22:50:07:553NoneWaiting for scene (#0, name: 'Mercury (Main)') to be loaded...
Amplitude.Framework.Application+d__120:MoveNext()
22:50:07:681NoneComponent [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"MapEditor" [KeyboardQualitySettingsChanger is waiting dependencies for 2 iterations.
Amplitude.Graphics.LoadableBehaviour:WarnAboutTooLongWait(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
22:50:07:681NoneScene (#0, name: 'Mercury (Main)') has been loaded.
Amplitude.Framework.Application+d__120:MoveNext()
22:50:07:682NoneAmplitude.Framework version 2.7.74.
Amplitude.Framework.Application:OnApplicationStarting()
22:50:07:682NoneStarting the application, version is V1.25.4263-S10, RELEASE (64-bit Standalone, build: 346829)...
Amplitude.Framework.Application:OnApplicationStarting()
22:50:07:682NoneMultiplayer cross-compatibility version is 4a720ea1c4f5797b28b6e44455fbdc9a.
Amplitude.Mercury.Application:OnApplicationStarting()
22:50:07:688NoneParsing the command line arguments...
Amplitude.Mercury.Application+d__11:MoveNext()
22:50:07:697NoneLoading registry file 'D:/SteamLibrary/steamapps/common/Humankind/Registry.xml'...
Amplitude.Framework.Application:LoadRegistryFile(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
22:50:07:703NoneRegistry file 'C:\Users\Nicholas K-H\Documents\Humankind\Registry.xml' does not exist.
Amplitude.Framework.Application:LoadRegistryFile(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
22:50:07:706NoneLoading plugin scene 'Assets/Scenes/Plugins/Platform/Steam (Platform).unity'...
Amplitude.Framework.Application+d__101:MoveNext()
22:50:07:779NoneAssetDatabase.Load GraphicsLowLevel
Amplitude.Framework.Asset.AssetDatabase:LoadIfNecessary(System.Reflection.RuntimeParameterInfo)
22:50:07:786NoneAssetProvider 'instancingandfx.assetbundle' has been mounted.
Amplitude.Framework.Asset.AssetDatabase:Mount(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
22:50:07:791NoneAssetProvider 'mercury.data.shared.assetbundle' has been mounted.
Amplitude.Framework.Asset.AssetDatabase:Mount(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
22:50:07:806NoneLoading plugin scene 'Assets/Scenes/Plugins/Transportation/Photon (Transportation).unity'...
Amplitude.Framework.Application+d__101:MoveNext()
22:50:07:846NoneLoading plugin scene 'Assets/Scenes/Plugins/Backtrace/Backtrace.unity'...
Amplitude.Framework.Application+d__101:MoveNext()
22:50:08:057NoneSteamworks successfully initialized.
Amplitude.Steamworks.DigitalDistribution.SteamworksDigitalDistributionClient+d__25:MoveNext()
22:50:08:058NoneUsing digital distribution client: [SteamClient] (Amplitude.Steamworks.DigitalDistribution.SteamworksDigitalDistributionClient)
Amplitude.Framework.Application+d__109:MoveNext()
22:50:08:069NoneUsing digital distribution credentials: 'Furry Profile Pic', 0x0110000107f824d9, Steam.
Amplitude.Framework.Application+d__109:MoveNext()
22:50:08:069NoneUsing digital distribution current game language: 'english'.
Amplitude.Framework.Application+d__109:MoveNext()
22:50:08:070NoneOperation was queued without a running storage thread. Executing the operation immediately.
Amplitude.Framework.Storage.StorageThread:QueueOperation(System.Reflection.RuntimeParameterInfo)
22:50:08:082NoneOperation was queued without a running storage thread. Executing the operation immediately.
Amplitude.Framework.Storage.StorageThread:QueueOperation(System.Reflection.RuntimeParameterInfo)
22:50:08:535NoneSimulation: Entity contract count: 46 / 63.
Amplitude.Framework.Simulation.SimulationEntityRepository:Initialize()
22:50:08:546NoneInitializing the Wwise sound engine...
Amplitude.Wwise.Audio.AudioManager+d__46:MoveNext()
22:50:08:553NoneSound engine initialized.
Amplitude.Wwise.Audio.AudioManager+d__46:MoveNext()
22:50:08:560NoneAssetDatabase.Load Audio
Amplitude.Framework.Asset.AssetDatabase:LoadIfNecessary(System.Reflection.RuntimeParameterInfo)
22:50:08:778NoneAssetProvider 'mercury.data.audio.assetbundle' has been mounted.
Amplitude.Framework.Asset.AssetDatabase:Mount(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
22:50:08:936NoneAssetProvider 'lipsyncdata.assetbundle' has been mounted.
Amplitude.Framework.Asset.AssetDatabase:Mount(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
22:50:08:960NoneLoading audio module 'Amplitude.Mercury.Audio.BankAudioModule'...
Amplitude.Wwise.Audio.AudioManager+d__2:MoveNext()
22:50:08:994NoneLoading audio module 'Amplitude.Mercury.Audio.BattleAudioModule'...
Amplitude.Wwise.Audio.AudioManager+d__2:MoveNext()
22:50:08:995NoneLoading audio module 'Amplitude.Mercury.Audio.MercuryAudioModule'...
Amplitude.Wwise.Audio.AudioManager+d__2:MoveNext()
22:50:08:996NoneLoading audio module 'Amplitude.Mercury.Audio.MusicAudioModule'...
Amplitude.Wwise.Audio.AudioManager+d__2:MoveNext()
22:50:09:013NoneLoading audio module 'Amplitude.Mercury.Audio.ListenerPositioningAudioModule'...
Amplitude.Wwise.Audio.AudioManager+d__2:MoveNext()
22:50:09:013NoneLoading audio module 'Amplitude.Mercury.Audio.BiomeAudioModule'...
Amplitude.Wwise.Audio.AudioManager+d__2:MoveNext()
22:50:09:013NoneLoading audio module 'Amplitude.Mercury.Audio.TerrainAudioModule'...
Amplitude.Wwise.Audio.AudioManager+d__2:MoveNext()
22:50:09:015NoneLoading audio module 'Amplitude.Mercury.Audio.CityAudioModule'...
Amplitude.Wwise.Audio.AudioManager+d__2:MoveNext()
22:50:09:016NoneLoading audio module 'Amplitude.Mercury.Audio.UnitAudioModule'...
Amplitude.Wwise.Audio.AudioManager+d__2:MoveNext()
22:50:09:016NoneLoading audio module 'Amplitude.Mercury.Audio.UnitVoiceAudioModule'...
Amplitude.Wwise.Audio.AudioManager+d__2:MoveNext()
22:50:09:048NoneChanging display settings to 1920x1080 (0)...
Amplitude.Framework.Display.DisplayManager:ChangeDisplaySettings()
22:50:09:049None... switching to 1920x1080 (0) (fullscreen: True, ExclusiveFullScreen)...
Amplitude.Framework.Display.DisplayManager:ChangeDisplaySettings()
22:50:09:108NoneAssetProvider 'mercurydatabases.avatarpresentation.assetbundle' has been mounted.
Amplitude.Framework.Asset.AssetDatabase:Mount(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
22:50:09:112NoneStorage thread started.
Amplitude.Framework.Storage.StorageThread:StartThread()
22:50:09:115NoneSteamworks successfully initialized.
Amplitude.Steamworks.DigitalDistribution.SteamworksDigitalDistributionClient+d__15:MoveNext()
22:50:09:169NoneScanning assemblies for subclasses of Message...
Amplitude.Framework.Networking.Message:ScanAssembliesForMessageTypes()
22:50:09:203NoneScanned 148 assemblies in 33 milliseconds.
Amplitude.Framework.Networking.Message:ScanAssembliesForMessageTypes()
22:50:09:308NoneChanging display settings to 1920x1080 (0)...
Amplitude.Framework.Display.DisplayManager:ChangeDisplaySettings()
22:50:09:315None... switching to 1920x1080 (0) (fullscreen: True, ExclusiveFullScreen)...
Amplitude.Framework.Display.DisplayManager:ChangeDisplaySettings()
22:50:09:316NoneMounting complete
Amplitude.Mercury.Input.InputManager+d__0:MoveNext()
22:50:09:318NoneConverting 'english' to iso 'en-US'.
Amplitude.Mercury.Interop.LocalizationManager+d__7:MoveNext()
22:50:09:339NoneAssetProvider 'en-us-localization.assetbundle' has been mounted.
Amplitude.Framework.Asset.AssetDatabase:Mount(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
22:50:09:600NoneThe database of type 'Amplitude.Framework.Input.ActionDefinition' has overriden an element because its key name 'RenameSelected' was already registered for the same revision number #1.
Amplitude.Framework.Datatable`1[[Amplitude.Framework.Input.ActionDefinition, Amplitude.Framework, Version=2.0.0.0, Culture=neutral, PublicKeyToken=null]]:AddRange(System.Reflection.RuntimeParameterInfo)
22:50:09:601NoneDiscarding action map 'Presentation.Cheats' because of accessibility level 'ProtectedInternal' < Public.
Amplitude.Framework.Input.ActionMapper+d__18:MoveNext()
22:50:09:606NoneDiscarding action map 'Presentation.Editor' because of accessibility level 'Internal' < Public.
Amplitude.Framework.Input.ActionMapper+d__18:MoveNext()
22:50:09:608NoneDiscarding action map 'Presentation.Camera.Internal' because of accessibility level 'ProtectedInternal' < Public.
Amplitude.Framework.Input.ActionMapper+d__18:MoveNext()
22:50:09:609NoneDiscarding action map 'Presentation.HelpLayer.Internal' because of accessibility level 'Internal' < Public.
Amplitude.Framework.Input.ActionMapper+d__18:MoveNext()
22:50:09:623NoneRequestEncryptedAppTicket is completed with result : k_EResultOK
Amplitude.Steamworks.DigitalDistribution.SteamworksDigitalDistributionClient:b__18_0(System.Reflection.RuntimeParameterInfo)
22:50:09:641NoneAssetDatabase.Load GraphicsFont
Amplitude.Framework.Asset.AssetDatabase:LoadIfNecessary(System.Reflection.RuntimeParameterInfo)
22:50:09:645NoneAssetProvider 'mercury.data.ui.assetbundle' has been mounted.
Amplitude.Framework.Asset.AssetDatabase:Mount(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
22:50:09:645NoneAssetProvider 'mercury.data.ui.update.assetbundle' has been mounted.
Amplitude.Framework.Asset.AssetDatabase:Mount(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
22:50:09:722NoneAssetDatabase.Load UILowLevel
Amplitude.Framework.Asset.AssetDatabase:LoadIfNecessary(System.Reflection.RuntimeParameterInfo)
22:50:09:749NoneAssetProvider 'mercury.data.production.ui.assetbundle' has been mounted.
Amplitude.Framework.Asset.AssetDatabase:Mount(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
22:50:09:774UI Steam[UI] In UIMercuryMaterialCollection (Amplitude.UI.UIMaterialCollection) using a 931 collisionFreeHashSetSize
Amplitude.UI.UIMaterialCollection:Load() Amplitude.UI.UIMaterialCollection:Load() Amplitude.UI.UIMaterialCollection:LoadIfNecessary() Amplitude.UI.Renderers.UIRenderingManager:Load() Amplitude.UI.UIBehaviour:DoLoad() Amplitude.UI.UIBehaviour:LoadIfNecessary() Amplitude.UI.UIView:Load() Amplitude.UI.UIBehaviour:DoLoad() Amplitude.UI.UIBehaviour:LoadIfNecessary() Amplitude.UI.UIBehaviour:OnEnable()
22:50:09:781NoneAssetDatabase.Load UIData
Amplitude.Framework.Asset.AssetDatabase:LoadIfNecessary(System.Reflection.RuntimeParameterInfo)
22:50:09:823NoneAssetProvider 'ui_textures.assetbundle' has been mounted.
Amplitude.Framework.Asset.AssetDatabase:Mount(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
22:50:10:058NoneCreating atlas [Font:distanceFieldAtlas] from 2048x2048xRFloat
Amplitude.Graphics.Text.GlyphAtlas:.ctor(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
22:50:10:060NoneCreating atlas [Font:softwareRasterAtlas] from 2048x2048xARGB32
Amplitude.Graphics.Text.GlyphAtlas:.ctor(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
22:50:10:089NoneStart play movie (Movies/AMPLITUDE Studios.webm) with timeout (25)
Amplitude.Mercury.Application+d__51:MoveNext()
22:50:10:102NonePlaying with 9 downloadable content(s): Pre-purchase, Deluxe, EastAfricaContentPack, DiplomacyExpansionPack, MesoAmericaContentPack, Amplified2022, NewsletterReward2022, DLCWondersPack, OceaniaContentPack.
Amplitude.Mercury.DigitalDistribution.DownloadableContentManager+d__5:MoveNext()
22:50:10:102NonePlaying with 9 activated downloadable content(s): Pre-purchase, Deluxe, EastAfricaContentPack, DiplomacyExpansionPack, MesoAmericaContentPack, Amplified2022, NewsletterReward2022, DLCWondersPack, OceaniaContentPack.
Amplitude.Mercury.DigitalDistribution.DownloadableContentManager+d__5:MoveNext()
22:50:10:610NoneCannot get statistic (name: 'StatAffinityCounterDiplomat', type: integer) from Steam.
Amplitude.Steamworks.Matchmaking.SteamworksStatisticsAndAchievementsManager:CollectStatistics()
22:50:10:613UI Steam[UI] Resolution initialized to 1920x1080
Amplitude.UI.UIHierarchyManager:SpecificLateUpdate() Amplitude.UI.UIHierarchyManager:SpecificLateUpdate() Amplitude.UI.UIUpdatingManager:LateUpdate()
22:50:10:641UI Steam[UI] Loading regular fallback texture dcd92d053b27adc4d97b97e345d65460 (nullref: True)
Amplitude.UI.Renderers.UIRenderingManager:GetFallbackTexture() Amplitude.UI.Renderers.UIRenderingManager:GetFallbackTexture() Amplitude.UI.Renderers.UIRenderingManager+TextureSource:Load(System.Reflection.RuntimeParameterInfo) Amplitude.UI.Renderers.UIRenderingManager+TextureSourceRepository:RetrieveTextureSource(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.UI.Renderers.UIRenderingManager:RetrieveTextureSource(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.UI.UITexture:GetAsset() Amplitude.UI.UIPrimitiveDrawer:Rect(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.UI.Renderers.UIImage:Render(System.Reflection.RuntimeParameterInfo) Amplitude.UI.UISortedRenderCommandSet:Render(System.Reflection.RuntimeParameterInfo) Amplitude.UI.UIView:Render() Amplitude.UI.Renderers.UIRenderingManager:Render() Amplitude.UI.UIUpdatingManager:Render() Amplitude.UI.UIUpdatingManager:LateUpdate()
22:50:10:647NoneRelease ComputeBuffer
Amplitude.Graphics.Text.GlyphDistanceFieldRenderer:ReserveComputeBuffer(System.Reflection.RuntimeParameterInfo)
22:50:10:677NoneLoading audio module 'Amplitude.Mercury.Audio.PingAudioModule'...
Amplitude.Wwise.Audio.AudioManager+d__2:MoveNext()
22:50:10:679NoneThe audio manager is ready.
Amplitude.Wwise.Audio.AudioManager+d__46:MoveNext()
22:50:13:317NoneEnd play movie Movies/AMPLITUDE Studios.webm
Amplitude.Mercury.Application+d__51:MoveNext()
22:50:13:318NoneAssetDatabase.Load Avatar
Amplitude.Framework.Asset.AssetDatabase:LoadIfNecessary(System.Reflection.RuntimeParameterInfo)
22:50:13:354NoneAssetProvider 'mercury.data.avatars.assetbundle' has been mounted.
Amplitude.Framework.Asset.AssetDatabase:Mount(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
22:50:13:356NoneAssetProvider 'mercury.data.avatarsanimation.assetbundle' has been mounted.
Amplitude.Framework.Asset.AssetDatabase:Mount(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
22:50:13:405NoneAssetProvider 'mercury.data.customizations.assetbundle' has been mounted.
Amplitude.Framework.Asset.AssetDatabase:Mount(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
22:50:13:407NoneAssetProvider 'outgameviews.assetbundle' has been mounted.
Amplitude.Framework.Asset.AssetDatabase:Mount(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
22:50:13:508NoneParsing the command line arguments...
Amplitude.Mercury.Application+d__10:MoveNext()
22:50:13:509None[Analytics] CommandLine EndPoints 0; CommandLine Filters 0; Accessibility Public
Amplitude.Mercury.Application:StartAnalytics()
22:50:13:523None[Analytics] Starting Analytics Public Session with user_id 76561198093968601 ; gamecode 1124300 ; platformID 1 ; application_version V1.25.4263-S10, RELEASE (64-bit Standalone, build: 346829); sessionId 9c705ff65cf44ef9a66ff6ba8b5c1373
Amplitude.Mercury.Analytics.Analytics_Public:StartAnalyticsSession()
22:50:13:777NoneRuntimeModuleInfo is already registered (name: amc_enc_vip)!
Amplitude.Framework.Runtime.RuntimeManager:TryAddRuntimeModuleInfo(System.Reflection.RuntimeParameterInfo)
22:50:13:792NoneRuntimeModuleInfo is already registered (name: additional mechanic complexity)!
Amplitude.Framework.Runtime.RuntimeManager:TryAddRuntimeModuleInfo(System.Reflection.RuntimeParameterInfo)
22:50:13:795NoneRuntimeModuleInfo is already registered (name: amc_enc_vip)!
Amplitude.Framework.Runtime.RuntimeManager:TryAddRuntimeModuleInfo(System.Reflection.RuntimeParameterInfo)
22:50:13:796NoneEnumerating Mod.io files...
Amplitude.Mercury.Runtime.RuntimeManager:EnumerateModioFilesAndAddNewModule(System.Reflection.RuntimeParameterInfo)
22:50:13:813NoneRuntimeModuleInfo is already registered (name: realistic calendar)!
Amplitude.Framework.Runtime.RuntimeManager:TryAddRuntimeModuleInfo(System.Reflection.RuntimeParameterInfo)
22:50:13:814NoneRuntimeModuleInfo is already registered (name: simpler buyout costs)!
Amplitude.Framework.Runtime.RuntimeManager:TryAddRuntimeModuleInfo(System.Reflection.RuntimeParameterInfo)
22:50:13:815NoneRuntimeModuleInfo is already registered (name: culture rebalance)!
Amplitude.Framework.Runtime.RuntimeManager:TryAddRuntimeModuleInfo(System.Reflection.RuntimeParameterInfo)
22:50:13:816NoneRuntimeModuleInfo is already registered (name: rebalanced district industry costs)!
Amplitude.Framework.Runtime.RuntimeManager:TryAddRuntimeModuleInfo(System.Reflection.RuntimeParameterInfo)
22:50:13:817NoneRuntimeModuleInfo is already registered (name: rebalanced infrastructures)!
Amplitude.Framework.Runtime.RuntimeManager:TryAddRuntimeModuleInfo(System.Reflection.RuntimeParameterInfo)
22:50:13:820NoneRuntimeModuleInfo is already registered (name: fims overhaul)!
Amplitude.Framework.Runtime.RuntimeManager:TryAddRuntimeModuleInfo(System.Reflection.RuntimeParameterInfo)
22:50:13:822NoneRuntimeModuleInfo is already registered (name: reduces the cost of a district)!
Amplitude.Framework.Runtime.RuntimeManager:TryAddRuntimeModuleInfo(System.Reflection.RuntimeParameterInfo)
22:50:13:822NoneRuntimeModuleInfo is already registered (name: colonization rework)!
Amplitude.Framework.Runtime.RuntimeManager:TryAddRuntimeModuleInfo(System.Reflection.RuntimeParameterInfo)
22:50:13:829NoneRuntimeModuleInfo is already registered (name: expanded district placement)!
Amplitude.Framework.Runtime.RuntimeManager:TryAddRuntimeModuleInfo(System.Reflection.RuntimeParameterInfo)
22:50:13:831NoneRuntimeModuleInfo is already registered (name: civics and ideology rebalnce)!
Amplitude.Framework.Runtime.RuntimeManager:TryAddRuntimeModuleInfo(System.Reflection.RuntimeParameterInfo)
22:50:13:831NoneRuntimeModuleInfo is already registered (name: 2_star_neolithic_advance_requirement)!
Amplitude.Framework.Runtime.RuntimeManager:TryAddRuntimeModuleInfo(System.Reflection.RuntimeParameterInfo)
22:50:13:832NoneRuntimeModuleInfo is already registered (name: 10 star eras with 2 star neolithic)!
Amplitude.Framework.Runtime.RuntimeManager:TryAddRuntimeModuleInfo(System.Reflection.RuntimeParameterInfo)
22:50:13:848NoneRuntimeModuleInfo is already registered (name: identityv3_n)!
Amplitude.Framework.Runtime.RuntimeManager:TryAddRuntimeModuleInfo(System.Reflection.RuntimeParameterInfo)
22:50:13:851NoneRuntimeModuleInfo is already registered (name: quartersneedpop)!
Amplitude.Framework.Runtime.RuntimeManager:TryAddRuntimeModuleInfo(System.Reflection.RuntimeParameterInfo)
22:50:13:851NoneRuntimeModuleInfo is already registered (name: fame-based era thresholds)!
Amplitude.Framework.Runtime.RuntimeManager:TryAddRuntimeModuleInfo(System.Reflection.RuntimeParameterInfo)
22:50:13:852NoneRuntimeModuleInfo is already registered (name: 2 era stars neolithic+ 14 stars advancement)!
Amplitude.Framework.Runtime.RuntimeManager:TryAddRuntimeModuleInfo(System.Reflection.RuntimeParameterInfo)
22:50:13:853NoneRuntimeModuleInfo is already registered (name: missiles don't cost population)!
Amplitude.Framework.Runtime.RuntimeManager:TryAddRuntimeModuleInfo(System.Reflection.RuntimeParameterInfo)
22:50:13:853NoneRuntimeModuleInfo is already registered (name: cheat4mods)!
Amplitude.Framework.Runtime.RuntimeManager:TryAddRuntimeModuleInfo(System.Reflection.RuntimeParameterInfo)
22:50:13:860NoneRuntimeModuleInfo is already registered (name: encreload)!
Amplitude.Framework.Runtime.RuntimeManager:TryAddRuntimeModuleInfo(System.Reflection.RuntimeParameterInfo)
22:50:13:861NoneRuntimeModuleInfo is already registered (name: reduced vassalization costs)!
Amplitude.Framework.Runtime.RuntimeManager:TryAddRuntimeModuleInfo(System.Reflection.RuntimeParameterInfo)
22:50:13:862NoneRuntimeModuleInfo is already registered (name: city walls combat buff)!
Amplitude.Framework.Runtime.RuntimeManager:TryAddRuntimeModuleInfo(System.Reflection.RuntimeParameterInfo)
22:50:13:865NoneRuntimeModuleInfo is already registered (name: flagship)!
Amplitude.Framework.Runtime.RuntimeManager:TryAddRuntimeModuleInfo(System.Reflection.RuntimeParameterInfo)
22:50:13:866NoneRuntimeModuleInfo is already registered (name: diminshing luxury returns)!
Amplitude.Framework.Runtime.RuntimeManager:TryAddRuntimeModuleInfo(System.Reflection.RuntimeParameterInfo)
22:50:13:866NoneRuntimeModuleInfo is already registered (name: carthaginian ethnic fix)!
Amplitude.Framework.Runtime.RuntimeManager:TryAddRuntimeModuleInfo(System.Reflection.RuntimeParameterInfo)
22:50:13:867NoneRuntimeModuleInfo is already registered (name: community progressive difficulty)!
Amplitude.Framework.Runtime.RuntimeManager:TryAddRuntimeModuleInfo(System.Reflection.RuntimeParameterInfo)
22:50:13:868NoneRuntimeModuleInfo is already registered (name: religiousgameplay)!
Amplitude.Framework.Runtime.RuntimeManager:TryAddRuntimeModuleInfo(System.Reflection.RuntimeParameterInfo)
22:50:13:870NoneRuntimeModuleInfo is already registered (name: enc & vip compatibility)!
Amplitude.Framework.Runtime.RuntimeManager:TryAddRuntimeModuleInfo(System.Reflection.RuntimeParameterInfo)
22:50:13:871NoneRuntimeModuleInfo is already registered (name: lancers)!
Amplitude.Framework.Runtime.RuntimeManager:TryAddRuntimeModuleInfo(System.Reflection.RuntimeParameterInfo)
22:50:13:872NoneRuntimeModuleInfo is already registered (name: eventful)!
Amplitude.Framework.Runtime.RuntimeManager:TryAddRuntimeModuleInfo(System.Reflection.RuntimeParameterInfo)
22:50:13:872NoneRuntimeModuleInfo is already registered (name: unique wondrous luxuries)!
Amplitude.Framework.Runtime.RuntimeManager:TryAddRuntimeModuleInfo(System.Reflection.RuntimeParameterInfo)
22:50:13:873NoneRuntimeModuleInfo is already registered (name: denser districts)!
Amplitude.Framework.Runtime.RuntimeManager:TryAddRuntimeModuleInfo(System.Reflection.RuntimeParameterInfo)
22:50:13:873NoneRuntimeModuleInfo is already registered (name: 2 and 14 era stars requirement)!
Amplitude.Framework.Runtime.RuntimeManager:TryAddRuntimeModuleInfo(System.Reflection.RuntimeParameterInfo)
22:50:13:877NoneRuntimeModuleInfo is already registered (name: multiplayer balance mod)!
Amplitude.Framework.Runtime.RuntimeManager:TryAddRuntimeModuleInfo(System.Reflection.RuntimeParameterInfo)
22:50:13:879NoneRuntimeModuleInfo is already registered (name: british adjustment)!
Amplitude.Framework.Runtime.RuntimeManager:TryAddRuntimeModuleInfo(System.Reflection.RuntimeParameterInfo)
22:50:13:880NoneRuntimeModuleInfo is already registered (name: revised unit combat)!
Amplitude.Framework.Runtime.RuntimeManager:TryAddRuntimeModuleInfo(System.Reflection.RuntimeParameterInfo)
22:50:13:881NoneRuntimeModuleInfo is already registered (name: ruc + vip patch)!
Amplitude.Framework.Runtime.RuntimeManager:TryAddRuntimeModuleInfo(System.Reflection.RuntimeParameterInfo)
22:50:13:882NoneRuntimeModuleInfo is already registered (name: horse siege artillery)!
Amplitude.Framework.Runtime.RuntimeManager:TryAddRuntimeModuleInfo(System.Reflection.RuntimeParameterInfo)
22:50:13:882NoneRuntimeModuleInfo is already registered (name: finalideologies)!
Amplitude.Framework.Runtime.RuntimeManager:TryAddRuntimeModuleInfo(System.Reflection.RuntimeParameterInfo)
22:50:13:883NoneRuntimeModuleInfo is already registered (name: desertion)!
Amplitude.Framework.Runtime.RuntimeManager:TryAddRuntimeModuleInfo(System.Reflection.RuntimeParameterInfo)
22:50:13:884NoneRuntimeModuleInfo is already registered (name: ier)!
Amplitude.Framework.Runtime.RuntimeManager:TryAddRuntimeModuleInfo(System.Reflection.RuntimeParameterInfo)
22:50:13:884NoneRuntimeModuleInfo is already registered (name: monos expensive walls)!
Amplitude.Framework.Runtime.RuntimeManager:TryAddRuntimeModuleInfo(System.Reflection.RuntimeParameterInfo)
22:50:13:885NoneRuntimeModuleInfo is already registered (name: quick battles)!
Amplitude.Framework.Runtime.RuntimeManager:TryAddRuntimeModuleInfo(System.Reflection.RuntimeParameterInfo)
22:50:13:887NoneRuntimeModuleInfo is already registered (name: monos food matters)!
Amplitude.Framework.Runtime.RuntimeManager:TryAddRuntimeModuleInfo(System.Reflection.RuntimeParameterInfo)
22:50:13:887NoneRuntimeModuleInfo is already registered (name: cpd+foodmttrs)!
Amplitude.Framework.Runtime.RuntimeManager:TryAddRuntimeModuleInfo(System.Reflection.RuntimeParameterInfo)
22:50:13:888NoneRuntimeModuleInfo is already registered (name: privateer)!
Amplitude.Framework.Runtime.RuntimeManager:TryAddRuntimeModuleInfo(System.Reflection.RuntimeParameterInfo)
22:50:13:889NoneRuntimeModuleInfo is already registered (name: configurableterritorysize)!
Amplitude.Framework.Runtime.RuntimeManager:TryAddRuntimeModuleInfo(System.Reflection.RuntimeParameterInfo)
22:50:13:889NoneRuntimeModuleInfo is already registered (name: emblematic districts non-obsolete)!
Amplitude.Framework.Runtime.RuntimeManager:TryAddRuntimeModuleInfo(System.Reflection.RuntimeParameterInfo)
22:50:13:892NoneRuntimeModuleInfo is already registered (name: additional mechanic complexity)!
Amplitude.Framework.Runtime.RuntimeManager:TryAddRuntimeModuleInfo(System.Reflection.RuntimeParameterInfo)
22:50:13:896NoneRuntimeModuleInfo is already registered (name: amc_enc_vip)!
Amplitude.Framework.Runtime.RuntimeManager:TryAddRuntimeModuleInfo(System.Reflection.RuntimeParameterInfo)
22:50:13:899NoneRuntimeModuleInfo is already registered (name: amc_enc_vip)!
Amplitude.Framework.Runtime.RuntimeManager:TryAddRuntimeModuleInfo(System.Reflection.RuntimeParameterInfo)
22:50:13:900NoneRuntimeModuleInfo is already registered (name: pause wall expansion)!
Amplitude.Framework.Runtime.RuntimeManager:TryAddRuntimeModuleInfo(System.Reflection.RuntimeParameterInfo)
22:50:13:900None--Enumerating Mod.io files ended
Amplitude.Mercury.Runtime.RuntimeManager:EnumerateModioFilesAndAddNewModule(System.Reflection.RuntimeParameterInfo)
22:50:13:916NoneRuntimeModuleInfo is already registered (name: encreload)!
Amplitude.Framework.Runtime.RuntimeManager:TryAddRuntimeModuleInfo(System.Reflection.RuntimeParameterInfo)
22:50:13:943NoneRuntimeModuleInfo is already registered (name: intentional_walls)!
Amplitude.Framework.Runtime.RuntimeManager:TryAddRuntimeModuleInfo(System.Reflection.RuntimeParameterInfo)
22:50:13:943NoneRuntimeModuleInfo is already registered (name: 204x88)!
Amplitude.Framework.Runtime.RuntimeManager:TryAddRuntimeModuleInfo(System.Reflection.RuntimeParameterInfo)
22:50:13:950None[Runtime] Set up new configuration project mercury,204x88,vip modpack,additional mechanic complexity
Amplitude.Framework.Runtime.Runtime+d__42:MoveNext()
22:50:13:951NoneLoading runtime module 'project mercury', 'Project Mercury'...
Amplitude.Framework.Runtime.Runtime+d__43:MoveNext()
22:50:14:054NoneAssetProvider 'mercurydatabases.assetbundle' has been mounted.
Amplitude.Framework.Asset.AssetDatabase:Mount(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
22:50:15:422NoneThe database of type 'Amplitude.Framework.Simulation.Description.Descriptor' has overriden an element because its key name 'Effect_EmpireBonus_PrehistoricStrengthBonus' was already registered for the same revision number #3.
Amplitude.Framework.Datatable`1[[Amplitude.Framework.Simulation.Description.Descriptor, Amplitude.Framework, Version=2.0.0.0, Culture=neutral, PublicKeyToken=null]]:AddRange(System.Reflection.RuntimeParameterInfo)
22:50:15:422NoneThe database of type 'Amplitude.Framework.Simulation.Description.Descriptor' has overriden an element because its key name 'Effect_Status_City_Superstitious_Era5Medium' was already registered for the same revision number #3.
Amplitude.Framework.Datatable`1[[Amplitude.Framework.Simulation.Description.Descriptor, Amplitude.Framework, Version=2.0.0.0, Culture=neutral, PublicKeyToken=null]]:AddRange(System.Reflection.RuntimeParameterInfo)
22:50:15:422NoneThe database of type 'Amplitude.Framework.Simulation.Description.Descriptor' has overriden an element because its key name 'Effect_Status_Unit_WillDieOnBattleEnd' was already registered for the same revision number #3.
Amplitude.Framework.Datatable`1[[Amplitude.Framework.Simulation.Description.Descriptor, Amplitude.Framework, Version=2.0.0.0, Culture=neutral, PublicKeyToken=null]]:AddRange(System.Reflection.RuntimeParameterInfo)
22:50:15:472NoneThe database of type 'Amplitude.UI.UIMapper' has overriden an element because its key name 'StatusCategory_Unit_WillDieOnBattleEnd' was already registered for the same revision number #3.
Amplitude.Framework.Datatable`1[[Amplitude.UI.UIMapper, Amplitude.UI, Version=2.0.0.0, Culture=neutral, PublicKeyToken=null]]:AddRange(System.Reflection.RuntimeParameterInfo)
22:50:15:525NoneThe database of type 'Amplitude.Mercury.Data.Simulation.StatusDefinition' has overriden an element because its key name 'Status_Unit_WillDieOnBattleEnd' was already registered for the same revision number #3.
Amplitude.Framework.Datatable`1[[Amplitude.Mercury.Data.Simulation.StatusDefinition, Amplitude.Mercury.Data, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:AddRange(System.Reflection.RuntimeParameterInfo)
22:50:15:545NoneThe database of type 'Amplitude.Mercury.Data.Simulation.UnitSpecialty' has overriden an element because its key name 'UnitSpecialty_StrengthFromMoving' was already registered for the same revision number #3.
Amplitude.Framework.Datatable`1[[Amplitude.Mercury.Data.Simulation.UnitSpecialty, Amplitude.Mercury.Data, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:AddRange(System.Reflection.RuntimeParameterInfo)
22:50:15:651NoneThe database of type 'Amplitude.Mercury.Data.Simulation.StatusCategory' has overriden an element because its key name 'StatusCategory_Unit_WillDieOnBattleEnd' was already registered for the same revision number #3.
Amplitude.Framework.Datatable`1[[Amplitude.Mercury.Data.Simulation.StatusCategory, Amplitude.Mercury.Data, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:AddRange(System.Reflection.RuntimeParameterInfo)
22:50:15:857NoneThe database of type 'Amplitude.Mercury.Data.VideoSubtitleElement' has overriden an element because its key name 'Tutorials_15_WarSupport_de-DE' was already registered for the same revision number #3.
Amplitude.Framework.Datatable`1[[Amplitude.Mercury.Data.VideoSubtitleElement, Amplitude.Mercury.Data, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:AddRange(System.Reflection.RuntimeParameterInfo)
22:50:15:857NoneThe database of type 'Amplitude.Mercury.Data.VideoSubtitleElement' has overriden an element because its key name 'Tutorials_15_WarSupport_zh-CN' was already registered for the same revision number #3.
Amplitude.Framework.Datatable`1[[Amplitude.Mercury.Data.VideoSubtitleElement, Amplitude.Mercury.Data, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:AddRange(System.Reflection.RuntimeParameterInfo)
22:50:15:985NoneSpent 2.0322433 second(s) loading 1 module plugin(s).
Amplitude.Framework.Runtime.Runtime+d__45:MoveNext()
22:50:15:985NoneLoading runtime module '204x88', '204x88.78b2d6091b1f4fcd8edfe2e220f6d0bc.1.1'...
Amplitude.Framework.Runtime.Runtime+d__43:MoveNext()
22:50:15:987NoneAssetProvider '204x88.78b2d6091b1f4fcd8edfe2e220f6d0bc.1.1.assetbundle' has been mounted.
Amplitude.Framework.Asset.AssetDatabase:Mount(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
22:50:16:034NoneSpent 0.0487793 second(s) loading 2 module plugin(s).
Amplitude.Framework.Runtime.Runtime+d__45:MoveNext()
22:50:16:034NoneLoading runtime module 'vip modpack', 'VIP Modpack.3c459bbeb2e744ba9e50a11f59680687.5.14'...
Amplitude.Framework.Runtime.Runtime+d__43:MoveNext()
22:50:16:049NoneAssetProvider 'vip modpack.3c459bbeb2e744ba9e50a11f59680687.5.14.assetbundle' has been mounted.
Amplitude.Framework.Asset.AssetDatabase:Mount(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
22:50:16:124NoneThe database of type 'Amplitude.Framework.Simulation.Description.Descriptor' has overriden an element because its key name 'Effect_Status_City_Austerity10' was already registered for the same revision number #5.
Amplitude.Framework.Datatable`1[[Amplitude.Framework.Simulation.Description.Descriptor, Amplitude.Framework, Version=2.0.0.0, Culture=neutral, PublicKeyToken=null]]:AddRange(System.Reflection.RuntimeParameterInfo)
22:50:16:124NoneThe database of type 'Amplitude.Framework.Simulation.Description.Descriptor' has overriden an element because its key name 'Effect_Status_City_HighSecurity19' was already registered for the same revision number #5.
Amplitude.Framework.Datatable`1[[Amplitude.Framework.Simulation.Description.Descriptor, Amplitude.Framework, Version=2.0.0.0, Culture=neutral, PublicKeyToken=null]]:AddRange(System.Reflection.RuntimeParameterInfo)
22:50:16:124NoneThe database of type 'Amplitude.Framework.Simulation.Description.Descriptor' has overriden an element because its key name 'Effect_Status_City_Plague02' was already registered for the same revision number #5.
Amplitude.Framework.Datatable`1[[Amplitude.Framework.Simulation.Description.Descriptor, Amplitude.Framework, Version=2.0.0.0, Culture=neutral, PublicKeyToken=null]]:AddRange(System.Reflection.RuntimeParameterInfo)
22:50:16:124NoneThe database of type 'Amplitude.Framework.Simulation.Description.Descriptor' has overriden an element because its key name 'Effect_Status_City_ScienceInvestment21' was already registered for the same revision number #5.
Amplitude.Framework.Datatable`1[[Amplitude.Framework.Simulation.Description.Descriptor, Amplitude.Framework, Version=2.0.0.0, Culture=neutral, PublicKeyToken=null]]:AddRange(System.Reflection.RuntimeParameterInfo)
22:50:16:124NoneThe database of type 'Amplitude.Framework.Simulation.Description.Descriptor' has overriden an element because its key name 'Effect_Status_City_ScienceInvestment22' was already registered for the same revision number #5.
Amplitude.Framework.Datatable`1[[Amplitude.Framework.Simulation.Description.Descriptor, Amplitude.Framework, Version=2.0.0.0, Culture=neutral, PublicKeyToken=null]]:AddRange(System.Reflection.RuntimeParameterInfo)
22:50:16:160NoneSpent 0.1250316 second(s) loading 2 module plugin(s).
Amplitude.Framework.Runtime.Runtime+d__45:MoveNext()
22:50:16:160NoneLoading runtime module 'additional mechanic complexity', 'Additional Mechanic Complexity.43f8f33cf8ee451d8425f1487b95e34e.4.32'...
Amplitude.Framework.Runtime.Runtime+d__43:MoveNext()
22:50:16:181NoneAssetProvider 'additional mechanic complexity.43f8f33cf8ee451d8425f1487b95e34e.4.32.assetbundle' has been mounted.
Amplitude.Framework.Asset.AssetDatabase:Mount(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
22:50:16:291NoneSpent 0.1313702 second(s) loading 2 module plugin(s).
Amplitude.Framework.Runtime.Runtime+d__45:MoveNext()
22:50:16:298None[GameOptions] Option 'GameOption_WorldSize' do not have a Default value and cannot be none. The first valid State will be picked if needed.
Amplitude.Framework.Options.Option`1[[Amplitude.Mercury.Data.GameOptions.GameOptionDefinition, Amplitude.Mercury.Data, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:.ctor(System.Reflection.RuntimeParameterInfo)
22:50:16:302None[Options] Option 'GameOption_WorldSize' has no default. Default set to '0'
Amplitude.Framework.Options.Option`1[[Amplitude.Mercury.Data.GameOptions.GameOptionDefinition, Amplitude.Mercury.Data, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:ResetToDefaultValue(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
22:50:16:306NoneApplication started.
Amplitude.Mercury.Application:OnApplicationStarted()
22:50:16:357NoneThe constructible family 'UnitFamily_HeavyWarship', don't have any constructible.
Amplitude.Mercury.Data.DataController:InitializeFamilies()
22:50:16:357NoneThe constructible family 'UnitFamily_MeleeSapper', don't have any constructible.
Amplitude.Mercury.Data.DataController:InitializeFamilies()
22:50:16:357NoneThe constructible family 'UnitFamily_RangedPirate', don't have any constructible.
Amplitude.Mercury.Data.DataController:InitializeFamilies()
22:50:16:357NoneThe constructible family 'UnitFamily_StealthCorvette', don't have any constructible.
Amplitude.Mercury.Data.DataController:InitializeFamilies()
22:50:16:378NoneGameScenarioDefinition 'Scenario_OpenDevStadia1' doesn't have any valid save.
Amplitude.Mercury.Data.DataController:InitializeGameScenariosGroupUIMappers()
22:50:16:378NoneGameScenarioDefinition 'Scenario_OpenDevStadia1' doesn't have any valid save.
Amplitude.Mercury.Data.DataController:InitializeGameScenariosGroupUIMappers()
22:50:16:378NoneGameScenarioDefinition 'Scenario_AprilOpenDev' doesn't have any valid save.
Amplitude.Mercury.Data.DataController:InitializeGameScenariosGroupUIMappers()
22:50:16:423NoneFormatting of Operation 'Mult' cannot be satisfying. Consider using an Exotic localization for Effect_EmpireBonus_GameDifficulty_AI_Endless.
Amplitude.Mercury.Interop.EffectTranslator:FormatValue(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
22:50:16:423NoneFormatting of Operation 'Mult' cannot be satisfying. Consider using an Exotic localization for Effect_EmpireBonus_GameDifficulty_AI_Endless.
Amplitude.Mercury.Interop.EffectTranslator:FormatValue(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
22:50:16:423NoneFormatting of Operation 'Mult' cannot be satisfying. Consider using an Exotic localization for Effect_EmpireBonus_GameDifficulty_AI_Endless.
Amplitude.Mercury.Interop.EffectTranslator:FormatValue(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
22:50:16:423NoneFormatting of Operation 'Mult' cannot be satisfying. Consider using an Exotic localization for Effect_EmpireBonus_GameDifficulty_AI_Endless.
Amplitude.Mercury.Interop.EffectTranslator:FormatValue(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
22:50:16:423NoneFormatting of Operation 'Mult' cannot be satisfying. Consider using an Exotic localization for Effect_EmpireBonus_GameDifficulty_AI_Endless.
Amplitude.Mercury.Interop.EffectTranslator:FormatValue(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
22:50:16:423NoneFormatting of Operation 'Mult' cannot be satisfying. Consider using an Exotic localization for Effect_EmpireBonus_GameDifficulty_AI_Endless.
Amplitude.Mercury.Interop.EffectTranslator:FormatValue(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
22:50:16:423NoneFormatting of Operation 'Mult' cannot be satisfying. Consider using an Exotic localization for Effect_EmpireBonus_GameDifficulty_AI_Endless.
Amplitude.Mercury.Interop.EffectTranslator:FormatValue(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
22:50:16:423NoneFormatting of Operation 'Mult' cannot be satisfying. Consider using an Exotic localization for Effect_EmpireBonus_GameDifficulty_AI_Endless.
Amplitude.Mercury.Interop.EffectTranslator:FormatValue(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
22:50:16:423NoneFormatting of Operation 'Mult' cannot be satisfying. Consider using an Exotic localization for Effect_EmpireBonus_GameDifficulty_AI_Endless.
Amplitude.Mercury.Interop.EffectTranslator:FormatValue(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
22:50:16:423NoneFormatting of Operation 'Mult' cannot be satisfying. Consider using an Exotic localization for Effect_EmpireBonus_GameDifficulty_AI_Hard.
Amplitude.Mercury.Interop.EffectTranslator:FormatValue(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
22:50:16:423NoneFormatting of Operation 'Mult' cannot be satisfying. Consider using an Exotic localization for Effect_EmpireBonus_GameDifficulty_AI_Hard.
Amplitude.Mercury.Interop.EffectTranslator:FormatValue(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
22:50:16:423NoneFormatting of Operation 'Mult' cannot be satisfying. Consider using an Exotic localization for Effect_EmpireBonus_GameDifficulty_AI_Hard.
Amplitude.Mercury.Interop.EffectTranslator:FormatValue(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
22:50:16:423NoneFormatting of Operation 'Mult' cannot be satisfying. Consider using an Exotic localization for Effect_EmpireBonus_GameDifficulty_AI_Hard.
Amplitude.Mercury.Interop.EffectTranslator:FormatValue(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
22:50:16:423NoneFormatting of Operation 'Mult' cannot be satisfying. Consider using an Exotic localization for Effect_EmpireBonus_GameDifficulty_AI_Hard.
Amplitude.Mercury.Interop.EffectTranslator:FormatValue(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
22:50:16:423NoneFormatting of Operation 'Mult' cannot be satisfying. Consider using an Exotic localization for Effect_EmpireBonus_GameDifficulty_AI_Hard.
Amplitude.Mercury.Interop.EffectTranslator:FormatValue(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
22:50:16:423NoneFormatting of Operation 'Mult' cannot be satisfying. Consider using an Exotic localization for Effect_EmpireBonus_GameDifficulty_AI_Hard.
Amplitude.Mercury.Interop.EffectTranslator:FormatValue(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
22:50:16:423NoneFormatting of Operation 'Mult' cannot be satisfying. Consider using an Exotic localization for Effect_EmpireBonus_GameDifficulty_AI_Hard.
Amplitude.Mercury.Interop.EffectTranslator:FormatValue(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
22:50:16:423NoneFormatting of Operation 'Mult' cannot be satisfying. Consider using an Exotic localization for Effect_EmpireBonus_GameDifficulty_AI_Hard.
Amplitude.Mercury.Interop.EffectTranslator:FormatValue(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
22:50:16:424NoneFormatting of Operation 'Mult' cannot be satisfying. Consider using an Exotic localization for Effect_EmpireBonus_GameDifficulty_AI_Impossible.
Amplitude.Mercury.Interop.EffectTranslator:FormatValue(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
22:50:16:424NoneFormatting of Operation 'Mult' cannot be satisfying. Consider using an Exotic localization for Effect_EmpireBonus_GameDifficulty_AI_Impossible.
Amplitude.Mercury.Interop.EffectTranslator:FormatValue(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
22:50:16:424NoneFormatting of Operation 'Mult' cannot be satisfying. Consider using an Exotic localization for Effect_EmpireBonus_GameDifficulty_AI_Impossible.
Amplitude.Mercury.Interop.EffectTranslator:FormatValue(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
22:50:16:424NoneFormatting of Operation 'Mult' cannot be satisfying. Consider using an Exotic localization for Effect_EmpireBonus_GameDifficulty_AI_Impossible.
Amplitude.Mercury.Interop.EffectTranslator:FormatValue(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
22:50:16:424NoneFormatting of Operation 'Mult' cannot be satisfying. Consider using an Exotic localization for Effect_EmpireBonus_GameDifficulty_AI_Impossible.
Amplitude.Mercury.Interop.EffectTranslator:FormatValue(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
22:50:16:424NoneFormatting of Operation 'Mult' cannot be satisfying. Consider using an Exotic localization for Effect_EmpireBonus_GameDifficulty_AI_Impossible.
Amplitude.Mercury.Interop.EffectTranslator:FormatValue(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
22:50:16:424NoneFormatting of Operation 'Mult' cannot be satisfying. Consider using an Exotic localization for Effect_EmpireBonus_GameDifficulty_AI_Impossible.
Amplitude.Mercury.Interop.EffectTranslator:FormatValue(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
22:50:16:424NoneFormatting of Operation 'Mult' cannot be satisfying. Consider using an Exotic localization for Effect_EmpireBonus_GameDifficulty_AI_Impossible.
Amplitude.Mercury.Interop.EffectTranslator:FormatValue(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
22:50:16:424NoneFormatting of Operation 'Mult' cannot be satisfying. Consider using an Exotic localization for Effect_EmpireBonus_GameDifficulty_AI_Impossible.
Amplitude.Mercury.Interop.EffectTranslator:FormatValue(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
22:50:16:424NoneFormatting of Operation 'Mult' cannot be satisfying. Consider using an Exotic localization for Effect_EmpireBonus_GameDifficulty_AI_Serious.
Amplitude.Mercury.Interop.EffectTranslator:FormatValue(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
22:50:16:424NoneFormatting of Operation 'Mult' cannot be satisfying. Consider using an Exotic localization for Effect_EmpireBonus_GameDifficulty_AI_Serious.
Amplitude.Mercury.Interop.EffectTranslator:FormatValue(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
22:50:16:424NoneFormatting of Operation 'Mult' cannot be satisfying. Consider using an Exotic localization for Effect_EmpireBonus_GameDifficulty_AI_Serious.
Amplitude.Mercury.Interop.EffectTranslator:FormatValue(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
22:50:16:424NoneFormatting of Operation 'Mult' cannot be satisfying. Consider using an Exotic localization for Effect_EmpireBonus_GameDifficulty_AI_Serious.
Amplitude.Mercury.Interop.EffectTranslator:FormatValue(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
22:50:16:424NoneFormatting of Operation 'Mult' cannot be satisfying. Consider using an Exotic localization for Effect_EmpireBonus_GameDifficulty_AI_Serious.
Amplitude.Mercury.Interop.EffectTranslator:FormatValue(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
22:50:16:424NoneFormatting of Operation 'Mult' cannot be satisfying. Consider using an Exotic localization for Effect_EmpireBonus_GameDifficulty_AI_Serious.
Amplitude.Mercury.Interop.EffectTranslator:FormatValue(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
22:50:16:424NoneFormatting of Operation 'Mult' cannot be satisfying. Consider using an Exotic localization for Effect_EmpireBonus_GameDifficulty_AI_Serious.
Amplitude.Mercury.Interop.EffectTranslator:FormatValue(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
22:50:16:424NoneFormatting of Operation 'Mult' cannot be satisfying. Consider using an Exotic localization for Effect_EmpireBonus_GameDifficulty_AI_Serious.
Amplitude.Mercury.Interop.EffectTranslator:FormatValue(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
22:50:16:424NoneFormatting of Operation 'Mult' cannot be satisfying. Consider using an Exotic localization for Effect_EmpireBonus_GameDifficulty_AI_Serious.
Amplitude.Mercury.Interop.EffectTranslator:FormatValue(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
22:50:16:427NoneFormatting of Operation 'Mult' cannot be satisfying. Consider using an Exotic localization for Effect_Extension_Base_CampCenter.
Amplitude.Mercury.Interop.EffectTranslator:FormatValue(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
22:50:16:427NoneFormatting of Operation 'Mult' cannot be satisfying. Consider using an Exotic localization for Effect_Extension_Base_CampCenter.
Amplitude.Mercury.Interop.EffectTranslator:FormatValue(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
22:50:16:429NoneFormatting of Operation 'Mult' cannot be satisfying. Consider using an Exotic localization for Effect_Status_City_Tolerancy_Era5Medium.
Amplitude.Mercury.Interop.EffectTranslator:FormatValue(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
22:50:16:430NoneFormatting of Operation 'Max' cannot be satisfying. Consider using an Exotic localization for Effect_Scenario_AntarticaTerritory.
Amplitude.Mercury.Interop.EffectTranslator:FormatValue(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
22:50:16:430NoneFormatting of Operation 'Max' cannot be satisfying. Consider using an Exotic localization for Effect_Scenario_AntarticaTerritory.
Amplitude.Mercury.Interop.EffectTranslator:FormatValue(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
22:50:16:430NoneFormatting of Operation 'Min' cannot be satisfying. Consider using an Exotic localization for Effect_Scenario_AntarticaTerritory.
Amplitude.Mercury.Interop.EffectTranslator:FormatValue(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
22:50:16:430NoneFormatting of Operation 'Min' cannot be satisfying. Consider using an Exotic localization for GameEffect_BattleAction_MoveOneAfterAttack.
Amplitude.Mercury.Interop.EffectTranslator:FormatValue(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
22:50:16:430NoneFormatting of Operation 'Mult' cannot be satisfying. Consider using an Exotic localization for Effect_LandUnit_Era2_Common_Envoys.
Amplitude.Mercury.Interop.EffectTranslator:FormatValue(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
22:50:16:430NoneDescriptor 'Effect_UnitPrototype_AgentWithoutStealth': Effect '1': Cannot feedback '!GameEffect_ArmyDecoy' as it does not concern either Source or Target and another intermediate condition is closer to the target..
Amplitude.Mercury.Simulation.SimulationEvaluatorHelper:GenerateEffectPathEvaluation(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
22:50:16:430NoneDescriptor 'Effect_UnitPrototype_AgentWithStealth': Effect '1': Cannot feedback '!GameEffect_ArmyDecoy' as it does not concern either Source or Target and another intermediate condition is closer to the target..
Amplitude.Mercury.Simulation.SimulationEvaluatorHelper:GenerateEffectPathEvaluation(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
22:50:16:431NoneFormatting of Operation 'Mult' cannot be satisfying. Consider using an Exotic localization for Effect_LegacyTrait_Era2_PacificPolynesians.
Amplitude.Mercury.Interop.EffectTranslator:FormatValue(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
22:50:16:431NoneFormatting of Operation 'Div' cannot be satisfying. Consider using an Exotic localization for Effect_LegacyTrait_Era2_PacificPolynesians.
Amplitude.Mercury.Interop.EffectTranslator:FormatValue(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
22:50:16:431NoneFormatting of Operation 'Mult' cannot be satisfying. Consider using an Exotic localization for Effect_Affinity_Merchant_GainPerTradeRoads.
Amplitude.Mercury.Interop.EffectTranslator:FormatValue(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
22:50:16:431NoneFormatting of Operation 'Min' cannot be satisfying. Consider using an Exotic localization for Effect_CivilizationTrait_Era0_DefaultTribe.
Amplitude.Mercury.Interop.EffectTranslator:FormatValue(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
22:50:16:433NoneFormatting of Operation 'Mult' cannot be satisfying. Consider using an Exotic localization for Tag_Empire_Minor.
Amplitude.Mercury.Interop.EffectTranslator:FormatValue(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
22:50:16:433NoneFormatting of Operation 'Mult' cannot be satisfying. Consider using an Exotic localization for Effect_EmpireBonus_GameDifficulty_Minor_Easy.
Amplitude.Mercury.Interop.EffectTranslator:FormatValue(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
22:50:16:433NoneFormatting of Operation 'Min' cannot be satisfying. Consider using an Exotic localization for Effect_EmpireBonus_GameDifficulty_Minor_Endless.
Amplitude.Mercury.Interop.EffectTranslator:FormatValue(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
22:50:16:433NoneFormatting of Operation 'Mult' cannot be satisfying. Consider using an Exotic localization for Effect_EmpireBonus_GameDifficulty_Minor_Hard.
Amplitude.Mercury.Interop.EffectTranslator:FormatValue(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
22:50:16:433NoneFormatting of Operation 'Min' cannot be satisfying. Consider using an Exotic localization for Effect_EmpireBonus_GameDifficulty_Minor_Hard.
Amplitude.Mercury.Interop.EffectTranslator:FormatValue(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
22:50:16:433NoneFormatting of Operation 'Min' cannot be satisfying. Consider using an Exotic localization for Effect_EmpireBonus_GameDifficulty_Minor_Impossible.
Amplitude.Mercury.Interop.EffectTranslator:FormatValue(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
22:50:16:433NoneFormatting of Operation 'Mult' cannot be satisfying. Consider using an Exotic localization for Effect_EmpireBonus_GameDifficulty_Minor_Normal.
Amplitude.Mercury.Interop.EffectTranslator:FormatValue(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
22:50:16:433NoneFormatting of Operation 'Min' cannot be satisfying. Consider using an Exotic localization for Effect_EmpireBonus_GameDifficulty_Minor_Normal.
Amplitude.Mercury.Interop.EffectTranslator:FormatValue(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
22:50:16:433NoneFormatting of Operation 'Mult' cannot be satisfying. Consider using an Exotic localization for Effect_EmpireBonus_GameDifficulty_Minor_Sandbox.
Amplitude.Mercury.Interop.EffectTranslator:FormatValue(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
22:50:16:433NoneFormatting of Operation 'Min' cannot be satisfying. Consider using an Exotic localization for Effect_EmpireBonus_GameDifficulty_Minor_Sandbox.
Amplitude.Mercury.Interop.EffectTranslator:FormatValue(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
22:50:16:433NoneFormatting of Operation 'Mult' cannot be satisfying. Consider using an Exotic localization for Effect_EmpireBonus_GameDifficulty_Minor_Serious.
Amplitude.Mercury.Interop.EffectTranslator:FormatValue(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
22:50:16:433NoneFormatting of Operation 'Min' cannot be satisfying. Consider using an Exotic localization for Effect_EmpireBonus_GameDifficulty_Minor_Serious.
Amplitude.Mercury.Interop.EffectTranslator:FormatValue(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
22:50:16:434NoneFormatting of Operation 'Mult' cannot be satisfying. Consider using an Exotic localization for Effect_Extension_InBattle.
Amplitude.Mercury.Interop.EffectTranslator:FormatValue(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
22:50:16:436NoneFormatting of Operation 'Mult' cannot be satisfying. Consider using an Exotic localization for ExternalTradeExchange_SharedResources.
Amplitude.Mercury.Interop.EffectTranslator:FormatValue(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
22:50:16:436NoneFormatting of Operation 'Mult' cannot be satisfying. Consider using an Exotic localization for GameEffect_TradeNodeFlag_SameTerritoryAndNodeOwner.
Amplitude.Mercury.Interop.EffectTranslator:FormatValue(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
22:50:16:436NoneFormatting of Operation 'Mult' cannot be satisfying. Consider using an Exotic localization for GameEffect_TradeNodeType_AdminCenter.
Amplitude.Mercury.Interop.EffectTranslator:FormatValue(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
22:50:16:436NoneFormatting of Operation 'Mult' cannot be satisfying. Consider using an Exotic localization for GameEffect_TradeNodeType_Harbor.
Amplitude.Mercury.Interop.EffectTranslator:FormatValue(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
22:50:16:436NoneFormatting of Operation 'Mult' cannot be satisfying. Consider using an Exotic localization for GameEffect_TradeNodeType_Jetty.
Amplitude.Mercury.Interop.EffectTranslator:FormatValue(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
22:50:16:436NoneFormatting of Operation 'Mult' cannot be satisfying. Consider using an Exotic localization for GameEffect_TradeNodeType_Ocean.
Amplitude.Mercury.Interop.EffectTranslator:FormatValue(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
22:50:16:436NoneFormatting of Operation 'Mult' cannot be satisfying. Consider using an Exotic localization for GameEffect_TradeNodeType_Roundhouse.
Amplitude.Mercury.Interop.EffectTranslator:FormatValue(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
22:50:16:436NoneFormatting of Operation 'Div' cannot be satisfying. Consider using an Exotic localization for GameEffect_BattleAction_DebuffTargetMove.
Amplitude.Mercury.Interop.EffectTranslator:FormatValue(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
22:50:16:436NoneFormatting of Operation 'Div' cannot be satisfying. Consider using an Exotic localization for GameEffect_BattleAction_DebuffTargetMove.
Amplitude.Mercury.Interop.EffectTranslator:FormatValue(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
22:50:16:436NoneFormatting of Operation 'Min' cannot be satisfying. Consider using an Exotic localization for GameEffect_BattleAction_DebuffTargetPoison.
Amplitude.Mercury.Interop.EffectTranslator:FormatValue(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
22:50:16:436NoneFormatting of Operation 'Min' cannot be satisfying. Consider using an Exotic localization for GameEffect_BattleAction_DebuffTargetPoison.
Amplitude.Mercury.Interop.EffectTranslator:FormatValue(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
22:50:16:436NoneFormatting of Operation 'Min' cannot be satisfying. Consider using an Exotic localization for GameEffect_BattleAction_DebuffTargetPoison.
Amplitude.Mercury.Interop.EffectTranslator:FormatValue(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
22:50:16:437NoneFormatting of Operation 'Min' cannot be satisfying. Consider using an Exotic localization for GameEffect_BattleAction_NavalTransportBattleSpeed.
Amplitude.Mercury.Interop.EffectTranslator:FormatValue(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
22:50:16:437NoneFormatting of Operation 'Min' cannot be satisfying. Consider using an Exotic localization for Effect_Army_Peacefull.
Amplitude.Mercury.Interop.EffectTranslator:FormatValue(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
22:50:16:438NoneFormatting of Operation 'Mult' cannot be satisfying. Consider using an Exotic localization for GameEffect_ArmyDecoy.
Amplitude.Mercury.Interop.EffectTranslator:FormatValue(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
22:50:16:438NoneFormatting of Operation 'Mult' cannot be satisfying. Consider using an Exotic localization for Effect_Status_Unit_Stargazing.
Amplitude.Mercury.Interop.EffectTranslator:FormatValue(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
22:50:16:445None[DATA] The descriptor Tag_Extension_Urban is used both as a Extension and a ArtificialWonder. Please consider a duplicate to help tooltips.
Amplitude.Mercury.Interop.DescriptorBreakdownEvaluation:SetSource(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
22:50:16:445None[DATA] The descriptor Tag_Extension_Base is used both as a Extension and a ArtificialWonder. Please consider a duplicate to help tooltips.
Amplitude.Mercury.Interop.DescriptorBreakdownEvaluation:SetSource(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
22:50:16:445None[DATA] The descriptor Tag_Extension_Urban is used both as a ArtificialWonder and a Extension. Please consider a duplicate to help tooltips.
Amplitude.Mercury.Interop.DescriptorBreakdownEvaluation:SetSource(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
22:50:16:445None[DATA] The descriptor Tag_Extension_Base is used both as a ArtificialWonder and a Extension. Please consider a duplicate to help tooltips.
Amplitude.Mercury.Interop.DescriptorBreakdownEvaluation:SetSource(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
22:50:16:445None[DATA] The descriptor Tag_Extension_Urban is used both as a Extension and a ArtificialWonder. Please consider a duplicate to help tooltips.
Amplitude.Mercury.Interop.DescriptorBreakdownEvaluation:SetSource(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
22:50:16:445None[DATA] The descriptor Tag_Extension_Base is used both as a Extension and a ArtificialWonder. Please consider a duplicate to help tooltips.
Amplitude.Mercury.Interop.DescriptorBreakdownEvaluation:SetSource(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
22:50:16:445None[DATA] The descriptor Tag_Extension_Urban is used both as a ArtificialWonder and a Extension. Please consider a duplicate to help tooltips.
Amplitude.Mercury.Interop.DescriptorBreakdownEvaluation:SetSource(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
22:50:16:445None[DATA] The descriptor Tag_Extension_Base is used both as a ArtificialWonder and a Extension. Please consider a duplicate to help tooltips.
Amplitude.Mercury.Interop.DescriptorBreakdownEvaluation:SetSource(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
22:50:16:445None[DATA] The descriptor Tag_Extension_Urban is used both as a Extension and a ArtificialWonder. Please consider a duplicate to help tooltips.
Amplitude.Mercury.Interop.DescriptorBreakdownEvaluation:SetSource(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
22:50:16:445None[DATA] The descriptor Tag_Extension_Base is used both as a Extension and a ArtificialWonder. Please consider a duplicate to help tooltips.
Amplitude.Mercury.Interop.DescriptorBreakdownEvaluation:SetSource(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
22:50:16:445None[DATA] The descriptor Tag_Extension_Religious is used both as a Extension and a ArtificialWonder. Please consider a duplicate to help tooltips.
Amplitude.Mercury.Interop.DescriptorBreakdownEvaluation:SetSource(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
22:50:16:445None[DATA] The descriptor Tag_Extension_Urban is used both as a ArtificialWonder and a Extension. Please consider a duplicate to help tooltips.
Amplitude.Mercury.Interop.DescriptorBreakdownEvaluation:SetSource(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
22:50:16:445None[DATA] The descriptor Tag_Extension_Base is used both as a ArtificialWonder and a Extension. Please consider a duplicate to help tooltips.
Amplitude.Mercury.Interop.DescriptorBreakdownEvaluation:SetSource(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
22:50:16:445None[DATA] The descriptor Tag_Extension_Urban is used both as a Extension and a ArtificialWonder. Please consider a duplicate to help tooltips.
Amplitude.Mercury.Interop.DescriptorBreakdownEvaluation:SetSource(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
22:50:16:445None[DATA] The descriptor Tag_Extension_Base is used both as a Extension and a ArtificialWonder. Please consider a duplicate to help tooltips.
Amplitude.Mercury.Interop.DescriptorBreakdownEvaluation:SetSource(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
22:50:16:445None[DATA] The descriptor Tag_Extension_Urban is used both as a ArtificialWonder and a Extension. Please consider a duplicate to help tooltips.
Amplitude.Mercury.Interop.DescriptorBreakdownEvaluation:SetSource(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
22:50:16:445None[DATA] The descriptor Tag_Extension_Base is used both as a ArtificialWonder and a Extension. Please consider a duplicate to help tooltips.
Amplitude.Mercury.Interop.DescriptorBreakdownEvaluation:SetSource(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
22:50:16:446None[DATA] The descriptor Tag_Extension_Urban is used both as a Extension and a ArtificialWonder. Please consider a duplicate to help tooltips.
Amplitude.Mercury.Interop.DescriptorBreakdownEvaluation:SetSource(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
22:50:16:446None[DATA] The descriptor Tag_Extension_Base is used both as a Extension and a ArtificialWonder. Please consider a duplicate to help tooltips.
Amplitude.Mercury.Interop.DescriptorBreakdownEvaluation:SetSource(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
22:50:16:446None[DATA] The descriptor Tag_Extension_Religious is used both as a ArtificialWonder and a Extension. Please consider a duplicate to help tooltips.
Amplitude.Mercury.Interop.DescriptorBreakdownEvaluation:SetSource(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
22:50:16:446None[DATA] The descriptor Tag_Extension_Urban is used both as a ArtificialWonder and a Extension. Please consider a duplicate to help tooltips.
Amplitude.Mercury.Interop.DescriptorBreakdownEvaluation:SetSource(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
22:50:16:446None[DATA] The descriptor Tag_Extension_Base is used both as a ArtificialWonder and a Extension. Please consider a duplicate to help tooltips.
Amplitude.Mercury.Interop.DescriptorBreakdownEvaluation:SetSource(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
22:50:16:446None[DATA] The descriptor Effect_Extension_Base_PublicOrder is used both as a Extension and a ArtificialWonder. Please consider a duplicate to help tooltips.
Amplitude.Mercury.Interop.DescriptorBreakdownEvaluation:SetSource(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
22:50:16:446None[DATA] The descriptor Tag_Extension_Urban is used both as a Extension and a ArtificialWonder. Please consider a duplicate to help tooltips.
Amplitude.Mercury.Interop.DescriptorBreakdownEvaluation:SetSource(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
22:50:16:446None[DATA] The descriptor Tag_Extension_Base is used both as a Extension and a ArtificialWonder. Please consider a duplicate to help tooltips.
Amplitude.Mercury.Interop.DescriptorBreakdownEvaluation:SetSource(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
22:50:16:446None[DATA] The descriptor Tag_Extension_Urban is used both as a ArtificialWonder and a Extension. Please consider a duplicate to help tooltips.
Amplitude.Mercury.Interop.DescriptorBreakdownEvaluation:SetSource(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
22:50:16:446None[DATA] The descriptor Tag_Extension_Base is used both as a ArtificialWonder and a Extension. Please consider a duplicate to help tooltips.
Amplitude.Mercury.Interop.DescriptorBreakdownEvaluation:SetSource(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
22:50:16:446None[DATA] The descriptor Tag_Extension_Urban is used both as a Extension and a ArtificialWonder. Please consider a duplicate to help tooltips.
Amplitude.Mercury.Interop.DescriptorBreakdownEvaluation:SetSource(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
22:50:16:446None[DATA] The descriptor Tag_Extension_Base is used both as a Extension and a ArtificialWonder. Please consider a duplicate to help tooltips.
Amplitude.Mercury.Interop.DescriptorBreakdownEvaluation:SetSource(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
22:50:16:446None[DATA] The descriptor Effect_Extension_Base_Harbour is used both as a Extension and a ArtificialWonder. Please consider a duplicate to help tooltips.
Amplitude.Mercury.Interop.DescriptorBreakdownEvaluation:SetSource(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
22:50:16:446None[DATA] The descriptor Effect_Extension_BoroughExtension is used both as a Extension and a ArtificialWonder. Please consider a duplicate to help tooltips.
Amplitude.Mercury.Interop.DescriptorBreakdownEvaluation:SetSource(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
22:50:16:446None[DATA] The descriptor Tag_Extension_Religious is used both as a Extension and a ArtificialWonder. Please consider a duplicate to help tooltips.
Amplitude.Mercury.Interop.DescriptorBreakdownEvaluation:SetSource(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
22:50:16:446None[DATA] The descriptor Tag_Extension_Urban is used both as a ArtificialWonder and a Extension. Please consider a duplicate to help tooltips.
Amplitude.Mercury.Interop.DescriptorBreakdownEvaluation:SetSource(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
22:50:16:446None[DATA] The descriptor Tag_Extension_Base is used both as a ArtificialWonder and a Extension. Please consider a duplicate to help tooltips.
Amplitude.Mercury.Interop.DescriptorBreakdownEvaluation:SetSource(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
22:50:16:446None[DATA] The descriptor Effect_Extension_Base_Harbour is used both as a ArtificialWonder and a Extension. Please consider a duplicate to help tooltips.
Amplitude.Mercury.Interop.DescriptorBreakdownEvaluation:SetSource(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
22:50:16:446None[DATA] The descriptor Effect_Extension_BoroughExtension is used both as a ArtificialWonder and a Extension. Please consider a duplicate to help tooltips.
Amplitude.Mercury.Interop.DescriptorBreakdownEvaluation:SetSource(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
22:50:16:446None[DATA] The descriptor Effect_Extension_Base_PublicOrder is used both as a ArtificialWonder and a Extension. Please consider a duplicate to help tooltips.
Amplitude.Mercury.Interop.DescriptorBreakdownEvaluation:SetSource(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
22:50:16:446None[DATA] The descriptor Tag_Extension_Religious is used both as a ArtificialWonder and a Extension. Please consider a duplicate to help tooltips.
Amplitude.Mercury.Interop.DescriptorBreakdownEvaluation:SetSource(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
22:50:16:446None[DATA] The descriptor Effect_Extension_HolySite is used both as a ArtificialWonder and a Extension. Please consider a duplicate to help tooltips.
Amplitude.Mercury.Interop.DescriptorBreakdownEvaluation:SetSource(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
22:50:16:446None[DATA] The descriptor Effect_Extension_HolySite_Yield is used both as a ArtificialWonder and a Extension. Please consider a duplicate to help tooltips.
Amplitude.Mercury.Interop.DescriptorBreakdownEvaluation:SetSource(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
22:50:16:446None[DATA] The descriptor Effect_Unit_HasRangedAttack is used both as a Unit and a UnitClass. Please consider a duplicate to help tooltips.
Amplitude.Mercury.Interop.DescriptorBreakdownEvaluation:SetSource(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
22:50:16:446None[DATA] The descriptor Effect_Unit_SpecialtyLevel1 is used both as a Unit and a UnitClass. Please consider a duplicate to help tooltips.
Amplitude.Mercury.Interop.DescriptorBreakdownEvaluation:SetSource(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
22:50:16:447None[DATA] The descriptor Effect_Unit_SpecialtyLevel1 is used both as a UnitClass and a UnitSpecialty. Please consider a duplicate to help tooltips.
Amplitude.Mercury.Interop.DescriptorBreakdownEvaluation:SetSource(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
22:50:16:447None[DATA] The descriptor Effect_UnitAbility_Artillery is used both as a UnitClass and a UnitSpecialty. Please consider a duplicate to help tooltips.
Amplitude.Mercury.Interop.DescriptorBreakdownEvaluation:SetSource(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
22:50:16:447None[DATA] The descriptor Effect_Unit_SpecialtyLevel2 is used both as a Unit and a UnitSpecialty. Please consider a duplicate to help tooltips.
Amplitude.Mercury.Interop.DescriptorBreakdownEvaluation:SetSource(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
22:50:16:447None[DATA] The descriptor Effect_Unit_SpecialtyLevel3 is used both as a Unit and a UnitSpecialty. Please consider a duplicate to help tooltips.
Amplitude.Mercury.Interop.DescriptorBreakdownEvaluation:SetSource(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
22:50:16:447None[DATA] The descriptor GameEffect_BattleAction_Pathfinder is used both as a UnitClass and a UnitSpecialty. Please consider a duplicate to help tooltips.
Amplitude.Mercury.Interop.DescriptorBreakdownEvaluation:SetSource(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
22:50:16:450None[DATA] The descriptor Effect_UnitFood is used both as a NarrativeEvent and a StatusCategory. Please consider a duplicate to help tooltips.
Amplitude.Mercury.Interop.DescriptorBreakdownEvaluation:SetSource(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
22:50:16:450None[DATA] The descriptor GameEffect_BattleAbility_HeadHunterAllies is used both as a BattleAbility and a StatusCategory. Please consider a duplicate to help tooltips.
Amplitude.Mercury.Interop.DescriptorBreakdownEvaluation:SetSource(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
22:50:16:450None[DATA] The descriptor GameEffect_BattleAction_TileMilitary is used both as a UnitClass and a StatusCategory. Please consider a duplicate to help tooltips.
Amplitude.Mercury.Interop.DescriptorBreakdownEvaluation:SetSource(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
22:50:16:458None[Localization] Unknown key '%TradeCostModifierSellAllResources'
Amplitude.Framework.Localization.LocalizationManager:InternalLocalize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
22:50:16:804UI Steam[UI] Start loading out-game windows.
Amplitude.UI.Windows.UIWindowsManager_Base`2+d__13[[Amplitude.Mercury.UI.Windows.WindowsGroup, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.UI.Windows.WindowsSharedData, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:MoveNext() Amplitude.UI.Windows.UIWindowsManager_Base`2+ d__13[[Amplitude.Mercury.UI.Windows.WindowsGroup, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.UI.Windows.WindowsSharedData, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:MoveNext() Amplitude.Coroutine:Run() Amplitude.Coroutine+ d__33:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
22:50:17:336None[Localization] Unknown key '%AvatarPreset_LilabobinaTitle'
Amplitude.Framework.Localization.LocalizationManager:InternalLocalize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
22:50:17:336None[Localization] Unknown key '%AvatarPreset_LilabobinaTitle'
Amplitude.Framework.Localization.LocalizationManager:InternalLocalize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
22:50:17:448None[Localization] Unknown key '%AvatarPreset_LilabobinaTitle'
Amplitude.Framework.Localization.LocalizationManager:InternalLocalize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
22:50:17:448None[Localization] Unknown key '%AvatarPreset_LilabobinaTitle'
Amplitude.Framework.Localization.LocalizationManager:InternalLocalize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
22:50:21:042None%ControlBannerReligionPopupReformationDescription Trying to get a parameter 0 out of bound 0.
Amplitude.Framework.Localization.LocalizationContext:GetParameter(System.Reflection.RuntimeParameterInfo)
22:50:21:042None%NextTenetTitle Trying to get a parameter 0 out of bound 0.
Amplitude.Framework.Localization.LocalizationContext:GetParameter(System.Reflection.RuntimeParameterInfo)
22:50:21:052None%DiplomaticConsulatAgreementTooltipAddition_BuildOtherEmblematicUnitNotAvailable Trying to get a parameter 0 out of bound 0.
Amplitude.Framework.Localization.LocalizationContext:GetParameter(System.Reflection.RuntimeParameterInfo)
22:50:21:076UI Steam[UI] '???|UIMaterialModifier' cannot be loaded.
Amplitude.UI.UIBehaviour:LoadIfNecessary() Amplitude.UI.UIBehaviour:LoadIfNecessary() Amplitude.Mercury.UI.StyleAdditionalTagListeners:Reload() Amplitude.Mercury.UI.IdeologicalAxisRuler:Load() Amplitude.UI.UIBehaviour:DoLoad() Amplitude.UI.UIBehaviour:LoadIfNecessary() Amplitude.UI.UIBehaviour:OnEnable() UnityEngine.Object:Internal_CloneSingleWithParent(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) UnityEngine.Object:Instantiate(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) UnityEngine.Object:Instantiate(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) UnityEngine.Object:Instantiate(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.UI.UITransform:InstantiateChild(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.UI.Tooltips.MercuryTooltipWindow:CreateBrick(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.UI.Tooltips.MercuryTooltipWindow+d__44:MoveNext() Amplitude.Coroutine:Run() Amplitude.UI.Windows.UIWindowsManager_Base`2+ d__13[[Amplitude.Mercury.UI.Windows.WindowsGroup, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.UI.Windows.WindowsSharedData, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:MoveNext() Amplitude.Coroutine:Run() Amplitude.Coroutine+ d__33:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
22:50:21:096UI Steam[UI] Finished loading out-game windows windows in 4.2 seconds.
Amplitude.UI.Windows.UIWindowsManager_Base`2+d__13[[Amplitude.Mercury.UI.Windows.WindowsGroup, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.UI.Windows.WindowsSharedData, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:MoveNext() Amplitude.UI.Windows.UIWindowsManager_Base`2+ d__13[[Amplitude.Mercury.UI.Windows.WindowsGroup, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.UI.Windows.WindowsSharedData, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:MoveNext() Amplitude.Coroutine:Run() Amplitude.Coroutine+ d__33:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
22:50:21:418NoneIn Amplitude/Ramp Avatar Body Implementation from Amplitude/Ramp Avatar Body:_ALBEDOMAP, _ALPHATEST_ON, _MATERIALMASK, _NORMALMAP, _SPECULARMAP, _SUBMATCLASS_BODY
Amplitude.Graphics.ShaderReplacementAsset:CreateInstance(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
22:50:21:418NoneIn Amplitude/Ramp Avatar HEAD Implementation from Amplitude/Ramp Avatar HEAD:_ALBEDOMAP, _MATERIALMASK, _NORMALMAP, _SPECULARMAP, _SUBMATCLASS_HEAD
Amplitude.Graphics.ShaderReplacementAsset:CreateInstance(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
22:50:21:419NoneIn Amplitude/Particles/FxUber Implementation from Amplitude/Particles/FxUber:_ALPHAPREMULTIPLY_ON
Amplitude.Graphics.ShaderReplacementAsset:CreateInstance(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
22:50:21:429NoneIn Amplitude/Ramp Avatar Costume Implementation from Amplitude/Ramp Avatar Costume:_ALBEDOMAP, _MATERIALMASK, _NORMALMAP, _SPECULARMAP, _SUBMATCLASS_COSTUME
Amplitude.Graphics.ShaderReplacementAsset:CreateInstance(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
22:50:21:431NoneIn Amplitude/Ramp Avatar Hair Implementation from Amplitude/Ramp Avatar Hair:_NORMALMAP, _SUBMATCLASS_HAIR
Amplitude.Graphics.ShaderReplacementAsset:CreateInstance(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
22:50:21:797NoneAn instance of type Amplitude.Graphics.Fx.FxComponentTextureAtlasManager has generated a cycling LoadIFN. Check the stack.
Amplitude.Graphics.LoadableBehaviour:LoadIFN()
22:50:21:987NoneAn instance of type Amplitude.Graphics.Fx.FxComponentTextureAtlasManager has generated a cycling LoadIFN. Check the stack.
Amplitude.Graphics.LoadableBehaviour:LoadIFN()
22:50:22:047NoneAssetDatabase.Load FxData
Amplitude.Framework.Asset.AssetDatabase:LoadIfNecessary(System.Reflection.RuntimeParameterInfo)
22:50:22:118NoneAssetProvider 'fxartist.heavy.assetbundle' has been mounted.
Amplitude.Framework.Asset.AssetDatabase:Mount(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
22:50:22:642NoneAssetProvider 'fxartist.light.assetbundle' has been mounted.
Amplitude.Framework.Asset.AssetDatabase:Mount(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
22:50:22:991NoneAssetProvider 'levelbuildcomposition.assetbundle' has been mounted.
Amplitude.Framework.Asset.AssetDatabase:Mount(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
22:50:23:052NoneAssetProvider 'levelbuildelements.heavy.assetbundle' has been mounted.
Amplitude.Framework.Asset.AssetDatabase:Mount(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
22:50:23:777NoneAssetProvider 'levelbuildelements.light.assetbundle' has been mounted.
Amplitude.Framework.Asset.AssetDatabase:Mount(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
22:50:26:432NoneType 'Amplitude.Mercury.Simulation.LogEventManager, Amplitude.Mercury.Firstpass' not found, and so will not be serialized.
Amplitude.Serialization.Binary.BinarySerializer+Reader:DisplayTypeNameConditionalWarning(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
22:50:26:433NoneProcessing instruction type 'Amplitude.Mercury.Simulation.LogEventManager, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 1 will be ignored.
Amplitude.Serialization.Binary.BinarySerializer+Reader:DisplayTypeNameConditionalWarning(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
22:50:26:481NoneType 'Amplitude.Mercury.AI.Brain.Tasks.ClaimTerritory, Amplitude.Mercury.AI.Brain' not found, and so will not be serialized.
Amplitude.Serialization.Binary.BinarySerializer+Reader:DisplayTypeNameConditionalWarning(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
22:50:26:481NoneType 'Amplitude.Mercury.AI.Brain.Tasks.MilitaryMissionSteal, Amplitude.Mercury.AI.Brain' not found, and so will not be serialized.
Amplitude.Serialization.Binary.BinarySerializer+Reader:DisplayTypeNameConditionalWarning(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
22:50:26:481NoneType 'Amplitude.Mercury.Interop.CanConvertToCityNotificationData, Amplitude.Mercury.Firstpass' not found, and so will not be serialized.
Amplitude.Serialization.Binary.BinarySerializer+Reader:DisplayTypeNameConditionalWarning(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
22:50:26:481NoneType 'Amplitude.Mercury.Simulation.LogEventManager, Amplitude.Mercury.Firstpass' not found, and so will not be serialized.
Amplitude.Serialization.Binary.BinarySerializer+Reader:DisplayTypeNameConditionalWarning(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
22:50:26:482NoneProcessing instruction type 'Amplitude.Mercury.AI.Brain.Tasks.ClaimTerritory, Amplitude.Mercury.AI.Brain' is not a ISerializable implementation anymore; revision 0 will be ignored.
Amplitude.Serialization.Binary.BinarySerializer+Reader:DisplayTypeNameConditionalWarning(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
22:50:26:482NoneProcessing instruction type 'Amplitude.Mercury.AI.Brain.Tasks.MilitaryMissionSteal, Amplitude.Mercury.AI.Brain' is not a ISerializable implementation anymore; revision 0 will be ignored.
Amplitude.Serialization.Binary.BinarySerializer+Reader:DisplayTypeNameConditionalWarning(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
22:50:26:482NoneProcessing instruction type 'Amplitude.Mercury.Interop.CanConvertToCityNotificationData, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 0 will be ignored.
Amplitude.Serialization.Binary.BinarySerializer+Reader:DisplayTypeNameConditionalWarning(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
22:50:26:482NoneProcessing instruction type 'Amplitude.Mercury.Simulation.LogEventManager, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 1 will be ignored.
Amplitude.Serialization.Binary.BinarySerializer+Reader:DisplayTypeNameConditionalWarning(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
22:50:26:483NoneType 'Amplitude.Mercury.Simulation.LogEventManager, Amplitude.Mercury.Firstpass' not found, and so will not be serialized.
Amplitude.Serialization.Binary.BinarySerializer+Reader:DisplayTypeNameConditionalWarning(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
22:50:26:484NoneProcessing instruction type 'Amplitude.Mercury.Simulation.LogEventManager, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 1 will be ignored.
Amplitude.Serialization.Binary.BinarySerializer+Reader:DisplayTypeNameConditionalWarning(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
22:50:26:492NoneType 'Amplitude.Mercury.AI.Brain.Tasks.ClaimTerritory, Amplitude.Mercury.AI.Brain' not found, and so will not be serialized.
Amplitude.Serialization.Binary.BinarySerializer+Reader:DisplayTypeNameConditionalWarning(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
22:50:26:492NoneType 'Amplitude.Mercury.AI.Brain.Tasks.MilitaryMissionSteal, Amplitude.Mercury.AI.Brain' not found, and so will not be serialized.
Amplitude.Serialization.Binary.BinarySerializer+Reader:DisplayTypeNameConditionalWarning(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
22:50:26:493NoneType 'Amplitude.Mercury.Simulation.LogEventManager, Amplitude.Mercury.Firstpass' not found, and so will not be serialized.
Amplitude.Serialization.Binary.BinarySerializer+Reader:DisplayTypeNameConditionalWarning(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
22:50:26:493NoneProcessing instruction type 'Amplitude.Mercury.AI.Brain.Tasks.ClaimTerritory, Amplitude.Mercury.AI.Brain' is not a ISerializable implementation anymore; revision 0 will be ignored.
Amplitude.Serialization.Binary.BinarySerializer+Reader:DisplayTypeNameConditionalWarning(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
22:50:26:493NoneProcessing instruction type 'Amplitude.Mercury.AI.Brain.Tasks.MilitaryMissionSteal, Amplitude.Mercury.AI.Brain' is not a ISerializable implementation anymore; revision 0 will be ignored.
Amplitude.Serialization.Binary.BinarySerializer+Reader:DisplayTypeNameConditionalWarning(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
22:50:26:493NoneProcessing instruction type 'Amplitude.Mercury.Simulation.LogEventManager, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 1 will be ignored.
Amplitude.Serialization.Binary.BinarySerializer+Reader:DisplayTypeNameConditionalWarning(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
22:50:26:536NoneType 'Amplitude.Mercury.Simulation.LogEventManager, Amplitude.Mercury.Firstpass' not found, and so will not be serialized.
Amplitude.Serialization.Binary.BinarySerializer+Reader:DisplayTypeNameConditionalWarning(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
22:50:26:536NoneProcessing instruction type 'Amplitude.Mercury.Simulation.LogEventManager, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 1 will be ignored.
Amplitude.Serialization.Binary.BinarySerializer+Reader:DisplayTypeNameConditionalWarning(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
22:50:26:541NoneType 'Amplitude.Mercury.AI.Brain.Tasks.ClaimTerritory, Amplitude.Mercury.AI.Brain' not found, and so will not be serialized.
Amplitude.Serialization.Binary.BinarySerializer+Reader:DisplayTypeNameConditionalWarning(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
22:50:26:541NoneType 'Amplitude.Mercury.AI.Brain.Tasks.MilitaryMissionSteal, Amplitude.Mercury.AI.Brain' not found, and so will not be serialized.
Amplitude.Serialization.Binary.BinarySerializer+Reader:DisplayTypeNameConditionalWarning(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
22:50:26:542NoneType 'Amplitude.Mercury.Simulation.LogEventManager, Amplitude.Mercury.Firstpass' not found, and so will not be serialized.
Amplitude.Serialization.Binary.BinarySerializer+Reader:DisplayTypeNameConditionalWarning(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
22:50:26:543NoneProcessing instruction type 'Amplitude.Mercury.AI.Brain.Tasks.ClaimTerritory, Amplitude.Mercury.AI.Brain' is not a ISerializable implementation anymore; revision 0 will be ignored.
Amplitude.Serialization.Binary.BinarySerializer+Reader:DisplayTypeNameConditionalWarning(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
22:50:26:543NoneProcessing instruction type 'Amplitude.Mercury.AI.Brain.Tasks.MilitaryMissionSteal, Amplitude.Mercury.AI.Brain' is not a ISerializable implementation anymore; revision 0 will be ignored.
Amplitude.Serialization.Binary.BinarySerializer+Reader:DisplayTypeNameConditionalWarning(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
22:50:26:543NoneProcessing instruction type 'Amplitude.Mercury.Simulation.LogEventManager, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 1 will be ignored.
Amplitude.Serialization.Binary.BinarySerializer+Reader:DisplayTypeNameConditionalWarning(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
22:50:26:547NoneType 'Amplitude.Mercury.Simulation.LogEventManager, Amplitude.Mercury.Firstpass' not found, and so will not be serialized.
Amplitude.Serialization.Binary.BinarySerializer+Reader:DisplayTypeNameConditionalWarning(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
22:50:26:547NoneProcessing instruction type 'Amplitude.Mercury.Simulation.LogEventManager, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 1 will be ignored.
Amplitude.Serialization.Binary.BinarySerializer+Reader:DisplayTypeNameConditionalWarning(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
22:50:27:923UI Steam[UI] Start loading in-game windows.
Amplitude.UI.Windows.UIWindowsManager_Base`2+d__13[[Amplitude.Mercury.UI.Windows.WindowsGroup, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.UI.Windows.WindowsSharedData, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:MoveNext() Amplitude.UI.Windows.UIWindowsManager_Base`2+ d__13[[Amplitude.Mercury.UI.Windows.WindowsGroup, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.UI.Windows.WindowsSharedData, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:MoveNext() Amplitude.Coroutine:Run() Amplitude.Coroutine+ d__33:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
22:50:28:016NoneStarting new session of type 'Amplitude.Mercury.Session.Session'...
Amplitude.Framework.Session.SessionManager+d__14:MoveNext()
22:50:28:021NoneMetadata 'GameOption_StartingEra' already has a policy registered; ignoring...
Amplitude.Framework.Session.Session:SetMetadataPolicy(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
22:50:28:021NoneSession of type 'Amplitude.Mercury.Session.Session' has been started.
Amplitude.Framework.Session.SessionManager+d__14:MoveNext()
22:50:28:066NoneOpening the session, hosting an offline game...
Amplitude.Framework.Session.Session+d__53:MoveNext()
22:50:28:083NoneSession has been opened.
Amplitude.Framework.Session.Session+d__53:MoveNext()
22:50:28:086NoneMember 00000000-0000-0000-0000-000000000001: Added.
Amplitude.Framework.Session.Session:OnMemberChange(System.Reflection.RuntimeParameterInfo)
22:50:28:088NoneUsing (offline) local network identifier: 00000000-0000-0000-0000-000000000001.
Amplitude.Photon.Networking.PhotonNetworkingManager:Login(System.Reflection.RuntimeParameterInfo)
22:50:28:092None[Hotjoin Avatar] Received avatar message from 00000000-0000-0000-0000-000000000001
Amplitude.Mercury.Session.Session:OnChatMessageReceived(System.Reflection.RuntimeParameterInfo)
22:50:28:102None[Options] Option 'GameOption_WorldSize': Value '' does not exist.
Amplitude.Framework.Options.Option`1[[Amplitude.Mercury.Data.GameOptions.GameOptionDefinition, Amplitude.Mercury.Data, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:SetValue(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
22:50:28:108NoneTrying to get a datatable element of type Amplitude.Mercury.Persona.PersonaPresetDefinition from a datatable element reference that has not been initialized.
Amplitude.Framework.DatatableElementReference:GetDatatableElement()
22:50:28:196None%DiplomaticTradePanelSelectionPanelBuyButtonTitle Trying to get a parameter 0 out of bound 0.
Amplitude.Framework.Localization.LocalizationContext:GetParameter(System.Reflection.RuntimeParameterInfo)
22:50:28:397None%DiplomaticTradePanelSelectionPanelBuyButtonTitle Trying to get a parameter 0 out of bound 0.
Amplitude.Framework.Localization.LocalizationContext:GetParameter(System.Reflection.RuntimeParameterInfo)
22:50:28:699UI Steam[UI] '???|UIMaterialModifier' cannot be loaded.
Amplitude.UI.UIBehaviour:LoadIfNecessary() Amplitude.UI.UIBehaviour:LoadIfNecessary() Amplitude.Mercury.UI.StyleAdditionalTagListeners:Reload() Amplitude.Mercury.UI.EmpireScreen_LegacyTraitItem:Load() Amplitude.UI.UIBehaviour:DoLoad() Amplitude.UI.UIBehaviour:LoadIfNecessary() Amplitude.UI.UIBehaviourAsynchronousLoader+Scope+d__2:MoveNext() Amplitude.Coroutine:Run() Amplitude.UI.Windows.UIWindowsManager_Base`2+ d__13[[Amplitude.Mercury.UI.Windows.WindowsGroup, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.UI.Windows.WindowsSharedData, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:MoveNext() Amplitude.Coroutine:Run() Amplitude.Coroutine+ d__33:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
22:50:28:731None%NextTenetTitle Trying to get a parameter 0 out of bound 0.
Amplitude.Framework.Localization.LocalizationContext:GetParameter(System.Reflection.RuntimeParameterInfo)
22:50:28:746NoneStarting new game of type 'Amplitude.Mercury.Game.Game'...
Amplitude.Framework.Game.GameManager+d__16:MoveNext()
22:50:28:755NoneInitializing order policies...
Amplitude.Mercury.Sandbox.Sandbox:InitializeOrderPolicies()
22:50:28:822None[Localization] Unknown key '%InternationalScreenCrisisVoteResultDeclareSurpriseWar || %InternationalScreenCrisisVoteResultAcceptDemands || %InternationalScreenCrisisVoteResultPending'
Amplitude.Framework.Localization.LocalizationManager:InternalLocalize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
22:50:28:886None%DiplomaticTradePanelSelectionPanelBuyButtonTitle Trying to get a parameter 0 out of bound 0.
Amplitude.Framework.Localization.LocalizationContext:GetParameter(System.Reflection.RuntimeParameterInfo)
22:50:29:346NoneAssetDatabase.Load Default|FxLowLevel|Terrain|Unit
Amplitude.Framework.Asset.AssetDatabase:LoadIfNecessary(System.Reflection.RuntimeParameterInfo)
22:50:29:352NoneAssetProvider 'automation.assetbundle' has been mounted.
Amplitude.Framework.Asset.AssetDatabase:Mount(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
22:50:29:354NoneAssetProvider 'mercury.data.mecanimevent.assetbundle' has been mounted.
Amplitude.Framework.Asset.AssetDatabase:Mount(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
22:50:30:108NoneAssetProvider 'mercury.data.units.assetbundle' has been mounted.
Amplitude.Framework.Asset.AssetDatabase:Mount(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
22:50:30:113NoneAssetProvider 'scenario.assetbundle' has been mounted.
Amplitude.Framework.Asset.AssetDatabase:Mount(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
22:50:30:114NoneAssetProvider 'terrain.exploration.assetbundle' has been mounted.
Amplitude.Framework.Asset.AssetDatabase:Mount(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
22:50:30:120NoneAssetProvider 'terrain.mapsaves.assetbundle' has been mounted.
Amplitude.Framework.Asset.AssetDatabase:Mount(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
22:50:30:125NoneAssetProvider 'terrain.matchingheavy.assetbundle' has been mounted.
Amplitude.Framework.Asset.AssetDatabase:Mount(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
22:50:30:129NoneAssetProvider 'terrain.matchinglight.assetbundle' has been mounted.
Amplitude.Framework.Asset.AssetDatabase:Mount(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
22:50:31:021NoneTrying to get a datatable element of type Amplitude.Mercury.Data.Simulation.MinorFactionSpawnerDefinition from a datatable element reference that has not been initialized.
Amplitude.Framework.DatatableElementReference:GetDatatableElement()
22:50:31:021NoneTrying to get a datatable element of type Amplitude.Mercury.Data.Simulation.MinorFactionSpawnerDefinition from a datatable element reference that has not been initialized.
Amplitude.Framework.DatatableElementReference:GetDatatableElement()
22:50:31:021NoneTrying to get a datatable element of type Amplitude.Mercury.Data.Simulation.MinorFactionSpawnerDefinition from a datatable element reference that has not been initialized.
Amplitude.Framework.DatatableElementReference:GetDatatableElement()
22:50:31:021NoneTrying to get a datatable element of type Amplitude.Mercury.Data.Simulation.MinorFactionSpawnerDefinition from a datatable element reference that has not been initialized.
Amplitude.Framework.DatatableElementReference:GetDatatableElement()
22:50:31:021NoneTrying to get a datatable element of type Amplitude.Mercury.Data.Simulation.MinorFactionSpawnerDefinition from a datatable element reference that has not been initialized.
Amplitude.Framework.DatatableElementReference:GetDatatableElement()
22:50:31:021NoneTrying to get a datatable element of type Amplitude.Mercury.Data.Simulation.MinorFactionSpawnerDefinition from a datatable element reference that has not been initialized.
Amplitude.Framework.DatatableElementReference:GetDatatableElement()
22:50:31:021NoneTrying to get a datatable element of type Amplitude.Mercury.Data.Simulation.MinorFactionSpawnerDefinition from a datatable element reference that has not been initialized.
Amplitude.Framework.DatatableElementReference:GetDatatableElement()
22:50:31:030NoneFormatting of Operation 'Mult' cannot be satisfying. Consider using an Exotic localization for Effect_EmpireBonus_GameDifficulty_AI_Endless.
Amplitude.Mercury.Interop.EffectTranslator:FormatValue(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
22:50:31:030NoneFormatting of Operation 'Mult' cannot be satisfying. Consider using an Exotic localization for Effect_EmpireBonus_GameDifficulty_AI_Endless.
Amplitude.Mercury.Interop.EffectTranslator:FormatValue(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
22:50:31:030NoneFormatting of Operation 'Mult' cannot be satisfying. Consider using an Exotic localization for Effect_EmpireBonus_GameDifficulty_AI_Endless.
Amplitude.Mercury.Interop.EffectTranslator:FormatValue(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
22:50:31:030NoneFormatting of Operation 'Mult' cannot be satisfying. Consider using an Exotic localization for Effect_EmpireBonus_GameDifficulty_AI_Endless.
Amplitude.Mercury.Interop.EffectTranslator:FormatValue(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
22:50:31:031NoneFormatting of Operation 'Mult' cannot be satisfying. Consider using an Exotic localization for Effect_EmpireBonus_GameDifficulty_AI_Endless.
Amplitude.Mercury.Interop.EffectTranslator:FormatValue(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
22:50:31:031NoneFormatting of Operation 'Mult' cannot be satisfying. Consider using an Exotic localization for Effect_EmpireBonus_GameDifficulty_AI_Endless.
Amplitude.Mercury.Interop.EffectTranslator:FormatValue(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
22:50:31:031NoneFormatting of Operation 'Mult' cannot be satisfying. Consider using an Exotic localization for Effect_EmpireBonus_GameDifficulty_AI_Endless.
Amplitude.Mercury.Interop.EffectTranslator:FormatValue(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
22:50:31:031NoneFormatting of Operation 'Mult' cannot be satisfying. Consider using an Exotic localization for Effect_EmpireBonus_GameDifficulty_AI_Endless.
Amplitude.Mercury.Interop.EffectTranslator:FormatValue(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
22:50:31:031NoneFormatting of Operation 'Mult' cannot be satisfying. Consider using an Exotic localization for Effect_EmpireBonus_GameDifficulty_AI_Endless.
Amplitude.Mercury.Interop.EffectTranslator:FormatValue(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
22:50:31:031NoneFormatting of Operation 'Mult' cannot be satisfying. Consider using an Exotic localization for Effect_EmpireBonus_GameDifficulty_AI_Hard.
Amplitude.Mercury.Interop.EffectTranslator:FormatValue(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
22:50:31:031NoneFormatting of Operation 'Mult' cannot be satisfying. Consider using an Exotic localization for Effect_EmpireBonus_GameDifficulty_AI_Hard.
Amplitude.Mercury.Interop.EffectTranslator:FormatValue(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
22:50:31:031NoneFormatting of Operation 'Mult' cannot be satisfying. Consider using an Exotic localization for Effect_EmpireBonus_GameDifficulty_AI_Hard.
Amplitude.Mercury.Interop.EffectTranslator:FormatValue(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
22:50:31:031NoneFormatting of Operation 'Mult' cannot be satisfying. Consider using an Exotic localization for Effect_EmpireBonus_GameDifficulty_AI_Hard.
Amplitude.Mercury.Interop.EffectTranslator:FormatValue(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
22:50:31:031NoneFormatting of Operation 'Mult' cannot be satisfying. Consider using an Exotic localization for Effect_EmpireBonus_GameDifficulty_AI_Hard.
Amplitude.Mercury.Interop.EffectTranslator:FormatValue(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
22:50:31:031NoneFormatting of Operation 'Mult' cannot be satisfying. Consider using an Exotic localization for Effect_EmpireBonus_GameDifficulty_AI_Hard.
Amplitude.Mercury.Interop.EffectTranslator:FormatValue(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
22:50:31:031NoneFormatting of Operation 'Mult' cannot be satisfying. Consider using an Exotic localization for Effect_EmpireBonus_GameDifficulty_AI_Hard.
Amplitude.Mercury.Interop.EffectTranslator:FormatValue(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
22:50:31:031NoneFormatting of Operation 'Mult' cannot be satisfying. Consider using an Exotic localization for Effect_EmpireBonus_GameDifficulty_AI_Hard.
Amplitude.Mercury.Interop.EffectTranslator:FormatValue(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
22:50:31:031NoneFormatting of Operation 'Mult' cannot be satisfying. Consider using an Exotic localization for Effect_EmpireBonus_GameDifficulty_AI_Hard.
Amplitude.Mercury.Interop.EffectTranslator:FormatValue(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
22:50:31:031NoneFormatting of Operation 'Mult' cannot be satisfying. Consider using an Exotic localization for Effect_EmpireBonus_GameDifficulty_AI_Impossible.
Amplitude.Mercury.Interop.EffectTranslator:FormatValue(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
22:50:31:031NoneFormatting of Operation 'Mult' cannot be satisfying. Consider using an Exotic localization for Effect_EmpireBonus_GameDifficulty_AI_Impossible.
Amplitude.Mercury.Interop.EffectTranslator:FormatValue(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
22:50:31:031NoneFormatting of Operation 'Mult' cannot be satisfying. Consider using an Exotic localization for Effect_EmpireBonus_GameDifficulty_AI_Impossible.
Amplitude.Mercury.Interop.EffectTranslator:FormatValue(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
22:50:31:031NoneFormatting of Operation 'Mult' cannot be satisfying. Consider using an Exotic localization for Effect_EmpireBonus_GameDifficulty_AI_Impossible.
Amplitude.Mercury.Interop.EffectTranslator:FormatValue(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
22:50:31:031NoneFormatting of Operation 'Mult' cannot be satisfying. Consider using an Exotic localization for Effect_EmpireBonus_GameDifficulty_AI_Impossible.
Amplitude.Mercury.Interop.EffectTranslator:FormatValue(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
22:50:31:031NoneFormatting of Operation 'Mult' cannot be satisfying. Consider using an Exotic localization for Effect_EmpireBonus_GameDifficulty_AI_Impossible.
Amplitude.Mercury.Interop.EffectTranslator:FormatValue(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
22:50:31:031NoneFormatting of Operation 'Mult' cannot be satisfying. Consider using an Exotic localization for Effect_EmpireBonus_GameDifficulty_AI_Impossible.
Amplitude.Mercury.Interop.EffectTranslator:FormatValue(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
22:50:31:031NoneFormatting of Operation 'Mult' cannot be satisfying. Consider using an Exotic localization for Effect_EmpireBonus_GameDifficulty_AI_Impossible.
Amplitude.Mercury.Interop.EffectTranslator:FormatValue(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
22:50:31:031NoneFormatting of Operation 'Mult' cannot be satisfying. Consider using an Exotic localization for Effect_EmpireBonus_GameDifficulty_AI_Impossible.
Amplitude.Mercury.Interop.EffectTranslator:FormatValue(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
22:50:31:031NoneFormatting of Operation 'Mult' cannot be satisfying. Consider using an Exotic localization for Effect_EmpireBonus_GameDifficulty_AI_Serious.
Amplitude.Mercury.Interop.EffectTranslator:FormatValue(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
22:50:31:031NoneFormatting of Operation 'Mult' cannot be satisfying. Consider using an Exotic localization for Effect_EmpireBonus_GameDifficulty_AI_Serious.
Amplitude.Mercury.Interop.EffectTranslator:FormatValue(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
22:50:31:031NoneFormatting of Operation 'Mult' cannot be satisfying. Consider using an Exotic localization for Effect_EmpireBonus_GameDifficulty_AI_Serious.
Amplitude.Mercury.Interop.EffectTranslator:FormatValue(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
22:50:31:031NoneFormatting of Operation 'Mult' cannot be satisfying. Consider using an Exotic localization for Effect_EmpireBonus_GameDifficulty_AI_Serious.
Amplitude.Mercury.Interop.EffectTranslator:FormatValue(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
22:50:31:031NoneFormatting of Operation 'Mult' cannot be satisfying. Consider using an Exotic localization for Effect_EmpireBonus_GameDifficulty_AI_Serious.
Amplitude.Mercury.Interop.EffectTranslator:FormatValue(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
22:50:31:031NoneFormatting of Operation 'Mult' cannot be satisfying. Consider using an Exotic localization for Effect_EmpireBonus_GameDifficulty_AI_Serious.
Amplitude.Mercury.Interop.EffectTranslator:FormatValue(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
22:50:31:031NoneFormatting of Operation 'Mult' cannot be satisfying. Consider using an Exotic localization for Effect_EmpireBonus_GameDifficulty_AI_Serious.
Amplitude.Mercury.Interop.EffectTranslator:FormatValue(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
22:50:31:031NoneFormatting of Operation 'Mult' cannot be satisfying. Consider using an Exotic localization for Effect_EmpireBonus_GameDifficulty_AI_Serious.
Amplitude.Mercury.Interop.EffectTranslator:FormatValue(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
22:50:31:031NoneFormatting of Operation 'Mult' cannot be satisfying. Consider using an Exotic localization for Effect_EmpireBonus_GameDifficulty_AI_Serious.
Amplitude.Mercury.Interop.EffectTranslator:FormatValue(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
22:50:31:034NoneFormatting of Operation 'Mult' cannot be satisfying. Consider using an Exotic localization for Effect_Extension_Base_CampCenter.
Amplitude.Mercury.Interop.EffectTranslator:FormatValue(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
22:50:31:034NoneFormatting of Operation 'Mult' cannot be satisfying. Consider using an Exotic localization for Effect_Extension_Base_CampCenter.
Amplitude.Mercury.Interop.EffectTranslator:FormatValue(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
22:50:31:036NoneFormatting of Operation 'Mult' cannot be satisfying. Consider using an Exotic localization for Effect_Status_City_Tolerancy_Era5Medium.
Amplitude.Mercury.Interop.EffectTranslator:FormatValue(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
22:50:31:037NoneFormatting of Operation 'Max' cannot be satisfying. Consider using an Exotic localization for Effect_Scenario_AntarticaTerritory.
Amplitude.Mercury.Interop.EffectTranslator:FormatValue(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
22:50:31:037NoneFormatting of Operation 'Max' cannot be satisfying. Consider using an Exotic localization for Effect_Scenario_AntarticaTerritory.
Amplitude.Mercury.Interop.EffectTranslator:FormatValue(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
22:50:31:037NoneFormatting of Operation 'Min' cannot be satisfying. Consider using an Exotic localization for Effect_Scenario_AntarticaTerritory.
Amplitude.Mercury.Interop.EffectTranslator:FormatValue(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
22:50:31:037NoneFormatting of Operation 'Min' cannot be satisfying. Consider using an Exotic localization for GameEffect_BattleAction_MoveOneAfterAttack.
Amplitude.Mercury.Interop.EffectTranslator:FormatValue(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
22:50:31:038NoneFormatting of Operation 'Mult' cannot be satisfying. Consider using an Exotic localization for Effect_LandUnit_Era2_Common_Envoys.
Amplitude.Mercury.Interop.EffectTranslator:FormatValue(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
22:50:31:038NoneDescriptor 'Effect_UnitPrototype_AgentWithoutStealth': Effect '1': Cannot feedback '!GameEffect_ArmyDecoy' as it does not concern either Source or Target and another intermediate condition is closer to the target..
Amplitude.Mercury.Simulation.SimulationEvaluatorHelper:GenerateEffectPathEvaluation(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
22:50:31:038NoneDescriptor 'Effect_UnitPrototype_AgentWithStealth': Effect '1': Cannot feedback '!GameEffect_ArmyDecoy' as it does not concern either Source or Target and another intermediate condition is closer to the target..
Amplitude.Mercury.Simulation.SimulationEvaluatorHelper:GenerateEffectPathEvaluation(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
22:50:31:038NoneFormatting of Operation 'Mult' cannot be satisfying. Consider using an Exotic localization for Effect_LegacyTrait_Era2_PacificPolynesians.
Amplitude.Mercury.Interop.EffectTranslator:FormatValue(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
22:50:31:038NoneFormatting of Operation 'Div' cannot be satisfying. Consider using an Exotic localization for Effect_LegacyTrait_Era2_PacificPolynesians.
Amplitude.Mercury.Interop.EffectTranslator:FormatValue(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
22:50:31:039NoneFormatting of Operation 'Mult' cannot be satisfying. Consider using an Exotic localization for Effect_Affinity_Merchant_GainPerTradeRoads.
Amplitude.Mercury.Interop.EffectTranslator:FormatValue(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
22:50:31:039NoneFormatting of Operation 'Min' cannot be satisfying. Consider using an Exotic localization for Effect_CivilizationTrait_Era0_DefaultTribe.
Amplitude.Mercury.Interop.EffectTranslator:FormatValue(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
22:50:31:041NoneFormatting of Operation 'Mult' cannot be satisfying. Consider using an Exotic localization for Tag_Empire_Minor.
Amplitude.Mercury.Interop.EffectTranslator:FormatValue(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
22:50:31:041NoneFormatting of Operation 'Mult' cannot be satisfying. Consider using an Exotic localization for Effect_EmpireBonus_GameDifficulty_Minor_Easy.
Amplitude.Mercury.Interop.EffectTranslator:FormatValue(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
22:50:31:041NoneFormatting of Operation 'Min' cannot be satisfying. Consider using an Exotic localization for Effect_EmpireBonus_GameDifficulty_Minor_Endless.
Amplitude.Mercury.Interop.EffectTranslator:FormatValue(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
22:50:31:041NoneFormatting of Operation 'Mult' cannot be satisfying. Consider using an Exotic localization for Effect_EmpireBonus_GameDifficulty_Minor_Hard.
Amplitude.Mercury.Interop.EffectTranslator:FormatValue(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
22:50:31:041NoneFormatting of Operation 'Min' cannot be satisfying. Consider using an Exotic localization for Effect_EmpireBonus_GameDifficulty_Minor_Hard.
Amplitude.Mercury.Interop.EffectTranslator:FormatValue(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
22:50:31:041NoneFormatting of Operation 'Min' cannot be satisfying. Consider using an Exotic localization for Effect_EmpireBonus_GameDifficulty_Minor_Impossible.
Amplitude.Mercury.Interop.EffectTranslator:FormatValue(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
22:50:31:041NoneFormatting of Operation 'Mult' cannot be satisfying. Consider using an Exotic localization for Effect_EmpireBonus_GameDifficulty_Minor_Normal.
Amplitude.Mercury.Interop.EffectTranslator:FormatValue(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
22:50:31:041NoneFormatting of Operation 'Min' cannot be satisfying. Consider using an Exotic localization for Effect_EmpireBonus_GameDifficulty_Minor_Normal.
Amplitude.Mercury.Interop.EffectTranslator:FormatValue(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
22:50:31:041NoneFormatting of Operation 'Mult' cannot be satisfying. Consider using an Exotic localization for Effect_EmpireBonus_GameDifficulty_Minor_Sandbox.
Amplitude.Mercury.Interop.EffectTranslator:FormatValue(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
22:50:31:041NoneFormatting of Operation 'Min' cannot be satisfying. Consider using an Exotic localization for Effect_EmpireBonus_GameDifficulty_Minor_Sandbox.
Amplitude.Mercury.Interop.EffectTranslator:FormatValue(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
22:50:31:041NoneFormatting of Operation 'Mult' cannot be satisfying. Consider using an Exotic localization for Effect_EmpireBonus_GameDifficulty_Minor_Serious.
Amplitude.Mercury.Interop.EffectTranslator:FormatValue(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
22:50:31:041NoneFormatting of Operation 'Min' cannot be satisfying. Consider using an Exotic localization for Effect_EmpireBonus_GameDifficulty_Minor_Serious.
Amplitude.Mercury.Interop.EffectTranslator:FormatValue(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
22:50:31:041NoneFormatting of Operation 'Mult' cannot be satisfying. Consider using an Exotic localization for Effect_Extension_InBattle.
Amplitude.Mercury.Interop.EffectTranslator:FormatValue(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
22:50:31:044NoneFormatting of Operation 'Mult' cannot be satisfying. Consider using an Exotic localization for ExternalTradeExchange_SharedResources.
Amplitude.Mercury.Interop.EffectTranslator:FormatValue(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
22:50:31:044NoneFormatting of Operation 'Mult' cannot be satisfying. Consider using an Exotic localization for GameEffect_TradeNodeFlag_SameTerritoryAndNodeOwner.
Amplitude.Mercury.Interop.EffectTranslator:FormatValue(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
22:50:31:044NoneFormatting of Operation 'Mult' cannot be satisfying. Consider using an Exotic localization for GameEffect_TradeNodeType_AdminCenter.
Amplitude.Mercury.Interop.EffectTranslator:FormatValue(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
22:50:31:044NoneFormatting of Operation 'Mult' cannot be satisfying. Consider using an Exotic localization for GameEffect_TradeNodeType_Harbor.
Amplitude.Mercury.Interop.EffectTranslator:FormatValue(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
22:50:31:044NoneFormatting of Operation 'Mult' cannot be satisfying. Consider using an Exotic localization for GameEffect_TradeNodeType_Jetty.
Amplitude.Mercury.Interop.EffectTranslator:FormatValue(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
22:50:31:044NoneFormatting of Operation 'Mult' cannot be satisfying. Consider using an Exotic localization for GameEffect_TradeNodeType_Ocean.
Amplitude.Mercury.Interop.EffectTranslator:FormatValue(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
22:50:31:044NoneFormatting of Operation 'Mult' cannot be satisfying. Consider using an Exotic localization for GameEffect_TradeNodeType_Roundhouse.
Amplitude.Mercury.Interop.EffectTranslator:FormatValue(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
22:50:31:044NoneFormatting of Operation 'Div' cannot be satisfying. Consider using an Exotic localization for GameEffect_BattleAction_DebuffTargetMove.
Amplitude.Mercury.Interop.EffectTranslator:FormatValue(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
22:50:31:044NoneFormatting of Operation 'Div' cannot be satisfying. Consider using an Exotic localization for GameEffect_BattleAction_DebuffTargetMove.
Amplitude.Mercury.Interop.EffectTranslator:FormatValue(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
22:50:31:044NoneFormatting of Operation 'Min' cannot be satisfying. Consider using an Exotic localization for GameEffect_BattleAction_DebuffTargetPoison.
Amplitude.Mercury.Interop.EffectTranslator:FormatValue(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
22:50:31:044NoneFormatting of Operation 'Min' cannot be satisfying. Consider using an Exotic localization for GameEffect_BattleAction_DebuffTargetPoison.
Amplitude.Mercury.Interop.EffectTranslator:FormatValue(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
22:50:31:044NoneFormatting of Operation 'Min' cannot be satisfying. Consider using an Exotic localization for GameEffect_BattleAction_DebuffTargetPoison.
Amplitude.Mercury.Interop.EffectTranslator:FormatValue(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
22:50:31:044NoneFormatting of Operation 'Min' cannot be satisfying. Consider using an Exotic localization for GameEffect_BattleAction_NavalTransportBattleSpeed.
Amplitude.Mercury.Interop.EffectTranslator:FormatValue(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
22:50:31:045NoneFormatting of Operation 'Min' cannot be satisfying. Consider using an Exotic localization for Effect_Army_Peacefull.
Amplitude.Mercury.Interop.EffectTranslator:FormatValue(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
22:50:31:046NoneFormatting of Operation 'Mult' cannot be satisfying. Consider using an Exotic localization for GameEffect_ArmyDecoy.
Amplitude.Mercury.Interop.EffectTranslator:FormatValue(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
22:50:31:046NoneFormatting of Operation 'Mult' cannot be satisfying. Consider using an Exotic localization for Effect_Status_Unit_Stargazing.
Amplitude.Mercury.Interop.EffectTranslator:FormatValue(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
22:50:31:048None[DATA] The descriptor Tag_Extension_Urban is used both as a Extension and a ArtificialWonder. Please consider a duplicate to help tooltips.
Amplitude.Mercury.Interop.DescriptorBreakdownEvaluation:SetSource(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
22:50:31:048None[DATA] The descriptor Tag_Extension_Base is used both as a Extension and a ArtificialWonder. Please consider a duplicate to help tooltips.
Amplitude.Mercury.Interop.DescriptorBreakdownEvaluation:SetSource(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
22:50:31:048None[DATA] The descriptor Tag_Extension_Urban is used both as a ArtificialWonder and a Extension. Please consider a duplicate to help tooltips.
Amplitude.Mercury.Interop.DescriptorBreakdownEvaluation:SetSource(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
22:50:31:048None[DATA] The descriptor Tag_Extension_Base is used both as a ArtificialWonder and a Extension. Please consider a duplicate to help tooltips.
Amplitude.Mercury.Interop.DescriptorBreakdownEvaluation:SetSource(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
22:50:31:048None[DATA] The descriptor Tag_Extension_Urban is used both as a Extension and a ArtificialWonder. Please consider a duplicate to help tooltips.
Amplitude.Mercury.Interop.DescriptorBreakdownEvaluation:SetSource(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
22:50:31:048None[DATA] The descriptor Tag_Extension_Base is used both as a Extension and a ArtificialWonder. Please consider a duplicate to help tooltips.
Amplitude.Mercury.Interop.DescriptorBreakdownEvaluation:SetSource(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
22:50:31:048None[DATA] The descriptor Tag_Extension_Urban is used both as a ArtificialWonder and a Extension. Please consider a duplicate to help tooltips.
Amplitude.Mercury.Interop.DescriptorBreakdownEvaluation:SetSource(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
22:50:31:048None[DATA] The descriptor Tag_Extension_Base is used both as a ArtificialWonder and a Extension. Please consider a duplicate to help tooltips.
Amplitude.Mercury.Interop.DescriptorBreakdownEvaluation:SetSource(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
22:50:31:048None[DATA] The descriptor Effect_Unit_SpecialtyLevel1 is used both as a UnitSpecialty and a Unit. Please consider a duplicate to help tooltips.
Amplitude.Mercury.Interop.DescriptorBreakdownEvaluation:SetSource(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
22:50:31:048None[DATA] The descriptor Effect_Unit_SpecialtyLevel2 is used both as a UnitSpecialty and a Unit. Please consider a duplicate to help tooltips.
Amplitude.Mercury.Interop.DescriptorBreakdownEvaluation:SetSource(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
22:50:31:048None[DATA] The descriptor Effect_Unit_SpecialtyLevel3 is used both as a UnitSpecialty and a Unit. Please consider a duplicate to help tooltips.
Amplitude.Mercury.Interop.DescriptorBreakdownEvaluation:SetSource(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
22:50:31:048None[DATA] The descriptor Effect_Extension_HolySite_Yield is used both as a Extension and a ArtificialWonder. Please consider a duplicate to help tooltips.
Amplitude.Mercury.Interop.DescriptorBreakdownEvaluation:SetSource(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
22:50:31:048None[DATA] The descriptor Effect_Extension_HolySite is used both as a Extension and a ArtificialWonder. Please consider a duplicate to help tooltips.
Amplitude.Mercury.Interop.DescriptorBreakdownEvaluation:SetSource(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
22:50:31:048None[DATA] The descriptor Tag_Extension_Urban is used both as a Extension and a ArtificialWonder. Please consider a duplicate to help tooltips.
Amplitude.Mercury.Interop.DescriptorBreakdownEvaluation:SetSource(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
22:50:31:048None[DATA] The descriptor Tag_Extension_Base is used both as a Extension and a ArtificialWonder. Please consider a duplicate to help tooltips.
Amplitude.Mercury.Interop.DescriptorBreakdownEvaluation:SetSource(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
22:50:31:048None[DATA] The descriptor Tag_Extension_Religious is used both as a Extension and a ArtificialWonder. Please consider a duplicate to help tooltips.
Amplitude.Mercury.Interop.DescriptorBreakdownEvaluation:SetSource(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
22:50:31:048None[DATA] The descriptor Tag_Extension_Urban is used both as a ArtificialWonder and a Extension. Please consider a duplicate to help tooltips.
Amplitude.Mercury.Interop.DescriptorBreakdownEvaluation:SetSource(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
22:50:31:048None[DATA] The descriptor Tag_Extension_Base is used both as a ArtificialWonder and a Extension. Please consider a duplicate to help tooltips.
Amplitude.Mercury.Interop.DescriptorBreakdownEvaluation:SetSource(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
22:50:31:048None[DATA] The descriptor Tag_Extension_Urban is used both as a Extension and a ArtificialWonder. Please consider a duplicate to help tooltips.
Amplitude.Mercury.Interop.DescriptorBreakdownEvaluation:SetSource(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
22:50:31:048None[DATA] The descriptor Tag_Extension_Base is used both as a Extension and a ArtificialWonder. Please consider a duplicate to help tooltips.
Amplitude.Mercury.Interop.DescriptorBreakdownEvaluation:SetSource(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
22:50:31:048None[DATA] The descriptor Tag_Extension_Urban is used both as a ArtificialWonder and a Extension. Please consider a duplicate to help tooltips.
Amplitude.Mercury.Interop.DescriptorBreakdownEvaluation:SetSource(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
22:50:31:048None[DATA] The descriptor Tag_Extension_Base is used both as a ArtificialWonder and a Extension. Please consider a duplicate to help tooltips.
Amplitude.Mercury.Interop.DescriptorBreakdownEvaluation:SetSource(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
22:50:31:048None[DATA] The descriptor Tag_Extension_Urban is used both as a Extension and a ArtificialWonder. Please consider a duplicate to help tooltips.
Amplitude.Mercury.Interop.DescriptorBreakdownEvaluation:SetSource(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
22:50:31:048None[DATA] The descriptor Tag_Extension_Base is used both as a Extension and a ArtificialWonder. Please consider a duplicate to help tooltips.
Amplitude.Mercury.Interop.DescriptorBreakdownEvaluation:SetSource(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
22:50:31:048None[DATA] The descriptor Tag_Extension_Religious is used both as a ArtificialWonder and a Extension. Please consider a duplicate to help tooltips.
Amplitude.Mercury.Interop.DescriptorBreakdownEvaluation:SetSource(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
22:50:31:048None[DATA] The descriptor Tag_Extension_Urban is used both as a ArtificialWonder and a Extension. Please consider a duplicate to help tooltips.
Amplitude.Mercury.Interop.DescriptorBreakdownEvaluation:SetSource(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
22:50:31:048None[DATA] The descriptor Tag_Extension_Base is used both as a ArtificialWonder and a Extension. Please consider a duplicate to help tooltips.
Amplitude.Mercury.Interop.DescriptorBreakdownEvaluation:SetSource(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
22:50:31:048None[DATA] The descriptor Effect_Extension_Base_PublicOrder is used both as a Extension and a ArtificialWonder. Please consider a duplicate to help tooltips.
Amplitude.Mercury.Interop.DescriptorBreakdownEvaluation:SetSource(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
22:50:31:048None[DATA] The descriptor Tag_Extension_Urban is used both as a Extension and a ArtificialWonder. Please consider a duplicate to help tooltips.
Amplitude.Mercury.Interop.DescriptorBreakdownEvaluation:SetSource(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
22:50:31:048None[DATA] The descriptor Tag_Extension_Base is used both as a Extension and a ArtificialWonder. Please consider a duplicate to help tooltips.
Amplitude.Mercury.Interop.DescriptorBreakdownEvaluation:SetSource(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
22:50:31:048None[DATA] The descriptor Tag_Extension_Urban is used both as a ArtificialWonder and a Extension. Please consider a duplicate to help tooltips.
Amplitude.Mercury.Interop.DescriptorBreakdownEvaluation:SetSource(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
22:50:31:048None[DATA] The descriptor Tag_Extension_Base is used both as a ArtificialWonder and a Extension. Please consider a duplicate to help tooltips.
Amplitude.Mercury.Interop.DescriptorBreakdownEvaluation:SetSource(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
22:50:31:048None[DATA] The descriptor Tag_Extension_Urban is used both as a Extension and a ArtificialWonder. Please consider a duplicate to help tooltips.
Amplitude.Mercury.Interop.DescriptorBreakdownEvaluation:SetSource(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
22:50:31:048None[DATA] The descriptor Tag_Extension_Base is used both as a Extension and a ArtificialWonder. Please consider a duplicate to help tooltips.
Amplitude.Mercury.Interop.DescriptorBreakdownEvaluation:SetSource(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
22:50:31:048None[DATA] The descriptor Effect_Extension_Base_Harbour is used both as a Extension and a ArtificialWonder. Please consider a duplicate to help tooltips.
Amplitude.Mercury.Interop.DescriptorBreakdownEvaluation:SetSource(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
22:50:31:048None[DATA] The descriptor Effect_Extension_BoroughExtension is used both as a Extension and a ArtificialWonder. Please consider a duplicate to help tooltips.
Amplitude.Mercury.Interop.DescriptorBreakdownEvaluation:SetSource(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
22:50:31:048None[DATA] The descriptor Tag_Extension_Religious is used both as a Extension and a ArtificialWonder. Please consider a duplicate to help tooltips.
Amplitude.Mercury.Interop.DescriptorBreakdownEvaluation:SetSource(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
22:50:31:048None[DATA] The descriptor Tag_Extension_Urban is used both as a ArtificialWonder and a Extension. Please consider a duplicate to help tooltips.
Amplitude.Mercury.Interop.DescriptorBreakdownEvaluation:SetSource(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
22:50:31:048None[DATA] The descriptor Tag_Extension_Base is used both as a ArtificialWonder and a Extension. Please consider a duplicate to help tooltips.
Amplitude.Mercury.Interop.DescriptorBreakdownEvaluation:SetSource(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
22:50:31:048None[DATA] The descriptor Effect_Extension_Base_Harbour is used both as a ArtificialWonder and a Extension. Please consider a duplicate to help tooltips.
Amplitude.Mercury.Interop.DescriptorBreakdownEvaluation:SetSource(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
22:50:31:048None[DATA] The descriptor Effect_Extension_BoroughExtension is used both as a ArtificialWonder and a Extension. Please consider a duplicate to help tooltips.
Amplitude.Mercury.Interop.DescriptorBreakdownEvaluation:SetSource(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
22:50:31:048None[DATA] The descriptor Effect_Extension_Base_PublicOrder is used both as a ArtificialWonder and a Extension. Please consider a duplicate to help tooltips.
Amplitude.Mercury.Interop.DescriptorBreakdownEvaluation:SetSource(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
22:50:31:048None[DATA] The descriptor Tag_Extension_Religious is used both as a ArtificialWonder and a Extension. Please consider a duplicate to help tooltips.
Amplitude.Mercury.Interop.DescriptorBreakdownEvaluation:SetSource(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
22:50:31:048None[DATA] The descriptor Effect_Extension_HolySite is used both as a ArtificialWonder and a Extension. Please consider a duplicate to help tooltips.
Amplitude.Mercury.Interop.DescriptorBreakdownEvaluation:SetSource(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
22:50:31:048None[DATA] The descriptor Effect_Extension_HolySite_Yield is used both as a ArtificialWonder and a Extension. Please consider a duplicate to help tooltips.
Amplitude.Mercury.Interop.DescriptorBreakdownEvaluation:SetSource(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
22:50:31:049None[DATA] The descriptor Effect_Unit_HasRangedAttack is used both as a UnitClass and a Unit. Please consider a duplicate to help tooltips.
Amplitude.Mercury.Interop.DescriptorBreakdownEvaluation:SetSource(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
22:50:31:049None[DATA] The descriptor Effect_Unit_HasRangedAttack is used both as a Unit and a UnitClass. Please consider a duplicate to help tooltips.
Amplitude.Mercury.Interop.DescriptorBreakdownEvaluation:SetSource(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
22:50:31:049None[DATA] The descriptor Effect_Unit_SpecialtyLevel1 is used both as a Unit and a UnitClass. Please consider a duplicate to help tooltips.
Amplitude.Mercury.Interop.DescriptorBreakdownEvaluation:SetSource(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
22:50:31:049None[DATA] The descriptor GameEffect_BattleAction_Pathfinder is used both as a UnitSpecialty and a UnitClass. Please consider a duplicate to help tooltips.
Amplitude.Mercury.Interop.DescriptorBreakdownEvaluation:SetSource(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
22:50:31:049None[DATA] The descriptor GameEffect_BattleAction_TileMilitary is used both as a StatusCategory and a UnitClass. Please consider a duplicate to help tooltips.
Amplitude.Mercury.Interop.DescriptorBreakdownEvaluation:SetSource(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
22:50:31:049None[DATA] The descriptor Effect_UnitAbility_Artillery is used both as a UnitSpecialty and a UnitClass. Please consider a duplicate to help tooltips.
Amplitude.Mercury.Interop.DescriptorBreakdownEvaluation:SetSource(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
22:50:31:049None[DATA] The descriptor Effect_Unit_SpecialtyLevel1 is used both as a UnitClass and a UnitSpecialty. Please consider a duplicate to help tooltips.
Amplitude.Mercury.Interop.DescriptorBreakdownEvaluation:SetSource(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
22:50:31:049None[DATA] The descriptor Effect_UnitAbility_Artillery is used both as a UnitClass and a UnitSpecialty. Please consider a duplicate to help tooltips.
Amplitude.Mercury.Interop.DescriptorBreakdownEvaluation:SetSource(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
22:50:31:049None[DATA] The descriptor Effect_Unit_SpecialtyLevel2 is used both as a Unit and a UnitSpecialty. Please consider a duplicate to help tooltips.
Amplitude.Mercury.Interop.DescriptorBreakdownEvaluation:SetSource(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
22:50:31:049None[DATA] The descriptor Effect_Unit_SpecialtyLevel3 is used both as a Unit and a UnitSpecialty. Please consider a duplicate to help tooltips.
Amplitude.Mercury.Interop.DescriptorBreakdownEvaluation:SetSource(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
22:50:31:049None[DATA] The descriptor GameEffect_BattleAction_Pathfinder is used both as a UnitClass and a UnitSpecialty. Please consider a duplicate to help tooltips.
Amplitude.Mercury.Interop.DescriptorBreakdownEvaluation:SetSource(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
22:50:31:049None[DATA] The descriptor GameEffect_BattleAbility_HeadHunterAllies is used both as a StatusCategory and a BattleAbility. Please consider a duplicate to help tooltips.
Amplitude.Mercury.Interop.DescriptorBreakdownEvaluation:SetSource(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
22:50:31:049None[DATA] The descriptor Effect_UnitFood is used both as a StatusCategory and a NarrativeEvent. Please consider a duplicate to help tooltips.
Amplitude.Mercury.Interop.DescriptorBreakdownEvaluation:SetSource(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
22:50:31:049None[DATA] The descriptor Effect_UnitFood is used both as a NarrativeEvent and a StatusCategory. Please consider a duplicate to help tooltips.
Amplitude.Mercury.Interop.DescriptorBreakdownEvaluation:SetSource(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
22:50:31:050None[DATA] The descriptor GameEffect_BattleAbility_HeadHunterAllies is used both as a BattleAbility and a StatusCategory. Please consider a duplicate to help tooltips.
Amplitude.Mercury.Interop.DescriptorBreakdownEvaluation:SetSource(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
22:50:31:050None[DATA] The descriptor GameEffect_BattleAction_TileMilitary is used both as a UnitClass and a StatusCategory. Please consider a duplicate to help tooltips.
Amplitude.Mercury.Interop.DescriptorBreakdownEvaluation:SetSource(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
22:50:31:050None[Localization] Unknown key '%TradeCostModifierSellAllResources'
Amplitude.Framework.Localization.LocalizationManager:InternalLocalize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
22:50:31:092NoneThe statistics reporter(except for endlessmod reporter) has been disabled because this is not a vanilla game.
Amplitude.Mercury.Simulation.StatisticsReporterAncillary:InitializeOnLoad()
22:50:31:913UI Steam[UI] '???|UIMaterialModifier' cannot be loaded.
Amplitude.UI.UIBehaviour:LoadIfNecessary() Amplitude.UI.UIBehaviour:LoadIfNecessary() Amplitude.Mercury.UI.StyleAdditionalTagListeners:Reload() Amplitude.Mercury.UI.EmpireScreen_LegacyTraitItem:Load() Amplitude.UI.UIBehaviour:DoLoad() Amplitude.UI.UIBehaviour:LoadIfNecessary() Amplitude.UI.UIBehaviourAsynchronousLoader+Scope+d__2:MoveNext() Amplitude.Coroutine:Run() Amplitude.UI.Windows.UIWindowsManager_Base`2+ d__13[[Amplitude.Mercury.UI.Windows.WindowsGroup, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.UI.Windows.WindowsSharedData, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:MoveNext() Amplitude.Coroutine:Run() Amplitude.Coroutine+ d__33:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
22:50:31:968None[Sandbox] The sandbox thread has been started.
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
22:50:32:133UI Steam[UI] Finished loading in-game windows windows in 3.9 seconds.
Amplitude.UI.Windows.UIWindowsManager_Base`2+d__13[[Amplitude.Mercury.UI.Windows.WindowsGroup, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.UI.Windows.WindowsSharedData, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:MoveNext() Amplitude.UI.Windows.UIWindowsManager_Base`2+ d__13[[Amplitude.Mercury.UI.Windows.WindowsGroup, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.UI.Windows.WindowsSharedData, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:MoveNext() Amplitude.Coroutine:Run() Amplitude.Coroutine+ d__33:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
22:50:32:143NoneBackground worker has returned.
Amplitude.Mercury.Game.Game+d__4:MoveNext()
22:50:32:143NoneGame of type 'Amplitude.Mercury.Game.Game' has been started.
Amplitude.Framework.Game.GameManager+d__16:MoveNext()
22:50:32:186NoneStart AI players...
Amplitude.Mercury.AI.AIController:StartAI()
22:50:32:187NoneNo AI configuration set in SandboxStartSettings or retrieved from save. Fallback to default settings, all mods on all AIs.
Amplitude.Mercury.AI.AIController:StartAIAsync()
22:50:32:383NoneMissing AI Gains on LegacyTrait (Value=LegacyTrait_Era1_Sumer)
Amplitude.Mercury.Interop.AI.DataSnapshot:ComputeFactionsGains()
22:50:32:383NoneMissing AI Gains on LegacyTrait (Value=LegacyTrait_Era3_RapaNui)
Amplitude.Mercury.Interop.AI.DataSnapshot:ComputeFactionsGains()
22:50:32:383NoneMissing AI Gains on LegacyTrait (Value=LegacyTrait_Era2_CelticCivilization)
Amplitude.Mercury.Interop.AI.DataSnapshot:ComputeFactionsGains()
22:50:32:383NoneMissing AI Gains on LegacyTrait (Value=LegacyTrait_Era2_CelticCivilization)
Amplitude.Mercury.Interop.AI.DataSnapshot:ComputeFactionsGains()
22:50:32:383NoneMissing AI Gains on LegacyTrait (Value=LegacyTrait_Era3_AztecEmpire)
Amplitude.Mercury.Interop.AI.DataSnapshot:ComputeFactionsGains()
22:50:32:383NoneMissing AI Gains on LegacyTrait (Value=LegacyTrait_Era3_AztecEmpire)
Amplitude.Mercury.Interop.AI.DataSnapshot:ComputeFactionsGains()
22:50:32:383NoneMissing AI Gains on LegacyTrait (Value=LegacyTrait_Era3_AztecEmpire)
Amplitude.Mercury.Interop.AI.DataSnapshot:ComputeFactionsGains()
22:50:32:383NoneMissing AI Gains on LegacyTrait (Value=LegacyTrait_Era3_FrankishKingdom)
Amplitude.Mercury.Interop.AI.DataSnapshot:ComputeFactionsGains()
22:50:32:383NoneMissing AI Gains on LegacyTrait (Value=LegacyTrait_Era3_FrankishKingdom)
Amplitude.Mercury.Interop.AI.DataSnapshot:ComputeFactionsGains()
22:50:32:383NoneMissing AI Gains on LegacyTrait (Value=LegacyTrait_Era3_MongolEmpire)
Amplitude.Mercury.Interop.AI.DataSnapshot:ComputeFactionsGains()
22:50:32:383NoneMissing AI Gains on LegacyTrait (Value=LegacyTrait_Era5_BritishEmpire)
Amplitude.Mercury.Interop.AI.DataSnapshot:ComputeFactionsGains()
22:50:32:383NoneMissing AI Gains on LegacyTrait (Value=LegacyTrait_Era5_RussianEmpire)
Amplitude.Mercury.Interop.AI.DataSnapshot:ComputeFactionsGains()
22:50:32:383NoneMissing AI Gains on LegacyTrait (Value=LegacyTrait_Era5_RussianEmpire)
Amplitude.Mercury.Interop.AI.DataSnapshot:ComputeFactionsGains()
22:50:32:949NoneAI players started. Check for a save to load...
Amplitude.Mercury.AI.AIController:StartAIAsync()
22:50:32:950NoneLoading AI save: Persians.AI.bin
Amplitude.Mercury.AI.AIController:LoadAIPlayersIfNecessary()
22:50:33:068NoneAI players ready to run.
Amplitude.Mercury.AI.AIController:StartAIAsync()
22:50:33:935NoneAn instance of type Amplitude.Graphics.Fx.FxComponentTextureAtlasManager has generated a cycling LoadIFN. Check the stack.
Amplitude.Graphics.LoadableBehaviour:LoadIFN()
22:50:34:199NoneAn instance of type Amplitude.Graphics.Fx.FxComponentTextureAtlasManager has generated a cycling LoadIFN. Check the stack.
Amplitude.Graphics.LoadableBehaviour:LoadIFN()
22:50:34:294NoneIn Amplitude/EdgeOfTheWorldParticleRender Implementation from Amplitude/EdgeOfTheWorldParticleRender:SUPPORT_ATLASING, _ALBEDO_MAP, _ALPHAPREMULTIPLY_ON
Amplitude.Graphics.ShaderReplacementAsset:CreateInstance(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
22:50:35:099NoneAmplitude.Mercury.Presentation.PresentationEntityFactoryController is waiting for Amplitude.Mercury.Presentation.PresentationBattleController.
Amplitude.Mercury.Presentation.PresentationEntityFactoryController+d__33:MoveNext()
22:50:35:099NoneAI Synchronization took 118ms at frame 7 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
22:50:42:930NonePresentationLandmarks revolveDependencies True
Amplitude.Mercury.Presentation.PresentationLandmarkController:ResolveDependencies()
22:50:42:930NoneAmplitude.Mercury.Presentation.PresentationLandmarkController is waiting for Amplitude.Mercury.Terrain.WorldLabelRenderer
Amplitude.Mercury.Presentation.PresentationLandmarkController+d__12:MoveNext()
22:50:42:959NoneUnable to retrieve an action matching name: 'Presentation.Game.ShortcutArmyStealTrade'.
Amplitude.Framework.Input.ActionMapper:Amplitude.Framework.Input.IActionMappingService.Subscribe(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
22:50:42:965NoneAmplitude.Mercury.Presentation.PresentationTerritoryHighlightController is waiting for Amplitude.Mercury.Presentation.PresentationTerritoryLabels.
Amplitude.Mercury.Presentation.PresentationTerritoryHighlightController+d__4:MoveNext()
22:50:42:965NoneAmplitude.Mercury.Presentation.Presentation still waiting all presentation controller to start
Amplitude.Mercury.Presentation.Presentation+d__28:MoveNext()
22:50:42:965NoneAmplitude.Mercury.Presentation.PresentationCameraController is not yet started
Amplitude.Mercury.Presentation.Presentation+d__28:MoveNext()
22:50:42:965NoneAmplitude.Mercury.Presentation.PresentationEntityMeshController is not yet started
Amplitude.Mercury.Presentation.Presentation+d__28:MoveNext()
22:50:42:965NoneAmplitude.Mercury.Presentation.PresentationCursorController is not yet started
Amplitude.Mercury.Presentation.Presentation+d__28:MoveNext()
22:50:42:965NoneAmplitude.Mercury.Presentation.PresentationFimsController is not yet started
Amplitude.Mercury.Presentation.Presentation+d__28:MoveNext()
22:50:42:965NoneAmplitude.Mercury.Presentation.PresentationFrontiersController is not yet started
Amplitude.Mercury.Presentation.Presentation+d__28:MoveNext()
22:50:42:965NoneAmplitude.Mercury.Presentation.PresentationPathfindRenderingController is not yet started
Amplitude.Mercury.Presentation.Presentation+d__28:MoveNext()
22:50:42:965NoneAmplitude.Mercury.Presentation.PresentationEntityFactoryController is not yet started
Amplitude.Mercury.Presentation.Presentation+d__28:MoveNext()
22:50:42:965NoneAmplitude.Mercury.Presentation.PresentationBattleController is not yet started
Amplitude.Mercury.Presentation.Presentation+d__28:MoveNext()
22:50:42:965NoneAmplitude.Mercury.Presentation.PresentationAIController is not yet started
Amplitude.Mercury.Presentation.Presentation+d__28:MoveNext()
22:50:42:965NoneAmplitude.Mercury.Presentation.PresentationTradeRoadController is not yet started
Amplitude.Mercury.Presentation.Presentation+d__28:MoveNext()
22:50:42:965NoneAmplitude.Mercury.Presentation.PresentationStealthController is not yet started
Amplitude.Mercury.Presentation.Presentation+d__28:MoveNext()
22:50:42:965NoneAmplitude.Mercury.Presentation.PresentationLandmarkController is not yet started
Amplitude.Mercury.Presentation.Presentation+d__28:MoveNext()
22:50:42:965NoneAmplitude.Mercury.Presentation.PresentationTerritoryController is not yet started
Amplitude.Mercury.Presentation.Presentation+d__28:MoveNext()
22:50:42:965NoneAmplitude.Mercury.Presentation.PresentationTutorialController is not yet started
Amplitude.Mercury.Presentation.Presentation+d__28:MoveNext()
22:50:42:965NoneAmplitude.Mercury.Presentation.PresentationNarratorController is not yet started
Amplitude.Mercury.Presentation.Presentation+d__28:MoveNext()
22:50:42:965NoneAmplitude.Mercury.Presentation.PresentationTileFeedbackController is not yet started
Amplitude.Mercury.Presentation.Presentation+d__28:MoveNext()
22:50:42:965NoneAmplitude.Mercury.Presentation.PresentationTerritoryHighlightController is not yet started
Amplitude.Mercury.Presentation.Presentation+d__28:MoveNext()
22:50:43:150NoneIn Amplitude/ParticleSkinnedMeshRender Implementation from Amplitude/ParticleSkinnedMeshRender:_ALBEDO_MAP, _NORMAL_MAP, _USECOLORMASK_ON
Amplitude.Graphics.ShaderReplacementAsset:CreateInstance(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
22:50:45:207NoneComponent [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/PresentationCameraController/Camera [Amplitude.Mercury.Presentation.PresentationCameraMover is waiting dependencies for 2 iterations.
Amplitude.Graphics.LoadableBehaviour:WarnAboutTooLongWait(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
22:50:45:307NoneGround materials using full res textures
Amplitude.Mercury.Terrain.GroundMaterialCollection+RuntimeData:CreateOrUpdateTextureArrayFromAtlases(System.Reflection.RuntimeParameterInfo)
22:50:46:127NoneSculpting elements using full res albedo textures
Amplitude.Mercury.Terrain.Matching.SculptingBakedElementsLoader+d__65:MoveNext()
22:50:46:127NoneSculpting elements using full res ao textures
Amplitude.Mercury.Terrain.Matching.SculptingBakedElementsLoader+d__65:MoveNext()
22:50:46:127NoneSculpting elements using full res world space normal textures
Amplitude.Mercury.Terrain.Matching.SculptingBakedElementsLoader+d__65:MoveNext()
22:50:46:127NoneSculpting elements using full res transition mask textures
Amplitude.Mercury.Terrain.Matching.SculptingBakedElementsLoader+d__65:MoveNext()
22:50:46:127NoneSculpting elements using full res roughness textures
Amplitude.Mercury.Terrain.Matching.SculptingBakedElementsLoader+d__65:MoveNext()
22:50:46:127NoneSculpting elements using full res topography textures
Amplitude.Mercury.Terrain.Matching.SculptingBakedElementsLoader+d__65:MoveNext()
22:50:46:127NoneSculpting elements using full res border textures
Amplitude.Mercury.Terrain.Matching.SculptingBakedElementsLoader+d__65:MoveNext()
22:50:47:466NoneRivers using full res river bank textures
Amplitude.Mercury.Terrain.Matching.RiverBakedElementsLoader+d__44:MoveNext()
22:50:47:466NoneRivers using full res river normal textures
Amplitude.Mercury.Terrain.Matching.RiverBakedElementsLoader+d__44:MoveNext()
22:50:47:466NoneRivers using full res river water transitionMask textures
Amplitude.Mercury.Terrain.Matching.RiverBakedElementsLoader+d__44:MoveNext()
22:50:47:544NoneComponent [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/TerrainAndFx/Renderer [Amplitude.Mercury.Terrain.Matching.TerrainSectorProvider is waiting dependencies for 2 iterations.
Amplitude.Graphics.LoadableBehaviour:WarnAboutTooLongWait(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
22:50:47:544None Unable to resolve Amplitude.Mercury.Terrain.Matching.TerrainSectorProvider dependencies. sculptingBakedElementsLoader [False], groundMaterialBakedElementsLoader [Ok], riverBakedElementsLoader [NOK] constHexBufferProvider [Ok] groundMaterialsBufferProvider [Ok]cameraGraphicService [Ok]computeShaderSettings [Ok]renderPasses [Ok]
Amplitude.Mercury.Terrain.Matching.TerrainSectorProvider:ResolveDependencies()
22:50:47:555NoneComponent [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/TerrainAndFx/Renderer [Amplitude.Mercury.Terrain.TerrainPositionService is waiting dependencies for 2 iterations.
Amplitude.Graphics.LoadableBehaviour:WarnAboutTooLongWait(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
22:50:47:556NoneComponent [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/TerrainAndFx/Renderer [Amplitude.Mercury.Terrain.FogOfWarRenderer is waiting dependencies for 2 iterations.
Amplitude.Graphics.LoadableBehaviour:WarnAboutTooLongWait(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
22:50:47:591NoneComponent [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/TerrainAndFx/Renderer [Amplitude.Mercury.Terrain.ProceduralTerrainRenderer is waiting dependencies for 2 iterations.
Amplitude.Graphics.LoadableBehaviour:WarnAboutTooLongWait(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
22:50:47:607None Unable to resolve Amplitude.Mercury.Terrain.Matching.TerrainSectorProvider dependencies. sculptingBakedElementsLoader [False], groundMaterialBakedElementsLoader [Ok], riverBakedElementsLoader [NOK] constHexBufferProvider [Ok] groundMaterialsBufferProvider [Ok]cameraGraphicService [Ok]computeShaderSettings [Ok]renderPasses [Ok]
Amplitude.Mercury.Terrain.Matching.TerrainSectorProvider:ResolveDependencies()
22:50:47:607None Unable to resolve landmarkResolved [{14}] dependencies. cameraGraphicService [Amplitude.Mercury.Terrain.ProceduralTerrainRenderer], constHexBufferProvider [True], fogOfWarRenderer [Ok] sculptingBakedElementsLoader [NOK] groundMaterialBakedElementsLoader [Ok]riverBakedElementsLoader [Ok]debug [Ok]terrainDebuggingService [Ok]hexagonalGrid [Ok]fxComponentRenderFeature [Ok]terrainSectorProvider [Ok]gpuDiagnostics [NOK]technicalSettings [Ok]visualSettings [Ok]
Amplitude.Mercury.Terrain.ProceduralTerrainRenderer:ResolveDependencies()
22:50:47:607NoneComponent [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/TerrainAndFx/EdgeOfTheWorldRenderer [Amplitude.Mercury.Terrain.EdgeOfTheWorldRenderer is waiting dependencies for 2 iterations.
Amplitude.Graphics.LoadableBehaviour:WarnAboutTooLongWait(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
22:50:47:607NoneComponent [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/LevelBuild/FxTerrainCompanion [Amplitude.Mercury.Terrain.Fx.FxComponentTerrain is waiting dependencies for 2 iterations.
Amplitude.Graphics.LoadableBehaviour:WarnAboutTooLongWait(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
22:50:47:607NoneComponent [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/LevelBuild/FxTerrainCompanion [Amplitude.Mercury.Terrain.WorldLife.WorldLifeManager is waiting dependencies for 2 iterations.
Amplitude.Graphics.LoadableBehaviour:WarnAboutTooLongWait(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
22:50:47:615NoneComponent [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/LevelBuild/FxTerrainCompanion [Amplitude.Mercury.Terrain.Fx.FxComponentLevelBuildParticleAdder is waiting dependencies for 2 iterations.
Amplitude.Graphics.LoadableBehaviour:WarnAboutTooLongWait(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
22:50:47:617None Unable to resolve Amplitude.Mercury.Terrain.Fx.FxComponentLevelBuildParticleAdder dependencies. globalSettingsOk [True], fxComponentEvolveOk [Ok], fxComponentLevelBuildContentOk [Ok] worldMapProviderOk [Ok] worldMapVisibilityProviderOk [Ok]worldMapVisibilityProviderOk [Ok]namesOk [Ok]proceduralTerrainRendererOk [NOK]groundMaterialBufferProviderOk [NOK]cameraGraphicServiceOk [Ok]matchingLayersOk [NOK]territoryDataProviderOk [Ok]baseOk [Ok]
Amplitude.Mercury.Terrain.Fx.FxComponentLevelBuildParticleAdder:ResolveDependencies()
22:50:47:617NoneComponent [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/LevelBuild/FxTerrainCompanion [Amplitude.Mercury.Terrain.TerrainElevationResolver is waiting dependencies for 2 iterations.
Amplitude.Graphics.LoadableBehaviour:WarnAboutTooLongWait(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
22:50:47:617None Unable to resolve Amplitude.Mercury.Terrain.TerrainElevationResolver dependencies, sculptingBakedElementsLoaderResolved NOK, groundMaterialBakedElementsLoaderResolved NOK, riverBakedElementsLoaderResolved NOK, fogOfWarRendererResolved NOK, proceduralTerrainRendererOk NOK, cameraGraphicServiceOk Ok, resolveElevationShaderOk Ok, terrainPickingServiceOk Ok, fixAnchorElevationOk Ok, gpuDiagnosticsResolved Ok, baseResolveDependencies Ok
Amplitude.Mercury.Terrain.TerrainElevationResolver:ResolveDependencies()
22:50:47:617NoneComponent [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/LevelBuild/WorldLabelRenderer [Amplitude.Mercury.Terrain.WorldLabelRenderer is waiting dependencies for 2 iterations.
Amplitude.Graphics.LoadableBehaviour:WarnAboutTooLongWait(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
22:50:47:617NoneComponent [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/LevelBuild/LandmarkRenderer [Amplitude.Mercury.Terrain.LandmarksRenderer is waiting dependencies for 2 iterations.
Amplitude.Graphics.LoadableBehaviour:WarnAboutTooLongWait(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
22:50:47:617NoneComponent [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/LevelBuild/WorldSpaceLineRenderer [Amplitude.Mercury.Terrain.WorldSpaceLineRenderer is waiting dependencies for 2 iterations.
Amplitude.Graphics.LoadableBehaviour:WarnAboutTooLongWait(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
22:50:47:617NoneComponent [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/PresentationFimsController/Renderer [Amplitude.Mercury.Terrain.Fx.FxComponentFIMS is waiting dependencies for 2 iterations.
Amplitude.Graphics.LoadableBehaviour:WarnAboutTooLongWait(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
22:50:47:617NoneComponent [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/PresentationFrontiersController/FrontiersRenderer [Amplitude.Mercury.Terrain.FrontiersRenderer is waiting dependencies for 2 iterations.
Amplitude.Graphics.LoadableBehaviour:WarnAboutTooLongWait(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
22:50:47:617NoneComponent [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/PresentationCharacterSet [Amplitude.Mercury.Presentation.CharacterRenderFeatures is waiting dependencies for 2 iterations.
Amplitude.Graphics.LoadableBehaviour:WarnAboutTooLongWait(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
22:50:47:622NoneComponent [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/PresentationProjectileManager [Amplitude.Mercury.Presentation.PresentationProjectileManager is waiting dependencies for 2 iterations.
Amplitude.Graphics.LoadableBehaviour:WarnAboutTooLongWait(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
22:50:47:622NoneComponent [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/PresentationTerritoryLabels [Amplitude.Mercury.Presentation.PresentationTerritoryLabels is waiting dependencies for 2 iterations.
Amplitude.Graphics.LoadableBehaviour:WarnAboutTooLongWait(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
22:50:47:641NoneAmplitude.Mercury.Presentation.PresentationEntityFactoryController is waiting for Amplitude.Mercury.Presentation.PresentationBattleController.
Amplitude.Mercury.Presentation.PresentationEntityFactoryController+d__33:MoveNext()
22:50:47:641NoneAmplitude.Mercury.Presentation.PresentationLandmarkController is waiting for Amplitude.Mercury.Terrain.WorldLabelRenderer
Amplitude.Mercury.Presentation.PresentationLandmarkController+d__12:MoveNext()
22:50:47:658NoneAmplitude.Mercury.Presentation.PresentationTerritoryHighlightController is waiting for Amplitude.Mercury.Presentation.PresentationTerritoryLabels.
Amplitude.Mercury.Presentation.PresentationTerritoryHighlightController+d__4:MoveNext()
22:50:47:658NoneAmplitude.Mercury.Presentation.Presentation still waiting all presentation controller to start
Amplitude.Mercury.Presentation.Presentation+d__28:MoveNext()
22:50:47:658NoneAmplitude.Mercury.Presentation.PresentationEntityMeshController is not yet started
Amplitude.Mercury.Presentation.Presentation+d__28:MoveNext()
22:50:47:658NoneAmplitude.Mercury.Presentation.PresentationFimsController is not yet started
Amplitude.Mercury.Presentation.Presentation+d__28:MoveNext()
22:50:47:658NoneAmplitude.Mercury.Presentation.PresentationFrontiersController is not yet started
Amplitude.Mercury.Presentation.Presentation+d__28:MoveNext()
22:50:47:658NoneAmplitude.Mercury.Presentation.PresentationPathfindRenderingController is not yet started
Amplitude.Mercury.Presentation.Presentation+d__28:MoveNext()
22:50:47:658NoneAmplitude.Mercury.Presentation.PresentationEntityFactoryController is not yet started
Amplitude.Mercury.Presentation.Presentation+d__28:MoveNext()
22:50:47:658NoneAmplitude.Mercury.Presentation.PresentationBattleController is not yet started
Amplitude.Mercury.Presentation.Presentation+d__28:MoveNext()
22:50:47:658NoneAmplitude.Mercury.Presentation.PresentationAIController is not yet started
Amplitude.Mercury.Presentation.Presentation+d__28:MoveNext()
22:50:47:658NoneAmplitude.Mercury.Presentation.PresentationTradeRoadController is not yet started
Amplitude.Mercury.Presentation.Presentation+d__28:MoveNext()
22:50:47:658NoneAmplitude.Mercury.Presentation.PresentationStealthController is not yet started
Amplitude.Mercury.Presentation.Presentation+d__28:MoveNext()
22:50:47:658NoneAmplitude.Mercury.Presentation.PresentationLandmarkController is not yet started
Amplitude.Mercury.Presentation.Presentation+d__28:MoveNext()
22:50:47:658NoneAmplitude.Mercury.Presentation.PresentationTerritoryController is not yet started
Amplitude.Mercury.Presentation.Presentation+d__28:MoveNext()
22:50:47:658NoneAmplitude.Mercury.Presentation.PresentationTerritoryHighlightController is not yet started
Amplitude.Mercury.Presentation.Presentation+d__28:MoveNext()
22:50:48:908NoneAmplitude.Mercury.Presentation.PresentationEntityFactoryController is waiting for Amplitude.Mercury.Presentation.PresentationBattleController.
Amplitude.Mercury.Presentation.PresentationEntityFactoryController+d__33:MoveNext()
22:50:48:911NoneAmplitude.Mercury.Presentation.PresentationLandmarkController is waiting for Amplitude.Mercury.Terrain.WorldLabelRenderer
Amplitude.Mercury.Presentation.PresentationLandmarkController+d__12:MoveNext()
22:50:48:911NoneAmplitude.Mercury.Presentation.PresentationTerritoryHighlightController is waiting for Amplitude.Mercury.Presentation.PresentationTerritoryLabels.
Amplitude.Mercury.Presentation.PresentationTerritoryHighlightController+d__4:MoveNext()
22:50:50:693NoneAmplitude.Mercury.Presentation.PresentationLandmarkController is waiting for Amplitude.Mercury.Terrain.WorldLabelRenderer
Amplitude.Mercury.Presentation.PresentationLandmarkController+d__12:MoveNext()
22:50:50:693NoneAmplitude.Mercury.Presentation.PresentationTerritoryHighlightController is waiting for Amplitude.Mercury.Presentation.PresentationTerritoryLabels.
Amplitude.Mercury.Presentation.PresentationTerritoryHighlightController+d__4:MoveNext()
22:50:50:693NoneAmplitude.Mercury.Presentation.Presentation still waiting all presentation controller to start
Amplitude.Mercury.Presentation.Presentation+d__28:MoveNext()
22:50:50:693NoneAmplitude.Mercury.Presentation.PresentationEntityMeshController is not yet started
Amplitude.Mercury.Presentation.Presentation+d__28:MoveNext()
22:50:50:693NoneAmplitude.Mercury.Presentation.PresentationFimsController is not yet started
Amplitude.Mercury.Presentation.Presentation+d__28:MoveNext()
22:50:50:693NoneAmplitude.Mercury.Presentation.PresentationFrontiersController is not yet started
Amplitude.Mercury.Presentation.Presentation+d__28:MoveNext()
22:50:50:693NoneAmplitude.Mercury.Presentation.PresentationPathfindRenderingController is not yet started
Amplitude.Mercury.Presentation.Presentation+d__28:MoveNext()
22:50:50:693NoneAmplitude.Mercury.Presentation.PresentationEntityFactoryController is not yet started
Amplitude.Mercury.Presentation.Presentation+d__28:MoveNext()
22:50:50:693NoneAmplitude.Mercury.Presentation.PresentationTradeRoadController is not yet started
Amplitude.Mercury.Presentation.Presentation+d__28:MoveNext()
22:50:50:693NoneAmplitude.Mercury.Presentation.PresentationStealthController is not yet started
Amplitude.Mercury.Presentation.Presentation+d__28:MoveNext()
22:50:50:693NoneAmplitude.Mercury.Presentation.PresentationLandmarkController is not yet started
Amplitude.Mercury.Presentation.Presentation+d__28:MoveNext()
22:50:50:693NoneAmplitude.Mercury.Presentation.PresentationTerritoryController is not yet started
Amplitude.Mercury.Presentation.Presentation+d__28:MoveNext()
22:50:50:693NoneAmplitude.Mercury.Presentation.PresentationTerritoryHighlightController is not yet started
Amplitude.Mercury.Presentation.Presentation+d__28:MoveNext()
22:50:51:634NoneAmplitude.Mercury.Presentation.PresentationLandmarkController is waiting for Amplitude.Mercury.Terrain.WorldLabelRenderer
Amplitude.Mercury.Presentation.PresentationLandmarkController+d__12:MoveNext()
22:50:51:634NoneAmplitude.Mercury.Presentation.PresentationTerritoryHighlightController is waiting for Amplitude.Mercury.Presentation.PresentationTerritoryLabels.
Amplitude.Mercury.Presentation.PresentationTerritoryHighlightController+d__4:MoveNext()
22:50:52:541NoneAmplitude.Mercury.Presentation.PresentationEntityFactoryController is waiting for Amplitude.Mercury.Presentation.PresentationEntityMeshController.
Amplitude.Mercury.Presentation.PresentationEntityFactoryController+d__33:MoveNext()
22:50:52:541NoneAmplitude.Mercury.Presentation.PresentationLandmarkController is waiting for Amplitude.Mercury.Terrain.WorldLabelRenderer
Amplitude.Mercury.Presentation.PresentationLandmarkController+d__12:MoveNext()
22:50:52:541NoneAmplitude.Mercury.Presentation.PresentationTerritoryHighlightController is waiting for Amplitude.Mercury.Presentation.PresentationTerritoryLabels.
Amplitude.Mercury.Presentation.PresentationTerritoryHighlightController+d__4:MoveNext()
22:50:53:407NoneAmplitude.Mercury.Presentation.PresentationEntityFactoryController is waiting for Amplitude.Mercury.Presentation.PresentationEntityMeshController.
Amplitude.Mercury.Presentation.PresentationEntityFactoryController+d__33:MoveNext()
22:50:53:407NoneAmplitude.Mercury.Presentation.PresentationLandmarkController is waiting for Amplitude.Mercury.Terrain.WorldLabelRenderer
Amplitude.Mercury.Presentation.PresentationLandmarkController+d__12:MoveNext()
22:50:53:407NoneAmplitude.Mercury.Presentation.PresentationTerritoryHighlightController is waiting for Amplitude.Mercury.Presentation.PresentationTerritoryLabels.
Amplitude.Mercury.Presentation.PresentationTerritoryHighlightController+d__4:MoveNext()
22:50:53:407NoneAmplitude.Mercury.Presentation.Presentation still waiting all presentation controller to start
Amplitude.Mercury.Presentation.Presentation+d__28:MoveNext()
22:50:53:407NoneAmplitude.Mercury.Presentation.PresentationEntityMeshController is not yet started
Amplitude.Mercury.Presentation.Presentation+d__28:MoveNext()
22:50:53:407NoneAmplitude.Mercury.Presentation.PresentationFimsController is not yet started
Amplitude.Mercury.Presentation.Presentation+d__28:MoveNext()
22:50:53:407NoneAmplitude.Mercury.Presentation.PresentationFrontiersController is not yet started
Amplitude.Mercury.Presentation.Presentation+d__28:MoveNext()
22:50:53:408NoneAmplitude.Mercury.Presentation.PresentationPathfindRenderingController is not yet started
Amplitude.Mercury.Presentation.Presentation+d__28:MoveNext()
22:50:53:408NoneAmplitude.Mercury.Presentation.PresentationEntityFactoryController is not yet started
Amplitude.Mercury.Presentation.Presentation+d__28:MoveNext()
22:50:53:408NoneAmplitude.Mercury.Presentation.PresentationTradeRoadController is not yet started
Amplitude.Mercury.Presentation.Presentation+d__28:MoveNext()
22:50:53:408NoneAmplitude.Mercury.Presentation.PresentationStealthController is not yet started
Amplitude.Mercury.Presentation.Presentation+d__28:MoveNext()
22:50:53:408NoneAmplitude.Mercury.Presentation.PresentationLandmarkController is not yet started
Amplitude.Mercury.Presentation.Presentation+d__28:MoveNext()
22:50:53:408NoneAmplitude.Mercury.Presentation.PresentationTerritoryController is not yet started
Amplitude.Mercury.Presentation.Presentation+d__28:MoveNext()
22:50:53:408NoneAmplitude.Mercury.Presentation.PresentationTerritoryHighlightController is not yet started
Amplitude.Mercury.Presentation.Presentation+d__28:MoveNext()
22:50:54:253NoneAmplitude.Mercury.Presentation.PresentationEntityFactoryController is waiting for Amplitude.Mercury.Presentation.PresentationEntityMeshController.
Amplitude.Mercury.Presentation.PresentationEntityFactoryController+d__33:MoveNext()
22:50:54:253NoneAmplitude.Mercury.Presentation.PresentationLandmarkController is waiting for Amplitude.Mercury.Terrain.WorldLabelRenderer
Amplitude.Mercury.Presentation.PresentationLandmarkController+d__12:MoveNext()
22:50:54:253NoneAmplitude.Mercury.Presentation.PresentationTerritoryHighlightController is waiting for Amplitude.Mercury.Presentation.PresentationTerritoryLabels.
Amplitude.Mercury.Presentation.PresentationTerritoryHighlightController+d__4:MoveNext()
22:50:55:533NoneAmplitude.Mercury.Presentation.PresentationEntityFactoryController is waiting for Amplitude.Mercury.Presentation.PresentationEntityMeshController.
Amplitude.Mercury.Presentation.PresentationEntityFactoryController+d__33:MoveNext()
22:50:55:533NoneAmplitude.Mercury.Presentation.PresentationLandmarkController is waiting for Amplitude.Mercury.Terrain.WorldLabelRenderer
Amplitude.Mercury.Presentation.PresentationLandmarkController+d__12:MoveNext()
22:50:55:533NoneAmplitude.Mercury.Presentation.PresentationTerritoryHighlightController is waiting for Amplitude.Mercury.Presentation.PresentationTerritoryLabels.
Amplitude.Mercury.Presentation.PresentationTerritoryHighlightController+d__4:MoveNext()
22:50:55:533NoneAmplitude.Mercury.Presentation.Presentation still waiting all presentation controller to start
Amplitude.Mercury.Presentation.Presentation+d__28:MoveNext()
22:50:55:533NoneAmplitude.Mercury.Presentation.PresentationEntityMeshController is not yet started
Amplitude.Mercury.Presentation.Presentation+d__28:MoveNext()
22:50:55:533NoneAmplitude.Mercury.Presentation.PresentationFimsController is not yet started
Amplitude.Mercury.Presentation.Presentation+d__28:MoveNext()
22:50:55:533NoneAmplitude.Mercury.Presentation.PresentationFrontiersController is not yet started
Amplitude.Mercury.Presentation.Presentation+d__28:MoveNext()
22:50:55:533NoneAmplitude.Mercury.Presentation.PresentationPathfindRenderingController is not yet started
Amplitude.Mercury.Presentation.Presentation+d__28:MoveNext()
22:50:55:533NoneAmplitude.Mercury.Presentation.PresentationEntityFactoryController is not yet started
Amplitude.Mercury.Presentation.Presentation+d__28:MoveNext()
22:50:55:533NoneAmplitude.Mercury.Presentation.PresentationTradeRoadController is not yet started
Amplitude.Mercury.Presentation.Presentation+d__28:MoveNext()
22:50:55:533NoneAmplitude.Mercury.Presentation.PresentationStealthController is not yet started
Amplitude.Mercury.Presentation.Presentation+d__28:MoveNext()
22:50:55:533NoneAmplitude.Mercury.Presentation.PresentationLandmarkController is not yet started
Amplitude.Mercury.Presentation.Presentation+d__28:MoveNext()
22:50:55:533NoneAmplitude.Mercury.Presentation.PresentationTerritoryController is not yet started
Amplitude.Mercury.Presentation.Presentation+d__28:MoveNext()
22:50:55:533NoneAmplitude.Mercury.Presentation.PresentationTerritoryHighlightController is not yet started
Amplitude.Mercury.Presentation.Presentation+d__28:MoveNext()
22:50:56:689NoneUnable to resolve Amplitude.Mercury.Presentation.PresentationFimsController dependencies or load fimsRenderer for 10 frames
Amplitude.Mercury.Presentation.PresentationFimsController+d__35:MoveNext()
22:50:56:689NoneAmplitude.Mercury.Presentation.PresentationEntityFactoryController is waiting for Amplitude.Mercury.Presentation.PresentationEntityMeshController.
Amplitude.Mercury.Presentation.PresentationEntityFactoryController+d__33:MoveNext()
22:50:56:689NoneAmplitude.Mercury.Presentation.PresentationLandmarkController is waiting for Amplitude.Mercury.Terrain.WorldLabelRenderer
Amplitude.Mercury.Presentation.PresentationLandmarkController+d__12:MoveNext()
22:50:56:689NoneAmplitude.Mercury.Presentation.PresentationTerritoryHighlightController is waiting for Amplitude.Mercury.Presentation.PresentationTerritoryLabels.
Amplitude.Mercury.Presentation.PresentationTerritoryHighlightController+d__4:MoveNext()
22:50:57:405NoneAmplitude.Mercury.Presentation.PresentationEntityFactoryController is waiting for Amplitude.Mercury.Presentation.PresentationEntityMeshController.
Amplitude.Mercury.Presentation.PresentationEntityFactoryController+d__33:MoveNext()
22:50:57:420NoneAmplitude.Mercury.Presentation.PresentationTerritoryHighlightController is waiting for Amplitude.Mercury.Presentation.PresentationTerritoryLabels.
Amplitude.Mercury.Presentation.PresentationTerritoryHighlightController+d__4:MoveNext()
22:50:57:428NoneRelease ComputeBuffer
Amplitude.Graphics.Text.GlyphDistanceFieldRenderer:ReserveComputeBuffer(System.Reflection.RuntimeParameterInfo)
22:50:58:211NoneIn Amplitude/Standard PBR Particle With FOW Implementation from Amplitude/Standard PBR Particle With FOW:_ALBEDO_MAP, _AMBIANT_OCCLUSION_MAP, _NORMAL_MAP
Amplitude.Graphics.ShaderReplacementAsset:CreateInstance(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
22:50:58:245NoneIn Amplitude/LevelBuildFeedbackParticleRender Implementation from Amplitude/LevelBuildFeedbackParticleRender:SUPPORT_ATLASING, _ALPHAPREMULTIPLY_ON
Amplitude.Graphics.ShaderReplacementAsset:CreateInstance(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
22:50:58:248NoneIn Amplitude/Standard PBR Particle Implementation from Amplitude/Standard PBR Particle:_ALPHAPREMULTIPLY_ON, _ALBEDO_MAP
Amplitude.Graphics.ShaderReplacementAsset:CreateInstance(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
22:50:58:674NoneAsset 'Assets/Data/Environment/LevelBuildElements/Buildings/DLC_02/Era6_CultureModernGreen/BUI_Lvl_Build_Compo/LvlBuild_BUI_Era6_ModernGreen_CitySet_01_building_01.asset' from asset provider 'levelbuildelements.light.assetbundle' already exists. It was previously added by asset provider 'levelbuildelements.heavy.assetbundle'; keeping the old entry.
Amplitude.Framework.Asset.AssetDatabase+AssetProviderTable:TryGetAssetDescriptor(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
22:50:58:675NoneAsset 'Assets/Data/Environment/LevelBuildElements/Buildings/DLC_02/Era6_CultureModernGreen/BUI_Lvl_Build_Compo/LvlBuild_BUI_Era6_ModernGreen_CitySet_01_building_11.asset' from asset provider 'levelbuildelements.light.assetbundle' already exists. It was previously added by asset provider 'levelbuildelements.heavy.assetbundle'; keeping the old entry.
Amplitude.Framework.Asset.AssetDatabase+AssetProviderTable:TryGetAssetDescriptor(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
22:50:59:048NoneAsset 'Assets/Data/Environment/LevelBuildElements/Buildings/DLC_02/Era6_CultureModernGreen/BUI_Lvl_Build_Compo/LvlBuild_BUI_Era6_ModernGreen_CitySet_01_building_04.asset' from asset provider 'levelbuildelements.light.assetbundle' already exists. It was previously added by asset provider 'levelbuildelements.heavy.assetbundle'; keeping the old entry.
Amplitude.Framework.Asset.AssetDatabase+AssetProviderTable:TryGetAssetDescriptor(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
22:50:59:188NoneAsset 'Assets/Data/Environment/LevelBuildElements/Buildings/DLC_02/Era6_CultureModernGreen/BUI_Lvl_Build_Compo/LvlBuild_BUI_Era6_ModernGreen_CitySet_01_building_10.asset' from asset provider 'levelbuildelements.light.assetbundle' already exists. It was previously added by asset provider 'levelbuildelements.heavy.assetbundle'; keeping the old entry.
Amplitude.Framework.Asset.AssetDatabase+AssetProviderTable:TryGetAssetDescriptor(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
22:50:59:189NoneAsset 'Assets/Data/Environment/LevelBuildElements/Buildings/DLC_02/Era6_CultureModernGreen/BUI_Lvl_Build_Compo/LvlBuild_BUI_Era6_ModernGreen_CitySet_01_building_05.asset' from asset provider 'levelbuildelements.light.assetbundle' already exists. It was previously added by asset provider 'levelbuildelements.heavy.assetbundle'; keeping the old entry.
Amplitude.Framework.Asset.AssetDatabase+AssetProviderTable:TryGetAssetDescriptor(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
22:50:59:190NoneAsset 'Assets/Data/Environment/LevelBuildElements/Buildings/DLC_02/Era6_CultureModernGreen/BUI_Lvl_Build_Compo/LvlBuild_BUI_Era6_ModernGreen_CitySet_01_building_08.asset' from asset provider 'levelbuildelements.light.assetbundle' already exists. It was previously added by asset provider 'levelbuildelements.heavy.assetbundle'; keeping the old entry.
Amplitude.Framework.Asset.AssetDatabase+AssetProviderTable:TryGetAssetDescriptor(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
22:50:59:220NoneIn Amplitude/Standard PBR Decal Implementation from Amplitude/Standard PBR Decal:_ALBEDO_MAP
Amplitude.Graphics.ShaderReplacementAsset:CreateInstance(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
22:50:59:362NoneAsset 'Assets/Data/Environment/LevelBuildElements/Buildings/DLC_02/Era6_CultureModernGreen/BUI_Lvl_Build_Compo/LvlBuild_BUI_Era6_ModernGreen_CitySet_01_money_skyscrapper_05.asset' from asset provider 'levelbuildelements.light.assetbundle' already exists. It was previously added by asset provider 'levelbuildelements.heavy.assetbundle'; keeping the old entry.
Amplitude.Framework.Asset.AssetDatabase+AssetProviderTable:TryGetAssetDescriptor(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
22:50:59:736NoneAsset 'Assets/Data/Environment/LevelBuildElements/Buildings/DLC_02/Era6_CultureModernGreen/BUI_Lvl_Build_Compo/LvlBuild_BUI_Era6_ModernGreen_CitySet_01_building_09.asset' from asset provider 'levelbuildelements.light.assetbundle' already exists. It was previously added by asset provider 'levelbuildelements.heavy.assetbundle'; keeping the old entry.
Amplitude.Framework.Asset.AssetDatabase+AssetProviderTable:TryGetAssetDescriptor(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
22:51:00:886NoneAsset 'Assets/Data/Environment/LevelBuildElements/Buildings/DLC_02/Era6_CultureModernGreen/BUI_Lvl_Build_Compo/LvlBuild_BUI_Era6_ModernGreen_CitySet_01_building_02.asset' from asset provider 'levelbuildelements.light.assetbundle' already exists. It was previously added by asset provider 'levelbuildelements.heavy.assetbundle'; keeping the old entry.
Amplitude.Framework.Asset.AssetDatabase+AssetProviderTable:TryGetAssetDescriptor(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
22:51:01:338NoneIn Amplitude/ParticleRenderFeedback Implementation from Amplitude/ParticleRenderFeedback:SUPPORT_ATLASING, _ALBEDO_MAP, _ALPHAPREMULTIPLY_ON
Amplitude.Graphics.ShaderReplacementAsset:CreateInstance(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
22:51:01:609NoneAsset 'Assets/Data/Environment/LevelBuildElements/Buildings/DLC_02/Era6_CultureModernGreen/BUI_Lvl_Build_Compo/LvlBuild_BUI_Era6_ModernGreen_CitySet_01_science_01.asset' from asset provider 'levelbuildelements.light.assetbundle' already exists. It was previously added by asset provider 'levelbuildelements.heavy.assetbundle'; keeping the old entry.
Amplitude.Framework.Asset.AssetDatabase+AssetProviderTable:TryGetAssetDescriptor(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
22:51:01:614NoneAsset 'Assets/Data/Environment/LevelBuildElements/Buildings/DLC_02/Era6_CultureModernGreen/BUI_Lvl_Build_Compo/LvlBuild_BUI_Era6_ModernGreen_CitySet_01_science_02.asset' from asset provider 'levelbuildelements.light.assetbundle' already exists. It was previously added by asset provider 'levelbuildelements.heavy.assetbundle'; keeping the old entry.
Amplitude.Framework.Asset.AssetDatabase+AssetProviderTable:TryGetAssetDescriptor(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
22:51:01:959NoneAmplitude.Mercury.Presentation.PresentationEntityFactoryController is waiting for Amplitude.Mercury.Presentation.PresentationEntityMeshController.
Amplitude.Mercury.Presentation.PresentationEntityFactoryController+d__33:MoveNext()
22:51:01:963NoneAmplitude.Mercury.Presentation.Presentation still waiting all presentation controller to start
Amplitude.Mercury.Presentation.Presentation+d__28:MoveNext()
22:51:01:963NoneAmplitude.Mercury.Presentation.PresentationEntityMeshController is not yet started
Amplitude.Mercury.Presentation.Presentation+d__28:MoveNext()
22:51:01:963NoneAmplitude.Mercury.Presentation.PresentationFimsController is not yet started
Amplitude.Mercury.Presentation.Presentation+d__28:MoveNext()
22:51:01:963NoneAmplitude.Mercury.Presentation.PresentationEntityFactoryController is not yet started
Amplitude.Mercury.Presentation.Presentation+d__28:MoveNext()
22:51:02:101NoneExtracting MeshContent VFX_Ring_003
Amplitude.Graphics.Fx.FxComponentMeshContentManager+ContentLayer:GetFxMeshStructIndex(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
22:51:02:102NoneExtracting MeshContent PlaneAxis_YX
Amplitude.Graphics.Fx.FxComponentMeshContentManager+ContentLayer:GetFxMeshStructIndex(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
22:51:02:102NoneExtracting MeshContent VFX_HexagonExtrude000
Amplitude.Graphics.Fx.FxComponentMeshContentManager+ContentLayer:GetFxMeshStructIndex(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
22:51:02:933NoneElement of criteria NoPublicOrder in IconFims datatable is missing.
Amplitude.Mercury.Terrain.Fx.FxComponentFIMS:FillFIMSIEvolverMaterialInfo()
22:51:02:933NoneElement of criteria NoInfluence in IconFims datatable is missing.
Amplitude.Mercury.Terrain.Fx.FxComponentFIMS:FillFIMSIEvolverMaterialInfo()
22:51:02:933NoneElement of criteria NoFaith in IconFims datatable is missing.
Amplitude.Mercury.Terrain.Fx.FxComponentFIMS:FillFIMSIEvolverMaterialInfo()
22:51:02:999NoneAmplitude.Mercury.Presentation.PresentationEntityFactoryController is waiting for Amplitude.Mercury.Presentation.PresentationEntityMeshController.
Amplitude.Mercury.Presentation.PresentationEntityFactoryController+d__33:MoveNext()
22:51:03:847NoneAmplitude.Mercury.Presentation.PresentationEntityFactoryController is waiting for Amplitude.Mercury.Presentation.PresentationEntityMeshController.
Amplitude.Mercury.Presentation.PresentationEntityFactoryController+d__33:MoveNext()
22:51:03:934NoneAmplitude.Mercury.Presentation.PresentationEntityFactoryController is waiting for Amplitude.Mercury.Presentation.PresentationEntityMeshController.
Amplitude.Mercury.Presentation.PresentationEntityFactoryController+d__33:MoveNext()
22:51:04:041NoneAmplitude.Mercury.Presentation.PresentationEntityFactoryController is waiting for Amplitude.Mercury.Presentation.PresentationEntityMeshController.
Amplitude.Mercury.Presentation.PresentationEntityFactoryController+d__33:MoveNext()
22:51:04:041NoneAmplitude.Mercury.Presentation.Presentation still waiting all presentation controller to start
Amplitude.Mercury.Presentation.Presentation+d__28:MoveNext()
22:51:04:041NoneAmplitude.Mercury.Presentation.PresentationEntityMeshController is not yet started
Amplitude.Mercury.Presentation.Presentation+d__28:MoveNext()
22:51:04:041NoneAmplitude.Mercury.Presentation.PresentationEntityFactoryController is not yet started
Amplitude.Mercury.Presentation.Presentation+d__28:MoveNext()
22:51:04:088NoneExtracting MeshContent VFX_Hexagon_000
Amplitude.Graphics.Fx.FxComponentMeshContentManager+ContentLayer:GetFxMeshStructIndex(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
22:51:04:089NoneExtracting MeshContent VFX_Circle001
Amplitude.Graphics.Fx.FxComponentMeshContentManager+ContentLayer:GetFxMeshStructIndex(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
22:51:04:194NoneAmplitude.Mercury.Presentation.PresentationEntityFactoryController is waiting for Amplitude.Mercury.Presentation.PresentationEntityMeshController.
Amplitude.Mercury.Presentation.PresentationEntityFactoryController+d__33:MoveNext()
22:51:04:280NoneAmplitude.Mercury.Presentation.PresentationEntityFactoryController is waiting for Amplitude.Mercury.Presentation.PresentationEntityMeshController.
Amplitude.Mercury.Presentation.PresentationEntityFactoryController+d__33:MoveNext()
22:51:04:367NoneAmplitude.Mercury.Presentation.PresentationEntityFactoryController is waiting for Amplitude.Mercury.Presentation.PresentationEntityMeshController.
Amplitude.Mercury.Presentation.PresentationEntityFactoryController+d__33:MoveNext()
22:51:04:452NoneAmplitude.Mercury.Presentation.PresentationEntityFactoryController is waiting for Amplitude.Mercury.Presentation.PresentationEntityMeshController.
Amplitude.Mercury.Presentation.PresentationEntityFactoryController+d__33:MoveNext()
22:51:04:634NoneAmplitude.Mercury.Presentation.PresentationEntityFactoryController is waiting for Amplitude.Mercury.Presentation.PresentationEntityMeshController.
Amplitude.Mercury.Presentation.PresentationEntityFactoryController+d__33:MoveNext()
22:51:04:682NoneExtracting MeshContent VFX_M_WonderLakeNatron_Shape
Amplitude.Graphics.Fx.FxComponentMeshContentManager+ContentLayer:GetFxMeshStructIndex(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
22:51:04:682NoneExtracting MeshContent VFX_M_WonderVictoriaTop_Shape
Amplitude.Graphics.Fx.FxComponentMeshContentManager+ContentLayer:GetFxMeshStructIndex(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
22:51:04:683NoneExtracting MeshContent VFX_Ring_000
Amplitude.Graphics.Fx.FxComponentMeshContentManager+ContentLayer:GetFxMeshStructIndex(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
22:51:04:683NoneExtracting MeshContent VFX_SpawnHemiGeoSphere
Amplitude.Graphics.Fx.FxComponentMeshContentManager+ContentLayer:GetFxMeshStructIndex(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
22:51:04:768NoneIn Amplitude/ParticleMaskedDecal Implementation from Amplitude/ParticleMaskedDecal:SUPPORT_ATLASING, _ALBEDO_MAP, _ALPHAPREMULTIPLY_ON, _NORMAL_MAP, _ROUGHNESS_MAP
Amplitude.Graphics.ShaderReplacementAsset:CreateInstance(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
22:51:04:971NoneAmplitude.Mercury.Presentation.PresentationEntityFactoryController is waiting for Amplitude.Mercury.Presentation.PresentationEntityMeshController.
Amplitude.Mercury.Presentation.PresentationEntityFactoryController+d__33:MoveNext()
22:51:05:069NoneExtracting MeshContent FX_Quad
Amplitude.Graphics.Fx.FxComponentMeshContentManager+ContentLayer:GetFxMeshStructIndex(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
22:51:05:069NoneExtracting MeshContent VFX_cloudNuclear
Amplitude.Graphics.Fx.FxComponentMeshContentManager+ContentLayer:GetFxMeshStructIndex(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
22:51:05:069NoneExtracting MeshContent FX_NuclearMeshBot_01
Amplitude.Graphics.Fx.FxComponentMeshContentManager+ContentLayer:GetFxMeshStructIndex(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
22:51:05:070NoneExtracting MeshContent VFX_Wonder_BabylonGardens01_PollenSpawn
Amplitude.Graphics.Fx.FxComponentMeshContentManager+ContentLayer:GetFxMeshStructIndex(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
22:51:05:070NoneExtracting MeshContent VFX_Cylinder
Amplitude.Graphics.Fx.FxComponentMeshContentManager+ContentLayer:GetFxMeshStructIndex(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
22:51:05:070NoneExtracting MeshContent VFX_Ring_004
Amplitude.Graphics.Fx.FxComponentMeshContentManager+ContentLayer:GetFxMeshStructIndex(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
22:51:05:082NoneIn Amplitude/ParticleMaskedDecalRoad Implementation from Amplitude/ParticleMaskedDecalRoad:SUPPORT_ATLASING, _ALBEDO_MAP, _ALPHAPREMULTIPLY_ON, _NORMAL_MAP, _ROUGHNESS_MAP
Amplitude.Graphics.ShaderReplacementAsset:CreateInstance(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
22:51:05:183NoneAmplitude.Mercury.Presentation.PresentationEntityFactoryController is waiting for Amplitude.Mercury.Presentation.PresentationEntityMeshController.
Amplitude.Mercury.Presentation.PresentationEntityFactoryController+d__33:MoveNext()
22:51:05:532NoneAmplitude.Mercury.Presentation.PresentationEntityFactoryController is waiting for Amplitude.Mercury.Presentation.PresentationEntityMeshController.
Amplitude.Mercury.Presentation.PresentationEntityFactoryController+d__33:MoveNext()
22:51:05:637NoneAmplitude.Mercury.Presentation.PresentationEntityFactoryController is waiting for Amplitude.Mercury.Presentation.PresentationEntityMeshController.
Amplitude.Mercury.Presentation.PresentationEntityFactoryController+d__33:MoveNext()
22:51:05:715NoneExtracting MeshContent VFX_Ring_005
Amplitude.Graphics.Fx.FxComponentMeshContentManager+ContentLayer:GetFxMeshStructIndex(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
22:51:05:753NoneAmplitude.Mercury.Presentation.PresentationEntityFactoryController is waiting for Amplitude.Mercury.Presentation.PresentationEntityMeshController.
Amplitude.Mercury.Presentation.PresentationEntityFactoryController+d__33:MoveNext()
22:51:05:854NoneAmplitude.Mercury.Presentation.PresentationEntityFactoryController is waiting for Amplitude.Mercury.Presentation.PresentationEntityMeshController.
Amplitude.Mercury.Presentation.PresentationEntityFactoryController+d__33:MoveNext()
22:51:05:967NoneAmplitude.Mercury.Presentation.PresentationEntityFactoryController is waiting for Amplitude.Mercury.Presentation.PresentationEntityMeshController.
Amplitude.Mercury.Presentation.PresentationEntityFactoryController+d__33:MoveNext()
22:51:06:110NoneAmplitude.Mercury.Presentation.PresentationEntityFactoryController is waiting for Amplitude.Mercury.Presentation.PresentationEntityMeshController.
Amplitude.Mercury.Presentation.PresentationEntityFactoryController+d__33:MoveNext()
22:51:06:110NoneAmplitude.Mercury.Presentation.Presentation still waiting all presentation controller to start
Amplitude.Mercury.Presentation.Presentation+d__28:MoveNext()
22:51:06:110NoneAmplitude.Mercury.Presentation.PresentationEntityMeshController is not yet started
Amplitude.Mercury.Presentation.Presentation+d__28:MoveNext()
22:51:06:110NoneAmplitude.Mercury.Presentation.PresentationEntityFactoryController is not yet started
Amplitude.Mercury.Presentation.Presentation+d__28:MoveNext()
22:51:06:194NoneIn Amplitude/HgFx/UIFx Implementation from Amplitude/HgFx/UIFx:SUPPORT_ATLASING
Amplitude.Graphics.ShaderReplacementAsset:CreateInstance(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
22:51:06:200NoneAmplitude.Mercury.Presentation.PresentationEntityFactoryController is waiting for Amplitude.Mercury.Presentation.PresentationEntityMeshController.
Amplitude.Mercury.Presentation.PresentationEntityFactoryController+d__33:MoveNext()
22:51:06:236NoneExtracting MeshContent FX_Border_02
Amplitude.Graphics.Fx.FxComponentMeshContentManager+ContentLayer:GetFxMeshStructIndex(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
22:51:06:236NoneExtracting MeshContent VFX_Ring_001
Amplitude.Graphics.Fx.FxComponentMeshContentManager+ContentLayer:GetFxMeshStructIndex(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
22:51:06:236NoneExtracting MeshContent FX_Border
Amplitude.Graphics.Fx.FxComponentMeshContentManager+ContentLayer:GetFxMeshStructIndex(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
22:51:06:243NoneAmplitude.Mercury.Presentation.PresentationEntityFactoryController is waiting for Amplitude.Mercury.Presentation.PresentationEntityMeshController.
Amplitude.Mercury.Presentation.PresentationEntityFactoryController+d__33:MoveNext()
22:51:07:620None[Preview] Set PresentationUnit UnitVisualAffinity_Era3_MongolEmpire #60627 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
22:51:08:204None[Preview] Set PresentationUnit UnitVisualAffinity_Era3_MongolEmpire #62048 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
22:51:08:824None[Preview] Set PresentationUnit UnitVisualAffinity_Common_Era3_Mediterranean #71510 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
22:51:09:282None[Preview] Set PresentationUnit UnitVisualAffinity_Era1_AboriginalAustralia #9451 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
22:51:09:284None[Preview] Set PresentationUnit UnitVisualAffinity_Common_Era3_American #55593 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
22:51:09:291None[Preview] Set PresentationUnit UnitVisualAffinity_Common_Era3_Mediterranean #62069 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
22:51:09:292None[Preview] Set PresentationUnit UnitVisualAffinity_Era3_KhmerEmpire #39653 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
22:51:09:301None[Preview] Set PresentationUnit UnitVisualAffinity_Era1_Babylon #76171 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
22:51:09:399None[Preview] Set PresentationUnit UnitVisualAffinity_Era3_GhanaEmpire #37589 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
22:51:09:399None[Preview] Set PresentationUnit UnitVisualAffinity_Era3_KhmerEmpire #24484 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
22:51:09:402None[Preview] Set PresentationUnit UnitVisualAffinity_Common_Era1_Temperate #9646 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
22:51:09:678None[Preview] Set PresentationUnit UnitVisualAffinity_Era4_Inca #75705 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
22:51:09:691None[Preview] Set PresentationUnit UnitVisualAffinity_Era3_AztecEmpire #67727 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
22:51:09:862None[Preview] Set PresentationUnit UnitVisualAffinity_Era3_HolyRomanEmpire #76442 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
22:51:09:864None[Preview] Set PresentationUnit UnitVisualAffinity_Era2_HanChina #73903 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
22:51:09:949None[Preview] Set PresentationUnit UnitVisualAffinity_Era4_PolishKingdom #77574 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
22:51:09:966None[Preview] Set PresentationUnit UnitVisualAffinity_Era4_Holland #58950 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
22:51:10:126None[Preview] Set PresentationUnit UnitVisualAffinity_Era3_AztecEmpire #41171 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
22:51:10:360None[Preview] Set PresentationUnit UnitVisualAffinity_Era3_MedievalEngland #66799 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
22:51:10:362None[Preview] Set PresentationUnit UnitVisualAffinity_Era3_AztecEmpire #78830 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
22:51:10:363None[Preview] Set PresentationUnit UnitVisualAffinity_Era3_Mississippi #40635 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
22:51:10:365None[Preview] Set PresentationUnit UnitVisualAffinity_Common_Era3_EastAfrican #77366 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
22:51:10:365None[Preview] Set PresentationUnit UnitVisualAffinity_Era2_HanChina #74140 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
22:51:10:368None[Preview] Set PresentationUnit UnitVisualAffinity_Era2_CelticCivilization #12527 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
22:51:10:369None[Preview] Set PresentationUnit UnitVisualAffinity_Era3_AztecEmpire #76425 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
22:51:10:369None[Preview] Set PresentationUnit UnitVisualAffinity_Era3_AztecEmpire #32806 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
22:51:10:371None[Preview] Set PresentationUnit UnitVisualAffinity_Era4_IroquoisConfederacy #79524 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
22:51:10:396None[Preview] Set PresentationUnit UnitVisualAffinity_Era5_BritishEmpire #43024 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
22:51:10:397None[Preview] Set PresentationUnit UnitVisualAffinity_Common_Era1_Hot #7834 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
22:51:10:398None[Preview] Set PresentationUnit UnitVisualAffinity_Era3_MongolEmpire #65210 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
22:51:10:399None[Preview] Set PresentationUnit UnitVisualAffinity_Era3_HolyRomanEmpire #60217 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
22:51:10:399None[Preview] Set PresentationUnit UnitVisualAffinity_Era4_MughalEmpire #68617 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
22:51:10:401None[Preview] Set PresentationUnit UnitVisualAffinity_Era2_CelticCivilization #13860 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
22:51:10:403None[Preview] Set PresentationUnit UnitVisualAffinity_Era3_Mississippi #55173 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
22:51:10:404None[Preview] Set PresentationUnit UnitVisualAffinity_Era2_AksumiteEmpire #11328 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
22:51:10:412None[Preview] Set PresentationUnit UnitVisualAffinity_Era1_AboriginalAustralia #16270 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
22:51:10:606None[Preview] Set PresentationUnit UnitVisualAffinity_Era4_IroquoisConfederacy #75710 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
22:51:10:609None[Preview] Set PresentationUnit UnitVisualAffinity_Era3_KhmerEmpire #51296 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
22:51:10:609None[Preview] Set PresentationUnit UnitVisualAffinity_Era4_Maasai #38907 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
22:51:10:609None[Preview] Set PresentationUnit UnitVisualAffinity_Era4_PolishKingdom #71487 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
22:51:10:610None[Preview] Set PresentationUnit UnitVisualAffinity_Era3_HolyRomanEmpire #51719 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
22:51:10:637None[Preview] Set PresentationUnit UnitVisualAffinity_Era3_Vikings #78796 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
22:51:10:638None[Preview] Set PresentationUnit UnitVisualAffinity_Era3_AztecEmpire #75703 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
22:51:10:640None[Preview] Set PresentationUnit UnitVisualAffinity_Common_Era3_Mediterranean #78835 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
22:51:10:648None[Preview] Set PresentationUnit UnitVisualAffinity_Era4_MughalEmpire #75720 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
22:51:10:651None[Preview] Set PresentationUnit UnitVisualAffinity_Era4_Inca #26942 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
22:51:10:748None[Preview] Set PresentationUnit UnitVisualAffinity_Era5_Ethiopia #67740 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
22:51:10:752None[Preview] Set PresentationUnit UnitVisualAffinity_Era2_Nazca #17967 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
22:51:10:754None[Preview] Set PresentationUnit UnitVisualAffinity_Era3_Mississippi #30051 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
22:51:10:754None[Preview] Set PresentationUnit UnitVisualAffinity_Era4_Holland #75345 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
22:51:10:754None[Preview] Set PresentationUnit UnitVisualAffinity_Era3_Vikings #69915 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
22:51:10:755None[Preview] Set PresentationUnit UnitVisualAffinity_Era4_Maasai #64438 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
22:51:10:756None[Preview] Set PresentationUnit UnitVisualAffinity_Era4_Holland #58948 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
22:51:10:977None[Preview] Set PresentationUnit UnitVisualAffinity_Era3_GhanaEmpire #75726 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
22:51:10:978None[Preview] Set PresentationUnit UnitVisualAffinity_Era4_Maasai #64625 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
22:51:10:978None[Preview] Set PresentationUnit UnitVisualAffinity_Era2_AksumiteEmpire #17521 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
22:51:10:979None[Preview] Set PresentationUnit UnitVisualAffinity_Era3_HolyRomanEmpire #81402 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
22:51:10:979None[Preview] Set PresentationUnit UnitVisualAffinity_Era3_Mississippi #57409 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
22:51:10:980None[Preview] Set PresentationUnit UnitVisualAffinity_Era4_IroquoisConfederacy #66791 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
22:51:10:982None[Preview] Set PresentationUnit UnitVisualAffinity_Era4_MughalEmpire #54543 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
22:51:10:982None[Preview] Set PresentationUnit UnitVisualAffinity_Era3_Vikings #80597 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
22:51:10:983None[Preview] Set PresentationUnit UnitVisualAffinity_Era3_HolyRomanEmpire #76440 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
22:51:10:985None[Preview] Set PresentationUnit UnitVisualAffinity_Era3_AztecEmpire #51782 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
22:51:10:985None[Preview] Set PresentationUnit UnitVisualAffinity_Era3_AztecEmpire #35932 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
22:51:10:987None[Preview] Set PresentationUnit UnitVisualAffinity_Era4_IroquoisConfederacy #80596 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
22:51:10:987None[Preview] Set PresentationUnit UnitVisualAffinity_Era4_IroquoisConfederacy #70754 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
22:51:10:988None[Preview] Set PresentationUnit UnitVisualAffinity_Era4_Inca #74190 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
22:51:10:989None[Preview] Set PresentationUnit UnitVisualAffinity_Common_Era3_American #46220 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
22:51:10:990None[Preview] Set PresentationUnit UnitVisualAffinity_Era4_MughalEmpire #48254 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
22:51:10:990None[Preview] Set PresentationUnit UnitVisualAffinity_Era4_Holland #38399 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
22:51:10:990None[Preview] Set PresentationUnit UnitVisualAffinity_Era4_MughalEmpire #79887 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
22:51:10:992None[Preview] Set PresentationUnit UnitVisualAffinity_Era3_Mississippi #77640 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
22:51:10:998None[Preview] Set PresentationUnit UnitVisualAffinity_Era4_PolishKingdom #13447 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
22:51:11:000None[Preview] Set PresentationUnit UnitVisualAffinity_Era4_Holland #67223 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
22:51:11:002None[Preview] Set PresentationUnit UnitVisualAffinity_Common_Era2_EastAfrican #18214 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
22:51:11:002None[Preview] Set PresentationUnit UnitVisualAffinity_Era3_AztecEmpire #5843 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
22:51:11:003None[Preview] Set PresentationUnit UnitVisualAffinity_Era2_Nazca #44188 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
22:51:11:003None[Preview] Set PresentationUnit UnitVisualAffinity_Era5_BritishEmpire #79593 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
22:51:11:004None[Preview] Set PresentationUnit UnitVisualAffinity_Common_Era3_Northern #79548 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
22:51:11:005None[Preview] Set PresentationUnit UnitVisualAffinity_Era4_IroquoisConfederacy #64659 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
22:51:11:011None[Preview] Set PresentationUnit UnitVisualAffinity_Era4_Holland #79642 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
22:51:11:011None[Preview] Set PresentationUnit UnitVisualAffinity_Era4_Spain #73908 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
22:51:11:012None[Preview] Set PresentationUnit UnitVisualAffinity_Era3_Mississippi #47698 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
22:51:11:014None[Preview] Set PresentationUnit UnitVisualAffinity_Era4_Holland #76671 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
22:51:11:014None[Preview] Set PresentationUnit UnitVisualAffinity_Era4_IroquoisConfederacy #64610 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
22:51:11:014None[Preview] Set PresentationUnit UnitVisualAffinity_Era4_MughalEmpire #67677 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
22:51:11:025None[Preview] Set PresentationUnit UnitVisualAffinity_Era3_RapaNui #80997 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
22:51:11:026None[Preview] Set PresentationUnit UnitVisualAffinity_Common_Era1_Hot #15940 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
22:51:11:026None[Preview] Set PresentationUnit UnitVisualAffinity_Era4_Spain #64452 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
22:51:11:028None[Preview] Set PresentationUnit UnitVisualAffinity_Era4_IroquoisConfederacy #80546 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
22:51:11:031None[Preview] Set PresentationUnit UnitVisualAffinity_Era4_IroquoisConfederacy #52097 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
22:51:11:033None[Preview] Set PresentationUnit UnitVisualAffinity_Era4_CaribbeanPirates #76436 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
22:51:11:034None[Preview] Set PresentationUnit UnitVisualAffinity_Era3_Mississippi #73120 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
22:51:11:035None[Preview] Set PresentationUnit UnitVisualAffinity_Era4_PolishKingdom #51293 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
22:51:11:035None[Preview] Set PresentationUnit UnitVisualAffinity_Common_Era1_Hot #9337 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
22:51:11:035None[Preview] Set PresentationUnit UnitVisualAffinity_Era5_BritishEmpire #80705 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
22:51:11:037None[Preview] Set PresentationUnit UnitVisualAffinity_Era5_BritishEmpire #78788 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
22:51:11:039None[Preview] Set PresentationUnit UnitVisualAffinity_Era4_IroquoisConfederacy #79531 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
22:51:11:040None[Preview] Set PresentationUnit UnitVisualAffinity_Era3_KhmerEmpire #58857 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
22:51:11:040None[Preview] Set PresentationUnit UnitVisualAffinity_Era4_MughalEmpire #51692 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
22:51:11:042None[Preview] Set PresentationUnit UnitVisualAffinity_Era1_AboriginalAustralia #11928 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
22:51:11:043None[Preview] Set PresentationUnit UnitVisualAffinity_Era3_MedievalEngland #75372 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
22:51:11:045None[Preview] Set PresentationUnit UnitVisualAffinity_Era4_IroquoisConfederacy #80543 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
22:51:11:045None[Preview] Set PresentationUnit UnitVisualAffinity_Common_Era3_Northern #62937 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
22:51:11:045None[Preview] Set PresentationUnit UnitVisualAffinity_Era4_Holland #72536 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
22:51:11:046None[Preview] Set PresentationUnit UnitVisualAffinity_Era4_PolishKingdom #78794 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
22:51:11:047None[Preview] Set PresentationUnit UnitVisualAffinity_Common_Era2_European #33849 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
22:51:11:049None[Preview] Set PresentationUnit UnitVisualAffinity_Era3_MedievalEngland #64450 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
22:51:11:051None[Preview] Set PresentationUnit UnitVisualAffinity_Common_Era1_Hot #11683 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
22:51:11:051None[Preview] Set PresentationUnit UnitVisualAffinity_Era4_PolishKingdom #70809 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
22:51:11:053None[Preview] Set PresentationUnit UnitVisualAffinity_Common_Era3_Mediterranean #46228 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
22:51:11:055None[Preview] Set PresentationUnit UnitVisualAffinity_Era4_PolishKingdom #78898 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
22:51:11:056None[Preview] Set PresentationUnit UnitVisualAffinity_Era4_Spain #80557 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
22:51:11:057None[Preview] Set PresentationUnit UnitVisualAffinity_Era1_Caral #20760 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
22:51:11:057None[Preview] Set PresentationUnit UnitVisualAffinity_Era3_Vikings #80595 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
22:51:11:068None[Preview] Set PresentationUnit UnitVisualAffinity_Era3_BulgarianEmpire #69281 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
22:51:11:069None[Preview] Set PresentationUnit UnitVisualAffinity_Era3_HolyRomanEmpire #22754 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
22:51:11:070None[Preview] Set PresentationUnit UnitVisualAffinity_Era3_GhanaEmpire #28576 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
22:51:11:071None[Preview] Set PresentationUnit UnitVisualAffinity_Era3_MedievalEngland #54830 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
22:51:11:072None[Preview] Set PresentationUnit UnitVisualAffinity_Era4_Holland #51736 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
22:51:11:073None[Preview] Set PresentationUnit UnitVisualAffinity_Common_Era3_American #75744 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
22:51:11:075None[Preview] Set PresentationUnit UnitVisualAffinity_Era3_Vikings #43935 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
22:51:11:075None[Preview] Set PresentationUnit UnitVisualAffinity_Era4_Holland #45016 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
22:51:11:076None[Preview] Set PresentationUnit UnitVisualAffinity_Era3_MedievalEngland #52089 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
22:51:11:077None[Preview] Set PresentationUnit UnitVisualAffinity_Era3_GhanaEmpire #41743 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
22:51:11:078None[Preview] Set PresentationUnit UnitVisualAffinity_Common_Era2_EastAfrican #22137 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
22:51:11:079None[Preview] Set PresentationUnit UnitVisualAffinity_Era5_BritishEmpire #31856 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
22:51:11:079None[Preview] Set PresentationUnit UnitVisualAffinity_Era4_PolishKingdom #67663 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
22:51:11:081None[Preview] Set PresentationUnit UnitVisualAffinity_Era3_Vikings #77824 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
22:51:11:082None[Preview] Set PresentationUnit UnitVisualAffinity_Era4_Inca #38382 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
22:51:11:083None[Preview] Set PresentationUnit UnitVisualAffinity_Era3_AztecEmpire #41173 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
22:51:11:083None[Preview] Set PresentationUnit UnitVisualAffinity_Era4_Holland #74487 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
22:51:11:084None[Preview] Set PresentationUnit UnitVisualAffinity_Era2_MayaCivilization #37020 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
22:51:11:084None[Preview] Set PresentationUnit UnitVisualAffinity_Era4_PolishKingdom #76427 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
22:51:11:088None[Preview] Set PresentationUnit UnitVisualAffinity_Era3_Mississippi #37273 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
22:51:11:088None[Preview] Set PresentationUnit UnitVisualAffinity_Era3_GhanaEmpire #50857 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
22:51:11:090None[Preview] Set PresentationUnit UnitVisualAffinity_Era4_MughalEmpire #28164 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
22:51:11:091None[Preview] Set PresentationUnit UnitVisualAffinity_Era4_Holland #69941 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
22:51:11:091None[Preview] Set PresentationUnit UnitVisualAffinity_Era4_MughalEmpire #49864 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
22:51:11:093None[Preview] Set PresentationUnit UnitVisualAffinity_Era3_Vikings #80593 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
22:51:11:094None[Preview] Set PresentationUnit UnitVisualAffinity_Era4_IroquoisConfederacy #43038 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
22:51:11:094None[Preview] Set PresentationUnit UnitVisualAffinity_Era5_BritishEmpire #77625 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
22:51:11:096None[Preview] Set PresentationUnit UnitVisualAffinity_Era4_PolishKingdom #43536 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
22:51:11:098None[Preview] Set PresentationUnit UnitVisualAffinity_Era4_PolishKingdom #77816 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
22:51:11:099None[Preview] Set PresentationUnit UnitVisualAffinity_Era4_Spain #52721 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
22:51:11:099None[Preview] Set PresentationUnit UnitVisualAffinity_Era4_MughalEmpire #50845 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
22:51:11:099None[Preview] Set PresentationUnit UnitVisualAffinity_Era3_AztecEmpire #77328 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
22:51:11:101None[Preview] Set PresentationUnit UnitVisualAffinity_Era4_IroquoisConfederacy #78801 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
22:51:11:101None[Preview] Set PresentationUnit UnitVisualAffinity_Era5_BritishEmpire #58955 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
22:51:11:101None[Preview] Set PresentationUnit UnitVisualAffinity_Era2_Huns #29130 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
22:51:11:102None[Preview] Set PresentationUnit UnitVisualAffinity_Era4_Spain #70908 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
22:51:11:102None[Preview] Set PresentationUnit UnitVisualAffinity_Era3_MedievalEngland #74381 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
22:51:11:103None[Preview] Set PresentationUnit UnitVisualAffinity_Era2_Nazca #67282 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
22:51:11:103None[Preview] Set PresentationUnit UnitVisualAffinity_Era5_BritishEmpire #79591 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
22:51:11:108None[Preview] Set PresentationUnit UnitVisualAffinity_Era4_PolishKingdom #65941 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
22:51:11:110None[Preview] Set PresentationUnit UnitVisualAffinity_Era4_MughalEmpire #77349 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
22:51:11:110None[Preview] Set PresentationUnit UnitVisualAffinity_Era4_Inca #75754 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
22:51:11:110None[Preview] Set PresentationUnit UnitVisualAffinity_Era3_Vikings #78806 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
22:51:11:112None[Preview] Set PresentationUnit UnitVisualAffinity_Era4_Holland #80555 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
22:51:11:112None[Preview] Set PresentationUnit UnitVisualAffinity_Era3_HolyRomanEmpire #67231 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
22:51:11:114None[Preview] Set PresentationUnit UnitVisualAffinity_Era4_Maasai #65929 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
22:51:11:115None[Preview] Set PresentationUnit UnitVisualAffinity_Era3_GhanaEmpire #72104 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
22:51:11:117None[Preview] Set PresentationUnit UnitVisualAffinity_Era3_AztecEmpire #27426 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
22:51:11:118None[Preview] Set PresentationUnit UnitVisualAffinity_Era3_AztecEmpire #58166 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
22:51:11:118None[Preview] Set PresentationUnit UnitVisualAffinity_Era3_AztecEmpire #42430 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
22:51:11:120None[Preview] Set PresentationUnit UnitVisualAffinity_Era3_RapaNui #46982 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
22:51:11:120None[Preview] Set PresentationUnit UnitVisualAffinity_Era4_Holland #55275 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
22:51:11:121None[Preview] Set PresentationUnit UnitVisualAffinity_Common_Era1_Temperate #34722 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
22:51:11:124None[Preview] Set PresentationUnit UnitVisualAffinity_Era1_Bantu #28564 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
22:51:11:125None[Preview] Set PresentationUnit UnitVisualAffinity_Era4_Holland #64290 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
22:51:11:126None[Preview] Set PresentationUnit UnitVisualAffinity_Era4_MughalEmpire #47692 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
22:51:11:126None[Preview] Set PresentationUnit UnitVisualAffinity_Common_Era3_American #77703 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
22:51:11:127None[Preview] Set PresentationUnit UnitVisualAffinity_Era3_Vikings #67208 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
22:51:11:128None[Preview] Set PresentationUnit UnitVisualAffinity_Era4_Spain #79698 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
22:51:11:130None[Preview] Set PresentationUnit UnitVisualAffinity_Era2_Huns #28872 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
22:51:11:130None[Preview] Set PresentationUnit UnitVisualAffinity_Era2_Garamantes #59407 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
22:51:11:131None[Preview] Set PresentationUnit UnitVisualAffinity_Era3_Mississippi #38402 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
22:51:11:131None[Preview] Set PresentationUnit UnitVisualAffinity_Era4_Inca #77830 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
22:51:11:133None[Preview] Set PresentationUnit UnitVisualAffinity_Era3_RapaNui #79584 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
22:51:11:135None[Preview] Set PresentationUnit UnitVisualAffinity_Era2_CelticCivilization #40124 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
22:51:11:136None[Preview] Set PresentationUnit UnitVisualAffinity_Era4_Spain #68213 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
22:51:11:137None[Preview] Set PresentationUnit UnitVisualAffinity_Era3_MedievalEngland #68440 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
22:51:11:137None[Preview] Set PresentationUnit UnitVisualAffinity_Era4_Inca #51730 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
22:51:11:137None[Preview] Set PresentationUnit UnitVisualAffinity_Era3_HolyRomanEmpire #37031 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
22:51:11:139None[Preview] Set PresentationUnit UnitVisualAffinity_Era4_IroquoisConfederacy #69925 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
22:51:11:139None[Preview] Set PresentationUnit UnitVisualAffinity_Common_Era3_Mediterranean #77667 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
22:51:11:140None[Preview] Set PresentationUnit UnitVisualAffinity_Era3_HolyRomanEmpire #77552 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
22:51:11:141None[Preview] Set PresentationUnit UnitVisualAffinity_Era4_PolishKingdom #64657 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
22:51:11:141None[Preview] Set PresentationUnit UnitVisualAffinity_Era4_PolishKingdom #79521 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
22:51:11:141None[Preview] Set PresentationUnit UnitVisualAffinity_Era3_GhanaEmpire #50859 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
22:51:11:141None[Preview] Set PresentationUnit UnitVisualAffinity_Era4_PolishKingdom #47446 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
22:51:11:143None[Preview] Set PresentationUnit UnitVisualAffinity_Common_Era3_American #65248 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
22:51:11:143None[Preview] Set PresentationUnit UnitVisualAffinity_Era3_HolyRomanEmpire #48275 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
22:51:11:149None[Preview] Set PresentationUnit UnitVisualAffinity_Era2_HanChina #67780 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
22:51:11:150None[Preview] Set PresentationUnit UnitVisualAffinity_Era4_MughalEmpire #58891 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
22:51:11:150None[Preview] Set PresentationUnit UnitVisualAffinity_Era4_MughalEmpire #59402 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
22:51:11:151None[Preview] Set PresentationUnit UnitVisualAffinity_Era4_Spain #44605 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
22:51:11:153None[Preview] Set PresentationUnit UnitVisualAffinity_Era4_IroquoisConfederacy #74137 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
22:51:11:154None[Preview] Set PresentationUnit UnitVisualAffinity_Era3_AztecEmpire #66077 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
22:51:11:154None[Preview] Set PresentationUnit UnitVisualAffinity_Era4_PolishKingdom #51739 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
22:51:11:156None[Preview] Set PresentationUnit UnitVisualAffinity_Common_Era2_EastAfrican #34717 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
22:51:11:156None[Preview] Set PresentationUnit UnitVisualAffinity_Era3_Vikings #79112 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
22:51:11:156None[Preview] Set PresentationUnit UnitVisualAffinity_Era4_Maasai #69266 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
22:51:11:157None[Preview] Set PresentationUnit UnitVisualAffinity_Era3_AztecEmpire #57161 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
22:51:11:157None[Preview] Set PresentationUnit UnitVisualAffinity_Era3_Vikings #79640 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
22:51:11:159None[Preview] Set PresentationUnit UnitVisualAffinity_Common_Era3_Mediterranean #67690 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
22:51:11:160None[Preview] Set PresentationUnit UnitVisualAffinity_Era4_IroquoisConfederacy #78804 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
22:51:11:161None[Preview] Set PresentationUnit UnitVisualAffinity_Era2_MayaCivilization #75370 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
22:51:11:162None[Preview] Set PresentationUnit UnitVisualAffinity_Era4_MughalEmpire #55573 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
22:51:11:163None[Preview] Set PresentationUnit UnitVisualAffinity_Era4_MughalEmpire #75342 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
22:51:11:164None[Preview] Set PresentationUnit UnitVisualAffinity_Era3_RapaNui #77372 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
22:51:11:164None[Preview] Set PresentationUnit UnitVisualAffinity_Era3_GhanaEmpire #75375 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
22:51:11:165None[Preview] Set PresentationUnit UnitVisualAffinity_Era4_Spain #69306 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
22:51:11:166None[Preview] Set PresentationUnit UnitVisualAffinity_Era4_IroquoisConfederacy #72446 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
22:51:11:167None[Preview] Set PresentationUnit UnitVisualAffinity_Common_Era3_EastAfrican #52111 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
22:51:11:168None[Preview] Set PresentationUnit UnitVisualAffinity_Era3_GhanaEmpire #70143 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
22:51:11:169None[Preview] Set PresentationUnit UnitVisualAffinity_Common_Era3_Mediterranean #52123 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
22:51:11:169None[Preview] Set PresentationUnit UnitVisualAffinity_Era4_Spain #58373 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
22:51:11:170None[Preview] Set PresentationUnit UnitVisualAffinity_Common_Era4_European #67285 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
22:51:11:170None[Preview] Set PresentationUnit UnitVisualAffinity_Era4_Holland #73905 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
22:51:11:171None[Preview] Set PresentationUnit UnitVisualAffinity_Era2_Goths #64421 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
22:51:11:173None[Preview] Set PresentationUnit UnitVisualAffinity_Era3_BulgarianEmpire #54597 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
22:51:11:174None[Preview] Set PresentationUnit UnitVisualAffinity_Era5_Ethiopia #80590 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
22:51:11:175None[Preview] Set PresentationUnit UnitVisualAffinity_Era4_PolishKingdom #67742 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
22:51:11:184NoneAmplitude.Mercury.Presentation.Presentation.DoStartAllPresentationController tooks 36620 ms
Amplitude.Mercury.Presentation.Presentation+d__28:MoveNext()
22:51:11:190UI Steam[UI] Start calling OnPresentationStarted on in-game windows.
Amplitude.Mercury.UI.Windows.WindowsManager+d__47:MoveNext() Amplitude.Mercury.UI.Windows.WindowsManager+ d__47:MoveNext() Amplitude.Coroutine:Run() Amplitude.Coroutine+ d__33:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) UnityEngine.MonoBehaviour:StartCoroutineManaged2(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) UnityEngine.MonoBehaviour:StartCoroutine(System.Reflection.RuntimeParameterInfo) Amplitude.Framework.UnityCoroutine:StartCoroutine(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.UI.Windows.WindowsManager:OnPresentationStarted() Amplitude.Mercury.UI.Windows.WindowsManager:Presentation_PresentationChange(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Presentation.Presentation:OnPresentationChange(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Presentation.Presentation+ d__24:MoveNext() Amplitude.Coroutine:Run() Amplitude.Coroutine+ d__33:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
22:51:11:383None%AllMilitaryForcesListingModeLandTitle Trying to get a parameter 0 out of bound 0.
Amplitude.Framework.Localization.LocalizationContext:GetParameter(System.Reflection.RuntimeParameterInfo)
22:51:11:384None%AllMilitaryForcesListingModeMaritimeTitle Trying to get a parameter 0 out of bound 0.
Amplitude.Framework.Localization.LocalizationContext:GetParameter(System.Reflection.RuntimeParameterInfo)
22:51:11:384None%AllMilitaryForcesListingModeAirTitle Trying to get a parameter 0 out of bound 0.
Amplitude.Framework.Localization.LocalizationContext:GetParameter(System.Reflection.RuntimeParameterInfo)
22:51:11:390NonePresentation has been started.
Amplitude.Mercury.Presentation.Presentation+d__24:MoveNext()
22:51:11:411NonePresentation has been presented.
Amplitude.Mercury.Presentation.Presentation+d__24:MoveNext()
22:51:11:411NonePresentation has been presented.
Amplitude.Mercury.Presentation.InGameView+d__15:MoveNext()
22:51:14:052UI Steam[UI] '???|UIMaterialModifier' cannot be loaded.
Amplitude.UI.UIBehaviour:LoadIfNecessary() Amplitude.UI.UIBehaviour:LoadIfNecessary() Amplitude.Mercury.UI.StyleAdditionalTagListeners:Reload() Amplitude.Mercury.UI.EmpireScreen_LegacyTraitItem:Load() Amplitude.UI.UIBehaviour:DoLoad() Amplitude.UI.UIBehaviour:LoadIfNecessary() Amplitude.UI.UIBehaviourAsynchronousLoader+Scope+d__2:MoveNext() Amplitude.Coroutine:Run() Amplitude.Mercury.UI.Windows.WindowsManager+ d__47:MoveNext() Amplitude.Coroutine:Run() Amplitude.Coroutine+ d__33:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
22:51:14:053UI Steam[UI] '???|UIMaterialModifier' cannot be loaded.
Amplitude.UI.UIBehaviour:LoadIfNecessary() Amplitude.UI.UIBehaviour:LoadIfNecessary() Amplitude.Mercury.UI.StyleAdditionalTagListeners:Reload() Amplitude.Mercury.UI.EmpireScreen_LegacyTraitItem:Load() Amplitude.UI.UIBehaviour:DoLoad() Amplitude.UI.UIBehaviour:LoadIfNecessary() Amplitude.UI.UIBehaviourAsynchronousLoader+Scope+d__2:MoveNext() Amplitude.Coroutine:Run() Amplitude.Mercury.UI.Windows.WindowsManager+ d__47:MoveNext() Amplitude.Coroutine:Run() Amplitude.Coroutine+ d__33:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
22:51:14:053UI Steam[UI] '???|UIMaterialModifier' cannot be loaded.
Amplitude.UI.UIBehaviour:LoadIfNecessary() Amplitude.UI.UIBehaviour:LoadIfNecessary() Amplitude.Mercury.UI.StyleAdditionalTagListeners:Reload() Amplitude.Mercury.UI.EmpireScreen_LegacyTraitItem:Load() Amplitude.UI.UIBehaviour:DoLoad() Amplitude.UI.UIBehaviour:LoadIfNecessary() Amplitude.UI.UIBehaviourAsynchronousLoader+Scope+d__2:MoveNext() Amplitude.Coroutine:Run() Amplitude.Mercury.UI.Windows.WindowsManager+ d__47:MoveNext() Amplitude.Coroutine:Run() Amplitude.Coroutine+ d__33:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
22:51:14:053UI Steam[UI] '???|UIMaterialModifier' cannot be loaded.
Amplitude.UI.UIBehaviour:LoadIfNecessary() Amplitude.UI.UIBehaviour:LoadIfNecessary() Amplitude.Mercury.UI.StyleAdditionalTagListeners:Reload() Amplitude.Mercury.UI.EmpireScreen_LegacyTraitItem:Load() Amplitude.UI.UIBehaviour:DoLoad() Amplitude.UI.UIBehaviour:LoadIfNecessary() Amplitude.UI.UIBehaviourAsynchronousLoader+Scope+d__2:MoveNext() Amplitude.Coroutine:Run() Amplitude.Mercury.UI.Windows.WindowsManager+ d__47:MoveNext() Amplitude.Coroutine:Run() Amplitude.Coroutine+ d__33:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
22:51:14:054UI Steam[UI] '???|UIMaterialModifier' cannot be loaded.
Amplitude.UI.UIBehaviour:LoadIfNecessary() Amplitude.UI.UIBehaviour:LoadIfNecessary() Amplitude.Mercury.UI.StyleAdditionalTagListeners:Reload() Amplitude.Mercury.UI.EmpireScreen_LegacyTraitItem:Load() Amplitude.UI.UIBehaviour:DoLoad() Amplitude.UI.UIBehaviour:LoadIfNecessary() Amplitude.UI.UIBehaviourAsynchronousLoader+Scope+d__2:MoveNext() Amplitude.Coroutine:Run() Amplitude.Mercury.UI.Windows.WindowsManager+ d__47:MoveNext() Amplitude.Coroutine:Run() Amplitude.Coroutine+ d__33:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
22:51:14:054UI Steam[UI] '???|UIMaterialModifier' cannot be loaded.
Amplitude.UI.UIBehaviour:LoadIfNecessary() Amplitude.UI.UIBehaviour:LoadIfNecessary() Amplitude.Mercury.UI.StyleAdditionalTagListeners:Reload() Amplitude.Mercury.UI.EmpireScreen_LegacyTraitItem:Load() Amplitude.UI.UIBehaviour:DoLoad() Amplitude.UI.UIBehaviour:LoadIfNecessary() Amplitude.UI.UIBehaviourAsynchronousLoader+Scope+d__2:MoveNext() Amplitude.Coroutine:Run() Amplitude.Mercury.UI.Windows.WindowsManager+ d__47:MoveNext() Amplitude.Coroutine:Run() Amplitude.Coroutine+ d__33:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
22:51:14:057UI Steam[UI] '???|UIMaterialModifier' cannot be loaded.
Amplitude.UI.UIBehaviour:LoadIfNecessary() Amplitude.UI.UIBehaviour:LoadIfNecessary() Amplitude.Mercury.UI.StyleAdditionalTagListeners:Reload() Amplitude.Mercury.UI.EmpireScreen_LegacyTraitItem:Load() Amplitude.UI.UIBehaviour:DoLoad() Amplitude.UI.UIBehaviour:LoadIfNecessary() Amplitude.UI.UIBehaviourAsynchronousLoader+Scope+d__2:MoveNext() Amplitude.Coroutine:Run() Amplitude.Mercury.UI.Windows.WindowsManager+ d__47:MoveNext() Amplitude.Coroutine:Run() Amplitude.Coroutine+ d__33:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
22:51:14:057UI Steam[UI] '???|UIMaterialModifier' cannot be loaded.
Amplitude.UI.UIBehaviour:LoadIfNecessary() Amplitude.UI.UIBehaviour:LoadIfNecessary() Amplitude.Mercury.UI.StyleAdditionalTagListeners:Reload() Amplitude.Mercury.UI.EmpireScreen_LegacyTraitItem:Load() Amplitude.UI.UIBehaviour:DoLoad() Amplitude.UI.UIBehaviour:LoadIfNecessary() Amplitude.UI.UIBehaviourAsynchronousLoader+Scope+d__2:MoveNext() Amplitude.Coroutine:Run() Amplitude.Mercury.UI.Windows.WindowsManager+ d__47:MoveNext() Amplitude.Coroutine:Run() Amplitude.Coroutine+ d__33:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
22:51:14:057UI Steam[UI] '???|UIMaterialModifier' cannot be loaded.
Amplitude.UI.UIBehaviour:LoadIfNecessary() Amplitude.UI.UIBehaviour:LoadIfNecessary() Amplitude.Mercury.UI.StyleAdditionalTagListeners:Reload() Amplitude.Mercury.UI.EmpireScreen_LegacyTraitItem:Load() Amplitude.UI.UIBehaviour:DoLoad() Amplitude.UI.UIBehaviour:LoadIfNecessary() Amplitude.UI.UIBehaviourAsynchronousLoader+Scope+d__2:MoveNext() Amplitude.Coroutine:Run() Amplitude.Mercury.UI.Windows.WindowsManager+ d__47:MoveNext() Amplitude.Coroutine:Run() Amplitude.Coroutine+ d__33:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
22:51:14:057UI Steam[UI] '???|UIMaterialModifier' cannot be loaded.
Amplitude.UI.UIBehaviour:LoadIfNecessary() Amplitude.UI.UIBehaviour:LoadIfNecessary() Amplitude.Mercury.UI.StyleAdditionalTagListeners:Reload() Amplitude.Mercury.UI.EmpireScreen_LegacyTraitItem:Load() Amplitude.UI.UIBehaviour:DoLoad() Amplitude.UI.UIBehaviour:LoadIfNecessary() Amplitude.UI.UIBehaviourAsynchronousLoader+Scope+d__2:MoveNext() Amplitude.Coroutine:Run() Amplitude.Mercury.UI.Windows.WindowsManager+ d__47:MoveNext() Amplitude.Coroutine:Run() Amplitude.Coroutine+ d__33:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
22:51:14:058UI Steam[UI] '???|UIMaterialModifier' cannot be loaded.
Amplitude.UI.UIBehaviour:LoadIfNecessary() Amplitude.UI.UIBehaviour:LoadIfNecessary() Amplitude.Mercury.UI.StyleAdditionalTagListeners:Reload() Amplitude.Mercury.UI.EmpireScreen_LegacyTraitItem:Load() Amplitude.UI.UIBehaviour:DoLoad() Amplitude.UI.UIBehaviour:LoadIfNecessary() Amplitude.UI.UIBehaviourAsynchronousLoader+Scope+d__2:MoveNext() Amplitude.Coroutine:Run() Amplitude.Mercury.UI.Windows.WindowsManager+ d__47:MoveNext() Amplitude.Coroutine:Run() Amplitude.Coroutine+ d__33:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
22:51:14:058UI Steam[UI] '???|UIMaterialModifier' cannot be loaded.
Amplitude.UI.UIBehaviour:LoadIfNecessary() Amplitude.UI.UIBehaviour:LoadIfNecessary() Amplitude.Mercury.UI.StyleAdditionalTagListeners:Reload() Amplitude.Mercury.UI.EmpireScreen_LegacyTraitItem:Load() Amplitude.UI.UIBehaviour:DoLoad() Amplitude.UI.UIBehaviour:LoadIfNecessary() Amplitude.UI.UIBehaviourAsynchronousLoader+Scope+d__2:MoveNext() Amplitude.Coroutine:Run() Amplitude.Mercury.UI.Windows.WindowsManager+ d__47:MoveNext() Amplitude.Coroutine:Run() Amplitude.Coroutine+ d__33:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
22:51:14:354None[UI] Could not find UIMapper for Enum ActionType: 'TradeByOcean'.
Amplitude.Mercury.UI.Helpers.DataUtils+EnumUIMappersUtils:GetEnumUIMapper(System.Reflection.RuntimeParameterInfo)
22:51:14:354NoneCould not find UIMapper for UnlockInfo Action 'TradeByOcean'
Amplitude.Mercury.UI.TechnologyUnlockItem:TryBindAction(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
22:51:14:356NoneTechnology 'Technology_Era3_05''s Unlock %ConstructibleExtension_VillageCenterTitle has no UnlockCategory.
Amplitude.Mercury.UI.TechnologyScreen_Search+Entry:.ctor(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
22:51:14:461NoneTechnology 'Technology_Era5_07''s Unlock %Unlock_BattleAction_DugInTitle has no UnlockCategory.
Amplitude.Mercury.UI.TechnologyScreen_Search+Entry:.ctor(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
22:51:14:933NoneTechnology 'Technology_Era6_21''s Unlock %Repeatable_PollutionTitle has no UnlockCategory.
Amplitude.Mercury.UI.TechnologyScreen_Search+Entry:.ctor(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
22:51:15:041None%AllMilitaryForcesStealthLayerListingModeArmiesTitle Trying to get a parameter 0 out of bound 0.
Amplitude.Framework.Localization.LocalizationContext:GetParameter(System.Reflection.RuntimeParameterInfo)
22:51:15:042None%AllMilitaryForcesListingModeAirTitle Trying to get a parameter 0 out of bound 0.
Amplitude.Framework.Localization.LocalizationContext:GetParameter(System.Reflection.RuntimeParameterInfo)
22:51:15:042None%AllMilitaryForcesStealthLayerListingModeMilitaryForcesTitle Trying to get a parameter 0 out of bound 0.
Amplitude.Framework.Localization.LocalizationContext:GetParameter(System.Reflection.RuntimeParameterInfo)
22:51:15:042None%AllMilitaryForcesStealthLayerListingModeAgentsTitle Trying to get a parameter 0 out of bound 0.
Amplitude.Framework.Localization.LocalizationContext:GetParameter(System.Reflection.RuntimeParameterInfo)
22:51:15:151UI Steam[UI] Finished calling OnPresentationStarted on in-game windows in 1.0 seconds.
Amplitude.Mercury.UI.Windows.WindowsManager+d__47:MoveNext() Amplitude.Mercury.UI.Windows.WindowsManager+ d__47:MoveNext() Amplitude.Coroutine:Run() Amplitude.Coroutine+ d__33:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
22:51:15:280NoneAI Synchronization took 118ms at frame 8 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
22:51:15:409NoneAI Synchronization took 124ms at frame 9 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
22:51:15:454None[Sandbox] Process order. (Serial=1, Empire=0, Order=Order OrderSetControlledByHuman)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
22:51:15:584NoneAI Synchronization took 120ms at frame 11 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
22:51:17:586NoneAI post synchronization passes took 1.0 seconds to be executed.
Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()
22:51:18:133None[Sandbox] Process order. (Serial=2, Empire=1, Order=Order OrderChangeUnitSpawnPosition, Position=[26, 50], SpawnType=Land)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
22:51:18:143None[Sandbox] Process order. (Serial=3, Empire=1, Order=Order OrderChangeUnitSpawnPosition, Position=[30, 36], SpawnType=Maritime)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
22:51:18:149None[Sandbox] Process order. (Serial=4, Empire=1, Order=Order OrderChangeUnitSpawnPosition, Position=[11, 47], SpawnType=Land)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
22:51:18:155None[Sandbox] Process order. (Serial=5, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
22:51:18:163NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Nok, Constructible=Extension_Era5_BritishEmpire, Task=174470).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
22:51:18:163NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Tlatilco, Constructible=Extension_Era5_BritishEmpire, Task=174472).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
22:51:18:164NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Sarmizegetusa, Constructible=Extension_Era5_BritishEmpire, Task=174474).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
22:51:18:164NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Kucha, Constructible=Extension_Era5_BritishEmpire, Task=174476).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
22:51:19:164NoneEmpire 1 AI run took 1.0 seconds to be executed (0.5 seconds of AI processing and 1.0 seconds waiting for async requests)
Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()
22:51:19:543None[Sandbox] Process order. (Serial=6, Empire=2, Order=Order OrderRemoveConstructionByGuid)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
22:51:19:553None[Sandbox] Process order. (Serial=7, Empire=2, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
22:51:19:614None[Sandbox] Process order. (Serial=8, Empire=2, Order=Order OrderEnqueueConstructible, Settlement: '7282' Constructible: 'Extension_Base_TrainStation' Position: '[126, 26]')
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
22:51:19:694None[Sandbox] Process order. (Serial=9, Empire=3, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
22:51:19:823None[Sandbox] Process order. (Serial=10, Empire=4, Order=Order OrderRemoveConstructionByGuid)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
22:51:19:833None[Sandbox] Process order. (Serial=11, Empire=4, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
22:51:19:854None[Sandbox] Process order. (Serial=12, Empire=4, Order=Order OrderEnqueueConstructible, Settlement: '7773' Constructible: 'LandUnit_Era3_Common_GreatSwordsmen' Position: '[-1, -1]')
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
22:51:21:402NoneEmpire 4 AI run took 1.0 seconds to be executed (0.2 seconds of AI processing and 1.5 seconds waiting for async requests)
Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()
22:51:21:507NoneCan't find entity 79887 of ongoing task. Fails the task 200418.
Amplitude.AI.ProcessingPasses.EntityAllocator`3[[Amplitude.Mercury.AI.Brain.MajorEmpireBrain, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.MajorEmpire, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Army, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:AllocateTasks(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
22:51:21:603None[Sandbox] Process order. (Serial=13, Empire=5, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
22:51:21:614None[Sandbox] Process order. (Serial=14, Empire=5, Order=Order OrderDisbandUnits)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
22:51:21:734None[Sandbox] Process order. (Serial=15, Empire=0, Order=Order OrderChangeNotificationStatus)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
22:51:21:783None[Sandbox] Process order. (Serial=16, Empire=6, Order=Order OrderRemoveConstructionByGuid)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
22:51:21:790None[Sandbox] Process order. (Serial=17, Empire=6, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
22:51:21:824None[Sandbox] Process order. (Serial=18, Empire=6, Order=Order OrderEnqueueConstructible, Settlement: '5638' Constructible: 'Extension_Base_Money' Position: '[80, 15]')
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
22:51:21:929NoneCan't find entity 79642 of ongoing task. Fails the task 141109.
Amplitude.AI.ProcessingPasses.EntityAllocator`3[[Amplitude.Mercury.AI.Brain.MajorEmpireBrain, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.MajorEmpire, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Army, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:AllocateTasks(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
22:51:21:954None[Sandbox] Process order. (Serial=19, Empire=7, Order=Order='OrderDiplomaticAction', Action='ProposeToSurrender', OtherEmpire=#2.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
22:51:21:966None[Sandbox] Process order. (Serial=20, Empire=7, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
22:51:21:985None[Sandbox] Process order. (Serial=21, Empire=7, Order=Order='OrderGoTo', Entity=#38399, AdditionalFlags='IgnoreFogOfWar', Path='[139, 43] --> [140, 42] --> [140, 41] --> [141, 40] --> [141, 39] --> [142, 38] --> [142, 37] --> [143, 37]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
22:51:22:004None[Sandbox] Process order. (Serial=22, Empire=7, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
22:51:22:244None[Sandbox] Process order. (Serial=23, Empire=8, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
22:51:22:443None[Sandbox] Process order. (Serial=24, Empire=9, Order=Order OrderRemoveConstructionByGuid)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
22:51:22:460None[Sandbox] Process order. (Serial=25, Empire=9, Order=Order OrderSetTradeResourceAccessCount)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
22:51:22:473None[Sandbox] Process order. (Serial=26, Empire=9, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
22:51:22:478None[Sandbox] Process order. (Serial=27, Empire=9, Order=Order OrderBuyoutConstructionByGuid, Settlement: '8734', Construction: '8963'))
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
22:51:22:519None[Sandbox] Process order. (Serial=28, Empire=9, Order=Order OrderBuyoutConstructionByGuid, Settlement: '20958', Construction: '9168'))
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
22:51:22:576None[Sandbox] Process order. (Serial=29, Empire=9, Order=Order OrderBuyoutAvailableConstruction. Settlement=20958, Constructible=Extension_Era5_Germany, Position=[81, 61], Currency=Money)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
22:51:22:614None[Sandbox] Process order. (Serial=30, Empire=9, Order=Order OrderEnqueueConstructible, Settlement: '7864' Constructible: 'Extension_Base_TrainStation' Position: '[91, 73]')
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
22:51:22:798None[Sandbox] Process order. (Serial=31, Empire=1, Order=Order OrderEmpireReady)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
22:51:22:805None[Sandbox] Process order. (Serial=32, Empire=3, Order=Order OrderEmpireReady)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
22:51:22:812None[Sandbox] Process order. (Serial=33, Empire=8, Order=Order OrderEmpireReady)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
22:51:22:817None[Sandbox] Process order. (Serial=34, Empire=10, Order=Order OrderEmpireReady)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
22:51:22:821None[Sandbox] Process order. (Serial=35, Empire=11, Order=Order OrderEmpireReady)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
22:51:22:825None[Sandbox] Process order. (Serial=36, Empire=12, Order=Order OrderEmpireReady)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
22:51:22:829None[Sandbox] Process order. (Serial=37, Empire=13, Order=Order OrderEmpireReady)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
22:51:22:833None[Sandbox] Process order. (Serial=38, Empire=15, Order=Order OrderEmpireReady)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
22:51:22:838None[Sandbox] Process order. (Serial=39, Empire=16, Order=Order OrderEmpireReady)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
22:51:22:842None[Sandbox] Process order. (Serial=40, Empire=18, Order=Order OrderEmpireReady)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
22:51:22:847None[Sandbox] Process order. (Serial=41, Empire=19, Order=Order OrderEmpireReady)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
22:51:22:850None[Sandbox] Process order. (Serial=42, Empire=20, Order=Order OrderEmpireReady)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
22:51:22:855None[Sandbox] Process order. (Serial=43, Empire=21, Order=Order OrderEmpireReady)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
22:51:22:859None[Sandbox] Process order. (Serial=44, Empire=22, Order=Order OrderEmpireReady)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
22:51:22:863None[Sandbox] Process order. (Serial=45, Empire=23, Order=Order OrderEmpireReady)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
22:51:22:868None[Sandbox] Process order. (Serial=46, Empire=25, Order=Order OrderEmpireReady)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
22:51:22:874None[Sandbox] Process order. (Serial=47, Empire=26, Order=Order OrderEmpireReady)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
22:51:22:880None[Sandbox] Process order. (Serial=48, Empire=34, Order=Order OrderEmpireReady)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
22:51:22:888None[Sandbox] Process order. (Serial=49, Empire=36, Order=Order OrderEmpireReady)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
22:51:22:894None[Sandbox] Process order. (Serial=50, Empire=37, Order=Order OrderEmpireReady)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
22:51:22:899None[Sandbox] Process order. (Serial=51, Empire=108, Order=Order OrderEmpireReady)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
22:51:23:093NoneAI Synchronization took 133ms at frame 62 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
22:51:23:104None[Sandbox] Process order. (Serial=52, Empire=7, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
22:51:23:434None[Sandbox] Process order. (Serial=53, Empire=1, Order=Order OrderChangeUnitSpawnPosition, Position=[14, 37], SpawnType=Land)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
22:51:23:439None[Sandbox] Process order. (Serial=54, Empire=1, Order=Order OrderChangeUnitSpawnPosition, Position=[10, 35], SpawnType=Maritime)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
22:51:23:455NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Nok, Constructible=Extension_Era5_BritishEmpire, Task=174493).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
22:51:23:455NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Tlatilco, Constructible=Extension_Era5_BritishEmpire, Task=174495).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
22:51:23:455NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Sarmizegetusa, Constructible=Extension_Era5_BritishEmpire, Task=174499).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
22:51:23:455NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Kucha, Constructible=Extension_Era5_BritishEmpire, Task=174501).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
22:51:24:114None[Sandbox] Process order. (Serial=55, Empire=7, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
22:51:24:294None[Sandbox] Process order. (Serial=56, Empire=0, Order=Order OrderChangeNotificationStatus)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
22:51:24:301None[Sandbox] Process order. (Serial=57, Empire=0, Order=Order OrderChangeNotificationStatus)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
22:51:24:457NoneEmpire 1 AI run took 1.0 seconds to be executed (0.3 seconds of AI processing and 1.0 seconds waiting for async requests)
Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()
22:51:24:834None[Sandbox] Process order. (Serial=58, Empire=2, Order=Order='OrderDiplomaticAction', Action='RefuseSurrender', OtherEmpire=#7.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
22:51:25:125None[Sandbox] Process order. (Serial=59, Empire=7, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
22:51:26:134None[Sandbox] Process order. (Serial=60, Empire=7, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
22:51:26:656NoneEmpire 4 AI run took 1.0 seconds to be executed (0.2 seconds of AI processing and 1.5 seconds waiting for async requests)
Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()
22:51:26:714None[Sandbox] Process order. (Serial=61, Empire=0, Order=Order OrderChangeNotificationStatus)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
22:51:26:864None[Sandbox] Process order. (Serial=62, Empire=5, Order=Order OrderRemoveConstructionByGuid)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
22:51:26:874None[Sandbox] Process order. (Serial=63, Empire=5, Order=Order OrderChangeWorkplacePopulation)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
22:51:26:895None[Sandbox] Process order. (Serial=64, Empire=5, Order=Order OrderEnqueueConstructible, Settlement: '67642' Constructible: 'monomod_Extension_Base_Field' Position: '[123, 7]')
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
22:51:27:146None[Sandbox] Process order. (Serial=65, Empire=7, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
22:51:27:625None[Sandbox] Process order. (Serial=66, Empire=9, Order=Order OrderChangeWorkplacePopulation)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
22:51:27:633None[Sandbox] Process order. (Serial=67, Empire=9, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
22:51:27:669None[Sandbox] Process order. (Serial=68, Empire=9, Order=Order OrderEnqueueConstructible, Settlement: '8734' Constructible: 'Extension_Era5_Germany' Position: '[99, 72]')
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
22:51:27:674None[Sandbox] Process order. (Serial=69, Empire=9, Order=Order OrderEnqueueConstructible, Settlement: '20958' Constructible: 'Extension_Base_TrainStation' Position: '[82, 60]')
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
22:51:27:680None[Sandbox] Process order. (Serial=70, Empire=9, Order=Order OrderEnqueueConstructible, Settlement: '20958' Constructible: 'Extension_Base_Food_Walled' Position: '[85, 61]')
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
22:51:27:954None[Sandbox] Process order. (Serial=71, Empire=2, Order=Order OrderEmpireReady)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
22:51:27:963None[Sandbox] Process order. (Serial=72, Empire=4, Order=Order OrderEmpireReady)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
22:51:27:969None[Sandbox] Process order. (Serial=73, Empire=6, Order=Order OrderEmpireReady)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
22:51:28:121NoneAI Synchronization took 134ms at frame 102 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
22:51:28:155None[Sandbox] Process order. (Serial=74, Empire=7, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
22:51:28:335None[Sandbox] Process order. (Serial=75, Empire=0, Order=Order OrderChangeNotificationStatus)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
22:51:28:476NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Nok, Constructible=Extension_Era5_BritishEmpire, Task=174548).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
22:51:28:476NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Tlatilco, Constructible=Extension_Era5_BritishEmpire, Task=174550).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
22:51:28:476NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Sarmizegetusa, Constructible=Extension_Era5_BritishEmpire, Task=174552).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
22:51:28:476NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Kucha, Constructible=Extension_Era5_BritishEmpire, Task=174554).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
22:51:29:165None[Sandbox] Process order. (Serial=76, Empire=7, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
22:51:29:520NoneEmpire 1 AI run took 1.0 seconds to be executed (0.3 seconds of AI processing and 1.0 seconds waiting for async requests)
Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()
22:51:29:876None[Sandbox] Process order. (Serial=77, Empire=2, Order=Order OrderRemoveConstructionByGuid)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
22:51:29:883None[Sandbox] Process order. (Serial=78, Empire=2, Order=Order OrderRemoveConstructionByGuid)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
22:51:29:890None[Sandbox] Process order. (Serial=79, Empire=2, Order=Order OrderRemoveConstructionByGuid)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
22:51:29:896None[Sandbox] Process order. (Serial=80, Empire=2, Order=Order OrderRemoveConstructionByGuid)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
22:51:29:918None[Sandbox] Process order. (Serial=81, Empire=2, Order=Order OrderEnqueueConstructible, Settlement: '5754' Constructible: 'Infrastructure_Industry_Family01_03' Position: '[-1, -1]')
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
22:51:29:923None[Sandbox] Process order. (Serial=82, Empire=2, Order=Order OrderEnqueueConstructible, Settlement: '8463' Constructible: 'LandUnit_Era5_Ethiopia_OromoCavalry' Position: '[-1, -1]')
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
22:51:29:929None[Sandbox] Process order. (Serial=83, Empire=2, Order=Order OrderEnqueueConstructible, Settlement: '17271' Constructible: 'Infrastructure_Food_Family04_01' Position: '[-1, -1]')
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
22:51:29:934None[Sandbox] Process order. (Serial=84, Empire=2, Order=Order OrderEnqueueConstructible, Settlement: '7282' Constructible: 'NavalUnit_Era4_Common_Carracks' Position: '[-1, -1]')
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
22:51:30:629NoneIn Amplitude/ParticleSkinnedMeshRenderWaterProof Implementation from Amplitude/Standard Character Water Proof:_ALBEDO_MAP
Amplitude.Graphics.ShaderReplacementAsset:CreateInstance(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
22:51:31:717NoneEmpire 4 AI run took 1.0 seconds to be executed (0.1 seconds of AI processing and 1.6 seconds waiting for async requests)
Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()
22:51:31:927None[Sandbox] Process order. (Serial=85, Empire=5, Order=Order OrderChangeWorkplacePopulation)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
22:51:31:947None[Sandbox] Process order. (Serial=86, Empire=5, Order=Order OrderEnqueueConstructible, Settlement: '67642' Constructible: 'Extension_Base_Food' Position: '[123, 5]')
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
22:51:32:246None[Sandbox] Process order. (Serial=87, Empire=0, Order=Order OrderChangeUnitSpawnPosition, Position=[66, 22], SpawnType=Land)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
22:51:32:677None[Sandbox] Process order. (Serial=88, Empire=9, Order=Order OrderBuyoutConstructionByGuid, Settlement: '20958', Construction: '9204'))
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
22:51:32:698None[Sandbox] Process order. (Serial=89, Empire=9, Order=Order OrderChangeWorkplacePopulation)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
22:51:33:209NoneAI Synchronization took 137ms at frame 128 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
22:51:33:579NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Nok, Constructible=Extension_Era5_BritishEmpire, Task=174566).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
22:51:33:579NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Tlatilco, Constructible=Extension_Era5_BritishEmpire, Task=174568).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
22:51:33:579NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Sarmizegetusa, Constructible=Extension_Era5_BritishEmpire, Task=174570).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
22:51:33:579NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Kucha, Constructible=Extension_Era5_BritishEmpire, Task=174572).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
22:51:34:611NoneEmpire 1 AI run took 1.0 seconds to be executed (0.4 seconds of AI processing and 1.0 seconds waiting for async requests)
Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()
22:51:36:817NoneEmpire 4 AI run took 1.0 seconds to be executed (0.1 seconds of AI processing and 1.6 seconds waiting for async requests)
Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()
22:51:37:008None[Sandbox] Process order. (Serial=90, Empire=5, Order=Order OrderRemoveConstructionByGuid)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
22:51:37:014None[Sandbox] Process order. (Serial=91, Empire=5, Order=Order OrderRemoveConstructionByGuid)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
22:51:37:039None[Sandbox] Process order. (Serial=92, Empire=5, Order=Order OrderEnqueueConstructible, Settlement: '67642' Constructible: 'LandUnit_Era4_Common_Settlers' Position: '[-1, -1]')
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
22:51:37:758None[Sandbox] Process order. (Serial=93, Empire=9, Order=Order OrderChangeWorkplacePopulation)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
22:51:38:099None[Sandbox] Process order. (Serial=94, Empire=7, Order=Order OrderEmpireReady)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
22:51:38:234NoneAI Synchronization took 129ms at frame 137 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
22:51:38:590NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Nok, Constructible=Extension_Era5_BritishEmpire, Task=174583).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
22:51:38:590NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Tlatilco, Constructible=Extension_Era5_BritishEmpire, Task=174585).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
22:51:38:590NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Sarmizegetusa, Constructible=Extension_Era5_BritishEmpire, Task=174587).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
22:51:38:590NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Kucha, Constructible=Extension_Era5_BritishEmpire, Task=174589).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
22:51:39:612NoneEmpire 1 AI run took 1.0 seconds to be executed (0.3 seconds of AI processing and 1.0 seconds waiting for async requests)
Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()
22:51:41:767NoneEmpire 4 AI run took 1.0 seconds to be executed (0.1 seconds of AI processing and 1.6 seconds waiting for async requests)
Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()
22:51:43:145NoneAI Synchronization took 131ms at frame 139 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
22:51:43:146None[Sandbox] Process order. (Serial=95, Empire=5, Order=Order OrderEmpireReady)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
22:51:43:153None[Sandbox] Process order. (Serial=96, Empire=9, Order=Order OrderEmpireReady)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
22:51:43:282NoneAI Synchronization took 121ms at frame 140 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
22:51:43:641NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Nok, Constructible=Extension_Era5_BritishEmpire, Task=174598).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
22:51:43:641NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Tlatilco, Constructible=Extension_Era5_BritishEmpire, Task=174600).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
22:51:43:641NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Sarmizegetusa, Constructible=Extension_Era5_BritishEmpire, Task=174602).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
22:51:43:641NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Kucha, Constructible=Extension_Era5_BritishEmpire, Task=174604).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
22:51:44:666NoneEmpire 1 AI run took 1.0 seconds to be executed (0.4 seconds of AI processing and 1.0 seconds waiting for async requests)
Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()
22:51:46:846NoneEmpire 4 AI run took 1.0 seconds to be executed (0.1 seconds of AI processing and 1.6 seconds waiting for async requests)
Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()
22:51:48:230NoneAI Synchronization took 126ms at frame 142 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
22:51:48:583NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Nok, Constructible=Extension_Era5_BritishEmpire, Task=174611).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
22:51:48:583NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Tlatilco, Constructible=Extension_Era5_BritishEmpire, Task=174613).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
22:51:48:583NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Sarmizegetusa, Constructible=Extension_Era5_BritishEmpire, Task=174615).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
22:51:48:583NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Kucha, Constructible=Extension_Era5_BritishEmpire, Task=174617).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
22:51:49:606NoneEmpire 1 AI run took 1.0 seconds to be executed (0.3 seconds of AI processing and 1.0 seconds waiting for async requests)
Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()
22:51:51:763NoneEmpire 4 AI run took 1.0 seconds to be executed (0.1 seconds of AI processing and 1.6 seconds waiting for async requests)
Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()
22:52:54:880None[Sandbox] Process order. (Serial=97, Empire=0, Order=Order OrderEnqueueConstructible, Settlement: '9590' Constructible: 'Infrastructure_Military_Family04_02' Position: '[-1, -1]')
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
22:52:55:011NoneAI Synchronization took 120ms at frame 144 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
22:52:55:141NoneAI Synchronization took 122ms at frame 145 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
22:52:55:501NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Nok, Constructible=Extension_Era5_BritishEmpire, Task=174626).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
22:52:55:501NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Tlatilco, Constructible=Extension_Era5_BritishEmpire, Task=174628).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
22:52:55:501NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Sarmizegetusa, Constructible=Extension_Era5_BritishEmpire, Task=174630).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
22:52:55:501NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Kucha, Constructible=Extension_Era5_BritishEmpire, Task=174632).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
22:52:56:528NoneEmpire 1 AI run took 1.0 seconds to be executed (0.4 seconds of AI processing and 1.0 seconds waiting for async requests)
Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()
22:52:56:850None[Sandbox] Process order. (Serial=98, Empire=0, Order=Order OrderMoveConstructionInConstructionQueue)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
22:52:58:685NoneEmpire 4 AI run took 1.0 seconds to be executed (0.1 seconds of AI processing and 1.6 seconds waiting for async requests)
Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()
22:52:59:471None[Sandbox] Process order. (Serial=99, Empire=0, Order=Order OrderMoveConstructionInConstructionQueue)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
22:53:00:049NoneAI Synchronization took 124ms at frame 151 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
22:53:00:412NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Nok, Constructible=Extension_Era5_BritishEmpire, Task=174639).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
22:53:00:412NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Tlatilco, Constructible=Extension_Era5_BritishEmpire, Task=174641).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
22:53:00:412NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Sarmizegetusa, Constructible=Extension_Era5_BritishEmpire, Task=174643).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
22:53:00:412NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Kucha, Constructible=Extension_Era5_BritishEmpire, Task=174645).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
22:53:01:428NoneEmpire 1 AI run took 1.0 seconds to be executed (0.4 seconds of AI processing and 1.0 seconds waiting for async requests)
Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()
22:53:01:852None[Sandbox] Process order. (Serial=100, Empire=0, Order=Order OrderEnqueueConstructible, Settlement: '9590' Constructible: 'Infrastructure_PublicOrder_Family03_02' Position: '[-1, -1]')
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
22:53:03:574NoneEmpire 4 AI run took 1.0 seconds to be executed (0.1 seconds of AI processing and 1.6 seconds waiting for async requests)
Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()
22:53:04:941NoneAI Synchronization took 121ms at frame 154 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
22:53:05:294NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Nok, Constructible=Extension_Era5_BritishEmpire, Task=174654).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
22:53:05:294NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Tlatilco, Constructible=Extension_Era5_BritishEmpire, Task=174656).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
22:53:05:294NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Sarmizegetusa, Constructible=Extension_Era5_BritishEmpire, Task=174658).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
22:53:05:294NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Kucha, Constructible=Extension_Era5_BritishEmpire, Task=174660).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
22:53:06:202None[Sandbox] Process order. (Serial=101, Empire=0, Order=Order OrderMoveConstructionInConstructionQueue)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
22:53:06:306NoneEmpire 1 AI run took 1.0 seconds to be executed (0.3 seconds of AI processing and 1.0 seconds waiting for async requests)
Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()
22:53:08:473NoneEmpire 4 AI run took 1.0 seconds to be executed (0.1 seconds of AI processing and 1.6 seconds waiting for async requests)
Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()
22:53:09:634None[Sandbox] Process order. (Serial=102, Empire=0, Order=Order OrderMoveConstructionInConstructionQueue)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
22:53:09:849NoneAI Synchronization took 121ms at frame 160 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
22:53:10:205NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Nok, Constructible=Extension_Era5_BritishEmpire, Task=174667).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
22:53:10:205NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Tlatilco, Constructible=Extension_Era5_BritishEmpire, Task=174669).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
22:53:10:205NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Sarmizegetusa, Constructible=Extension_Era5_BritishEmpire, Task=174671).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
22:53:10:205NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Kucha, Constructible=Extension_Era5_BritishEmpire, Task=174673).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
22:53:11:230NoneEmpire 1 AI run took 1.0 seconds to be executed (0.3 seconds of AI processing and 1.0 seconds waiting for async requests)
Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()
22:53:13:386NoneEmpire 4 AI run took 1.0 seconds to be executed (0.1 seconds of AI processing and 1.6 seconds waiting for async requests)
Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()
22:53:14:955None[Sandbox] Process order. (Serial=103, Empire=0, Order=Order OrderEnqueueConstructible, Settlement: '9590' Constructible: 'Infrastructure_Science_Family04_02' Position: '[-1, -1]')
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
22:53:15:223NoneAI Synchronization took 120ms at frame 163 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
22:53:16:977NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Nok, Constructible=Extension_Era5_BritishEmpire, Task=174682).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
22:53:16:977NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Tlatilco, Constructible=Extension_Era5_BritishEmpire, Task=174684).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
22:53:16:977NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Sarmizegetusa, Constructible=Extension_Era5_BritishEmpire, Task=174686).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
22:53:16:977NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Kucha, Constructible=Extension_Era5_BritishEmpire, Task=174688).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
22:53:17:886None[Sandbox] Process order. (Serial=104, Empire=0, Order=Order OrderMoveConstructionInConstructionQueue)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
22:53:17:990NoneEmpire 1 AI run took 1.0 seconds to be executed (0.3 seconds of AI processing and 1.0 seconds waiting for async requests)
Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()
22:53:20:140NoneEmpire 4 AI run took 1.0 seconds to be executed (0.1 seconds of AI processing and 1.5 seconds waiting for async requests)
Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()
22:53:20:287None[Sandbox] Process order. (Serial=105, Empire=0, Order=Order OrderMoveConstructionInConstructionQueue)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
22:53:21:505NoneAI Synchronization took 119ms at frame 169 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
22:53:21:858NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Nok, Constructible=Extension_Era5_BritishEmpire, Task=174695).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
22:53:21:858NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Tlatilco, Constructible=Extension_Era5_BritishEmpire, Task=174697).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
22:53:21:858NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Sarmizegetusa, Constructible=Extension_Era5_BritishEmpire, Task=174699).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
22:53:21:858NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Kucha, Constructible=Extension_Era5_BritishEmpire, Task=174701).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
22:53:22:879NoneEmpire 1 AI run took 1.0 seconds to be executed (0.3 seconds of AI processing and 1.0 seconds waiting for async requests)
Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()
22:53:25:023NoneEmpire 4 AI run took 1.0 seconds to be executed (0.1 seconds of AI processing and 1.6 seconds waiting for async requests)
Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()
22:53:26:989None[Sandbox] Process order. (Serial=106, Empire=0, Order=Order OrderEnqueueConstructible, Settlement: '9590' Constructible: 'Infrastructure_Money_Family01_01' Position: '[-1, -1]')
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
22:53:27:119NoneAI Synchronization took 119ms at frame 171 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
22:53:27:249NoneAI Synchronization took 123ms at frame 172 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
22:53:28:608NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Nok, Constructible=Extension_Era5_BritishEmpire, Task=174710).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
22:53:28:609NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Tlatilco, Constructible=Extension_Era5_BritishEmpire, Task=174712).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
22:53:28:609NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Sarmizegetusa, Constructible=Extension_Era5_BritishEmpire, Task=174714).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
22:53:28:609NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Kucha, Constructible=Extension_Era5_BritishEmpire, Task=174716).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
22:53:29:642NoneEmpire 1 AI run took 1.0 seconds to be executed (0.3 seconds of AI processing and 1.0 seconds waiting for async requests)
Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()
22:53:31:209None[Sandbox] Process order. (Serial=107, Empire=0, Order=Order OrderMoveConstructionInConstructionQueue)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
22:53:31:815NoneEmpire 4 AI run took 1.0 seconds to be executed (0.1 seconds of AI processing and 1.6 seconds waiting for async requests)
Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()
22:53:33:168NoneAI Synchronization took 120ms at frame 175 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
22:53:33:520NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Nok, Constructible=Extension_Era5_BritishEmpire, Task=174723).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
22:53:33:520NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Tlatilco, Constructible=Extension_Era5_BritishEmpire, Task=174725).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
22:53:33:520NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Sarmizegetusa, Constructible=Extension_Era5_BritishEmpire, Task=174727).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
22:53:33:520NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Kucha, Constructible=Extension_Era5_BritishEmpire, Task=174729).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
22:53:34:537NoneEmpire 1 AI run took 1.0 seconds to be executed (0.3 seconds of AI processing and 1.0 seconds waiting for async requests)
Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()
22:53:34:679None[Sandbox] Process order. (Serial=108, Empire=0, Order=Order OrderMoveConstructionInConstructionQueue)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
22:53:36:682NoneEmpire 4 AI run took 1.0 seconds to be executed (0.1 seconds of AI processing and 1.5 seconds waiting for async requests)
Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()
22:53:36:851None[Sandbox] Process order. (Serial=109, Empire=0, Order=Order OrderMoveConstructionInConstructionQueue)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
22:53:38:062NoneAI Synchronization took 119ms at frame 181 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
22:53:38:442NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Nok, Constructible=Extension_Era5_BritishEmpire, Task=174738).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
22:53:38:443NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Tlatilco, Constructible=Extension_Era5_BritishEmpire, Task=174740).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
22:53:38:443NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Sarmizegetusa, Constructible=Extension_Era5_BritishEmpire, Task=174742).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
22:53:38:443NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Kucha, Constructible=Extension_Era5_BritishEmpire, Task=174744).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
22:53:39:041None[Sandbox] Process order. (Serial=110, Empire=0, Order=Order OrderMoveConstructionInConstructionQueue)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
22:53:39:463NoneEmpire 1 AI run took 1.0 seconds to be executed (0.4 seconds of AI processing and 1.0 seconds waiting for async requests)
Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()
22:53:41:653NoneEmpire 4 AI run took 1.0 seconds to be executed (0.1 seconds of AI processing and 1.6 seconds waiting for async requests)
Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()
22:53:42:063None[Sandbox] Process order. (Serial=111, Empire=0, Order=Order OrderChangeNotificationStatus)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
22:53:43:146NoneAI Synchronization took 125ms at frame 187 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
22:53:43:524NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Nok, Constructible=Extension_Era5_BritishEmpire, Task=174751).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
22:53:43:524NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Tlatilco, Constructible=Extension_Era5_BritishEmpire, Task=174753).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
22:53:43:524NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Sarmizegetusa, Constructible=Extension_Era5_BritishEmpire, Task=174755).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
22:53:43:524NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Kucha, Constructible=Extension_Era5_BritishEmpire, Task=174757).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
22:53:44:574NoneEmpire 1 AI run took 1.0 seconds to be executed (0.4 seconds of AI processing and 1.0 seconds waiting for async requests)
Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()
22:53:46:809NoneEmpire 4 AI run took 1.0 seconds to be executed (0.2 seconds of AI processing and 1.6 seconds waiting for async requests)
Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()
22:54:10:077None[Sandbox] Process order. (Serial=112, Empire=0, Order=Order='OrderDiplomaticAction', Action='AllowToForceOtherToSurrender', OtherEmpire=#4.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
22:54:10:215NoneAI Synchronization took 124ms at frame 188 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
22:54:10:345NoneAI Synchronization took 125ms at frame 189 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
22:54:10:357None[Sandbox] Process order. (Serial=113, Empire=0, Order=Order OrderAcknowledgeTransactions)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
22:54:10:363None[Sandbox] Process order. (Serial=114, Empire=0, Order=Order OrderEmpireLockedByMandatories)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
22:54:10:377None[Sandbox] Process order. (Serial=115, Empire=0, Order=Order OrderEmpireLockedByMandatories)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
22:54:10:719NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Nok, Constructible=Extension_Era5_BritishEmpire, Task=174766).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
22:54:10:719NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Tlatilco, Constructible=Extension_Era5_BritishEmpire, Task=174768).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
22:54:10:719NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Sarmizegetusa, Constructible=Extension_Era5_BritishEmpire, Task=174770).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
22:54:10:719NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Kucha, Constructible=Extension_Era5_BritishEmpire, Task=174772).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
22:54:11:739NoneEmpire 1 AI run took 1.0 seconds to be executed (0.4 seconds of AI processing and 1.0 seconds waiting for async requests)
Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()
22:54:13:991NoneEmpire 4 AI run took 1.0 seconds to be executed (0.2 seconds of AI processing and 1.6 seconds waiting for async requests)
Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()
22:54:15:387NoneAI Synchronization took 125ms at frame 194 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
22:54:15:751NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Nok, Constructible=Extension_Era5_BritishEmpire, Task=174779).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
22:54:15:751NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Tlatilco, Constructible=Extension_Era5_BritishEmpire, Task=174781).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
22:54:15:751NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Sarmizegetusa, Constructible=Extension_Era5_BritishEmpire, Task=174783).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
22:54:15:751NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Kucha, Constructible=Extension_Era5_BritishEmpire, Task=174785).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
22:54:16:794NoneEmpire 1 AI run took 1.0 seconds to be executed (0.4 seconds of AI processing and 1.0 seconds waiting for async requests)
Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()
22:54:18:981NoneEmpire 4 AI run took 1.0 seconds to be executed (0.1 seconds of AI processing and 1.6 seconds waiting for async requests)
Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()
22:54:24:284None[Sandbox] Process order. (Serial=116, Empire=0, Order=Order OrderChangeSurrenderTerritoryState)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
22:54:24:901NoneAI Synchronization took 126ms at frame 197 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
22:54:25:554None[Sandbox] Process order. (Serial=117, Empire=0, Order=Order OrderChangeSurrenderTerritoryState)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
22:54:25:688NoneAI Synchronization took 124ms at frame 199 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
22:54:25:819NoneAI Synchronization took 126ms at frame 200 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
22:54:26:655NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Nok, Constructible=Extension_Era5_BritishEmpire, Task=174794).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
22:54:26:655NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Tlatilco, Constructible=Extension_Era5_BritishEmpire, Task=174796).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
22:54:26:655NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Sarmizegetusa, Constructible=Extension_Era5_BritishEmpire, Task=174798).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
22:54:26:655NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Kucha, Constructible=Extension_Era5_BritishEmpire, Task=174800).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
22:54:27:394None[Sandbox] Process order. (Serial=118, Empire=0, Order=Order OrderChangeSurrenderTerritoryState)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
22:54:27:690NoneEmpire 1 AI run took 1.0 seconds to be executed (0.4 seconds of AI processing and 1.0 seconds waiting for async requests)
Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()
22:54:28:955None[Sandbox] Process order. (Serial=119, Empire=0, Order=Order OrderChangeSurrenderTerritoryState)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
22:54:29:899NoneEmpire 4 AI run took 1.0 seconds to be executed (0.2 seconds of AI processing and 1.6 seconds waiting for async requests)
Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()
22:54:31:279NoneAI Synchronization took 124ms at frame 206 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
22:54:31:286None[Sandbox] Process order. (Serial=120, Empire=0, Order=Order OrderChangeSurrenderTerritoryState)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
22:54:31:647NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Nok, Constructible=Extension_Era5_BritishEmpire, Task=174807).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
22:54:31:647NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Tlatilco, Constructible=Extension_Era5_BritishEmpire, Task=174809).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
22:54:31:647NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Sarmizegetusa, Constructible=Extension_Era5_BritishEmpire, Task=174811).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
22:54:31:647NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Kucha, Constructible=Extension_Era5_BritishEmpire, Task=174813).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
22:54:32:667NoneEmpire 1 AI run took 1.0 seconds to be executed (0.4 seconds of AI processing and 1.0 seconds waiting for async requests)
Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()
22:54:34:888NoneEmpire 4 AI run took 1.0 seconds to be executed (0.2 seconds of AI processing and 1.6 seconds waiting for async requests)
Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()
22:54:36:298NoneAI Synchronization took 121ms at frame 209 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
22:54:36:649NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Nok, Constructible=Extension_Era5_BritishEmpire, Task=174822).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
22:54:36:649NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Tlatilco, Constructible=Extension_Era5_BritishEmpire, Task=174824).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
22:54:36:649NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Sarmizegetusa, Constructible=Extension_Era5_BritishEmpire, Task=174826).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
22:54:36:649NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Kucha, Constructible=Extension_Era5_BritishEmpire, Task=174828).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
22:54:37:679NoneEmpire 1 AI run took 1.0 seconds to be executed (0.3 seconds of AI processing and 1.0 seconds waiting for async requests)
Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()
22:54:39:925NoneEmpire 4 AI run took 1.0 seconds to be executed (0.2 seconds of AI processing and 1.6 seconds waiting for async requests)
Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()
22:54:44:668None[Sandbox] Process order. (Serial=121, Empire=0, Order=Order='OrderGoTo', Entity=#62038, path='[71, 57] --> [72, 57] --> [73, 58] --> [73, 59] --> [74, 60] --> [74, 61] --> [75, 61] --> [76, 61] --> [77, 61] --> [78, 61] --> [79, 61] --> [80, 62] --> [80, 63] --> [81, 64] --> [81, 65]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
22:54:44:804NoneAI Synchronization took 125ms at frame 211 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
22:54:44:805None[Sandbox] Process order. (Serial=122, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
22:54:44:945NoneAI Synchronization took 123ms at frame 213 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
22:54:45:073NoneAI Synchronization took 122ms at frame 214 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
22:54:45:621NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Nok, Constructible=Extension_Era5_BritishEmpire, Task=174835).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
22:54:45:621NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Tlatilco, Constructible=Extension_Era5_BritishEmpire, Task=174837).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
22:54:45:621NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Sarmizegetusa, Constructible=Extension_Era5_BritishEmpire, Task=174839).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
22:54:45:621NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Kucha, Constructible=Extension_Era5_BritishEmpire, Task=174841).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
22:54:46:632NoneEmpire 1 AI run took 1.0 seconds to be executed (0.3 seconds of AI processing and 1.0 seconds waiting for async requests)
Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()
22:54:48:767NoneEmpire 4 AI run took 1.0 seconds to be executed (0.1 seconds of AI processing and 1.5 seconds waiting for async requests)
Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()
22:54:53:672None[Sandbox] Process order. (Serial=123, Empire=0, Order=Order OrderBuyoutConstructionAt)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
22:54:53:835NoneAI Synchronization took 120ms at frame 217 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
22:54:54:383NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Nok, Constructible=Extension_Era5_BritishEmpire, Task=174850).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
22:54:54:383NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Tlatilco, Constructible=Extension_Era5_BritishEmpire, Task=174852).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
22:54:54:383NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Sarmizegetusa, Constructible=Extension_Era5_BritishEmpire, Task=174854).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
22:54:54:383NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Kucha, Constructible=Extension_Era5_BritishEmpire, Task=174856).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
22:54:55:395NoneEmpire 1 AI run took 1.0 seconds to be executed (0.3 seconds of AI processing and 1.0 seconds waiting for async requests)
Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()
22:54:57:697NoneEmpire 4 AI run took 1.0 seconds to be executed (0.1 seconds of AI processing and 1.6 seconds waiting for async requests)
Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()
22:55:00:085None[Sandbox] Process order. (Serial=124, Empire=0, Order=Order OrderBuyoutConstructionAt)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
22:55:00:265NoneAI Synchronization took 127ms at frame 220 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
22:55:01:307NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Nok, Constructible=Extension_Era5_BritishEmpire, Task=174863).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
22:55:01:307NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Tlatilco, Constructible=Extension_Era5_BritishEmpire, Task=174865).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
22:55:01:307NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Sarmizegetusa, Constructible=Extension_Era5_BritishEmpire, Task=174867).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
22:55:01:307NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Kucha, Constructible=Extension_Era5_BritishEmpire, Task=174869).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
22:55:02:339NoneEmpire 1 AI run took 1.0 seconds to be executed (0.4 seconds of AI processing and 1.0 seconds waiting for async requests)
Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()
22:55:04:499NoneEmpire 4 AI run took 1.0 seconds to be executed (0.1 seconds of AI processing and 1.6 seconds waiting for async requests)
Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()
22:55:18:326None[Sandbox] Process order. (Serial=125, Empire=0, Order=Order='OrderGoTo', Entity=#64383, path='[72, 43] --> [72, 44] --> [71, 44] --> [70, 44] --> [69, 44] --> [68, 43] --> [68, 42] --> [67, 42] --> [66, 42] --> [65, 41] --> [66, 40] --> [66, 39] --> [67, 38] --> [66, 37] --> [66, 36] --> [65, 35] --> [65, 34] --> [64, 33] --> [64, 32] --> [63, 31] --> [63, 30] --> [62, 30] --> [61, 29] --> [61, 28] --> [60, 27] --> [60, 26] --> [59, 25] --> [59, 24] --> [59, 23] --> [59, 22] --> [58, 21] --> [58, 20]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
22:55:18:457NoneAI Synchronization took 121ms at frame 221 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
22:55:18:458None[Sandbox] Process order. (Serial=126, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
22:55:18:588NoneAI Synchronization took 120ms at frame 223 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
22:55:18:715NoneAI Synchronization took 122ms at frame 224 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
22:55:20:108NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Nok, Constructible=Extension_Era5_BritishEmpire, Task=174878).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
22:55:20:108NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Tlatilco, Constructible=Extension_Era5_BritishEmpire, Task=174880).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
22:55:20:108NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Sarmizegetusa, Constructible=Extension_Era5_BritishEmpire, Task=174882).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
22:55:20:108NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Kucha, Constructible=Extension_Era5_BritishEmpire, Task=174884).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
22:55:21:157NoneEmpire 1 AI run took 1.0 seconds to be executed (0.4 seconds of AI processing and 1.0 seconds waiting for async requests)
Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()
22:55:23:354NoneEmpire 4 AI run took 1.0 seconds to be executed (0.1 seconds of AI processing and 1.6 seconds waiting for async requests)
Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()
22:55:58:704None[Sandbox] Process order. (Serial=127, Empire=0, Order=Order OrderEnqueueConstructible, Settlement: '7317' Constructible: 'Extension_Base_TrainStation' Position: '[69, 40]')
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
22:55:59:199NoneAI Synchronization took 120ms at frame 227 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
22:56:00:945NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Nok, Constructible=Extension_Era5_BritishEmpire, Task=174891).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
22:56:00:946NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Tlatilco, Constructible=Extension_Era5_BritishEmpire, Task=174893).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
22:56:00:946NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Sarmizegetusa, Constructible=Extension_Era5_BritishEmpire, Task=174895).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
22:56:00:946NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Kucha, Constructible=Extension_Era5_BritishEmpire, Task=174897).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
22:56:01:965NoneEmpire 1 AI run took 1.0 seconds to be executed (0.3 seconds of AI processing and 1.0 seconds waiting for async requests)
Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()
22:56:04:124NoneEmpire 4 AI run took 1.0 seconds to be executed (0.1 seconds of AI processing and 1.6 seconds waiting for async requests)
Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()
22:56:55:555None[Sandbox] Process order. (Serial=128, Empire=0, Order=Order OrderEnqueueConstructible, Settlement: '8397' Constructible: 'Extension_Base_TrainStation' Position: '[68, 17]')
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
22:56:55:976NoneAI Synchronization took 125ms at frame 230 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
22:56:57:726NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Nok, Constructible=Extension_Era5_BritishEmpire, Task=174906).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
22:56:57:726NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Tlatilco, Constructible=Extension_Era5_BritishEmpire, Task=174908).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
22:56:57:726NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Sarmizegetusa, Constructible=Extension_Era5_BritishEmpire, Task=174910).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
22:56:57:726NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Kucha, Constructible=Extension_Era5_BritishEmpire, Task=174912).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
22:56:58:536None[Sandbox] Process order. (Serial=129, Empire=0, Order=Order OrderEnqueueConstructible, Settlement: '8397' Constructible: 'Extension_Base_Industry' Position: '[69, 17]')
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
22:56:58:753NoneEmpire 1 AI run took 1.0 seconds to be executed (0.3 seconds of AI processing and 1.0 seconds waiting for async requests)
Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()
22:57:00:931NoneEmpire 4 AI run took 1.0 seconds to be executed (0.1 seconds of AI processing and 1.6 seconds waiting for async requests)
Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()
22:57:02:306NoneAI Synchronization took 123ms at frame 233 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
22:57:02:657NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Nok, Constructible=Extension_Era5_BritishEmpire, Task=174919).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
22:57:02:657NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Tlatilco, Constructible=Extension_Era5_BritishEmpire, Task=174921).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
22:57:02:657NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Sarmizegetusa, Constructible=Extension_Era5_BritishEmpire, Task=174923).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
22:57:02:657NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Kucha, Constructible=Extension_Era5_BritishEmpire, Task=174925).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
22:57:03:696NoneEmpire 1 AI run took 1.0 seconds to be executed (0.3 seconds of AI processing and 1.0 seconds waiting for async requests)
Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()
22:57:05:878NoneEmpire 4 AI run took 1.0 seconds to be executed (0.1 seconds of AI processing and 1.6 seconds waiting for async requests)
Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()
22:58:08:493None[Sandbox] Process order. (Serial=130, Empire=0, Order=Order OrderEnqueueConstructible, Settlement: '9418' Constructible: 'Extension_Base_TrainStation' Position: '[66, 29]')
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
22:58:08:623NoneAI Synchronization took 120ms at frame 235 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
22:58:08:749NoneAI Synchronization took 119ms at frame 236 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
22:58:09:504NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Nok, Constructible=Extension_Era5_BritishEmpire, Task=174934).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
22:58:09:505NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Tlatilco, Constructible=Extension_Era5_BritishEmpire, Task=174936).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
22:58:09:505NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Sarmizegetusa, Constructible=Extension_Era5_BritishEmpire, Task=174938).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
22:58:09:505NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Kucha, Constructible=Extension_Era5_BritishEmpire, Task=174940).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
22:58:10:524NoneEmpire 1 AI run took 1.0 seconds to be executed (0.4 seconds of AI processing and 1.0 seconds waiting for async requests)
Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()
22:58:11:674None[Sandbox] Process order. (Serial=131, Empire=0, Order=Order OrderMoveConstructionInConstructionQueue)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
22:58:12:695NoneEmpire 4 AI run took 1.0 seconds to be executed (0.1 seconds of AI processing and 1.6 seconds waiting for async requests)
Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()
22:58:14:065NoneAI Synchronization took 120ms at frame 239 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
22:58:14:425NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Nok, Constructible=Extension_Era5_BritishEmpire, Task=174947).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
22:58:14:426NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Tlatilco, Constructible=Extension_Era5_BritishEmpire, Task=174949).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
22:58:14:426NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Sarmizegetusa, Constructible=Extension_Era5_BritishEmpire, Task=174951).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
22:58:14:426NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Kucha, Constructible=Extension_Era5_BritishEmpire, Task=174953).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
22:58:15:448NoneEmpire 1 AI run took 1.0 seconds to be executed (0.4 seconds of AI processing and 1.0 seconds waiting for async requests)
Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()
22:58:16:155None[Sandbox] Process order. (Serial=132, Empire=0, Order=Order OrderMoveConstructionInConstructionQueue)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
22:58:17:612NoneEmpire 4 AI run took 1.0 seconds to be executed (0.1 seconds of AI processing and 1.6 seconds waiting for async requests)
Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()
22:58:19:160NoneAI Synchronization took 133ms at frame 242 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
22:58:19:549NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Nok, Constructible=Extension_Era5_BritishEmpire, Task=174962).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
22:58:19:549NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Tlatilco, Constructible=Extension_Era5_BritishEmpire, Task=174964).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
22:58:19:549NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Sarmizegetusa, Constructible=Extension_Era5_BritishEmpire, Task=174966).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
22:58:19:549NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Kucha, Constructible=Extension_Era5_BritishEmpire, Task=174968).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
22:58:20:632NoneEmpire 1 AI run took 1.0 seconds to be executed (0.4 seconds of AI processing and 1.1 seconds waiting for async requests)
Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()
22:58:22:906NoneEmpire 4 AI run took 1.0 seconds to be executed (0.2 seconds of AI processing and 1.6 seconds waiting for async requests)
Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()
23:00:00:755None[Sandbox] Process order. (Serial=133, Empire=0, Order=Order OrderEnqueueConstructible, Settlement: '6034' Constructible: 'Extension_Base_TrainStation' Position: '[65, 12]')
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:00:00:895NoneAI Synchronization took 128ms at frame 244 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
23:00:01:027NoneAI Synchronization took 126ms at frame 245 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
23:00:02:599NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Nok, Constructible=Extension_Era5_BritishEmpire, Task=174975).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:00:02:599NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Tlatilco, Constructible=Extension_Era5_BritishEmpire, Task=174977).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:00:02:599NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Sarmizegetusa, Constructible=Extension_Era5_BritishEmpire, Task=174979).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:00:02:599NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Kucha, Constructible=Extension_Era5_BritishEmpire, Task=174981).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:00:02:786None[Sandbox] Process order. (Serial=134, Empire=0, Order=Order OrderMoveConstructionInConstructionQueue)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:00:03:632NoneEmpire 1 AI run took 1.0 seconds to be executed (0.4 seconds of AI processing and 1.0 seconds waiting for async requests)
Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()
23:00:05:899NoneEmpire 4 AI run took 1.0 seconds to be executed (0.2 seconds of AI processing and 1.7 seconds waiting for async requests)
Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()
23:00:07:324NoneAI Synchronization took 131ms at frame 248 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
23:00:07:698NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Nok, Constructible=Extension_Era5_BritishEmpire, Task=174990).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:00:07:698NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Tlatilco, Constructible=Extension_Era5_BritishEmpire, Task=174992).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:00:07:698NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Sarmizegetusa, Constructible=Extension_Era5_BritishEmpire, Task=174994).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:00:07:698NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Kucha, Constructible=Extension_Era5_BritishEmpire, Task=174996).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:00:08:756NoneEmpire 1 AI run took 1.0 seconds to be executed (0.4 seconds of AI processing and 1.0 seconds waiting for async requests)
Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()
23:00:10:991NoneEmpire 4 AI run took 1.0 seconds to be executed (0.2 seconds of AI processing and 1.6 seconds waiting for async requests)
Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()
23:00:11:761None[Sandbox] Process order. (Serial=135, Empire=0, Order=Order='OrderDiplomaticAction', Action='CancelSurrenderProposition', OtherEmpire=#4.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:00:11:831None[Sandbox] Process order. (Serial=136, Empire=0, Order=Order OrderAcknowledgeTransactions)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:00:11:840None[Sandbox] Process order. (Serial=137, Empire=0, Order=Order OrderEmpireLockedByMandatories)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:00:12:407NoneAI Synchronization took 128ms at frame 255 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
23:00:12:773NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Nok, Constructible=Extension_Era5_BritishEmpire, Task=175003).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:00:12:773NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Tlatilco, Constructible=Extension_Era5_BritishEmpire, Task=175005).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:00:12:773NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Sarmizegetusa, Constructible=Extension_Era5_BritishEmpire, Task=175007).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:00:12:773NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Kucha, Constructible=Extension_Era5_BritishEmpire, Task=175009).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:00:13:825NoneEmpire 1 AI run took 1.0 seconds to be executed (0.4 seconds of AI processing and 1.0 seconds waiting for async requests)
Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()
23:00:16:035NoneEmpire 4 AI run took 1.0 seconds to be executed (0.2 seconds of AI processing and 1.6 seconds waiting for async requests)
Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()
23:00:30:891None[Sandbox] Process order. (Serial=138, Empire=0, Order=Order OrderEmpireReady)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:00:31:028NoneAI Synchronization took 125ms at frame 256 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
23:00:31:156NoneAI Synchronization took 124ms at frame 257 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
23:00:31:283NoneAI Synchronization took 123ms at frame 258 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
23:00:31:413NoneAI Synchronization took 125ms at frame 259 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
23:00:31:539NoneAI Synchronization took 122ms at frame 260 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
23:00:31:663NoneAI Synchronization took 121ms at frame 261 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
23:00:31:665None[Sandbox] Process order. (Serial=139, Empire=-1, Order=Order OrderWaitForOrderReplication)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:00:31:794NoneAI Synchronization took 122ms at frame 262 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
23:00:31:918NoneAI Synchronization took 120ms at frame 263 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
23:00:32:051NoneAI Synchronization took 122ms at frame 265 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
23:00:32:177NoneAI Synchronization took 123ms at frame 266 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
23:00:32:391None[Preview] Set PresentationUnit UnitVisualAffinity_Era4_IroquoisConfederacy #81707 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
23:00:32:394None[Preview] Set PresentationUnit UnitVisualAffinity_Era3_Mississippi #81729 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
23:00:32:397NoneUpdatePawnsCountWhenNotMoving called while pawnsToCreate is zero! Nothing to do!
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawnsCountWhenNotMoving()
23:00:32:403None[Preview] Set PresentationUnit UnitVisualAffinity_Era4_MughalEmpire #81718 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
23:00:32:403None[Preview] Set PresentationUnit UnitVisualAffinity_Era3_AztecEmpire #81686 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
23:00:32:408None[Preview] Set PresentationUnit UnitVisualAffinity_Era3_Mississippi #81725 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
23:00:32:408None[Preview] Set PresentationUnit UnitVisualAffinity_Era3_Vikings #81710 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
23:00:32:479NoneMetadata 'rmc0' has no policy registered; assuming None.
Amplitude.Framework.Session.Session:CheckMetadataPolicy(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
23:00:32:479NoneMetadata 'IsEditingScenario' has no policy registered; assuming None.
Amplitude.Framework.Session.Session:CheckMetadataPolicy(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
23:00:34:852None[Preview] Set PresentationUnit UnitVisualAffinity_Era4_IroquoisConfederacy #75710 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
23:00:34:856None[Preview] Set PresentationUnit UnitVisualAffinity_Era4_IroquoisConfederacy #80546 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
23:00:34:887None[Sandbox] Process order. (Serial=140, Empire=0, Order=Order OrderEmpireLockedByMandatories)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:00:37:490NoneAI Synchronization took 2512ms at frame 278 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
23:00:37:501None[Sandbox] Process order. (Serial=141, Empire=0, Order=Order OrderFurtherActions)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:00:37:520None[Sandbox] Process order. (Serial=142, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:00:37:540None[Sandbox] Process order. (Serial=143, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:00:37:556None[Sandbox] Process order. (Serial=144, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:00:37:576None[Sandbox] Process order. (Serial=145, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:00:37:594None[Sandbox] Process order. (Serial=146, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:00:37:613None[Sandbox] Process order. (Serial=147, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:00:37:630None[Sandbox] Process order. (Serial=148, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:00:37:646NoneCan't find entity 77328 of ongoing task. Fails the task 156557.
Amplitude.AI.ProcessingPasses.EntityAllocator`3[[Amplitude.Mercury.AI.Brain.MajorEmpireBrain, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.MajorEmpire, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Army, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:AllocateTasks(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
23:00:37:646NoneCan't find entity 58166 of ongoing task. Fails the task 156776.
Amplitude.AI.ProcessingPasses.EntityAllocator`3[[Amplitude.Mercury.AI.Brain.MajorEmpireBrain, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.MajorEmpire, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Army, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:AllocateTasks(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
23:00:37:648None[Sandbox] Process order. (Serial=149, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:00:37:666None[Sandbox] Process order. (Serial=150, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:00:37:683None[Sandbox] Process order. (Serial=151, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:00:37:790None[Sandbox] Process order. (Serial=152, Empire=1, Order=Order OrderEnqueueTechnology)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:00:37:797None[Sandbox] Process order. (Serial=153, Empire=1, Order=Order OrderSetPatronageInvestmentLevels MinorEmpireIndex: 22 Money Investment None Influence Investment None)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:00:37:803None[Sandbox] Process order. (Serial=154, Empire=1, Order=Order OrderChangeWorkplacePopulation)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:00:37:808None[Sandbox] Process order. (Serial=155, Empire=1, Order=Order OrderChangeWorkplacePopulation)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:00:37:812None[Sandbox] Process order. (Serial=156, Empire=1, Order=Order OrderChangeWorkplacePopulation)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:00:37:817None[Sandbox] Process order. (Serial=157, Empire=1, Order=Order OrderUseLeverageAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:00:37:824None[Sandbox] Process order. (Serial=158, Empire=1, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:00:37:829None[Sandbox] Process order. (Serial=159, Empire=1, Order=Order OrderBuyoutConstructionWithPopulationByGuid, Settlement: '5862', Construction: '9117')
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:00:37:861None[Sandbox] Process order. (Serial=160, Empire=1, Order=Order='OrderGoTo', Entity=#32806, AdditionalFlags='IgnoreFogOfWar', Path='[29, 72] --> [30, 72] --> [30, 71] --> [31, 70] --> [31, 69]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:00:37:862NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Nemossos, Constructible=Extension_Era5_BritishEmpire, Task=172354).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:00:37:862NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Nok, Constructible=Extension_Era5_BritishEmpire, Task=175049).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:00:37:862NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Tlatilco, Constructible=Extension_Era5_BritishEmpire, Task=175051).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:00:37:862NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Sarmizegetusa, Constructible=Extension_Era5_BritishEmpire, Task=175057).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:00:37:862NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Kucha, Constructible=Extension_Era5_BritishEmpire, Task=175059).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:00:37:867None[Sandbox] Process order. (Serial=161, Empire=1, Order=Order='OrderGoTo', Entity=#76425, AdditionalFlags='IgnoreFogOfWar', Path='[24, 59] --> [25, 60] --> [26, 60] --> [26, 61] --> [27, 61]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:00:37:874None[Sandbox] Process order. (Serial=162, Empire=1, Order=Order='OrderGoTo', Entity=#57161, AdditionalFlags='IgnoreFogOfWar', Path='[39, 61] --> [40, 61] --> [41, 62] --> [40, 63]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:00:37:891None[Sandbox] Process order. (Serial=163, Empire=1, Order=Order OrderEnqueueConstructible, Settlement: '9026' Constructible: 'Extension_Base_PublicOrder_Walled' Position: '[10, 45]')
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:00:37:900None[Sandbox] Process order. (Serial=164, Empire=1, Order=Order OrderTransferUnits)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:00:37:915None[Sandbox] Process order. (Serial=165, Empire=1, Order=Order='OrderGoTo', Entity=#77625, AdditionalFlags='IgnoreFogOfWar', Path='[33, 53] --> [34, 53] --> [35, 54] --> [36, 54] --> [36, 53] --> [37, 52] --> [37, 51]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:00:37:922None[Sandbox] Process order. (Serial=166, Empire=1, Order=Order='OrderGoTo', Entity=#80705, AdditionalFlags='IgnoreFogOfWar', Path='[45, 22] --> [44, 21] --> [44, 20] --> [44, 19] --> [45, 18] --> [45, 17] --> [46, 16]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:00:37:929None[Sandbox] Process order. (Serial=167, Empire=1, Order=Order='OrderGoTo', Entity=#79593, AdditionalFlags='IgnoreFogOfWar', Path='[7, 33] --> [7, 32] --> [6, 31] --> [6, 30] --> [6, 29] --> [7, 28] --> [8, 28]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:00:37:936None[Sandbox] Process order. (Serial=168, Empire=1, Order=Order='OrderGoTo', Entity=#31856, AdditionalFlags='IgnoreFogOfWar', Path='[25, 17] --> [24, 17] --> [24, 16] --> [23, 15] --> [23, 14] --> [22, 13] --> [22, 12]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:00:37:943None[Sandbox] Process order. (Serial=169, Empire=1, Order=Order='OrderGoTo', Entity=#58166, AdditionalFlags='IgnoreFogOfWar', Path='[14, 17] --> [15, 16] --> [15, 15] --> [15, 14]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:00:37:949None[Sandbox] Process order. (Serial=170, Empire=1, Order=Order='OrderGoTo', Entity=#77328, AdditionalFlags='IgnoreFogOfWar', Path='[11, 47] --> [12, 46] --> [12, 45] --> [13, 45]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:00:37:955None[Sandbox] Process order. (Serial=171, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:00:37:970None[Sandbox] Process order. (Serial=172, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:00:37:985None[Sandbox] Process order. (Serial=173, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:00:38:010None[Sandbox] Process order. (Serial=174, Empire=1, Order=Order='OrderGoTo', Entity=#66077, AdditionalFlags='IgnoreFogOfWar', Path='[10, 33] --> [10, 32]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:00:38:018None[Sandbox] Process order. (Serial=175, Empire=1, Order=Order='OrderGoTo', Entity=#78788, AdditionalFlags='IgnoreFogOfWar', Path='[37, 53] --> [38, 54] --> [39, 54] --> [39, 55] --> [40, 56]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:00:38:026None[Sandbox] Process order. (Serial=176, Empire=1, Order=Order='OrderGoTo', Entity=#35932, AdditionalFlags='IgnoreFogOfWar', Path='[50, 43] --> [51, 44]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:00:38:032None[Sandbox] Process order. (Serial=177, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:00:38:048None[Sandbox] Process order. (Serial=178, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:00:38:066None[Sandbox] Process order. (Serial=179, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:00:38:082None[Sandbox] Process order. (Serial=180, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:00:38:097None[Sandbox] Process order. (Serial=181, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:00:38:113None[Sandbox] Process order. (Serial=182, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:00:38:140None[Sandbox] Process order. (Serial=183, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:00:38:159None[Sandbox] Process order. (Serial=184, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:00:38:176None[Sandbox] Process order. (Serial=185, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:00:38:490None[Sandbox] Process order. (Serial=186, Empire=2, Order=Order OrderEnqueueConstructible, Settlement: '17271' Constructible: 'Infrastructure_Military_Family02_02' Position: '[-1, -1]')
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:00:38:497None[Sandbox] Process order. (Serial=187, Empire=2, Order=Order OrderEnqueueConstructible, Settlement: '10302' Constructible: 'LandUnit_Era5_Ethiopia_OromoCavalry' Position: '[-1, -1]')
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:00:38:503None[Sandbox] Process order. (Serial=188, Empire=2, Order=Order OrderEnqueueConstructible, Settlement: '8962' Constructible: 'LandUnit_Era4_Common_Mortars' Position: '[-1, -1]')
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:00:38:508None[Sandbox] Process order. (Serial=189, Empire=2, Order=Order OrderChangeWorkplacePopulation)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:00:38:512None[Sandbox] Process order. (Serial=190, Empire=2, Order=Order OrderChangeWorkplacePopulation)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:00:38:517None[Sandbox] Process order. (Serial=191, Empire=2, Order=Order OrderChangeWorkplacePopulation)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:00:38:524None[Sandbox] Process order. (Serial=192, Empire=2, Order=Order OrderChangeWorkplacePopulation)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:00:38:530None[Sandbox] Process order. (Serial=193, Empire=2, Order=Order OrderChangeWorkplacePopulation)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:00:38:537None[Sandbox] Process order. (Serial=194, Empire=2, Order=Order OrderChangeWorkplacePopulation)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:00:38:544None[Sandbox] Process order. (Serial=195, Empire=2, Order=Order OrderBuyoutConstructionByGuid, Settlement: '7282', Construction: '9208'))
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:00:38:581None[Sandbox] Process order. (Serial=196, Empire=2, Order=Order='OrderGoTo', Entity=#13447, AdditionalFlags='IgnoreFogOfWar', Path='[118, 23]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:00:38:587None[Sandbox] Process order. (Serial=197, Empire=2, Order=Order='OrderGoTo', Entity=#43536, AdditionalFlags='IgnoreFogOfWar', Path='[107, 11]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:00:38:592None[Sandbox] Process order. (Serial=198, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:00:38:610None[Sandbox] Process order. (Serial=199, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:00:38:630None[Sandbox] Process order. (Serial=200, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:00:38:639None[Sandbox] Process order. (Serial=201, Empire=2, Order=Order='OrderGoTo', Entity=#64657, AdditionalFlags='IgnoreFogOfWar', Path='[120, 41] --> [121, 42] Rail --> [122, 42] Rail --> [122, 41] Rail --> [123, 41] Rail --> [124, 41] Rail --> [125, 41] Rail --> [126, 40] Rail --> [125, 39] Rail --> [126, 39] --> [127, 38] --> [127, 37] --> [128, 36] --> [129, 36] --> [129, 35] --> [130, 34]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:00:38:662None[Sandbox] Process order. (Serial=202, Empire=2, Order=Order OrderBuyoutAvailableConstruction. Settlement=77832, Constructible=Extension_Base_Strategic04, Position=[136, 48], Currency=Influence)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:00:38:679None[Sandbox] Process order. (Serial=203, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:00:38:720None[Sandbox] Process order. (Serial=204, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:00:38:738None[Sandbox] Process order. (Serial=205, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:00:38:758None[Sandbox] Process order. (Serial=206, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:00:38:777None[Sandbox] Process order. (Serial=207, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:00:38:798None[Sandbox] Process order. (Serial=208, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:00:38:816None[Sandbox] Process order. (Serial=209, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:00:38:836None[Sandbox] Process order. (Serial=210, Empire=0, Order=Order OrderCutForest ArmyGUID: #80537)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:00:38:844None[Sandbox] Process order. (Serial=211, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:00:38:863None[Sandbox] Process order. (Serial=212, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:00:38:883None[Sandbox] Process order. (Serial=213, Empire=2, Order=Order='OrderGoTo', Entity=#76427, AdditionalFlags='IgnoreFogOfWar', Path='[152, 19]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:00:38:890None[Sandbox] Process order. (Serial=214, Empire=2, Order=Order='OrderGoTo', Entity=#65941, AdditionalFlags='IgnoreFogOfWar', Path='[150, 30]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:00:38:910None[Sandbox] Process order. (Serial=215, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:00:38:930None[Sandbox] Process order. (Serial=216, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:00:38:960None[Sandbox] Process order. (Serial=217, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:00:38:990None[Sandbox] Process order. (Serial=218, Empire=3, Order=Order OrderEnqueueTechnology)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:00:38:996None[Sandbox] Process order. (Serial=219, Empire=3, Order=Order OrderStealPopulationWithFarmerAffinity)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:00:39:004None[Sandbox] Process order. (Serial=220, Empire=3, Order=Order OrderEnqueueConstructible, Settlement: '6924' Constructible: 'LandUnit_Era2_Common_Swordsmen' Position: '[-1, -1]')
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:00:39:008None[Sandbox] Process order. (Serial=221, Empire=3, Order=Order OrderUseLeverageAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:00:39:013None[Sandbox] Process order. (Serial=222, Empire=3, Order=OrderMakeConsulatAgreementAction to Empire 1: Propose ApplyStatusOnPopulationLost)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:00:39:019None[Sandbox] Process order. (Serial=223, Empire=3, Order=OrderMakeConsulatAgreementAction to Empire 6: Propose ShareDiplomatVision)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:00:39:024None[Sandbox] Process order. (Serial=224, Empire=3, Order=OrderMakeConsulatAgreementAction to Empire 8: Propose ShareDiplomatVision)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:00:39:028None[Sandbox] Process order. (Serial=225, Empire=3, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:00:39:033None[Sandbox] Process order. (Serial=226, Empire=3, Order=Order='OrderDiplomaticAction', Action='ProposeAllianceTreaty', OtherEmpire=#0.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:00:39:038None[Sandbox] Process order. (Serial=227, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:00:39:062None[Sandbox] Process order. (Serial=228, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:00:39:091None[Sandbox] Process order. (Serial=229, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:00:39:107None[Sandbox] Process order. (Serial=230, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:00:39:126None[Sandbox] Process order. (Serial=231, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:00:39:143None[Sandbox] Process order. (Serial=232, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:00:39:163None[Sandbox] Process order. (Serial=233, Empire=3, Order=Order OrderEnqueueConstructible, Settlement: '23213' Constructible: 'Extension_Base_Money' Position: '[141, 56]')
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:00:39:180None[Sandbox] Process order. (Serial=234, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:00:39:198None[Sandbox] Process order. (Serial=235, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:00:39:215None[Sandbox] Process order. (Serial=236, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:00:39:232None[Sandbox] Process order. (Serial=237, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:00:39:248None[Sandbox] Process order. (Serial=238, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:00:39:262NoneCan't find entity 80597 of ongoing task. Fails the task 151271.
Amplitude.AI.ProcessingPasses.EntityAllocator`3[[Amplitude.Mercury.AI.Brain.MajorEmpireBrain, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.MajorEmpire, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Army, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:AllocateTasks(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
23:00:39:280None[Sandbox] Process order. (Serial=239, Empire=0, Order=Order='OrderGoTo', Entity=#81683, path='[65, 21] --> [65, 20] --> [64, 20]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:00:39:291None[Sandbox] Process order. (Serial=240, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:00:39:310None[Sandbox] Process order. (Serial=241, Empire=4, Order=Order OrderRemoveConstructionByGuid)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:00:39:315None[Sandbox] Process order. (Serial=242, Empire=4, Order=Order OrderEnqueueConstructible, Settlement: '7842' Constructible: 'LandUnit_Era4_IroquoisConfederacy_MohawkWarriors' Position: '[-1, -1]')
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:00:39:320None[Sandbox] Process order. (Serial=243, Empire=4, Order=Order OrderEnqueueConstructible, Settlement: '7773' Constructible: 'LandUnit_Era4_IroquoisConfederacy_MohawkWarriors' Position: '[-1, -1]')
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:00:39:325None[Sandbox] Process order. (Serial=244, Empire=4, Order=Order OrderBuyoutAvailableConstruction. Settlement=11375, Constructible=NavalUnit_Era3_Common_Cog, Position=[-1, -1], Currency=Money)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:00:39:332None[Sandbox] Process order. (Serial=245, Empire=4, Order=Order OrderBuyoutAvailableConstruction. Settlement=11375, Constructible=NavalUnit_Era3_Common_Cog, Position=[-1, -1], Currency=Money)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:00:39:340None[Sandbox] Process order. (Serial=246, Empire=4, Order=Order OrderChangeWorkplacePopulation)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:00:39:344None[Sandbox] Process order. (Serial=247, Empire=4, Order=Order OrderChangeWorkplacePopulation)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:00:39:349None[Sandbox] Process order. (Serial=248, Empire=4, Order=Order OrderChangeWorkplacePopulation)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:00:39:353None[Sandbox] Process order. (Serial=249, Empire=4, Order=Order OrderChangeWorkplacePopulation)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:00:39:380None[Sandbox] Process order. (Serial=250, Empire=4, Order=Order OrderSetPatronageInvestmentLevels MinorEmpireIndex: 16 Money Investment None Influence Investment None)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:00:39:386None[Sandbox] Process order. (Serial=251, Empire=4, Order=Order OrderBuyoutAvailableConstruction. Settlement=7773, Constructible=LandUnit_Era3_Common_GreatSwordsmen, Position=[-1, -1], Currency=Money)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:00:39:395None[Sandbox] Process order. (Serial=252, Empire=4, Order=Order OrderSplitArmy)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:00:39:410None[Sandbox] Process order. (Serial=253, Empire=4, Order=Order OrderSplitArmy)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:00:39:426None[Sandbox] Process order. (Serial=254, Empire=4, Order=Order='OrderGoTo', Entity=#79640, AdditionalFlags='IgnoreFogOfWar', Path='[39, 64] --> [38, 64] --> [37, 64] --> [36, 64] --> [35, 64] --> [34, 64] --> [33, 63] --> [32, 63]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:00:39:433None[Sandbox] Process order. (Serial=255, Empire=4, Order=Order='OrderGoTo', Entity=#80593, AdditionalFlags='IgnoreFogOfWar', Path='[46, 61]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:00:39:438None[Sandbox] Process order. (Serial=256, Empire=4, Order=Order='OrderGoTo', Entity=#17967, AdditionalFlags='IgnoreFogOfWar', Path='[47, 74]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:00:39:444None[Sandbox] Process order. (Serial=257, Empire=4, Order=Order='OrderGoTo', Entity=#80597, AdditionalFlags='IgnoreFogOfWar', Path='[39, 74] --> [38, 74] --> [37, 73] --> [36, 73] --> [36, 72] --> [36, 71] --> [37, 70] --> [37, 69]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:00:39:449None[Sandbox] Process order. (Serial=258, Empire=4, Order=Order='OrderGoTo', Entity=#81707, AdditionalFlags='IgnoreFogOfWar', Path='[54, 73] --> [53, 73] --> [53, 72]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:00:39:456None[Sandbox] Process order. (Serial=259, Empire=4, Order=Order='OrderGoTo', Entity=#80596, AdditionalFlags='IgnoreFogOfWar', Path='[55, 63] --> [56, 62] --> [56, 61] --> [57, 61] --> [58, 60] --> [58, 59] --> [59, 58]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:00:39:492None[Sandbox] Process order. (Serial=260, Empire=4, Order=Order OrderEnqueueConstructible, Settlement: '8936' Constructible: 'Extension_Era5_Mexico' Position: '[39, 67]')
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:00:39:521None[Sandbox] Process order. (Serial=261, Empire=4, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:00:39:535None[Sandbox] Process order. (Serial=262, Empire=4, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:00:39:551None[Sandbox] Process order. (Serial=263, Empire=4, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:00:39:566None[Sandbox] Process order. (Serial=264, Empire=4, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:00:39:581None[Sandbox] Process order. (Serial=265, Empire=4, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:00:39:591None[Preview] Set PresentationUnit UnitVisualAffinity_Era3_AztecEmpire #58166 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
23:00:39:595None[Preview] Set PresentationUnit UnitVisualAffinity_Era4_IroquoisConfederacy #81751 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
23:00:39:598None[Sandbox] Process order. (Serial=266, Empire=4, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:00:39:622None[Sandbox] Process order. (Serial=267, Empire=4, Order=Order OrderEnqueueConstructible, Settlement: '5519' Constructible: 'monomod_Extension_Base_Food' Position: '[61, 62]')
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:00:39:628None[Sandbox] Process order. (Serial=268, Empire=4, Order=Order OrderEnqueueConstructible, Settlement: '5519' Constructible: 'Extension_Base_Food_Walled' Position: '[55, 63]')
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:00:39:634None[Sandbox] Process order. (Serial=269, Empire=4, Order=Order='OrderGoTo', Entity=#43935, AdditionalFlags='IgnoreFogOfWar', Path='[9, 32] --> [8, 32]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:00:39:641None[Sandbox] Process order. (Serial=270, Empire=4, Order=Order='OrderGoTo', Entity=#66791, AdditionalFlags='IgnoreFogOfWar', Path='[63, 57]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:00:39:648None[Sandbox] Process order. (Serial=271, Empire=4, Order=Order='OrderGoTo', Entity=#43038, AdditionalFlags='IgnoreFogOfWar', Path='[70, 74] --> [69, 73] --> [69, 72] --> [68, 71] --> [68, 70] --> [67, 69] --> [67, 68]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:00:39:655None[Sandbox] Process order. (Serial=272, Empire=4, Order=Order='OrderGoTo', Entity=#75710, AdditionalFlags='IgnoreFogOfWar', Path='[64, 72] --> [63, 71] --> [62, 71] --> [61, 71] --> [60, 71]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:00:39:660None[Sandbox] Process order. (Serial=273, Empire=4, Order=Order='OrderGoTo', Entity=#79531, AdditionalFlags='IgnoreFogOfWar', Path='[61, 59] --> [61, 58] --> [62, 58]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:00:39:666None[Sandbox] Process order. (Serial=274, Empire=4, Order=Order='OrderGoTo', Entity=#69925, AdditionalFlags='IgnoreFogOfWar', Path='[57, 56] --> [58, 56] --> [58, 57] --> [59, 57] --> [60, 58] --> [61, 58] --> [62, 58]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:00:39:672None[Sandbox] Process order. (Serial=275, Empire=4, Order=Order='OrderGoTo', Entity=#80546, AdditionalFlags='IgnoreFogOfWar', Path='[59, 68] --> [59, 67] --> [60, 66] --> [60, 65]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:00:39:691None[Sandbox] Process order. (Serial=276, Empire=4, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:00:39:706None[Sandbox] Process order. (Serial=277, Empire=4, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:00:39:721None[Sandbox] Process order. (Serial=278, Empire=4, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:00:39:738None[Sandbox] Process order. (Serial=279, Empire=4, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:00:39:756None[Sandbox] Process order. (Serial=280, Empire=4, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:00:39:772None[Sandbox] Process order. (Serial=281, Empire=4, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:00:39:789None[Sandbox] Process order. (Serial=282, Empire=4, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:00:39:804None[Sandbox] Process order. (Serial=283, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:00:39:821None[Sandbox] Process order. (Serial=284, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:00:39:840None[Sandbox] Process order. (Serial=285, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:00:39:857None[Sandbox] Process order. (Serial=286, Empire=4, Order=Order='OrderGoTo', Entity=#67208, AdditionalFlags='IgnoreFogOfWar', Path='[48, 58] --> [47, 57]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:00:39:880None[Sandbox] Process order. (Serial=287, Empire=4, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:00:39:895None[Sandbox] Process order. (Serial=288, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:00:39:919None[Sandbox] Process order. (Serial=289, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:00:39:939None[Sandbox] Process order. (Serial=290, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:00:39:959None[Sandbox] Process order. (Serial=291, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:00:39:976None[Sandbox] Process order. (Serial=292, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:00:40:010None[Sandbox] Process order. (Serial=293, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:00:40:031None[Sandbox] Process order. (Serial=294, Empire=5, Order=Order OrderRemoveConstructionByGuid)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:00:40:051None[Sandbox] Process order. (Serial=295, Empire=5, Order=Order OrderEnqueueConstructible, Settlement: '67642' Constructible: 'Infrastructure_Money_Family01_01' Position: '[-1, -1]')
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:00:40:058None[Sandbox] Process order. (Serial=296, Empire=5, Order=Order OrderEnqueueConstructible, Settlement: '16117' Constructible: 'Repeatable_Faith' Position: '[-1, -1]')
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:00:40:065None[Sandbox] Process order. (Serial=297, Empire=5, Order=Order OrderChangeWorkplacePopulation)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:00:40:071None[Sandbox] Process order. (Serial=298, Empire=5, Order=Order OrderChangeWorkplacePopulation)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:00:40:078None[Sandbox] Process order. (Serial=299, Empire=5, Order=Order OrderChangeWorkplacePopulation)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:00:40:084None[Sandbox] Process order. (Serial=300, Empire=5, Order=Order OrderChangeWorkplacePopulation)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:00:40:092None[Sandbox] Process order. (Serial=301, Empire=5, Order=Order OrderChangeWorkplacePopulation)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:00:40:098None[Sandbox] Process order. (Serial=302, Empire=5, Order=Order OrderChangeWorkplacePopulation)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:00:40:118None[Sandbox] Process order. (Serial=303, Empire=5, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:00:40:123None[Sandbox] Process order. (Serial=304, Empire=5, Order=Order OrderEnqueueConstructible, Settlement: '7361' Constructible: 'Infrastructure_Harbour_Family01_02' Position: '[-1, -1]')
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:00:40:128None[Sandbox] Process order. (Serial=305, Empire=5, Order=Order OrderEnqueueTechnology)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:00:40:133None[Sandbox] Process order. (Serial=306, Empire=5, Order=Order='OrderGoTo', Entity=#20760, AdditionalFlags='IgnoreFogOfWar', Path='[151, 8]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:00:40:139None[Sandbox] Process order. (Serial=307, Empire=5, Order=Order='OrderGoTo', Entity=#75370, AdditionalFlags='IgnoreFogOfWar', Path='[116, 17] --> [116, 16] --> [115, 15] --> [115, 14] --> [116, 14] --> [117, 14] --> [118, 14]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:00:40:146None[Sandbox] Process order. (Serial=308, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:00:40:171None[Sandbox] Process order. (Serial=309, Empire=5, Order=Order OrderEnqueueConstructible, Settlement: '12288' Constructible: 'Infrastructure_Food_Family03_02' Position: '[-1, -1]')
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:00:40:177None[Sandbox] Process order. (Serial=310, Empire=5, Order=Order='OrderGoTo', Entity=#55573, AdditionalFlags='IgnoreFogOfWar', Path='[96, 41]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:00:40:185None[Sandbox] Process order. (Serial=311, Empire=5, Order=Order='OrderGoTo', Entity=#81718, AdditionalFlags='IgnoreFogOfWar', Path='[121, 6]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:00:40:193None[Sandbox] Process order. (Serial=312, Empire=5, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:00:40:208None[Sandbox] Process order. (Serial=313, Empire=5, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:00:40:225None[Sandbox] Process order. (Serial=314, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:00:40:241None[Sandbox] Process order. (Serial=315, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:00:40:257None[Sandbox] Process order. (Serial=316, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:00:40:272None[Sandbox] Process order. (Serial=317, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:00:40:288None[Sandbox] Process order. (Serial=318, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:00:40:321None[Sandbox] Process order. (Serial=319, Empire=5, Order=Order OrderEnqueueConstructible, Settlement: '12288' Constructible: 'Extension_Base_Food_Walled' Position: '[88, 35]')
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:00:40:326None[Sandbox] Process order. (Serial=320, Empire=5, Order=Order OrderEnqueueConstructible, Settlement: '5741' Constructible: 'Extension_Base_Money' Position: '[93, 7]')
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:00:40:331None[Sandbox] Process order. (Serial=321, Empire=5, Order=Order OrderEnqueueConstructible, Settlement: '5741' Constructible: 'Extension_Base_Industry' Position: '[93, 9]')
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:00:40:335None[Sandbox] Process order. (Serial=322, Empire=5, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:00:40:351None[Sandbox] Process order. (Serial=323, Empire=5, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:00:40:369None[Sandbox] Process order. (Serial=324, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:00:40:387None[Sandbox] Process order. (Serial=325, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:00:40:405None[Sandbox] Process order. (Serial=326, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:00:40:420None[Sandbox] Process order. (Serial=327, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:00:40:531None[Sandbox] Process order. (Serial=328, Empire=4, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:00:40:551None[Sandbox] Process order. (Serial=329, Empire=6, Order=Order OrderEnqueueConstructible, Settlement: '39214' Constructible: 'NavalUnit_Era4_CaribbeanPirates_PirateSloop' Position: '[-1, -1]')
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:00:40:557None[Sandbox] Process order. (Serial=330, Empire=6, Order=Order OrderSetPatronageInvestmentLevels MinorEmpireIndex: 34 Money Investment None Influence Investment None)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:00:40:562None[Sandbox] Process order. (Serial=331, Empire=6, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:00:40:567None[Sandbox] Process order. (Serial=332, Empire=6, Order=Order OrderBuyoutConstructionByGuid, Settlement: '18367', Construction: '9139'))
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:00:40:579None[Sandbox] Process order. (Serial=333, Empire=4, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:00:40:595None[Sandbox] Process order. (Serial=334, Empire=6, Order=Order='OrderGoTo', Entity=#74140, AdditionalFlags='IgnoreFogOfWar', Path='[92, 47] --> [91, 47]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:00:40:611None[Sandbox] Process order. (Serial=335, Empire=6, Order=Order='OrderGoTo', Entity=#52089, AdditionalFlags='IgnoreFogOfWar', Path='[76, 18]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:00:40:618None[Sandbox] Process order. (Serial=336, Empire=6, Order=Order='OrderGoTo', Entity=#54830, AdditionalFlags='IgnoreFogOfWar', Path='[86, 42] --> [85, 41] --> [85, 40] --> [84, 39]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:00:40:628None[Sandbox] Process order. (Serial=337, Empire=6, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:00:40:647None[Sandbox] Process order. (Serial=338, Empire=4, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:00:40:664None[Sandbox] Process order. (Serial=339, Empire=4, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:00:40:690None[Sandbox] Process order. (Serial=340, Empire=6, Order=Order OrderEnqueueConstructible, Settlement: '5638' Constructible: 'Extension_Base_Money_Walled' Position: '[80, 15]')
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:00:40:696None[Sandbox] Process order. (Serial=341, Empire=6, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:00:40:716None[Sandbox] Process order. (Serial=342, Empire=6, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:00:40:742NoneArmy 72104 does not exists anymore. Fail task.
Amplitude.Mercury.AI.Brain.Actuators.BehaviorTreeActuator`3[[Amplitude.Mercury.AI.Brain.MajorEmpireBrain, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.AI.Brain.Tasks.ExplorationMission, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Empire, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateTaskStatus()
23:00:40:751None[Sandbox] Process order. (Serial=343, Empire=4, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:00:40:766None[Sandbox] Process order. (Serial=344, Empire=4, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:00:40:782None[Sandbox] Process order. (Serial=345, Empire=4, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:00:40:798None[Sandbox] Process order. (Serial=346, Empire=4, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:00:40:821None[Sandbox] Process order. (Serial=347, Empire=4, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:00:40:838None[Sandbox] Process order. (Serial=348, Empire=4, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:00:40:846None[Sandbox] Process order. (Serial=349, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:00:40:871None[Sandbox] Process order. (Serial=350, Empire=7, Order=Order='OrderGoTo', Entity=#79642, AdditionalFlags='IgnoreFogOfWar', Path='[152, 19] --> [151, 19] --> [150, 19]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:00:40:879None[Sandbox] Process order. (Serial=351, Empire=7, Order=Order OrderEnqueueConstructible, Settlement: '8334' Constructible: 'LandUnit_Era4_Common_Arquebusiers' Position: '[-1, -1]')
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:00:40:885None[Sandbox] Process order. (Serial=352, Empire=7, Order=Order OrderEnqueueConstructible, Settlement: '8714' Constructible: 'NavalUnit_Era4_Common_Carracks' Position: '[-1, -1]')
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:00:40:889None[Sandbox] Process order. (Serial=353, Empire=7, Order=Order OrderChangeWorkplacePopulation)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:00:40:895None[Sandbox] Process order. (Serial=354, Empire=7, Order=Order OrderChangeWorkplacePopulation)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:00:40:899None[Sandbox] Process order. (Serial=355, Empire=7, Order=Order OrderChangeWorkplacePopulation)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:00:40:904None[Sandbox] Process order. (Serial=356, Empire=7, Order=Order OrderChangeWorkplacePopulation)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:00:40:909None[Sandbox] Process order. (Serial=357, Empire=7, Order=Order='OrderDiplomaticAction', Action='ProposeEndWarTreaty', OtherEmpire=#0.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:00:40:914None[Sandbox] Process order. (Serial=358, Empire=7, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:00:40:918None[Sandbox] Process order. (Serial=359, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:00:40:937None[Sandbox] Process order. (Serial=360, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:00:40:981None[Sandbox] Process order. (Serial=361, Empire=7, Order=Order='OrderGoTo', Entity=#38399, AdditionalFlags='IgnoreFogOfWar', Path='[144, 36] --> [145, 36] --> [146, 36]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:00:40:988None[Sandbox] Process order. (Serial=362, Empire=7, Order=Order='OrderGoTo', Entity=#45016, AdditionalFlags='IgnoreFogOfWar', Path='[25, 73] --> [26, 72] --> [26, 71] --> [27, 70] --> [27, 69] --> [28, 68] --> [28, 67] --> [29, 67]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:00:40:995None[Sandbox] Process order. (Serial=363, Empire=7, Order=Order='OrderGoTo', Entity=#50859, AdditionalFlags='IgnoreFogOfWar', Path='[141, 42]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:00:41:002None[Sandbox] Process order. (Serial=364, Empire=7, Order=Order='OrderGoTo', Entity=#80555, AdditionalFlags='IgnoreFogOfWar', Path='[162, 24] --> [161, 25] --> [161, 26] --> [161, 27]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:00:41:009None[Sandbox] Process order. (Serial=365, Empire=4, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:00:41:028None[Sandbox] Process order. (Serial=366, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:00:41:049None[Sandbox] Process order. (Serial=367, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:00:41:067None[Sandbox] Process order. (Serial=368, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:00:41:085None[Sandbox] Process order. (Serial=369, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:00:41:116None[Sandbox] Process order. (Serial=370, Empire=7, Order=Order OrderEnqueueConstructible, Settlement: '68423' Constructible: 'monomod_Extension_Base_Field' Position: '[136, 40]')
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:00:41:121None[Sandbox] Process order. (Serial=371, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:00:41:151None[Sandbox] Process order. (Serial=372, Empire=7, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:00:41:168None[Sandbox] Process order. (Serial=373, Empire=7, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:00:41:185None[Sandbox] Process order. (Serial=374, Empire=7, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:00:41:203None[Sandbox] Process order. (Serial=375, Empire=7, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:00:41:220None[Sandbox] Process order. (Serial=376, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:00:41:238None[Sandbox] Process order. (Serial=377, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:00:41:271None[Sandbox] Process order. (Serial=378, Empire=7, Order=Order='OrderGoTo', Entity=#64290, AdditionalFlags='IgnoreFogOfWar', Path='[132, 46] --> [131, 46] --> [130, 47] --> [129, 47] --> [128, 47]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:00:41:277None[Sandbox] Process order. (Serial=379, Empire=7, Order=Order='OrderGoTo', Entity=#28576, AdditionalFlags='IgnoreFogOfWar', Path='[157, 30] --> [157, 29] --> [158, 29] --> [159, 29] --> [160, 28] --> [159, 27]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:00:41:283None[Sandbox] Process order. (Serial=380, Empire=7, Order=Order='OrderGoTo', Entity=#81723, AdditionalFlags='IgnoreFogOfWar', Path='[154, 16] --> [153, 17] --> [154, 18] --> [154, 19] --> [154, 20] --> [154, 21] --> [155, 20] --> [155, 21]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:00:41:289None[Sandbox] Process order. (Serial=381, Empire=7, Order=Order='OrderGoTo', Entity=#72536, AdditionalFlags='IgnoreFogOfWar', Path='[168, 6] --> [169, 6] --> [170, 6] --> [170, 7] --> [171, 8] --> [171, 9] --> [172, 10] --> [172, 11]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:00:41:295None[Sandbox] Process order. (Serial=382, Empire=5, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:00:41:312None[Sandbox] Process order. (Serial=383, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:00:41:332None[Sandbox] Process order. (Serial=384, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:00:41:349None[Sandbox] Process order. (Serial=385, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:00:41:382None[Sandbox] Process order. (Serial=386, Empire=7, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:00:41:397None[Sandbox] Process order. (Serial=387, Empire=7, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:00:41:414None[Sandbox] Process order. (Serial=388, Empire=7, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:00:41:430None[Sandbox] Process order. (Serial=389, Empire=7, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:00:41:449None[Sandbox] Process order. (Serial=390, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:00:41:466None[Sandbox] Process order. (Serial=391, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:00:41:485None[Sandbox] Process order. (Serial=392, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:00:41:521None[Sandbox] Process order. (Serial=393, Empire=8, Order=Order OrderEnqueueConstructible, Settlement: '5537' Constructible: 'NavalUnit_Era3_Common_Cog' Position: '[-1, -1]')
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:00:41:526None[Sandbox] Process order. (Serial=394, Empire=8, Order=Order OrderEnqueueConstructible, Settlement: '39707' Constructible: 'Infrastructure_Harbour_Family02_02' Position: '[-1, -1]')
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:00:41:531None[Sandbox] Process order. (Serial=395, Empire=8, Order=Order OrderChangeWorkplacePopulation)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:00:41:536None[Sandbox] Process order. (Serial=396, Empire=8, Order=Order OrderChangeWorkplacePopulation)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:00:41:540None[Sandbox] Process order. (Serial=397, Empire=8, Order=Order='OrderGoTo', Entity=#73120, AdditionalFlags='IgnoreFogOfWar', Path='[21, 73] --> [22, 72] --> [22, 71] --> [23, 70]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:00:41:546None[Sandbox] Process order. (Serial=398, Empire=8, Order=Order='OrderGoTo', Entity=#64438, AdditionalFlags='IgnoreFogOfWar', Path='[184, 72] --> [184, 73] --> [185, 74] --> [186, 74] --> [187, 74] --> [187, 75] --> [188, 76]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:00:41:552None[Sandbox] Process order. (Serial=399, Empire=8, Order=Order='OrderGoTo', Entity=#57409, AdditionalFlags='IgnoreFogOfWar', Path='[20, 48] --> [20, 49] --> [21, 50] --> [22, 50]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:00:41:560None[Sandbox] Process order. (Serial=400, Empire=8, Order=Order='OrderGoTo', Entity=#28872, AdditionalFlags='IgnoreFogOfWar', Path='[19, 64]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:00:41:567None[Sandbox] Process order. (Serial=401, Empire=8, Order=Order='OrderGoTo', Entity=#29130, AdditionalFlags='IgnoreFogOfWar', Path='[10, 14] --> [10, 15]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:00:41:574None[Sandbox] Process order. (Serial=402, Empire=8, Order=Order='OrderGoTo', Entity=#69266, AdditionalFlags='IgnoreFogOfWar', Path='[199, 51] --> [199, 52] --> [198, 53] --> [198, 54]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:00:41:581None[Sandbox] Process order. (Serial=403, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:00:41:602None[Sandbox] Process order. (Serial=404, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:00:41:622None[Sandbox] Process order. (Serial=405, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:00:41:661None[Sandbox] Process order. (Serial=406, Empire=8, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:00:41:677None[Sandbox] Process order. (Serial=407, Empire=8, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:00:41:694None[Sandbox] Process order. (Serial=408, Empire=8, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:00:41:713None[Sandbox] Process order. (Serial=409, Empire=8, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:00:41:731None[Sandbox] Process order. (Serial=410, Empire=8, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:00:41:749None[Sandbox] Process order. (Serial=411, Empire=8, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:00:41:766None[Sandbox] Process order. (Serial=412, Empire=6, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:00:41:784None[Sandbox] Process order. (Serial=413, Empire=4, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:00:41:800None[Sandbox] Process order. (Serial=414, Empire=4, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:00:41:816None[Sandbox] Process order. (Serial=415, Empire=4, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:00:41:833None[Sandbox] Process order. (Serial=416, Empire=8, Order=Order OrderEnqueueConstructible, Settlement: '45120' Constructible: 'Extension_Base_Industry' Position: '[8, 33]')
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:00:41:851None[Sandbox] Process order. (Serial=417, Empire=6, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:00:41:870None[Sandbox] Process order. (Serial=418, Empire=4, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:00:41:891None[Sandbox] Process order. (Serial=419, Empire=4, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:00:41:909None[Sandbox] Process order. (Serial=420, Empire=4, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:00:41:927None[Sandbox] Process order. (Serial=421, Empire=4, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:00:41:943None[Sandbox] Process order. (Serial=422, Empire=4, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:00:41:959None[Sandbox] Process order. (Serial=423, Empire=4, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:00:41:976None[Sandbox] Process order. (Serial=424, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:00:42:011None[Sandbox] Process order. (Serial=425, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:00:42:031None[Sandbox] Process order. (Serial=426, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:00:42:061None[Sandbox] Process order. (Serial=427, Empire=9, Order=Order OrderEnqueueConstructible, Settlement: '24447' Constructible: 'Infrastructure_Military_Family03_01' Position: '[-1, -1]')
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:00:42:066None[Sandbox] Process order. (Serial=428, Empire=9, Order=Order OrderEnqueueConstructible, Settlement: '8951' Constructible: 'Infrastructure_Food_Family04_02' Position: '[-1, -1]')
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:00:42:072None[Sandbox] Process order. (Serial=429, Empire=9, Order=Order OrderEnqueueConstructible, Settlement: '20958' Constructible: 'Infrastructure_Military_Family02_01' Position: '[-1, -1]')
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:00:42:078None[Sandbox] Process order. (Serial=430, Empire=9, Order=Order OrderEnqueueConstructible, Settlement: '7864' Constructible: 'LandUnit_Era4_Common_Mortars' Position: '[-1, -1]')
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:00:42:082None[Sandbox] Process order. (Serial=431, Empire=9, Order=Order OrderChangeWorkplacePopulation)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:00:42:088None[Sandbox] Process order. (Serial=432, Empire=9, Order=Order OrderChangeWorkplacePopulation)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:00:42:093None[Sandbox] Process order. (Serial=433, Empire=9, Order=Order OrderChangeWorkplacePopulation)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:00:42:098None[Sandbox] Process order. (Serial=434, Empire=9, Order=Order OrderChangeWorkplacePopulation)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:00:42:103None[Sandbox] Process order. (Serial=435, Empire=9, Order=Order OrderChangeWorkplacePopulation)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:00:42:107None[Sandbox] Process order. (Serial=436, Empire=9, Order=Order OrderUseLeverageAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:00:42:112None[Sandbox] Process order. (Serial=437, Empire=9, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:00:42:116None[Sandbox] Process order. (Serial=438, Empire=9, Order=Order OrderBuyoutConstructionByGuid, Settlement: '8951', Construction: '9093'))
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:00:42:130None[Sandbox] Process order. (Serial=439, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:00:42:154None[Sandbox] Process order. (Serial=440, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:00:42:191None[Sandbox] Process order. (Serial=441, Empire=9, Order=Order='OrderGoTo', Entity=#34717, AdditionalFlags='IgnoreFogOfWar', Path='[72, 66]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:00:42:199None[Sandbox] Process order. (Serial=442, Empire=9, Order=Order='OrderGoTo', Entity=#81731, AdditionalFlags='IgnoreFogOfWar', Path='[91, 59] --> [90, 59] --> [89, 59] --> [89, 58]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:00:42:206None[Sandbox] Process order. (Serial=443, Empire=9, Order=Order='OrderGoTo', Entity=#81676, AdditionalFlags='IgnoreFogOfWar', Path='[97, 73] --> [97, 72] --> [96, 72] --> [95, 71] --> [94, 71]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:00:42:212None[Sandbox] Process order. (Serial=444, Empire=7, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:00:42:229None[Sandbox] Process order. (Serial=445, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:00:42:247None[Sandbox] Process order. (Serial=446, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:00:42:253None[Preview] Set PresentationUnit UnitVisualAffinity_Era4_Spain #81753 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
23:00:42:266None[Sandbox] Process order. (Serial=447, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:00:42:292None[Sandbox] Process order. (Serial=448, Empire=7, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:00:42:321None[Sandbox] Process order. (Serial=449, Empire=9, Order=Order='OrderGoTo', Entity=#79698, AdditionalFlags='IgnoreFogOfWar', Path='[83, 71] --> [84, 71] --> [85, 70] --> [85, 69] --> [86, 68]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:00:42:327None[Sandbox] Process order. (Serial=450, Empire=9, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:00:42:345None[Sandbox] Process order. (Serial=451, Empire=9, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:00:42:363None[Sandbox] Process order. (Serial=452, Empire=9, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:00:42:381None[Sandbox] Process order. (Serial=453, Empire=7, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:00:42:400None[Sandbox] Process order. (Serial=454, Empire=5, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:00:42:417None[Sandbox] Process order. (Serial=455, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:00:42:435None[Sandbox] Process order. (Serial=456, Empire=9, Order=Order='OrderGoTo', Entity=#70908, AdditionalFlags='IgnoreFogOfWar', Path='[65, 67] --> [64, 67] --> [64, 68] --> [63, 68]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:00:42:442None[Sandbox] Process order. (Serial=457, Empire=9, Order=Order='OrderGoTo', Entity=#69306, AdditionalFlags='IgnoreFogOfWar', Path='[135, 74]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:00:42:448None[Sandbox] Process order. (Serial=458, Empire=9, Order=Order='OrderGoTo', Entity=#68213, AdditionalFlags='IgnoreFogOfWar', Path='[60, 68] --> [59, 69]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:00:42:461None[Sandbox] Process order. (Serial=459, Empire=9, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:00:42:479None[Sandbox] Process order. (Serial=460, Empire=9, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:00:42:499None[Sandbox] Process order. (Serial=461, Empire=9, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:00:42:518None[Sandbox] Process order. (Serial=462, Empire=9, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:00:42:539None[Sandbox] Process order. (Serial=463, Empire=7, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:00:42:556None[Sandbox] Process order. (Serial=464, Empire=7, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:00:42:574None[Sandbox] Process order. (Serial=465, Empire=7, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:00:42:590None[Sandbox] Process order. (Serial=466, Empire=7, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:00:42:606None[Sandbox] Process order. (Serial=467, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:00:42:623None[Sandbox] Process order. (Serial=468, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:00:42:652None[Sandbox] Process order. (Serial=469, Empire=11, Order=Order='OrderGoTo', Entity=#77667, AdditionalFlags='IgnoreFogOfWar', Path='[95, 58] --> [94, 58] --> [93, 59] --> [93, 60]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:00:42:659None[Sandbox] Process order. (Serial=470, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:00:42:675None[Sandbox] Process order. (Serial=471, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:00:42:694None[Sandbox] Process order. (Serial=472, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:00:42:712None[Sandbox] Process order. (Serial=473, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:00:42:741None[Sandbox] Process order. (Serial=474, Empire=11, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:00:42:758None[Sandbox] Process order. (Serial=475, Empire=8, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:00:42:776None[Sandbox] Process order. (Serial=476, Empire=8, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:00:42:792None[Sandbox] Process order. (Serial=477, Empire=8, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:00:42:809None[Sandbox] Process order. (Serial=478, Empire=8, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:00:42:842None[Sandbox] Process order. (Serial=479, Empire=18, Order=Order OrderMinorBuildConstructible SettlementGUID: #63966 Constructible: Infrastructure_Science_Family04_01)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:00:42:849None[Sandbox] Process order. (Serial=480, Empire=18, Order=Order='OrderGoTo', Entity=#54597, AdditionalFlags='IgnoreFogOfWar', Path='[191, 8] --> [190, 8] --> [189, 7] --> [189, 6]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:00:42:855None[Sandbox] Process order. (Serial=481, Empire=8, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:00:42:873None[Sandbox] Process order. (Serial=482, Empire=4, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:00:42:890None[Sandbox] Process order. (Serial=483, Empire=4, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:00:42:923None[Sandbox] Process order. (Serial=484, Empire=18, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:00:42:934None[Sandbox] Process order. (Serial=485, Empire=6, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:00:42:953None[Sandbox] Process order. (Serial=486, Empire=4, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:00:42:971None[Sandbox] Process order. (Serial=487, Empire=4, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:00:42:991None[Sandbox] Process order. (Serial=488, Empire=18, Order=Order OrderMinorBuildConstructible SettlementGUID: #63966 Constructible: Extension_Base_Strategic03 at [189, 5])
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:00:43:005None[Sandbox] Process order. (Serial=489, Empire=4, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:00:43:022None[Sandbox] Process order. (Serial=490, Empire=4, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:00:43:038None[Sandbox] Process order. (Serial=491, Empire=4, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:00:43:055None[Sandbox] Process order. (Serial=492, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:00:43:081None[Sandbox] Process order. (Serial=493, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:00:43:100None[Sandbox] Process order. (Serial=494, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:00:43:112None[Sandbox] Process order. (Serial=495, Empire=36, Order=Order='OrderGoTo', Entity=#81737, AdditionalFlags='IgnoreFogOfWar', Path='[73, 59] --> [74, 60] --> [75, 60]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:00:43:122None[Sandbox] Process order. (Serial=496, Empire=36, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:00:43:146None[Sandbox] Process order. (Serial=497, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:00:43:167None[Sandbox] Process order. (Serial=498, Empire=10, Order=Order OrderEmpireReady)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:00:43:174None[Sandbox] Process order. (Serial=499, Empire=12, Order=Order OrderEmpireReady)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:00:43:180None[Sandbox] Process order. (Serial=500, Empire=13, Order=Order OrderEmpireReady)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:00:43:187None[Sandbox] Process order. (Serial=501, Empire=15, Order=Order OrderEmpireReady)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:00:43:192None[Sandbox] Process order. (Serial=502, Empire=16, Order=Order OrderEmpireReady)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:00:43:198None[Sandbox] Process order. (Serial=503, Empire=19, Order=Order OrderEmpireReady)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:00:43:204None[Sandbox] Process order. (Serial=504, Empire=20, Order=Order OrderEmpireReady)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:00:43:208None[Sandbox] Process order. (Serial=505, Empire=21, Order=Order OrderEmpireReady)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:00:43:212None[Sandbox] Process order. (Serial=506, Empire=22, Order=Order OrderEmpireReady)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:00:43:216None[Sandbox] Process order. (Serial=507, Empire=23, Order=Order OrderEmpireReady)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:00:43:220None[Sandbox] Process order. (Serial=508, Empire=25, Order=Order OrderEmpireReady)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:00:43:225None[Sandbox] Process order. (Serial=509, Empire=26, Order=Order OrderEmpireReady)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:00:43:229None[Sandbox] Process order. (Serial=510, Empire=34, Order=Order OrderEmpireReady)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:00:43:234None[Sandbox] Process order. (Serial=511, Empire=37, Order=Order OrderEmpireReady)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:00:43:238None[Sandbox] Process order. (Serial=512, Empire=108, Order=Order OrderEmpireReady)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:00:43:271None[Sandbox] Process order. (Serial=513, Empire=0, Order=Order='OrderGoTo', Entity=#81683, path='[64, 19] --> [64, 18] --> [63, 17] --> [64, 17] --> [65, 18]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:00:43:278None[Sandbox] Process order. (Serial=514, Empire=7, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:00:43:296None[Sandbox] Process order. (Serial=515, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:00:43:317None[Sandbox] Process order. (Serial=516, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:00:43:337None[Sandbox] Process order. (Serial=517, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:00:43:370None[Sandbox] Process order. (Serial=518, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:00:43:383None[Preview] Set PresentationUnit UnitVisualAffinity_Era4_Maasai #69266 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
23:00:43:391None[Sandbox] Process order. (Serial=519, Empire=9, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:00:43:414None[Sandbox] Process order. (Serial=520, Empire=7, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:00:43:433None[Sandbox] Process order. (Serial=521, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:00:43:440None[Sandbox] Process order. (Serial=522, Empire=9, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:00:43:491None[Sandbox] Process order. (Serial=523, Empire=7, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:00:43:509None[Sandbox] Process order. (Serial=524, Empire=5, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:00:43:529None[Sandbox] Process order. (Serial=525, Empire=9, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:00:43:559None[Preview] Set PresentationUnit UnitVisualAffinity_Era4_Spain #68213 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
23:00:43:581None[Sandbox] Process order. (Serial=526, Empire=0, Order=Order OrderChangeNotificationStatus)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:00:43:587None[Sandbox] Process order. (Serial=527, Empire=0, Order=Order OrderChangeNotificationFlags)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:00:43:592None[Sandbox] Process order. (Serial=528, Empire=9, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:00:43:613None[Sandbox] Process order. (Serial=529, Empire=9, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:00:43:634None[Sandbox] Process order. (Serial=530, Empire=7, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:00:43:653None[Sandbox] Process order. (Serial=531, Empire=7, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:00:43:702None[Sandbox] Process order. (Serial=532, Empire=7, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:00:43:720None[Sandbox] Process order. (Serial=533, Empire=7, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:00:43:738None[Preview] Set PresentationUnit UnitVisualAffinity_Era4_Spain #70908 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
23:00:43:739None[Sandbox] Process order. (Serial=534, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:00:43:761None[Sandbox] Process order. (Serial=535, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:00:43:781None[Sandbox] Process order. (Serial=536, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:00:43:832None[Sandbox] Process order. (Serial=537, Empire=11, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:00:43:853None[Sandbox] Process order. (Serial=538, Empire=8, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:00:43:873None[Sandbox] Process order. (Serial=539, Empire=8, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:00:43:895None[Sandbox] Process order. (Serial=540, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:00:43:915None[Sandbox] Process order. (Serial=541, Empire=8, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:00:43:964None[Sandbox] Process order. (Serial=542, Empire=0, Order=Order OrderChangeNotificationStatus)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:00:43:969None[Sandbox] Process order. (Serial=543, Empire=18, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:00:43:981None[Sandbox] Process order. (Serial=544, Empire=8, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:00:44:000None[Sandbox] Process order. (Serial=545, Empire=6, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:00:44:024None[Sandbox] Process order. (Serial=546, Empire=4, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:00:44:043None[Sandbox] Process order. (Serial=547, Empire=4, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:00:44:093None[Sandbox] Process order. (Serial=548, Empire=4, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:00:44:112None[Sandbox] Process order. (Serial=549, Empire=4, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:00:44:131None[Sandbox] Process order. (Serial=550, Empire=4, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:00:44:153None[Sandbox] Process order. (Serial=551, Empire=4, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:00:44:202None[Sandbox] Process order. (Serial=552, Empire=36, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:00:44:214None[Sandbox] Process order. (Serial=553, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:00:44:235None[Sandbox] Process order. (Serial=554, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:00:44:437NoneAI Synchronization took 138ms at frame 384 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
23:00:44:439None[Sandbox] Process order. (Serial=555, Empire=7, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:00:44:460None[Sandbox] Process order. (Serial=556, Empire=0, Order=Order OrderRansack)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:00:44:502None[Sandbox] Process order. (Serial=557, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:00:44:509None[Sandbox] Process order. (Serial=558, Empire=9, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:00:44:536None[Sandbox] Process order. (Serial=559, Empire=9, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:00:44:563None[Sandbox] Process order. (Serial=560, Empire=7, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:00:44:591None[Sandbox] Process order. (Serial=561, Empire=5, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:00:44:622None[Sandbox] Process order. (Serial=562, Empire=9, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:00:44:644None[Preview] Set PresentationUnit UnitVisualAffinity_Era3_BulgarianEmpire #54597 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
23:00:44:645None[Sandbox] Process order. (Serial=563, Empire=9, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:00:44:682None[Sandbox] Process order. (Serial=564, Empire=7, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:00:44:704None[Sandbox] Process order. (Serial=565, Empire=7, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:00:44:742None[Sandbox] Process order. (Serial=566, Empire=1, Order=OrderMakeConsulatAgreementAction to Empire 3: Accept ApplyStatusOnPopulationLost)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:00:44:747None[Sandbox] Process order. (Serial=567, Empire=1, Order=Order OrderEnqueueConstructible, Settlement: '8597' Constructible: 'LandUnit_Era3_Common_Knights' Position: '[-1, -1]')
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:00:44:752None[Sandbox] Process order. (Serial=568, Empire=1, Order=Order OrderBuyoutConstructionWithPopulationByGuid, Settlement: '9026', Construction: '9220')
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:00:44:772None[Sandbox] Process order. (Serial=569, Empire=1, Order=Order OrderCreateBattle Attacker #66077 Target #43935 Action #0 InstantResolve: False)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:00:44:774None[Preview] Set PresentationUnit UnitVisualAffinity_Era4_Spain #70908 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
23:00:44:820None[Sandbox] Process order. (Serial=570, Empire=1, Order=Order OrderChangeWorkplacePopulation)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:00:44:826None[Sandbox] Process order. (Serial=571, Empire=1, Order=Order OrderChangeWorkplacePopulation)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:00:44:833None[Sandbox] Process order. (Serial=572, Empire=1, Order=Order OrderChangeWorkplacePopulation)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:00:44:840None[Sandbox] Process order. (Serial=573, Empire=1, Order=Order='OrderGoTo', Entity=#13860, AdditionalFlags='IgnoreFogOfWar', Path='[62, 59]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:00:44:846None[Sandbox] Process order. (Serial=574, Empire=1, Order=Order OrderSplitArmy)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:00:44:862None[Sandbox] Process order. (Serial=575, Empire=7, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:00:44:881None[Sandbox] Process order. (Serial=576, Empire=7, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:00:44:901None[Sandbox] Process order. (Serial=577, Empire=1, Order=Order='OrderGoTo', Entity=#5843, AdditionalFlags='IgnoreFogOfWar', Path='[3, 17] --> [4, 18] --> [5, 18] --> [5, 19]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:00:44:907None[Sandbox] Process order. (Serial=578, Empire=1, Order=Order='OrderGoTo', Entity=#9646, AdditionalFlags='IgnoreFogOfWar', Path='[12, 43] --> [12, 44] --> [12, 45] --> [12, 46] --> [12, 47] --> [13, 48]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:00:44:924None[Sandbox] Process order. (Serial=579, Empire=1, Order=Order='OrderGoTo', Entity=#58955, AdditionalFlags='IgnoreFogOfWar', Path='[46, 22] --> [46, 21] --> [47, 20] --> [46, 19] --> [46, 18]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:00:44:931None[Sandbox] Process order. (Serial=580, Empire=1, Order=Order='OrderGoTo', Entity=#51782, AdditionalFlags='IgnoreFogOfWar', Path='[18, 55] --> [19, 54] --> [18, 53] --> [19, 52] --> [19, 51] --> [19, 50] --> [18, 49]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:00:44:938None[Sandbox] Process order. (Serial=581, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:00:44:972NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Harappa, Constructible=Extension_Era5_BritishEmpire, Task=156478).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:00:44:972NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Nok, Constructible=Extension_Era5_BritishEmpire, Task=175125).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:00:44:972NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Tlatilco, Constructible=Extension_Era5_BritishEmpire, Task=175127).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:00:44:972NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Sarmizegetusa, Constructible=Extension_Era5_BritishEmpire, Task=175129).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:00:44:972NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Kucha, Constructible=Extension_Era5_BritishEmpire, Task=175131).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:00:44:982None[Sandbox] Process order. (Serial=582, Empire=1, Order=Order='OrderGoTo', Entity=#79591, AdditionalFlags='IgnoreFogOfWar', Path='[29, 37] --> [29, 38] --> [28, 39] --> [28, 40] --> [27, 41] --> [27, 42] --> [26, 43]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:00:44:988None[Sandbox] Process order. (Serial=583, Empire=1, Order=Order='OrderGoTo', Entity=#75703, AdditionalFlags='IgnoreFogOfWar', Path='[18, 53] --> [19, 52] --> [19, 51] --> [20, 50] --> [21, 50] --> [22, 50]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:00:44:994None[Sandbox] Process order. (Serial=584, Empire=1, Order=Order='OrderGoTo', Entity=#40124, AdditionalFlags='IgnoreFogOfWar', Path='[150, 10] --> [149, 10] --> [148, 10] --> [147, 10] --> [146, 10]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:00:44:999None[Preview] Set PresentationUnit UnitVisualAffinity_Era3_AztecEmpire #81788 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
23:00:45:001None[Sandbox] Process order. (Serial=585, Empire=1, Order=Order='OrderGoTo', Entity=#75705, AdditionalFlags='IgnoreFogOfWar', Path='[18, 53] --> [19, 54] --> [18, 55] --> [19, 56] --> [18, 57] --> [19, 58] --> [19, 59]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:00:45:008None[Sandbox] Process order. (Serial=586, Empire=1, Order=Order='OrderGoTo', Entity=#38382, AdditionalFlags='IgnoreFogOfWar', Path='[39, 63] --> [38, 63] --> [38, 64] --> [37, 64] --> [36, 65]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:00:45:016None[Sandbox] Process order. (Serial=587, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:00:45:038None[Sandbox] Process order. (Serial=588, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:00:45:045NonePresentation Battle 81755: Execute action[0]: BattleAreaLoaded (initialActionType: BattleAreaLoaded)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
23:00:45:047NonePresentation Battle 81755: Execute action[0]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: BattleAreaLoaded)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
23:00:45:047NonePresentation Battle 81755: Execute action[1]: BattleLoaded. Loaded in progress=False, AdditionalData=196608, currentRound=0, maximumRoundCount=3 (initialActionType: BattleLoaded)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
23:00:45:050NoneCreatePresentationBattlePreview attacker #0, defender #0
Amplitude.Mercury.Presentation.PresentationBattlePreview:.ctor(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
23:00:45:051NoneRestorePresentationBattlePreview created ticket #5390.
Amplitude.Mercury.Presentation.PresentationBattlePreviewController:RestorePresentationBattlePreview(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
23:00:45:051NonePresentation Battle 81755: Execute action[2]: ParticipantJoined. EmpireIndex=1, Guid=66077, Group=Attacker, Modifiers=None, Type=Army UnitCount=1 (initialActionType: ParticipantJoined)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
23:00:45:052None[Preview] PresentationArmy LandUnit_Era3_Common_Knights #66077 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
23:00:45:054NonePresentation Battle 81755: Execute action[3]: ParticipantJoined. EmpireIndex=4, Guid=43935, Group=Defender, Modifiers=None, Type=Army UnitCount=1 (initialActionType: ParticipantJoined)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
23:00:45:054None[Preview] PresentationArmy LandUnit_Era3_Common_Crossbowmen #43935 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
23:00:45:054NonePresentation Battle 81755: Execute action[4]: CapturePointLoaded (initialActionType: CapturePointLoaded)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
23:00:45:055NonePresentation Battle 81755: Execute action[4]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: CapturePointLoaded)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
23:00:45:056NonePresentation Battle 81755: Execute action[5]: ReportDeploymentZone. EmpireIndex=1, Group=Attacker, deploymentTileCount=10 (initialActionType: ReportDeploymentZone)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
23:00:45:056NonePresentation Battle 81755: Execute action[6]: ReportDeploymentZone. EmpireIndex=4, Group=Defender, deploymentTileCount=6 (initialActionType: ReportDeploymentZone)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
23:00:45:056NonePresentation Battle 81755: Execute action[7]: StartConfirmation. EmpireIndex=4 (initialActionType: StartConfirmation)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
23:00:45:059None[Sandbox] Process order. (Serial=589, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:00:45:080None[Sandbox] Process order. (Serial=590, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:00:45:100None[Sandbox] Process order. (Serial=591, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:00:45:120None[Sandbox] Process order. (Serial=592, Empire=11, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:00:45:141None[Sandbox] Process order. (Serial=593, Empire=8, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:00:45:164None[Sandbox] Process order. (Serial=594, Empire=8, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:00:45:183None[Sandbox] Process order. (Serial=595, Empire=8, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:00:45:204None[Sandbox] Process order. (Serial=596, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:00:45:225None[Sandbox] Process order. (Serial=597, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:00:45:245None[Sandbox] Process order. (Serial=598, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:00:45:268None[Sandbox] Process order. (Serial=599, Empire=18, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:00:45:281None[Sandbox] Process order. (Serial=600, Empire=1, Order=Order='OrderGoTo', Entity=#26942, AdditionalFlags='IgnoreFogOfWar', Path='[12, 17] --> [12, 16] --> [11, 15] --> [11, 14] --> [10, 13]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:00:45:301None[Sandbox] Process order. (Serial=601, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:00:45:324None[Sandbox] Process order. (Serial=602, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:00:45:345None[Sandbox] Process order. (Serial=603, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:00:45:366None[Sandbox] Process order. (Serial=604, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:00:45:386None[Sandbox] Process order. (Serial=605, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:00:45:407None[Sandbox] Process order. (Serial=606, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:00:45:427None[Sandbox] Process order. (Serial=607, Empire=36, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:00:45:439None[Sandbox] Process order. (Serial=608, Empire=8, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:00:45:459None[Sandbox] Process order. (Serial=609, Empire=4, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:00:45:466None[Sandbox] Process order. (Serial=610, Empire=4, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:00:45:489None[Sandbox] Process order. (Serial=611, Empire=4, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:00:45:508None[Sandbox] Process order. (Serial=612, Empire=4, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:00:45:530None[Sandbox] Process order. (Serial=613, Empire=4, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:00:45:549None[Sandbox] Process order. (Serial=614, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:00:45:592None[Sandbox] Process order. (Serial=615, Empire=1, Order=Order='OrderGoTo', Entity=#75754, AdditionalFlags='IgnoreFogOfWar', Path='[40, 41] --> [40, 42] --> [39, 43] --> [39, 44] --> [38, 44] --> [37, 43]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:00:45:598None[Sandbox] Process order. (Serial=616, Empire=9, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:00:45:610NoneRequestRestoreAsyncOperation_Completed for ticket #5390.
Amplitude.Mercury.Presentation.PresentationBattlePreviewController:RequestRestoreAsyncOperation_Completed(System.Reflection.RuntimeParameterInfo)
23:00:45:610NoneRestorePresentationBattlePreview skipped due to ended battle #81755
Amplitude.Mercury.Presentation.PresentationBattlePreview:RestorePresentationBattlePreview(System.Reflection.RuntimeParameterInfo)
23:00:45:610NoneRequestAsyncOperation_Dismissed for ticket #5390.
Amplitude.Mercury.Presentation.PresentationBattlePreviewController:RequestRestoreAsyncOperation_Dismissed(System.Reflection.RuntimeParameterInfo)
23:00:45:622None[Sandbox] Process order. (Serial=617, Empire=9, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:00:45:648None[Sandbox] Process order. (Serial=618, Empire=7, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:00:45:678NoneEmpire 1 AI run took 1.0 seconds to be executed (0.3 seconds of AI processing and 1.0 seconds waiting for async requests)
Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()
23:00:45:681None[Sandbox] Process order. (Serial=619, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:00:45:702None[Sandbox] Process order. (Serial=620, Empire=9, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:00:45:725None[Sandbox] Process order. (Serial=621, Empire=9, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:00:45:748None[Sandbox] Process order. (Serial=622, Empire=5, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:00:45:781None[Sandbox] Process order. (Serial=623, Empire=7, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:00:45:803None[Sandbox] Process order. (Serial=624, Empire=7, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:00:45:872None[Sandbox] Process order. (Serial=625, Empire=7, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:00:45:902None[Sandbox] Process order. (Serial=626, Empire=7, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:00:45:993None[Sandbox] Process order. (Serial=627, Empire=2, Order=Order OrderCreateBattle Attacker #76427 Target #79642 Action #0 InstantResolve: False)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:00:46:013None[Sandbox] Process order. (Serial=628, Empire=2, Order=Order OrderCreateBattle Attacker #65941 Target #70143 Action #0 InstantResolve: False)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:00:46:025None[Preview] Set PresentationUnit UnitVisualAffinity_Era2_MayaCivilization #75370 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
23:00:46:034None[Sandbox] Process order. (Serial=629, Empire=2, Order=Order OrderChangeWorkplacePopulation)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:00:46:041None[Sandbox] Process order. (Serial=630, Empire=2, Order=Order OrderChangeWorkplacePopulation)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:00:46:047None[Sandbox] Process order. (Serial=631, Empire=2, Order=Order OrderChangeWorkplacePopulation)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:00:46:052None[Sandbox] Process order. (Serial=632, Empire=2, Order=Order OrderChangeWorkplacePopulation)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:00:46:057None[Sandbox] Process order. (Serial=633, Empire=2, Order=Order OrderChangeWorkplacePopulation)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:00:46:062None[Sandbox] Process order. (Serial=634, Empire=2, Order=Order OrderChangeWorkplacePopulation)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:00:46:082None[Sandbox] Process order. (Serial=635, Empire=2, Order=Order='OrderGoTo', Entity=#17521, AdditionalFlags='IgnoreFogOfWar', Path='[56, 37] --> [57, 36] --> [57, 35] --> [58, 35] --> [59, 34] --> [59, 33] --> [60, 32] --> [60, 31]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:00:46:088None[Sandbox] Process order. (Serial=636, Empire=2, Order=Order='OrderGoTo', Entity=#11328, AdditionalFlags='IgnoreFogOfWar', Path='[42, 60]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:00:46:094None[Sandbox] Process order. (Serial=637, Empire=2, Order=Order='OrderGoTo', Entity=#75744, AdditionalFlags='IgnoreFogOfWar', Path='[128, 39] --> [127, 39] --> [127, 40] --> [127, 41] --> [127, 42] --> [127, 43] --> [127, 44] --> [127, 45]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:00:46:100None[Sandbox] Process order. (Serial=638, Empire=2, Order=Order='OrderGoTo', Entity=#62048, AdditionalFlags='IgnoreFogOfWar', Path='[133, 41] --> [134, 40] --> [134, 39] --> [134, 38] --> [135, 38]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:00:46:106None[Sandbox] Process order. (Serial=639, Empire=2, Order=Order='OrderGoTo', Entity=#47446, AdditionalFlags='IgnoreFogOfWar', Path='[186, 41]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:00:46:112None[Sandbox] Process order. (Serial=640, Empire=2, Order=Order='OrderGoTo', Entity=#70809, AdditionalFlags='IgnoreFogOfWar', Path='[81, 58]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:00:46:118None[Sandbox] Process order. (Serial=641, Empire=2, Order=Order='OrderGoTo', Entity=#80590, AdditionalFlags='IgnoreFogOfWar', Path='[119, 41] --> [120, 41] --> [121, 42] Rail --> [122, 42] Rail --> [122, 41] Rail --> [123, 41] Rail --> [124, 41] Rail --> [125, 41] Rail --> [126, 40] Rail --> [125, 39] Rail --> [126, 39] --> [127, 38] --> [127, 37] --> [128, 36] --> [129, 36] --> [129, 35]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:00:46:125None[Sandbox] Process order. (Serial=642, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:00:46:147None[Sandbox] Process order. (Serial=643, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:00:46:149NonePresentation Battle 81823: Execute action[0]: BattleAreaLoaded (initialActionType: BattleAreaLoaded)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
23:00:46:150NonePresentation Battle 81823: Execute action[0]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: BattleAreaLoaded)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
23:00:46:150NonePresentation Battle 81823: Execute action[1]: AdditionalParticipantJoined. EmpireIndex=7. ParticipantGuid=67223. (initialActionType: AdditionalParticipantJoined)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
23:00:46:150None[Preview] PresentationArmy LandUnit_Era4_Common_Halberdiers #67223 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
23:00:46:150NonePresentation Battle 81823: Execute action[2]: BattleLoaded. Loaded in progress=False, AdditionalData=196608, currentRound=0, maximumRoundCount=3 (initialActionType: BattleLoaded)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
23:00:46:150NoneCreatePresentationBattlePreview attacker #0, defender #0
Amplitude.Mercury.Presentation.PresentationBattlePreview:.ctor(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
23:00:46:151NoneRestorePresentationBattlePreview created ticket #5449.
Amplitude.Mercury.Presentation.PresentationBattlePreviewController:RestorePresentationBattlePreview(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
23:00:46:151NonePresentation Battle 81823: Execute action[3]: ParticipantJoined. EmpireIndex=2, Guid=65941, Group=Attacker, Modifiers=None, Type=Army UnitCount=7 (initialActionType: ParticipantJoined)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
23:00:46:151None[Preview] PresentationArmy LandUnit_Era4_Common_Musketeers #65941 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
23:00:46:151NonePresentation Battle 81823: Execute action[4]: ParticipantJoined. EmpireIndex=7, Guid=70143, Group=Defender, Modifiers=None, Type=Army UnitCount=1 (initialActionType: ParticipantJoined)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
23:00:46:151None[Preview] PresentationArmy LandUnit_Era3_Common_Spies #70143 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
23:00:46:151NonePresentation Battle 81823: Execute action[5]: ParticipantJoined. EmpireIndex=7, Guid=67223, Group=Defender, Modifiers=None, Type=Army UnitCount=7 (initialActionType: ParticipantJoined)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
23:00:46:151None[Preview] PresentationArmy LandUnit_Era4_Common_Halberdiers #67223 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
23:00:46:151NonePresentation Battle 81823: Execute action[6]: CapturePointLoaded (initialActionType: CapturePointLoaded)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
23:00:46:152NonePresentation Battle 81823: Execute action[6]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: CapturePointLoaded)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
23:00:46:152NonePresentation Battle 81823: Execute action[7]: ReportDeploymentZone. EmpireIndex=2, Group=Attacker, deploymentTileCount=24 (initialActionType: ReportDeploymentZone)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
23:00:46:152NonePresentation Battle 81823: Execute action[8]: ReportDeploymentZone. EmpireIndex=7, Group=Defender, deploymentTileCount=3 (initialActionType: ReportDeploymentZone)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
23:00:46:152NonePresentation Battle 81823: Execute action[9]: StartConfirmation. EmpireIndex=7 (initialActionType: StartConfirmation)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
23:00:46:152NonePresentation Battle 81789: Execute action[0]: BattleAreaLoaded (initialActionType: BattleAreaLoaded)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
23:00:46:152NonePresentation Battle 81789: Execute action[0]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: BattleAreaLoaded)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
23:00:46:152NonePresentation Battle 81789: Execute action[1]: AdditionalParticipantJoined. EmpireIndex=7. ParticipantGuid=81723. (initialActionType: AdditionalParticipantJoined)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
23:00:46:152None[Preview] PresentationArmy LandUnit_Era3_Common_Knights #81723 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
23:00:46:153NonePresentation Battle 81789: Execute action[2]: AdditionalParticipantJoined. EmpireIndex=2. ParticipantGuid=67663. (initialActionType: AdditionalParticipantJoined)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
23:00:46:153None[Preview] PresentationArmy LandUnit_Era4_PolishKingdom_WingedHussars #67663 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
23:00:46:153NonePresentation Battle 81789: Execute action[3]: BattleLoaded. Loaded in progress=False, AdditionalData=196608, currentRound=0, maximumRoundCount=3 (initialActionType: BattleLoaded)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
23:00:46:153NoneCreatePresentationBattlePreview attacker #0, defender #0
Amplitude.Mercury.Presentation.PresentationBattlePreview:.ctor(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
23:00:46:153NoneRestorePresentationBattlePreview created ticket #5450.
Amplitude.Mercury.Presentation.PresentationBattlePreviewController:RestorePresentationBattlePreview(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
23:00:46:153NonePresentation Battle 81789: Execute action[4]: ParticipantJoined. EmpireIndex=2, Guid=76427, Group=Attacker, Modifiers=None, Type=Army UnitCount=2 (initialActionType: ParticipantJoined)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
23:00:46:153None[Preview] PresentationArmy LandUnit_Era4_Common_SpyMasters #76427 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
23:00:46:154NonePresentation Battle 81789: Execute action[5]: ParticipantJoined. EmpireIndex=2, Guid=67663, Group=Attacker, Modifiers=None, Type=Army UnitCount=1 (initialActionType: ParticipantJoined)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
23:00:46:154None[Preview] PresentationArmy LandUnit_Era4_PolishKingdom_WingedHussars #67663 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
23:00:46:154NonePresentation Battle 81789: Execute action[6]: ParticipantJoined. EmpireIndex=7, Guid=79642, Group=Defender, Modifiers=None, Type=Army UnitCount=1 (initialActionType: ParticipantJoined)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
23:00:46:154None[Preview] PresentationArmy LandUnit_Era4_Common_Settlers #79642 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
23:00:46:154NonePresentation Battle 81789: Execute action[7]: ParticipantJoined. EmpireIndex=7, Guid=81723, Group=Defender, Modifiers=None, Type=Army UnitCount=1 (initialActionType: ParticipantJoined)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
23:00:46:154None[Preview] PresentationArmy LandUnit_Era3_Common_Knights #81723 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
23:00:46:154NonePresentation Battle 81789: Execute action[8]: CapturePointLoaded (initialActionType: CapturePointLoaded)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
23:00:46:154NonePresentation Battle 81789: Execute action[8]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: CapturePointLoaded)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
23:00:46:154NonePresentation Battle 81789: Execute action[9]: ReportDeploymentZone. EmpireIndex=2, Group=Attacker, deploymentTileCount=13 (initialActionType: ReportDeploymentZone)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
23:00:46:154NonePresentation Battle 81789: Execute action[10]: ReportDeploymentZone. EmpireIndex=7, Group=Defender, deploymentTileCount=11 (initialActionType: ReportDeploymentZone)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
23:00:46:154NonePresentation Battle 81789: Execute action[11]: StartConfirmation. EmpireIndex=7 (initialActionType: StartConfirmation)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
23:00:46:169None[Sandbox] Process order. (Serial=644, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:00:46:194None[Sandbox] Process order. (Serial=645, Empire=2, Order=Order OrderEnqueueConstructible, Settlement: '7282' Constructible: 'Extension_Base_Military' Position: '[120, 18]')
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:00:46:199None[Sandbox] Process order. (Serial=646, Empire=2, Order=Order OrderBuyoutAvailableConstruction. Settlement=77832, Constructible=Extension_Base_Harbour, Position=[139, 51], Currency=Influence)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:00:46:242None[Sandbox] Process order. (Serial=647, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:00:46:263None[Sandbox] Process order. (Serial=648, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:00:46:284None[Sandbox] Process order. (Serial=649, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:00:46:305None[Sandbox] Process order. (Serial=650, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:00:46:329None[Sandbox] Process order. (Serial=651, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:00:46:352None[Sandbox] Process order. (Serial=652, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:00:46:374None[Sandbox] Process order. (Serial=653, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:00:46:395None[Sandbox] Process order. (Serial=654, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:00:46:416None[Sandbox] Process order. (Serial=655, Empire=11, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:00:46:439None[Sandbox] Process order. (Serial=656, Empire=8, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:00:46:471None[Sandbox] Process order. (Serial=657, Empire=2, Order=Order='OrderGoTo', Entity=#71487, AdditionalFlags='IgnoreFogOfWar', Path='[155, 5] --> [154, 5] --> [153, 5] --> [152, 5] --> [151, 5] --> [150, 5] --> [149, 5] --> [149, 6]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:00:46:477None[Sandbox] Process order. (Serial=658, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:00:46:484NoneRequestRestoreAsyncOperation_Completed for ticket #5449.
Amplitude.Mercury.Presentation.PresentationBattlePreviewController:RequestRestoreAsyncOperation_Completed(System.Reflection.RuntimeParameterInfo)
23:00:46:484NoneRestorePresentationBattlePreview skipped due to ended battle #81823
Amplitude.Mercury.Presentation.PresentationBattlePreview:RestorePresentationBattlePreview(System.Reflection.RuntimeParameterInfo)
23:00:46:484NoneRequestAsyncOperation_Dismissed for ticket #5449.
Amplitude.Mercury.Presentation.PresentationBattlePreviewController:RequestRestoreAsyncOperation_Dismissed(System.Reflection.RuntimeParameterInfo)
23:00:46:484NoneRequestRestoreAsyncOperation_Completed for ticket #5450.
Amplitude.Mercury.Presentation.PresentationBattlePreviewController:RequestRestoreAsyncOperation_Completed(System.Reflection.RuntimeParameterInfo)
23:00:46:484NoneRestorePresentationBattlePreview skipped due to ended battle #81789
Amplitude.Mercury.Presentation.PresentationBattlePreview:RestorePresentationBattlePreview(System.Reflection.RuntimeParameterInfo)
23:00:46:484NoneRequestAsyncOperation_Dismissed for ticket #5450.
Amplitude.Mercury.Presentation.PresentationBattlePreviewController:RequestRestoreAsyncOperation_Dismissed(System.Reflection.RuntimeParameterInfo)
23:00:46:499None[Sandbox] Process order. (Serial=659, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:00:46:521None[Sandbox] Process order. (Serial=660, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:00:46:543None[Sandbox] Process order. (Serial=661, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:00:46:562None[Sandbox] Process order. (Serial=662, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:00:46:582None[Sandbox] Process order. (Serial=663, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:00:46:605None[Sandbox] Process order. (Serial=664, Empire=18, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:00:46:619None[Sandbox] Process order. (Serial=665, Empire=4, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:00:46:652None[Sandbox] Process order. (Serial=666, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:00:46:675None[Sandbox] Process order. (Serial=667, Empire=4, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:00:46:696None[Sandbox] Process order. (Serial=668, Empire=4, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:00:46:717None[Sandbox] Process order. (Serial=669, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:00:46:738None[Sandbox] Process order. (Serial=670, Empire=7, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:00:46:772None[Sandbox] Process order. (Serial=671, Empire=3, Order=Order OrderChangeWorkplacePopulation)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:00:46:778None[Sandbox] Process order. (Serial=672, Empire=3, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:00:46:784None[Sandbox] Process order. (Serial=673, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:00:46:807None[Sandbox] Process order. (Serial=674, Empire=9, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:00:46:829None[Sandbox] Process order. (Serial=675, Empire=5, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:00:46:862None[Sandbox] Process order. (Serial=676, Empire=7, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:00:46:891None[Sandbox] Process order. (Serial=677, Empire=7, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:00:46:940NoneCan't find entity 80543 of ongoing task. Fails the task 151349.
Amplitude.AI.ProcessingPasses.EntityAllocator`3[[Amplitude.Mercury.AI.Brain.MajorEmpireBrain, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.MajorEmpire, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Army, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:AllocateTasks(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
23:00:46:982None[Sandbox] Process order. (Serial=678, Empire=4, Order=Order OrderRemoveConstructionByGuid)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:00:46:987None[Sandbox] Process order. (Serial=679, Empire=4, Order=Order OrderRemoveConstructionByGuid)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:00:46:992None[Sandbox] Process order. (Serial=680, Empire=4, Order=Order OrderRemoveConstructionByGuid)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:00:46:997None[Sandbox] Process order. (Serial=681, Empire=4, Order=Order OrderEnqueueConstructible, Settlement: '8936' Constructible: 'Infrastructure_Harbour_Family01_01' Position: '[-1, -1]')
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:00:47:003None[Sandbox] Process order. (Serial=682, Empire=4, Order=Order OrderEnqueueConstructible, Settlement: '7773' Constructible: 'Infrastructure_Food_Family04_02' Position: '[-1, -1]')
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:00:47:010None[Sandbox] Process order. (Serial=683, Empire=4, Order=Order OrderEnqueueConstructible, Settlement: '5519' Constructible: 'NavalUnit_Era3_Common_Cog' Position: '[-1, -1]')
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:00:47:017None[Sandbox] Process order. (Serial=684, Empire=4, Order=Order OrderEnqueueConstructible, Settlement: '5519' Constructible: 'NavalUnit_Era3_Common_Cog' Position: '[-1, -1]')
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:00:47:024None[Sandbox] Process order. (Serial=685, Empire=4, Order=Order OrderEnqueueConstructible, Settlement: '5519' Constructible: 'NavalUnit_Era3_Common_Cog' Position: '[-1, -1]')
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:00:47:033None[Sandbox] Process order. (Serial=686, Empire=4, Order=Order OrderCreateBattle Attacker #67208 Target #57116 Action #0 InstantResolve: False)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:00:47:077None[Sandbox] Process order. (Serial=687, Empire=4, Order=Order OrderCreateBattle Attacker #79531 Target #13860 Action #0 InstantResolve: False)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:00:47:095None[Sandbox] Process order. (Serial=688, Empire=4, Order=Order OrderChangeWorkplacePopulation)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:00:47:099None[Sandbox] Process order. (Serial=689, Empire=4, Order=Order OrderChangeWorkplacePopulation)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:00:47:104None[Sandbox] Process order. (Serial=690, Empire=4, Order=Order OrderChangeWorkplacePopulation)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:00:47:109None[Sandbox] Process order. (Serial=691, Empire=4, Order=Order OrderChangeWorkplacePopulation)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:00:47:112None[Preview] Set PresentationUnit UnitVisualAffinity_Era4_Inca #26942 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
23:00:47:115None[Sandbox] Process order. (Serial=692, Empire=4, Order=Order='OrderGoTo', Entity=#67282, AdditionalFlags='IgnoreFogOfWar', Path='[155, 36] --> [154, 37] --> [153, 37] --> [153, 36]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:00:47:124None[Sandbox] Process order. (Serial=693, Empire=4, Order=Order OrderTransferUnits)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:00:47:162None[Sandbox] Process order. (Serial=694, Empire=4, Order=Order='OrderGoTo', Entity=#44188, AdditionalFlags='IgnoreFogOfWar', Path='[99, 10] --> [99, 11] --> [99, 12] --> [98, 13] --> [98, 14] --> [97, 14] --> [96, 15] --> [96, 16]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:00:47:168None[Sandbox] Process order. (Serial=695, Empire=4, Order=Order='OrderGoTo', Entity=#72446, AdditionalFlags='IgnoreFogOfWar', Path='[50, 66] --> [51, 66] --> [52, 66] --> [53, 66]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:00:47:175None[Sandbox] Process order. (Serial=696, Empire=4, Order=Order='OrderGoTo', Entity=#79524, AdditionalFlags='IgnoreFogOfWar', Path='[54, 66] --> [54, 65] --> [55, 65] --> [56, 64]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:00:47:178None[Preview] Set PresentationUnit UnitVisualAffinity_Era4_IroquoisConfederacy #64610 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
23:00:47:178None[Preview] Set PresentationUnit UnitVisualAffinity_Era3_Vikings #80593 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
23:00:47:178None[Preview] Set PresentationUnit UnitVisualAffinity_Era3_Vikings #67208 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
23:00:47:178None[Preview] Set PresentationUnit UnitVisualAffinity_Era3_Vikings #81750 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
23:00:47:181None[Sandbox] Process order. (Serial=697, Empire=4, Order=Order='OrderGoTo', Entity=#79112, AdditionalFlags='IgnoreFogOfWar', Path='[40, 76] --> [41, 76] --> [41, 77] --> [41, 78] --> [41, 79] --> [42, 79] --> [43, 79] --> [44, 78]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:00:47:189None[Sandbox] Process order. (Serial=698, Empire=4, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:00:47:210None[Sandbox] Process order. (Serial=699, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:00:47:213NonePresentation Battle 82186: Execute action[0]: BattleAreaLoaded (initialActionType: BattleAreaLoaded)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
23:00:47:214NonePresentation Battle 82186: Execute action[0]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: BattleAreaLoaded)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
23:00:47:214NonePresentation Battle 82186: Execute action[1]: AdditionalParticipantJoined. EmpireIndex=4. ParticipantGuid=69925. (initialActionType: AdditionalParticipantJoined)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
23:00:47:214None[Preview] PresentationArmy LandUnit_Era4_IroquoisConfederacy_MohawkWarriors #69925 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
23:00:47:214NonePresentation Battle 82186: Execute action[2]: AdditionalParticipantJoined. EmpireIndex=4. ParticipantGuid=80543. (initialActionType: AdditionalParticipantJoined)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
23:00:47:214None[Preview] PresentationArmy LandUnit_Era4_IroquoisConfederacy_MohawkWarriors #80543 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
23:00:47:214NonePresentation Battle 82186: Execute action[3]: AdditionalParticipantJoined. EmpireIndex=4. ParticipantGuid=81751. (initialActionType: AdditionalParticipantJoined)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
23:00:47:214None[Preview] PresentationArmy LandUnit_Era4_IroquoisConfederacy_MohawkWarriors #81751 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
23:00:47:214NonePresentation Battle 82186: Execute action[4]: AdditionalParticipantJoined. EmpireIndex=4. ParticipantGuid=66791. (initialActionType: AdditionalParticipantJoined)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
23:00:47:214None[Preview] PresentationArmy LandUnit_Era4_Common_SpyMasters #66791 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
23:00:47:214NonePresentation Battle 82186: Execute action[5]: AdditionalParticipantJoined. EmpireIndex=4. ParticipantGuid=46982. (initialActionType: AdditionalParticipantJoined)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
23:00:47:214None[Preview] PresentationArmy LandUnit_Era3_Common_Pikemen #46982 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
23:00:47:214NonePresentation Battle 82186: Execute action[6]: AdditionalParticipantJoined. EmpireIndex=4. ParticipantGuid=77824. (initialActionType: AdditionalParticipantJoined)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
23:00:47:214None[Preview] PresentationArmy LandUnit_Era3_Common_GreatSwordsmen #77824 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
23:00:47:214NonePresentation Battle 82186: Execute action[7]: BattleLoaded. Loaded in progress=False, AdditionalData=196608, currentRound=0, maximumRoundCount=3 (initialActionType: BattleLoaded)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
23:00:47:214NoneCreatePresentationBattlePreview attacker #0, defender #0
Amplitude.Mercury.Presentation.PresentationBattlePreview:.ctor(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
23:00:47:215NoneRestorePresentationBattlePreview created ticket #5526.
Amplitude.Mercury.Presentation.PresentationBattlePreviewController:RestorePresentationBattlePreview(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
23:00:47:215NonePresentation Battle 82186: Execute action[8]: ParticipantJoined. EmpireIndex=4, Guid=79531, Group=Attacker, Modifiers=None, Type=Army UnitCount=3 (initialActionType: ParticipantJoined)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
23:00:47:215None[Preview] PresentationArmy LandUnit_Era4_IroquoisConfederacy_MohawkWarriors #79531 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
23:00:47:215NonePresentation Battle 82186: Execute action[9]: ParticipantJoined. EmpireIndex=4, Guid=69925, Group=Attacker, Modifiers=None, Type=Army UnitCount=7 (initialActionType: ParticipantJoined)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
23:00:47:215None[Preview] PresentationArmy LandUnit_Era4_IroquoisConfederacy_MohawkWarriors #69925 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
23:00:47:215NonePresentation Battle 82186: Execute action[10]: ParticipantJoined. EmpireIndex=4, Guid=80543, Group=Attacker, Modifiers=None, Type=Army UnitCount=4 (initialActionType: ParticipantJoined)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
23:00:47:215None[Preview] PresentationArmy LandUnit_Era4_IroquoisConfederacy_MohawkWarriors #80543 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
23:00:47:215NonePresentation Battle 82186: Execute action[11]: ParticipantJoined. EmpireIndex=4, Guid=81751, Group=Attacker, Modifiers=None, Type=Army UnitCount=2 (initialActionType: ParticipantJoined)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
23:00:47:215None[Preview] PresentationArmy LandUnit_Era4_IroquoisConfederacy_MohawkWarriors #81751 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
23:00:47:215NonePresentation Battle 82186: Execute action[12]: ParticipantJoined. EmpireIndex=4, Guid=66791, Group=Attacker, Modifiers=None, Type=Army UnitCount=1 (initialActionType: ParticipantJoined)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
23:00:47:215None[Preview] PresentationArmy LandUnit_Era4_Common_SpyMasters #66791 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
23:00:47:215NonePresentation Battle 82186: Execute action[13]: ParticipantJoined. EmpireIndex=4, Guid=46982, Group=Attacker, Modifiers=None, Type=Army UnitCount=1 (initialActionType: ParticipantJoined)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
23:00:47:216None[Preview] PresentationArmy LandUnit_Era3_Common_Pikemen #46982 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
23:00:47:216NonePresentation Battle 82186: Execute action[14]: ParticipantJoined. EmpireIndex=4, Guid=77824, Group=Attacker, Modifiers=None, Type=Army UnitCount=2 (initialActionType: ParticipantJoined)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
23:00:47:216None[Preview] PresentationArmy LandUnit_Era3_Common_GreatSwordsmen #77824 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
23:00:47:216NonePresentation Battle 82186: Execute action[15]: ParticipantJoined. EmpireIndex=1, Guid=13860, Group=Defender, Modifiers=None, Type=Army UnitCount=1 (initialActionType: ParticipantJoined)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
23:00:47:216None[Preview] PresentationArmy LandUnit_Era2_Common_Envoys #13860 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
23:00:47:216NonePresentation Battle 82186: Execute action[16]: CapturePointLoaded (initialActionType: CapturePointLoaded)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
23:00:47:216NonePresentation Battle 82186: Execute action[16]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: CapturePointLoaded)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
23:00:47:216NonePresentation Battle 82186: Execute action[17]: ReportDeploymentZone. EmpireIndex=4, Group=Attacker, deploymentTileCount=35 (initialActionType: ReportDeploymentZone)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
23:00:47:216NonePresentation Battle 82186: Execute action[18]: ReportDeploymentZone. EmpireIndex=1, Group=Defender, deploymentTileCount=1 (initialActionType: ReportDeploymentZone)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
23:00:47:216NonePresentation Battle 82186: Execute action[19]: StartConfirmation. EmpireIndex=1 (initialActionType: StartConfirmation)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
23:00:47:217NonePresentation Battle 81917: Execute action[0]: BattleAreaLoaded (initialActionType: BattleAreaLoaded)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
23:00:47:217NonePresentation Battle 81917: Execute action[0]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: BattleAreaLoaded)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
23:00:47:217NonePresentation Battle 81917: Execute action[1]: AdditionalParticipantJoined. EmpireIndex=4. ParticipantGuid=81750. (initialActionType: AdditionalParticipantJoined)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
23:00:47:217None[Preview] PresentationArmy NavalUnit_Era3_Common_Cog #81750 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
23:00:47:217NonePresentation Battle 81917: Execute action[2]: AdditionalParticipantJoined. EmpireIndex=4. ParticipantGuid=80593. (initialActionType: AdditionalParticipantJoined)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
23:00:47:217None[Preview] PresentationArmy NavalUnit_Era3_Common_Cog #80593 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
23:00:47:217NonePresentation Battle 81917: Execute action[3]: AdditionalParticipantJoined. EmpireIndex=4. ParticipantGuid=64659. (initialActionType: AdditionalParticipantJoined)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
23:00:47:217None[Preview] PresentationArmy LandUnit_Era4_Common_SpyMasters #64659 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
23:00:47:217NonePresentation Battle 81917: Execute action[4]: AdditionalParticipantJoined. EmpireIndex=4. ParticipantGuid=80595. (initialActionType: AdditionalParticipantJoined)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
23:00:47:217None[Preview] PresentationArmy NavalUnit_Era3_Common_Cog #80595 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
23:00:47:217NonePresentation Battle 81917: Execute action[5]: AdditionalParticipantJoined. EmpireIndex=4. ParticipantGuid=64610. (initialActionType: AdditionalParticipantJoined)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
23:00:47:217None[Preview] PresentationArmy LandUnit_Era4_Common_Settlers #64610 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
23:00:47:217NonePresentation Battle 81917: Execute action[6]: AdditionalParticipantJoined. EmpireIndex=4. ParticipantGuid=69915. (initialActionType: AdditionalParticipantJoined)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
23:00:47:217None[Preview] PresentationArmy NavalUnit_Era3_Common_Cog #69915 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
23:00:47:218NonePresentation Battle 81917: Execute action[7]: AdditionalParticipantJoined. EmpireIndex=4. ParticipantGuid=78796. (initialActionType: AdditionalParticipantJoined)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
23:00:47:218None[Preview] PresentationArmy NavalUnit_Era3_Common_Cog #78796 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
23:00:47:218NonePresentation Battle 81917: Execute action[8]: AdditionalParticipantJoined. EmpireIndex=4. ParticipantGuid=78806. (initialActionType: AdditionalParticipantJoined)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
23:00:47:218None[Preview] PresentationArmy NavalUnit_Era3_Common_Cog #78806 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
23:00:47:218NonePresentation Battle 81917: Execute action[9]: BattleLoaded. Loaded in progress=False, AdditionalData=393216, currentRound=0, maximumRoundCount=6 (initialActionType: BattleLoaded)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
23:00:47:218NoneCreatePresentationBattlePreview attacker #0, defender #0
Amplitude.Mercury.Presentation.PresentationBattlePreview:.ctor(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
23:00:47:218NoneRestorePresentationBattlePreview created ticket #5527.
Amplitude.Mercury.Presentation.PresentationBattlePreviewController:RestorePresentationBattlePreview(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
23:00:47:218NonePresentation Battle 81917: Execute action[10]: ParticipantJoined. EmpireIndex=4, Guid=67208, Group=Attacker, Modifiers=None, Type=Army UnitCount=7 (initialActionType: ParticipantJoined)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
23:00:47:219None[Preview] PresentationArmy NavalUnit_Era3_Common_Cog #67208 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
23:00:47:219NonePresentation Battle 81917: Execute action[11]: ParticipantJoined. EmpireIndex=4, Guid=81750, Group=Attacker, Modifiers=None, Type=Army UnitCount=4 (initialActionType: ParticipantJoined)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
23:00:47:219None[Preview] PresentationArmy NavalUnit_Era3_Common_Cog #81750 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
23:00:47:219NonePresentation Battle 81917: Execute action[12]: ParticipantJoined. EmpireIndex=4, Guid=80593, Group=Attacker, Modifiers=None, Type=Army UnitCount=3 (initialActionType: ParticipantJoined)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
23:00:47:219None[Preview] PresentationArmy NavalUnit_Era3_Common_Cog #80593 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
23:00:47:219NonePresentation Battle 81917: Execute action[13]: ParticipantJoined. EmpireIndex=4, Guid=64659, Group=Attacker, Modifiers=None, Type=Army UnitCount=2 (initialActionType: ParticipantJoined)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
23:00:47:219None[Preview] PresentationArmy LandUnit_Era4_Common_SpyMasters #64659 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
23:00:47:219NonePresentation Battle 81917: Execute action[14]: ParticipantJoined. EmpireIndex=4, Guid=80595, Group=Attacker, Modifiers=None, Type=Army UnitCount=1 (initialActionType: ParticipantJoined)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
23:00:47:219None[Preview] PresentationArmy NavalUnit_Era3_Common_Cog #80595 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
23:00:47:219NonePresentation Battle 81917: Execute action[15]: ParticipantJoined. EmpireIndex=4, Guid=64610, Group=Attacker, Modifiers=None, Type=Army UnitCount=3 (initialActionType: ParticipantJoined)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
23:00:47:219None[Preview] PresentationArmy LandUnit_Era4_Common_Settlers #64610 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
23:00:47:219NonePresentation Battle 81917: Execute action[16]: ParticipantJoined. EmpireIndex=4, Guid=69915, Group=Attacker, Modifiers=None, Type=Army UnitCount=7 (initialActionType: ParticipantJoined)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
23:00:47:220None[Preview] PresentationArmy NavalUnit_Era3_Common_Cog #69915 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
23:00:47:220NonePresentation Battle 81917: Execute action[17]: ParticipantJoined. EmpireIndex=4, Guid=78796, Group=Attacker, Modifiers=None, Type=Army UnitCount=4 (initialActionType: ParticipantJoined)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
23:00:47:220None[Preview] PresentationArmy NavalUnit_Era3_Common_Cog #78796 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
23:00:47:220NonePresentation Battle 81917: Execute action[18]: ParticipantJoined. EmpireIndex=4, Guid=78806, Group=Attacker, Modifiers=None, Type=Army UnitCount=2 (initialActionType: ParticipantJoined)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
23:00:47:220None[Preview] PresentationArmy NavalUnit_Era3_Common_Cog #78806 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
23:00:47:220NonePresentation Battle 81917: Execute action[19]: ParticipantJoined. EmpireIndex=0, Guid=57116, Group=Defender, Modifiers=None, Type=Army UnitCount=7 (initialActionType: ParticipantJoined)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
23:00:47:220None[Preview] PresentationArmy NavalUnit_Era4_Common_MenOfWar #57116 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
23:00:47:220NonePresentation Battle 81917: Execute action[20]: ReportDeploymentZone. EmpireIndex=4, Group=Attacker, deploymentTileCount=103 (initialActionType: ReportDeploymentZone)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
23:00:47:225NonePresentation Battle 81917: Execute action[21]: ReportDeploymentZone. EmpireIndex=0, Group=Defender, deploymentTileCount=114 (initialActionType: ReportDeploymentZone)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
23:00:47:226NonePresentation Battle 81917: Execute action[22]: StartConfirmation. EmpireIndex=0 (initialActionType: StartConfirmation)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
23:00:47:227None[Preview] PresentationArmy LandUnit_Era2_Common_Envoys #11328 SetHiddenByFlag started, hidden: True, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
23:00:47:227None[Preview] Set PresentationUnit UnitVisualAffinity_Era2_AksumiteEmpire #11328 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
23:00:47:227None[Preview] PresentationArmy LandUnit_Era2_Common_Envoys #11328 SetHiddenByFlag finished (current flags: Battle)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
23:00:47:227None[Preview] PresentationArmy NavalUnit_Era5_Common_SteamFrigates #78788 SetHiddenByFlag started, hidden: True, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
23:00:47:227None[Preview] PresentationArmy NavalUnit_Era5_Common_SteamFrigates #78788 SetHiddenByFlag finished (current flags: Battle)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
23:00:47:243None[Sandbox] Process order. (Serial=700, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:00:47:263None[Sandbox] Process order. (Serial=701, Empire=4, Order=Order OrderEnqueueConstructible, Settlement: '8936' Constructible: 'LandUnit_Era4_Common_Settlers' Position: '[-1, -1]')
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:00:47:282None[Sandbox] Process order. (Serial=702, Empire=4, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:00:47:301None[Sandbox] Process order. (Serial=703, Empire=4, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:00:47:322None[Sandbox] Process order. (Serial=704, Empire=4, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:00:47:340None[Sandbox] Process order. (Serial=705, Empire=4, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:00:47:358None[Sandbox] Process order. (Serial=706, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:00:47:378None[Sandbox] Process order. (Serial=707, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:00:47:412None[Sandbox] Process order. (Serial=708, Empire=4, Order=Order='OrderGoTo', Entity=#78804, AdditionalFlags='IgnoreFogOfWar', Path='[62, 67] --> [63, 67]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:00:47:417None[Sandbox] Process order. (Serial=709, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:00:47:437None[Sandbox] Process order. (Serial=710, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:00:47:458None[Sandbox] Process order. (Serial=711, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:00:47:465NoneRequestRestoreAsyncOperation_Completed for ticket #5526.
Amplitude.Mercury.Presentation.PresentationBattlePreviewController:RequestRestoreAsyncOperation_Completed(System.Reflection.RuntimeParameterInfo)
23:00:47:466NoneRestorePresentationBattlePreview skipped due to ended battle #82186
Amplitude.Mercury.Presentation.PresentationBattlePreview:RestorePresentationBattlePreview(System.Reflection.RuntimeParameterInfo)
23:00:47:466NoneRequestAsyncOperation_Dismissed for ticket #5526.
Amplitude.Mercury.Presentation.PresentationBattlePreviewController:RequestRestoreAsyncOperation_Dismissed(System.Reflection.RuntimeParameterInfo)
23:00:47:466NoneRequestRestoreAsyncOperation_Completed for ticket #5527.
Amplitude.Mercury.Presentation.PresentationBattlePreviewController:RequestRestoreAsyncOperation_Completed(System.Reflection.RuntimeParameterInfo)
23:00:47:466NoneRestorePresentationBattlePreview skipped due to ended battle #81917
Amplitude.Mercury.Presentation.PresentationBattlePreview:RestorePresentationBattlePreview(System.Reflection.RuntimeParameterInfo)
23:00:47:466NoneRequestAsyncOperation_Dismissed for ticket #5527.
Amplitude.Mercury.Presentation.PresentationBattlePreviewController:RequestRestoreAsyncOperation_Dismissed(System.Reflection.RuntimeParameterInfo)
23:00:47:480None[Sandbox] Process order. (Serial=712, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:00:47:512None[Sandbox] Process order. (Serial=713, Empire=4, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:00:47:530None[Sandbox] Process order. (Serial=714, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:00:47:549None[Sandbox] Process order. (Serial=715, Empire=8, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:00:47:569None[Sandbox] Process order. (Serial=716, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:00:47:602None[Sandbox] Process order. (Serial=717, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:00:47:621None[Sandbox] Process order. (Serial=718, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:00:47:642None[Sandbox] Process order. (Serial=719, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:00:47:660None[Sandbox] Process order. (Serial=720, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:00:47:692None[Sandbox] Process order. (Serial=721, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:00:47:722None[Sandbox] Process order. (Serial=722, Empire=4, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:00:47:742None[Sandbox] Process order. (Serial=723, Empire=5, Order=Order OrderRemoveConstructionByGuid)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:00:47:747None[Sandbox] Process order. (Serial=724, Empire=5, Order=Order OrderEnqueueConstructible, Settlement: '16117' Constructible: 'Infrastructure_Industry_Family01_02' Position: '[-1, -1]')
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:00:47:752None[Sandbox] Process order. (Serial=725, Empire=5, Order=Order OrderChangeWorkplacePopulation)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:00:47:757None[Sandbox] Process order. (Serial=726, Empire=5, Order=Order OrderChangeWorkplacePopulation)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:00:47:762None[Sandbox] Process order. (Serial=727, Empire=5, Order=Order OrderChangeWorkplacePopulation)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:00:47:768None[Sandbox] Process order. (Serial=728, Empire=5, Order=Order OrderChangeWorkplacePopulation)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:00:47:773None[Sandbox] Process order. (Serial=729, Empire=5, Order=Order OrderChangeWorkplacePopulation)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:00:47:779None[Sandbox] Process order. (Serial=730, Empire=5, Order=Order OrderChangeWorkplacePopulation)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:00:47:787None[Sandbox] Process order. (Serial=731, Empire=5, Order=Order='OrderGoTo', Entity=#37020, AdditionalFlags='IgnoreFogOfWar', Path='[138, 30] --> [137, 30] --> [136, 30]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:00:47:794None[Sandbox] Process order. (Serial=732, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:00:47:814None[Sandbox] Process order. (Serial=733, Empire=7, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:00:47:853None[Sandbox] Process order. (Serial=734, Empire=5, Order=Order='OrderGoTo', Entity=#51692, AdditionalFlags='IgnoreFogOfWar', Path='[88, 3] --> [89, 4] --> [90, 4] --> [91, 4]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:00:47:859None[Sandbox] Process order. (Serial=735, Empire=5, Order=Order='OrderGoTo', Entity=#49864, AdditionalFlags='IgnoreFogOfWar', Path='[103, 26] --> [103, 25] --> [104, 24] --> [103, 23] --> [103, 22]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:00:47:866None[Sandbox] Process order. (Serial=736, Empire=5, Order=Order='OrderGoTo', Entity=#24484, AdditionalFlags='IgnoreFogOfWar', Path='[105, 26] --> [104, 25] --> [104, 24] --> [103, 23] --> [103, 22]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:00:47:874None[Sandbox] Process order. (Serial=737, Empire=5, Order=Order='OrderGoTo', Entity=#50845, AdditionalFlags='IgnoreFogOfWar', Path='[114, 7] --> [113, 7] --> [112, 7] --> [111, 7] --> [110, 7] --> [109, 7] --> [108, 7]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:00:47:881None[Sandbox] Process order. (Serial=738, Empire=5, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:00:47:899None[Sandbox] Process order. (Serial=739, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:00:47:932None[Sandbox] Process order. (Serial=740, Empire=5, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:00:47:952None[Sandbox] Process order. (Serial=741, Empire=5, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:00:47:973None[Sandbox] Process order. (Serial=742, Empire=5, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:00:47:991None[Sandbox] Process order. (Serial=743, Empire=5, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:00:48:009None[Sandbox] Process order. (Serial=744, Empire=7, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:00:48:029None[Sandbox] Process order. (Serial=745, Empire=5, Order=Order OrderEnqueueConstructible, Settlement: '67642' Constructible: 'monomod_Extension_Base_Field' Position: '[123, 7]')
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:00:48:036None[Sandbox] Process order. (Serial=746, Empire=5, Order=Order='OrderGoTo', Entity=#75720, AdditionalFlags='IgnoreFogOfWar', Path='[86, 16] --> [85, 17] --> [84, 17] --> [83, 17]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:00:48:042None[Sandbox] Process order. (Serial=747, Empire=5, Order=Order='OrderGoTo', Entity=#54543, AdditionalFlags='IgnoreFogOfWar', Path='[88, 16] --> [87, 15] --> [88, 14] --> [87, 13]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:00:48:062None[Sandbox] Process order. (Serial=748, Empire=0, Order=Order OrderChangeNotificationFlags)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:00:48:067None[Sandbox] Process order. (Serial=749, Empire=5, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:00:48:085None[Sandbox] Process order. (Serial=750, Empire=5, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:00:48:152None[Sandbox] Process order. (Serial=751, Empire=6, Order=OrderMakeConsulatAgreementAction to Empire 3: Refuse ShareDiplomatVision)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:00:48:162None[Sandbox] Process order. (Serial=752, Empire=6, Order=Order='OrderGoTo', Entity=#75372, AdditionalFlags='IgnoreFogOfWar', Path='[73, 42]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:00:48:169None[Sandbox] Process order. (Serial=753, Empire=6, Order=Order='OrderGoTo', Entity=#73903, AdditionalFlags='IgnoreFogOfWar', Path='[71, 41] --> [72, 41] --> [73, 42] --> [73, 43] --> [74, 44] --> [74, 45] --> [75, 45] --> [76, 44] --> [75, 43] --> [75, 42]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:00:48:177None[Sandbox] Process order. (Serial=754, Empire=6, Order=Order='OrderGoTo', Entity=#68440, AdditionalFlags='IgnoreFogOfWar', Path='[68, 46] --> [69, 46]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:00:48:192None[Sandbox] Process order. (Serial=755, Empire=6, Order=Order='OrderGoTo', Entity=#67780, AdditionalFlags='IgnoreFogOfWar', Path='[72, 11] --> [73, 11] --> [74, 11] --> [75, 11] --> [76, 10] --> [76, 9] --> [77, 8]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:00:48:198None[Sandbox] Process order. (Serial=756, Empire=6, Order=Order OrderEnqueueConstructible, Settlement: '18367' Constructible: 'Extension_Base_Food' Position: '[70, 54]')
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:00:48:203None[Sandbox] Process order. (Serial=757, Empire=6, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:00:48:225None[Sandbox] Process order. (Serial=758, Empire=6, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:00:48:249None[Sandbox] Process order. (Serial=759, Empire=6, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:00:48:269None[Sandbox] Process order. (Serial=760, Empire=4, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:00:48:303None[Sandbox] Process order. (Serial=761, Empire=6, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:00:48:327None[Sandbox] Process order. (Serial=762, Empire=4, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:00:48:346None[Sandbox] Process order. (Serial=763, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:00:48:367None[Sandbox] Process order. (Serial=764, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:00:48:403None[Sandbox] Process order. (Serial=765, Empire=4, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:00:48:421None[Sandbox] Process order. (Serial=766, Empire=4, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:00:48:443None[Sandbox] Process order. (Serial=767, Empire=4, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:00:48:464None[Sandbox] Process order. (Serial=768, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:00:48:489None[Sandbox] Process order. (Serial=769, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:00:48:522None[Sandbox] Process order. (Serial=770, Empire=7, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:00:48:527None[Sandbox] Process order. (Serial=771, Empire=7, Order=Order OrderBuyoutConstructionWithPopulationByGuid, Settlement: '10322', Construction: '9166')
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:00:48:545None[Sandbox] Process order. (Serial=772, Empire=7, Order=Order OrderChangeWorkplacePopulation)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:00:48:551None[Sandbox] Process order. (Serial=773, Empire=7, Order=Order OrderChangeWorkplacePopulation)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:00:48:557None[Sandbox] Process order. (Serial=774, Empire=7, Order=Order OrderChangeWorkplacePopulation)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:00:48:564None[Sandbox] Process order. (Serial=775, Empire=7, Order=Order='OrderGoTo', Entity=#59407, AdditionalFlags='IgnoreFogOfWar', Path='[139, 55] --> [140, 56] --> [140, 57] --> [140, 58] --> [139, 59] --> [138, 59] --> [139, 60]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:00:48:571None[Sandbox] Process order. (Serial=776, Empire=7, Order=Order='OrderGoTo', Entity=#75375, AdditionalFlags='IgnoreFogOfWar', Path='[202, 12] --> [202, 13] --> [202, 14] --> [202, 15] --> [203, 16] --> [203, 17]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:00:48:578None[Sandbox] Process order. (Serial=777, Empire=7, Order=Order='OrderGoTo', Entity=#55275, AdditionalFlags='IgnoreFogOfWar', Path='[147, 46] --> [146, 45] --> [146, 44] --> [145, 44] --> [144, 43] --> [144, 42] --> [143, 41] --> [142, 41]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:00:48:585None[Sandbox] Process order. (Serial=778, Empire=7, Order=Order='OrderGoTo', Entity=#58948, AdditionalFlags='IgnoreFogOfWar', Path='[158, 58] --> [159, 58] --> [159, 57] --> [160, 56] --> [160, 55] --> [161, 54] --> [161, 53] --> [162, 53]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:00:48:592None[Sandbox] Process order. (Serial=779, Empire=7, Order=Order='OrderGoTo', Entity=#58950, AdditionalFlags='IgnoreFogOfWar', Path='[143, 40] --> [142, 39] --> [141, 39] --> [140, 39] --> [140, 38] --> [139, 38] --> [138, 38] --> [137, 38]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:00:48:600None[Sandbox] Process order. (Serial=780, Empire=7, Order=Order='OrderGoTo', Entity=#69941, AdditionalFlags='IgnoreFogOfWar', Path='[171, 20] --> [170, 19] --> [171, 18] --> [171, 17] --> [171, 16] --> [171, 15]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:00:48:607None[Sandbox] Process order. (Serial=781, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:00:48:626None[Sandbox] Process order. (Serial=782, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:00:48:646None[Sandbox] Process order. (Serial=783, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:00:48:666None[Sandbox] Process order. (Serial=784, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:00:48:693None[Sandbox] Process order. (Serial=785, Empire=4, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:00:48:733None[Sandbox] Process order. (Serial=786, Empire=7, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:00:48:751None[Sandbox] Process order. (Serial=787, Empire=7, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:00:48:771None[Sandbox] Process order. (Serial=788, Empire=7, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:00:48:789None[Sandbox] Process order. (Serial=789, Empire=7, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:00:48:807None[Sandbox] Process order. (Serial=790, Empire=7, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:00:48:825None[Sandbox] Process order. (Serial=791, Empire=7, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:00:48:844None[Sandbox] Process order. (Serial=792, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:00:48:863None[Sandbox] Process order. (Serial=793, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:00:48:884None[Sandbox] Process order. (Serial=794, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:00:48:903None[Sandbox] Process order. (Serial=795, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:00:48:922None[Sandbox] Process order. (Serial=796, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:00:48:942None[Sandbox] Process order. (Serial=797, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:00:48:965None[Sandbox] Process order. (Serial=798, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:00:48:985None[Sandbox] Process order. (Serial=799, Empire=8, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:00:49:173None[Sandbox] Process order. (Serial=800, Empire=7, Order=Order='OrderGoTo', Entity=#74487, AdditionalFlags='IgnoreFogOfWar', Path='[170, 6] --> [169, 6] --> [168, 6] --> [167, 6] --> [166, 6] --> [165, 6] --> [164, 6] --> [163, 6] --> [162, 5] --> [161, 5] --> [160, 5] --> [159, 5]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:00:49:179None[Sandbox] Process order. (Serial=801, Empire=7, Order=Order='OrderGoTo', Entity=#73905, AdditionalFlags='IgnoreFogOfWar', Path='[149, 6] --> [150, 6] --> [150, 5] --> [151, 5] --> [152, 5] --> [153, 5] --> [154, 5] --> [155, 5]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:00:49:185None[Sandbox] Process order. (Serial=802, Empire=7, Order=Order='OrderGoTo', Entity=#75726, AdditionalFlags='IgnoreFogOfWar', Path='[155, 35] --> [155, 36] --> [154, 37] --> [154, 38] --> [154, 39] --> [154, 40]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:00:49:192None[Sandbox] Process order. (Serial=803, Empire=7, Order=Order='OrderGoTo', Entity=#41743, AdditionalFlags='IgnoreFogOfWar', Path='[197, 26]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:00:49:198None[Sandbox] Process order. (Serial=804, Empire=5, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:00:49:217None[Sandbox] Process order. (Serial=805, Empire=5, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:00:49:225NonePresentation Battle 82309: Execute action[0]: BattleAreaLoaded (initialActionType: BattleAreaLoaded)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
23:00:49:226NonePresentation Battle 82309: Execute action[0]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: BattleAreaLoaded)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
23:00:49:226NonePresentation Battle 82309: Execute action[1]: AdditionalParticipantJoined. EmpireIndex=8. ParticipantGuid=55173. (initialActionType: AdditionalParticipantJoined)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
23:00:49:226None[Preview] PresentationArmy LandUnit_Era3_Common_Knights #55173 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
23:00:49:226NonePresentation Battle 82309: Execute action[2]: AdditionalParticipantJoined. EmpireIndex=8. ParticipantGuid=47698. (initialActionType: AdditionalParticipantJoined)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
23:00:49:226None[Preview] PresentationArmy LandUnit_Era3_Common_Spies #47698 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
23:00:49:226NonePresentation Battle 82309: Execute action[3]: AdditionalParticipantJoined. EmpireIndex=1. ParticipantGuid=51782. (initialActionType: AdditionalParticipantJoined)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
23:00:49:226None[Preview] PresentationArmy LandUnit_Era3_Common_Crossbowmen #51782 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
23:00:49:226NonePresentation Battle 82309: Execute action[4]: BattleLoaded. Loaded in progress=False, AdditionalData=393216, currentRound=0, maximumRoundCount=6 (initialActionType: BattleLoaded)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
23:00:49:226NoneCreatePresentationBattlePreview attacker #0, defender #0
Amplitude.Mercury.Presentation.PresentationBattlePreview:.ctor(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
23:00:49:227NoneRestorePresentationBattlePreview created ticket #5670.
Amplitude.Mercury.Presentation.PresentationBattlePreviewController:RestorePresentationBattlePreview(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
23:00:49:227NonePresentation Battle 82309: Execute action[5]: ParticipantJoined. EmpireIndex=8, Guid=57409, Group=Attacker, Modifiers=None, Type=Army UnitCount=7 (initialActionType: ParticipantJoined)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
23:00:49:227None[Preview] PresentationArmy LandUnit_Era3_Common_Spies #57409 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
23:00:49:227NonePresentation Battle 82309: Execute action[6]: ParticipantJoined. EmpireIndex=8, Guid=55173, Group=Attacker, Modifiers=None, Type=Army UnitCount=1 (initialActionType: ParticipantJoined)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
23:00:49:227None[Preview] PresentationArmy LandUnit_Era3_Common_Knights #55173 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
23:00:49:227NonePresentation Battle 82309: Execute action[7]: ParticipantJoined. EmpireIndex=8, Guid=47698, Group=Attacker, Modifiers=None, Type=Army UnitCount=1 (initialActionType: ParticipantJoined)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
23:00:49:228None[Preview] PresentationArmy LandUnit_Era3_Common_Spies #47698 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
23:00:49:228NonePresentation Battle 82309: Execute action[8]: ParticipantJoined. EmpireIndex=1, Guid=75703, Group=Defender, Modifiers=None, Type=Army UnitCount=7 (initialActionType: ParticipantJoined)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
23:00:49:228None[Preview] PresentationArmy LandUnit_Era3_Common_Spies #75703 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
23:00:49:228NonePresentation Battle 82309: Execute action[9]: ParticipantJoined. EmpireIndex=1, Guid=51782, Group=Defender, Modifiers=None, Type=Army UnitCount=1 (initialActionType: ParticipantJoined)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
23:00:49:228None[Preview] PresentationArmy LandUnit_Era3_Common_Crossbowmen #51782 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
23:00:49:228NonePresentation Battle 82309: Execute action[10]: CapturePointLoaded (initialActionType: CapturePointLoaded)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
23:00:49:228NonePresentation Battle 82309: Execute action[10]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: CapturePointLoaded)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
23:00:49:228NonePresentation Battle 82309: Execute action[11]: ReportDeploymentZone. EmpireIndex=8, Group=Attacker, deploymentTileCount=3 (initialActionType: ReportDeploymentZone)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
23:00:49:229NonePresentation Battle 82309: Execute action[12]: ReportDeploymentZone. EmpireIndex=1, Group=Defender, deploymentTileCount=28 (initialActionType: ReportDeploymentZone)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
23:00:49:229NonePresentation Battle 82309: Execute action[13]: StartConfirmation. EmpireIndex=1 (initialActionType: StartConfirmation)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
23:00:49:229None[Preview] PresentationArmy LandUnit_Era4_Inca_SapaIncaGuards #75705 SetHiddenByFlag started, hidden: True, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
23:00:49:229None[Preview] PresentationArmy LandUnit_Era4_Inca_SapaIncaGuards #75705 SetHiddenByFlag finished (current flags: Battle)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
23:00:49:235None[Sandbox] Process order. (Serial=806, Empire=5, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:00:49:255None[Sandbox] Process order. (Serial=807, Empire=5, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:00:49:274None[Sandbox] Process order. (Serial=808, Empire=5, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:00:49:293None[Sandbox] Process order. (Serial=809, Empire=5, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:00:49:312None[Sandbox] Process order. (Serial=810, Empire=5, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:00:49:333None[Sandbox] Process order. (Serial=811, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:00:49:352None[Sandbox] Process order. (Serial=812, Empire=7, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:00:49:456NoneEmpire 7 AI run took 1.0 seconds to be executed (0.1 seconds of AI processing and 1.0 seconds waiting for async requests)
Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()
23:00:49:463None[Sandbox] Process order. (Serial=813, Empire=7, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:00:49:484None[Sandbox] Process order. (Serial=814, Empire=7, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:00:49:503None[Sandbox] Process order. (Serial=815, Empire=6, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:00:49:523None[Sandbox] Process order. (Serial=816, Empire=6, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:00:49:542None[Sandbox] Process order. (Serial=817, Empire=6, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:00:49:561None[Sandbox] Process order. (Serial=818, Empire=4, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:00:49:567None[Preview] Set PresentationUnit UnitVisualAffinity_Era4_MughalEmpire #51692 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
23:00:49:580None[Sandbox] Process order. (Serial=819, Empire=4, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:00:49:598None[Sandbox] Process order. (Serial=820, Empire=4, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:00:49:618None[Sandbox] Process order. (Serial=821, Empire=4, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:00:49:636None[Sandbox] Process order. (Serial=822, Empire=4, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:00:49:657None[Sandbox] Process order. (Serial=823, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:00:49:828None[Preview] PresentationArmy LandUnit_Era4_Inca_SapaIncaGuards #75705 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: Battle)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
23:00:49:828None[Preview] PresentationArmy LandUnit_Era4_Inca_SapaIncaGuards #75705 SetHiddenByFlag finished (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
23:00:49:983None[Sandbox] Process order. (Serial=824, Empire=8, Order=OrderMakeConsulatAgreementAction to Empire 3: Refuse ShareDiplomatVision)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:00:49:987None[Sandbox] Process order. (Serial=825, Empire=8, Order=Order OrderChangeWorkplacePopulation)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:00:49:993None[Sandbox] Process order. (Serial=826, Empire=8, Order=Order OrderChangeWorkplacePopulation)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:00:49:996NoneRequestRestoreAsyncOperation_Completed for ticket #5670.
Amplitude.Mercury.Presentation.PresentationBattlePreviewController:RequestRestoreAsyncOperation_Completed(System.Reflection.RuntimeParameterInfo)
23:00:49:996NoneRestorePresentationBattlePreview skipped due to ended battle #82309
Amplitude.Mercury.Presentation.PresentationBattlePreview:RestorePresentationBattlePreview(System.Reflection.RuntimeParameterInfo)
23:00:49:996NoneRequestAsyncOperation_Dismissed for ticket #5670.
Amplitude.Mercury.Presentation.PresentationBattlePreviewController:RequestRestoreAsyncOperation_Dismissed(System.Reflection.RuntimeParameterInfo)
23:00:50:000None[Sandbox] Process order. (Serial=827, Empire=8, Order=Order OrderSplitArmy)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:00:50:017None[Sandbox] Process order. (Serial=828, Empire=8, Order=Order='OrderGoTo', Entity=#37273, AdditionalFlags='IgnoreFogOfWar', Path='[11, 46] --> [11, 47]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:00:50:024None[Sandbox] Process order. (Serial=829, Empire=8, Order=Order='OrderGoTo', Entity=#38402, AdditionalFlags='IgnoreFogOfWar', Path='[5, 56] --> [5, 55] --> [6, 54]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:00:50:032None[Sandbox] Process order. (Serial=830, Empire=8, Order=Order='OrderGoTo', Entity=#30051, AdditionalFlags='IgnoreFogOfWar', Path='[17, 29] --> [18, 28] --> [18, 27] --> [19, 26]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:00:50:039None[Sandbox] Process order. (Serial=831, Empire=7, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:00:50:056None[Sandbox] Process order. (Serial=832, Empire=7, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:00:50:073None[Sandbox] Process order. (Serial=833, Empire=7, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:00:50:090None[Sandbox] Process order. (Serial=834, Empire=7, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:00:50:107None[Sandbox] Process order. (Serial=835, Empire=7, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:00:50:128None[Sandbox] Process order. (Serial=836, Empire=7, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:00:50:145None[Sandbox] Process order. (Serial=837, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:00:50:166None[Sandbox] Process order. (Serial=838, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:00:50:188None[Sandbox] Process order. (Serial=839, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:00:50:209None[Sandbox] Process order. (Serial=840, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:00:50:231None[Sandbox] Process order. (Serial=841, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:00:50:252None[Sandbox] Process order. (Serial=842, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:00:50:270None[Sandbox] Process order. (Serial=843, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:00:50:289None[Sandbox] Process order. (Serial=844, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:00:50:309None[Sandbox] Process order. (Serial=845, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:00:50:327None[Sandbox] Process order. (Serial=846, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:00:50:347None[Sandbox] Process order. (Serial=847, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:00:50:383None[Sandbox] Process order. (Serial=848, Empire=8, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:00:50:390None[Preview] Set PresentationUnit UnitVisualAffinity_Era3_Mississippi #82435 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
23:00:50:401None[Sandbox] Process order. (Serial=849, Empire=8, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:00:50:421None[Sandbox] Process order. (Serial=850, Empire=8, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:00:50:441None[Sandbox] Process order. (Serial=851, Empire=5, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:00:50:459None[Sandbox] Process order. (Serial=852, Empire=5, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:00:50:475None[Sandbox] Process order. (Serial=853, Empire=5, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:00:50:493None[Sandbox] Process order. (Serial=854, Empire=5, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:00:50:514None[Sandbox] Process order. (Serial=855, Empire=5, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:00:50:532None[Sandbox] Process order. (Serial=856, Empire=5, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:00:50:552None[Sandbox] Process order. (Serial=857, Empire=5, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:00:50:570None[Sandbox] Process order. (Serial=858, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:00:50:603None[Sandbox] Process order. (Serial=859, Empire=8, Order=Order='OrderGoTo', Entity=#38907, AdditionalFlags='IgnoreFogOfWar', Path='[14, 25] --> [14, 24]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:00:50:610None[Sandbox] Process order. (Serial=860, Empire=8, Order=Order='OrderGoTo', Entity=#65929, AdditionalFlags='IgnoreFogOfWar', Path='[5, 59] --> [6, 58] --> [6, 57] --> [7, 56]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:00:50:618None[Sandbox] Process order. (Serial=861, Empire=7, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:00:50:636None[Sandbox] Process order. (Serial=862, Empire=6, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:00:50:658None[Sandbox] Process order. (Serial=863, Empire=6, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:00:50:678None[Sandbox] Process order. (Serial=864, Empire=4, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:00:50:696None[Sandbox] Process order. (Serial=865, Empire=4, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:00:50:709None[Preview] Set PresentationUnit UnitVisualAffinity_Era2_Garamantes #59407 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
23:00:50:714None[Sandbox] Process order. (Serial=866, Empire=4, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:00:50:740NoneEmpire 8 AI run took 1.0 seconds to be executed (0.1 seconds of AI processing and 1.2 seconds waiting for async requests)
Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()
23:00:50:743None[Sandbox] Process order. (Serial=867, Empire=8, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:00:50:763None[Sandbox] Process order. (Serial=868, Empire=8, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:00:50:782None[Sandbox] Process order. (Serial=869, Empire=4, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:00:50:800None[Sandbox] Process order. (Serial=870, Empire=4, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:00:50:923None[Sandbox] Process order. (Serial=871, Empire=9, Order=Order OrderBuyoutConstructionWithPopulationByGuid, Settlement: '8951', Construction: '9251')
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:00:50:931None[Sandbox] Process order. (Serial=872, Empire=9, Order=Order OrderCreateBattle Attacker #68213 Target #74137 Action #0 InstantResolve: False)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:00:50:950None[Sandbox] Process order. (Serial=873, Empire=9, Order=Order OrderChangeWorkplacePopulation)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:00:50:956None[Sandbox] Process order. (Serial=874, Empire=9, Order=Order OrderChangeWorkplacePopulation)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:00:50:961None[Sandbox] Process order. (Serial=875, Empire=9, Order=Order OrderChangeWorkplacePopulation)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:00:50:967None[Sandbox] Process order. (Serial=876, Empire=9, Order=Order OrderChangeWorkplacePopulation)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:00:50:974None[Sandbox] Process order. (Serial=877, Empire=9, Order=Order OrderChangeWorkplacePopulation)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:00:50:993None[Sandbox] Process order. (Serial=878, Empire=9, Order=Order='OrderGoTo', Entity=#64421, AdditionalFlags='IgnoreFogOfWar', Path='[78, 55] --> [78, 56] --> [77, 56] --> [76, 56] --> [75, 55] --> [74, 55] --> [74, 56] --> [73, 56] --> [72, 56] --> [71, 57] --> [70, 57] --> [69, 57] --> [69, 58]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:00:51:000None[Sandbox] Process order. (Serial=879, Empire=9, Order=Order='OrderGoTo', Entity=#52721, AdditionalFlags='IgnoreFogOfWar', Path='[195, 47] --> [196, 48] --> [196, 49] --> [196, 50] --> [195, 51]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:00:51:008None[Sandbox] Process order. (Serial=880, Empire=9, Order=Order='OrderGoTo', Entity=#64452, AdditionalFlags='IgnoreFogOfWar', Path='[109, 66] --> [108, 65] --> [108, 64] --> [107, 63] --> [107, 62] --> [106, 61] --> [106, 60]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:00:51:015None[Sandbox] Process order. (Serial=881, Empire=9, Order=Order='OrderGoTo', Entity=#51719, AdditionalFlags='IgnoreFogOfWar', Path='[85, 59] --> [84, 59] --> [83, 59]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:00:51:021None[Sandbox] Process order. (Serial=882, Empire=9, Order=Order='OrderGoTo', Entity=#22754, AdditionalFlags='IgnoreFogOfWar', Path='[88, 56] --> [88, 57] --> [89, 57] --> [90, 58] --> [90, 59] --> [91, 59]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:00:51:027None[Sandbox] Process order. (Serial=883, Empire=9, Order=Order='OrderGoTo', Entity=#81402, AdditionalFlags='IgnoreFogOfWar', Path='[71, 62] --> [70, 63]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:00:51:035None[Sandbox] Process order. (Serial=884, Empire=9, Order=Order='OrderGoTo', Entity=#58373, AdditionalFlags='IgnoreFogOfWar', Path='[99, 54] --> [99, 55] --> [100, 56] --> [100, 57] --> [101, 58] --> [101, 59] --> [102, 60]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:00:51:043None[Sandbox] Process order. (Serial=885, Empire=9, Order=Order='OrderGoTo', Entity=#73908, AdditionalFlags='IgnoreFogOfWar', Path='[96, 54] --> [96, 53] --> [96, 52] --> [96, 51] --> [96, 50] --> [96, 49] --> [96, 48]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:00:51:048None[Sandbox] Process order. (Serial=886, Empire=9, Order=Order='OrderGoTo', Entity=#48275, AdditionalFlags='IgnoreFogOfWar', Path='[5, 6] --> [4, 7] --> [4, 8]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:00:51:056None[Sandbox] Process order. (Serial=887, Empire=9, Order=Order='OrderGoTo', Entity=#77366, AdditionalFlags='IgnoreFogOfWar', Path='[94, 71] --> [93, 71] --> [92, 71] --> [91, 71] --> [91, 72]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:00:51:065None[Sandbox] Process order. (Serial=888, Empire=9, Order=Order='OrderGoTo', Entity=#52111, AdditionalFlags='IgnoreFogOfWar', Path='[87, 54] --> [86, 54] --> [85, 55] --> [84, 55] --> [84, 56]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:00:51:073None[Sandbox] Process order. (Serial=889, Empire=9, Order=Order='OrderGoTo', Entity=#37031, AdditionalFlags='IgnoreFogOfWar', Path='[51, 18] --> [50, 19] --> [50, 20]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:00:51:079None[Sandbox] Process order. (Serial=890, Empire=9, Order=Order='OrderGoTo', Entity=#80557, AdditionalFlags='IgnoreFogOfWar', Path='[77, 77] --> [78, 78] --> [79, 78] --> [80, 78]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:00:51:086None[Sandbox] Process order. (Serial=891, Empire=9, Order=Order='OrderGoTo', Entity=#76442, AdditionalFlags='IgnoreFogOfWar', Path='[78, 61] --> [79, 61] --> [80, 62] --> [81, 62] --> [82, 62] --> [82, 61] --> [83, 61]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:00:51:103None[Sandbox] Process order. (Serial=892, Empire=9, Order=Order='OrderGoTo', Entity=#44605, AdditionalFlags='IgnoreFogOfWar', Path='[76, 61] --> [77, 61] --> [78, 60] --> [79, 60] --> [79, 59]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:00:51:110None[Sandbox] Process order. (Serial=893, Empire=9, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:00:51:125None[Preview] Set PresentationUnit UnitVisualAffinity_Era4_IroquoisConfederacy #74137 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
23:00:51:130None[Sandbox] Process order. (Serial=894, Empire=9, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:00:51:154None[Sandbox] Process order. (Serial=895, Empire=9, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:00:51:158NonePresentation Battle 82436: Execute action[0]: BattleAreaLoaded (initialActionType: BattleAreaLoaded)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
23:00:51:158NonePresentation Battle 82436: Execute action[0]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: BattleAreaLoaded)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
23:00:51:159NonePresentation Battle 82436: Execute action[1]: AdditionalParticipantJoined. EmpireIndex=4. ParticipantGuid=80546. (initialActionType: AdditionalParticipantJoined)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
23:00:51:159None[Preview] PresentationArmy LandUnit_Era4_IroquoisConfederacy_MohawkWarriors #80546 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
23:00:51:159NonePresentation Battle 82436: Execute action[2]: AdditionalParticipantJoined. EmpireIndex=9. ParticipantGuid=70908. (initialActionType: AdditionalParticipantJoined)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
23:00:51:159None[Preview] PresentationArmy LandUnit_Era4_Common_SpyMasters #70908 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
23:00:51:159NonePresentation Battle 82436: Execute action[3]: BattleLoaded. Loaded in progress=False, AdditionalData=393216, currentRound=0, maximumRoundCount=6 (initialActionType: BattleLoaded)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
23:00:51:159NoneCreatePresentationBattlePreview attacker #0, defender #0
Amplitude.Mercury.Presentation.PresentationBattlePreview:.ctor(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
23:00:51:159NoneRestorePresentationBattlePreview created ticket #5800.
Amplitude.Mercury.Presentation.PresentationBattlePreviewController:RestorePresentationBattlePreview(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
23:00:51:159NonePresentation Battle 82436: Execute action[4]: ParticipantJoined. EmpireIndex=9, Guid=68213, Group=Attacker, Modifiers=None, Type=Army UnitCount=7 (initialActionType: ParticipantJoined)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
23:00:51:159None[Preview] PresentationArmy LandUnit_Era4_Common_Musketeers #68213 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
23:00:51:160NonePresentation Battle 82436: Execute action[5]: ParticipantJoined. EmpireIndex=9, Guid=70908, Group=Attacker, Modifiers=None, Type=Army UnitCount=2 (initialActionType: ParticipantJoined)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
23:00:51:160None[Preview] PresentationArmy LandUnit_Era4_Common_SpyMasters #70908 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
23:00:51:160NonePresentation Battle 82436: Execute action[6]: ParticipantJoined. EmpireIndex=4, Guid=74137, Group=Defender, Modifiers=None, Type=Army UnitCount=6 (initialActionType: ParticipantJoined)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
23:00:51:160None[Preview] PresentationArmy LandUnit_Era4_IroquoisConfederacy_MohawkWarriors #74137 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
23:00:51:160NonePresentation Battle 82436: Execute action[7]: ParticipantJoined. EmpireIndex=4, Guid=80546, Group=Defender, Modifiers=None, Type=Army UnitCount=2 (initialActionType: ParticipantJoined)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
23:00:51:160None[Preview] PresentationArmy LandUnit_Era4_IroquoisConfederacy_MohawkWarriors #80546 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
23:00:51:160NonePresentation Battle 82436: Execute action[8]: CapturePointLoaded (initialActionType: CapturePointLoaded)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
23:00:51:161NonePresentation Battle 82436: Execute action[8]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: CapturePointLoaded)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
23:00:51:161NonePresentation Battle 82436: Execute action[9]: ReportDeploymentZone. EmpireIndex=9, Group=Attacker, deploymentTileCount=29 (initialActionType: ReportDeploymentZone)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
23:00:51:161NonePresentation Battle 82436: Execute action[10]: ReportDeploymentZone. EmpireIndex=4, Group=Defender, deploymentTileCount=40 (initialActionType: ReportDeploymentZone)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
23:00:51:161NonePresentation Battle 82436: Execute action[11]: StartConfirmation. EmpireIndex=4 (initialActionType: StartConfirmation)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
23:00:51:175None[Sandbox] Process order. (Serial=896, Empire=9, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:00:51:195None[Sandbox] Process order. (Serial=897, Empire=9, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:00:51:216None[Sandbox] Process order. (Serial=898, Empire=9, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:00:51:235None[Sandbox] Process order. (Serial=899, Empire=9, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:00:51:257None[Sandbox] Process order. (Serial=900, Empire=9, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:00:51:276None[Sandbox] Process order. (Serial=901, Empire=9, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:00:51:295None[Sandbox] Process order. (Serial=902, Empire=9, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:00:51:314None[Sandbox] Process order. (Serial=903, Empire=9, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:00:51:335None[Sandbox] Process order. (Serial=904, Empire=9, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:00:51:359None[Sandbox] Process order. (Serial=905, Empire=9, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:00:51:382None[Sandbox] Process order. (Serial=906, Empire=9, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:00:51:404None[Sandbox] Process order. (Serial=907, Empire=7, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:00:51:429None[Sandbox] Process order. (Serial=908, Empire=7, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:00:51:451None[Sandbox] Process order. (Serial=909, Empire=7, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:00:51:471None[Sandbox] Process order. (Serial=910, Empire=7, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:00:51:503None[Sandbox] Process order. (Serial=911, Empire=9, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:00:51:526None[Sandbox] Process order. (Serial=912, Empire=8, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:00:51:547None[Sandbox] Process order. (Serial=913, Empire=8, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:00:51:568None[Sandbox] Process order. (Serial=914, Empire=8, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:00:51:586None[Sandbox] Process order. (Serial=915, Empire=7, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:00:51:602None[Sandbox] Process order. (Serial=916, Empire=7, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:00:51:620None[Sandbox] Process order. (Serial=917, Empire=5, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:00:51:637None[Sandbox] Process order. (Serial=918, Empire=5, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:00:51:657None[Sandbox] Process order. (Serial=919, Empire=5, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:00:51:675None[Sandbox] Process order. (Serial=920, Empire=5, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:00:51:697None[Sandbox] Process order. (Serial=921, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:00:51:717None[Sandbox] Process order. (Serial=922, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:00:51:738None[Sandbox] Process order. (Serial=923, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:00:51:760None[Sandbox] Process order. (Serial=924, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:00:51:783None[Sandbox] Process order. (Serial=925, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:00:51:806None[Sandbox] Process order. (Serial=926, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:00:51:824None[Sandbox] Process order. (Serial=927, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:00:51:845None[Sandbox] Process order. (Serial=928, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:00:51:874None[Sandbox] Process order. (Serial=929, Empire=10, Order=Order='OrderGoTo', Entity=#67727, AdditionalFlags='IgnoreFogOfWar', Path='[162, 80] --> [161, 79]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:00:51:880None[Sandbox] Process order. (Serial=930, Empire=8, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:00:51:881NoneRequestRestoreAsyncOperation_Completed for ticket #5800.
Amplitude.Mercury.Presentation.PresentationBattlePreviewController:RequestRestoreAsyncOperation_Completed(System.Reflection.RuntimeParameterInfo)
23:00:51:881NoneRestorePresentationBattlePreview skipped due to ended battle #82436
Amplitude.Mercury.Presentation.PresentationBattlePreview:RestorePresentationBattlePreview(System.Reflection.RuntimeParameterInfo)
23:00:51:881NoneRequestAsyncOperation_Dismissed for ticket #5800.
Amplitude.Mercury.Presentation.PresentationBattlePreviewController:RequestRestoreAsyncOperation_Dismissed(System.Reflection.RuntimeParameterInfo)
23:00:51:901None[Sandbox] Process order. (Serial=931, Empire=8, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:00:51:921None[Sandbox] Process order. (Serial=932, Empire=7, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:00:51:938None[Sandbox] Process order. (Serial=933, Empire=6, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:00:51:958None[Sandbox] Process order. (Serial=934, Empire=6, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:00:51:978None[Sandbox] Process order. (Serial=935, Empire=5, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:00:51:984None[Sandbox] Process order. (Serial=936, Empire=5, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:00:52:003None[Sandbox] Process order. (Serial=937, Empire=4, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:00:52:023None[Sandbox] Process order. (Serial=938, Empire=4, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:00:52:040None[Sandbox] Process order. (Serial=939, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:00:52:074None[Sandbox] Process order. (Serial=940, Empire=10, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:00:52:093None[Sandbox] Process order. (Serial=941, Empire=12, Order=Order='OrderGoTo', Entity=#7834, AdditionalFlags='IgnoreFogOfWar', Path='[108, 12]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:00:52:104None[Sandbox] Process order. (Serial=942, Empire=12, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:00:52:124None[Sandbox] Process order. (Serial=943, Empire=15, Order=Order='OrderGoTo', Entity=#77703, AdditionalFlags='IgnoreFogOfWar', Path='[125, 77] --> [126, 77] --> [127, 78] --> [127, 79]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:00:52:129None[Sandbox] Process order. (Serial=944, Empire=9, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:00:52:154None[Sandbox] Process order. (Serial=945, Empire=15, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:00:52:165None[Sandbox] Process order. (Serial=946, Empire=9, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:00:52:193None[Sandbox] Process order. (Serial=947, Empire=22, Order=Order='OrderGoTo', Entity=#79548, AdditionalFlags='IgnoreFogOfWar', Path='[24, 78] --> [23, 78] --> [22, 78] --> [21, 78]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:00:52:200None[Sandbox] Process order. (Serial=948, Empire=9, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:00:52:222None[Sandbox] Process order. (Serial=949, Empire=9, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:00:52:253None[Sandbox] Process order. (Serial=950, Empire=22, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:00:52:265None[Sandbox] Process order. (Serial=951, Empire=9, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:00:52:288None[Sandbox] Process order. (Serial=952, Empire=9, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:00:52:309None[Sandbox] Process order. (Serial=953, Empire=9, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:00:52:344None[Sandbox] Process order. (Serial=954, Empire=26, Order=Order='OrderGoTo', Entity=#79584, AdditionalFlags='IgnoreFogOfWar', Path='[177, 65]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:00:52:353None[Sandbox] Process order. (Serial=955, Empire=9, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:00:52:375None[Sandbox] Process order. (Serial=956, Empire=9, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:00:52:397None[Sandbox] Process order. (Serial=957, Empire=9, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:00:52:418None[Sandbox] Process order. (Serial=958, Empire=9, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:00:52:438None[Sandbox] Process order. (Serial=959, Empire=9, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:00:52:464None[Sandbox] Process order. (Serial=960, Empire=26, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:00:52:477None[Sandbox] Process order. (Serial=961, Empire=9, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:00:52:499None[Sandbox] Process order. (Serial=962, Empire=9, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:00:52:520None[Sandbox] Process order. (Serial=963, Empire=7, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:00:52:537None[Sandbox] Process order. (Serial=964, Empire=7, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:00:52:554None[Sandbox] Process order. (Serial=965, Empire=7, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:00:52:584None[Sandbox] Process order. (Serial=966, Empire=34, Order=Order='OrderGoTo', Entity=#78835, AdditionalFlags='IgnoreFogOfWar', Path='[84, 12] --> [84, 13] --> [85, 14] --> [86, 14]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:00:52:595None[Sandbox] Process order. (Serial=967, Empire=9, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:00:52:617None[Sandbox] Process order. (Serial=968, Empire=8, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:00:52:639None[Sandbox] Process order. (Serial=969, Empire=8, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:00:52:656None[Sandbox] Process order. (Serial=970, Empire=7, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:00:52:691None[Sandbox] Process order. (Serial=971, Empire=34, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:00:52:710None[Sandbox] Process order. (Serial=972, Empire=7, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:00:52:730None[Sandbox] Process order. (Serial=973, Empire=7, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:00:52:750None[Sandbox] Process order. (Serial=974, Empire=5, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:00:52:795None[Sandbox] Process order. (Serial=975, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:00:52:814None[Sandbox] Process order. (Serial=976, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:00:52:835None[Sandbox] Process order. (Serial=977, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:00:52:884None[Sandbox] Process order. (Serial=978, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:00:52:903None[Sandbox] Process order. (Serial=979, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:00:52:945None[Sandbox] Process order. (Serial=980, Empire=8, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:00:52:963None[Sandbox] Process order. (Serial=981, Empire=7, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:00:53:004None[Sandbox] Process order. (Serial=982, Empire=6, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:00:53:025None[Sandbox] Process order. (Serial=983, Empire=6, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:00:53:074None[Sandbox] Process order. (Serial=984, Empire=4, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:00:53:092None[Sandbox] Process order. (Serial=985, Empire=4, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:00:53:139None[Sandbox] Process order. (Serial=986, Empire=10, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:00:53:170None[Sandbox] Process order. (Serial=987, Empire=9, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:00:53:190None[Sandbox] Process order. (Serial=988, Empire=15, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:00:53:227None[Sandbox] Process order. (Serial=989, Empire=9, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:00:53:247None[Sandbox] Process order. (Serial=990, Empire=9, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:00:53:292None[Sandbox] Process order. (Serial=991, Empire=22, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:00:53:305None[Sandbox] Process order. (Serial=992, Empire=9, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:00:53:326None[Sandbox] Process order. (Serial=993, Empire=9, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:00:53:372None[Sandbox] Process order. (Serial=994, Empire=9, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:00:53:391None[Sandbox] Process order. (Serial=995, Empire=9, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:00:53:415None[Sandbox] Process order. (Serial=996, Empire=9, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:00:53:464None[Sandbox] Process order. (Serial=997, Empire=9, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:00:53:483None[Sandbox] Process order. (Serial=998, Empire=9, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:00:53:504None[Sandbox] Process order. (Serial=999, Empire=9, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:00:53:553None[Sandbox] Process order. (Serial=1000, Empire=9, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:00:53:573None[Sandbox] Process order. (Serial=1001, Empire=9, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:00:53:592None[Sandbox] Process order. (Serial=1002, Empire=7, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:00:53:609None[Sandbox] Process order. (Serial=1003, Empire=7, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:00:53:654None[Sandbox] Process order. (Serial=1004, Empire=9, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:00:53:660None[Sandbox] Process order. (Serial=1005, Empire=8, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:00:53:678None[Sandbox] Process order. (Serial=1006, Empire=7, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:00:53:720None[Sandbox] Process order. (Serial=1007, Empire=34, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:00:53:741None[Sandbox] Process order. (Serial=1008, Empire=7, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:00:53:787None[Sandbox] Process order. (Serial=1009, Empire=7, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:00:53:805None[Sandbox] Process order. (Serial=1010, Empire=7, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:00:53:825None[Sandbox] Process order. (Serial=1011, Empire=5, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:00:53:873None[Sandbox] Process order. (Serial=1012, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:00:53:893None[Sandbox] Process order. (Serial=1013, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:00:53:914None[Sandbox] Process order. (Serial=1014, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:00:53:965None[Sandbox] Process order. (Serial=1015, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:00:53:986None[Sandbox] Process order. (Serial=1016, Empire=8, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:00:54:028None[Sandbox] Process order. (Serial=1017, Empire=7, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:00:54:047None[Sandbox] Process order. (Serial=1018, Empire=6, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:00:54:099None[Sandbox] Process order. (Serial=1019, Empire=6, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:00:54:119None[Sandbox] Process order. (Serial=1020, Empire=4, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:00:54:165None[Sandbox] Process order. (Serial=1021, Empire=4, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:00:54:210None[Sandbox] Process order. (Serial=1022, Empire=9, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:00:54:232None[Sandbox] Process order. (Serial=1023, Empire=15, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:00:54:271None[Sandbox] Process order. (Serial=1024, Empire=9, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:00:54:325None[Sandbox] Process order. (Serial=1025, Empire=22, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:00:54:336None[Sandbox] Process order. (Serial=1026, Empire=9, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:00:54:386None[Sandbox] Process order. (Serial=1027, Empire=9, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:00:54:428None[Sandbox] Process order. (Serial=1028, Empire=9, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:00:54:451None[Sandbox] Process order. (Serial=1029, Empire=9, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:00:54:498None[Sandbox] Process order. (Serial=1030, Empire=9, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:00:54:541None[Sandbox] Process order. (Serial=1031, Empire=9, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:00:54:587None[Sandbox] Process order. (Serial=1032, Empire=9, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:00:54:607None[Sandbox] Process order. (Serial=1033, Empire=9, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:00:54:655None[Sandbox] Process order. (Serial=1034, Empire=7, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:00:54:673None[Sandbox] Process order. (Serial=1035, Empire=7, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:00:54:717None[Sandbox] Process order. (Serial=1036, Empire=7, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:00:54:760None[Sandbox] Process order. (Serial=1037, Empire=34, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:00:54:782None[Sandbox] Process order. (Serial=1038, Empire=7, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:00:54:827None[Sandbox] Process order. (Serial=1039, Empire=7, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:00:54:845None[Sandbox] Process order. (Serial=1040, Empire=7, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:00:54:894None[Sandbox] Process order. (Serial=1041, Empire=5, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:00:54:954None[Sandbox] Process order. (Serial=1042, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:00:55:004None[Sandbox] Process order. (Serial=1043, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:00:55:024None[Sandbox] Process order. (Serial=1044, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:00:55:045None[Sandbox] Process order. (Serial=1045, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:00:55:096None[Sandbox] Process order. (Serial=1046, Empire=7, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:00:55:113None[Sandbox] Process order. (Serial=1047, Empire=6, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:00:55:161None[Sandbox] Process order. (Serial=1048, Empire=6, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:00:55:182None[Sandbox] Process order. (Serial=1049, Empire=4, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:00:55:224None[Sandbox] Process order. (Serial=1050, Empire=4, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:00:55:242None[Sandbox] Process order. (Serial=1051, Empire=9, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:00:55:292None[Sandbox] Process order. (Serial=1052, Empire=15, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:00:55:495NoneAI Synchronization took 159ms at frame 572 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
23:00:55:496None[Sandbox] Process order. (Serial=1053, Empire=22, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:00:55:527None[Sandbox] Process order. (Serial=1054, Empire=9, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:00:55:548None[Sandbox] Process order. (Serial=1055, Empire=9, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:00:55:570None[Sandbox] Process order. (Serial=1056, Empire=9, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:00:55:593None[Sandbox] Process order. (Serial=1057, Empire=9, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:00:55:627None[Sandbox] Process order. (Serial=1058, Empire=9, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:00:55:649None[Sandbox] Process order. (Serial=1059, Empire=9, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:00:55:673None[Sandbox] Process order. (Serial=1060, Empire=9, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:00:55:708None[Sandbox] Process order. (Serial=1061, Empire=7, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:00:55:728None[Sandbox] Process order. (Serial=1062, Empire=7, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:00:55:768None[Sandbox] Process order. (Serial=1063, Empire=34, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:00:55:797None[Sandbox] Process order. (Serial=1064, Empire=7, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:00:55:857None[Sandbox] Process order. (Serial=1065, Empire=7, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:00:55:877None[Sandbox] Process order. (Serial=1066, Empire=1, Order=Order OrderRemoveConstructionByGuid)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:00:55:884None[Sandbox] Process order. (Serial=1067, Empire=1, Order=Order OrderEnqueueConstructible, Settlement: '9026' Constructible: 'LandUnit_Era5_BritishEmpire_Redcoats' Position: '[-1, -1]')
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:00:55:889None[Sandbox] Process order. (Serial=1068, Empire=1, Order=Order OrderChangeWorkplacePopulation)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:00:55:903None[Sandbox] Process order. (Serial=1069, Empire=1, Order=Order OrderBattleConfirmation - BattleGUID: 81755 EmpireIndex: 1)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:00:55:911None[Sandbox] Process order. (Serial=1070, Empire=1, Order=Order OrderBattleRetreat - BattleGUID: 82186 EmpireIndex: 1)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:00:55:921None[Sandbox] Process order. (Serial=1071, Empire=1, Order=Order OrderBattleConfirmation - BattleGUID: 82309 EmpireIndex: 1)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:00:55:928None[Sandbox] Process order. (Serial=1072, Empire=1, Order=Order='OrderGoTo', Entity=#57161, AdditionalFlags='IgnoreFogOfWar', Path='[41, 64]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:00:55:929NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Nok, Constructible=Extension_Era5_BritishEmpire, Task=175175).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:00:55:929NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Tlatilco, Constructible=Extension_Era5_BritishEmpire, Task=175177).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:00:55:929NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Sarmizegetusa, Constructible=Extension_Era5_BritishEmpire, Task=175179).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:00:55:929NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Kucha, Constructible=Extension_Era5_BritishEmpire, Task=175181).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:00:55:934None[Sandbox] Process order. (Serial=1073, Empire=1, Order=Order='OrderGoTo', Entity=#81788, AdditionalFlags='IgnoreFogOfWar', Path='[12, 44]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:00:55:958None[Sandbox] Process order. (Serial=1074, Empire=1, Order=Order OrderEnqueueConstructible, Settlement: '5862' Constructible: 'Extension_Era5_BritishEmpire2' Position: '[28, 16]')
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:00:55:963None[Sandbox] Process order. (Serial=1075, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:00:55:980None[Sandbox] Process order. (Serial=1076, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:00:55:998None[Sandbox] Process order. (Serial=1077, Empire=1, Order=Order='OrderGoTo', Entity=#35932, AdditionalFlags='IgnoreFogOfWar', Path='[52, 44] --> [52, 45]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:00:56:007None[Sandbox] Process order. (Serial=1078, Empire=1, Order=Order='OrderGoTo', Entity=#51730, AdditionalFlags='IgnoreFogOfWar', Path='[59, 52]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:00:56:008NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Nemossos, Constructible=Extension_Era5_BritishEmpire, Task=175123).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:00:56:014None[Sandbox] Process order. (Serial=1079, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:00:56:034None[Sandbox] Process order. (Serial=1080, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:00:56:040NonePresentation Battle 82309: Execute action[14]: ContenderConfirmed. EmpireIndex=1 (initialActionType: ContenderConfirmed)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
23:00:56:041NonePresentation Battle 82186: Execute action[20]: BattleResultAcknowledge (initialActionType: BattleResultAcknowledge)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
23:00:56:041NonePresentation Battle 81755: Execute action[8]: ContenderConfirmed. EmpireIndex=1 (initialActionType: ContenderConfirmed)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
23:00:56:068None[Sandbox] Process order. (Serial=1081, Empire=0, Order=Order OrderBattleResultAcknowledge, BattleGuid=#82186)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:00:56:105None[Sandbox] Process order. (Serial=1082, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:00:56:147None[Sandbox] Process order. (Serial=1083, Empire=7, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:00:56:168None[Sandbox] Process order. (Serial=1084, Empire=6, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:00:56:231NonePresentation Battle 82186: Execute action[21]: BattleEnded (initialActionType: BattleEnded)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
23:00:56:232None[Preview] PresentationArmy LandUnit_Era4_IroquoisConfederacy_MohawkWarriors #79531 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
23:00:56:232None[Preview] PresentationArmy LandUnit_Era4_IroquoisConfederacy_MohawkWarriors #69925 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
23:00:56:232None[Preview] PresentationArmy LandUnit_Era4_IroquoisConfederacy_MohawkWarriors #80543 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
23:00:56:232None[Preview] PresentationArmy LandUnit_Era4_IroquoisConfederacy_MohawkWarriors #81751 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
23:00:56:232None[Preview] PresentationArmy LandUnit_Era4_Common_SpyMasters #66791 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
23:00:56:232None[Preview] PresentationArmy LandUnit_Era3_Common_Pikemen #46982 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
23:00:56:232None[Preview] PresentationArmy LandUnit_Era3_Common_GreatSwordsmen #77824 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
23:00:56:232None[Preview] PresentationArmy LandUnit_Era2_Common_Envoys #13860 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
23:00:56:232None[Preview] PresentationArmy LandUnit_Era4_IroquoisConfederacy_MohawkWarriors #79531 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
23:00:56:232None[Preview] PresentationArmy LandUnit_Era2_Common_Envoys #13860 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
23:00:56:232None[Preview] PresentationArmy LandUnit_Era4_IroquoisConfederacy_MohawkWarriors #69925 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
23:00:56:232None[Preview] PresentationArmy LandUnit_Era4_IroquoisConfederacy_MohawkWarriors #80543 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
23:00:56:232None[Preview] PresentationArmy LandUnit_Era4_IroquoisConfederacy_MohawkWarriors #81751 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
23:00:56:232None[Preview] PresentationArmy LandUnit_Era4_Common_SpyMasters #66791 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
23:00:56:232None[Preview] PresentationArmy LandUnit_Era3_Common_Pikemen #46982 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
23:00:56:232None[Preview] PresentationArmy LandUnit_Era3_Common_GreatSwordsmen #77824 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
23:00:56:232NoneReleasePresentationBattlePreview attacker #79531, defender #13860
Amplitude.Mercury.Presentation.PresentationBattlePreviewController:ReleasePresentationBattlePreview(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
23:00:56:233NoneHidePresentationBattlePreview attacker #79531, defender #13860
Amplitude.Mercury.Presentation.PresentationBattlePreview:HidePresentationBattlePreview(System.Reflection.RuntimeParameterInfo)
23:00:56:233None[Preview] PresentationArmy LandUnit_Era4_IroquoisConfederacy_MohawkWarriors #79531 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
23:00:56:233None[Preview] PresentationArmy LandUnit_Era2_Common_Envoys #13860 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
23:00:56:234None[Preview] PresentationArmy LandUnit_Era4_IroquoisConfederacy_MohawkWarriors #79531 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
23:00:56:234None[Preview] PresentationArmy LandUnit_Era2_Common_Envoys #13860 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
23:00:56:248None[Sandbox] Process order. (Serial=1085, Empire=9, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:00:56:368None[Sandbox] Process order. (Serial=1086, Empire=2, Order=Order OrderBattleConfirmation - BattleGUID: 81789 EmpireIndex: 2)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:00:56:374None[Sandbox] Process order. (Serial=1087, Empire=2, Order=Order OrderBattleConfirmation - BattleGUID: 81823 EmpireIndex: 2)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:00:56:379None[Sandbox] Process order. (Serial=1088, Empire=2, Order=Order OrderChangeUnitSpawnPosition, Position=[130, 38], SpawnType=Land)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:00:56:383None[Sandbox] Process order. (Serial=1089, Empire=2, Order=Order OrderChangeWorkplacePopulation)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:00:56:389None[Sandbox] Process order. (Serial=1090, Empire=2, Order=Order OrderChangeWorkplacePopulation)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:00:56:394None[Sandbox] Process order. (Serial=1091, Empire=2, Order=Order OrderChangeWorkplacePopulation)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:00:56:417None[Sandbox] Process order. (Serial=1092, Empire=2, Order=Order='OrderGoTo', Entity=#43536, AdditionalFlags='IgnoreFogOfWar', Path='[107, 12]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:00:56:426None[Sandbox] Process order. (Serial=1093, Empire=2, Order=Order='OrderGoTo', Entity=#13447, AdditionalFlags='IgnoreFogOfWar', Path='[118, 22]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:00:56:448None[Sandbox] Process order. (Serial=1094, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:00:56:473None[Sandbox] Process order. (Serial=1095, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:00:56:533NonePresentation Battle 81823: Execute action[10]: ContenderConfirmed. EmpireIndex=2 (initialActionType: ContenderConfirmed)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
23:00:56:533NonePresentation Battle 81789: Execute action[12]: ContenderConfirmed. EmpireIndex=2 (initialActionType: ContenderConfirmed)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
23:00:56:558None[Sandbox] Process order. (Serial=1096, Empire=9, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:00:56:588None[Sandbox] Process order. (Serial=1097, Empire=9, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:00:56:618None[Sandbox] Process order. (Serial=1098, Empire=3, Order=Order OrderChangeWorkplacePopulation)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:00:56:625None[Sandbox] Process order. (Serial=1099, Empire=9, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:00:56:668None[Sandbox] Process order. (Serial=1100, Empire=9, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:00:56:698None[Sandbox] Process order. (Serial=1101, Empire=9, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:00:56:728None[Sandbox] Process order. (Serial=1102, Empire=7, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:00:56:744NoneCan't find entity 79640 of ongoing task. Fails the task 154683.
Amplitude.AI.ProcessingPasses.EntityAllocator`3[[Amplitude.Mercury.AI.Brain.MajorEmpireBrain, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.MajorEmpire, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Army, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:AllocateTasks(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
23:00:56:758None[Sandbox] Process order. (Serial=1103, Empire=7, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:00:56:778None[Sandbox] Process order. (Serial=1104, Empire=4, Order=Order OrderBattleRetreat - BattleGUID: 81755 EmpireIndex: 4)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:00:56:784None[Sandbox] Process order. (Serial=1105, Empire=4, Order=Order OrderBattleConfirmation - BattleGUID: 81917 EmpireIndex: 4)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:00:56:788None[Sandbox] Process order. (Serial=1106, Empire=4, Order=Order OrderBattleConfirmation - BattleGUID: 82436 EmpireIndex: 4)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:00:56:793None[Sandbox] Process order. (Serial=1107, Empire=4, Order=Order OrderChangeUnitSpawnPosition, Position=[52, 65], SpawnType=Land)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:00:56:799None[Sandbox] Process order. (Serial=1108, Empire=4, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:00:56:804None[Sandbox] Process order. (Serial=1109, Empire=4, Order=Order OrderChangeWorkplacePopulation)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:00:56:810None[Sandbox] Process order. (Serial=1110, Empire=4, Order=Order OrderChangeWorkplacePopulation)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:00:56:816None[Sandbox] Process order. (Serial=1111, Empire=4, Order=Order OrderChangeWorkplacePopulation)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:00:56:823None[Sandbox] Process order. (Serial=1112, Empire=4, Order=Order OrderChangeWorkplacePopulation)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:00:56:847None[Sandbox] Process order. (Serial=1113, Empire=4, Order=Order='OrderGoTo', Entity=#17967, AdditionalFlags='IgnoreFogOfWar', Path='[47, 75]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:00:56:854None[Sandbox] Process order. (Serial=1114, Empire=7, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:00:56:873None[Sandbox] Process order. (Serial=1115, Empire=4, Order=Order='OrderGoTo', Entity=#78801, AdditionalFlags='IgnoreFogOfWar', Path='[57, 62] --> [56, 63] --> [56, 64] --> [55, 65]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:00:56:888None[Sandbox] Process order. (Serial=1116, Empire=4, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:00:56:905None[Sandbox] Process order. (Serial=1117, Empire=4, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:00:56:930None[Preview] Set PresentationUnit UnitVisualAffinity_Era3_GhanaEmpire #75375 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
23:00:56:931NonePresentation Battle 82436: Execute action[12]: ContenderConfirmed. EmpireIndex=4 (initialActionType: ContenderConfirmed)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
23:00:56:931NonePresentation Battle 81917: Execute action[23]: ContenderConfirmed. EmpireIndex=4 (initialActionType: ContenderConfirmed)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
23:00:56:931NonePresentation Battle 81755: Execute action[9]: BattleResultAcknowledge (initialActionType: BattleResultAcknowledge)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
23:00:56:942None[Sandbox] Process order. (Serial=1118, Empire=0, Order=Order OrderBattleResultAcknowledge, BattleGuid=#81755)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:00:57:021None[Sandbox] Process order. (Serial=1119, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:00:57:121NonePresentation Battle 81755: Execute action[10]: BattleEnded (initialActionType: BattleEnded)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
23:00:57:121None[Preview] PresentationArmy LandUnit_Era3_Common_Knights #66077 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
23:00:57:122None[Preview] PresentationArmy LandUnit_Era3_Common_Crossbowmen #43935 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
23:00:57:122None[Preview] PresentationArmy LandUnit_Era3_Common_Knights #66077 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
23:00:57:122None[Preview] PresentationArmy LandUnit_Era3_Common_Crossbowmen #43935 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
23:00:57:122NoneReleasePresentationBattlePreview attacker #66077, defender #43935
Amplitude.Mercury.Presentation.PresentationBattlePreviewController:ReleasePresentationBattlePreview(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
23:00:57:122NoneHidePresentationBattlePreview attacker #66077, defender #43935
Amplitude.Mercury.Presentation.PresentationBattlePreview:HidePresentationBattlePreview(System.Reflection.RuntimeParameterInfo)
23:00:57:122None[Preview] PresentationArmy LandUnit_Era3_Common_Knights #66077 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
23:00:57:122None[Preview] PresentationArmy LandUnit_Era3_Common_Crossbowmen #43935 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
23:00:57:122None[Preview] PresentationArmy LandUnit_Era3_Common_Knights #66077 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
23:00:57:122None[Preview] PresentationArmy LandUnit_Era3_Common_Crossbowmen #43935 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
23:00:57:151None[Sandbox] Process order. (Serial=1120, Empire=5, Order=Order='OrderGoTo', Entity=#20760, AdditionalFlags='IgnoreFogOfWar', Path='[150, 8]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:00:57:157None[Sandbox] Process order. (Serial=1121, Empire=5, Order=Order='OrderGoTo', Entity=#55573, AdditionalFlags='IgnoreFogOfWar', Path='[97, 41]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:00:57:164None[Sandbox] Process order. (Serial=1122, Empire=7, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:00:57:192None[Sandbox] Process order. (Serial=1123, Empire=5, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:00:57:210None[Sandbox] Process order. (Serial=1124, Empire=5, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:00:57:231None[Sandbox] Process order. (Serial=1125, Empire=6, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:00:57:262None[Sandbox] Process order. (Serial=1126, Empire=9, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:00:57:292None[Sandbox] Process order. (Serial=1127, Empire=6, Order=Order OrderRemoveConstructionByGuid)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:00:57:297None[Sandbox] Process order. (Serial=1128, Empire=6, Order=Order='OrderGoTo', Entity=#52089, AdditionalFlags='IgnoreFogOfWar', Path='[75, 19]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:00:57:312None[Sandbox] Process order. (Serial=1129, Empire=6, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:00:57:334None[Sandbox] Process order. (Serial=1130, Empire=6, Order=Order OrderEnqueueConstructible, Settlement: '39214' Constructible: 'NavalUnit_Era4_CaribbeanPirates_PirateSloop' Position: '[-1, -1]')
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:00:57:461None[Sandbox] Process order. (Serial=1131, Empire=7, Order=Order OrderChangeWorkplacePopulation)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:00:57:467None[Sandbox] Process order. (Serial=1132, Empire=7, Order=Order OrderBattleConfirmation - BattleGUID: 81789 EmpireIndex: 7)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:00:57:489None[Sandbox] Process order. (Serial=1133, Empire=7, Order=Order OrderBattleRetreat - BattleGUID: 81823 EmpireIndex: 7)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:00:57:495None[Sandbox] Process order. (Serial=1134, Empire=7, Order=Order OrderChangeUnitSpawnPosition, Position=[155, 24], SpawnType=Land)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:00:57:512None[Sandbox] Process order. (Serial=1135, Empire=7, Order=Order OrderChangeWorkplacePopulation)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:00:57:517None[Sandbox] Process order. (Serial=1136, Empire=7, Order=Order OrderChangeWorkplacePopulation)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:00:57:523None[Sandbox] Process order. (Serial=1137, Empire=7, Order=Order OrderTransferUnits)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:00:57:537None[Sandbox] Process order. (Serial=1138, Empire=7, Order=Order='OrderGoTo', Entity=#50859, AdditionalFlags='IgnoreFogOfWar', Path='[140, 42]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:00:57:544None[Sandbox] Process order. (Serial=1139, Empire=7, Order=Order OrderTransferUnits)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:00:57:582None[Sandbox] Process order. (Serial=1140, Empire=7, Order=Order OrderEnqueueConstructible, Settlement: '10322' Constructible: 'Extension_Base_PublicOrder_Walled' Position: '[164, 35]')
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:00:57:588None[Sandbox] Process order. (Serial=1141, Empire=7, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:00:57:607None[Sandbox] Process order. (Serial=1142, Empire=9, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:00:57:613NonePresentation Battle 81823: Execute action[11]: BattleResultAcknowledge (initialActionType: BattleResultAcknowledge)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
23:00:57:613NonePresentation Battle 81789: Execute action[13]: ContenderConfirmed. EmpireIndex=7 (initialActionType: ContenderConfirmed)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
23:00:57:613NonePresentation Battle 81789: Execute action[14]: BattleEnded (initialActionType: BattleEnded)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
23:00:57:613None[Preview] PresentationArmy LandUnit_Era4_Common_SpyMasters #76427 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
23:00:57:613None[Preview] PresentationArmy LandUnit_Era4_PolishKingdom_WingedHussars #67663 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
23:00:57:613None[Preview] PresentationArmy LandUnit_Era3_Common_Knights #81723 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
23:00:57:613None[Preview] PresentationArmy LandUnit_Era4_Common_SpyMasters #76427 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
23:00:57:614None[Preview] PresentationArmy LandUnit_Era3_Common_Knights #81723 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
23:00:57:614None[Preview] PresentationArmy LandUnit_Era4_PolishKingdom_WingedHussars #67663 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
23:00:57:614NoneReleasePresentationBattlePreview attacker #76427, defender #79642
Amplitude.Mercury.Presentation.PresentationBattlePreviewController:ReleasePresentationBattlePreview(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
23:00:57:614NoneHidePresentationBattlePreview attacker #76427, defender #79642
Amplitude.Mercury.Presentation.PresentationBattlePreview:HidePresentationBattlePreview(System.Reflection.RuntimeParameterInfo)
23:00:57:614None[Preview] PresentationArmy LandUnit_Era4_Common_SpyMasters #76427 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
23:00:57:614None[Preview] PresentationArmy LandUnit_Era4_Common_SpyMasters #76427 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
23:00:57:632None[Sandbox] Process order. (Serial=1143, Empire=0, Order=Order OrderBattleResultAcknowledge, BattleGuid=#81823)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:00:57:656None[Sandbox] Process order. (Serial=1144, Empire=9, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:00:57:690None[Preview] Set PresentationUnit UnitVisualAffinity_Era4_Inca #51730 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
23:00:57:692None[Sandbox] Process order. (Serial=1145, Empire=9, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:00:57:722None[Sandbox] Process order. (Serial=1146, Empire=9, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:00:57:722NonePresentation Battle 81823: Execute action[12]: BattleEnded (initialActionType: BattleEnded)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
23:00:57:722None[Preview] PresentationArmy LandUnit_Era4_Common_Musketeers #65941 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
23:00:57:722None[Preview] PresentationArmy LandUnit_Era3_Common_Spies #70143 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
23:00:57:722None[Preview] PresentationArmy LandUnit_Era4_Common_Halberdiers #67223 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
23:00:57:722None[Preview] PresentationArmy LandUnit_Era4_Common_Musketeers #65941 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
23:00:57:722None[Preview] PresentationArmy LandUnit_Era3_Common_Spies #70143 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
23:00:57:722None[Preview] PresentationArmy LandUnit_Era4_Common_Halberdiers #67223 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
23:00:57:722NoneReleasePresentationBattlePreview attacker #65941, defender #70143
Amplitude.Mercury.Presentation.PresentationBattlePreviewController:ReleasePresentationBattlePreview(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
23:00:57:722NoneHidePresentationBattlePreview attacker #65941, defender #70143
Amplitude.Mercury.Presentation.PresentationBattlePreview:HidePresentationBattlePreview(System.Reflection.RuntimeParameterInfo)
23:00:57:722None[Preview] PresentationArmy LandUnit_Era4_Common_Musketeers #65941 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
23:00:57:722None[Preview] PresentationArmy LandUnit_Era3_Common_Spies #70143 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
23:00:57:722None[Preview] PresentationArmy LandUnit_Era4_Common_Musketeers #65941 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
23:00:57:722None[Preview] PresentationArmy LandUnit_Era3_Common_Spies #70143 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
23:00:57:752None[Sandbox] Process order. (Serial=1147, Empire=8, Order=Order OrderRemoveConstructionByGuid)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:00:57:757None[Sandbox] Process order. (Serial=1148, Empire=8, Order=Order OrderBattleRetreat - BattleGUID: 82309 EmpireIndex: 8)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:00:57:762None[Sandbox] Process order. (Serial=1149, Empire=8, Order=Order='OrderGoTo', Entity=#28872, AdditionalFlags='IgnoreFogOfWar', Path='[18, 65]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:00:57:769None[Sandbox] Process order. (Serial=1150, Empire=8, Order=Order='OrderGoTo', Entity=#81725, AdditionalFlags='IgnoreFogOfWar', Path='[0, 59] --> [0, 60] --> [203, 60] --> [202, 59]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:00:57:782None[Sandbox] Process order. (Serial=1151, Empire=8, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:00:57:803None[Sandbox] Process order. (Serial=1152, Empire=8, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:00:57:823None[Sandbox] Process order. (Serial=1153, Empire=8, Order=Order OrderEnqueueConstructible, Settlement: '5537' Constructible: 'NavalUnit_Era3_Common_Cog' Position: '[-1, -1]')
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:00:57:893None[Sandbox] Process order. (Serial=1154, Empire=4, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:00:57:932None[Sandbox] Process order. (Serial=1155, Empire=8, Order=Order='OrderGoTo', Entity=#81729, AdditionalFlags='IgnoreFogOfWar', Path='[24, 69] --> [24, 70] --> [23, 71] --> [23, 72]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:00:57:951NonePresentation Battle 82309: Execute action[15]: BattleResultAcknowledge (initialActionType: BattleResultAcknowledge)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
23:00:57:952None[Sandbox] Process order. (Serial=1156, Empire=8, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:00:57:972None[Sandbox] Process order. (Serial=1157, Empire=0, Order=Order OrderBattleResultAcknowledge, BattleGuid=#82309)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:00:58:065NoneCan't find entity 77372 of ongoing task. Fails the task 159249.
Amplitude.AI.ProcessingPasses.EntityAllocator`3[[Amplitude.Mercury.AI.Brain.MajorEmpireBrain, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.MajorEmpire, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Army, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:AllocateTasks(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
23:00:58:122None[Sandbox] Process order. (Serial=1158, Empire=9, Order=Order OrderRemoveConstructionByGuid)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:00:58:137None[Sandbox] Process order. (Serial=1159, Empire=9, Order=Order OrderEnqueueConstructible, Settlement: '8951' Constructible: 'LandUnit_Era4_Common_SpyMasters' Position: '[-1, -1]')
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:00:58:144None[Sandbox] Process order. (Serial=1160, Empire=9, Order=Order OrderBattleConfirmation - BattleGUID: 82436 EmpireIndex: 9)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:00:58:146NonePresentation Battle 82309: Execute action[16]: BattleEnded (initialActionType: BattleEnded)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
23:00:58:146None[Preview] PresentationArmy LandUnit_Era3_Common_Spies #57409 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
23:00:58:146None[Preview] PresentationArmy LandUnit_Era3_Common_Knights #55173 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
23:00:58:146None[Preview] PresentationArmy LandUnit_Era3_Common_Spies #47698 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
23:00:58:146None[Preview] PresentationArmy LandUnit_Era3_Common_Spies #75703 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
23:00:58:146None[Preview] PresentationArmy LandUnit_Era3_Common_Crossbowmen #51782 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
23:00:58:146None[Preview] PresentationArmy LandUnit_Era3_Common_Spies #57409 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
23:00:58:146None[Preview] PresentationArmy LandUnit_Era3_Common_Spies #75703 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
23:00:58:146None[Preview] PresentationArmy LandUnit_Era3_Common_Knights #55173 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
23:00:58:146None[Preview] PresentationArmy LandUnit_Era3_Common_Spies #47698 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
23:00:58:146None[Preview] PresentationArmy LandUnit_Era3_Common_Crossbowmen #51782 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
23:00:58:146NoneReleasePresentationBattlePreview attacker #57409, defender #75703
Amplitude.Mercury.Presentation.PresentationBattlePreviewController:ReleasePresentationBattlePreview(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
23:00:58:146NoneHidePresentationBattlePreview attacker #57409, defender #75703
Amplitude.Mercury.Presentation.PresentationBattlePreview:HidePresentationBattlePreview(System.Reflection.RuntimeParameterInfo)
23:00:58:146None[Preview] PresentationArmy LandUnit_Era3_Common_Spies #57409 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
23:00:58:146None[Preview] PresentationArmy LandUnit_Era3_Common_Spies #75703 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
23:00:58:146None[Preview] PresentationArmy LandUnit_Era3_Common_Spies #57409 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
23:00:58:147None[Preview] PresentationArmy LandUnit_Era3_Common_Spies #75703 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
23:00:58:174None[Sandbox] Process order. (Serial=1161, Empire=9, Order=Order OrderChangeWorkplacePopulation)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:00:58:180None[Sandbox] Process order. (Serial=1162, Empire=9, Order=Order OrderChangeWorkplacePopulation)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:00:58:185None[Sandbox] Process order. (Serial=1163, Empire=9, Order=Order OrderChangeWorkplacePopulation)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:00:58:212None[Sandbox] Process order. (Serial=1164, Empire=9, Order=Order='OrderGoTo', Entity=#77372, AdditionalFlags='IgnoreFogOfWar', Path='[83, 61] --> [82, 61]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:00:58:219None[Sandbox] Process order. (Serial=1165, Empire=7, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:00:58:232None[Sandbox] Process order. (Serial=1166, Empire=9, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:00:58:262NonePresentation Battle 82436: Execute action[13]: ContenderConfirmed. EmpireIndex=9 (initialActionType: ContenderConfirmed)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
23:00:58:262NonePresentation Battle 82436: Execute action[14]: AddMoneyToSpoilsOfWar (initialActionType: AddMoneyToSpoilsOfWar)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
23:00:58:262NonePresentation Battle 82436: Execute action[15]: AddMoneyToSpoilsOfWar (initialActionType: AddMoneyToSpoilsOfWar)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
23:00:58:262NonePresentation Battle 82436: Execute action[16]: AddMoneyToSpoilsOfWar (initialActionType: AddMoneyToSpoilsOfWar)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
23:00:58:262NonePresentation Battle 82436: Execute action[17]: BattleEnded (initialActionType: BattleEnded)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
23:00:58:262None[Preview] PresentationArmy LandUnit_Era4_Spain_Conquistadores #68213 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
23:00:58:262None[Preview] PresentationArmy LandUnit_Era4_Common_SpyMasters #70908 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
23:00:58:262None[Preview] PresentationArmy LandUnit_Era4_Spain_Conquistadores #68213 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
23:00:58:263None[Preview] PresentationArmy LandUnit_Era4_Common_SpyMasters #70908 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
23:00:58:263NoneReleasePresentationBattlePreview attacker #68213, defender #74137
Amplitude.Mercury.Presentation.PresentationBattlePreviewController:ReleasePresentationBattlePreview(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
23:00:58:263NoneHidePresentationBattlePreview attacker #68213, defender #74137
Amplitude.Mercury.Presentation.PresentationBattlePreview:HidePresentationBattlePreview(System.Reflection.RuntimeParameterInfo)
23:00:58:263None[Preview] PresentationArmy LandUnit_Era4_Spain_Conquistadores #68213 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
23:00:58:263None[Preview] PresentationArmy LandUnit_Era4_Spain_Conquistadores #68213 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
23:00:58:272None[Sandbox] Process order. (Serial=1167, Empire=9, Order=Order OrderEnqueueConstructible, Settlement: '8734' Constructible: 'Extension_Base_PublicOrder' Position: '[94, 71]')
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:00:58:312None[Sandbox] Process order. (Serial=1168, Empire=34, Order=Order='OrderGoTo', Entity=#67690, AdditionalFlags='IgnoreFogOfWar', Path='[86, 13]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:00:58:322None[Sandbox] Process order. (Serial=1169, Empire=34, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:00:58:372None[Sandbox] Process order. (Serial=1170, Empire=36, Order=Order='OrderGoTo', Entity=#81737, AdditionalFlags='IgnoreFogOfWar', Path='[74, 60]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:00:58:382None[Sandbox] Process order. (Serial=1171, Empire=36, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:00:58:406None[Sandbox] Process order. (Serial=1172, Empire=11, Order=Order OrderEmpireReady)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:00:58:411None[Sandbox] Process order. (Serial=1173, Empire=18, Order=Order OrderEmpireReady)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:00:58:651NoneAI Synchronization took 146ms at frame 670 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
23:00:58:732None[Sandbox] Process order. (Serial=1174, Empire=9, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:00:58:792None[Sandbox] Process order. (Serial=1175, Empire=8, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:00:58:892None[Sandbox] Process order. (Serial=1176, Empire=1, Order=Order='OrderGoTo', Entity=#12527, AdditionalFlags='IgnoreFogOfWar', Path='[9, 34] --> [10, 34]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:00:58:899None[Sandbox] Process order. (Serial=1177, Empire=1, Order=Order OrderChangeWorkplacePopulation)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:00:58:907None[Sandbox] Process order. (Serial=1178, Empire=1, Order=Order='OrderGoTo', Entity=#5843, AdditionalFlags='IgnoreFogOfWar', Path='[6, 20]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:00:58:925NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Nemossos, Constructible=Extension_Era5_BritishEmpire, Task=175192).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:00:58:925NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Nok, Constructible=Extension_Era5_BritishEmpire, Task=175194).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:00:58:925NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Tlatilco, Constructible=Extension_Era5_BritishEmpire, Task=175196).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:00:58:925NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Sarmizegetusa, Constructible=Extension_Era5_BritishEmpire, Task=175198).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:00:58:925NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Kucha, Constructible=Extension_Era5_BritishEmpire, Task=175200).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:00:58:932None[Sandbox] Process order. (Serial=1179, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:00:58:950None[Sandbox] Process order. (Serial=1180, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:00:58:969None[Sandbox] Process order. (Serial=1181, Empire=4, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:00:59:002None[Sandbox] Process order. (Serial=1182, Empire=8, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:00:59:742None[Sandbox] Process order. (Serial=1183, Empire=9, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:00:59:788NoneEmpire 1 AI run took 1.0 seconds to be executed (0.2 seconds of AI processing and 0.9 seconds waiting for async requests)
Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()
23:00:59:802None[Sandbox] Process order. (Serial=1184, Empire=8, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:00:59:963None[Sandbox] Process order. (Serial=1185, Empire=1, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:01:00:012None[Sandbox] Process order. (Serial=1186, Empire=8, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:01:00:073None[Sandbox] Process order. (Serial=1187, Empire=2, Order=Order OrderChangeWorkplacePopulation)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:01:00:113None[Sandbox] Process order. (Serial=1188, Empire=2, Order=Order='OrderGoTo', Entity=#47446, AdditionalFlags='IgnoreFogOfWar', Path='[187, 42] --> [187, 43] --> [188, 44] --> [188, 45] --> [189, 46] --> [189, 47] --> [190, 48]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:01:00:122None[Sandbox] Process order. (Serial=1189, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:01:00:173None[Sandbox] Process order. (Serial=1190, Empire=0, Order=Order OrderCutForest ArmyGUID: #77326)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:01:00:334NoneArmy 74137 does not exists anymore. Fail task.
Amplitude.Mercury.AI.Brain.Actuators.BehaviorTreeActuator`3[[Amplitude.Mercury.AI.Brain.MajorEmpireBrain, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.AI.Brain.Tasks.MilitaryMission, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Territory, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateTaskStatus()
23:01:00:371None[Empire 4] Invalid Maritime spawn position for settlement 5519. This may happen once after an OrderChangeUnitSpawnPosition.
Amplitude.Mercury.AI.Brain.Analysis.Military.ComputeWantedArmies:Process()
23:01:00:443None[Sandbox] Process order. (Serial=1191, Empire=4, Order=Order OrderRemoveConstructionByGuid)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:01:00:448None[Sandbox] Process order. (Serial=1192, Empire=4, Order=Order OrderEnqueueConstructible, Settlement: '7773' Constructible: 'LandUnit_Era4_Common_Halberdiers' Position: '[-1, -1]')
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:01:00:457None[Sandbox] Process order. (Serial=1193, Empire=4, Order=Order OrderChangeWorkplacePopulation)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:01:00:464None[Sandbox] Process order. (Serial=1194, Empire=4, Order=Order OrderChangeWorkplacePopulation)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:01:00:482None[Sandbox] Process order. (Serial=1195, Empire=4, Order=Order OrderSplitArmy)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:01:00:498None[Sandbox] Process order. (Serial=1196, Empire=4, Order=Order='OrderGoTo', Entity=#46982, AdditionalFlags='IgnoreFogOfWar', Path='[65, 61]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:01:00:509None[Sandbox] Process order. (Serial=1197, Empire=4, Order=Order OrderEnqueueConstructible, Settlement: '7773' Constructible: 'Infrastructure_Science_Family02_01' Position: '[-1, -1]')
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:01:00:516None[Sandbox] Process order. (Serial=1198, Empire=4, Order=Order OrderEnqueueConstructible, Settlement: '11375' Constructible: 'Extension_Base_Science' Position: '[61, 76]')
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:01:00:532None[Sandbox] Process order. (Serial=1199, Empire=4, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:01:00:554None[Sandbox] Process order. (Serial=1200, Empire=4, Order=Order='OrderGoTo', Entity=#66791, AdditionalFlags='IgnoreFogOfWar', Path='[64, 57]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:01:00:571None[Preview] Set PresentationUnit UnitVisualAffinity_Era3_Vikings #82559 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
23:01:00:573None[Sandbox] Process order. (Serial=1201, Empire=4, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:01:00:753None[Sandbox] Process order. (Serial=1202, Empire=9, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:01:00:803None[Sandbox] Process order. (Serial=1203, Empire=5, Order=Order='OrderGoTo', Entity=#49864, AdditionalFlags='IgnoreFogOfWar', Path='[102, 23]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:01:00:810None[Sandbox] Process order. (Serial=1204, Empire=5, Order=Order OrderCreateBattle Attacker #54543 Target #67690 Action #0 InstantResolve: False)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:01:00:862None[Sandbox] Process order. (Serial=1205, Empire=5, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:01:00:883None[Sandbox] Process order. (Serial=1206, Empire=8, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:01:00:889NonePresentation Battle 82560: Execute action[0]: BattleAreaLoaded (initialActionType: BattleAreaLoaded)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
23:01:00:889NonePresentation Battle 82560: Execute action[0]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: BattleAreaLoaded)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
23:01:00:890NonePresentation Battle 82560: Execute action[1]: AdditionalParticipantJoined. EmpireIndex=34. ParticipantGuid=78835. (initialActionType: AdditionalParticipantJoined)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
23:01:00:890None[Preview] PresentationArmy LandUnit_Era3_Common_Knights #78835 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
23:01:00:890NonePresentation Battle 82560: Execute action[2]: AdditionalParticipantJoined. EmpireIndex=5. ParticipantGuid=75720. (initialActionType: AdditionalParticipantJoined)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
23:01:00:890None[Preview] PresentationArmy LandUnit_Era4_Common_SpyMasters #75720 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
23:01:00:890NonePresentation Battle 82560: Execute action[3]: BattleLoaded. Loaded in progress=False, AdditionalData=393216, currentRound=0, maximumRoundCount=6 (initialActionType: BattleLoaded)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
23:01:00:890NoneCreatePresentationBattlePreview attacker #0, defender #0
Amplitude.Mercury.Presentation.PresentationBattlePreview:.ctor(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
23:01:00:890NoneRestorePresentationBattlePreview created ticket #6223.
Amplitude.Mercury.Presentation.PresentationBattlePreviewController:RestorePresentationBattlePreview(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
23:01:00:890NonePresentation Battle 82560: Execute action[4]: ParticipantJoined. EmpireIndex=5, Guid=54543, Group=Attacker, Modifiers=None, Type=Army UnitCount=7 (initialActionType: ParticipantJoined)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
23:01:00:890None[Preview] PresentationArmy LandUnit_Era4_Common_Halberdiers #54543 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
23:01:00:891NonePresentation Battle 82560: Execute action[5]: ParticipantJoined. EmpireIndex=5, Guid=75720, Group=Attacker, Modifiers=None, Type=Army UnitCount=2 (initialActionType: ParticipantJoined)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
23:01:00:891None[Preview] PresentationArmy LandUnit_Era4_Common_SpyMasters #75720 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
23:01:00:891NonePresentation Battle 82560: Execute action[6]: ParticipantJoined. EmpireIndex=34, Guid=67690, Group=Defender, Modifiers=None, Type=Army UnitCount=5 (initialActionType: ParticipantJoined)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
23:01:00:891None[Preview] PresentationArmy LandUnit_Era3_Common_Crossbowmen #67690 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
23:01:00:891NonePresentation Battle 82560: Execute action[7]: ParticipantJoined. EmpireIndex=34, Guid=78835, Group=Defender, Modifiers=None, Type=Army UnitCount=4 (initialActionType: ParticipantJoined)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
23:01:00:891None[Preview] PresentationArmy LandUnit_Era3_Common_Knights #78835 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
23:01:00:891NonePresentation Battle 82560: Execute action[8]: CapturePointLoaded (initialActionType: CapturePointLoaded)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
23:01:00:892NonePresentation Battle 82560: Execute action[8]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: CapturePointLoaded)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
23:01:00:892NonePresentation Battle 82560: Execute action[9]: ReportDeploymentZone. EmpireIndex=5, Group=Attacker, deploymentTileCount=69 (initialActionType: ReportDeploymentZone)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
23:01:00:892NonePresentation Battle 82560: Execute action[10]: ReportDeploymentZone. EmpireIndex=34, Group=Defender, deploymentTileCount=35 (initialActionType: ReportDeploymentZone)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
23:01:00:892NonePresentation Battle 82560: Execute action[11]: StartConfirmation. EmpireIndex=34 (initialActionType: StartConfirmation)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
23:01:00:892None[Preview] PresentationArmy LandUnit_Era4_Common_SpyMasters #60230 SetHiddenByFlag started, hidden: True, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
23:01:00:892None[Preview] Set PresentationUnit UnitVisualAffinity_Era4_OttomanEmpire #60230 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
23:01:00:892None[Preview] PresentationArmy LandUnit_Era4_Common_SpyMasters #60230 SetHiddenByFlag finished (current flags: Battle)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
23:01:00:892None[Preview] PresentationArmy LandUnit_Era4_Common_SpyMasters #69908 SetHiddenByFlag started, hidden: True, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
23:01:00:892None[Preview] Set PresentationUnit UnitVisualAffinity_Era4_OttomanEmpire #69908 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
23:01:00:892None[Preview] PresentationArmy LandUnit_Era4_Common_SpyMasters #69908 SetHiddenByFlag finished (current flags: Battle)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
23:01:00:952None[Sandbox] Process order. (Serial=1207, Empire=6, Order=Order='OrderGoTo', Entity=#75372, AdditionalFlags='IgnoreFogOfWar', Path='[72, 43]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:01:00:962None[Sandbox] Process order. (Serial=1208, Empire=6, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:01:00:970NoneRequestRestoreAsyncOperation_Completed for ticket #6223.
Amplitude.Mercury.Presentation.PresentationBattlePreviewController:RequestRestoreAsyncOperation_Completed(System.Reflection.RuntimeParameterInfo)
23:01:00:970NoneRestorePresentationBattlePreview skipped due to ended battle #82560
Amplitude.Mercury.Presentation.PresentationBattlePreview:RestorePresentationBattlePreview(System.Reflection.RuntimeParameterInfo)
23:01:00:970NoneRequestAsyncOperation_Dismissed for ticket #6223.
Amplitude.Mercury.Presentation.PresentationBattlePreviewController:RequestRestoreAsyncOperation_Dismissed(System.Reflection.RuntimeParameterInfo)
23:01:01:022None[Sandbox] Process order. (Serial=1209, Empire=8, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:01:01:054NoneCan't find entity 79642 of ongoing task. Fails the task 147604.
Amplitude.AI.ProcessingPasses.EntityAllocator`3[[Amplitude.Mercury.AI.Brain.MajorEmpireBrain, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.MajorEmpire, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Army, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:AllocateTasks(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
23:01:01:083None[Sandbox] Process order. (Serial=1210, Empire=7, Order=Order OrderBuyoutConstructionWithPopulationByGuid, Settlement: '10322', Construction: '9271')
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:01:01:113None[Sandbox] Process order. (Serial=1211, Empire=7, Order=Order OrderChangeWorkplacePopulation)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:01:01:118None[Sandbox] Process order. (Serial=1212, Empire=7, Order=Order='OrderGoTo', Entity=#75375, AdditionalFlags='IgnoreFogOfWar', Path='[0, 17] --> [1, 18]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:01:01:124None[Sandbox] Process order. (Serial=1213, Empire=7, Order=Order='OrderGoTo', Entity=#37589, AdditionalFlags='IgnoreFogOfWar', Path='[171, 15] --> [171, 16]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:01:01:153None[Sandbox] Process order. (Serial=1214, Empire=7, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:01:01:173None[Sandbox] Process order. (Serial=1215, Empire=7, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:01:01:191None[Sandbox] Process order. (Serial=1216, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:01:01:214None[Sandbox] Process order. (Serial=1217, Empire=7, Order=Order OrderCreateBattle Attacker #73905 Target #71487 Action #0 InstantResolve: False)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:01:01:236None[Sandbox] Process order. (Serial=1218, Empire=7, Order=Order='OrderGoTo', Entity=#75726, AdditionalFlags='IgnoreFogOfWar', Path='[155, 35] --> [155, 36] --> [154, 37] --> [154, 38] --> [153, 39] --> [154, 40]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:01:01:253None[Sandbox] Process order. (Serial=1219, Empire=7, Order=Order='OrderGoTo', Entity=#41743, AdditionalFlags='IgnoreFogOfWar', Path='[196, 26]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:01:01:259None[Sandbox] Process order. (Serial=1220, Empire=7, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:01:01:283None[Sandbox] Process order. (Serial=1221, Empire=7, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:01:01:318None[Preview] Set PresentationUnit UnitVisualAffinity_Era1_Caral #20760 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
23:01:01:318None[Preview] Set PresentationUnit UnitVisualAffinity_Era4_Holland #73905 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
23:01:01:355NonePresentation Battle 82754: Execute action[0]: BattleAreaLoaded (initialActionType: BattleAreaLoaded)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
23:01:01:355NonePresentation Battle 82754: Execute action[0]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: BattleAreaLoaded)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
23:01:01:355NonePresentation Battle 82754: Execute action[1]: BattleLoaded. Loaded in progress=False, AdditionalData=196608, currentRound=0, maximumRoundCount=3 (initialActionType: BattleLoaded)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
23:01:01:355NoneCreatePresentationBattlePreview attacker #0, defender #0
Amplitude.Mercury.Presentation.PresentationBattlePreview:.ctor(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
23:01:01:356NoneRestorePresentationBattlePreview created ticket #6255.
Amplitude.Mercury.Presentation.PresentationBattlePreviewController:RestorePresentationBattlePreview(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
23:01:01:356NonePresentation Battle 82754: Execute action[2]: ParticipantJoined. EmpireIndex=7, Guid=73905, Group=Attacker, Modifiers=None, Type=Army UnitCount=5 (initialActionType: ParticipantJoined)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
23:01:01:356None[Preview] PresentationArmy NavalUnit_Era4_Common_Carracks #73905 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
23:01:01:356NonePresentation Battle 82754: Execute action[3]: ParticipantJoined. EmpireIndex=2, Guid=71487, Group=Defender, Modifiers=None, Type=Army UnitCount=3 (initialActionType: ParticipantJoined)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
23:01:01:356None[Preview] PresentationArmy NavalUnit_Era4_Common_Carracks #71487 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
23:01:01:356NonePresentation Battle 82754: Execute action[4]: ReportDeploymentZone. EmpireIndex=7, Group=Attacker, deploymentTileCount=71 (initialActionType: ReportDeploymentZone)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
23:01:01:356NonePresentation Battle 82754: Execute action[5]: ReportDeploymentZone. EmpireIndex=2, Group=Defender, deploymentTileCount=49 (initialActionType: ReportDeploymentZone)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
23:01:01:356NonePresentation Battle 82754: Execute action[6]: StartConfirmation. EmpireIndex=2 (initialActionType: StartConfirmation)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
23:01:01:356None[Preview] PresentationArmy LandUnit_Era1_Common_ScoutCavalry #20760 SetHiddenByFlag started, hidden: True, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
23:01:01:356None[Preview] PresentationArmy LandUnit_Era1_Common_ScoutCavalry #20760 SetHiddenByFlag finished (current flags: Battle)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
23:01:01:357None[Preview] PresentationArmy LandUnit_Era2_CelticCivilization_Gaesatae #40124 SetHiddenByFlag started, hidden: True, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
23:01:01:357None[Preview] Set PresentationUnit UnitVisualAffinity_Era2_CelticCivilization #40124 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
23:01:01:357None[Preview] PresentationArmy LandUnit_Era2_CelticCivilization_Gaesatae #40124 SetHiddenByFlag finished (current flags: Battle)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
23:01:01:362NoneCan't find entity 55173 of ongoing task. Fails the task 95527.
Amplitude.AI.ProcessingPasses.EntityAllocator`3[[Amplitude.Mercury.AI.Brain.MajorEmpireBrain, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.MajorEmpire, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Army, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:AllocateTasks(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
23:01:01:404None[Sandbox] Process order. (Serial=1222, Empire=8, Order=Order='OrderGoTo', Entity=#37273, AdditionalFlags='IgnoreFogOfWar', Path='[11, 46] --> [10, 45]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:01:01:413None[Sandbox] Process order. (Serial=1223, Empire=8, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:01:01:445NoneRequestRestoreAsyncOperation_Completed for ticket #6255.
Amplitude.Mercury.Presentation.PresentationBattlePreviewController:RequestRestoreAsyncOperation_Completed(System.Reflection.RuntimeParameterInfo)
23:01:01:445NoneRestorePresentationBattlePreview skipped due to ended battle #82754
Amplitude.Mercury.Presentation.PresentationBattlePreview:RestorePresentationBattlePreview(System.Reflection.RuntimeParameterInfo)
23:01:01:445NoneRequestAsyncOperation_Dismissed for ticket #6255.
Amplitude.Mercury.Presentation.PresentationBattlePreviewController:RequestRestoreAsyncOperation_Dismissed(System.Reflection.RuntimeParameterInfo)
23:01:01:565NoneCan't find entity 81753 of ongoing task. Fails the task 166902.
Amplitude.AI.ProcessingPasses.EntityAllocator`3[[Amplitude.Mercury.AI.Brain.MajorEmpireBrain, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.MajorEmpire, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Army, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:AllocateTasks(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
23:01:01:613None[Sandbox] Process order. (Serial=1224, Empire=9, Order=Order OrderMakeNarrativeEventChoice)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:01:01:622None[Sandbox] Process order. (Serial=1225, Empire=9, Order=Order OrderChangeWorkplacePopulation)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:01:01:652None[Sandbox] Process order. (Serial=1226, Empire=9, Order=Order OrderTransferUnits)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:01:01:668None[Sandbox] Process order. (Serial=1227, Empire=9, Order=Order='OrderGoTo', Entity=#48275, AdditionalFlags='IgnoreFogOfWar', Path='[3, 8]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:01:01:674None[Sandbox] Process order. (Serial=1228, Empire=9, Order=Order='OrderGoTo', Entity=#37031, AdditionalFlags='IgnoreFogOfWar', Path='[50, 21] --> [51, 22]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:01:01:692None[Sandbox] Process order. (Serial=1229, Empire=9, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:01:01:716None[Sandbox] Process order. (Serial=1230, Empire=9, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:01:01:763None[Sandbox] Process order. (Serial=1231, Empire=9, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:01:01:806None[Sandbox] Process order. (Serial=1232, Empire=3, Order=Order OrderEmpireReady)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:01:01:812None[Sandbox] Process order. (Serial=1233, Empire=36, Order=Order OrderEmpireReady)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:01:02:053NoneAI Synchronization took 153ms at frame 752 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
23:01:02:163None[Sandbox] Process order. (Serial=1234, Empire=7, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:01:02:173None[Preview] Set PresentationUnit UnitVisualAffinity_Era4_IroquoisConfederacy #66791 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
23:01:02:184None[Sandbox] Process order. (Serial=1235, Empire=7, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:01:02:213None[Sandbox] Process order. (Serial=1236, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:01:02:263None[Sandbox] Process order. (Serial=1237, Empire=7, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:01:02:325None[Sandbox] Process order. (Serial=1238, Empire=1, Order=Order OrderChangeWorkplacePopulation)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:01:02:346NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Nemossos, Constructible=Extension_Era5_BritishEmpire, Task=175214).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:01:02:346NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Nok, Constructible=Extension_Era5_BritishEmpire, Task=175216).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:01:02:346NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Tlatilco, Constructible=Extension_Era5_BritishEmpire, Task=175218).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:01:02:346NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Sarmizegetusa, Constructible=Extension_Era5_BritishEmpire, Task=175220).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:01:02:346NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Kucha, Constructible=Extension_Era5_BritishEmpire, Task=175222).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:01:02:424None[Sandbox] Process order. (Serial=1239, Empire=8, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:01:02:703None[Sandbox] Process order. (Serial=1240, Empire=9, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:01:03:224None[Sandbox] Process order. (Serial=1241, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:01:03:274None[Sandbox] Process order. (Serial=1242, Empire=7, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:01:03:341NoneEmpire 1 AI run took 1.0 seconds to be executed (0.3 seconds of AI processing and 1.0 seconds waiting for async requests)
Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()
23:01:03:627None[Sandbox] Process order. (Serial=1243, Empire=2, Order=Order OrderBattleRetreat - BattleGUID: 82754 EmpireIndex: 2)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:01:03:664None[Sandbox] Process order. (Serial=1244, Empire=2, Order=Order='OrderGoTo', Entity=#43536, AdditionalFlags='IgnoreFogOfWar', Path='[107, 13]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:01:03:670None[Sandbox] Process order. (Serial=1245, Empire=2, Order=Order='OrderGoTo', Entity=#13447, AdditionalFlags='IgnoreFogOfWar', Path='[118, 23]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:01:03:684None[Sandbox] Process order. (Serial=1246, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:01:03:699NonePresentation Battle 82754: Execute action[7]: BattleResultAcknowledge (initialActionType: BattleResultAcknowledge)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
23:01:03:706None[Sandbox] Process order. (Serial=1247, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:01:03:734None[Sandbox] Process order. (Serial=1248, Empire=0, Order=Order OrderBattleResultAcknowledge, BattleGuid=#82754)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:01:03:787None[Preview] Set PresentationUnit UnitVisualAffinity_Era4_PolishKingdom #71487 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
23:01:03:815NonePresentation Battle 82754: Execute action[8]: BattleEnded (initialActionType: BattleEnded)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
23:01:03:815None[Preview] PresentationArmy NavalUnit_Era4_Common_Carracks #73905 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
23:01:03:815None[Preview] PresentationArmy NavalUnit_Era4_Common_Carracks #71487 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
23:01:03:815None[Preview] PresentationArmy NavalUnit_Era4_Common_Carracks #73905 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
23:01:03:815None[Preview] PresentationArmy NavalUnit_Era4_Common_Carracks #71487 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
23:01:03:816None[Preview] PresentationArmy LandUnit_Era1_Common_ScoutCavalry #20760 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: Battle)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
23:01:03:816None[Preview] PresentationArmy LandUnit_Era1_Common_ScoutCavalry #20760 SetHiddenByFlag finished (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
23:01:03:816None[Preview] PresentationArmy LandUnit_Era2_CelticCivilization_Gaesatae #40124 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: Battle)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
23:01:03:816None[Preview] PresentationArmy LandUnit_Era2_CelticCivilization_Gaesatae #40124 SetHiddenByFlag finished (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
23:01:03:816NoneReleasePresentationBattlePreview attacker #73905, defender #71487
Amplitude.Mercury.Presentation.PresentationBattlePreviewController:ReleasePresentationBattlePreview(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
23:01:03:816NoneHidePresentationBattlePreview attacker #73905, defender #71487
Amplitude.Mercury.Presentation.PresentationBattlePreview:HidePresentationBattlePreview(System.Reflection.RuntimeParameterInfo)
23:01:03:816None[Preview] PresentationArmy NavalUnit_Era4_Common_Carracks #73905 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
23:01:03:816None[Preview] PresentationArmy NavalUnit_Era4_Common_Carracks #71487 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
23:01:03:816None[Preview] PresentationArmy NavalUnit_Era4_Common_Carracks #73905 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
23:01:03:816None[Preview] PresentationArmy NavalUnit_Era4_Common_Carracks #71487 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
23:01:03:894None[Sandbox] Process order. (Serial=1249, Empire=4, Order=Order OrderRemoveConstructionByGuid)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:01:03:900None[Sandbox] Process order. (Serial=1250, Empire=4, Order=Order OrderRemoveConstructionByGuid)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:01:03:908None[Sandbox] Process order. (Serial=1251, Empire=4, Order=Order OrderCreateBattle Attacker #66791 Target #13860 Action #0 InstantResolve: False)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:01:03:944None[Sandbox] Process order. (Serial=1252, Empire=4, Order=Order='OrderGoTo', Entity=#17967, AdditionalFlags='IgnoreFogOfWar', Path='[47, 74]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:01:03:963None[Sandbox] Process order. (Serial=1253, Empire=4, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:01:04:020NonePresentation Battle 82883: Execute action[0]: BattleAreaLoaded (initialActionType: BattleAreaLoaded)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
23:01:04:021NonePresentation Battle 82883: Execute action[0]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: BattleAreaLoaded)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
23:01:04:021NonePresentation Battle 82883: Execute action[1]: AdditionalParticipantJoined. EmpireIndex=4. ParticipantGuid=79531. (initialActionType: AdditionalParticipantJoined)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
23:01:04:021None[Preview] PresentationArmy LandUnit_Era4_IroquoisConfederacy_MohawkWarriors #79531 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
23:01:04:021NonePresentation Battle 82883: Execute action[2]: AdditionalParticipantJoined. EmpireIndex=4. ParticipantGuid=77824. (initialActionType: AdditionalParticipantJoined)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
23:01:04:021None[Preview] PresentationArmy LandUnit_Era3_Common_GreatSwordsmen #77824 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
23:01:04:021NonePresentation Battle 82883: Execute action[3]: BattleLoaded. Loaded in progress=False, AdditionalData=196608, currentRound=0, maximumRoundCount=3 (initialActionType: BattleLoaded)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
23:01:04:021NoneCreatePresentationBattlePreview attacker #0, defender #0
Amplitude.Mercury.Presentation.PresentationBattlePreview:.ctor(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
23:01:04:022NoneRestorePresentationBattlePreview created ticket #6339.
Amplitude.Mercury.Presentation.PresentationBattlePreviewController:RestorePresentationBattlePreview(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
23:01:04:022NonePresentation Battle 82883: Execute action[4]: ParticipantJoined. EmpireIndex=4, Guid=66791, Group=Attacker, Modifiers=None, Type=Army UnitCount=1 (initialActionType: ParticipantJoined)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
23:01:04:022None[Preview] PresentationArmy LandUnit_Era4_Common_SpyMasters #66791 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
23:01:04:022NonePresentation Battle 82883: Execute action[5]: ParticipantJoined. EmpireIndex=4, Guid=79531, Group=Attacker, Modifiers=None, Type=Army UnitCount=3 (initialActionType: ParticipantJoined)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
23:01:04:022None[Preview] PresentationArmy LandUnit_Era4_IroquoisConfederacy_MohawkWarriors #79531 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
23:01:04:022NonePresentation Battle 82883: Execute action[6]: ParticipantJoined. EmpireIndex=4, Guid=77824, Group=Attacker, Modifiers=None, Type=Army UnitCount=2 (initialActionType: ParticipantJoined)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
23:01:04:022None[Preview] PresentationArmy LandUnit_Era3_Common_GreatSwordsmen #77824 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
23:01:04:022NonePresentation Battle 82883: Execute action[7]: ParticipantJoined. EmpireIndex=1, Guid=13860, Group=Defender, Modifiers=None, Type=Army UnitCount=1 (initialActionType: ParticipantJoined)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
23:01:04:022None[Preview] PresentationArmy LandUnit_Era2_Common_Envoys #13860 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
23:01:04:022NonePresentation Battle 82883: Execute action[8]: CapturePointLoaded (initialActionType: CapturePointLoaded)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
23:01:04:023NonePresentation Battle 82883: Execute action[8]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: CapturePointLoaded)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
23:01:04:023NonePresentation Battle 82883: Execute action[9]: ReportDeploymentZone. EmpireIndex=4, Group=Attacker, deploymentTileCount=23 (initialActionType: ReportDeploymentZone)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
23:01:04:023NonePresentation Battle 82883: Execute action[10]: ReportDeploymentZone. EmpireIndex=1, Group=Defender, deploymentTileCount=8 (initialActionType: ReportDeploymentZone)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
23:01:04:023NonePresentation Battle 82883: Execute action[11]: StartConfirmation. EmpireIndex=1 (initialActionType: StartConfirmation)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
23:01:04:049NoneRequestRestoreAsyncOperation_Completed for ticket #6339.
Amplitude.Mercury.Presentation.PresentationBattlePreviewController:RequestRestoreAsyncOperation_Completed(System.Reflection.RuntimeParameterInfo)
23:01:04:049NoneRestorePresentationBattlePreview skipped due to ended battle #82883
Amplitude.Mercury.Presentation.PresentationBattlePreview:RestorePresentationBattlePreview(System.Reflection.RuntimeParameterInfo)
23:01:04:049NoneRequestAsyncOperation_Dismissed for ticket #6339.
Amplitude.Mercury.Presentation.PresentationBattlePreviewController:RequestRestoreAsyncOperation_Dismissed(System.Reflection.RuntimeParameterInfo)
23:01:04:184None[Sandbox] Process order. (Serial=1254, Empire=4, Order=Order='OrderGoTo', Entity=#81751, AdditionalFlags='IgnoreFogOfWar', Path='[59, 58] --> [58, 59] --> [58, 60]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:01:04:194None[Sandbox] Process order. (Serial=1255, Empire=4, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:01:04:235None[Sandbox] Process order. (Serial=1256, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:01:04:284None[Sandbox] Process order. (Serial=1257, Empire=7, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:01:04:394None[Sandbox] Process order. (Serial=1258, Empire=5, Order=Order OrderBattleConfirmation - BattleGUID: 82560 EmpireIndex: 5)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:01:04:402None[Sandbox] Process order. (Serial=1259, Empire=5, Order=Order OrderChangeUnitSpawnPosition, Position=[85, 19], SpawnType=Land)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:01:04:414None[Sandbox] Process order. (Serial=1260, Empire=5, Order=Order='OrderGoTo', Entity=#55573, AdditionalFlags='IgnoreFogOfWar', Path='[98, 41]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:01:04:421None[Sandbox] Process order. (Serial=1261, Empire=34, Order=Order OrderBattleConfirmation - BattleGUID: 82560 EmpireIndex: 34)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:01:04:464None[Sandbox] Process order. (Serial=1262, Empire=5, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:01:04:535NonePresentation Battle 82560: Execute action[12]: ContenderConfirmed. EmpireIndex=5 (initialActionType: ContenderConfirmed)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
23:01:04:535NonePresentation Battle 82560: Execute action[13]: ContenderConfirmed. EmpireIndex=34 (initialActionType: ContenderConfirmed)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
23:01:04:535NonePresentation Battle 82560: Execute action[14]: BattleEnded (initialActionType: BattleEnded)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
23:01:04:535None[Preview] PresentationArmy LandUnit_Era4_Common_Halberdiers #54543 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
23:01:04:535None[Preview] PresentationArmy LandUnit_Era4_Common_SpyMasters #75720 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
23:01:04:535None[Preview] PresentationArmy LandUnit_Era4_Common_Halberdiers #54543 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
23:01:04:535None[Preview] PresentationArmy LandUnit_Era4_Common_SpyMasters #60230 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: Battle)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
23:01:04:535None[Preview] PresentationArmy LandUnit_Era4_Common_SpyMasters #60230 SetHiddenByFlag finished (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
23:01:04:535None[Preview] PresentationArmy LandUnit_Era4_Common_SpyMasters #75720 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
23:01:04:536None[Preview] PresentationArmy LandUnit_Era4_Common_SpyMasters #69908 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: Battle)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
23:01:04:536None[Preview] PresentationArmy LandUnit_Era4_Common_SpyMasters #69908 SetHiddenByFlag finished (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
23:01:04:536NoneReleasePresentationBattlePreview attacker #54543, defender #67690
Amplitude.Mercury.Presentation.PresentationBattlePreviewController:ReleasePresentationBattlePreview(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
23:01:04:536NoneHidePresentationBattlePreview attacker #54543, defender #67690
Amplitude.Mercury.Presentation.PresentationBattlePreview:HidePresentationBattlePreview(System.Reflection.RuntimeParameterInfo)
23:01:04:536None[Preview] PresentationArmy LandUnit_Era4_Common_Halberdiers #54543 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
23:01:04:536None[Preview] PresentationArmy LandUnit_Era4_Common_Halberdiers #54543 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
23:01:04:584None[Sandbox] Process order. (Serial=1263, Empire=6, Order=Order='OrderGoTo', Entity=#52089, AdditionalFlags='IgnoreFogOfWar', Path='[75, 18]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:01:04:594None[Sandbox] Process order. (Serial=1264, Empire=6, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:01:04:704None[Sandbox] Process order. (Serial=1265, Empire=7, Order=Order OrderRemoveConstructionByGuid)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:01:04:712None[Sandbox] Process order. (Serial=1266, Empire=7, Order=Order OrderChangeWorkplacePopulation)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:01:04:734None[Sandbox] Process order. (Serial=1267, Empire=7, Order=Order='OrderGoTo', Entity=#50859, AdditionalFlags='IgnoreFogOfWar', Path='[139, 41]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:01:04:744None[Sandbox] Process order. (Serial=1268, Empire=7, Order=Order OrderEnqueueConstructible, Settlement: '10322' Constructible: 'Extension_Era5_ZuluKingdom' Position: '[160, 36]')
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:01:04:764None[Sandbox] Process order. (Serial=1269, Empire=7, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:01:04:783None[Sandbox] Process order. (Serial=1270, Empire=7, Order=Order OrderEnqueueConstructible, Settlement: '8334' Constructible: 'Extension_Base_Science' Position: '[161, 27]')
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:01:04:892NoneCan't find entity 82435 of ongoing task. Fails the task 95693.
Amplitude.AI.ProcessingPasses.EntityAllocator`3[[Amplitude.Mercury.AI.Brain.MajorEmpireBrain, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.MajorEmpire, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Army, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:AllocateTasks(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
23:01:04:964None[Sandbox] Process order. (Serial=1271, Empire=8, Order=Order='OrderGoTo', Entity=#28872, AdditionalFlags='IgnoreFogOfWar', Path='[19, 66]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:01:04:974None[Sandbox] Process order. (Serial=1272, Empire=8, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:01:05:205None[Sandbox] Process order. (Serial=1273, Empire=4, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:01:05:244None[Sandbox] Process order. (Serial=1274, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:01:05:295None[Sandbox] Process order. (Serial=1275, Empire=7, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:01:05:324None[Sandbox] Process order. (Serial=1276, Empire=9, Order=Order='OrderGoTo', Entity=#52721, AdditionalFlags='IgnoreFogOfWar', Path='[196, 52] --> [196, 53]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:01:05:335None[Sandbox] Process order. (Serial=1277, Empire=9, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:01:05:395None[Sandbox] Process order. (Serial=1278, Empire=9, Order=Order='OrderGoTo', Entity=#76442, AdditionalFlags='IgnoreFogOfWar', Path='[84, 60]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:01:05:405None[Sandbox] Process order. (Serial=1279, Empire=9, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:01:05:667NoneAI Synchronization took 146ms at frame 834 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
23:01:06:015None[Sandbox] Process order. (Serial=1280, Empire=1, Order=Order OrderBattleConfirmation - BattleGUID: 82883 EmpireIndex: 1)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:01:06:127NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Nemossos, Constructible=Extension_Era5_BritishEmpire, Task=175230).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:01:06:127NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Nok, Constructible=Extension_Era5_BritishEmpire, Task=175232).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:01:06:127NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Tlatilco, Constructible=Extension_Era5_BritishEmpire, Task=175234).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:01:06:127NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Sarmizegetusa, Constructible=Extension_Era5_BritishEmpire, Task=175236).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:01:06:127NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Kucha, Constructible=Extension_Era5_BritishEmpire, Task=175238).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:01:06:159NonePresentation Battle 82883: Execute action[12]: ContenderConfirmed. EmpireIndex=1 (initialActionType: ContenderConfirmed)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
23:01:06:355None[Sandbox] Process order. (Serial=1281, Empire=9, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:01:06:379None[Sandbox] Process order. (Serial=1282, Empire=7, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:01:06:402None[Sandbox] Process order. (Serial=1283, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:01:06:444None[Preview] Set PresentationUnit UnitVisualAffinity_Era4_Spain #52721 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
23:01:07:139NoneEmpire 1 AI run took 1.0 seconds to be executed (0.3 seconds of AI processing and 1.2 seconds waiting for async requests)
Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()
23:01:07:258None[Preview] Set PresentationUnit UnitVisualAffinity_Era3_GhanaEmpire #75726 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
23:01:07:796None[Sandbox] Process order. (Serial=1284, Empire=4, Order=Order OrderRemoveConstructionByGuid)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:01:07:801None[Sandbox] Process order. (Serial=1285, Empire=4, Order=Order OrderRemoveConstructionByGuid)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:01:07:807None[Sandbox] Process order. (Serial=1286, Empire=4, Order=Order OrderRemoveConstructionByGuid)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:01:07:814None[Sandbox] Process order. (Serial=1287, Empire=4, Order=Order OrderRemoveConstructionByGuid)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:01:07:820None[Sandbox] Process order. (Serial=1288, Empire=4, Order=Order OrderRemoveConstructionByGuid)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:01:07:826None[Sandbox] Process order. (Serial=1289, Empire=4, Order=Order OrderBattleConfirmation - BattleGUID: 82883 EmpireIndex: 4)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:01:07:848None[Sandbox] Process order. (Serial=1290, Empire=4, Order=Order OrderChangeUnitSpawnPosition, Position=[60, 59], SpawnType=Land)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:01:07:853None[Sandbox] Process order. (Serial=1291, Empire=4, Order=Order OrderEnqueueConstructible, Settlement: '8936' Constructible: 'NavalUnit_Era3_Common_Cog' Position: '[-1, -1]')
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:01:07:860None[Sandbox] Process order. (Serial=1292, Empire=4, Order=Order OrderEnqueueConstructible, Settlement: '8936' Constructible: 'NavalUnit_Era3_Common_Cog' Position: '[-1, -1]')
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:01:07:887None[Sandbox] Process order. (Serial=1293, Empire=4, Order=Order OrderEnqueueConstructible, Settlement: '5519' Constructible: 'LandUnit_Era4_IroquoisConfederacy_MohawkWarriors' Position: '[-1, -1]')
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:01:07:894None[Sandbox] Process order. (Serial=1294, Empire=4, Order=Order OrderEnqueueConstructible, Settlement: '5519' Constructible: 'LandUnit_Era3_Common_GreatSwordsmen' Position: '[-1, -1]')
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:01:07:901None[Sandbox] Process order. (Serial=1295, Empire=4, Order=Order OrderEnqueueConstructible, Settlement: '8936' Constructible: 'NavalUnit_Era3_Common_Cog' Position: '[-1, -1]')
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:01:07:907None[Sandbox] Process order. (Serial=1296, Empire=4, Order=Order OrderEnqueueConstructible, Settlement: '8936' Constructible: 'NavalUnit_Era3_Common_Cog' Position: '[-1, -1]')
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:01:07:910NonePresentation Battle 82883: Execute action[13]: ContenderConfirmed. EmpireIndex=4 (initialActionType: ContenderConfirmed)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
23:01:07:910NonePresentation Battle 82883: Execute action[14]: BattleEnded (initialActionType: BattleEnded)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
23:01:07:910None[Preview] PresentationArmy LandUnit_Era4_Common_SpyMasters #66791 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
23:01:07:910None[Preview] PresentationArmy LandUnit_Era4_IroquoisConfederacy_MohawkWarriors #79531 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
23:01:07:910None[Preview] PresentationArmy LandUnit_Era3_Common_GreatSwordsmen #77824 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
23:01:07:910None[Preview] PresentationArmy LandUnit_Era4_Common_SpyMasters #66791 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
23:01:07:910None[Preview] PresentationArmy LandUnit_Era4_IroquoisConfederacy_MohawkWarriors #79531 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
23:01:07:910None[Preview] PresentationArmy LandUnit_Era3_Common_GreatSwordsmen #77824 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
23:01:07:910NoneReleasePresentationBattlePreview attacker #66791, defender #13860
Amplitude.Mercury.Presentation.PresentationBattlePreviewController:ReleasePresentationBattlePreview(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
23:01:07:910NoneHidePresentationBattlePreview attacker #66791, defender #13860
Amplitude.Mercury.Presentation.PresentationBattlePreview:HidePresentationBattlePreview(System.Reflection.RuntimeParameterInfo)
23:01:07:910None[Preview] PresentationArmy LandUnit_Era4_Common_SpyMasters #66791 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
23:01:07:910None[Preview] PresentationArmy LandUnit_Era4_Common_SpyMasters #66791 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
23:01:08:126None[Sandbox] Process order. (Serial=1297, Empire=5, Order=Order OrderChangeUnitSpawnPosition, Position=[90, 15], SpawnType=Land)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:01:08:136None[Sandbox] Process order. (Serial=1298, Empire=5, Order=Order='OrderGoTo', Entity=#20760, AdditionalFlags='IgnoreFogOfWar', Path='[151, 8]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:01:08:141None[Sandbox] Process order. (Serial=1299, Empire=5, Order=Order='OrderGoTo', Entity=#33849, AdditionalFlags='IgnoreFogOfWar', Path='[95, 17] --> [95, 18]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:01:08:156None[Sandbox] Process order. (Serial=1300, Empire=5, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:01:08:179None[Sandbox] Process order. (Serial=1301, Empire=5, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:01:08:386None[Sandbox] Process order. (Serial=1302, Empire=7, Order=Order OrderChangeWorkplacePopulation)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:01:08:405None[Sandbox] Process order. (Serial=1303, Empire=7, Order=Order='OrderGoTo', Entity=#73905, AdditionalFlags='IgnoreFogOfWar', Path='[149, 6] --> [150, 6] --> [150, 5] --> [151, 5]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:01:08:425None[Sandbox] Process order. (Serial=1304, Empire=7, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:01:08:546None[Sandbox] Process order. (Serial=1305, Empire=8, Order=Order OrderSplitArmy)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:01:08:669None[Preview] Set PresentationUnit UnitVisualAffinity_Era3_Mississippi #82972 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
23:01:08:877None[Sandbox] Process order. (Serial=1306, Empire=1, Order=Order OrderEmpireReady)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:01:08:883None[Sandbox] Process order. (Serial=1307, Empire=6, Order=Order OrderEmpireReady)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:01:08:890None[Sandbox] Process order. (Serial=1308, Empire=8, Order=Order OrderEmpireReady)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:01:09:141NoneAI Synchronization took 146ms at frame 862 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
23:01:09:156NoneArmy 13860 does not exists anymore. Fail task.
Amplitude.Mercury.AI.Brain.Actuators.BehaviorTreeActuator`3[[Amplitude.Mercury.AI.Brain.MajorEmpireBrain, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.AI.Brain.Tasks.ExplorationMission, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Empire, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateTaskStatus()
23:01:09:166None[Sandbox] Process order. (Serial=1309, Empire=5, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:01:09:397NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Nemossos, Constructible=Extension_Era5_BritishEmpire, Task=175250).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:01:09:397NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Nok, Constructible=Extension_Era5_BritishEmpire, Task=175252).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:01:09:397NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Tlatilco, Constructible=Extension_Era5_BritishEmpire, Task=175254).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:01:09:397NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Sarmizegetusa, Constructible=Extension_Era5_BritishEmpire, Task=175256).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:01:09:397NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Kucha, Constructible=Extension_Era5_BritishEmpire, Task=175258).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:01:09:436None[Sandbox] Process order. (Serial=1310, Empire=7, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:01:10:425NoneEmpire 1 AI run took 1.0 seconds to be executed (0.3 seconds of AI processing and 1.0 seconds waiting for async requests)
Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()
23:01:10:456None[Sandbox] Process order. (Serial=1311, Empire=7, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:01:10:775None[Sandbox] Process order. (Serial=1312, Empire=2, Order=Order='OrderGoTo', Entity=#43536, AdditionalFlags='IgnoreFogOfWar', Path='[107, 12]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:01:10:786None[Sandbox] Process order. (Serial=1313, Empire=2, Order=Order='OrderGoTo', Entity=#13447, AdditionalFlags='IgnoreFogOfWar', Path='[119, 24]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:01:10:792None[Sandbox] Process order. (Serial=1314, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:01:10:906None[Sandbox] Process order. (Serial=1315, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:01:11:326None[Sandbox] Process order. (Serial=1316, Empire=4, Order=Order OrderRemoveConstructionByGuid)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:01:11:336None[Sandbox] Process order. (Serial=1317, Empire=4, Order=Order OrderEnqueueConstructible, Settlement: '7773' Constructible: 'LandUnit_Era4_IroquoisConfederacy_MohawkWarriors' Position: '[-1, -1]')
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:01:11:345None[Sandbox] Process order. (Serial=1318, Empire=4, Order=Order='OrderGoTo', Entity=#17967, AdditionalFlags='IgnoreFogOfWar', Path='[46, 74]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:01:11:366None[Sandbox] Process order. (Serial=1319, Empire=4, Order=Order OrderEnqueueConstructible, Settlement: '5519' Constructible: 'LandUnit_Era4_Common_Settlers' Position: '[-1, -1]')
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:01:11:372None[Sandbox] Process order. (Serial=1320, Empire=4, Order=Order='OrderGoTo', Entity=#70754, AdditionalFlags='IgnoreFogOfWar', Path='[58, 60] --> [58, 59] --> [59, 58] --> [60, 58]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:01:11:380None[Sandbox] Process order. (Serial=1321, Empire=4, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:01:11:466None[Sandbox] Process order. (Serial=1322, Empire=4, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:01:11:570None[Sandbox] Process order. (Serial=1323, Empire=7, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:01:11:728NoneCan't find entity 67677 of ongoing task. Fails the task 190556.
Amplitude.AI.ProcessingPasses.EntityAllocator`3[[Amplitude.Mercury.AI.Brain.MajorEmpireBrain, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.MajorEmpire, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Army, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:AllocateTasks(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
23:01:11:816None[Sandbox] Process order. (Serial=1324, Empire=5, Order=Order='OrderGoTo', Entity=#55573, AdditionalFlags='IgnoreFogOfWar', Path='[98, 40]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:01:11:824None[Sandbox] Process order. (Serial=1325, Empire=5, Order=Order='OrderGoTo', Entity=#67677, AdditionalFlags='IgnoreFogOfWar', Path='[88, 36] --> [87, 35] --> [87, 34] --> [87, 33]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:01:11:832None[Sandbox] Process order. (Serial=1326, Empire=5, Order=Order='OrderGoTo', Entity=#47692, AdditionalFlags='IgnoreFogOfWar', Path='[83, 4] --> [83, 5] --> [84, 5] --> [85, 5]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:01:11:846None[Sandbox] Process order. (Serial=1327, Empire=5, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:01:11:867None[Sandbox] Process order. (Serial=1328, Empire=5, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:01:11:890None[Sandbox] Process order. (Serial=1329, Empire=5, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:01:11:956None[Sandbox] Process order. (Serial=1330, Empire=6, Order=Order='OrderGoTo', Entity=#52089, AdditionalFlags='IgnoreFogOfWar', Path='[74, 19]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:01:12:007None[Sandbox] Process order. (Serial=1331, Empire=6, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:01:12:116None[Sandbox] Process order. (Serial=1332, Empire=7, Order=Order OrderChangeWorkplacePopulation)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:01:12:136None[Sandbox] Process order. (Serial=1333, Empire=7, Order=Order='OrderGoTo', Entity=#37589, AdditionalFlags='IgnoreFogOfWar', Path='[170, 17]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:01:12:142None[Sandbox] Process order. (Serial=1334, Empire=7, Order=Order='OrderGoTo', Entity=#50859, AdditionalFlags='IgnoreFogOfWar', Path='[139, 40]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:01:12:157None[Sandbox] Process order. (Serial=1335, Empire=7, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:01:12:176None[Sandbox] Process order. (Serial=1336, Empire=7, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:01:12:297None[Sandbox] Process order. (Serial=1337, Empire=8, Order=Order='OrderGoTo', Entity=#82972, AdditionalFlags='IgnoreFogOfWar', Path='[1, 57] --> [2, 58]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:01:12:317None[Sandbox] Process order. (Serial=1338, Empire=8, Order=Order='OrderGoTo', Entity=#28872, AdditionalFlags='IgnoreFogOfWar', Path='[18, 65]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:01:12:324None[Sandbox] Process order. (Serial=1339, Empire=8, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:01:12:357None[Sandbox] Process order. (Serial=1340, Empire=8, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:01:12:477None[Sandbox] Process order. (Serial=1341, Empire=4, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:01:12:832None[Sandbox] Process order. (Serial=1342, Empire=9, Order=Order OrderEmpireReady)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:01:12:966None[Sandbox] Process order. (Serial=1343, Empire=5, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:01:12:986None[Sandbox] Process order. (Serial=1344, Empire=5, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:01:13:220NoneAI Synchronization took 145ms at frame 911 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
23:01:13:468None[Sandbox] Process order. (Serial=1345, Empire=1, Order=Order OrderEnqueueConstructible, Settlement: '8597' Constructible: 'LandUnit_Era2_Common_Envoys' Position: '[-1, -1]')
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:01:13:480NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Nok, Constructible=Extension_Era5_BritishEmpire, Task=175266).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:01:13:480NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Tlatilco, Constructible=Extension_Era5_BritishEmpire, Task=175268).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:01:13:480NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Sarmizegetusa, Constructible=Extension_Era5_BritishEmpire, Task=175270).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:01:13:480NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Kucha, Constructible=Extension_Era5_BritishEmpire, Task=175272).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:01:14:059None[Sandbox] Process order. (Serial=1346, Empire=5, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:01:14:079None[Sandbox] Process order. (Serial=1347, Empire=5, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:01:14:515NoneEmpire 1 AI run took 1.0 seconds to be executed (0.2 seconds of AI processing and 1.0 seconds waiting for async requests)
Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()
23:01:15:069None[Sandbox] Process order. (Serial=1348, Empire=5, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:01:15:099None[Sandbox] Process order. (Serial=1349, Empire=5, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:01:15:639None[Sandbox] Process order. (Serial=1350, Empire=5, Order=Order='OrderGoTo', Entity=#20760, AdditionalFlags='IgnoreFogOfWar', Path='[151, 9]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:01:15:649None[Sandbox] Process order. (Serial=1351, Empire=5, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:01:16:540None[Sandbox] Process order. (Serial=1352, Empire=2, Order=Order OrderEmpireReady)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:01:16:546None[Sandbox] Process order. (Serial=1353, Empire=4, Order=Order OrderEmpireReady)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:01:16:552None[Sandbox] Process order. (Serial=1354, Empire=7, Order=Order OrderEmpireReady)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:01:16:699NoneAI Synchronization took 132ms at frame 927 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
23:01:16:952NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Nok, Constructible=Extension_Era5_BritishEmpire, Task=175283).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:01:16:952NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Tlatilco, Constructible=Extension_Era5_BritishEmpire, Task=175285).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:01:16:952NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Sarmizegetusa, Constructible=Extension_Era5_BritishEmpire, Task=175287).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:01:16:952NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Kucha, Constructible=Extension_Era5_BritishEmpire, Task=175289).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:01:17:966NoneEmpire 1 AI run took 1.0 seconds to be executed (0.2 seconds of AI processing and 1.0 seconds waiting for async requests)
Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()
23:01:18:281None[Sandbox] Process order. (Serial=1355, Empire=2, Order=Order='OrderGoTo', Entity=#13447, AdditionalFlags='IgnoreFogOfWar', Path='[118, 24]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:01:18:291None[Sandbox] Process order. (Serial=1356, Empire=2, Order=Order='OrderGoTo', Entity=#43536, AdditionalFlags='IgnoreFogOfWar', Path='[107, 11]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:01:18:299None[Sandbox] Process order. (Serial=1357, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:01:18:331None[Sandbox] Process order. (Serial=1358, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:01:19:242None[Sandbox] Process order. (Serial=1359, Empire=5, Order=Order='OrderGoTo', Entity=#55573, AdditionalFlags='IgnoreFogOfWar', Path='[97, 40]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:01:19:252None[Sandbox] Process order. (Serial=1360, Empire=5, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:01:19:363None[Sandbox] Process order. (Serial=1361, Empire=6, Order=Order='OrderGoTo', Entity=#52089, AdditionalFlags='IgnoreFogOfWar', Path='[75, 18]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:01:19:383None[Sandbox] Process order. (Serial=1362, Empire=6, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:01:19:502None[Sandbox] Process order. (Serial=1363, Empire=7, Order=Order='OrderGoTo', Entity=#50859, AdditionalFlags='IgnoreFogOfWar', Path='[140, 40]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:01:19:512None[Sandbox] Process order. (Serial=1364, Empire=7, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:01:20:302NoneAI Synchronization took 137ms at frame 946 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
23:01:20:564NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Nok, Constructible=Extension_Era5_BritishEmpire, Task=175295).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:01:20:564NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Tlatilco, Constructible=Extension_Era5_BritishEmpire, Task=175297).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:01:20:564NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Sarmizegetusa, Constructible=Extension_Era5_BritishEmpire, Task=175299).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:01:20:564NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Kucha, Constructible=Extension_Era5_BritishEmpire, Task=175301).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:01:21:581NoneEmpire 1 AI run took 1.0 seconds to be executed (0.2 seconds of AI processing and 1.0 seconds waiting for async requests)
Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()
23:01:22:694None[Sandbox] Process order. (Serial=1365, Empire=5, Order=Order='OrderGoTo', Entity=#20760, AdditionalFlags='IgnoreFogOfWar', Path='[151, 10]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:01:22:704None[Sandbox] Process order. (Serial=1366, Empire=5, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:01:23:744NoneAI Synchronization took 132ms at frame 950 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
23:01:23:994NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Nok, Constructible=Extension_Era5_BritishEmpire, Task=175311).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:01:23:994NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Tlatilco, Constructible=Extension_Era5_BritishEmpire, Task=175313).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:01:23:994NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Sarmizegetusa, Constructible=Extension_Era5_BritishEmpire, Task=175315).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:01:23:994NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Kucha, Constructible=Extension_Era5_BritishEmpire, Task=175317).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:01:25:003NoneEmpire 1 AI run took 1.0 seconds to be executed (0.2 seconds of AI processing and 1.0 seconds waiting for async requests)
Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()
23:01:25:314None[Sandbox] Process order. (Serial=1367, Empire=2, Order=Order='OrderGoTo', Entity=#13447, AdditionalFlags='IgnoreFogOfWar', Path='[117, 24]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:01:25:324None[Sandbox] Process order. (Serial=1368, Empire=2, Order=Order='OrderGoTo', Entity=#43536, AdditionalFlags='IgnoreFogOfWar', Path='[107, 12]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:01:25:330None[Sandbox] Process order. (Serial=1369, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:01:25:364None[Sandbox] Process order. (Serial=1370, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:01:26:255None[Sandbox] Process order. (Serial=1371, Empire=6, Order=Order='OrderGoTo', Entity=#52089, AdditionalFlags='IgnoreFogOfWar', Path='[74, 19]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:01:26:275None[Sandbox] Process order. (Serial=1372, Empire=6, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:01:26:395None[Sandbox] Process order. (Serial=1373, Empire=7, Order=Order='OrderGoTo', Entity=#50859, AdditionalFlags='IgnoreFogOfWar', Path='[139, 41]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:01:26:405None[Sandbox] Process order. (Serial=1374, Empire=7, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:01:27:017None[Sandbox] Process order. (Serial=1375, Empire=5, Order=Order OrderEmpireReady)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:01:27:204NoneAI Synchronization took 136ms at frame 968 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
23:01:27:456NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Nok, Constructible=Extension_Era5_BritishEmpire, Task=175323).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:01:27:456NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Tlatilco, Constructible=Extension_Era5_BritishEmpire, Task=175325).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:01:27:456NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Sarmizegetusa, Constructible=Extension_Era5_BritishEmpire, Task=175327).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:01:27:456NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Kucha, Constructible=Extension_Era5_BritishEmpire, Task=175329).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:01:28:457NoneEmpire 1 AI run took 1.0 seconds to be executed (0.2 seconds of AI processing and 1.0 seconds waiting for async requests)
Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()
23:01:30:667NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Nok, Constructible=Extension_Era5_BritishEmpire, Task=175339).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:01:30:667NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Tlatilco, Constructible=Extension_Era5_BritishEmpire, Task=175341).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:01:30:667NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Sarmizegetusa, Constructible=Extension_Era5_BritishEmpire, Task=175343).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:01:30:667NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Kucha, Constructible=Extension_Era5_BritishEmpire, Task=175345).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:01:31:680NoneEmpire 1 AI run took 1.0 seconds to be executed (0.2 seconds of AI processing and 1.0 seconds waiting for async requests)
Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()
23:01:32:667NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Nok, Constructible=Extension_Era5_BritishEmpire, Task=175351).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:01:32:668NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Tlatilco, Constructible=Extension_Era5_BritishEmpire, Task=175353).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:01:32:668NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Sarmizegetusa, Constructible=Extension_Era5_BritishEmpire, Task=175355).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:01:32:668NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Kucha, Constructible=Extension_Era5_BritishEmpire, Task=175357).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:01:33:537None[Sandbox] Process order. (Serial=1376, Empire=0, Order=Order='OrderGoTo', Entity=#52613, path='[51, 8] --> [50, 8] --> [49, 8] --> [48, 8] --> [47, 8] --> [46, 8] --> [45, 8] --> [44, 8]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:01:33:547None[Sandbox] Process order. (Serial=1377, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:01:33:685NoneEmpire 1 AI run took 1.0 seconds to be executed (0.2 seconds of AI processing and 1.0 seconds waiting for async requests)
Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()
23:01:34:150NoneAI Synchronization took 136ms at frame 972 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
23:01:34:557None[Sandbox] Process order. (Serial=1378, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:01:34:668NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Nok, Constructible=Extension_Era5_BritishEmpire, Task=175367).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:01:34:668NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Tlatilco, Constructible=Extension_Era5_BritishEmpire, Task=175369).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:01:34:668NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Sarmizegetusa, Constructible=Extension_Era5_BritishEmpire, Task=175371).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:01:34:668NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Kucha, Constructible=Extension_Era5_BritishEmpire, Task=175373).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:01:35:568None[Sandbox] Process order. (Serial=1379, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:01:35:682NoneEmpire 1 AI run took 1.0 seconds to be executed (0.2 seconds of AI processing and 1.0 seconds waiting for async requests)
Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()
23:01:35:978None[Sandbox] Process order. (Serial=1380, Empire=2, Order=Order='OrderGoTo', Entity=#13447, AdditionalFlags='IgnoreFogOfWar', Path='[118, 24]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:01:35:988None[Sandbox] Process order. (Serial=1381, Empire=2, Order=Order='OrderGoTo', Entity=#43536, AdditionalFlags='IgnoreFogOfWar', Path='[106, 13]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:01:35:995None[Sandbox] Process order. (Serial=1382, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:01:36:028None[Sandbox] Process order. (Serial=1383, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:01:36:579None[Sandbox] Process order. (Serial=1384, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:01:36:930None[Sandbox] Process order. (Serial=1385, Empire=6, Order=Order='OrderGoTo', Entity=#52089, AdditionalFlags='IgnoreFogOfWar', Path='[75, 19]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:01:36:949None[Sandbox] Process order. (Serial=1386, Empire=6, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:01:37:070None[Sandbox] Process order. (Serial=1387, Empire=7, Order=Order='OrderGoTo', Entity=#50859, AdditionalFlags='IgnoreFogOfWar', Path='[138, 41]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:01:37:079None[Sandbox] Process order. (Serial=1388, Empire=0, Order=Order='OrderGoTo', Entity=#64592, path='[47, 8] --> [47, 9] --> [47, 10] --> [47, 11] --> [47, 12]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:01:37:099None[Sandbox] Process order. (Serial=1389, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:01:37:126None[Sandbox] Process order. (Serial=1390, Empire=7, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:01:37:590None[Sandbox] Process order. (Serial=1391, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:01:37:883NoneAI Synchronization took 139ms at frame 999 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
23:01:38:110None[Sandbox] Process order. (Serial=1392, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:01:38:143None[Sandbox] Process order. (Serial=1393, Empire=1, Order=Order OrderChangeUnitSpawnPosition, Position=[42, 21], SpawnType=Land)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:01:38:162NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Nok, Constructible=Extension_Era5_BritishEmpire, Task=175382).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:01:38:162NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Tlatilco, Constructible=Extension_Era5_BritishEmpire, Task=175384).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:01:38:162NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Sarmizegetusa, Constructible=Extension_Era5_BritishEmpire, Task=175386).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:01:38:162NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Kucha, Constructible=Extension_Era5_BritishEmpire, Task=175388).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:01:39:120None[Sandbox] Process order. (Serial=1394, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:01:39:643NoneCreatePresentationBattlePreview attacker #0, defender #0
Amplitude.Mercury.Presentation.PresentationBattlePreview:.ctor(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
23:01:39:643NoneCreatePresentationBattlePreview attacker #55144, defender #80705, ticketnumber #7285.
Amplitude.Mercury.Presentation.PresentationBattlePreviewController:CreatePresentationBattlePreview(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
23:01:39:676NoneRequestAsyncOperation_Completed for ticket #7285.
Amplitude.Mercury.Presentation.PresentationBattlePreviewController:RequestAsyncOperation_Completed(System.Reflection.RuntimeParameterInfo)
23:01:39:677NonePreparePresentationBattlePreview attacker #55144, defender #80705, battle #0
Amplitude.Mercury.Presentation.PresentationBattlePreview:PreparePresentationBattlePreview(System.Reflection.RuntimeParameterInfo)
23:01:39:677NoneRequestAsyncOperation_Dismissed for ticket #7285.
Amplitude.Mercury.Presentation.PresentationBattlePreviewController:RequestAsyncOperation_Dismissed(System.Reflection.RuntimeParameterInfo)
23:01:39:682UI Steam[UI] The vertical UITable1D '/WindowsRoot/InGamePins/PinsWindow/RootsGroup/Item073/BattlePreviewPin/PinGroup/_BattlePinCompagnon' has its child '_StrengthGauge' anchored vertically
Amplitude.UI.Layouts.UITable1D:FindChildrenToResizeAndFreeSpace(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.UI.Layouts.UITable1D:FindChildrenToResizeAndFreeSpace(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.UI.Layouts.UITable1D:DoArrangeChildren(System.Reflection.RuntimeParameterInfo) Amplitude.UI.Layouts.UILayout:ArrangeChildren() Amplitude.UI.Layouts.UILayout:AutoArrangeChildren() Amplitude.UI.Layouts.UILayout:Child_VisibleGloballyChange(System.Reflection.RuntimeParameterInfo) Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.UI.UITransform:ForwardToChildUpdateRecursively() Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.UI.UITransform:ForwardToChildUpdateRecursively() Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.UI.UITransform:ForwardToChildUpdateRecursively() Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.UI.UITransform:set_VisibleSelf(System.Reflection.RuntimeParameterInfo) Amplitude.UI.UIAbstractShowable:SetTransformVisibleSelf(System.Reflection.RuntimeParameterInfo) Amplitude.UI.UIAbstractShowable:InternalRequestShow() Amplitude.UI.Windows.UIContainer:InternalRequestShow() Amplitude.UI.UIAbstractShowable:RequestShow(System.Reflection.RuntimeParameterInfo) Amplitude.UI.Windows.UIContainer:RequestShow(System.Reflection.RuntimeParameterInfo) Amplitude.UI.Windows.UIPanel:Show(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.UI.PinsSubset_Old`1[[Amplitude.Mercury.Presentation.PresentationBattlePreview, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:ShowPin(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.UI.PinsSubset_Old`1[[Amplitude.Mercury.Presentation.PresentationBattlePreview, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:OnPresentationInfoRefreshed() Amplitude.Mercury.UI.PinsSubset_Old`1[[Amplitude.Mercury.Presentation.PresentationBattlePreview, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:SetPresentationInfo(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.UI.BattlePreviewPinsSubset:Refresh() Amplitude.Mercury.UI.PinsSubset_Old`1[[Amplitude.Mercury.Presentation.PresentationBattlePreview, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:RefreshIfDirty() Amplitude.Mercury.UI.PinsWindow:SpecificUpdate() Amplitude.UI.Windows.UIContainer:UpdateAndCheckDirty() Amplitude.UI.Windows.UIContainerManager:SpecificUpdate() Amplitude.UI.UIUpdatingManager:LateUpdate()
23:01:39:683UI Steam[UI] The vertical UITable1D '/WindowsRoot/InGamePins/PinsWindow/RootsGroup/Item073/BattlePreviewPin/PinGroup/_BattlePinCompagnon' has its child '_StrengthGauge' anchored vertically
Amplitude.UI.Layouts.UITable1D:FindChildrenToResizeAndFreeSpace(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.UI.Layouts.UITable1D:FindChildrenToResizeAndFreeSpace(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.UI.Layouts.UITable1D:DoArrangeChildren(System.Reflection.RuntimeParameterInfo) Amplitude.UI.Layouts.UILayout:ArrangeChildren() Amplitude.UI.Layouts.UILayout:AutoArrangeChildren() Amplitude.UI.Layouts.UILayout:Child_VisibleGloballyChange(System.Reflection.RuntimeParameterInfo) Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.UI.UITransform:ForwardToChildUpdateRecursively() Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.UI.UITransform:ForwardToChildUpdateRecursively() Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.UI.UITransform:ForwardToChildUpdateRecursively() Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.UI.UITransform:set_VisibleSelf(System.Reflection.RuntimeParameterInfo) Amplitude.UI.UIAbstractShowable:SetTransformVisibleSelf(System.Reflection.RuntimeParameterInfo) Amplitude.UI.UIAbstractShowable:InternalRequestShow() Amplitude.UI.Windows.UIContainer:InternalRequestShow() Amplitude.UI.UIAbstractShowable:RequestShow(System.Reflection.RuntimeParameterInfo) Amplitude.UI.Windows.UIContainer:RequestShow(System.Reflection.RuntimeParameterInfo) Amplitude.UI.Windows.UIPanel:Show(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.UI.PinsSubset_Old`1[[Amplitude.Mercury.Presentation.PresentationBattlePreview, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:ShowPin(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.UI.PinsSubset_Old`1[[Amplitude.Mercury.Presentation.PresentationBattlePreview, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:OnPresentationInfoRefreshed() Amplitude.Mercury.UI.PinsSubset_Old`1[[Amplitude.Mercury.Presentation.PresentationBattlePreview, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:SetPresentationInfo(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.UI.BattlePreviewPinsSubset:Refresh() Amplitude.Mercury.UI.PinsSubset_Old`1[[Amplitude.Mercury.Presentation.PresentationBattlePreview, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:RefreshIfDirty() Amplitude.Mercury.UI.PinsWindow:SpecificUpdate() Amplitude.UI.Windows.UIContainer:UpdateAndCheckDirty() Amplitude.UI.Windows.UIContainerManager:SpecificUpdate() Amplitude.UI.UIUpdatingManager:LateUpdate()
23:01:39:683UI Steam[UI] The vertical UITable1D '/WindowsRoot/InGamePins/PinsWindow/RootsGroup/Item073/BattlePreviewPin/PinGroup/_BattlePinCompagnon' has its child '_StrengthGauge' anchored vertically
Amplitude.UI.Layouts.UITable1D:FindChildrenToResizeAndFreeSpace(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.UI.Layouts.UITable1D:FindChildrenToResizeAndFreeSpace(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.UI.Layouts.UITable1D:DoArrangeChildren(System.Reflection.RuntimeParameterInfo) Amplitude.UI.Layouts.UILayout:ArrangeChildren() Amplitude.UI.Layouts.UILayout:AutoArrangeChildren() Amplitude.UI.Layouts.UILayout:UiTransform_VisibleGloballyChange(System.Reflection.RuntimeParameterInfo) Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.UI.UITransform:ForwardToChildUpdateRecursively() Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.UI.UITransform:ForwardToChildUpdateRecursively() Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.UI.UITransform:set_VisibleSelf(System.Reflection.RuntimeParameterInfo) Amplitude.UI.UIAbstractShowable:SetTransformVisibleSelf(System.Reflection.RuntimeParameterInfo) Amplitude.UI.UIAbstractShowable:InternalRequestShow() Amplitude.UI.Windows.UIContainer:InternalRequestShow() Amplitude.UI.UIAbstractShowable:RequestShow(System.Reflection.RuntimeParameterInfo) Amplitude.UI.Windows.UIContainer:RequestShow(System.Reflection.RuntimeParameterInfo) Amplitude.UI.Windows.UIPanel:Show(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.UI.PinsSubset_Old`1[[Amplitude.Mercury.Presentation.PresentationBattlePreview, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:ShowPin(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.UI.PinsSubset_Old`1[[Amplitude.Mercury.Presentation.PresentationBattlePreview, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:OnPresentationInfoRefreshed() Amplitude.Mercury.UI.PinsSubset_Old`1[[Amplitude.Mercury.Presentation.PresentationBattlePreview, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:SetPresentationInfo(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.UI.BattlePreviewPinsSubset:Refresh() Amplitude.Mercury.UI.PinsSubset_Old`1[[Amplitude.Mercury.Presentation.PresentationBattlePreview, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:RefreshIfDirty() Amplitude.Mercury.UI.PinsWindow:SpecificUpdate() Amplitude.UI.Windows.UIContainer:UpdateAndCheckDirty() Amplitude.UI.Windows.UIContainerManager:SpecificUpdate() Amplitude.UI.UIUpdatingManager:LateUpdate()
23:01:39:684UI Steam[UI] The vertical UITable1D '/WindowsRoot/InGamePins/PinsWindow/RootsGroup/Item073/BattlePreviewPin/PinGroup/_BattlePinCompagnon' has its child '_StrengthGauge' anchored vertically
Amplitude.UI.Layouts.UITable1D:FindChildrenToResizeAndFreeSpace(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.UI.Layouts.UITable1D:FindChildrenToResizeAndFreeSpace(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.UI.Layouts.UITable1D:DoArrangeChildren(System.Reflection.RuntimeParameterInfo) Amplitude.UI.Layouts.UILayout:ArrangeChildren() Amplitude.UI.Layouts.UILayout:AutoArrangeChildren() Amplitude.UI.Layouts.UILayout:Child_PositionOrSizeChange(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.UI.UITransform:set_Height(System.Reflection.RuntimeParameterInfo) Amplitude.UI.UITransform+Mutators+<>c:<.cctor>b__39_7(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.UI.Animations.UIAnimationItemImpl`2[[Amplitude.UI.UITransform, Amplitude.UI, Version=2.0.0.0, Culture=neutral, PublicKeyToken=null],[System.Single, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089]]:Update(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.UI.Animations.Scene.UIAnimatorComponent:ApplyCurrentTime() Amplitude.UI.Animations.Scene.UIAnimatorComponent:ResetAtRatio(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.UI.Helpers.AnimationUtils:PlayAnimatorIfNecessary(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.UI.Helpers.AnimationUtils:PlayAnimatorIfNecessary(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.UI.BattlePinCompagnon:RefreshPinState(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.UI.BattlePreviewPin:RefreshPinState(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.UI.BattlePreviewPin:OnBeginShow(System.Reflection.RuntimeParameterInfo) Amplitude.UI.UIAbstractShowable:InternalRequestShow() Amplitude.UI.Windows.UIContainer:InternalRequestShow() Amplitude.UI.UIAbstractShowable:RequestShow(System.Reflection.RuntimeParameterInfo) Amplitude.UI.Windows.UIContainer:RequestShow(System.Reflection.RuntimeParameterInfo) Amplitude.UI.Windows.UIPanel:Show(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.UI.PinsSubset_Old`1[[Amplitude.Mercury.Presentation.PresentationBattlePreview, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:ShowPin(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.UI.PinsSubset_Old`1[[Amplitude.Mercury.Presentation.PresentationBattlePreview, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:OnPresentationInfoRefreshed() Amplitude.Mercury.UI.PinsSubset_Old`1[[Amplitude.Mercury.Presentation.PresentationBattlePreview, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:SetPresentationInfo(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.UI.BattlePreviewPinsSubset:Refresh() Amplitude.Mercury.UI.PinsSubset_Old`1[[Amplitude.Mercury.Presentation.PresentationBattlePreview, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:RefreshIfDirty() Amplitude.Mercury.UI.PinsWindow:SpecificUpdate() Amplitude.UI.Windows.UIContainer:UpdateAndCheckDirty() Amplitude.UI.Windows.UIContainerManager:SpecificUpdate() Amplitude.UI.UIUpdatingManager:LateUpdate()
23:01:39:684UI Steam[UI] The vertical UITable1D '/WindowsRoot/InGamePins/PinsWindow/RootsGroup/Item073/BattlePreviewPin/PinGroup/_BattlePinCompagnon' has its child '_StrengthGauge' anchored vertically
Amplitude.UI.Layouts.UITable1D:FindChildrenToResizeAndFreeSpace(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.UI.Layouts.UITable1D:FindChildrenToResizeAndFreeSpace(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.UI.Layouts.UITable1D:DoArrangeChildren(System.Reflection.RuntimeParameterInfo) Amplitude.UI.Layouts.UILayout:ArrangeChildren() Amplitude.UI.Layouts.UILayout:UiTransform_PositionOrSizeChange(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.UI.UITransform:set_Height(System.Reflection.RuntimeParameterInfo) Amplitude.UI.Layouts.UITable1D:AdjustSize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.UI.Layouts.UITable1D:DoArrangeChildren(System.Reflection.RuntimeParameterInfo) Amplitude.UI.Layouts.UILayout:ArrangeChildren() Amplitude.UI.Layouts.UILayout:AutoArrangeChildren() Amplitude.UI.Layouts.UILayout:Child_PositionOrSizeChange(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.UI.UITransform:set_Height(System.Reflection.RuntimeParameterInfo) Amplitude.UI.UITransform+Mutators+<>c:<.cctor>b__39_7(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.UI.Animations.UIAnimationItemImpl`2[[Amplitude.UI.UITransform, Amplitude.UI, Version=2.0.0.0, Culture=neutral, PublicKeyToken=null],[System.Single, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089]]:Update(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.UI.Animations.Scene.UIAnimatorComponent:ApplyCurrentTime() Amplitude.UI.Animations.Scene.UIAnimatorComponent:ResetAtRatio(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.UI.Helpers.AnimationUtils:PlayAnimatorIfNecessary(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.UI.Helpers.AnimationUtils:PlayAnimatorIfNecessary(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.UI.BattlePinCompagnon:RefreshPinState(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.UI.BattlePreviewPin:RefreshPinState(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.UI.BattlePreviewPin:OnBeginShow(System.Reflection.RuntimeParameterInfo) Amplitude.UI.UIAbstractShowable:InternalRequestShow() Amplitude.UI.Windows.UIContainer:InternalRequestShow() Amplitude.UI.UIAbstractShowable:RequestShow(System.Reflection.RuntimeParameterInfo) Amplitude.UI.Windows.UIContainer:RequestShow(System.Reflection.RuntimeParameterInfo) Amplitude.UI.Windows.UIPanel:Show(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.UI.PinsSubset_Old`1[[Amplitude.Mercury.Presentation.PresentationBattlePreview, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:ShowPin(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.UI.PinsSubset_Old`1[[Amplitude.Mercury.Presentation.PresentationBattlePreview, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:OnPresentationInfoRefreshed() Amplitude.Mercury.UI.PinsSubset_Old`1[[Amplitude.Mercury.Presentation.PresentationBattlePreview, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:SetPresentationInfo(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.UI.BattlePreviewPinsSubset:Refresh() Amplitude.Mercury.UI.PinsSubset_Old`1[[Amplitude.Mercury.Presentation.PresentationBattlePreview, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:RefreshIfDirty() Amplitude.Mercury.UI.PinsWindow:SpecificUpdate() Amplitude.UI.Windows.UIContainer:UpdateAndCheckDirty() Amplitude.UI.Windows.UIContainerManager:SpecificUpdate() Amplitude.UI.UIUpdatingManager:LateUpdate()
23:01:40:133None[Sandbox] Process order. (Serial=1395, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:01:40:192NoneDisplayPresentationBattlePreview attacker 55144, defender 80705
Amplitude.Mercury.Presentation.PresentationBattlePreview:DisplayPresentationBattlePreview()
23:01:40:193None[Preview] PresentationArmy NavalUnit_Era4_Common_MenOfWar #55144 SetHiddenByFlag started, hidden: True, flags: Preview (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
23:01:40:193None[Preview] Set PresentationUnit UnitVisualAffinity_Era4_OttomanEmpire #55144 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
23:01:40:193None[Preview] PresentationArmy NavalUnit_Era4_Common_MenOfWar #55144 SetHiddenByFlag finished (current flags: Preview)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
23:01:40:193None[Preview] PresentationArmy NavalUnit_Era5_Common_SteamFrigates #80705 SetHiddenByFlag started, hidden: True, flags: Preview (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
23:01:40:193None[Preview] Set PresentationUnit UnitVisualAffinity_Era5_BritishEmpire #80705 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
23:01:40:193None[Preview] PresentationArmy NavalUnit_Era5_Common_SteamFrigates #80705 SetHiddenByFlag finished (current flags: Preview)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
23:01:40:193None[Preview] PresentationArmy NavalUnit_Era4_Common_Carracks #64592 SetHiddenByFlag started, hidden: True, flags: Preview (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
23:01:40:193None[Preview] Set PresentationUnit UnitVisualAffinity_Era4_OttomanEmpire #64592 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
23:01:40:193None[Preview] PresentationArmy NavalUnit_Era4_Common_Carracks #64592 SetHiddenByFlag finished (current flags: Preview)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
23:01:40:193None[Preview] PresentationArmy NavalUnit_Era5_Common_SteamFrigates #58955 SetHiddenByFlag started, hidden: True, flags: Preview (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
23:01:40:193None[Preview] PresentationArmy NavalUnit_Era5_Common_SteamFrigates #58955 SetHiddenByFlag finished (current flags: Preview)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
23:01:40:341NonePreview Loading completed attacker 55144, defender 80705
Amplitude.Mercury.Presentation.PresentationBattlePreview:OnLoadingCompleted()
23:01:40:934NoneAI Synchronization took 133ms at frame 1008 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
23:01:41:142None[Sandbox] Process order. (Serial=1396, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:01:41:192NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Nok, Constructible=Extension_Era5_BritishEmpire, Task=175399).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:01:41:192NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Tlatilco, Constructible=Extension_Era5_BritishEmpire, Task=175401).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:01:41:192NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Sarmizegetusa, Constructible=Extension_Era5_BritishEmpire, Task=175403).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:01:41:192NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Kucha, Constructible=Extension_Era5_BritishEmpire, Task=175405).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:01:41:575NoneHidePresentationBattlePreview for ticket #7285 with current ticket #7285.
Amplitude.Mercury.Presentation.PresentationBattlePreviewController:HidePresentationBattlePreview(System.Reflection.RuntimeParameterInfo)
23:01:41:575NoneHidePresentationBattlePreview attacker #55144, defender #80705
Amplitude.Mercury.Presentation.PresentationBattlePreview:HidePresentationBattlePreview(System.Reflection.RuntimeParameterInfo)
23:01:41:575None[Preview] PresentationArmy NavalUnit_Era4_Common_MenOfWar #55144 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: Preview)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
23:01:41:575None[Preview] PresentationArmy NavalUnit_Era4_Common_MenOfWar #55144 SetHiddenByFlag finished (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
23:01:41:575None[Preview] PresentationArmy NavalUnit_Era5_Common_SteamFrigates #80705 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: Preview)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
23:01:41:575None[Preview] PresentationArmy NavalUnit_Era5_Common_SteamFrigates #80705 SetHiddenByFlag finished (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
23:01:41:575None[Preview] PresentationArmy NavalUnit_Era4_Common_Carracks #64592 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: Preview)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
23:01:41:575None[Preview] PresentationArmy NavalUnit_Era4_Common_Carracks #64592 SetHiddenByFlag finished (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
23:01:41:575None[Preview] PresentationArmy NavalUnit_Era5_Common_SteamFrigates #58955 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: Preview)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
23:01:41:575None[Preview] PresentationArmy NavalUnit_Era5_Common_SteamFrigates #58955 SetHiddenByFlag finished (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
23:01:41:575None[Preview] Set PresentationUnit UnitVisualAffinity_Era4_OttomanEmpire #54525 visual status as Hidden (previous visual status: Preview)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
23:01:41:575None[Preview] Set PresentationUnit UnitVisualAffinity_Era4_OttomanEmpire #48223 visual status as Hidden (previous visual status: Preview)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
23:01:41:575None[Preview] Set PresentationUnit UnitVisualAffinity_Era4_OttomanEmpire #48222 visual status as Hidden (previous visual status: Preview)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
23:01:41:575None[Preview] Set PresentationUnit UnitVisualAffinity_Era4_OttomanEmpire #47664 visual status as Hidden (previous visual status: Preview)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
23:01:41:575None[Preview] Set PresentationUnit UnitVisualAffinity_Era4_OttomanEmpire #46933 visual status as Hidden (previous visual status: Preview)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
23:01:41:575None[Preview] Set PresentationUnit UnitVisualAffinity_Era4_OttomanEmpire #64606 visual status as Hidden (previous visual status: Preview)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
23:01:41:575None[Preview] Set PresentationUnit UnitVisualAffinity_Era4_OttomanEmpire #61824 visual status as Hidden (previous visual status: Preview)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
23:01:41:575None[Preview] Set PresentationUnit UnitVisualAffinity_Era5_BritishEmpire #80704 visual status as Hidden (previous visual status: OpponentPreview)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
23:01:41:575NoneReleasePresentationBattlePreview attacker #55144, defender #80705
Amplitude.Mercury.Presentation.PresentationBattlePreviewController:ReleasePresentationBattlePreview(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
23:01:41:575None[Preview] PresentationArmy NavalUnit_Era4_Common_MenOfWar #55144 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
23:01:41:575None[Preview] PresentationArmy NavalUnit_Era5_Common_SteamFrigates #80705 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
23:01:41:575None[Preview] PresentationArmy NavalUnit_Era4_Common_Carracks #64592 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
23:01:41:575None[Preview] PresentationArmy NavalUnit_Era5_Common_SteamFrigates #58955 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
23:01:42:025NoneEmpire 1 AI run took 1.0 seconds to be executed (0.2 seconds of AI processing and 0.8 seconds waiting for async requests)
Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()
23:01:42:332None[Sandbox] Process order. (Serial=1397, Empire=2, Order=Order='OrderGoTo', Entity=#13447, AdditionalFlags='IgnoreFogOfWar', Path='[117, 25]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:01:42:352None[Sandbox] Process order. (Serial=1398, Empire=2, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:01:43:396None[Sandbox] Process order. (Serial=1399, Empire=7, Order=Order='OrderGoTo', Entity=#50859, AdditionalFlags='IgnoreFogOfWar', Path='[139, 42]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:01:43:413None[Sandbox] Process order. (Serial=1400, Empire=7, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:01:44:200NoneAI Synchronization took 137ms at frame 1020 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
23:01:44:454NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Nok, Constructible=Extension_Era5_BritishEmpire, Task=175415).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:01:44:455NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Tlatilco, Constructible=Extension_Era5_BritishEmpire, Task=175417).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:01:44:455NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Sarmizegetusa, Constructible=Extension_Era5_BritishEmpire, Task=175419).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:01:44:455NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Kucha, Constructible=Extension_Era5_BritishEmpire, Task=175421).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:01:45:273None[Sandbox] Process order. (Serial=1401, Empire=0, Order=Order='OrderGoTo', Entity=#64592, path='[47, 13]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:01:45:283None[Sandbox] Process order. (Serial=1402, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:01:45:452NoneEmpire 1 AI run took 1.0 seconds to be executed (0.2 seconds of AI processing and 1.0 seconds waiting for async requests)
Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()
23:01:46:863None[Sandbox] Process order. (Serial=1403, Empire=0, Order=Order='OrderGoTo', Entity=#64592, path='[48, 14]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:01:46:883None[Sandbox] Process order. (Serial=1404, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:01:47:607NoneAI Synchronization took 135ms at frame 1028 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
23:01:47:854NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Nok, Constructible=Extension_Era5_BritishEmpire, Task=175432).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:01:47:854NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Tlatilco, Constructible=Extension_Era5_BritishEmpire, Task=175434).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:01:47:854NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Sarmizegetusa, Constructible=Extension_Era5_BritishEmpire, Task=175436).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:01:47:854NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Kucha, Constructible=Extension_Era5_BritishEmpire, Task=175438).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:01:48:193None[Sandbox] Process order. (Serial=1405, Empire=0, Order=Order='OrderGoToAndCreateBattle', Entity=#55144, path='[46, 12] --> [46, 13] --> [47, 14] --> [46, 15] --> [46, 16]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:01:48:213None[Sandbox] Process order. (Serial=1406, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:01:48:869NoneEmpire 1 AI run took 1.0 seconds to be executed (0.2 seconds of AI processing and 1.0 seconds waiting for async requests)
Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()
23:01:49:224None[Sandbox] Process order. (Serial=1407, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:01:50:234None[Sandbox] Process order. (Serial=1408, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:01:51:060NoneAI Synchronization took 134ms at frame 1038 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
23:01:51:244None[Sandbox] Process order. (Serial=1409, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:01:51:316NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Nok, Constructible=Extension_Era5_BritishEmpire, Task=175444).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:01:51:316NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Tlatilco, Constructible=Extension_Era5_BritishEmpire, Task=175446).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:01:51:316NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Sarmizegetusa, Constructible=Extension_Era5_BritishEmpire, Task=175448).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:01:51:316NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Kucha, Constructible=Extension_Era5_BritishEmpire, Task=175450).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:01:52:255None[Sandbox] Process order. (Serial=1410, Empire=0, Order=Order OrderCreateBattle Attacker #55144 Target #80705 Action #37906 InstantResolve: False)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:01:52:341None[Preview] Set PresentationUnit UnitVisualAffinity_Era5_BritishEmpire #80705 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
23:01:52:372NonePresentation Battle 82973: Execute action[0]: BattleAreaLoaded (initialActionType: BattleAreaLoaded)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
23:01:52:373NonePresentation Battle 82973: Execute action[0]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: BattleAreaLoaded)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
23:01:52:373NonePresentation Battle 82973: Execute action[1]: AdditionalParticipantJoined. EmpireIndex=0. ParticipantGuid=64592. (initialActionType: AdditionalParticipantJoined)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
23:01:52:373None[Preview] PresentationArmy NavalUnit_Era4_Common_Carracks #64592 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
23:01:52:373NonePresentation Battle 82973: Execute action[2]: AdditionalParticipantJoined. EmpireIndex=1. ParticipantGuid=58955. (initialActionType: AdditionalParticipantJoined)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
23:01:52:373None[Preview] PresentationArmy NavalUnit_Era5_Common_SteamFrigates #58955 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
23:01:52:373NonePresentation Battle 82973: Execute action[3]: BattleLoaded. Loaded in progress=False, AdditionalData=196608, currentRound=0, maximumRoundCount=3 (initialActionType: BattleLoaded)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
23:01:52:373NoneCreatePresentationBattlePreview attacker #0, defender #0
Amplitude.Mercury.Presentation.PresentationBattlePreview:.ctor(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
23:01:52:377NoneRestorePresentationBattlePreview created ticket #7493.
Amplitude.Mercury.Presentation.PresentationBattlePreviewController:RestorePresentationBattlePreview(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
23:01:52:377NonePresentation Battle 82973: Execute action[4]: ParticipantJoined. EmpireIndex=0, Guid=55144, Group=Attacker, Modifiers=None, Type=Army UnitCount=7 (initialActionType: ParticipantJoined)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
23:01:52:377None[Preview] PresentationArmy NavalUnit_Era4_Common_MenOfWar #55144 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
23:01:52:377NonePresentation Battle 82973: Execute action[5]: ParticipantJoined. EmpireIndex=0, Guid=64592, Group=Attacker, Modifiers=None, Type=Army UnitCount=1 (initialActionType: ParticipantJoined)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
23:01:52:377None[Preview] PresentationArmy NavalUnit_Era4_Common_Carracks #64592 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
23:01:52:378NonePresentation Battle 82973: Execute action[6]: ParticipantJoined. EmpireIndex=1, Guid=80705, Group=Defender, Modifiers=None, Type=Army UnitCount=1 (initialActionType: ParticipantJoined)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
23:01:52:378None[Preview] PresentationArmy NavalUnit_Era5_Common_SteamFrigates #80705 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
23:01:52:378NonePresentation Battle 82973: Execute action[7]: ParticipantJoined. EmpireIndex=1, Guid=58955, Group=Defender, Modifiers=None, Type=Army UnitCount=4 (initialActionType: ParticipantJoined)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
23:01:52:378None[Preview] PresentationArmy NavalUnit_Era5_Common_SteamFrigates #58955 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
23:01:52:378NonePresentation Battle 82973: Execute action[8]: ReportDeploymentZone. EmpireIndex=0, Group=Attacker, deploymentTileCount=65 (initialActionType: ReportDeploymentZone)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
23:01:52:382NonePresentation Battle 82973: Execute action[9]: ReportDeploymentZone. EmpireIndex=1, Group=Defender, deploymentTileCount=45 (initialActionType: ReportDeploymentZone)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
23:01:52:382NonePresentation Battle 82973: Execute action[10]: StartConfirmation. EmpireIndex=1 (initialActionType: StartConfirmation)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
23:01:52:440NoneRequestRestoreAsyncOperation_Completed for ticket #7493.
Amplitude.Mercury.Presentation.PresentationBattlePreviewController:RequestRestoreAsyncOperation_Completed(System.Reflection.RuntimeParameterInfo)
23:01:52:440NoneRestorePresentationBattlePreview skipped due to ended battle #82973
Amplitude.Mercury.Presentation.PresentationBattlePreview:RestorePresentationBattlePreview(System.Reflection.RuntimeParameterInfo)
23:01:52:440NoneRequestAsyncOperation_Dismissed for ticket #7493.
Amplitude.Mercury.Presentation.PresentationBattlePreviewController:RequestRestoreAsyncOperation_Dismissed(System.Reflection.RuntimeParameterInfo)
23:01:54:117NoneAI Synchronization took 144ms at frame 1044 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
23:01:54:378None[Sandbox] Process order. (Serial=1411, Empire=1, Order=Order OrderBattleRetreat - BattleGUID: 82973 EmpireIndex: 1)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:01:54:397NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Nok, Constructible=Extension_Era5_BritishEmpire, Task=175462).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:01:54:397NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Tlatilco, Constructible=Extension_Era5_BritishEmpire, Task=175464).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:01:54:397NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Sarmizegetusa, Constructible=Extension_Era5_BritishEmpire, Task=175466).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:01:54:397NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Kucha, Constructible=Extension_Era5_BritishEmpire, Task=175468).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:01:54:491NonePresentation Battle 82973: Execute action[11]: BattleResultAcknowledge (initialActionType: BattleResultAcknowledge)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
23:01:54:496None[Sandbox] Process order. (Serial=1412, Empire=0, Order=Order OrderBattleResultAcknowledge, BattleGuid=#82973)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:01:54:581NonePresentation Battle 82973: Execute action[12]: BattleEnded (initialActionType: BattleEnded)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
23:01:54:581None[Preview] PresentationArmy NavalUnit_Era4_Common_MenOfWar #55144 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
23:01:54:581None[Preview] PresentationArmy NavalUnit_Era4_Common_Carracks #64592 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
23:01:54:581None[Preview] PresentationArmy NavalUnit_Era5_Common_SteamFrigates #80705 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
23:01:54:581None[Preview] PresentationArmy NavalUnit_Era5_Common_SteamFrigates #58955 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
23:01:54:581None[Preview] PresentationArmy NavalUnit_Era4_Common_MenOfWar #55144 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
23:01:54:581None[Preview] PresentationArmy NavalUnit_Era5_Common_SteamFrigates #80705 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
23:01:54:581None[Preview] PresentationArmy NavalUnit_Era4_Common_Carracks #64592 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
23:01:54:581None[Preview] PresentationArmy NavalUnit_Era5_Common_SteamFrigates #58955 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
23:01:54:582NoneReleasePresentationBattlePreview attacker #55144, defender #80705
Amplitude.Mercury.Presentation.PresentationBattlePreviewController:ReleasePresentationBattlePreview(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
23:01:54:582NoneHidePresentationBattlePreview attacker #55144, defender #80705
Amplitude.Mercury.Presentation.PresentationBattlePreview:HidePresentationBattlePreview(System.Reflection.RuntimeParameterInfo)
23:01:54:582None[Preview] PresentationArmy NavalUnit_Era4_Common_MenOfWar #55144 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
23:01:54:582None[Preview] PresentationArmy NavalUnit_Era5_Common_SteamFrigates #80705 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
23:01:54:582None[Preview] PresentationArmy NavalUnit_Era4_Common_MenOfWar #55144 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
23:01:54:582None[Preview] PresentationArmy NavalUnit_Era5_Common_SteamFrigates #80705 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
23:01:55:826None[Sandbox] Process order. (Serial=1413, Empire=0, Order=Order OrderChangeNotificationStatus)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:01:55:928None[Preview] Set PresentationUnit UnitVisualAffinity_Era5_BritishEmpire #80705 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
23:01:57:036NoneAI Synchronization took 148ms at frame 1053 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
23:01:57:289NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Nok, Constructible=Extension_Era5_BritishEmpire, Task=175475).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:01:57:289NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Tlatilco, Constructible=Extension_Era5_BritishEmpire, Task=175477).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:01:57:289NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Sarmizegetusa, Constructible=Extension_Era5_BritishEmpire, Task=175479).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:01:57:289NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Kucha, Constructible=Extension_Era5_BritishEmpire, Task=175481).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:02:01:635None[Preview] Set PresentationUnit UnitVisualAffinity_Era5_BritishEmpire #80705 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
23:02:01:912NoneEmpire 9 AI run took 1.0 seconds to be executed (0.2 seconds of AI processing and 1.4 seconds waiting for async requests)
Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()
23:02:02:181NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Nok, Constructible=Extension_Era5_BritishEmpire, Task=175491).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:02:02:181NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Tlatilco, Constructible=Extension_Era5_BritishEmpire, Task=175493).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:02:02:181NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Sarmizegetusa, Constructible=Extension_Era5_BritishEmpire, Task=175495).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:02:02:181NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Kucha, Constructible=Extension_Era5_BritishEmpire, Task=175497).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:02:03:189NoneEmpire 1 AI run took 1.0 seconds to be executed (0.2 seconds of AI processing and 1.0 seconds waiting for async requests)
Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()
23:02:04:181NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Nok, Constructible=Extension_Era5_BritishEmpire, Task=175503).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:02:04:181NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Tlatilco, Constructible=Extension_Era5_BritishEmpire, Task=175505).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:02:04:181NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Sarmizegetusa, Constructible=Extension_Era5_BritishEmpire, Task=175507).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:02:04:181NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Kucha, Constructible=Extension_Era5_BritishEmpire, Task=175509).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:02:05:180NoneEmpire 1 AI run took 1.0 seconds to be executed (0.2 seconds of AI processing and 1.0 seconds waiting for async requests)
Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()
23:02:06:192NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Nok, Constructible=Extension_Era5_BritishEmpire, Task=175519).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:02:06:192NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Tlatilco, Constructible=Extension_Era5_BritishEmpire, Task=175521).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:02:06:192NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Sarmizegetusa, Constructible=Extension_Era5_BritishEmpire, Task=175523).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:02:06:192NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Kucha, Constructible=Extension_Era5_BritishEmpire, Task=175525).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:02:07:188NoneEmpire 1 AI run took 1.0 seconds to be executed (0.2 seconds of AI processing and 1.0 seconds waiting for async requests)
Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()
23:02:08:182NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Nok, Constructible=Extension_Era5_BritishEmpire, Task=175531).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:02:08:183NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Tlatilco, Constructible=Extension_Era5_BritishEmpire, Task=175533).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:02:08:183NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Sarmizegetusa, Constructible=Extension_Era5_BritishEmpire, Task=175535).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:02:08:183NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Kucha, Constructible=Extension_Era5_BritishEmpire, Task=175537).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:02:09:192NoneEmpire 1 AI run took 1.0 seconds to be executed (0.2 seconds of AI processing and 1.0 seconds waiting for async requests)
Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()
23:02:10:184NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Nok, Constructible=Extension_Era5_BritishEmpire, Task=175547).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:02:10:184NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Tlatilco, Constructible=Extension_Era5_BritishEmpire, Task=175549).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:02:10:184NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Sarmizegetusa, Constructible=Extension_Era5_BritishEmpire, Task=175551).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:02:10:184NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Kucha, Constructible=Extension_Era5_BritishEmpire, Task=175553).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:02:11:191NoneEmpire 1 AI run took 1.0 seconds to be executed (0.2 seconds of AI processing and 1.0 seconds waiting for async requests)
Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()
23:02:12:152None[Sandbox] Process order. (Serial=1414, Empire=0, Order=Order='OrderGoTo', Entity=#69908, path='[86, 7]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:02:12:172None[Sandbox] Process order. (Serial=1415, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:02:12:204NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Nok, Constructible=Extension_Era5_BritishEmpire, Task=175559).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:02:12:204NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Tlatilco, Constructible=Extension_Era5_BritishEmpire, Task=175561).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:02:12:204NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Sarmizegetusa, Constructible=Extension_Era5_BritishEmpire, Task=175563).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:02:12:204NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Kucha, Constructible=Extension_Era5_BritishEmpire, Task=175565).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:02:13:198NoneEmpire 1 AI run took 1.0 seconds to be executed (0.2 seconds of AI processing and 1.0 seconds waiting for async requests)
Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()
23:02:13:659NoneAI Synchronization took 137ms at frame 1057 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
23:02:13:773Framework AI UI SteamIncorrect tooltip anchor: Anchor:NULL - Mode:Top_Left (/WindowsRoot/InGamePins/PinsWindow/RootsGroup/Item082/InfiltrationPreviewPin/Tooltip|UITooltip)
Amplitude.Mercury.UI.Tooltips.MercuryTooltipWindow+AnchorDescription:.ctor(System.Reflection.RuntimeParameterInfo)
23:02:14:183NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Nok, Constructible=Extension_Era5_BritishEmpire, Task=175575).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:02:14:183NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Tlatilco, Constructible=Extension_Era5_BritishEmpire, Task=175577).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:02:14:183NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Sarmizegetusa, Constructible=Extension_Era5_BritishEmpire, Task=175579).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:02:14:183NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Kucha, Constructible=Extension_Era5_BritishEmpire, Task=175581).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:02:15:196NoneEmpire 1 AI run took 1.0 seconds to be executed (0.2 seconds of AI processing and 1.0 seconds waiting for async requests)
Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()
23:02:15:693None[Sandbox] Process order. (Serial=1416, Empire=0, Order=Order='OrderGoToAndDisruptDistrict', Entity=#69908, path='[87, 7] --> [88, 6]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:02:15:713None[Sandbox] Process order. (Serial=1417, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:02:16:723None[Sandbox] Process order. (Serial=1418, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:02:17:378NoneAI Synchronization took 134ms at frame 1064 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
23:02:17:625NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Nok, Constructible=Extension_Era5_BritishEmpire, Task=175587).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:02:17:625NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Tlatilco, Constructible=Extension_Era5_BritishEmpire, Task=175589).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:02:17:625NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Sarmizegetusa, Constructible=Extension_Era5_BritishEmpire, Task=175591).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:02:17:625NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Kucha, Constructible=Extension_Era5_BritishEmpire, Task=175593).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:02:17:734None[Sandbox] Process order. (Serial=1419, Empire=0, Order=Order OrderDisruptDistrict)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:02:18:264None[Sandbox] Process order. (Serial=1420, Empire=0, Order=Order='OrderGoTo', Entity=#60230, path='[85, 9]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:02:18:284None[Sandbox] Process order. (Serial=1421, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:02:18:649NoneEmpire 1 AI run took 1.0 seconds to be executed (0.2 seconds of AI processing and 1.0 seconds waiting for async requests)
Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()
23:02:19:794None[Sandbox] Process order. (Serial=1422, Empire=5, Order=Order='OrderGoTo', Entity=#48254, AdditionalFlags='IgnoreFogOfWar', Path='[98, 4] --> [97, 4] --> [96, 4] --> [95, 4] --> [94, 4] --> [93, 4] --> [92, 4]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:02:19:814None[Sandbox] Process order. (Serial=1423, Empire=5, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:02:20:827NoneAI Synchronization took 136ms at frame 1075 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
23:02:20:835None[Sandbox] Process order. (Serial=1424, Empire=0, Order=Order='OrderGoToAndDisruptDistrict', Entity=#60230, path='[84, 9]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:02:20:844None[Sandbox] Process order. (Serial=1425, Empire=5, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:02:20:875None[Sandbox] Process order. (Serial=1426, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:02:21:076NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Nok, Constructible=Extension_Era5_BritishEmpire, Task=175603).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:02:21:076NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Tlatilco, Constructible=Extension_Era5_BritishEmpire, Task=175605).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:02:21:076NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Sarmizegetusa, Constructible=Extension_Era5_BritishEmpire, Task=175607).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:02:21:076NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Kucha, Constructible=Extension_Era5_BritishEmpire, Task=175609).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:02:21:856None[Sandbox] Process order. (Serial=1427, Empire=5, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:02:21:885None[Sandbox] Process order. (Serial=1428, Empire=0, Order=Order OrderDisruptDistrict)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:02:22:091NoneEmpire 1 AI run took 1.0 seconds to be executed (0.2 seconds of AI processing and 1.0 seconds waiting for async requests)
Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()
23:02:22:866None[Sandbox] Process order. (Serial=1429, Empire=5, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:02:22:916None[Sandbox] Process order. (Serial=1430, Empire=0, Order=Order OrderAcknowledgeTransactions)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:02:23:877None[Sandbox] Process order. (Serial=1431, Empire=5, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:02:24:410NoneAI Synchronization took 137ms at frame 1090 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
23:02:24:660NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Nok, Constructible=Extension_Era5_BritishEmpire, Task=175615).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:02:24:660NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Tlatilco, Constructible=Extension_Era5_BritishEmpire, Task=175617).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:02:24:660NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Sarmizegetusa, Constructible=Extension_Era5_BritishEmpire, Task=175619).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:02:24:660NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Kucha, Constructible=Extension_Era5_BritishEmpire, Task=175621).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:02:24:887None[Sandbox] Process order. (Serial=1432, Empire=5, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:02:25:702NoneEmpire 1 AI run took 1.0 seconds to be executed (0.3 seconds of AI processing and 1.0 seconds waiting for async requests)
Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()
23:02:25:898None[Sandbox] Process order. (Serial=1433, Empire=5, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:02:26:339None[Sandbox] Process order. (Serial=1434, Empire=0, Order=Order OrderAcknowledgeTransactions)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:02:27:848NoneAI Synchronization took 132ms at frame 1099 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
23:02:28:111NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Nok, Constructible=Extension_Era5_BritishEmpire, Task=175631).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:02:28:111NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Tlatilco, Constructible=Extension_Era5_BritishEmpire, Task=175633).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:02:28:111NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Sarmizegetusa, Constructible=Extension_Era5_BritishEmpire, Task=175635).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:02:28:111NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Kucha, Constructible=Extension_Era5_BritishEmpire, Task=175637).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:02:28:530None[Sandbox] Process order. (Serial=1435, Empire=0, Order=Order OrderAcknowledgeTransactions)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:02:29:138NoneEmpire 1 AI run took 1.0 seconds to be executed (0.3 seconds of AI processing and 1.0 seconds waiting for async requests)
Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()
23:02:29:153None[Preview] Set PresentationUnit UnitVisualAffinity_Era4_MughalEmpire #48254 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
23:02:31:280NoneAI Synchronization took 130ms at frame 1102 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
23:02:31:532NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Nok, Constructible=Extension_Era5_BritishEmpire, Task=175643).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:02:31:532NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Tlatilco, Constructible=Extension_Era5_BritishEmpire, Task=175645).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:02:31:532NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Sarmizegetusa, Constructible=Extension_Era5_BritishEmpire, Task=175647).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:02:31:532NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Kucha, Constructible=Extension_Era5_BritishEmpire, Task=175649).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:02:32:565NoneEmpire 1 AI run took 1.0 seconds to be executed (0.2 seconds of AI processing and 1.0 seconds waiting for async requests)
Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()
23:02:33:209None [Avatar] Invalid transaction type ConsulatAction
Amplitude.Mercury.Presentation.PresentationAvatarController:FillTransactionQueue(System.Reflection.RuntimeParameterInfo)
23:02:33:213None[Sandbox] Process order. (Serial=1436, Empire=0, Order=Order OrderAcknowledgeTransactions)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:02:34:686NoneAI Synchronization took 131ms at frame 1105 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
23:02:34:944NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Nok, Constructible=Extension_Era5_BritishEmpire, Task=175659).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:02:34:944NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Tlatilco, Constructible=Extension_Era5_BritishEmpire, Task=175661).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:02:34:944NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Sarmizegetusa, Constructible=Extension_Era5_BritishEmpire, Task=175663).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:02:34:944NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Kucha, Constructible=Extension_Era5_BritishEmpire, Task=175665).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:02:35:955NoneEmpire 1 AI run took 1.0 seconds to be executed (0.3 seconds of AI processing and 1.0 seconds waiting for async requests)
Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()
23:02:37:215None[Sandbox] Process order. (Serial=1437, Empire=0, Order=Order OrderAcknowledgeTransactions)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:02:38:102NoneAI Synchronization took 131ms at frame 1108 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
23:02:38:357NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Nok, Constructible=Extension_Era5_BritishEmpire, Task=175671).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:02:38:357NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Tlatilco, Constructible=Extension_Era5_BritishEmpire, Task=175673).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:02:38:357NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Sarmizegetusa, Constructible=Extension_Era5_BritishEmpire, Task=175675).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:02:38:357NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Kucha, Constructible=Extension_Era5_BritishEmpire, Task=175677).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:02:39:400NoneEmpire 1 AI run took 1.0 seconds to be executed (0.3 seconds of AI processing and 1.0 seconds waiting for async requests)
Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()
23:02:40:269None[Sandbox] Process order. (Serial=1438, Empire=0, Order=Order OrderChangeNotificationStatus)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:02:41:557NoneAI Synchronization took 134ms at frame 1111 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
23:02:41:821NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Nok, Constructible=Extension_Era5_BritishEmpire, Task=175687).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:02:41:821NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Tlatilco, Constructible=Extension_Era5_BritishEmpire, Task=175689).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:02:41:821NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Sarmizegetusa, Constructible=Extension_Era5_BritishEmpire, Task=175691).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:02:41:821NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Kucha, Constructible=Extension_Era5_BritishEmpire, Task=175693).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:02:42:840NoneEmpire 1 AI run took 1.0 seconds to be executed (0.3 seconds of AI processing and 1.0 seconds waiting for async requests)
Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()
23:02:45:093NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Nok, Constructible=Extension_Era5_BritishEmpire, Task=175699).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:02:45:093NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Tlatilco, Constructible=Extension_Era5_BritishEmpire, Task=175701).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:02:45:093NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Sarmizegetusa, Constructible=Extension_Era5_BritishEmpire, Task=175703).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:02:45:093NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Kucha, Constructible=Extension_Era5_BritishEmpire, Task=175705).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:02:46:107NoneEmpire 1 AI run took 1.0 seconds to be executed (0.2 seconds of AI processing and 1.0 seconds waiting for async requests)
Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()
23:02:47:093NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Nok, Constructible=Extension_Era5_BritishEmpire, Task=175715).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:02:47:094NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Tlatilco, Constructible=Extension_Era5_BritishEmpire, Task=175717).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:02:47:094NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Sarmizegetusa, Constructible=Extension_Era5_BritishEmpire, Task=175719).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:02:47:094NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Kucha, Constructible=Extension_Era5_BritishEmpire, Task=175721).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:02:48:148NoneEmpire 1 AI run took 1.0 seconds to be executed (0.3 seconds of AI processing and 1.0 seconds waiting for async requests)
Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()
23:02:49:105NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Nok, Constructible=Extension_Era5_BritishEmpire, Task=175727).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:02:49:105NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Tlatilco, Constructible=Extension_Era5_BritishEmpire, Task=175729).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:02:49:105NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Sarmizegetusa, Constructible=Extension_Era5_BritishEmpire, Task=175731).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:02:49:105NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Kucha, Constructible=Extension_Era5_BritishEmpire, Task=175733).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:02:50:178NoneEmpire 1 AI run took 1.0 seconds to be executed (0.3 seconds of AI processing and 1.1 seconds waiting for async requests)
Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()
23:02:51:095NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Nok, Constructible=Extension_Era5_BritishEmpire, Task=175743).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:02:51:095NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Tlatilco, Constructible=Extension_Era5_BritishEmpire, Task=175745).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:02:51:095NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Sarmizegetusa, Constructible=Extension_Era5_BritishEmpire, Task=175747).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:02:51:095NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Kucha, Constructible=Extension_Era5_BritishEmpire, Task=175749).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:02:52:121NoneEmpire 1 AI run took 1.0 seconds to be executed (0.2 seconds of AI processing and 1.0 seconds waiting for async requests)
Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()
23:02:53:097NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Nok, Constructible=Extension_Era5_BritishEmpire, Task=175755).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:02:53:097NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Tlatilco, Constructible=Extension_Era5_BritishEmpire, Task=175757).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:02:53:097NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Sarmizegetusa, Constructible=Extension_Era5_BritishEmpire, Task=175759).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:02:53:097NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Kucha, Constructible=Extension_Era5_BritishEmpire, Task=175761).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:02:54:108NoneEmpire 1 AI run took 1.0 seconds to be executed (0.2 seconds of AI processing and 1.0 seconds waiting for async requests)
Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()
23:02:55:097NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Nok, Constructible=Extension_Era5_BritishEmpire, Task=175771).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:02:55:097NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Tlatilco, Constructible=Extension_Era5_BritishEmpire, Task=175773).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:02:55:097NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Sarmizegetusa, Constructible=Extension_Era5_BritishEmpire, Task=175775).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:02:55:097NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Kucha, Constructible=Extension_Era5_BritishEmpire, Task=175777).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:02:56:096NoneEmpire 1 AI run took 1.0 seconds to be executed (0.2 seconds of AI processing and 1.0 seconds waiting for async requests)
Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()
23:02:57:089NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Nok, Constructible=Extension_Era5_BritishEmpire, Task=175783).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:02:57:090NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Tlatilco, Constructible=Extension_Era5_BritishEmpire, Task=175785).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:02:57:090NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Sarmizegetusa, Constructible=Extension_Era5_BritishEmpire, Task=175787).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:02:57:090NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Kucha, Constructible=Extension_Era5_BritishEmpire, Task=175789).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:02:58:119NoneEmpire 1 AI run took 1.0 seconds to be executed (0.2 seconds of AI processing and 1.0 seconds waiting for async requests)
Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()
23:02:59:099NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Nok, Constructible=Extension_Era5_BritishEmpire, Task=175799).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:02:59:099NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Tlatilco, Constructible=Extension_Era5_BritishEmpire, Task=175801).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:02:59:099NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Sarmizegetusa, Constructible=Extension_Era5_BritishEmpire, Task=175803).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:02:59:099NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Kucha, Constructible=Extension_Era5_BritishEmpire, Task=175805).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:03:00:103NoneEmpire 1 AI run took 1.0 seconds to be executed (0.2 seconds of AI processing and 1.0 seconds waiting for async requests)
Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()
23:03:01:099NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Nok, Constructible=Extension_Era5_BritishEmpire, Task=175811).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:03:01:099NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Tlatilco, Constructible=Extension_Era5_BritishEmpire, Task=175813).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:03:01:099NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Sarmizegetusa, Constructible=Extension_Era5_BritishEmpire, Task=175815).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:03:01:099NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Kucha, Constructible=Extension_Era5_BritishEmpire, Task=175817).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:03:02:093NoneEmpire 1 AI run took 1.0 seconds to be executed (0.2 seconds of AI processing and 1.0 seconds waiting for async requests)
Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()
23:03:03:092NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Nok, Constructible=Extension_Era5_BritishEmpire, Task=175827).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:03:03:092NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Tlatilco, Constructible=Extension_Era5_BritishEmpire, Task=175829).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:03:03:092NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Sarmizegetusa, Constructible=Extension_Era5_BritishEmpire, Task=175831).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:03:03:092NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Kucha, Constructible=Extension_Era5_BritishEmpire, Task=175833).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:03:04:105NoneEmpire 1 AI run took 1.0 seconds to be executed (0.2 seconds of AI processing and 1.0 seconds waiting for async requests)
Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()
23:03:05:091NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Nok, Constructible=Extension_Era5_BritishEmpire, Task=175839).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:03:05:091NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Tlatilco, Constructible=Extension_Era5_BritishEmpire, Task=175841).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:03:05:091NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Sarmizegetusa, Constructible=Extension_Era5_BritishEmpire, Task=175843).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:03:05:091NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Kucha, Constructible=Extension_Era5_BritishEmpire, Task=175845).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:03:06:093NoneEmpire 1 AI run took 1.0 seconds to be executed (0.2 seconds of AI processing and 1.0 seconds waiting for async requests)
Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()
23:03:07:103NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Nok, Constructible=Extension_Era5_BritishEmpire, Task=175855).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:03:07:103NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Tlatilco, Constructible=Extension_Era5_BritishEmpire, Task=175857).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:03:07:103NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Sarmizegetusa, Constructible=Extension_Era5_BritishEmpire, Task=175859).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:03:07:103NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Kucha, Constructible=Extension_Era5_BritishEmpire, Task=175861).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:03:08:105NoneEmpire 1 AI run took 1.0 seconds to be executed (0.2 seconds of AI processing and 1.0 seconds waiting for async requests)
Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()
23:03:09:093NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Nok, Constructible=Extension_Era5_BritishEmpire, Task=175867).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:03:09:093NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Tlatilco, Constructible=Extension_Era5_BritishEmpire, Task=175869).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:03:09:093NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Sarmizegetusa, Constructible=Extension_Era5_BritishEmpire, Task=175871).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:03:09:093NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Kucha, Constructible=Extension_Era5_BritishEmpire, Task=175873).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:03:10:099NoneEmpire 1 AI run took 1.0 seconds to be executed (0.2 seconds of AI processing and 1.0 seconds waiting for async requests)
Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()
23:03:11:103NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Nok, Constructible=Extension_Era5_BritishEmpire, Task=175883).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:03:11:104NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Tlatilco, Constructible=Extension_Era5_BritishEmpire, Task=175885).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:03:11:104NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Sarmizegetusa, Constructible=Extension_Era5_BritishEmpire, Task=175887).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:03:11:104NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Kucha, Constructible=Extension_Era5_BritishEmpire, Task=175889).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:03:12:116NoneEmpire 1 AI run took 1.0 seconds to be executed (0.2 seconds of AI processing and 1.0 seconds waiting for async requests)
Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()
23:03:13:104NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Nok, Constructible=Extension_Era5_BritishEmpire, Task=175895).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:03:13:104NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Tlatilco, Constructible=Extension_Era5_BritishEmpire, Task=175897).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:03:13:104NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Sarmizegetusa, Constructible=Extension_Era5_BritishEmpire, Task=175899).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:03:13:104NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Kucha, Constructible=Extension_Era5_BritishEmpire, Task=175901).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:03:14:112NoneEmpire 1 AI run took 1.0 seconds to be executed (0.2 seconds of AI processing and 1.0 seconds waiting for async requests)
Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()
23:03:15:095NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Nok, Constructible=Extension_Era5_BritishEmpire, Task=175911).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:03:15:095NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Tlatilco, Constructible=Extension_Era5_BritishEmpire, Task=175913).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:03:15:095NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Sarmizegetusa, Constructible=Extension_Era5_BritishEmpire, Task=175915).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:03:15:095NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Kucha, Constructible=Extension_Era5_BritishEmpire, Task=175917).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:03:16:096NoneEmpire 1 AI run took 1.0 seconds to be executed (0.2 seconds of AI processing and 1.0 seconds waiting for async requests)
Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()
23:03:17:098NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Nok, Constructible=Extension_Era5_BritishEmpire, Task=175923).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:03:17:098NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Tlatilco, Constructible=Extension_Era5_BritishEmpire, Task=175925).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:03:17:098NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Sarmizegetusa, Constructible=Extension_Era5_BritishEmpire, Task=175927).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:03:17:098NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Kucha, Constructible=Extension_Era5_BritishEmpire, Task=175929).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:03:18:108NoneEmpire 1 AI run took 1.0 seconds to be executed (0.2 seconds of AI processing and 1.0 seconds waiting for async requests)
Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()
23:03:18:726None[Sandbox] Process order. (Serial=1439, Empire=0, Order=Order OrderFurtherActions)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:03:18:864NoneAI Synchronization took 127ms at frame 1112 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
23:03:18:999NoneAI Synchronization took 131ms at frame 1113 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
23:03:19:001None[Sandbox] Process order. (Serial=1440, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:03:19:248NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Nok, Constructible=Extension_Era5_BritishEmpire, Task=175939).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:03:19:248NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Tlatilco, Constructible=Extension_Era5_BritishEmpire, Task=175941).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:03:19:248NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Sarmizegetusa, Constructible=Extension_Era5_BritishEmpire, Task=175943).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:03:19:248NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Kucha, Constructible=Extension_Era5_BritishEmpire, Task=175945).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:03:20:007None[Sandbox] Process order. (Serial=1441, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:03:20:261NoneEmpire 1 AI run took 1.0 seconds to be executed (0.2 seconds of AI processing and 1.0 seconds waiting for async requests)
Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()
23:03:22:596NoneAI Synchronization took 145ms at frame 1119 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
23:03:22:859NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Nok, Constructible=Extension_Era5_BritishEmpire, Task=175951).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:03:22:859NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Tlatilco, Constructible=Extension_Era5_BritishEmpire, Task=175953).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:03:22:859NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Sarmizegetusa, Constructible=Extension_Era5_BritishEmpire, Task=175955).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:03:22:859NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Kucha, Constructible=Extension_Era5_BritishEmpire, Task=175957).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:03:23:890NoneEmpire 1 AI run took 1.0 seconds to be executed (0.3 seconds of AI processing and 1.0 seconds waiting for async requests)
Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()
23:03:25:841None[Sandbox] Process order. (Serial=1442, Empire=0, Order=Order='OrderDiplomaticAction', Action='CounterTreaty', OtherEmpire=#3.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:03:25:880None[Sandbox] Process order. (Serial=1443, Empire=0, Order=Order OrderAcknowledgeTransactions)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:03:26:030NoneAI Synchronization took 132ms at frame 1123 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
23:03:26:292NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Nok, Constructible=Extension_Era5_BritishEmpire, Task=175967).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:03:26:292NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Tlatilco, Constructible=Extension_Era5_BritishEmpire, Task=175969).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:03:26:292NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Sarmizegetusa, Constructible=Extension_Era5_BritishEmpire, Task=175971).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:03:26:292NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Kucha, Constructible=Extension_Era5_BritishEmpire, Task=175973).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:03:27:322NoneEmpire 1 AI run took 1.0 seconds to be executed (0.3 seconds of AI processing and 1.0 seconds waiting for async requests)
Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()
23:03:27:861None[Sandbox] Process order. (Serial=1444, Empire=3, Order=Order='OrderDiplomaticAction', Action='IgnoreTreaty', OtherEmpire=#0.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:03:27:866None[Sandbox] Process order. (Serial=1445, Empire=3, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:03:27:981None[Sandbox] Process order. (Serial=1446, Empire=0, Order=Order OrderAcknowledgeTransactions)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:03:29:467NoneAI Synchronization took 131ms at frame 1131 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
23:03:29:722NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Nok, Constructible=Extension_Era5_BritishEmpire, Task=175979).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:03:29:722NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Tlatilco, Constructible=Extension_Era5_BritishEmpire, Task=175981).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:03:29:722NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Sarmizegetusa, Constructible=Extension_Era5_BritishEmpire, Task=175983).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:03:29:722NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Kucha, Constructible=Extension_Era5_BritishEmpire, Task=175985).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:03:30:744NoneEmpire 1 AI run took 1.0 seconds to be executed (0.3 seconds of AI processing and 1.0 seconds waiting for async requests)
Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()
23:03:32:985NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Nok, Constructible=Extension_Era5_BritishEmpire, Task=175995).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:03:32:985NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Tlatilco, Constructible=Extension_Era5_BritishEmpire, Task=175997).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:03:32:985NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Sarmizegetusa, Constructible=Extension_Era5_BritishEmpire, Task=175999).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:03:32:985NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Kucha, Constructible=Extension_Era5_BritishEmpire, Task=176001).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:03:33:989NoneEmpire 1 AI run took 1.0 seconds to be executed (0.3 seconds of AI processing and 1.0 seconds waiting for async requests)
Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()
23:03:34:976NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Nok, Constructible=Extension_Era5_BritishEmpire, Task=176007).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:03:34:976NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Tlatilco, Constructible=Extension_Era5_BritishEmpire, Task=176009).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:03:34:976NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Sarmizegetusa, Constructible=Extension_Era5_BritishEmpire, Task=176011).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:03:34:976NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Kucha, Constructible=Extension_Era5_BritishEmpire, Task=176013).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:03:35:998NoneEmpire 1 AI run took 1.0 seconds to be executed (0.3 seconds of AI processing and 1.0 seconds waiting for async requests)
Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()
23:03:36:980NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Nok, Constructible=Extension_Era5_BritishEmpire, Task=176023).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:03:36:981NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Tlatilco, Constructible=Extension_Era5_BritishEmpire, Task=176025).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:03:36:981NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Sarmizegetusa, Constructible=Extension_Era5_BritishEmpire, Task=176027).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:03:36:981NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Kucha, Constructible=Extension_Era5_BritishEmpire, Task=176029).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:03:38:021NoneEmpire 1 AI run took 1.0 seconds to be executed (0.3 seconds of AI processing and 1.0 seconds waiting for async requests)
Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()
23:03:38:973NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Nok, Constructible=Extension_Era5_BritishEmpire, Task=176035).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:03:38:974NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Tlatilco, Constructible=Extension_Era5_BritishEmpire, Task=176037).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:03:38:974NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Sarmizegetusa, Constructible=Extension_Era5_BritishEmpire, Task=176039).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:03:38:974NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Kucha, Constructible=Extension_Era5_BritishEmpire, Task=176041).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:03:40:005NoneEmpire 1 AI run took 1.0 seconds to be executed (0.2 seconds of AI processing and 1.0 seconds waiting for async requests)
Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()
23:03:40:976NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Nok, Constructible=Extension_Era5_BritishEmpire, Task=176051).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:03:40:976NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Tlatilco, Constructible=Extension_Era5_BritishEmpire, Task=176053).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:03:40:976NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Sarmizegetusa, Constructible=Extension_Era5_BritishEmpire, Task=176055).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:03:40:976NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Kucha, Constructible=Extension_Era5_BritishEmpire, Task=176057).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:03:41:074None[Sandbox] Process order. (Serial=1447, Empire=0, Order=Order OrderChangeNotificationStatus)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:03:41:999NoneEmpire 1 AI run took 1.0 seconds to be executed (0.2 seconds of AI processing and 1.0 seconds waiting for async requests)
Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()
23:03:42:410NoneAI Synchronization took 132ms at frame 1134 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
23:03:42:976NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Nok, Constructible=Extension_Era5_BritishEmpire, Task=176063).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:03:42:976NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Tlatilco, Constructible=Extension_Era5_BritishEmpire, Task=176065).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:03:42:976NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Sarmizegetusa, Constructible=Extension_Era5_BritishEmpire, Task=176067).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:03:42:976NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Kucha, Constructible=Extension_Era5_BritishEmpire, Task=176069).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:03:44:004NoneEmpire 1 AI run took 1.0 seconds to be executed (0.2 seconds of AI processing and 1.0 seconds waiting for async requests)
Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()
23:03:46:218NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Nok, Constructible=Extension_Era5_BritishEmpire, Task=176079).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:03:46:218NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Tlatilco, Constructible=Extension_Era5_BritishEmpire, Task=176081).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:03:46:218NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Sarmizegetusa, Constructible=Extension_Era5_BritishEmpire, Task=176083).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:03:46:218NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Kucha, Constructible=Extension_Era5_BritishEmpire, Task=176085).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:03:47:225NoneEmpire 1 AI run took 1.0 seconds to be executed (0.2 seconds of AI processing and 1.0 seconds waiting for async requests)
Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()
23:03:48:217NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Nok, Constructible=Extension_Era5_BritishEmpire, Task=176091).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:03:48:217NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Tlatilco, Constructible=Extension_Era5_BritishEmpire, Task=176093).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:03:48:217NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Sarmizegetusa, Constructible=Extension_Era5_BritishEmpire, Task=176095).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:03:48:217NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Kucha, Constructible=Extension_Era5_BritishEmpire, Task=176097).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:03:49:223NoneEmpire 1 AI run took 1.0 seconds to be executed (0.2 seconds of AI processing and 1.0 seconds waiting for async requests)
Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()
23:03:50:220NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Nok, Constructible=Extension_Era5_BritishEmpire, Task=176107).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:03:50:220NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Tlatilco, Constructible=Extension_Era5_BritishEmpire, Task=176109).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:03:50:220NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Sarmizegetusa, Constructible=Extension_Era5_BritishEmpire, Task=176111).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:03:50:220NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Kucha, Constructible=Extension_Era5_BritishEmpire, Task=176113).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:03:51:215NoneEmpire 1 AI run took 1.0 seconds to be executed (0.2 seconds of AI processing and 1.0 seconds waiting for async requests)
Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()
23:03:52:211NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Nok, Constructible=Extension_Era5_BritishEmpire, Task=176119).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:03:52:211NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Tlatilco, Constructible=Extension_Era5_BritishEmpire, Task=176121).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:03:52:211NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Sarmizegetusa, Constructible=Extension_Era5_BritishEmpire, Task=176123).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:03:52:211NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Kucha, Constructible=Extension_Era5_BritishEmpire, Task=176125).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:03:53:220NoneEmpire 1 AI run took 1.0 seconds to be executed (0.2 seconds of AI processing and 1.0 seconds waiting for async requests)
Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()
23:03:54:211NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Nok, Constructible=Extension_Era5_BritishEmpire, Task=176135).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:03:54:212NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Tlatilco, Constructible=Extension_Era5_BritishEmpire, Task=176137).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:03:54:212NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Sarmizegetusa, Constructible=Extension_Era5_BritishEmpire, Task=176139).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:03:54:212NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Kucha, Constructible=Extension_Era5_BritishEmpire, Task=176141).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:03:55:234NoneEmpire 1 AI run took 1.0 seconds to be executed (0.2 seconds of AI processing and 1.0 seconds waiting for async requests)
Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()
23:03:56:212NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Nok, Constructible=Extension_Era5_BritishEmpire, Task=176147).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:03:56:212NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Tlatilco, Constructible=Extension_Era5_BritishEmpire, Task=176149).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:03:56:212NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Sarmizegetusa, Constructible=Extension_Era5_BritishEmpire, Task=176151).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:03:56:212NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Kucha, Constructible=Extension_Era5_BritishEmpire, Task=176153).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:03:57:224NoneEmpire 1 AI run took 1.0 seconds to be executed (0.2 seconds of AI processing and 1.0 seconds waiting for async requests)
Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()
23:03:58:233NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Nok, Constructible=Extension_Era5_BritishEmpire, Task=176163).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:03:58:233NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Tlatilco, Constructible=Extension_Era5_BritishEmpire, Task=176165).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:03:58:233NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Sarmizegetusa, Constructible=Extension_Era5_BritishEmpire, Task=176167).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:03:58:233NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Kucha, Constructible=Extension_Era5_BritishEmpire, Task=176169).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:03:59:249NoneEmpire 1 AI run took 1.0 seconds to be executed (0.3 seconds of AI processing and 1.0 seconds waiting for async requests)
Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()
23:04:00:223NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Nok, Constructible=Extension_Era5_BritishEmpire, Task=176175).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:04:00:223NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Tlatilco, Constructible=Extension_Era5_BritishEmpire, Task=176177).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:04:00:223NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Sarmizegetusa, Constructible=Extension_Era5_BritishEmpire, Task=176179).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:04:00:223NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Kucha, Constructible=Extension_Era5_BritishEmpire, Task=176181).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:04:01:237NoneEmpire 1 AI run took 1.0 seconds to be executed (0.2 seconds of AI processing and 1.0 seconds waiting for async requests)
Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()
23:04:02:233NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Nok, Constructible=Extension_Era5_BritishEmpire, Task=176191).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:04:02:234NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Tlatilco, Constructible=Extension_Era5_BritishEmpire, Task=176193).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:04:02:234NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Sarmizegetusa, Constructible=Extension_Era5_BritishEmpire, Task=176195).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:04:02:234NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Kucha, Constructible=Extension_Era5_BritishEmpire, Task=176197).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:04:03:242NoneEmpire 1 AI run took 1.0 seconds to be executed (0.3 seconds of AI processing and 1.0 seconds waiting for async requests)
Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()
23:04:04:224NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Nok, Constructible=Extension_Era5_BritishEmpire, Task=176203).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:04:04:224NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Tlatilco, Constructible=Extension_Era5_BritishEmpire, Task=176205).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:04:04:224NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Sarmizegetusa, Constructible=Extension_Era5_BritishEmpire, Task=176207).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:04:04:224NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Kucha, Constructible=Extension_Era5_BritishEmpire, Task=176209).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:04:05:234NoneEmpire 1 AI run took 1.0 seconds to be executed (0.2 seconds of AI processing and 1.0 seconds waiting for async requests)
Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()
23:04:06:223NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Nok, Constructible=Extension_Era5_BritishEmpire, Task=176219).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:04:06:223NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Tlatilco, Constructible=Extension_Era5_BritishEmpire, Task=176221).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:04:06:224NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Sarmizegetusa, Constructible=Extension_Era5_BritishEmpire, Task=176223).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:04:06:224NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Kucha, Constructible=Extension_Era5_BritishEmpire, Task=176225).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:04:07:234NoneEmpire 1 AI run took 1.0 seconds to be executed (0.2 seconds of AI processing and 1.0 seconds waiting for async requests)
Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()
23:04:08:214NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Nok, Constructible=Extension_Era5_BritishEmpire, Task=176231).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:04:08:215NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Tlatilco, Constructible=Extension_Era5_BritishEmpire, Task=176233).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:04:08:215NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Sarmizegetusa, Constructible=Extension_Era5_BritishEmpire, Task=176235).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:04:08:215NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Kucha, Constructible=Extension_Era5_BritishEmpire, Task=176237).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:04:09:247NoneEmpire 1 AI run took 1.0 seconds to be executed (0.2 seconds of AI processing and 1.0 seconds waiting for async requests)
Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()
23:04:10:225NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Nok, Constructible=Extension_Era5_BritishEmpire, Task=176247).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:04:10:225NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Tlatilco, Constructible=Extension_Era5_BritishEmpire, Task=176249).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:04:10:225NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Sarmizegetusa, Constructible=Extension_Era5_BritishEmpire, Task=176251).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:04:10:225NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Kucha, Constructible=Extension_Era5_BritishEmpire, Task=176253).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:04:11:233NoneEmpire 1 AI run took 1.0 seconds to be executed (0.2 seconds of AI processing and 1.0 seconds waiting for async requests)
Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()
23:04:12:224NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Nok, Constructible=Extension_Era5_BritishEmpire, Task=176259).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:04:12:224NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Tlatilco, Constructible=Extension_Era5_BritishEmpire, Task=176261).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:04:12:224NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Sarmizegetusa, Constructible=Extension_Era5_BritishEmpire, Task=176263).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:04:12:224NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Kucha, Constructible=Extension_Era5_BritishEmpire, Task=176265).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:04:13:222NoneEmpire 1 AI run took 1.0 seconds to be executed (0.2 seconds of AI processing and 1.0 seconds waiting for async requests)
Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()
23:04:14:256NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Nok, Constructible=Extension_Era5_BritishEmpire, Task=176275).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:04:14:256NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Tlatilco, Constructible=Extension_Era5_BritishEmpire, Task=176277).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:04:14:256NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Sarmizegetusa, Constructible=Extension_Era5_BritishEmpire, Task=176279).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:04:14:256NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Kucha, Constructible=Extension_Era5_BritishEmpire, Task=176281).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:04:15:255NoneEmpire 1 AI run took 1.0 seconds to be executed (0.3 seconds of AI processing and 1.0 seconds waiting for async requests)
Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()
23:04:16:227NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Nok, Constructible=Extension_Era5_BritishEmpire, Task=176287).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:04:16:227NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Tlatilco, Constructible=Extension_Era5_BritishEmpire, Task=176289).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:04:16:227NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Sarmizegetusa, Constructible=Extension_Era5_BritishEmpire, Task=176291).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:04:16:227NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Kucha, Constructible=Extension_Era5_BritishEmpire, Task=176293).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:04:17:227NoneEmpire 1 AI run took 1.0 seconds to be executed (0.2 seconds of AI processing and 1.0 seconds waiting for async requests)
Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()
23:04:18:217NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Nok, Constructible=Extension_Era5_BritishEmpire, Task=176303).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:04:18:217NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Tlatilco, Constructible=Extension_Era5_BritishEmpire, Task=176305).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:04:18:217NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Sarmizegetusa, Constructible=Extension_Era5_BritishEmpire, Task=176307).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:04:18:217NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Kucha, Constructible=Extension_Era5_BritishEmpire, Task=176309).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:04:19:361NoneEmpire 1 AI run took 1.0 seconds to be executed (0.3 seconds of AI processing and 1.1 seconds waiting for async requests)
Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()
23:04:20:228NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Nok, Constructible=Extension_Era5_BritishEmpire, Task=176315).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:04:20:228NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Tlatilco, Constructible=Extension_Era5_BritishEmpire, Task=176317).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:04:20:228NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Sarmizegetusa, Constructible=Extension_Era5_BritishEmpire, Task=176319).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:04:20:228NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Kucha, Constructible=Extension_Era5_BritishEmpire, Task=176321).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:04:21:221NoneEmpire 1 AI run took 1.0 seconds to be executed (0.2 seconds of AI processing and 1.0 seconds waiting for async requests)
Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()
23:04:22:228NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Nok, Constructible=Extension_Era5_BritishEmpire, Task=176331).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:04:22:228NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Tlatilco, Constructible=Extension_Era5_BritishEmpire, Task=176333).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:04:22:228NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Sarmizegetusa, Constructible=Extension_Era5_BritishEmpire, Task=176335).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:04:22:228NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Kucha, Constructible=Extension_Era5_BritishEmpire, Task=176337).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:04:23:293NoneEmpire 1 AI run took 1.0 seconds to be executed (0.3 seconds of AI processing and 1.0 seconds waiting for async requests)
Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()
23:04:24:229NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Nok, Constructible=Extension_Era5_BritishEmpire, Task=176343).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:04:24:230NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Tlatilco, Constructible=Extension_Era5_BritishEmpire, Task=176345).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:04:24:230NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Sarmizegetusa, Constructible=Extension_Era5_BritishEmpire, Task=176347).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:04:24:230NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Kucha, Constructible=Extension_Era5_BritishEmpire, Task=176349).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:04:25:241NoneEmpire 1 AI run took 1.0 seconds to be executed (0.2 seconds of AI processing and 1.0 seconds waiting for async requests)
Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()
23:04:26:230NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Nok, Constructible=Extension_Era5_BritishEmpire, Task=176359).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:04:26:230NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Tlatilco, Constructible=Extension_Era5_BritishEmpire, Task=176361).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:04:26:230NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Sarmizegetusa, Constructible=Extension_Era5_BritishEmpire, Task=176363).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:04:26:230NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Kucha, Constructible=Extension_Era5_BritishEmpire, Task=176365).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:04:27:261NoneEmpire 1 AI run took 1.0 seconds to be executed (0.2 seconds of AI processing and 1.0 seconds waiting for async requests)
Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()
23:04:28:232NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Nok, Constructible=Extension_Era5_BritishEmpire, Task=176371).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:04:28:232NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Tlatilco, Constructible=Extension_Era5_BritishEmpire, Task=176373).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:04:28:232NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Sarmizegetusa, Constructible=Extension_Era5_BritishEmpire, Task=176375).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:04:28:232NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Kucha, Constructible=Extension_Era5_BritishEmpire, Task=176377).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:04:29:247NoneEmpire 1 AI run took 1.0 seconds to be executed (0.2 seconds of AI processing and 1.0 seconds waiting for async requests)
Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()
23:04:30:223NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Nok, Constructible=Extension_Era5_BritishEmpire, Task=176387).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:04:30:223NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Tlatilco, Constructible=Extension_Era5_BritishEmpire, Task=176389).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:04:30:223NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Sarmizegetusa, Constructible=Extension_Era5_BritishEmpire, Task=176391).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:04:30:223NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Kucha, Constructible=Extension_Era5_BritishEmpire, Task=176393).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:04:31:239NoneEmpire 1 AI run took 1.0 seconds to be executed (0.2 seconds of AI processing and 1.0 seconds waiting for async requests)
Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()
23:04:32:223NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Nok, Constructible=Extension_Era5_BritishEmpire, Task=176399).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:04:32:223NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Tlatilco, Constructible=Extension_Era5_BritishEmpire, Task=176401).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:04:32:223NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Sarmizegetusa, Constructible=Extension_Era5_BritishEmpire, Task=176403).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:04:32:223NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Kucha, Constructible=Extension_Era5_BritishEmpire, Task=176405).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:04:33:242NoneEmpire 1 AI run took 1.0 seconds to be executed (0.2 seconds of AI processing and 1.0 seconds waiting for async requests)
Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()
23:04:34:234NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Nok, Constructible=Extension_Era5_BritishEmpire, Task=176415).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:04:34:235NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Tlatilco, Constructible=Extension_Era5_BritishEmpire, Task=176417).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:04:34:235NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Sarmizegetusa, Constructible=Extension_Era5_BritishEmpire, Task=176419).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:04:34:235NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Kucha, Constructible=Extension_Era5_BritishEmpire, Task=176421).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:04:35:233NoneEmpire 1 AI run took 1.0 seconds to be executed (0.2 seconds of AI processing and 1.0 seconds waiting for async requests)
Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()
23:04:35:753None[Sandbox] Process order. (Serial=1448, Empire=0, Order=Order='OrderGoTo', Entity=#29704, path='[196, 8] --> [196, 7] --> [197, 6] --> [197, 5]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:04:35:894NoneAI Synchronization took 130ms at frame 1136 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
23:04:35:895None[Sandbox] Process order. (Serial=1449, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:04:36:123NoneAI Synchronization took 141ms at frame 1139 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
23:04:36:375NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Nok, Constructible=Extension_Era5_BritishEmpire, Task=176427).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:04:36:375NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Tlatilco, Constructible=Extension_Era5_BritishEmpire, Task=176429).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:04:36:375NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Sarmizegetusa, Constructible=Extension_Era5_BritishEmpire, Task=176431).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:04:36:375NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Kucha, Constructible=Extension_Era5_BritishEmpire, Task=176433).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:04:36:904None[Sandbox] Process order. (Serial=1450, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:04:37:398NoneEmpire 1 AI run took 1.0 seconds to be executed (0.2 seconds of AI processing and 1.0 seconds waiting for async requests)
Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()
23:04:37:914None[Sandbox] Process order. (Serial=1451, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:04:38:924None[Sandbox] Process order. (Serial=1452, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:04:39:571NoneAI Synchronization took 136ms at frame 1148 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
23:04:39:825NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Nok, Constructible=Extension_Era5_BritishEmpire, Task=176443).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:04:39:825NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Tlatilco, Constructible=Extension_Era5_BritishEmpire, Task=176445).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:04:39:825NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Sarmizegetusa, Constructible=Extension_Era5_BritishEmpire, Task=176447).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:04:39:825NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Kucha, Constructible=Extension_Era5_BritishEmpire, Task=176449).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:04:40:114None[Sandbox] Process order. (Serial=1453, Empire=0, Order=Order='OrderGoTo', Entity=#18293, path='[194, 10] --> [194, 11] --> [195, 12] --> [195, 13] --> [196, 14]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:04:40:124None[Sandbox] Process order. (Serial=1454, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:04:40:846NoneEmpire 1 AI run took 1.0 seconds to be executed (0.2 seconds of AI processing and 1.0 seconds waiting for async requests)
Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()
23:04:41:134None[Sandbox] Process order. (Serial=1455, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:04:42:145None[Sandbox] Process order. (Serial=1456, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:04:43:053NoneAI Synchronization took 136ms at frame 1157 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
23:04:43:155None[Sandbox] Process order. (Serial=1457, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:04:43:307NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Nok, Constructible=Extension_Era5_BritishEmpire, Task=176455).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:04:43:307NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Tlatilco, Constructible=Extension_Era5_BritishEmpire, Task=176457).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:04:43:307NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Sarmizegetusa, Constructible=Extension_Era5_BritishEmpire, Task=176459).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:04:43:307NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Kucha, Constructible=Extension_Era5_BritishEmpire, Task=176461).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:04:44:165None[Sandbox] Process order. (Serial=1458, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:04:44:309NoneEmpire 1 AI run took 1.0 seconds to be executed (0.2 seconds of AI processing and 1.0 seconds waiting for async requests)
Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()
23:04:46:468NoneAI Synchronization took 133ms at frame 1163 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
23:04:46:718NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Nok, Constructible=Extension_Era5_BritishEmpire, Task=176471).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:04:46:718NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Tlatilco, Constructible=Extension_Era5_BritishEmpire, Task=176473).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:04:46:718NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Sarmizegetusa, Constructible=Extension_Era5_BritishEmpire, Task=176475).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:04:46:718NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Kucha, Constructible=Extension_Era5_BritishEmpire, Task=176477).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:04:47:731NoneEmpire 1 AI run took 1.0 seconds to be executed (0.2 seconds of AI processing and 1.0 seconds waiting for async requests)
Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()
23:04:49:958NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Nok, Constructible=Extension_Era5_BritishEmpire, Task=176483).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:04:49:958NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Tlatilco, Constructible=Extension_Era5_BritishEmpire, Task=176485).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:04:49:958NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Sarmizegetusa, Constructible=Extension_Era5_BritishEmpire, Task=176487).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:04:49:958NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Kucha, Constructible=Extension_Era5_BritishEmpire, Task=176489).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:04:50:966NoneEmpire 1 AI run took 1.0 seconds to be executed (0.2 seconds of AI processing and 1.0 seconds waiting for async requests)
Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()
23:04:51:949NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Nok, Constructible=Extension_Era5_BritishEmpire, Task=176499).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:04:51:949NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Tlatilco, Constructible=Extension_Era5_BritishEmpire, Task=176501).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:04:51:949NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Sarmizegetusa, Constructible=Extension_Era5_BritishEmpire, Task=176503).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:04:51:949NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Kucha, Constructible=Extension_Era5_BritishEmpire, Task=176505).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:04:52:950NoneEmpire 1 AI run took 1.0 seconds to be executed (0.2 seconds of AI processing and 1.0 seconds waiting for async requests)
Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()
23:04:53:949NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Nok, Constructible=Extension_Era5_BritishEmpire, Task=176511).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:04:53:949NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Tlatilco, Constructible=Extension_Era5_BritishEmpire, Task=176513).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:04:53:949NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Sarmizegetusa, Constructible=Extension_Era5_BritishEmpire, Task=176515).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:04:53:949NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Kucha, Constructible=Extension_Era5_BritishEmpire, Task=176517).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:04:54:959NoneEmpire 1 AI run took 1.0 seconds to be executed (0.2 seconds of AI processing and 1.0 seconds waiting for async requests)
Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()
23:04:55:959NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Nok, Constructible=Extension_Era5_BritishEmpire, Task=176527).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:04:55:959NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Tlatilco, Constructible=Extension_Era5_BritishEmpire, Task=176529).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:04:55:959NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Sarmizegetusa, Constructible=Extension_Era5_BritishEmpire, Task=176531).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:04:55:959NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Kucha, Constructible=Extension_Era5_BritishEmpire, Task=176533).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:04:56:955NoneEmpire 1 AI run took 1.0 seconds to be executed (0.2 seconds of AI processing and 1.0 seconds waiting for async requests)
Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()
23:04:57:958NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Nok, Constructible=Extension_Era5_BritishEmpire, Task=176539).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:04:57:959NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Tlatilco, Constructible=Extension_Era5_BritishEmpire, Task=176541).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:04:57:959NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Sarmizegetusa, Constructible=Extension_Era5_BritishEmpire, Task=176543).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:04:57:959NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Kucha, Constructible=Extension_Era5_BritishEmpire, Task=176545).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:04:58:979NoneEmpire 1 AI run took 1.0 seconds to be executed (0.2 seconds of AI processing and 1.0 seconds waiting for async requests)
Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()
23:04:59:950NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Nok, Constructible=Extension_Era5_BritishEmpire, Task=176555).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:04:59:950NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Tlatilco, Constructible=Extension_Era5_BritishEmpire, Task=176557).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:04:59:950NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Sarmizegetusa, Constructible=Extension_Era5_BritishEmpire, Task=176559).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:04:59:950NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Kucha, Constructible=Extension_Era5_BritishEmpire, Task=176561).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:05:00:972NoneEmpire 1 AI run took 1.0 seconds to be executed (0.2 seconds of AI processing and 1.0 seconds waiting for async requests)
Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()
23:05:01:399None[Sandbox] Process order. (Serial=1459, Empire=0, Order=Order='OrderGoTo', Entity=#20138, path='[117, 22] --> [117, 23] --> [118, 24] --> [118, 25]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:05:01:536NoneAI Synchronization took 127ms at frame 1165 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
23:05:01:537None[Sandbox] Process order. (Serial=1460, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:05:01:750NoneAI Synchronization took 133ms at frame 1168 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
23:05:02:000NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Nok, Constructible=Extension_Era5_BritishEmpire, Task=176567).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:05:02:000NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Tlatilco, Constructible=Extension_Era5_BritishEmpire, Task=176569).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:05:02:000NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Sarmizegetusa, Constructible=Extension_Era5_BritishEmpire, Task=176571).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:05:02:000NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Kucha, Constructible=Extension_Era5_BritishEmpire, Task=176573).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:05:02:549None[Sandbox] Process order. (Serial=1461, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:05:03:052NoneEmpire 1 AI run took 1.0 seconds to be executed (0.3 seconds of AI processing and 1.0 seconds waiting for async requests)
Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()
23:05:03:560None[Sandbox] Process order. (Serial=1462, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:05:04:571None[Sandbox] Process order. (Serial=1463, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:05:05:196NoneAI Synchronization took 132ms at frame 1177 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
23:05:05:452NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Nok, Constructible=Extension_Era5_BritishEmpire, Task=176583).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:05:05:452NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Tlatilco, Constructible=Extension_Era5_BritishEmpire, Task=176585).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:05:05:452NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Sarmizegetusa, Constructible=Extension_Era5_BritishEmpire, Task=176587).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:05:05:452NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Kucha, Constructible=Extension_Era5_BritishEmpire, Task=176589).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:05:06:502NoneEmpire 1 AI run took 1.0 seconds to be executed (0.2 seconds of AI processing and 1.0 seconds waiting for async requests)
Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()
23:05:09:003NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Nok, Constructible=Extension_Era5_BritishEmpire, Task=176595).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:05:09:003NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Tlatilco, Constructible=Extension_Era5_BritishEmpire, Task=176597).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:05:09:003NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Sarmizegetusa, Constructible=Extension_Era5_BritishEmpire, Task=176599).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:05:09:003NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Kucha, Constructible=Extension_Era5_BritishEmpire, Task=176601).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:05:10:001NoneEmpire 1 AI run took 1.0 seconds to be executed (0.3 seconds of AI processing and 1.0 seconds waiting for async requests)
Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()
23:05:10:994NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Nok, Constructible=Extension_Era5_BritishEmpire, Task=176611).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:05:10:994NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Tlatilco, Constructible=Extension_Era5_BritishEmpire, Task=176613).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:05:10:994NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Sarmizegetusa, Constructible=Extension_Era5_BritishEmpire, Task=176615).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:05:10:994NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Kucha, Constructible=Extension_Era5_BritishEmpire, Task=176617).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:05:11:998NoneEmpire 1 AI run took 1.0 seconds to be executed (0.2 seconds of AI processing and 1.0 seconds waiting for async requests)
Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()
23:05:12:985NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Nok, Constructible=Extension_Era5_BritishEmpire, Task=176623).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:05:12:985NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Tlatilco, Constructible=Extension_Era5_BritishEmpire, Task=176625).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:05:12:985NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Sarmizegetusa, Constructible=Extension_Era5_BritishEmpire, Task=176627).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:05:12:985NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Kucha, Constructible=Extension_Era5_BritishEmpire, Task=176629).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:05:13:984NoneEmpire 1 AI run took 1.0 seconds to be executed (0.2 seconds of AI processing and 1.0 seconds waiting for async requests)
Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()
23:05:14:996NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Nok, Constructible=Extension_Era5_BritishEmpire, Task=176639).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:05:14:996NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Tlatilco, Constructible=Extension_Era5_BritishEmpire, Task=176641).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:05:14:996NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Sarmizegetusa, Constructible=Extension_Era5_BritishEmpire, Task=176643).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:05:14:996NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Kucha, Constructible=Extension_Era5_BritishEmpire, Task=176645).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:05:16:012NoneEmpire 1 AI run took 1.0 seconds to be executed (0.2 seconds of AI processing and 1.0 seconds waiting for async requests)
Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()
23:05:16:985NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Nok, Constructible=Extension_Era5_BritishEmpire, Task=176651).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:05:16:985NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Tlatilco, Constructible=Extension_Era5_BritishEmpire, Task=176653).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:05:16:985NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Sarmizegetusa, Constructible=Extension_Era5_BritishEmpire, Task=176655).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:05:16:985NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Kucha, Constructible=Extension_Era5_BritishEmpire, Task=176657).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:05:17:988NoneEmpire 1 AI run took 1.0 seconds to be executed (0.2 seconds of AI processing and 1.0 seconds waiting for async requests)
Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()
23:05:18:986NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Nok, Constructible=Extension_Era5_BritishEmpire, Task=176667).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:05:18:987NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Tlatilco, Constructible=Extension_Era5_BritishEmpire, Task=176669).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:05:18:987NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Sarmizegetusa, Constructible=Extension_Era5_BritishEmpire, Task=176671).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:05:18:987NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Kucha, Constructible=Extension_Era5_BritishEmpire, Task=176673).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:05:19:992NoneEmpire 1 AI run took 1.0 seconds to be executed (0.2 seconds of AI processing and 1.0 seconds waiting for async requests)
Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()
23:05:20:945None[Sandbox] Process order. (Serial=1464, Empire=0, Order=Order OrderDestroyPing)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:05:20:987NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Nok, Constructible=Extension_Era5_BritishEmpire, Task=176679).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:05:20:988NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Tlatilco, Constructible=Extension_Era5_BritishEmpire, Task=176681).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:05:20:988NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Sarmizegetusa, Constructible=Extension_Era5_BritishEmpire, Task=176683).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:05:20:988NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Kucha, Constructible=Extension_Era5_BritishEmpire, Task=176685).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:05:22:016NoneEmpire 1 AI run took 1.0 seconds to be executed (0.2 seconds of AI processing and 1.0 seconds waiting for async requests)
Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()
23:05:22:423NoneAI Synchronization took 129ms at frame 1180 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
23:05:22:996NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Nok, Constructible=Extension_Era5_BritishEmpire, Task=176695).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:05:22:996NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Tlatilco, Constructible=Extension_Era5_BritishEmpire, Task=176697).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:05:22:996NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Sarmizegetusa, Constructible=Extension_Era5_BritishEmpire, Task=176699).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:05:22:996NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Kucha, Constructible=Extension_Era5_BritishEmpire, Task=176701).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:05:24:011NoneEmpire 1 AI run took 1.0 seconds to be executed (0.3 seconds of AI processing and 1.0 seconds waiting for async requests)
Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()
23:05:25:351NoneCreatePresentationBattlePreview attacker #0, defender #0
Amplitude.Mercury.Presentation.PresentationBattlePreview:.ctor(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
23:05:25:352NoneCreatePresentationBattlePreview attacker #62038, defender #81737, ticketnumber #10589.
Amplitude.Mercury.Presentation.PresentationBattlePreviewController:CreatePresentationBattlePreview(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
23:05:25:361NoneCannot go from [70, 57] to [74, 60] - defaulting
Amplitude.Mercury.WorldPosition:GetDirectionToNeighbour(System.Reflection.RuntimeParameterInfo)
23:05:25:383NoneRequestAsyncOperation_Completed for ticket #10589.
Amplitude.Mercury.Presentation.PresentationBattlePreviewController:RequestAsyncOperation_Completed(System.Reflection.RuntimeParameterInfo)
23:05:25:383NonePreparePresentationBattlePreview attacker #62038, defender #81737, battle #0
Amplitude.Mercury.Presentation.PresentationBattlePreview:PreparePresentationBattlePreview(System.Reflection.RuntimeParameterInfo)
23:05:25:383NoneRequestAsyncOperation_Dismissed for ticket #10589.
Amplitude.Mercury.Presentation.PresentationBattlePreviewController:RequestAsyncOperation_Dismissed(System.Reflection.RuntimeParameterInfo)
23:05:25:388UI Steam[UI] The vertical UITable1D '/WindowsRoot/InGamePins/PinsWindow/RootsGroup/Item029/BattlePreviewPin/PinGroup/_BattlePinCompagnon' has its child '_StrengthGauge' anchored vertically
Amplitude.UI.Layouts.UITable1D:FindChildrenToResizeAndFreeSpace(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.UI.Layouts.UITable1D:FindChildrenToResizeAndFreeSpace(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.UI.Layouts.UITable1D:DoArrangeChildren(System.Reflection.RuntimeParameterInfo) Amplitude.UI.Layouts.UILayout:ArrangeChildren() Amplitude.UI.Layouts.UILayout:AutoArrangeChildren() Amplitude.UI.Layouts.UILayout:Child_VisibleGloballyChange(System.Reflection.RuntimeParameterInfo) Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.UI.UITransform:ForwardToChildUpdateRecursively() Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.UI.UITransform:ForwardToChildUpdateRecursively() Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.UI.UITransform:ForwardToChildUpdateRecursively() Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.UI.UITransform:set_VisibleSelf(System.Reflection.RuntimeParameterInfo) Amplitude.UI.UIAbstractShowable:SetTransformVisibleSelf(System.Reflection.RuntimeParameterInfo) Amplitude.UI.UIAbstractShowable:InternalRequestShow() Amplitude.UI.Windows.UIContainer:InternalRequestShow() Amplitude.UI.UIAbstractShowable:RequestShow(System.Reflection.RuntimeParameterInfo) Amplitude.UI.Windows.UIContainer:RequestShow(System.Reflection.RuntimeParameterInfo) Amplitude.UI.Windows.UIPanel:Show(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.UI.PinsSubset_Old`1[[Amplitude.Mercury.Presentation.PresentationBattlePreview, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:ShowPin(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.UI.PinsSubset_Old`1[[Amplitude.Mercury.Presentation.PresentationBattlePreview, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:OnPresentationInfoRefreshed() Amplitude.Mercury.UI.PinsSubset_Old`1[[Amplitude.Mercury.Presentation.PresentationBattlePreview, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:SetPresentationInfo(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.UI.BattlePreviewPinsSubset:Refresh() Amplitude.Mercury.UI.PinsSubset_Old`1[[Amplitude.Mercury.Presentation.PresentationBattlePreview, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:RefreshIfDirty() Amplitude.Mercury.UI.PinsWindow:SpecificUpdate() Amplitude.UI.Windows.UIContainer:UpdateAndCheckDirty() Amplitude.UI.Windows.UIContainerManager:SpecificUpdate() Amplitude.UI.UIUpdatingManager:LateUpdate()
23:05:25:388UI Steam[UI] The vertical UITable1D '/WindowsRoot/InGamePins/PinsWindow/RootsGroup/Item029/BattlePreviewPin/PinGroup/_BattlePinCompagnon' has its child '_StrengthGauge' anchored vertically
Amplitude.UI.Layouts.UITable1D:FindChildrenToResizeAndFreeSpace(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.UI.Layouts.UITable1D:FindChildrenToResizeAndFreeSpace(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.UI.Layouts.UITable1D:DoArrangeChildren(System.Reflection.RuntimeParameterInfo) Amplitude.UI.Layouts.UILayout:ArrangeChildren() Amplitude.UI.Layouts.UILayout:AutoArrangeChildren() Amplitude.UI.Layouts.UILayout:Child_VisibleGloballyChange(System.Reflection.RuntimeParameterInfo) Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.UI.UITransform:ForwardToChildUpdateRecursively() Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.UI.UITransform:ForwardToChildUpdateRecursively() Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.UI.UITransform:ForwardToChildUpdateRecursively() Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.UI.UITransform:set_VisibleSelf(System.Reflection.RuntimeParameterInfo) Amplitude.UI.UIAbstractShowable:SetTransformVisibleSelf(System.Reflection.RuntimeParameterInfo) Amplitude.UI.UIAbstractShowable:InternalRequestShow() Amplitude.UI.Windows.UIContainer:InternalRequestShow() Amplitude.UI.UIAbstractShowable:RequestShow(System.Reflection.RuntimeParameterInfo) Amplitude.UI.Windows.UIContainer:RequestShow(System.Reflection.RuntimeParameterInfo) Amplitude.UI.Windows.UIPanel:Show(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.UI.PinsSubset_Old`1[[Amplitude.Mercury.Presentation.PresentationBattlePreview, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:ShowPin(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.UI.PinsSubset_Old`1[[Amplitude.Mercury.Presentation.PresentationBattlePreview, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:OnPresentationInfoRefreshed() Amplitude.Mercury.UI.PinsSubset_Old`1[[Amplitude.Mercury.Presentation.PresentationBattlePreview, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:SetPresentationInfo(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.UI.BattlePreviewPinsSubset:Refresh() Amplitude.Mercury.UI.PinsSubset_Old`1[[Amplitude.Mercury.Presentation.PresentationBattlePreview, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:RefreshIfDirty() Amplitude.Mercury.UI.PinsWindow:SpecificUpdate() Amplitude.UI.Windows.UIContainer:UpdateAndCheckDirty() Amplitude.UI.Windows.UIContainerManager:SpecificUpdate() Amplitude.UI.UIUpdatingManager:LateUpdate()
23:05:25:388UI Steam[UI] The vertical UITable1D '/WindowsRoot/InGamePins/PinsWindow/RootsGroup/Item029/BattlePreviewPin/PinGroup/_BattlePinCompagnon' has its child '_StrengthGauge' anchored vertically
Amplitude.UI.Layouts.UITable1D:FindChildrenToResizeAndFreeSpace(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.UI.Layouts.UITable1D:FindChildrenToResizeAndFreeSpace(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.UI.Layouts.UITable1D:DoArrangeChildren(System.Reflection.RuntimeParameterInfo) Amplitude.UI.Layouts.UILayout:ArrangeChildren() Amplitude.UI.Layouts.UILayout:AutoArrangeChildren() Amplitude.UI.Layouts.UILayout:UiTransform_VisibleGloballyChange(System.Reflection.RuntimeParameterInfo) Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.UI.UITransform:ForwardToChildUpdateRecursively() Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.UI.UITransform:ForwardToChildUpdateRecursively() Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.UI.UITransform:set_VisibleSelf(System.Reflection.RuntimeParameterInfo) Amplitude.UI.UIAbstractShowable:SetTransformVisibleSelf(System.Reflection.RuntimeParameterInfo) Amplitude.UI.UIAbstractShowable:InternalRequestShow() Amplitude.UI.Windows.UIContainer:InternalRequestShow() Amplitude.UI.UIAbstractShowable:RequestShow(System.Reflection.RuntimeParameterInfo) Amplitude.UI.Windows.UIContainer:RequestShow(System.Reflection.RuntimeParameterInfo) Amplitude.UI.Windows.UIPanel:Show(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.UI.PinsSubset_Old`1[[Amplitude.Mercury.Presentation.PresentationBattlePreview, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:ShowPin(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.UI.PinsSubset_Old`1[[Amplitude.Mercury.Presentation.PresentationBattlePreview, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:OnPresentationInfoRefreshed() Amplitude.Mercury.UI.PinsSubset_Old`1[[Amplitude.Mercury.Presentation.PresentationBattlePreview, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:SetPresentationInfo(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.UI.BattlePreviewPinsSubset:Refresh() Amplitude.Mercury.UI.PinsSubset_Old`1[[Amplitude.Mercury.Presentation.PresentationBattlePreview, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:RefreshIfDirty() Amplitude.Mercury.UI.PinsWindow:SpecificUpdate() Amplitude.UI.Windows.UIContainer:UpdateAndCheckDirty() Amplitude.UI.Windows.UIContainerManager:SpecificUpdate() Amplitude.UI.UIUpdatingManager:LateUpdate()
23:05:25:388UI Steam[UI] The vertical UITable1D '/WindowsRoot/InGamePins/PinsWindow/RootsGroup/Item029/BattlePreviewPin/PinGroup/_BattlePinCompagnon' has its child '_StrengthGauge' anchored vertically
Amplitude.UI.Layouts.UITable1D:FindChildrenToResizeAndFreeSpace(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.UI.Layouts.UITable1D:FindChildrenToResizeAndFreeSpace(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.UI.Layouts.UITable1D:DoArrangeChildren(System.Reflection.RuntimeParameterInfo) Amplitude.UI.Layouts.UILayout:ArrangeChildren() Amplitude.UI.Layouts.UILayout:AutoArrangeChildren() Amplitude.UI.Layouts.UILayout:Child_PositionOrSizeChange(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.UI.UITransform:set_Height(System.Reflection.RuntimeParameterInfo) Amplitude.UI.UITransform+Mutators+<>c:<.cctor>b__39_7(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.UI.Animations.UIAnimationItemImpl`2[[Amplitude.UI.UITransform, Amplitude.UI, Version=2.0.0.0, Culture=neutral, PublicKeyToken=null],[System.Single, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089]]:Update(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.UI.Animations.Scene.UIAnimatorComponent:ApplyCurrentTime() Amplitude.UI.Animations.Scene.UIAnimatorComponent:ResetAtRatio(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.UI.Helpers.AnimationUtils:PlayAnimatorIfNecessary(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.UI.Helpers.AnimationUtils:PlayAnimatorIfNecessary(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.UI.BattlePinCompagnon:RefreshPinState(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.UI.BattlePreviewPin:RefreshPinState(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.UI.BattlePreviewPin:OnBeginShow(System.Reflection.RuntimeParameterInfo) Amplitude.UI.UIAbstractShowable:InternalRequestShow() Amplitude.UI.Windows.UIContainer:InternalRequestShow() Amplitude.UI.UIAbstractShowable:RequestShow(System.Reflection.RuntimeParameterInfo) Amplitude.UI.Windows.UIContainer:RequestShow(System.Reflection.RuntimeParameterInfo) Amplitude.UI.Windows.UIPanel:Show(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.UI.PinsSubset_Old`1[[Amplitude.Mercury.Presentation.PresentationBattlePreview, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:ShowPin(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.UI.PinsSubset_Old`1[[Amplitude.Mercury.Presentation.PresentationBattlePreview, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:OnPresentationInfoRefreshed() Amplitude.Mercury.UI.PinsSubset_Old`1[[Amplitude.Mercury.Presentation.PresentationBattlePreview, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:SetPresentationInfo(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.UI.BattlePreviewPinsSubset:Refresh() Amplitude.Mercury.UI.PinsSubset_Old`1[[Amplitude.Mercury.Presentation.PresentationBattlePreview, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:RefreshIfDirty() Amplitude.Mercury.UI.PinsWindow:SpecificUpdate() Amplitude.UI.Windows.UIContainer:UpdateAndCheckDirty() Amplitude.UI.Windows.UIContainerManager:SpecificUpdate() Amplitude.UI.UIUpdatingManager:LateUpdate()
23:05:25:389UI Steam[UI] The vertical UITable1D '/WindowsRoot/InGamePins/PinsWindow/RootsGroup/Item029/BattlePreviewPin/PinGroup/_BattlePinCompagnon' has its child '_StrengthGauge' anchored vertically
Amplitude.UI.Layouts.UITable1D:FindChildrenToResizeAndFreeSpace(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.UI.Layouts.UITable1D:FindChildrenToResizeAndFreeSpace(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.UI.Layouts.UITable1D:DoArrangeChildren(System.Reflection.RuntimeParameterInfo) Amplitude.UI.Layouts.UILayout:ArrangeChildren() Amplitude.UI.Layouts.UILayout:UiTransform_PositionOrSizeChange(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.UI.UITransform:set_Height(System.Reflection.RuntimeParameterInfo) Amplitude.UI.Layouts.UITable1D:AdjustSize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.UI.Layouts.UITable1D:DoArrangeChildren(System.Reflection.RuntimeParameterInfo) Amplitude.UI.Layouts.UILayout:ArrangeChildren() Amplitude.UI.Layouts.UILayout:AutoArrangeChildren() Amplitude.UI.Layouts.UILayout:Child_PositionOrSizeChange(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.UI.UITransform:set_Height(System.Reflection.RuntimeParameterInfo) Amplitude.UI.UITransform+Mutators+<>c:<.cctor>b__39_7(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.UI.Animations.UIAnimationItemImpl`2[[Amplitude.UI.UITransform, Amplitude.UI, Version=2.0.0.0, Culture=neutral, PublicKeyToken=null],[System.Single, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089]]:Update(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.UI.Animations.Scene.UIAnimatorComponent:ApplyCurrentTime() Amplitude.UI.Animations.Scene.UIAnimatorComponent:ResetAtRatio(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.UI.Helpers.AnimationUtils:PlayAnimatorIfNecessary(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.UI.Helpers.AnimationUtils:PlayAnimatorIfNecessary(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.UI.BattlePinCompagnon:RefreshPinState(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.UI.BattlePreviewPin:RefreshPinState(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.UI.BattlePreviewPin:OnBeginShow(System.Reflection.RuntimeParameterInfo) Amplitude.UI.UIAbstractShowable:InternalRequestShow() Amplitude.UI.Windows.UIContainer:InternalRequestShow() Amplitude.UI.UIAbstractShowable:RequestShow(System.Reflection.RuntimeParameterInfo) Amplitude.UI.Windows.UIContainer:RequestShow(System.Reflection.RuntimeParameterInfo) Amplitude.UI.Windows.UIPanel:Show(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.UI.PinsSubset_Old`1[[Amplitude.Mercury.Presentation.PresentationBattlePreview, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:ShowPin(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.UI.PinsSubset_Old`1[[Amplitude.Mercury.Presentation.PresentationBattlePreview, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:OnPresentationInfoRefreshed() Amplitude.Mercury.UI.PinsSubset_Old`1[[Amplitude.Mercury.Presentation.PresentationBattlePreview, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:SetPresentationInfo(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.UI.BattlePreviewPinsSubset:Refresh() Amplitude.Mercury.UI.PinsSubset_Old`1[[Amplitude.Mercury.Presentation.PresentationBattlePreview, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:RefreshIfDirty() Amplitude.Mercury.UI.PinsWindow:SpecificUpdate() Amplitude.UI.Windows.UIContainer:UpdateAndCheckDirty() Amplitude.UI.Windows.UIContainerManager:SpecificUpdate() Amplitude.UI.UIUpdatingManager:LateUpdate()
23:05:25:389UI Steam[UI] The vertical UITable1D '/WindowsRoot/InGamePins/PinsWindow/RootsGroup/Item029/BattlePreviewPin/PinGroup/_BattlePinCompagnon' has its child '_StrengthGauge' anchored vertically
Amplitude.UI.Layouts.UITable1D:FindChildrenToResizeAndFreeSpace(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.UI.Layouts.UITable1D:FindChildrenToResizeAndFreeSpace(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.UI.Layouts.UITable1D:DoArrangeChildren(System.Reflection.RuntimeParameterInfo) Amplitude.UI.Layouts.UILayout:ArrangeChildren() Amplitude.UI.Layouts.UILayout:AutoArrangeChildren() Amplitude.UI.Layouts.UILayout:Child_PositionOrSizeChange(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.UI.UITransform:set_Height(System.Reflection.RuntimeParameterInfo) Amplitude.UI.UITransform+Mutators+<>c:<.cctor>b__39_7(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.UI.Animations.UIAnimationItemImpl`2[[Amplitude.UI.UITransform, Amplitude.UI, Version=2.0.0.0, Culture=neutral, PublicKeyToken=null],[System.Single, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089]]:Update(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.UI.Animations.Scene.UIAnimatorComponent:ApplyCurrentTime() Amplitude.UI.Animations.Scene.UIAnimatorComponent:ResetAtRatio(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.UI.Helpers.AnimationUtils:PlayAnimatorIfNecessary(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.UI.Helpers.AnimationUtils:PlayAnimatorIfNecessary(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.UI.BattlePinCompagnon:RefreshPinState(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.UI.BattlePreviewPin:RefreshPinState(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.UI.BattlePreviewPin:OnBeginShow(System.Reflection.RuntimeParameterInfo) Amplitude.UI.UIAbstractShowable:InternalRequestShow() Amplitude.UI.Windows.UIContainer:InternalRequestShow() Amplitude.UI.UIAbstractShowable:RequestShow(System.Reflection.RuntimeParameterInfo) Amplitude.UI.Windows.UIContainer:RequestShow(System.Reflection.RuntimeParameterInfo) Amplitude.UI.Windows.UIPanel:Show(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.UI.PinsSubset_Old`1[[Amplitude.Mercury.Presentation.PresentationBattlePreview, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:ShowPin(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.UI.PinsSubset_Old`1[[Amplitude.Mercury.Presentation.PresentationBattlePreview, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:OnPresentationInfoRefreshed() Amplitude.Mercury.UI.PinsSubset_Old`1[[Amplitude.Mercury.Presentation.PresentationBattlePreview, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:SetPresentationInfo(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.UI.BattlePreviewPinsSubset:Refresh() Amplitude.Mercury.UI.PinsSubset_Old`1[[Amplitude.Mercury.Presentation.PresentationBattlePreview, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:RefreshIfDirty() Amplitude.Mercury.UI.PinsWindow:SpecificUpdate() Amplitude.UI.Windows.UIContainer:UpdateAndCheckDirty() Amplitude.UI.Windows.UIContainerManager:SpecificUpdate() Amplitude.UI.UIUpdatingManager:LateUpdate()
23:05:25:389UI Steam[UI] The vertical UITable1D '/WindowsRoot/InGamePins/PinsWindow/RootsGroup/Item029/BattlePreviewPin/PinGroup/_BattlePinCompagnon' has its child '_StrengthGauge' anchored vertically
Amplitude.UI.Layouts.UITable1D:FindChildrenToResizeAndFreeSpace(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.UI.Layouts.UITable1D:FindChildrenToResizeAndFreeSpace(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.UI.Layouts.UITable1D:DoArrangeChildren(System.Reflection.RuntimeParameterInfo) Amplitude.UI.Layouts.UILayout:ArrangeChildren() Amplitude.UI.Layouts.UILayout:UiTransform_PositionOrSizeChange(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.UI.UITransform:set_Height(System.Reflection.RuntimeParameterInfo) Amplitude.UI.Layouts.UITable1D:AdjustSize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.UI.Layouts.UITable1D:DoArrangeChildren(System.Reflection.RuntimeParameterInfo) Amplitude.UI.Layouts.UILayout:ArrangeChildren() Amplitude.UI.Layouts.UILayout:AutoArrangeChildren() Amplitude.UI.Layouts.UILayout:Child_PositionOrSizeChange(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.UI.UITransform:set_Height(System.Reflection.RuntimeParameterInfo) Amplitude.UI.UITransform+Mutators+<>c:<.cctor>b__39_7(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.UI.Animations.UIAnimationItemImpl`2[[Amplitude.UI.UITransform, Amplitude.UI, Version=2.0.0.0, Culture=neutral, PublicKeyToken=null],[System.Single, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089]]:Update(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.UI.Animations.Scene.UIAnimatorComponent:ApplyCurrentTime() Amplitude.UI.Animations.Scene.UIAnimatorComponent:ResetAtRatio(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.UI.Helpers.AnimationUtils:PlayAnimatorIfNecessary(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.UI.Helpers.AnimationUtils:PlayAnimatorIfNecessary(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.UI.BattlePinCompagnon:RefreshPinState(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.UI.BattlePreviewPin:RefreshPinState(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.UI.BattlePreviewPin:OnBeginShow(System.Reflection.RuntimeParameterInfo) Amplitude.UI.UIAbstractShowable:InternalRequestShow() Amplitude.UI.Windows.UIContainer:InternalRequestShow() Amplitude.UI.UIAbstractShowable:RequestShow(System.Reflection.RuntimeParameterInfo) Amplitude.UI.Windows.UIContainer:RequestShow(System.Reflection.RuntimeParameterInfo) Amplitude.UI.Windows.UIPanel:Show(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.UI.PinsSubset_Old`1[[Amplitude.Mercury.Presentation.PresentationBattlePreview, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:ShowPin(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.UI.PinsSubset_Old`1[[Amplitude.Mercury.Presentation.PresentationBattlePreview, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:OnPresentationInfoRefreshed() Amplitude.Mercury.UI.PinsSubset_Old`1[[Amplitude.Mercury.Presentation.PresentationBattlePreview, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:SetPresentationInfo(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.UI.BattlePreviewPinsSubset:Refresh() Amplitude.Mercury.UI.PinsSubset_Old`1[[Amplitude.Mercury.Presentation.PresentationBattlePreview, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:RefreshIfDirty() Amplitude.Mercury.UI.PinsWindow:SpecificUpdate() Amplitude.UI.Windows.UIContainer:UpdateAndCheckDirty() Amplitude.UI.Windows.UIContainerManager:SpecificUpdate() Amplitude.UI.UIUpdatingManager:LateUpdate()
23:05:25:892NoneDisplayPresentationBattlePreview attacker 62038, defender 81737
Amplitude.Mercury.Presentation.PresentationBattlePreview:DisplayPresentationBattlePreview()
23:05:25:892None[Preview] PresentationArmy LandUnit_Era4_OttomanEmpire_Janissaries #62038 SetHiddenByFlag started, hidden: True, flags: Preview (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
23:05:25:892None[Preview] Set PresentationUnit UnitVisualAffinity_Era4_OttomanEmpire #62038 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
23:05:25:892None[Preview] PresentationArmy LandUnit_Era4_OttomanEmpire_Janissaries #62038 SetHiddenByFlag finished (current flags: Preview)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
23:05:25:892None[Preview] PresentationArmy LandUnit_Era3_Common_Knights #81737 SetHiddenByFlag started, hidden: True, flags: Preview (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
23:05:25:892None[Preview] Set PresentationUnit UnitVisualAffinity_Common_Era3_Mediterranean #81737 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
23:05:25:892None[Preview] PresentationArmy LandUnit_Era3_Common_Knights #81737 SetHiddenByFlag finished (current flags: Preview)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
23:05:26:073NonePreview Loading completed attacker 62038, defender 81737
Amplitude.Mercury.Presentation.PresentationBattlePreview:OnLoadingCompleted()
23:05:26:217NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Nok, Constructible=Extension_Era5_BritishEmpire, Task=176707).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:05:26:217NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Tlatilco, Constructible=Extension_Era5_BritishEmpire, Task=176709).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:05:26:217NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Sarmizegetusa, Constructible=Extension_Era5_BritishEmpire, Task=176711).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:05:26:217NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Kucha, Constructible=Extension_Era5_BritishEmpire, Task=176713).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:05:26:343NoneKeepPresentationBattlePreviewDefenders for ticket #10589 with current ticket #10589.
Amplitude.Mercury.Presentation.PresentationBattlePreviewController:LockPresentationBattlePreview(System.Reflection.RuntimeParameterInfo)
23:05:26:343NoneLockPresentationBattlePreview attacker #62038, defender #81737, battlePreviewId 10589
Amplitude.Mercury.Presentation.PresentationBattlePreviewController:LockPresentationBattlePreview(System.Reflection.RuntimeParameterInfo)
23:05:26:343NoneHidePresentationBattlePreview attacker #62038, defender #81737
Amplitude.Mercury.Presentation.PresentationBattlePreview:HidePresentationBattlePreview(System.Reflection.RuntimeParameterInfo)
23:05:26:343None[Preview] PresentationArmy LandUnit_Era4_OttomanEmpire_Janissaries #62038 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: Preview)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
23:05:26:343None[Preview] PresentationArmy LandUnit_Era4_OttomanEmpire_Janissaries #62038 SetHiddenByFlag finished (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
23:05:26:343None[Preview] PresentationArmy LandUnit_Era3_Common_Knights #81737 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: Preview)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
23:05:26:343None[Preview] PresentationArmy LandUnit_Era3_Common_Knights #81737 SetHiddenByFlag finished (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
23:05:26:343None[Preview] Set PresentationUnit UnitVisualAffinity_Era4_OttomanEmpire #62872 visual status as Hidden (previous visual status: Preview)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
23:05:26:343None[Preview] Set PresentationUnit UnitVisualAffinity_Era4_OttomanEmpire #62037 visual status as Hidden (previous visual status: Preview)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
23:05:26:343None[Preview] Set PresentationUnit UnitVisualAffinity_Era4_OttomanEmpire #49854 visual status as Hidden (previous visual status: Preview)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
23:05:26:343None[Preview] Set PresentationUnit UnitVisualAffinity_Era4_OttomanEmpire #47668 visual status as Hidden (previous visual status: Preview)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
23:05:26:343None[Preview] Set PresentationUnit UnitVisualAffinity_Era4_OttomanEmpire #46936 visual status as Hidden (previous visual status: Preview)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
23:05:26:343None[Preview] Set PresentationUnit UnitVisualAffinity_Common_Era3_Mediterranean #81739 visual status as Hidden (previous visual status: OpponentPreview)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
23:05:26:343None[Preview] Set PresentationUnit UnitVisualAffinity_Common_Era3_Mediterranean #81738 visual status as Hidden (previous visual status: OpponentPreview)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
23:05:26:347None[Sandbox] Process order. (Serial=1465, Empire=0, Order=Order='OrderGoToAndCreateBattle', Entity=#62038, path='[71, 57] --> [72, 57] --> [73, 58] --> [73, 59] --> [74, 60]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:05:26:367None[Sandbox] Process order. (Serial=1466, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:05:27:211NoneEmpire 1 AI run took 1.0 seconds to be executed (0.2 seconds of AI processing and 1.0 seconds waiting for async requests)
Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()
23:05:27:377None[Sandbox] Process order. (Serial=1467, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:05:27:669NoneAI Synchronization took 133ms at frame 1187 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
23:05:28:207NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Nok, Constructible=Extension_Era5_BritishEmpire, Task=176723).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:05:28:207NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Tlatilco, Constructible=Extension_Era5_BritishEmpire, Task=176725).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:05:28:207NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Sarmizegetusa, Constructible=Extension_Era5_BritishEmpire, Task=176727).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:05:28:207NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Kucha, Constructible=Extension_Era5_BritishEmpire, Task=176729).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:05:28:387None[Sandbox] Process order. (Serial=1468, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:05:29:216NoneEmpire 1 AI run took 1.0 seconds to be executed (0.2 seconds of AI processing and 1.0 seconds waiting for async requests)
Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()
23:05:29:397None[Sandbox] Process order. (Serial=1469, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:05:30:408None[Sandbox] Process order. (Serial=1470, Empire=0, Order=Order OrderCreateBattle Attacker #62038 Target #81737 Action #37917 InstantResolve: False)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:05:30:450None[Sandbox] Process order. (Serial=1471, Empire=36, Order=Order OrderBattleConfirmation - BattleGUID: 83105 EmpireIndex: 36)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:05:30:498NonePresentation Battle 83105: Execute action[0]: BattleAreaLoaded (initialActionType: BattleAreaLoaded)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
23:05:30:498NonePresentation Battle 83105: Execute action[0]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: BattleAreaLoaded)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
23:05:30:498NonePresentation Battle 83105: Execute action[1]: BattleLoaded. Loaded in progress=False, AdditionalData=196608, currentRound=0, maximumRoundCount=3 (initialActionType: BattleLoaded)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
23:05:30:499NonePresentation Battle 83105: Execute action[2]: ParticipantJoined. EmpireIndex=0, Guid=62038, Group=Attacker, Modifiers=None, Type=Army UnitCount=5 (initialActionType: ParticipantJoined)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
23:05:30:499None[Preview] PresentationArmy LandUnit_Era4_OttomanEmpire_Janissaries #62038 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
23:05:30:499NonePresentation Battle 83105: Execute action[3]: ParticipantJoined. EmpireIndex=36, Guid=81737, Group=Defender, Modifiers=None, Type=Army UnitCount=2 (initialActionType: ParticipantJoined)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
23:05:30:499None[Preview] PresentationArmy LandUnit_Era3_Common_Knights #81737 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
23:05:30:499NonePresentation Battle 83105: Execute action[4]: CapturePointLoaded (initialActionType: CapturePointLoaded)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
23:05:30:499NonePresentation Battle 83105: Execute action[4]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: CapturePointLoaded)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
23:05:30:499NonePresentation Battle 83105: Execute action[5]: ReportDeploymentZone. EmpireIndex=0, Group=Attacker, deploymentTileCount=22 (initialActionType: ReportDeploymentZone)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
23:05:30:503NonePresentation Battle 83105: Execute action[6]: ReportDeploymentZone. EmpireIndex=36, Group=Defender, deploymentTileCount=15 (initialActionType: ReportDeploymentZone)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
23:05:30:503NonePresentation Battle 83105: Execute action[7]: StartConfirmation. EmpireIndex=36 (initialActionType: StartConfirmation)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
23:05:30:503None[Preview] PresentationArmy LandUnit_Era3_Common_SecretAgents #67285 SetHiddenByFlag started, hidden: True, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
23:05:30:503None[Preview] Set PresentationUnit UnitVisualAffinity_Common_Era4_European #67285 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
23:05:30:503None[Preview] PresentationArmy LandUnit_Era3_Common_SecretAgents #67285 SetHiddenByFlag finished (current flags: Battle)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
23:05:30:503None[Preview] PresentationArmy LandUnit_Era3_Common_Spies #67231 SetHiddenByFlag started, hidden: True, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
23:05:30:503None[Preview] PresentationArmy LandUnit_Era3_Common_Spies #67231 SetHiddenByFlag finished (current flags: Battle)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
23:05:30:504None[Preview] PresentationArmy LandUnit_Era4_Spain_Conquistadores #44605 SetHiddenByFlag started, hidden: True, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
23:05:30:504None[Preview] Set PresentationUnit UnitVisualAffinity_Era4_Spain #44605 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
23:05:30:504None[Preview] PresentationArmy LandUnit_Era4_Spain_Conquistadores #44605 SetHiddenByFlag finished (current flags: Battle)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
23:05:30:663NonePresentation Battle 83105: Execute action[8]: ContenderConfirmed. EmpireIndex=36 (initialActionType: ContenderConfirmed)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
23:05:31:347NoneAI Synchronization took 135ms at frame 1198 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
23:05:31:600NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Nok, Constructible=Extension_Era5_BritishEmpire, Task=176735).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:05:31:600NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Tlatilco, Constructible=Extension_Era5_BritishEmpire, Task=176737).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:05:31:600NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Sarmizegetusa, Constructible=Extension_Era5_BritishEmpire, Task=176739).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:05:31:600NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Kucha, Constructible=Extension_Era5_BritishEmpire, Task=176741).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:05:32:548None[Sandbox] Process order. (Serial=1472, Empire=0, Order=Order OrderBattleConfirmation - BattleGUID: 83105 EmpireIndex: 0)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:05:32:601NoneEmpire 1 AI run took 1.0 seconds to be executed (0.2 seconds of AI processing and 1.0 seconds waiting for async requests)
Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()
23:05:32:716NonePresentation Battle 83105: Execute action[9]: ContenderConfirmed. EmpireIndex=0 (initialActionType: ContenderConfirmed)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
23:05:32:716NonePresentation Battle 83105: Execute action[10]: StartDeployment (initialActionType: StartDeployment)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
23:05:32:717NonePresentation Battle 83105: Execute action[11]: ParticipantUnitCreation. EmpireIndex=0, ParticipantGuid=62038, ParticipantGroup=Attacker, unitCount=5 (initialActionType: ParticipantUnitCreation)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
23:05:32:721NonePresentation Battle 83105: Execute action[11]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: ParticipantUnitCreation)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
23:05:32:850NonePresentation Battle 83105: Execute action[12]: ParticipantUnitCreation. EmpireIndex=36, ParticipantGuid=81737, ParticipantGroup=Defender, unitCount=2 (initialActionType: ParticipantUnitCreation)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
23:05:32:852None[Preview] Force PresentationUnit UnitVisualAffinity_Common_Era3_Mediterranean #83107 visual status as Hidden
Amplitude.Mercury.Presentation.PresentationUnit:ForceVisualStatus(System.Reflection.RuntimeParameterInfo)
23:05:32:852None[Preview] Set PresentationUnit UnitVisualAffinity_Common_Era3_Mediterranean #83106 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
23:05:32:852None[Preview] Force PresentationUnit UnitVisualAffinity_Common_Era3_Mediterranean #83106 visual status as Hidden
Amplitude.Mercury.Presentation.PresentationUnit:ForceVisualStatus(System.Reflection.RuntimeParameterInfo)
23:05:32:853NonePresentation Battle 83105: Execute action[12]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: ParticipantUnitCreation)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
23:05:32:853NonePresentation Battle 83105: Execute action[13]: GroupUnitDeployment. Group=Attacker. (initialActionType: GroupUnitDeployment)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
23:05:32:853NonePresentation Battle 83105: Execute action[14]: GroupUnitDeployment. Group=Defender. (initialActionType: GroupUnitDeployment)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
23:05:33:259None[Sandbox] Process order. (Serial=1473, Empire=0, Order=Order OrderBattleEndUnstack, BattleGuid=#83105)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:05:33:299None[Sandbox] Process order. (Serial=1474, Empire=0, Order=Order OrderBattleEndUnstack, BattleGuid=#83105)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:05:33:424NonePresentation Battle 83105: Execute action[15]: EndUnstack. EmpireIndex=0. (initialActionType: EndUnstack)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
23:05:33:424NonePresentation Battle 83105: Execute action[16]: EndUnstack. EmpireIndex=36. (initialActionType: EndUnstack)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
23:05:33:424NonePresentation Battle 83105: Execute action[17]: UnstackAcknowledge (initialActionType: UnstackAcknowledge)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
23:05:33:428None[Sandbox] Process order. (Serial=1475, Empire=0, Order=Order OrderBattleUnstackAcknowledge)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:05:33:469None[Sandbox] Process order. (Serial=1476, Empire=36, Order=Order OrderBattleEndDeployment - BattleGUID: 83105 EmpireIndex: 36)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:05:33:512NonePresentation Battle 83105: Execute action[18]: ParticipantDeployed (initialActionType: ParticipantDeployed)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
23:05:33:516None[Preview] PresentationArmy PresentationArmy #62038 of empire 0 #62038 SetHiddenByFlag started, hidden: True, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
23:05:33:516None[Preview] PresentationArmy PresentationArmy #62038 of empire 0 #62038 SetHiddenByFlag finished (current flags: Battle)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
23:05:33:516None[Preview] PresentationArmy LandUnit_Era3_Common_SecretAgents #67285 SetHiddenByFlag started, hidden: True, flags: Battle (current flags: Battle)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
23:05:33:516None[Preview] PresentationArmy PresentationArmy #81737 of empire 36 #81737 SetHiddenByFlag started, hidden: True, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
23:05:33:516None[Preview] PresentationArmy PresentationArmy #81737 of empire 36 #81737 SetHiddenByFlag finished (current flags: Battle)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
23:05:33:516None[Preview] PresentationArmy LandUnit_Era3_Common_Spies #67231 SetHiddenByFlag started, hidden: True, flags: Battle (current flags: Battle)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
23:05:33:516None[Preview] PresentationArmy LandUnit_Era4_Spain_Conquistadores #44605 SetHiddenByFlag started, hidden: True, flags: Battle (current flags: Battle)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
23:05:33:516NonePresentation Battle 83105: Execute action[18]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: ParticipantDeployed)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
23:05:33:665NonePresentation Battle 83105: Execute action[19]: EndDeployment. EmpireIndex=36. (initialActionType: EndDeployment)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
23:05:33:666NonePresentation Battle 83105: Execute action[19]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: EndDeployment)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
23:05:34:645NoneAI Synchronization took 132ms at frame 1213 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
23:05:34:891NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Nok, Constructible=Extension_Era5_BritishEmpire, Task=176751).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:05:34:891NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Tlatilco, Constructible=Extension_Era5_BritishEmpire, Task=176753).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:05:34:891NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Sarmizegetusa, Constructible=Extension_Era5_BritishEmpire, Task=176755).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:05:34:891NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Kucha, Constructible=Extension_Era5_BritishEmpire, Task=176757).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:05:35:721None[Sandbox] Process order. (Serial=1477, Empire=0, Order=Order OrderBattleMove - BattleGUID: 83105 BattleUnitGUID: 83111 AStarResults: [74, 58] --> [73, 58] --> [72, 58])
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:05:35:804NonePresentation Battle 83105: Execute action[20]: UnitTeleport. EmpireIndex=0. UnitGuid=83111, DestTile=[72, 58]. (initialActionType: UnitTeleport)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
23:05:35:915NoneEmpire 1 AI run took 1.0 seconds to be executed (0.2 seconds of AI processing and 1.0 seconds waiting for async requests)
Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()
23:05:37:934NoneAI Synchronization took 129ms at frame 1216 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
23:05:38:183NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Nok, Constructible=Extension_Era5_BritishEmpire, Task=176763).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:05:38:183NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Tlatilco, Constructible=Extension_Era5_BritishEmpire, Task=176765).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:05:38:183NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Sarmizegetusa, Constructible=Extension_Era5_BritishEmpire, Task=176767).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:05:38:183NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Kucha, Constructible=Extension_Era5_BritishEmpire, Task=176769).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:05:38:841None[Sandbox] Process order. (Serial=1478, Empire=0, Order=Order OrderBattleEndDeployment - BattleGUID: 83105 EmpireIndex: 0)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:05:38:915NonePresentation Battle 83105: Execute action[21]: EndDeployment. EmpireIndex=0. (initialActionType: EndDeployment)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
23:05:38:915NonePresentation Battle 83105: Execute action[21]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: EndDeployment)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
23:05:38:915NonePresentation Battle 83105: Execute action[22]: DeploymentAcknowledge (initialActionType: DeploymentAcknowledge)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
23:05:38:916None[Preview] Set PresentationUnit UnitVisualAffinity_Common_Era3_Mediterranean #81739 visual status as Hidden (previous visual status: OpponentDeployment)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
23:05:38:916None[Preview] Set PresentationUnit UnitVisualAffinity_Common_Era3_Mediterranean #81738 visual status as Hidden (previous visual status: OpponentDeployment)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
23:05:38:921None[Sandbox] Process order. (Serial=1479, Empire=0, Order=Order OrderBattleDeploymentAcknowledge, BattleGuid=#83105)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:05:39:045NonePresentation Battle 83105: Execute action[23]: NewRound. Round=0. (initialActionType: NewRound)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
23:05:39:049NonePresentation Battle 83105: Execute action[24]: StartEmpireRound. EmpireIndex=0. (initialActionType: StartEmpireRound)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
23:05:39:049NoneReleasePresentationBattlePreview attacker #62038, defender #81737
Amplitude.Mercury.Presentation.PresentationBattlePreviewController:ReleasePresentationBattlePreview(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
23:05:39:049None[Preview] PresentationArmy PresentationArmy #62038 of empire 0 #62038 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: Battle)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
23:05:39:049None[Preview] PresentationArmy PresentationArmy #81737 of empire 36 #81737 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: Battle)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
23:05:39:051NonePresentation Battle 83105: Execute action[24]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: StartEmpireRound)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
23:05:39:060UI Steam[UI] AnimatorComponent cannot start while UITransform.VisibleGlobally = false (/WindowsRoot/InGameSelection/BattleScreen/Content/_BattleStatus/_BattleTurns/Container/CapsulesGroup/_TurnCapsuleSample|UIAnimatorComponent)
Amplitude.UI.Animations.Scene.UIAnimatorComponent:Play() Amplitude.UI.Animations.Scene.UIAnimatorComponent:Play() Amplitude.Mercury.UI.BattleTurnCapsuleWidget:Expand(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.UI.BattleScreen_BattleTurns:RefreshCapsules(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.UI.BattleScreen_BattleTurns:Refresh(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.UI.BattleScreen_BattleStatus:Refresh(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.UI.BattleScreen:Refresh() Amplitude.UI.Windows.UIContainer:RefreshNow() Amplitude.UI.Windows.UIContainer:UpdateAndCheckDirty() Amplitude.UI.Windows.UIContainerManager:SpecificUpdate() Amplitude.UI.UIUpdatingManager:LateUpdate()
23:05:39:217NoneEmpire 1 AI run took 1.0 seconds to be executed (0.2 seconds of AI processing and 1.0 seconds waiting for async requests)
Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()
23:05:40:687None%TooltipEntityNameWithDiplomaticAttitudeFormat Trying to get a parameter 2 out of bound 2.
Amplitude.Framework.Localization.LocalizationContext:GetParameter(System.Reflection.RuntimeParameterInfo)
23:05:41:268NoneAI Synchronization took 134ms at frame 1222 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
23:05:41:512NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Nok, Constructible=Extension_Era5_BritishEmpire, Task=176779).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:05:41:512NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Tlatilco, Constructible=Extension_Era5_BritishEmpire, Task=176781).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:05:41:512NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Sarmizegetusa, Constructible=Extension_Era5_BritishEmpire, Task=176783).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:05:41:512NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Kucha, Constructible=Extension_Era5_BritishEmpire, Task=176785).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:05:41:531None[Sandbox] Process order. (Serial=1480, Empire=0, Order=Order OrderBattleAttack - BattleGUID: 83105 AttackerGUID: 83111 TargetPosition: 12314 ForceAttack: False)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:05:41:607NonePresentation Battle 83105: Execute action[25]: UnitAttack. EmpireIndex=0. Attacker=83111 (health=1.00), Defender=83107 (health=0.91). (initialActionType: UnitAttack)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
23:05:41:618NonePresentation Battle 83105: Execute action[25]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitAttack)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
23:05:41:658NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionLookAt of 'PresentationPawn(Clone)' of empire#0, pawnId=1131)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
23:05:41:658NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionRangedStartAttack of 'PresentationPawn(Clone)' of empire#0, pawnId=1131)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
23:05:41:659NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitProjectile of 'PresentationPawn(Clone)' of empire#0, pawnId=1131)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
23:05:41:659NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitProjectile of 'PresentationPawn(Clone)' of empire#0, pawnId=1131)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
23:05:41:659NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitProjectile of 'PresentationPawn(Clone)' of empire#0, pawnId=1131)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
23:05:41:666None%TooltipEntityNameWithDiplomaticAttitudeFormat Trying to get a parameter 2 out of bound 2.
Amplitude.Framework.Localization.LocalizationContext:GetParameter(System.Reflection.RuntimeParameterInfo)
23:05:42:520NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionTriggerHit of 'PresentationPawn(Clone)' of empire#36, pawnId=1150)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
23:05:42:520NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionTriggerHit of 'PresentationPawn(Clone)' of empire#36, pawnId=1151)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
23:05:42:521NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionTriggerHit of 'PresentationPawn(Clone)' of empire#36, pawnId=1152)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
23:05:42:533NoneEmpire 1 AI run took 1.0 seconds to be executed (0.2 seconds of AI processing and 1.0 seconds waiting for async requests)
Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()
23:05:42:676NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionSetProtectionAnimation of 'PresentationPawn(Clone)' of empire#36, pawnId=1150)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
23:05:42:676NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionSetAnimationInt of 'PresentationPawn(Clone)' of empire#36, pawnId=1150)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
23:05:42:676NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionRangedPostFight of 'PresentationPawn(Clone)' of empire#36, pawnId=1150)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
23:05:42:677NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitIdle of 'PresentationPawn(Clone)' of empire#0, pawnId=1131)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
23:05:42:677NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionRangedPostFight of 'PresentationPawn(Clone)' of empire#0, pawnId=1131)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
23:05:42:677NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionSetProtectionAnimation of 'PresentationPawn(Clone)' of empire#36, pawnId=1151)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
23:05:42:677NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionSetAnimationInt of 'PresentationPawn(Clone)' of empire#36, pawnId=1151)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
23:05:42:677NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionRangedPostFight of 'PresentationPawn(Clone)' of empire#36, pawnId=1151)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
23:05:42:677NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionSetProtectionAnimation of 'PresentationPawn(Clone)' of empire#36, pawnId=1152)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
23:05:42:677NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionSetAnimationInt of 'PresentationPawn(Clone)' of empire#36, pawnId=1152)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
23:05:42:677NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionRangedPostFight of 'PresentationPawn(Clone)' of empire#36, pawnId=1152)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
23:05:42:721None[Sandbox] Process order. (Serial=1481, Empire=0, Order=Order OrderBattleUnitActionClientAcknowledge)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:05:42:731None[Sandbox] Process order. (Serial=1482, Empire=0, Order=Order OrderBattleUnitActionServerAcknowledge)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:05:42:799NonePresentation Battle 83105: Execute action[26]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=0, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
23:05:42:799NonePresentation Battle 83105: Execute action[27]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=36, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
23:05:43:315None%TooltipEntityNameWithDiplomaticAttitudeFormat Trying to get a parameter 2 out of bound 2.
Amplitude.Framework.Localization.LocalizationContext:GetParameter(System.Reflection.RuntimeParameterInfo)
23:05:44:232None[Sandbox] Process order. (Serial=1483, Empire=0, Order=Order OrderBattleAttack - BattleGUID: 83105 AttackerGUID: 83112 TargetPosition: 12314 ForceAttack: False)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:05:44:308NonePresentation Battle 83105: Execute action[28]: UnitAttack. EmpireIndex=0. Attacker=83112 (health=1.00), Defender=83107 (health=0.78). (initialActionType: UnitAttack)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
23:05:44:309NonePresentation Battle 83105: Execute action[28]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitAttack)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
23:05:44:350NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionLookAt of 'PresentationPawn(Clone)' of empire#0, pawnId=1130)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
23:05:44:350NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionRangedStartAttack of 'PresentationPawn(Clone)' of empire#0, pawnId=1130)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
23:05:44:350NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitProjectile of 'PresentationPawn(Clone)' of empire#0, pawnId=1130)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
23:05:44:350NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitProjectile of 'PresentationPawn(Clone)' of empire#0, pawnId=1130)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
23:05:44:350NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitProjectile of 'PresentationPawn(Clone)' of empire#0, pawnId=1130)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
23:05:44:355None%TooltipEntityNameWithDiplomaticAttitudeFormat Trying to get a parameter 2 out of bound 2.
Amplitude.Framework.Localization.LocalizationContext:GetParameter(System.Reflection.RuntimeParameterInfo)
23:05:44:598NoneAI Synchronization took 140ms at frame 1231 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
23:05:44:843NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Nok, Constructible=Extension_Era5_BritishEmpire, Task=176791).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:05:44:843NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Tlatilco, Constructible=Extension_Era5_BritishEmpire, Task=176793).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:05:44:843NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Sarmizegetusa, Constructible=Extension_Era5_BritishEmpire, Task=176795).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:05:44:843NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Kucha, Constructible=Extension_Era5_BritishEmpire, Task=176797).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:05:45:222NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionTriggerHit of 'PresentationPawn(Clone)' of empire#36, pawnId=1150)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
23:05:45:222NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionTriggerHit of 'PresentationPawn(Clone)' of empire#36, pawnId=1151)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
23:05:45:222NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionTriggerHit of 'PresentationPawn(Clone)' of empire#36, pawnId=1152)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
23:05:45:382NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionSetProtectionAnimation of 'PresentationPawn(Clone)' of empire#36, pawnId=1150)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
23:05:45:382NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionSetAnimationInt of 'PresentationPawn(Clone)' of empire#36, pawnId=1150)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
23:05:45:382NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionRangedPostFight of 'PresentationPawn(Clone)' of empire#36, pawnId=1150)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
23:05:45:382NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitIdle of 'PresentationPawn(Clone)' of empire#0, pawnId=1130)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
23:05:45:382NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionRangedPostFight of 'PresentationPawn(Clone)' of empire#0, pawnId=1130)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
23:05:45:382NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionSetProtectionAnimation of 'PresentationPawn(Clone)' of empire#36, pawnId=1151)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
23:05:45:382NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionSetAnimationInt of 'PresentationPawn(Clone)' of empire#36, pawnId=1151)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
23:05:45:382NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionRangedPostFight of 'PresentationPawn(Clone)' of empire#36, pawnId=1151)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
23:05:45:382NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionSetProtectionAnimation of 'PresentationPawn(Clone)' of empire#36, pawnId=1152)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
23:05:45:382NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionSetAnimationInt of 'PresentationPawn(Clone)' of empire#36, pawnId=1152)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
23:05:45:382NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionRangedPostFight of 'PresentationPawn(Clone)' of empire#36, pawnId=1152)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
23:05:45:423None[Sandbox] Process order. (Serial=1484, Empire=0, Order=Order OrderBattleUnitActionClientAcknowledge)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:05:45:432None[Sandbox] Process order. (Serial=1485, Empire=0, Order=Order OrderBattleUnitActionServerAcknowledge)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:05:45:501NonePresentation Battle 83105: Execute action[29]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=0, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
23:05:45:502NonePresentation Battle 83105: Execute action[30]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=36, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
23:05:45:783None%TooltipEntityNameWithDiplomaticAttitudeFormat Trying to get a parameter 2 out of bound 2.
Amplitude.Framework.Localization.LocalizationContext:GetParameter(System.Reflection.RuntimeParameterInfo)
23:05:45:858NoneEmpire 1 AI run took 1.0 seconds to be executed (0.2 seconds of AI processing and 1.0 seconds waiting for async requests)
Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()
23:05:47:143None[Sandbox] Process order. (Serial=1486, Empire=0, Order=Order OrderBattleAttack - BattleGUID: 83105 AttackerGUID: 83108 TargetPosition: 12314 ForceAttack: False)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:05:47:222NonePresentation Battle 83105: Execute action[31]: UnitAttack. EmpireIndex=0. Attacker=83108 (health=1.00), Defender=83107 (health=0.17). (initialActionType: UnitAttack)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
23:05:47:223NonePresentation Battle 83105: Execute action[31]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitAttack)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
23:05:47:264NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionLookAt of 'PresentationPawn(Clone)' of empire#0, pawnId=178)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
23:05:47:264NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionRangedStartAttack of 'PresentationPawn(Clone)' of empire#0, pawnId=178)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
23:05:47:264NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitProjectile of 'PresentationPawn(Clone)' of empire#0, pawnId=178)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
23:05:47:264NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionLookAt of 'PresentationPawn(Clone)' of empire#0, pawnId=179)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
23:05:47:264NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionRangedStartAttack of 'PresentationPawn(Clone)' of empire#0, pawnId=179)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
23:05:47:264NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitProjectile of 'PresentationPawn(Clone)' of empire#0, pawnId=179)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
23:05:47:264NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionLookAt of 'PresentationPawn(Clone)' of empire#0, pawnId=180)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
23:05:47:264NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionRangedStartAttack of 'PresentationPawn(Clone)' of empire#0, pawnId=180)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
23:05:47:264NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitProjectile of 'PresentationPawn(Clone)' of empire#0, pawnId=180)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
23:05:47:264NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionLookAt of 'PresentationPawn(Clone)' of empire#0, pawnId=181)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
23:05:47:264NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionRangedStartAttack of 'PresentationPawn(Clone)' of empire#0, pawnId=181)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
23:05:47:264NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitProjectile of 'PresentationPawn(Clone)' of empire#0, pawnId=181)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
23:05:47:264NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionLookAt of 'PresentationPawn(Clone)' of empire#0, pawnId=182)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
23:05:47:264NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionRangedStartAttack of 'PresentationPawn(Clone)' of empire#0, pawnId=182)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
23:05:47:264NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitProjectile of 'PresentationPawn(Clone)' of empire#0, pawnId=182)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
23:05:47:264NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionLookAt of 'PresentationPawn(Clone)' of empire#0, pawnId=183)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
23:05:47:264NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionRangedStartAttack of 'PresentationPawn(Clone)' of empire#0, pawnId=183)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
23:05:47:264NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitProjectile of 'PresentationPawn(Clone)' of empire#0, pawnId=183)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
23:05:47:264NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionLookAt of 'PresentationPawn(Clone)' of empire#0, pawnId=184)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
23:05:47:264NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionRangedStartAttack of 'PresentationPawn(Clone)' of empire#0, pawnId=184)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
23:05:47:264NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitProjectile of 'PresentationPawn(Clone)' of empire#0, pawnId=184)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
23:05:47:264NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionLookAt of 'PresentationPawn(Clone)' of empire#0, pawnId=185)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
23:05:47:264NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionRangedStartAttack of 'PresentationPawn(Clone)' of empire#0, pawnId=185)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
23:05:47:264NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitProjectile of 'PresentationPawn(Clone)' of empire#0, pawnId=185)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
23:05:47:264NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionLookAt of 'PresentationPawn(Clone)' of empire#0, pawnId=186)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
23:05:47:264NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionRangedStartAttack of 'PresentationPawn(Clone)' of empire#0, pawnId=186)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
23:05:47:264NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitProjectile of 'PresentationPawn(Clone)' of empire#0, pawnId=186)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
23:05:47:270None%TooltipEntityNameWithDiplomaticAttitudeFormat Trying to get a parameter 2 out of bound 2.
Amplitude.Framework.Localization.LocalizationContext:GetParameter(System.Reflection.RuntimeParameterInfo)
23:05:47:462NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitIdle of 'PresentationPawn(Clone)' of empire#0, pawnId=183)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
23:05:47:462NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitIdle of 'PresentationPawn(Clone)' of empire#0, pawnId=185)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
23:05:47:501NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionKillPawn of 'PresentationPawn(Clone)' of empire#36, pawnId=1151)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
23:05:47:502NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitIdle of 'PresentationPawn(Clone)' of empire#0, pawnId=178)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
23:05:47:502NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitIdle of 'PresentationPawn(Clone)' of empire#0, pawnId=182)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
23:05:47:502NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitIdle of 'PresentationPawn(Clone)' of empire#0, pawnId=184)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
23:05:47:541NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitIdle of 'PresentationPawn(Clone)' of empire#0, pawnId=186)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
23:05:47:581NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionKillPawn of 'PresentationPawn(Clone)' of empire#36, pawnId=1150)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
23:05:47:581NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitIdle of 'PresentationPawn(Clone)' of empire#0, pawnId=179)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
23:05:47:622NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionTriggerHit of 'PresentationPawn(Clone)' of empire#36, pawnId=1152)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
23:05:47:622NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitIdle of 'PresentationPawn(Clone)' of empire#0, pawnId=181)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
23:05:47:781NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionSetProtectionAnimation of 'PresentationPawn(Clone)' of empire#36, pawnId=1152)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
23:05:47:781NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionSetAnimationInt of 'PresentationPawn(Clone)' of empire#36, pawnId=1152)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
23:05:47:781NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionRangedPostFight of 'PresentationPawn(Clone)' of empire#36, pawnId=1152)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
23:05:47:781NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitIdle of 'PresentationPawn(Clone)' of empire#0, pawnId=180)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
23:05:47:922NoneAI Synchronization took 136ms at frame 1238 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
23:05:47:940None[PresentationChoreography] PawnActionRangedStartAttack 'PresentationPawn(Clone)' of empire#0, pawnId=185 OnAttackCompleted while safeguard has not been catched.
Amplitude.Mercury.Presentation.PawnActionRangedStartAttack:OnAttackCompleted(System.Reflection.RuntimeParameterInfo)
23:05:47:940None[PresentationChoreography] PawnActionRangedStartAttack 'PresentationPawn(Clone)' of empire#0, pawnId=183 OnAttackCompleted while safeguard has not been catched.
Amplitude.Mercury.Presentation.PawnActionRangedStartAttack:OnAttackCompleted(System.Reflection.RuntimeParameterInfo)
23:05:47:981None[PresentationChoreography] PawnActionRangedStartAttack 'PresentationPawn(Clone)' of empire#0, pawnId=184 OnAttackCompleted while safeguard has not been catched.
Amplitude.Mercury.Presentation.PawnActionRangedStartAttack:OnAttackCompleted(System.Reflection.RuntimeParameterInfo)
23:05:47:981None[PresentationChoreography] PawnActionRangedStartAttack 'PresentationPawn(Clone)' of empire#0, pawnId=182 OnAttackCompleted while safeguard has not been catched.
Amplitude.Mercury.Presentation.PawnActionRangedStartAttack:OnAttackCompleted(System.Reflection.RuntimeParameterInfo)
23:05:47:981None[PresentationChoreography] PawnActionRangedStartAttack 'PresentationPawn(Clone)' of empire#0, pawnId=178 OnAttackCompleted while safeguard has not been catched.
Amplitude.Mercury.Presentation.PawnActionRangedStartAttack:OnAttackCompleted(System.Reflection.RuntimeParameterInfo)
23:05:48:020None[PresentationChoreography] PawnActionRangedStartAttack 'PresentationPawn(Clone)' of empire#0, pawnId=186 OnAttackCompleted while safeguard has not been catched.
Amplitude.Mercury.Presentation.PawnActionRangedStartAttack:OnAttackCompleted(System.Reflection.RuntimeParameterInfo)
23:05:48:060None[PresentationChoreography] PawnActionRangedStartAttack 'PresentationPawn(Clone)' of empire#0, pawnId=179 OnAttackCompleted while safeguard has not been catched.
Amplitude.Mercury.Presentation.PawnActionRangedStartAttack:OnAttackCompleted(System.Reflection.RuntimeParameterInfo)
23:05:48:100None[PresentationChoreography] PawnActionRangedStartAttack 'PresentationPawn(Clone)' of empire#0, pawnId=181 OnAttackCompleted while safeguard has not been catched.
Amplitude.Mercury.Presentation.PawnActionRangedStartAttack:OnAttackCompleted(System.Reflection.RuntimeParameterInfo)
23:05:48:100None[PresentationChoreography] PawnActionRangedStartAttack 'PresentationPawn(Clone)' of empire#0, pawnId=180 OnAttackCompleted while safeguard has not been catched.
Amplitude.Mercury.Presentation.PawnActionRangedStartAttack:OnAttackCompleted(System.Reflection.RuntimeParameterInfo)
23:05:48:174NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Nok, Constructible=Extension_Era5_BritishEmpire, Task=176807).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:05:48:174NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Tlatilco, Constructible=Extension_Era5_BritishEmpire, Task=176809).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:05:48:174NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Sarmizegetusa, Constructible=Extension_Era5_BritishEmpire, Task=176811).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:05:48:174NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Kucha, Constructible=Extension_Era5_BritishEmpire, Task=176813).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:05:49:015None%TooltipEntityNameWithDiplomaticAttitudeFormat Trying to get a parameter 2 out of bound 2.
Amplitude.Framework.Localization.LocalizationContext:GetParameter(System.Reflection.RuntimeParameterInfo)
23:05:49:188NoneEmpire 1 AI run took 1.0 seconds to be executed (0.2 seconds of AI processing and 1.0 seconds waiting for async requests)
Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()
23:05:49:774NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionRangedPostFight of 'PresentationPawn(Clone)' of empire#0, pawnId=183)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
23:05:49:774NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionRangedPostFight of 'PresentationPawn(Clone)' of empire#0, pawnId=185)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
23:05:49:815NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionRangedPostFight of 'PresentationPawn(Clone)' of empire#0, pawnId=178)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
23:05:49:815NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionRangedPostFight of 'PresentationPawn(Clone)' of empire#0, pawnId=182)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
23:05:49:815NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionRangedPostFight of 'PresentationPawn(Clone)' of empire#0, pawnId=184)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
23:05:49:856NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionRangedPostFight of 'PresentationPawn(Clone)' of empire#0, pawnId=186)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
23:05:49:895NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionRangedPostFight of 'PresentationPawn(Clone)' of empire#0, pawnId=179)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
23:05:49:935NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionRangedPostFight of 'PresentationPawn(Clone)' of empire#0, pawnId=180)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
23:05:49:935NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionRangedPostFight of 'PresentationPawn(Clone)' of empire#0, pawnId=181)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
23:05:49:983None[Sandbox] Process order. (Serial=1487, Empire=0, Order=Order OrderBattleUnitActionClientAcknowledge)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:05:49:994None[Sandbox] Process order. (Serial=1488, Empire=0, Order=Order OrderBattleUnitActionServerAcknowledge)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:05:50:097NonePresentation Battle 83105: Execute action[32]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=0, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
23:05:50:097NonePresentation Battle 83105: Execute action[33]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=36, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
23:05:50:343None[Sandbox] Process order. (Serial=1489, Empire=0, Order=Order OrderBattleAttack - BattleGUID: 83105 AttackerGUID: 83109 TargetPosition: 12314 ForceAttack: False)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:05:50:419NonePresentation Battle 83105: Execute action[34]: UnitAttack. EmpireIndex=0. Attacker=83109 (health=1.00), Defender=83107 (health=0.00). (initialActionType: UnitAttack)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
23:05:50:420NonePresentation Battle 83105: Execute action[34]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitAttack)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
23:05:50:420NonePresentation Battle 83105: Execute action[34]: UpdateBattleUnits. EmpireIndex=0, unitCount=2 (initialActionType: UnitAttack)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
23:05:51:241NoneAI Synchronization took 135ms at frame 1245 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
23:05:51:485NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Nok, Constructible=Extension_Era5_BritishEmpire, Task=176819).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:05:51:485NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Tlatilco, Constructible=Extension_Era5_BritishEmpire, Task=176821).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:05:51:485NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Sarmizegetusa, Constructible=Extension_Era5_BritishEmpire, Task=176823).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:05:51:485NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Kucha, Constructible=Extension_Era5_BritishEmpire, Task=176825).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:05:51:506NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionLookAt of 'PresentationPawn(Clone)' of empire#0, pawnId=1141)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
23:05:51:506NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionRangedStartAttack of 'PresentationPawn(Clone)' of empire#0, pawnId=1141)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
23:05:51:506NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitProjectile of 'PresentationPawn(Clone)' of empire#0, pawnId=1141)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
23:05:51:506NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionLookAt of 'PresentationPawn(Clone)' of empire#0, pawnId=1142)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
23:05:51:506NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionRangedStartAttack of 'PresentationPawn(Clone)' of empire#0, pawnId=1142)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
23:05:51:506NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitProjectile of 'PresentationPawn(Clone)' of empire#0, pawnId=1142)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
23:05:51:506NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionLookAt of 'PresentationPawn(Clone)' of empire#0, pawnId=1143)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
23:05:51:506NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionRangedStartAttack of 'PresentationPawn(Clone)' of empire#0, pawnId=1143)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
23:05:51:506NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitProjectile of 'PresentationPawn(Clone)' of empire#0, pawnId=1143)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
23:05:51:506NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionLookAt of 'PresentationPawn(Clone)' of empire#0, pawnId=1144)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
23:05:51:506NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionRangedStartAttack of 'PresentationPawn(Clone)' of empire#0, pawnId=1144)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
23:05:51:507NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitProjectile of 'PresentationPawn(Clone)' of empire#0, pawnId=1144)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
23:05:51:507NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionLookAt of 'PresentationPawn(Clone)' of empire#0, pawnId=1145)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
23:05:51:507NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionRangedStartAttack of 'PresentationPawn(Clone)' of empire#0, pawnId=1145)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
23:05:51:507NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitProjectile of 'PresentationPawn(Clone)' of empire#0, pawnId=1145)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
23:05:51:507NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionLookAt of 'PresentationPawn(Clone)' of empire#0, pawnId=1146)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
23:05:51:507NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionRangedStartAttack of 'PresentationPawn(Clone)' of empire#0, pawnId=1146)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
23:05:51:507NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitProjectile of 'PresentationPawn(Clone)' of empire#0, pawnId=1146)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
23:05:51:507NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionLookAt of 'PresentationPawn(Clone)' of empire#0, pawnId=1147)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
23:05:51:507NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionRangedStartAttack of 'PresentationPawn(Clone)' of empire#0, pawnId=1147)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
23:05:51:507NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitProjectile of 'PresentationPawn(Clone)' of empire#0, pawnId=1147)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
23:05:51:507NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionLookAt of 'PresentationPawn(Clone)' of empire#0, pawnId=1148)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
23:05:51:507NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionRangedStartAttack of 'PresentationPawn(Clone)' of empire#0, pawnId=1148)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
23:05:51:507NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitProjectile of 'PresentationPawn(Clone)' of empire#0, pawnId=1148)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
23:05:51:507NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionLookAt of 'PresentationPawn(Clone)' of empire#0, pawnId=1149)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
23:05:51:507NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionRangedStartAttack of 'PresentationPawn(Clone)' of empire#0, pawnId=1149)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
23:05:51:507NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitProjectile of 'PresentationPawn(Clone)' of empire#0, pawnId=1149)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
23:05:51:744NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitIdle of 'PresentationPawn(Clone)' of empire#0, pawnId=1144)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
23:05:51:785NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionKillPawn of 'PresentationPawn(Clone)' of empire#36, pawnId=1152)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
23:05:51:785NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitIdle of 'PresentationPawn(Clone)' of empire#0, pawnId=1141)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
23:05:51:785NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitIdle of 'PresentationPawn(Clone)' of empire#0, pawnId=1142)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
23:05:51:785NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitIdle of 'PresentationPawn(Clone)' of empire#0, pawnId=1143)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
23:05:51:785NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitIdle of 'PresentationPawn(Clone)' of empire#0, pawnId=1145)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
23:05:51:823NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitIdle of 'PresentationPawn(Clone)' of empire#0, pawnId=1146)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
23:05:51:823NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitIdle of 'PresentationPawn(Clone)' of empire#0, pawnId=1148)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
23:05:51:823NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitIdle of 'PresentationPawn(Clone)' of empire#0, pawnId=1149)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
23:05:51:863NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitIdle of 'PresentationPawn(Clone)' of empire#0, pawnId=1147)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
23:05:52:223None[PresentationChoreography] PawnActionRangedStartAttack 'PresentationPawn(Clone)' of empire#0, pawnId=1144 OnAttackCompleted while safeguard has not been catched.
Amplitude.Mercury.Presentation.PawnActionRangedStartAttack:OnAttackCompleted(System.Reflection.RuntimeParameterInfo)
23:05:52:261None[PresentationChoreography] PawnActionRangedStartAttack 'PresentationPawn(Clone)' of empire#0, pawnId=1145 OnAttackCompleted while safeguard has not been catched.
Amplitude.Mercury.Presentation.PawnActionRangedStartAttack:OnAttackCompleted(System.Reflection.RuntimeParameterInfo)
23:05:52:261None[PresentationChoreography] PawnActionRangedStartAttack 'PresentationPawn(Clone)' of empire#0, pawnId=1143 OnAttackCompleted while safeguard has not been catched.
Amplitude.Mercury.Presentation.PawnActionRangedStartAttack:OnAttackCompleted(System.Reflection.RuntimeParameterInfo)
23:05:52:261None[PresentationChoreography] PawnActionRangedStartAttack 'PresentationPawn(Clone)' of empire#0, pawnId=1142 OnAttackCompleted while safeguard has not been catched.
Amplitude.Mercury.Presentation.PawnActionRangedStartAttack:OnAttackCompleted(System.Reflection.RuntimeParameterInfo)
23:05:52:261None[PresentationChoreography] PawnActionRangedStartAttack 'PresentationPawn(Clone)' of empire#0, pawnId=1141 OnAttackCompleted while safeguard has not been catched.
Amplitude.Mercury.Presentation.PawnActionRangedStartAttack:OnAttackCompleted(System.Reflection.RuntimeParameterInfo)
23:05:52:301None[PresentationChoreography] PawnActionRangedStartAttack 'PresentationPawn(Clone)' of empire#0, pawnId=1149 OnAttackCompleted while safeguard has not been catched.
Amplitude.Mercury.Presentation.PawnActionRangedStartAttack:OnAttackCompleted(System.Reflection.RuntimeParameterInfo)
23:05:52:302None[PresentationChoreography] PawnActionRangedStartAttack 'PresentationPawn(Clone)' of empire#0, pawnId=1148 OnAttackCompleted while safeguard has not been catched.
Amplitude.Mercury.Presentation.PawnActionRangedStartAttack:OnAttackCompleted(System.Reflection.RuntimeParameterInfo)
23:05:52:302None[PresentationChoreography] PawnActionRangedStartAttack 'PresentationPawn(Clone)' of empire#0, pawnId=1146 OnAttackCompleted while safeguard has not been catched.
Amplitude.Mercury.Presentation.PawnActionRangedStartAttack:OnAttackCompleted(System.Reflection.RuntimeParameterInfo)
23:05:52:341None[PresentationChoreography] PawnActionRangedStartAttack 'PresentationPawn(Clone)' of empire#0, pawnId=1147 OnAttackCompleted while safeguard has not been catched.
Amplitude.Mercury.Presentation.PawnActionRangedStartAttack:OnAttackCompleted(System.Reflection.RuntimeParameterInfo)
23:05:52:489NoneEmpire 1 AI run took 1.0 seconds to be executed (0.2 seconds of AI processing and 1.0 seconds waiting for async requests)
Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()
23:05:52:503None[Sandbox] Process order. (Serial=1490, Empire=0, Order=Order OrderBattleMove - BattleGUID: 83105 BattleUnitGUID: 83110 AStarResults: [73, 59] --> [74, 60])
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:05:52:617NonePresentation Battle 83105: Execute action[35]: UnitMove. EmpireIndex=0. UnitGuid=83110, DestTile=[74, 60]. (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
23:05:52:619NonePresentation Battle 83105: Execute action[35]: UnitGoto. EmpireIndex=0. UnitGuid=83110, DestTile=[73, 59]. (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
23:05:52:619NonePresentation Battle 83105: Execute action[35]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
23:05:52:619NonePresentation Battle 83105: Execute action[35]: UnitGoto. EmpireIndex=0. UnitGuid=83110, DestTile=[74, 60]. (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
23:05:52:619NonePresentation Battle 83105: Execute action[35]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
23:05:52:619NonePresentation Battle 83105: Execute action[35]: UpdateBattleUnits. EmpireIndex=0, unitCount=5 (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
23:05:53:494None%TooltipEntityNameWithDiplomaticAttitudeFormat Trying to get a parameter 2 out of bound 2.
Amplitude.Framework.Localization.LocalizationContext:GetParameter(System.Reflection.RuntimeParameterInfo)
23:05:53:614None%TooltipEntityNameWithDiplomaticAttitudeFormat Trying to get a parameter 2 out of bound 2.
Amplitude.Framework.Localization.LocalizationContext:GetParameter(System.Reflection.RuntimeParameterInfo)
23:05:54:050NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionRangedPostFight of 'PresentationPawn(Clone)' of empire#0, pawnId=1144)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
23:05:54:091NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionRangedPostFight of 'PresentationPawn(Clone)' of empire#0, pawnId=1141)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
23:05:54:091NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionRangedPostFight of 'PresentationPawn(Clone)' of empire#0, pawnId=1142)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
23:05:54:091NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionRangedPostFight of 'PresentationPawn(Clone)' of empire#0, pawnId=1143)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
23:05:54:091NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionRangedPostFight of 'PresentationPawn(Clone)' of empire#0, pawnId=1145)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
23:05:54:130NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionRangedPostFight of 'PresentationPawn(Clone)' of empire#0, pawnId=1146)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
23:05:54:130NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionRangedPostFight of 'PresentationPawn(Clone)' of empire#0, pawnId=1148)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
23:05:54:130NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionRangedPostFight of 'PresentationPawn(Clone)' of empire#0, pawnId=1149)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
23:05:54:170NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionRangedPostFight of 'PresentationPawn(Clone)' of empire#0, pawnId=1147)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
23:05:54:214None[Sandbox] Process order. (Serial=1491, Empire=0, Order=Order OrderBattleUnitActionClientAcknowledge)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:05:54:224None[Sandbox] Process order. (Serial=1492, Empire=0, Order=Order OrderBattleUnitActionServerAcknowledge)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:05:54:292NonePresentation Battle 83105: Execute action[36]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=0, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
23:05:54:293NonePresentation Battle 83105: Execute action[37]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=36, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
23:05:54:528NoneAI Synchronization took 133ms at frame 1252 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
23:05:54:776NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Nok, Constructible=Extension_Era5_BritishEmpire, Task=176835).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:05:54:776NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Tlatilco, Constructible=Extension_Era5_BritishEmpire, Task=176837).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:05:54:776NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Sarmizegetusa, Constructible=Extension_Era5_BritishEmpire, Task=176839).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:05:54:776NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Kucha, Constructible=Extension_Era5_BritishEmpire, Task=176841).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:05:55:057None%TooltipEntityNameWithDiplomaticAttitudeFormat Trying to get a parameter 2 out of bound 2.
Amplitude.Framework.Localization.LocalizationContext:GetParameter(System.Reflection.RuntimeParameterInfo)
23:05:55:790NoneEmpire 1 AI run took 1.0 seconds to be executed (0.2 seconds of AI processing and 1.0 seconds waiting for async requests)
Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()
23:05:55:825None[Sandbox] Process order. (Serial=1493, Empire=0, Order=Order OrderBattleAttack - BattleGUID: 83105 AttackerGUID: 83110 TargetPosition: 12315 ForceAttack: False)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:05:55:902NonePresentation Battle 83105: Execute action[38]: UnitAttack. EmpireIndex=0. Attacker=83110 (health=1.00), Defender=83106 (health=0.47). (initialActionType: UnitAttack)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
23:05:55:902NonePresentation Battle 83105: Execute action[38]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitAttack)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
23:05:55:903NonePresentation Battle 83105: Execute action[39]: RoundAcknowledge (initialActionType: RoundAcknowledge)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
23:05:55:905None[Sandbox] Process order. (Serial=1494, Empire=0, Order=Order OrderBattleRoundAcknowledge, BattleGuid=#83105)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:05:55:949None%TooltipEntityNameWithDiplomaticAttitudeFormat Trying to get a parameter 2 out of bound 2.
Amplitude.Framework.Localization.LocalizationContext:GetParameter(System.Reflection.RuntimeParameterInfo)
23:05:57:862NoneAI Synchronization took 134ms at frame 1258 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
23:05:58:107NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Nok, Constructible=Extension_Era5_BritishEmpire, Task=176847).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:05:58:107NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Tlatilco, Constructible=Extension_Era5_BritishEmpire, Task=176849).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:05:58:107NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Sarmizegetusa, Constructible=Extension_Era5_BritishEmpire, Task=176851).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:05:58:107NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Kucha, Constructible=Extension_Era5_BritishEmpire, Task=176853).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:05:59:114NoneEmpire 1 AI run took 1.0 seconds to be executed (0.2 seconds of AI processing and 1.0 seconds waiting for async requests)
Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()
23:05:59:716None[Sandbox] Process order. (Serial=1495, Empire=0, Order=Order OrderBattleUnitActionClientAcknowledge)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:05:59:726None[Sandbox] Process order. (Serial=1496, Empire=0, Order=Order OrderBattleUnitActionServerAcknowledge)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:06:00:877NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionLookAt of 'PresentationPawn(Clone)' of empire#0, pawnId=1132)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
23:06:00:877NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionRangedStartAttack of 'PresentationPawn(Clone)' of empire#0, pawnId=1132)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
23:06:00:877NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitProjectile of 'PresentationPawn(Clone)' of empire#0, pawnId=1132)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
23:06:00:877NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionLookAt of 'PresentationPawn(Clone)' of empire#0, pawnId=1133)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
23:06:00:877NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionRangedStartAttack of 'PresentationPawn(Clone)' of empire#0, pawnId=1133)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
23:06:00:877NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitProjectile of 'PresentationPawn(Clone)' of empire#0, pawnId=1133)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
23:06:00:877NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionLookAt of 'PresentationPawn(Clone)' of empire#0, pawnId=1134)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
23:06:00:877NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionRangedStartAttack of 'PresentationPawn(Clone)' of empire#0, pawnId=1134)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
23:06:00:877NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitProjectile of 'PresentationPawn(Clone)' of empire#0, pawnId=1134)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
23:06:00:877NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionLookAt of 'PresentationPawn(Clone)' of empire#0, pawnId=1135)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
23:06:00:877NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionRangedStartAttack of 'PresentationPawn(Clone)' of empire#0, pawnId=1135)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
23:06:00:877NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitProjectile of 'PresentationPawn(Clone)' of empire#0, pawnId=1135)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
23:06:00:877NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionLookAt of 'PresentationPawn(Clone)' of empire#0, pawnId=1136)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
23:06:00:877NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionRangedStartAttack of 'PresentationPawn(Clone)' of empire#0, pawnId=1136)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
23:06:00:877NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitProjectile of 'PresentationPawn(Clone)' of empire#0, pawnId=1136)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
23:06:00:877NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionLookAt of 'PresentationPawn(Clone)' of empire#0, pawnId=1137)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
23:06:00:877NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionRangedStartAttack of 'PresentationPawn(Clone)' of empire#0, pawnId=1137)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
23:06:00:877NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitProjectile of 'PresentationPawn(Clone)' of empire#0, pawnId=1137)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
23:06:00:877NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionLookAt of 'PresentationPawn(Clone)' of empire#0, pawnId=1138)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
23:06:00:877NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionRangedStartAttack of 'PresentationPawn(Clone)' of empire#0, pawnId=1138)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
23:06:00:877NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitProjectile of 'PresentationPawn(Clone)' of empire#0, pawnId=1138)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
23:06:00:877NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionLookAt of 'PresentationPawn(Clone)' of empire#0, pawnId=1139)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
23:06:00:877NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionRangedStartAttack of 'PresentationPawn(Clone)' of empire#0, pawnId=1139)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
23:06:00:877NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitProjectile of 'PresentationPawn(Clone)' of empire#0, pawnId=1139)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
23:06:00:877NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionLookAt of 'PresentationPawn(Clone)' of empire#0, pawnId=1140)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
23:06:00:877NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionRangedStartAttack of 'PresentationPawn(Clone)' of empire#0, pawnId=1140)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
23:06:00:877NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitProjectile of 'PresentationPawn(Clone)' of empire#0, pawnId=1140)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
23:06:00:976NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitIdle of 'PresentationPawn(Clone)' of empire#0, pawnId=1135)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
23:06:01:013NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitIdle of 'PresentationPawn(Clone)' of empire#0, pawnId=1137)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
23:06:01:047NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionTriggerHit of 'PresentationPawn(Clone)' of empire#36, pawnId=1000)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
23:06:01:047NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitIdle of 'PresentationPawn(Clone)' of empire#0, pawnId=1136)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
23:06:01:047NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitIdle of 'PresentationPawn(Clone)' of empire#0, pawnId=1138)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
23:06:01:047NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitIdle of 'PresentationPawn(Clone)' of empire#0, pawnId=1139)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
23:06:01:112NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitIdle of 'PresentationPawn(Clone)' of empire#0, pawnId=1140)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
23:06:01:113NoneAI Synchronization took 132ms at frame 1262 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
23:06:01:145NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionKillPawn of 'PresentationPawn(Clone)' of empire#36, pawnId=1002)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
23:06:01:145NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitIdle of 'PresentationPawn(Clone)' of empire#0, pawnId=1133)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
23:06:01:177NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionTriggerHit of 'PresentationPawn(Clone)' of empire#36, pawnId=1001)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
23:06:01:177NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionSetProtectionAnimation of 'PresentationPawn(Clone)' of empire#36, pawnId=1000)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
23:06:01:177NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionSetAnimationInt of 'PresentationPawn(Clone)' of empire#36, pawnId=1000)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
23:06:01:177NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionRangedPostFight of 'PresentationPawn(Clone)' of empire#36, pawnId=1000)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
23:06:01:177NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitIdle of 'PresentationPawn(Clone)' of empire#0, pawnId=1134)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
23:06:01:307NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionSetProtectionAnimation of 'PresentationPawn(Clone)' of empire#36, pawnId=1001)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
23:06:01:307NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionSetAnimationInt of 'PresentationPawn(Clone)' of empire#36, pawnId=1001)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
23:06:01:307NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionRangedPostFight of 'PresentationPawn(Clone)' of empire#36, pawnId=1001)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
23:06:01:307NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitIdle of 'PresentationPawn(Clone)' of empire#0, pawnId=1132)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
23:06:01:358NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Nok, Constructible=Extension_Era5_BritishEmpire, Task=176863).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:06:01:358NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Tlatilco, Constructible=Extension_Era5_BritishEmpire, Task=176865).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:06:01:358NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Sarmizegetusa, Constructible=Extension_Era5_BritishEmpire, Task=176867).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:06:01:358NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Kucha, Constructible=Extension_Era5_BritishEmpire, Task=176869).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:06:01:472None[PresentationChoreography] PawnActionRangedStartAttack 'PresentationPawn(Clone)' of empire#0, pawnId=1135 OnAttackCompleted while safeguard has not been catched.
Amplitude.Mercury.Presentation.PawnActionRangedStartAttack:OnAttackCompleted(System.Reflection.RuntimeParameterInfo)
23:06:01:505None[PresentationChoreography] PawnActionRangedStartAttack 'PresentationPawn(Clone)' of empire#0, pawnId=1137 OnAttackCompleted while safeguard has not been catched.
Amplitude.Mercury.Presentation.PawnActionRangedStartAttack:OnAttackCompleted(System.Reflection.RuntimeParameterInfo)
23:06:01:536None[PresentationChoreography] PawnActionRangedStartAttack 'PresentationPawn(Clone)' of empire#0, pawnId=1139 OnAttackCompleted while safeguard has not been catched.
Amplitude.Mercury.Presentation.PawnActionRangedStartAttack:OnAttackCompleted(System.Reflection.RuntimeParameterInfo)
23:06:01:536None[PresentationChoreography] PawnActionRangedStartAttack 'PresentationPawn(Clone)' of empire#0, pawnId=1138 OnAttackCompleted while safeguard has not been catched.
Amplitude.Mercury.Presentation.PawnActionRangedStartAttack:OnAttackCompleted(System.Reflection.RuntimeParameterInfo)
23:06:01:536None[PresentationChoreography] PawnActionRangedStartAttack 'PresentationPawn(Clone)' of empire#0, pawnId=1136 OnAttackCompleted while safeguard has not been catched.
Amplitude.Mercury.Presentation.PawnActionRangedStartAttack:OnAttackCompleted(System.Reflection.RuntimeParameterInfo)
23:06:01:536None[PresentationChoreography] PawnActionRangedStartAttack 'PresentationPawn(Clone)' of empire#0, pawnId=1134 OnAttackCompleted while safeguard has not been catched.
Amplitude.Mercury.Presentation.PawnActionRangedStartAttack:OnAttackCompleted(System.Reflection.RuntimeParameterInfo)
23:06:01:602None[PresentationChoreography] PawnActionRangedStartAttack 'PresentationPawn(Clone)' of empire#0, pawnId=1140 OnAttackCompleted while safeguard has not been catched.
Amplitude.Mercury.Presentation.PawnActionRangedStartAttack:OnAttackCompleted(System.Reflection.RuntimeParameterInfo)
23:06:01:634None[PresentationChoreography] PawnActionRangedStartAttack 'PresentationPawn(Clone)' of empire#0, pawnId=1133 OnAttackCompleted while safeguard has not been catched.
Amplitude.Mercury.Presentation.PawnActionRangedStartAttack:OnAttackCompleted(System.Reflection.RuntimeParameterInfo)
23:06:01:667None[PresentationChoreography] PawnActionRangedStartAttack 'PresentationPawn(Clone)' of empire#0, pawnId=1132 OnAttackCompleted while safeguard has not been catched.
Amplitude.Mercury.Presentation.PawnActionRangedStartAttack:OnAttackCompleted(System.Reflection.RuntimeParameterInfo)
23:06:02:392NoneEmpire 1 AI run took 1.0 seconds to be executed (0.2 seconds of AI processing and 1.0 seconds waiting for async requests)
Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()
23:06:03:279NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionRangedPostFight of 'PresentationPawn(Clone)' of empire#0, pawnId=1135)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
23:06:03:313NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionRangedPostFight of 'PresentationPawn(Clone)' of empire#0, pawnId=1137)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
23:06:03:346NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionRangedPostFight of 'PresentationPawn(Clone)' of empire#0, pawnId=1134)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
23:06:03:346NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionRangedPostFight of 'PresentationPawn(Clone)' of empire#0, pawnId=1136)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
23:06:03:346NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionRangedPostFight of 'PresentationPawn(Clone)' of empire#0, pawnId=1138)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
23:06:03:346NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionRangedPostFight of 'PresentationPawn(Clone)' of empire#0, pawnId=1139)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
23:06:03:380NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionRangedPostFight of 'PresentationPawn(Clone)' of empire#0, pawnId=1140)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
23:06:03:414NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionRangedPostFight of 'PresentationPawn(Clone)' of empire#0, pawnId=1133)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
23:06:03:449NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionRangedPostFight of 'PresentationPawn(Clone)' of empire#0, pawnId=1132)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
23:06:03:480NonePresentation Battle 83105: Execute action[40]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=0, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
23:06:03:488None[Sandbox] Process order. (Serial=1497, Empire=0, Order=Order OrderBattleUnitActionClientAcknowledge)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:06:03:498None[Sandbox] Process order. (Serial=1498, Empire=0, Order=Order OrderBattleUnitActionServerAcknowledge)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:06:03:550None[Sandbox] Process order. (Serial=1499, Empire=36, Order=Order OrderBattleMoveAndAttack - BattleGUID: 83105 AttackerGUID: 83106 TargetPosition: 12314 ForceAttack: False IgnoreFoW: True AStarResults: [75, 60] --> [74, 61])
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:06:03:597NonePresentation Battle 83105: Execute action[41]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=0, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
23:06:03:598NonePresentation Battle 83105: Execute action[42]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=36, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
23:06:03:598NonePresentation Battle 83105: Execute action[43]: StartEmpireRound. EmpireIndex=36. (initialActionType: StartEmpireRound)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
23:06:03:598NoneCould not find PresentationBattlePreview with armyEntityGUID=62038, targetEntityGUID=81737.
Amplitude.Mercury.Presentation.PresentationBattlePreviewController:ReleasePresentationBattlePreview(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
23:06:03:598NonePresentation Battle 83105: Execute action[43]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: StartEmpireRound)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
23:06:03:738NonePresentation Battle 83105: Execute action[44]: UnitMoveAndAttack. EmpireIndex=36. Attacker=83106, DestTile=[74, 61]/[74, 61] (health=0.06), Defender =83110 (health =0.84). (initialActionType: UnitMoveAndAttack)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
23:06:03:738NonePresentation Battle 83105: Execute action[44]: UnitMove. EmpireIndex=36. UnitGuid=83106, DestTile=[74, 61]. (initialActionType: UnitMoveAndAttack)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
23:06:03:738NonePresentation Battle 83105: Execute action[44]: UnitGoto. EmpireIndex=36. UnitGuid=83106, DestTile=[74, 61]. (initialActionType: UnitMoveAndAttack)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
23:06:03:739NonePresentation Battle 83105: Execute action[44]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitMoveAndAttack)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
23:06:03:739NonePresentation Battle 83105: Execute action[44]: UpdateBattleUnits. EmpireIndex=0, unitCount=3 (initialActionType: UnitMoveAndAttack)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
23:06:03:739NonePresentation Battle 83105: Execute action[44]: UnitAttack. EmpireIndex=36. Attacker=83106 (health=0.06), Defender=83110 (health=0.84). (initialActionType: UnitMoveAndAttack)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
23:06:03:741NonePresentation Battle 83105: Execute action[44]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitMoveAndAttack)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
23:06:03:741NonePresentation Battle 83105: Execute action[45]: RoundAcknowledge (initialActionType: RoundAcknowledge)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
23:06:03:752None[Sandbox] Process order. (Serial=1500, Empire=0, Order=Order OrderBattleRoundAcknowledge, BattleGuid=#83105)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:06:03:784NoneBackward blend of state unknown (hash = -1314379462) (from 0.08634615% to 0.04635617%) in controller Human_With_Long_Gun) '83110-1136-0'
Amplitude.Mercury.Animation.MecanimEventData:GetMecanimEventsTimingInfos(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
23:06:03:784NoneBackward blend of state unknown (hash = -1314379462) (from 0.1028646% to 0.02793182%) in controller Human_With_Long_Gun) '83110-1135-0'
Amplitude.Mercury.Animation.MecanimEventData:GetMecanimEventsTimingInfos(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
23:06:03:784NoneBackward blend of state unknown (hash = -1314379462) (from 0.08634615% to 0.04806842%) in controller Human_With_Long_Gun) '83110-1138-0'
Amplitude.Mercury.Animation.MecanimEventData:GetMecanimEventsTimingInfos(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
23:06:03:784NoneBackward blend of state unknown (hash = -1314379462) (from 0.09457913% to 0.003618054%) in controller Human_With_Long_Gun) '83110-1137-0'
Amplitude.Mercury.Animation.MecanimEventData:GetMecanimEventsTimingInfos(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
23:06:03:784NoneBackward blend of state unknown (hash = -1314379462) (from 0.07771909% to 0.01657836%) in controller Human_With_Long_Gun) '83110-1140-0'
Amplitude.Mercury.Animation.MecanimEventData:GetMecanimEventsTimingInfos(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
23:06:03:784NoneBackward blend of state unknown (hash = -1314379462) (from 0.08634615% to 0%) in controller Human_With_Long_Gun) '83110-1139-0'
Amplitude.Mercury.Animation.MecanimEventData:GetMecanimEventsTimingInfos(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
23:06:03:784NoneBackward blend of state unknown (hash = -1314379462) (from 0.06101415% to 0.006147049%) in controller Human_With_Long_Gun) '83110-1132-0'
Amplitude.Mercury.Animation.MecanimEventData:GetMecanimEventsTimingInfos(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
23:06:03:784NoneBackward blend of state unknown (hash = -1314379462) (from 0.06916158% to 0.02825188%) in controller Human_With_Long_Gun) '83110-1133-0'
Amplitude.Mercury.Animation.MecanimEventData:GetMecanimEventsTimingInfos(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
23:06:03:784NoneBackward blend of state unknown (hash = -1314379462) (from 0.08634615% to 0%) in controller Human_With_Long_Gun) '83110-1134-0'
Amplitude.Mercury.Animation.MecanimEventData:GetMecanimEventsTimingInfos(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
23:06:03:801NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionSetMovementType of 'PresentationPawn(Clone)' of empire#36, pawnId=1001)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
23:06:03:801NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitPairReady of 'PresentationPawn(Clone)' of empire#36, pawnId=1001)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
23:06:03:801NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionSetProtectionAnimation of 'PresentationPawn(Clone)' of empire#0, pawnId=1137)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
23:06:03:802NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitRemainingMovementTile of 'PresentationPawn(Clone)' of empire#36, pawnId=1001)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
23:06:03:802NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionSetMovementType of 'PresentationPawn(Clone)' of empire#36, pawnId=1000)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
23:06:03:802NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitPairReady of 'PresentationPawn(Clone)' of empire#36, pawnId=1000)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
23:06:03:802NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionSetProtectionAnimation of 'PresentationPawn(Clone)' of empire#0, pawnId=1139)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
23:06:03:802NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitRemainingMovementTile of 'PresentationPawn(Clone)' of empire#36, pawnId=1000)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
23:06:04:457NoneAI Synchronization took 139ms at frame 1272 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
23:06:04:659NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionSetAnimationBanking of 'PresentationPawn(Clone)' of empire#36, pawnId=1001)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
23:06:04:659NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitPairReady of 'PresentationPawn(Clone)' of empire#36, pawnId=1001)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
23:06:04:659NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionStopAttack of 'PresentationPawn(Clone)' of empire#0, pawnId=1137)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
23:06:04:659NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionLookAt of 'PresentationPawn(Clone)' of empire#0, pawnId=1137)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
23:06:04:659NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitMoveProgress of 'PresentationPawn(Clone)' of empire#36, pawnId=1001)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
23:06:04:659NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionSetAnimationBanking of 'PresentationPawn(Clone)' of empire#36, pawnId=1000)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
23:06:04:659NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitPairReady of 'PresentationPawn(Clone)' of empire#36, pawnId=1000)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
23:06:04:659NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionStopAttack of 'PresentationPawn(Clone)' of empire#0, pawnId=1139)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
23:06:04:659NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionLookAt of 'PresentationPawn(Clone)' of empire#0, pawnId=1139)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
23:06:04:659NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitMoveProgress of 'PresentationPawn(Clone)' of empire#36, pawnId=1000)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
23:06:04:708NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Nok, Constructible=Extension_Era5_BritishEmpire, Task=176875).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:06:04:708NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Tlatilco, Constructible=Extension_Era5_BritishEmpire, Task=176877).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:06:04:708NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Sarmizegetusa, Constructible=Extension_Era5_BritishEmpire, Task=176879).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:06:04:708NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Kucha, Constructible=Extension_Era5_BritishEmpire, Task=176881).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:06:05:139NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionSetMovementType of 'PresentationPawn(Clone)' of empire#36, pawnId=1001)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
23:06:05:139NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionStopRotation of 'PresentationPawn(Clone)' of empire#0, pawnId=1137)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
23:06:05:139NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionTriggerCavalryCharge of 'PresentationPawn(Clone)' of empire#36, pawnId=1001)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
23:06:05:139NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitDeath of 'PresentationPawn(Clone)' of empire#0, pawnId=1137)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
23:06:05:499NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionMeleePostFight of 'PresentationPawn(Clone)' of empire#0, pawnId=1137)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
23:06:05:500NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitPairReady of 'PresentationPawn(Clone)' of empire#36, pawnId=1001)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
23:06:05:500NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitPairReady of 'PresentationPawn(Clone)' of empire#36, pawnId=1001)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
23:06:05:500NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionStopAttack of 'PresentationPawn(Clone)' of empire#0, pawnId=1136)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
23:06:05:500NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionLookAt of 'PresentationPawn(Clone)' of empire#0, pawnId=1136)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
23:06:05:500NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitMoveProgress of 'PresentationPawn(Clone)' of empire#36, pawnId=1001)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
23:06:05:500NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionStopRotation of 'PresentationPawn(Clone)' of empire#0, pawnId=1136)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
23:06:05:500NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionTriggerCavalryCharge of 'PresentationPawn(Clone)' of empire#36, pawnId=1001)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
23:06:05:500NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitDeath of 'PresentationPawn(Clone)' of empire#36, pawnId=1001)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
23:06:05:539NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionSetMovementType of 'PresentationPawn(Clone)' of empire#36, pawnId=1000)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
23:06:05:539NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionStopRotation of 'PresentationPawn(Clone)' of empire#0, pawnId=1139)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
23:06:05:539NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionShovePawn of 'PresentationPawn(Clone)' of empire#0, pawnId=1139)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
23:06:05:539NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionTriggerCavalryCharge of 'PresentationPawn(Clone)' of empire#36, pawnId=1000)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
23:06:05:539NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionMeleePostFight of 'PresentationPawn(Clone)' of empire#0, pawnId=1139)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
23:06:05:579NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitPairReady of 'PresentationPawn(Clone)' of empire#36, pawnId=1000)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
23:06:05:579NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitPairReady of 'PresentationPawn(Clone)' of empire#36, pawnId=1000)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
23:06:05:579NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionStopAttack of 'PresentationPawn(Clone)' of empire#0, pawnId=1135)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
23:06:05:579NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionLookAt of 'PresentationPawn(Clone)' of empire#0, pawnId=1135)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
23:06:05:579NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitMoveProgress of 'PresentationPawn(Clone)' of empire#36, pawnId=1000)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
23:06:05:712NoneEmpire 1 AI run took 1.0 seconds to be executed (0.2 seconds of AI processing and 1.0 seconds waiting for async requests)
Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()
23:06:06:103NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionMeleePostFight of 'PresentationPawn(Clone)' of empire#0, pawnId=1136)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
23:06:06:145NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionMeleePostFight of 'PresentationPawn(Clone)' of empire#36, pawnId=1001)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
23:06:06:341NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionStopRotation of 'PresentationPawn(Clone)' of empire#0, pawnId=1135)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
23:06:06:342NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionShovePawn of 'PresentationPawn(Clone)' of empire#0, pawnId=1135)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
23:06:06:342NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionTriggerHit of 'PresentationPawn(Clone)' of empire#0, pawnId=1135)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
23:06:06:342NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionMeleePostFight of 'PresentationPawn(Clone)' of empire#0, pawnId=1135)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
23:06:06:381NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitPairReady of 'PresentationPawn(Clone)' of empire#36, pawnId=1000)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
23:06:06:381NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitPairReady of 'PresentationPawn(Clone)' of empire#36, pawnId=1000)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
23:06:06:381NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionStopAttack of 'PresentationPawn(Clone)' of empire#0, pawnId=1132)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
23:06:06:381NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionLookAt of 'PresentationPawn(Clone)' of empire#0, pawnId=1132)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
23:06:06:381NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitMoveProgress of 'PresentationPawn(Clone)' of empire#36, pawnId=1000)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
23:06:06:420NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionStopRotation of 'PresentationPawn(Clone)' of empire#0, pawnId=1132)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
23:06:06:420NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionShovePawn of 'PresentationPawn(Clone)' of empire#0, pawnId=1132)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
23:06:06:421NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionTriggerHit of 'PresentationPawn(Clone)' of empire#0, pawnId=1132)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
23:06:06:421NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionMeleePostFight of 'PresentationPawn(Clone)' of empire#0, pawnId=1132)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
23:06:06:460NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitPairReady of 'PresentationPawn(Clone)' of empire#36, pawnId=1000)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
23:06:06:460NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitPairReady of 'PresentationPawn(Clone)' of empire#36, pawnId=1000)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
23:06:06:460NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionStopAttack of 'PresentationPawn(Clone)' of empire#0, pawnId=1140)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
23:06:06:460NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionLookAt of 'PresentationPawn(Clone)' of empire#0, pawnId=1140)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
23:06:06:460NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitMoveProgress of 'PresentationPawn(Clone)' of empire#36, pawnId=1000)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
23:06:06:619NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionStopRotation of 'PresentationPawn(Clone)' of empire#0, pawnId=1140)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
23:06:06:619NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionShovePawn of 'PresentationPawn(Clone)' of empire#0, pawnId=1140)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
23:06:06:619NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionTriggerCavalryCharge of 'PresentationPawn(Clone)' of empire#36, pawnId=1000)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
23:06:06:619NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionMeleePostFight of 'PresentationPawn(Clone)' of empire#0, pawnId=1140)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
23:06:06:619None[PresentationChoreography] 'PresentationPawn(Clone)' of empire#36, pawnId=1000 TriggerCavalryCharge failed due to pawn unable to charge!
Amplitude.Mercury.Presentation.PawnActionTriggerCavalryCharge:StartChargeSequence()
23:06:06:658NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitPairReady of 'PresentationPawn(Clone)' of empire#36, pawnId=1000)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
23:06:06:658NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitPairReady of 'PresentationPawn(Clone)' of empire#36, pawnId=1000)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
23:06:06:658NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionStopAttack of 'PresentationPawn(Clone)' of empire#0, pawnId=1133)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
23:06:06:658NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionLookAt of 'PresentationPawn(Clone)' of empire#0, pawnId=1133)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
23:06:06:658NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitMoveProgress of 'PresentationPawn(Clone)' of empire#36, pawnId=1000)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
23:06:07:849NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Nok, Constructible=Extension_Era5_BritishEmpire, Task=176891).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:06:07:849NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Tlatilco, Constructible=Extension_Era5_BritishEmpire, Task=176893).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:06:07:849NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Sarmizegetusa, Constructible=Extension_Era5_BritishEmpire, Task=176895).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:06:07:849NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Kucha, Constructible=Extension_Era5_BritishEmpire, Task=176897).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:06:08:379NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionStopRotation of 'PresentationPawn(Clone)' of empire#0, pawnId=1133)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
23:06:08:379NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionShovePawn of 'PresentationPawn(Clone)' of empire#0, pawnId=1133)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
23:06:08:379NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionTriggerHit of 'PresentationPawn(Clone)' of empire#0, pawnId=1133)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
23:06:08:379NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionMeleePostFight of 'PresentationPawn(Clone)' of empire#0, pawnId=1133)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
23:06:08:427NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionSetAnimationBanking of 'PresentationPawn(Clone)' of empire#36, pawnId=1000)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
23:06:08:427NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionSetMovementType of 'PresentationPawn(Clone)' of empire#36, pawnId=1000)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
23:06:08:427NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitMoveProgress of 'PresentationPawn(Clone)' of empire#36, pawnId=1000)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
23:06:08:843NoneEmpire 1 AI run took 1.0 seconds to be executed (0.2 seconds of AI processing and 1.0 seconds waiting for async requests)
Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()
23:06:09:642NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionSetMovementType of 'PresentationPawn(Clone)' of empire#36, pawnId=1000)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
23:06:09:642NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitMoveEnd of 'PresentationPawn(Clone)' of empire#36, pawnId=1000)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
23:06:09:841NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Nok, Constructible=Extension_Era5_BritishEmpire, Task=176903).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:06:09:841NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Tlatilco, Constructible=Extension_Era5_BritishEmpire, Task=176905).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:06:09:841NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Sarmizegetusa, Constructible=Extension_Era5_BritishEmpire, Task=176907).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:06:09:841NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Kucha, Constructible=Extension_Era5_BritishEmpire, Task=176909).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:06:10:654None%TooltipEntityNameWithDiplomaticAttitudeFormat Trying to get a parameter 2 out of bound 2.
Amplitude.Framework.Localization.LocalizationContext:GetParameter(System.Reflection.RuntimeParameterInfo)
23:06:10:840NoneEmpire 1 AI run took 1.0 seconds to be executed (0.2 seconds of AI processing and 1.0 seconds waiting for async requests)
Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()
23:06:10:856None%TooltipEntityNameWithDiplomaticAttitudeFormat Trying to get a parameter 2 out of bound 2.
Amplitude.Framework.Localization.LocalizationContext:GetParameter(System.Reflection.RuntimeParameterInfo)
23:06:11:166None%TooltipEntityNameWithDiplomaticAttitudeFormat Trying to get a parameter 2 out of bound 2.
Amplitude.Framework.Localization.LocalizationContext:GetParameter(System.Reflection.RuntimeParameterInfo)
23:06:11:851NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Nok, Constructible=Extension_Era5_BritishEmpire, Task=176919).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:06:11:851NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Tlatilco, Constructible=Extension_Era5_BritishEmpire, Task=176921).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:06:11:851NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Sarmizegetusa, Constructible=Extension_Era5_BritishEmpire, Task=176923).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:06:11:851NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Kucha, Constructible=Extension_Era5_BritishEmpire, Task=176925).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:06:12:863NoneEmpire 1 AI run took 1.0 seconds to be executed (0.2 seconds of AI processing and 1.0 seconds waiting for async requests)
Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()
23:06:13:298NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionStopMovement of 'PresentationPawn(Clone)' of empire#36, pawnId=1000)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
23:06:13:298NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionMeleePostFight of 'PresentationPawn(Clone)' of empire#36, pawnId=1000)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
23:06:13:341NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitTurnEnd of 'PresentationPawn(Clone)' of empire#36, pawnId=1000)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
23:06:13:341NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionReturnPostFight of 'PresentationPawn(Clone)' of empire#0, pawnId=1132)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
23:06:13:342NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionReturnPostFight of 'PresentationPawn(Clone)' of empire#0, pawnId=1133)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
23:06:13:342NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionReturnPostFight of 'PresentationPawn(Clone)' of empire#0, pawnId=1134)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
23:06:13:342NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionReturnPostFight of 'PresentationPawn(Clone)' of empire#0, pawnId=1135)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
23:06:13:342NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionReturnPostFight of 'PresentationPawn(Clone)' of empire#0, pawnId=1136)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
23:06:13:342NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionReturnPostFight of 'PresentationPawn(Clone)' of empire#0, pawnId=1138)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
23:06:13:342NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionReturnPostFight of 'PresentationPawn(Clone)' of empire#0, pawnId=1139)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
23:06:13:342NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionReturnPostFight of 'PresentationPawn(Clone)' of empire#0, pawnId=1140)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
23:06:13:386None%TooltipEntityNameWithDiplomaticAttitudeFormat Trying to get a parameter 2 out of bound 2.
Amplitude.Framework.Localization.LocalizationContext:GetParameter(System.Reflection.RuntimeParameterInfo)
23:06:13:852NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Nok, Constructible=Extension_Era5_BritishEmpire, Task=176931).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:06:13:852NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Tlatilco, Constructible=Extension_Era5_BritishEmpire, Task=176933).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:06:13:852NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Sarmizegetusa, Constructible=Extension_Era5_BritishEmpire, Task=176935).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:06:13:852NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Kucha, Constructible=Extension_Era5_BritishEmpire, Task=176937).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:06:14:601None[Sandbox] Process order. (Serial=1501, Empire=0, Order=Order OrderBattleUnitActionClientAcknowledge)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:06:14:611None[Sandbox] Process order. (Serial=1502, Empire=0, Order=Order OrderBattleUnitActionServerAcknowledge)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:06:14:723NonePresentation Battle 83105: Execute action[46]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=36, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
23:06:14:723NonePresentation Battle 83105: Execute action[47]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=0, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
23:06:14:723NonePresentation Battle 83105: Execute action[48]: NewRound. Round=1. (initialActionType: NewRound)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
23:06:14:724NonePresentation Battle 83105: Execute action[49]: StartEmpireRound. EmpireIndex=0. (initialActionType: StartEmpireRound)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
23:06:14:724NoneCould not find PresentationBattlePreview with armyEntityGUID=62038, targetEntityGUID=81737.
Amplitude.Mercury.Presentation.PresentationBattlePreviewController:ReleasePresentationBattlePreview(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
23:06:14:724NonePresentation Battle 83105: Execute action[49]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: StartEmpireRound)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
23:06:14:855NoneEmpire 1 AI run took 1.0 seconds to be executed (0.2 seconds of AI processing and 1.0 seconds waiting for async requests)
Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()
23:06:15:151None%TooltipEntityNameWithDiplomaticAttitudeFormat Trying to get a parameter 2 out of bound 2.
Amplitude.Framework.Localization.LocalizationContext:GetParameter(System.Reflection.RuntimeParameterInfo)
23:06:15:310NoneAI Synchronization took 133ms at frame 1276 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
23:06:15:581None[Sandbox] Process order. (Serial=1503, Empire=0, Order=Order OrderBattleAttack - BattleGUID: 83105 AttackerGUID: 83111 TargetPosition: 12518 ForceAttack: False)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:06:15:704None%TooltipEntityNameWithDiplomaticAttitudeFormat Trying to get a parameter 2 out of bound 2.
Amplitude.Framework.Localization.LocalizationContext:GetParameter(System.Reflection.RuntimeParameterInfo)
23:06:15:777NoneAI Synchronization took 133ms at frame 1279 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
23:06:15:828NonePresentation Battle 83105: Execute action[50]: UnitAttack. EmpireIndex=0. Attacker=83111 (health=1.00), Defender=83106 (health=0.00). (initialActionType: UnitAttack)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
23:06:15:829NonePresentation Battle 83105: Execute action[50]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitAttack)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
23:06:15:829NonePresentation Battle 83105: Execute action[50]: UpdateBattleUnits. EmpireIndex=0, unitCount=1 (initialActionType: UnitAttack)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
23:06:15:829NonePresentation Battle 83105: Execute action[51]: RoundAcknowledge (initialActionType: RoundAcknowledge)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
23:06:15:831None[Sandbox] Process order. (Serial=1504, Empire=0, Order=Order OrderBattleRoundAcknowledge, BattleGuid=#83105)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:06:15:873NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionLookAt of 'PresentationPawn(Clone)' of empire#0, pawnId=1131)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
23:06:15:873NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionRangedStartAttack of 'PresentationPawn(Clone)' of empire#0, pawnId=1131)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
23:06:15:873NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitProjectile of 'PresentationPawn(Clone)' of empire#0, pawnId=1131)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
23:06:16:023NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Nok, Constructible=Extension_Era5_BritishEmpire, Task=176947).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:06:16:023NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Tlatilco, Constructible=Extension_Era5_BritishEmpire, Task=176949).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:06:16:023NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Sarmizegetusa, Constructible=Extension_Era5_BritishEmpire, Task=176951).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:06:16:023NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Kucha, Constructible=Extension_Era5_BritishEmpire, Task=176953).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:06:17:052NoneEmpire 1 AI run took 1.0 seconds to be executed (0.2 seconds of AI processing and 1.0 seconds waiting for async requests)
Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()
23:06:17:100NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionKillPawn of 'PresentationPawn(Clone)' of empire#36, pawnId=1000)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
23:06:17:100NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitIdle of 'PresentationPawn(Clone)' of empire#0, pawnId=1131)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
23:06:17:100NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionRangedPostFight of 'PresentationPawn(Clone)' of empire#0, pawnId=1131)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
23:06:17:111None[Sandbox] Process order. (Serial=1505, Empire=0, Order=Order OrderBattleUnitActionClientAcknowledge)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:06:17:121None[Sandbox] Process order. (Serial=1506, Empire=0, Order=Order OrderBattleUnitActionServerAcknowledge)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:06:17:226NonePresentation Battle 83105: Execute action[52]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=0, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
23:06:17:226NonePresentation Battle 83105: Execute action[53]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=36, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
23:06:17:226NonePresentation Battle 83105: Execute action[54]: BattleResult. WinnerGroup=Attacker, VictoryType=Extermination (initialActionType: BattleResult)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
23:06:17:226None[Preview] Set PresentationUnit UnitVisualAffinity_Era4_OttomanEmpire #83108 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
23:06:17:226NonePresentation Battle 83105: Execute action[54]: UnitMove. EmpireIndex=0. UnitGuid=83109, DestTile=[73, 59]. (initialActionType: BattleResult)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
23:06:17:227NonePresentation Battle 83105: Execute action[54]: UnitGoto. EmpireIndex=0. UnitGuid=83109, DestTile=[73, 59]. (initialActionType: BattleResult)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
23:06:17:227NonePresentation Battle 83105: Execute action[54]: UnitMove. EmpireIndex=0. UnitGuid=83110, DestTile=[73, 59]. (initialActionType: BattleResult)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
23:06:17:227NonePresentation Battle 83105: Execute action[54]: UnitGoto. EmpireIndex=0. UnitGuid=83110, DestTile=[73, 59]. (initialActionType: BattleResult)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
23:06:17:227NonePresentation Battle 83105: Execute action[54]: UnitMove. EmpireIndex=0. UnitGuid=83111, DestTile=[73, 59]. (initialActionType: BattleResult)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
23:06:17:227NonePresentation Battle 83105: Execute action[54]: UnitGoto. EmpireIndex=0. UnitGuid=83111, DestTile=[73, 58]. (initialActionType: BattleResult)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
23:06:17:227NonePresentation Battle 83105: Execute action[54]: UnitGoto. EmpireIndex=0. UnitGuid=83111, DestTile=[73, 59]. (initialActionType: BattleResult)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
23:06:17:227NonePresentation Battle 83105: Execute action[54]: UnitMove. EmpireIndex=0. UnitGuid=83112, DestTile=[73, 59]. (initialActionType: BattleResult)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
23:06:17:227NonePresentation Battle 83105: Execute action[54]: UnitGoto. EmpireIndex=0. UnitGuid=83112, DestTile=[72, 58]. (initialActionType: BattleResult)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
23:06:17:227NonePresentation Battle 83105: Execute action[54]: UnitGoto. EmpireIndex=0. UnitGuid=83112, DestTile=[73, 58]. (initialActionType: BattleResult)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
23:06:17:227NonePresentation Battle 83105: Execute action[54]: UnitGoto. EmpireIndex=0. UnitGuid=83112, DestTile=[73, 59]. (initialActionType: BattleResult)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
23:06:17:228NonePresentation Battle 83105: Execute action[55]: BattleResultAcknowledge (initialActionType: BattleResultAcknowledge)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
23:06:17:231None[Sandbox] Process order. (Serial=1507, Empire=0, Order=Order OrderBattleResultAcknowledge, BattleGuid=#83105)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:06:17:315NonePresentation Battle 83105: Execute action[56]: BattleEnded (initialActionType: BattleEnded)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
23:06:17:315None[Preview] PresentationArmy PresentationArmy #62038 of empire 0 #62038 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: Battle)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
23:06:17:315None[Preview] PresentationArmy PresentationArmy #62038 of empire 0 #62038 SetHiddenByFlag finished (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
23:06:17:317None[Preview] PresentationArmy LandUnit_Era4_OttomanEmpire_Janissaries #62038 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
23:06:17:317None[Preview] PresentationArmy LandUnit_Era3_Common_SecretAgents #67285 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: Battle)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
23:06:17:317None[Preview] PresentationArmy LandUnit_Era3_Common_SecretAgents #67285 SetHiddenByFlag finished (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
23:06:17:317None[Preview] PresentationArmy LandUnit_Era3_Common_Spies #67231 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: Battle)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
23:06:17:317None[Preview] PresentationArmy LandUnit_Era3_Common_Spies #67231 SetHiddenByFlag finished (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
23:06:17:317None[Preview] PresentationArmy LandUnit_Era4_Spain_Conquistadores #44605 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: Battle)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
23:06:17:317None[Preview] PresentationArmy LandUnit_Era4_Spain_Conquistadores #44605 SetHiddenByFlag finished (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
23:06:17:317NoneCould not find PresentationBattlePreview with armyEntityGUID=62038, targetEntityGUID=81737.
Amplitude.Mercury.Presentation.PresentationBattlePreviewController:ReleasePresentationBattlePreview(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
23:06:18:461None[Sandbox] Process order. (Serial=1508, Empire=0, Order=Order OrderChangeNotificationStatus)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:06:19:114NoneAI Synchronization took 139ms at frame 1292 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
23:06:19:362NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Nok, Constructible=Extension_Era5_BritishEmpire, Task=176959).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:06:19:362NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Tlatilco, Constructible=Extension_Era5_BritishEmpire, Task=176961).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:06:19:362NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Sarmizegetusa, Constructible=Extension_Era5_BritishEmpire, Task=176963).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:06:19:362NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Kucha, Constructible=Extension_Era5_BritishEmpire, Task=176965).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:06:20:382NoneEmpire 1 AI run took 1.0 seconds to be executed (0.2 seconds of AI processing and 1.0 seconds waiting for async requests)
Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()
23:06:22:334None[Sandbox] Process order. (Serial=1509, Empire=9, Order=Order='OrderGoTo', Entity=#34717, AdditionalFlags='IgnoreFogOfWar', Path='[71, 66]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:06:22:344None[Sandbox] Process order. (Serial=1510, Empire=9, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:06:22:414None[Sandbox] Process order. (Serial=1511, Empire=9, Order=Order='OrderGoTo', Entity=#67231, AdditionalFlags='IgnoreFogOfWar', Path='[73, 61]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:06:22:424None[Sandbox] Process order. (Serial=1512, Empire=9, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:06:22:639NoneAI Synchronization took 141ms at frame 1300 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
23:06:22:885NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Nok, Constructible=Extension_Era5_BritishEmpire, Task=176975).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:06:22:886NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Tlatilco, Constructible=Extension_Era5_BritishEmpire, Task=176977).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:06:22:886NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Sarmizegetusa, Constructible=Extension_Era5_BritishEmpire, Task=176979).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:06:22:886NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Kucha, Constructible=Extension_Era5_BritishEmpire, Task=176981).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:06:23:404None[Sandbox] Process order. (Serial=1513, Empire=0, Order=Order OrderAcknowledgeTransactions)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:06:23:973NoneEmpire 1 AI run took 1.0 seconds to be executed (0.3 seconds of AI processing and 1.1 seconds waiting for async requests)
Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()
23:06:26:100NoneAI Synchronization took 135ms at frame 1303 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
23:06:26:347NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Nok, Constructible=Extension_Era5_BritishEmpire, Task=176987).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:06:26:347NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Tlatilco, Constructible=Extension_Era5_BritishEmpire, Task=176989).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:06:26:347NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Sarmizegetusa, Constructible=Extension_Era5_BritishEmpire, Task=176991).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:06:26:347NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Kucha, Constructible=Extension_Era5_BritishEmpire, Task=176993).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:06:27:257None[Sandbox] Process order. (Serial=1514, Empire=0, Order=Order='OrderDiplomaticAction', Action='IgnoreTreaty', OtherEmpire=#7.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:06:27:367None[Sandbox] Process order. (Serial=1515, Empire=0, Order=Order OrderAcknowledgeTransactions)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:06:27:380NoneEmpire 1 AI run took 1.0 seconds to be executed (0.2 seconds of AI processing and 1.0 seconds waiting for async requests)
Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()
23:06:29:357None[Sandbox] Process order. (Serial=1516, Empire=9, Order=Order='OrderGoTo', Entity=#67231, AdditionalFlags='IgnoreFogOfWar', Path='[74, 61] --> [75, 61]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:06:29:376None[Sandbox] Process order. (Serial=1517, Empire=9, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:06:29:591NoneAI Synchronization took 138ms at frame 1314 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
23:06:29:848NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Nok, Constructible=Extension_Era5_BritishEmpire, Task=177003).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:06:29:848NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Tlatilco, Constructible=Extension_Era5_BritishEmpire, Task=177005).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:06:29:848NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Sarmizegetusa, Constructible=Extension_Era5_BritishEmpire, Task=177007).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:06:29:848NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Kucha, Constructible=Extension_Era5_BritishEmpire, Task=177009).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:06:30:387None[Sandbox] Process order. (Serial=1518, Empire=9, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:06:30:860NoneEmpire 1 AI run took 1.0 seconds to be executed (0.2 seconds of AI processing and 1.0 seconds waiting for async requests)
Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()
23:06:31:748None[Sandbox] Process order. (Serial=1519, Empire=0, Order=Order OrderChangeNotificationStatus)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:06:33:032NoneAI Synchronization took 135ms at frame 1320 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
23:06:33:279NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Nok, Constructible=Extension_Era5_BritishEmpire, Task=177015).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:06:33:279NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Tlatilco, Constructible=Extension_Era5_BritishEmpire, Task=177017).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:06:33:279NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Sarmizegetusa, Constructible=Extension_Era5_BritishEmpire, Task=177019).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:06:33:279NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Kucha, Constructible=Extension_Era5_BritishEmpire, Task=177021).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:06:34:298NoneEmpire 1 AI run took 1.0 seconds to be executed (0.2 seconds of AI processing and 1.0 seconds waiting for async requests)
Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()
23:06:36:530NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Nok, Constructible=Extension_Era5_BritishEmpire, Task=177031).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:06:36:530NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Tlatilco, Constructible=Extension_Era5_BritishEmpire, Task=177033).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:06:36:530NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Sarmizegetusa, Constructible=Extension_Era5_BritishEmpire, Task=177035).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:06:36:530NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Kucha, Constructible=Extension_Era5_BritishEmpire, Task=177037).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:06:37:539NoneEmpire 1 AI run took 1.0 seconds to be executed (0.2 seconds of AI processing and 1.0 seconds waiting for async requests)
Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()
23:06:38:531NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Nok, Constructible=Extension_Era5_BritishEmpire, Task=177043).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:06:38:531NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Tlatilco, Constructible=Extension_Era5_BritishEmpire, Task=177045).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:06:38:531NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Sarmizegetusa, Constructible=Extension_Era5_BritishEmpire, Task=177047).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:06:38:531NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Kucha, Constructible=Extension_Era5_BritishEmpire, Task=177049).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:06:39:532NoneEmpire 1 AI run took 1.0 seconds to be executed (0.2 seconds of AI processing and 1.0 seconds waiting for async requests)
Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()
23:06:40:180None[Sandbox] Process order. (Serial=1520, Empire=0, Order=Order OrderChangeEntityAwakeState)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:06:40:315NoneAI Synchronization took 126ms at frame 1321 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
23:06:40:451NoneAI Synchronization took 130ms at frame 1322 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
23:06:40:703NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Nok, Constructible=Extension_Era5_BritishEmpire, Task=177059).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:06:40:703NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Tlatilco, Constructible=Extension_Era5_BritishEmpire, Task=177061).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:06:40:703NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Sarmizegetusa, Constructible=Extension_Era5_BritishEmpire, Task=177063).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:06:40:703NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Kucha, Constructible=Extension_Era5_BritishEmpire, Task=177065).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:06:41:718NoneEmpire 1 AI run took 1.0 seconds to be executed (0.2 seconds of AI processing and 1.0 seconds waiting for async requests)
Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()
23:06:42:530None[Sandbox] Process order. (Serial=1521, Empire=0, Order=Order='OrderGoTo', Entity=#76415, path='[84, 19]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:06:42:541None[Sandbox] Process order. (Serial=1522, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:06:43:651None[Sandbox] Process order. (Serial=1523, Empire=9, Order=Order='OrderGoTo', Entity=#67231, AdditionalFlags='IgnoreFogOfWar', Path='[74, 61] --> [73, 61]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:06:43:661None[Sandbox] Process order. (Serial=1524, Empire=9, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:06:44:076NoneAI Synchronization took 141ms at frame 1330 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
23:06:44:322NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Nok, Constructible=Extension_Era5_BritishEmpire, Task=177071).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:06:44:322NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Tlatilco, Constructible=Extension_Era5_BritishEmpire, Task=177073).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:06:44:322NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Sarmizegetusa, Constructible=Extension_Era5_BritishEmpire, Task=177075).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:06:44:322NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Kucha, Constructible=Extension_Era5_BritishEmpire, Task=177077).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:06:44:491None[Sandbox] Process order. (Serial=1525, Empire=0, Order=Order OrderChangeNotificationStatus)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:06:44:498None[Sandbox] Process order. (Serial=1526, Empire=0, Order=Order OrderChangeNotificationFlags)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:06:44:670None[Sandbox] Process order. (Serial=1527, Empire=9, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:06:45:347NoneEmpire 1 AI run took 1.0 seconds to be executed (0.2 seconds of AI processing and 1.0 seconds waiting for async requests)
Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()
23:06:46:231None[Sandbox] Process order. (Serial=1528, Empire=0, Order=Order='OrderGoTo', Entity=#76415, path='[85, 18] --> [85, 17] --> [86, 16]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:06:46:241None[Sandbox] Process order. (Serial=1529, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:06:46:941None[Sandbox] Process order. (Serial=1530, Empire=0, Order=Order OrderChangeNotificationStatus)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:06:46:946None[Sandbox] Process order. (Serial=1531, Empire=0, Order=Order OrderChangeNotificationStatus)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:06:47:252None[Sandbox] Process order. (Serial=1532, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:06:47:532NoneAI Synchronization took 132ms at frame 1346 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
23:06:47:784NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Nok, Constructible=Extension_Era5_BritishEmpire, Task=177087).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:06:47:784NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Tlatilco, Constructible=Extension_Era5_BritishEmpire, Task=177089).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:06:47:784NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Sarmizegetusa, Constructible=Extension_Era5_BritishEmpire, Task=177091).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:06:47:784NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Kucha, Constructible=Extension_Era5_BritishEmpire, Task=177093).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:06:48:262None[Sandbox] Process order. (Serial=1533, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:06:48:788NoneEmpire 1 AI run took 1.0 seconds to be executed (0.2 seconds of AI processing and 1.0 seconds waiting for async requests)
Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()
23:06:50:942NoneAI Synchronization took 134ms at frame 1349 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
23:06:50:953None[Sandbox] Process order. (Serial=1534, Empire=0, Order=Order OrderChangeEntityAwakeState)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:06:51:184NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Nok, Constructible=Extension_Era5_BritishEmpire, Task=177099).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:06:51:184NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Tlatilco, Constructible=Extension_Era5_BritishEmpire, Task=177101).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:06:51:184NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Sarmizegetusa, Constructible=Extension_Era5_BritishEmpire, Task=177103).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:06:51:184NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Kucha, Constructible=Extension_Era5_BritishEmpire, Task=177105).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:06:52:241NoneEmpire 1 AI run took 1.0 seconds to be executed (0.2 seconds of AI processing and 1.0 seconds waiting for async requests)
Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()
23:06:54:356NoneAI Synchronization took 128ms at frame 1352 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
23:06:54:606NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Nok, Constructible=Extension_Era5_BritishEmpire, Task=177115).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:06:54:606NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Tlatilco, Constructible=Extension_Era5_BritishEmpire, Task=177117).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:06:54:606NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Sarmizegetusa, Constructible=Extension_Era5_BritishEmpire, Task=177119).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:06:54:606NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Kucha, Constructible=Extension_Era5_BritishEmpire, Task=177121).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:06:55:144None[Sandbox] Process order. (Serial=1535, Empire=0, Order=Order='OrderGoTo', Entity=#81674, path='[66, 7] --> [65, 7] --> [64, 7] --> [63, 7] --> [62, 7] --> [61, 7] --> [60, 7] --> [59, 7] --> [58, 7] --> [57, 7]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:06:55:164None[Sandbox] Process order. (Serial=1536, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:06:55:611NoneEmpire 1 AI run took 1.0 seconds to be executed (0.2 seconds of AI processing and 1.0 seconds waiting for async requests)
Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()
23:06:56:175None[Sandbox] Process order. (Serial=1537, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:06:57:186None[Sandbox] Process order. (Serial=1538, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:06:57:778NoneAI Synchronization took 133ms at frame 1362 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
23:06:58:028NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Nok, Constructible=Extension_Era5_BritishEmpire, Task=177127).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:06:58:028NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Tlatilco, Constructible=Extension_Era5_BritishEmpire, Task=177129).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:06:58:028NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Sarmizegetusa, Constructible=Extension_Era5_BritishEmpire, Task=177131).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:06:58:028NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Kucha, Constructible=Extension_Era5_BritishEmpire, Task=177133).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:06:58:197None[Sandbox] Process order. (Serial=1539, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:06:59:041NoneEmpire 1 AI run took 1.0 seconds to be executed (0.2 seconds of AI processing and 1.0 seconds waiting for async requests)
Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()
23:06:59:797None[Sandbox] Process order. (Serial=1540, Empire=0, Order=Order OrderChangeNotificationStatus)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:07:01:169NoneAI Synchronization took 127ms at frame 1368 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
23:07:01:418NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Nok, Constructible=Extension_Era5_BritishEmpire, Task=177143).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:07:01:419NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Tlatilco, Constructible=Extension_Era5_BritishEmpire, Task=177145).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:07:01:419NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Sarmizegetusa, Constructible=Extension_Era5_BritishEmpire, Task=177147).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:07:01:419NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Kucha, Constructible=Extension_Era5_BritishEmpire, Task=177149).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:07:02:228None[Sandbox] Process order. (Serial=1541, Empire=0, Order=Order OrderChangeNotificationStatus)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:07:02:235None[Sandbox] Process order. (Serial=1542, Empire=0, Order=Order OrderChangeNotificationStatus)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:07:02:427NoneEmpire 1 AI run took 1.0 seconds to be executed (0.2 seconds of AI processing and 1.0 seconds waiting for async requests)
Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()
23:07:02:938None[Sandbox] Process order. (Serial=1543, Empire=0, Order=Order OrderChangeNotificationFlags)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:07:04:520NoneAI Synchronization took 128ms at frame 1374 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
23:07:04:528None[Sandbox] Process order. (Serial=1544, Empire=0, Order=Order OrderChangeNotificationStatus)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:07:04:768NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Nok, Constructible=Extension_Era5_BritishEmpire, Task=177155).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:07:04:769NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Tlatilco, Constructible=Extension_Era5_BritishEmpire, Task=177157).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:07:04:769NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Sarmizegetusa, Constructible=Extension_Era5_BritishEmpire, Task=177159).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:07:04:769NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Kucha, Constructible=Extension_Era5_BritishEmpire, Task=177161).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:07:05:765NoneEmpire 1 AI run took 1.0 seconds to be executed (0.2 seconds of AI processing and 1.0 seconds waiting for async requests)
Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()
23:07:07:009None[Sandbox] Process order. (Serial=1545, Empire=0, Order=Order OrderChangeNotificationStatus)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:07:07:014None[Sandbox] Process order. (Serial=1546, Empire=0, Order=Order OrderChangeNotificationStatus)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:07:07:863NoneAI Synchronization took 129ms at frame 1380 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
23:07:07:869None[Sandbox] Process order. (Serial=1547, Empire=0, Order=Order OrderChangeNotificationFlags)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:07:08:181NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Nok, Constructible=Extension_Era5_BritishEmpire, Task=177171).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:07:08:181NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Tlatilco, Constructible=Extension_Era5_BritishEmpire, Task=177173).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:07:08:181NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Sarmizegetusa, Constructible=Extension_Era5_BritishEmpire, Task=177175).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:07:08:181NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Kucha, Constructible=Extension_Era5_BritishEmpire, Task=177177).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:07:09:518NoneEmpire 1 AI run took 1.0 seconds to be executed (0.4 seconds of AI processing and 1.3 seconds waiting for async requests)
Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()
23:07:09:582None[Sandbox] Process order. (Serial=1548, Empire=0, Order=Order OrderChangeNotificationStatus)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:07:10:302None[Sandbox] Process order. (Serial=1549, Empire=0, Order=Order OrderChangeNotificationFlags)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:07:10:493None[Sandbox] Process order. (Serial=1550, Empire=0, Order=Order OrderAcknowledgeTransactions)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:07:11:473None[Sandbox] Process order. (Serial=1551, Empire=0, Order=Order OrderChangeNotificationStatus)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:07:11:685NoneAI Synchronization took 132ms at frame 1395 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
23:07:11:934NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Nok, Constructible=Extension_Era5_BritishEmpire, Task=177183).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:07:11:934NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Tlatilco, Constructible=Extension_Era5_BritishEmpire, Task=177185).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:07:11:934NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Sarmizegetusa, Constructible=Extension_Era5_BritishEmpire, Task=177187).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:07:11:934NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Kucha, Constructible=Extension_Era5_BritishEmpire, Task=177189).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:07:12:977NoneEmpire 1 AI run took 1.0 seconds to be executed (0.3 seconds of AI processing and 1.0 seconds waiting for async requests)
Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()
23:07:15:106None[Sandbox] Process order. (Serial=1552, Empire=0, Order=Order OrderChangeNotificationStatus)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:07:15:237NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Nok, Constructible=Extension_Era5_BritishEmpire, Task=177199).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:07:15:238NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Tlatilco, Constructible=Extension_Era5_BritishEmpire, Task=177201).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:07:15:238NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Sarmizegetusa, Constructible=Extension_Era5_BritishEmpire, Task=177203).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:07:15:238NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Kucha, Constructible=Extension_Era5_BritishEmpire, Task=177205).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:07:16:314NoneEmpire 1 AI run took 1.0 seconds to be executed (0.3 seconds of AI processing and 1.1 seconds waiting for async requests)
Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()
23:07:16:726NoneAI Synchronization took 128ms at frame 1398 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
23:07:17:229NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Nok, Constructible=Extension_Era5_BritishEmpire, Task=177211).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:07:17:229NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Tlatilco, Constructible=Extension_Era5_BritishEmpire, Task=177213).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:07:17:229NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Sarmizegetusa, Constructible=Extension_Era5_BritishEmpire, Task=177215).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:07:17:229NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Kucha, Constructible=Extension_Era5_BritishEmpire, Task=177217).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:07:18:233NoneEmpire 1 AI run took 1.0 seconds to be executed (0.2 seconds of AI processing and 1.0 seconds waiting for async requests)
Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()
23:07:20:438NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Nok, Constructible=Extension_Era5_BritishEmpire, Task=177227).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:07:20:438NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Tlatilco, Constructible=Extension_Era5_BritishEmpire, Task=177229).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:07:20:438NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Sarmizegetusa, Constructible=Extension_Era5_BritishEmpire, Task=177231).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:07:20:438NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Kucha, Constructible=Extension_Era5_BritishEmpire, Task=177233).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:07:21:435NoneEmpire 1 AI run took 1.0 seconds to be executed (0.2 seconds of AI processing and 1.0 seconds waiting for async requests)
Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()
23:07:22:438NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Nok, Constructible=Extension_Era5_BritishEmpire, Task=177239).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:07:22:438NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Tlatilco, Constructible=Extension_Era5_BritishEmpire, Task=177241).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:07:22:438NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Sarmizegetusa, Constructible=Extension_Era5_BritishEmpire, Task=177243).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:07:22:438NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Kucha, Constructible=Extension_Era5_BritishEmpire, Task=177245).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:07:23:438NoneEmpire 1 AI run took 1.0 seconds to be executed (0.2 seconds of AI processing and 1.0 seconds waiting for async requests)
Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()
23:07:24:440NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Nok, Constructible=Extension_Era5_BritishEmpire, Task=177255).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:07:24:440NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Tlatilco, Constructible=Extension_Era5_BritishEmpire, Task=177257).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:07:24:440NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Sarmizegetusa, Constructible=Extension_Era5_BritishEmpire, Task=177259).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:07:24:440NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Kucha, Constructible=Extension_Era5_BritishEmpire, Task=177261).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:07:25:446NoneEmpire 1 AI run took 1.0 seconds to be executed (0.2 seconds of AI processing and 1.0 seconds waiting for async requests)
Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()
23:07:26:440NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Nok, Constructible=Extension_Era5_BritishEmpire, Task=177267).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:07:26:441NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Tlatilco, Constructible=Extension_Era5_BritishEmpire, Task=177269).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:07:26:441NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Sarmizegetusa, Constructible=Extension_Era5_BritishEmpire, Task=177271).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:07:26:441NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Kucha, Constructible=Extension_Era5_BritishEmpire, Task=177273).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:07:27:446NoneEmpire 1 AI run took 1.0 seconds to be executed (0.2 seconds of AI processing and 1.0 seconds waiting for async requests)
Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()
23:07:28:441NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Nok, Constructible=Extension_Era5_BritishEmpire, Task=177283).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:07:28:442NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Tlatilco, Constructible=Extension_Era5_BritishEmpire, Task=177285).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:07:28:442NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Sarmizegetusa, Constructible=Extension_Era5_BritishEmpire, Task=177287).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:07:28:442NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Kucha, Constructible=Extension_Era5_BritishEmpire, Task=177289).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:07:29:445NoneEmpire 1 AI run took 1.0 seconds to be executed (0.2 seconds of AI processing and 1.0 seconds waiting for async requests)
Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()
23:07:30:442NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Nok, Constructible=Extension_Era5_BritishEmpire, Task=177295).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:07:30:442NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Tlatilco, Constructible=Extension_Era5_BritishEmpire, Task=177297).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:07:30:442NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Sarmizegetusa, Constructible=Extension_Era5_BritishEmpire, Task=177299).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:07:30:442NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Kucha, Constructible=Extension_Era5_BritishEmpire, Task=177301).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:07:31:552NoneEmpire 1 AI run took 1.0 seconds to be executed (0.3 seconds of AI processing and 1.1 seconds waiting for async requests)
Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()
23:07:32:433NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Nok, Constructible=Extension_Era5_BritishEmpire, Task=177311).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:07:32:433NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Tlatilco, Constructible=Extension_Era5_BritishEmpire, Task=177313).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:07:32:433NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Sarmizegetusa, Constructible=Extension_Era5_BritishEmpire, Task=177315).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:07:32:433NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Kucha, Constructible=Extension_Era5_BritishEmpire, Task=177317).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:07:33:431NoneEmpire 1 AI run took 1.0 seconds to be executed (0.2 seconds of AI processing and 1.0 seconds waiting for async requests)
Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()
23:07:34:444NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Nok, Constructible=Extension_Era5_BritishEmpire, Task=177323).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:07:34:444NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Tlatilco, Constructible=Extension_Era5_BritishEmpire, Task=177325).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:07:34:444NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Sarmizegetusa, Constructible=Extension_Era5_BritishEmpire, Task=177327).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:07:34:444NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Kucha, Constructible=Extension_Era5_BritishEmpire, Task=177329).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:07:35:440NoneEmpire 1 AI run took 1.0 seconds to be executed (0.2 seconds of AI processing and 1.0 seconds waiting for async requests)
Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()
23:07:36:504NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Nok, Constructible=Extension_Era5_BritishEmpire, Task=177339).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:07:36:504NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Tlatilco, Constructible=Extension_Era5_BritishEmpire, Task=177341).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:07:36:504NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Sarmizegetusa, Constructible=Extension_Era5_BritishEmpire, Task=177343).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:07:36:504NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Kucha, Constructible=Extension_Era5_BritishEmpire, Task=177345).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:07:37:493NoneEmpire 1 AI run took 1.0 seconds to be executed (0.3 seconds of AI processing and 1.0 seconds waiting for async requests)
Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()
23:07:38:445NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Nok, Constructible=Extension_Era5_BritishEmpire, Task=177351).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:07:38:445NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Tlatilco, Constructible=Extension_Era5_BritishEmpire, Task=177353).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:07:38:445NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Sarmizegetusa, Constructible=Extension_Era5_BritishEmpire, Task=177355).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:07:38:445NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Kucha, Constructible=Extension_Era5_BritishEmpire, Task=177357).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:07:39:438NoneEmpire 1 AI run took 1.0 seconds to be executed (0.2 seconds of AI processing and 1.0 seconds waiting for async requests)
Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()
23:07:40:435NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Nok, Constructible=Extension_Era5_BritishEmpire, Task=177367).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:07:40:436NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Tlatilco, Constructible=Extension_Era5_BritishEmpire, Task=177369).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:07:40:436NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Sarmizegetusa, Constructible=Extension_Era5_BritishEmpire, Task=177371).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:07:40:436NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Kucha, Constructible=Extension_Era5_BritishEmpire, Task=177373).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:07:41:444NoneEmpire 1 AI run took 1.0 seconds to be executed (0.2 seconds of AI processing and 1.0 seconds waiting for async requests)
Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()
23:07:42:458NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Nok, Constructible=Extension_Era5_BritishEmpire, Task=177379).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:07:42:458NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Tlatilco, Constructible=Extension_Era5_BritishEmpire, Task=177381).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:07:42:458NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Sarmizegetusa, Constructible=Extension_Era5_BritishEmpire, Task=177383).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:07:42:458NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Kucha, Constructible=Extension_Era5_BritishEmpire, Task=177385).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:07:43:458NoneEmpire 1 AI run took 1.0 seconds to be executed (0.3 seconds of AI processing and 1.0 seconds waiting for async requests)
Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()
23:07:44:438NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Nok, Constructible=Extension_Era5_BritishEmpire, Task=177395).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:07:44:438NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Tlatilco, Constructible=Extension_Era5_BritishEmpire, Task=177397).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:07:44:438NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Sarmizegetusa, Constructible=Extension_Era5_BritishEmpire, Task=177399).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:07:44:438NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Kucha, Constructible=Extension_Era5_BritishEmpire, Task=177401).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:07:45:441NoneEmpire 1 AI run took 1.0 seconds to be executed (0.2 seconds of AI processing and 1.0 seconds waiting for async requests)
Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()
23:07:46:438NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Nok, Constructible=Extension_Era5_BritishEmpire, Task=177407).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:07:46:438NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Tlatilco, Constructible=Extension_Era5_BritishEmpire, Task=177409).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:07:46:438NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Sarmizegetusa, Constructible=Extension_Era5_BritishEmpire, Task=177411).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:07:46:438NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Kucha, Constructible=Extension_Era5_BritishEmpire, Task=177413).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:07:47:450NoneEmpire 1 AI run took 1.0 seconds to be executed (0.2 seconds of AI processing and 1.0 seconds waiting for async requests)
Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()
23:07:48:440NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Nok, Constructible=Extension_Era5_BritishEmpire, Task=177423).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:07:48:440NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Tlatilco, Constructible=Extension_Era5_BritishEmpire, Task=177425).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:07:48:440NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Sarmizegetusa, Constructible=Extension_Era5_BritishEmpire, Task=177427).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:07:48:440NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Kucha, Constructible=Extension_Era5_BritishEmpire, Task=177429).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:07:49:444NoneEmpire 1 AI run took 1.0 seconds to be executed (0.2 seconds of AI processing and 1.0 seconds waiting for async requests)
Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()
23:07:50:560NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Nok, Constructible=Extension_Era5_BritishEmpire, Task=177435).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:07:50:560NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Tlatilco, Constructible=Extension_Era5_BritishEmpire, Task=177437).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:07:50:560NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Sarmizegetusa, Constructible=Extension_Era5_BritishEmpire, Task=177439).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:07:50:560NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Kucha, Constructible=Extension_Era5_BritishEmpire, Task=177441).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:07:51:555NoneEmpire 1 AI run took 1.0 seconds to be executed (0.3 seconds of AI processing and 1.0 seconds waiting for async requests)
Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()
23:07:52:550NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Nok, Constructible=Extension_Era5_BritishEmpire, Task=177451).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:07:52:551NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Tlatilco, Constructible=Extension_Era5_BritishEmpire, Task=177453).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:07:52:551NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Sarmizegetusa, Constructible=Extension_Era5_BritishEmpire, Task=177455).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:07:52:551NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Kucha, Constructible=Extension_Era5_BritishEmpire, Task=177457).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:07:52:729None[Sandbox] Process order. (Serial=1553, Empire=0, Order=Order OrderBuyoutConstructionAt)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:07:53:557NoneEmpire 1 AI run took 1.0 seconds to be executed (0.3 seconds of AI processing and 1.0 seconds waiting for async requests)
Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()
23:07:54:029NoneAI Synchronization took 134ms at frame 1401 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
23:07:54:561NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Nok, Constructible=Extension_Era5_BritishEmpire, Task=177463).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:07:54:561NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Tlatilco, Constructible=Extension_Era5_BritishEmpire, Task=177465).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:07:54:561NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Sarmizegetusa, Constructible=Extension_Era5_BritishEmpire, Task=177467).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:07:54:561NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Kucha, Constructible=Extension_Era5_BritishEmpire, Task=177469).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:07:55:552NoneEmpire 1 AI run took 1.0 seconds to be executed (0.3 seconds of AI processing and 1.0 seconds waiting for async requests)
Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()
23:07:56:551None[Sandbox] Process order. (Serial=1554, Empire=0, Order=Order='OrderGoTo', Entity=#64383, path='[68, 43] --> [69, 42] --> [70, 42] --> [69, 41] --> [69, 40]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:07:56:572None[Sandbox] Process order. (Serial=1555, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:07:57:041None[Sandbox] Process order. (Serial=1556, Empire=8, Order=Order OrderUpdateRelationAIFeedback)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:07:57:655NoneAI Synchronization took 129ms at frame 1408 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
23:07:57:911NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Nok, Constructible=Extension_Era5_BritishEmpire, Task=177479).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:07:57:911NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Tlatilco, Constructible=Extension_Era5_BritishEmpire, Task=177481).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:07:57:911NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Sarmizegetusa, Constructible=Extension_Era5_BritishEmpire, Task=177483).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:07:57:911NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Kucha, Constructible=Extension_Era5_BritishEmpire, Task=177485).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:07:58:928NoneEmpire 1 AI run took 1.0 seconds to be executed (0.3 seconds of AI processing and 1.0 seconds waiting for async requests)
Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()
23:08:01:155NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Nok, Constructible=Extension_Era5_BritishEmpire, Task=177491).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:08:01:155NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Tlatilco, Constructible=Extension_Era5_BritishEmpire, Task=177493).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:08:01:155NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Sarmizegetusa, Constructible=Extension_Era5_BritishEmpire, Task=177495).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:08:01:155NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Kucha, Constructible=Extension_Era5_BritishEmpire, Task=177497).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:08:02:153NoneEmpire 1 AI run took 1.0 seconds to be executed (0.3 seconds of AI processing and 1.0 seconds waiting for async requests)
Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()
23:08:03:154NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Nok, Constructible=Extension_Era5_BritishEmpire, Task=177507).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:08:03:154NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Tlatilco, Constructible=Extension_Era5_BritishEmpire, Task=177509).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:08:03:154NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Sarmizegetusa, Constructible=Extension_Era5_BritishEmpire, Task=177511).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:08:03:154NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Kucha, Constructible=Extension_Era5_BritishEmpire, Task=177513).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:08:04:165NoneEmpire 1 AI run took 1.0 seconds to be executed (0.3 seconds of AI processing and 1.0 seconds waiting for async requests)
Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()
23:08:05:155NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Nok, Constructible=Extension_Era5_BritishEmpire, Task=177519).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:08:05:155NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Tlatilco, Constructible=Extension_Era5_BritishEmpire, Task=177521).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:08:05:155NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Sarmizegetusa, Constructible=Extension_Era5_BritishEmpire, Task=177523).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:08:05:155NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Kucha, Constructible=Extension_Era5_BritishEmpire, Task=177525).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:08:06:151NoneEmpire 1 AI run took 1.0 seconds to be executed (0.3 seconds of AI processing and 1.0 seconds waiting for async requests)
Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()
23:08:07:155NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Nok, Constructible=Extension_Era5_BritishEmpire, Task=177535).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:08:07:155NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Tlatilco, Constructible=Extension_Era5_BritishEmpire, Task=177537).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:08:07:155NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Sarmizegetusa, Constructible=Extension_Era5_BritishEmpire, Task=177539).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:08:07:155NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Kucha, Constructible=Extension_Era5_BritishEmpire, Task=177541).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:08:08:149NoneEmpire 1 AI run took 1.0 seconds to be executed (0.2 seconds of AI processing and 1.0 seconds waiting for async requests)
Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()
23:08:09:155NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Nok, Constructible=Extension_Era5_BritishEmpire, Task=177547).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:08:09:155NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Tlatilco, Constructible=Extension_Era5_BritishEmpire, Task=177549).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:08:09:155NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Sarmizegetusa, Constructible=Extension_Era5_BritishEmpire, Task=177551).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:08:09:155NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Kucha, Constructible=Extension_Era5_BritishEmpire, Task=177553).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:08:10:161NoneEmpire 1 AI run took 1.0 seconds to be executed (0.3 seconds of AI processing and 1.0 seconds waiting for async requests)
Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()
23:08:11:165NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Nok, Constructible=Extension_Era5_BritishEmpire, Task=177563).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:08:11:165NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Tlatilco, Constructible=Extension_Era5_BritishEmpire, Task=177565).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:08:11:165NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Sarmizegetusa, Constructible=Extension_Era5_BritishEmpire, Task=177567).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:08:11:165NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Kucha, Constructible=Extension_Era5_BritishEmpire, Task=177569).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:08:12:165NoneEmpire 1 AI run took 1.0 seconds to be executed (0.3 seconds of AI processing and 1.0 seconds waiting for async requests)
Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()
23:08:13:155NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Nok, Constructible=Extension_Era5_BritishEmpire, Task=177575).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:08:13:155NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Tlatilco, Constructible=Extension_Era5_BritishEmpire, Task=177577).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:08:13:155NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Sarmizegetusa, Constructible=Extension_Era5_BritishEmpire, Task=177579).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:08:13:155NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Kucha, Constructible=Extension_Era5_BritishEmpire, Task=177581).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:08:14:186NoneEmpire 1 AI run took 1.0 seconds to be executed (0.3 seconds of AI processing and 1.0 seconds waiting for async requests)
Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()
23:08:15:162NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Nok, Constructible=Extension_Era5_BritishEmpire, Task=177591).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:08:15:162NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Tlatilco, Constructible=Extension_Era5_BritishEmpire, Task=177593).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:08:15:162NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Sarmizegetusa, Constructible=Extension_Era5_BritishEmpire, Task=177595).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:08:15:162NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Kucha, Constructible=Extension_Era5_BritishEmpire, Task=177597).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:08:16:156NoneEmpire 1 AI run took 1.0 seconds to be executed (0.2 seconds of AI processing and 1.0 seconds waiting for async requests)
Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()
23:08:17:152NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Nok, Constructible=Extension_Era5_BritishEmpire, Task=177603).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:08:17:152NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Tlatilco, Constructible=Extension_Era5_BritishEmpire, Task=177605).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:08:17:152NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Sarmizegetusa, Constructible=Extension_Era5_BritishEmpire, Task=177607).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:08:17:152NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Kucha, Constructible=Extension_Era5_BritishEmpire, Task=177609).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:08:18:161NoneEmpire 1 AI run took 1.0 seconds to be executed (0.2 seconds of AI processing and 1.0 seconds waiting for async requests)
Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()
23:08:19:164NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Nok, Constructible=Extension_Era5_BritishEmpire, Task=177619).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:08:19:164NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Tlatilco, Constructible=Extension_Era5_BritishEmpire, Task=177621).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:08:19:164NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Sarmizegetusa, Constructible=Extension_Era5_BritishEmpire, Task=177623).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:08:19:164NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Kucha, Constructible=Extension_Era5_BritishEmpire, Task=177625).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:08:20:177NoneEmpire 1 AI run took 1.0 seconds to be executed (0.2 seconds of AI processing and 1.0 seconds waiting for async requests)
Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()
23:08:21:163NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Nok, Constructible=Extension_Era5_BritishEmpire, Task=177631).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:08:21:163NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Tlatilco, Constructible=Extension_Era5_BritishEmpire, Task=177633).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:08:21:163NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Sarmizegetusa, Constructible=Extension_Era5_BritishEmpire, Task=177635).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:08:21:163NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Kucha, Constructible=Extension_Era5_BritishEmpire, Task=177637).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:08:22:161NoneEmpire 1 AI run took 1.0 seconds to be executed (0.2 seconds of AI processing and 1.0 seconds waiting for async requests)
Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()
23:08:23:164NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Nok, Constructible=Extension_Era5_BritishEmpire, Task=177647).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:08:23:164NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Tlatilco, Constructible=Extension_Era5_BritishEmpire, Task=177649).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:08:23:164NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Sarmizegetusa, Constructible=Extension_Era5_BritishEmpire, Task=177651).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:08:23:164NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Kucha, Constructible=Extension_Era5_BritishEmpire, Task=177653).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:08:24:155NoneEmpire 1 AI run took 1.0 seconds to be executed (0.2 seconds of AI processing and 1.0 seconds waiting for async requests)
Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()
23:08:25:215NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Nok, Constructible=Extension_Era5_BritishEmpire, Task=177659).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:08:25:215NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Tlatilco, Constructible=Extension_Era5_BritishEmpire, Task=177661).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:08:25:215NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Sarmizegetusa, Constructible=Extension_Era5_BritishEmpire, Task=177663).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:08:25:215NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Kucha, Constructible=Extension_Era5_BritishEmpire, Task=177665).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:08:26:540NoneEmpire 1 AI run took 1.0 seconds to be executed (0.4 seconds of AI processing and 1.3 seconds waiting for async requests)
Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()
23:08:27:165NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Nok, Constructible=Extension_Era5_BritishEmpire, Task=177675).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:08:27:165NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Tlatilco, Constructible=Extension_Era5_BritishEmpire, Task=177677).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:08:27:165NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Sarmizegetusa, Constructible=Extension_Era5_BritishEmpire, Task=177679).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:08:27:165NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Kucha, Constructible=Extension_Era5_BritishEmpire, Task=177681).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:08:28:168NoneEmpire 1 AI run took 1.0 seconds to be executed (0.2 seconds of AI processing and 1.0 seconds waiting for async requests)
Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()
23:08:29:166NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Nok, Constructible=Extension_Era5_BritishEmpire, Task=177687).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:08:29:167NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Tlatilco, Constructible=Extension_Era5_BritishEmpire, Task=177689).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:08:29:167NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Sarmizegetusa, Constructible=Extension_Era5_BritishEmpire, Task=177691).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:08:29:167NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Kucha, Constructible=Extension_Era5_BritishEmpire, Task=177693).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:08:30:184NoneEmpire 1 AI run took 1.0 seconds to be executed (0.2 seconds of AI processing and 1.0 seconds waiting for async requests)
Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()
23:08:31:168NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Nok, Constructible=Extension_Era5_BritishEmpire, Task=177703).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:08:31:168NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Tlatilco, Constructible=Extension_Era5_BritishEmpire, Task=177705).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:08:31:168NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Sarmizegetusa, Constructible=Extension_Era5_BritishEmpire, Task=177707).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:08:31:168NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Kucha, Constructible=Extension_Era5_BritishEmpire, Task=177709).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:08:32:199NoneEmpire 1 AI run took 1.0 seconds to be executed (0.3 seconds of AI processing and 1.0 seconds waiting for async requests)
Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()
23:08:33:158NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Nok, Constructible=Extension_Era5_BritishEmpire, Task=177715).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:08:33:158NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Tlatilco, Constructible=Extension_Era5_BritishEmpire, Task=177717).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:08:33:158NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Sarmizegetusa, Constructible=Extension_Era5_BritishEmpire, Task=177719).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:08:33:158NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Kucha, Constructible=Extension_Era5_BritishEmpire, Task=177721).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:08:34:177NoneEmpire 1 AI run took 1.0 seconds to be executed (0.2 seconds of AI processing and 1.0 seconds waiting for async requests)
Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()
23:08:35:158NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Nok, Constructible=Extension_Era5_BritishEmpire, Task=177731).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:08:35:159NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Tlatilco, Constructible=Extension_Era5_BritishEmpire, Task=177733).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:08:35:159NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Sarmizegetusa, Constructible=Extension_Era5_BritishEmpire, Task=177735).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:08:35:159NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Kucha, Constructible=Extension_Era5_BritishEmpire, Task=177737).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:08:36:165NoneEmpire 1 AI run took 1.0 seconds to be executed (0.2 seconds of AI processing and 1.0 seconds waiting for async requests)
Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()
23:08:37:159NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Nok, Constructible=Extension_Era5_BritishEmpire, Task=177743).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:08:37:159NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Tlatilco, Constructible=Extension_Era5_BritishEmpire, Task=177745).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:08:37:159NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Sarmizegetusa, Constructible=Extension_Era5_BritishEmpire, Task=177747).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:08:37:159NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Kucha, Constructible=Extension_Era5_BritishEmpire, Task=177749).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:08:38:169NoneEmpire 1 AI run took 1.0 seconds to be executed (0.2 seconds of AI processing and 1.0 seconds waiting for async requests)
Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()
23:08:39:160NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Nok, Constructible=Extension_Era5_BritishEmpire, Task=177759).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:08:39:160NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Tlatilco, Constructible=Extension_Era5_BritishEmpire, Task=177761).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:08:39:160NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Sarmizegetusa, Constructible=Extension_Era5_BritishEmpire, Task=177763).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:08:39:160NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Kucha, Constructible=Extension_Era5_BritishEmpire, Task=177765).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:08:40:156NoneEmpire 1 AI run took 1.0 seconds to be executed (0.2 seconds of AI processing and 1.0 seconds waiting for async requests)
Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()
23:08:41:162NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Nok, Constructible=Extension_Era5_BritishEmpire, Task=177771).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:08:41:162NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Tlatilco, Constructible=Extension_Era5_BritishEmpire, Task=177773).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:08:41:162NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Sarmizegetusa, Constructible=Extension_Era5_BritishEmpire, Task=177775).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:08:41:162NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Kucha, Constructible=Extension_Era5_BritishEmpire, Task=177777).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:08:42:170NoneEmpire 1 AI run took 1.0 seconds to be executed (0.2 seconds of AI processing and 1.0 seconds waiting for async requests)
Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()
23:08:43:162NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Nok, Constructible=Extension_Era5_BritishEmpire, Task=177787).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:08:43:162NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Tlatilco, Constructible=Extension_Era5_BritishEmpire, Task=177789).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:08:43:162NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Sarmizegetusa, Constructible=Extension_Era5_BritishEmpire, Task=177791).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:08:43:162NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Kucha, Constructible=Extension_Era5_BritishEmpire, Task=177793).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:08:44:152NoneEmpire 1 AI run took 1.0 seconds to be executed (0.2 seconds of AI processing and 1.0 seconds waiting for async requests)
Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()
23:08:45:162NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Nok, Constructible=Extension_Era5_BritishEmpire, Task=177799).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:08:45:162NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Tlatilco, Constructible=Extension_Era5_BritishEmpire, Task=177801).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:08:45:162NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Sarmizegetusa, Constructible=Extension_Era5_BritishEmpire, Task=177803).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:08:45:162NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Kucha, Constructible=Extension_Era5_BritishEmpire, Task=177805).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:08:46:166NoneEmpire 1 AI run took 1.0 seconds to be executed (0.2 seconds of AI processing and 1.0 seconds waiting for async requests)
Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()
23:08:47:174NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Nok, Constructible=Extension_Era5_BritishEmpire, Task=177815).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:08:47:174NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Tlatilco, Constructible=Extension_Era5_BritishEmpire, Task=177817).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:08:47:174NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Sarmizegetusa, Constructible=Extension_Era5_BritishEmpire, Task=177819).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:08:47:174NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Kucha, Constructible=Extension_Era5_BritishEmpire, Task=177821).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:08:48:176NoneEmpire 1 AI run took 1.0 seconds to be executed (0.2 seconds of AI processing and 1.0 seconds waiting for async requests)
Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()
23:08:49:174NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Nok, Constructible=Extension_Era5_BritishEmpire, Task=177827).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:08:49:174NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Tlatilco, Constructible=Extension_Era5_BritishEmpire, Task=177829).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:08:49:174NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Sarmizegetusa, Constructible=Extension_Era5_BritishEmpire, Task=177831).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:08:49:174NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Kucha, Constructible=Extension_Era5_BritishEmpire, Task=177833).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:08:50:184NoneEmpire 1 AI run took 1.0 seconds to be executed (0.2 seconds of AI processing and 1.0 seconds waiting for async requests)
Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()
23:08:51:176NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Nok, Constructible=Extension_Era5_BritishEmpire, Task=177843).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:08:51:176NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Tlatilco, Constructible=Extension_Era5_BritishEmpire, Task=177845).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:08:51:176NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Sarmizegetusa, Constructible=Extension_Era5_BritishEmpire, Task=177847).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:08:51:176NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Kucha, Constructible=Extension_Era5_BritishEmpire, Task=177849).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:08:52:187NoneEmpire 1 AI run took 1.0 seconds to be executed (0.2 seconds of AI processing and 1.0 seconds waiting for async requests)
Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()
23:08:53:177NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Nok, Constructible=Extension_Era5_BritishEmpire, Task=177855).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:08:53:177NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Tlatilco, Constructible=Extension_Era5_BritishEmpire, Task=177857).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:08:53:177NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Sarmizegetusa, Constructible=Extension_Era5_BritishEmpire, Task=177859).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:08:53:177NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Kucha, Constructible=Extension_Era5_BritishEmpire, Task=177861).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:08:54:173NoneEmpire 1 AI run took 1.0 seconds to be executed (0.2 seconds of AI processing and 1.0 seconds waiting for async requests)
Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()
23:08:55:177NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Nok, Constructible=Extension_Era5_BritishEmpire, Task=177871).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:08:55:177NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Tlatilco, Constructible=Extension_Era5_BritishEmpire, Task=177873).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:08:55:177NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Sarmizegetusa, Constructible=Extension_Era5_BritishEmpire, Task=177875).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:08:55:177NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Kucha, Constructible=Extension_Era5_BritishEmpire, Task=177877).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:08:56:177NoneEmpire 1 AI run took 1.0 seconds to be executed (0.2 seconds of AI processing and 1.0 seconds waiting for async requests)
Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()
23:08:57:177NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Nok, Constructible=Extension_Era5_BritishEmpire, Task=177883).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:08:57:177NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Tlatilco, Constructible=Extension_Era5_BritishEmpire, Task=177885).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:08:57:177NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Sarmizegetusa, Constructible=Extension_Era5_BritishEmpire, Task=177887).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:08:57:177NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Kucha, Constructible=Extension_Era5_BritishEmpire, Task=177889).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:08:58:183NoneEmpire 1 AI run took 1.0 seconds to be executed (0.2 seconds of AI processing and 1.0 seconds waiting for async requests)
Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()
23:08:59:169NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Nok, Constructible=Extension_Era5_BritishEmpire, Task=177899).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:08:59:169NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Tlatilco, Constructible=Extension_Era5_BritishEmpire, Task=177901).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:08:59:169NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Sarmizegetusa, Constructible=Extension_Era5_BritishEmpire, Task=177903).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:08:59:169NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Kucha, Constructible=Extension_Era5_BritishEmpire, Task=177905).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:09:00:159NoneEmpire 1 AI run took 1.0 seconds to be executed (0.2 seconds of AI processing and 1.0 seconds waiting for async requests)
Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()
23:09:01:180NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Nok, Constructible=Extension_Era5_BritishEmpire, Task=177911).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:09:01:180NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Tlatilco, Constructible=Extension_Era5_BritishEmpire, Task=177913).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:09:01:180NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Sarmizegetusa, Constructible=Extension_Era5_BritishEmpire, Task=177915).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:09:01:180NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Kucha, Constructible=Extension_Era5_BritishEmpire, Task=177917).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:09:02:201NoneEmpire 1 AI run took 1.0 seconds to be executed (0.3 seconds of AI processing and 1.0 seconds waiting for async requests)
Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()
23:09:03:172NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Nok, Constructible=Extension_Era5_BritishEmpire, Task=177927).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:09:03:172NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Tlatilco, Constructible=Extension_Era5_BritishEmpire, Task=177929).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:09:03:172NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Sarmizegetusa, Constructible=Extension_Era5_BritishEmpire, Task=177931).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:09:03:172NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Kucha, Constructible=Extension_Era5_BritishEmpire, Task=177933).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:09:04:190NoneEmpire 1 AI run took 1.0 seconds to be executed (0.2 seconds of AI processing and 1.0 seconds waiting for async requests)
Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()
23:09:05:172NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Nok, Constructible=Extension_Era5_BritishEmpire, Task=177939).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:09:05:173NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Tlatilco, Constructible=Extension_Era5_BritishEmpire, Task=177941).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:09:05:173NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Sarmizegetusa, Constructible=Extension_Era5_BritishEmpire, Task=177943).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:09:05:173NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Kucha, Constructible=Extension_Era5_BritishEmpire, Task=177945).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:09:06:174NoneEmpire 1 AI run took 1.0 seconds to be executed (0.2 seconds of AI processing and 1.0 seconds waiting for async requests)
Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()
23:09:07:173NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Nok, Constructible=Extension_Era5_BritishEmpire, Task=177955).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:09:07:173NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Tlatilco, Constructible=Extension_Era5_BritishEmpire, Task=177957).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:09:07:173NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Sarmizegetusa, Constructible=Extension_Era5_BritishEmpire, Task=177959).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:09:07:173NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Kucha, Constructible=Extension_Era5_BritishEmpire, Task=177961).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:09:08:177NoneEmpire 1 AI run took 1.0 seconds to be executed (0.2 seconds of AI processing and 1.0 seconds waiting for async requests)
Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()
23:09:09:174NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Nok, Constructible=Extension_Era5_BritishEmpire, Task=177967).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:09:09:174NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Tlatilco, Constructible=Extension_Era5_BritishEmpire, Task=177969).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:09:09:174NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Sarmizegetusa, Constructible=Extension_Era5_BritishEmpire, Task=177971).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:09:09:174NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Kucha, Constructible=Extension_Era5_BritishEmpire, Task=177973).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:09:10:195NoneEmpire 1 AI run took 1.0 seconds to be executed (0.2 seconds of AI processing and 1.0 seconds waiting for async requests)
Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()
23:09:11:176NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Nok, Constructible=Extension_Era5_BritishEmpire, Task=177983).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:09:11:176NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Tlatilco, Constructible=Extension_Era5_BritishEmpire, Task=177985).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:09:11:176NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Sarmizegetusa, Constructible=Extension_Era5_BritishEmpire, Task=177987).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:09:11:176NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Kucha, Constructible=Extension_Era5_BritishEmpire, Task=177989).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:09:12:166NoneEmpire 1 AI run took 1.0 seconds to be executed (0.2 seconds of AI processing and 1.0 seconds waiting for async requests)
Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()
23:09:13:165NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Nok, Constructible=Extension_Era5_BritishEmpire, Task=177995).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:09:13:165NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Tlatilco, Constructible=Extension_Era5_BritishEmpire, Task=177997).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:09:13:165NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Sarmizegetusa, Constructible=Extension_Era5_BritishEmpire, Task=177999).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:09:13:165NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Kucha, Constructible=Extension_Era5_BritishEmpire, Task=178001).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:09:14:169NoneEmpire 1 AI run took 1.0 seconds to be executed (0.2 seconds of AI processing and 1.0 seconds waiting for async requests)
Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()
23:09:15:177NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Nok, Constructible=Extension_Era5_BritishEmpire, Task=178011).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:09:15:177NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Tlatilco, Constructible=Extension_Era5_BritishEmpire, Task=178013).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:09:15:177NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Sarmizegetusa, Constructible=Extension_Era5_BritishEmpire, Task=178015).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:09:15:177NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Kucha, Constructible=Extension_Era5_BritishEmpire, Task=178017).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:09:16:215NoneEmpire 1 AI run took 1.0 seconds to be executed (0.3 seconds of AI processing and 1.0 seconds waiting for async requests)
Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()
23:09:17:177NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Nok, Constructible=Extension_Era5_BritishEmpire, Task=178023).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:09:17:177NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Tlatilco, Constructible=Extension_Era5_BritishEmpire, Task=178025).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:09:17:177NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Sarmizegetusa, Constructible=Extension_Era5_BritishEmpire, Task=178027).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:09:17:177NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Kucha, Constructible=Extension_Era5_BritishEmpire, Task=178029).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:09:18:179NoneEmpire 1 AI run took 1.0 seconds to be executed (0.2 seconds of AI processing and 1.0 seconds waiting for async requests)
Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()
23:09:19:179NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Nok, Constructible=Extension_Era5_BritishEmpire, Task=178039).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:09:19:179NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Tlatilco, Constructible=Extension_Era5_BritishEmpire, Task=178041).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:09:19:179NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Sarmizegetusa, Constructible=Extension_Era5_BritishEmpire, Task=178043).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:09:19:179NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Kucha, Constructible=Extension_Era5_BritishEmpire, Task=178045).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:09:20:184NoneEmpire 1 AI run took 1.0 seconds to be executed (0.2 seconds of AI processing and 1.0 seconds waiting for async requests)
Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()
23:09:21:169NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Nok, Constructible=Extension_Era5_BritishEmpire, Task=178051).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:09:21:170NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Tlatilco, Constructible=Extension_Era5_BritishEmpire, Task=178053).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:09:21:170NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Sarmizegetusa, Constructible=Extension_Era5_BritishEmpire, Task=178055).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:09:21:170NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Kucha, Constructible=Extension_Era5_BritishEmpire, Task=178057).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:09:22:186NoneEmpire 1 AI run took 1.0 seconds to be executed (0.2 seconds of AI processing and 1.0 seconds waiting for async requests)
Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()
23:09:23:171NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Nok, Constructible=Extension_Era5_BritishEmpire, Task=178067).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:09:23:171NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Tlatilco, Constructible=Extension_Era5_BritishEmpire, Task=178069).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:09:23:171NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Sarmizegetusa, Constructible=Extension_Era5_BritishEmpire, Task=178071).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:09:23:171NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Kucha, Constructible=Extension_Era5_BritishEmpire, Task=178073).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:09:24:181NoneEmpire 1 AI run took 1.0 seconds to be executed (0.2 seconds of AI processing and 1.0 seconds waiting for async requests)
Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()
23:09:25:172NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Nok, Constructible=Extension_Era5_BritishEmpire, Task=178079).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:09:25:173NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Tlatilco, Constructible=Extension_Era5_BritishEmpire, Task=178081).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:09:25:173NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Sarmizegetusa, Constructible=Extension_Era5_BritishEmpire, Task=178083).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:09:25:173NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Kucha, Constructible=Extension_Era5_BritishEmpire, Task=178085).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:09:26:177NoneEmpire 1 AI run took 1.0 seconds to be executed (0.2 seconds of AI processing and 1.0 seconds waiting for async requests)
Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()
23:09:27:183NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Nok, Constructible=Extension_Era5_BritishEmpire, Task=178095).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:09:27:183NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Tlatilco, Constructible=Extension_Era5_BritishEmpire, Task=178097).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:09:27:183NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Sarmizegetusa, Constructible=Extension_Era5_BritishEmpire, Task=178099).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:09:27:183NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Kucha, Constructible=Extension_Era5_BritishEmpire, Task=178101).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:09:28:176NoneEmpire 1 AI run took 1.0 seconds to be executed (0.2 seconds of AI processing and 1.0 seconds waiting for async requests)
Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()
23:09:29:184NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Nok, Constructible=Extension_Era5_BritishEmpire, Task=178107).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:09:29:184NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Tlatilco, Constructible=Extension_Era5_BritishEmpire, Task=178109).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:09:29:184NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Sarmizegetusa, Constructible=Extension_Era5_BritishEmpire, Task=178111).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:09:29:184NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Kucha, Constructible=Extension_Era5_BritishEmpire, Task=178113).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:09:30:178NoneEmpire 1 AI run took 1.0 seconds to be executed (0.2 seconds of AI processing and 1.0 seconds waiting for async requests)
Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()
23:09:31:184NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Nok, Constructible=Extension_Era5_BritishEmpire, Task=178123).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:09:31:184NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Tlatilco, Constructible=Extension_Era5_BritishEmpire, Task=178125).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:09:31:184NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Sarmizegetusa, Constructible=Extension_Era5_BritishEmpire, Task=178127).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:09:31:184NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Kucha, Constructible=Extension_Era5_BritishEmpire, Task=178129).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:09:32:195NoneEmpire 1 AI run took 1.0 seconds to be executed (0.2 seconds of AI processing and 1.0 seconds waiting for async requests)
Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()
23:09:33:183NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Nok, Constructible=Extension_Era5_BritishEmpire, Task=178135).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:09:33:183NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Tlatilco, Constructible=Extension_Era5_BritishEmpire, Task=178137).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:09:33:183NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Sarmizegetusa, Constructible=Extension_Era5_BritishEmpire, Task=178139).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:09:33:183NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Kucha, Constructible=Extension_Era5_BritishEmpire, Task=178141).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:09:34:210NoneEmpire 1 AI run took 1.0 seconds to be executed (0.2 seconds of AI processing and 1.0 seconds waiting for async requests)
Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()
23:09:35:185NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Nok, Constructible=Extension_Era5_BritishEmpire, Task=178151).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:09:35:185NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Tlatilco, Constructible=Extension_Era5_BritishEmpire, Task=178153).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:09:35:185NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Sarmizegetusa, Constructible=Extension_Era5_BritishEmpire, Task=178155).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:09:35:185NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Kucha, Constructible=Extension_Era5_BritishEmpire, Task=178157).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:09:36:207NoneEmpire 1 AI run took 1.0 seconds to be executed (0.2 seconds of AI processing and 1.0 seconds waiting for async requests)
Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()
23:09:37:186NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Nok, Constructible=Extension_Era5_BritishEmpire, Task=178163).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:09:37:187NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Tlatilco, Constructible=Extension_Era5_BritishEmpire, Task=178165).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:09:37:187NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Sarmizegetusa, Constructible=Extension_Era5_BritishEmpire, Task=178167).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:09:37:187NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Kucha, Constructible=Extension_Era5_BritishEmpire, Task=178169).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:09:38:195NoneEmpire 1 AI run took 1.0 seconds to be executed (0.2 seconds of AI processing and 1.0 seconds waiting for async requests)
Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()
23:09:39:196NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Nok, Constructible=Extension_Era5_BritishEmpire, Task=178179).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:09:39:196NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Tlatilco, Constructible=Extension_Era5_BritishEmpire, Task=178181).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:09:39:196NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Sarmizegetusa, Constructible=Extension_Era5_BritishEmpire, Task=178183).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:09:39:196NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Kucha, Constructible=Extension_Era5_BritishEmpire, Task=178185).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:09:40:220NoneEmpire 1 AI run took 1.0 seconds to be executed (0.3 seconds of AI processing and 1.0 seconds waiting for async requests)
Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()
23:09:41:187NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Nok, Constructible=Extension_Era5_BritishEmpire, Task=178191).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:09:41:187NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Tlatilco, Constructible=Extension_Era5_BritishEmpire, Task=178193).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:09:41:187NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Sarmizegetusa, Constructible=Extension_Era5_BritishEmpire, Task=178195).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:09:41:187NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Kucha, Constructible=Extension_Era5_BritishEmpire, Task=178197).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:09:42:206NoneEmpire 1 AI run took 1.0 seconds to be executed (0.2 seconds of AI processing and 1.0 seconds waiting for async requests)
Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()
23:09:43:187NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Nok, Constructible=Extension_Era5_BritishEmpire, Task=178207).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:09:43:188NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Tlatilco, Constructible=Extension_Era5_BritishEmpire, Task=178209).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:09:43:188NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Sarmizegetusa, Constructible=Extension_Era5_BritishEmpire, Task=178211).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:09:43:188NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Kucha, Constructible=Extension_Era5_BritishEmpire, Task=178213).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:09:44:177NoneEmpire 1 AI run took 1.0 seconds to be executed (0.2 seconds of AI processing and 1.0 seconds waiting for async requests)
Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()
23:09:45:189NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Nok, Constructible=Extension_Era5_BritishEmpire, Task=178219).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:09:45:189NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Tlatilco, Constructible=Extension_Era5_BritishEmpire, Task=178221).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:09:45:189NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Sarmizegetusa, Constructible=Extension_Era5_BritishEmpire, Task=178223).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:09:45:189NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Kucha, Constructible=Extension_Era5_BritishEmpire, Task=178225).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:09:46:188NoneEmpire 1 AI run took 1.0 seconds to be executed (0.2 seconds of AI processing and 1.0 seconds waiting for async requests)
Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()
23:09:47:190NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Nok, Constructible=Extension_Era5_BritishEmpire, Task=178235).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:09:47:190NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Tlatilco, Constructible=Extension_Era5_BritishEmpire, Task=178237).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:09:47:190NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Sarmizegetusa, Constructible=Extension_Era5_BritishEmpire, Task=178239).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:09:47:190NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Kucha, Constructible=Extension_Era5_BritishEmpire, Task=178241).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:09:48:195NoneEmpire 1 AI run took 1.0 seconds to be executed (0.2 seconds of AI processing and 1.0 seconds waiting for async requests)
Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()
23:09:49:190NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Nok, Constructible=Extension_Era5_BritishEmpire, Task=178247).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:09:49:191NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Tlatilco, Constructible=Extension_Era5_BritishEmpire, Task=178249).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:09:49:191NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Sarmizegetusa, Constructible=Extension_Era5_BritishEmpire, Task=178251).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:09:49:191NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Kucha, Constructible=Extension_Era5_BritishEmpire, Task=178253).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:09:50:201NoneEmpire 1 AI run took 1.0 seconds to be executed (0.2 seconds of AI processing and 1.0 seconds waiting for async requests)
Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()
23:09:51:191NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Nok, Constructible=Extension_Era5_BritishEmpire, Task=178263).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:09:51:191NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Tlatilco, Constructible=Extension_Era5_BritishEmpire, Task=178265).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:09:51:191NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Sarmizegetusa, Constructible=Extension_Era5_BritishEmpire, Task=178267).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:09:51:191NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Kucha, Constructible=Extension_Era5_BritishEmpire, Task=178269).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:09:52:200NoneEmpire 1 AI run took 1.0 seconds to be executed (0.2 seconds of AI processing and 1.0 seconds waiting for async requests)
Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()
23:09:53:191NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Nok, Constructible=Extension_Era5_BritishEmpire, Task=178275).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:09:53:191NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Tlatilco, Constructible=Extension_Era5_BritishEmpire, Task=178277).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:09:53:191NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Sarmizegetusa, Constructible=Extension_Era5_BritishEmpire, Task=178279).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:09:53:191NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Kucha, Constructible=Extension_Era5_BritishEmpire, Task=178281).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:09:54:193NoneEmpire 1 AI run took 1.0 seconds to be executed (0.2 seconds of AI processing and 1.0 seconds waiting for async requests)
Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()
23:09:55:192NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Nok, Constructible=Extension_Era5_BritishEmpire, Task=178291).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:09:55:193NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Tlatilco, Constructible=Extension_Era5_BritishEmpire, Task=178293).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:09:55:193NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Sarmizegetusa, Constructible=Extension_Era5_BritishEmpire, Task=178295).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:09:55:193NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Kucha, Constructible=Extension_Era5_BritishEmpire, Task=178297).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:09:56:196NoneEmpire 1 AI run took 1.0 seconds to be executed (0.2 seconds of AI processing and 1.0 seconds waiting for async requests)
Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()
23:09:57:196NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Nok, Constructible=Extension_Era5_BritishEmpire, Task=178303).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:09:57:197NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Tlatilco, Constructible=Extension_Era5_BritishEmpire, Task=178305).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:09:57:197NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Sarmizegetusa, Constructible=Extension_Era5_BritishEmpire, Task=178307).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:09:57:197NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Kucha, Constructible=Extension_Era5_BritishEmpire, Task=178309).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:09:58:195NoneEmpire 1 AI run took 1.0 seconds to be executed (0.3 seconds of AI processing and 1.0 seconds waiting for async requests)
Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()
23:09:59:196NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Nok, Constructible=Extension_Era5_BritishEmpire, Task=178319).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:09:59:196NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Tlatilco, Constructible=Extension_Era5_BritishEmpire, Task=178321).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:09:59:196NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Sarmizegetusa, Constructible=Extension_Era5_BritishEmpire, Task=178323).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:09:59:196NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Kucha, Constructible=Extension_Era5_BritishEmpire, Task=178325).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:10:00:191NoneEmpire 1 AI run took 1.0 seconds to be executed (0.2 seconds of AI processing and 1.0 seconds waiting for async requests)
Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()
23:10:01:197NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Nok, Constructible=Extension_Era5_BritishEmpire, Task=178331).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:10:01:197NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Tlatilco, Constructible=Extension_Era5_BritishEmpire, Task=178333).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:10:01:197NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Sarmizegetusa, Constructible=Extension_Era5_BritishEmpire, Task=178335).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:10:01:197NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Kucha, Constructible=Extension_Era5_BritishEmpire, Task=178337).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:10:02:229NoneEmpire 1 AI run took 1.0 seconds to be executed (0.3 seconds of AI processing and 1.0 seconds waiting for async requests)
Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()
23:10:03:191NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Nok, Constructible=Extension_Era5_BritishEmpire, Task=178347).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:10:03:191NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Tlatilco, Constructible=Extension_Era5_BritishEmpire, Task=178349).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:10:03:191NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Sarmizegetusa, Constructible=Extension_Era5_BritishEmpire, Task=178351).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:10:03:191NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Kucha, Constructible=Extension_Era5_BritishEmpire, Task=178353).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:10:04:191NoneEmpire 1 AI run took 1.0 seconds to be executed (0.2 seconds of AI processing and 1.0 seconds waiting for async requests)
Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()
23:10:05:192NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Nok, Constructible=Extension_Era5_BritishEmpire, Task=178359).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:10:05:192NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Tlatilco, Constructible=Extension_Era5_BritishEmpire, Task=178361).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:10:05:192NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Sarmizegetusa, Constructible=Extension_Era5_BritishEmpire, Task=178363).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:10:05:192NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Kucha, Constructible=Extension_Era5_BritishEmpire, Task=178365).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:10:06:203NoneEmpire 1 AI run took 1.0 seconds to be executed (0.2 seconds of AI processing and 1.0 seconds waiting for async requests)
Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()
23:10:07:193NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Nok, Constructible=Extension_Era5_BritishEmpire, Task=178375).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:10:07:193NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Tlatilco, Constructible=Extension_Era5_BritishEmpire, Task=178377).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:10:07:193NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Sarmizegetusa, Constructible=Extension_Era5_BritishEmpire, Task=178379).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:10:07:193NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Kucha, Constructible=Extension_Era5_BritishEmpire, Task=178381).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:10:08:195NoneEmpire 1 AI run took 1.0 seconds to be executed (0.2 seconds of AI processing and 1.0 seconds waiting for async requests)
Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()
23:10:09:193NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Nok, Constructible=Extension_Era5_BritishEmpire, Task=178387).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:10:09:193NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Tlatilco, Constructible=Extension_Era5_BritishEmpire, Task=178389).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:10:09:193NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Sarmizegetusa, Constructible=Extension_Era5_BritishEmpire, Task=178391).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:10:09:193NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Kucha, Constructible=Extension_Era5_BritishEmpire, Task=178393).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:10:10:202NoneEmpire 1 AI run took 1.0 seconds to be executed (0.2 seconds of AI processing and 1.0 seconds waiting for async requests)
Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()
23:10:11:194NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Nok, Constructible=Extension_Era5_BritishEmpire, Task=178403).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:10:11:194NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Tlatilco, Constructible=Extension_Era5_BritishEmpire, Task=178405).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:10:11:194NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Sarmizegetusa, Constructible=Extension_Era5_BritishEmpire, Task=178407).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:10:11:194NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Kucha, Constructible=Extension_Era5_BritishEmpire, Task=178409).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:10:12:205NoneEmpire 1 AI run took 1.0 seconds to be executed (0.2 seconds of AI processing and 1.0 seconds waiting for async requests)
Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()
23:10:13:194NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Nok, Constructible=Extension_Era5_BritishEmpire, Task=178415).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:10:13:194NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Tlatilco, Constructible=Extension_Era5_BritishEmpire, Task=178417).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:10:13:194NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Sarmizegetusa, Constructible=Extension_Era5_BritishEmpire, Task=178419).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:10:13:194NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Kucha, Constructible=Extension_Era5_BritishEmpire, Task=178421).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:10:14:207NoneEmpire 1 AI run took 1.0 seconds to be executed (0.2 seconds of AI processing and 1.0 seconds waiting for async requests)
Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()
23:10:15:203NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Nok, Constructible=Extension_Era5_BritishEmpire, Task=178431).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:10:15:203NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Tlatilco, Constructible=Extension_Era5_BritishEmpire, Task=178433).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:10:15:203NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Sarmizegetusa, Constructible=Extension_Era5_BritishEmpire, Task=178435).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:10:15:203NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Kucha, Constructible=Extension_Era5_BritishEmpire, Task=178437).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:10:16:194NoneEmpire 1 AI run took 1.0 seconds to be executed (0.2 seconds of AI processing and 1.0 seconds waiting for async requests)
Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()
23:10:17:193NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Nok, Constructible=Extension_Era5_BritishEmpire, Task=178443).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:10:17:193NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Tlatilco, Constructible=Extension_Era5_BritishEmpire, Task=178445).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:10:17:193NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Sarmizegetusa, Constructible=Extension_Era5_BritishEmpire, Task=178447).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:10:17:193NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Kucha, Constructible=Extension_Era5_BritishEmpire, Task=178449).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:10:18:186NoneEmpire 1 AI run took 1.0 seconds to be executed (0.2 seconds of AI processing and 1.0 seconds waiting for async requests)
Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()
23:10:19:196NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Nok, Constructible=Extension_Era5_BritishEmpire, Task=178459).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:10:19:196NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Tlatilco, Constructible=Extension_Era5_BritishEmpire, Task=178461).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:10:19:196NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Sarmizegetusa, Constructible=Extension_Era5_BritishEmpire, Task=178463).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:10:19:196NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Kucha, Constructible=Extension_Era5_BritishEmpire, Task=178465).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:10:20:187NoneEmpire 1 AI run took 1.0 seconds to be executed (0.2 seconds of AI processing and 1.0 seconds waiting for async requests)
Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()
23:10:21:196NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Nok, Constructible=Extension_Era5_BritishEmpire, Task=178471).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:10:21:197NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Tlatilco, Constructible=Extension_Era5_BritishEmpire, Task=178473).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:10:21:197NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Sarmizegetusa, Constructible=Extension_Era5_BritishEmpire, Task=178475).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:10:21:197NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Kucha, Constructible=Extension_Era5_BritishEmpire, Task=178477).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:10:22:201NoneEmpire 1 AI run took 1.0 seconds to be executed (0.2 seconds of AI processing and 1.0 seconds waiting for async requests)
Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()
23:10:23:196NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Nok, Constructible=Extension_Era5_BritishEmpire, Task=178487).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:10:23:197NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Tlatilco, Constructible=Extension_Era5_BritishEmpire, Task=178489).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:10:23:197NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Sarmizegetusa, Constructible=Extension_Era5_BritishEmpire, Task=178491).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:10:23:197NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Kucha, Constructible=Extension_Era5_BritishEmpire, Task=178493).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:10:24:196NoneEmpire 1 AI run took 1.0 seconds to be executed (0.2 seconds of AI processing and 1.0 seconds waiting for async requests)
Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()
23:10:25:196NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Nok, Constructible=Extension_Era5_BritishEmpire, Task=178499).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:10:25:196NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Tlatilco, Constructible=Extension_Era5_BritishEmpire, Task=178501).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:10:25:196NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Sarmizegetusa, Constructible=Extension_Era5_BritishEmpire, Task=178503).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:10:25:196NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Kucha, Constructible=Extension_Era5_BritishEmpire, Task=178505).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:10:26:205NoneEmpire 1 AI run took 1.0 seconds to be executed (0.2 seconds of AI processing and 1.0 seconds waiting for async requests)
Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()
23:10:27:197NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Nok, Constructible=Extension_Era5_BritishEmpire, Task=178515).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:10:27:197NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Tlatilco, Constructible=Extension_Era5_BritishEmpire, Task=178517).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:10:27:197NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Sarmizegetusa, Constructible=Extension_Era5_BritishEmpire, Task=178519).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:10:27:197NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Kucha, Constructible=Extension_Era5_BritishEmpire, Task=178521).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:10:28:200NoneEmpire 1 AI run took 1.0 seconds to be executed (0.2 seconds of AI processing and 1.0 seconds waiting for async requests)
Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()
23:10:29:199NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Nok, Constructible=Extension_Era5_BritishEmpire, Task=178527).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:10:29:200NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Tlatilco, Constructible=Extension_Era5_BritishEmpire, Task=178529).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:10:29:200NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Sarmizegetusa, Constructible=Extension_Era5_BritishEmpire, Task=178531).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:10:29:200NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Kucha, Constructible=Extension_Era5_BritishEmpire, Task=178533).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:10:30:210NoneEmpire 1 AI run took 1.0 seconds to be executed (0.2 seconds of AI processing and 1.0 seconds waiting for async requests)
Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()
23:10:31:200NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Nok, Constructible=Extension_Era5_BritishEmpire, Task=178543).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:10:31:200NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Tlatilco, Constructible=Extension_Era5_BritishEmpire, Task=178545).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:10:31:200NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Sarmizegetusa, Constructible=Extension_Era5_BritishEmpire, Task=178547).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:10:31:200NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Kucha, Constructible=Extension_Era5_BritishEmpire, Task=178549).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:10:32:197NoneEmpire 1 AI run took 1.0 seconds to be executed (0.2 seconds of AI processing and 1.0 seconds waiting for async requests)
Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()
23:10:33:201NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Nok, Constructible=Extension_Era5_BritishEmpire, Task=178555).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:10:33:201NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Tlatilco, Constructible=Extension_Era5_BritishEmpire, Task=178557).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:10:33:201NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Sarmizegetusa, Constructible=Extension_Era5_BritishEmpire, Task=178559).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:10:33:201NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Kucha, Constructible=Extension_Era5_BritishEmpire, Task=178561).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:10:34:202NoneEmpire 1 AI run took 1.0 seconds to be executed (0.2 seconds of AI processing and 1.0 seconds waiting for async requests)
Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()
23:10:35:193NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Nok, Constructible=Extension_Era5_BritishEmpire, Task=178571).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:10:35:193NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Tlatilco, Constructible=Extension_Era5_BritishEmpire, Task=178573).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:10:35:193NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Sarmizegetusa, Constructible=Extension_Era5_BritishEmpire, Task=178575).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:10:35:193NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Kucha, Constructible=Extension_Era5_BritishEmpire, Task=178577).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:10:36:187NoneEmpire 1 AI run took 1.0 seconds to be executed (0.2 seconds of AI processing and 1.0 seconds waiting for async requests)
Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()
23:10:37:203NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Nok, Constructible=Extension_Era5_BritishEmpire, Task=178583).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:10:37:204NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Tlatilco, Constructible=Extension_Era5_BritishEmpire, Task=178585).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:10:37:204NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Sarmizegetusa, Constructible=Extension_Era5_BritishEmpire, Task=178587).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:10:37:204NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Kucha, Constructible=Extension_Era5_BritishEmpire, Task=178589).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:10:38:203NoneEmpire 1 AI run took 1.0 seconds to be executed (0.2 seconds of AI processing and 1.0 seconds waiting for async requests)
Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()
23:10:39:204NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Nok, Constructible=Extension_Era5_BritishEmpire, Task=178599).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:10:39:205NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Tlatilco, Constructible=Extension_Era5_BritishEmpire, Task=178601).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:10:39:205NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Sarmizegetusa, Constructible=Extension_Era5_BritishEmpire, Task=178603).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:10:39:205NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Kucha, Constructible=Extension_Era5_BritishEmpire, Task=178605).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:10:40:222NoneEmpire 1 AI run took 1.0 seconds to be executed (0.2 seconds of AI processing and 1.0 seconds waiting for async requests)
Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()
23:10:41:205NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Nok, Constructible=Extension_Era5_BritishEmpire, Task=178611).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:10:41:205NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Tlatilco, Constructible=Extension_Era5_BritishEmpire, Task=178613).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:10:41:205NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Sarmizegetusa, Constructible=Extension_Era5_BritishEmpire, Task=178615).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:10:41:205NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Kucha, Constructible=Extension_Era5_BritishEmpire, Task=178617).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:10:42:221NoneEmpire 1 AI run took 1.0 seconds to be executed (0.2 seconds of AI processing and 1.0 seconds waiting for async requests)
Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()
23:10:43:226NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Nok, Constructible=Extension_Era5_BritishEmpire, Task=178627).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:10:43:226NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Tlatilco, Constructible=Extension_Era5_BritishEmpire, Task=178629).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:10:43:226NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Sarmizegetusa, Constructible=Extension_Era5_BritishEmpire, Task=178631).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:10:43:226NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Kucha, Constructible=Extension_Era5_BritishEmpire, Task=178633).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:10:44:234NoneEmpire 1 AI run took 1.0 seconds to be executed (0.3 seconds of AI processing and 1.0 seconds waiting for async requests)
Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()
23:10:45:206NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Nok, Constructible=Extension_Era5_BritishEmpire, Task=178639).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:10:45:206NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Tlatilco, Constructible=Extension_Era5_BritishEmpire, Task=178641).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:10:45:206NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Sarmizegetusa, Constructible=Extension_Era5_BritishEmpire, Task=178643).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:10:45:206NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Kucha, Constructible=Extension_Era5_BritishEmpire, Task=178645).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:10:46:226NoneEmpire 1 AI run took 1.0 seconds to be executed (0.2 seconds of AI processing and 1.0 seconds waiting for async requests)
Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()
23:10:47:206NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Nok, Constructible=Extension_Era5_BritishEmpire, Task=178655).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:10:47:206NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Tlatilco, Constructible=Extension_Era5_BritishEmpire, Task=178657).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:10:47:206NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Sarmizegetusa, Constructible=Extension_Era5_BritishEmpire, Task=178659).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:10:47:206NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Kucha, Constructible=Extension_Era5_BritishEmpire, Task=178661).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:10:48:207NoneEmpire 1 AI run took 1.0 seconds to be executed (0.2 seconds of AI processing and 1.0 seconds waiting for async requests)
Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()
23:10:49:208NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Nok, Constructible=Extension_Era5_BritishEmpire, Task=178667).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:10:49:208NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Tlatilco, Constructible=Extension_Era5_BritishEmpire, Task=178669).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:10:49:208NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Sarmizegetusa, Constructible=Extension_Era5_BritishEmpire, Task=178671).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:10:49:208NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Kucha, Constructible=Extension_Era5_BritishEmpire, Task=178673).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:10:50:204NoneEmpire 1 AI run took 1.0 seconds to be executed (0.2 seconds of AI processing and 1.0 seconds waiting for async requests)
Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()
23:10:51:208NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Nok, Constructible=Extension_Era5_BritishEmpire, Task=178683).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:10:51:208NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Tlatilco, Constructible=Extension_Era5_BritishEmpire, Task=178685).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:10:51:208NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Sarmizegetusa, Constructible=Extension_Era5_BritishEmpire, Task=178687).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:10:51:208NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Kucha, Constructible=Extension_Era5_BritishEmpire, Task=178689).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:10:52:196NoneEmpire 1 AI run took 1.0 seconds to be executed (0.2 seconds of AI processing and 1.0 seconds waiting for async requests)
Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()
23:10:53:209NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Nok, Constructible=Extension_Era5_BritishEmpire, Task=178695).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:10:53:210NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Tlatilco, Constructible=Extension_Era5_BritishEmpire, Task=178697).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:10:53:210NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Sarmizegetusa, Constructible=Extension_Era5_BritishEmpire, Task=178699).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:10:53:210NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Kucha, Constructible=Extension_Era5_BritishEmpire, Task=178701).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:10:54:204NoneEmpire 1 AI run took 1.0 seconds to be executed (0.2 seconds of AI processing and 1.0 seconds waiting for async requests)
Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()
23:10:55:200NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Nok, Constructible=Extension_Era5_BritishEmpire, Task=178711).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:10:55:201NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Tlatilco, Constructible=Extension_Era5_BritishEmpire, Task=178713).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:10:55:201NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Sarmizegetusa, Constructible=Extension_Era5_BritishEmpire, Task=178715).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:10:55:201NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Kucha, Constructible=Extension_Era5_BritishEmpire, Task=178717).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:10:56:223NoneEmpire 1 AI run took 1.0 seconds to be executed (0.2 seconds of AI processing and 1.0 seconds waiting for async requests)
Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()
23:10:57:210NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Nok, Constructible=Extension_Era5_BritishEmpire, Task=178723).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:10:57:210NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Tlatilco, Constructible=Extension_Era5_BritishEmpire, Task=178725).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:10:57:210NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Sarmizegetusa, Constructible=Extension_Era5_BritishEmpire, Task=178727).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:10:57:210NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Kucha, Constructible=Extension_Era5_BritishEmpire, Task=178729).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:10:58:220NoneEmpire 1 AI run took 1.0 seconds to be executed (0.2 seconds of AI processing and 1.0 seconds waiting for async requests)
Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()
23:10:59:201NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Nok, Constructible=Extension_Era5_BritishEmpire, Task=178739).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:10:59:202NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Tlatilco, Constructible=Extension_Era5_BritishEmpire, Task=178741).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:10:59:202NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Sarmizegetusa, Constructible=Extension_Era5_BritishEmpire, Task=178743).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:10:59:202NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Kucha, Constructible=Extension_Era5_BritishEmpire, Task=178745).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:11:00:216NoneEmpire 1 AI run took 1.0 seconds to be executed (0.2 seconds of AI processing and 1.0 seconds waiting for async requests)
Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()
23:11:01:202NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Nok, Constructible=Extension_Era5_BritishEmpire, Task=178751).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:11:01:203NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Tlatilco, Constructible=Extension_Era5_BritishEmpire, Task=178753).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:11:01:203NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Sarmizegetusa, Constructible=Extension_Era5_BritishEmpire, Task=178755).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:11:01:203NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Kucha, Constructible=Extension_Era5_BritishEmpire, Task=178757).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:11:02:208NoneEmpire 1 AI run took 1.0 seconds to be executed (0.2 seconds of AI processing and 1.0 seconds waiting for async requests)
Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()
23:11:03:213NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Nok, Constructible=Extension_Era5_BritishEmpire, Task=178767).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:11:03:213NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Tlatilco, Constructible=Extension_Era5_BritishEmpire, Task=178769).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:11:03:213NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Sarmizegetusa, Constructible=Extension_Era5_BritishEmpire, Task=178771).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:11:03:213NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Kucha, Constructible=Extension_Era5_BritishEmpire, Task=178773).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:11:04:223NoneEmpire 1 AI run took 1.0 seconds to be executed (0.3 seconds of AI processing and 1.0 seconds waiting for async requests)
Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()
23:11:05:214NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Nok, Constructible=Extension_Era5_BritishEmpire, Task=178779).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:11:05:214NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Tlatilco, Constructible=Extension_Era5_BritishEmpire, Task=178781).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:11:05:214NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Sarmizegetusa, Constructible=Extension_Era5_BritishEmpire, Task=178783).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:11:05:214NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Kucha, Constructible=Extension_Era5_BritishEmpire, Task=178785).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:11:06:212NoneEmpire 1 AI run took 1.0 seconds to be executed (0.2 seconds of AI processing and 1.0 seconds waiting for async requests)
Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()
23:11:07:206NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Nok, Constructible=Extension_Era5_BritishEmpire, Task=178795).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:11:07:207NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Tlatilco, Constructible=Extension_Era5_BritishEmpire, Task=178797).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:11:07:207NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Sarmizegetusa, Constructible=Extension_Era5_BritishEmpire, Task=178799).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:11:07:207NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Kucha, Constructible=Extension_Era5_BritishEmpire, Task=178801).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:11:08:200NoneEmpire 1 AI run took 1.0 seconds to be executed (0.2 seconds of AI processing and 1.0 seconds waiting for async requests)
Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()
23:11:09:465NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Nok, Constructible=Extension_Era5_BritishEmpire, Task=178807).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:11:09:465NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Tlatilco, Constructible=Extension_Era5_BritishEmpire, Task=178809).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:11:09:465NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Sarmizegetusa, Constructible=Extension_Era5_BritishEmpire, Task=178811).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:11:09:465NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Kucha, Constructible=Extension_Era5_BritishEmpire, Task=178813).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:11:10:265NoneEmpire 1 AI run took 1.0 seconds to be executed (0.2 seconds of AI processing and 1.0 seconds waiting for async requests)
Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()
23:11:11:599NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Nok, Constructible=Extension_Era5_BritishEmpire, Task=178823).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:11:11:599NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Tlatilco, Constructible=Extension_Era5_BritishEmpire, Task=178825).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:11:11:599NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Sarmizegetusa, Constructible=Extension_Era5_BritishEmpire, Task=178827).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:11:11:599NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Kucha, Constructible=Extension_Era5_BritishEmpire, Task=178829).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:11:12:295NoneEmpire 1 AI run took 1.0 seconds to be executed (0.2 seconds of AI processing and 1.0 seconds waiting for async requests)
Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()
23:11:13:251NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Nok, Constructible=Extension_Era5_BritishEmpire, Task=178835).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:11:13:251NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Tlatilco, Constructible=Extension_Era5_BritishEmpire, Task=178837).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:11:13:251NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Sarmizegetusa, Constructible=Extension_Era5_BritishEmpire, Task=178839).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:11:13:251NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Kucha, Constructible=Extension_Era5_BritishEmpire, Task=178841).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:11:14:259NoneEmpire 1 AI run took 1.0 seconds to be executed (0.2 seconds of AI processing and 1.0 seconds waiting for async requests)
Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()
23:11:15:251NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Nok, Constructible=Extension_Era5_BritishEmpire, Task=178851).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:11:15:252NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Tlatilco, Constructible=Extension_Era5_BritishEmpire, Task=178853).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:11:15:252NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Sarmizegetusa, Constructible=Extension_Era5_BritishEmpire, Task=178855).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:11:15:252NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Kucha, Constructible=Extension_Era5_BritishEmpire, Task=178857).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:11:16:268NoneEmpire 1 AI run took 1.0 seconds to be executed (0.2 seconds of AI processing and 1.0 seconds waiting for async requests)
Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()
23:11:17:262NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Nok, Constructible=Extension_Era5_BritishEmpire, Task=178863).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:11:17:262NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Tlatilco, Constructible=Extension_Era5_BritishEmpire, Task=178865).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:11:17:262NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Sarmizegetusa, Constructible=Extension_Era5_BritishEmpire, Task=178867).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:11:17:262NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Kucha, Constructible=Extension_Era5_BritishEmpire, Task=178869).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:11:18:262NoneEmpire 1 AI run took 1.0 seconds to be executed (0.2 seconds of AI processing and 1.0 seconds waiting for async requests)
Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()
23:11:19:253NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Nok, Constructible=Extension_Era5_BritishEmpire, Task=178879).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:11:19:253NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Tlatilco, Constructible=Extension_Era5_BritishEmpire, Task=178881).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:11:19:253NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Sarmizegetusa, Constructible=Extension_Era5_BritishEmpire, Task=178883).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:11:19:253NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Kucha, Constructible=Extension_Era5_BritishEmpire, Task=178885).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:11:20:253NoneEmpire 1 AI run took 1.0 seconds to be executed (0.2 seconds of AI processing and 1.0 seconds waiting for async requests)
Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()
23:11:21:254NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Nok, Constructible=Extension_Era5_BritishEmpire, Task=178891).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:11:21:254NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Tlatilco, Constructible=Extension_Era5_BritishEmpire, Task=178893).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:11:21:254NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Sarmizegetusa, Constructible=Extension_Era5_BritishEmpire, Task=178895).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:11:21:254NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Kucha, Constructible=Extension_Era5_BritishEmpire, Task=178897).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:11:22:251NoneEmpire 1 AI run took 1.0 seconds to be executed (0.2 seconds of AI processing and 1.0 seconds waiting for async requests)
Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()
23:11:22:753NoneType 'Amplitude.Mercury.Simulation.LogEventManager, Amplitude.Mercury.Firstpass' not found, and so will not be serialized.
Amplitude.Serialization.Binary.BinarySerializer+Reader:DisplayTypeNameConditionalWarning(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
23:11:22:753NoneProcessing instruction type 'Amplitude.Mercury.Simulation.LogEventManager, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 1 will be ignored.
Amplitude.Serialization.Binary.BinarySerializer+Reader:DisplayTypeNameConditionalWarning(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
23:11:22:801NoneType 'Amplitude.Mercury.AI.Brain.Tasks.ClaimTerritory, Amplitude.Mercury.AI.Brain' not found, and so will not be serialized.
Amplitude.Serialization.Binary.BinarySerializer+Reader:DisplayTypeNameConditionalWarning(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
23:11:22:801NoneType 'Amplitude.Mercury.AI.Brain.Tasks.MilitaryMissionSteal, Amplitude.Mercury.AI.Brain' not found, and so will not be serialized.
Amplitude.Serialization.Binary.BinarySerializer+Reader:DisplayTypeNameConditionalWarning(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
23:11:22:801NoneType 'Amplitude.Mercury.Interop.CanConvertToCityNotificationData, Amplitude.Mercury.Firstpass' not found, and so will not be serialized.
Amplitude.Serialization.Binary.BinarySerializer+Reader:DisplayTypeNameConditionalWarning(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
23:11:22:802NoneType 'Amplitude.Mercury.Simulation.LogEventManager, Amplitude.Mercury.Firstpass' not found, and so will not be serialized.
Amplitude.Serialization.Binary.BinarySerializer+Reader:DisplayTypeNameConditionalWarning(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
23:11:22:802NoneProcessing instruction type 'Amplitude.Mercury.AI.Brain.Tasks.ClaimTerritory, Amplitude.Mercury.AI.Brain' is not a ISerializable implementation anymore; revision 0 will be ignored.
Amplitude.Serialization.Binary.BinarySerializer+Reader:DisplayTypeNameConditionalWarning(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
23:11:22:802NoneProcessing instruction type 'Amplitude.Mercury.AI.Brain.Tasks.MilitaryMissionSteal, Amplitude.Mercury.AI.Brain' is not a ISerializable implementation anymore; revision 0 will be ignored.
Amplitude.Serialization.Binary.BinarySerializer+Reader:DisplayTypeNameConditionalWarning(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
23:11:22:802NoneProcessing instruction type 'Amplitude.Mercury.Interop.CanConvertToCityNotificationData, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 0 will be ignored.
Amplitude.Serialization.Binary.BinarySerializer+Reader:DisplayTypeNameConditionalWarning(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
23:11:22:802NoneProcessing instruction type 'Amplitude.Mercury.Simulation.LogEventManager, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 1 will be ignored.
Amplitude.Serialization.Binary.BinarySerializer+Reader:DisplayTypeNameConditionalWarning(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
23:11:22:804NoneType 'Amplitude.Mercury.Simulation.LogEventManager, Amplitude.Mercury.Firstpass' not found, and so will not be serialized.
Amplitude.Serialization.Binary.BinarySerializer+Reader:DisplayTypeNameConditionalWarning(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
23:11:22:804NoneProcessing instruction type 'Amplitude.Mercury.Simulation.LogEventManager, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 1 will be ignored.
Amplitude.Serialization.Binary.BinarySerializer+Reader:DisplayTypeNameConditionalWarning(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
23:11:22:807NoneType 'Amplitude.Mercury.AI.Brain.Tasks.ClaimTerritory, Amplitude.Mercury.AI.Brain' not found, and so will not be serialized.
Amplitude.Serialization.Binary.BinarySerializer+Reader:DisplayTypeNameConditionalWarning(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
23:11:22:807NoneType 'Amplitude.Mercury.AI.Brain.Tasks.MilitaryMissionSteal, Amplitude.Mercury.AI.Brain' not found, and so will not be serialized.
Amplitude.Serialization.Binary.BinarySerializer+Reader:DisplayTypeNameConditionalWarning(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
23:11:22:808NoneType 'Amplitude.Mercury.Simulation.LogEventManager, Amplitude.Mercury.Firstpass' not found, and so will not be serialized.
Amplitude.Serialization.Binary.BinarySerializer+Reader:DisplayTypeNameConditionalWarning(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
23:11:22:808NoneProcessing instruction type 'Amplitude.Mercury.AI.Brain.Tasks.ClaimTerritory, Amplitude.Mercury.AI.Brain' is not a ISerializable implementation anymore; revision 0 will be ignored.
Amplitude.Serialization.Binary.BinarySerializer+Reader:DisplayTypeNameConditionalWarning(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
23:11:22:808NoneProcessing instruction type 'Amplitude.Mercury.AI.Brain.Tasks.MilitaryMissionSteal, Amplitude.Mercury.AI.Brain' is not a ISerializable implementation anymore; revision 0 will be ignored.
Amplitude.Serialization.Binary.BinarySerializer+Reader:DisplayTypeNameConditionalWarning(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
23:11:22:808NoneProcessing instruction type 'Amplitude.Mercury.Simulation.LogEventManager, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 1 will be ignored.
Amplitude.Serialization.Binary.BinarySerializer+Reader:DisplayTypeNameConditionalWarning(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
23:11:22:879NoneType 'Amplitude.Mercury.Simulation.LogEventManager, Amplitude.Mercury.Firstpass' not found, and so will not be serialized.
Amplitude.Serialization.Binary.BinarySerializer+Reader:DisplayTypeNameConditionalWarning(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
23:11:22:879NoneProcessing instruction type 'Amplitude.Mercury.Simulation.LogEventManager, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 1 will be ignored.
Amplitude.Serialization.Binary.BinarySerializer+Reader:DisplayTypeNameConditionalWarning(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
23:11:22:881NoneType 'Amplitude.Mercury.AI.Brain.Tasks.ClaimTerritory, Amplitude.Mercury.AI.Brain' not found, and so will not be serialized.
Amplitude.Serialization.Binary.BinarySerializer+Reader:DisplayTypeNameConditionalWarning(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
23:11:22:881NoneType 'Amplitude.Mercury.AI.Brain.Tasks.MilitaryMissionSteal, Amplitude.Mercury.AI.Brain' not found, and so will not be serialized.
Amplitude.Serialization.Binary.BinarySerializer+Reader:DisplayTypeNameConditionalWarning(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
23:11:22:882NoneType 'Amplitude.Mercury.Simulation.LogEventManager, Amplitude.Mercury.Firstpass' not found, and so will not be serialized.
Amplitude.Serialization.Binary.BinarySerializer+Reader:DisplayTypeNameConditionalWarning(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
23:11:22:882NoneProcessing instruction type 'Amplitude.Mercury.AI.Brain.Tasks.ClaimTerritory, Amplitude.Mercury.AI.Brain' is not a ISerializable implementation anymore; revision 0 will be ignored.
Amplitude.Serialization.Binary.BinarySerializer+Reader:DisplayTypeNameConditionalWarning(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
23:11:22:882NoneProcessing instruction type 'Amplitude.Mercury.AI.Brain.Tasks.MilitaryMissionSteal, Amplitude.Mercury.AI.Brain' is not a ISerializable implementation anymore; revision 0 will be ignored.
Amplitude.Serialization.Binary.BinarySerializer+Reader:DisplayTypeNameConditionalWarning(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
23:11:22:882NoneProcessing instruction type 'Amplitude.Mercury.Simulation.LogEventManager, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 1 will be ignored.
Amplitude.Serialization.Binary.BinarySerializer+Reader:DisplayTypeNameConditionalWarning(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
23:11:22:886NoneType 'Amplitude.Mercury.Simulation.LogEventManager, Amplitude.Mercury.Firstpass' not found, and so will not be serialized.
Amplitude.Serialization.Binary.BinarySerializer+Reader:DisplayTypeNameConditionalWarning(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
23:11:22:886NoneProcessing instruction type 'Amplitude.Mercury.Simulation.LogEventManager, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 1 will be ignored.
Amplitude.Serialization.Binary.BinarySerializer+Reader:DisplayTypeNameConditionalWarning(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
23:11:23:264NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Nok, Constructible=Extension_Era5_BritishEmpire, Task=178907).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:11:23:264NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Tlatilco, Constructible=Extension_Era5_BritishEmpire, Task=178909).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:11:23:264NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Sarmizegetusa, Constructible=Extension_Era5_BritishEmpire, Task=178911).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:11:23:264NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Kucha, Constructible=Extension_Era5_BritishEmpire, Task=178913).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:11:24:255NoneEmpire 1 AI run took 1.0 seconds to be executed (0.2 seconds of AI processing and 1.0 seconds waiting for async requests)
Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()
23:11:25:264NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Nok, Constructible=Extension_Era5_BritishEmpire, Task=178919).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:11:25:264NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Tlatilco, Constructible=Extension_Era5_BritishEmpire, Task=178921).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:11:25:264NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Sarmizegetusa, Constructible=Extension_Era5_BritishEmpire, Task=178923).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:11:25:264NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Kucha, Constructible=Extension_Era5_BritishEmpire, Task=178925).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:11:26:250NoneEmpire 1 AI run took 1.0 seconds to be executed (0.2 seconds of AI processing and 1.0 seconds waiting for async requests)
Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()
23:11:26:528NoneMetadata 'rmc0' has no policy registered; assuming None.
Amplitude.Framework.Session.Session:CheckMetadataPolicy(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
23:11:26:528NoneMetadata 'IsEditingScenario' has no policy registered; assuming None.
Amplitude.Framework.Session.Session:CheckMetadataPolicy(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
23:11:28:644NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Nok, Constructible=Extension_Era5_BritishEmpire, Task=178935).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:11:28:644NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Tlatilco, Constructible=Extension_Era5_BritishEmpire, Task=178937).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:11:28:644NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Sarmizegetusa, Constructible=Extension_Era5_BritishEmpire, Task=178939).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:11:28:644NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Kucha, Constructible=Extension_Era5_BritishEmpire, Task=178941).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:11:29:685NoneEmpire 1 AI run took 1.0 seconds to be executed (0.3 seconds of AI processing and 1.0 seconds waiting for async requests)
Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()
23:11:30:146None[Sandbox] Process order. (Serial=1557, Empire=0, Order=Order OrderBattleConfirmation - BattleGUID: 81917 EmpireIndex: 0)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:11:30:320NonePresentation Battle 81917: Execute action[24]: ContenderConfirmed. EmpireIndex=0 (initialActionType: ContenderConfirmed)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
23:11:30:320NonePresentation Battle 81917: Execute action[25]: StartDeployment (initialActionType: StartDeployment)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
23:11:30:427NoneAI Synchronization took 133ms at frame 1411 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
23:11:30:687NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Nok, Constructible=Extension_Era5_BritishEmpire, Task=178947).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:11:30:687NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Tlatilco, Constructible=Extension_Era5_BritishEmpire, Task=178949).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:11:30:687NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Sarmizegetusa, Constructible=Extension_Era5_BritishEmpire, Task=178951).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:11:30:687NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Kucha, Constructible=Extension_Era5_BritishEmpire, Task=178953).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:11:30:730NonePresentation Battle 81917: Execute action[26]: ParticipantUnitCreation. EmpireIndex=4, ParticipantGuid=67208, ParticipantGroup=Attacker, unitCount=7 (initialActionType: ParticipantUnitCreation)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
23:11:30:731None[Preview] Force PresentationUnit UnitVisualAffinity_Era3_Vikings #81936 visual status as Hidden
Amplitude.Mercury.Presentation.PresentationUnit:ForceVisualStatus(System.Reflection.RuntimeParameterInfo)
23:11:30:731None[Preview] Force PresentationUnit UnitVisualAffinity_Era3_Vikings #81935 visual status as Hidden
Amplitude.Mercury.Presentation.PresentationUnit:ForceVisualStatus(System.Reflection.RuntimeParameterInfo)
23:11:30:732None[Preview] Force PresentationUnit UnitVisualAffinity_Era3_Vikings #81934 visual status as Hidden
Amplitude.Mercury.Presentation.PresentationUnit:ForceVisualStatus(System.Reflection.RuntimeParameterInfo)
23:11:30:732None[Preview] Force PresentationUnit UnitVisualAffinity_Era3_Vikings #81933 visual status as Hidden
Amplitude.Mercury.Presentation.PresentationUnit:ForceVisualStatus(System.Reflection.RuntimeParameterInfo)
23:11:30:732None[Preview] Force PresentationUnit UnitVisualAffinity_Era3_Vikings #81932 visual status as Hidden
Amplitude.Mercury.Presentation.PresentationUnit:ForceVisualStatus(System.Reflection.RuntimeParameterInfo)
23:11:30:733None[Preview] Force PresentationUnit UnitVisualAffinity_Era3_Vikings #81931 visual status as Hidden
Amplitude.Mercury.Presentation.PresentationUnit:ForceVisualStatus(System.Reflection.RuntimeParameterInfo)
23:11:30:733None[Preview] Force PresentationUnit UnitVisualAffinity_Era3_Vikings #81930 visual status as Hidden
Amplitude.Mercury.Presentation.PresentationUnit:ForceVisualStatus(System.Reflection.RuntimeParameterInfo)
23:11:30:733NonePresentation Battle 81917: Execute action[26]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: ParticipantUnitCreation)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
23:11:30:733NonePresentation Battle 81917: Execute action[27]: ParticipantUnitCreation. EmpireIndex=4, ParticipantGuid=81750, ParticipantGroup=Attacker, unitCount=4 (initialActionType: ParticipantUnitCreation)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
23:11:30:734None[Preview] Force PresentationUnit UnitVisualAffinity_Era3_Vikings #82163 visual status as Hidden
Amplitude.Mercury.Presentation.PresentationUnit:ForceVisualStatus(System.Reflection.RuntimeParameterInfo)
23:11:30:734None[Preview] Force PresentationUnit UnitVisualAffinity_Era3_Vikings #82162 visual status as Hidden
Amplitude.Mercury.Presentation.PresentationUnit:ForceVisualStatus(System.Reflection.RuntimeParameterInfo)
23:11:30:734NonePresentation Battle 81917: Execute action[27]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: ParticipantUnitCreation)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
23:11:30:760None[Preview] Force PresentationUnit UnitVisualAffinity_Era3_Vikings #82161 visual status as Hidden
Amplitude.Mercury.Presentation.PresentationUnit:ForceVisualStatus(System.Reflection.RuntimeParameterInfo)
23:11:30:760None[Preview] Force PresentationUnit UnitVisualAffinity_Era3_Vikings #82160 visual status as Hidden
Amplitude.Mercury.Presentation.PresentationUnit:ForceVisualStatus(System.Reflection.RuntimeParameterInfo)
23:11:30:791NonePresentation Battle 81917: Execute action[28]: ParticipantUnitCreation. EmpireIndex=4, ParticipantGuid=80593, ParticipantGroup=Attacker, unitCount=3 (initialActionType: ParticipantUnitCreation)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
23:11:30:792None[Preview] Force PresentationUnit UnitVisualAffinity_Era3_Vikings #82166 visual status as Hidden
Amplitude.Mercury.Presentation.PresentationUnit:ForceVisualStatus(System.Reflection.RuntimeParameterInfo)
23:11:30:792None[Preview] Force PresentationUnit UnitVisualAffinity_Era3_Vikings #82165 visual status as Hidden
Amplitude.Mercury.Presentation.PresentationUnit:ForceVisualStatus(System.Reflection.RuntimeParameterInfo)
23:11:30:792None[Preview] Force PresentationUnit UnitVisualAffinity_Era3_Vikings #82164 visual status as Hidden
Amplitude.Mercury.Presentation.PresentationUnit:ForceVisualStatus(System.Reflection.RuntimeParameterInfo)
23:11:30:793NonePresentation Battle 81917: Execute action[28]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: ParticipantUnitCreation)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
23:11:30:793NonePresentation Battle 81917: Execute action[29]: ParticipantUnitCreation. EmpireIndex=4, ParticipantGuid=64659, ParticipantGroup=Attacker, unitCount=2 (initialActionType: ParticipantUnitCreation)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
23:11:30:793None[Preview] Force PresentationUnit UnitVisualAffinity_Era4_IroquoisConfederacy #82168 visual status as Hidden
Amplitude.Mercury.Presentation.PresentationUnit:ForceVisualStatus(System.Reflection.RuntimeParameterInfo)
23:11:30:793None[Preview] Force PresentationUnit UnitVisualAffinity_Era4_IroquoisConfederacy #82167 visual status as Hidden
Amplitude.Mercury.Presentation.PresentationUnit:ForceVisualStatus(System.Reflection.RuntimeParameterInfo)
23:11:30:794NonePresentation Battle 81917: Execute action[29]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: ParticipantUnitCreation)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
23:11:30:794NonePresentation Battle 81917: Execute action[30]: ParticipantUnitCreation. EmpireIndex=4, ParticipantGuid=80595, ParticipantGroup=Attacker, unitCount=0 (initialActionType: ParticipantUnitCreation)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
23:11:30:794NonePresentation Battle 81917: Execute action[30]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: ParticipantUnitCreation)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
23:11:30:794NonePresentation Battle 81917: Execute action[31]: ParticipantUnitCreation. EmpireIndex=4, ParticipantGuid=64610, ParticipantGroup=Attacker, unitCount=3 (initialActionType: ParticipantUnitCreation)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
23:11:30:794None[Preview] Force PresentationUnit UnitVisualAffinity_Era4_IroquoisConfederacy #82172 visual status as Hidden
Amplitude.Mercury.Presentation.PresentationUnit:ForceVisualStatus(System.Reflection.RuntimeParameterInfo)
23:11:30:794None[Preview] Force PresentationUnit UnitVisualAffinity_Era3_Vikings #82171 visual status as Hidden
Amplitude.Mercury.Presentation.PresentationUnit:ForceVisualStatus(System.Reflection.RuntimeParameterInfo)
23:11:30:795None[Preview] Force PresentationUnit UnitVisualAffinity_Era3_Vikings #82170 visual status as Hidden
Amplitude.Mercury.Presentation.PresentationUnit:ForceVisualStatus(System.Reflection.RuntimeParameterInfo)
23:11:30:795NonePresentation Battle 81917: Execute action[31]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: ParticipantUnitCreation)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
23:11:30:795NonePresentation Battle 81917: Execute action[32]: ParticipantUnitCreation. EmpireIndex=4, ParticipantGuid=69915, ParticipantGroup=Attacker, unitCount=7 (initialActionType: ParticipantUnitCreation)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
23:11:30:795None[Preview] Force PresentationUnit UnitVisualAffinity_Era3_Vikings #82179 visual status as Hidden
Amplitude.Mercury.Presentation.PresentationUnit:ForceVisualStatus(System.Reflection.RuntimeParameterInfo)
23:11:30:796None[Preview] Force PresentationUnit UnitVisualAffinity_Era3_Vikings #82178 visual status as Hidden
Amplitude.Mercury.Presentation.PresentationUnit:ForceVisualStatus(System.Reflection.RuntimeParameterInfo)
23:11:30:796NonePresentation Battle 81917: Execute action[32]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: ParticipantUnitCreation)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
23:11:30:822None[Preview] Force PresentationUnit UnitVisualAffinity_Era3_Vikings #82177 visual status as Hidden
Amplitude.Mercury.Presentation.PresentationUnit:ForceVisualStatus(System.Reflection.RuntimeParameterInfo)
23:11:30:822None[Preview] Force PresentationUnit UnitVisualAffinity_Era3_Vikings #82176 visual status as Hidden
Amplitude.Mercury.Presentation.PresentationUnit:ForceVisualStatus(System.Reflection.RuntimeParameterInfo)
23:11:30:822None[Preview] Force PresentationUnit UnitVisualAffinity_Era3_Vikings #82175 visual status as Hidden
Amplitude.Mercury.Presentation.PresentationUnit:ForceVisualStatus(System.Reflection.RuntimeParameterInfo)
23:11:30:823None[Preview] Force PresentationUnit UnitVisualAffinity_Era3_Vikings #82174 visual status as Hidden
Amplitude.Mercury.Presentation.PresentationUnit:ForceVisualStatus(System.Reflection.RuntimeParameterInfo)
23:11:30:823None[Preview] Force PresentationUnit UnitVisualAffinity_Era3_Vikings #82173 visual status as Hidden
Amplitude.Mercury.Presentation.PresentationUnit:ForceVisualStatus(System.Reflection.RuntimeParameterInfo)
23:11:30:853NonePresentation Battle 81917: Execute action[33]: ParticipantUnitCreation. EmpireIndex=4, ParticipantGuid=78796, ParticipantGroup=Attacker, unitCount=0 (initialActionType: ParticipantUnitCreation)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
23:11:30:853NonePresentation Battle 81917: Execute action[33]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: ParticipantUnitCreation)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
23:11:30:853NonePresentation Battle 81917: Execute action[34]: ParticipantUnitCreation. EmpireIndex=4, ParticipantGuid=78806, ParticipantGroup=Attacker, unitCount=2 (initialActionType: ParticipantUnitCreation)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
23:11:30:854None[Preview] Force PresentationUnit UnitVisualAffinity_Era3_Vikings #82185 visual status as Hidden
Amplitude.Mercury.Presentation.PresentationUnit:ForceVisualStatus(System.Reflection.RuntimeParameterInfo)
23:11:30:854None[Preview] Force PresentationUnit UnitVisualAffinity_Era3_Vikings #82184 visual status as Hidden
Amplitude.Mercury.Presentation.PresentationUnit:ForceVisualStatus(System.Reflection.RuntimeParameterInfo)
23:11:30:855NonePresentation Battle 81917: Execute action[34]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: ParticipantUnitCreation)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
23:11:30:855NonePresentation Battle 81917: Execute action[35]: ParticipantUnitCreation. EmpireIndex=0, ParticipantGuid=57116, ParticipantGroup=Defender, unitCount=7 (initialActionType: ParticipantUnitCreation)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
23:11:30:857NonePresentation Battle 81917: Execute action[35]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: ParticipantUnitCreation)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
23:11:30:857NonePresentation Battle 81917: Execute action[36]: GroupUnitDeployment. Group=Attacker. (initialActionType: GroupUnitDeployment)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
23:11:30:857NonePresentation Battle 81917: Execute action[37]: GroupUnitDeployment. Group=Defender. (initialActionType: GroupUnitDeployment)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
23:11:31:156None[Sandbox] Process order. (Serial=1558, Empire=0, Order=Order OrderBattleEndUnstack, BattleGuid=#81917)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:11:31:302NonePresentation Battle 81917: Execute action[38]: EndUnstack. EmpireIndex=4. (initialActionType: EndUnstack)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
23:11:31:306None[Sandbox] Process order. (Serial=1559, Empire=0, Order=Order OrderBattleEndUnstack, BattleGuid=#81917)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:11:31:392NonePresentation Battle 81917: Execute action[39]: EndUnstack. EmpireIndex=0. (initialActionType: EndUnstack)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
23:11:31:392NonePresentation Battle 81917: Execute action[40]: UnstackAcknowledge (initialActionType: UnstackAcknowledge)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
23:11:31:397None[Sandbox] Process order. (Serial=1560, Empire=0, Order=Order OrderBattleUnstackAcknowledge)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:11:31:477None[Sandbox] Process order. (Serial=1561, Empire=4, Order=Order OrderBattleMoveSwap)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:11:31:511NonePresentation Battle 81917: Execute action[41]: ParticipantDeployed (initialActionType: ParticipantDeployed)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
23:11:31:512None[Preview] PresentationArmy PresentationArmy #67208 of empire 4 #67208 SetHiddenByFlag started, hidden: True, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
23:11:31:512None[Preview] PresentationArmy PresentationArmy #67208 of empire 4 #67208 SetHiddenByFlag finished (current flags: Battle)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
23:11:31:512None[Preview] PresentationArmy PresentationArmy #57116 of empire 0 #57116 SetHiddenByFlag started, hidden: True, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
23:11:31:512None[Preview] PresentationArmy PresentationArmy #57116 of empire 0 #57116 SetHiddenByFlag finished (current flags: Battle)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
23:11:31:512None[Preview] PresentationArmy PresentationArmy #81750 of empire 4 #81750 SetHiddenByFlag started, hidden: True, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
23:11:31:512None[Preview] PresentationArmy PresentationArmy #81750 of empire 4 #81750 SetHiddenByFlag finished (current flags: Battle)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
23:11:31:512None[Preview] PresentationArmy PresentationArmy #80593 of empire 4 #80593 SetHiddenByFlag started, hidden: True, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
23:11:31:512None[Preview] PresentationArmy PresentationArmy #80593 of empire 4 #80593 SetHiddenByFlag finished (current flags: Battle)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
23:11:31:512None[Preview] PresentationArmy PresentationArmy #64659 of empire 4 #64659 SetHiddenByFlag started, hidden: True, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
23:11:31:512None[Preview] PresentationArmy PresentationArmy #64659 of empire 4 #64659 SetHiddenByFlag finished (current flags: Battle)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
23:11:31:513None[Preview] PresentationArmy NavalUnit_Era3_Common_Cog #80595 SetHiddenByFlag started, hidden: True, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
23:11:31:513None[Preview] Set PresentationUnit UnitVisualAffinity_Era3_Vikings #80595 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
23:11:31:513None[Preview] PresentationArmy NavalUnit_Era3_Common_Cog #80595 SetHiddenByFlag finished (current flags: Battle)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
23:11:31:513None[Preview] PresentationArmy PresentationArmy #64610 of empire 4 #64610 SetHiddenByFlag started, hidden: True, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
23:11:31:513None[Preview] PresentationArmy PresentationArmy #64610 of empire 4 #64610 SetHiddenByFlag finished (current flags: Battle)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
23:11:31:513None[Preview] PresentationArmy PresentationArmy #69915 of empire 4 #69915 SetHiddenByFlag started, hidden: True, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
23:11:31:513None[Preview] PresentationArmy PresentationArmy #69915 of empire 4 #69915 SetHiddenByFlag finished (current flags: Battle)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
23:11:31:513None[Preview] PresentationArmy NavalUnit_Era3_Common_Cog #78796 SetHiddenByFlag started, hidden: True, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
23:11:31:513None[Preview] Set PresentationUnit UnitVisualAffinity_Era3_Vikings #78796 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
23:11:31:513None[Preview] PresentationArmy NavalUnit_Era3_Common_Cog #78796 SetHiddenByFlag finished (current flags: Battle)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
23:11:31:513None[Preview] PresentationArmy LandUnit_Era2_Common_Envoys #11328 SetHiddenByFlag started, hidden: True, flags: Battle (current flags: Battle)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
23:11:31:513None[Preview] PresentationArmy PresentationArmy #78806 of empire 4 #78806 SetHiddenByFlag started, hidden: True, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
23:11:31:513None[Preview] PresentationArmy PresentationArmy #78806 of empire 4 #78806 SetHiddenByFlag finished (current flags: Battle)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
23:11:31:513None[Preview] PresentationArmy NavalUnit_Era5_Common_SteamFrigates #78788 SetHiddenByFlag started, hidden: True, flags: Battle (current flags: Battle)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
23:11:31:513NoneReleasePresentationBattlePreview attacker #67208, defender #57116
Amplitude.Mercury.Presentation.PresentationBattlePreviewController:ReleasePresentationBattlePreview(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
23:11:31:513None[Preview] PresentationArmy PresentationArmy #67208 of empire 4 #67208 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: Battle)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
23:11:31:513None[Preview] PresentationArmy PresentationArmy #57116 of empire 0 #57116 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: Battle)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
23:11:31:513NoneCreatePresentationBattlePreview attacker #0, defender #0
Amplitude.Mercury.Presentation.PresentationBattlePreview:.ctor(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
23:11:31:514NoneRestorePresentationBattlePreview created ticket #15863.
Amplitude.Mercury.Presentation.PresentationBattlePreviewController:RestorePresentationBattlePreview(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
23:11:31:514NonePresentation Battle 81917: Execute action[41]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: ParticipantDeployed)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
23:11:31:537None[Sandbox] Process order. (Serial=1562, Empire=4, Order=Order OrderBattleEndDeployment - BattleGUID: 81917 EmpireIndex: 4)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:11:31:623NoneRequestRestoreAsyncOperation_Completed for ticket #15863.
Amplitude.Mercury.Presentation.PresentationBattlePreviewController:RequestRestoreAsyncOperation_Completed(System.Reflection.RuntimeParameterInfo)
23:11:31:623NoneRestorePresentationBattlePreview skipped due to invalid battle #81917
Amplitude.Mercury.Presentation.PresentationBattlePreview:RestorePresentationBattlePreview(System.Reflection.RuntimeParameterInfo)
23:11:31:623NoneRequestAsyncOperation_Dismissed for ticket #15863.
Amplitude.Mercury.Presentation.PresentationBattlePreviewController:RequestRestoreAsyncOperation_Dismissed(System.Reflection.RuntimeParameterInfo)
23:11:31:650NonePresentation Battle 81917: Execute action[42]: UnitTeleport. EmpireIndex=4. UnitGuid=82170, DestTile=[44, 55]. (initialActionType: UnitTeleport)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
23:11:31:650NonePresentation Battle 81917: Execute action[43]: UnitTeleport. EmpireIndex=4. UnitGuid=82167, DestTile=[46, 56]. (initialActionType: UnitTeleport)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
23:11:31:650NonePresentation Battle 81917: Execute action[44]: EndDeployment. EmpireIndex=4. (initialActionType: EndDeployment)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
23:11:31:650NonePresentation Battle 81917: Execute action[44]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: EndDeployment)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
23:11:31:709NoneEmpire 1 AI run took 1.0 seconds to be executed (0.2 seconds of AI processing and 1.0 seconds waiting for async requests)
Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()
23:11:33:903NoneAI Synchronization took 137ms at frame 1426 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
23:11:34:150NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Nok, Constructible=Extension_Era5_BritishEmpire, Task=178963).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:11:34:150NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Tlatilco, Constructible=Extension_Era5_BritishEmpire, Task=178965).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:11:34:150NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Sarmizegetusa, Constructible=Extension_Era5_BritishEmpire, Task=178967).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:11:34:150NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Kucha, Constructible=Extension_Era5_BritishEmpire, Task=178969).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:11:35:164NoneEmpire 1 AI run took 1.0 seconds to be executed (0.2 seconds of AI processing and 1.0 seconds waiting for async requests)
Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()
23:11:35:888None[Sandbox] Process order. (Serial=1563, Empire=0, Order=Order OrderBattleMove - BattleGUID: 81917 BattleUnitGUID: 81923 AStarResults: [46, 51] --> [47, 50] --> [47, 49] --> [48, 48] --> [47, 47])
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:11:36:011NonePresentation Battle 81917: Execute action[45]: UnitTeleport. EmpireIndex=0. UnitGuid=81923, DestTile=[47, 47]. (initialActionType: UnitTeleport)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
23:11:37:251NoneAI Synchronization took 125ms at frame 1429 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
23:11:37:498NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Nok, Constructible=Extension_Era5_BritishEmpire, Task=178975).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:11:37:498NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Tlatilco, Constructible=Extension_Era5_BritishEmpire, Task=178977).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:11:37:498NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Sarmizegetusa, Constructible=Extension_Era5_BritishEmpire, Task=178979).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:11:37:498NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Kucha, Constructible=Extension_Era5_BritishEmpire, Task=178981).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:11:38:512NoneEmpire 1 AI run took 1.0 seconds to be executed (0.2 seconds of AI processing and 1.0 seconds waiting for async requests)
Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()
23:11:40:648None[Sandbox] Process order. (Serial=1564, Empire=0, Order=Order OrderBattleMove - BattleGUID: 81917 BattleUnitGUID: 81926 AStarResults: [46, 53] --> [47, 52] --> [47, 51] --> [48, 50] --> [47, 49] --> [48, 48])
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:11:40:701NonePresentation Battle 81917: Execute action[46]: UnitTeleport. EmpireIndex=0. UnitGuid=81926, DestTile=[48, 48]. (initialActionType: UnitTeleport)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
23:11:40:729NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Nok, Constructible=Extension_Era5_BritishEmpire, Task=178991).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:11:40:729NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Tlatilco, Constructible=Extension_Era5_BritishEmpire, Task=178993).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:11:40:729NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Sarmizegetusa, Constructible=Extension_Era5_BritishEmpire, Task=178995).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:11:40:729NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Kucha, Constructible=Extension_Era5_BritishEmpire, Task=178997).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:11:41:723NoneEmpire 1 AI run took 1.0 seconds to be executed (0.2 seconds of AI processing and 1.0 seconds waiting for async requests)
Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()
23:11:42:136NoneAI Synchronization took 126ms at frame 1432 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
23:11:42:719NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Nok, Constructible=Extension_Era5_BritishEmpire, Task=179003).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:11:42:719NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Tlatilco, Constructible=Extension_Era5_BritishEmpire, Task=179005).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:11:42:719NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Sarmizegetusa, Constructible=Extension_Era5_BritishEmpire, Task=179007).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:11:42:719NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Kucha, Constructible=Extension_Era5_BritishEmpire, Task=179009).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:11:43:726NoneEmpire 1 AI run took 1.0 seconds to be executed (0.2 seconds of AI processing and 1.0 seconds waiting for async requests)
Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()
23:11:45:789None[Sandbox] Process order. (Serial=1565, Empire=0, Order=Order OrderBattleMove - BattleGUID: 81917 BattleUnitGUID: 81925 AStarResults: [46, 52] --> [46, 51] --> [47, 50] --> [47, 49] --> [47, 48] --> [47, 47] --> [47, 46])
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:11:45:900NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Nok, Constructible=Extension_Era5_BritishEmpire, Task=179019).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:11:45:901NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Tlatilco, Constructible=Extension_Era5_BritishEmpire, Task=179021).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:11:45:901NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Sarmizegetusa, Constructible=Extension_Era5_BritishEmpire, Task=179023).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:11:45:901NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Kucha, Constructible=Extension_Era5_BritishEmpire, Task=179025).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:11:45:903NonePresentation Battle 81917: Execute action[47]: UnitTeleport. EmpireIndex=0. UnitGuid=81925, DestTile=[47, 46]. (initialActionType: UnitTeleport)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
23:11:46:915NoneEmpire 1 AI run took 1.0 seconds to be executed (0.2 seconds of AI processing and 1.0 seconds waiting for async requests)
Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()
23:11:47:319NoneAI Synchronization took 123ms at frame 1435 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
23:11:47:570None[Sandbox] Process order. (Serial=1566, Empire=0, Order=Order OrderBattleMove - BattleGUID: 81917 BattleUnitGUID: 81927 AStarResults: [46, 53] --> [46, 52] --> [45, 51] --> [46, 50] --> [46, 49] --> [47, 48])
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:11:47:700NoneAI Synchronization took 122ms at frame 1436 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
23:11:47:737NonePresentation Battle 81917: Execute action[48]: UnitTeleport. EmpireIndex=0. UnitGuid=81927, DestTile=[47, 48]. (initialActionType: UnitTeleport)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
23:11:47:828NoneAI Synchronization took 123ms at frame 1437 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
23:11:48:071NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Nok, Constructible=Extension_Era5_BritishEmpire, Task=179031).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:11:48:071NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Tlatilco, Constructible=Extension_Era5_BritishEmpire, Task=179033).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:11:48:071NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Sarmizegetusa, Constructible=Extension_Era5_BritishEmpire, Task=179035).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:11:48:071NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Kucha, Constructible=Extension_Era5_BritishEmpire, Task=179037).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:11:48:731None[Sandbox] Process order. (Serial=1567, Empire=0, Order=Order OrderBattleMove - BattleGUID: 81917 BattleUnitGUID: 81928 AStarResults: [45, 53] --> [46, 52] --> [46, 51] --> [47, 50] --> [47, 49] --> [47, 48] --> [46, 47])
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:11:48:787NonePresentation Battle 81917: Execute action[49]: UnitTeleport. EmpireIndex=0. UnitGuid=81928, DestTile=[46, 47]. (initialActionType: UnitTeleport)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
23:11:49:097NoneEmpire 1 AI run took 1.0 seconds to be executed (0.2 seconds of AI processing and 1.0 seconds waiting for async requests)
Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()
23:11:51:186NoneAI Synchronization took 121ms at frame 1441 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
23:11:51:192None[Sandbox] Process order. (Serial=1568, Empire=0, Order=Order OrderBattleMove - BattleGUID: 81917 BattleUnitGUID: 81929 AStarResults: [46, 54] --> [46, 53] --> [46, 52] --> [45, 51] --> [46, 50] --> [46, 49])
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:11:51:306NonePresentation Battle 81917: Execute action[50]: UnitTeleport. EmpireIndex=0. UnitGuid=81929, DestTile=[46, 49]. (initialActionType: UnitTeleport)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
23:11:51:432NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Nok, Constructible=Extension_Era5_BritishEmpire, Task=179047).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:11:51:432NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Tlatilco, Constructible=Extension_Era5_BritishEmpire, Task=179049).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:11:51:432NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Sarmizegetusa, Constructible=Extension_Era5_BritishEmpire, Task=179051).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:11:51:432NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Kucha, Constructible=Extension_Era5_BritishEmpire, Task=179053).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:11:52:453NoneEmpire 1 AI run took 1.0 seconds to be executed (0.2 seconds of AI processing and 1.0 seconds waiting for async requests)
Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()
23:11:53:052None[Sandbox] Process order. (Serial=1569, Empire=0, Order=Order OrderBattleMove - BattleGUID: 81917 BattleUnitGUID: 81924 AStarResults: [46, 52] --> [46, 51] --> [47, 50] --> [46, 49] --> [46, 48])
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:11:53:110NonePresentation Battle 81917: Execute action[51]: UnitTeleport. EmpireIndex=0. UnitGuid=81924, DestTile=[46, 48]. (initialActionType: UnitTeleport)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
23:11:54:548NoneAI Synchronization took 124ms at frame 1447 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
23:11:54:793NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Nok, Constructible=Extension_Era5_BritishEmpire, Task=179059).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:11:54:794NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Tlatilco, Constructible=Extension_Era5_BritishEmpire, Task=179061).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:11:54:794NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Sarmizegetusa, Constructible=Extension_Era5_BritishEmpire, Task=179063).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:11:54:794NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Kucha, Constructible=Extension_Era5_BritishEmpire, Task=179065).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:11:55:793None[Sandbox] Process order. (Serial=1570, Empire=0, Order=Order OrderBattleEndDeployment - BattleGUID: 81917 EmpireIndex: 0)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:11:55:805NoneEmpire 1 AI run took 1.0 seconds to be executed (0.2 seconds of AI processing and 1.0 seconds waiting for async requests)
Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()
23:11:55:893NonePresentation Battle 81917: Execute action[52]: EndDeployment. EmpireIndex=0. (initialActionType: EndDeployment)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
23:11:55:893NonePresentation Battle 81917: Execute action[52]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: EndDeployment)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
23:11:55:893NonePresentation Battle 81917: Execute action[53]: DeploymentAcknowledge (initialActionType: DeploymentAcknowledge)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
23:11:55:893NonePresentation Battle 81917: Execute action[53]: UnitTeleport. EmpireIndex=4. UnitGuid=82167, DestTile=[46, 56]. (initialActionType: DeploymentAcknowledge)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
23:11:55:893NonePresentation Battle 81917: Execute action[53]: UnitTeleport. EmpireIndex=4. UnitGuid=82170, DestTile=[44, 55]. (initialActionType: DeploymentAcknowledge)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
23:11:55:903None[Sandbox] Process order. (Serial=1571, Empire=0, Order=Order OrderBattleDeploymentAcknowledge, BattleGuid=#81917)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:11:56:050NonePresentation Battle 81917: Execute action[54]: BattleAreaLoaded (initialActionType: BattleAreaLoaded)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
23:11:56:050NonePresentation Battle 81917: Execute action[54]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: BattleAreaLoaded)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
23:11:56:050NonePresentation Battle 81917: Execute action[55]: ReportDeploymentZone. EmpireIndex=4, Group=Attacker, deploymentTileCount=177 (initialActionType: ReportDeploymentZone)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
23:11:56:050NonePresentation Battle 81917: Execute action[56]: ReportDeploymentZone. EmpireIndex=0, Group=Defender, deploymentTileCount=206 (initialActionType: ReportDeploymentZone)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
23:11:56:051NonePresentation Battle 81917: Execute action[57]: BattleGrown. MaximumRoundCount=12 (initialActionType: BattleGrown)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
23:11:56:051None[Preview] PresentationArmy PresentationArmy #67208 of empire 4 #67208 SetHiddenByFlag started, hidden: True, flags: Battle (current flags: Battle)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
23:11:56:051None[Preview] PresentationArmy PresentationArmy #57116 of empire 0 #57116 SetHiddenByFlag started, hidden: True, flags: Battle (current flags: Battle)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
23:11:56:052None[Preview] PresentationArmy PresentationArmy #81750 of empire 4 #81750 SetHiddenByFlag started, hidden: True, flags: Battle (current flags: Battle)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
23:11:56:052None[Preview] PresentationArmy PresentationArmy #80593 of empire 4 #80593 SetHiddenByFlag started, hidden: True, flags: Battle (current flags: Battle)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
23:11:56:053None[Preview] PresentationArmy PresentationArmy #64659 of empire 4 #64659 SetHiddenByFlag started, hidden: True, flags: Battle (current flags: Battle)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
23:11:56:053None[Preview] PresentationArmy NavalUnit_Era3_Common_Cog #80595 SetHiddenByFlag started, hidden: True, flags: Battle (current flags: Battle)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
23:11:56:053None[Preview] PresentationArmy PresentationArmy #64610 of empire 4 #64610 SetHiddenByFlag started, hidden: True, flags: Battle (current flags: Battle)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
23:11:56:053None[Preview] PresentationArmy PresentationArmy #69915 of empire 4 #69915 SetHiddenByFlag started, hidden: True, flags: Battle (current flags: Battle)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
23:11:56:053None[Preview] PresentationArmy NavalUnit_Era3_Common_Cog #78796 SetHiddenByFlag started, hidden: True, flags: Battle (current flags: Battle)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
23:11:56:053None[Preview] PresentationArmy LandUnit_Era2_Common_Envoys #11328 SetHiddenByFlag started, hidden: True, flags: Battle (current flags: Battle)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
23:11:56:053None[Preview] PresentationArmy PresentationArmy #78806 of empire 4 #78806 SetHiddenByFlag started, hidden: True, flags: Battle (current flags: Battle)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
23:11:56:054None[Preview] PresentationArmy NavalUnit_Era5_Common_SteamFrigates #78788 SetHiddenByFlag started, hidden: True, flags: Battle (current flags: Battle)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
23:11:56:054None[Preview] PresentationArmy LandUnit_Era3_Common_Knights #42430 SetHiddenByFlag started, hidden: True, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
23:11:56:054None[Preview] PresentationArmy LandUnit_Era3_Common_Knights #42430 SetHiddenByFlag finished (current flags: Battle)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
23:11:56:054None[Preview] PresentationArmy LandUnit_Era3_Common_GreatSwordsmen #57161 SetHiddenByFlag started, hidden: True, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
23:11:56:054None[Preview] PresentationArmy LandUnit_Era3_Common_GreatSwordsmen #57161 SetHiddenByFlag finished (current flags: Battle)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
23:11:56:055NonePresentation Battle 81917: Execute action[58]: NewRound. Round=0. (initialActionType: NewRound)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
23:11:56:056NonePresentation Battle 81917: Execute action[59]: UpdateParticipant. EmpireIndex=4, ParticipantGuid=0, ParticipantGroup=Attacker (initialActionType: UpdateParticipant)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
23:11:56:056NonePresentation Battle 81917: Execute action[60]: UpdateParticipant. EmpireIndex=4, ParticipantGuid=0, ParticipantGroup=Attacker (initialActionType: UpdateParticipant)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
23:11:56:056NonePresentation Battle 81917: Execute action[61]: StartEmpireRound. EmpireIndex=4. (initialActionType: StartEmpireRound)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
23:11:56:056NoneReleasePresentationBattlePreview attacker #67208, defender #57116
Amplitude.Mercury.Presentation.PresentationBattlePreviewController:ReleasePresentationBattlePreview(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
23:11:56:056None[Preview] PresentationArmy PresentationArmy #67208 of empire 4 #67208 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: Battle)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
23:11:56:057None[Preview] PresentationArmy PresentationArmy #57116 of empire 0 #57116 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: Battle)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
23:11:56:057None[Preview] Set PresentationUnit UnitVisualAffinity_Era4_IroquoisConfederacy #82168 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
23:11:56:057NonePresentation Battle 81917: Execute action[61]: UnitJoined. EmpireIndex=4. UnitGuid=82169, DestTile=[51, 48]. (initialActionType: StartEmpireRound)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
23:11:56:058NonePresentation Battle 81917: Execute action[61]: UnitJoined. EmpireIndex=4. UnitGuid=82180, DestTile=[49, 47]. (initialActionType: StartEmpireRound)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
23:11:56:058NonePresentation Battle 81917: Execute action[61]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: StartEmpireRound)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
23:11:56:276None[Sandbox] Process order. (Serial=1572, Empire=4, Order=Order OrderBattleUnitConfirmDeployment)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:11:56:401NonePresentation Battle 81917: Execute action[62]: UnitConfirmDeployment. EmpireIndex=4. UnitGuid=82180. (initialActionType: UnitConfirmDeployment)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
23:11:56:402NonePresentation Battle 81917: Execute action[62]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitConfirmDeployment)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
23:11:56:402NonePresentation Battle 81917: Execute action[62]: UpdateParticipant. EmpireIndex=4, ParticipantGuid=0, ParticipantGroup=Attacker (initialActionType: UnitConfirmDeployment)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
23:11:56:594None[Sandbox] Process order. (Serial=1573, Empire=4, Order=Order OrderBattleMove - BattleGUID: 81917 BattleUnitGUID: 82180 AStarResults: [49, 47] --> [50, 48] --> [49, 49] --> [49, 50] --> [48, 51] --> [48, 52] --> [47, 53] --> [47, 54] --> [46, 55])
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:11:56:747NonePresentation Battle 81917: Execute action[63]: UpdateParticipant. EmpireIndex=4, ParticipantGuid=0, ParticipantGroup=Attacker (initialActionType: UpdateParticipant)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
23:11:56:747NonePresentation Battle 81917: Execute action[64]: UnitMove. EmpireIndex=4. UnitGuid=82180, DestTile=[46, 55]. (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
23:11:56:748NonePresentation Battle 81917: Execute action[64]: UnitGoto. EmpireIndex=4. UnitGuid=82180, DestTile=[50, 48]. (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
23:11:56:748NonePresentation Battle 81917: Execute action[64]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
23:11:56:748NonePresentation Battle 81917: Execute action[64]: UnitGoto. EmpireIndex=4. UnitGuid=82180, DestTile=[49, 49]. (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
23:11:56:748NonePresentation Battle 81917: Execute action[64]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
23:11:56:748NonePresentation Battle 81917: Execute action[64]: UnitGoto. EmpireIndex=4. UnitGuid=82180, DestTile=[49, 50]. (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
23:11:56:748NonePresentation Battle 81917: Execute action[64]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
23:11:56:748NonePresentation Battle 81917: Execute action[64]: UnitGoto. EmpireIndex=4. UnitGuid=82180, DestTile=[48, 51]. (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
23:11:56:749NonePresentation Battle 81917: Execute action[64]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
23:11:56:749NonePresentation Battle 81917: Execute action[64]: UnitGoto. EmpireIndex=4. UnitGuid=82180, DestTile=[48, 52]. (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
23:11:56:749NonePresentation Battle 81917: Execute action[64]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
23:11:56:749NonePresentation Battle 81917: Execute action[64]: UnitGoto. EmpireIndex=4. UnitGuid=82180, DestTile=[47, 53]. (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
23:11:56:749NonePresentation Battle 81917: Execute action[64]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
23:11:56:749NonePresentation Battle 81917: Execute action[64]: UnitGoto. EmpireIndex=4. UnitGuid=82180, DestTile=[47, 54]. (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
23:11:56:750NonePresentation Battle 81917: Execute action[64]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
23:11:56:750NonePresentation Battle 81917: Execute action[64]: UnitGoto. EmpireIndex=4. UnitGuid=82180, DestTile=[46, 55]. (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
23:11:56:750NonePresentation Battle 81917: Execute action[64]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
23:11:56:750NonePresentation Battle 81917: Execute action[64]: UpdateBattleUnits. EmpireIndex=0, unitCount=2 (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
23:11:56:750NonePresentation Battle 81917: Execute action[64]: UnitJoined. EmpireIndex=4. UnitGuid=82181, DestTile=[49, 47]. (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
23:11:56:923None[Sandbox] Process order. (Serial=1574, Empire=4, Order=Order OrderBattleUnitConfirmDeployment)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:11:57:233None[Sandbox] Process order. (Serial=1575, Empire=4, Order=Order OrderBattleUnitConfirmDeployment)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:11:57:544None[Sandbox] Process order. (Serial=1576, Empire=4, Order=Order OrderBattleMove - BattleGUID: 81917 BattleUnitGUID: 82181 AStarResults: [49, 47] --> [50, 48] --> [49, 49] --> [49, 50] --> [48, 51] --> [48, 52] --> [47, 53] --> [46, 53] --> [46, 54])
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:11:57:883None[Sandbox] Process order. (Serial=1577, Empire=4, Order=Order OrderBattleUnitConfirmDeployment)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:11:58:214None[Sandbox] Process order. (Serial=1578, Empire=4, Order=Order OrderBattleMove - BattleGUID: 81917 BattleUnitGUID: 82182 AStarResults: [49, 47] --> [50, 48] --> [49, 49] --> [49, 50] --> [48, 51] --> [48, 52] --> [47, 53] --> [47, 54])
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:11:58:555None[Sandbox] Process order. (Serial=1579, Empire=4, Order=Order OrderBattleUnitConfirmDeployment)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:11:58:894None[Sandbox] Process order. (Serial=1580, Empire=4, Order=Order OrderBattleMoveAndAttack - BattleGUID: 81917 AttackerGUID: 82168 TargetPosition: 9840 ForceAttack: False IgnoreFoW: True AStarResults: [45, 55] --> [46, 54] --> [46, 53] --> [47, 52] --> [47, 51] --> [48, 50] --> [49, 50] --> [49, 49] --> [49, 48])
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:11:59:212NoneAI Synchronization took 131ms at frame 1480 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
23:11:59:405None[Sandbox] Process order. (Serial=1581, Empire=4, Order=Order OrderBattleMoveAndAttack - BattleGUID: 81917 AttackerGUID: 82167 TargetPosition: 9840 ForceAttack: False IgnoreFoW: True AStarResults: [46, 56] --> [46, 55] --> [47, 54] --> [47, 53] --> [48, 52] --> [48, 51] --> [49, 50] --> [49, 49] --> [49, 48])
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:11:59:552NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Nok, Constructible=Extension_Era5_BritishEmpire, Task=179076).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:11:59:552NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Tlatilco, Constructible=Extension_Era5_BritishEmpire, Task=179078).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:11:59:552NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Sarmizegetusa, Constructible=Extension_Era5_BritishEmpire, Task=179080).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:11:59:552NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Kucha, Constructible=Extension_Era5_BritishEmpire, Task=179082).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:11:59:725None[Sandbox] Process order. (Serial=1582, Empire=4, Order=Order OrderBattleMoveAndAttack - BattleGUID: 81917 AttackerGUID: 82172 TargetPosition: 9840 ForceAttack: False IgnoreFoW: True AStarResults: [43, 54] --> [44, 54] --> [45, 54] --> [45, 53] --> [46, 52] --> [47, 52] --> [47, 51] --> [48, 50] --> [48, 49])
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:12:00:025None[Sandbox] Process order. (Serial=1583, Empire=4, Order=Order OrderBattleMoveAndAttack - BattleGUID: 81917 AttackerGUID: 82171 TargetPosition: 9840 ForceAttack: False IgnoreFoW: True AStarResults: [44, 54] --> [45, 54] --> [46, 54] --> [46, 53] --> [47, 52] --> [47, 51] --> [48, 50] --> [48, 49])
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:12:00:315None[Sandbox] Process order. (Serial=1584, Empire=4, Order=Order OrderBattleMoveAndAttack - BattleGUID: 81917 AttackerGUID: 82170 TargetPosition: 9840 ForceAttack: False IgnoreFoW: True AStarResults: [44, 55] --> [45, 54] --> [45, 53] --> [46, 52] --> [46, 51] --> [47, 51] --> [48, 50] --> [48, 49])
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:12:00:585None[Sandbox] Process order. (Serial=1585, Empire=4, Order=Order OrderBattleMove - BattleGUID: 81917 BattleUnitGUID: 82185 AStarResults: [45, 60] --> [44, 59] --> [43, 59] --> [43, 58] --> [43, 57] --> [44, 56] --> [44, 55])
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:12:00:590NoneEmpire 1 AI run took 1.0 seconds to be executed (0.3 seconds of AI processing and 1.1 seconds waiting for async requests)
Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()
23:12:00:845None[Sandbox] Process order. (Serial=1586, Empire=4, Order=Order OrderBattleMove - BattleGUID: 81917 BattleUnitGUID: 82184 AStarResults: [46, 58] --> [45, 57] --> [45, 56] --> [45, 55])
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:12:01:096None[Sandbox] Process order. (Serial=1587, Empire=4, Order=Order OrderBattleMove - BattleGUID: 81917 BattleUnitGUID: 82179 AStarResults: [45, 59] --> [46, 58] --> [46, 57] --> [46, 56])
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:12:01:337None[Sandbox] Process order. (Serial=1588, Empire=4, Order=Order OrderBattleMove - BattleGUID: 81917 BattleUnitGUID: 82178 AStarResults: [41, 57] --> [42, 57] --> [43, 57] --> [44, 56] --> [44, 55] --> [45, 54])
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:12:01:566None[Sandbox] Process order. (Serial=1589, Empire=4, Order=Order OrderBattleMove - BattleGUID: 81917 BattleUnitGUID: 82177 AStarResults: [42, 56] --> [43, 56] --> [43, 55] --> [44, 54])
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:12:01:796None[Sandbox] Process order. (Serial=1590, Empire=4, Order=Order OrderBattleMove - BattleGUID: 81917 BattleUnitGUID: 82166 AStarResults: [43, 60] --> [42, 59] --> [42, 58] --> [42, 57] --> [42, 56])
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:12:02:016None[Sandbox] Process order. (Serial=1591, Empire=4, Order=Order OrderBattleMove - BattleGUID: 81917 BattleUnitGUID: 82165 AStarResults: [44, 60] --> [43, 59] --> [42, 59] --> [42, 58] --> [41, 57])
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:12:02:236None[Sandbox] Process order. (Serial=1592, Empire=4, Order=Order OrderBattleMove - BattleGUID: 81917 BattleUnitGUID: 82169 AStarResults: [51, 48] --> [50, 49] --> [50, 50] --> [49, 51] --> [49, 52] --> [48, 53] --> [48, 54] --> [47, 55] --> [47, 56])
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:12:02:446None[Sandbox] Process order. (Serial=1593, Empire=4, Order=Order OrderBattleMove - BattleGUID: 81917 BattleUnitGUID: 82183 AStarResults: [49, 47] --> [50, 48] --> [50, 49] --> [50, 50] --> [49, 51] --> [49, 52] --> [48, 53] --> [48, 54] --> [47, 55])
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:12:02:637None[Sandbox] Process order. (Serial=1594, Empire=4, Order=Order OrderBattleMove - BattleGUID: 81917 BattleUnitGUID: 82176 AStarResults: [42, 55] --> [43, 55] --> [44, 56] --> [45, 56] --> [45, 57] --> [46, 57])
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:12:02:806None[Sandbox] Process order. (Serial=1595, Empire=4, Order=Order OrderBattleMove - BattleGUID: 81917 BattleUnitGUID: 82160 AStarResults: [42, 59] --> [43, 59] --> [44, 59] --> [45, 59] --> [46, 58])
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:12:02:987None[Sandbox] Process order. (Serial=1596, Empire=4, Order=Order OrderBattleMove - BattleGUID: 81917 BattleUnitGUID: 82163 AStarResults: [44, 59] --> [43, 59] --> [43, 58] --> [43, 57] --> [43, 56] --> [42, 55])
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:12:03:180None[Sandbox] Process order. (Serial=1597, Empire=4, Order=Order OrderBattleMove - BattleGUID: 81917 BattleUnitGUID: 81935 AStarResults: [42, 58] --> [43, 58] --> [43, 59] --> [44, 59])
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:12:03:447NoneAI Synchronization took 137ms at frame 1531 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
23:12:03:526None[Sandbox] Process order. (Serial=1598, Empire=4, Order=Order OrderBattleMove - BattleGUID: 81917 BattleUnitGUID: 81936 AStarResults: [43, 59] --> [43, 58] --> [42, 57] --> [43, 56] --> [42, 55] --> [43, 54])
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:12:03:686None[Sandbox] Process order. (Serial=1599, Empire=4, Order=Order OrderBattleEndRound - BattleGUID: 81917 EmpireIndex: 4)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:12:03:707NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Nok, Constructible=Extension_Era5_BritishEmpire, Task=179088).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:12:03:707NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Tlatilco, Constructible=Extension_Era5_BritishEmpire, Task=179090).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:12:03:707NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Sarmizegetusa, Constructible=Extension_Era5_BritishEmpire, Task=179092).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:12:03:707NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Kucha, Constructible=Extension_Era5_BritishEmpire, Task=179094).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:12:04:797NoneEmpire 1 AI run took 1.0 seconds to be executed (0.3 seconds of AI processing and 1.1 seconds waiting for async requests)
Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()
23:12:05:451NonePresentation Battle 81917: Execute action[65]: UnitConfirmDeployment. EmpireIndex=4. UnitGuid=82169. (initialActionType: UnitConfirmDeployment)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
23:12:05:451NonePresentation Battle 81917: Execute action[65]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitConfirmDeployment)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
23:12:05:451NonePresentation Battle 81917: Execute action[65]: UpdateParticipant. EmpireIndex=4, ParticipantGuid=0, ParticipantGroup=Attacker (initialActionType: UnitConfirmDeployment)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
23:12:05:452NonePresentation Battle 81917: Execute action[66]: UnitConfirmDeployment. EmpireIndex=4. UnitGuid=82181. (initialActionType: UnitConfirmDeployment)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
23:12:05:452NonePresentation Battle 81917: Execute action[66]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitConfirmDeployment)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
23:12:05:452NonePresentation Battle 81917: Execute action[66]: UpdateParticipant. EmpireIndex=4, ParticipantGuid=0, ParticipantGroup=Attacker (initialActionType: UnitConfirmDeployment)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
23:12:05:452NonePresentation Battle 81917: Execute action[67]: UpdateParticipant. EmpireIndex=4, ParticipantGuid=0, ParticipantGroup=Attacker (initialActionType: UpdateParticipant)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
23:12:05:452NonePresentation Battle 81917: Execute action[68]: UnitMove. EmpireIndex=4. UnitGuid=82181, DestTile=[46, 54]. (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
23:12:05:452NonePresentation Battle 81917: Execute action[68]: UnitGoto. EmpireIndex=4. UnitGuid=82181, DestTile=[50, 48]. (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
23:12:05:453NonePresentation Battle 81917: Execute action[68]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
23:12:05:453NonePresentation Battle 81917: Execute action[68]: UnitGoto. EmpireIndex=4. UnitGuid=82181, DestTile=[49, 49]. (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
23:12:05:453NonePresentation Battle 81917: Execute action[68]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
23:12:05:453NonePresentation Battle 81917: Execute action[68]: UnitGoto. EmpireIndex=4. UnitGuid=82181, DestTile=[49, 50]. (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
23:12:05:453NonePresentation Battle 81917: Execute action[68]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
23:12:05:453NonePresentation Battle 81917: Execute action[68]: UnitGoto. EmpireIndex=4. UnitGuid=82181, DestTile=[48, 51]. (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
23:12:05:454NonePresentation Battle 81917: Execute action[68]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
23:12:05:454NonePresentation Battle 81917: Execute action[68]: UnitGoto. EmpireIndex=4. UnitGuid=82181, DestTile=[48, 52]. (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
23:12:05:454NonePresentation Battle 81917: Execute action[68]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
23:12:05:454NonePresentation Battle 81917: Execute action[68]: UnitGoto. EmpireIndex=4. UnitGuid=82181, DestTile=[47, 53]. (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
23:12:05:455NonePresentation Battle 81917: Execute action[68]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
23:12:05:455NonePresentation Battle 81917: Execute action[68]: UnitGoto. EmpireIndex=4. UnitGuid=82181, DestTile=[46, 53]. (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
23:12:05:455NonePresentation Battle 81917: Execute action[68]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
23:12:05:455NonePresentation Battle 81917: Execute action[68]: UnitGoto. EmpireIndex=4. UnitGuid=82181, DestTile=[46, 54]. (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
23:12:05:456NonePresentation Battle 81917: Execute action[68]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
23:12:05:456NonePresentation Battle 81917: Execute action[68]: UpdateBattleUnits. EmpireIndex=0, unitCount=2 (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
23:12:05:456NonePresentation Battle 81917: Execute action[68]: UnitJoined. EmpireIndex=4. UnitGuid=82182, DestTile=[49, 47]. (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
23:12:06:943NoneAI Synchronization took 129ms at frame 1537 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
23:12:07:189NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Nok, Constructible=Extension_Era5_BritishEmpire, Task=179104).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:12:07:189NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Tlatilco, Constructible=Extension_Era5_BritishEmpire, Task=179106).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:12:07:189NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Sarmizegetusa, Constructible=Extension_Era5_BritishEmpire, Task=179108).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:12:07:189NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Kucha, Constructible=Extension_Era5_BritishEmpire, Task=179110).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:12:08:303NoneEmpire 1 AI run took 1.0 seconds to be executed (0.2 seconds of AI processing and 1.1 seconds waiting for async requests)
Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()
23:12:10:539NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Nok, Constructible=Extension_Era5_BritishEmpire, Task=179116).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:12:10:539NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Tlatilco, Constructible=Extension_Era5_BritishEmpire, Task=179118).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:12:10:539NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Sarmizegetusa, Constructible=Extension_Era5_BritishEmpire, Task=179120).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:12:10:539NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Kucha, Constructible=Extension_Era5_BritishEmpire, Task=179122).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:12:11:624NoneEmpire 1 AI run took 1.0 seconds to be executed (0.2 seconds of AI processing and 1.1 seconds waiting for async requests)
Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()
23:12:12:540NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Nok, Constructible=Extension_Era5_BritishEmpire, Task=179132).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:12:12:540NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Tlatilco, Constructible=Extension_Era5_BritishEmpire, Task=179134).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:12:12:540NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Sarmizegetusa, Constructible=Extension_Era5_BritishEmpire, Task=179136).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:12:12:540NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Kucha, Constructible=Extension_Era5_BritishEmpire, Task=179138).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:12:13:098None%TooltipEntityNameWithDiplomaticAttitudeFormat Trying to get a parameter 2 out of bound 2.
Amplitude.Framework.Localization.LocalizationContext:GetParameter(System.Reflection.RuntimeParameterInfo)
23:12:13:631NoneEmpire 1 AI run took 1.0 seconds to be executed (0.2 seconds of AI processing and 1.1 seconds waiting for async requests)
Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()
23:12:14:175NonePresentation Battle 81917: Execute action[69]: UnitConfirmDeployment. EmpireIndex=4. UnitGuid=82182. (initialActionType: UnitConfirmDeployment)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
23:12:14:175NonePresentation Battle 81917: Execute action[69]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitConfirmDeployment)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
23:12:14:175NonePresentation Battle 81917: Execute action[69]: UpdateParticipant. EmpireIndex=4, ParticipantGuid=0, ParticipantGroup=Attacker (initialActionType: UnitConfirmDeployment)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
23:12:14:176NonePresentation Battle 81917: Execute action[70]: UpdateParticipant. EmpireIndex=4, ParticipantGuid=0, ParticipantGroup=Attacker (initialActionType: UpdateParticipant)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
23:12:14:176NonePresentation Battle 81917: Execute action[71]: UnitMove. EmpireIndex=4. UnitGuid=82182, DestTile=[47, 54]. (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
23:12:14:176NonePresentation Battle 81917: Execute action[71]: UnitGoto. EmpireIndex=4. UnitGuid=82182, DestTile=[50, 48]. (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
23:12:14:176NonePresentation Battle 81917: Execute action[71]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
23:12:14:176NonePresentation Battle 81917: Execute action[71]: UnitGoto. EmpireIndex=4. UnitGuid=82182, DestTile=[49, 49]. (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
23:12:14:176NonePresentation Battle 81917: Execute action[71]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
23:12:14:176NonePresentation Battle 81917: Execute action[71]: UnitGoto. EmpireIndex=4. UnitGuid=82182, DestTile=[49, 50]. (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
23:12:14:176NonePresentation Battle 81917: Execute action[71]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
23:12:14:176NonePresentation Battle 81917: Execute action[71]: UnitGoto. EmpireIndex=4. UnitGuid=82182, DestTile=[48, 51]. (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
23:12:14:177NonePresentation Battle 81917: Execute action[71]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
23:12:14:177NonePresentation Battle 81917: Execute action[71]: UnitGoto. EmpireIndex=4. UnitGuid=82182, DestTile=[48, 52]. (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
23:12:14:177NonePresentation Battle 81917: Execute action[71]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
23:12:14:177NonePresentation Battle 81917: Execute action[71]: UnitGoto. EmpireIndex=4. UnitGuid=82182, DestTile=[47, 53]. (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
23:12:14:177NonePresentation Battle 81917: Execute action[71]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
23:12:14:177NonePresentation Battle 81917: Execute action[71]: UnitGoto. EmpireIndex=4. UnitGuid=82182, DestTile=[47, 54]. (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
23:12:14:178NonePresentation Battle 81917: Execute action[71]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
23:12:14:178NonePresentation Battle 81917: Execute action[71]: UpdateBattleUnits. EmpireIndex=0, unitCount=2 (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
23:12:14:178NonePresentation Battle 81917: Execute action[71]: UnitJoined. EmpireIndex=4. UnitGuid=82183, DestTile=[49, 47]. (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
23:12:14:309None[Sandbox] Process order. (Serial=1600, Empire=0, Order=Order OrderBattleUnitActionClientAcknowledge)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:12:14:320None[Sandbox] Process order. (Serial=1601, Empire=0, Order=Order OrderBattleUnitActionServerAcknowledge)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:12:14:540NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Nok, Constructible=Extension_Era5_BritishEmpire, Task=179144).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:12:14:541NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Tlatilco, Constructible=Extension_Era5_BritishEmpire, Task=179146).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:12:14:541NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Sarmizegetusa, Constructible=Extension_Era5_BritishEmpire, Task=179148).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:12:14:541NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Kucha, Constructible=Extension_Era5_BritishEmpire, Task=179150).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:12:15:623NoneEmpire 1 AI run took 1.0 seconds to be executed (0.2 seconds of AI processing and 1.1 seconds waiting for async requests)
Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()
23:12:16:021NoneAI Synchronization took 123ms at frame 1541 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
23:12:16:541NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Nok, Constructible=Extension_Era5_BritishEmpire, Task=179160).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:12:16:541NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Tlatilco, Constructible=Extension_Era5_BritishEmpire, Task=179162).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:12:16:541NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Sarmizegetusa, Constructible=Extension_Era5_BritishEmpire, Task=179164).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:12:16:541NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Kucha, Constructible=Extension_Era5_BritishEmpire, Task=179166).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:12:17:650NoneEmpire 1 AI run took 1.0 seconds to be executed (0.3 seconds of AI processing and 1.1 seconds waiting for async requests)
Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()
23:12:19:850NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Nok, Constructible=Extension_Era5_BritishEmpire, Task=179172).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:12:19:850NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Tlatilco, Constructible=Extension_Era5_BritishEmpire, Task=179174).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:12:19:850NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Sarmizegetusa, Constructible=Extension_Era5_BritishEmpire, Task=179176).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:12:19:850NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Kucha, Constructible=Extension_Era5_BritishEmpire, Task=179178).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:12:20:950NoneEmpire 1 AI run took 1.0 seconds to be executed (0.2 seconds of AI processing and 1.1 seconds waiting for async requests)
Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()
23:12:21:853NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Nok, Constructible=Extension_Era5_BritishEmpire, Task=179188).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:12:21:853NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Tlatilco, Constructible=Extension_Era5_BritishEmpire, Task=179190).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:12:21:853NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Sarmizegetusa, Constructible=Extension_Era5_BritishEmpire, Task=179192).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:12:21:853NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Kucha, Constructible=Extension_Era5_BritishEmpire, Task=179194).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:12:21:927NonePresentation Battle 81917: Execute action[72]: UnitConfirmDeployment. EmpireIndex=4. UnitGuid=82183. (initialActionType: UnitConfirmDeployment)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
23:12:21:928NonePresentation Battle 81917: Execute action[72]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitConfirmDeployment)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
23:12:21:928NonePresentation Battle 81917: Execute action[72]: UpdateParticipant. EmpireIndex=4, ParticipantGuid=0, ParticipantGroup=Attacker (initialActionType: UnitConfirmDeployment)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
23:12:21:928NonePresentation Battle 81917: Execute action[73]: UnitMoveAndAttack. EmpireIndex=4. Attacker=82168, DestTile=[49, 48]/[49, 48] (health=0.00), Defender =81926 (health =0.87). (initialActionType: UnitMoveAndAttack)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
23:12:21:928NonePresentation Battle 81917: Execute action[73]: UnitMove. EmpireIndex=4. UnitGuid=82168, DestTile=[49, 48]. (initialActionType: UnitMoveAndAttack)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
23:12:21:928NonePresentation Battle 81917: Execute action[73]: UnitGoto. EmpireIndex=4. UnitGuid=82168, DestTile=[46, 54]. (initialActionType: UnitMoveAndAttack)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
23:12:21:928NonePresentation Battle 81917: Execute action[73]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitMoveAndAttack)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
23:12:21:928NonePresentation Battle 81917: Execute action[73]: UnitGoto. EmpireIndex=4. UnitGuid=82168, DestTile=[46, 53]. (initialActionType: UnitMoveAndAttack)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
23:12:21:929NonePresentation Battle 81917: Execute action[73]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitMoveAndAttack)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
23:12:21:929NonePresentation Battle 81917: Execute action[73]: UnitGoto. EmpireIndex=4. UnitGuid=82168, DestTile=[47, 52]. (initialActionType: UnitMoveAndAttack)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
23:12:21:929NonePresentation Battle 81917: Execute action[73]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitMoveAndAttack)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
23:12:21:929NonePresentation Battle 81917: Execute action[73]: UnitGoto. EmpireIndex=4. UnitGuid=82168, DestTile=[47, 51]. (initialActionType: UnitMoveAndAttack)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
23:12:21:929NonePresentation Battle 81917: Execute action[73]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitMoveAndAttack)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
23:12:21:929NonePresentation Battle 81917: Execute action[73]: UnitGoto. EmpireIndex=4. UnitGuid=82168, DestTile=[48, 50]. (initialActionType: UnitMoveAndAttack)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
23:12:21:929NonePresentation Battle 81917: Execute action[73]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitMoveAndAttack)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
23:12:21:929NonePresentation Battle 81917: Execute action[73]: UnitGoto. EmpireIndex=4. UnitGuid=82168, DestTile=[49, 50]. (initialActionType: UnitMoveAndAttack)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
23:12:21:930NonePresentation Battle 81917: Execute action[73]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitMoveAndAttack)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
23:12:21:930NonePresentation Battle 81917: Execute action[73]: UnitGoto. EmpireIndex=4. UnitGuid=82168, DestTile=[49, 49]. (initialActionType: UnitMoveAndAttack)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
23:12:21:930NonePresentation Battle 81917: Execute action[73]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitMoveAndAttack)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
23:12:21:930NonePresentation Battle 81917: Execute action[73]: UnitGoto. EmpireIndex=4. UnitGuid=82168, DestTile=[49, 48]. (initialActionType: UnitMoveAndAttack)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
23:12:21:930NonePresentation Battle 81917: Execute action[73]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitMoveAndAttack)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
23:12:21:930NonePresentation Battle 81917: Execute action[73]: UpdateBattleUnits. EmpireIndex=0, unitCount=7 (initialActionType: UnitMoveAndAttack)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
23:12:21:930NonePresentation Battle 81917: Execute action[73]: UnitAttack. EmpireIndex=4. Attacker=82168 (health=0.00), Defender=81926 (health=0.87). (initialActionType: UnitMoveAndAttack)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
23:12:21:930NonePresentation Battle 81917: Execute action[73]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitMoveAndAttack)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
23:12:21:930NonePresentation Battle 81917: Execute action[73]: UpdateBattleUnits. EmpireIndex=0, unitCount=1 (initialActionType: UnitMoveAndAttack)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
23:12:22:762None[Sandbox] Process order. (Serial=1602, Empire=0, Order=Order OrderBattleUnitActionClientAcknowledge)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:12:22:772None[Sandbox] Process order. (Serial=1603, Empire=0, Order=Order OrderBattleUnitActionServerAcknowledge)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:12:22:939NoneEmpire 1 AI run took 1.0 seconds to be executed (0.2 seconds of AI processing and 1.1 seconds waiting for async requests)
Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()
23:12:23:348NoneAI Synchronization took 126ms at frame 1545 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
23:12:23:843NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Nok, Constructible=Extension_Era5_BritishEmpire, Task=179200).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:12:23:843NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Tlatilco, Constructible=Extension_Era5_BritishEmpire, Task=179202).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:12:23:843NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Sarmizegetusa, Constructible=Extension_Era5_BritishEmpire, Task=179204).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:12:23:843NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Kucha, Constructible=Extension_Era5_BritishEmpire, Task=179206).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:12:24:953NoneEmpire 1 AI run took 1.0 seconds to be executed (0.2 seconds of AI processing and 1.1 seconds waiting for async requests)
Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()
23:12:25:263None%TooltipEntityNameWithDiplomaticAttitudeFormat Trying to get a parameter 2 out of bound 2.
Amplitude.Framework.Localization.LocalizationContext:GetParameter(System.Reflection.RuntimeParameterInfo)
23:12:27:154NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Nok, Constructible=Extension_Era5_BritishEmpire, Task=179216).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:12:27:154NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Tlatilco, Constructible=Extension_Era5_BritishEmpire, Task=179218).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:12:27:154NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Sarmizegetusa, Constructible=Extension_Era5_BritishEmpire, Task=179220).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:12:27:154NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Kucha, Constructible=Extension_Era5_BritishEmpire, Task=179222).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:12:28:247NoneEmpire 1 AI run took 1.0 seconds to be executed (0.2 seconds of AI processing and 1.1 seconds waiting for async requests)
Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()
23:12:29:154NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Nok, Constructible=Extension_Era5_BritishEmpire, Task=179228).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:12:29:154NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Tlatilco, Constructible=Extension_Era5_BritishEmpire, Task=179230).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:12:29:154NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Sarmizegetusa, Constructible=Extension_Era5_BritishEmpire, Task=179232).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:12:29:154NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Kucha, Constructible=Extension_Era5_BritishEmpire, Task=179234).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:12:29:813None[Sandbox] Process order. (Serial=1604, Empire=0, Order=Order OrderBattleUnitActionClientAcknowledge)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:12:29:823None[Sandbox] Process order. (Serial=1605, Empire=0, Order=Order OrderBattleUnitActionServerAcknowledge)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:12:30:244NoneEmpire 1 AI run took 1.0 seconds to be executed (0.2 seconds of AI processing and 1.1 seconds waiting for async requests)
Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()
23:12:30:631NonePresentation Battle 81917: Execute action[74]: UnitMoveAndAttack. EmpireIndex=4. Attacker=82167, DestTile=[49, 48]/[49, 48] (health=0.00), Defender =81926 (health =0.84). (initialActionType: UnitMoveAndAttack)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
23:12:30:631NonePresentation Battle 81917: Execute action[74]: UnitMove. EmpireIndex=4. UnitGuid=82167, DestTile=[49, 48]. (initialActionType: UnitMoveAndAttack)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
23:12:30:631NonePresentation Battle 81917: Execute action[74]: UnitGoto. EmpireIndex=4. UnitGuid=82167, DestTile=[46, 55]. (initialActionType: UnitMoveAndAttack)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
23:12:30:632NonePresentation Battle 81917: Execute action[74]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitMoveAndAttack)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
23:12:30:632NonePresentation Battle 81917: Execute action[74]: UnitGoto. EmpireIndex=4. UnitGuid=82167, DestTile=[47, 54]. (initialActionType: UnitMoveAndAttack)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
23:12:30:632NonePresentation Battle 81917: Execute action[74]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitMoveAndAttack)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
23:12:30:632NonePresentation Battle 81917: Execute action[74]: UnitGoto. EmpireIndex=4. UnitGuid=82167, DestTile=[47, 53]. (initialActionType: UnitMoveAndAttack)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
23:12:30:632NonePresentation Battle 81917: Execute action[74]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitMoveAndAttack)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
23:12:30:632NonePresentation Battle 81917: Execute action[74]: UnitGoto. EmpireIndex=4. UnitGuid=82167, DestTile=[48, 52]. (initialActionType: UnitMoveAndAttack)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
23:12:30:632NonePresentation Battle 81917: Execute action[74]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitMoveAndAttack)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
23:12:30:632NonePresentation Battle 81917: Execute action[74]: UnitGoto. EmpireIndex=4. UnitGuid=82167, DestTile=[48, 51]. (initialActionType: UnitMoveAndAttack)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
23:12:30:633NonePresentation Battle 81917: Execute action[74]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitMoveAndAttack)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
23:12:30:633NonePresentation Battle 81917: Execute action[74]: UnitGoto. EmpireIndex=4. UnitGuid=82167, DestTile=[49, 50]. (initialActionType: UnitMoveAndAttack)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
23:12:30:633NonePresentation Battle 81917: Execute action[74]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitMoveAndAttack)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
23:12:30:633NonePresentation Battle 81917: Execute action[74]: UnitGoto. EmpireIndex=4. UnitGuid=82167, DestTile=[49, 49]. (initialActionType: UnitMoveAndAttack)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
23:12:30:633NonePresentation Battle 81917: Execute action[74]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitMoveAndAttack)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
23:12:30:633NonePresentation Battle 81917: Execute action[74]: UnitGoto. EmpireIndex=4. UnitGuid=82167, DestTile=[49, 48]. (initialActionType: UnitMoveAndAttack)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
23:12:30:634NonePresentation Battle 81917: Execute action[74]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitMoveAndAttack)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
23:12:30:634NonePresentation Battle 81917: Execute action[74]: UpdateBattleUnits. EmpireIndex=0, unitCount=5 (initialActionType: UnitMoveAndAttack)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
23:12:30:634NonePresentation Battle 81917: Execute action[74]: UnitAttack. EmpireIndex=4. Attacker=82167 (health=0.00), Defender=81926 (health=0.84). (initialActionType: UnitMoveAndAttack)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
23:12:30:634NonePresentation Battle 81917: Execute action[74]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitMoveAndAttack)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
23:12:30:634NonePresentation Battle 81917: Execute action[74]: UpdateBattleUnits. EmpireIndex=0, unitCount=1 (initialActionType: UnitMoveAndAttack)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
23:12:30:654NoneAI Synchronization took 130ms at frame 1549 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
23:12:31:155NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Nok, Constructible=Extension_Era5_BritishEmpire, Task=179244).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:12:31:155NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Tlatilco, Constructible=Extension_Era5_BritishEmpire, Task=179246).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:12:31:155NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Sarmizegetusa, Constructible=Extension_Era5_BritishEmpire, Task=179248).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:12:31:155NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Kucha, Constructible=Extension_Era5_BritishEmpire, Task=179250).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:12:31:862None%TooltipEntityNameWithDiplomaticAttitudeFormat Trying to get a parameter 2 out of bound 2.
Amplitude.Framework.Localization.LocalizationContext:GetParameter(System.Reflection.RuntimeParameterInfo)
23:12:32:244NoneEmpire 1 AI run took 1.0 seconds to be executed (0.2 seconds of AI processing and 1.1 seconds waiting for async requests)
Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()
23:12:34:464NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Nok, Constructible=Extension_Era5_BritishEmpire, Task=179256).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:12:34:464NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Tlatilco, Constructible=Extension_Era5_BritishEmpire, Task=179258).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:12:34:464NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Sarmizegetusa, Constructible=Extension_Era5_BritishEmpire, Task=179260).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:12:34:464NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Kucha, Constructible=Extension_Era5_BritishEmpire, Task=179262).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:12:35:541NoneEmpire 1 AI run took 1.0 seconds to be executed (0.2 seconds of AI processing and 1.1 seconds waiting for async requests)
Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()
23:12:36:465NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Nok, Constructible=Extension_Era5_BritishEmpire, Task=179272).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:12:36:465NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Tlatilco, Constructible=Extension_Era5_BritishEmpire, Task=179274).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:12:36:465NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Sarmizegetusa, Constructible=Extension_Era5_BritishEmpire, Task=179276).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:12:36:465NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Kucha, Constructible=Extension_Era5_BritishEmpire, Task=179278).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:12:37:542NoneEmpire 1 AI run took 1.0 seconds to be executed (0.2 seconds of AI processing and 1.1 seconds waiting for async requests)
Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()
23:12:38:465NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Nok, Constructible=Extension_Era5_BritishEmpire, Task=179284).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:12:38:465NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Tlatilco, Constructible=Extension_Era5_BritishEmpire, Task=179286).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:12:38:465NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Sarmizegetusa, Constructible=Extension_Era5_BritishEmpire, Task=179288).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:12:38:465NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Kucha, Constructible=Extension_Era5_BritishEmpire, Task=179290).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:12:39:331NonePresentation Battle 81917: Execute action[75]: UnitMoveAndAttack. EmpireIndex=4. Attacker=82172, DestTile=[48, 49]/[48, 49] (health=0.00), Defender =81926 (health =0.71). (initialActionType: UnitMoveAndAttack)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
23:12:39:332NonePresentation Battle 81917: Execute action[75]: UnitMove. EmpireIndex=4. UnitGuid=82172, DestTile=[48, 49]. (initialActionType: UnitMoveAndAttack)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
23:12:39:332NonePresentation Battle 81917: Execute action[75]: UnitGoto. EmpireIndex=4. UnitGuid=82172, DestTile=[44, 54]. (initialActionType: UnitMoveAndAttack)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
23:12:39:332NonePresentation Battle 81917: Execute action[75]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitMoveAndAttack)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
23:12:39:332NonePresentation Battle 81917: Execute action[75]: UnitGoto. EmpireIndex=4. UnitGuid=82172, DestTile=[45, 54]. (initialActionType: UnitMoveAndAttack)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
23:12:39:332NonePresentation Battle 81917: Execute action[75]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitMoveAndAttack)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
23:12:39:332NonePresentation Battle 81917: Execute action[75]: UnitGoto. EmpireIndex=4. UnitGuid=82172, DestTile=[45, 53]. (initialActionType: UnitMoveAndAttack)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
23:12:39:332NonePresentation Battle 81917: Execute action[75]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitMoveAndAttack)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
23:12:39:332NonePresentation Battle 81917: Execute action[75]: UnitGoto. EmpireIndex=4. UnitGuid=82172, DestTile=[46, 52]. (initialActionType: UnitMoveAndAttack)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
23:12:39:333NonePresentation Battle 81917: Execute action[75]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitMoveAndAttack)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
23:12:39:333NonePresentation Battle 81917: Execute action[75]: UnitGoto. EmpireIndex=4. UnitGuid=82172, DestTile=[47, 52]. (initialActionType: UnitMoveAndAttack)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
23:12:39:333NonePresentation Battle 81917: Execute action[75]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitMoveAndAttack)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
23:12:39:333NonePresentation Battle 81917: Execute action[75]: UnitGoto. EmpireIndex=4. UnitGuid=82172, DestTile=[47, 51]. (initialActionType: UnitMoveAndAttack)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
23:12:39:333NonePresentation Battle 81917: Execute action[75]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitMoveAndAttack)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
23:12:39:333NonePresentation Battle 81917: Execute action[75]: UnitGoto. EmpireIndex=4. UnitGuid=82172, DestTile=[48, 50]. (initialActionType: UnitMoveAndAttack)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
23:12:39:334NonePresentation Battle 81917: Execute action[75]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitMoveAndAttack)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
23:12:39:334NonePresentation Battle 81917: Execute action[75]: UnitGoto. EmpireIndex=4. UnitGuid=82172, DestTile=[48, 49]. (initialActionType: UnitMoveAndAttack)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
23:12:39:334NonePresentation Battle 81917: Execute action[75]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitMoveAndAttack)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
23:12:39:334NonePresentation Battle 81917: Execute action[75]: UpdateBattleUnits. EmpireIndex=0, unitCount=4 (initialActionType: UnitMoveAndAttack)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
23:12:39:334NonePresentation Battle 81917: Execute action[75]: UnitAttack. EmpireIndex=4. Attacker=82172 (health=0.00), Defender=81926 (health=0.71). (initialActionType: UnitMoveAndAttack)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
23:12:39:334NonePresentation Battle 81917: Execute action[75]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitMoveAndAttack)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
23:12:39:334NonePresentation Battle 81917: Execute action[75]: UpdateBattleUnits. EmpireIndex=0, unitCount=1 (initialActionType: UnitMoveAndAttack)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
23:12:39:561NoneEmpire 1 AI run took 1.0 seconds to be executed (0.2 seconds of AI processing and 1.1 seconds waiting for async requests)
Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()
23:12:40:467NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Nok, Constructible=Extension_Era5_BritishEmpire, Task=179300).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:12:40:467NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Tlatilco, Constructible=Extension_Era5_BritishEmpire, Task=179302).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:12:40:467NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Sarmizegetusa, Constructible=Extension_Era5_BritishEmpire, Task=179304).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:12:40:467NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Kucha, Constructible=Extension_Era5_BritishEmpire, Task=179306).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:12:40:663NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionLookAt of 'PresentationPawn(Clone)' of empire#4, pawnId=1173)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
23:12:40:663NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionRangedStartAttack of 'PresentationPawn(Clone)' of empire#4, pawnId=1173)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
23:12:40:663NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitProjectile of 'PresentationPawn(Clone)' of empire#4, pawnId=1173)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
23:12:40:663NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionLookAt of 'PresentationPawn(Clone)' of empire#0, pawnId=1186)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
23:12:40:663NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionRangedStartAttack of 'PresentationPawn(Clone)' of empire#0, pawnId=1186)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
23:12:40:663NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitProjectile of 'PresentationPawn(Clone)' of empire#0, pawnId=1186)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
23:12:40:663NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitActionGroupsEnd of 'PresentationPawn(Clone)' of empire#4, pawnId=1173)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
23:12:41:559NoneEmpire 1 AI run took 1.0 seconds to be executed (0.2 seconds of AI processing and 1.1 seconds waiting for async requests)
Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()
23:12:41:696None%TooltipEntityNameWithDiplomaticAttitudeFormat Trying to get a parameter 2 out of bound 2.
Amplitude.Framework.Localization.LocalizationContext:GetParameter(System.Reflection.RuntimeParameterInfo)
23:12:42:468NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Nok, Constructible=Extension_Era5_BritishEmpire, Task=179312).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:12:42:468NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Tlatilco, Constructible=Extension_Era5_BritishEmpire, Task=179314).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:12:42:468NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Sarmizegetusa, Constructible=Extension_Era5_BritishEmpire, Task=179316).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:12:42:468NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Kucha, Constructible=Extension_Era5_BritishEmpire, Task=179318).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:12:43:172None[PresentationChoreography] PawnActionRangedStartAttack 'PresentationPawn(Clone)' of empire#4, pawnId=1173 OnAttackCompleted while safeguard has not been catched.
Amplitude.Mercury.Presentation.PawnActionRangedStartAttack:OnAttackCompleted(System.Reflection.RuntimeParameterInfo)
23:12:43:203NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionKillPawn of 'PresentationPawn(Clone)' of empire#4, pawnId=1173)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
23:12:43:203NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionRangedPostFight of 'PresentationPawn(Clone)' of empire#0, pawnId=1186)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
23:12:43:207None[Sandbox] Process order. (Serial=1606, Empire=0, Order=Order OrderBattleUnitActionClientAcknowledge)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:12:43:217None[Sandbox] Process order. (Serial=1607, Empire=0, Order=Order OrderBattleUnitActionServerAcknowledge)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:12:43:564NoneEmpire 1 AI run took 1.0 seconds to be executed (0.2 seconds of AI processing and 1.1 seconds waiting for async requests)
Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()
23:12:43:963NoneAI Synchronization took 124ms at frame 1553 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
23:12:44:468NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Nok, Constructible=Extension_Era5_BritishEmpire, Task=179328).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:12:44:468NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Tlatilco, Constructible=Extension_Era5_BritishEmpire, Task=179330).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:12:44:468NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Sarmizegetusa, Constructible=Extension_Era5_BritishEmpire, Task=179332).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:12:44:468NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Kucha, Constructible=Extension_Era5_BritishEmpire, Task=179334).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:12:44:890None%TooltipEntityNameWithDiplomaticAttitudeFormat Trying to get a parameter 2 out of bound 2.
Amplitude.Framework.Localization.LocalizationContext:GetParameter(System.Reflection.RuntimeParameterInfo)
23:12:45:569NoneEmpire 1 AI run took 1.0 seconds to be executed (0.2 seconds of AI processing and 1.1 seconds waiting for async requests)
Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()
23:12:47:779NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Nok, Constructible=Extension_Era5_BritishEmpire, Task=179340).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:12:47:779NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Tlatilco, Constructible=Extension_Era5_BritishEmpire, Task=179342).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:12:47:779NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Sarmizegetusa, Constructible=Extension_Era5_BritishEmpire, Task=179344).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:12:47:779NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Kucha, Constructible=Extension_Era5_BritishEmpire, Task=179346).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:12:48:038NonePresentation Battle 81917: Execute action[76]: UnitMoveAndAttack. EmpireIndex=4. Attacker=82171, DestTile=[48, 49]/[48, 49] (health=0.00), Defender =81926 (health =0.66). (initialActionType: UnitMoveAndAttack)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
23:12:48:038NonePresentation Battle 81917: Execute action[76]: UnitMove. EmpireIndex=4. UnitGuid=82171, DestTile=[48, 49]. (initialActionType: UnitMoveAndAttack)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
23:12:48:038NonePresentation Battle 81917: Execute action[76]: UnitGoto. EmpireIndex=4. UnitGuid=82171, DestTile=[45, 54]. (initialActionType: UnitMoveAndAttack)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
23:12:48:039NonePresentation Battle 81917: Execute action[76]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitMoveAndAttack)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
23:12:48:039NonePresentation Battle 81917: Execute action[76]: UnitGoto. EmpireIndex=4. UnitGuid=82171, DestTile=[46, 54]. (initialActionType: UnitMoveAndAttack)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
23:12:48:039NonePresentation Battle 81917: Execute action[76]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitMoveAndAttack)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
23:12:48:039NonePresentation Battle 81917: Execute action[76]: UnitGoto. EmpireIndex=4. UnitGuid=82171, DestTile=[46, 53]. (initialActionType: UnitMoveAndAttack)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
23:12:48:039NonePresentation Battle 81917: Execute action[76]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitMoveAndAttack)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
23:12:48:039NonePresentation Battle 81917: Execute action[76]: UnitGoto. EmpireIndex=4. UnitGuid=82171, DestTile=[47, 52]. (initialActionType: UnitMoveAndAttack)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
23:12:48:039NonePresentation Battle 81917: Execute action[76]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitMoveAndAttack)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
23:12:48:039NonePresentation Battle 81917: Execute action[76]: UnitGoto. EmpireIndex=4. UnitGuid=82171, DestTile=[47, 51]. (initialActionType: UnitMoveAndAttack)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
23:12:48:040NonePresentation Battle 81917: Execute action[76]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitMoveAndAttack)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
23:12:48:040NonePresentation Battle 81917: Execute action[76]: UnitGoto. EmpireIndex=4. UnitGuid=82171, DestTile=[48, 50]. (initialActionType: UnitMoveAndAttack)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
23:12:48:040NonePresentation Battle 81917: Execute action[76]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitMoveAndAttack)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
23:12:48:040NonePresentation Battle 81917: Execute action[76]: UnitGoto. EmpireIndex=4. UnitGuid=82171, DestTile=[48, 49]. (initialActionType: UnitMoveAndAttack)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
23:12:48:040NonePresentation Battle 81917: Execute action[76]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitMoveAndAttack)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
23:12:48:040NonePresentation Battle 81917: Execute action[76]: UpdateBattleUnits. EmpireIndex=0, unitCount=3 (initialActionType: UnitMoveAndAttack)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
23:12:48:040NonePresentation Battle 81917: Execute action[76]: UnitAttack. EmpireIndex=4. Attacker=82171 (health=0.00), Defender=81926 (health=0.66). (initialActionType: UnitMoveAndAttack)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
23:12:48:041NonePresentation Battle 81917: Execute action[76]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitMoveAndAttack)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
23:12:48:041NonePresentation Battle 81917: Execute action[76]: UpdateBattleUnits. EmpireIndex=0, unitCount=1 (initialActionType: UnitMoveAndAttack)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
23:12:48:852NoneEmpire 1 AI run took 1.0 seconds to be executed (0.2 seconds of AI processing and 1.1 seconds waiting for async requests)
Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()
23:12:49:768NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Nok, Constructible=Extension_Era5_BritishEmpire, Task=179356).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:12:49:769NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Tlatilco, Constructible=Extension_Era5_BritishEmpire, Task=179358).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:12:49:769NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Sarmizegetusa, Constructible=Extension_Era5_BritishEmpire, Task=179360).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:12:49:769NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Kucha, Constructible=Extension_Era5_BritishEmpire, Task=179362).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:12:50:854NoneEmpire 1 AI run took 1.0 seconds to be executed (0.2 seconds of AI processing and 1.1 seconds waiting for async requests)
Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()
23:12:51:782NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Nok, Constructible=Extension_Era5_BritishEmpire, Task=179368).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:12:51:782NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Tlatilco, Constructible=Extension_Era5_BritishEmpire, Task=179370).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:12:51:782NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Sarmizegetusa, Constructible=Extension_Era5_BritishEmpire, Task=179372).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:12:51:782NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Kucha, Constructible=Extension_Era5_BritishEmpire, Task=179374).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:12:52:867NoneEmpire 1 AI run took 1.0 seconds to be executed (0.2 seconds of AI processing and 1.1 seconds waiting for async requests)
Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()
23:12:53:780NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Nok, Constructible=Extension_Era5_BritishEmpire, Task=179384).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:12:53:780NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Tlatilco, Constructible=Extension_Era5_BritishEmpire, Task=179386).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:12:53:780NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Sarmizegetusa, Constructible=Extension_Era5_BritishEmpire, Task=179388).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:12:53:780NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Kucha, Constructible=Extension_Era5_BritishEmpire, Task=179390).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:12:54:879NoneEmpire 1 AI run took 1.0 seconds to be executed (0.2 seconds of AI processing and 1.1 seconds waiting for async requests)
Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()
23:12:55:770NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Nok, Constructible=Extension_Era5_BritishEmpire, Task=179396).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:12:55:770NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Tlatilco, Constructible=Extension_Era5_BritishEmpire, Task=179398).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:12:55:770NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Sarmizegetusa, Constructible=Extension_Era5_BritishEmpire, Task=179400).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:12:55:770NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Kucha, Constructible=Extension_Era5_BritishEmpire, Task=179402).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:12:55:796NonePresentation Battle 81917: Execute action[77]: UnitMoveAndAttack. EmpireIndex=4. Attacker=82170, DestTile=[48, 49]/[48, 49] (health=0.00), Defender =81926 (health =0.54). (initialActionType: UnitMoveAndAttack)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
23:12:55:796NonePresentation Battle 81917: Execute action[77]: UnitMove. EmpireIndex=4. UnitGuid=82170, DestTile=[48, 49]. (initialActionType: UnitMoveAndAttack)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
23:12:55:796NonePresentation Battle 81917: Execute action[77]: UnitGoto. EmpireIndex=4. UnitGuid=82170, DestTile=[45, 54]. (initialActionType: UnitMoveAndAttack)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
23:12:55:796NonePresentation Battle 81917: Execute action[77]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitMoveAndAttack)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
23:12:55:796NonePresentation Battle 81917: Execute action[77]: UnitGoto. EmpireIndex=4. UnitGuid=82170, DestTile=[45, 53]. (initialActionType: UnitMoveAndAttack)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
23:12:55:796NonePresentation Battle 81917: Execute action[77]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitMoveAndAttack)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
23:12:55:796NonePresentation Battle 81917: Execute action[77]: UnitGoto. EmpireIndex=4. UnitGuid=82170, DestTile=[46, 52]. (initialActionType: UnitMoveAndAttack)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
23:12:55:797NonePresentation Battle 81917: Execute action[77]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitMoveAndAttack)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
23:12:55:797NonePresentation Battle 81917: Execute action[77]: UnitGoto. EmpireIndex=4. UnitGuid=82170, DestTile=[46, 51]. (initialActionType: UnitMoveAndAttack)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
23:12:55:797NonePresentation Battle 81917: Execute action[77]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitMoveAndAttack)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
23:12:55:797NonePresentation Battle 81917: Execute action[77]: UnitGoto. EmpireIndex=4. UnitGuid=82170, DestTile=[47, 51]. (initialActionType: UnitMoveAndAttack)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
23:12:55:797NonePresentation Battle 81917: Execute action[77]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitMoveAndAttack)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
23:12:55:797NonePresentation Battle 81917: Execute action[77]: UnitGoto. EmpireIndex=4. UnitGuid=82170, DestTile=[48, 50]. (initialActionType: UnitMoveAndAttack)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
23:12:55:797NonePresentation Battle 81917: Execute action[77]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitMoveAndAttack)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
23:12:55:798NonePresentation Battle 81917: Execute action[77]: UnitGoto. EmpireIndex=4. UnitGuid=82170, DestTile=[48, 49]. (initialActionType: UnitMoveAndAttack)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
23:12:55:798NonePresentation Battle 81917: Execute action[77]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitMoveAndAttack)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
23:12:55:798NonePresentation Battle 81917: Execute action[77]: UpdateBattleUnits. EmpireIndex=0, unitCount=4 (initialActionType: UnitMoveAndAttack)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
23:12:55:798NonePresentation Battle 81917: Execute action[77]: UnitAttack. EmpireIndex=4. Attacker=82170 (health=0.00), Defender=81926 (health=0.54). (initialActionType: UnitMoveAndAttack)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
23:12:55:798NonePresentation Battle 81917: Execute action[77]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitMoveAndAttack)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
23:12:55:798NonePresentation Battle 81917: Execute action[77]: UpdateBattleUnits. EmpireIndex=0, unitCount=1 (initialActionType: UnitMoveAndAttack)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
23:12:56:872NoneEmpire 1 AI run took 1.0 seconds to be executed (0.2 seconds of AI processing and 1.1 seconds waiting for async requests)
Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()
23:12:57:781NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Nok, Constructible=Extension_Era5_BritishEmpire, Task=179412).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:12:57:781NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Tlatilco, Constructible=Extension_Era5_BritishEmpire, Task=179414).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:12:57:781NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Sarmizegetusa, Constructible=Extension_Era5_BritishEmpire, Task=179416).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:12:57:781NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Kucha, Constructible=Extension_Era5_BritishEmpire, Task=179418).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:12:58:472NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionLookAt of 'PresentationPawn(Clone)' of empire#4, pawnId=329)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
23:12:58:472NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionRangedStartAttack of 'PresentationPawn(Clone)' of empire#4, pawnId=329)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
23:12:58:472NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitProjectile of 'PresentationPawn(Clone)' of empire#4, pawnId=329)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
23:12:58:472NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionLookAt of 'PresentationPawn(Clone)' of empire#0, pawnId=1186)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
23:12:58:472NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionRangedStartAttack of 'PresentationPawn(Clone)' of empire#0, pawnId=1186)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
23:12:58:472NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitProjectile of 'PresentationPawn(Clone)' of empire#0, pawnId=1186)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
23:12:58:472NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitActionGroupsEnd of 'PresentationPawn(Clone)' of empire#4, pawnId=329)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
23:12:58:881NoneEmpire 1 AI run took 1.0 seconds to be executed (0.2 seconds of AI processing and 1.1 seconds waiting for async requests)
Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()
23:12:59:781NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Nok, Constructible=Extension_Era5_BritishEmpire, Task=179424).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:12:59:781NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Tlatilco, Constructible=Extension_Era5_BritishEmpire, Task=179426).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:12:59:781NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Sarmizegetusa, Constructible=Extension_Era5_BritishEmpire, Task=179428).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:12:59:781NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Kucha, Constructible=Extension_Era5_BritishEmpire, Task=179430).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:13:00:891NoneEmpire 1 AI run took 1.0 seconds to be executed (0.2 seconds of AI processing and 1.1 seconds waiting for async requests)
Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()
23:13:01:000None[PresentationChoreography] PawnActionRangedStartAttack 'PresentationPawn(Clone)' of empire#4, pawnId=329 OnAttackCompleted while safeguard has not been catched.
Amplitude.Mercury.Presentation.PawnActionRangedStartAttack:OnAttackCompleted(System.Reflection.RuntimeParameterInfo)
23:13:01:043NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionKillPawn of 'PresentationPawn(Clone)' of empire#4, pawnId=329)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
23:13:01:043NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionRangedPostFight of 'PresentationPawn(Clone)' of empire#0, pawnId=1186)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
23:13:01:050None[Sandbox] Process order. (Serial=1608, Empire=0, Order=Order OrderBattleUnitActionClientAcknowledge)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:13:01:070None[Sandbox] Process order. (Serial=1609, Empire=0, Order=Order OrderBattleUnitActionServerAcknowledge)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:13:01:291NoneAI Synchronization took 121ms at frame 1558 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
23:13:01:781NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Nok, Constructible=Extension_Era5_BritishEmpire, Task=179440).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:13:01:781NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Tlatilco, Constructible=Extension_Era5_BritishEmpire, Task=179442).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:13:01:781NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Sarmizegetusa, Constructible=Extension_Era5_BritishEmpire, Task=179444).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:13:01:781NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Kucha, Constructible=Extension_Era5_BritishEmpire, Task=179446).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:13:02:876NoneEmpire 1 AI run took 1.0 seconds to be executed (0.2 seconds of AI processing and 1.1 seconds waiting for async requests)
Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()
23:13:03:597NonePresentation Battle 81917: Execute action[78]: UnitMove. EmpireIndex=4. UnitGuid=82185, DestTile=[44, 55]. (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
23:13:03:597NonePresentation Battle 81917: Execute action[78]: UnitGoto. EmpireIndex=4. UnitGuid=82185, DestTile=[44, 59]. (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
23:13:03:597NonePresentation Battle 81917: Execute action[78]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
23:13:03:597NonePresentation Battle 81917: Execute action[78]: UnitGoto. EmpireIndex=4. UnitGuid=82185, DestTile=[43, 59]. (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
23:13:03:598NonePresentation Battle 81917: Execute action[78]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
23:13:03:598NonePresentation Battle 81917: Execute action[78]: UnitGoto. EmpireIndex=4. UnitGuid=82185, DestTile=[43, 58]. (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
23:13:03:598NonePresentation Battle 81917: Execute action[78]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
23:13:03:598NonePresentation Battle 81917: Execute action[78]: UnitGoto. EmpireIndex=4. UnitGuid=82185, DestTile=[43, 57]. (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
23:13:03:598NonePresentation Battle 81917: Execute action[78]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
23:13:03:598NonePresentation Battle 81917: Execute action[78]: UnitGoto. EmpireIndex=4. UnitGuid=82185, DestTile=[44, 56]. (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
23:13:03:598NonePresentation Battle 81917: Execute action[78]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
23:13:03:598NonePresentation Battle 81917: Execute action[78]: UnitGoto. EmpireIndex=4. UnitGuid=82185, DestTile=[44, 55]. (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
23:13:03:599NonePresentation Battle 81917: Execute action[78]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
23:13:03:599NonePresentation Battle 81917: Execute action[78]: UpdateBattleUnits. EmpireIndex=0, unitCount=6 (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
23:13:05:114NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Nok, Constructible=Extension_Era5_BritishEmpire, Task=179452).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:13:05:114NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Tlatilco, Constructible=Extension_Era5_BritishEmpire, Task=179454).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:13:05:114NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Sarmizegetusa, Constructible=Extension_Era5_BritishEmpire, Task=179456).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:13:05:114NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Kucha, Constructible=Extension_Era5_BritishEmpire, Task=179458).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:13:06:206NoneEmpire 1 AI run took 1.0 seconds to be executed (0.2 seconds of AI processing and 1.1 seconds waiting for async requests)
Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()
23:13:07:113NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Nok, Constructible=Extension_Era5_BritishEmpire, Task=179468).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:13:07:114NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Tlatilco, Constructible=Extension_Era5_BritishEmpire, Task=179470).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:13:07:114NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Sarmizegetusa, Constructible=Extension_Era5_BritishEmpire, Task=179472).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:13:07:114NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Kucha, Constructible=Extension_Era5_BritishEmpire, Task=179474).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:13:08:214NoneEmpire 1 AI run took 1.0 seconds to be executed (0.2 seconds of AI processing and 1.1 seconds waiting for async requests)
Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()
23:13:09:114NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Nok, Constructible=Extension_Era5_BritishEmpire, Task=179480).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:13:09:114NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Tlatilco, Constructible=Extension_Era5_BritishEmpire, Task=179482).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:13:09:114NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Sarmizegetusa, Constructible=Extension_Era5_BritishEmpire, Task=179484).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:13:09:114NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Kucha, Constructible=Extension_Era5_BritishEmpire, Task=179486).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:13:10:215NoneEmpire 1 AI run took 1.0 seconds to be executed (0.2 seconds of AI processing and 1.1 seconds waiting for async requests)
Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()
23:13:10:409NonePresentation Battle 81917: Execute action[79]: UnitMove. EmpireIndex=4. UnitGuid=82184, DestTile=[45, 55]. (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
23:13:10:409NonePresentation Battle 81917: Execute action[79]: UnitGoto. EmpireIndex=4. UnitGuid=82184, DestTile=[45, 57]. (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
23:13:10:409NonePresentation Battle 81917: Execute action[79]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
23:13:10:409NonePresentation Battle 81917: Execute action[79]: UnitGoto. EmpireIndex=4. UnitGuid=82184, DestTile=[45, 56]. (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
23:13:10:410NonePresentation Battle 81917: Execute action[79]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
23:13:10:410NonePresentation Battle 81917: Execute action[79]: UnitGoto. EmpireIndex=4. UnitGuid=82184, DestTile=[45, 55]. (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
23:13:10:410NonePresentation Battle 81917: Execute action[79]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
23:13:10:410NonePresentation Battle 81917: Execute action[79]: UpdateBattleUnits. EmpireIndex=0, unitCount=7 (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
23:13:11:114NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Nok, Constructible=Extension_Era5_BritishEmpire, Task=179496).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:13:11:114NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Tlatilco, Constructible=Extension_Era5_BritishEmpire, Task=179498).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:13:11:114NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Sarmizegetusa, Constructible=Extension_Era5_BritishEmpire, Task=179500).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:13:11:114NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Kucha, Constructible=Extension_Era5_BritishEmpire, Task=179502).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:13:12:218NoneEmpire 1 AI run took 1.0 seconds to be executed (0.2 seconds of AI processing and 1.1 seconds waiting for async requests)
Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()
23:13:13:114NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Nok, Constructible=Extension_Era5_BritishEmpire, Task=179508).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:13:13:115NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Tlatilco, Constructible=Extension_Era5_BritishEmpire, Task=179510).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:13:13:115NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Sarmizegetusa, Constructible=Extension_Era5_BritishEmpire, Task=179512).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:13:13:115NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Kucha, Constructible=Extension_Era5_BritishEmpire, Task=179514).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:13:13:668NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionLookAt of 'PresentationPawn(Clone)' of empire#4, pawnId=349)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
23:13:13:668NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionRangedStartAttack of 'PresentationPawn(Clone)' of empire#4, pawnId=349)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
23:13:13:668NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitProjectile of 'PresentationPawn(Clone)' of empire#4, pawnId=349)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
23:13:13:668NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionLookAt of 'PresentationPawn(Clone)' of empire#0, pawnId=1186)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
23:13:13:668NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionRangedStartAttack of 'PresentationPawn(Clone)' of empire#0, pawnId=1186)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
23:13:13:668NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitProjectile of 'PresentationPawn(Clone)' of empire#0, pawnId=1186)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
23:13:13:668NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitActionGroupsEnd of 'PresentationPawn(Clone)' of empire#4, pawnId=349)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
23:13:14:206NoneEmpire 1 AI run took 1.0 seconds to be executed (0.2 seconds of AI processing and 1.1 seconds waiting for async requests)
Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()
23:13:15:114NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Nok, Constructible=Extension_Era5_BritishEmpire, Task=179524).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:13:15:114NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Tlatilco, Constructible=Extension_Era5_BritishEmpire, Task=179526).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:13:15:114NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Sarmizegetusa, Constructible=Extension_Era5_BritishEmpire, Task=179528).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:13:15:114NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Kucha, Constructible=Extension_Era5_BritishEmpire, Task=179530).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:13:16:045NonePresentation Battle 81917: Execute action[80]: UnitMove. EmpireIndex=4. UnitGuid=82179, DestTile=[46, 56]. (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
23:13:16:045NonePresentation Battle 81917: Execute action[80]: UnitGoto. EmpireIndex=4. UnitGuid=82179, DestTile=[46, 58]. (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
23:13:16:045NonePresentation Battle 81917: Execute action[80]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
23:13:16:045NonePresentation Battle 81917: Execute action[80]: UnitGoto. EmpireIndex=4. UnitGuid=82179, DestTile=[46, 57]. (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
23:13:16:045NonePresentation Battle 81917: Execute action[80]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
23:13:16:045NonePresentation Battle 81917: Execute action[80]: UnitGoto. EmpireIndex=4. UnitGuid=82179, DestTile=[46, 56]. (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
23:13:16:046NonePresentation Battle 81917: Execute action[80]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
23:13:16:046NonePresentation Battle 81917: Execute action[80]: UpdateBattleUnits. EmpireIndex=0, unitCount=6 (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
23:13:16:194NoneEmpire 1 AI run took 1.0 seconds to be executed (0.2 seconds of AI processing and 1.1 seconds waiting for async requests)
Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()
23:13:16:241None[PresentationChoreography] PawnActionRangedStartAttack 'PresentationPawn(Clone)' of empire#4, pawnId=349 OnAttackCompleted while safeguard has not been catched.
Amplitude.Mercury.Presentation.PawnActionRangedStartAttack:OnAttackCompleted(System.Reflection.RuntimeParameterInfo)
23:13:16:285NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionKillPawn of 'PresentationPawn(Clone)' of empire#4, pawnId=349)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
23:13:16:285NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionRangedPostFight of 'PresentationPawn(Clone)' of empire#0, pawnId=1186)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
23:13:16:294None[Sandbox] Process order. (Serial=1610, Empire=0, Order=Order OrderBattleUnitActionClientAcknowledge)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:13:16:304None[Sandbox] Process order. (Serial=1611, Empire=0, Order=Order OrderBattleUnitActionServerAcknowledge)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:13:16:602NoneAI Synchronization took 126ms at frame 1562 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
23:13:16:775None[Sandbox] Process order. (Serial=1612, Empire=0, Order=Order OrderBattleUnitActionClientAcknowledge)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:13:16:907NoneAI Synchronization took 125ms at frame 1563 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
23:13:17:033NoneAI Synchronization took 122ms at frame 1564 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
23:13:17:035None[Sandbox] Process order. (Serial=1613, Empire=0, Order=Order OrderBattleUnitActionServerAcknowledge)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:13:17:295NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Nok, Constructible=Extension_Era5_BritishEmpire, Task=179536).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:13:17:295NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Tlatilco, Constructible=Extension_Era5_BritishEmpire, Task=179538).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:13:17:295NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Sarmizegetusa, Constructible=Extension_Era5_BritishEmpire, Task=179540).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:13:17:295NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Kucha, Constructible=Extension_Era5_BritishEmpire, Task=179542).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:13:18:383NoneEmpire 1 AI run took 1.0 seconds to be executed (0.3 seconds of AI processing and 1.1 seconds waiting for async requests)
Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()
23:13:20:125None[Sandbox] Process order. (Serial=1614, Empire=0, Order=Order OrderBattleUnitActionClientAcknowledge)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:13:20:135None[Sandbox] Process order. (Serial=1615, Empire=0, Order=Order OrderBattleUnitActionServerAcknowledge)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:13:20:458NoneAI Synchronization took 123ms at frame 1571 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
23:13:20:707NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Nok, Constructible=Extension_Era5_BritishEmpire, Task=179552).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:13:20:708NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Tlatilco, Constructible=Extension_Era5_BritishEmpire, Task=179554).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:13:20:708NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Sarmizegetusa, Constructible=Extension_Era5_BritishEmpire, Task=179556).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:13:20:708NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Kucha, Constructible=Extension_Era5_BritishEmpire, Task=179558).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:13:21:637NonePresentation Battle 81917: Execute action[81]: UnitMove. EmpireIndex=4. UnitGuid=82178, DestTile=[45, 54]. (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
23:13:21:637NonePresentation Battle 81917: Execute action[81]: UnitGoto. EmpireIndex=4. UnitGuid=82178, DestTile=[42, 57]. (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
23:13:21:637NonePresentation Battle 81917: Execute action[81]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
23:13:21:637NonePresentation Battle 81917: Execute action[81]: UnitGoto. EmpireIndex=4. UnitGuid=82178, DestTile=[43, 57]. (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
23:13:21:637NonePresentation Battle 81917: Execute action[81]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
23:13:21:637NonePresentation Battle 81917: Execute action[81]: UnitGoto. EmpireIndex=4. UnitGuid=82178, DestTile=[44, 56]. (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
23:13:21:638NonePresentation Battle 81917: Execute action[81]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
23:13:21:638NonePresentation Battle 81917: Execute action[81]: UnitGoto. EmpireIndex=4. UnitGuid=82178, DestTile=[44, 55]. (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
23:13:21:638NonePresentation Battle 81917: Execute action[81]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
23:13:21:638NonePresentation Battle 81917: Execute action[81]: UnitGoto. EmpireIndex=4. UnitGuid=82178, DestTile=[45, 54]. (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
23:13:21:638NonePresentation Battle 81917: Execute action[81]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
23:13:21:638NonePresentation Battle 81917: Execute action[81]: UpdateBattleUnits. EmpireIndex=0, unitCount=6 (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
23:13:21:794NoneEmpire 1 AI run took 1.0 seconds to be executed (0.2 seconds of AI processing and 1.1 seconds waiting for async requests)
Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()
23:13:23:997NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Nok, Constructible=Extension_Era5_BritishEmpire, Task=179564).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:13:23:997NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Tlatilco, Constructible=Extension_Era5_BritishEmpire, Task=179566).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:13:23:997NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Sarmizegetusa, Constructible=Extension_Era5_BritishEmpire, Task=179568).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:13:23:997NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Kucha, Constructible=Extension_Era5_BritishEmpire, Task=179570).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:13:25:081NoneEmpire 1 AI run took 1.0 seconds to be executed (0.2 seconds of AI processing and 1.1 seconds waiting for async requests)
Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()
23:13:25:766None[Sandbox] Process order. (Serial=1616, Empire=0, Order=Order OrderBattleUnitActionClientAcknowledge)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:13:25:776None[Sandbox] Process order. (Serial=1617, Empire=0, Order=Order OrderBattleUnitActionServerAcknowledge)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:13:25:997NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Nok, Constructible=Extension_Era5_BritishEmpire, Task=179580).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:13:25:997NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Tlatilco, Constructible=Extension_Era5_BritishEmpire, Task=179582).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:13:25:997NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Sarmizegetusa, Constructible=Extension_Era5_BritishEmpire, Task=179584).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:13:25:997NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Kucha, Constructible=Extension_Era5_BritishEmpire, Task=179586).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:13:27:091NoneEmpire 1 AI run took 1.0 seconds to be executed (0.2 seconds of AI processing and 1.1 seconds waiting for async requests)
Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()
23:13:27:455NonePresentation Battle 81917: Execute action[82]: UnitMove. EmpireIndex=4. UnitGuid=82177, DestTile=[44, 54]. (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
23:13:27:455NonePresentation Battle 81917: Execute action[82]: UnitGoto. EmpireIndex=4. UnitGuid=82177, DestTile=[43, 56]. (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
23:13:27:456NonePresentation Battle 81917: Execute action[82]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
23:13:27:456NonePresentation Battle 81917: Execute action[82]: UnitGoto. EmpireIndex=4. UnitGuid=82177, DestTile=[43, 55]. (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
23:13:27:456NonePresentation Battle 81917: Execute action[82]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
23:13:27:456NonePresentation Battle 81917: Execute action[82]: UnitGoto. EmpireIndex=4. UnitGuid=82177, DestTile=[44, 54]. (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
23:13:27:456NonePresentation Battle 81917: Execute action[82]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
23:13:27:456NonePresentation Battle 81917: Execute action[82]: UpdateBattleUnits. EmpireIndex=0, unitCount=6 (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
23:13:27:491NoneAI Synchronization took 123ms at frame 1575 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
23:13:27:998NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Nok, Constructible=Extension_Era5_BritishEmpire, Task=179592).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:13:27:998NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Tlatilco, Constructible=Extension_Era5_BritishEmpire, Task=179594).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:13:27:998NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Sarmizegetusa, Constructible=Extension_Era5_BritishEmpire, Task=179596).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:13:27:998NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Kucha, Constructible=Extension_Era5_BritishEmpire, Task=179598).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:13:29:118NoneEmpire 1 AI run took 1.0 seconds to be executed (0.2 seconds of AI processing and 1.1 seconds waiting for async requests)
Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()
23:13:31:004NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionLookAt of 'PresentationPawn(Clone)' of empire#4, pawnId=1174)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
23:13:31:004NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionRangedStartAttack of 'PresentationPawn(Clone)' of empire#4, pawnId=1174)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
23:13:31:004NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitProjectile of 'PresentationPawn(Clone)' of empire#4, pawnId=1174)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
23:13:31:004NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionLookAt of 'PresentationPawn(Clone)' of empire#0, pawnId=1186)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
23:13:31:004NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionRangedStartAttack of 'PresentationPawn(Clone)' of empire#0, pawnId=1186)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
23:13:31:004NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitProjectile of 'PresentationPawn(Clone)' of empire#0, pawnId=1186)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
23:13:31:004NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitActionGroupsEnd of 'PresentationPawn(Clone)' of empire#4, pawnId=1174)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
23:13:31:321NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Nok, Constructible=Extension_Era5_BritishEmpire, Task=179608).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:13:31:321NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Tlatilco, Constructible=Extension_Era5_BritishEmpire, Task=179610).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:13:31:321NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Sarmizegetusa, Constructible=Extension_Era5_BritishEmpire, Task=179612).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:13:31:321NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Kucha, Constructible=Extension_Era5_BritishEmpire, Task=179614).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:13:32:424NoneEmpire 1 AI run took 1.0 seconds to be executed (0.2 seconds of AI processing and 1.1 seconds waiting for async requests)
Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()
23:13:33:088NonePresentation Battle 81917: Execute action[83]: UnitMove. EmpireIndex=4. UnitGuid=82166, DestTile=[42, 56]. (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
23:13:33:089NonePresentation Battle 81917: Execute action[83]: UnitGoto. EmpireIndex=4. UnitGuid=82166, DestTile=[42, 59]. (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
23:13:33:089NonePresentation Battle 81917: Execute action[83]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
23:13:33:089NonePresentation Battle 81917: Execute action[83]: UnitGoto. EmpireIndex=4. UnitGuid=82166, DestTile=[42, 58]. (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
23:13:33:089NonePresentation Battle 81917: Execute action[83]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
23:13:33:089NonePresentation Battle 81917: Execute action[83]: UnitGoto. EmpireIndex=4. UnitGuid=82166, DestTile=[42, 57]. (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
23:13:33:089NonePresentation Battle 81917: Execute action[83]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
23:13:33:089NonePresentation Battle 81917: Execute action[83]: UnitGoto. EmpireIndex=4. UnitGuid=82166, DestTile=[42, 56]. (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
23:13:33:090NonePresentation Battle 81917: Execute action[83]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
23:13:33:090NonePresentation Battle 81917: Execute action[83]: UpdateBattleUnits. EmpireIndex=0, unitCount=6 (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
23:13:33:312NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Nok, Constructible=Extension_Era5_BritishEmpire, Task=179620).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:13:33:312NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Tlatilco, Constructible=Extension_Era5_BritishEmpire, Task=179622).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:13:33:312NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Sarmizegetusa, Constructible=Extension_Era5_BritishEmpire, Task=179624).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:13:33:312NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Kucha, Constructible=Extension_Era5_BritishEmpire, Task=179626).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:13:33:361None[Sandbox] Process order. (Serial=1618, Empire=0, Order=Order OrderBattleUnitActionClientAcknowledge)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:13:33:371None[Sandbox] Process order. (Serial=1619, Empire=0, Order=Order OrderBattleUnitActionServerAcknowledge)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:13:33:540None[PresentationChoreography] PawnActionRangedStartAttack 'PresentationPawn(Clone)' of empire#4, pawnId=1174 OnAttackCompleted while safeguard has not been catched.
Amplitude.Mercury.Presentation.PawnActionRangedStartAttack:OnAttackCompleted(System.Reflection.RuntimeParameterInfo)
23:13:33:586NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionKillPawn of 'PresentationPawn(Clone)' of empire#4, pawnId=1174)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
23:13:33:586NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionRangedPostFight of 'PresentationPawn(Clone)' of empire#0, pawnId=1186)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
23:13:33:591None[Sandbox] Process order. (Serial=1620, Empire=0, Order=Order OrderBattleUnitActionClientAcknowledge)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:13:33:601None[Sandbox] Process order. (Serial=1621, Empire=0, Order=Order OrderBattleUnitActionServerAcknowledge)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:13:34:411NoneEmpire 1 AI run took 1.0 seconds to be executed (0.2 seconds of AI processing and 1.1 seconds waiting for async requests)
Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()
23:13:34:809NoneAI Synchronization took 123ms at frame 1583 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
23:13:35:323NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Nok, Constructible=Extension_Era5_BritishEmpire, Task=179636).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:13:35:323NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Tlatilco, Constructible=Extension_Era5_BritishEmpire, Task=179638).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:13:35:323NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Sarmizegetusa, Constructible=Extension_Era5_BritishEmpire, Task=179640).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:13:35:323NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Kucha, Constructible=Extension_Era5_BritishEmpire, Task=179642).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:13:36:407NoneEmpire 1 AI run took 1.0 seconds to be executed (0.2 seconds of AI processing and 1.1 seconds waiting for async requests)
Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()
23:13:37:211None[Sandbox] Process order. (Serial=1622, Empire=0, Order=Order OrderBattleUnitActionClientAcknowledge)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:13:37:221None[Sandbox] Process order. (Serial=1623, Empire=0, Order=Order OrderBattleUnitActionServerAcknowledge)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:13:37:965NonePresentation Battle 81917: Execute action[84]: UnitMove. EmpireIndex=4. UnitGuid=82165, DestTile=[41, 57]. (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
23:13:37:966NonePresentation Battle 81917: Execute action[84]: UnitGoto. EmpireIndex=4. UnitGuid=82165, DestTile=[43, 59]. (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
23:13:37:966NonePresentation Battle 81917: Execute action[84]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
23:13:37:966NonePresentation Battle 81917: Execute action[84]: UnitGoto. EmpireIndex=4. UnitGuid=82165, DestTile=[42, 59]. (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
23:13:37:966NonePresentation Battle 81917: Execute action[84]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
23:13:37:966NonePresentation Battle 81917: Execute action[84]: UnitGoto. EmpireIndex=4. UnitGuid=82165, DestTile=[42, 58]. (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
23:13:37:966NonePresentation Battle 81917: Execute action[84]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
23:13:37:966NonePresentation Battle 81917: Execute action[84]: UnitGoto. EmpireIndex=4. UnitGuid=82165, DestTile=[41, 57]. (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
23:13:37:967NonePresentation Battle 81917: Execute action[84]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
23:13:37:967NonePresentation Battle 81917: Execute action[84]: UpdateBattleUnits. EmpireIndex=0, unitCount=5 (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
23:13:38:552NoneAI Synchronization took 123ms at frame 1587 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
23:13:38:804NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Nok, Constructible=Extension_Era5_BritishEmpire, Task=179648).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:13:38:804NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Tlatilco, Constructible=Extension_Era5_BritishEmpire, Task=179650).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:13:38:804NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Sarmizegetusa, Constructible=Extension_Era5_BritishEmpire, Task=179652).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:13:38:804NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Kucha, Constructible=Extension_Era5_BritishEmpire, Task=179654).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:13:39:907NoneEmpire 1 AI run took 1.0 seconds to be executed (0.2 seconds of AI processing and 1.1 seconds waiting for async requests)
Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()
23:13:42:094NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Nok, Constructible=Extension_Era5_BritishEmpire, Task=179664).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:13:42:094NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Tlatilco, Constructible=Extension_Era5_BritishEmpire, Task=179666).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:13:42:094NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Sarmizegetusa, Constructible=Extension_Era5_BritishEmpire, Task=179668).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:13:42:094NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Kucha, Constructible=Extension_Era5_BritishEmpire, Task=179670).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:13:42:817None%TooltipEntityNameWithDiplomaticAttitudeFormat Trying to get a parameter 2 out of bound 2.
Amplitude.Framework.Localization.LocalizationContext:GetParameter(System.Reflection.RuntimeParameterInfo)
23:13:42:848NonePresentation Battle 81917: Execute action[85]: UnitMove. EmpireIndex=4. UnitGuid=82169, DestTile=[47, 56]. (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
23:13:42:848NonePresentation Battle 81917: Execute action[85]: UnitGoto. EmpireIndex=4. UnitGuid=82169, DestTile=[50, 49]. (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
23:13:42:848NonePresentation Battle 81917: Execute action[85]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
23:13:42:848NonePresentation Battle 81917: Execute action[85]: UnitGoto. EmpireIndex=4. UnitGuid=82169, DestTile=[50, 50]. (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
23:13:42:848NonePresentation Battle 81917: Execute action[85]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
23:13:42:848NonePresentation Battle 81917: Execute action[85]: UnitGoto. EmpireIndex=4. UnitGuid=82169, DestTile=[49, 51]. (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
23:13:42:849NonePresentation Battle 81917: Execute action[85]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
23:13:42:849NonePresentation Battle 81917: Execute action[85]: UnitGoto. EmpireIndex=4. UnitGuid=82169, DestTile=[49, 52]. (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
23:13:42:849NonePresentation Battle 81917: Execute action[85]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
23:13:42:849NonePresentation Battle 81917: Execute action[85]: UnitGoto. EmpireIndex=4. UnitGuid=82169, DestTile=[48, 53]. (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
23:13:42:849NonePresentation Battle 81917: Execute action[85]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
23:13:42:849NonePresentation Battle 81917: Execute action[85]: UnitGoto. EmpireIndex=4. UnitGuid=82169, DestTile=[48, 54]. (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
23:13:42:849NonePresentation Battle 81917: Execute action[85]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
23:13:42:849NonePresentation Battle 81917: Execute action[85]: UnitGoto. EmpireIndex=4. UnitGuid=82169, DestTile=[47, 55]. (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
23:13:42:850NonePresentation Battle 81917: Execute action[85]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
23:13:42:850NonePresentation Battle 81917: Execute action[85]: UnitGoto. EmpireIndex=4. UnitGuid=82169, DestTile=[47, 56]. (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
23:13:42:850NonePresentation Battle 81917: Execute action[85]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
23:13:42:850NonePresentation Battle 81917: Execute action[85]: UpdateBattleUnits. EmpireIndex=0, unitCount=2 (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
23:13:42:894None[Sandbox] Process order. (Serial=1624, Empire=0, Order=Order OrderBattleUnitActionClientAcknowledge)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:13:42:904None[Sandbox] Process order. (Serial=1625, Empire=0, Order=Order OrderBattleUnitActionServerAcknowledge)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:13:43:185NoneEmpire 1 AI run took 1.0 seconds to be executed (0.2 seconds of AI processing and 1.1 seconds waiting for async requests)
Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()
23:13:43:581NoneAI Synchronization took 122ms at frame 1591 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
23:13:44:085NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Nok, Constructible=Extension_Era5_BritishEmpire, Task=179676).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:13:44:085NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Tlatilco, Constructible=Extension_Era5_BritishEmpire, Task=179678).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:13:44:085NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Sarmizegetusa, Constructible=Extension_Era5_BritishEmpire, Task=179680).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:13:44:085NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Kucha, Constructible=Extension_Era5_BritishEmpire, Task=179682).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:13:45:192NoneEmpire 1 AI run took 1.0 seconds to be executed (0.2 seconds of AI processing and 1.1 seconds waiting for async requests)
Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()
23:13:47:294NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionLookAt of 'PresentationPawn(Clone)' of empire#4, pawnId=1175)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
23:13:47:294NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionRangedStartAttack of 'PresentationPawn(Clone)' of empire#4, pawnId=1175)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
23:13:47:294NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitProjectile of 'PresentationPawn(Clone)' of empire#4, pawnId=1175)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
23:13:47:294NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionLookAt of 'PresentationPawn(Clone)' of empire#0, pawnId=1186)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
23:13:47:294NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionRangedStartAttack of 'PresentationPawn(Clone)' of empire#0, pawnId=1186)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
23:13:47:294NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitProjectile of 'PresentationPawn(Clone)' of empire#0, pawnId=1186)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
23:13:47:294NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitActionGroupsEnd of 'PresentationPawn(Clone)' of empire#4, pawnId=1175)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
23:13:47:436NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Nok, Constructible=Extension_Era5_BritishEmpire, Task=179692).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:13:47:436NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Tlatilco, Constructible=Extension_Era5_BritishEmpire, Task=179694).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:13:47:436NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Sarmizegetusa, Constructible=Extension_Era5_BritishEmpire, Task=179696).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:13:47:436NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Kucha, Constructible=Extension_Era5_BritishEmpire, Task=179698).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:13:47:706None[Sandbox] Process order. (Serial=1626, Empire=0, Order=Order OrderBattleUnitActionClientAcknowledge)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:13:47:716None[Sandbox] Process order. (Serial=1627, Empire=0, Order=Order OrderBattleUnitActionServerAcknowledge)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:13:48:540NoneEmpire 1 AI run took 1.0 seconds to be executed (0.2 seconds of AI processing and 1.1 seconds waiting for async requests)
Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()
23:13:48:937NoneAI Synchronization took 122ms at frame 1595 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
23:13:49:428NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Nok, Constructible=Extension_Era5_BritishEmpire, Task=179704).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:13:49:428NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Tlatilco, Constructible=Extension_Era5_BritishEmpire, Task=179706).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:13:49:428NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Sarmizegetusa, Constructible=Extension_Era5_BritishEmpire, Task=179708).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:13:49:428NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Kucha, Constructible=Extension_Era5_BritishEmpire, Task=179710).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:13:49:845None[PresentationChoreography] PawnActionRangedStartAttack 'PresentationPawn(Clone)' of empire#4, pawnId=1175 OnAttackCompleted while safeguard has not been catched.
Amplitude.Mercury.Presentation.PawnActionRangedStartAttack:OnAttackCompleted(System.Reflection.RuntimeParameterInfo)
23:13:49:877NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionKillPawn of 'PresentationPawn(Clone)' of empire#4, pawnId=1175)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
23:13:49:877NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionRangedPostFight of 'PresentationPawn(Clone)' of empire#0, pawnId=1186)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
23:13:49:887None[Sandbox] Process order. (Serial=1628, Empire=0, Order=Order OrderBattleUnitActionClientAcknowledge)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:13:49:898None[Sandbox] Process order. (Serial=1629, Empire=0, Order=Order OrderBattleUnitActionServerAcknowledge)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:13:50:543NoneEmpire 1 AI run took 1.0 seconds to be executed (0.2 seconds of AI processing and 1.1 seconds waiting for async requests)
Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()
23:13:51:563NonePresentation Battle 81917: Execute action[86]: UnitMove. EmpireIndex=4. UnitGuid=82183, DestTile=[47, 55]. (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
23:13:51:563NonePresentation Battle 81917: Execute action[86]: UnitGoto. EmpireIndex=4. UnitGuid=82183, DestTile=[50, 48]. (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
23:13:51:563NonePresentation Battle 81917: Execute action[86]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
23:13:51:563NonePresentation Battle 81917: Execute action[86]: UnitGoto. EmpireIndex=4. UnitGuid=82183, DestTile=[50, 49]. (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
23:13:51:564NonePresentation Battle 81917: Execute action[86]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
23:13:51:564NonePresentation Battle 81917: Execute action[86]: UnitGoto. EmpireIndex=4. UnitGuid=82183, DestTile=[50, 50]. (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
23:13:51:564NonePresentation Battle 81917: Execute action[86]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
23:13:51:564NonePresentation Battle 81917: Execute action[86]: UnitGoto. EmpireIndex=4. UnitGuid=82183, DestTile=[49, 51]. (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
23:13:51:564NonePresentation Battle 81917: Execute action[86]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
23:13:51:564NonePresentation Battle 81917: Execute action[86]: UnitGoto. EmpireIndex=4. UnitGuid=82183, DestTile=[49, 52]. (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
23:13:51:564NonePresentation Battle 81917: Execute action[86]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
23:13:51:564NonePresentation Battle 81917: Execute action[86]: UnitGoto. EmpireIndex=4. UnitGuid=82183, DestTile=[48, 53]. (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
23:13:51:565NonePresentation Battle 81917: Execute action[86]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
23:13:51:565NonePresentation Battle 81917: Execute action[86]: UnitGoto. EmpireIndex=4. UnitGuid=82183, DestTile=[48, 54]. (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
23:13:51:565NonePresentation Battle 81917: Execute action[86]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
23:13:51:565NonePresentation Battle 81917: Execute action[86]: UnitGoto. EmpireIndex=4. UnitGuid=82183, DestTile=[47, 55]. (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
23:13:51:565NonePresentation Battle 81917: Execute action[86]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
23:13:51:565NonePresentation Battle 81917: Execute action[86]: UpdateBattleUnits. EmpireIndex=0, unitCount=3 (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
23:13:52:609NoneAI Synchronization took 123ms at frame 1599 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
23:13:52:861NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Nok, Constructible=Extension_Era5_BritishEmpire, Task=179720).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:13:52:861NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Tlatilco, Constructible=Extension_Era5_BritishEmpire, Task=179722).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:13:52:861NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Sarmizegetusa, Constructible=Extension_Era5_BritishEmpire, Task=179724).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:13:52:861NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Kucha, Constructible=Extension_Era5_BritishEmpire, Task=179726).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:13:53:952NoneEmpire 1 AI run took 1.0 seconds to be executed (0.2 seconds of AI processing and 1.1 seconds waiting for async requests)
Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()
23:13:56:141NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Nok, Constructible=Extension_Era5_BritishEmpire, Task=179732).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:13:56:142NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Tlatilco, Constructible=Extension_Era5_BritishEmpire, Task=179734).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:13:56:142NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Sarmizegetusa, Constructible=Extension_Era5_BritishEmpire, Task=179736).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:13:56:142NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Kucha, Constructible=Extension_Era5_BritishEmpire, Task=179738).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:13:57:227NoneEmpire 1 AI run took 1.0 seconds to be executed (0.2 seconds of AI processing and 1.1 seconds waiting for async requests)
Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()
23:13:58:151NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Nok, Constructible=Extension_Era5_BritishEmpire, Task=179748).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:13:58:151NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Tlatilco, Constructible=Extension_Era5_BritishEmpire, Task=179750).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:13:58:151NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Sarmizegetusa, Constructible=Extension_Era5_BritishEmpire, Task=179752).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:13:58:151NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Kucha, Constructible=Extension_Era5_BritishEmpire, Task=179754).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:13:58:382None[Preview] Set PresentationUnit UnitVisualAffinity_Era3_Vikings #82169 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
23:13:59:228NoneEmpire 1 AI run took 1.0 seconds to be executed (0.2 seconds of AI processing and 1.1 seconds waiting for async requests)
Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()
23:14:00:144NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Nok, Constructible=Extension_Era5_BritishEmpire, Task=179760).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:14:00:144NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Tlatilco, Constructible=Extension_Era5_BritishEmpire, Task=179762).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:14:00:144NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Sarmizegetusa, Constructible=Extension_Era5_BritishEmpire, Task=179764).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:14:00:144NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Kucha, Constructible=Extension_Era5_BritishEmpire, Task=179766).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:14:00:287NonePresentation Battle 81917: Execute action[87]: UnitMove. EmpireIndex=4. UnitGuid=82176, DestTile=[46, 57]. (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
23:14:00:287NonePresentation Battle 81917: Execute action[87]: UnitGoto. EmpireIndex=4. UnitGuid=82176, DestTile=[43, 55]. (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
23:14:00:287NonePresentation Battle 81917: Execute action[87]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
23:14:00:287NonePresentation Battle 81917: Execute action[87]: UnitGoto. EmpireIndex=4. UnitGuid=82176, DestTile=[44, 56]. (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
23:14:00:288NonePresentation Battle 81917: Execute action[87]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
23:14:00:288NonePresentation Battle 81917: Execute action[87]: UnitGoto. EmpireIndex=4. UnitGuid=82176, DestTile=[45, 56]. (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
23:14:00:288NonePresentation Battle 81917: Execute action[87]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
23:14:00:288NonePresentation Battle 81917: Execute action[87]: UnitGoto. EmpireIndex=4. UnitGuid=82176, DestTile=[45, 57]. (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
23:14:00:288NonePresentation Battle 81917: Execute action[87]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
23:14:00:288NonePresentation Battle 81917: Execute action[87]: UnitGoto. EmpireIndex=4. UnitGuid=82176, DestTile=[46, 57]. (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
23:14:00:288NonePresentation Battle 81917: Execute action[87]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
23:14:00:289NonePresentation Battle 81917: Execute action[87]: UpdateBattleUnits. EmpireIndex=0, unitCount=6 (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
23:14:00:552None[Sandbox] Process order. (Serial=1630, Empire=0, Order=Order OrderBattleUnitActionClientAcknowledge)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:14:00:572None[Sandbox] Process order. (Serial=1631, Empire=0, Order=Order OrderBattleUnitActionServerAcknowledge)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:14:01:245NoneEmpire 1 AI run took 1.0 seconds to be executed (0.2 seconds of AI processing and 1.1 seconds waiting for async requests)
Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()
23:14:01:648NoneAI Synchronization took 126ms at frame 1604 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
23:14:01:762Framework AI UI SteamIncorrect tooltip anchor: Anchor:NULL - Mode:Left_Top (/WindowsRoot/InGameSelection/BattleArmyScreen/Foreground/_InBattlePanel/_UnitManagementPanel/Scrollview/Content/AdditionalDetailsGroup/_ClassAndSpecialties/UnitClass|UITooltip)
Amplitude.Mercury.UI.Tooltips.MercuryTooltipWindow+AnchorDescription:.ctor(System.Reflection.RuntimeParameterInfo)
23:14:02:143NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Nok, Constructible=Extension_Era5_BritishEmpire, Task=179776).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:14:02:143NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Tlatilco, Constructible=Extension_Era5_BritishEmpire, Task=179778).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:14:02:143NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Sarmizegetusa, Constructible=Extension_Era5_BritishEmpire, Task=179780).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:14:02:143NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Kucha, Constructible=Extension_Era5_BritishEmpire, Task=179782).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:14:02:570Framework AI UI SteamIncorrect tooltip anchor: Anchor:NULL - Mode:Left_Top (/WindowsRoot/InGameSelection/BattleArmyScreen/Foreground/_InBattlePanel/_UnitManagementPanel/Scrollview/Content/AdditionalDetailsGroup/_ClassAndSpecialties/Item002|UITooltip)
Amplitude.Mercury.UI.Tooltips.MercuryTooltipWindow+AnchorDescription:.ctor(System.Reflection.RuntimeParameterInfo)
23:14:03:198Framework AI UI SteamIncorrect tooltip anchor: Anchor:NULL - Mode:Left_Top (/WindowsRoot/InGameSelection/BattleArmyScreen/Foreground/_InBattlePanel/_UnitManagementPanel/Scrollview/Content/AdditionalDetailsGroup/_ClassAndSpecialties/UnitClass|UITooltip)
Amplitude.Mercury.UI.Tooltips.MercuryTooltipWindow+AnchorDescription:.ctor(System.Reflection.RuntimeParameterInfo)
23:14:03:258NoneEmpire 1 AI run took 1.0 seconds to be executed (0.2 seconds of AI processing and 1.1 seconds waiting for async requests)
Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()
23:14:04:987Framework AI UI SteamIncorrect tooltip anchor: Anchor:NULL - Mode:Left_Top (/WindowsRoot/InGameSelection/BattleArmyScreen/Foreground/_InBattlePanel/_UnitManagementPanel/Scrollview/Content/AdditionalDetailsGroup/_ClassAndSpecialties/UnitClass|UITooltip)
Amplitude.Mercury.UI.Tooltips.MercuryTooltipWindow+AnchorDescription:.ctor(System.Reflection.RuntimeParameterInfo)
23:14:05:475NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Nok, Constructible=Extension_Era5_BritishEmpire, Task=179788).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:14:05:475NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Tlatilco, Constructible=Extension_Era5_BritishEmpire, Task=179790).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:14:05:475NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Sarmizegetusa, Constructible=Extension_Era5_BritishEmpire, Task=179792).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:14:05:475NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Kucha, Constructible=Extension_Era5_BritishEmpire, Task=179794).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:14:06:114NonePresentation Battle 81917: Execute action[88]: UnitMove. EmpireIndex=4. UnitGuid=82160, DestTile=[46, 58]. (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
23:14:06:114NonePresentation Battle 81917: Execute action[88]: UnitGoto. EmpireIndex=4. UnitGuid=82160, DestTile=[43, 59]. (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
23:14:06:115NonePresentation Battle 81917: Execute action[88]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
23:14:06:115NonePresentation Battle 81917: Execute action[88]: UnitGoto. EmpireIndex=4. UnitGuid=82160, DestTile=[44, 59]. (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
23:14:06:115NonePresentation Battle 81917: Execute action[88]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
23:14:06:115NonePresentation Battle 81917: Execute action[88]: UnitGoto. EmpireIndex=4. UnitGuid=82160, DestTile=[45, 59]. (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
23:14:06:115NonePresentation Battle 81917: Execute action[88]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
23:14:06:115NonePresentation Battle 81917: Execute action[88]: UnitGoto. EmpireIndex=4. UnitGuid=82160, DestTile=[46, 58]. (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
23:14:06:115NonePresentation Battle 81917: Execute action[88]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
23:14:06:115NonePresentation Battle 81917: Execute action[88]: UpdateBattleUnits. EmpireIndex=0, unitCount=6 (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
23:14:06:580NoneEmpire 1 AI run took 1.0 seconds to be executed (0.2 seconds of AI processing and 1.1 seconds waiting for async requests)
Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()
23:14:07:466NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Nok, Constructible=Extension_Era5_BritishEmpire, Task=179804).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:14:07:466NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Tlatilco, Constructible=Extension_Era5_BritishEmpire, Task=179806).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:14:07:466NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Sarmizegetusa, Constructible=Extension_Era5_BritishEmpire, Task=179808).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:14:07:466NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Kucha, Constructible=Extension_Era5_BritishEmpire, Task=179810).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:14:07:710None[Preview] Set PresentationUnit UnitVisualAffinity_Era3_Vikings #82183 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
23:14:08:548NoneEmpire 1 AI run took 1.0 seconds to be executed (0.2 seconds of AI processing and 1.1 seconds waiting for async requests)
Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()
23:14:09:016None[Sandbox] Process order. (Serial=1632, Empire=0, Order=Order OrderBattleUnitActionClientAcknowledge)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:14:09:147NoneAI Synchronization took 123ms at frame 1605 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
23:14:09:271NoneAI Synchronization took 120ms at frame 1606 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
23:14:09:272None[Sandbox] Process order. (Serial=1633, Empire=0, Order=Order OrderBattleUnitActionServerAcknowledge)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:14:09:403NoneAI Synchronization took 122ms at frame 1607 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
23:14:09:658NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Nok, Constructible=Extension_Era5_BritishEmpire, Task=179816).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:14:09:658NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Tlatilco, Constructible=Extension_Era5_BritishEmpire, Task=179818).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:14:09:658NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Sarmizegetusa, Constructible=Extension_Era5_BritishEmpire, Task=179820).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:14:09:658NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Kucha, Constructible=Extension_Era5_BritishEmpire, Task=179822).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:14:10:740NoneEmpire 1 AI run took 1.0 seconds to be executed (0.2 seconds of AI processing and 1.1 seconds waiting for async requests)
Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()
23:14:10:981NonePresentation Battle 81917: Execute action[89]: UnitMove. EmpireIndex=4. UnitGuid=82163, DestTile=[42, 55]. (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
23:14:10:981NonePresentation Battle 81917: Execute action[89]: UnitGoto. EmpireIndex=4. UnitGuid=82163, DestTile=[43, 59]. (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
23:14:10:981NonePresentation Battle 81917: Execute action[89]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
23:14:10:981NonePresentation Battle 81917: Execute action[89]: UnitGoto. EmpireIndex=4. UnitGuid=82163, DestTile=[43, 58]. (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
23:14:10:982NonePresentation Battle 81917: Execute action[89]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
23:14:10:982NonePresentation Battle 81917: Execute action[89]: UnitGoto. EmpireIndex=4. UnitGuid=82163, DestTile=[43, 57]. (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
23:14:10:982NonePresentation Battle 81917: Execute action[89]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
23:14:10:982NonePresentation Battle 81917: Execute action[89]: UnitGoto. EmpireIndex=4. UnitGuid=82163, DestTile=[43, 56]. (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
23:14:10:982NonePresentation Battle 81917: Execute action[89]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
23:14:10:982NonePresentation Battle 81917: Execute action[89]: UnitGoto. EmpireIndex=4. UnitGuid=82163, DestTile=[42, 55]. (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
23:14:10:983NonePresentation Battle 81917: Execute action[89]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
23:14:10:983NonePresentation Battle 81917: Execute action[89]: UpdateBattleUnits. EmpireIndex=0, unitCount=6 (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
23:14:11:770None[Sandbox] Process order. (Serial=1634, Empire=0, Order=Order OrderBattleUnitActionClientAcknowledge)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:14:11:787None[Sandbox] Process order. (Serial=1635, Empire=0, Order=Order OrderBattleUnitActionServerAcknowledge)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:14:12:874NoneAI Synchronization took 124ms at frame 1613 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
23:14:13:129NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Nok, Constructible=Extension_Era5_BritishEmpire, Task=179832).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:14:13:129NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Tlatilco, Constructible=Extension_Era5_BritishEmpire, Task=179834).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:14:13:129NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Sarmizegetusa, Constructible=Extension_Era5_BritishEmpire, Task=179836).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:14:13:129NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Kucha, Constructible=Extension_Era5_BritishEmpire, Task=179838).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:14:14:219NoneEmpire 1 AI run took 1.0 seconds to be executed (0.2 seconds of AI processing and 1.1 seconds waiting for async requests)
Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()
23:14:16:060None[Sandbox] Process order. (Serial=1636, Empire=0, Order=Order OrderBattleUnitActionClientAcknowledge)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:14:16:070None[Sandbox] Process order. (Serial=1637, Empire=0, Order=Order OrderBattleUnitActionServerAcknowledge)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:14:16:330NoneAI Synchronization took 126ms at frame 1617 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
23:14:16:590NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Nok, Constructible=Extension_Era5_BritishEmpire, Task=179844).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:14:16:590NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Tlatilco, Constructible=Extension_Era5_BritishEmpire, Task=179846).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:14:16:591NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Sarmizegetusa, Constructible=Extension_Era5_BritishEmpire, Task=179848).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:14:16:591NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Kucha, Constructible=Extension_Era5_BritishEmpire, Task=179850).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:14:16:813NonePresentation Battle 81917: Execute action[90]: UnitMove. EmpireIndex=4. UnitGuid=81935, DestTile=[44, 59]. (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
23:14:16:814NonePresentation Battle 81917: Execute action[90]: UnitGoto. EmpireIndex=4. UnitGuid=81935, DestTile=[43, 58]. (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
23:14:16:814NonePresentation Battle 81917: Execute action[90]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
23:14:16:814NonePresentation Battle 81917: Execute action[90]: UnitGoto. EmpireIndex=4. UnitGuid=81935, DestTile=[43, 59]. (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
23:14:16:814NonePresentation Battle 81917: Execute action[90]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
23:14:16:814NonePresentation Battle 81917: Execute action[90]: UnitGoto. EmpireIndex=4. UnitGuid=81935, DestTile=[44, 59]. (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
23:14:16:814NonePresentation Battle 81917: Execute action[90]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
23:14:16:814NonePresentation Battle 81917: Execute action[90]: UpdateBattleUnits. EmpireIndex=0, unitCount=6 (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
23:14:17:730NoneEmpire 1 AI run took 1.0 seconds to be executed (0.3 seconds of AI processing and 1.1 seconds waiting for async requests)
Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()
23:14:20:012NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Nok, Constructible=Extension_Era5_BritishEmpire, Task=179860).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:14:20:012NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Tlatilco, Constructible=Extension_Era5_BritishEmpire, Task=179862).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:14:20:012NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Sarmizegetusa, Constructible=Extension_Era5_BritishEmpire, Task=179864).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:14:20:012NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Kucha, Constructible=Extension_Era5_BritishEmpire, Task=179866).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:14:21:108NoneEmpire 1 AI run took 1.0 seconds to be executed (0.2 seconds of AI processing and 1.1 seconds waiting for async requests)
Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()
23:14:22:013NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Nok, Constructible=Extension_Era5_BritishEmpire, Task=179872).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:14:22:013NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Tlatilco, Constructible=Extension_Era5_BritishEmpire, Task=179874).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:14:22:013NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Sarmizegetusa, Constructible=Extension_Era5_BritishEmpire, Task=179876).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:14:22:013NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Kucha, Constructible=Extension_Era5_BritishEmpire, Task=179878).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:14:22:382None[Sandbox] Process order. (Serial=1638, Empire=0, Order=Order OrderBattleUnitActionClientAcknowledge)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:14:22:391None[Sandbox] Process order. (Serial=1639, Empire=0, Order=Order OrderBattleUnitActionServerAcknowledge)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:14:22:437NonePresentation Battle 81917: Execute action[91]: UnitMove. EmpireIndex=4. UnitGuid=81936, DestTile=[43, 54]. (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
23:14:22:437NonePresentation Battle 81917: Execute action[91]: UnitGoto. EmpireIndex=4. UnitGuid=81936, DestTile=[43, 58]. (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
23:14:22:437NonePresentation Battle 81917: Execute action[91]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
23:14:22:437NonePresentation Battle 81917: Execute action[91]: UnitGoto. EmpireIndex=4. UnitGuid=81936, DestTile=[42, 57]. (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
23:14:22:437NonePresentation Battle 81917: Execute action[91]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
23:14:22:437NonePresentation Battle 81917: Execute action[91]: UnitGoto. EmpireIndex=4. UnitGuid=81936, DestTile=[43, 56]. (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
23:14:22:438NonePresentation Battle 81917: Execute action[91]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
23:14:22:438NonePresentation Battle 81917: Execute action[91]: UnitGoto. EmpireIndex=4. UnitGuid=81936, DestTile=[42, 55]. (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
23:14:22:438NonePresentation Battle 81917: Execute action[91]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
23:14:22:438NonePresentation Battle 81917: Execute action[91]: UnitGoto. EmpireIndex=4. UnitGuid=81936, DestTile=[43, 54]. (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
23:14:22:438NonePresentation Battle 81917: Execute action[91]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
23:14:22:438NonePresentation Battle 81917: Execute action[91]: UpdateBattleUnits. EmpireIndex=0, unitCount=6 (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
23:14:23:111NoneEmpire 1 AI run took 1.0 seconds to be executed (0.2 seconds of AI processing and 1.1 seconds waiting for async requests)
Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()
23:14:23:516NoneAI Synchronization took 130ms at frame 1621 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
23:14:24:014NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Nok, Constructible=Extension_Era5_BritishEmpire, Task=179888).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:14:24:014NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Tlatilco, Constructible=Extension_Era5_BritishEmpire, Task=179890).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:14:24:015NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Sarmizegetusa, Constructible=Extension_Era5_BritishEmpire, Task=179892).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:14:24:015NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Kucha, Constructible=Extension_Era5_BritishEmpire, Task=179894).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:14:25:096NoneEmpire 1 AI run took 1.0 seconds to be executed (0.2 seconds of AI processing and 1.1 seconds waiting for async requests)
Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()
23:14:26:424None[Sandbox] Process order. (Serial=1640, Empire=0, Order=Order OrderBattleUnitActionClientAcknowledge)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:14:26:433None[Sandbox] Process order. (Serial=1641, Empire=0, Order=Order OrderBattleUnitActionServerAcknowledge)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:14:27:187NoneAI Synchronization took 123ms at frame 1625 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
23:14:27:434NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Nok, Constructible=Extension_Era5_BritishEmpire, Task=179900).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:14:27:434NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Tlatilco, Constructible=Extension_Era5_BritishEmpire, Task=179902).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:14:27:434NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Sarmizegetusa, Constructible=Extension_Era5_BritishEmpire, Task=179904).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:14:27:435NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Kucha, Constructible=Extension_Era5_BritishEmpire, Task=179906).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:14:28:282NonePresentation Battle 81917: Execute action[92]: EndEmpireRound. EmpireIndex=4. (initialActionType: EndEmpireRound)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
23:14:28:515NoneEmpire 1 AI run took 1.0 seconds to be executed (0.2 seconds of AI processing and 1.1 seconds waiting for async requests)
Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()
23:14:30:708NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Nok, Constructible=Extension_Era5_BritishEmpire, Task=179916).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:14:30:708NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Tlatilco, Constructible=Extension_Era5_BritishEmpire, Task=179918).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:14:30:708NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Sarmizegetusa, Constructible=Extension_Era5_BritishEmpire, Task=179920).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:14:30:708NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Kucha, Constructible=Extension_Era5_BritishEmpire, Task=179922).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:14:31:801NoneEmpire 1 AI run took 1.0 seconds to be executed (0.2 seconds of AI processing and 1.1 seconds waiting for async requests)
Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()
23:14:32:708NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Nok, Constructible=Extension_Era5_BritishEmpire, Task=179928).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:14:32:708NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Tlatilco, Constructible=Extension_Era5_BritishEmpire, Task=179930).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:14:32:708NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Sarmizegetusa, Constructible=Extension_Era5_BritishEmpire, Task=179932).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:14:32:708NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Kucha, Constructible=Extension_Era5_BritishEmpire, Task=179934).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:14:33:802NoneEmpire 1 AI run took 1.0 seconds to be executed (0.2 seconds of AI processing and 1.1 seconds waiting for async requests)
Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()
23:14:34:087None[Sandbox] Process order. (Serial=1642, Empire=0, Order=Order OrderBattleUnitActionClientAcknowledge)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:14:34:115NonePresentation Battle 81917: Execute action[93]: UpdateBattleUnits. EmpireIndex=4, unitCount=28 (initialActionType: UpdateBattleUnits)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
23:14:34:115NonePresentation Battle 81917: Execute action[94]: RoundAcknowledge (initialActionType: RoundAcknowledge)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
23:14:34:115NonePresentation Battle 81917: Execute action[95]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=4, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
23:14:34:115NonePresentation Battle 81917: Execute action[96]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=4, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
23:14:34:116NonePresentation Battle 81917: Execute action[97]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=4, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
23:14:34:116NonePresentation Battle 81917: Execute action[98]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=4, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
23:14:34:116NonePresentation Battle 81917: Execute action[99]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=0, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
23:14:34:116NonePresentation Battle 81917: Execute action[100]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=4, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
23:14:34:116NonePresentation Battle 81917: Execute action[101]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=0, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
23:14:34:116NonePresentation Battle 81917: Execute action[102]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=4, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
23:14:34:116NonePresentation Battle 81917: Execute action[103]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=0, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
23:14:34:116NonePresentation Battle 81917: Execute action[104]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=4, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
23:14:34:116NonePresentation Battle 81917: Execute action[105]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=4, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
23:14:34:116NonePresentation Battle 81917: Execute action[106]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=4, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
23:14:34:116NonePresentation Battle 81917: Execute action[107]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=4, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
23:14:34:116NonePresentation Battle 81917: Execute action[108]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=4, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
23:14:34:116NonePresentation Battle 81917: Execute action[109]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=0, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
23:14:34:116NonePresentation Battle 81917: Execute action[110]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=4, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
23:14:34:116NonePresentation Battle 81917: Execute action[111]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=4, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
23:14:34:116NonePresentation Battle 81917: Execute action[112]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=4, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
23:14:34:116NonePresentation Battle 81917: Execute action[113]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=4, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
23:14:34:116NonePresentation Battle 81917: Execute action[114]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=0, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
23:14:34:116NonePresentation Battle 81917: Execute action[115]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=4, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
23:14:34:116NonePresentation Battle 81917: Execute action[116]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=4, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
23:14:34:116NonePresentation Battle 81917: Execute action[117]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=4, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
23:14:34:117NonePresentation Battle 81917: Execute action[118]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=4, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
23:14:34:117NonePresentation Battle 81917: Execute action[119]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=4, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
23:14:34:117NonePresentation Battle 81917: Execute action[120]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=4, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
23:14:34:220NoneAI Synchronization took 125ms at frame 1626 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
23:14:34:344NoneAI Synchronization took 121ms at frame 1627 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
23:14:34:346None[Sandbox] Process order. (Serial=1643, Empire=0, Order=Order OrderBattleUnitActionServerAcknowledge)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:14:34:352None[Sandbox] Process order. (Serial=1644, Empire=0, Order=Order OrderBattleRoundAcknowledge, BattleGuid=#81917)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:14:34:434NonePresentation Battle 81917: Execute action[121]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=4, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
23:14:34:434NonePresentation Battle 81917: Execute action[122]: StartEmpireRound. EmpireIndex=0. (initialActionType: StartEmpireRound)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
23:14:34:434NoneCould not find PresentationBattlePreview with armyEntityGUID=67208, targetEntityGUID=57116.
Amplitude.Mercury.Presentation.PresentationBattlePreviewController:ReleasePresentationBattlePreview(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
23:14:34:434NonePresentation Battle 81917: Execute action[122]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: StartEmpireRound)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
23:14:34:561NoneAI Synchronization took 130ms at frame 1630 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
23:14:34:819NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Nok, Constructible=Extension_Era5_BritishEmpire, Task=179944).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:14:34:819NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Tlatilco, Constructible=Extension_Era5_BritishEmpire, Task=179946).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:14:34:819NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Sarmizegetusa, Constructible=Extension_Era5_BritishEmpire, Task=179948).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:14:34:819NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Kucha, Constructible=Extension_Era5_BritishEmpire, Task=179950).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:14:35:906NoneEmpire 1 AI run took 1.0 seconds to be executed (0.2 seconds of AI processing and 1.1 seconds waiting for async requests)
Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()
23:14:36:578None[Sandbox] Process order. (Serial=1645, Empire=4, Order=Order='OrderGoTo', Entity=#81710, AdditionalFlags='IgnoreFogOfWar', Path='[36, 70] --> [36, 69] --> [37, 68] --> [37, 67] --> [38, 66]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:14:36:589None[Sandbox] Process order. (Serial=1646, Empire=4, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:14:36:908None[Sandbox] Process order. (Serial=1647, Empire=0, Order=Order OrderEnqueueConstructible, Settlement: '7317' Constructible: 'Extension_Base_Industry_Walled' Position: '[68, 39]')
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:14:37:598None[Sandbox] Process order. (Serial=1648, Empire=4, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:14:38:010NoneAI Synchronization took 128ms at frame 1640 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
23:14:38:250NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Nok, Constructible=Extension_Era5_BritishEmpire, Task=179956).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:14:38:250NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Tlatilco, Constructible=Extension_Era5_BritishEmpire, Task=179958).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:14:38:250NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Sarmizegetusa, Constructible=Extension_Era5_BritishEmpire, Task=179960).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:14:38:250NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Kucha, Constructible=Extension_Era5_BritishEmpire, Task=179962).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:14:38:608None[Sandbox] Process order. (Serial=1649, Empire=4, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:14:39:364NoneEmpire 1 AI run took 1.0 seconds to be executed (0.2 seconds of AI processing and 1.1 seconds waiting for async requests)
Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()
23:14:39:619None[Sandbox] Process order. (Serial=1650, Empire=4, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:14:40:629None[Sandbox] Process order. (Serial=1651, Empire=4, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:14:41:482NoneAI Synchronization took 129ms at frame 1649 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
23:14:41:732NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Nok, Constructible=Extension_Era5_BritishEmpire, Task=179973).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:14:41:732NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Tlatilco, Constructible=Extension_Era5_BritishEmpire, Task=179975).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:14:41:732NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Sarmizegetusa, Constructible=Extension_Era5_BritishEmpire, Task=179977).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:14:41:732NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Kucha, Constructible=Extension_Era5_BritishEmpire, Task=179979).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:14:42:823NoneEmpire 1 AI run took 1.0 seconds to be executed (0.2 seconds of AI processing and 1.1 seconds waiting for async requests)
Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()
23:14:43:481None[Sandbox] Process order. (Serial=1652, Empire=4, Order=Order OrderRemoveConstructionByGuid)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:14:43:489None[Sandbox] Process order. (Serial=1653, Empire=4, Order=Order OrderBattleBrainAddReinforcement)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:14:43:502None[Sandbox] Process order. (Serial=1654, Empire=4, Order=Order OrderEnqueueConstructible, Settlement: '8936' Constructible: 'NavalUnit_Era3_Common_Cog' Position: '[-1, -1]')
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:14:44:945NoneAI Synchronization took 127ms at frame 1653 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
23:14:45:193NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Nok, Constructible=Extension_Era5_BritishEmpire, Task=179985).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:14:45:193NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Tlatilco, Constructible=Extension_Era5_BritishEmpire, Task=179987).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:14:45:193NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Sarmizegetusa, Constructible=Extension_Era5_BritishEmpire, Task=179989).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:14:45:193NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Kucha, Constructible=Extension_Era5_BritishEmpire, Task=179991).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:14:46:279NoneEmpire 1 AI run took 1.0 seconds to be executed (0.2 seconds of AI processing and 1.1 seconds waiting for async requests)
Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()
23:14:48:484NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Nok, Constructible=Extension_Era5_BritishEmpire, Task=180001).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:14:48:484NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Tlatilco, Constructible=Extension_Era5_BritishEmpire, Task=180003).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:14:48:484NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Sarmizegetusa, Constructible=Extension_Era5_BritishEmpire, Task=180005).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:14:48:484NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Kucha, Constructible=Extension_Era5_BritishEmpire, Task=180007).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:14:49:564NoneEmpire 1 AI run took 1.0 seconds to be executed (0.2 seconds of AI processing and 1.1 seconds waiting for async requests)
Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()
23:14:50:485NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Nok, Constructible=Extension_Era5_BritishEmpire, Task=180013).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:14:50:485NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Tlatilco, Constructible=Extension_Era5_BritishEmpire, Task=180015).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:14:50:485NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Sarmizegetusa, Constructible=Extension_Era5_BritishEmpire, Task=180017).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:14:50:485NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Kucha, Constructible=Extension_Era5_BritishEmpire, Task=180019).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:14:51:583NoneEmpire 1 AI run took 1.0 seconds to be executed (0.2 seconds of AI processing and 1.1 seconds waiting for async requests)
Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()
23:14:52:487NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Nok, Constructible=Extension_Era5_BritishEmpire, Task=180029).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:14:52:487NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Tlatilco, Constructible=Extension_Era5_BritishEmpire, Task=180031).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:14:52:487NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Sarmizegetusa, Constructible=Extension_Era5_BritishEmpire, Task=180033).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:14:52:487NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Kucha, Constructible=Extension_Era5_BritishEmpire, Task=180035).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:14:53:584NoneEmpire 1 AI run took 1.0 seconds to be executed (0.3 seconds of AI processing and 1.1 seconds waiting for async requests)
Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()
23:14:54:487NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Nok, Constructible=Extension_Era5_BritishEmpire, Task=180041).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:14:54:487NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Tlatilco, Constructible=Extension_Era5_BritishEmpire, Task=180043).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:14:54:487NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Sarmizegetusa, Constructible=Extension_Era5_BritishEmpire, Task=180045).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:14:54:487NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Kucha, Constructible=Extension_Era5_BritishEmpire, Task=180047).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:14:55:575NoneEmpire 1 AI run took 1.0 seconds to be executed (0.3 seconds of AI processing and 1.1 seconds waiting for async requests)
Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()
23:14:56:484NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Nok, Constructible=Extension_Era5_BritishEmpire, Task=180057).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:14:56:484NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Tlatilco, Constructible=Extension_Era5_BritishEmpire, Task=180059).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:14:56:484NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Sarmizegetusa, Constructible=Extension_Era5_BritishEmpire, Task=180061).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:14:56:484NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Kucha, Constructible=Extension_Era5_BritishEmpire, Task=180063).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:14:57:573NoneEmpire 1 AI run took 1.0 seconds to be executed (0.2 seconds of AI processing and 1.1 seconds waiting for async requests)
Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()
23:14:58:484NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Nok, Constructible=Extension_Era5_BritishEmpire, Task=180069).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:14:58:485NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Tlatilco, Constructible=Extension_Era5_BritishEmpire, Task=180071).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:14:58:485NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Sarmizegetusa, Constructible=Extension_Era5_BritishEmpire, Task=180073).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:14:58:485NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Kucha, Constructible=Extension_Era5_BritishEmpire, Task=180075).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:14:59:566NoneEmpire 1 AI run took 1.0 seconds to be executed (0.2 seconds of AI processing and 1.1 seconds waiting for async requests)
Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()
23:15:00:486NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Nok, Constructible=Extension_Era5_BritishEmpire, Task=180085).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:15:00:486NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Tlatilco, Constructible=Extension_Era5_BritishEmpire, Task=180087).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:15:00:486NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Sarmizegetusa, Constructible=Extension_Era5_BritishEmpire, Task=180089).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:15:00:486NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Kucha, Constructible=Extension_Era5_BritishEmpire, Task=180091).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:15:01:564NoneEmpire 1 AI run took 1.0 seconds to be executed (0.2 seconds of AI processing and 1.1 seconds waiting for async requests)
Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()
23:15:02:487NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Nok, Constructible=Extension_Era5_BritishEmpire, Task=180097).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:15:02:487NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Tlatilco, Constructible=Extension_Era5_BritishEmpire, Task=180099).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:15:02:487NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Sarmizegetusa, Constructible=Extension_Era5_BritishEmpire, Task=180101).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:15:02:487NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Kucha, Constructible=Extension_Era5_BritishEmpire, Task=180103).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:15:03:558NoneEmpire 1 AI run took 1.0 seconds to be executed (0.2 seconds of AI processing and 1.1 seconds waiting for async requests)
Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()
23:15:04:479NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Nok, Constructible=Extension_Era5_BritishEmpire, Task=180113).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:15:04:479NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Tlatilco, Constructible=Extension_Era5_BritishEmpire, Task=180115).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:15:04:479NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Sarmizegetusa, Constructible=Extension_Era5_BritishEmpire, Task=180117).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:15:04:479NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Kucha, Constructible=Extension_Era5_BritishEmpire, Task=180119).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:15:05:591NoneEmpire 1 AI run took 1.0 seconds to be executed (0.2 seconds of AI processing and 1.1 seconds waiting for async requests)
Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()
23:15:05:678None[Sandbox] Process order. (Serial=1655, Empire=0, Order=Order OrderEnqueueConstructible, Settlement: '9590' Constructible: 'Extension_Base_Industry_Walled' Position: '[80, 43]')
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:15:05:996NoneAI Synchronization took 122ms at frame 1656 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
23:15:06:489NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Nok, Constructible=Extension_Era5_BritishEmpire, Task=180125).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:15:06:489NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Tlatilco, Constructible=Extension_Era5_BritishEmpire, Task=180127).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:15:06:489NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Sarmizegetusa, Constructible=Extension_Era5_BritishEmpire, Task=180129).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:15:06:489NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Kucha, Constructible=Extension_Era5_BritishEmpire, Task=180131).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:15:07:592NoneEmpire 1 AI run took 1.0 seconds to be executed (0.2 seconds of AI processing and 1.1 seconds waiting for async requests)
Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()
23:15:09:821NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Nok, Constructible=Extension_Era5_BritishEmpire, Task=180141).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:15:09:822NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Tlatilco, Constructible=Extension_Era5_BritishEmpire, Task=180143).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:15:09:822NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Sarmizegetusa, Constructible=Extension_Era5_BritishEmpire, Task=180145).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:15:09:822NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Kucha, Constructible=Extension_Era5_BritishEmpire, Task=180147).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:15:10:917NoneEmpire 1 AI run took 1.0 seconds to be executed (0.2 seconds of AI processing and 1.1 seconds waiting for async requests)
Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()
23:15:11:280None[Sandbox] Process order. (Serial=1656, Empire=0, Order=Order OrderEnqueueConstructible, Settlement: '9590' Constructible: 'Extension_Base_Money_Walled' Position: '[80, 45]')
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:15:11:421NoneAI Synchronization took 127ms at frame 1658 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
23:15:11:548NoneAI Synchronization took 121ms at frame 1659 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
23:15:11:822NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Nok, Constructible=Extension_Era5_BritishEmpire, Task=180153).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:15:11:822NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Tlatilco, Constructible=Extension_Era5_BritishEmpire, Task=180155).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:15:11:822NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Sarmizegetusa, Constructible=Extension_Era5_BritishEmpire, Task=180157).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:15:11:822NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Kucha, Constructible=Extension_Era5_BritishEmpire, Task=180159).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:15:12:933NoneEmpire 1 AI run took 1.0 seconds to be executed (0.2 seconds of AI processing and 1.1 seconds waiting for async requests)
Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()
23:15:15:143NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Nok, Constructible=Extension_Era5_BritishEmpire, Task=180169).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:15:15:143NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Tlatilco, Constructible=Extension_Era5_BritishEmpire, Task=180171).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:15:15:143NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Sarmizegetusa, Constructible=Extension_Era5_BritishEmpire, Task=180173).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:15:15:143NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Kucha, Constructible=Extension_Era5_BritishEmpire, Task=180175).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:15:15:962None[Sandbox] Process order. (Serial=1657, Empire=0, Order=Order OrderMoveConstructionInConstructionQueue)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:15:16:226NoneEmpire 1 AI run took 1.0 seconds to be executed (0.2 seconds of AI processing and 1.1 seconds waiting for async requests)
Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()
23:15:16:633NoneAI Synchronization took 127ms at frame 1662 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
23:15:17:143NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Nok, Constructible=Extension_Era5_BritishEmpire, Task=180181).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:15:17:143NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Tlatilco, Constructible=Extension_Era5_BritishEmpire, Task=180183).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:15:17:143NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Sarmizegetusa, Constructible=Extension_Era5_BritishEmpire, Task=180185).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:15:17:143NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Kucha, Constructible=Extension_Era5_BritishEmpire, Task=180187).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:15:18:193None[Sandbox] Process order. (Serial=1658, Empire=0, Order=Order OrderMoveConstructionInConstructionQueue)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:15:18:239NoneEmpire 1 AI run took 1.0 seconds to be executed (0.2 seconds of AI processing and 1.1 seconds waiting for async requests)
Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()
23:15:20:301NoneAI Synchronization took 123ms at frame 1665 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
23:15:20:554NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Nok, Constructible=Extension_Era5_BritishEmpire, Task=180197).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:15:20:554NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Tlatilco, Constructible=Extension_Era5_BritishEmpire, Task=180199).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:15:20:554NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Sarmizegetusa, Constructible=Extension_Era5_BritishEmpire, Task=180201).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:15:20:554NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Kucha, Constructible=Extension_Era5_BritishEmpire, Task=180203).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:15:21:651NoneEmpire 1 AI run took 1.0 seconds to be executed (0.3 seconds of AI processing and 1.1 seconds waiting for async requests)
Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()
23:15:21:894None[Sandbox] Process order. (Serial=1659, Empire=0, Order=Order OrderMoveConstructionInConstructionQueue)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:15:23:738NoneAI Synchronization took 121ms at frame 1668 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
23:15:23:906None[Sandbox] Process order. (Serial=1660, Empire=0, Order=Order OrderMoveConstructionInConstructionQueue)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:15:23:986NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Nok, Constructible=Extension_Era5_BritishEmpire, Task=180209).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:15:23:986NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Tlatilco, Constructible=Extension_Era5_BritishEmpire, Task=180211).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:15:23:986NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Sarmizegetusa, Constructible=Extension_Era5_BritishEmpire, Task=180213).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:15:23:986NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Kucha, Constructible=Extension_Era5_BritishEmpire, Task=180215).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:15:25:077NoneEmpire 1 AI run took 1.0 seconds to be executed (0.2 seconds of AI processing and 1.1 seconds waiting for async requests)
Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()
23:15:26:006None[Sandbox] Process order. (Serial=1661, Empire=0, Order=Order OrderMoveConstructionInConstructionQueue)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:15:27:175NoneAI Synchronization took 127ms at frame 1674 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
23:15:27:418NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Nok, Constructible=Extension_Era5_BritishEmpire, Task=180225).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:15:27:418NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Tlatilco, Constructible=Extension_Era5_BritishEmpire, Task=180227).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:15:27:418NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Sarmizegetusa, Constructible=Extension_Era5_BritishEmpire, Task=180229).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:15:27:418NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Kucha, Constructible=Extension_Era5_BritishEmpire, Task=180231).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:15:28:517NoneEmpire 1 AI run took 1.0 seconds to be executed (0.2 seconds of AI processing and 1.1 seconds waiting for async requests)
Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()
23:15:30:730NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Nok, Constructible=Extension_Era5_BritishEmpire, Task=180237).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:15:30:730NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Tlatilco, Constructible=Extension_Era5_BritishEmpire, Task=180239).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:15:30:730NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Sarmizegetusa, Constructible=Extension_Era5_BritishEmpire, Task=180241).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:15:30:730NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Kucha, Constructible=Extension_Era5_BritishEmpire, Task=180243).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:15:31:823NoneEmpire 1 AI run took 1.0 seconds to be executed (0.2 seconds of AI processing and 1.1 seconds waiting for async requests)
Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()
23:15:32:730NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Nok, Constructible=Extension_Era5_BritishEmpire, Task=180253).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:15:32:730NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Tlatilco, Constructible=Extension_Era5_BritishEmpire, Task=180255).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:15:32:730NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Sarmizegetusa, Constructible=Extension_Era5_BritishEmpire, Task=180257).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:15:32:730NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Kucha, Constructible=Extension_Era5_BritishEmpire, Task=180259).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:15:33:813NoneEmpire 1 AI run took 1.0 seconds to be executed (0.2 seconds of AI processing and 1.1 seconds waiting for async requests)
Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()
23:15:34:732NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Nok, Constructible=Extension_Era5_BritishEmpire, Task=180265).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:15:34:732NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Tlatilco, Constructible=Extension_Era5_BritishEmpire, Task=180267).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:15:34:732NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Sarmizegetusa, Constructible=Extension_Era5_BritishEmpire, Task=180269).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:15:34:732NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Kucha, Constructible=Extension_Era5_BritishEmpire, Task=180271).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:15:35:581None[Sandbox] Process order. (Serial=1662, Empire=0, Order=Order OrderBattleMove - BattleGUID: 81917 BattleUnitGUID: 81924 AStarResults: [45, 49] --> [45, 50])
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:15:35:705NonePresentation Battle 81917: Execute action[123]: UnitMove. EmpireIndex=0. UnitGuid=81924, DestTile=[45, 50]. (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
23:15:35:705NonePresentation Battle 81917: Execute action[123]: UnitGoto. EmpireIndex=0. UnitGuid=81924, DestTile=[45, 49]. (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
23:15:35:705NonePresentation Battle 81917: Execute action[123]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
23:15:35:705NonePresentation Battle 81917: Execute action[123]: UnitGoto. EmpireIndex=0. UnitGuid=81924, DestTile=[45, 50]. (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
23:15:35:706NonePresentation Battle 81917: Execute action[123]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
23:15:35:706NonePresentation Battle 81917: Execute action[123]: UpdateBattleUnits. EmpireIndex=0, unitCount=3 (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
23:15:35:845NoneEmpire 1 AI run took 1.0 seconds to be executed (0.2 seconds of AI processing and 1.1 seconds waiting for async requests)
Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()
23:15:36:323NoneAI Synchronization took 132ms at frame 1677 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
23:15:36:752NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Nok, Constructible=Extension_Era5_BritishEmpire, Task=180281).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:15:36:752NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Tlatilco, Constructible=Extension_Era5_BritishEmpire, Task=180283).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:15:36:752NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Sarmizegetusa, Constructible=Extension_Era5_BritishEmpire, Task=180285).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:15:36:752NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Kucha, Constructible=Extension_Era5_BritishEmpire, Task=180287).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:15:37:001None[Sandbox] Process order. (Serial=1663, Empire=0, Order=Order OrderBattleMove - BattleGUID: 81917 BattleUnitGUID: 81928 AStarResults: [47, 48] --> [46, 49] --> [46, 50])
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:15:37:124NonePresentation Battle 81917: Execute action[124]: UnitMove. EmpireIndex=0. UnitGuid=81928, DestTile=[46, 50]. (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
23:15:37:125NonePresentation Battle 81917: Execute action[124]: UnitGoto. EmpireIndex=0. UnitGuid=81928, DestTile=[47, 48]. (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
23:15:37:125NonePresentation Battle 81917: Execute action[124]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
23:15:37:125NonePresentation Battle 81917: Execute action[124]: UnitGoto. EmpireIndex=0. UnitGuid=81928, DestTile=[46, 49]. (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
23:15:37:125NonePresentation Battle 81917: Execute action[124]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
23:15:37:125NonePresentation Battle 81917: Execute action[124]: UnitGoto. EmpireIndex=0. UnitGuid=81928, DestTile=[46, 50]. (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
23:15:37:126NonePresentation Battle 81917: Execute action[124]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
23:15:37:126NonePresentation Battle 81917: Execute action[124]: UpdateBattleUnits. EmpireIndex=0, unitCount=5 (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
23:15:37:841NoneEmpire 1 AI run took 1.0 seconds to be executed (0.3 seconds of AI processing and 1.1 seconds waiting for async requests)
Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()
23:15:38:703None[Sandbox] Process order. (Serial=1664, Empire=0, Order=Order OrderBattleMove - BattleGUID: 81917 BattleUnitGUID: 81927 AStarResults: [47, 49] --> [47, 50])
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:15:38:797NonePresentation Battle 81917: Execute action[125]: UnitMove. EmpireIndex=0. UnitGuid=81927, DestTile=[47, 50]. (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
23:15:38:797NonePresentation Battle 81917: Execute action[125]: UnitGoto. EmpireIndex=0. UnitGuid=81927, DestTile=[47, 49]. (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
23:15:38:797NonePresentation Battle 81917: Execute action[125]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
23:15:38:797NonePresentation Battle 81917: Execute action[125]: UnitGoto. EmpireIndex=0. UnitGuid=81927, DestTile=[47, 50]. (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
23:15:38:798NonePresentation Battle 81917: Execute action[125]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
23:15:38:798NonePresentation Battle 81917: Execute action[125]: UpdateBattleUnits. EmpireIndex=0, unitCount=5 (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
23:15:39:616None[Sandbox] Process order. (Serial=1665, Empire=0, Order=Order OrderBattleUnitActionClientAcknowledge)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:15:39:636None[Sandbox] Process order. (Serial=1666, Empire=0, Order=Order OrderBattleUnitActionServerAcknowledge)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:15:39:710NonePresentation Battle 81917: Execute action[126]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=0, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
23:15:40:009NoneAI Synchronization took 131ms at frame 1688 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
23:15:40:259NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Nok, Constructible=Extension_Era5_BritishEmpire, Task=180293).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:15:40:259NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Tlatilco, Constructible=Extension_Era5_BritishEmpire, Task=180295).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:15:40:259NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Sarmizegetusa, Constructible=Extension_Era5_BritishEmpire, Task=180297).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:15:40:259NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Kucha, Constructible=Extension_Era5_BritishEmpire, Task=180299).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:15:41:237None[Sandbox] Process order. (Serial=1667, Empire=0, Order=Order OrderBattleUnitActionClientAcknowledge)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:15:41:247None[Sandbox] Process order. (Serial=1668, Empire=0, Order=Order OrderBattleUnitActionServerAcknowledge)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:15:41:323NonePresentation Battle 81917: Execute action[127]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=0, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
23:15:41:363NoneEmpire 1 AI run took 1.0 seconds to be executed (0.2 seconds of AI processing and 1.1 seconds waiting for async requests)
Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()
23:15:42:618None[Sandbox] Process order. (Serial=1669, Empire=0, Order=Order OrderBattleUnitActionClientAcknowledge)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:15:42:628None[Sandbox] Process order. (Serial=1670, Empire=0, Order=Order OrderBattleUnitActionServerAcknowledge)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:15:42:707NonePresentation Battle 81917: Execute action[128]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=0, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
23:15:43:463NoneAI Synchronization took 123ms at frame 1696 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
23:15:43:721NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Nok, Constructible=Extension_Era5_BritishEmpire, Task=180309).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:15:43:721NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Tlatilco, Constructible=Extension_Era5_BritishEmpire, Task=180311).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:15:43:721NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Sarmizegetusa, Constructible=Extension_Era5_BritishEmpire, Task=180313).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:15:43:721NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Kucha, Constructible=Extension_Era5_BritishEmpire, Task=180315).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:15:44:806NoneEmpire 1 AI run took 1.0 seconds to be executed (0.2 seconds of AI processing and 1.1 seconds waiting for async requests)
Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()
23:15:47:051NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Nok, Constructible=Extension_Era5_BritishEmpire, Task=180321).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:15:47:051NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Tlatilco, Constructible=Extension_Era5_BritishEmpire, Task=180323).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:15:47:051NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Sarmizegetusa, Constructible=Extension_Era5_BritishEmpire, Task=180325).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:15:47:051NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Kucha, Constructible=Extension_Era5_BritishEmpire, Task=180327).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:15:47:281None%TooltipEntityNameWithDiplomaticAttitudeFormat Trying to get a parameter 2 out of bound 2.
Amplitude.Framework.Localization.LocalizationContext:GetParameter(System.Reflection.RuntimeParameterInfo)
23:15:47:576None%TooltipEntityNameWithDiplomaticAttitudeFormat Trying to get a parameter 2 out of bound 2.
Amplitude.Framework.Localization.LocalizationContext:GetParameter(System.Reflection.RuntimeParameterInfo)
23:15:47:969None%TooltipEntityNameWithDiplomaticAttitudeFormat Trying to get a parameter 2 out of bound 2.
Amplitude.Framework.Localization.LocalizationContext:GetParameter(System.Reflection.RuntimeParameterInfo)
23:15:48:134NoneEmpire 1 AI run took 1.0 seconds to be executed (0.2 seconds of AI processing and 1.1 seconds waiting for async requests)
Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()
23:15:49:042NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Nok, Constructible=Extension_Era5_BritishEmpire, Task=180337).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:15:49:042NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Tlatilco, Constructible=Extension_Era5_BritishEmpire, Task=180339).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:15:49:042NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Sarmizegetusa, Constructible=Extension_Era5_BritishEmpire, Task=180341).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:15:49:042NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Kucha, Constructible=Extension_Era5_BritishEmpire, Task=180343).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:15:49:121None[Sandbox] Process order. (Serial=1671, Empire=0, Order=Order OrderBattleAttack - BattleGUID: 81917 AttackerGUID: 81928 TargetPosition: 11063 ForceAttack: False)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:15:49:209NonePresentation Battle 81917: Execute action[129]: UnitAttack. EmpireIndex=0. Attacker=81928 (health=1.00), Defender=82182 (health=0.58). (initialActionType: UnitAttack)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
23:15:49:210NonePresentation Battle 81917: Execute action[129]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitAttack)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
23:15:50:115NoneEmpire 1 AI run took 1.0 seconds to be executed (0.2 seconds of AI processing and 1.1 seconds waiting for async requests)
Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()
23:15:50:276NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionLookAt of 'PresentationPawn(Clone)' of empire#0, pawnId=1184)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
23:15:50:276NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionRangedStartAttack of 'PresentationPawn(Clone)' of empire#0, pawnId=1184)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
23:15:50:276NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitProjectile of 'PresentationPawn(Clone)' of empire#0, pawnId=1184)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
23:15:50:576NoneAI Synchronization took 130ms at frame 1699 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
23:15:50:711None%TooltipEntityNameWithDiplomaticAttitudeFormat Trying to get a parameter 2 out of bound 2.
Amplitude.Framework.Localization.LocalizationContext:GetParameter(System.Reflection.RuntimeParameterInfo)
23:15:50:812None%TooltipEntityNameWithDiplomaticAttitudeFormat Trying to get a parameter 2 out of bound 2.
Amplitude.Framework.Localization.LocalizationContext:GetParameter(System.Reflection.RuntimeParameterInfo)
23:15:51:044NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Nok, Constructible=Extension_Era5_BritishEmpire, Task=180349).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:15:51:044NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Tlatilco, Constructible=Extension_Era5_BritishEmpire, Task=180351).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:15:51:044NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Sarmizegetusa, Constructible=Extension_Era5_BritishEmpire, Task=180353).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:15:51:044NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Kucha, Constructible=Extension_Era5_BritishEmpire, Task=180355).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:15:51:208NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionTriggerHit of 'PresentationPawn(Clone)' of empire#4, pawnId=1190)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
23:15:51:208NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionSetProtectionAnimation of 'PresentationPawn(Clone)' of empire#4, pawnId=1190)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
23:15:51:208NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionSetAnimationInt of 'PresentationPawn(Clone)' of empire#4, pawnId=1190)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
23:15:51:208NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionRangedPostFight of 'PresentationPawn(Clone)' of empire#4, pawnId=1190)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
23:15:51:208NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitIdle of 'PresentationPawn(Clone)' of empire#0, pawnId=1184)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
23:15:51:504NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionRangedPostFight of 'PresentationPawn(Clone)' of empire#0, pawnId=1184)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
23:15:51:543None[Sandbox] Process order. (Serial=1672, Empire=0, Order=Order OrderBattleAttack - BattleGUID: 81917 AttackerGUID: 81927 TargetPosition: 11063 ForceAttack: False)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:15:51:563None[Sandbox] Process order. (Serial=1673, Empire=0, Order=Order OrderBattleUnitActionClientAcknowledge)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:15:51:583None[Sandbox] Process order. (Serial=1674, Empire=0, Order=Order OrderBattleUnitActionServerAcknowledge)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:15:51:606NonePresentation Battle 81917: Execute action[130]: UnitAttack. EmpireIndex=0. Attacker=81927 (health=1.00), Defender=82182 (health=0.23). (initialActionType: UnitAttack)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
23:15:51:607NonePresentation Battle 81917: Execute action[130]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitAttack)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
23:15:51:713NonePresentation Battle 81917: Execute action[131]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=0, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
23:15:51:713NonePresentation Battle 81917: Execute action[132]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=4, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
23:15:52:143NoneEmpire 1 AI run took 1.0 seconds to be executed (0.2 seconds of AI processing and 1.1 seconds waiting for async requests)
Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()
23:15:52:799NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionLookAt of 'PresentationPawn(Clone)' of empire#0, pawnId=1185)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
23:15:52:799NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionRangedStartAttack of 'PresentationPawn(Clone)' of empire#0, pawnId=1185)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
23:15:52:799NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitProjectile of 'PresentationPawn(Clone)' of empire#0, pawnId=1185)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
23:15:53:748NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionTriggerHit of 'PresentationPawn(Clone)' of empire#4, pawnId=1190)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
23:15:53:749NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionSetProtectionAnimation of 'PresentationPawn(Clone)' of empire#4, pawnId=1190)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
23:15:53:749NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionSetAnimationInt of 'PresentationPawn(Clone)' of empire#4, pawnId=1190)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
23:15:53:749NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionRangedPostFight of 'PresentationPawn(Clone)' of empire#4, pawnId=1190)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
23:15:53:749NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitIdle of 'PresentationPawn(Clone)' of empire#0, pawnId=1185)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
23:15:54:040NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionRangedPostFight of 'PresentationPawn(Clone)' of empire#0, pawnId=1185)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
23:15:54:083None[Sandbox] Process order. (Serial=1675, Empire=0, Order=Order OrderBattleUnitActionClientAcknowledge)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:15:54:094None[Sandbox] Process order. (Serial=1676, Empire=0, Order=Order OrderBattleUnitActionServerAcknowledge)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:15:54:203NonePresentation Battle 81917: Execute action[133]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=0, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
23:15:54:204NonePresentation Battle 81917: Execute action[134]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=4, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
23:15:54:295NoneAI Synchronization took 129ms at frame 1708 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
23:15:54:305NoneProcessBattleActionPreviewsRequest: cannot find battle with guid 0
Amplitude.Mercury.Sandbox.Sandbox:ProcessBattleUnitActionAtRequest(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Sandbox.Sandbox:ProcessBattleUnitActionAtRequest(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Sandbox.Sandbox:ProcessRequest(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Sandbox.Sandbox:DispatchMessage(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo) System.Threading.ThreadHelper:ThreadStart_Context(System.Reflection.RuntimeParameterInfo) System.Threading.ExecutionContext:RunInternal(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) System.Threading.ExecutionContext:Run(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) System.Threading.ExecutionContext:Run(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) System.Threading.ThreadHelper:ThreadStart(System.Reflection.RuntimeParameterInfo)
23:15:54:555NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Nok, Constructible=Extension_Era5_BritishEmpire, Task=180365).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:15:54:555NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Tlatilco, Constructible=Extension_Era5_BritishEmpire, Task=180367).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:15:54:555NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Sarmizegetusa, Constructible=Extension_Era5_BritishEmpire, Task=180369).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:15:54:555NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Kucha, Constructible=Extension_Era5_BritishEmpire, Task=180371).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:15:55:646NoneEmpire 1 AI run took 1.0 seconds to be executed (0.2 seconds of AI processing and 1.1 seconds waiting for async requests)
Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()
23:15:57:826NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Nok, Constructible=Extension_Era5_BritishEmpire, Task=180377).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:15:57:826NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Tlatilco, Constructible=Extension_Era5_BritishEmpire, Task=180379).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:15:57:826NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Sarmizegetusa, Constructible=Extension_Era5_BritishEmpire, Task=180381).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:15:57:826NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Kucha, Constructible=Extension_Era5_BritishEmpire, Task=180383).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:15:58:255None[Sandbox] Process order. (Serial=1677, Empire=0, Order=Order OrderBattleMove - BattleGUID: 81917 BattleUnitGUID: 81925 AStarResults: [47, 47] --> [48, 48] --> [47, 49] --> [48, 50] --> [47, 51])
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:15:58:318NonePresentation Battle 81917: Execute action[135]: UnitMove. EmpireIndex=0. UnitGuid=81925, DestTile=[47, 51]. (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
23:15:58:318NonePresentation Battle 81917: Execute action[135]: UnitGoto. EmpireIndex=0. UnitGuid=81925, DestTile=[47, 47]. (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
23:15:58:319NonePresentation Battle 81917: Execute action[135]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
23:15:58:319NonePresentation Battle 81917: Execute action[135]: UnitGoto. EmpireIndex=0. UnitGuid=81925, DestTile=[48, 48]. (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
23:15:58:319NonePresentation Battle 81917: Execute action[135]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
23:15:58:319NonePresentation Battle 81917: Execute action[135]: UnitGoto. EmpireIndex=0. UnitGuid=81925, DestTile=[47, 49]. (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
23:15:58:319NonePresentation Battle 81917: Execute action[135]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
23:15:58:319NonePresentation Battle 81917: Execute action[135]: UnitGoto. EmpireIndex=0. UnitGuid=81925, DestTile=[48, 50]. (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
23:15:58:320NonePresentation Battle 81917: Execute action[135]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
23:15:58:320NonePresentation Battle 81917: Execute action[135]: UnitGoto. EmpireIndex=0. UnitGuid=81925, DestTile=[47, 51]. (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
23:15:58:320NonePresentation Battle 81917: Execute action[135]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
23:15:58:320NonePresentation Battle 81917: Execute action[135]: UpdateBattleUnits. EmpireIndex=0, unitCount=2 (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
23:15:58:921NoneEmpire 1 AI run took 1.0 seconds to be executed (0.2 seconds of AI processing and 1.1 seconds waiting for async requests)
Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()
23:15:59:383NoneAI Synchronization took 131ms at frame 1711 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
23:15:59:635None[Sandbox] Process order. (Serial=1678, Empire=0, Order=Order OrderBattleMove - BattleGUID: 81917 BattleUnitGUID: 81923 AStarResults: [48, 48] --> [47, 49] --> [47, 50] --> [46, 51])
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:15:59:702NonePresentation Battle 81917: Execute action[136]: UnitMove. EmpireIndex=0. UnitGuid=81923, DestTile=[46, 51]. (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
23:15:59:702NonePresentation Battle 81917: Execute action[136]: UnitGoto. EmpireIndex=0. UnitGuid=81923, DestTile=[48, 48]. (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
23:15:59:702NonePresentation Battle 81917: Execute action[136]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
23:15:59:702NonePresentation Battle 81917: Execute action[136]: UnitGoto. EmpireIndex=0. UnitGuid=81923, DestTile=[47, 49]. (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
23:15:59:703NonePresentation Battle 81917: Execute action[136]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
23:15:59:703NonePresentation Battle 81917: Execute action[136]: UnitGoto. EmpireIndex=0. UnitGuid=81923, DestTile=[47, 50]. (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
23:15:59:703NonePresentation Battle 81917: Execute action[136]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
23:15:59:703NonePresentation Battle 81917: Execute action[136]: UnitGoto. EmpireIndex=0. UnitGuid=81923, DestTile=[46, 51]. (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
23:15:59:703NonePresentation Battle 81917: Execute action[136]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
23:15:59:703NonePresentation Battle 81917: Execute action[136]: UpdateBattleUnits. EmpireIndex=0, unitCount=4 (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
23:15:59:836NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Nok, Constructible=Extension_Era5_BritishEmpire, Task=180393).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:15:59:836NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Tlatilco, Constructible=Extension_Era5_BritishEmpire, Task=180395).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:15:59:836NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Sarmizegetusa, Constructible=Extension_Era5_BritishEmpire, Task=180397).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:15:59:836NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Kucha, Constructible=Extension_Era5_BritishEmpire, Task=180399).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:16:00:937NoneEmpire 1 AI run took 1.0 seconds to be executed (0.2 seconds of AI processing and 1.1 seconds waiting for async requests)
Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()
23:16:03:078NoneAI Synchronization took 130ms at frame 1714 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
23:16:03:328NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Nok, Constructible=Extension_Era5_BritishEmpire, Task=180405).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:16:03:328NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Tlatilco, Constructible=Extension_Era5_BritishEmpire, Task=180407).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:16:03:328NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Sarmizegetusa, Constructible=Extension_Era5_BritishEmpire, Task=180409).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:16:03:328NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Kucha, Constructible=Extension_Era5_BritishEmpire, Task=180411).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:16:04:127None[Sandbox] Process order. (Serial=1679, Empire=0, Order=Order OrderBattleUnitActionClientAcknowledge)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:16:04:137None[Sandbox] Process order. (Serial=1680, Empire=0, Order=Order OrderBattleUnitActionServerAcknowledge)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:16:04:215NonePresentation Battle 81917: Execute action[137]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=0, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
23:16:04:437NoneEmpire 1 AI run took 1.0 seconds to be executed (0.2 seconds of AI processing and 1.1 seconds waiting for async requests)
Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()
23:16:05:238None[Sandbox] Process order. (Serial=1681, Empire=0, Order=Order OrderBattleUnitActionClientAcknowledge)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:16:05:248None[Sandbox] Process order. (Serial=1682, Empire=0, Order=Order OrderBattleUnitActionServerAcknowledge)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:16:05:296NonePresentation Battle 81917: Execute action[138]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=0, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
23:16:06:526NoneAI Synchronization took 121ms at frame 1722 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
23:16:06:780NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Nok, Constructible=Extension_Era5_BritishEmpire, Task=180421).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:16:06:780NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Tlatilco, Constructible=Extension_Era5_BritishEmpire, Task=180423).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:16:06:780NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Sarmizegetusa, Constructible=Extension_Era5_BritishEmpire, Task=180425).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:16:06:780NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Kucha, Constructible=Extension_Era5_BritishEmpire, Task=180427).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:16:07:866NoneEmpire 1 AI run took 1.0 seconds to be executed (0.2 seconds of AI processing and 1.1 seconds waiting for async requests)
Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()
23:16:08:724None%TooltipEntityNameWithDiplomaticAttitudeFormat Trying to get a parameter 2 out of bound 2.
Amplitude.Framework.Localization.LocalizationContext:GetParameter(System.Reflection.RuntimeParameterInfo)
23:16:09:160None[Sandbox] Process order. (Serial=1683, Empire=0, Order=Order OrderBattleAttack - BattleGUID: 81917 AttackerGUID: 81925 TargetPosition: 11063 ForceAttack: False)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:16:09:217NonePresentation Battle 81917: Execute action[139]: UnitAttack. EmpireIndex=0. Attacker=81925 (health=1.00), Defender=82182 (health=0.00). (initialActionType: UnitAttack)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
23:16:09:217NonePresentation Battle 81917: Execute action[139]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitAttack)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
23:16:09:952None%TooltipEntityNameWithDiplomaticAttitudeFormat Trying to get a parameter 2 out of bound 2.
Amplitude.Framework.Localization.LocalizationContext:GetParameter(System.Reflection.RuntimeParameterInfo)
23:16:10:018NoneAI Synchronization took 129ms at frame 1725 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
23:16:10:271NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Nok, Constructible=Extension_Era5_BritishEmpire, Task=180433).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:16:10:271NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Tlatilco, Constructible=Extension_Era5_BritishEmpire, Task=180435).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:16:10:271NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Sarmizegetusa, Constructible=Extension_Era5_BritishEmpire, Task=180437).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:16:10:271NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Kucha, Constructible=Extension_Era5_BritishEmpire, Task=180439).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:16:10:315NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionLookAt of 'PresentationPawn(Clone)' of empire#0, pawnId=1187)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
23:16:10:315NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionRangedStartAttack of 'PresentationPawn(Clone)' of empire#0, pawnId=1187)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
23:16:10:315NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitProjectile of 'PresentationPawn(Clone)' of empire#0, pawnId=1187)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
23:16:11:168NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionKillPawn of 'PresentationPawn(Clone)' of empire#4, pawnId=1190)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
23:16:11:168NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitIdle of 'PresentationPawn(Clone)' of empire#0, pawnId=1187)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
23:16:11:357NoneEmpire 1 AI run took 1.0 seconds to be executed (0.2 seconds of AI processing and 1.1 seconds waiting for async requests)
Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()
23:16:11:558NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionRangedPostFight of 'PresentationPawn(Clone)' of empire#0, pawnId=1187)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
23:16:11:601None[Sandbox] Process order. (Serial=1684, Empire=0, Order=Order OrderBattleUnitActionClientAcknowledge)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:16:11:610None[Sandbox] Process order. (Serial=1685, Empire=0, Order=Order OrderBattleUnitActionServerAcknowledge)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:16:11:720NonePresentation Battle 81917: Execute action[140]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=0, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
23:16:11:721NonePresentation Battle 81917: Execute action[141]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=4, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
23:16:13:427NoneAI Synchronization took 121ms at frame 1729 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
23:16:13:671NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Nok, Constructible=Extension_Era5_BritishEmpire, Task=180449).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:16:13:671NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Tlatilco, Constructible=Extension_Era5_BritishEmpire, Task=180451).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:16:13:671NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Sarmizegetusa, Constructible=Extension_Era5_BritishEmpire, Task=180453).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:16:13:671NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Kucha, Constructible=Extension_Era5_BritishEmpire, Task=180455).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:16:14:780NoneEmpire 1 AI run took 1.0 seconds to be executed (0.2 seconds of AI processing and 1.1 seconds waiting for async requests)
Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()
23:16:15:543None[Sandbox] Process order. (Serial=1686, Empire=0, Order=Order OrderBattleMove - BattleGUID: 81917 BattleUnitGUID: 81926 AStarResults: [47, 49] --> [46, 49] --> [46, 50] --> [45, 51])
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:16:15:632NonePresentation Battle 81917: Execute action[142]: UnitMove. EmpireIndex=0. UnitGuid=81926, DestTile=[45, 51]. (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
23:16:15:633NonePresentation Battle 81917: Execute action[142]: UnitGoto. EmpireIndex=0. UnitGuid=81926, DestTile=[47, 49]. (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
23:16:15:633NonePresentation Battle 81917: Execute action[142]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
23:16:15:633NonePresentation Battle 81917: Execute action[142]: UnitGoto. EmpireIndex=0. UnitGuid=81926, DestTile=[46, 49]. (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
23:16:15:633NonePresentation Battle 81917: Execute action[142]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
23:16:15:633NonePresentation Battle 81917: Execute action[142]: UnitGoto. EmpireIndex=0. UnitGuid=81926, DestTile=[46, 50]. (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
23:16:15:633NonePresentation Battle 81917: Execute action[142]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
23:16:15:633NonePresentation Battle 81917: Execute action[142]: UnitGoto. EmpireIndex=0. UnitGuid=81926, DestTile=[45, 51]. (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
23:16:15:634NonePresentation Battle 81917: Execute action[142]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
23:16:15:634NonePresentation Battle 81917: Execute action[142]: UpdateBattleUnits. EmpireIndex=0, unitCount=3 (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
23:16:16:950NoneAI Synchronization took 130ms at frame 1732 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
23:16:17:195NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Nok, Constructible=Extension_Era5_BritishEmpire, Task=180461).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:16:17:195NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Tlatilco, Constructible=Extension_Era5_BritishEmpire, Task=180463).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:16:17:195NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Sarmizegetusa, Constructible=Extension_Era5_BritishEmpire, Task=180465).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:16:17:195NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Kucha, Constructible=Extension_Era5_BritishEmpire, Task=180467).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:16:17:704None%TooltipEntityNameWithDiplomaticAttitudeFormat Trying to get a parameter 2 out of bound 2.
Amplitude.Framework.Localization.LocalizationContext:GetParameter(System.Reflection.RuntimeParameterInfo)
23:16:18:310NoneEmpire 1 AI run took 1.0 seconds to be executed (0.2 seconds of AI processing and 1.1 seconds waiting for async requests)
Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()
23:16:18:596None%TooltipEntityNameWithDiplomaticAttitudeFormat Trying to get a parameter 2 out of bound 2.
Amplitude.Framework.Localization.LocalizationContext:GetParameter(System.Reflection.RuntimeParameterInfo)
23:16:19:924None[Sandbox] Process order. (Serial=1687, Empire=0, Order=Order OrderBattleAttack - BattleGUID: 81917 AttackerGUID: 81924 TargetPosition: 11061 ForceAttack: False)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:16:20:015NonePresentation Battle 81917: Execute action[143]: UnitAttack. EmpireIndex=0. Attacker=81924 (health=1.00), Defender=82178 (health=0.49). (initialActionType: UnitAttack)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
23:16:20:016NonePresentation Battle 81917: Execute action[143]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitAttack)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
23:16:20:053None%TooltipEntityNameWithDiplomaticAttitudeFormat Trying to get a parameter 2 out of bound 2.
Amplitude.Framework.Localization.LocalizationContext:GetParameter(System.Reflection.RuntimeParameterInfo)
23:16:20:449NoneAI Synchronization took 130ms at frame 1735 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
23:16:20:544None[Sandbox] Process order. (Serial=1688, Empire=0, Order=Order OrderBattleUnitActionClientAcknowledge)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:16:20:554None[Sandbox] Process order. (Serial=1689, Empire=0, Order=Order OrderBattleUnitActionServerAcknowledge)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:16:20:603NonePresentation Battle 81917: Execute action[144]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=0, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
23:16:20:695NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Nok, Constructible=Extension_Era5_BritishEmpire, Task=180477).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:16:20:695NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Tlatilco, Constructible=Extension_Era5_BritishEmpire, Task=180479).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:16:20:695NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Sarmizegetusa, Constructible=Extension_Era5_BritishEmpire, Task=180481).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:16:20:695NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Kucha, Constructible=Extension_Era5_BritishEmpire, Task=180483).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:16:21:089NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionLookAt of 'PresentationPawn(Clone)' of empire#0, pawnId=1188)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
23:16:21:089NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionRangedStartAttack of 'PresentationPawn(Clone)' of empire#0, pawnId=1188)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
23:16:21:089NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitProjectile of 'PresentationPawn(Clone)' of empire#0, pawnId=1188)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
23:16:21:287None%TooltipEntityNameWithDiplomaticAttitudeFormat Trying to get a parameter 2 out of bound 2.
Amplitude.Framework.Localization.LocalizationContext:GetParameter(System.Reflection.RuntimeParameterInfo)
23:16:21:808NoneEmpire 1 AI run took 1.0 seconds to be executed (0.2 seconds of AI processing and 1.1 seconds waiting for async requests)
Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()
23:16:22:042NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionTriggerHit of 'PresentationPawn(Clone)' of empire#4, pawnId=1177)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
23:16:22:042NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionSetProtectionAnimation of 'PresentationPawn(Clone)' of empire#4, pawnId=1177)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
23:16:22:042NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionSetAnimationInt of 'PresentationPawn(Clone)' of empire#4, pawnId=1177)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
23:16:22:042NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionRangedPostFight of 'PresentationPawn(Clone)' of empire#4, pawnId=1177)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
23:16:22:042NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitIdle of 'PresentationPawn(Clone)' of empire#0, pawnId=1188)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
23:16:22:336NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionRangedPostFight of 'PresentationPawn(Clone)' of empire#0, pawnId=1188)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
23:16:22:375None[Sandbox] Process order. (Serial=1690, Empire=0, Order=Order OrderBattleUnitActionClientAcknowledge)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:16:22:384None[Sandbox] Process order. (Serial=1691, Empire=0, Order=Order OrderBattleUnitActionServerAcknowledge)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:16:22:502NonePresentation Battle 81917: Execute action[145]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=0, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
23:16:22:502NonePresentation Battle 81917: Execute action[146]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=4, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
23:16:23:940NoneAI Synchronization took 122ms at frame 1743 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
23:16:23:950None[Sandbox] Process order. (Serial=1692, Empire=0, Order=Order OrderBattleMove - BattleGUID: 81917 BattleUnitGUID: 81929 AStarResults: [46, 50] --> [45, 50] --> [44, 51])
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:16:24:036NonePresentation Battle 81917: Execute action[147]: UnitMove. EmpireIndex=0. UnitGuid=81929, DestTile=[44, 51]. (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
23:16:24:036NonePresentation Battle 81917: Execute action[147]: UnitGoto. EmpireIndex=0. UnitGuid=81929, DestTile=[46, 50]. (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
23:16:24:037NonePresentation Battle 81917: Execute action[147]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
23:16:24:037NonePresentation Battle 81917: Execute action[147]: UnitGoto. EmpireIndex=0. UnitGuid=81929, DestTile=[45, 50]. (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
23:16:24:037NonePresentation Battle 81917: Execute action[147]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
23:16:24:037NonePresentation Battle 81917: Execute action[147]: UnitGoto. EmpireIndex=0. UnitGuid=81929, DestTile=[44, 51]. (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
23:16:24:037NonePresentation Battle 81917: Execute action[147]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
23:16:24:037NonePresentation Battle 81917: Execute action[147]: UpdateBattleUnits. EmpireIndex=0, unitCount=4 (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
23:16:24:190NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Nok, Constructible=Extension_Era5_BritishEmpire, Task=180489).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:16:24:190NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Tlatilco, Constructible=Extension_Era5_BritishEmpire, Task=180491).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:16:24:190NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Sarmizegetusa, Constructible=Extension_Era5_BritishEmpire, Task=180493).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:16:24:190NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Kucha, Constructible=Extension_Era5_BritishEmpire, Task=180495).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:16:25:291NoneEmpire 1 AI run took 1.0 seconds to be executed (0.3 seconds of AI processing and 1.1 seconds waiting for async requests)
Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()
23:16:25:539None%TooltipEntityNameWithDiplomaticAttitudeFormat Trying to get a parameter 2 out of bound 2.
Amplitude.Framework.Localization.LocalizationContext:GetParameter(System.Reflection.RuntimeParameterInfo)
23:16:25:911None[Sandbox] Process order. (Serial=1693, Empire=0, Order=Order OrderBattleAttack - BattleGUID: 81917 AttackerGUID: 81926 TargetPosition: 11061 ForceAttack: False)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:16:26:009NonePresentation Battle 81917: Execute action[148]: UnitAttack. EmpireIndex=0. Attacker=81926 (health=0.54), Defender=82178 (health=0.00). (initialActionType: UnitAttack)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
23:16:26:010NonePresentation Battle 81917: Execute action[148]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitAttack)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
23:16:27:085NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionLookAt of 'PresentationPawn(Clone)' of empire#0, pawnId=1186)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
23:16:27:085NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionRangedStartAttack of 'PresentationPawn(Clone)' of empire#0, pawnId=1186)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
23:16:27:085NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitProjectile of 'PresentationPawn(Clone)' of empire#0, pawnId=1186)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
23:16:27:408NoneAI Synchronization took 129ms at frame 1749 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
23:16:27:662NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Nok, Constructible=Extension_Era5_BritishEmpire, Task=180505).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:16:27:662NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Tlatilco, Constructible=Extension_Era5_BritishEmpire, Task=180507).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:16:27:662NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Sarmizegetusa, Constructible=Extension_Era5_BritishEmpire, Task=180509).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:16:27:662NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Kucha, Constructible=Extension_Era5_BritishEmpire, Task=180511).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:16:27:911NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionKillPawn of 'PresentationPawn(Clone)' of empire#4, pawnId=1177)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
23:16:27:912NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitIdle of 'PresentationPawn(Clone)' of empire#0, pawnId=1186)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
23:16:28:052None[Sandbox] Process order. (Serial=1694, Empire=0, Order=Order OrderBattleUnitActionClientAcknowledge)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:16:28:062None[Sandbox] Process order. (Serial=1695, Empire=0, Order=Order OrderBattleUnitActionServerAcknowledge)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:16:28:110NonePresentation Battle 81917: Execute action[149]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=0, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
23:16:28:344NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionRangedPostFight of 'PresentationPawn(Clone)' of empire#0, pawnId=1186)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
23:16:28:382None[Sandbox] Process order. (Serial=1696, Empire=0, Order=Order OrderBattleUnitActionClientAcknowledge)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:16:28:392None[Sandbox] Process order. (Serial=1697, Empire=0, Order=Order OrderBattleUnitActionServerAcknowledge)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:16:28:511NonePresentation Battle 81917: Execute action[150]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=0, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
23:16:28:511NonePresentation Battle 81917: Execute action[151]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=4, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
23:16:28:754NoneEmpire 1 AI run took 1.0 seconds to be executed (0.3 seconds of AI processing and 1.1 seconds waiting for async requests)
Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()
23:16:30:466None%TooltipEntityNameWithDiplomaticAttitudeFormat Trying to get a parameter 2 out of bound 2.
Amplitude.Framework.Localization.LocalizationContext:GetParameter(System.Reflection.RuntimeParameterInfo)
23:16:30:828NoneAI Synchronization took 121ms at frame 1757 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
23:16:31:072NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Nok, Constructible=Extension_Era5_BritishEmpire, Task=180517).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:16:31:072NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Tlatilco, Constructible=Extension_Era5_BritishEmpire, Task=180519).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:16:31:072NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Sarmizegetusa, Constructible=Extension_Era5_BritishEmpire, Task=180521).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:16:31:072NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Kucha, Constructible=Extension_Era5_BritishEmpire, Task=180523).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:16:31:438None%TooltipEntityNameWithDiplomaticAttitudeFormat Trying to get a parameter 2 out of bound 2.
Amplitude.Framework.Localization.LocalizationContext:GetParameter(System.Reflection.RuntimeParameterInfo)
23:16:32:168NoneEmpire 1 AI run took 1.0 seconds to be executed (0.2 seconds of AI processing and 1.1 seconds waiting for async requests)
Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()
23:16:33:588None%TooltipEntityNameWithDiplomaticAttitudeFormat Trying to get a parameter 2 out of bound 2.
Amplitude.Framework.Localization.LocalizationContext:GetParameter(System.Reflection.RuntimeParameterInfo)
23:16:34:355NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Nok, Constructible=Extension_Era5_BritishEmpire, Task=180533).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:16:34:355NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Tlatilco, Constructible=Extension_Era5_BritishEmpire, Task=180535).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:16:34:355NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Sarmizegetusa, Constructible=Extension_Era5_BritishEmpire, Task=180537).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:16:34:355NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Kucha, Constructible=Extension_Era5_BritishEmpire, Task=180539).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:16:35:446NoneEmpire 1 AI run took 1.0 seconds to be executed (0.2 seconds of AI processing and 1.1 seconds waiting for async requests)
Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()
23:16:36:355NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Nok, Constructible=Extension_Era5_BritishEmpire, Task=180545).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:16:36:356NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Tlatilco, Constructible=Extension_Era5_BritishEmpire, Task=180547).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:16:36:356NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Sarmizegetusa, Constructible=Extension_Era5_BritishEmpire, Task=180549).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:16:36:356NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Kucha, Constructible=Extension_Era5_BritishEmpire, Task=180551).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:16:37:455NoneEmpire 1 AI run took 1.0 seconds to be executed (0.2 seconds of AI processing and 1.1 seconds waiting for async requests)
Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()
23:16:38:356NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Nok, Constructible=Extension_Era5_BritishEmpire, Task=180561).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:16:38:357NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Tlatilco, Constructible=Extension_Era5_BritishEmpire, Task=180563).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:16:38:357NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Sarmizegetusa, Constructible=Extension_Era5_BritishEmpire, Task=180565).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:16:38:357NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Kucha, Constructible=Extension_Era5_BritishEmpire, Task=180567).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:16:39:446NoneEmpire 1 AI run took 1.0 seconds to be executed (0.2 seconds of AI processing and 1.1 seconds waiting for async requests)
Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()
23:16:40:357NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Nok, Constructible=Extension_Era5_BritishEmpire, Task=180573).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:16:40:357NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Tlatilco, Constructible=Extension_Era5_BritishEmpire, Task=180575).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:16:40:357NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Sarmizegetusa, Constructible=Extension_Era5_BritishEmpire, Task=180577).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:16:40:357NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Kucha, Constructible=Extension_Era5_BritishEmpire, Task=180579).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:16:40:569None%TooltipEntityNameWithDiplomaticAttitudeFormat Trying to get a parameter 2 out of bound 2.
Amplitude.Framework.Localization.LocalizationContext:GetParameter(System.Reflection.RuntimeParameterInfo)
23:16:41:435NoneEmpire 1 AI run took 1.0 seconds to be executed (0.2 seconds of AI processing and 1.1 seconds waiting for async requests)
Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()
23:16:42:358NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Nok, Constructible=Extension_Era5_BritishEmpire, Task=180589).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:16:42:359NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Tlatilco, Constructible=Extension_Era5_BritishEmpire, Task=180591).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:16:42:359NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Sarmizegetusa, Constructible=Extension_Era5_BritishEmpire, Task=180593).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:16:42:359NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Kucha, Constructible=Extension_Era5_BritishEmpire, Task=180595).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:16:43:438NoneEmpire 1 AI run took 1.0 seconds to be executed (0.2 seconds of AI processing and 1.1 seconds waiting for async requests)
Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()
23:16:44:360NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Nok, Constructible=Extension_Era5_BritishEmpire, Task=180601).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:16:44:360NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Tlatilco, Constructible=Extension_Era5_BritishEmpire, Task=180603).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:16:44:360NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Sarmizegetusa, Constructible=Extension_Era5_BritishEmpire, Task=180605).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:16:44:360NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Kucha, Constructible=Extension_Era5_BritishEmpire, Task=180607).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:16:44:574None%TooltipEntityNameWithDiplomaticAttitudeFormat Trying to get a parameter 2 out of bound 2.
Amplitude.Framework.Localization.LocalizationContext:GetParameter(System.Reflection.RuntimeParameterInfo)
23:16:45:436NoneEmpire 1 AI run took 1.0 seconds to be executed (0.2 seconds of AI processing and 1.1 seconds waiting for async requests)
Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()
23:16:46:353NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Nok, Constructible=Extension_Era5_BritishEmpire, Task=180617).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:16:46:353NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Tlatilco, Constructible=Extension_Era5_BritishEmpire, Task=180619).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:16:46:353NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Sarmizegetusa, Constructible=Extension_Era5_BritishEmpire, Task=180621).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:16:46:353NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Kucha, Constructible=Extension_Era5_BritishEmpire, Task=180623).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:16:46:722None%TooltipEntityNameWithDiplomaticAttitudeFormat Trying to get a parameter 2 out of bound 2.
Amplitude.Framework.Localization.LocalizationContext:GetParameter(System.Reflection.RuntimeParameterInfo)
23:16:47:395None%TooltipEntityNameWithDiplomaticAttitudeFormat Trying to get a parameter 2 out of bound 2.
Amplitude.Framework.Localization.LocalizationContext:GetParameter(System.Reflection.RuntimeParameterInfo)
23:16:47:433NoneEmpire 1 AI run took 1.0 seconds to be executed (0.2 seconds of AI processing and 1.1 seconds waiting for async requests)
Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()
23:16:48:204None%TooltipEntityNameWithDiplomaticAttitudeFormat Trying to get a parameter 2 out of bound 2.
Amplitude.Framework.Localization.LocalizationContext:GetParameter(System.Reflection.RuntimeParameterInfo)
23:16:48:352NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Nok, Constructible=Extension_Era5_BritishEmpire, Task=180629).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:16:48:352NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Tlatilco, Constructible=Extension_Era5_BritishEmpire, Task=180631).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:16:48:352NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Sarmizegetusa, Constructible=Extension_Era5_BritishEmpire, Task=180633).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:16:48:352NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Kucha, Constructible=Extension_Era5_BritishEmpire, Task=180635).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:16:49:449NoneEmpire 1 AI run took 1.0 seconds to be executed (0.2 seconds of AI processing and 1.1 seconds waiting for async requests)
Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()
23:16:50:012None%TooltipEntityNameWithDiplomaticAttitudeFormat Trying to get a parameter 2 out of bound 2.
Amplitude.Framework.Localization.LocalizationContext:GetParameter(System.Reflection.RuntimeParameterInfo)
23:16:50:363NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Nok, Constructible=Extension_Era5_BritishEmpire, Task=180645).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:16:50:363NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Tlatilco, Constructible=Extension_Era5_BritishEmpire, Task=180647).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:16:50:363NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Sarmizegetusa, Constructible=Extension_Era5_BritishEmpire, Task=180649).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:16:50:363NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Kucha, Constructible=Extension_Era5_BritishEmpire, Task=180651).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:16:50:563None[Sandbox] Process order. (Serial=1698, Empire=0, Order=Order OrderBattleAttack - BattleGUID: 81917 AttackerGUID: 81923 TargetPosition: 11060 ForceAttack: False)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:16:50:684None%TooltipEntityNameWithDiplomaticAttitudeFormat Trying to get a parameter 2 out of bound 2.
Amplitude.Framework.Localization.LocalizationContext:GetParameter(System.Reflection.RuntimeParameterInfo)
23:16:50:709NonePresentation Battle 81917: Execute action[152]: UnitAttack. EmpireIndex=0. Attacker=81923 (health=1.00), Defender=82177 (health=0.43). (initialActionType: UnitAttack)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
23:16:50:710NonePresentation Battle 81917: Execute action[152]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitAttack)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
23:16:51:450NoneEmpire 1 AI run took 1.0 seconds to be executed (0.2 seconds of AI processing and 1.1 seconds waiting for async requests)
Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()
23:16:51:793NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionLookAt of 'PresentationPawn(Clone)' of empire#0, pawnId=336)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
23:16:51:793NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionRangedStartAttack of 'PresentationPawn(Clone)' of empire#0, pawnId=336)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
23:16:51:793NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitProjectile of 'PresentationPawn(Clone)' of empire#0, pawnId=336)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
23:16:51:914NoneAI Synchronization took 131ms at frame 1760 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
23:16:52:354NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Nok, Constructible=Extension_Era5_BritishEmpire, Task=180657).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:16:52:354NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Tlatilco, Constructible=Extension_Era5_BritishEmpire, Task=180659).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:16:52:354NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Sarmizegetusa, Constructible=Extension_Era5_BritishEmpire, Task=180661).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:16:52:354NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Kucha, Constructible=Extension_Era5_BritishEmpire, Task=180663).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:16:52:756NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionTriggerHit of 'PresentationPawn(Clone)' of empire#4, pawnId=1178)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
23:16:52:756NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionSetProtectionAnimation of 'PresentationPawn(Clone)' of empire#4, pawnId=1178)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
23:16:52:756NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionSetAnimationInt of 'PresentationPawn(Clone)' of empire#4, pawnId=1178)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
23:16:52:756NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionRangedPostFight of 'PresentationPawn(Clone)' of empire#4, pawnId=1178)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
23:16:52:756NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitIdle of 'PresentationPawn(Clone)' of empire#0, pawnId=336)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
23:16:53:459NoneEmpire 1 AI run took 1.0 seconds to be executed (0.2 seconds of AI processing and 1.1 seconds waiting for async requests)
Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()
23:16:54:759None%TooltipEntityNameWithDiplomaticAttitudeFormat Trying to get a parameter 2 out of bound 2.
Amplitude.Framework.Localization.LocalizationContext:GetParameter(System.Reflection.RuntimeParameterInfo)
23:16:54:877None[PresentationChoreography] PawnActionRangedStartAttack 'PresentationPawn(Clone)' of empire#0, pawnId=336 OnAttackCompleted while safeguard has not been catched.
Amplitude.Mercury.Presentation.PawnActionRangedStartAttack:OnAttackCompleted(System.Reflection.RuntimeParameterInfo)
23:16:54:905NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionRangedPostFight of 'PresentationPawn(Clone)' of empire#0, pawnId=336)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
23:16:54:943None[Sandbox] Process order. (Serial=1699, Empire=0, Order=Order OrderBattleUnitActionClientAcknowledge)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:16:54:953None[Sandbox] Process order. (Serial=1700, Empire=0, Order=Order OrderBattleUnitActionServerAcknowledge)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:16:54:999NonePresentation Battle 81917: Execute action[153]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=0, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
23:16:54:999NonePresentation Battle 81917: Execute action[154]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=4, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
23:16:55:547NoneAI Synchronization took 123ms at frame 1764 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
23:16:55:582None%TooltipEntityNameWithDiplomaticAttitudeFormat Trying to get a parameter 2 out of bound 2.
Amplitude.Framework.Localization.LocalizationContext:GetParameter(System.Reflection.RuntimeParameterInfo)
23:16:55:794NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Nok, Constructible=Extension_Era5_BritishEmpire, Task=180673).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:16:55:794NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Tlatilco, Constructible=Extension_Era5_BritishEmpire, Task=180675).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:16:55:794NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Sarmizegetusa, Constructible=Extension_Era5_BritishEmpire, Task=180677).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:16:55:794NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Kucha, Constructible=Extension_Era5_BritishEmpire, Task=180679).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:16:55:853None[Sandbox] Process order. (Serial=1701, Empire=0, Order=Order OrderBattleAttack - BattleGUID: 81917 AttackerGUID: 81929 TargetPosition: 11060 ForceAttack: False)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:16:55:914NonePresentation Battle 81917: Execute action[155]: UnitAttack. EmpireIndex=0. Attacker=81929 (health=1.00), Defender=82177 (health=0.00). (initialActionType: UnitAttack)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
23:16:55:914NonePresentation Battle 81917: Execute action[155]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitAttack)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
23:16:55:914NonePresentation Battle 81917: Execute action[156]: RoundAcknowledge (initialActionType: RoundAcknowledge)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
23:16:55:923None[Sandbox] Process order. (Serial=1702, Empire=0, Order=Order OrderBattleRoundAcknowledge, BattleGuid=#81917)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:16:56:888NoneEmpire 1 AI run took 1.0 seconds to be executed (0.2 seconds of AI processing and 1.1 seconds waiting for async requests)
Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()
23:16:56:992NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionLookAt of 'PresentationPawn(Clone)' of empire#0, pawnId=1183)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
23:16:56:992NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionRangedStartAttack of 'PresentationPawn(Clone)' of empire#0, pawnId=1183)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
23:16:56:992NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitProjectile of 'PresentationPawn(Clone)' of empire#0, pawnId=1183)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
23:16:57:797NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionKillPawn of 'PresentationPawn(Clone)' of empire#4, pawnId=1178)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
23:16:57:797NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitIdle of 'PresentationPawn(Clone)' of empire#0, pawnId=1183)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
23:16:58:215NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionRangedPostFight of 'PresentationPawn(Clone)' of empire#0, pawnId=1183)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
23:16:58:255None[Sandbox] Process order. (Serial=1703, Empire=0, Order=Order OrderBattleUnitActionClientAcknowledge)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:16:58:265None[Sandbox] Process order. (Serial=1704, Empire=0, Order=Order OrderBattleUnitActionServerAcknowledge)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:16:58:295None[Sandbox] Process order. (Serial=1705, Empire=4, Order=Order='OrderGoToAndJoinBattle', Entity=#81710, path='[38, 65]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:16:58:304None[Sandbox] Process order. (Serial=1706, Empire=4, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:16:58:429NonePresentation Battle 81917: Execute action[157]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=0, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
23:16:58:429NonePresentation Battle 81917: Execute action[158]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=4, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
23:16:58:429NonePresentation Battle 81917: Execute action[159]: NewRound. Round=1. (initialActionType: NewRound)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
23:16:58:429NonePresentation Battle 81917: Execute action[160]: StartEmpireRound. EmpireIndex=4. (initialActionType: StartEmpireRound)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
23:16:58:429NoneCould not find PresentationBattlePreview with armyEntityGUID=67208, targetEntityGUID=57116.
Amplitude.Mercury.Presentation.PresentationBattlePreviewController:ReleasePresentationBattlePreview(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
23:16:58:430NonePresentation Battle 81917: Execute action[160]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: StartEmpireRound)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
23:16:59:029NoneAI Synchronization took 133ms at frame 1777 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
23:16:59:277NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Nok, Constructible=Extension_Era5_BritishEmpire, Task=180685).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:16:59:277NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Tlatilco, Constructible=Extension_Era5_BritishEmpire, Task=180687).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:16:59:277NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Sarmizegetusa, Constructible=Extension_Era5_BritishEmpire, Task=180689).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:16:59:277NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Kucha, Constructible=Extension_Era5_BritishEmpire, Task=180691).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:16:59:315None[Sandbox] Process order. (Serial=1707, Empire=4, Order=Order OrderJoinBattle)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:16:59:425NonePresentation Battle 81917: Execute action[161]: StartReinforcement. EmpireIndex=4. (initialActionType: StartReinforcement)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
23:16:59:425NonePresentation Battle 81917: Execute action[162]: UpdateParticipant. EmpireIndex=4, ParticipantGuid=0, ParticipantGroup=Attacker (initialActionType: UpdateParticipant)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
23:16:59:425NonePresentation Battle 81917: Execute action[163]: ParticipantUnitCreation. EmpireIndex=4, ParticipantGuid=81710, ParticipantGroup=Attacker, unitCount=1 (initialActionType: ParticipantUnitCreation)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
23:16:59:426NonePresentation Battle 81917: Execute action[163]: UnitJoined. EmpireIndex=4. UnitGuid=83353, DestTile=[38, 65]. (initialActionType: ParticipantUnitCreation)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
23:16:59:426NonePresentation Battle 81917: Execute action[163]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: ParticipantUnitCreation)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
23:16:59:426NonePresentation Battle 81917: Execute action[164]: AdditionalParticipantJoined. EmpireIndex=4. ParticipantGuid=81710. (initialActionType: AdditionalParticipantJoined)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
23:16:59:426None[Preview] PresentationArmy PresentationArmy #81710 of empire 4 #81710 SetHiddenByFlag started, hidden: True, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
23:16:59:426None[Preview] PresentationArmy PresentationArmy #81710 of empire 4 #81710 SetHiddenByFlag finished (current flags: Battle)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
23:16:59:765None[Sandbox] Process order. (Serial=1708, Empire=4, Order=Order OrderBattleUnitConfirmDeployment)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:16:59:875None[Preview] Set PresentationUnit UnitVisualAffinity_Era3_Vikings #83353 visual status as Hidden (previous visual status: ReinforcementStandby)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
23:16:59:904NonePresentation Battle 81917: Execute action[165]: UnitConfirmDeployment. EmpireIndex=4. UnitGuid=83353. (initialActionType: UnitConfirmDeployment)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
23:16:59:905NonePresentation Battle 81917: Execute action[165]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitConfirmDeployment)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
23:16:59:905NonePresentation Battle 81917: Execute action[165]: UpdateParticipant. EmpireIndex=4, ParticipantGuid=0, ParticipantGroup=Attacker (initialActionType: UnitConfirmDeployment)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
23:17:00:216None[Sandbox] Process order. (Serial=1709, Empire=4, Order=Order OrderBattleMove - BattleGUID: 81917 BattleUnitGUID: 82185 AStarResults: [44, 55] --> [45, 56] --> [45, 57] --> [46, 58] --> [45, 59])
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:17:00:335NonePresentation Battle 81917: Execute action[166]: UnitMove. EmpireIndex=4. UnitGuid=82185, DestTile=[45, 59]. (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
23:17:00:336NonePresentation Battle 81917: Execute action[166]: UnitGoto. EmpireIndex=4. UnitGuid=82185, DestTile=[45, 56]. (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
23:17:00:336NonePresentation Battle 81917: Execute action[166]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
23:17:00:336NonePresentation Battle 81917: Execute action[166]: UnitGoto. EmpireIndex=4. UnitGuid=82185, DestTile=[45, 57]. (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
23:17:00:336NonePresentation Battle 81917: Execute action[166]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
23:17:00:336NonePresentation Battle 81917: Execute action[166]: UnitGoto. EmpireIndex=4. UnitGuid=82185, DestTile=[46, 58]. (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
23:17:00:336NonePresentation Battle 81917: Execute action[166]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
23:17:00:336NonePresentation Battle 81917: Execute action[166]: UnitGoto. EmpireIndex=4. UnitGuid=82185, DestTile=[45, 59]. (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
23:17:00:337NonePresentation Battle 81917: Execute action[166]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
23:17:00:337NonePresentation Battle 81917: Execute action[166]: UpdateBattleUnits. EmpireIndex=0, unitCount=7 (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
23:17:00:410NoneEmpire 1 AI run took 1.0 seconds to be executed (0.2 seconds of AI processing and 1.1 seconds waiting for async requests)
Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()
23:17:00:667None[Sandbox] Process order. (Serial=1710, Empire=4, Order=Order OrderBattleMove - BattleGUID: 81917 BattleUnitGUID: 83353 AStarResults: [38, 65] --> [39, 64] --> [39, 63] --> [40, 62] --> [40, 61] --> [41, 60] --> [42, 60] --> [42, 59] --> [43, 59])
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:17:01:126None[Sandbox] Process order. (Serial=1711, Empire=4, Order=Order OrderBattleMove - BattleGUID: 81917 BattleUnitGUID: 82184 AStarResults: [45, 55] --> [45, 56] --> [44, 56] --> [43, 57] --> [42, 57] --> [42, 58])
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:17:01:557None[Sandbox] Process order. (Serial=1712, Empire=4, Order=Order OrderBattleMove - BattleGUID: 81917 BattleUnitGUID: 82183 AStarResults: [47, 55] --> [47, 56] --> [46, 56] --> [45, 56] --> [44, 57] --> [43, 57] --> [43, 58] --> [42, 59])
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:17:01:967None[Sandbox] Process order. (Serial=1713, Empire=4, Order=Order OrderBattleMove - BattleGUID: 81917 BattleUnitGUID: 82181 AStarResults: [46, 54] --> [45, 55] --> [45, 56] --> [44, 57] --> [43, 57] --> [43, 58] --> [43, 59] --> [44, 60])
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:17:02:357None[Sandbox] Process order. (Serial=1714, Empire=4, Order=Order OrderBattleMove - BattleGUID: 81917 BattleUnitGUID: 82180 AStarResults: [46, 55] --> [46, 56] --> [45, 57] --> [45, 58] --> [44, 59] --> [45, 60])
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:17:02:727None[Sandbox] Process order. (Serial=1715, Empire=4, Order=Order OrderBattleMove - BattleGUID: 81917 BattleUnitGUID: 82174 AStarResults: [43, 55] --> [44, 56] --> [43, 57] --> [43, 58] --> [42, 59] --> [43, 60])
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:17:03:077None[Sandbox] Process order. (Serial=1716, Empire=4, Order=Order OrderBattleMove - BattleGUID: 81917 BattleUnitGUID: 82169 AStarResults: [47, 56] --> [47, 57] --> [48, 58] --> [47, 59] --> [46, 59])
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:17:03:408None[Sandbox] Process order. (Serial=1717, Empire=4, Order=Order OrderBattleMove - BattleGUID: 81917 BattleUnitGUID: 82179 AStarResults: [46, 56] --> [46, 57] --> [46, 58] --> [45, 59] --> [46, 60])
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:17:03:740None[Sandbox] Process order. (Serial=1718, Empire=4, Order=Order OrderBattleMove - BattleGUID: 81917 BattleUnitGUID: 82163 AStarResults: [42, 55] --> [43, 55] --> [44, 56] --> [45, 56] --> [45, 57] --> [46, 57] --> [47, 58])
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:17:04:278NoneAI Synchronization took 134ms at frame 1813 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
23:17:04:279None[Sandbox] Process order. (Serial=1719, Empire=4, Order=Order OrderBattleMove - BattleGUID: 81917 BattleUnitGUID: 82166 AStarResults: [42, 56] --> [43, 56] --> [44, 56] --> [45, 56] --> [46, 56])
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:17:04:467None%TooltipEntityNameWithDiplomaticAttitudeFormat Trying to get a parameter 2 out of bound 2.
Amplitude.Framework.Localization.LocalizationContext:GetParameter(System.Reflection.RuntimeParameterInfo)
23:17:04:570None[Sandbox] Process order. (Serial=1720, Empire=4, Order=Order OrderBattleMove - BattleGUID: 81917 BattleUnitGUID: 81936 AStarResults: [43, 54] --> [42, 55] --> [42, 56])
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:17:04:599NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Nok, Constructible=Extension_Era5_BritishEmpire, Task=180701).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:17:04:599NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Tlatilco, Constructible=Extension_Era5_BritishEmpire, Task=180703).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:17:04:599NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Sarmizegetusa, Constructible=Extension_Era5_BritishEmpire, Task=180705).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:17:04:599NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Kucha, Constructible=Extension_Era5_BritishEmpire, Task=180707).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:17:04:828None[Sandbox] Process order. (Serial=1721, Empire=4, Order=Order OrderBattleEndRound - BattleGUID: 81917 EmpireIndex: 4)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:17:05:197NonePresentation Battle 81917: Execute action[167]: UnitMove. EmpireIndex=4. UnitGuid=83353, DestTile=[43, 59]. (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
23:17:05:197NonePresentation Battle 81917: Execute action[167]: UnitGoto. EmpireIndex=4. UnitGuid=83353, DestTile=[39, 64]. (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
23:17:05:197NonePresentation Battle 81917: Execute action[167]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
23:17:05:197NonePresentation Battle 81917: Execute action[167]: UnitGoto. EmpireIndex=4. UnitGuid=83353, DestTile=[39, 63]. (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
23:17:05:198NonePresentation Battle 81917: Execute action[167]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
23:17:05:198NonePresentation Battle 81917: Execute action[167]: UnitGoto. EmpireIndex=4. UnitGuid=83353, DestTile=[40, 62]. (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
23:17:05:198NonePresentation Battle 81917: Execute action[167]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
23:17:05:198NonePresentation Battle 81917: Execute action[167]: UnitGoto. EmpireIndex=4. UnitGuid=83353, DestTile=[40, 61]. (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
23:17:05:198NonePresentation Battle 81917: Execute action[167]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
23:17:05:198NonePresentation Battle 81917: Execute action[167]: UnitGoto. EmpireIndex=4. UnitGuid=83353, DestTile=[41, 60]. (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
23:17:05:198NonePresentation Battle 81917: Execute action[167]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
23:17:05:198NonePresentation Battle 81917: Execute action[167]: UnitGoto. EmpireIndex=4. UnitGuid=83353, DestTile=[42, 60]. (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
23:17:05:199NonePresentation Battle 81917: Execute action[167]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
23:17:05:199NonePresentation Battle 81917: Execute action[167]: UnitGoto. EmpireIndex=4. UnitGuid=83353, DestTile=[42, 59]. (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
23:17:05:199NonePresentation Battle 81917: Execute action[167]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
23:17:05:199NonePresentation Battle 81917: Execute action[167]: UnitGoto. EmpireIndex=4. UnitGuid=83353, DestTile=[43, 59]. (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
23:17:05:199NonePresentation Battle 81917: Execute action[167]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
23:17:05:199NonePresentation Battle 81917: Execute action[167]: UpdateBattleUnits. EmpireIndex=0, unitCount=3 (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
23:17:05:641NoneEmpire 1 AI run took 1.0 seconds to be executed (0.3 seconds of AI processing and 1.1 seconds waiting for async requests)
Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()
23:17:07:819NoneAI Synchronization took 132ms at frame 1822 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
23:17:07:901None[Preview] Set PresentationUnit UnitVisualAffinity_Era3_Vikings #82185 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
23:17:08:071NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Nok, Constructible=Extension_Era5_BritishEmpire, Task=180713).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:17:08:071NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Tlatilco, Constructible=Extension_Era5_BritishEmpire, Task=180715).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:17:08:071NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Sarmizegetusa, Constructible=Extension_Era5_BritishEmpire, Task=180717).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:17:08:071NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Kucha, Constructible=Extension_Era5_BritishEmpire, Task=180719).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:17:09:160NoneEmpire 1 AI run took 1.0 seconds to be executed (0.2 seconds of AI processing and 1.1 seconds waiting for async requests)
Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()
23:17:09:527None%TooltipEntityNameWithDiplomaticAttitudeFormat Trying to get a parameter 2 out of bound 2.
Amplitude.Framework.Localization.LocalizationContext:GetParameter(System.Reflection.RuntimeParameterInfo)
23:17:10:272None[Sandbox] Process order. (Serial=1722, Empire=0, Order=Order OrderBattleUnitActionClientAcknowledge)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:17:10:291None[Sandbox] Process order. (Serial=1723, Empire=0, Order=Order OrderBattleUnitActionServerAcknowledge)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:17:11:243NoneAI Synchronization took 122ms at frame 1827 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
23:17:11:492NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Nok, Constructible=Extension_Era5_BritishEmpire, Task=180729).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:17:11:492NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Tlatilco, Constructible=Extension_Era5_BritishEmpire, Task=180731).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:17:11:492NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Sarmizegetusa, Constructible=Extension_Era5_BritishEmpire, Task=180733).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:17:11:492NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Kucha, Constructible=Extension_Era5_BritishEmpire, Task=180735).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:17:12:515None%TooltipEntityNameWithDiplomaticAttitudeFormat Trying to get a parameter 2 out of bound 2.
Amplitude.Framework.Localization.LocalizationContext:GetParameter(System.Reflection.RuntimeParameterInfo)
23:17:12:599NoneEmpire 1 AI run took 1.0 seconds to be executed (0.2 seconds of AI processing and 1.1 seconds waiting for async requests)
Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()
23:17:13:917NonePresentation Battle 81917: Execute action[168]: UnitMove. EmpireIndex=4. UnitGuid=82184, DestTile=[42, 58]. (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
23:17:13:917NonePresentation Battle 81917: Execute action[168]: UnitGoto. EmpireIndex=4. UnitGuid=82184, DestTile=[45, 56]. (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
23:17:13:918NonePresentation Battle 81917: Execute action[168]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
23:17:13:918NonePresentation Battle 81917: Execute action[168]: UnitGoto. EmpireIndex=4. UnitGuid=82184, DestTile=[44, 56]. (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
23:17:13:918NonePresentation Battle 81917: Execute action[168]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
23:17:13:918NonePresentation Battle 81917: Execute action[168]: UnitGoto. EmpireIndex=4. UnitGuid=82184, DestTile=[43, 57]. (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
23:17:13:918NonePresentation Battle 81917: Execute action[168]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
23:17:13:918NonePresentation Battle 81917: Execute action[168]: UnitGoto. EmpireIndex=4. UnitGuid=82184, DestTile=[42, 57]. (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
23:17:13:918NonePresentation Battle 81917: Execute action[168]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
23:17:13:918NonePresentation Battle 81917: Execute action[168]: UnitGoto. EmpireIndex=4. UnitGuid=82184, DestTile=[42, 58]. (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
23:17:13:919NonePresentation Battle 81917: Execute action[168]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
23:17:13:919NonePresentation Battle 81917: Execute action[168]: UpdateBattleUnits. EmpireIndex=0, unitCount=7 (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
23:17:14:804NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Nok, Constructible=Extension_Era5_BritishEmpire, Task=180741).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:17:14:804NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Tlatilco, Constructible=Extension_Era5_BritishEmpire, Task=180743).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:17:14:804NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Sarmizegetusa, Constructible=Extension_Era5_BritishEmpire, Task=180745).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:17:14:804NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Kucha, Constructible=Extension_Era5_BritishEmpire, Task=180747).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:17:14:816None%TooltipEntityNameWithDiplomaticAttitudeFormat Trying to get a parameter 2 out of bound 2.
Amplitude.Framework.Localization.LocalizationContext:GetParameter(System.Reflection.RuntimeParameterInfo)
23:17:14:954None%TooltipEntityNameWithDiplomaticAttitudeFormat Trying to get a parameter 2 out of bound 2.
Amplitude.Framework.Localization.LocalizationContext:GetParameter(System.Reflection.RuntimeParameterInfo)
23:17:15:885NoneEmpire 1 AI run took 1.0 seconds to be executed (0.2 seconds of AI processing and 1.1 seconds waiting for async requests)
Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()
23:17:16:805NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Nok, Constructible=Extension_Era5_BritishEmpire, Task=180757).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:17:16:805NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Tlatilco, Constructible=Extension_Era5_BritishEmpire, Task=180759).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:17:16:805NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Sarmizegetusa, Constructible=Extension_Era5_BritishEmpire, Task=180761).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:17:16:805NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Kucha, Constructible=Extension_Era5_BritishEmpire, Task=180763).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:17:17:884NoneEmpire 1 AI run took 1.0 seconds to be executed (0.2 seconds of AI processing and 1.1 seconds waiting for async requests)
Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()
23:17:18:806NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Nok, Constructible=Extension_Era5_BritishEmpire, Task=180769).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:17:18:806NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Tlatilco, Constructible=Extension_Era5_BritishEmpire, Task=180771).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:17:18:806NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Sarmizegetusa, Constructible=Extension_Era5_BritishEmpire, Task=180773).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:17:18:806NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Kucha, Constructible=Extension_Era5_BritishEmpire, Task=180775).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:17:19:756NonePresentation Battle 81917: Execute action[169]: UnitMove. EmpireIndex=4. UnitGuid=82183, DestTile=[42, 59]. (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
23:17:19:757NonePresentation Battle 81917: Execute action[169]: UnitGoto. EmpireIndex=4. UnitGuid=82183, DestTile=[47, 56]. (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
23:17:19:757NonePresentation Battle 81917: Execute action[169]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
23:17:19:757NonePresentation Battle 81917: Execute action[169]: UnitGoto. EmpireIndex=4. UnitGuid=82183, DestTile=[46, 56]. (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
23:17:19:757NonePresentation Battle 81917: Execute action[169]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
23:17:19:757NonePresentation Battle 81917: Execute action[169]: UnitGoto. EmpireIndex=4. UnitGuid=82183, DestTile=[45, 56]. (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
23:17:19:757NonePresentation Battle 81917: Execute action[169]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
23:17:19:757NonePresentation Battle 81917: Execute action[169]: UnitGoto. EmpireIndex=4. UnitGuid=82183, DestTile=[44, 57]. (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
23:17:19:758NonePresentation Battle 81917: Execute action[169]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
23:17:19:758NonePresentation Battle 81917: Execute action[169]: UnitGoto. EmpireIndex=4. UnitGuid=82183, DestTile=[43, 57]. (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
23:17:19:758NonePresentation Battle 81917: Execute action[169]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
23:17:19:758NonePresentation Battle 81917: Execute action[169]: UnitGoto. EmpireIndex=4. UnitGuid=82183, DestTile=[43, 58]. (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
23:17:19:758NonePresentation Battle 81917: Execute action[169]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
23:17:19:758NonePresentation Battle 81917: Execute action[169]: UnitGoto. EmpireIndex=4. UnitGuid=82183, DestTile=[42, 59]. (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
23:17:19:758NonePresentation Battle 81917: Execute action[169]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
23:17:19:759NonePresentation Battle 81917: Execute action[169]: UpdateBattleUnits. EmpireIndex=0, unitCount=5 (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
23:17:19:885NoneEmpire 1 AI run took 1.0 seconds to be executed (0.2 seconds of AI processing and 1.1 seconds waiting for async requests)
Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()
23:17:20:806NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Nok, Constructible=Extension_Era5_BritishEmpire, Task=180785).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:17:20:806NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Tlatilco, Constructible=Extension_Era5_BritishEmpire, Task=180787).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:17:20:806NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Sarmizegetusa, Constructible=Extension_Era5_BritishEmpire, Task=180789).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:17:20:806NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Kucha, Constructible=Extension_Era5_BritishEmpire, Task=180791).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:17:21:892NoneEmpire 1 AI run took 1.0 seconds to be executed (0.2 seconds of AI processing and 1.1 seconds waiting for async requests)
Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()
23:17:22:282None[Preview] Set PresentationUnit UnitVisualAffinity_Era3_Vikings #82184 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
23:17:22:546None[Sandbox] Process order. (Serial=1724, Empire=0, Order=Order OrderBattleUnitActionClientAcknowledge)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:17:22:675NoneAI Synchronization took 122ms at frame 1828 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
23:17:22:801NoneAI Synchronization took 122ms at frame 1829 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
23:17:22:802None[Sandbox] Process order. (Serial=1725, Empire=0, Order=Order OrderBattleUnitActionServerAcknowledge)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:17:23:047NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Nok, Constructible=Extension_Era5_BritishEmpire, Task=180797).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:17:23:047NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Tlatilco, Constructible=Extension_Era5_BritishEmpire, Task=180799).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:17:23:047NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Sarmizegetusa, Constructible=Extension_Era5_BritishEmpire, Task=180801).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:17:23:047NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Kucha, Constructible=Extension_Era5_BritishEmpire, Task=180803).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:17:24:362NoneEmpire 1 AI run took 1.0 seconds to be executed (0.3 seconds of AI processing and 1.3 seconds waiting for async requests)
Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()
23:17:25:473None[Sandbox] Process order. (Serial=1726, Empire=0, Order=Order OrderBattleUnitActionClientAcknowledge)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:17:25:493None[Sandbox] Process order. (Serial=1727, Empire=0, Order=Order OrderBattleUnitActionServerAcknowledge)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:17:26:484NoneAI Synchronization took 127ms at frame 1837 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
23:17:26:735NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Nok, Constructible=Extension_Era5_BritishEmpire, Task=180813).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:17:26:735NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Tlatilco, Constructible=Extension_Era5_BritishEmpire, Task=180815).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:17:26:735NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Sarmizegetusa, Constructible=Extension_Era5_BritishEmpire, Task=180817).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:17:26:735NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Kucha, Constructible=Extension_Era5_BritishEmpire, Task=180819).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:17:27:628NonePresentation Battle 81917: Execute action[170]: UnitMove. EmpireIndex=4. UnitGuid=82181, DestTile=[44, 60]. (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
23:17:27:628NonePresentation Battle 81917: Execute action[170]: UnitGoto. EmpireIndex=4. UnitGuid=82181, DestTile=[45, 55]. (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
23:17:27:628NonePresentation Battle 81917: Execute action[170]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
23:17:27:628NonePresentation Battle 81917: Execute action[170]: UnitGoto. EmpireIndex=4. UnitGuid=82181, DestTile=[45, 56]. (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
23:17:27:628NonePresentation Battle 81917: Execute action[170]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
23:17:27:628NonePresentation Battle 81917: Execute action[170]: UnitGoto. EmpireIndex=4. UnitGuid=82181, DestTile=[44, 57]. (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
23:17:27:629NonePresentation Battle 81917: Execute action[170]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
23:17:27:629NonePresentation Battle 81917: Execute action[170]: UnitGoto. EmpireIndex=4. UnitGuid=82181, DestTile=[43, 57]. (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
23:17:27:629NonePresentation Battle 81917: Execute action[170]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
23:17:27:629NonePresentation Battle 81917: Execute action[170]: UnitGoto. EmpireIndex=4. UnitGuid=82181, DestTile=[43, 58]. (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
23:17:27:629NonePresentation Battle 81917: Execute action[170]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
23:17:27:629NonePresentation Battle 81917: Execute action[170]: UnitGoto. EmpireIndex=4. UnitGuid=82181, DestTile=[43, 59]. (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
23:17:27:630NonePresentation Battle 81917: Execute action[170]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
23:17:27:630NonePresentation Battle 81917: Execute action[170]: UnitGoto. EmpireIndex=4. UnitGuid=82181, DestTile=[44, 60]. (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
23:17:27:630NonePresentation Battle 81917: Execute action[170]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
23:17:27:630NonePresentation Battle 81917: Execute action[170]: UpdateBattleUnits. EmpireIndex=0, unitCount=3 (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
23:17:27:966NoneEmpire 1 AI run took 1.0 seconds to be executed (0.3 seconds of AI processing and 1.2 seconds waiting for async requests)
Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()
23:17:30:287NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Nok, Constructible=Extension_Era5_BritishEmpire, Task=180825).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:17:30:287NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Tlatilco, Constructible=Extension_Era5_BritishEmpire, Task=180827).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:17:30:287NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Sarmizegetusa, Constructible=Extension_Era5_BritishEmpire, Task=180829).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:17:30:287NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Kucha, Constructible=Extension_Era5_BritishEmpire, Task=180831).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:17:31:415NoneEmpire 1 AI run took 1.0 seconds to be executed (0.2 seconds of AI processing and 1.1 seconds waiting for async requests)
Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()
23:17:31:924None[Preview] Set PresentationUnit UnitVisualAffinity_Era3_Vikings #82183 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
23:17:32:299NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Nok, Constructible=Extension_Era5_BritishEmpire, Task=180841).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:17:32:299NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Tlatilco, Constructible=Extension_Era5_BritishEmpire, Task=180843).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:17:32:299NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Sarmizegetusa, Constructible=Extension_Era5_BritishEmpire, Task=180845).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:17:32:299NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Kucha, Constructible=Extension_Era5_BritishEmpire, Task=180847).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:17:33:406NoneEmpire 1 AI run took 1.0 seconds to be executed (0.3 seconds of AI processing and 1.1 seconds waiting for async requests)
Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()
23:17:34:291NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Nok, Constructible=Extension_Era5_BritishEmpire, Task=180853).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:17:34:291NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Tlatilco, Constructible=Extension_Era5_BritishEmpire, Task=180855).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:17:34:291NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Sarmizegetusa, Constructible=Extension_Era5_BritishEmpire, Task=180857).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:17:34:291NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Kucha, Constructible=Extension_Era5_BritishEmpire, Task=180859).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:17:35:091None[Sandbox] Process order. (Serial=1728, Empire=0, Order=Order OrderBattleUnitActionClientAcknowledge)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:17:35:100None[Sandbox] Process order. (Serial=1729, Empire=0, Order=Order OrderBattleUnitActionServerAcknowledge)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:17:35:381NoneEmpire 1 AI run took 1.0 seconds to be executed (0.2 seconds of AI processing and 1.1 seconds waiting for async requests)
Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()
23:17:35:386NonePresentation Battle 81917: Execute action[171]: UnitMove. EmpireIndex=4. UnitGuid=82180, DestTile=[45, 60]. (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
23:17:35:386NonePresentation Battle 81917: Execute action[171]: UnitGoto. EmpireIndex=4. UnitGuid=82180, DestTile=[46, 56]. (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
23:17:35:386NonePresentation Battle 81917: Execute action[171]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
23:17:35:386NonePresentation Battle 81917: Execute action[171]: UnitGoto. EmpireIndex=4. UnitGuid=82180, DestTile=[45, 57]. (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
23:17:35:386NonePresentation Battle 81917: Execute action[171]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
23:17:35:386NonePresentation Battle 81917: Execute action[171]: UnitGoto. EmpireIndex=4. UnitGuid=82180, DestTile=[45, 58]. (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
23:17:35:387NonePresentation Battle 81917: Execute action[171]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
23:17:35:387NonePresentation Battle 81917: Execute action[171]: UnitGoto. EmpireIndex=4. UnitGuid=82180, DestTile=[44, 59]. (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
23:17:35:387NonePresentation Battle 81917: Execute action[171]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
23:17:35:387NonePresentation Battle 81917: Execute action[171]: UnitGoto. EmpireIndex=4. UnitGuid=82180, DestTile=[45, 60]. (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
23:17:35:387NonePresentation Battle 81917: Execute action[171]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
23:17:35:387NonePresentation Battle 81917: Execute action[171]: UpdateBattleUnits. EmpireIndex=0, unitCount=5 (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
23:17:35:780NoneAI Synchronization took 124ms at frame 1841 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
23:17:36:292NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Nok, Constructible=Extension_Era5_BritishEmpire, Task=180869).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:17:36:292NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Tlatilco, Constructible=Extension_Era5_BritishEmpire, Task=180871).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:17:36:292NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Sarmizegetusa, Constructible=Extension_Era5_BritishEmpire, Task=180873).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:17:36:292NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Kucha, Constructible=Extension_Era5_BritishEmpire, Task=180875).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:17:37:376NoneEmpire 1 AI run took 1.0 seconds to be executed (0.3 seconds of AI processing and 1.1 seconds waiting for async requests)
Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()
23:17:38:727None[Preview] Set PresentationUnit UnitVisualAffinity_Era3_Vikings #82181 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
23:17:39:614NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Nok, Constructible=Extension_Era5_BritishEmpire, Task=180881).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:17:39:614NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Tlatilco, Constructible=Extension_Era5_BritishEmpire, Task=180883).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:17:39:614NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Sarmizegetusa, Constructible=Extension_Era5_BritishEmpire, Task=180885).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:17:39:614NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Kucha, Constructible=Extension_Era5_BritishEmpire, Task=180887).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:17:40:737NoneEmpire 1 AI run took 1.0 seconds to be executed (0.3 seconds of AI processing and 1.1 seconds waiting for async requests)
Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()
23:17:41:229NonePresentation Battle 81917: Execute action[172]: UnitMove. EmpireIndex=4. UnitGuid=82174, DestTile=[43, 60]. (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
23:17:41:229NonePresentation Battle 81917: Execute action[172]: UnitGoto. EmpireIndex=4. UnitGuid=82174, DestTile=[44, 56]. (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
23:17:41:229NonePresentation Battle 81917: Execute action[172]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
23:17:41:229NonePresentation Battle 81917: Execute action[172]: UnitGoto. EmpireIndex=4. UnitGuid=82174, DestTile=[43, 57]. (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
23:17:41:229NonePresentation Battle 81917: Execute action[172]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
23:17:41:229NonePresentation Battle 81917: Execute action[172]: UnitGoto. EmpireIndex=4. UnitGuid=82174, DestTile=[43, 58]. (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
23:17:41:230NonePresentation Battle 81917: Execute action[172]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
23:17:41:230NonePresentation Battle 81917: Execute action[172]: UnitGoto. EmpireIndex=4. UnitGuid=82174, DestTile=[42, 59]. (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
23:17:41:230NonePresentation Battle 81917: Execute action[172]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
23:17:41:230NonePresentation Battle 81917: Execute action[172]: UnitGoto. EmpireIndex=4. UnitGuid=82174, DestTile=[43, 60]. (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
23:17:41:230NonePresentation Battle 81917: Execute action[172]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
23:17:41:230NonePresentation Battle 81917: Execute action[172]: UpdateBattleUnits. EmpireIndex=0, unitCount=7 (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
23:17:41:619NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Nok, Constructible=Extension_Era5_BritishEmpire, Task=180897).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:17:41:620NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Tlatilco, Constructible=Extension_Era5_BritishEmpire, Task=180899).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:17:41:620NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Sarmizegetusa, Constructible=Extension_Era5_BritishEmpire, Task=180901).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:17:41:620NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Kucha, Constructible=Extension_Era5_BritishEmpire, Task=180903).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:17:42:710None[Sandbox] Process order. (Serial=1730, Empire=0, Order=Order OrderBattleUnitActionClientAcknowledge)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:17:42:730None[Sandbox] Process order. (Serial=1731, Empire=0, Order=Order OrderBattleUnitActionServerAcknowledge)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:17:42:762NoneEmpire 1 AI run took 1.0 seconds to be executed (0.3 seconds of AI processing and 1.1 seconds waiting for async requests)
Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()
23:17:43:219NoneAI Synchronization took 130ms at frame 1846 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
23:17:43:622NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Nok, Constructible=Extension_Era5_BritishEmpire, Task=180909).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:17:43:622NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Tlatilco, Constructible=Extension_Era5_BritishEmpire, Task=180911).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:17:43:622NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Sarmizegetusa, Constructible=Extension_Era5_BritishEmpire, Task=180913).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:17:43:622NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Kucha, Constructible=Extension_Era5_BritishEmpire, Task=180915).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:17:43:936None[Preview] Set PresentationUnit UnitVisualAffinity_Era3_Vikings #82180 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
23:17:44:752NoneEmpire 1 AI run took 1.0 seconds to be executed (0.3 seconds of AI processing and 1.1 seconds waiting for async requests)
Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()
23:17:47:023NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Nok, Constructible=Extension_Era5_BritishEmpire, Task=180925).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:17:47:024NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Tlatilco, Constructible=Extension_Era5_BritishEmpire, Task=180927).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:17:47:024NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Sarmizegetusa, Constructible=Extension_Era5_BritishEmpire, Task=180929).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:17:47:024NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Kucha, Constructible=Extension_Era5_BritishEmpire, Task=180931).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:17:47:040NonePresentation Battle 81917: Execute action[173]: UnitMove. EmpireIndex=4. UnitGuid=82169, DestTile=[46, 59]. (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
23:17:47:040NonePresentation Battle 81917: Execute action[173]: UnitGoto. EmpireIndex=4. UnitGuid=82169, DestTile=[47, 57]. (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
23:17:47:040NonePresentation Battle 81917: Execute action[173]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
23:17:47:040NonePresentation Battle 81917: Execute action[173]: UnitGoto. EmpireIndex=4. UnitGuid=82169, DestTile=[48, 58]. (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
23:17:47:041NonePresentation Battle 81917: Execute action[173]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
23:17:47:041NonePresentation Battle 81917: Execute action[173]: UnitGoto. EmpireIndex=4. UnitGuid=82169, DestTile=[47, 59]. (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
23:17:47:041NonePresentation Battle 81917: Execute action[173]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
23:17:47:041NonePresentation Battle 81917: Execute action[173]: UnitGoto. EmpireIndex=4. UnitGuid=82169, DestTile=[46, 59]. (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
23:17:47:041NonePresentation Battle 81917: Execute action[173]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
23:17:47:041NonePresentation Battle 81917: Execute action[173]: UpdateBattleUnits. EmpireIndex=0, unitCount=4 (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
23:17:47:273None[Sandbox] Process order. (Serial=1732, Empire=0, Order=Order OrderBattleUnitActionClientAcknowledge)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:17:47:293None[Sandbox] Process order. (Serial=1733, Empire=0, Order=Order OrderBattleUnitActionServerAcknowledge)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:17:48:138NoneEmpire 1 AI run took 1.0 seconds to be executed (0.3 seconds of AI processing and 1.1 seconds waiting for async requests)
Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()
23:17:48:543NoneAI Synchronization took 126ms at frame 1851 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
23:17:48:724None[Preview] Set PresentationUnit UnitVisualAffinity_Era3_Vikings #82174 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
23:17:49:014NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Nok, Constructible=Extension_Era5_BritishEmpire, Task=180937).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:17:49:014NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Tlatilco, Constructible=Extension_Era5_BritishEmpire, Task=180939).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:17:49:014NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Sarmizegetusa, Constructible=Extension_Era5_BritishEmpire, Task=180941).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:17:49:014NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Kucha, Constructible=Extension_Era5_BritishEmpire, Task=180943).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:17:50:111NoneEmpire 1 AI run took 1.0 seconds to be executed (0.2 seconds of AI processing and 1.1 seconds waiting for async requests)
Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()
23:17:51:905NonePresentation Battle 81917: Execute action[174]: UnitMove. EmpireIndex=4. UnitGuid=82179, DestTile=[46, 60]. (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
23:17:51:905NonePresentation Battle 81917: Execute action[174]: UnitGoto. EmpireIndex=4. UnitGuid=82179, DestTile=[46, 57]. (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
23:17:51:905NonePresentation Battle 81917: Execute action[174]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
23:17:51:905NonePresentation Battle 81917: Execute action[174]: UnitGoto. EmpireIndex=4. UnitGuid=82179, DestTile=[46, 58]. (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
23:17:51:905NonePresentation Battle 81917: Execute action[174]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
23:17:51:905NonePresentation Battle 81917: Execute action[174]: UnitGoto. EmpireIndex=4. UnitGuid=82179, DestTile=[45, 59]. (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
23:17:51:906NonePresentation Battle 81917: Execute action[174]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
23:17:51:906NonePresentation Battle 81917: Execute action[174]: UnitGoto. EmpireIndex=4. UnitGuid=82179, DestTile=[46, 60]. (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
23:17:51:906NonePresentation Battle 81917: Execute action[174]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
23:17:51:906NonePresentation Battle 81917: Execute action[174]: UpdateBattleUnits. EmpireIndex=0, unitCount=6 (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
23:17:52:346NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Nok, Constructible=Extension_Era5_BritishEmpire, Task=180953).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:17:52:346NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Tlatilco, Constructible=Extension_Era5_BritishEmpire, Task=180955).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:17:52:346NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Sarmizegetusa, Constructible=Extension_Era5_BritishEmpire, Task=180957).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:17:52:346NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Kucha, Constructible=Extension_Era5_BritishEmpire, Task=180959).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:17:52:905None[Sandbox] Process order. (Serial=1734, Empire=0, Order=Order OrderBattleUnitActionClientAcknowledge)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:17:52:915None[Sandbox] Process order. (Serial=1735, Empire=0, Order=Order OrderBattleUnitActionServerAcknowledge)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:17:53:438NoneEmpire 1 AI run took 1.0 seconds to be executed (0.2 seconds of AI processing and 1.1 seconds waiting for async requests)
Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()
23:17:53:493None[Preview] Set PresentationUnit UnitVisualAffinity_Era3_Vikings #82169 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
23:17:53:843NoneAI Synchronization took 124ms at frame 1855 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
23:17:54:348NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Nok, Constructible=Extension_Era5_BritishEmpire, Task=180965).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:17:54:348NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Tlatilco, Constructible=Extension_Era5_BritishEmpire, Task=180967).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:17:54:348NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Sarmizegetusa, Constructible=Extension_Era5_BritishEmpire, Task=180969).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:17:54:348NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Kucha, Constructible=Extension_Era5_BritishEmpire, Task=180971).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:17:55:438NoneEmpire 1 AI run took 1.0 seconds to be executed (0.2 seconds of AI processing and 1.1 seconds waiting for async requests)
Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()
23:17:56:737None[Sandbox] Process order. (Serial=1736, Empire=0, Order=Order OrderBattleUnitActionClientAcknowledge)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:17:56:748None[Sandbox] Process order. (Serial=1737, Empire=0, Order=Order OrderBattleUnitActionServerAcknowledge)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:17:56:760NonePresentation Battle 81917: Execute action[175]: UnitMove. EmpireIndex=4. UnitGuid=82163, DestTile=[47, 58]. (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
23:17:56:760NonePresentation Battle 81917: Execute action[175]: UnitGoto. EmpireIndex=4. UnitGuid=82163, DestTile=[43, 55]. (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
23:17:56:760NonePresentation Battle 81917: Execute action[175]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
23:17:56:760NonePresentation Battle 81917: Execute action[175]: UnitGoto. EmpireIndex=4. UnitGuid=82163, DestTile=[44, 56]. (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
23:17:56:760NonePresentation Battle 81917: Execute action[175]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
23:17:56:760NonePresentation Battle 81917: Execute action[175]: UnitGoto. EmpireIndex=4. UnitGuid=82163, DestTile=[45, 56]. (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
23:17:56:761NonePresentation Battle 81917: Execute action[175]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
23:17:56:761NonePresentation Battle 81917: Execute action[175]: UnitGoto. EmpireIndex=4. UnitGuid=82163, DestTile=[45, 57]. (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
23:17:56:761NonePresentation Battle 81917: Execute action[175]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
23:17:56:761NonePresentation Battle 81917: Execute action[175]: UnitGoto. EmpireIndex=4. UnitGuid=82163, DestTile=[46, 57]. (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
23:17:56:761NonePresentation Battle 81917: Execute action[175]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
23:17:56:761NonePresentation Battle 81917: Execute action[175]: UnitGoto. EmpireIndex=4. UnitGuid=82163, DestTile=[47, 58]. (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
23:17:56:761NonePresentation Battle 81917: Execute action[175]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
23:17:56:761NonePresentation Battle 81917: Execute action[175]: UpdateBattleUnits. EmpireIndex=0, unitCount=6 (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
23:17:57:537NoneAI Synchronization took 125ms at frame 1859 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
23:17:57:788NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Nok, Constructible=Extension_Era5_BritishEmpire, Task=180981).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:17:57:788NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Tlatilco, Constructible=Extension_Era5_BritishEmpire, Task=180983).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:17:57:788NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Sarmizegetusa, Constructible=Extension_Era5_BritishEmpire, Task=180985).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:17:57:788NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Kucha, Constructible=Extension_Era5_BritishEmpire, Task=180987).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:17:57:898None%TooltipEntityNameWithDiplomaticAttitudeFormat Trying to get a parameter 2 out of bound 2.
Amplitude.Framework.Localization.LocalizationContext:GetParameter(System.Reflection.RuntimeParameterInfo)
23:17:58:006None%TooltipEntityNameWithDiplomaticAttitudeFormat Trying to get a parameter 2 out of bound 2.
Amplitude.Framework.Localization.LocalizationContext:GetParameter(System.Reflection.RuntimeParameterInfo)
23:17:58:422None[Preview] Set PresentationUnit UnitVisualAffinity_Era3_Vikings #82179 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
23:17:58:920NoneEmpire 1 AI run took 1.0 seconds to be executed (0.3 seconds of AI processing and 1.1 seconds waiting for async requests)
Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()
23:18:01:170NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Nok, Constructible=Extension_Era5_BritishEmpire, Task=180993).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:18:01:171NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Tlatilco, Constructible=Extension_Era5_BritishEmpire, Task=180995).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:18:01:171NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Sarmizegetusa, Constructible=Extension_Era5_BritishEmpire, Task=180997).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:18:01:171NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Kucha, Constructible=Extension_Era5_BritishEmpire, Task=180999).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:18:01:709None[Sandbox] Process order. (Serial=1738, Empire=0, Order=Order OrderBattleUnitActionClientAcknowledge)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:18:01:719None[Sandbox] Process order. (Serial=1739, Empire=0, Order=Order OrderBattleUnitActionServerAcknowledge)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:18:02:272NoneEmpire 1 AI run took 1.0 seconds to be executed (0.2 seconds of AI processing and 1.1 seconds waiting for async requests)
Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()
23:18:02:681NoneAI Synchronization took 125ms at frame 1863 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
23:18:03:171NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Nok, Constructible=Extension_Era5_BritishEmpire, Task=181009).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:18:03:171NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Tlatilco, Constructible=Extension_Era5_BritishEmpire, Task=181011).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:18:03:171NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Sarmizegetusa, Constructible=Extension_Era5_BritishEmpire, Task=181013).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:18:03:171NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Kucha, Constructible=Extension_Era5_BritishEmpire, Task=181015).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:18:03:558NonePresentation Battle 81917: Execute action[176]: UnitMove. EmpireIndex=4. UnitGuid=82166, DestTile=[46, 56]. (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
23:18:03:558NonePresentation Battle 81917: Execute action[176]: UnitGoto. EmpireIndex=4. UnitGuid=82166, DestTile=[43, 56]. (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
23:18:03:559NonePresentation Battle 81917: Execute action[176]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
23:18:03:559NonePresentation Battle 81917: Execute action[176]: UnitGoto. EmpireIndex=4. UnitGuid=82166, DestTile=[44, 56]. (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
23:18:03:559NonePresentation Battle 81917: Execute action[176]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
23:18:03:559NonePresentation Battle 81917: Execute action[176]: UnitGoto. EmpireIndex=4. UnitGuid=82166, DestTile=[45, 56]. (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
23:18:03:559NonePresentation Battle 81917: Execute action[176]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
23:18:03:559NonePresentation Battle 81917: Execute action[176]: UnitGoto. EmpireIndex=4. UnitGuid=82166, DestTile=[46, 56]. (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
23:18:03:560NonePresentation Battle 81917: Execute action[176]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
23:18:03:560NonePresentation Battle 81917: Execute action[176]: UpdateBattleUnits. EmpireIndex=0, unitCount=6 (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
23:18:04:262None%TooltipEntityNameWithDiplomaticAttitudeFormat Trying to get a parameter 2 out of bound 2.
Amplitude.Framework.Localization.LocalizationContext:GetParameter(System.Reflection.RuntimeParameterInfo)
23:18:04:293NoneEmpire 1 AI run took 1.0 seconds to be executed (0.3 seconds of AI processing and 1.1 seconds waiting for async requests)
Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()
23:18:04:334None[Preview] Set PresentationUnit UnitVisualAffinity_Era3_Vikings #82163 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
23:18:06:593NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Nok, Constructible=Extension_Era5_BritishEmpire, Task=181021).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:18:06:594NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Tlatilco, Constructible=Extension_Era5_BritishEmpire, Task=181023).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:18:06:594NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Sarmizegetusa, Constructible=Extension_Era5_BritishEmpire, Task=181025).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:18:06:594NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Kucha, Constructible=Extension_Era5_BritishEmpire, Task=181027).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:18:07:692NoneEmpire 1 AI run took 1.0 seconds to be executed (0.3 seconds of AI processing and 1.1 seconds waiting for async requests)
Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()
23:18:08:428NonePresentation Battle 81917: Execute action[177]: UnitMove. EmpireIndex=4. UnitGuid=81936, DestTile=[42, 56]. (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
23:18:08:428NonePresentation Battle 81917: Execute action[177]: UnitGoto. EmpireIndex=4. UnitGuid=81936, DestTile=[42, 55]. (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
23:18:08:428NonePresentation Battle 81917: Execute action[177]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
23:18:08:428NonePresentation Battle 81917: Execute action[177]: UnitGoto. EmpireIndex=4. UnitGuid=81936, DestTile=[42, 56]. (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
23:18:08:429NonePresentation Battle 81917: Execute action[177]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
23:18:08:429NonePresentation Battle 81917: Execute action[177]: UpdateBattleUnits. EmpireIndex=0, unitCount=3 (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
23:18:08:585NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Nok, Constructible=Extension_Era5_BritishEmpire, Task=181037).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:18:08:585NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Tlatilco, Constructible=Extension_Era5_BritishEmpire, Task=181039).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:18:08:585NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Sarmizegetusa, Constructible=Extension_Era5_BritishEmpire, Task=181041).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:18:08:585NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Kucha, Constructible=Extension_Era5_BritishEmpire, Task=181043).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:18:08:659None[Preview] Set PresentationUnit UnitVisualAffinity_Era3_Vikings #82163 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
23:18:09:300None[Preview] Set PresentationUnit UnitVisualAffinity_Era3_Vikings #82166 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
23:18:09:675NoneEmpire 1 AI run took 1.0 seconds to be executed (0.2 seconds of AI processing and 1.1 seconds waiting for async requests)
Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()
23:18:10:023None[Sandbox] Process order. (Serial=1740, Empire=0, Order=Order OrderBattleUnitActionClientAcknowledge)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:18:10:153NoneAI Synchronization took 123ms at frame 1864 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
23:18:10:280NoneAI Synchronization took 123ms at frame 1865 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
23:18:10:281None[Sandbox] Process order. (Serial=1741, Empire=0, Order=Order OrderBattleUnitActionServerAcknowledge)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:18:10:413NoneAI Synchronization took 122ms at frame 1866 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
23:18:10:541NoneAI Synchronization took 124ms at frame 1867 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
23:18:10:786NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Nok, Constructible=Extension_Era5_BritishEmpire, Task=181049).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:18:10:786NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Tlatilco, Constructible=Extension_Era5_BritishEmpire, Task=181051).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:18:10:786NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Sarmizegetusa, Constructible=Extension_Era5_BritishEmpire, Task=181053).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:18:10:786NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Kucha, Constructible=Extension_Era5_BritishEmpire, Task=181055).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:18:11:897NoneEmpire 1 AI run took 1.0 seconds to be executed (0.2 seconds of AI processing and 1.1 seconds waiting for async requests)
Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()
23:18:12:529NonePresentation Battle 81917: Execute action[178]: EndEmpireRound. EmpireIndex=4. (initialActionType: EndEmpireRound)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
23:18:13:545None[Sandbox] Process order. (Serial=1742, Empire=0, Order=Order OrderBattleUnitActionClientAcknowledge)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:18:13:565None[Sandbox] Process order. (Serial=1743, Empire=0, Order=Order OrderBattleUnitActionServerAcknowledge)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:18:14:022NoneAI Synchronization took 133ms at frame 1873 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
23:18:14:277NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Nok, Constructible=Extension_Era5_BritishEmpire, Task=181065).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:18:14:277NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Tlatilco, Constructible=Extension_Era5_BritishEmpire, Task=181067).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:18:14:277NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Sarmizegetusa, Constructible=Extension_Era5_BritishEmpire, Task=181069).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:18:14:277NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Kucha, Constructible=Extension_Era5_BritishEmpire, Task=181071).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:18:15:391NoneEmpire 1 AI run took 1.0 seconds to be executed (0.3 seconds of AI processing and 1.1 seconds waiting for async requests)
Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()
23:18:16:426None[Sandbox] Process order. (Serial=1744, Empire=0, Order=Order OrderBattleUnitActionClientAcknowledge)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:18:16:437None[Sandbox] Process order. (Serial=1745, Empire=0, Order=Order OrderBattleUnitActionServerAcknowledge)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:18:16:455NonePresentation Battle 81917: Execute action[179]: UpdateBattleUnits. EmpireIndex=4, unitCount=26 (initialActionType: UpdateBattleUnits)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
23:18:16:456NonePresentation Battle 81917: Execute action[180]: RoundAcknowledge (initialActionType: RoundAcknowledge)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
23:18:16:456NonePresentation Battle 81917: Execute action[181]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=4, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
23:18:16:456NonePresentation Battle 81917: Execute action[182]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=4, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
23:18:16:456NonePresentation Battle 81917: Execute action[183]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=4, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
23:18:16:456NonePresentation Battle 81917: Execute action[184]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=4, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
23:18:16:456NonePresentation Battle 81917: Execute action[185]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=4, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
23:18:16:456NonePresentation Battle 81917: Execute action[186]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=4, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
23:18:16:456NonePresentation Battle 81917: Execute action[187]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=4, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
23:18:16:456NonePresentation Battle 81917: Execute action[188]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=4, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
23:18:16:456NonePresentation Battle 81917: Execute action[189]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=4, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
23:18:16:456NonePresentation Battle 81917: Execute action[190]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=4, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
23:18:16:456NonePresentation Battle 81917: Execute action[191]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=4, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
23:18:16:457None[Sandbox] Process order. (Serial=1746, Empire=0, Order=Order OrderBattleRoundAcknowledge, BattleGuid=#81917)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:18:16:607NonePresentation Battle 81917: Execute action[192]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=4, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
23:18:16:608NonePresentation Battle 81917: Execute action[193]: BattleAreaLoaded (initialActionType: BattleAreaLoaded)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
23:18:16:608NonePresentation Battle 81917: Execute action[193]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: BattleAreaLoaded)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
23:18:16:608NonePresentation Battle 81917: Execute action[194]: ReportDeploymentZone. EmpireIndex=4, Group=Attacker, deploymentTileCount=177 (initialActionType: ReportDeploymentZone)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
23:18:16:608NonePresentation Battle 81917: Execute action[195]: ReportDeploymentZone. EmpireIndex=0, Group=Defender, deploymentTileCount=211 (initialActionType: ReportDeploymentZone)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
23:18:16:608NonePresentation Battle 81917: Execute action[196]: BattleGrown. MaximumRoundCount=12 (initialActionType: BattleGrown)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
23:18:16:609None[Preview] PresentationArmy PresentationArmy #67208 of empire 4 #67208 SetHiddenByFlag started, hidden: True, flags: Battle (current flags: Battle)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
23:18:16:609None[Preview] PresentationArmy PresentationArmy #57116 of empire 0 #57116 SetHiddenByFlag started, hidden: True, flags: Battle (current flags: Battle)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
23:18:16:609None[Preview] PresentationArmy PresentationArmy #81750 of empire 4 #81750 SetHiddenByFlag started, hidden: True, flags: Battle (current flags: Battle)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
23:18:16:609None[Preview] PresentationArmy PresentationArmy #80593 of empire 4 #80593 SetHiddenByFlag started, hidden: True, flags: Battle (current flags: Battle)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
23:18:16:609None[Preview] PresentationArmy PresentationArmy #64659 of empire 4 #64659 SetHiddenByFlag started, hidden: True, flags: Battle (current flags: Battle)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
23:18:16:609None[Preview] PresentationArmy PresentationArmy #80595 of empire 4 #80595 SetHiddenByFlag started, hidden: True, flags: Battle (current flags: Battle)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
23:18:16:609None[Preview] PresentationArmy PresentationArmy #64610 of empire 4 #64610 SetHiddenByFlag started, hidden: True, flags: Battle (current flags: Battle)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
23:18:16:609None[Preview] PresentationArmy PresentationArmy #69915 of empire 4 #69915 SetHiddenByFlag started, hidden: True, flags: Battle (current flags: Battle)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
23:18:16:609None[Preview] PresentationArmy PresentationArmy #78796 of empire 4 #78796 SetHiddenByFlag started, hidden: True, flags: Battle (current flags: Battle)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
23:18:16:609None[Preview] PresentationArmy LandUnit_Era2_Common_Envoys #11328 SetHiddenByFlag started, hidden: True, flags: Battle (current flags: Battle)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
23:18:16:610None[Preview] PresentationArmy PresentationArmy #78806 of empire 4 #78806 SetHiddenByFlag started, hidden: True, flags: Battle (current flags: Battle)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
23:18:16:610None[Preview] PresentationArmy NavalUnit_Era5_Common_SteamFrigates #78788 SetHiddenByFlag started, hidden: True, flags: Battle (current flags: Battle)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
23:18:16:610None[Preview] PresentationArmy LandUnit_Era3_Common_Knights #42430 SetHiddenByFlag started, hidden: True, flags: Battle (current flags: Battle)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
23:18:16:610None[Preview] PresentationArmy LandUnit_Era3_Common_GreatSwordsmen #57161 SetHiddenByFlag started, hidden: True, flags: Battle (current flags: Battle)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
23:18:16:610None[Preview] PresentationArmy PresentationArmy #81710 of empire 4 #81710 SetHiddenByFlag started, hidden: True, flags: Battle (current flags: Battle)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
23:18:16:611NonePresentation Battle 81917: Execute action[197]: StartEmpireRound. EmpireIndex=0. (initialActionType: StartEmpireRound)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
23:18:16:611NoneCould not find PresentationBattlePreview with armyEntityGUID=67208, targetEntityGUID=57116.
Amplitude.Mercury.Presentation.PresentationBattlePreviewController:ReleasePresentationBattlePreview(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
23:18:16:611NonePresentation Battle 81917: Execute action[197]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: StartEmpireRound)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
23:18:17:586NoneAI Synchronization took 132ms at frame 1878 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
23:18:17:838NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Nok, Constructible=Extension_Era5_BritishEmpire, Task=181077).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:18:17:838NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Tlatilco, Constructible=Extension_Era5_BritishEmpire, Task=181079).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:18:17:838NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Sarmizegetusa, Constructible=Extension_Era5_BritishEmpire, Task=181081).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:18:17:838NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Kucha, Constructible=Extension_Era5_BritishEmpire, Task=181083).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:18:18:944NoneEmpire 1 AI run took 1.0 seconds to be executed (0.2 seconds of AI processing and 1.1 seconds waiting for async requests)
Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()
23:18:21:181NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Nok, Constructible=Extension_Era5_BritishEmpire, Task=181093).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:18:21:181NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Tlatilco, Constructible=Extension_Era5_BritishEmpire, Task=181095).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:18:21:181NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Sarmizegetusa, Constructible=Extension_Era5_BritishEmpire, Task=181097).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:18:21:181NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Kucha, Constructible=Extension_Era5_BritishEmpire, Task=181099).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:18:22:260None[Sandbox] Process order. (Serial=1747, Empire=0, Order=Order OrderBattleMove - BattleGUID: 81917 BattleUnitGUID: 81923 AStarResults: [46, 52] --> [45, 52])
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:18:22:265NoneEmpire 1 AI run took 1.0 seconds to be executed (0.2 seconds of AI processing and 1.1 seconds waiting for async requests)
Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()
23:18:22:352NonePresentation Battle 81917: Execute action[198]: UnitMove. EmpireIndex=0. UnitGuid=81923, DestTile=[45, 52]. (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
23:18:22:352NonePresentation Battle 81917: Execute action[198]: UnitGoto. EmpireIndex=0. UnitGuid=81923, DestTile=[46, 52]. (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
23:18:22:352NonePresentation Battle 81917: Execute action[198]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
23:18:22:352NonePresentation Battle 81917: Execute action[198]: UnitGoto. EmpireIndex=0. UnitGuid=81923, DestTile=[45, 52]. (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
23:18:22:352NonePresentation Battle 81917: Execute action[198]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
23:18:22:352NonePresentation Battle 81917: Execute action[198]: UpdateBattleUnits. EmpireIndex=0, unitCount=6 (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
23:18:22:733NoneAI Synchronization took 134ms at frame 1881 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
23:18:23:181NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Nok, Constructible=Extension_Era5_BritishEmpire, Task=181105).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:18:23:181NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Tlatilco, Constructible=Extension_Era5_BritishEmpire, Task=181107).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:18:23:181NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Sarmizegetusa, Constructible=Extension_Era5_BritishEmpire, Task=181109).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:18:23:181NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Kucha, Constructible=Extension_Era5_BritishEmpire, Task=181111).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:18:24:277NoneEmpire 1 AI run took 1.0 seconds to be executed (0.2 seconds of AI processing and 1.1 seconds waiting for async requests)
Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()
23:18:24:611None[Sandbox] Process order. (Serial=1748, Empire=0, Order=Order OrderBattleMove - BattleGUID: 81917 BattleUnitGUID: 81925 AStarResults: [47, 52] --> [46, 52])
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:18:24:732NonePresentation Battle 81917: Execute action[199]: UnitMove. EmpireIndex=0. UnitGuid=81925, DestTile=[46, 52]. (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
23:18:24:733NonePresentation Battle 81917: Execute action[199]: UnitGoto. EmpireIndex=0. UnitGuid=81925, DestTile=[47, 52]. (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
23:18:24:733NonePresentation Battle 81917: Execute action[199]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
23:18:24:733NonePresentation Battle 81917: Execute action[199]: UnitGoto. EmpireIndex=0. UnitGuid=81925, DestTile=[46, 52]. (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
23:18:24:733NonePresentation Battle 81917: Execute action[199]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
23:18:24:733NonePresentation Battle 81917: Execute action[199]: UpdateBattleUnits. EmpireIndex=0, unitCount=3 (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
23:18:26:426NoneAI Synchronization took 131ms at frame 1884 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
23:18:26:631None[Sandbox] Process order. (Serial=1749, Empire=0, Order=Order OrderBattleMove - BattleGUID: 81917 BattleUnitGUID: 81927 AStarResults: [46, 51] --> [45, 51] --> [45, 52] --> [44, 52])
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:18:26:671None[Sandbox] Process order. (Serial=1750, Empire=0, Order=Order OrderBattleUnitActionClientAcknowledge)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:18:26:672NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Nok, Constructible=Extension_Era5_BritishEmpire, Task=181121).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:18:26:672NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Tlatilco, Constructible=Extension_Era5_BritishEmpire, Task=181123).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:18:26:672NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Sarmizegetusa, Constructible=Extension_Era5_BritishEmpire, Task=181125).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:18:26:672NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Kucha, Constructible=Extension_Era5_BritishEmpire, Task=181127).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:18:26:704None[Sandbox] Process order. (Serial=1751, Empire=0, Order=Order OrderBattleUnitActionServerAcknowledge)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:18:26:726NonePresentation Battle 81917: Execute action[200]: UnitMove. EmpireIndex=0. UnitGuid=81927, DestTile=[44, 52]. (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
23:18:26:726NonePresentation Battle 81917: Execute action[200]: UnitGoto. EmpireIndex=0. UnitGuid=81927, DestTile=[46, 51]. (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
23:18:26:727NonePresentation Battle 81917: Execute action[200]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
23:18:26:727NonePresentation Battle 81917: Execute action[200]: UnitGoto. EmpireIndex=0. UnitGuid=81927, DestTile=[45, 51]. (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
23:18:26:727NonePresentation Battle 81917: Execute action[200]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
23:18:26:727NonePresentation Battle 81917: Execute action[200]: UnitGoto. EmpireIndex=0. UnitGuid=81927, DestTile=[45, 52]. (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
23:18:26:727NonePresentation Battle 81917: Execute action[200]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
23:18:26:727NonePresentation Battle 81917: Execute action[200]: UnitGoto. EmpireIndex=0. UnitGuid=81927, DestTile=[44, 52]. (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
23:18:26:728NonePresentation Battle 81917: Execute action[200]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
23:18:26:728NonePresentation Battle 81917: Execute action[200]: UpdateBattleUnits. EmpireIndex=0, unitCount=3 (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
23:18:26:828NonePresentation Battle 81917: Execute action[201]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=0, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
23:18:27:803NoneEmpire 1 AI run took 1.0 seconds to be executed (0.3 seconds of AI processing and 1.0 seconds waiting for async requests)
Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()
23:18:28:549None%TooltipEntityNameWithDiplomaticAttitudeFormat Trying to get a parameter 2 out of bound 2.
Amplitude.Framework.Localization.LocalizationContext:GetParameter(System.Reflection.RuntimeParameterInfo)
23:18:28:589None[Sandbox] Process order. (Serial=1752, Empire=0, Order=Order OrderBattleUnitActionClientAcknowledge)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:18:28:599None[Sandbox] Process order. (Serial=1753, Empire=0, Order=Order OrderBattleUnitActionServerAcknowledge)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:18:28:714NonePresentation Battle 81917: Execute action[202]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=0, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
23:18:29:347None%TooltipEntityNameWithDiplomaticAttitudeFormat Trying to get a parameter 2 out of bound 2.
Amplitude.Framework.Localization.LocalizationContext:GetParameter(System.Reflection.RuntimeParameterInfo)
23:18:29:987NoneAI Synchronization took 130ms at frame 1894 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
23:18:30:119None%TooltipEntityNameWithDiplomaticAttitudeFormat Trying to get a parameter 2 out of bound 2.
Amplitude.Framework.Localization.LocalizationContext:GetParameter(System.Reflection.RuntimeParameterInfo)
23:18:30:241NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Nok, Constructible=Extension_Era5_BritishEmpire, Task=181133).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:18:30:241NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Tlatilco, Constructible=Extension_Era5_BritishEmpire, Task=181135).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:18:30:241NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Sarmizegetusa, Constructible=Extension_Era5_BritishEmpire, Task=181137).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:18:30:241NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Kucha, Constructible=Extension_Era5_BritishEmpire, Task=181139).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:18:30:720None[Sandbox] Process order. (Serial=1754, Empire=0, Order=Order OrderBattleAttack - BattleGUID: 81917 AttackerGUID: 81923 TargetPosition: 11469 ForceAttack: False)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:18:30:812NonePresentation Battle 81917: Execute action[203]: UnitAttack. EmpireIndex=0. Attacker=81923 (health=1.00), Defender=82173 (health=0.05). (initialActionType: UnitAttack)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
23:18:30:813NonePresentation Battle 81917: Execute action[203]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitAttack)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
23:18:30:847NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionLookAt of 'PresentationPawn(Clone)' of empire#0, pawnId=336)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
23:18:30:847NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionRangedStartAttack of 'PresentationPawn(Clone)' of empire#0, pawnId=336)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
23:18:30:847NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitProjectile of 'PresentationPawn(Clone)' of empire#0, pawnId=336)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
23:18:30:851None%TooltipEntityNameWithDiplomaticAttitudeFormat Trying to get a parameter 2 out of bound 2.
Amplitude.Framework.Localization.LocalizationContext:GetParameter(System.Reflection.RuntimeParameterInfo)
23:18:31:284NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionTriggerHit of 'PresentationPawn(Clone)' of empire#4, pawnId=222)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
23:18:31:284NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionSetProtectionAnimation of 'PresentationPawn(Clone)' of empire#4, pawnId=222)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
23:18:31:284NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionSetAnimationInt of 'PresentationPawn(Clone)' of empire#4, pawnId=222)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
23:18:31:284NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionRangedPostFight of 'PresentationPawn(Clone)' of empire#4, pawnId=222)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
23:18:31:284NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitIdle of 'PresentationPawn(Clone)' of empire#0, pawnId=336)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
23:18:31:369NoneEmpire 1 AI run took 1.0 seconds to be executed (0.3 seconds of AI processing and 1.1 seconds waiting for async requests)
Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()
23:18:31:592None[Sandbox] Process order. (Serial=1755, Empire=0, Order=Order OrderBattleUnitActionClientAcknowledge)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:18:31:602None[Sandbox] Process order. (Serial=1756, Empire=0, Order=Order OrderBattleUnitActionServerAcknowledge)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:18:31:742NonePresentation Battle 81917: Execute action[204]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=0, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
23:18:32:657None%TooltipEntityNameWithDiplomaticAttitudeFormat Trying to get a parameter 2 out of bound 2.
Amplitude.Framework.Localization.LocalizationContext:GetParameter(System.Reflection.RuntimeParameterInfo)
23:18:33:422None[PresentationChoreography] PawnActionRangedStartAttack 'PresentationPawn(Clone)' of empire#0, pawnId=336 OnAttackCompleted while safeguard has not been catched.
Amplitude.Mercury.Presentation.PawnActionRangedStartAttack:OnAttackCompleted(System.Reflection.RuntimeParameterInfo)
23:18:33:454NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionRangedPostFight of 'PresentationPawn(Clone)' of empire#0, pawnId=336)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
23:18:33:585NoneAI Synchronization took 130ms at frame 1901 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
23:18:33:592None[Sandbox] Process order. (Serial=1757, Empire=0, Order=Order OrderBattleUnitActionClientAcknowledge)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:18:33:612None[Sandbox] Process order. (Serial=1758, Empire=0, Order=Order OrderBattleUnitActionServerAcknowledge)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:18:33:720NonePresentation Battle 81917: Execute action[205]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=0, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
23:18:33:720NonePresentation Battle 81917: Execute action[206]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=4, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
23:18:33:833NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Nok, Constructible=Extension_Era5_BritishEmpire, Task=181149).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:18:33:833NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Tlatilco, Constructible=Extension_Era5_BritishEmpire, Task=181151).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:18:33:833NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Sarmizegetusa, Constructible=Extension_Era5_BritishEmpire, Task=181153).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:18:33:833NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Kucha, Constructible=Extension_Era5_BritishEmpire, Task=181155).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:18:34:292None[Sandbox] Process order. (Serial=1759, Empire=0, Order=Order OrderBattleAttack - BattleGUID: 81917 AttackerGUID: 81925 TargetPosition: 11469 ForceAttack: False)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:18:34:417NonePresentation Battle 81917: Execute action[207]: UnitAttack. EmpireIndex=0. Attacker=81925 (health=1.00), Defender=82173 (health=0.00). (initialActionType: UnitAttack)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
23:18:34:417None[Preview] Set PresentationUnit UnitVisualAffinity_Era3_Vikings #81930 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
23:18:34:417NonePresentation Battle 81917: Execute action[207]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitAttack)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
23:18:34:968NoneEmpire 1 AI run took 1.0 seconds to be executed (0.2 seconds of AI processing and 1.1 seconds waiting for async requests)
Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()
23:18:35:508NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionLookAt of 'PresentationPawn(Clone)' of empire#0, pawnId=1187)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
23:18:35:508NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionRangedStartAttack of 'PresentationPawn(Clone)' of empire#0, pawnId=1187)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
23:18:35:508NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitProjectile of 'PresentationPawn(Clone)' of empire#0, pawnId=1187)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
23:18:36:454NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionKillPawn of 'PresentationPawn(Clone)' of empire#4, pawnId=222)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
23:18:36:454NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitIdle of 'PresentationPawn(Clone)' of empire#0, pawnId=1187)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
23:18:36:707NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionRangedPostFight of 'PresentationPawn(Clone)' of empire#0, pawnId=1187)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
23:18:36:743None[Sandbox] Process order. (Serial=1760, Empire=0, Order=Order OrderBattleUnitActionClientAcknowledge)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:18:36:754None[Sandbox] Process order. (Serial=1761, Empire=0, Order=Order OrderBattleUnitActionServerAcknowledge)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:18:36:832NonePresentation Battle 81917: Execute action[208]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=0, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
23:18:36:832NonePresentation Battle 81917: Execute action[209]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=4, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
23:18:37:148NoneAI Synchronization took 130ms at frame 1913 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
23:18:37:406NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Nok, Constructible=Extension_Era5_BritishEmpire, Task=181161).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:18:37:406NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Tlatilco, Constructible=Extension_Era5_BritishEmpire, Task=181163).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:18:37:406NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Sarmizegetusa, Constructible=Extension_Era5_BritishEmpire, Task=181165).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:18:37:406NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Kucha, Constructible=Extension_Era5_BritishEmpire, Task=181167).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:18:38:315None[Sandbox] Process order. (Serial=1762, Empire=0, Order=Order OrderBattleMove - BattleGUID: 81917 BattleUnitGUID: 81926 AStarResults: [46, 52] --> [45, 53])
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:18:38:436NonePresentation Battle 81917: Execute action[210]: UnitMove. EmpireIndex=0. UnitGuid=81926, DestTile=[45, 53]. (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
23:18:38:436NonePresentation Battle 81917: Execute action[210]: UnitGoto. EmpireIndex=0. UnitGuid=81926, DestTile=[46, 52]. (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
23:18:38:437NonePresentation Battle 81917: Execute action[210]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
23:18:38:437NonePresentation Battle 81917: Execute action[210]: UnitGoto. EmpireIndex=0. UnitGuid=81926, DestTile=[45, 53]. (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
23:18:38:437NonePresentation Battle 81917: Execute action[210]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
23:18:38:437NonePresentation Battle 81917: Execute action[210]: UpdateBattleUnits. EmpireIndex=0, unitCount=7 (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
23:18:38:508NoneEmpire 1 AI run took 1.0 seconds to be executed (0.3 seconds of AI processing and 1.1 seconds waiting for async requests)
Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()
23:18:39:866None[Sandbox] Process order. (Serial=1763, Empire=0, Order=Order OrderBattleMove - BattleGUID: 81917 BattleUnitGUID: 81928 AStarResults: [46, 51] --> [47, 52] --> [46, 53])
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:18:39:928NonePresentation Battle 81917: Execute action[211]: UnitMove. EmpireIndex=0. UnitGuid=81928, DestTile=[46, 53]. (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
23:18:39:929NonePresentation Battle 81917: Execute action[211]: UnitGoto. EmpireIndex=0. UnitGuid=81928, DestTile=[46, 51]. (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
23:18:39:929NonePresentation Battle 81917: Execute action[211]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
23:18:39:929NonePresentation Battle 81917: Execute action[211]: UnitGoto. EmpireIndex=0. UnitGuid=81928, DestTile=[47, 52]. (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
23:18:39:929NonePresentation Battle 81917: Execute action[211]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
23:18:39:929NonePresentation Battle 81917: Execute action[211]: UnitGoto. EmpireIndex=0. UnitGuid=81928, DestTile=[46, 53]. (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
23:18:39:930NonePresentation Battle 81917: Execute action[211]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
23:18:39:930NonePresentation Battle 81917: Execute action[211]: UpdateBattleUnits. EmpireIndex=0, unitCount=3 (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
23:18:40:728NoneAI Synchronization took 137ms at frame 1919 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
23:18:40:977NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Nok, Constructible=Extension_Era5_BritishEmpire, Task=181177).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:18:40:977NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Tlatilco, Constructible=Extension_Era5_BritishEmpire, Task=181179).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:18:40:977NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Sarmizegetusa, Constructible=Extension_Era5_BritishEmpire, Task=181181).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:18:40:977NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Kucha, Constructible=Extension_Era5_BritishEmpire, Task=181183).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:18:41:180None%TooltipEntityNameWithDiplomaticAttitudeFormat Trying to get a parameter 2 out of bound 2.
Amplitude.Framework.Localization.LocalizationContext:GetParameter(System.Reflection.RuntimeParameterInfo)
23:18:41:547None[Sandbox] Process order. (Serial=1764, Empire=0, Order=Order OrderBattleAttack - BattleGUID: 81917 AttackerGUID: 81926 TargetPosition: 11470 ForceAttack: False)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:18:41:646NonePresentation Battle 81917: Execute action[212]: UnitAttack. EmpireIndex=0. Attacker=81926 (health=0.54), Defender=82166 (health=0.55). (initialActionType: UnitAttack)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
23:18:41:647NonePresentation Battle 81917: Execute action[212]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitAttack)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
23:18:41:650None%TooltipEntityNameWithDiplomaticAttitudeFormat Trying to get a parameter 2 out of bound 2.
Amplitude.Framework.Localization.LocalizationContext:GetParameter(System.Reflection.RuntimeParameterInfo)
23:18:42:078NoneEmpire 1 AI run took 1.0 seconds to be executed (0.3 seconds of AI processing and 1.1 seconds waiting for async requests)
Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()
23:18:42:287None[Sandbox] Process order. (Serial=1765, Empire=0, Order=Order OrderBattleUnitActionClientAcknowledge)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:18:42:297None[Sandbox] Process order. (Serial=1766, Empire=0, Order=Order OrderBattleUnitActionServerAcknowledge)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:18:42:415NonePresentation Battle 81917: Execute action[213]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=0, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
23:18:42:548None%TooltipEntityNameWithDiplomaticAttitudeFormat Trying to get a parameter 2 out of bound 2.
Amplitude.Framework.Localization.LocalizationContext:GetParameter(System.Reflection.RuntimeParameterInfo)
23:18:43:499NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionLookAt of 'PresentationPawn(Clone)' of empire#0, pawnId=1186)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
23:18:43:499NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionRangedStartAttack of 'PresentationPawn(Clone)' of empire#0, pawnId=1186)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
23:18:43:499NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitProjectile of 'PresentationPawn(Clone)' of empire#0, pawnId=1186)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
23:18:44:102None[Sandbox] Process order. (Serial=1767, Empire=0, Order=Order OrderBattleUnitActionClientAcknowledge)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:18:44:254NoneAI Synchronization took 135ms at frame 1928 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
23:18:44:256None[Sandbox] Process order. (Serial=1768, Empire=0, Order=Order OrderBattleUnitActionServerAcknowledge)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:18:44:322NonePresentation Battle 81917: Execute action[214]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=0, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
23:18:44:354NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionTriggerHit of 'PresentationPawn(Clone)' of empire#4, pawnId=1171)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
23:18:44:354NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionSetProtectionAnimation of 'PresentationPawn(Clone)' of empire#4, pawnId=1171)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
23:18:44:354NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionSetAnimationInt of 'PresentationPawn(Clone)' of empire#4, pawnId=1171)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
23:18:44:354NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionRangedPostFight of 'PresentationPawn(Clone)' of empire#4, pawnId=1171)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
23:18:44:354NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitIdle of 'PresentationPawn(Clone)' of empire#0, pawnId=1186)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
23:18:44:510NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Nok, Constructible=Extension_Era5_BritishEmpire, Task=181189).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:18:44:510NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Tlatilco, Constructible=Extension_Era5_BritishEmpire, Task=181191).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:18:44:510NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Sarmizegetusa, Constructible=Extension_Era5_BritishEmpire, Task=181193).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:18:44:510NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Kucha, Constructible=Extension_Era5_BritishEmpire, Task=181195).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:18:44:764NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionRangedPostFight of 'PresentationPawn(Clone)' of empire#0, pawnId=1186)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
23:18:44:798None[Sandbox] Process order. (Serial=1769, Empire=0, Order=Order OrderBattleUnitActionClientAcknowledge)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:18:44:808None[Sandbox] Process order. (Serial=1770, Empire=0, Order=Order OrderBattleUnitActionServerAcknowledge)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:18:44:932NonePresentation Battle 81917: Execute action[215]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=0, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
23:18:44:932NonePresentation Battle 81917: Execute action[216]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=4, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
23:18:45:238None%TooltipEntityNameWithDiplomaticAttitudeFormat Trying to get a parameter 2 out of bound 2.
Amplitude.Framework.Localization.LocalizationContext:GetParameter(System.Reflection.RuntimeParameterInfo)
23:18:45:611NoneEmpire 1 AI run took 1.0 seconds to be executed (0.3 seconds of AI processing and 1.1 seconds waiting for async requests)
Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()
23:18:45:939None[Sandbox] Process order. (Serial=1771, Empire=0, Order=Order OrderBattleAttack - BattleGUID: 81917 AttackerGUID: 81928 TargetPosition: 11470 ForceAttack: False)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:18:46:042NonePresentation Battle 81917: Execute action[217]: UnitAttack. EmpireIndex=0. Attacker=81928 (health=1.00), Defender=82166 (health=0.03). (initialActionType: UnitAttack)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
23:18:46:042NonePresentation Battle 81917: Execute action[217]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitAttack)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
23:18:46:045None%TooltipEntityNameWithDiplomaticAttitudeFormat Trying to get a parameter 2 out of bound 2.
Amplitude.Framework.Localization.LocalizationContext:GetParameter(System.Reflection.RuntimeParameterInfo)
23:18:47:127NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionLookAt of 'PresentationPawn(Clone)' of empire#0, pawnId=1184)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
23:18:47:127NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionRangedStartAttack of 'PresentationPawn(Clone)' of empire#0, pawnId=1184)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
23:18:47:127NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitProjectile of 'PresentationPawn(Clone)' of empire#0, pawnId=1184)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
23:18:47:748NoneAI Synchronization took 134ms at frame 1938 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
23:18:47:978NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionTriggerHit of 'PresentationPawn(Clone)' of empire#4, pawnId=1171)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
23:18:47:978NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionSetProtectionAnimation of 'PresentationPawn(Clone)' of empire#4, pawnId=1171)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
23:18:47:978NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionSetAnimationInt of 'PresentationPawn(Clone)' of empire#4, pawnId=1171)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
23:18:47:978NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionRangedPostFight of 'PresentationPawn(Clone)' of empire#4, pawnId=1171)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
23:18:47:978NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitIdle of 'PresentationPawn(Clone)' of empire#0, pawnId=1184)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
23:18:47:991NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Nok, Constructible=Extension_Era5_BritishEmpire, Task=181205).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:18:47:991NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Tlatilco, Constructible=Extension_Era5_BritishEmpire, Task=181207).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:18:47:991NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Sarmizegetusa, Constructible=Extension_Era5_BritishEmpire, Task=181209).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:18:47:991NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Kucha, Constructible=Extension_Era5_BritishEmpire, Task=181211).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:18:48:369NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionRangedPostFight of 'PresentationPawn(Clone)' of empire#0, pawnId=1184)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
23:18:48:410None[Sandbox] Process order. (Serial=1772, Empire=0, Order=Order OrderBattleUnitActionClientAcknowledge)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:18:48:420None[Sandbox] Process order. (Serial=1773, Empire=0, Order=Order OrderBattleUnitActionServerAcknowledge)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:18:48:533NonePresentation Battle 81917: Execute action[218]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=0, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
23:18:48:533NonePresentation Battle 81917: Execute action[219]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=4, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
23:18:48:637None%TooltipEntityNameWithDiplomaticAttitudeFormat Trying to get a parameter 2 out of bound 2.
Amplitude.Framework.Localization.LocalizationContext:GetParameter(System.Reflection.RuntimeParameterInfo)
23:18:49:108NoneEmpire 1 AI run took 1.0 seconds to be executed (0.2 seconds of AI processing and 1.1 seconds waiting for async requests)
Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()
23:18:49:237None%TooltipEntityNameWithDiplomaticAttitudeFormat Trying to get a parameter 2 out of bound 2.
Amplitude.Framework.Localization.LocalizationContext:GetParameter(System.Reflection.RuntimeParameterInfo)
23:18:49:741None%TooltipEntityNameWithDiplomaticAttitudeFormat Trying to get a parameter 2 out of bound 2.
Amplitude.Framework.Localization.LocalizationContext:GetParameter(System.Reflection.RuntimeParameterInfo)
23:18:50:710None[Sandbox] Process order. (Serial=1774, Empire=0, Order=Order OrderBattleAttack - BattleGUID: 81917 AttackerGUID: 81927 TargetPosition: 11466 ForceAttack: False)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:18:50:837NonePresentation Battle 81917: Execute action[220]: UnitAttack. EmpireIndex=0. Attacker=81927 (health=1.00), Defender=81936 (health=0.50). (initialActionType: UnitAttack)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
23:18:50:837NonePresentation Battle 81917: Execute action[220]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitAttack)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
23:18:51:281NoneAI Synchronization took 134ms at frame 1945 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
23:18:51:532NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Nok, Constructible=Extension_Era5_BritishEmpire, Task=181217).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:18:51:532NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Tlatilco, Constructible=Extension_Era5_BritishEmpire, Task=181219).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:18:51:532NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Sarmizegetusa, Constructible=Extension_Era5_BritishEmpire, Task=181221).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:18:51:532NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Kucha, Constructible=Extension_Era5_BritishEmpire, Task=181223).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:18:51:917NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionLookAt of 'PresentationPawn(Clone)' of empire#0, pawnId=1185)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
23:18:51:918NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionRangedStartAttack of 'PresentationPawn(Clone)' of empire#0, pawnId=1185)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
23:18:51:918NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitProjectile of 'PresentationPawn(Clone)' of empire#0, pawnId=1185)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
23:18:52:648NoneEmpire 1 AI run took 1.0 seconds to be executed (0.3 seconds of AI processing and 1.1 seconds waiting for async requests)
Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()
23:18:52:930NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionTriggerHit of 'PresentationPawn(Clone)' of empire#4, pawnId=1162)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
23:18:52:930NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionSetProtectionAnimation of 'PresentationPawn(Clone)' of empire#4, pawnId=1162)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
23:18:52:930NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionSetAnimationInt of 'PresentationPawn(Clone)' of empire#4, pawnId=1162)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
23:18:52:930NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionRangedPostFight of 'PresentationPawn(Clone)' of empire#4, pawnId=1162)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
23:18:52:930NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitIdle of 'PresentationPawn(Clone)' of empire#0, pawnId=1185)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
23:18:53:159NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionRangedPostFight of 'PresentationPawn(Clone)' of empire#0, pawnId=1185)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
23:18:53:202None[Sandbox] Process order. (Serial=1775, Empire=0, Order=Order OrderBattleUnitActionClientAcknowledge)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:18:53:213None[Sandbox] Process order. (Serial=1776, Empire=0, Order=Order OrderBattleUnitActionServerAcknowledge)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:18:53:323NonePresentation Battle 81917: Execute action[221]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=0, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
23:18:53:323NonePresentation Battle 81917: Execute action[222]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=4, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
23:18:53:753None[Sandbox] Process order. (Serial=1777, Empire=0, Order=Order OrderBattleMove - BattleGUID: 81917 BattleUnitGUID: 81929 AStarResults: [45, 52] --> [44, 53])
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:18:53:818NonePresentation Battle 81917: Execute action[223]: UnitMove. EmpireIndex=0. UnitGuid=81929, DestTile=[44, 53]. (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
23:18:53:818NonePresentation Battle 81917: Execute action[223]: UnitGoto. EmpireIndex=0. UnitGuid=81929, DestTile=[45, 52]. (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
23:18:53:819NonePresentation Battle 81917: Execute action[223]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
23:18:53:819NonePresentation Battle 81917: Execute action[223]: UnitGoto. EmpireIndex=0. UnitGuid=81929, DestTile=[44, 53]. (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
23:18:53:819NonePresentation Battle 81917: Execute action[223]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
23:18:53:819NonePresentation Battle 81917: Execute action[223]: UpdateBattleUnits. EmpireIndex=0, unitCount=6 (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
23:18:54:825NoneAI Synchronization took 130ms at frame 1952 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
23:18:55:073NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Nok, Constructible=Extension_Era5_BritishEmpire, Task=181233).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:18:55:073NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Tlatilco, Constructible=Extension_Era5_BritishEmpire, Task=181235).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:18:55:073NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Sarmizegetusa, Constructible=Extension_Era5_BritishEmpire, Task=181237).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:18:55:073NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Kucha, Constructible=Extension_Era5_BritishEmpire, Task=181239).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:18:55:444None[Sandbox] Process order. (Serial=1778, Empire=0, Order=Order OrderBattleMove - BattleGUID: 81917 BattleUnitGUID: 81924 AStarResults: [44, 51] --> [44, 52] --> [43, 53])
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:18:55:534NonePresentation Battle 81917: Execute action[224]: UnitMove. EmpireIndex=0. UnitGuid=81924, DestTile=[43, 53]. (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
23:18:55:535NonePresentation Battle 81917: Execute action[224]: UnitGoto. EmpireIndex=0. UnitGuid=81924, DestTile=[44, 51]. (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
23:18:55:535NonePresentation Battle 81917: Execute action[224]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
23:18:55:535NonePresentation Battle 81917: Execute action[224]: UnitGoto. EmpireIndex=0. UnitGuid=81924, DestTile=[44, 52]. (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
23:18:55:535NonePresentation Battle 81917: Execute action[224]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
23:18:55:535NonePresentation Battle 81917: Execute action[224]: UnitGoto. EmpireIndex=0. UnitGuid=81924, DestTile=[43, 53]. (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
23:18:55:536NonePresentation Battle 81917: Execute action[224]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
23:18:55:536NonePresentation Battle 81917: Execute action[224]: UpdateBattleUnits. EmpireIndex=0, unitCount=2 (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
23:18:56:196NoneEmpire 1 AI run took 1.0 seconds to be executed (0.3 seconds of AI processing and 1.1 seconds waiting for async requests)
Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()
23:18:57:143None[Sandbox] Process order. (Serial=1779, Empire=0, Order=Order OrderBattleAttack - BattleGUID: 81917 AttackerGUID: 81929 TargetPosition: 11470 ForceAttack: False)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:18:57:240NonePresentation Battle 81917: Execute action[225]: UnitAttack. EmpireIndex=0. Attacker=81929 (health=1.00), Defender=82166 (health=0.00). (initialActionType: UnitAttack)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
23:18:57:241NonePresentation Battle 81917: Execute action[225]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitAttack)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
23:18:57:643None[Sandbox] Process order. (Serial=1780, Empire=0, Order=Order OrderBattleUnitActionClientAcknowledge)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:18:57:654None[Sandbox] Process order. (Serial=1781, Empire=0, Order=Order OrderBattleUnitActionServerAcknowledge)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:18:57:740NonePresentation Battle 81917: Execute action[226]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=0, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
23:18:58:381NoneAI Synchronization took 133ms at frame 1962 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
23:18:58:526None%TooltipEntityNameWithDiplomaticAttitudeFormat Trying to get a parameter 2 out of bound 2.
Amplitude.Framework.Localization.LocalizationContext:GetParameter(System.Reflection.RuntimeParameterInfo)
23:18:58:635NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Nok, Constructible=Extension_Era5_BritishEmpire, Task=181245).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:18:58:635NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Tlatilco, Constructible=Extension_Era5_BritishEmpire, Task=181247).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:18:58:635NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Sarmizegetusa, Constructible=Extension_Era5_BritishEmpire, Task=181249).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:18:58:635NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Kucha, Constructible=Extension_Era5_BritishEmpire, Task=181251).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:18:58:834NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionLookAt of 'PresentationPawn(Clone)' of empire#0, pawnId=1183)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
23:18:58:835NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionRangedStartAttack of 'PresentationPawn(Clone)' of empire#0, pawnId=1183)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
23:18:58:835NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitProjectile of 'PresentationPawn(Clone)' of empire#0, pawnId=1183)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
23:18:59:495None[Sandbox] Process order. (Serial=1782, Empire=0, Order=Order OrderBattleAttack - BattleGUID: 81917 AttackerGUID: 81924 TargetPosition: 11466 ForceAttack: False)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:18:59:603None%TooltipEntityNameWithDiplomaticAttitudeFormat Trying to get a parameter 2 out of bound 2.
Amplitude.Framework.Localization.LocalizationContext:GetParameter(System.Reflection.RuntimeParameterInfo)
23:18:59:633NonePresentation Battle 81917: Execute action[227]: UnitAttack. EmpireIndex=0. Attacker=81924 (health=1.00), Defender=81936 (health=0.05). (initialActionType: UnitAttack)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
23:18:59:633NonePresentation Battle 81917: Execute action[227]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitAttack)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
23:18:59:633NonePresentation Battle 81917: Execute action[228]: RoundAcknowledge (initialActionType: RoundAcknowledge)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
23:18:59:644None[Sandbox] Process order. (Serial=1783, Empire=0, Order=Order OrderBattleRoundAcknowledge, BattleGuid=#81917)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:18:59:709NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionKillPawn of 'PresentationPawn(Clone)' of empire#4, pawnId=1171)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
23:18:59:709NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitIdle of 'PresentationPawn(Clone)' of empire#0, pawnId=1183)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
23:18:59:724NoneEmpire 1 AI run took 1.0 seconds to be executed (0.3 seconds of AI processing and 1.1 seconds waiting for async requests)
Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()
23:18:59:755None[Sandbox] Process order. (Serial=1784, Empire=0, Order=Order OrderBattleUnitActionClientAcknowledge)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:18:59:765None[Sandbox] Process order. (Serial=1785, Empire=0, Order=Order OrderBattleUnitActionServerAcknowledge)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:19:00:082NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionRangedPostFight of 'PresentationPawn(Clone)' of empire#0, pawnId=1183)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
23:19:00:125None[Sandbox] Process order. (Serial=1786, Empire=0, Order=Order OrderBattleUnitActionClientAcknowledge)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:19:00:135None[Sandbox] Process order. (Serial=1787, Empire=0, Order=Order OrderBattleUnitActionServerAcknowledge)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:19:00:905NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionLookAt of 'PresentationPawn(Clone)' of empire#0, pawnId=1188)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
23:19:00:905NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionRangedStartAttack of 'PresentationPawn(Clone)' of empire#0, pawnId=1188)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
23:19:00:906NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitProjectile of 'PresentationPawn(Clone)' of empire#0, pawnId=1188)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
23:19:01:797NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionTriggerHit of 'PresentationPawn(Clone)' of empire#4, pawnId=1162)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
23:19:01:797NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionSetProtectionAnimation of 'PresentationPawn(Clone)' of empire#4, pawnId=1162)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
23:19:01:797NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionSetAnimationInt of 'PresentationPawn(Clone)' of empire#4, pawnId=1162)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
23:19:01:797NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionRangedPostFight of 'PresentationPawn(Clone)' of empire#4, pawnId=1162)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
23:19:01:797NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitIdle of 'PresentationPawn(Clone)' of empire#0, pawnId=1188)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
23:19:01:905NoneAI Synchronization took 133ms at frame 1976 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
23:19:02:141NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionRangedPostFight of 'PresentationPawn(Clone)' of empire#0, pawnId=1188)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
23:19:02:155NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Nok, Constructible=Extension_Era5_BritishEmpire, Task=181261).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:19:02:155NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Tlatilco, Constructible=Extension_Era5_BritishEmpire, Task=181263).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:19:02:155NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Sarmizegetusa, Constructible=Extension_Era5_BritishEmpire, Task=181265).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:19:02:155NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Kucha, Constructible=Extension_Era5_BritishEmpire, Task=181267).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:19:02:176NonePresentation Battle 81917: Execute action[229]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=0, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
23:19:02:177NonePresentation Battle 81917: Execute action[230]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=0, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
23:19:02:177NonePresentation Battle 81917: Execute action[231]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=4, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
23:19:02:185None[Sandbox] Process order. (Serial=1788, Empire=0, Order=Order OrderBattleUnitActionClientAcknowledge)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:19:02:195None[Sandbox] Process order. (Serial=1789, Empire=0, Order=Order OrderBattleUnitActionServerAcknowledge)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:19:02:348NonePresentation Battle 81917: Execute action[232]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=0, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
23:19:02:348NonePresentation Battle 81917: Execute action[233]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=4, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
23:19:02:348NonePresentation Battle 81917: Execute action[234]: NewRound. Round=2. (initialActionType: NewRound)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
23:19:02:349NonePresentation Battle 81917: Execute action[235]: StartEmpireRound. EmpireIndex=4. (initialActionType: StartEmpireRound)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
23:19:02:349NoneCould not find PresentationBattlePreview with armyEntityGUID=67208, targetEntityGUID=57116.
Amplitude.Mercury.Presentation.PresentationBattlePreviewController:ReleasePresentationBattlePreview(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
23:19:02:349NonePresentation Battle 81917: Execute action[235]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: StartEmpireRound)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
23:19:02:625None[Sandbox] Process order. (Serial=1790, Empire=4, Order=Order OrderBattleMoveAndAttack - BattleGUID: 81917 AttackerGUID: 81936 TargetPosition: 10857 ForceAttack: False IgnoreFoW: True AStarResults: [42, 56] --> [43, 56] --> [44, 56] --> [44, 55] --> [45, 54])
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:19:02:734NonePresentation Battle 81917: Execute action[236]: UnitMoveAndAttack. EmpireIndex=4. Attacker=81936, DestTile=[45, 54]/[45, 54] (health=0.00), Defender =81926 (health =0.49). (initialActionType: UnitMoveAndAttack)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
23:19:02:734NonePresentation Battle 81917: Execute action[236]: UnitMove. EmpireIndex=4. UnitGuid=81936, DestTile=[45, 54]. (initialActionType: UnitMoveAndAttack)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
23:19:02:734NonePresentation Battle 81917: Execute action[236]: UnitGoto. EmpireIndex=4. UnitGuid=81936, DestTile=[43, 56]. (initialActionType: UnitMoveAndAttack)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
23:19:02:734NonePresentation Battle 81917: Execute action[236]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitMoveAndAttack)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
23:19:02:734NonePresentation Battle 81917: Execute action[236]: UnitGoto. EmpireIndex=4. UnitGuid=81936, DestTile=[44, 56]. (initialActionType: UnitMoveAndAttack)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
23:19:02:735NonePresentation Battle 81917: Execute action[236]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitMoveAndAttack)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
23:19:02:735NonePresentation Battle 81917: Execute action[236]: UnitGoto. EmpireIndex=4. UnitGuid=81936, DestTile=[44, 55]. (initialActionType: UnitMoveAndAttack)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
23:19:02:735NonePresentation Battle 81917: Execute action[236]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitMoveAndAttack)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
23:19:02:735NonePresentation Battle 81917: Execute action[236]: UnitGoto. EmpireIndex=4. UnitGuid=81936, DestTile=[45, 54]. (initialActionType: UnitMoveAndAttack)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
23:19:02:735NonePresentation Battle 81917: Execute action[236]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitMoveAndAttack)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
23:19:02:735NonePresentation Battle 81917: Execute action[236]: UpdateBattleUnits. EmpireIndex=0, unitCount=5 (initialActionType: UnitMoveAndAttack)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
23:19:02:735NonePresentation Battle 81917: Execute action[236]: UnitAttack. EmpireIndex=4. Attacker=81936 (health=0.00), Defender=81926 (health=0.49). (initialActionType: UnitMoveAndAttack)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
23:19:02:736NonePresentation Battle 81917: Execute action[236]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitMoveAndAttack)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
23:19:02:736NonePresentation Battle 81917: Execute action[236]: UpdateBattleUnits. EmpireIndex=0, unitCount=2 (initialActionType: UnitMoveAndAttack)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
23:19:03:046None[Sandbox] Process order. (Serial=1791, Empire=4, Order=Order OrderBattleMove - BattleGUID: 81917 BattleUnitGUID: 82176 AStarResults: [46, 57] --> [46, 58] --> [45, 59] --> [46, 60] --> [45, 61] --> [44, 61])
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:19:03:295NoneEmpire 1 AI run took 1.0 seconds to be executed (0.3 seconds of AI processing and 1.1 seconds waiting for async requests)
Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()
23:19:03:456None[Sandbox] Process order. (Serial=1792, Empire=4, Order=Order OrderBattleMove - BattleGUID: 81917 BattleUnitGUID: 82175 AStarResults: [45, 57] --> [45, 58] --> [45, 59] --> [46, 60] --> [45, 61])
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:19:03:856None[Sandbox] Process order. (Serial=1793, Empire=4, Order=Order OrderBattleMove - BattleGUID: 81917 BattleUnitGUID: 82165 AStarResults: [41, 57] --> [42, 58] --> [42, 59] --> [43, 59] --> [44, 60] --> [43, 61])
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:19:04:236None[Sandbox] Process order. (Serial=1794, Empire=4, Order=Order OrderBattleMove - BattleGUID: 81917 BattleUnitGUID: 82162 AStarResults: [44, 56] --> [45, 56] --> [45, 57] --> [46, 58] --> [46, 59] --> [47, 60])
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:19:04:596None[Sandbox] Process order. (Serial=1795, Empire=4, Order=Order OrderBattleMove - BattleGUID: 81917 BattleUnitGUID: 82163 AStarResults: [47, 58] --> [46, 59] --> [46, 60] --> [46, 61])
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:19:04:926None[Sandbox] Process order. (Serial=1796, Empire=4, Order=Order OrderBattleMove - BattleGUID: 81917 BattleUnitGUID: 82161 AStarResults: [44, 57] --> [45, 58] --> [45, 59] --> [46, 60] --> [45, 61] --> [45, 62])
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:19:05:229None%TooltipEntityNameWithDiplomaticAttitudeFormat Trying to get a parameter 2 out of bound 2.
Amplitude.Framework.Localization.LocalizationContext:GetParameter(System.Reflection.RuntimeParameterInfo)
23:19:05:276None[Sandbox] Process order. (Serial=1797, Empire=4, Order=Order OrderBattleMove - BattleGUID: 81917 BattleUnitGUID: 81932 AStarResults: [42, 57] --> [43, 58] --> [43, 59] --> [44, 59] --> [45, 59] --> [46, 60] --> [46, 61] --> [46, 62])
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:19:05:621None[Sandbox] Process order. (Serial=1798, Empire=4, Order=Order OrderBattleMove - BattleGUID: 81917 BattleUnitGUID: 82184 AStarResults: [42, 58] --> [42, 59] --> [43, 59] --> [44, 60] --> [43, 61] --> [44, 62])
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:19:06:017None[Sandbox] Process order. (Serial=1799, Empire=4, Order=Order OrderBattleMove - BattleGUID: 81917 BattleUnitGUID: 81931 AStarResults: [43, 57] --> [43, 58] --> [42, 59] --> [42, 60] --> [42, 61])
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:19:06:337None[Sandbox] Process order. (Serial=1800, Empire=4, Order=Order OrderBattleMove - BattleGUID: 81917 BattleUnitGUID: 81930 AStarResults: [43, 56] --> [43, 57] --> [43, 58] --> [43, 59] --> [44, 60] --> [43, 61] --> [43, 62])
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:19:06:606NoneAI Synchronization took 133ms at frame 2013 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
23:19:06:783None[Sandbox] Process order. (Serial=1801, Empire=4, Order=Order OrderBattleMove - BattleGUID: 81917 BattleUnitGUID: 82160 AStarResults: [46, 58] --> [45, 59] --> [44, 59] --> [43, 59] --> [42, 59] --> [42, 60])
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:19:07:047None[Sandbox] Process order. (Serial=1802, Empire=4, Order=Order OrderBattleMove - BattleGUID: 81917 BattleUnitGUID: 81933 AStarResults: [43, 58] --> [43, 57] --> [44, 57] --> [45, 57] --> [46, 58])
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:19:07:049NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Nok, Constructible=Extension_Era5_BritishEmpire, Task=181273).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:19:07:049NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Tlatilco, Constructible=Extension_Era5_BritishEmpire, Task=181275).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:19:07:049NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Sarmizegetusa, Constructible=Extension_Era5_BritishEmpire, Task=181277).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:19:07:049NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Kucha, Constructible=Extension_Era5_BritishEmpire, Task=181279).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:19:07:288None[Sandbox] Process order. (Serial=1803, Empire=4, Order=Order OrderBattleEndRound - BattleGUID: 81917 EmpireIndex: 4)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:19:07:620NonePresentation Battle 81917: Execute action[237]: UnitMove. EmpireIndex=4. UnitGuid=82176, DestTile=[44, 61]. (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
23:19:07:620NonePresentation Battle 81917: Execute action[237]: UnitGoto. EmpireIndex=4. UnitGuid=82176, DestTile=[46, 58]. (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
23:19:07:620NonePresentation Battle 81917: Execute action[237]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
23:19:07:620NonePresentation Battle 81917: Execute action[237]: UnitGoto. EmpireIndex=4. UnitGuid=82176, DestTile=[45, 59]. (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
23:19:07:620NonePresentation Battle 81917: Execute action[237]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
23:19:07:620NonePresentation Battle 81917: Execute action[237]: UnitGoto. EmpireIndex=4. UnitGuid=82176, DestTile=[46, 60]. (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
23:19:07:621NonePresentation Battle 81917: Execute action[237]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
23:19:07:621NonePresentation Battle 81917: Execute action[237]: UnitGoto. EmpireIndex=4. UnitGuid=82176, DestTile=[45, 61]. (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
23:19:07:621NonePresentation Battle 81917: Execute action[237]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
23:19:07:621NonePresentation Battle 81917: Execute action[237]: UnitGoto. EmpireIndex=4. UnitGuid=82176, DestTile=[44, 61]. (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
23:19:07:621NonePresentation Battle 81917: Execute action[237]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
23:19:07:621NonePresentation Battle 81917: Execute action[237]: UpdateBattleUnits. EmpireIndex=0, unitCount=5 (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
23:19:07:625None%TooltipEntityNameWithDiplomaticAttitudeFormat Trying to get a parameter 2 out of bound 2.
Amplitude.Framework.Localization.LocalizationContext:GetParameter(System.Reflection.RuntimeParameterInfo)
23:19:08:012None%TooltipEntityNameWithDiplomaticAttitudeFormat Trying to get a parameter 2 out of bound 2.
Amplitude.Framework.Localization.LocalizationContext:GetParameter(System.Reflection.RuntimeParameterInfo)
23:19:08:019NoneEmpire 1 AI run took 1.0 seconds to be executed (0.3 seconds of AI processing and 1.1 seconds waiting for async requests)
Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()
23:19:08:122None%TooltipEntityNameWithDiplomaticAttitudeFormat Trying to get a parameter 2 out of bound 2.
Amplitude.Framework.Localization.LocalizationContext:GetParameter(System.Reflection.RuntimeParameterInfo)
23:19:09:195None%TooltipEntityNameWithDiplomaticAttitudeFormat Trying to get a parameter 2 out of bound 2.
Amplitude.Framework.Localization.LocalizationContext:GetParameter(System.Reflection.RuntimeParameterInfo)
23:19:10:204NoneAI Synchronization took 135ms at frame 2022 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
23:19:10:451NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Nok, Constructible=Extension_Era5_BritishEmpire, Task=181289).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:19:10:451NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Tlatilco, Constructible=Extension_Era5_BritishEmpire, Task=181291).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:19:10:451NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Sarmizegetusa, Constructible=Extension_Era5_BritishEmpire, Task=181293).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:19:10:451NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Kucha, Constructible=Extension_Era5_BritishEmpire, Task=181295).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:19:11:595NoneEmpire 1 AI run took 1.0 seconds to be executed (0.2 seconds of AI processing and 1.1 seconds waiting for async requests)
Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()
23:19:13:459NonePresentation Battle 81917: Execute action[238]: UnitMove. EmpireIndex=4. UnitGuid=82175, DestTile=[45, 61]. (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
23:19:13:459NonePresentation Battle 81917: Execute action[238]: UnitGoto. EmpireIndex=4. UnitGuid=82175, DestTile=[45, 58]. (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
23:19:13:460NonePresentation Battle 81917: Execute action[238]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
23:19:13:460NonePresentation Battle 81917: Execute action[238]: UnitGoto. EmpireIndex=4. UnitGuid=82175, DestTile=[45, 59]. (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
23:19:13:460NonePresentation Battle 81917: Execute action[238]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
23:19:13:460NonePresentation Battle 81917: Execute action[238]: UnitGoto. EmpireIndex=4. UnitGuid=82175, DestTile=[46, 60]. (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
23:19:13:460NonePresentation Battle 81917: Execute action[238]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
23:19:13:460NonePresentation Battle 81917: Execute action[238]: UnitGoto. EmpireIndex=4. UnitGuid=82175, DestTile=[45, 61]. (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
23:19:13:461NonePresentation Battle 81917: Execute action[238]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
23:19:13:461NonePresentation Battle 81917: Execute action[238]: UpdateBattleUnits. EmpireIndex=0, unitCount=6 (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
23:19:13:690NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionLookAt of 'PresentationPawn(Clone)' of empire#4, pawnId=1162)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
23:19:13:690NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionRangedStartAttack of 'PresentationPawn(Clone)' of empire#4, pawnId=1162)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
23:19:13:690NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitProjectile of 'PresentationPawn(Clone)' of empire#4, pawnId=1162)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
23:19:13:690NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionLookAt of 'PresentationPawn(Clone)' of empire#0, pawnId=1186)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
23:19:13:690NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionRangedStartAttack of 'PresentationPawn(Clone)' of empire#0, pawnId=1186)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
23:19:13:690NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitProjectile of 'PresentationPawn(Clone)' of empire#0, pawnId=1186)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
23:19:13:690NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitActionGroupsEnd of 'PresentationPawn(Clone)' of empire#4, pawnId=1162)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
23:19:13:833NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Nok, Constructible=Extension_Era5_BritishEmpire, Task=181301).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:19:13:833NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Tlatilco, Constructible=Extension_Era5_BritishEmpire, Task=181303).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:19:13:833NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Sarmizegetusa, Constructible=Extension_Era5_BritishEmpire, Task=181305).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:19:13:833NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Kucha, Constructible=Extension_Era5_BritishEmpire, Task=181307).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:19:14:748None%TooltipEntityNameWithDiplomaticAttitudeFormat Trying to get a parameter 2 out of bound 2.
Amplitude.Framework.Localization.LocalizationContext:GetParameter(System.Reflection.RuntimeParameterInfo)
23:19:14:776NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionKillPawn of 'PresentationPawn(Clone)' of empire#4, pawnId=1162)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
23:19:14:776NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionRangedPostFight of 'PresentationPawn(Clone)' of empire#0, pawnId=1186)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
23:19:14:782None[Sandbox] Process order. (Serial=1804, Empire=0, Order=Order OrderBattleUnitActionClientAcknowledge)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:19:14:792None[Sandbox] Process order. (Serial=1805, Empire=0, Order=Order OrderBattleUnitActionServerAcknowledge)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:19:14:962NoneEmpire 1 AI run took 1.0 seconds to be executed (0.3 seconds of AI processing and 1.1 seconds waiting for async requests)
Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()
23:19:14:995None%TooltipEntityNameWithDiplomaticAttitudeFormat Trying to get a parameter 2 out of bound 2.
Amplitude.Framework.Localization.LocalizationContext:GetParameter(System.Reflection.RuntimeParameterInfo)
23:19:15:380NoneAI Synchronization took 130ms at frame 2026 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
23:19:15:835NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Nok, Constructible=Extension_Era5_BritishEmpire, Task=181317).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:19:15:835NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Tlatilco, Constructible=Extension_Era5_BritishEmpire, Task=181319).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:19:15:835NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Sarmizegetusa, Constructible=Extension_Era5_BritishEmpire, Task=181321).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:19:15:835NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Kucha, Constructible=Extension_Era5_BritishEmpire, Task=181323).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:19:15:915None[Preview] Set PresentationUnit UnitVisualAffinity_Era3_Vikings #82176 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
23:19:16:979NoneEmpire 1 AI run took 1.0 seconds to be executed (0.3 seconds of AI processing and 1.1 seconds waiting for async requests)
Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()
23:19:18:309NonePresentation Battle 81917: Execute action[239]: UnitMove. EmpireIndex=4. UnitGuid=82165, DestTile=[43, 61]. (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
23:19:18:309NonePresentation Battle 81917: Execute action[239]: UnitGoto. EmpireIndex=4. UnitGuid=82165, DestTile=[42, 58]. (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
23:19:18:310NonePresentation Battle 81917: Execute action[239]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
23:19:18:310NonePresentation Battle 81917: Execute action[239]: UnitGoto. EmpireIndex=4. UnitGuid=82165, DestTile=[42, 59]. (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
23:19:18:310NonePresentation Battle 81917: Execute action[239]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
23:19:18:310NonePresentation Battle 81917: Execute action[239]: UnitGoto. EmpireIndex=4. UnitGuid=82165, DestTile=[43, 59]. (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
23:19:18:310NonePresentation Battle 81917: Execute action[239]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
23:19:18:310NonePresentation Battle 81917: Execute action[239]: UnitGoto. EmpireIndex=4. UnitGuid=82165, DestTile=[44, 60]. (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
23:19:18:311NonePresentation Battle 81917: Execute action[239]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
23:19:18:311NonePresentation Battle 81917: Execute action[239]: UnitGoto. EmpireIndex=4. UnitGuid=82165, DestTile=[43, 61]. (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
23:19:18:311NonePresentation Battle 81917: Execute action[239]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
23:19:18:311NonePresentation Battle 81917: Execute action[239]: UpdateBattleUnits. EmpireIndex=0, unitCount=5 (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
23:19:19:123None[Sandbox] Process order. (Serial=1806, Empire=0, Order=Order OrderBattleUnitActionClientAcknowledge)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:19:19:133None[Sandbox] Process order. (Serial=1807, Empire=0, Order=Order OrderBattleUnitActionServerAcknowledge)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:19:19:245NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Nok, Constructible=Extension_Era5_BritishEmpire, Task=181329).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:19:19:245NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Tlatilco, Constructible=Extension_Era5_BritishEmpire, Task=181331).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:19:19:245NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Sarmizegetusa, Constructible=Extension_Era5_BritishEmpire, Task=181333).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:19:19:245NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Kucha, Constructible=Extension_Era5_BritishEmpire, Task=181335).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:19:20:339NoneEmpire 1 AI run took 1.0 seconds to be executed (0.3 seconds of AI processing and 1.1 seconds waiting for async requests)
Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()
23:19:20:742NoneAI Synchronization took 123ms at frame 2030 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
23:19:20:883None[Preview] Set PresentationUnit UnitVisualAffinity_Era3_Vikings #82175 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
23:19:21:256NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Nok, Constructible=Extension_Era5_BritishEmpire, Task=181345).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:19:21:256NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Tlatilco, Constructible=Extension_Era5_BritishEmpire, Task=181347).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:19:21:256NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Sarmizegetusa, Constructible=Extension_Era5_BritishEmpire, Task=181349).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:19:21:256NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Kucha, Constructible=Extension_Era5_BritishEmpire, Task=181351).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:19:22:370NoneEmpire 1 AI run took 1.0 seconds to be executed (0.3 seconds of AI processing and 1.1 seconds waiting for async requests)
Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()
23:19:23:255None[Sandbox] Process order. (Serial=1808, Empire=0, Order=Order OrderBattleUnitActionClientAcknowledge)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:19:23:265None[Sandbox] Process order. (Serial=1809, Empire=0, Order=Order OrderBattleUnitActionServerAcknowledge)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:19:24:157NonePresentation Battle 81917: Execute action[240]: UnitMove. EmpireIndex=4. UnitGuid=82162, DestTile=[47, 60]. (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
23:19:24:157NonePresentation Battle 81917: Execute action[240]: UnitGoto. EmpireIndex=4. UnitGuid=82162, DestTile=[45, 56]. (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
23:19:24:157NonePresentation Battle 81917: Execute action[240]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
23:19:24:157NonePresentation Battle 81917: Execute action[240]: UnitGoto. EmpireIndex=4. UnitGuid=82162, DestTile=[45, 57]. (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
23:19:24:157NonePresentation Battle 81917: Execute action[240]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
23:19:24:157NonePresentation Battle 81917: Execute action[240]: UnitGoto. EmpireIndex=4. UnitGuid=82162, DestTile=[46, 58]. (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
23:19:24:158NonePresentation Battle 81917: Execute action[240]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
23:19:24:158NonePresentation Battle 81917: Execute action[240]: UnitGoto. EmpireIndex=4. UnitGuid=82162, DestTile=[46, 59]. (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
23:19:24:158NonePresentation Battle 81917: Execute action[240]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
23:19:24:158NonePresentation Battle 81917: Execute action[240]: UnitGoto. EmpireIndex=4. UnitGuid=82162, DestTile=[47, 60]. (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
23:19:24:158NonePresentation Battle 81917: Execute action[240]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
23:19:24:158NonePresentation Battle 81917: Execute action[240]: UpdateBattleUnits. EmpireIndex=0, unitCount=5 (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
23:19:24:482NoneAI Synchronization took 129ms at frame 2034 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
23:19:24:740NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Nok, Constructible=Extension_Era5_BritishEmpire, Task=181357).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:19:24:740NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Tlatilco, Constructible=Extension_Era5_BritishEmpire, Task=181359).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:19:24:740NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Sarmizegetusa, Constructible=Extension_Era5_BritishEmpire, Task=181361).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:19:24:740NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Kucha, Constructible=Extension_Era5_BritishEmpire, Task=181363).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:19:25:847NoneEmpire 1 AI run took 1.0 seconds to be executed (0.3 seconds of AI processing and 1.1 seconds waiting for async requests)
Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()
23:19:27:440None%TooltipEntityNameWithDiplomaticAttitudeFormat Trying to get a parameter 2 out of bound 2.
Amplitude.Framework.Localization.LocalizationContext:GetParameter(System.Reflection.RuntimeParameterInfo)
23:19:27:473None[Preview] Set PresentationUnit UnitVisualAffinity_Era3_Vikings #82165 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
23:19:28:130NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Nok, Constructible=Extension_Era5_BritishEmpire, Task=181373).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:19:28:130NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Tlatilco, Constructible=Extension_Era5_BritishEmpire, Task=181375).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:19:28:130NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Sarmizegetusa, Constructible=Extension_Era5_BritishEmpire, Task=181377).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:19:28:130NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Kucha, Constructible=Extension_Era5_BritishEmpire, Task=181379).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:19:29:240NoneEmpire 1 AI run took 1.0 seconds to be executed (0.3 seconds of AI processing and 1.1 seconds waiting for async requests)
Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()
23:19:29:791None[Sandbox] Process order. (Serial=1810, Empire=0, Order=Order OrderBattleUnitActionClientAcknowledge)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:19:29:923NoneAI Synchronization took 123ms at frame 2035 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
23:19:30:005NonePresentation Battle 81917: Execute action[241]: UnitMove. EmpireIndex=4. UnitGuid=82163, DestTile=[46, 61]. (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
23:19:30:005NonePresentation Battle 81917: Execute action[241]: UnitGoto. EmpireIndex=4. UnitGuid=82163, DestTile=[46, 59]. (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
23:19:30:005NonePresentation Battle 81917: Execute action[241]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
23:19:30:005NonePresentation Battle 81917: Execute action[241]: UnitGoto. EmpireIndex=4. UnitGuid=82163, DestTile=[46, 60]. (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
23:19:30:005NonePresentation Battle 81917: Execute action[241]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
23:19:30:006NonePresentation Battle 81917: Execute action[241]: UnitGoto. EmpireIndex=4. UnitGuid=82163, DestTile=[46, 61]. (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
23:19:30:006NonePresentation Battle 81917: Execute action[241]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
23:19:30:006NonePresentation Battle 81917: Execute action[241]: UpdateBattleUnits. EmpireIndex=0, unitCount=5 (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
23:19:30:056NoneAI Synchronization took 130ms at frame 2036 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
23:19:30:057None[Sandbox] Process order. (Serial=1811, Empire=0, Order=Order OrderBattleUnitActionServerAcknowledge)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:19:30:314NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Nok, Constructible=Extension_Era5_BritishEmpire, Task=181385).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:19:30:314NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Tlatilco, Constructible=Extension_Era5_BritishEmpire, Task=181387).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:19:30:314NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Sarmizegetusa, Constructible=Extension_Era5_BritishEmpire, Task=181389).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:19:30:314NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Kucha, Constructible=Extension_Era5_BritishEmpire, Task=181391).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:19:31:470NoneEmpire 1 AI run took 1.0 seconds to be executed (0.3 seconds of AI processing and 1.1 seconds waiting for async requests)
Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()
23:19:33:276None%TooltipEntityNameWithDiplomaticAttitudeFormat Trying to get a parameter 2 out of bound 2.
Amplitude.Framework.Localization.LocalizationContext:GetParameter(System.Reflection.RuntimeParameterInfo)
23:19:33:615NoneAI Synchronization took 129ms at frame 2039 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
23:19:33:866NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Nok, Constructible=Extension_Era5_BritishEmpire, Task=181401).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:19:33:866NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Tlatilco, Constructible=Extension_Era5_BritishEmpire, Task=181403).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:19:33:866NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Sarmizegetusa, Constructible=Extension_Era5_BritishEmpire, Task=181405).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:19:33:866NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Kucha, Constructible=Extension_Era5_BritishEmpire, Task=181407).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:19:34:557None[Preview] Set PresentationUnit UnitVisualAffinity_Era3_Vikings #82162 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
23:19:34:972NoneEmpire 1 AI run took 1.0 seconds to be executed (0.2 seconds of AI processing and 1.1 seconds waiting for async requests)
Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()
23:19:35:621NonePresentation Battle 81917: Execute action[242]: UnitMove. EmpireIndex=4. UnitGuid=82161, DestTile=[45, 62]. (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
23:19:35:621NonePresentation Battle 81917: Execute action[242]: UnitGoto. EmpireIndex=4. UnitGuid=82161, DestTile=[45, 58]. (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
23:19:35:621NonePresentation Battle 81917: Execute action[242]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
23:19:35:621NonePresentation Battle 81917: Execute action[242]: UnitGoto. EmpireIndex=4. UnitGuid=82161, DestTile=[45, 59]. (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
23:19:35:621NonePresentation Battle 81917: Execute action[242]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
23:19:35:621NonePresentation Battle 81917: Execute action[242]: UnitGoto. EmpireIndex=4. UnitGuid=82161, DestTile=[46, 60]. (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
23:19:35:622NonePresentation Battle 81917: Execute action[242]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
23:19:35:622NonePresentation Battle 81917: Execute action[242]: UnitGoto. EmpireIndex=4. UnitGuid=82161, DestTile=[45, 61]. (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
23:19:35:622NonePresentation Battle 81917: Execute action[242]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
23:19:35:622NonePresentation Battle 81917: Execute action[242]: UnitGoto. EmpireIndex=4. UnitGuid=82161, DestTile=[45, 62]. (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
23:19:35:622NonePresentation Battle 81917: Execute action[242]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
23:19:35:622NonePresentation Battle 81917: Execute action[242]: UpdateBattleUnits. EmpireIndex=0, unitCount=5 (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
23:19:35:965None[Sandbox] Process order. (Serial=1812, Empire=0, Order=Order OrderBattleUnitActionClientAcknowledge)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:19:35:976None[Sandbox] Process order. (Serial=1813, Empire=0, Order=Order OrderBattleUnitActionServerAcknowledge)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:19:37:038Framework AI UI SteamIncorrect tooltip anchor: Anchor:NULL - Mode:Left_Top (/WindowsRoot/InGameSelection/BattleArmyScreen/Foreground/_InBattlePanel/_UnitManagementPanel/Scrollview/Content/AdditionalDetailsGroup/_ClassAndSpecialties/UnitClass|UITooltip)
Amplitude.Mercury.UI.Tooltips.MercuryTooltipWindow+AnchorDescription:.ctor(System.Reflection.RuntimeParameterInfo)
23:19:37:063NoneAI Synchronization took 124ms at frame 2043 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
23:19:37:317NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Nok, Constructible=Extension_Era5_BritishEmpire, Task=181413).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:19:37:317NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Tlatilco, Constructible=Extension_Era5_BritishEmpire, Task=181415).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:19:37:317NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Sarmizegetusa, Constructible=Extension_Era5_BritishEmpire, Task=181417).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:19:37:317NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Kucha, Constructible=Extension_Era5_BritishEmpire, Task=181419).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:19:37:384None[Preview] Set PresentationUnit UnitVisualAffinity_Era3_Vikings #82163 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
23:19:38:411NoneEmpire 1 AI run took 1.0 seconds to be executed (0.3 seconds of AI processing and 1.1 seconds waiting for async requests)
Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()
23:19:38:430Framework AI UI SteamIncorrect tooltip anchor: Anchor:NULL - Mode:Left_Top (/WindowsRoot/InGameSelection/BattleArmyScreen/Foreground/_InBattlePanel/_UnitManagementPanel/Scrollview/Content/AdditionalDetailsGroup/_ClassAndSpecialties/Item002|UITooltip)
Amplitude.Mercury.UI.Tooltips.MercuryTooltipWindow+AnchorDescription:.ctor(System.Reflection.RuntimeParameterInfo)
23:19:39:738None[Sandbox] Process order. (Serial=1814, Empire=0, Order=Order OrderBattleUnitActionClientAcknowledge)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:19:39:757None[Sandbox] Process order. (Serial=1815, Empire=0, Order=Order OrderBattleUnitActionServerAcknowledge)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:19:40:565NoneAI Synchronization took 170ms at frame 2048 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
23:19:40:823NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Nok, Constructible=Extension_Era5_BritishEmpire, Task=181429).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:19:40:823NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Tlatilco, Constructible=Extension_Era5_BritishEmpire, Task=181431).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:19:40:823NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Sarmizegetusa, Constructible=Extension_Era5_BritishEmpire, Task=181433).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:19:40:823NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Kucha, Constructible=Extension_Era5_BritishEmpire, Task=181435).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:19:41:440NonePresentation Battle 81917: Execute action[243]: UnitMove. EmpireIndex=4. UnitGuid=81932, DestTile=[46, 62]. (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
23:19:41:440NonePresentation Battle 81917: Execute action[243]: UnitGoto. EmpireIndex=4. UnitGuid=81932, DestTile=[43, 58]. (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
23:19:41:441NonePresentation Battle 81917: Execute action[243]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
23:19:41:441NonePresentation Battle 81917: Execute action[243]: UnitGoto. EmpireIndex=4. UnitGuid=81932, DestTile=[43, 59]. (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
23:19:41:441NonePresentation Battle 81917: Execute action[243]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
23:19:41:441NonePresentation Battle 81917: Execute action[243]: UnitGoto. EmpireIndex=4. UnitGuid=81932, DestTile=[44, 59]. (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
23:19:41:441NonePresentation Battle 81917: Execute action[243]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
23:19:41:441NonePresentation Battle 81917: Execute action[243]: UnitGoto. EmpireIndex=4. UnitGuid=81932, DestTile=[45, 59]. (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
23:19:41:441NonePresentation Battle 81917: Execute action[243]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
23:19:41:441NonePresentation Battle 81917: Execute action[243]: UnitGoto. EmpireIndex=4. UnitGuid=81932, DestTile=[46, 60]. (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
23:19:41:442NonePresentation Battle 81917: Execute action[243]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
23:19:41:442NonePresentation Battle 81917: Execute action[243]: UnitGoto. EmpireIndex=4. UnitGuid=81932, DestTile=[46, 61]. (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
23:19:41:442NonePresentation Battle 81917: Execute action[243]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
23:19:41:442NonePresentation Battle 81917: Execute action[243]: UnitGoto. EmpireIndex=4. UnitGuid=81932, DestTile=[46, 62]. (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
23:19:41:442NonePresentation Battle 81917: Execute action[243]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
23:19:41:442NonePresentation Battle 81917: Execute action[243]: UpdateBattleUnits. EmpireIndex=0, unitCount=7 (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
23:19:41:924NoneEmpire 1 AI run took 1.0 seconds to be executed (0.2 seconds of AI processing and 1.1 seconds waiting for async requests)
Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()
23:19:43:102Framework AI UI SteamIncorrect tooltip anchor: Anchor:NULL - Mode:Left_Top (/WindowsRoot/InGameSelection/BattleArmyScreen/Foreground/_InBattlePanel/_UnitManagementPanel/Scrollview/Content/AdditionalDetailsGroup/_ClassAndSpecialties/Item002|UITooltip)
Amplitude.Mercury.UI.Tooltips.MercuryTooltipWindow+AnchorDescription:.ctor(System.Reflection.RuntimeParameterInfo)
23:19:44:095None[Preview] Set PresentationUnit UnitVisualAffinity_Era3_Vikings #82161 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
23:19:44:124NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Nok, Constructible=Extension_Era5_BritishEmpire, Task=181441).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:19:44:124NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Tlatilco, Constructible=Extension_Era5_BritishEmpire, Task=181443).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:19:44:124NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Sarmizegetusa, Constructible=Extension_Era5_BritishEmpire, Task=181445).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:19:44:124NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Kucha, Constructible=Extension_Era5_BritishEmpire, Task=181447).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:19:45:229NoneEmpire 1 AI run took 1.0 seconds to be executed (0.2 seconds of AI processing and 1.1 seconds waiting for async requests)
Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()
23:19:46:124NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Nok, Constructible=Extension_Era5_BritishEmpire, Task=181457).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:19:46:125NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Tlatilco, Constructible=Extension_Era5_BritishEmpire, Task=181459).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:19:46:125NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Sarmizegetusa, Constructible=Extension_Era5_BritishEmpire, Task=181461).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:19:46:125NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Kucha, Constructible=Extension_Era5_BritishEmpire, Task=181463).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:19:46:684Framework AI UI SteamIncorrect tooltip anchor: Anchor:NULL - Mode:Left_Top (/WindowsRoot/InGameSelection/BattleArmyScreen/Foreground/_InBattlePanel/_UnitManagementPanel/Scrollview/Content/AdditionalDetailsGroup/_ClassAndSpecialties/Item002|UITooltip)
Amplitude.Mercury.UI.Tooltips.MercuryTooltipWindow+AnchorDescription:.ctor(System.Reflection.RuntimeParameterInfo)
23:19:47:233NoneEmpire 1 AI run took 1.0 seconds to be executed (0.2 seconds of AI processing and 1.1 seconds waiting for async requests)
Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()
23:19:47:354None[Sandbox] Process order. (Serial=1816, Empire=0, Order=Order OrderBattleUnitActionClientAcknowledge)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:19:47:374None[Sandbox] Process order. (Serial=1817, Empire=0, Order=Order OrderBattleUnitActionServerAcknowledge)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:19:47:642NoneAI Synchronization took 124ms at frame 2053 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
23:19:47:832Framework AI UI SteamIncorrect tooltip anchor: Anchor:NULL - Mode:Left_Top (/WindowsRoot/InGameSelection/BattleArmyScreen/Foreground/_InBattlePanel/_UnitManagementPanel/Scrollview/Content/AdditionalDetailsGroup/_ClassAndSpecialties/UnitClass|UITooltip)
Amplitude.Mercury.UI.Tooltips.MercuryTooltipWindow+AnchorDescription:.ctor(System.Reflection.RuntimeParameterInfo)
23:19:48:136NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Nok, Constructible=Extension_Era5_BritishEmpire, Task=181469).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:19:48:136NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Tlatilco, Constructible=Extension_Era5_BritishEmpire, Task=181471).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:19:48:136NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Sarmizegetusa, Constructible=Extension_Era5_BritishEmpire, Task=181473).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:19:48:136NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Kucha, Constructible=Extension_Era5_BritishEmpire, Task=181475).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:19:49:180NonePresentation Battle 81917: Execute action[244]: UnitMove. EmpireIndex=4. UnitGuid=82184, DestTile=[44, 62]. (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
23:19:49:180NonePresentation Battle 81917: Execute action[244]: UnitGoto. EmpireIndex=4. UnitGuid=82184, DestTile=[42, 59]. (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
23:19:49:180NonePresentation Battle 81917: Execute action[244]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
23:19:49:181NonePresentation Battle 81917: Execute action[244]: UnitGoto. EmpireIndex=4. UnitGuid=82184, DestTile=[43, 59]. (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
23:19:49:181NonePresentation Battle 81917: Execute action[244]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
23:19:49:181NonePresentation Battle 81917: Execute action[244]: UnitGoto. EmpireIndex=4. UnitGuid=82184, DestTile=[44, 60]. (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
23:19:49:181NonePresentation Battle 81917: Execute action[244]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
23:19:49:181NonePresentation Battle 81917: Execute action[244]: UnitGoto. EmpireIndex=4. UnitGuid=82184, DestTile=[43, 61]. (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
23:19:49:181NonePresentation Battle 81917: Execute action[244]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
23:19:49:181NonePresentation Battle 81917: Execute action[244]: UnitGoto. EmpireIndex=4. UnitGuid=82184, DestTile=[44, 62]. (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
23:19:49:182NonePresentation Battle 81917: Execute action[244]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
23:19:49:182NonePresentation Battle 81917: Execute action[244]: UpdateBattleUnits. EmpireIndex=0, unitCount=5 (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
23:19:49:253NoneEmpire 1 AI run took 1.0 seconds to be executed (0.3 seconds of AI processing and 1.1 seconds waiting for async requests)
Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()
23:19:49:781Framework AI UI SteamIncorrect tooltip anchor: Anchor:NULL - Mode:Left_Top (/WindowsRoot/InGameSelection/BattleArmyScreen/Foreground/_InBattlePanel/_UnitManagementPanel/Scrollview/Content/AdditionalDetailsGroup/_ClassAndSpecialties/Item002|UITooltip)
Amplitude.Mercury.UI.Tooltips.MercuryTooltipWindow+AnchorDescription:.ctor(System.Reflection.RuntimeParameterInfo)
23:19:51:507NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Nok, Constructible=Extension_Era5_BritishEmpire, Task=181485).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:19:51:507NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Tlatilco, Constructible=Extension_Era5_BritishEmpire, Task=181487).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:19:51:507NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Sarmizegetusa, Constructible=Extension_Era5_BritishEmpire, Task=181489).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:19:51:507NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Kucha, Constructible=Extension_Era5_BritishEmpire, Task=181491).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:19:52:607NoneEmpire 1 AI run took 1.0 seconds to be executed (0.2 seconds of AI processing and 1.1 seconds waiting for async requests)
Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()
23:19:53:461None[Preview] Set PresentationUnit UnitVisualAffinity_Era3_Vikings #81932 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
23:19:53:509NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Nok, Constructible=Extension_Era5_BritishEmpire, Task=181497).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:19:53:509NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Tlatilco, Constructible=Extension_Era5_BritishEmpire, Task=181499).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:19:53:509NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Sarmizegetusa, Constructible=Extension_Era5_BritishEmpire, Task=181501).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:19:53:509NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Kucha, Constructible=Extension_Era5_BritishEmpire, Task=181503).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:19:53:583Framework AI UI SteamIncorrect tooltip anchor: Anchor:NULL - Mode:Left_Top (/WindowsRoot/InGameSelection/BattleArmyScreen/Foreground/_InBattlePanel/_UnitManagementPanel/Scrollview/Content/AdditionalDetailsGroup/_ClassAndSpecialties/Item002|UITooltip)
Amplitude.Mercury.UI.Tooltips.MercuryTooltipWindow+AnchorDescription:.ctor(System.Reflection.RuntimeParameterInfo)
23:19:54:608NoneEmpire 1 AI run took 1.0 seconds to be executed (0.3 seconds of AI processing and 1.1 seconds waiting for async requests)
Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()
23:19:55:007NonePresentation Battle 81917: Execute action[245]: UnitMove. EmpireIndex=4. UnitGuid=81931, DestTile=[42, 61]. (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
23:19:55:007NonePresentation Battle 81917: Execute action[245]: UnitGoto. EmpireIndex=4. UnitGuid=81931, DestTile=[43, 58]. (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
23:19:55:007NonePresentation Battle 81917: Execute action[245]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
23:19:55:007NonePresentation Battle 81917: Execute action[245]: UnitGoto. EmpireIndex=4. UnitGuid=81931, DestTile=[42, 59]. (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
23:19:55:008NonePresentation Battle 81917: Execute action[245]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
23:19:55:008NonePresentation Battle 81917: Execute action[245]: UnitGoto. EmpireIndex=4. UnitGuid=81931, DestTile=[42, 60]. (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
23:19:55:008NonePresentation Battle 81917: Execute action[245]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
23:19:55:008NonePresentation Battle 81917: Execute action[245]: UnitGoto. EmpireIndex=4. UnitGuid=81931, DestTile=[42, 61]. (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
23:19:55:008NonePresentation Battle 81917: Execute action[245]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
23:19:55:008NonePresentation Battle 81917: Execute action[245]: UpdateBattleUnits. EmpireIndex=0, unitCount=5 (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
23:19:55:499NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Nok, Constructible=Extension_Era5_BritishEmpire, Task=181513).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:19:55:499NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Tlatilco, Constructible=Extension_Era5_BritishEmpire, Task=181515).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:19:55:499NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Sarmizegetusa, Constructible=Extension_Era5_BritishEmpire, Task=181517).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:19:55:499NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Kucha, Constructible=Extension_Era5_BritishEmpire, Task=181519).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:19:56:614NoneEmpire 1 AI run took 1.0 seconds to be executed (0.2 seconds of AI processing and 1.1 seconds waiting for async requests)
Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()
23:19:56:680None[Sandbox] Process order. (Serial=1818, Empire=0, Order=Order OrderBattleUnitActionClientAcknowledge)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:19:56:690None[Sandbox] Process order. (Serial=1819, Empire=0, Order=Order OrderBattleUnitActionServerAcknowledge)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:19:57:021NoneAI Synchronization took 127ms at frame 2057 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
23:19:57:342None[Preview] Set PresentationUnit UnitVisualAffinity_Era3_Vikings #82184 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
23:19:57:510NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Nok, Constructible=Extension_Era5_BritishEmpire, Task=181525).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:19:57:510NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Tlatilco, Constructible=Extension_Era5_BritishEmpire, Task=181527).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:19:57:510NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Sarmizegetusa, Constructible=Extension_Era5_BritishEmpire, Task=181529).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:19:57:510NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Kucha, Constructible=Extension_Era5_BritishEmpire, Task=181531).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:19:58:614NoneEmpire 1 AI run took 1.0 seconds to be executed (0.3 seconds of AI processing and 1.1 seconds waiting for async requests)
Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()
23:19:59:857NonePresentation Battle 81917: Execute action[246]: UnitMove. EmpireIndex=4. UnitGuid=81930, DestTile=[43, 62]. (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
23:19:59:858NonePresentation Battle 81917: Execute action[246]: UnitGoto. EmpireIndex=4. UnitGuid=81930, DestTile=[43, 57]. (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
23:19:59:858NonePresentation Battle 81917: Execute action[246]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
23:19:59:858NonePresentation Battle 81917: Execute action[246]: UnitGoto. EmpireIndex=4. UnitGuid=81930, DestTile=[43, 58]. (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
23:19:59:858NonePresentation Battle 81917: Execute action[246]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
23:19:59:858NonePresentation Battle 81917: Execute action[246]: UnitGoto. EmpireIndex=4. UnitGuid=81930, DestTile=[43, 59]. (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
23:19:59:858NonePresentation Battle 81917: Execute action[246]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
23:19:59:858NonePresentation Battle 81917: Execute action[246]: UnitGoto. EmpireIndex=4. UnitGuid=81930, DestTile=[44, 60]. (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
23:19:59:859NonePresentation Battle 81917: Execute action[246]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
23:19:59:859NonePresentation Battle 81917: Execute action[246]: UnitGoto. EmpireIndex=4. UnitGuid=81930, DestTile=[43, 61]. (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
23:19:59:859NonePresentation Battle 81917: Execute action[246]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
23:19:59:859NonePresentation Battle 81917: Execute action[246]: UnitGoto. EmpireIndex=4. UnitGuid=81930, DestTile=[43, 62]. (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
23:19:59:859NonePresentation Battle 81917: Execute action[246]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
23:19:59:859NonePresentation Battle 81917: Execute action[246]: UpdateBattleUnits. EmpireIndex=0, unitCount=3 (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
23:20:00:490None[Sandbox] Process order. (Serial=1820, Empire=0, Order=Order OrderBattleUnitActionClientAcknowledge)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:20:00:501None[Sandbox] Process order. (Serial=1821, Empire=0, Order=Order OrderBattleUnitActionServerAcknowledge)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:20:00:711NoneAI Synchronization took 123ms at frame 2061 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
23:20:00:973NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Nok, Constructible=Extension_Era5_BritishEmpire, Task=181541).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:20:00:973NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Tlatilco, Constructible=Extension_Era5_BritishEmpire, Task=181543).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:20:00:973NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Sarmizegetusa, Constructible=Extension_Era5_BritishEmpire, Task=181545).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:20:00:973NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Kucha, Constructible=Extension_Era5_BritishEmpire, Task=181547).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:20:02:079None%TooltipEntityNameWithDiplomaticAttitudeFormat Trying to get a parameter 2 out of bound 2.
Amplitude.Framework.Localization.LocalizationContext:GetParameter(System.Reflection.RuntimeParameterInfo)
23:20:02:088NoneEmpire 1 AI run took 1.0 seconds to be executed (0.3 seconds of AI processing and 1.1 seconds waiting for async requests)
Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()
23:20:02:592None[Preview] Set PresentationUnit UnitVisualAffinity_Era3_Vikings #81931 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
23:20:04:294NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Nok, Constructible=Extension_Era5_BritishEmpire, Task=181553).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:20:04:294NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Tlatilco, Constructible=Extension_Era5_BritishEmpire, Task=181555).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:20:04:294NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Sarmizegetusa, Constructible=Extension_Era5_BritishEmpire, Task=181557).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:20:04:294NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Kucha, Constructible=Extension_Era5_BritishEmpire, Task=181559).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:20:04:923None[Sandbox] Process order. (Serial=1822, Empire=0, Order=Order OrderBattleUnitActionClientAcknowledge)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:20:04:933None[Sandbox] Process order. (Serial=1823, Empire=0, Order=Order OrderBattleUnitActionServerAcknowledge)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:20:05:401NoneEmpire 1 AI run took 1.0 seconds to be executed (0.2 seconds of AI processing and 1.1 seconds waiting for async requests)
Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()
23:20:05:812NoneAI Synchronization took 126ms at frame 2065 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
23:20:06:294NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Nok, Constructible=Extension_Era5_BritishEmpire, Task=181569).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:20:06:294NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Tlatilco, Constructible=Extension_Era5_BritishEmpire, Task=181571).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:20:06:294NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Sarmizegetusa, Constructible=Extension_Era5_BritishEmpire, Task=181573).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:20:06:294NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Kucha, Constructible=Extension_Era5_BritishEmpire, Task=181575).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:20:06:643NonePresentation Battle 81917: Execute action[247]: UnitMove. EmpireIndex=4. UnitGuid=82160, DestTile=[42, 60]. (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
23:20:06:644NonePresentation Battle 81917: Execute action[247]: UnitGoto. EmpireIndex=4. UnitGuid=82160, DestTile=[45, 59]. (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
23:20:06:644NonePresentation Battle 81917: Execute action[247]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
23:20:06:644NonePresentation Battle 81917: Execute action[247]: UnitGoto. EmpireIndex=4. UnitGuid=82160, DestTile=[44, 59]. (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
23:20:06:644NonePresentation Battle 81917: Execute action[247]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
23:20:06:644NonePresentation Battle 81917: Execute action[247]: UnitGoto. EmpireIndex=4. UnitGuid=82160, DestTile=[43, 59]. (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
23:20:06:645NonePresentation Battle 81917: Execute action[247]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
23:20:06:645NonePresentation Battle 81917: Execute action[247]: UnitGoto. EmpireIndex=4. UnitGuid=82160, DestTile=[42, 59]. (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
23:20:06:645NonePresentation Battle 81917: Execute action[247]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
23:20:06:645NonePresentation Battle 81917: Execute action[247]: UnitGoto. EmpireIndex=4. UnitGuid=82160, DestTile=[42, 60]. (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
23:20:06:645NonePresentation Battle 81917: Execute action[247]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
23:20:06:645NonePresentation Battle 81917: Execute action[247]: UpdateBattleUnits. EmpireIndex=0, unitCount=6 (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
23:20:07:396NoneEmpire 1 AI run took 1.0 seconds to be executed (0.2 seconds of AI processing and 1.1 seconds waiting for async requests)
Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()
23:20:09:624NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Nok, Constructible=Extension_Era5_BritishEmpire, Task=181581).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:20:09:624NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Tlatilco, Constructible=Extension_Era5_BritishEmpire, Task=181583).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:20:09:624NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Sarmizegetusa, Constructible=Extension_Era5_BritishEmpire, Task=181585).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:20:09:624NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Kucha, Constructible=Extension_Era5_BritishEmpire, Task=181587).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:20:10:121None[Preview] Set PresentationUnit UnitVisualAffinity_Era3_Vikings #81930 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
23:20:10:709NoneEmpire 1 AI run took 1.0 seconds to be executed (0.2 seconds of AI processing and 1.1 seconds waiting for async requests)
Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()
23:20:11:624NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Nok, Constructible=Extension_Era5_BritishEmpire, Task=181597).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:20:11:625NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Tlatilco, Constructible=Extension_Era5_BritishEmpire, Task=181599).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:20:11:625NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Sarmizegetusa, Constructible=Extension_Era5_BritishEmpire, Task=181601).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:20:11:625NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Kucha, Constructible=Extension_Era5_BritishEmpire, Task=181603).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:20:12:481NonePresentation Battle 81917: Execute action[248]: UnitMove. EmpireIndex=4. UnitGuid=81933, DestTile=[46, 58]. (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
23:20:12:481NonePresentation Battle 81917: Execute action[248]: UnitGoto. EmpireIndex=4. UnitGuid=81933, DestTile=[43, 57]. (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
23:20:12:482NonePresentation Battle 81917: Execute action[248]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
23:20:12:482NonePresentation Battle 81917: Execute action[248]: UnitGoto. EmpireIndex=4. UnitGuid=81933, DestTile=[44, 57]. (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
23:20:12:482NonePresentation Battle 81917: Execute action[248]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
23:20:12:482NonePresentation Battle 81917: Execute action[248]: UnitGoto. EmpireIndex=4. UnitGuid=81933, DestTile=[45, 57]. (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
23:20:12:482NonePresentation Battle 81917: Execute action[248]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
23:20:12:482NonePresentation Battle 81917: Execute action[248]: UnitGoto. EmpireIndex=4. UnitGuid=81933, DestTile=[46, 58]. (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
23:20:12:483NonePresentation Battle 81917: Execute action[248]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
23:20:12:483NonePresentation Battle 81917: Execute action[248]: UpdateBattleUnits. EmpireIndex=0, unitCount=6 (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
23:20:12:709NoneEmpire 1 AI run took 1.0 seconds to be executed (0.2 seconds of AI processing and 1.1 seconds waiting for async requests)
Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()
23:20:13:245None[Sandbox] Process order. (Serial=1824, Empire=0, Order=Order OrderBattleUnitActionClientAcknowledge)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:20:13:380NoneAI Synchronization took 128ms at frame 2066 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
23:20:13:511NoneAI Synchronization took 127ms at frame 2067 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
23:20:13:513None[Sandbox] Process order. (Serial=1825, Empire=0, Order=Order OrderBattleUnitActionServerAcknowledge)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:20:13:756NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Nok, Constructible=Extension_Era5_BritishEmpire, Task=181609).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:20:13:756NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Tlatilco, Constructible=Extension_Era5_BritishEmpire, Task=181611).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:20:13:756NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Sarmizegetusa, Constructible=Extension_Era5_BritishEmpire, Task=181613).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:20:13:756NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Kucha, Constructible=Extension_Era5_BritishEmpire, Task=181615).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:20:14:861NoneEmpire 1 AI run took 1.0 seconds to be executed (0.2 seconds of AI processing and 1.1 seconds waiting for async requests)
Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()
23:20:16:834None[Preview] Set PresentationUnit UnitVisualAffinity_Era3_Vikings #82160 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
23:20:16:963NoneAI Synchronization took 126ms at frame 2070 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
23:20:17:220NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Nok, Constructible=Extension_Era5_BritishEmpire, Task=181625).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:20:17:220NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Tlatilco, Constructible=Extension_Era5_BritishEmpire, Task=181627).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:20:17:220NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Sarmizegetusa, Constructible=Extension_Era5_BritishEmpire, Task=181629).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:20:17:220NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Kucha, Constructible=Extension_Era5_BritishEmpire, Task=181631).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:20:17:337NonePresentation Battle 81917: Execute action[249]: EndEmpireRound. EmpireIndex=4. (initialActionType: EndEmpireRound)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
23:20:18:324NoneEmpire 1 AI run took 1.0 seconds to be executed (0.2 seconds of AI processing and 1.1 seconds waiting for async requests)
Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()
23:20:18:347None[Sandbox] Process order. (Serial=1826, Empire=0, Order=Order OrderBattleUnitActionClientAcknowledge)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:20:18:357None[Sandbox] Process order. (Serial=1827, Empire=0, Order=Order OrderBattleUnitActionServerAcknowledge)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:20:20:427NoneAI Synchronization took 122ms at frame 2074 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
23:20:20:679NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Nok, Constructible=Extension_Era5_BritishEmpire, Task=181637).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:20:20:679NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Tlatilco, Constructible=Extension_Era5_BritishEmpire, Task=181639).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:20:20:679NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Sarmizegetusa, Constructible=Extension_Era5_BritishEmpire, Task=181641).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:20:20:679NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Kucha, Constructible=Extension_Era5_BritishEmpire, Task=181643).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:20:21:796NoneEmpire 1 AI run took 1.0 seconds to be executed (0.2 seconds of AI processing and 1.1 seconds waiting for async requests)
Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()
23:20:22:259None[Sandbox] Process order. (Serial=1828, Empire=0, Order=Order OrderBattleUnitActionClientAcknowledge)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:20:22:278None[Sandbox] Process order. (Serial=1829, Empire=0, Order=Order OrderBattleUnitActionServerAcknowledge)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:20:22:291NonePresentation Battle 81917: Execute action[250]: UpdateBattleUnits. EmpireIndex=4, unitCount=23 (initialActionType: UpdateBattleUnits)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
23:20:22:291NonePresentation Battle 81917: Execute action[251]: RoundAcknowledge (initialActionType: RoundAcknowledge)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
23:20:22:291NonePresentation Battle 81917: Execute action[252]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=4, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
23:20:22:292NonePresentation Battle 81917: Execute action[253]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=0, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
23:20:22:292NonePresentation Battle 81917: Execute action[254]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=4, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
23:20:22:292NonePresentation Battle 81917: Execute action[255]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=4, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
23:20:22:292NonePresentation Battle 81917: Execute action[256]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=4, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
23:20:22:292NonePresentation Battle 81917: Execute action[257]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=4, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
23:20:22:292NonePresentation Battle 81917: Execute action[258]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=4, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
23:20:22:292NonePresentation Battle 81917: Execute action[259]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=4, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
23:20:22:292NonePresentation Battle 81917: Execute action[260]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=4, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
23:20:22:292NonePresentation Battle 81917: Execute action[261]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=4, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
23:20:22:292NonePresentation Battle 81917: Execute action[262]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=4, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
23:20:22:292NonePresentation Battle 81917: Execute action[263]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=4, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
23:20:22:292NonePresentation Battle 81917: Execute action[264]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=4, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
23:20:22:298None[Sandbox] Process order. (Serial=1830, Empire=0, Order=Order OrderBattleRoundAcknowledge, BattleGuid=#81917)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:20:22:328NonePresentation Battle 81917: Execute action[265]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=4, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
23:20:22:443NonePresentation Battle 81917: Execute action[266]: StartEmpireRound. EmpireIndex=0. (initialActionType: StartEmpireRound)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
23:20:22:443NoneCould not find PresentationBattlePreview with armyEntityGUID=67208, targetEntityGUID=57116.
Amplitude.Mercury.Presentation.PresentationBattlePreviewController:ReleasePresentationBattlePreview(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
23:20:22:444NonePresentation Battle 81917: Execute action[266]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: StartEmpireRound)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
23:20:23:993NoneAI Synchronization took 129ms at frame 2081 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
23:20:24:241NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Nok, Constructible=Extension_Era5_BritishEmpire, Task=181653).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:20:24:241NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Tlatilco, Constructible=Extension_Era5_BritishEmpire, Task=181655).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:20:24:241NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Sarmizegetusa, Constructible=Extension_Era5_BritishEmpire, Task=181657).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:20:24:241NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Kucha, Constructible=Extension_Era5_BritishEmpire, Task=181659).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:20:25:190None[Sandbox] Process order. (Serial=1831, Empire=0, Order=Order OrderBattleMove - BattleGUID: 81917 BattleUnitGUID: 81923 AStarResults: [45, 53] --> [45, 54])
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:20:25:345NoneEmpire 1 AI run took 1.0 seconds to be executed (0.2 seconds of AI processing and 1.1 seconds waiting for async requests)
Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()
23:20:25:349NonePresentation Battle 81917: Execute action[267]: UnitMove. EmpireIndex=0. UnitGuid=81923, DestTile=[45, 54]. (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
23:20:25:349NonePresentation Battle 81917: Execute action[267]: UnitGoto. EmpireIndex=0. UnitGuid=81923, DestTile=[45, 53]. (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
23:20:25:350NonePresentation Battle 81917: Execute action[267]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
23:20:25:350NonePresentation Battle 81917: Execute action[267]: UnitGoto. EmpireIndex=0. UnitGuid=81923, DestTile=[45, 54]. (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
23:20:25:350NonePresentation Battle 81917: Execute action[267]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
23:20:25:350NonePresentation Battle 81917: Execute action[267]: UpdateBattleUnits. EmpireIndex=0, unitCount=6 (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
23:20:26:601None[Sandbox] Process order. (Serial=1832, Empire=0, Order=Order OrderBattleMove - BattleGUID: 81917 BattleUnitGUID: 81925 AStarResults: [46, 53] --> [46, 54])
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:20:26:723NonePresentation Battle 81917: Execute action[268]: UnitMove. EmpireIndex=0. UnitGuid=81925, DestTile=[46, 54]. (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
23:20:26:724NonePresentation Battle 81917: Execute action[268]: UnitGoto. EmpireIndex=0. UnitGuid=81925, DestTile=[46, 53]. (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
23:20:26:724NonePresentation Battle 81917: Execute action[268]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
23:20:26:724NonePresentation Battle 81917: Execute action[268]: UnitGoto. EmpireIndex=0. UnitGuid=81925, DestTile=[46, 54]. (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
23:20:26:724NonePresentation Battle 81917: Execute action[268]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
23:20:26:724NonePresentation Battle 81917: Execute action[268]: UpdateBattleUnits. EmpireIndex=0, unitCount=5 (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
23:20:27:499NoneAI Synchronization took 130ms at frame 2087 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
23:20:27:752NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Nok, Constructible=Extension_Era5_BritishEmpire, Task=181665).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:20:27:752NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Tlatilco, Constructible=Extension_Era5_BritishEmpire, Task=181667).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:20:27:752NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Sarmizegetusa, Constructible=Extension_Era5_BritishEmpire, Task=181669).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:20:27:752NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Kucha, Constructible=Extension_Era5_BritishEmpire, Task=181671).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:20:28:352None[Sandbox] Process order. (Serial=1833, Empire=0, Order=Order OrderBattleMove - BattleGUID: 81917 BattleUnitGUID: 81927 AStarResults: [44, 53] --> [44, 54])
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:20:28:485NonePresentation Battle 81917: Execute action[269]: UnitMove. EmpireIndex=0. UnitGuid=81927, DestTile=[44, 54]. (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
23:20:28:486NonePresentation Battle 81917: Execute action[269]: UnitGoto. EmpireIndex=0. UnitGuid=81927, DestTile=[44, 53]. (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
23:20:28:486NonePresentation Battle 81917: Execute action[269]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
23:20:28:486NonePresentation Battle 81917: Execute action[269]: UnitGoto. EmpireIndex=0. UnitGuid=81927, DestTile=[44, 54]. (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
23:20:28:486NonePresentation Battle 81917: Execute action[269]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
23:20:28:486NonePresentation Battle 81917: Execute action[269]: UpdateBattleUnits. EmpireIndex=0, unitCount=5 (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
23:20:28:868NoneEmpire 1 AI run took 1.0 seconds to be executed (0.3 seconds of AI processing and 1.1 seconds waiting for async requests)
Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()
23:20:29:656None[Sandbox] Process order. (Serial=1834, Empire=0, Order=Order OrderBattleUnitActionClientAcknowledge)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:20:29:666None[Sandbox] Process order. (Serial=1835, Empire=0, Order=Order OrderBattleUnitActionServerAcknowledge)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:20:29:746NonePresentation Battle 81917: Execute action[270]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=0, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
23:20:30:558None[Sandbox] Process order. (Serial=1836, Empire=0, Order=Order OrderBattleUnitActionClientAcknowledge)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:20:30:566None[Sandbox] Process order. (Serial=1837, Empire=0, Order=Order OrderBattleUnitActionServerAcknowledge)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:20:30:646NonePresentation Battle 81917: Execute action[271]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=0, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
23:20:31:010NoneAI Synchronization took 130ms at frame 2098 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
23:20:31:217None[Sandbox] Process order. (Serial=1838, Empire=0, Order=Order OrderBattleAttack - BattleGUID: 81917 AttackerGUID: 81923 TargetPosition: 11877 ForceAttack: False)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:20:31:257NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Nok, Constructible=Extension_Era5_BritishEmpire, Task=181681).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:20:31:257NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Tlatilco, Constructible=Extension_Era5_BritishEmpire, Task=181683).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:20:31:257NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Sarmizegetusa, Constructible=Extension_Era5_BritishEmpire, Task=181685).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:20:31:257NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Kucha, Constructible=Extension_Era5_BritishEmpire, Task=181687).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:20:31:342NonePresentation Battle 81917: Execute action[272]: UnitAttack. EmpireIndex=0. Attacker=81923 (health=1.00), Defender=82164 (health=0.00). (initialActionType: UnitAttack)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
23:20:31:342NonePresentation Battle 81917: Execute action[272]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitAttack)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
23:20:31:346None%TooltipEntityNameWithDiplomaticAttitudeFormat Trying to get a parameter 2 out of bound 2.
Amplitude.Framework.Localization.LocalizationContext:GetParameter(System.Reflection.RuntimeParameterInfo)
23:20:32:327None[Sandbox] Process order. (Serial=1839, Empire=0, Order=Order OrderBattleUnitActionClientAcknowledge)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:20:32:337None[Sandbox] Process order. (Serial=1840, Empire=0, Order=Order OrderBattleUnitActionServerAcknowledge)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:20:32:369NoneEmpire 1 AI run took 1.0 seconds to be executed (0.2 seconds of AI processing and 1.1 seconds waiting for async requests)
Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()
23:20:32:426NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionLookAt of 'PresentationPawn(Clone)' of empire#0, pawnId=336)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
23:20:32:426NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionRangedStartAttack of 'PresentationPawn(Clone)' of empire#0, pawnId=336)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
23:20:32:426NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitProjectile of 'PresentationPawn(Clone)' of empire#0, pawnId=336)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
23:20:32:427NonePresentation Battle 81917: Execute action[273]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=0, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
23:20:33:366NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionKillPawn of 'PresentationPawn(Clone)' of empire#4, pawnId=600)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
23:20:33:366NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitIdle of 'PresentationPawn(Clone)' of empire#0, pawnId=336)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
23:20:33:644None%TooltipEntityNameWithDiplomaticAttitudeFormat Trying to get a parameter 2 out of bound 2.
Amplitude.Framework.Localization.LocalizationContext:GetParameter(System.Reflection.RuntimeParameterInfo)
23:20:34:092None%TooltipEntityNameWithDiplomaticAttitudeFormat Trying to get a parameter 2 out of bound 2.
Amplitude.Framework.Localization.LocalizationContext:GetParameter(System.Reflection.RuntimeParameterInfo)
23:20:34:549NoneAI Synchronization took 131ms at frame 2105 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
23:20:34:800NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Nok, Constructible=Extension_Era5_BritishEmpire, Task=181693).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:20:34:800NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Tlatilco, Constructible=Extension_Era5_BritishEmpire, Task=181695).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:20:34:800NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Sarmizegetusa, Constructible=Extension_Era5_BritishEmpire, Task=181697).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:20:34:800NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Kucha, Constructible=Extension_Era5_BritishEmpire, Task=181699).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:20:34:859None[Sandbox] Process order. (Serial=1841, Empire=0, Order=Order OrderBattleAttack - BattleGUID: 81917 AttackerGUID: 81925 TargetPosition: 11878 ForceAttack: False)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:20:34:922NonePresentation Battle 81917: Execute action[274]: UnitAttack. EmpireIndex=0. Attacker=81925 (health=1.00), Defender=81933 (health=0.33). (initialActionType: UnitAttack)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
23:20:34:922NonePresentation Battle 81917: Execute action[274]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitAttack)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
23:20:35:507None[PresentationChoreography] PawnActionRangedStartAttack 'PresentationPawn(Clone)' of empire#0, pawnId=336 OnAttackCompleted while safeguard has not been catched.
Amplitude.Mercury.Presentation.PawnActionRangedStartAttack:OnAttackCompleted(System.Reflection.RuntimeParameterInfo)
23:20:35:540NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionRangedPostFight of 'PresentationPawn(Clone)' of empire#0, pawnId=336)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
23:20:35:579None[Sandbox] Process order. (Serial=1842, Empire=0, Order=Order OrderBattleUnitActionClientAcknowledge)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:20:35:589None[Sandbox] Process order. (Serial=1843, Empire=0, Order=Order OrderBattleUnitActionServerAcknowledge)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:20:35:683None%TooltipEntityNameWithDiplomaticAttitudeFormat Trying to get a parameter 2 out of bound 2.
Amplitude.Framework.Localization.LocalizationContext:GetParameter(System.Reflection.RuntimeParameterInfo)
23:20:35:755NonePresentation Battle 81917: Execute action[275]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=0, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
23:20:35:755NonePresentation Battle 81917: Execute action[276]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=4, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
23:20:35:902NoneEmpire 1 AI run took 1.0 seconds to be executed (0.2 seconds of AI processing and 1.1 seconds waiting for async requests)
Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()
23:20:35:999NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionLookAt of 'PresentationPawn(Clone)' of empire#0, pawnId=1187)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
23:20:35:999NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionRangedStartAttack of 'PresentationPawn(Clone)' of empire#0, pawnId=1187)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
23:20:35:999NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitProjectile of 'PresentationPawn(Clone)' of empire#0, pawnId=1187)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
23:20:36:109None[Sandbox] Process order. (Serial=1844, Empire=0, Order=Order OrderBattleAttack - BattleGUID: 81917 AttackerGUID: 81927 TargetPosition: 11876 ForceAttack: False)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:20:36:213None%TooltipEntityNameWithDiplomaticAttitudeFormat Trying to get a parameter 2 out of bound 2.
Amplitude.Framework.Localization.LocalizationContext:GetParameter(System.Reflection.RuntimeParameterInfo)
23:20:36:242NonePresentation Battle 81917: Execute action[277]: UnitAttack. EmpireIndex=0. Attacker=81927 (health=1.00), Defender=81934 (health=0.19). (initialActionType: UnitAttack)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
23:20:36:242NonePresentation Battle 81917: Execute action[277]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitAttack)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
23:20:36:954NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionTriggerHit of 'PresentationPawn(Clone)' of empire#4, pawnId=1165)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
23:20:36:954NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionSetProtectionAnimation of 'PresentationPawn(Clone)' of empire#4, pawnId=1165)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
23:20:36:954NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionSetAnimationInt of 'PresentationPawn(Clone)' of empire#4, pawnId=1165)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
23:20:36:954NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionRangedPostFight of 'PresentationPawn(Clone)' of empire#4, pawnId=1165)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
23:20:36:954NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitIdle of 'PresentationPawn(Clone)' of empire#0, pawnId=1187)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
23:20:37:252NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionRangedPostFight of 'PresentationPawn(Clone)' of empire#0, pawnId=1187)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
23:20:37:290None[Sandbox] Process order. (Serial=1845, Empire=0, Order=Order OrderBattleUnitActionClientAcknowledge)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:20:37:300None[Sandbox] Process order. (Serial=1846, Empire=0, Order=Order OrderBattleUnitActionServerAcknowledge)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:20:37:319NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionLookAt of 'PresentationPawn(Clone)' of empire#0, pawnId=1185)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
23:20:37:319NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionRangedStartAttack of 'PresentationPawn(Clone)' of empire#0, pawnId=1185)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
23:20:37:319NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitProjectile of 'PresentationPawn(Clone)' of empire#0, pawnId=1185)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
23:20:37:419NonePresentation Battle 81917: Execute action[278]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=0, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
23:20:37:419NonePresentation Battle 81917: Execute action[279]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=4, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
23:20:38:069NoneAI Synchronization took 131ms at frame 2119 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
23:20:38:282NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionTriggerHit of 'PresentationPawn(Clone)' of empire#4, pawnId=1164)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
23:20:38:282NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionSetProtectionAnimation of 'PresentationPawn(Clone)' of empire#4, pawnId=1164)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
23:20:38:282NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionSetAnimationInt of 'PresentationPawn(Clone)' of empire#4, pawnId=1164)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
23:20:38:282NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionRangedPostFight of 'PresentationPawn(Clone)' of empire#4, pawnId=1164)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
23:20:38:282NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitIdle of 'PresentationPawn(Clone)' of empire#0, pawnId=1185)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
23:20:38:312NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Nok, Constructible=Extension_Era5_BritishEmpire, Task=181709).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:20:38:312NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Tlatilco, Constructible=Extension_Era5_BritishEmpire, Task=181711).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:20:38:312NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Sarmizegetusa, Constructible=Extension_Era5_BritishEmpire, Task=181713).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:20:38:312NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Kucha, Constructible=Extension_Era5_BritishEmpire, Task=181715).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:20:38:451None[Sandbox] Process order. (Serial=1847, Empire=0, Order=Order OrderBattleMove - BattleGUID: 81917 BattleUnitGUID: 81926 AStarResults: [45, 54] --> [44, 55])
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:20:38:550NonePresentation Battle 81917: Execute action[280]: UnitMove. EmpireIndex=0. UnitGuid=81926, DestTile=[44, 55]. (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
23:20:38:551NonePresentation Battle 81917: Execute action[280]: UnitGoto. EmpireIndex=0. UnitGuid=81926, DestTile=[45, 54]. (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
23:20:38:551NonePresentation Battle 81917: Execute action[280]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
23:20:38:551NonePresentation Battle 81917: Execute action[280]: UnitGoto. EmpireIndex=0. UnitGuid=81926, DestTile=[44, 55]. (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
23:20:38:551NonePresentation Battle 81917: Execute action[280]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
23:20:38:551NonePresentation Battle 81917: Execute action[280]: UpdateBattleUnits. EmpireIndex=0, unitCount=6 (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
23:20:38:583NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionRangedPostFight of 'PresentationPawn(Clone)' of empire#0, pawnId=1185)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
23:20:38:620None[Sandbox] Process order. (Serial=1848, Empire=0, Order=Order OrderBattleUnitActionClientAcknowledge)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:20:38:630None[Sandbox] Process order. (Serial=1849, Empire=0, Order=Order OrderBattleUnitActionServerAcknowledge)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:20:38:721NonePresentation Battle 81917: Execute action[281]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=0, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
23:20:38:721NonePresentation Battle 81917: Execute action[282]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=4, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
23:20:39:427NoneEmpire 1 AI run took 1.0 seconds to be executed (0.2 seconds of AI processing and 1.1 seconds waiting for async requests)
Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()
23:20:40:201None[Sandbox] Process order. (Serial=1850, Empire=0, Order=Order OrderBattleAttack - BattleGUID: 81917 AttackerGUID: 81926 TargetPosition: 11876 ForceAttack: False)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:20:40:298None%TooltipEntityNameWithDiplomaticAttitudeFormat Trying to get a parameter 2 out of bound 2.
Amplitude.Framework.Localization.LocalizationContext:GetParameter(System.Reflection.RuntimeParameterInfo)
23:20:40:326NonePresentation Battle 81917: Execute action[283]: UnitAttack. EmpireIndex=0. Attacker=81926 (health=0.49), Defender=81934 (health=0.00). (initialActionType: UnitAttack)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
23:20:40:326NonePresentation Battle 81917: Execute action[283]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitAttack)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
23:20:41:567NoneAI Synchronization took 130ms at frame 2129 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
23:20:41:824NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Nok, Constructible=Extension_Era5_BritishEmpire, Task=181721).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:20:41:824NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Tlatilco, Constructible=Extension_Era5_BritishEmpire, Task=181723).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:20:41:824NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Sarmizegetusa, Constructible=Extension_Era5_BritishEmpire, Task=181725).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:20:41:824NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Kucha, Constructible=Extension_Era5_BritishEmpire, Task=181727).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:20:42:472None[Sandbox] Process order. (Serial=1851, Empire=0, Order=Order OrderBattleMove - BattleGUID: 81917 BattleUnitGUID: 81929 AStarResults: [45, 54] --> [45, 55])
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:20:42:493None[Sandbox] Process order. (Serial=1852, Empire=0, Order=Order OrderBattleUnitActionClientAcknowledge)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:20:42:512None[Sandbox] Process order. (Serial=1853, Empire=0, Order=Order OrderBattleUnitActionServerAcknowledge)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:20:42:537NonePresentation Battle 81917: Execute action[284]: UnitMove. EmpireIndex=0. UnitGuid=81929, DestTile=[45, 55]. (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
23:20:42:537NonePresentation Battle 81917: Execute action[284]: UnitGoto. EmpireIndex=0. UnitGuid=81929, DestTile=[45, 54]. (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
23:20:42:537NonePresentation Battle 81917: Execute action[284]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
23:20:42:537NonePresentation Battle 81917: Execute action[284]: UnitGoto. EmpireIndex=0. UnitGuid=81929, DestTile=[45, 55]. (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
23:20:42:538NonePresentation Battle 81917: Execute action[284]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
23:20:42:538NonePresentation Battle 81917: Execute action[284]: UpdateBattleUnits. EmpireIndex=0, unitCount=6 (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
23:20:42:648NonePresentation Battle 81917: Execute action[285]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=0, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
23:20:42:923NoneEmpire 1 AI run took 1.0 seconds to be executed (0.3 seconds of AI processing and 1.1 seconds waiting for async requests)
Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()
23:20:43:714NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionLookAt of 'PresentationPawn(Clone)' of empire#0, pawnId=1186)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
23:20:43:714NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionRangedStartAttack of 'PresentationPawn(Clone)' of empire#0, pawnId=1186)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
23:20:43:714NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitProjectile of 'PresentationPawn(Clone)' of empire#0, pawnId=1186)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
23:20:44:046NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionKillPawn of 'PresentationPawn(Clone)' of empire#4, pawnId=1164)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
23:20:44:046NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitIdle of 'PresentationPawn(Clone)' of empire#0, pawnId=1186)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
23:20:44:480NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionRangedPostFight of 'PresentationPawn(Clone)' of empire#0, pawnId=1186)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
23:20:44:523None[Sandbox] Process order. (Serial=1854, Empire=0, Order=Order OrderBattleUnitActionClientAcknowledge)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:20:44:533None[Sandbox] Process order. (Serial=1855, Empire=0, Order=Order OrderBattleUnitActionServerAcknowledge)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:20:44:646NonePresentation Battle 81917: Execute action[286]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=0, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
23:20:44:646NonePresentation Battle 81917: Execute action[287]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=4, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
23:20:45:077NoneAI Synchronization took 137ms at frame 2138 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
23:20:45:325NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Nok, Constructible=Extension_Era5_BritishEmpire, Task=181737).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:20:45:325NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Tlatilco, Constructible=Extension_Era5_BritishEmpire, Task=181739).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:20:45:325NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Sarmizegetusa, Constructible=Extension_Era5_BritishEmpire, Task=181741).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:20:45:325NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Kucha, Constructible=Extension_Era5_BritishEmpire, Task=181743).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:20:45:484None[Sandbox] Process order. (Serial=1856, Empire=0, Order=Order OrderBattleMove - BattleGUID: 81917 BattleUnitGUID: 81928 AStarResults: [47, 54] --> [46, 55])
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:20:45:644NonePresentation Battle 81917: Execute action[288]: UnitMove. EmpireIndex=0. UnitGuid=81928, DestTile=[46, 55]. (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
23:20:45:644NonePresentation Battle 81917: Execute action[288]: UnitGoto. EmpireIndex=0. UnitGuid=81928, DestTile=[47, 54]. (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
23:20:45:645NonePresentation Battle 81917: Execute action[288]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
23:20:45:645NonePresentation Battle 81917: Execute action[288]: UnitGoto. EmpireIndex=0. UnitGuid=81928, DestTile=[46, 55]. (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
23:20:45:645NonePresentation Battle 81917: Execute action[288]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
23:20:45:645NonePresentation Battle 81917: Execute action[288]: UpdateBattleUnits. EmpireIndex=0, unitCount=3 (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
23:20:46:428NoneEmpire 1 AI run took 1.0 seconds to be executed (0.2 seconds of AI processing and 1.1 seconds waiting for async requests)
Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()
23:20:46:484None[Sandbox] Process order. (Serial=1857, Empire=0, Order=Order OrderBattleUnitActionClientAcknowledge)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:20:46:494None[Sandbox] Process order. (Serial=1858, Empire=0, Order=Order OrderBattleUnitActionServerAcknowledge)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:20:46:645NonePresentation Battle 81917: Execute action[289]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=0, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
23:20:47:314None%TooltipEntityNameWithDiplomaticAttitudeFormat Trying to get a parameter 2 out of bound 2.
Amplitude.Framework.Localization.LocalizationContext:GetParameter(System.Reflection.RuntimeParameterInfo)
23:20:47:654None[Sandbox] Process order. (Serial=1859, Empire=0, Order=Order OrderBattleAttack - BattleGUID: 81917 AttackerGUID: 81929 TargetPosition: 11878 ForceAttack: False)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:20:47:718NonePresentation Battle 81917: Execute action[290]: UnitAttack. EmpireIndex=0. Attacker=81929 (health=1.00), Defender=81933 (health=0.00). (initialActionType: UnitAttack)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
23:20:47:719NonePresentation Battle 81917: Execute action[290]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitAttack)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
23:20:48:623NoneAI Synchronization took 132ms at frame 2148 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
23:20:48:807NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionLookAt of 'PresentationPawn(Clone)' of empire#0, pawnId=1183)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
23:20:48:807NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionRangedStartAttack of 'PresentationPawn(Clone)' of empire#0, pawnId=1183)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
23:20:48:807NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitProjectile of 'PresentationPawn(Clone)' of empire#0, pawnId=1183)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
23:20:48:866NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Nok, Constructible=Extension_Era5_BritishEmpire, Task=181749).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:20:48:866NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Tlatilco, Constructible=Extension_Era5_BritishEmpire, Task=181751).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:20:48:866NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Sarmizegetusa, Constructible=Extension_Era5_BritishEmpire, Task=181753).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:20:48:866NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Kucha, Constructible=Extension_Era5_BritishEmpire, Task=181755).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:20:49:316None[Sandbox] Process order. (Serial=1860, Empire=0, Order=Order OrderBattleMove - BattleGUID: 81917 BattleUnitGUID: 81924 AStarResults: [44, 54] --> [43, 55])
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:20:49:441NonePresentation Battle 81917: Execute action[291]: UnitMove. EmpireIndex=0. UnitGuid=81924, DestTile=[43, 55]. (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
23:20:49:442NonePresentation Battle 81917: Execute action[291]: UnitGoto. EmpireIndex=0. UnitGuid=81924, DestTile=[44, 54]. (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
23:20:49:442NonePresentation Battle 81917: Execute action[291]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
23:20:49:442NonePresentation Battle 81917: Execute action[291]: UnitGoto. EmpireIndex=0. UnitGuid=81924, DestTile=[43, 55]. (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
23:20:49:442NonePresentation Battle 81917: Execute action[291]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
23:20:49:442NonePresentation Battle 81917: Execute action[291]: UpdateBattleUnits. EmpireIndex=0, unitCount=3 (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
23:20:49:445None[Sandbox] Process order. (Serial=1861, Empire=0, Order=Order OrderBattleUnitActionClientAcknowledge)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:20:49:456None[Sandbox] Process order. (Serial=1862, Empire=0, Order=Order OrderBattleUnitActionServerAcknowledge)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:20:49:549NonePresentation Battle 81917: Execute action[292]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=0, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
23:20:49:652NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionKillPawn of 'PresentationPawn(Clone)' of empire#4, pawnId=1165)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
23:20:49:652NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitIdle of 'PresentationPawn(Clone)' of empire#0, pawnId=1183)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
23:20:49:964NoneEmpire 1 AI run took 1.0 seconds to be executed (0.2 seconds of AI processing and 1.1 seconds waiting for async requests)
Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()
23:20:50:074NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionRangedPostFight of 'PresentationPawn(Clone)' of empire#0, pawnId=1183)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
23:20:50:116None[Sandbox] Process order. (Serial=1863, Empire=0, Order=Order OrderBattleUnitActionClientAcknowledge)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:20:50:126None[Sandbox] Process order. (Serial=1864, Empire=0, Order=Order OrderBattleUnitActionServerAcknowledge)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:20:50:219NonePresentation Battle 81917: Execute action[293]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=0, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
23:20:50:219NonePresentation Battle 81917: Execute action[294]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=4, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
23:20:50:918None%TooltipEntityNameWithDiplomaticAttitudeFormat Trying to get a parameter 2 out of bound 2.
Amplitude.Framework.Localization.LocalizationContext:GetParameter(System.Reflection.RuntimeParameterInfo)
23:20:51:389None%TooltipEntityNameWithDiplomaticAttitudeFormat Trying to get a parameter 2 out of bound 2.
Amplitude.Framework.Localization.LocalizationContext:GetParameter(System.Reflection.RuntimeParameterInfo)
23:20:51:499None%TooltipEntityNameWithDiplomaticAttitudeFormat Trying to get a parameter 2 out of bound 2.
Amplitude.Framework.Localization.LocalizationContext:GetParameter(System.Reflection.RuntimeParameterInfo)
23:20:52:118NoneAI Synchronization took 130ms at frame 2159 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
23:20:52:368NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Nok, Constructible=Extension_Era5_BritishEmpire, Task=181765).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:20:52:368NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Tlatilco, Constructible=Extension_Era5_BritishEmpire, Task=181767).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:20:52:368NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Sarmizegetusa, Constructible=Extension_Era5_BritishEmpire, Task=181769).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:20:52:368NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Kucha, Constructible=Extension_Era5_BritishEmpire, Task=181771).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:20:53:131None%TooltipEntityNameWithDiplomaticAttitudeFormat Trying to get a parameter 2 out of bound 2.
Amplitude.Framework.Localization.LocalizationContext:GetParameter(System.Reflection.RuntimeParameterInfo)
23:20:53:277None[Sandbox] Process order. (Serial=1865, Empire=0, Order=Order OrderBattleUnitActionClientAcknowledge)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:20:53:297None[Sandbox] Process order. (Serial=1866, Empire=0, Order=Order OrderBattleUnitActionServerAcknowledge)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:20:53:453NonePresentation Battle 81917: Execute action[295]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=0, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
23:20:53:467NoneEmpire 1 AI run took 1.0 seconds to be executed (0.2 seconds of AI processing and 1.1 seconds waiting for async requests)
Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()
23:20:53:492None%TooltipEntityNameWithDiplomaticAttitudeFormat Trying to get a parameter 2 out of bound 2.
Amplitude.Framework.Localization.LocalizationContext:GetParameter(System.Reflection.RuntimeParameterInfo)
23:20:54:506None%TooltipEntityNameWithDiplomaticAttitudeFormat Trying to get a parameter 2 out of bound 2.
Amplitude.Framework.Localization.LocalizationContext:GetParameter(System.Reflection.RuntimeParameterInfo)
23:20:55:553NoneAI Synchronization took 123ms at frame 2164 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
23:20:55:631None%TooltipEntityNameWithDiplomaticAttitudeFormat Trying to get a parameter 2 out of bound 2.
Amplitude.Framework.Localization.LocalizationContext:GetParameter(System.Reflection.RuntimeParameterInfo)
23:20:55:801NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Nok, Constructible=Extension_Era5_BritishEmpire, Task=181777).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:20:55:801NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Tlatilco, Constructible=Extension_Era5_BritishEmpire, Task=181779).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:20:55:801NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Sarmizegetusa, Constructible=Extension_Era5_BritishEmpire, Task=181781).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:20:55:801NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Kucha, Constructible=Extension_Era5_BritishEmpire, Task=181783).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:20:56:178None%TooltipEntityNameWithDiplomaticAttitudeFormat Trying to get a parameter 2 out of bound 2.
Amplitude.Framework.Localization.LocalizationContext:GetParameter(System.Reflection.RuntimeParameterInfo)
23:20:56:285None%TooltipEntityNameWithDiplomaticAttitudeFormat Trying to get a parameter 2 out of bound 2.
Amplitude.Framework.Localization.LocalizationContext:GetParameter(System.Reflection.RuntimeParameterInfo)
23:20:56:570None[Sandbox] Process order. (Serial=1867, Empire=0, Order=Order OrderBattleAttack - BattleGUID: 81917 AttackerGUID: 81928 TargetPosition: 12080 ForceAttack: False)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:20:56:642NonePresentation Battle 81917: Execute action[296]: UnitAttack. EmpireIndex=0. Attacker=81928 (health=1.00), Defender=81935 (health=0.49). (initialActionType: UnitAttack)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
23:20:56:643NonePresentation Battle 81917: Execute action[296]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitAttack)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
23:20:56:926NoneEmpire 1 AI run took 1.0 seconds to be executed (0.2 seconds of AI processing and 1.1 seconds waiting for async requests)
Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()
23:20:57:403None%TooltipEntityNameWithDiplomaticAttitudeFormat Trying to get a parameter 2 out of bound 2.
Amplitude.Framework.Localization.LocalizationContext:GetParameter(System.Reflection.RuntimeParameterInfo)
23:20:57:724NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionLookAt of 'PresentationPawn(Clone)' of empire#0, pawnId=1184)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
23:20:57:724NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionRangedStartAttack of 'PresentationPawn(Clone)' of empire#0, pawnId=1184)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
23:20:57:724NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitProjectile of 'PresentationPawn(Clone)' of empire#0, pawnId=1184)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
23:20:58:743NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionTriggerHit of 'PresentationPawn(Clone)' of empire#4, pawnId=1163)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
23:20:58:743NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionSetProtectionAnimation of 'PresentationPawn(Clone)' of empire#4, pawnId=1163)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
23:20:58:743NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionSetAnimationInt of 'PresentationPawn(Clone)' of empire#4, pawnId=1163)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
23:20:58:743NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionRangedPostFight of 'PresentationPawn(Clone)' of empire#4, pawnId=1163)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
23:20:58:743NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitIdle of 'PresentationPawn(Clone)' of empire#0, pawnId=1184)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
23:20:58:961NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionRangedPostFight of 'PresentationPawn(Clone)' of empire#0, pawnId=1184)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
23:20:59:111NoneAI Synchronization took 132ms at frame 2167 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
23:20:59:121None[Sandbox] Process order. (Serial=1868, Empire=0, Order=Order OrderBattleUnitActionClientAcknowledge)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:20:59:142None[Sandbox] Process order. (Serial=1869, Empire=0, Order=Order OrderBattleUnitActionServerAcknowledge)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:20:59:148None%TooltipEntityNameWithDiplomaticAttitudeFormat Trying to get a parameter 2 out of bound 2.
Amplitude.Framework.Localization.LocalizationContext:GetParameter(System.Reflection.RuntimeParameterInfo)
23:20:59:255NonePresentation Battle 81917: Execute action[297]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=0, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
23:20:59:255NonePresentation Battle 81917: Execute action[298]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=4, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
23:20:59:362NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Nok, Constructible=Extension_Era5_BritishEmpire, Task=181793).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:20:59:362NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Tlatilco, Constructible=Extension_Era5_BritishEmpire, Task=181795).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:20:59:362NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Sarmizegetusa, Constructible=Extension_Era5_BritishEmpire, Task=181797).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:20:59:362NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Kucha, Constructible=Extension_Era5_BritishEmpire, Task=181799).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:20:59:521None[Sandbox] Process order. (Serial=1870, Empire=0, Order=Order OrderBattleAttack - BattleGUID: 81917 AttackerGUID: 81924 TargetPosition: 12080 ForceAttack: False)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:20:59:625NonePresentation Battle 81917: Execute action[299]: UnitAttack. EmpireIndex=0. Attacker=81924 (health=1.00), Defender=81935 (health=0.05). (initialActionType: UnitAttack)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
23:20:59:625NonePresentation Battle 81917: Execute action[299]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitAttack)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
23:20:59:625NonePresentation Battle 81917: Execute action[300]: RoundAcknowledge (initialActionType: RoundAcknowledge)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
23:20:59:631None[Sandbox] Process order. (Serial=1871, Empire=0, Order=Order OrderBattleRoundAcknowledge, BattleGuid=#81917)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:21:00:518NoneEmpire 1 AI run took 1.0 seconds to be executed (0.3 seconds of AI processing and 1.1 seconds waiting for async requests)
Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()
23:21:00:716NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionLookAt of 'PresentationPawn(Clone)' of empire#0, pawnId=1188)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
23:21:00:716NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionRangedStartAttack of 'PresentationPawn(Clone)' of empire#0, pawnId=1188)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
23:21:00:716NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitProjectile of 'PresentationPawn(Clone)' of empire#0, pawnId=1188)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
23:21:01:712NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionTriggerHit of 'PresentationPawn(Clone)' of empire#4, pawnId=1163)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
23:21:01:712NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionSetProtectionAnimation of 'PresentationPawn(Clone)' of empire#4, pawnId=1163)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
23:21:01:712NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionSetAnimationInt of 'PresentationPawn(Clone)' of empire#4, pawnId=1163)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
23:21:01:712NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionRangedPostFight of 'PresentationPawn(Clone)' of empire#4, pawnId=1163)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
23:21:01:712NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitIdle of 'PresentationPawn(Clone)' of empire#0, pawnId=1188)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
23:21:01:974NonePawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionRangedPostFight of 'PresentationPawn(Clone)' of empire#0, pawnId=1188)
Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()
23:21:02:023None[Sandbox] Process order. (Serial=1872, Empire=0, Order=Order OrderBattleUnitActionClientAcknowledge)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:21:02:033None[Sandbox] Process order. (Serial=1873, Empire=0, Order=Order OrderBattleUnitActionServerAcknowledge)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:21:02:127NonePresentation Battle 81917: Execute action[301]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=0, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
23:21:02:127NonePresentation Battle 81917: Execute action[302]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=4, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
23:21:02:127NonePresentation Battle 81917: Execute action[303]: WaitForTurnBegin (initialActionType: WaitForTurnBegin)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
23:21:02:132None[Sandbox] Process order. (Serial=1874, Empire=0, Order=Order OrderEmpireLockedByMandatories)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:21:02:736NoneAI Synchronization took 132ms at frame 2185 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
23:21:02:984NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Nok, Constructible=Extension_Era5_BritishEmpire, Task=181805).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:21:02:984NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Tlatilco, Constructible=Extension_Era5_BritishEmpire, Task=181807).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:21:02:984NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Sarmizegetusa, Constructible=Extension_Era5_BritishEmpire, Task=181809).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:21:02:984NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Kucha, Constructible=Extension_Era5_BritishEmpire, Task=181811).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:21:04:125NoneEmpire 1 AI run took 1.0 seconds to be executed (0.3 seconds of AI processing and 1.1 seconds waiting for async requests)
Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()
23:21:06:367NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Nok, Constructible=Extension_Era5_BritishEmpire, Task=181821).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:21:06:367NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Tlatilco, Constructible=Extension_Era5_BritishEmpire, Task=181823).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:21:06:367NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Sarmizegetusa, Constructible=Extension_Era5_BritishEmpire, Task=181825).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:21:06:367NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Kucha, Constructible=Extension_Era5_BritishEmpire, Task=181827).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:21:07:465NoneEmpire 1 AI run took 1.0 seconds to be executed (0.3 seconds of AI processing and 1.1 seconds waiting for async requests)
Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()
23:21:08:388NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Nok, Constructible=Extension_Era5_BritishEmpire, Task=181833).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:21:08:388NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Tlatilco, Constructible=Extension_Era5_BritishEmpire, Task=181835).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:21:08:388NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Sarmizegetusa, Constructible=Extension_Era5_BritishEmpire, Task=181837).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:21:08:388NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Kucha, Constructible=Extension_Era5_BritishEmpire, Task=181839).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:21:09:502NoneEmpire 1 AI run took 1.0 seconds to be executed (0.3 seconds of AI processing and 1.1 seconds waiting for async requests)
Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()
23:21:10:409NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Nok, Constructible=Extension_Era5_BritishEmpire, Task=181849).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:21:10:409NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Tlatilco, Constructible=Extension_Era5_BritishEmpire, Task=181851).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:21:10:409NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Sarmizegetusa, Constructible=Extension_Era5_BritishEmpire, Task=181853).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:21:10:409NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Kucha, Constructible=Extension_Era5_BritishEmpire, Task=181855).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:21:11:513NoneEmpire 1 AI run took 1.0 seconds to be executed (0.3 seconds of AI processing and 1.1 seconds waiting for async requests)
Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()
23:21:13:045NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Nok, Constructible=Extension_Era5_BritishEmpire, Task=181861).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:21:13:045NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Tlatilco, Constructible=Extension_Era5_BritishEmpire, Task=181863).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:21:13:045NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Sarmizegetusa, Constructible=Extension_Era5_BritishEmpire, Task=181865).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:21:13:045NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Kucha, Constructible=Extension_Era5_BritishEmpire, Task=181867).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:21:13:603NoneEmpire 1 AI run took 1.0 seconds to be executed (0.3 seconds of AI processing and 1.1 seconds waiting for async requests)
Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()
23:21:14:803NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Nok, Constructible=Extension_Era5_BritishEmpire, Task=181877).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:21:14:803NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Tlatilco, Constructible=Extension_Era5_BritishEmpire, Task=181879).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:21:14:803NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Sarmizegetusa, Constructible=Extension_Era5_BritishEmpire, Task=181881).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:21:14:803NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Kucha, Constructible=Extension_Era5_BritishEmpire, Task=181883).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:21:15:919NoneEmpire 1 AI run took 1.0 seconds to be executed (0.3 seconds of AI processing and 1.1 seconds waiting for async requests)
Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()
23:21:16:793NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Nok, Constructible=Extension_Era5_BritishEmpire, Task=181889).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:21:16:793NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Tlatilco, Constructible=Extension_Era5_BritishEmpire, Task=181891).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:21:16:793NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Sarmizegetusa, Constructible=Extension_Era5_BritishEmpire, Task=181893).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:21:16:793NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Kucha, Constructible=Extension_Era5_BritishEmpire, Task=181895).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:21:17:913NoneEmpire 1 AI run took 1.0 seconds to be executed (0.3 seconds of AI processing and 1.1 seconds waiting for async requests)
Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()
23:21:18:804NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Nok, Constructible=Extension_Era5_BritishEmpire, Task=181905).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:21:18:804NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Tlatilco, Constructible=Extension_Era5_BritishEmpire, Task=181907).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:21:18:804NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Sarmizegetusa, Constructible=Extension_Era5_BritishEmpire, Task=181909).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:21:18:804NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Kucha, Constructible=Extension_Era5_BritishEmpire, Task=181911).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:21:19:903NoneEmpire 1 AI run took 1.0 seconds to be executed (0.3 seconds of AI processing and 1.1 seconds waiting for async requests)
Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()
23:21:20:815NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Nok, Constructible=Extension_Era5_BritishEmpire, Task=181917).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:21:20:815NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Tlatilco, Constructible=Extension_Era5_BritishEmpire, Task=181919).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:21:20:815NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Sarmizegetusa, Constructible=Extension_Era5_BritishEmpire, Task=181921).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:21:20:815NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Kucha, Constructible=Extension_Era5_BritishEmpire, Task=181923).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:21:21:921NoneEmpire 1 AI run took 1.0 seconds to be executed (0.3 seconds of AI processing and 1.1 seconds waiting for async requests)
Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()
23:21:22:817NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Nok, Constructible=Extension_Era5_BritishEmpire, Task=181933).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:21:22:817NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Tlatilco, Constructible=Extension_Era5_BritishEmpire, Task=181935).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:21:22:817NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Sarmizegetusa, Constructible=Extension_Era5_BritishEmpire, Task=181937).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:21:22:817NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Kucha, Constructible=Extension_Era5_BritishEmpire, Task=181939).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:21:23:912NoneEmpire 1 AI run took 1.0 seconds to be executed (0.3 seconds of AI processing and 1.1 seconds waiting for async requests)
Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()
23:21:24:818NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Nok, Constructible=Extension_Era5_BritishEmpire, Task=181945).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:21:24:819NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Tlatilco, Constructible=Extension_Era5_BritishEmpire, Task=181947).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:21:24:819NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Sarmizegetusa, Constructible=Extension_Era5_BritishEmpire, Task=181949).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:21:24:819NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Kucha, Constructible=Extension_Era5_BritishEmpire, Task=181951).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:21:25:909NoneEmpire 1 AI run took 1.0 seconds to be executed (0.3 seconds of AI processing and 1.1 seconds waiting for async requests)
Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()
23:21:26:810NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Nok, Constructible=Extension_Era5_BritishEmpire, Task=181961).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:21:26:810NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Tlatilco, Constructible=Extension_Era5_BritishEmpire, Task=181963).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:21:26:810NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Sarmizegetusa, Constructible=Extension_Era5_BritishEmpire, Task=181965).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:21:26:810NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Kucha, Constructible=Extension_Era5_BritishEmpire, Task=181967).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:21:27:946NoneEmpire 1 AI run took 1.0 seconds to be executed (0.2 seconds of AI processing and 1.1 seconds waiting for async requests)
Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()
23:21:28:812NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Nok, Constructible=Extension_Era5_BritishEmpire, Task=181973).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:21:28:813NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Tlatilco, Constructible=Extension_Era5_BritishEmpire, Task=181975).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:21:28:813NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Sarmizegetusa, Constructible=Extension_Era5_BritishEmpire, Task=181977).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:21:28:813NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Kucha, Constructible=Extension_Era5_BritishEmpire, Task=181979).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:21:29:946NoneEmpire 1 AI run took 1.0 seconds to be executed (0.3 seconds of AI processing and 1.1 seconds waiting for async requests)
Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()
23:21:30:812NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Nok, Constructible=Extension_Era5_BritishEmpire, Task=181989).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:21:30:812NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Tlatilco, Constructible=Extension_Era5_BritishEmpire, Task=181991).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:21:30:812NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Sarmizegetusa, Constructible=Extension_Era5_BritishEmpire, Task=181993).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:21:30:812NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Kucha, Constructible=Extension_Era5_BritishEmpire, Task=181995).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:21:31:925NoneEmpire 1 AI run took 1.0 seconds to be executed (0.2 seconds of AI processing and 1.1 seconds waiting for async requests)
Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()
23:21:32:813NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Nok, Constructible=Extension_Era5_BritishEmpire, Task=182001).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:21:32:813NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Tlatilco, Constructible=Extension_Era5_BritishEmpire, Task=182003).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:21:32:813NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Sarmizegetusa, Constructible=Extension_Era5_BritishEmpire, Task=182005).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:21:32:813NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Kucha, Constructible=Extension_Era5_BritishEmpire, Task=182007).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:21:33:901NoneEmpire 1 AI run took 1.0 seconds to be executed (0.2 seconds of AI processing and 1.1 seconds waiting for async requests)
Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()
23:21:34:984NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Nok, Constructible=Extension_Era5_BritishEmpire, Task=182017).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:21:34:984NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Tlatilco, Constructible=Extension_Era5_BritishEmpire, Task=182019).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:21:34:984NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Sarmizegetusa, Constructible=Extension_Era5_BritishEmpire, Task=182021).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:21:34:984NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Kucha, Constructible=Extension_Era5_BritishEmpire, Task=182023).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:21:36:077NoneEmpire 1 AI run took 1.0 seconds to be executed (0.2 seconds of AI processing and 1.1 seconds waiting for async requests)
Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()
23:21:36:977NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Nok, Constructible=Extension_Era5_BritishEmpire, Task=182029).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:21:36:977NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Tlatilco, Constructible=Extension_Era5_BritishEmpire, Task=182031).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:21:36:977NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Sarmizegetusa, Constructible=Extension_Era5_BritishEmpire, Task=182033).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:21:36:977NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Kucha, Constructible=Extension_Era5_BritishEmpire, Task=182035).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:21:38:075NoneEmpire 1 AI run took 1.0 seconds to be executed (0.2 seconds of AI processing and 1.1 seconds waiting for async requests)
Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()
23:21:38:978NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Nok, Constructible=Extension_Era5_BritishEmpire, Task=182045).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:21:38:978NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Tlatilco, Constructible=Extension_Era5_BritishEmpire, Task=182047).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:21:38:978NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Sarmizegetusa, Constructible=Extension_Era5_BritishEmpire, Task=182049).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:21:38:978NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Kucha, Constructible=Extension_Era5_BritishEmpire, Task=182051).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:21:40:079NoneEmpire 1 AI run took 1.0 seconds to be executed (0.2 seconds of AI processing and 1.1 seconds waiting for async requests)
Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()
23:21:40:990NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Nok, Constructible=Extension_Era5_BritishEmpire, Task=182057).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:21:40:990NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Tlatilco, Constructible=Extension_Era5_BritishEmpire, Task=182059).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:21:40:990NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Sarmizegetusa, Constructible=Extension_Era5_BritishEmpire, Task=182061).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:21:40:990NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Kucha, Constructible=Extension_Era5_BritishEmpire, Task=182063).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:21:42:086NoneEmpire 1 AI run took 1.0 seconds to be executed (0.3 seconds of AI processing and 1.1 seconds waiting for async requests)
Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()
23:21:42:982NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Nok, Constructible=Extension_Era5_BritishEmpire, Task=182073).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:21:42:982NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Tlatilco, Constructible=Extension_Era5_BritishEmpire, Task=182075).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:21:42:982NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Sarmizegetusa, Constructible=Extension_Era5_BritishEmpire, Task=182077).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:21:42:982NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Kucha, Constructible=Extension_Era5_BritishEmpire, Task=182079).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:21:44:097NoneEmpire 1 AI run took 1.0 seconds to be executed (0.2 seconds of AI processing and 1.1 seconds waiting for async requests)
Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()
23:21:44:973NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Nok, Constructible=Extension_Era5_BritishEmpire, Task=182085).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:21:44:973NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Tlatilco, Constructible=Extension_Era5_BritishEmpire, Task=182087).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:21:44:973NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Sarmizegetusa, Constructible=Extension_Era5_BritishEmpire, Task=182089).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:21:44:973NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Kucha, Constructible=Extension_Era5_BritishEmpire, Task=182091).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:21:45:233None[Sandbox] Process order. (Serial=1875, Empire=0, Order=Order OrderAcknowledgeTransactions)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:21:46:249NoneEmpire 1 AI run took 1.0 seconds to be executed (0.3 seconds of AI processing and 1.2 seconds waiting for async requests)
Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()
23:21:46:680NoneAI Synchronization took 127ms at frame 2188 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
23:21:46:986NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Nok, Constructible=Extension_Era5_BritishEmpire, Task=182101).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:21:46:986NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Tlatilco, Constructible=Extension_Era5_BritishEmpire, Task=182103).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:21:46:986NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Sarmizegetusa, Constructible=Extension_Era5_BritishEmpire, Task=182105).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:21:46:986NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Kucha, Constructible=Extension_Era5_BritishEmpire, Task=182107).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:21:48:116NoneEmpire 1 AI run took 1.0 seconds to be executed (0.3 seconds of AI processing and 1.1 seconds waiting for async requests)
Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()
23:21:50:389NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Nok, Constructible=Extension_Era5_BritishEmpire, Task=182113).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:21:50:389NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Tlatilco, Constructible=Extension_Era5_BritishEmpire, Task=182115).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:21:50:389NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Sarmizegetusa, Constructible=Extension_Era5_BritishEmpire, Task=182117).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:21:50:389NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Kucha, Constructible=Extension_Era5_BritishEmpire, Task=182119).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:21:51:487NoneEmpire 1 AI run took 1.0 seconds to be executed (0.2 seconds of AI processing and 1.1 seconds waiting for async requests)
Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()
23:21:52:388NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Nok, Constructible=Extension_Era5_BritishEmpire, Task=182129).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:21:52:389NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Tlatilco, Constructible=Extension_Era5_BritishEmpire, Task=182131).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:21:52:389NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Sarmizegetusa, Constructible=Extension_Era5_BritishEmpire, Task=182133).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:21:52:389NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Kucha, Constructible=Extension_Era5_BritishEmpire, Task=182135).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:21:53:490NoneEmpire 1 AI run took 1.0 seconds to be executed (0.2 seconds of AI processing and 1.1 seconds waiting for async requests)
Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()
23:21:54:390NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Nok, Constructible=Extension_Era5_BritishEmpire, Task=182141).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:21:54:390NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Tlatilco, Constructible=Extension_Era5_BritishEmpire, Task=182143).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:21:54:390NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Sarmizegetusa, Constructible=Extension_Era5_BritishEmpire, Task=182145).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:21:54:390NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Kucha, Constructible=Extension_Era5_BritishEmpire, Task=182147).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:21:55:501NoneEmpire 1 AI run took 1.0 seconds to be executed (0.3 seconds of AI processing and 1.1 seconds waiting for async requests)
Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()
23:21:56:400NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Nok, Constructible=Extension_Era5_BritishEmpire, Task=182157).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:21:56:400NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Tlatilco, Constructible=Extension_Era5_BritishEmpire, Task=182159).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:21:56:400NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Sarmizegetusa, Constructible=Extension_Era5_BritishEmpire, Task=182161).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:21:56:400NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Kucha, Constructible=Extension_Era5_BritishEmpire, Task=182163).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:21:57:530NoneEmpire 1 AI run took 1.0 seconds to be executed (0.3 seconds of AI processing and 1.1 seconds waiting for async requests)
Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()
23:21:58:391NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Nok, Constructible=Extension_Era5_BritishEmpire, Task=182169).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:21:58:391NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Tlatilco, Constructible=Extension_Era5_BritishEmpire, Task=182171).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:21:58:391NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Sarmizegetusa, Constructible=Extension_Era5_BritishEmpire, Task=182173).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:21:58:391NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Kucha, Constructible=Extension_Era5_BritishEmpire, Task=182175).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:21:59:517NoneEmpire 1 AI run took 1.0 seconds to be executed (0.3 seconds of AI processing and 1.1 seconds waiting for async requests)
Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()
23:22:00:391NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Nok, Constructible=Extension_Era5_BritishEmpire, Task=182185).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:22:00:391NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Tlatilco, Constructible=Extension_Era5_BritishEmpire, Task=182187).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:22:00:391NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Sarmizegetusa, Constructible=Extension_Era5_BritishEmpire, Task=182189).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:22:00:391NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Kucha, Constructible=Extension_Era5_BritishEmpire, Task=182191).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:22:01:513NoneEmpire 1 AI run took 1.0 seconds to be executed (0.2 seconds of AI processing and 1.1 seconds waiting for async requests)
Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()
23:22:02:391NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Nok, Constructible=Extension_Era5_BritishEmpire, Task=182197).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:22:02:391NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Tlatilco, Constructible=Extension_Era5_BritishEmpire, Task=182199).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:22:02:391NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Sarmizegetusa, Constructible=Extension_Era5_BritishEmpire, Task=182201).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:22:02:391NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Kucha, Constructible=Extension_Era5_BritishEmpire, Task=182203).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:22:03:513NoneEmpire 1 AI run took 1.0 seconds to be executed (0.2 seconds of AI processing and 1.1 seconds waiting for async requests)
Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()
23:22:04:395NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Nok, Constructible=Extension_Era5_BritishEmpire, Task=182213).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:22:04:395NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Tlatilco, Constructible=Extension_Era5_BritishEmpire, Task=182215).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:22:04:395NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Sarmizegetusa, Constructible=Extension_Era5_BritishEmpire, Task=182217).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:22:04:395NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Kucha, Constructible=Extension_Era5_BritishEmpire, Task=182219).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:22:05:487NoneEmpire 1 AI run took 1.0 seconds to be executed (0.2 seconds of AI processing and 1.1 seconds waiting for async requests)
Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()
23:22:06:399NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Nok, Constructible=Extension_Era5_BritishEmpire, Task=182225).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:22:06:399NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Tlatilco, Constructible=Extension_Era5_BritishEmpire, Task=182227).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:22:06:399NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Sarmizegetusa, Constructible=Extension_Era5_BritishEmpire, Task=182229).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:22:06:399NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Kucha, Constructible=Extension_Era5_BritishEmpire, Task=182231).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:22:07:534NoneEmpire 1 AI run took 1.0 seconds to be executed (0.3 seconds of AI processing and 1.1 seconds waiting for async requests)
Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()
23:22:08:401NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Nok, Constructible=Extension_Era5_BritishEmpire, Task=182241).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:22:08:401NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Tlatilco, Constructible=Extension_Era5_BritishEmpire, Task=182243).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:22:08:401NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Sarmizegetusa, Constructible=Extension_Era5_BritishEmpire, Task=182245).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:22:08:401NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Kucha, Constructible=Extension_Era5_BritishEmpire, Task=182247).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:22:09:529NoneEmpire 1 AI run took 1.0 seconds to be executed (0.3 seconds of AI processing and 1.1 seconds waiting for async requests)
Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()
23:22:10:392NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Nok, Constructible=Extension_Era5_BritishEmpire, Task=182253).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:22:10:393NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Tlatilco, Constructible=Extension_Era5_BritishEmpire, Task=182255).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:22:10:393NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Sarmizegetusa, Constructible=Extension_Era5_BritishEmpire, Task=182257).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:22:10:393NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Kucha, Constructible=Extension_Era5_BritishEmpire, Task=182259).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:22:11:501NoneEmpire 1 AI run took 1.0 seconds to be executed (0.2 seconds of AI processing and 1.1 seconds waiting for async requests)
Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()
23:22:12:395NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Nok, Constructible=Extension_Era5_BritishEmpire, Task=182269).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:22:12:395NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Tlatilco, Constructible=Extension_Era5_BritishEmpire, Task=182271).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:22:12:395NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Sarmizegetusa, Constructible=Extension_Era5_BritishEmpire, Task=182273).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:22:12:395NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Kucha, Constructible=Extension_Era5_BritishEmpire, Task=182275).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:22:13:510NoneEmpire 1 AI run took 1.0 seconds to be executed (0.3 seconds of AI processing and 1.1 seconds waiting for async requests)
Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()
23:22:14:396NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Nok, Constructible=Extension_Era5_BritishEmpire, Task=182281).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:22:14:396NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Tlatilco, Constructible=Extension_Era5_BritishEmpire, Task=182283).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:22:14:396NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Sarmizegetusa, Constructible=Extension_Era5_BritishEmpire, Task=182285).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:22:14:396NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Kucha, Constructible=Extension_Era5_BritishEmpire, Task=182287).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:22:15:540NoneEmpire 1 AI run took 1.0 seconds to be executed (0.3 seconds of AI processing and 1.1 seconds waiting for async requests)
Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()
23:22:16:398NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Nok, Constructible=Extension_Era5_BritishEmpire, Task=182297).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:22:16:398NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Tlatilco, Constructible=Extension_Era5_BritishEmpire, Task=182299).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:22:16:398NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Sarmizegetusa, Constructible=Extension_Era5_BritishEmpire, Task=182301).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:22:16:398NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Kucha, Constructible=Extension_Era5_BritishEmpire, Task=182303).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:22:17:510NoneEmpire 1 AI run took 1.0 seconds to be executed (0.2 seconds of AI processing and 1.1 seconds waiting for async requests)
Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()
23:22:18:400NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Nok, Constructible=Extension_Era5_BritishEmpire, Task=182309).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:22:18:400NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Tlatilco, Constructible=Extension_Era5_BritishEmpire, Task=182311).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:22:18:400NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Sarmizegetusa, Constructible=Extension_Era5_BritishEmpire, Task=182313).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:22:18:400NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Kucha, Constructible=Extension_Era5_BritishEmpire, Task=182315).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:22:19:490NoneEmpire 1 AI run took 1.0 seconds to be executed (0.3 seconds of AI processing and 1.1 seconds waiting for async requests)
Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()
23:22:20:391NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Nok, Constructible=Extension_Era5_BritishEmpire, Task=182325).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:22:20:391NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Tlatilco, Constructible=Extension_Era5_BritishEmpire, Task=182327).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:22:20:391NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Sarmizegetusa, Constructible=Extension_Era5_BritishEmpire, Task=182329).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:22:20:391NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Kucha, Constructible=Extension_Era5_BritishEmpire, Task=182331).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:22:21:495NoneEmpire 1 AI run took 1.0 seconds to be executed (0.2 seconds of AI processing and 1.1 seconds waiting for async requests)
Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()
23:22:22:391NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Nok, Constructible=Extension_Era5_BritishEmpire, Task=182337).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:22:22:391NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Tlatilco, Constructible=Extension_Era5_BritishEmpire, Task=182339).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:22:22:391NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Sarmizegetusa, Constructible=Extension_Era5_BritishEmpire, Task=182341).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:22:22:391NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Kucha, Constructible=Extension_Era5_BritishEmpire, Task=182343).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:22:23:488NoneEmpire 1 AI run took 1.0 seconds to be executed (0.2 seconds of AI processing and 1.1 seconds waiting for async requests)
Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()
23:22:24:412NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Nok, Constructible=Extension_Era5_BritishEmpire, Task=182353).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:22:24:412NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Tlatilco, Constructible=Extension_Era5_BritishEmpire, Task=182355).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:22:24:412NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Sarmizegetusa, Constructible=Extension_Era5_BritishEmpire, Task=182357).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:22:24:412NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Kucha, Constructible=Extension_Era5_BritishEmpire, Task=182359).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:22:25:502NoneEmpire 1 AI run took 1.0 seconds to be executed (0.3 seconds of AI processing and 1.1 seconds waiting for async requests)
Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()
23:22:26:393NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Nok, Constructible=Extension_Era5_BritishEmpire, Task=182365).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:22:26:394NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Tlatilco, Constructible=Extension_Era5_BritishEmpire, Task=182367).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:22:26:394NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Sarmizegetusa, Constructible=Extension_Era5_BritishEmpire, Task=182369).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:22:26:394NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Kucha, Constructible=Extension_Era5_BritishEmpire, Task=182371).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:22:27:512NoneEmpire 1 AI run took 1.0 seconds to be executed (0.2 seconds of AI processing and 1.1 seconds waiting for async requests)
Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()
23:22:30:645None[Empire 1] Too many actuator executions needed (2000) actuator wait for (182387/Build Colonial Office).
Amplitude.AI.Brain:Run()
23:22:30:645None[Empire 1] Too many actuator executions needed (2000). Set execution need to optional.
Amplitude.AI.Brain:Run()
23:22:30:645NoneEmpire 1 AI run took 2.0 seconds to be executed (0.3 seconds of AI processing and 2.0 seconds waiting for async requests)
Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()
23:22:31:302NoneProperty 'Stability' has no PropertyMapper.
Amplitude.Mercury.Simulation.PropertyBreakdownWorker:LocalizeProperty(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.PropertyBreakdownWorker:LocalizeProperty(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.PropertyBreakdownWorker:TryAddPropertyPart(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.PropertyBreakdownWorker:Evaluate(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvaluator:EvaluateEmpireProperty(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvaluator:Evaluate(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Sandbox.Sandbox:ProcessRequest(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Sandbox.Sandbox:DispatchMessage(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo) System.Threading.ThreadHelper:ThreadStart_Context(System.Reflection.RuntimeParameterInfo) System.Threading.ExecutionContext:RunInternal(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) System.Threading.ExecutionContext:Run(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) System.Threading.ExecutionContext:Run(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) System.Threading.ThreadHelper:ThreadStart(System.Reflection.RuntimeParameterInfo)
23:22:31:583NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Nok, Constructible=Extension_Era5_BritishEmpire, Task=182381).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:22:31:583NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Tlatilco, Constructible=Extension_Era5_BritishEmpire, Task=182383).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:22:31:583NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Sarmizegetusa, Constructible=Extension_Era5_BritishEmpire, Task=182385).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:22:31:583NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Kucha, Constructible=Extension_Era5_BritishEmpire, Task=182387).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:22:32:709NoneEmpire 1 AI run took 1.0 seconds to be executed (0.2 seconds of AI processing and 1.1 seconds waiting for async requests)
Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()
23:22:33:596NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Nok, Constructible=Extension_Era5_BritishEmpire, Task=182401).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:22:33:596NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Tlatilco, Constructible=Extension_Era5_BritishEmpire, Task=182403).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:22:33:596NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Sarmizegetusa, Constructible=Extension_Era5_BritishEmpire, Task=182405).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:22:33:596NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Kucha, Constructible=Extension_Era5_BritishEmpire, Task=182407).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:22:34:721NoneEmpire 1 AI run took 1.0 seconds to be executed (0.2 seconds of AI processing and 1.1 seconds waiting for async requests)
Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()
23:22:35:598NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Nok, Constructible=Extension_Era5_BritishEmpire, Task=182413).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:22:35:599NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Tlatilco, Constructible=Extension_Era5_BritishEmpire, Task=182415).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:22:35:599NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Sarmizegetusa, Constructible=Extension_Era5_BritishEmpire, Task=182417).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:22:35:599NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Kucha, Constructible=Extension_Era5_BritishEmpire, Task=182419).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:22:36:694NoneEmpire 1 AI run took 1.0 seconds to be executed (0.2 seconds of AI processing and 1.1 seconds waiting for async requests)
Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()
23:22:37:600NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Nok, Constructible=Extension_Era5_BritishEmpire, Task=182429).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:22:37:600NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Tlatilco, Constructible=Extension_Era5_BritishEmpire, Task=182431).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:22:37:600NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Sarmizegetusa, Constructible=Extension_Era5_BritishEmpire, Task=182433).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:22:37:600NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Kucha, Constructible=Extension_Era5_BritishEmpire, Task=182435).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:22:38:690NoneEmpire 1 AI run took 1.0 seconds to be executed (0.2 seconds of AI processing and 1.1 seconds waiting for async requests)
Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()
23:22:39:612NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Nok, Constructible=Extension_Era5_BritishEmpire, Task=182441).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:22:39:613NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Tlatilco, Constructible=Extension_Era5_BritishEmpire, Task=182443).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:22:39:613NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Sarmizegetusa, Constructible=Extension_Era5_BritishEmpire, Task=182445).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:22:39:613NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Kucha, Constructible=Extension_Era5_BritishEmpire, Task=182447).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:22:40:722NoneEmpire 1 AI run took 1.0 seconds to be executed (0.3 seconds of AI processing and 1.1 seconds waiting for async requests)
Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()
23:22:41:614NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Nok, Constructible=Extension_Era5_BritishEmpire, Task=182457).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:22:41:614NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Tlatilco, Constructible=Extension_Era5_BritishEmpire, Task=182459).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:22:41:614NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Sarmizegetusa, Constructible=Extension_Era5_BritishEmpire, Task=182461).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:22:41:614NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Kucha, Constructible=Extension_Era5_BritishEmpire, Task=182463).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:22:42:733NoneEmpire 1 AI run took 1.0 seconds to be executed (0.3 seconds of AI processing and 1.1 seconds waiting for async requests)
Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()
23:22:43:605NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Nok, Constructible=Extension_Era5_BritishEmpire, Task=182469).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:22:43:605NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Tlatilco, Constructible=Extension_Era5_BritishEmpire, Task=182471).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:22:43:605NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Sarmizegetusa, Constructible=Extension_Era5_BritishEmpire, Task=182473).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:22:43:605NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Kucha, Constructible=Extension_Era5_BritishEmpire, Task=182475).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:22:44:724NoneEmpire 1 AI run took 1.0 seconds to be executed (0.3 seconds of AI processing and 1.1 seconds waiting for async requests)
Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()
23:22:45:621NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Nok, Constructible=Extension_Era5_BritishEmpire, Task=182485).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:22:45:621NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Tlatilco, Constructible=Extension_Era5_BritishEmpire, Task=182487).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:22:45:621NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Sarmizegetusa, Constructible=Extension_Era5_BritishEmpire, Task=182489).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:22:45:621NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Kucha, Constructible=Extension_Era5_BritishEmpire, Task=182491).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:22:46:732NoneEmpire 1 AI run took 1.0 seconds to be executed (0.3 seconds of AI processing and 1.1 seconds waiting for async requests)
Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()
23:22:47:610NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Nok, Constructible=Extension_Era5_BritishEmpire, Task=182497).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:22:47:610NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Tlatilco, Constructible=Extension_Era5_BritishEmpire, Task=182499).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:22:47:610NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Sarmizegetusa, Constructible=Extension_Era5_BritishEmpire, Task=182501).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:22:47:610NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Kucha, Constructible=Extension_Era5_BritishEmpire, Task=182503).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:22:48:707NoneEmpire 1 AI run took 1.0 seconds to be executed (0.2 seconds of AI processing and 1.1 seconds waiting for async requests)
Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()
23:22:49:611NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Nok, Constructible=Extension_Era5_BritishEmpire, Task=182513).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:22:49:611NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Tlatilco, Constructible=Extension_Era5_BritishEmpire, Task=182515).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:22:49:611NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Sarmizegetusa, Constructible=Extension_Era5_BritishEmpire, Task=182517).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:22:49:611NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Kucha, Constructible=Extension_Era5_BritishEmpire, Task=182519).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:22:50:706NoneEmpire 1 AI run took 1.0 seconds to be executed (0.3 seconds of AI processing and 1.1 seconds waiting for async requests)
Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()
23:22:51:602NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Nok, Constructible=Extension_Era5_BritishEmpire, Task=182525).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:22:51:603NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Tlatilco, Constructible=Extension_Era5_BritishEmpire, Task=182527).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:22:51:603NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Sarmizegetusa, Constructible=Extension_Era5_BritishEmpire, Task=182529).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:22:51:603NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Kucha, Constructible=Extension_Era5_BritishEmpire, Task=182531).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:22:52:693NoneEmpire 1 AI run took 1.0 seconds to be executed (0.2 seconds of AI processing and 1.1 seconds waiting for async requests)
Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()
23:22:53:604NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Nok, Constructible=Extension_Era5_BritishEmpire, Task=182541).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:22:53:604NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Tlatilco, Constructible=Extension_Era5_BritishEmpire, Task=182543).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:22:53:604NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Sarmizegetusa, Constructible=Extension_Era5_BritishEmpire, Task=182545).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:22:53:604NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Kucha, Constructible=Extension_Era5_BritishEmpire, Task=182547).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:22:54:707NoneEmpire 1 AI run took 1.0 seconds to be executed (0.3 seconds of AI processing and 1.1 seconds waiting for async requests)
Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()
23:22:55:614NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Nok, Constructible=Extension_Era5_BritishEmpire, Task=182553).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:22:55:614NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Tlatilco, Constructible=Extension_Era5_BritishEmpire, Task=182555).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:22:55:614NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Sarmizegetusa, Constructible=Extension_Era5_BritishEmpire, Task=182557).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:22:55:614NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Kucha, Constructible=Extension_Era5_BritishEmpire, Task=182559).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:22:56:702NoneEmpire 1 AI run took 1.0 seconds to be executed (0.3 seconds of AI processing and 1.1 seconds waiting for async requests)
Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()
23:22:57:615NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Nok, Constructible=Extension_Era5_BritishEmpire, Task=182569).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:22:57:615NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Tlatilco, Constructible=Extension_Era5_BritishEmpire, Task=182571).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:22:57:615NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Sarmizegetusa, Constructible=Extension_Era5_BritishEmpire, Task=182573).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:22:57:615NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Kucha, Constructible=Extension_Era5_BritishEmpire, Task=182575).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:22:58:717NoneEmpire 1 AI run took 1.0 seconds to be executed (0.3 seconds of AI processing and 1.1 seconds waiting for async requests)
Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()
23:22:59:615NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Nok, Constructible=Extension_Era5_BritishEmpire, Task=182581).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:22:59:615NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Tlatilco, Constructible=Extension_Era5_BritishEmpire, Task=182583).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:22:59:615NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Sarmizegetusa, Constructible=Extension_Era5_BritishEmpire, Task=182585).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:22:59:615NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Kucha, Constructible=Extension_Era5_BritishEmpire, Task=182587).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:23:00:729NoneEmpire 1 AI run took 1.0 seconds to be executed (0.3 seconds of AI processing and 1.1 seconds waiting for async requests)
Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()
23:23:01:607NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Nok, Constructible=Extension_Era5_BritishEmpire, Task=182597).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:23:01:607NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Tlatilco, Constructible=Extension_Era5_BritishEmpire, Task=182599).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:23:01:607NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Sarmizegetusa, Constructible=Extension_Era5_BritishEmpire, Task=182601).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:23:01:607NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Kucha, Constructible=Extension_Era5_BritishEmpire, Task=182603).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:23:02:720NoneEmpire 1 AI run took 1.0 seconds to be executed (0.2 seconds of AI processing and 1.1 seconds waiting for async requests)
Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()
23:23:03:608NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Nok, Constructible=Extension_Era5_BritishEmpire, Task=182609).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:23:03:608NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Tlatilco, Constructible=Extension_Era5_BritishEmpire, Task=182611).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:23:03:608NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Sarmizegetusa, Constructible=Extension_Era5_BritishEmpire, Task=182613).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:23:03:608NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Kucha, Constructible=Extension_Era5_BritishEmpire, Task=182615).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:23:04:726NoneEmpire 1 AI run took 1.0 seconds to be executed (0.3 seconds of AI processing and 1.1 seconds waiting for async requests)
Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()
23:23:05:608NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Nok, Constructible=Extension_Era5_BritishEmpire, Task=182625).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:23:05:609NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Tlatilco, Constructible=Extension_Era5_BritishEmpire, Task=182627).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:23:05:609NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Sarmizegetusa, Constructible=Extension_Era5_BritishEmpire, Task=182629).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:23:05:609NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Kucha, Constructible=Extension_Era5_BritishEmpire, Task=182631).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:23:06:707NoneEmpire 1 AI run took 1.0 seconds to be executed (0.2 seconds of AI processing and 1.1 seconds waiting for async requests)
Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()
23:23:07:610NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Nok, Constructible=Extension_Era5_BritishEmpire, Task=182637).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:23:07:610NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Tlatilco, Constructible=Extension_Era5_BritishEmpire, Task=182639).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:23:07:610NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Sarmizegetusa, Constructible=Extension_Era5_BritishEmpire, Task=182641).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:23:07:610NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Kucha, Constructible=Extension_Era5_BritishEmpire, Task=182643).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:23:08:693NoneEmpire 1 AI run took 1.0 seconds to be executed (0.2 seconds of AI processing and 1.1 seconds waiting for async requests)
Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()
23:23:09:611NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Nok, Constructible=Extension_Era5_BritishEmpire, Task=182653).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:23:09:611NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Tlatilco, Constructible=Extension_Era5_BritishEmpire, Task=182655).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:23:09:611NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Sarmizegetusa, Constructible=Extension_Era5_BritishEmpire, Task=182657).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:23:09:611NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Kucha, Constructible=Extension_Era5_BritishEmpire, Task=182659).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:23:10:720NoneEmpire 1 AI run took 1.0 seconds to be executed (0.3 seconds of AI processing and 1.1 seconds waiting for async requests)
Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()
23:23:11:610NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Nok, Constructible=Extension_Era5_BritishEmpire, Task=182665).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:23:11:611NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Tlatilco, Constructible=Extension_Era5_BritishEmpire, Task=182667).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:23:11:611NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Sarmizegetusa, Constructible=Extension_Era5_BritishEmpire, Task=182669).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:23:11:611NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Kucha, Constructible=Extension_Era5_BritishEmpire, Task=182671).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:23:12:733NoneEmpire 1 AI run took 1.0 seconds to be executed (0.2 seconds of AI processing and 1.1 seconds waiting for async requests)
Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()
23:23:13:610NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Nok, Constructible=Extension_Era5_BritishEmpire, Task=182681).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:23:13:610NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Tlatilco, Constructible=Extension_Era5_BritishEmpire, Task=182683).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:23:13:610NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Sarmizegetusa, Constructible=Extension_Era5_BritishEmpire, Task=182685).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:23:13:610NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Kucha, Constructible=Extension_Era5_BritishEmpire, Task=182687).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:23:14:719NoneEmpire 1 AI run took 1.0 seconds to be executed (0.2 seconds of AI processing and 1.1 seconds waiting for async requests)
Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()
23:23:15:612NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Nok, Constructible=Extension_Era5_BritishEmpire, Task=182693).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:23:15:612NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Tlatilco, Constructible=Extension_Era5_BritishEmpire, Task=182695).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:23:15:612NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Sarmizegetusa, Constructible=Extension_Era5_BritishEmpire, Task=182697).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:23:15:612NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Kucha, Constructible=Extension_Era5_BritishEmpire, Task=182699).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:23:16:721NoneEmpire 1 AI run took 1.0 seconds to be executed (0.2 seconds of AI processing and 1.1 seconds waiting for async requests)
Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()
23:23:17:613NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Nok, Constructible=Extension_Era5_BritishEmpire, Task=182709).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:23:17:613NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Tlatilco, Constructible=Extension_Era5_BritishEmpire, Task=182711).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:23:17:613NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Sarmizegetusa, Constructible=Extension_Era5_BritishEmpire, Task=182713).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:23:17:613NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Kucha, Constructible=Extension_Era5_BritishEmpire, Task=182715).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:23:18:730NoneEmpire 1 AI run took 1.0 seconds to be executed (0.2 seconds of AI processing and 1.1 seconds waiting for async requests)
Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()
23:23:19:615NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Nok, Constructible=Extension_Era5_BritishEmpire, Task=182721).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:23:19:615NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Tlatilco, Constructible=Extension_Era5_BritishEmpire, Task=182723).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:23:19:615NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Sarmizegetusa, Constructible=Extension_Era5_BritishEmpire, Task=182725).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:23:19:615NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Kucha, Constructible=Extension_Era5_BritishEmpire, Task=182727).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:23:20:725NoneEmpire 1 AI run took 1.0 seconds to be executed (0.3 seconds of AI processing and 1.1 seconds waiting for async requests)
Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()
23:23:21:615NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Nok, Constructible=Extension_Era5_BritishEmpire, Task=182737).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:23:21:615NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Tlatilco, Constructible=Extension_Era5_BritishEmpire, Task=182739).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:23:21:615NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Sarmizegetusa, Constructible=Extension_Era5_BritishEmpire, Task=182741).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:23:21:615NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Kucha, Constructible=Extension_Era5_BritishEmpire, Task=182743).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:23:22:728NoneEmpire 1 AI run took 1.0 seconds to be executed (0.3 seconds of AI processing and 1.1 seconds waiting for async requests)
Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()
23:23:23:616NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Nok, Constructible=Extension_Era5_BritishEmpire, Task=182749).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:23:23:616NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Tlatilco, Constructible=Extension_Era5_BritishEmpire, Task=182751).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:23:23:616NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Sarmizegetusa, Constructible=Extension_Era5_BritishEmpire, Task=182753).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:23:23:616NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Kucha, Constructible=Extension_Era5_BritishEmpire, Task=182755).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:23:24:715NoneEmpire 1 AI run took 1.0 seconds to be executed (0.3 seconds of AI processing and 1.1 seconds waiting for async requests)
Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()
23:23:25:607NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Nok, Constructible=Extension_Era5_BritishEmpire, Task=182765).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:23:25:607NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Tlatilco, Constructible=Extension_Era5_BritishEmpire, Task=182767).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:23:25:607NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Sarmizegetusa, Constructible=Extension_Era5_BritishEmpire, Task=182769).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:23:25:607NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Kucha, Constructible=Extension_Era5_BritishEmpire, Task=182771).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:23:26:728NoneEmpire 1 AI run took 1.0 seconds to be executed (0.2 seconds of AI processing and 1.1 seconds waiting for async requests)
Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()
23:23:27:607NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Nok, Constructible=Extension_Era5_BritishEmpire, Task=182777).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:23:27:608NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Tlatilco, Constructible=Extension_Era5_BritishEmpire, Task=182779).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:23:27:608NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Sarmizegetusa, Constructible=Extension_Era5_BritishEmpire, Task=182781).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:23:27:608NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Kucha, Constructible=Extension_Era5_BritishEmpire, Task=182783).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:23:28:718NoneEmpire 1 AI run took 1.0 seconds to be executed (0.2 seconds of AI processing and 1.1 seconds waiting for async requests)
Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()
23:23:29:608NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Nok, Constructible=Extension_Era5_BritishEmpire, Task=182793).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:23:29:608NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Tlatilco, Constructible=Extension_Era5_BritishEmpire, Task=182795).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:23:29:608NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Sarmizegetusa, Constructible=Extension_Era5_BritishEmpire, Task=182797).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:23:29:608NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Kucha, Constructible=Extension_Era5_BritishEmpire, Task=182799).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:23:30:716NoneEmpire 1 AI run took 1.0 seconds to be executed (0.2 seconds of AI processing and 1.1 seconds waiting for async requests)
Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()
23:23:32:799NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Nok, Constructible=Extension_Era5_BritishEmpire, Task=182805).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:23:32:799NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Tlatilco, Constructible=Extension_Era5_BritishEmpire, Task=182807).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:23:32:799NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Sarmizegetusa, Constructible=Extension_Era5_BritishEmpire, Task=182809).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:23:32:799NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Kucha, Constructible=Extension_Era5_BritishEmpire, Task=182811).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:23:33:326NoneEmpire 1 AI run took 1.0 seconds to be executed (0.3 seconds of AI processing and 1.1 seconds waiting for async requests)
Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()
23:23:34:181NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Nok, Constructible=Extension_Era5_BritishEmpire, Task=182821).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:23:34:181NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Tlatilco, Constructible=Extension_Era5_BritishEmpire, Task=182823).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:23:34:181NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Sarmizegetusa, Constructible=Extension_Era5_BritishEmpire, Task=182825).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:23:34:181NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Kucha, Constructible=Extension_Era5_BritishEmpire, Task=182827).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:23:35:298NoneEmpire 1 AI run took 1.0 seconds to be executed (0.3 seconds of AI processing and 1.1 seconds waiting for async requests)
Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()
23:23:36:182NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Nok, Constructible=Extension_Era5_BritishEmpire, Task=182833).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:23:36:182NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Tlatilco, Constructible=Extension_Era5_BritishEmpire, Task=182835).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:23:36:182NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Sarmizegetusa, Constructible=Extension_Era5_BritishEmpire, Task=182837).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:23:36:182NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Kucha, Constructible=Extension_Era5_BritishEmpire, Task=182839).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:23:37:302NoneEmpire 1 AI run took 1.0 seconds to be executed (0.3 seconds of AI processing and 1.1 seconds waiting for async requests)
Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()
23:23:38:173NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Nok, Constructible=Extension_Era5_BritishEmpire, Task=182849).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:23:38:174NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Tlatilco, Constructible=Extension_Era5_BritishEmpire, Task=182851).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:23:38:174NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Sarmizegetusa, Constructible=Extension_Era5_BritishEmpire, Task=182853).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:23:38:174NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Kucha, Constructible=Extension_Era5_BritishEmpire, Task=182855).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:23:39:275NoneEmpire 1 AI run took 1.0 seconds to be executed (0.2 seconds of AI processing and 1.1 seconds waiting for async requests)
Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()
23:23:40:174NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Nok, Constructible=Extension_Era5_BritishEmpire, Task=182861).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:23:40:174NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Tlatilco, Constructible=Extension_Era5_BritishEmpire, Task=182863).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:23:40:174NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Sarmizegetusa, Constructible=Extension_Era5_BritishEmpire, Task=182865).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:23:40:174NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Kucha, Constructible=Extension_Era5_BritishEmpire, Task=182867).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:23:41:256NoneEmpire 1 AI run took 1.0 seconds to be executed (0.2 seconds of AI processing and 1.1 seconds waiting for async requests)
Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()
23:23:42:185NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Nok, Constructible=Extension_Era5_BritishEmpire, Task=182877).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:23:42:185NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Tlatilco, Constructible=Extension_Era5_BritishEmpire, Task=182879).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:23:42:185NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Sarmizegetusa, Constructible=Extension_Era5_BritishEmpire, Task=182881).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:23:42:185NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Kucha, Constructible=Extension_Era5_BritishEmpire, Task=182883).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:23:43:305NoneEmpire 1 AI run took 1.0 seconds to be executed (0.3 seconds of AI processing and 1.1 seconds waiting for async requests)
Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()
23:23:44:176NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Nok, Constructible=Extension_Era5_BritishEmpire, Task=182889).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:23:44:176NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Tlatilco, Constructible=Extension_Era5_BritishEmpire, Task=182891).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:23:44:176NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Sarmizegetusa, Constructible=Extension_Era5_BritishEmpire, Task=182893).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:23:44:176NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Kucha, Constructible=Extension_Era5_BritishEmpire, Task=182895).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:23:45:276NoneEmpire 1 AI run took 1.0 seconds to be executed (0.3 seconds of AI processing and 1.1 seconds waiting for async requests)
Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()
23:23:46:187NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Nok, Constructible=Extension_Era5_BritishEmpire, Task=182905).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:23:46:187NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Tlatilco, Constructible=Extension_Era5_BritishEmpire, Task=182907).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:23:46:187NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Sarmizegetusa, Constructible=Extension_Era5_BritishEmpire, Task=182909).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:23:46:187NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Kucha, Constructible=Extension_Era5_BritishEmpire, Task=182911).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:23:47:291NoneEmpire 1 AI run took 1.0 seconds to be executed (0.3 seconds of AI processing and 1.1 seconds waiting for async requests)
Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()
23:23:48:177NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Nok, Constructible=Extension_Era5_BritishEmpire, Task=182917).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:23:48:177NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Tlatilco, Constructible=Extension_Era5_BritishEmpire, Task=182919).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:23:48:177NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Sarmizegetusa, Constructible=Extension_Era5_BritishEmpire, Task=182921).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:23:48:177NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Kucha, Constructible=Extension_Era5_BritishEmpire, Task=182923).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:23:49:337NoneEmpire 1 AI run took 1.0 seconds to be executed (0.3 seconds of AI processing and 1.1 seconds waiting for async requests)
Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()
23:23:50:187NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Nok, Constructible=Extension_Era5_BritishEmpire, Task=182933).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:23:50:187NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Tlatilco, Constructible=Extension_Era5_BritishEmpire, Task=182935).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:23:50:187NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Sarmizegetusa, Constructible=Extension_Era5_BritishEmpire, Task=182937).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:23:50:187NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Kucha, Constructible=Extension_Era5_BritishEmpire, Task=182939).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:23:51:266NoneEmpire 1 AI run took 1.0 seconds to be executed (0.3 seconds of AI processing and 1.1 seconds waiting for async requests)
Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()
23:23:52:188NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Nok, Constructible=Extension_Era5_BritishEmpire, Task=182945).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:23:52:189NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Tlatilco, Constructible=Extension_Era5_BritishEmpire, Task=182947).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:23:52:189NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Sarmizegetusa, Constructible=Extension_Era5_BritishEmpire, Task=182949).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:23:52:189NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Kucha, Constructible=Extension_Era5_BritishEmpire, Task=182951).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:23:53:414NoneEmpire 1 AI run took 1.0 seconds to be executed (0.3 seconds of AI processing and 1.2 seconds waiting for async requests)
Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()
23:23:54:200NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Nok, Constructible=Extension_Era5_BritishEmpire, Task=182961).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:23:54:200NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Tlatilco, Constructible=Extension_Era5_BritishEmpire, Task=182963).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:23:54:200NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Sarmizegetusa, Constructible=Extension_Era5_BritishEmpire, Task=182965).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:23:54:200NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Kucha, Constructible=Extension_Era5_BritishEmpire, Task=182967).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:23:55:303NoneEmpire 1 AI run took 1.0 seconds to be executed (0.3 seconds of AI processing and 1.1 seconds waiting for async requests)
Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()
23:23:56:181NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Nok, Constructible=Extension_Era5_BritishEmpire, Task=182973).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:23:56:181NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Tlatilco, Constructible=Extension_Era5_BritishEmpire, Task=182975).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:23:56:181NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Sarmizegetusa, Constructible=Extension_Era5_BritishEmpire, Task=182977).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:23:56:181NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Kucha, Constructible=Extension_Era5_BritishEmpire, Task=182979).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:23:57:291NoneEmpire 1 AI run took 1.0 seconds to be executed (0.2 seconds of AI processing and 1.1 seconds waiting for async requests)
Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()
23:23:58:182NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Nok, Constructible=Extension_Era5_BritishEmpire, Task=182989).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:23:58:182NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Tlatilco, Constructible=Extension_Era5_BritishEmpire, Task=182991).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:23:58:182NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Sarmizegetusa, Constructible=Extension_Era5_BritishEmpire, Task=182993).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:23:58:182NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Kucha, Constructible=Extension_Era5_BritishEmpire, Task=182995).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:23:59:335NoneEmpire 1 AI run took 1.0 seconds to be executed (0.3 seconds of AI processing and 1.1 seconds waiting for async requests)
Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()
23:23:59:381None[Sandbox] Process order. (Serial=1876, Empire=0, Order=Order OrderAcknowledgeTransactions)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:23:59:800NoneAI Synchronization took 130ms at frame 2191 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
23:24:00:203NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Nok, Constructible=Extension_Era5_BritishEmpire, Task=183001).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:24:00:203NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Tlatilco, Constructible=Extension_Era5_BritishEmpire, Task=183003).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:24:00:203NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Sarmizegetusa, Constructible=Extension_Era5_BritishEmpire, Task=183005).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:24:00:203NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Kucha, Constructible=Extension_Era5_BritishEmpire, Task=183007).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:24:01:333NoneEmpire 1 AI run took 1.0 seconds to be executed (0.3 seconds of AI processing and 1.1 seconds waiting for async requests)
Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()
23:24:03:635NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Nok, Constructible=Extension_Era5_BritishEmpire, Task=183017).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:24:03:635NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Tlatilco, Constructible=Extension_Era5_BritishEmpire, Task=183019).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:24:03:635NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Sarmizegetusa, Constructible=Extension_Era5_BritishEmpire, Task=183021).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:24:03:635NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Kucha, Constructible=Extension_Era5_BritishEmpire, Task=183023).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:24:04:766NoneEmpire 1 AI run took 1.0 seconds to be executed (0.3 seconds of AI processing and 1.1 seconds waiting for async requests)
Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()
23:24:05:616NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Nok, Constructible=Extension_Era5_BritishEmpire, Task=183029).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:24:05:616NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Tlatilco, Constructible=Extension_Era5_BritishEmpire, Task=183031).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:24:05:616NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Sarmizegetusa, Constructible=Extension_Era5_BritishEmpire, Task=183033).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:24:05:616NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Kucha, Constructible=Extension_Era5_BritishEmpire, Task=183035).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:24:06:702NoneEmpire 1 AI run took 1.0 seconds to be executed (0.2 seconds of AI processing and 1.1 seconds waiting for async requests)
Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()
23:24:07:617NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Nok, Constructible=Extension_Era5_BritishEmpire, Task=183045).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:24:07:617NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Tlatilco, Constructible=Extension_Era5_BritishEmpire, Task=183047).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:24:07:617NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Sarmizegetusa, Constructible=Extension_Era5_BritishEmpire, Task=183049).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:24:07:617NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Kucha, Constructible=Extension_Era5_BritishEmpire, Task=183051).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:24:08:707NoneEmpire 1 AI run took 1.0 seconds to be executed (0.2 seconds of AI processing and 1.1 seconds waiting for async requests)
Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()
23:24:09:618NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Nok, Constructible=Extension_Era5_BritishEmpire, Task=183057).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:24:09:618NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Tlatilco, Constructible=Extension_Era5_BritishEmpire, Task=183059).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:24:09:618NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Sarmizegetusa, Constructible=Extension_Era5_BritishEmpire, Task=183061).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:24:09:618NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Kucha, Constructible=Extension_Era5_BritishEmpire, Task=183063).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:24:10:754NoneEmpire 1 AI run took 1.0 seconds to be executed (0.3 seconds of AI processing and 1.1 seconds waiting for async requests)
Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()
23:24:11:618NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Nok, Constructible=Extension_Era5_BritishEmpire, Task=183073).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:24:11:619NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Tlatilco, Constructible=Extension_Era5_BritishEmpire, Task=183075).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:24:11:619NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Sarmizegetusa, Constructible=Extension_Era5_BritishEmpire, Task=183077).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:24:11:619NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Kucha, Constructible=Extension_Era5_BritishEmpire, Task=183079).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:24:12:712NoneEmpire 1 AI run took 1.0 seconds to be executed (0.3 seconds of AI processing and 1.1 seconds waiting for async requests)
Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()
23:24:13:621NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Nok, Constructible=Extension_Era5_BritishEmpire, Task=183085).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:24:13:621NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Tlatilco, Constructible=Extension_Era5_BritishEmpire, Task=183087).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:24:13:621NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Sarmizegetusa, Constructible=Extension_Era5_BritishEmpire, Task=183089).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:24:13:621NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Kucha, Constructible=Extension_Era5_BritishEmpire, Task=183091).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:24:14:731NoneEmpire 1 AI run took 1.0 seconds to be executed (0.3 seconds of AI processing and 1.1 seconds waiting for async requests)
Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()
23:24:15:430None[Sandbox] Process order. (Serial=1877, Empire=0, Order=Order='OrderGoTo', Entity=#62038, path='[74, 60] --> [74, 61] --> [75, 61] --> [76, 61] --> [77, 61] --> [78, 61] --> [79, 62] --> [80, 62]'.)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:24:15:440None[Sandbox] Process order. (Serial=1878, Empire=0, Order=Order OrderContinueGotoAction)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:24:15:621NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Nok, Constructible=Extension_Era5_BritishEmpire, Task=183101).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:24:15:621NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Tlatilco, Constructible=Extension_Era5_BritishEmpire, Task=183103).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:24:15:621NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Sarmizegetusa, Constructible=Extension_Era5_BritishEmpire, Task=183105).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:24:15:621NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Kucha, Constructible=Extension_Era5_BritishEmpire, Task=183107).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:24:16:731NoneEmpire 1 AI run took 1.0 seconds to be executed (0.2 seconds of AI processing and 1.1 seconds waiting for async requests)
Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()
23:24:17:158NoneAI Synchronization took 133ms at frame 2195 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
23:24:17:622NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Nok, Constructible=Extension_Era5_BritishEmpire, Task=183113).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:24:17:622NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Tlatilco, Constructible=Extension_Era5_BritishEmpire, Task=183115).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:24:17:622NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Sarmizegetusa, Constructible=Extension_Era5_BritishEmpire, Task=183117).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:24:17:622NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Kucha, Constructible=Extension_Era5_BritishEmpire, Task=183119).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:24:18:758NoneEmpire 1 AI run took 1.0 seconds to be executed (0.3 seconds of AI processing and 1.1 seconds waiting for async requests)
Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()
23:24:21:003NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Nok, Constructible=Extension_Era5_BritishEmpire, Task=183129).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:24:21:003NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Tlatilco, Constructible=Extension_Era5_BritishEmpire, Task=183131).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:24:21:003NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Sarmizegetusa, Constructible=Extension_Era5_BritishEmpire, Task=183133).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:24:21:003NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Kucha, Constructible=Extension_Era5_BritishEmpire, Task=183135).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:24:22:108NoneEmpire 1 AI run took 1.0 seconds to be executed (0.3 seconds of AI processing and 1.1 seconds waiting for async requests)
Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()
23:24:23:004NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Nok, Constructible=Extension_Era5_BritishEmpire, Task=183141).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:24:23:005NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Tlatilco, Constructible=Extension_Era5_BritishEmpire, Task=183143).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:24:23:005NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Sarmizegetusa, Constructible=Extension_Era5_BritishEmpire, Task=183145).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:24:23:005NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Kucha, Constructible=Extension_Era5_BritishEmpire, Task=183147).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:24:24:082NoneEmpire 1 AI run took 1.0 seconds to be executed (0.2 seconds of AI processing and 1.1 seconds waiting for async requests)
Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()
23:24:25:024NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Nok, Constructible=Extension_Era5_BritishEmpire, Task=183157).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:24:25:024NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Tlatilco, Constructible=Extension_Era5_BritishEmpire, Task=183159).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:24:25:024NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Sarmizegetusa, Constructible=Extension_Era5_BritishEmpire, Task=183161).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:24:25:024NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Kucha, Constructible=Extension_Era5_BritishEmpire, Task=183163).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:24:26:105NoneEmpire 1 AI run took 1.0 seconds to be executed (0.3 seconds of AI processing and 1.1 seconds waiting for async requests)
Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()
23:24:27:004NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Nok, Constructible=Extension_Era5_BritishEmpire, Task=183169).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:24:27:004NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Tlatilco, Constructible=Extension_Era5_BritishEmpire, Task=183171).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:24:27:004NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Sarmizegetusa, Constructible=Extension_Era5_BritishEmpire, Task=183173).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:24:27:004NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Kucha, Constructible=Extension_Era5_BritishEmpire, Task=183175).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:24:28:100NoneEmpire 1 AI run took 1.0 seconds to be executed (0.2 seconds of AI processing and 1.1 seconds waiting for async requests)
Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()
23:24:29:016NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Nok, Constructible=Extension_Era5_BritishEmpire, Task=183185).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:24:29:016NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Tlatilco, Constructible=Extension_Era5_BritishEmpire, Task=183187).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:24:29:016NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Sarmizegetusa, Constructible=Extension_Era5_BritishEmpire, Task=183189).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:24:29:016NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Kucha, Constructible=Extension_Era5_BritishEmpire, Task=183191).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:24:30:146NoneEmpire 1 AI run took 1.0 seconds to be executed (0.3 seconds of AI processing and 1.1 seconds waiting for async requests)
Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()
23:24:31:010NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Nok, Constructible=Extension_Era5_BritishEmpire, Task=183197).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:24:31:010NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Tlatilco, Constructible=Extension_Era5_BritishEmpire, Task=183199).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:24:31:010NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Sarmizegetusa, Constructible=Extension_Era5_BritishEmpire, Task=183201).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:24:31:010NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Kucha, Constructible=Extension_Era5_BritishEmpire, Task=183203).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:24:32:129NoneEmpire 1 AI run took 1.0 seconds to be executed (0.3 seconds of AI processing and 1.1 seconds waiting for async requests)
Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()
23:24:33:021NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Nok, Constructible=Extension_Era5_BritishEmpire, Task=183213).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:24:33:021NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Tlatilco, Constructible=Extension_Era5_BritishEmpire, Task=183215).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:24:33:021NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Sarmizegetusa, Constructible=Extension_Era5_BritishEmpire, Task=183217).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:24:33:021NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Kucha, Constructible=Extension_Era5_BritishEmpire, Task=183219).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:24:34:110NoneEmpire 1 AI run took 1.0 seconds to be executed (0.3 seconds of AI processing and 1.1 seconds waiting for async requests)
Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()
23:24:35:013NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Nok, Constructible=Extension_Era5_BritishEmpire, Task=183225).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:24:35:013NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Tlatilco, Constructible=Extension_Era5_BritishEmpire, Task=183227).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:24:35:013NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Sarmizegetusa, Constructible=Extension_Era5_BritishEmpire, Task=183229).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:24:35:013NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Kucha, Constructible=Extension_Era5_BritishEmpire, Task=183231).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:24:36:123NoneEmpire 1 AI run took 1.0 seconds to be executed (0.3 seconds of AI processing and 1.1 seconds waiting for async requests)
Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()
23:24:37:024NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Nok, Constructible=Extension_Era5_BritishEmpire, Task=183241).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:24:37:024NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Tlatilco, Constructible=Extension_Era5_BritishEmpire, Task=183243).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:24:37:024NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Sarmizegetusa, Constructible=Extension_Era5_BritishEmpire, Task=183245).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:24:37:024NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Kucha, Constructible=Extension_Era5_BritishEmpire, Task=183247).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:24:38:110NoneEmpire 1 AI run took 1.0 seconds to be executed (0.3 seconds of AI processing and 1.1 seconds waiting for async requests)
Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()
23:24:39:013NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Nok, Constructible=Extension_Era5_BritishEmpire, Task=183253).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:24:39:013NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Tlatilco, Constructible=Extension_Era5_BritishEmpire, Task=183255).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:24:39:013NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Sarmizegetusa, Constructible=Extension_Era5_BritishEmpire, Task=183257).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:24:39:013NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Kucha, Constructible=Extension_Era5_BritishEmpire, Task=183259).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:24:40:109NoneEmpire 1 AI run took 1.0 seconds to be executed (0.2 seconds of AI processing and 1.1 seconds waiting for async requests)
Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()
23:24:41:015NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Nok, Constructible=Extension_Era5_BritishEmpire, Task=183269).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:24:41:015NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Tlatilco, Constructible=Extension_Era5_BritishEmpire, Task=183271).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:24:41:015NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Sarmizegetusa, Constructible=Extension_Era5_BritishEmpire, Task=183273).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:24:41:015NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Kucha, Constructible=Extension_Era5_BritishEmpire, Task=183275).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:24:42:111NoneEmpire 1 AI run took 1.0 seconds to be executed (0.3 seconds of AI processing and 1.1 seconds waiting for async requests)
Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()
23:24:43:005NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Nok, Constructible=Extension_Era5_BritishEmpire, Task=183281).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:24:43:005NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Tlatilco, Constructible=Extension_Era5_BritishEmpire, Task=183283).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:24:43:005NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Sarmizegetusa, Constructible=Extension_Era5_BritishEmpire, Task=183285).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:24:43:005NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Kucha, Constructible=Extension_Era5_BritishEmpire, Task=183287).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:24:44:127NoneEmpire 1 AI run took 1.0 seconds to be executed (0.2 seconds of AI processing and 1.1 seconds waiting for async requests)
Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()
23:24:45:056NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Nok, Constructible=Extension_Era5_BritishEmpire, Task=183297).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:24:45:056NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Tlatilco, Constructible=Extension_Era5_BritishEmpire, Task=183299).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:24:45:056NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Sarmizegetusa, Constructible=Extension_Era5_BritishEmpire, Task=183301).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:24:45:056NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Kucha, Constructible=Extension_Era5_BritishEmpire, Task=183303).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:24:46:167NoneEmpire 1 AI run took 1.0 seconds to be executed (0.3 seconds of AI processing and 1.1 seconds waiting for async requests)
Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()
23:24:47:008NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Nok, Constructible=Extension_Era5_BritishEmpire, Task=183309).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:24:47:008NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Tlatilco, Constructible=Extension_Era5_BritishEmpire, Task=183311).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:24:47:008NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Sarmizegetusa, Constructible=Extension_Era5_BritishEmpire, Task=183313).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:24:47:008NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Kucha, Constructible=Extension_Era5_BritishEmpire, Task=183315).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:24:48:114NoneEmpire 1 AI run took 1.0 seconds to be executed (0.2 seconds of AI processing and 1.1 seconds waiting for async requests)
Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()
23:24:49:007NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Nok, Constructible=Extension_Era5_BritishEmpire, Task=183325).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:24:49:008NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Tlatilco, Constructible=Extension_Era5_BritishEmpire, Task=183327).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:24:49:008NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Sarmizegetusa, Constructible=Extension_Era5_BritishEmpire, Task=183329).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:24:49:008NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Kucha, Constructible=Extension_Era5_BritishEmpire, Task=183331).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:24:50:132NoneEmpire 1 AI run took 1.0 seconds to be executed (0.2 seconds of AI processing and 1.1 seconds waiting for async requests)
Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()
23:24:51:018NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Nok, Constructible=Extension_Era5_BritishEmpire, Task=183337).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:24:51:018NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Tlatilco, Constructible=Extension_Era5_BritishEmpire, Task=183339).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:24:51:018NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Sarmizegetusa, Constructible=Extension_Era5_BritishEmpire, Task=183341).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:24:51:018NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Kucha, Constructible=Extension_Era5_BritishEmpire, Task=183343).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:24:52:136NoneEmpire 1 AI run took 1.0 seconds to be executed (0.3 seconds of AI processing and 1.1 seconds waiting for async requests)
Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()
23:24:53:008NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Nok, Constructible=Extension_Era5_BritishEmpire, Task=183353).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:24:53:008NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Tlatilco, Constructible=Extension_Era5_BritishEmpire, Task=183355).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:24:53:008NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Sarmizegetusa, Constructible=Extension_Era5_BritishEmpire, Task=183357).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:24:53:008NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Kucha, Constructible=Extension_Era5_BritishEmpire, Task=183359).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:24:54:106NoneEmpire 1 AI run took 1.0 seconds to be executed (0.2 seconds of AI processing and 1.1 seconds waiting for async requests)
Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()
23:24:55:009NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Nok, Constructible=Extension_Era5_BritishEmpire, Task=183365).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:24:55:009NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Tlatilco, Constructible=Extension_Era5_BritishEmpire, Task=183367).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:24:55:009NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Sarmizegetusa, Constructible=Extension_Era5_BritishEmpire, Task=183369).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:24:55:009NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Kucha, Constructible=Extension_Era5_BritishEmpire, Task=183371).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:24:56:103NoneEmpire 1 AI run took 1.0 seconds to be executed (0.2 seconds of AI processing and 1.1 seconds waiting for async requests)
Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()
23:24:57:019NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Nok, Constructible=Extension_Era5_BritishEmpire, Task=183381).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:24:57:019NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Tlatilco, Constructible=Extension_Era5_BritishEmpire, Task=183383).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:24:57:019NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Sarmizegetusa, Constructible=Extension_Era5_BritishEmpire, Task=183385).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:24:57:019NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Kucha, Constructible=Extension_Era5_BritishEmpire, Task=183387).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:24:58:135NoneEmpire 1 AI run took 1.0 seconds to be executed (0.3 seconds of AI processing and 1.1 seconds waiting for async requests)
Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()
23:24:59:031NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Nok, Constructible=Extension_Era5_BritishEmpire, Task=183393).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:24:59:031NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Tlatilco, Constructible=Extension_Era5_BritishEmpire, Task=183395).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:24:59:031NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Sarmizegetusa, Constructible=Extension_Era5_BritishEmpire, Task=183397).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:24:59:031NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Kucha, Constructible=Extension_Era5_BritishEmpire, Task=183399).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:25:00:147NoneEmpire 1 AI run took 1.0 seconds to be executed (0.3 seconds of AI processing and 1.1 seconds waiting for async requests)
Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()
23:25:01:011NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Nok, Constructible=Extension_Era5_BritishEmpire, Task=183409).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:25:01:011NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Tlatilco, Constructible=Extension_Era5_BritishEmpire, Task=183411).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:25:01:011NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Sarmizegetusa, Constructible=Extension_Era5_BritishEmpire, Task=183413).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:25:01:011NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Kucha, Constructible=Extension_Era5_BritishEmpire, Task=183415).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:25:02:120NoneEmpire 1 AI run took 1.0 seconds to be executed (0.2 seconds of AI processing and 1.1 seconds waiting for async requests)
Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()
23:25:03:011NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Nok, Constructible=Extension_Era5_BritishEmpire, Task=183421).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:25:03:012NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Tlatilco, Constructible=Extension_Era5_BritishEmpire, Task=183423).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:25:03:012NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Sarmizegetusa, Constructible=Extension_Era5_BritishEmpire, Task=183425).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:25:03:012NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Kucha, Constructible=Extension_Era5_BritishEmpire, Task=183427).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:25:04:124NoneEmpire 1 AI run took 1.0 seconds to be executed (0.2 seconds of AI processing and 1.1 seconds waiting for async requests)
Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()
23:25:05:022NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Nok, Constructible=Extension_Era5_BritishEmpire, Task=183437).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:25:05:023NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Tlatilco, Constructible=Extension_Era5_BritishEmpire, Task=183439).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:25:05:023NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Sarmizegetusa, Constructible=Extension_Era5_BritishEmpire, Task=183441).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:25:05:023NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Kucha, Constructible=Extension_Era5_BritishEmpire, Task=183443).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:25:06:136NoneEmpire 1 AI run took 1.0 seconds to be executed (0.3 seconds of AI processing and 1.1 seconds waiting for async requests)
Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()
23:25:07:194NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Nok, Constructible=Extension_Era5_BritishEmpire, Task=183449).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:25:07:194NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Tlatilco, Constructible=Extension_Era5_BritishEmpire, Task=183451).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:25:07:194NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Sarmizegetusa, Constructible=Extension_Era5_BritishEmpire, Task=183453).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:25:07:194NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Kucha, Constructible=Extension_Era5_BritishEmpire, Task=183455).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:25:08:193NoneEmpire 1 AI run took 1.0 seconds to be executed (0.2 seconds of AI processing and 1.1 seconds waiting for async requests)
Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()
23:25:09:923NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Nok, Constructible=Extension_Era5_BritishEmpire, Task=183465).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:25:09:923NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Tlatilco, Constructible=Extension_Era5_BritishEmpire, Task=183467).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:25:09:923NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Sarmizegetusa, Constructible=Extension_Era5_BritishEmpire, Task=183469).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:25:09:923NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Kucha, Constructible=Extension_Era5_BritishEmpire, Task=183471).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:25:11:039NoneEmpire 1 AI run took 1.0 seconds to be executed (0.2 seconds of AI processing and 1.1 seconds waiting for async requests)
Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()
23:25:11:936NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Nok, Constructible=Extension_Era5_BritishEmpire, Task=183477).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:25:11:936NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Tlatilco, Constructible=Extension_Era5_BritishEmpire, Task=183479).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:25:11:936NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Sarmizegetusa, Constructible=Extension_Era5_BritishEmpire, Task=183481).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:25:11:936NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Kucha, Constructible=Extension_Era5_BritishEmpire, Task=183483).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:25:13:050NoneEmpire 1 AI run took 1.0 seconds to be executed (0.3 seconds of AI processing and 1.1 seconds waiting for async requests)
Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()
23:25:13:926NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Nok, Constructible=Extension_Era5_BritishEmpire, Task=183493).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:25:13:926NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Tlatilco, Constructible=Extension_Era5_BritishEmpire, Task=183495).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:25:13:926NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Sarmizegetusa, Constructible=Extension_Era5_BritishEmpire, Task=183497).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:25:13:926NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Kucha, Constructible=Extension_Era5_BritishEmpire, Task=183499).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:25:15:029NoneEmpire 1 AI run took 1.0 seconds to be executed (0.2 seconds of AI processing and 1.1 seconds waiting for async requests)
Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()
23:25:15:928NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Nok, Constructible=Extension_Era5_BritishEmpire, Task=183505).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:25:15:928NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Tlatilco, Constructible=Extension_Era5_BritishEmpire, Task=183507).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:25:15:928NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Sarmizegetusa, Constructible=Extension_Era5_BritishEmpire, Task=183509).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:25:15:928NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Kucha, Constructible=Extension_Era5_BritishEmpire, Task=183511).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:25:17:039NoneEmpire 1 AI run took 1.0 seconds to be executed (0.3 seconds of AI processing and 1.1 seconds waiting for async requests)
Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()
23:25:17:928NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Nok, Constructible=Extension_Era5_BritishEmpire, Task=183521).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:25:17:928NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Tlatilco, Constructible=Extension_Era5_BritishEmpire, Task=183523).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:25:17:928NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Sarmizegetusa, Constructible=Extension_Era5_BritishEmpire, Task=183525).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:25:17:928NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Kucha, Constructible=Extension_Era5_BritishEmpire, Task=183527).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:25:19:033NoneEmpire 1 AI run took 1.0 seconds to be executed (0.3 seconds of AI processing and 1.1 seconds waiting for async requests)
Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()
23:25:19:937NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Nok, Constructible=Extension_Era5_BritishEmpire, Task=183533).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:25:19:937NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Tlatilco, Constructible=Extension_Era5_BritishEmpire, Task=183535).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:25:19:937NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Sarmizegetusa, Constructible=Extension_Era5_BritishEmpire, Task=183537).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:25:19:937NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Kucha, Constructible=Extension_Era5_BritishEmpire, Task=183539).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:25:21:035NoneEmpire 1 AI run took 1.0 seconds to be executed (0.3 seconds of AI processing and 1.1 seconds waiting for async requests)
Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()
23:25:21:928NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Nok, Constructible=Extension_Era5_BritishEmpire, Task=183549).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:25:21:928NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Tlatilco, Constructible=Extension_Era5_BritishEmpire, Task=183551).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:25:21:928NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Sarmizegetusa, Constructible=Extension_Era5_BritishEmpire, Task=183553).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:25:21:928NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Kucha, Constructible=Extension_Era5_BritishEmpire, Task=183555).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:25:23:040NoneEmpire 1 AI run took 1.0 seconds to be executed (0.3 seconds of AI processing and 1.1 seconds waiting for async requests)
Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()
23:25:23:939NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Nok, Constructible=Extension_Era5_BritishEmpire, Task=183561).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:25:23:939NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Tlatilco, Constructible=Extension_Era5_BritishEmpire, Task=183563).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:25:23:939NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Sarmizegetusa, Constructible=Extension_Era5_BritishEmpire, Task=183565).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:25:23:939NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Kucha, Constructible=Extension_Era5_BritishEmpire, Task=183567).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:25:25:040NoneEmpire 1 AI run took 1.0 seconds to be executed (0.3 seconds of AI processing and 1.1 seconds waiting for async requests)
Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()
23:25:25:930NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Nok, Constructible=Extension_Era5_BritishEmpire, Task=183577).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:25:25:930NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Tlatilco, Constructible=Extension_Era5_BritishEmpire, Task=183579).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:25:25:930NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Sarmizegetusa, Constructible=Extension_Era5_BritishEmpire, Task=183581).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:25:25:930NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Kucha, Constructible=Extension_Era5_BritishEmpire, Task=183583).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:25:27:020NoneEmpire 1 AI run took 1.0 seconds to be executed (0.2 seconds of AI processing and 1.1 seconds waiting for async requests)
Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()
23:25:27:930NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Nok, Constructible=Extension_Era5_BritishEmpire, Task=183589).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:25:27:930NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Tlatilco, Constructible=Extension_Era5_BritishEmpire, Task=183591).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:25:27:930NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Sarmizegetusa, Constructible=Extension_Era5_BritishEmpire, Task=183593).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:25:27:930NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Kucha, Constructible=Extension_Era5_BritishEmpire, Task=183595).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:25:29:032NoneEmpire 1 AI run took 1.0 seconds to be executed (0.2 seconds of AI processing and 1.1 seconds waiting for async requests)
Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()
23:25:29:931NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Nok, Constructible=Extension_Era5_BritishEmpire, Task=183605).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:25:29:931NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Tlatilco, Constructible=Extension_Era5_BritishEmpire, Task=183607).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:25:29:931NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Sarmizegetusa, Constructible=Extension_Era5_BritishEmpire, Task=183609).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:25:29:931NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Kucha, Constructible=Extension_Era5_BritishEmpire, Task=183611).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:25:31:053NoneEmpire 1 AI run took 1.0 seconds to be executed (0.3 seconds of AI processing and 1.1 seconds waiting for async requests)
Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()
23:25:31:932NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Nok, Constructible=Extension_Era5_BritishEmpire, Task=183617).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:25:31:932NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Tlatilco, Constructible=Extension_Era5_BritishEmpire, Task=183619).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:25:31:932NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Sarmizegetusa, Constructible=Extension_Era5_BritishEmpire, Task=183621).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:25:31:932NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Kucha, Constructible=Extension_Era5_BritishEmpire, Task=183623).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:25:33:043NoneEmpire 1 AI run took 1.0 seconds to be executed (0.2 seconds of AI processing and 1.1 seconds waiting for async requests)
Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()
23:25:33:942NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Nok, Constructible=Extension_Era5_BritishEmpire, Task=183633).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:25:33:942NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Tlatilco, Constructible=Extension_Era5_BritishEmpire, Task=183635).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:25:33:942NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Sarmizegetusa, Constructible=Extension_Era5_BritishEmpire, Task=183637).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:25:33:942NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Kucha, Constructible=Extension_Era5_BritishEmpire, Task=183639).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:25:35:063NoneEmpire 1 AI run took 1.0 seconds to be executed (0.3 seconds of AI processing and 1.1 seconds waiting for async requests)
Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()
23:25:35:933NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Nok, Constructible=Extension_Era5_BritishEmpire, Task=183645).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:25:35:933NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Tlatilco, Constructible=Extension_Era5_BritishEmpire, Task=183647).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:25:35:933NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Sarmizegetusa, Constructible=Extension_Era5_BritishEmpire, Task=183649).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:25:35:933NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Kucha, Constructible=Extension_Era5_BritishEmpire, Task=183651).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:25:37:033NoneEmpire 1 AI run took 1.0 seconds to be executed (0.2 seconds of AI processing and 1.1 seconds waiting for async requests)
Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()
23:25:37:933NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Nok, Constructible=Extension_Era5_BritishEmpire, Task=183661).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:25:37:933NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Tlatilco, Constructible=Extension_Era5_BritishEmpire, Task=183663).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:25:37:933NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Sarmizegetusa, Constructible=Extension_Era5_BritishEmpire, Task=183665).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:25:37:933NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Kucha, Constructible=Extension_Era5_BritishEmpire, Task=183667).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:25:39:026NoneEmpire 1 AI run took 1.0 seconds to be executed (0.2 seconds of AI processing and 1.1 seconds waiting for async requests)
Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()
23:25:39:933NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Nok, Constructible=Extension_Era5_BritishEmpire, Task=183673).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:25:39:933NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Tlatilco, Constructible=Extension_Era5_BritishEmpire, Task=183675).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:25:39:933NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Sarmizegetusa, Constructible=Extension_Era5_BritishEmpire, Task=183677).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:25:39:933NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Kucha, Constructible=Extension_Era5_BritishEmpire, Task=183679).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:25:41:045NoneEmpire 1 AI run took 1.0 seconds to be executed (0.2 seconds of AI processing and 1.1 seconds waiting for async requests)
Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()
23:25:41:934NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Nok, Constructible=Extension_Era5_BritishEmpire, Task=183689).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:25:41:934NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Tlatilco, Constructible=Extension_Era5_BritishEmpire, Task=183691).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:25:41:934NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Sarmizegetusa, Constructible=Extension_Era5_BritishEmpire, Task=183693).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:25:41:934NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Kucha, Constructible=Extension_Era5_BritishEmpire, Task=183695).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:25:43:039NoneEmpire 1 AI run took 1.0 seconds to be executed (0.2 seconds of AI processing and 1.1 seconds waiting for async requests)
Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()
23:25:43:935NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Nok, Constructible=Extension_Era5_BritishEmpire, Task=183701).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:25:43:936NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Tlatilco, Constructible=Extension_Era5_BritishEmpire, Task=183703).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:25:43:936NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Sarmizegetusa, Constructible=Extension_Era5_BritishEmpire, Task=183705).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:25:43:936NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Kucha, Constructible=Extension_Era5_BritishEmpire, Task=183707).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:25:45:038NoneEmpire 1 AI run took 1.0 seconds to be executed (0.2 seconds of AI processing and 1.1 seconds waiting for async requests)
Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()
23:25:45:935NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Nok, Constructible=Extension_Era5_BritishEmpire, Task=183717).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:25:45:935NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Tlatilco, Constructible=Extension_Era5_BritishEmpire, Task=183719).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:25:45:935NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Sarmizegetusa, Constructible=Extension_Era5_BritishEmpire, Task=183721).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:25:45:935NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Kucha, Constructible=Extension_Era5_BritishEmpire, Task=183723).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:25:47:033NoneEmpire 1 AI run took 1.0 seconds to be executed (0.2 seconds of AI processing and 1.1 seconds waiting for async requests)
Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()
23:25:47:926NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Nok, Constructible=Extension_Era5_BritishEmpire, Task=183729).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:25:47:926NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Tlatilco, Constructible=Extension_Era5_BritishEmpire, Task=183731).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:25:47:926NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Sarmizegetusa, Constructible=Extension_Era5_BritishEmpire, Task=183733).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:25:47:926NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Kucha, Constructible=Extension_Era5_BritishEmpire, Task=183735).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:25:49:029NoneEmpire 1 AI run took 1.0 seconds to be executed (0.2 seconds of AI processing and 1.1 seconds waiting for async requests)
Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()
23:25:49:938NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Nok, Constructible=Extension_Era5_BritishEmpire, Task=183745).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:25:49:938NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Tlatilco, Constructible=Extension_Era5_BritishEmpire, Task=183747).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:25:49:938NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Sarmizegetusa, Constructible=Extension_Era5_BritishEmpire, Task=183749).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:25:49:938NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Kucha, Constructible=Extension_Era5_BritishEmpire, Task=183751).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:25:51:046NoneEmpire 1 AI run took 1.0 seconds to be executed (0.3 seconds of AI processing and 1.1 seconds waiting for async requests)
Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()
23:25:51:938NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Nok, Constructible=Extension_Era5_BritishEmpire, Task=183757).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:25:51:939NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Tlatilco, Constructible=Extension_Era5_BritishEmpire, Task=183759).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:25:51:939NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Sarmizegetusa, Constructible=Extension_Era5_BritishEmpire, Task=183761).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:25:51:939NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Kucha, Constructible=Extension_Era5_BritishEmpire, Task=183763).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:25:53:042NoneEmpire 1 AI run took 1.0 seconds to be executed (0.3 seconds of AI processing and 1.1 seconds waiting for async requests)
Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()
23:25:53:929NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Nok, Constructible=Extension_Era5_BritishEmpire, Task=183773).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:25:53:930NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Tlatilco, Constructible=Extension_Era5_BritishEmpire, Task=183775).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:25:53:930NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Sarmizegetusa, Constructible=Extension_Era5_BritishEmpire, Task=183777).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:25:53:930NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Kucha, Constructible=Extension_Era5_BritishEmpire, Task=183779).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:25:55:025NoneEmpire 1 AI run took 1.0 seconds to be executed (0.2 seconds of AI processing and 1.1 seconds waiting for async requests)
Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()
23:25:55:930NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Nok, Constructible=Extension_Era5_BritishEmpire, Task=183785).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:25:55:930NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Tlatilco, Constructible=Extension_Era5_BritishEmpire, Task=183787).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:25:55:930NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Sarmizegetusa, Constructible=Extension_Era5_BritishEmpire, Task=183789).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:25:55:930NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Kucha, Constructible=Extension_Era5_BritishEmpire, Task=183791).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:25:57:032NoneEmpire 1 AI run took 1.0 seconds to be executed (0.2 seconds of AI processing and 1.1 seconds waiting for async requests)
Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()
23:25:57:941NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Nok, Constructible=Extension_Era5_BritishEmpire, Task=183801).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:25:57:941NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Tlatilco, Constructible=Extension_Era5_BritishEmpire, Task=183803).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:25:57:941NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Sarmizegetusa, Constructible=Extension_Era5_BritishEmpire, Task=183805).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:25:57:941NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Kucha, Constructible=Extension_Era5_BritishEmpire, Task=183807).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:25:59:056NoneEmpire 1 AI run took 1.0 seconds to be executed (0.3 seconds of AI processing and 1.1 seconds waiting for async requests)
Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()
23:25:59:941NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Nok, Constructible=Extension_Era5_BritishEmpire, Task=183813).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:25:59:941NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Tlatilco, Constructible=Extension_Era5_BritishEmpire, Task=183815).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:25:59:941NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Sarmizegetusa, Constructible=Extension_Era5_BritishEmpire, Task=183817).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:25:59:941NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Kucha, Constructible=Extension_Era5_BritishEmpire, Task=183819).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:26:01:053NoneEmpire 1 AI run took 1.0 seconds to be executed (0.2 seconds of AI processing and 1.1 seconds waiting for async requests)
Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()
23:26:01:942NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Nok, Constructible=Extension_Era5_BritishEmpire, Task=183829).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:26:01:942NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Tlatilco, Constructible=Extension_Era5_BritishEmpire, Task=183831).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:26:01:942NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Sarmizegetusa, Constructible=Extension_Era5_BritishEmpire, Task=183833).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:26:01:942NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Kucha, Constructible=Extension_Era5_BritishEmpire, Task=183835).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:26:03:059NoneEmpire 1 AI run took 1.0 seconds to be executed (0.2 seconds of AI processing and 1.1 seconds waiting for async requests)
Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()
23:26:03:941NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Nok, Constructible=Extension_Era5_BritishEmpire, Task=183841).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:26:03:941NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Tlatilco, Constructible=Extension_Era5_BritishEmpire, Task=183843).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:26:03:941NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Sarmizegetusa, Constructible=Extension_Era5_BritishEmpire, Task=183845).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:26:03:941NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Kucha, Constructible=Extension_Era5_BritishEmpire, Task=183847).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:26:05:053NoneEmpire 1 AI run took 1.0 seconds to be executed (0.2 seconds of AI processing and 1.1 seconds waiting for async requests)
Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()
23:26:05:942NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Nok, Constructible=Extension_Era5_BritishEmpire, Task=183857).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:26:05:942NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Tlatilco, Constructible=Extension_Era5_BritishEmpire, Task=183859).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:26:05:942NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Sarmizegetusa, Constructible=Extension_Era5_BritishEmpire, Task=183861).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:26:05:942NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Kucha, Constructible=Extension_Era5_BritishEmpire, Task=183863).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:26:07:049NoneEmpire 1 AI run took 1.0 seconds to be executed (0.2 seconds of AI processing and 1.1 seconds waiting for async requests)
Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()
23:26:07:934NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Nok, Constructible=Extension_Era5_BritishEmpire, Task=183869).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:26:07:934NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Tlatilco, Constructible=Extension_Era5_BritishEmpire, Task=183871).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:26:07:934NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Sarmizegetusa, Constructible=Extension_Era5_BritishEmpire, Task=183873).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:26:07:934NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Kucha, Constructible=Extension_Era5_BritishEmpire, Task=183875).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:26:09:027NoneEmpire 1 AI run took 1.0 seconds to be executed (0.2 seconds of AI processing and 1.1 seconds waiting for async requests)
Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()
23:26:09:933NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Nok, Constructible=Extension_Era5_BritishEmpire, Task=183885).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:26:09:934NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Tlatilco, Constructible=Extension_Era5_BritishEmpire, Task=183887).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:26:09:934NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Sarmizegetusa, Constructible=Extension_Era5_BritishEmpire, Task=183889).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:26:09:934NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Kucha, Constructible=Extension_Era5_BritishEmpire, Task=183891).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:26:11:032NoneEmpire 1 AI run took 1.0 seconds to be executed (0.2 seconds of AI processing and 1.1 seconds waiting for async requests)
Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()
23:26:11:934NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Nok, Constructible=Extension_Era5_BritishEmpire, Task=183897).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:26:11:935NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Tlatilco, Constructible=Extension_Era5_BritishEmpire, Task=183899).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:26:11:935NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Sarmizegetusa, Constructible=Extension_Era5_BritishEmpire, Task=183901).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:26:11:935NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Kucha, Constructible=Extension_Era5_BritishEmpire, Task=183903).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:26:13:044NoneEmpire 1 AI run took 1.0 seconds to be executed (0.2 seconds of AI processing and 1.1 seconds waiting for async requests)
Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()
23:26:13:944NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Nok, Constructible=Extension_Era5_BritishEmpire, Task=183913).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:26:13:945NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Tlatilco, Constructible=Extension_Era5_BritishEmpire, Task=183915).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:26:13:945NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Sarmizegetusa, Constructible=Extension_Era5_BritishEmpire, Task=183917).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:26:13:945NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Kucha, Constructible=Extension_Era5_BritishEmpire, Task=183919).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:26:15:058NoneEmpire 1 AI run took 1.0 seconds to be executed (0.3 seconds of AI processing and 1.1 seconds waiting for async requests)
Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()
23:26:15:945NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Nok, Constructible=Extension_Era5_BritishEmpire, Task=183925).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:26:15:945NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Tlatilco, Constructible=Extension_Era5_BritishEmpire, Task=183927).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:26:15:945NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Sarmizegetusa, Constructible=Extension_Era5_BritishEmpire, Task=183929).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:26:15:945NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Kucha, Constructible=Extension_Era5_BritishEmpire, Task=183931).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:26:17:051NoneEmpire 1 AI run took 1.0 seconds to be executed (0.3 seconds of AI processing and 1.1 seconds waiting for async requests)
Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()
23:26:17:945NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Nok, Constructible=Extension_Era5_BritishEmpire, Task=183941).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:26:17:945NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Tlatilco, Constructible=Extension_Era5_BritishEmpire, Task=183943).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:26:17:945NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Sarmizegetusa, Constructible=Extension_Era5_BritishEmpire, Task=183945).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:26:17:945NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Kucha, Constructible=Extension_Era5_BritishEmpire, Task=183947).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:26:19:033NoneEmpire 1 AI run took 1.0 seconds to be executed (0.2 seconds of AI processing and 1.1 seconds waiting for async requests)
Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()
23:26:19:934NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Nok, Constructible=Extension_Era5_BritishEmpire, Task=183953).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:26:19:935NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Tlatilco, Constructible=Extension_Era5_BritishEmpire, Task=183955).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:26:19:935NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Sarmizegetusa, Constructible=Extension_Era5_BritishEmpire, Task=183957).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:26:19:935NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Kucha, Constructible=Extension_Era5_BritishEmpire, Task=183959).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:26:21:040NoneEmpire 1 AI run took 1.0 seconds to be executed (0.2 seconds of AI processing and 1.1 seconds waiting for async requests)
Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()
23:26:21:936NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Nok, Constructible=Extension_Era5_BritishEmpire, Task=183969).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:26:21:936NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Tlatilco, Constructible=Extension_Era5_BritishEmpire, Task=183971).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:26:21:936NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Sarmizegetusa, Constructible=Extension_Era5_BritishEmpire, Task=183973).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:26:21:936NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Kucha, Constructible=Extension_Era5_BritishEmpire, Task=183975).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:26:23:038NoneEmpire 1 AI run took 1.0 seconds to be executed (0.2 seconds of AI processing and 1.1 seconds waiting for async requests)
Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()
23:26:23:936NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Nok, Constructible=Extension_Era5_BritishEmpire, Task=183981).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:26:23:936NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Tlatilco, Constructible=Extension_Era5_BritishEmpire, Task=183983).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:26:23:936NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Sarmizegetusa, Constructible=Extension_Era5_BritishEmpire, Task=183985).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:26:23:936NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Kucha, Constructible=Extension_Era5_BritishEmpire, Task=183987).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:26:25:033NoneEmpire 1 AI run took 1.0 seconds to be executed (0.2 seconds of AI processing and 1.1 seconds waiting for async requests)
Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()
23:26:25:936NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Nok, Constructible=Extension_Era5_BritishEmpire, Task=183997).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:26:25:937NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Tlatilco, Constructible=Extension_Era5_BritishEmpire, Task=183999).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:26:25:937NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Sarmizegetusa, Constructible=Extension_Era5_BritishEmpire, Task=184001).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:26:25:937NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Kucha, Constructible=Extension_Era5_BritishEmpire, Task=184003).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:26:27:040NoneEmpire 1 AI run took 1.0 seconds to be executed (0.2 seconds of AI processing and 1.1 seconds waiting for async requests)
Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()
23:26:27:936NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Nok, Constructible=Extension_Era5_BritishEmpire, Task=184009).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:26:27:936NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Tlatilco, Constructible=Extension_Era5_BritishEmpire, Task=184011).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:26:27:936NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Sarmizegetusa, Constructible=Extension_Era5_BritishEmpire, Task=184013).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:26:27:936NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Kucha, Constructible=Extension_Era5_BritishEmpire, Task=184015).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:26:29:044NoneEmpire 1 AI run took 1.0 seconds to be executed (0.2 seconds of AI processing and 1.1 seconds waiting for async requests)
Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()
23:26:29:938NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Nok, Constructible=Extension_Era5_BritishEmpire, Task=184025).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:26:29:938NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Tlatilco, Constructible=Extension_Era5_BritishEmpire, Task=184027).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:26:29:938NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Sarmizegetusa, Constructible=Extension_Era5_BritishEmpire, Task=184029).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:26:29:938NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Kucha, Constructible=Extension_Era5_BritishEmpire, Task=184031).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:26:31:043NoneEmpire 1 AI run took 1.0 seconds to be executed (0.2 seconds of AI processing and 1.1 seconds waiting for async requests)
Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()
23:26:31:938NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Nok, Constructible=Extension_Era5_BritishEmpire, Task=184037).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:26:31:938NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Tlatilco, Constructible=Extension_Era5_BritishEmpire, Task=184039).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:26:31:938NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Sarmizegetusa, Constructible=Extension_Era5_BritishEmpire, Task=184041).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:26:31:938NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Kucha, Constructible=Extension_Era5_BritishEmpire, Task=184043).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:26:33:048NoneEmpire 1 AI run took 1.0 seconds to be executed (0.2 seconds of AI processing and 1.1 seconds waiting for async requests)
Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()
23:26:33:937NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Nok, Constructible=Extension_Era5_BritishEmpire, Task=184053).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:26:33:938NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Tlatilco, Constructible=Extension_Era5_BritishEmpire, Task=184055).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:26:33:938NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Sarmizegetusa, Constructible=Extension_Era5_BritishEmpire, Task=184057).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:26:33:938NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Kucha, Constructible=Extension_Era5_BritishEmpire, Task=184059).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:26:35:059NoneEmpire 1 AI run took 1.0 seconds to be executed (0.2 seconds of AI processing and 1.1 seconds waiting for async requests)
Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()
23:26:35:939NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Nok, Constructible=Extension_Era5_BritishEmpire, Task=184065).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:26:35:939NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Tlatilco, Constructible=Extension_Era5_BritishEmpire, Task=184067).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:26:35:939NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Sarmizegetusa, Constructible=Extension_Era5_BritishEmpire, Task=184069).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:26:35:939NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Kucha, Constructible=Extension_Era5_BritishEmpire, Task=184071).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:26:37:031NoneEmpire 1 AI run took 1.0 seconds to be executed (0.2 seconds of AI processing and 1.1 seconds waiting for async requests)
Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()
23:26:37:949NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Nok, Constructible=Extension_Era5_BritishEmpire, Task=184081).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:26:37:949NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Tlatilco, Constructible=Extension_Era5_BritishEmpire, Task=184083).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:26:37:949NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Sarmizegetusa, Constructible=Extension_Era5_BritishEmpire, Task=184085).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:26:37:949NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Kucha, Constructible=Extension_Era5_BritishEmpire, Task=184087).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:26:39:039NoneEmpire 1 AI run took 1.0 seconds to be executed (0.2 seconds of AI processing and 1.1 seconds waiting for async requests)
Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()
23:26:39:940NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Nok, Constructible=Extension_Era5_BritishEmpire, Task=184093).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:26:39:940NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Tlatilco, Constructible=Extension_Era5_BritishEmpire, Task=184095).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:26:39:940NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Sarmizegetusa, Constructible=Extension_Era5_BritishEmpire, Task=184097).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:26:39:940NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Kucha, Constructible=Extension_Era5_BritishEmpire, Task=184099).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:26:41:047NoneEmpire 1 AI run took 1.0 seconds to be executed (0.2 seconds of AI processing and 1.1 seconds waiting for async requests)
Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()
23:26:41:941NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Nok, Constructible=Extension_Era5_BritishEmpire, Task=184109).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:26:41:941NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Tlatilco, Constructible=Extension_Era5_BritishEmpire, Task=184111).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:26:41:941NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Sarmizegetusa, Constructible=Extension_Era5_BritishEmpire, Task=184113).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:26:41:941NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Kucha, Constructible=Extension_Era5_BritishEmpire, Task=184115).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:26:43:046NoneEmpire 1 AI run took 1.0 seconds to be executed (0.2 seconds of AI processing and 1.1 seconds waiting for async requests)
Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()
23:26:43:952NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Nok, Constructible=Extension_Era5_BritishEmpire, Task=184121).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:26:43:952NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Tlatilco, Constructible=Extension_Era5_BritishEmpire, Task=184123).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:26:43:952NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Sarmizegetusa, Constructible=Extension_Era5_BritishEmpire, Task=184125).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:26:43:952NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Kucha, Constructible=Extension_Era5_BritishEmpire, Task=184127).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:26:44:681None[Sandbox] Process order. (Serial=1879, Empire=0, Order=Order OrderEnqueueConstructible, Settlement: '9863' Constructible: 'Extension_Base_Money_Walled' Position: '[62, 18]')
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:26:45:056NoneEmpire 1 AI run took 1.0 seconds to be executed (0.2 seconds of AI processing and 1.1 seconds waiting for async requests)
Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()
23:26:45:458NoneAI Synchronization took 122ms at frame 2198 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
23:26:45:953NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Nok, Constructible=Extension_Era5_BritishEmpire, Task=184137).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:26:45:953NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Tlatilco, Constructible=Extension_Era5_BritishEmpire, Task=184139).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:26:45:953NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Sarmizegetusa, Constructible=Extension_Era5_BritishEmpire, Task=184141).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:26:45:953NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Kucha, Constructible=Extension_Era5_BritishEmpire, Task=184143).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:26:46:632None[Sandbox] Process order. (Serial=1880, Empire=0, Order=Order OrderEnqueueConstructible, Settlement: '9863' Constructible: 'Extension_Base_Money_Walled' Position: '[61, 18]')
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:26:47:052NoneEmpire 1 AI run took 1.0 seconds to be executed (0.3 seconds of AI processing and 1.1 seconds waiting for async requests)
Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()
23:26:49:193NoneAI Synchronization took 127ms at frame 2201 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
23:26:49:444NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Nok, Constructible=Extension_Era5_BritishEmpire, Task=184149).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:26:49:444NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Tlatilco, Constructible=Extension_Era5_BritishEmpire, Task=184151).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:26:49:444NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Sarmizegetusa, Constructible=Extension_Era5_BritishEmpire, Task=184153).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:26:49:444NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Kucha, Constructible=Extension_Era5_BritishEmpire, Task=184155).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:26:50:557NoneEmpire 1 AI run took 1.0 seconds to be executed (0.3 seconds of AI processing and 1.1 seconds waiting for async requests)
Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()
23:26:51:005None[Sandbox] Process order. (Serial=1881, Empire=0, Order=Order OrderEnqueueConstructible, Settlement: '9863' Constructible: 'Extension_Base_Food_Walled' Position: '[60, 18]')
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:26:52:704NoneAI Synchronization took 129ms at frame 2204 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
23:26:52:956NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Nok, Constructible=Extension_Era5_BritishEmpire, Task=184165).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:26:52:956NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Tlatilco, Constructible=Extension_Era5_BritishEmpire, Task=184167).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:26:52:956NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Sarmizegetusa, Constructible=Extension_Era5_BritishEmpire, Task=184169).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:26:52:956NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Kucha, Constructible=Extension_Era5_BritishEmpire, Task=184171).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:26:54:074NoneEmpire 1 AI run took 1.0 seconds to be executed (0.3 seconds of AI processing and 1.1 seconds waiting for async requests)
Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()
23:26:54:145None[Sandbox] Process order. (Serial=1882, Empire=0, Order=Order OrderEnqueueConstructible, Settlement: '9863' Constructible: 'Extension_Base_Money_Walled' Position: '[59, 18]')
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:26:56:184NoneAI Synchronization took 124ms at frame 2207 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
23:26:56:436NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Nok, Constructible=Extension_Era5_BritishEmpire, Task=184177).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:26:56:436NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Tlatilco, Constructible=Extension_Era5_BritishEmpire, Task=184179).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:26:56:436NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Sarmizegetusa, Constructible=Extension_Era5_BritishEmpire, Task=184181).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:26:56:436NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Kucha, Constructible=Extension_Era5_BritishEmpire, Task=184183).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:26:57:543NoneEmpire 1 AI run took 1.0 seconds to be executed (0.3 seconds of AI processing and 1.1 seconds waiting for async requests)
Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()
23:26:57:575None[Sandbox] Process order. (Serial=1883, Empire=0, Order=Order OrderEnqueueConstructible, Settlement: '9863' Constructible: 'Extension_Base_Science_Walled' Position: '[59, 17]')
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:26:59:648NoneAI Synchronization took 129ms at frame 2210 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
23:26:59:897NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Nok, Constructible=Extension_Era5_BritishEmpire, Task=184193).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:26:59:897NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Tlatilco, Constructible=Extension_Era5_BritishEmpire, Task=184195).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:26:59:897NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Sarmizegetusa, Constructible=Extension_Era5_BritishEmpire, Task=184197).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:26:59:897NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Kucha, Constructible=Extension_Era5_BritishEmpire, Task=184199).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:27:00:336None[Sandbox] Process order. (Serial=1884, Empire=0, Order=Order OrderEnqueueConstructible, Settlement: '9863' Constructible: 'Extension_Base_Money_Walled' Position: '[58, 19]')
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:27:01:016NoneEmpire 1 AI run took 1.0 seconds to be executed (0.2 seconds of AI processing and 1.1 seconds waiting for async requests)
Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()
23:27:02:567None[Sandbox] Process order. (Serial=1885, Empire=0, Order=Order OrderEnqueueConstructible, Settlement: '9863' Constructible: 'Extension_Base_PublicOrder_Walled' Position: '[59, 19]')
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:27:03:134NoneAI Synchronization took 130ms at frame 2216 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
23:27:03:389NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Nok, Constructible=Extension_Era5_BritishEmpire, Task=184205).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:27:03:389NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Tlatilco, Constructible=Extension_Era5_BritishEmpire, Task=184207).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:27:03:389NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Sarmizegetusa, Constructible=Extension_Era5_BritishEmpire, Task=184209).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:27:03:389NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Kucha, Constructible=Extension_Era5_BritishEmpire, Task=184211).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:27:04:498NoneEmpire 1 AI run took 1.0 seconds to be executed (0.3 seconds of AI processing and 1.1 seconds waiting for async requests)
Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()
23:27:04:599None[Sandbox] Process order. (Serial=1886, Empire=0, Order=Order OrderEnqueueConstructible, Settlement: '9863' Constructible: 'Extension_Base_Food_Walled' Position: '[60, 19]')
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
23:27:06:594NoneAI Synchronization took 122ms at frame 2219 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
23:27:06:841NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Nok, Constructible=Extension_Era5_BritishEmpire, Task=184221).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:27:06:841NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Tlatilco, Constructible=Extension_Era5_BritishEmpire, Task=184223).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:27:06:841NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Sarmizegetusa, Constructible=Extension_Era5_BritishEmpire, Task=184225).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:27:06:841NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Kucha, Constructible=Extension_Era5_BritishEmpire, Task=184227).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:27:07:946NoneEmpire 1 AI run took 1.0 seconds to be executed (0.2 seconds of AI processing and 1.1 seconds waiting for async requests)
Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()
23:27:10:211NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Nok, Constructible=Extension_Era5_BritishEmpire, Task=184233).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:27:10:211NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Tlatilco, Constructible=Extension_Era5_BritishEmpire, Task=184235).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:27:10:211NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Sarmizegetusa, Constructible=Extension_Era5_BritishEmpire, Task=184237).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:27:10:211NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Kucha, Constructible=Extension_Era5_BritishEmpire, Task=184239).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:27:11:307NoneEmpire 1 AI run took 1.0 seconds to be executed (0.2 seconds of AI processing and 1.1 seconds waiting for async requests)
Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()
23:27:12:232NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Nok, Constructible=Extension_Era5_BritishEmpire, Task=184249).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:27:12:232NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Tlatilco, Constructible=Extension_Era5_BritishEmpire, Task=184251).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:27:12:232NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Sarmizegetusa, Constructible=Extension_Era5_BritishEmpire, Task=184253).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:27:12:232NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Kucha, Constructible=Extension_Era5_BritishEmpire, Task=184255).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:27:13:323NoneEmpire 1 AI run took 1.0 seconds to be executed (0.3 seconds of AI processing and 1.1 seconds waiting for async requests)
Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()
23:27:14:213NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Nok, Constructible=Extension_Era5_BritishEmpire, Task=184261).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:27:14:213NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Tlatilco, Constructible=Extension_Era5_BritishEmpire, Task=184263).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:27:14:213NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Sarmizegetusa, Constructible=Extension_Era5_BritishEmpire, Task=184265).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:27:14:213NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Kucha, Constructible=Extension_Era5_BritishEmpire, Task=184267).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:27:15:347NoneEmpire 1 AI run took 1.0 seconds to be executed (0.3 seconds of AI processing and 1.1 seconds waiting for async requests)
Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()
23:27:16:200NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Nok, Constructible=Extension_Era5_BritishEmpire, Task=184277).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:27:16:200NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Tlatilco, Constructible=Extension_Era5_BritishEmpire, Task=184279).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:27:16:200NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Sarmizegetusa, Constructible=Extension_Era5_BritishEmpire, Task=184281).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:27:16:200NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Kucha, Constructible=Extension_Era5_BritishEmpire, Task=184283).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:27:17:310NoneEmpire 1 AI run took 1.0 seconds to be executed (0.2 seconds of AI processing and 1.1 seconds waiting for async requests)
Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()
23:27:18:209NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Nok, Constructible=Extension_Era5_BritishEmpire, Task=184289).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:27:18:210NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Tlatilco, Constructible=Extension_Era5_BritishEmpire, Task=184291).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:27:18:210NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Sarmizegetusa, Constructible=Extension_Era5_BritishEmpire, Task=184293).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:27:18:210NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Kucha, Constructible=Extension_Era5_BritishEmpire, Task=184295).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:27:19:319NoneEmpire 1 AI run took 1.0 seconds to be executed (0.2 seconds of AI processing and 1.1 seconds waiting for async requests)
Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()
23:27:20:212NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Nok, Constructible=Extension_Era5_BritishEmpire, Task=184305).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:27:20:212NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Tlatilco, Constructible=Extension_Era5_BritishEmpire, Task=184307).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:27:20:212NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Sarmizegetusa, Constructible=Extension_Era5_BritishEmpire, Task=184309).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:27:20:212NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Kucha, Constructible=Extension_Era5_BritishEmpire, Task=184311).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:27:21:312NoneEmpire 1 AI run took 1.0 seconds to be executed (0.2 seconds of AI processing and 1.1 seconds waiting for async requests)
Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()
23:27:22:213NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Nok, Constructible=Extension_Era5_BritishEmpire, Task=184317).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:27:22:213NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Tlatilco, Constructible=Extension_Era5_BritishEmpire, Task=184319).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:27:22:213NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Sarmizegetusa, Constructible=Extension_Era5_BritishEmpire, Task=184321).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:27:22:213NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Kucha, Constructible=Extension_Era5_BritishEmpire, Task=184323).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:27:23:322NoneEmpire 1 AI run took 1.0 seconds to be executed (0.2 seconds of AI processing and 1.1 seconds waiting for async requests)
Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()
23:27:24:229NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Nok, Constructible=Extension_Era5_BritishEmpire, Task=184333).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:27:24:229NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Tlatilco, Constructible=Extension_Era5_BritishEmpire, Task=184335).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:27:24:229NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Sarmizegetusa, Constructible=Extension_Era5_BritishEmpire, Task=184337).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:27:24:229NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Kucha, Constructible=Extension_Era5_BritishEmpire, Task=184339).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:27:25:359NoneEmpire 1 AI run took 1.0 seconds to be executed (0.3 seconds of AI processing and 1.1 seconds waiting for async requests)
Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()
23:27:26:219NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Nok, Constructible=Extension_Era5_BritishEmpire, Task=184345).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:27:26:219NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Tlatilco, Constructible=Extension_Era5_BritishEmpire, Task=184347).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:27:26:219NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Sarmizegetusa, Constructible=Extension_Era5_BritishEmpire, Task=184349).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:27:26:219NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Kucha, Constructible=Extension_Era5_BritishEmpire, Task=184351).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:27:27:316NoneEmpire 1 AI run took 1.0 seconds to be executed (0.3 seconds of AI processing and 1.1 seconds waiting for async requests)
Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()
23:27:28:229NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Nok, Constructible=Extension_Era5_BritishEmpire, Task=184361).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:27:28:229NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Tlatilco, Constructible=Extension_Era5_BritishEmpire, Task=184363).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:27:28:229NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Sarmizegetusa, Constructible=Extension_Era5_BritishEmpire, Task=184365).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:27:28:229NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Kucha, Constructible=Extension_Era5_BritishEmpire, Task=184367).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:27:29:308NoneEmpire 1 AI run took 1.0 seconds to be executed (0.3 seconds of AI processing and 1.1 seconds waiting for async requests)
Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()
23:27:30:210NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Nok, Constructible=Extension_Era5_BritishEmpire, Task=184373).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:27:30:210NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Tlatilco, Constructible=Extension_Era5_BritishEmpire, Task=184375).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:27:30:210NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Sarmizegetusa, Constructible=Extension_Era5_BritishEmpire, Task=184377).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:27:30:210NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Kucha, Constructible=Extension_Era5_BritishEmpire, Task=184379).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:27:31:311NoneEmpire 1 AI run took 1.0 seconds to be executed (0.2 seconds of AI processing and 1.1 seconds waiting for async requests)
Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()
23:27:32:222NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Nok, Constructible=Extension_Era5_BritishEmpire, Task=184389).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:27:32:222NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Tlatilco, Constructible=Extension_Era5_BritishEmpire, Task=184391).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:27:32:222NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Sarmizegetusa, Constructible=Extension_Era5_BritishEmpire, Task=184393).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:27:32:222NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Kucha, Constructible=Extension_Era5_BritishEmpire, Task=184395).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:27:33:323NoneEmpire 1 AI run took 1.0 seconds to be executed (0.2 seconds of AI processing and 1.1 seconds waiting for async requests)
Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()
23:27:34:215NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Nok, Constructible=Extension_Era5_BritishEmpire, Task=184401).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:27:34:215NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Tlatilco, Constructible=Extension_Era5_BritishEmpire, Task=184403).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:27:34:215NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Sarmizegetusa, Constructible=Extension_Era5_BritishEmpire, Task=184405).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:27:34:215NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Kucha, Constructible=Extension_Era5_BritishEmpire, Task=184407).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:27:35:324NoneEmpire 1 AI run took 1.0 seconds to be executed (0.2 seconds of AI processing and 1.1 seconds waiting for async requests)
Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()
23:27:36:213NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Nok, Constructible=Extension_Era5_BritishEmpire, Task=184417).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:27:36:213NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Tlatilco, Constructible=Extension_Era5_BritishEmpire, Task=184419).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:27:36:213NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Sarmizegetusa, Constructible=Extension_Era5_BritishEmpire, Task=184421).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:27:36:213NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Kucha, Constructible=Extension_Era5_BritishEmpire, Task=184423).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:27:37:325NoneEmpire 1 AI run took 1.0 seconds to be executed (0.2 seconds of AI processing and 1.1 seconds waiting for async requests)
Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()
23:27:38:214NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Nok, Constructible=Extension_Era5_BritishEmpire, Task=184429).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:27:38:214NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Tlatilco, Constructible=Extension_Era5_BritishEmpire, Task=184431).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:27:38:214NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Sarmizegetusa, Constructible=Extension_Era5_BritishEmpire, Task=184433).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:27:38:214NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Kucha, Constructible=Extension_Era5_BritishEmpire, Task=184435).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:27:39:325NoneEmpire 1 AI run took 1.0 seconds to be executed (0.2 seconds of AI processing and 1.1 seconds waiting for async requests)
Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()
23:27:40:224NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Nok, Constructible=Extension_Era5_BritishEmpire, Task=184445).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:27:40:224NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Tlatilco, Constructible=Extension_Era5_BritishEmpire, Task=184447).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:27:40:224NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Sarmizegetusa, Constructible=Extension_Era5_BritishEmpire, Task=184449).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:27:40:224NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Kucha, Constructible=Extension_Era5_BritishEmpire, Task=184451).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:27:41:340NoneEmpire 1 AI run took 1.0 seconds to be executed (0.2 seconds of AI processing and 1.1 seconds waiting for async requests)
Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()
23:27:42:215NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Nok, Constructible=Extension_Era5_BritishEmpire, Task=184457).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:27:42:215NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Tlatilco, Constructible=Extension_Era5_BritishEmpire, Task=184459).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:27:42:215NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Sarmizegetusa, Constructible=Extension_Era5_BritishEmpire, Task=184461).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:27:42:215NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Kucha, Constructible=Extension_Era5_BritishEmpire, Task=184463).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:27:43:312NoneEmpire 1 AI run took 1.0 seconds to be executed (0.2 seconds of AI processing and 1.1 seconds waiting for async requests)
Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()
23:27:44:216NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Nok, Constructible=Extension_Era5_BritishEmpire, Task=184473).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:27:44:216NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Tlatilco, Constructible=Extension_Era5_BritishEmpire, Task=184475).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:27:44:216NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Sarmizegetusa, Constructible=Extension_Era5_BritishEmpire, Task=184477).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:27:44:216NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Kucha, Constructible=Extension_Era5_BritishEmpire, Task=184479).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:27:45:335NoneEmpire 1 AI run took 1.0 seconds to be executed (0.3 seconds of AI processing and 1.1 seconds waiting for async requests)
Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()
23:27:46:227NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Nok, Constructible=Extension_Era5_BritishEmpire, Task=184485).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:27:46:227NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Tlatilco, Constructible=Extension_Era5_BritishEmpire, Task=184487).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:27:46:227NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Sarmizegetusa, Constructible=Extension_Era5_BritishEmpire, Task=184489).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:27:46:227NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Kucha, Constructible=Extension_Era5_BritishEmpire, Task=184491).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:27:47:320NoneEmpire 1 AI run took 1.0 seconds to be executed (0.3 seconds of AI processing and 1.1 seconds waiting for async requests)
Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()
23:27:48:217NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Nok, Constructible=Extension_Era5_BritishEmpire, Task=184501).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:27:48:217NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Tlatilco, Constructible=Extension_Era5_BritishEmpire, Task=184503).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:27:48:217NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Sarmizegetusa, Constructible=Extension_Era5_BritishEmpire, Task=184505).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:27:48:217NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Kucha, Constructible=Extension_Era5_BritishEmpire, Task=184507).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:27:49:309NoneEmpire 1 AI run took 1.0 seconds to be executed (0.2 seconds of AI processing and 1.1 seconds waiting for async requests)
Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()
23:27:50:217NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Nok, Constructible=Extension_Era5_BritishEmpire, Task=184513).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:27:50:218NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Tlatilco, Constructible=Extension_Era5_BritishEmpire, Task=184515).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:27:50:218NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Sarmizegetusa, Constructible=Extension_Era5_BritishEmpire, Task=184517).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:27:50:218NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Kucha, Constructible=Extension_Era5_BritishEmpire, Task=184519).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:27:51:325NoneEmpire 1 AI run took 1.0 seconds to be executed (0.2 seconds of AI processing and 1.1 seconds waiting for async requests)
Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()
23:27:52:219NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Nok, Constructible=Extension_Era5_BritishEmpire, Task=184529).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:27:52:219NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Tlatilco, Constructible=Extension_Era5_BritishEmpire, Task=184531).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:27:52:219NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Sarmizegetusa, Constructible=Extension_Era5_BritishEmpire, Task=184533).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:27:52:219NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Kucha, Constructible=Extension_Era5_BritishEmpire, Task=184535).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:27:53:320NoneEmpire 1 AI run took 1.0 seconds to be executed (0.2 seconds of AI processing and 1.1 seconds waiting for async requests)
Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()
23:27:54:209NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Nok, Constructible=Extension_Era5_BritishEmpire, Task=184541).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:27:54:210NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Tlatilco, Constructible=Extension_Era5_BritishEmpire, Task=184543).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:27:54:210NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Sarmizegetusa, Constructible=Extension_Era5_BritishEmpire, Task=184545).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:27:54:210NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Kucha, Constructible=Extension_Era5_BritishEmpire, Task=184547).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:27:55:299NoneEmpire 1 AI run took 1.0 seconds to be executed (0.2 seconds of AI processing and 1.1 seconds waiting for async requests)
Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()
23:27:56:220NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Nok, Constructible=Extension_Era5_BritishEmpire, Task=184557).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:27:56:220NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Tlatilco, Constructible=Extension_Era5_BritishEmpire, Task=184559).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:27:56:220NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Sarmizegetusa, Constructible=Extension_Era5_BritishEmpire, Task=184561).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:27:56:220NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Kucha, Constructible=Extension_Era5_BritishEmpire, Task=184563).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:27:57:324NoneEmpire 1 AI run took 1.0 seconds to be executed (0.2 seconds of AI processing and 1.1 seconds waiting for async requests)
Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()
23:27:58:221NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Nok, Constructible=Extension_Era5_BritishEmpire, Task=184569).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:27:58:221NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Tlatilco, Constructible=Extension_Era5_BritishEmpire, Task=184571).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:27:58:221NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Sarmizegetusa, Constructible=Extension_Era5_BritishEmpire, Task=184573).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:27:58:221NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Kucha, Constructible=Extension_Era5_BritishEmpire, Task=184575).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:27:59:305NoneEmpire 1 AI run took 1.0 seconds to be executed (0.2 seconds of AI processing and 1.1 seconds waiting for async requests)
Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()
23:28:00:221NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Nok, Constructible=Extension_Era5_BritishEmpire, Task=184585).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:28:00:221NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Tlatilco, Constructible=Extension_Era5_BritishEmpire, Task=184587).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:28:00:221NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Sarmizegetusa, Constructible=Extension_Era5_BritishEmpire, Task=184589).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:28:00:221NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Kucha, Constructible=Extension_Era5_BritishEmpire, Task=184591).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:28:01:307NoneEmpire 1 AI run took 1.0 seconds to be executed (0.2 seconds of AI processing and 1.1 seconds waiting for async requests)
Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()
23:28:02:223NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Nok, Constructible=Extension_Era5_BritishEmpire, Task=184597).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:28:02:223NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Tlatilco, Constructible=Extension_Era5_BritishEmpire, Task=184599).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
23:28:02:223NoneCannot find BuildPosition (EmpireIndex=1, Settlement=Sarmizegetusa, Constructible=Extension_Era5_BritishEmpire, Task=184601).
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
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