Sunday, November 5, 2023 11:56 PM
TED
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23:56:53:464ApplicationSTACKMissileTargetSystem: register method ProcessBlackposts
23:56:53:464ApplicationSTACKMissileTargetSystem: register method ProcessMissilesFromSkillToLaunch
23:56:53:464ApplicationSTACKMissileTargetSystem: register method UpdateMissiles
23:56:53:464ApplicationSTACKGame.MonsterMotionIntentionSystem: Start initialization...
23:56:53:464ApplicationSTACKGame.MonsterMotionIntentionSystem: Initialization done!
23:56:53:464ApplicationSTACKMonsterMotionIntentionSystem: register method UpdateMotionIntention
23:56:53:464ApplicationSTACKGame.MonsterPathProcessingSystem: Start initialization...
23:56:53:464ApplicationSTACKGame.MonsterPathProcessingSystem: Initialization done!
23:56:53:464ApplicationSTACKMonsterPathProcessingSystem: register method CalculatePathfindDistanceFromHeroes
23:56:53:464ApplicationSTACKMonsterPathProcessingSystem: register method ProcessPaths
23:56:53:464ApplicationSTACKGame.TargetingSystem: Start initialization...
23:56:53:464ApplicationSTACKGame.TargetingSystem: Initialization done!
23:56:53:464ApplicationSTACKTargetingSystem: register method FinalizeTargeting
23:56:53:464ApplicationSTACKTargetingSystem: register method ProcessTargetingDataRequests
23:56:53:464ApplicationSTACKTargetingSystem: register method ComputeTargetingPart1
23:56:53:464ApplicationSTACKTargetingSystem: register method ComputeTargetingPart2
23:56:53:464ApplicationSTACKGame.MonsterSentinelModeSystem: Start initialization...
23:56:53:464ApplicationSTACKGame.MonsterSentinelModeSystem: Initialization done!
23:56:53:464ApplicationSTACKMonsterSentinelModeSystem: register method UpdateSentinelMode
23:56:53:464ApplicationSTACKGame.NonPlayableCharacterMotionIntentionSystem: Start initialization...
23:56:53:464ApplicationSTACKGame.NonPlayableCharacterMotionIntentionSystem: Initialization done!
23:56:53:464ApplicationSTACKNonPlayableCharacterMotionIntentionSystem: register method UpdateMotionIntention
23:56:53:464ApplicationSTACKGame.NonPlayableCharacterPathProcessingSystem: Start initialization...
23:56:53:464ApplicationSTACKGame.NonPlayableCharacterPathProcessingSystem: Initialization done!
23:56:53:464ApplicationSTACKNonPlayableCharacterPathProcessingSystem: register method ProcessPaths
23:56:53:464ApplicationSTACKGame.PingSystem: Start initialization...
23:56:53:464ApplicationSTACKGame.PingSystem: Initialization done!
23:56:53:464ApplicationSTACKPingSystem: register method SpecificUpdate
23:56:53:464ApplicationSTACKGame.ScoreManager: Start initialization...
23:56:53:464ApplicationSTACKGame.ScoreManager: Initialization done!
23:56:53:464ApplicationSTACKScoreManager: register method ProcessBlackposts
23:56:53:464ApplicationSTACKGame.StartingChestManager: Start initialization...
23:56:53:464ApplicationSTACKGame.StartingChestManager: Initialization done!
23:56:53:464ApplicationSTACKGame.TurretAimingIntentionSystem: Start initialization...
23:56:53:464ApplicationSTACKGame.TurretAimingIntentionSystem: Initialization done!
23:56:53:464ApplicationSTACKTurretAimingIntentionSystem: register method ApplyAiming
23:56:53:464ApplicationSTACKTurretAimingIntentionSystem: register method UpdateAimingIntention
23:56:53:464ApplicationSTACKGame.TurretChargeSystem: Start initialization...
23:56:53:464ApplicationSTACKGame.TurretChargeSystem: Initialization done!
23:56:53:464ApplicationSTACKTurretChargeSystem: register method UpdateTurrets
23:56:53:464ApplicationSTACKGame.TurretUnlockManager: Start initialization...
23:56:53:464ApplicationSTACKGame.TurretUnlockManager: Initialization done!
23:56:53:464ApplicationSTACKTurretUnlockManager: register method RestoreUpgradedTurretsHealth
23:56:53:464ApplicationSTACKGame.VisionSystem: Start initialization...
23:56:53:464ApplicationSTACKGame.VisionSystem: Initialization done!
23:56:53:464ApplicationSTACKVisionSystem: register method ServerUpdateVision
23:56:53:464ApplicationSTACKGame.StaticSimulationReplicationManager: Start initialization...
23:56:53:464ApplicationSTACKGame.StaticSimulationReplicationManager: Initialization done!
23:56:53:464ApplicationSTACKGame.SaveSystem: Start initialization...
23:56:53:464ApplicationSTACKGame.SaveSystem: Initialization done!
23:56:53:464ApplicationSTACKSaveSystem: register method UpdateSave
23:56:53:464ApplicationSTACKSaveSystem: register method UpdateLoad
23:56:53:464ApplicationSTACKSaveSystem: register method UpdateWaitForSerializeCoroutine
23:56:53:464ApplicationSTACKUikiManager: Start initialization...
23:56:54:031ApplicationSTACKUikiManager: Initialization done!
23:56:54:031ApplicationSTACKUikiManager: register method UpdateUiki
23:56:54:031ApplicationSTACKPinManager: Start initialization...
23:56:54:031ApplicationSTACKPinManager: Initialization done!
23:56:54:031ApplicationSTACKPinManager: register method RunLoadRoutine
23:56:54:031ApplicationSTACKPinManager: register method ProcessPinBlackposts
23:56:54:031ApplicationSTACKUIPanelInteractorManager: Start initialization...
23:56:54:031ApplicationSTACKUIPanelInteractorManager: Initialization done!
23:56:54:031ApplicationSTACKUIPanelInteractorManager: register method UpdateInteractors
23:56:54:039GameSTACKGame: Initialization done!
23:56:54:039GameplaySTACKGame.TalkSystem initialization with PlayerProgression LocalIndependent.
23:56:54:039GameplaySTACKGame.UnlockableManager initialization with PlayerProgression LocalIndependent.
23:56:54:039GameplaySTACKGame.QuestManager initialization with PlayerProgression LocalIndependent.
23:56:54:039GameplaySTACKGame.AchievementTrackingManager initialization with PlayerProgression LocalIndependent.
23:56:54:042GameplaySTACKRunning server session state 'Game.ServerSessionState_LoadingLevel'...
23:56:54:042ApplicationSTACKRunning Flow State 'FlowState_LoadLevel'...
23:56:54:042DefaultSTACK[TED-14649] RemoveActionMapController Default_InLoading
23:56:54:042DefaultSTACK[TED-14649] AddActionMapController Default_InLoading
23:56:54:053ApplicationSTACKLevel seed info : 'Template:27c7cccf92db79a4d8689420bbd7539c - Biome:Saloon - Seed:1933610558 - Rotation:_0 - GameplaySettings:5d64bd855ef4a7c4d8256f60e5d97a3f - ZoneDefinition:307629e8ff3a60b4982f504d76748cf4'
23:56:54:053AssetDatabaseSTACKRequest AssetBundle Ted.Data.LevelBuild.Common preload.
23:56:54:053AssetDatabaseSTACKRequest AssetBundle Ted.Data.LevelBuild.Factoria preload.
23:56:54:053AssetDatabaseSTACKRequest AssetBundle Ted.Data.LevelBuild.Templar preload.
23:56:54:053AssetDatabaseSTACKRequest AssetBundle Ted.Data.Depiction.Devices preload.
23:56:54:053AssetDatabaseSTACKRequest AssetBundle Ted.Data.Depiction.Heroes preload.
23:56:54:053AssetDatabaseSTACKRequest AssetBundle Ted.Data.Depiction.Saloon preload.
23:56:54:053AssetDatabaseSTACKRequest AssetBundle Ted.Data.Depiction.Weapons preload.
23:56:54:053AssetDatabaseSTACKRequest AssetBundle Ted.Data.FX.Characters preload.
23:56:54:053AssetDatabaseSTACKRequest AssetBundle Ted.Data.FX.Factoria preload.
23:56:54:053AssetDatabaseSTACKRequest AssetBundle Ted.Data.FX.Saloon preload.
23:56:54:053AssetDatabaseSTACKRequest AssetBundle Ted.Data.FX.Templar preload.
23:56:54:053AssetDatabaseSTACKRequest AssetBundle Ted.Data.LevelBuild.Factoria.Saloon preload.
23:56:54:053AssetDatabaseSTACKRequest AssetBundle Ted.Data.Depiction.Common preload.
23:56:54:714AssetDatabaseSTACKAssetBundle Ted.Data.LevelBuild.Common preload took 00:00:00.4769729
23:56:54:714AssetDatabaseSTACKPrewarm shaders in ted.data.levelbuild.common.assetbundle took 00:00:00.1691294
23:56:54:941AssetDatabaseSTACKAssetBundle Ted.Data.LevelBuild.Factoria preload took 00:00:00.0573291
23:56:54:966AssetDatabaseSTACKAssetBundle Ted.Data.LevelBuild.Templar preload took 00:00:00.0244801
23:56:54:976AssetDatabaseSTACKAssetBundle Ted.Data.Depiction.Devices preload took 00:00:00.0102993
23:56:54:976AssetDatabaseSTACKPrewarm shaders in ted.data.depiction.devices.assetbundle took 00:00:00.0051627
23:56:54:988AssetDatabaseSTACKAssetBundle Ted.Data.Depiction.Heroes preload took 00:00:00.0059593
23:56:54:988AssetDatabaseSTACKPrewarm shaders in ted.data.depiction.heroes.assetbundle took 00:00:00.0253705
23:56:55:053AssetDatabaseSTACKAssetBundle Ted.Data.Depiction.Saloon preload took 00:00:00.0402628
23:56:55:053AssetDatabaseSTACKPrewarm shaders in ted.data.depiction.saloon.assetbundle took 00:00:00.0966745
23:56:55:227AssetDatabaseSTACKAssetBundle Ted.Data.Depiction.Weapons preload took 00:00:00.0760348
23:56:55:227AssetDatabaseSTACKPrewarm shaders in ted.data.depiction.weapons.assetbundle took 00:00:00.0096024
23:56:55:278AssetDatabaseSTACKAssetBundle Ted.Data.FX.Characters preload took 00:00:00.0414831
23:56:55:278AssetDatabaseSTACKPrewarm shaders in ted.data.fx.characters.assetbundle took 00:00:00.0355329
23:56:55:319AssetDatabaseSTACKAssetBundle Ted.Data.FX.Factoria preload took 00:00:00.0056559
23:56:55:319AssetDatabaseSTACKPrewarm shaders in ted.data.fx.factoria.assetbundle took 00:00:00.0131441
23:56:55:361AssetDatabaseSTACKAssetBundle Ted.Data.FX.Saloon preload took 00:00:00.0286955
23:56:55:361AssetDatabaseSTACKPrewarm shaders in ted.data.fx.saloon.assetbundle took 00:00:00.0101148
23:56:55:377AssetDatabaseSTACKAssetBundle Ted.Data.FX.Templar preload took 00:00:00.0058064
23:56:55:377AssetDatabaseSTACKPrewarm shaders in ted.data.fx.templar.assetbundle took 00:00:00.0006375
23:56:55:392AssetDatabaseSTACKAssetBundle Ted.Data.LevelBuild.Factoria.Saloon preload took 00:00:00.0128750
23:56:55:392DefaultSTACKAssetProvider 'ted.data.levelbuild.common.assetbundle' has been mounted.
23:56:55:392DefaultSTACKAssetProvider 'ted.data.levelbuild.factoria.assetbundle' has been mounted.
23:56:55:392DefaultSTACKAssetProvider 'ted.data.levelbuild.templar.assetbundle' has been mounted.
23:56:55:392DefaultSTACKAssetProvider 'ted.data.depiction.devices.assetbundle' has been mounted.
23:56:55:392DefaultSTACKAssetProvider 'ted.data.depiction.heroes.assetbundle' has been mounted.
23:56:55:392DefaultSTACKAssetProvider 'ted.data.depiction.saloon.assetbundle' has been mounted.
23:56:55:392DefaultSTACKAssetProvider 'ted.data.depiction.weapons.assetbundle' has been mounted.
23:56:55:392DefaultSTACKAssetProvider 'ted.data.fx.characters.assetbundle' has been mounted.
23:56:55:392DefaultSTACKAssetProvider 'ted.data.fx.factoria.assetbundle' has been mounted.
23:56:55:392DefaultSTACKAssetProvider 'ted.data.fx.saloon.assetbundle' has been mounted.
23:56:55:392DefaultSTACKAssetProvider 'ted.data.fx.templar.assetbundle' has been mounted.
23:56:55:392DefaultSTACKAssetProvider 'ted.data.levelbuild.factoria.saloon.assetbundle' has been mounted.
23:56:55:392DefaultSTACKAssetProvider 'ted.data.depiction.heroes.archivist.assetbundle' has been mounted.
23:56:55:392DefaultSTACKAssetProvider 'ted.data.depiction.heroes.artificer.assetbundle' has been mounted.
23:56:55:392DefaultSTACKAssetProvider 'ted.data.depiction.heroes.bartender.assetbundle' has been mounted.
23:56:55:392DefaultSTACKAssetProvider 'ted.data.depiction.heroes.cleaner.assetbundle' has been mounted.
23:56:55:392DefaultSTACKAssetProvider 'ted.data.depiction.heroes.gunsmith.assetbundle' has been mounted.
23:56:55:392DefaultSTACKAssetProvider 'ted.data.depiction.heroes.locksmith.assetbundle' has been mounted.
23:56:55:392DefaultSTACKAssetProvider 'ted.data.depiction.heroes.medic.assetbundle' has been mounted.
23:56:55:392DefaultSTACKAssetProvider 'ted.data.depiction.heroes.roby.assetbundle' has been mounted.
23:56:55:392DefaultSTACKAssetProvider 'ted.data.depiction.heroes.scavenger.assetbundle' has been mounted.
23:56:55:392DefaultSTACKAssetProvider 'ted.data.depiction.heroes.trapper.assetbundle' has been mounted.
23:56:55:392DefaultSTACKAssetProvider 'ted.data.depiction.heroes.yvette.assetbundle' has been mounted.
23:56:55:392DefaultSTACKAssetProvider 'ted.data.depiction.common.assetbundle' has been mounted.
23:56:55:392AudioSTACK[Audio] Loading soundbanks for biome 'Saloon'.
23:56:55:433AudioSTACK[Audio] Finished loading soundbanks for biome 'Saloon'.
23:56:55:531DefaultSTACK'???|UIImage' cannot be loaded.
23:56:55:531DefaultSTACK'???|UIImage' cannot be loaded.
23:56:55:531DefaultSTACK'???|UIImage' cannot be loaded.
23:56:55:531DefaultSTACK'???|UIImage' cannot be loaded.
23:56:55:531DefaultSTACK'???|UIImage' cannot be loaded.
23:56:55:531DefaultSTACK'???|UIImage' cannot be loaded.
23:56:55:668DefaultSTACKUnwanted synchronous loading of 'Assets/Data/LevelBuild/Biomes/Factoria_Saloon/Aspects/LB_Factoria_Saloon_veget_GE_SurfacePlantsMedium_01_sub02.asset'. 'af08373a28906b24eadf300eb1fc69ed'.
at GetValue in :line 0
at get_Target in :line 0
at MoveNext in :line 0
at Run in :line 0
at Update in :line 0
23:56:55:668DefaultSTACKUnwanted synchronous loading of 'Assets/Data/LevelBuild/Biomes/Factoria_Saloon/Meshes/Vegetation/LB_Factoria_Saloon_veget_GroundLeaves_04_base.asset'. 'd4e737ec928fb4a4c8524ceee6676633'.
at GetValue in :line 0
at get_Target in :line 0
at MoveNext in :line 0
at Run in :line 0
at Update in :line 0
23:56:55:668DefaultSTACKUnwanted synchronous loading of 'Assets/Data/BakedMeshes/d4/e737ec928fb4a4c8524ceee6676633_LB_Factoria_Saloon_veget_GroundLeaves_04_base.asset'. '3aeb0b2b9f072b14ba054ba7d8955291'.
at GetValue in :line 0
at GetLoadedExternalMesh in :line 0
at GetOrCreateUnityColliderMesh in :line 0
at GetOrCreateNavigationColliderMesh in :line 0
at DoVisit in :line 0
at MoveNext in :line 0
at Run in :line 0
at Update in :line 0
23:56:55:668DefaultSTACKUnwanted synchronous loading of 'Assets/Data/BakedMeshes/5c/e3927d4337ba347933334b44bea264_LB_Factoria_Saloon_veget_FlowerLeaf_02_base.asset'. '370290be5bb33474999999180d316ee0'.
at GetValue in :line 0
at GetLoadedExternalMesh in :line 0
at GetOrCreateUnityColliderMesh in :line 0
at GetOrCreateNavigationColliderMesh in :line 0
at DoVisit in :line 0
at MoveNext in :line 0
at Run in :line 0
at Update in :line 0
23:56:55:668DefaultSTACKUnwanted synchronous loading of 'Assets/Data/BakedMeshes/75/11d211c587d7f4a95c7ea88d980a33_LB_Factoria_Saloon_veget_FlowerLeaf_05_base.asset'. '7be4056dbc570e745a7d7f06b2b51dd3'.
at GetValue in :line 0
at GetLoadedExternalMesh in :line 0
at GetOrCreateUnityColliderMesh in :line 0
at GetOrCreateNavigationColliderMesh in :line 0
at DoVisit in :line 0
at MoveNext in :line 0
at Run in :line 0
at Update in :line 0
23:56:55:668DefaultSTACKUnwanted synchronous loading of 'Assets/Data/BakedMeshes/a9/2c2841e6015f14dac11465ebb39290_LB_Factoria_Saloon_veget_FlowerLeaf_06_base.asset'. 'd0e0ec4b45d64af46a71f57e8d880c87'.
at GetValue in :line 0
at GetLoadedExternalMesh in :line 0
at GetOrCreateUnityColliderMesh in :line 0
at GetOrCreateNavigationColliderMesh in :line 0
at DoVisit in :line 0
at MoveNext in :line 0
at Run in :line 0
at Update in :line 0
23:56:55:668DefaultSTACKUnwanted synchronous loading of 'Assets/Data/LevelBuild/Biomes/Factoria_Saloon/Meshes/Vegetation/LB_Factoria_Saloon_veget_GroundLeaves_08_base.asset'. '62b4397446551cc4c9cdf13b554c9581'.
at GetValue in :line 0
at get_Target in :line 0
at MoveNext in :line 0
at Run in :line 0
at Update in :line 0
23:56:55:668DefaultSTACKUnwanted synchronous loading of 'Assets/Data/BakedMeshes/62/b4397446551cc4c9cdf13b554c9581_LB_Factoria_Saloon_veget_GroundLeaves_08_base.asset'. '3a26dc22bdbb5ea48a112ae61f229b1b'.
at GetValue in :line 0
at GetLoadedExternalMesh in :line 0
at GetOrCreateUnityColliderMesh in :line 0
at GetOrCreateNavigationColliderMesh in :line 0
at DoVisit in :line 0
at MoveNext in :line 0
at Run in :line 0
at Update in :line 0
23:56:55:668DefaultSTACKUnwanted synchronous loading of 'Assets/Data/LevelBuild/Biomes/Factoria_Saloon/Meshes/Vegetation/LB_Factoria_Saloon_veget_GroundLeaves_04_base.asset'. 'd4e737ec928fb4a4c8524ceee6676633'.
at GetValue in :line 0
at get_Target in :line 0
at MoveNext in :line 0
at Run in :line 0
at Update in :line 0
23:56:55:668DefaultSTACKUnwanted synchronous loading of 'Assets/Data/BakedMeshes/15/5647d6259c32f4280fc520eb32d042_LB_Factoria_Saloon_veget_MushroomsA_01_base.asset'. '19910f45633cd5e41abc1bc8ab917165'.
at GetValue in :line 0
at GetLoadedExternalMesh in :line 0
at GetOrCreateUnityColliderMesh in :line 0
at GetOrCreateNavigationColliderMesh in :line 0
at DoVisit in :line 0
at MoveNext in :line 0
at Run in :line 0
at Update in :line 0
23:56:55:668DefaultSTACKUnwanted synchronous loading of 'Assets/Data/BakedMeshes/f5/97e0ac5340be549a2d1c256d76f546_LB_Factoria_Saloon_veget_MushroomsA_05_base.asset'. 'ab44c7b46813b5f47b561591d85aa3dc'.
at GetValue in :line 0
at GetLoadedExternalMesh in :line 0
at GetOrCreateUnityColliderMesh in :line 0
at GetOrCreateNavigationColliderMesh in :line 0
at DoVisit in :line 0
at MoveNext in :line 0
at Run in :line 0
at Update in :line 0
23:56:55:668DefaultSTACKUnwanted synchronous loading of 'Assets/Data/BakedMeshes/16/0a2895b0e23b74e8ba539de90b578e_LB_Factoria_Saloon_veget_BushLeafAlt_01_base.asset'. '01167c79ca7aecc4d9fe3b1c7cc22ad5'.
at GetValue in :line 0
at GetLoadedExternalMesh in :line 0
at GetOrCreateUnityColliderMesh in :line 0
at GetOrCreateNavigationColliderMesh in :line 0
at DoVisit in :line 0
at MoveNext in :line 0
at Run in :line 0
at Update in :line 0
23:56:55:668DefaultSTACKUnwanted synchronous loading of 'Assets/Data/BakedMeshes/98/6e4e3d0334cf34da59d9251cdc6fbe_LB_Factoria_Saloon_veget_BranchBLeaf_02_base.asset'. 'f4fb692eb699b634fb338528aa5783c4'.
at GetValue in :line 0
at GetLoadedExternalMesh in :line 0
at GetOrCreateUnityColliderMesh in :line 0
at GetOrCreateNavigationColliderMesh in :line 0
at DoVisit in :line 0
at MoveNext in :line 0
at Run in :line 0
at Update in :line 0
23:56:55:668DefaultSTACKUnwanted synchronous loading of 'Assets/Data/BakedMeshes/cd/86cb243cd7a4a4088919f444075400_LB_Factoria_Saloon_veget_PlantsStand_01_base.asset'. '5459456e86ae92b42a505449ca919444'.
at GetValue in :line 0
at GetLoadedExternalMesh in :line 0
at GetOrCreateUnityColliderMesh in :line 0
at GetOrCreateNavigationColliderMesh in :line 0
at DoVisit in :line 0
at MoveNext in :line 0
at Run in :line 0
at Update in :line 0
23:56:55:668DefaultSTACKUnwanted synchronous loading of 'Assets/Data/LevelBuild/Biomes/Factoria_Saloon/Meshes/Props/LB_Factoria_Saloon_RoofPillar_01_PartB02.asset'. '79e2909579d2b254d8413e5641052701'.
at GetValue in :line 0
at get_Target in :line 0
at MoveNext in :line 0
at Run in :line 0
at Update in :line 0
23:56:55:668DefaultSTACKUnwanted synchronous loading of 'Assets/Data/BakedMeshes/b5/faf6160fd0f5e4f9a9c6b6241960f3_LB_Factoria_Saloon_RoofPillar_01_PartB02p2.asset'. 'f198621197aa42b4babadb8351614b16'.
at GetValue in :line 0
at GetLoadedExternalMesh in :line 0
at GetOrCreateUnityColliderMesh in :line 0
at GetOrCreateNavigationColliderMesh in :line 0
at DoVisit in :line 0
at MoveNext in :line 0
at Run in :line 0
at Update in :line 0
23:56:55:668DefaultSTACKUnwanted synchronous loading of 'Assets/Data/Depictions/Saloon/SaloonStands/Meshes/SkinStation/LB_Saloon_Stands_SkinStation_Lamp_01.asset'. '74d1010a672d8e04b926d4196d8273f6'.
at GetValue in :line 0
at get_Target in :line 0
at MoveNext in :line 0
at Run in :line 0
at Update in :line 0
23:56:55:668DefaultSTACKUnwanted synchronous loading of 'Assets/Data/BakedMeshes/74/d1010a672d8e04b926d4196d8273f6_LB_Saloon_Stands_SkinStation_Lamp_01.asset'. 'f60fd6ea57f726842a7d39ec9cc5d9d1'.
at GetValue in :line 0
at GetLoadedExternalMesh in :line 0
at GetOrCreateUnityColliderMesh in :line 0
at GetOrCreateNavigationColliderMesh in :line 0
at DoVisit in :line 0
at MoveNext in :line 0
at Run in :line 0
at Update in :line 0
23:56:55:668DefaultSTACKUnwanted synchronous loading of 'Assets/Data/BakedMeshes/f3/75b79f2afe7d547960aa26309279e5_LB_Saloon_Stands_SkinStation_Locker_01.asset'. '1ecc1e150edd32e49988f6ca7f83333d'.
at GetValue in :line 0
at GetLoadedExternalMesh in :line 0
at GetOrCreateUnityColliderMesh in :line 0
at GetOrCreateNavigationColliderMesh in :line 0
at DoVisit in :line 0
at MoveNext in :line 0
at Run in :line 0
at Update in :line 0
23:56:55:668DefaultSTACKUnwanted synchronous loading of 'Assets/Data/BakedMeshes/c5/5a8bef17d9b544f9765759d8882982_LB_Saloon_Stands_SkinStation_Mirror_01.asset'. '63fc6c3e370a71d47a8bf876ce1f7e6a'.
at GetValue in :line 0
at GetLoadedExternalMesh in :line 0
at GetOrCreateUnityColliderMesh in :line 0
at GetOrCreateNavigationColliderMesh in :line 0
at DoVisit in :line 0
at MoveNext in :line 0
at Run in :line 0
at Update in :line 0
23:56:55:668DefaultSTACKUnwanted synchronous loading of 'Assets/Data/BakedMeshes/52/c9dd70424c21b49b1fce5e2c62d4c7_LB_Saloon_Stands_SkinStation_Platform_01.asset'. '536b86183f627f147afe156adfbe1e88'.
at GetValue in :line 0
at GetLoadedExternalMesh in :line 0
at GetOrCreateUnityColliderMesh in :line 0
at GetOrCreateNavigationColliderMesh in :line 0
at DoVisit in :line 0
at MoveNext in :line 0
at Run in :line 0
at Update in :line 0
23:56:55:668DefaultSTACKUnwanted synchronous loading of 'Assets/Data/Depictions/Saloon/SaloonStands/Meshes/GunSmith/LB_Saloon_Stands_GunSmith_Stool_01.asset'. 'a4c1d173e7f9edc4d9cecceda7021c2d'.
at GetValue in :line 0
at get_Target in :line 0
at MoveNext in :line 0
at Run in :line 0
at Update in :line 0
23:56:55:668DefaultSTACKUnwanted synchronous loading of 'Assets/Data/Depictions/Saloon/SaloonStands/Meshes/Locksmith/LB_Saloon_Stands_Locksmith_Base_01.asset'. '45b2f967cbe52f44e89088d3d1730b88'.
at GetValue in :line 0
at get_Target in :line 0
at MoveNext in :line 0
at Run in :line 0
at Update in :line 0
23:56:55:668DefaultSTACKUnwanted synchronous loading of 'Assets/Data/LevelBuild/Biomes/Factoria_Saloon/Meshes/Stage_Props/CHR_Keyboard_01.asset'. 'bf3094d9de77bb446ab684f94ca013f3'.
at GetValue in :line 0
at get_Target in :line 0
at MoveNext in :line 0
at Run in :line 0
at Update in :line 0
23:56:55:668DefaultSTACKUnwanted synchronous loading of 'Assets/Data/Depictions/Saloon/SaloonStands/Aspects/Archivist/Subs/LB_Saloon_Stands_Archivist_Shelf_06.asset'. '85f85b8ca2dd4ea4aa8e2c584f8bb77b'.
at GetValue in :line 0
at get_Target in :line 0
at MoveNext in :line 0
at Run in :line 0
at Update in :line 0
23:56:55:668DefaultSTACKUnwanted synchronous loading of 'Assets/Data/Depictions/Saloon/SaloonStands/Meshes/Archivist/LB_Saloon_Stands_Archivist_Shelf_01.asset'. 'a922fcd3da51bf549af6033818407a4b'.
at GetValue in :line 0
at get_Target in :line 0
at MoveNext in :line 0
at Run in :line 0
at Update in :line 0
23:56:55:668DefaultSTACKUnwanted synchronous loading of 'Assets/Data/Depictions/Saloon/SaloonStands/Aspects/Archivist/Subs/LB_Saloon_Stands_Archivist_Bookpile_01.asset'. '1487ef6ab83ac3641b461215e51ce167'.
at GetValue in :line 0
at get_Target in :line 0
at MoveNext in :line 0
at Run in :line 0
at Update in :line 0
23:56:55:668DefaultSTACKUnwanted synchronous loading of 'Assets/Data/Depictions/Saloon/SaloonStands/Meshes/Archivist/LB_Saloon_Stands_Archivist_Book_04.asset'. '52fd70590e721ba41b1ff4de1a274f13'.
at GetValue in :line 0
at get_Target in :line 0
at MoveNext in :line 0
at Run in :line 0
at Update in :line 0
23:56:55:668DefaultSTACKUnwanted synchronous loading of 'Assets/Data/Depictions/Saloon/SaloonStands/Meshes/Archivist/LB_Saloon_Stands_Archivist_Book_04.asset'. '52fd70590e721ba41b1ff4de1a274f13'.
at GetValue in :line 0
at get_Target in :line 0
at MoveNext in :line 0
at Run in :line 0
at Update in :line 0
23:56:55:668DefaultSTACKUnwanted synchronous loading of 'Assets/Data/Depictions/Saloon/SaloonStands/Meshes/Archivist/LB_Saloon_Stands_Archivist_Book_02.asset'. '03646a1d887c11742af4bb8ae7d151b3'.
at GetValue in :line 0
at get_Target in :line 0
at MoveNext in :line 0
at Run in :line 0
at Update in :line 0
23:56:55:668DefaultSTACKUnwanted synchronous loading of 'Assets/Data/Depictions/Saloon/SaloonStands/Meshes/Archivist/LB_Saloon_Stands_Archivist_Book_06.asset'. 'bced94f4c2a5a3d41a28285023719cc3'.
at GetValue in :line 0
at get_Target in :line 0
at MoveNext in :line 0
at Run in :line 0
at Update in :line 0
23:56:55:668DefaultSTACKUnwanted synchronous loading of 'Assets/Data/Depictions/Saloon/SaloonStands/Meshes/Archivist/LB_Saloon_Stands_Archivist_Book_06.asset'. 'bced94f4c2a5a3d41a28285023719cc3'.
at GetValue in :line 0
at get_Target in :line 0
at MoveNext in :line 0
at Run in :line 0
at Update in :line 0
23:56:55:668DefaultSTACKUnwanted synchronous loading of 'Assets/Data/Depictions/Saloon/SaloonStands/Meshes/Archivist/LB_Saloon_Stands_Archivist_Book_04.asset'. '52fd70590e721ba41b1ff4de1a274f13'.
at GetValue in :line 0
at get_Target in :line 0
at MoveNext in :line 0
at Run in :line 0
at Update in :line 0
23:56:55:668DefaultSTACKUnwanted synchronous loading of 'Assets/Data/LevelBuild/Biomes/Factoria/Meshes/Props/LB_Factoria_props_Shelf_box_01.asset'. '5388fd49bdb281844a50983f200ec2e2'.
at GetValue in :line 0
at get_Target in :line 0
at MoveNext in :line 0
at Run in :line 0
at Update in :line 0
23:56:55:668DefaultSTACKUnwanted synchronous loading of 'Assets/Data/Depictions/Saloon/SaloonStands/Aspects/Archivist/Subs/LB_Saloon_Stands_Archivist_Bookpile_06.asset'. '3c8ebf8f7c5ea9648ae0e7d52cad5a1d'.
at GetValue in :line 0
at get_Target in :line 0
at MoveNext in :line 0
at Run in :line 0
at Update in :line 0
23:56:55:668DefaultSTACKUnwanted synchronous loading of 'Assets/Data/Depictions/Saloon/SaloonStands/Aspects/Archivist/Subs/LB_Saloon_Stands_Archivist_Bookpile_02.asset'. '9cc01376fd48ee940b659df472e463b5'.
at GetValue in :line 0
at get_Target in :line 0
at MoveNext in :line 0
at Run in :line 0
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23:56:55:668DefaultSTACKUnwanted synchronous loading of 'Assets/Data/LevelBuild/Biomes/Factoria_Saloon/Meshes/Stage_Props/CHR_Microphone_01.asset'. 'fb04674bf51ca0641861c200ad4726f9'.
at GetValue in :line 0
at get_Target in :line 0
at MoveNext in :line 0
at Run in :line 0
at Update in :line 0
23:56:55:668DefaultSTACKUnwanted synchronous loading of 'Assets/Data/Depictions/Saloon/SaloonStands/Aspects/Weapons/WPN_Boltgun_01.asset'. 'ce0db95b548d0144cbec5e2bb94c39ee'.
at GetValue in :line 0
at get_Target in :line 0
at MoveNext in :line 0
at Run in :line 0
at Update in :line 0
23:56:55:668DefaultSTACKUnwanted synchronous loading of 'Assets/Data/BakedMeshes/ce/0db95b548d0144cbec5e2bb94c39ee_WPN_Boltgun_01_WPN_Boltgun_Shadows.asset'. 'ce913eb128a5c334ca142fd17198da3c'.
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at GetLoadedExternalMesh in :line 0
at GetOrCreateUnityColliderMesh in :line 0
at GetOrCreateNavigationColliderMesh in :line 0
at DoVisit in :line 0
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at Run in :line 0
at Update in :line 0
23:56:55:668DefaultSTACKUnwanted synchronous loading of 'Assets/Data/BakedMeshes/3f/b4ac5ba375a0d49b33e05b5e887b7e_WPN_ElectricCrossbow_01_WPN_ElectricCrossbow_Shadows.asset'. '305e43467e4b4494a959ac21e9ce9ad4'.
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at GetOrCreateUnityColliderMesh in :line 0
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at Run in :line 0
at Update in :line 0
23:56:55:668DefaultSTACKUnwanted synchronous loading of 'Assets/Data/BakedMeshes/00/000000000000000000000000000000__WPN_IonGun_01.asset'. 'c63af3475a848d44b98aa1c0de9292d5'.
at GetValue in :line 0
at GetLoadedExternalMesh in :line 0
at GetOrCreateUnityColliderMesh in :line 0
at GetOrCreateNavigationColliderMesh in :line 0
at DoVisit in :line 0
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at Run in :line 0
at Update in :line 0
23:56:55:668DefaultSTACKUnwanted synchronous loading of 'Assets/Data/BakedMeshes/00/363e18462cb334cbc76aa593d77ecd_WPN_WaveGun_01_WPN_WaveGun_Shadows.asset'. 'caa6b76488b1ba44ea20cc2cfc29fbab'.
at GetValue in :line 0
at GetLoadedExternalMesh in :line 0
at GetOrCreateUnityColliderMesh in :line 0
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at Run in :line 0
at Update in :line 0
23:56:55:668DefaultSTACKUnwanted synchronous loading of 'Assets/Data/LevelBuild/Biomes/Factoria_Saloon/Meshes/Props/LB_Factoria_Saloon_centerTop_01.asset'. 'f6518fff063a0aa478fcb8a34ed9549f'.
at GetValue in :line 0
at get_Target in :line 0
at MoveNext in :line 0
at Run in :line 0
at Update in :line 0
23:56:55:668DefaultSTACKUnwanted synchronous loading of 'Assets/Data/BakedMeshes/ba/31aca4d7f9e9b469ed581a2819ad60_LB_Factoria_Saloon_Tank_Cylinder_01.asset'. 'efff3c22b388ced47afeab5a7214ce90'.
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at GetLoadedExternalMesh in :line 0
at GetOrCreateUnityColliderMesh in :line 0
at GetOrCreateNavigationColliderMesh in :line 0
at DoVisit in :line 0
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at Run in :line 0
at Update in :line 0
23:56:55:668DefaultSTACKUnwanted synchronous loading of 'Assets/Data/LevelBuild/Biomes/Factoria_Saloon/Aspects/LB_Factoria_Saloon_veget_Planter_02_sub01.asset'. 'eaa215799fcbe104fba1febde5bee5ff'.
at GetValue in :line 0
at get_Target in :line 0
at MoveNext in :line 0
at Run in :line 0
at Update in :line 0
23:56:55:668DefaultSTACKUnwanted synchronous loading of 'Assets/Data/LevelBuild/Biomes/Factoria_Saloon/Meshes/Props/LB_Factoria_Saloon_veget_Planter_02_PartA.asset'. '471aaa92af4fe474db3e973826dade6b'.
at GetValue in :line 0
at get_Target in :line 0
at MoveNext in :line 0
at Run in :line 0
at Update in :line 0
23:56:55:668DefaultSTACKUnwanted synchronous loading of 'Assets/Data/BakedMeshes/a6/8dca583e864c448ad3bd09bb99e6c4_LB_Factoria_Saloon_veget_BranchAltLeaf_06_base.asset'. '281f14f19df89ad438bec526dab2b28d'.
at GetValue in :line 0
at GetLoadedExternalMesh in :line 0
at GetOrCreateUnityColliderMesh in :line 0
at GetOrCreateNavigationColliderMesh in :line 0
at DoVisit in :line 0
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at Run in :line 0
at Update in :line 0
23:56:55:668DefaultSTACKUnwanted synchronous loading of 'Assets/Data/BakedMeshes/62/4137c9671a1884ba0a4c43223798e5_LB_Factoria_Saloon_veget_BranchAltLeaf_07_base.asset'. 'd32595425dbc9dd4ba1ca2a8dd63927f'.
at GetValue in :line 0
at GetLoadedExternalMesh in :line 0
at GetOrCreateUnityColliderMesh in :line 0
at GetOrCreateNavigationColliderMesh in :line 0
at DoVisit in :line 0
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at Run in :line 0
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23:56:55:668DefaultSTACKUnwanted synchronous loading of 'Assets/Data/BakedMeshes/29/4e2cd44ebeac24e9df6718fac694ac_LB_Factoria_Saloon_veget_BranchAltLeaf_01_base.asset'. 'cce2fc87c817f7a43931370ff4cab8c3'.
at GetValue in :line 0
at GetLoadedExternalMesh in :line 0
at GetOrCreateUnityColliderMesh in :line 0
at GetOrCreateNavigationColliderMesh in :line 0
at DoVisit in :line 0
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at Run in :line 0
at Update in :line 0
23:56:55:668DefaultSTACKUnwanted synchronous loading of 'Assets/Data/BakedMeshes/2f/af84b5f3ff0c848a6f2d10cdfcb55f_LB_Factoria_Saloon_veget_BushLeafAlt_08_base.asset'. '803f9d5afd02cb949a74f9ea2fe5b7cc'.
at GetValue in :line 0
at GetLoadedExternalMesh in :line 0
at GetOrCreateUnityColliderMesh in :line 0
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at Run in :line 0
at Update in :line 0
23:56:55:668DefaultSTACKUnwanted synchronous loading of 'Assets/Data/LevelBuild/Biomes/Factoria_Saloon/Meshes/Props/LB_Factoria_Saloon_veget_Planter_02_PartB.asset'. 'c3967c302fde4c748ab64838bfc93d38'.
at GetValue in :line 0
at get_Target in :line 0
at MoveNext in :line 0
at Run in :line 0
at Update in :line 0
23:56:55:668DefaultSTACKUnwanted synchronous loading of 'Assets/Data/BakedMeshes/db/485337148254343b4c40927e4c7d8e_LB_Factoria_Saloon_veget_FlowerLeaf_08_base.asset'. 'ab1958016dafbcf4e803f4389de3b142'.
at GetValue in :line 0
at GetLoadedExternalMesh in :line 0
at GetOrCreateUnityColliderMesh in :line 0
at GetOrCreateNavigationColliderMesh in :line 0
at DoVisit in :line 0
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at Run in :line 0
at Update in :line 0
23:56:55:668DefaultSTACKUnwanted synchronous loading of 'Assets/Data/BakedMeshes/cf/e58f72c3dc73443b3775095fb4c319_LB_Factoria_Saloon_veget_FlowerLeaf_03_base.asset'. '57b32841b21fa234aab0a73f5f1a4912'.
at GetValue in :line 0
at GetLoadedExternalMesh in :line 0
at GetOrCreateUnityColliderMesh in :line 0
at GetOrCreateNavigationColliderMesh in :line 0
at DoVisit in :line 0
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at Run in :line 0
at Update in :line 0
23:56:55:668DefaultSTACKUnwanted synchronous loading of 'Assets/Data/Depictions/Saloon/SaloonStands/Meshes/GunSmith/LB_Saloon_Stands_GunSmith_Desk_01.asset'. '1694aca9e9b8f4c4689fee3f84cd1b3b'.
at GetValue in :line 0
at get_Target in :line 0
at MoveNext in :line 0
at Run in :line 0
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23:56:55:668DefaultSTACKUnwanted synchronous loading of 'Assets/Data/BakedMeshes/bf/501db2f4c729444a6a04f0a2cc7ac4_WPN_RailGun_01_WPN_RailGun_Shadows.asset'. '9f5d065c670b5684c8316c5af897754a'.
at GetValue in :line 0
at GetLoadedExternalMesh in :line 0
at GetOrCreateUnityColliderMesh in :line 0
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at Run in :line 0
at Update in :line 0
23:56:55:668DefaultSTACKUnwanted synchronous loading of 'Assets/Data/LevelBuild/Biomes/Factoria/Meshes/Props/LB_Factoria_Props_LightCylinder_01.asset'. '89e1dad147f7faa4db2f84b23f5f7dd0'.
at GetValue in :line 0
at get_Target in :line 0
at MoveNext in :line 0
at Run in :line 0
at Update in :line 0
23:56:55:668DefaultSTACKUnwanted synchronous loading of 'Assets/Data/LevelBuild/Biomes/Factoria_Saloon/Meshes/Props/LB_Factoria_Saloon_Reloader_Upgrade_01.asset'. '699f3c716fe5ee54da5fe8a890032e82'.
at GetValue in :line 0
at get_Target in :line 0
at MoveNext in :line 0
at Run in :line 0
at Update in :line 0
23:56:55:668DefaultSTACKUnwanted synchronous loading of 'Assets/Data/LevelBuild/Biomes/Factoria_Saloon/Meshes/Vegetation/LB_Factoria_Saloon_props_GE_Art_Tank_01.asset'. 'f1a44a605853c934ba22287fe2c52e87'.
at GetValue in :line 0
at get_Target in :line 0
at MoveNext in :line 0
at Run in :line 0
at Update in :line 0
23:56:55:668DefaultSTACKUnwanted synchronous loading of 'Assets/Data/BakedMeshes/f1/a44a605853c934ba22287fe2c52e87_LB_Factoria_Saloon_props_GE_Art_Tank_01.asset'. '09fe4c99229e78c4e8f2cbc990242b88'.
at GetValue in :line 0
at GetLoadedExternalMesh in :line 0
at GetOrCreateUnityColliderMesh in :line 0
at GetOrCreateNavigationColliderMesh in :line 0
at DoVisit in :line 0
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at Run in :line 0
at Update in :line 0
23:56:55:668DefaultSTACKUnwanted synchronous loading of 'Assets/Data/BakedMeshes/1b/2231409c555484aaa5b00cab026016_LB_Factoria_Saloon_veget_BackWallVeget_02.asset'. '6d34b0389772e80439554fe97206cb70'.
at GetValue in :line 0
at GetLoadedExternalMesh in :line 0
at GetOrCreateUnityColliderMesh in :line 0
at GetOrCreateNavigationColliderMesh in :line 0
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at MoveNext in :line 0
at Run in :line 0
at Update in :line 0
23:56:55:668DefaultSTACKUnwanted synchronous loading of 'Assets/Data/Depictions/Saloon/SaloonStands/Aspects/Archivist/Subs/LB_Saloon_Stands_Archivist_Shelf_03.asset'. '39de987aacd29d14f9306994810c87d4'.
at GetValue in :line 0
at get_Target in :line 0
at MoveNext in :line 0
at Run in :line 0
at Update in :line 0
23:56:55:668DefaultSTACKUnwanted synchronous loading of 'Assets/Data/Depictions/Saloon/SaloonStands/Meshes/Archivist/LB_Saloon_Stands_Archivist_Scroll_03.asset'. 'ba4e16b261295144ba987c6a647fd04f'.
at GetValue in :line 0
at get_Target in :line 0
at MoveNext in :line 0
at Run in :line 0
at Update in :line 0
23:56:55:668DefaultSTACKUnwanted synchronous loading of 'Assets/Data/Depictions/Saloon/SaloonStands/Aspects/Archivist/Subs/LB_Saloon_Stands_Archivist_Bookpile_03.asset'. 'eb8d3724865da7d4e8af87cb16aad109'.
at GetValue in :line 0
at get_Target in :line 0
at MoveNext in :line 0
at Run in :line 0
at Update in :line 0
23:56:55:668DefaultSTACKUnwanted synchronous loading of 'Assets/Data/BakedMeshes/1c/4b3e82f8288d142b853ba25fec17a7_LB_Saloon_Stands_Archivist_Table_01.asset'. '04e098c07e31dcb479da9b4f1ec11214'.
at GetValue in :line 0
at GetLoadedExternalMesh in :line 0
at GetOrCreateUnityColliderMesh in :line 0
at GetOrCreateNavigationColliderMesh in :line 0
at DoVisit in :line 0
at MoveNext in :line 0
at Run in :line 0
at Update in :line 0
23:56:55:668DefaultSTACKUnwanted synchronous loading of 'Assets/Data/BakedMeshes/00/000000000000000000000000000000__LB_Saloon_Stands_Archivist_OpenBook_01.asset'. '61d26e6b15e474745933875691edbbfd'.
at GetValue in :line 0
at GetLoadedExternalMesh in :line 0
at GetOrCreateUnityColliderMesh in :line 0
at GetOrCreateNavigationColliderMesh in :line 0
at DoVisit in :line 0
at MoveNext in :line 0
at Run in :line 0
at Update in :line 0
23:56:55:668DefaultSTACKUnwanted synchronous loading of 'Assets/Data/LevelBuild/Biomes/Factoria/Meshes/Props/LB_Factoria_props_GE_GroundCable_1_1x1_S_02.asset'. '2c1cc2dbf9ec5c344b393775c9f9ba7c'.
at GetValue in :line 0
at get_Target in :line 0
at MoveNext in :line 0
at Run in :line 0
at Update in :line 0
23:56:55:668DefaultSTACKUnwanted synchronous loading of 'Assets/Data/Depictions/Saloon/SaloonStands/Meshes/GunSmith/LB_Saloon_Stands_GunSmith_Bin_01.asset'. 'ee71bfcf512b8be438cd30d7408bad37'.
at GetValue in :line 0
at get_Target in :line 0
at MoveNext in :line 0
at Run in :line 0
at Update in :line 0
23:56:55:668GameplaySTACKGenerating dungeon with seed 1933610558
23:56:55:668REDSTACKZone template name: 'LB_TGA_DungeonTemplate_Saloon_01'
23:56:55:668DefaultSTACKUnwanted synchronous loading of 'Assets/Data/LevelBuild/Biomes/Factoria_Saloon/Meshes/Props/LB_Factoria_Saloon_center01_01.asset'. '3c0017e8606dbc841afda182e5c6a5b1'.
at GetValue in :line 0
at get_Target in :line 0
at Accept in :line 0
at Accept in :line 0
at InstanciateBuilInFragment in :line 0
at Run in :line 0
at MoveNext in :line 0
at Run in :line 0
at UpdateLevelLoading in :line 0
at Delegate in :line 0
23:56:55:668DefaultSTACKUnwanted synchronous loading of 'Assets/Data/LevelBuild/Biomes/Factoria_Saloon/Aspects/LB_Factoria_aspect_Saloon_TableCards_NPC_01.asset'. '3446a0e12a16cef4c8afd2c1ba1a77ed'.
at GetValue in :line 0
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at Accept in :line 0
at Accept in :line 0
at Accept in :line 0
at Accept in :line 0
at InstanciateBuilInFragment in :line 0
at Run in :line 0
at MoveNext in :line 0
at Run in :line 0
at UpdateLevelLoading in :line 0
at Delegate in :line 0
23:56:55:668DefaultSTACKUnwanted synchronous loading of 'Assets/Data/LevelBuild/Biomes/Factoria_Saloon/Meshes/Props/LB_Factoria_Props_BarStool_03.asset'. 'ff5b2b3e4f74f0b409ad92bf07cd2f1b'.
at GetValue in :line 0
at get_Target in :line 0
at Accept in :line 0
at Accept in :line 0
at Accept in :line 0
at Accept in :line 0
at Accept in :line 0
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at Delegate in :line 0
23:56:55:668DefaultSTACKUnwanted synchronous loading of 'Assets/Data/LevelBuild/Biomes/Factoria_Saloon/Meshes/Props/LB_Factoria_Props_BarStool_03.asset'. 'ff5b2b3e4f74f0b409ad92bf07cd2f1b'.
at GetValue in :line 0
at get_Target in :line 0
at Accept in :line 0
at Accept in :line 0
at Accept in :line 0
at Accept in :line 0
at Accept in :line 0
at Accept in :line 0
at InstanciateBuilInFragment in :line 0
at Run in :line 0
at MoveNext in :line 0
at Run in :line 0
at UpdateLevelLoading in :line 0
at Delegate in :line 0
23:56:55:668DefaultSTACKUnwanted synchronous loading of 'Assets/Data/LevelBuild/Biomes/Factoria_Saloon/Meshes/Props/LB_Factoria_Props_BarStool_03.asset'. 'ff5b2b3e4f74f0b409ad92bf07cd2f1b'.
at GetValue in :line 0
at get_Target in :line 0
at Accept in :line 0
at Accept in :line 0
at Accept in :line 0
at Accept in :line 0
at Accept in :line 0
at Accept in :line 0
at InstanciateBuilInFragment in :line 0
at Run in :line 0
at MoveNext in :line 0
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at UpdateLevelLoading in :line 0
at Delegate in :line 0
23:56:55:668DefaultSTACKUnwanted synchronous loading of 'Assets/Data/LevelBuild/Biomes/Factoria_Saloon/Meshes/Props/LB_Factoria_Props_BarStool_02.asset'. '082084040b1ba1f4b97233535bd404b9'.
at GetValue in :line 0
at get_Target in :line 0
at Accept in :line 0
at Accept in :line 0
at Accept in :line 0
at Accept in :line 0
at Accept in :line 0
at Accept in :line 0
at InstanciateBuilInFragment in :line 0
at Run in :line 0
at MoveNext in :line 0
at Run in :line 0
at UpdateLevelLoading in :line 0
at Delegate in :line 0
23:56:55:668DefaultSTACKUnwanted synchronous loading of 'Assets/Data/LevelBuild/Biomes/Factoria_Saloon/Meshes/Props/LB_Factoria_Props_BarStool_01.asset'. '927697bc49beacd438d7622ca69ea807'.
at GetValue in :line 0
at get_Target in :line 0
at Accept in :line 0
at Accept in :line 0
at Accept in :line 0
at Accept in :line 0
at Accept in :line 0
at Accept in :line 0
at InstanciateBuilInFragment in :line 0
at Run in :line 0
at MoveNext in :line 0
at Run in :line 0
at UpdateLevelLoading in :line 0
at Delegate in :line 0
23:56:55:668DefaultSTACKUnwanted synchronous loading of 'Assets/Data/LevelBuild/Biomes/Factoria_Saloon/Meshes/Props/LB_Factoria_Props_BarStool_01.asset'. '927697bc49beacd438d7622ca69ea807'.
at GetValue in :line 0
at get_Target in :line 0
at Accept in :line 0
at Accept in :line 0
at Accept in :line 0
at Accept in :line 0
at Accept in :line 0
at Accept in :line 0
at InstanciateBuilInFragment in :line 0
at Run in :line 0
at MoveNext in :line 0
at Run in :line 0
at UpdateLevelLoading in :line 0
at Delegate in :line 0
23:56:55:668DefaultSTACKUnwanted synchronous loading of 'Assets/Data/LevelBuild/Biomes/Factoria_Saloon/Meshes/Props/LB_Factoria_Props_BarStool_03.asset'. 'ff5b2b3e4f74f0b409ad92bf07cd2f1b'.
at GetValue in :line 0
at get_Target in :line 0
at Accept in :line 0
at Accept in :line 0
at Accept in :line 0
at Accept in :line 0
at Accept in :line 0
at Accept in :line 0
at InstanciateBuilInFragment in :line 0
at Run in :line 0
at MoveNext in :line 0
at Run in :line 0
at UpdateLevelLoading in :line 0
at Delegate in :line 0
23:56:55:668DefaultSTACKUnwanted synchronous loading of 'Assets/Data/LevelBuild/Shared/Meshes/Backgrounds/LB_Shared_Backgrounds_HoleWall_4x10_01.asset'. 'a7e334015a963814e8ea50db14a83b97'.
at GetValue in :line 0
at get_Target in :line 0
at Accept in :line 0
at Accept in :line 0
at Accept in :line 0
at Accept in :line 0
at InstanciateBuilInFragment in :line 0
at Run in :line 0
at MoveNext in :line 0
at Run in :line 0
at UpdateLevelLoading in :line 0
at Delegate in :line 0
23:56:55:668DefaultSTACKUnwanted synchronous loading of 'Assets/Data/LevelBuild/Shared/Meshes/Backgrounds/LB_Shared_Backgrounds_GroundHoleCenter_8x8_01.asset'. '7e75adaa16f1969429e47a1634f6d37d'.
at GetValue in :line 0
at get_Target in :line 0
at Accept in :line 0
at Accept in :line 0
at Accept in :line 0
at Accept in :line 0
at Accept in :line 0
at Accept in :line 0
at InstanciateBuilInFragment in :line 0
at Run in :line 0
at MoveNext in :line 0
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at Delegate in :line 0
23:56:55:668DefaultSTACKUnwanted synchronous loading of 'Assets/Data/LevelBuild/Biomes/Factoria_Saloon/Vista/Meshes/LB_Factoria_Vista_Station_01.asset'. '650580ddade71334c913237764664f3f'.
at GetValue in :line 0
at get_Target in :line 0
at MoveNext in :line 0
at Run in :line 0
at Build in :line 0
at InstanciateBackgroundWorldSpaceComposition in :line 0
at .ctor in :line 0
at MoveNext in :line 0
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at UpdateLevelLoading in :line 0
at Delegate in :line 0
23:56:56:293DefaultSTACK[Audio][Music] Changed biome to 'Saloon'.
23:56:56:293DefaultSTACK[Audio][TED-6933] SaloonMusicBlackpost received with MusicName set to 'A01_Guitar'.
23:56:56:320DefaultSTACKUnwanted synchronous loading of 'Assets/Data/LevelBuild/Biomes/Factoria_Saloon/Meshes/Props/LB_Factoria_Saloon_BarBack_StoreContent_partA_02.asset'. '8064e7728da14184988785cdc37f029a'.
at GetValue in :line 0
at get_Target in :line 0
at MoveNext in :line 0
at Run in :line 0
at Update in :line 0
23:56:56:320DefaultSTACKUnwanted synchronous loading of 'Assets/Data/LevelBuild/Biomes/Factoria_Saloon/Meshes/Props/LB_Factoria_Saloon_BarBack_StoreContent_partD_01.asset'. 'aa775a9d9a0e7b84789c4b3f5d2610cd'.
at GetValue in :line 0
at get_Target in :line 0
at MoveNext in :line 0
at Run in :line 0
at Update in :line 0
23:56:56:320DefaultSTACKUnwanted synchronous loading of 'Assets/Data/BakedMeshes/0d/54a9dbb70ba164a9d8f07d5c240b6f_LB_Factoria_SaloonStage_Props_Bottle_03_LB_Factoria_SaloonStage_Props_Bottle_01.asset'. 'ce7fe87ce85a6f94da3f798582bff3a1'.
at GetValue in :line 0
at GetLoadedExternalMesh in :line 0
at GetOrCreateUnityColliderMesh in :line 0
at GetOrCreateNavigationColliderMesh in :line 0
at DoVisit in :line 0
at MoveNext in :line 0
at Run in :line 0
at Update in :line 0
23:56:56:320AssetDatabaseSTACKRequest AssetBundle 'ted.data.depiction.heroes.locksmith.assetbundle' preload.
23:56:56:353AssetDatabaseSTACKRequest AssetBundle 'ted.data.depiction.heroes.medic.assetbundle' preload.
23:56:56:353AssetDatabaseSTACKRequest AssetBundle 'ted.data.depiction.heroes.artificer.assetbundle' preload.
23:56:56:353AssetDatabaseSTACKRequest AssetBundle 'ted.data.depiction.heroes.bartender.assetbundle' preload.
23:56:56:391AssetDatabaseSTACKRequest AssetBundle 'ted.data.depiction.heroes.archivist.assetbundle' preload.
23:56:56:391DefaultSTACKCHR_NpcDino_01(Clone) (Red.Animation.MecanimEventInterpreter) 's animator CHR_NpcDino_ControllerOverride (UnityEngine.AnimatorOverrideController) lacks an associated MecanimEventData
at LoadSpecific in :line 0
at DoLoad in :line 0
at OnSpawn in :line 0
at Spawn in :line 0
at Load in :line 0
at DoLoad in :line 0
at Instantiate in :line 0
at Instantiate in :line 0
at ProcessDepictionCreations in :line 0
at ProcessBlackposts in :line 0
at Delegate in :line 0
23:56:56:391AssetDatabaseSTACKRequest AssetBundle 'ted.data.depiction.heroes.gunsmith.assetbundle' preload.
23:56:56:424AssetDatabaseSTACKRequest AssetBundle 'ted.data.depiction.heroes.roby.assetbundle' preload.
23:56:56:465AssetDatabaseSTACKRequest AssetBundle 'ted.data.depiction.heroes.yvette.assetbundle' preload.
23:56:56:524DefaultSTACK[TED-11679] Process CinematicsUIFeedbackRequestedBlackpost (Change = ForegroundVisibility, VisibilityValue = True, Debug = ).
23:56:56:524GameplaySTACKSetPlayerID Hero 0 #1 -> 0:0 (initialSet = True)
23:56:56:524SimulationSTACKFailed to remove modifier ##0 FoodGainPerDoor: + Target's $FoodGainPerDoorGenerator (Priority: 0) from entity #1.
It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.
at ApplyModification in :line 0
at UpdateInternal in :line 0
at Delegate in :line 0
23:56:56:524SimulationSTACKFailed to remove modifier ##1 IndustryGainPerDoor: + Target's $IndustryGainPerDoorGenerator (Priority: 0) from entity #1.
It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.
at ApplyModification in :line 0
at UpdateInternal in :line 0
at Delegate in :line 0
23:56:56:524SimulationSTACKFailed to remove modifier ##2 ScienceGainPerDoor: + Target's $ScienceGainPerDoorGenerator (Priority: 0) from entity #1.
It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.
at ApplyModification in :line 0
at UpdateInternal in :line 0
at Delegate in :line 0
23:56:56:531AssetDatabaseSTACKRequest AssetBundle 'ted.data.depiction.heroes.cleaner.assetbundle' preload.
23:57:00:480DefaultSTACK'???|MerchantInteractionPinDeviceItem' cannot be loaded.
23:57:00:480DefaultSTACK'???|MerchantInteractionPinMedkitItem' cannot be loaded.
23:57:00:480DefaultSTACK'???|MerchantInteractionPinWeaponItem' cannot be loaded.
23:57:00:480DefaultSTACK'???|MerchantInteractionPinCollectibleItem' cannot be loaded.
23:57:00:480DefaultSTACK'???|MerchantInteractionPinEnvironmentalNoteItem' cannot be loaded.
23:57:04:587DefaultSTACK[PinManager] Pins loaded.
23:57:04:809ApplicationSTACKRunning Flow State 'FlowState_WaitForSession'...
23:57:04:809DefaultSTACK[TED-14649] RemoveActionMapController Default_InLoading
23:57:04:809DefaultSTACK[TED-14649] AddActionMapController Default_InLoading
23:57:04:818GameplaySTACKRunning server session state 'Game.ServerSessionState_LevelLoaded'...
23:57:04:828GameplaySTACKRunning server session state 'Game.ServerSessionState_InGame'...
23:57:04:828ApplicationSTACKRunning Flow State 'FlowState_InSaloon'...
23:57:04:828DefaultSTACK[TED-14649] RemoveActionMapController Default_InLoading
23:57:04:828DefaultSTACK[TED-14649] AddActionMapController Default_InSaloon
23:57:04:934DefaultSTACK[Audio][TED-6933] FlowStateChangedBlackpost received; switching to MusicState_Saloon.
23:57:04:934DefaultSTACK[Audio][Music] Playing saloon event 'Play_ED_A01_Saloon_Mix_01' based on 'A01_Guitar'.
23:57:04:934DefaultSTACKCinematic started GenericReloading
23:57:04:934GameplaySTACKCinematic step coroutine Launch Generic_WaitForSaloonLoad
23:57:04:934GameplaySTACKCinematic step Launch Generic_WaitForSaloonLoad
23:57:04:961GameplaySTACKCinematic step coroutine Launch Generic_StartWithFadeIn
23:57:04:961GameplaySTACKCinematic step Launch Generic_StartWithFadeIn
23:57:04:961DefaultSTACK[TED-11679] Schedule CinematicsUIFeedbackRequestedBlackpost (Change = ForegroundVisibility, VisibilityValue = True, Debug = CinematicAction_UI).
23:57:04:961DefaultSTACK[TED-11679] Process CinematicsUIFeedbackRequestedBlackpost (Change = ForegroundVisibility, VisibilityValue = True, Debug = CinematicAction_UI).
23:57:04:991GameplaySTACKCinematic step coroutine Launch CS_GR_LockHeroes
23:57:04:991GameplaySTACKCinematic step Launch CS_GR_LockHeroes
23:57:05:022GameplaySTACKCinematic step coroutine Launch CS_GR_CameraAnimation
23:57:05:022GameplaySTACKCinematic step Launch CS_GR_CameraAnimation
23:57:05:047GameplaySTACKCinematic step Launch CS_GR_HideHeroes
23:57:05:277GameplaySTACKCinematic step coroutine Launch Generic_FadeOut
23:57:05:277GameplaySTACKCinematic step Launch Generic_FadeOut
23:57:05:277DefaultSTACK[TED-11679] Schedule CinematicsUIFeedbackRequestedBlackpost (Change = ForegroundVisibility, VisibilityValue = False, Debug = CinematicAction_UI).
23:57:05:277DefaultSTACKCinematic finished GenericReloading
23:57:05:277DefaultSTACK[TED-11679] Process CinematicsUIFeedbackRequestedBlackpost (Change = ForegroundVisibility, VisibilityValue = False, Debug = CinematicAction_UI).
23:57:05:629DefaultSTACKUnload texture 'HQ_00'.
23:57:05:629DefaultSTACKUnload texture 'CrystalHUD'.
23:57:06:037GameplaySTACKCinematic step Launch CS_GR_ReloaderSoundStart
23:57:06:800GameplaySTACKCinematic step Launch CS_GR_TeleportFXStart
23:57:07:013GameplaySTACKCinematic step Launch CS_GR_ReloaderSoundEnd
23:57:07:038GameplaySTACKCinematic step Launch CS_GR_TeleportHeroes
23:57:09:048GameplaySTACKCinematic step Launch Generic_End
23:57:09:048GameplaySTACKCould not find any target for the current cinematic action! This may result in broken cinematic behaviour.
at Filter in :line 0
at Do in :line 0
at Launch in :line 0
at UpdateSystem in :line 0
at Delegate in :line 0
23:57:12:553DefaultSTACKLoaded texture 'Mask__RGB_00'.
23:57:13:598DefaultSTACK[TED-14649] AddActionMapController HeroInteraction
23:57:13:598DefaultSTACK[TED-14649] AddActionMapController ModalMenu
23:57:14:006DefaultSTACKLoaded texture 'StationStory04__Bit'.
23:57:18:598DefaultSTACKLoaded texture 'StationStory05__Bit'.
23:57:18:898DefaultSTACKUnload texture 'StationStory04__Bit'.
23:57:21:498DefaultSTACK[TED-14649] RemoveActionMapController ModalMenu
23:57:21:498DefaultSTACK[TED-14649] AddActionMapController ModalMenu
23:57:21:523DefaultSTACKLoaded texture 'Default'.
23:57:21:534DefaultSTACKLoaded texture 'AlbumStationFloor'.
23:57:21:534DefaultSTACKLoaded texture 'StationStory_AlbumStation'.
23:57:21:534DefaultSTACKLoaded texture 'ShadedPortrait'.
23:57:22:040DefaultSTACKUnload texture 'StationStory05__Bit'.
23:57:24:751DefaultSTACKLoaded texture 'HeroesThumbnail_03'.
23:57:24:751DefaultSTACKLoaded texture 'HeroesThumbnail_08'.
23:57:24:751DefaultSTACKLoaded texture 'HeroesThumbnail_07'.
23:57:25:444DefaultSTACKUnload texture 'StationStory_AlbumStation'.
23:57:28:239DefaultSTACKUnload texture 'Title'.
23:57:30:344DefaultSTACKLoaded texture 'Biome_Thumbnail'.
23:57:31:028DefaultSTACKUnload texture 'HeroesThumbnail_03'.
23:57:31:028DefaultSTACKUnload texture 'HeroesThumbnail_07'.
23:57:31:028DefaultSTACKUnload texture 'HeroesThumbnail_08'.
23:57:31:919DefaultSTACKLoaded texture 'StationStory_AlbumStation'.
23:57:32:179DefaultSTACKUnload texture 'Biome_Thumbnail'.
23:57:32:397DefaultSTACK[TED-14649] RemoveActionMapController HeroInteraction
23:57:32:397DefaultSTACK[TED-14649] RemoveActionMapController ModalMenu
23:57:32:419DefaultSTACKLoaded texture 'spritemap1_AnimatedTalks_00'.
23:57:32:577DefaultSTACKLoaded texture 'spritemap2_AnimatedTalks'.
23:57:32:918DefaultSTACKUnload texture 'StationStory_AlbumStation'.
23:57:33:093DefaultSTACKUnload texture 'ShadedPortrait'.
23:57:35:428DefaultSTACKThe blackpost Game.TalkShowingBlackpost timed out before being read by all clients! Read flags: None, expected: UI
at Synchronize in :line 0
at SynchronizeBlackboards in :line 0
at Delegate in :line 0
23:57:35:488DefaultSTACKUnload texture 'Default Small'.
23:57:39:028DefaultSTACKThe blackpost Game.TalkShowingBlackpost timed out before being read by all clients! Read flags: None, expected: UI
at Synchronize in :line 0
at SynchronizeBlackboards in :line 0
at Delegate in :line 0
23:57:46:176DefaultSTACK[TED-14649] AddActionMapController HeroInteraction
23:57:46:203DefaultSTACKLoaded texture 'spritemap1_AnimatedTalks_05'.
23:57:48:822DefaultSTACK[TED-14649] RemoveActionMapController HeroInteraction
23:57:48:822DefaultSTACKCinematic started Unlock_Stand_LocksmithStand
23:57:48:822GameplaySTACKCinematic step coroutine Launch Generic_Start
23:57:48:822GameplaySTACKCinematic step Launch Generic_Start
23:57:48:831GameplaySTACKCinematic step coroutine Launch Step_Unlock_Stand_LocksmithStand
23:57:48:831GameplaySTACKCinematic step Launch Step_Unlock_Stand_LocksmithStand
23:57:48:831DefaultSTACK[TED-14649] AddActionMapController ModalMenu
23:57:48:839GameplaySTACKCinematic step coroutine Launch Generic_End
23:57:48:839GameplaySTACKCinematic step Launch Generic_End
23:57:48:839GameplaySTACKCould not find any target for the current cinematic action! This may result in broken cinematic behaviour.
at Filter in :line 0
at Do in :line 0
at Launch in :line 0
at UpdateSystem in :line 0
at Delegate in :line 0
23:57:48:839DefaultSTACKCinematic finished Unlock_Stand_LocksmithStand
23:57:49:265DefaultSTACKLoaded texture 'Portrait_Stand_03'.
23:57:49:265DefaultSTACKThe blackpost Game.TalkShowingBlackpost timed out before being read by all clients! Read flags: None, expected: UI
at Synchronize in :line 0
at SynchronizeBlackboards in :line 0
at Delegate in :line 0
23:57:52:233DefaultSTACKThe blackpost Game.TalkShowingBlackpost timed out before being read by all clients! Read flags: None, expected: UI
at Synchronize in :line 0
at SynchronizeBlackboards in :line 0
at Delegate in :line 0
23:57:52:264DefaultSTACK[TED-14649] RemoveActionMapController ModalMenu
23:57:52:775DefaultSTACKUnload texture 'Portrait_Stand_03'.
23:57:54:421DefaultSTACK[TED-14649] AddActionMapController HeroInteraction
23:57:54:421DefaultSTACK[TED-14649] AddActionMapController ModalMenu
23:57:54:636DefaultSTACKLoaded texture 'CrystalHUD'.
23:57:54:636DefaultSTACKLoaded texture 'Biome_02'.
23:57:57:191DefaultSTACKLoaded texture 'Biome_07'.
23:57:57:701DefaultSTACKUnload texture 'Biome_02'.
23:57:58:719DefaultSTACK[TED-14649] RemoveActionMapController ModalMenu
23:57:58:719DefaultSTACK[TED-14649] AddActionMapController ModalMenu
23:57:58:775DefaultSTACKLoaded texture 'Stationmap'.
23:57:58:775DefaultSTACKLoaded texture 'Portrait_Zoomed'.
23:57:58:775DefaultSTACKLoaded texture 'Default Small'.
23:57:58:775DefaultSTACKLoaded texture 'ShadedPortrait'.
23:57:59:300DefaultSTACKUnload texture 'CrystalHUD'.
23:57:59:300DefaultSTACKUnload texture 'Biome_07'.
23:58:02:813DefaultSTACK[TED-14649] RemoveActionMapController HeroInteraction
23:58:02:813DefaultSTACK[TED-14649] RemoveActionMapController ModalMenu
23:58:02:951DefaultSTACKUnload texture 'AlbumStationFloor'.
23:58:02:951DefaultSTACKUnload texture 'Default'.
23:58:03:334DefaultSTACKUnload texture 'Stationmap'.
23:58:03:518DefaultSTACKUnload texture 'ShadedPortrait'.
23:58:05:865DefaultSTACKThe blackpost Game.TalkShowingBlackpost timed out before being read by all clients! Read flags: None, expected: UI
at Synchronize in :line 0
at SynchronizeBlackboards in :line 0
at Delegate in :line 0
23:58:06:862DefaultSTACKUnload texture 'spritemap1_AnimatedTalks_00'.
23:58:10:453DefaultSTACKThe blackpost Game.TalkShowingBlackpost timed out before being read by all clients! Read flags: None, expected: UI
at Synchronize in :line 0
at SynchronizeBlackboards in :line 0
at Delegate in :line 0
23:58:12:071DefaultSTACK[TED-14649] AddActionMapController HeroInteraction
23:58:12:091DefaultSTACKLoaded texture 'spritemap1_AnimatedTalks_12'.
23:58:13:417DefaultSTACK[TED-14649] RemoveActionMapController HeroInteraction
23:58:15:131DefaultSTACKThe blackpost Game.TalkShowingBlackpost timed out before being read by all clients! Read flags: None, expected: UI
at Synchronize in :line 0
at SynchronizeBlackboards in :line 0
at Delegate in :line 0
23:58:16:674DefaultSTACKThe blackpost Game.TalkShowingBlackpost timed out before being read by all clients! Read flags: None, expected: UI
at Synchronize in :line 0
at SynchronizeBlackboards in :line 0
at Delegate in :line 0
23:58:19:995DefaultSTACK[TED-14649] AddActionMapController HeroInteraction
23:58:20:024DefaultSTACKLoaded texture 'spritemap1_AnimatedTalks_02'.
23:58:22:456DefaultSTACK[TED-14649] RemoveActionMapController HeroInteraction
23:58:22:456DefaultSTACKCinematic started Unlock_Stand_GunsmithStand
23:58:22:456GameplaySTACKCinematic step coroutine Launch Generic_Start
23:58:22:456GameplaySTACKCinematic step Launch Generic_Start
23:58:22:466GameplaySTACKCinematic step coroutine Launch Step_Unlock_Stand_GunsmithStand
23:58:22:466GameplaySTACKCinematic step Launch Step_Unlock_Stand_GunsmithStand
23:58:22:466DefaultSTACK[TED-14649] AddActionMapController ModalMenu
23:58:22:474GameplaySTACKCinematic step coroutine Launch Generic_End
23:58:22:474GameplaySTACKCinematic step Launch Generic_End
23:58:22:474GameplaySTACKCould not find any target for the current cinematic action! This may result in broken cinematic behaviour.
at Filter in :line 0
at Do in :line 0
at Launch in :line 0
at UpdateSystem in :line 0
at Delegate in :line 0
23:58:22:474DefaultSTACKCinematic finished Unlock_Stand_GunsmithStand
23:58:22:892DefaultSTACKLoaded texture 'Portrait_Stand_02'.
23:58:23:055DefaultSTACKThe blackpost Game.TalkShowingBlackpost timed out before being read by all clients! Read flags: None, expected: UI
at Synchronize in :line 0
at SynchronizeBlackboards in :line 0
at Delegate in :line 0
23:58:24:817DefaultSTACK[TED-14649] RemoveActionMapController ModalMenu
23:58:25:324DefaultSTACKUnload texture 'Portrait_Stand_02'.
23:58:25:700DefaultSTACKThe blackpost Game.TalkShowingBlackpost timed out before being read by all clients! Read flags: None, expected: UI
at Synchronize in :line 0
at SynchronizeBlackboards in :line 0
at Delegate in :line 0
23:58:33:268DefaultSTACKUnload texture 'Portrait_Zoomed'.
23:58:33:268DefaultSTACKUnload texture 'Default Small'.
23:58:33:793DefaultSTACK[TED-14649] AddActionMapController HeroInteraction
23:58:33:793DefaultSTACK[TED-14649] AddActionMapController ModalMenu
23:58:33:819DefaultSTACKLoaded texture 'Default'.
23:58:33:829DefaultSTACKLoaded texture 'AlbumStationFloor'.
23:58:33:829DefaultSTACKLoaded texture 'ShadedPortrait'.
23:58:35:385DefaultSTACKLoaded texture 'StationStory_AlbumStation'.
23:58:35:892DefaultSTACKLoaded texture 'HeroesThumbnail_03'.
23:58:35:892DefaultSTACKLoaded texture 'HeroesThumbnail_08'.
23:58:35:892DefaultSTACKLoaded texture 'HeroesThumbnail_07'.
23:58:36:571DefaultSTACKUnload texture 'StationStory_AlbumStation'.
23:58:37:853DefaultSTACKUnload texture 'spritemap1_AnimatedTalks_05'.
23:58:42:050DefaultSTACKLoaded texture 'ConceptHero_ConceptCrystal_04'.
23:58:42:735DefaultSTACKUnload texture 'HeroesThumbnail_03'.
23:58:42:735DefaultSTACKUnload texture 'HeroesThumbnail_07'.
23:58:42:735DefaultSTACKUnload texture 'HeroesThumbnail_08'.
23:58:43:042DefaultSTACKLoaded texture 'HeroesThumbnail_03'.
23:58:43:042DefaultSTACKLoaded texture 'HeroesThumbnail_08'.
23:58:43:042DefaultSTACKLoaded texture 'HeroesThumbnail_07'.
23:58:43:725DefaultSTACKUnload texture 'ConceptHero_ConceptCrystal_04'.
23:58:44:070DefaultSTACKUnload texture 'spritemap1_AnimatedTalks_12'.
23:58:48:369DefaultSTACK[TED-14649] RemoveActionMapController HeroInteraction
23:58:48:369DefaultSTACK[TED-14649] RemoveActionMapController ModalMenu
23:58:48:879DefaultSTACKUnload texture 'HeroesThumbnail_03'.
23:58:48:879DefaultSTACKUnload texture 'HeroesThumbnail_07'.
23:58:48:879DefaultSTACKUnload texture 'HeroesThumbnail_08'.
23:58:49:074DefaultSTACKUnload texture 'ShadedPortrait'.
23:58:52:065DefaultSTACK[TED-14649] AddActionMapController HeroInteraction
23:58:52:065DefaultSTACK[TED-14649] AddActionMapController ModalMenu
23:58:52:085DefaultSTACKLoaded texture 'ShadedPortrait'.
23:58:53:087DefaultSTACKUnload texture 'spritemap1_AnimatedTalks_02'.
23:58:53:087DefaultSTACKUnload texture 'spritemap2_AnimatedTalks'.
23:58:54:297DefaultSTACKLoaded texture 'HeroesThumbnail_03'.
23:58:54:297DefaultSTACKLoaded texture 'HeroesThumbnail_08'.
23:58:54:297DefaultSTACKLoaded texture 'HeroesThumbnail_07'.
23:58:55:778DefaultSTACKLoaded texture 'ConceptHero_ConceptCrystal_09'.
23:58:56:461DefaultSTACKUnload texture 'HeroesThumbnail_03'.
23:58:56:461DefaultSTACKUnload texture 'HeroesThumbnail_07'.
23:58:56:461DefaultSTACKUnload texture 'HeroesThumbnail_08'.
23:58:56:656DefaultSTACKLoaded texture 'HeroesThumbnail_03'.
23:58:56:656DefaultSTACKLoaded texture 'HeroesThumbnail_08'.
23:58:56:656DefaultSTACKLoaded texture 'HeroesThumbnail_07'.
23:58:57:216DefaultSTACKLoaded texture 'ConceptHero_ConceptCrystal_08'.
23:58:57:343DefaultSTACKUnload texture 'ConceptHero_ConceptCrystal_09'.
23:58:58:391DefaultSTACKUnload texture 'ConceptHero_ConceptCrystal_08'.
23:58:59:364DefaultSTACK[TED-14649] RemoveActionMapController HeroInteraction
23:58:59:364DefaultSTACK[TED-14649] RemoveActionMapController ModalMenu
23:58:59:876DefaultSTACKUnload texture 'HeroesThumbnail_03'.
23:58:59:876DefaultSTACKUnload texture 'HeroesThumbnail_07'.
23:58:59:876DefaultSTACKUnload texture 'HeroesThumbnail_08'.
23:59:00:069DefaultSTACKUnload texture 'ShadedPortrait'.
23:59:00:558DefaultSTACK[TED-14649] AddActionMapController HeroInteraction
23:59:00:558DefaultSTACK[TED-14649] AddActionMapController ModalMenu
23:59:00:581DefaultSTACKLoaded texture 'ShadedPortrait'.
23:59:01:259DefaultSTACK[TED-14649] RemoveActionMapController HeroInteraction
23:59:01:259DefaultSTACK[TED-14649] RemoveActionMapController ModalMenu
23:59:01:962DefaultSTACKUnload texture 'ShadedPortrait'.
23:59:07:667DefaultSTACK[TED-14649] AddActionMapController HeroInteraction
23:59:07:667DefaultSTACK[TED-14649] AddActionMapController ModalMenu
23:59:09:716DefaultSTACK[TED-14649] RemoveActionMapController HeroInteraction
23:59:09:716DefaultSTACK[TED-14649] RemoveActionMapController ModalMenu
23:59:31:398DefaultSTACK[TED-14649] AddActionMapController ModalMenu
23:59:31:402DefaultSTACK[TED-14649] AddActionMapController ModalMenu
23:59:31:402DefaultSTACK[TED-14649] ActionMapController ModalMenu already added
at AddActionMapController in :line 0
at OnFocusGained in :line 0
at SpecificUpdate in :line 0
at SpecificUpdate in :line 0
at UISpecificUpdate in :line 0
at Delegate in :line 0
23:59:31:731DefaultSTACKUnload texture 'AlbumStationFloor'.
23:59:31:731DefaultSTACKUnload texture 'Default'.
23:59:34:544DefaultSTACK[TED-14649] RemoveActionMapController ModalMenu
23:59:34:553DefaultSTACK[TED-14649] RemoveActionMapController ModalMenu
23:59:34:553DefaultSTACK[TED-14649] ActionMapController ModalMenu not found
at SpecificUpdate in :line 0
at SpecificUpdate in :line 0
at UISpecificUpdate in :line 0
at Delegate in :line 0
23:59:38:200DefaultSTACKThe blackpost Game.AudioCharacterMovementStateChangedBlackpost timed out after 3600 frames. Read flags: None, expected: Audio
at Synchronize in :line 0
at SynchronizeBlackboards in :line 0
at Delegate in :line 0
23:59:38:226DefaultSTACKThe blackpost Game.AudioHeroSpeedChangedBlackpost timed out after 3600 frames. Read flags: None, expected: Audio
at Synchronize in :line 0
at SynchronizeBlackboards in :line 0
at Delegate in :line 0
23:59:45:630DefaultSTACK[TED-14649] AddActionMapController ModalMenu
23:59:45:633DefaultSTACK[TED-14649] AddActionMapController ModalMenu
23:59:45:633DefaultSTACK[TED-14649] ActionMapController ModalMenu already added
at AddActionMapController in :line 0
at OnFocusGained in :line 0
at SpecificUpdate in :line 0
at SpecificUpdate in :line 0
at UISpecificUpdate in :line 0
at Delegate in :line 0
23:59:47:580DefaultSTACK[TED-14649] RemoveActionMapController ModalMenu
23:59:47:588DefaultSTACK[TED-14649] RemoveActionMapController ModalMenu
23:59:47:588DefaultSTACK[TED-14649] ActionMapController ModalMenu not found
at SpecificUpdate in :line 0
at SpecificUpdate in :line 0
at UISpecificUpdate in :line 0
at Delegate in :line 0
00:00:12:848DefaultSTACKUnload texture 'Mask__RGB_00'.
00:00:18:275DefaultSTACKUnload texture 'Inputs'.
00:00:35:350DefaultSTACK[TED-14649] AddActionMapController ModalMenu
00:00:35:353DefaultSTACK[TED-14649] AddActionMapController ModalMenu
00:00:35:353DefaultSTACK[TED-14649] ActionMapController ModalMenu already added
at AddActionMapController in :line 0
at OnFocusGained in :line 0
at SpecificUpdate in :line 0
at SpecificUpdate in :line 0
at UISpecificUpdate in :line 0
at Delegate in :line 0
00:00:35:363DefaultSTACKLoaded texture 'Inputs'.
00:00:38:984DefaultSTACK[TED-14649] AddActionMapController ModalMenu
00:00:38:984DefaultSTACK[TED-14649] ActionMapController ModalMenu already added
at AddActionMapController in :line 0
at InternalRequestShow in :line 0
at EnqueueAndShowMessage in :line 0
at ShowMessage in :line 0
at SaveAndReturnToMainMenuButton_LeftClick in :line 0
at TryCatchEvent in :line 0
at TryCatchEvent in :line 0
at TryAllEventsOnResponder in :line 0
at TryCatchInputEvent in :line 0
at InputRecord_StateChanged in :line 0
at OnActionCancel in :line 0
at Invoke in :line 0
at InvokeCallbacksSafe in :line 0
at CallActionListeners in :line 0
at ChangePhaseOfActionInternal in :line 0
at ChangePhaseOfAction in :line 0
at ProcessDefaultInteraction in :line 0
at ProcessControlStateChange in :line 0
at UnityEngine.InputSystem.LowLevel.IInputStateChangeMonitor.NotifyControlStateChanged in :line 0
at FireStateChangeNotifications in :line 0
at UpdateState in :line 0
at Change in :line 0
at OnUpdate in :line 0
at b__0 in :line 0
at NotifyUpdate in :line 0
at UpdateInput in :line 0
at Delegate in :line 0
00:00:40:018UISTACKOnBoxCloseRequested
00:00:40:018DefaultSTACK[TED-14649] RemoveActionMapController ModalMenu
00:00:40:670DefaultSTACK[TED-14649] RemoveActionMapController ModalMenu
00:00:40:670DefaultSTACK[TED-14649] ActionMapController ModalMenu not found
at OverlayWindow_VisibilityChange in :line 0
at InternalHideWindow in :line 0
at ToggleOverlayMenu in :line 0
at SpecificUpdate in :line 0
at UpdateAndCheckDirty in :line 0
at SpecificUpdate in :line 0
at SpecificUpdate in :line 0
at UISpecificUpdate in :line 0
at Delegate in :line 0
00:00:40:679DefaultSTACK[TED-14649] RemoveActionMapController ModalMenu
00:00:40:679DefaultSTACK[TED-14649] ActionMapController ModalMenu not found
at SpecificUpdate in :line 0
at SpecificUpdate in :line 0
at UISpecificUpdate in :line 0
at Delegate in :line 0
00:00:41:938DefaultSTACK[TED-14649] AddActionMapController ModalMenu
00:00:41:941DefaultSTACK[TED-14649] AddActionMapController ModalMenu
00:00:41:941DefaultSTACK[TED-14649] ActionMapController ModalMenu already added
at AddActionMapController in :line 0
at OnFocusGained in :line 0
at SpecificUpdate in :line 0
at SpecificUpdate in :line 0
at UISpecificUpdate in :line 0
at Delegate in :line 0
00:00:43:159DefaultSTACK[TED-14649] AddActionMapController ModalMenu
00:00:43:159DefaultSTACK[TED-14649] ActionMapController ModalMenu already added
at AddActionMapController in :line 0
at InternalRequestShow in :line 0
at EnqueueAndShowMessage in :line 0
at ShowMessage in :line 0
at SaveAndReturnToMainMenuButton_LeftClick in :line 0
at TryCatchEvent in :line 0
at TryCatchEvent in :line 0
at TryAllEventsOnResponder in :line 0
at TryCatchInputEvent in :line 0
at InputRecord_StateChanged in :line 0
at OnActionCancel in :line 0
at Invoke in :line 0
at InvokeCallbacksSafe in :line 0
at CallActionListeners in :line 0
at ChangePhaseOfActionInternal in :line 0
at ChangePhaseOfAction in :line 0
at ProcessDefaultInteraction in :line 0
at ProcessControlStateChange in :line 0
at UnityEngine.InputSystem.LowLevel.IInputStateChangeMonitor.NotifyControlStateChanged in :line 0
at FireStateChangeNotifications in :line 0
at UpdateState in :line 0
at Change in :line 0
at OnUpdate in :line 0
at b__0 in :line 0
at NotifyUpdate in :line 0
at UpdateInput in :line 0
at Delegate in :line 0
00:00:43:964DefaultSTACK[TED-14649] RemoveActionMapController ModalMenu
00:00:43:964UISTACKOnBoxCloseRequested
00:00:43:964DefaultSTACK[TED-14649] RemoveActionMapController ModalMenu
00:00:43:964DefaultSTACK[TED-14649] ActionMapController ModalMenu not found
at OnBeginHide in :line 0
at InternalHideWindow in :line 0
at Hide in :line 0
at TryCatchEvent in :line 0
at TryCatchEvent in :line 0
at TryAllEventsOnResponder in :line 0
at TryCatchInputEvent in :line 0
at InputRecord_StateChanged in :line 0
at OnActionCancel in :line 0
at Invoke in :line 0
at InvokeCallbacksSafe in :line 0
at CallActionListeners in :line 0
at ChangePhaseOfActionInternal in :line 0
at ChangePhaseOfAction in :line 0
at ProcessDefaultInteraction in :line 0
at ProcessControlStateChange in :line 0
at UnityEngine.InputSystem.LowLevel.IInputStateChangeMonitor.NotifyControlStateChanged in :line 0
at FireStateChangeNotifications in :line 0
at UpdateState in :line 0
at Change in :line 0
at OnUpdate in :line 0
at b__0 in :line 0
at NotifyUpdate in :line 0
at UpdateInput in :line 0
at Delegate in :line 0
00:00:43:969DefaultSTACK[TED-14649] RemoveActionMapController ModalMenu
00:00:43:969DefaultSTACK[TED-14649] ActionMapController ModalMenu not found
at SpecificUpdate in :line 0
at SpecificUpdate in :line 0
at UISpecificUpdate in :line 0
at Delegate in :line 0
00:00:44:124DefaultSTACK[FlowHelpers] ExitToMainMenu : Reason : ExitToMainMenuAfterProfileSave
00:00:44:124GameplaySTACKStopping server session.
00:00:44:125GameplaySTACKRunning server session state 'Game.ServerSessionState_Releasing'...
00:00:44:125NetworkSTACK[Photon] shutdown bolt from ServerSessionState_Releasing
00:00:44:125GameplaySTACKRunning server session state 'Game.ServerSessionState_Released'...
00:00:44:125GameplaySTACKServer session stopped.
00:00:44:125ApplicationSTACKRunning Flow State 'FlowState_UnloadGame'...
00:00:44:125DefaultSTACK[TED-14649] RemoveActionMapController Default_InSaloon
00:00:44:125DefaultSTACK[TED-14649] AddActionMapController Default_InLoading
00:00:44:135DefaultSTACK[Audio][Music] Stopped saloon event 'Play_ED_A01_Saloon_Mix_01'.
00:00:44:158DefaultSTACKLoaded texture 'HQ_00'.
00:00:44:158DefaultSTACKLoaded texture 'Default Small'.
00:00:44:158DefaultSTACKLoaded texture 'CrystalHUD'.
00:00:44:841AudioSTACKGeneric stop event of biome audio set is not set; Executing StopPlayingID action instead...
at MoveNext in :line 0
at Run in :line 0
at UpdateLevelLoading in :line 0
at Delegate in :line 0
00:00:44:859DefaultSTACKAssetProvider 'ted.data.levelbuild.common.assetbundle' has been unmounted.
00:00:44:859DefaultSTACKAssetProvider 'ted.data.levelbuild.factoria.assetbundle' has been unmounted.
00:00:44:859DefaultSTACKAssetProvider 'ted.data.levelbuild.templar.assetbundle' has been unmounted.
00:00:44:859DefaultSTACKAssetProvider 'ted.data.depiction.devices.assetbundle' has been unmounted.
00:00:44:859DefaultSTACKAssetProvider 'ted.data.depiction.heroes.assetbundle' has been unmounted.
00:00:44:859DefaultSTACKAssetProvider 'ted.data.depiction.saloon.assetbundle' has been unmounted.
00:00:44:859DefaultSTACKAssetProvider 'ted.data.depiction.weapons.assetbundle' has been unmounted.
00:00:44:859DefaultSTACKAssetProvider 'ted.data.fx.characters.assetbundle' has been unmounted.
00:00:44:859DefaultSTACKAssetProvider 'ted.data.fx.factoria.assetbundle' has been unmounted.
00:00:44:859DefaultSTACKAssetProvider 'ted.data.fx.saloon.assetbundle' has been unmounted.
00:00:44:859DefaultSTACKAssetProvider 'ted.data.fx.templar.assetbundle' has been unmounted.
00:00:44:859DefaultSTACKAssetProvider 'ted.data.levelbuild.factoria.saloon.assetbundle' has been unmounted.
00:00:44:859DefaultSTACKAssetProvider 'ted.data.depiction.heroes.archivist.assetbundle' has been unmounted.
00:00:44:859DefaultSTACKAssetProvider 'ted.data.depiction.heroes.artificer.assetbundle' has been unmounted.
00:00:44:859DefaultSTACKAssetProvider 'ted.data.depiction.heroes.bartender.assetbundle' has been unmounted.
00:00:44:859DefaultSTACKAssetProvider 'ted.data.depiction.heroes.cleaner.assetbundle' has been unmounted.
00:00:44:859DefaultSTACKAssetProvider 'ted.data.depiction.heroes.gunsmith.assetbundle' has been unmounted.
00:00:44:859DefaultSTACKAssetProvider 'ted.data.depiction.heroes.locksmith.assetbundle' has been unmounted.
00:00:44:859DefaultSTACKAssetProvider 'ted.data.depiction.heroes.medic.assetbundle' has been unmounted.
00:00:44:859DefaultSTACKAssetProvider 'ted.data.depiction.heroes.roby.assetbundle' has been unmounted.
00:00:44:859DefaultSTACKAssetProvider 'ted.data.depiction.heroes.scavenger.assetbundle' has been unmounted.
00:00:44:859DefaultSTACKAssetProvider 'ted.data.depiction.heroes.trapper.assetbundle' has been unmounted.
00:00:44:859DefaultSTACKAssetProvider 'ted.data.depiction.heroes.yvette.assetbundle' has been unmounted.
00:00:44:859DefaultSTACKAssetProvider 'ted.data.depiction.common.assetbundle' has been unmounted.
00:00:44:932AssetDatabaseSTACKAssetBundle Ted.Data.LevelBuild.Common unload took 00:00:00.0721975
00:00:44:956AssetDatabaseSTACKAssetBundle Ted.Data.LevelBuild.Factoria unload took 00:00:00.0238324
00:00:44:981AssetDatabaseSTACKAssetBundle Ted.Data.LevelBuild.Templar unload took 00:00:00.0247775
00:00:45:007AssetDatabaseSTACKAssetBundle Ted.Data.Depiction.Devices unload took 00:00:00.0250557
00:00:45:033AssetDatabaseSTACKAssetBundle Ted.Data.Depiction.Heroes unload took 00:00:00.0251171
00:00:45:060AssetDatabaseSTACKAssetBundle Ted.Data.Depiction.Saloon unload took 00:00:00.0286356
00:00:45:119AssetDatabaseSTACKAssetBundle Ted.Data.Depiction.Weapons unload took 00:00:00.0579460
00:00:45:187AssetDatabaseSTACKAssetBundle Ted.Data.FX.Characters unload took 00:00:00.0675899
00:00:45:229AssetDatabaseSTACKAssetBundle Ted.Data.FX.Factoria unload took 00:00:00.0422668
00:00:45:261AssetDatabaseSTACKAssetBundle Ted.Data.FX.Saloon unload took 00:00:00.0315849
00:00:45:298AssetDatabaseSTACKAssetBundle Ted.Data.FX.Templar unload took 00:00:00.0370229
00:00:45:324AssetDatabaseSTACKAssetBundle Ted.Data.LevelBuild.Factoria.Saloon unload took 00:00:00.0257400
00:00:45:348AssetDatabaseSTACKAssetBundle Ted.Data.Depiction.Heroes.Archivist unload took 00:00:00.0240307
00:00:45:373AssetDatabaseSTACKAssetBundle Ted.Data.Depiction.Heroes.Artificer unload took 00:00:00.0255930
00:00:45:398AssetDatabaseSTACKAssetBundle Ted.Data.Depiction.Heroes.Bartender unload took 00:00:00.0242752
00:00:45:424AssetDatabaseSTACKAssetBundle Ted.Data.Depiction.Heroes.Cleaner unload took 00:00:00.0256665
00:00:45:448AssetDatabaseSTACKAssetBundle Ted.Data.Depiction.Heroes.Gunsmith unload took 00:00:00.0241255
00:00:45:474AssetDatabaseSTACKAssetBundle Ted.Data.Depiction.Heroes.Locksmith unload took 00:00:00.0258583
00:00:45:498AssetDatabaseSTACKAssetBundle Ted.Data.Depiction.Heroes.Medic unload took 00:00:00.0239004
00:00:45:524AssetDatabaseSTACKAssetBundle Ted.Data.Depiction.Heroes.Roby unload took 00:00:00.0258131
00:00:45:549AssetDatabaseSTACKAssetBundle Ted.Data.Depiction.Heroes.Scavenger unload took 00:00:00.0248122
00:00:45:575AssetDatabaseSTACKAssetBundle Ted.Data.Depiction.Heroes.Trapper unload took 00:00:00.0258454
00:00:45:600AssetDatabaseSTACKAssetBundle Ted.Data.Depiction.Heroes.Yvette unload took 00:00:00.0248225
00:00:45:625AssetDatabaseSTACKAssetBundle Ted.Data.Depiction.Common unload took 00:00:00.0256834
00:00:45:625REDSTACKGC & Unload unused assets
00:00:45:829ApplicationSTACKAchievementTrackingManager: unregister method ProcessBlackposts
00:00:45:829ApplicationSTACKSaveSystem: unregister method UpdateSave
00:00:45:829ApplicationSTACKSaveSystem: unregister method UpdateLoad
00:00:45:829ApplicationSTACKSaveSystem: unregister method UpdateWaitForSerializeCoroutine
00:00:45:829ApplicationSTACKQuestManager: unregister method ProcessBlackposts
00:00:45:829ApplicationSTACKFlowEndSystem: unregister method ProcessBlackposts
00:00:45:829ApplicationSTACKGameStatsManager: unregister method ServerProcessBlackposts
00:00:45:829ApplicationSTACKHeroSelectionSystem: unregister method ProcessBlackposts
00:00:45:829ApplicationSTACKUnlockableManager: unregister method UpdateAutoCraft
00:00:45:829ApplicationSTACKUnlockableManager: unregister method ProcessBlackposts
00:00:45:829ApplicationSTACKTalkSystem: unregister method UpdateHealthTracking
00:00:45:829ApplicationSTACKTalkSystem: unregister method ProcessBlackpostsForTalks
00:00:45:829ApplicationSTACKTalkSystem: unregister method ProcessBlackpostsForBarks
00:00:45:829ApplicationSTACKTalkSystem: unregister method UpdateDelayedBarks
00:00:45:829ApplicationSTACKDungeonPlayerProgressionManager: unregister method ServerUpdate
00:00:45:829ApplicationSTACKMissileTargetSystem: unregister method ProcessBlackposts
00:00:45:829ApplicationSTACKMissileTargetSystem: unregister method ProcessMissilesFromSkillToLaunch
00:00:45:829ApplicationSTACKMissileTargetSystem: unregister method UpdateMissiles
00:00:45:829ApplicationSTACKMovementSmoothingSystem: unregister method UpdateMovementSmoothing
00:00:45:829ApplicationSTACKLevelEventManagementSystem: unregister method UpdateEventSpawn
00:00:45:829ApplicationSTACKLevelEventManagementSystem: unregister method ProcessBlackposts
00:00:45:829ApplicationSTACKCinematicSystem: unregister method UpdateSystem
00:00:45:829ApplicationSTACKTutorialSystem: unregister method UpdateSystem
00:00:45:829ApplicationSTACKCocktailSystem: unregister method ServerProcessBlackposts
00:00:45:829ApplicationSTACKDamageTypeStatusSystem: unregister method UpdateStatuses
00:00:45:829ApplicationSTACKEffectSpreadSystem: unregister method ServerUpdateEffectSpreading
00:00:45:829ApplicationSTACKVisionSystem: unregister method ServerUpdateVision
00:00:45:829ApplicationSTACKEffectSystem: unregister method UpdateActiveEffects
00:00:45:829ApplicationSTACKEffectSystem: unregister method ProcessEffectRequests
00:00:45:829ApplicationSTACKRoomsManagementSystem: unregister method RemoveContentsPendingRemoval
00:00:45:829ApplicationSTACKRoomsManagementSystem: unregister method StartUpdatingRoomContents
00:00:45:829ApplicationSTACKRoomsManagementSystem: unregister method FinishUpdatingRoomContents
00:00:45:829ApplicationSTACKMonsterSentinelModeSystem: unregister method UpdateSentinelMode
00:00:45:829ApplicationSTACKMonsterSpawnManager: unregister method UpdateMonsterWaves
00:00:45:829ApplicationSTACKMonsterSpawnManager: unregister method UpdateMonsterCount
00:00:45:829ApplicationSTACKMonsterPathProcessingSystem: unregister method CalculatePathfindDistanceFromHeroes
00:00:45:829ApplicationSTACKMonsterPathProcessingSystem: unregister method ProcessPaths
00:00:45:829ApplicationSTACKMonsterMotionIntentionSystem: unregister method UpdateMotionIntention
00:00:45:829ApplicationSTACKMetaConditionalEntitiesManager: unregister method ServerUpdate
00:00:45:829ApplicationSTACKMetaConditionalEntitiesManager: unregister method ProcessDelayedTeleportRequest
00:00:45:829ApplicationSTACKLootManagementSystem: unregister method UpdateLoots
00:00:45:829ApplicationSTACKKeyLockSystem: unregister method UpdateSystem
00:00:45:829ApplicationSTACKInvincibilitySystem: unregister method ComputeInvincibility
00:00:45:829ApplicationSTACKCrystalUpgradeManager: unregister method UpdateCrystalUpgrade
00:00:45:829ApplicationSTACKHeroLevelUpSystem: unregister method UpdateLevelUp
00:00:45:829ApplicationSTACKInventoryManager: unregister method UpdateResources
00:00:45:829ApplicationSTACKInventoryManager: unregister method UpdateValues
00:00:45:829ApplicationSTACKIntangibilitySystem: unregister method ComputeIntangibility
00:00:45:829ApplicationSTACKInactiveEntitySystem: unregister method UpdateInactiveEntities
00:00:45:829ApplicationSTACKHeroWeaponSystem: unregister method UpdateHeroWeapon
00:00:45:829ApplicationSTACKHeroWeaponOptimizationSystem: unregister method ServerComputeHeroOptimalWeapon
00:00:45:829ApplicationSTACKHeroSwitchSystem: unregister method UpdateHeroSwitch
00:00:45:829ApplicationSTACKHeroSquadSystem: unregister method UpdateSquads
00:00:45:829ApplicationSTACKScoreManager: unregister method ProcessBlackposts
00:00:45:829ApplicationSTACKStationSystem: unregister method ProcessTransitionToNextStep
00:00:45:829ApplicationSTACKCrystalMovementSystem: unregister method UpdateMotionIntention
00:00:45:829ApplicationSTACKCrystalMovementSystem: unregister method UpdateCrystalBehaviour
00:00:45:829ApplicationSTACKCrystalMovementSystem: unregister method UpdateMovementProgress
00:00:45:829ApplicationSTACKNavMeshObstacleSystem: unregister method DisposeElements
00:00:45:829ApplicationSTACKNavMeshObstacleSystem: unregister method UpdateSystem
00:00:45:829ApplicationSTACKBossBehaviourManager: unregister method ProcessBlackposts
00:00:45:829ApplicationSTACKBossBehaviourManager: unregister method UpdateBossBehaviours
00:00:45:829ApplicationSTACKBossBehaviourManager: unregister method LateUpdateCrystalJump
00:00:45:829ApplicationSTACKBugQueenManagementSystem: unregister method UpdateBugQueenBehaviour
00:00:45:829ApplicationSTACKHeroMovementIntentionFromAISystem: unregister method ComputeIntentions
00:00:45:829ApplicationSTACKLevelManager: unregister method UpdateLevelLoading
00:00:45:829ApplicationSTACKLevelManager: unregister method UpdateLevelRenderer
00:00:45:829ApplicationSTACKHeroEntityOwnershipManagementSystem: unregister method UpdateHeroEntityOwnership
00:00:45:829ApplicationSTACKSpawnSystem: unregister method DisposeEntitiesUnspawnedFromNetwork
00:00:45:829ApplicationSTACKSpawnSystem: unregister method RegisterEntitiesSpawnedFromNetwork
00:00:45:829ApplicationSTACKSpawnSystem: unregister method ProcessSpawnRequests
00:00:45:829ApplicationSTACKSpawnSystem: unregister method ProcessPlayerRegisterBlackposts
00:00:45:829ApplicationSTACKSpawnSystem: unregister method ProcessDestroyGameObjects
00:00:45:829ApplicationSTACKEntityActionSystem: unregister method CancelActionsOnEntitiesPendingRemoval
00:00:45:829ApplicationSTACKEntityActionSystem: unregister method UpdateHeroInteractionsFromBlackposts
00:00:45:829ApplicationSTACKEntityActionSystem: unregister method UpdateHeroInteractionTargets
00:00:45:829ApplicationSTACKEntityActionSystem: unregister method UpdateHeroActionsAndInteractions
00:00:45:829ApplicationSTACKEntityActionSystem: unregister method UpdateOtherActions
00:00:45:829ApplicationSTACKEntityActionSystem: unregister method UpdateEndEffectBlackpostData
00:00:45:829ApplicationSTACKEntityActionSystem: unregister method ProcessBlackposts
00:00:45:829ApplicationSTACKEntityActionSystem: unregister method ProcessFlowStateBlackposts
00:00:45:829ApplicationSTACKHeroAimingIntentionFromTargetingSystem: unregister method ComputeIntentions
00:00:45:829ApplicationSTACKHeroMovementIntentionFromInputsSystem: unregister method ComputeIntentions
00:00:45:829ApplicationSTACKHeroMovementIntentionFromInputsSystem: unregister method ProcessBlackposts
00:00:45:829ApplicationSTACKHeroSkillsManagementSystem: unregister method UpdateHeroSkillValues
00:00:45:829ApplicationSTACKHeroSkillsManagementSystem: unregister method ProcessBlackposts
00:00:45:829ApplicationSTACKHeroSkillsManagementSystem: unregister method UpdateActiveSkillReady
00:00:45:829ApplicationSTACKNonPlayableCharacterMotionIntentionSystem: unregister method UpdateMotionIntention
00:00:45:829ApplicationSTACKDetectionSystem: unregister method FinalizeLineOfSightRequests
00:00:45:829ApplicationSTACKDetectionSystem: unregister method FinalizeDetection
00:00:45:829ApplicationSTACKDetectionSystem: unregister method DisposeElements
00:00:45:829ApplicationSTACKDetectionSystem: unregister method BeginFrame
00:00:45:829ApplicationSTACKDetectionSystem: unregister method QueueRequestsReceivedFromNetwork
00:00:45:829ApplicationSTACKDetectionSystem: unregister method CleanupAndUpdateTransforms
00:00:45:829ApplicationSTACKDetectionSystem: unregister method ComputeLinesOfSightDetectionPart1
00:00:45:829ApplicationSTACKDetectionSystem: unregister method ProcessLineOfSightRequestsPart1
00:00:45:829ApplicationSTACKAudioMotionSystem: unregister method ComputeAudioMotion
00:00:45:829ApplicationSTACKAudioMotionSystem: unregister method ApplyAudioMotion
00:00:45:829ApplicationSTACKAvoidanceSystem: unregister method UpdateDangerZones
00:00:45:829ApplicationSTACKAvoidanceSystem: unregister method DisposeElements
00:00:45:829ApplicationSTACKAvoidanceSystem: unregister method ProcessAvoidance
00:00:45:829ApplicationSTACKBoltSynchronizationSystem: unregister method UpdateSend
00:00:45:829ApplicationSTACKBoltSynchronizationSystem: unregister method UpdateReceive
00:00:45:829ApplicationSTACKCharacterAnimationSystem: unregister method ComputeMovementParameters
00:00:45:829ApplicationSTACKCharacterAnimationSystem: unregister method SendParametersToAnimator
00:00:45:829ApplicationSTACKCharacterAnimationSystem: unregister method UpdateTimedAnimationChangeInfos
00:00:45:829ApplicationSTACKCharacterFacingSystem: unregister method ComputeFacing
00:00:45:829ApplicationSTACKCharacterFacingSystem: unregister method ApplyFacing
00:00:45:829ApplicationSTACKCharacterMovementSystem: unregister method SendNetworkedForceRequests
00:00:45:829ApplicationSTACKCharacterMovementSystem: unregister method ProcessMovementAffectingRequests
00:00:45:829ApplicationSTACKCharacterMovementSystem: unregister method RemoveOutdatedMovementAlterations
00:00:45:829ApplicationSTACKCharacterMovementSystem: unregister method ComputeMovement
00:00:45:829ApplicationSTACKCharacterMovementSystem: unregister method ApplyMovement
00:00:45:829ApplicationSTACKCharacterMovementSystem: unregister method UpdateNPCPositionFromHipBone
00:00:45:829ApplicationSTACKCharacterMovementSystem: unregister method ProcessFlowStateBlackposts
00:00:45:829ApplicationSTACKCrystalAimingIntentionSystem: unregister method UpdateAiming
00:00:45:829ApplicationSTACKCrystalPathProcessingSystem: unregister method ProcessPaths
00:00:45:829ApplicationSTACKDoorOpeningSystem: unregister method UpdateDoorOpening
00:00:45:829ApplicationSTACKEmoteSystem: unregister method SpecificUpdate
00:00:45:829ApplicationSTACKEntityEventBufferSystem: unregister method ClientProcessPendingEntityEvents
00:00:45:829ApplicationSTACKEntityFrontSyncSystem: unregister method ComputeFrontEntitiesData
00:00:45:829ApplicationSTACKEntityFrontSyncSystem: unregister method SendEntitiesDataToFront
00:00:45:829ApplicationSTACKExoticSimulationPropertiesManager: unregister method ServerUpdate
00:00:45:829ApplicationSTACKExoticSimulationPropertiesManager: unregister method ServerLateUpdate
00:00:45:829ApplicationSTACKExoticTurretsManager: unregister method ServerComputeContinuousTargetDamage
00:00:45:829ApplicationSTACKExoticTurretsManager: unregister method ServerProcessBlackposts
00:00:45:829ApplicationSTACKExplosivePropManagementSystem: unregister method UpdateExplosiveProps
00:00:45:829ApplicationSTACKHeroDeathSystem: unregister method UpdateHeroDyingProcess
00:00:45:829ApplicationSTACKHeroDeathSystem: unregister method UpdateWaitForWaveEnd
00:00:45:829ApplicationSTACKHealthSystem: unregister method UpdateKillParticipation
00:00:45:829ApplicationSTACKHealthSystem: unregister method UpdateHealth
00:00:45:829ApplicationSTACKHealthSystem: unregister method MarkDeadEntitiesForDeactivation
00:00:45:829ApplicationSTACKHeroDirectionalSelectorSystem: unregister method UpdateDirectionalSelector
00:00:45:829ApplicationSTACKHeroSprintSystem: unregister method UpdateSprint
00:00:45:829ApplicationSTACKTargetingSystem: unregister method FinalizeTargeting
00:00:45:829ApplicationSTACKTargetingSystem: unregister method ProcessTargetingDataRequests
00:00:45:829ApplicationSTACKTargetingSystem: unregister method ComputeTargetingPart1
00:00:45:829ApplicationSTACKTargetingSystem: unregister method ComputeTargetingPart2
00:00:45:829ApplicationSTACKNonPlayableCharacterPathProcessingSystem: unregister method ProcessPaths
00:00:45:829ApplicationSTACKPingSystem: unregister method SpecificUpdate
00:00:45:829ApplicationSTACKTurretAimingIntentionSystem: unregister method UpdateAimingIntention
00:00:45:829ApplicationSTACKTurretAimingIntentionSystem: unregister method ApplyAiming
00:00:45:829ApplicationSTACKTurretChargeSystem: unregister method UpdateTurrets
00:00:45:829ApplicationSTACKPinManager: unregister method RunLoadRoutine
00:00:45:829ApplicationSTACKPinManager: unregister method ProcessPinBlackposts
00:00:45:829ApplicationSTACKGameEntityManager: unregister method ProcessEntitiesDeactivation
00:00:45:829ApplicationSTACKGameEntityManager: unregister method ProcessEntitiesDestruction
00:00:45:829ApplicationSTACKUikiManager: unregister method UpdateUiki
00:00:45:829ApplicationSTACKDifficultyManager: unregister method ServerProcessBlackposts
00:00:45:829ApplicationSTACKDifficultyManager: unregister method ServerUpdateStoryMode
00:00:45:829ApplicationSTACKSimulationManager: unregister method UpdateInternal
00:00:45:829ApplicationSTACKTurretUnlockManager: unregister method RestoreUpgradedTurretsHealth
00:00:45:829ApplicationSTACKRedDepictionManager: unregister method ProcessBlackpostsDestruction
00:00:45:829ApplicationSTACKRedDepictionManager: unregister method ProcessBlackposts
00:00:45:829ApplicationSTACKRedDepictionManager: unregister method ProcessHeroes
00:00:45:829ApplicationSTACKArtifactResearchSystem: unregister method UpdateResearchProgress
00:00:45:829ApplicationSTACKPathfindingManager: unregister method CalculatePendingPathRequests
00:00:45:829ApplicationSTACKGameProfilerManager: unregister method UpdateCounters
00:00:45:829ApplicationSTACKUIPanelInteractorManager: unregister method UpdateInteractors
00:00:45:829ApplicationSTACKGame.TEDGame: Release...
00:00:45:869ApplicationSTACKGame.AchievementTrackingManager: Start release...
00:00:45:869ApplicationSTACKGame.AchievementTrackingManager: Release done!
00:00:45:876ApplicationSTACKGame.SaveSystem: Start release...
00:00:45:876ApplicationSTACKGame.SaveSystem: Release done!
00:00:45:885ApplicationSTACKGame.QuestManager: Start release...
00:00:45:885ApplicationSTACKGame.QuestManager: Release done!
00:00:45:893ApplicationSTACKGame.FlowEndSystem: Start release...
00:00:45:893ApplicationSTACKGame.FlowEndSystem: Release done!
00:00:45:901ApplicationSTACKGame.GameStatsManager: Start release...
00:00:45:901ApplicationSTACKGame.GameStatsManager: Release done!
00:00:45:910ApplicationSTACKGame.HeroSelectionSystem: Start release...
00:00:45:910ApplicationSTACKGame.HeroSelectionSystem: Release done!
00:00:45:919ApplicationSTACKGame.UnlockableManager: Start release...
00:00:45:919ApplicationSTACKGame.UnlockableManager: Release done!
00:00:45:927ApplicationSTACKGame.TalkSystem: Start release...
00:00:45:927ApplicationSTACKGame.TalkSystem: Release done!
00:00:45:935ApplicationSTACKGame.DungeonPlayerProgressionManager: Start release...
00:00:45:935ApplicationSTACKGame.DungeonPlayerProgressionManager: Release done!
00:00:45:944ApplicationSTACKGame.MissileTargetSystem: Start release...
00:00:45:944ApplicationSTACKGame.MissileTargetSystem: Release done!
00:00:45:952ApplicationSTACKGame.MovementSmoothingSystem: Start release...
00:00:45:952ApplicationSTACKGame.MovementSmoothingSystem: Release done!
00:00:45:961ApplicationSTACKGame.LevelEventManagementSystem: Start release...
00:00:45:961ApplicationSTACKGame.LevelEventManagementSystem: Release done!
00:00:45:970ApplicationSTACKGame.CinematicSystem: Start release...
00:00:45:970ApplicationSTACKGame.CinematicSystem: Release done!
00:00:45:978ApplicationSTACKGame.TutorialSystem: Start release...
00:00:45:978ApplicationSTACKGame.TutorialSystem: Release done!
00:00:45:987ApplicationSTACKGame.CocktailSystem: Start release...
00:00:45:987ApplicationSTACKGame.CocktailSystem: Release done!
00:00:45:995ApplicationSTACKGame.DamageTypeStatusSystem: Start release...
00:00:45:995ApplicationSTACKGame.DamageTypeStatusSystem: Release done!
00:00:46:003ApplicationSTACKGame.EffectSpreadSystem: Start release...
00:00:46:003ApplicationSTACKGame.EffectSpreadSystem: Release done!
00:00:46:012ApplicationSTACKGame.VisionSystem: Start release...
00:00:46:012ApplicationSTACKGame.VisionSystem: Release done!
00:00:46:021ApplicationSTACKGame.EffectSystem: Start release...
00:00:46:021ApplicationSTACKGame.EffectSystem: Release done!
00:00:46:028ApplicationSTACKGame.RoomsManagementSystem: Start release...
00:00:46:028ApplicationSTACKGame.RoomsManagementSystem: Release done!
00:00:46:036ApplicationSTACKGame.MonsterSentinelModeSystem: Start release...
00:00:46:036ApplicationSTACKGame.MonsterSentinelModeSystem: Release done!
00:00:46:045ApplicationSTACKGame.MonsterSpawnManager: Start release...
00:00:46:045ApplicationSTACKGame.MonsterSpawnManager: Release done!
00:00:46:053ApplicationSTACKGame.MonsterPathProcessingSystem: Start release...
00:00:46:053ApplicationSTACKGame.MonsterPathProcessingSystem: Release done!
00:00:46:062ApplicationSTACKGame.MonsterMotionIntentionSystem: Start release...
00:00:46:062ApplicationSTACKGame.MonsterMotionIntentionSystem: Release done!
00:00:46:071ApplicationSTACKGame.MetaConditionalEntitiesManager: Start release...
00:00:46:071ApplicationSTACKGame.MetaConditionalEntitiesManager: Release done!
00:00:46:079ApplicationSTACKGame.MerchantSystem: Start release...
00:00:46:079ApplicationSTACKGame.MerchantSystem: Release done!
00:00:46:087ApplicationSTACKGame.LootManagementSystem: Start release...
00:00:46:087ApplicationSTACKGame.LootManagementSystem: Release done!
00:00:46:096ApplicationSTACKGame.KeyLockSystem: Start release...
00:00:46:096ApplicationSTACKGame.KeyLockSystem: Release done!
00:00:46:104ApplicationSTACKGame.InvincibilitySystem: Start release...
00:00:46:104ApplicationSTACKGame.InvincibilitySystem: Release done!
00:00:46:113ApplicationSTACKGame.CrystalUpgradeManager: Start release...
00:00:46:113ApplicationSTACKGame.CrystalUpgradeManager: Release done!
00:00:46:122ApplicationSTACKGame.HeroLevelUpSystem: Start release...
00:00:46:122ApplicationSTACKGame.HeroLevelUpSystem: Release done!
00:00:46:130ApplicationSTACKGame.InventoryManager: Start release...
00:00:46:130ApplicationSTACKGame.InventoryManager: Release done!
00:00:46:138ApplicationSTACKGame.IntangibilitySystem: Start release...
00:00:46:138ApplicationSTACKGame.IntangibilitySystem: Release done!
00:00:46:146ApplicationSTACKGame.InactiveEntitySystem: Start release...
00:00:46:146ApplicationSTACKGame.InactiveEntitySystem: Release done!
00:00:46:155ApplicationSTACKGame.HeroWeaponSystem: Start release...
00:00:46:155ApplicationSTACKGame.HeroWeaponSystem: Release done!
00:00:46:163ApplicationSTACKGame.HeroWeaponOptimizationSystem: Start release...
00:00:46:163ApplicationSTACKGame.HeroWeaponOptimizationSystem: Release done!
00:00:46:173ApplicationSTACKGame.HeroSwitchSystem: Start release...
00:00:46:173ApplicationSTACKGame.HeroSwitchSystem: Release done!
00:00:46:180ApplicationSTACKGame.HeroSquadSystem: Start release...
00:00:46:180ApplicationSTACKGame.HeroSquadSystem: Release done!
00:00:46:189ApplicationSTACKGame.ScoreManager: Start release...
00:00:46:189ApplicationSTACKGame.ScoreManager: Release done!
00:00:46:197ApplicationSTACKGame.StationSystem: Start release...
00:00:46:197ApplicationSTACKGame.StationSystem: Release done!
00:00:46:207ApplicationSTACKGame.CrystalMovementSystem: Start release...
00:00:46:207ApplicationSTACKGame.CrystalMovementSystem: Release done!
00:00:46:214ApplicationSTACKGame.NavMeshObstacleSystem: Start release...
00:00:46:214ApplicationSTACKGame.NavMeshObstacleSystem: Release done!
00:00:46:223ApplicationSTACKGame.BossBehaviourManager: Start release...
00:00:46:223ApplicationSTACKGame.BossBehaviourManager: Release done!
00:00:46:230ApplicationSTACKGame.BugQueenManagementSystem: Start release...
00:00:46:230ApplicationSTACKGame.BugQueenManagementSystem: Release done!
00:00:46:239ApplicationSTACKGame.HeroMovementIntentionFromAISystem: Start release...
00:00:46:239ApplicationSTACKGame.HeroMovementIntentionFromAISystem: Release done!
00:00:46:247ApplicationSTACKGame.LevelManager: Start release...
00:00:46:247ApplicationSTACKGame.LevelManager: Release done!
00:00:46:256ApplicationSTACKGame.HeroEntityOwnershipManagementSystem: Start release...
00:00:46:256ApplicationSTACKGame.HeroEntityOwnershipManagementSystem: Release done!
00:00:46:264ApplicationSTACKGame.SpawnSystem: Start release...
00:00:46:264ApplicationSTACKGame.SpawnSystem: Release done!
00:00:46:274ApplicationSTACKGame.EntityActionSystem: Start release...
00:00:46:274ApplicationSTACKGame.EntityActionSystem: Release done!
00:00:46:281ApplicationSTACKGame.HeroAimingIntentionFromTargetingSystem: Start release...
00:00:46:281ApplicationSTACKGame.HeroAimingIntentionFromTargetingSystem: Release done!
00:00:46:289ApplicationSTACKGame.HeroMovementIntentionFromInputsSystem: Start release...
00:00:46:289ApplicationSTACKGame.HeroMovementIntentionFromInputsSystem: Release done!
00:00:46:297ApplicationSTACKGame.HeroSkillsManagementSystem: Start release...
00:00:46:297ApplicationSTACKGame.HeroSkillsManagementSystem: Release done!
00:00:46:306ApplicationSTACKGame.NonPlayableCharacterMotionIntentionSystem: Start release...
00:00:46:306ApplicationSTACKGame.NonPlayableCharacterMotionIntentionSystem: Release done!
00:00:46:314ApplicationSTACKGame.DetectionSystem: Start release...
00:00:46:314ApplicationSTACKGame.DetectionSystem: Release done!
00:00:46:323ApplicationSTACKGame.AudioMotionSystem: Start release...
00:00:46:323ApplicationSTACKGame.AudioMotionSystem: Release done!
00:00:46:331ApplicationSTACKGame.AvoidanceSystem: Start release...
00:00:46:331ApplicationSTACKGame.AvoidanceSystem: Release done!
00:00:46:339ApplicationSTACKGame.BoltSynchronizationSystem: Start release...
00:00:46:339ApplicationSTACKGame.BoltSynchronizationSystem: Release done!
00:00:46:348ApplicationSTACKGame.CharacterAnimationSystem: Start release...
00:00:46:348ApplicationSTACKGame.CharacterAnimationSystem: Release done!
00:00:46:357ApplicationSTACKGame.CharacterFacingSystem: Start release...
00:00:46:357ApplicationSTACKGame.CharacterFacingSystem: Release done!
00:00:46:365ApplicationSTACKGame.CharacterMovementSystem: Start release...
00:00:46:365ApplicationSTACKGame.CharacterMovementSystem: Release done!
00:00:46:374ApplicationSTACKGame.CrystalAimingIntentionSystem: Start release...
00:00:46:374ApplicationSTACKGame.CrystalAimingIntentionSystem: Release done!
00:00:46:382ApplicationSTACKGame.CrystalPathProcessingSystem: Start release...
00:00:46:382ApplicationSTACKGame.CrystalPathProcessingSystem: Release done!
00:00:46:390ApplicationSTACKGame.DoorOpeningSystem: Start release...
00:00:46:390ApplicationSTACKGame.DoorOpeningSystem: Release done!
00:00:46:399ApplicationSTACKGame.EmoteSystem: Start release...
00:00:46:399ApplicationSTACKGame.EmoteSystem: Release done!
00:00:46:408ApplicationSTACKGame.EntityEventBufferSystem: Start release...
00:00:46:408ApplicationSTACKGame.EntityEventBufferSystem: Release done!
00:00:46:416ApplicationSTACKGame.EntityFrontSyncSystem: Start release...
00:00:46:416ApplicationSTACKGame.EntityFrontSyncSystem: Release done!
00:00:46:425ApplicationSTACKGame.ExoticSimulationPropertiesManager: Start release...
00:00:46:425ApplicationSTACKGame.ExoticSimulationPropertiesManager: Release done!
00:00:46:433ApplicationSTACKGame.ExoticTurretsManager: Start release...
00:00:46:433ApplicationSTACKGame.ExoticTurretsManager: Release done!
00:00:46:441ApplicationSTACKGame.ExplosivePropManagementSystem: Start release...
00:00:46:441ApplicationSTACKGame.ExplosivePropManagementSystem: Release done!
00:00:46:450ApplicationSTACKGame.HeroDeathSystem: Start release...
00:00:46:450ApplicationSTACKGame.HeroDeathSystem: Release done!
00:00:46:459ApplicationSTACKGame.HealthSystem: Start release...
00:00:46:459ApplicationSTACKGame.HealthSystem: Release done!
00:00:46:467ApplicationSTACKGame.HeroDirectionalSelectorSystem: Start release...
00:00:46:467ApplicationSTACKGame.HeroDirectionalSelectorSystem: Release done!
00:00:46:476ApplicationSTACKGame.HeroSprintSystem: Start release...
00:00:46:476ApplicationSTACKGame.HeroSprintSystem: Release done!
00:00:46:483ApplicationSTACKGame.TargetingSystem: Start release...
00:00:46:483ApplicationSTACKGame.TargetingSystem: Release done!
00:00:46:493ApplicationSTACKGame.NonPlayableCharacterPathProcessingSystem: Start release...
00:00:46:493ApplicationSTACKGame.NonPlayableCharacterPathProcessingSystem: Release done!
00:00:46:501ApplicationSTACKGame.PingSystem: Start release...
00:00:46:501ApplicationSTACKGame.PingSystem: Release done!
00:00:46:509ApplicationSTACKGame.TurretAimingIntentionSystem: Start release...
00:00:46:509ApplicationSTACKGame.TurretAimingIntentionSystem: Release done!
00:00:46:519ApplicationSTACKGame.TurretChargeSystem: Start release...
00:00:46:519ApplicationSTACKGame.TurretChargeSystem: Release done!
00:00:46:526ApplicationSTACKPinManager: Start release...
00:00:46:526ApplicationSTACKPinManager: Release done!
00:00:46:698ApplicationSTACKGame.GameEntityManager: Start release...
00:00:46:698ApplicationSTACKGame.GameEntityManager: Release done!
00:00:46:704ApplicationSTACKUikiManager: Start release...
00:00:46:704ApplicationSTACKUikiManager: Release done!
00:00:46:712ApplicationSTACKGame.StaticSimulationReplicationManager: Start release...
00:00:46:712ApplicationSTACKGame.StaticSimulationReplicationManager: Release done!
00:00:46:722ApplicationSTACKGame.AssetManager: Start release...
00:00:46:722ApplicationSTACKGame.AssetManager: Release done!
00:00:46:729ApplicationSTACKGame.DifficultyManager: Start release...
00:00:46:729ApplicationSTACKGame.DifficultyManager: Release done!
00:00:46:737ApplicationSTACKGame.SimulationManager: Start release...
00:00:46:737ApplicationSTACKGame.SimulationManager: Release done!
00:00:46:746ApplicationSTACKGame.TurretUnlockManager: Start release...
00:00:46:746ApplicationSTACKGame.TurretUnlockManager: Release done!
00:00:46:754ApplicationSTACKGame.StartingChestManager: Start release...
00:00:46:754ApplicationSTACKGame.StartingChestManager: Release done!
00:00:46:763ApplicationSTACKGame.RedDepictionManager: Start release...
00:00:46:763ApplicationSTACKGame.RedDepictionManager: Release done!
00:00:46:772ApplicationSTACKGame.ArtifactResearchSystem: Start release...
00:00:46:772ApplicationSTACKGame.ArtifactResearchSystem: Release done!
00:00:46:780ApplicationSTACKPathfinding.PathfindingManager: Start release...
00:00:46:780ApplicationSTACKPathfinding.PathfindingManager: Release done!
00:00:46:788ApplicationSTACKGame.GameProfilerManager: Start release...
00:00:46:788ApplicationSTACKGame.GameProfilerManager: Release done!
00:00:46:797ApplicationSTACKGame.EnvironmentalNotesManager: Start release...
00:00:46:797ApplicationSTACKGame.EnvironmentalNotesManager: Release done!
00:00:46:805ApplicationSTACKUIPanelInteractorManager: Start release...
00:00:46:805ApplicationSTACKUIPanelInteractorManager: Release done!
00:00:46:813GameSTACKGame: Release done!
00:00:46:813ApplicationSTACKGame.DungeonPlayerProgressionManager is now unregistered
00:00:46:813ApplicationSTACKGame.MovementSmoothingSystem is now unregistered
00:00:46:813ApplicationSTACKGame.MonsterSpawnManager is now unregistered
00:00:46:813ApplicationSTACKGame.MonsterSentinelModeSystem is now unregistered
00:00:46:813ApplicationSTACKGame.MonsterPathProcessingSystem is now unregistered
00:00:46:813ApplicationSTACKGame.MonsterMotionIntentionSystem is now unregistered
00:00:46:813ApplicationSTACKGame.MissileTargetSystem is now unregistered
00:00:46:813ApplicationSTACKGame.MetaConditionalEntitiesManager is now unregistered
00:00:46:813ApplicationSTACKGame.MerchantSystem is now unregistered
00:00:46:813ApplicationSTACKGame.LootManagementSystem is now unregistered
00:00:46:813ApplicationSTACKGame.LevelEventManagementSystem is now unregistered
00:00:46:813ApplicationSTACKGame.KeyLockSystem is now unregistered
00:00:46:813ApplicationSTACKGame.InvincibilitySystem is now unregistered
00:00:46:813ApplicationSTACKGame.InventoryManager is now unregistered
00:00:46:813ApplicationSTACKGame.IntangibilitySystem is now unregistered
00:00:46:813ApplicationSTACKGame.InactiveEntitySystem is now unregistered
00:00:46:813ApplicationSTACKGame.HeroWeaponSystem is now unregistered
00:00:46:813ApplicationSTACKGame.HeroWeaponOptimizationSystem is now unregistered
00:00:46:813ApplicationSTACKGame.HeroSwitchSystem is now unregistered
00:00:46:813ApplicationSTACKGame.HeroSquadSystem is now unregistered
00:00:46:813ApplicationSTACKGame.NavMeshObstacleSystem is now unregistered
00:00:46:813ApplicationSTACKGame.GameEntityManager is now unregistered
00:00:46:813ApplicationSTACKGame.NonPlayableCharacterMotionIntentionSystem is now unregistered
00:00:46:813ApplicationSTACKGame.NonPlayableCharacterPathProcessingSystem is now unregistered
00:00:46:813ApplicationSTACKUikiManager is now unregistered
00:00:46:813ApplicationSTACKGame.SaveSystem is now unregistered
00:00:46:813ApplicationSTACKGame.StaticSimulationReplicationManager is now unregistered
00:00:46:813ApplicationSTACKGame.SimulationManager is now unregistered
00:00:46:813ApplicationSTACKGame.LevelManager is now unregistered
00:00:46:813ApplicationSTACKGame.VisionSystem is now unregistered
00:00:46:813ApplicationSTACKGame.UnlockableManager is now unregistered
00:00:46:813ApplicationSTACKGame.TutorialSystem is now unregistered
00:00:46:813ApplicationSTACKGame.TurretUnlockManager is now unregistered
00:00:46:813ApplicationSTACKGame.HeroSprintSystem is now unregistered
00:00:46:813ApplicationSTACKGame.TurretChargeSystem is now unregistered
00:00:46:813ApplicationSTACKGame.TargetingSystem is now unregistered
00:00:46:813ApplicationSTACKGame.TalkSystem is now unregistered
00:00:46:813ApplicationSTACKGame.StationSystem is now unregistered
00:00:46:813ApplicationSTACKGame.StartingChestManager is now unregistered
00:00:46:813ApplicationSTACKGame.SpawnSystem is now unregistered
00:00:46:813ApplicationSTACKGame.ScoreManager is now unregistered
00:00:46:813ApplicationSTACKGame.RoomsManagementSystem is now unregistered
00:00:46:813ApplicationSTACKGame.RedDepictionManager is now unregistered
00:00:46:813ApplicationSTACKGame.PingSystem is now unregistered
00:00:46:813ApplicationSTACKGame.TurretAimingIntentionSystem is now unregistered
00:00:46:813ApplicationSTACKPinManager is now unregistered
00:00:46:813ApplicationSTACKGame.HeroSkillsManagementSystem is now unregistered
00:00:46:813ApplicationSTACKGame.HeroMovementIntentionFromAISystem is now unregistered
00:00:46:813ApplicationSTACKGame.DamageTypeStatusSystem is now unregistered
00:00:46:813ApplicationSTACKGame.CrystalUpgradeManager is now unregistered
00:00:46:813ApplicationSTACKGame.CrystalPathProcessingSystem is now unregistered
00:00:46:813ApplicationSTACKGame.CrystalMovementSystem is now unregistered
00:00:46:813ApplicationSTACKGame.CrystalAimingIntentionSystem is now unregistered
00:00:46:813ApplicationSTACKGame.CocktailSystem is now unregistered
00:00:46:813ApplicationSTACKGame.CinematicSystem is now unregistered
00:00:46:813ApplicationSTACKGame.CharacterMovementSystem is now unregistered
00:00:46:813ApplicationSTACKGame.CharacterFacingSystem is now unregistered
00:00:46:813ApplicationSTACKGame.CharacterAnimationSystem is now unregistered
00:00:46:813ApplicationSTACKGame.BugQueenManagementSystem is now unregistered
00:00:46:813ApplicationSTACKGame.BossBehaviourManager is now unregistered
00:00:46:813ApplicationSTACKGame.BoltSynchronizationSystem is now unregistered
00:00:46:813ApplicationSTACKGame.AvoidanceSystem is now unregistered
00:00:46:813ApplicationSTACKGame.AudioMotionSystem is now unregistered
00:00:46:813ApplicationSTACKGame.AssetManager is now unregistered
00:00:46:813ApplicationSTACKGame.ArtifactResearchSystem is now unregistered
00:00:46:813ApplicationSTACKGame.AchievementTrackingManager is now unregistered
00:00:46:813ApplicationSTACKPathfinding.PathfindingManager is now unregistered
00:00:46:813ApplicationSTACKGame.DetectionSystem is now unregistered
00:00:46:813ApplicationSTACKGame.HeroSelectionSystem is now unregistered
00:00:46:813ApplicationSTACKGame.DifficultyManager is now unregistered
00:00:46:813ApplicationSTACKGame.EffectSpreadSystem is now unregistered
00:00:46:813ApplicationSTACKGame.HeroMovementIntentionFromInputsSystem is now unregistered
00:00:46:813ApplicationSTACKGame.HeroLevelUpSystem is now unregistered
00:00:46:813ApplicationSTACKGame.HeroEntityOwnershipManagementSystem is now unregistered
00:00:46:813ApplicationSTACKGame.HeroDirectionalSelectorSystem is now unregistered
00:00:46:813ApplicationSTACKGame.HeroDeathSystem is now unregistered
00:00:46:813ApplicationSTACKGame.HeroAimingIntentionFromTargetingSystem is now unregistered
00:00:46:813ApplicationSTACKGame.HealthSystem is now unregistered
00:00:46:813ApplicationSTACKGame.GameStatsManager is now unregistered
00:00:46:813ApplicationSTACKGame.GameProfilerManager is now unregistered
00:00:46:813ApplicationSTACKGame.DoorOpeningSystem is now unregistered
00:00:46:813ApplicationSTACKGame.FlowEndSystem is now unregistered
00:00:46:813ApplicationSTACKGame.ExoticTurretsManager is now unregistered
00:00:46:813ApplicationSTACKGame.ExoticSimulationPropertiesManager is now unregistered
00:00:46:813ApplicationSTACKGame.EnvironmentalNotesManager is now unregistered
00:00:46:813ApplicationSTACKGame.EntityFrontSyncSystem is now unregistered
00:00:46:813ApplicationSTACKGame.EntityEventBufferSystem is now unregistered
00:00:46:813ApplicationSTACKGame.EntityActionSystem is now unregistered
00:00:46:813ApplicationSTACKGame.EmoteSystem is now unregistered
00:00:46:813ApplicationSTACKGame.EffectSystem is now unregistered
00:00:46:813ApplicationSTACKGame.ExplosivePropManagementSystem is now unregistered
00:00:46:813ApplicationSTACKUIPanelInteractorManager is now unregistered
00:00:46:813ApplicationSTACKGame.QuestManager is now unregistered
00:00:46:813DefaultSTACKAssetProvider 'ted.data.sdf.assetbundle' has been unmounted.
00:00:46:813DefaultSTACKAssetProvider 'ted.data.bakedmeshes.assetbundle' has been unmounted.
00:00:46:813DefaultSTACKAssetProvider 'ted.data.fx.common.assetbundle' has been unmounted.
00:00:46:813DefaultSTACKAssetProvider 'ted.data.fx.gameplay.assetbundle' has been unmounted.
00:00:46:813DefaultSTACKAssetProvider 'ted.data.fx.turrets.assetbundle' has been unmounted.
00:00:46:813DefaultSTACKAssetProvider 'ted.data.fx.weapons.assetbundle' has been unmounted.
00:00:46:839AssetDatabaseSTACKAssetBundle Ted.Data.Sdf unload took 00:00:00.0226920
00:00:46:864AssetDatabaseSTACKAssetBundle Ted.Data.BakedMeshes unload took 00:00:00.0246528
00:00:46:940AssetDatabaseSTACKAssetBundle Ted.Data.FX.Common unload took 00:00:00.0761755
00:00:47:038AssetDatabaseSTACKAssetBundle Ted.Data.FX.Gameplay unload took 00:00:00.0975462
00:00:47:098AssetDatabaseSTACKAssetBundle Ted.Data.FX.Turrets unload took 00:00:00.0592549
00:00:47:140AssetDatabaseSTACKAssetBundle Ted.Data.FX.Weapons unload took 00:00:00.0425387
00:00:47:140AudioSTACK[Audio] Unloading soundbanks for biome 'Saloon'.
00:00:47:140ApplicationSTACKRunning Flow State 'FlowState_OutGame'...
00:00:47:140DefaultSTACK[TED-14649] RemoveActionMapController Default_InLoading
00:00:47:140DefaultSTACK[TED-14649] AddActionMapController Default_OutGame
00:00:47:368DefaultSTACKLoaded texture 'Title'.
00:00:47:844DefaultSTACKUnload texture 'CrystalHUD'.
00:01:17:793DefaultSTACKUnload texture 'Default Small'.
00:01:19:791NetworkSTACK[Steamworks] Found 89 friends
00:01:19:883DefaultSTACK[TED-14649] AddActionMapController ModalMenu
00:01:19:911DefaultSTACKLoaded texture 'Mask__RGB_00'.
00:01:19:911DefaultSTACKLoaded texture 'Default Small'.
00:01:21:757NetworkSTACK[Steamworks] Found 89 friends
00:01:26:074DefaultSTACK[TED-14649] RemoveActionMapController ModalMenu
00:01:27:344NetworkSTACK[Steamworks] Found 89 friends
00:01:27:433DefaultSTACK[TED-14649] AddActionMapController ModalMenu
00:01:32:863DefaultSTACK[TED-14649] RemoveActionMapController ModalMenu
00:01:34:351NetworkSTACK[Steamworks] Found 89 friends
00:01:34:441DefaultSTACK[TED-14649] AddActionMapController ModalMenu
00:01:35:642DefaultSTACK[TED-14649] RemoveActionMapController ModalMenu
00:01:36:566NetworkSTACK[Steamworks] Found 89 friends
00:01:36:657DefaultSTACK[TED-14649] AddActionMapController ModalMenu
00:01:37:405NetworkSTACK[Steamworks] Found 89 friends
00:01:38:871DefaultSTACK[TED-14649] RemoveActionMapController ModalMenu
00:01:40:081NetworkSTACK[Steamworks] Found 89 friends
00:01:40:172DefaultSTACK[TED-14649] AddActionMapController ModalMenu
00:01:40:397DefaultSTACK[TED-14649] RemoveActionMapController ModalMenu
00:01:40:818NetworkSTACK[Steamworks] Found 89 friends
00:01:40:906DefaultSTACK[TED-14649] AddActionMapController ModalMenu
00:01:45:455NetworkSTACK[MultiplayerInviteContext] OnLobbyJoined with m_ulSteamIDLobby = 109775242464945389
00:01:45:455NetworkSTACK[MultiplayerInviteContext] Joined through overlay to photon lobby 'b5a6f686-c771-4c40-9855-294b56f90fe1', on region EU.
00:01:45:455NetworkSTACK[Photon] Bolt StartClient...
00:01:45:455DefaultSTACKUsing Photon authentication credentials for application scope: Public, application id: 1485590, photon application id: c30c...
00:01:45:455NetworkSTACKWait for the bolt client to start
00:01:45:463NetworkSTACKWait for the bolt client to start
00:01:45:498NetworkSTACK[Bolt] Bolt start begin!
00:01:45:498NetworkSTACKWait for the bolt client to start
00:01:45:506NetworkSTACKWait for the bolt client to start
00:01:45:514NetworkSTACKWait for the bolt client to start
00:01:45:523NetworkSTACKWait for the bolt client to start
00:01:45:531NetworkSTACKWait for the bolt client to start
00:01:45:539NetworkSTACKWait for the bolt client to start
00:01:45:548NetworkSTACKWait for the bolt client to start
00:01:45:556NetworkSTACKWait for the bolt client to start
00:01:45:564NetworkSTACKWait for the bolt client to start
00:01:45:574NetworkSTACKWait for the bolt client to start
00:01:45:581NetworkSTACKWait for the bolt client to start
00:01:45:590NetworkSTACKWait for the bolt client to start
00:01:45:598NetworkSTACKWait for the bolt client to start
00:01:45:606NetworkSTACKWait for the bolt client to start
00:01:45:616NetworkSTACKWait for the bolt client to start
00:01:45:625NetworkSTACKWait for the bolt client to start
00:01:45:633NetworkSTACKWait for the bolt client to start
00:01:45:640NetworkSTACKWait for the bolt client to start
00:01:45:649NetworkSTACKWait for the bolt client to start
00:01:45:658NetworkSTACKWait for the bolt client to start
00:01:45:665NetworkSTACKWait for the bolt client to start
00:01:45:674NetworkSTACKWait for the bolt client to start
00:01:45:682NetworkSTACKWait for the bolt client to start
00:01:45:691NetworkSTACKWait for the bolt client to start
00:01:45:699NetworkSTACKWait for the bolt client to start
00:01:45:707NetworkSTACKWait for the bolt client to start
00:01:45:716NetworkSTACKWait for the bolt client to start
00:01:45:725NetworkSTACKWait for the bolt client to start
00:01:45:732NetworkSTACKWait for the bolt client to start
00:01:45:740NetworkSTACKWait for the bolt client to start
00:01:45:749NetworkSTACKWait for the bolt client to start
00:01:45:757NetworkSTACKWait for the bolt client to start
00:01:45:767NetworkSTACKWait for the bolt client to start
00:01:45:776NetworkSTACKWait for the bolt client to start
00:01:45:784NetworkSTACKWait for the bolt client to start
00:01:45:792NetworkSTACKWait for the bolt client to start
00:01:45:800NetworkSTACKWait for the bolt client to start
00:01:45:809NetworkSTACKWait for the bolt client to start
00:01:45:817NetworkSTACKWait for the bolt client to start
00:01:45:827NetworkSTACKWait for the bolt client to start
00:01:45:834NetworkSTACKWait for the bolt client to start
00:01:45:843NetworkSTACKWait for the bolt client to start
00:01:45:851NetworkSTACKWait for the bolt client to start
00:01:45:859NetworkSTACKWait for the bolt client to start
00:01:45:868NetworkSTACKWait for the bolt client to start
00:01:45:876NetworkSTACKWait for the bolt client to start
00:01:45:884NetworkSTACKWait for the bolt client to start
00:01:45:894NetworkSTACKWait for the bolt client to start
00:01:45:902NetworkSTACKWait for the bolt client to start
00:01:45:910NetworkSTACKWait for the bolt client to start
00:01:45:920NetworkSTACKWait for the bolt client to start
00:01:45:927NetworkSTACKWait for the bolt client to start
00:01:45:936NetworkSTACKWait for the bolt client to start
00:01:45:945NetworkSTACKWait for the bolt client to start
00:01:45:953NetworkSTACKWait for the bolt client to start
00:01:45:961NetworkSTACKWait for the bolt client to start
00:01:45:971NetworkSTACKWait for the bolt client to start
00:01:45:979NetworkSTACKWait for the bolt client to start
00:01:45:987NetworkSTACKWait for the bolt client to start
00:01:45:995NetworkSTACKWait for the bolt client to start
00:01:46:003NetworkSTACKWait for the bolt client to start
00:01:46:012NetworkSTACKWait for the bolt client to start
00:01:46:012NetworkSTACK[Bolt] Bolt start done!
00:01:46:012NetworkSTACKClientServerFrameOffset set to -3.
00:01:46:040ApplicationSTACKRunning Flow State 'FlowState_JoinSession'...
00:01:46:040DefaultSTACK[TED-14649] RemoveActionMapController Default_OutGame
00:01:46:040DefaultSTACK[TED-14649] AddActionMapController Default_InLoading
00:01:46:040GameplaySTACKStarting client session.
00:01:46:040UISTACKOnBoxCloseRequested
00:01:46:050GameplaySTACKRunning client session state 'Game.ClientSessionState_Bootstrapper'...
00:01:46:050GameplaySTACKClient session started.
00:01:46:050GameplaySTACKRunning client session state 'Game.ClientSessionState_WaitToJoinSession'...
00:01:46:058GameplaySTACKRunning client session state 'Game.ClientSessionState_JoiningSession'...
00:01:46:058DefaultSTACKLoaded texture 'CrystalHUD'.
00:01:46:229DefaultSTACK[TED-14649] RemoveActionMapController ModalMenu
00:01:46:270NetworkSTACK[Photon] ConnectAttempt on endpoint [EndPoint IPv4 192.168.1.73:53293]
00:01:46:820NetworkSTACK[Photon] ConnectAttempt on endpoint [EndPoint IPv4 192.168.1.73:53293]
00:01:47:021NetworkSTACK[Bolt] Session list updated: 0 total sessions
00:01:47:324NetworkSTACK[Photon] ConnectAttempt on endpoint [EndPoint IPv4 192.168.1.73:53293]
00:01:47:821NetworkSTACK[Photon] ConnectAttempt on endpoint [EndPoint IPv4 192.168.1.73:53293]
00:01:48:025NetworkSTACK[Bolt] Session list updated: 0 total sessions
00:01:48:321NetworkSTACK[Photon] ConnectAttempt on endpoint [EndPoint IPv4 192.168.1.73:53293]
00:01:48:371NetworkSTACK[Photon] ConnectAttempt on endpoint [EndPoint IPv4 176.185.219.251:53293]
00:01:48:424NetworkSTACK[MultiplayerInviteContext] Attach crossplatform context
00:01:48:424NetworkSTACKJoining Session with custom data 097551f69772419b948d2c31ee916731
00:01:48:426GameplaySTACKRunning client session state 'Game.ClientSessionState_ExchangeProgressionData'...
00:01:48:574NetworkSTACKConnection [Connection [EndPoint IPv4 176.185.219.251:53293]] is transfering data on channel [UdpChannelName PlayerProgression:1] :: Transfer 0...
00:01:48:776NetworkSTACKReceived data from [Connection [EndPoint IPv4 176.185.219.251:53293]] on channel [UdpChannelName PlayerProgression:1]: 4695 bytes
00:01:48:776GameplaySTACKReceived DistantProgression #0
00:01:48:776NetworkSTACK[LobbyService] GameLobby - InitFromLobbyDetails called
00:01:48:776NetworkSTACK[LobbyService] GameLobby - InitFromLobbyDetails - lobbyMemberCount: 0
at InitFromLobbyDetails in :line 0
at OnJoinByLobbyIdSearchCompleted in :line 0
at EOS_Platform_Tick in :line 0
at UpdateCrossPlatform in :line 0
at Delegate in :line 0
00:01:48:776NetworkSTACK[LobbyService] GameLobby - InitFromLobbyDetails succeeded
00:01:48:776NetworkSTACK[LobbyService] JoinLobbyInternal called. Lobbby id 097551f69772419b948d2c31ee916731
00:01:48:776NetworkSTACK[CrossPlatform][Warning] Lobby will be joined, but user lacks permission to advertise presence.
00:01:48:776NetworkSTACKChangeMultiplayerInviteContextVisibility to True
00:01:48:776NetworkSTACK[MultiplayerInviteContext] Set Steam connection string id: 109775242464945389
00:01:48:776NetworkSTACK[MultiplayerInviteContext] Set Steam connection string id: 109775242464945389
00:01:48:776DefaultSTACKNo player contract.
at SetRichPresencePhotonId in :line 0
at UpdateBolt in :line 0
at Delegate in :line 0
00:01:48:780GameplaySTACKRunning client session state 'Game.ClientSessionState_CreatingGame'...
00:01:48:780ApplicationSTACKRunning Flow State 'FlowState_LoadGame'...
00:01:48:780DefaultSTACK[TED-14649] RemoveActionMapController Default_InLoading
00:01:48:780DefaultSTACK[TED-14649] AddActionMapController Default_InLoading
00:01:48:780AssetDatabaseSTACKRequest AssetBundle Ted.Data.FX.Common preload.
00:01:48:780AssetDatabaseSTACKRequest AssetBundle Ted.Data.FX.Gameplay preload.
00:01:48:780AssetDatabaseSTACKRequest AssetBundle Ted.Data.FX.Turrets preload.
00:01:48:780AssetDatabaseSTACKRequest AssetBundle Ted.Data.FX.Weapons preload.
00:01:49:023NetworkSTACK[Bolt] Session list updated: 0 total sessions
00:01:49:165AssetDatabaseSTACKAssetBundle Ted.Data.FX.Common preload took 00:00:00.2113641
00:01:49:165AssetDatabaseSTACKPrewarm shaders in ted.data.fx.common.assetbundle took 00:00:00.0532262
00:01:49:323AssetDatabaseSTACKAssetBundle Ted.Data.FX.Gameplay preload took 00:00:00.1046050
00:01:49:323AssetDatabaseSTACKPrewarm shaders in ted.data.fx.gameplay.assetbundle took 00:00:00.1077037
00:01:49:524AssetDatabaseSTACKAssetBundle Ted.Data.FX.Turrets preload took 00:00:00.0922413
00:01:49:524AssetDatabaseSTACKPrewarm shaders in ted.data.fx.turrets.assetbundle took 00:00:00.0526734
00:01:49:624AssetDatabaseSTACKAssetBundle Ted.Data.FX.Weapons preload took 00:00:00.0481669
00:01:49:624AssetDatabaseSTACKPrewarm shaders in ted.data.fx.weapons.assetbundle took 00:00:00.0915651
00:01:49:624DefaultSTACKAssetProvider 'ted.data.sdf.assetbundle' has been mounted.
00:01:49:624DefaultSTACKAssetProvider 'ted.data.bakedmeshes.assetbundle' has been mounted.
00:01:49:624DefaultSTACKAssetProvider 'ted.data.fx.common.assetbundle' has been mounted.
00:01:49:624DefaultSTACKAssetProvider 'ted.data.fx.gameplay.assetbundle' has been mounted.
00:01:49:624DefaultSTACKAssetProvider 'ted.data.fx.turrets.assetbundle' has been mounted.
00:01:49:624DefaultSTACKAssetProvider 'ted.data.fx.weapons.assetbundle' has been mounted.
00:01:49:624ApplicationSTACKGame.DungeonPlayerProgressionManager is now registered
00:01:49:624ApplicationSTACKGame.MovementSmoothingSystem is now registered
00:01:49:624ApplicationSTACKGame.MonsterSpawnManager is now registered
00:01:49:624ApplicationSTACKGame.MonsterSentinelModeSystem is now registered
00:01:49:624ApplicationSTACKGame.MonsterPathProcessingSystem is now registered
00:01:49:624ApplicationSTACKGame.MonsterMotionIntentionSystem is now registered
00:01:49:624ApplicationSTACKGame.MissileTargetSystem is now registered
00:01:49:624ApplicationSTACKGame.MetaConditionalEntitiesManager is now registered
00:01:49:624ApplicationSTACKGame.MerchantSystem is now registered
00:01:49:624ApplicationSTACKGame.LootManagementSystem is now registered
00:01:49:624ApplicationSTACKGame.LevelEventManagementSystem is now registered
00:01:49:624ApplicationSTACKGame.KeyLockSystem is now registered
00:01:49:624ApplicationSTACKGame.InvincibilitySystem is now registered
00:01:49:624ApplicationSTACKGame.InventoryManager is now registered
00:01:49:624ApplicationSTACKGame.IntangibilitySystem is now registered
00:01:49:624ApplicationSTACKGame.InactiveEntitySystem is now registered
00:01:49:624ApplicationSTACKGame.HeroWeaponSystem is now registered
00:01:49:624ApplicationSTACKGame.HeroWeaponOptimizationSystem is now registered
00:01:49:624ApplicationSTACKGame.HeroSwitchSystem is now registered
00:01:49:624ApplicationSTACKGame.HeroSquadSystem is now registered
00:01:49:624ApplicationSTACKGame.NavMeshObstacleSystem is now registered
00:01:49:624ApplicationSTACKGame.GameEntityManager is now registered
00:01:49:624ApplicationSTACKGame.NonPlayableCharacterMotionIntentionSystem is now registered
00:01:49:624ApplicationSTACKGame.NonPlayableCharacterPathProcessingSystem is now registered
00:01:49:624ApplicationSTACKUikiManager is now registered
00:01:49:624ApplicationSTACKGame.SaveSystem is now registered
00:01:49:624ApplicationSTACKGame.StaticSimulationReplicationManager is now registered
00:01:49:624ApplicationSTACKGame.SimulationManager is now registered
00:01:49:624ApplicationSTACKGame.LevelManager is now registered
00:01:49:624ApplicationSTACKGame.VisionSystem is now registered
00:01:49:624ApplicationSTACKGame.UnlockableManager is now registered
00:01:49:624ApplicationSTACKGame.TutorialSystem is now registered
00:01:49:624ApplicationSTACKGame.TurretUnlockManager is now registered
00:01:49:624ApplicationSTACKGame.HeroSprintSystem is now registered
00:01:49:624ApplicationSTACKGame.TurretChargeSystem is now registered
00:01:49:624ApplicationSTACKGame.TargetingSystem is now registered
00:01:49:624ApplicationSTACKGame.TalkSystem is now registered
00:01:49:624ApplicationSTACKGame.StationSystem is now registered
00:01:49:624ApplicationSTACKGame.StartingChestManager is now registered
00:01:49:624ApplicationSTACKGame.SpawnSystem is now registered
00:01:49:624ApplicationSTACKGame.ScoreManager is now registered
00:01:49:624ApplicationSTACKGame.RoomsManagementSystem is now registered
00:01:49:624ApplicationSTACKGame.RedDepictionManager is now registered
00:01:49:624ApplicationSTACKGame.PingSystem is now registered
00:01:49:624ApplicationSTACKGame.TurretAimingIntentionSystem is now registered
00:01:49:624ApplicationSTACKPinManager is now registered
00:01:49:624ApplicationSTACKGame.HeroSkillsManagementSystem is now registered
00:01:49:624ApplicationSTACKGame.HeroMovementIntentionFromAISystem is now registered
00:01:49:624ApplicationSTACKGame.DamageTypeStatusSystem is now registered
00:01:49:624ApplicationSTACKGame.CrystalUpgradeManager is now registered
00:01:49:624ApplicationSTACKGame.CrystalPathProcessingSystem is now registered
00:01:49:624ApplicationSTACKGame.CrystalMovementSystem is now registered
00:01:49:624ApplicationSTACKGame.CrystalAimingIntentionSystem is now registered
00:01:49:624ApplicationSTACKGame.CocktailSystem is now registered
00:01:49:624ApplicationSTACKGame.CinematicSystem is now registered
00:01:49:624ApplicationSTACKGame.CharacterMovementSystem is now registered
00:01:49:624ApplicationSTACKGame.CharacterFacingSystem is now registered
00:01:49:624ApplicationSTACKGame.CharacterAnimationSystem is now registered
00:01:49:624ApplicationSTACKGame.BugQueenManagementSystem is now registered
00:01:49:624ApplicationSTACKGame.BossBehaviourManager is now registered
00:01:49:624ApplicationSTACKGame.BoltSynchronizationSystem is now registered
00:01:49:624ApplicationSTACKGame.AvoidanceSystem is now registered
00:01:49:624ApplicationSTACKGame.AudioMotionSystem is now registered
00:01:49:624ApplicationSTACKGame.AssetManager is now registered
00:01:49:624ApplicationSTACKGame.ArtifactResearchSystem is now registered
00:01:49:624ApplicationSTACKGame.AchievementTrackingManager is now registered
00:01:49:624ApplicationSTACKPathfinding.PathfindingManager is now registered
00:01:49:624ApplicationSTACKGame.DetectionSystem is now registered
00:01:49:624ApplicationSTACKGame.HeroSelectionSystem is now registered
00:01:49:624ApplicationSTACKGame.DifficultyManager is now registered
00:01:49:624ApplicationSTACKGame.EffectSpreadSystem is now registered
00:01:49:624ApplicationSTACKGame.HeroMovementIntentionFromInputsSystem is now registered
00:01:49:624ApplicationSTACKGame.HeroLevelUpSystem is now registered
00:01:49:624ApplicationSTACKGame.HeroEntityOwnershipManagementSystem is now registered
00:01:49:624ApplicationSTACKGame.HeroDirectionalSelectorSystem is now registered
00:01:49:624ApplicationSTACKGame.HeroDeathSystem is now registered
00:01:49:624ApplicationSTACKGame.HeroAimingIntentionFromTargetingSystem is now registered
00:01:49:624ApplicationSTACKGame.HealthSystem is now registered
00:01:49:624ApplicationSTACKGame.GameStatsManager is now registered
00:01:49:624ApplicationSTACKGame.GameProfilerManager is now registered
00:01:49:624ApplicationSTACKGame.DoorOpeningSystem is now registered
00:01:49:624ApplicationSTACKGame.FlowEndSystem is now registered
00:01:49:624ApplicationSTACKGame.ExoticTurretsManager is now registered
00:01:49:624ApplicationSTACKGame.ExoticSimulationPropertiesManager is now registered
00:01:49:624ApplicationSTACKGame.EnvironmentalNotesManager is now registered
00:01:49:624ApplicationSTACKGame.EntityFrontSyncSystem is now registered
00:01:49:624ApplicationSTACKGame.EntityEventBufferSystem is now registered
00:01:49:624ApplicationSTACKGame.EntityActionSystem is now registered
00:01:49:624ApplicationSTACKGame.EmoteSystem is now registered
00:01:49:624ApplicationSTACKGame.EffectSystem is now registered
00:01:49:624ApplicationSTACKGame.ExplosivePropManagementSystem is now registered
00:01:49:624ApplicationSTACKUIPanelInteractorManager is now registered
00:01:49:624ApplicationSTACKGame.QuestManager is now registered
00:01:49:624ApplicationSTACKGame.TEDGame: Initialization...
00:01:49:624ApplicationSTACKGame.RedDepictionManager: Start initialization...
00:01:49:624ApplicationSTACKGame.RedDepictionManager: Initialization done!
00:01:49:624ApplicationSTACKRedDepictionManager: register method ProcessHeroes
00:01:49:624ApplicationSTACKRedDepictionManager: register method ProcessBlackpostsDestruction
00:01:49:624ApplicationSTACKRedDepictionManager: register method ProcessBlackposts
00:01:49:624ApplicationSTACKGame.SimulationManager: Start initialization...
00:01:49:624ApplicationSTACKGame.SimulationManager: Initialization done!
00:01:49:624ApplicationSTACKSimulationManager: register method UpdateInternal
00:01:49:624ApplicationSTACKGame.GameEntityManager: Start initialization...
00:01:49:624ApplicationSTACKGame.GameEntityManager: Initialization done!
00:01:49:624ApplicationSTACKGameEntityManager: register method ProcessEntitiesDestruction
00:01:49:624ApplicationSTACKGameEntityManager: register method ProcessEntitiesDeactivation
00:01:49:624ApplicationSTACKPathfinding.PathfindingManager: Start initialization...
00:01:49:624ApplicationSTACKPathfinding.PathfindingManager: Initialization done!
00:01:49:624ApplicationSTACKPathfindingManager: register method CalculatePendingPathRequests
00:01:49:624ApplicationSTACKGame.AssetManager: Start initialization...
00:01:49:624ApplicationSTACKGame.AssetManager: Initialization done!
00:01:49:624ApplicationSTACKGame.EnvironmentalNotesManager: Start initialization...
00:01:49:624ApplicationSTACKGame.EnvironmentalNotesManager: Initialization done!
00:01:49:624ApplicationSTACKGame.DetectionSystem: Start initialization...
00:01:49:624ApplicationSTACKGame.DetectionSystem: Initialization done!
00:01:49:624ApplicationSTACKDetectionSystem: register method BeginFrame
00:01:49:624ApplicationSTACKDetectionSystem: register method CleanupAndUpdateTransforms
00:01:49:624ApplicationSTACKDetectionSystem: register method QueueRequestsReceivedFromNetwork
00:01:49:624ApplicationSTACKDetectionSystem: register method ComputeLinesOfSightDetectionPart1
00:01:49:624ApplicationSTACKDetectionSystem: register method FinalizeDetection
00:01:49:624ApplicationSTACKDetectionSystem: register method DisposeElements
00:01:49:624ApplicationSTACKDetectionSystem: register method ProcessLineOfSightRequestsPart1
00:01:49:624ApplicationSTACKDetectionSystem: register method FinalizeLineOfSightRequests
00:01:49:624ApplicationSTACKGame.SpawnSystem: Start initialization...
00:01:49:624ApplicationSTACKGame.SpawnSystem: Initialization done!
00:01:49:624ApplicationSTACKSpawnSystem: register method ProcessPlayerRegisterBlackposts
00:01:49:624ApplicationSTACKSpawnSystem: register method ProcessDestroyGameObjects
00:01:49:624ApplicationSTACKSpawnSystem: register method RegisterEntitiesSpawnedFromNetwork
00:01:49:624ApplicationSTACKSpawnSystem: register method DisposeEntitiesUnspawnedFromNetwork
00:01:49:624ApplicationSTACKSpawnSystem: register method ProcessSpawnRequests
00:01:49:624ApplicationSTACKGame.BossBehaviourManager: Start initialization...
00:01:49:624ApplicationSTACKGame.BossBehaviourManager: Initialization done!
00:01:49:624ApplicationSTACKBossBehaviourManager: register method LateUpdateCrystalJump
00:01:49:624ApplicationSTACKBossBehaviourManager: register method UpdateBossBehaviours
00:01:49:624ApplicationSTACKBossBehaviourManager: register method ProcessBlackposts
00:01:49:624ApplicationSTACKGame.DungeonPlayerProgressionManager: Start initialization...
00:01:49:624ApplicationSTACKGame.DungeonPlayerProgressionManager: Initialization done!
00:01:49:624ApplicationSTACKDungeonPlayerProgressionManager: register method ServerUpdate
00:01:49:624ApplicationSTACKGame.TalkSystem: Start initialization...
00:01:49:624ApplicationSTACKGame.TalkSystem: Initialization done!
00:01:49:624ApplicationSTACKTalkSystem: register method ProcessBlackpostsForBarks
00:01:49:624ApplicationSTACKTalkSystem: register method UpdateDelayedBarks
00:01:49:624ApplicationSTACKTalkSystem: register method ProcessBlackpostsForTalks
00:01:49:624ApplicationSTACKTalkSystem: register method UpdateHealthTracking
00:01:49:624ApplicationSTACKGame.LevelManager: Start initialization...
00:01:49:624ApplicationSTACKGame.LevelManager: Initialization done!
00:01:49:624ApplicationSTACKLevelManager: register method UpdateLevelLoading
00:01:49:624ApplicationSTACKLevelManager: register method UpdateLevelRenderer
00:01:49:624ApplicationSTACKGame.NavMeshObstacleSystem: Start initialization...
00:01:49:624ApplicationSTACKGame.NavMeshObstacleSystem: Initialization done!
00:01:49:624ApplicationSTACKNavMeshObstacleSystem: register method DisposeElements
00:01:49:624ApplicationSTACKNavMeshObstacleSystem: register method UpdateSystem
00:01:49:624ApplicationSTACKGame.CrystalMovementSystem: Start initialization...
00:01:49:624ApplicationSTACKGame.CrystalMovementSystem: Initialization done!
00:01:49:624ApplicationSTACKCrystalMovementSystem: register method UpdateMovementProgress
00:01:49:624ApplicationSTACKCrystalMovementSystem: register method UpdateMotionIntention
00:01:49:624ApplicationSTACKCrystalMovementSystem: register method UpdateCrystalBehaviour
00:01:49:624ApplicationSTACKGame.StationSystem: Start initialization...
00:01:49:624ApplicationSTACKGame.StationSystem: Initialization done!
00:01:49:624ApplicationSTACKStationSystem: register method ProcessTransitionToNextStep
00:01:49:624ApplicationSTACKGame.MonsterSpawnManager: Start initialization...
00:01:49:624ApplicationSTACKGame.MonsterSpawnManager: Initialization done!
00:01:49:624ApplicationSTACKMonsterSpawnManager: register method UpdateMonsterWaves
00:01:49:624ApplicationSTACKMonsterSpawnManager: register method UpdateMonsterCount
00:01:49:624ApplicationSTACKGame.RoomsManagementSystem: Start initialization...
00:01:49:624ApplicationSTACKGame.RoomsManagementSystem: Initialization done!
00:01:49:624ApplicationSTACKRoomsManagementSystem: register method StartUpdatingRoomContents
00:01:49:624ApplicationSTACKRoomsManagementSystem: register method RemoveContentsPendingRemoval
00:01:49:624ApplicationSTACKRoomsManagementSystem: register method FinishUpdatingRoomContents
00:01:49:624ApplicationSTACKGame.LevelEventManagementSystem: Start initialization...
00:01:49:624ApplicationSTACKGame.LevelEventManagementSystem: Initialization done!
00:01:49:624ApplicationSTACKLevelEventManagementSystem: register method UpdateEventSpawn
00:01:49:624ApplicationSTACKLevelEventManagementSystem: register method ProcessBlackposts
00:01:49:624ApplicationSTACKGame.InventoryManager: Start initialization...
00:01:49:624ApplicationSTACKGame.InventoryManager: Initialization done!
00:01:49:624ApplicationSTACKInventoryManager: register method UpdateValues
00:01:49:624ApplicationSTACKInventoryManager: register method UpdateResources
00:01:49:624ApplicationSTACKGame.LootManagementSystem: Start initialization...
00:01:49:624DefaultSTACKDropListEntry 9f43cba105526bf41b153689bd6da6f4 is not own by a droplist
at MoveNext in :line 0
at Run in :line 0
at Update in :line 0
00:01:49:624ApplicationSTACKGame.LootManagementSystem: Initialization done!
00:01:49:624ApplicationSTACKLootManagementSystem: register method UpdateLoots
00:01:49:624ApplicationSTACKGame.UnlockableManager: Start initialization...
00:01:49:624ApplicationSTACKGame.UnlockableManager: Initialization done!
00:01:49:624ApplicationSTACKUnlockableManager: register method UpdateAutoCraft
00:01:49:624ApplicationSTACKUnlockableManager: register method ProcessBlackposts
00:01:49:624ApplicationSTACKGame.GameStatsManager: Start initialization...
00:01:49:624GameplaySTACKCompareSimulationPropertyCondition does not know how to display the objective value of Binary or Custom operations.
at InitializeNarrativeConditions in :line 0
at MoveNext in :line 0
at Run in :line 0
at Update in :line 0
00:01:49:624ApplicationSTACKGame.GameStatsManager: Initialization done!
00:01:49:624ApplicationSTACKGameStatsManager: register method ServerProcessBlackposts
00:01:49:624ApplicationSTACKGame.QuestManager: Start initialization...
00:01:49:624ApplicationSTACKGame.QuestManager: Initialization done!
00:01:49:624ApplicationSTACKQuestManager: register method ProcessBlackposts
00:01:49:624ApplicationSTACKGame.AchievementTrackingManager: Start initialization...
00:01:49:624ApplicationSTACKGame.AchievementTrackingManager: Initialization done!
00:01:49:624ApplicationSTACKAchievementTrackingManager: register method ProcessBlackposts
00:01:49:624ApplicationSTACKGame.ArtifactResearchSystem: Start initialization...
00:01:49:624ApplicationSTACKGame.ArtifactResearchSystem: Initialization done!
00:01:49:624ApplicationSTACKArtifactResearchSystem: register method UpdateResearchProgress
00:01:49:624ApplicationSTACKGame.AudioMotionSystem: Start initialization...
00:01:49:624ApplicationSTACKGame.AudioMotionSystem: Initialization done!
00:01:49:624ApplicationSTACKAudioMotionSystem: register method ApplyAudioMotion
00:01:49:624ApplicationSTACKAudioMotionSystem: register method ComputeAudioMotion
00:01:49:624ApplicationSTACKGame.AvoidanceSystem: Start initialization...
00:01:49:624ApplicationSTACKGame.AvoidanceSystem: Initialization done!
00:01:49:624ApplicationSTACKAvoidanceSystem: register method DisposeElements
00:01:49:624ApplicationSTACKAvoidanceSystem: register method UpdateDangerZones
00:01:49:624ApplicationSTACKAvoidanceSystem: register method ProcessAvoidance
00:01:49:624ApplicationSTACKGame.BoltSynchronizationSystem: Start initialization...
00:01:49:624ApplicationSTACKGame.BoltSynchronizationSystem: Initialization done!
00:01:49:624ApplicationSTACKBoltSynchronizationSystem: register method UpdateSend
00:01:49:624ApplicationSTACKBoltSynchronizationSystem: register method UpdateReceive
00:01:49:624ApplicationSTACKGame.BugQueenManagementSystem: Start initialization...
00:01:49:624ApplicationSTACKGame.BugQueenManagementSystem: Initialization done!
00:01:49:624ApplicationSTACKBugQueenManagementSystem: register method UpdateBugQueenBehaviour
00:01:49:624ApplicationSTACKGame.CharacterAnimationSystem: Start initialization...
00:01:49:624ApplicationSTACKGame.CharacterAnimationSystem: Initialization done!
00:01:49:624ApplicationSTACKCharacterAnimationSystem: register method ComputeMovementParameters
00:01:49:624ApplicationSTACKCharacterAnimationSystem: register method UpdateTimedAnimationChangeInfos
00:01:49:624ApplicationSTACKCharacterAnimationSystem: register method SendParametersToAnimator
00:01:49:624ApplicationSTACKGame.CharacterFacingSystem: Start initialization...
00:01:49:624ApplicationSTACKGame.CharacterFacingSystem: Initialization done!
00:01:49:624ApplicationSTACKCharacterFacingSystem: register method ApplyFacing
00:01:49:624ApplicationSTACKCharacterFacingSystem: register method ComputeFacing
00:01:49:624ApplicationSTACKGame.CharacterMovementSystem: Start initialization...
00:01:49:624ApplicationSTACKGame.CharacterMovementSystem: Initialization done!
00:01:49:624ApplicationSTACKCharacterMovementSystem: register method ProcessMovementAffectingRequests
00:01:49:624ApplicationSTACKCharacterMovementSystem: register method SendNetworkedForceRequests
00:01:49:624ApplicationSTACKCharacterMovementSystem: register method ProcessFlowStateBlackposts
00:01:49:624ApplicationSTACKCharacterMovementSystem: register method UpdateNPCPositionFromHipBone
00:01:49:624ApplicationSTACKCharacterMovementSystem: register method RemoveOutdatedMovementAlterations
00:01:49:624ApplicationSTACKCharacterMovementSystem: register method ComputeMovement
00:01:49:624ApplicationSTACKCharacterMovementSystem: register method ApplyMovement
00:01:49:624ApplicationSTACKGame.EffectSystem: Start initialization...
00:01:49:624ApplicationSTACKGame.EffectSystem: Initialization done!
00:01:49:624ApplicationSTACKEffectSystem: register method UpdateActiveEffects
00:01:49:624ApplicationSTACKEffectSystem: register method ProcessEffectRequests
00:01:49:624ApplicationSTACKGame.TutorialSystem: Start initialization...
00:01:49:624ApplicationSTACKGame.TutorialSystem: Initialization done!
00:01:49:624ApplicationSTACKTutorialSystem: register method UpdateSystem
00:01:49:624ApplicationSTACKGame.CinematicSystem: Start initialization...
00:01:49:624ApplicationSTACKGame.CinematicSystem: Initialization done!
00:01:49:624ApplicationSTACKCinematicSystem: register method UpdateSystem
00:01:49:624ApplicationSTACKGame.CocktailSystem: Start initialization...
00:01:49:624ApplicationSTACKGame.CocktailSystem: Initialization done!
00:01:49:624ApplicationSTACKCocktailSystem: register method ServerProcessBlackposts
00:01:49:624ApplicationSTACKGame.CrystalAimingIntentionSystem: Start initialization...
00:01:49:624ApplicationSTACKGame.CrystalAimingIntentionSystem: Initialization done!
00:01:49:624ApplicationSTACKCrystalAimingIntentionSystem: register method UpdateAiming
00:01:49:624ApplicationSTACKGame.CrystalPathProcessingSystem: Start initialization...
00:01:49:624ApplicationSTACKGame.CrystalPathProcessingSystem: Initialization done!
00:01:49:624ApplicationSTACKCrystalPathProcessingSystem: register method ProcessPaths
00:01:49:624ApplicationSTACKGame.CrystalUpgradeManager: Start initialization...
00:01:49:624ApplicationSTACKGame.CrystalUpgradeManager: Initialization done!
00:01:49:624ApplicationSTACKCrystalUpgradeManager: register method UpdateCrystalUpgrade
00:01:49:624ApplicationSTACKGame.EffectSpreadSystem: Start initialization...
00:01:49:624ApplicationSTACKGame.EffectSpreadSystem: Initialization done!
00:01:49:624ApplicationSTACKEffectSpreadSystem: register method ServerUpdateEffectSpreading
00:01:49:624ApplicationSTACKGame.DamageTypeStatusSystem: Start initialization...
00:01:49:624ApplicationSTACKGame.DamageTypeStatusSystem: Initialization done!
00:01:49:624ApplicationSTACKDamageTypeStatusSystem: register method UpdateStatuses
00:01:49:624ApplicationSTACKGame.DifficultyManager: Start initialization...
00:01:49:624ApplicationSTACKGame.DifficultyManager: Initialization done!
00:01:49:624ApplicationSTACKDifficultyManager: register method ServerUpdateStoryMode
00:01:49:624ApplicationSTACKDifficultyManager: register method ServerProcessBlackposts
00:01:49:624ApplicationSTACKGame.DoorOpeningSystem: Start initialization...
00:01:49:624ApplicationSTACKGame.DoorOpeningSystem: Initialization done!
00:01:49:624ApplicationSTACKDoorOpeningSystem: register method UpdateDoorOpening
00:01:49:624ApplicationSTACKGame.EmoteSystem: Start initialization...
00:01:49:624ApplicationSTACKGame.EmoteSystem: Initialization done!
00:01:49:624ApplicationSTACKEmoteSystem: register method SpecificUpdate
00:01:49:624ApplicationSTACKGame.EntityActionSystem: Start initialization...
00:01:49:624ApplicationSTACKGame.EntityActionSystem: Initialization done!
00:01:49:624ApplicationSTACKEntityActionSystem: register method UpdateEndEffectBlackpostData
00:01:49:624ApplicationSTACKEntityActionSystem: register method ProcessFlowStateBlackposts
00:01:49:624ApplicationSTACKEntityActionSystem: register method UpdateOtherActions
00:01:49:624ApplicationSTACKEntityActionSystem: register method CancelActionsOnEntitiesPendingRemoval
00:01:49:624ApplicationSTACKEntityActionSystem: register method UpdateHeroInteractionsFromBlackposts
00:01:49:624ApplicationSTACKEntityActionSystem: register method UpdateHeroActionsAndInteractions
00:01:49:624ApplicationSTACKEntityActionSystem: register method UpdateHeroInteractionTargets
00:01:49:624ApplicationSTACKEntityActionSystem: register method ProcessBlackposts
00:01:49:624ApplicationSTACKGame.EntityEventBufferSystem: Start initialization...
00:01:49:624ApplicationSTACKGame.EntityEventBufferSystem: Initialization done!
00:01:49:624ApplicationSTACKEntityEventBufferSystem: register method ClientProcessPendingEntityEvents
00:01:49:624ApplicationSTACKGame.EntityFrontSyncSystem: Start initialization...
00:01:49:624ApplicationSTACKGame.EntityFrontSyncSystem: Initialization done!
00:01:49:624ApplicationSTACKEntityFrontSyncSystem: register method SendEntitiesDataToFront
00:01:49:624ApplicationSTACKEntityFrontSyncSystem: register method ComputeFrontEntitiesData
00:01:49:624ApplicationSTACKGame.ExoticSimulationPropertiesManager: Start initialization...
00:01:49:624ApplicationSTACKGame.ExoticSimulationPropertiesManager: Initialization done!
00:01:49:624ApplicationSTACKExoticSimulationPropertiesManager: register method ServerUpdate
00:01:49:624ApplicationSTACKExoticSimulationPropertiesManager: register method ServerLateUpdate
00:01:49:624ApplicationSTACKGame.ExoticTurretsManager: Start initialization...
00:01:49:624ApplicationSTACKGame.ExoticTurretsManager: Initialization done!
00:01:49:624ApplicationSTACKExoticTurretsManager: register method ServerProcessBlackposts
00:01:49:624ApplicationSTACKExoticTurretsManager: register method ServerComputeContinuousTargetDamage
00:01:49:624ApplicationSTACKGame.ExplosivePropManagementSystem: Start initialization...
00:01:49:624ApplicationSTACKGame.ExplosivePropManagementSystem: Initialization done!
00:01:49:624ApplicationSTACKExplosivePropManagementSystem: register method UpdateExplosiveProps
00:01:49:624ApplicationSTACKGame.FlowEndSystem: Start initialization...
00:01:49:624ApplicationSTACKGame.FlowEndSystem: Initialization done!
00:01:49:624ApplicationSTACKFlowEndSystem: register method ProcessBlackposts
00:01:49:624ApplicationSTACKGame.GameProfilerManager: Start initialization...
00:01:49:624ApplicationSTACKGame.GameProfilerManager: Initialization done!
00:01:49:624ApplicationSTACKGameProfilerManager: register method UpdateCounters
00:01:49:624ApplicationSTACKGame.HealthSystem: Start initialization...
00:01:49:624ApplicationSTACKGame.HealthSystem: Initialization done!
00:01:49:624ApplicationSTACKHealthSystem: register method MarkDeadEntitiesForDeactivation
00:01:49:624ApplicationSTACKHealthSystem: register method UpdateKillParticipation
00:01:49:624ApplicationSTACKHealthSystem: register method UpdateHealth
00:01:49:624ApplicationSTACKGame.HeroAimingIntentionFromTargetingSystem: Start initialization...
00:01:49:624ApplicationSTACKGame.HeroAimingIntentionFromTargetingSystem: Initialization done!
00:01:49:624ApplicationSTACKHeroAimingIntentionFromTargetingSystem: register method ComputeIntentions
00:01:49:624ApplicationSTACKGame.HeroDeathSystem: Start initialization...
00:01:49:624ApplicationSTACKGame.HeroDeathSystem: Initialization done!
00:01:49:624ApplicationSTACKHeroDeathSystem: register method UpdateWaitForWaveEnd
00:01:49:624ApplicationSTACKHeroDeathSystem: register method UpdateHeroDyingProcess
00:01:49:624ApplicationSTACKGame.HeroDirectionalSelectorSystem: Start initialization...
00:01:49:624ApplicationSTACKGame.HeroDirectionalSelectorSystem: Initialization done!
00:01:49:624ApplicationSTACKHeroDirectionalSelectorSystem: register method UpdateDirectionalSelector
00:01:49:624ApplicationSTACKGame.HeroEntityOwnershipManagementSystem: Start initialization...
00:01:49:624ApplicationSTACKGame.HeroEntityOwnershipManagementSystem: Initialization done!
00:01:49:624ApplicationSTACKHeroEntityOwnershipManagementSystem: register method UpdateHeroEntityOwnership
00:01:49:624ApplicationSTACKGame.HeroLevelUpSystem: Start initialization...
00:01:49:624ApplicationSTACKGame.HeroLevelUpSystem: Initialization done!
00:01:49:624ApplicationSTACKHeroLevelUpSystem: register method UpdateLevelUp
00:01:49:624ApplicationSTACKGame.HeroMovementIntentionFromInputsSystem: Start initialization...
00:01:49:624ApplicationSTACKGame.HeroMovementIntentionFromInputsSystem: Initialization done!
00:01:49:624ApplicationSTACKHeroMovementIntentionFromInputsSystem: register method ComputeIntentions
00:01:49:624ApplicationSTACKHeroMovementIntentionFromInputsSystem: register method ProcessBlackposts
00:01:49:624ApplicationSTACKGame.HeroMovementIntentionFromAISystem: Start initialization...
00:01:49:624ApplicationSTACKGame.HeroMovementIntentionFromAISystem: Initialization done!
00:01:49:624ApplicationSTACKHeroMovementIntentionFromAISystem: register method ComputeIntentions
00:01:49:624ApplicationSTACKGame.HeroSelectionSystem: Start initialization...
00:01:49:624ApplicationSTACKGame.HeroSelectionSystem: Initialization done!
00:01:49:624ApplicationSTACKHeroSelectionSystem: register method ProcessBlackposts
00:01:49:624ApplicationSTACKGame.HeroSkillsManagementSystem: Start initialization...
00:01:49:624ApplicationSTACKGame.HeroSkillsManagementSystem: Initialization done!
00:01:49:624ApplicationSTACKHeroSkillsManagementSystem: register method UpdateActiveSkillReady
00:01:49:624ApplicationSTACKHeroSkillsManagementSystem: register method UpdateHeroSkillValues
00:01:49:624ApplicationSTACKHeroSkillsManagementSystem: register method ProcessBlackposts
00:01:49:624ApplicationSTACKGame.HeroSprintSystem: Start initialization...
00:01:49:624ApplicationSTACKGame.HeroSprintSystem: Initialization done!
00:01:49:624ApplicationSTACKHeroSprintSystem: register method UpdateSprint
00:01:49:624ApplicationSTACKGame.HeroSquadSystem: Start initialization...
00:01:49:624ApplicationSTACKGame.HeroSquadSystem: Initialization done!
00:01:49:624ApplicationSTACKHeroSquadSystem: register method UpdateSquads
00:01:49:624ApplicationSTACKGame.HeroSwitchSystem: Start initialization...
00:01:49:624ApplicationSTACKGame.HeroSwitchSystem: Initialization done!
00:01:49:624ApplicationSTACKHeroSwitchSystem: register method UpdateHeroSwitch
00:01:49:624ApplicationSTACKGame.HeroWeaponOptimizationSystem: Start initialization...
00:01:49:624ApplicationSTACKGame.HeroWeaponOptimizationSystem: Initialization done!
00:01:49:624ApplicationSTACKHeroWeaponOptimizationSystem: register method ServerComputeHeroOptimalWeapon
00:01:49:624ApplicationSTACKGame.HeroWeaponSystem: Start initialization...
00:01:49:624ApplicationSTACKGame.HeroWeaponSystem: Initialization done!
00:01:49:624ApplicationSTACKHeroWeaponSystem: register method UpdateHeroWeapon
00:01:49:624ApplicationSTACKGame.InactiveEntitySystem: Start initialization...
00:01:49:624ApplicationSTACKGame.InactiveEntitySystem: Initialization done!
00:01:49:624ApplicationSTACKInactiveEntitySystem: register method UpdateInactiveEntities
00:01:49:624ApplicationSTACKGame.IntangibilitySystem: Start initialization...
00:01:49:624ApplicationSTACKGame.IntangibilitySystem: Initialization done!
00:01:49:624ApplicationSTACKIntangibilitySystem: register method ComputeIntangibility
00:01:49:624ApplicationSTACKGame.InvincibilitySystem: Start initialization...
00:01:49:624ApplicationSTACKGame.InvincibilitySystem: Initialization done!
00:01:49:624ApplicationSTACKInvincibilitySystem: register method ComputeInvincibility
00:01:49:624ApplicationSTACKGame.KeyLockSystem: Start initialization...
00:01:49:624ApplicationSTACKGame.KeyLockSystem: Initialization done!
00:01:49:624ApplicationSTACKKeyLockSystem: register method UpdateSystem
00:01:49:624ApplicationSTACKGame.MerchantSystem: Start initialization...
00:01:49:624ApplicationSTACKGame.MerchantSystem: Initialization done!
00:01:49:624ApplicationSTACKGame.MetaConditionalEntitiesManager: Start initialization...
00:01:49:624ApplicationSTACKGame.MetaConditionalEntitiesManager: Initialization done!
00:01:49:624ApplicationSTACKMetaConditionalEntitiesManager: register method ProcessDelayedTeleportRequest
00:01:49:624ApplicationSTACKMetaConditionalEntitiesManager: register method ServerUpdate
00:01:49:624ApplicationSTACKGame.MovementSmoothingSystem: Start initialization...
00:01:49:624ApplicationSTACKGame.MovementSmoothingSystem: Initialization done!
00:01:49:624ApplicationSTACKMovementSmoothingSystem: register method UpdateMovementSmoothing
00:01:49:624ApplicationSTACKGame.MissileTargetSystem: Start initialization...
00:01:49:624ApplicationSTACKGame.MissileTargetSystem: Initialization done!
00:01:49:624ApplicationSTACKMissileTargetSystem: register method ProcessBlackposts
00:01:49:624ApplicationSTACKMissileTargetSystem: register method ProcessMissilesFromSkillToLaunch
00:01:49:624ApplicationSTACKMissileTargetSystem: register method UpdateMissiles
00:01:49:624ApplicationSTACKGame.MonsterMotionIntentionSystem: Start initialization...
00:01:49:624ApplicationSTACKGame.MonsterMotionIntentionSystem: Initialization done!
00:01:49:624ApplicationSTACKMonsterMotionIntentionSystem: register method UpdateMotionIntention
00:01:49:624ApplicationSTACKGame.MonsterPathProcessingSystem: Start initialization...
00:01:49:624ApplicationSTACKGame.MonsterPathProcessingSystem: Initialization done!
00:01:49:624ApplicationSTACKMonsterPathProcessingSystem: register method CalculatePathfindDistanceFromHeroes
00:01:49:624ApplicationSTACKMonsterPathProcessingSystem: register method ProcessPaths
00:01:49:624ApplicationSTACKGame.TargetingSystem: Start initialization...
00:01:49:624ApplicationSTACKGame.TargetingSystem: Initialization done!
00:01:49:624ApplicationSTACKTargetingSystem: register method FinalizeTargeting
00:01:49:624ApplicationSTACKTargetingSystem: register method ProcessTargetingDataRequests
00:01:49:624ApplicationSTACKTargetingSystem: register method ComputeTargetingPart1
00:01:49:624ApplicationSTACKTargetingSystem: register method ComputeTargetingPart2
00:01:49:624ApplicationSTACKGame.MonsterSentinelModeSystem: Start initialization...
00:01:49:624ApplicationSTACKGame.MonsterSentinelModeSystem: Initialization done!
00:01:49:624ApplicationSTACKMonsterSentinelModeSystem: register method UpdateSentinelMode
00:01:49:624ApplicationSTACKGame.NonPlayableCharacterMotionIntentionSystem: Start initialization...
00:01:49:624ApplicationSTACKGame.NonPlayableCharacterMotionIntentionSystem: Initialization done!
00:01:49:624ApplicationSTACKNonPlayableCharacterMotionIntentionSystem: register method UpdateMotionIntention
00:01:49:624ApplicationSTACKGame.NonPlayableCharacterPathProcessingSystem: Start initialization...
00:01:49:624ApplicationSTACKGame.NonPlayableCharacterPathProcessingSystem: Initialization done!
00:01:49:624ApplicationSTACKNonPlayableCharacterPathProcessingSystem: register method ProcessPaths
00:01:49:624ApplicationSTACKGame.PingSystem: Start initialization...
00:01:49:624ApplicationSTACKGame.PingSystem: Initialization done!
00:01:49:624ApplicationSTACKPingSystem: register method SpecificUpdate
00:01:49:624ApplicationSTACKGame.ScoreManager: Start initialization...
00:01:49:624ApplicationSTACKGame.ScoreManager: Initialization done!
00:01:49:624ApplicationSTACKScoreManager: register method ProcessBlackposts
00:01:49:624ApplicationSTACKGame.StartingChestManager: Start initialization...
00:01:49:624ApplicationSTACKGame.StartingChestManager: Initialization done!
00:01:49:624ApplicationSTACKGame.TurretAimingIntentionSystem: Start initialization...
00:01:49:624ApplicationSTACKGame.TurretAimingIntentionSystem: Initialization done!
00:01:49:624ApplicationSTACKTurretAimingIntentionSystem: register method ApplyAiming
00:01:49:624ApplicationSTACKTurretAimingIntentionSystem: register method UpdateAimingIntention
00:01:49:624ApplicationSTACKGame.TurretChargeSystem: Start initialization...
00:01:49:624ApplicationSTACKGame.TurretChargeSystem: Initialization done!
00:01:49:624ApplicationSTACKTurretChargeSystem: register method UpdateTurrets
00:01:49:624ApplicationSTACKGame.TurretUnlockManager: Start initialization...
00:01:49:624ApplicationSTACKGame.TurretUnlockManager: Initialization done!
00:01:49:624ApplicationSTACKTurretUnlockManager: register method RestoreUpgradedTurretsHealth
00:01:49:624ApplicationSTACKGame.VisionSystem: Start initialization...
00:01:49:624ApplicationSTACKGame.VisionSystem: Initialization done!
00:01:49:624ApplicationSTACKVisionSystem: register method ServerUpdateVision
00:01:49:624ApplicationSTACKGame.StaticSimulationReplicationManager: Start initialization...
00:01:49:624ApplicationSTACKGame.StaticSimulationReplicationManager: Initialization done!
00:01:49:624ApplicationSTACKGame.SaveSystem: Start initialization...
00:01:49:624ApplicationSTACKGame.SaveSystem: Initialization done!
00:01:49:624ApplicationSTACKSaveSystem: register method UpdateSave
00:01:49:624ApplicationSTACKSaveSystem: register method UpdateLoad
00:01:49:624ApplicationSTACKSaveSystem: register method UpdateWaitForSerializeCoroutine
00:01:49:624ApplicationSTACKUikiManager: Start initialization...
00:01:49:801DefaultSTACK[Audio][TED-6933] SaloonMusicBlackpost received with MusicName set to 'A06_Guitar'.
00:01:49:801NetworkSTACK[CrossPlatform][Warning] RTCAudio Applying of volume has no effect when AGC is enabled. LocalProductUserId=[000...fbe] RoomName=[conf+1024015359]
00:01:49:801NetworkSTACK[LobbyService] Join lobby succeeded
00:01:49:801NetworkSTACK[LobbyService] GameLobby - InitFromLobbyHandle called. Lobby id 097551f69772419b948d2c31ee916731
00:01:49:801NetworkSTACK[LobbyService] GameLobby - InitFromLobbyDetails called
00:01:49:801NetworkSTACK[LobbyService] GameLobby - InitFromLobbyDetails - lobbyMemberCount: 2
at InitFromLobbyDetails in :line 0
at InitFromLobbyHandle in :line 0
at OnLobbyJoinInternal in :line 0
at OnLobbyJoinCompleted in :line 0
at EOS_Platform_Tick in :line 0
at UpdateCrossPlatform in :line 0
at Delegate in :line 0
00:01:49:801NetworkSTACK[LobbyService] GameLobby - InitFromLobbyDetails - memberId: 0002d082e7d9405d884a1e9004e97fbe
at InitFromLobbyDetails in :line 0
at InitFromLobbyHandle in :line 0
at OnLobbyJoinInternal in :line 0
at OnLobbyJoinCompleted in :line 0
at EOS_Platform_Tick in :line 0
at UpdateCrossPlatform in :line 0
at Delegate in :line 0
00:01:49:801NetworkSTACK[LobbyService] GameLobby - InitFromLobbyDetails - memberId: 00026f78fcbe4d049029aeb11c0d9312
at InitFromLobbyDetails in :line 0
at InitFromLobbyHandle in :line 0
at OnLobbyJoinInternal in :line 0
at OnLobbyJoinCompleted in :line 0
at EOS_Platform_Tick in :line 0
at UpdateCrossPlatform in :line 0
at Delegate in :line 0
00:01:49:801NetworkSTACK[LobbyService] GameLobby - InitFromLobbyDetails succeeded
00:01:49:801NetworkSTACK[CrossPlatform][Warning] RTCAudio Applying of volume has no effect when AGC is enabled. LocalProductUserId=[000...fbe] RoomName=[conf+1024015359]
00:01:49:801NetworkSTACK[Voice] Set output volume to 25
00:01:49:801NetworkSTACK[VoiceService] Updating audio output status to: Disabled
00:01:50:023NetworkSTACK[Bolt] Session list updated: 0 total sessions
00:01:50:227ApplicationSTACKUikiManager: Initialization done!
00:01:50:227ApplicationSTACKUikiManager: register method UpdateUiki
00:01:50:227ApplicationSTACKPinManager: Start initialization...
00:01:50:227ApplicationSTACKPinManager: Initialization done!
00:01:50:227ApplicationSTACKPinManager: register method RunLoadRoutine
00:01:50:227ApplicationSTACKPinManager: register method ProcessPinBlackposts
00:01:50:227ApplicationSTACKUIPanelInteractorManager: Start initialization...
00:01:50:227ApplicationSTACKUIPanelInteractorManager: Initialization done!
00:01:50:227ApplicationSTACKUIPanelInteractorManager: register method UpdateInteractors
00:01:50:234GameSTACKGame: Initialization done!
00:01:50:234GameplaySTACKGame.TalkSystem initialization with PlayerProgression LocalIndependent.
00:01:50:234GameplaySTACKGame.UnlockableManager initialization with PlayerProgression LocalIndependent.
00:01:50:234GameplaySTACKGame.QuestManager initialization with PlayerProgression LocalIndependent.
00:01:50:234GameplaySTACKGame.AchievementTrackingManager initialization with PlayerProgression LocalIndependent.
00:01:50:237GameplaySTACKRunning client session state 'Game.ClientSessionState_LoadingLevel'...
00:01:50:237ApplicationSTACKRunning Flow State 'FlowState_LoadLevel'...
00:01:50:237DefaultSTACK[TED-14649] RemoveActionMapController Default_InLoading
00:01:50:237DefaultSTACK[TED-14649] AddActionMapController Default_InLoading
00:01:50:375NetworkSTACKConnection [Connection [EndPoint IPv4 176.185.219.251:53293]] is transfering data on channel [UdpChannelName LevelData:2] :: Transfer 0...
00:01:50:376ApplicationSTACKLevel seed info : 'Template:27c7cccf92db79a4d8689420bbd7539c - Biome:Saloon - Seed:1933610558 - Rotation:_0 - GameplaySettings:5d64bd855ef4a7c4d8256f60e5d97a3f - ZoneDefinition:307629e8ff3a60b4982f504d76748cf4'
00:01:50:376AssetDatabaseSTACKRequest AssetBundle Ted.Data.LevelBuild.Common preload.
00:01:50:376AssetDatabaseSTACKRequest AssetBundle Ted.Data.LevelBuild.Factoria preload.
00:01:50:376AssetDatabaseSTACKRequest AssetBundle Ted.Data.LevelBuild.Templar preload.
00:01:50:376AssetDatabaseSTACKRequest AssetBundle Ted.Data.Depiction.Devices preload.
00:01:50:376AssetDatabaseSTACKRequest AssetBundle Ted.Data.Depiction.Heroes preload.
00:01:50:376AssetDatabaseSTACKRequest AssetBundle Ted.Data.Depiction.Saloon preload.
00:01:50:376AssetDatabaseSTACKRequest AssetBundle Ted.Data.Depiction.Weapons preload.
00:01:50:376AssetDatabaseSTACKRequest AssetBundle Ted.Data.FX.Characters preload.
00:01:50:376AssetDatabaseSTACKRequest AssetBundle Ted.Data.FX.Factoria preload.
00:01:50:376AssetDatabaseSTACKRequest AssetBundle Ted.Data.FX.Saloon preload.
00:01:50:376AssetDatabaseSTACKRequest AssetBundle Ted.Data.FX.Templar preload.
00:01:50:376AssetDatabaseSTACKRequest AssetBundle Ted.Data.LevelBuild.Factoria.Saloon preload.
00:01:50:376AssetDatabaseSTACKRequest AssetBundle Ted.Data.Depiction.Common preload.
00:01:50:376NetworkSTACKReceived data from [Connection [EndPoint IPv4 176.185.219.251:53293]] on channel [UdpChannelName LevelData:2]: 72701 bytes
00:01:51:018NetworkSTACK[Bolt] Session list updated: 0 total sessions
00:01:51:115AssetDatabaseSTACKAssetBundle Ted.Data.LevelBuild.Common preload took 00:00:00.5563584
00:01:51:115AssetDatabaseSTACKPrewarm shaders in ted.data.levelbuild.common.assetbundle took 00:00:00.1906304
00:01:51:399AssetDatabaseSTACKAssetBundle Ted.Data.LevelBuild.Factoria preload took 00:00:00.0924139
00:01:51:424AssetDatabaseSTACKAssetBundle Ted.Data.LevelBuild.Templar preload took 00:00:00.0252631
00:01:51:433AssetDatabaseSTACKAssetBundle Ted.Data.Depiction.Devices preload took 00:00:00.0092826
00:01:51:433AssetDatabaseSTACKPrewarm shaders in ted.data.depiction.devices.assetbundle took 00:00:00.0049351
00:01:51:445AssetDatabaseSTACKAssetBundle Ted.Data.Depiction.Heroes preload took 00:00:00.0067743
00:01:51:445AssetDatabaseSTACKPrewarm shaders in ted.data.depiction.heroes.assetbundle took 00:00:00.0105565
00:01:51:510AssetDatabaseSTACKAssetBundle Ted.Data.Depiction.Saloon preload took 00:00:00.0539101
00:01:51:510AssetDatabaseSTACKPrewarm shaders in ted.data.depiction.saloon.assetbundle took 00:00:00.0989375
00:01:51:688AssetDatabaseSTACKAssetBundle Ted.Data.Depiction.Weapons preload took 00:00:00.0781007
00:01:51:688AssetDatabaseSTACKPrewarm shaders in ted.data.depiction.weapons.assetbundle took 00:00:00.0098942
00:01:51:715DefaultSTACK'???|UIImage' cannot be loaded.
00:01:51:715DefaultSTACK'???|UIImage' cannot be loaded.
00:01:51:715DefaultSTACK'???|UIImage' cannot be loaded.
00:01:51:715DefaultSTACK'???|UIImage' cannot be loaded.
00:01:51:715DefaultSTACK'???|UIImage' cannot be loaded.
00:01:51:715DefaultSTACK'???|UIImage' cannot be loaded.
00:01:51:737AssetDatabaseSTACKAssetBundle Ted.Data.FX.Characters preload took 00:00:00.0387481
00:01:51:737AssetDatabaseSTACKPrewarm shaders in ted.data.fx.characters.assetbundle took 00:00:00.0381964
00:01:51:784AssetDatabaseSTACKAssetBundle Ted.Data.FX.Factoria preload took 00:00:00.0096062
00:01:51:784AssetDatabaseSTACKPrewarm shaders in ted.data.fx.factoria.assetbundle took 00:00:00.0120966
00:01:51:826AssetDatabaseSTACKAssetBundle Ted.Data.FX.Saloon preload took 00:00:00.0294786
00:01:51:826AssetDatabaseSTACKPrewarm shaders in ted.data.fx.saloon.assetbundle took 00:00:00.0104436
00:01:51:848AssetDatabaseSTACKAssetBundle Ted.Data.FX.Templar preload took 00:00:00.0106835
00:01:51:848AssetDatabaseSTACKPrewarm shaders in ted.data.fx.templar.assetbundle took 00:00:00.0006395
00:01:51:859AssetDatabaseSTACKAssetBundle Ted.Data.LevelBuild.Factoria.Saloon preload took 00:00:00.0099777
00:01:51:859DefaultSTACKAssetProvider 'ted.data.levelbuild.common.assetbundle' has been mounted.
00:01:51:859DefaultSTACKAssetProvider 'ted.data.levelbuild.factoria.assetbundle' has been mounted.
00:01:51:859DefaultSTACKAssetProvider 'ted.data.levelbuild.templar.assetbundle' has been mounted.
00:01:51:859DefaultSTACKAssetProvider 'ted.data.depiction.devices.assetbundle' has been mounted.
00:01:51:859DefaultSTACKAssetProvider 'ted.data.depiction.heroes.assetbundle' has been mounted.
00:01:51:859DefaultSTACKAssetProvider 'ted.data.depiction.saloon.assetbundle' has been mounted.
00:01:51:859DefaultSTACKAssetProvider 'ted.data.depiction.weapons.assetbundle' has been mounted.
00:01:51:859DefaultSTACKAssetProvider 'ted.data.fx.characters.assetbundle' has been mounted.
00:01:51:859DefaultSTACKAssetProvider 'ted.data.fx.factoria.assetbundle' has been mounted.
00:01:51:859DefaultSTACKAssetProvider 'ted.data.fx.saloon.assetbundle' has been mounted.
00:01:51:859DefaultSTACKAssetProvider 'ted.data.fx.templar.assetbundle' has been mounted.
00:01:51:859DefaultSTACKAssetProvider 'ted.data.levelbuild.factoria.saloon.assetbundle' has been mounted.
00:01:51:859DefaultSTACKAssetProvider 'ted.data.depiction.heroes.archivist.assetbundle' has been mounted.
00:01:51:859DefaultSTACKAssetProvider 'ted.data.depiction.heroes.artificer.assetbundle' has been mounted.
00:01:51:859DefaultSTACKAssetProvider 'ted.data.depiction.heroes.bartender.assetbundle' has been mounted.
00:01:51:859DefaultSTACKAssetProvider 'ted.data.depiction.heroes.cleaner.assetbundle' has been mounted.
00:01:51:859DefaultSTACKAssetProvider 'ted.data.depiction.heroes.gunsmith.assetbundle' has been mounted.
00:01:51:859DefaultSTACKAssetProvider 'ted.data.depiction.heroes.locksmith.assetbundle' has been mounted.
00:01:51:859DefaultSTACKAssetProvider 'ted.data.depiction.heroes.medic.assetbundle' has been mounted.
00:01:51:859DefaultSTACKAssetProvider 'ted.data.depiction.heroes.roby.assetbundle' has been mounted.
00:01:51:859DefaultSTACKAssetProvider 'ted.data.depiction.heroes.scavenger.assetbundle' has been mounted.
00:01:51:859DefaultSTACKAssetProvider 'ted.data.depiction.heroes.trapper.assetbundle' has been mounted.
00:01:51:859DefaultSTACKAssetProvider 'ted.data.depiction.heroes.yvette.assetbundle' has been mounted.
00:01:51:859DefaultSTACKAssetProvider 'ted.data.depiction.common.assetbundle' has been mounted.
00:01:51:859AudioSTACK[Audio] Loading soundbanks for biome 'Saloon'.
00:01:51:906AudioSTACK[Audio] Finished loading soundbanks for biome 'Saloon'.
00:01:52:027NetworkSTACK[Bolt] Session list updated: 0 total sessions
00:01:52:141DefaultSTACKUnwanted synchronous loading of 'Assets/Data/LevelBuild/Biomes/Factoria_Saloon/Aspects/LB_Factoria_Saloon_veget_GE_SurfacePlantsMedium_01_sub02.asset'. 'af08373a28906b24eadf300eb1fc69ed'.
at GetValue in :line 0
at get_Target in :line 0
at MoveNext in :line 0
at Run in :line 0
at Update in :line 0
00:01:52:141DefaultSTACKUnwanted synchronous loading of 'Assets/Data/LevelBuild/Biomes/Factoria_Saloon/Meshes/Vegetation/LB_Factoria_Saloon_veget_GroundLeaves_04_base.asset'. 'd4e737ec928fb4a4c8524ceee6676633'.
at GetValue in :line 0
at get_Target in :line 0
at MoveNext in :line 0
at Run in :line 0
at Update in :line 0
00:01:52:141DefaultSTACKUnwanted synchronous loading of 'Assets/Data/BakedMeshes/d4/e737ec928fb4a4c8524ceee6676633_LB_Factoria_Saloon_veget_GroundLeaves_04_base.asset'. '3aeb0b2b9f072b14ba054ba7d8955291'.
at GetValue in :line 0
at GetLoadedExternalMesh in :line 0
at GetOrCreateUnityColliderMesh in :line 0
at GetOrCreateNavigationColliderMesh in :line 0
at DoVisit in :line 0
at MoveNext in :line 0
at Run in :line 0
at Update in :line 0
00:01:52:141DefaultSTACKUnwanted synchronous loading of 'Assets/Data/BakedMeshes/5c/e3927d4337ba347933334b44bea264_LB_Factoria_Saloon_veget_FlowerLeaf_02_base.asset'. '370290be5bb33474999999180d316ee0'.
at GetValue in :line 0
at GetLoadedExternalMesh in :line 0
at GetOrCreateUnityColliderMesh in :line 0
at GetOrCreateNavigationColliderMesh in :line 0
at DoVisit in :line 0
at MoveNext in :line 0
at Run in :line 0
at Update in :line 0
00:01:52:141DefaultSTACKUnwanted synchronous loading of 'Assets/Data/BakedMeshes/75/11d211c587d7f4a95c7ea88d980a33_LB_Factoria_Saloon_veget_FlowerLeaf_05_base.asset'. '7be4056dbc570e745a7d7f06b2b51dd3'.
at GetValue in :line 0
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00:01:52:141DefaultSTACKUnwanted synchronous loading of 'Assets/Data/BakedMeshes/a9/2c2841e6015f14dac11465ebb39290_LB_Factoria_Saloon_veget_FlowerLeaf_06_base.asset'. 'd0e0ec4b45d64af46a71f57e8d880c87'.
at GetValue in :line 0
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00:01:52:141DefaultSTACKUnwanted synchronous loading of 'Assets/Data/LevelBuild/Biomes/Factoria_Saloon/Meshes/Vegetation/LB_Factoria_Saloon_veget_GroundLeaves_08_base.asset'. '62b4397446551cc4c9cdf13b554c9581'.
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00:01:52:141DefaultSTACKUnwanted synchronous loading of 'Assets/Data/BakedMeshes/62/b4397446551cc4c9cdf13b554c9581_LB_Factoria_Saloon_veget_GroundLeaves_08_base.asset'. '3a26dc22bdbb5ea48a112ae61f229b1b'.
at GetValue in :line 0
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00:01:52:141DefaultSTACKUnwanted synchronous loading of 'Assets/Data/LevelBuild/Biomes/Factoria_Saloon/Meshes/Vegetation/LB_Factoria_Saloon_veget_GroundLeaves_04_base.asset'. 'd4e737ec928fb4a4c8524ceee6676633'.
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00:01:52:141DefaultSTACKUnwanted synchronous loading of 'Assets/Data/BakedMeshes/15/5647d6259c32f4280fc520eb32d042_LB_Factoria_Saloon_veget_MushroomsA_01_base.asset'. '19910f45633cd5e41abc1bc8ab917165'.
at GetValue in :line 0
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00:01:52:141DefaultSTACKUnwanted synchronous loading of 'Assets/Data/BakedMeshes/f5/97e0ac5340be549a2d1c256d76f546_LB_Factoria_Saloon_veget_MushroomsA_05_base.asset'. 'ab44c7b46813b5f47b561591d85aa3dc'.
at GetValue in :line 0
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00:01:52:141DefaultSTACKUnwanted synchronous loading of 'Assets/Data/BakedMeshes/16/0a2895b0e23b74e8ba539de90b578e_LB_Factoria_Saloon_veget_BushLeafAlt_01_base.asset'. '01167c79ca7aecc4d9fe3b1c7cc22ad5'.
at GetValue in :line 0
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00:01:52:141DefaultSTACKUnwanted synchronous loading of 'Assets/Data/BakedMeshes/98/6e4e3d0334cf34da59d9251cdc6fbe_LB_Factoria_Saloon_veget_BranchBLeaf_02_base.asset'. 'f4fb692eb699b634fb338528aa5783c4'.
at GetValue in :line 0
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00:01:52:141DefaultSTACKUnwanted synchronous loading of 'Assets/Data/BakedMeshes/cd/86cb243cd7a4a4088919f444075400_LB_Factoria_Saloon_veget_PlantsStand_01_base.asset'. '5459456e86ae92b42a505449ca919444'.
at GetValue in :line 0
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00:01:52:141DefaultSTACKUnwanted synchronous loading of 'Assets/Data/LevelBuild/Biomes/Factoria_Saloon/Meshes/Props/LB_Factoria_Saloon_RoofPillar_01_PartB02.asset'. '79e2909579d2b254d8413e5641052701'.
at GetValue in :line 0
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00:01:52:141DefaultSTACKUnwanted synchronous loading of 'Assets/Data/BakedMeshes/b5/faf6160fd0f5e4f9a9c6b6241960f3_LB_Factoria_Saloon_RoofPillar_01_PartB02p2.asset'. 'f198621197aa42b4babadb8351614b16'.
at GetValue in :line 0
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00:01:52:141DefaultSTACKUnwanted synchronous loading of 'Assets/Data/Depictions/Saloon/SaloonStands/Meshes/SkinStation/LB_Saloon_Stands_SkinStation_Lamp_01.asset'. '74d1010a672d8e04b926d4196d8273f6'.
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00:01:52:141DefaultSTACKUnwanted synchronous loading of 'Assets/Data/BakedMeshes/74/d1010a672d8e04b926d4196d8273f6_LB_Saloon_Stands_SkinStation_Lamp_01.asset'. 'f60fd6ea57f726842a7d39ec9cc5d9d1'.
at GetValue in :line 0
at GetLoadedExternalMesh in :line 0
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00:01:52:141DefaultSTACKUnwanted synchronous loading of 'Assets/Data/BakedMeshes/f3/75b79f2afe7d547960aa26309279e5_LB_Saloon_Stands_SkinStation_Locker_01.asset'. '1ecc1e150edd32e49988f6ca7f83333d'.
at GetValue in :line 0
at GetLoadedExternalMesh in :line 0
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00:01:52:141DefaultSTACKUnwanted synchronous loading of 'Assets/Data/BakedMeshes/c5/5a8bef17d9b544f9765759d8882982_LB_Saloon_Stands_SkinStation_Mirror_01.asset'. '63fc6c3e370a71d47a8bf876ce1f7e6a'.
at GetValue in :line 0
at GetLoadedExternalMesh in :line 0
at GetOrCreateUnityColliderMesh in :line 0
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00:01:52:141DefaultSTACKUnwanted synchronous loading of 'Assets/Data/BakedMeshes/52/c9dd70424c21b49b1fce5e2c62d4c7_LB_Saloon_Stands_SkinStation_Platform_01.asset'. '536b86183f627f147afe156adfbe1e88'.
at GetValue in :line 0
at GetLoadedExternalMesh in :line 0
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00:01:52:141DefaultSTACKUnwanted synchronous loading of 'Assets/Data/Depictions/Saloon/SaloonStands/Meshes/GunSmith/LB_Saloon_Stands_GunSmith_Stool_01.asset'. 'a4c1d173e7f9edc4d9cecceda7021c2d'.
at GetValue in :line 0
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00:01:52:141DefaultSTACKUnwanted synchronous loading of 'Assets/Data/Depictions/Saloon/SaloonStands/Meshes/Locksmith/LB_Saloon_Stands_Locksmith_Base_01.asset'. '45b2f967cbe52f44e89088d3d1730b88'.
at GetValue in :line 0
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00:01:52:141DefaultSTACKUnwanted synchronous loading of 'Assets/Data/LevelBuild/Biomes/Factoria_Saloon/Meshes/Stage_Props/CHR_Keyboard_01.asset'. 'bf3094d9de77bb446ab684f94ca013f3'.
at GetValue in :line 0
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00:01:52:141DefaultSTACKUnwanted synchronous loading of 'Assets/Data/Depictions/Saloon/SaloonStands/Aspects/Archivist/Subs/LB_Saloon_Stands_Archivist_Shelf_06.asset'. '85f85b8ca2dd4ea4aa8e2c584f8bb77b'.
at GetValue in :line 0
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00:01:52:141DefaultSTACKUnwanted synchronous loading of 'Assets/Data/Depictions/Saloon/SaloonStands/Meshes/Archivist/LB_Saloon_Stands_Archivist_Shelf_01.asset'. 'a922fcd3da51bf549af6033818407a4b'.
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00:01:52:141DefaultSTACKUnwanted synchronous loading of 'Assets/Data/Depictions/Saloon/SaloonStands/Aspects/Archivist/Subs/LB_Saloon_Stands_Archivist_Bookpile_01.asset'. '1487ef6ab83ac3641b461215e51ce167'.
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00:01:52:141DefaultSTACKUnwanted synchronous loading of 'Assets/Data/Depictions/Saloon/SaloonStands/Meshes/Archivist/LB_Saloon_Stands_Archivist_Book_04.asset'. '52fd70590e721ba41b1ff4de1a274f13'.
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00:01:52:141DefaultSTACKUnwanted synchronous loading of 'Assets/Data/Depictions/Saloon/SaloonStands/Meshes/Archivist/LB_Saloon_Stands_Archivist_Book_04.asset'. '52fd70590e721ba41b1ff4de1a274f13'.
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00:01:52:141DefaultSTACKUnwanted synchronous loading of 'Assets/Data/Depictions/Saloon/SaloonStands/Meshes/Archivist/LB_Saloon_Stands_Archivist_Book_02.asset'. '03646a1d887c11742af4bb8ae7d151b3'.
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00:01:52:141DefaultSTACKUnwanted synchronous loading of 'Assets/Data/Depictions/Saloon/SaloonStands/Meshes/Archivist/LB_Saloon_Stands_Archivist_Book_06.asset'. 'bced94f4c2a5a3d41a28285023719cc3'.
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00:01:52:141DefaultSTACKUnwanted synchronous loading of 'Assets/Data/Depictions/Saloon/SaloonStands/Meshes/Archivist/LB_Saloon_Stands_Archivist_Book_06.asset'. 'bced94f4c2a5a3d41a28285023719cc3'.
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00:01:52:141DefaultSTACKUnwanted synchronous loading of 'Assets/Data/Depictions/Saloon/SaloonStands/Meshes/Archivist/LB_Saloon_Stands_Archivist_Book_04.asset'. '52fd70590e721ba41b1ff4de1a274f13'.
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00:01:52:141DefaultSTACKUnwanted synchronous loading of 'Assets/Data/LevelBuild/Biomes/Factoria/Meshes/Props/LB_Factoria_props_Shelf_box_01.asset'. '5388fd49bdb281844a50983f200ec2e2'.
at GetValue in :line 0
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00:01:52:141DefaultSTACKUnwanted synchronous loading of 'Assets/Data/Depictions/Saloon/SaloonStands/Aspects/Archivist/Subs/LB_Saloon_Stands_Archivist_Bookpile_06.asset'. '3c8ebf8f7c5ea9648ae0e7d52cad5a1d'.
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00:01:52:141DefaultSTACKUnwanted synchronous loading of 'Assets/Data/Depictions/Saloon/SaloonStands/Aspects/Archivist/Subs/LB_Saloon_Stands_Archivist_Bookpile_02.asset'. '9cc01376fd48ee940b659df472e463b5'.
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00:01:52:141DefaultSTACKUnwanted synchronous loading of 'Assets/Data/LevelBuild/Biomes/Factoria_Saloon/Meshes/Stage_Props/CHR_Microphone_01.asset'. 'fb04674bf51ca0641861c200ad4726f9'.
at GetValue in :line 0
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00:01:52:141DefaultSTACKUnwanted synchronous loading of 'Assets/Data/Depictions/Saloon/SaloonStands/Aspects/Weapons/WPN_Boltgun_01.asset'. 'ce0db95b548d0144cbec5e2bb94c39ee'.
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00:01:52:141DefaultSTACKUnwanted synchronous loading of 'Assets/Data/BakedMeshes/ce/0db95b548d0144cbec5e2bb94c39ee_WPN_Boltgun_01_WPN_Boltgun_Shadows.asset'. 'ce913eb128a5c334ca142fd17198da3c'.
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00:01:52:141DefaultSTACKUnwanted synchronous loading of 'Assets/Data/BakedMeshes/3f/b4ac5ba375a0d49b33e05b5e887b7e_WPN_ElectricCrossbow_01_WPN_ElectricCrossbow_Shadows.asset'. '305e43467e4b4494a959ac21e9ce9ad4'.
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00:01:52:141DefaultSTACKUnwanted synchronous loading of 'Assets/Data/BakedMeshes/00/000000000000000000000000000000__WPN_IonGun_01.asset'. 'c63af3475a848d44b98aa1c0de9292d5'.
at GetValue in :line 0
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00:01:52:141DefaultSTACKUnwanted synchronous loading of 'Assets/Data/BakedMeshes/00/363e18462cb334cbc76aa593d77ecd_WPN_WaveGun_01_WPN_WaveGun_Shadows.asset'. 'caa6b76488b1ba44ea20cc2cfc29fbab'.
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00:01:52:141DefaultSTACKUnwanted synchronous loading of 'Assets/Data/LevelBuild/Biomes/Factoria_Saloon/Meshes/Props/LB_Factoria_Saloon_centerTop_01.asset'. 'f6518fff063a0aa478fcb8a34ed9549f'.
at GetValue in :line 0
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00:01:52:141DefaultSTACKUnwanted synchronous loading of 'Assets/Data/BakedMeshes/ba/31aca4d7f9e9b469ed581a2819ad60_LB_Factoria_Saloon_Tank_Cylinder_01.asset'. 'efff3c22b388ced47afeab5a7214ce90'.
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00:01:52:141DefaultSTACKUnwanted synchronous loading of 'Assets/Data/LevelBuild/Biomes/Factoria_Saloon/Aspects/LB_Factoria_Saloon_veget_Planter_02_sub01.asset'. 'eaa215799fcbe104fba1febde5bee5ff'.
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00:01:52:141DefaultSTACKUnwanted synchronous loading of 'Assets/Data/LevelBuild/Biomes/Factoria_Saloon/Meshes/Props/LB_Factoria_Saloon_veget_Planter_02_PartA.asset'. '471aaa92af4fe474db3e973826dade6b'.
at GetValue in :line 0
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00:01:52:141DefaultSTACKUnwanted synchronous loading of 'Assets/Data/BakedMeshes/a6/8dca583e864c448ad3bd09bb99e6c4_LB_Factoria_Saloon_veget_BranchAltLeaf_06_base.asset'. '281f14f19df89ad438bec526dab2b28d'.
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at GetOrCreateUnityColliderMesh in :line 0
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00:01:52:141DefaultSTACKUnwanted synchronous loading of 'Assets/Data/BakedMeshes/62/4137c9671a1884ba0a4c43223798e5_LB_Factoria_Saloon_veget_BranchAltLeaf_07_base.asset'. 'd32595425dbc9dd4ba1ca2a8dd63927f'.
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00:01:52:141DefaultSTACKUnwanted synchronous loading of 'Assets/Data/BakedMeshes/29/4e2cd44ebeac24e9df6718fac694ac_LB_Factoria_Saloon_veget_BranchAltLeaf_01_base.asset'. 'cce2fc87c817f7a43931370ff4cab8c3'.
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at GetOrCreateUnityColliderMesh in :line 0
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00:01:52:141DefaultSTACKUnwanted synchronous loading of 'Assets/Data/BakedMeshes/2f/af84b5f3ff0c848a6f2d10cdfcb55f_LB_Factoria_Saloon_veget_BushLeafAlt_08_base.asset'. '803f9d5afd02cb949a74f9ea2fe5b7cc'.
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00:01:52:141DefaultSTACKUnwanted synchronous loading of 'Assets/Data/LevelBuild/Biomes/Factoria_Saloon/Meshes/Props/LB_Factoria_Saloon_veget_Planter_02_PartB.asset'. 'c3967c302fde4c748ab64838bfc93d38'.
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00:01:52:141DefaultSTACKUnwanted synchronous loading of 'Assets/Data/BakedMeshes/db/485337148254343b4c40927e4c7d8e_LB_Factoria_Saloon_veget_FlowerLeaf_08_base.asset'. 'ab1958016dafbcf4e803f4389de3b142'.
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00:01:52:141DefaultSTACKUnwanted synchronous loading of 'Assets/Data/BakedMeshes/cf/e58f72c3dc73443b3775095fb4c319_LB_Factoria_Saloon_veget_FlowerLeaf_03_base.asset'. '57b32841b21fa234aab0a73f5f1a4912'.
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00:01:52:141DefaultSTACKUnwanted synchronous loading of 'Assets/Data/Depictions/Saloon/SaloonStands/Meshes/GunSmith/LB_Saloon_Stands_GunSmith_Desk_01.asset'. '1694aca9e9b8f4c4689fee3f84cd1b3b'.
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00:01:52:141DefaultSTACKUnwanted synchronous loading of 'Assets/Data/BakedMeshes/bf/501db2f4c729444a6a04f0a2cc7ac4_WPN_RailGun_01_WPN_RailGun_Shadows.asset'. '9f5d065c670b5684c8316c5af897754a'.
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00:01:52:141DefaultSTACKUnwanted synchronous loading of 'Assets/Data/LevelBuild/Biomes/Factoria/Meshes/Props/LB_Factoria_Props_LightCylinder_01.asset'. '89e1dad147f7faa4db2f84b23f5f7dd0'.
at GetValue in :line 0
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00:01:52:141DefaultSTACKUnwanted synchronous loading of 'Assets/Data/LevelBuild/Biomes/Factoria_Saloon/Meshes/Props/LB_Factoria_Saloon_Reloader_Upgrade_01.asset'. '699f3c716fe5ee54da5fe8a890032e82'.
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00:01:52:141DefaultSTACKUnwanted synchronous loading of 'Assets/Data/LevelBuild/Biomes/Factoria_Saloon/Meshes/Vegetation/LB_Factoria_Saloon_props_GE_Art_Tank_01.asset'. 'f1a44a605853c934ba22287fe2c52e87'.
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00:01:52:141DefaultSTACKUnwanted synchronous loading of 'Assets/Data/BakedMeshes/f1/a44a605853c934ba22287fe2c52e87_LB_Factoria_Saloon_props_GE_Art_Tank_01.asset'. '09fe4c99229e78c4e8f2cbc990242b88'.
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at Run in :line 0
at Update in :line 0
00:01:52:141DefaultSTACKUnwanted synchronous loading of 'Assets/Data/BakedMeshes/1b/2231409c555484aaa5b00cab026016_LB_Factoria_Saloon_veget_BackWallVeget_02.asset'. '6d34b0389772e80439554fe97206cb70'.
at GetValue in :line 0
at GetLoadedExternalMesh in :line 0
at GetOrCreateUnityColliderMesh in :line 0
at GetOrCreateNavigationColliderMesh in :line 0
at DoVisit in :line 0
at MoveNext in :line 0
at Run in :line 0
at Update in :line 0
00:01:52:141DefaultSTACKUnwanted synchronous loading of 'Assets/Data/Depictions/Saloon/SaloonStands/Aspects/Archivist/Subs/LB_Saloon_Stands_Archivist_Shelf_03.asset'. '39de987aacd29d14f9306994810c87d4'.
at GetValue in :line 0
at get_Target in :line 0
at MoveNext in :line 0
at Run in :line 0
at Update in :line 0
00:01:52:141DefaultSTACKUnwanted synchronous loading of 'Assets/Data/Depictions/Saloon/SaloonStands/Meshes/Archivist/LB_Saloon_Stands_Archivist_Scroll_03.asset'. 'ba4e16b261295144ba987c6a647fd04f'.
at GetValue in :line 0
at get_Target in :line 0
at MoveNext in :line 0
at Run in :line 0
at Update in :line 0
00:01:52:141DefaultSTACKUnwanted synchronous loading of 'Assets/Data/Depictions/Saloon/SaloonStands/Aspects/Archivist/Subs/LB_Saloon_Stands_Archivist_Bookpile_03.asset'. 'eb8d3724865da7d4e8af87cb16aad109'.
at GetValue in :line 0
at get_Target in :line 0
at MoveNext in :line 0
at Run in :line 0
at Update in :line 0
00:01:52:141DefaultSTACKUnwanted synchronous loading of 'Assets/Data/BakedMeshes/1c/4b3e82f8288d142b853ba25fec17a7_LB_Saloon_Stands_Archivist_Table_01.asset'. '04e098c07e31dcb479da9b4f1ec11214'.
at GetValue in :line 0
at GetLoadedExternalMesh in :line 0
at GetOrCreateUnityColliderMesh in :line 0
at GetOrCreateNavigationColliderMesh in :line 0
at DoVisit in :line 0
at MoveNext in :line 0
at Run in :line 0
at Update in :line 0
00:01:52:141DefaultSTACKUnwanted synchronous loading of 'Assets/Data/BakedMeshes/00/000000000000000000000000000000__LB_Saloon_Stands_Archivist_OpenBook_01.asset'. '61d26e6b15e474745933875691edbbfd'.
at GetValue in :line 0
at GetLoadedExternalMesh in :line 0
at GetOrCreateUnityColliderMesh in :line 0
at GetOrCreateNavigationColliderMesh in :line 0
at DoVisit in :line 0
at MoveNext in :line 0
at Run in :line 0
at Update in :line 0
00:01:52:141DefaultSTACKUnwanted synchronous loading of 'Assets/Data/LevelBuild/Biomes/Factoria/Meshes/Props/LB_Factoria_props_GE_GroundCable_1_1x1_S_02.asset'. '2c1cc2dbf9ec5c344b393775c9f9ba7c'.
at GetValue in :line 0
at get_Target in :line 0
at MoveNext in :line 0
at Run in :line 0
at Update in :line 0
00:01:52:141DefaultSTACKUnwanted synchronous loading of 'Assets/Data/Depictions/Saloon/SaloonStands/Meshes/GunSmith/LB_Saloon_Stands_GunSmith_Bin_01.asset'. 'ee71bfcf512b8be438cd30d7408bad37'.
at GetValue in :line 0
at get_Target in :line 0
at MoveNext in :line 0
at Run in :line 0
at Update in :line 0
00:01:52:141DefaultSTACKUnwanted synchronous loading of 'Assets/Data/LevelBuild/Biomes/Factoria_Saloon/Vista/Meshes/LB_Factoria_Vista_Station_01.asset'. '650580ddade71334c913237764664f3f'.
at GetValue in :line 0
at get_Target in :line 0
at MoveNext in :line 0
at Run in :line 0
at Build in :line 0
at InstanciateBackgroundWorldSpaceComposition in :line 0
at .ctor in :line 0
at MoveNext in :line 0
at Run in :line 0
at UpdateLevelLoading in :line 0
at Delegate in :line 0
00:01:52:141DefaultSTACK[Audio][Music] Changed biome to 'Saloon'.
00:01:52:231DefaultSTACKUnwanted synchronous loading of 'Assets/Data/LevelBuild/Biomes/Factoria_Saloon/Meshes/Props/LB_Factoria_Saloon_BarBack_StoreContent_partA_02.asset'. '8064e7728da14184988785cdc37f029a'.
at GetValue in :line 0
at get_Target in :line 0
at MoveNext in :line 0
at Run in :line 0
at Update in :line 0
00:01:52:231DefaultSTACKUnwanted synchronous loading of 'Assets/Data/BakedMeshes/bb/5a30cda340fc84a8d65a71d72099ec_LB_Factoria_SaloonStage_Props_Bottle_02_LB_Factoria_SaloonStage_Props_Bottle_01.asset'. '380fc404af940d94e91a6fdc58966bd8'.
at GetValue in :line 0
at GetLoadedExternalMesh in :line 0
at GetOrCreateUnityColliderMesh in :line 0
at GetOrCreateNavigationColliderMesh in :line 0
at DoVisit in :line 0
at MoveNext in :line 0
at Run in :line 0
at Update in :line 0
00:01:52:231DefaultSTACKUnwanted synchronous loading of 'Assets/Data/LevelBuild/Biomes/Factoria_Saloon/Aspects/LB_Factoria_props_AMD_C_Totem_01_sub01.asset'. 'dfb0d57a9aa037f45b46fbea99fecd4e'.
at GetValue in :line 0
at get_Target in :line 0
at MoveNext in :line 0
at Run in :line 0
at Update in :line 0
00:01:52:231DefaultSTACKUnwanted synchronous loading of 'Assets/Data/LevelBuild/Biomes/Factoria_Saloon/Meshes/Props/LB_Factoria_Saloon_props_AMD_Totem_01.asset'. '2cc17502b5e80064c9e6a24a138f9fa7'.
at GetValue in :line 0
at get_Target in :line 0
at MoveNext in :line 0
at Run in :line 0
at Update in :line 0
00:01:52:231DefaultSTACKUnwanted synchronous loading of 'Assets/Data/BakedMeshes/2c/c17502b5e80064c9e6a24a138f9fa7_LB_Factoria_Saloon_props_AMD_Totem_01.asset'. '7fee5f86fbcef56449a13efce8fd402e'.
at GetValue in :line 0
at GetLoadedExternalMesh in :line 0
at GetOrCreateUnityColliderMesh in :line 0
at GetOrCreateNavigationColliderMesh in :line 0
at DoVisit in :line 0
at MoveNext in :line 0
at Run in :line 0
at Update in :line 0
00:01:52:231DefaultSTACKUnwanted synchronous loading of 'Assets/Data/LevelBuild/Biomes/Factoria_Saloon/Meshes/Props/LB_Factoria_Saloon_DistrictCompletion_Upgrade_01.asset'. '893ee24a19834a1499f2b713150da440'.
at GetValue in :line 0
at get_Target in :line 0
at MoveNext in :line 0
at Run in :line 0
at Update in :line 0
00:01:52:231DefaultSTACKUnwanted synchronous loading of 'Assets/Data/LevelBuild/Biomes/Factoria_Saloon/Meshes/Props/LB_Factoria_Saloon_BarBack_StoreContent_partD_01.asset'. 'aa775a9d9a0e7b84789c4b3f5d2610cd'.
at GetValue in :line 0
at get_Target in :line 0
at MoveNext in :line 0
at Run in :line 0
at Update in :line 0
00:01:52:231DefaultSTACKUnwanted synchronous loading of 'Assets/Data/BakedMeshes/2b/27b2f49d8c9814fa4a27398299bab2_LB_Factoria_SaloonStage_Props_Bottle_01.asset'. 'ad94f36db4725e44bad2e77c485c940f'.
at GetValue in :line 0
at GetLoadedExternalMesh in :line 0
at GetOrCreateUnityColliderMesh in :line 0
at GetOrCreateNavigationColliderMesh in :line 0
at DoVisit in :line 0
at MoveNext in :line 0
at Run in :line 0
at Update in :line 0
00:01:52:231DefaultSTACKUnwanted synchronous loading of 'Assets/Data/BakedMeshes/0d/54a9dbb70ba164a9d8f07d5c240b6f_LB_Factoria_SaloonStage_Props_Bottle_03_LB_Factoria_SaloonStage_Props_Bottle_01.asset'. 'ce7fe87ce85a6f94da3f798582bff3a1'.
at GetValue in :line 0
at GetLoadedExternalMesh in :line 0
at GetOrCreateUnityColliderMesh in :line 0
at GetOrCreateNavigationColliderMesh in :line 0
at DoVisit in :line 0
at MoveNext in :line 0
at Run in :line 0
at Update in :line 0
00:01:52:326ApplicationSTACKRunning Flow State 'FlowState_WaitForSession'...
00:01:52:326DefaultSTACK[TED-14649] RemoveActionMapController Default_InLoading
00:01:52:326DefaultSTACK[TED-14649] AddActionMapController Default_InLoading
00:01:52:326NetworkSTACK[CrossPlatform][Warning] RTCAudio Applying of volume has no effect when AGC is enabled. LocalProductUserId=[000...fbe] RoomName=[conf+1024015359]
00:01:52:326NetworkSTACK[Voice] Set output volume to 25
00:01:52:326NetworkSTACK[VoiceService] Updating audio output status to: Disabled
00:01:52:333GameplaySTACKRunning client session state 'Game.ClientSessionState_LevelLoaded'...
00:01:52:391DefaultSTACKUnwanted synchronous loading of 'Assets/Data/BakedMeshes/09/e54195b14105641802aabeefadf446_LB_Factoria_Saloon_centersideEntryA04_01.asset'. '7ca72f4be3afcec4ab9102981ca709ef'.
at GetValue in :line 0
at GetLoadedExternalMesh in :line 0
at GetOrCreateUnityColliderMesh in :line 0
at GetOrCreateNavigationColliderMesh in :line 0
at MoveNext in :line 0
at Run in :line 0
at Delegate in :line 0
00:01:52:391GameplaySTACKSetPlayerID Hero 0 #1 -> -1:4294967295 (initialSet = True)
00:01:52:391GameplaySTACKSetPlayerID Hero 0 #1 -> 0:0 (initialSet = False)
00:01:52:506AssetDatabaseSTACKRequest AssetBundle 'ted.data.depiction.heroes.archivist.assetbundle' preload.
00:01:52:506AssetDatabaseSTACKRequest AssetBundle 'ted.data.depiction.heroes.gunsmith.assetbundle' preload.
00:01:52:506GameplaySTACKSetPlayerID Hero 1 #1 -> -1:4294967295 (initialSet = True)
00:01:52:506GameplaySTACKSetPlayerID Hero 1 #1 -> 0:2 (initialSet = False)
00:01:52:541AssetDatabaseSTACKRequest AssetBundle 'ted.data.depiction.heroes.roby.assetbundle' preload.
00:01:52:541AssetDatabaseSTACKRequest AssetBundle 'ted.data.depiction.heroes.locksmith.assetbundle' preload.
00:01:52:541AssetDatabaseSTACKRequest AssetBundle 'ted.data.depiction.heroes.medic.assetbundle' preload.
00:01:52:541AssetDatabaseSTACKRequest AssetBundle 'ted.data.depiction.heroes.bartender.assetbundle' preload.
00:01:52:566AssetDatabaseSTACKRequest AssetBundle 'ted.data.depiction.heroes.yvette.assetbundle' preload.
00:01:52:566AssetDatabaseSTACKRequest AssetBundle 'ted.data.depiction.heroes.artificer.assetbundle' preload.
00:01:52:593DefaultSTACKCHR_NpcDino_01(Clone) (Red.Animation.MecanimEventInterpreter) 's animator CHR_NpcDino_ControllerOverride (UnityEngine.AnimatorOverrideController) lacks an associated MecanimEventData
at LoadSpecific in :line 0
at DoLoad in :line 0
at OnSpawn in :line 0
at Spawn in :line 0
at Load in :line 0
at DoLoad in :line 0
at Instantiate in :line 0
at Instantiate in :line 0
at ProcessDepictionCreations in :line 0
at ProcessBlackposts in :line 0
at Delegate in :line 0
00:01:52:605AssetDatabaseSTACKRequest AssetBundle 'ted.data.depiction.heroes.cleaner.assetbundle' preload.
00:01:52:622GameplaySTACKRunning client session state 'Game.ClientSessionState_InGame'...
00:01:52:622ApplicationSTACKRunning Flow State 'FlowState_InSaloon'...
00:01:52:622DefaultSTACK[TED-14649] RemoveActionMapController Default_InLoading
00:01:52:622DefaultSTACK[TED-14649] AddActionMapController Default_InSaloon
00:01:52:622DefaultSTACK[TED-14649] AddActionMapController ModalMenu
00:01:52:622DefaultSTACK'???|UIBlur' cannot be loaded.
00:01:52:622DefaultSTACK'???|UIBlur' cannot be loaded.
00:01:52:622DefaultSTACK'???|UIBlur' cannot be loaded.
00:01:52:622DefaultSTACK'???|UIBlur' cannot be loaded.
00:01:52:622DefaultSTACK'???|UIBlur' cannot be loaded.
00:01:52:622DefaultSTACK'???|UIBlur' cannot be loaded.
00:01:52:622DefaultSTACK'???|UIBlur' cannot be loaded.
00:01:52:622DefaultSTACK'???|UIBlur' cannot be loaded.
00:01:52:622DefaultSTACK'???|UIBlur' cannot be loaded.
00:01:52:622DefaultSTACK'???|UIBlur' cannot be loaded.
00:01:52:622DefaultSTACK'???|UIBlur' cannot be loaded.
00:01:52:622DefaultSTACK'???|UIBlur' cannot be loaded.
00:01:52:622DefaultSTACK'???|UIBlur' cannot be loaded.
00:01:52:622DefaultSTACK'???|UIBlur' cannot be loaded.
00:01:52:622DefaultSTACK'???|UIBlur' cannot be loaded.
00:01:52:622DefaultSTACK'???|UIBlur' cannot be loaded.
00:01:52:622DefaultSTACK'???|UIBlur' cannot be loaded.
00:01:52:759DefaultSTACK[Audio][TED-6933] FlowStateChangedBlackpost received; switching to MusicState_Saloon.
00:01:52:759DefaultSTACK[Audio][Music] Playing saloon event 'Play_ED_A06_Saloon_Mix_01' based on 'A06_Guitar'.
00:01:52:759DefaultSTACKCinematic started GenericReloading
00:01:52:759GameplaySTACKCinematic step coroutine Launch Generic_WaitForSaloonLoad
00:01:52:759GameplaySTACKCinematic step Launch Generic_WaitForSaloonLoad
00:01:52:779GameplaySTACKCinematic step coroutine Launch Generic_StartWithFadeIn
00:01:52:779GameplaySTACKCinematic step Launch Generic_StartWithFadeIn
00:01:52:779DefaultSTACK[TED-11679] Schedule CinematicsUIFeedbackRequestedBlackpost (Change = ForegroundVisibility, VisibilityValue = True, Debug = CinematicAction_UI).
00:01:52:779DefaultSTACK[TED-11679] Process CinematicsUIFeedbackRequestedBlackpost (Change = ForegroundVisibility, VisibilityValue = True, Debug = CinematicAction_UI).
00:01:52:823GameplaySTACKCinematic step coroutine Launch CS_GR_LockHeroes
00:01:52:823GameplaySTACKCinematic step Launch CS_GR_LockHeroes
00:01:52:837GameplaySTACKCinematic step coroutine Launch CS_GR_CameraAnimation
00:01:52:837GameplaySTACKCinematic step Launch CS_GR_CameraAnimation
00:01:52:853GameplaySTACKCinematic step Launch CS_GR_HideHeroes
00:01:53:023NetworkSTACK[Bolt] Session list updated: 0 total sessions
00:01:53:093GameplaySTACKCinematic step coroutine Launch Generic_FadeOut
00:01:53:093GameplaySTACKCinematic step Launch Generic_FadeOut
00:01:53:093DefaultSTACK[TED-11679] Schedule CinematicsUIFeedbackRequestedBlackpost (Change = ForegroundVisibility, VisibilityValue = False, Debug = CinematicAction_UI).
00:01:53:093DefaultSTACKCinematic finished GenericReloading
00:01:53:093DefaultSTACK[TED-11679] Process CinematicsUIFeedbackRequestedBlackpost (Change = ForegroundVisibility, VisibilityValue = False, Debug = CinematicAction_UI).
00:01:53:449DefaultSTACKUnload texture 'HQ_00'.
00:01:53:449DefaultSTACKUnload texture 'CrystalHUD'.
00:01:53:859GameplaySTACKCinematic step Launch CS_GR_ReloaderSoundStart
00:01:54:019NetworkSTACK[Bolt] Session list updated: 0 total sessions
00:01:54:158DefaultSTACK'???|MerchantInteractionPinDeviceItem' cannot be loaded.
00:01:54:158DefaultSTACK'???|MerchantInteractionPinMedkitItem' cannot be loaded.
00:01:54:158DefaultSTACK'???|MerchantInteractionPinWeaponItem' cannot be loaded.
00:01:54:158DefaultSTACK'???|MerchantInteractionPinCollectibleItem' cannot be loaded.
00:01:54:158DefaultSTACK'???|MerchantInteractionPinEnvironmentalNoteItem' cannot be loaded.
00:01:54:616GameplaySTACKCinematic step Launch CS_GR_TeleportFXStart
00:01:54:842GameplaySTACKCinematic step Launch CS_GR_ReloaderSoundEnd
00:01:54:856GameplaySTACKCinematic step Launch CS_GR_TeleportHeroes
00:01:54:873NetworkSTACK[LobbyService] OnLobbyMemberStatusReceived lobbyId: 097551f69772419b948d2c31ee916731, memberId: 0002264ee49c4baaba2d0a78c18631e7, change: Joined
00:01:54:873NetworkSTACK[LobbyService] OnLobbyMemberStatusReceived - lobbyId:097551f69772419b948d2c31ee916731, memberId:0002264ee49c4baaba2d0a78c18631e7, memberStatus:Joined
00:01:55:026NetworkSTACK[Bolt] Session list updated: 0 total sessions
00:01:55:105UISTACKOnBoxCloseRequested
00:01:55:105DefaultSTACK[TED-14649] RemoveActionMapController ModalMenu
00:01:56:026NetworkSTACK[Bolt] Session list updated: 0 total sessions
00:01:56:872GameplaySTACKCinematic step Launch Generic_End
00:01:56:872GameplaySTACKCould not find any target for the current cinematic action! This may result in broken cinematic behaviour.
at Filter in :line 0
at Do in :line 0
at Launch in :line 0
at UpdateSystem in :line 0
at Delegate in :line 0
00:01:57:023NetworkSTACK[Bolt] Session list updated: 0 total sessions
00:01:57:906DefaultSTACK[PinManager] Pins loaded.
00:01:58:026NetworkSTACK[Bolt] Session list updated: 0 total sessions
00:01:59:028NetworkSTACK[Bolt] Session list updated: 0 total sessions
00:02:00:024NetworkSTACK[Bolt] Session list updated: 0 total sessions
00:02:00:180GameplaySTACKSetPlayerID Hero 2 #1 -> -1:4294967295 (initialSet = True)
00:02:00:180GameplaySTACKSetPlayerID Hero 2 #1 -> 0:3 (initialSet = False)
00:02:00:186DefaultSTACK[PlayerProfile] Sparing one save request because an existing one was already queued.
00:02:00:778NetworkSTACKChangeMultiplayerInviteContextVisibility to False
00:02:00:778NetworkSTACK[MultiplayerInviteContext] LeaveLobby (109775242464945389).
00:02:00:778NetworkSTACK[MultiplayerInviteContext] Set Steam connection string id:
00:02:00:778DefaultSTACKNo player contract.
at SetRichPresencePhotonId in :line 0
at UpdateBolt in :line 0
at Delegate in :line 0
00:02:01:024NetworkSTACK[Bolt] Session list updated: 0 total sessions
00:02:02:029NetworkSTACK[Bolt] Session list updated: 0 total sessions
00:02:03:018NetworkSTACK[Bolt] Session list updated: 0 total sessions
00:02:04:026NetworkSTACK[Bolt] Session list updated: 0 total sessions
00:02:05:023NetworkSTACK[Bolt] Session list updated: 0 total sessions
00:02:06:024NetworkSTACK[Bolt] Session list updated: 0 total sessions
00:02:07:022NetworkSTACK[Bolt] Session list updated: 0 total sessions
00:02:08:074NetworkSTACK[Bolt] Session list updated: 0 total sessions
00:02:09:074NetworkSTACK[Bolt] Session list updated: 0 total sessions
00:02:10:071NetworkSTACK[Bolt] Session list updated: 0 total sessions
00:02:11:072NetworkSTACK[Bolt] Session list updated: 0 total sessions
00:02:12:071NetworkSTACK[Bolt] Session list updated: 0 total sessions
00:02:13:069NetworkSTACK[Bolt] Session list updated: 0 total sessions
00:02:14:067NetworkSTACK[Bolt] Session list updated: 0 total sessions
00:02:15:075NetworkSTACK[Bolt] Session list updated: 0 total sessions
00:02:16:073NetworkSTACK[Bolt] Session list updated: 0 total sessions
00:02:17:072NetworkSTACK[Bolt] Session list updated: 0 total sessions
00:02:18:071NetworkSTACK[Bolt] Session list updated: 0 total sessions
00:02:19:067NetworkSTACK[Bolt] Session list updated: 0 total sessions
00:02:19:511DefaultSTACKUnload texture 'Title'.
00:02:19:511DefaultSTACKUnload texture 'Inputs'.
00:02:19:713DefaultSTACKUnload texture 'Mask__RGB_00'.
00:02:20:073NetworkSTACK[Bolt] Session list updated: 0 total sessions
00:02:21:071NetworkSTACK[Bolt] Session list updated: 0 total sessions
00:02:21:528DefaultSTACK[TED-14649] AddActionMapController HeroSelection
00:02:21:545DefaultSTACKThe vertical UITable1D /WindowsRoot/OverlayWindowsGroup/HeroSelectionWindow/SlotsGroup/SlotItemsTable/_HeroSelectionSlotItem_01/MaskedContainer/HeroGroup/HeroContentTable has its child /WindowsRoot/OverlayWindowsGroup/HeroSelectionWindow/SlotsGroup/SlotItemsTable/_HeroSelectionSlotItem_01/MaskedContainer/HeroGroup/HeroContentTable/SkillGroup anchored vertically
at DoArrangeChildren in :line 0
at ArrangeChildren in :line 0
at UpdateRecursively in :line 0
at ForwardToChildUpdateRecursively in :line 0
at UpdateRecursively in :line 0
at UpdateVisibility in :line 0
at Refresh in :line 0
at SpecificUpdate in :line 0
at SpecificUpdate in :line 0
at UISpecificUpdate in :line 0
at Delegate in :line 0
00:02:21:545DefaultSTACKThe vertical UITable1D /WindowsRoot/OverlayWindowsGroup/HeroSelectionWindow/SlotsGroup/SlotItemsTable/_HeroSelectionSlotItem_01/MaskedContainer/HeroGroup/HeroContentTable has its child /WindowsRoot/OverlayWindowsGroup/HeroSelectionWindow/SlotsGroup/SlotItemsTable/_HeroSelectionSlotItem_01/MaskedContainer/HeroGroup/HeroContentTable/SkillGroup anchored vertically
at DoArrangeChildren in :line 0
at ArrangeChildren in :line 0
at UpdateRecursively in :line 0
at ForwardToChildUpdateRecursively in :line 0
at UpdateRecursively in :line 0
at UpdateVisibility in :line 0
at Refresh in :line 0
at SpecificUpdate in :line 0
at SpecificUpdate in :line 0
at UISpecificUpdate in :line 0
at Delegate in :line 0
00:02:21:545DefaultSTACKThe vertical UITable1D /WindowsRoot/OverlayWindowsGroup/HeroSelectionWindow/SlotsGroup/SlotItemsTable/_HeroSelectionSlotItem_01/MaskedContainer/HeroGroup/HeroContentTable has its child /WindowsRoot/OverlayWindowsGroup/HeroSelectionWindow/SlotsGroup/SlotItemsTable/_HeroSelectionSlotItem_01/MaskedContainer/HeroGroup/HeroContentTable/SkillGroup anchored vertically
at DoArrangeChildren in :line 0
at ArrangeChildren in :line 0
at UpdateRecursively in :line 0
at ForwardToChildUpdateRecursively in :line 0
at UpdateRecursively in :line 0
at UpdateVisibility in :line 0
at Refresh in :line 0
at SpecificUpdate in :line 0
at SpecificUpdate in :line 0
at UISpecificUpdate in :line 0
at Delegate in :line 0
00:02:21:545DefaultSTACKThe vertical UITable1D /WindowsRoot/OverlayWindowsGroup/HeroSelectionWindow/SlotsGroup/SlotItemsTable/_HeroSelectionSlotItem_01/MaskedContainer/HeroGroup/HeroContentTable has its child /WindowsRoot/OverlayWindowsGroup/HeroSelectionWindow/SlotsGroup/SlotItemsTable/_HeroSelectionSlotItem_01/MaskedContainer/HeroGroup/HeroContentTable/SkillGroup anchored vertically
at DoArrangeChildren in :line 0
at ArrangeChildren in :line 0
at UpdateRecursively in :line 0
at ForwardToChildUpdateRecursively in :line 0
at UpdateRecursively in :line 0
at UpdateVisibility in :line 0
at Refresh in :line 0
at SpecificUpdate in :line 0
at SpecificUpdate in :line 0
at UISpecificUpdate in :line 0
at Delegate in :line 0
00:02:21:545DefaultSTACKThe vertical UITable1D /WindowsRoot/OverlayWindowsGroup/HeroSelectionWindow/SlotsGroup/SlotItemsTable/_HeroSelectionSlotItem_01/MaskedContainer/HeroGroup/HeroContentTable has its child /WindowsRoot/OverlayWindowsGroup/HeroSelectionWindow/SlotsGroup/SlotItemsTable/_HeroSelectionSlotItem_01/MaskedContainer/HeroGroup/HeroContentTable/SkillGroup anchored vertically
at DoArrangeChildren in :line 0
at ArrangeChildren in :line 0
at UpdateRecursively in :line 0
at UpdateVisibility in :line 0
at Refresh in :line 0
at SpecificUpdate in :line 0
at SpecificUpdate in :line 0
at UISpecificUpdate in :line 0
at Delegate in :line 0
00:02:21:565DefaultSTACKLoaded texture 'Portrait_Zoomed'.
00:02:21:565DefaultSTACKLoaded texture 'Mask__RGB_00'.
00:02:21:575DefaultSTACKLoaded texture 'Inputs'.
00:02:21:575DefaultSTACKLoaded texture 'Default'.
00:02:21:582DefaultSTACKLoaded texture 'PortraitSelection_03'.
00:02:21:582DefaultSTACKLoaded texture 'Weapons_WeaponsArtwork_04'.
00:02:22:073NetworkSTACK[Bolt] Session list updated: 0 total sessions
00:02:23:076NetworkSTACK[Bolt] Session list updated: 0 total sessions
00:02:23:256DefaultSTACKLoaded texture 'PortraitSelection_01'.
00:02:23:287DefaultSTACKLoaded texture 'PortraitSelection_00'.
00:02:23:287DefaultSTACKLoaded texture 'Weapons_WeaponsArtwork_16'.
00:02:23:307DefaultSTACKLoaded texture 'PortraitSelection_06'.
00:02:23:886DefaultSTACKUnload texture 'Weapons_WeaponsArtwork_16'.
00:02:24:069NetworkSTACK[Bolt] Session list updated: 0 total sessions
00:02:24:881DefaultSTACKThe vertical UITable1D /WindowsRoot/OverlayWindowsGroup/HeroSelectionWindow/SlotsGroup/SlotItemsTable/_HeroSelectionSlotItem_02/MaskedContainer/HeroGroup/HeroContentTable has its child /WindowsRoot/OverlayWindowsGroup/HeroSelectionWindow/SlotsGroup/SlotItemsTable/_HeroSelectionSlotItem_02/MaskedContainer/HeroGroup/HeroContentTable/SkillGroup anchored vertically
at DoArrangeChildren in :line 0
at ArrangeChildren in :line 0
at UpdateRecursively in :line 0
at ForwardToChildUpdateRecursively in :line 0
at UpdateRecursively in :line 0
at UpdateVisibility in :line 0
at Refresh in :line 0
at SpecificUpdate in :line 0
at SpecificUpdate in :line 0
at UISpecificUpdate in :line 0
at Delegate in :line 0
00:02:24:881DefaultSTACKThe vertical UITable1D /WindowsRoot/OverlayWindowsGroup/HeroSelectionWindow/SlotsGroup/SlotItemsTable/_HeroSelectionSlotItem_02/MaskedContainer/HeroGroup/HeroContentTable has its child /WindowsRoot/OverlayWindowsGroup/HeroSelectionWindow/SlotsGroup/SlotItemsTable/_HeroSelectionSlotItem_02/MaskedContainer/HeroGroup/HeroContentTable/SkillGroup anchored vertically
at DoArrangeChildren in :line 0
at ArrangeChildren in :line 0
at UpdateRecursively in :line 0
at ForwardToChildUpdateRecursively in :line 0
at UpdateRecursively in :line 0
at UpdateVisibility in :line 0
at Refresh in :line 0
at SpecificUpdate in :line 0
at SpecificUpdate in :line 0
at UISpecificUpdate in :line 0
at Delegate in :line 0
00:02:24:881DefaultSTACKThe vertical UITable1D /WindowsRoot/OverlayWindowsGroup/HeroSelectionWindow/SlotsGroup/SlotItemsTable/_HeroSelectionSlotItem_02/MaskedContainer/HeroGroup/HeroContentTable has its child /WindowsRoot/OverlayWindowsGroup/HeroSelectionWindow/SlotsGroup/SlotItemsTable/_HeroSelectionSlotItem_02/MaskedContainer/HeroGroup/HeroContentTable/SkillGroup anchored vertically
at DoArrangeChildren in :line 0
at ArrangeChildren in :line 0
at UpdateRecursively in :line 0
at ForwardToChildUpdateRecursively in :line 0
at UpdateRecursively in :line 0
at UpdateVisibility in :line 0
at Refresh in :line 0
at SpecificUpdate in :line 0
at SpecificUpdate in :line 0
at UISpecificUpdate in :line 0
at Delegate in :line 0
00:02:24:881DefaultSTACKThe vertical UITable1D /WindowsRoot/OverlayWindowsGroup/HeroSelectionWindow/SlotsGroup/SlotItemsTable/_HeroSelectionSlotItem_02/MaskedContainer/HeroGroup/HeroContentTable has its child /WindowsRoot/OverlayWindowsGroup/HeroSelectionWindow/SlotsGroup/SlotItemsTable/_HeroSelectionSlotItem_02/MaskedContainer/HeroGroup/HeroContentTable/SkillGroup anchored vertically
at DoArrangeChildren in :line 0
at ArrangeChildren in :line 0
at UpdateRecursively in :line 0
at ForwardToChildUpdateRecursively in :line 0
at UpdateRecursively in :line 0
at UpdateVisibility in :line 0
at Refresh in :line 0
at SpecificUpdate in :line 0
at SpecificUpdate in :line 0
at UISpecificUpdate in :line 0
at Delegate in :line 0
00:02:24:881DefaultSTACKThe vertical UITable1D /WindowsRoot/OverlayWindowsGroup/HeroSelectionWindow/SlotsGroup/SlotItemsTable/_HeroSelectionSlotItem_02/MaskedContainer/HeroGroup/HeroContentTable has its child /WindowsRoot/OverlayWindowsGroup/HeroSelectionWindow/SlotsGroup/SlotItemsTable/_HeroSelectionSlotItem_02/MaskedContainer/HeroGroup/HeroContentTable/SkillGroup anchored vertically
at DoArrangeChildren in :line 0
at ArrangeChildren in :line 0
at UpdateRecursively in :line 0
at UpdateVisibility in :line 0
at Refresh in :line 0
at SpecificUpdate in :line 0
at SpecificUpdate in :line 0
at UISpecificUpdate in :line 0
at Delegate in :line 0
00:02:24:903DefaultSTACKLoaded texture 'Weapons_WeaponsArtwork_16'.
00:02:25:069NetworkSTACK[Bolt] Session list updated: 0 total sessions
00:02:26:072NetworkSTACK[Bolt] Session list updated: 0 total sessions
00:02:27:069NetworkSTACK[Bolt] Session list updated: 0 total sessions
00:02:28:069NetworkSTACK[Bolt] Session list updated: 0 total sessions
00:02:29:073NetworkSTACK[Bolt] Session list updated: 0 total sessions
00:02:29:537DefaultSTACKUnload texture 'Weapons_WeaponsArtwork_04'.
00:02:29:647DefaultSTACKThe vertical UITable1D /WindowsRoot/OverlayWindowsGroup/HeroSelectionWindow/SlotsGroup/SlotItemsTable/_HeroSelectionSlotItem_01/MaskedContainer/HeroGroup/HeroContentTable has its child /WindowsRoot/OverlayWindowsGroup/HeroSelectionWindow/SlotsGroup/SlotItemsTable/_HeroSelectionSlotItem_01/MaskedContainer/HeroGroup/HeroContentTable/SkillGroup anchored vertically
at DoArrangeChildren in :line 0
at ArrangeChildren in :line 0
at UpdateRecursively in :line 0
at ForwardToChildUpdateRecursively in :line 0
at UpdateRecursively in :line 0
at ForwardToChildUpdateRecursively in :line 0
at UpdateRecursively in :line 0
at Show in :line 0
at Refresh in :line 0
at SpecificUpdate in :line 0
at SpecificUpdate in :line 0
at UISpecificUpdate in :line 0
at Delegate in :line 0
00:02:29:647DefaultSTACKThe vertical UITable1D /WindowsRoot/OverlayWindowsGroup/HeroSelectionWindow/SlotsGroup/SlotItemsTable/_HeroSelectionSlotItem_01/MaskedContainer/HeroGroup/HeroContentTable has its child /WindowsRoot/OverlayWindowsGroup/HeroSelectionWindow/SlotsGroup/SlotItemsTable/_HeroSelectionSlotItem_01/MaskedContainer/HeroGroup/HeroContentTable/SkillGroup anchored vertically
at DoArrangeChildren in :line 0
at ArrangeChildren in :line 0
at UpdateRecursively in :line 0
at ForwardToChildUpdateRecursively in :line 0
at UpdateRecursively in :line 0
at ForwardToChildUpdateRecursively in :line 0
at UpdateRecursively in :line 0
at Show in :line 0
at Refresh in :line 0
at SpecificUpdate in :line 0
at SpecificUpdate in :line 0
at UISpecificUpdate in :line 0
at Delegate in :line 0
00:02:29:647DefaultSTACKThe vertical UITable1D /WindowsRoot/OverlayWindowsGroup/HeroSelectionWindow/SlotsGroup/SlotItemsTable/_HeroSelectionSlotItem_01/MaskedContainer/HeroGroup/HeroContentTable has its child /WindowsRoot/OverlayWindowsGroup/HeroSelectionWindow/SlotsGroup/SlotItemsTable/_HeroSelectionSlotItem_01/MaskedContainer/HeroGroup/HeroContentTable/SkillGroup anchored vertically
at DoArrangeChildren in :line 0
at ArrangeChildren in :line 0
at UpdateRecursively in :line 0
at ForwardToChildUpdateRecursively in :line 0
at UpdateRecursively in :line 0
at ForwardToChildUpdateRecursively in :line 0
at UpdateRecursively in :line 0
at Show in :line 0
at Refresh in :line 0
at SpecificUpdate in :line 0
at SpecificUpdate in :line 0
at UISpecificUpdate in :line 0
at Delegate in :line 0
00:02:29:647DefaultSTACKThe vertical UITable1D /WindowsRoot/OverlayWindowsGroup/HeroSelectionWindow/SlotsGroup/SlotItemsTable/_HeroSelectionSlotItem_01/MaskedContainer/HeroGroup/HeroContentTable has its child /WindowsRoot/OverlayWindowsGroup/HeroSelectionWindow/SlotsGroup/SlotItemsTable/_HeroSelectionSlotItem_01/MaskedContainer/HeroGroup/HeroContentTable/SkillGroup anchored vertically
at DoArrangeChildren in :line 0
at ArrangeChildren in :line 0
at UpdateRecursively in :line 0
at ForwardToChildUpdateRecursively in :line 0
at UpdateRecursively in :line 0
at ForwardToChildUpdateRecursively in :line 0
at UpdateRecursively in :line 0
at Show in :line 0
at Refresh in :line 0
at SpecificUpdate in :line 0
at SpecificUpdate in :line 0
at UISpecificUpdate in :line 0
at Delegate in :line 0
00:02:29:647DefaultSTACKThe vertical UITable1D /WindowsRoot/OverlayWindowsGroup/HeroSelectionWindow/SlotsGroup/SlotItemsTable/_HeroSelectionSlotItem_01/MaskedContainer/HeroGroup/HeroContentTable has its child /WindowsRoot/OverlayWindowsGroup/HeroSelectionWindow/SlotsGroup/SlotItemsTable/_HeroSelectionSlotItem_01/MaskedContainer/HeroGroup/HeroContentTable/SkillGroup anchored vertically
at DoArrangeChildren in :line 0
at ArrangeChildren in :line 0
at UpdateRecursively in :line 0
at ForwardToChildUpdateRecursively in :line 0
at UpdateRecursively in :line 0
at Show in :line 0
at Refresh in :line 0
at SpecificUpdate in :line 0
at SpecificUpdate in :line 0
at UISpecificUpdate in :line 0
at Delegate in :line 0
00:02:29:658DefaultSTACKLoaded texture 'Weapons_WeaponsArtwork_04'.
00:02:30:077NetworkSTACK[Bolt] Session list updated: 0 total sessions
00:02:30:772DefaultSTACKThe vertical UITable1D /WindowsRoot/OverlayWindowsGroup/HeroSelectionWindow/SlotsGroup/SlotItemsTable/_HeroSelectionSlotItem_01/MaskedContainer/HeroGroup/HeroContentTable has its child /WindowsRoot/OverlayWindowsGroup/HeroSelectionWindow/SlotsGroup/SlotItemsTable/_HeroSelectionSlotItem_01/MaskedContainer/HeroGroup/HeroContentTable/SkillGroup anchored vertically
at DoArrangeChildren in :line 0
at ArrangeChildren in :line 0
at UpdateRecursively in :line 0
at ForwardToChildUpdateRecursively in :line 0
at UpdateRecursively in :line 0
at ForwardToChildUpdateRecursively in :line 0
at UpdateRecursively in :line 0
at Show in :line 0
at Refresh in :line 0
at SpecificUpdate in :line 0
at SpecificUpdate in :line 0
at UISpecificUpdate in :line 0
at Delegate in :line 0
00:02:30:772DefaultSTACKThe vertical UITable1D /WindowsRoot/OverlayWindowsGroup/HeroSelectionWindow/SlotsGroup/SlotItemsTable/_HeroSelectionSlotItem_01/MaskedContainer/HeroGroup/HeroContentTable has its child /WindowsRoot/OverlayWindowsGroup/HeroSelectionWindow/SlotsGroup/SlotItemsTable/_HeroSelectionSlotItem_01/MaskedContainer/HeroGroup/HeroContentTable/SkillGroup anchored vertically
at DoArrangeChildren in :line 0
at ArrangeChildren in :line 0
at UpdateRecursively in :line 0
at ForwardToChildUpdateRecursively in :line 0
at UpdateRecursively in :line 0
at ForwardToChildUpdateRecursively in :line 0
at UpdateRecursively in :line 0
at Show in :line 0
at Refresh in :line 0
at SpecificUpdate in :line 0
at SpecificUpdate in :line 0
at UISpecificUpdate in :line 0
at Delegate in :line 0
00:02:30:772DefaultSTACKThe vertical UITable1D /WindowsRoot/OverlayWindowsGroup/HeroSelectionWindow/SlotsGroup/SlotItemsTable/_HeroSelectionSlotItem_01/MaskedContainer/HeroGroup/HeroContentTable has its child /WindowsRoot/OverlayWindowsGroup/HeroSelectionWindow/SlotsGroup/SlotItemsTable/_HeroSelectionSlotItem_01/MaskedContainer/HeroGroup/HeroContentTable/SkillGroup anchored vertically
at DoArrangeChildren in :line 0
at ArrangeChildren in :line 0
at UpdateRecursively in :line 0
at ForwardToChildUpdateRecursively in :line 0
at UpdateRecursively in :line 0
at ForwardToChildUpdateRecursively in :line 0
at UpdateRecursively in :line 0
at Show in :line 0
at Refresh in :line 0
at SpecificUpdate in :line 0
at SpecificUpdate in :line 0
at UISpecificUpdate in :line 0
at Delegate in :line 0
00:02:30:772DefaultSTACKThe vertical UITable1D /WindowsRoot/OverlayWindowsGroup/HeroSelectionWindow/SlotsGroup/SlotItemsTable/_HeroSelectionSlotItem_01/MaskedContainer/HeroGroup/HeroContentTable has its child /WindowsRoot/OverlayWindowsGroup/HeroSelectionWindow/SlotsGroup/SlotItemsTable/_HeroSelectionSlotItem_01/MaskedContainer/HeroGroup/HeroContentTable/SkillGroup anchored vertically
at DoArrangeChildren in :line 0
at ArrangeChildren in :line 0
at UpdateRecursively in :line 0
at ForwardToChildUpdateRecursively in :line 0
at UpdateRecursively in :line 0
at ForwardToChildUpdateRecursively in :line 0
at UpdateRecursively in :line 0
at Show in :line 0
at Refresh in :line 0
at SpecificUpdate in :line 0
at SpecificUpdate in :line 0
at UISpecificUpdate in :line 0
at Delegate in :line 0
00:02:30:772DefaultSTACKThe vertical UITable1D /WindowsRoot/OverlayWindowsGroup/HeroSelectionWindow/SlotsGroup/SlotItemsTable/_HeroSelectionSlotItem_01/MaskedContainer/HeroGroup/HeroContentTable has its child /WindowsRoot/OverlayWindowsGroup/HeroSelectionWindow/SlotsGroup/SlotItemsTable/_HeroSelectionSlotItem_01/MaskedContainer/HeroGroup/HeroContentTable/SkillGroup anchored vertically
at DoArrangeChildren in :line 0
at ArrangeChildren in :line 0
at UpdateRecursively in :line 0
at ForwardToChildUpdateRecursively in :line 0
at UpdateRecursively in :line 0
at Show in :line 0
at Refresh in :line 0
at SpecificUpdate in :line 0
at SpecificUpdate in :line 0
at UISpecificUpdate in :line 0
at Delegate in :line 0
00:02:31:070NetworkSTACK[Bolt] Session list updated: 0 total sessions
00:02:32:075NetworkSTACK[Bolt] Session list updated: 0 total sessions
00:02:32:130DefaultSTACKLoaded texture 'PortraitSelection_02'.
00:02:32:149DefaultSTACKLoaded texture 'PortraitSelection_04'.
00:02:32:903DefaultSTACKUnload texture 'Weapons_WeaponsArtwork_04'.
00:02:33:076NetworkSTACK[Bolt] Session list updated: 0 total sessions
00:02:34:077NetworkSTACK[Bolt] Session list updated: 0 total sessions
00:02:35:075NetworkSTACK[Bolt] Session list updated: 0 total sessions
00:02:35:287DefaultSTACKUnload texture 'Weapons_WeaponsArtwork_16'.
00:02:35:881DefaultSTACKThe vertical UITable1D /WindowsRoot/OverlayWindowsGroup/HeroSelectionWindow/SlotsGroup/SlotItemsTable/_HeroSelectionSlotItem_02/MaskedContainer/HeroGroup/HeroContentTable has its child /WindowsRoot/OverlayWindowsGroup/HeroSelectionWindow/SlotsGroup/SlotItemsTable/_HeroSelectionSlotItem_02/MaskedContainer/HeroGroup/HeroContentTable/SkillGroup anchored vertically
at DoArrangeChildren in :line 0
at ArrangeChildren in :line 0
at UpdateRecursively in :line 0
at ForwardToChildUpdateRecursively in :line 0
at UpdateRecursively in :line 0
at ForwardToChildUpdateRecursively in :line 0
at UpdateRecursively in :line 0
at Show in :line 0
at Refresh in :line 0
at SpecificUpdate in :line 0
at SpecificUpdate in :line 0
at UISpecificUpdate in :line 0
at Delegate in :line 0
00:02:35:881DefaultSTACKThe vertical UITable1D /WindowsRoot/OverlayWindowsGroup/HeroSelectionWindow/SlotsGroup/SlotItemsTable/_HeroSelectionSlotItem_02/MaskedContainer/HeroGroup/HeroContentTable has its child /WindowsRoot/OverlayWindowsGroup/HeroSelectionWindow/SlotsGroup/SlotItemsTable/_HeroSelectionSlotItem_02/MaskedContainer/HeroGroup/HeroContentTable/SkillGroup anchored vertically
at DoArrangeChildren in :line 0
at ArrangeChildren in :line 0
at UpdateRecursively in :line 0
at ForwardToChildUpdateRecursively in :line 0
at UpdateRecursively in :line 0
at ForwardToChildUpdateRecursively in :line 0
at UpdateRecursively in :line 0
at Show in :line 0
at Refresh in :line 0
at SpecificUpdate in :line 0
at SpecificUpdate in :line 0
at UISpecificUpdate in :line 0
at Delegate in :line 0
00:02:35:881DefaultSTACKThe vertical UITable1D /WindowsRoot/OverlayWindowsGroup/HeroSelectionWindow/SlotsGroup/SlotItemsTable/_HeroSelectionSlotItem_02/MaskedContainer/HeroGroup/HeroContentTable has its child /WindowsRoot/OverlayWindowsGroup/HeroSelectionWindow/SlotsGroup/SlotItemsTable/_HeroSelectionSlotItem_02/MaskedContainer/HeroGroup/HeroContentTable/SkillGroup anchored vertically
at DoArrangeChildren in :line 0
at ArrangeChildren in :line 0
at UpdateRecursively in :line 0
at ForwardToChildUpdateRecursively in :line 0
at UpdateRecursively in :line 0
at ForwardToChildUpdateRecursively in :line 0
at UpdateRecursively in :line 0
at Show in :line 0
at Refresh in :line 0
at SpecificUpdate in :line 0
at SpecificUpdate in :line 0
at UISpecificUpdate in :line 0
at Delegate in :line 0
00:02:35:881DefaultSTACKThe vertical UITable1D /WindowsRoot/OverlayWindowsGroup/HeroSelectionWindow/SlotsGroup/SlotItemsTable/_HeroSelectionSlotItem_02/MaskedContainer/HeroGroup/HeroContentTable has its child /WindowsRoot/OverlayWindowsGroup/HeroSelectionWindow/SlotsGroup/SlotItemsTable/_HeroSelectionSlotItem_02/MaskedContainer/HeroGroup/HeroContentTable/SkillGroup anchored vertically
at DoArrangeChildren in :line 0
at ArrangeChildren in :line 0
at UpdateRecursively in :line 0
at ForwardToChildUpdateRecursively in :line 0
at UpdateRecursively in :line 0
at ForwardToChildUpdateRecursively in :line 0
at UpdateRecursively in :line 0
at Show in :line 0
at Refresh in :line 0
at SpecificUpdate in :line 0
at SpecificUpdate in :line 0
at UISpecificUpdate in :line 0
at Delegate in :line 0
00:02:35:881DefaultSTACKThe vertical UITable1D /WindowsRoot/OverlayWindowsGroup/HeroSelectionWindow/SlotsGroup/SlotItemsTable/_HeroSelectionSlotItem_02/MaskedContainer/HeroGroup/HeroContentTable has its child /WindowsRoot/OverlayWindowsGroup/HeroSelectionWindow/SlotsGroup/SlotItemsTable/_HeroSelectionSlotItem_02/MaskedContainer/HeroGroup/HeroContentTable/SkillGroup anchored vertically
at DoArrangeChildren in :line 0
at ArrangeChildren in :line 0
at UpdateRecursively in :line 0
at ForwardToChildUpdateRecursively in :line 0
at UpdateRecursively in :line 0
at Show in :line 0
at Refresh in :line 0
at SpecificUpdate in :line 0
at SpecificUpdate in :line 0
at UISpecificUpdate in :line 0
at Delegate in :line 0
00:02:35:892DefaultSTACKLoaded texture 'Weapons_WeaponsArtwork_16'.
00:02:36:075NetworkSTACK[Bolt] Session list updated: 0 total sessions
00:02:37:122NetworkSTACK[Bolt] Session list updated: 0 total sessions
00:02:38:122NetworkSTACK[Bolt] Session list updated: 0 total sessions
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00:02:40:121NetworkSTACK[Bolt] Session list updated: 0 total sessions
00:02:41:122NetworkSTACK[Bolt] Session list updated: 0 total sessions
00:02:42:123NetworkSTACK[Bolt] Session list updated: 0 total sessions
00:02:43:124NetworkSTACK[Bolt] Session list updated: 0 total sessions
00:02:44:117NetworkSTACK[Bolt] Session list updated: 0 total sessions
00:02:45:119NetworkSTACK[Bolt] Session list updated: 0 total sessions
00:02:46:128NetworkSTACK[Bolt] Session list updated: 0 total sessions
00:02:47:122NetworkSTACK[Bolt] Session list updated: 0 total sessions
00:02:48:122NetworkSTACK[Bolt] Session list updated: 0 total sessions
00:02:49:124NetworkSTACK[Bolt] Session list updated: 0 total sessions
00:02:50:125NetworkSTACK[Bolt] Session list updated: 0 total sessions
00:02:51:118NetworkSTACK[Bolt] Session list updated: 0 total sessions
00:02:52:128NetworkSTACK[Bolt] Session list updated: 0 total sessions
00:02:53:121NetworkSTACK[Bolt] Session list updated: 0 total sessions
00:02:54:122NetworkSTACK[Bolt] Session list updated: 0 total sessions
00:02:55:132NetworkSTACK[Bolt] Session list updated: 0 total sessions
00:02:56:125NetworkSTACK[Bolt] Session list updated: 0 total sessions
00:02:57:118NetworkSTACK[Bolt] Session list updated: 0 total sessions
00:02:58:128NetworkSTACK[Bolt] Session list updated: 0 total sessions
00:02:59:129NetworkSTACK[Bolt] Session list updated: 0 total sessions
00:02:59:324DefaultSTACKUnload texture 'Mask__RGB_00'.
00:03:00:122NetworkSTACK[Bolt] Session list updated: 0 total sessions
00:03:01:084DefaultSTACKUnload texture 'PortraitSelection_03'.
00:03:01:131NetworkSTACK[Bolt] Session list updated: 0 total sessions
00:03:02:125NetworkSTACK[Bolt] Session list updated: 0 total sessions
00:03:03:176NetworkSTACK[Bolt] Session list updated: 0 total sessions
00:03:03:272DefaultSTACK[TED-14649] RemoveActionMapController HeroSelection
00:03:03:829DefaultSTACKUnload texture 'Weapons_WeaponsArtwork_16'.
00:03:04:169NetworkSTACK[Bolt] Session list updated: 0 total sessions
00:03:05:169NetworkSTACK[Bolt] Session list updated: 0 total sessions
00:03:06:169NetworkSTACK[Bolt] Session list updated: 0 total sessions
00:03:07:168NetworkSTACK[Bolt] Session list updated: 0 total sessions
00:03:08:169NetworkSTACK[Bolt] Session list updated: 0 total sessions
00:03:08:331DefaultSTACKUnload texture 'PortraitSelection_01'.
00:03:09:171NetworkSTACK[Bolt] Session list updated: 0 total sessions
00:03:09:349DefaultSTACKUnload texture 'PortraitSelection_02'.
00:03:09:491DefaultSTACKUnload texture 'PortraitSelection_06'.
00:03:09:491DefaultSTACKUnload texture 'Inputs'.
00:03:10:172NetworkSTACK[Bolt] Session list updated: 0 total sessions
00:03:11:173NetworkSTACK[Bolt] Session list updated: 0 total sessions
00:03:12:174NetworkSTACK[Bolt] Session list updated: 0 total sessions
00:03:13:168NetworkSTACK[Bolt] Session list updated: 0 total sessions
00:03:14:169NetworkSTACK[Bolt] Session list updated: 0 total sessions
00:03:15:170NetworkSTACK[Bolt] Session list updated: 0 total sessions
00:03:16:172NetworkSTACK[Bolt] Session list updated: 0 total sessions
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00:03:18:174NetworkSTACK[Bolt] Session list updated: 0 total sessions
00:03:19:176NetworkSTACK[Bolt] Session list updated: 0 total sessions
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