Saturday, November 4, 2023 6:22 PM
TED

Click on buttons to toggle visibility. Click on STACK buttons to toggle visibility of stack traces.
18:22:47:473NetworkSTACK[EosPlayerDataSaveHandler] Already initialized!
 at MoveNext in :line 0
 at Run in :line 0
 at MoveNext in :line 0
 at InvokeMoveNext in :line 0
 at StartCoroutine in :line 0
 at Initialize in :line 0
 at BrowseBlackposts in :line 0
 at BrowseBlackposts in :line 0
 at Delegate in :line 0
18:22:47:473NetworkSTACK[Bolt] Session list updated: 0 total sessions

18:22:47:473NetworkSTACK[Overlay] OnDisplaySettingsUpdated IsVisible: False, IsExclusiveInput: False

18:22:47:473DefaultSTACK[Storage] Cache successfully deleted

18:22:47:992NetworkSTACK[Statistics] CopyStatName returned stat STAT_BLOB_BOSS_KILLED with value : 0

18:22:47:992NetworkSTACK[Statistics] CopyStatName returned stat STAT_BLUR_BOSS_KILLED with value : 0

18:22:47:992NetworkSTACK[Statistics] CopyStatName returned stat STAT_BOT_BOSS_KILLED with value : 0

18:22:47:992NetworkSTACK[Statistics] CopyStatName returned stat STAT_BUG_BOSS_KILLED with value : 0

18:22:47:992NetworkSTACK[Statistics] CopyStatName returned stat STAT_DOOR_OPENED with value : 0

18:22:47:992NetworkSTACK[Statistics] CopyStatName returned stat STAT_FLOOR_DISTRICTS_COMPLETED1 with value : 0

18:22:47:992NetworkSTACK[Statistics] CopyStatName returned stat STAT_FLOOR_DISTRICTS_COMPLETED2 with value : 0

18:22:47:992NetworkSTACK[Statistics] CopyStatName returned stat STAT_FLOOR_DISTRICTS_COMPLETED3 with value : 0

18:22:47:992NetworkSTACK[Statistics] CopyStatName returned stat STAT_FLOOR_NUMBER with value : 0

18:22:47:992NetworkSTACK[Statistics] CopyStatName returned stat STAT_GAME_SCORE with value : 0

18:22:47:992NetworkSTACK[Statistics] CopyStatName returned stat STAT_GAME_TIME with value : 0

18:22:47:992NetworkSTACK[Statistics] CopyStatName returned stat STAT_HERO_UNLOCKED with value : 0

18:22:47:992NetworkSTACK[Statistics] CopyStatName returned stat STAT_MONSTER_KILLED_ANY with value : 0

18:22:47:992NetworkSTACK[Statistics] CopyStatName returned stat STAT_MUSICIAN with value : 1

18:22:47:992NetworkSTACK[Statistics] CopyStatName returned stat STAT_QUEST_COMPLETED with value : 0

18:22:47:992NetworkSTACK[Statistics] CopyStatName returned stat STAT_STATION_STORY_UNLOCKED with value : 0

18:22:47:992NetworkSTACK[Statistics] CopyStatName returned stat STAT_STORED_RESOURCE100 with value : 0

18:22:47:992NetworkSTACK[Statistics] CopyStatName returned stat STAT_TURRET_BUILT_ONCE with value : 0

18:22:47:992NetworkSTACK[Statistics] CopyStatName returned stat STAT_VISITED_DISTRICT_ONCE with value : 0

18:22:47:992NetworkSTACK[CrossPlatform][Warning] All returned metadata items were ignored.

18:22:47:992NetworkSTACK[CrossPlatform][Warning] Querying file for reading failed. Filename=[G2GSecret-RETAIL]

18:22:48:094NetworkSTACK[StorageService] Read file 'G2GSecret-RETAIL' returned: NotFound
 at OnReadFileCompleted in :line 0
 at EOS_Platform_Tick in :line 0
 at UpdateCrossPlatform in :line 0
 at Delegate in :line 0
18:22:48:245NetworkSTACK[Bolt] Session list updated: 0 total sessions

18:22:49:244NetworkSTACK[Bolt] Session list updated: 0 total sessions

18:22:50:241NetworkSTACK[Bolt] Session list updated: 0 total sessions

18:22:51:241NetworkSTACK[Bolt] Session list updated: 0 total sessions

18:22:52:240NetworkSTACK[Bolt] Session list updated: 0 total sessions

18:22:53:240NetworkSTACK[Bolt] Session list updated: 0 total sessions

18:22:53:240DefaultSTACKPlayer already registered !

18:22:54:246NetworkSTACK[Bolt] Session list updated: 0 total sessions

18:22:55:238NetworkSTACK[Bolt] Session list updated: 0 total sessions

18:22:56:242NetworkSTACK[Bolt] Session list updated: 0 total sessions

18:22:57:243NetworkSTACK[Bolt] Session list updated: 0 total sessions

18:22:58:240NetworkSTACK[Bolt] Session list updated: 0 total sessions

18:22:59:289NetworkSTACK[Bolt] Session list updated: 0 total sessions

18:23:00:294NetworkSTACK[Bolt] Session list updated: 0 total sessions

18:23:00:390DefaultSTACKBackward blend of state 719795040 (hash = 719795040) (from 0.3505717% to 0%) in controller null) CHR_Yvette_01(Clone)
 at GetMecanimEventsTimingInfos in :line 0
 at Update in :line 0
18:23:00:390DefaultSTACKBackward blend of state 719795040 (hash = 719795040) (from 0.3505717% to 0%) in controller null) CHR_Yvette_01(Clone)
 at GetMecanimEventsTimingInfos in :line 0
 at Update in :line 0
18:23:01:294NetworkSTACK[Bolt] Session list updated: 0 total sessions

18:23:02:290NetworkSTACK[Bolt] Session list updated: 0 total sessions

18:23:03:288NetworkSTACK[Bolt] Session list updated: 0 total sessions

18:23:03:495DefaultSTACKUnload texture 'Mask__RGB_00'.

18:23:04:288NetworkSTACK[Bolt] Session list updated: 0 total sessions

18:23:05:295NetworkSTACK[Bolt] Session list updated: 0 total sessions

18:23:05:398DefaultSTACK[TED-14649] AddActionMapController HeroInteraction

18:23:05:398DefaultSTACK[TED-14649] AddActionMapController RadialSelection

18:23:06:294NetworkSTACK[Bolt] Session list updated: 0 total sessions

18:23:07:292NetworkSTACK[Bolt] Session list updated: 0 total sessions

18:23:08:030DefaultSTACK[TED-14649] RemoveActionMapController HeroInteraction

18:23:08:030DefaultSTACK[TED-14649] RemoveActionMapController RadialSelection

18:23:08:292NetworkSTACK[Bolt] Session list updated: 0 total sessions

18:23:09:293NetworkSTACK[Bolt] Session list updated: 0 total sessions

18:23:10:291NetworkSTACK[Bolt] Session list updated: 0 total sessions

18:23:11:291NetworkSTACK[Bolt] Session list updated: 0 total sessions

18:23:12:288NetworkSTACK[Bolt] Session list updated: 0 total sessions

18:23:13:296NetworkSTACK[Bolt] Session list updated: 0 total sessions

18:23:13:320DefaultSTACKLoaded texture 'Mask__RGB_00'.

18:23:14:294NetworkSTACK[Bolt] Session list updated: 0 total sessions

18:23:15:293NetworkSTACK[Bolt] Session list updated: 0 total sessions

18:23:16:293NetworkSTACK[Bolt] Session list updated: 0 total sessions

18:23:17:289NetworkSTACK[Bolt] Session list updated: 0 total sessions

18:23:18:296NetworkSTACK[Bolt] Session list updated: 0 total sessions

18:23:19:293NetworkSTACK[Bolt] Session list updated: 0 total sessions

18:23:20:291NetworkSTACK[Bolt] Session list updated: 0 total sessions

18:23:21:288NetworkSTACK[Bolt] Session list updated: 0 total sessions

18:23:22:295NetworkSTACK[Bolt] Session list updated: 0 total sessions

18:23:23:292NetworkSTACK[Bolt] Session list updated: 0 total sessions

18:23:24:289NetworkSTACK[Bolt] Session list updated: 0 total sessions

18:23:25:296NetworkSTACK[Bolt] Session list updated: 0 total sessions

18:23:26:339NetworkSTACK[Bolt] Session list updated: 0 total sessions

18:23:27:339NetworkSTACK[Bolt] Session list updated: 0 total sessions

18:23:28:345NetworkSTACK[Bolt] Session list updated: 0 total sessions

18:23:29:344NetworkSTACK[Bolt] Session list updated: 0 total sessions

18:23:30:344NetworkSTACK[Bolt] Session list updated: 0 total sessions

18:23:31:343NetworkSTACK[Bolt] Session list updated: 0 total sessions

18:23:32:341NetworkSTACK[Bolt] Session list updated: 0 total sessions

18:23:33:340NetworkSTACK[Bolt] Session list updated: 0 total sessions

18:23:33:605DefaultSTACK[VFX] Try to spawn VFX 'PFX_Interactive_MeshHighlight_MedkitDispenser(Clone)' with a user-defined preset but no preset data component is found.
 at SpawnEffect in :line 0
 at PreRender in :line 0
 at Update in :line 0
 at Update in :line 0
 at Delegate in :line 0
18:23:34:338NetworkSTACK[Bolt] Session list updated: 0 total sessions

18:23:35:338NetworkSTACK[Bolt] Session list updated: 0 total sessions

18:23:36:342NetworkSTACK[Bolt] Session list updated: 0 total sessions

18:23:36:605DefaultSTACKThe blackpost Game.WaveCountdownReducedBlackpost timed out before being read by all clients! Read flags: None, expected: UI
 at Synchronize in :line 0
 at SynchronizeBlackboards in :line 0
 at Delegate in :line 0
18:23:37:346NetworkSTACK[Bolt] Session list updated: 0 total sessions

18:23:38:343NetworkSTACK[Bolt] Session list updated: 0 total sessions

18:23:38:761DefaultSTACKUnload texture 'Portrait_Turret'.

18:23:39:341NetworkSTACK[Bolt] Session list updated: 0 total sessions

18:23:40:338NetworkSTACK[Bolt] Session list updated: 0 total sessions

18:23:40:340DefaultSTACKBackward blend of state 719795040 (hash = 719795040) (from 0.3545585% to 0%) in controller null) CHR_Yvette_01(Clone)
 at GetMecanimEventsTimingInfos in :line 0
 at Update in :line 0
18:23:40:340DefaultSTACKBackward blend of state 719795040 (hash = 719795040) (from 0.3545585% to 0%) in controller null) CHR_Yvette_01(Clone)
 at GetMecanimEventsTimingInfos in :line 0
 at Update in :line 0
18:23:40:881DefaultSTACK[TED-14649] AddActionMapController HeroInteraction

18:23:41:338NetworkSTACK[Bolt] Session list updated: 0 total sessions

18:23:42:337NetworkSTACK[Bolt] Session list updated: 0 total sessions

18:23:42:796DefaultSTACK[TED-14649] RemoveActionMapController HeroInteraction

18:23:43:343NetworkSTACK[Bolt] Session list updated: 0 total sessions

18:23:44:340NetworkSTACK[Bolt] Session list updated: 0 total sessions

18:23:44:352DefaultSTACKUnload texture 'Mask__RGB_00'.

18:23:45:338NetworkSTACK[Bolt] Session list updated: 0 total sessions

18:23:46:337NetworkSTACK[Bolt] Session list updated: 0 total sessions

18:23:47:343NetworkSTACK[Bolt] Session list updated: 0 total sessions

18:23:48:341NetworkSTACK[Bolt] Session list updated: 0 total sessions

18:23:48:496DefaultSTACK[Audio][Music] Battle: BattleRegularWaveCountdownEvent

18:23:49:340NetworkSTACK[Bolt] Session list updated: 0 total sessions

18:23:50:389NetworkSTACK[Bolt] Session list updated: 0 total sessions

18:23:51:342NetworkSTACK[Bolt] Session list updated: 0 total sessions

18:23:52:390NetworkSTACK[Bolt] Session list updated: 0 total sessions

18:23:53:389NetworkSTACK[Bolt] Session list updated: 0 total sessions

18:23:54:345NetworkSTACK[Bolt] Session list updated: 0 total sessions

18:23:55:394NetworkSTACK[Bolt] Session list updated: 0 total sessions

18:23:56:392NetworkSTACK[Bolt] Session list updated: 0 total sessions

18:23:57:390NetworkSTACK[Bolt] Session list updated: 0 total sessions

18:23:58:389NetworkSTACK[Bolt] Session list updated: 0 total sessions

18:23:59:395NetworkSTACK[Bolt] Session list updated: 0 total sessions

18:24:00:394NetworkSTACK[Bolt] Session list updated: 0 total sessions

18:24:01:393NetworkSTACK[Bolt] Session list updated: 0 total sessions

18:24:02:391NetworkSTACK[Bolt] Session list updated: 0 total sessions

18:24:03:395NetworkSTACK[Bolt] Session list updated: 0 total sessions

18:24:03:490DefaultSTACK[Audio][Music] Battle: BattleWaveEvent

18:24:03:490AudioSTACKPost audio event regularWaveStartEvent on frame 425072

18:24:04:395NetworkSTACK[Bolt] Session list updated: 0 total sessions

18:24:05:393NetworkSTACK[Bolt] Session list updated: 0 total sessions

18:24:06:390NetworkSTACK[Bolt] Session list updated: 0 total sessions

18:24:07:396NetworkSTACK[Bolt] Session list updated: 0 total sessions

18:24:08:395NetworkSTACK[Bolt] Session list updated: 0 total sessions

18:24:09:391NetworkSTACK[Bolt] Session list updated: 0 total sessions

18:24:10:393NetworkSTACK[Bolt] Session list updated: 0 total sessions

18:24:11:394NetworkSTACK[Bolt] Session list updated: 0 total sessions

18:24:12:389NetworkSTACK[Bolt] Session list updated: 0 total sessions

18:24:13:395NetworkSTACK[Bolt] Session list updated: 0 total sessions

18:24:14:390NetworkSTACK[Bolt] Session list updated: 0 total sessions

18:24:15:393NetworkSTACK[Bolt] Session list updated: 0 total sessions

18:24:16:395NetworkSTACK[Bolt] Session list updated: 0 total sessions

18:24:17:391NetworkSTACK[Bolt] Session list updated: 0 total sessions

18:24:18:394NetworkSTACK[Bolt] Session list updated: 0 total sessions

18:24:19:390NetworkSTACK[Bolt] Session list updated: 0 total sessions

18:24:20:389NetworkSTACK[Bolt] Session list updated: 0 total sessions

18:24:21:393NetworkSTACK[Bolt] Session list updated: 0 total sessions

18:24:22:441NetworkSTACK[Bolt] Session list updated: 0 total sessions

18:24:23:396NetworkSTACK[Bolt] Session list updated: 0 total sessions

18:24:24:441NetworkSTACK[Bolt] Session list updated: 0 total sessions

18:24:25:445NetworkSTACK[Bolt] Session list updated: 0 total sessions

18:24:26:443NetworkSTACK[Bolt] Session list updated: 0 total sessions

18:24:27:444NetworkSTACK[Bolt] Session list updated: 0 total sessions

18:24:28:439NetworkSTACK[Bolt] Session list updated: 0 total sessions

18:24:29:442NetworkSTACK[Bolt] Session list updated: 0 total sessions

18:24:29:711DefaultSTACKBackward blend of state 23626821 (hash = 23626821) (from 0.004263605% to 0%) in controller null) CHR_Roby_01(Clone)
 at GetMecanimEventsTimingInfos in :line 0
 at Update in :line 0
18:24:29:711DefaultSTACKBackward blend of state 23626821 (hash = 23626821) (from 0.004263605% to 0%) in controller null) CHR_Roby_01(Clone)
 at GetMecanimEventsTimingInfos in :line 0
 at Update in :line 0
18:24:30:445NetworkSTACK[Bolt] Session list updated: 0 total sessions

18:24:30:843DefaultSTACK[Audio][Music] Playing battle victory outro...

18:24:30:843DefaultSTACK[Audio][Music] Play soundscape.

18:24:30:843AudioSTACKPost audio event regularWaveEndEvent on frame 428306

18:24:31:440NetworkSTACK[Bolt] Session list updated: 0 total sessions

18:24:32:446NetworkSTACK[Bolt] Session list updated: 0 total sessions

18:24:33:442NetworkSTACK[Bolt] Session list updated: 0 total sessions

18:24:34:441NetworkSTACK[Bolt] Session list updated: 0 total sessions

18:24:35:439NetworkSTACK[Bolt] Session list updated: 0 total sessions

18:24:36:439NetworkSTACK[Bolt] Session list updated: 0 total sessions

18:24:36:845NetworkSTACKConnection [Connection [EndPoint IPv4 176.185.219.251:60681]] is transfering data on channel [UdpChannelName PlayerProgression:1] :: Transfer 17...

18:24:36:845NetworkSTACKReceived data from [Connection [EndPoint IPv4 176.185.219.251:60681]] on channel [UdpChannelName PlayerProgression:1]: 4299 bytes

18:24:36:845GameplaySTACKReceived DistantProgression #0

18:24:36:845GameplaySTACKTransferDungeonToIndependentProgression: True

18:24:36:845GameplaySTACKAddProgressionTo: None

18:24:37:438NetworkSTACK[Bolt] Session list updated: 0 total sessions

18:24:38:441NetworkSTACK[Bolt] Session list updated: 0 total sessions

18:24:39:438NetworkSTACK[Bolt] Session list updated: 0 total sessions

18:24:40:443NetworkSTACK[Bolt] Session list updated: 0 total sessions

18:24:41:440NetworkSTACK[Bolt] Session list updated: 0 total sessions

18:24:42:445NetworkSTACK[Bolt] Session list updated: 0 total sessions

18:24:43:444NetworkSTACK[Bolt] Session list updated: 0 total sessions

18:24:44:442NetworkSTACK[Bolt] Session list updated: 0 total sessions

18:24:45:439NetworkSTACK[Bolt] Session list updated: 0 total sessions

18:24:46:445NetworkSTACK[Bolt] Session list updated: 0 total sessions

18:24:47:442NetworkSTACK[Bolt] Session list updated: 0 total sessions

18:24:48:488NetworkSTACK[Bolt] Session list updated: 0 total sessions

18:24:49:445NetworkSTACK[Bolt] Session list updated: 0 total sessions

18:24:50:493NetworkSTACK[Bolt] Session list updated: 0 total sessions

18:24:51:491NetworkSTACK[Bolt] Session list updated: 0 total sessions

18:24:52:493NetworkSTACK[Bolt] Session list updated: 0 total sessions

18:24:53:490NetworkSTACK[Bolt] Session list updated: 0 total sessions

18:24:54:491NetworkSTACK[Bolt] Session list updated: 0 total sessions

18:24:55:496NetworkSTACK[Bolt] Session list updated: 0 total sessions

18:24:56:491NetworkSTACK[Bolt] Session list updated: 0 total sessions

18:24:57:490NetworkSTACK[Bolt] Session list updated: 0 total sessions

18:24:58:488NetworkSTACK[Bolt] Session list updated: 0 total sessions

18:24:59:497NetworkSTACK[Bolt] Session list updated: 0 total sessions

18:25:00:489NetworkSTACK[Bolt] Session list updated: 0 total sessions

18:25:01:495NetworkSTACK[Bolt] Session list updated: 0 total sessions

18:25:02:492NetworkSTACK[Bolt] Session list updated: 0 total sessions

18:25:03:491NetworkSTACK[Bolt] Session list updated: 0 total sessions

18:25:04:490NetworkSTACK[Bolt] Session list updated: 0 total sessions

18:25:05:496NetworkSTACK[Bolt] Session list updated: 0 total sessions

18:25:06:495NetworkSTACK[Bolt] Session list updated: 0 total sessions

18:25:07:493NetworkSTACK[Bolt] Session list updated: 0 total sessions

18:25:08:489NetworkSTACK[Bolt] Session list updated: 0 total sessions

18:25:09:492NetworkSTACK[Bolt] Session list updated: 0 total sessions

18:25:10:491NetworkSTACK[Bolt] Session list updated: 0 total sessions

18:25:11:495NetworkSTACK[Bolt] Session list updated: 0 total sessions

18:25:12:494NetworkSTACK[Bolt] Session list updated: 0 total sessions

18:25:13:492NetworkSTACK[Bolt] Session list updated: 0 total sessions

18:25:14:490NetworkSTACK[Bolt] Session list updated: 0 total sessions

18:25:15:489NetworkSTACK[Bolt] Session list updated: 0 total sessions

18:25:16:539NetworkSTACK[Bolt] Session list updated: 0 total sessions

18:25:17:495NetworkSTACK[Bolt] Session list updated: 0 total sessions

18:25:18:496NetworkSTACK[Bolt] Session list updated: 0 total sessions

18:25:19:539NetworkSTACK[Bolt] Session list updated: 0 total sessions

18:25:20:538NetworkSTACK[Bolt] Session list updated: 0 total sessions

18:25:21:538NetworkSTACK[Bolt] Session list updated: 0 total sessions

18:25:22:543NetworkSTACK[Bolt] Session list updated: 0 total sessions

18:25:23:543NetworkSTACK[Bolt] Session list updated: 0 total sessions

18:25:24:347DefaultSTACK[TED-14649] AddActionMapController HeroInteraction

18:25:24:539NetworkSTACK[Bolt] Session list updated: 0 total sessions

18:25:24:541DefaultSTACK[TED-14649] RemoveActionMapController HeroInteraction

18:25:25:538NetworkSTACK[Bolt] Session list updated: 0 total sessions

18:25:26:538NetworkSTACK[Bolt] Session list updated: 0 total sessions

18:25:27:545NetworkSTACK[Bolt] Session list updated: 0 total sessions

18:25:27:824DefaultSTACKThe blackpost Game.WaveCountdownReducedBlackpost timed out before being read by all clients! Read flags: None, expected: UI
 at Synchronize in :line 0
 at SynchronizeBlackboards in :line 0
 at Delegate in :line 0
18:25:28:544NetworkSTACK[Bolt] Session list updated: 0 total sessions

18:25:29:543NetworkSTACK[Bolt] Session list updated: 0 total sessions

18:25:30:542NetworkSTACK[Bolt] Session list updated: 0 total sessions

18:25:31:538NetworkSTACK[Bolt] Session list updated: 0 total sessions

18:25:32:538NetworkSTACK[Bolt] Session list updated: 0 total sessions

18:25:33:544NetworkSTACK[Bolt] Session list updated: 0 total sessions

18:25:34:542NetworkSTACK[Bolt] Session list updated: 0 total sessions

18:25:35:541NetworkSTACK[Bolt] Session list updated: 0 total sessions

18:25:35:665DefaultSTACKLoaded texture 'Mask__RGB_00'.

18:25:36:538NetworkSTACK[Bolt] Session list updated: 0 total sessions

18:25:37:545NetworkSTACK[Bolt] Session list updated: 0 total sessions

18:25:38:543NetworkSTACK[Bolt] Session list updated: 0 total sessions

18:25:39:541NetworkSTACK[Bolt] Session list updated: 0 total sessions

18:25:40:538NetworkSTACK[Bolt] Session list updated: 0 total sessions

18:25:41:545NetworkSTACK[Bolt] Session list updated: 0 total sessions

18:25:42:544NetworkSTACK[Bolt] Session list updated: 0 total sessions

18:25:43:591NetworkSTACK[Bolt] Session list updated: 0 total sessions

18:25:44:590NetworkSTACK[Bolt] Session list updated: 0 total sessions

18:25:45:588NetworkSTACK[Bolt] Session list updated: 0 total sessions

18:25:46:588NetworkSTACK[Bolt] Session list updated: 0 total sessions

18:25:46:723DefaultSTACKBackward blend of state 23626821 (hash = 23626821) (from 0.00264752% to 0%) in controller null) CHR_Roby_01(Clone)
 at GetMecanimEventsTimingInfos in :line 0
 at Update in :line 0
18:25:46:723DefaultSTACKBackward blend of state 23626821 (hash = 23626821) (from 0.00264752% to 0%) in controller null) CHR_Roby_01(Clone)
 at GetMecanimEventsTimingInfos in :line 0
 at Update in :line 0
18:25:47:592NetworkSTACK[Bolt] Session list updated: 0 total sessions

18:25:48:591NetworkSTACK[Bolt] Session list updated: 0 total sessions

18:25:49:589NetworkSTACK[Bolt] Session list updated: 0 total sessions

18:25:50:594NetworkSTACK[Bolt] Session list updated: 0 total sessions

18:25:51:592NetworkSTACK[Bolt] Session list updated: 0 total sessions

18:25:52:592NetworkSTACK[Bolt] Session list updated: 0 total sessions

18:25:53:589NetworkSTACK[Bolt] Session list updated: 0 total sessions

18:25:54:595NetworkSTACK[Bolt] Session list updated: 0 total sessions

18:25:54:841DefaultSTACK[TED-14649] AddActionMapController HeroInteraction

18:25:54:841DefaultSTACK[TED-14649] AddActionMapController RadialSelection

18:25:54:884DefaultSTACKLoaded texture 'Portrait_Turret'.

18:25:55:195DefaultSTACK[Audio][Music] Crystal is 'Slotted' targetting 'NonPlayableCharacter', so a substate 'Slotted'

18:25:55:195DefaultSTACK[Audio][Music] CrystalPhase substate changed to 'Slotted'.

18:25:55:195DefaultSTACK[Audio][Music] Play soundscape.

18:25:55:245GameplaySTACKCrystal unslotting gameplay duration is longer that the animation. If this is what you want contact a GPP programmer.
 at ProcessCrystalChanges in :line 0
 at ProcessBlackposts in :line 0
 at Delegate in :line 0
18:25:55:591NetworkSTACK[Bolt] Session list updated: 0 total sessions

18:25:56:588NetworkSTACK[Bolt] Session list updated: 0 total sessions

18:25:57:596NetworkSTACK[Bolt] Session list updated: 0 total sessions

18:25:58:592NetworkSTACK[Bolt] Session list updated: 0 total sessions

18:25:58:779DefaultSTACK[TED-14649] RemoveActionMapController HeroInteraction

18:25:58:779DefaultSTACK[TED-14649] RemoveActionMapController RadialSelection

18:25:59:591NetworkSTACK[Bolt] Session list updated: 0 total sessions

18:26:00:192DefaultSTACK[Audio][Music] Crystal is 'Moving' targetting 'CollectibleCrystalFragment', so a substate 'RegularOperation'

18:26:00:192DefaultSTACK[Audio][Music] CrystalPhase substate changed to 'RegularOperation'.

18:26:00:192AudioSTACKPost audio event crystalWaveStartEvent on frame 438857

18:26:00:595NetworkSTACK[Bolt] Session list updated: 0 total sessions

18:26:01:590NetworkSTACK[Bolt] Session list updated: 0 total sessions

18:26:02:589NetworkSTACK[Bolt] Session list updated: 0 total sessions

18:26:03:589NetworkSTACK[Bolt] Session list updated: 0 total sessions

18:26:04:595NetworkSTACK[Bolt] Session list updated: 0 total sessions

18:26:04:680DefaultSTACKBackward blend of state 23626821 (hash = 23626821) (from 0.0001977122% to 0%) in controller null) CHR_Roby_01(Clone)
 at GetMecanimEventsTimingInfos in :line 0
 at Update in :line 0
18:26:04:680DefaultSTACKBackward blend of state 23626821 (hash = 23626821) (from 0.0001977122% to 0%) in controller null) CHR_Roby_01(Clone)
 at GetMecanimEventsTimingInfos in :line 0
 at Update in :line 0
18:26:05:589NetworkSTACK[Bolt] Session list updated: 0 total sessions

18:26:06:592NetworkSTACK[Bolt] Session list updated: 0 total sessions

18:26:07:595NetworkSTACK[Bolt] Session list updated: 0 total sessions

18:26:08:589NetworkSTACK[Bolt] Session list updated: 0 total sessions

18:26:09:638NetworkSTACK[Bolt] Session list updated: 0 total sessions

18:26:10:640NetworkSTACK[Bolt] Session list updated: 0 total sessions

18:26:11:638NetworkSTACK[Bolt] Session list updated: 0 total sessions

18:26:12:640NetworkSTACK[Bolt] Session list updated: 0 total sessions

18:26:13:639NetworkSTACK[Bolt] Session list updated: 0 total sessions

18:26:14:641NetworkSTACK[Bolt] Session list updated: 0 total sessions

18:26:15:638NetworkSTACK[Bolt] Session list updated: 0 total sessions

18:26:16:640NetworkSTACK[Bolt] Session list updated: 0 total sessions

18:26:17:639NetworkSTACK[Bolt] Session list updated: 0 total sessions

18:26:18:639NetworkSTACK[Bolt] Session list updated: 0 total sessions

18:26:19:645NetworkSTACK[Bolt] Session list updated: 0 total sessions

18:26:20:644NetworkSTACK[Bolt] Session list updated: 0 total sessions

18:26:21:643NetworkSTACK[Bolt] Session list updated: 0 total sessions

18:26:22:643NetworkSTACK[Bolt] Session list updated: 0 total sessions

18:26:23:644NetworkSTACK[Bolt] Session list updated: 0 total sessions

18:26:24:642NetworkSTACK[Bolt] Session list updated: 0 total sessions

18:26:25:638NetworkSTACK[Bolt] Session list updated: 0 total sessions

18:26:26:646NetworkSTACK[Bolt] Session list updated: 0 total sessions

18:26:27:642NetworkSTACK[Bolt] Session list updated: 0 total sessions

18:26:28:637NetworkSTACK[Bolt] Session list updated: 0 total sessions

18:26:29:392DefaultSTACKUnload texture 'Portrait_Turret'.

18:26:29:638NetworkSTACK[Bolt] Session list updated: 0 total sessions

18:26:30:644NetworkSTACK[Bolt] Session list updated: 0 total sessions

18:26:31:643NetworkSTACK[Bolt] Session list updated: 0 total sessions

18:26:32:558DefaultSTACKUnload texture 'Mask__RGB_00'.

18:26:32:638NetworkSTACK[Bolt] Session list updated: 0 total sessions

18:26:33:646NetworkSTACK[Bolt] Session list updated: 0 total sessions

18:26:34:637NetworkSTACK[Bolt] Session list updated: 0 total sessions

18:26:35:645NetworkSTACK[Bolt] Session list updated: 0 total sessions

18:26:36:034DefaultSTACKAudio System suspicious mode on!
 at ReadbackAudioRequests in :line 0
 at Update in :line 0
 at Update in :line 0
 at Delegate in :line 0
18:26:36:688NetworkSTACK[Bolt] Session list updated: 0 total sessions

18:26:37:691NetworkSTACK[Bolt] Session list updated: 0 total sessions

18:26:38:689NetworkSTACK[Bolt] Session list updated: 0 total sessions

18:26:39:162DefaultSTACKThe blackpost Game.InvincibilityStatusChangedBlackpost timed out after 3600 frames. Read flags: None, expected: Gameplay
 at Synchronize in :line 0
 at SynchronizeBlackboards in :line 0
 at Delegate in :line 0
18:26:39:570DefaultSTACKThe blackpost Game.InvincibilityStatusChangedBlackpost timed out after 3600 frames. Read flags: None, expected: Gameplay
 at Synchronize in :line 0
 at SynchronizeBlackboards in :line 0
 at Delegate in :line 0
18:26:39:695NetworkSTACK[Bolt] Session list updated: 0 total sessions

18:26:40:689NetworkSTACK[Bolt] Session list updated: 0 total sessions

18:26:41:690NetworkSTACK[Bolt] Session list updated: 0 total sessions

18:26:42:691NetworkSTACK[Bolt] Session list updated: 0 total sessions

18:26:43:696NetworkSTACK[Bolt] Session list updated: 0 total sessions

18:26:44:691NetworkSTACK[Bolt] Session list updated: 0 total sessions

18:26:45:690NetworkSTACK[Bolt] Session list updated: 0 total sessions

18:26:46:542DefaultSTACK[Audio][Music] Crystal is 'CollectingFragment' targetting 'CollectibleCrystalFragment', so a substate 'None'

18:26:46:542DefaultSTACK[Audio][Music] CrystalPhase substate unchanged ('RegularOperation').

18:26:46:542DefaultSTACK[Audio][Music] Crystal is 'CollectingFragment' targetting 'Hero', so a substate 'None'

18:26:46:542DefaultSTACK[Audio][Music] CrystalPhase substate unchanged ('RegularOperation').

18:26:46:552GameplaySTACKLaunching tutorial step Info-CrystalBotOrder

18:26:46:552DefaultSTACK[TED-14649] AddActionMapController Tutorial

18:26:46:688NetworkSTACK[Bolt] Session list updated: 0 total sessions

18:26:46:796DefaultSTACKLoaded texture 'Mask__RGB_00'.

18:26:47:691NetworkSTACK[Bolt] Session list updated: 0 total sessions

18:26:48:690NetworkSTACK[Bolt] Session list updated: 0 total sessions

18:26:48:751DefaultSTACKBackward blend of state 719795040 (hash = 719795040) (from 0.3608481% to 0%) in controller null) CHR_Yvette_01(Clone)
 at GetMecanimEventsTimingInfos in :line 0
 at Update in :line 0
18:26:48:751DefaultSTACKBackward blend of state 719795040 (hash = 719795040) (from 0.3608481% to 0%) in controller null) CHR_Yvette_01(Clone)
 at GetMecanimEventsTimingInfos in :line 0
 at Update in :line 0
18:26:49:692NetworkSTACK[Bolt] Session list updated: 0 total sessions

18:26:50:694NetworkSTACK[Bolt] Session list updated: 0 total sessions

18:26:51:688NetworkSTACK[Bolt] Session list updated: 0 total sessions

18:26:52:598DefaultSTACK[Audio][Music] Crystal is 'FollowingHero' targetting 'Hero', so a substate 'RegularOperation'

18:26:52:598DefaultSTACK[Audio][Music] CrystalPhase substate unchanged ('RegularOperation').

18:26:52:691NetworkSTACK[Bolt] Session list updated: 0 total sessions

18:26:53:690NetworkSTACK[Bolt] Session list updated: 0 total sessions

18:26:54:689NetworkSTACK[Bolt] Session list updated: 0 total sessions

18:26:54:689DefaultSTACKThe blackpost Game.InvincibilityStatusChangedBlackpost timed out after 3600 frames. Read flags: None, expected: Gameplay
 at Synchronize in :line 0
 at SynchronizeBlackboards in :line 0
 at Delegate in :line 0
18:26:55:668DefaultSTACKThe blackpost Game.InvincibilityStatusChangedBlackpost timed out after 3600 frames. Read flags: None, expected: Gameplay
 at Synchronize in :line 0
 at SynchronizeBlackboards in :line 0
 at Delegate in :line 0
18:26:55:693NetworkSTACK[Bolt] Session list updated: 0 total sessions

18:26:55:718DefaultSTACKThe blackpost Game.InvincibilityStatusChangedBlackpost timed out after 3600 frames. Read flags: None, expected: Gameplay
 at Synchronize in :line 0
 at SynchronizeBlackboards in :line 0
 at Delegate in :line 0
18:26:56:391DefaultSTACKThe blackpost Game.InvincibilityStatusChangedBlackpost timed out after 3600 frames. Read flags: None, expected: Gameplay
 at Synchronize in :line 0
 at SynchronizeBlackboards in :line 0
 at Delegate in :line 0
18:26:56:694NetworkSTACK[Bolt] Session list updated: 0 total sessions

18:26:57:690NetworkSTACK[Bolt] Session list updated: 0 total sessions

18:26:58:689NetworkSTACK[Bolt] Session list updated: 0 total sessions

18:26:59:692NetworkSTACK[Bolt] Session list updated: 0 total sessions

18:27:00:691NetworkSTACK[Bolt] Session list updated: 0 total sessions

18:27:01:691NetworkSTACK[Bolt] Session list updated: 0 total sessions

18:27:02:688NetworkSTACK[Bolt] Session list updated: 0 total sessions

18:27:03:691NetworkSTACK[Bolt] Session list updated: 0 total sessions

18:27:04:741NetworkSTACK[Bolt] Session list updated: 0 total sessions

18:27:05:744NetworkSTACK[Bolt] Session list updated: 0 total sessions

18:27:06:743NetworkSTACK[Bolt] Session list updated: 0 total sessions

18:27:07:743NetworkSTACK[Bolt] Session list updated: 0 total sessions

18:27:08:661DefaultSTACKBackward blend of state 274067122 (hash = 274067122) (from 0.3346875% to 0.009053409%) in controller null) CHR_Roby_01(Clone)
 at GetMecanimEventsTimingInfos in :line 0
 at Update in :line 0
18:27:08:661DefaultSTACKBackward blend of state 274067122 (hash = 274067122) (from 0.3346875% to 0.009053409%) in controller null) CHR_Roby_01(Clone)
 at GetMecanimEventsTimingInfos in :line 0
 at Update in :line 0
18:27:08:744NetworkSTACK[Bolt] Session list updated: 0 total sessions

18:27:09:742NetworkSTACK[Bolt] Session list updated: 0 total sessions

18:27:10:743NetworkSTACK[Bolt] Session list updated: 0 total sessions

18:27:11:745NetworkSTACK[Bolt] Session list updated: 0 total sessions

18:27:12:499DefaultSTACK[Audio][Music] Crystal is 'Moving' targetting 'Hero', so a substate 'RegularOperation'

18:27:12:499DefaultSTACK[Audio][Music] CrystalPhase substate unchanged ('RegularOperation').

18:27:12:499DefaultSTACK[Audio][Music] Crystal is 'Moving' targetting 'CrystalSlot', so a substate 'RegularOperation'

18:27:12:499DefaultSTACK[Audio][Music] CrystalPhase substate unchanged ('RegularOperation').

18:27:12:741NetworkSTACK[Bolt] Session list updated: 0 total sessions

18:27:12:959DefaultSTACKThe blackpost Game.InvincibilityStatusChangedBlackpost timed out after 3600 frames. Read flags: None, expected: Gameplay
 at Synchronize in :line 0
 at SynchronizeBlackboards in :line 0
 at Delegate in :line 0
18:27:13:304DefaultSTACKThe blackpost Game.InvincibilityStatusChangedBlackpost timed out after 3600 frames. Read flags: None, expected: Gameplay
 at Synchronize in :line 0
 at SynchronizeBlackboards in :line 0
 at Delegate in :line 0
18:27:13:743NetworkSTACK[Bolt] Session list updated: 0 total sessions

18:27:14:746NetworkSTACK[Bolt] Session list updated: 0 total sessions

18:27:15:741NetworkSTACK[Bolt] Session list updated: 0 total sessions

18:27:16:740NetworkSTACK[Bolt] Session list updated: 0 total sessions

18:27:17:741NetworkSTACK[Bolt] Session list updated: 0 total sessions

18:27:18:746NetworkSTACK[Bolt] Session list updated: 0 total sessions

18:27:19:741NetworkSTACK[Bolt] Session list updated: 0 total sessions

18:27:20:739NetworkSTACK[Bolt] Session list updated: 0 total sessions

18:27:21:742NetworkSTACK[Bolt] Session list updated: 0 total sessions

18:27:22:693DefaultSTACKBackward blend of state 274067122 (hash = 274067122) (from 0.3243931% to 0.001242697%) in controller null) CHR_Roby_01(Clone)
 at GetMecanimEventsTimingInfos in :line 0
 at Update in :line 0
18:27:22:693DefaultSTACKBackward blend of state 274067122 (hash = 274067122) (from 0.3243931% to 0.001242697%) in controller null) CHR_Roby_01(Clone)
 at GetMecanimEventsTimingInfos in :line 0
 at Update in :line 0
18:27:22:741NetworkSTACK[Bolt] Session list updated: 0 total sessions

18:27:23:738NetworkSTACK[Bolt] Session list updated: 0 total sessions

18:27:24:744NetworkSTACK[Bolt] Session list updated: 0 total sessions

18:27:25:745NetworkSTACK[Bolt] Session list updated: 0 total sessions

18:27:26:739NetworkSTACK[Bolt] Session list updated: 0 total sessions

18:27:27:738NetworkSTACK[Bolt] Session list updated: 0 total sessions

18:27:28:741NetworkSTACK[Bolt] Session list updated: 0 total sessions

18:27:29:122DefaultSTACKThe blackpost Game.InvincibilityStatusChangedBlackpost timed out after 3600 frames. Read flags: None, expected: Gameplay
 at Synchronize in :line 0
 at SynchronizeBlackboards in :line 0
 at Delegate in :line 0
18:27:29:739NetworkSTACK[Bolt] Session list updated: 0 total sessions

18:27:30:179DefaultSTACKThe blackpost Game.InvincibilityStatusChangedBlackpost timed out after 3600 frames. Read flags: None, expected: Gameplay
 at Synchronize in :line 0
 at SynchronizeBlackboards in :line 0
 at Delegate in :line 0
18:27:30:743NetworkSTACK[Bolt] Session list updated: 0 total sessions

18:27:31:738NetworkSTACK[Bolt] Session list updated: 0 total sessions

18:27:32:788NetworkSTACK[Bolt] Session list updated: 0 total sessions

18:27:33:742NetworkSTACK[Bolt] Session list updated: 0 total sessions

18:27:34:746NetworkSTACK[Bolt] Session list updated: 0 total sessions

18:27:35:788NetworkSTACK[Bolt] Session list updated: 0 total sessions

18:27:36:791NetworkSTACK[Bolt] Session list updated: 0 total sessions

18:27:36:994DefaultSTACK[Audio][Music] Crystal is 'Slotting' targetting 'CrystalSlot', so a substate 'RegularOperation'

18:27:36:994DefaultSTACK[Audio][Music] CrystalPhase substate unchanged ('RegularOperation').

18:27:37:792NetworkSTACK[Bolt] Session list updated: 0 total sessions

18:27:38:793NetworkSTACK[Bolt] Session list updated: 0 total sessions

18:27:39:795NetworkSTACK[Bolt] Session list updated: 0 total sessions

18:27:40:793NetworkSTACK[Bolt] Session list updated: 0 total sessions

18:27:41:791NetworkSTACK[Bolt] Session list updated: 0 total sessions

18:27:42:398DefaultSTACK[Audio][Music] Crystal is 'Slotted' targetting 'CrystalSlot', so a substate 'Slotted'

18:27:42:398DefaultSTACK[Audio][Music] CrystalPhase substate changed to 'Slotted'.

18:27:42:398DefaultSTACK[Audio][Music] Crystal is 'Slotted' targetting 'Invalid', so a substate 'Slotted'

18:27:42:398DefaultSTACK[Audio][Music] CrystalPhase substate unchanged ('Slotted').

18:27:42:398DefaultSTACK[Audio][Music] Play soundscape.

18:27:42:790NetworkSTACK[Bolt] Session list updated: 0 total sessions

18:27:43:789NetworkSTACK[Bolt] Session list updated: 0 total sessions

18:27:44:795NetworkSTACK[Bolt] Session list updated: 0 total sessions

18:27:44:930DefaultSTACKBackward blend of state 274067122 (hash = 274067122) (from 0.3317918% to 0.008980691%) in controller null) CHR_Roby_01(Clone)
 at GetMecanimEventsTimingInfos in :line 0
 at Update in :line 0
18:27:44:930DefaultSTACKBackward blend of state 274067122 (hash = 274067122) (from 0.3317918% to 0.008980691%) in controller null) CHR_Roby_01(Clone)
 at GetMecanimEventsTimingInfos in :line 0
 at Update in :line 0
18:27:45:795NetworkSTACK[Bolt] Session list updated: 0 total sessions

18:27:46:587DefaultSTACKBackward blend of state 719795040 (hash = 719795040) (from 0.3517403% to 0%) in controller null) CHR_Yvette_01(Clone)
 at GetMecanimEventsTimingInfos in :line 0
 at Update in :line 0
18:27:46:587DefaultSTACKBackward blend of state 719795040 (hash = 719795040) (from 0.3517403% to 0%) in controller null) CHR_Yvette_01(Clone)
 at GetMecanimEventsTimingInfos in :line 0
 at Update in :line 0
18:27:46:796NetworkSTACK[Bolt] Session list updated: 0 total sessions

18:27:47:110DefaultSTACKBackward blend of state 1004165527 (hash = 1004165527) (from 0.01217585% to 0%) in controller null) CHR_Yvette_01(Clone)
 at GetMecanimEventsTimingInfos in :line 0
 at Update in :line 0
18:27:47:110DefaultSTACKBackward blend of state 1004165527 (hash = 1004165527) (from 0.01217585% to 0%) in controller null) CHR_Yvette_01(Clone)
 at GetMecanimEventsTimingInfos in :line 0
 at Update in :line 0
18:27:47:795NetworkSTACK[Bolt] Session list updated: 0 total sessions

18:27:48:788NetworkSTACK[Bolt] Session list updated: 0 total sessions

18:27:49:790NetworkSTACK[Bolt] Session list updated: 0 total sessions

18:27:50:789NetworkSTACK[Bolt] Session list updated: 0 total sessions

18:27:51:795NetworkSTACK[Bolt] Session list updated: 0 total sessions

18:27:52:791NetworkSTACK[Bolt] Session list updated: 0 total sessions

18:27:53:648AudioSTACKPost audio event crystalWaveEndEvent on frame 452232

18:27:53:789NetworkSTACK[Bolt] Session list updated: 0 total sessions

18:27:54:790NetworkSTACK[Bolt] Session list updated: 0 total sessions

18:27:55:792NetworkSTACK[Bolt] Session list updated: 0 total sessions

18:27:56:795NetworkSTACK[Bolt] Session list updated: 0 total sessions

18:27:57:640NetworkSTACKConnection [Connection [EndPoint IPv4 176.185.219.251:60681]] is transfering data on channel [UdpChannelName PlayerProgression:1] :: Transfer 18...

18:27:57:640NetworkSTACKReceived data from [Connection [EndPoint IPv4 176.185.219.251:60681]] on channel [UdpChannelName PlayerProgression:1]: 4331 bytes

18:27:57:640GameplaySTACKReceived DistantProgression #0

18:27:57:640GameplaySTACKTransferDungeonToIndependentProgression: True

18:27:57:640GameplaySTACKAddProgressionTo: None

18:27:57:794NetworkSTACK[Bolt] Session list updated: 0 total sessions

18:27:58:842NetworkSTACK[Bolt] Session list updated: 0 total sessions

18:27:59:839NetworkSTACK[Bolt] Session list updated: 0 total sessions

18:28:00:842NetworkSTACK[Bolt] Session list updated: 0 total sessions

18:28:01:839NetworkSTACK[Bolt] Session list updated: 0 total sessions

18:28:01:847DefaultSTACK[TED-14649] RemoveActionMapController Tutorial

18:28:01:848GameplaySTACKstopping tutorial step Info-CrystalBotOrder

18:28:02:599DefaultSTACK[TED-14649] AddActionMapController HeroInteraction

18:28:02:844NetworkSTACK[Bolt] Session list updated: 0 total sessions

18:28:03:741DefaultSTACK[TED-14649] RemoveActionMapController HeroInteraction

18:28:03:840NetworkSTACK[Bolt] Session list updated: 0 total sessions

18:28:04:046DefaultSTACK[VFX] Try to spawn VFX 'PFX_Interactive_MeshHighlight_MedkitDispenser(Clone)' with a user-defined preset but no preset data component is found.
 at SpawnEffect in :line 0
 at PreRender in :line 0
 at Update in :line 0
 at Update in :line 0
 at Delegate in :line 0
18:28:04:845NetworkSTACK[Bolt] Session list updated: 0 total sessions

18:28:05:844NetworkSTACK[Bolt] Session list updated: 0 total sessions

18:28:06:842NetworkSTACK[Bolt] Session list updated: 0 total sessions

18:28:07:839NetworkSTACK[Bolt] Session list updated: 0 total sessions

18:28:08:846NetworkSTACK[Bolt] Session list updated: 0 total sessions

18:28:09:843NetworkSTACK[Bolt] Session list updated: 0 total sessions

18:28:10:845NetworkSTACK[Bolt] Session list updated: 0 total sessions

18:28:11:845NetworkSTACK[Bolt] Session list updated: 0 total sessions

18:28:12:841NetworkSTACK[Bolt] Session list updated: 0 total sessions

18:28:13:839NetworkSTACK[Bolt] Session list updated: 0 total sessions

18:28:14:845NetworkSTACK[Bolt] Session list updated: 0 total sessions

18:28:15:843NetworkSTACK[Bolt] Session list updated: 0 total sessions

18:28:16:840NetworkSTACK[Bolt] Session list updated: 0 total sessions

18:28:17:846NetworkSTACK[Bolt] Session list updated: 0 total sessions

18:28:18:846NetworkSTACK[Bolt] Session list updated: 0 total sessions

18:28:19:845NetworkSTACK[Bolt] Session list updated: 0 total sessions

18:28:20:842NetworkSTACK[Bolt] Session list updated: 0 total sessions

18:28:21:845NetworkSTACK[Bolt] Session list updated: 0 total sessions

18:28:22:842NetworkSTACK[Bolt] Session list updated: 0 total sessions

18:28:23:838NetworkSTACK[Bolt] Session list updated: 0 total sessions

18:28:24:844NetworkSTACK[Bolt] Session list updated: 0 total sessions

18:28:25:842NetworkSTACK[Bolt] Session list updated: 0 total sessions

18:28:26:841NetworkSTACK[Bolt] Session list updated: 0 total sessions

18:28:27:846NetworkSTACK[Bolt] Session list updated: 0 total sessions

18:28:28:894NetworkSTACK[Bolt] Session list updated: 0 total sessions

18:28:29:844UISTACK Received HeroInteractionChoiceChangedBlackpost for hero Hero 0 #1 . IntChoice = 0 TargetChoice = Invalid EntityBulkReference

18:28:29:844UISTACKReceived new interaction choice for panel Crystal 0 #1 from interactor Hero 0 #1. Interaction data already exist. ChoiceParameter = 0 ChoiceTarget = Invalid EntityBulkReference

18:28:29:844UISTACK Received HeroInteractionChoiceChangedBlackpost for hero Hero 0 #1 . IntChoice = 0 TargetChoice = Invalid EntityBulkReference

18:28:29:844UISTACKReceived new interaction choice for panel Crystal 0 #1 from interactor Hero 0 #1. Interaction data already exist. ChoiceParameter = 0 ChoiceTarget = Invalid EntityBulkReference

18:28:29:844UISTACK Received HeroInteractionChoiceChangedBlackpost for hero Hero 0 #1 . IntChoice = 0 TargetChoice = Invalid EntityBulkReference

18:28:29:844UISTACKReceived new interaction choice for panel Crystal 0 #1 from interactor Hero 0 #1. Interaction data already exist. ChoiceParameter = 0 ChoiceTarget = Invalid EntityBulkReference

18:28:29:891NetworkSTACK[Bolt] Session list updated: 0 total sessions

18:28:29:895UISTACKMainInteractor changed for Crystal 0 #1. PanelInteractionData already exist. Updating the interactor (Hero 0 #1) and resetting values to Int = 0 Reference = Invalid EntityBulkReference

18:28:30:889NetworkSTACK[Bolt] Session list updated: 0 total sessions

18:28:31:893NetworkSTACK[Bolt] Session list updated: 0 total sessions

18:28:32:509DefaultSTACK[TED-14649] AddActionMapController HeroInteraction

18:28:32:509DefaultSTACK[TED-14649] AddActionMapController RadialSelection

18:28:32:555DefaultSTACKLoaded texture 'Portrait_Turret'.

18:28:32:809DefaultSTACKUnload texture 'Mask__RGB_00'.

18:28:32:890NetworkSTACK[Bolt] Session list updated: 0 total sessions

18:28:33:896NetworkSTACK[Bolt] Session list updated: 0 total sessions

18:28:34:894NetworkSTACK[Bolt] Session list updated: 0 total sessions

18:28:35:890NetworkSTACK[Bolt] Session list updated: 0 total sessions

18:28:36:894NetworkSTACK[Bolt] Session list updated: 0 total sessions

18:28:37:890NetworkSTACK[Bolt] Session list updated: 0 total sessions

18:28:38:888NetworkSTACK[Bolt] Session list updated: 0 total sessions

18:28:39:892NetworkSTACK[Bolt] Session list updated: 0 total sessions

18:28:40:890NetworkSTACK[Bolt] Session list updated: 0 total sessions

18:28:41:895NetworkSTACK[Bolt] Session list updated: 0 total sessions

18:28:42:115DefaultSTACK[TED-14649] RemoveActionMapController HeroInteraction

18:28:42:115DefaultSTACK[TED-14649] RemoveActionMapController RadialSelection

18:28:42:893NetworkSTACK[Bolt] Session list updated: 0 total sessions

18:28:43:742UISTACK Received HeroInteractionChoiceChangedBlackpost for hero Hero 0 #1 . IntChoice = 0 TargetChoice = Invalid EntityBulkReference

18:28:43:742UISTACKReceived new interaction choice for panel Crystal 0 #1 from interactor Hero 0 #1. Interaction data already exist. ChoiceParameter = 0 ChoiceTarget = Invalid EntityBulkReference

18:28:43:815DefaultSTACKBackward blend of state 274067122 (hash = 274067122) (from 0.01443494% to 0%) in controller null) CHR_Roby_01(Clone)
 at GetMecanimEventsTimingInfos in :line 0
 at Update in :line 0
18:28:43:815DefaultSTACKBackward blend of state 274067122 (hash = 274067122) (from 0.01443494% to 0%) in controller null) CHR_Roby_01(Clone)
 at GetMecanimEventsTimingInfos in :line 0
 at Update in :line 0
18:28:43:890NetworkSTACK[Bolt] Session list updated: 0 total sessions

18:28:44:342UISTACK Received HeroInteractionChoiceChangedBlackpost for hero Hero 0 #1 . IntChoice = 1 TargetChoice = Invalid EntityBulkReference

18:28:44:342UISTACKReceived new interaction choice for panel Crystal 0 #1 from interactor Hero 0 #1. Interaction data already exist. ChoiceParameter = 1 ChoiceTarget = Invalid EntityBulkReference

18:28:44:800UISTACK Received HeroInteractionChoiceChangedBlackpost for hero Hero 0 #1 . IntChoice = 0 TargetChoice = Invalid EntityBulkReference

18:28:44:800UISTACKReceived new interaction choice for panel Crystal 0 #1 from interactor Hero 0 #1. Interaction data already exist. ChoiceParameter = 0 ChoiceTarget = Invalid EntityBulkReference

18:28:44:888NetworkSTACK[Bolt] Session list updated: 0 total sessions

18:28:45:894NetworkSTACK[Bolt] Session list updated: 0 total sessions

18:28:46:889NetworkSTACK[Bolt] Session list updated: 0 total sessions

18:28:47:893NetworkSTACK[Bolt] Session list updated: 0 total sessions

18:28:48:293UISTACK Received HeroInteractionChoiceChangedBlackpost for hero Hero 0 #1 . IntChoice = 1 TargetChoice = Invalid EntityBulkReference

18:28:48:293UISTACKReceived new interaction choice for panel Crystal 0 #1 from interactor Hero 0 #1. Interaction data already exist. ChoiceParameter = 1 ChoiceTarget = Invalid EntityBulkReference

18:28:48:891NetworkSTACK[Bolt] Session list updated: 0 total sessions

18:28:49:890NetworkSTACK[Bolt] Session list updated: 0 total sessions

18:28:49:945UISTACK Received HeroInteractionChoiceChangedBlackpost for hero Hero 0 #1 . IntChoice = 2 TargetChoice = Invalid EntityBulkReference

18:28:49:945UISTACKReceived new interaction choice for panel Crystal 0 #1 from interactor Hero 0 #1. Interaction data already exist. ChoiceParameter = 2 ChoiceTarget = Invalid EntityBulkReference

18:28:50:890NetworkSTACK[Bolt] Session list updated: 0 total sessions

18:28:51:894NetworkSTACK[Bolt] Session list updated: 0 total sessions

18:28:52:893NetworkSTACK[Bolt] Session list updated: 0 total sessions

18:28:53:942NetworkSTACK[Bolt] Session list updated: 0 total sessions

18:28:54:896NetworkSTACK[Bolt] Session list updated: 0 total sessions

18:28:55:944NetworkSTACK[Bolt] Session list updated: 0 total sessions

18:28:56:944NetworkSTACK[Bolt] Session list updated: 0 total sessions

18:28:57:941NetworkSTACK[Bolt] Session list updated: 0 total sessions

18:28:58:940NetworkSTACK[Bolt] Session list updated: 0 total sessions

18:28:59:938NetworkSTACK[Bolt] Session list updated: 0 total sessions

18:29:00:943NetworkSTACK[Bolt] Session list updated: 0 total sessions

18:29:01:938NetworkSTACK[Bolt] Session list updated: 0 total sessions

18:29:02:945NetworkSTACK[Bolt] Session list updated: 0 total sessions

18:29:03:447UISTACK Received HeroInteractionChoiceChangedBlackpost for hero Hero 0 #1 . IntChoice = 1 TargetChoice = Invalid EntityBulkReference

18:29:03:447UISTACKReceived new interaction choice for panel Crystal 0 #1 from interactor Hero 0 #1. Interaction data already exist. ChoiceParameter = 1 ChoiceTarget = Invalid EntityBulkReference

18:29:03:943NetworkSTACK[Bolt] Session list updated: 0 total sessions

18:29:04:940NetworkSTACK[Bolt] Session list updated: 0 total sessions

18:29:05:045UISTACK Received HeroInteractionChoiceChangedBlackpost for hero Hero 0 #1 . IntChoice = 0 TargetChoice = Invalid EntityBulkReference

18:29:05:045UISTACKReceived new interaction choice for panel Crystal 0 #1 from interactor Hero 0 #1. Interaction data already exist. ChoiceParameter = 0 ChoiceTarget = Invalid EntityBulkReference

18:29:05:945NetworkSTACK[Bolt] Session list updated: 0 total sessions

18:29:06:943NetworkSTACK[Bolt] Session list updated: 0 total sessions

18:29:07:942NetworkSTACK[Bolt] Session list updated: 0 total sessions

18:29:08:941NetworkSTACK[Bolt] Session list updated: 0 total sessions

18:29:09:938NetworkSTACK[Bolt] Session list updated: 0 total sessions

18:29:10:944NetworkSTACK[Bolt] Session list updated: 0 total sessions

18:29:11:943NetworkSTACK[Bolt] Session list updated: 0 total sessions

18:29:12:767DefaultSTACKUnload texture 'Portrait_Turret'.

18:29:12:942NetworkSTACK[Bolt] Session list updated: 0 total sessions

18:29:13:940NetworkSTACK[Bolt] Session list updated: 0 total sessions

18:29:14:946NetworkSTACK[Bolt] Session list updated: 0 total sessions

18:29:15:940NetworkSTACK[Bolt] Session list updated: 0 total sessions

18:29:16:298UISTACK Received HeroInteractionChoiceChangedBlackpost for hero Hero 0 #1 . IntChoice = 1 TargetChoice = Invalid EntityBulkReference

18:29:16:298UISTACKReceived new interaction choice for panel Crystal 0 #1 from interactor Hero 0 #1. Interaction data already exist. ChoiceParameter = 1 ChoiceTarget = Invalid EntityBulkReference

18:29:16:492UISTACK Received HeroInteractionChoiceChangedBlackpost for hero Hero 0 #1 . IntChoice = 2 TargetChoice = Invalid EntityBulkReference

18:29:16:492UISTACKReceived new interaction choice for panel Crystal 0 #1 from interactor Hero 0 #1. Interaction data already exist. ChoiceParameter = 2 ChoiceTarget = Invalid EntityBulkReference

18:29:16:591DefaultSTACKBackward blend of state 274067122 (hash = 274067122) (from 0.01538324% to 0%) in controller null) CHR_Roby_01(Clone)
 at GetMecanimEventsTimingInfos in :line 0
 at Update in :line 0
18:29:16:591DefaultSTACKBackward blend of state 274067122 (hash = 274067122) (from 0.01538324% to 0%) in controller null) CHR_Roby_01(Clone)
 at GetMecanimEventsTimingInfos in :line 0
 at Update in :line 0
18:29:16:989NetworkSTACK[Bolt] Session list updated: 0 total sessions

18:29:16:993UISTACK Received HeroInteractionChoiceChangedBlackpost for hero Hero 0 #1 . IntChoice = 1 TargetChoice = Invalid EntityBulkReference

18:29:16:993UISTACKReceived new interaction choice for panel Crystal 0 #1 from interactor Hero 0 #1. Interaction data already exist. ChoiceParameter = 1 ChoiceTarget = Invalid EntityBulkReference

18:29:17:095UISTACK Received HeroInteractionChoiceChangedBlackpost for hero Hero 0 #1 . IntChoice = 0 TargetChoice = Invalid EntityBulkReference

18:29:17:095UISTACKReceived new interaction choice for panel Crystal 0 #1 from interactor Hero 0 #1. Interaction data already exist. ChoiceParameter = 0 ChoiceTarget = Invalid EntityBulkReference

18:29:17:944NetworkSTACK[Bolt] Session list updated: 0 total sessions

18:29:18:942NetworkSTACK[Bolt] Session list updated: 0 total sessions

18:29:19:946NetworkSTACK[Bolt] Session list updated: 0 total sessions

18:29:20:694UISTACKReceived interactor changed for hero Invalid EntityBulkReference on interactable Crystal 0 #1 but could not find any actions for it

18:29:20:694UISTACKMainInteractor changed for Crystal 0 #1. PanelInteractionData already exist. Updating the interactor (Invalid EntityBulkReference) and resetting values to Int = -1 Reference = Invalid EntityBulkReference

18:29:20:993NetworkSTACK[Bolt] Session list updated: 0 total sessions

18:29:21:991NetworkSTACK[Bolt] Session list updated: 0 total sessions

18:29:22:988NetworkSTACK[Bolt] Session list updated: 0 total sessions

18:29:23:989NetworkSTACK[Bolt] Session list updated: 0 total sessions

18:29:24:989NetworkSTACK[Bolt] Session list updated: 0 total sessions

18:29:25:994NetworkSTACK[Bolt] Session list updated: 0 total sessions

18:29:26:990NetworkSTACK[Bolt] Session list updated: 0 total sessions

18:29:27:988NetworkSTACK[Bolt] Session list updated: 0 total sessions

18:29:28:995NetworkSTACK[Bolt] Session list updated: 0 total sessions

18:29:29:992NetworkSTACK[Bolt] Session list updated: 0 total sessions

18:29:30:991NetworkSTACK[Bolt] Session list updated: 0 total sessions

18:29:31:995NetworkSTACK[Bolt] Session list updated: 0 total sessions

18:29:32:994NetworkSTACK[Bolt] Session list updated: 0 total sessions

18:29:33:995NetworkSTACK[Bolt] Session list updated: 0 total sessions

18:29:34:994NetworkSTACK[Bolt] Session list updated: 0 total sessions

18:29:35:990NetworkSTACK[Bolt] Session list updated: 0 total sessions

18:29:36:994NetworkSTACK[Bolt] Session list updated: 0 total sessions

18:29:37:991NetworkSTACK[Bolt] Session list updated: 0 total sessions

18:29:38:990NetworkSTACK[Bolt] Session list updated: 0 total sessions

18:29:39:994NetworkSTACK[Bolt] Session list updated: 0 total sessions

18:29:40:991NetworkSTACK[Bolt] Session list updated: 0 total sessions

18:29:41:995NetworkSTACK[Bolt] Session list updated: 0 total sessions

18:29:42:995NetworkSTACK[Bolt] Session list updated: 0 total sessions

18:29:43:993NetworkSTACK[Bolt] Session list updated: 0 total sessions

18:29:44:992NetworkSTACK[Bolt] Session list updated: 0 total sessions

18:29:45:990NetworkSTACK[Bolt] Session list updated: 0 total sessions

18:29:47:040NetworkSTACK[Bolt] Session list updated: 0 total sessions

18:29:47:994NetworkSTACK[Bolt] Session list updated: 0 total sessions

18:29:49:041NetworkSTACK[Bolt] Session list updated: 0 total sessions

18:29:50:040NetworkSTACK[Bolt] Session list updated: 0 total sessions

18:29:51:039NetworkSTACK[Bolt] Session list updated: 0 total sessions

18:29:52:044NetworkSTACK[Bolt] Session list updated: 0 total sessions

18:29:53:043NetworkSTACK[Bolt] Session list updated: 0 total sessions

18:29:54:042NetworkSTACK[Bolt] Session list updated: 0 total sessions

18:29:55:039NetworkSTACK[Bolt] Session list updated: 0 total sessions

18:29:56:044NetworkSTACK[Bolt] Session list updated: 0 total sessions

18:29:57:042NetworkSTACK[Bolt] Session list updated: 0 total sessions

18:29:57:114DefaultSTACKLoaded texture 'Mask__RGB_00'.

18:29:58:040NetworkSTACK[Bolt] Session list updated: 0 total sessions

18:29:58:210DefaultSTACKBackward blend of state 274067122 (hash = 274067122) (from 0.007573781% to 0%) in controller null) CHR_Roby_01(Clone)
 at GetMecanimEventsTimingInfos in :line 0
 at Update in :line 0
18:29:58:210DefaultSTACKBackward blend of state 274067122 (hash = 274067122) (from 0.007573781% to 0%) in controller null) CHR_Roby_01(Clone)
 at GetMecanimEventsTimingInfos in :line 0
 at Update in :line 0
18:29:59:039NetworkSTACK[Bolt] Session list updated: 0 total sessions

18:30:00:043NetworkSTACK[Bolt] Session list updated: 0 total sessions

18:30:00:153DefaultSTACKThe blackpost Game.WaveCountdownReducedBlackpost timed out before being read by all clients! Read flags: None, expected: UI
 at Synchronize in :line 0
 at SynchronizeBlackboards in :line 0
 at Delegate in :line 0
18:30:01:044NetworkSTACK[Bolt] Session list updated: 0 total sessions

18:30:02:039NetworkSTACK[Bolt] Session list updated: 0 total sessions

18:30:03:042NetworkSTACK[Bolt] Session list updated: 0 total sessions

18:30:04:039NetworkSTACK[Bolt] Session list updated: 0 total sessions

18:30:05:041NetworkSTACK[Bolt] Session list updated: 0 total sessions

18:30:06:043NetworkSTACK[Bolt] Session list updated: 0 total sessions

18:30:07:038NetworkSTACK[Bolt] Session list updated: 0 total sessions

18:30:08:043NetworkSTACK[Bolt] Session list updated: 0 total sessions

18:30:08:096DefaultSTACKBackward blend of state 23626821 (hash = 23626821) (from 0.409888% to 0.003337145%) in controller null) CHR_Roby_01(Clone)
 at GetMecanimEventsTimingInfos in :line 0
 at Update in :line 0
18:30:08:096DefaultSTACKBackward blend of state 23626821 (hash = 23626821) (from 0.409888% to 0.003337145%) in controller null) CHR_Roby_01(Clone)
 at GetMecanimEventsTimingInfos in :line 0
 at Update in :line 0
18:30:09:039NetworkSTACK[Bolt] Session list updated: 0 total sessions

18:30:10:042NetworkSTACK[Bolt] Session list updated: 0 total sessions

18:30:11:045NetworkSTACK[Bolt] Session list updated: 0 total sessions

18:30:12:044NetworkSTACK[Bolt] Session list updated: 0 total sessions

18:30:13:042NetworkSTACK[Bolt] Session list updated: 0 total sessions

18:30:14:045NetworkSTACKConnection [Connection [EndPoint IPv4 176.185.219.251:60681]] is transfering data on channel [UdpChannelName PlayerProgression:1] :: Transfer 19...

18:30:14:045NetworkSTACKReceived data from [Connection [EndPoint IPv4 176.185.219.251:60681]] on channel [UdpChannelName PlayerProgression:1]: 4331 bytes

18:30:14:045GameplaySTACKReceived DistantProgression #0

18:30:14:045NetworkSTACK[Bolt] Session list updated: 0 total sessions

18:30:14:045GameplaySTACKTransferDungeonToIndependentProgression: True

18:30:14:045GameplaySTACKAddProgressionTo: None

18:30:15:045NetworkSTACK[Bolt] Session list updated: 0 total sessions

18:30:16:092NetworkSTACK[Bolt] Session list updated: 0 total sessions

18:30:17:046NetworkSTACK[Bolt] Session list updated: 0 total sessions

18:30:17:219SimulationSTACKFailed to remove modifier ##0 AttacksPerSecond: forced to 1.8 (Priority: 0) from entity #-156. It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.
 at ApplyModification in :line 0
 at RemoveLocalModifierSet in :line 0
 at RemoveEquippedWeaponModifiers in :line 0
 at CreateAndRefreshWeaponLocalSimulationEntity in :line 0
 at Refresh in :line 0
 at ToggleItemPickupPanel in :line 0
 at UpdateContent in :line 0
 at Update in :line 0
 at UIUpdatingManager_PreRender in :line 0
 at InvokePreRender in :line 0
 at SpecificUpdate in :line 0
 at UISpecificUpdate in :line 0
 at Delegate in :line 0
18:30:17:219SimulationSTACKFailed to remove modifier ##1 AttackDamageFire: forced to 15 (Priority: 0) from entity #-156. It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.
 at ApplyModification in :line 0
 at RemoveLocalModifierSet in :line 0
 at RemoveEquippedWeaponModifiers in :line 0
 at CreateAndRefreshWeaponLocalSimulationEntity in :line 0
 at Refresh in :line 0
 at ToggleItemPickupPanel in :line 0
 at UpdateContent in :line 0
 at Update in :line 0
 at UIUpdatingManager_PreRender in :line 0
 at InvokePreRender in :line 0
 at SpecificUpdate in :line 0
 at UISpecificUpdate in :line 0
 at Delegate in :line 0
18:30:17:219SimulationSTACKFailed to remove modifier ##2 Knockback: forced to 33 (Priority: 0) from entity #-156. It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.
 at ApplyModification in :line 0
 at RemoveLocalModifierSet in :line 0
 at RemoveEquippedWeaponModifiers in :line 0
 at CreateAndRefreshWeaponLocalSimulationEntity in :line 0
 at Refresh in :line 0
 at ToggleItemPickupPanel in :line 0
 at UpdateContent in :line 0
 at Update in :line 0
 at UIUpdatingManager_PreRender in :line 0
 at InvokePreRender in :line 0
 at SpecificUpdate in :line 0
 at UISpecificUpdate in :line 0
 at Delegate in :line 0
18:30:17:219SimulationSTACKFailed to remove modifier ##3 CriticalKnockback: forced to 3 (Priority: 0) from entity #-156. It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.
 at ApplyModification in :line 0
 at RemoveLocalModifierSet in :line 0
 at RemoveEquippedWeaponModifiers in :line 0
 at CreateAndRefreshWeaponLocalSimulationEntity in :line 0
 at Refresh in :line 0
 at ToggleItemPickupPanel in :line 0
 at UpdateContent in :line 0
 at Update in :line 0
 at UIUpdatingManager_PreRender in :line 0
 at InvokePreRender in :line 0
 at SpecificUpdate in :line 0
 at UISpecificUpdate in :line 0
 at Delegate in :line 0
18:30:17:219SimulationSTACKFailed to remove modifier ##4 DamageTypeAttackLevel: forced to 0 (Priority: 0) from entity #-156. It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.
 at ApplyModification in :line 0
 at RemoveLocalModifierSet in :line 0
 at RemoveEquippedWeaponModifiers in :line 0
 at CreateAndRefreshWeaponLocalSimulationEntity in :line 0
 at Refresh in :line 0
 at ToggleItemPickupPanel in :line 0
 at UpdateContent in :line 0
 at Update in :line 0
 at UIUpdatingManager_PreRender in :line 0
 at InvokePreRender in :line 0
 at SpecificUpdate in :line 0
 at UISpecificUpdate in :line 0
 at Delegate in :line 0
18:30:17:219SimulationSTACKFailed to remove modifier ##5 CurrentAmmoCost: forced to 0 (Priority: 0) from entity #-156. It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.
 at ApplyModification in :line 0
 at RemoveLocalModifierSet in :line 0
 at RemoveEquippedWeaponModifiers in :line 0
 at CreateAndRefreshWeaponLocalSimulationEntity in :line 0
 at Refresh in :line 0
 at ToggleItemPickupPanel in :line 0
 at UpdateContent in :line 0
 at Update in :line 0
 at UIUpdatingManager_PreRender in :line 0
 at InvokePreRender in :line 0
 at SpecificUpdate in :line 0
 at UISpecificUpdate in :line 0
 at Delegate in :line 0
18:30:17:219SimulationSTACKFailed to remove modifier ##6 ProjectileCountInMagazine: forced to -1 (Priority: 0) from entity #-156. It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.
 at ApplyModification in :line 0
 at RemoveLocalModifierSet in :line 0
 at RemoveEquippedWeaponModifiers in :line 0
 at CreateAndRefreshWeaponLocalSimulationEntity in :line 0
 at Refresh in :line 0
 at ToggleItemPickupPanel in :line 0
 at UpdateContent in :line 0
 at Update in :line 0
 at UIUpdatingManager_PreRender in :line 0
 at InvokePreRender in :line 0
 at SpecificUpdate in :line 0
 at UISpecificUpdate in :line 0
 at Delegate in :line 0
18:30:17:219SimulationSTACKFailed to remove modifier ##7 BaseCriticalChance: forced to 0.05 (Priority: 0) from entity #-156. It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.
 at ApplyModification in :line 0
 at RemoveLocalModifierSet in :line 0
 at RemoveEquippedWeaponModifiers in :line 0
 at CreateAndRefreshWeaponLocalSimulationEntity in :line 0
 at Refresh in :line 0
 at ToggleItemPickupPanel in :line 0
 at UpdateContent in :line 0
 at Update in :line 0
 at UIUpdatingManager_PreRender in :line 0
 at InvokePreRender in :line 0
 at SpecificUpdate in :line 0
 at UISpecificUpdate in :line 0
 at Delegate in :line 0
18:30:17:219SimulationSTACKFailed to remove modifier ##8 ElementalAffinity: forced to 3 (Priority: 0) from entity #-156. It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.
 at ApplyModification in :line 0
 at RemoveLocalModifierSet in :line 0
 at RemoveEquippedWeaponModifiers in :line 0
 at CreateAndRefreshWeaponLocalSimulationEntity in :line 0
 at Refresh in :line 0
 at ToggleItemPickupPanel in :line 0
 at UpdateContent in :line 0
 at Update in :line 0
 at UIUpdatingManager_PreRender in :line 0
 at InvokePreRender in :line 0
 at SpecificUpdate in :line 0
 at UISpecificUpdate in :line 0
 at Delegate in :line 0
18:30:17:219SimulationSTACKFailed to remove modifier ##9 StatusApplicationChance: + 0.75 (Priority: 0) from entity #-156. It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.
 at ApplyModification in :line 0
 at RemoveLocalModifierSet in :line 0
 at RemoveEquippedWeaponModifiers in :line 0
 at CreateAndRefreshWeaponLocalSimulationEntity in :line 0
 at Refresh in :line 0
 at ToggleItemPickupPanel in :line 0
 at UpdateContent in :line 0
 at Update in :line 0
 at UIUpdatingManager_PreRender in :line 0
 at InvokePreRender in :line 0
 at SpecificUpdate in :line 0
 at UISpecificUpdate in :line 0
 at Delegate in :line 0
18:30:17:219SimulationSTACKFailed to remove modifier ##10 FreeMovementRadius: + 8 (Priority: 0) from entity #-156. It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.
 at ApplyModification in :line 0
 at RemoveLocalModifierSet in :line 0
 at RemoveEquippedWeaponModifiers in :line 0
 at CreateAndRefreshWeaponLocalSimulationEntity in :line 0
 at Refresh in :line 0
 at ToggleItemPickupPanel in :line 0
 at UpdateContent in :line 0
 at Update in :line 0
 at UIUpdatingManager_PreRender in :line 0
 at InvokePreRender in :line 0
 at SpecificUpdate in :line 0
 at UISpecificUpdate in :line 0
 at Delegate in :line 0
18:30:17:248DefaultSTACKLoaded texture 'Weapons_WeaponsArtwork_22'.

18:30:18:095NetworkSTACK[Bolt] Session list updated: 0 total sessions

18:30:18:630SimulationSTACKFailed to remove modifier ##0 AttacksPerSecond: forced to 1.8 (Priority: 0) from entity #-157. It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.
 at ApplyModification in :line 0
 at RemoveLocalModifierSet in :line 0
 at RemoveEquippedWeaponModifiers in :line 0
 at CreateAndRefreshWeaponLocalSimulationEntity in :line 0
 at Refresh in :line 0
 at ToggleItemPickupPanel in :line 0
 at UpdateContent in :line 0
 at Update in :line 0
 at UIUpdatingManager_PreRender in :line 0
 at InvokePreRender in :line 0
 at SpecificUpdate in :line 0
 at UISpecificUpdate in :line 0
 at Delegate in :line 0
18:30:18:630SimulationSTACKFailed to remove modifier ##1 AttackDamageFire: forced to 15 (Priority: 0) from entity #-157. It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.
 at ApplyModification in :line 0
 at RemoveLocalModifierSet in :line 0
 at RemoveEquippedWeaponModifiers in :line 0
 at CreateAndRefreshWeaponLocalSimulationEntity in :line 0
 at Refresh in :line 0
 at ToggleItemPickupPanel in :line 0
 at UpdateContent in :line 0
 at Update in :line 0
 at UIUpdatingManager_PreRender in :line 0
 at InvokePreRender in :line 0
 at SpecificUpdate in :line 0
 at UISpecificUpdate in :line 0
 at Delegate in :line 0
18:30:18:630SimulationSTACKFailed to remove modifier ##2 Knockback: forced to 33 (Priority: 0) from entity #-157. It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.
 at ApplyModification in :line 0
 at RemoveLocalModifierSet in :line 0
 at RemoveEquippedWeaponModifiers in :line 0
 at CreateAndRefreshWeaponLocalSimulationEntity in :line 0
 at Refresh in :line 0
 at ToggleItemPickupPanel in :line 0
 at UpdateContent in :line 0
 at Update in :line 0
 at UIUpdatingManager_PreRender in :line 0
 at InvokePreRender in :line 0
 at SpecificUpdate in :line 0
 at UISpecificUpdate in :line 0
 at Delegate in :line 0
18:30:18:630SimulationSTACKFailed to remove modifier ##3 CriticalKnockback: forced to 3 (Priority: 0) from entity #-157. It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.
 at ApplyModification in :line 0
 at RemoveLocalModifierSet in :line 0
 at RemoveEquippedWeaponModifiers in :line 0
 at CreateAndRefreshWeaponLocalSimulationEntity in :line 0
 at Refresh in :line 0
 at ToggleItemPickupPanel in :line 0
 at UpdateContent in :line 0
 at Update in :line 0
 at UIUpdatingManager_PreRender in :line 0
 at InvokePreRender in :line 0
 at SpecificUpdate in :line 0
 at UISpecificUpdate in :line 0
 at Delegate in :line 0
18:30:18:630SimulationSTACKFailed to remove modifier ##4 DamageTypeAttackLevel: forced to 0 (Priority: 0) from entity #-157. It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.
 at ApplyModification in :line 0
 at RemoveLocalModifierSet in :line 0
 at RemoveEquippedWeaponModifiers in :line 0
 at CreateAndRefreshWeaponLocalSimulationEntity in :line 0
 at Refresh in :line 0
 at ToggleItemPickupPanel in :line 0
 at UpdateContent in :line 0
 at Update in :line 0
 at UIUpdatingManager_PreRender in :line 0
 at InvokePreRender in :line 0
 at SpecificUpdate in :line 0
 at UISpecificUpdate in :line 0
 at Delegate in :line 0
18:30:18:630SimulationSTACKFailed to remove modifier ##5 CurrentAmmoCost: forced to 0 (Priority: 0) from entity #-157. It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.
 at ApplyModification in :line 0
 at RemoveLocalModifierSet in :line 0
 at RemoveEquippedWeaponModifiers in :line 0
 at CreateAndRefreshWeaponLocalSimulationEntity in :line 0
 at Refresh in :line 0
 at ToggleItemPickupPanel in :line 0
 at UpdateContent in :line 0
 at Update in :line 0
 at UIUpdatingManager_PreRender in :line 0
 at InvokePreRender in :line 0
 at SpecificUpdate in :line 0
 at UISpecificUpdate in :line 0
 at Delegate in :line 0
18:30:18:630SimulationSTACKFailed to remove modifier ##6 ProjectileCountInMagazine: forced to -1 (Priority: 0) from entity #-157. It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.
 at ApplyModification in :line 0
 at RemoveLocalModifierSet in :line 0
 at RemoveEquippedWeaponModifiers in :line 0
 at CreateAndRefreshWeaponLocalSimulationEntity in :line 0
 at Refresh in :line 0
 at ToggleItemPickupPanel in :line 0
 at UpdateContent in :line 0
 at Update in :line 0
 at UIUpdatingManager_PreRender in :line 0
 at InvokePreRender in :line 0
 at SpecificUpdate in :line 0
 at UISpecificUpdate in :line 0
 at Delegate in :line 0
18:30:18:630SimulationSTACKFailed to remove modifier ##7 BaseCriticalChance: forced to 0.05 (Priority: 0) from entity #-157. It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.
 at ApplyModification in :line 0
 at RemoveLocalModifierSet in :line 0
 at RemoveEquippedWeaponModifiers in :line 0
 at CreateAndRefreshWeaponLocalSimulationEntity in :line 0
 at Refresh in :line 0
 at ToggleItemPickupPanel in :line 0
 at UpdateContent in :line 0
 at Update in :line 0
 at UIUpdatingManager_PreRender in :line 0
 at InvokePreRender in :line 0
 at SpecificUpdate in :line 0
 at UISpecificUpdate in :line 0
 at Delegate in :line 0
18:30:18:630SimulationSTACKFailed to remove modifier ##8 ElementalAffinity: forced to 3 (Priority: 0) from entity #-157. It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.
 at ApplyModification in :line 0
 at RemoveLocalModifierSet in :line 0
 at RemoveEquippedWeaponModifiers in :line 0
 at CreateAndRefreshWeaponLocalSimulationEntity in :line 0
 at Refresh in :line 0
 at ToggleItemPickupPanel in :line 0
 at UpdateContent in :line 0
 at Update in :line 0
 at UIUpdatingManager_PreRender in :line 0
 at InvokePreRender in :line 0
 at SpecificUpdate in :line 0
 at UISpecificUpdate in :line 0
 at Delegate in :line 0
18:30:18:630SimulationSTACKFailed to remove modifier ##9 StatusApplicationChance: + 0.75 (Priority: 0) from entity #-157. It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.
 at ApplyModification in :line 0
 at RemoveLocalModifierSet in :line 0
 at RemoveEquippedWeaponModifiers in :line 0
 at CreateAndRefreshWeaponLocalSimulationEntity in :line 0
 at Refresh in :line 0
 at ToggleItemPickupPanel in :line 0
 at UpdateContent in :line 0
 at Update in :line 0
 at UIUpdatingManager_PreRender in :line 0
 at InvokePreRender in :line 0
 at SpecificUpdate in :line 0
 at UISpecificUpdate in :line 0
 at Delegate in :line 0
18:30:18:630SimulationSTACKFailed to remove modifier ##10 FreeMovementRadius: + 8 (Priority: 0) from entity #-157. It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.
 at ApplyModification in :line 0
 at RemoveLocalModifierSet in :line 0
 at RemoveEquippedWeaponModifiers in :line 0
 at CreateAndRefreshWeaponLocalSimulationEntity in :line 0
 at Refresh in :line 0
 at ToggleItemPickupPanel in :line 0
 at UpdateContent in :line 0
 at Update in :line 0
 at UIUpdatingManager_PreRender in :line 0
 at InvokePreRender in :line 0
 at SpecificUpdate in :line 0
 at UISpecificUpdate in :line 0
 at Delegate in :line 0
18:30:19:092NetworkSTACK[Bolt] Session list updated: 0 total sessions

18:30:20:089NetworkSTACK[Bolt] Session list updated: 0 total sessions

18:30:20:413DefaultSTACKUnload texture 'Weapons_WeaponsArtwork_22'.

18:30:20:701SimulationSTACKFailed to remove modifier ##0 AttacksPerSecond: forced to 1.8 (Priority: 0) from entity #-158. It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.
 at ApplyModification in :line 0
 at RemoveLocalModifierSet in :line 0
 at RemoveEquippedWeaponModifiers in :line 0
 at CreateAndRefreshWeaponLocalSimulationEntity in :line 0
 at Refresh in :line 0
 at ToggleItemPickupPanel in :line 0
 at UpdateContent in :line 0
 at Update in :line 0
 at UIUpdatingManager_PreRender in :line 0
 at InvokePreRender in :line 0
 at SpecificUpdate in :line 0
 at UISpecificUpdate in :line 0
 at Delegate in :line 0
18:30:20:701SimulationSTACKFailed to remove modifier ##1 AttackDamageFire: forced to 15 (Priority: 0) from entity #-158. It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.
 at ApplyModification in :line 0
 at RemoveLocalModifierSet in :line 0
 at RemoveEquippedWeaponModifiers in :line 0
 at CreateAndRefreshWeaponLocalSimulationEntity in :line 0
 at Refresh in :line 0
 at ToggleItemPickupPanel in :line 0
 at UpdateContent in :line 0
 at Update in :line 0
 at UIUpdatingManager_PreRender in :line 0
 at InvokePreRender in :line 0
 at SpecificUpdate in :line 0
 at UISpecificUpdate in :line 0
 at Delegate in :line 0
18:30:20:701SimulationSTACKFailed to remove modifier ##2 Knockback: forced to 33 (Priority: 0) from entity #-158. It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.
 at ApplyModification in :line 0
 at RemoveLocalModifierSet in :line 0
 at RemoveEquippedWeaponModifiers in :line 0
 at CreateAndRefreshWeaponLocalSimulationEntity in :line 0
 at Refresh in :line 0
 at ToggleItemPickupPanel in :line 0
 at UpdateContent in :line 0
 at Update in :line 0
 at UIUpdatingManager_PreRender in :line 0
 at InvokePreRender in :line 0
 at SpecificUpdate in :line 0
 at UISpecificUpdate in :line 0
 at Delegate in :line 0
18:30:20:701SimulationSTACKFailed to remove modifier ##3 CriticalKnockback: forced to 3 (Priority: 0) from entity #-158. It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.
 at ApplyModification in :line 0
 at RemoveLocalModifierSet in :line 0
 at RemoveEquippedWeaponModifiers in :line 0
 at CreateAndRefreshWeaponLocalSimulationEntity in :line 0
 at Refresh in :line 0
 at ToggleItemPickupPanel in :line 0
 at UpdateContent in :line 0
 at Update in :line 0
 at UIUpdatingManager_PreRender in :line 0
 at InvokePreRender in :line 0
 at SpecificUpdate in :line 0
 at UISpecificUpdate in :line 0
 at Delegate in :line 0
18:30:20:701SimulationSTACKFailed to remove modifier ##4 DamageTypeAttackLevel: forced to 0 (Priority: 0) from entity #-158. It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.
 at ApplyModification in :line 0
 at RemoveLocalModifierSet in :line 0
 at RemoveEquippedWeaponModifiers in :line 0
 at CreateAndRefreshWeaponLocalSimulationEntity in :line 0
 at Refresh in :line 0
 at ToggleItemPickupPanel in :line 0
 at UpdateContent in :line 0
 at Update in :line 0
 at UIUpdatingManager_PreRender in :line 0
 at InvokePreRender in :line 0
 at SpecificUpdate in :line 0
 at UISpecificUpdate in :line 0
 at Delegate in :line 0
18:30:20:701SimulationSTACKFailed to remove modifier ##5 CurrentAmmoCost: forced to 0 (Priority: 0) from entity #-158. It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.
 at ApplyModification in :line 0
 at RemoveLocalModifierSet in :line 0
 at RemoveEquippedWeaponModifiers in :line 0
 at CreateAndRefreshWeaponLocalSimulationEntity in :line 0
 at Refresh in :line 0
 at ToggleItemPickupPanel in :line 0
 at UpdateContent in :line 0
 at Update in :line 0
 at UIUpdatingManager_PreRender in :line 0
 at InvokePreRender in :line 0
 at SpecificUpdate in :line 0
 at UISpecificUpdate in :line 0
 at Delegate in :line 0
18:30:20:701SimulationSTACKFailed to remove modifier ##6 ProjectileCountInMagazine: forced to -1 (Priority: 0) from entity #-158. It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.
 at ApplyModification in :line 0
 at RemoveLocalModifierSet in :line 0
 at RemoveEquippedWeaponModifiers in :line 0
 at CreateAndRefreshWeaponLocalSimulationEntity in :line 0
 at Refresh in :line 0
 at ToggleItemPickupPanel in :line 0
 at UpdateContent in :line 0
 at Update in :line 0
 at UIUpdatingManager_PreRender in :line 0
 at InvokePreRender in :line 0
 at SpecificUpdate in :line 0
 at UISpecificUpdate in :line 0
 at Delegate in :line 0
18:30:20:701SimulationSTACKFailed to remove modifier ##7 BaseCriticalChance: forced to 0.05 (Priority: 0) from entity #-158. It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.
 at ApplyModification in :line 0
 at RemoveLocalModifierSet in :line 0
 at RemoveEquippedWeaponModifiers in :line 0
 at CreateAndRefreshWeaponLocalSimulationEntity in :line 0
 at Refresh in :line 0
 at ToggleItemPickupPanel in :line 0
 at UpdateContent in :line 0
 at Update in :line 0
 at UIUpdatingManager_PreRender in :line 0
 at InvokePreRender in :line 0
 at SpecificUpdate in :line 0
 at UISpecificUpdate in :line 0
 at Delegate in :line 0
18:30:20:701SimulationSTACKFailed to remove modifier ##8 ElementalAffinity: forced to 3 (Priority: 0) from entity #-158. It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.
 at ApplyModification in :line 0
 at RemoveLocalModifierSet in :line 0
 at RemoveEquippedWeaponModifiers in :line 0
 at CreateAndRefreshWeaponLocalSimulationEntity in :line 0
 at Refresh in :line 0
 at ToggleItemPickupPanel in :line 0
 at UpdateContent in :line 0
 at Update in :line 0
 at UIUpdatingManager_PreRender in :line 0
 at InvokePreRender in :line 0
 at SpecificUpdate in :line 0
 at UISpecificUpdate in :line 0
 at Delegate in :line 0
18:30:20:701SimulationSTACKFailed to remove modifier ##9 StatusApplicationChance: + 0.75 (Priority: 0) from entity #-158. It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.
 at ApplyModification in :line 0
 at RemoveLocalModifierSet in :line 0
 at RemoveEquippedWeaponModifiers in :line 0
 at CreateAndRefreshWeaponLocalSimulationEntity in :line 0
 at Refresh in :line 0
 at ToggleItemPickupPanel in :line 0
 at UpdateContent in :line 0
 at Update in :line 0
 at UIUpdatingManager_PreRender in :line 0
 at InvokePreRender in :line 0
 at SpecificUpdate in :line 0
 at UISpecificUpdate in :line 0
 at Delegate in :line 0
18:30:20:701SimulationSTACKFailed to remove modifier ##10 FreeMovementRadius: + 8 (Priority: 0) from entity #-158. It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.
 at ApplyModification in :line 0
 at RemoveLocalModifierSet in :line 0
 at RemoveEquippedWeaponModifiers in :line 0
 at CreateAndRefreshWeaponLocalSimulationEntity in :line 0
 at Refresh in :line 0
 at ToggleItemPickupPanel in :line 0
 at UpdateContent in :line 0
 at Update in :line 0
 at UIUpdatingManager_PreRender in :line 0
 at InvokePreRender in :line 0
 at SpecificUpdate in :line 0
 at UISpecificUpdate in :line 0
 at Delegate in :line 0
18:30:20:720DefaultSTACKLoaded texture 'Weapons_WeaponsArtwork_22'.

18:30:21:095NetworkSTACK[Bolt] Session list updated: 0 total sessions

18:30:22:092NetworkSTACK[Bolt] Session list updated: 0 total sessions

18:30:23:088NetworkSTACK[Bolt] Session list updated: 0 total sessions

18:30:23:387DefaultSTACKUnload texture 'Weapons_WeaponsArtwork_22'.

18:30:23:549SimulationSTACKFailed to remove modifier ##0 AttacksPerSecond: forced to 1.8 (Priority: 0) from entity #-159. It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.
 at ApplyModification in :line 0
 at RemoveLocalModifierSet in :line 0
 at RemoveEquippedWeaponModifiers in :line 0
 at CreateAndRefreshWeaponLocalSimulationEntity in :line 0
 at Refresh in :line 0
 at ToggleItemPickupPanel in :line 0
 at UpdateContent in :line 0
 at Update in :line 0
 at UIUpdatingManager_PreRender in :line 0
 at InvokePreRender in :line 0
 at SpecificUpdate in :line 0
 at UISpecificUpdate in :line 0
 at Delegate in :line 0
18:30:23:549SimulationSTACKFailed to remove modifier ##1 AttackDamageFire: forced to 15 (Priority: 0) from entity #-159. It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.
 at ApplyModification in :line 0
 at RemoveLocalModifierSet in :line 0
 at RemoveEquippedWeaponModifiers in :line 0
 at CreateAndRefreshWeaponLocalSimulationEntity in :line 0
 at Refresh in :line 0
 at ToggleItemPickupPanel in :line 0
 at UpdateContent in :line 0
 at Update in :line 0
 at UIUpdatingManager_PreRender in :line 0
 at InvokePreRender in :line 0
 at SpecificUpdate in :line 0
 at UISpecificUpdate in :line 0
 at Delegate in :line 0
18:30:23:549SimulationSTACKFailed to remove modifier ##2 Knockback: forced to 33 (Priority: 0) from entity #-159. It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.
 at ApplyModification in :line 0
 at RemoveLocalModifierSet in :line 0
 at RemoveEquippedWeaponModifiers in :line 0
 at CreateAndRefreshWeaponLocalSimulationEntity in :line 0
 at Refresh in :line 0
 at ToggleItemPickupPanel in :line 0
 at UpdateContent in :line 0
 at Update in :line 0
 at UIUpdatingManager_PreRender in :line 0
 at InvokePreRender in :line 0
 at SpecificUpdate in :line 0
 at UISpecificUpdate in :line 0
 at Delegate in :line 0
18:30:23:549SimulationSTACKFailed to remove modifier ##3 CriticalKnockback: forced to 3 (Priority: 0) from entity #-159. It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.
 at ApplyModification in :line 0
 at RemoveLocalModifierSet in :line 0
 at RemoveEquippedWeaponModifiers in :line 0
 at CreateAndRefreshWeaponLocalSimulationEntity in :line 0
 at Refresh in :line 0
 at ToggleItemPickupPanel in :line 0
 at UpdateContent in :line 0
 at Update in :line 0
 at UIUpdatingManager_PreRender in :line 0
 at InvokePreRender in :line 0
 at SpecificUpdate in :line 0
 at UISpecificUpdate in :line 0
 at Delegate in :line 0
18:30:23:549SimulationSTACKFailed to remove modifier ##4 DamageTypeAttackLevel: forced to 0 (Priority: 0) from entity #-159. It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.
 at ApplyModification in :line 0
 at RemoveLocalModifierSet in :line 0
 at RemoveEquippedWeaponModifiers in :line 0
 at CreateAndRefreshWeaponLocalSimulationEntity in :line 0
 at Refresh in :line 0
 at ToggleItemPickupPanel in :line 0
 at UpdateContent in :line 0
 at Update in :line 0
 at UIUpdatingManager_PreRender in :line 0
 at InvokePreRender in :line 0
 at SpecificUpdate in :line 0
 at UISpecificUpdate in :line 0
 at Delegate in :line 0
18:30:23:549SimulationSTACKFailed to remove modifier ##5 CurrentAmmoCost: forced to 0 (Priority: 0) from entity #-159. It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.
 at ApplyModification in :line 0
 at RemoveLocalModifierSet in :line 0
 at RemoveEquippedWeaponModifiers in :line 0
 at CreateAndRefreshWeaponLocalSimulationEntity in :line 0
 at Refresh in :line 0
 at ToggleItemPickupPanel in :line 0
 at UpdateContent in :line 0
 at Update in :line 0
 at UIUpdatingManager_PreRender in :line 0
 at InvokePreRender in :line 0
 at SpecificUpdate in :line 0
 at UISpecificUpdate in :line 0
 at Delegate in :line 0
18:30:23:549SimulationSTACKFailed to remove modifier ##6 ProjectileCountInMagazine: forced to -1 (Priority: 0) from entity #-159. It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.
 at ApplyModification in :line 0
 at RemoveLocalModifierSet in :line 0
 at RemoveEquippedWeaponModifiers in :line 0
 at CreateAndRefreshWeaponLocalSimulationEntity in :line 0
 at Refresh in :line 0
 at ToggleItemPickupPanel in :line 0
 at UpdateContent in :line 0
 at Update in :line 0
 at UIUpdatingManager_PreRender in :line 0
 at InvokePreRender in :line 0
 at SpecificUpdate in :line 0
 at UISpecificUpdate in :line 0
 at Delegate in :line 0
18:30:23:549SimulationSTACKFailed to remove modifier ##7 BaseCriticalChance: forced to 0.05 (Priority: 0) from entity #-159. It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.
 at ApplyModification in :line 0
 at RemoveLocalModifierSet in :line 0
 at RemoveEquippedWeaponModifiers in :line 0
 at CreateAndRefreshWeaponLocalSimulationEntity in :line 0
 at Refresh in :line 0
 at ToggleItemPickupPanel in :line 0
 at UpdateContent in :line 0
 at Update in :line 0
 at UIUpdatingManager_PreRender in :line 0
 at InvokePreRender in :line 0
 at SpecificUpdate in :line 0
 at UISpecificUpdate in :line 0
 at Delegate in :line 0
18:30:23:549SimulationSTACKFailed to remove modifier ##8 ElementalAffinity: forced to 3 (Priority: 0) from entity #-159. It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.
 at ApplyModification in :line 0
 at RemoveLocalModifierSet in :line 0
 at RemoveEquippedWeaponModifiers in :line 0
 at CreateAndRefreshWeaponLocalSimulationEntity in :line 0
 at Refresh in :line 0
 at ToggleItemPickupPanel in :line 0
 at UpdateContent in :line 0
 at Update in :line 0
 at UIUpdatingManager_PreRender in :line 0
 at InvokePreRender in :line 0
 at SpecificUpdate in :line 0
 at UISpecificUpdate in :line 0
 at Delegate in :line 0
18:30:23:549SimulationSTACKFailed to remove modifier ##9 StatusApplicationChance: + 0.75 (Priority: 0) from entity #-159. It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.
 at ApplyModification in :line 0
 at RemoveLocalModifierSet in :line 0
 at RemoveEquippedWeaponModifiers in :line 0
 at CreateAndRefreshWeaponLocalSimulationEntity in :line 0
 at Refresh in :line 0
 at ToggleItemPickupPanel in :line 0
 at UpdateContent in :line 0
 at Update in :line 0
 at UIUpdatingManager_PreRender in :line 0
 at InvokePreRender in :line 0
 at SpecificUpdate in :line 0
 at UISpecificUpdate in :line 0
 at Delegate in :line 0
18:30:23:549SimulationSTACKFailed to remove modifier ##10 FreeMovementRadius: + 8 (Priority: 0) from entity #-159. It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.
 at ApplyModification in :line 0
 at RemoveLocalModifierSet in :line 0
 at RemoveEquippedWeaponModifiers in :line 0
 at CreateAndRefreshWeaponLocalSimulationEntity in :line 0
 at Refresh in :line 0
 at ToggleItemPickupPanel in :line 0
 at UpdateContent in :line 0
 at Update in :line 0
 at UIUpdatingManager_PreRender in :line 0
 at InvokePreRender in :line 0
 at SpecificUpdate in :line 0
 at UISpecificUpdate in :line 0
 at Delegate in :line 0
18:30:23:568DefaultSTACKLoaded texture 'Weapons_WeaponsArtwork_22'.

18:30:24:088NetworkSTACK[Bolt] Session list updated: 0 total sessions

18:30:24:185DefaultSTACKUnload texture 'Weapons_WeaponsArtwork_22'.

18:30:24:942DefaultSTACK[TED-14649] AddActionMapController HeroInteraction

18:30:24:993DefaultSTACK[TED-14649] RemoveActionMapController HeroInteraction

18:30:25:093NetworkSTACK[Bolt] Session list updated: 0 total sessions

18:30:26:090NetworkSTACK[Bolt] Session list updated: 0 total sessions

18:30:27:088NetworkSTACK[Bolt] Session list updated: 0 total sessions

18:30:27:969SimulationSTACKFailed to remove modifier ##0 AttacksPerSecond: forced to 1.8 (Priority: 0) from entity #-160. It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.
 at ApplyModification in :line 0
 at RemoveLocalModifierSet in :line 0
 at RemoveEquippedWeaponModifiers in :line 0
 at CreateAndRefreshWeaponLocalSimulationEntity in :line 0
 at Refresh in :line 0
 at ToggleItemPickupPanel in :line 0
 at UpdateContent in :line 0
 at Update in :line 0
 at UIUpdatingManager_PreRender in :line 0
 at InvokePreRender in :line 0
 at SpecificUpdate in :line 0
 at UISpecificUpdate in :line 0
 at Delegate in :line 0
18:30:27:969SimulationSTACKFailed to remove modifier ##1 AttackDamageFire: forced to 15 (Priority: 0) from entity #-160. It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.
 at ApplyModification in :line 0
 at RemoveLocalModifierSet in :line 0
 at RemoveEquippedWeaponModifiers in :line 0
 at CreateAndRefreshWeaponLocalSimulationEntity in :line 0
 at Refresh in :line 0
 at ToggleItemPickupPanel in :line 0
 at UpdateContent in :line 0
 at Update in :line 0
 at UIUpdatingManager_PreRender in :line 0
 at InvokePreRender in :line 0
 at SpecificUpdate in :line 0
 at UISpecificUpdate in :line 0
 at Delegate in :line 0
18:30:27:969SimulationSTACKFailed to remove modifier ##2 Knockback: forced to 33 (Priority: 0) from entity #-160. It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.
 at ApplyModification in :line 0
 at RemoveLocalModifierSet in :line 0
 at RemoveEquippedWeaponModifiers in :line 0
 at CreateAndRefreshWeaponLocalSimulationEntity in :line 0
 at Refresh in :line 0
 at ToggleItemPickupPanel in :line 0
 at UpdateContent in :line 0
 at Update in :line 0
 at UIUpdatingManager_PreRender in :line 0
 at InvokePreRender in :line 0
 at SpecificUpdate in :line 0
 at UISpecificUpdate in :line 0
 at Delegate in :line 0
18:30:27:969SimulationSTACKFailed to remove modifier ##3 CriticalKnockback: forced to 3 (Priority: 0) from entity #-160. It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.
 at ApplyModification in :line 0
 at RemoveLocalModifierSet in :line 0
 at RemoveEquippedWeaponModifiers in :line 0
 at CreateAndRefreshWeaponLocalSimulationEntity in :line 0
 at Refresh in :line 0
 at ToggleItemPickupPanel in :line 0
 at UpdateContent in :line 0
 at Update in :line 0
 at UIUpdatingManager_PreRender in :line 0
 at InvokePreRender in :line 0
 at SpecificUpdate in :line 0
 at UISpecificUpdate in :line 0
 at Delegate in :line 0
18:30:27:969SimulationSTACKFailed to remove modifier ##4 DamageTypeAttackLevel: forced to 0 (Priority: 0) from entity #-160. It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.
 at ApplyModification in :line 0
 at RemoveLocalModifierSet in :line 0
 at RemoveEquippedWeaponModifiers in :line 0
 at CreateAndRefreshWeaponLocalSimulationEntity in :line 0
 at Refresh in :line 0
 at ToggleItemPickupPanel in :line 0
 at UpdateContent in :line 0
 at Update in :line 0
 at UIUpdatingManager_PreRender in :line 0
 at InvokePreRender in :line 0
 at SpecificUpdate in :line 0
 at UISpecificUpdate in :line 0
 at Delegate in :line 0
18:30:27:969SimulationSTACKFailed to remove modifier ##5 CurrentAmmoCost: forced to 0 (Priority: 0) from entity #-160. It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.
 at ApplyModification in :line 0
 at RemoveLocalModifierSet in :line 0
 at RemoveEquippedWeaponModifiers in :line 0
 at CreateAndRefreshWeaponLocalSimulationEntity in :line 0
 at Refresh in :line 0
 at ToggleItemPickupPanel in :line 0
 at UpdateContent in :line 0
 at Update in :line 0
 at UIUpdatingManager_PreRender in :line 0
 at InvokePreRender in :line 0
 at SpecificUpdate in :line 0
 at UISpecificUpdate in :line 0
 at Delegate in :line 0
18:30:27:969SimulationSTACKFailed to remove modifier ##6 ProjectileCountInMagazine: forced to -1 (Priority: 0) from entity #-160. It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.
 at ApplyModification in :line 0
 at RemoveLocalModifierSet in :line 0
 at RemoveEquippedWeaponModifiers in :line 0
 at CreateAndRefreshWeaponLocalSimulationEntity in :line 0
 at Refresh in :line 0
 at ToggleItemPickupPanel in :line 0
 at UpdateContent in :line 0
 at Update in :line 0
 at UIUpdatingManager_PreRender in :line 0
 at InvokePreRender in :line 0
 at SpecificUpdate in :line 0
 at UISpecificUpdate in :line 0
 at Delegate in :line 0
18:30:27:969SimulationSTACKFailed to remove modifier ##7 BaseCriticalChance: forced to 0.05 (Priority: 0) from entity #-160. It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.
 at ApplyModification in :line 0
 at RemoveLocalModifierSet in :line 0
 at RemoveEquippedWeaponModifiers in :line 0
 at CreateAndRefreshWeaponLocalSimulationEntity in :line 0
 at Refresh in :line 0
 at ToggleItemPickupPanel in :line 0
 at UpdateContent in :line 0
 at Update in :line 0
 at UIUpdatingManager_PreRender in :line 0
 at InvokePreRender in :line 0
 at SpecificUpdate in :line 0
 at UISpecificUpdate in :line 0
 at Delegate in :line 0
18:30:27:969SimulationSTACKFailed to remove modifier ##8 ElementalAffinity: forced to 3 (Priority: 0) from entity #-160. It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.
 at ApplyModification in :line 0
 at RemoveLocalModifierSet in :line 0
 at RemoveEquippedWeaponModifiers in :line 0
 at CreateAndRefreshWeaponLocalSimulationEntity in :line 0
 at Refresh in :line 0
 at ToggleItemPickupPanel in :line 0
 at UpdateContent in :line 0
 at Update in :line 0
 at UIUpdatingManager_PreRender in :line 0
 at InvokePreRender in :line 0
 at SpecificUpdate in :line 0
 at UISpecificUpdate in :line 0
 at Delegate in :line 0
18:30:27:969SimulationSTACKFailed to remove modifier ##9 StatusApplicationChance: + 0.75 (Priority: 0) from entity #-160. It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.
 at ApplyModification in :line 0
 at RemoveLocalModifierSet in :line 0
 at RemoveEquippedWeaponModifiers in :line 0
 at CreateAndRefreshWeaponLocalSimulationEntity in :line 0
 at Refresh in :line 0
 at ToggleItemPickupPanel in :line 0
 at UpdateContent in :line 0
 at Update in :line 0
 at UIUpdatingManager_PreRender in :line 0
 at InvokePreRender in :line 0
 at SpecificUpdate in :line 0
 at UISpecificUpdate in :line 0
 at Delegate in :line 0
18:30:27:969SimulationSTACKFailed to remove modifier ##10 FreeMovementRadius: + 8 (Priority: 0) from entity #-160. It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.
 at ApplyModification in :line 0
 at RemoveLocalModifierSet in :line 0
 at RemoveEquippedWeaponModifiers in :line 0
 at CreateAndRefreshWeaponLocalSimulationEntity in :line 0
 at Refresh in :line 0
 at ToggleItemPickupPanel in :line 0
 at UpdateContent in :line 0
 at Update in :line 0
 at UIUpdatingManager_PreRender in :line 0
 at InvokePreRender in :line 0
 at SpecificUpdate in :line 0
 at UISpecificUpdate in :line 0
 at Delegate in :line 0
18:30:27:997DefaultSTACKLoaded texture 'Weapons_WeaponsArtwork_22'.

18:30:28:092NetworkSTACK[Bolt] Session list updated: 0 total sessions

18:30:29:089NetworkSTACK[Bolt] Session list updated: 0 total sessions

18:30:30:093NetworkSTACK[Bolt] Session list updated: 0 total sessions

18:30:31:089NetworkSTACK[Bolt] Session list updated: 0 total sessions

18:30:32:094NetworkSTACK[Bolt] Session list updated: 0 total sessions

18:30:33:093NetworkSTACK[Bolt] Session list updated: 0 total sessions

18:30:33:629SimulationSTACKFailed to remove modifier ##0 AttacksPerSecond: forced to 1.8 (Priority: 0) from entity #-161. It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.
 at ApplyModification in :line 0
 at RemoveLocalModifierSet in :line 0
 at RemoveEquippedWeaponModifiers in :line 0
 at CreateAndRefreshWeaponLocalSimulationEntity in :line 0
 at Refresh in :line 0
 at ToggleItemPickupPanel in :line 0
 at UpdateContent in :line 0
 at Update in :line 0
 at UIUpdatingManager_PreRender in :line 0
 at InvokePreRender in :line 0
 at SpecificUpdate in :line 0
 at UISpecificUpdate in :line 0
 at Delegate in :line 0
18:30:33:629SimulationSTACKFailed to remove modifier ##1 AttackDamageFire: forced to 15 (Priority: 0) from entity #-161. It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.
 at ApplyModification in :line 0
 at RemoveLocalModifierSet in :line 0
 at RemoveEquippedWeaponModifiers in :line 0
 at CreateAndRefreshWeaponLocalSimulationEntity in :line 0
 at Refresh in :line 0
 at ToggleItemPickupPanel in :line 0
 at UpdateContent in :line 0
 at Update in :line 0
 at UIUpdatingManager_PreRender in :line 0
 at InvokePreRender in :line 0
 at SpecificUpdate in :line 0
 at UISpecificUpdate in :line 0
 at Delegate in :line 0
18:30:33:629SimulationSTACKFailed to remove modifier ##2 Knockback: forced to 33 (Priority: 0) from entity #-161. It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.
 at ApplyModification in :line 0
 at RemoveLocalModifierSet in :line 0
 at RemoveEquippedWeaponModifiers in :line 0
 at CreateAndRefreshWeaponLocalSimulationEntity in :line 0
 at Refresh in :line 0
 at ToggleItemPickupPanel in :line 0
 at UpdateContent in :line 0
 at Update in :line 0
 at UIUpdatingManager_PreRender in :line 0
 at InvokePreRender in :line 0
 at SpecificUpdate in :line 0
 at UISpecificUpdate in :line 0
 at Delegate in :line 0
18:30:33:629SimulationSTACKFailed to remove modifier ##3 CriticalKnockback: forced to 3 (Priority: 0) from entity #-161. It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.
 at ApplyModification in :line 0
 at RemoveLocalModifierSet in :line 0
 at RemoveEquippedWeaponModifiers in :line 0
 at CreateAndRefreshWeaponLocalSimulationEntity in :line 0
 at Refresh in :line 0
 at ToggleItemPickupPanel in :line 0
 at UpdateContent in :line 0
 at Update in :line 0
 at UIUpdatingManager_PreRender in :line 0
 at InvokePreRender in :line 0
 at SpecificUpdate in :line 0
 at UISpecificUpdate in :line 0
 at Delegate in :line 0
18:30:33:629SimulationSTACKFailed to remove modifier ##4 DamageTypeAttackLevel: forced to 0 (Priority: 0) from entity #-161. It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.
 at ApplyModification in :line 0
 at RemoveLocalModifierSet in :line 0
 at RemoveEquippedWeaponModifiers in :line 0
 at CreateAndRefreshWeaponLocalSimulationEntity in :line 0
 at Refresh in :line 0
 at ToggleItemPickupPanel in :line 0
 at UpdateContent in :line 0
 at Update in :line 0
 at UIUpdatingManager_PreRender in :line 0
 at InvokePreRender in :line 0
 at SpecificUpdate in :line 0
 at UISpecificUpdate in :line 0
 at Delegate in :line 0
18:30:33:629SimulationSTACKFailed to remove modifier ##5 CurrentAmmoCost: forced to 0 (Priority: 0) from entity #-161. It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.
 at ApplyModification in :line 0
 at RemoveLocalModifierSet in :line 0
 at RemoveEquippedWeaponModifiers in :line 0
 at CreateAndRefreshWeaponLocalSimulationEntity in :line 0
 at Refresh in :line 0
 at ToggleItemPickupPanel in :line 0
 at UpdateContent in :line 0
 at Update in :line 0
 at UIUpdatingManager_PreRender in :line 0
 at InvokePreRender in :line 0
 at SpecificUpdate in :line 0
 at UISpecificUpdate in :line 0
 at Delegate in :line 0
18:30:33:629SimulationSTACKFailed to remove modifier ##6 ProjectileCountInMagazine: forced to -1 (Priority: 0) from entity #-161. It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.
 at ApplyModification in :line 0
 at RemoveLocalModifierSet in :line 0
 at RemoveEquippedWeaponModifiers in :line 0
 at CreateAndRefreshWeaponLocalSimulationEntity in :line 0
 at Refresh in :line 0
 at ToggleItemPickupPanel in :line 0
 at UpdateContent in :line 0
 at Update in :line 0
 at UIUpdatingManager_PreRender in :line 0
 at InvokePreRender in :line 0
 at SpecificUpdate in :line 0
 at UISpecificUpdate in :line 0
 at Delegate in :line 0
18:30:33:629SimulationSTACKFailed to remove modifier ##7 BaseCriticalChance: forced to 0.05 (Priority: 0) from entity #-161. It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.
 at ApplyModification in :line 0
 at RemoveLocalModifierSet in :line 0
 at RemoveEquippedWeaponModifiers in :line 0
 at CreateAndRefreshWeaponLocalSimulationEntity in :line 0
 at Refresh in :line 0
 at ToggleItemPickupPanel in :line 0
 at UpdateContent in :line 0
 at Update in :line 0
 at UIUpdatingManager_PreRender in :line 0
 at InvokePreRender in :line 0
 at SpecificUpdate in :line 0
 at UISpecificUpdate in :line 0
 at Delegate in :line 0
18:30:33:629SimulationSTACKFailed to remove modifier ##8 ElementalAffinity: forced to 3 (Priority: 0) from entity #-161. It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.
 at ApplyModification in :line 0
 at RemoveLocalModifierSet in :line 0
 at RemoveEquippedWeaponModifiers in :line 0
 at CreateAndRefreshWeaponLocalSimulationEntity in :line 0
 at Refresh in :line 0
 at ToggleItemPickupPanel in :line 0
 at UpdateContent in :line 0
 at Update in :line 0
 at UIUpdatingManager_PreRender in :line 0
 at InvokePreRender in :line 0
 at SpecificUpdate in :line 0
 at UISpecificUpdate in :line 0
 at Delegate in :line 0
18:30:33:629SimulationSTACKFailed to remove modifier ##9 StatusApplicationChance: + 0.75 (Priority: 0) from entity #-161. It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.
 at ApplyModification in :line 0
 at RemoveLocalModifierSet in :line 0
 at RemoveEquippedWeaponModifiers in :line 0
 at CreateAndRefreshWeaponLocalSimulationEntity in :line 0
 at Refresh in :line 0
 at ToggleItemPickupPanel in :line 0
 at UpdateContent in :line 0
 at Update in :line 0
 at UIUpdatingManager_PreRender in :line 0
 at InvokePreRender in :line 0
 at SpecificUpdate in :line 0
 at UISpecificUpdate in :line 0
 at Delegate in :line 0
18:30:33:629SimulationSTACKFailed to remove modifier ##10 FreeMovementRadius: + 8 (Priority: 0) from entity #-161. It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.
 at ApplyModification in :line 0
 at RemoveLocalModifierSet in :line 0
 at RemoveEquippedWeaponModifiers in :line 0
 at CreateAndRefreshWeaponLocalSimulationEntity in :line 0
 at Refresh in :line 0
 at ToggleItemPickupPanel in :line 0
 at UpdateContent in :line 0
 at Update in :line 0
 at UIUpdatingManager_PreRender in :line 0
 at InvokePreRender in :line 0
 at SpecificUpdate in :line 0
 at UISpecificUpdate in :line 0
 at Delegate in :line 0
18:30:34:091NetworkSTACK[Bolt] Session list updated: 0 total sessions

18:30:35:088NetworkSTACK[Bolt] Session list updated: 0 total sessions

18:30:35:505DefaultSTACKUnload texture 'Weapons_WeaponsArtwork_22'.

18:30:35:641SimulationSTACKFailed to remove modifier ##0 AttacksPerSecond: forced to 1.8 (Priority: 0) from entity #-162. It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.
 at ApplyModification in :line 0
 at RemoveLocalModifierSet in :line 0
 at RemoveEquippedWeaponModifiers in :line 0
 at CreateAndRefreshWeaponLocalSimulationEntity in :line 0
 at Refresh in :line 0
 at ToggleItemPickupPanel in :line 0
 at UpdateContent in :line 0
 at Update in :line 0
 at UIUpdatingManager_PreRender in :line 0
 at InvokePreRender in :line 0
 at SpecificUpdate in :line 0
 at UISpecificUpdate in :line 0
 at Delegate in :line 0
18:30:35:641SimulationSTACKFailed to remove modifier ##1 AttackDamageFire: forced to 15 (Priority: 0) from entity #-162. It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.
 at ApplyModification in :line 0
 at RemoveLocalModifierSet in :line 0
 at RemoveEquippedWeaponModifiers in :line 0
 at CreateAndRefreshWeaponLocalSimulationEntity in :line 0
 at Refresh in :line 0
 at ToggleItemPickupPanel in :line 0
 at UpdateContent in :line 0
 at Update in :line 0
 at UIUpdatingManager_PreRender in :line 0
 at InvokePreRender in :line 0
 at SpecificUpdate in :line 0
 at UISpecificUpdate in :line 0
 at Delegate in :line 0
18:30:35:641SimulationSTACKFailed to remove modifier ##2 Knockback: forced to 33 (Priority: 0) from entity #-162. It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.
 at ApplyModification in :line 0
 at RemoveLocalModifierSet in :line 0
 at RemoveEquippedWeaponModifiers in :line 0
 at CreateAndRefreshWeaponLocalSimulationEntity in :line 0
 at Refresh in :line 0
 at ToggleItemPickupPanel in :line 0
 at UpdateContent in :line 0
 at Update in :line 0
 at UIUpdatingManager_PreRender in :line 0
 at InvokePreRender in :line 0
 at SpecificUpdate in :line 0
 at UISpecificUpdate in :line 0
 at Delegate in :line 0
18:30:35:641SimulationSTACKFailed to remove modifier ##3 CriticalKnockback: forced to 3 (Priority: 0) from entity #-162. It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.
 at ApplyModification in :line 0
 at RemoveLocalModifierSet in :line 0
 at RemoveEquippedWeaponModifiers in :line 0
 at CreateAndRefreshWeaponLocalSimulationEntity in :line 0
 at Refresh in :line 0
 at ToggleItemPickupPanel in :line 0
 at UpdateContent in :line 0
 at Update in :line 0
 at UIUpdatingManager_PreRender in :line 0
 at InvokePreRender in :line 0
 at SpecificUpdate in :line 0
 at UISpecificUpdate in :line 0
 at Delegate in :line 0
18:30:35:641SimulationSTACKFailed to remove modifier ##4 DamageTypeAttackLevel: forced to 0 (Priority: 0) from entity #-162. It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.
 at ApplyModification in :line 0
 at RemoveLocalModifierSet in :line 0
 at RemoveEquippedWeaponModifiers in :line 0
 at CreateAndRefreshWeaponLocalSimulationEntity in :line 0
 at Refresh in :line 0
 at ToggleItemPickupPanel in :line 0
 at UpdateContent in :line 0
 at Update in :line 0
 at UIUpdatingManager_PreRender in :line 0
 at InvokePreRender in :line 0
 at SpecificUpdate in :line 0
 at UISpecificUpdate in :line 0
 at Delegate in :line 0
18:30:35:641SimulationSTACKFailed to remove modifier ##5 CurrentAmmoCost: forced to 0 (Priority: 0) from entity #-162. It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.
 at ApplyModification in :line 0
 at RemoveLocalModifierSet in :line 0
 at RemoveEquippedWeaponModifiers in :line 0
 at CreateAndRefreshWeaponLocalSimulationEntity in :line 0
 at Refresh in :line 0
 at ToggleItemPickupPanel in :line 0
 at UpdateContent in :line 0
 at Update in :line 0
 at UIUpdatingManager_PreRender in :line 0
 at InvokePreRender in :line 0
 at SpecificUpdate in :line 0
 at UISpecificUpdate in :line 0
 at Delegate in :line 0
18:30:35:641SimulationSTACKFailed to remove modifier ##6 ProjectileCountInMagazine: forced to -1 (Priority: 0) from entity #-162. It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.
 at ApplyModification in :line 0
 at RemoveLocalModifierSet in :line 0
 at RemoveEquippedWeaponModifiers in :line 0
 at CreateAndRefreshWeaponLocalSimulationEntity in :line 0
 at Refresh in :line 0
 at ToggleItemPickupPanel in :line 0
 at UpdateContent in :line 0
 at Update in :line 0
 at UIUpdatingManager_PreRender in :line 0
 at InvokePreRender in :line 0
 at SpecificUpdate in :line 0
 at UISpecificUpdate in :line 0
 at Delegate in :line 0
18:30:35:641SimulationSTACKFailed to remove modifier ##7 BaseCriticalChance: forced to 0.05 (Priority: 0) from entity #-162. It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.
 at ApplyModification in :line 0
 at RemoveLocalModifierSet in :line 0
 at RemoveEquippedWeaponModifiers in :line 0
 at CreateAndRefreshWeaponLocalSimulationEntity in :line 0
 at Refresh in :line 0
 at ToggleItemPickupPanel in :line 0
 at UpdateContent in :line 0
 at Update in :line 0
 at UIUpdatingManager_PreRender in :line 0
 at InvokePreRender in :line 0
 at SpecificUpdate in :line 0
 at UISpecificUpdate in :line 0
 at Delegate in :line 0
18:30:35:641SimulationSTACKFailed to remove modifier ##8 ElementalAffinity: forced to 3 (Priority: 0) from entity #-162. It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.
 at ApplyModification in :line 0
 at RemoveLocalModifierSet in :line 0
 at RemoveEquippedWeaponModifiers in :line 0
 at CreateAndRefreshWeaponLocalSimulationEntity in :line 0
 at Refresh in :line 0
 at ToggleItemPickupPanel in :line 0
 at UpdateContent in :line 0
 at Update in :line 0
 at UIUpdatingManager_PreRender in :line 0
 at InvokePreRender in :line 0
 at SpecificUpdate in :line 0
 at UISpecificUpdate in :line 0
 at Delegate in :line 0
18:30:35:641SimulationSTACKFailed to remove modifier ##9 StatusApplicationChance: + 0.75 (Priority: 0) from entity #-162. It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.
 at ApplyModification in :line 0
 at RemoveLocalModifierSet in :line 0
 at RemoveEquippedWeaponModifiers in :line 0
 at CreateAndRefreshWeaponLocalSimulationEntity in :line 0
 at Refresh in :line 0
 at ToggleItemPickupPanel in :line 0
 at UpdateContent in :line 0
 at Update in :line 0
 at UIUpdatingManager_PreRender in :line 0
 at InvokePreRender in :line 0
 at SpecificUpdate in :line 0
 at UISpecificUpdate in :line 0
 at Delegate in :line 0
18:30:35:641SimulationSTACKFailed to remove modifier ##10 FreeMovementRadius: + 8 (Priority: 0) from entity #-162. It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.
 at ApplyModification in :line 0
 at RemoveLocalModifierSet in :line 0
 at RemoveEquippedWeaponModifiers in :line 0
 at CreateAndRefreshWeaponLocalSimulationEntity in :line 0
 at Refresh in :line 0
 at ToggleItemPickupPanel in :line 0
 at UpdateContent in :line 0
 at Update in :line 0
 at UIUpdatingManager_PreRender in :line 0
 at InvokePreRender in :line 0
 at SpecificUpdate in :line 0
 at UISpecificUpdate in :line 0
 at Delegate in :line 0
18:30:35:670DefaultSTACKLoaded texture 'Weapons_WeaponsArtwork_22'.

18:30:36:096NetworkSTACK[Bolt] Session list updated: 0 total sessions

18:30:37:091NetworkSTACK[Bolt] Session list updated: 0 total sessions

18:30:38:090NetworkSTACK[Bolt] Session list updated: 0 total sessions

18:30:39:095NetworkSTACK[Bolt] Session list updated: 0 total sessions

18:30:40:093NetworkSTACK[Bolt] Session list updated: 0 total sessions

18:30:41:091NetworkSTACK[Bolt] Session list updated: 0 total sessions

18:30:41:096DefaultSTACKUnload texture 'Weapons_WeaponsArtwork_22'.

18:30:42:089NetworkSTACK[Bolt] Session list updated: 0 total sessions

18:30:43:095NetworkSTACK[Bolt] Session list updated: 0 total sessions

18:30:44:092NetworkSTACK[Bolt] Session list updated: 0 total sessions

18:30:45:142NetworkSTACK[Bolt] Session list updated: 0 total sessions

18:30:46:139NetworkSTACK[Bolt] Session list updated: 0 total sessions

18:30:47:138NetworkSTACK[Bolt] Session list updated: 0 total sessions

18:30:48:143NetworkSTACK[Bolt] Session list updated: 0 total sessions

18:30:48:330DefaultSTACKBackward blend of state 23626821 (hash = 23626821) (from 0.0001979922% to 0%) in controller null) CHR_Roby_01(Clone)
 at GetMecanimEventsTimingInfos in :line 0
 at Update in :line 0
18:30:48:330DefaultSTACKBackward blend of state 23626821 (hash = 23626821) (from 0.0001979922% to 0%) in controller null) CHR_Roby_01(Clone)
 at GetMecanimEventsTimingInfos in :line 0
 at Update in :line 0
18:30:49:141NetworkSTACK[Bolt] Session list updated: 0 total sessions

18:30:50:139NetworkSTACK[Bolt] Session list updated: 0 total sessions

18:30:51:144NetworkSTACK[Bolt] Session list updated: 0 total sessions

18:30:52:142NetworkSTACK[Bolt] Session list updated: 0 total sessions

18:30:53:140NetworkSTACK[Bolt] Session list updated: 0 total sessions

18:30:54:145NetworkSTACK[Bolt] Session list updated: 0 total sessions

18:30:54:180DefaultSTACK[TED-14649] AddActionMapController HeroInteraction

18:30:54:374DefaultSTACK[TED-14649] RemoveActionMapController HeroInteraction

18:30:55:142NetworkSTACK[Bolt] Session list updated: 0 total sessions

18:30:55:425DefaultSTACKUnload texture 'Mask__RGB_00'.

18:30:56:139NetworkSTACK[Bolt] Session list updated: 0 total sessions

18:30:57:138NetworkSTACK[Bolt] Session list updated: 0 total sessions

18:30:57:584DefaultSTACKThe blackpost Game.WaveCountdownReducedBlackpost timed out before being read by all clients! Read flags: None, expected: UI
 at Synchronize in :line 0
 at SynchronizeBlackboards in :line 0
 at Delegate in :line 0
18:30:58:110DefaultSTACKBackward blend of state 274067122 (hash = 274067122) (from 0.01869251% to 0%) in controller null) CHR_Roby_01(Clone)
 at GetMecanimEventsTimingInfos in :line 0
 at Update in :line 0
18:30:58:110DefaultSTACKBackward blend of state 274067122 (hash = 274067122) (from 0.01869251% to 0%) in controller null) CHR_Roby_01(Clone)
 at GetMecanimEventsTimingInfos in :line 0
 at Update in :line 0
18:30:58:143NetworkSTACK[Bolt] Session list updated: 0 total sessions

18:30:59:140NetworkSTACK[Bolt] Session list updated: 0 total sessions

18:31:00:145NetworkSTACK[Bolt] Session list updated: 0 total sessions

18:31:01:142NetworkSTACK[Bolt] Session list updated: 0 total sessions

18:31:02:146NetworkSTACK[Bolt] Session list updated: 0 total sessions

18:31:03:145NetworkSTACK[Bolt] Session list updated: 0 total sessions

18:31:04:141NetworkSTACK[Bolt] Session list updated: 0 total sessions

18:31:04:757DefaultSTACK[TED-14649] AddActionMapController HeroInteraction

18:31:05:145NetworkSTACK[Bolt] Session list updated: 0 total sessions

18:31:06:143NetworkSTACK[Bolt] Session list updated: 0 total sessions

18:31:07:142NetworkSTACK[Bolt] Session list updated: 0 total sessions

18:31:07:456DefaultSTACK[TED-14649] RemoveActionMapController HeroInteraction

18:31:08:141NetworkSTACK[Bolt] Session list updated: 0 total sessions

18:31:08:625DefaultSTACK[TED-14649] AddActionMapController HeroInteraction

18:31:09:139NetworkSTACK[Bolt] Session list updated: 0 total sessions

18:31:10:143NetworkSTACK[Bolt] Session list updated: 0 total sessions

18:31:10:862DefaultSTACK[TED-14649] RemoveActionMapController HeroInteraction

18:31:11:190NetworkSTACK[Bolt] Session list updated: 0 total sessions

18:31:12:145NetworkSTACK[Bolt] Session list updated: 0 total sessions

18:31:13:194NetworkSTACK[Bolt] Session list updated: 0 total sessions

18:31:14:193NetworkSTACK[Bolt] Session list updated: 0 total sessions

18:31:15:190NetworkSTACK[Bolt] Session list updated: 0 total sessions

18:31:16:170DefaultSTACKBackward blend of state 719795040 (hash = 719795040) (from 0.3575548% to 0%) in controller null) CHR_Yvette_01(Clone)
 at GetMecanimEventsTimingInfos in :line 0
 at Update in :line 0
18:31:16:170DefaultSTACKBackward blend of state 719795040 (hash = 719795040) (from 0.3575548% to 0%) in controller null) CHR_Yvette_01(Clone)
 at GetMecanimEventsTimingInfos in :line 0
 at Update in :line 0
18:31:16:195NetworkSTACK[Bolt] Session list updated: 0 total sessions

18:31:17:192NetworkSTACK[Bolt] Session list updated: 0 total sessions

18:31:18:188NetworkSTACK[Bolt] Session list updated: 0 total sessions

18:31:19:194NetworkSTACK[Bolt] Session list updated: 0 total sessions

18:31:20:193NetworkSTACK[Bolt] Session list updated: 0 total sessions

18:31:21:189NetworkSTACK[Bolt] Session list updated: 0 total sessions

18:31:22:195NetworkSTACK[Bolt] Session list updated: 0 total sessions

18:31:23:193NetworkSTACK[Bolt] Session list updated: 0 total sessions

18:31:24:192NetworkSTACK[Bolt] Session list updated: 0 total sessions

18:31:25:189NetworkSTACK[Bolt] Session list updated: 0 total sessions

18:31:26:194NetworkSTACK[Bolt] Session list updated: 0 total sessions

18:31:27:192NetworkSTACK[Bolt] Session list updated: 0 total sessions

18:31:28:189NetworkSTACK[Bolt] Session list updated: 0 total sessions

18:31:29:196NetworkSTACK[Bolt] Session list updated: 0 total sessions

18:31:30:190NetworkSTACK[Bolt] Session list updated: 0 total sessions

18:31:31:189NetworkSTACK[Bolt] Session list updated: 0 total sessions

18:31:32:195NetworkSTACK[Bolt] Session list updated: 0 total sessions

18:31:33:192NetworkSTACK[Bolt] Session list updated: 0 total sessions

18:31:34:188NetworkSTACK[Bolt] Session list updated: 0 total sessions

18:31:35:194NetworkSTACK[Bolt] Session list updated: 0 total sessions

18:31:36:107DefaultSTACKLoaded texture 'Mask__RGB_00'.

18:31:36:194NetworkSTACK[Bolt] Session list updated: 0 total sessions

18:31:37:196NetworkSTACK[Bolt] Session list updated: 0 total sessions

18:31:38:241NetworkSTACK[Bolt] Session list updated: 0 total sessions

18:31:39:242NetworkSTACK[Bolt] Session list updated: 0 total sessions

18:31:40:242NetworkSTACK[Bolt] Session list updated: 0 total sessions

18:31:41:244NetworkSTACK[Bolt] Session list updated: 0 total sessions

18:31:42:238NetworkSTACK[Bolt] Session list updated: 0 total sessions

18:31:43:246NetworkSTACK[Bolt] Session list updated: 0 total sessions

18:31:44:245NetworkSTACK[Bolt] Session list updated: 0 total sessions

18:31:45:244NetworkSTACK[Bolt] Session list updated: 0 total sessions

18:31:45:843DefaultSTACK[Audio][Music] Battle: BattleRegularWaveCountdownEvent

18:31:46:237NetworkSTACK[Bolt] Session list updated: 0 total sessions

18:31:47:237NetworkSTACK[Bolt] Session list updated: 0 total sessions

18:31:47:489NetworkSTACKConnection [Connection [EndPoint IPv4 176.185.219.251:60681]] is transfering data on channel [UdpChannelName PlayerProgression:1] :: Transfer 20...

18:31:47:489NetworkSTACKReceived data from [Connection [EndPoint IPv4 176.185.219.251:60681]] on channel [UdpChannelName PlayerProgression:1]: 4375 bytes

18:31:47:489GameplaySTACKReceived DistantProgression #0

18:31:47:489GameplaySTACKTransferDungeonToIndependentProgression: True

18:31:47:489GameplaySTACKAddProgressionTo: BlueprintPointsLootedPerDistrict

18:31:48:105DefaultSTACKBackward blend of state -1590266852 (hash = -1590266852) (from 1% to 0%) in controller null) CHR_Yvette_01(Clone)
 at GetMecanimEventsTimingInfos in :line 0
 at Update in :line 0
18:31:48:238NetworkSTACK[Bolt] Session list updated: 0 total sessions

18:31:49:241NetworkSTACK[Bolt] Session list updated: 0 total sessions

18:31:49:899DefaultSTACK[TED-14649] AddActionMapController HeroInteraction

18:31:49:899DefaultSTACK[TED-14649] AddActionMapController RadialSelection

18:31:49:948DefaultSTACKLoaded texture 'Portrait_Turret'.

18:31:50:229DefaultSTACKBackward blend of state 23626821 (hash = 23626821) (from 0.0001716302% to 0%) in controller null) CHR_Roby_01(Clone)
 at GetMecanimEventsTimingInfos in :line 0
 at Update in :line 0
18:31:50:229DefaultSTACKBackward blend of state 23626821 (hash = 23626821) (from 0.0001716302% to 0%) in controller null) CHR_Roby_01(Clone)
 at GetMecanimEventsTimingInfos in :line 0
 at Update in :line 0
18:31:50:246NetworkSTACK[Bolt] Session list updated: 0 total sessions

18:31:50:828DefaultSTACK[TED-14649] RemoveActionMapController HeroInteraction

18:31:50:828DefaultSTACK[TED-14649] RemoveActionMapController RadialSelection

18:31:51:240NetworkSTACK[Bolt] Session list updated: 0 total sessions

18:31:52:243NetworkSTACK[Bolt] Session list updated: 0 total sessions

18:31:52:852DefaultSTACKAudio System suspicious mode on!
 at ReadbackAudioRequests in :line 0
 at Update in :line 0
 at Update in :line 0
 at Delegate in :line 0
18:31:53:239NetworkSTACK[Bolt] Session list updated: 0 total sessions

18:31:54:244NetworkSTACK[Bolt] Session list updated: 0 total sessions

18:31:55:240NetworkSTACK[Bolt] Session list updated: 0 total sessions

18:31:56:242NetworkSTACK[Bolt] Session list updated: 0 total sessions

18:31:56:564DefaultSTACK[TED-14649] AddActionMapController HeroInteraction

18:31:56:564DefaultSTACK[TED-14649] AddActionMapController RadialSelection

18:31:57:246NetworkSTACK[Bolt] Session list updated: 0 total sessions

18:31:58:240NetworkSTACK[Bolt] Session list updated: 0 total sessions

18:31:59:244NetworkSTACK[Bolt] Session list updated: 0 total sessions

18:31:59:380DefaultSTACK[TED-14649] RemoveActionMapController HeroInteraction

18:31:59:380DefaultSTACK[TED-14649] RemoveActionMapController RadialSelection

18:32:00:243NetworkSTACK[Bolt] Session list updated: 0 total sessions

18:32:00:842DefaultSTACK[Audio][Music] Battle: BattleWaveEvent

18:32:00:842AudioSTACKPost audio event regularWaveStartEvent on frame 481457

18:32:01:246NetworkSTACK[Bolt] Session list updated: 0 total sessions

18:32:02:240NetworkSTACK[Bolt] Session list updated: 0 total sessions

18:32:03:243NetworkSTACK[Bolt] Session list updated: 0 total sessions

18:32:04:289NetworkSTACK[Bolt] Session list updated: 0 total sessions

18:32:05:242NetworkSTACK[Bolt] Session list updated: 0 total sessions

18:32:06:289NetworkSTACK[Bolt] Session list updated: 0 total sessions

18:32:07:292NetworkSTACK[Bolt] Session list updated: 0 total sessions

18:32:08:289NetworkSTACK[Bolt] Session list updated: 0 total sessions

18:32:09:295NetworkSTACK[Bolt] Session list updated: 0 total sessions

18:32:10:296NetworkSTACK[Bolt] Session list updated: 0 total sessions

18:32:11:292NetworkSTACK[Bolt] Session list updated: 0 total sessions

18:32:11:503DefaultSTACKThe blackpost Game.InvincibilityStatusChangedBlackpost timed out after 3600 frames. Read flags: None, expected: Gameplay
 at Synchronize in :line 0
 at SynchronizeBlackboards in :line 0
 at Delegate in :line 0
18:32:11:861DefaultSTACKThe blackpost Game.InvincibilityStatusChangedBlackpost timed out after 3600 frames. Read flags: None, expected: Gameplay
 at Synchronize in :line 0
 at SynchronizeBlackboards in :line 0
 at Delegate in :line 0
18:32:12:292NetworkSTACK[Bolt] Session list updated: 0 total sessions

18:32:12:360DefaultSTACKThe blackpost Game.InvincibilityStatusChangedBlackpost timed out after 3600 frames. Read flags: None, expected: Gameplay
 at Synchronize in :line 0
 at SynchronizeBlackboards in :line 0
 at Delegate in :line 0
18:32:13:112DefaultSTACKThe blackpost Game.InvincibilityStatusChangedBlackpost timed out after 3600 frames. Read flags: None, expected: Gameplay
 at Synchronize in :line 0
 at SynchronizeBlackboards in :line 0
 at Delegate in :line 0
18:32:13:289NetworkSTACK[Bolt] Session list updated: 0 total sessions

18:32:14:295NetworkSTACK[Bolt] Session list updated: 0 total sessions

18:32:15:295NetworkSTACK[Bolt] Session list updated: 0 total sessions

18:32:16:294NetworkSTACK[Bolt] Session list updated: 0 total sessions

18:32:17:291NetworkSTACK[Bolt] Session list updated: 0 total sessions

18:32:18:289NetworkSTACK[Bolt] Session list updated: 0 total sessions

18:32:19:074DefaultSTACKLoaded texture 'MinimapNotification'.

18:32:19:289NetworkSTACK[Bolt] Session list updated: 0 total sessions

18:32:20:296NetworkSTACK[Bolt] Session list updated: 0 total sessions

18:32:21:292NetworkSTACK[Bolt] Session list updated: 0 total sessions

18:32:22:294NetworkSTACK[Bolt] Session list updated: 0 total sessions

18:32:23:288NetworkSTACK[Bolt] Session list updated: 0 total sessions

18:32:24:293NetworkSTACK[Bolt] Session list updated: 0 total sessions

18:32:24:521DefaultSTACKBackward blend of state 1004165527 (hash = 1004165527) (from 0.01073426% to 0%) in controller null) CHR_Yvette_01(Clone)
 at GetMecanimEventsTimingInfos in :line 0
 at Update in :line 0
18:32:24:521DefaultSTACKBackward blend of state 1004165527 (hash = 1004165527) (from 0.01073426% to 0%) in controller null) CHR_Yvette_01(Clone)
 at GetMecanimEventsTimingInfos in :line 0
 at Update in :line 0
18:32:25:293NetworkSTACK[Bolt] Session list updated: 0 total sessions

18:32:26:288NetworkSTACK[Bolt] Session list updated: 0 total sessions

18:32:27:291NetworkSTACK[Bolt] Session list updated: 0 total sessions

18:32:28:290NetworkSTACK[Bolt] Session list updated: 0 total sessions

18:32:29:293NetworkSTACK[Bolt] Session list updated: 0 total sessions

18:32:29:972DefaultSTACKUnload texture 'Portrait_Turret'.

18:32:30:296NetworkSTACK[Bolt] Session list updated: 0 total sessions

18:32:31:293NetworkSTACK[Bolt] Session list updated: 0 total sessions

18:32:32:342NetworkSTACK[Bolt] Session list updated: 0 total sessions

18:32:32:403DefaultSTACKBackward blend of state 1084019875 (hash = 1084019875) (from 0.01248353% to 0.003222565%) in controller null) CHR_Cleaner_01(Clone)
 at GetMecanimEventsTimingInfos in :line 0
 at Update in :line 0
18:32:32:403DefaultSTACKBackward blend of state 1084019875 (hash = 1084019875) (from 0.01248353% to 0.003222565%) in controller null) CHR_Cleaner_01(Clone)
 at GetMecanimEventsTimingInfos in :line 0
 at Update in :line 0
18:32:33:230DefaultSTACKUnload texture 'Mask__RGB_00'.

18:32:33:343NetworkSTACK[Bolt] Session list updated: 0 total sessions

18:32:34:342NetworkSTACK[Bolt] Session list updated: 0 total sessions

18:32:35:338NetworkSTACK[Bolt] Session list updated: 0 total sessions

18:32:36:337NetworkSTACK[Bolt] Session list updated: 0 total sessions

18:32:37:339NetworkSTACK[Bolt] Session list updated: 0 total sessions

18:32:38:337NetworkSTACK[Bolt] Session list updated: 0 total sessions

18:32:39:338NetworkSTACK[Bolt] Session list updated: 0 total sessions

18:32:40:344NetworkSTACK[Bolt] Session list updated: 0 total sessions

18:32:41:339NetworkSTACK[Bolt] Session list updated: 0 total sessions

18:32:42:341NetworkSTACK[Bolt] Session list updated: 0 total sessions

18:32:43:342NetworkSTACK[Bolt] Session list updated: 0 total sessions

18:32:44:338NetworkSTACK[Bolt] Session list updated: 0 total sessions

18:32:45:340NetworkSTACK[Bolt] Session list updated: 0 total sessions

18:32:46:344NetworkSTACK[Bolt] Session list updated: 0 total sessions

18:32:47:344NetworkSTACK[Bolt] Session list updated: 0 total sessions

18:32:48:344NetworkSTACK[Bolt] Session list updated: 0 total sessions

18:32:49:001DefaultSTACKBackward blend of state 274067122 (hash = 274067122) (from 0.3369585% to 0.01206094%) in controller null) CHR_Roby_01(Clone)
 at GetMecanimEventsTimingInfos in :line 0
 at Update in :line 0
18:32:49:001DefaultSTACKBackward blend of state 274067122 (hash = 274067122) (from 0.3369585% to 0.01206094%) in controller null) CHR_Roby_01(Clone)
 at GetMecanimEventsTimingInfos in :line 0
 at Update in :line 0
18:32:49:337NetworkSTACK[Bolt] Session list updated: 0 total sessions

18:32:50:341NetworkSTACK[Bolt] Session list updated: 0 total sessions

18:32:51:343NetworkSTACK[Bolt] Session list updated: 0 total sessions

18:32:52:338NetworkSTACK[Bolt] Session list updated: 0 total sessions

18:32:53:339NetworkSTACK[Bolt] Session list updated: 0 total sessions

18:32:54:338NetworkSTACK[Bolt] Session list updated: 0 total sessions

18:32:54:654DefaultSTACKUnload texture 'MinimapNotification'.

18:32:55:341NetworkSTACK[Bolt] Session list updated: 0 total sessions

18:32:55:545DefaultSTACK[Audio][Music] Playing battle victory outro...

18:32:55:545DefaultSTACK[Audio][Music] Play soundscape.

18:32:55:545AudioSTACKPost audio event regularWaveEndEvent on frame 487921

18:32:56:343NetworkSTACK[Bolt] Session list updated: 0 total sessions

18:32:57:344NetworkSTACK[Bolt] Session list updated: 0 total sessions

18:32:58:387NetworkSTACK[Bolt] Session list updated: 0 total sessions

18:32:59:390NetworkSTACK[Bolt] Session list updated: 0 total sessions

18:33:00:391NetworkSTACK[Bolt] Session list updated: 0 total sessions

18:33:01:394NetworkSTACK[Bolt] Session list updated: 0 total sessions

18:33:01:545NetworkSTACKConnection [Connection [EndPoint IPv4 176.185.219.251:60681]] is transfering data on channel [UdpChannelName PlayerProgression:1] :: Transfer 21...

18:33:01:545NetworkSTACKReceived data from [Connection [EndPoint IPv4 176.185.219.251:60681]] on channel [UdpChannelName PlayerProgression:1]: 4375 bytes

18:33:01:545GameplaySTACKReceived DistantProgression #0

18:33:01:545GameplaySTACKTransferDungeonToIndependentProgression: True

18:33:01:545GameplaySTACKAddProgressionTo: None

18:33:02:389NetworkSTACK[Bolt] Session list updated: 0 total sessions

18:33:03:392NetworkSTACK[Bolt] Session list updated: 0 total sessions

18:33:04:391NetworkSTACK[Bolt] Session list updated: 0 total sessions

18:33:05:388NetworkSTACK[Bolt] Session list updated: 0 total sessions

18:33:06:393NetworkSTACK[Bolt] Session list updated: 0 total sessions

18:33:07:388NetworkSTACK[Bolt] Session list updated: 0 total sessions

18:33:08:391NetworkSTACK[Bolt] Session list updated: 0 total sessions

18:33:09:396NetworkSTACK[Bolt] Session list updated: 0 total sessions

18:33:10:392NetworkSTACK[Bolt] Session list updated: 0 total sessions

18:33:11:387NetworkSTACK[Bolt] Session list updated: 0 total sessions

18:33:12:392NetworkSTACK[Bolt] Session list updated: 0 total sessions

18:33:13:389NetworkSTACK[Bolt] Session list updated: 0 total sessions

18:33:14:392NetworkSTACK[Bolt] Session list updated: 0 total sessions

18:33:15:387NetworkSTACK[Bolt] Session list updated: 0 total sessions

18:33:16:391NetworkSTACK[Bolt] Session list updated: 0 total sessions

18:33:17:395NetworkSTACK[Bolt] Session list updated: 0 total sessions

18:33:18:392NetworkSTACK[Bolt] Session list updated: 0 total sessions

18:33:19:388NetworkSTACK[Bolt] Session list updated: 0 total sessions

18:33:20:392NetworkSTACK[Bolt] Session list updated: 0 total sessions

18:33:21:389NetworkSTACK[Bolt] Session list updated: 0 total sessions

18:33:22:395NetworkSTACK[Bolt] Session list updated: 0 total sessions

18:33:23:393NetworkSTACK[Bolt] Session list updated: 0 total sessions

18:33:24:015DefaultSTACKLoaded texture 'Mask__RGB_00'.

18:33:24:390NetworkSTACK[Bolt] Session list updated: 0 total sessions

18:33:25:267DefaultSTACKThe blackpost Game.InvincibilityStatusChangedBlackpost timed out after 3600 frames. Read flags: None, expected: Gameplay
 at Synchronize in :line 0
 at SynchronizeBlackboards in :line 0
 at Delegate in :line 0
18:33:25:393NetworkSTACK[Bolt] Session list updated: 0 total sessions

18:33:25:460DefaultSTACKThe blackpost Game.InvincibilityStatusChangedBlackpost timed out after 3600 frames. Read flags: None, expected: Gameplay
 at Synchronize in :line 0
 at SynchronizeBlackboards in :line 0
 at Delegate in :line 0
18:33:26:441NetworkSTACK[Bolt] Session list updated: 0 total sessions

18:33:27:445NetworkSTACK[Bolt] Session list updated: 0 total sessions

18:33:28:442NetworkSTACK[Bolt] Session list updated: 0 total sessions

18:33:29:444NetworkSTACK[Bolt] Session list updated: 0 total sessions

18:33:30:444NetworkSTACK[Bolt] Session list updated: 0 total sessions

18:33:31:438NetworkSTACK[Bolt] Session list updated: 0 total sessions

18:33:32:439NetworkSTACK[Bolt] Session list updated: 0 total sessions

18:33:33:441NetworkSTACK[Bolt] Session list updated: 0 total sessions

18:33:33:864DefaultSTACKThe blackpost Game.WaveCountdownReducedBlackpost timed out before being read by all clients! Read flags: None, expected: UI
 at Synchronize in :line 0
 at SynchronizeBlackboards in :line 0
 at Delegate in :line 0
18:33:34:443NetworkSTACK[Bolt] Session list updated: 0 total sessions

18:33:35:445NetworkSTACK[Bolt] Session list updated: 0 total sessions

18:33:36:439NetworkSTACK[Bolt] Session list updated: 0 total sessions

18:33:37:442NetworkSTACK[Bolt] Session list updated: 0 total sessions

18:33:37:477DefaultSTACKBackward blend of state 1004165527 (hash = 1004165527) (from 0.01072779% to 0%) in controller null) CHR_Yvette_01(Clone)
 at GetMecanimEventsTimingInfos in :line 0
 at Update in :line 0
18:33:37:477DefaultSTACKBackward blend of state 1004165527 (hash = 1004165527) (from 0.01072779% to 0%) in controller null) CHR_Yvette_01(Clone)
 at GetMecanimEventsTimingInfos in :line 0
 at Update in :line 0
18:33:38:440NetworkSTACK[Bolt] Session list updated: 0 total sessions

18:33:39:439NetworkSTACK[Bolt] Session list updated: 0 total sessions

18:33:40:444NetworkSTACK[Bolt] Session list updated: 0 total sessions

18:33:41:444NetworkSTACK[Bolt] Session list updated: 0 total sessions

18:33:42:445NetworkSTACK[Bolt] Session list updated: 0 total sessions

18:33:43:438NetworkSTACK[Bolt] Session list updated: 0 total sessions

18:33:44:443NetworkSTACK[Bolt] Session list updated: 0 total sessions

18:33:45:438NetworkSTACK[Bolt] Session list updated: 0 total sessions

18:33:46:441NetworkSTACK[Bolt] Session list updated: 0 total sessions

18:33:47:439NetworkSTACK[Bolt] Session list updated: 0 total sessions

18:33:48:443NetworkSTACK[Bolt] Session list updated: 0 total sessions

18:33:49:440NetworkSTACK[Bolt] Session list updated: 0 total sessions

18:33:50:442NetworkSTACK[Bolt] Session list updated: 0 total sessions

18:33:51:444NetworkSTACK[Bolt] Session list updated: 0 total sessions

18:33:51:723DefaultSTACK[TED-14649] AddActionMapController HeroInteraction

18:33:51:791DefaultSTACK[TED-14649] RemoveActionMapController HeroInteraction

18:33:51:915DefaultSTACKLoaded texture 'ShadedPortrait'.

18:33:52:443NetworkSTACK[Bolt] Session list updated: 0 total sessions

18:33:53:489NetworkSTACK[Bolt] Session list updated: 0 total sessions

18:33:54:493NetworkSTACK[Bolt] Session list updated: 0 total sessions

18:33:55:414UISTACKReceived interactor changed for hero Invalid EntityBulkReference on interactable HeroUpgrader 0 #2 but could not find any actions for it

18:33:55:414UISTACKMainInteractor changed for HeroUpgrader 0 #2. Setting the interactor (Invalid EntityBulkReference) and init values to Int = -1 Reference = Invalid EntityBulkReference

18:33:55:424DefaultSTACK[VFX] Try to spawn VFX 'PFX_Interactive_MeshHighlight_HeroUpgrader(Clone)' with a user-defined preset but no preset data component is found.
 at SpawnEffect in :line 0
 at PreRender in :line 0
 at Update in :line 0
 at Update in :line 0
 at Delegate in :line 0
18:33:55:453NetworkSTACK[Bolt] Session list updated: 0 total sessions

18:33:56:492NetworkSTACK[Bolt] Session list updated: 0 total sessions

18:33:57:491NetworkSTACK[Bolt] Session list updated: 0 total sessions

18:33:58:487NetworkSTACK[Bolt] Session list updated: 0 total sessions

18:33:58:547DefaultSTACKThe blackpost Game.WaveCountdownReducedBlackpost timed out before being read by all clients! Read flags: None, expected: UI
 at Synchronize in :line 0
 at SynchronizeBlackboards in :line 0
 at Delegate in :line 0
18:33:59:495NetworkSTACK[Bolt] Session list updated: 0 total sessions

18:34:00:491NetworkSTACK[Bolt] Session list updated: 0 total sessions

18:34:01:488NetworkSTACK[Bolt] Session list updated: 0 total sessions

18:34:02:496NetworkSTACK[Bolt] Session list updated: 0 total sessions

18:34:02:797DefaultSTACKUnload texture 'ShadedPortrait'.

18:34:03:489NetworkSTACK[Bolt] Session list updated: 0 total sessions

18:34:04:488NetworkSTACK[Bolt] Session list updated: 0 total sessions

18:34:05:488NetworkSTACK[Bolt] Session list updated: 0 total sessions

18:34:06:492NetworkSTACK[Bolt] Session list updated: 0 total sessions

18:34:07:490NetworkSTACK[Bolt] Session list updated: 0 total sessions

18:34:08:490NetworkSTACK[Bolt] Session list updated: 0 total sessions

18:34:09:489NetworkSTACK[Bolt] Session list updated: 0 total sessions

18:34:10:490NetworkSTACK[Bolt] Session list updated: 0 total sessions

18:34:11:488NetworkSTACK[Bolt] Session list updated: 0 total sessions

18:34:11:841NetworkSTACKConnection [Connection [EndPoint IPv4 176.185.219.251:60681]] is transfering data on channel [UdpChannelName PlayerProgression:1] :: Transfer 22...

18:34:11:841NetworkSTACKReceived data from [Connection [EndPoint IPv4 176.185.219.251:60681]] on channel [UdpChannelName PlayerProgression:1]: 4407 bytes

18:34:11:841GameplaySTACKReceived DistantProgression #0

18:34:11:841GameplaySTACKTransferDungeonToIndependentProgression: True

18:34:11:841GameplaySTACKAddProgressionTo: None

18:34:12:491NetworkSTACK[Bolt] Session list updated: 0 total sessions

18:34:13:067DefaultSTACKAudio System suspicious mode on!
 at ReadbackAudioRequests in :line 0
 at Update in :line 0
 at Update in :line 0
 at Delegate in :line 0
18:34:13:488NetworkSTACK[Bolt] Session list updated: 0 total sessions

18:34:13:850UISTACK Received HeroInteractionChoiceChangedBlackpost for hero Hero 0 #1 . IntChoice = 0 TargetChoice = Hero 0 #1

18:34:13:850UISTACKReceived new interaction choice for panel HeroUpgrader 0 #2 from interactor Hero 0 #1. Interaction data already exist. ChoiceParameter = 0 ChoiceTarget = Hero 0 #1

18:34:13:850UISTACK Received HeroInteractionChoiceChangedBlackpost for hero Hero 0 #1 . IntChoice = 0 TargetChoice = Hero 0 #1

18:34:13:850UISTACKReceived new interaction choice for panel HeroUpgrader 0 #2 from interactor Hero 0 #1. Interaction data already exist. ChoiceParameter = 0 ChoiceTarget = Hero 0 #1

18:34:13:899UISTACK Received HeroInteractionChoiceChangedBlackpost for hero Hero 0 #1 . IntChoice = 0 TargetChoice = Hero 0 #1

18:34:13:899UISTACKReceived new interaction choice for panel HeroUpgrader 0 #2 from interactor Hero 0 #1. Interaction data already exist. ChoiceParameter = 0 ChoiceTarget = Hero 0 #1

18:34:13:899UISTACK Received HeroInteractionChoiceChangedBlackpost for hero Hero 0 #1 . IntChoice = 0 TargetChoice = Hero 0 #1

18:34:13:899UISTACKReceived new interaction choice for panel HeroUpgrader 0 #2 from interactor Hero 0 #1. Interaction data already exist. ChoiceParameter = 0 ChoiceTarget = Hero 0 #1

18:34:14:042UISTACKMainInteractor changed for HeroUpgrader 0 #2. PanelInteractionData already exist. Updating the interactor (Hero 0 #1) and resetting values to Int = 0 Reference = Hero 0 #1

18:34:14:493NetworkSTACK[Bolt] Session list updated: 0 total sessions

18:34:14:498UISTACK Received HeroInteractionChoiceChangedBlackpost for hero Hero 0 #1 . IntChoice = 1 TargetChoice = Hero 0 #1

18:34:14:498UISTACKReceived new interaction choice for panel HeroUpgrader 0 #2 from interactor Hero 0 #1. Interaction data already exist. ChoiceParameter = 1 ChoiceTarget = Hero 0 #1

18:34:15:443UISTACK Received HeroInteractionChoiceChangedBlackpost for hero Hero 0 #1 . IntChoice = 1 TargetChoice = Hero 0 #1

18:34:15:443UISTACKReceived new interaction choice for panel HeroUpgrader 0 #2 from interactor Hero 0 #1. Interaction data already exist. ChoiceParameter = 1 ChoiceTarget = Hero 0 #1

18:34:15:489NetworkSTACK[Bolt] Session list updated: 0 total sessions

18:34:16:489NetworkSTACK[Bolt] Session list updated: 0 total sessions

18:34:17:342UISTACK Received HeroInteractionChoiceChangedBlackpost for hero Hero 0 #1 . IntChoice = 2 TargetChoice = Hero 0 #1

18:34:17:342UISTACKReceived new interaction choice for panel HeroUpgrader 0 #2 from interactor Hero 0 #1. Interaction data already exist. ChoiceParameter = 2 ChoiceTarget = Hero 0 #1

18:34:17:490NetworkSTACK[Bolt] Session list updated: 0 total sessions

18:34:17:749UISTACK Received HeroInteractionChoiceChangedBlackpost for hero Hero 0 #1 . IntChoice = 1 TargetChoice = Hero 0 #1

18:34:17:749UISTACKReceived new interaction choice for panel HeroUpgrader 0 #2 from interactor Hero 0 #1. Interaction data already exist. ChoiceParameter = 1 ChoiceTarget = Hero 0 #1

18:34:18:044UISTACK Received HeroInteractionChoiceChangedBlackpost for hero Hero 0 #1 . IntChoice = 0 TargetChoice = Hero 0 #1

18:34:18:044UISTACKReceived new interaction choice for panel HeroUpgrader 0 #2 from interactor Hero 0 #1. Interaction data already exist. ChoiceParameter = 0 ChoiceTarget = Hero 0 #1

18:34:18:495NetworkSTACK[Bolt] Session list updated: 0 total sessions

18:34:18:844DefaultSTACK[TED-14649] AddActionMapController HeroInteraction

18:34:19:192UISTACK Received HeroInteractionChoiceChangedBlackpost for hero Hero 0 #1 . IntChoice = 1 TargetChoice = Hero 0 #1

18:34:19:192UISTACKReceived new interaction choice for panel HeroUpgrader 0 #2 from interactor Hero 0 #1. Interaction data already exist. ChoiceParameter = 1 ChoiceTarget = Hero 0 #1

18:34:19:540NetworkSTACK[Bolt] Session list updated: 0 total sessions

18:34:20:395UISTACK Received HeroInteractionChoiceChangedBlackpost for hero Hero 0 #1 . IntChoice = 2 TargetChoice = Hero 0 #1

18:34:20:395UISTACKReceived new interaction choice for panel HeroUpgrader 0 #2 from interactor Hero 0 #1. Interaction data already exist. ChoiceParameter = 2 ChoiceTarget = Hero 0 #1

18:34:20:539NetworkSTACK[Bolt] Session list updated: 0 total sessions

18:34:21:543NetworkSTACK[Bolt] Session list updated: 0 total sessions

18:34:22:546NetworkSTACK[Bolt] Session list updated: 0 total sessions

18:34:23:542NetworkSTACK[Bolt] Session list updated: 0 total sessions

18:34:24:544NetworkSTACK[Bolt] Session list updated: 0 total sessions

18:34:25:340DefaultSTACK[TED-14649] RemoveActionMapController HeroInteraction

18:34:25:540NetworkSTACK[Bolt] Session list updated: 0 total sessions

18:34:25:697DefaultSTACKUnload texture 'Mask__RGB_00'.

18:34:26:244UISTACKReceived interactor changed for hero Invalid EntityBulkReference on interactable HeroUpgrader 0 #2 but could not find any actions for it

18:34:26:244UISTACKMainInteractor changed for HeroUpgrader 0 #2. PanelInteractionData already exist. Updating the interactor (Invalid EntityBulkReference) and resetting values to Int = -1 Reference = Invalid EntityBulkReference

18:34:26:543NetworkSTACK[Bolt] Session list updated: 0 total sessions

18:34:27:541NetworkSTACK[Bolt] Session list updated: 0 total sessions

18:34:28:546NetworkSTACK[Bolt] Session list updated: 0 total sessions

18:34:29:540NetworkSTACK[Bolt] Session list updated: 0 total sessions

18:34:30:005DefaultSTACK[TED-14649] AddActionMapController HeroInteraction

18:34:30:194UISTACKMainInteractor changed for HeroUpgrader 0 #2. PanelInteractionData already exist. Updating the interactor (Hero 1 #1) and resetting values to Int = 0 Reference = Invalid EntityBulkReference

18:34:30:202UISTACKReceived new interaction choice for panel HeroUpgrader 0 #2 from interactor Hero 1 #1. Interaction data already exist. ChoiceParameter = 0 ChoiceTarget = Hero 1 #1

18:34:30:202UISTACKReceived new interaction choice for panel HeroUpgrader 0 #2 from interactor Hero 1 #1. Interaction data already exist. ChoiceParameter = 0 ChoiceTarget = Hero 1 #1

18:34:30:544NetworkSTACK[Bolt] Session list updated: 0 total sessions

18:34:31:098UISTACKReceived new interaction choice for panel HeroUpgrader 0 #2 from interactor Hero 1 #1. Interaction data already exist. ChoiceParameter = 1 ChoiceTarget = Hero 1 #1

18:34:31:155UISTACKReceived new interaction choice for panel HeroUpgrader 0 #2 from interactor Hero 1 #1. Interaction data already exist. ChoiceParameter = 0 ChoiceTarget = Hero 1 #1

18:34:31:541NetworkSTACK[Bolt] Session list updated: 0 total sessions

18:34:32:297UISTACKReceived new interaction choice for panel HeroUpgrader 0 #2 from interactor Hero 1 #1. Interaction data already exist. ChoiceParameter = 1 ChoiceTarget = Hero 1 #1

18:34:32:452DefaultSTACKThe blackpost Game.InvincibilityStatusChangedBlackpost timed out after 3600 frames. Read flags: None, expected: Gameplay
 at Synchronize in :line 0
 at SynchronizeBlackboards in :line 0
 at Delegate in :line 0
18:34:32:535DefaultSTACKThe blackpost Game.InvincibilityStatusChangedBlackpost timed out after 3600 frames. Read flags: None, expected: Gameplay
 at Synchronize in :line 0
 at SynchronizeBlackboards in :line 0
 at Delegate in :line 0
18:34:32:544NetworkSTACK[Bolt] Session list updated: 0 total sessions

18:34:32:822DefaultSTACKThe blackpost Game.InvincibilityStatusChangedBlackpost timed out after 3600 frames. Read flags: None, expected: Gameplay
 at Synchronize in :line 0
 at SynchronizeBlackboards in :line 0
 at Delegate in :line 0
18:34:33:269DefaultSTACKThe blackpost Game.InvincibilityStatusChangedBlackpost timed out after 3600 frames. Read flags: None, expected: Gameplay
 at Synchronize in :line 0
 at SynchronizeBlackboards in :line 0
 at Delegate in :line 0
18:34:33:540NetworkSTACK[Bolt] Session list updated: 0 total sessions

18:34:34:538NetworkSTACK[Bolt] Session list updated: 0 total sessions

18:34:35:541NetworkSTACK[Bolt] Session list updated: 0 total sessions

18:34:36:545NetworkSTACK[Bolt] Session list updated: 0 total sessions

18:34:36:781DefaultSTACKThe blackpost Game.InvincibilityStatusChangedBlackpost timed out after 3600 frames. Read flags: None, expected: Gameplay
 at Synchronize in :line 0
 at SynchronizeBlackboards in :line 0
 at Delegate in :line 0
18:34:37:358UISTACKReceived new interaction choice for panel HeroUpgrader 0 #2 from interactor Hero 1 #1. Interaction data already exist. ChoiceParameter = 2 ChoiceTarget = Hero 1 #1

18:34:37:540NetworkSTACK[Bolt] Session list updated: 0 total sessions

18:34:37:937DefaultSTACKThe blackpost Game.InvincibilityStatusChangedBlackpost timed out after 3600 frames. Read flags: None, expected: Gameplay
 at Synchronize in :line 0
 at SynchronizeBlackboards in :line 0
 at Delegate in :line 0
18:34:38:546NetworkSTACK[Bolt] Session list updated: 0 total sessions

18:34:39:542NetworkSTACK[Bolt] Session list updated: 0 total sessions

18:34:40:545NetworkSTACK[Bolt] Session list updated: 0 total sessions

18:34:41:543NetworkSTACK[Bolt] Session list updated: 0 total sessions

18:34:42:546NetworkSTACK[Bolt] Session list updated: 0 total sessions

18:34:43:541NetworkSTACK[Bolt] Session list updated: 0 total sessions

18:34:43:908UISTACKReceived new interaction choice for panel HeroUpgrader 0 #2 from interactor Hero 1 #1. Interaction data already exist. ChoiceParameter = 1 ChoiceTarget = Hero 1 #1

18:34:44:522UISTACKReceived new interaction choice for panel HeroUpgrader 0 #2 from interactor Hero 1 #1. Interaction data already exist. ChoiceParameter = 2 ChoiceTarget = Hero 1 #1

18:34:44:543NetworkSTACK[Bolt] Session list updated: 0 total sessions

18:34:45:540NetworkSTACK[Bolt] Session list updated: 0 total sessions

18:34:46:545NetworkSTACK[Bolt] Session list updated: 0 total sessions

18:34:47:590NetworkSTACK[Bolt] Session list updated: 0 total sessions

18:34:48:545NetworkSTACK[Bolt] Session list updated: 0 total sessions

18:34:49:593NetworkSTACK[Bolt] Session list updated: 0 total sessions

18:34:50:550UISTACKReceived new interaction choice for panel HeroUpgrader 0 #2 from interactor Hero 1 #1. Interaction data already exist. ChoiceParameter = 2 ChoiceTarget = Hero 1 #1

18:34:50:588NetworkSTACK[Bolt] Session list updated: 0 total sessions

18:34:51:590NetworkSTACK[Bolt] Session list updated: 0 total sessions

18:34:52:595NetworkSTACK[Bolt] Session list updated: 0 total sessions

18:34:53:591NetworkSTACK[Bolt] Session list updated: 0 total sessions

18:34:54:587NetworkSTACK[Bolt] Session list updated: 0 total sessions

18:34:54:927DefaultSTACK[TED-14649] RemoveActionMapController HeroInteraction

18:34:55:199UISTACKReceived interactor changed for hero Invalid EntityBulkReference on interactable HeroUpgrader 0 #2 but could not find any actions for it

18:34:55:199UISTACKMainInteractor changed for HeroUpgrader 0 #2. PanelInteractionData already exist. Updating the interactor (Invalid EntityBulkReference) and resetting values to Int = -1 Reference = Invalid EntityBulkReference

18:34:55:590NetworkSTACK[Bolt] Session list updated: 0 total sessions

18:34:56:594NetworkSTACK[Bolt] Session list updated: 0 total sessions

18:34:57:591NetworkSTACK[Bolt] Session list updated: 0 total sessions

18:34:58:593NetworkSTACK[Bolt] Session list updated: 0 total sessions

18:34:58:729DefaultSTACK[TED-14649] AddActionMapController ModalMenu

18:34:58:735SimulationSTACKFailed to remove modifier ##0 AttacksPerSecond: forced to 1.7 (Priority: 0) from entity #-163. It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.
 at ApplyModification in :line 0
 at RemoveLocalModifierSet in :line 0
 at RemoveEquippedWeaponModifiers in :line 0
 at CreateAndRefreshWeaponLocalSimulationEntity in :line 0
 at Refresh in :line 0
 at RequestSelectableSelection in :line 0
 at RefreshHeroSelectables in :line 0
 at RequestCharacterSelection in :line 0
 at SelectDefaultCharacter in :line 0
 at OnBeginShow in :line 0
 at InternalRequestShow in :line 0
 at Show in :line 0
 at SetCurrentTab in :line 0
 at SpecificUpdate in :line 0
 at SpecificUpdate in :line 0
 at UISpecificUpdate in :line 0
 at Delegate in :line 0
18:34:58:735SimulationSTACKFailed to remove modifier ##1 AttackDamageFire: forced to 13 (Priority: 0) from entity #-163. It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.
 at ApplyModification in :line 0
 at RemoveLocalModifierSet in :line 0
 at RemoveEquippedWeaponModifiers in :line 0
 at CreateAndRefreshWeaponLocalSimulationEntity in :line 0
 at Refresh in :line 0
 at RequestSelectableSelection in :line 0
 at RefreshHeroSelectables in :line 0
 at RequestCharacterSelection in :line 0
 at SelectDefaultCharacter in :line 0
 at OnBeginShow in :line 0
 at InternalRequestShow in :line 0
 at Show in :line 0
 at SetCurrentTab in :line 0
 at SpecificUpdate in :line 0
 at SpecificUpdate in :line 0
 at UISpecificUpdate in :line 0
 at Delegate in :line 0
18:34:58:735SimulationSTACKFailed to remove modifier ##2 Knockback: forced to 66 (Priority: 0) from entity #-163. It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.
 at ApplyModification in :line 0
 at RemoveLocalModifierSet in :line 0
 at RemoveEquippedWeaponModifiers in :line 0
 at CreateAndRefreshWeaponLocalSimulationEntity in :line 0
 at Refresh in :line 0
 at RequestSelectableSelection in :line 0
 at RefreshHeroSelectables in :line 0
 at RequestCharacterSelection in :line 0
 at SelectDefaultCharacter in :line 0
 at OnBeginShow in :line 0
 at InternalRequestShow in :line 0
 at Show in :line 0
 at SetCurrentTab in :line 0
 at SpecificUpdate in :line 0
 at SpecificUpdate in :line 0
 at UISpecificUpdate in :line 0
 at Delegate in :line 0
18:34:58:735SimulationSTACKFailed to remove modifier ##3 CriticalKnockback: forced to 10 (Priority: 0) from entity #-163. It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.
 at ApplyModification in :line 0
 at RemoveLocalModifierSet in :line 0
 at RemoveEquippedWeaponModifiers in :line 0
 at CreateAndRefreshWeaponLocalSimulationEntity in :line 0
 at Refresh in :line 0
 at RequestSelectableSelection in :line 0
 at RefreshHeroSelectables in :line 0
 at RequestCharacterSelection in :line 0
 at SelectDefaultCharacter in :line 0
 at OnBeginShow in :line 0
 at InternalRequestShow in :line 0
 at Show in :line 0
 at SetCurrentTab in :line 0
 at SpecificUpdate in :line 0
 at SpecificUpdate in :line 0
 at UISpecificUpdate in :line 0
 at Delegate in :line 0
18:34:58:735SimulationSTACKFailed to remove modifier ##4 DamageTypeAttackLevel: forced to 2 (Priority: 0) from entity #-163. It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.
 at ApplyModification in :line 0
 at RemoveLocalModifierSet in :line 0
 at RemoveEquippedWeaponModifiers in :line 0
 at CreateAndRefreshWeaponLocalSimulationEntity in :line 0
 at Refresh in :line 0
 at RequestSelectableSelection in :line 0
 at RefreshHeroSelectables in :line 0
 at RequestCharacterSelection in :line 0
 at SelectDefaultCharacter in :line 0
 at OnBeginShow in :line 0
 at InternalRequestShow in :line 0
 at Show in :line 0
 at SetCurrentTab in :line 0
 at SpecificUpdate in :line 0
 at SpecificUpdate in :line 0
 at UISpecificUpdate in :line 0
 at Delegate in :line 0
18:34:58:735SimulationSTACKFailed to remove modifier ##5 ProjectileCountInMagazine: forced to -1 (Priority: 0) from entity #-163. It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.
 at ApplyModification in :line 0
 at RemoveLocalModifierSet in :line 0
 at RemoveEquippedWeaponModifiers in :line 0
 at CreateAndRefreshWeaponLocalSimulationEntity in :line 0
 at Refresh in :line 0
 at RequestSelectableSelection in :line 0
 at RefreshHeroSelectables in :line 0
 at RequestCharacterSelection in :line 0
 at SelectDefaultCharacter in :line 0
 at OnBeginShow in :line 0
 at InternalRequestShow in :line 0
 at Show in :line 0
 at SetCurrentTab in :line 0
 at SpecificUpdate in :line 0
 at SpecificUpdate in :line 0
 at UISpecificUpdate in :line 0
 at Delegate in :line 0
18:34:58:735SimulationSTACKFailed to remove modifier ##6 ReloadDelay: forced to 1.11 (Priority: 0) from entity #-163. It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.
 at ApplyModification in :line 0
 at RemoveLocalModifierSet in :line 0
 at RemoveEquippedWeaponModifiers in :line 0
 at CreateAndRefreshWeaponLocalSimulationEntity in :line 0
 at Refresh in :line 0
 at RequestSelectableSelection in :line 0
 at RefreshHeroSelectables in :line 0
 at RequestCharacterSelection in :line 0
 at SelectDefaultCharacter in :line 0
 at OnBeginShow in :line 0
 at InternalRequestShow in :line 0
 at Show in :line 0
 at SetCurrentTab in :line 0
 at SpecificUpdate in :line 0
 at SpecificUpdate in :line 0
 at UISpecificUpdate in :line 0
 at Delegate in :line 0
18:34:58:735SimulationSTACKFailed to remove modifier ##7 MalusReloadDelay: forced to 0.1 (Priority: 0) from entity #-163. It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.
 at ApplyModification in :line 0
 at RemoveLocalModifierSet in :line 0
 at RemoveEquippedWeaponModifiers in :line 0
 at CreateAndRefreshWeaponLocalSimulationEntity in :line 0
 at Refresh in :line 0
 at RequestSelectableSelection in :line 0
 at RefreshHeroSelectables in :line 0
 at RequestCharacterSelection in :line 0
 at SelectDefaultCharacter in :line 0
 at OnBeginShow in :line 0
 at InternalRequestShow in :line 0
 at Show in :line 0
 at SetCurrentTab in :line 0
 at SpecificUpdate in :line 0
 at SpecificUpdate in :line 0
 at UISpecificUpdate in :line 0
 at Delegate in :line 0
18:34:58:735SimulationSTACKFailed to remove modifier ##8 CurrentAmmoCost: forced to 0 (Priority: 0) from entity #-163. It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.
 at ApplyModification in :line 0
 at RemoveLocalModifierSet in :line 0
 at RemoveEquippedWeaponModifiers in :line 0
 at CreateAndRefreshWeaponLocalSimulationEntity in :line 0
 at Refresh in :line 0
 at RequestSelectableSelection in :line 0
 at RefreshHeroSelectables in :line 0
 at RequestCharacterSelection in :line 0
 at SelectDefaultCharacter in :line 0
 at OnBeginShow in :line 0
 at InternalRequestShow in :line 0
 at Show in :line 0
 at SetCurrentTab in :line 0
 at SpecificUpdate in :line 0
 at SpecificUpdate in :line 0
 at UISpecificUpdate in :line 0
 at Delegate in :line 0
18:34:58:735SimulationSTACKFailed to remove modifier ##9 BaseCriticalChance: forced to 0.1 (Priority: 0) from entity #-163. It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.
 at ApplyModification in :line 0
 at RemoveLocalModifierSet in :line 0
 at RemoveEquippedWeaponModifiers in :line 0
 at CreateAndRefreshWeaponLocalSimulationEntity in :line 0
 at Refresh in :line 0
 at RequestSelectableSelection in :line 0
 at RefreshHeroSelectables in :line 0
 at RequestCharacterSelection in :line 0
 at SelectDefaultCharacter in :line 0
 at OnBeginShow in :line 0
 at InternalRequestShow in :line 0
 at Show in :line 0
 at SetCurrentTab in :line 0
 at SpecificUpdate in :line 0
 at SpecificUpdate in :line 0
 at UISpecificUpdate in :line 0
 at Delegate in :line 0
18:34:58:735SimulationSTACKFailed to remove modifier ##10 ElementalAffinity: forced to 2 (Priority: 0) from entity #-163. It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.
 at ApplyModification in :line 0
 at RemoveLocalModifierSet in :line 0
 at RemoveEquippedWeaponModifiers in :line 0
 at CreateAndRefreshWeaponLocalSimulationEntity in :line 0
 at Refresh in :line 0
 at RequestSelectableSelection in :line 0
 at RefreshHeroSelectables in :line 0
 at RequestCharacterSelection in :line 0
 at SelectDefaultCharacter in :line 0
 at OnBeginShow in :line 0
 at InternalRequestShow in :line 0
 at Show in :line 0
 at SetCurrentTab in :line 0
 at SpecificUpdate in :line 0
 at SpecificUpdate in :line 0
 at UISpecificUpdate in :line 0
 at Delegate in :line 0
18:34:58:735SimulationSTACKFailed to remove modifier ##11 StatusApplicationChance: + 0.25 (Priority: 0) from entity #-163. It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.
 at ApplyModification in :line 0
 at RemoveLocalModifierSet in :line 0
 at RemoveEquippedWeaponModifiers in :line 0
 at CreateAndRefreshWeaponLocalSimulationEntity in :line 0
 at Refresh in :line 0
 at RequestSelectableSelection in :line 0
 at RefreshHeroSelectables in :line 0
 at RequestCharacterSelection in :line 0
 at SelectDefaultCharacter in :line 0
 at OnBeginShow in :line 0
 at InternalRequestShow in :line 0
 at Show in :line 0
 at SetCurrentTab in :line 0
 at SpecificUpdate in :line 0
 at SpecificUpdate in :line 0
 at UISpecificUpdate in :line 0
 at Delegate in :line 0
18:34:58:735SimulationSTACKFailed to remove modifier ##0 KnockbackBonus: + 0.3 (Priority: 3) from entity #-163. It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.
 at ApplyModification in :line 0
 at RemoveLocalModifierSet in :line 0
 at RemoveEquippedWeaponModifiers in :line 0
 at CreateAndRefreshWeaponLocalSimulationEntity in :line 0
 at Refresh in :line 0
 at RequestSelectableSelection in :line 0
 at RefreshHeroSelectables in :line 0
 at RequestCharacterSelection in :line 0
 at SelectDefaultCharacter in :line 0
 at OnBeginShow in :line 0
 at InternalRequestShow in :line 0
 at Show in :line 0
 at SetCurrentTab in :line 0
 at SpecificUpdate in :line 0
 at SpecificUpdate in :line 0
 at UISpecificUpdate in :line 0
 at Delegate in :line 0
18:34:58:735SimulationSTACKFailed to remove modifier ##1 BonusDamage: + 0.15 (Priority: 3) from entity #-163. It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.
 at ApplyModification in :line 0
 at RemoveLocalModifierSet in :line 0
 at RemoveEquippedWeaponModifiers in :line 0
 at CreateAndRefreshWeaponLocalSimulationEntity in :line 0
 at Refresh in :line 0
 at RequestSelectableSelection in :line 0
 at RefreshHeroSelectables in :line 0
 at RequestCharacterSelection in :line 0
 at SelectDefaultCharacter in :line 0
 at OnBeginShow in :line 0
 at InternalRequestShow in :line 0
 at Show in :line 0
 at SetCurrentTab in :line 0
 at SpecificUpdate in :line 0
 at SpecificUpdate in :line 0
 at UISpecificUpdate in :line 0
 at Delegate in :line 0
18:34:58:735SimulationSTACKFailed to remove modifier ##0 KnockbackBonus: + 0.3 (Priority: 3) from entity #-163. It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.
 at ApplyModification in :line 0
 at RemoveLocalModifierSet in :line 0
 at RemoveEquippedWeaponModifiers in :line 0
 at CreateAndRefreshWeaponLocalSimulationEntity in :line 0
 at Refresh in :line 0
 at RequestSelectableSelection in :line 0
 at RefreshHeroSelectables in :line 0
 at RequestCharacterSelection in :line 0
 at SelectDefaultCharacter in :line 0
 at OnBeginShow in :line 0
 at InternalRequestShow in :line 0
 at Show in :line 0
 at SetCurrentTab in :line 0
 at SpecificUpdate in :line 0
 at SpecificUpdate in :line 0
 at UISpecificUpdate in :line 0
 at Delegate in :line 0
18:34:58:735SimulationSTACKFailed to remove modifier ##1 BonusDamage: + 0.15 (Priority: 3) from entity #-163. It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.
 at ApplyModification in :line 0
 at RemoveLocalModifierSet in :line 0
 at RemoveEquippedWeaponModifiers in :line 0
 at CreateAndRefreshWeaponLocalSimulationEntity in :line 0
 at Refresh in :line 0
 at RequestSelectableSelection in :line 0
 at RefreshHeroSelectables in :line 0
 at RequestCharacterSelection in :line 0
 at SelectDefaultCharacter in :line 0
 at OnBeginShow in :line 0
 at InternalRequestShow in :line 0
 at Show in :line 0
 at SetCurrentTab in :line 0
 at SpecificUpdate in :line 0
 at SpecificUpdate in :line 0
 at UISpecificUpdate in :line 0
 at Delegate in :line 0
18:34:58:735DefaultSTACK[TED-14649] AddActionMapController ModalMenu

18:34:58:735DefaultSTACK[TED-14649] ActionMapController ModalMenu already added
 at AddActionMapController in :line 0
 at SpecificUpdate in :line 0
 at SpecificUpdate in :line 0
 at UISpecificUpdate in :line 0
 at Delegate in :line 0
18:34:58:771DefaultSTACKLoaded texture 'ConceptHero_ConceptCrystal_04'.

18:34:58:781DefaultSTACKLoaded texture 'Weapon_Small'.

18:34:58:781DefaultSTACKLoaded texture 'Weapons_WeaponsArtwork_26'.

18:34:59:000UISTACKMainInteractor changed for HeroUpgrader 0 #2. PanelInteractionData already exist. Updating the interactor (Hero 2 #1) and resetting values to Int = 0 Reference = Invalid EntityBulkReference

18:34:59:143UISTACK Received HeroInteractionChoiceChangedBlackpost for hero Hero 2 #1 . IntChoice = 0 TargetChoice = Hero 2 #1

18:34:59:143UISTACKReceived new interaction choice for panel HeroUpgrader 0 #2 from interactor Hero 2 #1. Interaction data already exist. ChoiceParameter = 0 ChoiceTarget = Hero 2 #1

18:34:59:143UISTACK Received HeroInteractionChoiceChangedBlackpost for hero Hero 2 #1 . IntChoice = 0 TargetChoice = Hero 2 #1

18:34:59:143UISTACKReceived new interaction choice for panel HeroUpgrader 0 #2 from interactor Hero 2 #1. Interaction data already exist. ChoiceParameter = 0 ChoiceTarget = Hero 2 #1

18:34:59:448DefaultSTACKUnload texture 'Blurs_Blurs'.

18:34:59:583DefaultSTACKLoaded texture 'Mask__RGB_00'.

18:34:59:595NetworkSTACK[Bolt] Session list updated: 0 total sessions

18:35:00:099UISTACK Received HeroInteractionChoiceChangedBlackpost for hero Hero 2 #1 . IntChoice = 2 TargetChoice = Hero 2 #1

18:35:00:099UISTACKReceived new interaction choice for panel HeroUpgrader 0 #2 from interactor Hero 2 #1. Interaction data already exist. ChoiceParameter = 2 ChoiceTarget = Hero 2 #1

18:35:00:099UISTACK Received HeroInteractionChoiceChangedBlackpost for hero Hero 2 #1 . IntChoice = 1 TargetChoice = Hero 2 #1

18:35:00:099UISTACKReceived new interaction choice for panel HeroUpgrader 0 #2 from interactor Hero 2 #1. Interaction data already exist. ChoiceParameter = 1 ChoiceTarget = Hero 2 #1

18:35:00:267DefaultSTACKUnload texture 'Weapons_WeaponsArtwork_26'.

18:35:00:595NetworkSTACK[Bolt] Session list updated: 0 total sessions

18:35:01:197UISTACK Received HeroInteractionChoiceChangedBlackpost for hero Hero 2 #1 . IntChoice = 0 TargetChoice = Hero 2 #1

18:35:01:197UISTACKReceived new interaction choice for panel HeroUpgrader 0 #2 from interactor Hero 2 #1. Interaction data already exist. ChoiceParameter = 0 ChoiceTarget = Hero 2 #1

18:35:01:588NetworkSTACK[Bolt] Session list updated: 0 total sessions

18:35:02:595NetworkSTACK[Bolt] Session list updated: 0 total sessions

18:35:03:593NetworkSTACK[Bolt] Session list updated: 0 total sessions

18:35:04:591NetworkSTACK[Bolt] Session list updated: 0 total sessions

18:35:05:589NetworkSTACK[Bolt] Session list updated: 0 total sessions

18:35:05:744UISTACK Received HeroInteractionChoiceChangedBlackpost for hero Hero 2 #1 . IntChoice = 1 TargetChoice = Hero 2 #1

18:35:05:744UISTACKReceived new interaction choice for panel HeroUpgrader 0 #2 from interactor Hero 2 #1. Interaction data already exist. ChoiceParameter = 1 ChoiceTarget = Hero 2 #1

18:35:06:592NetworkSTACK[Bolt] Session list updated: 0 total sessions

18:35:07:589NetworkSTACK[Bolt] Session list updated: 0 total sessions

18:35:08:592NetworkSTACK[Bolt] Session list updated: 0 total sessions

18:35:09:591NetworkSTACK[Bolt] Session list updated: 0 total sessions

18:35:10:591NetworkSTACK[Bolt] Session list updated: 0 total sessions

18:35:11:589NetworkSTACK[Bolt] Session list updated: 0 total sessions

18:35:12:144UISTACK Received HeroInteractionChoiceChangedBlackpost for hero Hero 2 #1 . IntChoice = 2 TargetChoice = Hero 2 #1

18:35:12:144UISTACKReceived new interaction choice for panel HeroUpgrader 0 #2 from interactor Hero 2 #1. Interaction data already exist. ChoiceParameter = 2 ChoiceTarget = Hero 2 #1

18:35:12:638NetworkSTACK[Bolt] Session list updated: 0 total sessions

18:35:13:296SimulationSTACKFailed to remove modifier ##0 AttacksPerSecond: forced to 1.7 (Priority: 0) from entity #-164. It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.
 at ApplyModification in :line 0
 at RemoveLocalModifierSet in :line 0
 at RemoveEquippedWeaponModifiers in :line 0
 at CreateAndRefreshWeaponLocalSimulationEntity in :line 0
 at Refresh in :line 0
 at RequestSelectableSelection in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at SetFocusedResponder in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at TryAllEventsOnResponder in :line 0
 at TryCatchInputEvent in :line 0
 at UpdateKeyboardAndMouseEvents in :line 0
 at SpecificUpdate in :line 0
 at SpecificUpdate in :line 0
 at UISpecificUpdate in :line 0
 at Delegate in :line 0
18:35:13:296SimulationSTACKFailed to remove modifier ##1 AttackDamageFire: forced to 13 (Priority: 0) from entity #-164. It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.
 at ApplyModification in :line 0
 at RemoveLocalModifierSet in :line 0
 at RemoveEquippedWeaponModifiers in :line 0
 at CreateAndRefreshWeaponLocalSimulationEntity in :line 0
 at Refresh in :line 0
 at RequestSelectableSelection in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at SetFocusedResponder in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at TryAllEventsOnResponder in :line 0
 at TryCatchInputEvent in :line 0
 at UpdateKeyboardAndMouseEvents in :line 0
 at SpecificUpdate in :line 0
 at SpecificUpdate in :line 0
 at UISpecificUpdate in :line 0
 at Delegate in :line 0
18:35:13:296SimulationSTACKFailed to remove modifier ##2 Knockback: forced to 66 (Priority: 0) from entity #-164. It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.
 at ApplyModification in :line 0
 at RemoveLocalModifierSet in :line 0
 at RemoveEquippedWeaponModifiers in :line 0
 at CreateAndRefreshWeaponLocalSimulationEntity in :line 0
 at Refresh in :line 0
 at RequestSelectableSelection in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at SetFocusedResponder in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at TryAllEventsOnResponder in :line 0
 at TryCatchInputEvent in :line 0
 at UpdateKeyboardAndMouseEvents in :line 0
 at SpecificUpdate in :line 0
 at SpecificUpdate in :line 0
 at UISpecificUpdate in :line 0
 at Delegate in :line 0
18:35:13:296SimulationSTACKFailed to remove modifier ##3 CriticalKnockback: forced to 10 (Priority: 0) from entity #-164. It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.
 at ApplyModification in :line 0
 at RemoveLocalModifierSet in :line 0
 at RemoveEquippedWeaponModifiers in :line 0
 at CreateAndRefreshWeaponLocalSimulationEntity in :line 0
 at Refresh in :line 0
 at RequestSelectableSelection in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at SetFocusedResponder in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at TryAllEventsOnResponder in :line 0
 at TryCatchInputEvent in :line 0
 at UpdateKeyboardAndMouseEvents in :line 0
 at SpecificUpdate in :line 0
 at SpecificUpdate in :line 0
 at UISpecificUpdate in :line 0
 at Delegate in :line 0
18:35:13:296SimulationSTACKFailed to remove modifier ##4 DamageTypeAttackLevel: forced to 2 (Priority: 0) from entity #-164. It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.
 at ApplyModification in :line 0
 at RemoveLocalModifierSet in :line 0
 at RemoveEquippedWeaponModifiers in :line 0
 at CreateAndRefreshWeaponLocalSimulationEntity in :line 0
 at Refresh in :line 0
 at RequestSelectableSelection in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at SetFocusedResponder in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at TryAllEventsOnResponder in :line 0
 at TryCatchInputEvent in :line 0
 at UpdateKeyboardAndMouseEvents in :line 0
 at SpecificUpdate in :line 0
 at SpecificUpdate in :line 0
 at UISpecificUpdate in :line 0
 at Delegate in :line 0
18:35:13:296SimulationSTACKFailed to remove modifier ##5 ProjectileCountInMagazine: forced to -1 (Priority: 0) from entity #-164. It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.
 at ApplyModification in :line 0
 at RemoveLocalModifierSet in :line 0
 at RemoveEquippedWeaponModifiers in :line 0
 at CreateAndRefreshWeaponLocalSimulationEntity in :line 0
 at Refresh in :line 0
 at RequestSelectableSelection in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at SetFocusedResponder in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at TryAllEventsOnResponder in :line 0
 at TryCatchInputEvent in :line 0
 at UpdateKeyboardAndMouseEvents in :line 0
 at SpecificUpdate in :line 0
 at SpecificUpdate in :line 0
 at UISpecificUpdate in :line 0
 at Delegate in :line 0
18:35:13:296SimulationSTACKFailed to remove modifier ##6 ReloadDelay: forced to 1.11 (Priority: 0) from entity #-164. It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.
 at ApplyModification in :line 0
 at RemoveLocalModifierSet in :line 0
 at RemoveEquippedWeaponModifiers in :line 0
 at CreateAndRefreshWeaponLocalSimulationEntity in :line 0
 at Refresh in :line 0
 at RequestSelectableSelection in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at SetFocusedResponder in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at TryAllEventsOnResponder in :line 0
 at TryCatchInputEvent in :line 0
 at UpdateKeyboardAndMouseEvents in :line 0
 at SpecificUpdate in :line 0
 at SpecificUpdate in :line 0
 at UISpecificUpdate in :line 0
 at Delegate in :line 0
18:35:13:296SimulationSTACKFailed to remove modifier ##7 MalusReloadDelay: forced to 0.1 (Priority: 0) from entity #-164. It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.
 at ApplyModification in :line 0
 at RemoveLocalModifierSet in :line 0
 at RemoveEquippedWeaponModifiers in :line 0
 at CreateAndRefreshWeaponLocalSimulationEntity in :line 0
 at Refresh in :line 0
 at RequestSelectableSelection in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at SetFocusedResponder in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at TryAllEventsOnResponder in :line 0
 at TryCatchInputEvent in :line 0
 at UpdateKeyboardAndMouseEvents in :line 0
 at SpecificUpdate in :line 0
 at SpecificUpdate in :line 0
 at UISpecificUpdate in :line 0
 at Delegate in :line 0
18:35:13:296SimulationSTACKFailed to remove modifier ##8 CurrentAmmoCost: forced to 0 (Priority: 0) from entity #-164. It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.
 at ApplyModification in :line 0
 at RemoveLocalModifierSet in :line 0
 at RemoveEquippedWeaponModifiers in :line 0
 at CreateAndRefreshWeaponLocalSimulationEntity in :line 0
 at Refresh in :line 0
 at RequestSelectableSelection in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at SetFocusedResponder in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at TryAllEventsOnResponder in :line 0
 at TryCatchInputEvent in :line 0
 at UpdateKeyboardAndMouseEvents in :line 0
 at SpecificUpdate in :line 0
 at SpecificUpdate in :line 0
 at UISpecificUpdate in :line 0
 at Delegate in :line 0
18:35:13:296SimulationSTACKFailed to remove modifier ##9 BaseCriticalChance: forced to 0.1 (Priority: 0) from entity #-164. It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.
 at ApplyModification in :line 0
 at RemoveLocalModifierSet in :line 0
 at RemoveEquippedWeaponModifiers in :line 0
 at CreateAndRefreshWeaponLocalSimulationEntity in :line 0
 at Refresh in :line 0
 at RequestSelectableSelection in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at SetFocusedResponder in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at TryAllEventsOnResponder in :line 0
 at TryCatchInputEvent in :line 0
 at UpdateKeyboardAndMouseEvents in :line 0
 at SpecificUpdate in :line 0
 at SpecificUpdate in :line 0
 at UISpecificUpdate in :line 0
 at Delegate in :line 0
18:35:13:296SimulationSTACKFailed to remove modifier ##10 ElementalAffinity: forced to 2 (Priority: 0) from entity #-164. It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.
 at ApplyModification in :line 0
 at RemoveLocalModifierSet in :line 0
 at RemoveEquippedWeaponModifiers in :line 0
 at CreateAndRefreshWeaponLocalSimulationEntity in :line 0
 at Refresh in :line 0
 at RequestSelectableSelection in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at SetFocusedResponder in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at TryAllEventsOnResponder in :line 0
 at TryCatchInputEvent in :line 0
 at UpdateKeyboardAndMouseEvents in :line 0
 at SpecificUpdate in :line 0
 at SpecificUpdate in :line 0
 at UISpecificUpdate in :line 0
 at Delegate in :line 0
18:35:13:296SimulationSTACKFailed to remove modifier ##11 StatusApplicationChance: + 0.25 (Priority: 0) from entity #-164. It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.
 at ApplyModification in :line 0
 at RemoveLocalModifierSet in :line 0
 at RemoveEquippedWeaponModifiers in :line 0
 at CreateAndRefreshWeaponLocalSimulationEntity in :line 0
 at Refresh in :line 0
 at RequestSelectableSelection in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at SetFocusedResponder in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at TryAllEventsOnResponder in :line 0
 at TryCatchInputEvent in :line 0
 at UpdateKeyboardAndMouseEvents in :line 0
 at SpecificUpdate in :line 0
 at SpecificUpdate in :line 0
 at UISpecificUpdate in :line 0
 at Delegate in :line 0
18:35:13:296SimulationSTACKFailed to remove modifier ##0 KnockbackBonus: + 0.3 (Priority: 3) from entity #-164. It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.
 at ApplyModification in :line 0
 at RemoveLocalModifierSet in :line 0
 at RemoveEquippedWeaponModifiers in :line 0
 at CreateAndRefreshWeaponLocalSimulationEntity in :line 0
 at Refresh in :line 0
 at RequestSelectableSelection in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at SetFocusedResponder in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at TryAllEventsOnResponder in :line 0
 at TryCatchInputEvent in :line 0
 at UpdateKeyboardAndMouseEvents in :line 0
 at SpecificUpdate in :line 0
 at SpecificUpdate in :line 0
 at UISpecificUpdate in :line 0
 at Delegate in :line 0
18:35:13:296SimulationSTACKFailed to remove modifier ##1 BonusDamage: + 0.15 (Priority: 3) from entity #-164. It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.
 at ApplyModification in :line 0
 at RemoveLocalModifierSet in :line 0
 at RemoveEquippedWeaponModifiers in :line 0
 at CreateAndRefreshWeaponLocalSimulationEntity in :line 0
 at Refresh in :line 0
 at RequestSelectableSelection in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at SetFocusedResponder in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at TryAllEventsOnResponder in :line 0
 at TryCatchInputEvent in :line 0
 at UpdateKeyboardAndMouseEvents in :line 0
 at SpecificUpdate in :line 0
 at SpecificUpdate in :line 0
 at UISpecificUpdate in :line 0
 at Delegate in :line 0
18:35:13:296SimulationSTACKFailed to remove modifier ##0 KnockbackBonus: + 0.3 (Priority: 3) from entity #-164. It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.
 at ApplyModification in :line 0
 at RemoveLocalModifierSet in :line 0
 at RemoveEquippedWeaponModifiers in :line 0
 at CreateAndRefreshWeaponLocalSimulationEntity in :line 0
 at Refresh in :line 0
 at RequestSelectableSelection in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at SetFocusedResponder in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at TryAllEventsOnResponder in :line 0
 at TryCatchInputEvent in :line 0
 at UpdateKeyboardAndMouseEvents in :line 0
 at SpecificUpdate in :line 0
 at SpecificUpdate in :line 0
 at UISpecificUpdate in :line 0
 at Delegate in :line 0
18:35:13:296SimulationSTACKFailed to remove modifier ##1 BonusDamage: + 0.15 (Priority: 3) from entity #-164. It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.
 at ApplyModification in :line 0
 at RemoveLocalModifierSet in :line 0
 at RemoveEquippedWeaponModifiers in :line 0
 at CreateAndRefreshWeaponLocalSimulationEntity in :line 0
 at Refresh in :line 0
 at RequestSelectableSelection in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at SetFocusedResponder in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at TryAllEventsOnResponder in :line 0
 at TryCatchInputEvent in :line 0
 at UpdateKeyboardAndMouseEvents in :line 0
 at SpecificUpdate in :line 0
 at SpecificUpdate in :line 0
 at UISpecificUpdate in :line 0
 at Delegate in :line 0
18:35:13:320DefaultSTACKLoaded texture 'Weapons_WeaponsArtwork_26'.

18:35:13:463SimulationSTACKFailed to remove modifier ##0 AttacksPerSecond: forced to 1.7 (Priority: 0) from entity #-165. It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.
 at ApplyModification in :line 0
 at RemoveLocalModifierSet in :line 0
 at RemoveEquippedWeaponModifiers in :line 0
 at CreateAndRefreshWeaponLocalSimulationEntity in :line 0
 at Refresh in :line 0
 at RequestSelectableSelection in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at SetFocusedResponder in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at TryAllEventsOnResponder in :line 0
 at TryCatchInputEvent in :line 0
 at UpdateKeyboardAndMouseEvents in :line 0
 at SpecificUpdate in :line 0
 at SpecificUpdate in :line 0
 at UISpecificUpdate in :line 0
 at Delegate in :line 0
18:35:13:463SimulationSTACKFailed to remove modifier ##1 AttackDamageFire: forced to 13 (Priority: 0) from entity #-165. It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.
 at ApplyModification in :line 0
 at RemoveLocalModifierSet in :line 0
 at RemoveEquippedWeaponModifiers in :line 0
 at CreateAndRefreshWeaponLocalSimulationEntity in :line 0
 at Refresh in :line 0
 at RequestSelectableSelection in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at SetFocusedResponder in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at TryAllEventsOnResponder in :line 0
 at TryCatchInputEvent in :line 0
 at UpdateKeyboardAndMouseEvents in :line 0
 at SpecificUpdate in :line 0
 at SpecificUpdate in :line 0
 at UISpecificUpdate in :line 0
 at Delegate in :line 0
18:35:13:463SimulationSTACKFailed to remove modifier ##2 Knockback: forced to 66 (Priority: 0) from entity #-165. It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.
 at ApplyModification in :line 0
 at RemoveLocalModifierSet in :line 0
 at RemoveEquippedWeaponModifiers in :line 0
 at CreateAndRefreshWeaponLocalSimulationEntity in :line 0
 at Refresh in :line 0
 at RequestSelectableSelection in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at SetFocusedResponder in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at TryAllEventsOnResponder in :line 0
 at TryCatchInputEvent in :line 0
 at UpdateKeyboardAndMouseEvents in :line 0
 at SpecificUpdate in :line 0
 at SpecificUpdate in :line 0
 at UISpecificUpdate in :line 0
 at Delegate in :line 0
18:35:13:463SimulationSTACKFailed to remove modifier ##3 CriticalKnockback: forced to 10 (Priority: 0) from entity #-165. It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.
 at ApplyModification in :line 0
 at RemoveLocalModifierSet in :line 0
 at RemoveEquippedWeaponModifiers in :line 0
 at CreateAndRefreshWeaponLocalSimulationEntity in :line 0
 at Refresh in :line 0
 at RequestSelectableSelection in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at SetFocusedResponder in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at TryAllEventsOnResponder in :line 0
 at TryCatchInputEvent in :line 0
 at UpdateKeyboardAndMouseEvents in :line 0
 at SpecificUpdate in :line 0
 at SpecificUpdate in :line 0
 at UISpecificUpdate in :line 0
 at Delegate in :line 0
18:35:13:463SimulationSTACKFailed to remove modifier ##4 DamageTypeAttackLevel: forced to 2 (Priority: 0) from entity #-165. It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.
 at ApplyModification in :line 0
 at RemoveLocalModifierSet in :line 0
 at RemoveEquippedWeaponModifiers in :line 0
 at CreateAndRefreshWeaponLocalSimulationEntity in :line 0
 at Refresh in :line 0
 at RequestSelectableSelection in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at SetFocusedResponder in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at TryAllEventsOnResponder in :line 0
 at TryCatchInputEvent in :line 0
 at UpdateKeyboardAndMouseEvents in :line 0
 at SpecificUpdate in :line 0
 at SpecificUpdate in :line 0
 at UISpecificUpdate in :line 0
 at Delegate in :line 0
18:35:13:463SimulationSTACKFailed to remove modifier ##5 ProjectileCountInMagazine: forced to -1 (Priority: 0) from entity #-165. It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.
 at ApplyModification in :line 0
 at RemoveLocalModifierSet in :line 0
 at RemoveEquippedWeaponModifiers in :line 0
 at CreateAndRefreshWeaponLocalSimulationEntity in :line 0
 at Refresh in :line 0
 at RequestSelectableSelection in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at SetFocusedResponder in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at TryAllEventsOnResponder in :line 0
 at TryCatchInputEvent in :line 0
 at UpdateKeyboardAndMouseEvents in :line 0
 at SpecificUpdate in :line 0
 at SpecificUpdate in :line 0
 at UISpecificUpdate in :line 0
 at Delegate in :line 0
18:35:13:463SimulationSTACKFailed to remove modifier ##6 ReloadDelay: forced to 1.11 (Priority: 0) from entity #-165. It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.
 at ApplyModification in :line 0
 at RemoveLocalModifierSet in :line 0
 at RemoveEquippedWeaponModifiers in :line 0
 at CreateAndRefreshWeaponLocalSimulationEntity in :line 0
 at Refresh in :line 0
 at RequestSelectableSelection in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at SetFocusedResponder in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at TryAllEventsOnResponder in :line 0
 at TryCatchInputEvent in :line 0
 at UpdateKeyboardAndMouseEvents in :line 0
 at SpecificUpdate in :line 0
 at SpecificUpdate in :line 0
 at UISpecificUpdate in :line 0
 at Delegate in :line 0
18:35:13:463SimulationSTACKFailed to remove modifier ##7 MalusReloadDelay: forced to 0.1 (Priority: 0) from entity #-165. It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.
 at ApplyModification in :line 0
 at RemoveLocalModifierSet in :line 0
 at RemoveEquippedWeaponModifiers in :line 0
 at CreateAndRefreshWeaponLocalSimulationEntity in :line 0
 at Refresh in :line 0
 at RequestSelectableSelection in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at SetFocusedResponder in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at TryAllEventsOnResponder in :line 0
 at TryCatchInputEvent in :line 0
 at UpdateKeyboardAndMouseEvents in :line 0
 at SpecificUpdate in :line 0
 at SpecificUpdate in :line 0
 at UISpecificUpdate in :line 0
 at Delegate in :line 0
18:35:13:463SimulationSTACKFailed to remove modifier ##8 CurrentAmmoCost: forced to 0 (Priority: 0) from entity #-165. It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.
 at ApplyModification in :line 0
 at RemoveLocalModifierSet in :line 0
 at RemoveEquippedWeaponModifiers in :line 0
 at CreateAndRefreshWeaponLocalSimulationEntity in :line 0
 at Refresh in :line 0
 at RequestSelectableSelection in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at SetFocusedResponder in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at TryAllEventsOnResponder in :line 0
 at TryCatchInputEvent in :line 0
 at UpdateKeyboardAndMouseEvents in :line 0
 at SpecificUpdate in :line 0
 at SpecificUpdate in :line 0
 at UISpecificUpdate in :line 0
 at Delegate in :line 0
18:35:13:463SimulationSTACKFailed to remove modifier ##9 BaseCriticalChance: forced to 0.1 (Priority: 0) from entity #-165. It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.
 at ApplyModification in :line 0
 at RemoveLocalModifierSet in :line 0
 at RemoveEquippedWeaponModifiers in :line 0
 at CreateAndRefreshWeaponLocalSimulationEntity in :line 0
 at Refresh in :line 0
 at RequestSelectableSelection in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at SetFocusedResponder in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at TryAllEventsOnResponder in :line 0
 at TryCatchInputEvent in :line 0
 at UpdateKeyboardAndMouseEvents in :line 0
 at SpecificUpdate in :line 0
 at SpecificUpdate in :line 0
 at UISpecificUpdate in :line 0
 at Delegate in :line 0
18:35:13:463SimulationSTACKFailed to remove modifier ##10 ElementalAffinity: forced to 2 (Priority: 0) from entity #-165. It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.
 at ApplyModification in :line 0
 at RemoveLocalModifierSet in :line 0
 at RemoveEquippedWeaponModifiers in :line 0
 at CreateAndRefreshWeaponLocalSimulationEntity in :line 0
 at Refresh in :line 0
 at RequestSelectableSelection in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at SetFocusedResponder in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at TryAllEventsOnResponder in :line 0
 at TryCatchInputEvent in :line 0
 at UpdateKeyboardAndMouseEvents in :line 0
 at SpecificUpdate in :line 0
 at SpecificUpdate in :line 0
 at UISpecificUpdate in :line 0
 at Delegate in :line 0
18:35:13:463SimulationSTACKFailed to remove modifier ##11 StatusApplicationChance: + 0.25 (Priority: 0) from entity #-165. It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.
 at ApplyModification in :line 0
 at RemoveLocalModifierSet in :line 0
 at RemoveEquippedWeaponModifiers in :line 0
 at CreateAndRefreshWeaponLocalSimulationEntity in :line 0
 at Refresh in :line 0
 at RequestSelectableSelection in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at SetFocusedResponder in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at TryAllEventsOnResponder in :line 0
 at TryCatchInputEvent in :line 0
 at UpdateKeyboardAndMouseEvents in :line 0
 at SpecificUpdate in :line 0
 at SpecificUpdate in :line 0
 at UISpecificUpdate in :line 0
 at Delegate in :line 0
18:35:13:463SimulationSTACKFailed to remove modifier ##0 KnockbackBonus: + 0.3 (Priority: 3) from entity #-165. It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.
 at ApplyModification in :line 0
 at RemoveLocalModifierSet in :line 0
 at RemoveEquippedWeaponModifiers in :line 0
 at CreateAndRefreshWeaponLocalSimulationEntity in :line 0
 at Refresh in :line 0
 at RequestSelectableSelection in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at SetFocusedResponder in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at TryAllEventsOnResponder in :line 0
 at TryCatchInputEvent in :line 0
 at UpdateKeyboardAndMouseEvents in :line 0
 at SpecificUpdate in :line 0
 at SpecificUpdate in :line 0
 at UISpecificUpdate in :line 0
 at Delegate in :line 0
18:35:13:463SimulationSTACKFailed to remove modifier ##1 BonusDamage: + 0.15 (Priority: 3) from entity #-165. It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.
 at ApplyModification in :line 0
 at RemoveLocalModifierSet in :line 0
 at RemoveEquippedWeaponModifiers in :line 0
 at CreateAndRefreshWeaponLocalSimulationEntity in :line 0
 at Refresh in :line 0
 at RequestSelectableSelection in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at SetFocusedResponder in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at TryAllEventsOnResponder in :line 0
 at TryCatchInputEvent in :line 0
 at UpdateKeyboardAndMouseEvents in :line 0
 at SpecificUpdate in :line 0
 at SpecificUpdate in :line 0
 at UISpecificUpdate in :line 0
 at Delegate in :line 0
18:35:13:463SimulationSTACKFailed to remove modifier ##0 KnockbackBonus: + 0.3 (Priority: 3) from entity #-165. It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.
 at ApplyModification in :line 0
 at RemoveLocalModifierSet in :line 0
 at RemoveEquippedWeaponModifiers in :line 0
 at CreateAndRefreshWeaponLocalSimulationEntity in :line 0
 at Refresh in :line 0
 at RequestSelectableSelection in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at SetFocusedResponder in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at TryAllEventsOnResponder in :line 0
 at TryCatchInputEvent in :line 0
 at UpdateKeyboardAndMouseEvents in :line 0
 at SpecificUpdate in :line 0
 at SpecificUpdate in :line 0
 at UISpecificUpdate in :line 0
 at Delegate in :line 0
18:35:13:463SimulationSTACKFailed to remove modifier ##1 BonusDamage: + 0.15 (Priority: 3) from entity #-165. It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.
 at ApplyModification in :line 0
 at RemoveLocalModifierSet in :line 0
 at RemoveEquippedWeaponModifiers in :line 0
 at CreateAndRefreshWeaponLocalSimulationEntity in :line 0
 at Refresh in :line 0
 at RequestSelectableSelection in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at SetFocusedResponder in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at TryAllEventsOnResponder in :line 0
 at TryCatchInputEvent in :line 0
 at UpdateKeyboardAndMouseEvents in :line 0
 at SpecificUpdate in :line 0
 at SpecificUpdate in :line 0
 at UISpecificUpdate in :line 0
 at Delegate in :line 0
18:35:13:478DefaultSTACKLoaded texture 'Weapons_WeaponsArtwork_14'.

18:35:13:591NetworkSTACK[Bolt] Session list updated: 0 total sessions

18:35:13:942SimulationSTACKFailed to remove modifier ##0 AttacksPerSecond: forced to 1.7 (Priority: 0) from entity #-166. It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.
 at ApplyModification in :line 0
 at RemoveLocalModifierSet in :line 0
 at RemoveEquippedWeaponModifiers in :line 0
 at CreateAndRefreshWeaponLocalSimulationEntity in :line 0
 at Refresh in :line 0
 at RequestSelectableSelection in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at SetFocusedResponder in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at TryAllEventsOnResponder in :line 0
 at TryCatchInputEvent in :line 0
 at UpdateKeyboardAndMouseEvents in :line 0
 at SpecificUpdate in :line 0
 at SpecificUpdate in :line 0
 at UISpecificUpdate in :line 0
 at Delegate in :line 0
18:35:13:942SimulationSTACKFailed to remove modifier ##1 AttackDamageFire: forced to 13 (Priority: 0) from entity #-166. It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.
 at ApplyModification in :line 0
 at RemoveLocalModifierSet in :line 0
 at RemoveEquippedWeaponModifiers in :line 0
 at CreateAndRefreshWeaponLocalSimulationEntity in :line 0
 at Refresh in :line 0
 at RequestSelectableSelection in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at SetFocusedResponder in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at TryAllEventsOnResponder in :line 0
 at TryCatchInputEvent in :line 0
 at UpdateKeyboardAndMouseEvents in :line 0
 at SpecificUpdate in :line 0
 at SpecificUpdate in :line 0
 at UISpecificUpdate in :line 0
 at Delegate in :line 0
18:35:13:942SimulationSTACKFailed to remove modifier ##2 Knockback: forced to 66 (Priority: 0) from entity #-166. It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.
 at ApplyModification in :line 0
 at RemoveLocalModifierSet in :line 0
 at RemoveEquippedWeaponModifiers in :line 0
 at CreateAndRefreshWeaponLocalSimulationEntity in :line 0
 at Refresh in :line 0
 at RequestSelectableSelection in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at SetFocusedResponder in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at TryAllEventsOnResponder in :line 0
 at TryCatchInputEvent in :line 0
 at UpdateKeyboardAndMouseEvents in :line 0
 at SpecificUpdate in :line 0
 at SpecificUpdate in :line 0
 at UISpecificUpdate in :line 0
 at Delegate in :line 0
18:35:13:942SimulationSTACKFailed to remove modifier ##3 CriticalKnockback: forced to 10 (Priority: 0) from entity #-166. It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.
 at ApplyModification in :line 0
 at RemoveLocalModifierSet in :line 0
 at RemoveEquippedWeaponModifiers in :line 0
 at CreateAndRefreshWeaponLocalSimulationEntity in :line 0
 at Refresh in :line 0
 at RequestSelectableSelection in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at SetFocusedResponder in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at TryAllEventsOnResponder in :line 0
 at TryCatchInputEvent in :line 0
 at UpdateKeyboardAndMouseEvents in :line 0
 at SpecificUpdate in :line 0
 at SpecificUpdate in :line 0
 at UISpecificUpdate in :line 0
 at Delegate in :line 0
18:35:13:942SimulationSTACKFailed to remove modifier ##4 DamageTypeAttackLevel: forced to 2 (Priority: 0) from entity #-166. It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.
 at ApplyModification in :line 0
 at RemoveLocalModifierSet in :line 0
 at RemoveEquippedWeaponModifiers in :line 0
 at CreateAndRefreshWeaponLocalSimulationEntity in :line 0
 at Refresh in :line 0
 at RequestSelectableSelection in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at SetFocusedResponder in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at TryAllEventsOnResponder in :line 0
 at TryCatchInputEvent in :line 0
 at UpdateKeyboardAndMouseEvents in :line 0
 at SpecificUpdate in :line 0
 at SpecificUpdate in :line 0
 at UISpecificUpdate in :line 0
 at Delegate in :line 0
18:35:13:942SimulationSTACKFailed to remove modifier ##5 ProjectileCountInMagazine: forced to -1 (Priority: 0) from entity #-166. It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.
 at ApplyModification in :line 0
 at RemoveLocalModifierSet in :line 0
 at RemoveEquippedWeaponModifiers in :line 0
 at CreateAndRefreshWeaponLocalSimulationEntity in :line 0
 at Refresh in :line 0
 at RequestSelectableSelection in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at SetFocusedResponder in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at TryAllEventsOnResponder in :line 0
 at TryCatchInputEvent in :line 0
 at UpdateKeyboardAndMouseEvents in :line 0
 at SpecificUpdate in :line 0
 at SpecificUpdate in :line 0
 at UISpecificUpdate in :line 0
 at Delegate in :line 0
18:35:13:942SimulationSTACKFailed to remove modifier ##6 ReloadDelay: forced to 1.11 (Priority: 0) from entity #-166. It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.
 at ApplyModification in :line 0
 at RemoveLocalModifierSet in :line 0
 at RemoveEquippedWeaponModifiers in :line 0
 at CreateAndRefreshWeaponLocalSimulationEntity in :line 0
 at Refresh in :line 0
 at RequestSelectableSelection in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at SetFocusedResponder in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at TryAllEventsOnResponder in :line 0
 at TryCatchInputEvent in :line 0
 at UpdateKeyboardAndMouseEvents in :line 0
 at SpecificUpdate in :line 0
 at SpecificUpdate in :line 0
 at UISpecificUpdate in :line 0
 at Delegate in :line 0
18:35:13:942SimulationSTACKFailed to remove modifier ##7 MalusReloadDelay: forced to 0.1 (Priority: 0) from entity #-166. It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.
 at ApplyModification in :line 0
 at RemoveLocalModifierSet in :line 0
 at RemoveEquippedWeaponModifiers in :line 0
 at CreateAndRefreshWeaponLocalSimulationEntity in :line 0
 at Refresh in :line 0
 at RequestSelectableSelection in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at SetFocusedResponder in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at TryAllEventsOnResponder in :line 0
 at TryCatchInputEvent in :line 0
 at UpdateKeyboardAndMouseEvents in :line 0
 at SpecificUpdate in :line 0
 at SpecificUpdate in :line 0
 at UISpecificUpdate in :line 0
 at Delegate in :line 0
18:35:13:942SimulationSTACKFailed to remove modifier ##8 CurrentAmmoCost: forced to 0 (Priority: 0) from entity #-166. It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.
 at ApplyModification in :line 0
 at RemoveLocalModifierSet in :line 0
 at RemoveEquippedWeaponModifiers in :line 0
 at CreateAndRefreshWeaponLocalSimulationEntity in :line 0
 at Refresh in :line 0
 at RequestSelectableSelection in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at SetFocusedResponder in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at TryAllEventsOnResponder in :line 0
 at TryCatchInputEvent in :line 0
 at UpdateKeyboardAndMouseEvents in :line 0
 at SpecificUpdate in :line 0
 at SpecificUpdate in :line 0
 at UISpecificUpdate in :line 0
 at Delegate in :line 0
18:35:13:942SimulationSTACKFailed to remove modifier ##9 BaseCriticalChance: forced to 0.1 (Priority: 0) from entity #-166. It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.
 at ApplyModification in :line 0
 at RemoveLocalModifierSet in :line 0
 at RemoveEquippedWeaponModifiers in :line 0
 at CreateAndRefreshWeaponLocalSimulationEntity in :line 0
 at Refresh in :line 0
 at RequestSelectableSelection in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at SetFocusedResponder in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at TryAllEventsOnResponder in :line 0
 at TryCatchInputEvent in :line 0
 at UpdateKeyboardAndMouseEvents in :line 0
 at SpecificUpdate in :line 0
 at SpecificUpdate in :line 0
 at UISpecificUpdate in :line 0
 at Delegate in :line 0
18:35:13:942SimulationSTACKFailed to remove modifier ##10 ElementalAffinity: forced to 2 (Priority: 0) from entity #-166. It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.
 at ApplyModification in :line 0
 at RemoveLocalModifierSet in :line 0
 at RemoveEquippedWeaponModifiers in :line 0
 at CreateAndRefreshWeaponLocalSimulationEntity in :line 0
 at Refresh in :line 0
 at RequestSelectableSelection in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at SetFocusedResponder in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at TryAllEventsOnResponder in :line 0
 at TryCatchInputEvent in :line 0
 at UpdateKeyboardAndMouseEvents in :line 0
 at SpecificUpdate in :line 0
 at SpecificUpdate in :line 0
 at UISpecificUpdate in :line 0
 at Delegate in :line 0
18:35:13:942SimulationSTACKFailed to remove modifier ##11 StatusApplicationChance: + 0.25 (Priority: 0) from entity #-166. It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.
 at ApplyModification in :line 0
 at RemoveLocalModifierSet in :line 0
 at RemoveEquippedWeaponModifiers in :line 0
 at CreateAndRefreshWeaponLocalSimulationEntity in :line 0
 at Refresh in :line 0
 at RequestSelectableSelection in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at SetFocusedResponder in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at TryAllEventsOnResponder in :line 0
 at TryCatchInputEvent in :line 0
 at UpdateKeyboardAndMouseEvents in :line 0
 at SpecificUpdate in :line 0
 at SpecificUpdate in :line 0
 at UISpecificUpdate in :line 0
 at Delegate in :line 0
18:35:13:942SimulationSTACKFailed to remove modifier ##0 KnockbackBonus: + 0.3 (Priority: 3) from entity #-166. It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.
 at ApplyModification in :line 0
 at RemoveLocalModifierSet in :line 0
 at RemoveEquippedWeaponModifiers in :line 0
 at CreateAndRefreshWeaponLocalSimulationEntity in :line 0
 at Refresh in :line 0
 at RequestSelectableSelection in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at SetFocusedResponder in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at TryAllEventsOnResponder in :line 0
 at TryCatchInputEvent in :line 0
 at UpdateKeyboardAndMouseEvents in :line 0
 at SpecificUpdate in :line 0
 at SpecificUpdate in :line 0
 at UISpecificUpdate in :line 0
 at Delegate in :line 0
18:35:13:942SimulationSTACKFailed to remove modifier ##1 BonusDamage: + 0.15 (Priority: 3) from entity #-166. It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.
 at ApplyModification in :line 0
 at RemoveLocalModifierSet in :line 0
 at RemoveEquippedWeaponModifiers in :line 0
 at CreateAndRefreshWeaponLocalSimulationEntity in :line 0
 at Refresh in :line 0
 at RequestSelectableSelection in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at SetFocusedResponder in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at TryAllEventsOnResponder in :line 0
 at TryCatchInputEvent in :line 0
 at UpdateKeyboardAndMouseEvents in :line 0
 at SpecificUpdate in :line 0
 at SpecificUpdate in :line 0
 at UISpecificUpdate in :line 0
 at Delegate in :line 0
18:35:13:942SimulationSTACKFailed to remove modifier ##0 KnockbackBonus: + 0.3 (Priority: 3) from entity #-166. It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.
 at ApplyModification in :line 0
 at RemoveLocalModifierSet in :line 0
 at RemoveEquippedWeaponModifiers in :line 0
 at CreateAndRefreshWeaponLocalSimulationEntity in :line 0
 at Refresh in :line 0
 at RequestSelectableSelection in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at SetFocusedResponder in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at TryAllEventsOnResponder in :line 0
 at TryCatchInputEvent in :line 0
 at UpdateKeyboardAndMouseEvents in :line 0
 at SpecificUpdate in :line 0
 at SpecificUpdate in :line 0
 at UISpecificUpdate in :line 0
 at Delegate in :line 0
18:35:13:942SimulationSTACKFailed to remove modifier ##1 BonusDamage: + 0.15 (Priority: 3) from entity #-166. It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.
 at ApplyModification in :line 0
 at RemoveLocalModifierSet in :line 0
 at RemoveEquippedWeaponModifiers in :line 0
 at CreateAndRefreshWeaponLocalSimulationEntity in :line 0
 at Refresh in :line 0
 at RequestSelectableSelection in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at SetFocusedResponder in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at TryAllEventsOnResponder in :line 0
 at TryCatchInputEvent in :line 0
 at UpdateKeyboardAndMouseEvents in :line 0
 at SpecificUpdate in :line 0
 at SpecificUpdate in :line 0
 at UISpecificUpdate in :line 0
 at Delegate in :line 0
18:35:14:250DefaultSTACK[TED-14649] RemoveActionMapController ModalMenu

18:35:14:259DefaultSTACK[TED-14649] RemoveActionMapController ModalMenu

18:35:14:259DefaultSTACK[TED-14649] ActionMapController ModalMenu not found
 at SpecificUpdate in :line 0
 at SpecificUpdate in :line 0
 at UISpecificUpdate in :line 0
 at Delegate in :line 0
18:35:14:282DefaultSTACKLoaded texture 'Blurs_Blurs'.

18:35:14:349UISTACK Received HeroInteractionChoiceChangedBlackpost for hero Hero 2 #1 . IntChoice = 1 TargetChoice = Hero 2 #1

18:35:14:349UISTACKReceived new interaction choice for panel HeroUpgrader 0 #2 from interactor Hero 2 #1. Interaction data already exist. ChoiceParameter = 1 ChoiceTarget = Hero 2 #1

18:35:14:459DefaultSTACKUnload texture 'Weapons_WeaponsArtwork_14'.

18:35:14:639NetworkSTACK[Bolt] Session list updated: 0 total sessions

18:35:14:761DefaultSTACKUnload texture 'ConceptHero_ConceptCrystal_04'.

18:35:14:761DefaultSTACKUnload texture 'Weapons_WeaponsArtwork_26'.

18:35:14:896UISTACK Received HeroInteractionChoiceChangedBlackpost for hero Hero 2 #1 . IntChoice = 2 TargetChoice = Hero 2 #1

18:35:14:896UISTACKReceived new interaction choice for panel HeroUpgrader 0 #2 from interactor Hero 2 #1. Interaction data already exist. ChoiceParameter = 2 ChoiceTarget = Hero 2 #1

18:35:15:642NetworkSTACK[Bolt] Session list updated: 0 total sessions

18:35:16:646NetworkSTACK[Bolt] Session list updated: 0 total sessions

18:35:17:641NetworkSTACK[Bolt] Session list updated: 0 total sessions

18:35:18:645NetworkSTACK[Bolt] Session list updated: 0 total sessions

18:35:18:996UISTACK Received HeroInteractionChoiceChangedBlackpost for hero Hero 2 #1 . IntChoice = 1 TargetChoice = Hero 2 #1

18:35:18:996UISTACKReceived new interaction choice for panel HeroUpgrader 0 #2 from interactor Hero 2 #1. Interaction data already exist. ChoiceParameter = 1 ChoiceTarget = Hero 2 #1

18:35:19:198UISTACK Received HeroInteractionChoiceChangedBlackpost for hero Hero 2 #1 . IntChoice = 0 TargetChoice = Hero 2 #1

18:35:19:198UISTACKReceived new interaction choice for panel HeroUpgrader 0 #2 from interactor Hero 2 #1. Interaction data already exist. ChoiceParameter = 0 ChoiceTarget = Hero 2 #1

18:35:19:641NetworkSTACK[Bolt] Session list updated: 0 total sessions

18:35:19:646UISTACK Received HeroInteractionChoiceChangedBlackpost for hero Hero 2 #1 . IntChoice = 0 TargetChoice = Hero 2 #1

18:35:19:646UISTACKReceived new interaction choice for panel HeroUpgrader 0 #2 from interactor Hero 2 #1. Interaction data already exist. ChoiceParameter = 0 ChoiceTarget = Hero 2 #1

18:35:20:643NetworkSTACK[Bolt] Session list updated: 0 total sessions

18:35:21:638NetworkSTACK[Bolt] Session list updated: 0 total sessions

18:35:22:393UISTACK Received HeroInteractionChoiceChangedBlackpost for hero Hero 2 #1 . IntChoice = 1 TargetChoice = Hero 2 #1

18:35:22:393UISTACKReceived new interaction choice for panel HeroUpgrader 0 #2 from interactor Hero 2 #1. Interaction data already exist. ChoiceParameter = 1 ChoiceTarget = Hero 2 #1

18:35:22:641NetworkSTACK[Bolt] Session list updated: 0 total sessions

18:35:23:645NetworkSTACK[Bolt] Session list updated: 0 total sessions

18:35:23:843UISTACKReceived interactor changed for hero Invalid EntityBulkReference on interactable HeroUpgrader 0 #2 but could not find any actions for it

18:35:23:843UISTACKMainInteractor changed for HeroUpgrader 0 #2. PanelInteractionData already exist. Updating the interactor (Invalid EntityBulkReference) and resetting values to Int = -1 Reference = Invalid EntityBulkReference

18:35:24:640NetworkSTACK[Bolt] Session list updated: 0 total sessions

18:35:24:643DefaultSTACK[Audio][Music] Battle: BattleRegularWaveCountdownEvent

18:35:25:637NetworkSTACK[Bolt] Session list updated: 0 total sessions

18:35:26:638NetworkSTACK[Bolt] Session list updated: 0 total sessions

18:35:27:644NetworkSTACK[Bolt] Session list updated: 0 total sessions

18:35:28:641NetworkSTACK[Bolt] Session list updated: 0 total sessions

18:35:29:073DefaultSTACK[TED-14649] AddActionMapController HeroInteraction

18:35:29:638NetworkSTACK[Bolt] Session list updated: 0 total sessions

18:35:30:642NetworkSTACK[Bolt] Session list updated: 0 total sessions

18:35:30:710DefaultSTACK[TED-14649] RemoveActionMapController HeroInteraction

18:35:31:638NetworkSTACK[Bolt] Session list updated: 0 total sessions

18:35:32:640NetworkSTACK[Bolt] Session list updated: 0 total sessions

18:35:33:644NetworkSTACK[Bolt] Session list updated: 0 total sessions

18:35:34:644NetworkSTACK[Bolt] Session list updated: 0 total sessions

18:35:35:639NetworkSTACK[Bolt] Session list updated: 0 total sessions

18:35:35:816DefaultSTACK[TED-14649] AddActionMapController HeroInteraction

18:35:35:816DefaultSTACK[TED-14649] AddActionMapController RadialSelection

18:35:35:866DefaultSTACKLoaded texture 'Portrait_Turret'.

18:35:36:646NetworkSTACK[Bolt] Session list updated: 0 total sessions

18:35:37:645NetworkSTACK[Bolt] Session list updated: 0 total sessions

18:35:38:638NetworkSTACK[Bolt] Session list updated: 0 total sessions

18:35:39:643NetworkSTACK[Bolt] Session list updated: 0 total sessions

18:35:39:645DefaultSTACK[Audio][Music] Battle: BattleWaveEvent

18:35:39:645AudioSTACKPost audio event regularWaveStartEvent on frame 507314

18:35:39:730DefaultSTACK[TED-14649] RemoveActionMapController HeroInteraction

18:35:39:730DefaultSTACK[TED-14649] RemoveActionMapController RadialSelection

18:35:40:640NetworkSTACK[Bolt] Session list updated: 0 total sessions

18:35:41:642NetworkSTACK[Bolt] Session list updated: 0 total sessions

18:35:42:643NetworkSTACK[Bolt] Session list updated: 0 total sessions

18:35:43:689NetworkSTACK[Bolt] Session list updated: 0 total sessions

18:35:44:661DefaultSTACKUnload texture 'Weapon_Small'.

18:35:44:690NetworkSTACK[Bolt] Session list updated: 0 total sessions

18:35:45:695NetworkSTACK[Bolt] Session list updated: 0 total sessions

18:35:46:688NetworkSTACK[Bolt] Session list updated: 0 total sessions

18:35:47:691NetworkSTACK[Bolt] Session list updated: 0 total sessions

18:35:48:694NetworkSTACK[Bolt] Session list updated: 0 total sessions

18:35:49:694NetworkSTACK[Bolt] Session list updated: 0 total sessions

18:35:50:693NetworkSTACK[Bolt] Session list updated: 0 total sessions

18:35:51:693NetworkSTACK[Bolt] Session list updated: 0 total sessions

18:35:52:691NetworkSTACK[Bolt] Session list updated: 0 total sessions

18:35:53:692NetworkSTACK[Bolt] Session list updated: 0 total sessions

18:35:54:402DefaultSTACKBackward blend of state 23626821 (hash = 23626821) (from 0.01159953% to 0%) in controller null) CHR_Roby_01(Clone)
 at GetMecanimEventsTimingInfos in :line 0
 at Update in :line 0
18:35:54:402DefaultSTACKBackward blend of state 23626821 (hash = 23626821) (from 0.01159953% to 0%) in controller null) CHR_Roby_01(Clone)
 at GetMecanimEventsTimingInfos in :line 0
 at Update in :line 0
18:35:54:689NetworkSTACK[Bolt] Session list updated: 0 total sessions

18:35:55:692NetworkSTACK[Bolt] Session list updated: 0 total sessions

18:35:56:690NetworkSTACK[Bolt] Session list updated: 0 total sessions

18:35:57:642DefaultSTACKThe blackpost Game.InvincibilityStatusChangedBlackpost timed out after 3600 frames. Read flags: None, expected: Gameplay
 at Synchronize in :line 0
 at SynchronizeBlackboards in :line 0
 at Delegate in :line 0
18:35:57:695NetworkSTACK[Bolt] Session list updated: 0 total sessions

18:35:58:689NetworkSTACK[Bolt] Session list updated: 0 total sessions

18:35:58:762DefaultSTACKThe blackpost Game.InvincibilityStatusChangedBlackpost timed out after 3600 frames. Read flags: None, expected: Gameplay
 at Synchronize in :line 0
 at SynchronizeBlackboards in :line 0
 at Delegate in :line 0
18:35:59:688NetworkSTACK[Bolt] Session list updated: 0 total sessions

18:36:00:696NetworkSTACK[Bolt] Session list updated: 0 total sessions

18:36:01:694NetworkSTACK[Bolt] Session list updated: 0 total sessions

18:36:02:689NetworkSTACK[Bolt] Session list updated: 0 total sessions

18:36:03:689NetworkSTACK[Bolt] Session list updated: 0 total sessions

18:36:04:693NetworkSTACK[Bolt] Session list updated: 0 total sessions

18:36:05:081DefaultSTACKUnload texture 'Mask__RGB_00'.

18:36:05:692NetworkSTACK[Bolt] Session list updated: 0 total sessions

18:36:06:696NetworkSTACK[Bolt] Session list updated: 0 total sessions

18:36:07:743NetworkSTACK[Bolt] Session list updated: 0 total sessions

18:36:08:038DefaultSTACKAudio System suspicious mode on!
 at ReadbackAudioRequests in :line 0
 at Update in :line 0
 at Update in :line 0
 at Delegate in :line 0
18:36:08:279DefaultSTACKLoaded texture 'MinimapNotification'.

18:36:08:693NetworkSTACK[Bolt] Session list updated: 0 total sessions

18:36:09:692NetworkSTACK[Bolt] Session list updated: 0 total sessions

18:36:10:743NetworkSTACK[Bolt] Session list updated: 0 total sessions

18:36:11:199DefaultSTACKUnload texture 'Portrait_Turret'.

18:36:11:738NetworkSTACK[Bolt] Session list updated: 0 total sessions

18:36:12:738NetworkSTACK[Bolt] Session list updated: 0 total sessions

18:36:13:745NetworkSTACK[Bolt] Session list updated: 0 total sessions

18:36:14:743NetworkSTACK[Bolt] Session list updated: 0 total sessions

18:36:15:743NetworkSTACK[Bolt] Session list updated: 0 total sessions

18:36:16:740NetworkSTACK[Bolt] Session list updated: 0 total sessions

18:36:17:739NetworkSTACK[Bolt] Session list updated: 0 total sessions

18:36:18:745NetworkSTACK[Bolt] Session list updated: 0 total sessions

18:36:19:740NetworkSTACK[Bolt] Session list updated: 0 total sessions

18:36:20:742NetworkSTACK[Bolt] Session list updated: 0 total sessions

18:36:21:746NetworkSTACK[Bolt] Session list updated: 0 total sessions

18:36:22:743NetworkSTACK[Bolt] Session list updated: 0 total sessions

18:36:23:740NetworkSTACK[Bolt] Session list updated: 0 total sessions

18:36:24:738NetworkSTACK[Bolt] Session list updated: 0 total sessions

18:36:25:742NetworkSTACK[Bolt] Session list updated: 0 total sessions

18:36:26:738NetworkSTACK[Bolt] Session list updated: 0 total sessions

18:36:27:739NetworkSTACK[Bolt] Session list updated: 0 total sessions

18:36:28:451DefaultSTACKThe blackpost Game.InvincibilityStatusChangedBlackpost timed out after 3600 frames. Read flags: None, expected: Gameplay
 at Synchronize in :line 0
 at SynchronizeBlackboards in :line 0
 at Delegate in :line 0
18:36:28:744NetworkSTACK[Bolt] Session list updated: 0 total sessions

18:36:29:165DefaultSTACKThe blackpost Game.InvincibilityStatusChangedBlackpost timed out after 3600 frames. Read flags: None, expected: Gameplay
 at Synchronize in :line 0
 at SynchronizeBlackboards in :line 0
 at Delegate in :line 0
18:36:29:743NetworkSTACK[Bolt] Session list updated: 0 total sessions

18:36:30:743NetworkSTACK[Bolt] Session list updated: 0 total sessions

18:36:31:741NetworkSTACK[Bolt] Session list updated: 0 total sessions

18:36:32:746NetworkSTACK[Bolt] Session list updated: 0 total sessions

18:36:33:740NetworkSTACK[Bolt] Session list updated: 0 total sessions

18:36:34:742NetworkSTACK[Bolt] Session list updated: 0 total sessions

18:36:35:742NetworkSTACK[Bolt] Session list updated: 0 total sessions

18:36:36:741NetworkSTACK[Bolt] Session list updated: 0 total sessions

18:36:37:742NetworkSTACK[Bolt] Session list updated: 0 total sessions

18:36:38:743NetworkSTACK[Bolt] Session list updated: 0 total sessions

18:36:39:790NetworkSTACK[Bolt] Session list updated: 0 total sessions

18:36:40:790NetworkSTACK[Bolt] Session list updated: 0 total sessions

18:36:41:228DefaultSTACKBackward blend of state 23626821 (hash = 23626821) (from 0.0001818417% to 0%) in controller null) CHR_Roby_01(Clone)
 at GetMecanimEventsTimingInfos in :line 0
 at Update in :line 0
18:36:41:228DefaultSTACKBackward blend of state 23626821 (hash = 23626821) (from 0.0001818417% to 0%) in controller null) CHR_Roby_01(Clone)
 at GetMecanimEventsTimingInfos in :line 0
 at Update in :line 0
18:36:41:792NetworkSTACK[Bolt] Session list updated: 0 total sessions

18:36:42:791NetworkSTACK[Bolt] Session list updated: 0 total sessions

18:36:43:791NetworkSTACK[Bolt] Session list updated: 0 total sessions

18:36:44:792NetworkSTACK[Bolt] Session list updated: 0 total sessions

18:36:45:791NetworkSTACK[Bolt] Session list updated: 0 total sessions

18:36:46:197DefaultSTACK[Audio][Music] Playing battle victory outro...

18:36:46:197DefaultSTACK[Audio][Music] Play soundscape.

18:36:46:197AudioSTACKPost audio event regularWaveEndEvent on frame 515049

18:36:46:793NetworkSTACK[Bolt] Session list updated: 0 total sessions

18:36:47:792NetworkSTACK[Bolt] Session list updated: 0 total sessions

18:36:48:793NetworkSTACK[Bolt] Session list updated: 0 total sessions

18:36:49:794NetworkSTACK[Bolt] Session list updated: 0 total sessions

18:36:50:790NetworkSTACK[Bolt] Session list updated: 0 total sessions

18:36:51:792NetworkSTACK[Bolt] Session list updated: 0 total sessions

18:36:52:187NetworkSTACKConnection [Connection [EndPoint IPv4 176.185.219.251:60681]] is transfering data on channel [UdpChannelName PlayerProgression:1] :: Transfer 23...

18:36:52:187NetworkSTACKReceived data from [Connection [EndPoint IPv4 176.185.219.251:60681]] on channel [UdpChannelName PlayerProgression:1]: 4407 bytes

18:36:52:187GameplaySTACKReceived DistantProgression #0

18:36:52:187GameplaySTACKTransferDungeonToIndependentProgression: True

18:36:52:187GameplaySTACKAddProgressionTo: None

18:36:52:788NetworkSTACK[Bolt] Session list updated: 0 total sessions

18:36:53:792NetworkSTACK[Bolt] Session list updated: 0 total sessions

18:36:54:796NetworkSTACK[Bolt] Session list updated: 0 total sessions

18:36:55:789NetworkSTACK[Bolt] Session list updated: 0 total sessions

18:36:56:793NetworkSTACK[Bolt] Session list updated: 0 total sessions

18:36:57:788NetworkSTACK[Bolt] Session list updated: 0 total sessions

18:36:58:791NetworkSTACK[Bolt] Session list updated: 0 total sessions

18:36:59:794NetworkSTACK[Bolt] Session list updated: 0 total sessions

18:37:00:790NetworkSTACK[Bolt] Session list updated: 0 total sessions

18:37:01:126DefaultSTACKBackward blend of state 1004165527 (hash = 1004165527) (from 0.01072594% to 0%) in controller null) CHR_Yvette_01(Clone)
 at GetMecanimEventsTimingInfos in :line 0
 at Update in :line 0
18:37:01:126DefaultSTACKBackward blend of state 1004165527 (hash = 1004165527) (from 0.01072594% to 0%) in controller null) CHR_Yvette_01(Clone)
 at GetMecanimEventsTimingInfos in :line 0
 at Update in :line 0
18:37:01:791NetworkSTACK[Bolt] Session list updated: 0 total sessions

18:37:01:838DefaultSTACKUnload texture 'MinimapNotification'.

18:37:02:791NetworkSTACK[Bolt] Session list updated: 0 total sessions

18:37:03:791NetworkSTACK[Bolt] Session list updated: 0 total sessions

18:37:04:796NetworkSTACK[Bolt] Session list updated: 0 total sessions

18:37:05:838NetworkSTACK[Bolt] Session list updated: 0 total sessions

18:37:06:839NetworkSTACK[Bolt] Session list updated: 0 total sessions

18:37:07:841NetworkSTACK[Bolt] Session list updated: 0 total sessions

18:37:08:801DefaultSTACK[VFX] Try to spawn VFX 'PFX_Interactive_MeshHighlight_Generator(Clone)' with a user-defined preset but no preset data component is found.
 at SpawnEffect in :line 0
 at PreRender in :line 0
 at Update in :line 0
 at Update in :line 0
 at Delegate in :line 0
18:37:08:801UISTACKReceived interactor changed for hero Invalid EntityBulkReference on interactable ResourcesGenerator 1 #2 but could not find any actions for it

18:37:08:801UISTACKMainInteractor changed for ResourcesGenerator 1 #2. Setting the interactor (Invalid EntityBulkReference) and init values to Int = -1 Reference = Invalid EntityBulkReference

18:37:08:844NetworkSTACK[Bolt] Session list updated: 0 total sessions

18:37:09:845NetworkSTACK[Bolt] Session list updated: 0 total sessions

18:37:10:839NetworkSTACK[Bolt] Session list updated: 0 total sessions

18:37:11:734DefaultSTACKThe blackpost Game.WaveCountdownReducedBlackpost timed out before being read by all clients! Read flags: None, expected: UI
 at Synchronize in :line 0
 at SynchronizeBlackboards in :line 0
 at Delegate in :line 0
18:37:11:843NetworkSTACK[Bolt] Session list updated: 0 total sessions

18:37:12:840NetworkSTACK[Bolt] Session list updated: 0 total sessions

18:37:13:571DefaultSTACKBackward blend of state 719795040 (hash = 719795040) (from 0.01127041% to 0%) in controller null) CHR_Yvette_01(Clone)
 at GetMecanimEventsTimingInfos in :line 0
 at Update in :line 0
18:37:13:571DefaultSTACKBackward blend of state 719795040 (hash = 719795040) (from 0.01127041% to 0%) in controller null) CHR_Yvette_01(Clone)
 at GetMecanimEventsTimingInfos in :line 0
 at Update in :line 0
18:37:13:843NetworkSTACK[Bolt] Session list updated: 0 total sessions

18:37:14:492GameplaySTACKLaunching tutorial step Info-ResourceGenerator

18:37:14:492DefaultSTACK[TED-14649] AddActionMapController HeroInteraction

18:37:14:492DefaultSTACK[TED-14649] AddActionMapController Tutorial

18:37:14:492DefaultSTACK[TED-14649] AddActionMapController TutorialBlocker

18:37:14:645UISTACKMainInteractor changed for ResourcesGenerator 1 #2. PanelInteractionData already exist. Updating the interactor (Hero 1 #1) and resetting values to Int = 0 Reference = Invalid EntityBulkReference

18:37:14:737DefaultSTACKLoaded texture 'Mask__RGB_00'.

18:37:14:842NetworkSTACK[Bolt] Session list updated: 0 total sessions

18:37:15:575DefaultSTACKBackward blend of state 23626821 (hash = 23626821) (from 0.0001917622% to 0%) in controller null) CHR_Roby_01(Clone)
 at GetMecanimEventsTimingInfos in :line 0
 at Update in :line 0
18:37:15:575DefaultSTACKBackward blend of state 23626821 (hash = 23626821) (from 0.0001917622% to 0%) in controller null) CHR_Roby_01(Clone)
 at GetMecanimEventsTimingInfos in :line 0
 at Update in :line 0
18:37:15:844NetworkSTACK[Bolt] Session list updated: 0 total sessions

18:37:16:839NetworkSTACK[Bolt] Session list updated: 0 total sessions

18:37:17:845NetworkSTACK[Bolt] Session list updated: 0 total sessions

18:37:18:838NetworkSTACK[Bolt] Session list updated: 0 total sessions

18:37:19:840NetworkSTACK[Bolt] Session list updated: 0 total sessions

18:37:20:843NetworkSTACK[Bolt] Session list updated: 0 total sessions

18:37:21:844NetworkSTACK[Bolt] Session list updated: 0 total sessions

18:37:22:844NetworkSTACK[Bolt] Session list updated: 0 total sessions

18:37:23:702DefaultSTACK[TED-14649] RemoveActionMapController TutorialBlocker

18:37:23:702DefaultSTACK[TED-14649] RemoveActionMapController Tutorial

18:37:23:703GameplaySTACKstopping tutorial step Info-ResourceGenerator

18:37:23:845NetworkSTACK[Bolt] Session list updated: 0 total sessions

18:37:24:580DefaultSTACKBackward blend of state 1004165527 (hash = 1004165527) (from 0.01073413% to 0%) in controller null) CHR_Yvette_01(Clone)
 at GetMecanimEventsTimingInfos in :line 0
 at Update in :line 0
18:37:24:580DefaultSTACKBackward blend of state 1004165527 (hash = 1004165527) (from 0.01073413% to 0%) in controller null) CHR_Yvette_01(Clone)
 at GetMecanimEventsTimingInfos in :line 0
 at Update in :line 0
18:37:24:841NetworkSTACK[Bolt] Session list updated: 0 total sessions

18:37:24:843DefaultSTACK[TED-14649] RemoveActionMapController HeroInteraction

18:37:24:998UISTACKReceived interactor changed for hero Invalid EntityBulkReference on interactable ResourcesGenerator 1 #2 but could not find any actions for it

18:37:24:998UISTACKMainInteractor changed for ResourcesGenerator 1 #2. PanelInteractionData already exist. Updating the interactor (Invalid EntityBulkReference) and resetting values to Int = -1 Reference = Invalid EntityBulkReference

18:37:25:796DefaultSTACKBackward blend of state 1084019875 (hash = 1084019875) (from 0.1174846% to 0%) in controller null) CHR_Cleaner_01(Clone)
 at GetMecanimEventsTimingInfos in :line 0
 at Update in :line 0
18:37:25:796DefaultSTACKBackward blend of state 1084019875 (hash = 1084019875) (from 0.1174846% to 0%) in controller null) CHR_Cleaner_01(Clone)
 at GetMecanimEventsTimingInfos in :line 0
 at Update in :line 0
18:37:25:844NetworkSTACK[Bolt] Session list updated: 0 total sessions

18:37:26:841NetworkSTACK[Bolt] Session list updated: 0 total sessions

18:37:27:844NetworkSTACK[Bolt] Session list updated: 0 total sessions

18:37:28:838NetworkSTACK[Bolt] Session list updated: 0 total sessions

18:37:29:839NetworkSTACK[Bolt] Session list updated: 0 total sessions

18:37:30:843NetworkSTACK[Bolt] Session list updated: 0 total sessions

18:37:31:889NetworkSTACK[Bolt] Session list updated: 0 total sessions

18:37:32:892NetworkSTACK[Bolt] Session list updated: 0 total sessions

18:37:33:846NetworkSTACK[Bolt] Session list updated: 0 total sessions

18:37:34:891NetworkSTACK[Bolt] Session list updated: 0 total sessions

18:37:35:763DefaultSTACK[TED-14649] AddActionMapController HeroInteraction

18:37:35:892NetworkSTACK[Bolt] Session list updated: 0 total sessions

18:37:35:998UISTACKMainInteractor changed for ResourcesGenerator 1 #2. PanelInteractionData already exist. Updating the interactor (Hero 1 #1) and resetting values to Int = 0 Reference = Invalid EntityBulkReference

18:37:36:436UISTACKReceived new interaction choice for panel ResourcesGenerator 1 #2 from interactor Hero 1 #1. Interaction data already exist. ChoiceParameter = 2 ChoiceTarget = Invalid EntityBulkReference

18:37:36:638UISTACKReceived new interaction choice for panel ResourcesGenerator 1 #2 from interactor Hero 1 #1. Interaction data already exist. ChoiceParameter = 1 ChoiceTarget = Invalid EntityBulkReference

18:37:36:772UISTACKReceived new interaction choice for panel ResourcesGenerator 1 #2 from interactor Hero 1 #1. Interaction data already exist. ChoiceParameter = 0 ChoiceTarget = Invalid EntityBulkReference

18:37:36:895NetworkSTACK[Bolt] Session list updated: 0 total sessions

18:37:37:891NetworkSTACK[Bolt] Session list updated: 0 total sessions

18:37:37:954UISTACKReceived new interaction choice for panel ResourcesGenerator 1 #2 from interactor Hero 1 #1. Interaction data already exist. ChoiceParameter = 1 ChoiceTarget = Invalid EntityBulkReference

18:37:38:013UISTACKReceived new interaction choice for panel ResourcesGenerator 1 #2 from interactor Hero 1 #1. Interaction data already exist. ChoiceParameter = 2 ChoiceTarget = Invalid EntityBulkReference

18:37:38:895NetworkSTACK[Bolt] Session list updated: 0 total sessions

18:37:39:800UISTACKReceived new interaction choice for panel ResourcesGenerator 1 #2 from interactor Hero 1 #1. Interaction data already exist. ChoiceParameter = 1 ChoiceTarget = Invalid EntityBulkReference

18:37:39:896NetworkSTACK[Bolt] Session list updated: 0 total sessions

18:37:40:246UISTACKReceived new interaction choice for panel ResourcesGenerator 1 #2 from interactor Hero 1 #1. Interaction data already exist. ChoiceParameter = 2 ChoiceTarget = Invalid EntityBulkReference

18:37:40:617UISTACKReceived new interaction choice for panel ResourcesGenerator 1 #2 from interactor Hero 1 #1. Interaction data already exist. ChoiceParameter = 1 ChoiceTarget = Invalid EntityBulkReference

18:37:40:700UISTACKReceived new interaction choice for panel ResourcesGenerator 1 #2 from interactor Hero 1 #1. Interaction data already exist. ChoiceParameter = 0 ChoiceTarget = Invalid EntityBulkReference

18:37:40:893NetworkSTACK[Bolt] Session list updated: 0 total sessions

18:37:41:124UISTACKReceived new interaction choice for panel ResourcesGenerator 1 #2 from interactor Hero 1 #1. Interaction data already exist. ChoiceParameter = 1 ChoiceTarget = Invalid EntityBulkReference

18:37:41:656UISTACKReceived new interaction choice for panel ResourcesGenerator 1 #2 from interactor Hero 1 #1. Interaction data already exist. ChoiceParameter = 0 ChoiceTarget = Invalid EntityBulkReference

18:37:41:889NetworkSTACK[Bolt] Session list updated: 0 total sessions

18:37:42:712DefaultSTACK[TED-14649] RemoveActionMapController HeroInteraction

18:37:42:888NetworkSTACK[Bolt] Session list updated: 0 total sessions

18:37:42:996UISTACKThe PinComponentPool of ResourcesGeneratorPin_Portrait had to instantiate a new PinComponent. Consider increasing its base capacity.
 at AddOrKillPinComponent in :line 0
 at UpdatePositionAndVisibility in :line 0
 at Update in :line 0
 at UIUpdatingManager_PreRender in :line 0
 at InvokePreRender in :line 0
 at SpecificUpdate in :line 0
 at UISpecificUpdate in :line 0
 at Delegate in :line 0
18:37:42:996UISTACKReceived interactor changed for hero Invalid EntityBulkReference on interactable ResourcesGenerator 1 #2 but could not find any actions for it

18:37:42:996UISTACKMainInteractor changed for ResourcesGenerator 1 #2. PanelInteractionData already exist. Updating the interactor (Invalid EntityBulkReference) and resetting values to Int = -1 Reference = Invalid EntityBulkReference

18:37:43:890NetworkSTACK[Bolt] Session list updated: 0 total sessions

18:37:44:891NetworkSTACK[Bolt] Session list updated: 0 total sessions

18:37:45:888NetworkSTACK[Bolt] Session list updated: 0 total sessions

18:37:46:891NetworkSTACK[Bolt] Session list updated: 0 total sessions

18:37:47:895NetworkSTACK[Bolt] Session list updated: 0 total sessions

18:37:48:890NetworkSTACK[Bolt] Session list updated: 0 total sessions

18:37:49:057UISTACKReceived interactor changed for hero Invalid EntityBulkReference on interactable ResourcesGenerator 2 #1 but could not find any actions for it

18:37:49:057UISTACKMainInteractor changed for ResourcesGenerator 2 #1. Setting the interactor (Invalid EntityBulkReference) and init values to Int = -1 Reference = Invalid EntityBulkReference

18:37:49:066DefaultSTACK[VFX] Try to spawn VFX 'PFX_Interactive_MeshHighlight_Generator(Clone)' with a user-defined preset but no preset data component is found.
 at SpawnEffect in :line 0
 at PreRender in :line 0
 at Update in :line 0
 at Update in :line 0
 at Delegate in :line 0
18:37:49:889NetworkSTACK[Bolt] Session list updated: 0 total sessions

18:37:50:895NetworkSTACK[Bolt] Session list updated: 0 total sessions

18:37:51:892NetworkSTACK[Bolt] Session list updated: 0 total sessions

18:37:52:171DefaultSTACKThe blackpost Game.WaveCountdownReducedBlackpost timed out before being read by all clients! Read flags: None, expected: UI
 at Synchronize in :line 0
 at SynchronizeBlackboards in :line 0
 at Delegate in :line 0
18:37:52:894NetworkSTACK[Bolt] Session list updated: 0 total sessions

18:37:53:893NetworkSTACK[Bolt] Session list updated: 0 total sessions

18:37:54:939NetworkSTACK[Bolt] Session list updated: 0 total sessions

18:37:55:895NetworkSTACK[Bolt] Session list updated: 0 total sessions

18:37:56:940NetworkSTACK[Bolt] Session list updated: 0 total sessions

18:37:56:966DefaultSTACK[TED-14649] AddActionMapController HeroInteraction

18:37:57:168DefaultSTACK[TED-14649] RemoveActionMapController HeroInteraction

18:37:57:943NetworkSTACK[Bolt] Session list updated: 0 total sessions

18:37:58:946NetworkSTACK[Bolt] Session list updated: 0 total sessions

18:37:59:939NetworkSTACK[Bolt] Session list updated: 0 total sessions

18:38:00:327DefaultSTACKThe blackpost Game.WaveCountdownReducedBlackpost timed out before being read by all clients! Read flags: None, expected: UI
 at Synchronize in :line 0
 at SynchronizeBlackboards in :line 0
 at Delegate in :line 0
18:38:00:941NetworkSTACK[Bolt] Session list updated: 0 total sessions

18:38:01:938NetworkSTACK[Bolt] Session list updated: 0 total sessions

18:38:02:944NetworkSTACK[Bolt] Session list updated: 0 total sessions

18:38:03:940NetworkSTACK[Bolt] Session list updated: 0 total sessions

18:38:04:937NetworkSTACK[Bolt] Session list updated: 0 total sessions

18:38:05:939NetworkSTACK[Bolt] Session list updated: 0 total sessions

18:38:06:941NetworkSTACK[Bolt] Session list updated: 0 total sessions

18:38:07:821DefaultSTACK[TED-14649] AddActionMapController HeroInteraction

18:38:07:890DefaultSTACK[TED-14649] RemoveActionMapController HeroInteraction

18:38:07:939NetworkSTACK[Bolt] Session list updated: 0 total sessions

18:38:08:945NetworkSTACK[Bolt] Session list updated: 0 total sessions

18:38:09:946NetworkSTACK[Bolt] Session list updated: 0 total sessions

18:38:09:951UISTACK Received HeroInteractionChoiceChangedBlackpost for hero Hero 0 #1 . IntChoice = 0 TargetChoice = Invalid EntityBulkReference

18:38:09:951UISTACKReceived new interaction choice for panel ResourcesGenerator 2 #1 from interactor Hero 0 #1. Interaction data already exist. ChoiceParameter = 0 ChoiceTarget = Invalid EntityBulkReference

18:38:09:951UISTACK Received HeroInteractionChoiceChangedBlackpost for hero Hero 0 #1 . IntChoice = 0 TargetChoice = Invalid EntityBulkReference

18:38:09:951UISTACKReceived new interaction choice for panel ResourcesGenerator 2 #1 from interactor Hero 0 #1. Interaction data already exist. ChoiceParameter = 0 ChoiceTarget = Invalid EntityBulkReference

18:38:09:993UISTACKMainInteractor changed for ResourcesGenerator 2 #1. PanelInteractionData already exist. Updating the interactor (Hero 0 #1) and resetting values to Int = 0 Reference = Invalid EntityBulkReference

18:38:10:497UISTACK Received HeroInteractionChoiceChangedBlackpost for hero Hero 0 #1 . IntChoice = 0 TargetChoice = Invalid EntityBulkReference

18:38:10:497UISTACKReceived new interaction choice for panel ResourcesGenerator 2 #1 from interactor Hero 0 #1. Interaction data already exist. ChoiceParameter = 0 ChoiceTarget = Invalid EntityBulkReference

18:38:10:699UISTACK Received HeroInteractionChoiceChangedBlackpost for hero Hero 0 #1 . IntChoice = 0 TargetChoice = Invalid EntityBulkReference

18:38:10:699UISTACKReceived new interaction choice for panel ResourcesGenerator 2 #1 from interactor Hero 0 #1. Interaction data already exist. ChoiceParameter = 0 ChoiceTarget = Invalid EntityBulkReference

18:38:10:750UISTACK Received HeroInteractionChoiceChangedBlackpost for hero Hero 0 #1 . IntChoice = 1 TargetChoice = Invalid EntityBulkReference

18:38:10:750UISTACKReceived new interaction choice for panel ResourcesGenerator 2 #1 from interactor Hero 0 #1. Interaction data already exist. ChoiceParameter = 1 ChoiceTarget = Invalid EntityBulkReference

18:38:10:939NetworkSTACK[Bolt] Session list updated: 0 total sessions

18:38:10:944UISTACK Received HeroInteractionChoiceChangedBlackpost for hero Hero 0 #1 . IntChoice = 2 TargetChoice = Invalid EntityBulkReference

18:38:10:944UISTACKReceived new interaction choice for panel ResourcesGenerator 2 #1 from interactor Hero 0 #1. Interaction data already exist. ChoiceParameter = 2 ChoiceTarget = Invalid EntityBulkReference

18:38:11:196UISTACKReceived interactor changed for hero Invalid EntityBulkReference on interactable ResourcesGenerator 2 #1 but could not find any actions for it

18:38:11:196UISTACKMainInteractor changed for ResourcesGenerator 2 #1. PanelInteractionData already exist. Updating the interactor (Invalid EntityBulkReference) and resetting values to Int = -1 Reference = Invalid EntityBulkReference

18:38:11:940NetworkSTACK[Bolt] Session list updated: 0 total sessions

18:38:12:946NetworkSTACK[Bolt] Session list updated: 0 total sessions

18:38:13:940NetworkSTACK[Bolt] Session list updated: 0 total sessions

18:38:14:943NetworkSTACK[Bolt] Session list updated: 0 total sessions

18:38:15:945NetworkSTACK[Bolt] Session list updated: 0 total sessions

18:38:16:938NetworkSTACK[Bolt] Session list updated: 0 total sessions

18:38:17:941NetworkSTACK[Bolt] Session list updated: 0 total sessions

18:38:18:943NetworkSTACK[Bolt] Session list updated: 0 total sessions

18:38:19:634DefaultSTACK[TED-14649] AddActionMapController HeroInteraction

18:38:19:793UISTACKMainInteractor changed for ResourcesGenerator 2 #1. PanelInteractionData already exist. Updating the interactor (Hero 1 #1) and resetting values to Int = 0 Reference = Invalid EntityBulkReference

18:38:19:940NetworkSTACK[Bolt] Session list updated: 0 total sessions

18:38:20:524DefaultSTACK[TED-14649] RemoveActionMapController HeroInteraction

18:38:20:849UISTACKReceived interactor changed for hero Invalid EntityBulkReference on interactable ResourcesGenerator 2 #1 but could not find any actions for it

18:38:20:849UISTACKMainInteractor changed for ResourcesGenerator 2 #1. PanelInteractionData already exist. Updating the interactor (Invalid EntityBulkReference) and resetting values to Int = -1 Reference = Invalid EntityBulkReference

18:38:20:945NetworkSTACK[Bolt] Session list updated: 0 total sessions

18:38:21:940NetworkSTACK[Bolt] Session list updated: 0 total sessions

18:38:22:944NetworkSTACK[Bolt] Session list updated: 0 total sessions

18:38:23:945NetworkSTACK[Bolt] Session list updated: 0 total sessions

18:38:24:989NetworkSTACK[Bolt] Session list updated: 0 total sessions

18:38:25:990NetworkSTACK[Bolt] Session list updated: 0 total sessions

18:38:26:992NetworkSTACK[Bolt] Session list updated: 0 total sessions

18:38:27:855DefaultSTACKUnload texture 'Mask__RGB_00'.

18:38:27:994NetworkSTACK[Bolt] Session list updated: 0 total sessions

18:38:28:988NetworkSTACK[Bolt] Session list updated: 0 total sessions

18:38:29:990NetworkSTACK[Bolt] Session list updated: 0 total sessions

18:38:30:994NetworkSTACK[Bolt] Session list updated: 0 total sessions

18:38:31:989NetworkSTACK[Bolt] Session list updated: 0 total sessions

18:38:32:990NetworkSTACK[Bolt] Session list updated: 0 total sessions

18:38:33:991NetworkSTACK[Bolt] Session list updated: 0 total sessions

18:38:34:992NetworkSTACK[Bolt] Session list updated: 0 total sessions

18:38:35:842DefaultSTACKBackward blend of state 719795040 (hash = 719795040) (from 0.3565575% to 0%) in controller null) CHR_Yvette_01(Clone)
 at GetMecanimEventsTimingInfos in :line 0
 at Update in :line 0
18:38:35:842DefaultSTACKBackward blend of state 719795040 (hash = 719795040) (from 0.3565575% to 0%) in controller null) CHR_Yvette_01(Clone)
 at GetMecanimEventsTimingInfos in :line 0
 at Update in :line 0
18:38:35:993NetworkSTACK[Bolt] Session list updated: 0 total sessions

18:38:36:990NetworkSTACK[Bolt] Session list updated: 0 total sessions

18:38:37:346DefaultSTACK[Audio][Music] Battle: BattleRegularWaveCountdownEvent

18:38:37:994NetworkSTACK[Bolt] Session list updated: 0 total sessions

18:38:38:995NetworkSTACK[Bolt] Session list updated: 0 total sessions

18:38:39:988NetworkSTACK[Bolt] Session list updated: 0 total sessions

18:38:40:990NetworkSTACK[Bolt] Session list updated: 0 total sessions

18:38:41:992NetworkSTACK[Bolt] Session list updated: 0 total sessions

18:38:42:987NetworkSTACK[Bolt] Session list updated: 0 total sessions

18:38:43:989NetworkSTACK[Bolt] Session list updated: 0 total sessions

18:38:44:993NetworkSTACK[Bolt] Session list updated: 0 total sessions

18:38:45:989NetworkSTACK[Bolt] Session list updated: 0 total sessions

18:38:46:992NetworkSTACK[Bolt] Session list updated: 0 total sessions

18:38:47:994NetworkSTACK[Bolt] Session list updated: 0 total sessions

18:38:48:989NetworkSTACK[Bolt] Session list updated: 0 total sessions

18:38:49:991NetworkSTACK[Bolt] Session list updated: 0 total sessions

18:38:50:994NetworkSTACK[Bolt] Session list updated: 0 total sessions

18:38:51:994NetworkSTACK[Bolt] Session list updated: 0 total sessions

18:38:52:342DefaultSTACK[Audio][Music] Battle: BattleWaveEvent

18:38:52:342AudioSTACKPost audio event regularWaveStartEvent on frame 530001

18:38:53:039NetworkSTACK[Bolt] Session list updated: 0 total sessions

18:38:53:994NetworkSTACK[Bolt] Session list updated: 0 total sessions

18:38:55:038NetworkSTACK[Bolt] Session list updated: 0 total sessions

18:38:56:043NetworkSTACK[Bolt] Session list updated: 0 total sessions

18:38:57:045NetworkSTACK[Bolt] Session list updated: 0 total sessions

18:38:58:043NetworkSTACK[Bolt] Session list updated: 0 total sessions

18:38:59:043NetworkSTACK[Bolt] Session list updated: 0 total sessions

18:39:00:041NetworkSTACK[Bolt] Session list updated: 0 total sessions

18:39:01:037NetworkSTACK[Bolt] Session list updated: 0 total sessions

18:39:02:042NetworkSTACK[Bolt] Session list updated: 0 total sessions

18:39:02:348DefaultSTACKBackward blend of state 1004165527 (hash = 1004165527) (from 0.01071198% to 0%) in controller null) CHR_Yvette_01(Clone)
 at GetMecanimEventsTimingInfos in :line 0
 at Update in :line 0
18:39:02:348DefaultSTACKBackward blend of state 1004165527 (hash = 1004165527) (from 0.01071198% to 0%) in controller null) CHR_Yvette_01(Clone)
 at GetMecanimEventsTimingInfos in :line 0
 at Update in :line 0
18:39:03:038NetworkSTACK[Bolt] Session list updated: 0 total sessions

18:39:04:042NetworkSTACK[Bolt] Session list updated: 0 total sessions

18:39:05:042NetworkSTACK[Bolt] Session list updated: 0 total sessions

18:39:06:044NetworkSTACK[Bolt] Session list updated: 0 total sessions

18:39:07:044NetworkSTACK[Bolt] Session list updated: 0 total sessions

18:39:08:045NetworkSTACK[Bolt] Session list updated: 0 total sessions

18:39:09:041NetworkSTACK[Bolt] Session list updated: 0 total sessions

18:39:10:039NetworkSTACK[Bolt] Session list updated: 0 total sessions

18:39:11:046NetworkSTACK[Bolt] Session list updated: 0 total sessions

18:39:12:042NetworkSTACK[Bolt] Session list updated: 0 total sessions

18:39:13:038NetworkSTACK[Bolt] Session list updated: 0 total sessions

18:39:14:045NetworkSTACK[Bolt] Session list updated: 0 total sessions

18:39:15:039NetworkSTACK[Bolt] Session list updated: 0 total sessions

18:39:16:041NetworkSTACK[Bolt] Session list updated: 0 total sessions

18:39:17:045NetworkSTACK[Bolt] Session list updated: 0 total sessions

18:39:18:045NetworkSTACK[Bolt] Session list updated: 0 total sessions

18:39:19:088NetworkSTACK[Bolt] Session list updated: 0 total sessions

18:39:20:093NetworkSTACK[Bolt] Session list updated: 0 total sessions

18:39:20:704DefaultSTACKBackward blend of state 23626821 (hash = 23626821) (from 0.007341261% to 0%) in controller null) CHR_Roby_01(Clone)
 at GetMecanimEventsTimingInfos in :line 0
 at Update in :line 0
18:39:20:704DefaultSTACKBackward blend of state 23626821 (hash = 23626821) (from 0.007341261% to 0%) in controller null) CHR_Roby_01(Clone)
 at GetMecanimEventsTimingInfos in :line 0
 at Update in :line 0
18:39:21:094NetworkSTACK[Bolt] Session list updated: 0 total sessions

18:39:22:094NetworkSTACK[Bolt] Session list updated: 0 total sessions

18:39:23:088NetworkSTACK[Bolt] Session list updated: 0 total sessions

18:39:24:095NetworkSTACK[Bolt] Session list updated: 0 total sessions

18:39:24:874DefaultSTACKBackward blend of state 23626821 (hash = 23626821) (from 0.0002186729% to 0%) in controller null) CHR_Roby_01(Clone)
 at GetMecanimEventsTimingInfos in :line 0
 at Update in :line 0
18:39:24:874DefaultSTACKBackward blend of state 23626821 (hash = 23626821) (from 0.0002186729% to 0%) in controller null) CHR_Roby_01(Clone)
 at GetMecanimEventsTimingInfos in :line 0
 at Update in :line 0
18:39:25:094NetworkSTACK[Bolt] Session list updated: 0 total sessions

18:39:26:089NetworkSTACK[Bolt] Session list updated: 0 total sessions

18:39:26:153DefaultSTACKBackward blend of state 23626821 (hash = 23626821) (from 0.05250001% to 0%) in controller null) CHR_Cleaner_01(Clone)
 at GetMecanimEventsTimingInfos in :line 0
 at Update in :line 0
18:39:26:153DefaultSTACKBackward blend of state 23626821 (hash = 23626821) (from 0.05250001% to 0%) in controller null) CHR_Cleaner_01(Clone)
 at GetMecanimEventsTimingInfos in :line 0
 at Update in :line 0
18:39:27:088NetworkSTACK[Bolt] Session list updated: 0 total sessions

18:39:28:091NetworkSTACK[Bolt] Session list updated: 0 total sessions

18:39:29:092NetworkSTACK[Bolt] Session list updated: 0 total sessions

18:39:30:087NetworkSTACK[Bolt] Session list updated: 0 total sessions

18:39:31:090NetworkSTACK[Bolt] Session list updated: 0 total sessions

18:39:32:096NetworkSTACK[Bolt] Session list updated: 0 total sessions

18:39:33:088NetworkSTACK[Bolt] Session list updated: 0 total sessions

18:39:34:091NetworkSTACK[Bolt] Session list updated: 0 total sessions

18:39:35:095NetworkSTACK[Bolt] Session list updated: 0 total sessions

18:39:35:206DefaultSTACKThe blackpost Game.InvincibilityStatusChangedBlackpost timed out after 3600 frames. Read flags: None, expected: Gameplay
 at Synchronize in :line 0
 at SynchronizeBlackboards in :line 0
 at Delegate in :line 0
18:39:35:616DefaultSTACKThe blackpost Game.InvincibilityStatusChangedBlackpost timed out after 3600 frames. Read flags: None, expected: Gameplay
 at Synchronize in :line 0
 at SynchronizeBlackboards in :line 0
 at Delegate in :line 0
18:39:36:090NetworkSTACK[Bolt] Session list updated: 0 total sessions

18:39:36:467DefaultSTACKAudio System suspicious mode on!
 at ReadbackAudioRequests in :line 0
 at Update in :line 0
 at Update in :line 0
 at Delegate in :line 0
18:39:37:092NetworkSTACK[Bolt] Session list updated: 0 total sessions

18:39:37:647DefaultSTACK[Audio][Music] Playing battle victory outro...

18:39:37:647DefaultSTACK[Audio][Music] Play soundscape.

18:39:37:647AudioSTACKPost audio event regularWaveEndEvent on frame 535311

18:39:37:674DefaultSTACKLoaded texture 'Mask__RGB_00'.

18:39:38:089NetworkSTACK[Bolt] Session list updated: 0 total sessions

18:39:39:089NetworkSTACK[Bolt] Session list updated: 0 total sessions

18:39:40:090NetworkSTACK[Bolt] Session list updated: 0 total sessions

18:39:41:094NetworkSTACK[Bolt] Session list updated: 0 total sessions

18:39:42:093NetworkSTACK[Bolt] Session list updated: 0 total sessions

18:39:43:092NetworkSTACK[Bolt] Session list updated: 0 total sessions

18:39:43:645NetworkSTACKConnection [Connection [EndPoint IPv4 176.185.219.251:60681]] is transfering data on channel [UdpChannelName PlayerProgression:1] :: Transfer 24...

18:39:43:645GameplaySTACKTransferDungeonToIndependentProgression: True

18:39:43:645GameplaySTACKAddProgressionTo: None

18:39:43:696NetworkSTACKReceived data from [Connection [EndPoint IPv4 176.185.219.251:60681]] on channel [UdpChannelName PlayerProgression:1]: 4407 bytes

18:39:43:696GameplaySTACKReceived DistantProgression #0

18:39:44:093NetworkSTACK[Bolt] Session list updated: 0 total sessions

18:39:45:142NetworkSTACK[Bolt] Session list updated: 0 total sessions

18:39:46:143NetworkSTACK[Bolt] Session list updated: 0 total sessions

18:39:47:141NetworkSTACK[Bolt] Session list updated: 0 total sessions

18:39:48:144NetworkSTACK[Bolt] Session list updated: 0 total sessions

18:39:49:145NetworkSTACK[Bolt] Session list updated: 0 total sessions

18:39:50:145NetworkSTACK[Bolt] Session list updated: 0 total sessions

18:39:51:140NetworkSTACK[Bolt] Session list updated: 0 total sessions

18:39:52:141NetworkSTACK[Bolt] Session list updated: 0 total sessions

18:39:53:138NetworkSTACK[Bolt] Session list updated: 0 total sessions

18:39:54:145NetworkSTACK[Bolt] Session list updated: 0 total sessions

18:39:55:141NetworkSTACK[Bolt] Session list updated: 0 total sessions

18:39:55:891DefaultSTACK[TED-14649] AddActionMapController HeroInteraction

18:39:56:141NetworkSTACK[Bolt] Session list updated: 0 total sessions

18:39:56:294DefaultSTACKThe blackpost Game.InvincibilityStatusChangedBlackpost timed out after 3600 frames. Read flags: None, expected: Gameplay
 at Synchronize in :line 0
 at SynchronizeBlackboards in :line 0
 at Delegate in :line 0
18:39:56:783DefaultSTACK[TED-14649] RemoveActionMapController HeroInteraction

18:39:57:018DefaultSTACKThe blackpost Game.InvincibilityStatusChangedBlackpost timed out after 3600 frames. Read flags: None, expected: Gameplay
 at Synchronize in :line 0
 at SynchronizeBlackboards in :line 0
 at Delegate in :line 0
18:39:57:145NetworkSTACK[Bolt] Session list updated: 0 total sessions

18:39:58:138NetworkSTACK[Bolt] Session list updated: 0 total sessions

18:39:59:143NetworkSTACK[Bolt] Session list updated: 0 total sessions

18:40:00:145NetworkSTACK[Bolt] Session list updated: 0 total sessions

18:40:01:138NetworkSTACK[Bolt] Session list updated: 0 total sessions

18:40:02:142NetworkSTACK[Bolt] Session list updated: 0 total sessions

18:40:03:141NetworkSTACK[Bolt] Session list updated: 0 total sessions

18:40:04:142NetworkSTACK[Bolt] Session list updated: 0 total sessions

18:40:05:139NetworkSTACK[Bolt] Session list updated: 0 total sessions

18:40:06:141NetworkSTACK[Bolt] Session list updated: 0 total sessions

18:40:07:142NetworkSTACK[Bolt] Session list updated: 0 total sessions

18:40:08:143NetworkSTACK[Bolt] Session list updated: 0 total sessions

18:40:09:145NetworkSTACK[Bolt] Session list updated: 0 total sessions

18:40:09:992DefaultSTACKUnload texture 'Mask__RGB_00'.

18:40:10:139NetworkSTACK[Bolt] Session list updated: 0 total sessions

18:40:11:141NetworkSTACK[Bolt] Session list updated: 0 total sessions

18:40:12:144NetworkSTACK[Bolt] Session list updated: 0 total sessions

18:40:13:189NetworkSTACK[Bolt] Session list updated: 0 total sessions

18:40:14:191NetworkSTACK[Bolt] Session list updated: 0 total sessions

18:40:15:145NetworkSTACK[Bolt] Session list updated: 0 total sessions

18:40:16:190NetworkSTACK[Bolt] Session list updated: 0 total sessions

18:40:16:205UISTACKReceived interactor changed for hero Invalid EntityBulkReference on interactable Merchant 0 #2 but could not find any actions for it

18:40:16:205UISTACKMainInteractor changed for Merchant 0 #2. Setting the interactor (Invalid EntityBulkReference) and init values to Int = -1 Reference = Invalid EntityBulkReference

18:40:17:191NetworkSTACK[Bolt] Session list updated: 0 total sessions

18:40:18:188NetworkSTACK[Bolt] Session list updated: 0 total sessions

18:40:19:142DefaultSTACKThe blackpost Game.WaveCountdownReducedBlackpost timed out before being read by all clients! Read flags: None, expected: UI
 at Synchronize in :line 0
 at SynchronizeBlackboards in :line 0
 at Delegate in :line 0
18:40:19:192NetworkSTACK[Bolt] Session list updated: 0 total sessions

18:40:20:190NetworkSTACK[Bolt] Session list updated: 0 total sessions

18:40:20:972DefaultSTACKBackward blend of state 1004165527 (hash = 1004165527) (from 0.01071378% to 0%) in controller null) CHR_Yvette_01(Clone)
 at GetMecanimEventsTimingInfos in :line 0
 at Update in :line 0
18:40:20:972DefaultSTACKBackward blend of state 1004165527 (hash = 1004165527) (from 0.01071378% to 0%) in controller null) CHR_Yvette_01(Clone)
 at GetMecanimEventsTimingInfos in :line 0
 at Update in :line 0
18:40:21:191NetworkSTACK[Bolt] Session list updated: 0 total sessions

18:40:22:190NetworkSTACK[Bolt] Session list updated: 0 total sessions

18:40:23:025DefaultSTACKBackward blend of state 719795040 (hash = 719795040) (from 0.01091488% to 0%) in controller null) CHR_Yvette_01(Clone)
 at GetMecanimEventsTimingInfos in :line 0
 at Update in :line 0
18:40:23:025DefaultSTACKBackward blend of state 719795040 (hash = 719795040) (from 0.01091488% to 0%) in controller null) CHR_Yvette_01(Clone)
 at GetMecanimEventsTimingInfos in :line 0
 at Update in :line 0
18:40:23:192NetworkSTACK[Bolt] Session list updated: 0 total sessions

18:40:24:194NetworkSTACK[Bolt] Session list updated: 0 total sessions

18:40:24:596UISTACKMainInteractor changed for Merchant 0 #2. PanelInteractionData already exist. Updating the interactor (Hero 2 #1) and resetting values to Int = 0 Reference = Invalid EntityBulkReference

18:40:25:187NetworkSTACK[Bolt] Session list updated: 0 total sessions

18:40:25:648UISTACK Received HeroInteractionChoiceChangedBlackpost for hero Hero 2 #1 . IntChoice = 0 TargetChoice = Invalid EntityBulkReference

18:40:25:648UISTACKReceived new interaction choice for panel Merchant 0 #2 from interactor Hero 2 #1. Interaction data already exist. ChoiceParameter = 0 ChoiceTarget = Invalid EntityBulkReference

18:40:26:192NetworkSTACK[Bolt] Session list updated: 0 total sessions

18:40:27:194NetworkSTACK[Bolt] Session list updated: 0 total sessions

18:40:27:850UISTACK Received HeroInteractionChoiceChangedBlackpost for hero Hero 2 #1 . IntChoice = 1 TargetChoice = Invalid EntityBulkReference

18:40:27:850UISTACKReceived new interaction choice for panel Merchant 0 #2 from interactor Hero 2 #1. Interaction data already exist. ChoiceParameter = 1 ChoiceTarget = Invalid EntityBulkReference

18:40:28:190NetworkSTACK[Bolt] Session list updated: 0 total sessions

18:40:28:496UISTACK Received HeroInteractionChoiceChangedBlackpost for hero Hero 2 #1 . IntChoice = 0 TargetChoice = Invalid EntityBulkReference

18:40:28:496UISTACKReceived new interaction choice for panel Merchant 0 #2 from interactor Hero 2 #1. Interaction data already exist. ChoiceParameter = 0 ChoiceTarget = Invalid EntityBulkReference

18:40:28:894UISTACK Received HeroInteractionChoiceChangedBlackpost for hero Hero 2 #1 . IntChoice = 1 TargetChoice = Invalid EntityBulkReference

18:40:28:894UISTACKReceived new interaction choice for panel Merchant 0 #2 from interactor Hero 2 #1. Interaction data already exist. ChoiceParameter = 1 ChoiceTarget = Invalid EntityBulkReference

18:40:29:096UISTACK Received HeroInteractionChoiceChangedBlackpost for hero Hero 2 #1 . IntChoice = 1 TargetChoice = Invalid EntityBulkReference

18:40:29:096UISTACKReceived new interaction choice for panel Merchant 0 #2 from interactor Hero 2 #1. Interaction data already exist. ChoiceParameter = 1 ChoiceTarget = Invalid EntityBulkReference

18:40:29:191NetworkSTACK[Bolt] Session list updated: 0 total sessions

18:40:29:448UISTACK Received HeroInteractionChoiceChangedBlackpost for hero Hero 2 #1 . IntChoice = 0 TargetChoice = Invalid EntityBulkReference

18:40:29:448UISTACKReceived new interaction choice for panel Merchant 0 #2 from interactor Hero 2 #1. Interaction data already exist. ChoiceParameter = 0 ChoiceTarget = Invalid EntityBulkReference

18:40:30:192NetworkSTACK[Bolt] Session list updated: 0 total sessions

18:40:31:193NetworkSTACK[Bolt] Session list updated: 0 total sessions

18:40:32:188NetworkSTACK[Bolt] Session list updated: 0 total sessions

18:40:33:192NetworkSTACK[Bolt] Session list updated: 0 total sessions

18:40:34:194NetworkSTACK[Bolt] Session list updated: 0 total sessions

18:40:35:188NetworkSTACK[Bolt] Session list updated: 0 total sessions

18:40:35:901UISTACK Received HeroInteractionChoiceChangedBlackpost for hero Hero 2 #1 . IntChoice = 1 TargetChoice = Invalid EntityBulkReference

18:40:35:901UISTACKReceived new interaction choice for panel Merchant 0 #2 from interactor Hero 2 #1. Interaction data already exist. ChoiceParameter = 1 ChoiceTarget = Invalid EntityBulkReference

18:40:36:191NetworkSTACK[Bolt] Session list updated: 0 total sessions

18:40:36:996UISTACK Received HeroInteractionChoiceChangedBlackpost for hero Hero 2 #1 . IntChoice = 2 TargetChoice = Invalid EntityBulkReference

18:40:36:996UISTACKReceived new interaction choice for panel Merchant 0 #2 from interactor Hero 2 #1. Interaction data already exist. ChoiceParameter = 2 ChoiceTarget = Invalid EntityBulkReference

18:40:37:195NetworkSTACK[Bolt] Session list updated: 0 total sessions

18:40:38:189NetworkSTACK[Bolt] Session list updated: 0 total sessions

18:40:39:191NetworkSTACK[Bolt] Session list updated: 0 total sessions

18:40:40:193NetworkSTACK[Bolt] Session list updated: 0 total sessions

18:40:41:195NetworkSTACK[Bolt] Session list updated: 0 total sessions

18:40:42:240NetworkSTACK[Bolt] Session list updated: 0 total sessions

18:40:43:240NetworkSTACK[Bolt] Session list updated: 0 total sessions

18:40:44:243NetworkSTACK[Bolt] Session list updated: 0 total sessions

18:40:45:243NetworkSTACK[Bolt] Session list updated: 0 total sessions

18:40:46:245NetworkSTACK[Bolt] Session list updated: 0 total sessions

18:40:47:239NetworkSTACK[Bolt] Session list updated: 0 total sessions

18:40:47:800UISTACKMainInteractor changed for Merchant 0 #2. PanelInteractionData already exist. Updating the interactor (Hero 0 #1) and resetting values to Int = 0 Reference = Invalid EntityBulkReference

18:40:48:240NetworkSTACK[Bolt] Session list updated: 0 total sessions

18:40:48:599UISTACKReceived interactor changed for hero Invalid EntityBulkReference on interactable Merchant 0 #2 but could not find any actions for it

18:40:48:599UISTACKMainInteractor changed for Merchant 0 #2. PanelInteractionData already exist. Updating the interactor (Invalid EntityBulkReference) and resetting values to Int = -1 Reference = Invalid EntityBulkReference

18:40:49:242NetworkSTACK[Bolt] Session list updated: 0 total sessions

18:40:50:243NetworkSTACK[Bolt] Session list updated: 0 total sessions

18:40:51:238NetworkSTACK[Bolt] Session list updated: 0 total sessions

18:40:52:242NetworkSTACK[Bolt] Session list updated: 0 total sessions

18:40:53:237NetworkSTACK[Bolt] Session list updated: 0 total sessions

18:40:54:240NetworkSTACK[Bolt] Session list updated: 0 total sessions

18:40:55:245NetworkSTACK[Bolt] Session list updated: 0 total sessions

18:40:56:237NetworkSTACK[Bolt] Session list updated: 0 total sessions

18:40:57:240NetworkSTACK[Bolt] Session list updated: 0 total sessions

18:40:58:243NetworkSTACK[Bolt] Session list updated: 0 total sessions

18:40:59:245NetworkSTACK[Bolt] Session list updated: 0 total sessions

18:41:00:240NetworkSTACK[Bolt] Session list updated: 0 total sessions

18:41:01:243NetworkSTACK[Bolt] Session list updated: 0 total sessions

18:41:02:240NetworkSTACK[Bolt] Session list updated: 0 total sessions

18:41:03:240NetworkSTACK[Bolt] Session list updated: 0 total sessions

18:41:04:243NetworkSTACK[Bolt] Session list updated: 0 total sessions

18:41:05:245NetworkSTACK[Bolt] Session list updated: 0 total sessions

18:41:06:241NetworkSTACK[Bolt] Session list updated: 0 total sessions

18:41:07:245NetworkSTACK[Bolt] Session list updated: 0 total sessions

18:41:08:290NetworkSTACK[Bolt] Session list updated: 0 total sessions

18:41:09:243NetworkSTACK[Bolt] Session list updated: 0 total sessions

18:41:10:293NetworkSTACK[Bolt] Session list updated: 0 total sessions

18:41:11:296NetworkSTACK[Bolt] Session list updated: 0 total sessions

18:41:11:549DefaultSTACK[TED-14649] AddActionMapController HeroInteraction

18:41:11:759DefaultSTACK[TED-14649] RemoveActionMapController HeroInteraction

18:41:12:291NetworkSTACK[Bolt] Session list updated: 0 total sessions

18:41:13:291NetworkSTACK[Bolt] Session list updated: 0 total sessions

18:41:14:288NetworkSTACK[Bolt] Session list updated: 0 total sessions

18:41:15:011DefaultSTACKThe blackpost Game.WaveCountdownReducedBlackpost timed out before being read by all clients! Read flags: None, expected: UI
 at Synchronize in :line 0
 at SynchronizeBlackboards in :line 0
 at Delegate in :line 0
18:41:15:294NetworkSTACK[Bolt] Session list updated: 0 total sessions

18:41:16:296NetworkSTACK[Bolt] Session list updated: 0 total sessions

18:41:17:294NetworkSTACK[Bolt] Session list updated: 0 total sessions

18:41:17:625DefaultSTACKLoaded texture 'Mask__RGB_00'.

18:41:18:294NetworkSTACK[Bolt] Session list updated: 0 total sessions

18:41:19:294NetworkSTACK[Bolt] Session list updated: 0 total sessions

18:41:20:294NetworkSTACK[Bolt] Session list updated: 0 total sessions

18:41:20:642DefaultSTACKThe blackpost Game.WaveCountdownReducedBlackpost timed out before being read by all clients! Read flags: None, expected: UI
 at Synchronize in :line 0
 at SynchronizeBlackboards in :line 0
 at Delegate in :line 0
18:41:21:288NetworkSTACK[Bolt] Session list updated: 0 total sessions

18:41:22:050DefaultSTACKBackward blend of state 23626821 (hash = 23626821) (from 0.4142804% to 0.006185472%) in controller null) CHR_Roby_01(Clone)
 at GetMecanimEventsTimingInfos in :line 0
 at Update in :line 0
18:41:22:050DefaultSTACKBackward blend of state 23626821 (hash = 23626821) (from 0.4142804% to 0.006185472%) in controller null) CHR_Roby_01(Clone)
 at GetMecanimEventsTimingInfos in :line 0
 at Update in :line 0
18:41:22:292NetworkSTACK[Bolt] Session list updated: 0 total sessions

18:41:23:294NetworkSTACK[Bolt] Session list updated: 0 total sessions

18:41:24:290NetworkSTACK[Bolt] Session list updated: 0 total sessions

18:41:25:295NetworkSTACK[Bolt] Session list updated: 0 total sessions

18:41:26:296NetworkSTACK[Bolt] Session list updated: 0 total sessions

18:41:27:290NetworkSTACK[Bolt] Session list updated: 0 total sessions

18:41:28:293NetworkSTACK[Bolt] Session list updated: 0 total sessions

18:41:29:289NetworkSTACK[Bolt] Session list updated: 0 total sessions

18:41:30:292NetworkSTACK[Bolt] Session list updated: 0 total sessions

18:41:31:295NetworkSTACK[Bolt] Session list updated: 0 total sessions

18:41:32:291NetworkSTACK[Bolt] Session list updated: 0 total sessions

18:41:33:291NetworkSTACK[Bolt] Session list updated: 0 total sessions

18:41:34:292NetworkSTACK[Bolt] Session list updated: 0 total sessions

18:41:35:290NetworkSTACK[Bolt] Session list updated: 0 total sessions

18:41:35:547DefaultSTACKAudio System suspicious mode on!
 at ReadbackAudioRequests in :line 0
 at Update in :line 0
 at Update in :line 0
 at Delegate in :line 0
18:41:36:295NetworkSTACK[Bolt] Session list updated: 0 total sessions

18:41:37:296NetworkSTACK[Bolt] Session list updated: 0 total sessions

18:41:38:340NetworkSTACK[Bolt] Session list updated: 0 total sessions

18:41:39:296NetworkSTACK[Bolt] Session list updated: 0 total sessions

18:41:40:339NetworkSTACK[Bolt] Session list updated: 0 total sessions

18:41:41:344NetworkSTACK[Bolt] Session list updated: 0 total sessions

18:41:42:091NetworkSTACKConnection [Connection [EndPoint IPv4 176.185.219.251:60681]] is transfering data on channel [UdpChannelName PlayerProgression:1] :: Transfer 25...

18:41:42:091GameplaySTACKTransferDungeonToIndependentProgression: True

18:41:42:091GameplaySTACKAddProgressionTo: None

18:41:42:142NetworkSTACKReceived data from [Connection [EndPoint IPv4 176.185.219.251:60681]] on channel [UdpChannelName PlayerProgression:1]: 4407 bytes

18:41:42:142GameplaySTACKReceived DistantProgression #0

18:41:42:339NetworkSTACK[Bolt] Session list updated: 0 total sessions

18:41:43:338NetworkSTACK[Bolt] Session list updated: 0 total sessions

18:41:44:338NetworkSTACK[Bolt] Session list updated: 0 total sessions

18:41:45:344NetworkSTACK[Bolt] Session list updated: 0 total sessions

18:41:46:339NetworkSTACK[Bolt] Session list updated: 0 total sessions

18:41:47:343NetworkSTACK[Bolt] Session list updated: 0 total sessions

18:41:48:343NetworkSTACK[Bolt] Session list updated: 0 total sessions

18:41:49:343NetworkSTACK[Bolt] Session list updated: 0 total sessions

18:41:50:346NetworkSTACK[Bolt] Session list updated: 0 total sessions

18:41:51:344NetworkSTACK[Bolt] Session list updated: 0 total sessions

18:41:51:407DefaultSTACKUnload texture 'Mask__RGB_00'.

18:41:52:345NetworkSTACK[Bolt] Session list updated: 0 total sessions

18:41:52:793DefaultSTACK[Audio][Music] Battle: BattleRegularWaveCountdownEvent

18:41:53:346NetworkSTACK[Bolt] Session list updated: 0 total sessions

18:41:53:833DefaultSTACKThe blackpost Game.InvincibilityStatusChangedBlackpost timed out after 3600 frames. Read flags: None, expected: Gameplay
 at Synchronize in :line 0
 at SynchronizeBlackboards in :line 0
 at Delegate in :line 0
18:41:54:211DefaultSTACKThe blackpost Game.InvincibilityStatusChangedBlackpost timed out after 3600 frames. Read flags: None, expected: Gameplay
 at Synchronize in :line 0
 at SynchronizeBlackboards in :line 0
 at Delegate in :line 0
18:41:54:346NetworkSTACK[Bolt] Session list updated: 0 total sessions

18:41:55:086DefaultSTACKThe blackpost Game.InvincibilityStatusChangedBlackpost timed out after 3600 frames. Read flags: None, expected: Gameplay
 at Synchronize in :line 0
 at SynchronizeBlackboards in :line 0
 at Delegate in :line 0
18:41:55:339NetworkSTACK[Bolt] Session list updated: 0 total sessions

18:41:55:859DefaultSTACKThe blackpost Game.InvincibilityStatusChangedBlackpost timed out after 3600 frames. Read flags: None, expected: Gameplay
 at Synchronize in :line 0
 at SynchronizeBlackboards in :line 0
 at Delegate in :line 0
18:41:56:345NetworkSTACK[Bolt] Session list updated: 0 total sessions

18:41:57:344NetworkSTACK[Bolt] Session list updated: 0 total sessions

18:41:58:342NetworkSTACK[Bolt] Session list updated: 0 total sessions

18:41:59:342NetworkSTACK[Bolt] Session list updated: 0 total sessions

18:42:00:338NetworkSTACK[Bolt] Session list updated: 0 total sessions

18:42:01:340NetworkSTACK[Bolt] Session list updated: 0 total sessions

18:42:01:559DefaultSTACKThe blackpost Game.InvincibilityStatusChangedBlackpost timed out after 3600 frames. Read flags: None, expected: Gameplay
 at Synchronize in :line 0
 at SynchronizeBlackboards in :line 0
 at Delegate in :line 0
18:42:02:342NetworkSTACK[Bolt] Session list updated: 0 total sessions

18:42:02:577DefaultSTACKThe blackpost Game.InvincibilityStatusChangedBlackpost timed out after 3600 frames. Read flags: None, expected: Gameplay
 at Synchronize in :line 0
 at SynchronizeBlackboards in :line 0
 at Delegate in :line 0
18:42:03:346NetworkSTACK[Bolt] Session list updated: 0 total sessions

18:42:04:390NetworkSTACK[Bolt] Session list updated: 0 total sessions

18:42:05:344NetworkSTACK[Bolt] Session list updated: 0 total sessions

18:42:06:389NetworkSTACK[Bolt] Session list updated: 0 total sessions

18:42:07:393NetworkSTACK[Bolt] Session list updated: 0 total sessions

18:42:07:792DefaultSTACK[Audio][Music] Battle: BattleWaveEvent

18:42:07:792AudioSTACKPost audio event regularWaveStartEvent on frame 553090

18:42:08:389NetworkSTACK[Bolt] Session list updated: 0 total sessions

18:42:09:389NetworkSTACK[Bolt] Session list updated: 0 total sessions

18:42:10:391NetworkSTACK[Bolt] Session list updated: 0 total sessions

18:42:11:391NetworkSTACK[Bolt] Session list updated: 0 total sessions

18:42:12:393NetworkSTACK[Bolt] Session list updated: 0 total sessions

18:42:13:127DefaultSTACKBackward blend of state 1004165527 (hash = 1004165527) (from 0.01070993% to 0%) in controller null) CHR_Yvette_01(Clone)
 at GetMecanimEventsTimingInfos in :line 0
 at Update in :line 0
18:42:13:127DefaultSTACKBackward blend of state 1004165527 (hash = 1004165527) (from 0.01070993% to 0%) in controller null) CHR_Yvette_01(Clone)
 at GetMecanimEventsTimingInfos in :line 0
 at Update in :line 0
18:42:13:393NetworkSTACK[Bolt] Session list updated: 0 total sessions

18:42:14:394NetworkSTACK[Bolt] Session list updated: 0 total sessions

18:42:15:395NetworkSTACK[Bolt] Session list updated: 0 total sessions

18:42:16:395NetworkSTACK[Bolt] Session list updated: 0 total sessions

18:42:17:389NetworkSTACK[Bolt] Session list updated: 0 total sessions

18:42:18:395NetworkSTACK[Bolt] Session list updated: 0 total sessions

18:42:19:393NetworkSTACK[Bolt] Session list updated: 0 total sessions

18:42:20:394NetworkSTACK[Bolt] Session list updated: 0 total sessions

18:42:21:395NetworkSTACK[Bolt] Session list updated: 0 total sessions

18:42:22:389NetworkSTACK[Bolt] Session list updated: 0 total sessions

18:42:23:391NetworkSTACK[Bolt] Session list updated: 0 total sessions

18:42:24:394NetworkSTACK[Bolt] Session list updated: 0 total sessions

18:42:25:396NetworkSTACK[Bolt] Session list updated: 0 total sessions

18:42:26:390NetworkSTACK[Bolt] Session list updated: 0 total sessions

18:42:27:392NetworkSTACK[Bolt] Session list updated: 0 total sessions

18:42:28:392NetworkSTACK[Bolt] Session list updated: 0 total sessions

18:42:29:393NetworkSTACK[Bolt] Session list updated: 0 total sessions

18:42:30:395NetworkSTACK[Bolt] Session list updated: 0 total sessions

18:42:31:395NetworkSTACK[Bolt] Session list updated: 0 total sessions

18:42:32:392NetworkSTACK[Bolt] Session list updated: 0 total sessions

18:42:33:442NetworkSTACK[Bolt] Session list updated: 0 total sessions

18:42:34:438NetworkSTACK[Bolt] Session list updated: 0 total sessions

18:42:35:443NetworkSTACK[Bolt] Session list updated: 0 total sessions

18:42:36:443NetworkSTACK[Bolt] Session list updated: 0 total sessions

18:42:37:446NetworkSTACK[Bolt] Session list updated: 0 total sessions

18:42:38:441NetworkSTACK[Bolt] Session list updated: 0 total sessions

18:42:39:438NetworkSTACK[Bolt] Session list updated: 0 total sessions

18:42:40:442NetworkSTACK[Bolt] Session list updated: 0 total sessions

18:42:41:446NetworkSTACK[Bolt] Session list updated: 0 total sessions

18:42:41:877DefaultSTACKLoaded texture 'MinimapNotification'.

18:42:42:030DefaultSTACKAudio System suspicious mode on!
 at ReadbackAudioRequests in :line 0
 at Update in :line 0
 at Update in :line 0
 at Delegate in :line 0
18:42:42:443NetworkSTACK[Bolt] Session list updated: 0 total sessions

18:42:43:440NetworkSTACK[Bolt] Session list updated: 0 total sessions

18:42:44:443NetworkSTACK[Bolt] Session list updated: 0 total sessions

18:42:45:445NetworkSTACK[Bolt] Session list updated: 0 total sessions

18:42:46:439NetworkSTACK[Bolt] Session list updated: 0 total sessions

18:42:47:441NetworkSTACK[Bolt] Session list updated: 0 total sessions

18:42:48:440NetworkSTACK[Bolt] Session list updated: 0 total sessions

18:42:49:440NetworkSTACK[Bolt] Session list updated: 0 total sessions

18:42:50:437NetworkSTACK[Bolt] Session list updated: 0 total sessions

18:42:51:444NetworkSTACK[Bolt] Session list updated: 0 total sessions

18:42:52:444NetworkSTACK[Bolt] Session list updated: 0 total sessions

18:42:53:439NetworkSTACK[Bolt] Session list updated: 0 total sessions

18:42:54:441NetworkSTACK[Bolt] Session list updated: 0 total sessions

18:42:55:440NetworkSTACK[Bolt] Session list updated: 0 total sessions

18:42:56:440NetworkSTACK[Bolt] Session list updated: 0 total sessions

18:42:57:169DefaultSTACKLoaded texture 'Mask__RGB_00'.

18:42:57:442NetworkSTACK[Bolt] Session list updated: 0 total sessions

18:42:58:442NetworkSTACK[Bolt] Session list updated: 0 total sessions

18:42:59:443NetworkSTACK[Bolt] Session list updated: 0 total sessions

18:43:00:442NetworkSTACK[Bolt] Session list updated: 0 total sessions

18:43:01:497NetworkSTACK[Bolt] Session list updated: 0 total sessions

18:43:02:446NetworkSTACK[Bolt] Session list updated: 0 total sessions

18:43:03:490NetworkSTACK[Bolt] Session list updated: 0 total sessions

18:43:04:493NetworkSTACK[Bolt] Session list updated: 0 total sessions

18:43:05:207DefaultSTACKThe blackpost Game.InvincibilityStatusChangedBlackpost timed out after 3600 frames. Read flags: None, expected: Gameplay
 at Synchronize in :line 0
 at SynchronizeBlackboards in :line 0
 at Delegate in :line 0
18:43:05:492NetworkSTACK[Bolt] Session list updated: 0 total sessions

18:43:05:511DefaultSTACKThe blackpost Game.InvincibilityStatusChangedBlackpost timed out after 3600 frames. Read flags: None, expected: Gameplay
 at Synchronize in :line 0
 at SynchronizeBlackboards in :line 0
 at Delegate in :line 0
18:43:06:266DefaultSTACKThe blackpost Game.InvincibilityStatusChangedBlackpost timed out after 3600 frames. Read flags: None, expected: Gameplay
 at Synchronize in :line 0
 at SynchronizeBlackboards in :line 0
 at Delegate in :line 0
18:43:06:266DefaultSTACKThe blackpost Game.InvincibilityStatusChangedBlackpost timed out after 3600 frames. Read flags: None, expected: Gameplay
 at Synchronize in :line 0
 at SynchronizeBlackboards in :line 0
 at Delegate in :line 0
18:43:06:489NetworkSTACK[Bolt] Session list updated: 0 total sessions

18:43:07:157DefaultSTACKBackward blend of state 719795040 (hash = 719795040) (from 0.3512118% to 0%) in controller null) CHR_Yvette_01(Clone)
 at GetMecanimEventsTimingInfos in :line 0
 at Update in :line 0
18:43:07:157DefaultSTACKBackward blend of state 719795040 (hash = 719795040) (from 0.3512118% to 0%) in controller null) CHR_Yvette_01(Clone)
 at GetMecanimEventsTimingInfos in :line 0
 at Update in :line 0
18:43:07:489NetworkSTACK[Bolt] Session list updated: 0 total sessions

18:43:08:491NetworkSTACK[Bolt] Session list updated: 0 total sessions

18:43:09:493NetworkSTACK[Bolt] Session list updated: 0 total sessions

18:43:10:493NetworkSTACK[Bolt] Session list updated: 0 total sessions

18:43:11:493NetworkSTACK[Bolt] Session list updated: 0 total sessions

18:43:12:493NetworkSTACK[Bolt] Session list updated: 0 total sessions

18:43:13:494NetworkSTACK[Bolt] Session list updated: 0 total sessions

18:43:14:494NetworkSTACK[Bolt] Session list updated: 0 total sessions

18:43:15:488NetworkSTACK[Bolt] Session list updated: 0 total sessions

18:43:16:490NetworkSTACK[Bolt] Session list updated: 0 total sessions

18:43:17:492NetworkSTACK[Bolt] Session list updated: 0 total sessions

18:43:18:489NetworkSTACK[Bolt] Session list updated: 0 total sessions

18:43:19:105DefaultSTACKBackward blend of state 23626821 (hash = 23626821) (from 0.0257138% to 0%) in controller null) CHR_Roby_01(Clone)
 at GetMecanimEventsTimingInfos in :line 0
 at Update in :line 0
18:43:19:105DefaultSTACKBackward blend of state 23626821 (hash = 23626821) (from 0.0257138% to 0%) in controller null) CHR_Roby_01(Clone)
 at GetMecanimEventsTimingInfos in :line 0
 at Update in :line 0
18:43:19:490NetworkSTACK[Bolt] Session list updated: 0 total sessions

18:43:19:915DefaultSTACKThe blackpost Game.InvincibilityStatusChangedBlackpost timed out after 3600 frames. Read flags: None, expected: Gameplay
 at Synchronize in :line 0
 at SynchronizeBlackboards in :line 0
 at Delegate in :line 0
18:43:20:489NetworkSTACK[Bolt] Session list updated: 0 total sessions

18:43:20:972DefaultSTACKThe blackpost Game.InvincibilityStatusChangedBlackpost timed out after 3600 frames. Read flags: None, expected: Gameplay
 at Synchronize in :line 0
 at SynchronizeBlackboards in :line 0
 at Delegate in :line 0
18:43:21:489NetworkSTACK[Bolt] Session list updated: 0 total sessions

18:43:22:492NetworkSTACK[Bolt] Session list updated: 0 total sessions

18:43:23:495NetworkSTACK[Bolt] Session list updated: 0 total sessions

18:43:24:488NetworkSTACK[Bolt] Session list updated: 0 total sessions

18:43:25:491NetworkSTACK[Bolt] Session list updated: 0 total sessions

18:43:26:494NetworkSTACK[Bolt] Session list updated: 0 total sessions

18:43:26:721DefaultSTACKThe blackpost Game.InvincibilityStatusChangedBlackpost timed out after 3600 frames. Read flags: None, expected: Gameplay
 at Synchronize in :line 0
 at SynchronizeBlackboards in :line 0
 at Delegate in :line 0
18:43:26:943DefaultSTACKThe blackpost Game.InvincibilityStatusChangedBlackpost timed out after 3600 frames. Read flags: None, expected: Gameplay
 at Synchronize in :line 0
 at SynchronizeBlackboards in :line 0
 at Delegate in :line 0
18:43:27:491NetworkSTACK[Bolt] Session list updated: 0 total sessions

18:43:28:493NetworkSTACK[Bolt] Session list updated: 0 total sessions

18:43:28:493DefaultSTACKThe blackpost Game.InvincibilityStatusChangedBlackpost timed out after 3600 frames. Read flags: None, expected: Gameplay
 at Synchronize in :line 0
 at SynchronizeBlackboards in :line 0
 at Delegate in :line 0
18:43:29:540NetworkSTACK[Bolt] Session list updated: 0 total sessions

18:43:30:010DefaultSTACKThe blackpost Game.InvincibilityStatusChangedBlackpost timed out after 3600 frames. Read flags: None, expected: Gameplay
 at Synchronize in :line 0
 at SynchronizeBlackboards in :line 0
 at Delegate in :line 0
18:43:30:542NetworkSTACK[Bolt] Session list updated: 0 total sessions

18:43:31:383DefaultSTACKUnload texture 'Mask__RGB_00'.

18:43:31:539NetworkSTACK[Bolt] Session list updated: 0 total sessions

18:43:32:542NetworkSTACK[Bolt] Session list updated: 0 total sessions

18:43:33:540NetworkSTACK[Bolt] Session list updated: 0 total sessions

18:43:34:044DefaultSTACKUnload texture 'MinimapNotification'.

18:43:34:538NetworkSTACK[Bolt] Session list updated: 0 total sessions

18:43:35:540NetworkSTACK[Bolt] Session list updated: 0 total sessions

18:43:36:538NetworkSTACK[Bolt] Session list updated: 0 total sessions

18:43:37:543NetworkSTACK[Bolt] Session list updated: 0 total sessions

18:43:38:541NetworkSTACK[Bolt] Session list updated: 0 total sessions

18:43:39:542NetworkSTACK[Bolt] Session list updated: 0 total sessions

18:43:40:541NetworkSTACK[Bolt] Session list updated: 0 total sessions

18:43:41:545NetworkSTACK[Bolt] Session list updated: 0 total sessions

18:43:42:539NetworkSTACK[Bolt] Session list updated: 0 total sessions

18:43:43:540NetworkSTACK[Bolt] Session list updated: 0 total sessions

18:43:44:545NetworkSTACK[Bolt] Session list updated: 0 total sessions

18:43:45:541NetworkSTACK[Bolt] Session list updated: 0 total sessions

18:43:46:540NetworkSTACK[Bolt] Session list updated: 0 total sessions

18:43:47:540NetworkSTACK[Bolt] Session list updated: 0 total sessions

18:43:48:542NetworkSTACK[Bolt] Session list updated: 0 total sessions

18:43:49:539NetworkSTACK[Bolt] Session list updated: 0 total sessions

18:43:50:544NetworkSTACK[Bolt] Session list updated: 0 total sessions

18:43:51:537NetworkSTACK[Bolt] Session list updated: 0 total sessions

18:43:52:542NetworkSTACK[Bolt] Session list updated: 0 total sessions

18:43:53:545NetworkSTACK[Bolt] Session list updated: 0 total sessions

18:43:54:543NetworkSTACK[Bolt] Session list updated: 0 total sessions

18:43:55:540NetworkSTACK[Bolt] Session list updated: 0 total sessions

18:43:56:593NetworkSTACK[Bolt] Session list updated: 0 total sessions

18:43:57:595NetworkSTACK[Bolt] Session list updated: 0 total sessions

18:43:58:592NetworkSTACK[Bolt] Session list updated: 0 total sessions

18:43:59:593NetworkSTACK[Bolt] Session list updated: 0 total sessions

18:44:00:594NetworkSTACK[Bolt] Session list updated: 0 total sessions

18:44:01:589NetworkSTACK[Bolt] Session list updated: 0 total sessions

18:44:02:592NetworkSTACK[Bolt] Session list updated: 0 total sessions

18:44:03:593NetworkSTACK[Bolt] Session list updated: 0 total sessions

18:44:04:592NetworkSTACK[Bolt] Session list updated: 0 total sessions

18:44:05:591NetworkSTACK[Bolt] Session list updated: 0 total sessions

18:44:06:593NetworkSTACK[Bolt] Session list updated: 0 total sessions

18:44:07:593NetworkSTACK[Bolt] Session list updated: 0 total sessions

18:44:08:588NetworkSTACK[Bolt] Session list updated: 0 total sessions

18:44:09:593NetworkSTACK[Bolt] Session list updated: 0 total sessions

18:44:10:593NetworkSTACK[Bolt] Session list updated: 0 total sessions

18:44:11:595NetworkSTACK[Bolt] Session list updated: 0 total sessions

18:44:12:594NetworkSTACK[Bolt] Session list updated: 0 total sessions