Monday, November 6, 2023 12:48 AM
TED

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00:48:30:560DefaultSTACK[Application] Application seed is 1698141165

00:48:30:560ApplicationSTACKFramework.Application: Initialization...

00:48:30:560ApplicationSTACKFramework.Asset.AssetBundleLoaderManager: Start initialization...

00:48:30:560AssetDatabaseSTACKRequest AssetBundle Ted.Data.Condition preload.

00:48:30:560AssetDatabaseSTACKRequest AssetBundle Ted.Data.Databases preload.

00:48:30:560AssetDatabaseSTACKRequest AssetBundle Ted.Data.Entities preload.

00:48:30:560AssetDatabaseSTACKRequest AssetBundle Ted.Data.Input preload.

00:48:30:560AssetDatabaseSTACKRequest AssetBundle Ted.Data.Localization preload.

00:48:30:560AssetDatabaseSTACKRequest AssetBundle Ted.Data.MecanimEventData preload.

00:48:30:560AssetDatabaseSTACKRequest AssetBundle Ted.Data.Red preload.

00:48:30:560AssetDatabaseSTACKRequest AssetBundle Ted.Data.Simulation preload.

00:48:30:560AssetDatabaseSTACKRequest AssetBundle Ted.Data.UI preload.

00:48:30:560AssetDatabaseSTACKRequest AssetBundle Ted.Data.Social preload.

00:48:30:560AssetDatabaseSTACKRequest AssetBundle Ted.Data.Audio preload.

00:48:30:704AssetDatabaseSTACKAssetBundle Ted.Data.Condition preload took 00:00:00.0431700

00:48:30:753AssetDatabaseSTACKAssetBundle Ted.Data.Databases preload took 00:00:00.0498769

00:48:31:222AssetDatabaseSTACKAssetBundle Ted.Data.Entities preload took 00:00:00.4691833

00:48:31:425AssetDatabaseSTACKAssetBundle Ted.Data.Localization preload took 00:00:00.2015118

00:48:31:440AssetDatabaseSTACKAssetBundle Ted.Data.MecanimEventData preload took 00:00:00.0148053

00:48:32:202AssetDatabaseSTACKAssetBundle Ted.Data.UI preload took 00:00:00.7620934

00:48:32:202AssetDatabaseSTACKPrewarm shaders in ted.data.ui.assetbundle took 00:00:00.0029263

00:48:32:210AssetDatabaseSTACKAssetBundle Ted.Data.Social preload took 00:00:00.0047763

00:48:32:220AssetDatabaseSTACKAssetBundle Ted.Data.Audio preload took 00:00:00.0093443

00:48:32:220DefaultSTACKAssetProvider 'ted.data.condition.assetbundle' has been mounted.

00:48:32:220DefaultSTACKAssetProvider 'ted.data.databases.assetbundle' has been mounted.

00:48:32:220DefaultSTACKAssetProvider 'ted.data.debugui.assetbundle' has been mounted.

00:48:32:220DefaultSTACKAssetProvider 'ted.data.entities.assetbundle' has been mounted.

00:48:32:220DefaultSTACKAssetProvider 'ted.data.input.assetbundle' has been mounted.

00:48:32:220DefaultSTACKAssetProvider 'ted.data.localization.assetbundle' has been mounted.

00:48:32:220DefaultSTACKAssetProvider 'ted.data.mecanimeventdata.assetbundle' has been mounted.

00:48:32:220DefaultSTACKAssetProvider 'ted.data.simulation.assetbundle' has been mounted.

00:48:32:220DefaultSTACKAssetProvider 'ted.data.test.assetbundle' has been mounted.

00:48:32:220DefaultSTACKAssetProvider 'ted.data.ui.assetbundle' has been mounted.

00:48:32:220DefaultSTACKAssetProvider 'ted.data.uiatlas.assetbundle' has been mounted.

00:48:32:220DefaultSTACKAssetProvider 'ted.data.social.assetbundle' has been mounted.

00:48:32:220DefaultSTACKAssetProvider 'ted.data.audio.assetbundle' has been mounted.

00:48:32:220ApplicationSTACKFramework.Asset.AssetBundleLoaderManager: Initialization done!

00:48:32:220ApplicationSTACKFramework.Database.DatabaseManager: Start initialization...

00:48:32:220ApplicationSTACKFramework.Database.DatabaseManager: Initialization done!

00:48:32:220ApplicationSTACKBlackboardManager: Start initialization...

00:48:32:220ApplicationSTACKBlackboardManager: Initialization done!

00:48:32:220ApplicationSTACKBlackboardManager: register method SynchronizeBlackboardsAtFrameMiddle

00:48:32:220ApplicationSTACKBlackboardManager: register method SynchronizeBlackboardsAtFrameStart

00:48:32:220ApplicationSTACKBlackboardManager: register method SynchronizeBlackboardsAtFrameEnd

00:48:32:220ApplicationSTACKFramework.Storage.LocalDrive.LocalDriveStorageManager: Start initialization...

00:48:32:220ApplicationSTACKFramework.Storage.LocalDrive.LocalDriveStorageManager: Initialization done!

00:48:32:220ApplicationSTACKFramework.Audio.AudioManager: Start initialization...

00:48:32:317ApplicationSTACKFramework.Audio.AudioManager: Initialization done!

00:48:32:317ApplicationSTACKAudioManager: register method UpdateMusic

00:48:32:317ApplicationSTACKAudioManager: register method ProcessSettingsBlackposts

00:48:32:317ApplicationSTACKAudioManager: register method FlushPendingAudioEvents

00:48:32:317ApplicationSTACKAudioManager: register method UpdateModules

00:48:32:317ApplicationSTACKFramework.Platforms.EOSCrossPlatformManager: Start initialization...

00:48:32:317NetworkSTACK[CrossPlatform] Start EOS

00:48:32:317NetworkSTACK[CrossPlatform] Platform initialized with: Success

00:48:32:317NetworkSTACK[CrossPlatform] Create EOS platform

00:48:32:317NetworkSTACK[CrossPlatform][Warning] Hot key event ignored because there are no known users.

00:48:32:317ApplicationSTACKFramework.Platforms.EOSCrossPlatformManager: Initialization done!

00:48:32:317ApplicationSTACKEOSCrossPlatformManager: register method UpdateCrossPlatform

00:48:32:317ApplicationSTACKEOSCrossPlatformManager: register method ProcessBlackposts

00:48:32:317ApplicationSTACKFramework.Platforms.SteamworksPlatformManager: Start initialization...

00:48:32:317NetworkSTACK[Steamworks] Found 89 friends

00:48:32:317ApplicationSTACKFramework.Platforms.SteamworksPlatformManager: Initialization done!

00:48:32:317NetworkSTACKUsing digital distribution credentials: 'NeryK', 0x0110000100e12fe3, Steam.

00:48:32:317NetworkSTACKUsing digital distribution current game language: ''.

00:48:32:317ApplicationSTACKSteamworksPlatformManager: register method PlatformUpdate

00:48:32:317ApplicationSTACKSteamworksPlatformManager: register method ProcessBlackposts

00:48:32:317ApplicationSTACKFramework.Storage.EosPlayerData.EosPlayerDataStorageManager: Start initialization...

00:48:32:317DefaultSTACKStorage thread already started.
 at MoveNext in :line 0
 at Run in :line 0
 at Update in :line 0
00:48:32:317ApplicationSTACKFramework.Storage.EosPlayerData.EosPlayerDataStorageManager: Initialization done!

00:48:32:317ApplicationSTACKEosPlayerDataStorageManager: register method ProcessBlackposts

00:48:32:317ApplicationSTACKGame.PlayerProfileManager: Start initialization...

00:48:32:429ApplicationSTACKGame.PlayerProfileManager: Initialization done!

00:48:32:429ApplicationSTACKPlayerProfileManager: register method ProcessRequests

00:48:32:429ApplicationSTACKGame.TEDDownloadableContentManager: Start initialization...

00:48:32:429ApplicationSTACKGame.TEDDownloadableContentManager: Initialization done!

00:48:32:429ApplicationSTACKTEDDownloadableContentManager: register method ProcessBlackposts

00:48:32:429ApplicationSTACKGame.TimeManager: Start initialization...

00:48:32:429ApplicationSTACKGame.TimeManager: Initialization done!

00:48:32:429ApplicationSTACKTimeManager: register method UpdateShowFloorDemoTime

00:48:32:429ApplicationSTACKTimeManager: register method UpdateInGameTime

00:48:32:429ApplicationSTACKTimeManager: register method UpdateServerFrame

00:48:32:429ApplicationSTACKFramework.Inputs.InputManager: Start initialization...

00:48:32:429ApplicationSTACKFramework.Inputs.InputManager: Initialization done!

00:48:32:429ApplicationSTACKInputManager: register method UpdateInput

00:48:32:429ApplicationSTACKGame.SessionManager: Start initialization...

00:48:32:429ApplicationSTACKGame.SessionManager: Initialization done!

00:48:32:429ApplicationSTACKSessionManager: register method UpdateSession

00:48:32:429ApplicationSTACKGame.BoltManager: Start initialization...

00:48:32:429ApplicationSTACKGame.BoltManager: Initialization done!

00:48:32:429ApplicationSTACKBoltManager: register method ProcessBlackposts

00:48:32:429ApplicationSTACKBoltManager: register method UpdateBolt

00:48:32:429ApplicationSTACKMatchmakingService: Start initialization...

00:48:32:429ApplicationSTACKMatchmakingService: Initialization done!

00:48:32:429ApplicationSTACKMatchmakingService: register method ProcessBlackposts

00:48:32:429ApplicationSTACKFlowManager: Start initialization...

00:48:32:429ApplicationSTACKFlowManager: Initialization done!

00:48:32:429ApplicationSTACKFlowManager: register method UpdateFlow

00:48:32:429ApplicationSTACKGameIntentManager: Start initialization...

00:48:32:429ApplicationSTACKGameIntentManager: Initialization done!

00:48:32:429ApplicationSTACKGameIntentManager: register method FrameUpdate

00:48:32:429ApplicationSTACKPlatformSessionRuntime: Start initialization...

00:48:32:429ApplicationSTACKPlatformSessionRuntime: Initialization done!

00:48:32:429ApplicationSTACKFramework.Automation.TestManager: Start initialization...

00:48:32:429ApplicationSTACKFramework.Automation.TestManager: Initialization done!

00:48:32:429ApplicationSTACKTestManager: register method UpdateTests

00:48:32:429ApplicationSTACKG2G.G2GManager: Start initialization...

00:48:34:012NetworkSTACKCall to Steamworks.SteamUser.GetAuthTicketForWebApi succeeded.

00:48:34:012NetworkSTACK[CrossPlatform] Login with appticket

00:48:34:012NetworkSTACK[CrossPlatform] digitalPlatform: Steam

00:48:34:012NetworkSTACK[CrossPlatform][STEAM] Login

00:48:34:012NetworkSTACK[CrossPlatform][STEAM] Login GetConnectInterface

00:48:34:020ApplicationSTACKRunning Flow State 'FlowState_Bootstrapper'...

00:48:34:020DefaultSTACK[TED-14649] AddActionMapController Default_Inactive

00:48:34:020NetworkSTACK[Photon] Bolt StartClient...

00:48:34:020DefaultSTACKUsing Photon authentication credentials for application scope: Public, application id: 1485590, photon application id: c30c...

00:48:34:142ApplicationSTACKG2G.G2GManager: Initialization done!

00:48:34:142ApplicationSTACKG2GManager: register method ProcessBlackposts

00:48:34:142ApplicationSTACKFramework.Localization.LocalizationManager: Start initialization...

00:48:34:142ApplicationSTACKFramework.Localization.LocalizationManager: Initialization done!

00:48:34:142ApplicationSTACKSettings.SettingsManager: Start initialization...

00:48:34:142NetworkSTACK[Localization] Current steam language : english

00:48:34:142NetworkSTACK[Localization] Current steam language : english

00:48:34:142ApplicationSTACKSettings.SettingsManager: Initialization done!

00:48:34:142ApplicationSTACKSettingsManager: register method SpecificUpdate

00:48:34:142ApplicationSTACKSettingsManager: register method ProcessBlackposts

00:48:34:142ApplicationSTACKUI.UIWindowsManager: Start initialization...

00:48:34:142ApplicationSTACKUI.UIWindowsManager: Initialization done!

00:48:34:142ApplicationSTACKUIInvitationManager: Start initialization...

00:48:34:142ApplicationSTACKUIInvitationManager: Initialization done!

00:48:34:142ApplicationSTACKUIInvitationManager: register method UpdateInvitation

00:48:34:142ApplicationSTACKUIManager: Start initialization...

00:48:34:142ApplicationSTACKUIRenderingManager: register method PostRender

00:48:34:142ApplicationSTACKUIRenderingManager: register method Render

00:48:34:142DefaultSTACK[TED-14649] AddActionMapController UI

00:48:34:486NetworkSTACK[Bolt] Bolt start begin!

00:48:34:743DefaultSTACK'???|PillHUDItem' cannot be loaded.

00:48:34:806DefaultSTACK'???|SystemNotificationShowable' cannot be loaded.

00:48:34:868NetworkSTACK[Photon] Bolt ShutdownImmediate...

00:48:34:868NetworkSTACK[Photon] OnBoltStopping

00:48:34:868NetworkSTACK[Photon] BoltShutdownBegin with the reason Disconnected

00:48:34:868NetworkSTACK[Bolt] Bolt shutdown begin.

00:48:34:868NetworkSTACK[Bolt] Bolt shutdown done.

00:48:35:049DefaultSTACK'???|ScoreItem' cannot be loaded.

00:48:35:049DefaultSTACK'???|ScoreItem' cannot be loaded.

00:48:35:049DefaultSTACK'???|RecapTimerItem' cannot be loaded.

00:48:35:049DefaultSTACK'???|RecapQuestStepItem' cannot be loaded.

00:48:35:049DefaultSTACK'???|RecapCollectibleItem' cannot be loaded.

00:48:35:147DefaultSTACK'???|PillHUDItem' cannot be loaded.

00:48:35:147DefaultSTACK'???|UIMaterialModifier' cannot be loaded.

00:48:35:254DefaultSTACK'???|DLCItemShowable' cannot be loaded.

00:48:35:330DefaultSTACK'???|PingHUDItem' cannot be loaded.

00:48:35:432DefaultSTACK[Localization] Unknown key '%ContentNotInitialized '
 at InternalLocalize in :line 0
 at LocalizeIfNecessary in :line 0
 at CreateNewProcessedText in :line 0
 at Load in :line 0
 at DoLoad in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at Update in :line 0
00:48:35:432DefaultSTACK'???|EnvironmentalNoteHUDPageShowable' cannot be loaded.

00:48:35:432DefaultSTACK'???|PillHUDItem' cannot be loaded.

00:48:35:446DefaultSTACK'???|ObjectiveHUDPanel' cannot be loaded.

00:48:35:506DefaultSTACK'???|ScoreItem' cannot be loaded.

00:48:35:506DefaultSTACK'???|ScoreItem' cannot be loaded.

00:48:35:506DefaultSTACK'???|RecapTimerItem' cannot be loaded.

00:48:35:506DefaultSTACK'???|RecapQuestStepItem' cannot be loaded.

00:48:35:506DefaultSTACK'???|RecapCollectibleItem' cannot be loaded.

00:48:35:506ApplicationSTACKUIManager: Initialization done!

00:48:35:506ApplicationSTACKUIManager: register method ProcessBlackposts

00:48:35:506ApplicationSTACKUIManager: register method UISpecificUpdate

00:48:35:506ApplicationSTACKUIOverlayTabsManager: Start initialization...

00:48:35:506DefaultSTACK'???|StationMapQuestComponent' cannot be loaded.

00:48:35:506DefaultSTACK'???|StationMapCollectibleComponent' cannot be loaded.

00:48:35:506DefaultSTACK'???|DLCItemShowable' cannot be loaded.

00:48:35:807NetworkSTACK[CrossPlatform] Connected! result: Success

00:48:35:807NetworkSTACK[CrossPlatform] Product User Id Retreived | productUserId: 0002d082e7d9405d884a1e9004e97fbe

00:48:35:807NetworkSTACK[CrossPlatform][Warning] EOS_RTCAudio_GetAudioInputDevicesCount is deprecated. Use EOS_RTCAudio_QueryInputDevicesInformation with EOS_RTCAudio_GetInputDevicesCount instead.

00:48:35:807NetworkSTACK[CrossPlatform][Warning] EOS_RTCAudio_GetAudioInputDeviceByIndex is deprecated. Use EOS_RTCAudio_QueryInputDevicesInformation with EOS_RTCAudio_CopyInputDeviceInformationByIndex instead.

00:48:35:807DefaultSTACK[VoiceChat] Input device : Mic in at rear panel (Pink) (Realtek(R) Audio) : ({ce17f993-0412-48ce-8488-cf6299131601})

00:48:35:807NetworkSTACK[CrossPlatform][Warning] EOS_RTCAudio_GetAudioOutputDevicesCount is deprecated. Use EOS_RTCAudio_QueryOutputDevicesInformation with EOS_RTCAudio_GetOutputDevicesCount instead.

00:48:35:807NetworkSTACK[CrossPlatform][Warning] EOS_RTCAudio_GetAudioOutputDeviceByIndex is deprecated. Use EOS_RTCAudio_QueryOutputDevicesInformation with EOS_RTCAudio_CopyOutputDeviceInformationByIndex instead.

00:48:35:807DefaultSTACK[VoiceChat] Output device : Haut-parleurs (Realtek(R) Audio) : ({0.0.0.00000000}.{a932dd0f-5e3d-4585-baa9-cc6a4de38df5})

00:48:35:807NetworkSTACK[Statistics] steamworks failed to set stat TEST_STAT_1
 at SetStatistic in :line 0
 at b__7 in :line 0
 at EOS_Platform_Tick in :line 0
 at UpdateCrossPlatform in :line 0
 at Delegate in :line 0
00:48:35:807NetworkSTACK[Statistics] steamworks failed to set stat TEST_STAT_2
 at SetStatistic in :line 0
 at b__7 in :line 0
 at EOS_Platform_Tick in :line 0
 at UpdateCrossPlatform in :line 0
 at Delegate in :line 0
00:48:36:131DefaultSTACK[VoiceChat] RefreshAudioSettings

00:48:36:131NetworkSTACKGetInputDevices Count : 5

00:48:36:131NetworkSTACKDevice #0 : name : Mic in at rear panel (Pink) (Realtek(R) Audio), deviceID : {ce17f993-0412-48ce-8488-cf6299131601}, isDefault : True

00:48:36:131NetworkSTACKDevice #1 : name : VoiceMeeter Output (VB-Audio VoiceMeeter VAIO), deviceID : {46d49c38-b952-4f17-83ca-5336d5b00d7e}, isDefault : False

00:48:36:131NetworkSTACKDevice #2 : name : Microphone (Steam Streaming Microphone), deviceID : {5eb44aca-59e3-4849-99de-8aed836b80d1}, isDefault : False

00:48:36:131NetworkSTACKDevice #3 : name : Microphone (DroidCam Virtual Audio), deviceID : {8fb116df-6538-4ede-9541-704e78e79ac5}, isDefault : False

00:48:36:131NetworkSTACKDevice #4 : name : Microphone (HD Pro Webcam C920), deviceID : {ebf26e92-a50f-4304-9ecc-a44cae4649e9}, isDefault : False

00:48:36:131NetworkSTACKGetOutputDevices Count : 6

00:48:36:131NetworkSTACKDevice #0 : name : Realtek Digital Output (Realtek(R) Audio), deviceID : {0.0.0.00000000}.{1986279e-4a9c-4e1d-b3d7-f7e82ac599f0}, isDefault : False

00:48:36:131NetworkSTACKDevice #1 : name : Haut-parleurs (Steam Streaming Speakers), deviceID : {0.0.0.00000000}.{a06e76e8-ca14-42a4-99dd-f167efed98e9}, isDefault : False

00:48:36:131NetworkSTACKDevice #2 : name : Haut-parleurs (Realtek(R) Audio), deviceID : {0.0.0.00000000}.{a932dd0f-5e3d-4585-baa9-cc6a4de38df5}, isDefault : True

00:48:36:131NetworkSTACKDevice #3 : name : ROG PG278QR (NVIDIA High Definition Audio), deviceID : {0.0.0.00000000}.{bde48052-4738-4264-adfe-5c6bc310a71d}, isDefault : False

00:48:36:131NetworkSTACKDevice #4 : name : Haut-parleurs (Steam Streaming Microphone), deviceID : {0.0.0.00000000}.{c1a1f97b-cfe5-41e1-b7ed-3f0c34812fbf}, isDefault : False

00:48:36:131NetworkSTACKDevice #5 : name : VoiceMeeter Input (VB-Audio VoiceMeeter VAIO), deviceID : {0.0.0.00000000}.{d7e1c7d2-2d0b-47b3-a62b-d8a204052e20}, isDefault : False

00:48:36:131DefaultSTACK[VoiceChat] SetOutput device : Haut-parleurs (Realtek(R) Audio) : ({0.0.0.00000000}.{a932dd0f-5e3d-4585-baa9-cc6a4de38df5})

00:48:36:131NetworkSTACK[StorageService] ReadFileAsync: G2GSecret-RETAIL

00:48:36:131NetworkSTACK[Overlay] OnDisplaySettingsUpdated IsVisible: False, IsExclusiveInput: False

00:48:36:131DefaultSTACK[Storage] Cache successfully deleted

00:48:36:131NetworkSTACK[CrossPlatform][Warning] FConnectClient::ResolveProductUserIdMappingPrivate - GetProductUserExternalAccountIdPrivate Failed

00:48:36:549NetworkSTACKGetOutputDevices Count : 6

00:48:36:549NetworkSTACKDevice #0 : name : Realtek Digital Output (Realtek(R) Audio), deviceID : {0.0.0.00000000}.{1986279e-4a9c-4e1d-b3d7-f7e82ac599f0}, isDefault : False

00:48:36:549NetworkSTACKDevice #1 : name : Haut-parleurs (Steam Streaming Speakers), deviceID : {0.0.0.00000000}.{a06e76e8-ca14-42a4-99dd-f167efed98e9}, isDefault : False

00:48:36:549NetworkSTACKDevice #2 : name : Haut-parleurs (Realtek(R) Audio), deviceID : {0.0.0.00000000}.{a932dd0f-5e3d-4585-baa9-cc6a4de38df5}, isDefault : True

00:48:36:549NetworkSTACKDevice #3 : name : ROG PG278QR (NVIDIA High Definition Audio), deviceID : {0.0.0.00000000}.{bde48052-4738-4264-adfe-5c6bc310a71d}, isDefault : False

00:48:36:549NetworkSTACKDevice #4 : name : Haut-parleurs (Steam Streaming Microphone), deviceID : {0.0.0.00000000}.{c1a1f97b-cfe5-41e1-b7ed-3f0c34812fbf}, isDefault : False

00:48:36:549NetworkSTACKDevice #5 : name : VoiceMeeter Input (VB-Audio VoiceMeeter VAIO), deviceID : {0.0.0.00000000}.{d7e1c7d2-2d0b-47b3-a62b-d8a204052e20}, isDefault : False

00:48:36:549NetworkSTACKGetInputDevices Count : 5

00:48:36:549NetworkSTACKDevice #0 : name : Mic in at rear panel (Pink) (Realtek(R) Audio), deviceID : {ce17f993-0412-48ce-8488-cf6299131601}, isDefault : True

00:48:36:549NetworkSTACKDevice #1 : name : VoiceMeeter Output (VB-Audio VoiceMeeter VAIO), deviceID : {46d49c38-b952-4f17-83ca-5336d5b00d7e}, isDefault : False

00:48:36:549NetworkSTACKDevice #2 : name : Microphone (Steam Streaming Microphone), deviceID : {5eb44aca-59e3-4849-99de-8aed836b80d1}, isDefault : False

00:48:36:549NetworkSTACKDevice #3 : name : Microphone (DroidCam Virtual Audio), deviceID : {8fb116df-6538-4ede-9541-704e78e79ac5}, isDefault : False

00:48:36:549NetworkSTACKDevice #4 : name : Microphone (HD Pro Webcam C920), deviceID : {ebf26e92-a50f-4304-9ecc-a44cae4649e9}, isDefault : False

00:48:36:571NetworkSTACK[Statistics] CopyStatName returned stat STAT_BLOB_BOSS_KILLED with value : 0

00:48:36:571NetworkSTACK[Statistics] CopyStatName returned stat STAT_BLUR_BOSS_KILLED with value : 0

00:48:36:571NetworkSTACK[Statistics] CopyStatName returned stat STAT_BOT_BOSS_KILLED with value : 0

00:48:36:571NetworkSTACK[Statistics] CopyStatName returned stat STAT_BUG_BOSS_KILLED with value : 0

00:48:36:571NetworkSTACK[Statistics] CopyStatName returned stat STAT_DOOR_OPENED with value : 29

00:48:36:571NetworkSTACK[Statistics] CopyStatName returned stat STAT_FLOOR_DISTRICTS_COMPLETED1 with value : 0

00:48:36:571NetworkSTACK[Statistics] CopyStatName returned stat STAT_FLOOR_DISTRICTS_COMPLETED2 with value : 0

00:48:36:571NetworkSTACK[Statistics] CopyStatName returned stat STAT_FLOOR_DISTRICTS_COMPLETED3 with value : 0

00:48:36:571NetworkSTACK[Statistics] CopyStatName returned stat STAT_FLOOR_NUMBER with value : 1

00:48:36:571NetworkSTACK[Statistics] CopyStatName returned stat STAT_GAME_SCORE with value : 0

00:48:36:571NetworkSTACK[Statistics] CopyStatName returned stat STAT_GAME_TIME with value : 0

00:48:36:571NetworkSTACK[Statistics] CopyStatName returned stat STAT_HERO_UNLOCKED with value : 0

00:48:36:571NetworkSTACK[Statistics] CopyStatName returned stat STAT_MONSTER_KILLED_ANY with value : 1029

00:48:36:571NetworkSTACK[Statistics] CopyStatName returned stat STAT_MUSICIAN with value : 1

00:48:36:571NetworkSTACK[Statistics] CopyStatName returned stat STAT_QUEST_COMPLETED with value : 0

00:48:36:571NetworkSTACK[Statistics] CopyStatName returned stat STAT_STATION_STORY_UNLOCKED with value : 0

00:48:36:571NetworkSTACK[Statistics] CopyStatName returned stat STAT_STORED_RESOURCE100 with value : 2

00:48:36:571NetworkSTACK[Statistics] CopyStatName returned stat STAT_TURRET_BUILT_ONCE with value : 3

00:48:36:571NetworkSTACK[Statistics] CopyStatName returned stat STAT_VISITED_DISTRICT_ONCE with value : 0

00:48:36:761NetworkSTACK[CrossPlatform][Warning] All returned metadata items were ignored.

00:48:36:761NetworkSTACK[CrossPlatform][Warning] Querying file for reading failed. Filename=[G2GSecret-RETAIL]

00:48:36:761NetworkSTACK[TitleStorage] file : { "AppScope": 4, "AppScopeAsString": "Public", "ForceDeviceIdLogin": false, "EnableMultiplayer": true, "EnableSolo": true, "NumberMaxOfPlayer": 3, "EnableSave": true, "RollingMessages": [ "Welcome to Endless™ Dungeon!" ], "EnableCrossplayWithConsoles": false}

00:48:36:761DefaultSTACKCould not find ApplicationConfiguration field with name AppScopeAsString, json : { "AppScope": 4, "AppScopeAsString": "Public", "ForceDeviceIdLogin": false, "EnableMultiplayer": true, "EnableSolo": true, "NumberMaxOfPlayer": 3, "EnableSave": true, "RollingMessages": [ "Welcome to Endless™ Dungeon!" ], "EnableCrossplayWithConsoles": false}
 at ApplyOverrides in :line 0
 at b__0 in :line 0
 at UpdateCrossPlatform in :line 0
 at Delegate in :line 0
00:48:36:761DefaultSTACKCould not find ApplicationConfiguration field with name ForceDeviceIdLogin, json : { "AppScope": 4, "AppScopeAsString": "Public", "ForceDeviceIdLogin": false, "EnableMultiplayer": true, "EnableSolo": true, "NumberMaxOfPlayer": 3, "EnableSave": true, "RollingMessages": [ "Welcome to Endless™ Dungeon!" ], "EnableCrossplayWithConsoles": false}
 at ApplyOverrides in :line 0
 at b__0 in :line 0
 at UpdateCrossPlatform in :line 0
 at Delegate in :line 0
00:48:36:761DefaultSTACKReload project configuration

00:48:36:861NetworkSTACK[StorageService] Read file 'G2GSecret-RETAIL' returned: NotFound
 at OnReadFileCompleted in :line 0
 at EOS_Platform_Tick in :line 0
 at UpdateCrossPlatform in :line 0
 at Delegate in :line 0
00:48:37:341ApplicationSTACKUIOverlayTabsManager: Initialization done!

00:48:37:341ApplicationSTACKGame.PrismManager: Start initialization...

00:48:37:341DefaultSTACK[Analytics] Starting Analytics Public Session with user_id 76561197975023587 ; gamecode 1485590 ; platformID 1 ; application_version 1.1.10109+ba5251cc02 ; sessionId cb6a0c95ab8d4ef1a5088c9640fb9ab1 : appScope Public

00:48:37:341ApplicationSTACKGame.PrismManager: Initialization done!

00:48:37:341ApplicationSTACKPrismManager: register method UpdateHeroAnalyticStatsComponents

00:48:37:341ApplicationSTACKPrismManager: register method ProcessBlackposts

00:48:37:341ApplicationSTACKPrismManager: register method UpdateEvents

00:48:37:341ApplicationSTACKRGBController.RGBControllerManager: Start initialization...

00:48:37:341ApplicationSTACKRGBController.RGBControllerManager: Initialization done!

00:48:37:341ApplicationSTACKRGBControllerManager: register method ProcessBlackposts

00:48:37:341ApplicationSTACKMouseCursorManager: Start initialization...

00:48:37:341ApplicationSTACKMouseCursorManager: Initialization done!

00:48:37:341ApplicationSTACKMouseCursorManager: register method UpdateCursor

00:48:37:341ApplicationSTACKGame.GameManager: Start initialization...

00:48:37:341ApplicationSTACKGame.GameManager: Initialization done!

00:48:37:341ApplicationSTACKGameManager: register method UpdateInternal

00:48:37:341ApplicationSTACKUINotificationManager: Start initialization...

00:48:37:341ApplicationSTACKUINotificationManager: Initialization done!

00:48:37:341ApplicationSTACKUINotificationManager: register method ProcessBlackposts

00:48:37:341ApplicationSTACKUINotificationManager: register method UpdateNotifications

00:48:37:341ApplicationSTACKGame.TimeReplicationManager: Start initialization...

00:48:37:341ApplicationSTACKGame.TimeReplicationManager: Initialization done!

00:48:37:341ApplicationSTACKChromaController.ChromaControllerManager: Start initialization...

00:48:37:341DefaultSTACKRazer Chroma: Initializing Razer Chroma Manager.

00:48:37:341DefaultSTACKRazer Chroma: Chroma DLL is not found! RZRESULT_DLL_NOT_FOUND

00:48:37:341ApplicationSTACKChromaController.ChromaControllerManager: Initialization done!

00:48:37:341ApplicationSTACKChromaControllerManager: register method ProcessBlackposts

00:48:37:341ApplicationSTACKPlatformInviteManager: Start initialization...

00:48:37:341ApplicationSTACKPlatformInviteManager: Initialization done!

00:48:37:341ApplicationSTACKPlatformInviteManager: register method ProcessPlatformInvites

00:48:37:341ApplicationSTACKUIWindowsCursorVisibilityManager: Start initialization...

00:48:37:341ApplicationSTACKUIWindowsCursorVisibilityManager: Initialization done!

00:48:37:341ApplicationSTACKGame.DebugArtifactGeneratorSystem: Start initialization...

00:48:37:341ApplicationSTACKGame.DebugArtifactGeneratorSystem: Initialization done!

00:48:37:341ApplicationSTACKFramework.Jobs.JobManager: Start initialization...

00:48:37:341ApplicationSTACKFramework.Jobs.JobManager: Initialization done!

00:48:37:341ApplicationSTACKJobManager: register method CompletePreviousFrameJobs

00:48:37:341ApplicationSTACKJobManager: register method CompleteJobsBeforeEntityActions

00:48:37:341ApplicationSTACKGame.CameraManager: Start initialization...

00:48:37:341ApplicationSTACKGame.CameraManager: Initialization done!

00:48:37:341ApplicationSTACKCameraManager: register method ProcessPauseBlackpost

00:48:37:341ApplicationSTACKCameraManager: register method UpdateVirtualModes

00:48:37:341ApplicationSTACKCameraManager: register method ProcessBlackpostForCameraShake

00:48:37:341ApplicationSTACKCameraManager: register method UpdateCameraShaker

00:48:37:341ApplicationSTACKCameraManager: register method ComputeCameraPosition

00:48:37:341ApplicationSTACKCameraManager: register method ProcessSettingBlackposts

00:48:37:452PlayerProfileSTACK[PlayerProfile][#0] Using the local player profile because it were asked to (useRemote: False).

00:48:37:452PlayerProfileSTACK[PlayerProfile] Storage container exists: 'Framework.Storage.StorageManager::Steam_0x0110000100e12fe3_01', reading...

00:48:37:462PlayerProfileSTACK[PlayerProfile][#1] Using the local player profile because it were asked to (useRemote: False).

00:48:37:469PlayerProfileSTACK[PlayerProfile][#2] Using the local player profile because it were asked to (useRemote: False).

00:48:37:478PlayerProfileSTACK[PlayerProfile][#3] Using the local player profile because it were asked to (useRemote: False).

00:48:37:668DefaultSTACK[TED-14649] AddActionMapController Video

00:48:37:676DefaultSTACKLoaded texture 'Default Small'.

00:48:39:838DefaultSTACK[TED-14649] RemoveActionMapController Video

00:48:39:838DefaultSTACKPlayer already registered !

00:48:39:846DefaultSTACKLoaded texture 'Title'.

00:48:40:875NetworkSTACKParsing the command line arguments...

00:48:40:875NetworkSTACKC:\Program Files (x86)\Steam\steamapps\common\ENDLESS Dungeon\ENDLESS Dungeon.exe-single-instance

00:48:40:875ApplicationSTACKRunning Flow State 'FlowState_OutGame'...

00:48:40:875DefaultSTACK[TED-14649] RemoveActionMapController Default_Inactive

00:48:40:875DefaultSTACK[TED-14649] AddActionMapController Default_OutGame

00:48:41:100DefaultSTACKLoaded texture 'HQ_00'.

00:48:41:100DefaultSTACKLoaded texture 'Svg'.

00:48:41:100DefaultSTACKLoaded texture 'Inputs'.

00:48:42:678ApplicationSTACKRunning Flow State 'FlowState_StartSession'...

00:48:42:678GameplaySTACKStarting server session (ServerSessionParameters: SessionName = null, IsOnline = True, MaxPlayers = 3, IsPublic = False).

00:48:42:678GameplaySTACKNot enough player colors! Generating one.
 at ServerRegisterPlayer in :line 0
 at RequestPlayerAdd in :line 0
 at RequestAddLocalPlayer in :line 0
 at DoBegin in :line 0
 at Begin in :line 0
 at RefreshState in :line 0
 at Update in :line 0
 at UpdateFlow in :line 0
 at Delegate in :line 0
00:48:42:678DefaultSTACK[TED-14649] RemoveActionMapController Default_OutGame

00:48:42:678DefaultSTACK[TED-14649] AddActionMapController Default_InLoading

00:48:42:678UISTACKOnBoxCloseRequested

00:48:42:686GameplaySTACKRunning server session state 'Game.ServerSessionState_Bootstrapper'...

00:48:42:686NetworkSTACK[Photon] Bolt StartServer...

00:48:42:686DefaultSTACKUsing Photon authentication credentials for application scope: Public, application id: 1485590, photon application id: c30c...

00:48:42:697DefaultSTACKLoaded texture 'CrystalHUD'.

00:48:42:739NetworkSTACK[Bolt] Bolt start begin!

00:48:43:266NetworkSTACK[Bolt] Bolt start done!

00:48:43:266NetworkSTACKClientServerFrameOffset set to -3.

00:48:43:314NetworkSTACKChangeMultiplayerInviteContextVisibility to False

00:48:43:314DefaultSTACKNo player contract.
 at SetRichPresencePhotonId in :line 0
 at UpdateBolt in :line 0
 at Delegate in :line 0
00:48:43:457GameplaySTACKServer session started.

00:48:43:457GameplaySTACKRunning server session state 'Game.ServerSessionState_CreatingGame'...

00:48:43:457ApplicationSTACKRunning Flow State 'FlowState_LoadGame'...

00:48:43:457DefaultSTACK[TED-14649] RemoveActionMapController Default_InLoading

00:48:43:457DefaultSTACK[TED-14649] AddActionMapController Default_InLoading

00:48:43:457NetworkSTACK[MultiplayerInviteContext] Attach crossplatform context

00:48:43:457NetworkSTACK[CrossPlatform][Warning] Lobby will be created, but user lacks permission to advertise presence.

00:48:43:457AssetDatabaseSTACKRequest AssetBundle Ted.Data.FX.Common preload.

00:48:43:457AssetDatabaseSTACKRequest AssetBundle Ted.Data.FX.Gameplay preload.

00:48:43:457AssetDatabaseSTACKRequest AssetBundle Ted.Data.FX.Turrets preload.

00:48:43:457AssetDatabaseSTACKRequest AssetBundle Ted.Data.FX.Weapons preload.

00:48:44:194AssetDatabaseSTACKAssetBundle Ted.Data.FX.Common preload took 00:00:00.4819193

00:48:44:194AssetDatabaseSTACKPrewarm shaders in ted.data.fx.common.assetbundle took 00:00:00.0618121

00:48:44:314AssetDatabaseSTACKAssetBundle Ted.Data.FX.Gameplay preload took 00:00:00.0579723

00:48:44:314AssetDatabaseSTACKPrewarm shaders in ted.data.fx.gameplay.assetbundle took 00:00:00.0828497

00:48:44:403NetworkSTACK[LobbyService] CreateLobby succeeded

00:48:44:403NetworkSTACK[CrossPlatform][Warning] EOS_RTCAudio_SetAudioInputSettings is deprecated. Use EOS_RTCAudio_SetInputDeviceSettings instead.

00:48:44:403NetworkSTACK[CrossPlatform][Warning] RTCAudio Applying of volume has no effect when AGC is enabled. LocalProductUserId=[000...fbe] RoomName=[conf+855623152]

00:48:44:403NetworkSTACK[Voice] Set output volume to 25

00:48:44:403NetworkSTACK[CrossPlatform][Warning] EOS_RTCAudio_SetAudioOutputSettings is deprecated. Use EOS_RTCAudio_SetOutputDeviceSettings instead.

00:48:44:403NetworkSTACK[VoiceService] Updating audio output status to: Disabled

00:48:44:428AssetDatabaseSTACKAssetBundle Ted.Data.FX.Turrets preload took 00:00:00.0301928

00:48:44:428AssetDatabaseSTACKPrewarm shaders in ted.data.fx.turrets.assetbundle took 00:00:00.0317663

00:48:44:503AssetDatabaseSTACKAssetBundle Ted.Data.FX.Weapons preload took 00:00:00.0438638

00:48:44:503AssetDatabaseSTACKPrewarm shaders in ted.data.fx.weapons.assetbundle took 00:00:00.0564759

00:48:44:503DefaultSTACKAssetProvider 'ted.data.sdf.assetbundle' has been mounted.

00:48:44:503DefaultSTACKAssetProvider 'ted.data.bakedmeshes.assetbundle' has been mounted.

00:48:44:503DefaultSTACKAssetProvider 'ted.data.fx.common.assetbundle' has been mounted.

00:48:44:503DefaultSTACKAssetProvider 'ted.data.fx.gameplay.assetbundle' has been mounted.

00:48:44:503DefaultSTACKAssetProvider 'ted.data.fx.turrets.assetbundle' has been mounted.

00:48:44:503DefaultSTACKAssetProvider 'ted.data.fx.weapons.assetbundle' has been mounted.

00:48:44:503ApplicationSTACKGame.DungeonPlayerProgressionManager is now registered

00:48:44:503ApplicationSTACKGame.MovementSmoothingSystem is now registered

00:48:44:503ApplicationSTACKGame.MonsterSpawnManager is now registered

00:48:44:503ApplicationSTACKGame.MonsterSentinelModeSystem is now registered

00:48:44:503ApplicationSTACKGame.MonsterPathProcessingSystem is now registered

00:48:44:503ApplicationSTACKGame.MonsterMotionIntentionSystem is now registered

00:48:44:503ApplicationSTACKGame.MissileTargetSystem is now registered

00:48:44:503ApplicationSTACKGame.MetaConditionalEntitiesManager is now registered

00:48:44:503ApplicationSTACKGame.MerchantSystem is now registered

00:48:44:503ApplicationSTACKGame.LootManagementSystem is now registered

00:48:44:503ApplicationSTACKGame.LevelEventManagementSystem is now registered

00:48:44:503ApplicationSTACKGame.KeyLockSystem is now registered

00:48:44:503ApplicationSTACKGame.InvincibilitySystem is now registered

00:48:44:503ApplicationSTACKGame.InventoryManager is now registered

00:48:44:503ApplicationSTACKGame.IntangibilitySystem is now registered

00:48:44:503ApplicationSTACKGame.InactiveEntitySystem is now registered

00:48:44:503ApplicationSTACKGame.HeroWeaponSystem is now registered

00:48:44:503ApplicationSTACKGame.HeroWeaponOptimizationSystem is now registered

00:48:44:503ApplicationSTACKGame.HeroSwitchSystem is now registered

00:48:44:503ApplicationSTACKGame.HeroSquadSystem is now registered

00:48:44:503ApplicationSTACKGame.NavMeshObstacleSystem is now registered

00:48:44:503ApplicationSTACKGame.GameEntityManager is now registered

00:48:44:503ApplicationSTACKGame.NonPlayableCharacterMotionIntentionSystem is now registered

00:48:44:503ApplicationSTACKGame.NonPlayableCharacterPathProcessingSystem is now registered

00:48:44:503ApplicationSTACKUikiManager is now registered

00:48:44:503ApplicationSTACKGame.SaveSystem is now registered

00:48:44:503ApplicationSTACKGame.StaticSimulationReplicationManager is now registered

00:48:44:503ApplicationSTACKGame.SimulationManager is now registered

00:48:44:503ApplicationSTACKGame.LevelManager is now registered

00:48:44:503ApplicationSTACKGame.VisionSystem is now registered

00:48:44:503ApplicationSTACKGame.UnlockableManager is now registered

00:48:44:503ApplicationSTACKGame.TutorialSystem is now registered

00:48:44:503ApplicationSTACKGame.TurretUnlockManager is now registered

00:48:44:503ApplicationSTACKGame.HeroSprintSystem is now registered

00:48:44:503ApplicationSTACKGame.TurretChargeSystem is now registered

00:48:44:503ApplicationSTACKGame.TargetingSystem is now registered

00:48:44:503ApplicationSTACKGame.TalkSystem is now registered

00:48:44:503ApplicationSTACKGame.StationSystem is now registered

00:48:44:503ApplicationSTACKGame.StartingChestManager is now registered

00:48:44:503ApplicationSTACKGame.SpawnSystem is now registered

00:48:44:503ApplicationSTACKGame.ScoreManager is now registered

00:48:44:503ApplicationSTACKGame.RoomsManagementSystem is now registered

00:48:44:503ApplicationSTACKGame.RedDepictionManager is now registered

00:48:44:503ApplicationSTACKGame.PingSystem is now registered

00:48:44:503ApplicationSTACKGame.TurretAimingIntentionSystem is now registered

00:48:44:503ApplicationSTACKPinManager is now registered

00:48:44:503ApplicationSTACKGame.HeroSkillsManagementSystem is now registered

00:48:44:503ApplicationSTACKGame.HeroMovementIntentionFromAISystem is now registered

00:48:44:503ApplicationSTACKGame.DamageTypeStatusSystem is now registered

00:48:44:503ApplicationSTACKGame.CrystalUpgradeManager is now registered

00:48:44:503ApplicationSTACKGame.CrystalPathProcessingSystem is now registered

00:48:44:503ApplicationSTACKGame.CrystalMovementSystem is now registered

00:48:44:503ApplicationSTACKGame.CrystalAimingIntentionSystem is now registered

00:48:44:503ApplicationSTACKGame.CocktailSystem is now registered

00:48:44:503ApplicationSTACKGame.CinematicSystem is now registered

00:48:44:503ApplicationSTACKGame.CharacterMovementSystem is now registered

00:48:44:503ApplicationSTACKGame.CharacterFacingSystem is now registered

00:48:44:503ApplicationSTACKGame.CharacterAnimationSystem is now registered

00:48:44:503ApplicationSTACKGame.BugQueenManagementSystem is now registered

00:48:44:503ApplicationSTACKGame.BossBehaviourManager is now registered

00:48:44:503ApplicationSTACKGame.BoltSynchronizationSystem is now registered

00:48:44:503ApplicationSTACKGame.AvoidanceSystem is now registered

00:48:44:503ApplicationSTACKGame.AudioMotionSystem is now registered

00:48:44:503ApplicationSTACKGame.AssetManager is now registered

00:48:44:503ApplicationSTACKGame.ArtifactResearchSystem is now registered

00:48:44:503ApplicationSTACKGame.AchievementTrackingManager is now registered

00:48:44:503ApplicationSTACKPathfinding.PathfindingManager is now registered

00:48:44:503ApplicationSTACKGame.DetectionSystem is now registered

00:48:44:503ApplicationSTACKGame.HeroSelectionSystem is now registered

00:48:44:503ApplicationSTACKGame.DifficultyManager is now registered

00:48:44:503ApplicationSTACKGame.EffectSpreadSystem is now registered

00:48:44:503ApplicationSTACKGame.HeroMovementIntentionFromInputsSystem is now registered

00:48:44:503ApplicationSTACKGame.HeroLevelUpSystem is now registered

00:48:44:503ApplicationSTACKGame.HeroEntityOwnershipManagementSystem is now registered

00:48:44:503ApplicationSTACKGame.HeroDirectionalSelectorSystem is now registered

00:48:44:503ApplicationSTACKGame.HeroDeathSystem is now registered

00:48:44:503ApplicationSTACKGame.HeroAimingIntentionFromTargetingSystem is now registered

00:48:44:503ApplicationSTACKGame.HealthSystem is now registered

00:48:44:503ApplicationSTACKGame.GameStatsManager is now registered

00:48:44:503ApplicationSTACKGame.GameProfilerManager is now registered

00:48:44:503ApplicationSTACKGame.DoorOpeningSystem is now registered

00:48:44:503ApplicationSTACKGame.FlowEndSystem is now registered

00:48:44:503ApplicationSTACKGame.ExoticTurretsManager is now registered

00:48:44:503ApplicationSTACKGame.ExoticSimulationPropertiesManager is now registered

00:48:44:503ApplicationSTACKGame.EnvironmentalNotesManager is now registered

00:48:44:503ApplicationSTACKGame.EntityFrontSyncSystem is now registered

00:48:44:503ApplicationSTACKGame.EntityEventBufferSystem is now registered

00:48:44:503ApplicationSTACKGame.EntityActionSystem is now registered

00:48:44:503ApplicationSTACKGame.EmoteSystem is now registered

00:48:44:503ApplicationSTACKGame.EffectSystem is now registered

00:48:44:503ApplicationSTACKGame.ExplosivePropManagementSystem is now registered

00:48:44:503ApplicationSTACKUIPanelInteractorManager is now registered

00:48:44:503ApplicationSTACKGame.QuestManager is now registered

00:48:44:503ApplicationSTACKGame.TEDGame: Initialization...

00:48:44:503ApplicationSTACKGame.RedDepictionManager: Start initialization...

00:48:44:503ApplicationSTACKRedDepictionSystem: register method ScheduleJobs

00:48:44:503ApplicationSTACKRedDepictionSystem: register method Update

00:48:44:503ApplicationSTACKGame.RedDepictionManager: Initialization done!

00:48:44:503ApplicationSTACKRedDepictionManager: register method ProcessHeroes

00:48:44:503ApplicationSTACKRedDepictionManager: register method ProcessBlackpostsDestruction

00:48:44:503ApplicationSTACKRedDepictionManager: register method ProcessBlackposts

00:48:44:503ApplicationSTACKGame.SimulationManager: Start initialization...

00:48:44:503ApplicationSTACKGame.SimulationManager: Initialization done!

00:48:44:503ApplicationSTACKSimulationManager: register method UpdateInternal

00:48:44:503ApplicationSTACKGame.GameEntityManager: Start initialization...

00:48:44:503ApplicationSTACKGame.GameEntityManager: Initialization done!

00:48:44:503ApplicationSTACKGameEntityManager: register method ProcessEntitiesDestruction

00:48:44:503ApplicationSTACKGameEntityManager: register method ProcessEntitiesDeactivation

00:48:44:503ApplicationSTACKPathfinding.PathfindingManager: Start initialization...

00:48:44:503ApplicationSTACKPathfinding.PathfindingManager: Initialization done!

00:48:44:503ApplicationSTACKPathfindingManager: register method CalculatePendingPathRequests

00:48:44:503ApplicationSTACKGame.AssetManager: Start initialization...

00:48:44:503ApplicationSTACKGame.AssetManager: Initialization done!

00:48:44:503ApplicationSTACKGame.EnvironmentalNotesManager: Start initialization...

00:48:44:503ApplicationSTACKGame.EnvironmentalNotesManager: Initialization done!

00:48:44:503ApplicationSTACKGame.DetectionSystem: Start initialization...

00:48:44:503ApplicationSTACKGame.DetectionSystem: Initialization done!

00:48:44:503ApplicationSTACKDetectionSystem: register method BeginFrame

00:48:44:503ApplicationSTACKDetectionSystem: register method CleanupAndUpdateTransforms

00:48:44:503ApplicationSTACKDetectionSystem: register method QueueRequestsReceivedFromNetwork

00:48:44:503ApplicationSTACKDetectionSystem: register method ComputeLinesOfSightDetectionPart1

00:48:44:503ApplicationSTACKDetectionSystem: register method FinalizeDetection

00:48:44:503ApplicationSTACKDetectionSystem: register method DisposeElements

00:48:44:503ApplicationSTACKDetectionSystem: register method ProcessLineOfSightRequestsPart1

00:48:44:503ApplicationSTACKDetectionSystem: register method FinalizeLineOfSightRequests

00:48:44:503ApplicationSTACKGame.SpawnSystem: Start initialization...

00:48:44:503ApplicationSTACKGame.SpawnSystem: Initialization done!

00:48:44:503ApplicationSTACKSpawnSystem: register method ProcessPlayerRegisterBlackposts

00:48:44:503ApplicationSTACKSpawnSystem: register method ProcessDestroyGameObjects

00:48:44:503ApplicationSTACKSpawnSystem: register method RegisterEntitiesSpawnedFromNetwork

00:48:44:503ApplicationSTACKSpawnSystem: register method DisposeEntitiesUnspawnedFromNetwork

00:48:44:503ApplicationSTACKSpawnSystem: register method ProcessSpawnRequests

00:48:44:503ApplicationSTACKGame.BossBehaviourManager: Start initialization...

00:48:44:503ApplicationSTACKGame.BossBehaviourManager: Initialization done!

00:48:44:503ApplicationSTACKBossBehaviourManager: register method LateUpdateCrystalJump

00:48:44:503ApplicationSTACKBossBehaviourManager: register method UpdateBossBehaviours

00:48:44:503ApplicationSTACKBossBehaviourManager: register method ProcessBlackposts

00:48:44:503ApplicationSTACKGame.DungeonPlayerProgressionManager: Start initialization...

00:48:44:503ApplicationSTACKGame.DungeonPlayerProgressionManager: Initialization done!

00:48:44:503ApplicationSTACKDungeonPlayerProgressionManager: register method ServerUpdate

00:48:44:503ApplicationSTACKGame.TalkSystem: Start initialization...

00:48:44:503ApplicationSTACKGame.TalkSystem: Initialization done!

00:48:44:503ApplicationSTACKTalkSystem: register method ProcessBlackpostsForBarks

00:48:44:503ApplicationSTACKTalkSystem: register method UpdateDelayedBarks

00:48:44:503ApplicationSTACKTalkSystem: register method ProcessBlackpostsForTalks

00:48:44:503ApplicationSTACKTalkSystem: register method UpdateHealthTracking

00:48:44:503ApplicationSTACKGame.LevelManager: Start initialization...

00:48:44:503ApplicationSTACKGame.LevelManager: Initialization done!

00:48:44:503ApplicationSTACKLevelManager: register method UpdateLevelLoading

00:48:44:503ApplicationSTACKLevelManager: register method UpdateLevelRenderer

00:48:44:503ApplicationSTACKGame.NavMeshObstacleSystem: Start initialization...

00:48:44:503ApplicationSTACKGame.NavMeshObstacleSystem: Initialization done!

00:48:44:503ApplicationSTACKNavMeshObstacleSystem: register method DisposeElements

00:48:44:503ApplicationSTACKNavMeshObstacleSystem: register method UpdateSystem

00:48:44:503ApplicationSTACKGame.CrystalMovementSystem: Start initialization...

00:48:44:503ApplicationSTACKGame.CrystalMovementSystem: Initialization done!

00:48:44:503ApplicationSTACKCrystalMovementSystem: register method UpdateMovementProgress

00:48:44:503ApplicationSTACKCrystalMovementSystem: register method UpdateMotionIntention

00:48:44:503ApplicationSTACKCrystalMovementSystem: register method UpdateCrystalBehaviour

00:48:44:503ApplicationSTACKGame.StationSystem: Start initialization...

00:48:44:503ApplicationSTACKGame.StationSystem: Initialization done!

00:48:44:503ApplicationSTACKStationSystem: register method ProcessTransitionToNextStep

00:48:44:503ApplicationSTACKGame.MonsterSpawnManager: Start initialization...

00:48:44:503ApplicationSTACKGame.MonsterSpawnManager: Initialization done!

00:48:44:503ApplicationSTACKMonsterSpawnManager: register method UpdateMonsterWaves

00:48:44:503ApplicationSTACKMonsterSpawnManager: register method UpdateMonsterCount

00:48:44:503ApplicationSTACKGame.RoomsManagementSystem: Start initialization...

00:48:44:503ApplicationSTACKGame.RoomsManagementSystem: Initialization done!

00:48:44:503ApplicationSTACKRoomsManagementSystem: register method StartUpdatingRoomContents

00:48:44:503ApplicationSTACKRoomsManagementSystem: register method RemoveContentsPendingRemoval

00:48:44:503ApplicationSTACKRoomsManagementSystem: register method FinishUpdatingRoomContents

00:48:44:503ApplicationSTACKGame.LevelEventManagementSystem: Start initialization...

00:48:44:503ApplicationSTACKGame.LevelEventManagementSystem: Initialization done!

00:48:44:503ApplicationSTACKLevelEventManagementSystem: register method UpdateEventSpawn

00:48:44:503ApplicationSTACKLevelEventManagementSystem: register method ProcessBlackposts

00:48:44:503ApplicationSTACKGame.InventoryManager: Start initialization...

00:48:44:503ApplicationSTACKGame.InventoryManager: Initialization done!

00:48:44:503ApplicationSTACKInventoryManager: register method UpdateValues

00:48:44:503ApplicationSTACKInventoryManager: register method UpdateResources

00:48:44:503ApplicationSTACKGame.LootManagementSystem: Start initialization...

00:48:44:503DefaultSTACKDropListEntry 9f43cba105526bf41b153689bd6da6f4 is not own by a droplist
 at MoveNext in :line 0
 at Run in :line 0
 at Update in :line 0
00:48:44:503ApplicationSTACKGame.LootManagementSystem: Initialization done!

00:48:44:503ApplicationSTACKLootManagementSystem: register method UpdateLoots

00:48:44:503ApplicationSTACKGame.UnlockableManager: Start initialization...

00:48:44:503ApplicationSTACKGame.UnlockableManager: Initialization done!

00:48:44:503ApplicationSTACKUnlockableManager: register method UpdateAutoCraft

00:48:44:503ApplicationSTACKUnlockableManager: register method ProcessBlackposts

00:48:44:503ApplicationSTACKGame.GameStatsManager: Start initialization...

00:48:44:503GameplaySTACKCompareSimulationPropertyCondition does not know how to display the objective value of Binary or Custom operations.
 at InitializeNarrativeConditions in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at Update in :line 0
00:48:44:503ApplicationSTACKGame.GameStatsManager: Initialization done!

00:48:44:503ApplicationSTACKGameStatsManager: register method ServerProcessBlackposts

00:48:44:503ApplicationSTACKGame.QuestManager: Start initialization...

00:48:44:503ApplicationSTACKGame.QuestManager: Initialization done!

00:48:44:503ApplicationSTACKQuestManager: register method ProcessBlackposts

00:48:44:503ApplicationSTACKGame.AchievementTrackingManager: Start initialization...

00:48:44:503ApplicationSTACKGame.AchievementTrackingManager: Initialization done!

00:48:44:503ApplicationSTACKAchievementTrackingManager: register method ProcessBlackposts

00:48:44:503ApplicationSTACKGame.ArtifactResearchSystem: Start initialization...

00:48:44:503ApplicationSTACKGame.ArtifactResearchSystem: Initialization done!

00:48:44:503ApplicationSTACKArtifactResearchSystem: register method UpdateResearchProgress

00:48:44:503ApplicationSTACKGame.AudioMotionSystem: Start initialization...

00:48:44:503ApplicationSTACKGame.AudioMotionSystem: Initialization done!

00:48:44:503ApplicationSTACKAudioMotionSystem: register method ApplyAudioMotion

00:48:44:503ApplicationSTACKAudioMotionSystem: register method ComputeAudioMotion

00:48:44:503ApplicationSTACKGame.AvoidanceSystem: Start initialization...

00:48:44:503ApplicationSTACKGame.AvoidanceSystem: Initialization done!

00:48:44:503ApplicationSTACKAvoidanceSystem: register method DisposeElements

00:48:44:503ApplicationSTACKAvoidanceSystem: register method UpdateDangerZones

00:48:44:503ApplicationSTACKAvoidanceSystem: register method ProcessAvoidance

00:48:44:503ApplicationSTACKGame.BoltSynchronizationSystem: Start initialization...

00:48:44:503ApplicationSTACKGame.BoltSynchronizationSystem: Initialization done!

00:48:44:503ApplicationSTACKBoltSynchronizationSystem: register method UpdateSend

00:48:44:503ApplicationSTACKBoltSynchronizationSystem: register method UpdateReceive

00:48:44:503ApplicationSTACKGame.BugQueenManagementSystem: Start initialization...

00:48:44:503ApplicationSTACKGame.BugQueenManagementSystem: Initialization done!

00:48:44:503ApplicationSTACKBugQueenManagementSystem: register method UpdateBugQueenBehaviour

00:48:44:503ApplicationSTACKGame.CharacterAnimationSystem: Start initialization...

00:48:44:503ApplicationSTACKGame.CharacterAnimationSystem: Initialization done!

00:48:44:503ApplicationSTACKCharacterAnimationSystem: register method ComputeMovementParameters

00:48:44:503ApplicationSTACKCharacterAnimationSystem: register method UpdateTimedAnimationChangeInfos

00:48:44:503ApplicationSTACKCharacterAnimationSystem: register method SendParametersToAnimator

00:48:44:503ApplicationSTACKGame.CharacterFacingSystem: Start initialization...

00:48:44:503ApplicationSTACKGame.CharacterFacingSystem: Initialization done!

00:48:44:503ApplicationSTACKCharacterFacingSystem: register method ApplyFacing

00:48:44:503ApplicationSTACKCharacterFacingSystem: register method ComputeFacing

00:48:44:503ApplicationSTACKGame.CharacterMovementSystem: Start initialization...

00:48:44:503ApplicationSTACKGame.CharacterMovementSystem: Initialization done!

00:48:44:503ApplicationSTACKCharacterMovementSystem: register method ProcessMovementAffectingRequests

00:48:44:503ApplicationSTACKCharacterMovementSystem: register method SendNetworkedForceRequests

00:48:44:503ApplicationSTACKCharacterMovementSystem: register method ProcessFlowStateBlackposts

00:48:44:503ApplicationSTACKCharacterMovementSystem: register method UpdateNPCPositionFromHipBone

00:48:44:503ApplicationSTACKCharacterMovementSystem: register method RemoveOutdatedMovementAlterations

00:48:44:503ApplicationSTACKCharacterMovementSystem: register method ComputeMovement

00:48:44:503ApplicationSTACKCharacterMovementSystem: register method ApplyMovement

00:48:44:503ApplicationSTACKGame.EffectSystem: Start initialization...

00:48:44:503ApplicationSTACKGame.EffectSystem: Initialization done!

00:48:44:503ApplicationSTACKEffectSystem: register method UpdateActiveEffects

00:48:44:503ApplicationSTACKEffectSystem: register method ProcessEffectRequests

00:48:44:503ApplicationSTACKGame.TutorialSystem: Start initialization...

00:48:44:503ApplicationSTACKGame.TutorialSystem: Initialization done!

00:48:44:503ApplicationSTACKTutorialSystem: register method UpdateSystem

00:48:44:503ApplicationSTACKGame.CinematicSystem: Start initialization...

00:48:44:503ApplicationSTACKGame.CinematicSystem: Initialization done!

00:48:44:503ApplicationSTACKCinematicSystem: register method UpdateSystem

00:48:44:503ApplicationSTACKGame.CocktailSystem: Start initialization...

00:48:44:503ApplicationSTACKGame.CocktailSystem: Initialization done!

00:48:44:503ApplicationSTACKCocktailSystem: register method ServerProcessBlackposts

00:48:44:503ApplicationSTACKGame.CrystalAimingIntentionSystem: Start initialization...

00:48:44:503ApplicationSTACKGame.CrystalAimingIntentionSystem: Initialization done!

00:48:44:503ApplicationSTACKCrystalAimingIntentionSystem: register method UpdateAiming

00:48:44:503ApplicationSTACKGame.CrystalPathProcessingSystem: Start initialization...

00:48:44:503ApplicationSTACKGame.CrystalPathProcessingSystem: Initialization done!

00:48:44:503ApplicationSTACKCrystalPathProcessingSystem: register method ProcessPaths

00:48:44:503ApplicationSTACKGame.CrystalUpgradeManager: Start initialization...

00:48:44:503ApplicationSTACKGame.CrystalUpgradeManager: Initialization done!

00:48:44:503ApplicationSTACKCrystalUpgradeManager: register method UpdateCrystalUpgrade

00:48:44:503ApplicationSTACKGame.EffectSpreadSystem: Start initialization...

00:48:44:503ApplicationSTACKGame.EffectSpreadSystem: Initialization done!

00:48:44:503ApplicationSTACKEffectSpreadSystem: register method ServerUpdateEffectSpreading

00:48:44:503ApplicationSTACKGame.DamageTypeStatusSystem: Start initialization...

00:48:44:503ApplicationSTACKGame.DamageTypeStatusSystem: Initialization done!

00:48:44:503ApplicationSTACKDamageTypeStatusSystem: register method UpdateStatuses

00:48:44:503ApplicationSTACKGame.DifficultyManager: Start initialization...

00:48:44:503ApplicationSTACKGame.DifficultyManager: Initialization done!

00:48:44:503ApplicationSTACKDifficultyManager: register method ServerUpdateStoryMode

00:48:44:503ApplicationSTACKDifficultyManager: register method ServerProcessBlackposts

00:48:44:503ApplicationSTACKGame.DoorOpeningSystem: Start initialization...

00:48:44:503ApplicationSTACKGame.DoorOpeningSystem: Initialization done!

00:48:44:503ApplicationSTACKDoorOpeningSystem: register method UpdateDoorOpening

00:48:44:503ApplicationSTACKGame.EmoteSystem: Start initialization...

00:48:44:503ApplicationSTACKGame.EmoteSystem: Initialization done!

00:48:44:503ApplicationSTACKEmoteSystem: register method SpecificUpdate

00:48:44:503ApplicationSTACKGame.EntityActionSystem: Start initialization...

00:48:44:503ApplicationSTACKGame.EntityActionSystem: Initialization done!

00:48:44:503ApplicationSTACKEntityActionSystem: register method UpdateEndEffectBlackpostData

00:48:44:503ApplicationSTACKEntityActionSystem: register method ProcessFlowStateBlackposts

00:48:44:503ApplicationSTACKEntityActionSystem: register method UpdateOtherActions

00:48:44:503ApplicationSTACKEntityActionSystem: register method CancelActionsOnEntitiesPendingRemoval

00:48:44:503ApplicationSTACKEntityActionSystem: register method UpdateHeroInteractionsFromBlackposts

00:48:44:503ApplicationSTACKEntityActionSystem: register method UpdateHeroActionsAndInteractions

00:48:44:503ApplicationSTACKEntityActionSystem: register method UpdateHeroInteractionTargets

00:48:44:503ApplicationSTACKEntityActionSystem: register method ProcessBlackposts

00:48:44:503ApplicationSTACKGame.EntityEventBufferSystem: Start initialization...

00:48:44:503ApplicationSTACKGame.EntityEventBufferSystem: Initialization done!

00:48:44:503ApplicationSTACKEntityEventBufferSystem: register method ClientProcessPendingEntityEvents

00:48:44:503ApplicationSTACKGame.EntityFrontSyncSystem: Start initialization...

00:48:44:503ApplicationSTACKGame.EntityFrontSyncSystem: Initialization done!

00:48:44:503ApplicationSTACKEntityFrontSyncSystem: register method SendEntitiesDataToFront

00:48:44:503ApplicationSTACKEntityFrontSyncSystem: register method ComputeFrontEntitiesData

00:48:44:503ApplicationSTACKGame.ExoticSimulationPropertiesManager: Start initialization...

00:48:44:503ApplicationSTACKGame.ExoticSimulationPropertiesManager: Initialization done!

00:48:44:503ApplicationSTACKExoticSimulationPropertiesManager: register method ServerUpdate

00:48:44:503ApplicationSTACKExoticSimulationPropertiesManager: register method ServerLateUpdate

00:48:44:503ApplicationSTACKGame.ExoticTurretsManager: Start initialization...

00:48:44:503ApplicationSTACKGame.ExoticTurretsManager: Initialization done!

00:48:44:503ApplicationSTACKExoticTurretsManager: register method ServerProcessBlackposts

00:48:44:503ApplicationSTACKExoticTurretsManager: register method ServerComputeContinuousTargetDamage

00:48:44:503ApplicationSTACKGame.ExplosivePropManagementSystem: Start initialization...

00:48:44:503ApplicationSTACKGame.ExplosivePropManagementSystem: Initialization done!

00:48:44:503ApplicationSTACKExplosivePropManagementSystem: register method UpdateExplosiveProps

00:48:44:503ApplicationSTACKGame.FlowEndSystem: Start initialization...

00:48:44:503ApplicationSTACKGame.FlowEndSystem: Initialization done!

00:48:44:503ApplicationSTACKFlowEndSystem: register method ProcessBlackposts

00:48:44:503ApplicationSTACKGame.GameProfilerManager: Start initialization...

00:48:44:503ApplicationSTACKGame.GameProfilerManager: Initialization done!

00:48:44:503ApplicationSTACKGameProfilerManager: register method UpdateCounters

00:48:44:503ApplicationSTACKGame.HealthSystem: Start initialization...

00:48:44:503ApplicationSTACKGame.HealthSystem: Initialization done!

00:48:44:503ApplicationSTACKHealthSystem: register method MarkDeadEntitiesForDeactivation

00:48:44:503ApplicationSTACKHealthSystem: register method UpdateKillParticipation

00:48:44:503ApplicationSTACKHealthSystem: register method UpdateHealth

00:48:44:503ApplicationSTACKGame.HeroAimingIntentionFromTargetingSystem: Start initialization...

00:48:44:503ApplicationSTACKGame.HeroAimingIntentionFromTargetingSystem: Initialization done!

00:48:44:503ApplicationSTACKHeroAimingIntentionFromTargetingSystem: register method ComputeIntentions

00:48:44:503ApplicationSTACKGame.HeroDeathSystem: Start initialization...

00:48:44:503ApplicationSTACKGame.HeroDeathSystem: Initialization done!

00:48:44:503ApplicationSTACKHeroDeathSystem: register method UpdateWaitForWaveEnd

00:48:44:503ApplicationSTACKHeroDeathSystem: register method UpdateHeroDyingProcess

00:48:44:503ApplicationSTACKGame.HeroDirectionalSelectorSystem: Start initialization...

00:48:44:503ApplicationSTACKGame.HeroDirectionalSelectorSystem: Initialization done!

00:48:44:503ApplicationSTACKHeroDirectionalSelectorSystem: register method UpdateDirectionalSelector

00:48:44:503ApplicationSTACKGame.HeroEntityOwnershipManagementSystem: Start initialization...

00:48:44:503ApplicationSTACKGame.HeroEntityOwnershipManagementSystem: Initialization done!

00:48:44:503ApplicationSTACKHeroEntityOwnershipManagementSystem: register method UpdateHeroEntityOwnership

00:48:44:503ApplicationSTACKGame.HeroLevelUpSystem: Start initialization...

00:48:44:503ApplicationSTACKGame.HeroLevelUpSystem: Initialization done!

00:48:44:503ApplicationSTACKHeroLevelUpSystem: register method UpdateLevelUp

00:48:44:503ApplicationSTACKGame.HeroMovementIntentionFromInputsSystem: Start initialization...

00:48:44:503ApplicationSTACKGame.HeroMovementIntentionFromInputsSystem: Initialization done!

00:48:44:503ApplicationSTACKHeroMovementIntentionFromInputsSystem: register method ComputeIntentions

00:48:44:503ApplicationSTACKHeroMovementIntentionFromInputsSystem: register method ProcessBlackposts

00:48:44:503ApplicationSTACKGame.HeroMovementIntentionFromAISystem: Start initialization...

00:48:44:503ApplicationSTACKGame.HeroMovementIntentionFromAISystem: Initialization done!

00:48:44:503ApplicationSTACKHeroMovementIntentionFromAISystem: register method ComputeIntentions

00:48:44:503ApplicationSTACKGame.HeroSelectionSystem: Start initialization...

00:48:44:503ApplicationSTACKGame.HeroSelectionSystem: Initialization done!

00:48:44:503ApplicationSTACKHeroSelectionSystem: register method ProcessBlackposts

00:48:44:503ApplicationSTACKGame.HeroSkillsManagementSystem: Start initialization...

00:48:44:503ApplicationSTACKGame.HeroSkillsManagementSystem: Initialization done!

00:48:44:503ApplicationSTACKHeroSkillsManagementSystem: register method UpdateActiveSkillReady

00:48:44:503ApplicationSTACKHeroSkillsManagementSystem: register method UpdateHeroSkillValues

00:48:44:503ApplicationSTACKHeroSkillsManagementSystem: register method ProcessBlackposts

00:48:44:503ApplicationSTACKGame.HeroSprintSystem: Start initialization...

00:48:44:503ApplicationSTACKGame.HeroSprintSystem: Initialization done!

00:48:44:503ApplicationSTACKHeroSprintSystem: register method UpdateSprint

00:48:44:503ApplicationSTACKGame.HeroSquadSystem: Start initialization...

00:48:44:503ApplicationSTACKGame.HeroSquadSystem: Initialization done!

00:48:44:503ApplicationSTACKHeroSquadSystem: register method UpdateSquads

00:48:44:503ApplicationSTACKGame.HeroSwitchSystem: Start initialization...

00:48:44:503ApplicationSTACKGame.HeroSwitchSystem: Initialization done!

00:48:44:503ApplicationSTACKHeroSwitchSystem: register method UpdateHeroSwitch

00:48:44:503ApplicationSTACKGame.HeroWeaponOptimizationSystem: Start initialization...

00:48:44:503ApplicationSTACKGame.HeroWeaponOptimizationSystem: Initialization done!

00:48:44:503ApplicationSTACKHeroWeaponOptimizationSystem: register method ServerComputeHeroOptimalWeapon

00:48:44:503ApplicationSTACKGame.HeroWeaponSystem: Start initialization...

00:48:44:503ApplicationSTACKGame.HeroWeaponSystem: Initialization done!

00:48:44:503ApplicationSTACKHeroWeaponSystem: register method UpdateHeroWeapon

00:48:44:503ApplicationSTACKGame.InactiveEntitySystem: Start initialization...

00:48:44:503ApplicationSTACKGame.InactiveEntitySystem: Initialization done!

00:48:44:503ApplicationSTACKInactiveEntitySystem: register method UpdateInactiveEntities

00:48:44:503ApplicationSTACKGame.IntangibilitySystem: Start initialization...

00:48:44:503ApplicationSTACKGame.IntangibilitySystem: Initialization done!

00:48:44:503ApplicationSTACKIntangibilitySystem: register method ComputeIntangibility

00:48:44:503ApplicationSTACKGame.InvincibilitySystem: Start initialization...

00:48:44:503ApplicationSTACKGame.InvincibilitySystem: Initialization done!

00:48:44:503ApplicationSTACKInvincibilitySystem: register method ComputeInvincibility

00:48:44:503ApplicationSTACKGame.KeyLockSystem: Start initialization...

00:48:44:503ApplicationSTACKGame.KeyLockSystem: Initialization done!

00:48:44:503ApplicationSTACKKeyLockSystem: register method UpdateSystem

00:48:44:503ApplicationSTACKGame.MerchantSystem: Start initialization...

00:48:44:503ApplicationSTACKGame.MerchantSystem: Initialization done!

00:48:44:503ApplicationSTACKGame.MetaConditionalEntitiesManager: Start initialization...

00:48:44:503ApplicationSTACKGame.MetaConditionalEntitiesManager: Initialization done!

00:48:44:503ApplicationSTACKMetaConditionalEntitiesManager: register method ProcessDelayedTeleportRequest

00:48:44:503ApplicationSTACKMetaConditionalEntitiesManager: register method ServerUpdate

00:48:44:503ApplicationSTACKGame.MovementSmoothingSystem: Start initialization...

00:48:44:503ApplicationSTACKGame.MovementSmoothingSystem: Initialization done!

00:48:44:503ApplicationSTACKMovementSmoothingSystem: register method UpdateMovementSmoothing

00:48:44:503ApplicationSTACKGame.MissileTargetSystem: Start initialization...

00:48:44:503ApplicationSTACKGame.MissileTargetSystem: Initialization done!

00:48:44:503ApplicationSTACKMissileTargetSystem: register method ProcessBlackposts

00:48:44:503ApplicationSTACKMissileTargetSystem: register method ProcessMissilesFromSkillToLaunch

00:48:44:503ApplicationSTACKMissileTargetSystem: register method UpdateMissiles

00:48:44:503ApplicationSTACKGame.MonsterMotionIntentionSystem: Start initialization...

00:48:44:503ApplicationSTACKGame.MonsterMotionIntentionSystem: Initialization done!

00:48:44:503ApplicationSTACKMonsterMotionIntentionSystem: register method UpdateMotionIntention

00:48:44:503ApplicationSTACKGame.MonsterPathProcessingSystem: Start initialization...

00:48:44:503ApplicationSTACKGame.MonsterPathProcessingSystem: Initialization done!

00:48:44:503ApplicationSTACKMonsterPathProcessingSystem: register method CalculatePathfindDistanceFromHeroes

00:48:44:503ApplicationSTACKMonsterPathProcessingSystem: register method ProcessPaths

00:48:44:503ApplicationSTACKGame.TargetingSystem: Start initialization...

00:48:44:503ApplicationSTACKGame.TargetingSystem: Initialization done!

00:48:44:503ApplicationSTACKTargetingSystem: register method FinalizeTargeting

00:48:44:503ApplicationSTACKTargetingSystem: register method ProcessTargetingDataRequests

00:48:44:503ApplicationSTACKTargetingSystem: register method ComputeTargetingPart1

00:48:44:503ApplicationSTACKTargetingSystem: register method ComputeTargetingPart2

00:48:44:503ApplicationSTACKGame.MonsterSentinelModeSystem: Start initialization...

00:48:44:503ApplicationSTACKGame.MonsterSentinelModeSystem: Initialization done!

00:48:44:503ApplicationSTACKMonsterSentinelModeSystem: register method UpdateSentinelMode

00:48:44:503ApplicationSTACKGame.NonPlayableCharacterMotionIntentionSystem: Start initialization...

00:48:44:503ApplicationSTACKGame.NonPlayableCharacterMotionIntentionSystem: Initialization done!

00:48:44:503ApplicationSTACKNonPlayableCharacterMotionIntentionSystem: register method UpdateMotionIntention

00:48:44:503ApplicationSTACKGame.NonPlayableCharacterPathProcessingSystem: Start initialization...

00:48:44:503ApplicationSTACKGame.NonPlayableCharacterPathProcessingSystem: Initialization done!

00:48:44:503ApplicationSTACKNonPlayableCharacterPathProcessingSystem: register method ProcessPaths

00:48:44:503ApplicationSTACKGame.PingSystem: Start initialization...

00:48:44:503ApplicationSTACKGame.PingSystem: Initialization done!

00:48:44:503ApplicationSTACKPingSystem: register method SpecificUpdate

00:48:44:503ApplicationSTACKGame.ScoreManager: Start initialization...

00:48:44:503ApplicationSTACKGame.ScoreManager: Initialization done!

00:48:44:503ApplicationSTACKScoreManager: register method ProcessBlackposts

00:48:44:503ApplicationSTACKGame.StartingChestManager: Start initialization...

00:48:44:503ApplicationSTACKGame.StartingChestManager: Initialization done!

00:48:44:503ApplicationSTACKGame.TurretAimingIntentionSystem: Start initialization...

00:48:44:503ApplicationSTACKGame.TurretAimingIntentionSystem: Initialization done!

00:48:44:503ApplicationSTACKTurretAimingIntentionSystem: register method ApplyAiming

00:48:44:503ApplicationSTACKTurretAimingIntentionSystem: register method UpdateAimingIntention

00:48:44:503ApplicationSTACKGame.TurretChargeSystem: Start initialization...

00:48:44:503ApplicationSTACKGame.TurretChargeSystem: Initialization done!

00:48:44:503ApplicationSTACKTurretChargeSystem: register method UpdateTurrets

00:48:44:503ApplicationSTACKGame.TurretUnlockManager: Start initialization...

00:48:44:503ApplicationSTACKGame.TurretUnlockManager: Initialization done!

00:48:44:503ApplicationSTACKTurretUnlockManager: register method RestoreUpgradedTurretsHealth

00:48:44:503ApplicationSTACKGame.VisionSystem: Start initialization...

00:48:44:503ApplicationSTACKGame.VisionSystem: Initialization done!

00:48:44:503ApplicationSTACKVisionSystem: register method ServerUpdateVision

00:48:44:503ApplicationSTACKGame.StaticSimulationReplicationManager: Start initialization...

00:48:44:503ApplicationSTACKGame.StaticSimulationReplicationManager: Initialization done!

00:48:44:503ApplicationSTACKGame.SaveSystem: Start initialization...

00:48:44:503ApplicationSTACKGame.SaveSystem: Initialization done!

00:48:44:503ApplicationSTACKSaveSystem: register method UpdateSave

00:48:44:503ApplicationSTACKSaveSystem: register method UpdateLoad

00:48:44:503ApplicationSTACKSaveSystem: register method UpdateWaitForSerializeCoroutine

00:48:44:503ApplicationSTACKUikiManager: Start initialization...

00:48:44:688NetworkSTACK[LobbyService] OnLobbyUpdateReceived LobbyID 'c517b298b2ee4de7ae7498898c9f4cf5' updated successfuly

00:48:45:108ApplicationSTACKUikiManager: Initialization done!

00:48:45:108ApplicationSTACKUikiManager: register method UpdateUiki

00:48:45:108ApplicationSTACKPinManager: Start initialization...

00:48:45:108ApplicationSTACKPinManager: Initialization done!

00:48:45:108ApplicationSTACKPinManager: register method RunLoadRoutine

00:48:45:108ApplicationSTACKPinManager: register method ProcessPinBlackposts

00:48:45:108ApplicationSTACKUIPanelInteractorManager: Start initialization...

00:48:45:108ApplicationSTACKUIPanelInteractorManager: Initialization done!

00:48:45:108ApplicationSTACKUIPanelInteractorManager: register method UpdateInteractors

00:48:45:120GameSTACKGame: Initialization done!

00:48:45:120GameplaySTACKGame.TalkSystem initialization with PlayerProgression LocalIndependent.

00:48:45:120GameplaySTACKGame.UnlockableManager initialization with PlayerProgression LocalIndependent.

00:48:45:120GameplaySTACKGame.QuestManager initialization with PlayerProgression LocalIndependent.

00:48:45:120GameplaySTACKGame.AchievementTrackingManager initialization with PlayerProgression LocalIndependent.

00:48:45:123GameplaySTACKRunning server session state 'Game.ServerSessionState_LoadingLevel'...

00:48:45:123ApplicationSTACKRunning Flow State 'FlowState_LoadLevel'...

00:48:45:123DefaultSTACK[TED-14649] RemoveActionMapController Default_InLoading

00:48:45:123DefaultSTACK[TED-14649] AddActionMapController Default_InLoading

00:48:45:145ApplicationSTACKLevel seed info : 'Template:bd95df4fdbb42174c8428c7350997dcb - Biome:AstralHarbor - Seed:-7216256 - Rotation:_90 - GameplaySettings:5d64bd855ef4a7c4d8256f60e5d97a3f - ZoneDefinition:00000000000000000000000000000000'

00:48:45:145AssetDatabaseSTACKRequest AssetBundle Ted.Data.LevelBuild.Common preload.

00:48:45:145AssetDatabaseSTACKRequest AssetBundle Ted.Data.LevelBuild.Factoria preload.

00:48:45:145AssetDatabaseSTACKRequest AssetBundle Ted.Data.LevelBuild.Templar preload.

00:48:45:145AssetDatabaseSTACKRequest AssetBundle Ted.Data.Depiction.Devices preload.

00:48:45:145AssetDatabaseSTACKRequest AssetBundle Ted.Data.Depiction.Dungeon preload.

00:48:45:145AssetDatabaseSTACKRequest AssetBundle Ted.Data.Depiction.Heroes preload.

00:48:45:145AssetDatabaseSTACKRequest AssetBundle Ted.Data.Depiction.Monsters preload.

00:48:45:145AssetDatabaseSTACKRequest AssetBundle Ted.Data.Depiction.Turrets preload.

00:48:45:145AssetDatabaseSTACKRequest AssetBundle Ted.Data.Depiction.Weapons preload.

00:48:45:145AssetDatabaseSTACKRequest AssetBundle Ted.Data.FX.Characters preload.

00:48:45:145AssetDatabaseSTACKRequest AssetBundle Ted.Data.FX.Factoria preload.

00:48:45:145AssetDatabaseSTACKRequest AssetBundle Ted.Data.FX.Templar preload.

00:48:45:145AssetDatabaseSTACKRequest AssetBundle Ted.Data.LevelBuild.Factoria.AstralHarbor preload.

00:48:45:145AssetDatabaseSTACKRequest AssetBundle Ted.Data.Depiction.Bosses preload.

00:48:45:145AssetDatabaseSTACKRequest AssetBundle Ted.Data.Depiction.Common preload.

00:48:45:959AssetDatabaseSTACKAssetBundle Ted.Data.LevelBuild.Common preload took 00:00:00.4812165

00:48:45:959AssetDatabaseSTACKPrewarm shaders in ted.data.levelbuild.common.assetbundle took 00:00:00.1676351

00:48:45:959NetworkSTACK[CrossPlatform][Error] LibRTCMediaService: Connection error: The connection was interrupted due to rtcp reloading

00:48:46:345AssetDatabaseSTACKAssetBundle Ted.Data.LevelBuild.Factoria preload took 00:00:00.2188008

00:48:46:382AssetDatabaseSTACKAssetBundle Ted.Data.LevelBuild.Templar preload took 00:00:00.0367576

00:48:46:450AssetDatabaseSTACKAssetBundle Ted.Data.Depiction.Dungeon preload took 00:00:00.0674283

00:48:46:450AssetDatabaseSTACKPrewarm shaders in ted.data.depiction.dungeon.assetbundle took 00:00:00.0135199

00:48:46:521DefaultSTACK'???|UIImage' cannot be loaded.

00:48:46:521DefaultSTACK'???|UIImage' cannot be loaded.

00:48:46:521DefaultSTACK'???|UIImage' cannot be loaded.

00:48:46:521DefaultSTACK'???|UIImage' cannot be loaded.

00:48:46:521DefaultSTACK'???|UIImage' cannot be loaded.

00:48:46:521DefaultSTACK'???|UIImage' cannot be loaded.

00:48:46:646AssetDatabaseSTACKAssetBundle Ted.Data.Depiction.Heroes preload took 00:00:00.1818106

00:48:46:646AssetDatabaseSTACKPrewarm shaders in ted.data.depiction.heroes.assetbundle took 00:00:00.0105938

00:48:46:712AssetDatabaseSTACKAssetBundle Ted.Data.Depiction.Monsters preload took 00:00:00.0553941

00:48:46:712AssetDatabaseSTACKPrewarm shaders in ted.data.depiction.monsters.assetbundle took 00:00:00.0133427

00:48:46:879AssetDatabaseSTACKAssetBundle Ted.Data.Depiction.Turrets preload took 00:00:00.1537525

00:48:46:879AssetDatabaseSTACKPrewarm shaders in ted.data.depiction.turrets.assetbundle took 00:00:00.0813711

00:48:46:967AssetDatabaseSTACKAssetBundle Ted.Data.Depiction.Weapons preload took 00:00:00.0064881

00:48:46:967AssetDatabaseSTACKPrewarm shaders in ted.data.depiction.weapons.assetbundle took 00:00:00.0092600

00:48:47:041AssetDatabaseSTACKAssetBundle Ted.Data.FX.Characters preload took 00:00:00.0642513

00:48:47:041AssetDatabaseSTACKPrewarm shaders in ted.data.fx.characters.assetbundle took 00:00:00.0451960

00:48:47:117AssetDatabaseSTACKAssetBundle Ted.Data.FX.Factoria preload took 00:00:00.0312196

00:48:47:117AssetDatabaseSTACKPrewarm shaders in ted.data.fx.factoria.assetbundle took 00:00:00.0122070

00:48:47:170AssetDatabaseSTACKAssetBundle Ted.Data.LevelBuild.Factoria.AstralHarbor preload took 00:00:00.0389734

00:48:47:173AssetDatabaseSTACKAssetBundle Ted.Data.Depiction.Common preload took 00:00:00.0036276

00:48:47:173DefaultSTACKAssetProvider 'ted.data.levelbuild.common.assetbundle' has been mounted.

00:48:47:173DefaultSTACKAssetProvider 'ted.data.levelbuild.factoria.assetbundle' has been mounted.

00:48:47:173DefaultSTACKAssetProvider 'ted.data.levelbuild.templar.assetbundle' has been mounted.

00:48:47:173DefaultSTACKAssetProvider 'ted.data.depiction.devices.assetbundle' has been mounted.

00:48:47:173DefaultSTACKAssetProvider 'ted.data.depiction.dungeon.assetbundle' has been mounted.

00:48:47:173DefaultSTACKAssetProvider 'ted.data.depiction.heroes.assetbundle' has been mounted.

00:48:47:173DefaultSTACKAssetProvider 'ted.data.depiction.monsters.assetbundle' has been mounted.

00:48:47:173DefaultSTACKAssetProvider 'ted.data.depiction.turrets.assetbundle' has been mounted.

00:48:47:173DefaultSTACKAssetProvider 'ted.data.depiction.weapons.assetbundle' has been mounted.

00:48:47:173DefaultSTACKAssetProvider 'ted.data.fx.characters.assetbundle' has been mounted.

00:48:47:173DefaultSTACKAssetProvider 'ted.data.fx.factoria.assetbundle' has been mounted.

00:48:47:173DefaultSTACKAssetProvider 'ted.data.fx.templar.assetbundle' has been mounted.

00:48:47:173DefaultSTACKAssetProvider 'ted.data.levelbuild.factoria.astralharbor.assetbundle' has been mounted.

00:48:47:173DefaultSTACKAssetProvider 'ted.data.depiction.bosses.assetbundle' has been mounted.

00:48:47:173DefaultSTACKAssetProvider 'ted.data.depiction.heroes.archivist.assetbundle' has been mounted.

00:48:47:173DefaultSTACKAssetProvider 'ted.data.depiction.heroes.artificer.assetbundle' has been mounted.

00:48:47:173DefaultSTACKAssetProvider 'ted.data.depiction.heroes.bartender.assetbundle' has been mounted.

00:48:47:173DefaultSTACKAssetProvider 'ted.data.depiction.heroes.cleaner.assetbundle' has been mounted.

00:48:47:173DefaultSTACKAssetProvider 'ted.data.depiction.heroes.gunsmith.assetbundle' has been mounted.

00:48:47:173DefaultSTACKAssetProvider 'ted.data.depiction.heroes.locksmith.assetbundle' has been mounted.

00:48:47:173DefaultSTACKAssetProvider 'ted.data.depiction.heroes.medic.assetbundle' has been mounted.

00:48:47:173DefaultSTACKAssetProvider 'ted.data.depiction.heroes.roby.assetbundle' has been mounted.

00:48:47:173DefaultSTACKAssetProvider 'ted.data.depiction.heroes.scavenger.assetbundle' has been mounted.

00:48:47:173DefaultSTACKAssetProvider 'ted.data.depiction.heroes.trapper.assetbundle' has been mounted.

00:48:47:173DefaultSTACKAssetProvider 'ted.data.depiction.heroes.yvette.assetbundle' has been mounted.

00:48:47:173DefaultSTACKAssetProvider 'ted.data.depiction.common.assetbundle' has been mounted.

00:48:47:173AudioSTACK[Audio] Loading soundbanks for biome 'AstralHarbor'.

00:48:47:231AudioSTACK[Audio] Finished loading soundbanks for biome 'AstralHarbor'.

00:48:47:476AssetDatabaseSTACKRequest AssetBundle Ted.Data.Depiction.Monsters.Bugs preload.

00:48:47:476AssetDatabaseSTACKRequest AssetBundle Ted.Data.Depiction.Monsters.Bots preload.

00:48:47:575AssetDatabaseSTACKAssetBundle Ted.Data.Depiction.Monsters.Bugs preload took 00:00:00.0974750

00:48:47:575AssetDatabaseSTACKPrewarm shaders in ted.data.depiction.monsters.bugs.assetbundle took 00:00:00.0096418

00:48:47:622AssetDatabaseSTACKAssetBundle Ted.Data.Depiction.Monsters.Bots preload took 00:00:00.0380817

00:48:47:622AssetDatabaseSTACKPrewarm shaders in ted.data.depiction.monsters.bots.assetbundle took 00:00:00.0095390

00:48:47:622DefaultSTACKAssetProvider 'ted.data.depiction.monsters.bugs.assetbundle' has been mounted.

00:48:47:622DefaultSTACKAssetProvider 'ted.data.depiction.monsters.bots.assetbundle' has been mounted.

00:48:47:622DefaultSTACK[Audio][Music] Changed biome to 'AstralHarbor'.

00:48:47:622DefaultSTACK[Audio][Music] Starting crystal music (muted)...

00:48:47:622DefaultSTACK[Audio][Music] Starting battle music (muted)...

00:48:47:622DefaultSTACKUnwanted synchronous loading of 'Assets/Data/LevelBuild/Biomes/Factoria/Meshes/Walls/LB_Factoria_wall_BlueLargeZoneDoorStructure_01.asset'. 'b20dd60cf58b0c34cb4019d614d65de8'.
 at GetValue in :line 0
 at get_Target in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at Build in :line 0
 at InstantiateDoor in :line 0
 at SpawnDoorFromLoad in :line 0
 at SpawnFromLoad in :line 0
 at LoadGameEntities in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at UpdateLoad in :line 0
 at Delegate in :line 0
00:48:47:622GameplaySTACKSetPlayerID Hero 0 #2 -> 0:0 (initialSet = True)

00:48:47:732AssetDatabaseSTACKRequest AssetBundle 'ted.data.depiction.heroes.cleaner.assetbundle' preload.

00:48:47:732GameplaySTACKSetPlayerID Hero 1 #2 -> -1:4294967295 (initialSet = True)

00:48:47:732GameplaySTACKPlayer progression not found for Hero 1 #2.
 at ApplyBlueprintEffects in :line 0
 at ApplyHeroSaloonConfiguration in :line 0
 at Register in :line 0
 at ServerSpawnHero in :line 0
 at ProcessHeroSpawnRequests in :line 0
 at ProcessEntitySpawnRequests in :line 0
 at ProcessSpawnRequests in :line 0
 at Delegate in :line 0
00:48:47:754AssetDatabaseSTACKRequest AssetBundle 'ted.data.depiction.heroes.archivist.assetbundle' preload.

00:48:47:754DefaultSTACKUnwanted synchronous loading of 'Assets/Data/BakedMeshes/34/619fd1b03dd5f46b26133f1ad51a37_LB_Factoria_ground_6x4_03.asset'. '33311838c3abb6a468e4291dddf3ad47'.
 at GetValue in :line 0
 at GetLoadedExternalMesh in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at Explore in :line 0
 at FinishUpdatingRoomContents in :line 0
 at Delegate in :line 0
00:48:47:754DefaultSTACKUnwanted synchronous loading of 'Assets/Data/BakedMeshes/6b/fb638847d2bdf499cae8d1054d8a04_LB_Factoria_ground_6x6_02.asset'. '88ecfe116b91f2846afe7dfd030bb101'.
 at GetValue in :line 0
 at GetLoadedExternalMesh in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at Explore in :line 0
 at FinishUpdatingRoomContents in :line 0
 at Delegate in :line 0
00:48:47:754GameplaySTACKSetPlayerID Hero 2 #2 -> -1:4294967295 (initialSet = True)

00:48:47:754GameplaySTACKPlayer progression not found for Hero 2 #2.
 at ApplyBlueprintEffects in :line 0
 at ApplyHeroSaloonConfiguration in :line 0
 at Register in :line 0
 at ServerSpawnHero in :line 0
 at ProcessHeroSpawnRequests in :line 0
 at ProcessEntitySpawnRequests in :line 0
 at ProcessSpawnRequests in :line 0
 at Delegate in :line 0
00:48:48:291DefaultSTACKUnwanted synchronous loading of 'Assets/Data/BakedMeshes/fd/821b6c73469b74e877fc4e0f131d6e_LB_Factoria_ground_12x12_02.asset'. '71656632aef8f0d42b49e264103c4ba6'.
 at GetValue in :line 0
 at GetLoadedExternalMesh in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at Explore in :line 0
 at FinishUpdatingRoomContents in :line 0
 at Delegate in :line 0
00:48:48:563AssetDatabaseSTACKRequest AssetBundle 'ted.data.depiction.heroes.yvette.assetbundle' preload.

00:48:53:448DefaultSTACKToo much time spent waiting for external mesh to load b6b8692d59dd79c4db5f0d8951e6826d, aborting.
 at MoveNext in :line 0
 at Run in :line 0
 at Explore in :line 0
 at FinishUpdatingRoomContents in :line 0
 at Delegate in :line 0
00:48:53:448DefaultSTACKUnwanted synchronous loading of 'Assets/Data/BakedMeshes/df/874d3738cebfc429f77b9835a448f8_LB_Factoria_ground_9x9_02.asset'. 'b6b8692d59dd79c4db5f0d8951e6826d'.
 at GetValue in :line 0
 at GetLoadedExternalMesh in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at Explore in :line 0
 at FinishUpdatingRoomContents in :line 0
 at Delegate in :line 0
00:48:53:448DefaultSTACKUnwanted synchronous loading of 'Assets/Data/LevelBuild/Biomes/Factoria_AstralHarbor/Background/Meshes/LB_Factoria_Background_AH_01.asset'. '22c8d4767c8b0534882dc60bf4290756'.
 at GetValue in :line 0
 at get_Target in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at Build in :line 0
 at UpdateBackgroundTile in :line 0
 at InstantiateBackgroundPortal in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at Explore in :line 0
 at FinishUpdatingRoomContents in :line 0
 at Delegate in :line 0
00:48:54:047DefaultSTACK[VFX] Try to spawn VFX 'PFX_Interactive_MeshHighlight_Generator(Clone)' with a user-defined preset but no preset data component is found.
 at SpawnEffect in :line 0
 at PreRender in :line 0
 at Update in :line 0
 at Update in :line 0
 at Delegate in :line 0
00:48:54:047DefaultSTACK[VFX] Try to spawn VFX 'PFX_Interactive_MeshHighlight_MedkitDispenser(Clone)' with a user-defined preset but no preset data component is found.
 at SpawnEffect in :line 0
 at PreRender in :line 0
 at Update in :line 0
 at Update in :line 0
 at Delegate in :line 0
00:48:54:073DefaultSTACK[VFX] Try to spawn VFX 'PFX_Interactive_MeshHighlight_Generator(Clone)' with a user-defined preset but no preset data component is found.
 at SpawnEffect in :line 0
 at PreRender in :line 0
 at Update in :line 0
 at Update in :line 0
 at Delegate in :line 0
00:48:54:073DefaultSTACK[VFX] Try to spawn VFX 'PFX_Interactive_MeshHighlight_HeroUpgrader(Clone)' with a user-defined preset but no preset data component is found.
 at SpawnEffect in :line 0
 at PreRender in :line 0
 at Update in :line 0
 at Update in :line 0
 at Delegate in :line 0
00:48:54:073DefaultSTACK[VFX] Try to spawn VFX 'PFX_Interactive_MeshHighlight_Artefact(Clone)' with a user-defined preset but no preset data component is found.
 at SpawnEffect in :line 0
 at PreRender in :line 0
 at Update in :line 0
 at Update in :line 0
 at Delegate in :line 0
00:48:54:073DefaultSTACKUnwanted synchronous loading of 'Assets/Data/BakedMeshes/3a/bec9c8da5126440a54f1ded2c892f7_LB_Factoria_ground_4x5_03.asset'. '7fa3fbd301fceaa4eb5a8830f2ed7edc'.
 at GetValue in :line 0
 at GetLoadedExternalMesh in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at InitializeAfterLoad in :line 0
 at InitializeAfterLoad in :line 0
 at ApplyCopyGameEntities in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at UpdateLoad in :line 0
 at Delegate in :line 0
00:48:54:073DefaultSTACKUnwanted synchronous loading of 'Assets/Data/BakedMeshes/3a/bec9c8da5126440a54f1ded2c892f7_LB_Factoria_ground_4x5_03.asset'. '7fa3fbd301fceaa4eb5a8830f2ed7edc'.
 at GetValue in :line 0
 at GetLoadedExternalMesh in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at InitializeAfterLoad in :line 0
 at InitializeAfterLoad in :line 0
 at ApplyCopyGameEntities in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at UpdateLoad in :line 0
 at Delegate in :line 0
00:48:54:073DefaultSTACKUnwanted synchronous loading of 'Assets/Data/BakedMeshes/df/874d3738cebfc429f77b9835a448f8_LB_Factoria_ground_9x9_02.asset'. 'b6b8692d59dd79c4db5f0d8951e6826d'.
 at GetValue in :line 0
 at GetLoadedExternalMesh in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at InitializeAfterLoad in :line 0
 at InitializeAfterLoad in :line 0
 at ApplyCopyGameEntities in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at UpdateLoad in :line 0
 at Delegate in :line 0
00:48:54:073DefaultSTACKUnwanted synchronous loading of 'Assets/Data/BakedMeshes/ec/e3ac825f5d18a42bda8ce33da2d82a_LB_Factoria_ground_4x4_03.asset'. '133a2de7c4dafa542a29da66087c7926'.
 at GetValue in :line 0
 at GetLoadedExternalMesh in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at InitializeAfterLoad in :line 0
 at InitializeAfterLoad in :line 0
 at ApplyCopyGameEntities in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at UpdateLoad in :line 0
 at Delegate in :line 0
00:48:54:073DefaultSTACKUnwanted synchronous loading of 'Assets/Data/BakedMeshes/6b/fb638847d2bdf499cae8d1054d8a04_LB_Factoria_ground_6x6_02.asset'. '88ecfe116b91f2846afe7dfd030bb101'.
 at GetValue in :line 0
 at GetLoadedExternalMesh in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at InitializeAfterLoad in :line 0
 at InitializeAfterLoad in :line 0
 at ApplyCopyGameEntities in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at UpdateLoad in :line 0
 at Delegate in :line 0
00:48:54:073DefaultSTACKUnwanted synchronous loading of 'Assets/Data/BakedMeshes/34/619fd1b03dd5f46b26133f1ad51a37_LB_Factoria_ground_6x4_03.asset'. '33311838c3abb6a468e4291dddf3ad47'.
 at GetValue in :line 0
 at GetLoadedExternalMesh in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at InitializeAfterLoad in :line 0
 at InitializeAfterLoad in :line 0
 at ApplyCopyGameEntities in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at UpdateLoad in :line 0
 at Delegate in :line 0
00:48:54:073GameplaySTACKGame.TalkSystem initialization with PlayerProgression LocalDungeon.

00:48:54:073GameplaySTACKGame.UnlockableManager initialization with PlayerProgression LocalDungeon.

00:48:54:073GameplaySTACKGame.QuestManager initialization with PlayerProgression LocalDungeon.

00:48:54:073GameplaySTACKGame.AchievementTrackingManager initialization with PlayerProgression LocalDungeon.

00:48:54:073UnitySTACKArgumentOutOfRangeException: Specified argument was out of the range of valid values. Parameter name: Try to get EntityReplicationBehaviour for GenericInteractable 1 #1 not valid
 at UnityEngineLogCallback in Error while parsing stackframe: Game.GameEntityManager.GetEntityReplicationBehaviour (Game.EntityBulkReference entityReference) (at <00000000000000000000000000000000>:0):line 0
 at UnityEngineLogCallback in Error while parsing stackframe: Game.GameEntityManager.InitializeAfterLoad () (at <00000000000000000000000000000000>:0):line 0
 at UnityEngineLogCallback in Error while parsing stackframe: Game.SaveSystem.InitializeAfterLoad () (at <00000000000000000000000000000000>:0):line 0
 at UnityEngineLogCallback in Error while parsing stackframe: Game.SaveSystem+d__44.MoveNext () (at <00000000000000000000000000000000>:0):line 0
 at UnityEngineLogCallback in Error while parsing stackframe: Framework.Coroutine.Run () (at <00000000000000000000000000000000>:0):line 0
 at UnityEngineLogCallback in Error while parsing stackframe: Game.SaveSystem.UpdateLoad () (at <00000000000000000000000000000000>:0):line 0
 at UnityEngineLogCallback in Error while parsing stackframe: Framework.PlayerLoop+PlayerLoopDelegate.Delegate () (at <00000000000000000000000000000000>:0):line 0
 at UnityEngineLogCallback in Error while parsing stackframe: --- End of stack trace from previous location where exception was thrown ---:line 0
 at UnityEngineLogCallback in Error while parsing stackframe: Framework.Coroutine.Run () (at <00000000000000000000000000000000>:0):line 0
 at UnityEngineLogCallback in Error while parsing stackframe: Game.SaveSystem.UpdateLoad () (at <00000000000000000000000000000000>:0):line 0
 at UnityEngineLogCallback in Error while parsing stackframe: Framework.PlayerLoop+PlayerLoopDelegate.Delegate () (at <00000000000000000000000000000000>:0):line 0
 at UnityEngineLogCallback in Error while parsing stackframe: UnityEngine.Debug:LogException(Exception):line 0
 at UnityEngineLogCallback in Error while parsing stackframe: Framework.Diagnostics:LogInternal(LogType, Flags, String, StackFrame[], Boolean, String, Int32, Exception):line 0
 at UnityEngineLogCallback in Error while parsing stackframe: Framework.Diagnostics:LogExceptionInternal(Flags, Exception, Int32):line 0
00:48:54:073DefaultSTACKSpecified argument was out of the range of valid values. Parameter name: Try to get EntityReplicationBehaviour for GenericInteractable 1 #1 not valid
 at GetEntityReplicationBehaviour in :line 0
 at InitializeAfterLoad in :line 0
 at InitializeAfterLoad in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at UpdateLoad in :line 0
 at Delegate in :line 0
 at Throw in :line 0
 at Run in :line 0
 at UpdateLoad in :line 0
 at Delegate in :line 0
00:48:54:368ApplicationSTACKRunning Flow State 'FlowState_UnloadGame'...

00:48:54:368DefaultSTACK[TED-14649] RemoveActionMapController Default_InLoading

00:48:54:368DefaultSTACK[TED-14649] AddActionMapController Default_InLoading

00:48:54:368NetworkSTACK[CrossPlatform][Warning] RTCAudio Applying of volume has no effect when AGC is enabled. LocalProductUserId=[000...fbe] RoomName=[conf+855623152]

00:48:54:368NetworkSTACK[Voice] Set output volume to 25

00:48:54:368NetworkSTACK[VoiceService] Updating audio output status to: Disabled

00:48:55:461DefaultSTACK'???|MerchantInteractionPinDeviceItem' cannot be loaded.

00:48:55:461DefaultSTACK'???|MerchantInteractionPinMedkitItem' cannot be loaded.

00:48:55:461DefaultSTACK'???|MerchantInteractionPinWeaponItem' cannot be loaded.

00:48:55:461DefaultSTACK'???|MerchantInteractionPinCollectibleItem' cannot be loaded.

00:48:55:461DefaultSTACK'???|MerchantInteractionPinEnvironmentalNoteItem' cannot be loaded.

00:48:57:010DefaultSTACKAssetProvider 'ted.data.depiction.monsters.bugs.assetbundle' has been unmounted.

00:48:57:010DefaultSTACKAssetProvider 'ted.data.depiction.monsters.bots.assetbundle' has been unmounted.

00:48:57:035AssetDatabaseSTACKAssetBundle Ted.Data.Depiction.Monsters.Bugs unload took 00:00:00.0254683

00:48:57:061AssetDatabaseSTACKAssetBundle Ted.Data.Depiction.Monsters.Bots unload took 00:00:00.0252194

00:48:57:069AudioSTACKGeneric stop event of biome audio set is not set; Executing StopPlayingID action instead...
 at MoveNext in :line 0
 at Run in :line 0
 at UpdateLevelLoading in :line 0
 at Delegate in :line 0
00:48:57:069DefaultSTACK[Audio][Music] Stopping crystal music...

00:48:57:069DefaultSTACK[Audio][Music] Stopping battle music...

00:48:57:090DefaultSTACKAssetProvider 'ted.data.levelbuild.common.assetbundle' has been unmounted.

00:48:57:090DefaultSTACKAssetProvider 'ted.data.levelbuild.factoria.assetbundle' has been unmounted.

00:48:57:090DefaultSTACKAssetProvider 'ted.data.levelbuild.templar.assetbundle' has been unmounted.

00:48:57:090DefaultSTACKAssetProvider 'ted.data.depiction.devices.assetbundle' has been unmounted.

00:48:57:090DefaultSTACKAssetProvider 'ted.data.depiction.dungeon.assetbundle' has been unmounted.

00:48:57:090DefaultSTACKAssetProvider 'ted.data.depiction.heroes.assetbundle' has been unmounted.

00:48:57:090DefaultSTACKAssetProvider 'ted.data.depiction.monsters.assetbundle' has been unmounted.

00:48:57:090DefaultSTACKAssetProvider 'ted.data.depiction.turrets.assetbundle' has been unmounted.

00:48:57:090DefaultSTACKAssetProvider 'ted.data.depiction.weapons.assetbundle' has been unmounted.

00:48:57:090DefaultSTACKAssetProvider 'ted.data.fx.characters.assetbundle' has been unmounted.

00:48:57:090DefaultSTACKAssetProvider 'ted.data.fx.factoria.assetbundle' has been unmounted.

00:48:57:090DefaultSTACKAssetProvider 'ted.data.fx.templar.assetbundle' has been unmounted.

00:48:57:090DefaultSTACKAssetProvider 'ted.data.levelbuild.factoria.astralharbor.assetbundle' has been unmounted.

00:48:57:090DefaultSTACKAssetProvider 'ted.data.depiction.bosses.assetbundle' has been unmounted.

00:48:57:090DefaultSTACKAssetProvider 'ted.data.depiction.heroes.archivist.assetbundle' has been unmounted.

00:48:57:090DefaultSTACKAssetProvider 'ted.data.depiction.heroes.artificer.assetbundle' has been unmounted.

00:48:57:090DefaultSTACKAssetProvider 'ted.data.depiction.heroes.bartender.assetbundle' has been unmounted.

00:48:57:090DefaultSTACKAssetProvider 'ted.data.depiction.heroes.cleaner.assetbundle' has been unmounted.

00:48:57:090DefaultSTACKAssetProvider 'ted.data.depiction.heroes.gunsmith.assetbundle' has been unmounted.

00:48:57:090DefaultSTACKAssetProvider 'ted.data.depiction.heroes.locksmith.assetbundle' has been unmounted.

00:48:57:090DefaultSTACKAssetProvider 'ted.data.depiction.heroes.medic.assetbundle' has been unmounted.

00:48:57:090DefaultSTACKAssetProvider 'ted.data.depiction.heroes.roby.assetbundle' has been unmounted.

00:48:57:090DefaultSTACKAssetProvider 'ted.data.depiction.heroes.scavenger.assetbundle' has been unmounted.

00:48:57:090DefaultSTACKAssetProvider 'ted.data.depiction.heroes.trapper.assetbundle' has been unmounted.

00:48:57:090DefaultSTACKAssetProvider 'ted.data.depiction.heroes.yvette.assetbundle' has been unmounted.

00:48:57:090DefaultSTACKAssetProvider 'ted.data.depiction.common.assetbundle' has been unmounted.

00:48:57:130AssetDatabaseSTACKAssetBundle Ted.Data.LevelBuild.Common unload took 00:00:00.0392774

00:48:57:194AssetDatabaseSTACKAssetBundle Ted.Data.LevelBuild.Factoria unload took 00:00:00.0636916

00:48:57:218AssetDatabaseSTACKAssetBundle Ted.Data.LevelBuild.Templar unload took 00:00:00.0239016

00:48:57:244AssetDatabaseSTACKAssetBundle Ted.Data.Depiction.Devices unload took 00:00:00.0257646

00:48:57:268AssetDatabaseSTACKAssetBundle Ted.Data.Depiction.Dungeon unload took 00:00:00.0242654

00:48:57:295AssetDatabaseSTACKAssetBundle Ted.Data.Depiction.Heroes unload took 00:00:00.0270027

00:48:57:320AssetDatabaseSTACKAssetBundle Ted.Data.Depiction.Monsters unload took 00:00:00.0246025

00:48:57:348AssetDatabaseSTACKAssetBundle Ted.Data.Depiction.Turrets unload took 00:00:00.0283667

00:48:57:393AssetDatabaseSTACKAssetBundle Ted.Data.Depiction.Weapons unload took 00:00:00.0444264

00:48:57:458AssetDatabaseSTACKAssetBundle Ted.Data.FX.Characters unload took 00:00:00.0643701

00:48:57:498AssetDatabaseSTACKAssetBundle Ted.Data.FX.Factoria unload took 00:00:00.0407755

00:48:57:533AssetDatabaseSTACKAssetBundle Ted.Data.FX.Templar unload took 00:00:00.0340426

00:48:57:559AssetDatabaseSTACKAssetBundle Ted.Data.LevelBuild.Factoria.AstralHarbor unload took 00:00:00.0260340

00:48:57:583AssetDatabaseSTACKAssetBundle Ted.Data.Depiction.Bosses unload took 00:00:00.0248402

00:48:57:609AssetDatabaseSTACKAssetBundle Ted.Data.Depiction.Heroes.Archivist unload took 00:00:00.0256339

00:48:57:638AssetDatabaseSTACKAssetBundle Ted.Data.Depiction.Heroes.Artificer unload took 00:00:00.0290629

00:48:57:660AssetDatabaseSTACKAssetBundle Ted.Data.Depiction.Heroes.Bartender unload took 00:00:00.0217254

00:48:57:686AssetDatabaseSTACKAssetBundle Ted.Data.Depiction.Heroes.Cleaner unload took 00:00:00.0254648

00:48:57:711AssetDatabaseSTACKAssetBundle Ted.Data.Depiction.Heroes.Gunsmith unload took 00:00:00.0250027

00:48:57:737AssetDatabaseSTACKAssetBundle Ted.Data.Depiction.Heroes.Locksmith unload took 00:00:00.0254213

00:48:57:762AssetDatabaseSTACKAssetBundle Ted.Data.Depiction.Heroes.Medic unload took 00:00:00.0253893

00:48:57:787AssetDatabaseSTACKAssetBundle Ted.Data.Depiction.Heroes.Roby unload took 00:00:00.0251967

00:48:57:813AssetDatabaseSTACKAssetBundle Ted.Data.Depiction.Heroes.Scavenger unload took 00:00:00.0252014

00:48:57:838AssetDatabaseSTACKAssetBundle Ted.Data.Depiction.Heroes.Trapper unload took 00:00:00.0252473

00:48:57:864AssetDatabaseSTACKAssetBundle Ted.Data.Depiction.Heroes.Yvette unload took 00:00:00.0251249

00:48:57:889AssetDatabaseSTACKAssetBundle Ted.Data.Depiction.Common unload took 00:00:00.0252725

00:48:57:889REDSTACKGC & Unload unused assets

00:48:58:084ApplicationSTACKAchievementTrackingManager: unregister method ProcessBlackposts

00:48:58:084ApplicationSTACKSaveSystem: unregister method UpdateSave

00:48:58:084ApplicationSTACKSaveSystem: unregister method UpdateLoad

00:48:58:084ApplicationSTACKSaveSystem: unregister method UpdateWaitForSerializeCoroutine

00:48:58:084ApplicationSTACKQuestManager: unregister method ProcessBlackposts

00:48:58:084ApplicationSTACKFlowEndSystem: unregister method ProcessBlackposts

00:48:58:084ApplicationSTACKGameStatsManager: unregister method ServerProcessBlackposts

00:48:58:084ApplicationSTACKHeroSelectionSystem: unregister method ProcessBlackposts

00:48:58:084ApplicationSTACKUnlockableManager: unregister method UpdateAutoCraft

00:48:58:084ApplicationSTACKUnlockableManager: unregister method ProcessBlackposts

00:48:58:084ApplicationSTACKTalkSystem: unregister method UpdateHealthTracking

00:48:58:084ApplicationSTACKTalkSystem: unregister method ProcessBlackpostsForTalks

00:48:58:084ApplicationSTACKTalkSystem: unregister method ProcessBlackpostsForBarks

00:48:58:084ApplicationSTACKTalkSystem: unregister method UpdateDelayedBarks

00:48:58:084ApplicationSTACKDungeonPlayerProgressionManager: unregister method ServerUpdate

00:48:58:084ApplicationSTACKMissileTargetSystem: unregister method ProcessBlackposts

00:48:58:084ApplicationSTACKMissileTargetSystem: unregister method ProcessMissilesFromSkillToLaunch

00:48:58:084ApplicationSTACKMissileTargetSystem: unregister method UpdateMissiles

00:48:58:084ApplicationSTACKMovementSmoothingSystem: unregister method UpdateMovementSmoothing

00:48:58:084ApplicationSTACKLevelEventManagementSystem: unregister method UpdateEventSpawn

00:48:58:084ApplicationSTACKLevelEventManagementSystem: unregister method ProcessBlackposts

00:48:58:084ApplicationSTACKCinematicSystem: unregister method UpdateSystem

00:48:58:084ApplicationSTACKTutorialSystem: unregister method UpdateSystem

00:48:58:084ApplicationSTACKCocktailSystem: unregister method ServerProcessBlackposts

00:48:58:084ApplicationSTACKDamageTypeStatusSystem: unregister method UpdateStatuses

00:48:58:084ApplicationSTACKEffectSpreadSystem: unregister method ServerUpdateEffectSpreading

00:48:58:084ApplicationSTACKVisionSystem: unregister method ServerUpdateVision

00:48:58:084ApplicationSTACKEffectSystem: unregister method UpdateActiveEffects

00:48:58:084ApplicationSTACKEffectSystem: unregister method ProcessEffectRequests

00:48:58:084ApplicationSTACKRoomsManagementSystem: unregister method RemoveContentsPendingRemoval

00:48:58:084ApplicationSTACKRoomsManagementSystem: unregister method StartUpdatingRoomContents

00:48:58:084ApplicationSTACKRoomsManagementSystem: unregister method FinishUpdatingRoomContents

00:48:58:084ApplicationSTACKMonsterSentinelModeSystem: unregister method UpdateSentinelMode

00:48:58:084ApplicationSTACKMonsterSpawnManager: unregister method UpdateMonsterWaves

00:48:58:084ApplicationSTACKMonsterSpawnManager: unregister method UpdateMonsterCount

00:48:58:084ApplicationSTACKMonsterPathProcessingSystem: unregister method CalculatePathfindDistanceFromHeroes

00:48:58:084ApplicationSTACKMonsterPathProcessingSystem: unregister method ProcessPaths

00:48:58:084ApplicationSTACKMonsterMotionIntentionSystem: unregister method UpdateMotionIntention

00:48:58:084ApplicationSTACKMetaConditionalEntitiesManager: unregister method ServerUpdate

00:48:58:084ApplicationSTACKMetaConditionalEntitiesManager: unregister method ProcessDelayedTeleportRequest

00:48:58:084ApplicationSTACKLootManagementSystem: unregister method UpdateLoots

00:48:58:084ApplicationSTACKKeyLockSystem: unregister method UpdateSystem

00:48:58:084ApplicationSTACKInvincibilitySystem: unregister method ComputeInvincibility

00:48:58:084ApplicationSTACKCrystalUpgradeManager: unregister method UpdateCrystalUpgrade

00:48:58:084ApplicationSTACKHeroLevelUpSystem: unregister method UpdateLevelUp

00:48:58:084ApplicationSTACKInventoryManager: unregister method UpdateResources

00:48:58:084ApplicationSTACKInventoryManager: unregister method UpdateValues

00:48:58:084ApplicationSTACKIntangibilitySystem: unregister method ComputeIntangibility

00:48:58:084ApplicationSTACKInactiveEntitySystem: unregister method UpdateInactiveEntities

00:48:58:084ApplicationSTACKHeroWeaponSystem: unregister method UpdateHeroWeapon

00:48:58:084ApplicationSTACKHeroWeaponOptimizationSystem: unregister method ServerComputeHeroOptimalWeapon

00:48:58:084ApplicationSTACKHeroSwitchSystem: unregister method UpdateHeroSwitch

00:48:58:084ApplicationSTACKHeroSquadSystem: unregister method UpdateSquads

00:48:58:084ApplicationSTACKScoreManager: unregister method ProcessBlackposts

00:48:58:084ApplicationSTACKStationSystem: unregister method ProcessTransitionToNextStep

00:48:58:084ApplicationSTACKCrystalMovementSystem: unregister method UpdateMotionIntention

00:48:58:084ApplicationSTACKCrystalMovementSystem: unregister method UpdateCrystalBehaviour

00:48:58:084ApplicationSTACKCrystalMovementSystem: unregister method UpdateMovementProgress

00:48:58:084ApplicationSTACKNavMeshObstacleSystem: unregister method DisposeElements

00:48:58:084ApplicationSTACKNavMeshObstacleSystem: unregister method UpdateSystem

00:48:58:084ApplicationSTACKBossBehaviourManager: unregister method ProcessBlackposts

00:48:58:084ApplicationSTACKBossBehaviourManager: unregister method UpdateBossBehaviours

00:48:58:084ApplicationSTACKBossBehaviourManager: unregister method LateUpdateCrystalJump

00:48:58:084ApplicationSTACKBugQueenManagementSystem: unregister method UpdateBugQueenBehaviour

00:48:58:084ApplicationSTACKHeroMovementIntentionFromAISystem: unregister method ComputeIntentions

00:48:58:084ApplicationSTACKLevelManager: unregister method UpdateLevelLoading

00:48:58:084ApplicationSTACKLevelManager: unregister method UpdateLevelRenderer

00:48:58:084ApplicationSTACKHeroEntityOwnershipManagementSystem: unregister method UpdateHeroEntityOwnership

00:48:58:084ApplicationSTACKSpawnSystem: unregister method DisposeEntitiesUnspawnedFromNetwork

00:48:58:084ApplicationSTACKSpawnSystem: unregister method RegisterEntitiesSpawnedFromNetwork

00:48:58:084ApplicationSTACKSpawnSystem: unregister method ProcessSpawnRequests

00:48:58:084ApplicationSTACKSpawnSystem: unregister method ProcessPlayerRegisterBlackposts

00:48:58:084ApplicationSTACKSpawnSystem: unregister method ProcessDestroyGameObjects

00:48:58:084ApplicationSTACKEntityActionSystem: unregister method CancelActionsOnEntitiesPendingRemoval

00:48:58:084ApplicationSTACKEntityActionSystem: unregister method UpdateHeroInteractionsFromBlackposts

00:48:58:084ApplicationSTACKEntityActionSystem: unregister method UpdateHeroInteractionTargets

00:48:58:084ApplicationSTACKEntityActionSystem: unregister method UpdateHeroActionsAndInteractions

00:48:58:084ApplicationSTACKEntityActionSystem: unregister method UpdateOtherActions

00:48:58:084ApplicationSTACKEntityActionSystem: unregister method UpdateEndEffectBlackpostData

00:48:58:084ApplicationSTACKEntityActionSystem: unregister method ProcessBlackposts

00:48:58:084ApplicationSTACKEntityActionSystem: unregister method ProcessFlowStateBlackposts

00:48:58:084ApplicationSTACKHeroAimingIntentionFromTargetingSystem: unregister method ComputeIntentions

00:48:58:084ApplicationSTACKHeroMovementIntentionFromInputsSystem: unregister method ComputeIntentions

00:48:58:084ApplicationSTACKHeroMovementIntentionFromInputsSystem: unregister method ProcessBlackposts

00:48:58:084ApplicationSTACKHeroSkillsManagementSystem: unregister method UpdateHeroSkillValues

00:48:58:084ApplicationSTACKHeroSkillsManagementSystem: unregister method ProcessBlackposts

00:48:58:084ApplicationSTACKHeroSkillsManagementSystem: unregister method UpdateActiveSkillReady

00:48:58:084ApplicationSTACKNonPlayableCharacterMotionIntentionSystem: unregister method UpdateMotionIntention

00:48:58:084ApplicationSTACKDetectionSystem: unregister method FinalizeLineOfSightRequests

00:48:58:084ApplicationSTACKDetectionSystem: unregister method FinalizeDetection

00:48:58:084ApplicationSTACKDetectionSystem: unregister method DisposeElements

00:48:58:084ApplicationSTACKDetectionSystem: unregister method BeginFrame

00:48:58:084ApplicationSTACKDetectionSystem: unregister method QueueRequestsReceivedFromNetwork

00:48:58:084ApplicationSTACKDetectionSystem: unregister method CleanupAndUpdateTransforms

00:48:58:084ApplicationSTACKDetectionSystem: unregister method ComputeLinesOfSightDetectionPart1

00:48:58:084ApplicationSTACKDetectionSystem: unregister method ProcessLineOfSightRequestsPart1

00:48:58:084ApplicationSTACKAudioMotionSystem: unregister method ComputeAudioMotion

00:48:58:084ApplicationSTACKAudioMotionSystem: unregister method ApplyAudioMotion

00:48:58:084ApplicationSTACKAvoidanceSystem: unregister method UpdateDangerZones

00:48:58:084ApplicationSTACKAvoidanceSystem: unregister method DisposeElements

00:48:58:084ApplicationSTACKAvoidanceSystem: unregister method ProcessAvoidance

00:48:58:084ApplicationSTACKBoltSynchronizationSystem: unregister method UpdateSend

00:48:58:084ApplicationSTACKBoltSynchronizationSystem: unregister method UpdateReceive

00:48:58:084ApplicationSTACKCharacterAnimationSystem: unregister method ComputeMovementParameters

00:48:58:084ApplicationSTACKCharacterAnimationSystem: unregister method SendParametersToAnimator

00:48:58:084ApplicationSTACKCharacterAnimationSystem: unregister method UpdateTimedAnimationChangeInfos

00:48:58:084ApplicationSTACKCharacterFacingSystem: unregister method ComputeFacing

00:48:58:084ApplicationSTACKCharacterFacingSystem: unregister method ApplyFacing

00:48:58:084ApplicationSTACKCharacterMovementSystem: unregister method SendNetworkedForceRequests

00:48:58:084ApplicationSTACKCharacterMovementSystem: unregister method ProcessMovementAffectingRequests

00:48:58:084ApplicationSTACKCharacterMovementSystem: unregister method RemoveOutdatedMovementAlterations

00:48:58:084ApplicationSTACKCharacterMovementSystem: unregister method ComputeMovement

00:48:58:084ApplicationSTACKCharacterMovementSystem: unregister method ApplyMovement

00:48:58:084ApplicationSTACKCharacterMovementSystem: unregister method UpdateNPCPositionFromHipBone

00:48:58:084ApplicationSTACKCharacterMovementSystem: unregister method ProcessFlowStateBlackposts

00:48:58:084ApplicationSTACKCrystalAimingIntentionSystem: unregister method UpdateAiming

00:48:58:084ApplicationSTACKCrystalPathProcessingSystem: unregister method ProcessPaths

00:48:58:084ApplicationSTACKDoorOpeningSystem: unregister method UpdateDoorOpening

00:48:58:084ApplicationSTACKEmoteSystem: unregister method SpecificUpdate

00:48:58:084ApplicationSTACKEntityEventBufferSystem: unregister method ClientProcessPendingEntityEvents

00:48:58:084ApplicationSTACKEntityFrontSyncSystem: unregister method ComputeFrontEntitiesData

00:48:58:084ApplicationSTACKEntityFrontSyncSystem: unregister method SendEntitiesDataToFront

00:48:58:084ApplicationSTACKExoticSimulationPropertiesManager: unregister method ServerUpdate

00:48:58:084ApplicationSTACKExoticSimulationPropertiesManager: unregister method ServerLateUpdate

00:48:58:084ApplicationSTACKExoticTurretsManager: unregister method ServerComputeContinuousTargetDamage

00:48:58:084ApplicationSTACKExoticTurretsManager: unregister method ServerProcessBlackposts

00:48:58:084ApplicationSTACKExplosivePropManagementSystem: unregister method UpdateExplosiveProps

00:48:58:084ApplicationSTACKHeroDeathSystem: unregister method UpdateHeroDyingProcess

00:48:58:084ApplicationSTACKHeroDeathSystem: unregister method UpdateWaitForWaveEnd

00:48:58:084ApplicationSTACKHealthSystem: unregister method UpdateKillParticipation

00:48:58:084ApplicationSTACKHealthSystem: unregister method UpdateHealth

00:48:58:084ApplicationSTACKHealthSystem: unregister method MarkDeadEntitiesForDeactivation

00:48:58:084ApplicationSTACKHeroDirectionalSelectorSystem: unregister method UpdateDirectionalSelector

00:48:58:084ApplicationSTACKHeroSprintSystem: unregister method UpdateSprint

00:48:58:084ApplicationSTACKTargetingSystem: unregister method FinalizeTargeting

00:48:58:084ApplicationSTACKTargetingSystem: unregister method ProcessTargetingDataRequests

00:48:58:084ApplicationSTACKTargetingSystem: unregister method ComputeTargetingPart1

00:48:58:084ApplicationSTACKTargetingSystem: unregister method ComputeTargetingPart2

00:48:58:084ApplicationSTACKNonPlayableCharacterPathProcessingSystem: unregister method ProcessPaths

00:48:58:084ApplicationSTACKPingSystem: unregister method SpecificUpdate

00:48:58:084ApplicationSTACKTurretAimingIntentionSystem: unregister method UpdateAimingIntention

00:48:58:084ApplicationSTACKTurretAimingIntentionSystem: unregister method ApplyAiming

00:48:58:084ApplicationSTACKTurretChargeSystem: unregister method UpdateTurrets

00:48:58:084ApplicationSTACKPinManager: unregister method RunLoadRoutine

00:48:58:084ApplicationSTACKPinManager: unregister method ProcessPinBlackposts

00:48:58:084ApplicationSTACKGameEntityManager: unregister method ProcessEntitiesDeactivation

00:48:58:084ApplicationSTACKGameEntityManager: unregister method ProcessEntitiesDestruction

00:48:58:084ApplicationSTACKUikiManager: unregister method UpdateUiki

00:48:58:084ApplicationSTACKDifficultyManager: unregister method ServerProcessBlackposts

00:48:58:084ApplicationSTACKDifficultyManager: unregister method ServerUpdateStoryMode

00:48:58:084ApplicationSTACKSimulationManager: unregister method UpdateInternal

00:48:58:084ApplicationSTACKTurretUnlockManager: unregister method RestoreUpgradedTurretsHealth

00:48:58:084ApplicationSTACKRedDepictionManager: unregister method ProcessBlackpostsDestruction

00:48:58:084ApplicationSTACKRedDepictionManager: unregister method ProcessBlackposts

00:48:58:084ApplicationSTACKRedDepictionManager: unregister method ProcessHeroes

00:48:58:084ApplicationSTACKArtifactResearchSystem: unregister method UpdateResearchProgress

00:48:58:084ApplicationSTACKPathfindingManager: unregister method CalculatePendingPathRequests

00:48:58:084ApplicationSTACKGameProfilerManager: unregister method UpdateCounters

00:48:58:084ApplicationSTACKUIPanelInteractorManager: unregister method UpdateInteractors

00:48:58:084ApplicationSTACKGame.TEDGame: Release...

00:48:58:122ApplicationSTACKGame.AchievementTrackingManager: Start release...

00:48:58:122ApplicationSTACKGame.AchievementTrackingManager: Release done!

00:48:58:130ApplicationSTACKGame.SaveSystem: Start release...

00:48:58:130GameplaySTACKPlayerProgression Distant dispose.

00:48:58:130GameplaySTACKPlayerProgression Distant dispose.

00:48:58:130GameplaySTACKPlayerProgression LocalDungeon dispose.

00:48:58:130ApplicationSTACKGame.SaveSystem: Release done!

00:48:58:139ApplicationSTACKGame.QuestManager: Start release...

00:48:58:139ApplicationSTACKGame.QuestManager: Release done!

00:48:58:148ApplicationSTACKGame.FlowEndSystem: Start release...

00:48:58:148ApplicationSTACKGame.FlowEndSystem: Release done!

00:48:58:156ApplicationSTACKGame.GameStatsManager: Start release...

00:48:58:156ApplicationSTACKGame.GameStatsManager: Release done!

00:48:58:163ApplicationSTACKGame.HeroSelectionSystem: Start release...

00:48:58:163ApplicationSTACKGame.HeroSelectionSystem: Release done!

00:48:58:172ApplicationSTACKGame.UnlockableManager: Start release...

00:48:58:172ApplicationSTACKGame.UnlockableManager: Release done!

00:48:58:181ApplicationSTACKGame.TalkSystem: Start release...

00:48:58:181ApplicationSTACKGame.TalkSystem: Release done!

00:48:58:189ApplicationSTACKGame.DungeonPlayerProgressionManager: Start release...

00:48:58:189GameplaySTACKPlayerProgression LocalDungeon dispose.

00:48:58:189ApplicationSTACKGame.DungeonPlayerProgressionManager: Release done!

00:48:58:199ApplicationSTACKGame.MissileTargetSystem: Start release...

00:48:58:199ApplicationSTACKGame.MissileTargetSystem: Release done!

00:48:58:206ApplicationSTACKGame.MovementSmoothingSystem: Start release...

00:48:58:206ApplicationSTACKGame.MovementSmoothingSystem: Release done!

00:48:58:215ApplicationSTACKGame.LevelEventManagementSystem: Start release...

00:48:58:215ApplicationSTACKGame.LevelEventManagementSystem: Release done!

00:48:58:223ApplicationSTACKGame.CinematicSystem: Start release...

00:48:58:223ApplicationSTACKGame.CinematicSystem: Release done!

00:48:58:232ApplicationSTACKGame.TutorialSystem: Start release...

00:48:58:232ApplicationSTACKGame.TutorialSystem: Release done!

00:48:58:240ApplicationSTACKGame.CocktailSystem: Start release...

00:48:58:240ApplicationSTACKGame.CocktailSystem: Release done!

00:48:58:250ApplicationSTACKGame.DamageTypeStatusSystem: Start release...

00:48:58:250ApplicationSTACKGame.DamageTypeStatusSystem: Release done!

00:48:58:257ApplicationSTACKGame.EffectSpreadSystem: Start release...

00:48:58:257ApplicationSTACKGame.EffectSpreadSystem: Release done!

00:48:58:266ApplicationSTACKGame.VisionSystem: Start release...

00:48:58:266ApplicationSTACKGame.VisionSystem: Release done!

00:48:58:274ApplicationSTACKGame.EffectSystem: Start release...

00:48:58:274ApplicationSTACKGame.EffectSystem: Release done!

00:48:58:282ApplicationSTACKGame.RoomsManagementSystem: Start release...

00:48:58:282ApplicationSTACKGame.RoomsManagementSystem: Release done!

00:48:58:290ApplicationSTACKGame.MonsterSentinelModeSystem: Start release...

00:48:58:290ApplicationSTACKGame.MonsterSentinelModeSystem: Release done!

00:48:58:300ApplicationSTACKGame.MonsterSpawnManager: Start release...

00:48:58:300ApplicationSTACKGame.MonsterSpawnManager: Release done!

00:48:58:308ApplicationSTACKGame.MonsterPathProcessingSystem: Start release...

00:48:58:308ApplicationSTACKGame.MonsterPathProcessingSystem: Release done!

00:48:58:316ApplicationSTACKGame.MonsterMotionIntentionSystem: Start release...

00:48:58:316ApplicationSTACKGame.MonsterMotionIntentionSystem: Release done!

00:48:58:325ApplicationSTACKGame.MetaConditionalEntitiesManager: Start release...

00:48:58:325ApplicationSTACKGame.MetaConditionalEntitiesManager: Release done!

00:48:58:333ApplicationSTACKGame.MerchantSystem: Start release...

00:48:58:333ApplicationSTACKGame.MerchantSystem: Release done!

00:48:58:343ApplicationSTACKGame.LootManagementSystem: Start release...

00:48:58:343ApplicationSTACKGame.LootManagementSystem: Release done!

00:48:58:350ApplicationSTACKGame.KeyLockSystem: Start release...

00:48:58:350ApplicationSTACKGame.KeyLockSystem: Release done!

00:48:58:359ApplicationSTACKGame.InvincibilitySystem: Start release...

00:48:58:359ApplicationSTACKGame.InvincibilitySystem: Release done!

00:48:58:367ApplicationSTACKGame.CrystalUpgradeManager: Start release...

00:48:58:367ApplicationSTACKGame.CrystalUpgradeManager: Release done!

00:48:58:376ApplicationSTACKGame.HeroLevelUpSystem: Start release...

00:48:58:376ApplicationSTACKGame.HeroLevelUpSystem: Release done!

00:48:58:384ApplicationSTACKGame.InventoryManager: Start release...

00:48:58:384ApplicationSTACKGame.InventoryManager: Release done!

00:48:58:393ApplicationSTACKGame.IntangibilitySystem: Start release...

00:48:58:393ApplicationSTACKGame.IntangibilitySystem: Release done!

00:48:58:400ApplicationSTACKGame.InactiveEntitySystem: Start release...

00:48:58:400ApplicationSTACKGame.InactiveEntitySystem: Release done!

00:48:58:409ApplicationSTACKGame.HeroWeaponSystem: Start release...

00:48:58:409ApplicationSTACKGame.HeroWeaponSystem: Release done!

00:48:58:417ApplicationSTACKGame.HeroWeaponOptimizationSystem: Start release...

00:48:58:417ApplicationSTACKGame.HeroWeaponOptimizationSystem: Release done!

00:48:58:426ApplicationSTACKGame.HeroSwitchSystem: Start release...

00:48:58:426ApplicationSTACKGame.HeroSwitchSystem: Release done!

00:48:58:435ApplicationSTACKGame.HeroSquadSystem: Start release...

00:48:58:435ApplicationSTACKGame.HeroSquadSystem: Release done!

00:48:58:444ApplicationSTACKGame.ScoreManager: Start release...

00:48:58:444ApplicationSTACKGame.ScoreManager: Release done!

00:48:58:452ApplicationSTACKGame.StationSystem: Start release...

00:48:58:452ApplicationSTACKGame.StationSystem: Release done!

00:48:58:460ApplicationSTACKGame.CrystalMovementSystem: Start release...

00:48:58:460ApplicationSTACKGame.CrystalMovementSystem: Release done!

00:48:58:469ApplicationSTACKGame.NavMeshObstacleSystem: Start release...

00:48:58:469ApplicationSTACKGame.NavMeshObstacleSystem: Release done!

00:48:58:477ApplicationSTACKGame.BossBehaviourManager: Start release...

00:48:58:477ApplicationSTACKGame.BossBehaviourManager: Release done!

00:48:58:485ApplicationSTACKGame.BugQueenManagementSystem: Start release...

00:48:58:485ApplicationSTACKGame.BugQueenManagementSystem: Release done!

00:48:58:495ApplicationSTACKGame.HeroMovementIntentionFromAISystem: Start release...

00:48:58:495ApplicationSTACKGame.HeroMovementIntentionFromAISystem: Release done!

00:48:58:502ApplicationSTACKGame.LevelManager: Start release...

00:48:58:502ApplicationSTACKGame.LevelManager: Release done!

00:48:58:510ApplicationSTACKGame.HeroEntityOwnershipManagementSystem: Start release...

00:48:58:510ApplicationSTACKGame.HeroEntityOwnershipManagementSystem: Release done!

00:48:58:519ApplicationSTACKGame.SpawnSystem: Start release...

00:48:58:519ApplicationSTACKGame.SpawnSystem: Release done!

00:48:58:527ApplicationSTACKGame.EntityActionSystem: Start release...

00:48:58:527ApplicationSTACKGame.EntityActionSystem: Release done!

00:48:58:536ApplicationSTACKGame.HeroAimingIntentionFromTargetingSystem: Start release...

00:48:58:536ApplicationSTACKGame.HeroAimingIntentionFromTargetingSystem: Release done!

00:48:58:545ApplicationSTACKGame.HeroMovementIntentionFromInputsSystem: Start release...

00:48:58:545ApplicationSTACKGame.HeroMovementIntentionFromInputsSystem: Release done!

00:48:58:553ApplicationSTACKGame.HeroSkillsManagementSystem: Start release...

00:48:58:553ApplicationSTACKGame.HeroSkillsManagementSystem: Release done!

00:48:58:562ApplicationSTACKGame.NonPlayableCharacterMotionIntentionSystem: Start release...

00:48:58:562ApplicationSTACKGame.NonPlayableCharacterMotionIntentionSystem: Release done!

00:48:58:570ApplicationSTACKGame.DetectionSystem: Start release...

00:48:58:570ApplicationSTACKGame.DetectionSystem: Release done!

00:48:58:579ApplicationSTACKGame.AudioMotionSystem: Start release...

00:48:58:579ApplicationSTACKGame.AudioMotionSystem: Release done!

00:48:58:587ApplicationSTACKGame.AvoidanceSystem: Start release...

00:48:58:587ApplicationSTACKGame.AvoidanceSystem: Release done!

00:48:58:597ApplicationSTACKGame.BoltSynchronizationSystem: Start release...

00:48:58:597ApplicationSTACKGame.BoltSynchronizationSystem: Release done!

00:48:58:604ApplicationSTACKGame.CharacterAnimationSystem: Start release...

00:48:58:604ApplicationSTACKGame.CharacterAnimationSystem: Release done!

00:48:58:613ApplicationSTACKGame.CharacterFacingSystem: Start release...

00:48:58:613ApplicationSTACKGame.CharacterFacingSystem: Release done!

00:48:58:622ApplicationSTACKGame.CharacterMovementSystem: Start release...

00:48:58:622ApplicationSTACKGame.CharacterMovementSystem: Release done!

00:48:58:630ApplicationSTACKGame.CrystalAimingIntentionSystem: Start release...

00:48:58:630ApplicationSTACKGame.CrystalAimingIntentionSystem: Release done!

00:48:58:639ApplicationSTACKGame.CrystalPathProcessingSystem: Start release...

00:48:58:639ApplicationSTACKGame.CrystalPathProcessingSystem: Release done!

00:48:58:648ApplicationSTACKGame.DoorOpeningSystem: Start release...

00:48:58:648ApplicationSTACKGame.DoorOpeningSystem: Release done!

00:48:58:656ApplicationSTACKGame.EmoteSystem: Start release...

00:48:58:656ApplicationSTACKGame.EmoteSystem: Release done!

00:48:58:664ApplicationSTACKGame.EntityEventBufferSystem: Start release...

00:48:58:664ApplicationSTACKGame.EntityEventBufferSystem: Release done!

00:48:58:673ApplicationSTACKGame.EntityFrontSyncSystem: Start release...

00:48:58:673ApplicationSTACKGame.EntityFrontSyncSystem: Release done!

00:48:58:681ApplicationSTACKGame.ExoticSimulationPropertiesManager: Start release...

00:48:58:681ApplicationSTACKGame.ExoticSimulationPropertiesManager: Release done!

00:48:58:689ApplicationSTACKGame.ExoticTurretsManager: Start release...

00:48:58:689ApplicationSTACKGame.ExoticTurretsManager: Release done!

00:48:58:699ApplicationSTACKGame.ExplosivePropManagementSystem: Start release...

00:48:58:699ApplicationSTACKGame.ExplosivePropManagementSystem: Release done!

00:48:58:706ApplicationSTACKGame.HeroDeathSystem: Start release...

00:48:58:706ApplicationSTACKGame.HeroDeathSystem: Release done!

00:48:58:715ApplicationSTACKGame.HealthSystem: Start release...

00:48:58:715ApplicationSTACKGame.HealthSystem: Release done!

00:48:58:723ApplicationSTACKGame.HeroDirectionalSelectorSystem: Start release...

00:48:58:723ApplicationSTACKGame.HeroDirectionalSelectorSystem: Release done!

00:48:58:732ApplicationSTACKGame.HeroSprintSystem: Start release...

00:48:58:732ApplicationSTACKGame.HeroSprintSystem: Release done!

00:48:58:740ApplicationSTACKGame.TargetingSystem: Start release...

00:48:58:740ApplicationSTACKGame.TargetingSystem: Release done!

00:48:58:749ApplicationSTACKGame.NonPlayableCharacterPathProcessingSystem: Start release...

00:48:58:749ApplicationSTACKGame.NonPlayableCharacterPathProcessingSystem: Release done!

00:48:58:757ApplicationSTACKGame.PingSystem: Start release...

00:48:58:757ApplicationSTACKGame.PingSystem: Release done!

00:48:58:766ApplicationSTACKGame.TurretAimingIntentionSystem: Start release...

00:48:58:766ApplicationSTACKGame.TurretAimingIntentionSystem: Release done!

00:48:58:774ApplicationSTACKGame.TurretChargeSystem: Start release...

00:48:58:774ApplicationSTACKGame.TurretChargeSystem: Release done!

00:48:58:783ApplicationSTACKPinManager: Start release...

00:48:58:783ApplicationSTACKPinManager: Release done!

00:48:58:920ApplicationSTACKGame.GameEntityManager: Start release...

00:48:58:920ApplicationSTACKGame.GameEntityManager: Release done!

00:48:58:927ApplicationSTACKUikiManager: Start release...

00:48:58:927ApplicationSTACKUikiManager: Release done!

00:48:58:937ApplicationSTACKGame.StaticSimulationReplicationManager: Start release...

00:48:58:937ApplicationSTACKGame.StaticSimulationReplicationManager: Release done!

00:48:58:946ApplicationSTACKGame.AssetManager: Start release...

00:48:58:946ApplicationSTACKGame.AssetManager: Release done!

00:48:58:954ApplicationSTACKGame.DifficultyManager: Start release...

00:48:58:954ApplicationSTACKGame.DifficultyManager: Release done!

00:48:58:962ApplicationSTACKGame.SimulationManager: Start release...

00:48:58:962ApplicationSTACKGame.SimulationManager: Release done!

00:48:58:971ApplicationSTACKGame.TurretUnlockManager: Start release...

00:48:58:971ApplicationSTACKGame.TurretUnlockManager: Release done!

00:48:58:979ApplicationSTACKGame.StartingChestManager: Start release...

00:48:58:979ApplicationSTACKGame.StartingChestManager: Release done!

00:48:58:987ApplicationSTACKGame.RedDepictionManager: Start release...

00:48:58:987ApplicationSTACKGame.RedDepictionManager: Release done!

00:48:58:997ApplicationSTACKGame.ArtifactResearchSystem: Start release...

00:48:58:997ApplicationSTACKGame.ArtifactResearchSystem: Release done!

00:48:59:005ApplicationSTACKPathfinding.PathfindingManager: Start release...

00:48:59:005ApplicationSTACKPathfinding.PathfindingManager: Release done!

00:48:59:013ApplicationSTACKGame.GameProfilerManager: Start release...

00:48:59:013ApplicationSTACKGame.GameProfilerManager: Release done!

00:48:59:022ApplicationSTACKGame.EnvironmentalNotesManager: Start release...

00:48:59:022ApplicationSTACKGame.EnvironmentalNotesManager: Release done!

00:48:59:030ApplicationSTACKUIPanelInteractorManager: Start release...

00:48:59:030ApplicationSTACKUIPanelInteractorManager: Release done!

00:48:59:038GameSTACKGame: Release done!

00:48:59:038ApplicationSTACKGame.DungeonPlayerProgressionManager is now unregistered

00:48:59:038ApplicationSTACKGame.MovementSmoothingSystem is now unregistered

00:48:59:038ApplicationSTACKGame.MonsterSpawnManager is now unregistered

00:48:59:038ApplicationSTACKGame.MonsterSentinelModeSystem is now unregistered

00:48:59:038ApplicationSTACKGame.MonsterPathProcessingSystem is now unregistered

00:48:59:038ApplicationSTACKGame.MonsterMotionIntentionSystem is now unregistered

00:48:59:038ApplicationSTACKGame.MissileTargetSystem is now unregistered

00:48:59:038ApplicationSTACKGame.MetaConditionalEntitiesManager is now unregistered

00:48:59:038ApplicationSTACKGame.MerchantSystem is now unregistered

00:48:59:038ApplicationSTACKGame.LootManagementSystem is now unregistered

00:48:59:038ApplicationSTACKGame.LevelEventManagementSystem is now unregistered

00:48:59:038ApplicationSTACKGame.KeyLockSystem is now unregistered

00:48:59:038ApplicationSTACKGame.InvincibilitySystem is now unregistered

00:48:59:038ApplicationSTACKGame.InventoryManager is now unregistered

00:48:59:038ApplicationSTACKGame.IntangibilitySystem is now unregistered

00:48:59:038ApplicationSTACKGame.InactiveEntitySystem is now unregistered

00:48:59:038ApplicationSTACKGame.HeroWeaponSystem is now unregistered

00:48:59:038ApplicationSTACKGame.HeroWeaponOptimizationSystem is now unregistered

00:48:59:038ApplicationSTACKGame.HeroSwitchSystem is now unregistered

00:48:59:038ApplicationSTACKGame.HeroSquadSystem is now unregistered

00:48:59:038ApplicationSTACKGame.NavMeshObstacleSystem is now unregistered

00:48:59:038ApplicationSTACKGame.GameEntityManager is now unregistered

00:48:59:038ApplicationSTACKGame.NonPlayableCharacterMotionIntentionSystem is now unregistered

00:48:59:038ApplicationSTACKGame.NonPlayableCharacterPathProcessingSystem is now unregistered

00:48:59:038ApplicationSTACKUikiManager is now unregistered

00:48:59:038ApplicationSTACKGame.SaveSystem is now unregistered

00:48:59:038ApplicationSTACKGame.StaticSimulationReplicationManager is now unregistered

00:48:59:038ApplicationSTACKGame.SimulationManager is now unregistered

00:48:59:038ApplicationSTACKGame.LevelManager is now unregistered

00:48:59:038ApplicationSTACKGame.VisionSystem is now unregistered

00:48:59:038ApplicationSTACKGame.UnlockableManager is now unregistered

00:48:59:038ApplicationSTACKGame.TutorialSystem is now unregistered

00:48:59:038ApplicationSTACKGame.TurretUnlockManager is now unregistered

00:48:59:038ApplicationSTACKGame.HeroSprintSystem is now unregistered

00:48:59:038ApplicationSTACKGame.TurretChargeSystem is now unregistered

00:48:59:038ApplicationSTACKGame.TargetingSystem is now unregistered

00:48:59:038ApplicationSTACKGame.TalkSystem is now unregistered

00:48:59:038ApplicationSTACKGame.StationSystem is now unregistered

00:48:59:038ApplicationSTACKGame.StartingChestManager is now unregistered

00:48:59:038ApplicationSTACKGame.SpawnSystem is now unregistered

00:48:59:038ApplicationSTACKGame.ScoreManager is now unregistered

00:48:59:038ApplicationSTACKGame.RoomsManagementSystem is now unregistered

00:48:59:038ApplicationSTACKGame.RedDepictionManager is now unregistered

00:48:59:038ApplicationSTACKGame.PingSystem is now unregistered

00:48:59:038ApplicationSTACKGame.TurretAimingIntentionSystem is now unregistered

00:48:59:038ApplicationSTACKPinManager is now unregistered

00:48:59:038ApplicationSTACKGame.HeroSkillsManagementSystem is now unregistered

00:48:59:038ApplicationSTACKGame.HeroMovementIntentionFromAISystem is now unregistered

00:48:59:038ApplicationSTACKGame.DamageTypeStatusSystem is now unregistered

00:48:59:038ApplicationSTACKGame.CrystalUpgradeManager is now unregistered

00:48:59:038ApplicationSTACKGame.CrystalPathProcessingSystem is now unregistered

00:48:59:038ApplicationSTACKGame.CrystalMovementSystem is now unregistered

00:48:59:038ApplicationSTACKGame.CrystalAimingIntentionSystem is now unregistered

00:48:59:038ApplicationSTACKGame.CocktailSystem is now unregistered

00:48:59:038ApplicationSTACKGame.CinematicSystem is now unregistered

00:48:59:038ApplicationSTACKGame.CharacterMovementSystem is now unregistered

00:48:59:038ApplicationSTACKGame.CharacterFacingSystem is now unregistered

00:48:59:038ApplicationSTACKGame.CharacterAnimationSystem is now unregistered

00:48:59:038ApplicationSTACKGame.BugQueenManagementSystem is now unregistered

00:48:59:038ApplicationSTACKGame.BossBehaviourManager is now unregistered

00:48:59:038ApplicationSTACKGame.BoltSynchronizationSystem is now unregistered

00:48:59:038ApplicationSTACKGame.AvoidanceSystem is now unregistered

00:48:59:038ApplicationSTACKGame.AudioMotionSystem is now unregistered

00:48:59:038ApplicationSTACKGame.AssetManager is now unregistered

00:48:59:038ApplicationSTACKGame.ArtifactResearchSystem is now unregistered

00:48:59:038ApplicationSTACKGame.AchievementTrackingManager is now unregistered

00:48:59:038ApplicationSTACKPathfinding.PathfindingManager is now unregistered

00:48:59:038ApplicationSTACKGame.DetectionSystem is now unregistered

00:48:59:038ApplicationSTACKGame.HeroSelectionSystem is now unregistered

00:48:59:038ApplicationSTACKGame.DifficultyManager is now unregistered

00:48:59:038ApplicationSTACKGame.EffectSpreadSystem is now unregistered

00:48:59:038ApplicationSTACKGame.HeroMovementIntentionFromInputsSystem is now unregistered

00:48:59:038ApplicationSTACKGame.HeroLevelUpSystem is now unregistered

00:48:59:038ApplicationSTACKGame.HeroEntityOwnershipManagementSystem is now unregistered

00:48:59:038ApplicationSTACKGame.HeroDirectionalSelectorSystem is now unregistered

00:48:59:038ApplicationSTACKGame.HeroDeathSystem is now unregistered

00:48:59:038ApplicationSTACKGame.HeroAimingIntentionFromTargetingSystem is now unregistered

00:48:59:038ApplicationSTACKGame.HealthSystem is now unregistered

00:48:59:038ApplicationSTACKGame.GameStatsManager is now unregistered

00:48:59:038ApplicationSTACKGame.GameProfilerManager is now unregistered

00:48:59:038ApplicationSTACKGame.DoorOpeningSystem is now unregistered

00:48:59:038ApplicationSTACKGame.FlowEndSystem is now unregistered

00:48:59:038ApplicationSTACKGame.ExoticTurretsManager is now unregistered

00:48:59:038ApplicationSTACKGame.ExoticSimulationPropertiesManager is now unregistered

00:48:59:038ApplicationSTACKGame.EnvironmentalNotesManager is now unregistered

00:48:59:038ApplicationSTACKGame.EntityFrontSyncSystem is now unregistered

00:48:59:038ApplicationSTACKGame.EntityEventBufferSystem is now unregistered

00:48:59:038ApplicationSTACKGame.EntityActionSystem is now unregistered

00:48:59:038ApplicationSTACKGame.EmoteSystem is now unregistered

00:48:59:038ApplicationSTACKGame.EffectSystem is now unregistered

00:48:59:038ApplicationSTACKGame.ExplosivePropManagementSystem is now unregistered

00:48:59:038ApplicationSTACKUIPanelInteractorManager is now unregistered

00:48:59:038ApplicationSTACKGame.QuestManager is now unregistered

00:48:59:038DefaultSTACKAssetProvider 'ted.data.sdf.assetbundle' has been unmounted.

00:48:59:038DefaultSTACKAssetProvider 'ted.data.bakedmeshes.assetbundle' has been unmounted.

00:48:59:038DefaultSTACKAssetProvider 'ted.data.fx.common.assetbundle' has been unmounted.

00:48:59:038DefaultSTACKAssetProvider 'ted.data.fx.gameplay.assetbundle' has been unmounted.

00:48:59:038DefaultSTACKAssetProvider 'ted.data.fx.turrets.assetbundle' has been unmounted.

00:48:59:038DefaultSTACKAssetProvider 'ted.data.fx.weapons.assetbundle' has been unmounted.

00:48:59:064AssetDatabaseSTACKAssetBundle Ted.Data.Sdf unload took 00:00:00.0217443

00:48:59:089AssetDatabaseSTACKAssetBundle Ted.Data.BakedMeshes unload took 00:00:00.0253152

00:48:59:168AssetDatabaseSTACKAssetBundle Ted.Data.FX.Common unload took 00:00:00.0786456

00:48:59:284AssetDatabaseSTACKAssetBundle Ted.Data.FX.Gameplay unload took 00:00:00.1159662

00:48:59:353AssetDatabaseSTACKAssetBundle Ted.Data.FX.Turrets unload took 00:00:00.0684957

00:48:59:405AssetDatabaseSTACKAssetBundle Ted.Data.FX.Weapons unload took 00:00:00.0523002

00:48:59:405GameplaySTACKStopping server session.

00:48:59:413GameplaySTACKRunning server session state 'Game.ServerSessionState_Releasing'...

00:48:59:413NetworkSTACK[Photon] shutdown bolt from ServerSessionState_Releasing

00:48:59:413NetworkSTACK[Photon] Bolt Shutdown...

00:48:59:413NetworkSTACK[Photon] OnBoltStopping

00:48:59:413NetworkSTACK[MultiplayerInviteContext] Dispose

00:48:59:413NetworkSTACK[LobbyService] DestroyCurrentLobby called

00:48:59:413NetworkSTACK[MultiplayerInviteContext] Set Steam connection string id:

00:48:59:479NetworkSTACK[Photon] BoltShutdownBegin with the reason Disconnected

00:48:59:479NetworkSTACK[Bolt] Bolt shutdown begin.

00:48:59:695NetworkSTACK[LobbyService] DestroyLobby lobby succeeded

00:49:01:524NetworkSTACK[Bolt] Bolt shutdown done.

00:49:01:524GameplaySTACKRunning server session state 'Game.ServerSessionState_Released'...

00:49:01:524GameplaySTACKServer session stopped.

00:49:01:524AudioSTACK[Audio] Unloading soundbanks for biome 'AstralHarbor'.

00:49:01:524ApplicationSTACKRunning Flow State 'FlowState_OutGame'...

00:49:01:524DefaultSTACK[TED-14649] RemoveActionMapController Default_InLoading

00:49:01:524DefaultSTACK[TED-14649] AddActionMapController Default_OutGame

00:49:02:231DefaultSTACKUnload texture 'CrystalHUD'.

00:49:02:810ApplicationSTACKApplication_WantsToQuit

00:49:02:810ApplicationSTACK[TED-8939] Application Start Release...

00:49:02:810ApplicationSTACKUINotificationManager: unregister method ProcessBlackposts

00:49:02:810ApplicationSTACKUINotificationManager: unregister method UpdateNotifications

00:49:02:810ApplicationSTACKCameraManager: unregister method ComputeCameraPosition

00:49:02:810ApplicationSTACKCameraManager: unregister method ProcessBlackpostForCameraShake

00:49:02:810ApplicationSTACKCameraManager: unregister method UpdateCameraShaker

00:49:02:810ApplicationSTACKCameraManager: unregister method UpdateVirtualModes

00:49:02:810ApplicationSTACKCameraManager: unregister method ProcessPauseBlackpost

00:49:02:810ApplicationSTACKCameraManager: unregister method ProcessSettingBlackposts

00:49:02:810ApplicationSTACKUIManager: unregister method ProcessBlackposts

00:49:02:810ApplicationSTACKUIManager: unregister method UISpecificUpdate

00:49:02:810ApplicationSTACKPrismManager: unregister method UpdateHeroAnalyticStatsComponents

00:49:02:810ApplicationSTACKPrismManager: unregister method ProcessBlackposts

00:49:02:810ApplicationSTACKPrismManager: unregister method UpdateEvents

00:49:02:810ApplicationSTACKMouseCursorManager: unregister method UpdateCursor

00:49:02:810ApplicationSTACKSettingsManager: unregister but Delegate already null
 at UnregisterFromPlayerLoop in :line 0
 at Release in :line 0
 at Release in :line 0
 at Internal_ApplicationWantsToQuit in :line 0
00:49:02:810ApplicationSTACKSettingsManager: unregister method ProcessBlackposts

00:49:02:810ApplicationSTACKSettingsManager: unregister method SpecificUpdate

00:49:02:810ApplicationSTACKTEDDownloadableContentManager: unregister method ProcessBlackposts

00:49:02:810ApplicationSTACKMatchmakingService: unregister method ProcessBlackposts

00:49:02:810ApplicationSTACKPlatformInviteManager: unregister method ProcessPlatformInvites

00:49:02:810ApplicationSTACKGameIntentManager: unregister method FrameUpdate

00:49:02:810ApplicationSTACKG2GManager: unregister method ProcessBlackposts

00:49:02:810ApplicationSTACKSettingsManager: unregister but Delegate already null
 at UnregisterFromPlayerLoop in :line 0
 at Release in :line 0
 at Release in :line 0
 at Release in :line 0
 at Release in :line 0
 at Release in :line 0
 at Internal_ApplicationWantsToQuit in :line 0
00:49:02:810ApplicationSTACKPlayerProfileManager: unregister method ProcessRequests

00:49:02:810ApplicationSTACKSettingsManager: unregister but Delegate already null
 at UnregisterFromPlayerLoop in :line 0
 at Release in :line 0
 at Release in :line 0
 at Release in :line 0
 at Release in :line 0
 at Release in :line 0
 at Release in :line 0
 at Internal_ApplicationWantsToQuit in :line 0
00:49:02:810ApplicationSTACKEosPlayerDataStorageManager: unregister method ProcessBlackposts

00:49:02:810ApplicationSTACKFlowManager: unregister method UpdateFlow

00:49:02:810ApplicationSTACKSettingsManager: unregister but Delegate already null
 at UnregisterFromPlayerLoop in :line 0
 at Release in :line 0
 at Release in :line 0
 at Release in :line 0
 at Release in :line 0
 at Internal_ApplicationWantsToQuit in :line 0
00:49:02:810ApplicationSTACKBoltManager: unregister method UpdateBolt

00:49:02:810ApplicationSTACKBoltManager: unregister method ProcessBlackposts

00:49:02:810ApplicationSTACKSettingsManager: unregister but Delegate already null
 at UnregisterFromPlayerLoop in :line 0
 at Release in :line 0
 at Release in :line 0
 at Release in :line 0
 at Internal_ApplicationWantsToQuit in :line 0
00:49:02:810ApplicationSTACKEOSCrossPlatformManager: unregister method UpdateCrossPlatform

00:49:02:810ApplicationSTACKEOSCrossPlatformManager: unregister method ProcessBlackposts

00:49:02:810ApplicationSTACKSettingsManager: unregister but Delegate already null
 at UnregisterFromPlayerLoop in :line 0
 at Release in :line 0
 at Release in :line 0
 at Release in :line 0
 at Release in :line 0
 at Release in :line 0
 at Release in :line 0
 at Internal_ApplicationWantsToQuit in :line 0
00:49:02:810ApplicationSTACKSettingsManager: unregister but Delegate already null
 at UnregisterFromPlayerLoop in :line 0
 at Release in :line 0
 at Release in :line 0
 at Release in :line 0
 at Release in :line 0
 at Release in :line 0
 at Release in :line 0
 at Release in :line 0
 at Internal_ApplicationWantsToQuit in :line 0
00:49:02:810ApplicationSTACKSettingsManager: unregister but Delegate already null
 at UnregisterFromPlayerLoop in :line 0
 at Release in :line 0
 at Release in :line 0
 at Release in :line 0
 at Release in :line 0
 at Release in :line 0
 at Internal_ApplicationWantsToQuit in :line 0
00:49:02:810ApplicationSTACKSettingsManager: unregister but Delegate already null
 at UnregisterFromPlayerLoop in :line 0
 at Release in :line 0
 at Release in :line 0
 at Release in :line 0
 at Release in :line 0
 at Internal_ApplicationWantsToQuit in :line 0
00:49:02:810ApplicationSTACKAudioManager: unregister method FlushPendingAudioEvents

00:49:02:810ApplicationSTACKAudioManager: unregister method UpdateModules

00:49:02:810ApplicationSTACKAudioManager: unregister method UpdateMusic

00:49:02:810ApplicationSTACKAudioManager: unregister method ProcessSettingsBlackposts

00:49:02:810ApplicationSTACKSettingsManager: unregister but Delegate already null
 at UnregisterFromPlayerLoop in :line 0
 at Release in :line 0
 at Release in :line 0
 at Release in :line 0
 at Release in :line 0
 at Release in :line 0
 at Internal_ApplicationWantsToQuit in :line 0
00:49:02:810ApplicationSTACKSettingsManager: unregister but Delegate already null
 at UnregisterFromPlayerLoop in :line 0
 at Release in :line 0
 at Release in :line 0
 at Release in :line 0
 at Release in :line 0
 at Internal_ApplicationWantsToQuit in :line 0
00:49:02:810ApplicationSTACKSettingsManager: unregister but Delegate already null
 at UnregisterFromPlayerLoop in :line 0
 at Release in :line 0
 at Release in :line 0
 at Release in :line 0
 at Release in :line 0
 at Release in :line 0
 at Internal_ApplicationWantsToQuit in :line 0
00:49:02:810ApplicationSTACKUIInvitationManager: unregister method UpdateInvitation

00:49:02:810ApplicationSTACKGameManager: unregister method UpdateInternal

00:49:02:810ApplicationSTACKSessionManager: unregister method UpdateSession

00:49:02:810ApplicationSTACKSettingsManager: unregister but Delegate already null
 at UnregisterFromPlayerLoop in :line 0
 at Release in :line 0
 at Release in :line 0
 at Release in :line 0
 at Release in :line 0
 at Internal_ApplicationWantsToQuit in :line 0
00:49:02:810ApplicationSTACKSettingsManager: unregister but Delegate already null
 at UnregisterFromPlayerLoop in :line 0
 at Release in :line 0
 at Release in :line 0
 at Release in :line 0
 at Release in :line 0
 at Internal_ApplicationWantsToQuit in :line 0
00:49:02:810ApplicationSTACKSettingsManager: unregister but Delegate already null
 at UnregisterFromPlayerLoop in :line 0
 at Release in :line 0
 at Release in :line 0
 at Release in :line 0
 at Internal_ApplicationWantsToQuit in :line 0
00:49:02:810ApplicationSTACKSteamworksPlatformManager: unregister method PlatformUpdate

00:49:02:810ApplicationSTACKSteamworksPlatformManager: unregister method ProcessBlackposts

00:49:02:810ApplicationSTACKSettingsManager: unregister but Delegate already null
 at UnregisterFromPlayerLoop in :line 0
 at Release in :line 0
 at Release in :line 0
 at Release in :line 0
 at Release in :line 0
 at Internal_ApplicationWantsToQuit in :line 0
00:49:02:810ApplicationSTACKSettingsManager: unregister but Delegate already null
 at UnregisterFromPlayerLoop in :line 0
 at Release in :line 0
 at Release in :line 0
 at Release in :line 0
 at Internal_ApplicationWantsToQuit in :line 0
00:49:02:810ApplicationSTACKSettingsManager: unregister but Delegate already null
 at UnregisterFromPlayerLoop in :line 0
 at Release in :line 0
 at Release in :line 0
 at Internal_ApplicationWantsToQuit in :line 0
00:49:02:810ApplicationSTACKChromaControllerManager: unregister method ProcessBlackposts

00:49:02:810ApplicationSTACKBlackboardManager: unregister method SynchronizeBlackboardsAtFrameStart

00:49:02:810ApplicationSTACKBlackboardManager: unregister method SynchronizeBlackboardsAtFrameMiddle

00:49:02:810ApplicationSTACKBlackboardManager: unregister method SynchronizeBlackboardsAtFrameEnd

00:49:02:810ApplicationSTACKTestManager: unregister method UpdateTests

00:49:02:810ApplicationSTACKRGBControllerManager: unregister method ProcessBlackposts

00:49:02:810ApplicationSTACKSettingsManager: unregister but Delegate already null
 at UnregisterFromPlayerLoop in :line 0
 at Release in :line 0
 at Release in :line 0
 at Release in :line 0
 at Release in :line 0
 at Release in :line 0
 at Internal_ApplicationWantsToQuit in :line 0
00:49:02:810ApplicationSTACKSettingsManager: unregister but Delegate already null
 at UnregisterFromPlayerLoop in :line 0
 at Release in :line 0
 at Release in :line 0
 at Release in :line 0
 at Internal_ApplicationWantsToQuit in :line 0
00:49:02:810ApplicationSTACKInputManager: unregister method UpdateInput

00:49:02:810ApplicationSTACKTimeManager: unregister method UpdateInGameTime

00:49:02:810ApplicationSTACKTimeManager: unregister method UpdateShowFloorDemoTime

00:49:02:810ApplicationSTACKTimeManager: unregister method UpdateServerFrame

00:49:02:810ApplicationSTACKSettingsManager: unregister but Delegate already null
 at UnregisterFromPlayerLoop in :line 0
 at Release in :line 0
 at Release in :line 0
 at Release in :line 0
 at Release in :line 0
 at Release in :line 0
 at Internal_ApplicationWantsToQuit in :line 0
00:49:02:810ApplicationSTACKSettingsManager: unregister but Delegate already null
 at UnregisterFromPlayerLoop in :line 0
 at Release in :line 0
 at Release in :line 0
 at Release in :line 0
 at Release in :line 0
 at Release in :line 0
 at Release in :line 0
 at Internal_ApplicationWantsToQuit in :line 0
00:49:02:810ApplicationSTACKSettingsManager: unregister but Delegate already null
 at UnregisterFromPlayerLoop in :line 0
 at Release in :line 0
 at Release in :line 0
 at Release in :line 0
 at Release in :line 0
 at Internal_ApplicationWantsToQuit in :line 0
00:49:02:810ApplicationSTACKSettingsManager: unregister but Delegate already null
 at UnregisterFromPlayerLoop in :line 0
 at Release in :line 0
 at Release in :line 0
 at Release in :line 0
 at Internal_ApplicationWantsToQuit in :line 0
00:49:02:810ApplicationSTACKSettingsManager: unregister but Delegate already null
 at UnregisterFromPlayerLoop in :line 0
 at Release in :line 0
 at Release in :line 0
 at Release in :line 0
 at Release in :line 0
 at Release in :line 0
 at Internal_ApplicationWantsToQuit in :line 0
00:49:02:810ApplicationSTACKSettingsManager: unregister but Delegate already null
 at UnregisterFromPlayerLoop in :line 0
 at Release in :line 0
 at Release in :line 0
 at Release in :line 0
 at Release in :line 0
 at Internal_ApplicationWantsToQuit in :line 0
00:49:02:810ApplicationSTACKSettingsManager: unregister but Delegate already null
 at UnregisterFromPlayerLoop in :line 0
 at Release in :line 0
 at Release in :line 0
 at Release in :line 0
 at Release in :line 0
 at Release in :line 0
 at Internal_ApplicationWantsToQuit in :line 0
00:49:02:810ApplicationSTACKSettingsManager: unregister but Delegate already null
 at UnregisterFromPlayerLoop in :line 0
 at Release in :line 0
 at Release in :line 0
 at Release in :line 0
 at Release in :line 0
 at Internal_ApplicationWantsToQuit in :line 0
00:49:02:810ApplicationSTACKSettingsManager: unregister but Delegate already null
 at UnregisterFromPlayerLoop in :line 0
 at Release in :line 0
 at Release in :line 0
 at Release in :line 0
 at Release in :line 0
 at Internal_ApplicationWantsToQuit in :line 0
00:49:02:810ApplicationSTACKSettingsManager: unregister but Delegate already null
 at UnregisterFromPlayerLoop in :line 0
 at Release in :line 0
 at Release in :line 0
 at Release in :line 0
 at Internal_ApplicationWantsToQuit in :line 0
00:49:02:810ApplicationSTACKSettingsManager: unregister but Delegate already null
 at UnregisterFromPlayerLoop in :line 0
 at Release in :line 0
 at Release in :line 0
 at Release in :line 0
 at Release in :line 0
 at Internal_ApplicationWantsToQuit in :line 0
00:49:02:810ApplicationSTACKSettingsManager: unregister but Delegate already null
 at UnregisterFromPlayerLoop in :line 0
 at Release in :line 0
 at Release in :line 0
 at Release in :line 0
 at Internal_ApplicationWantsToQuit in :line 0
00:49:02:810ApplicationSTACKSettingsManager: unregister but Delegate already null
 at UnregisterFromPlayerLoop in :line 0
 at Release in :line 0
 at Release in :line 0
 at Release in :line 0
 at Internal_ApplicationWantsToQuit in :line 0
00:49:02:810ApplicationSTACKSettingsManager: unregister but Delegate already null
 at UnregisterFromPlayerLoop in :line 0
 at Release in :line 0
 at Release in :line 0
 at Release in :line 0
 at Release in :line 0
 at Release in :line 0
 at Release in :line 0
 at Internal_ApplicationWantsToQuit in :line 0
00:49:02:810ApplicationSTACKSettingsManager: unregister but Delegate already null
 at UnregisterFromPlayerLoop in :line 0
 at Release in :line 0
 at Release in :line 0
 at Release in :line 0
 at Release in :line 0
 at Release in :line 0
 at Release in :line 0
 at Release in :line 0
 at Internal_ApplicationWantsToQuit in :line 0
00:49:02:810ApplicationSTACKSettingsManager: unregister but Delegate already null
 at UnregisterFromPlayerLoop in :line 0
 at Release in :line 0
 at Release in :line 0
 at Release in :line 0
 at Release in :line 0
 at Release in :line 0
 at Internal_ApplicationWantsToQuit in :line 0
00:49:02:810ApplicationSTACKSettingsManager: unregister but Delegate already null
 at UnregisterFromPlayerLoop in :line 0
 at Release in :line 0
 at Release in :line 0
 at Release in :line 0
 at Release in :line 0
 at Internal_ApplicationWantsToQuit in :line 0
00:49:02:810ApplicationSTACKSettingsManager: unregister but Delegate already null
 at UnregisterFromPlayerLoop in :line 0
 at Release in :line 0
 at Release in :line 0
 at Release in :line 0
 at Release in :line 0
 at Release in :line 0
 at Release in :line 0
 at Internal_ApplicationWantsToQuit in :line 0
00:49:02:810ApplicationSTACKSettingsManager: unregister but Delegate already null
 at UnregisterFromPlayerLoop in :line 0
 at Release in :line 0
 at Release in :line 0
 at Release in :line 0
 at Release in :line 0
 at Release in :line 0
 at Internal_ApplicationWantsToQuit in :line 0
00:49:02:810ApplicationSTACKSettingsManager: unregister but Delegate already null
 at UnregisterFromPlayerLoop in :line 0
 at Release in :line 0
 at Release in :line 0
 at Release in :line 0
 at Release in :line 0
 at Release in :line 0
 at Release in :line 0
 at Internal_ApplicationWantsToQuit in :line 0
00:49:02:810ApplicationSTACKSettingsManager: unregister but Delegate already null
 at UnregisterFromPlayerLoop in :line 0
 at Release in :line 0
 at Release in :line 0
 at Release in :line 0
 at Release in :line 0
 at Release in :line 0
 at Internal_ApplicationWantsToQuit in :line 0
00:49:02:810ApplicationSTACKSettingsManager: unregister but Delegate already null
 at UnregisterFromPlayerLoop in :line 0
 at Release in :line 0
 at Release in :line 0
 at Release in :line 0
 at Release in :line 0
 at Release in :line 0
 at Internal_ApplicationWantsToQuit in :line 0
00:49:02:810ApplicationSTACKSettingsManager: unregister but Delegate already null
 at UnregisterFromPlayerLoop in :line 0
 at Release in :line 0
 at Release in :line 0
 at Release in :line 0
 at Release in :line 0
 at Internal_ApplicationWantsToQuit in :line 0
00:49:02:810ApplicationSTACKSettingsManager: unregister but Delegate already null
 at UnregisterFromPlayerLoop in :line 0
 at Release in :line 0
 at Release in :line 0
 at Release in :line 0
 at Release in :line 0
 at Release in :line 0
 at Internal_ApplicationWantsToQuit in :line 0
00:49:02:810ApplicationSTACKSettingsManager: unregister but Delegate already null
 at UnregisterFromPlayerLoop in :line 0
 at Release in :line 0
 at Release in :line 0
 at Release in :line 0
 at Release in :line 0
 at Internal_ApplicationWantsToQuit in :line 0
00:49:02:810ApplicationSTACKSettingsManager: unregister but Delegate already null
 at UnregisterFromPlayerLoop in :line 0
 at Release in :line 0
 at Release in :line 0
 at Release in :line 0
 at Release in :line 0
 at Internal_ApplicationWantsToQuit in :line 0
00:49:02:810ApplicationSTACKSettingsManager: unregister but Delegate already null
 at UnregisterFromPlayerLoop in :line 0
 at Release in :line 0
 at Release in :line 0
 at Release in :line 0
 at Release in :line 0
 at Release in :line 0
 at Internal_ApplicationWantsToQuit in :line 0
00:49:02:810ApplicationSTACKSettingsManager: unregister but Delegate already null
 at UnregisterFromPlayerLoop in :line 0
 at Release in :line 0
 at Release in :line 0
 at Release in :line 0
 at Internal_ApplicationWantsToQuit in :line 0
00:49:02:810ApplicationSTACKJobManager: unregister method CompletePreviousFrameJobs

00:49:02:810ApplicationSTACKJobManager: unregister method CompleteJobsBeforeEntityActions

00:49:02:810ApplicationSTACKSettingsManager: unregister but Delegate already null
 at UnregisterFromPlayerLoop in :line 0
 at Release in :line 0
 at Release in :line 0
 at Release in :line 0
 at Release in :line 0
 at Release in :line 0
 at Release in :line 0
 at Internal_ApplicationWantsToQuit in :line 0
00:49:02:810ApplicationSTACKSettingsManager: unregister but Delegate already null
 at UnregisterFromPlayerLoop in :line 0
 at Release in :line 0
 at Release in :line 0
 at Release in :line 0
 at Release in :line 0
 at Release in :line 0
 at Release in :line 0
 at Release in :line 0
 at Internal_ApplicationWantsToQuit in :line 0
00:49:02:810ApplicationSTACKSettingsManager: unregister but Delegate already null
 at UnregisterFromPlayerLoop in :line 0
 at Release in :line 0
 at Release in :line 0
 at Release in :line 0
 at Release in :line 0
 at Release in :line 0
 at Internal_ApplicationWantsToQuit in :line 0
00:49:02:810ApplicationSTACKSettingsManager: unregister but Delegate already null
 at UnregisterFromPlayerLoop in :line 0
 at Release in :line 0
 at Release in :line 0
 at Release in :line 0
 at Release in :line 0
 at Internal_ApplicationWantsToQuit in :line 0
00:49:02:810ApplicationSTACKSettingsManager: unregister but Delegate already null
 at UnregisterFromPlayerLoop in :line 0
 at Release in :line 0
 at Release in :line 0
 at Release in :line 0
 at Release in :line 0
 at Internal_ApplicationWantsToQuit in :line 0
00:49:02:810ApplicationSTACKSettingsManager: unregister but Delegate already null
 at UnregisterFromPlayerLoop in :line 0
 at Release in :line 0
 at Release in :line 0
 at Internal_ApplicationWantsToQuit in :line 0
00:49:02:931ApplicationSTACKUIOverlayTabsManager: Start release...

00:49:02:931ApplicationSTACKUIOverlayTabsManager: Release done!

00:49:02:962ApplicationSTACKUINotificationManager: Start release...

00:49:02:962ApplicationSTACKUINotificationManager: Release done!

00:49:02:970ApplicationSTACKUIWindowsCursorVisibilityManager: Start release...

00:49:02:970ApplicationSTACKUIWindowsCursorVisibilityManager: Release done!

00:49:02:979ApplicationSTACKGame.CameraManager: Start release...

00:49:02:979ApplicationSTACKGame.CameraManager: Release done!

00:49:02:987ApplicationSTACKUIManager: Start release...

00:49:02:987DefaultSTACK[TED-14649] RemoveActionMapController UI

00:49:02:987ApplicationSTACKUIRenderingManager: unregister method Render

00:49:02:987ApplicationSTACKUIRenderingManager: unregister method PostRender

00:49:02:987UISTACKUIRenderingManager Instance already destroyed. Returning null.
 at get_Instance in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at Update in :line 0
00:49:02:987UISTACKUIUpdatingManager Instance already destroyed. Returning null.
 at get_Instance in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at Update in :line 0
00:49:02:987ApplicationSTACKUIManager: Release done!

00:49:03:065ApplicationSTACKGame.PrismManager: Start release...

00:49:03:065ApplicationSTACKGame.PrismManager: Release done!

00:49:03:066ApplicationSTACKMouseCursorManager: Start release...

00:49:03:066ApplicationSTACKMouseCursorManager: Release done!

00:49:03:075ApplicationSTACKSettings.SettingsManager: Start release...

00:49:03:075ApplicationSTACKSettings.SettingsManager: Release done!

00:49:03:082ApplicationSTACKGame.TEDDownloadableContentManager: Start release...

00:49:03:082ApplicationSTACKGame.TEDDownloadableContentManager: Release done!

00:49:03:091ApplicationSTACKMatchmakingService: Start release...

00:49:03:091ApplicationSTACKMatchmakingService: Release done!

00:49:03:099ApplicationSTACKPlatformInviteManager: Start release...

00:49:03:099ApplicationSTACKPlatformInviteManager: Release done!

00:49:03:107ApplicationSTACKGameIntentManager: Start release...

00:49:03:107ApplicationSTACKGameIntentManager: Release done!

00:49:03:116ApplicationSTACKPlatformSessionRuntime: Start release...

00:49:03:116ApplicationSTACKPlatformSessionRuntime: Release done!

00:49:03:124ApplicationSTACKG2G.G2GManager: Start release...

00:49:03:124DefaultSTACK[G2GManager] myPlayerContract is null!
 at MoveNext in :line 0
 at Run in :line 0
 at Update in :line 0
00:49:03:124ApplicationSTACKG2G.G2GManager: Release done!

00:49:03:133ApplicationSTACKGame.PlayerProfileManager: Start release...

00:49:03:133GameplaySTACKPlayerProgression LocalIndependent dispose.

00:49:03:133ApplicationSTACKGame.PlayerProfileManager: Release done!

00:49:03:141ApplicationSTACKFramework.Storage.EosPlayerData.EosPlayerDataStorageManager: Start release...

00:49:03:141ApplicationSTACKFramework.Storage.EosPlayerData.EosPlayerDataStorageManager: Release done!

00:49:03:149ApplicationSTACKFlowManager: Start release...

00:49:03:149ApplicationSTACKFlowManager: Release done!

00:49:03:158ApplicationSTACKGame.BoltManager: Start release...

00:49:03:158NetworkSTACK[Photon] release BoltManager

00:49:03:158ApplicationSTACKGame.BoltManager: Release done!

00:49:03:166ApplicationSTACKFramework.Platforms.EOSCrossPlatformManager: Start release...

00:49:03:196ApplicationSTACKFramework.Platforms.EOSCrossPlatformManager: Release done!

00:49:03:205ApplicationSTACKFramework.Audio.AudioManager: Start release...

00:49:03:213ApplicationSTACKFramework.Audio.AudioManager: Release done!

00:49:03:222ApplicationSTACKUIInvitationManager: Start release...

00:49:03:222ApplicationSTACKUIInvitationManager: Release done!

00:49:03:230ApplicationSTACKGame.GameManager: Start release...

00:49:03:230ApplicationSTACKGame.GameManager: Release done!

00:49:03:239ApplicationSTACKGame.SessionManager: Start release...

00:49:03:239ApplicationSTACKGame.SessionManager: Release done!

00:49:03:247ApplicationSTACKUI.UIWindowsManager: Start release...

00:49:03:247UISTACKUIHierarchyManager Instance already destroyed. Returning null.
 at get_Instance in :line 0
 at UnloadAndDestroyGroups in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at Update in :line 0
00:49:03:247ApplicationSTACKUI.UIWindowsManager: Release done!

00:49:03:256ApplicationSTACKFramework.Localization.LocalizationManager: Start release...

00:49:03:256ApplicationSTACKFramework.Localization.LocalizationManager: Release done!

00:49:03:265ApplicationSTACKFramework.Platforms.SteamworksPlatformManager: Start release...

00:49:03:265ApplicationSTACKFramework.Platforms.SteamworksPlatformManager: Release done!

00:49:03:273ApplicationSTACKChromaController.ChromaControllerManager: Start release...

00:49:03:273ApplicationSTACKChromaController.ChromaControllerManager: Release done!

00:49:03:281ApplicationSTACKBlackboardManager: Start release...

00:49:03:281ApplicationSTACKBlackboardManager: Release done!

00:49:03:290ApplicationSTACKFramework.Automation.TestManager: Start release...

00:49:03:290ApplicationSTACKFramework.Automation.TestManager: Release done!

00:49:03:298ApplicationSTACKRGBController.RGBControllerManager: Start release...

00:49:03:298ApplicationSTACKRGBController.RGBControllerManager: Release done!

00:49:03:307ApplicationSTACKGame.DebugArtifactGeneratorSystem: Start release...

00:49:03:307ApplicationSTACKGame.DebugArtifactGeneratorSystem: Release done!

00:49:03:315ApplicationSTACKFramework.Inputs.InputManager: Start release...

00:49:03:315ApplicationSTACKFramework.Inputs.InputManager: Release done!

00:49:03:324ApplicationSTACKGame.TimeManager: Start release...

00:49:03:324ApplicationSTACKGame.TimeManager: Release done!

00:49:03:332ApplicationSTACKGame.TimeReplicationManager: Start release...

00:49:03:332ApplicationSTACKGame.TimeReplicationManager: Release done!

00:49:03:340ApplicationSTACKFramework.Database.DatabaseManager: Start release...

00:49:03:340ApplicationSTACKFramework.Database.DatabaseManager: Release done!

00:49:03:349ApplicationSTACKFramework.Asset.AssetBundleLoaderManager: Start release...

00:49:03:349DefaultSTACKAssetProvider 'ted.data.condition.assetbundle' has been unmounted.

00:49:03:349DefaultSTACKAssetProvider 'ted.data.databases.assetbundle' has been unmounted.

00:49:03:349DefaultSTACKAssetProvider 'ted.data.debugui.assetbundle' has been unmounted.

00:49:03:349DefaultSTACKAssetProvider 'ted.data.entities.assetbundle' has been unmounted.

00:49:03:349DefaultSTACKAssetProvider 'ted.data.input.assetbundle' has been unmounted.

00:49:03:349DefaultSTACKAssetProvider 'ted.data.localization.assetbundle' has been unmounted.

00:49:03:349DefaultSTACKAssetProvider 'ted.data.mecanimeventdata.assetbundle' has been unmounted.

00:49:03:349DefaultSTACKAssetProvider 'ted.data.red.assetbundle' has been unmounted.

00:49:03:349DefaultSTACKAssetProvider 'ted.data.simulation.assetbundle' has been unmounted.

00:49:03:349DefaultSTACKAssetProvider 'ted.data.test.assetbundle' has been unmounted.

00:49:03:349DefaultSTACKAssetProvider 'ted.data.ui.assetbundle' has been unmounted.

00:49:03:349DefaultSTACKAssetProvider 'ted.data.uiatlas.assetbundle' has been unmounted.

00:49:03:349DefaultSTACKAssetProvider 'ted.data.social.assetbundle' has been unmounted.

00:49:03:349DefaultSTACKAssetProvider 'ted.data.audio.assetbundle' has been unmounted.

00:49:03:480AssetDatabaseSTACKAssetBundle Ted.Data.Condition unload took 00:00:00.1305038

00:49:03:598AssetDatabaseSTACKAssetBundle Ted.Data.Databases unload took 00:00:00.1183890

00:49:03:731AssetDatabaseSTACKAssetBundle Ted.Data.DebugUI unload took 00:00:00.1317096

00:49:03:855AssetDatabaseSTACKAssetBundle Ted.Data.Entities unload took 00:00:00.1244695

00:49:03:977AssetDatabaseSTACKAssetBundle Ted.Data.Input unload took 00:00:00.1218726

00:49:04:103AssetDatabaseSTACKAssetBundle Ted.Data.Localization unload took 00:00:00.1262123

00:49:04:229AssetDatabaseSTACKAssetBundle Ted.Data.MecanimEventData unload took 00:00:00.1252944

00:49:04:356AssetDatabaseSTACKAssetBundle Ted.Data.Red unload took 00:00:00.1271320

00:49:04:475AssetDatabaseSTACKAssetBundle Ted.Data.Simulation unload took 00:00:00.1188229

00:49:04:594AssetDatabaseSTACKAssetBundle Ted.Data.Test unload took 00:00:00.1183956

00:49:04:720AssetDatabaseSTACKAssetBundle Ted.Data.UI unload took 00:00:00.1260885

00:49:04:853AssetDatabaseSTACKAssetBundle Ted.Data.UIAtlas unload took 00:00:00.1333673

00:49:04:978AssetDatabaseSTACKAssetBundle Ted.Data.Social unload took 00:00:00.1255473

00:49:05:096AssetDatabaseSTACKAssetBundle Ted.Data.Audio unload took 00:00:00.1173835

00:49:05:096ApplicationSTACKFramework.Asset.AssetBundleLoaderManager: Release done!

00:49:05:097ApplicationSTACKFramework.Jobs.JobManager: Start release...

00:49:05:097ApplicationSTACKFramework.Jobs.JobManager: Release done!

00:49:05:105ApplicationSTACKFramework.Storage.LocalDrive.LocalDriveStorageManager: Start release...

00:49:05:105DefaultSTACKStorage thread already stopped.
 at Run in :line 0
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00:49:05:105ApplicationSTACKFramework.Storage.LocalDrive.LocalDriveStorageManager: Release done!