Monday, November 6, 2023 12:45 AM
TED
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00:45:21:778DefaultSTACK[Application] Application seed is 459301916
00:45:21:778ApplicationSTACKFramework.Application: Initialization...
00:45:21:778ApplicationSTACKFramework.Asset.AssetBundleLoaderManager: Start initialization...
00:45:21:778AssetDatabaseSTACKRequest AssetBundle Ted.Data.Condition preload.
00:45:21:778AssetDatabaseSTACKRequest AssetBundle Ted.Data.Databases preload.
00:45:21:778AssetDatabaseSTACKRequest AssetBundle Ted.Data.Entities preload.
00:45:21:778AssetDatabaseSTACKRequest AssetBundle Ted.Data.Input preload.
00:45:21:778AssetDatabaseSTACKRequest AssetBundle Ted.Data.Localization preload.
00:45:21:778AssetDatabaseSTACKRequest AssetBundle Ted.Data.MecanimEventData preload.
00:45:21:778AssetDatabaseSTACKRequest AssetBundle Ted.Data.Red preload.
00:45:21:778AssetDatabaseSTACKRequest AssetBundle Ted.Data.Simulation preload.
00:45:21:778AssetDatabaseSTACKRequest AssetBundle Ted.Data.UI preload.
00:45:21:778AssetDatabaseSTACKRequest AssetBundle Ted.Data.Social preload.
00:45:21:778AssetDatabaseSTACKRequest AssetBundle Ted.Data.Audio preload.
00:45:21:890AssetDatabaseSTACKAssetBundle Ted.Data.Condition preload took 00:00:00.0389358
00:45:21:949AssetDatabaseSTACKAssetBundle Ted.Data.Databases preload took 00:00:00.0586277
00:45:22:419AssetDatabaseSTACKAssetBundle Ted.Data.Entities preload took 00:00:00.4699118
00:45:22:629AssetDatabaseSTACKAssetBundle Ted.Data.Localization preload took 00:00:00.2097566
00:45:22:643AssetDatabaseSTACKAssetBundle Ted.Data.MecanimEventData preload took 00:00:00.0138076
00:45:23:330AssetDatabaseSTACKAssetBundle Ted.Data.UI preload took 00:00:00.6866380
00:45:23:330AssetDatabaseSTACKPrewarm shaders in ted.data.ui.assetbundle took 00:00:00.0032593
00:45:23:339AssetDatabaseSTACKAssetBundle Ted.Data.Social preload took 00:00:00.0054531
00:45:23:347AssetDatabaseSTACKAssetBundle Ted.Data.Audio preload took 00:00:00.0080363
00:45:23:347DefaultSTACKAssetProvider 'ted.data.condition.assetbundle' has been mounted.
00:45:23:347DefaultSTACKAssetProvider 'ted.data.databases.assetbundle' has been mounted.
00:45:23:347DefaultSTACKAssetProvider 'ted.data.debugui.assetbundle' has been mounted.
00:45:23:347DefaultSTACKAssetProvider 'ted.data.entities.assetbundle' has been mounted.
00:45:23:347DefaultSTACKAssetProvider 'ted.data.input.assetbundle' has been mounted.
00:45:23:347DefaultSTACKAssetProvider 'ted.data.localization.assetbundle' has been mounted.
00:45:23:347DefaultSTACKAssetProvider 'ted.data.mecanimeventdata.assetbundle' has been mounted.
00:45:23:347DefaultSTACKAssetProvider 'ted.data.simulation.assetbundle' has been mounted.
00:45:23:347DefaultSTACKAssetProvider 'ted.data.test.assetbundle' has been mounted.
00:45:23:347DefaultSTACKAssetProvider 'ted.data.ui.assetbundle' has been mounted.
00:45:23:347DefaultSTACKAssetProvider 'ted.data.uiatlas.assetbundle' has been mounted.
00:45:23:347DefaultSTACKAssetProvider 'ted.data.social.assetbundle' has been mounted.
00:45:23:347DefaultSTACKAssetProvider 'ted.data.audio.assetbundle' has been mounted.
00:45:23:347ApplicationSTACKFramework.Asset.AssetBundleLoaderManager: Initialization done!
00:45:23:347ApplicationSTACKFramework.Database.DatabaseManager: Start initialization...
00:45:23:347ApplicationSTACKFramework.Database.DatabaseManager: Initialization done!
00:45:23:347ApplicationSTACKBlackboardManager: Start initialization...
00:45:23:347ApplicationSTACKBlackboardManager: Initialization done!
00:45:23:347ApplicationSTACKBlackboardManager: register method SynchronizeBlackboardsAtFrameMiddle
00:45:23:347ApplicationSTACKBlackboardManager: register method SynchronizeBlackboardsAtFrameStart
00:45:23:347ApplicationSTACKBlackboardManager: register method SynchronizeBlackboardsAtFrameEnd
00:45:23:347ApplicationSTACKFramework.Storage.LocalDrive.LocalDriveStorageManager: Start initialization...
00:45:23:347ApplicationSTACKFramework.Storage.LocalDrive.LocalDriveStorageManager: Initialization done!
00:45:23:347ApplicationSTACKFramework.Audio.AudioManager: Start initialization...
00:45:23:447ApplicationSTACKFramework.Audio.AudioManager: Initialization done!
00:45:23:447ApplicationSTACKAudioManager: register method UpdateMusic
00:45:23:447ApplicationSTACKAudioManager: register method ProcessSettingsBlackposts
00:45:23:447ApplicationSTACKAudioManager: register method FlushPendingAudioEvents
00:45:23:447ApplicationSTACKAudioManager: register method UpdateModules
00:45:23:447ApplicationSTACKFramework.Platforms.EOSCrossPlatformManager: Start initialization...
00:45:23:447NetworkSTACK[CrossPlatform] Start EOS
00:45:23:447NetworkSTACK[CrossPlatform] Platform initialized with: Success
00:45:23:447NetworkSTACK[CrossPlatform] Create EOS platform
00:45:23:447NetworkSTACK[CrossPlatform][Warning] Hot key event ignored because there are no known users.
00:45:23:447ApplicationSTACKFramework.Platforms.EOSCrossPlatformManager: Initialization done!
00:45:23:447ApplicationSTACKEOSCrossPlatformManager: register method UpdateCrossPlatform
00:45:23:447ApplicationSTACKEOSCrossPlatformManager: register method ProcessBlackposts
00:45:23:447ApplicationSTACKFramework.Platforms.SteamworksPlatformManager: Start initialization...
00:45:23:447NetworkSTACK[Steamworks] Found 89 friends
00:45:23:447ApplicationSTACKFramework.Platforms.SteamworksPlatformManager: Initialization done!
00:45:23:447NetworkSTACKUsing digital distribution credentials: 'NeryK', 0x0110000100e12fe3, Steam.
00:45:23:447NetworkSTACKUsing digital distribution current game language: ''.
00:45:23:447ApplicationSTACKSteamworksPlatformManager: register method PlatformUpdate
00:45:23:447ApplicationSTACKSteamworksPlatformManager: register method ProcessBlackposts
00:45:23:447ApplicationSTACKFramework.Storage.EosPlayerData.EosPlayerDataStorageManager: Start initialization...
00:45:23:447DefaultSTACKStorage thread already started.
at MoveNext in :line 0
at Run in :line 0
at Update in :line 0
00:45:23:447ApplicationSTACKFramework.Storage.EosPlayerData.EosPlayerDataStorageManager: Initialization done!
00:45:23:447ApplicationSTACKEosPlayerDataStorageManager: register method ProcessBlackposts
00:45:23:447ApplicationSTACKGame.PlayerProfileManager: Start initialization...
00:45:23:543ApplicationSTACKGame.PlayerProfileManager: Initialization done!
00:45:23:543ApplicationSTACKPlayerProfileManager: register method ProcessRequests
00:45:23:543ApplicationSTACKGame.TEDDownloadableContentManager: Start initialization...
00:45:23:543ApplicationSTACKGame.TEDDownloadableContentManager: Initialization done!
00:45:23:543ApplicationSTACKTEDDownloadableContentManager: register method ProcessBlackposts
00:45:23:543ApplicationSTACKGame.TimeManager: Start initialization...
00:45:23:543ApplicationSTACKGame.TimeManager: Initialization done!
00:45:23:543ApplicationSTACKTimeManager: register method UpdateShowFloorDemoTime
00:45:23:543ApplicationSTACKTimeManager: register method UpdateInGameTime
00:45:23:543ApplicationSTACKTimeManager: register method UpdateServerFrame
00:45:23:543ApplicationSTACKFramework.Inputs.InputManager: Start initialization...
00:45:23:543ApplicationSTACKFramework.Inputs.InputManager: Initialization done!
00:45:23:543ApplicationSTACKInputManager: register method UpdateInput
00:45:23:543ApplicationSTACKGame.SessionManager: Start initialization...
00:45:23:543ApplicationSTACKGame.SessionManager: Initialization done!
00:45:23:543ApplicationSTACKSessionManager: register method UpdateSession
00:45:23:543ApplicationSTACKGame.BoltManager: Start initialization...
00:45:23:543ApplicationSTACKGame.BoltManager: Initialization done!
00:45:23:543ApplicationSTACKBoltManager: register method ProcessBlackposts
00:45:23:543ApplicationSTACKBoltManager: register method UpdateBolt
00:45:23:543ApplicationSTACKMatchmakingService: Start initialization...
00:45:23:543ApplicationSTACKMatchmakingService: Initialization done!
00:45:23:543ApplicationSTACKMatchmakingService: register method ProcessBlackposts
00:45:23:543ApplicationSTACKFlowManager: Start initialization...
00:45:23:543ApplicationSTACKFlowManager: Initialization done!
00:45:23:543ApplicationSTACKFlowManager: register method UpdateFlow
00:45:23:543ApplicationSTACKGameIntentManager: Start initialization...
00:45:23:543ApplicationSTACKGameIntentManager: Initialization done!
00:45:23:543ApplicationSTACKGameIntentManager: register method FrameUpdate
00:45:23:543ApplicationSTACKPlatformSessionRuntime: Start initialization...
00:45:23:543ApplicationSTACKPlatformSessionRuntime: Initialization done!
00:45:23:543ApplicationSTACKFramework.Automation.TestManager: Start initialization...
00:45:23:543ApplicationSTACKFramework.Automation.TestManager: Initialization done!
00:45:23:543ApplicationSTACKTestManager: register method UpdateTests
00:45:23:543ApplicationSTACKG2G.G2GManager: Start initialization...
00:45:25:074NetworkSTACKCall to Steamworks.SteamUser.GetAuthTicketForWebApi succeeded.
00:45:25:074NetworkSTACK[CrossPlatform] Login with appticket
00:45:25:074NetworkSTACK[CrossPlatform] digitalPlatform: Steam
00:45:25:074NetworkSTACK[CrossPlatform][STEAM] Login
00:45:25:074NetworkSTACK[CrossPlatform][STEAM] Login GetConnectInterface
00:45:25:083ApplicationSTACKRunning Flow State 'FlowState_Bootstrapper'...
00:45:25:083DefaultSTACK[TED-14649] AddActionMapController Default_Inactive
00:45:25:083NetworkSTACK[Photon] Bolt StartClient...
00:45:25:083DefaultSTACKUsing Photon authentication credentials for application scope: Public, application id: 1485590, photon application id: c30c...
00:45:25:287NetworkSTACK[Bolt] Bolt start begin!
00:45:25:287ApplicationSTACKG2G.G2GManager: Initialization done!
00:45:25:287ApplicationSTACKG2GManager: register method ProcessBlackposts
00:45:25:287ApplicationSTACKFramework.Localization.LocalizationManager: Start initialization...
00:45:25:287ApplicationSTACKFramework.Localization.LocalizationManager: Initialization done!
00:45:25:287ApplicationSTACKSettings.SettingsManager: Start initialization...
00:45:25:287NetworkSTACK[Localization] Current steam language : english
00:45:25:287NetworkSTACK[Localization] Current steam language : english
00:45:25:287ApplicationSTACKSettings.SettingsManager: Initialization done!
00:45:25:287ApplicationSTACKSettingsManager: register method SpecificUpdate
00:45:25:287ApplicationSTACKSettingsManager: register method ProcessBlackposts
00:45:25:287ApplicationSTACKUI.UIWindowsManager: Start initialization...
00:45:25:287ApplicationSTACKUI.UIWindowsManager: Initialization done!
00:45:25:287ApplicationSTACKUIInvitationManager: Start initialization...
00:45:25:287ApplicationSTACKUIInvitationManager: Initialization done!
00:45:25:287ApplicationSTACKUIInvitationManager: register method UpdateInvitation
00:45:25:287ApplicationSTACKUIManager: Start initialization...
00:45:25:287ApplicationSTACKUIRenderingManager: register method PostRender
00:45:25:287ApplicationSTACKUIRenderingManager: register method Render
00:45:25:287DefaultSTACK[TED-14649] AddActionMapController UI
00:45:25:736NetworkSTACK[Photon] Bolt ShutdownImmediate...
00:45:25:736NetworkSTACK[Photon] OnBoltStopping
00:45:25:736NetworkSTACK[Photon] BoltShutdownBegin with the reason Disconnected
00:45:25:736NetworkSTACK[Bolt] Bolt shutdown begin.
00:45:25:736NetworkSTACK[Bolt] Bolt shutdown done.
00:45:25:736DefaultSTACK'???|PillHUDItem' cannot be loaded.
00:45:25:795DefaultSTACK'???|SystemNotificationShowable' cannot be loaded.
00:45:25:971DefaultSTACK'???|ScoreItem' cannot be loaded.
00:45:25:971DefaultSTACK'???|ScoreItem' cannot be loaded.
00:45:25:971DefaultSTACK'???|RecapTimerItem' cannot be loaded.
00:45:25:971DefaultSTACK'???|RecapQuestStepItem' cannot be loaded.
00:45:25:971DefaultSTACK'???|RecapCollectibleItem' cannot be loaded.
00:45:26:076DefaultSTACK'???|PillHUDItem' cannot be loaded.
00:45:26:076DefaultSTACK'???|UIMaterialModifier' cannot be loaded.
00:45:26:158DefaultSTACK'???|DLCItemShowable' cannot be loaded.
00:45:26:217DefaultSTACK'???|PingHUDItem' cannot be loaded.
00:45:26:298DefaultSTACK[Localization] Unknown key '%ContentNotInitialized
'
at InternalLocalize in :line 0
at LocalizeIfNecessary in :line 0
at CreateNewProcessedText in :line 0
at Load in :line 0
at DoLoad in :line 0
at MoveNext in :line 0
at Run in :line 0
at MoveNext in :line 0
at Run in :line 0
at Update in :line 0
00:45:26:298DefaultSTACK'???|EnvironmentalNoteHUDPageShowable' cannot be loaded.
00:45:26:298DefaultSTACK'???|PillHUDItem' cannot be loaded.
00:45:26:298DefaultSTACK'???|ObjectiveHUDPanel' cannot be loaded.
00:45:26:353DefaultSTACK'???|ScoreItem' cannot be loaded.
00:45:26:353DefaultSTACK'???|ScoreItem' cannot be loaded.
00:45:26:353DefaultSTACK'???|RecapTimerItem' cannot be loaded.
00:45:26:353DefaultSTACK'???|RecapQuestStepItem' cannot be loaded.
00:45:26:353DefaultSTACK'???|RecapCollectibleItem' cannot be loaded.
00:45:26:370ApplicationSTACKUIManager: Initialization done!
00:45:26:370ApplicationSTACKUIManager: register method ProcessBlackposts
00:45:26:370ApplicationSTACKUIManager: register method UISpecificUpdate
00:45:26:370ApplicationSTACKUIOverlayTabsManager: Start initialization...
00:45:26:370DefaultSTACK'???|StationMapQuestComponent' cannot be loaded.
00:45:26:370DefaultSTACK'???|StationMapCollectibleComponent' cannot be loaded.
00:45:26:370DefaultSTACK'???|DLCItemShowable' cannot be loaded.
00:45:26:757NetworkSTACKGetOutputDevices Count : 0
00:45:26:757NetworkSTACKGetInputDevices Count : 0
00:45:27:212NetworkSTACK[CrossPlatform] Connected! result: Success
00:45:27:212NetworkSTACK[CrossPlatform] Product User Id Retreived | productUserId: 0002d082e7d9405d884a1e9004e97fbe
00:45:27:212NetworkSTACK[CrossPlatform][Warning] EOS_RTCAudio_GetAudioInputDevicesCount is deprecated. Use EOS_RTCAudio_QueryInputDevicesInformation with EOS_RTCAudio_GetInputDevicesCount instead.
00:45:27:212NetworkSTACK[CrossPlatform][Warning] EOS_RTCAudio_GetAudioInputDeviceByIndex is deprecated. Use EOS_RTCAudio_QueryInputDevicesInformation with EOS_RTCAudio_CopyInputDeviceInformationByIndex instead.
00:45:27:212DefaultSTACK[VoiceChat] Input device : Mic in at rear panel (Pink) (Realtek(R) Audio) : ({ce17f993-0412-48ce-8488-cf6299131601})
00:45:27:212NetworkSTACK[CrossPlatform][Warning] EOS_RTCAudio_GetAudioOutputDevicesCount is deprecated. Use EOS_RTCAudio_QueryOutputDevicesInformation with EOS_RTCAudio_GetOutputDevicesCount instead.
00:45:27:212NetworkSTACK[CrossPlatform][Warning] EOS_RTCAudio_GetAudioOutputDeviceByIndex is deprecated. Use EOS_RTCAudio_QueryOutputDevicesInformation with EOS_RTCAudio_CopyOutputDeviceInformationByIndex instead.
00:45:27:212DefaultSTACK[VoiceChat] Output device : Haut-parleurs (Realtek(R) Audio) : ({0.0.0.00000000}.{a932dd0f-5e3d-4585-baa9-cc6a4de38df5})
00:45:27:212NetworkSTACK[Statistics] steamworks failed to set stat TEST_STAT_1
at SetStatistic in :line 0
at b__7 in :line 0
at EOS_Platform_Tick in :line 0
at UpdateCrossPlatform in :line 0
at Delegate in :line 0
00:45:27:212NetworkSTACK[Statistics] steamworks failed to set stat TEST_STAT_2
at SetStatistic in :line 0
at b__7 in :line 0
at EOS_Platform_Tick in :line 0
at UpdateCrossPlatform in :line 0
at Delegate in :line 0
00:45:27:534DefaultSTACK[VoiceChat] RefreshAudioSettings
00:45:27:534NetworkSTACKGetInputDevices Count : 5
00:45:27:534NetworkSTACKDevice #0 : name : Mic in at rear panel (Pink) (Realtek(R) Audio), deviceID : {ce17f993-0412-48ce-8488-cf6299131601}, isDefault : True
00:45:27:534NetworkSTACKDevice #1 : name : VoiceMeeter Output (VB-Audio VoiceMeeter VAIO), deviceID : {46d49c38-b952-4f17-83ca-5336d5b00d7e}, isDefault : False
00:45:27:534NetworkSTACKDevice #2 : name : Microphone (Steam Streaming Microphone), deviceID : {5eb44aca-59e3-4849-99de-8aed836b80d1}, isDefault : False
00:45:27:534NetworkSTACKDevice #3 : name : Microphone (DroidCam Virtual Audio), deviceID : {8fb116df-6538-4ede-9541-704e78e79ac5}, isDefault : False
00:45:27:534NetworkSTACKDevice #4 : name : Microphone (HD Pro Webcam C920), deviceID : {ebf26e92-a50f-4304-9ecc-a44cae4649e9}, isDefault : False
00:45:27:534NetworkSTACKGetOutputDevices Count : 6
00:45:27:534NetworkSTACKDevice #0 : name : Realtek Digital Output (Realtek(R) Audio), deviceID : {0.0.0.00000000}.{1986279e-4a9c-4e1d-b3d7-f7e82ac599f0}, isDefault : False
00:45:27:534NetworkSTACKDevice #1 : name : Haut-parleurs (Steam Streaming Speakers), deviceID : {0.0.0.00000000}.{a06e76e8-ca14-42a4-99dd-f167efed98e9}, isDefault : False
00:45:27:534NetworkSTACKDevice #2 : name : Haut-parleurs (Realtek(R) Audio), deviceID : {0.0.0.00000000}.{a932dd0f-5e3d-4585-baa9-cc6a4de38df5}, isDefault : True
00:45:27:534NetworkSTACKDevice #3 : name : ROG PG278QR (NVIDIA High Definition Audio), deviceID : {0.0.0.00000000}.{bde48052-4738-4264-adfe-5c6bc310a71d}, isDefault : False
00:45:27:534NetworkSTACKDevice #4 : name : Haut-parleurs (Steam Streaming Microphone), deviceID : {0.0.0.00000000}.{c1a1f97b-cfe5-41e1-b7ed-3f0c34812fbf}, isDefault : False
00:45:27:534NetworkSTACKDevice #5 : name : VoiceMeeter Input (VB-Audio VoiceMeeter VAIO), deviceID : {0.0.0.00000000}.{d7e1c7d2-2d0b-47b3-a62b-d8a204052e20}, isDefault : False
00:45:27:534DefaultSTACK[VoiceChat] SetOutput device : Haut-parleurs (Realtek(R) Audio) : ({0.0.0.00000000}.{a932dd0f-5e3d-4585-baa9-cc6a4de38df5})
00:45:27:534NetworkSTACK[StorageService] ReadFileAsync: G2GSecret-RETAIL
00:45:27:534NetworkSTACK[Overlay] OnDisplaySettingsUpdated IsVisible: False, IsExclusiveInput: False
00:45:27:534DefaultSTACK[Storage] Cache successfully deleted
00:45:27:534NetworkSTACK[CrossPlatform][Warning] FConnectClient::ResolveProductUserIdMappingPrivate - GetProductUserExternalAccountIdPrivate Failed
00:45:27:963NetworkSTACK[Statistics] CopyStatName returned stat STAT_BLOB_BOSS_KILLED with value : 0
00:45:27:963NetworkSTACK[Statistics] CopyStatName returned stat STAT_BLUR_BOSS_KILLED with value : 0
00:45:27:963NetworkSTACK[Statistics] CopyStatName returned stat STAT_BOT_BOSS_KILLED with value : 0
00:45:27:963NetworkSTACK[Statistics] CopyStatName returned stat STAT_BUG_BOSS_KILLED with value : 0
00:45:27:963NetworkSTACK[Statistics] CopyStatName returned stat STAT_DOOR_OPENED with value : 29
00:45:27:963NetworkSTACK[Statistics] CopyStatName returned stat STAT_FLOOR_DISTRICTS_COMPLETED1 with value : 0
00:45:27:963NetworkSTACK[Statistics] CopyStatName returned stat STAT_FLOOR_DISTRICTS_COMPLETED2 with value : 0
00:45:27:963NetworkSTACK[Statistics] CopyStatName returned stat STAT_FLOOR_DISTRICTS_COMPLETED3 with value : 0
00:45:27:963NetworkSTACK[Statistics] CopyStatName returned stat STAT_FLOOR_NUMBER with value : 1
00:45:27:963NetworkSTACK[Statistics] CopyStatName returned stat STAT_GAME_SCORE with value : 0
00:45:27:963NetworkSTACK[Statistics] CopyStatName returned stat STAT_GAME_TIME with value : 0
00:45:27:963NetworkSTACK[Statistics] CopyStatName returned stat STAT_HERO_UNLOCKED with value : 0
00:45:27:963NetworkSTACK[Statistics] CopyStatName returned stat STAT_MONSTER_KILLED_ANY with value : 1029
00:45:27:963NetworkSTACK[Statistics] CopyStatName returned stat STAT_MUSICIAN with value : 1
00:45:27:963NetworkSTACK[Statistics] CopyStatName returned stat STAT_QUEST_COMPLETED with value : 0
00:45:27:963NetworkSTACK[Statistics] CopyStatName returned stat STAT_STATION_STORY_UNLOCKED with value : 0
00:45:27:963NetworkSTACK[Statistics] CopyStatName returned stat STAT_STORED_RESOURCE100 with value : 2
00:45:27:963NetworkSTACK[Statistics] CopyStatName returned stat STAT_TURRET_BUILT_ONCE with value : 3
00:45:27:963NetworkSTACK[Statistics] CopyStatName returned stat STAT_VISITED_DISTRICT_ONCE with value : 0
00:45:27:972ApplicationSTACKUIOverlayTabsManager: Initialization done!
00:45:27:972ApplicationSTACKGame.PrismManager: Start initialization...
00:45:27:972DefaultSTACK[Analytics] Starting Analytics Public Session with user_id 76561197975023587 ; gamecode 1485590 ; platformID 1 ; application_version 1.1.10109+ba5251cc02 ; sessionId dcfd31df0cc84b9a8edccabcb36d4220 : appScope Public
00:45:27:972ApplicationSTACKGame.PrismManager: Initialization done!
00:45:27:972ApplicationSTACKPrismManager: register method UpdateHeroAnalyticStatsComponents
00:45:27:972ApplicationSTACKPrismManager: register method ProcessBlackposts
00:45:27:972ApplicationSTACKPrismManager: register method UpdateEvents
00:45:27:972ApplicationSTACKRGBController.RGBControllerManager: Start initialization...
00:45:27:972ApplicationSTACKRGBController.RGBControllerManager: Initialization done!
00:45:27:972ApplicationSTACKRGBControllerManager: register method ProcessBlackposts
00:45:27:972ApplicationSTACKMouseCursorManager: Start initialization...
00:45:27:972ApplicationSTACKMouseCursorManager: Initialization done!
00:45:27:972ApplicationSTACKMouseCursorManager: register method UpdateCursor
00:45:27:972ApplicationSTACKGame.GameManager: Start initialization...
00:45:27:972ApplicationSTACKGame.GameManager: Initialization done!
00:45:27:972ApplicationSTACKGameManager: register method UpdateInternal
00:45:27:972ApplicationSTACKUINotificationManager: Start initialization...
00:45:27:972ApplicationSTACKUINotificationManager: Initialization done!
00:45:27:972ApplicationSTACKUINotificationManager: register method ProcessBlackposts
00:45:27:972ApplicationSTACKUINotificationManager: register method UpdateNotifications
00:45:27:972ApplicationSTACKGame.TimeReplicationManager: Start initialization...
00:45:27:972ApplicationSTACKGame.TimeReplicationManager: Initialization done!
00:45:27:972ApplicationSTACKChromaController.ChromaControllerManager: Start initialization...
00:45:27:972DefaultSTACKRazer Chroma: Initializing Razer Chroma Manager.
00:45:27:972DefaultSTACKRazer Chroma: Chroma DLL is not found! RZRESULT_DLL_NOT_FOUND
00:45:27:972ApplicationSTACKChromaController.ChromaControllerManager: Initialization done!
00:45:27:972ApplicationSTACKChromaControllerManager: register method ProcessBlackposts
00:45:27:972ApplicationSTACKPlatformInviteManager: Start initialization...
00:45:27:972ApplicationSTACKPlatformInviteManager: Initialization done!
00:45:27:972ApplicationSTACKPlatformInviteManager: register method ProcessPlatformInvites
00:45:27:972ApplicationSTACKUIWindowsCursorVisibilityManager: Start initialization...
00:45:27:972ApplicationSTACKUIWindowsCursorVisibilityManager: Initialization done!
00:45:27:972ApplicationSTACKGame.DebugArtifactGeneratorSystem: Start initialization...
00:45:27:972ApplicationSTACKGame.DebugArtifactGeneratorSystem: Initialization done!
00:45:27:972ApplicationSTACKFramework.Jobs.JobManager: Start initialization...
00:45:27:972ApplicationSTACKFramework.Jobs.JobManager: Initialization done!
00:45:27:972ApplicationSTACKJobManager: register method CompletePreviousFrameJobs
00:45:27:972ApplicationSTACKJobManager: register method CompleteJobsBeforeEntityActions
00:45:27:972ApplicationSTACKGame.CameraManager: Start initialization...
00:45:27:972ApplicationSTACKGame.CameraManager: Initialization done!
00:45:27:972ApplicationSTACKCameraManager: register method ProcessPauseBlackpost
00:45:27:972ApplicationSTACKCameraManager: register method UpdateVirtualModes
00:45:27:972ApplicationSTACKCameraManager: register method ProcessBlackpostForCameraShake
00:45:27:972ApplicationSTACKCameraManager: register method UpdateCameraShaker
00:45:27:972ApplicationSTACKCameraManager: register method ComputeCameraPosition
00:45:27:972ApplicationSTACKCameraManager: register method ProcessSettingBlackposts
00:45:28:084PlayerProfileSTACK[PlayerProfile][#0] Using the local player profile because it were asked to (useRemote: False).
00:45:28:084PlayerProfileSTACK[PlayerProfile] Storage container exists: 'Framework.Storage.StorageManager::Steam_0x0110000100e12fe3_01', reading...
00:45:28:093PlayerProfileSTACK[PlayerProfile][#1] Using the local player profile because it were asked to (useRemote: False).
00:45:28:101PlayerProfileSTACK[PlayerProfile][#2] Using the local player profile because it were asked to (useRemote: False).
00:45:28:111PlayerProfileSTACK[PlayerProfile][#3] Using the local player profile because it were asked to (useRemote: False).
00:45:28:162NetworkSTACK[CrossPlatform][Warning] All returned metadata items were ignored.
00:45:28:162NetworkSTACK[CrossPlatform][Warning] Querying file for reading failed. Filename=[G2GSecret-RETAIL]
00:45:28:162NetworkSTACK[TitleStorage] file : { "AppScope": 4, "AppScopeAsString": "Public", "ForceDeviceIdLogin": false, "EnableMultiplayer": true, "EnableSolo": true, "NumberMaxOfPlayer": 3, "EnableSave": true, "RollingMessages": [ "Welcome to Endlessâ„¢ Dungeon!" ], "EnableCrossplayWithConsoles": false}
00:45:28:162DefaultSTACKCould not find ApplicationConfiguration field with name AppScopeAsString, json : { "AppScope": 4, "AppScopeAsString": "Public", "ForceDeviceIdLogin": false, "EnableMultiplayer": true, "EnableSolo": true, "NumberMaxOfPlayer": 3, "EnableSave": true, "RollingMessages": [ "Welcome to Endlessâ„¢ Dungeon!" ], "EnableCrossplayWithConsoles": false}
at ApplyOverrides in :line 0
at b__0 in :line 0
at UpdateCrossPlatform in :line 0
at Delegate in :line 0
00:45:28:162DefaultSTACKCould not find ApplicationConfiguration field with name ForceDeviceIdLogin, json : { "AppScope": 4, "AppScopeAsString": "Public", "ForceDeviceIdLogin": false, "EnableMultiplayer": true, "EnableSolo": true, "NumberMaxOfPlayer": 3, "EnableSave": true, "RollingMessages": [ "Welcome to Endlessâ„¢ Dungeon!" ], "EnableCrossplayWithConsoles": false}
at ApplyOverrides in :line 0
at b__0 in :line 0
at UpdateCrossPlatform in :line 0
at Delegate in :line 0
00:45:28:162DefaultSTACKReload project configuration
00:45:28:262NetworkSTACK[StorageService] Read file 'G2GSecret-RETAIL' returned: NotFound
at OnReadFileCompleted in :line 0
at EOS_Platform_Tick in :line 0
at UpdateCrossPlatform in :line 0
at Delegate in :line 0
00:45:28:316DefaultSTACK[TED-14649] AddActionMapController Video
00:45:28:324DefaultSTACKLoaded texture 'Default Small'.
00:45:30:481DefaultSTACK[TED-14649] RemoveActionMapController Video
00:45:30:496DefaultSTACKLoaded texture 'Title'.
00:45:31:492NetworkSTACKParsing the command line arguments...
00:45:31:492NetworkSTACKC:\Program Files (x86)\Steam\steamapps\common\ENDLESS Dungeon\ENDLESS Dungeon.exe-single-instance
00:45:31:492ApplicationSTACKRunning Flow State 'FlowState_OutGame'...
00:45:31:492DefaultSTACK[TED-14649] RemoveActionMapController Default_Inactive
00:45:31:492DefaultSTACK[TED-14649] AddActionMapController Default_OutGame
00:45:31:713DefaultSTACKLoaded texture 'HQ_00'.
00:45:31:713DefaultSTACKLoaded texture 'Svg'.
00:45:31:713DefaultSTACKLoaded texture 'Inputs'.
00:45:33:223ApplicationSTACKRunning Flow State 'FlowState_StartSession'...
00:45:33:223DefaultSTACKPlayer already registered !
00:45:33:223GameplaySTACKStarting server session (ServerSessionParameters: SessionName = null, IsOnline = True, MaxPlayers = 3, IsPublic = False).
00:45:33:223GameplaySTACKNot enough player colors! Generating one.
at ServerRegisterPlayer in :line 0
at RequestPlayerAdd in :line 0
at RequestAddLocalPlayer in :line 0
at DoBegin in :line 0
at Begin in :line 0
at RefreshState in :line 0
at Update in :line 0
at UpdateFlow in :line 0
at Delegate in :line 0
00:45:33:223DefaultSTACK[TED-14649] RemoveActionMapController Default_OutGame
00:45:33:223DefaultSTACK[TED-14649] AddActionMapController Default_InLoading
00:45:33:223UISTACKOnBoxCloseRequested
00:45:33:230GameplaySTACKRunning server session state 'Game.ServerSessionState_Bootstrapper'...
00:45:33:230NetworkSTACK[Photon] Bolt StartServer...
00:45:33:230DefaultSTACKUsing Photon authentication credentials for application scope: Public, application id: 1485590, photon application id: c30c...
00:45:33:240DefaultSTACKLoaded texture 'CrystalHUD'.
00:45:33:280NetworkSTACK[Bolt] Bolt start begin!
00:45:33:859NetworkSTACK[Bolt] Bolt start done!
00:45:33:859NetworkSTACKClientServerFrameOffset set to -3.
00:45:34:026GameplaySTACKServer session started.
00:45:34:026GameplaySTACKRunning server session state 'Game.ServerSessionState_CreatingGame'...
00:45:34:026ApplicationSTACKRunning Flow State 'FlowState_LoadGame'...
00:45:34:026DefaultSTACK[TED-14649] RemoveActionMapController Default_InLoading
00:45:34:026DefaultSTACK[TED-14649] AddActionMapController Default_InLoading
00:45:34:026AssetDatabaseSTACKRequest AssetBundle Ted.Data.FX.Common preload.
00:45:34:026AssetDatabaseSTACKRequest AssetBundle Ted.Data.FX.Gameplay preload.
00:45:34:026AssetDatabaseSTACKRequest AssetBundle Ted.Data.FX.Turrets preload.
00:45:34:026AssetDatabaseSTACKRequest AssetBundle Ted.Data.FX.Weapons preload.
00:45:34:225NetworkSTACK[MultiplayerInviteContext] Attach crossplatform context
00:45:34:225NetworkSTACK[CrossPlatform][Warning] Lobby will be created, but user lacks permission to advertise presence.
00:45:34:418NetworkSTACKChangeMultiplayerInviteContextVisibility to False
00:45:34:418NetworkSTACK[MultiplayerInviteContext] Set Steam connection string id:
00:45:34:418DefaultSTACKNo player contract.
at SetRichPresencePhotonId in :line 0
at UpdateBolt in :line 0
at Delegate in :line 0
00:45:34:467AssetDatabaseSTACKAssetBundle Ted.Data.FX.Common preload took 00:00:00.2450344
00:45:34:467AssetDatabaseSTACKPrewarm shaders in ted.data.fx.common.assetbundle took 00:00:00.0695172
00:45:34:619AssetDatabaseSTACKAssetBundle Ted.Data.FX.Gameplay preload took 00:00:00.0827652
00:45:34:619AssetDatabaseSTACKPrewarm shaders in ted.data.fx.gameplay.assetbundle took 00:00:00.1013466
00:45:34:762AssetDatabaseSTACKAssetBundle Ted.Data.FX.Turrets preload took 00:00:00.0405612
00:45:34:762AssetDatabaseSTACKPrewarm shaders in ted.data.fx.turrets.assetbundle took 00:00:00.0451346
00:45:34:861AssetDatabaseSTACKAssetBundle Ted.Data.FX.Weapons preload took 00:00:00.0535444
00:45:34:861AssetDatabaseSTACKPrewarm shaders in ted.data.fx.weapons.assetbundle took 00:00:00.0607498
00:45:34:861DefaultSTACKAssetProvider 'ted.data.sdf.assetbundle' has been mounted.
00:45:34:861DefaultSTACKAssetProvider 'ted.data.bakedmeshes.assetbundle' has been mounted.
00:45:34:861DefaultSTACKAssetProvider 'ted.data.fx.common.assetbundle' has been mounted.
00:45:34:861DefaultSTACKAssetProvider 'ted.data.fx.gameplay.assetbundle' has been mounted.
00:45:34:861DefaultSTACKAssetProvider 'ted.data.fx.turrets.assetbundle' has been mounted.
00:45:34:861DefaultSTACKAssetProvider 'ted.data.fx.weapons.assetbundle' has been mounted.
00:45:34:861ApplicationSTACKGame.DungeonPlayerProgressionManager is now registered
00:45:34:861ApplicationSTACKGame.MovementSmoothingSystem is now registered
00:45:34:861ApplicationSTACKGame.MonsterSpawnManager is now registered
00:45:34:861ApplicationSTACKGame.MonsterSentinelModeSystem is now registered
00:45:34:861ApplicationSTACKGame.MonsterPathProcessingSystem is now registered
00:45:34:861ApplicationSTACKGame.MonsterMotionIntentionSystem is now registered
00:45:34:861ApplicationSTACKGame.MissileTargetSystem is now registered
00:45:34:861ApplicationSTACKGame.MetaConditionalEntitiesManager is now registered
00:45:34:861ApplicationSTACKGame.MerchantSystem is now registered
00:45:34:861ApplicationSTACKGame.LootManagementSystem is now registered
00:45:34:861ApplicationSTACKGame.LevelEventManagementSystem is now registered
00:45:34:861ApplicationSTACKGame.KeyLockSystem is now registered
00:45:34:861ApplicationSTACKGame.InvincibilitySystem is now registered
00:45:34:861ApplicationSTACKGame.InventoryManager is now registered
00:45:34:861ApplicationSTACKGame.IntangibilitySystem is now registered
00:45:34:861ApplicationSTACKGame.InactiveEntitySystem is now registered
00:45:34:861ApplicationSTACKGame.HeroWeaponSystem is now registered
00:45:34:861ApplicationSTACKGame.HeroWeaponOptimizationSystem is now registered
00:45:34:861ApplicationSTACKGame.HeroSwitchSystem is now registered
00:45:34:861ApplicationSTACKGame.HeroSquadSystem is now registered
00:45:34:861ApplicationSTACKGame.NavMeshObstacleSystem is now registered
00:45:34:861ApplicationSTACKGame.GameEntityManager is now registered
00:45:34:861ApplicationSTACKGame.NonPlayableCharacterMotionIntentionSystem is now registered
00:45:34:861ApplicationSTACKGame.NonPlayableCharacterPathProcessingSystem is now registered
00:45:34:861ApplicationSTACKUikiManager is now registered
00:45:34:861ApplicationSTACKGame.SaveSystem is now registered
00:45:34:861ApplicationSTACKGame.StaticSimulationReplicationManager is now registered
00:45:34:861ApplicationSTACKGame.SimulationManager is now registered
00:45:34:861ApplicationSTACKGame.LevelManager is now registered
00:45:34:861ApplicationSTACKGame.VisionSystem is now registered
00:45:34:861ApplicationSTACKGame.UnlockableManager is now registered
00:45:34:861ApplicationSTACKGame.TutorialSystem is now registered
00:45:34:861ApplicationSTACKGame.TurretUnlockManager is now registered
00:45:34:861ApplicationSTACKGame.HeroSprintSystem is now registered
00:45:34:861ApplicationSTACKGame.TurretChargeSystem is now registered
00:45:34:861ApplicationSTACKGame.TargetingSystem is now registered
00:45:34:861ApplicationSTACKGame.TalkSystem is now registered
00:45:34:861ApplicationSTACKGame.StationSystem is now registered
00:45:34:861ApplicationSTACKGame.StartingChestManager is now registered
00:45:34:861ApplicationSTACKGame.SpawnSystem is now registered
00:45:34:861ApplicationSTACKGame.ScoreManager is now registered
00:45:34:861ApplicationSTACKGame.RoomsManagementSystem is now registered
00:45:34:861ApplicationSTACKGame.RedDepictionManager is now registered
00:45:34:861ApplicationSTACKGame.PingSystem is now registered
00:45:34:861ApplicationSTACKGame.TurretAimingIntentionSystem is now registered
00:45:34:861ApplicationSTACKPinManager is now registered
00:45:34:861ApplicationSTACKGame.HeroSkillsManagementSystem is now registered
00:45:34:861ApplicationSTACKGame.HeroMovementIntentionFromAISystem is now registered
00:45:34:861ApplicationSTACKGame.DamageTypeStatusSystem is now registered
00:45:34:861ApplicationSTACKGame.CrystalUpgradeManager is now registered
00:45:34:861ApplicationSTACKGame.CrystalPathProcessingSystem is now registered
00:45:34:861ApplicationSTACKGame.CrystalMovementSystem is now registered
00:45:34:861ApplicationSTACKGame.CrystalAimingIntentionSystem is now registered
00:45:34:861ApplicationSTACKGame.CocktailSystem is now registered
00:45:34:861ApplicationSTACKGame.CinematicSystem is now registered
00:45:34:861ApplicationSTACKGame.CharacterMovementSystem is now registered
00:45:34:861ApplicationSTACKGame.CharacterFacingSystem is now registered
00:45:34:861ApplicationSTACKGame.CharacterAnimationSystem is now registered
00:45:34:861ApplicationSTACKGame.BugQueenManagementSystem is now registered
00:45:34:861ApplicationSTACKGame.BossBehaviourManager is now registered
00:45:34:861ApplicationSTACKGame.BoltSynchronizationSystem is now registered
00:45:34:861ApplicationSTACKGame.AvoidanceSystem is now registered
00:45:34:861ApplicationSTACKGame.AudioMotionSystem is now registered
00:45:34:861ApplicationSTACKGame.AssetManager is now registered
00:45:34:861ApplicationSTACKGame.ArtifactResearchSystem is now registered
00:45:34:861ApplicationSTACKGame.AchievementTrackingManager is now registered
00:45:34:861ApplicationSTACKPathfinding.PathfindingManager is now registered
00:45:34:861ApplicationSTACKGame.DetectionSystem is now registered
00:45:34:861ApplicationSTACKGame.HeroSelectionSystem is now registered
00:45:34:861ApplicationSTACKGame.DifficultyManager is now registered
00:45:34:861ApplicationSTACKGame.EffectSpreadSystem is now registered
00:45:34:861ApplicationSTACKGame.HeroMovementIntentionFromInputsSystem is now registered
00:45:34:861ApplicationSTACKGame.HeroLevelUpSystem is now registered
00:45:34:861ApplicationSTACKGame.HeroEntityOwnershipManagementSystem is now registered
00:45:34:861ApplicationSTACKGame.HeroDirectionalSelectorSystem is now registered
00:45:34:861ApplicationSTACKGame.HeroDeathSystem is now registered
00:45:34:861ApplicationSTACKGame.HeroAimingIntentionFromTargetingSystem is now registered
00:45:34:861ApplicationSTACKGame.HealthSystem is now registered
00:45:34:861ApplicationSTACKGame.GameStatsManager is now registered
00:45:34:861ApplicationSTACKGame.GameProfilerManager is now registered
00:45:34:861ApplicationSTACKGame.DoorOpeningSystem is now registered
00:45:34:861ApplicationSTACKGame.FlowEndSystem is now registered
00:45:34:861ApplicationSTACKGame.ExoticTurretsManager is now registered
00:45:34:861ApplicationSTACKGame.ExoticSimulationPropertiesManager is now registered
00:45:34:861ApplicationSTACKGame.EnvironmentalNotesManager is now registered
00:45:34:861ApplicationSTACKGame.EntityFrontSyncSystem is now registered
00:45:34:861ApplicationSTACKGame.EntityEventBufferSystem is now registered
00:45:34:861ApplicationSTACKGame.EntityActionSystem is now registered
00:45:34:861ApplicationSTACKGame.EmoteSystem is now registered
00:45:34:861ApplicationSTACKGame.EffectSystem is now registered
00:45:34:861ApplicationSTACKGame.ExplosivePropManagementSystem is now registered
00:45:34:861ApplicationSTACKUIPanelInteractorManager is now registered
00:45:34:861ApplicationSTACKGame.QuestManager is now registered
00:45:34:861ApplicationSTACKGame.TEDGame: Initialization...
00:45:34:861ApplicationSTACKGame.RedDepictionManager: Start initialization...
00:45:34:861ApplicationSTACKRedDepictionSystem: register method ScheduleJobs
00:45:34:861ApplicationSTACKRedDepictionSystem: register method Update
00:45:34:861ApplicationSTACKGame.RedDepictionManager: Initialization done!
00:45:34:861ApplicationSTACKRedDepictionManager: register method ProcessHeroes
00:45:34:861ApplicationSTACKRedDepictionManager: register method ProcessBlackpostsDestruction
00:45:34:861ApplicationSTACKRedDepictionManager: register method ProcessBlackposts
00:45:34:861ApplicationSTACKGame.SimulationManager: Start initialization...
00:45:34:861ApplicationSTACKGame.SimulationManager: Initialization done!
00:45:34:861ApplicationSTACKSimulationManager: register method UpdateInternal
00:45:34:861ApplicationSTACKGame.GameEntityManager: Start initialization...
00:45:34:861ApplicationSTACKGame.GameEntityManager: Initialization done!
00:45:34:861ApplicationSTACKGameEntityManager: register method ProcessEntitiesDestruction
00:45:34:861ApplicationSTACKGameEntityManager: register method ProcessEntitiesDeactivation
00:45:34:861ApplicationSTACKPathfinding.PathfindingManager: Start initialization...
00:45:34:861ApplicationSTACKPathfinding.PathfindingManager: Initialization done!
00:45:34:861ApplicationSTACKPathfindingManager: register method CalculatePendingPathRequests
00:45:34:861ApplicationSTACKGame.AssetManager: Start initialization...
00:45:34:861ApplicationSTACKGame.AssetManager: Initialization done!
00:45:34:861ApplicationSTACKGame.EnvironmentalNotesManager: Start initialization...
00:45:34:861ApplicationSTACKGame.EnvironmentalNotesManager: Initialization done!
00:45:34:861ApplicationSTACKGame.DetectionSystem: Start initialization...
00:45:34:861ApplicationSTACKGame.DetectionSystem: Initialization done!
00:45:34:861ApplicationSTACKDetectionSystem: register method BeginFrame
00:45:34:861ApplicationSTACKDetectionSystem: register method CleanupAndUpdateTransforms
00:45:34:861ApplicationSTACKDetectionSystem: register method QueueRequestsReceivedFromNetwork
00:45:34:861ApplicationSTACKDetectionSystem: register method ComputeLinesOfSightDetectionPart1
00:45:34:861ApplicationSTACKDetectionSystem: register method FinalizeDetection
00:45:34:861ApplicationSTACKDetectionSystem: register method DisposeElements
00:45:34:861ApplicationSTACKDetectionSystem: register method ProcessLineOfSightRequestsPart1
00:45:34:861ApplicationSTACKDetectionSystem: register method FinalizeLineOfSightRequests
00:45:34:861ApplicationSTACKGame.SpawnSystem: Start initialization...
00:45:34:861ApplicationSTACKGame.SpawnSystem: Initialization done!
00:45:34:861ApplicationSTACKSpawnSystem: register method ProcessPlayerRegisterBlackposts
00:45:34:861ApplicationSTACKSpawnSystem: register method ProcessDestroyGameObjects
00:45:34:861ApplicationSTACKSpawnSystem: register method RegisterEntitiesSpawnedFromNetwork
00:45:34:861ApplicationSTACKSpawnSystem: register method DisposeEntitiesUnspawnedFromNetwork
00:45:34:861ApplicationSTACKSpawnSystem: register method ProcessSpawnRequests
00:45:34:861ApplicationSTACKGame.BossBehaviourManager: Start initialization...
00:45:34:861ApplicationSTACKGame.BossBehaviourManager: Initialization done!
00:45:34:861ApplicationSTACKBossBehaviourManager: register method LateUpdateCrystalJump
00:45:34:861ApplicationSTACKBossBehaviourManager: register method UpdateBossBehaviours
00:45:34:861ApplicationSTACKBossBehaviourManager: register method ProcessBlackposts
00:45:34:861ApplicationSTACKGame.DungeonPlayerProgressionManager: Start initialization...
00:45:34:861ApplicationSTACKGame.DungeonPlayerProgressionManager: Initialization done!
00:45:34:861ApplicationSTACKDungeonPlayerProgressionManager: register method ServerUpdate
00:45:34:861ApplicationSTACKGame.TalkSystem: Start initialization...
00:45:34:861ApplicationSTACKGame.TalkSystem: Initialization done!
00:45:34:861ApplicationSTACKTalkSystem: register method ProcessBlackpostsForBarks
00:45:34:861ApplicationSTACKTalkSystem: register method UpdateDelayedBarks
00:45:34:861ApplicationSTACKTalkSystem: register method ProcessBlackpostsForTalks
00:45:34:861ApplicationSTACKTalkSystem: register method UpdateHealthTracking
00:45:34:861ApplicationSTACKGame.LevelManager: Start initialization...
00:45:34:861ApplicationSTACKGame.LevelManager: Initialization done!
00:45:34:861ApplicationSTACKLevelManager: register method UpdateLevelLoading
00:45:34:861ApplicationSTACKLevelManager: register method UpdateLevelRenderer
00:45:34:861ApplicationSTACKGame.NavMeshObstacleSystem: Start initialization...
00:45:34:861ApplicationSTACKGame.NavMeshObstacleSystem: Initialization done!
00:45:34:861ApplicationSTACKNavMeshObstacleSystem: register method DisposeElements
00:45:34:861ApplicationSTACKNavMeshObstacleSystem: register method UpdateSystem
00:45:34:861ApplicationSTACKGame.CrystalMovementSystem: Start initialization...
00:45:34:861ApplicationSTACKGame.CrystalMovementSystem: Initialization done!
00:45:34:861ApplicationSTACKCrystalMovementSystem: register method UpdateMovementProgress
00:45:34:861ApplicationSTACKCrystalMovementSystem: register method UpdateMotionIntention
00:45:34:861ApplicationSTACKCrystalMovementSystem: register method UpdateCrystalBehaviour
00:45:34:861ApplicationSTACKGame.StationSystem: Start initialization...
00:45:34:861ApplicationSTACKGame.StationSystem: Initialization done!
00:45:34:861ApplicationSTACKStationSystem: register method ProcessTransitionToNextStep
00:45:34:861ApplicationSTACKGame.MonsterSpawnManager: Start initialization...
00:45:34:861ApplicationSTACKGame.MonsterSpawnManager: Initialization done!
00:45:34:861ApplicationSTACKMonsterSpawnManager: register method UpdateMonsterWaves
00:45:34:861ApplicationSTACKMonsterSpawnManager: register method UpdateMonsterCount
00:45:34:861ApplicationSTACKGame.RoomsManagementSystem: Start initialization...
00:45:34:861ApplicationSTACKGame.RoomsManagementSystem: Initialization done!
00:45:34:861ApplicationSTACKRoomsManagementSystem: register method StartUpdatingRoomContents
00:45:34:861ApplicationSTACKRoomsManagementSystem: register method RemoveContentsPendingRemoval
00:45:34:861ApplicationSTACKRoomsManagementSystem: register method FinishUpdatingRoomContents
00:45:34:861ApplicationSTACKGame.LevelEventManagementSystem: Start initialization...
00:45:34:861ApplicationSTACKGame.LevelEventManagementSystem: Initialization done!
00:45:34:861ApplicationSTACKLevelEventManagementSystem: register method UpdateEventSpawn
00:45:34:861ApplicationSTACKLevelEventManagementSystem: register method ProcessBlackposts
00:45:34:861ApplicationSTACKGame.InventoryManager: Start initialization...
00:45:34:861ApplicationSTACKGame.InventoryManager: Initialization done!
00:45:34:861ApplicationSTACKInventoryManager: register method UpdateValues
00:45:34:861ApplicationSTACKInventoryManager: register method UpdateResources
00:45:34:861ApplicationSTACKGame.LootManagementSystem: Start initialization...
00:45:34:861DefaultSTACKDropListEntry 9f43cba105526bf41b153689bd6da6f4 is not own by a droplist
at MoveNext in :line 0
at Run in :line 0
at Update in :line 0
00:45:34:861ApplicationSTACKGame.LootManagementSystem: Initialization done!
00:45:34:861ApplicationSTACKLootManagementSystem: register method UpdateLoots
00:45:34:861ApplicationSTACKGame.UnlockableManager: Start initialization...
00:45:34:861ApplicationSTACKGame.UnlockableManager: Initialization done!
00:45:34:861ApplicationSTACKUnlockableManager: register method UpdateAutoCraft
00:45:34:861ApplicationSTACKUnlockableManager: register method ProcessBlackposts
00:45:34:861ApplicationSTACKGame.GameStatsManager: Start initialization...
00:45:34:861GameplaySTACKCompareSimulationPropertyCondition does not know how to display the objective value of Binary or Custom operations.
at InitializeNarrativeConditions in :line 0
at MoveNext in :line 0
at Run in :line 0
at Update in :line 0
00:45:34:861ApplicationSTACKGame.GameStatsManager: Initialization done!
00:45:34:861ApplicationSTACKGameStatsManager: register method ServerProcessBlackposts
00:45:34:861ApplicationSTACKGame.QuestManager: Start initialization...
00:45:34:861ApplicationSTACKGame.QuestManager: Initialization done!
00:45:34:861ApplicationSTACKQuestManager: register method ProcessBlackposts
00:45:34:861ApplicationSTACKGame.AchievementTrackingManager: Start initialization...
00:45:34:861ApplicationSTACKGame.AchievementTrackingManager: Initialization done!
00:45:34:861ApplicationSTACKAchievementTrackingManager: register method ProcessBlackposts
00:45:34:861ApplicationSTACKGame.ArtifactResearchSystem: Start initialization...
00:45:34:861ApplicationSTACKGame.ArtifactResearchSystem: Initialization done!
00:45:34:861ApplicationSTACKArtifactResearchSystem: register method UpdateResearchProgress
00:45:34:861ApplicationSTACKGame.AudioMotionSystem: Start initialization...
00:45:34:861ApplicationSTACKGame.AudioMotionSystem: Initialization done!
00:45:34:861ApplicationSTACKAudioMotionSystem: register method ApplyAudioMotion
00:45:34:861ApplicationSTACKAudioMotionSystem: register method ComputeAudioMotion
00:45:34:861ApplicationSTACKGame.AvoidanceSystem: Start initialization...
00:45:34:861ApplicationSTACKGame.AvoidanceSystem: Initialization done!
00:45:34:861ApplicationSTACKAvoidanceSystem: register method DisposeElements
00:45:34:861ApplicationSTACKAvoidanceSystem: register method UpdateDangerZones
00:45:34:861ApplicationSTACKAvoidanceSystem: register method ProcessAvoidance
00:45:34:861ApplicationSTACKGame.BoltSynchronizationSystem: Start initialization...
00:45:34:861ApplicationSTACKGame.BoltSynchronizationSystem: Initialization done!
00:45:34:861ApplicationSTACKBoltSynchronizationSystem: register method UpdateSend
00:45:34:861ApplicationSTACKBoltSynchronizationSystem: register method UpdateReceive
00:45:34:861ApplicationSTACKGame.BugQueenManagementSystem: Start initialization...
00:45:34:861ApplicationSTACKGame.BugQueenManagementSystem: Initialization done!
00:45:34:861ApplicationSTACKBugQueenManagementSystem: register method UpdateBugQueenBehaviour
00:45:34:861ApplicationSTACKGame.CharacterAnimationSystem: Start initialization...
00:45:34:861ApplicationSTACKGame.CharacterAnimationSystem: Initialization done!
00:45:34:861ApplicationSTACKCharacterAnimationSystem: register method ComputeMovementParameters
00:45:34:861ApplicationSTACKCharacterAnimationSystem: register method UpdateTimedAnimationChangeInfos
00:45:34:861ApplicationSTACKCharacterAnimationSystem: register method SendParametersToAnimator
00:45:34:861ApplicationSTACKGame.CharacterFacingSystem: Start initialization...
00:45:34:861ApplicationSTACKGame.CharacterFacingSystem: Initialization done!
00:45:34:861ApplicationSTACKCharacterFacingSystem: register method ApplyFacing
00:45:34:861ApplicationSTACKCharacterFacingSystem: register method ComputeFacing
00:45:34:861ApplicationSTACKGame.CharacterMovementSystem: Start initialization...
00:45:34:861ApplicationSTACKGame.CharacterMovementSystem: Initialization done!
00:45:34:861ApplicationSTACKCharacterMovementSystem: register method ProcessMovementAffectingRequests
00:45:34:861ApplicationSTACKCharacterMovementSystem: register method SendNetworkedForceRequests
00:45:34:861ApplicationSTACKCharacterMovementSystem: register method ProcessFlowStateBlackposts
00:45:34:861ApplicationSTACKCharacterMovementSystem: register method UpdateNPCPositionFromHipBone
00:45:34:861ApplicationSTACKCharacterMovementSystem: register method RemoveOutdatedMovementAlterations
00:45:34:861ApplicationSTACKCharacterMovementSystem: register method ComputeMovement
00:45:34:861ApplicationSTACKCharacterMovementSystem: register method ApplyMovement
00:45:34:861ApplicationSTACKGame.EffectSystem: Start initialization...
00:45:34:861ApplicationSTACKGame.EffectSystem: Initialization done!
00:45:34:861ApplicationSTACKEffectSystem: register method UpdateActiveEffects
00:45:34:861ApplicationSTACKEffectSystem: register method ProcessEffectRequests
00:45:34:861ApplicationSTACKGame.TutorialSystem: Start initialization...
00:45:34:861ApplicationSTACKGame.TutorialSystem: Initialization done!
00:45:34:861ApplicationSTACKTutorialSystem: register method UpdateSystem
00:45:34:861ApplicationSTACKGame.CinematicSystem: Start initialization...
00:45:34:861ApplicationSTACKGame.CinematicSystem: Initialization done!
00:45:34:861ApplicationSTACKCinematicSystem: register method UpdateSystem
00:45:34:861ApplicationSTACKGame.CocktailSystem: Start initialization...
00:45:34:861ApplicationSTACKGame.CocktailSystem: Initialization done!
00:45:34:861ApplicationSTACKCocktailSystem: register method ServerProcessBlackposts
00:45:34:861ApplicationSTACKGame.CrystalAimingIntentionSystem: Start initialization...
00:45:34:861ApplicationSTACKGame.CrystalAimingIntentionSystem: Initialization done!
00:45:34:861ApplicationSTACKCrystalAimingIntentionSystem: register method UpdateAiming
00:45:34:861ApplicationSTACKGame.CrystalPathProcessingSystem: Start initialization...
00:45:34:861ApplicationSTACKGame.CrystalPathProcessingSystem: Initialization done!
00:45:34:861ApplicationSTACKCrystalPathProcessingSystem: register method ProcessPaths
00:45:34:861ApplicationSTACKGame.CrystalUpgradeManager: Start initialization...
00:45:34:861ApplicationSTACKGame.CrystalUpgradeManager: Initialization done!
00:45:34:861ApplicationSTACKCrystalUpgradeManager: register method UpdateCrystalUpgrade
00:45:34:861ApplicationSTACKGame.EffectSpreadSystem: Start initialization...
00:45:34:861ApplicationSTACKGame.EffectSpreadSystem: Initialization done!
00:45:34:861ApplicationSTACKEffectSpreadSystem: register method ServerUpdateEffectSpreading
00:45:34:861ApplicationSTACKGame.DamageTypeStatusSystem: Start initialization...
00:45:34:861ApplicationSTACKGame.DamageTypeStatusSystem: Initialization done!
00:45:34:861ApplicationSTACKDamageTypeStatusSystem: register method UpdateStatuses
00:45:34:861ApplicationSTACKGame.DifficultyManager: Start initialization...
00:45:34:861ApplicationSTACKGame.DifficultyManager: Initialization done!
00:45:34:861ApplicationSTACKDifficultyManager: register method ServerUpdateStoryMode
00:45:34:861ApplicationSTACKDifficultyManager: register method ServerProcessBlackposts
00:45:34:861ApplicationSTACKGame.DoorOpeningSystem: Start initialization...
00:45:34:861ApplicationSTACKGame.DoorOpeningSystem: Initialization done!
00:45:34:861ApplicationSTACKDoorOpeningSystem: register method UpdateDoorOpening
00:45:34:861ApplicationSTACKGame.EmoteSystem: Start initialization...
00:45:34:861ApplicationSTACKGame.EmoteSystem: Initialization done!
00:45:34:861ApplicationSTACKEmoteSystem: register method SpecificUpdate
00:45:34:861ApplicationSTACKGame.EntityActionSystem: Start initialization...
00:45:34:861ApplicationSTACKGame.EntityActionSystem: Initialization done!
00:45:34:861ApplicationSTACKEntityActionSystem: register method UpdateEndEffectBlackpostData
00:45:34:861ApplicationSTACKEntityActionSystem: register method ProcessFlowStateBlackposts
00:45:34:861ApplicationSTACKEntityActionSystem: register method UpdateOtherActions
00:45:34:861ApplicationSTACKEntityActionSystem: register method CancelActionsOnEntitiesPendingRemoval
00:45:34:861ApplicationSTACKEntityActionSystem: register method UpdateHeroInteractionsFromBlackposts
00:45:34:861ApplicationSTACKEntityActionSystem: register method UpdateHeroActionsAndInteractions
00:45:34:861ApplicationSTACKEntityActionSystem: register method UpdateHeroInteractionTargets
00:45:34:861ApplicationSTACKEntityActionSystem: register method ProcessBlackposts
00:45:34:861ApplicationSTACKGame.EntityEventBufferSystem: Start initialization...
00:45:34:861ApplicationSTACKGame.EntityEventBufferSystem: Initialization done!
00:45:34:861ApplicationSTACKEntityEventBufferSystem: register method ClientProcessPendingEntityEvents
00:45:34:861ApplicationSTACKGame.EntityFrontSyncSystem: Start initialization...
00:45:34:861ApplicationSTACKGame.EntityFrontSyncSystem: Initialization done!
00:45:34:861ApplicationSTACKEntityFrontSyncSystem: register method SendEntitiesDataToFront
00:45:34:861ApplicationSTACKEntityFrontSyncSystem: register method ComputeFrontEntitiesData
00:45:34:861ApplicationSTACKGame.ExoticSimulationPropertiesManager: Start initialization...
00:45:34:861ApplicationSTACKGame.ExoticSimulationPropertiesManager: Initialization done!
00:45:34:861ApplicationSTACKExoticSimulationPropertiesManager: register method ServerUpdate
00:45:34:861ApplicationSTACKExoticSimulationPropertiesManager: register method ServerLateUpdate
00:45:34:861ApplicationSTACKGame.ExoticTurretsManager: Start initialization...
00:45:34:861ApplicationSTACKGame.ExoticTurretsManager: Initialization done!
00:45:34:861ApplicationSTACKExoticTurretsManager: register method ServerProcessBlackposts
00:45:34:861ApplicationSTACKExoticTurretsManager: register method ServerComputeContinuousTargetDamage
00:45:34:861ApplicationSTACKGame.ExplosivePropManagementSystem: Start initialization...
00:45:34:861ApplicationSTACKGame.ExplosivePropManagementSystem: Initialization done!
00:45:34:861ApplicationSTACKExplosivePropManagementSystem: register method UpdateExplosiveProps
00:45:34:861ApplicationSTACKGame.FlowEndSystem: Start initialization...
00:45:34:861ApplicationSTACKGame.FlowEndSystem: Initialization done!
00:45:34:861ApplicationSTACKFlowEndSystem: register method ProcessBlackposts
00:45:34:861ApplicationSTACKGame.GameProfilerManager: Start initialization...
00:45:34:861ApplicationSTACKGame.GameProfilerManager: Initialization done!
00:45:34:861ApplicationSTACKGameProfilerManager: register method UpdateCounters
00:45:34:861ApplicationSTACKGame.HealthSystem: Start initialization...
00:45:34:861ApplicationSTACKGame.HealthSystem: Initialization done!
00:45:34:861ApplicationSTACKHealthSystem: register method MarkDeadEntitiesForDeactivation
00:45:34:861ApplicationSTACKHealthSystem: register method UpdateKillParticipation
00:45:34:861ApplicationSTACKHealthSystem: register method UpdateHealth
00:45:34:861ApplicationSTACKGame.HeroAimingIntentionFromTargetingSystem: Start initialization...
00:45:34:861ApplicationSTACKGame.HeroAimingIntentionFromTargetingSystem: Initialization done!
00:45:34:861ApplicationSTACKHeroAimingIntentionFromTargetingSystem: register method ComputeIntentions
00:45:34:861ApplicationSTACKGame.HeroDeathSystem: Start initialization...
00:45:34:861ApplicationSTACKGame.HeroDeathSystem: Initialization done!
00:45:34:861ApplicationSTACKHeroDeathSystem: register method UpdateWaitForWaveEnd
00:45:34:861ApplicationSTACKHeroDeathSystem: register method UpdateHeroDyingProcess
00:45:34:861ApplicationSTACKGame.HeroDirectionalSelectorSystem: Start initialization...
00:45:34:861ApplicationSTACKGame.HeroDirectionalSelectorSystem: Initialization done!
00:45:34:861ApplicationSTACKHeroDirectionalSelectorSystem: register method UpdateDirectionalSelector
00:45:34:861ApplicationSTACKGame.HeroEntityOwnershipManagementSystem: Start initialization...
00:45:34:861ApplicationSTACKGame.HeroEntityOwnershipManagementSystem: Initialization done!
00:45:34:861ApplicationSTACKHeroEntityOwnershipManagementSystem: register method UpdateHeroEntityOwnership
00:45:34:861ApplicationSTACKGame.HeroLevelUpSystem: Start initialization...
00:45:34:861ApplicationSTACKGame.HeroLevelUpSystem: Initialization done!
00:45:34:861ApplicationSTACKHeroLevelUpSystem: register method UpdateLevelUp
00:45:34:861ApplicationSTACKGame.HeroMovementIntentionFromInputsSystem: Start initialization...
00:45:34:861ApplicationSTACKGame.HeroMovementIntentionFromInputsSystem: Initialization done!
00:45:34:861ApplicationSTACKHeroMovementIntentionFromInputsSystem: register method ComputeIntentions
00:45:34:861ApplicationSTACKHeroMovementIntentionFromInputsSystem: register method ProcessBlackposts
00:45:34:861ApplicationSTACKGame.HeroMovementIntentionFromAISystem: Start initialization...
00:45:34:861ApplicationSTACKGame.HeroMovementIntentionFromAISystem: Initialization done!
00:45:34:861ApplicationSTACKHeroMovementIntentionFromAISystem: register method ComputeIntentions
00:45:34:861ApplicationSTACKGame.HeroSelectionSystem: Start initialization...
00:45:34:861ApplicationSTACKGame.HeroSelectionSystem: Initialization done!
00:45:34:861ApplicationSTACKHeroSelectionSystem: register method ProcessBlackposts
00:45:34:861ApplicationSTACKGame.HeroSkillsManagementSystem: Start initialization...
00:45:34:861ApplicationSTACKGame.HeroSkillsManagementSystem: Initialization done!
00:45:34:861ApplicationSTACKHeroSkillsManagementSystem: register method UpdateActiveSkillReady
00:45:34:861ApplicationSTACKHeroSkillsManagementSystem: register method UpdateHeroSkillValues
00:45:34:861ApplicationSTACKHeroSkillsManagementSystem: register method ProcessBlackposts
00:45:34:861ApplicationSTACKGame.HeroSprintSystem: Start initialization...
00:45:34:861ApplicationSTACKGame.HeroSprintSystem: Initialization done!
00:45:34:861ApplicationSTACKHeroSprintSystem: register method UpdateSprint
00:45:34:861ApplicationSTACKGame.HeroSquadSystem: Start initialization...
00:45:34:861ApplicationSTACKGame.HeroSquadSystem: Initialization done!
00:45:34:861ApplicationSTACKHeroSquadSystem: register method UpdateSquads
00:45:34:861ApplicationSTACKGame.HeroSwitchSystem: Start initialization...
00:45:34:861ApplicationSTACKGame.HeroSwitchSystem: Initialization done!
00:45:34:861ApplicationSTACKHeroSwitchSystem: register method UpdateHeroSwitch
00:45:34:861ApplicationSTACKGame.HeroWeaponOptimizationSystem: Start initialization...
00:45:34:861ApplicationSTACKGame.HeroWeaponOptimizationSystem: Initialization done!
00:45:34:861ApplicationSTACKHeroWeaponOptimizationSystem: register method ServerComputeHeroOptimalWeapon
00:45:34:861ApplicationSTACKGame.HeroWeaponSystem: Start initialization...
00:45:34:861ApplicationSTACKGame.HeroWeaponSystem: Initialization done!
00:45:34:861ApplicationSTACKHeroWeaponSystem: register method UpdateHeroWeapon
00:45:34:861ApplicationSTACKGame.InactiveEntitySystem: Start initialization...
00:45:34:861ApplicationSTACKGame.InactiveEntitySystem: Initialization done!
00:45:34:861ApplicationSTACKInactiveEntitySystem: register method UpdateInactiveEntities
00:45:34:861ApplicationSTACKGame.IntangibilitySystem: Start initialization...
00:45:34:861ApplicationSTACKGame.IntangibilitySystem: Initialization done!
00:45:34:861ApplicationSTACKIntangibilitySystem: register method ComputeIntangibility
00:45:34:861ApplicationSTACKGame.InvincibilitySystem: Start initialization...
00:45:34:861ApplicationSTACKGame.InvincibilitySystem: Initialization done!
00:45:34:861ApplicationSTACKInvincibilitySystem: register method ComputeInvincibility
00:45:34:861ApplicationSTACKGame.KeyLockSystem: Start initialization...
00:45:34:861ApplicationSTACKGame.KeyLockSystem: Initialization done!
00:45:34:861ApplicationSTACKKeyLockSystem: register method UpdateSystem
00:45:34:861ApplicationSTACKGame.MerchantSystem: Start initialization...
00:45:34:861ApplicationSTACKGame.MerchantSystem: Initialization done!
00:45:34:861ApplicationSTACKGame.MetaConditionalEntitiesManager: Start initialization...
00:45:34:861ApplicationSTACKGame.MetaConditionalEntitiesManager: Initialization done!
00:45:34:861ApplicationSTACKMetaConditionalEntitiesManager: register method ProcessDelayedTeleportRequest
00:45:34:861ApplicationSTACKMetaConditionalEntitiesManager: register method ServerUpdate
00:45:34:861ApplicationSTACKGame.MovementSmoothingSystem: Start initialization...
00:45:34:861ApplicationSTACKGame.MovementSmoothingSystem: Initialization done!
00:45:34:861ApplicationSTACKMovementSmoothingSystem: register method UpdateMovementSmoothing
00:45:34:861ApplicationSTACKGame.MissileTargetSystem: Start initialization...
00:45:34:861ApplicationSTACKGame.MissileTargetSystem: Initialization done!
00:45:34:861ApplicationSTACKMissileTargetSystem: register method ProcessBlackposts
00:45:34:861ApplicationSTACKMissileTargetSystem: register method ProcessMissilesFromSkillToLaunch
00:45:34:861ApplicationSTACKMissileTargetSystem: register method UpdateMissiles
00:45:34:861ApplicationSTACKGame.MonsterMotionIntentionSystem: Start initialization...
00:45:34:861ApplicationSTACKGame.MonsterMotionIntentionSystem: Initialization done!
00:45:34:861ApplicationSTACKMonsterMotionIntentionSystem: register method UpdateMotionIntention
00:45:34:861ApplicationSTACKGame.MonsterPathProcessingSystem: Start initialization...
00:45:34:861ApplicationSTACKGame.MonsterPathProcessingSystem: Initialization done!
00:45:34:861ApplicationSTACKMonsterPathProcessingSystem: register method CalculatePathfindDistanceFromHeroes
00:45:34:861ApplicationSTACKMonsterPathProcessingSystem: register method ProcessPaths
00:45:34:861ApplicationSTACKGame.TargetingSystem: Start initialization...
00:45:34:861ApplicationSTACKGame.TargetingSystem: Initialization done!
00:45:34:861ApplicationSTACKTargetingSystem: register method FinalizeTargeting
00:45:34:861ApplicationSTACKTargetingSystem: register method ProcessTargetingDataRequests
00:45:34:861ApplicationSTACKTargetingSystem: register method ComputeTargetingPart1
00:45:34:861ApplicationSTACKTargetingSystem: register method ComputeTargetingPart2
00:45:34:861ApplicationSTACKGame.MonsterSentinelModeSystem: Start initialization...
00:45:34:861ApplicationSTACKGame.MonsterSentinelModeSystem: Initialization done!
00:45:34:861ApplicationSTACKMonsterSentinelModeSystem: register method UpdateSentinelMode
00:45:34:861ApplicationSTACKGame.NonPlayableCharacterMotionIntentionSystem: Start initialization...
00:45:34:861ApplicationSTACKGame.NonPlayableCharacterMotionIntentionSystem: Initialization done!
00:45:34:861ApplicationSTACKNonPlayableCharacterMotionIntentionSystem: register method UpdateMotionIntention
00:45:34:861ApplicationSTACKGame.NonPlayableCharacterPathProcessingSystem: Start initialization...
00:45:34:861ApplicationSTACKGame.NonPlayableCharacterPathProcessingSystem: Initialization done!
00:45:34:861ApplicationSTACKNonPlayableCharacterPathProcessingSystem: register method ProcessPaths
00:45:34:861ApplicationSTACKGame.PingSystem: Start initialization...
00:45:34:861ApplicationSTACKGame.PingSystem: Initialization done!
00:45:34:861ApplicationSTACKPingSystem: register method SpecificUpdate
00:45:34:861ApplicationSTACKGame.ScoreManager: Start initialization...
00:45:34:861ApplicationSTACKGame.ScoreManager: Initialization done!
00:45:34:861ApplicationSTACKScoreManager: register method ProcessBlackposts
00:45:34:861ApplicationSTACKGame.StartingChestManager: Start initialization...
00:45:34:861ApplicationSTACKGame.StartingChestManager: Initialization done!
00:45:34:861ApplicationSTACKGame.TurretAimingIntentionSystem: Start initialization...
00:45:34:861ApplicationSTACKGame.TurretAimingIntentionSystem: Initialization done!
00:45:34:861ApplicationSTACKTurretAimingIntentionSystem: register method ApplyAiming
00:45:34:861ApplicationSTACKTurretAimingIntentionSystem: register method UpdateAimingIntention
00:45:34:861ApplicationSTACKGame.TurretChargeSystem: Start initialization...
00:45:34:861ApplicationSTACKGame.TurretChargeSystem: Initialization done!
00:45:34:861ApplicationSTACKTurretChargeSystem: register method UpdateTurrets
00:45:34:861ApplicationSTACKGame.TurretUnlockManager: Start initialization...
00:45:34:861ApplicationSTACKGame.TurretUnlockManager: Initialization done!
00:45:34:861ApplicationSTACKTurretUnlockManager: register method RestoreUpgradedTurretsHealth
00:45:34:861ApplicationSTACKGame.VisionSystem: Start initialization...
00:45:34:861ApplicationSTACKGame.VisionSystem: Initialization done!
00:45:34:861ApplicationSTACKVisionSystem: register method ServerUpdateVision
00:45:34:861ApplicationSTACKGame.StaticSimulationReplicationManager: Start initialization...
00:45:34:861ApplicationSTACKGame.StaticSimulationReplicationManager: Initialization done!
00:45:34:861ApplicationSTACKGame.SaveSystem: Start initialization...
00:45:34:861ApplicationSTACKGame.SaveSystem: Initialization done!
00:45:34:861ApplicationSTACKSaveSystem: register method UpdateSave
00:45:34:861ApplicationSTACKSaveSystem: register method UpdateLoad
00:45:34:861ApplicationSTACKSaveSystem: register method UpdateWaitForSerializeCoroutine
00:45:34:861ApplicationSTACKUikiManager: Start initialization...
00:45:35:074NetworkSTACK[LobbyService] CreateLobby succeeded
00:45:35:074NetworkSTACK[CrossPlatform][Warning] EOS_RTCAudio_SetAudioInputSettings is deprecated. Use EOS_RTCAudio_SetInputDeviceSettings instead.
00:45:35:074NetworkSTACK[CrossPlatform][Warning] RTCAudio Applying of volume has no effect when AGC is enabled. LocalProductUserId=[000...fbe] RoomName=[conf+1709516703]
00:45:35:074NetworkSTACK[Voice] Set output volume to 25
00:45:35:074NetworkSTACK[CrossPlatform][Warning] EOS_RTCAudio_SetAudioOutputSettings is deprecated. Use EOS_RTCAudio_SetOutputDeviceSettings instead.
00:45:35:074NetworkSTACK[VoiceService] Updating audio output status to: Disabled
00:45:35:259NetworkSTACK[LobbyService] OnLobbyUpdateReceived LobbyID '3ca070d7ed25419d98860af76d4e548e' updated successfuly
00:45:35:504ApplicationSTACKUikiManager: Initialization done!
00:45:35:504ApplicationSTACKUikiManager: register method UpdateUiki
00:45:35:504ApplicationSTACKPinManager: Start initialization...
00:45:35:504ApplicationSTACKPinManager: Initialization done!
00:45:35:504ApplicationSTACKPinManager: register method RunLoadRoutine
00:45:35:504ApplicationSTACKPinManager: register method ProcessPinBlackposts
00:45:35:504ApplicationSTACKUIPanelInteractorManager: Start initialization...
00:45:35:504ApplicationSTACKUIPanelInteractorManager: Initialization done!
00:45:35:504ApplicationSTACKUIPanelInteractorManager: register method UpdateInteractors
00:45:35:516GameSTACKGame: Initialization done!
00:45:35:516GameplaySTACKGame.TalkSystem initialization with PlayerProgression LocalIndependent.
00:45:35:516GameplaySTACKGame.UnlockableManager initialization with PlayerProgression LocalIndependent.
00:45:35:516GameplaySTACKGame.QuestManager initialization with PlayerProgression LocalIndependent.
00:45:35:516GameplaySTACKGame.AchievementTrackingManager initialization with PlayerProgression LocalIndependent.
00:45:35:519GameplaySTACKRunning server session state 'Game.ServerSessionState_LoadingLevel'...
00:45:35:519ApplicationSTACKRunning Flow State 'FlowState_LoadLevel'...
00:45:35:519DefaultSTACK[TED-14649] RemoveActionMapController Default_InLoading
00:45:35:519DefaultSTACK[TED-14649] AddActionMapController Default_InLoading
00:45:35:540ApplicationSTACKLevel seed info : 'Template:bd95df4fdbb42174c8428c7350997dcb - Biome:AstralHarbor - Seed:-7216256 - Rotation:_90 - GameplaySettings:5d64bd855ef4a7c4d8256f60e5d97a3f - ZoneDefinition:00000000000000000000000000000000'
00:45:35:540AssetDatabaseSTACKRequest AssetBundle Ted.Data.LevelBuild.Common preload.
00:45:35:540AssetDatabaseSTACKRequest AssetBundle Ted.Data.LevelBuild.Factoria preload.
00:45:35:540AssetDatabaseSTACKRequest AssetBundle Ted.Data.LevelBuild.Templar preload.
00:45:35:540AssetDatabaseSTACKRequest AssetBundle Ted.Data.Depiction.Devices preload.
00:45:35:540AssetDatabaseSTACKRequest AssetBundle Ted.Data.Depiction.Dungeon preload.
00:45:35:540AssetDatabaseSTACKRequest AssetBundle Ted.Data.Depiction.Heroes preload.
00:45:35:540AssetDatabaseSTACKRequest AssetBundle Ted.Data.Depiction.Monsters preload.
00:45:35:540AssetDatabaseSTACKRequest AssetBundle Ted.Data.Depiction.Turrets preload.
00:45:35:540AssetDatabaseSTACKRequest AssetBundle Ted.Data.Depiction.Weapons preload.
00:45:35:540AssetDatabaseSTACKRequest AssetBundle Ted.Data.FX.Characters preload.
00:45:35:540AssetDatabaseSTACKRequest AssetBundle Ted.Data.FX.Factoria preload.
00:45:35:540AssetDatabaseSTACKRequest AssetBundle Ted.Data.FX.Templar preload.
00:45:35:540AssetDatabaseSTACKRequest AssetBundle Ted.Data.LevelBuild.Factoria.AstralHarbor preload.
00:45:35:540AssetDatabaseSTACKRequest AssetBundle Ted.Data.Depiction.Bosses preload.
00:45:35:540AssetDatabaseSTACKRequest AssetBundle Ted.Data.Depiction.Common preload.
00:45:36:469AssetDatabaseSTACKAssetBundle Ted.Data.LevelBuild.Common preload took 00:00:00.7126209
00:45:36:469AssetDatabaseSTACKPrewarm shaders in ted.data.levelbuild.common.assetbundle took 00:00:00.1667491
00:45:36:469NetworkSTACK[CrossPlatform][Error] LibRTCMediaService: Connection error: The connection was interrupted due to rtcp reloading
00:45:36:772DefaultSTACK'???|UIImage' cannot be loaded.
00:45:36:772DefaultSTACK'???|UIImage' cannot be loaded.
00:45:36:772DefaultSTACK'???|UIImage' cannot be loaded.
00:45:36:772DefaultSTACK'???|UIImage' cannot be loaded.
00:45:36:772DefaultSTACK'???|UIImage' cannot be loaded.
00:45:36:772DefaultSTACK'???|UIImage' cannot be loaded.
00:45:36:828AssetDatabaseSTACKAssetBundle Ted.Data.LevelBuild.Factoria preload took 00:00:00.1914928
00:45:36:848AssetDatabaseSTACKAssetBundle Ted.Data.LevelBuild.Templar preload took 00:00:00.0196874
00:45:36:864AssetDatabaseSTACKAssetBundle Ted.Data.Depiction.Dungeon preload took 00:00:00.0161596
00:45:36:864AssetDatabaseSTACKPrewarm shaders in ted.data.depiction.dungeon.assetbundle took 00:00:00.0118261
00:45:36:891AssetDatabaseSTACKAssetBundle Ted.Data.Depiction.Heroes preload took 00:00:00.0145707
00:45:36:891AssetDatabaseSTACKPrewarm shaders in ted.data.depiction.heroes.assetbundle took 00:00:00.0084828
00:45:36:904AssetDatabaseSTACKAssetBundle Ted.Data.Depiction.Monsters preload took 00:00:00.0057174
00:45:36:904AssetDatabaseSTACKPrewarm shaders in ted.data.depiction.monsters.assetbundle took 00:00:00.0160325
00:45:36:961AssetDatabaseSTACKAssetBundle Ted.Data.Depiction.Turrets preload took 00:00:00.0397016
00:45:36:961AssetDatabaseSTACKPrewarm shaders in ted.data.depiction.turrets.assetbundle took 00:00:00.0970193
00:45:37:112AssetDatabaseSTACKAssetBundle Ted.Data.Depiction.Weapons preload took 00:00:00.0534197
00:45:37:112AssetDatabaseSTACKPrewarm shaders in ted.data.depiction.weapons.assetbundle took 00:00:00.0095756
00:45:37:164AssetDatabaseSTACKAssetBundle Ted.Data.FX.Characters preload took 00:00:00.0426088
00:45:37:164AssetDatabaseSTACKPrewarm shaders in ted.data.fx.characters.assetbundle took 00:00:00.0357869
00:45:37:222AssetDatabaseSTACKAssetBundle Ted.Data.FX.Factoria preload took 00:00:00.0221198
00:45:37:222AssetDatabaseSTACKPrewarm shaders in ted.data.fx.factoria.assetbundle took 00:00:00.0112342
00:45:37:267AssetDatabaseSTACKAssetBundle Ted.Data.LevelBuild.Factoria.AstralHarbor preload took 00:00:00.0325054
00:45:37:274AssetDatabaseSTACKAssetBundle Ted.Data.Depiction.Bosses preload took 00:00:00.0073426
00:45:37:274AssetDatabaseSTACKPrewarm shaders in ted.data.depiction.bosses.assetbundle took 00:00:00.0000009
00:45:37:280AssetDatabaseSTACKAssetBundle Ted.Data.Depiction.Common preload took 00:00:00.0066858
00:45:37:280DefaultSTACKAssetProvider 'ted.data.levelbuild.common.assetbundle' has been mounted.
00:45:37:280DefaultSTACKAssetProvider 'ted.data.levelbuild.factoria.assetbundle' has been mounted.
00:45:37:280DefaultSTACKAssetProvider 'ted.data.levelbuild.templar.assetbundle' has been mounted.
00:45:37:280DefaultSTACKAssetProvider 'ted.data.depiction.devices.assetbundle' has been mounted.
00:45:37:280DefaultSTACKAssetProvider 'ted.data.depiction.dungeon.assetbundle' has been mounted.
00:45:37:280DefaultSTACKAssetProvider 'ted.data.depiction.heroes.assetbundle' has been mounted.
00:45:37:280DefaultSTACKAssetProvider 'ted.data.depiction.monsters.assetbundle' has been mounted.
00:45:37:280DefaultSTACKAssetProvider 'ted.data.depiction.turrets.assetbundle' has been mounted.
00:45:37:280DefaultSTACKAssetProvider 'ted.data.depiction.weapons.assetbundle' has been mounted.
00:45:37:280DefaultSTACKAssetProvider 'ted.data.fx.characters.assetbundle' has been mounted.
00:45:37:280DefaultSTACKAssetProvider 'ted.data.fx.factoria.assetbundle' has been mounted.
00:45:37:280DefaultSTACKAssetProvider 'ted.data.fx.templar.assetbundle' has been mounted.
00:45:37:280DefaultSTACKAssetProvider 'ted.data.levelbuild.factoria.astralharbor.assetbundle' has been mounted.
00:45:37:280DefaultSTACKAssetProvider 'ted.data.depiction.bosses.assetbundle' has been mounted.
00:45:37:280DefaultSTACKAssetProvider 'ted.data.depiction.heroes.archivist.assetbundle' has been mounted.
00:45:37:280DefaultSTACKAssetProvider 'ted.data.depiction.heroes.artificer.assetbundle' has been mounted.
00:45:37:280DefaultSTACKAssetProvider 'ted.data.depiction.heroes.bartender.assetbundle' has been mounted.
00:45:37:280DefaultSTACKAssetProvider 'ted.data.depiction.heroes.cleaner.assetbundle' has been mounted.
00:45:37:280DefaultSTACKAssetProvider 'ted.data.depiction.heroes.gunsmith.assetbundle' has been mounted.
00:45:37:280DefaultSTACKAssetProvider 'ted.data.depiction.heroes.locksmith.assetbundle' has been mounted.
00:45:37:280DefaultSTACKAssetProvider 'ted.data.depiction.heroes.medic.assetbundle' has been mounted.
00:45:37:280DefaultSTACKAssetProvider 'ted.data.depiction.heroes.roby.assetbundle' has been mounted.
00:45:37:280DefaultSTACKAssetProvider 'ted.data.depiction.heroes.scavenger.assetbundle' has been mounted.
00:45:37:280DefaultSTACKAssetProvider 'ted.data.depiction.heroes.trapper.assetbundle' has been mounted.
00:45:37:280DefaultSTACKAssetProvider 'ted.data.depiction.heroes.yvette.assetbundle' has been mounted.
00:45:37:280DefaultSTACKAssetProvider 'ted.data.depiction.common.assetbundle' has been mounted.
00:45:37:280AudioSTACK[Audio] Loading soundbanks for biome 'AstralHarbor'.
00:45:37:321AudioSTACK[Audio] Finished loading soundbanks for biome 'AstralHarbor'.
00:45:37:552AssetDatabaseSTACKRequest AssetBundle Ted.Data.Depiction.Monsters.Bugs preload.
00:45:37:552AssetDatabaseSTACKRequest AssetBundle Ted.Data.Depiction.Monsters.Bots preload.
00:45:37:650AssetDatabaseSTACKAssetBundle Ted.Data.Depiction.Monsters.Bugs preload took 00:00:00.0980872
00:45:37:650AssetDatabaseSTACKPrewarm shaders in ted.data.depiction.monsters.bugs.assetbundle took 00:00:00.0109432
00:45:37:696AssetDatabaseSTACKAssetBundle Ted.Data.Depiction.Monsters.Bots preload took 00:00:00.0346147
00:45:37:696AssetDatabaseSTACKPrewarm shaders in ted.data.depiction.monsters.bots.assetbundle took 00:00:00.0088355
00:45:37:696DefaultSTACKAssetProvider 'ted.data.depiction.monsters.bugs.assetbundle' has been mounted.
00:45:37:696DefaultSTACKAssetProvider 'ted.data.depiction.monsters.bots.assetbundle' has been mounted.
00:45:37:696DefaultSTACK[Audio][Music] Changed biome to 'AstralHarbor'.
00:45:37:696DefaultSTACK[Audio][Music] Starting crystal music (muted)...
00:45:37:696DefaultSTACK[Audio][Music] Starting battle music (muted)...
00:45:37:696DefaultSTACKUnwanted synchronous loading of 'Assets/Data/LevelBuild/Biomes/Factoria/Meshes/Walls/LB_Factoria_wall_BlueLargeZoneDoorStructure_01.asset'. 'b20dd60cf58b0c34cb4019d614d65de8'.
at GetValue in :line 0
at get_Target in :line 0
at MoveNext in :line 0
at Run in :line 0
at Build in :line 0
at InstantiateDoor in :line 0
at SpawnDoorFromLoad in :line 0
at SpawnFromLoad in :line 0
at LoadGameEntities in :line 0
at MoveNext in :line 0
at Run in :line 0
at UpdateLoad in :line 0
at Delegate in :line 0
00:45:37:696GameplaySTACKSetPlayerID Hero 0 #2 -> 0:0 (initialSet = True)
00:45:37:820AssetDatabaseSTACKRequest AssetBundle 'ted.data.depiction.heroes.cleaner.assetbundle' preload.
00:45:37:820GameplaySTACKSetPlayerID Hero 1 #2 -> -1:4294967295 (initialSet = True)
00:45:37:820GameplaySTACKPlayer progression not found for Hero 1 #2.
at ApplyBlueprintEffects in :line 0
at ApplyHeroSaloonConfiguration in :line 0
at Register in :line 0
at ServerSpawnHero in :line 0
at ProcessHeroSpawnRequests in :line 0
at ProcessEntitySpawnRequests in :line 0
at ProcessSpawnRequests in :line 0
at Delegate in :line 0
00:45:37:845AssetDatabaseSTACKRequest AssetBundle 'ted.data.depiction.heroes.archivist.assetbundle' preload.
00:45:37:845DefaultSTACKUnwanted synchronous loading of 'Assets/Data/BakedMeshes/34/619fd1b03dd5f46b26133f1ad51a37_LB_Factoria_ground_6x4_03.asset'. '33311838c3abb6a468e4291dddf3ad47'.
at GetValue in :line 0
at GetLoadedExternalMesh in :line 0
at MoveNext in :line 0
at Run in :line 0
at Explore in :line 0
at FinishUpdatingRoomContents in :line 0
at Delegate in :line 0
00:45:37:845DefaultSTACKUnwanted synchronous loading of 'Assets/Data/BakedMeshes/6b/fb638847d2bdf499cae8d1054d8a04_LB_Factoria_ground_6x6_02.asset'. '88ecfe116b91f2846afe7dfd030bb101'.
at GetValue in :line 0
at GetLoadedExternalMesh in :line 0
at MoveNext in :line 0
at Run in :line 0
at Explore in :line 0
at FinishUpdatingRoomContents in :line 0
at Delegate in :line 0
00:45:37:845GameplaySTACKSetPlayerID Hero 2 #2 -> -1:4294967295 (initialSet = True)
00:45:37:845GameplaySTACKPlayer progression not found for Hero 2 #2.
at ApplyBlueprintEffects in :line 0
at ApplyHeroSaloonConfiguration in :line 0
at Register in :line 0
at ServerSpawnHero in :line 0
at ProcessHeroSpawnRequests in :line 0
at ProcessEntitySpawnRequests in :line 0
at ProcessSpawnRequests in :line 0
at Delegate in :line 0
00:45:38:246DefaultSTACKUnwanted synchronous loading of 'Assets/Data/BakedMeshes/fd/821b6c73469b74e877fc4e0f131d6e_LB_Factoria_ground_12x12_02.asset'. '71656632aef8f0d42b49e264103c4ba6'.
at GetValue in :line 0
at GetLoadedExternalMesh in :line 0
at MoveNext in :line 0
at Run in :line 0
at Explore in :line 0
at FinishUpdatingRoomContents in :line 0
at Delegate in :line 0
00:45:38:442AssetDatabaseSTACKRequest AssetBundle 'ted.data.depiction.heroes.yvette.assetbundle' preload.
00:45:43:402DefaultSTACKToo much time spent waiting for external mesh to load b6b8692d59dd79c4db5f0d8951e6826d, aborting.
at MoveNext in :line 0
at Run in :line 0
at Explore in :line 0
at FinishUpdatingRoomContents in :line 0
at Delegate in :line 0
00:45:43:402DefaultSTACKUnwanted synchronous loading of 'Assets/Data/BakedMeshes/df/874d3738cebfc429f77b9835a448f8_LB_Factoria_ground_9x9_02.asset'. 'b6b8692d59dd79c4db5f0d8951e6826d'.
at GetValue in :line 0
at GetLoadedExternalMesh in :line 0
at MoveNext in :line 0
at Run in :line 0
at Explore in :line 0
at FinishUpdatingRoomContents in :line 0
at Delegate in :line 0
00:45:43:402DefaultSTACKUnwanted synchronous loading of 'Assets/Data/LevelBuild/Biomes/Factoria_AstralHarbor/Background/Meshes/LB_Factoria_Background_AH_01.asset'. '22c8d4767c8b0534882dc60bf4290756'.
at GetValue in :line 0
at get_Target in :line 0
at MoveNext in :line 0
at Run in :line 0
at Build in :line 0
at UpdateBackgroundTile in :line 0
at InstantiateBackgroundPortal in :line 0
at MoveNext in :line 0
at Run in :line 0
at Explore in :line 0
at FinishUpdatingRoomContents in :line 0
at Delegate in :line 0
00:45:43:995DefaultSTACK[VFX] Try to spawn VFX 'PFX_Interactive_MeshHighlight_Generator(Clone)' with a user-defined preset but no preset data component is found.
at SpawnEffect in :line 0
at PreRender in :line 0
at Update in :line 0
at Update in :line 0
at Delegate in :line 0
00:45:43:995DefaultSTACK[VFX] Try to spawn VFX 'PFX_Interactive_MeshHighlight_MedkitDispenser(Clone)' with a user-defined preset but no preset data component is found.
at SpawnEffect in :line 0
at PreRender in :line 0
at Update in :line 0
at Update in :line 0
at Delegate in :line 0
00:45:44:061DefaultSTACK[VFX] Try to spawn VFX 'PFX_Interactive_MeshHighlight_Generator(Clone)' with a user-defined preset but no preset data component is found.
at SpawnEffect in :line 0
at PreRender in :line 0
at Update in :line 0
at Update in :line 0
at Delegate in :line 0
00:45:44:061DefaultSTACK[VFX] Try to spawn VFX 'PFX_Interactive_MeshHighlight_Artefact(Clone)' with a user-defined preset but no preset data component is found.
at SpawnEffect in :line 0
at PreRender in :line 0
at Update in :line 0
at Update in :line 0
at Delegate in :line 0
00:45:44:092DefaultSTACK[VFX] Try to spawn VFX 'PFX_Interactive_MeshHighlight_HeroUpgrader(Clone)' with a user-defined preset but no preset data component is found.
at SpawnEffect in :line 0
at PreRender in :line 0
at Update in :line 0
at Update in :line 0
at Delegate in :line 0
00:45:44:218DefaultSTACKUnwanted synchronous loading of 'Assets/Data/BakedMeshes/3a/bec9c8da5126440a54f1ded2c892f7_LB_Factoria_ground_4x5_03.asset'. '7fa3fbd301fceaa4eb5a8830f2ed7edc'.
at GetValue in :line 0
at GetLoadedExternalMesh in :line 0
at MoveNext in :line 0
at Run in :line 0
at InitializeAfterLoad in :line 0
at InitializeAfterLoad in :line 0
at ApplyCopyGameEntities in :line 0
at MoveNext in :line 0
at Run in :line 0
at UpdateLoad in :line 0
at Delegate in :line 0
00:45:44:218DefaultSTACKUnwanted synchronous loading of 'Assets/Data/BakedMeshes/3a/bec9c8da5126440a54f1ded2c892f7_LB_Factoria_ground_4x5_03.asset'. '7fa3fbd301fceaa4eb5a8830f2ed7edc'.
at GetValue in :line 0
at GetLoadedExternalMesh in :line 0
at MoveNext in :line 0
at Run in :line 0
at InitializeAfterLoad in :line 0
at InitializeAfterLoad in :line 0
at ApplyCopyGameEntities in :line 0
at MoveNext in :line 0
at Run in :line 0
at UpdateLoad in :line 0
at Delegate in :line 0
00:45:44:218DefaultSTACKUnwanted synchronous loading of 'Assets/Data/BakedMeshes/df/874d3738cebfc429f77b9835a448f8_LB_Factoria_ground_9x9_02.asset'. 'b6b8692d59dd79c4db5f0d8951e6826d'.
at GetValue in :line 0
at GetLoadedExternalMesh in :line 0
at MoveNext in :line 0
at Run in :line 0
at InitializeAfterLoad in :line 0
at InitializeAfterLoad in :line 0
at ApplyCopyGameEntities in :line 0
at MoveNext in :line 0
at Run in :line 0
at UpdateLoad in :line 0
at Delegate in :line 0
00:45:44:218DefaultSTACKUnwanted synchronous loading of 'Assets/Data/BakedMeshes/ec/e3ac825f5d18a42bda8ce33da2d82a_LB_Factoria_ground_4x4_03.asset'. '133a2de7c4dafa542a29da66087c7926'.
at GetValue in :line 0
at GetLoadedExternalMesh in :line 0
at MoveNext in :line 0
at Run in :line 0
at InitializeAfterLoad in :line 0
at InitializeAfterLoad in :line 0
at ApplyCopyGameEntities in :line 0
at MoveNext in :line 0
at Run in :line 0
at UpdateLoad in :line 0
at Delegate in :line 0
00:45:44:218DefaultSTACKUnwanted synchronous loading of 'Assets/Data/BakedMeshes/6b/fb638847d2bdf499cae8d1054d8a04_LB_Factoria_ground_6x6_02.asset'. '88ecfe116b91f2846afe7dfd030bb101'.
at GetValue in :line 0
at GetLoadedExternalMesh in :line 0
at MoveNext in :line 0
at Run in :line 0
at InitializeAfterLoad in :line 0
at InitializeAfterLoad in :line 0
at ApplyCopyGameEntities in :line 0
at MoveNext in :line 0
at Run in :line 0
at UpdateLoad in :line 0
at Delegate in :line 0
00:45:44:218DefaultSTACKUnwanted synchronous loading of 'Assets/Data/BakedMeshes/34/619fd1b03dd5f46b26133f1ad51a37_LB_Factoria_ground_6x4_03.asset'. '33311838c3abb6a468e4291dddf3ad47'.
at GetValue in :line 0
at GetLoadedExternalMesh in :line 0
at MoveNext in :line 0
at Run in :line 0
at InitializeAfterLoad in :line 0
at InitializeAfterLoad in :line 0
at ApplyCopyGameEntities in :line 0
at MoveNext in :line 0
at Run in :line 0
at UpdateLoad in :line 0
at Delegate in :line 0
00:45:44:218GameplaySTACKGame.TalkSystem initialization with PlayerProgression LocalDungeon.
00:45:44:218GameplaySTACKGame.UnlockableManager initialization with PlayerProgression LocalDungeon.
00:45:44:218GameplaySTACKGame.QuestManager initialization with PlayerProgression LocalDungeon.
00:45:44:218GameplaySTACKGame.AchievementTrackingManager initialization with PlayerProgression LocalDungeon.
00:45:44:218UnitySTACKArgumentOutOfRangeException: Specified argument was out of the range of valid values.
Parameter name: Try to get EntityReplicationBehaviour for GenericInteractable 1 #1 not valid
at UnityEngineLogCallback in Error while parsing stackframe: Game.GameEntityManager.GetEntityReplicationBehaviour (Game.EntityBulkReference entityReference) (at <00000000000000000000000000000000>:0):line 0
at UnityEngineLogCallback in Error while parsing stackframe: Game.GameEntityManager.InitializeAfterLoad () (at <00000000000000000000000000000000>:0):line 0
at UnityEngineLogCallback in Error while parsing stackframe: Game.SaveSystem.InitializeAfterLoad () (at <00000000000000000000000000000000>:0):line 0
at UnityEngineLogCallback in Error while parsing stackframe: Game.SaveSystem+d__44.MoveNext () (at <00000000000000000000000000000000>:0):line 0
at UnityEngineLogCallback in Error while parsing stackframe: Framework.Coroutine.Run () (at <00000000000000000000000000000000>:0):line 0
at UnityEngineLogCallback in Error while parsing stackframe: Game.SaveSystem.UpdateLoad () (at <00000000000000000000000000000000>:0):line 0
at UnityEngineLogCallback in Error while parsing stackframe: Framework.PlayerLoop+PlayerLoopDelegate.Delegate () (at <00000000000000000000000000000000>:0):line 0
at UnityEngineLogCallback in Error while parsing stackframe: --- End of stack trace from previous location where exception was thrown ---:line 0
at UnityEngineLogCallback in Error while parsing stackframe: Framework.Coroutine.Run () (at <00000000000000000000000000000000>:0):line 0
at UnityEngineLogCallback in Error while parsing stackframe: Game.SaveSystem.UpdateLoad () (at <00000000000000000000000000000000>:0):line 0
at UnityEngineLogCallback in Error while parsing stackframe: Framework.PlayerLoop+PlayerLoopDelegate.Delegate () (at <00000000000000000000000000000000>:0):line 0
at UnityEngineLogCallback in Error while parsing stackframe: UnityEngine.Debug:LogException(Exception):line 0
at UnityEngineLogCallback in Error while parsing stackframe: Framework.Diagnostics:LogInternal(LogType, Flags, String, StackFrame[], Boolean, String, Int32, Exception):line 0
at UnityEngineLogCallback in Error while parsing stackframe: Framework.Diagnostics:LogExceptionInternal(Flags, Exception, Int32):line 0
00:45:44:218DefaultSTACKSpecified argument was out of the range of valid values.
Parameter name: Try to get EntityReplicationBehaviour for GenericInteractable 1 #1 not valid
at GetEntityReplicationBehaviour in :line 0
at InitializeAfterLoad in :line 0
at InitializeAfterLoad in :line 0
at MoveNext in :line 0
at Run in :line 0
at UpdateLoad in :line 0
at Delegate in :line 0
at Throw in :line 0
at Run in :line 0
at UpdateLoad in :line 0
at Delegate in :line 0
00:45:44:383ApplicationSTACKRunning Flow State 'FlowState_UnloadGame'...
00:45:44:383DefaultSTACK[TED-14649] RemoveActionMapController Default_InLoading
00:45:44:383DefaultSTACK[TED-14649] AddActionMapController Default_InLoading
00:45:44:383NetworkSTACK[CrossPlatform][Warning] RTCAudio Applying of volume has no effect when AGC is enabled. LocalProductUserId=[000...fbe] RoomName=[conf+1709516703]
00:45:44:383NetworkSTACK[Voice] Set output volume to 25
00:45:44:383NetworkSTACK[VoiceService] Updating audio output status to: Disabled
00:45:45:801DefaultSTACK'???|MerchantInteractionPinDeviceItem' cannot be loaded.
00:45:45:801DefaultSTACK'???|MerchantInteractionPinMedkitItem' cannot be loaded.
00:45:45:801DefaultSTACK'???|MerchantInteractionPinWeaponItem' cannot be loaded.
00:45:45:801DefaultSTACK'???|MerchantInteractionPinCollectibleItem' cannot be loaded.
00:45:45:801DefaultSTACK'???|MerchantInteractionPinEnvironmentalNoteItem' cannot be loaded.
00:45:47:098DefaultSTACKAssetProvider 'ted.data.depiction.monsters.bugs.assetbundle' has been unmounted.
00:45:47:098DefaultSTACKAssetProvider 'ted.data.depiction.monsters.bots.assetbundle' has been unmounted.
00:45:47:123AssetDatabaseSTACKAssetBundle Ted.Data.Depiction.Monsters.Bugs unload took 00:00:00.0250198
00:45:47:149AssetDatabaseSTACKAssetBundle Ted.Data.Depiction.Monsters.Bots unload took 00:00:00.0253773
00:45:47:158AudioSTACKGeneric stop event of biome audio set is not set; Executing StopPlayingID action instead...
at MoveNext in :line 0
at Run in :line 0
at UpdateLevelLoading in :line 0
at Delegate in :line 0
00:45:47:158DefaultSTACK[Audio][Music] Stopping crystal music...
00:45:47:158DefaultSTACK[Audio][Music] Stopping battle music...
00:45:47:178DefaultSTACKAssetProvider 'ted.data.levelbuild.common.assetbundle' has been unmounted.
00:45:47:178DefaultSTACKAssetProvider 'ted.data.levelbuild.factoria.assetbundle' has been unmounted.
00:45:47:178DefaultSTACKAssetProvider 'ted.data.levelbuild.templar.assetbundle' has been unmounted.
00:45:47:178DefaultSTACKAssetProvider 'ted.data.depiction.devices.assetbundle' has been unmounted.
00:45:47:178DefaultSTACKAssetProvider 'ted.data.depiction.dungeon.assetbundle' has been unmounted.
00:45:47:178DefaultSTACKAssetProvider 'ted.data.depiction.heroes.assetbundle' has been unmounted.
00:45:47:178DefaultSTACKAssetProvider 'ted.data.depiction.monsters.assetbundle' has been unmounted.
00:45:47:178DefaultSTACKAssetProvider 'ted.data.depiction.turrets.assetbundle' has been unmounted.
00:45:47:178DefaultSTACKAssetProvider 'ted.data.depiction.weapons.assetbundle' has been unmounted.
00:45:47:178DefaultSTACKAssetProvider 'ted.data.fx.characters.assetbundle' has been unmounted.
00:45:47:178DefaultSTACKAssetProvider 'ted.data.fx.factoria.assetbundle' has been unmounted.
00:45:47:178DefaultSTACKAssetProvider 'ted.data.fx.templar.assetbundle' has been unmounted.
00:45:47:178DefaultSTACKAssetProvider 'ted.data.levelbuild.factoria.astralharbor.assetbundle' has been unmounted.
00:45:47:178DefaultSTACKAssetProvider 'ted.data.depiction.bosses.assetbundle' has been unmounted.
00:45:47:178DefaultSTACKAssetProvider 'ted.data.depiction.heroes.archivist.assetbundle' has been unmounted.
00:45:47:178DefaultSTACKAssetProvider 'ted.data.depiction.heroes.artificer.assetbundle' has been unmounted.
00:45:47:178DefaultSTACKAssetProvider 'ted.data.depiction.heroes.bartender.assetbundle' has been unmounted.
00:45:47:178DefaultSTACKAssetProvider 'ted.data.depiction.heroes.cleaner.assetbundle' has been unmounted.
00:45:47:178DefaultSTACKAssetProvider 'ted.data.depiction.heroes.gunsmith.assetbundle' has been unmounted.
00:45:47:178DefaultSTACKAssetProvider 'ted.data.depiction.heroes.locksmith.assetbundle' has been unmounted.
00:45:47:178DefaultSTACKAssetProvider 'ted.data.depiction.heroes.medic.assetbundle' has been unmounted.
00:45:47:178DefaultSTACKAssetProvider 'ted.data.depiction.heroes.roby.assetbundle' has been unmounted.
00:45:47:178DefaultSTACKAssetProvider 'ted.data.depiction.heroes.scavenger.assetbundle' has been unmounted.
00:45:47:178DefaultSTACKAssetProvider 'ted.data.depiction.heroes.trapper.assetbundle' has been unmounted.
00:45:47:178DefaultSTACKAssetProvider 'ted.data.depiction.heroes.yvette.assetbundle' has been unmounted.
00:45:47:178DefaultSTACKAssetProvider 'ted.data.depiction.common.assetbundle' has been unmounted.
00:45:47:222AssetDatabaseSTACKAssetBundle Ted.Data.LevelBuild.Common unload took 00:00:00.0429524
00:45:47:260AssetDatabaseSTACKAssetBundle Ted.Data.LevelBuild.Factoria unload took 00:00:00.0374588
00:45:47:286AssetDatabaseSTACKAssetBundle Ted.Data.LevelBuild.Templar unload took 00:00:00.0259997
00:45:47:310AssetDatabaseSTACKAssetBundle Ted.Data.Depiction.Devices unload took 00:00:00.0239828
00:45:47:336AssetDatabaseSTACKAssetBundle Ted.Data.Depiction.Dungeon unload took 00:00:00.0261549
00:45:47:361AssetDatabaseSTACKAssetBundle Ted.Data.Depiction.Heroes unload took 00:00:00.0243124
00:45:47:387AssetDatabaseSTACKAssetBundle Ted.Data.Depiction.Monsters unload took 00:00:00.0260153
00:45:47:414AssetDatabaseSTACKAssetBundle Ted.Data.Depiction.Turrets unload took 00:00:00.0271389
00:45:47:470AssetDatabaseSTACKAssetBundle Ted.Data.Depiction.Weapons unload took 00:00:00.0561546
00:45:47:536AssetDatabaseSTACKAssetBundle Ted.Data.FX.Characters unload took 00:00:00.0658014
00:45:47:573AssetDatabaseSTACKAssetBundle Ted.Data.FX.Factoria unload took 00:00:00.0370116
00:45:47:606AssetDatabaseSTACKAssetBundle Ted.Data.FX.Templar unload took 00:00:00.0326829
00:45:47:632AssetDatabaseSTACKAssetBundle Ted.Data.LevelBuild.Factoria.AstralHarbor unload took 00:00:00.0265365
00:45:47:657AssetDatabaseSTACKAssetBundle Ted.Data.Depiction.Bosses unload took 00:00:00.0247908
00:45:47:683AssetDatabaseSTACKAssetBundle Ted.Data.Depiction.Heroes.Archivist unload took 00:00:00.0258715
00:45:47:708AssetDatabaseSTACKAssetBundle Ted.Data.Depiction.Heroes.Artificer unload took 00:00:00.0248177
00:45:47:734AssetDatabaseSTACKAssetBundle Ted.Data.Depiction.Heroes.Bartender unload took 00:00:00.0264956
00:45:47:758AssetDatabaseSTACKAssetBundle Ted.Data.Depiction.Heroes.Cleaner unload took 00:00:00.0238508
00:45:47:785AssetDatabaseSTACKAssetBundle Ted.Data.Depiction.Heroes.Gunsmith unload took 00:00:00.0262438
00:45:47:810AssetDatabaseSTACKAssetBundle Ted.Data.Depiction.Heroes.Locksmith unload took 00:00:00.0244411
00:45:47:836AssetDatabaseSTACKAssetBundle Ted.Data.Depiction.Heroes.Medic unload took 00:00:00.0263487
00:45:47:861AssetDatabaseSTACKAssetBundle Ted.Data.Depiction.Heroes.Roby unload took 00:00:00.0246786
00:45:47:887AssetDatabaseSTACKAssetBundle Ted.Data.Depiction.Heroes.Scavenger unload took 00:00:00.0257521
00:45:47:912AssetDatabaseSTACKAssetBundle Ted.Data.Depiction.Heroes.Trapper unload took 00:00:00.0244571
00:45:47:937AssetDatabaseSTACKAssetBundle Ted.Data.Depiction.Heroes.Yvette unload took 00:00:00.0260762
00:45:47:962AssetDatabaseSTACKAssetBundle Ted.Data.Depiction.Common unload took 00:00:00.0246083
00:45:47:962REDSTACKGC & Unload unused assets
00:45:48:161ApplicationSTACKAchievementTrackingManager: unregister method ProcessBlackposts
00:45:48:161ApplicationSTACKSaveSystem: unregister method UpdateSave
00:45:48:161ApplicationSTACKSaveSystem: unregister method UpdateLoad
00:45:48:161ApplicationSTACKSaveSystem: unregister method UpdateWaitForSerializeCoroutine
00:45:48:161ApplicationSTACKQuestManager: unregister method ProcessBlackposts
00:45:48:161ApplicationSTACKFlowEndSystem: unregister method ProcessBlackposts
00:45:48:161ApplicationSTACKGameStatsManager: unregister method ServerProcessBlackposts
00:45:48:161ApplicationSTACKHeroSelectionSystem: unregister method ProcessBlackposts
00:45:48:161ApplicationSTACKUnlockableManager: unregister method UpdateAutoCraft
00:45:48:161ApplicationSTACKUnlockableManager: unregister method ProcessBlackposts
00:45:48:161ApplicationSTACKTalkSystem: unregister method UpdateHealthTracking
00:45:48:161ApplicationSTACKTalkSystem: unregister method ProcessBlackpostsForTalks
00:45:48:161ApplicationSTACKTalkSystem: unregister method ProcessBlackpostsForBarks
00:45:48:161ApplicationSTACKTalkSystem: unregister method UpdateDelayedBarks
00:45:48:161ApplicationSTACKDungeonPlayerProgressionManager: unregister method ServerUpdate
00:45:48:161ApplicationSTACKMissileTargetSystem: unregister method ProcessBlackposts
00:45:48:161ApplicationSTACKMissileTargetSystem: unregister method ProcessMissilesFromSkillToLaunch
00:45:48:161ApplicationSTACKMissileTargetSystem: unregister method UpdateMissiles
00:45:48:161ApplicationSTACKMovementSmoothingSystem: unregister method UpdateMovementSmoothing
00:45:48:161ApplicationSTACKLevelEventManagementSystem: unregister method UpdateEventSpawn
00:45:48:161ApplicationSTACKLevelEventManagementSystem: unregister method ProcessBlackposts
00:45:48:161ApplicationSTACKCinematicSystem: unregister method UpdateSystem
00:45:48:161ApplicationSTACKTutorialSystem: unregister method UpdateSystem
00:45:48:161ApplicationSTACKCocktailSystem: unregister method ServerProcessBlackposts
00:45:48:161ApplicationSTACKDamageTypeStatusSystem: unregister method UpdateStatuses
00:45:48:161ApplicationSTACKEffectSpreadSystem: unregister method ServerUpdateEffectSpreading
00:45:48:161ApplicationSTACKVisionSystem: unregister method ServerUpdateVision
00:45:48:161ApplicationSTACKEffectSystem: unregister method UpdateActiveEffects
00:45:48:161ApplicationSTACKEffectSystem: unregister method ProcessEffectRequests
00:45:48:161ApplicationSTACKRoomsManagementSystem: unregister method RemoveContentsPendingRemoval
00:45:48:161ApplicationSTACKRoomsManagementSystem: unregister method StartUpdatingRoomContents
00:45:48:161ApplicationSTACKRoomsManagementSystem: unregister method FinishUpdatingRoomContents
00:45:48:161ApplicationSTACKMonsterSentinelModeSystem: unregister method UpdateSentinelMode
00:45:48:161ApplicationSTACKMonsterSpawnManager: unregister method UpdateMonsterWaves
00:45:48:161ApplicationSTACKMonsterSpawnManager: unregister method UpdateMonsterCount
00:45:48:161ApplicationSTACKMonsterPathProcessingSystem: unregister method CalculatePathfindDistanceFromHeroes
00:45:48:161ApplicationSTACKMonsterPathProcessingSystem: unregister method ProcessPaths
00:45:48:161ApplicationSTACKMonsterMotionIntentionSystem: unregister method UpdateMotionIntention
00:45:48:161ApplicationSTACKMetaConditionalEntitiesManager: unregister method ServerUpdate
00:45:48:161ApplicationSTACKMetaConditionalEntitiesManager: unregister method ProcessDelayedTeleportRequest
00:45:48:161ApplicationSTACKLootManagementSystem: unregister method UpdateLoots
00:45:48:161ApplicationSTACKKeyLockSystem: unregister method UpdateSystem
00:45:48:161ApplicationSTACKInvincibilitySystem: unregister method ComputeInvincibility
00:45:48:161ApplicationSTACKCrystalUpgradeManager: unregister method UpdateCrystalUpgrade
00:45:48:161ApplicationSTACKHeroLevelUpSystem: unregister method UpdateLevelUp
00:45:48:161ApplicationSTACKInventoryManager: unregister method UpdateResources
00:45:48:161ApplicationSTACKInventoryManager: unregister method UpdateValues
00:45:48:161ApplicationSTACKIntangibilitySystem: unregister method ComputeIntangibility
00:45:48:161ApplicationSTACKInactiveEntitySystem: unregister method UpdateInactiveEntities
00:45:48:161ApplicationSTACKHeroWeaponSystem: unregister method UpdateHeroWeapon
00:45:48:161ApplicationSTACKHeroWeaponOptimizationSystem: unregister method ServerComputeHeroOptimalWeapon
00:45:48:161ApplicationSTACKHeroSwitchSystem: unregister method UpdateHeroSwitch
00:45:48:161ApplicationSTACKHeroSquadSystem: unregister method UpdateSquads
00:45:48:161ApplicationSTACKScoreManager: unregister method ProcessBlackposts
00:45:48:161ApplicationSTACKStationSystem: unregister method ProcessTransitionToNextStep
00:45:48:161ApplicationSTACKCrystalMovementSystem: unregister method UpdateMotionIntention
00:45:48:161ApplicationSTACKCrystalMovementSystem: unregister method UpdateCrystalBehaviour
00:45:48:161ApplicationSTACKCrystalMovementSystem: unregister method UpdateMovementProgress
00:45:48:161ApplicationSTACKNavMeshObstacleSystem: unregister method DisposeElements
00:45:48:161ApplicationSTACKNavMeshObstacleSystem: unregister method UpdateSystem
00:45:48:161ApplicationSTACKBossBehaviourManager: unregister method ProcessBlackposts
00:45:48:161ApplicationSTACKBossBehaviourManager: unregister method UpdateBossBehaviours
00:45:48:161ApplicationSTACKBossBehaviourManager: unregister method LateUpdateCrystalJump
00:45:48:161ApplicationSTACKBugQueenManagementSystem: unregister method UpdateBugQueenBehaviour
00:45:48:161ApplicationSTACKHeroMovementIntentionFromAISystem: unregister method ComputeIntentions
00:45:48:161ApplicationSTACKLevelManager: unregister method UpdateLevelLoading
00:45:48:161ApplicationSTACKLevelManager: unregister method UpdateLevelRenderer
00:45:48:161ApplicationSTACKHeroEntityOwnershipManagementSystem: unregister method UpdateHeroEntityOwnership
00:45:48:161ApplicationSTACKSpawnSystem: unregister method DisposeEntitiesUnspawnedFromNetwork
00:45:48:161ApplicationSTACKSpawnSystem: unregister method RegisterEntitiesSpawnedFromNetwork
00:45:48:161ApplicationSTACKSpawnSystem: unregister method ProcessSpawnRequests
00:45:48:161ApplicationSTACKSpawnSystem: unregister method ProcessPlayerRegisterBlackposts
00:45:48:161ApplicationSTACKSpawnSystem: unregister method ProcessDestroyGameObjects
00:45:48:161ApplicationSTACKEntityActionSystem: unregister method CancelActionsOnEntitiesPendingRemoval
00:45:48:161ApplicationSTACKEntityActionSystem: unregister method UpdateHeroInteractionsFromBlackposts
00:45:48:161ApplicationSTACKEntityActionSystem: unregister method UpdateHeroInteractionTargets
00:45:48:161ApplicationSTACKEntityActionSystem: unregister method UpdateHeroActionsAndInteractions
00:45:48:161ApplicationSTACKEntityActionSystem: unregister method UpdateOtherActions
00:45:48:161ApplicationSTACKEntityActionSystem: unregister method UpdateEndEffectBlackpostData
00:45:48:161ApplicationSTACKEntityActionSystem: unregister method ProcessBlackposts
00:45:48:161ApplicationSTACKEntityActionSystem: unregister method ProcessFlowStateBlackposts
00:45:48:161ApplicationSTACKHeroAimingIntentionFromTargetingSystem: unregister method ComputeIntentions
00:45:48:161ApplicationSTACKHeroMovementIntentionFromInputsSystem: unregister method ComputeIntentions
00:45:48:161ApplicationSTACKHeroMovementIntentionFromInputsSystem: unregister method ProcessBlackposts
00:45:48:161ApplicationSTACKHeroSkillsManagementSystem: unregister method UpdateHeroSkillValues
00:45:48:161ApplicationSTACKHeroSkillsManagementSystem: unregister method ProcessBlackposts
00:45:48:161ApplicationSTACKHeroSkillsManagementSystem: unregister method UpdateActiveSkillReady
00:45:48:161ApplicationSTACKNonPlayableCharacterMotionIntentionSystem: unregister method UpdateMotionIntention
00:45:48:161ApplicationSTACKDetectionSystem: unregister method FinalizeLineOfSightRequests
00:45:48:161ApplicationSTACKDetectionSystem: unregister method FinalizeDetection
00:45:48:161ApplicationSTACKDetectionSystem: unregister method DisposeElements
00:45:48:161ApplicationSTACKDetectionSystem: unregister method BeginFrame
00:45:48:161ApplicationSTACKDetectionSystem: unregister method QueueRequestsReceivedFromNetwork
00:45:48:161ApplicationSTACKDetectionSystem: unregister method CleanupAndUpdateTransforms
00:45:48:161ApplicationSTACKDetectionSystem: unregister method ComputeLinesOfSightDetectionPart1
00:45:48:161ApplicationSTACKDetectionSystem: unregister method ProcessLineOfSightRequestsPart1
00:45:48:161ApplicationSTACKAudioMotionSystem: unregister method ComputeAudioMotion
00:45:48:161ApplicationSTACKAudioMotionSystem: unregister method ApplyAudioMotion
00:45:48:161ApplicationSTACKAvoidanceSystem: unregister method UpdateDangerZones
00:45:48:161ApplicationSTACKAvoidanceSystem: unregister method DisposeElements
00:45:48:161ApplicationSTACKAvoidanceSystem: unregister method ProcessAvoidance
00:45:48:161ApplicationSTACKBoltSynchronizationSystem: unregister method UpdateSend
00:45:48:161ApplicationSTACKBoltSynchronizationSystem: unregister method UpdateReceive
00:45:48:161ApplicationSTACKCharacterAnimationSystem: unregister method ComputeMovementParameters
00:45:48:161ApplicationSTACKCharacterAnimationSystem: unregister method SendParametersToAnimator
00:45:48:161ApplicationSTACKCharacterAnimationSystem: unregister method UpdateTimedAnimationChangeInfos
00:45:48:161ApplicationSTACKCharacterFacingSystem: unregister method ComputeFacing
00:45:48:161ApplicationSTACKCharacterFacingSystem: unregister method ApplyFacing
00:45:48:161ApplicationSTACKCharacterMovementSystem: unregister method SendNetworkedForceRequests
00:45:48:161ApplicationSTACKCharacterMovementSystem: unregister method ProcessMovementAffectingRequests
00:45:48:161ApplicationSTACKCharacterMovementSystem: unregister method RemoveOutdatedMovementAlterations
00:45:48:161ApplicationSTACKCharacterMovementSystem: unregister method ComputeMovement
00:45:48:161ApplicationSTACKCharacterMovementSystem: unregister method ApplyMovement
00:45:48:161ApplicationSTACKCharacterMovementSystem: unregister method UpdateNPCPositionFromHipBone
00:45:48:161ApplicationSTACKCharacterMovementSystem: unregister method ProcessFlowStateBlackposts
00:45:48:161ApplicationSTACKCrystalAimingIntentionSystem: unregister method UpdateAiming
00:45:48:161ApplicationSTACKCrystalPathProcessingSystem: unregister method ProcessPaths
00:45:48:161ApplicationSTACKDoorOpeningSystem: unregister method UpdateDoorOpening
00:45:48:161ApplicationSTACKEmoteSystem: unregister method SpecificUpdate
00:45:48:161ApplicationSTACKEntityEventBufferSystem: unregister method ClientProcessPendingEntityEvents
00:45:48:161ApplicationSTACKEntityFrontSyncSystem: unregister method ComputeFrontEntitiesData
00:45:48:161ApplicationSTACKEntityFrontSyncSystem: unregister method SendEntitiesDataToFront
00:45:48:161ApplicationSTACKExoticSimulationPropertiesManager: unregister method ServerUpdate
00:45:48:161ApplicationSTACKExoticSimulationPropertiesManager: unregister method ServerLateUpdate
00:45:48:161ApplicationSTACKExoticTurretsManager: unregister method ServerComputeContinuousTargetDamage
00:45:48:161ApplicationSTACKExoticTurretsManager: unregister method ServerProcessBlackposts
00:45:48:161ApplicationSTACKExplosivePropManagementSystem: unregister method UpdateExplosiveProps
00:45:48:161ApplicationSTACKHeroDeathSystem: unregister method UpdateHeroDyingProcess
00:45:48:161ApplicationSTACKHeroDeathSystem: unregister method UpdateWaitForWaveEnd
00:45:48:161ApplicationSTACKHealthSystem: unregister method UpdateKillParticipation
00:45:48:161ApplicationSTACKHealthSystem: unregister method UpdateHealth
00:45:48:161ApplicationSTACKHealthSystem: unregister method MarkDeadEntitiesForDeactivation
00:45:48:161ApplicationSTACKHeroDirectionalSelectorSystem: unregister method UpdateDirectionalSelector
00:45:48:161ApplicationSTACKHeroSprintSystem: unregister method UpdateSprint
00:45:48:161ApplicationSTACKTargetingSystem: unregister method FinalizeTargeting
00:45:48:161ApplicationSTACKTargetingSystem: unregister method ProcessTargetingDataRequests
00:45:48:161ApplicationSTACKTargetingSystem: unregister method ComputeTargetingPart1
00:45:48:161ApplicationSTACKTargetingSystem: unregister method ComputeTargetingPart2
00:45:48:161ApplicationSTACKNonPlayableCharacterPathProcessingSystem: unregister method ProcessPaths
00:45:48:161ApplicationSTACKPingSystem: unregister method SpecificUpdate
00:45:48:161ApplicationSTACKTurretAimingIntentionSystem: unregister method UpdateAimingIntention
00:45:48:161ApplicationSTACKTurretAimingIntentionSystem: unregister method ApplyAiming
00:45:48:161ApplicationSTACKTurretChargeSystem: unregister method UpdateTurrets
00:45:48:161ApplicationSTACKPinManager: unregister method RunLoadRoutine
00:45:48:161ApplicationSTACKPinManager: unregister method ProcessPinBlackposts
00:45:48:161ApplicationSTACKGameEntityManager: unregister method ProcessEntitiesDeactivation
00:45:48:161ApplicationSTACKGameEntityManager: unregister method ProcessEntitiesDestruction
00:45:48:161ApplicationSTACKUikiManager: unregister method UpdateUiki
00:45:48:161ApplicationSTACKDifficultyManager: unregister method ServerProcessBlackposts
00:45:48:161ApplicationSTACKDifficultyManager: unregister method ServerUpdateStoryMode
00:45:48:161ApplicationSTACKSimulationManager: unregister method UpdateInternal
00:45:48:161ApplicationSTACKTurretUnlockManager: unregister method RestoreUpgradedTurretsHealth
00:45:48:161ApplicationSTACKRedDepictionManager: unregister method ProcessBlackpostsDestruction
00:45:48:161ApplicationSTACKRedDepictionManager: unregister method ProcessBlackposts
00:45:48:161ApplicationSTACKRedDepictionManager: unregister method ProcessHeroes
00:45:48:161ApplicationSTACKArtifactResearchSystem: unregister method UpdateResearchProgress
00:45:48:161ApplicationSTACKPathfindingManager: unregister method CalculatePendingPathRequests
00:45:48:161ApplicationSTACKGameProfilerManager: unregister method UpdateCounters
00:45:48:161ApplicationSTACKUIPanelInteractorManager: unregister method UpdateInteractors
00:45:48:161ApplicationSTACKGame.TEDGame: Release...
00:45:48:200ApplicationSTACKGame.AchievementTrackingManager: Start release...
00:45:48:200ApplicationSTACKGame.AchievementTrackingManager: Release done!
00:45:48:208ApplicationSTACKGame.SaveSystem: Start release...
00:45:48:208GameplaySTACKPlayerProgression Distant dispose.
00:45:48:208GameplaySTACKPlayerProgression Distant dispose.
00:45:48:208GameplaySTACKPlayerProgression LocalDungeon dispose.
00:45:48:208ApplicationSTACKGame.SaveSystem: Release done!
00:45:48:216ApplicationSTACKGame.QuestManager: Start release...
00:45:48:216ApplicationSTACKGame.QuestManager: Release done!
00:45:48:225ApplicationSTACKGame.FlowEndSystem: Start release...
00:45:48:225ApplicationSTACKGame.FlowEndSystem: Release done!
00:45:48:234ApplicationSTACKGame.GameStatsManager: Start release...
00:45:48:234ApplicationSTACKGame.GameStatsManager: Release done!
00:45:48:241ApplicationSTACKGame.HeroSelectionSystem: Start release...
00:45:48:241ApplicationSTACKGame.HeroSelectionSystem: Release done!
00:45:48:249ApplicationSTACKGame.UnlockableManager: Start release...
00:45:48:249ApplicationSTACKGame.UnlockableManager: Release done!
00:45:48:258ApplicationSTACKGame.TalkSystem: Start release...
00:45:48:258ApplicationSTACKGame.TalkSystem: Release done!
00:45:48:266ApplicationSTACKGame.DungeonPlayerProgressionManager: Start release...
00:45:48:266GameplaySTACKPlayerProgression LocalDungeon dispose.
00:45:48:266ApplicationSTACKGame.DungeonPlayerProgressionManager: Release done!
00:45:48:275ApplicationSTACKGame.MissileTargetSystem: Start release...
00:45:48:275ApplicationSTACKGame.MissileTargetSystem: Release done!
00:45:48:284ApplicationSTACKGame.MovementSmoothingSystem: Start release...
00:45:48:284ApplicationSTACKGame.MovementSmoothingSystem: Release done!
00:45:48:292ApplicationSTACKGame.LevelEventManagementSystem: Start release...
00:45:48:292ApplicationSTACKGame.LevelEventManagementSystem: Release done!
00:45:48:300ApplicationSTACKGame.CinematicSystem: Start release...
00:45:48:300ApplicationSTACKGame.CinematicSystem: Release done!
00:45:48:309ApplicationSTACKGame.TutorialSystem: Start release...
00:45:48:309ApplicationSTACKGame.TutorialSystem: Release done!
00:45:48:317ApplicationSTACKGame.CocktailSystem: Start release...
00:45:48:317ApplicationSTACKGame.CocktailSystem: Release done!
00:45:48:326ApplicationSTACKGame.DamageTypeStatusSystem: Start release...
00:45:48:326ApplicationSTACKGame.DamageTypeStatusSystem: Release done!
00:45:48:335ApplicationSTACKGame.EffectSpreadSystem: Start release...
00:45:48:335ApplicationSTACKGame.EffectSpreadSystem: Release done!
00:45:48:343ApplicationSTACKGame.VisionSystem: Start release...
00:45:48:343ApplicationSTACKGame.VisionSystem: Release done!
00:45:48:351ApplicationSTACKGame.EffectSystem: Start release...
00:45:48:351ApplicationSTACKGame.EffectSystem: Release done!
00:45:48:360ApplicationSTACKGame.RoomsManagementSystem: Start release...
00:45:48:360ApplicationSTACKGame.RoomsManagementSystem: Release done!
00:45:48:368ApplicationSTACKGame.MonsterSentinelModeSystem: Start release...
00:45:48:368ApplicationSTACKGame.MonsterSentinelModeSystem: Release done!
00:45:48:377ApplicationSTACKGame.MonsterSpawnManager: Start release...
00:45:48:377ApplicationSTACKGame.MonsterSpawnManager: Release done!
00:45:48:386ApplicationSTACKGame.MonsterPathProcessingSystem: Start release...
00:45:48:386ApplicationSTACKGame.MonsterPathProcessingSystem: Release done!
00:45:48:393ApplicationSTACKGame.MonsterMotionIntentionSystem: Start release...
00:45:48:393ApplicationSTACKGame.MonsterMotionIntentionSystem: Release done!
00:45:48:401ApplicationSTACKGame.MetaConditionalEntitiesManager: Start release...
00:45:48:401ApplicationSTACKGame.MetaConditionalEntitiesManager: Release done!
00:45:48:410ApplicationSTACKGame.MerchantSystem: Start release...
00:45:48:410ApplicationSTACKGame.MerchantSystem: Release done!
00:45:48:418ApplicationSTACKGame.LootManagementSystem: Start release...
00:45:48:418ApplicationSTACKGame.LootManagementSystem: Release done!
00:45:48:426ApplicationSTACKGame.KeyLockSystem: Start release...
00:45:48:426ApplicationSTACKGame.KeyLockSystem: Release done!
00:45:48:435ApplicationSTACKGame.InvincibilitySystem: Start release...
00:45:48:435ApplicationSTACKGame.InvincibilitySystem: Release done!
00:45:48:443ApplicationSTACKGame.CrystalUpgradeManager: Start release...
00:45:48:443ApplicationSTACKGame.CrystalUpgradeManager: Release done!
00:45:48:451ApplicationSTACKGame.HeroLevelUpSystem: Start release...
00:45:48:451ApplicationSTACKGame.HeroLevelUpSystem: Release done!
00:45:48:460ApplicationSTACKGame.InventoryManager: Start release...
00:45:48:460ApplicationSTACKGame.InventoryManager: Release done!
00:45:48:468ApplicationSTACKGame.IntangibilitySystem: Start release...
00:45:48:468ApplicationSTACKGame.IntangibilitySystem: Release done!
00:45:48:477ApplicationSTACKGame.InactiveEntitySystem: Start release...
00:45:48:477ApplicationSTACKGame.InactiveEntitySystem: Release done!
00:45:48:488ApplicationSTACKGame.HeroWeaponSystem: Start release...
00:45:48:488ApplicationSTACKGame.HeroWeaponSystem: Release done!
00:45:48:494ApplicationSTACKGame.HeroWeaponOptimizationSystem: Start release...
00:45:48:494ApplicationSTACKGame.HeroWeaponOptimizationSystem: Release done!
00:45:48:503ApplicationSTACKGame.HeroSwitchSystem: Start release...
00:45:48:503ApplicationSTACKGame.HeroSwitchSystem: Release done!
00:45:48:511ApplicationSTACKGame.HeroSquadSystem: Start release...
00:45:48:511ApplicationSTACKGame.HeroSquadSystem: Release done!
00:45:48:519ApplicationSTACKGame.ScoreManager: Start release...
00:45:48:519ApplicationSTACKGame.ScoreManager: Release done!
00:45:48:528ApplicationSTACKGame.StationSystem: Start release...
00:45:48:528ApplicationSTACKGame.StationSystem: Release done!
00:45:48:537ApplicationSTACKGame.CrystalMovementSystem: Start release...
00:45:48:537ApplicationSTACKGame.CrystalMovementSystem: Release done!
00:45:48:545ApplicationSTACKGame.NavMeshObstacleSystem: Start release...
00:45:48:545ApplicationSTACKGame.NavMeshObstacleSystem: Release done!
00:45:48:553ApplicationSTACKGame.BossBehaviourManager: Start release...
00:45:48:553ApplicationSTACKGame.BossBehaviourManager: Release done!
00:45:48:562ApplicationSTACKGame.BugQueenManagementSystem: Start release...
00:45:48:562ApplicationSTACKGame.BugQueenManagementSystem: Release done!
00:45:48:570ApplicationSTACKGame.HeroMovementIntentionFromAISystem: Start release...
00:45:48:570ApplicationSTACKGame.HeroMovementIntentionFromAISystem: Release done!
00:45:48:581ApplicationSTACKGame.LevelManager: Start release...
00:45:48:581ApplicationSTACKGame.LevelManager: Release done!
00:45:48:587ApplicationSTACKGame.HeroEntityOwnershipManagementSystem: Start release...
00:45:48:587ApplicationSTACKGame.HeroEntityOwnershipManagementSystem: Release done!
00:45:48:595ApplicationSTACKGame.SpawnSystem: Start release...
00:45:48:595ApplicationSTACKGame.SpawnSystem: Release done!
00:45:48:604ApplicationSTACKGame.EntityActionSystem: Start release...
00:45:48:604ApplicationSTACKGame.EntityActionSystem: Release done!
00:45:48:612ApplicationSTACKGame.HeroAimingIntentionFromTargetingSystem: Start release...
00:45:48:612ApplicationSTACKGame.HeroAimingIntentionFromTargetingSystem: Release done!
00:45:48:621ApplicationSTACKGame.HeroMovementIntentionFromInputsSystem: Start release...
00:45:48:621ApplicationSTACKGame.HeroMovementIntentionFromInputsSystem: Release done!
00:45:48:630ApplicationSTACKGame.HeroSkillsManagementSystem: Start release...
00:45:48:630ApplicationSTACKGame.HeroSkillsManagementSystem: Release done!
00:45:48:638ApplicationSTACKGame.NonPlayableCharacterMotionIntentionSystem: Start release...
00:45:48:638ApplicationSTACKGame.NonPlayableCharacterMotionIntentionSystem: Release done!
00:45:48:646ApplicationSTACKGame.DetectionSystem: Start release...
00:45:48:646ApplicationSTACKGame.DetectionSystem: Release done!
00:45:48:655ApplicationSTACKGame.AudioMotionSystem: Start release...
00:45:48:655ApplicationSTACKGame.AudioMotionSystem: Release done!
00:45:48:663ApplicationSTACKGame.AvoidanceSystem: Start release...
00:45:48:663ApplicationSTACKGame.AvoidanceSystem: Release done!
00:45:48:671ApplicationSTACKGame.BoltSynchronizationSystem: Start release...
00:45:48:671ApplicationSTACKGame.BoltSynchronizationSystem: Release done!
00:45:48:681ApplicationSTACKGame.CharacterAnimationSystem: Start release...
00:45:48:681ApplicationSTACKGame.CharacterAnimationSystem: Release done!
00:45:48:688ApplicationSTACKGame.CharacterFacingSystem: Start release...
00:45:48:688ApplicationSTACKGame.CharacterFacingSystem: Release done!
00:45:48:697ApplicationSTACKGame.CharacterMovementSystem: Start release...
00:45:48:697ApplicationSTACKGame.CharacterMovementSystem: Release done!
00:45:48:705ApplicationSTACKGame.CrystalAimingIntentionSystem: Start release...
00:45:48:705ApplicationSTACKGame.CrystalAimingIntentionSystem: Release done!
00:45:48:714ApplicationSTACKGame.CrystalPathProcessingSystem: Start release...
00:45:48:714ApplicationSTACKGame.CrystalPathProcessingSystem: Release done!
00:45:48:722ApplicationSTACKGame.DoorOpeningSystem: Start release...
00:45:48:722ApplicationSTACKGame.DoorOpeningSystem: Release done!
00:45:48:732ApplicationSTACKGame.EmoteSystem: Start release...
00:45:48:732ApplicationSTACKGame.EmoteSystem: Release done!
00:45:48:739ApplicationSTACKGame.EntityEventBufferSystem: Start release...
00:45:48:739ApplicationSTACKGame.EntityEventBufferSystem: Release done!
00:45:48:747ApplicationSTACKGame.EntityFrontSyncSystem: Start release...
00:45:48:747ApplicationSTACKGame.EntityFrontSyncSystem: Release done!
00:45:48:756ApplicationSTACKGame.ExoticSimulationPropertiesManager: Start release...
00:45:48:756ApplicationSTACKGame.ExoticSimulationPropertiesManager: Release done!
00:45:48:764ApplicationSTACKGame.ExoticTurretsManager: Start release...
00:45:48:764ApplicationSTACKGame.ExoticTurretsManager: Release done!
00:45:48:772ApplicationSTACKGame.ExplosivePropManagementSystem: Start release...
00:45:48:772ApplicationSTACKGame.ExplosivePropManagementSystem: Release done!
00:45:48:782ApplicationSTACKGame.HeroDeathSystem: Start release...
00:45:48:782ApplicationSTACKGame.HeroDeathSystem: Release done!
00:45:48:789ApplicationSTACKGame.HealthSystem: Start release...
00:45:48:789ApplicationSTACKGame.HealthSystem: Release done!
00:45:48:798ApplicationSTACKGame.HeroDirectionalSelectorSystem: Start release...
00:45:48:798ApplicationSTACKGame.HeroDirectionalSelectorSystem: Release done!
00:45:48:806ApplicationSTACKGame.HeroSprintSystem: Start release...
00:45:48:806ApplicationSTACKGame.HeroSprintSystem: Release done!
00:45:48:815ApplicationSTACKGame.TargetingSystem: Start release...
00:45:48:815ApplicationSTACKGame.TargetingSystem: Release done!
00:45:48:823ApplicationSTACKGame.NonPlayableCharacterPathProcessingSystem: Start release...
00:45:48:823ApplicationSTACKGame.NonPlayableCharacterPathProcessingSystem: Release done!
00:45:48:831ApplicationSTACKGame.PingSystem: Start release...
00:45:48:831ApplicationSTACKGame.PingSystem: Release done!
00:45:48:839ApplicationSTACKGame.TurretAimingIntentionSystem: Start release...
00:45:48:839ApplicationSTACKGame.TurretAimingIntentionSystem: Release done!
00:45:48:848ApplicationSTACKGame.TurretChargeSystem: Start release...
00:45:48:848ApplicationSTACKGame.TurretChargeSystem: Release done!
00:45:48:856ApplicationSTACKPinManager: Start release...
00:45:48:856ApplicationSTACKPinManager: Release done!
00:45:48:984ApplicationSTACKGame.GameEntityManager: Start release...
00:45:48:984ApplicationSTACKGame.GameEntityManager: Release done!
00:45:48:993ApplicationSTACKUikiManager: Start release...
00:45:48:993ApplicationSTACKUikiManager: Release done!
00:45:49:001ApplicationSTACKGame.StaticSimulationReplicationManager: Start release...
00:45:49:001ApplicationSTACKGame.StaticSimulationReplicationManager: Release done!
00:45:49:011ApplicationSTACKGame.AssetManager: Start release...
00:45:49:011ApplicationSTACKGame.AssetManager: Release done!
00:45:49:018ApplicationSTACKGame.DifficultyManager: Start release...
00:45:49:018ApplicationSTACKGame.DifficultyManager: Release done!
00:45:49:027ApplicationSTACKGame.SimulationManager: Start release...
00:45:49:027ApplicationSTACKGame.SimulationManager: Release done!
00:45:49:037ApplicationSTACKGame.TurretUnlockManager: Start release...
00:45:49:037ApplicationSTACKGame.TurretUnlockManager: Release done!
00:45:49:044ApplicationSTACKGame.StartingChestManager: Start release...
00:45:49:044ApplicationSTACKGame.StartingChestManager: Release done!
00:45:49:052ApplicationSTACKGame.RedDepictionManager: Start release...
00:45:49:052ApplicationSTACKGame.RedDepictionManager: Release done!
00:45:49:061ApplicationSTACKGame.ArtifactResearchSystem: Start release...
00:45:49:061ApplicationSTACKGame.ArtifactResearchSystem: Release done!
00:45:49:070ApplicationSTACKPathfinding.PathfindingManager: Start release...
00:45:49:070ApplicationSTACKPathfinding.PathfindingManager: Release done!
00:45:49:078ApplicationSTACKGame.GameProfilerManager: Start release...
00:45:49:078ApplicationSTACKGame.GameProfilerManager: Release done!
00:45:49:088ApplicationSTACKGame.EnvironmentalNotesManager: Start release...
00:45:49:088ApplicationSTACKGame.EnvironmentalNotesManager: Release done!
00:45:49:095ApplicationSTACKUIPanelInteractorManager: Start release...
00:45:49:095ApplicationSTACKUIPanelInteractorManager: Release done!
00:45:49:103GameSTACKGame: Release done!
00:45:49:103ApplicationSTACKGame.DungeonPlayerProgressionManager is now unregistered
00:45:49:103ApplicationSTACKGame.MovementSmoothingSystem is now unregistered
00:45:49:103ApplicationSTACKGame.MonsterSpawnManager is now unregistered
00:45:49:103ApplicationSTACKGame.MonsterSentinelModeSystem is now unregistered
00:45:49:103ApplicationSTACKGame.MonsterPathProcessingSystem is now unregistered
00:45:49:103ApplicationSTACKGame.MonsterMotionIntentionSystem is now unregistered
00:45:49:103ApplicationSTACKGame.MissileTargetSystem is now unregistered
00:45:49:103ApplicationSTACKGame.MetaConditionalEntitiesManager is now unregistered
00:45:49:103ApplicationSTACKGame.MerchantSystem is now unregistered
00:45:49:103ApplicationSTACKGame.LootManagementSystem is now unregistered
00:45:49:103ApplicationSTACKGame.LevelEventManagementSystem is now unregistered
00:45:49:103ApplicationSTACKGame.KeyLockSystem is now unregistered
00:45:49:103ApplicationSTACKGame.InvincibilitySystem is now unregistered
00:45:49:103ApplicationSTACKGame.InventoryManager is now unregistered
00:45:49:103ApplicationSTACKGame.IntangibilitySystem is now unregistered
00:45:49:103ApplicationSTACKGame.InactiveEntitySystem is now unregistered
00:45:49:103ApplicationSTACKGame.HeroWeaponSystem is now unregistered
00:45:49:103ApplicationSTACKGame.HeroWeaponOptimizationSystem is now unregistered
00:45:49:103ApplicationSTACKGame.HeroSwitchSystem is now unregistered
00:45:49:103ApplicationSTACKGame.HeroSquadSystem is now unregistered
00:45:49:103ApplicationSTACKGame.NavMeshObstacleSystem is now unregistered
00:45:49:103ApplicationSTACKGame.GameEntityManager is now unregistered
00:45:49:103ApplicationSTACKGame.NonPlayableCharacterMotionIntentionSystem is now unregistered
00:45:49:103ApplicationSTACKGame.NonPlayableCharacterPathProcessingSystem is now unregistered
00:45:49:103ApplicationSTACKUikiManager is now unregistered
00:45:49:103ApplicationSTACKGame.SaveSystem is now unregistered
00:45:49:103ApplicationSTACKGame.StaticSimulationReplicationManager is now unregistered
00:45:49:103ApplicationSTACKGame.SimulationManager is now unregistered
00:45:49:103ApplicationSTACKGame.LevelManager is now unregistered
00:45:49:103ApplicationSTACKGame.VisionSystem is now unregistered
00:45:49:103ApplicationSTACKGame.UnlockableManager is now unregistered
00:45:49:103ApplicationSTACKGame.TutorialSystem is now unregistered
00:45:49:103ApplicationSTACKGame.TurretUnlockManager is now unregistered
00:45:49:103ApplicationSTACKGame.HeroSprintSystem is now unregistered
00:45:49:103ApplicationSTACKGame.TurretChargeSystem is now unregistered
00:45:49:103ApplicationSTACKGame.TargetingSystem is now unregistered
00:45:49:103ApplicationSTACKGame.TalkSystem is now unregistered
00:45:49:103ApplicationSTACKGame.StationSystem is now unregistered
00:45:49:103ApplicationSTACKGame.StartingChestManager is now unregistered
00:45:49:103ApplicationSTACKGame.SpawnSystem is now unregistered
00:45:49:103ApplicationSTACKGame.ScoreManager is now unregistered
00:45:49:103ApplicationSTACKGame.RoomsManagementSystem is now unregistered
00:45:49:103ApplicationSTACKGame.RedDepictionManager is now unregistered
00:45:49:103ApplicationSTACKGame.PingSystem is now unregistered
00:45:49:103ApplicationSTACKGame.TurretAimingIntentionSystem is now unregistered
00:45:49:103ApplicationSTACKPinManager is now unregistered
00:45:49:103ApplicationSTACKGame.HeroSkillsManagementSystem is now unregistered
00:45:49:103ApplicationSTACKGame.HeroMovementIntentionFromAISystem is now unregistered
00:45:49:103ApplicationSTACKGame.DamageTypeStatusSystem is now unregistered
00:45:49:103ApplicationSTACKGame.CrystalUpgradeManager is now unregistered
00:45:49:103ApplicationSTACKGame.CrystalPathProcessingSystem is now unregistered
00:45:49:103ApplicationSTACKGame.CrystalMovementSystem is now unregistered
00:45:49:103ApplicationSTACKGame.CrystalAimingIntentionSystem is now unregistered
00:45:49:103ApplicationSTACKGame.CocktailSystem is now unregistered
00:45:49:103ApplicationSTACKGame.CinematicSystem is now unregistered
00:45:49:103ApplicationSTACKGame.CharacterMovementSystem is now unregistered
00:45:49:103ApplicationSTACKGame.CharacterFacingSystem is now unregistered
00:45:49:103ApplicationSTACKGame.CharacterAnimationSystem is now unregistered
00:45:49:103ApplicationSTACKGame.BugQueenManagementSystem is now unregistered
00:45:49:103ApplicationSTACKGame.BossBehaviourManager is now unregistered
00:45:49:103ApplicationSTACKGame.BoltSynchronizationSystem is now unregistered
00:45:49:103ApplicationSTACKGame.AvoidanceSystem is now unregistered
00:45:49:103ApplicationSTACKGame.AudioMotionSystem is now unregistered
00:45:49:103ApplicationSTACKGame.AssetManager is now unregistered
00:45:49:103ApplicationSTACKGame.ArtifactResearchSystem is now unregistered
00:45:49:103ApplicationSTACKGame.AchievementTrackingManager is now unregistered
00:45:49:103ApplicationSTACKPathfinding.PathfindingManager is now unregistered
00:45:49:103ApplicationSTACKGame.DetectionSystem is now unregistered
00:45:49:103ApplicationSTACKGame.HeroSelectionSystem is now unregistered
00:45:49:103ApplicationSTACKGame.DifficultyManager is now unregistered
00:45:49:103ApplicationSTACKGame.EffectSpreadSystem is now unregistered
00:45:49:103ApplicationSTACKGame.HeroMovementIntentionFromInputsSystem is now unregistered
00:45:49:103ApplicationSTACKGame.HeroLevelUpSystem is now unregistered
00:45:49:103ApplicationSTACKGame.HeroEntityOwnershipManagementSystem is now unregistered
00:45:49:103ApplicationSTACKGame.HeroDirectionalSelectorSystem is now unregistered
00:45:49:103ApplicationSTACKGame.HeroDeathSystem is now unregistered
00:45:49:103ApplicationSTACKGame.HeroAimingIntentionFromTargetingSystem is now unregistered
00:45:49:103ApplicationSTACKGame.HealthSystem is now unregistered
00:45:49:103ApplicationSTACKGame.GameStatsManager is now unregistered
00:45:49:103ApplicationSTACKGame.GameProfilerManager is now unregistered
00:45:49:103ApplicationSTACKGame.DoorOpeningSystem is now unregistered
00:45:49:103ApplicationSTACKGame.FlowEndSystem is now unregistered
00:45:49:103ApplicationSTACKGame.ExoticTurretsManager is now unregistered
00:45:49:103ApplicationSTACKGame.ExoticSimulationPropertiesManager is now unregistered
00:45:49:103ApplicationSTACKGame.EnvironmentalNotesManager is now unregistered
00:45:49:103ApplicationSTACKGame.EntityFrontSyncSystem is now unregistered
00:45:49:103ApplicationSTACKGame.EntityEventBufferSystem is now unregistered
00:45:49:103ApplicationSTACKGame.EntityActionSystem is now unregistered
00:45:49:103ApplicationSTACKGame.EmoteSystem is now unregistered
00:45:49:103ApplicationSTACKGame.EffectSystem is now unregistered
00:45:49:103ApplicationSTACKGame.ExplosivePropManagementSystem is now unregistered
00:45:49:103ApplicationSTACKUIPanelInteractorManager is now unregistered
00:45:49:103ApplicationSTACKGame.QuestManager is now unregistered
00:45:49:103DefaultSTACKAssetProvider 'ted.data.sdf.assetbundle' has been unmounted.
00:45:49:103DefaultSTACKAssetProvider 'ted.data.bakedmeshes.assetbundle' has been unmounted.
00:45:49:103DefaultSTACKAssetProvider 'ted.data.fx.common.assetbundle' has been unmounted.
00:45:49:103DefaultSTACKAssetProvider 'ted.data.fx.gameplay.assetbundle' has been unmounted.
00:45:49:103DefaultSTACKAssetProvider 'ted.data.fx.turrets.assetbundle' has been unmounted.
00:45:49:103DefaultSTACKAssetProvider 'ted.data.fx.weapons.assetbundle' has been unmounted.
00:45:49:130AssetDatabaseSTACKAssetBundle Ted.Data.Sdf unload took 00:00:00.0225468
00:45:49:154AssetDatabaseSTACKAssetBundle Ted.Data.BakedMeshes unload took 00:00:00.0242944
00:45:49:232AssetDatabaseSTACKAssetBundle Ted.Data.FX.Common unload took 00:00:00.0781285
00:45:49:343AssetDatabaseSTACKAssetBundle Ted.Data.FX.Gameplay unload took 00:00:00.1107387
00:45:49:414AssetDatabaseSTACKAssetBundle Ted.Data.FX.Turrets unload took 00:00:00.0707731
00:45:49:464AssetDatabaseSTACKAssetBundle Ted.Data.FX.Weapons unload took 00:00:00.0503032
00:45:49:464GameplaySTACKStopping server session.
00:45:49:473GameplaySTACKRunning server session state 'Game.ServerSessionState_Releasing'...
00:45:49:473NetworkSTACK[Photon] shutdown bolt from ServerSessionState_Releasing
00:45:49:473NetworkSTACK[Photon] Bolt Shutdown...
00:45:49:473NetworkSTACK[Photon] OnBoltStopping
00:45:49:473NetworkSTACK[MultiplayerInviteContext] Dispose
00:45:49:473NetworkSTACK[LobbyService] DestroyCurrentLobby called
00:45:49:473NetworkSTACK[MultiplayerInviteContext] Set Steam connection string id:
00:45:49:530NetworkSTACK[Photon] BoltShutdownBegin with the reason Disconnected
00:45:49:530NetworkSTACK[Bolt] Bolt shutdown begin.
00:45:49:730NetworkSTACK[LobbyService] DestroyLobby lobby succeeded
00:45:51:572NetworkSTACK[Bolt] Bolt shutdown done.
00:45:51:572GameplaySTACKRunning server session state 'Game.ServerSessionState_Released'...
00:45:51:572GameplaySTACKServer session stopped.
00:45:51:572AudioSTACK[Audio] Unloading soundbanks for biome 'AstralHarbor'.
00:45:51:572ApplicationSTACKRunning Flow State 'FlowState_OutGame'...
00:45:51:572DefaultSTACK[TED-14649] RemoveActionMapController Default_InLoading
00:45:51:572DefaultSTACK[TED-14649] AddActionMapController Default_OutGame
00:45:52:281DefaultSTACKUnload texture 'CrystalHUD'.
00:45:53:038ApplicationSTACKApplication_WantsToQuit
00:45:53:038ApplicationSTACK[TED-8939] Application Start Release...
00:45:53:038ApplicationSTACKUINotificationManager: unregister method ProcessBlackposts
00:45:53:038ApplicationSTACKUINotificationManager: unregister method UpdateNotifications
00:45:53:038ApplicationSTACKCameraManager: unregister method ComputeCameraPosition
00:45:53:038ApplicationSTACKCameraManager: unregister method ProcessBlackpostForCameraShake
00:45:53:038ApplicationSTACKCameraManager: unregister method UpdateCameraShaker
00:45:53:038ApplicationSTACKCameraManager: unregister method UpdateVirtualModes
00:45:53:038ApplicationSTACKCameraManager: unregister method ProcessPauseBlackpost
00:45:53:038ApplicationSTACKCameraManager: unregister method ProcessSettingBlackposts
00:45:53:038ApplicationSTACKUIManager: unregister method ProcessBlackposts
00:45:53:038ApplicationSTACKUIManager: unregister method UISpecificUpdate
00:45:53:038ApplicationSTACKPrismManager: unregister method UpdateHeroAnalyticStatsComponents
00:45:53:038ApplicationSTACKPrismManager: unregister method ProcessBlackposts
00:45:53:038ApplicationSTACKPrismManager: unregister method UpdateEvents
00:45:53:038ApplicationSTACKMouseCursorManager: unregister method UpdateCursor
00:45:53:038ApplicationSTACKSettingsManager: unregister but Delegate already null
at UnregisterFromPlayerLoop in :line 0
at Release in :line 0
at Release in :line 0
at Internal_ApplicationWantsToQuit in :line 0
00:45:53:038ApplicationSTACKSettingsManager: unregister method ProcessBlackposts
00:45:53:038ApplicationSTACKSettingsManager: unregister method SpecificUpdate
00:45:53:038ApplicationSTACKTEDDownloadableContentManager: unregister method ProcessBlackposts
00:45:53:038ApplicationSTACKMatchmakingService: unregister method ProcessBlackposts
00:45:53:038ApplicationSTACKPlatformInviteManager: unregister method ProcessPlatformInvites
00:45:53:038ApplicationSTACKGameIntentManager: unregister method FrameUpdate
00:45:53:038ApplicationSTACKG2GManager: unregister method ProcessBlackposts
00:45:53:038ApplicationSTACKSettingsManager: unregister but Delegate already null
at UnregisterFromPlayerLoop in :line 0
at Release in :line 0
at Release in :line 0
at Release in :line 0
at Release in :line 0
at Release in :line 0
at Internal_ApplicationWantsToQuit in :line 0
00:45:53:038ApplicationSTACKPlayerProfileManager: unregister method ProcessRequests
00:45:53:038ApplicationSTACKSettingsManager: unregister but Delegate already null
at UnregisterFromPlayerLoop in :line 0
at Release in :line 0
at Release in :line 0
at Release in :line 0
at Release in :line 0
at Release in :line 0
at Release in :line 0
at Internal_ApplicationWantsToQuit in :line 0
00:45:53:038ApplicationSTACKEosPlayerDataStorageManager: unregister method ProcessBlackposts
00:45:53:038ApplicationSTACKFlowManager: unregister method UpdateFlow
00:45:53:038ApplicationSTACKSettingsManager: unregister but Delegate already null
at UnregisterFromPlayerLoop in :line 0
at Release in :line 0
at Release in :line 0
at Release in :line 0
at Release in :line 0
at Internal_ApplicationWantsToQuit in :line 0
00:45:53:038ApplicationSTACKBoltManager: unregister method UpdateBolt
00:45:53:038ApplicationSTACKBoltManager: unregister method ProcessBlackposts
00:45:53:038ApplicationSTACKSettingsManager: unregister but Delegate already null
at UnregisterFromPlayerLoop in :line 0
at Release in :line 0
at Release in :line 0
at Release in :line 0
at Internal_ApplicationWantsToQuit in :line 0
00:45:53:038ApplicationSTACKEOSCrossPlatformManager: unregister method UpdateCrossPlatform
00:45:53:038ApplicationSTACKEOSCrossPlatformManager: unregister method ProcessBlackposts
00:45:53:038ApplicationSTACKSettingsManager: unregister but Delegate already null
at UnregisterFromPlayerLoop in :line 0
at Release in :line 0
at Release in :line 0
at Release in :line 0
at Release in :line 0
at Release in :line 0
at Release in :line 0
at Internal_ApplicationWantsToQuit in :line 0
00:45:53:038ApplicationSTACKSettingsManager: unregister but Delegate already null
at UnregisterFromPlayerLoop in :line 0
at Release in :line 0
at Release in :line 0
at Release in :line 0
at Release in :line 0
at Release in :line 0
at Release in :line 0
at Release in :line 0
at Internal_ApplicationWantsToQuit in :line 0
00:45:53:038ApplicationSTACKSettingsManager: unregister but Delegate already null
at UnregisterFromPlayerLoop in :line 0
at Release in :line 0
at Release in :line 0
at Release in :line 0
at Release in :line 0
at Release in :line 0
at Internal_ApplicationWantsToQuit in :line 0
00:45:53:038ApplicationSTACKSettingsManager: unregister but Delegate already null
at UnregisterFromPlayerLoop in :line 0
at Release in :line 0
at Release in :line 0
at Release in :line 0
at Release in :line 0
at Internal_ApplicationWantsToQuit in :line 0
00:45:53:038ApplicationSTACKAudioManager: unregister method FlushPendingAudioEvents
00:45:53:038ApplicationSTACKAudioManager: unregister method UpdateModules
00:45:53:038ApplicationSTACKAudioManager: unregister method UpdateMusic
00:45:53:038ApplicationSTACKAudioManager: unregister method ProcessSettingsBlackposts
00:45:53:038ApplicationSTACKSettingsManager: unregister but Delegate already null
at UnregisterFromPlayerLoop in :line 0
at Release in :line 0
at Release in :line 0
at Release in :line 0
at Release in :line 0
at Release in :line 0
at Internal_ApplicationWantsToQuit in :line 0
00:45:53:038ApplicationSTACKSettingsManager: unregister but Delegate already null
at UnregisterFromPlayerLoop in :line 0
at Release in :line 0
at Release in :line 0
at Release in :line 0
at Release in :line 0
at Internal_ApplicationWantsToQuit in :line 0
00:45:53:038ApplicationSTACKSettingsManager: unregister but Delegate already null
at UnregisterFromPlayerLoop in :line 0
at Release in :line 0
at Release in :line 0
at Release in :line 0
at Release in :line 0
at Release in :line 0
at Internal_ApplicationWantsToQuit in :line 0
00:45:53:038ApplicationSTACKUIInvitationManager: unregister method UpdateInvitation
00:45:53:038ApplicationSTACKGameManager: unregister method UpdateInternal
00:45:53:038ApplicationSTACKSessionManager: unregister method UpdateSession
00:45:53:038ApplicationSTACKSettingsManager: unregister but Delegate already null
at UnregisterFromPlayerLoop in :line 0
at Release in :line 0
at Release in :line 0
at Release in :line 0
at Release in :line 0
at Internal_ApplicationWantsToQuit in :line 0
00:45:53:038ApplicationSTACKSettingsManager: unregister but Delegate already null
at UnregisterFromPlayerLoop in :line 0
at Release in :line 0
at Release in :line 0
at Release in :line 0
at Release in :line 0
at Internal_ApplicationWantsToQuit in :line 0
00:45:53:038ApplicationSTACKSettingsManager: unregister but Delegate already null
at UnregisterFromPlayerLoop in :line 0
at Release in :line 0
at Release in :line 0
at Release in :line 0
at Internal_ApplicationWantsToQuit in :line 0
00:45:53:038ApplicationSTACKSteamworksPlatformManager: unregister method PlatformUpdate
00:45:53:038ApplicationSTACKSteamworksPlatformManager: unregister method ProcessBlackposts
00:45:53:038ApplicationSTACKSettingsManager: unregister but Delegate already null
at UnregisterFromPlayerLoop in :line 0
at Release in :line 0
at Release in :line 0
at Release in :line 0
at Release in :line 0
at Internal_ApplicationWantsToQuit in :line 0
00:45:53:038ApplicationSTACKSettingsManager: unregister but Delegate already null
at UnregisterFromPlayerLoop in :line 0
at Release in :line 0
at Release in :line 0
at Release in :line 0
at Internal_ApplicationWantsToQuit in :line 0
00:45:53:038ApplicationSTACKSettingsManager: unregister but Delegate already null
at UnregisterFromPlayerLoop in :line 0
at Release in :line 0
at Release in :line 0
at Internal_ApplicationWantsToQuit in :line 0
00:45:53:038ApplicationSTACKChromaControllerManager: unregister method ProcessBlackposts
00:45:53:038ApplicationSTACKBlackboardManager: unregister method SynchronizeBlackboardsAtFrameStart
00:45:53:038ApplicationSTACKBlackboardManager: unregister method SynchronizeBlackboardsAtFrameMiddle
00:45:53:038ApplicationSTACKBlackboardManager: unregister method SynchronizeBlackboardsAtFrameEnd
00:45:53:038ApplicationSTACKTestManager: unregister method UpdateTests
00:45:53:038ApplicationSTACKRGBControllerManager: unregister method ProcessBlackposts
00:45:53:038ApplicationSTACKSettingsManager: unregister but Delegate already null
at UnregisterFromPlayerLoop in :line 0
at Release in :line 0
at Release in :line 0
at Release in :line 0
at Release in :line 0
at Release in :line 0
at Internal_ApplicationWantsToQuit in :line 0
00:45:53:038ApplicationSTACKSettingsManager: unregister but Delegate already null
at UnregisterFromPlayerLoop in :line 0
at Release in :line 0
at Release in :line 0
at Release in :line 0
at Internal_ApplicationWantsToQuit in :line 0
00:45:53:038ApplicationSTACKInputManager: unregister method UpdateInput
00:45:53:038ApplicationSTACKTimeManager: unregister method UpdateInGameTime
00:45:53:038ApplicationSTACKTimeManager: unregister method UpdateShowFloorDemoTime
00:45:53:038ApplicationSTACKTimeManager: unregister method UpdateServerFrame
00:45:53:038ApplicationSTACKSettingsManager: unregister but Delegate already null
at UnregisterFromPlayerLoop in :line 0
at Release in :line 0
at Release in :line 0
at Release in :line 0
at Release in :line 0
at Release in :line 0
at Internal_ApplicationWantsToQuit in :line 0
00:45:53:038ApplicationSTACKSettingsManager: unregister but Delegate already null
at UnregisterFromPlayerLoop in :line 0
at Release in :line 0
at Release in :line 0
at Release in :line 0
at Release in :line 0
at Release in :line 0
at Release in :line 0
at Internal_ApplicationWantsToQuit in :line 0
00:45:53:038ApplicationSTACKSettingsManager: unregister but Delegate already null
at UnregisterFromPlayerLoop in :line 0
at Release in :line 0
at Release in :line 0
at Release in :line 0
at Release in :line 0
at Internal_ApplicationWantsToQuit in :line 0
00:45:53:038ApplicationSTACKSettingsManager: unregister but Delegate already null
at UnregisterFromPlayerLoop in :line 0
at Release in :line 0
at Release in :line 0
at Release in :line 0
at Internal_ApplicationWantsToQuit in :line 0
00:45:53:038ApplicationSTACKSettingsManager: unregister but Delegate already null
at UnregisterFromPlayerLoop in :line 0
at Release in :line 0
at Release in :line 0
at Release in :line 0
at Release in :line 0
at Release in :line 0
at Internal_ApplicationWantsToQuit in :line 0
00:45:53:038ApplicationSTACKSettingsManager: unregister but Delegate already null
at UnregisterFromPlayerLoop in :line 0
at Release in :line 0
at Release in :line 0
at Release in :line 0
at Release in :line 0
at Internal_ApplicationWantsToQuit in :line 0
00:45:53:038ApplicationSTACKSettingsManager: unregister but Delegate already null
at UnregisterFromPlayerLoop in :line 0
at Release in :line 0
at Release in :line 0
at Release in :line 0
at Release in :line 0
at Release in :line 0
at Internal_ApplicationWantsToQuit in :line 0
00:45:53:038ApplicationSTACKSettingsManager: unregister but Delegate already null
at UnregisterFromPlayerLoop in :line 0
at Release in :line 0
at Release in :line 0
at Release in :line 0
at Release in :line 0
at Internal_ApplicationWantsToQuit in :line 0
00:45:53:038ApplicationSTACKSettingsManager: unregister but Delegate already null
at UnregisterFromPlayerLoop in :line 0
at Release in :line 0
at Release in :line 0
at Release in :line 0
at Release in :line 0
at Internal_ApplicationWantsToQuit in :line 0
00:45:53:038ApplicationSTACKSettingsManager: unregister but Delegate already null
at UnregisterFromPlayerLoop in :line 0
at Release in :line 0
at Release in :line 0
at Release in :line 0
at Internal_ApplicationWantsToQuit in :line 0
00:45:53:038ApplicationSTACKSettingsManager: unregister but Delegate already null
at UnregisterFromPlayerLoop in :line 0
at Release in :line 0
at Release in :line 0
at Release in :line 0
at Release in :line 0
at Internal_ApplicationWantsToQuit in :line 0
00:45:53:038ApplicationSTACKSettingsManager: unregister but Delegate already null
at UnregisterFromPlayerLoop in :line 0
at Release in :line 0
at Release in :line 0
at Release in :line 0
at Internal_ApplicationWantsToQuit in :line 0
00:45:53:038ApplicationSTACKSettingsManager: unregister but Delegate already null
at UnregisterFromPlayerLoop in :line 0
at Release in :line 0
at Release in :line 0
at Release in :line 0
at Internal_ApplicationWantsToQuit in :line 0
00:45:53:038ApplicationSTACKSettingsManager: unregister but Delegate already null
at UnregisterFromPlayerLoop in :line 0
at Release in :line 0
at Release in :line 0
at Release in :line 0
at Release in :line 0
at Release in :line 0
at Release in :line 0
at Internal_ApplicationWantsToQuit in :line 0
00:45:53:038ApplicationSTACKSettingsManager: unregister but Delegate already null
at UnregisterFromPlayerLoop in :line 0
at Release in :line 0
at Release in :line 0
at Release in :line 0
at Release in :line 0
at Release in :line 0
at Release in :line 0
at Release in :line 0
at Internal_ApplicationWantsToQuit in :line 0
00:45:53:038ApplicationSTACKSettingsManager: unregister but Delegate already null
at UnregisterFromPlayerLoop in :line 0
at Release in :line 0
at Release in :line 0
at Release in :line 0
at Release in :line 0
at Release in :line 0
at Internal_ApplicationWantsToQuit in :line 0
00:45:53:038ApplicationSTACKSettingsManager: unregister but Delegate already null
at UnregisterFromPlayerLoop in :line 0
at Release in :line 0
at Release in :line 0
at Release in :line 0
at Release in :line 0
at Internal_ApplicationWantsToQuit in :line 0
00:45:53:038ApplicationSTACKSettingsManager: unregister but Delegate already null
at UnregisterFromPlayerLoop in :line 0
at Release in :line 0
at Release in :line 0
at Release in :line 0
at Release in :line 0
at Release in :line 0
at Release in :line 0
at Internal_ApplicationWantsToQuit in :line 0
00:45:53:038ApplicationSTACKSettingsManager: unregister but Delegate already null
at UnregisterFromPlayerLoop in :line 0
at Release in :line 0
at Release in :line 0
at Release in :line 0
at Release in :line 0
at Release in :line 0
at Internal_ApplicationWantsToQuit in :line 0
00:45:53:038ApplicationSTACKSettingsManager: unregister but Delegate already null
at UnregisterFromPlayerLoop in :line 0
at Release in :line 0
at Release in :line 0
at Release in :line 0
at Release in :line 0
at Release in :line 0
at Release in :line 0
at Internal_ApplicationWantsToQuit in :line 0
00:45:53:038ApplicationSTACKSettingsManager: unregister but Delegate already null
at UnregisterFromPlayerLoop in :line 0
at Release in :line 0
at Release in :line 0
at Release in :line 0
at Release in :line 0
at Release in :line 0
at Internal_ApplicationWantsToQuit in :line 0
00:45:53:038ApplicationSTACKSettingsManager: unregister but Delegate already null
at UnregisterFromPlayerLoop in :line 0
at Release in :line 0
at Release in :line 0
at Release in :line 0
at Release in :line 0
at Release in :line 0
at Internal_ApplicationWantsToQuit in :line 0
00:45:53:038ApplicationSTACKSettingsManager: unregister but Delegate already null
at UnregisterFromPlayerLoop in :line 0
at Release in :line 0
at Release in :line 0
at Release in :line 0
at Release in :line 0
at Internal_ApplicationWantsToQuit in :line 0
00:45:53:038ApplicationSTACKSettingsManager: unregister but Delegate already null
at UnregisterFromPlayerLoop in :line 0
at Release in :line 0
at Release in :line 0
at Release in :line 0
at Release in :line 0
at Release in :line 0
at Internal_ApplicationWantsToQuit in :line 0
00:45:53:038ApplicationSTACKSettingsManager: unregister but Delegate already null
at UnregisterFromPlayerLoop in :line 0
at Release in :line 0
at Release in :line 0
at Release in :line 0
at Release in :line 0
at Internal_ApplicationWantsToQuit in :line 0
00:45:53:038ApplicationSTACKSettingsManager: unregister but Delegate already null
at UnregisterFromPlayerLoop in :line 0
at Release in :line 0
at Release in :line 0
at Release in :line 0
at Release in :line 0
at Internal_ApplicationWantsToQuit in :line 0
00:45:53:038ApplicationSTACKSettingsManager: unregister but Delegate already null
at UnregisterFromPlayerLoop in :line 0
at Release in :line 0
at Release in :line 0
at Release in :line 0
at Release in :line 0
at Release in :line 0
at Internal_ApplicationWantsToQuit in :line 0
00:45:53:038ApplicationSTACKSettingsManager: unregister but Delegate already null
at UnregisterFromPlayerLoop in :line 0
at Release in :line 0
at Release in :line 0
at Release in :line 0
at Internal_ApplicationWantsToQuit in :line 0
00:45:53:038ApplicationSTACKJobManager: unregister method CompletePreviousFrameJobs
00:45:53:038ApplicationSTACKJobManager: unregister method CompleteJobsBeforeEntityActions
00:45:53:038ApplicationSTACKSettingsManager: unregister but Delegate already null
at UnregisterFromPlayerLoop in :line 0
at Release in :line 0
at Release in :line 0
at Release in :line 0
at Release in :line 0
at Release in :line 0
at Release in :line 0
at Internal_ApplicationWantsToQuit in :line 0
00:45:53:038ApplicationSTACKSettingsManager: unregister but Delegate already null
at UnregisterFromPlayerLoop in :line 0
at Release in :line 0
at Release in :line 0
at Release in :line 0
at Release in :line 0
at Release in :line 0
at Release in :line 0
at Release in :line 0
at Internal_ApplicationWantsToQuit in :line 0
00:45:53:038ApplicationSTACKSettingsManager: unregister but Delegate already null
at UnregisterFromPlayerLoop in :line 0
at Release in :line 0
at Release in :line 0
at Release in :line 0
at Release in :line 0
at Release in :line 0
at Internal_ApplicationWantsToQuit in :line 0
00:45:53:038ApplicationSTACKSettingsManager: unregister but Delegate already null
at UnregisterFromPlayerLoop in :line 0
at Release in :line 0
at Release in :line 0
at Release in :line 0
at Release in :line 0
at Internal_ApplicationWantsToQuit in :line 0
00:45:53:038ApplicationSTACKSettingsManager: unregister but Delegate already null
at UnregisterFromPlayerLoop in :line 0
at Release in :line 0
at Release in :line 0
at Release in :line 0
at Release in :line 0
at Internal_ApplicationWantsToQuit in :line 0
00:45:53:038ApplicationSTACKSettingsManager: unregister but Delegate already null
at UnregisterFromPlayerLoop in :line 0
at Release in :line 0
at Release in :line 0
at Internal_ApplicationWantsToQuit in :line 0
00:45:53:180ApplicationSTACKUIOverlayTabsManager: Start release...
00:45:53:180ApplicationSTACKUIOverlayTabsManager: Release done!
00:45:53:213ApplicationSTACKUINotificationManager: Start release...
00:45:53:213ApplicationSTACKUINotificationManager: Release done!
00:45:53:221ApplicationSTACKUIWindowsCursorVisibilityManager: Start release...
00:45:53:221ApplicationSTACKUIWindowsCursorVisibilityManager: Release done!
00:45:53:229ApplicationSTACKGame.CameraManager: Start release...
00:45:53:229ApplicationSTACKGame.CameraManager: Release done!
00:45:53:238ApplicationSTACKUIManager: Start release...
00:45:53:238DefaultSTACK[TED-14649] RemoveActionMapController UI
00:45:53:238ApplicationSTACKUIRenderingManager: unregister method Render
00:45:53:238ApplicationSTACKUIRenderingManager: unregister method PostRender
00:45:53:238UISTACKUIRenderingManager Instance already destroyed. Returning null.
at get_Instance in :line 0
at MoveNext in :line 0
at Run in :line 0
at Update in :line 0
00:45:53:238UISTACKUIUpdatingManager Instance already destroyed. Returning null.
at get_Instance in :line 0
at MoveNext in :line 0
at Run in :line 0
at Update in :line 0
00:45:53:238ApplicationSTACKUIManager: Release done!
00:45:53:306ApplicationSTACKGame.PrismManager: Start release...
00:45:53:306ApplicationSTACKGame.PrismManager: Release done!
00:45:53:314ApplicationSTACKMouseCursorManager: Start release...
00:45:53:314ApplicationSTACKMouseCursorManager: Release done!
00:45:53:323ApplicationSTACKSettings.SettingsManager: Start release...
00:45:53:323ApplicationSTACKSettings.SettingsManager: Release done!
00:45:53:331ApplicationSTACKGame.TEDDownloadableContentManager: Start release...
00:45:53:331ApplicationSTACKGame.TEDDownloadableContentManager: Release done!
00:45:53:340ApplicationSTACKMatchmakingService: Start release...
00:45:53:340ApplicationSTACKMatchmakingService: Release done!
00:45:53:348ApplicationSTACKPlatformInviteManager: Start release...
00:45:53:348ApplicationSTACKPlatformInviteManager: Release done!
00:45:53:357ApplicationSTACKGameIntentManager: Start release...
00:45:53:357ApplicationSTACKGameIntentManager: Release done!
00:45:53:365ApplicationSTACKPlatformSessionRuntime: Start release...
00:45:53:365ApplicationSTACKPlatformSessionRuntime: Release done!
00:45:53:373ApplicationSTACKG2G.G2GManager: Start release...
00:45:53:373DefaultSTACK[G2GManager] myPlayerContract is null!
at MoveNext in :line 0
at Run in :line 0
at Update in :line 0
00:45:53:373ApplicationSTACKG2G.G2GManager: Release done!
00:45:53:381ApplicationSTACKGame.PlayerProfileManager: Start release...
00:45:53:381GameplaySTACKPlayerProgression LocalIndependent dispose.
00:45:53:381ApplicationSTACKGame.PlayerProfileManager: Release done!
00:45:53:391ApplicationSTACKFramework.Storage.EosPlayerData.EosPlayerDataStorageManager: Start release...
00:45:53:391ApplicationSTACKFramework.Storage.EosPlayerData.EosPlayerDataStorageManager: Release done!
00:45:53:399ApplicationSTACKFlowManager: Start release...
00:45:53:399ApplicationSTACKFlowManager: Release done!
00:45:53:407ApplicationSTACKGame.BoltManager: Start release...
00:45:53:407NetworkSTACK[Photon] release BoltManager
00:45:53:407ApplicationSTACKGame.BoltManager: Release done!
00:45:53:416ApplicationSTACKFramework.Platforms.EOSCrossPlatformManager: Start release...
00:45:53:452ApplicationSTACKFramework.Platforms.EOSCrossPlatformManager: Release done!
00:45:53:460ApplicationSTACKFramework.Audio.AudioManager: Start release...
00:45:53:468ApplicationSTACKFramework.Audio.AudioManager: Release done!
00:45:53:477ApplicationSTACKUIInvitationManager: Start release...
00:45:53:477ApplicationSTACKUIInvitationManager: Release done!
00:45:53:486ApplicationSTACKGame.GameManager: Start release...
00:45:53:486ApplicationSTACKGame.GameManager: Release done!
00:45:53:494ApplicationSTACKGame.SessionManager: Start release...
00:45:53:494ApplicationSTACKGame.SessionManager: Release done!
00:45:53:502ApplicationSTACKUI.UIWindowsManager: Start release...
00:45:53:502UISTACKUIHierarchyManager Instance already destroyed. Returning null.
at get_Instance in :line 0
at UnloadAndDestroyGroups in :line 0
at MoveNext in :line 0
at Run in :line 0
at Update in :line 0
00:45:53:502ApplicationSTACKUI.UIWindowsManager: Release done!
00:45:53:511ApplicationSTACKFramework.Localization.LocalizationManager: Start release...
00:45:53:511ApplicationSTACKFramework.Localization.LocalizationManager: Release done!
00:45:53:519ApplicationSTACKFramework.Platforms.SteamworksPlatformManager: Start release...
00:45:53:519ApplicationSTACKFramework.Platforms.SteamworksPlatformManager: Release done!
00:45:53:528ApplicationSTACKChromaController.ChromaControllerManager: Start release...
00:45:53:528ApplicationSTACKChromaController.ChromaControllerManager: Release done!
00:45:53:536ApplicationSTACKBlackboardManager: Start release...
00:45:53:536ApplicationSTACKBlackboardManager: Release done!
00:45:53:545ApplicationSTACKFramework.Automation.TestManager: Start release...
00:45:53:545ApplicationSTACKFramework.Automation.TestManager: Release done!
00:45:53:553ApplicationSTACKRGBController.RGBControllerManager: Start release...
00:45:53:553ApplicationSTACKRGBController.RGBControllerManager: Release done!
00:45:53:561ApplicationSTACKGame.DebugArtifactGeneratorSystem: Start release...
00:45:53:561ApplicationSTACKGame.DebugArtifactGeneratorSystem: Release done!
00:45:53:570ApplicationSTACKFramework.Inputs.InputManager: Start release...
00:45:53:570ApplicationSTACKFramework.Inputs.InputManager: Release done!
00:45:53:578ApplicationSTACKGame.TimeManager: Start release...
00:45:53:578ApplicationSTACKGame.TimeManager: Release done!
00:45:53:587ApplicationSTACKGame.TimeReplicationManager: Start release...
00:45:53:587ApplicationSTACKGame.TimeReplicationManager: Release done!
00:45:53:595ApplicationSTACKFramework.Database.DatabaseManager: Start release...
00:45:53:595ApplicationSTACKFramework.Database.DatabaseManager: Release done!
00:45:53:603ApplicationSTACKFramework.Asset.AssetBundleLoaderManager: Start release...
00:45:53:603DefaultSTACKAssetProvider 'ted.data.condition.assetbundle' has been unmounted.
00:45:53:603DefaultSTACKAssetProvider 'ted.data.databases.assetbundle' has been unmounted.
00:45:53:603DefaultSTACKAssetProvider 'ted.data.debugui.assetbundle' has been unmounted.
00:45:53:603DefaultSTACKAssetProvider 'ted.data.entities.assetbundle' has been unmounted.
00:45:53:603DefaultSTACKAssetProvider 'ted.data.input.assetbundle' has been unmounted.
00:45:53:603DefaultSTACKAssetProvider 'ted.data.localization.assetbundle' has been unmounted.
00:45:53:603DefaultSTACKAssetProvider 'ted.data.mecanimeventdata.assetbundle' has been unmounted.
00:45:53:603DefaultSTACKAssetProvider 'ted.data.red.assetbundle' has been unmounted.
00:45:53:603DefaultSTACKAssetProvider 'ted.data.simulation.assetbundle' has been unmounted.
00:45:53:603DefaultSTACKAssetProvider 'ted.data.test.assetbundle' has been unmounted.
00:45:53:603DefaultSTACKAssetProvider 'ted.data.ui.assetbundle' has been unmounted.
00:45:53:603DefaultSTACKAssetProvider 'ted.data.uiatlas.assetbundle' has been unmounted.
00:45:53:603DefaultSTACKAssetProvider 'ted.data.social.assetbundle' has been unmounted.
00:45:53:603DefaultSTACKAssetProvider 'ted.data.audio.assetbundle' has been unmounted.
00:45:53:738AssetDatabaseSTACKAssetBundle Ted.Data.Condition unload took 00:00:00.1343492
00:45:53:868AssetDatabaseSTACKAssetBundle Ted.Data.Databases unload took 00:00:00.1294294
00:45:53:987AssetDatabaseSTACKAssetBundle Ted.Data.DebugUI unload took 00:00:00.1187108
00:45:54:108AssetDatabaseSTACKAssetBundle Ted.Data.Entities unload took 00:00:00.1217646
00:45:54:234AssetDatabaseSTACKAssetBundle Ted.Data.Input unload took 00:00:00.1253592
00:45:54:368AssetDatabaseSTACKAssetBundle Ted.Data.Localization unload took 00:00:00.1342819
00:45:54:499AssetDatabaseSTACKAssetBundle Ted.Data.MecanimEventData unload took 00:00:00.1309189
00:45:54:628AssetDatabaseSTACKAssetBundle Ted.Data.Red unload took 00:00:00.1291670
00:45:54:765AssetDatabaseSTACKAssetBundle Ted.Data.Simulation unload took 00:00:00.1360827
00:45:54:883AssetDatabaseSTACKAssetBundle Ted.Data.Test unload took 00:00:00.1180660
00:45:55:008AssetDatabaseSTACKAssetBundle Ted.Data.UI unload took 00:00:00.1251401
00:45:55:134AssetDatabaseSTACKAssetBundle Ted.Data.UIAtlas unload took 00:00:00.1259134
00:45:55:265AssetDatabaseSTACKAssetBundle Ted.Data.Social unload took 00:00:00.1306424
00:45:55:384AssetDatabaseSTACKAssetBundle Ted.Data.Audio unload took 00:00:00.1182534
00:45:55:384ApplicationSTACKFramework.Asset.AssetBundleLoaderManager: Release done!
00:45:55:385ApplicationSTACKFramework.Jobs.JobManager: Start release...
00:45:55:385ApplicationSTACKFramework.Jobs.JobManager: Release done!
00:45:55:393ApplicationSTACKFramework.Storage.LocalDrive.LocalDriveStorageManager: Start release...
00:45:55:393DefaultSTACKStorage thread already stopped.
at Run in :line 0
at Update in :line 0
00:45:55:393ApplicationSTACKFramework.Storage.LocalDrive.LocalDriveStorageManager: Release done!