Monday, November 6, 2023 12:43 AM
TED
Click on buttons to toggle visibility. Click on STACK buttons to toggle visibility of stack traces.
00:43:33:918DefaultSTACK'???|UIImage' cannot be loaded.
00:43:33:918DefaultSTACK'???|UIImage' cannot be loaded.
00:43:33:918DefaultSTACK'???|UIImage' cannot be loaded.
00:43:33:918DefaultSTACK'???|UIImage' cannot be loaded.
00:43:33:918DefaultSTACK'???|UIImage' cannot be loaded.
00:43:33:937AssetDatabaseSTACKAssetBundle Ted.Data.LevelBuild.Factoria.AstralHarbor preload took 00:00:00.0394187
00:43:33:944AssetDatabaseSTACKAssetBundle Ted.Data.Depiction.Common preload took 00:00:00.0071719
00:43:33:944DefaultSTACKAssetProvider 'ted.data.levelbuild.common.assetbundle' has been mounted.
00:43:33:944DefaultSTACKAssetProvider 'ted.data.levelbuild.factoria.assetbundle' has been mounted.
00:43:33:944DefaultSTACKAssetProvider 'ted.data.levelbuild.templar.assetbundle' has been mounted.
00:43:33:944DefaultSTACKAssetProvider 'ted.data.depiction.devices.assetbundle' has been mounted.
00:43:33:944DefaultSTACKAssetProvider 'ted.data.depiction.dungeon.assetbundle' has been mounted.
00:43:33:944DefaultSTACKAssetProvider 'ted.data.depiction.heroes.assetbundle' has been mounted.
00:43:33:944DefaultSTACKAssetProvider 'ted.data.depiction.monsters.assetbundle' has been mounted.
00:43:33:944DefaultSTACKAssetProvider 'ted.data.depiction.turrets.assetbundle' has been mounted.
00:43:33:944DefaultSTACKAssetProvider 'ted.data.depiction.weapons.assetbundle' has been mounted.
00:43:33:944DefaultSTACKAssetProvider 'ted.data.fx.characters.assetbundle' has been mounted.
00:43:33:944DefaultSTACKAssetProvider 'ted.data.fx.factoria.assetbundle' has been mounted.
00:43:33:944DefaultSTACKAssetProvider 'ted.data.fx.templar.assetbundle' has been mounted.
00:43:33:944DefaultSTACKAssetProvider 'ted.data.levelbuild.factoria.astralharbor.assetbundle' has been mounted.
00:43:33:944DefaultSTACKAssetProvider 'ted.data.depiction.bosses.assetbundle' has been mounted.
00:43:33:944DefaultSTACKAssetProvider 'ted.data.depiction.heroes.archivist.assetbundle' has been mounted.
00:43:33:944DefaultSTACKAssetProvider 'ted.data.depiction.heroes.artificer.assetbundle' has been mounted.
00:43:33:944DefaultSTACKAssetProvider 'ted.data.depiction.heroes.bartender.assetbundle' has been mounted.
00:43:33:944DefaultSTACKAssetProvider 'ted.data.depiction.heroes.cleaner.assetbundle' has been mounted.
00:43:33:944DefaultSTACKAssetProvider 'ted.data.depiction.heroes.gunsmith.assetbundle' has been mounted.
00:43:33:944DefaultSTACKAssetProvider 'ted.data.depiction.heroes.locksmith.assetbundle' has been mounted.
00:43:33:944DefaultSTACKAssetProvider 'ted.data.depiction.heroes.medic.assetbundle' has been mounted.
00:43:33:944DefaultSTACKAssetProvider 'ted.data.depiction.heroes.roby.assetbundle' has been mounted.
00:43:33:944DefaultSTACKAssetProvider 'ted.data.depiction.heroes.scavenger.assetbundle' has been mounted.
00:43:33:944DefaultSTACKAssetProvider 'ted.data.depiction.heroes.trapper.assetbundle' has been mounted.
00:43:33:944DefaultSTACKAssetProvider 'ted.data.depiction.heroes.yvette.assetbundle' has been mounted.
00:43:33:944DefaultSTACKAssetProvider 'ted.data.depiction.common.assetbundle' has been mounted.
00:43:33:944AudioSTACK[Audio] Loading soundbanks for biome 'AstralHarbor'.
00:43:33:967AudioSTACK[Audio] Finished loading soundbanks for biome 'AstralHarbor'.
00:43:34:206AssetDatabaseSTACKRequest AssetBundle Ted.Data.Depiction.Monsters.Bugs preload.
00:43:34:206GameplaySTACKPlayerProgression Distant dispose.
00:43:34:206GameplaySTACKPlayerProgression LocalDungeon dispose.
00:43:34:206GameplaySTACKPlayerProgression Distant dispose.
00:43:34:206GameplaySTACKPlayerProgression Distant dispose.
00:43:34:206GameplaySTACKPlayerProgression Distant dispose.
00:43:34:206GameplaySTACKPlayerProgression LocalDungeon dispose.
00:43:34:206AssetDatabaseSTACKRequest AssetBundle Ted.Data.Depiction.Monsters.Bots preload.
00:43:34:280AssetDatabaseSTACKAssetBundle Ted.Data.Depiction.Monsters.Bugs preload took 00:00:00.0725543
00:43:34:280AssetDatabaseSTACKPrewarm shaders in ted.data.depiction.monsters.bugs.assetbundle took 00:00:00.0097913
00:43:34:294AssetDatabaseSTACKAssetBundle Ted.Data.Depiction.Monsters.Bots preload took 00:00:00.0045100
00:43:34:294AssetDatabaseSTACKPrewarm shaders in ted.data.depiction.monsters.bots.assetbundle took 00:00:00.0088138
00:43:34:294DefaultSTACKAssetProvider 'ted.data.depiction.monsters.bugs.assetbundle' has been mounted.
00:43:34:294DefaultSTACKAssetProvider 'ted.data.depiction.monsters.bots.assetbundle' has been mounted.
00:43:34:294DefaultSTACK[Audio][Music] Changed biome to 'AstralHarbor'.
00:43:34:294DefaultSTACK[Audio][Music] Starting crystal music (muted)...
00:43:34:294DefaultSTACK[Audio][Music] Starting battle music (muted)...
00:43:34:294DefaultSTACKUnwanted synchronous loading of 'Assets/Data/LevelBuild/Biomes/Factoria/Meshes/Walls/LB_Factoria_wall_BlueLargeZoneDoorStructure_01.asset'. 'b20dd60cf58b0c34cb4019d614d65de8'.
at GetValue in :line 0
at get_Target in :line 0
at MoveNext in :line 0
at Run in :line 0
at Build in :line 0
at InstantiateDoor in :line 0
at SpawnDoorFromLoad in :line 0
at SpawnFromLoad in :line 0
at LoadGameEntities in :line 0
at MoveNext in :line 0
at Run in :line 0
at UpdateLoad in :line 0
at Delegate in :line 0
00:43:34:294GameplaySTACKSetPlayerID Hero 0 #2 -> 0:0 (initialSet = True)
00:43:34:391AssetDatabaseSTACKRequest AssetBundle 'ted.data.depiction.heroes.cleaner.assetbundle' preload.
00:43:34:391DefaultSTACKUnwanted synchronous loading of 'Assets/Data/BakedMeshes/34/619fd1b03dd5f46b26133f1ad51a37_LB_Factoria_ground_6x4_03.asset'. '33311838c3abb6a468e4291dddf3ad47'.
at GetValue in :line 0
at GetLoadedExternalMesh in :line 0
at MoveNext in :line 0
at Run in :line 0
at Explore in :line 0
at FinishUpdatingRoomContents in :line 0
at Delegate in :line 0
00:43:34:391GameplaySTACKSetPlayerID Hero 1 #2 -> -1:4294967295 (initialSet = True)
00:43:34:391GameplaySTACKPlayer progression not found for Hero 1 #2.
at ApplyBlueprintEffects in :line 0
at ApplyHeroSaloonConfiguration in :line 0
at Register in :line 0
at ServerSpawnHero in :line 0
at ProcessHeroSpawnRequests in :line 0
at ProcessEntitySpawnRequests in :line 0
at ProcessSpawnRequests in :line 0
at Delegate in :line 0
00:43:34:391GameplaySTACKSetPlayerID Hero 2 #2 -> -1:4294967295 (initialSet = True)
00:43:34:391GameplaySTACKPlayer progression not found for Hero 2 #2.
at ApplyBlueprintEffects in :line 0
at ApplyHeroSaloonConfiguration in :line 0
at Register in :line 0
at ServerSpawnHero in :line 0
at ProcessHeroSpawnRequests in :line 0
at ProcessEntitySpawnRequests in :line 0
at ProcessSpawnRequests in :line 0
at Delegate in :line 0
00:43:34:577AssetDatabaseSTACKRequest AssetBundle 'ted.data.depiction.heroes.archivist.assetbundle' preload.
00:43:34:577AssetDatabaseSTACKRequest AssetBundle 'ted.data.depiction.heroes.yvette.assetbundle' preload.
00:43:34:577DefaultSTACKUnwanted synchronous loading of 'Assets/Data/BakedMeshes/fd/821b6c73469b74e877fc4e0f131d6e_LB_Factoria_ground_12x12_02.asset'. '71656632aef8f0d42b49e264103c4ba6'.
at GetValue in :line 0
at GetLoadedExternalMesh in :line 0
at MoveNext in :line 0
at Run in :line 0
at Explore in :line 0
at FinishUpdatingRoomContents in :line 0
at Delegate in :line 0
00:43:35:002DefaultSTACKUnwanted synchronous loading of 'Assets/Data/BakedMeshes/df/874d3738cebfc429f77b9835a448f8_LB_Factoria_ground_9x9_02.asset'. 'b6b8692d59dd79c4db5f0d8951e6826d'.
at GetValue in :line 0
at GetLoadedExternalMesh in :line 0
at MoveNext in :line 0
at Run in :line 0
at Explore in :line 0
at FinishUpdatingRoomContents in :line 0
at Delegate in :line 0
00:43:35:002DefaultSTACKUnwanted synchronous loading of 'Assets/Data/LevelBuild/Biomes/Factoria_AstralHarbor/Background/Meshes/LB_Factoria_Background_AH_01.asset'. '22c8d4767c8b0534882dc60bf4290756'.
at GetValue in :line 0
at get_Target in :line 0
at MoveNext in :line 0
at Run in :line 0
at Build in :line 0
at UpdateBackgroundTile in :line 0
at InstantiateBackgroundPortal in :line 0
at MoveNext in :line 0
at Run in :line 0
at Explore in :line 0
at FinishUpdatingRoomContents in :line 0
at Delegate in :line 0
00:43:35:308DefaultSTACK[VFX] Try to spawn VFX 'PFX_Interactive_MeshHighlight_Generator(Clone)' with a user-defined preset but no preset data component is found.
at SpawnEffect in :line 0
at PreRender in :line 0
at Update in :line 0
at Update in :line 0
at Delegate in :line 0
00:43:35:308DefaultSTACK[VFX] Try to spawn VFX 'PFX_Interactive_MeshHighlight_MedkitDispenser(Clone)' with a user-defined preset but no preset data component is found.
at SpawnEffect in :line 0
at PreRender in :line 0
at Update in :line 0
at Update in :line 0
at Delegate in :line 0
00:43:35:344DefaultSTACK[VFX] Try to spawn VFX 'PFX_Interactive_MeshHighlight_Generator(Clone)' with a user-defined preset but no preset data component is found.
at SpawnEffect in :line 0
at PreRender in :line 0
at Update in :line 0
at Update in :line 0
at Delegate in :line 0
00:43:35:344DefaultSTACK[VFX] Try to spawn VFX 'PFX_Interactive_MeshHighlight_Artefact(Clone)' with a user-defined preset but no preset data component is found.
at SpawnEffect in :line 0
at PreRender in :line 0
at Update in :line 0
at Update in :line 0
at Delegate in :line 0
00:43:35:369DefaultSTACK[VFX] Try to spawn VFX 'PFX_Interactive_MeshHighlight_HeroUpgrader(Clone)' with a user-defined preset but no preset data component is found.
at SpawnEffect in :line 0
at PreRender in :line 0
at Update in :line 0
at Update in :line 0
at Delegate in :line 0
00:43:35:369DefaultSTACKUnwanted synchronous loading of 'Assets/Data/BakedMeshes/3a/bec9c8da5126440a54f1ded2c892f7_LB_Factoria_ground_4x5_03.asset'. '7fa3fbd301fceaa4eb5a8830f2ed7edc'.
at GetValue in :line 0
at GetLoadedExternalMesh in :line 0
at MoveNext in :line 0
at Run in :line 0
at InitializeAfterLoad in :line 0
at InitializeAfterLoad in :line 0
at ApplyCopyGameEntities in :line 0
at MoveNext in :line 0
at Run in :line 0
at UpdateLoad in :line 0
at Delegate in :line 0
00:43:35:369DefaultSTACKUnwanted synchronous loading of 'Assets/Data/BakedMeshes/3a/bec9c8da5126440a54f1ded2c892f7_LB_Factoria_ground_4x5_03.asset'. '7fa3fbd301fceaa4eb5a8830f2ed7edc'.
at GetValue in :line 0
at GetLoadedExternalMesh in :line 0
at MoveNext in :line 0
at Run in :line 0
at InitializeAfterLoad in :line 0
at InitializeAfterLoad in :line 0
at ApplyCopyGameEntities in :line 0
at MoveNext in :line 0
at Run in :line 0
at UpdateLoad in :line 0
at Delegate in :line 0
00:43:35:369DefaultSTACKUnwanted synchronous loading of 'Assets/Data/BakedMeshes/df/874d3738cebfc429f77b9835a448f8_LB_Factoria_ground_9x9_02.asset'. 'b6b8692d59dd79c4db5f0d8951e6826d'.
at GetValue in :line 0
at GetLoadedExternalMesh in :line 0
at MoveNext in :line 0
at Run in :line 0
at InitializeAfterLoad in :line 0
at InitializeAfterLoad in :line 0
at ApplyCopyGameEntities in :line 0
at MoveNext in :line 0
at Run in :line 0
at UpdateLoad in :line 0
at Delegate in :line 0
00:43:35:369DefaultSTACKUnwanted synchronous loading of 'Assets/Data/BakedMeshes/ec/e3ac825f5d18a42bda8ce33da2d82a_LB_Factoria_ground_4x4_03.asset'. '133a2de7c4dafa542a29da66087c7926'.
at GetValue in :line 0
at GetLoadedExternalMesh in :line 0
at MoveNext in :line 0
at Run in :line 0
at InitializeAfterLoad in :line 0
at InitializeAfterLoad in :line 0
at ApplyCopyGameEntities in :line 0
at MoveNext in :line 0
at Run in :line 0
at UpdateLoad in :line 0
at Delegate in :line 0
00:43:35:369DefaultSTACKUnwanted synchronous loading of 'Assets/Data/BakedMeshes/34/619fd1b03dd5f46b26133f1ad51a37_LB_Factoria_ground_6x4_03.asset'. '33311838c3abb6a468e4291dddf3ad47'.
at GetValue in :line 0
at GetLoadedExternalMesh in :line 0
at MoveNext in :line 0
at Run in :line 0
at InitializeAfterLoad in :line 0
at InitializeAfterLoad in :line 0
at ApplyCopyGameEntities in :line 0
at MoveNext in :line 0
at Run in :line 0
at UpdateLoad in :line 0
at Delegate in :line 0
00:43:35:369GameplaySTACKGame.TalkSystem initialization with PlayerProgression LocalDungeon.
00:43:35:369GameplaySTACKGame.UnlockableManager initialization with PlayerProgression LocalDungeon.
00:43:35:369GameplaySTACKGame.QuestManager initialization with PlayerProgression LocalDungeon.
00:43:35:369GameplaySTACKGame.AchievementTrackingManager initialization with PlayerProgression LocalDungeon.
00:43:35:369UnitySTACKArgumentOutOfRangeException: Specified argument was out of the range of valid values.
Parameter name: Try to get EntityReplicationBehaviour for GenericInteractable 1 #1 not valid
at UnityEngineLogCallback in Error while parsing stackframe: Game.GameEntityManager.GetEntityReplicationBehaviour (Game.EntityBulkReference entityReference) (at <00000000000000000000000000000000>:0):line 0
at UnityEngineLogCallback in Error while parsing stackframe: Game.GameEntityManager.InitializeAfterLoad () (at <00000000000000000000000000000000>:0):line 0
at UnityEngineLogCallback in Error while parsing stackframe: Game.SaveSystem.InitializeAfterLoad () (at <00000000000000000000000000000000>:0):line 0
at UnityEngineLogCallback in Error while parsing stackframe: Game.SaveSystem+d__44.MoveNext () (at <00000000000000000000000000000000>:0):line 0
at UnityEngineLogCallback in Error while parsing stackframe: Framework.Coroutine.Run () (at <00000000000000000000000000000000>:0):line 0
at UnityEngineLogCallback in Error while parsing stackframe: Game.SaveSystem.UpdateLoad () (at <00000000000000000000000000000000>:0):line 0
at UnityEngineLogCallback in Error while parsing stackframe: Framework.PlayerLoop+PlayerLoopDelegate.Delegate () (at <00000000000000000000000000000000>:0):line 0
at UnityEngineLogCallback in Error while parsing stackframe: --- End of stack trace from previous location where exception was thrown ---:line 0
at UnityEngineLogCallback in Error while parsing stackframe: Framework.Coroutine.Run () (at <00000000000000000000000000000000>:0):line 0
at UnityEngineLogCallback in Error while parsing stackframe: Game.SaveSystem.UpdateLoad () (at <00000000000000000000000000000000>:0):line 0
at UnityEngineLogCallback in Error while parsing stackframe: Framework.PlayerLoop+PlayerLoopDelegate.Delegate () (at <00000000000000000000000000000000>:0):line 0
at UnityEngineLogCallback in Error while parsing stackframe: UnityEngine.Debug:LogException(Exception):line 0
at UnityEngineLogCallback in Error while parsing stackframe: Framework.Diagnostics:LogInternal(LogType, Flags, String, StackFrame[], Boolean, String, Int32, Exception):line 0
at UnityEngineLogCallback in Error while parsing stackframe: Framework.Diagnostics:LogExceptionInternal(Flags, Exception, Int32):line 0
00:43:35:369DefaultSTACKSpecified argument was out of the range of valid values.
Parameter name: Try to get EntityReplicationBehaviour for GenericInteractable 1 #1 not valid
at GetEntityReplicationBehaviour in :line 0
at InitializeAfterLoad in :line 0
at InitializeAfterLoad in :line 0
at MoveNext in :line 0
at Run in :line 0
at UpdateLoad in :line 0
at Delegate in :line 0
at Throw in :line 0
at Run in :line 0
at UpdateLoad in :line 0
at Delegate in :line 0
00:43:35:641ApplicationSTACKRunning Flow State 'FlowState_UnloadGame'...
00:43:35:641DefaultSTACK[TED-14649] RemoveActionMapController Default_InLoading
00:43:35:641DefaultSTACK[TED-14649] AddActionMapController Default_InLoading
00:43:35:641NetworkSTACK[CrossPlatform][Warning] RTCAudio Applying of volume has no effect when AGC is enabled. LocalProductUserId=[000...fbe] RoomName=[conf+-1180992432]
00:43:35:641NetworkSTACK[Voice] Set output volume to 25
00:43:35:641NetworkSTACK[VoiceService] Updating audio output status to: Disabled
00:43:37:267DefaultSTACK'???|MerchantInteractionPinDeviceItem' cannot be loaded.
00:43:37:267DefaultSTACK'???|MerchantInteractionPinMedkitItem' cannot be loaded.
00:43:37:267DefaultSTACK'???|MerchantInteractionPinWeaponItem' cannot be loaded.
00:43:37:267DefaultSTACK'???|MerchantInteractionPinCollectibleItem' cannot be loaded.
00:43:37:267DefaultSTACK'???|MerchantInteractionPinEnvironmentalNoteItem' cannot be loaded.
00:43:38:254DefaultSTACKAssetProvider 'ted.data.depiction.monsters.bugs.assetbundle' has been unmounted.
00:43:38:254DefaultSTACKAssetProvider 'ted.data.depiction.monsters.bots.assetbundle' has been unmounted.
00:43:38:281AssetDatabaseSTACKAssetBundle Ted.Data.Depiction.Monsters.Bugs unload took 00:00:00.0265039
00:43:38:305AssetDatabaseSTACKAssetBundle Ted.Data.Depiction.Monsters.Bots unload took 00:00:00.0243198
00:43:38:314AudioSTACKGeneric stop event of biome audio set is not set; Executing StopPlayingID action instead...
at MoveNext in :line 0
at Run in :line 0
at UpdateLevelLoading in :line 0
at Delegate in :line 0
00:43:38:314DefaultSTACK[Audio][Music] Stopping crystal music...
00:43:38:314DefaultSTACK[Audio][Music] Stopping battle music...
00:43:38:334DefaultSTACKAssetProvider 'ted.data.levelbuild.common.assetbundle' has been unmounted.
00:43:38:334DefaultSTACKAssetProvider 'ted.data.levelbuild.factoria.assetbundle' has been unmounted.
00:43:38:334DefaultSTACKAssetProvider 'ted.data.levelbuild.templar.assetbundle' has been unmounted.
00:43:38:334DefaultSTACKAssetProvider 'ted.data.depiction.devices.assetbundle' has been unmounted.
00:43:38:334DefaultSTACKAssetProvider 'ted.data.depiction.dungeon.assetbundle' has been unmounted.
00:43:38:334DefaultSTACKAssetProvider 'ted.data.depiction.heroes.assetbundle' has been unmounted.
00:43:38:334DefaultSTACKAssetProvider 'ted.data.depiction.monsters.assetbundle' has been unmounted.
00:43:38:334DefaultSTACKAssetProvider 'ted.data.depiction.turrets.assetbundle' has been unmounted.
00:43:38:334DefaultSTACKAssetProvider 'ted.data.depiction.weapons.assetbundle' has been unmounted.
00:43:38:334DefaultSTACKAssetProvider 'ted.data.fx.characters.assetbundle' has been unmounted.
00:43:38:334DefaultSTACKAssetProvider 'ted.data.fx.factoria.assetbundle' has been unmounted.
00:43:38:334DefaultSTACKAssetProvider 'ted.data.fx.templar.assetbundle' has been unmounted.
00:43:38:334DefaultSTACKAssetProvider 'ted.data.levelbuild.factoria.astralharbor.assetbundle' has been unmounted.
00:43:38:334DefaultSTACKAssetProvider 'ted.data.depiction.bosses.assetbundle' has been unmounted.
00:43:38:334DefaultSTACKAssetProvider 'ted.data.depiction.heroes.archivist.assetbundle' has been unmounted.
00:43:38:334DefaultSTACKAssetProvider 'ted.data.depiction.heroes.artificer.assetbundle' has been unmounted.
00:43:38:334DefaultSTACKAssetProvider 'ted.data.depiction.heroes.bartender.assetbundle' has been unmounted.
00:43:38:334DefaultSTACKAssetProvider 'ted.data.depiction.heroes.cleaner.assetbundle' has been unmounted.
00:43:38:334DefaultSTACKAssetProvider 'ted.data.depiction.heroes.gunsmith.assetbundle' has been unmounted.
00:43:38:334DefaultSTACKAssetProvider 'ted.data.depiction.heroes.locksmith.assetbundle' has been unmounted.
00:43:38:334DefaultSTACKAssetProvider 'ted.data.depiction.heroes.medic.assetbundle' has been unmounted.
00:43:38:334DefaultSTACKAssetProvider 'ted.data.depiction.heroes.roby.assetbundle' has been unmounted.
00:43:38:334DefaultSTACKAssetProvider 'ted.data.depiction.heroes.scavenger.assetbundle' has been unmounted.
00:43:38:334DefaultSTACKAssetProvider 'ted.data.depiction.heroes.trapper.assetbundle' has been unmounted.
00:43:38:334DefaultSTACKAssetProvider 'ted.data.depiction.heroes.yvette.assetbundle' has been unmounted.
00:43:38:334DefaultSTACKAssetProvider 'ted.data.depiction.common.assetbundle' has been unmounted.
00:43:38:370AssetDatabaseSTACKAssetBundle Ted.Data.LevelBuild.Common unload took 00:00:00.0349762
00:43:38:422AssetDatabaseSTACKAssetBundle Ted.Data.LevelBuild.Factoria unload took 00:00:00.0516312
00:43:38:447AssetDatabaseSTACKAssetBundle Ted.Data.LevelBuild.Templar unload took 00:00:00.0251829
00:43:38:473AssetDatabaseSTACKAssetBundle Ted.Data.Depiction.Devices unload took 00:00:00.0249206
00:43:38:498AssetDatabaseSTACKAssetBundle Ted.Data.Depiction.Dungeon unload took 00:00:00.0250163
00:43:38:528AssetDatabaseSTACKAssetBundle Ted.Data.Depiction.Heroes unload took 00:00:00.0303409
00:43:38:553AssetDatabaseSTACKAssetBundle Ted.Data.Depiction.Monsters unload took 00:00:00.0240697
00:43:38:582AssetDatabaseSTACKAssetBundle Ted.Data.Depiction.Turrets unload took 00:00:00.0290537
00:43:38:637AssetDatabaseSTACKAssetBundle Ted.Data.Depiction.Weapons unload took 00:00:00.0554700
00:43:38:703AssetDatabaseSTACKAssetBundle Ted.Data.FX.Characters unload took 00:00:00.0657364
00:43:38:746AssetDatabaseSTACKAssetBundle Ted.Data.FX.Factoria unload took 00:00:00.0428115
00:43:38:774AssetDatabaseSTACKAssetBundle Ted.Data.FX.Templar unload took 00:00:00.0277707
00:43:38:799AssetDatabaseSTACKAssetBundle Ted.Data.LevelBuild.Factoria.AstralHarbor unload took 00:00:00.0252505
00:43:38:825AssetDatabaseSTACKAssetBundle Ted.Data.Depiction.Bosses unload took 00:00:00.0259946
00:43:38:850AssetDatabaseSTACKAssetBundle Ted.Data.Depiction.Heroes.Archivist unload took 00:00:00.0248101
00:43:38:876AssetDatabaseSTACKAssetBundle Ted.Data.Depiction.Heroes.Artificer unload took 00:00:00.0260572
00:43:38:901AssetDatabaseSTACKAssetBundle Ted.Data.Depiction.Heroes.Bartender unload took 00:00:00.0246685
00:43:38:927AssetDatabaseSTACKAssetBundle Ted.Data.Depiction.Heroes.Cleaner unload took 00:00:00.0261104
00:43:38:952AssetDatabaseSTACKAssetBundle Ted.Data.Depiction.Heroes.Gunsmith unload took 00:00:00.0245972
00:43:38:978AssetDatabaseSTACKAssetBundle Ted.Data.Depiction.Heroes.Locksmith unload took 00:00:00.0261091
00:43:39:003AssetDatabaseSTACKAssetBundle Ted.Data.Depiction.Heroes.Medic unload took 00:00:00.0247969
00:43:39:029AssetDatabaseSTACKAssetBundle Ted.Data.Depiction.Heroes.Roby unload took 00:00:00.0259382
00:43:39:054AssetDatabaseSTACKAssetBundle Ted.Data.Depiction.Heroes.Scavenger unload took 00:00:00.0243734
00:43:39:081AssetDatabaseSTACKAssetBundle Ted.Data.Depiction.Heroes.Trapper unload took 00:00:00.0264761
00:43:39:106AssetDatabaseSTACKAssetBundle Ted.Data.Depiction.Heroes.Yvette unload took 00:00:00.0245739
00:43:39:132AssetDatabaseSTACKAssetBundle Ted.Data.Depiction.Common unload took 00:00:00.0262515
00:43:39:132REDSTACKGC & Unload unused assets
00:43:39:325ApplicationSTACKAchievementTrackingManager: unregister method ProcessBlackposts
00:43:39:325ApplicationSTACKSaveSystem: unregister method UpdateSave
00:43:39:325ApplicationSTACKSaveSystem: unregister method UpdateLoad
00:43:39:325ApplicationSTACKSaveSystem: unregister method UpdateWaitForSerializeCoroutine
00:43:39:325ApplicationSTACKQuestManager: unregister method ProcessBlackposts
00:43:39:325ApplicationSTACKFlowEndSystem: unregister method ProcessBlackposts
00:43:39:325ApplicationSTACKGameStatsManager: unregister method ServerProcessBlackposts
00:43:39:325ApplicationSTACKHeroSelectionSystem: unregister method ProcessBlackposts
00:43:39:325ApplicationSTACKUnlockableManager: unregister method UpdateAutoCraft
00:43:39:325ApplicationSTACKUnlockableManager: unregister method ProcessBlackposts
00:43:39:325ApplicationSTACKTalkSystem: unregister method UpdateHealthTracking
00:43:39:325ApplicationSTACKTalkSystem: unregister method ProcessBlackpostsForTalks
00:43:39:325ApplicationSTACKTalkSystem: unregister method ProcessBlackpostsForBarks
00:43:39:325ApplicationSTACKTalkSystem: unregister method UpdateDelayedBarks
00:43:39:325ApplicationSTACKDungeonPlayerProgressionManager: unregister method ServerUpdate
00:43:39:325ApplicationSTACKMissileTargetSystem: unregister method ProcessBlackposts
00:43:39:325ApplicationSTACKMissileTargetSystem: unregister method ProcessMissilesFromSkillToLaunch
00:43:39:325ApplicationSTACKMissileTargetSystem: unregister method UpdateMissiles
00:43:39:325ApplicationSTACKMovementSmoothingSystem: unregister method UpdateMovementSmoothing
00:43:39:325ApplicationSTACKLevelEventManagementSystem: unregister method UpdateEventSpawn
00:43:39:325ApplicationSTACKLevelEventManagementSystem: unregister method ProcessBlackposts
00:43:39:325ApplicationSTACKCinematicSystem: unregister method UpdateSystem
00:43:39:325ApplicationSTACKTutorialSystem: unregister method UpdateSystem
00:43:39:325ApplicationSTACKCocktailSystem: unregister method ServerProcessBlackposts
00:43:39:325ApplicationSTACKDamageTypeStatusSystem: unregister method UpdateStatuses
00:43:39:325ApplicationSTACKEffectSpreadSystem: unregister method ServerUpdateEffectSpreading
00:43:39:325ApplicationSTACKVisionSystem: unregister method ServerUpdateVision
00:43:39:325ApplicationSTACKEffectSystem: unregister method UpdateActiveEffects
00:43:39:325ApplicationSTACKEffectSystem: unregister method ProcessEffectRequests
00:43:39:325ApplicationSTACKRoomsManagementSystem: unregister method RemoveContentsPendingRemoval
00:43:39:325ApplicationSTACKRoomsManagementSystem: unregister method StartUpdatingRoomContents
00:43:39:325ApplicationSTACKRoomsManagementSystem: unregister method FinishUpdatingRoomContents
00:43:39:325ApplicationSTACKMonsterSentinelModeSystem: unregister method UpdateSentinelMode
00:43:39:325ApplicationSTACKMonsterSpawnManager: unregister method UpdateMonsterWaves
00:43:39:325ApplicationSTACKMonsterSpawnManager: unregister method UpdateMonsterCount
00:43:39:325ApplicationSTACKMonsterPathProcessingSystem: unregister method CalculatePathfindDistanceFromHeroes
00:43:39:325ApplicationSTACKMonsterPathProcessingSystem: unregister method ProcessPaths
00:43:39:325ApplicationSTACKMonsterMotionIntentionSystem: unregister method UpdateMotionIntention
00:43:39:325ApplicationSTACKMetaConditionalEntitiesManager: unregister method ServerUpdate
00:43:39:325ApplicationSTACKMetaConditionalEntitiesManager: unregister method ProcessDelayedTeleportRequest
00:43:39:325ApplicationSTACKLootManagementSystem: unregister method UpdateLoots
00:43:39:325ApplicationSTACKKeyLockSystem: unregister method UpdateSystem
00:43:39:325ApplicationSTACKInvincibilitySystem: unregister method ComputeInvincibility
00:43:39:325ApplicationSTACKCrystalUpgradeManager: unregister method UpdateCrystalUpgrade
00:43:39:325ApplicationSTACKHeroLevelUpSystem: unregister method UpdateLevelUp
00:43:39:325ApplicationSTACKInventoryManager: unregister method UpdateResources
00:43:39:325ApplicationSTACKInventoryManager: unregister method UpdateValues
00:43:39:325ApplicationSTACKIntangibilitySystem: unregister method ComputeIntangibility
00:43:39:325ApplicationSTACKInactiveEntitySystem: unregister method UpdateInactiveEntities
00:43:39:325ApplicationSTACKHeroWeaponSystem: unregister method UpdateHeroWeapon
00:43:39:325ApplicationSTACKHeroWeaponOptimizationSystem: unregister method ServerComputeHeroOptimalWeapon
00:43:39:325ApplicationSTACKHeroSwitchSystem: unregister method UpdateHeroSwitch
00:43:39:325ApplicationSTACKHeroSquadSystem: unregister method UpdateSquads
00:43:39:325ApplicationSTACKScoreManager: unregister method ProcessBlackposts
00:43:39:325ApplicationSTACKStationSystem: unregister method ProcessTransitionToNextStep
00:43:39:325ApplicationSTACKCrystalMovementSystem: unregister method UpdateMotionIntention
00:43:39:325ApplicationSTACKCrystalMovementSystem: unregister method UpdateCrystalBehaviour
00:43:39:325ApplicationSTACKCrystalMovementSystem: unregister method UpdateMovementProgress
00:43:39:325ApplicationSTACKNavMeshObstacleSystem: unregister method DisposeElements
00:43:39:325ApplicationSTACKNavMeshObstacleSystem: unregister method UpdateSystem
00:43:39:325ApplicationSTACKBossBehaviourManager: unregister method ProcessBlackposts
00:43:39:325ApplicationSTACKBossBehaviourManager: unregister method UpdateBossBehaviours
00:43:39:325ApplicationSTACKBossBehaviourManager: unregister method LateUpdateCrystalJump
00:43:39:325ApplicationSTACKBugQueenManagementSystem: unregister method UpdateBugQueenBehaviour
00:43:39:325ApplicationSTACKHeroMovementIntentionFromAISystem: unregister method ComputeIntentions
00:43:39:325ApplicationSTACKLevelManager: unregister method UpdateLevelLoading
00:43:39:325ApplicationSTACKLevelManager: unregister method UpdateLevelRenderer
00:43:39:325ApplicationSTACKHeroEntityOwnershipManagementSystem: unregister method UpdateHeroEntityOwnership
00:43:39:325ApplicationSTACKSpawnSystem: unregister method DisposeEntitiesUnspawnedFromNetwork
00:43:39:325ApplicationSTACKSpawnSystem: unregister method RegisterEntitiesSpawnedFromNetwork
00:43:39:325ApplicationSTACKSpawnSystem: unregister method ProcessSpawnRequests
00:43:39:325ApplicationSTACKSpawnSystem: unregister method ProcessPlayerRegisterBlackposts
00:43:39:325ApplicationSTACKSpawnSystem: unregister method ProcessDestroyGameObjects
00:43:39:325ApplicationSTACKEntityActionSystem: unregister method CancelActionsOnEntitiesPendingRemoval
00:43:39:325ApplicationSTACKEntityActionSystem: unregister method UpdateHeroInteractionsFromBlackposts
00:43:39:325ApplicationSTACKEntityActionSystem: unregister method UpdateHeroInteractionTargets
00:43:39:325ApplicationSTACKEntityActionSystem: unregister method UpdateHeroActionsAndInteractions
00:43:39:325ApplicationSTACKEntityActionSystem: unregister method UpdateOtherActions
00:43:39:325ApplicationSTACKEntityActionSystem: unregister method UpdateEndEffectBlackpostData
00:43:39:325ApplicationSTACKEntityActionSystem: unregister method ProcessBlackposts
00:43:39:325ApplicationSTACKEntityActionSystem: unregister method ProcessFlowStateBlackposts
00:43:39:325ApplicationSTACKHeroAimingIntentionFromTargetingSystem: unregister method ComputeIntentions
00:43:39:325ApplicationSTACKHeroMovementIntentionFromInputsSystem: unregister method ComputeIntentions
00:43:39:325ApplicationSTACKHeroMovementIntentionFromInputsSystem: unregister method ProcessBlackposts
00:43:39:325ApplicationSTACKHeroSkillsManagementSystem: unregister method UpdateHeroSkillValues
00:43:39:325ApplicationSTACKHeroSkillsManagementSystem: unregister method ProcessBlackposts
00:43:39:325ApplicationSTACKHeroSkillsManagementSystem: unregister method UpdateActiveSkillReady
00:43:39:325ApplicationSTACKNonPlayableCharacterMotionIntentionSystem: unregister method UpdateMotionIntention
00:43:39:325ApplicationSTACKDetectionSystem: unregister method FinalizeLineOfSightRequests
00:43:39:325ApplicationSTACKDetectionSystem: unregister method FinalizeDetection
00:43:39:325ApplicationSTACKDetectionSystem: unregister method DisposeElements
00:43:39:325ApplicationSTACKDetectionSystem: unregister method BeginFrame
00:43:39:325ApplicationSTACKDetectionSystem: unregister method QueueRequestsReceivedFromNetwork
00:43:39:325ApplicationSTACKDetectionSystem: unregister method CleanupAndUpdateTransforms
00:43:39:325ApplicationSTACKDetectionSystem: unregister method ComputeLinesOfSightDetectionPart1
00:43:39:325ApplicationSTACKDetectionSystem: unregister method ProcessLineOfSightRequestsPart1
00:43:39:325ApplicationSTACKAudioMotionSystem: unregister method ComputeAudioMotion
00:43:39:325ApplicationSTACKAudioMotionSystem: unregister method ApplyAudioMotion
00:43:39:325ApplicationSTACKAvoidanceSystem: unregister method UpdateDangerZones
00:43:39:325ApplicationSTACKAvoidanceSystem: unregister method DisposeElements
00:43:39:325ApplicationSTACKAvoidanceSystem: unregister method ProcessAvoidance
00:43:39:325ApplicationSTACKBoltSynchronizationSystem: unregister method UpdateSend
00:43:39:325ApplicationSTACKBoltSynchronizationSystem: unregister method UpdateReceive
00:43:39:325ApplicationSTACKCharacterAnimationSystem: unregister method ComputeMovementParameters
00:43:39:325ApplicationSTACKCharacterAnimationSystem: unregister method SendParametersToAnimator
00:43:39:325ApplicationSTACKCharacterAnimationSystem: unregister method UpdateTimedAnimationChangeInfos
00:43:39:325ApplicationSTACKCharacterFacingSystem: unregister method ComputeFacing
00:43:39:325ApplicationSTACKCharacterFacingSystem: unregister method ApplyFacing
00:43:39:325ApplicationSTACKCharacterMovementSystem: unregister method SendNetworkedForceRequests
00:43:39:325ApplicationSTACKCharacterMovementSystem: unregister method ProcessMovementAffectingRequests
00:43:39:325ApplicationSTACKCharacterMovementSystem: unregister method RemoveOutdatedMovementAlterations
00:43:39:325ApplicationSTACKCharacterMovementSystem: unregister method ComputeMovement
00:43:39:325ApplicationSTACKCharacterMovementSystem: unregister method ApplyMovement
00:43:39:325ApplicationSTACKCharacterMovementSystem: unregister method UpdateNPCPositionFromHipBone
00:43:39:325ApplicationSTACKCharacterMovementSystem: unregister method ProcessFlowStateBlackposts
00:43:39:325ApplicationSTACKCrystalAimingIntentionSystem: unregister method UpdateAiming
00:43:39:325ApplicationSTACKCrystalPathProcessingSystem: unregister method ProcessPaths
00:43:39:325ApplicationSTACKDoorOpeningSystem: unregister method UpdateDoorOpening
00:43:39:325ApplicationSTACKEmoteSystem: unregister method SpecificUpdate
00:43:39:325ApplicationSTACKEntityEventBufferSystem: unregister method ClientProcessPendingEntityEvents
00:43:39:325ApplicationSTACKEntityFrontSyncSystem: unregister method ComputeFrontEntitiesData
00:43:39:325ApplicationSTACKEntityFrontSyncSystem: unregister method SendEntitiesDataToFront
00:43:39:325ApplicationSTACKExoticSimulationPropertiesManager: unregister method ServerUpdate
00:43:39:325ApplicationSTACKExoticSimulationPropertiesManager: unregister method ServerLateUpdate
00:43:39:325ApplicationSTACKExoticTurretsManager: unregister method ServerComputeContinuousTargetDamage
00:43:39:325ApplicationSTACKExoticTurretsManager: unregister method ServerProcessBlackposts
00:43:39:325ApplicationSTACKExplosivePropManagementSystem: unregister method UpdateExplosiveProps
00:43:39:325ApplicationSTACKHeroDeathSystem: unregister method UpdateHeroDyingProcess
00:43:39:325ApplicationSTACKHeroDeathSystem: unregister method UpdateWaitForWaveEnd
00:43:39:325ApplicationSTACKHealthSystem: unregister method UpdateKillParticipation
00:43:39:325ApplicationSTACKHealthSystem: unregister method UpdateHealth
00:43:39:325ApplicationSTACKHealthSystem: unregister method MarkDeadEntitiesForDeactivation
00:43:39:325ApplicationSTACKHeroDirectionalSelectorSystem: unregister method UpdateDirectionalSelector
00:43:39:325ApplicationSTACKHeroSprintSystem: unregister method UpdateSprint
00:43:39:325ApplicationSTACKTargetingSystem: unregister method FinalizeTargeting
00:43:39:325ApplicationSTACKTargetingSystem: unregister method ProcessTargetingDataRequests
00:43:39:325ApplicationSTACKTargetingSystem: unregister method ComputeTargetingPart1
00:43:39:325ApplicationSTACKTargetingSystem: unregister method ComputeTargetingPart2
00:43:39:325ApplicationSTACKNonPlayableCharacterPathProcessingSystem: unregister method ProcessPaths
00:43:39:325ApplicationSTACKPingSystem: unregister method SpecificUpdate
00:43:39:325ApplicationSTACKTurretAimingIntentionSystem: unregister method UpdateAimingIntention
00:43:39:325ApplicationSTACKTurretAimingIntentionSystem: unregister method ApplyAiming
00:43:39:325ApplicationSTACKTurretChargeSystem: unregister method UpdateTurrets
00:43:39:325ApplicationSTACKPinManager: unregister method RunLoadRoutine
00:43:39:325ApplicationSTACKPinManager: unregister method ProcessPinBlackposts
00:43:39:325ApplicationSTACKGameEntityManager: unregister method ProcessEntitiesDeactivation
00:43:39:325ApplicationSTACKGameEntityManager: unregister method ProcessEntitiesDestruction
00:43:39:325ApplicationSTACKUikiManager: unregister method UpdateUiki
00:43:39:325ApplicationSTACKDifficultyManager: unregister method ServerProcessBlackposts
00:43:39:325ApplicationSTACKDifficultyManager: unregister method ServerUpdateStoryMode
00:43:39:325ApplicationSTACKSimulationManager: unregister method UpdateInternal
00:43:39:325ApplicationSTACKTurretUnlockManager: unregister method RestoreUpgradedTurretsHealth
00:43:39:325ApplicationSTACKRedDepictionManager: unregister method ProcessBlackpostsDestruction
00:43:39:325ApplicationSTACKRedDepictionManager: unregister method ProcessBlackposts
00:43:39:325ApplicationSTACKRedDepictionManager: unregister method ProcessHeroes
00:43:39:325ApplicationSTACKArtifactResearchSystem: unregister method UpdateResearchProgress
00:43:39:325ApplicationSTACKPathfindingManager: unregister method CalculatePendingPathRequests
00:43:39:325ApplicationSTACKGameProfilerManager: unregister method UpdateCounters
00:43:39:325ApplicationSTACKUIPanelInteractorManager: unregister method UpdateInteractors
00:43:39:325ApplicationSTACKGame.TEDGame: Release...
00:43:39:365ApplicationSTACKGame.AchievementTrackingManager: Start release...
00:43:39:365ApplicationSTACKGame.AchievementTrackingManager: Release done!
00:43:39:372ApplicationSTACKGame.SaveSystem: Start release...
00:43:39:372GameplaySTACKPlayerProgression Distant dispose.
00:43:39:372GameplaySTACKPlayerProgression Distant dispose.
00:43:39:372GameplaySTACKPlayerProgression LocalDungeon dispose.
00:43:39:372ApplicationSTACKGame.SaveSystem: Release done!
00:43:39:382ApplicationSTACKGame.QuestManager: Start release...
00:43:39:382ApplicationSTACKGame.QuestManager: Release done!
00:43:39:389ApplicationSTACKGame.FlowEndSystem: Start release...
00:43:39:389ApplicationSTACKGame.FlowEndSystem: Release done!
00:43:39:398ApplicationSTACKGame.GameStatsManager: Start release...
00:43:39:398ApplicationSTACKGame.GameStatsManager: Release done!
00:43:39:406ApplicationSTACKGame.HeroSelectionSystem: Start release...
00:43:39:406ApplicationSTACKGame.HeroSelectionSystem: Release done!
00:43:39:414ApplicationSTACKGame.UnlockableManager: Start release...
00:43:39:414ApplicationSTACKGame.UnlockableManager: Release done!
00:43:39:423ApplicationSTACKGame.TalkSystem: Start release...
00:43:39:423ApplicationSTACKGame.TalkSystem: Release done!
00:43:39:432ApplicationSTACKGame.DungeonPlayerProgressionManager: Start release...
00:43:39:432GameplaySTACKPlayerProgression LocalDungeon dispose.
00:43:39:432ApplicationSTACKGame.DungeonPlayerProgressionManager: Release done!
00:43:39:440ApplicationSTACKGame.MissileTargetSystem: Start release...
00:43:39:440ApplicationSTACKGame.MissileTargetSystem: Release done!
00:43:39:448ApplicationSTACKGame.MovementSmoothingSystem: Start release...
00:43:39:448ApplicationSTACKGame.MovementSmoothingSystem: Release done!
00:43:39:456ApplicationSTACKGame.LevelEventManagementSystem: Start release...
00:43:39:456ApplicationSTACKGame.LevelEventManagementSystem: Release done!
00:43:39:465ApplicationSTACKGame.CinematicSystem: Start release...
00:43:39:465ApplicationSTACKGame.CinematicSystem: Release done!
00:43:39:473ApplicationSTACKGame.TutorialSystem: Start release...
00:43:39:473ApplicationSTACKGame.TutorialSystem: Release done!
00:43:39:483ApplicationSTACKGame.CocktailSystem: Start release...
00:43:39:483ApplicationSTACKGame.CocktailSystem: Release done!
00:43:39:490ApplicationSTACKGame.DamageTypeStatusSystem: Start release...
00:43:39:490ApplicationSTACKGame.DamageTypeStatusSystem: Release done!
00:43:39:499ApplicationSTACKGame.EffectSpreadSystem: Start release...
00:43:39:499ApplicationSTACKGame.EffectSpreadSystem: Release done!
00:43:39:507ApplicationSTACKGame.VisionSystem: Start release...
00:43:39:507ApplicationSTACKGame.VisionSystem: Release done!
00:43:39:516ApplicationSTACKGame.EffectSystem: Start release...
00:43:39:516ApplicationSTACKGame.EffectSystem: Release done!
00:43:39:525ApplicationSTACKGame.RoomsManagementSystem: Start release...
00:43:39:525ApplicationSTACKGame.RoomsManagementSystem: Release done!
00:43:39:533ApplicationSTACKGame.MonsterSentinelModeSystem: Start release...
00:43:39:533ApplicationSTACKGame.MonsterSentinelModeSystem: Release done!
00:43:39:541ApplicationSTACKGame.MonsterSpawnManager: Start release...
00:43:39:541ApplicationSTACKGame.MonsterSpawnManager: Release done!
00:43:39:550ApplicationSTACKGame.MonsterPathProcessingSystem: Start release...
00:43:39:550ApplicationSTACKGame.MonsterPathProcessingSystem: Release done!
00:43:39:558ApplicationSTACKGame.MonsterMotionIntentionSystem: Start release...
00:43:39:558ApplicationSTACKGame.MonsterMotionIntentionSystem: Release done!
00:43:39:567ApplicationSTACKGame.MetaConditionalEntitiesManager: Start release...
00:43:39:567ApplicationSTACKGame.MetaConditionalEntitiesManager: Release done!
00:43:39:576ApplicationSTACKGame.MerchantSystem: Start release...
00:43:39:576ApplicationSTACKGame.MerchantSystem: Release done!
00:43:39:584ApplicationSTACKGame.LootManagementSystem: Start release...
00:43:39:584ApplicationSTACKGame.LootManagementSystem: Release done!
00:43:39:592ApplicationSTACKGame.KeyLockSystem: Start release...
00:43:39:592ApplicationSTACKGame.KeyLockSystem: Release done!
00:43:39:601ApplicationSTACKGame.InvincibilitySystem: Start release...
00:43:39:601ApplicationSTACKGame.InvincibilitySystem: Release done!
00:43:39:609ApplicationSTACKGame.CrystalUpgradeManager: Start release...
00:43:39:609ApplicationSTACKGame.CrystalUpgradeManager: Release done!
00:43:39:617ApplicationSTACKGame.HeroLevelUpSystem: Start release...
00:43:39:617ApplicationSTACKGame.HeroLevelUpSystem: Release done!
00:43:39:627ApplicationSTACKGame.InventoryManager: Start release...
00:43:39:627ApplicationSTACKGame.InventoryManager: Release done!
00:43:39:635ApplicationSTACKGame.IntangibilitySystem: Start release...
00:43:39:635ApplicationSTACKGame.IntangibilitySystem: Release done!
00:43:39:643ApplicationSTACKGame.InactiveEntitySystem: Start release...
00:43:39:643ApplicationSTACKGame.InactiveEntitySystem: Release done!
00:43:39:652ApplicationSTACKGame.HeroWeaponSystem: Start release...
00:43:39:652ApplicationSTACKGame.HeroWeaponSystem: Release done!
00:43:39:660ApplicationSTACKGame.HeroWeaponOptimizationSystem: Start release...
00:43:39:660ApplicationSTACKGame.HeroWeaponOptimizationSystem: Release done!
00:43:39:669ApplicationSTACKGame.HeroSwitchSystem: Start release...
00:43:39:669ApplicationSTACKGame.HeroSwitchSystem: Release done!
00:43:39:678ApplicationSTACKGame.HeroSquadSystem: Start release...
00:43:39:678ApplicationSTACKGame.HeroSquadSystem: Release done!
00:43:39:685ApplicationSTACKGame.ScoreManager: Start release...
00:43:39:685ApplicationSTACKGame.ScoreManager: Release done!
00:43:39:694ApplicationSTACKGame.StationSystem: Start release...
00:43:39:694ApplicationSTACKGame.StationSystem: Release done!
00:43:39:702ApplicationSTACKGame.CrystalMovementSystem: Start release...
00:43:39:702ApplicationSTACKGame.CrystalMovementSystem: Release done!
00:43:39:711ApplicationSTACKGame.NavMeshObstacleSystem: Start release...
00:43:39:711ApplicationSTACKGame.NavMeshObstacleSystem: Release done!
00:43:39:719ApplicationSTACKGame.BossBehaviourManager: Start release...
00:43:39:719ApplicationSTACKGame.BossBehaviourManager: Release done!
00:43:39:728ApplicationSTACKGame.BugQueenManagementSystem: Start release...
00:43:39:728ApplicationSTACKGame.BugQueenManagementSystem: Release done!
00:43:39:736ApplicationSTACKGame.HeroMovementIntentionFromAISystem: Start release...
00:43:39:736ApplicationSTACKGame.HeroMovementIntentionFromAISystem: Release done!
00:43:39:744ApplicationSTACKGame.LevelManager: Start release...
00:43:39:744ApplicationSTACKGame.LevelManager: Release done!
00:43:39:753ApplicationSTACKGame.HeroEntityOwnershipManagementSystem: Start release...
00:43:39:753ApplicationSTACKGame.HeroEntityOwnershipManagementSystem: Release done!
00:43:39:761ApplicationSTACKGame.SpawnSystem: Start release...
00:43:39:761ApplicationSTACKGame.SpawnSystem: Release done!
00:43:39:770ApplicationSTACKGame.EntityActionSystem: Start release...
00:43:39:770ApplicationSTACKGame.EntityActionSystem: Release done!
00:43:39:780ApplicationSTACKGame.HeroAimingIntentionFromTargetingSystem: Start release...
00:43:39:780ApplicationSTACKGame.HeroAimingIntentionFromTargetingSystem: Release done!
00:43:39:787ApplicationSTACKGame.HeroMovementIntentionFromInputsSystem: Start release...
00:43:39:787ApplicationSTACKGame.HeroMovementIntentionFromInputsSystem: Release done!
00:43:39:796ApplicationSTACKGame.HeroSkillsManagementSystem: Start release...
00:43:39:796ApplicationSTACKGame.HeroSkillsManagementSystem: Release done!
00:43:39:803ApplicationSTACKGame.NonPlayableCharacterMotionIntentionSystem: Start release...
00:43:39:803ApplicationSTACKGame.NonPlayableCharacterMotionIntentionSystem: Release done!
00:43:39:812ApplicationSTACKGame.DetectionSystem: Start release...
00:43:39:812ApplicationSTACKGame.DetectionSystem: Release done!
00:43:39:820ApplicationSTACKGame.AudioMotionSystem: Start release...
00:43:39:820ApplicationSTACKGame.AudioMotionSystem: Release done!
00:43:39:830ApplicationSTACKGame.AvoidanceSystem: Start release...
00:43:39:830ApplicationSTACKGame.AvoidanceSystem: Release done!
00:43:39:838ApplicationSTACKGame.BoltSynchronizationSystem: Start release...
00:43:39:838ApplicationSTACKGame.BoltSynchronizationSystem: Release done!
00:43:39:847ApplicationSTACKGame.CharacterAnimationSystem: Start release...
00:43:39:847ApplicationSTACKGame.CharacterAnimationSystem: Release done!
00:43:39:855ApplicationSTACKGame.CharacterFacingSystem: Start release...
00:43:39:855ApplicationSTACKGame.CharacterFacingSystem: Release done!
00:43:39:864ApplicationSTACKGame.CharacterMovementSystem: Start release...
00:43:39:864ApplicationSTACKGame.CharacterMovementSystem: Release done!
00:43:39:872ApplicationSTACKGame.CrystalAimingIntentionSystem: Start release...
00:43:39:872ApplicationSTACKGame.CrystalAimingIntentionSystem: Release done!
00:43:39:882ApplicationSTACKGame.CrystalPathProcessingSystem: Start release...
00:43:39:882ApplicationSTACKGame.CrystalPathProcessingSystem: Release done!
00:43:39:889ApplicationSTACKGame.DoorOpeningSystem: Start release...
00:43:39:889ApplicationSTACKGame.DoorOpeningSystem: Release done!
00:43:39:897ApplicationSTACKGame.EmoteSystem: Start release...
00:43:39:897ApplicationSTACKGame.EmoteSystem: Release done!
00:43:39:905ApplicationSTACKGame.EntityEventBufferSystem: Start release...
00:43:39:905ApplicationSTACKGame.EntityEventBufferSystem: Release done!
00:43:39:914ApplicationSTACKGame.EntityFrontSyncSystem: Start release...
00:43:39:914ApplicationSTACKGame.EntityFrontSyncSystem: Release done!
00:43:39:923ApplicationSTACKGame.ExoticSimulationPropertiesManager: Start release...
00:43:39:923ApplicationSTACKGame.ExoticSimulationPropertiesManager: Release done!
00:43:39:932ApplicationSTACKGame.ExoticTurretsManager: Start release...
00:43:39:932ApplicationSTACKGame.ExoticTurretsManager: Release done!
00:43:39:940ApplicationSTACKGame.ExplosivePropManagementSystem: Start release...
00:43:39:940ApplicationSTACKGame.ExplosivePropManagementSystem: Release done!
00:43:39:948ApplicationSTACKGame.HeroDeathSystem: Start release...
00:43:39:948ApplicationSTACKGame.HeroDeathSystem: Release done!
00:43:39:956ApplicationSTACKGame.HealthSystem: Start release...
00:43:39:956ApplicationSTACKGame.HealthSystem: Release done!
00:43:39:965ApplicationSTACKGame.HeroDirectionalSelectorSystem: Start release...
00:43:39:965ApplicationSTACKGame.HeroDirectionalSelectorSystem: Release done!
00:43:39:973ApplicationSTACKGame.HeroSprintSystem: Start release...
00:43:39:973ApplicationSTACKGame.HeroSprintSystem: Release done!
00:43:39:982ApplicationSTACKGame.TargetingSystem: Start release...
00:43:39:982ApplicationSTACKGame.TargetingSystem: Release done!
00:43:39:989ApplicationSTACKGame.NonPlayableCharacterPathProcessingSystem: Start release...
00:43:39:989ApplicationSTACKGame.NonPlayableCharacterPathProcessingSystem: Release done!
00:43:39:998ApplicationSTACKGame.PingSystem: Start release...
00:43:39:998ApplicationSTACKGame.PingSystem: Release done!
00:43:40:007ApplicationSTACKGame.TurretAimingIntentionSystem: Start release...
00:43:40:007ApplicationSTACKGame.TurretAimingIntentionSystem: Release done!
00:43:40:015ApplicationSTACKGame.TurretChargeSystem: Start release...
00:43:40:015ApplicationSTACKGame.TurretChargeSystem: Release done!
00:43:40:024ApplicationSTACKPinManager: Start release...
00:43:40:024ApplicationSTACKPinManager: Release done!
00:43:40:158ApplicationSTACKGame.GameEntityManager: Start release...
00:43:40:158ApplicationSTACKGame.GameEntityManager: Release done!
00:43:40:165ApplicationSTACKUikiManager: Start release...
00:43:40:165ApplicationSTACKUikiManager: Release done!
00:43:40:174ApplicationSTACKGame.StaticSimulationReplicationManager: Start release...
00:43:40:174ApplicationSTACKGame.StaticSimulationReplicationManager: Release done!
00:43:40:183ApplicationSTACKGame.AssetManager: Start release...
00:43:40:183ApplicationSTACKGame.AssetManager: Release done!
00:43:40:191ApplicationSTACKGame.DifficultyManager: Start release...
00:43:40:191ApplicationSTACKGame.DifficultyManager: Release done!
00:43:40:199ApplicationSTACKGame.SimulationManager: Start release...
00:43:40:199ApplicationSTACKGame.SimulationManager: Release done!
00:43:40:207ApplicationSTACKGame.TurretUnlockManager: Start release...
00:43:40:207ApplicationSTACKGame.TurretUnlockManager: Release done!
00:43:40:216ApplicationSTACKGame.StartingChestManager: Start release...
00:43:40:216ApplicationSTACKGame.StartingChestManager: Release done!
00:43:40:226ApplicationSTACKGame.RedDepictionManager: Start release...
00:43:40:226ApplicationSTACKGame.RedDepictionManager: Release done!
00:43:40:234ApplicationSTACKGame.ArtifactResearchSystem: Start release...
00:43:40:234ApplicationSTACKGame.ArtifactResearchSystem: Release done!
00:43:40:242ApplicationSTACKPathfinding.PathfindingManager: Start release...
00:43:40:242ApplicationSTACKPathfinding.PathfindingManager: Release done!
00:43:40:251ApplicationSTACKGame.GameProfilerManager: Start release...
00:43:40:251ApplicationSTACKGame.GameProfilerManager: Release done!
00:43:40:259ApplicationSTACKGame.EnvironmentalNotesManager: Start release...
00:43:40:259ApplicationSTACKGame.EnvironmentalNotesManager: Release done!
00:43:40:267ApplicationSTACKUIPanelInteractorManager: Start release...
00:43:40:267ApplicationSTACKUIPanelInteractorManager: Release done!
00:43:40:276GameSTACKGame: Release done!
00:43:40:276ApplicationSTACKGame.DungeonPlayerProgressionManager is now unregistered
00:43:40:276ApplicationSTACKGame.MovementSmoothingSystem is now unregistered
00:43:40:276ApplicationSTACKGame.MonsterSpawnManager is now unregistered
00:43:40:276ApplicationSTACKGame.MonsterSentinelModeSystem is now unregistered
00:43:40:276ApplicationSTACKGame.MonsterPathProcessingSystem is now unregistered
00:43:40:276ApplicationSTACKGame.MonsterMotionIntentionSystem is now unregistered
00:43:40:276ApplicationSTACKGame.MissileTargetSystem is now unregistered
00:43:40:276ApplicationSTACKGame.MetaConditionalEntitiesManager is now unregistered
00:43:40:276ApplicationSTACKGame.MerchantSystem is now unregistered
00:43:40:276ApplicationSTACKGame.LootManagementSystem is now unregistered
00:43:40:276ApplicationSTACKGame.LevelEventManagementSystem is now unregistered
00:43:40:276ApplicationSTACKGame.KeyLockSystem is now unregistered
00:43:40:276ApplicationSTACKGame.InvincibilitySystem is now unregistered
00:43:40:276ApplicationSTACKGame.InventoryManager is now unregistered
00:43:40:276ApplicationSTACKGame.IntangibilitySystem is now unregistered
00:43:40:276ApplicationSTACKGame.InactiveEntitySystem is now unregistered
00:43:40:276ApplicationSTACKGame.HeroWeaponSystem is now unregistered
00:43:40:276ApplicationSTACKGame.HeroWeaponOptimizationSystem is now unregistered
00:43:40:276ApplicationSTACKGame.HeroSwitchSystem is now unregistered
00:43:40:276ApplicationSTACKGame.HeroSquadSystem is now unregistered
00:43:40:276ApplicationSTACKGame.NavMeshObstacleSystem is now unregistered
00:43:40:276ApplicationSTACKGame.GameEntityManager is now unregistered
00:43:40:276ApplicationSTACKGame.NonPlayableCharacterMotionIntentionSystem is now unregistered
00:43:40:276ApplicationSTACKGame.NonPlayableCharacterPathProcessingSystem is now unregistered
00:43:40:276ApplicationSTACKUikiManager is now unregistered
00:43:40:276ApplicationSTACKGame.SaveSystem is now unregistered
00:43:40:276ApplicationSTACKGame.StaticSimulationReplicationManager is now unregistered
00:43:40:276ApplicationSTACKGame.SimulationManager is now unregistered
00:43:40:276ApplicationSTACKGame.LevelManager is now unregistered
00:43:40:276ApplicationSTACKGame.VisionSystem is now unregistered
00:43:40:276ApplicationSTACKGame.UnlockableManager is now unregistered
00:43:40:276ApplicationSTACKGame.TutorialSystem is now unregistered
00:43:40:276ApplicationSTACKGame.TurretUnlockManager is now unregistered
00:43:40:276ApplicationSTACKGame.HeroSprintSystem is now unregistered
00:43:40:276ApplicationSTACKGame.TurretChargeSystem is now unregistered
00:43:40:276ApplicationSTACKGame.TargetingSystem is now unregistered
00:43:40:276ApplicationSTACKGame.TalkSystem is now unregistered
00:43:40:276ApplicationSTACKGame.StationSystem is now unregistered
00:43:40:276ApplicationSTACKGame.StartingChestManager is now unregistered
00:43:40:276ApplicationSTACKGame.SpawnSystem is now unregistered
00:43:40:276ApplicationSTACKGame.ScoreManager is now unregistered
00:43:40:276ApplicationSTACKGame.RoomsManagementSystem is now unregistered
00:43:40:276ApplicationSTACKGame.RedDepictionManager is now unregistered
00:43:40:276ApplicationSTACKGame.PingSystem is now unregistered
00:43:40:276ApplicationSTACKGame.TurretAimingIntentionSystem is now unregistered
00:43:40:276ApplicationSTACKPinManager is now unregistered
00:43:40:276ApplicationSTACKGame.HeroSkillsManagementSystem is now unregistered
00:43:40:276ApplicationSTACKGame.HeroMovementIntentionFromAISystem is now unregistered
00:43:40:276ApplicationSTACKGame.DamageTypeStatusSystem is now unregistered
00:43:40:276ApplicationSTACKGame.CrystalUpgradeManager is now unregistered
00:43:40:276ApplicationSTACKGame.CrystalPathProcessingSystem is now unregistered
00:43:40:276ApplicationSTACKGame.CrystalMovementSystem is now unregistered
00:43:40:276ApplicationSTACKGame.CrystalAimingIntentionSystem is now unregistered
00:43:40:276ApplicationSTACKGame.CocktailSystem is now unregistered
00:43:40:276ApplicationSTACKGame.CinematicSystem is now unregistered
00:43:40:276ApplicationSTACKGame.CharacterMovementSystem is now unregistered
00:43:40:276ApplicationSTACKGame.CharacterFacingSystem is now unregistered
00:43:40:276ApplicationSTACKGame.CharacterAnimationSystem is now unregistered
00:43:40:276ApplicationSTACKGame.BugQueenManagementSystem is now unregistered
00:43:40:276ApplicationSTACKGame.BossBehaviourManager is now unregistered
00:43:40:276ApplicationSTACKGame.BoltSynchronizationSystem is now unregistered
00:43:40:276ApplicationSTACKGame.AvoidanceSystem is now unregistered
00:43:40:276ApplicationSTACKGame.AudioMotionSystem is now unregistered
00:43:40:276ApplicationSTACKGame.AssetManager is now unregistered
00:43:40:276ApplicationSTACKGame.ArtifactResearchSystem is now unregistered
00:43:40:276ApplicationSTACKGame.AchievementTrackingManager is now unregistered
00:43:40:276ApplicationSTACKPathfinding.PathfindingManager is now unregistered
00:43:40:276ApplicationSTACKGame.DetectionSystem is now unregistered
00:43:40:276ApplicationSTACKGame.HeroSelectionSystem is now unregistered
00:43:40:276ApplicationSTACKGame.DifficultyManager is now unregistered
00:43:40:276ApplicationSTACKGame.EffectSpreadSystem is now unregistered
00:43:40:276ApplicationSTACKGame.HeroMovementIntentionFromInputsSystem is now unregistered
00:43:40:276ApplicationSTACKGame.HeroLevelUpSystem is now unregistered
00:43:40:276ApplicationSTACKGame.HeroEntityOwnershipManagementSystem is now unregistered
00:43:40:276ApplicationSTACKGame.HeroDirectionalSelectorSystem is now unregistered
00:43:40:276ApplicationSTACKGame.HeroDeathSystem is now unregistered
00:43:40:276ApplicationSTACKGame.HeroAimingIntentionFromTargetingSystem is now unregistered
00:43:40:276ApplicationSTACKGame.HealthSystem is now unregistered
00:43:40:276ApplicationSTACKGame.GameStatsManager is now unregistered
00:43:40:276ApplicationSTACKGame.GameProfilerManager is now unregistered
00:43:40:276ApplicationSTACKGame.DoorOpeningSystem is now unregistered
00:43:40:276ApplicationSTACKGame.FlowEndSystem is now unregistered
00:43:40:276ApplicationSTACKGame.ExoticTurretsManager is now unregistered
00:43:40:276ApplicationSTACKGame.ExoticSimulationPropertiesManager is now unregistered
00:43:40:276ApplicationSTACKGame.EnvironmentalNotesManager is now unregistered
00:43:40:276ApplicationSTACKGame.EntityFrontSyncSystem is now unregistered
00:43:40:276ApplicationSTACKGame.EntityEventBufferSystem is now unregistered
00:43:40:276ApplicationSTACKGame.EntityActionSystem is now unregistered
00:43:40:276ApplicationSTACKGame.EmoteSystem is now unregistered
00:43:40:276ApplicationSTACKGame.EffectSystem is now unregistered
00:43:40:276ApplicationSTACKGame.ExplosivePropManagementSystem is now unregistered
00:43:40:276ApplicationSTACKUIPanelInteractorManager is now unregistered
00:43:40:276ApplicationSTACKGame.QuestManager is now unregistered
00:43:40:276DefaultSTACKAssetProvider 'ted.data.sdf.assetbundle' has been unmounted.
00:43:40:276DefaultSTACKAssetProvider 'ted.data.bakedmeshes.assetbundle' has been unmounted.
00:43:40:276DefaultSTACKAssetProvider 'ted.data.fx.common.assetbundle' has been unmounted.
00:43:40:276DefaultSTACKAssetProvider 'ted.data.fx.gameplay.assetbundle' has been unmounted.
00:43:40:276DefaultSTACKAssetProvider 'ted.data.fx.turrets.assetbundle' has been unmounted.
00:43:40:276DefaultSTACKAssetProvider 'ted.data.fx.weapons.assetbundle' has been unmounted.
00:43:40:301AssetDatabaseSTACKAssetBundle Ted.Data.Sdf unload took 00:00:00.0208764
00:43:40:327AssetDatabaseSTACKAssetBundle Ted.Data.BakedMeshes unload took 00:00:00.0259286
00:43:40:403AssetDatabaseSTACKAssetBundle Ted.Data.FX.Common unload took 00:00:00.0755011
00:43:40:517AssetDatabaseSTACKAssetBundle Ted.Data.FX.Gameplay unload took 00:00:00.1134949
00:43:40:590AssetDatabaseSTACKAssetBundle Ted.Data.FX.Turrets unload took 00:00:00.0737704
00:43:40:639AssetDatabaseSTACKAssetBundle Ted.Data.FX.Weapons unload took 00:00:00.0487917
00:43:40:639GameplaySTACKStopping server session.
00:43:40:647GameplaySTACKRunning server session state 'Game.ServerSessionState_Releasing'...
00:43:40:647NetworkSTACK[Photon] shutdown bolt from ServerSessionState_Releasing
00:43:40:647NetworkSTACK[Photon] Bolt Shutdown...
00:43:40:647NetworkSTACK[Photon] OnBoltStopping
00:43:40:647NetworkSTACK[MultiplayerInviteContext] Dispose
00:43:40:647NetworkSTACK[LobbyService] DestroyCurrentLobby called
00:43:40:647NetworkSTACK[MultiplayerInviteContext] Set Steam connection string id:
00:43:40:729NetworkSTACK[Photon] BoltShutdownBegin with the reason Disconnected
00:43:40:729NetworkSTACK[Bolt] Bolt shutdown begin.
00:43:40:879NetworkSTACK[LobbyService] DestroyLobby lobby succeeded
00:43:42:769NetworkSTACK[Bolt] Bolt shutdown done.
00:43:42:769GameplaySTACKRunning server session state 'Game.ServerSessionState_Released'...
00:43:42:769GameplaySTACKServer session stopped.
00:43:42:769AudioSTACK[Audio] Unloading soundbanks for biome 'AstralHarbor'.
00:43:42:769ApplicationSTACKRunning Flow State 'FlowState_OutGame'...
00:43:42:769DefaultSTACK[TED-14649] RemoveActionMapController Default_InLoading
00:43:42:769DefaultSTACK[TED-14649] AddActionMapController Default_OutGame
00:43:43:480DefaultSTACKUnload texture 'CrystalHUD'.
00:44:00:310ApplicationSTACKRunning Flow State 'FlowState_StartSession'...
00:44:00:310GameplaySTACKStarting server session (ServerSessionParameters: SessionName = null, IsOnline = True, MaxPlayers = 3, IsPublic = False).
00:44:00:310GameplaySTACKNot enough player colors! Generating one.
at ServerRegisterPlayer in :line 0
at RequestPlayerAdd in :line 0
at RequestAddLocalPlayer in :line 0
at DoBegin in :line 0
at Begin in :line 0
at RefreshState in :line 0
at Update in :line 0
at UpdateFlow in :line 0
at Delegate in :line 0
00:44:00:310DefaultSTACK[TED-14649] RemoveActionMapController Default_OutGame
00:44:00:310DefaultSTACK[TED-14649] AddActionMapController Default_InLoading
00:44:00:310UISTACKOnBoxCloseRequested
00:44:00:316GameplaySTACKRunning server session state 'Game.ServerSessionState_Bootstrapper'...
00:44:00:316NetworkSTACK[Photon] Bolt StartServer...
00:44:00:316DefaultSTACKUsing Photon authentication credentials for application scope: Public, application id: 1485590, photon application id: c30c...
00:44:00:335DefaultSTACKLoaded texture 'CrystalHUD'.
00:44:00:366NetworkSTACK[Bolt] Bolt start begin!
00:44:00:929NetworkSTACK[Bolt] Bolt start done!
00:44:00:929NetworkSTACKClientServerFrameOffset set to -3.
00:44:01:151GameplaySTACKServer session started.
00:44:01:151GameplaySTACKRunning server session state 'Game.ServerSessionState_CreatingGame'...
00:44:01:151ApplicationSTACKRunning Flow State 'FlowState_LoadGame'...
00:44:01:151DefaultSTACK[TED-14649] RemoveActionMapController Default_InLoading
00:44:01:151DefaultSTACK[TED-14649] AddActionMapController Default_InLoading
00:44:01:151AssetDatabaseSTACKRequest AssetBundle Ted.Data.FX.Common preload.
00:44:01:151AssetDatabaseSTACKRequest AssetBundle Ted.Data.FX.Gameplay preload.
00:44:01:151AssetDatabaseSTACKRequest AssetBundle Ted.Data.FX.Turrets preload.
00:44:01:151AssetDatabaseSTACKRequest AssetBundle Ted.Data.FX.Weapons preload.
00:44:01:334NetworkSTACK[MultiplayerInviteContext] Attach crossplatform context
00:44:01:334NetworkSTACK[CrossPlatform][Warning] Lobby will be created, but user lacks permission to advertise presence.
00:44:01:334NetworkSTACKChangeMultiplayerInviteContextVisibility to False
00:44:01:334NetworkSTACK[MultiplayerInviteContext] Set Steam connection string id:
00:44:01:334DefaultSTACKNo player contract.
at SetRichPresencePhotonId in :line 0
at UpdateBolt in :line 0
at Delegate in :line 0
00:44:01:533AssetDatabaseSTACKAssetBundle Ted.Data.FX.Common preload took 00:00:00.2033306
00:44:01:533AssetDatabaseSTACKPrewarm shaders in ted.data.fx.common.assetbundle took 00:00:00.0760302
00:44:01:687AssetDatabaseSTACKAssetBundle Ted.Data.FX.Gameplay preload took 00:00:00.0775417
00:44:01:687AssetDatabaseSTACKPrewarm shaders in ted.data.fx.gameplay.assetbundle took 00:00:00.1029648
00:44:01:827AssetDatabaseSTACKAssetBundle Ted.Data.FX.Turrets preload took 00:00:00.0358376
00:44:01:827AssetDatabaseSTACKPrewarm shaders in ted.data.fx.turrets.assetbundle took 00:00:00.0370628
00:44:01:896AssetDatabaseSTACKAssetBundle Ted.Data.FX.Weapons preload took 00:00:00.0324336
00:44:01:896AssetDatabaseSTACKPrewarm shaders in ted.data.fx.weapons.assetbundle took 00:00:00.0718366
00:44:01:896DefaultSTACKAssetProvider 'ted.data.sdf.assetbundle' has been mounted.
00:44:01:896DefaultSTACKAssetProvider 'ted.data.bakedmeshes.assetbundle' has been mounted.
00:44:01:896DefaultSTACKAssetProvider 'ted.data.fx.common.assetbundle' has been mounted.
00:44:01:896DefaultSTACKAssetProvider 'ted.data.fx.gameplay.assetbundle' has been mounted.
00:44:01:896DefaultSTACKAssetProvider 'ted.data.fx.turrets.assetbundle' has been mounted.
00:44:01:896DefaultSTACKAssetProvider 'ted.data.fx.weapons.assetbundle' has been mounted.
00:44:01:896ApplicationSTACKGame.DungeonPlayerProgressionManager is now registered
00:44:01:896ApplicationSTACKGame.MovementSmoothingSystem is now registered
00:44:01:896ApplicationSTACKGame.MonsterSpawnManager is now registered
00:44:01:896ApplicationSTACKGame.MonsterSentinelModeSystem is now registered
00:44:01:896ApplicationSTACKGame.MonsterPathProcessingSystem is now registered
00:44:01:896ApplicationSTACKGame.MonsterMotionIntentionSystem is now registered
00:44:01:896ApplicationSTACKGame.MissileTargetSystem is now registered
00:44:01:896ApplicationSTACKGame.MetaConditionalEntitiesManager is now registered
00:44:01:896ApplicationSTACKGame.MerchantSystem is now registered
00:44:01:896ApplicationSTACKGame.LootManagementSystem is now registered
00:44:01:896ApplicationSTACKGame.LevelEventManagementSystem is now registered
00:44:01:896ApplicationSTACKGame.KeyLockSystem is now registered
00:44:01:896ApplicationSTACKGame.InvincibilitySystem is now registered
00:44:01:896ApplicationSTACKGame.InventoryManager is now registered
00:44:01:896ApplicationSTACKGame.IntangibilitySystem is now registered
00:44:01:896ApplicationSTACKGame.InactiveEntitySystem is now registered
00:44:01:896ApplicationSTACKGame.HeroWeaponSystem is now registered
00:44:01:896ApplicationSTACKGame.HeroWeaponOptimizationSystem is now registered
00:44:01:896ApplicationSTACKGame.HeroSwitchSystem is now registered
00:44:01:896ApplicationSTACKGame.HeroSquadSystem is now registered
00:44:01:896ApplicationSTACKGame.NavMeshObstacleSystem is now registered
00:44:01:896ApplicationSTACKGame.GameEntityManager is now registered
00:44:01:896ApplicationSTACKGame.NonPlayableCharacterMotionIntentionSystem is now registered
00:44:01:896ApplicationSTACKGame.NonPlayableCharacterPathProcessingSystem is now registered
00:44:01:896ApplicationSTACKUikiManager is now registered
00:44:01:896ApplicationSTACKGame.SaveSystem is now registered
00:44:01:896ApplicationSTACKGame.StaticSimulationReplicationManager is now registered
00:44:01:896ApplicationSTACKGame.SimulationManager is now registered
00:44:01:896ApplicationSTACKGame.LevelManager is now registered
00:44:01:896ApplicationSTACKGame.VisionSystem is now registered
00:44:01:896ApplicationSTACKGame.UnlockableManager is now registered
00:44:01:896ApplicationSTACKGame.TutorialSystem is now registered
00:44:01:896ApplicationSTACKGame.TurretUnlockManager is now registered
00:44:01:896ApplicationSTACKGame.HeroSprintSystem is now registered
00:44:01:896ApplicationSTACKGame.TurretChargeSystem is now registered
00:44:01:896ApplicationSTACKGame.TargetingSystem is now registered
00:44:01:896ApplicationSTACKGame.TalkSystem is now registered
00:44:01:896ApplicationSTACKGame.StationSystem is now registered
00:44:01:896ApplicationSTACKGame.StartingChestManager is now registered
00:44:01:896ApplicationSTACKGame.SpawnSystem is now registered
00:44:01:896ApplicationSTACKGame.ScoreManager is now registered
00:44:01:896ApplicationSTACKGame.RoomsManagementSystem is now registered
00:44:01:896ApplicationSTACKGame.RedDepictionManager is now registered
00:44:01:896ApplicationSTACKGame.PingSystem is now registered
00:44:01:896ApplicationSTACKGame.TurretAimingIntentionSystem is now registered
00:44:01:896ApplicationSTACKPinManager is now registered
00:44:01:896ApplicationSTACKGame.HeroSkillsManagementSystem is now registered
00:44:01:896ApplicationSTACKGame.HeroMovementIntentionFromAISystem is now registered
00:44:01:896ApplicationSTACKGame.DamageTypeStatusSystem is now registered
00:44:01:896ApplicationSTACKGame.CrystalUpgradeManager is now registered
00:44:01:896ApplicationSTACKGame.CrystalPathProcessingSystem is now registered
00:44:01:896ApplicationSTACKGame.CrystalMovementSystem is now registered
00:44:01:896ApplicationSTACKGame.CrystalAimingIntentionSystem is now registered
00:44:01:896ApplicationSTACKGame.CocktailSystem is now registered
00:44:01:896ApplicationSTACKGame.CinematicSystem is now registered
00:44:01:896ApplicationSTACKGame.CharacterMovementSystem is now registered
00:44:01:896ApplicationSTACKGame.CharacterFacingSystem is now registered
00:44:01:896ApplicationSTACKGame.CharacterAnimationSystem is now registered
00:44:01:896ApplicationSTACKGame.BugQueenManagementSystem is now registered
00:44:01:896ApplicationSTACKGame.BossBehaviourManager is now registered
00:44:01:896ApplicationSTACKGame.BoltSynchronizationSystem is now registered
00:44:01:896ApplicationSTACKGame.AvoidanceSystem is now registered
00:44:01:896ApplicationSTACKGame.AudioMotionSystem is now registered
00:44:01:896ApplicationSTACKGame.AssetManager is now registered
00:44:01:896ApplicationSTACKGame.ArtifactResearchSystem is now registered
00:44:01:896ApplicationSTACKGame.AchievementTrackingManager is now registered
00:44:01:896ApplicationSTACKPathfinding.PathfindingManager is now registered
00:44:01:896ApplicationSTACKGame.DetectionSystem is now registered
00:44:01:896ApplicationSTACKGame.HeroSelectionSystem is now registered
00:44:01:896ApplicationSTACKGame.DifficultyManager is now registered
00:44:01:896ApplicationSTACKGame.EffectSpreadSystem is now registered
00:44:01:896ApplicationSTACKGame.HeroMovementIntentionFromInputsSystem is now registered
00:44:01:896ApplicationSTACKGame.HeroLevelUpSystem is now registered
00:44:01:896ApplicationSTACKGame.HeroEntityOwnershipManagementSystem is now registered
00:44:01:896ApplicationSTACKGame.HeroDirectionalSelectorSystem is now registered
00:44:01:896ApplicationSTACKGame.HeroDeathSystem is now registered
00:44:01:896ApplicationSTACKGame.HeroAimingIntentionFromTargetingSystem is now registered
00:44:01:896ApplicationSTACKGame.HealthSystem is now registered
00:44:01:896ApplicationSTACKGame.GameStatsManager is now registered
00:44:01:896ApplicationSTACKGame.GameProfilerManager is now registered
00:44:01:896ApplicationSTACKGame.DoorOpeningSystem is now registered
00:44:01:896ApplicationSTACKGame.FlowEndSystem is now registered
00:44:01:896ApplicationSTACKGame.ExoticTurretsManager is now registered
00:44:01:896ApplicationSTACKGame.ExoticSimulationPropertiesManager is now registered
00:44:01:896ApplicationSTACKGame.EnvironmentalNotesManager is now registered
00:44:01:896ApplicationSTACKGame.EntityFrontSyncSystem is now registered
00:44:01:896ApplicationSTACKGame.EntityEventBufferSystem is now registered
00:44:01:896ApplicationSTACKGame.EntityActionSystem is now registered
00:44:01:896ApplicationSTACKGame.EmoteSystem is now registered
00:44:01:896ApplicationSTACKGame.EffectSystem is now registered
00:44:01:896ApplicationSTACKGame.ExplosivePropManagementSystem is now registered
00:44:01:896ApplicationSTACKUIPanelInteractorManager is now registered
00:44:01:896ApplicationSTACKGame.QuestManager is now registered
00:44:01:896ApplicationSTACKGame.TEDGame: Initialization...
00:44:01:896ApplicationSTACKGame.RedDepictionManager: Start initialization...
00:44:01:896ApplicationSTACKGame.RedDepictionManager: Initialization done!
00:44:01:896ApplicationSTACKRedDepictionManager: register method ProcessHeroes
00:44:01:896ApplicationSTACKRedDepictionManager: register method ProcessBlackpostsDestruction
00:44:01:896ApplicationSTACKRedDepictionManager: register method ProcessBlackposts
00:44:01:896ApplicationSTACKGame.SimulationManager: Start initialization...
00:44:01:896ApplicationSTACKGame.SimulationManager: Initialization done!
00:44:01:896ApplicationSTACKSimulationManager: register method UpdateInternal
00:44:01:896ApplicationSTACKGame.GameEntityManager: Start initialization...
00:44:01:896ApplicationSTACKGame.GameEntityManager: Initialization done!
00:44:01:896ApplicationSTACKGameEntityManager: register method ProcessEntitiesDestruction
00:44:01:896ApplicationSTACKGameEntityManager: register method ProcessEntitiesDeactivation
00:44:01:896ApplicationSTACKPathfinding.PathfindingManager: Start initialization...
00:44:01:896ApplicationSTACKPathfinding.PathfindingManager: Initialization done!
00:44:01:896ApplicationSTACKPathfindingManager: register method CalculatePendingPathRequests
00:44:01:896ApplicationSTACKGame.AssetManager: Start initialization...
00:44:01:896ApplicationSTACKGame.AssetManager: Initialization done!
00:44:01:896ApplicationSTACKGame.EnvironmentalNotesManager: Start initialization...
00:44:01:896ApplicationSTACKGame.EnvironmentalNotesManager: Initialization done!
00:44:01:896ApplicationSTACKGame.DetectionSystem: Start initialization...
00:44:01:896ApplicationSTACKGame.DetectionSystem: Initialization done!
00:44:01:896ApplicationSTACKDetectionSystem: register method BeginFrame
00:44:01:896ApplicationSTACKDetectionSystem: register method CleanupAndUpdateTransforms
00:44:01:896ApplicationSTACKDetectionSystem: register method QueueRequestsReceivedFromNetwork
00:44:01:896ApplicationSTACKDetectionSystem: register method ComputeLinesOfSightDetectionPart1
00:44:01:896ApplicationSTACKDetectionSystem: register method FinalizeDetection
00:44:01:896ApplicationSTACKDetectionSystem: register method DisposeElements
00:44:01:896ApplicationSTACKDetectionSystem: register method ProcessLineOfSightRequestsPart1
00:44:01:896ApplicationSTACKDetectionSystem: register method FinalizeLineOfSightRequests
00:44:01:896ApplicationSTACKGame.SpawnSystem: Start initialization...
00:44:01:896ApplicationSTACKGame.SpawnSystem: Initialization done!
00:44:01:896ApplicationSTACKSpawnSystem: register method ProcessPlayerRegisterBlackposts
00:44:01:896ApplicationSTACKSpawnSystem: register method ProcessDestroyGameObjects
00:44:01:896ApplicationSTACKSpawnSystem: register method RegisterEntitiesSpawnedFromNetwork
00:44:01:896ApplicationSTACKSpawnSystem: register method DisposeEntitiesUnspawnedFromNetwork
00:44:01:896ApplicationSTACKSpawnSystem: register method ProcessSpawnRequests
00:44:01:896ApplicationSTACKGame.BossBehaviourManager: Start initialization...
00:44:01:896ApplicationSTACKGame.BossBehaviourManager: Initialization done!
00:44:01:896ApplicationSTACKBossBehaviourManager: register method LateUpdateCrystalJump
00:44:01:896ApplicationSTACKBossBehaviourManager: register method UpdateBossBehaviours
00:44:01:896ApplicationSTACKBossBehaviourManager: register method ProcessBlackposts
00:44:01:896ApplicationSTACKGame.DungeonPlayerProgressionManager: Start initialization...
00:44:01:896ApplicationSTACKGame.DungeonPlayerProgressionManager: Initialization done!
00:44:01:896ApplicationSTACKDungeonPlayerProgressionManager: register method ServerUpdate
00:44:01:896ApplicationSTACKGame.TalkSystem: Start initialization...
00:44:01:896ApplicationSTACKGame.TalkSystem: Initialization done!
00:44:01:896ApplicationSTACKTalkSystem: register method ProcessBlackpostsForBarks
00:44:01:896ApplicationSTACKTalkSystem: register method UpdateDelayedBarks
00:44:01:896ApplicationSTACKTalkSystem: register method ProcessBlackpostsForTalks
00:44:01:896ApplicationSTACKTalkSystem: register method UpdateHealthTracking
00:44:01:896ApplicationSTACKGame.LevelManager: Start initialization...
00:44:01:896ApplicationSTACKGame.LevelManager: Initialization done!
00:44:01:896ApplicationSTACKLevelManager: register method UpdateLevelLoading
00:44:01:896ApplicationSTACKLevelManager: register method UpdateLevelRenderer
00:44:01:896ApplicationSTACKGame.NavMeshObstacleSystem: Start initialization...
00:44:01:896ApplicationSTACKGame.NavMeshObstacleSystem: Initialization done!
00:44:01:896ApplicationSTACKNavMeshObstacleSystem: register method DisposeElements
00:44:01:896ApplicationSTACKNavMeshObstacleSystem: register method UpdateSystem
00:44:01:896ApplicationSTACKGame.CrystalMovementSystem: Start initialization...
00:44:01:896ApplicationSTACKGame.CrystalMovementSystem: Initialization done!
00:44:01:896ApplicationSTACKCrystalMovementSystem: register method UpdateMovementProgress
00:44:01:896ApplicationSTACKCrystalMovementSystem: register method UpdateMotionIntention
00:44:01:896ApplicationSTACKCrystalMovementSystem: register method UpdateCrystalBehaviour
00:44:01:896ApplicationSTACKGame.StationSystem: Start initialization...
00:44:01:896ApplicationSTACKGame.StationSystem: Initialization done!
00:44:01:896ApplicationSTACKStationSystem: register method ProcessTransitionToNextStep
00:44:01:896ApplicationSTACKGame.MonsterSpawnManager: Start initialization...
00:44:01:896ApplicationSTACKGame.MonsterSpawnManager: Initialization done!
00:44:01:896ApplicationSTACKMonsterSpawnManager: register method UpdateMonsterWaves
00:44:01:896ApplicationSTACKMonsterSpawnManager: register method UpdateMonsterCount
00:44:01:896ApplicationSTACKGame.RoomsManagementSystem: Start initialization...
00:44:01:896ApplicationSTACKGame.RoomsManagementSystem: Initialization done!
00:44:01:896ApplicationSTACKRoomsManagementSystem: register method StartUpdatingRoomContents
00:44:01:896ApplicationSTACKRoomsManagementSystem: register method RemoveContentsPendingRemoval
00:44:01:896ApplicationSTACKRoomsManagementSystem: register method FinishUpdatingRoomContents
00:44:01:896ApplicationSTACKGame.LevelEventManagementSystem: Start initialization...
00:44:01:896ApplicationSTACKGame.LevelEventManagementSystem: Initialization done!
00:44:01:896ApplicationSTACKLevelEventManagementSystem: register method UpdateEventSpawn
00:44:01:896ApplicationSTACKLevelEventManagementSystem: register method ProcessBlackposts
00:44:01:896ApplicationSTACKGame.InventoryManager: Start initialization...
00:44:01:896ApplicationSTACKGame.InventoryManager: Initialization done!
00:44:01:896ApplicationSTACKInventoryManager: register method UpdateValues
00:44:01:896ApplicationSTACKInventoryManager: register method UpdateResources
00:44:01:896ApplicationSTACKGame.LootManagementSystem: Start initialization...
00:44:01:896DefaultSTACKDropListEntry 9f43cba105526bf41b153689bd6da6f4 is not own by a droplist
at MoveNext in :line 0
at Run in :line 0
at Update in :line 0
00:44:01:896ApplicationSTACKGame.LootManagementSystem: Initialization done!
00:44:01:896ApplicationSTACKLootManagementSystem: register method UpdateLoots
00:44:01:896ApplicationSTACKGame.UnlockableManager: Start initialization...
00:44:01:896ApplicationSTACKGame.UnlockableManager: Initialization done!
00:44:01:896ApplicationSTACKUnlockableManager: register method UpdateAutoCraft
00:44:01:896ApplicationSTACKUnlockableManager: register method ProcessBlackposts
00:44:01:896ApplicationSTACKGame.GameStatsManager: Start initialization...
00:44:01:896GameplaySTACKCompareSimulationPropertyCondition does not know how to display the objective value of Binary or Custom operations.
at InitializeNarrativeConditions in :line 0
at MoveNext in :line 0
at Run in :line 0
at Update in :line 0
00:44:01:896ApplicationSTACKGame.GameStatsManager: Initialization done!
00:44:01:896ApplicationSTACKGameStatsManager: register method ServerProcessBlackposts
00:44:01:896ApplicationSTACKGame.QuestManager: Start initialization...
00:44:01:896ApplicationSTACKGame.QuestManager: Initialization done!
00:44:01:896ApplicationSTACKQuestManager: register method ProcessBlackposts
00:44:01:896ApplicationSTACKGame.AchievementTrackingManager: Start initialization...
00:44:01:896ApplicationSTACKGame.AchievementTrackingManager: Initialization done!
00:44:01:896ApplicationSTACKAchievementTrackingManager: register method ProcessBlackposts
00:44:01:896ApplicationSTACKGame.ArtifactResearchSystem: Start initialization...
00:44:01:896ApplicationSTACKGame.ArtifactResearchSystem: Initialization done!
00:44:01:896ApplicationSTACKArtifactResearchSystem: register method UpdateResearchProgress
00:44:01:896ApplicationSTACKGame.AudioMotionSystem: Start initialization...
00:44:01:896ApplicationSTACKGame.AudioMotionSystem: Initialization done!
00:44:01:896ApplicationSTACKAudioMotionSystem: register method ApplyAudioMotion
00:44:01:896ApplicationSTACKAudioMotionSystem: register method ComputeAudioMotion
00:44:01:896ApplicationSTACKGame.AvoidanceSystem: Start initialization...
00:44:01:896ApplicationSTACKGame.AvoidanceSystem: Initialization done!
00:44:01:896ApplicationSTACKAvoidanceSystem: register method DisposeElements
00:44:01:896ApplicationSTACKAvoidanceSystem: register method UpdateDangerZones
00:44:01:896ApplicationSTACKAvoidanceSystem: register method ProcessAvoidance
00:44:01:896ApplicationSTACKGame.BoltSynchronizationSystem: Start initialization...
00:44:01:896ApplicationSTACKGame.BoltSynchronizationSystem: Initialization done!
00:44:01:896ApplicationSTACKBoltSynchronizationSystem: register method UpdateSend
00:44:01:896ApplicationSTACKBoltSynchronizationSystem: register method UpdateReceive
00:44:01:896ApplicationSTACKGame.BugQueenManagementSystem: Start initialization...
00:44:01:896ApplicationSTACKGame.BugQueenManagementSystem: Initialization done!
00:44:01:896ApplicationSTACKBugQueenManagementSystem: register method UpdateBugQueenBehaviour
00:44:01:896ApplicationSTACKGame.CharacterAnimationSystem: Start initialization...
00:44:01:896ApplicationSTACKGame.CharacterAnimationSystem: Initialization done!
00:44:01:896ApplicationSTACKCharacterAnimationSystem: register method ComputeMovementParameters
00:44:01:896ApplicationSTACKCharacterAnimationSystem: register method UpdateTimedAnimationChangeInfos
00:44:01:896ApplicationSTACKCharacterAnimationSystem: register method SendParametersToAnimator
00:44:01:896ApplicationSTACKGame.CharacterFacingSystem: Start initialization...
00:44:01:896ApplicationSTACKGame.CharacterFacingSystem: Initialization done!
00:44:01:896ApplicationSTACKCharacterFacingSystem: register method ApplyFacing
00:44:01:896ApplicationSTACKCharacterFacingSystem: register method ComputeFacing
00:44:01:896ApplicationSTACKGame.CharacterMovementSystem: Start initialization...
00:44:01:896ApplicationSTACKGame.CharacterMovementSystem: Initialization done!
00:44:01:896ApplicationSTACKCharacterMovementSystem: register method ProcessMovementAffectingRequests
00:44:01:896ApplicationSTACKCharacterMovementSystem: register method SendNetworkedForceRequests
00:44:01:896ApplicationSTACKCharacterMovementSystem: register method ProcessFlowStateBlackposts
00:44:01:896ApplicationSTACKCharacterMovementSystem: register method UpdateNPCPositionFromHipBone
00:44:01:896ApplicationSTACKCharacterMovementSystem: register method RemoveOutdatedMovementAlterations
00:44:01:896ApplicationSTACKCharacterMovementSystem: register method ComputeMovement
00:44:01:896ApplicationSTACKCharacterMovementSystem: register method ApplyMovement
00:44:01:896ApplicationSTACKGame.EffectSystem: Start initialization...
00:44:01:896ApplicationSTACKGame.EffectSystem: Initialization done!
00:44:01:896ApplicationSTACKEffectSystem: register method UpdateActiveEffects
00:44:01:896ApplicationSTACKEffectSystem: register method ProcessEffectRequests
00:44:01:896ApplicationSTACKGame.TutorialSystem: Start initialization...
00:44:01:896ApplicationSTACKGame.TutorialSystem: Initialization done!
00:44:01:896ApplicationSTACKTutorialSystem: register method UpdateSystem
00:44:01:896ApplicationSTACKGame.CinematicSystem: Start initialization...
00:44:01:896ApplicationSTACKGame.CinematicSystem: Initialization done!
00:44:01:896ApplicationSTACKCinematicSystem: register method UpdateSystem
00:44:01:896ApplicationSTACKGame.CocktailSystem: Start initialization...
00:44:01:896ApplicationSTACKGame.CocktailSystem: Initialization done!
00:44:01:896ApplicationSTACKCocktailSystem: register method ServerProcessBlackposts
00:44:01:896ApplicationSTACKGame.CrystalAimingIntentionSystem: Start initialization...
00:44:01:896ApplicationSTACKGame.CrystalAimingIntentionSystem: Initialization done!
00:44:01:896ApplicationSTACKCrystalAimingIntentionSystem: register method UpdateAiming
00:44:01:896ApplicationSTACKGame.CrystalPathProcessingSystem: Start initialization...
00:44:01:896ApplicationSTACKGame.CrystalPathProcessingSystem: Initialization done!
00:44:01:896ApplicationSTACKCrystalPathProcessingSystem: register method ProcessPaths
00:44:01:896ApplicationSTACKGame.CrystalUpgradeManager: Start initialization...
00:44:01:896ApplicationSTACKGame.CrystalUpgradeManager: Initialization done!
00:44:01:896ApplicationSTACKCrystalUpgradeManager: register method UpdateCrystalUpgrade
00:44:01:896ApplicationSTACKGame.EffectSpreadSystem: Start initialization...
00:44:01:896ApplicationSTACKGame.EffectSpreadSystem: Initialization done!
00:44:01:896ApplicationSTACKEffectSpreadSystem: register method ServerUpdateEffectSpreading
00:44:01:896ApplicationSTACKGame.DamageTypeStatusSystem: Start initialization...
00:44:01:896ApplicationSTACKGame.DamageTypeStatusSystem: Initialization done!
00:44:01:896ApplicationSTACKDamageTypeStatusSystem: register method UpdateStatuses
00:44:01:896ApplicationSTACKGame.DifficultyManager: Start initialization...
00:44:01:896ApplicationSTACKGame.DifficultyManager: Initialization done!
00:44:01:896ApplicationSTACKDifficultyManager: register method ServerUpdateStoryMode
00:44:01:896ApplicationSTACKDifficultyManager: register method ServerProcessBlackposts
00:44:01:896ApplicationSTACKGame.DoorOpeningSystem: Start initialization...
00:44:01:896ApplicationSTACKGame.DoorOpeningSystem: Initialization done!
00:44:01:896ApplicationSTACKDoorOpeningSystem: register method UpdateDoorOpening
00:44:01:896ApplicationSTACKGame.EmoteSystem: Start initialization...
00:44:01:896ApplicationSTACKGame.EmoteSystem: Initialization done!
00:44:01:896ApplicationSTACKEmoteSystem: register method SpecificUpdate
00:44:01:896ApplicationSTACKGame.EntityActionSystem: Start initialization...
00:44:01:896ApplicationSTACKGame.EntityActionSystem: Initialization done!
00:44:01:896ApplicationSTACKEntityActionSystem: register method UpdateEndEffectBlackpostData
00:44:01:896ApplicationSTACKEntityActionSystem: register method ProcessFlowStateBlackposts
00:44:01:896ApplicationSTACKEntityActionSystem: register method UpdateOtherActions
00:44:01:896ApplicationSTACKEntityActionSystem: register method CancelActionsOnEntitiesPendingRemoval
00:44:01:896ApplicationSTACKEntityActionSystem: register method UpdateHeroInteractionsFromBlackposts
00:44:01:896ApplicationSTACKEntityActionSystem: register method UpdateHeroActionsAndInteractions
00:44:01:896ApplicationSTACKEntityActionSystem: register method UpdateHeroInteractionTargets
00:44:01:896ApplicationSTACKEntityActionSystem: register method ProcessBlackposts
00:44:01:896ApplicationSTACKGame.EntityEventBufferSystem: Start initialization...
00:44:01:896ApplicationSTACKGame.EntityEventBufferSystem: Initialization done!
00:44:01:896ApplicationSTACKEntityEventBufferSystem: register method ClientProcessPendingEntityEvents
00:44:01:896ApplicationSTACKGame.EntityFrontSyncSystem: Start initialization...
00:44:01:896ApplicationSTACKGame.EntityFrontSyncSystem: Initialization done!
00:44:01:896ApplicationSTACKEntityFrontSyncSystem: register method SendEntitiesDataToFront
00:44:01:896ApplicationSTACKEntityFrontSyncSystem: register method ComputeFrontEntitiesData
00:44:01:896ApplicationSTACKGame.ExoticSimulationPropertiesManager: Start initialization...
00:44:01:896ApplicationSTACKGame.ExoticSimulationPropertiesManager: Initialization done!
00:44:01:896ApplicationSTACKExoticSimulationPropertiesManager: register method ServerUpdate
00:44:01:896ApplicationSTACKExoticSimulationPropertiesManager: register method ServerLateUpdate
00:44:01:896ApplicationSTACKGame.ExoticTurretsManager: Start initialization...
00:44:01:896ApplicationSTACKGame.ExoticTurretsManager: Initialization done!
00:44:01:896ApplicationSTACKExoticTurretsManager: register method ServerProcessBlackposts
00:44:01:896ApplicationSTACKExoticTurretsManager: register method ServerComputeContinuousTargetDamage
00:44:01:896ApplicationSTACKGame.ExplosivePropManagementSystem: Start initialization...
00:44:01:896ApplicationSTACKGame.ExplosivePropManagementSystem: Initialization done!
00:44:01:896ApplicationSTACKExplosivePropManagementSystem: register method UpdateExplosiveProps
00:44:01:896ApplicationSTACKGame.FlowEndSystem: Start initialization...
00:44:01:896ApplicationSTACKGame.FlowEndSystem: Initialization done!
00:44:01:896ApplicationSTACKFlowEndSystem: register method ProcessBlackposts
00:44:01:896ApplicationSTACKGame.GameProfilerManager: Start initialization...
00:44:01:896ApplicationSTACKGame.GameProfilerManager: Initialization done!
00:44:01:896ApplicationSTACKGameProfilerManager: register method UpdateCounters
00:44:01:896ApplicationSTACKGame.HealthSystem: Start initialization...
00:44:01:896ApplicationSTACKGame.HealthSystem: Initialization done!
00:44:01:896ApplicationSTACKHealthSystem: register method MarkDeadEntitiesForDeactivation
00:44:01:896ApplicationSTACKHealthSystem: register method UpdateKillParticipation
00:44:01:896ApplicationSTACKHealthSystem: register method UpdateHealth
00:44:01:896ApplicationSTACKGame.HeroAimingIntentionFromTargetingSystem: Start initialization...
00:44:01:896ApplicationSTACKGame.HeroAimingIntentionFromTargetingSystem: Initialization done!
00:44:01:896ApplicationSTACKHeroAimingIntentionFromTargetingSystem: register method ComputeIntentions
00:44:01:896ApplicationSTACKGame.HeroDeathSystem: Start initialization...
00:44:01:896ApplicationSTACKGame.HeroDeathSystem: Initialization done!
00:44:01:896ApplicationSTACKHeroDeathSystem: register method UpdateWaitForWaveEnd
00:44:01:896ApplicationSTACKHeroDeathSystem: register method UpdateHeroDyingProcess
00:44:01:896ApplicationSTACKGame.HeroDirectionalSelectorSystem: Start initialization...
00:44:01:896ApplicationSTACKGame.HeroDirectionalSelectorSystem: Initialization done!
00:44:01:896ApplicationSTACKHeroDirectionalSelectorSystem: register method UpdateDirectionalSelector
00:44:01:896ApplicationSTACKGame.HeroEntityOwnershipManagementSystem: Start initialization...
00:44:01:896ApplicationSTACKGame.HeroEntityOwnershipManagementSystem: Initialization done!
00:44:01:896ApplicationSTACKHeroEntityOwnershipManagementSystem: register method UpdateHeroEntityOwnership
00:44:01:896ApplicationSTACKGame.HeroLevelUpSystem: Start initialization...
00:44:01:896ApplicationSTACKGame.HeroLevelUpSystem: Initialization done!
00:44:01:896ApplicationSTACKHeroLevelUpSystem: register method UpdateLevelUp
00:44:01:896ApplicationSTACKGame.HeroMovementIntentionFromInputsSystem: Start initialization...
00:44:01:896ApplicationSTACKGame.HeroMovementIntentionFromInputsSystem: Initialization done!
00:44:01:896ApplicationSTACKHeroMovementIntentionFromInputsSystem: register method ComputeIntentions
00:44:01:896ApplicationSTACKHeroMovementIntentionFromInputsSystem: register method ProcessBlackposts
00:44:01:896ApplicationSTACKGame.HeroMovementIntentionFromAISystem: Start initialization...
00:44:01:896ApplicationSTACKGame.HeroMovementIntentionFromAISystem: Initialization done!
00:44:01:896ApplicationSTACKHeroMovementIntentionFromAISystem: register method ComputeIntentions
00:44:01:896ApplicationSTACKGame.HeroSelectionSystem: Start initialization...
00:44:01:896ApplicationSTACKGame.HeroSelectionSystem: Initialization done!
00:44:01:896ApplicationSTACKHeroSelectionSystem: register method ProcessBlackposts
00:44:01:896ApplicationSTACKGame.HeroSkillsManagementSystem: Start initialization...
00:44:01:896ApplicationSTACKGame.HeroSkillsManagementSystem: Initialization done!
00:44:01:896ApplicationSTACKHeroSkillsManagementSystem: register method UpdateActiveSkillReady
00:44:01:896ApplicationSTACKHeroSkillsManagementSystem: register method UpdateHeroSkillValues
00:44:01:896ApplicationSTACKHeroSkillsManagementSystem: register method ProcessBlackposts
00:44:01:896ApplicationSTACKGame.HeroSprintSystem: Start initialization...
00:44:01:896ApplicationSTACKGame.HeroSprintSystem: Initialization done!
00:44:01:896ApplicationSTACKHeroSprintSystem: register method UpdateSprint
00:44:01:896ApplicationSTACKGame.HeroSquadSystem: Start initialization...
00:44:01:896ApplicationSTACKGame.HeroSquadSystem: Initialization done!
00:44:01:896ApplicationSTACKHeroSquadSystem: register method UpdateSquads
00:44:01:896ApplicationSTACKGame.HeroSwitchSystem: Start initialization...
00:44:01:896ApplicationSTACKGame.HeroSwitchSystem: Initialization done!
00:44:01:896ApplicationSTACKHeroSwitchSystem: register method UpdateHeroSwitch
00:44:01:896ApplicationSTACKGame.HeroWeaponOptimizationSystem: Start initialization...
00:44:01:896ApplicationSTACKGame.HeroWeaponOptimizationSystem: Initialization done!
00:44:01:896ApplicationSTACKHeroWeaponOptimizationSystem: register method ServerComputeHeroOptimalWeapon
00:44:01:896ApplicationSTACKGame.HeroWeaponSystem: Start initialization...
00:44:01:896ApplicationSTACKGame.HeroWeaponSystem: Initialization done!
00:44:01:896ApplicationSTACKHeroWeaponSystem: register method UpdateHeroWeapon
00:44:01:896ApplicationSTACKGame.InactiveEntitySystem: Start initialization...
00:44:01:896ApplicationSTACKGame.InactiveEntitySystem: Initialization done!
00:44:01:896ApplicationSTACKInactiveEntitySystem: register method UpdateInactiveEntities
00:44:01:896ApplicationSTACKGame.IntangibilitySystem: Start initialization...
00:44:01:896ApplicationSTACKGame.IntangibilitySystem: Initialization done!
00:44:01:896ApplicationSTACKIntangibilitySystem: register method ComputeIntangibility
00:44:01:896ApplicationSTACKGame.InvincibilitySystem: Start initialization...
00:44:01:896ApplicationSTACKGame.InvincibilitySystem: Initialization done!
00:44:01:896ApplicationSTACKInvincibilitySystem: register method ComputeInvincibility
00:44:01:896ApplicationSTACKGame.KeyLockSystem: Start initialization...
00:44:01:896ApplicationSTACKGame.KeyLockSystem: Initialization done!
00:44:01:896ApplicationSTACKKeyLockSystem: register method UpdateSystem
00:44:01:896ApplicationSTACKGame.MerchantSystem: Start initialization...
00:44:01:896ApplicationSTACKGame.MerchantSystem: Initialization done!
00:44:01:896ApplicationSTACKGame.MetaConditionalEntitiesManager: Start initialization...
00:44:01:896ApplicationSTACKGame.MetaConditionalEntitiesManager: Initialization done!
00:44:01:896ApplicationSTACKMetaConditionalEntitiesManager: register method ProcessDelayedTeleportRequest
00:44:01:896ApplicationSTACKMetaConditionalEntitiesManager: register method ServerUpdate
00:44:01:896ApplicationSTACKGame.MovementSmoothingSystem: Start initialization...
00:44:01:896ApplicationSTACKGame.MovementSmoothingSystem: Initialization done!
00:44:01:896ApplicationSTACKMovementSmoothingSystem: register method UpdateMovementSmoothing
00:44:01:896ApplicationSTACKGame.MissileTargetSystem: Start initialization...
00:44:01:896ApplicationSTACKGame.MissileTargetSystem: Initialization done!
00:44:01:896ApplicationSTACKMissileTargetSystem: register method ProcessBlackposts
00:44:01:896ApplicationSTACKMissileTargetSystem: register method ProcessMissilesFromSkillToLaunch
00:44:01:896ApplicationSTACKMissileTargetSystem: register method UpdateMissiles
00:44:01:896ApplicationSTACKGame.MonsterMotionIntentionSystem: Start initialization...
00:44:01:896ApplicationSTACKGame.MonsterMotionIntentionSystem: Initialization done!
00:44:01:896ApplicationSTACKMonsterMotionIntentionSystem: register method UpdateMotionIntention
00:44:01:896ApplicationSTACKGame.MonsterPathProcessingSystem: Start initialization...
00:44:01:896ApplicationSTACKGame.MonsterPathProcessingSystem: Initialization done!
00:44:01:896ApplicationSTACKMonsterPathProcessingSystem: register method CalculatePathfindDistanceFromHeroes
00:44:01:896ApplicationSTACKMonsterPathProcessingSystem: register method ProcessPaths
00:44:01:896ApplicationSTACKGame.TargetingSystem: Start initialization...
00:44:01:896ApplicationSTACKGame.TargetingSystem: Initialization done!
00:44:01:896ApplicationSTACKTargetingSystem: register method FinalizeTargeting
00:44:01:896ApplicationSTACKTargetingSystem: register method ProcessTargetingDataRequests
00:44:01:896ApplicationSTACKTargetingSystem: register method ComputeTargetingPart1
00:44:01:896ApplicationSTACKTargetingSystem: register method ComputeTargetingPart2
00:44:01:896ApplicationSTACKGame.MonsterSentinelModeSystem: Start initialization...
00:44:01:896ApplicationSTACKGame.MonsterSentinelModeSystem: Initialization done!
00:44:01:896ApplicationSTACKMonsterSentinelModeSystem: register method UpdateSentinelMode
00:44:01:896ApplicationSTACKGame.NonPlayableCharacterMotionIntentionSystem: Start initialization...
00:44:01:896ApplicationSTACKGame.NonPlayableCharacterMotionIntentionSystem: Initialization done!
00:44:01:896ApplicationSTACKNonPlayableCharacterMotionIntentionSystem: register method UpdateMotionIntention
00:44:01:896ApplicationSTACKGame.NonPlayableCharacterPathProcessingSystem: Start initialization...
00:44:01:896ApplicationSTACKGame.NonPlayableCharacterPathProcessingSystem: Initialization done!
00:44:01:896ApplicationSTACKNonPlayableCharacterPathProcessingSystem: register method ProcessPaths
00:44:01:896ApplicationSTACKGame.PingSystem: Start initialization...
00:44:01:896ApplicationSTACKGame.PingSystem: Initialization done!
00:44:01:896ApplicationSTACKPingSystem: register method SpecificUpdate
00:44:01:896ApplicationSTACKGame.ScoreManager: Start initialization...
00:44:01:896ApplicationSTACKGame.ScoreManager: Initialization done!
00:44:01:896ApplicationSTACKScoreManager: register method ProcessBlackposts
00:44:01:896ApplicationSTACKGame.StartingChestManager: Start initialization...
00:44:01:896ApplicationSTACKGame.StartingChestManager: Initialization done!
00:44:01:896ApplicationSTACKGame.TurretAimingIntentionSystem: Start initialization...
00:44:01:896ApplicationSTACKGame.TurretAimingIntentionSystem: Initialization done!
00:44:01:896ApplicationSTACKTurretAimingIntentionSystem: register method ApplyAiming
00:44:01:896ApplicationSTACKTurretAimingIntentionSystem: register method UpdateAimingIntention
00:44:01:896ApplicationSTACKGame.TurretChargeSystem: Start initialization...
00:44:01:896ApplicationSTACKGame.TurretChargeSystem: Initialization done!
00:44:01:896ApplicationSTACKTurretChargeSystem: register method UpdateTurrets
00:44:01:896ApplicationSTACKGame.TurretUnlockManager: Start initialization...
00:44:01:896ApplicationSTACKGame.TurretUnlockManager: Initialization done!
00:44:01:896ApplicationSTACKTurretUnlockManager: register method RestoreUpgradedTurretsHealth
00:44:01:896ApplicationSTACKGame.VisionSystem: Start initialization...
00:44:01:896ApplicationSTACKGame.VisionSystem: Initialization done!
00:44:01:896ApplicationSTACKVisionSystem: register method ServerUpdateVision
00:44:01:896ApplicationSTACKGame.StaticSimulationReplicationManager: Start initialization...
00:44:01:896ApplicationSTACKGame.StaticSimulationReplicationManager: Initialization done!
00:44:01:896ApplicationSTACKGame.SaveSystem: Start initialization...
00:44:01:896ApplicationSTACKGame.SaveSystem: Initialization done!
00:44:01:896ApplicationSTACKSaveSystem: register method UpdateSave
00:44:01:896ApplicationSTACKSaveSystem: register method UpdateLoad
00:44:01:896ApplicationSTACKSaveSystem: register method UpdateWaitForSerializeCoroutine
00:44:01:896ApplicationSTACKUikiManager: Start initialization...
00:44:02:035NetworkSTACK[CrossPlatform][Warning] RTCAudio Applying of volume has no effect when AGC is enabled. LocalProductUserId=[000...fbe] RoomName=[conf+-804949287]
00:44:02:077NetworkSTACK[LobbyService] CreateLobby succeeded
00:44:02:077NetworkSTACK[CrossPlatform][Warning] RTCAudio Applying of volume has no effect when AGC is enabled. LocalProductUserId=[000...fbe] RoomName=[conf+-804949287]
00:44:02:077NetworkSTACK[Voice] Set output volume to 25
00:44:02:077NetworkSTACK[VoiceService] Updating audio output status to: Disabled
00:44:02:278NetworkSTACK[LobbyService] OnLobbyUpdateReceived LobbyID '5e8b0a918eed4417aefac59620e142d2' updated successfuly
00:44:02:278NetworkSTACK[LobbyService] OnLobbyUpdateReceived LobbyID '5e8b0a918eed4417aefac59620e142d2' updated successfuly
00:44:02:278NetworkSTACK[LobbyService] OnLobbyUpdateReceived LobbyID '5e8b0a918eed4417aefac59620e142d2' updated successfuly
00:44:02:456ApplicationSTACKUikiManager: Initialization done!
00:44:02:456ApplicationSTACKUikiManager: register method UpdateUiki
00:44:02:456ApplicationSTACKPinManager: Start initialization...
00:44:02:456ApplicationSTACKPinManager: Initialization done!
00:44:02:456ApplicationSTACKPinManager: register method RunLoadRoutine
00:44:02:456ApplicationSTACKPinManager: register method ProcessPinBlackposts
00:44:02:456ApplicationSTACKUIPanelInteractorManager: Start initialization...
00:44:02:456ApplicationSTACKUIPanelInteractorManager: Initialization done!
00:44:02:456ApplicationSTACKUIPanelInteractorManager: register method UpdateInteractors
00:44:02:464GameSTACKGame: Initialization done!
00:44:02:464GameplaySTACKGame.TalkSystem initialization with PlayerProgression LocalIndependent.
00:44:02:464GameplaySTACKGame.UnlockableManager initialization with PlayerProgression LocalIndependent.
00:44:02:464GameplaySTACKGame.QuestManager initialization with PlayerProgression LocalIndependent.
00:44:02:464GameplaySTACKGame.AchievementTrackingManager initialization with PlayerProgression LocalIndependent.
00:44:02:467GameplaySTACKRunning server session state 'Game.ServerSessionState_LoadingLevel'...
00:44:02:467ApplicationSTACKRunning Flow State 'FlowState_LoadLevel'...
00:44:02:467DefaultSTACK[TED-14649] RemoveActionMapController Default_InLoading
00:44:02:467DefaultSTACK[TED-14649] AddActionMapController Default_InLoading
00:44:02:490ApplicationSTACKLevel seed info : 'Template:bd95df4fdbb42174c8428c7350997dcb - Biome:AstralHarbor - Seed:-7216256 - Rotation:_90 - GameplaySettings:5d64bd855ef4a7c4d8256f60e5d97a3f - ZoneDefinition:00000000000000000000000000000000'
00:44:02:490AssetDatabaseSTACKRequest AssetBundle Ted.Data.LevelBuild.Common preload.
00:44:02:490AssetDatabaseSTACKRequest AssetBundle Ted.Data.LevelBuild.Factoria preload.
00:44:02:490AssetDatabaseSTACKRequest AssetBundle Ted.Data.LevelBuild.Templar preload.
00:44:02:490AssetDatabaseSTACKRequest AssetBundle Ted.Data.Depiction.Devices preload.
00:44:02:490AssetDatabaseSTACKRequest AssetBundle Ted.Data.Depiction.Dungeon preload.
00:44:02:490AssetDatabaseSTACKRequest AssetBundle Ted.Data.Depiction.Heroes preload.
00:44:02:490AssetDatabaseSTACKRequest AssetBundle Ted.Data.Depiction.Monsters preload.
00:44:02:490AssetDatabaseSTACKRequest AssetBundle Ted.Data.Depiction.Turrets preload.
00:44:02:490AssetDatabaseSTACKRequest AssetBundle Ted.Data.Depiction.Weapons preload.
00:44:02:490AssetDatabaseSTACKRequest AssetBundle Ted.Data.FX.Characters preload.
00:44:02:490AssetDatabaseSTACKRequest AssetBundle Ted.Data.FX.Factoria preload.
00:44:02:490AssetDatabaseSTACKRequest AssetBundle Ted.Data.FX.Templar preload.
00:44:02:490AssetDatabaseSTACKRequest AssetBundle Ted.Data.LevelBuild.Factoria.AstralHarbor preload.
00:44:02:490AssetDatabaseSTACKRequest AssetBundle Ted.Data.Depiction.Bosses preload.
00:44:02:490AssetDatabaseSTACKRequest AssetBundle Ted.Data.Depiction.Common preload.
00:44:03:293AssetDatabaseSTACKAssetBundle Ted.Data.LevelBuild.Common preload took 00:00:00.5751739
00:44:03:293AssetDatabaseSTACKPrewarm shaders in ted.data.levelbuild.common.assetbundle took 00:00:00.1687494
00:44:03:576AssetDatabaseSTACKAssetBundle Ted.Data.LevelBuild.Factoria preload took 00:00:00.1145809
00:44:03:593AssetDatabaseSTACKAssetBundle Ted.Data.LevelBuild.Templar preload took 00:00:00.0169080
00:44:03:602AssetDatabaseSTACKAssetBundle Ted.Data.Depiction.Devices preload took 00:00:00.0081585
00:44:03:602AssetDatabaseSTACKPrewarm shaders in ted.data.depiction.devices.assetbundle took 00:00:00.0060383
00:44:03:614AssetDatabaseSTACKAssetBundle Ted.Data.Depiction.Dungeon preload took 00:00:00.0059479
00:44:03:614AssetDatabaseSTACKPrewarm shaders in ted.data.depiction.dungeon.assetbundle took 00:00:00.0127298
00:44:03:645AssetDatabaseSTACKAssetBundle Ted.Data.Depiction.Heroes preload took 00:00:00.0174915
00:44:03:645AssetDatabaseSTACKPrewarm shaders in ted.data.depiction.heroes.assetbundle took 00:00:00.0093317
00:44:03:660AssetDatabaseSTACKAssetBundle Ted.Data.Depiction.Monsters preload took 00:00:00.0061225
00:44:03:660AssetDatabaseSTACKPrewarm shaders in ted.data.depiction.monsters.assetbundle took 00:00:00.0170443
00:44:03:711AssetDatabaseSTACKAssetBundle Ted.Data.Depiction.Turrets preload took 00:00:00.0330990
00:44:03:711AssetDatabaseSTACKPrewarm shaders in ted.data.depiction.turrets.assetbundle took 00:00:00.0935417
00:44:03:858AssetDatabaseSTACKAssetBundle Ted.Data.Depiction.Weapons preload took 00:00:00.0532025
00:44:03:858AssetDatabaseSTACKPrewarm shaders in ted.data.depiction.weapons.assetbundle took 00:00:00.0090141
00:44:03:858DefaultSTACK'???|UIImage' cannot be loaded.
00:44:03:858DefaultSTACK'???|UIImage' cannot be loaded.
00:44:03:858DefaultSTACK'???|UIImage' cannot be loaded.
00:44:03:858DefaultSTACK'???|UIImage' cannot be loaded.
00:44:03:858DefaultSTACK'???|UIImage' cannot be loaded.
00:44:03:858DefaultSTACK'???|UIImage' cannot be loaded.
00:44:03:920AssetDatabaseSTACKAssetBundle Ted.Data.FX.Characters preload took 00:00:00.0530488
00:44:03:920AssetDatabaseSTACKPrewarm shaders in ted.data.fx.characters.assetbundle took 00:00:00.0359121
00:44:03:967AssetDatabaseSTACKAssetBundle Ted.Data.FX.Factoria preload took 00:00:00.0109448
00:44:03:967AssetDatabaseSTACKPrewarm shaders in ted.data.fx.factoria.assetbundle took 00:00:00.0125659
00:44:03:986AssetDatabaseSTACKAssetBundle Ted.Data.FX.Templar preload took 00:00:00.0060428
00:44:03:986AssetDatabaseSTACKPrewarm shaders in ted.data.fx.templar.assetbundle took 00:00:00.0005903
00:44:04:023AssetDatabaseSTACKAssetBundle Ted.Data.LevelBuild.Factoria.AstralHarbor preload took 00:00:00.0369346
00:44:04:032AssetDatabaseSTACKAssetBundle Ted.Data.Depiction.Bosses preload took 00:00:00.0088242
00:44:04:032AssetDatabaseSTACKPrewarm shaders in ted.data.depiction.bosses.assetbundle took 00:00:00.0000010
00:44:04:038AssetDatabaseSTACKAssetBundle Ted.Data.Depiction.Common preload took 00:00:00.0059829
00:44:04:038DefaultSTACKAssetProvider 'ted.data.levelbuild.common.assetbundle' has been mounted.
00:44:04:038DefaultSTACKAssetProvider 'ted.data.levelbuild.factoria.assetbundle' has been mounted.
00:44:04:038DefaultSTACKAssetProvider 'ted.data.levelbuild.templar.assetbundle' has been mounted.
00:44:04:038DefaultSTACKAssetProvider 'ted.data.depiction.devices.assetbundle' has been mounted.
00:44:04:038DefaultSTACKAssetProvider 'ted.data.depiction.dungeon.assetbundle' has been mounted.
00:44:04:038DefaultSTACKAssetProvider 'ted.data.depiction.heroes.assetbundle' has been mounted.
00:44:04:038DefaultSTACKAssetProvider 'ted.data.depiction.monsters.assetbundle' has been mounted.
00:44:04:038DefaultSTACKAssetProvider 'ted.data.depiction.turrets.assetbundle' has been mounted.
00:44:04:038DefaultSTACKAssetProvider 'ted.data.depiction.weapons.assetbundle' has been mounted.
00:44:04:038DefaultSTACKAssetProvider 'ted.data.fx.characters.assetbundle' has been mounted.
00:44:04:038DefaultSTACKAssetProvider 'ted.data.fx.factoria.assetbundle' has been mounted.
00:44:04:038DefaultSTACKAssetProvider 'ted.data.fx.templar.assetbundle' has been mounted.
00:44:04:038DefaultSTACKAssetProvider 'ted.data.levelbuild.factoria.astralharbor.assetbundle' has been mounted.
00:44:04:038DefaultSTACKAssetProvider 'ted.data.depiction.bosses.assetbundle' has been mounted.
00:44:04:038DefaultSTACKAssetProvider 'ted.data.depiction.heroes.archivist.assetbundle' has been mounted.
00:44:04:038DefaultSTACKAssetProvider 'ted.data.depiction.heroes.artificer.assetbundle' has been mounted.
00:44:04:038DefaultSTACKAssetProvider 'ted.data.depiction.heroes.bartender.assetbundle' has been mounted.
00:44:04:038DefaultSTACKAssetProvider 'ted.data.depiction.heroes.cleaner.assetbundle' has been mounted.
00:44:04:038DefaultSTACKAssetProvider 'ted.data.depiction.heroes.gunsmith.assetbundle' has been mounted.
00:44:04:038DefaultSTACKAssetProvider 'ted.data.depiction.heroes.locksmith.assetbundle' has been mounted.
00:44:04:038DefaultSTACKAssetProvider 'ted.data.depiction.heroes.medic.assetbundle' has been mounted.
00:44:04:038DefaultSTACKAssetProvider 'ted.data.depiction.heroes.roby.assetbundle' has been mounted.
00:44:04:038DefaultSTACKAssetProvider 'ted.data.depiction.heroes.scavenger.assetbundle' has been mounted.
00:44:04:038DefaultSTACKAssetProvider 'ted.data.depiction.heroes.trapper.assetbundle' has been mounted.
00:44:04:038DefaultSTACKAssetProvider 'ted.data.depiction.heroes.yvette.assetbundle' has been mounted.
00:44:04:038DefaultSTACKAssetProvider 'ted.data.depiction.common.assetbundle' has been mounted.
00:44:04:038AudioSTACK[Audio] Loading soundbanks for biome 'AstralHarbor'.
00:44:04:087AudioSTACK[Audio] Finished loading soundbanks for biome 'AstralHarbor'.
00:44:04:323AssetDatabaseSTACKRequest AssetBundle Ted.Data.Depiction.Monsters.Bugs preload.
00:44:04:323GameplaySTACKPlayerProgression Distant dispose.
00:44:04:323GameplaySTACKPlayerProgression Distant dispose.
00:44:04:323GameplaySTACKPlayerProgression Distant dispose.
00:44:04:323GameplaySTACKPlayerProgression Distant dispose.
00:44:04:323GameplaySTACKPlayerProgression LocalDungeon dispose.
00:44:04:323GameplaySTACKPlayerProgression LocalDungeon dispose.
00:44:04:323AssetDatabaseSTACKRequest AssetBundle Ted.Data.Depiction.Monsters.Bots preload.
00:44:04:397AssetDatabaseSTACKAssetBundle Ted.Data.Depiction.Monsters.Bugs preload took 00:00:00.0742741
00:44:04:397AssetDatabaseSTACKPrewarm shaders in ted.data.depiction.monsters.bugs.assetbundle took 00:00:00.0089798
00:44:04:411AssetDatabaseSTACKAssetBundle Ted.Data.Depiction.Monsters.Bots preload took 00:00:00.0042571
00:44:04:411AssetDatabaseSTACKPrewarm shaders in ted.data.depiction.monsters.bots.assetbundle took 00:00:00.0088165
00:44:04:411DefaultSTACKAssetProvider 'ted.data.depiction.monsters.bugs.assetbundle' has been mounted.
00:44:04:411DefaultSTACKAssetProvider 'ted.data.depiction.monsters.bots.assetbundle' has been mounted.
00:44:04:411DefaultSTACK[Audio][Music] Changed biome to 'AstralHarbor'.
00:44:04:411DefaultSTACK[Audio][Music] Starting crystal music (muted)...
00:44:04:411DefaultSTACK[Audio][Music] Starting battle music (muted)...
00:44:04:411DefaultSTACKUnwanted synchronous loading of 'Assets/Data/LevelBuild/Biomes/Factoria/Meshes/Walls/LB_Factoria_wall_BlueLargeZoneDoorStructure_01.asset'. 'b20dd60cf58b0c34cb4019d614d65de8'.
at GetValue in :line 0
at get_Target in :line 0
at MoveNext in :line 0
at Run in :line 0
at Build in :line 0
at InstantiateDoor in :line 0
at SpawnDoorFromLoad in :line 0
at SpawnFromLoad in :line 0
at LoadGameEntities in :line 0
at MoveNext in :line 0
at Run in :line 0
at UpdateLoad in :line 0
at Delegate in :line 0
00:44:04:411GameplaySTACKSetPlayerID Hero 0 #2 -> 0:0 (initialSet = True)
00:44:04:505AssetDatabaseSTACKRequest AssetBundle 'ted.data.depiction.heroes.cleaner.assetbundle' preload.
00:44:04:505DefaultSTACKUnwanted synchronous loading of 'Assets/Data/BakedMeshes/34/619fd1b03dd5f46b26133f1ad51a37_LB_Factoria_ground_6x4_03.asset'. '33311838c3abb6a468e4291dddf3ad47'.
at GetValue in :line 0
at GetLoadedExternalMesh in :line 0
at MoveNext in :line 0
at Run in :line 0
at Explore in :line 0
at FinishUpdatingRoomContents in :line 0
at Delegate in :line 0
00:44:04:505GameplaySTACKSetPlayerID Hero 1 #2 -> -1:4294967295 (initialSet = True)
00:44:04:505GameplaySTACKPlayer progression not found for Hero 1 #2.
at ApplyBlueprintEffects in :line 0
at ApplyHeroSaloonConfiguration in :line 0
at Register in :line 0
at ServerSpawnHero in :line 0
at ProcessHeroSpawnRequests in :line 0
at ProcessEntitySpawnRequests in :line 0
at ProcessSpawnRequests in :line 0
at Delegate in :line 0
00:44:04:505GameplaySTACKSetPlayerID Hero 2 #2 -> -1:4294967295 (initialSet = True)
00:44:04:505GameplaySTACKPlayer progression not found for Hero 2 #2.
at ApplyBlueprintEffects in :line 0
at ApplyHeroSaloonConfiguration in :line 0
at Register in :line 0
at ServerSpawnHero in :line 0
at ProcessHeroSpawnRequests in :line 0
at ProcessEntitySpawnRequests in :line 0
at ProcessSpawnRequests in :line 0
at Delegate in :line 0
00:44:04:693AssetDatabaseSTACKRequest AssetBundle 'ted.data.depiction.heroes.archivist.assetbundle' preload.
00:44:04:693AssetDatabaseSTACKRequest AssetBundle 'ted.data.depiction.heroes.yvette.assetbundle' preload.
00:44:04:693DefaultSTACKUnwanted synchronous loading of 'Assets/Data/BakedMeshes/fd/821b6c73469b74e877fc4e0f131d6e_LB_Factoria_ground_12x12_02.asset'. '71656632aef8f0d42b49e264103c4ba6'.
at GetValue in :line 0
at GetLoadedExternalMesh in :line 0
at MoveNext in :line 0
at Run in :line 0
at Explore in :line 0
at FinishUpdatingRoomContents in :line 0
at Delegate in :line 0
00:44:05:118DefaultSTACKUnwanted synchronous loading of 'Assets/Data/BakedMeshes/df/874d3738cebfc429f77b9835a448f8_LB_Factoria_ground_9x9_02.asset'. 'b6b8692d59dd79c4db5f0d8951e6826d'.
at GetValue in :line 0
at GetLoadedExternalMesh in :line 0
at MoveNext in :line 0
at Run in :line 0
at Explore in :line 0
at FinishUpdatingRoomContents in :line 0
at Delegate in :line 0
00:44:05:118DefaultSTACKUnwanted synchronous loading of 'Assets/Data/LevelBuild/Biomes/Factoria_AstralHarbor/Background/Meshes/LB_Factoria_Background_AH_01.asset'. '22c8d4767c8b0534882dc60bf4290756'.
at GetValue in :line 0
at get_Target in :line 0
at MoveNext in :line 0
at Run in :line 0
at Build in :line 0
at UpdateBackgroundTile in :line 0
at InstantiateBackgroundPortal in :line 0
at MoveNext in :line 0
at Run in :line 0
at Explore in :line 0
at FinishUpdatingRoomContents in :line 0
at Delegate in :line 0
00:44:05:455DefaultSTACK[VFX] Try to spawn VFX 'PFX_Interactive_MeshHighlight_Generator(Clone)' with a user-defined preset but no preset data component is found.
at SpawnEffect in :line 0
at PreRender in :line 0
at Update in :line 0
at Update in :line 0
at Delegate in :line 0
00:44:05:455DefaultSTACK[VFX] Try to spawn VFX 'PFX_Interactive_MeshHighlight_MedkitDispenser(Clone)' with a user-defined preset but no preset data component is found.
at SpawnEffect in :line 0
at PreRender in :line 0
at Update in :line 0
at Update in :line 0
at Delegate in :line 0
00:44:05:489DefaultSTACK[VFX] Try to spawn VFX 'PFX_Interactive_MeshHighlight_Generator(Clone)' with a user-defined preset but no preset data component is found.
at SpawnEffect in :line 0
at PreRender in :line 0
at Update in :line 0
at Update in :line 0
at Delegate in :line 0
00:44:05:489DefaultSTACK[VFX] Try to spawn VFX 'PFX_Interactive_MeshHighlight_Artefact(Clone)' with a user-defined preset but no preset data component is found.
at SpawnEffect in :line 0
at PreRender in :line 0
at Update in :line 0
at Update in :line 0
at Delegate in :line 0
00:44:05:489DefaultSTACKUnwanted synchronous loading of 'Assets/Data/BakedMeshes/3a/bec9c8da5126440a54f1ded2c892f7_LB_Factoria_ground_4x5_03.asset'. '7fa3fbd301fceaa4eb5a8830f2ed7edc'.
at GetValue in :line 0
at GetLoadedExternalMesh in :line 0
at MoveNext in :line 0
at Run in :line 0
at InitializeAfterLoad in :line 0
at InitializeAfterLoad in :line 0
at ApplyCopyGameEntities in :line 0
at MoveNext in :line 0
at Run in :line 0
at UpdateLoad in :line 0
at Delegate in :line 0
00:44:05:489DefaultSTACKUnwanted synchronous loading of 'Assets/Data/BakedMeshes/3a/bec9c8da5126440a54f1ded2c892f7_LB_Factoria_ground_4x5_03.asset'. '7fa3fbd301fceaa4eb5a8830f2ed7edc'.
at GetValue in :line 0
at GetLoadedExternalMesh in :line 0
at MoveNext in :line 0
at Run in :line 0
at InitializeAfterLoad in :line 0
at InitializeAfterLoad in :line 0
at ApplyCopyGameEntities in :line 0
at MoveNext in :line 0
at Run in :line 0
at UpdateLoad in :line 0
at Delegate in :line 0
00:44:05:489DefaultSTACKUnwanted synchronous loading of 'Assets/Data/BakedMeshes/df/874d3738cebfc429f77b9835a448f8_LB_Factoria_ground_9x9_02.asset'. 'b6b8692d59dd79c4db5f0d8951e6826d'.
at GetValue in :line 0
at GetLoadedExternalMesh in :line 0
at MoveNext in :line 0
at Run in :line 0
at InitializeAfterLoad in :line 0
at InitializeAfterLoad in :line 0
at ApplyCopyGameEntities in :line 0
at MoveNext in :line 0
at Run in :line 0
at UpdateLoad in :line 0
at Delegate in :line 0
00:44:05:489DefaultSTACKUnwanted synchronous loading of 'Assets/Data/BakedMeshes/ec/e3ac825f5d18a42bda8ce33da2d82a_LB_Factoria_ground_4x4_03.asset'. '133a2de7c4dafa542a29da66087c7926'.
at GetValue in :line 0
at GetLoadedExternalMesh in :line 0
at MoveNext in :line 0
at Run in :line 0
at InitializeAfterLoad in :line 0
at InitializeAfterLoad in :line 0
at ApplyCopyGameEntities in :line 0
at MoveNext in :line 0
at Run in :line 0
at UpdateLoad in :line 0
at Delegate in :line 0
00:44:05:489DefaultSTACKUnwanted synchronous loading of 'Assets/Data/BakedMeshes/34/619fd1b03dd5f46b26133f1ad51a37_LB_Factoria_ground_6x4_03.asset'. '33311838c3abb6a468e4291dddf3ad47'.
at GetValue in :line 0
at GetLoadedExternalMesh in :line 0
at MoveNext in :line 0
at Run in :line 0
at InitializeAfterLoad in :line 0
at InitializeAfterLoad in :line 0
at ApplyCopyGameEntities in :line 0
at MoveNext in :line 0
at Run in :line 0
at UpdateLoad in :line 0
at Delegate in :line 0
00:44:05:489GameplaySTACKGame.TalkSystem initialization with PlayerProgression LocalDungeon.
00:44:05:489GameplaySTACKGame.UnlockableManager initialization with PlayerProgression LocalDungeon.
00:44:05:489GameplaySTACKGame.QuestManager initialization with PlayerProgression LocalDungeon.
00:44:05:489GameplaySTACKGame.AchievementTrackingManager initialization with PlayerProgression LocalDungeon.
00:44:05:489UnitySTACKArgumentOutOfRangeException: Specified argument was out of the range of valid values.
Parameter name: Try to get EntityReplicationBehaviour for GenericInteractable 1 #1 not valid
at UnityEngineLogCallback in Error while parsing stackframe: Game.GameEntityManager.GetEntityReplicationBehaviour (Game.EntityBulkReference entityReference) (at <00000000000000000000000000000000>:0):line 0
at UnityEngineLogCallback in Error while parsing stackframe: Game.GameEntityManager.InitializeAfterLoad () (at <00000000000000000000000000000000>:0):line 0
at UnityEngineLogCallback in Error while parsing stackframe: Game.SaveSystem.InitializeAfterLoad () (at <00000000000000000000000000000000>:0):line 0
at UnityEngineLogCallback in Error while parsing stackframe: Game.SaveSystem+d__44.MoveNext () (at <00000000000000000000000000000000>:0):line 0
at UnityEngineLogCallback in Error while parsing stackframe: Framework.Coroutine.Run () (at <00000000000000000000000000000000>:0):line 0
at UnityEngineLogCallback in Error while parsing stackframe: Game.SaveSystem.UpdateLoad () (at <00000000000000000000000000000000>:0):line 0
at UnityEngineLogCallback in Error while parsing stackframe: Framework.PlayerLoop+PlayerLoopDelegate.Delegate () (at <00000000000000000000000000000000>:0):line 0
at UnityEngineLogCallback in Error while parsing stackframe: --- End of stack trace from previous location where exception was thrown ---:line 0
at UnityEngineLogCallback in Error while parsing stackframe: Framework.Coroutine.Run () (at <00000000000000000000000000000000>:0):line 0
at UnityEngineLogCallback in Error while parsing stackframe: Game.SaveSystem.UpdateLoad () (at <00000000000000000000000000000000>:0):line 0
at UnityEngineLogCallback in Error while parsing stackframe: Framework.PlayerLoop+PlayerLoopDelegate.Delegate () (at <00000000000000000000000000000000>:0):line 0
at UnityEngineLogCallback in Error while parsing stackframe: UnityEngine.Debug:LogException(Exception):line 0
at UnityEngineLogCallback in Error while parsing stackframe: Framework.Diagnostics:LogInternal(LogType, Flags, String, StackFrame[], Boolean, String, Int32, Exception):line 0
at UnityEngineLogCallback in Error while parsing stackframe: Framework.Diagnostics:LogExceptionInternal(Flags, Exception, Int32):line 0
00:44:05:489DefaultSTACKSpecified argument was out of the range of valid values.
Parameter name: Try to get EntityReplicationBehaviour for GenericInteractable 1 #1 not valid
at GetEntityReplicationBehaviour in :line 0
at InitializeAfterLoad in :line 0
at InitializeAfterLoad in :line 0
at MoveNext in :line 0
at Run in :line 0
at UpdateLoad in :line 0
at Delegate in :line 0
at Throw in :line 0
at Run in :line 0
at UpdateLoad in :line 0
at Delegate in :line 0
00:44:05:693DefaultSTACK[VFX] Try to spawn VFX 'PFX_Interactive_MeshHighlight_HeroUpgrader(Clone)' with a user-defined preset but no preset data component is found.
at SpawnEffect in :line 0
at PreRender in :line 0
at Update in :line 0
at Update in :line 0
at Delegate in :line 0
00:44:05:754ApplicationSTACKRunning Flow State 'FlowState_UnloadGame'...
00:44:05:754DefaultSTACK[TED-14649] RemoveActionMapController Default_InLoading
00:44:05:754DefaultSTACK[TED-14649] AddActionMapController Default_InLoading
00:44:05:754NetworkSTACK[CrossPlatform][Warning] RTCAudio Applying of volume has no effect when AGC is enabled. LocalProductUserId=[000...fbe] RoomName=[conf+-804949287]
00:44:05:754NetworkSTACK[Voice] Set output volume to 25
00:44:05:754NetworkSTACK[VoiceService] Updating audio output status to: Disabled
00:44:07:263DefaultSTACK'???|MerchantInteractionPinDeviceItem' cannot be loaded.
00:44:07:263DefaultSTACK'???|MerchantInteractionPinMedkitItem' cannot be loaded.
00:44:07:263DefaultSTACK'???|MerchantInteractionPinWeaponItem' cannot be loaded.
00:44:07:263DefaultSTACK'???|MerchantInteractionPinCollectibleItem' cannot be loaded.
00:44:07:263DefaultSTACK'???|MerchantInteractionPinEnvironmentalNoteItem' cannot be loaded.
00:44:08:371DefaultSTACKAssetProvider 'ted.data.depiction.monsters.bugs.assetbundle' has been unmounted.
00:44:08:371DefaultSTACKAssetProvider 'ted.data.depiction.monsters.bots.assetbundle' has been unmounted.
00:44:08:396AssetDatabaseSTACKAssetBundle Ted.Data.Depiction.Monsters.Bugs unload took 00:00:00.0250584
00:44:08:422AssetDatabaseSTACKAssetBundle Ted.Data.Depiction.Monsters.Bots unload took 00:00:00.0251749
00:44:08:431AudioSTACKGeneric stop event of biome audio set is not set; Executing StopPlayingID action instead...
at MoveNext in :line 0
at Run in :line 0
at UpdateLevelLoading in :line 0
at Delegate in :line 0
00:44:08:431DefaultSTACK[Audio][Music] Stopping crystal music...
00:44:08:431DefaultSTACK[Audio][Music] Stopping battle music...
00:44:08:449DefaultSTACKAssetProvider 'ted.data.levelbuild.common.assetbundle' has been unmounted.
00:44:08:449DefaultSTACKAssetProvider 'ted.data.levelbuild.factoria.assetbundle' has been unmounted.
00:44:08:449DefaultSTACKAssetProvider 'ted.data.levelbuild.templar.assetbundle' has been unmounted.
00:44:08:449DefaultSTACKAssetProvider 'ted.data.depiction.devices.assetbundle' has been unmounted.
00:44:08:449DefaultSTACKAssetProvider 'ted.data.depiction.dungeon.assetbundle' has been unmounted.
00:44:08:449DefaultSTACKAssetProvider 'ted.data.depiction.heroes.assetbundle' has been unmounted.
00:44:08:449DefaultSTACKAssetProvider 'ted.data.depiction.monsters.assetbundle' has been unmounted.
00:44:08:449DefaultSTACKAssetProvider 'ted.data.depiction.turrets.assetbundle' has been unmounted.
00:44:08:449DefaultSTACKAssetProvider 'ted.data.depiction.weapons.assetbundle' has been unmounted.
00:44:08:449DefaultSTACKAssetProvider 'ted.data.fx.characters.assetbundle' has been unmounted.
00:44:08:449DefaultSTACKAssetProvider 'ted.data.fx.factoria.assetbundle' has been unmounted.
00:44:08:449DefaultSTACKAssetProvider 'ted.data.fx.templar.assetbundle' has been unmounted.
00:44:08:449DefaultSTACKAssetProvider 'ted.data.levelbuild.factoria.astralharbor.assetbundle' has been unmounted.
00:44:08:449DefaultSTACKAssetProvider 'ted.data.depiction.bosses.assetbundle' has been unmounted.
00:44:08:449DefaultSTACKAssetProvider 'ted.data.depiction.heroes.archivist.assetbundle' has been unmounted.
00:44:08:449DefaultSTACKAssetProvider 'ted.data.depiction.heroes.artificer.assetbundle' has been unmounted.
00:44:08:449DefaultSTACKAssetProvider 'ted.data.depiction.heroes.bartender.assetbundle' has been unmounted.
00:44:08:449DefaultSTACKAssetProvider 'ted.data.depiction.heroes.cleaner.assetbundle' has been unmounted.
00:44:08:449DefaultSTACKAssetProvider 'ted.data.depiction.heroes.gunsmith.assetbundle' has been unmounted.
00:44:08:449DefaultSTACKAssetProvider 'ted.data.depiction.heroes.locksmith.assetbundle' has been unmounted.
00:44:08:449DefaultSTACKAssetProvider 'ted.data.depiction.heroes.medic.assetbundle' has been unmounted.
00:44:08:449DefaultSTACKAssetProvider 'ted.data.depiction.heroes.roby.assetbundle' has been unmounted.
00:44:08:449DefaultSTACKAssetProvider 'ted.data.depiction.heroes.scavenger.assetbundle' has been unmounted.
00:44:08:449DefaultSTACKAssetProvider 'ted.data.depiction.heroes.trapper.assetbundle' has been unmounted.
00:44:08:449DefaultSTACKAssetProvider 'ted.data.depiction.heroes.yvette.assetbundle' has been unmounted.
00:44:08:449DefaultSTACKAssetProvider 'ted.data.depiction.common.assetbundle' has been unmounted.
00:44:08:487AssetDatabaseSTACKAssetBundle Ted.Data.LevelBuild.Common unload took 00:00:00.0362524
00:44:08:526AssetDatabaseSTACKAssetBundle Ted.Data.LevelBuild.Factoria unload took 00:00:00.0395344
00:44:08:552AssetDatabaseSTACKAssetBundle Ted.Data.LevelBuild.Templar unload took 00:00:00.0257602
00:44:08:576AssetDatabaseSTACKAssetBundle Ted.Data.Depiction.Devices unload took 00:00:00.0239073
00:44:08:604AssetDatabaseSTACKAssetBundle Ted.Data.Depiction.Dungeon unload took 00:00:00.0274493
00:44:08:628AssetDatabaseSTACKAssetBundle Ted.Data.Depiction.Heroes unload took 00:00:00.0236529
00:44:08:654AssetDatabaseSTACKAssetBundle Ted.Data.Depiction.Monsters unload took 00:00:00.0261428
00:44:08:681AssetDatabaseSTACKAssetBundle Ted.Data.Depiction.Turrets unload took 00:00:00.0275012
00:44:08:733AssetDatabaseSTACKAssetBundle Ted.Data.Depiction.Weapons unload took 00:00:00.0510168
00:44:08:801AssetDatabaseSTACKAssetBundle Ted.Data.FX.Characters unload took 00:00:00.0677110
00:44:08:841AssetDatabaseSTACKAssetBundle Ted.Data.FX.Factoria unload took 00:00:00.0402712
00:44:08:867AssetDatabaseSTACKAssetBundle Ted.Data.FX.Templar unload took 00:00:00.0261859
00:44:08:894AssetDatabaseSTACKAssetBundle Ted.Data.LevelBuild.Factoria.AstralHarbor unload took 00:00:00.0260115
00:44:08:918AssetDatabaseSTACKAssetBundle Ted.Data.Depiction.Bosses unload took 00:00:00.0248502
00:44:08:944AssetDatabaseSTACKAssetBundle Ted.Data.Depiction.Heroes.Archivist unload took 00:00:00.0252409
00:44:08:969AssetDatabaseSTACKAssetBundle Ted.Data.Depiction.Heroes.Artificer unload took 00:00:00.0251928
00:44:08:995AssetDatabaseSTACKAssetBundle Ted.Data.Depiction.Heroes.Bartender unload took 00:00:00.0255497
00:44:09:020AssetDatabaseSTACKAssetBundle Ted.Data.Depiction.Heroes.Cleaner unload took 00:00:00.0252232
00:44:09:046AssetDatabaseSTACKAssetBundle Ted.Data.Depiction.Heroes.Gunsmith unload took 00:00:00.0252828
00:44:09:072AssetDatabaseSTACKAssetBundle Ted.Data.Depiction.Heroes.Locksmith unload took 00:00:00.0254918
00:44:09:097AssetDatabaseSTACKAssetBundle Ted.Data.Depiction.Heroes.Medic unload took 00:00:00.0252578
00:44:09:122AssetDatabaseSTACKAssetBundle Ted.Data.Depiction.Heroes.Roby unload took 00:00:00.0253795
00:44:09:147AssetDatabaseSTACKAssetBundle Ted.Data.Depiction.Heroes.Scavenger unload took 00:00:00.0251107
00:44:09:172AssetDatabaseSTACKAssetBundle Ted.Data.Depiction.Heroes.Trapper unload took 00:00:00.0252952
00:44:09:199AssetDatabaseSTACKAssetBundle Ted.Data.Depiction.Heroes.Yvette unload took 00:00:00.0253240
00:44:09:224AssetDatabaseSTACKAssetBundle Ted.Data.Depiction.Common unload took 00:00:00.0253565
00:44:09:224REDSTACKGC & Unload unused assets
00:44:09:419ApplicationSTACKAchievementTrackingManager: unregister method ProcessBlackposts
00:44:09:419ApplicationSTACKSaveSystem: unregister method UpdateSave
00:44:09:419ApplicationSTACKSaveSystem: unregister method UpdateLoad
00:44:09:419ApplicationSTACKSaveSystem: unregister method UpdateWaitForSerializeCoroutine
00:44:09:419ApplicationSTACKQuestManager: unregister method ProcessBlackposts
00:44:09:419ApplicationSTACKFlowEndSystem: unregister method ProcessBlackposts
00:44:09:419ApplicationSTACKGameStatsManager: unregister method ServerProcessBlackposts
00:44:09:419ApplicationSTACKHeroSelectionSystem: unregister method ProcessBlackposts
00:44:09:419ApplicationSTACKUnlockableManager: unregister method UpdateAutoCraft
00:44:09:419ApplicationSTACKUnlockableManager: unregister method ProcessBlackposts
00:44:09:419ApplicationSTACKTalkSystem: unregister method UpdateHealthTracking
00:44:09:419ApplicationSTACKTalkSystem: unregister method ProcessBlackpostsForTalks
00:44:09:419ApplicationSTACKTalkSystem: unregister method ProcessBlackpostsForBarks
00:44:09:419ApplicationSTACKTalkSystem: unregister method UpdateDelayedBarks
00:44:09:419ApplicationSTACKDungeonPlayerProgressionManager: unregister method ServerUpdate
00:44:09:419ApplicationSTACKMissileTargetSystem: unregister method ProcessBlackposts
00:44:09:419ApplicationSTACKMissileTargetSystem: unregister method ProcessMissilesFromSkillToLaunch
00:44:09:419ApplicationSTACKMissileTargetSystem: unregister method UpdateMissiles
00:44:09:419ApplicationSTACKMovementSmoothingSystem: unregister method UpdateMovementSmoothing
00:44:09:419ApplicationSTACKLevelEventManagementSystem: unregister method UpdateEventSpawn
00:44:09:419ApplicationSTACKLevelEventManagementSystem: unregister method ProcessBlackposts
00:44:09:419ApplicationSTACKCinematicSystem: unregister method UpdateSystem
00:44:09:419ApplicationSTACKTutorialSystem: unregister method UpdateSystem
00:44:09:419ApplicationSTACKCocktailSystem: unregister method ServerProcessBlackposts
00:44:09:419ApplicationSTACKDamageTypeStatusSystem: unregister method UpdateStatuses
00:44:09:419ApplicationSTACKEffectSpreadSystem: unregister method ServerUpdateEffectSpreading
00:44:09:419ApplicationSTACKVisionSystem: unregister method ServerUpdateVision
00:44:09:419ApplicationSTACKEffectSystem: unregister method UpdateActiveEffects
00:44:09:419ApplicationSTACKEffectSystem: unregister method ProcessEffectRequests
00:44:09:419ApplicationSTACKRoomsManagementSystem: unregister method RemoveContentsPendingRemoval
00:44:09:419ApplicationSTACKRoomsManagementSystem: unregister method StartUpdatingRoomContents
00:44:09:419ApplicationSTACKRoomsManagementSystem: unregister method FinishUpdatingRoomContents
00:44:09:419ApplicationSTACKMonsterSentinelModeSystem: unregister method UpdateSentinelMode
00:44:09:419ApplicationSTACKMonsterSpawnManager: unregister method UpdateMonsterWaves
00:44:09:419ApplicationSTACKMonsterSpawnManager: unregister method UpdateMonsterCount
00:44:09:419ApplicationSTACKMonsterPathProcessingSystem: unregister method CalculatePathfindDistanceFromHeroes
00:44:09:419ApplicationSTACKMonsterPathProcessingSystem: unregister method ProcessPaths
00:44:09:419ApplicationSTACKMonsterMotionIntentionSystem: unregister method UpdateMotionIntention
00:44:09:419ApplicationSTACKMetaConditionalEntitiesManager: unregister method ServerUpdate
00:44:09:419ApplicationSTACKMetaConditionalEntitiesManager: unregister method ProcessDelayedTeleportRequest
00:44:09:419ApplicationSTACKLootManagementSystem: unregister method UpdateLoots
00:44:09:419ApplicationSTACKKeyLockSystem: unregister method UpdateSystem
00:44:09:419ApplicationSTACKInvincibilitySystem: unregister method ComputeInvincibility
00:44:09:419ApplicationSTACKCrystalUpgradeManager: unregister method UpdateCrystalUpgrade
00:44:09:419ApplicationSTACKHeroLevelUpSystem: unregister method UpdateLevelUp
00:44:09:419ApplicationSTACKInventoryManager: unregister method UpdateResources
00:44:09:419ApplicationSTACKInventoryManager: unregister method UpdateValues
00:44:09:419ApplicationSTACKIntangibilitySystem: unregister method ComputeIntangibility
00:44:09:419ApplicationSTACKInactiveEntitySystem: unregister method UpdateInactiveEntities
00:44:09:419ApplicationSTACKHeroWeaponSystem: unregister method UpdateHeroWeapon
00:44:09:419ApplicationSTACKHeroWeaponOptimizationSystem: unregister method ServerComputeHeroOptimalWeapon
00:44:09:419ApplicationSTACKHeroSwitchSystem: unregister method UpdateHeroSwitch
00:44:09:419ApplicationSTACKHeroSquadSystem: unregister method UpdateSquads
00:44:09:419ApplicationSTACKScoreManager: unregister method ProcessBlackposts
00:44:09:419ApplicationSTACKStationSystem: unregister method ProcessTransitionToNextStep
00:44:09:419ApplicationSTACKCrystalMovementSystem: unregister method UpdateMotionIntention
00:44:09:419ApplicationSTACKCrystalMovementSystem: unregister method UpdateCrystalBehaviour
00:44:09:419ApplicationSTACKCrystalMovementSystem: unregister method UpdateMovementProgress
00:44:09:419ApplicationSTACKNavMeshObstacleSystem: unregister method DisposeElements
00:44:09:419ApplicationSTACKNavMeshObstacleSystem: unregister method UpdateSystem
00:44:09:419ApplicationSTACKBossBehaviourManager: unregister method ProcessBlackposts
00:44:09:419ApplicationSTACKBossBehaviourManager: unregister method UpdateBossBehaviours
00:44:09:419ApplicationSTACKBossBehaviourManager: unregister method LateUpdateCrystalJump
00:44:09:419ApplicationSTACKBugQueenManagementSystem: unregister method UpdateBugQueenBehaviour
00:44:09:419ApplicationSTACKHeroMovementIntentionFromAISystem: unregister method ComputeIntentions
00:44:09:419ApplicationSTACKLevelManager: unregister method UpdateLevelLoading
00:44:09:419ApplicationSTACKLevelManager: unregister method UpdateLevelRenderer
00:44:09:419ApplicationSTACKHeroEntityOwnershipManagementSystem: unregister method UpdateHeroEntityOwnership
00:44:09:419ApplicationSTACKSpawnSystem: unregister method DisposeEntitiesUnspawnedFromNetwork
00:44:09:419ApplicationSTACKSpawnSystem: unregister method RegisterEntitiesSpawnedFromNetwork
00:44:09:419ApplicationSTACKSpawnSystem: unregister method ProcessSpawnRequests
00:44:09:419ApplicationSTACKSpawnSystem: unregister method ProcessPlayerRegisterBlackposts
00:44:09:419ApplicationSTACKSpawnSystem: unregister method ProcessDestroyGameObjects
00:44:09:419ApplicationSTACKEntityActionSystem: unregister method CancelActionsOnEntitiesPendingRemoval
00:44:09:419ApplicationSTACKEntityActionSystem: unregister method UpdateHeroInteractionsFromBlackposts
00:44:09:419ApplicationSTACKEntityActionSystem: unregister method UpdateHeroInteractionTargets
00:44:09:419ApplicationSTACKEntityActionSystem: unregister method UpdateHeroActionsAndInteractions
00:44:09:419ApplicationSTACKEntityActionSystem: unregister method UpdateOtherActions
00:44:09:419ApplicationSTACKEntityActionSystem: unregister method UpdateEndEffectBlackpostData
00:44:09:419ApplicationSTACKEntityActionSystem: unregister method ProcessBlackposts
00:44:09:419ApplicationSTACKEntityActionSystem: unregister method ProcessFlowStateBlackposts
00:44:09:419ApplicationSTACKHeroAimingIntentionFromTargetingSystem: unregister method ComputeIntentions
00:44:09:419ApplicationSTACKHeroMovementIntentionFromInputsSystem: unregister method ComputeIntentions
00:44:09:419ApplicationSTACKHeroMovementIntentionFromInputsSystem: unregister method ProcessBlackposts
00:44:09:419ApplicationSTACKHeroSkillsManagementSystem: unregister method UpdateHeroSkillValues
00:44:09:419ApplicationSTACKHeroSkillsManagementSystem: unregister method ProcessBlackposts
00:44:09:419ApplicationSTACKHeroSkillsManagementSystem: unregister method UpdateActiveSkillReady
00:44:09:419ApplicationSTACKNonPlayableCharacterMotionIntentionSystem: unregister method UpdateMotionIntention
00:44:09:419ApplicationSTACKDetectionSystem: unregister method FinalizeLineOfSightRequests
00:44:09:419ApplicationSTACKDetectionSystem: unregister method FinalizeDetection
00:44:09:419ApplicationSTACKDetectionSystem: unregister method DisposeElements
00:44:09:419ApplicationSTACKDetectionSystem: unregister method BeginFrame
00:44:09:419ApplicationSTACKDetectionSystem: unregister method QueueRequestsReceivedFromNetwork
00:44:09:419ApplicationSTACKDetectionSystem: unregister method CleanupAndUpdateTransforms
00:44:09:419ApplicationSTACKDetectionSystem: unregister method ComputeLinesOfSightDetectionPart1
00:44:09:419ApplicationSTACKDetectionSystem: unregister method ProcessLineOfSightRequestsPart1
00:44:09:419ApplicationSTACKAudioMotionSystem: unregister method ComputeAudioMotion
00:44:09:419ApplicationSTACKAudioMotionSystem: unregister method ApplyAudioMotion
00:44:09:419ApplicationSTACKAvoidanceSystem: unregister method UpdateDangerZones
00:44:09:419ApplicationSTACKAvoidanceSystem: unregister method DisposeElements
00:44:09:419ApplicationSTACKAvoidanceSystem: unregister method ProcessAvoidance
00:44:09:419ApplicationSTACKBoltSynchronizationSystem: unregister method UpdateSend
00:44:09:419ApplicationSTACKBoltSynchronizationSystem: unregister method UpdateReceive
00:44:09:419ApplicationSTACKCharacterAnimationSystem: unregister method ComputeMovementParameters
00:44:09:419ApplicationSTACKCharacterAnimationSystem: unregister method SendParametersToAnimator
00:44:09:419ApplicationSTACKCharacterAnimationSystem: unregister method UpdateTimedAnimationChangeInfos
00:44:09:419ApplicationSTACKCharacterFacingSystem: unregister method ComputeFacing
00:44:09:419ApplicationSTACKCharacterFacingSystem: unregister method ApplyFacing
00:44:09:419ApplicationSTACKCharacterMovementSystem: unregister method SendNetworkedForceRequests
00:44:09:419ApplicationSTACKCharacterMovementSystem: unregister method ProcessMovementAffectingRequests
00:44:09:419ApplicationSTACKCharacterMovementSystem: unregister method RemoveOutdatedMovementAlterations
00:44:09:419ApplicationSTACKCharacterMovementSystem: unregister method ComputeMovement
00:44:09:419ApplicationSTACKCharacterMovementSystem: unregister method ApplyMovement
00:44:09:419ApplicationSTACKCharacterMovementSystem: unregister method UpdateNPCPositionFromHipBone
00:44:09:419ApplicationSTACKCharacterMovementSystem: unregister method ProcessFlowStateBlackposts
00:44:09:419ApplicationSTACKCrystalAimingIntentionSystem: unregister method UpdateAiming
00:44:09:419ApplicationSTACKCrystalPathProcessingSystem: unregister method ProcessPaths
00:44:09:419ApplicationSTACKDoorOpeningSystem: unregister method UpdateDoorOpening
00:44:09:419ApplicationSTACKEmoteSystem: unregister method SpecificUpdate
00:44:09:419ApplicationSTACKEntityEventBufferSystem: unregister method ClientProcessPendingEntityEvents
00:44:09:419ApplicationSTACKEntityFrontSyncSystem: unregister method ComputeFrontEntitiesData
00:44:09:419ApplicationSTACKEntityFrontSyncSystem: unregister method SendEntitiesDataToFront
00:44:09:419ApplicationSTACKExoticSimulationPropertiesManager: unregister method ServerUpdate
00:44:09:419ApplicationSTACKExoticSimulationPropertiesManager: unregister method ServerLateUpdate
00:44:09:419ApplicationSTACKExoticTurretsManager: unregister method ServerComputeContinuousTargetDamage
00:44:09:419ApplicationSTACKExoticTurretsManager: unregister method ServerProcessBlackposts
00:44:09:419ApplicationSTACKExplosivePropManagementSystem: unregister method UpdateExplosiveProps
00:44:09:419ApplicationSTACKHeroDeathSystem: unregister method UpdateHeroDyingProcess
00:44:09:419ApplicationSTACKHeroDeathSystem: unregister method UpdateWaitForWaveEnd
00:44:09:419ApplicationSTACKHealthSystem: unregister method UpdateKillParticipation
00:44:09:419ApplicationSTACKHealthSystem: unregister method UpdateHealth
00:44:09:419ApplicationSTACKHealthSystem: unregister method MarkDeadEntitiesForDeactivation
00:44:09:419ApplicationSTACKHeroDirectionalSelectorSystem: unregister method UpdateDirectionalSelector
00:44:09:419ApplicationSTACKHeroSprintSystem: unregister method UpdateSprint
00:44:09:419ApplicationSTACKTargetingSystem: unregister method FinalizeTargeting
00:44:09:419ApplicationSTACKTargetingSystem: unregister method ProcessTargetingDataRequests
00:44:09:419ApplicationSTACKTargetingSystem: unregister method ComputeTargetingPart1
00:44:09:419ApplicationSTACKTargetingSystem: unregister method ComputeTargetingPart2
00:44:09:419ApplicationSTACKNonPlayableCharacterPathProcessingSystem: unregister method ProcessPaths
00:44:09:419ApplicationSTACKPingSystem: unregister method SpecificUpdate
00:44:09:419ApplicationSTACKTurretAimingIntentionSystem: unregister method UpdateAimingIntention
00:44:09:419ApplicationSTACKTurretAimingIntentionSystem: unregister method ApplyAiming
00:44:09:419ApplicationSTACKTurretChargeSystem: unregister method UpdateTurrets
00:44:09:419ApplicationSTACKPinManager: unregister method RunLoadRoutine
00:44:09:419ApplicationSTACKPinManager: unregister method ProcessPinBlackposts
00:44:09:419ApplicationSTACKGameEntityManager: unregister method ProcessEntitiesDeactivation
00:44:09:419ApplicationSTACKGameEntityManager: unregister method ProcessEntitiesDestruction
00:44:09:419ApplicationSTACKUikiManager: unregister method UpdateUiki
00:44:09:419ApplicationSTACKDifficultyManager: unregister method ServerProcessBlackposts
00:44:09:419ApplicationSTACKDifficultyManager: unregister method ServerUpdateStoryMode
00:44:09:419ApplicationSTACKSimulationManager: unregister method UpdateInternal
00:44:09:419ApplicationSTACKTurretUnlockManager: unregister method RestoreUpgradedTurretsHealth
00:44:09:419ApplicationSTACKRedDepictionManager: unregister method ProcessBlackpostsDestruction
00:44:09:419ApplicationSTACKRedDepictionManager: unregister method ProcessBlackposts
00:44:09:419ApplicationSTACKRedDepictionManager: unregister method ProcessHeroes
00:44:09:419ApplicationSTACKArtifactResearchSystem: unregister method UpdateResearchProgress
00:44:09:419ApplicationSTACKPathfindingManager: unregister method CalculatePendingPathRequests
00:44:09:419ApplicationSTACKGameProfilerManager: unregister method UpdateCounters
00:44:09:419ApplicationSTACKUIPanelInteractorManager: unregister method UpdateInteractors
00:44:09:419ApplicationSTACKGame.TEDGame: Release...
00:44:09:458ApplicationSTACKGame.AchievementTrackingManager: Start release...
00:44:09:458ApplicationSTACKGame.AchievementTrackingManager: Release done!
00:44:09:465ApplicationSTACKGame.SaveSystem: Start release...
00:44:09:465GameplaySTACKPlayerProgression Distant dispose.
00:44:09:465GameplaySTACKPlayerProgression Distant dispose.
00:44:09:465GameplaySTACKPlayerProgression LocalDungeon dispose.
00:44:09:465ApplicationSTACKGame.SaveSystem: Release done!
00:44:09:474ApplicationSTACKGame.QuestManager: Start release...
00:44:09:474ApplicationSTACKGame.QuestManager: Release done!
00:44:09:482ApplicationSTACKGame.FlowEndSystem: Start release...
00:44:09:482ApplicationSTACKGame.FlowEndSystem: Release done!
00:44:09:491ApplicationSTACKGame.GameStatsManager: Start release...
00:44:09:491ApplicationSTACKGame.GameStatsManager: Release done!
00:44:09:501ApplicationSTACKGame.HeroSelectionSystem: Start release...
00:44:09:501ApplicationSTACKGame.HeroSelectionSystem: Release done!
00:44:09:508ApplicationSTACKGame.UnlockableManager: Start release...
00:44:09:508ApplicationSTACKGame.UnlockableManager: Release done!
00:44:09:517ApplicationSTACKGame.TalkSystem: Start release...
00:44:09:517ApplicationSTACKGame.TalkSystem: Release done!
00:44:09:525ApplicationSTACKGame.DungeonPlayerProgressionManager: Start release...
00:44:09:525GameplaySTACKPlayerProgression LocalDungeon dispose.
00:44:09:525ApplicationSTACKGame.DungeonPlayerProgressionManager: Release done!
00:44:09:534ApplicationSTACKGame.MissileTargetSystem: Start release...
00:44:09:534ApplicationSTACKGame.MissileTargetSystem: Release done!
00:44:09:542ApplicationSTACKGame.MovementSmoothingSystem: Start release...
00:44:09:542ApplicationSTACKGame.MovementSmoothingSystem: Release done!
00:44:09:551ApplicationSTACKGame.LevelEventManagementSystem: Start release...
00:44:09:551ApplicationSTACKGame.LevelEventManagementSystem: Release done!
00:44:09:559ApplicationSTACKGame.CinematicSystem: Start release...
00:44:09:559ApplicationSTACKGame.CinematicSystem: Release done!
00:44:09:567ApplicationSTACKGame.TutorialSystem: Start release...
00:44:09:567ApplicationSTACKGame.TutorialSystem: Release done!
00:44:09:576ApplicationSTACKGame.CocktailSystem: Start release...
00:44:09:576ApplicationSTACKGame.CocktailSystem: Release done!
00:44:09:584ApplicationSTACKGame.DamageTypeStatusSystem: Start release...
00:44:09:584ApplicationSTACKGame.DamageTypeStatusSystem: Release done!
00:44:09:593ApplicationSTACKGame.EffectSpreadSystem: Start release...
00:44:09:593ApplicationSTACKGame.EffectSpreadSystem: Release done!
00:44:09:602ApplicationSTACKGame.VisionSystem: Start release...
00:44:09:602ApplicationSTACKGame.VisionSystem: Release done!
00:44:09:610ApplicationSTACKGame.EffectSystem: Start release...
00:44:09:610ApplicationSTACKGame.EffectSystem: Release done!
00:44:09:618ApplicationSTACKGame.RoomsManagementSystem: Start release...
00:44:09:618ApplicationSTACKGame.RoomsManagementSystem: Release done!
00:44:09:627ApplicationSTACKGame.MonsterSentinelModeSystem: Start release...
00:44:09:627ApplicationSTACKGame.MonsterSentinelModeSystem: Release done!
00:44:09:635ApplicationSTACKGame.MonsterSpawnManager: Start release...
00:44:09:635ApplicationSTACKGame.MonsterSpawnManager: Release done!
00:44:09:644ApplicationSTACKGame.MonsterPathProcessingSystem: Start release...
00:44:09:644ApplicationSTACKGame.MonsterPathProcessingSystem: Release done!
00:44:09:653ApplicationSTACKGame.MonsterMotionIntentionSystem: Start release...
00:44:09:653ApplicationSTACKGame.MonsterMotionIntentionSystem: Release done!
00:44:09:661ApplicationSTACKGame.MetaConditionalEntitiesManager: Start release...
00:44:09:661ApplicationSTACKGame.MetaConditionalEntitiesManager: Release done!
00:44:09:669ApplicationSTACKGame.MerchantSystem: Start release...
00:44:09:669ApplicationSTACKGame.MerchantSystem: Release done!
00:44:09:678ApplicationSTACKGame.LootManagementSystem: Start release...
00:44:09:678ApplicationSTACKGame.LootManagementSystem: Release done!
00:44:09:687ApplicationSTACKGame.KeyLockSystem: Start release...
00:44:09:687ApplicationSTACKGame.KeyLockSystem: Release done!
00:44:09:695ApplicationSTACKGame.InvincibilitySystem: Start release...
00:44:09:695ApplicationSTACKGame.InvincibilitySystem: Release done!
00:44:09:705ApplicationSTACKGame.CrystalUpgradeManager: Start release...
00:44:09:705ApplicationSTACKGame.CrystalUpgradeManager: Release done!
00:44:09:712ApplicationSTACKGame.HeroLevelUpSystem: Start release...
00:44:09:712ApplicationSTACKGame.HeroLevelUpSystem: Release done!
00:44:09:720ApplicationSTACKGame.InventoryManager: Start release...
00:44:09:720ApplicationSTACKGame.InventoryManager: Release done!
00:44:09:728ApplicationSTACKGame.IntangibilitySystem: Start release...
00:44:09:728ApplicationSTACKGame.IntangibilitySystem: Release done!
00:44:09:737ApplicationSTACKGame.InactiveEntitySystem: Start release...
00:44:09:737ApplicationSTACKGame.InactiveEntitySystem: Release done!
00:44:09:746ApplicationSTACKGame.HeroWeaponSystem: Start release...
00:44:09:746ApplicationSTACKGame.HeroWeaponSystem: Release done!
00:44:09:755ApplicationSTACKGame.HeroWeaponOptimizationSystem: Start release...
00:44:09:755ApplicationSTACKGame.HeroWeaponOptimizationSystem: Release done!
00:44:09:762ApplicationSTACKGame.HeroSwitchSystem: Start release...
00:44:09:762ApplicationSTACKGame.HeroSwitchSystem: Release done!
00:44:09:771ApplicationSTACKGame.HeroSquadSystem: Start release...
00:44:09:771ApplicationSTACKGame.HeroSquadSystem: Release done!
00:44:09:779ApplicationSTACKGame.ScoreManager: Start release...
00:44:09:779ApplicationSTACKGame.ScoreManager: Release done!
00:44:09:788ApplicationSTACKGame.StationSystem: Start release...
00:44:09:788ApplicationSTACKGame.StationSystem: Release done!
00:44:09:796ApplicationSTACKGame.CrystalMovementSystem: Start release...
00:44:09:796ApplicationSTACKGame.CrystalMovementSystem: Release done!
00:44:09:805ApplicationSTACKGame.NavMeshObstacleSystem: Start release...
00:44:09:805ApplicationSTACKGame.NavMeshObstacleSystem: Release done!
00:44:09:814ApplicationSTACKGame.BossBehaviourManager: Start release...
00:44:09:814ApplicationSTACKGame.BossBehaviourManager: Release done!
00:44:09:822ApplicationSTACKGame.BugQueenManagementSystem: Start release...
00:44:09:822ApplicationSTACKGame.BugQueenManagementSystem: Release done!
00:44:09:831ApplicationSTACKGame.HeroMovementIntentionFromAISystem: Start release...
00:44:09:831ApplicationSTACKGame.HeroMovementIntentionFromAISystem: Release done!
00:44:09:840ApplicationSTACKGame.LevelManager: Start release...
00:44:09:840ApplicationSTACKGame.LevelManager: Release done!
00:44:09:847ApplicationSTACKGame.HeroEntityOwnershipManagementSystem: Start release...
00:44:09:847ApplicationSTACKGame.HeroEntityOwnershipManagementSystem: Release done!
00:44:09:857ApplicationSTACKGame.SpawnSystem: Start release...
00:44:09:857ApplicationSTACKGame.SpawnSystem: Release done!
00:44:09:864ApplicationSTACKGame.EntityActionSystem: Start release...
00:44:09:864ApplicationSTACKGame.EntityActionSystem: Release done!
00:44:09:873ApplicationSTACKGame.HeroAimingIntentionFromTargetingSystem: Start release...
00:44:09:873ApplicationSTACKGame.HeroAimingIntentionFromTargetingSystem: Release done!
00:44:09:881ApplicationSTACKGame.HeroMovementIntentionFromInputsSystem: Start release...
00:44:09:881ApplicationSTACKGame.HeroMovementIntentionFromInputsSystem: Release done!
00:44:09:890ApplicationSTACKGame.HeroSkillsManagementSystem: Start release...
00:44:09:890ApplicationSTACKGame.HeroSkillsManagementSystem: Release done!
00:44:09:899ApplicationSTACKGame.NonPlayableCharacterMotionIntentionSystem: Start release...
00:44:09:899ApplicationSTACKGame.NonPlayableCharacterMotionIntentionSystem: Release done!
00:44:09:908ApplicationSTACKGame.DetectionSystem: Start release...
00:44:09:908ApplicationSTACKGame.DetectionSystem: Release done!
00:44:09:916ApplicationSTACKGame.AudioMotionSystem: Start release...
00:44:09:916ApplicationSTACKGame.AudioMotionSystem: Release done!
00:44:09:925ApplicationSTACKGame.AvoidanceSystem: Start release...
00:44:09:925ApplicationSTACKGame.AvoidanceSystem: Release done!
00:44:09:934ApplicationSTACKGame.BoltSynchronizationSystem: Start release...
00:44:09:934ApplicationSTACKGame.BoltSynchronizationSystem: Release done!
00:44:09:942ApplicationSTACKGame.CharacterAnimationSystem: Start release...
00:44:09:942ApplicationSTACKGame.CharacterAnimationSystem: Release done!
00:44:09:952ApplicationSTACKGame.CharacterFacingSystem: Start release...
00:44:09:952ApplicationSTACKGame.CharacterFacingSystem: Release done!
00:44:09:959ApplicationSTACKGame.CharacterMovementSystem: Start release...
00:44:09:959ApplicationSTACKGame.CharacterMovementSystem: Release done!
00:44:09:967ApplicationSTACKGame.CrystalAimingIntentionSystem: Start release...
00:44:09:967ApplicationSTACKGame.CrystalAimingIntentionSystem: Release done!
00:44:09:975ApplicationSTACKGame.CrystalPathProcessingSystem: Start release...
00:44:09:975ApplicationSTACKGame.CrystalPathProcessingSystem: Release done!
00:44:09:984ApplicationSTACKGame.DoorOpeningSystem: Start release...
00:44:09:984ApplicationSTACKGame.DoorOpeningSystem: Release done!
00:44:09:992ApplicationSTACKGame.EmoteSystem: Start release...
00:44:09:992ApplicationSTACKGame.EmoteSystem: Release done!
00:44:10:002ApplicationSTACKGame.EntityEventBufferSystem: Start release...
00:44:10:002ApplicationSTACKGame.EntityEventBufferSystem: Release done!
00:44:10:009ApplicationSTACKGame.EntityFrontSyncSystem: Start release...
00:44:10:009ApplicationSTACKGame.EntityFrontSyncSystem: Release done!
00:44:10:018ApplicationSTACKGame.ExoticSimulationPropertiesManager: Start release...
00:44:10:018ApplicationSTACKGame.ExoticSimulationPropertiesManager: Release done!
00:44:10:026ApplicationSTACKGame.ExoticTurretsManager: Start release...
00:44:10:026ApplicationSTACKGame.ExoticTurretsManager: Release done!
00:44:10:035ApplicationSTACKGame.ExplosivePropManagementSystem: Start release...
00:44:10:035ApplicationSTACKGame.ExplosivePropManagementSystem: Release done!
00:44:10:043ApplicationSTACKGame.HeroDeathSystem: Start release...
00:44:10:043ApplicationSTACKGame.HeroDeathSystem: Release done!
00:44:10:052ApplicationSTACKGame.HealthSystem: Start release...
00:44:10:052ApplicationSTACKGame.HealthSystem: Release done!
00:44:10:060ApplicationSTACKGame.HeroDirectionalSelectorSystem: Start release...
00:44:10:060ApplicationSTACKGame.HeroDirectionalSelectorSystem: Release done!
00:44:10:068ApplicationSTACKGame.HeroSprintSystem: Start release...
00:44:10:068ApplicationSTACKGame.HeroSprintSystem: Release done!
00:44:10:077ApplicationSTACKGame.TargetingSystem: Start release...
00:44:10:077ApplicationSTACKGame.TargetingSystem: Release done!
00:44:10:085ApplicationSTACKGame.NonPlayableCharacterPathProcessingSystem: Start release...
00:44:10:085ApplicationSTACKGame.NonPlayableCharacterPathProcessingSystem: Release done!
00:44:10:093ApplicationSTACKGame.PingSystem: Start release...
00:44:10:093ApplicationSTACKGame.PingSystem: Release done!
00:44:10:103ApplicationSTACKGame.TurretAimingIntentionSystem: Start release...
00:44:10:103ApplicationSTACKGame.TurretAimingIntentionSystem: Release done!
00:44:10:110ApplicationSTACKGame.TurretChargeSystem: Start release...
00:44:10:110ApplicationSTACKGame.TurretChargeSystem: Release done!
00:44:10:119ApplicationSTACKPinManager: Start release...
00:44:10:119ApplicationSTACKPinManager: Release done!
00:44:10:239ApplicationSTACKGame.GameEntityManager: Start release...
00:44:10:239ApplicationSTACKGame.GameEntityManager: Release done!
00:44:10:247ApplicationSTACKUikiManager: Start release...
00:44:10:247ApplicationSTACKUikiManager: Release done!
00:44:10:256ApplicationSTACKGame.StaticSimulationReplicationManager: Start release...
00:44:10:256ApplicationSTACKGame.StaticSimulationReplicationManager: Release done!
00:44:10:264ApplicationSTACKGame.AssetManager: Start release...
00:44:10:264ApplicationSTACKGame.AssetManager: Release done!
00:44:10:272ApplicationSTACKGame.DifficultyManager: Start release...
00:44:10:272ApplicationSTACKGame.DifficultyManager: Release done!
00:44:10:282ApplicationSTACKGame.SimulationManager: Start release...
00:44:10:282ApplicationSTACKGame.SimulationManager: Release done!
00:44:10:290ApplicationSTACKGame.TurretUnlockManager: Start release...
00:44:10:290ApplicationSTACKGame.TurretUnlockManager: Release done!
00:44:10:298ApplicationSTACKGame.StartingChestManager: Start release...
00:44:10:298ApplicationSTACKGame.StartingChestManager: Release done!
00:44:10:308ApplicationSTACKGame.RedDepictionManager: Start release...
00:44:10:308ApplicationSTACKGame.RedDepictionManager: Release done!
00:44:10:315ApplicationSTACKGame.ArtifactResearchSystem: Start release...
00:44:10:315ApplicationSTACKGame.ArtifactResearchSystem: Release done!
00:44:10:324ApplicationSTACKPathfinding.PathfindingManager: Start release...
00:44:10:324ApplicationSTACKPathfinding.PathfindingManager: Release done!
00:44:10:332ApplicationSTACKGame.GameProfilerManager: Start release...
00:44:10:332ApplicationSTACKGame.GameProfilerManager: Release done!
00:44:10:340ApplicationSTACKGame.EnvironmentalNotesManager: Start release...
00:44:10:340ApplicationSTACKGame.EnvironmentalNotesManager: Release done!
00:44:10:350ApplicationSTACKUIPanelInteractorManager: Start release...
00:44:10:350ApplicationSTACKUIPanelInteractorManager: Release done!
00:44:10:357GameSTACKGame: Release done!
00:44:10:357ApplicationSTACKGame.DungeonPlayerProgressionManager is now unregistered
00:44:10:357ApplicationSTACKGame.MovementSmoothingSystem is now unregistered
00:44:10:357ApplicationSTACKGame.MonsterSpawnManager is now unregistered
00:44:10:357ApplicationSTACKGame.MonsterSentinelModeSystem is now unregistered
00:44:10:357ApplicationSTACKGame.MonsterPathProcessingSystem is now unregistered
00:44:10:357ApplicationSTACKGame.MonsterMotionIntentionSystem is now unregistered
00:44:10:357ApplicationSTACKGame.MissileTargetSystem is now unregistered
00:44:10:357ApplicationSTACKGame.MetaConditionalEntitiesManager is now unregistered
00:44:10:357ApplicationSTACKGame.MerchantSystem is now unregistered
00:44:10:357ApplicationSTACKGame.LootManagementSystem is now unregistered
00:44:10:357ApplicationSTACKGame.LevelEventManagementSystem is now unregistered
00:44:10:357ApplicationSTACKGame.KeyLockSystem is now unregistered
00:44:10:357ApplicationSTACKGame.InvincibilitySystem is now unregistered
00:44:10:357ApplicationSTACKGame.InventoryManager is now unregistered
00:44:10:357ApplicationSTACKGame.IntangibilitySystem is now unregistered
00:44:10:357ApplicationSTACKGame.InactiveEntitySystem is now unregistered
00:44:10:357ApplicationSTACKGame.HeroWeaponSystem is now unregistered
00:44:10:357ApplicationSTACKGame.HeroWeaponOptimizationSystem is now unregistered
00:44:10:357ApplicationSTACKGame.HeroSwitchSystem is now unregistered
00:44:10:357ApplicationSTACKGame.HeroSquadSystem is now unregistered
00:44:10:357ApplicationSTACKGame.NavMeshObstacleSystem is now unregistered
00:44:10:357ApplicationSTACKGame.GameEntityManager is now unregistered
00:44:10:357ApplicationSTACKGame.NonPlayableCharacterMotionIntentionSystem is now unregistered
00:44:10:357ApplicationSTACKGame.NonPlayableCharacterPathProcessingSystem is now unregistered
00:44:10:357ApplicationSTACKUikiManager is now unregistered
00:44:10:357ApplicationSTACKGame.SaveSystem is now unregistered
00:44:10:357ApplicationSTACKGame.StaticSimulationReplicationManager is now unregistered
00:44:10:357ApplicationSTACKGame.SimulationManager is now unregistered
00:44:10:357ApplicationSTACKGame.LevelManager is now unregistered
00:44:10:357ApplicationSTACKGame.VisionSystem is now unregistered
00:44:10:357ApplicationSTACKGame.UnlockableManager is now unregistered
00:44:10:357ApplicationSTACKGame.TutorialSystem is now unregistered
00:44:10:357ApplicationSTACKGame.TurretUnlockManager is now unregistered
00:44:10:357ApplicationSTACKGame.HeroSprintSystem is now unregistered
00:44:10:357ApplicationSTACKGame.TurretChargeSystem is now unregistered
00:44:10:357ApplicationSTACKGame.TargetingSystem is now unregistered
00:44:10:357ApplicationSTACKGame.TalkSystem is now unregistered
00:44:10:357ApplicationSTACKGame.StationSystem is now unregistered
00:44:10:357ApplicationSTACKGame.StartingChestManager is now unregistered
00:44:10:357ApplicationSTACKGame.SpawnSystem is now unregistered
00:44:10:357ApplicationSTACKGame.ScoreManager is now unregistered
00:44:10:357ApplicationSTACKGame.RoomsManagementSystem is now unregistered
00:44:10:357ApplicationSTACKGame.RedDepictionManager is now unregistered
00:44:10:357ApplicationSTACKGame.PingSystem is now unregistered
00:44:10:357ApplicationSTACKGame.TurretAimingIntentionSystem is now unregistered
00:44:10:357ApplicationSTACKPinManager is now unregistered
00:44:10:357ApplicationSTACKGame.HeroSkillsManagementSystem is now unregistered
00:44:10:357ApplicationSTACKGame.HeroMovementIntentionFromAISystem is now unregistered
00:44:10:357ApplicationSTACKGame.DamageTypeStatusSystem is now unregistered
00:44:10:357ApplicationSTACKGame.CrystalUpgradeManager is now unregistered
00:44:10:357ApplicationSTACKGame.CrystalPathProcessingSystem is now unregistered
00:44:10:357ApplicationSTACKGame.CrystalMovementSystem is now unregistered
00:44:10:357ApplicationSTACKGame.CrystalAimingIntentionSystem is now unregistered
00:44:10:357ApplicationSTACKGame.CocktailSystem is now unregistered
00:44:10:357ApplicationSTACKGame.CinematicSystem is now unregistered
00:44:10:357ApplicationSTACKGame.CharacterMovementSystem is now unregistered
00:44:10:357ApplicationSTACKGame.CharacterFacingSystem is now unregistered
00:44:10:357ApplicationSTACKGame.CharacterAnimationSystem is now unregistered
00:44:10:357ApplicationSTACKGame.BugQueenManagementSystem is now unregistered
00:44:10:357ApplicationSTACKGame.BossBehaviourManager is now unregistered
00:44:10:357ApplicationSTACKGame.BoltSynchronizationSystem is now unregistered
00:44:10:357ApplicationSTACKGame.AvoidanceSystem is now unregistered
00:44:10:357ApplicationSTACKGame.AudioMotionSystem is now unregistered
00:44:10:357ApplicationSTACKGame.AssetManager is now unregistered
00:44:10:357ApplicationSTACKGame.ArtifactResearchSystem is now unregistered
00:44:10:357ApplicationSTACKGame.AchievementTrackingManager is now unregistered
00:44:10:357ApplicationSTACKPathfinding.PathfindingManager is now unregistered
00:44:10:357ApplicationSTACKGame.DetectionSystem is now unregistered
00:44:10:357ApplicationSTACKGame.HeroSelectionSystem is now unregistered
00:44:10:357ApplicationSTACKGame.DifficultyManager is now unregistered
00:44:10:357ApplicationSTACKGame.EffectSpreadSystem is now unregistered
00:44:10:357ApplicationSTACKGame.HeroMovementIntentionFromInputsSystem is now unregistered
00:44:10:357ApplicationSTACKGame.HeroLevelUpSystem is now unregistered
00:44:10:357ApplicationSTACKGame.HeroEntityOwnershipManagementSystem is now unregistered
00:44:10:357ApplicationSTACKGame.HeroDirectionalSelectorSystem is now unregistered
00:44:10:357ApplicationSTACKGame.HeroDeathSystem is now unregistered
00:44:10:357ApplicationSTACKGame.HeroAimingIntentionFromTargetingSystem is now unregistered
00:44:10:357ApplicationSTACKGame.HealthSystem is now unregistered
00:44:10:357ApplicationSTACKGame.GameStatsManager is now unregistered
00:44:10:357ApplicationSTACKGame.GameProfilerManager is now unregistered
00:44:10:357ApplicationSTACKGame.DoorOpeningSystem is now unregistered
00:44:10:357ApplicationSTACKGame.FlowEndSystem is now unregistered
00:44:10:357ApplicationSTACKGame.ExoticTurretsManager is now unregistered
00:44:10:357ApplicationSTACKGame.ExoticSimulationPropertiesManager is now unregistered
00:44:10:357ApplicationSTACKGame.EnvironmentalNotesManager is now unregistered
00:44:10:357ApplicationSTACKGame.EntityFrontSyncSystem is now unregistered
00:44:10:357ApplicationSTACKGame.EntityEventBufferSystem is now unregistered
00:44:10:357ApplicationSTACKGame.EntityActionSystem is now unregistered
00:44:10:357ApplicationSTACKGame.EmoteSystem is now unregistered
00:44:10:357ApplicationSTACKGame.EffectSystem is now unregistered
00:44:10:357ApplicationSTACKGame.ExplosivePropManagementSystem is now unregistered
00:44:10:357ApplicationSTACKUIPanelInteractorManager is now unregistered
00:44:10:357ApplicationSTACKGame.QuestManager is now unregistered
00:44:10:357DefaultSTACKAssetProvider 'ted.data.sdf.assetbundle' has been unmounted.
00:44:10:357DefaultSTACKAssetProvider 'ted.data.bakedmeshes.assetbundle' has been unmounted.
00:44:10:357DefaultSTACKAssetProvider 'ted.data.fx.common.assetbundle' has been unmounted.
00:44:10:357DefaultSTACKAssetProvider 'ted.data.fx.gameplay.assetbundle' has been unmounted.
00:44:10:357DefaultSTACKAssetProvider 'ted.data.fx.turrets.assetbundle' has been unmounted.
00:44:10:357DefaultSTACKAssetProvider 'ted.data.fx.weapons.assetbundle' has been unmounted.
00:44:10:383AssetDatabaseSTACKAssetBundle Ted.Data.Sdf unload took 00:00:00.0213160
00:44:10:408AssetDatabaseSTACKAssetBundle Ted.Data.BakedMeshes unload took 00:00:00.0254917
00:44:10:485AssetDatabaseSTACKAssetBundle Ted.Data.FX.Common unload took 00:00:00.0771236
00:44:10:592AssetDatabaseSTACKAssetBundle Ted.Data.FX.Gameplay unload took 00:00:00.1064028
00:44:10:648AssetDatabaseSTACKAssetBundle Ted.Data.FX.Turrets unload took 00:00:00.0556374
00:44:10:699AssetDatabaseSTACKAssetBundle Ted.Data.FX.Weapons unload took 00:00:00.0513956
00:44:10:699GameplaySTACKStopping server session.
00:44:10:709GameplaySTACKRunning server session state 'Game.ServerSessionState_Releasing'...
00:44:10:709NetworkSTACK[Photon] shutdown bolt from ServerSessionState_Releasing
00:44:10:709NetworkSTACK[Photon] Bolt Shutdown...
00:44:10:709NetworkSTACK[Photon] OnBoltStopping
00:44:10:709NetworkSTACK[MultiplayerInviteContext] Dispose
00:44:10:709NetworkSTACK[LobbyService] DestroyCurrentLobby called
00:44:10:709NetworkSTACK[MultiplayerInviteContext] Set Steam connection string id:
00:44:10:784NetworkSTACK[Photon] BoltShutdownBegin with the reason Disconnected
00:44:10:784NetworkSTACK[Bolt] Bolt shutdown begin.
00:44:10:951NetworkSTACK[LobbyService] DestroyLobby lobby succeeded
00:44:12:828NetworkSTACK[Bolt] Bolt shutdown done.
00:44:12:828GameplaySTACKRunning server session state 'Game.ServerSessionState_Released'...
00:44:12:828GameplaySTACKServer session stopped.
00:44:12:828AudioSTACK[Audio] Unloading soundbanks for biome 'AstralHarbor'.
00:44:12:828ApplicationSTACKRunning Flow State 'FlowState_OutGame'...
00:44:12:828DefaultSTACK[TED-14649] RemoveActionMapController Default_InLoading
00:44:12:828DefaultSTACK[TED-14649] AddActionMapController Default_OutGame
00:44:13:534DefaultSTACKUnload texture 'CrystalHUD'.
00:44:15:468ApplicationSTACKApplication_WantsToQuit
00:44:15:468ApplicationSTACK[TED-8939] Application Start Release...
00:44:15:468ApplicationSTACKUINotificationManager: unregister method ProcessBlackposts
00:44:15:468ApplicationSTACKUINotificationManager: unregister method UpdateNotifications
00:44:15:468ApplicationSTACKCameraManager: unregister method ComputeCameraPosition
00:44:15:468ApplicationSTACKCameraManager: unregister method ProcessBlackpostForCameraShake
00:44:15:468ApplicationSTACKCameraManager: unregister method UpdateCameraShaker
00:44:15:468ApplicationSTACKCameraManager: unregister method UpdateVirtualModes
00:44:15:468ApplicationSTACKCameraManager: unregister method ProcessPauseBlackpost
00:44:15:468ApplicationSTACKCameraManager: unregister method ProcessSettingBlackposts
00:44:15:468ApplicationSTACKUIManager: unregister method ProcessBlackposts
00:44:15:468ApplicationSTACKUIManager: unregister method UISpecificUpdate
00:44:15:468ApplicationSTACKPrismManager: unregister method UpdateHeroAnalyticStatsComponents
00:44:15:468ApplicationSTACKPrismManager: unregister method ProcessBlackposts
00:44:15:468ApplicationSTACKPrismManager: unregister method UpdateEvents
00:44:15:468ApplicationSTACKMouseCursorManager: unregister method UpdateCursor
00:44:15:468ApplicationSTACKSettingsManager: unregister but Delegate already null
at UnregisterFromPlayerLoop in :line 0
at Release in :line 0
at Release in :line 0
at Internal_ApplicationWantsToQuit in :line 0
00:44:15:468ApplicationSTACKSettingsManager: unregister method ProcessBlackposts
00:44:15:468ApplicationSTACKSettingsManager: unregister method SpecificUpdate
00:44:15:468ApplicationSTACKTEDDownloadableContentManager: unregister method ProcessBlackposts
00:44:15:468ApplicationSTACKMatchmakingService: unregister method ProcessBlackposts
00:44:15:468ApplicationSTACKPlatformInviteManager: unregister method ProcessPlatformInvites
00:44:15:468ApplicationSTACKGameIntentManager: unregister method FrameUpdate
00:44:15:468ApplicationSTACKG2GManager: unregister method ProcessBlackposts
00:44:15:468ApplicationSTACKSettingsManager: unregister but Delegate already null
at UnregisterFromPlayerLoop in :line 0
at Release in :line 0
at Release in :line 0
at Release in :line 0
at Release in :line 0
at Release in :line 0
at Internal_ApplicationWantsToQuit in :line 0
00:44:15:468ApplicationSTACKPlayerProfileManager: unregister method ProcessRequests
00:44:15:468ApplicationSTACKSettingsManager: unregister but Delegate already null
at UnregisterFromPlayerLoop in :line 0
at Release in :line 0
at Release in :line 0
at Release in :line 0
at Release in :line 0
at Release in :line 0
at Release in :line 0
at Internal_ApplicationWantsToQuit in :line 0
00:44:15:468ApplicationSTACKEosPlayerDataStorageManager: unregister method ProcessBlackposts
00:44:15:468ApplicationSTACKFlowManager: unregister method UpdateFlow
00:44:15:468ApplicationSTACKSettingsManager: unregister but Delegate already null
at UnregisterFromPlayerLoop in :line 0
at Release in :line 0
at Release in :line 0
at Release in :line 0
at Release in :line 0
at Internal_ApplicationWantsToQuit in :line 0
00:44:15:468ApplicationSTACKBoltManager: unregister method UpdateBolt
00:44:15:468ApplicationSTACKBoltManager: unregister method ProcessBlackposts
00:44:15:468ApplicationSTACKSettingsManager: unregister but Delegate already null
at UnregisterFromPlayerLoop in :line 0
at Release in :line 0
at Release in :line 0
at Release in :line 0
at Internal_ApplicationWantsToQuit in :line 0
00:44:15:468ApplicationSTACKEOSCrossPlatformManager: unregister method UpdateCrossPlatform
00:44:15:468ApplicationSTACKEOSCrossPlatformManager: unregister method ProcessBlackposts
00:44:15:468ApplicationSTACKSettingsManager: unregister but Delegate already null
at UnregisterFromPlayerLoop in :line 0
at Release in :line 0
at Release in :line 0
at Release in :line 0
at Release in :line 0
at Release in :line 0
at Release in :line 0
at Internal_ApplicationWantsToQuit in :line 0
00:44:15:468ApplicationSTACKSettingsManager: unregister but Delegate already null
at UnregisterFromPlayerLoop in :line 0
at Release in :line 0
at Release in :line 0
at Release in :line 0
at Release in :line 0
at Release in :line 0
at Release in :line 0
at Release in :line 0
at Internal_ApplicationWantsToQuit in :line 0
00:44:15:468ApplicationSTACKSettingsManager: unregister but Delegate already null
at UnregisterFromPlayerLoop in :line 0
at Release in :line 0
at Release in :line 0
at Release in :line 0
at Release in :line 0
at Release in :line 0
at Internal_ApplicationWantsToQuit in :line 0
00:44:15:468ApplicationSTACKSettingsManager: unregister but Delegate already null
at UnregisterFromPlayerLoop in :line 0
at Release in :line 0
at Release in :line 0
at Release in :line 0
at Release in :line 0
at Internal_ApplicationWantsToQuit in :line 0
00:44:15:468ApplicationSTACKAudioManager: unregister method FlushPendingAudioEvents
00:44:15:468ApplicationSTACKAudioManager: unregister method UpdateModules
00:44:15:468ApplicationSTACKAudioManager: unregister method UpdateMusic
00:44:15:468ApplicationSTACKAudioManager: unregister method ProcessSettingsBlackposts
00:44:15:468ApplicationSTACKSettingsManager: unregister but Delegate already null
at UnregisterFromPlayerLoop in :line 0
at Release in :line 0
at Release in :line 0
at Release in :line 0
at Release in :line 0
at Release in :line 0
at Internal_ApplicationWantsToQuit in :line 0
00:44:15:468ApplicationSTACKSettingsManager: unregister but Delegate already null
at UnregisterFromPlayerLoop in :line 0
at Release in :line 0
at Release in :line 0
at Release in :line 0
at Release in :line 0
at Internal_ApplicationWantsToQuit in :line 0
00:44:15:468ApplicationSTACKSettingsManager: unregister but Delegate already null
at UnregisterFromPlayerLoop in :line 0
at Release in :line 0
at Release in :line 0
at Release in :line 0
at Release in :line 0
at Release in :line 0
at Internal_ApplicationWantsToQuit in :line 0
00:44:15:468ApplicationSTACKUIInvitationManager: unregister method UpdateInvitation
00:44:15:468ApplicationSTACKGameManager: unregister method UpdateInternal
00:44:15:468ApplicationSTACKSessionManager: unregister method UpdateSession
00:44:15:468ApplicationSTACKSettingsManager: unregister but Delegate already null
at UnregisterFromPlayerLoop in :line 0
at Release in :line 0
at Release in :line 0
at Release in :line 0
at Release in :line 0
at Internal_ApplicationWantsToQuit in :line 0
00:44:15:468ApplicationSTACKSettingsManager: unregister but Delegate already null
at UnregisterFromPlayerLoop in :line 0
at Release in :line 0
at Release in :line 0
at Release in :line 0
at Release in :line 0
at Internal_ApplicationWantsToQuit in :line 0
00:44:15:468ApplicationSTACKSettingsManager: unregister but Delegate already null
at UnregisterFromPlayerLoop in :line 0
at Release in :line 0
at Release in :line 0
at Release in :line 0
at Internal_ApplicationWantsToQuit in :line 0
00:44:15:468ApplicationSTACKSteamworksPlatformManager: unregister method PlatformUpdate
00:44:15:468ApplicationSTACKSteamworksPlatformManager: unregister method ProcessBlackposts
00:44:15:468ApplicationSTACKSettingsManager: unregister but Delegate already null
at UnregisterFromPlayerLoop in :line 0
at Release in :line 0
at Release in :line 0
at Release in :line 0
at Release in :line 0
at Internal_ApplicationWantsToQuit in :line 0
00:44:15:468ApplicationSTACKSettingsManager: unregister but Delegate already null
at UnregisterFromPlayerLoop in :line 0
at Release in :line 0
at Release in :line 0
at Release in :line 0
at Internal_ApplicationWantsToQuit in :line 0
00:44:15:468ApplicationSTACKSettingsManager: unregister but Delegate already null
at UnregisterFromPlayerLoop in :line 0
at Release in :line 0
at Release in :line 0
at Internal_ApplicationWantsToQuit in :line 0
00:44:15:468ApplicationSTACKChromaControllerManager: unregister method ProcessBlackposts
00:44:15:468ApplicationSTACKBlackboardManager: unregister method SynchronizeBlackboardsAtFrameStart
00:44:15:468ApplicationSTACKBlackboardManager: unregister method SynchronizeBlackboardsAtFrameMiddle
00:44:15:468ApplicationSTACKBlackboardManager: unregister method SynchronizeBlackboardsAtFrameEnd
00:44:15:468ApplicationSTACKTestManager: unregister method UpdateTests
00:44:15:468ApplicationSTACKRGBControllerManager: unregister method ProcessBlackposts
00:44:15:468ApplicationSTACKSettingsManager: unregister but Delegate already null
at UnregisterFromPlayerLoop in :line 0
at Release in :line 0
at Release in :line 0
at Release in :line 0
at Release in :line 0
at Release in :line 0
at Internal_ApplicationWantsToQuit in :line 0
00:44:15:468ApplicationSTACKSettingsManager: unregister but Delegate already null
at UnregisterFromPlayerLoop in :line 0
at Release in :line 0
at Release in :line 0
at Release in :line 0
at Internal_ApplicationWantsToQuit in :line 0
00:44:15:468ApplicationSTACKInputManager: unregister method UpdateInput
00:44:15:468ApplicationSTACKTimeManager: unregister method UpdateInGameTime
00:44:15:468ApplicationSTACKTimeManager: unregister method UpdateShowFloorDemoTime
00:44:15:468ApplicationSTACKTimeManager: unregister method UpdateServerFrame
00:44:15:468ApplicationSTACKSettingsManager: unregister but Delegate already null
at UnregisterFromPlayerLoop in :line 0
at Release in :line 0
at Release in :line 0
at Release in :line 0
at Release in :line 0
at Release in :line 0
at Internal_ApplicationWantsToQuit in :line 0
00:44:15:468ApplicationSTACKSettingsManager: unregister but Delegate already null
at UnregisterFromPlayerLoop in :line 0
at Release in :line 0
at Release in :line 0
at Release in :line 0
at Release in :line 0
at Release in :line 0
at Release in :line 0
at Internal_ApplicationWantsToQuit in :line 0
00:44:15:468ApplicationSTACKSettingsManager: unregister but Delegate already null
at UnregisterFromPlayerLoop in :line 0
at Release in :line 0
at Release in :line 0
at Release in :line 0
at Release in :line 0
at Internal_ApplicationWantsToQuit in :line 0
00:44:15:468ApplicationSTACKSettingsManager: unregister but Delegate already null
at UnregisterFromPlayerLoop in :line 0
at Release in :line 0
at Release in :line 0
at Release in :line 0
at Internal_ApplicationWantsToQuit in :line 0
00:44:15:468ApplicationSTACKSettingsManager: unregister but Delegate already null
at UnregisterFromPlayerLoop in :line 0
at Release in :line 0
at Release in :line 0
at Release in :line 0
at Release in :line 0
at Release in :line 0
at Internal_ApplicationWantsToQuit in :line 0
00:44:15:468ApplicationSTACKSettingsManager: unregister but Delegate already null
at UnregisterFromPlayerLoop in :line 0
at Release in :line 0
at Release in :line 0
at Release in :line 0
at Release in :line 0
at Internal_ApplicationWantsToQuit in :line 0
00:44:15:468ApplicationSTACKSettingsManager: unregister but Delegate already null
at UnregisterFromPlayerLoop in :line 0
at Release in :line 0
at Release in :line 0
at Release in :line 0
at Release in :line 0
at Release in :line 0
at Internal_ApplicationWantsToQuit in :line 0
00:44:15:468ApplicationSTACKSettingsManager: unregister but Delegate already null
at UnregisterFromPlayerLoop in :line 0
at Release in :line 0
at Release in :line 0
at Release in :line 0
at Release in :line 0
at Internal_ApplicationWantsToQuit in :line 0
00:44:15:468ApplicationSTACKSettingsManager: unregister but Delegate already null
at UnregisterFromPlayerLoop in :line 0
at Release in :line 0
at Release in :line 0
at Release in :line 0
at Release in :line 0
at Internal_ApplicationWantsToQuit in :line 0
00:44:15:468ApplicationSTACKSettingsManager: unregister but Delegate already null
at UnregisterFromPlayerLoop in :line 0
at Release in :line 0
at Release in :line 0
at Release in :line 0
at Internal_ApplicationWantsToQuit in :line 0
00:44:15:468ApplicationSTACKSettingsManager: unregister but Delegate already null
at UnregisterFromPlayerLoop in :line 0
at Release in :line 0
at Release in :line 0
at Release in :line 0
at Release in :line 0
at Internal_ApplicationWantsToQuit in :line 0
00:44:15:468ApplicationSTACKSettingsManager: unregister but Delegate already null
at UnregisterFromPlayerLoop in :line 0
at Release in :line 0
at Release in :line 0
at Release in :line 0
at Internal_ApplicationWantsToQuit in :line 0
00:44:15:468ApplicationSTACKSettingsManager: unregister but Delegate already null
at UnregisterFromPlayerLoop in :line 0
at Release in :line 0
at Release in :line 0
at Release in :line 0
at Internal_ApplicationWantsToQuit in :line 0
00:44:15:468ApplicationSTACKSettingsManager: unregister but Delegate already null
at UnregisterFromPlayerLoop in :line 0
at Release in :line 0
at Release in :line 0
at Release in :line 0
at Release in :line 0
at Release in :line 0
at Release in :line 0
at Internal_ApplicationWantsToQuit in :line 0
00:44:15:468ApplicationSTACKSettingsManager: unregister but Delegate already null
at UnregisterFromPlayerLoop in :line 0
at Release in :line 0
at Release in :line 0
at Release in :line 0
at Release in :line 0
at Release in :line 0
at Release in :line 0
at Release in :line 0
at Internal_ApplicationWantsToQuit in :line 0
00:44:15:468ApplicationSTACKSettingsManager: unregister but Delegate already null
at UnregisterFromPlayerLoop in :line 0
at Release in :line 0
at Release in :line 0
at Release in :line 0
at Release in :line 0
at Release in :line 0
at Internal_ApplicationWantsToQuit in :line 0
00:44:15:468ApplicationSTACKSettingsManager: unregister but Delegate already null
at UnregisterFromPlayerLoop in :line 0
at Release in :line 0
at Release in :line 0
at Release in :line 0
at Release in :line 0
at Internal_ApplicationWantsToQuit in :line 0
00:44:15:468ApplicationSTACKSettingsManager: unregister but Delegate already null
at UnregisterFromPlayerLoop in :line 0
at Release in :line 0
at Release in :line 0
at Release in :line 0
at Release in :line 0
at Release in :line 0
at Release in :line 0
at Internal_ApplicationWantsToQuit in :line 0
00:44:15:468ApplicationSTACKSettingsManager: unregister but Delegate already null
at UnregisterFromPlayerLoop in :line 0
at Release in :line 0
at Release in :line 0
at Release in :line 0
at Release in :line 0
at Release in :line 0
at Internal_ApplicationWantsToQuit in :line 0
00:44:15:468ApplicationSTACKSettingsManager: unregister but Delegate already null
at UnregisterFromPlayerLoop in :line 0
at Release in :line 0
at Release in :line 0
at Release in :line 0
at Release in :line 0
at Release in :line 0
at Release in :line 0
at Internal_ApplicationWantsToQuit in :line 0
00:44:15:468ApplicationSTACKSettingsManager: unregister but Delegate already null
at UnregisterFromPlayerLoop in :line 0
at Release in :line 0
at Release in :line 0
at Release in :line 0
at Release in :line 0
at Release in :line 0
at Internal_ApplicationWantsToQuit in :line 0
00:44:15:468ApplicationSTACKSettingsManager: unregister but Delegate already null
at UnregisterFromPlayerLoop in :line 0
at Release in :line 0
at Release in :line 0
at Release in :line 0
at Release in :line 0
at Release in :line 0
at Internal_ApplicationWantsToQuit in :line 0
00:44:15:468ApplicationSTACKSettingsManager: unregister but Delegate already null
at UnregisterFromPlayerLoop in :line 0
at Release in :line 0
at Release in :line 0
at Release in :line 0
at Release in :line 0
at Internal_ApplicationWantsToQuit in :line 0
00:44:15:468ApplicationSTACKSettingsManager: unregister but Delegate already null
at UnregisterFromPlayerLoop in :line 0
at Release in :line 0
at Release in :line 0
at Release in :line 0
at Release in :line 0
at Release in :line 0
at Internal_ApplicationWantsToQuit in :line 0
00:44:15:468ApplicationSTACKSettingsManager: unregister but Delegate already null
at UnregisterFromPlayerLoop in :line 0
at Release in :line 0
at Release in :line 0
at Release in :line 0
at Release in :line 0
at Internal_ApplicationWantsToQuit in :line 0
00:44:15:468ApplicationSTACKSettingsManager: unregister but Delegate already null
at UnregisterFromPlayerLoop in :line 0
at Release in :line 0
at Release in :line 0
at Release in :line 0
at Release in :line 0
at Internal_ApplicationWantsToQuit in :line 0
00:44:15:468ApplicationSTACKSettingsManager: unregister but Delegate already null
at UnregisterFromPlayerLoop in :line 0
at Release in :line 0
at Release in :line 0
at Release in :line 0
at Release in :line 0
at Release in :line 0
at Internal_ApplicationWantsToQuit in :line 0
00:44:15:468ApplicationSTACKSettingsManager: unregister but Delegate already null
at UnregisterFromPlayerLoop in :line 0
at Release in :line 0
at Release in :line 0
at Release in :line 0
at Internal_ApplicationWantsToQuit in :line 0
00:44:15:468ApplicationSTACKJobManager: unregister method CompletePreviousFrameJobs
00:44:15:468ApplicationSTACKJobManager: unregister method CompleteJobsBeforeEntityActions
00:44:15:468ApplicationSTACKSettingsManager: unregister but Delegate already null
at UnregisterFromPlayerLoop in :line 0
at Release in :line 0
at Release in :line 0
at Release in :line 0
at Release in :line 0
at Release in :line 0
at Release in :line 0
at Internal_ApplicationWantsToQuit in :line 0
00:44:15:468ApplicationSTACKSettingsManager: unregister but Delegate already null
at UnregisterFromPlayerLoop in :line 0
at Release in :line 0
at Release in :line 0
at Release in :line 0
at Release in :line 0
at Release in :line 0
at Release in :line 0
at Release in :line 0
at Internal_ApplicationWantsToQuit in :line 0
00:44:15:468ApplicationSTACKSettingsManager: unregister but Delegate already null
at UnregisterFromPlayerLoop in :line 0
at Release in :line 0
at Release in :line 0
at Release in :line 0
at Release in :line 0
at Release in :line 0
at Internal_ApplicationWantsToQuit in :line 0
00:44:15:468ApplicationSTACKSettingsManager: unregister but Delegate already null
at UnregisterFromPlayerLoop in :line 0
at Release in :line 0
at Release in :line 0
at Release in :line 0
at Release in :line 0
at Internal_ApplicationWantsToQuit in :line 0
00:44:15:468ApplicationSTACKSettingsManager: unregister but Delegate already null
at UnregisterFromPlayerLoop in :line 0
at Release in :line 0
at Release in :line 0
at Release in :line 0
at Release in :line 0
at Internal_ApplicationWantsToQuit in :line 0
00:44:15:468ApplicationSTACKSettingsManager: unregister but Delegate already null
at UnregisterFromPlayerLoop in :line 0
at Release in :line 0
at Release in :line 0
at Internal_ApplicationWantsToQuit in :line 0
00:44:15:603ApplicationSTACKUIOverlayTabsManager: Start release...
00:44:15:603ApplicationSTACKUIOverlayTabsManager: Release done!
00:44:15:632ApplicationSTACKUINotificationManager: Start release...
00:44:15:632ApplicationSTACKUINotificationManager: Release done!
00:44:15:640ApplicationSTACKUIWindowsCursorVisibilityManager: Start release...
00:44:15:640ApplicationSTACKUIWindowsCursorVisibilityManager: Release done!
00:44:15:649ApplicationSTACKGame.CameraManager: Start release...
00:44:15:649ApplicationSTACKGame.CameraManager: Release done!
00:44:15:657ApplicationSTACKUIManager: Start release...
00:44:15:657DefaultSTACK[TED-14649] RemoveActionMapController UI
00:44:15:657ApplicationSTACKUIRenderingManager: unregister method Render
00:44:15:657ApplicationSTACKUIRenderingManager: unregister method PostRender
00:44:15:657UISTACKUIRenderingManager Instance already destroyed. Returning null.
at get_Instance in :line 0
at MoveNext in :line 0
at Run in :line 0
at Update in :line 0
00:44:15:657UISTACKUIUpdatingManager Instance already destroyed. Returning null.
at get_Instance in :line 0
at MoveNext in :line 0
at Run in :line 0
at Update in :line 0
00:44:15:657ApplicationSTACKUIManager: Release done!
00:44:15:735ApplicationSTACKGame.PrismManager: Start release...
00:44:15:735ApplicationSTACKGame.PrismManager: Release done!
00:44:15:736ApplicationSTACKMouseCursorManager: Start release...
00:44:15:736ApplicationSTACKMouseCursorManager: Release done!
00:44:15:745ApplicationSTACKSettings.SettingsManager: Start release...
00:44:15:745ApplicationSTACKSettings.SettingsManager: Release done!
00:44:15:753ApplicationSTACKGame.TEDDownloadableContentManager: Start release...
00:44:15:753ApplicationSTACKGame.TEDDownloadableContentManager: Release done!
00:44:15:762ApplicationSTACKMatchmakingService: Start release...
00:44:15:762ApplicationSTACKMatchmakingService: Release done!
00:44:15:770ApplicationSTACKPlatformInviteManager: Start release...
00:44:15:770ApplicationSTACKPlatformInviteManager: Release done!
00:44:15:779ApplicationSTACKGameIntentManager: Start release...
00:44:15:779ApplicationSTACKGameIntentManager: Release done!
00:44:15:787ApplicationSTACKPlatformSessionRuntime: Start release...
00:44:15:787ApplicationSTACKPlatformSessionRuntime: Release done!
00:44:15:796ApplicationSTACKG2G.G2GManager: Start release...
00:44:15:796DefaultSTACK[G2GManager] myPlayerContract is null!
at MoveNext in :line 0
at Run in :line 0
at Update in :line 0
00:44:15:796ApplicationSTACKG2G.G2GManager: Release done!
00:44:15:805ApplicationSTACKGame.PlayerProfileManager: Start release...
00:44:15:805GameplaySTACKPlayerProgression LocalIndependent dispose.
00:44:15:805ApplicationSTACKGame.PlayerProfileManager: Release done!
00:44:15:813ApplicationSTACKFramework.Storage.EosPlayerData.EosPlayerDataStorageManager: Start release...
00:44:15:813ApplicationSTACKFramework.Storage.EosPlayerData.EosPlayerDataStorageManager: Release done!
00:44:15:822ApplicationSTACKFlowManager: Start release...
00:44:15:822ApplicationSTACKFlowManager: Release done!
00:44:15:830ApplicationSTACKGame.BoltManager: Start release...
00:44:15:830NetworkSTACK[Photon] release BoltManager
00:44:15:830ApplicationSTACKGame.BoltManager: Release done!
00:44:15:838ApplicationSTACKFramework.Platforms.EOSCrossPlatformManager: Start release...
00:44:15:867ApplicationSTACKFramework.Platforms.EOSCrossPlatformManager: Release done!
00:44:15:876ApplicationSTACKFramework.Audio.AudioManager: Start release...
00:44:15:884ApplicationSTACKFramework.Audio.AudioManager: Release done!
00:44:15:892ApplicationSTACKUIInvitationManager: Start release...
00:44:15:892ApplicationSTACKUIInvitationManager: Release done!
00:44:15:901ApplicationSTACKGame.GameManager: Start release...
00:44:15:901ApplicationSTACKGame.GameManager: Release done!
00:44:15:909ApplicationSTACKGame.SessionManager: Start release...
00:44:15:909ApplicationSTACKGame.SessionManager: Release done!
00:44:15:918ApplicationSTACKUI.UIWindowsManager: Start release...
00:44:15:918UISTACKUIHierarchyManager Instance already destroyed. Returning null.
at get_Instance in :line 0
at UnloadAndDestroyGroups in :line 0
at MoveNext in :line 0
at Run in :line 0
at Update in :line 0
00:44:15:918ApplicationSTACKUI.UIWindowsManager: Release done!
00:44:15:926ApplicationSTACKFramework.Localization.LocalizationManager: Start release...
00:44:15:926ApplicationSTACKFramework.Localization.LocalizationManager: Release done!
00:44:15:935ApplicationSTACKFramework.Platforms.SteamworksPlatformManager: Start release...
00:44:15:935ApplicationSTACKFramework.Platforms.SteamworksPlatformManager: Release done!
00:44:15:943ApplicationSTACKChromaController.ChromaControllerManager: Start release...
00:44:15:943ApplicationSTACKChromaController.ChromaControllerManager: Release done!
00:44:15:952ApplicationSTACKBlackboardManager: Start release...
00:44:15:952ApplicationSTACKBlackboardManager: Release done!
00:44:15:960ApplicationSTACKFramework.Automation.TestManager: Start release...
00:44:15:960ApplicationSTACKFramework.Automation.TestManager: Release done!
00:44:15:969ApplicationSTACKRGBController.RGBControllerManager: Start release...
00:44:15:969ApplicationSTACKRGBController.RGBControllerManager: Release done!
00:44:15:977ApplicationSTACKGame.DebugArtifactGeneratorSystem: Start release...
00:44:15:977ApplicationSTACKGame.DebugArtifactGeneratorSystem: Release done!
00:44:15:985ApplicationSTACKFramework.Inputs.InputManager: Start release...
00:44:15:985ApplicationSTACKFramework.Inputs.InputManager: Release done!
00:44:15:994ApplicationSTACKGame.TimeManager: Start release...
00:44:15:994ApplicationSTACKGame.TimeManager: Release done!
00:44:16:002ApplicationSTACKGame.TimeReplicationManager: Start release...
00:44:16:002ApplicationSTACKGame.TimeReplicationManager: Release done!
00:44:16:011ApplicationSTACKFramework.Database.DatabaseManager: Start release...
00:44:16:011ApplicationSTACKFramework.Database.DatabaseManager: Release done!
00:44:16:020ApplicationSTACKFramework.Asset.AssetBundleLoaderManager: Start release...
00:44:16:020DefaultSTACKAssetProvider 'ted.data.condition.assetbundle' has been unmounted.
00:44:16:020DefaultSTACKAssetProvider 'ted.data.databases.assetbundle' has been unmounted.
00:44:16:020DefaultSTACKAssetProvider 'ted.data.debugui.assetbundle' has been unmounted.
00:44:16:020DefaultSTACKAssetProvider 'ted.data.entities.assetbundle' has been unmounted.
00:44:16:020DefaultSTACKAssetProvider 'ted.data.input.assetbundle' has been unmounted.
00:44:16:020DefaultSTACKAssetProvider 'ted.data.localization.assetbundle' has been unmounted.
00:44:16:020DefaultSTACKAssetProvider 'ted.data.mecanimeventdata.assetbundle' has been unmounted.
00:44:16:020DefaultSTACKAssetProvider 'ted.data.red.assetbundle' has been unmounted.
00:44:16:020DefaultSTACKAssetProvider 'ted.data.simulation.assetbundle' has been unmounted.
00:44:16:020DefaultSTACKAssetProvider 'ted.data.test.assetbundle' has been unmounted.
00:44:16:020DefaultSTACKAssetProvider 'ted.data.ui.assetbundle' has been unmounted.
00:44:16:020DefaultSTACKAssetProvider 'ted.data.uiatlas.assetbundle' has been unmounted.
00:44:16:020DefaultSTACKAssetProvider 'ted.data.social.assetbundle' has been unmounted.
00:44:16:020DefaultSTACKAssetProvider 'ted.data.audio.assetbundle' has been unmounted.
00:44:16:154AssetDatabaseSTACKAssetBundle Ted.Data.Condition unload took 00:00:00.1343647
00:44:16:280AssetDatabaseSTACKAssetBundle Ted.Data.Databases unload took 00:00:00.1257665
00:44:16:405AssetDatabaseSTACKAssetBundle Ted.Data.DebugUI unload took 00:00:00.1247242
00:44:16:531AssetDatabaseSTACKAssetBundle Ted.Data.Entities unload took 00:00:00.1262599
00:44:16:659AssetDatabaseSTACKAssetBundle Ted.Data.Input unload took 00:00:00.1269021
00:44:16:777AssetDatabaseSTACKAssetBundle Ted.Data.Localization unload took 00:00:00.1184369
00:44:16:905AssetDatabaseSTACKAssetBundle Ted.Data.MecanimEventData unload took 00:00:00.1281321