Click on buttons to toggle visability. Click on STACK buttons to toggle visibility of stack traces.
02:37:43:678STACKStarting the application, version is V1.7.2 S3 (64-bit)...
Amplitude.Unity.Framework.Application+c__Iterator28:MoveNext() Amplitude.Coroutine:Run() Amplitude.Coroutine+ c__IteratorA0:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(System.Reflection.ParameterInfo, System.Reflection.ParameterInfo) UnityEngine.MonoBehaviour:StartCoroutine_Auto(System.Reflection.ParameterInfo) UnityEngine.MonoBehaviour:StartCoroutine(System.Reflection.ParameterInfo) Amplitude.Unity.UnityCoroutine:StartCoroutine(System.Reflection.ParameterInfo, System.Reflection.ParameterInfo, System.Reflection.ParameterInfo) Amplitude.Unity.Framework.Application+ c__Iterator2B:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(System.Reflection.ParameterInfo, System.Reflection.ParameterInfo)
02:37:43:679STACKGame directory is "/Users/lawson/Library/Application Support/Endless Legend".
Amplitude.Unity.Framework.Application+c__Iterator28:MoveNext() Amplitude.Coroutine:Run() Amplitude.Coroutine+ c__IteratorA0:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(System.Reflection.ParameterInfo, System.Reflection.ParameterInfo) UnityEngine.MonoBehaviour:StartCoroutine_Auto(System.Reflection.ParameterInfo) UnityEngine.MonoBehaviour:StartCoroutine(System.Reflection.ParameterInfo) Amplitude.Unity.UnityCoroutine:StartCoroutine(System.Reflection.ParameterInfo, System.Reflection.ParameterInfo, System.Reflection.ParameterInfo) Amplitude.Unity.Framework.Application+ c__Iterator2B:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(System.Reflection.ParameterInfo, System.Reflection.ParameterInfo)
02:37:43:679STACK[Steam] Available game languages are 'english,german,french,italian,spanish,russian,polish', current game language is 'english'.
Amplitude.Unity.Framework.Application+c__Iterator30:MoveNext() Amplitude.Coroutine:Run() Amplitude.Coroutine+ c__IteratorA0:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(System.Reflection.ParameterInfo, System.Reflection.ParameterInfo) UnityEngine.MonoBehaviour:StartCoroutine_Auto(System.Reflection.ParameterInfo) UnityEngine.MonoBehaviour:StartCoroutine(System.Reflection.ParameterInfo) Amplitude.Unity.UnityCoroutine:StartCoroutine(System.Reflection.ParameterInfo, System.Reflection.ParameterInfo, System.Reflection.ParameterInfo) Amplitude.Unity.Framework.Application+ c__Iterator2B:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(System.Reflection.ParameterInfo, System.Reflection.ParameterInfo)
02:37:43:679STACK[Steam] Steam user id is '0x0110000118170200'.
Amplitude.Unity.Framework.Application+c__Iterator31:MoveNext() Amplitude.Coroutine:Run() Amplitude.Coroutine+ c__IteratorA0:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(System.Reflection.ParameterInfo, System.Reflection.ParameterInfo) UnityEngine.MonoBehaviour:StartCoroutine_Auto(System.Reflection.ParameterInfo) UnityEngine.MonoBehaviour:StartCoroutine(System.Reflection.ParameterInfo) Amplitude.Unity.UnityCoroutine:StartCoroutine(System.Reflection.ParameterInfo, System.Reflection.ParameterInfo, System.Reflection.ParameterInfo) Amplitude.Unity.Framework.Application+ c__Iterator2B:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(System.Reflection.ParameterInfo, System.Reflection.ParameterInfo)
02:37:43:679STACK[Steam] Steam user name is 'saijanai'.
Amplitude.Unity.Framework.Application+c__Iterator31:MoveNext() Amplitude.Coroutine:Run() Amplitude.Coroutine+ c__IteratorA0:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(System.Reflection.ParameterInfo, System.Reflection.ParameterInfo) UnityEngine.MonoBehaviour:StartCoroutine_Auto(System.Reflection.ParameterInfo) UnityEngine.MonoBehaviour:StartCoroutine(System.Reflection.ParameterInfo) Amplitude.Unity.UnityCoroutine:StartCoroutine(System.Reflection.ParameterInfo, System.Reflection.ParameterInfo, System.Reflection.ParameterInfo) Amplitude.Unity.Framework.Application+ c__Iterator2B:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(System.Reflection.ParameterInfo, System.Reflection.ParameterInfo)
02:37:43:680STACKRegistry file '/Volumes/OtherDisk/SteamLibrary/steamapps/common/Endless Legend/EndlessLegend.app/Contents/Registry.xml' does not exist.
Amplitude.Unity.Framework.Application:LoadRegistryFile(System.Reflection.ParameterInfo, System.Reflection.ParameterInfo) Amplitude.Unity.Framework.Application:LoadRegistryFiles(System.Reflection.ParameterInfo, System.Reflection.ParameterInfo) Amplitude.Unity.Framework.Application:LoadRegistry() Amplitude.Unity.Framework.Application+c__Iterator28:MoveNext() Amplitude.Coroutine:Run() Amplitude.Coroutine+ c__IteratorA0:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(System.Reflection.ParameterInfo, System.Reflection.ParameterInfo) UnityEngine.MonoBehaviour:StartCoroutine_Auto(System.Reflection.ParameterInfo) UnityEngine.MonoBehaviour:StartCoroutine(System.Reflection.ParameterInfo) Amplitude.Unity.UnityCoroutine:StartCoroutine(System.Reflection.ParameterInfo, System.Reflection.ParameterInfo, System.Reflection.ParameterInfo) Amplitude.Unity.Framework.Application+ c__Iterator2B:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(System.Reflection.ParameterInfo, System.Reflection.ParameterInfo)
02:37:43:680STACKRegistry file '/Users/lawson/Library/Application Support/Endless Legend/Registry.xml' does not exist.
Amplitude.Unity.Framework.Application:LoadRegistryFile(System.Reflection.ParameterInfo, System.Reflection.ParameterInfo) Amplitude.Unity.Framework.Application:LoadRegistryFiles(System.Reflection.ParameterInfo, System.Reflection.ParameterInfo) Amplitude.Unity.Framework.Application:LoadRegistry() Amplitude.Unity.Framework.Application+c__Iterator28:MoveNext() Amplitude.Coroutine:Run() Amplitude.Coroutine+ c__IteratorA0:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(System.Reflection.ParameterInfo, System.Reflection.ParameterInfo) UnityEngine.MonoBehaviour:StartCoroutine_Auto(System.Reflection.ParameterInfo) UnityEngine.MonoBehaviour:StartCoroutine(System.Reflection.ParameterInfo) Amplitude.Unity.UnityCoroutine:StartCoroutine(System.Reflection.ParameterInfo, System.Reflection.ParameterInfo, System.Reflection.ParameterInfo) Amplitude.Unity.Framework.Application+ c__Iterator2B:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(System.Reflection.ParameterInfo, System.Reflection.ParameterInfo)
02:37:43:680STACKLoading registry file '/Users/lawson/Library/Application Support/Endless Legend/Users/404161024/Registry.xml'...
Amplitude.Unity.Framework.Application:LoadRegistryFile(System.Reflection.ParameterInfo, System.Reflection.ParameterInfo) Amplitude.Unity.Framework.Application:LoadRegistryFiles(System.Reflection.ParameterInfo, System.Reflection.ParameterInfo) Amplitude.Unity.Framework.Application:LoadRegistry() Amplitude.Unity.Framework.Application+c__Iterator28:MoveNext() Amplitude.Coroutine:Run() Amplitude.Coroutine+ c__IteratorA0:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(System.Reflection.ParameterInfo, System.Reflection.ParameterInfo) UnityEngine.MonoBehaviour:StartCoroutine_Auto(System.Reflection.ParameterInfo) UnityEngine.MonoBehaviour:StartCoroutine(System.Reflection.ParameterInfo) Amplitude.Unity.UnityCoroutine:StartCoroutine(System.Reflection.ParameterInfo, System.Reflection.ParameterInfo, System.Reflection.ParameterInfo) Amplitude.Unity.Framework.Application+ c__Iterator2B:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(System.Reflection.ParameterInfo, System.Reflection.ParameterInfo)
02:37:43:834STACKThe audio manager is activated: creating the fmod event system...
Amplitude.Unity.Audio.AudioManager+c__Iterator21:MoveNext() Amplitude.Coroutine:Run() Amplitude.Coroutine+ c__IteratorA0:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(System.Reflection.ParameterInfo, System.Reflection.ParameterInfo)
02:37:43:834STACKSetting up the fmod system...
Amplitude.Unity.Audio.AudioManager+c__Iterator21:MoveNext() Amplitude.Coroutine:Run() Amplitude.Coroutine+ c__IteratorA0:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(System.Reflection.ParameterInfo, System.Reflection.ParameterInfo)
02:37:43:834STACKInitializing the fmod event system...
Amplitude.Unity.Audio.AudioManager+c__Iterator21:MoveNext() Amplitude.Coroutine:Run() Amplitude.Coroutine+ c__IteratorA0:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(System.Reflection.ParameterInfo, System.Reflection.ParameterInfo)
02:37:43:834STACKLoad fmod data from folder '/Volumes/OtherDisk/SteamLibrary/steamapps/common/Endless Legend/EndlessLegend.app/Contents/Public/Audio/'.
Amplitude.Unity.Audio.AudioManager+c__Iterator21:MoveNext() Amplitude.Coroutine:Run() Amplitude.Coroutine+ c__IteratorA0:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(System.Reflection.ParameterInfo, System.Reflection.ParameterInfo)
02:37:43:834STACKPath '/Volumes/OtherDisk/SteamLibrary/steamapps/common/Endless Legend/EndlessLegend.app/Contents/Public/Audio/' made relative to working directory '/Volumes/OtherDisk/SteamLibrary/steamapps/common/Endless Legend/', result: 'EndlessLegend.app/Contents/Public/Audio/'.
Amplitude.Unity.Framework.Path:MakeRelativeToAssetPath(System.Reflection.ParameterInfo) Amplitude.Unity.Audio.AudioManager+c__Iterator21:MoveNext() Amplitude.Coroutine:Run() Amplitude.Coroutine+ c__IteratorA0:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(System.Reflection.ParameterInfo, System.Reflection.ParameterInfo)
02:37:43:834STACKRooted path '/Volumes/OtherDisk/SteamLibrary/steamapps/common/Endless Legend/EndlessLegend.app/Contents/Public/Audio/' has been made relative into 'EndlessLegend.app/Contents/Public/Audio/'.
Amplitude.Unity.Audio.AudioManager+c__Iterator21:MoveNext() Amplitude.Coroutine:Run() Amplitude.Coroutine+ c__IteratorA0:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(System.Reflection.ParameterInfo, System.Reflection.ParameterInfo)
02:37:43:834STACKPlaying with 19 downloadable content(s): Collector Edition, Dungeon of the Endless Founder Pack (the Mezari), Emperor Pack (the Ice Wargs), Shades of Alteration (Halloween), World Generation Presets, Visions of the Unseen (the Eyeless Ones), Endless Day, Guardians, Legendary Buildings and Deeds, Victory Quest, Generation Presets and Dorgeshi Faction, Infiltration, Pillage and Forgotten, Forges of Creation, Advanced Winter, Winter Shifters and Altar of Auriga, The Lost Tales, Echoes of Auriga, Advanced Naval Warfare, Morgawr and Fortresses, Naval Warfare, and Shared Victory, Make War Not Love Event, Summer Flames, Mimics.
DownloadableContentManager+c__IteratorF8:MoveNext() Amplitude.Coroutine:Run() Amplitude.Coroutine+ c__IteratorA0:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(System.Reflection.ParameterInfo, System.Reflection.ParameterInfo)
02:37:43:834STACKPlaying with 11 activated downloadable content(s): Dungeon of the Endless Founder Pack (the Mezari), Emperor Pack (the Ice Wargs), Guardians, Legendary Buildings and Deeds, Infiltration, Pillage and Forgotten, Advanced Winter, Winter Shifters and Altar of Auriga, The Lost Tales, Echoes of Auriga, Advanced Naval Warfare, Morgawr and Fortresses, Make War Not Love Event, Summer Flames, Mimics.
DownloadableContentManager+c__IteratorF8:MoveNext() Amplitude.Coroutine:Run() Amplitude.Coroutine+ c__IteratorA0:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(System.Reflection.ParameterInfo, System.Reflection.ParameterInfo)
02:37:43:834STACKHello 'saijanai'!
Amplitude.Unity.Steam.SteamManager+c__Iterator8A:MoveNext() Amplitude.Coroutine:Run() Amplitude.Coroutine+ c__IteratorA0:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(System.Reflection.ParameterInfo, System.Reflection.ParameterInfo)
02:37:43:834STACKChanging display settings to 1504x846, 60Hz...
Amplitude.Unity.Video.VideoManager:ChangeDisplaySettings() Amplitude.Unity.Video.VideoManager+c__Iterator93:MoveNext() Amplitude.Coroutine:Run() Amplitude.Coroutine+ c__IteratorA0:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(System.Reflection.ParameterInfo, System.Reflection.ParameterInfo)
02:37:43:834STACK... switching to 1504x846 (60) windowed...
Amplitude.Unity.Video.VideoManager:ChangeDisplaySettings() Amplitude.Unity.Video.VideoManager+c__Iterator93:MoveNext() Amplitude.Coroutine:Run() Amplitude.Coroutine+ c__IteratorA0:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(System.Reflection.ParameterInfo, System.Reflection.ParameterInfo)
02:37:43:834STACKSetting the general quality level to '3'.
Amplitude.Unity.Video.VideoManager:set_QualityLevel(System.Reflection.ParameterInfo) Amplitude.Unity.Video.VideoManager+c__Iterator93:MoveNext() Amplitude.Coroutine:Run() Amplitude.Coroutine+ c__IteratorA0:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(System.Reflection.ParameterInfo, System.Reflection.ParameterInfo)
02:37:44:182STACKCurrent game language is 'english'.
Amplitude.Unity.Localization.LocalizationManager+c__Iterator74:MoveNext() Amplitude.Coroutine:Run() Amplitude.Coroutine+ c__IteratorA0:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(System.Reflection.ParameterInfo, System.Reflection.ParameterInfo)
02:37:44:182STACKResolution has been changed.
Amplitude.Unity.Video.VideoManager+c__Iterator94:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(System.Reflection.ParameterInfo, System.Reflection.ParameterInfo)
02:37:44:182STACKCameraManager.VideoSettingsService_ResolutionChange.
CameraManager:VideoSettingsService_ResolutionChange(System.Reflection.ParameterInfo, System.Reflection.ParameterInfo) Amplitude.Unity.Video.VideoManager+c__Iterator94:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(System.Reflection.ParameterInfo, System.Reflection.ParameterInfo)
02:37:44:182STACKResetting Camera Aspect has been changed 1.777778 -> 1.777778.
CameraManager:VideoSettingsService_ResolutionChange(System.Reflection.ParameterInfo, System.Reflection.ParameterInfo) Amplitude.Unity.Video.VideoManager+c__Iterator94:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(System.Reflection.ParameterInfo, System.Reflection.ParameterInfo)
02:37:44:313STACKSetting the post process quality to 'High'.
VideoManager:ApplyAdvancedVideoSettingPostProcessQuality() VideoManager+c__Iterator6FC:MoveNext() Amplitude.Coroutine:Run() Amplitude.Coroutine+ c__IteratorA0:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(System.Reflection.ParameterInfo, System.Reflection.ParameterInfo)
02:37:44:497STACKRuntime configuration is null or empty; using the default module 'Endless Legend' as new configuration.
Amplitude.Unity.Runtime.RuntimeManager+c__Iterator84:MoveNext() Amplitude.Coroutine:Run() Amplitude.Coroutine+ c__IteratorA0:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(System.Reflection.ParameterInfo, System.Reflection.ParameterInfo) UnityEngine.MonoBehaviour:StartCoroutine_Auto(System.Reflection.ParameterInfo) UnityEngine.MonoBehaviour:StartCoroutine(System.Reflection.ParameterInfo) Amplitude.Unity.UnityCoroutine:StartCoroutine(System.Reflection.ParameterInfo, System.Reflection.ParameterInfo, System.Reflection.ParameterInfo) Amplitude.Unity.Runtime.RuntimeManager:ReloadRuntime(System.Reflection.ParameterInfo) Amplitude.Unity.Runtime.RuntimeManager:LoadRuntime(System.Reflection.ParameterInfo) Amplitude.Unity.Framework.Application+ c__Iterator2C:MoveNext() Amplitude.Coroutine:Run() Amplitude.Coroutine+ c__IteratorA0:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(System.Reflection.ParameterInfo, System.Reflection.ParameterInfo)
02:37:44:497STACKThe runtime status has changed to 'Loading'.
Amplitude.Unity.Framework.Application:RuntimeService_RuntimeChange(System.Reflection.ParameterInfo, System.Reflection.ParameterInfo) Amplitude.Unity.Runtime.RuntimeManager:OnRuntimeChange(System.Reflection.ParameterInfo) Amplitude.Unity.Runtime.RuntimeManager+c__Iterator84:MoveNext() Amplitude.Coroutine:Run() Amplitude.Coroutine+ c__IteratorA0:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(System.Reflection.ParameterInfo, System.Reflection.ParameterInfo) UnityEngine.MonoBehaviour:StartCoroutine_Auto(System.Reflection.ParameterInfo) UnityEngine.MonoBehaviour:StartCoroutine(System.Reflection.ParameterInfo) Amplitude.Unity.UnityCoroutine:StartCoroutine(System.Reflection.ParameterInfo, System.Reflection.ParameterInfo, System.Reflection.ParameterInfo) Amplitude.Unity.Runtime.RuntimeManager:ReloadRuntime(System.Reflection.ParameterInfo) Amplitude.Unity.Runtime.RuntimeManager:LoadRuntime(System.Reflection.ParameterInfo) Amplitude.Unity.Framework.Application+ c__Iterator2C:MoveNext() Amplitude.Coroutine:Run() Amplitude.Coroutine+ c__IteratorA0:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(System.Reflection.ParameterInfo, System.Reflection.ParameterInfo)
02:37:44:497STACKLoading runtime module 'Endless Legend'...
Amplitude.Unity.Runtime.Runtime+c__Iterator7D:MoveNext() Amplitude.Coroutine:Run() Amplitude.Coroutine+ c__IteratorA0:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(System.Reflection.ParameterInfo, System.Reflection.ParameterInfo) UnityEngine.MonoBehaviour:StartCoroutine_Auto(System.Reflection.ParameterInfo) UnityEngine.MonoBehaviour:StartCoroutine(System.Reflection.ParameterInfo) Amplitude.Unity.UnityCoroutine:StartCoroutine(System.Reflection.ParameterInfo, System.Reflection.ParameterInfo, System.Reflection.ParameterInfo) Amplitude.Unity.Runtime.RuntimeManager:ReloadRuntime(System.Reflection.ParameterInfo) Amplitude.Unity.Runtime.RuntimeManager:LoadRuntime(System.Reflection.ParameterInfo) Amplitude.Unity.Framework.Application+ c__Iterator2C:MoveNext() Amplitude.Coroutine:Run() Amplitude.Coroutine+ c__IteratorA0:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(System.Reflection.ParameterInfo, System.Reflection.ParameterInfo)
02:37:44:497STACKLoading plugin files for database of type 'Amplitude.Unity.Framework.AnimationCurve'...
Amplitude.Unity.Runtime.Plugins.DatabasePlugin:LoadPlugin(System.Reflection.ParameterInfo) Amplitude.Unity.Runtime.Runtime+c__Iterator7F:MoveNext() Amplitude.Coroutine:Run() Amplitude.Coroutine+ c__IteratorA0:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(System.Reflection.ParameterInfo, System.Reflection.ParameterInfo) UnityEngine.MonoBehaviour:StartCoroutine_Auto(System.Reflection.ParameterInfo) UnityEngine.MonoBehaviour:StartCoroutine(System.Reflection.ParameterInfo) Amplitude.Unity.UnityCoroutine:StartCoroutine(System.Reflection.ParameterInfo, System.Reflection.ParameterInfo, System.Reflection.ParameterInfo) Amplitude.Unity.Runtime.RuntimeManager:ReloadRuntime(System.Reflection.ParameterInfo) Amplitude.Unity.Runtime.RuntimeManager:LoadRuntime(System.Reflection.ParameterInfo) Amplitude.Unity.Framework.Application+ c__Iterator2C:MoveNext() Amplitude.Coroutine:Run() Amplitude.Coroutine+ c__IteratorA0:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(System.Reflection.ParameterInfo, System.Reflection.ParameterInfo)
02:37:44:528STACKLoading plugin files for database of type 'AIBoosterManagerDefinition'...
Amplitude.Unity.Runtime.Plugins.DatabasePlugin:LoadPlugin(System.Reflection.ParameterInfo) Amplitude.Unity.Runtime.Runtime+c__Iterator7F:MoveNext() Amplitude.Coroutine:Run() Amplitude.Coroutine+ c__IteratorA0:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(System.Reflection.ParameterInfo, System.Reflection.ParameterInfo)
02:37:44:528STACKNew audio listener registered: 1 listener(s) registered.
Amplitude.Unity.Audio.AudioManager:RegisterListener(System.Reflection.ParameterInfo) Amplitude.Unity.Audio.AudioReceiver+c__Iterator22:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(System.Reflection.ParameterInfo, System.Reflection.ParameterInfo)
02:37:44:562STACKLoading plugin files for database of type 'AICommanderMissionDefinition'...
Amplitude.Unity.Runtime.Plugins.DatabasePlugin:LoadPlugin(System.Reflection.ParameterInfo) Amplitude.Unity.Runtime.Runtime+c__Iterator7F:MoveNext() Amplitude.Coroutine:Run() Amplitude.Coroutine+ c__IteratorA0:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(System.Reflection.ParameterInfo, System.Reflection.ParameterInfo)
02:37:44:683STACKLoading plugin files for database of type 'AIParameterDatatableElement'...
Amplitude.Unity.Runtime.Plugins.DatabasePlugin:LoadPlugin(System.Reflection.ParameterInfo) Amplitude.Unity.Runtime.Runtime+c__Iterator7F:MoveNext() Amplitude.Coroutine:Run() Amplitude.Coroutine+ c__IteratorA0:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(System.Reflection.ParameterInfo, System.Reflection.ParameterInfo)
02:37:44:801STACKLoading plugin files for database of type 'Amplitude.Unity.AI.AIParameterConverter'...
Amplitude.Unity.Runtime.Plugins.DatabasePlugin:LoadPlugin(System.Reflection.ParameterInfo) Amplitude.Unity.Runtime.Runtime+c__Iterator7F:MoveNext() Amplitude.Coroutine:Run() Amplitude.Coroutine+ c__IteratorA0:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(System.Reflection.ParameterInfo, System.Reflection.ParameterInfo)
02:37:44:829STACKLoading plugin files for database of type 'AICityState'...
Amplitude.Unity.Runtime.Plugins.DatabasePlugin:LoadPlugin(System.Reflection.ParameterInfo) Amplitude.Unity.Runtime.Runtime+c__Iterator7F:MoveNext() Amplitude.Coroutine:Run() Amplitude.Coroutine+ c__IteratorA0:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(System.Reflection.ParameterInfo, System.Reflection.ParameterInfo)
02:37:44:845STACKLoading plugin files for database of type 'RaiderProductionDefinition'...
Amplitude.Unity.Runtime.Plugins.DatabasePlugin:LoadPlugin(System.Reflection.ParameterInfo) Amplitude.Unity.Runtime.Runtime+c__Iterator7F:MoveNext() Amplitude.Coroutine:Run() Amplitude.Coroutine+ c__IteratorA0:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(System.Reflection.ParameterInfo, System.Reflection.ParameterInfo)
02:37:45:498STACKLoading plugin files for database of type 'AIArmyMissionDefinition'...
Amplitude.Unity.Runtime.Plugins.DatabasePlugin:LoadPlugin(System.Reflection.ParameterInfo) Amplitude.Unity.Runtime.Runtime+c__Iterator7F:MoveNext() Amplitude.Coroutine:Run() Amplitude.Coroutine+ c__IteratorA0:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(System.Reflection.ParameterInfo, System.Reflection.ParameterInfo)
02:37:45:530STACKLoading plugin files for database of type 'Amplitude.Unity.AI.Amas.AgentGroupDefinition'...
Amplitude.Unity.Runtime.Plugins.DatabasePlugin:LoadPlugin(System.Reflection.ParameterInfo) Amplitude.Unity.Runtime.Runtime+c__Iterator7F:MoveNext() Amplitude.Coroutine:Run() Amplitude.Coroutine+ c__IteratorA0:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(System.Reflection.ParameterInfo, System.Reflection.ParameterInfo)
02:37:45:579STACKLoading plugin files for database of type 'Amplitude.Unity.AI.Amas.AgentDefinition'...
Amplitude.Unity.Runtime.Plugins.DatabasePlugin:LoadPlugin(System.Reflection.ParameterInfo) Amplitude.Unity.Runtime.Runtime+c__Iterator7F:MoveNext() Amplitude.Coroutine:Run() Amplitude.Coroutine+ c__IteratorA0:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(System.Reflection.ParameterInfo, System.Reflection.ParameterInfo)
02:37:45:595STACKLoading plugin files for database of type 'AIHeroSkillSchemeDefinition'...
Amplitude.Unity.Runtime.Plugins.DatabasePlugin:LoadPlugin(System.Reflection.ParameterInfo) Amplitude.Unity.Runtime.Runtime+c__Iterator7F:MoveNext() Amplitude.Coroutine:Run() Amplitude.Coroutine+ c__IteratorA0:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(System.Reflection.ParameterInfo, System.Reflection.ParameterInfo)
02:37:45:647STACKLoading plugin files for database of type 'AIPersonalityDefinition'...
Amplitude.Unity.Runtime.Plugins.DatabasePlugin:LoadPlugin(System.Reflection.ParameterInfo) Amplitude.Unity.Runtime.Runtime+c__Iterator7F:MoveNext() Amplitude.Coroutine:Run() Amplitude.Coroutine+ c__IteratorA0:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(System.Reflection.ParameterInfo, System.Reflection.ParameterInfo)
02:37:45:698STACKLoading plugin files for database of type 'AIRandomPersonalityDescriptor'...
Amplitude.Unity.Runtime.Plugins.DatabasePlugin:LoadPlugin(System.Reflection.ParameterInfo) Amplitude.Unity.Runtime.Runtime+c__Iterator7F:MoveNext() Amplitude.Coroutine:Run() Amplitude.Coroutine+ c__IteratorA0:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(System.Reflection.ParameterInfo, System.Reflection.ParameterInfo)
02:37:45:730STACKLoading plugin files for database of type 'AIStrategicPlanDefinition'...
Amplitude.Unity.Runtime.Plugins.DatabasePlugin:LoadPlugin(System.Reflection.ParameterInfo) Amplitude.Unity.Runtime.Runtime+c__Iterator7F:MoveNext() Amplitude.Coroutine:Run() Amplitude.Coroutine+ c__IteratorA0:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(System.Reflection.ParameterInfo, System.Reflection.ParameterInfo)
02:37:45:745STACKLoading plugin files for database of type 'AIUnitPatternDefinition'...
Amplitude.Unity.Runtime.Plugins.DatabasePlugin:LoadPlugin(System.Reflection.ParameterInfo) Amplitude.Unity.Runtime.Runtime+c__Iterator7F:MoveNext() Amplitude.Coroutine:Run() Amplitude.Coroutine+ c__IteratorA0:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(System.Reflection.ParameterInfo, System.Reflection.ParameterInfo)
02:37:45:763STACKLoading plugin files for database of type 'AIMinorEmpireDefConDefinition'...
Amplitude.Unity.Runtime.Plugins.DatabasePlugin:LoadPlugin(System.Reflection.ParameterInfo) Amplitude.Unity.Runtime.Runtime+c__Iterator7F:MoveNext() Amplitude.Coroutine:Run() Amplitude.Coroutine+ c__IteratorA0:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(System.Reflection.ParameterInfo, System.Reflection.ParameterInfo)
02:37:45:779STACKLoading plugin files for database of type 'AIQuestSolverDefinition'...
Amplitude.Unity.Runtime.Plugins.DatabasePlugin:LoadPlugin(System.Reflection.ParameterInfo) Amplitude.Unity.Runtime.Runtime+c__Iterator7F:MoveNext() Amplitude.Coroutine:Run() Amplitude.Coroutine+ c__IteratorA0:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(System.Reflection.ParameterInfo, System.Reflection.ParameterInfo)
02:37:45:796STACKLoading plugin files for database of type 'AIWeatherPresetDefinition'...
Amplitude.Unity.Runtime.Plugins.DatabasePlugin:LoadPlugin(System.Reflection.ParameterInfo) Amplitude.Unity.Runtime.Runtime+c__Iterator7F:MoveNext() Amplitude.Coroutine:Run() Amplitude.Coroutine+ c__IteratorA0:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(System.Reflection.ParameterInfo, System.Reflection.ParameterInfo)
02:37:45:831STACKLoading plugin files for database of type 'AttitudeFeedbackDefinition'...
Amplitude.Unity.Runtime.Plugins.DatabasePlugin:LoadPlugin(System.Reflection.ParameterInfo) Amplitude.Unity.Runtime.Runtime+c__Iterator7F:MoveNext() Amplitude.Coroutine:Run() Amplitude.Coroutine+ c__IteratorA0:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(System.Reflection.ParameterInfo, System.Reflection.ParameterInfo)
02:37:45:862STACKLoading plugin files for database of type 'AttitudeStateDefinition'...
Amplitude.Unity.Runtime.Plugins.DatabasePlugin:LoadPlugin(System.Reflection.ParameterInfo) Amplitude.Unity.Runtime.Runtime+c__Iterator7F:MoveNext() Amplitude.Coroutine:Run() Amplitude.Coroutine+ c__IteratorA0:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(System.Reflection.ParameterInfo, System.Reflection.ParameterInfo)
02:37:45:879STACKLoading plugin files for database of type 'DeploymentPriorityModifierDefinition'...
Amplitude.Unity.Runtime.Plugins.DatabasePlugin:LoadPlugin(System.Reflection.ParameterInfo) Amplitude.Unity.Runtime.Runtime+c__Iterator7F:MoveNext() Amplitude.Coroutine:Run() Amplitude.Coroutine+ c__IteratorA0:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(System.Reflection.ParameterInfo, System.Reflection.ParameterInfo)
02:37:45:896STACKLoading plugin files for database of type 'DeploymentStepDefinition'...
Amplitude.Unity.Runtime.Plugins.DatabasePlugin:LoadPlugin(System.Reflection.ParameterInfo) Amplitude.Unity.Runtime.Runtime+c__Iterator7F:MoveNext() Amplitude.Coroutine:Run() Amplitude.Coroutine+ c__IteratorA0:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(System.Reflection.ParameterInfo, System.Reflection.ParameterInfo)
02:37:45:912STACKLoading plugin files for database of type 'BattleAnalysisRuleDefinition'...
Amplitude.Unity.Runtime.Plugins.DatabasePlugin:LoadPlugin(System.Reflection.ParameterInfo) Amplitude.Unity.Runtime.Runtime+c__Iterator7F:MoveNext() Amplitude.Coroutine:Run() Amplitude.Coroutine+ c__IteratorA0:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(System.Reflection.ParameterInfo, System.Reflection.ParameterInfo)
02:37:45:929STACKLoading plugin files for database of type 'BattleAnalysisModifiers'...
Amplitude.Unity.Runtime.Plugins.DatabasePlugin:LoadPlugin(System.Reflection.ParameterInfo) Amplitude.Unity.Runtime.Runtime+c__Iterator7F:MoveNext() Amplitude.Coroutine:Run() Amplitude.Coroutine+ c__IteratorA0:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(System.Reflection.ParameterInfo, System.Reflection.ParameterInfo)
02:37:45:963STACKLoading plugin files for database of type 'AfterBattleDefinition'...
Amplitude.Unity.Runtime.Plugins.DatabasePlugin:LoadPlugin(System.Reflection.ParameterInfo) Amplitude.Unity.Runtime.Runtime+c__Iterator7F:MoveNext() Amplitude.Coroutine:Run() Amplitude.Coroutine+ c__IteratorA0:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(System.Reflection.ParameterInfo, System.Reflection.ParameterInfo)
02:37:45:979STACKLoading plugin files for database of type 'AIEncounterStrategyDefinition'...
Amplitude.Unity.Runtime.Plugins.DatabasePlugin:LoadPlugin(System.Reflection.ParameterInfo) Amplitude.Unity.Runtime.Runtime+c__Iterator7F:MoveNext() Amplitude.Coroutine:Run() Amplitude.Coroutine+ c__IteratorA0:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(System.Reflection.ParameterInfo, System.Reflection.ParameterInfo)
02:37:45:996STACKLoading plugin files for database of type 'AIEncounterSpellAffinityDefinition'...
Amplitude.Unity.Runtime.Plugins.DatabasePlugin:LoadPlugin(System.Reflection.ParameterInfo) Amplitude.Unity.Runtime.Runtime+c__Iterator7F:MoveNext() Amplitude.Coroutine:Run() Amplitude.Coroutine+ c__IteratorA0:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(System.Reflection.ParameterInfo, System.Reflection.ParameterInfo)
02:37:46:012STACKLoading plugin files for database of type 'StrategicNetworkDefinition'...
Amplitude.Unity.Runtime.Plugins.DatabasePlugin:LoadPlugin(System.Reflection.ParameterInfo) Amplitude.Unity.Runtime.Runtime+c__Iterator7F:MoveNext() Amplitude.Coroutine:Run() Amplitude.Coroutine+ c__IteratorA0:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(System.Reflection.ParameterInfo, System.Reflection.ParameterInfo)
02:37:46:028STACKLoading plugin files for database of type 'ColossusMissionDefinition'...
Amplitude.Unity.Runtime.Plugins.DatabasePlugin:LoadPlugin(System.Reflection.ParameterInfo) Amplitude.Unity.Runtime.Runtime+c__Iterator7F:MoveNext() Amplitude.Coroutine:Run() Amplitude.Coroutine+ c__IteratorA0:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(System.Reflection.ParameterInfo, System.Reflection.ParameterInfo)
02:37:46:062STACKLoading plugin files for database of type 'Amplitude.Unity.Audio.LayeredEventDefinition'...
Amplitude.Unity.Runtime.Plugins.DatabasePlugin:LoadPlugin(System.Reflection.ParameterInfo) Amplitude.Unity.Runtime.Runtime+c__Iterator7F:MoveNext() Amplitude.Coroutine:Run() Amplitude.Coroutine+ c__IteratorA0:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(System.Reflection.ParameterInfo, System.Reflection.ParameterInfo)
02:37:46:400STACKLoading plugin files for database of type 'Amplitude.Unity.Simulation.SimulationDescriptor'...
Amplitude.Unity.Runtime.Plugins.DatabasePlugin:LoadPlugin(System.Reflection.ParameterInfo) Amplitude.Unity.Runtime.Runtime+c__Iterator7F:MoveNext() Amplitude.Coroutine:Run() Amplitude.Coroutine+ c__IteratorA0:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(System.Reflection.ParameterInfo, System.Reflection.ParameterInfo)
02:37:46:632STACKLoading plugin files for database of type 'ArmyAction'...
Amplitude.Unity.Runtime.Plugins.DatabasePlugin:LoadPlugin(System.Reflection.ParameterInfo) Amplitude.Unity.Runtime.Runtime+c__Iterator7F:MoveNext() Amplitude.Coroutine:Run() Amplitude.Coroutine+ c__IteratorA0:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(System.Reflection.ParameterInfo, System.Reflection.ParameterInfo)
02:37:46:663STACKLoading plugin files for database of type 'GarrisonAction'...
Amplitude.Unity.Runtime.Plugins.DatabasePlugin:LoadPlugin(System.Reflection.ParameterInfo) Amplitude.Unity.Runtime.Runtime+c__Iterator7F:MoveNext() Amplitude.Coroutine:Run() Amplitude.Coroutine+ c__IteratorA0:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(System.Reflection.ParameterInfo, System.Reflection.ParameterInfo)
02:37:46:679STACKLoading plugin files for database of type 'ApprovalStatus'...
Amplitude.Unity.Runtime.Plugins.DatabasePlugin:LoadPlugin(System.Reflection.ParameterInfo) Amplitude.Unity.Runtime.Runtime+c__Iterator7F:MoveNext() Amplitude.Coroutine:Run() Amplitude.Coroutine+ c__IteratorA0:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(System.Reflection.ParameterInfo, System.Reflection.ParameterInfo)
02:37:46:695STACKLoading plugin files for database of type 'AttractivenessRule'...
Amplitude.Unity.Runtime.Plugins.DatabasePlugin:LoadPlugin(System.Reflection.ParameterInfo) Amplitude.Unity.Runtime.Runtime+c__Iterator7F:MoveNext() Amplitude.Coroutine:Run() Amplitude.Coroutine+ c__IteratorA0:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(System.Reflection.ParameterInfo, System.Reflection.ParameterInfo)
02:37:46:797STACKLoading plugin files for database of type 'BattleAction'...
Amplitude.Unity.Runtime.Plugins.DatabasePlugin:LoadPlugin(System.Reflection.ParameterInfo) Amplitude.Unity.Runtime.Runtime+c__Iterator7F:MoveNext() Amplitude.Coroutine:Run() Amplitude.Coroutine+ c__IteratorA0:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(System.Reflection.ParameterInfo, System.Reflection.ParameterInfo)
02:37:46:846STACKLoading plugin files for database of type 'BattleTargetingUnitBehaviorWeight'...
Amplitude.Unity.Runtime.Plugins.DatabasePlugin:LoadPlugin(System.Reflection.ParameterInfo) Amplitude.Unity.Runtime.Runtime+c__Iterator7F:MoveNext() Amplitude.Coroutine:Run() Amplitude.Coroutine+ c__IteratorA0:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(System.Reflection.ParameterInfo, System.Reflection.ParameterInfo)
02:37:46:879STACKLoading plugin files for database of type 'BattleTargetingStrategy'...
Amplitude.Unity.Runtime.Plugins.DatabasePlugin:LoadPlugin(System.Reflection.ParameterInfo) Amplitude.Unity.Runtime.Runtime+c__Iterator7F:MoveNext() Amplitude.Coroutine:Run() Amplitude.Coroutine+ c__IteratorA0:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(System.Reflection.ParameterInfo, System.Reflection.ParameterInfo)
02:37:46:897STACKLoading plugin files for database of type 'CostReduction'...
Amplitude.Unity.Runtime.Plugins.DatabasePlugin:LoadPlugin(System.Reflection.ParameterInfo) Amplitude.Unity.Runtime.Runtime+c__Iterator7F:MoveNext() Amplitude.Coroutine:Run() Amplitude.Coroutine+ c__IteratorA0:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(System.Reflection.ParameterInfo, System.Reflection.ParameterInfo)
02:37:46:913STACKLoading plugin files for database of type 'BattleSequence'...
Amplitude.Unity.Runtime.Plugins.DatabasePlugin:LoadPlugin(System.Reflection.ParameterInfo) Amplitude.Unity.Runtime.Runtime+c__Iterator7F:MoveNext() Amplitude.Coroutine:Run() Amplitude.Coroutine+ c__IteratorA0:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(System.Reflection.ParameterInfo, System.Reflection.ParameterInfo)
02:37:46:964STACKLoading plugin files for database of type 'BoosterDefinition'...
Amplitude.Unity.Runtime.Plugins.DatabasePlugin:LoadPlugin(System.Reflection.ParameterInfo) Amplitude.Unity.Runtime.Runtime+c__Iterator7F:MoveNext() Amplitude.Coroutine:Run() Amplitude.Coroutine+ c__IteratorA0:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(System.Reflection.ParameterInfo, System.Reflection.ParameterInfo)
02:37:46:979STACKLoading plugin files for database of type 'BoosterGeneratorDefinition'...
Amplitude.Unity.Runtime.Plugins.DatabasePlugin:LoadPlugin(System.Reflection.ParameterInfo) Amplitude.Unity.Runtime.Runtime+c__Iterator7F:MoveNext() Amplitude.Coroutine:Run() Amplitude.Coroutine+ c__IteratorA0:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(System.Reflection.ParameterInfo, System.Reflection.ParameterInfo)
02:37:47:031STACKLoading plugin files for database of type 'CreepingNodeImprovementDefinition'...
Amplitude.Unity.Runtime.Plugins.DatabasePlugin:LoadPlugin(System.Reflection.ParameterInfo) Amplitude.Unity.Runtime.Runtime+c__Iterator7F:MoveNext() Amplitude.Coroutine:Run() Amplitude.Coroutine+ c__IteratorA0:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(System.Reflection.ParameterInfo, System.Reflection.ParameterInfo)
02:37:47:532STACKLoading plugin files for database of type 'ConstructibleElement'...
Amplitude.Unity.Runtime.Plugins.DatabasePlugin:LoadPlugin(System.Reflection.ParameterInfo) Amplitude.Unity.Runtime.Runtime+c__Iterator7F:MoveNext() Amplitude.Coroutine:Run() Amplitude.Coroutine+ c__IteratorA0:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(System.Reflection.ParameterInfo, System.Reflection.ParameterInfo)
02:37:47:629STACKLoading plugin files for database of type 'DepartmentOfIndustry+ConstructibleElement'...
Amplitude.Unity.Runtime.Plugins.DatabasePlugin:LoadPlugin(System.Reflection.ParameterInfo) Amplitude.Unity.Runtime.Runtime+c__Iterator7F:MoveNext() Amplitude.Coroutine:Run() Amplitude.Coroutine+ c__IteratorA0:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(System.Reflection.ParameterInfo, System.Reflection.ParameterInfo)
02:37:47:662STACKLoading plugin files for database of type 'DepartmentOfPlanificationAndDevelopment+ConstructibleElement'...
Amplitude.Unity.Runtime.Plugins.DatabasePlugin:LoadPlugin(System.Reflection.ParameterInfo) Amplitude.Unity.Runtime.Runtime+c__Iterator7F:MoveNext() Amplitude.Coroutine:Run() Amplitude.Coroutine+ c__IteratorA0:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(System.Reflection.ParameterInfo, System.Reflection.ParameterInfo)
02:37:47:712STACKLoading plugin files for database of type 'DepartmentOfScience+ConstructibleElement'...
Amplitude.Unity.Runtime.Plugins.DatabasePlugin:LoadPlugin(System.Reflection.ParameterInfo) Amplitude.Unity.Runtime.Runtime+c__Iterator7F:MoveNext() Amplitude.Coroutine:Run() Amplitude.Coroutine+ c__IteratorA0:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(System.Reflection.ParameterInfo, System.Reflection.ParameterInfo)
02:37:47:746STACKLoading plugin files for database of type 'DiplomaticAbilityDefinition'...
Amplitude.Unity.Runtime.Plugins.DatabasePlugin:LoadPlugin(System.Reflection.ParameterInfo) Amplitude.Unity.Runtime.Runtime+c__Iterator7F:MoveNext() Amplitude.Coroutine:Run() Amplitude.Coroutine+ c__IteratorA0:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(System.Reflection.ParameterInfo, System.Reflection.ParameterInfo)
02:37:47:762STACKLoading plugin files for database of type 'DiplomaticRelationScoreModifierDefinition'...
Amplitude.Unity.Runtime.Plugins.DatabasePlugin:LoadPlugin(System.Reflection.ParameterInfo) Amplitude.Unity.Runtime.Runtime+c__Iterator7F:MoveNext() Amplitude.Coroutine:Run() Amplitude.Coroutine+ c__IteratorA0:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(System.Reflection.ParameterInfo, System.Reflection.ParameterInfo)
02:37:47:797STACKLoading plugin files for database of type 'DiplomaticRelationState'...
Amplitude.Unity.Runtime.Plugins.DatabasePlugin:LoadPlugin(System.Reflection.ParameterInfo) Amplitude.Unity.Runtime.Runtime+c__Iterator7F:MoveNext() Amplitude.Coroutine:Run() Amplitude.Coroutine+ c__IteratorA0:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(System.Reflection.ParameterInfo, System.Reflection.ParameterInfo)
02:37:47:880STACKLoading plugin files for database of type 'DepartmentOfForeignAffairs+ConstructibleElement'...
Amplitude.Unity.Runtime.Plugins.DatabasePlugin:LoadPlugin(System.Reflection.ParameterInfo) Amplitude.Unity.Runtime.Runtime+c__Iterator7F:MoveNext() Amplitude.Coroutine:Run() Amplitude.Coroutine+ c__IteratorA0:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(System.Reflection.ParameterInfo, System.Reflection.ParameterInfo)
02:37:47:928STACKLoading plugin files for database of type 'Faction'...
Amplitude.Unity.Runtime.Plugins.DatabasePlugin:LoadPlugin(System.Reflection.ParameterInfo) Amplitude.Unity.Runtime.Runtime+c__Iterator7F:MoveNext() Amplitude.Coroutine:Run() Amplitude.Coroutine+ c__IteratorA0:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(System.Reflection.ParameterInfo, System.Reflection.ParameterInfo)
02:37:47:946STACKLoading plugin files for database of type 'FactionAffinity'...
Amplitude.Unity.Runtime.Plugins.DatabasePlugin:LoadPlugin(System.Reflection.ParameterInfo) Amplitude.Unity.Runtime.Runtime+c__Iterator7F:MoveNext() Amplitude.Coroutine:Run() Amplitude.Coroutine+ c__IteratorA0:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(System.Reflection.ParameterInfo, System.Reflection.ParameterInfo)
02:37:48:030STACKLoading plugin files for database of type 'FactionTrait'...
Amplitude.Unity.Runtime.Plugins.DatabasePlugin:LoadPlugin(System.Reflection.ParameterInfo) Amplitude.Unity.Runtime.Runtime+c__Iterator7F:MoveNext() Amplitude.Coroutine:Run() Amplitude.Coroutine+ c__IteratorA0:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(System.Reflection.ParameterInfo, System.Reflection.ParameterInfo)
02:37:48:098STACKLoading plugin files for database of type 'GameModifierDefinition'...
Amplitude.Unity.Runtime.Plugins.DatabasePlugin:LoadPlugin(System.Reflection.ParameterInfo) Amplitude.Unity.Runtime.Runtime+c__Iterator7F:MoveNext() Amplitude.Coroutine:Run() Amplitude.Coroutine+ c__IteratorA0:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(System.Reflection.ParameterInfo, System.Reflection.ParameterInfo)
02:37:48:215STACKLoading plugin files for database of type 'InfiltrationAction'...
Amplitude.Unity.Runtime.Plugins.DatabasePlugin:LoadPlugin(System.Reflection.ParameterInfo) Amplitude.Unity.Runtime.Runtime+c__Iterator7F:MoveNext() Amplitude.Coroutine:Run() Amplitude.Coroutine+ c__IteratorA0:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(System.Reflection.ParameterInfo, System.Reflection.ParameterInfo)
02:37:48:330STACKLoading plugin files for database of type 'ItemDefinition'...
Amplitude.Unity.Runtime.Plugins.DatabasePlugin:LoadPlugin(System.Reflection.ParameterInfo) Amplitude.Unity.Runtime.Runtime+c__Iterator7F:MoveNext() Amplitude.Coroutine:Run() Amplitude.Coroutine+ c__IteratorA0:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(System.Reflection.ParameterInfo, System.Reflection.ParameterInfo)
02:37:48:345STACKLoading plugin files for database of type 'LeechDefinition'...
Amplitude.Unity.Runtime.Plugins.DatabasePlugin:LoadPlugin(System.Reflection.ParameterInfo) Amplitude.Unity.Runtime.Runtime+c__Iterator7F:MoveNext() Amplitude.Coroutine:Run() Amplitude.Coroutine+ c__IteratorA0:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(System.Reflection.ParameterInfo, System.Reflection.ParameterInfo)
02:37:48:398STACKLoading plugin files for database of type 'MirageDefinition'...
Amplitude.Unity.Runtime.Plugins.DatabasePlugin:LoadPlugin(System.Reflection.ParameterInfo) Amplitude.Unity.Runtime.Runtime+c__Iterator7F:MoveNext() Amplitude.Coroutine:Run() Amplitude.Coroutine+ c__IteratorA0:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(System.Reflection.ParameterInfo, System.Reflection.ParameterInfo)
02:37:48:412STACKLoading plugin files for database of type 'PathfindingRule'...
Amplitude.Unity.Runtime.Plugins.DatabasePlugin:LoadPlugin(System.Reflection.ParameterInfo) Amplitude.Unity.Runtime.Runtime+c__Iterator7F:MoveNext() Amplitude.Coroutine:Run() Amplitude.Coroutine+ c__IteratorA0:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(System.Reflection.ParameterInfo, System.Reflection.ParameterInfo)
02:37:48:428STACKLoading plugin files for database of type 'PointOfInterestTemplate'...
Amplitude.Unity.Runtime.Plugins.DatabasePlugin:LoadPlugin(System.Reflection.ParameterInfo) Amplitude.Unity.Runtime.Runtime+c__Iterator7F:MoveNext() Amplitude.Coroutine:Run() Amplitude.Coroutine+ c__IteratorA0:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(System.Reflection.ParameterInfo, System.Reflection.ParameterInfo)
02:37:48:446STACKLoading plugin files for database of type 'RegionalEffectDefinition'...
Amplitude.Unity.Runtime.Plugins.DatabasePlugin:LoadPlugin(System.Reflection.ParameterInfo) Amplitude.Unity.Runtime.Runtime+c__Iterator7F:MoveNext() Amplitude.Coroutine:Run() Amplitude.Coroutine+ c__IteratorA0:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(System.Reflection.ParameterInfo, System.Reflection.ParameterInfo)
02:37:48:461STACKLoading plugin files for database of type 'ResourceConverterDefinition'...
Amplitude.Unity.Runtime.Plugins.DatabasePlugin:LoadPlugin(System.Reflection.ParameterInfo) Amplitude.Unity.Runtime.Runtime+c__Iterator7F:MoveNext() Amplitude.Coroutine:Run() Amplitude.Coroutine+ c__IteratorA0:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(System.Reflection.ParameterInfo, System.Reflection.ParameterInfo)
02:37:48:495STACKLoading plugin files for database of type 'ReinforcementTemplate'...
Amplitude.Unity.Runtime.Plugins.DatabasePlugin:LoadPlugin(System.Reflection.ParameterInfo) Amplitude.Unity.Runtime.Runtime+c__Iterator7F:MoveNext() Amplitude.Coroutine:Run() Amplitude.Coroutine+ c__IteratorA0:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(System.Reflection.ParameterInfo, System.Reflection.ParameterInfo)
02:37:48:511STACKLoading plugin files for database of type 'Seizure'...
Amplitude.Unity.Runtime.Plugins.DatabasePlugin:LoadPlugin(System.Reflection.ParameterInfo) Amplitude.Unity.Runtime.Runtime+c__Iterator7F:MoveNext() Amplitude.Coroutine:Run() Amplitude.Coroutine+ c__IteratorA0:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(System.Reflection.ParameterInfo, System.Reflection.ParameterInfo)
02:37:48:528STACKLoading plugin files for database of type 'TradableCategoryDefinition'...
Amplitude.Unity.Runtime.Plugins.DatabasePlugin:LoadPlugin(System.Reflection.ParameterInfo) Amplitude.Unity.Runtime.Runtime+c__Iterator7F:MoveNext() Amplitude.Coroutine:Run() Amplitude.Coroutine+ c__IteratorA0:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(System.Reflection.ParameterInfo, System.Reflection.ParameterInfo)
02:37:48:562STACKLoading plugin files for database of type 'UnitAbility'...
Amplitude.Unity.Runtime.Plugins.DatabasePlugin:LoadPlugin(System.Reflection.ParameterInfo) Amplitude.Unity.Runtime.Runtime+c__Iterator7F:MoveNext() Amplitude.Coroutine:Run() Amplitude.Coroutine+ c__IteratorA0:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(System.Reflection.ParameterInfo, System.Reflection.ParameterInfo)
02:37:48:646STACKLoading plugin files for database of type 'UnitBodyDefinition'...
Amplitude.Unity.Runtime.Plugins.DatabasePlugin:LoadPlugin(System.Reflection.ParameterInfo) Amplitude.Unity.Runtime.Runtime+c__Iterator7F:MoveNext() Amplitude.Coroutine:Run() Amplitude.Coroutine+ c__IteratorA0:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(System.Reflection.ParameterInfo, System.Reflection.ParameterInfo)
02:37:48:765STACKLoading plugin files for database of type 'UnitDesign'...
Amplitude.Unity.Runtime.Plugins.DatabasePlugin:LoadPlugin(System.Reflection.ParameterInfo) Amplitude.Unity.Runtime.Runtime+c__Iterator7F:MoveNext() Amplitude.Coroutine:Run() Amplitude.Coroutine+ c__IteratorA0:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(System.Reflection.ParameterInfo, System.Reflection.ParameterInfo)
02:37:48:814STACKLoading plugin files for database of type 'UnitProfile'...
Amplitude.Unity.Runtime.Plugins.DatabasePlugin:LoadPlugin(System.Reflection.ParameterInfo) Amplitude.Unity.Runtime.Runtime+c__Iterator7F:MoveNext() Amplitude.Coroutine:Run() Amplitude.Coroutine+ c__IteratorA0:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(System.Reflection.ParameterInfo, System.Reflection.ParameterInfo)
02:37:48:829STACKLoading plugin files for database of type 'UnitProfileNames'...
Amplitude.Unity.Runtime.Plugins.DatabasePlugin:LoadPlugin(System.Reflection.ParameterInfo) Amplitude.Unity.Runtime.Runtime+c__Iterator7F:MoveNext() Amplitude.Coroutine:Run() Amplitude.Coroutine+ c__IteratorA0:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(System.Reflection.ParameterInfo, System.Reflection.ParameterInfo)
02:37:48:847STACKLoading plugin files for database of type 'UnitRank'...
Amplitude.Unity.Runtime.Plugins.DatabasePlugin:LoadPlugin(System.Reflection.ParameterInfo) Amplitude.Unity.Runtime.Runtime+c__Iterator7F:MoveNext() Amplitude.Coroutine:Run() Amplitude.Coroutine+ c__IteratorA0:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(System.Reflection.ParameterInfo, System.Reflection.ParameterInfo)
02:37:48:879STACKLoading plugin files for database of type 'UnitSkill'...
Amplitude.Unity.Runtime.Plugins.DatabasePlugin:LoadPlugin(System.Reflection.ParameterInfo) Amplitude.Unity.Runtime.Runtime+c__Iterator7F:MoveNext() Amplitude.Coroutine:Run() Amplitude.Coroutine+ c__IteratorA0:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(System.Reflection.ParameterInfo, System.Reflection.ParameterInfo)
02:37:48:913STACKLoading plugin files for database of type 'WeatherDefinition'...
Amplitude.Unity.Runtime.Plugins.DatabasePlugin:LoadPlugin(System.Reflection.ParameterInfo) Amplitude.Unity.Runtime.Runtime+c__Iterator7F:MoveNext() Amplitude.Coroutine:Run() Amplitude.Coroutine+ c__IteratorA0:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(System.Reflection.ParameterInfo, System.Reflection.ParameterInfo)
02:37:48:929STACKLoading plugin files for database of type 'WorldFormation'...
Amplitude.Unity.Runtime.Plugins.DatabasePlugin:LoadPlugin(System.Reflection.ParameterInfo) Amplitude.Unity.Runtime.Runtime+c__Iterator7F:MoveNext() Amplitude.Coroutine:Run() Amplitude.Coroutine+ c__IteratorA0:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(System.Reflection.ParameterInfo, System.Reflection.ParameterInfo)
02:37:48:963STACKLoading plugin files for database of type 'GuiSorting'...
Amplitude.Unity.Runtime.Plugins.DatabasePlugin:LoadPlugin(System.Reflection.ParameterInfo) Amplitude.Unity.Runtime.Runtime+c__Iterator7F:MoveNext() Amplitude.Coroutine:Run() Amplitude.Coroutine+ c__IteratorA0:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(System.Reflection.ParameterInfo, System.Reflection.ParameterInfo)
02:37:48:979STACKLoading plugin files for database of type 'GuiAttributesDefinition'...
Amplitude.Unity.Runtime.Plugins.DatabasePlugin:LoadPlugin(System.Reflection.ParameterInfo) Amplitude.Unity.Runtime.Runtime+c__Iterator7F:MoveNext() Amplitude.Coroutine:Run() Amplitude.Coroutine+ c__IteratorA0:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(System.Reflection.ParameterInfo, System.Reflection.ParameterInfo)
02:37:48:996STACKLoading plugin files for database of type 'GuiTradeRouteIncomesDefinition'...
Amplitude.Unity.Runtime.Plugins.DatabasePlugin:LoadPlugin(System.Reflection.ParameterInfo) Amplitude.Unity.Runtime.Runtime+c__Iterator7F:MoveNext() Amplitude.Coroutine:Run() Amplitude.Coroutine+ c__IteratorA0:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(System.Reflection.ParameterInfo, System.Reflection.ParameterInfo)
02:37:49:386STACKLoading plugin files for database of type 'Amplitude.Unity.Gui.GuiElement'...
Amplitude.Unity.Runtime.Plugins.DatabasePlugin:LoadPlugin(System.Reflection.ParameterInfo) Amplitude.Unity.Runtime.Runtime+c__Iterator7F:MoveNext() Amplitude.Coroutine:Run() Amplitude.Coroutine+ c__IteratorA0:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(System.Reflection.ParameterInfo, System.Reflection.ParameterInfo)
02:37:49:412STACKLoading plugin files for database of type 'Amplitude.Unity.Gui.GuiTooltipDescription'...
Amplitude.Unity.Runtime.Plugins.DatabasePlugin:LoadPlugin(System.Reflection.ParameterInfo) Amplitude.Unity.Runtime.Runtime+c__Iterator7F:MoveNext() Amplitude.Coroutine:Run() Amplitude.Coroutine+ c__IteratorA0:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(System.Reflection.ParameterInfo, System.Reflection.ParameterInfo)
02:37:49:429STACKLoading plugin files for database of type 'GuiCursor'...
Amplitude.Unity.Runtime.Plugins.DatabasePlugin:LoadPlugin(System.Reflection.ParameterInfo) Amplitude.Unity.Runtime.Runtime+c__Iterator7F:MoveNext() Amplitude.Coroutine:Run() Amplitude.Coroutine+ c__IteratorA0:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(System.Reflection.ParameterInfo, System.Reflection.ParameterInfo)
02:37:49:444STACKLoading plugin files for database of type 'MouseCursorRule'...
Amplitude.Unity.Runtime.Plugins.DatabasePlugin:LoadPlugin(System.Reflection.ParameterInfo) Amplitude.Unity.Runtime.Runtime+c__Iterator7F:MoveNext() Amplitude.Coroutine:Run() Amplitude.Coroutine+ c__IteratorA0:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(System.Reflection.ParameterInfo, System.Reflection.ParameterInfo)
02:37:49:480STACKCursorManager.LoadMouseRules
CursorManager:LoadMouseRules() CursorManager:Update()
02:37:49:480STACKCursorManager.LoadMouseRules success with 15 rules
CursorManager:LoadMouseRules() CursorManager:Update()
02:37:49:480STACKLoading plugin files for database of type 'Amplitude.Unity.View.Mapping.Xml.XmlMapping'...
Amplitude.Unity.Runtime.Plugins.DatabasePlugin:LoadPlugin(System.Reflection.ParameterInfo) Amplitude.Unity.Runtime.Runtime+c__Iterator7F:MoveNext() Amplitude.Coroutine:Run() Amplitude.Coroutine+ c__IteratorA0:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(System.Reflection.ParameterInfo, System.Reflection.ParameterInfo)
02:37:49:512STACKLoading plugin files for database of type 'AnomalyTypeMapping'...
Amplitude.Unity.Runtime.Plugins.DatabasePlugin:LoadPlugin(System.Reflection.ParameterInfo) Amplitude.Unity.Runtime.Runtime+c__Iterator7F:MoveNext() Amplitude.Coroutine:Run() Amplitude.Coroutine+ c__IteratorA0:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(System.Reflection.ParameterInfo, System.Reflection.ParameterInfo)
02:37:49:529STACKLoading plugin files for database of type 'BiomeTypeMapping'...
Amplitude.Unity.Runtime.Plugins.DatabasePlugin:LoadPlugin(System.Reflection.ParameterInfo) Amplitude.Unity.Runtime.Runtime+c__Iterator7F:MoveNext() Amplitude.Coroutine:Run() Amplitude.Coroutine+ c__IteratorA0:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(System.Reflection.ParameterInfo, System.Reflection.ParameterInfo)
02:37:49:563STACKLoading plugin files for database of type 'Palette'...
Amplitude.Unity.Runtime.Plugins.DatabasePlugin:LoadPlugin(System.Reflection.ParameterInfo) Amplitude.Unity.Runtime.Runtime+c__Iterator7F:MoveNext() Amplitude.Coroutine:Run() Amplitude.Coroutine+ c__IteratorA0:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(System.Reflection.ParameterInfo, System.Reflection.ParameterInfo)
02:37:49:597STACKLoading plugin files for database of type 'ResourceDefinition'...
Amplitude.Unity.Runtime.Plugins.DatabasePlugin:LoadPlugin(System.Reflection.ParameterInfo) Amplitude.Unity.Runtime.Runtime+c__Iterator7F:MoveNext() Amplitude.Coroutine:Run() Amplitude.Coroutine+ c__IteratorA0:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(System.Reflection.ParameterInfo, System.Reflection.ParameterInfo)
02:37:49:648STACKLoading plugin files for database of type 'TerrainTypeMapping'...
Amplitude.Unity.Runtime.Plugins.DatabasePlugin:LoadPlugin(System.Reflection.ParameterInfo) Amplitude.Unity.Runtime.Runtime+c__Iterator7F:MoveNext() Amplitude.Coroutine:Run() Amplitude.Coroutine+ c__IteratorA0:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(System.Reflection.ParameterInfo, System.Reflection.ParameterInfo)
02:37:49:680STACKLoading plugin files for database of type 'OrbTypeMapping'...
Amplitude.Unity.Runtime.Plugins.DatabasePlugin:LoadPlugin(System.Reflection.ParameterInfo) Amplitude.Unity.Runtime.Runtime+c__Iterator7F:MoveNext() Amplitude.Coroutine:Run() Amplitude.Coroutine+ c__IteratorA0:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(System.Reflection.ParameterInfo, System.Reflection.ParameterInfo)
02:37:49:695STACKLoading plugin files for database of type 'WeatherTypeMapping'...
Amplitude.Unity.Runtime.Plugins.DatabasePlugin:LoadPlugin(System.Reflection.ParameterInfo) Amplitude.Unity.Runtime.Runtime+c__Iterator7F:MoveNext() Amplitude.Coroutine:Run() Amplitude.Coroutine+ c__IteratorA0:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(System.Reflection.ParameterInfo, System.Reflection.ParameterInfo)
02:37:49:713STACKLoading plugin files for database of type 'RiverTypeMapping'...
Amplitude.Unity.Runtime.Plugins.DatabasePlugin:LoadPlugin(System.Reflection.ParameterInfo) Amplitude.Unity.Runtime.Runtime+c__Iterator7F:MoveNext() Amplitude.Coroutine:Run() Amplitude.Coroutine+ c__IteratorA0:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(System.Reflection.ParameterInfo, System.Reflection.ParameterInfo)
02:37:49:747STACKLoading plugin files for database of type 'BattleFeedbackMapping'...
Amplitude.Unity.Runtime.Plugins.DatabasePlugin:LoadPlugin(System.Reflection.ParameterInfo) Amplitude.Unity.Runtime.Runtime+c__Iterator7F:MoveNext() Amplitude.Coroutine:Run() Amplitude.Coroutine+ c__IteratorA0:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(System.Reflection.ParameterInfo, System.Reflection.ParameterInfo)
02:37:49:814STACKLoading plugin files for database of type 'Droplist'...
Amplitude.Unity.Runtime.Plugins.DatabasePlugin:LoadPlugin(System.Reflection.ParameterInfo) Amplitude.Unity.Runtime.Runtime+c__Iterator7F:MoveNext() Amplitude.Coroutine:Run() Amplitude.Coroutine+ c__IteratorA0:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(System.Reflection.ParameterInfo, System.Reflection.ParameterInfo)
02:37:54:233STACKLoading plugin files for database of type 'QuestDefinition'...
Amplitude.Unity.Runtime.Plugins.DatabasePlugin:LoadPlugin(System.Reflection.ParameterInfo) Amplitude.Unity.Runtime.Runtime+c__Iterator7F:MoveNext() Amplitude.Coroutine:Run() Amplitude.Coroutine+ c__IteratorA0:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(System.Reflection.ParameterInfo, System.Reflection.ParameterInfo)
02:37:54:279STACKLoading plugin files for database of type 'MapBoostAttractivenessRule'...
Amplitude.Unity.Runtime.Plugins.DatabasePlugin:LoadPlugin(System.Reflection.ParameterInfo) Amplitude.Unity.Runtime.Runtime+c__Iterator7F:MoveNext() Amplitude.Coroutine:Run() Amplitude.Coroutine+ c__IteratorA0:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(System.Reflection.ParameterInfo, System.Reflection.ParameterInfo)
02:37:54:296STACKLoading plugin files for database of type 'KaijuAttractivenessRule'...
Amplitude.Unity.Runtime.Plugins.DatabasePlugin:LoadPlugin(System.Reflection.ParameterInfo) Amplitude.Unity.Runtime.Runtime+c__Iterator7F:MoveNext() Amplitude.Coroutine:Run() Amplitude.Coroutine+ c__IteratorA0:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(System.Reflection.ParameterInfo, System.Reflection.ParameterInfo)
02:37:54:346STACKLoading plugin files for database of type 'MapBoostDefinition'...
Amplitude.Unity.Runtime.Plugins.DatabasePlugin:LoadPlugin(System.Reflection.ParameterInfo) Amplitude.Unity.Runtime.Runtime+c__Iterator7F:MoveNext() Amplitude.Coroutine:Run() Amplitude.Coroutine+ c__IteratorA0:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(System.Reflection.ParameterInfo, System.Reflection.ParameterInfo)
02:37:54:362STACKLoading plugin files for database of type 'SeasonDefinition'...
Amplitude.Unity.Runtime.Plugins.DatabasePlugin:LoadPlugin(System.Reflection.ParameterInfo) Amplitude.Unity.Runtime.Runtime+c__Iterator7F:MoveNext() Amplitude.Coroutine:Run() Amplitude.Coroutine+ c__IteratorA0:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(System.Reflection.ParameterInfo, System.Reflection.ParameterInfo)
02:37:54:379STACKLoading plugin files for database of type 'SeasonEffectDefinition'...
Amplitude.Unity.Runtime.Plugins.DatabasePlugin:LoadPlugin(System.Reflection.ParameterInfo) Amplitude.Unity.Runtime.Runtime+c__Iterator7F:MoveNext() Amplitude.Coroutine:Run() Amplitude.Coroutine+ c__IteratorA0:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(System.Reflection.ParameterInfo, System.Reflection.ParameterInfo)
02:37:54:396STACKLoading plugin files for database of type 'SeasonIntensityDefinition'...
Amplitude.Unity.Runtime.Plugins.DatabasePlugin:LoadPlugin(System.Reflection.ParameterInfo) Amplitude.Unity.Runtime.Runtime+c__Iterator7F:MoveNext() Amplitude.Coroutine:Run() Amplitude.Coroutine+ c__IteratorA0:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(System.Reflection.ParameterInfo, System.Reflection.ParameterInfo)
02:37:54:429STACKLoading plugin files for database of type 'PillarDefinition'...
Amplitude.Unity.Runtime.Plugins.DatabasePlugin:LoadPlugin(System.Reflection.ParameterInfo) Amplitude.Unity.Runtime.Runtime+c__Iterator7F:MoveNext() Amplitude.Coroutine:Run() Amplitude.Coroutine+ c__IteratorA0:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(System.Reflection.ParameterInfo, System.Reflection.ParameterInfo)
02:37:54:445STACKLoading plugin files for database of type 'PillageRewardDefinition'...
Amplitude.Unity.Runtime.Plugins.DatabasePlugin:LoadPlugin(System.Reflection.ParameterInfo) Amplitude.Unity.Runtime.Runtime+c__Iterator7F:MoveNext() Amplitude.Coroutine:Run() Amplitude.Coroutine+ c__IteratorA0:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(System.Reflection.ParameterInfo, System.Reflection.ParameterInfo)
02:37:54:515STACKLoading plugin files for database of type 'SpellDefinition'...
Amplitude.Unity.Runtime.Plugins.DatabasePlugin:LoadPlugin(System.Reflection.ParameterInfo) Amplitude.Unity.Runtime.Runtime+c__Iterator7F:MoveNext() Amplitude.Coroutine:Run() Amplitude.Coroutine+ c__IteratorA0:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(System.Reflection.ParameterInfo, System.Reflection.ParameterInfo)
02:37:54:529STACKLoading plugin files for database of type 'TerraformDeviceDefinition'...
Amplitude.Unity.Runtime.Plugins.DatabasePlugin:LoadPlugin(System.Reflection.ParameterInfo) Amplitude.Unity.Runtime.Runtime+c__Iterator7F:MoveNext() Amplitude.Coroutine:Run() Amplitude.Coroutine+ c__IteratorA0:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(System.Reflection.ParameterInfo, System.Reflection.ParameterInfo)
02:37:54:562STACKLoading plugin files for database of type 'WorldEffectDefinition'...
Amplitude.Unity.Runtime.Plugins.DatabasePlugin:LoadPlugin(System.Reflection.ParameterInfo) Amplitude.Unity.Runtime.Runtime+c__Iterator7F:MoveNext() Amplitude.Coroutine:Run() Amplitude.Coroutine+ c__IteratorA0:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(System.Reflection.ParameterInfo, System.Reflection.ParameterInfo)
02:37:54:597STACKLoading plugin files for database of type 'GameStatisticDefinition'...
Amplitude.Unity.Runtime.Plugins.DatabasePlugin:LoadPlugin(System.Reflection.ParameterInfo) Amplitude.Unity.Runtime.Runtime+c__Iterator7F:MoveNext() Amplitude.Coroutine:Run() Amplitude.Coroutine+ c__IteratorA0:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(System.Reflection.ParameterInfo, System.Reflection.ParameterInfo)
02:37:54:612STACKLoading plugin files for database of type 'GameScoreDefinition'...
Amplitude.Unity.Runtime.Plugins.DatabasePlugin:LoadPlugin(System.Reflection.ParameterInfo) Amplitude.Unity.Runtime.Runtime+c__Iterator7F:MoveNext() Amplitude.Coroutine:Run() Amplitude.Coroutine+ c__IteratorA0:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(System.Reflection.ParameterInfo, System.Reflection.ParameterInfo)
02:37:54:630STACKLoading plugin files for database of type 'VictoryCondition'...
Amplitude.Unity.Runtime.Plugins.DatabasePlugin:LoadPlugin(System.Reflection.ParameterInfo) Amplitude.Unity.Runtime.Runtime+c__Iterator7F:MoveNext() Amplitude.Coroutine:Run() Amplitude.Coroutine+ c__IteratorA0:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(System.Reflection.ParameterInfo, System.Reflection.ParameterInfo)
02:37:54:645STACKLoading plugin files for database of type 'Amplitude.Unity.Achievement.AchievementDefinition'...
Amplitude.Unity.Runtime.Plugins.DatabasePlugin:LoadPlugin(System.Reflection.ParameterInfo) Amplitude.Unity.Runtime.Runtime+c__Iterator7F:MoveNext() Amplitude.Coroutine:Run() Amplitude.Coroutine+ c__IteratorA0:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(System.Reflection.ParameterInfo, System.Reflection.ParameterInfo)
02:37:54:679STACKLoading plugin files for database of type 'Amplitude.Unity.Achievement.AchievementStatisticDefinition'...
Amplitude.Unity.Runtime.Plugins.DatabasePlugin:LoadPlugin(System.Reflection.ParameterInfo) Amplitude.Unity.Runtime.Runtime+c__Iterator7F:MoveNext() Amplitude.Coroutine:Run() Amplitude.Coroutine+ c__IteratorA0:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(System.Reflection.ParameterInfo, System.Reflection.ParameterInfo)
02:37:54:696STACKLoading plugin files for database of type 'AlterationData'...
Amplitude.Unity.Runtime.Plugins.DatabasePlugin:LoadPlugin(System.Reflection.ParameterInfo) Amplitude.Unity.Runtime.Runtime+c__Iterator7F:MoveNext() Amplitude.Coroutine:Run() Amplitude.Coroutine+ c__IteratorA0:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(System.Reflection.ParameterInfo, System.Reflection.ParameterInfo)
02:37:54:781STACKLoading plugin files for database of type 'DefaultFxDefinition'...
Amplitude.Unity.Runtime.Plugins.DatabasePlugin:LoadPlugin(System.Reflection.ParameterInfo) Amplitude.Unity.Runtime.Runtime+c__Iterator7F:MoveNext() Amplitude.Coroutine:Run() Amplitude.Coroutine+ c__IteratorA0:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(System.Reflection.ParameterInfo, System.Reflection.ParameterInfo)
02:37:54:847STACKLoading plugin files for database of type 'BattleVisualEffects'...
Amplitude.Unity.Runtime.Plugins.DatabasePlugin:LoadPlugin(System.Reflection.ParameterInfo) Amplitude.Unity.Runtime.Runtime+c__Iterator7F:MoveNext() Amplitude.Coroutine:Run() Amplitude.Coroutine+ c__IteratorA0:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(System.Reflection.ParameterInfo, System.Reflection.ParameterInfo)
02:37:54:897STACKLoading plugin files for database of type 'OptionDefinition'...
Amplitude.Unity.Runtime.Plugins.DatabasePlugin:LoadPlugin(System.Reflection.ParameterInfo) Amplitude.Unity.Runtime.Runtime+c__Iterator7F:MoveNext() Amplitude.Coroutine:Run() Amplitude.Coroutine+ c__IteratorA0:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(System.Reflection.ParameterInfo, System.Reflection.ParameterInfo)
02:37:54:947STACKLoading plugin files for database of type 'WorldGeneratorScenarioDefinition'...
Amplitude.Unity.Runtime.Plugins.DatabasePlugin:LoadPlugin(System.Reflection.ParameterInfo) Amplitude.Unity.Runtime.Runtime+c__Iterator7F:MoveNext() Amplitude.Coroutine:Run() Amplitude.Coroutine+ c__IteratorA0:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(System.Reflection.ParameterInfo, System.Reflection.ParameterInfo)
02:37:54:979STACKLoading runtime registry files...
Amplitude.Unity.Runtime.Plugins.RuntimeRegistryPlugin:LoadPlugin(System.Reflection.ParameterInfo) Amplitude.Unity.Runtime.Runtime+c__Iterator7F:MoveNext() Amplitude.Coroutine:Run() Amplitude.Coroutine+ c__IteratorA0:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(System.Reflection.ParameterInfo, System.Reflection.ParameterInfo)
02:37:54:995STACKSpent 10.602325 second(s) loading the module plugins.
Amplitude.Unity.Runtime.Runtime+c__Iterator7F:MoveNext() Amplitude.Coroutine:Run() Amplitude.Coroutine+ c__IteratorA0:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(System.Reflection.ParameterInfo, System.Reflection.ParameterInfo)
02:37:54:995STACKRuntime hash key = '91728B901D961D813029F4EB2F6BD97D'.
Amplitude.Unity.Runtime.Runtime+c__Iterator7A:MoveNext() Amplitude.Coroutine:Run() Amplitude.Coroutine+ c__IteratorA0:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(System.Reflection.ParameterInfo, System.Reflection.ParameterInfo)
02:37:54:996STACKWaiting for Steam statistics and achievements reception callback...
Amplitude.Unity.Achievement.SteamAchievementManager:LoadStatistics() Amplitude.Unity.Achievement.NetworkAchievementManager:Load() Amplitude.Unity.Achievement.SteamAchievementManager:Load() AchievementManager:Load() AchievementManager:RuntimeService_RuntimeChange(System.Reflection.ParameterInfo, System.Reflection.ParameterInfo) Amplitude.Unity.Runtime.RuntimeManager:OnRuntimeChange(System.Reflection.ParameterInfo) Amplitude.Unity.Runtime.RuntimeManager+c__Iterator84:MoveNext() Amplitude.Coroutine:Run() Amplitude.Coroutine+ c__IteratorA0:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(System.Reflection.ParameterInfo, System.Reflection.ParameterInfo)
02:37:54:996STACKWaiting for Steam statistics and achievements reception callback...
Amplitude.Unity.Achievement.SteamAchievementManager:LoadAchievements() Amplitude.Unity.Achievement.NetworkAchievementManager:Load() Amplitude.Unity.Achievement.SteamAchievementManager:Load() AchievementManager:Load() AchievementManager:RuntimeService_RuntimeChange(System.Reflection.ParameterInfo, System.Reflection.ParameterInfo) Amplitude.Unity.Runtime.RuntimeManager:OnRuntimeChange(System.Reflection.ParameterInfo) Amplitude.Unity.Runtime.RuntimeManager+c__Iterator84:MoveNext() Amplitude.Coroutine:Run() Amplitude.Coroutine+ c__IteratorA0:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(System.Reflection.ParameterInfo, System.Reflection.ParameterInfo)
02:37:54:996STACKRuntimeService_RuntimeChange, reloading (null).
Amplitude.Unity.Gui.GuiManager:RuntimeService_RuntimeChange(System.Reflection.ParameterInfo, System.Reflection.ParameterInfo) Amplitude.Unity.Runtime.RuntimeManager:OnRuntimeChange(System.Reflection.ParameterInfo) Amplitude.Unity.Runtime.RuntimeManager+c__Iterator84:MoveNext() Amplitude.Coroutine:Run() Amplitude.Coroutine+ c__IteratorA0:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(System.Reflection.ParameterInfo, System.Reflection.ParameterInfo)
02:37:54:996STACK(pre) OnGuiSceneStateChange: Loading.
GuiManager:OnGuiSceneStateChange(System.Reflection.ParameterInfo) Amplitude.Unity.Gui.GuiManager+c__Iterator5A:MoveNext() Amplitude.Coroutine:Run() Amplitude.Coroutine+ c__IteratorA0:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(System.Reflection.ParameterInfo, System.Reflection.ParameterInfo) UnityEngine.MonoBehaviour:StartCoroutine_Auto(System.Reflection.ParameterInfo) UnityEngine.MonoBehaviour:StartCoroutine(System.Reflection.ParameterInfo) Amplitude.Unity.UnityCoroutine:StartCoroutine(System.Reflection.ParameterInfo, System.Reflection.ParameterInfo, System.Reflection.ParameterInfo) Amplitude.Unity.Gui.GuiManager:RuntimeService_RuntimeChange(System.Reflection.ParameterInfo, System.Reflection.ParameterInfo) Amplitude.Unity.Runtime.RuntimeManager:OnRuntimeChange(System.Reflection.ParameterInfo) Amplitude.Unity.Runtime.RuntimeManager+ c__Iterator84:MoveNext() Amplitude.Coroutine:Run() Amplitude.Coroutine+ c__IteratorA0:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(System.Reflection.ParameterInfo, System.Reflection.ParameterInfo)
02:37:54:996STACKOnGuiSceneStateChange: Loading.
GuiManager:OnGuiSceneStateChange(System.Reflection.ParameterInfo) Amplitude.Unity.Gui.GuiManager+c__Iterator5A:MoveNext() Amplitude.Coroutine:Run() Amplitude.Coroutine+ c__IteratorA0:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(System.Reflection.ParameterInfo, System.Reflection.ParameterInfo) UnityEngine.MonoBehaviour:StartCoroutine_Auto(System.Reflection.ParameterInfo) UnityEngine.MonoBehaviour:StartCoroutine(System.Reflection.ParameterInfo) Amplitude.Unity.UnityCoroutine:StartCoroutine(System.Reflection.ParameterInfo, System.Reflection.ParameterInfo, System.Reflection.ParameterInfo) Amplitude.Unity.Gui.GuiManager:RuntimeService_RuntimeChange(System.Reflection.ParameterInfo, System.Reflection.ParameterInfo) Amplitude.Unity.Runtime.RuntimeManager:OnRuntimeChange(System.Reflection.ParameterInfo) Amplitude.Unity.Runtime.RuntimeManager+ c__Iterator84:MoveNext() Amplitude.Coroutine:Run() Amplitude.Coroutine+ c__IteratorA0:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(System.Reflection.ParameterInfo, System.Reflection.ParameterInfo)
02:37:54:996STACKThe runtime status has changed to 'Loaded'.
Amplitude.Unity.Framework.Application:RuntimeService_RuntimeChange(System.Reflection.ParameterInfo, System.Reflection.ParameterInfo) Amplitude.Unity.Runtime.RuntimeManager:OnRuntimeChange(System.Reflection.ParameterInfo) Amplitude.Unity.Runtime.RuntimeManager+c__Iterator84:MoveNext() Amplitude.Coroutine:Run() Amplitude.Coroutine+ c__IteratorA0:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(System.Reflection.ParameterInfo, System.Reflection.ParameterInfo)
02:37:55:199STACKSteamClientCallbacks_UserStatsReceivedCallback
Amplitude.Unity.Achievement.SteamAchievementManager:SteamClientCallbacks_UserStatsReceivedCallback(System.Reflection.ParameterInfo) Amplitude.Interop.Steamworks+SteamAPI:SteamAPI_RunCallbacks() Amplitude.Interop.Steamworks+SteamAPI:RunCallbacks() Amplitude.Unity.Steam.SteamManager:FixedUpdate()
02:37:55:199STACK[Achievement] 110 statistics(s) have been loaded.
Amplitude.Unity.Achievement.NetworkAchievementManager:LoadStatistics() Amplitude.Unity.Achievement.SteamAchievementManager:LoadStatistics() Amplitude.Unity.Achievement.NetworkAchievementManager:Load() Amplitude.Unity.Achievement.SteamAchievementManager:Load() AchievementManager:Load() Amplitude.Unity.Achievement.SteamAchievementManager:SteamClientCallbacks_UserStatsReceivedCallback(System.Reflection.ParameterInfo) Amplitude.Interop.Steamworks+SteamAPI:SteamAPI_RunCallbacks() Amplitude.Interop.Steamworks+SteamAPI:RunCallbacks() Amplitude.Unity.Steam.SteamManager:FixedUpdate()
02:37:55:199STACK[Achievement] 139 achievement(s) have been loaded.
Amplitude.Unity.Achievement.NetworkAchievementManager:LoadAchievements() Amplitude.Unity.Achievement.SteamAchievementManager:LoadAchievements() Amplitude.Unity.Achievement.NetworkAchievementManager:Load() Amplitude.Unity.Achievement.SteamAchievementManager:Load() AchievementManager:Load() Amplitude.Unity.Achievement.SteamAchievementManager:SteamClientCallbacks_UserStatsReceivedCallback(System.Reflection.ParameterInfo) Amplitude.Interop.Steamworks+SteamAPI:SteamAPI_RunCallbacks() Amplitude.Interop.Steamworks+SteamAPI:RunCallbacks() Amplitude.Unity.Steam.SteamManager:FixedUpdate()
02:37:56:416STACKCreating atlas [Font:softwareRasterAtlas] from 128x128xARGBFloat
GlyphAtlas:.ctor(System.Reflection.ParameterInfo, System.Reflection.ParameterInfo, System.Reflection.ParameterInfo, System.Reflection.ParameterInfo, System.Reflection.ParameterInfo) FontAtlasRenderer:Load() FontAtlasRenderer:OnEnable()
02:37:56:917STACKRebuilding the texture atlas...
AgeAtlas:Build() AgeManager:Init() Amplitude.Unity.Gui.GuiManager+c__Iterator5A:MoveNext() Amplitude.Coroutine:Run() Amplitude.Coroutine+ c__IteratorA0:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(System.Reflection.ParameterInfo, System.Reflection.ParameterInfo)
02:37:56:917STACK(pre) OnGuiSceneStateChange: Loaded.
GuiManager:OnGuiSceneStateChange(System.Reflection.ParameterInfo) Amplitude.Unity.Gui.GuiManager+c__Iterator5A:MoveNext() Amplitude.Coroutine:Run() Amplitude.Coroutine+ c__IteratorA0:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(System.Reflection.ParameterInfo, System.Reflection.ParameterInfo)
02:37:56:917STACKOnGuiSceneStateChange: Loaded.
GuiManager:OnGuiSceneStateChange(System.Reflection.ParameterInfo) Amplitude.Unity.Gui.GuiManager+c__Iterator5A:MoveNext() Amplitude.Coroutine:Run() Amplitude.Coroutine+ c__IteratorA0:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(System.Reflection.ParameterInfo, System.Reflection.ParameterInfo)
02:37:58:679STACKLaunching trailer '/Volumes/OtherDisk/SteamLibrary/steamapps/common/Endless Legend/EndlessLegend.app/Contents/Resources/Data/StreamingAssets/Movies/Trailer/DustToDustTrailer.bik'...
RuntimeState_DownloadableContent12Trailer+c__Iterator68E:MoveNext() Amplitude.Coroutine:Run() RuntimeState_DownloadableContent12Trailer:Run() Amplitude.Unity.Framework.FiniteStateMachine:Update() Amplitude.Unity.Runtime.RuntimeManager:Update()
02:39:34:999STACKLoading the outgame view...
OutGameView+c__Iterator713:MoveNext() Amplitude.Coroutine:Run() Amplitude.Coroutine+ c__IteratorA0:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(System.Reflection.ParameterInfo, System.Reflection.ParameterInfo) UnityEngine.MonoBehaviour:StartCoroutine_Auto(System.Reflection.ParameterInfo) UnityEngine.MonoBehaviour:StartCoroutine(System.Reflection.ParameterInfo) Amplitude.Unity.UnityCoroutine:StartCoroutine(System.Reflection.ParameterInfo, System.Reflection.ParameterInfo, System.Reflection.ParameterInfo) OutGameView:LoadScene() OutGameView:Activate(System.Reflection.ParameterInfo, System.Reflection.ParameterInfo) Amplitude.Unity.View.ViewManager:ActivateView(System.Reflection.ParameterInfo, System.Reflection.ParameterInfo) Amplitude.Unity.View.ViewManager:Update()
02:39:36:719STACKPlaying layered music
Amplitude.Unity.Audio.AudioManager:PlayLayeredMusic(System.Reflection.ParameterInfo, System.Reflection.ParameterInfo) Amplitude.Unity.Audio.AudioManager:PlayLayeredMusic(System.Reflection.ParameterInfo, System.Reflection.ParameterInfo, System.Reflection.ParameterInfo) OutGameView+c__Iterator713:MoveNext() Amplitude.Coroutine:Run() Amplitude.Coroutine+ c__IteratorA0:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(System.Reflection.ParameterInfo, System.Reflection.ParameterInfo)
02:51:44:551STACKShutting down...
Amplitude.Unity.Framework.Application+c__Iterator2F:MoveNext() Amplitude.Coroutine:Run() Amplitude.Coroutine+ c__IteratorA0:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(System.Reflection.ParameterInfo, System.Reflection.ParameterInfo) UnityEngine.MonoBehaviour:StartCoroutine_Auto(System.Reflection.ParameterInfo) UnityEngine.MonoBehaviour:StartCoroutine(System.Reflection.ParameterInfo) Amplitude.Unity.UnityCoroutine:StartCoroutine(System.Reflection.ParameterInfo, System.Reflection.ParameterInfo, System.Reflection.ParameterInfo) Amplitude.Unity.Framework.Application:Quit() MenuMainScreen:OnExitResult(System.Reflection.ParameterInfo, System.Reflection.ParameterInfo) MessagePanel:OnButton1CB(System.Reflection.ParameterInfo) UnityEngine.GameObject:SendMessage(System.Reflection.ParameterInfo, System.Reflection.ParameterInfo, System.Reflection.ParameterInfo) AgeControlButton:MouseUp(System.Reflection.ParameterInfo) UnityEngine.Component:SendMessage(System.Reflection.ParameterInfo, System.Reflection.ParameterInfo, System.Reflection.ParameterInfo) UnityEngine.Component:SendMessage(System.Reflection.ParameterInfo, System.Reflection.ParameterInfo) AgeManager:LateUpdate()
02:51:45:517STACKShudown complete.
Amplitude.Unity.Framework.Application+c__Iterator2F:MoveNext() Amplitude.Coroutine:Run() Amplitude.Coroutine+ c__IteratorA0:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(System.Reflection.ParameterInfo, System.Reflection.ParameterInfo)
02:51:45:517STACKFlush diagnostics before closing streams.
Amplitude.Unity.Framework.Application:OnApplicationQuit() Application:OnApplicationQuit()