 1663 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

21:02:32:992 None
[Empire 3] Exploration behavior of army 2791 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

21:02:34:989 None
[Empire 1] Exploration behavior of army 1569 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

21:02:34:989 None
[Empire 1] Exploration behavior of army 1570 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

21:02:35:025 None
[Empire 2] Exploration behavior of army 953 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

21:02:35:080 None
[Empire 4] Exploration behavior of army 1508 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

21:02:35:110 None
[Empire 5] Exploration behavior of army 1663 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

21:02:35:194 None
[Empire 3] Exploration behavior of army 2791 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

21:02:37:243 None
[Empire 1] Exploration behavior of army 1569 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

21:02:37:243 None
[Empire 1] Exploration behavior of army 1570 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

21:02:37:278 None
[Empire 2] Exploration behavior of army 953 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

21:02:37:329 None
[Empire 4] Exploration behavior of army 1508 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

21:02:37:351 None
[Empire 5] Exploration behavior of army 1663 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

21:02:37:447 None
[Empire 1] Exploration behavior of army 1569 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

21:02:37:447 None
[Empire 1] Exploration behavior of army 1570 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

21:02:37:477 None
[Empire 2] Exploration behavior of army 953 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

21:02:37:505 None
[Empire 3] Exploration behavior of army 2791 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

21:02:37:531 None
[Empire 4] Exploration behavior of army 1508 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

21:02:37:551 None
[Empire 5] Exploration behavior of army 1663 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

21:02:39:445 None
[Empire 1] Exploration behavior of army 1569 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

21:02:39:445 None
[Empire 1] Exploration behavior of army 1570 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

21:02:39:476 None
[Empire 2] Exploration behavior of army 953 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

21:02:39:533 None
[Empire 4] Exploration behavior of army 1508 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

21:02:39:565 None
[Empire 5] Exploration behavior of army 1663 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

21:02:39:649 None
[Empire 3] Exploration behavior of army 2791 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

21:02:44:074 None
[Empire 1] Exploration behavior of army 1569 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

21:02:44:074 None
[Empire 1] Exploration behavior of army 1570 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

21:02:44:109 None
[Empire 2] Exploration behavior of army 953 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

21:02:44:163 None
[Empire 4] Exploration behavior of army 1508 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

21:02:44:184 None
[Empire 5] Exploration behavior of army 1663 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

21:02:44:281 None
[Empire 1] Exploration behavior of army 1569 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

21:02:44:281 None
[Empire 1] Exploration behavior of army 1570 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

21:02:44:310 None
[Empire 2] Exploration behavior of army 953 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

21:02:44:339 None
[Empire 3] Exploration behavior of army 2791 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

21:02:44:364 None
[Empire 4] Exploration behavior of army 1508 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

21:02:44:387 None
[Empire 5] Exploration behavior of army 1663 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

21:02:46:278 None
[Empire 1] Exploration behavior of army 1569 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

21:02:46:278 None
[Empire 1] Exploration behavior of army 1570 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

21:02:46:307 None
[Empire 2] Exploration behavior of army 953 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

21:02:46:359 None
[Empire 4] Exploration behavior of army 1508 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

21:02:46:384 None
[Empire 5] Exploration behavior of army 1663 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

21:02:46:484 None
[Empire 3] Exploration behavior of army 2791 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

21:02:48:481 None
[Empire 1] Exploration behavior of army 1569 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

21:02:48:481 None
[Empire 1] Exploration behavior of army 1570 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

21:02:48:516 None
[Empire 2] Exploration behavior of army 953 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

21:02:48:573 None
[Empire 4] Exploration behavior of army 1508 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

21:02:48:601 None
[Empire 5] Exploration behavior of army 1663 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

21:02:48:685 None
[Empire 1] Exploration behavior of army 1569 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

21:02:48:685 None
[Empire 1] Exploration behavior of army 1570 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

21:02:48:722 None
[Empire 2] Exploration behavior of army 953 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

21:02:48:755 None
[Empire 3] Exploration behavior of army 2791 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

21:02:48:780 None
[Empire 4] Exploration behavior of army 1508 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

21:02:48:787 UI Steam
[UI] AnimatorComponent cannot start while UITransform.VisibleGlobally = false (/WindowsRoot/InGameSelection/BattleScreen/Content/_BattleStatus/_BattleTurns/Container/CapsulesGroup/Item003|UIAnimatorComponent)

    Amplitude.Mercury.UI.BattleTurnCapsuleWidget:Expand(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
    Amplitude.Mercury.UI.BattleTurnCapsuleWidget:Expand(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
    Amplitude.Mercury.UI.BattleScreen_BattleStatus:Refresh(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
    Amplitude.Mercury.UI.BattleScreen:Refresh()
    System.Action`1:Invoke(System.Reflection.MonoParameterInfo)
    Amplitude.Mercury.Presentation.PresentationBattle:Synchronize()
    Amplitude.Mercury.Presentation.PresentationBattleController:OnUpdate()
    Amplitude.Mercury.Presentation.Presentation:Update()

21:02:48:788 UI Steam
[UI] AnimatorComponent cannot start while UITransform.VisibleGlobally = false (/WindowsRoot/InGameSelection/BattleScreen/Content/_BattleStatus/_BattleTurns/Container/CapsulesGroup/Item003|UIAnimatorComponent)

    Amplitude.Mercury.UI.BattleTurnCapsuleWidget:Expand(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
    Amplitude.Mercury.UI.BattleTurnCapsuleWidget:Expand(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
    Amplitude.Mercury.UI.BattleScreen_BattleStatus:Refresh(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
    Amplitude.Mercury.UI.BattleScreen:Refresh()
    System.Action`1:Invoke(System.Reflection.MonoParameterInfo)
    Amplitude.Mercury.Presentation.PresentationBattle:Synchronize()
    Amplitude.Mercury.Presentation.PresentationBattleController:OnUpdate()
    Amplitude.Mercury.Presentation.Presentation:Update()

21:02:48:789 UI Steam
[UI] AnimatorComponent cannot start while UITransform.VisibleGlobally = false (/WindowsRoot/InGameSelection/BattleScreen/Content/_BattleStatus/_BattleTurns/Container/CapsulesGroup/Item003|UIAnimatorComponent)

    Amplitude.Mercury.UI.BattleTurnCapsuleWidget:Expand(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
    Amplitude.Mercury.UI.BattleTurnCapsuleWidget:Expand(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
    Amplitude.Mercury.UI.BattleScreen_BattleStatus:Refresh(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
    Amplitude.Mercury.UI.BattleScreen:Refresh()
    System.Action`1:Invoke(System.Reflection.MonoParameterInfo)
    Amplitude.Mercury.Presentation.PresentationBattle:Synchronize()
    Amplitude.Mercury.Presentation.PresentationBattleController:OnUpdate()
    Amplitude.Mercury.Presentation.Presentation:Update()

21:02:48:803 None
[Empire 5] Exploration behavior of army 1663 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

21:02:48:898 UI Steam
[UI] AnimatorComponent cannot start while UITransform.VisibleGlobally = false (/WindowsRoot/InGameSelection/BattleScreen/Content/_BattleStatus/_BattleTurns/Container/CapsulesGroup/Item003|UIAnimatorComponent)

    Amplitude.Mercury.UI.BattleTurnCapsuleWidget:Expand(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
    Amplitude.Mercury.UI.BattleTurnCapsuleWidget:Expand(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
    Amplitude.Mercury.UI.BattleScreen_BattleStatus:Refresh(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
    Amplitude.Mercury.UI.BattleScreen:Refresh()
    System.Action`1:Invoke(System.Reflection.MonoParameterInfo)
    Amplitude.Mercury.Presentation.PresentationBattle:Synchronize()
    Amplitude.Mercury.Presentation.PresentationBattleController:OnUpdate()
    Amplitude.Mercury.Presentation.Presentation:Update()

21:02:50:685 None
[Empire 1] Exploration behavior of army 1569 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

21:02:50:685 None
[Empire 1] Exploration behavior of army 1570 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

21:02:50:736 None
[Empire 2] Exploration behavior of army 953 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

21:02:50:773 None
Can't find entity 3618 of ongoing task. Fails the task 646.

    Amplitude.AI.ProcessingPasses.AllocatorPass`2:Process(System.Reflection.MonoParameterInfo)

21:02:50:797 None
[Empire 4] Exploration behavior of army 1508 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

21:02:50:828 None
[Empire 5] Exploration behavior of army 1663 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

21:02:50:903 None
[Empire 1] Exploration behavior of army 1569 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

21:02:50:903 None
[Empire 1] Exploration behavior of army 1570 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

21:02:50:941 None
[Empire 2] Exploration behavior of army 953 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

21:02:50:976 None
[Empire 3] Exploration behavior of army 2791 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

21:02:51:021 None
[Empire 4] Exploration behavior of army 1508 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

21:02:51:051 None
[Empire 5] Exploration behavior of army 1663 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

21:02:51:160 None
[Empire 1] Exploration behavior of army 1569 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

21:02:51:160 None
[Empire 1] Exploration behavior of army 1570 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

21:02:51:179 None
UpdatePawnsCountWhenNotMoving called while pawnsToCreate is zero! Nothing to do!

    Amplitude.Mercury.Presentation.PresentationEntityFactoryController:SynchronizeArmyInfo(System.Reflection.MonoParameterInfo)

21:02:51:188 None
[Empire 2] Exploration behavior of army 953 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

21:02:51:245 None
[Empire 4] Exploration behavior of army 1508 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

21:02:51:274 None
[Empire 5] Exploration behavior of army 1663 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

21:02:51:287 None
[Empire 6] Exploration behavior of army 1593 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

21:02:51:361 None
[Empire 1] Exploration behavior of army 1569 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

21:02:51:362 None
[Empire 1] Exploration behavior of army 1570 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

21:02:51:392 None
[Empire 2] Exploration behavior of army 953 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

21:02:51:421 None
[Empire 3] Exploration behavior of army 2791 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

21:02:51:447 None
[Empire 4] Exploration behavior of army 1508 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

21:02:51:480 None
[Empire 5] Exploration behavior of army 1663 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

21:02:51:562 None
[Empire 3] Exploration behavior of army 2791 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

21:02:51:592 None
[Empire 6] Exploration behavior of army 1593 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

21:02:52:163 None
[Empire 1] Exploration behavior of army 1569 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

21:02:52:163 None
[Empire 1] Exploration behavior of army 1570 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

21:02:52:193 None
[Empire 2] Exploration behavior of army 953 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

21:02:52:248 None
[Empire 4] Exploration behavior of army 1508 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

21:02:52:278 None
[Empire 5] Exploration behavior of army 1663 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

21:02:52:373 None
[Empire 1] Exploration behavior of army 1569 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

21:02:52:374 None
[Empire 1] Exploration behavior of army 1570 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

21:02:52:407 None
[Empire 2] Exploration behavior of army 953 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

21:02:52:436 None
[Empire 3] Exploration behavior of army 2791 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

21:02:52:470 None
[Empire 4] Exploration behavior of army 1508 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

21:02:52:491 None
[Empire 5] Exploration behavior of army 1663 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

21:02:52:504 None
[Empire 6] Exploration behavior of army 1593 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

21:02:53:173 None
[Empire 1] Exploration behavior of army 1569 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

21:02:53:173 None
[Empire 1] Exploration behavior of army 1570 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

21:02:53:210 None
[Empire 2] Exploration behavior of army 953 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

21:02:53:268 None
[Empire 4] Exploration behavior of army 1508 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

21:02:53:299 None
[Empire 5] Exploration behavior of army 1663 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

21:02:53:380 None
[Empire 1] Exploration behavior of army 1569 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

21:02:53:380 None
[Empire 1] Exploration behavior of army 1570 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

21:02:53:415 None
[Empire 2] Exploration behavior of army 953 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

21:02:53:446 None
[Empire 3] Exploration behavior of army 2791 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

21:02:53:473 None
[Empire 4] Exploration behavior of army 1508 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

21:02:53:503 None
[Empire 5] Exploration behavior of army 1663 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

21:02:53:516 None
[Empire 6] Exploration behavior of army 1593 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

21:02:54:183 None
[Empire 1] Exploration behavior of army 1569 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

21:02:54:183 None
[Empire 1] Exploration behavior of army 1570 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

21:02:54:220 None
[Empire 2] Exploration behavior of army 953 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

21:02:54:274 None
[Empire 4] Exploration behavior of army 1508 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

21:02:54:305 None
[Empire 5] Exploration behavior of army 1663 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

21:02:54:390 None
[Empire 1] Exploration behavior of army 1569 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

21:02:54:391 None
[Empire 1] Exploration behavior of army 1570 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

21:02:54:426 None
[Empire 2] Exploration behavior of army 953 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

21:02:54:453 None
[Empire 3] Exploration behavior of army 2791 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

21:02:54:478 None
[Empire 4] Exploration behavior of army 1508 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

21:02:54:509 None
[Empire 5] Exploration behavior of army 1663 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

21:02:54:522 None
[Empire 6] Exploration behavior of army 1593 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

21:02:56:597 None
[Empire 1] Exploration behavior of army 1569 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

21:02:56:597 None
[Empire 1] Exploration behavior of army 1570 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

21:02:56:631 None
[Empire 2] Exploration behavior of army 953 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

21:02:56:692 None
[Empire 4] Exploration behavior of army 1508 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

21:02:56:724 None
[Empire 5] Exploration behavior of army 1663 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

21:02:56:805 None
[Empire 3] Exploration behavior of army 2791 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

21:02:56:838 None
[Empire 6] Exploration behavior of army 1593 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

21:03:00:604 None
[Empire 1] Exploration behavior of army 1569 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

21:03:00:604 None
[Empire 1] Exploration behavior of army 1570 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

21:03:00:640 None
[Empire 2] Exploration behavior of army 953 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

21:03:00:694 None
[Empire 4] Exploration behavior of army 1508 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

21:03:00:725 None
[Empire 5] Exploration behavior of army 1663 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

21:03:00:812 None
[Empire 1] Exploration behavior of army 1569 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

21:03:00:812 None
[Empire 1] Exploration behavior of army 1570 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

21:03:00:842 None
[Empire 2] Exploration behavior of army 953 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

21:03:00:871 None
[Empire 3] Exploration behavior of army 2791 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

21:03:00:898 None
[Empire 4] Exploration behavior of army 1508 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

21:03:00:928 None
[Empire 5] Exploration behavior of army 1663 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

21:03:00:941 None
[Empire 6] Exploration behavior of army 1593 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

21:03:02:804 None
[Empire 1] Exploration behavior of army 1569 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

21:03:02:805 None
[Empire 1] Exploration behavior of army 1570 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

21:03:02:839 None
[Empire 2] Exploration behavior of army 953 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

21:03:02:894 None
[Empire 4] Exploration behavior of army 1508 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

21:03:02:924 None
[Empire 5] Exploration behavior of army 1663 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

21:03:03:012 None
[Empire 3] Exploration behavior of army 2791 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

21:03:03:043 None
[Empire 6] Exploration behavior of army 1593 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

21:03:05:030 None
[Empire 1] Exploration behavior of army 1569 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

21:03:05:031 None
[Empire 1] Exploration behavior of army 1570 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

21:03:05:066 None
[Empire 2] Exploration behavior of army 953 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

21:03:05:121 None
[Empire 4] Exploration behavior of army 1508 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

21:03:05:150 None
[Empire 5] Exploration behavior of army 1663 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

21:03:05:223 None
[Empire 1] Exploration behavior of army 1569 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

21:03:05:223 None
[Empire 1] Exploration behavior of army 1570 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

21:03:05:262 None
[Empire 2] Exploration behavior of army 953 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

21:03:05:300 None
[Empire 3] Exploration behavior of army 2791 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

21:03:05:325 None
[Empire 4] Exploration behavior of army 1508 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

21:03:05:354 None
[Empire 5] Exploration behavior of army 1663 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

21:03:05:368 None
[Empire 6] Exploration behavior of army 1593 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

21:03:07:219 None
[Empire 1] Exploration behavior of army 1569 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

21:03:07:219 None
[Empire 1] Exploration behavior of army 1570 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

21:03:07:256 None
[Empire 2] Exploration behavior of army 953 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

21:03:07:311 None
[Empire 4] Exploration behavior of army 1508 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

21:03:07:341 None
[Empire 5] Exploration behavior of army 1663 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

21:03:07:427 None
[Empire 3] Exploration behavior of army 2791 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

21:03:07:463 None
[Empire 6] Exploration behavior of army 1593 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

21:03:08:555 None
[Localization] Unknown key '%DiplomaticActionMyMoralLossDescription'

    Amplitude.Framework.Localization.LocalizationManager:Localize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

21:03:08:555 None
[Localization] Unknown key '%DiplomaticActionTheirMoralGainDescription'

    Amplitude.Framework.Localization.LocalizationManager:Localize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

21:03:08:556 None
[Localization] Unknown key '%DiplomaticActionMyMoralLossDescription'

    Amplitude.Framework.Localization.LocalizationManager:Localize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

21:03:08:556 None
[Localization] Unknown key '%DiplomaticActionTheirMoralGainDescription'

    Amplitude.Framework.Localization.LocalizationManager:Localize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

21:03:20:249 None
[Empire 1] Exploration behavior of army 1569 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

21:03:20:249 None
[Empire 1] Exploration behavior of army 1570 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

21:03:20:288 None
[Empire 2] Exploration behavior of army 953 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

21:03:20:350 None
[Empire 4] Exploration behavior of army 1508 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

21:03:20:382 None
[Empire 5] Exploration behavior of army 1663 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

21:03:20:456 None
[Empire 1] Exploration behavior of army 1569 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

21:03:20:456 None
[Empire 1] Exploration behavior of army 1570 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

21:03:20:489 None
[Empire 2] Exploration behavior of army 953 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

21:03:20:517 None
[Empire 3] Exploration behavior of army 2791 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

21:03:20:544 None
[Empire 4] Exploration behavior of army 1508 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

21:03:20:575 None
[Empire 5] Exploration behavior of army 1663 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

21:03:20:589 None
[Empire 6] Exploration behavior of army 1593 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

21:03:20:903 None
TutorialWindow.SpecificUpdate: TopTutorialElementIndex is invalid while window' Status is Activating.

    Amplitude.UI.Windows.UIContainerManager:SpecificUpdate()

21:03:30:854 None
[Empire 1] Exploration behavior of army 1569 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

21:03:30:855 None
[Empire 1] Exploration behavior of army 1570 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

21:03:30:887 None
[Empire 2] Exploration behavior of army 953 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

21:03:30:941 None
[Empire 4] Exploration behavior of army 1508 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

21:03:30:972 None
[Empire 5] Exploration behavior of army 1663 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

21:03:31:063 None
[Empire 3] Exploration behavior of army 2791 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

21:03:31:096 None
[Empire 6] Exploration behavior of army 1593 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

21:03:33:056 None
[Empire 1] Exploration behavior of army 1569 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

21:03:33:056 None
[Empire 1] Exploration behavior of army 1570 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

21:03:33:091 None
[Empire 2] Exploration behavior of army 953 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

21:03:33:146 None
[Empire 4] Exploration behavior of army 1508 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

21:03:33:178 None
[Empire 5] Exploration behavior of army 1663 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

21:03:33:265 None
[Empire 3] Exploration behavior of army 2791 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

21:03:33:301 None
[Empire 6] Exploration behavior of army 1593 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

21:03:35:259 None
[Empire 1] Exploration behavior of army 1569 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

21:03:35:259 None
[Empire 1] Exploration behavior of army 1570 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

21:03:35:293 None
[Empire 2] Exploration behavior of army 953 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

21:03:35:344 None
[Empire 4] Exploration behavior of army 1508 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

21:03:35:378 None
[Empire 5] Exploration behavior of army 1663 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

21:03:35:465 None
[Empire 3] Exploration behavior of army 2791 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

21:03:35:501 None
[Empire 6] Exploration behavior of army 1593 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

21:03:37:461 None
[Empire 1] Exploration behavior of army 1569 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

21:03:37:462 None
[Empire 1] Exploration behavior of army 1570 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

21:03:37:488 None
[Empire 2] Exploration behavior of army 953 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

21:03:37:545 None
[Empire 4] Exploration behavior of army 1508 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

21:03:37:572 None
[Empire 5] Exploration behavior of army 1663 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

21:03:37:668 None
[Empire 3] Exploration behavior of army 2791 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

21:03:37:697 None
[Empire 6] Exploration behavior of army 1593 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

21:03:39:662 None
[Empire 1] Exploration behavior of army 1569 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

21:03:39:662 None
[Empire 1] Exploration behavior of army 1570 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

21:03:39:696 None
[Empire 2] Exploration behavior of army 953 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

21:03:39:747 None
[Empire 4] Exploration behavior of army 1508 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

21:03:39:776 None
[Empire 5] Exploration behavior of army 1663 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

21:03:39:869 None
[Empire 3] Exploration behavior of army 2791 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

21:03:39:903 None
[Empire 6] Exploration behavior of army 1593 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

21:03:41:863 None
[Empire 1] Exploration behavior of army 1569 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

21:03:41:863 None
[Empire 1] Exploration behavior of army 1570 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

21:03:41:892 None
[Empire 2] Exploration behavior of army 953 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

21:03:41:945 None
[Empire 4] Exploration behavior of army 1508 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

21:03:41:977 None
[Empire 5] Exploration behavior of army 1663 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

21:03:42:071 None
[Empire 3] Exploration behavior of army 2791 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

21:03:42:099 None
[Empire 6] Exploration behavior of army 1593 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

21:03:46:375 None
[Empire 1] Exploration behavior of army 1569 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

21:03:46:376 None
[Empire 1] Exploration behavior of army 1570 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

21:03:46:410 None
[Empire 2] Exploration behavior of army 953 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

21:03:46:463 None
[Empire 4] Exploration behavior of army 1508 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

21:03:46:494 None
[Empire 5] Exploration behavior of army 1663 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

21:03:46:582 None
[Empire 3] Exploration behavior of army 2791 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

21:03:46:608 None
[Empire 6] Exploration behavior of army 1593 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

21:03:48:576 None
[Empire 1] Exploration behavior of army 1569 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

21:03:48:576 None
[Empire 1] Exploration behavior of army 1570 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

21:03:48:604 None
[Empire 2] Exploration behavior of army 953 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

21:03:48:659 None
[Empire 4] Exploration behavior of army 1508 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

21:03:48:691 None
[Empire 5] Exploration behavior of army 1663 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

21:03:48:783 None
[Empire 3] Exploration behavior of army 2791 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

21:03:48:814 None
[Empire 6] Exploration behavior of army 1593 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

21:03:50:777 None
[Empire 1] Exploration behavior of army 1569 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

21:03:50:777 None
[Empire 1] Exploration behavior of army 1570 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

21:03:50:812 None
[Empire 2] Exploration behavior of army 953 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

21:03:50:867 None
[Empire 4] Exploration behavior of army 1508 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

21:03:50:896 None
[Empire 5] Exploration behavior of army 1663 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

21:03:50:985 None
[Empire 3] Exploration behavior of army 2791 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

21:03:51:018 None
[Empire 6] Exploration behavior of army 1593 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

21:03:52:359 None
TutorialWindow.SpecificUpdate: TopTutorialElementIndex is invalid while window' Status is Activating.

    Amplitude.UI.Windows.UIContainerManager:SpecificUpdate()

21:03:52:979 None
[Empire 1] Exploration behavior of army 1569 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

21:03:52:979 None
[Empire 1] Exploration behavior of army 1570 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

21:03:53:010 None
[Empire 2] Exploration behavior of army 953 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

21:03:53:064 None
[Empire 4] Exploration behavior of army 1508 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

21:03:53:095 None
[Empire 5] Exploration behavior of army 1663 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

21:03:53:187 None
[Empire 1] Exploration behavior of army 1569 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

21:03:53:187 None
[Empire 1] Exploration behavior of army 1570 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

21:03:53:222 None
[Empire 2] Exploration behavior of army 953 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

21:03:53:250 None
[Empire 3] Exploration behavior of army 2791 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

21:03:53:274 None
[Empire 4] Exploration behavior of army 1508 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

21:03:53:295 None
[Empire 5] Exploration behavior of army 1663 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

21:03:53:308 None
[Empire 6] Exploration behavior of army 1593 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

21:03:55:180 None
[Empire 1] Exploration behavior of army 1569 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

21:03:55:180 None
[Empire 1] Exploration behavior of army 1570 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

21:03:55:215 None
[Empire 2] Exploration behavior of army 953 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

21:03:55:269 None
[Empire 4] Exploration behavior of army 1508 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

21:03:55:301 None
[Empire 5] Exploration behavior of army 1663 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

21:03:55:387 None
[Empire 3] Exploration behavior of army 2791 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

21:03:55:420 None
[Empire 6] Exploration behavior of army 1593 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

21:03:57:382 None
[Empire 1] Exploration behavior of army 1569 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

21:03:57:382 None
[Empire 1] Exploration behavior of army 1570 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

21:03:57:415 None
[Empire 2] Exploration behavior of army 953 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

21:03:57:469 None
[Empire 4] Exploration behavior of army 1508 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

21:03:57:498 None
[Empire 5] Exploration behavior of army 1663 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

21:03:57:591 None
[Empire 3] Exploration behavior of army 2791 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

21:03:57:623 None
[Empire 6] Exploration behavior of army 1593 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

21:03:59:996 None
[Empire 1] Exploration behavior of army 1569 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

21:03:59:996 None
[Empire 1] Exploration behavior of army 1570 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

21:04:00:032 None
[Empire 2] Exploration behavior of army 953 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

21:04:00:097 None
[Empire 4] Exploration behavior of army 1508 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

21:04:00:127 None
[Empire 5] Exploration behavior of army 1663 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

21:04:00:205 None
[Empire 3] Exploration behavior of army 2791 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

21:04:00:232 None
[Empire 6] Exploration behavior of army 1593 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

21:04:02:198 None
[Empire 1] Exploration behavior of army 1569 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

21:04:02:199 None
[Empire 1] Exploration behavior of army 1570 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

21:04:02:236 None
[Empire 2] Exploration behavior of army 953 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

21:04:02:289 None
[Empire 4] Exploration behavior of army 1508 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

21:04:02:320 None
[Empire 5] Exploration behavior of army 1663 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

21:04:02:408 None
[Empire 3] Exploration behavior of army 2791 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

21:04:02:433 None
[Empire 6] Exploration behavior of army 1593 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

21:04:04:886 None
[Localization] Unknown key '%GameplayOrientationHintBuilderStabilityBonusAfterConstructionCompletion'

    Amplitude.Framework.Localization.LocalizationManager:Localize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

21:04:04:886 None
[Localization] Unknown key '%GameplayOrientationHintBuilderStabilityBonusAfterConstructionCompletion'

    Amplitude.Framework.Localization.LocalizationManager:Localize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

21:04:04:887 None
[Localization] Unknown key '%GameplayOrientationHintBuilderStabilityBonusAfterConstructionCompletion'

    Amplitude.Framework.Localization.LocalizationManager:Localize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

21:04:04:887 None
[Localization] Unknown key '%GameplayOrientationHintBuilderStabilityBonusAfterConstructionCompletion'

    Amplitude.Framework.Localization.LocalizationManager:Localize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

21:04:04:887 None
[Localization] Unknown key '%GameplayOrientationHintBuilderStabilityBonusAfterConstructionCompletion'

    Amplitude.Framework.Localization.LocalizationManager:Localize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

21:04:04:887 None
[Localization] Unknown key '%GameplayOrientationHintBuilderStabilityBonusAfterConstructionCompletion'

    Amplitude.Framework.Localization.LocalizationManager:Localize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

21:04:04:890 None
[Localization] Unknown key '%GameplayOrientationHintBuilderStabilityBonusAfterConstructionCompletion'

    Amplitude.Framework.Localization.LocalizationManager:Localize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

21:04:04:890 None
[Localization] Unknown key '%GameplayOrientationHintBuilderStabilityBonusAfterConstructionCompletion'

    Amplitude.Framework.Localization.LocalizationManager:Localize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

21:04:04:891 None
[Localization] Unknown key '%GameplayOrientationHintBuilderStabilityBonusAfterConstructionCompletion'

    Amplitude.Framework.Localization.LocalizationManager:Localize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

21:04:06:521 None
[Empire 1] Exploration behavior of army 1569 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

21:04:06:521 None
[Empire 1] Exploration behavior of army 1570 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

21:04:06:555 None
[Empire 2] Exploration behavior of army 953 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

21:04:06:592 None
[Localization] Unknown key '%GameplayOrientationHintBuilderStabilityBonusAfterConstructionCompletion'

    Amplitude.Framework.Localization.LocalizationManager:Localize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

21:04:06:592 None
[Localization] Unknown key '%GameplayOrientationHintBuilderStabilityBonusAfterConstructionCompletion'

    Amplitude.Framework.Localization.LocalizationManager:Localize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

21:04:06:592 None
[Localization] Unknown key '%GameplayOrientationHintBuilderStabilityBonusAfterConstructionCompletion'

    Amplitude.Framework.Localization.LocalizationManager:Localize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

21:04:06:610 None
[Empire 4] Exploration behavior of army 1508 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

21:04:06:639 None
[Empire 5] Exploration behavior of army 1663 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

21:04:06:729 None
[Empire 1] Exploration behavior of army 1569 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

21:04:06:729 None
[Empire 1] Exploration behavior of army 1570 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

21:04:06:759 None
[Empire 2] Exploration behavior of army 953 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

21:04:06:786 None
[Empire 3] Exploration behavior of army 2791 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

21:04:06:811 None
[Empire 4] Exploration behavior of army 1508 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

21:04:06:842 None
[Empire 5] Exploration behavior of army 1663 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

21:04:06:855 None
[Empire 6] Exploration behavior of army 1593 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

21:04:10:394 None
[Localization] Unknown key '%GameplayOrientationHintBuilderStabilityBonusAfterConstructionCompletion'

    Amplitude.Framework.Localization.LocalizationManager:Localize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

21:04:10:394 None
[Localization] Unknown key '%GameplayOrientationHintBuilderStabilityBonusAfterConstructionCompletion'

    Amplitude.Framework.Localization.LocalizationManager:Localize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

21:04:10:394 None
[Localization] Unknown key '%GameplayOrientationHintBuilderStabilityBonusAfterConstructionCompletion'

    Amplitude.Framework.Localization.LocalizationManager:Localize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

21:04:10:840 None
[Localization] Unknown key '%GameplayOrientationHintBuilderStabilityBonusAfterConstructionCompletion'

    Amplitude.Framework.Localization.LocalizationManager:Localize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

21:04:10:840 None
[Localization] Unknown key '%GameplayOrientationHintBuilderStabilityBonusAfterConstructionCompletion'

    Amplitude.Framework.Localization.LocalizationManager:Localize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

21:04:10:841 None
[Localization] Unknown key '%GameplayOrientationHintBuilderStabilityBonusAfterConstructionCompletion'

    Amplitude.Framework.Localization.LocalizationManager:Localize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

21:04:14:109 None
[Localization] Unknown key '%GameplayOrientationHintBuilderStabilityBonusAfterConstructionCompletion'

    Amplitude.Framework.Localization.LocalizationManager:Localize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

21:04:14:109 None
[Localization] Unknown key '%GameplayOrientationHintBuilderStabilityBonusAfterConstructionCompletion'

    Amplitude.Framework.Localization.LocalizationManager:Localize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

21:04:14:109 None
[Localization] Unknown key '%GameplayOrientationHintBuilderStabilityBonusAfterConstructionCompletion'

    Amplitude.Framework.Localization.LocalizationManager:Localize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

21:04:14:110 None
[Empire 1] Exploration behavior of army 1569 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

21:04:14:110 None
[Empire 1] Exploration behavior of army 1570 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

21:04:14:144 None
[Empire 2] Exploration behavior of army 953 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

21:04:14:194 None
[Localization] Unknown key '%GameplayOrientationHintBuilderStabilityBonusAfterConstructionCompletion'

    Amplitude.Framework.Localization.LocalizationManager:Localize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

21:04:14:194 None
[Localization] Unknown key '%GameplayOrientationHintBuilderStabilityBonusAfterConstructionCompletion'

    Amplitude.Framework.Localization.LocalizationManager:Localize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

21:04:14:194 None
[Localization] Unknown key '%GameplayOrientationHintBuilderStabilityBonusAfterConstructionCompletion'

    Amplitude.Framework.Localization.LocalizationManager:Localize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

21:04:14:202 None
[Empire 4] Exploration behavior of army 1508 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

21:04:14:230 None
[Empire 5] Exploration behavior of army 1663 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

21:04:14:319 None
[Empire 3] Exploration behavior of army 2791 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

21:04:14:353 None
[Empire 6] Exploration behavior of army 1593 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

21:04:15:002 None
[Localization] Unknown key '%GameplayOrientationHintBuilderStabilityBonusAfterConstructionCompletion'

    Amplitude.Framework.Localization.LocalizationManager:Localize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

21:04:15:002 None
[Localization] Unknown key '%GameplayOrientationHintBuilderStabilityBonusAfterConstructionCompletion'

    Amplitude.Framework.Localization.LocalizationManager:Localize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

21:04:15:002 None
[Localization] Unknown key '%GameplayOrientationHintBuilderStabilityBonusAfterConstructionCompletion'

    Amplitude.Framework.Localization.LocalizationManager:Localize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

21:04:15:099 None
[Localization] Unknown key '%GameplayOrientationHintBuilderStabilityBonusAfterConstructionCompletion'

    Amplitude.Framework.Localization.LocalizationManager:Localize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

21:04:15:099 None
[Localization] Unknown key '%GameplayOrientationHintBuilderStabilityBonusAfterConstructionCompletion'

    Amplitude.Framework.Localization.LocalizationManager:Localize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

21:04:15:099 None
[Localization] Unknown key '%GameplayOrientationHintBuilderStabilityBonusAfterConstructionCompletion'

    Amplitude.Framework.Localization.LocalizationManager:Localize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

21:04:16:311 None
[Empire 1] Exploration behavior of army 1569 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

21:04:16:311 None
[Empire 1] Exploration behavior of army 1570 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

21:04:16:344 None
[Empire 2] Exploration behavior of army 953 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

21:04:16:395 None
[Empire 4] Exploration behavior of army 1508 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

21:04:16:425 None
[Empire 5] Exploration behavior of army 1663 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

21:04:16:521 None
[Empire 3] Exploration behavior of army 2791 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

21:04:16:551 None
[Empire 6] Exploration behavior of army 1593 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

21:04:17:803 None
[Localization] Unknown key '%GameplayOrientationHintBuilderStabilityBonusAfterConstructionCompletion'

    Amplitude.Framework.Localization.LocalizationManager:Localize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

21:04:17:803 None
[Localization] Unknown key '%GameplayOrientationHintBuilderStabilityBonusAfterConstructionCompletion'

    Amplitude.Framework.Localization.LocalizationManager:Localize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

21:04:17:804 None
[Localization] Unknown key '%GameplayOrientationHintBuilderStabilityBonusAfterConstructionCompletion'

    Amplitude.Framework.Localization.LocalizationManager:Localize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

21:04:17:804 None
[Localization] Unknown key '%GameplayOrientationHintBuilderStabilityBonusAfterConstructionCompletion'

    Amplitude.Framework.Localization.LocalizationManager:Localize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

21:04:17:804 None
[Localization] Unknown key '%GameplayOrientationHintBuilderStabilityBonusAfterConstructionCompletion'

    Amplitude.Framework.Localization.LocalizationManager:Localize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

21:04:17:804 None
[Localization] Unknown key '%GameplayOrientationHintBuilderStabilityBonusAfterConstructionCompletion'

    Amplitude.Framework.Localization.LocalizationManager:Localize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

21:04:17:807 None
[Localization] Unknown key '%GameplayOrientationHintBuilderStabilityBonusAfterConstructionCompletion'

    Amplitude.Framework.Localization.LocalizationManager:Localize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

21:04:17:807 None
[Localization] Unknown key '%GameplayOrientationHintBuilderStabilityBonusAfterConstructionCompletion'

    Amplitude.Framework.Localization.LocalizationManager:Localize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

21:04:17:807 None
[Localization] Unknown key '%GameplayOrientationHintBuilderStabilityBonusAfterConstructionCompletion'

    Amplitude.Framework.Localization.LocalizationManager:Localize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

21:04:23:291 None
[Empire 1] Exploration behavior of army 1569 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

21:04:23:291 None
[Empire 1] Exploration behavior of army 1570 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

21:04:23:329 None
[Empire 2] Exploration behavior of army 953 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

21:04:23:383 None
[Empire 4] Exploration behavior of army 1508 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

21:04:23:411 None
[Empire 5] Exploration behavior of army 1663 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

21:04:23:498 None
[Empire 1] Exploration behavior of army 1569 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

21:04:23:498 None
[Empire 1] Exploration behavior of army 1570 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

21:04:23:530 None
[Empire 2] Exploration behavior of army 953 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

21:04:23:557 None
[Empire 3] Exploration behavior of army 2791 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

21:04:23:584 None
[Empire 4] Exploration behavior of army 1508 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

21:04:23:615 None
[Empire 5] Exploration behavior of army 1663 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

21:04:23:628 None
[Empire 6] Exploration behavior of army 1593 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

21:04:27:744 None
[Empire 1] Exploration behavior of army 1569 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

21:04:27:745 None
[Empire 1] Exploration behavior of army 1570 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

21:04:27:779 None
[Empire 2] Exploration behavior of army 953 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

21:04:27:835 None
[Empire 4] Exploration behavior of army 1508 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

21:04:27:866 None
[Empire 5] Exploration behavior of army 1663 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

21:04:27:952 None
[Empire 1] Exploration behavior of army 1569 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

21:04:27:953 None
[Empire 1] Exploration behavior of army 1570 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

21:04:27:982 None
[Empire 2] Exploration behavior of army 953 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

21:04:28:013 None
[Empire 3] Exploration behavior of army 2791 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

21:04:28:037 None
[Empire 4] Exploration behavior of army 1508 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

21:04:28:059 None
[Empire 5] Exploration behavior of army 1663 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

21:04:28:072 None
[Empire 6] Exploration behavior of army 1593 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

21:04:29:652 None
[Deeds] DeedDefinition 'Deed_EraStar_Expansionist' was already unregistered for this Listener.

    Amplitude.Mercury.Simulation.DepartmentOfDevelopment:UnpickEraStars()

21:04:29:652 None
[Deeds] DeedDefinition 'Deed_EraStar_Expansionist' was already unregistered for this Listener.

    Amplitude.Mercury.Simulation.DepartmentOfDevelopment:UnpickEraStars()

21:04:29:652 None
[Deeds] DeedDefinition 'Deed_EraStar_Expansionist' was already unregistered for this Listener.

    Amplitude.Mercury.Simulation.DepartmentOfDevelopment:UnpickEraStars()

21:04:29:652 None
[Deeds] DeedDefinition 'Deed_EraStar_Cultural' was already unregistered for this Listener.

    Amplitude.Mercury.Simulation.DepartmentOfDevelopment:UnpickEraStars()

21:04:29:652 None
[Deeds] DeedDefinition 'Deed_EraStar_Builder' was already unregistered for this Listener.

    Amplitude.Mercury.Simulation.DepartmentOfDevelopment:UnpickEraStars()

21:04:29:652 None
[Deeds] DeedDefinition 'Deed_EraStar_Farmer' was already unregistered for this Listener.

    Amplitude.Mercury.Simulation.DepartmentOfDevelopment:UnpickEraStars()

21:04:29:652 None
[Deeds] DeedDefinition 'Deed_EraStar_Farmer' was already unregistered for this Listener.

    Amplitude.Mercury.Simulation.DepartmentOfDevelopment:UnpickEraStars()

21:04:29:652 None
[Deeds] DeedDefinition 'Deed_EraStar_Farmer' was already unregistered for this Listener.

    Amplitude.Mercury.Simulation.DepartmentOfDevelopment:UnpickEraStars()

21:04:29:652 None
[Deeds] DeedDefinition 'Deed_EraStar_Farmer' was already unregistered for this Listener.

    Amplitude.Mercury.Simulation.DepartmentOfDevelopment:UnpickEraStars()

21:04:29:652 None
[Deeds] DeedDefinition 'Deed_EraStar_Merchant' was already unregistered for this Listener.

    Amplitude.Mercury.Simulation.DepartmentOfDevelopment:UnpickEraStars()

21:04:29:652 None
[Deeds] DeedDefinition 'Deed_EraStar_Scientist' was already unregistered for this Listener.

    Amplitude.Mercury.Simulation.DepartmentOfDevelopment:UnpickEraStars()

21:04:29:652 None
[Deeds] DeedDefinition 'Deed_EraStar_Warmonger' was already unregistered for this Listener.

    Amplitude.Mercury.Simulation.DepartmentOfDevelopment:UnpickEraStars()

21:04:29:656 None
[EraStar] Context 'Fame_EraStar_Expansionist' - Params Page 'GameOption_IslandsOdds' - Value 'Some' could not be found

    Amplitude.Mercury.Simulation.DepartmentOfDevelopment:GetOrCreateEraStarThresholdParams(System.Reflection.MonoParameterInfo)

21:04:29:727 None
UpdatePawnsCountWhenNotMoving called while pawnsToCreate is zero! Nothing to do!

    Amplitude.Mercury.Presentation.PresentationEntityFactoryController:SynchronizeArmyInfo(System.Reflection.MonoParameterInfo)

21:04:29:729 None
UpdatePawnsCountWhenNotMoving called while pawnsToCreate is zero! Nothing to do!

    Amplitude.Mercury.Presentation.PresentationEntityFactoryController:SynchronizeArmyInfo(System.Reflection.MonoParameterInfo)

21:04:29:753 None
Metadata 'rmc0' has no policy registered; assuming None.

    Amplitude.Mercury.Sandbox.Sandbox:Save(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

21:04:29:753 None
Metadata 'ScenarioName' has no policy registered; assuming None.

    Amplitude.Mercury.Sandbox.Sandbox:Save(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

21:04:29:753 None
Metadata 'IsEditingScenario' has no policy registered; assuming None.

    Amplitude.Mercury.Sandbox.Sandbox:Save(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

21:04:32:274 None
[Empire 1] Exploration behavior of army 1569 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

21:04:32:274 None
[Empire 1] Exploration behavior of army 1570 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

21:04:32:752 None
[Empire 1] Exploration behavior of army 1569 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

21:04:32:752 None
[Empire 1] Exploration behavior of army 1570 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

21:04:32:764 None
Could not latch intermediate variable 'BattleTerminated.LosingEmpire'.

    Amplitude.Mercury.Simulation.NarrativeEventManager:CheckVariables(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

21:04:32:803 None
[Empire 3] Exploration behavior of army 2791 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

21:04:32:901 None
[Empire 6] Exploration behavior of army 1593 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

21:04:32:993 None
Can't find entity 2541 of ongoing task. Fails the task 401.

    Amplitude.AI.ProcessingPasses.AllocatorPass`2:Process(System.Reflection.MonoParameterInfo)

21:04:32:993 None
[Empire 1] Exploration behavior of army 1569 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

21:04:32:993 None
[Empire 1] Exploration behavior of army 1570 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

21:04:33:233 None
[Empire 1] Exploration behavior of army 1569 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

21:04:33:233 None
[Empire 1] Exploration behavior of army 1570 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

21:04:33:249 None
[Empire 3] Exploration behavior of army 2791 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

21:04:33:338 None
[Empire 6] Exploration behavior of army 1593 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

21:04:33:430 None
[Empire 1] Exploration behavior of army 1569 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

21:04:33:430 None
[Empire 1] Exploration behavior of army 1570 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

21:04:33:636 None
[Empire 1] Exploration behavior of army 1569 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

21:04:33:636 None
[Empire 1] Exploration behavior of army 1570 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

21:04:33:652 None
[Empire 3] Exploration behavior of army 2791 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

21:04:33:706 None
[Empire 6] Exploration behavior of army 1593 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

21:04:33:834 None
[Empire 1] Exploration behavior of army 1569 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

21:04:33:834 None
[Empire 1] Exploration behavior of army 1570 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

21:04:34:052 None
[Empire 1] Exploration behavior of army 1569 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

21:04:34:052 None
[Empire 1] Exploration behavior of army 1570 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

21:04:34:067 None
[Empire 3] Exploration behavior of army 2791 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

21:04:34:114 None
[Empire 6] Exploration behavior of army 1593 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

21:04:34:246 None
[Empire 1] Exploration behavior of army 1569 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

21:04:34:246 None
[Empire 1] Exploration behavior of army 1570 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

21:04:34:452 None
[Empire 1] Exploration behavior of army 1569 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

21:04:34:453 None
[Empire 1] Exploration behavior of army 1570 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

21:04:34:468 None
[Empire 3] Exploration behavior of army 2791 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

21:04:34:542 None
[Empire 6] Exploration behavior of army 1593 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

21:04:34:655 None
[Empire 1] Exploration behavior of army 1569 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

21:04:34:656 None
[Empire 1] Exploration behavior of army 1570 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

21:04:34:861 None
[Empire 1] Exploration behavior of army 1569 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

21:04:34:861 None
[Empire 1] Exploration behavior of army 1570 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

21:04:34:877 None
[Empire 3] Exploration behavior of army 2791 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

21:04:34:947 None
[Empire 6] Exploration behavior of army 1593 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

21:04:35:057 None
[Empire 1] Exploration behavior of army 1569 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

21:04:35:057 None
[Empire 1] Exploration behavior of army 1570 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

21:04:35:263 None
[Empire 1] Exploration behavior of army 1569 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

21:04:35:264 None
[Empire 1] Exploration behavior of army 1570 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

21:04:35:281 None
[Empire 3] Exploration behavior of army 2791 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

21:04:35:348 None
[Empire 6] Exploration behavior of army 1593 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

21:04:35:459 None
[Empire 1] Exploration behavior of army 1569 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

21:04:35:459 None
[Empire 1] Exploration behavior of army 1570 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

21:04:35:667 None
[Empire 1] Exploration behavior of army 1569 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

21:04:35:667 None
[Empire 1] Exploration behavior of army 1570 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

21:04:35:723 None
[Empire 3] Exploration behavior of army 2791 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

21:04:35:797 None
[Empire 6] Exploration behavior of army 1593 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

21:04:35:870 None
[Empire 1] Exploration behavior of army 1569 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

21:04:35:870 None
[Empire 1] Exploration behavior of army 1570 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

21:04:36:077 None
[Empire 1] Exploration behavior of army 1569 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

21:04:36:077 None
[Empire 1] Exploration behavior of army 1570 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

21:04:36:095 None
[Empire 3] Exploration behavior of army 2791 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

21:04:36:167 None
[Empire 6] Exploration behavior of army 1593 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

21:04:36:274 None
[Empire 1] Exploration behavior of army 1569 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

21:04:36:274 None
[Empire 1] Exploration behavior of army 1570 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

21:04:36:478 None
[Empire 1] Exploration behavior of army 1569 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

21:04:36:478 None
[Empire 1] Exploration behavior of army 1570 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

21:04:36:496 None
[Empire 3] Exploration behavior of army 2791 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

21:04:36:558 None
[Empire 6] Exploration behavior of army 1593 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

21:04:36:674 None
[Empire 1] Exploration behavior of army 1569 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

21:04:36:674 None
[Empire 1] Exploration behavior of army 1570 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

21:04:36:753 None
Can't find entity 4255 of ongoing task. Fails the task 617.

    Amplitude.AI.ProcessingPasses.AllocatorPass`2:Process(System.Reflection.MonoParameterInfo)

21:04:36:880 None
[Empire 1] Exploration behavior of army 1569 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

21:04:36:880 None
[Empire 1] Exploration behavior of army 1570 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

21:04:36:898 None
[Empire 3] Exploration behavior of army 2791 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

21:04:36:961 None
[Empire 6] Exploration behavior of army 1593 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

21:04:37:074 None
[Empire 1] Exploration behavior of army 1569 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

21:04:37:074 None
[Empire 1] Exploration behavior of army 1570 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

21:04:37:281 None
[Empire 1] Exploration behavior of army 1569 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

21:04:37:281 None
[Empire 1] Exploration behavior of army 1570 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

21:04:37:300 None
[Empire 3] Exploration behavior of army 2791 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

21:04:37:375 None
[Empire 6] Exploration behavior of army 1593 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

21:04:37:477 None
[Empire 1] Exploration behavior of army 1569 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

21:04:37:478 None
[Empire 1] Exploration behavior of army 1570 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

21:04:37:684 None
[Empire 1] Exploration behavior of army 1569 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

21:04:37:684 None
[Empire 1] Exploration behavior of army 1570 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

21:04:37:702 None
[Empire 3] Exploration behavior of army 2791 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

21:04:37:791 None
[Empire 6] Exploration behavior of army 1593 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

21:04:37:879 None
[Empire 1] Exploration behavior of army 1569 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

21:04:37:879 None
[Empire 1] Exploration behavior of army 1570 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

21:04:38:084 None
[Empire 1] Exploration behavior of army 1569 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

21:04:38:084 None
[Empire 1] Exploration behavior of army 1570 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

21:04:38:101 None
[Empire 3] Exploration behavior of army 2791 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

21:04:38:157 None
[Empire 6] Exploration behavior of army 1593 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

21:04:38:280 None
[Empire 1] Exploration behavior of army 1569 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

21:04:38:280 None
[Empire 1] Exploration behavior of army 1570 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

21:04:38:400 None
Cannot go from [84, 69] to [82, 71] - defaulting

    Amplitude.Mercury.Simulation.BattleRequestController:ProcessBattlePreviewRequest(System.Reflection.MonoParameterInfo)

21:04:38:489 None
[Empire 1] Exploration behavior of army 1569 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

21:04:38:489 None
[Empire 1] Exploration behavior of army 1570 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

21:04:38:506 None
[Empire 3] Exploration behavior of army 2791 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

21:04:38:581 None
[Empire 6] Exploration behavior of army 1593 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

21:04:38:683 None
[Empire 1] Exploration behavior of army 1569 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

21:04:38:683 None
[Empire 1] Exploration behavior of army 1570 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

21:04:38:763 None
Can't find entity 4255 of ongoing task. Fails the task 639.

    Amplitude.AI.ProcessingPasses.AllocatorPass`2:Process(System.Reflection.MonoParameterInfo)

21:04:38:891 None
[Empire 1] Exploration behavior of army 1569 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

21:04:38:891 None
[Empire 1] Exploration behavior of army 1570 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

21:04:38:911 None
[Empire 3] Exploration behavior of army 2791 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

21:04:38:981 None
[Empire 6] Exploration behavior of army 1593 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

21:04:39:085 None
[Empire 1] Exploration behavior of army 1569 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

21:04:39:085 None
[Empire 1] Exploration behavior of army 1570 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

21:04:39:289 None
[Empire 1] Exploration behavior of army 1569 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

21:04:39:289 None
[Empire 1] Exploration behavior of army 1570 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

21:04:39:310 None
[Empire 3] Exploration behavior of army 2791 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

21:04:39:385 None
[Empire 6] Exploration behavior of army 1593 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

21:04:39:486 None
[Empire 1] Exploration behavior of army 1569 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

21:04:39:487 None
[Empire 1] Exploration behavior of army 1570 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

21:04:39:693 None
[Empire 1] Exploration behavior of army 1569 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

21:04:39:693 None
[Empire 1] Exploration behavior of army 1570 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

21:04:39:712 None
[Empire 3] Exploration behavior of army 2791 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

21:04:39:783 None
[Empire 6] Exploration behavior of army 1593 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

21:04:39:888 None
[Empire 1] Exploration behavior of army 1569 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

21:04:39:889 None
[Empire 1] Exploration behavior of army 1570 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

21:04:40:095 None
[Empire 1] Exploration behavior of army 1569 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

21:04:40:095 None
[Empire 1] Exploration behavior of army 1570 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

21:04:40:115 None
[Empire 3] Exploration behavior of army 2791 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

21:04:40:189 None
[Empire 6] Exploration behavior of army 1593 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

21:04:42:091 None
[Empire 1] Exploration behavior of army 1569 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

21:04:42:091 None
[Empire 1] Exploration behavior of army 1570 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

21:04:42:299 None
[Empire 3] Exploration behavior of army 2791 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

21:04:42:329 None
[Empire 6] Exploration behavior of army 1593 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

21:04:44:292 None
[Empire 1] Exploration behavior of army 1569 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

21:04:44:293 None
[Empire 1] Exploration behavior of army 1570 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

21:04:44:502 None
[Empire 3] Exploration behavior of army 2791 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

21:04:44:536 None
[Empire 6] Exploration behavior of army 1593 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

21:04:44:859 UI Steam
[UI] Showing NarrativeWindow: $NarrativeEvent_Regular199

    Amplitude.Mercury.UI.NarrativeWindow:OnBeginShow(System.Reflection.MonoParameterInfo)
    Amplitude.Mercury.UI.NarrativeWindow:OnBeginShow(System.Reflection.MonoParameterInfo)
    Amplitude.UI.UIAbstractShowable:InternalRequestShow()
    Amplitude.UI.Windows.UIContainer:InternalRequestShow()
    Amplitude.UI.Windows.UIContainerManager:SpecificUpdate()
    Amplitude.UI.UIUpdatingManager:LateUpdate()

21:04:46:495 None
[Empire 1] Exploration behavior of army 1569 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

21:04:46:495 None
[Empire 1] Exploration behavior of army 1570 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

21:04:46:700 None
[Empire 1] Exploration behavior of army 1569 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

21:04:46:700 None
[Empire 1] Exploration behavior of army 1570 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

21:04:46:720 None
[Empire 3] Exploration behavior of army 2791 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

21:04:46:789 None
[Empire 6] Exploration behavior of army 1593 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

21:04:48:781 None
[Empire 1] Exploration behavior of army 1569 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

21:04:48:781 None
[Empire 1] Exploration behavior of army 1570 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

21:04:48:988 None
[Empire 3] Exploration behavior of army 2791 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

21:04:49:024 None
[Empire 6] Exploration behavior of army 1593 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

21:04:51:570 None
Cannot go from [92, 73] to [85, 71] - defaulting

    Amplitude.Mercury.Simulation.BattleRequestController:ProcessBattlePreviewRequest(System.Reflection.MonoParameterInfo)

21:04:53:909 None
[Empire 1] Exploration behavior of army 1569 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

21:04:53:909 None
[Empire 1] Exploration behavior of army 1570 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

21:04:54:114 None
[Empire 1] Exploration behavior of army 1569 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

21:04:54:114 None
[Empire 1] Exploration behavior of army 1570 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

21:04:54:134 None
[Empire 3] Exploration behavior of army 2791 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

21:04:54:204 None
[Empire 6] Exploration behavior of army 1593 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

21:04:56:110 None
[Empire 1] Exploration behavior of army 1569 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

21:04:56:110 None
[Empire 1] Exploration behavior of army 1570 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

21:04:56:317 None
[Empire 1] Exploration behavior of army 1569 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

21:04:56:317 None
[Empire 1] Exploration behavior of army 1570 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

21:04:56:336 None
[Empire 3] Exploration behavior of army 2791 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

21:04:56:404 None
[Empire 6] Exploration behavior of army 1593 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

21:04:58:314 None
[Empire 1] Exploration behavior of army 1569 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

21:04:58:314 None
[Empire 1] Exploration behavior of army 1570 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

21:04:58:521 None
[Empire 3] Exploration behavior of army 2791 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

21:04:58:552 None
[Empire 6] Exploration behavior of army 1593 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

21:05:25:638 None
[Empire 1] Exploration behavior of army 1569 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

21:05:25:639 None
[Empire 1] Exploration behavior of army 1570 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

21:05:25:847 None
[Empire 3] Exploration behavior of army 2791 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

21:05:25:882 None
[Empire 6] Exploration behavior of army 1593 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

21:05:29:636 None
[Empire 1] Exploration behavior of army 1569 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

21:05:29:636 None
[Empire 1] Exploration behavior of army 1570 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

21:05:29:845 None
[Empire 3] Exploration behavior of army 2791 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

21:05:29:882 None
[Empire 6] Exploration behavior of army 1593 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

21:05:31:844 None
[Empire 1] Exploration behavior of army 1569 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

21:05:31:844 None
[Empire 1] Exploration behavior of army 1570 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

21:05:32:049 None
[Empire 1] Exploration behavior of army 1569 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

21:05:32:049 None
[Empire 1] Exploration behavior of army 1570 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

21:05:32:070 None
[Empire 3] Exploration behavior of army 2791 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

21:05:32:129 None
[Empire 6] Exploration behavior of army 1593 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

21:05:34:044 None
[Empire 1] Exploration behavior of army 1569 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

21:05:34:044 None
[Empire 1] Exploration behavior of army 1570 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

21:05:34:253 None
[Empire 3] Exploration behavior of army 2791 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

21:05:34:283 None
[Empire 6] Exploration behavior of army 1593 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

21:05:36:267 None
[Empire 1] Exploration behavior of army 1569 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

21:05:36:267 None
[Empire 1] Exploration behavior of army 1570 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

21:05:36:454 None
[Empire 1] Exploration behavior of army 1569 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

21:05:36:454 None
[Empire 1] Exploration behavior of army 1570 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

21:05:36:474 None
[Empire 3] Exploration behavior of army 2791 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

21:05:36:553 None
[Empire 6] Exploration behavior of army 1593 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

21:05:40:113 None
[Empire 1] Exploration behavior of army 1569 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

21:05:40:113 None
[Empire 1] Exploration behavior of army 1570 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

21:05:40:321 None
[Empire 1] Exploration behavior of army 1569 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

21:05:40:321 None
[Empire 1] Exploration behavior of army 1570 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

21:05:40:342 None
[Empire 3] Exploration behavior of army 2791 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

21:05:40:417 None
[Empire 6] Exploration behavior of army 1593 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

21:05:42:313 None
[Empire 1] Exploration behavior of army 1569 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

21:05:42:313 None
[Empire 1] Exploration behavior of army 1570 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

21:05:42:520 None
[Empire 1] Exploration behavior of army 1569 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

21:05:42:520 None
[Empire 1] Exploration behavior of army 1570 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

21:05:42:539 None
[Empire 3] Exploration behavior of army 2791 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

21:05:42:602 None
[Empire 6] Exploration behavior of army 1593 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

21:05:43:454 UI Steam
[UI] AnimatorComponent cannot start while UITransform.VisibleGlobally = false (/WindowsRoot/InGameSelection/BattleScreen/Content/_BattleStatus/_BattleTurns/Container/CapsulesGroup/_TurnCapsuleSample|UIAnimatorComponent)

    Amplitude.Mercury.UI.BattleTurnCapsuleWidget:Expand(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
    Amplitude.Mercury.UI.BattleTurnCapsuleWidget:Expand(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
    Amplitude.Mercury.UI.BattleScreen_BattleStatus:Refresh(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
    Amplitude.Mercury.UI.BattleScreen:Refresh()
    System.Action`1:Invoke(System.Reflection.MonoParameterInfo)
    Amplitude.Mercury.Presentation.PresentationBattle:Synchronize()
    Amplitude.Mercury.Presentation.PresentationBattleController:OnUpdate()
    Amplitude.Mercury.Presentation.Presentation:Update()

21:05:44:516 None
[Empire 1] Exploration behavior of army 1569 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

21:05:44:517 None
[Empire 1] Exploration behavior of army 1570 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

21:05:44:724 None
[Empire 3] Exploration behavior of army 2791 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

21:05:44:748 None
[Empire 6] Exploration behavior of army 1593 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

21:05:48:112 None
[Empire 1] Exploration behavior of army 1569 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

21:05:48:112 None
[Empire 1] Exploration behavior of army 1570 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

21:05:48:318 None
[Empire 1] Exploration behavior of army 1569 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

21:05:48:318 None
[Empire 1] Exploration behavior of army 1570 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

21:05:48:338 None
[Empire 3] Exploration behavior of army 2791 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

21:05:48:405 None
[Empire 6] Exploration behavior of army 1593 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

21:05:49:138 None
[Localization] Unknown key '%PauseMenuModalWindowSeedValue'

    Amplitude.Framework.Localization.LocalizationManager:Localize(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

21:05:50:312 None
[Empire 1] Exploration behavior of army 1569 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

21:05:50:312 None
[Empire 1] Exploration behavior of army 1570 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

21:05:50:521 None
[Empire 3] Exploration behavior of army 2791 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

21:05:50:557 None
[Empire 6] Exploration behavior of army 1593 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

21:05:53:710 None
[Empire 1] Exploration behavior of army 1569 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

21:05:53:710 None
[Empire 1] Exploration behavior of army 1570 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

21:05:53:916 None
[Empire 1] Exploration behavior of army 1569 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

21:05:53:916 None
[Empire 1] Exploration behavior of army 1570 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

21:05:53:936 None
[Empire 3] Exploration behavior of army 2791 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

21:05:54:005 None
[Empire 6] Exploration behavior of army 1593 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

21:05:55:961 None
[Empire 1] Exploration behavior of army 1569 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

21:05:55:961 None
[Empire 1] Exploration behavior of army 1570 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

21:05:56:168 None
[Empire 1] Exploration behavior of army 1569 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

21:05:56:168 None
[Empire 1] Exploration behavior of army 1570 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

21:05:56:187 None
[Empire 3] Exploration behavior of army 2791 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

21:05:56:255 None
[Empire 6] Exploration behavior of army 1593 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

21:05:58:162 None
[Empire 1] Exploration behavior of army 1569 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

21:05:58:162 None
[Empire 1] Exploration behavior of army 1570 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

21:05:58:369 None
[Empire 1] Exploration behavior of army 1569 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

21:05:58:369 None
[Empire 1] Exploration behavior of army 1570 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

21:05:58:389 None
[Empire 3] Exploration behavior of army 2791 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

21:05:58:458 None
[Empire 6] Exploration behavior of army 1593 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

21:06:04:926 None
[Empire 1] Exploration behavior of army 1569 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

21:06:04:926 None
[Empire 1] Exploration behavior of army 1570 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

21:06:05:132 None
[Empire 1] Exploration behavior of army 1569 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

21:06:05:132 None
[Empire 1] Exploration behavior of army 1570 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

21:06:05:151 None
[Empire 3] Exploration behavior of army 2791 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

21:06:05:220 None
[Empire 6] Exploration behavior of army 1593 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

21:06:07:128 None
[Empire 1] Exploration behavior of army 1569 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

21:06:07:128 None
[Empire 1] Exploration behavior of army 1570 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

21:06:07:337 None
[Empire 3] Exploration behavior of army 2791 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

21:06:07:372 None
[Empire 6] Exploration behavior of army 1593 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

21:06:09:330 None
[Empire 1] Exploration behavior of army 1569 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

21:06:09:330 None
[Empire 1] Exploration behavior of army 1570 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

21:06:09:537 None
[Empire 1] Exploration behavior of army 1569 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

21:06:09:537 None
[Empire 1] Exploration behavior of army 1570 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

21:06:09:556 None
[Empire 3] Exploration behavior of army 2791 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

21:06:09:625 None
[Empire 6] Exploration behavior of army 1593 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

21:06:12:506 None
[Empire 1] Exploration behavior of army 1569 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

21:06:12:506 None
[Empire 1] Exploration behavior of army 1570 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

21:06:12:712 None
[Empire 1] Exploration behavior of army 1569 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

21:06:12:712 None
[Empire 1] Exploration behavior of army 1570 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

21:06:12:732 None
[Empire 3] Exploration behavior of army 2791 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

21:06:12:805 None
[Empire 6] Exploration behavior of army 1593 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

21:06:14:414 None
UpdatePawnsCountWhenNotMoving called while pawnsToCreate is zero! Nothing to do!

    Amplitude.Mercury.Presentation.PresentationEntityFactoryController:SynchronizeArmyInfo(System.Reflection.MonoParameterInfo)

21:06:14:509 None
Metadata 'rmc0' has no policy registered; assuming None.

    Amplitude.Mercury.Sandbox.Sandbox:Save(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

21:06:14:509 None
Metadata 'ScenarioName' has no policy registered; assuming None.

    Amplitude.Mercury.Sandbox.Sandbox:Save(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

21:06:14:509 None
Metadata 'IsEditingScenario' has no policy registered; assuming None.

    Amplitude.Mercury.Sandbox.Sandbox:Save(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

21:06:16:715 None
[POP] rel index 8, tenet index 10

    Amplitude.Mercury.Simulation.DepartmentOfReligion:ChangeReligion(System.Reflection.MonoParameterInfo)

21:06:16:853 None
[Empire 1] Exploration behavior of army 1569 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

21:06:16:853 None
[Empire 1] Exploration behavior of army 1570 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

21:06:17:333 None
[Empire 1] Exploration behavior of army 1569 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

21:06:17:333 None
[Empire 1] Exploration behavior of army 1570 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

21:06:17:390 None
[Empire 3] Exploration behavior of army 2791 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

21:06:17:476 None
[Empire 6] Exploration behavior of army 1593 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

21:06:17:639 None
[Empire 1] Exploration behavior of army 1569 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

21:06:17:639 None
[Empire 1] Exploration behavior of army 1570 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

21:06:17:843 None
[Empire 1] Exploration behavior of army 1569 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

21:06:17:843 None
[Empire 1] Exploration behavior of army 1570 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

21:06:17:858 None
[Empire 3] Exploration behavior of army 2791 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

21:06:17:909 None
[Empire 6] Exploration behavior of army 1593 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

21:06:18:038 None
[Empire 1] Exploration behavior of army 1569 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

21:06:18:038 None
[Empire 1] Exploration behavior of army 1570 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

21:06:18:243 None
[Empire 1] Exploration behavior of army 1569 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

21:06:18:243 None
[Empire 1] Exploration behavior of army 1570 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

21:06:18:259 None
[Empire 3] Exploration behavior of army 2791 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

21:06:18:305 None
[Empire 6] Exploration behavior of army 1593 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

21:06:18:447 None
[Empire 1] Exploration behavior of army 1569 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

21:06:18:447 None
[Empire 1] Exploration behavior of army 1570 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

21:06:18:651 None
[Empire 1] Exploration behavior of army 1569 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

21:06:18:651 None
[Empire 1] Exploration behavior of army 1570 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

21:06:18:666 None
[Empire 3] Exploration behavior of army 2791 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

21:06:18:713 None
[Empire 6] Exploration behavior of army 1593 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

21:06:18:852 None
[Empire 1] Exploration behavior of army 1569 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

21:06:18:852 None
[Empire 1] Exploration behavior of army 1570 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

21:06:19:069 None
[Empire 1] Exploration behavior of army 1569 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

21:06:19:069 None
[Empire 1] Exploration behavior of army 1570 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

21:06:19:085 None
[Empire 3] Exploration behavior of army 2791 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

21:06:19:139 None
[Empire 6] Exploration behavior of army 1593 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

21:06:19:265 None
[Empire 1] Exploration behavior of army 1569 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

21:06:19:265 None
[Empire 1] Exploration behavior of army 1570 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

21:06:19:469 None
[Empire 1] Exploration behavior of army 1569 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

21:06:19:469 None
[Empire 1] Exploration behavior of army 1570 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

21:06:19:485 None
[Empire 3] Exploration behavior of army 2791 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

21:06:19:557 None
[Empire 6] Exploration behavior of army 1593 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

21:06:19:670 None
[Empire 1] Exploration behavior of army 1569 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

21:06:19:670 None
[Empire 1] Exploration behavior of army 1570 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

21:06:19:874 None
[Empire 1] Exploration behavior of army 1569 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

21:06:19:874 None
[Empire 1] Exploration behavior of army 1570 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

21:06:19:890 None
[Empire 3] Exploration behavior of army 2791 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

21:06:19:941 None
[Empire 6] Exploration behavior of army 1593 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

21:06:20:072 None
[Empire 1] Exploration behavior of army 1569 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

21:06:20:073 None
[Empire 1] Exploration behavior of army 1570 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

21:06:20:289 None
[Empire 1] Exploration behavior of army 1569 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

21:06:20:289 None
[Empire 1] Exploration behavior of army 1570 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

21:06:20:307 None
[Empire 3] Exploration behavior of army 2791 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

21:06:20:438 None
[Empire 6] Exploration behavior of army 1593 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

21:06:20:498 None
[Empire 1] Exploration behavior of army 1569 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

21:06:20:498 None
[Empire 1] Exploration behavior of army 1570 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

21:06:20:714 None
[Empire 1] Exploration behavior of army 1569 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

21:06:20:714 None
[Empire 1] Exploration behavior of army 1570 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

21:06:20:729 None
[Empire 3] Exploration behavior of army 2791 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

21:06:20:812 None
[Empire 6] Exploration behavior of army 1593 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

21:06:20:900 None
[Empire 1] Exploration behavior of army 1569 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

21:06:20:900 None
[Empire 1] Exploration behavior of army 1570 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

21:06:20:917 None
[Empire 3] Exploration behavior of army 2791 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

21:06:21:012 None
[Empire 6] Exploration behavior of army 1593 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

21:06:21:103 None
[Empire 1] Exploration behavior of army 1569 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

21:06:21:104 None
[Empire 1] Exploration behavior of army 1570 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

21:06:21:321 None
[Empire 1] Exploration behavior of army 1569 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

21:06:21:321 None
[Empire 1] Exploration behavior of army 1570 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

21:06:21:339 None
[Empire 3] Exploration behavior of army 2791 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

21:06:21:436 None
[Empire 6] Exploration behavior of army 1593 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

21:06:21:507 None
[Empire 1] Exploration behavior of army 1569 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

21:06:21:507 None
[Empire 1] Exploration behavior of army 1570 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

21:06:21:723 None
[Empire 1] Exploration behavior of army 1569 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

21:06:21:723 None
[Empire 1] Exploration behavior of army 1570 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

21:06:21:742 None
[Empire 3] Exploration behavior of army 2791 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

21:06:21:792 None
[Empire 6] Exploration behavior of army 1593 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

21:06:21:906 None
[Empire 1] Exploration behavior of army 1569 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

21:06:21:907 None
[Empire 1] Exploration behavior of army 1570 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

21:06:22:123 None
[Empire 1] Exploration behavior of army 1569 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

21:06:22:123 None
[Empire 1] Exploration behavior of army 1570 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

21:06:22:141 None
[Empire 3] Exploration behavior of army 2791 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

21:06:22:190 None
[Empire 6] Exploration behavior of army 1593 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

21:06:22:309 None
[Empire 1] Exploration behavior of army 1569 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

21:06:22:309 None
[Empire 1] Exploration behavior of army 1570 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

21:06:22:522 None
[Empire 1] Exploration behavior of army 1569 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

21:06:22:522 None
[Empire 1] Exploration behavior of army 1570 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

21:06:22:537 None
[Empire 3] Exploration behavior of army 2791 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

21:06:22:583 None
[Empire 6] Exploration behavior of army 1593 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

21:06:22:710 None
[Empire 1] Exploration behavior of army 1569 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

21:06:22:710 None
[Empire 1] Exploration behavior of army 1570 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

21:06:22:924 None
[Empire 1] Exploration behavior of army 1569 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

21:06:22:924 None
[Empire 1] Exploration behavior of army 1570 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

21:06:22:939 None
[Empire 3] Exploration behavior of army 2791 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

21:06:22:990 None
[Empire 6] Exploration behavior of army 1593 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

21:06:23:112 None
[Empire 1] Exploration behavior of army 1569 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

21:06:23:112 None
[Empire 1] Exploration behavior of army 1570 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

21:06:23:327 None
[Empire 1] Exploration behavior of army 1569 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

21:06:23:327 None
[Empire 1] Exploration behavior of army 1570 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

21:06:23:371 None
[Empire 3] Exploration behavior of army 2791 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

21:06:23:422 None
[Empire 6] Exploration behavior of army 1593 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

21:06:23:511 None
[Empire 1] Exploration behavior of army 1569 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

21:06:23:512 None
[Empire 1] Exploration behavior of army 1570 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

21:06:23:727 None
[Empire 1] Exploration behavior of army 1569 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

21:06:23:727 None
[Empire 1] Exploration behavior of army 1570 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

21:06:23:742 None
[Empire 3] Exploration behavior of army 2791 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

21:06:23:791 None
[Empire 6] Exploration behavior of army 1593 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

21:06:23:915 None
[Empire 1] Exploration behavior of army 1569 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

21:06:23:915 None
[Empire 1] Exploration behavior of army 1570 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

21:06:24:130 None
[Empire 1] Exploration behavior of army 1569 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

21:06:24:130 None
[Empire 1] Exploration behavior of army 1570 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

21:06:24:145 None
[Empire 3] Exploration behavior of army 2791 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

21:06:24:202 None
[Empire 6] Exploration behavior of army 1593 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

21:06:24:318 None
[Empire 1] Exploration behavior of army 1569 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

21:06:24:318 None
[Empire 1] Exploration behavior of army 1570 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

21:06:24:533 None
[Empire 1] Exploration behavior of army 1569 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

21:06:24:533 None
[Empire 1] Exploration behavior of army 1570 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

21:06:24:549 None
[Empire 3] Exploration behavior of army 2791 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

21:06:24:604 None
[Empire 6] Exploration behavior of army 1593 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

21:06:24:719 None
[Empire 1] Exploration behavior of army 1569 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

21:06:24:719 None
[Empire 1] Exploration behavior of army 1570 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

21:06:24:934 None
[Empire 1] Exploration behavior of army 1569 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

21:06:24:934 None
[Empire 1] Exploration behavior of army 1570 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

21:06:24:950 None
[Empire 3] Exploration behavior of army 2791 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

21:06:25:000 None
[Empire 6] Exploration behavior of army 1593 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

21:06:25:121 None
[Empire 1] Exploration behavior of army 1569 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

21:06:25:121 None
[Empire 1] Exploration behavior of army 1570 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

21:06:25:336 None
[Empire 1] Exploration behavior of army 1569 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

21:06:25:336 None
[Empire 1] Exploration behavior of army 1570 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

21:06:25:343 None
[Empire 3] Exploration behavior of army 2791 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

21:06:25:368 None
[Empire 6] Exploration behavior of army 1593 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

21:06:25:522 None
[Empire 1] Exploration behavior of army 1569 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

21:06:25:522 None
[Empire 1] Exploration behavior of army 1570 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

21:06:25:740 None
[Empire 1] Exploration behavior of army 1569 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

21:06:25:740 None
[Empire 1] Exploration behavior of army 1570 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

21:06:25:749 None
[Empire 3] Exploration behavior of army 2791 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

21:06:25:783 None
[Empire 6] Exploration behavior of army 1593 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

21:06:25:924 None
[Empire 1] Exploration behavior of army 1569 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

21:06:25:924 None
[Empire 1] Exploration behavior of army 1570 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

21:06:26:125 None
[Empire 1] Exploration behavior of army 1569 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

21:06:26:125 None
[Empire 1] Exploration behavior of army 1570 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

21:06:26:325 None
[Empire 1] Exploration behavior of army 1569 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

21:06:26:325 None
[Empire 1] Exploration behavior of army 1570 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

21:06:26:526 None
[Empire 1] Exploration behavior of army 1569 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

21:06:26:526 None
[Empire 1] Exploration behavior of army 1570 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

21:06:26:740 None
[Empire 1] Exploration behavior of army 1569 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

21:06:26:740 None
[Empire 1] Exploration behavior of army 1570 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

21:06:26:747 None
[Empire 3] Exploration behavior of army 2791 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

21:06:26:783 None
[Empire 6] Exploration behavior of army 1593 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

21:06:26:927 None
[Empire 1] Exploration behavior of army 1569 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

21:06:26:927 None
[Empire 1] Exploration behavior of army 1570 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

21:06:27:127 None
[Empire 1] Exploration behavior of army 1569 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

21:06:27:127 None
[Empire 1] Exploration behavior of army 1570 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

21:06:27:327 None
[Empire 1] Exploration behavior of army 1569 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

21:06:27:328 None
[Empire 1] Exploration behavior of army 1570 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

21:06:27:529 None
[Empire 1] Exploration behavior of army 1569 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

21:06:27:529 None
[Empire 1] Exploration behavior of army 1570 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

21:06:27:745 None
[Empire 1] Exploration behavior of army 1569 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

21:06:27:745 None
[Empire 1] Exploration behavior of army 1570 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

21:06:27:760 None
[Empire 3] Exploration behavior of army 2791 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

21:06:27:812 None
[Empire 6] Exploration behavior of army 1593 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

21:06:27:932 None
[Empire 1] Exploration behavior of army 1569 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

21:06:27:932 None
[Empire 1] Exploration behavior of army 1570 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

21:06:28:133 None
[Empire 1] Exploration behavior of army 1569 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

21:06:28:133 None
[Empire 1] Exploration behavior of army 1570 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

21:06:28:334 None
[Empire 1] Exploration behavior of army 1569 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

21:06:28:334 None
[Empire 1] Exploration behavior of army 1570 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

21:06:28:535 None
[Empire 1] Exploration behavior of army 1569 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

21:06:28:535 None
[Empire 1] Exploration behavior of army 1570 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

21:06:28:752 None
[Empire 1] Exploration behavior of army 1569 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

21:06:28:752 None
[Empire 1] Exploration behavior of army 1570 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

21:06:28:763 None
[Empire 3] Exploration behavior of army 2791 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

21:06:28:797 None
[Empire 6] Exploration behavior of army 1593 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

21:06:28:937 None
[Empire 1] Exploration behavior of army 1569 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

21:06:28:937 None
[Empire 1] Exploration behavior of army 1570 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

21:06:29:139 None
[Empire 1] Exploration behavior of army 1569 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

21:06:29:139 None
[Empire 1] Exploration behavior of army 1570 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

21:06:29:340 None
[Empire 1] Exploration behavior of army 1569 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

21:06:29:340 None
[Empire 1] Exploration behavior of army 1570 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

21:06:29:541 None
[Empire 1] Exploration behavior of army 1569 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

21:06:29:541 None
[Empire 1] Exploration behavior of army 1570 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

21:06:29:756 None
[Empire 1] Exploration behavior of army 1569 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

21:06:29:756 None
[Empire 1] Exploration behavior of army 1570 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

21:06:29:765 None
[Empire 3] Exploration behavior of army 2791 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

21:06:29:794 None
[Empire 6] Exploration behavior of army 1593 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

21:06:29:943 None
[Empire 1] Exploration behavior of army 1569 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

21:06:29:943 None
[Empire 1] Exploration behavior of army 1570 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

21:06:30:145 None
[Empire 1] Exploration behavior of army 1569 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

21:06:30:145 None
[Empire 1] Exploration behavior of army 1570 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

21:06:30:345 None
[Empire 1] Exploration behavior of army 1569 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

21:06:30:345 None
[Empire 1] Exploration behavior of army 1570 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

21:06:30:547 None
[Empire 1] Exploration behavior of army 1569 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

21:06:30:547 None
[Empire 1] Exploration behavior of army 1570 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

21:06:30:759 None
[Empire 1] Exploration behavior of army 1569 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

21:06:30:759 None
[Empire 1] Exploration behavior of army 1570 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

21:06:30:780 None
[Empire 3] Exploration behavior of army 2791 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

21:06:30:822 None
[Empire 6] Exploration behavior of army 1593 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

21:06:32:577 None
[PresentationChoreography] 'PresentationPawn(Clone)' of empire#0 TriggerCavalryCharge failed due to pawn unable to charge!

    Amplitude.Mercury.Presentation.PawnActionTriggerCavalryCharge:UpdatePawnAction()

21:06:32:591 None
[PresentationChoreography] 'PresentationPawn(Clone)' of empire#0 TriggerCavalryCharge failed due to pawn unable to charge!

    Amplitude.Mercury.Presentation.PawnActionTriggerCavalryCharge:UpdatePawnAction()

21:06:32:689 None
[PresentationChoreography] 'PresentationPawn(Clone)' of empire#0 TriggerCavalryCharge failed due to pawn unable to charge!

    Amplitude.Mercury.Presentation.PawnActionTriggerCavalryCharge:UpdatePawnAction()

21:06:32:749 None
[Empire 1] Exploration behavior of army 1569 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

21:06:32:749 None
[Empire 1] Exploration behavior of army 1570 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

21:06:32:963 None
[Empire 3] Exploration behavior of army 2791 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

21:06:32:995 None
[Empire 6] Exploration behavior of army 1593 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

21:06:33:335 None
[PresentationChoreography] 'PresentationPawn(Clone)' of empire#0 TriggerCavalryCharge failed due to pawn unable to charge!

    Amplitude.Mercury.Presentation.PawnActionTriggerCavalryCharge:UpdatePawnAction()

21:06:33:571 None
Could not find 'PresentationPawn(Clone)' of empire#3 in the list of pawns in battle

    Amplitude.Mercury.Animation.AlterationHit:StartEvent(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

21:06:34:801 None
[PresentationChoreography] 'PresentationPawn(Clone)' of empire#0 TriggerCavalryCharge failed due to pawn unable to charge!

    Amplitude.Mercury.Presentation.PawnActionTriggerCavalryCharge:UpdatePawnAction()

21:06:34:949 None
[PresentationChoreography] 'PresentationPawn(Clone)' of empire#0 TriggerCavalryCharge failed due to pawn unable to charge!

    Amplitude.Mercury.Presentation.PawnActionTriggerCavalryCharge:UpdatePawnAction()

21:06:34:962 None
[PresentationChoreography] 'PresentationPawn(Clone)' of empire#0 TriggerCavalryCharge failed due to pawn unable to charge!

    Amplitude.Mercury.Presentation.PawnActionTriggerCavalryCharge:UpdatePawnAction()

21:06:35:799 None
Could not find 'PresentationPawn(Clone)' of empire#3 in the list of pawns in battle

    Amplitude.Mercury.Animation.AlterationHit:StartEvent(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

21:06:36:105 None
Could not find 'PresentationPawn(Clone)' of empire#3 in the list of pawns in battle

    Amplitude.Mercury.Animation.AlterationHit:StartEvent(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

21:06:36:424 None
Could not find 'PresentationPawn(Clone)' of empire#3 in the list of pawns in battle

    Amplitude.Mercury.Animation.AlterationHit:StartEvent(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

21:06:37:122 None
[Empire 1] Exploration behavior of army 1569 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

21:06:37:122 None
[Empire 1] Exploration behavior of army 1570 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

21:06:37:336 None
[Empire 1] Exploration behavior of army 1569 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

21:06:37:336 None
[Empire 1] Exploration behavior of army 1570 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

21:06:37:357 None
[Empire 3] Exploration behavior of army 2791 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

21:06:37:405 None
[Empire 6] Exploration behavior of army 1593 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

21:06:40:576 None
[Empire 1] Exploration behavior of army 1569 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

21:06:40:576 None
[Empire 1] Exploration behavior of army 1570 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

21:06:40:792 None
[Empire 1] Exploration behavior of army 1569 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

21:06:40:792 None
[Empire 1] Exploration behavior of army 1570 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

21:06:40:813 None
[Empire 3] Exploration behavior of army 2791 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

21:06:40:866 None
[Empire 6] Exploration behavior of army 1593 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

21:06:42:779 None
[Empire 1] Exploration behavior of army 1569 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

21:06:42:779 None
[Empire 1] Exploration behavior of army 1570 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

21:06:42:993 None
[Empire 1] Exploration behavior of army 1569 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

21:06:42:993 None
[Empire 1] Exploration behavior of army 1570 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

21:06:43:014 None
[Empire 3] Exploration behavior of army 2791 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

21:06:43:068 None
[Empire 6] Exploration behavior of army 1593 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

21:06:44:995 None
[Empire 1] Exploration behavior of army 1569 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

21:06:44:995 None
[Empire 1] Exploration behavior of army 1570 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

21:06:45:194 None
[Empire 1] Exploration behavior of army 1569 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

21:06:45:194 None
[Empire 1] Exploration behavior of army 1570 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

21:06:45:215 None
[Empire 3] Exploration behavior of army 2791 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

21:06:45:249 None
[Empire 6] Exploration behavior of army 1593 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

21:06:47:183 None
[Empire 1] Exploration behavior of army 1569 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

21:06:47:183 None
[Empire 1] Exploration behavior of army 1570 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

21:06:47:228 None
UpdatePawnsCountWhenNotMoving called while pawnsToCreate is zero! Nothing to do!

    Amplitude.Mercury.Presentation.PresentationEntityFactoryController:SynchronizeArmyInfo(System.Reflection.MonoParameterInfo)

21:06:47:396 None
[Empire 1] Exploration behavior of army 1569 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

21:06:47:396 None
[Empire 1] Exploration behavior of army 1570 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

21:06:47:418 None
[Empire 3] Exploration behavior of army 2791 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

21:06:47:453 None
[Empire 6] Exploration behavior of army 1593 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

21:06:47:586 None
[Empire 1] Exploration behavior of army 1569 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

21:06:47:586 None
[Empire 1] Exploration behavior of army 1570 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

21:06:47:795 None
[Empire 1] Exploration behavior of army 1569 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

21:06:47:795 None
[Empire 1] Exploration behavior of army 1570 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

21:06:47:817 None
[Empire 3] Exploration behavior of army 2791 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

21:06:47:870 None
[Empire 6] Exploration behavior of army 1593 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

21:06:47:986 None
[Empire 1] Exploration behavior of army 1569 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

21:06:47:986 None
[Empire 1] Exploration behavior of army 1570 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

21:06:48:195 None
[Empire 1] Exploration behavior of army 1569 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

21:06:48:195 None
[Empire 1] Exploration behavior of army 1570 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

21:06:48:216 None
[Empire 3] Exploration behavior of army 2791 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

21:06:48:243 None
[Empire 6] Exploration behavior of army 1593 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

21:06:48:390 None
[Empire 3] Exploration behavior of army 2791 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

21:06:48:400 None
[Empire 6] Exploration behavior of army 1593 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

21:06:48:590 None
[Empire 1] Exploration behavior of army 1569 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

21:06:48:590 None
[Empire 1] Exploration behavior of army 1570 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

21:06:48:801 None
[Empire 3] Exploration behavior of army 2791 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

21:06:48:811 None
[Empire 6] Exploration behavior of army 1593 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

21:06:48:992 None
[Empire 1] Exploration behavior of army 1569 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

21:06:48:993 None
[Empire 1] Exploration behavior of army 1570 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

21:06:49:202 None
[Empire 3] Exploration behavior of army 2791 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

21:06:49:217 None
[Empire 6] Exploration behavior of army 1593 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

21:06:51:195 None
[Empire 1] Exploration behavior of army 1569 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

21:06:51:195 None
[Empire 1] Exploration behavior of army 1570 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

21:06:51:405 None
[Empire 3] Exploration behavior of army 2791 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

21:06:51:419 None
[Empire 6] Exploration behavior of army 1593 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

21:06:52:355 UI Steam
[UI] AnimatorComponent cannot start while UITransform.VisibleGlobally = false (/WindowsRoot/InGameSelection/BattleScreen/Content/_BattleStatus/_BattleTurns/Container/CapsulesGroup/_TurnCapsuleSample|UIAnimatorComponent)

    Amplitude.Mercury.UI.BattleTurnCapsuleWidget:Expand(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
    Amplitude.Mercury.UI.BattleTurnCapsuleWidget:Expand(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
    Amplitude.Mercury.UI.BattleScreen_BattleStatus:Refresh(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
    Amplitude.Mercury.UI.BattleScreen:Refresh()
    System.Action`1:Invoke(System.Reflection.MonoParameterInfo)
    Amplitude.Mercury.Presentation.PresentationBattle:Synchronize()
    Amplitude.Mercury.Presentation.PresentationBattleController:OnUpdate()
    Amplitude.Mercury.Presentation.Presentation:Update()

21:06:52:355 UI Steam
[UI] AnimatorComponent cannot start while UITransform.VisibleGlobally = false (/WindowsRoot/InGameSelection/BattleScreen/Content/_BattleStatus/_BattleTurns/Container/CapsulesGroup/Item001|UIAnimatorComponent)

    Amplitude.Mercury.UI.BattleTurnCapsuleWidget:Expand(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
    Amplitude.Mercury.UI.BattleTurnCapsuleWidget:Expand(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
    Amplitude.Mercury.UI.BattleScreen_BattleStatus:Refresh(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
    Amplitude.Mercury.UI.BattleScreen:Refresh()
    System.Action`1:Invoke(System.Reflection.MonoParameterInfo)
    Amplitude.Mercury.Presentation.PresentationBattle:Synchronize()
    Amplitude.Mercury.Presentation.PresentationBattleController:OnUpdate()
    Amplitude.Mercury.Presentation.Presentation:Update()

21:06:53:398 None
[Empire 1] Exploration behavior of army 1569 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

21:06:53:398 None
[Empire 1] Exploration behavior of army 1570 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

21:06:53:607 None
[Empire 3] Exploration behavior of army 2791 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

21:06:53:622 None
[Empire 6] Exploration behavior of army 1593 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

21:06:55:804 None
[Empire 1] Exploration behavior of army 1569 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

21:06:55:804 None
[Empire 1] Exploration behavior of army 1570 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

21:06:56:014 None
[Empire 1] Exploration behavior of army 1569 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

21:06:56:014 None
[Empire 1] Exploration behavior of army 1570 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

21:06:56:034 None
[Empire 3] Exploration behavior of army 2791 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

21:06:56:067 None
[Empire 6] Exploration behavior of army 1593 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

21:06:58:007 None
[Empire 1] Exploration behavior of army 1569 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

21:06:58:007 None
[Empire 1] Exploration behavior of army 1570 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

21:06:58:218 None
[Empire 3] Exploration behavior of army 2791 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

21:06:58:233 None
[Empire 6] Exploration behavior of army 1593 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

21:07:00:210 None
[Empire 1] Exploration behavior of army 1569 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

21:07:00:211 None
[Empire 1] Exploration behavior of army 1570 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

21:07:00:420 None
[Empire 3] Exploration behavior of army 2791 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

21:07:00:435 None
[Empire 6] Exploration behavior of army 1593 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

21:07:03:329 None
[PresentationChoreography] PawnActionRangedStartAttack 'PresentationPawn(Clone)' of empire#0 OnAttackCompleted while safeguard has not been catched.

    Amplitude.Wwise.Interop.AkLogger+ErrorLoggerInteropDelegate:Invoke(System.Reflection.MonoParameterInfo)

21:07:03:439 None
[PresentationChoreography] PawnActionRangedStartAttack 'PresentationPawn(Clone)' of empire#0 OnAttackCompleted while safeguard has not been catched.

    Amplitude.Wwise.Interop.AkLogger+ErrorLoggerInteropDelegate:Invoke(System.Reflection.MonoParameterInfo)

21:07:03:453 None
[PresentationChoreography] PawnActionRangedStartAttack 'PresentationPawn(Clone)' of empire#0 OnAttackCompleted while safeguard has not been catched.

    Amplitude.Wwise.Interop.AkLogger+ErrorLoggerInteropDelegate:Invoke(System.Reflection.MonoParameterInfo)

21:07:03:533 None
[PresentationChoreography] PawnActionRangedStartAttack 'PresentationPawn(Clone)' of empire#0 OnAttackCompleted while safeguard has not been catched.

    Amplitude.Wwise.Interop.AkLogger+ErrorLoggerInteropDelegate:Invoke(System.Reflection.MonoParameterInfo)

21:07:03:570 None
[PresentationChoreography] PawnActionRangedStartAttack 'PresentationPawn(Clone)' of empire#0 OnAttackCompleted while safeguard has not been catched.

    Amplitude.Wwise.Interop.AkLogger+ErrorLoggerInteropDelegate:Invoke(System.Reflection.MonoParameterInfo)

21:07:03:859 None
[PresentationChoreography] PawnActionRangedStartAttack 'PresentationPawn(Clone)' of empire#0 OnAttackCompleted while safeguard has not been catched.

    Amplitude.Wwise.Interop.AkLogger+ErrorLoggerInteropDelegate:Invoke(System.Reflection.MonoParameterInfo)

21:07:03:924 None
[PresentationChoreography] PawnActionRangedStartAttack 'PresentationPawn(Clone)' of empire#0 OnAttackCompleted while safeguard has not been catched.

    Amplitude.Wwise.Interop.AkLogger+ErrorLoggerInteropDelegate:Invoke(System.Reflection.MonoParameterInfo)

21:07:04:103 None
[PresentationChoreography] PawnActionRangedStartAttack 'PresentationPawn(Clone)' of empire#0 OnAttackCompleted while safeguard has not been catched.

    Amplitude.Wwise.Interop.AkLogger+ErrorLoggerInteropDelegate:Invoke(System.Reflection.MonoParameterInfo)

21:07:04:114 None
[PresentationChoreography] PawnActionRangedStartAttack 'PresentationPawn(Clone)' of empire#0 OnAttackCompleted while safeguard has not been catched.

    Amplitude.Wwise.Interop.AkLogger+ErrorLoggerInteropDelegate:Invoke(System.Reflection.MonoParameterInfo)

21:07:05:231 None
[Empire 1] Exploration behavior of army 1569 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

21:07:05:231 None
[Empire 1] Exploration behavior of army 1570 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

21:07:05:440 None
[Empire 1] Exploration behavior of army 1569 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

21:07:05:440 None
[Empire 1] Exploration behavior of army 1570 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

21:07:05:461 None
[Empire 3] Exploration behavior of army 2791 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

21:07:05:495 None
[Empire 6] Exploration behavior of army 1593 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

21:07:06:027 None
[PresentationChoreography] 'PresentationPawn(Clone)' of empire#9 TriggerCavalryCharge failed due to pawn unable to charge!

    Amplitude.Mercury.Presentation.PawnActionTriggerCavalryCharge:UpdatePawnAction()

21:07:07:431 None
[Empire 1] Exploration behavior of army 1569 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

21:07:07:431 None
[Empire 1] Exploration behavior of army 1570 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

21:07:07:642 None
[Empire 3] Exploration behavior of army 2791 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

21:07:07:657 None
[Empire 6] Exploration behavior of army 1593 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

21:07:14:714 None
[Empire 1] Exploration behavior of army 1569 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

21:07:14:714 None
[Empire 1] Exploration behavior of army 1570 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

21:07:14:922 None
[Empire 1] Exploration behavior of army 1569 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

21:07:14:922 None
[Empire 1] Exploration behavior of army 1570 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

21:07:14:944 None
[Empire 3] Exploration behavior of army 2791 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

21:07:14:988 None
[Empire 6] Exploration behavior of army 1593 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

21:07:16:917 None
[Empire 1] Exploration behavior of army 1569 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

21:07:16:917 None
[Empire 1] Exploration behavior of army 1570 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

21:07:17:125 None
[Empire 1] Exploration behavior of army 1569 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

21:07:17:125 None
[Empire 1] Exploration behavior of army 1570 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

21:07:17:147 None
[Empire 3] Exploration behavior of army 2791 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

21:07:17:179 None
[Empire 6] Exploration behavior of army 1593 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

21:07:25:363 None
[Empire 1] Exploration behavior of army 1569 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

21:07:25:363 None
[Empire 1] Exploration behavior of army 1570 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

21:07:25:570 None
[Empire 1] Exploration behavior of army 1569 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

21:07:25:570 None
[Empire 1] Exploration behavior of army 1570 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

21:07:25:591 None
[Empire 3] Exploration behavior of army 2791 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

21:07:25:624 None
[Empire 6] Exploration behavior of army 1593 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

21:07:28:865 None
[Empire 1] Exploration behavior of army 1569 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

21:07:28:865 None
[Empire 1] Exploration behavior of army 1570 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

21:07:29:074 None
[Empire 1] Exploration behavior of army 1569 can't find any valid target.

    Amplitude.AI.BehaviorTree.Decorators.Condition`1+ConditionFunction:Invoke(System.Reflection.MonoParameterInfo)

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