24 octobre 2023 14:38
TED

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14:38:55:092ApplicationSTACKGame.StationSystem is now unregistered

14:38:55:092ApplicationSTACKGame.StartingChestManager is now unregistered

14:38:55:092ApplicationSTACKGame.SpawnSystem is now unregistered

14:38:55:092ApplicationSTACKGame.ScoreManager is now unregistered

14:38:55:092ApplicationSTACKGame.RoomsManagementSystem is now unregistered

14:38:55:092ApplicationSTACKGame.RedDepictionManager is now unregistered

14:38:55:092ApplicationSTACKGame.PingSystem is now unregistered

14:38:55:092ApplicationSTACKGame.TurretAimingIntentionSystem is now unregistered

14:38:55:092ApplicationSTACKPinManager is now unregistered

14:38:55:092ApplicationSTACKGame.HeroSkillsManagementSystem is now unregistered

14:38:55:092ApplicationSTACKGame.HeroMovementIntentionFromAISystem is now unregistered

14:38:55:092ApplicationSTACKGame.DamageTypeStatusSystem is now unregistered

14:38:55:092ApplicationSTACKGame.CrystalUpgradeManager is now unregistered

14:38:55:092ApplicationSTACKGame.CrystalPathProcessingSystem is now unregistered

14:38:55:092ApplicationSTACKGame.CrystalMovementSystem is now unregistered

14:38:55:092ApplicationSTACKGame.CrystalAimingIntentionSystem is now unregistered

14:38:55:092ApplicationSTACKGame.CocktailSystem is now unregistered

14:38:55:092ApplicationSTACKGame.CinematicSystem is now unregistered

14:38:55:092ApplicationSTACKGame.CharacterMovementSystem is now unregistered

14:38:55:092ApplicationSTACKGame.CharacterFacingSystem is now unregistered

14:38:55:092ApplicationSTACKGame.CharacterAnimationSystem is now unregistered

14:38:55:092ApplicationSTACKGame.BugQueenManagementSystem is now unregistered

14:38:55:092ApplicationSTACKGame.BossBehaviourManager is now unregistered

14:38:55:092ApplicationSTACKGame.BoltSynchronizationSystem is now unregistered

14:38:55:092ApplicationSTACKGame.AvoidanceSystem is now unregistered

14:38:55:092ApplicationSTACKGame.AudioMotionSystem is now unregistered

14:38:55:092ApplicationSTACKGame.AssetManager is now unregistered

14:38:55:092ApplicationSTACKGame.ArtifactResearchSystem is now unregistered

14:38:55:092ApplicationSTACKGame.AchievementTrackingManager is now unregistered

14:38:55:092ApplicationSTACKPathfinding.PathfindingManager is now unregistered

14:38:55:092ApplicationSTACKGame.DetectionSystem is now unregistered

14:38:55:092ApplicationSTACKGame.HeroSelectionSystem is now unregistered

14:38:55:092ApplicationSTACKGame.DifficultyManager is now unregistered

14:38:55:092ApplicationSTACKGame.EffectSpreadSystem is now unregistered

14:38:55:092ApplicationSTACKGame.HeroMovementIntentionFromInputsSystem is now unregistered

14:38:55:092ApplicationSTACKGame.HeroLevelUpSystem is now unregistered

14:38:55:092ApplicationSTACKGame.HeroEntityOwnershipManagementSystem is now unregistered

14:38:55:092ApplicationSTACKGame.HeroDirectionalSelectorSystem is now unregistered

14:38:55:092ApplicationSTACKGame.HeroDeathSystem is now unregistered

14:38:55:092ApplicationSTACKGame.HeroAimingIntentionFromTargetingSystem is now unregistered

14:38:55:092ApplicationSTACKGame.HealthSystem is now unregistered

14:38:55:092ApplicationSTACKGame.GameStatsManager is now unregistered

14:38:55:092ApplicationSTACKGame.GameProfilerManager is now unregistered

14:38:55:092ApplicationSTACKGame.DoorOpeningSystem is now unregistered

14:38:55:092ApplicationSTACKGame.FlowEndSystem is now unregistered

14:38:55:092ApplicationSTACKGame.ExoticTurretsManager is now unregistered

14:38:55:092ApplicationSTACKGame.ExoticSimulationPropertiesManager is now unregistered

14:38:55:092ApplicationSTACKGame.EnvironmentalNotesManager is now unregistered

14:38:55:092ApplicationSTACKGame.EntityFrontSyncSystem is now unregistered

14:38:55:092ApplicationSTACKGame.EntityEventBufferSystem is now unregistered

14:38:55:092ApplicationSTACKGame.EntityActionSystem is now unregistered

14:38:55:092ApplicationSTACKGame.EmoteSystem is now unregistered

14:38:55:092ApplicationSTACKGame.EffectSystem is now unregistered

14:38:55:092ApplicationSTACKGame.ExplosivePropManagementSystem is now unregistered

14:38:55:092ApplicationSTACKUIPanelInteractorManager is now unregistered

14:38:55:092ApplicationSTACKGame.QuestManager is now unregistered

14:38:55:092DefaultSTACKAssetProvider 'ted.data.sdf.assetbundle' has been unmounted.

14:38:55:092DefaultSTACKAssetProvider 'ted.data.bakedmeshes.assetbundle' has been unmounted.

14:38:55:092DefaultSTACKAssetProvider 'ted.data.fx.common.assetbundle' has been unmounted.

14:38:55:092DefaultSTACKAssetProvider 'ted.data.fx.gameplay.assetbundle' has been unmounted.

14:38:55:092DefaultSTACKAssetProvider 'ted.data.fx.turrets.assetbundle' has been unmounted.

14:38:55:092DefaultSTACKAssetProvider 'ted.data.fx.weapons.assetbundle' has been unmounted.

14:38:55:104AssetDatabaseSTACKAssetBundle Ted.Data.Sdf unload took 00:00:00.0095377

14:38:55:117AssetDatabaseSTACKAssetBundle Ted.Data.BakedMeshes unload took 00:00:00.0124498

14:38:55:155AssetDatabaseSTACKAssetBundle Ted.Data.FX.Common unload took 00:00:00.0377149

14:38:55:207AssetDatabaseSTACKAssetBundle Ted.Data.FX.Gameplay unload took 00:00:00.0518066

14:38:55:242AssetDatabaseSTACKAssetBundle Ted.Data.FX.Turrets unload took 00:00:00.0352324

14:38:55:273AssetDatabaseSTACKAssetBundle Ted.Data.FX.Weapons unload took 00:00:00.0308412

14:38:55:274AudioSTACK[Audio] Unloading soundbanks for biome 'Saloon'.

14:38:55:274ApplicationSTACKRunning Flow State 'FlowState_OutGame'...

14:38:55:274DefaultSTACK[TED-14649] RemoveActionMapController Default_InLoading

14:38:55:274DefaultSTACK[TED-14649] AddActionMapController Default_OutGame

14:38:55:417NetworkSTACK[Photon] Bolt StartClient...

14:38:55:417DefaultSTACKUsing Photon authentication credentials for application scope: Public, application id: 1485590, photon application id: c30c...

14:38:55:441DefaultSTACKLoaded texture 'Title'.

14:38:55:487NetworkSTACK[Bolt] Bolt start begin!

14:38:55:792DefaultSTACKUnload texture 'CrystalHUD'.

14:38:56:179NetworkSTACK[Bolt] Bolt start done!

14:38:56:179NetworkSTACKClientServerFrameOffset set to -3.

14:38:56:980NetworkSTACK[Bolt] Session list updated: 2 total sessions

14:38:56:980DefaultSTACK[TED-14649] AddActionMapController ModalMenu

14:38:57:082DefaultSTACKUnload texture 'PortraitSelection_03'.

14:38:57:087DefaultSTACKUnload texture 'PortraitSelection_08'.

14:38:57:212DefaultSTACKUnload texture 'Default'.

14:38:59:226UISTACKOnBoxCloseRequested

14:38:59:226DefaultSTACK[TED-14649] RemoveActionMapController ModalMenu

14:38:59:231ApplicationSTACKRunning Flow State 'FlowState_JoinSession'...

14:38:59:231DefaultSTACK[TED-14649] RemoveActionMapController Default_OutGame

14:38:59:231DefaultSTACK[TED-14649] AddActionMapController Default_InLoading

14:38:59:231GameplaySTACKStarting client session.

14:38:59:231UISTACKOnBoxCloseRequested

14:38:59:238GameplaySTACKRunning client session state 'Game.ClientSessionState_Bootstrapper'...

14:38:59:238GameplaySTACKClient session started.

14:38:59:238GameplaySTACKRunning client session state 'Game.ClientSessionState_WaitToJoinSession'...

14:38:59:242GameplaySTACKRunning client session state 'Game.ClientSessionState_JoiningSession'...

14:38:59:242DefaultSTACKLoaded texture 'CrystalHUD'.

14:38:59:634NetworkSTACK[Photon] ConnectAttempt on endpoint [EndPoint IPv4 10.0.0.76:52615]

14:38:59:634NetworkSTACK[Photon] ConnectRefused on endpoint [EndPoint IPv4 10.0.0.76:52615] with the token Game.ConnectionRefusedToken

14:38:59:634NetworkSTACK[Photon] ConnectRefused reason NotEnoughPlayerSlot

14:38:59:634GameplaySTACK[Bolt] Connection refused (reason: NotEnoughPlayerSlot)

14:38:59:635GameplaySTACKRunning client session state 'Game.ClientSessionState_Releasing'...

14:38:59:635NetworkSTACK[Photon] shutdown bolt from ClientSessionState_Releasing

14:38:59:635NetworkSTACK[Photon] Bolt Shutdown...

14:38:59:635NetworkSTACK[Photon] OnBoltStopping

14:38:59:635ApplicationSTACKRunning Flow State 'FlowState_OutGame'...

14:38:59:635DefaultSTACKThere should be no session running when entering outgame
 at DoBegin in :line 0
 at Begin in :line 0
 at RefreshState in :line 0
 at Update in :line 0
 at UpdateFlow in :line 0
 at Delegate in :line 0
14:38:59:635DefaultSTACK[TED-14649] RemoveActionMapController Default_InLoading

14:38:59:635DefaultSTACK[TED-14649] AddActionMapController Default_OutGame

14:38:59:648NetworkSTACK[Photon] BoltShutdownBegin with the reason Disconnected

14:38:59:648NetworkSTACK[Bolt] Bolt shutdown begin.

14:39:00:086DefaultSTACKUnload texture 'CrystalHUD'.

14:39:01:238DefaultSTACKUnload texture 'Mask__RGB_00'.

14:39:01:673NetworkSTACK[Bolt] Bolt shutdown done.

14:39:01:673GameplaySTACKRunning client session state 'Game.ClientSessionState_Released'...

14:39:01:673GameplaySTACKClient session stopped.

14:39:09:364DefaultSTACKUnload texture 'Portrait_Zoomed'.

14:39:10:445NetworkSTACK[Steamworks] Found 37 friends

14:39:10:471DefaultSTACK[TED-14649] AddActionMapController ModalMenu

14:39:10:483DefaultSTACKLoaded texture 'Mask__RGB_00'.

14:39:14:838NetworkSTACK[Steamworks] Found 37 friends

14:39:16:508DefaultSTACKThe vertical UITable1D /WindowsRoot/OutGameWindowsGroup/SocialWindow/BottomContainer/ContentContainer/FriendListPanel_0/ScrollView/Items/ItemsRoot/UserIdentifierItem/UserIdentifierActionsPanel/Container/_UserIdentifierActionItem has its child /WindowsRoot/OutGameWindowsGroup/SocialWindow/BottomContainer/ContentContainer/FriendListPanel_0/ScrollView/Items/ItemsRoot/UserIdentifierItem/UserIdentifierActionsPanel/Container/_UserIdentifierActionItem/InputActionDisplay anchored vertically
 at DoArrangeChildren in :line 0
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 at Show in :line 0
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 at InputRecord_StateChanged in :line 0
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 at Invoke in :line 0
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 at ProcessDefaultInteraction in :line 0
 at ProcessControlStateChange in :line 0
 at UnityEngine.InputSystem.LowLevel.IInputStateChangeMonitor.NotifyControlStateChanged in :line 0
 at FireStateChangeNotifications in :line 0
 at UpdateState in :line 0
 at OnUpdate in :line 0
 at b__0 in :line 0
 at NotifyUpdate in :line 0
 at UpdateInput in :line 0
 at Delegate in :line 0
14:39:16:508DefaultSTACKThe vertical UITable1D /WindowsRoot/OutGameWindowsGroup/SocialWindow/BottomContainer/ContentContainer/FriendListPanel_0/ScrollView/Items/ItemsRoot/UserIdentifierItem/UserIdentifierActionsPanel/Container/_UserIdentifierActionItem has its child /WindowsRoot/OutGameWindowsGroup/SocialWindow/BottomContainer/ContentContainer/FriendListPanel_0/ScrollView/Items/ItemsRoot/UserIdentifierItem/UserIdentifierActionsPanel/Container/_UserIdentifierActionItem/InputActionDisplay anchored vertically
 at DoArrangeChildren in :line 0
 at ArrangeChildren in :line 0
 at UpdateRecursively in :line 0
 at ForwardToChildUpdateRecursively in :line 0
 at UpdateRecursively in :line 0
 at set_Height in :line 0
 at DoArrangeChildren in :line 0
 at ArrangeChildren in :line 0
 at UpdateRecursively in :line 0
 at set_Height in :line 0
 at DoArrangeChildren in :line 0
 at ArrangeChildren in :line 0
 at UpdateRecursively in :line 0
 at ForwardToChildUpdateRecursively in :line 0
 at UpdateRecursively in :line 0
 at ForwardToChildUpdateRecursively in :line 0
 at UpdateRecursively in :line 0
 at ForwardToChildUpdateRecursively in :line 0
 at UpdateRecursively in :line 0
 at InternalRequestShow in :line 0
 at Show in :line 0
 at ToggleUserIdentifierActions in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEventByOneResponder in :line 0
 at InputRecord_StateChanged in :line 0
 at OnActionCancel in :line 0
 at Invoke in :line 0
 at InvokeCallbacksSafe in :line 0
 at CallActionListeners in :line 0
 at ChangePhaseOfActionInternal in :line 0
 at ChangePhaseOfAction in :line 0
 at ProcessDefaultInteraction in :line 0
 at ProcessControlStateChange in :line 0
 at UnityEngine.InputSystem.LowLevel.IInputStateChangeMonitor.NotifyControlStateChanged in :line 0
 at FireStateChangeNotifications in :line 0
 at UpdateState in :line 0
 at OnUpdate in :line 0
 at b__0 in :line 0
 at NotifyUpdate in :line 0
 at UpdateInput in :line 0
 at Delegate in :line 0
14:39:16:508DefaultSTACKThe vertical UITable1D /WindowsRoot/OutGameWindowsGroup/SocialWindow/BottomContainer/ContentContainer/FriendListPanel_0/ScrollView/Items/ItemsRoot/UserIdentifierItem/UserIdentifierActionsPanel/Container/_UserIdentifierActionItem has its child /WindowsRoot/OutGameWindowsGroup/SocialWindow/BottomContainer/ContentContainer/FriendListPanel_0/ScrollView/Items/ItemsRoot/UserIdentifierItem/UserIdentifierActionsPanel/Container/_UserIdentifierActionItem/InputActionDisplay anchored vertically
 at DoArrangeChildren in :line 0
 at ArrangeChildren in :line 0
 at UpdateRecursively in :line 0
 at set_Height in :line 0
 at DoArrangeChildren in :line 0
 at ArrangeChildren in :line 0
 at UpdateRecursively in :line 0
 at ForwardToChildUpdateRecursively in :line 0
 at UpdateRecursively in :line 0
 at ForwardToChildUpdateRecursively in :line 0
 at UpdateRecursively in :line 0
 at ForwardToChildUpdateRecursively in :line 0
 at UpdateRecursively in :line 0
 at InternalRequestShow in :line 0
 at Show in :line 0
 at ToggleUserIdentifierActions in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEventByOneResponder in :line 0
 at InputRecord_StateChanged in :line 0
 at OnActionCancel in :line 0
 at Invoke in :line 0
 at InvokeCallbacksSafe in :line 0
 at CallActionListeners in :line 0
 at ChangePhaseOfActionInternal in :line 0
 at ChangePhaseOfAction in :line 0
 at ProcessDefaultInteraction in :line 0
 at ProcessControlStateChange in :line 0
 at UnityEngine.InputSystem.LowLevel.IInputStateChangeMonitor.NotifyControlStateChanged in :line 0
 at FireStateChangeNotifications in :line 0
 at UpdateState in :line 0
 at OnUpdate in :line 0
 at b__0 in :line 0
 at NotifyUpdate in :line 0
 at UpdateInput in :line 0
 at Delegate in :line 0
14:39:16:508DefaultSTACKThe vertical UITable1D /WindowsRoot/OutGameWindowsGroup/SocialWindow/BottomContainer/ContentContainer/FriendListPanel_0/ScrollView/Items/ItemsRoot/UserIdentifierItem/UserIdentifierActionsPanel/Container/_UserIdentifierActionItem has its child /WindowsRoot/OutGameWindowsGroup/SocialWindow/BottomContainer/ContentContainer/FriendListPanel_0/ScrollView/Items/ItemsRoot/UserIdentifierItem/UserIdentifierActionsPanel/Container/_UserIdentifierActionItem/InputActionDisplay anchored vertically
 at DoArrangeChildren in :line 0
 at ArrangeChildren in :line 0
 at UpdateRecursively in :line 0
 at UITransform_VisibleGloballyChange in :line 0
 at UpdateRecursively in :line 0
 at ForwardToChildUpdateRecursively in :line 0
 at UpdateRecursively in :line 0
 at ForwardToChildUpdateRecursively in :line 0
 at UpdateRecursively in :line 0
 at ForwardToChildUpdateRecursively in :line 0
 at UpdateRecursively in :line 0
 at InternalRequestShow in :line 0
 at Show in :line 0
 at ToggleUserIdentifierActions in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEventByOneResponder in :line 0
 at InputRecord_StateChanged in :line 0
 at OnActionCancel in :line 0
 at Invoke in :line 0
 at InvokeCallbacksSafe in :line 0
 at CallActionListeners in :line 0
 at ChangePhaseOfActionInternal in :line 0
 at ChangePhaseOfAction in :line 0
 at ProcessDefaultInteraction in :line 0
 at ProcessControlStateChange in :line 0
 at UnityEngine.InputSystem.LowLevel.IInputStateChangeMonitor.NotifyControlStateChanged in :line 0
 at FireStateChangeNotifications in :line 0
 at UpdateState in :line 0
 at OnUpdate in :line 0
 at b__0 in :line 0
 at NotifyUpdate in :line 0
 at UpdateInput in :line 0
 at Delegate in :line 0
14:39:16:508DefaultSTACKThe vertical UITable1D /WindowsRoot/OutGameWindowsGroup/SocialWindow/BottomContainer/ContentContainer/FriendListPanel_0/ScrollView/Items/ItemsRoot/UserIdentifierItem/UserIdentifierActionsPanel/Container/_UserIdentifierActionItem has its child /WindowsRoot/OutGameWindowsGroup/SocialWindow/BottomContainer/ContentContainer/FriendListPanel_0/ScrollView/Items/ItemsRoot/UserIdentifierItem/UserIdentifierActionsPanel/Container/_UserIdentifierActionItem/InputActionDisplay anchored vertically
 at DoArrangeChildren in :line 0
 at ArrangeChildren in :line 0
 at UpdateRecursively in :line 0
 at set_Height in :line 0
 at DoArrangeChildren in :line 0
 at ArrangeChildren in :line 0
 at UpdateRecursively in :line 0
 at UITransform_VisibleGloballyChange in :line 0
 at UpdateRecursively in :line 0
 at ForwardToChildUpdateRecursively in :line 0
 at UpdateRecursively in :line 0
 at ForwardToChildUpdateRecursively in :line 0
 at UpdateRecursively in :line 0
 at ForwardToChildUpdateRecursively in :line 0
 at UpdateRecursively in :line 0
 at InternalRequestShow in :line 0
 at Show in :line 0
 at ToggleUserIdentifierActions in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEventByOneResponder in :line 0
 at InputRecord_StateChanged in :line 0
 at OnActionCancel in :line 0
 at Invoke in :line 0
 at InvokeCallbacksSafe in :line 0
 at CallActionListeners in :line 0
 at ChangePhaseOfActionInternal in :line 0
 at ChangePhaseOfAction in :line 0
 at ProcessDefaultInteraction in :line 0
 at ProcessControlStateChange in :line 0
 at UnityEngine.InputSystem.LowLevel.IInputStateChangeMonitor.NotifyControlStateChanged in :line 0
 at FireStateChangeNotifications in :line 0
 at UpdateState in :line 0
 at OnUpdate in :line 0
 at b__0 in :line 0
 at NotifyUpdate in :line 0
 at UpdateInput in :line 0
 at Delegate in :line 0
14:39:16:508DefaultSTACKThe vertical UITable1D /WindowsRoot/OutGameWindowsGroup/SocialWindow/BottomContainer/ContentContainer/FriendListPanel_0/ScrollView/Items/ItemsRoot/UserIdentifierItem/UserIdentifierActionsPanel/Container/_UserIdentifierActionItem has its child /WindowsRoot/OutGameWindowsGroup/SocialWindow/BottomContainer/ContentContainer/FriendListPanel_0/ScrollView/Items/ItemsRoot/UserIdentifierItem/UserIdentifierActionsPanel/Container/_UserIdentifierActionItem/InputActionDisplay anchored vertically
 at DoArrangeChildren in :line 0
 at ArrangeChildren in :line 0
 at UpdateRecursively in :line 0
 at UITransform_VisibleGloballyChange in :line 0
 at UpdateRecursively in :line 0
 at ForwardToChildUpdateRecursively in :line 0
 at UpdateRecursively in :line 0
 at ForwardToChildUpdateRecursively in :line 0
 at UpdateRecursively in :line 0
 at ForwardToChildUpdateRecursively in :line 0
 at UpdateRecursively in :line 0
 at ForwardToChildUpdateRecursively in :line 0
 at UpdateRecursively in :line 0
 at InternalRequestShow in :line 0
 at Show in :line 0
 at ToggleUserIdentifierActions in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEvent in :line 0
 at TryCatchEventByOneResponder in :line 0
 at InputRecord_StateChanged in :line 0
 at OnActionCancel in :line 0
 at Invoke in :line 0
 at InvokeCallbacksSafe in :line 0
 at CallActionListeners in :line 0
 at ChangePhaseOfActionInternal in :line 0
 at ChangePhaseOfAction in :line 0
 at ProcessDefaultInteraction in :line 0
 at ProcessControlStateChange in :line 0
 at UnityEngine.InputSystem.LowLevel.IInputStateChangeMonitor.NotifyControlStateChanged in :line 0
 at FireStateChangeNotifications in :line 0
 at UpdateState in :line 0
 at OnUpdate in :line 0
 at b__0 in :line 0
 at NotifyUpdate in :line 0
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 at Delegate in :line 0
14:39:17:634NetworkSTACK[MultiplayerInviteContext] OnLobbyJoined with m_ulSteamIDLobby = 109775244253144476

14:39:17:634NetworkSTACK[MultiplayerInviteContext] Joined through overlay to photon lobby '74120cd3-8542-4bdb-9760-3c6d9fde1ba2', on region CAE.

14:39:17:634NetworkSTACK[Photon] Bolt StartClient...

14:39:17:634DefaultSTACKUsing Photon authentication credentials for application scope: Public, application id: 1485590, photon application id: c30c...

14:39:17:634NetworkSTACKWait for the bolt client to start

14:39:17:639NetworkSTACKWait for the bolt client to start

14:39:17:660NetworkSTACK[Bolt] Bolt start begin!

14:39:17:660NetworkSTACKWait for the bolt client to start

14:39:17:665NetworkSTACKWait for the bolt client to start

14:39:17:685NetworkSTACKWait for the bolt client to start

14:39:17:689NetworkSTACKWait for the bolt client to start

14:39:17:693NetworkSTACKWait for the bolt client to start

14:39:17:697NetworkSTACKWait for the bolt client to start

14:39:17:701NetworkSTACKWait for the bolt client to start

14:39:17:705NetworkSTACKWait for the bolt client to start

14:39:17:709NetworkSTACKWait for the bolt client to start

14:39:17:712NetworkSTACKWait for the bolt client to start

14:39:17:716NetworkSTACKWait for the bolt client to start

14:39:17:719NetworkSTACKWait for the bolt client to start

14:39:17:723NetworkSTACKWait for the bolt client to start

14:39:17:727NetworkSTACKWait for the bolt client to start

14:39:17:735NetworkSTACKWait for the bolt client to start

14:39:17:738NetworkSTACKWait for the bolt client to start

14:39:17:741NetworkSTACKWait for the bolt client to start

14:39:17:744NetworkSTACKWait for the bolt client to start

14:39:17:748NetworkSTACKWait for the bolt client to start

14:39:17:752NetworkSTACKWait for the bolt client to start

14:39:17:756NetworkSTACKWait for the bolt client to start

14:39:17:760NetworkSTACKWait for the bolt client to start

14:39:17:765NetworkSTACKWait for the bolt client to start

14:39:17:769NetworkSTACKWait for the bolt client to start

14:39:17:773NetworkSTACKWait for the bolt client to start

14:39:17:778NetworkSTACKWait for the bolt client to start

14:39:17:782NetworkSTACKWait for the bolt client to start

14:39:17:786NetworkSTACKWait for the bolt client to start

14:39:17:790NetworkSTACKWait for the bolt client to start

14:39:17:794NetworkSTACKWait for the bolt client to start

14:39:17:798NetworkSTACKWait for the bolt client to start

14:39:17:802NetworkSTACKWait for the bolt client to start

14:39:17:806NetworkSTACKWait for the bolt client to start

14:39:17:811NetworkSTACKWait for the bolt client to start

14:39:17:815NetworkSTACKWait for the bolt client to start

14:39:17:819NetworkSTACKWait for the bolt client to start

14:39:17:823NetworkSTACKWait for the bolt client to start

14:39:17:828NetworkSTACKWait for the bolt client to start

14:39:17:835NetworkSTACKWait for the bolt client to start

14:39:17:839NetworkSTACKWait for the bolt client to start

14:39:17:843NetworkSTACKWait for the bolt client to start

14:39:17:847NetworkSTACKWait for the bolt client to start

14:39:17:851NetworkSTACKWait for the bolt client to start

14:39:17:856NetworkSTACKWait for the bolt client to start

14:39:17:860NetworkSTACKWait for the bolt client to start

14:39:17:864NetworkSTACKWait for the bolt client to start

14:39:17:869NetworkSTACKWait for the bolt client to start

14:39:17:873NetworkSTACKWait for the bolt client to start

14:39:17:877NetworkSTACKWait for the bolt client to start

14:39:17:944NetworkSTACKWait for the bolt client to start

14:39:17:954NetworkSTACKWait for the bolt client to start

14:39:17:962NetworkSTACKWait for the bolt client to start

14:39:17:969NetworkSTACKWait for the bolt client to start

14:39:17:975NetworkSTACKWait for the bolt client to start

14:39:17:979NetworkSTACKWait for the bolt client to start

14:39:17:984NetworkSTACKWait for the bolt client to start

14:39:17:990NetworkSTACKWait for the bolt client to start

14:39:17:995NetworkSTACKWait for the bolt client to start

14:39:18:001NetworkSTACKWait for the bolt client to start

14:39:18:006NetworkSTACKWait for the bolt client to start

14:39:18:011NetworkSTACKWait for the bolt client to start

14:39:18:015NetworkSTACKWait for the bolt client to start

14:39:18:018NetworkSTACKWait for the bolt client to start

14:39:18:023NetworkSTACKWait for the bolt client to start

14:39:18:027NetworkSTACKWait for the bolt client to start

14:39:18:031NetworkSTACKWait for the bolt client to start

14:39:18:036NetworkSTACKWait for the bolt client to start

14:39:18:040NetworkSTACKWait for the bolt client to start

14:39:18:043NetworkSTACKWait for the bolt client to start

14:39:18:047NetworkSTACKWait for the bolt client to start

14:39:18:050NetworkSTACKWait for the bolt client to start

14:39:18:054NetworkSTACKWait for the bolt client to start

14:39:18:058NetworkSTACKWait for the bolt client to start

14:39:18:062NetworkSTACKWait for the bolt client to start

14:39:18:067NetworkSTACKWait for the bolt client to start

14:39:18:071NetworkSTACKWait for the bolt client to start

14:39:18:075NetworkSTACKWait for the bolt client to start

14:39:18:079NetworkSTACKWait for the bolt client to start

14:39:18:084NetworkSTACKWait for the bolt client to start

14:39:18:087NetworkSTACKWait for the bolt client to start

14:39:18:092NetworkSTACKWait for the bolt client to start

14:39:18:096NetworkSTACKWait for the bolt client to start

14:39:18:100NetworkSTACKWait for the bolt client to start

14:39:18:105NetworkSTACKWait for the bolt client to start

14:39:18:109NetworkSTACKWait for the bolt client to start

14:39:18:112NetworkSTACKWait for the bolt client to start

14:39:18:117NetworkSTACKWait for the bolt client to start

14:39:18:121NetworkSTACKWait for the bolt client to start

14:39:18:125NetworkSTACKWait for the bolt client to start

14:39:18:129NetworkSTACKWait for the bolt client to start

14:39:18:134NetworkSTACKWait for the bolt client to start

14:39:18:137NetworkSTACKWait for the bolt client to start

14:39:18:141NetworkSTACKWait for the bolt client to start

14:39:18:146NetworkSTACKWait for the bolt client to start

14:39:18:153NetworkSTACKWait for the bolt client to start

14:39:18:157NetworkSTACKWait for the bolt client to start

14:39:18:162NetworkSTACKWait for the bolt client to start

14:39:18:165NetworkSTACKWait for the bolt client to start

14:39:18:168NetworkSTACKWait for the bolt client to start

14:39:18:172NetworkSTACKWait for the bolt client to start

14:39:18:176NetworkSTACKWait for the bolt client to start

14:39:18:181NetworkSTACKWait for the bolt client to start

14:39:18:185NetworkSTACKWait for the bolt client to start

14:39:18:193NetworkSTACKWait for the bolt client to start

14:39:18:197NetworkSTACKWait for the bolt client to start

14:39:18:201NetworkSTACKWait for the bolt client to start

14:39:18:205NetworkSTACKWait for the bolt client to start

14:39:18:210NetworkSTACKWait for the bolt client to start

14:39:18:213NetworkSTACKWait for the bolt client to start

14:39:18:217NetworkSTACKWait for the bolt client to start

14:39:18:220NetworkSTACKWait for the bolt client to start

14:39:18:223NetworkSTACKWait for the bolt client to start

14:39:18:227NetworkSTACKWait for the bolt client to start

14:39:18:232NetworkSTACKWait for the bolt client to start

14:39:18:236NetworkSTACKWait for the bolt client to start

14:39:18:240NetworkSTACKWait for the bolt client to start

14:39:18:244NetworkSTACKWait for the bolt client to start

14:39:18:248NetworkSTACKWait for the bolt client to start

14:39:18:253NetworkSTACKWait for the bolt client to start

14:39:18:257NetworkSTACKWait for the bolt client to start

14:39:18:260NetworkSTACKWait for the bolt client to start

14:39:18:264NetworkSTACKWait for the bolt client to start

14:39:18:269NetworkSTACKWait for the bolt client to start

14:39:18:273NetworkSTACKWait for the bolt client to start

14:39:18:277NetworkSTACKWait for the bolt client to start

14:39:18:282NetworkSTACKWait for the bolt client to start

14:39:18:286NetworkSTACKWait for the bolt client to start

14:39:18:290NetworkSTACKWait for the bolt client to start

14:39:18:294NetworkSTACKWait for the bolt client to start

14:39:18:298NetworkSTACKWait for the bolt client to start

14:39:18:302NetworkSTACKWait for the bolt client to start

14:39:18:306NetworkSTACKWait for the bolt client to start

14:39:18:310NetworkSTACKWait for the bolt client to start

14:39:18:315NetworkSTACKWait for the bolt client to start

14:39:18:319NetworkSTACKWait for the bolt client to start

14:39:18:323NetworkSTACKWait for the bolt client to start

14:39:18:328NetworkSTACKWait for the bolt client to start

14:39:18:328NetworkSTACK[Bolt] Bolt start done!

14:39:18:328NetworkSTACKClientServerFrameOffset set to -3.

14:39:18:345ApplicationSTACKRunning Flow State 'FlowState_JoinSession'...

14:39:18:345DefaultSTACK[TED-14649] RemoveActionMapController Default_OutGame

14:39:18:345DefaultSTACK[TED-14649] AddActionMapController Default_InLoading

14:39:18:345GameplaySTACKStarting client session.

14:39:18:345UISTACKOnBoxCloseRequested

14:39:18:351GameplaySTACKRunning client session state 'Game.ClientSessionState_Bootstrapper'...

14:39:18:351GameplaySTACKClient session started.

14:39:18:351GameplaySTACKRunning client session state 'Game.ClientSessionState_WaitToJoinSession'...

14:39:18:356GameplaySTACKRunning client session state 'Game.ClientSessionState_JoiningSession'...

14:39:18:356DefaultSTACKLoaded texture 'CrystalHUD'.

14:39:18:539DefaultSTACK[TED-14649] RemoveActionMapController ModalMenu

14:39:18:731NetworkSTACK[Photon] ConnectAttempt on endpoint [EndPoint IPv4 10.0.0.76:52615]

14:39:18:731NetworkSTACK[MultiplayerInviteContext] Attach crossplatform context

14:39:18:731NetworkSTACKJoining Session with custom data 0fc671204da84ce9a1f88af9f421ff00

14:39:18:735GameplaySTACKRunning client session state 'Game.ClientSessionState_ExchangeProgressionData'...

14:39:18:882NetworkSTACKConnection [Connection [EndPoint IPv4 10.0.0.76:52615]] is transfering data on channel [UdpChannelName PlayerProgression:1] :: Transfer 0...

14:39:18:985NetworkSTACK[LobbyService] GameLobby - InitFromLobbyDetails called

14:39:18:985NetworkSTACK[LobbyService] GameLobby - InitFromLobbyDetails - lobbyMemberCount: 0
 at InitFromLobbyDetails in :line 0
 at OnJoinByLobbyIdSearchCompleted in :line 0
 at EOS_Platform_Tick in :line 0
 at UpdateCrossPlatform in :line 0
 at Delegate in :line 0
14:39:18:985NetworkSTACK[LobbyService] GameLobby - InitFromLobbyDetails succeeded

14:39:18:985NetworkSTACK[LobbyService] JoinLobbyInternal called. Lobbby id 0fc671204da84ce9a1f88af9f421ff00

14:39:18:985NetworkSTACK[CrossPlatform][Warning] Lobby will be joined, but user lacks permission to advertise presence.

14:39:19:033NetworkSTACKChangeMultiplayerInviteContextVisibility to True

14:39:19:033NetworkSTACK[MultiplayerInviteContext] Set Steam connection string id: 109775244253144476

14:39:19:033NetworkSTACK[MultiplayerInviteContext] Set Steam connection string id: 109775244253144476

14:39:19:033DefaultSTACKNo player contract.
 at SetRichPresencePhotonId in :line 0
 at UpdateBolt in :line 0
 at Delegate in :line 0
14:39:19:180NetworkSTACKReceived data from [Connection [EndPoint IPv4 10.0.0.76:52615]] on channel [UdpChannelName PlayerProgression:1]: 7583 bytes

14:39:19:180GameplaySTACKReceived DistantProgression #0

14:39:19:180NetworkSTACK[Bolt] Session list updated: 0 total sessions

14:39:19:183GameplaySTACKRunning client session state 'Game.ClientSessionState_CreatingGame'...

14:39:19:183ApplicationSTACKRunning Flow State 'FlowState_LoadGame'...

14:39:19:183DefaultSTACK[TED-14649] RemoveActionMapController Default_InLoading

14:39:19:183DefaultSTACK[TED-14649] AddActionMapController Default_InLoading

14:39:19:183AssetDatabaseSTACKRequest AssetBundle Ted.Data.FX.Common preload.

14:39:19:183AssetDatabaseSTACKRequest AssetBundle Ted.Data.FX.Gameplay preload.

14:39:19:183AssetDatabaseSTACKRequest AssetBundle Ted.Data.FX.Turrets preload.

14:39:19:183AssetDatabaseSTACKRequest AssetBundle Ted.Data.FX.Weapons preload.

14:39:19:464AssetDatabaseSTACKAssetBundle Ted.Data.FX.Common preload took 00:00:00.1632850

14:39:19:464AssetDatabaseSTACKPrewarm shaders in ted.data.fx.common.assetbundle took 00:00:00.0909160

14:39:19:572AssetDatabaseSTACKAssetBundle Ted.Data.FX.Gameplay preload took 00:00:00.0173174

14:39:19:572AssetDatabaseSTACKPrewarm shaders in ted.data.fx.gameplay.assetbundle took 00:00:00.1175385

14:39:19:710AssetDatabaseSTACKAssetBundle Ted.Data.FX.Turrets preload took 00:00:00.0200224

14:39:19:710AssetDatabaseSTACKPrewarm shaders in ted.data.fx.turrets.assetbundle took 00:00:00.0536577

14:39:19:810AssetDatabaseSTACKAssetBundle Ted.Data.FX.Weapons preload took 00:00:00.0458717

14:39:19:810AssetDatabaseSTACKPrewarm shaders in ted.data.fx.weapons.assetbundle took 00:00:00.0858032

14:39:19:810DefaultSTACKAssetProvider 'ted.data.sdf.assetbundle' has been mounted.

14:39:19:810DefaultSTACKAssetProvider 'ted.data.bakedmeshes.assetbundle' has been mounted.

14:39:19:810DefaultSTACKAssetProvider 'ted.data.fx.common.assetbundle' has been mounted.

14:39:19:810DefaultSTACKAssetProvider 'ted.data.fx.gameplay.assetbundle' has been mounted.

14:39:19:810DefaultSTACKAssetProvider 'ted.data.fx.turrets.assetbundle' has been mounted.

14:39:19:810DefaultSTACKAssetProvider 'ted.data.fx.weapons.assetbundle' has been mounted.

14:39:19:810ApplicationSTACKGame.DungeonPlayerProgressionManager is now registered

14:39:19:810ApplicationSTACKGame.MovementSmoothingSystem is now registered

14:39:19:810ApplicationSTACKGame.MonsterSpawnManager is now registered

14:39:19:810ApplicationSTACKGame.MonsterSentinelModeSystem is now registered

14:39:19:810ApplicationSTACKGame.MonsterPathProcessingSystem is now registered

14:39:19:810ApplicationSTACKGame.MonsterMotionIntentionSystem is now registered

14:39:19:810ApplicationSTACKGame.MissileTargetSystem is now registered

14:39:19:810ApplicationSTACKGame.MetaConditionalEntitiesManager is now registered

14:39:19:810ApplicationSTACKGame.MerchantSystem is now registered

14:39:19:810ApplicationSTACKGame.LootManagementSystem is now registered

14:39:19:810ApplicationSTACKGame.LevelEventManagementSystem is now registered

14:39:19:810ApplicationSTACKGame.KeyLockSystem is now registered

14:39:19:810ApplicationSTACKGame.InvincibilitySystem is now registered

14:39:19:810ApplicationSTACKGame.InventoryManager is now registered

14:39:19:810ApplicationSTACKGame.IntangibilitySystem is now registered

14:39:19:810ApplicationSTACKGame.InactiveEntitySystem is now registered

14:39:19:810ApplicationSTACKGame.HeroWeaponSystem is now registered

14:39:19:810ApplicationSTACKGame.HeroWeaponOptimizationSystem is now registered

14:39:19:810ApplicationSTACKGame.HeroSwitchSystem is now registered

14:39:19:810ApplicationSTACKGame.HeroSquadSystem is now registered

14:39:19:810ApplicationSTACKGame.NavMeshObstacleSystem is now registered

14:39:19:810ApplicationSTACKGame.GameEntityManager is now registered

14:39:19:810ApplicationSTACKGame.NonPlayableCharacterMotionIntentionSystem is now registered

14:39:19:810ApplicationSTACKGame.NonPlayableCharacterPathProcessingSystem is now registered

14:39:19:810ApplicationSTACKUikiManager is now registered

14:39:19:810ApplicationSTACKGame.SaveSystem is now registered

14:39:19:810ApplicationSTACKGame.StaticSimulationReplicationManager is now registered

14:39:19:810ApplicationSTACKGame.SimulationManager is now registered

14:39:19:810ApplicationSTACKGame.LevelManager is now registered

14:39:19:810ApplicationSTACKGame.VisionSystem is now registered

14:39:19:810ApplicationSTACKGame.UnlockableManager is now registered

14:39:19:810ApplicationSTACKGame.TutorialSystem is now registered

14:39:19:810ApplicationSTACKGame.TurretUnlockManager is now registered

14:39:19:810ApplicationSTACKGame.HeroSprintSystem is now registered

14:39:19:810ApplicationSTACKGame.TurretChargeSystem is now registered

14:39:19:810ApplicationSTACKGame.TargetingSystem is now registered

14:39:19:810ApplicationSTACKGame.TalkSystem is now registered

14:39:19:810ApplicationSTACKGame.StationSystem is now registered

14:39:19:810ApplicationSTACKGame.StartingChestManager is now registered

14:39:19:810ApplicationSTACKGame.SpawnSystem is now registered

14:39:19:810ApplicationSTACKGame.ScoreManager is now registered

14:39:19:810ApplicationSTACKGame.RoomsManagementSystem is now registered

14:39:19:810ApplicationSTACKGame.RedDepictionManager is now registered

14:39:19:810ApplicationSTACKGame.PingSystem is now registered

14:39:19:810ApplicationSTACKGame.TurretAimingIntentionSystem is now registered

14:39:19:810ApplicationSTACKPinManager is now registered

14:39:19:810ApplicationSTACKGame.HeroSkillsManagementSystem is now registered

14:39:19:810ApplicationSTACKGame.HeroMovementIntentionFromAISystem is now registered

14:39:19:810ApplicationSTACKGame.DamageTypeStatusSystem is now registered

14:39:19:810ApplicationSTACKGame.CrystalUpgradeManager is now registered

14:39:19:810ApplicationSTACKGame.CrystalPathProcessingSystem is now registered

14:39:19:810ApplicationSTACKGame.CrystalMovementSystem is now registered

14:39:19:810ApplicationSTACKGame.CrystalAimingIntentionSystem is now registered

14:39:19:810ApplicationSTACKGame.CocktailSystem is now registered

14:39:19:810ApplicationSTACKGame.CinematicSystem is now registered

14:39:19:810ApplicationSTACKGame.CharacterMovementSystem is now registered

14:39:19:810ApplicationSTACKGame.CharacterFacingSystem is now registered

14:39:19:810ApplicationSTACKGame.CharacterAnimationSystem is now registered

14:39:19:810ApplicationSTACKGame.BugQueenManagementSystem is now registered

14:39:19:810ApplicationSTACKGame.BossBehaviourManager is now registered

14:39:19:810ApplicationSTACKGame.BoltSynchronizationSystem is now registered

14:39:19:810ApplicationSTACKGame.AvoidanceSystem is now registered

14:39:19:810ApplicationSTACKGame.AudioMotionSystem is now registered

14:39:19:810ApplicationSTACKGame.AssetManager is now registered

14:39:19:810ApplicationSTACKGame.ArtifactResearchSystem is now registered

14:39:19:810ApplicationSTACKGame.AchievementTrackingManager is now registered

14:39:19:810ApplicationSTACKPathfinding.PathfindingManager is now registered

14:39:19:810ApplicationSTACKGame.DetectionSystem is now registered

14:39:19:810ApplicationSTACKGame.HeroSelectionSystem is now registered

14:39:19:810ApplicationSTACKGame.DifficultyManager is now registered

14:39:19:810ApplicationSTACKGame.EffectSpreadSystem is now registered

14:39:19:810ApplicationSTACKGame.HeroMovementIntentionFromInputsSystem is now registered

14:39:19:810ApplicationSTACKGame.HeroLevelUpSystem is now registered

14:39:19:810ApplicationSTACKGame.HeroEntityOwnershipManagementSystem is now registered

14:39:19:810ApplicationSTACKGame.HeroDirectionalSelectorSystem is now registered

14:39:19:810ApplicationSTACKGame.HeroDeathSystem is now registered

14:39:19:810ApplicationSTACKGame.HeroAimingIntentionFromTargetingSystem is now registered

14:39:19:810ApplicationSTACKGame.HealthSystem is now registered

14:39:19:810ApplicationSTACKGame.GameStatsManager is now registered

14:39:19:810ApplicationSTACKGame.GameProfilerManager is now registered

14:39:19:810ApplicationSTACKGame.DoorOpeningSystem is now registered

14:39:19:810ApplicationSTACKGame.FlowEndSystem is now registered

14:39:19:810ApplicationSTACKGame.ExoticTurretsManager is now registered

14:39:19:810ApplicationSTACKGame.ExoticSimulationPropertiesManager is now registered

14:39:19:810ApplicationSTACKGame.EnvironmentalNotesManager is now registered

14:39:19:810ApplicationSTACKGame.EntityFrontSyncSystem is now registered

14:39:19:810ApplicationSTACKGame.EntityEventBufferSystem is now registered

14:39:19:810ApplicationSTACKGame.EntityActionSystem is now registered

14:39:19:810ApplicationSTACKGame.EmoteSystem is now registered

14:39:19:810ApplicationSTACKGame.EffectSystem is now registered

14:39:19:810ApplicationSTACKGame.ExplosivePropManagementSystem is now registered

14:39:19:810ApplicationSTACKUIPanelInteractorManager is now registered

14:39:19:810ApplicationSTACKGame.QuestManager is now registered

14:39:19:810ApplicationSTACKGame.TEDGame: Initialization...

14:39:19:810ApplicationSTACKGame.RedDepictionManager: Start initialization...

14:39:19:810ApplicationSTACKGame.RedDepictionManager: Initialization done!

14:39:19:810ApplicationSTACKRedDepictionManager: register method ProcessBlackposts

14:39:19:810ApplicationSTACKRedDepictionManager: register method ProcessHeroes

14:39:19:810ApplicationSTACKRedDepictionManager: register method ProcessBlackpostsDestruction

14:39:19:810ApplicationSTACKGame.SimulationManager: Start initialization...

14:39:19:810ApplicationSTACKGame.SimulationManager: Initialization done!

14:39:19:810ApplicationSTACKSimulationManager: register method UpdateInternal

14:39:19:810ApplicationSTACKGame.GameEntityManager: Start initialization...

14:39:19:810ApplicationSTACKGame.GameEntityManager: Initialization done!

14:39:19:810ApplicationSTACKGameEntityManager: register method ProcessEntitiesDestruction

14:39:19:810ApplicationSTACKGameEntityManager: register method ProcessEntitiesDeactivation

14:39:19:810ApplicationSTACKPathfinding.PathfindingManager: Start initialization...

14:39:19:810ApplicationSTACKPathfinding.PathfindingManager: Initialization done!

14:39:19:810ApplicationSTACKPathfindingManager: register method CalculatePendingPathRequests

14:39:19:810ApplicationSTACKGame.DetectionSystem: Start initialization...

14:39:19:810ApplicationSTACKGame.DetectionSystem: Initialization done!

14:39:19:810ApplicationSTACKDetectionSystem: register method CleanupAndUpdateTransforms

14:39:19:810ApplicationSTACKDetectionSystem: register method BeginFrame

14:39:19:810ApplicationSTACKDetectionSystem: register method FinalizeDetection

14:39:19:810ApplicationSTACKDetectionSystem: register method ComputeLinesOfSightDetectionPart1

14:39:19:810ApplicationSTACKDetectionSystem: register method DisposeElements

14:39:19:810ApplicationSTACKDetectionSystem: register method ProcessLineOfSightRequestsPart1

14:39:19:810ApplicationSTACKDetectionSystem: register method FinalizeLineOfSightRequests

14:39:19:810ApplicationSTACKDetectionSystem: register method QueueRequestsReceivedFromNetwork

14:39:19:810ApplicationSTACKGame.SpawnSystem: Start initialization...

14:39:19:810ApplicationSTACKGame.SpawnSystem: Initialization done!

14:39:19:810ApplicationSTACKSpawnSystem: register method ProcessPlayerRegisterBlackposts

14:39:19:810ApplicationSTACKSpawnSystem: register method RegisterEntitiesSpawnedFromNetwork

14:39:19:810ApplicationSTACKSpawnSystem: register method DisposeEntitiesUnspawnedFromNetwork

14:39:19:810ApplicationSTACKSpawnSystem: register method ProcessSpawnRequests

14:39:19:810ApplicationSTACKSpawnSystem: register method ProcessDestroyGameObjects

14:39:19:810ApplicationSTACKGame.BossBehaviourManager: Start initialization...

14:39:19:810ApplicationSTACKGame.BossBehaviourManager: Initialization done!

14:39:19:810ApplicationSTACKBossBehaviourManager: register method LateUpdateCrystalJump

14:39:19:810ApplicationSTACKBossBehaviourManager: register method UpdateBossBehaviours

14:39:19:810ApplicationSTACKBossBehaviourManager: register method ProcessBlackposts

14:39:19:810ApplicationSTACKGame.DungeonPlayerProgressionManager: Start initialization...

14:39:19:810ApplicationSTACKGame.DungeonPlayerProgressionManager: Initialization done!

14:39:19:810ApplicationSTACKDungeonPlayerProgressionManager: register method ServerUpdate

14:39:19:810ApplicationSTACKGame.TalkSystem: Start initialization...

14:39:19:810ApplicationSTACKGame.TalkSystem: Initialization done!

14:39:19:810ApplicationSTACKTalkSystem: register method UpdateDelayedBarks

14:39:19:810ApplicationSTACKTalkSystem: register method ProcessBlackpostsForTalks

14:39:19:810ApplicationSTACKTalkSystem: register method UpdateHealthTracking

14:39:19:810ApplicationSTACKTalkSystem: register method ProcessBlackpostsForBarks

14:39:19:810ApplicationSTACKGame.LevelManager: Start initialization...

14:39:19:810ApplicationSTACKGame.LevelManager: Initialization done!

14:39:19:810ApplicationSTACKLevelManager: register method UpdateLevelRenderer

14:39:19:810ApplicationSTACKLevelManager: register method UpdateLevelLoading

14:39:19:810ApplicationSTACKGame.NavMeshObstacleSystem: Start initialization...

14:39:19:810ApplicationSTACKGame.NavMeshObstacleSystem: Initialization done!

14:39:19:810ApplicationSTACKNavMeshObstacleSystem: register method DisposeElements

14:39:19:810ApplicationSTACKNavMeshObstacleSystem: register method UpdateSystem

14:39:19:810ApplicationSTACKGame.CrystalMovementSystem: Start initialization...

14:39:19:810ApplicationSTACKGame.CrystalMovementSystem: Initialization done!

14:39:19:810ApplicationSTACKCrystalMovementSystem: register method UpdateCrystalBehaviour

14:39:19:810ApplicationSTACKCrystalMovementSystem: register method UpdateMotionIntention

14:39:19:810ApplicationSTACKCrystalMovementSystem: register method UpdateMovementProgress

14:39:19:810ApplicationSTACKGame.StationSystem: Start initialization...

14:39:19:810ApplicationSTACKGame.StationSystem: Initialization done!

14:39:19:810ApplicationSTACKStationSystem: register method ProcessTransitionToNextStep

14:39:19:810ApplicationSTACKGame.InventoryManager: Start initialization...

14:39:19:810ApplicationSTACKGame.InventoryManager: Initialization done!

14:39:19:810ApplicationSTACKInventoryManager: register method UpdateResources

14:39:19:810ApplicationSTACKInventoryManager: register method UpdateValues

14:39:19:810ApplicationSTACKGame.LootManagementSystem: Start initialization...

14:39:19:810DefaultSTACKDropListEntry 9f43cba105526bf41b153689bd6da6f4 is not own by a droplist
 at MoveNext in :line 0
 at Run in :line 0
 at Update in :line 0
14:39:19:810ApplicationSTACKGame.LootManagementSystem: Initialization done!

14:39:19:810ApplicationSTACKLootManagementSystem: register method UpdateLoots

14:39:19:810ApplicationSTACKGame.MonsterSpawnManager: Start initialization...

14:39:19:810ApplicationSTACKGame.MonsterSpawnManager: Initialization done!

14:39:19:810ApplicationSTACKMonsterSpawnManager: register method UpdateMonsterWaves

14:39:19:810ApplicationSTACKMonsterSpawnManager: register method UpdateMonsterCount

14:39:19:810ApplicationSTACKGame.RoomsManagementSystem: Start initialization...

14:39:19:810ApplicationSTACKGame.RoomsManagementSystem: Initialization done!

14:39:19:810ApplicationSTACKRoomsManagementSystem: register method StartUpdatingRoomContents

14:39:19:810ApplicationSTACKRoomsManagementSystem: register method FinishUpdatingRoomContents

14:39:19:810ApplicationSTACKRoomsManagementSystem: register method RemoveContentsPendingRemoval

14:39:19:810ApplicationSTACKGame.LevelEventManagementSystem: Start initialization...

14:39:19:810ApplicationSTACKGame.LevelEventManagementSystem: Initialization done!

14:39:19:810ApplicationSTACKLevelEventManagementSystem: register method ProcessBlackposts

14:39:19:810ApplicationSTACKLevelEventManagementSystem: register method UpdateEventSpawn

14:39:19:810ApplicationSTACKGame.UnlockableManager: Start initialization...

14:39:19:810ApplicationSTACKGame.UnlockableManager: Initialization done!

14:39:19:810ApplicationSTACKUnlockableManager: register method ProcessBlackposts

14:39:19:810ApplicationSTACKUnlockableManager: register method UpdateAutoCraft

14:39:19:810ApplicationSTACKGame.AssetManager: Start initialization...

14:39:19:810ApplicationSTACKGame.AssetManager: Initialization done!

14:39:19:810ApplicationSTACKGame.EnvironmentalNotesManager: Start initialization...

14:39:19:810ApplicationSTACKGame.EnvironmentalNotesManager: Initialization done!

14:39:19:810ApplicationSTACKGame.GameStatsManager: Start initialization...

14:39:19:810GameplaySTACKCompareSimulationPropertyCondition does not know how to display the objective value of Binary or Custom operations.
 at InitializeNarrativeConditions in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at Update in :line 0
14:39:19:810ApplicationSTACKGame.GameStatsManager: Initialization done!

14:39:19:810ApplicationSTACKGameStatsManager: register method ServerProcessBlackposts

14:39:19:810ApplicationSTACKGame.QuestManager: Start initialization...

14:39:19:810ApplicationSTACKGame.QuestManager: Initialization done!

14:39:19:810ApplicationSTACKQuestManager: register method ProcessBlackposts

14:39:19:810ApplicationSTACKGame.AchievementTrackingManager: Start initialization...

14:39:19:810ApplicationSTACKGame.AchievementTrackingManager: Initialization done!

14:39:19:810ApplicationSTACKAchievementTrackingManager: register method ProcessBlackposts

14:39:19:810ApplicationSTACKGame.ArtifactResearchSystem: Start initialization...

14:39:19:810ApplicationSTACKGame.ArtifactResearchSystem: Initialization done!

14:39:19:810ApplicationSTACKArtifactResearchSystem: register method UpdateResearchProgress

14:39:19:810ApplicationSTACKGame.AudioMotionSystem: Start initialization...

14:39:19:810ApplicationSTACKGame.AudioMotionSystem: Initialization done!

14:39:19:810ApplicationSTACKAudioMotionSystem: register method ComputeAudioMotion

14:39:19:810ApplicationSTACKAudioMotionSystem: register method ApplyAudioMotion

14:39:19:810ApplicationSTACKGame.AvoidanceSystem: Start initialization...

14:39:19:810ApplicationSTACKGame.AvoidanceSystem: Initialization done!

14:39:19:810ApplicationSTACKAvoidanceSystem: register method UpdateDangerZones

14:39:19:810ApplicationSTACKAvoidanceSystem: register method ProcessAvoidance

14:39:19:810ApplicationSTACKAvoidanceSystem: register method DisposeElements

14:39:19:810ApplicationSTACKGame.BoltSynchronizationSystem: Start initialization...

14:39:19:810ApplicationSTACKGame.BoltSynchronizationSystem: Initialization done!

14:39:19:810ApplicationSTACKBoltSynchronizationSystem: register method UpdateReceive

14:39:19:810ApplicationSTACKBoltSynchronizationSystem: register method UpdateSend

14:39:19:810ApplicationSTACKGame.BugQueenManagementSystem: Start initialization...

14:39:19:810ApplicationSTACKGame.BugQueenManagementSystem: Initialization done!

14:39:19:810ApplicationSTACKBugQueenManagementSystem: register method UpdateBugQueenBehaviour

14:39:19:810ApplicationSTACKGame.CharacterAnimationSystem: Start initialization...

14:39:19:810ApplicationSTACKGame.CharacterAnimationSystem: Initialization done!

14:39:19:810ApplicationSTACKCharacterAnimationSystem: register method SendParametersToAnimator

14:39:19:810ApplicationSTACKCharacterAnimationSystem: register method ComputeMovementParameters

14:39:19:810ApplicationSTACKCharacterAnimationSystem: register method UpdateTimedAnimationChangeInfos

14:39:19:810ApplicationSTACKGame.CharacterFacingSystem: Start initialization...

14:39:19:810ApplicationSTACKGame.CharacterFacingSystem: Initialization done!

14:39:19:810ApplicationSTACKCharacterFacingSystem: register method ApplyFacing

14:39:19:810ApplicationSTACKCharacterFacingSystem: register method ComputeFacing

14:39:19:810ApplicationSTACKGame.CharacterMovementSystem: Start initialization...

14:39:19:810ApplicationSTACKGame.CharacterMovementSystem: Initialization done!

14:39:19:810ApplicationSTACKCharacterMovementSystem: register method ProcessFlowStateBlackposts

14:39:19:810ApplicationSTACKCharacterMovementSystem: register method ProcessMovementAffectingRequests

14:39:19:810ApplicationSTACKCharacterMovementSystem: register method RemoveOutdatedMovementAlterations

14:39:19:810ApplicationSTACKCharacterMovementSystem: register method ComputeMovement

14:39:19:810ApplicationSTACKCharacterMovementSystem: register method ApplyMovement

14:39:19:810ApplicationSTACKCharacterMovementSystem: register method UpdateNPCPositionFromHipBone

14:39:19:810ApplicationSTACKCharacterMovementSystem: register method SendNetworkedForceRequests

14:39:19:810ApplicationSTACKGame.EffectSystem: Start initialization...

14:39:19:810ApplicationSTACKGame.EffectSystem: Initialization done!

14:39:19:810ApplicationSTACKEffectSystem: register method ProcessEffectRequests

14:39:19:810ApplicationSTACKEffectSystem: register method UpdateActiveEffects

14:39:19:810ApplicationSTACKGame.TutorialSystem: Start initialization...

14:39:19:810ApplicationSTACKGame.TutorialSystem: Initialization done!

14:39:19:810ApplicationSTACKTutorialSystem: register method UpdateSystem

14:39:19:810ApplicationSTACKGame.CinematicSystem: Start initialization...

14:39:19:810ApplicationSTACKGame.CinematicSystem: Initialization done!

14:39:19:810ApplicationSTACKCinematicSystem: register method UpdateSystem

14:39:19:810ApplicationSTACKGame.CocktailSystem: Start initialization...

14:39:19:810ApplicationSTACKGame.CocktailSystem: Initialization done!

14:39:19:810ApplicationSTACKCocktailSystem: register method ServerProcessBlackposts

14:39:19:810ApplicationSTACKGame.CrystalAimingIntentionSystem: Start initialization...

14:39:19:810ApplicationSTACKGame.CrystalAimingIntentionSystem: Initialization done!

14:39:19:810ApplicationSTACKCrystalAimingIntentionSystem: register method UpdateAiming

14:39:19:810ApplicationSTACKGame.CrystalPathProcessingSystem: Start initialization...

14:39:19:810ApplicationSTACKGame.CrystalPathProcessingSystem: Initialization done!

14:39:19:810ApplicationSTACKCrystalPathProcessingSystem: register method ProcessPaths

14:39:19:810ApplicationSTACKGame.CrystalUpgradeManager: Start initialization...

14:39:19:810ApplicationSTACKGame.CrystalUpgradeManager: Initialization done!

14:39:19:810ApplicationSTACKCrystalUpgradeManager: register method UpdateCrystalUpgrade

14:39:19:810ApplicationSTACKGame.EffectSpreadSystem: Start initialization...

14:39:19:810ApplicationSTACKGame.EffectSpreadSystem: Initialization done!

14:39:19:810ApplicationSTACKEffectSpreadSystem: register method ServerUpdateEffectSpreading

14:39:19:810ApplicationSTACKGame.DamageTypeStatusSystem: Start initialization...

14:39:19:810ApplicationSTACKGame.DamageTypeStatusSystem: Initialization done!

14:39:19:810ApplicationSTACKDamageTypeStatusSystem: register method UpdateStatuses

14:39:19:810ApplicationSTACKGame.DifficultyManager: Start initialization...

14:39:19:810ApplicationSTACKGame.DifficultyManager: Initialization done!

14:39:19:810ApplicationSTACKDifficultyManager: register method ServerUpdateStoryMode

14:39:19:810ApplicationSTACKDifficultyManager: register method ServerProcessBlackposts

14:39:19:810ApplicationSTACKGame.DoorOpeningSystem: Start initialization...

14:39:19:810ApplicationSTACKGame.DoorOpeningSystem: Initialization done!

14:39:19:810ApplicationSTACKDoorOpeningSystem: register method UpdateDoorOpening

14:39:19:810ApplicationSTACKGame.EmoteSystem: Start initialization...

14:39:19:810ApplicationSTACKGame.EmoteSystem: Initialization done!

14:39:19:810ApplicationSTACKEmoteSystem: register method SpecificUpdate

14:39:19:810ApplicationSTACKGame.EntityActionSystem: Start initialization...

14:39:19:810ApplicationSTACKGame.EntityActionSystem: Initialization done!

14:39:19:810ApplicationSTACKEntityActionSystem: register method CancelActionsOnEntitiesPendingRemoval

14:39:19:810ApplicationSTACKEntityActionSystem: register method UpdateHeroInteractionsFromBlackposts

14:39:19:810ApplicationSTACKEntityActionSystem: register method UpdateHeroActionsAndInteractions

14:39:19:810ApplicationSTACKEntityActionSystem: register method UpdateHeroInteractionTargets

14:39:19:810ApplicationSTACKEntityActionSystem: register method UpdateOtherActions

14:39:19:810ApplicationSTACKEntityActionSystem: register method UpdateEndEffectBlackpostData

14:39:19:810ApplicationSTACKEntityActionSystem: register method ProcessFlowStateBlackposts

14:39:19:810ApplicationSTACKEntityActionSystem: register method ProcessBlackposts

14:39:19:810ApplicationSTACKGame.EntityEventBufferSystem: Start initialization...

14:39:19:810ApplicationSTACKGame.EntityEventBufferSystem: Initialization done!

14:39:19:810ApplicationSTACKEntityEventBufferSystem: register method ClientProcessPendingEntityEvents

14:39:19:810ApplicationSTACKGame.EntityFrontSyncSystem: Start initialization...

14:39:19:810ApplicationSTACKGame.EntityFrontSyncSystem: Initialization done!

14:39:19:810ApplicationSTACKEntityFrontSyncSystem: register method ComputeFrontEntitiesData

14:39:19:810ApplicationSTACKEntityFrontSyncSystem: register method SendEntitiesDataToFront

14:39:19:810ApplicationSTACKGame.ExoticSimulationPropertiesManager: Start initialization...

14:39:19:810ApplicationSTACKGame.ExoticSimulationPropertiesManager: Initialization done!

14:39:19:810ApplicationSTACKExoticSimulationPropertiesManager: register method ServerUpdate

14:39:19:810ApplicationSTACKExoticSimulationPropertiesManager: register method ServerLateUpdate

14:39:19:810ApplicationSTACKGame.ExoticTurretsManager: Start initialization...

14:39:19:810ApplicationSTACKGame.ExoticTurretsManager: Initialization done!

14:39:19:810ApplicationSTACKExoticTurretsManager: register method ServerComputeContinuousTargetDamage

14:39:19:810ApplicationSTACKExoticTurretsManager: register method ServerProcessBlackposts

14:39:19:810ApplicationSTACKGame.ExplosivePropManagementSystem: Start initialization...

14:39:19:810ApplicationSTACKGame.ExplosivePropManagementSystem: Initialization done!

14:39:19:810ApplicationSTACKExplosivePropManagementSystem: register method UpdateExplosiveProps

14:39:19:810ApplicationSTACKGame.FlowEndSystem: Start initialization...

14:39:19:810ApplicationSTACKGame.FlowEndSystem: Initialization done!

14:39:19:810ApplicationSTACKFlowEndSystem: register method ProcessBlackposts

14:39:19:810ApplicationSTACKGame.GameProfilerManager: Start initialization...

14:39:19:810ApplicationSTACKGame.GameProfilerManager: Initialization done!

14:39:19:810ApplicationSTACKGameProfilerManager: register method UpdateCounters

14:39:19:810ApplicationSTACKGame.HealthSystem: Start initialization...

14:39:19:810ApplicationSTACKGame.HealthSystem: Initialization done!

14:39:19:810ApplicationSTACKHealthSystem: register method UpdateHealth

14:39:19:810ApplicationSTACKHealthSystem: register method MarkDeadEntitiesForDeactivation

14:39:19:810ApplicationSTACKHealthSystem: register method UpdateKillParticipation

14:39:19:810ApplicationSTACKGame.HeroAimingIntentionFromTargetingSystem: Start initialization...

14:39:19:810ApplicationSTACKGame.HeroAimingIntentionFromTargetingSystem: Initialization done!

14:39:19:810ApplicationSTACKHeroAimingIntentionFromTargetingSystem: register method ComputeIntentions

14:39:19:810ApplicationSTACKGame.HeroDeathSystem: Start initialization...

14:39:19:810ApplicationSTACKGame.HeroDeathSystem: Initialization done!

14:39:19:810ApplicationSTACKHeroDeathSystem: register method UpdateWaitForWaveEnd

14:39:19:810ApplicationSTACKHeroDeathSystem: register method UpdateHeroDyingProcess

14:39:19:810ApplicationSTACKGame.HeroDirectionalSelectorSystem: Start initialization...

14:39:19:810ApplicationSTACKGame.HeroDirectionalSelectorSystem: Initialization done!

14:39:19:810ApplicationSTACKHeroDirectionalSelectorSystem: register method UpdateDirectionalSelector

14:39:19:810ApplicationSTACKGame.HeroEntityOwnershipManagementSystem: Start initialization...

14:39:19:810ApplicationSTACKGame.HeroEntityOwnershipManagementSystem: Initialization done!

14:39:19:810ApplicationSTACKHeroEntityOwnershipManagementSystem: register method UpdateHeroEntityOwnership

14:39:19:810ApplicationSTACKGame.HeroLevelUpSystem: Start initialization...

14:39:19:810ApplicationSTACKGame.HeroLevelUpSystem: Initialization done!

14:39:19:810ApplicationSTACKHeroLevelUpSystem: register method UpdateLevelUp

14:39:19:810ApplicationSTACKGame.HeroMovementIntentionFromInputsSystem: Start initialization...

14:39:19:810ApplicationSTACKGame.HeroMovementIntentionFromInputsSystem: Initialization done!

14:39:19:810ApplicationSTACKHeroMovementIntentionFromInputsSystem: register method ComputeIntentions

14:39:19:810ApplicationSTACKHeroMovementIntentionFromInputsSystem: register method ProcessBlackposts

14:39:19:810ApplicationSTACKGame.HeroMovementIntentionFromAISystem: Start initialization...

14:39:19:810ApplicationSTACKGame.HeroMovementIntentionFromAISystem: Initialization done!

14:39:19:810ApplicationSTACKHeroMovementIntentionFromAISystem: register method ComputeIntentions

14:39:19:810ApplicationSTACKGame.HeroSelectionSystem: Start initialization...

14:39:19:810ApplicationSTACKGame.HeroSelectionSystem: Initialization done!

14:39:19:810ApplicationSTACKHeroSelectionSystem: register method ProcessBlackposts

14:39:19:810ApplicationSTACKGame.HeroSkillsManagementSystem: Start initialization...

14:39:19:810ApplicationSTACKGame.HeroSkillsManagementSystem: Initialization done!

14:39:19:810ApplicationSTACKHeroSkillsManagementSystem: register method ProcessBlackposts

14:39:19:810ApplicationSTACKHeroSkillsManagementSystem: register method UpdateHeroSkillValues

14:39:19:810ApplicationSTACKHeroSkillsManagementSystem: register method UpdateActiveSkillReady

14:39:19:810ApplicationSTACKGame.HeroSprintSystem: Start initialization...

14:39:19:810ApplicationSTACKGame.HeroSprintSystem: Initialization done!

14:39:19:810ApplicationSTACKHeroSprintSystem: register method UpdateSprint

14:39:19:810ApplicationSTACKGame.HeroSquadSystem: Start initialization...

14:39:19:810ApplicationSTACKGame.HeroSquadSystem: Initialization done!

14:39:19:810ApplicationSTACKHeroSquadSystem: register method UpdateSquads

14:39:19:810ApplicationSTACKGame.HeroSwitchSystem: Start initialization...

14:39:19:810ApplicationSTACKGame.HeroSwitchSystem: Initialization done!

14:39:19:810ApplicationSTACKHeroSwitchSystem: register method UpdateHeroSwitch

14:39:19:810ApplicationSTACKGame.HeroWeaponOptimizationSystem: Start initialization...

14:39:19:810ApplicationSTACKGame.HeroWeaponOptimizationSystem: Initialization done!

14:39:19:810ApplicationSTACKHeroWeaponOptimizationSystem: register method ServerComputeHeroOptimalWeapon

14:39:19:810ApplicationSTACKGame.HeroWeaponSystem: Start initialization...

14:39:19:810ApplicationSTACKGame.HeroWeaponSystem: Initialization done!

14:39:19:810ApplicationSTACKHeroWeaponSystem: register method UpdateHeroWeapon

14:39:19:810ApplicationSTACKGame.InactiveEntitySystem: Start initialization...

14:39:19:810ApplicationSTACKGame.InactiveEntitySystem: Initialization done!

14:39:19:810ApplicationSTACKInactiveEntitySystem: register method UpdateInactiveEntities

14:39:19:810ApplicationSTACKGame.IntangibilitySystem: Start initialization...

14:39:19:810ApplicationSTACKGame.IntangibilitySystem: Initialization done!

14:39:19:810ApplicationSTACKIntangibilitySystem: register method ComputeIntangibility

14:39:19:810ApplicationSTACKGame.InvincibilitySystem: Start initialization...

14:39:19:810ApplicationSTACKGame.InvincibilitySystem: Initialization done!

14:39:19:810ApplicationSTACKInvincibilitySystem: register method ComputeInvincibility

14:39:19:810ApplicationSTACKGame.KeyLockSystem: Start initialization...

14:39:19:810ApplicationSTACKGame.KeyLockSystem: Initialization done!

14:39:19:810ApplicationSTACKKeyLockSystem: register method UpdateSystem

14:39:19:810ApplicationSTACKGame.MerchantSystem: Start initialization...

14:39:19:810ApplicationSTACKGame.MerchantSystem: Initialization done!

14:39:19:810ApplicationSTACKGame.MetaConditionalEntitiesManager: Start initialization...

14:39:19:810ApplicationSTACKGame.MetaConditionalEntitiesManager: Initialization done!

14:39:19:810ApplicationSTACKMetaConditionalEntitiesManager: register method ProcessDelayedTeleportRequest

14:39:19:810ApplicationSTACKMetaConditionalEntitiesManager: register method ServerUpdate

14:39:19:810ApplicationSTACKGame.MovementSmoothingSystem: Start initialization...

14:39:19:810ApplicationSTACKGame.MovementSmoothingSystem: Initialization done!

14:39:19:810ApplicationSTACKMovementSmoothingSystem: register method UpdateMovementSmoothing

14:39:19:810ApplicationSTACKGame.MissileTargetSystem: Start initialization...

14:39:19:810ApplicationSTACKGame.MissileTargetSystem: Initialization done!

14:39:19:810ApplicationSTACKMissileTargetSystem: register method UpdateMissiles

14:39:19:810ApplicationSTACKMissileTargetSystem: register method ProcessMissilesFromSkillToLaunch

14:39:19:810ApplicationSTACKMissileTargetSystem: register method ProcessBlackposts

14:39:19:810ApplicationSTACKGame.MonsterMotionIntentionSystem: Start initialization...

14:39:19:810ApplicationSTACKGame.MonsterMotionIntentionSystem: Initialization done!

14:39:19:810ApplicationSTACKMonsterMotionIntentionSystem: register method UpdateMotionIntention

14:39:19:810ApplicationSTACKGame.MonsterPathProcessingSystem: Start initialization...

14:39:19:810ApplicationSTACKGame.MonsterPathProcessingSystem: Initialization done!

14:39:19:810ApplicationSTACKMonsterPathProcessingSystem: register method CalculatePathfindDistanceFromHeroes

14:39:19:810ApplicationSTACKMonsterPathProcessingSystem: register method ProcessPaths

14:39:19:810ApplicationSTACKGame.TargetingSystem: Start initialization...

14:39:19:810ApplicationSTACKGame.TargetingSystem: Initialization done!

14:39:19:810ApplicationSTACKTargetingSystem: register method FinalizeTargeting

14:39:19:810ApplicationSTACKTargetingSystem: register method ComputeTargetingPart2

14:39:19:810ApplicationSTACKTargetingSystem: register method ComputeTargetingPart1

14:39:19:810ApplicationSTACKTargetingSystem: register method ProcessTargetingDataRequests

14:39:19:810ApplicationSTACKGame.MonsterSentinelModeSystem: Start initialization...

14:39:19:810ApplicationSTACKGame.MonsterSentinelModeSystem: Initialization done!

14:39:19:810ApplicationSTACKMonsterSentinelModeSystem: register method UpdateSentinelMode

14:39:19:810ApplicationSTACKGame.NonPlayableCharacterMotionIntentionSystem: Start initialization...

14:39:19:810ApplicationSTACKGame.NonPlayableCharacterMotionIntentionSystem: Initialization done!

14:39:19:810ApplicationSTACKNonPlayableCharacterMotionIntentionSystem: register method UpdateMotionIntention

14:39:19:810ApplicationSTACKGame.NonPlayableCharacterPathProcessingSystem: Start initialization...

14:39:19:810ApplicationSTACKGame.NonPlayableCharacterPathProcessingSystem: Initialization done!

14:39:19:810ApplicationSTACKNonPlayableCharacterPathProcessingSystem: register method ProcessPaths

14:39:19:810ApplicationSTACKGame.PingSystem: Start initialization...

14:39:19:810ApplicationSTACKGame.PingSystem: Initialization done!

14:39:19:810ApplicationSTACKPingSystem: register method SpecificUpdate

14:39:19:810ApplicationSTACKGame.ScoreManager: Start initialization...

14:39:19:810ApplicationSTACKGame.ScoreManager: Initialization done!

14:39:19:810ApplicationSTACKScoreManager: register method ProcessBlackposts

14:39:19:810ApplicationSTACKGame.StartingChestManager: Start initialization...

14:39:19:810ApplicationSTACKGame.StartingChestManager: Initialization done!

14:39:19:810ApplicationSTACKGame.TurretAimingIntentionSystem: Start initialization...

14:39:19:810ApplicationSTACKGame.TurretAimingIntentionSystem: Initialization done!

14:39:19:810ApplicationSTACKTurretAimingIntentionSystem: register method UpdateAimingIntention

14:39:19:810ApplicationSTACKTurretAimingIntentionSystem: register method ApplyAiming

14:39:19:810ApplicationSTACKGame.TurretChargeSystem: Start initialization...

14:39:19:810ApplicationSTACKGame.TurretChargeSystem: Initialization done!

14:39:19:810ApplicationSTACKTurretChargeSystem: register method UpdateTurrets

14:39:19:810ApplicationSTACKGame.TurretUnlockManager: Start initialization...

14:39:19:810ApplicationSTACKGame.TurretUnlockManager: Initialization done!

14:39:19:810ApplicationSTACKTurretUnlockManager: register method RestoreUpgradedTurretsHealth

14:39:19:810ApplicationSTACKGame.VisionSystem: Start initialization...

14:39:19:810ApplicationSTACKGame.VisionSystem: Initialization done!

14:39:19:810ApplicationSTACKVisionSystem: register method ServerUpdateVision

14:39:19:810ApplicationSTACKGame.StaticSimulationReplicationManager: Start initialization...

14:39:19:810ApplicationSTACKGame.StaticSimulationReplicationManager: Initialization done!

14:39:19:810ApplicationSTACKGame.SaveSystem: Start initialization...

14:39:19:810ApplicationSTACKGame.SaveSystem: Initialization done!

14:39:19:810ApplicationSTACKSaveSystem: register method UpdateSave

14:39:19:810ApplicationSTACKSaveSystem: register method UpdateLoad

14:39:19:810ApplicationSTACKSaveSystem: register method UpdateWaitForSerializeCoroutine

14:39:19:810ApplicationSTACKUikiManager: Start initialization...

14:39:19:951DefaultSTACK[Audio][TED-6933] SaloonMusicBlackpost received with MusicName set to 'FreeAgain_Guitar_Synth'.

14:39:20:185NetworkSTACK[Bolt] Session list updated: 0 total sessions

14:39:20:210ApplicationSTACKUikiManager: Initialization done!

14:39:20:210ApplicationSTACKUikiManager: register method UpdateUiki

14:39:20:210ApplicationSTACKPinManager: Start initialization...

14:39:20:210ApplicationSTACKPinManager: Initialization done!

14:39:20:210ApplicationSTACKPinManager: register method RunLoadRoutine

14:39:20:210ApplicationSTACKPinManager: register method ProcessPinBlackposts

14:39:20:210ApplicationSTACKUIPanelInteractorManager: Start initialization...

14:39:20:210ApplicationSTACKUIPanelInteractorManager: Initialization done!

14:39:20:210ApplicationSTACKUIPanelInteractorManager: register method UpdateInteractors

14:39:20:214GameSTACKGame: Initialization done!

14:39:20:214GameplaySTACKGame.TalkSystem initialization with PlayerProgression LocalIndependent.

14:39:20:214GameplaySTACKGame.UnlockableManager initialization with PlayerProgression LocalIndependent.

14:39:20:214GameplaySTACKGame.QuestManager initialization with PlayerProgression LocalIndependent.

14:39:20:214GameplaySTACKGame.AchievementTrackingManager initialization with PlayerProgression LocalIndependent.

14:39:20:217GameplaySTACKRunning client session state 'Game.ClientSessionState_LoadingLevel'...

14:39:20:217ApplicationSTACKRunning Flow State 'FlowState_LoadLevel'...

14:39:20:217DefaultSTACK[TED-14649] RemoveActionMapController Default_InLoading

14:39:20:217DefaultSTACK[TED-14649] AddActionMapController Default_InLoading

14:39:20:535NetworkSTACKConnection [Connection [EndPoint IPv4 10.0.0.76:52615]] is transfering data on channel [UdpChannelName LevelData:2] :: Transfer 0...

14:39:20:585NetworkSTACK[CrossPlatform][Warning] RTCAudio Applying of volume has no effect when AGC is enabled. LocalProductUserId=[000...1bc] RoomName=[conf+1951436054]

14:39:20:587ApplicationSTACKLevel seed info : 'Template:27c7cccf92db79a4d8689420bbd7539c - Biome:Saloon - Seed:1933610558 - Rotation:_0 - GameplaySettings:5d64bd855ef4a7c4d8256f60e5d97a3f - ZoneDefinition:307629e8ff3a60b4982f504d76748cf4'

14:39:20:587AssetDatabaseSTACKRequest AssetBundle Ted.Data.LevelBuild.Common preload.

14:39:20:587AssetDatabaseSTACKRequest AssetBundle Ted.Data.LevelBuild.Factoria preload.

14:39:20:587AssetDatabaseSTACKRequest AssetBundle Ted.Data.LevelBuild.Templar preload.

14:39:20:587AssetDatabaseSTACKRequest AssetBundle Ted.Data.Depiction.Devices preload.

14:39:20:587AssetDatabaseSTACKRequest AssetBundle Ted.Data.Depiction.Heroes preload.

14:39:20:587AssetDatabaseSTACKRequest AssetBundle Ted.Data.Depiction.Saloon preload.

14:39:20:587AssetDatabaseSTACKRequest AssetBundle Ted.Data.Depiction.Weapons preload.

14:39:20:587AssetDatabaseSTACKRequest AssetBundle Ted.Data.FX.Characters preload.

14:39:20:587AssetDatabaseSTACKRequest AssetBundle Ted.Data.FX.Factoria preload.

14:39:20:587AssetDatabaseSTACKRequest AssetBundle Ted.Data.FX.Saloon preload.

14:39:20:587AssetDatabaseSTACKRequest AssetBundle Ted.Data.FX.Templar preload.

14:39:20:587AssetDatabaseSTACKRequest AssetBundle Ted.Data.LevelBuild.Factoria.Saloon preload.

14:39:20:587AssetDatabaseSTACKRequest AssetBundle Ted.Data.Depiction.Common preload.

14:39:20:715NetworkSTACK[LobbyService] Join lobby succeeded

14:39:20:715NetworkSTACK[LobbyService] GameLobby - InitFromLobbyHandle called. Lobby id 0fc671204da84ce9a1f88af9f421ff00

14:39:20:715NetworkSTACK[LobbyService] GameLobby - InitFromLobbyDetails called

14:39:20:715NetworkSTACK[LobbyService] GameLobby - InitFromLobbyDetails - lobbyMemberCount: 2
 at InitFromLobbyDetails in :line 0
 at InitFromLobbyHandle in :line 0
 at OnLobbyJoinInternal in :line 0
 at OnLobbyJoinCompleted in :line 0
 at EOS_Platform_Tick in :line 0
 at UpdateCrossPlatform in :line 0
 at Delegate in :line 0
14:39:20:715NetworkSTACK[LobbyService] GameLobby - InitFromLobbyDetails - memberId: 0002307ddfaf43ec901162b58e7871bc
 at InitFromLobbyDetails in :line 0
 at InitFromLobbyHandle in :line 0
 at OnLobbyJoinInternal in :line 0
 at OnLobbyJoinCompleted in :line 0
 at EOS_Platform_Tick in :line 0
 at UpdateCrossPlatform in :line 0
 at Delegate in :line 0
14:39:20:715NetworkSTACK[LobbyService] GameLobby - InitFromLobbyDetails - memberId: 000270fd0bd5479eb02ae678652d5913
 at InitFromLobbyDetails in :line 0
 at InitFromLobbyHandle in :line 0
 at OnLobbyJoinInternal in :line 0
 at OnLobbyJoinCompleted in :line 0
 at EOS_Platform_Tick in :line 0
 at UpdateCrossPlatform in :line 0
 at Delegate in :line 0
14:39:20:715NetworkSTACK[LobbyService] GameLobby - InitFromLobbyDetails succeeded

14:39:20:715NetworkSTACK[CrossPlatform][Warning] RTCAudio Applying of volume has no effect when AGC is enabled. LocalProductUserId=[000...1bc] RoomName=[conf+1951436054]

14:39:20:715NetworkSTACK[Voice] Set output volume to 50

14:39:20:715NetworkSTACK[VoiceService] Updating audio output status to: Disabled

14:39:20:742DefaultSTACK'???|UIImage' cannot be loaded.

14:39:20:742DefaultSTACK'???|UIImage' cannot be loaded.

14:39:20:742DefaultSTACK'???|UIImage' cannot be loaded.

14:39:20:742DefaultSTACK'???|UIImage' cannot be loaded.

14:39:20:742DefaultSTACK'???|UIImage' cannot be loaded.

14:39:20:742DefaultSTACK'???|UIImage' cannot be loaded.

14:39:20:833NetworkSTACKReceived data from [Connection [EndPoint IPv4 10.0.0.76:52615]] on channel [UdpChannelName LevelData:2]: 72701 bytes

14:39:21:050AssetDatabaseSTACKAssetBundle Ted.Data.LevelBuild.Common preload took 00:00:00.3362274

14:39:21:050AssetDatabaseSTACKPrewarm shaders in ted.data.levelbuild.common.assetbundle took 00:00:00.2341309

14:39:21:307NetworkSTACK[Bolt] Session list updated: 0 total sessions

14:39:21:310AssetDatabaseSTACKAssetBundle Ted.Data.LevelBuild.Factoria preload took 00:00:00.0257789

14:39:21:316AssetDatabaseSTACKAssetBundle Ted.Data.LevelBuild.Templar preload took 00:00:00.0059204

14:39:21:324AssetDatabaseSTACKAssetBundle Ted.Data.Depiction.Devices preload took 00:00:00.0078253

14:39:21:324AssetDatabaseSTACKPrewarm shaders in ted.data.depiction.devices.assetbundle took 00:00:00.0060448

14:39:21:336AssetDatabaseSTACKAssetBundle Ted.Data.Depiction.Heroes preload took 00:00:00.0057533

14:39:21:336AssetDatabaseSTACKPrewarm shaders in ted.data.depiction.heroes.assetbundle took 00:00:00.0114602

14:39:21:388AssetDatabaseSTACKAssetBundle Ted.Data.Depiction.Saloon preload took 00:00:00.0400641

14:39:21:388AssetDatabaseSTACKPrewarm shaders in ted.data.depiction.saloon.assetbundle took 00:00:00.1310773

14:39:21:572AssetDatabaseSTACKAssetBundle Ted.Data.Depiction.Weapons preload took 00:00:00.0526852

14:39:21:572AssetDatabaseSTACKPrewarm shaders in ted.data.depiction.weapons.assetbundle took 00:00:00.0141050

14:39:21:620AssetDatabaseSTACKAssetBundle Ted.Data.FX.Characters preload took 00:00:00.0334530

14:39:21:620AssetDatabaseSTACKPrewarm shaders in ted.data.fx.characters.assetbundle took 00:00:00.0503181

14:39:21:677AssetDatabaseSTACKAssetBundle Ted.Data.FX.Factoria preload took 00:00:00.0064619

14:39:21:677AssetDatabaseSTACKPrewarm shaders in ted.data.fx.factoria.assetbundle took 00:00:00.0147890

14:39:21:699AssetDatabaseSTACKAssetBundle Ted.Data.FX.Saloon preload took 00:00:00.0073116

14:39:21:699AssetDatabaseSTACKPrewarm shaders in ted.data.fx.saloon.assetbundle took 00:00:00.0110897

14:39:21:716AssetDatabaseSTACKAssetBundle Ted.Data.LevelBuild.Factoria.Saloon preload took 00:00:00.0063634

14:39:21:716DefaultSTACKAssetProvider 'ted.data.levelbuild.common.assetbundle' has been mounted.

14:39:21:716DefaultSTACKAssetProvider 'ted.data.levelbuild.factoria.assetbundle' has been mounted.

14:39:21:716DefaultSTACKAssetProvider 'ted.data.levelbuild.templar.assetbundle' has been mounted.

14:39:21:716DefaultSTACKAssetProvider 'ted.data.depiction.devices.assetbundle' has been mounted.

14:39:21:716DefaultSTACKAssetProvider 'ted.data.depiction.heroes.assetbundle' has been mounted.

14:39:21:716DefaultSTACKAssetProvider 'ted.data.depiction.saloon.assetbundle' has been mounted.

14:39:21:716DefaultSTACKAssetProvider 'ted.data.depiction.weapons.assetbundle' has been mounted.

14:39:21:716DefaultSTACKAssetProvider 'ted.data.fx.characters.assetbundle' has been mounted.

14:39:21:716DefaultSTACKAssetProvider 'ted.data.fx.factoria.assetbundle' has been mounted.

14:39:21:716DefaultSTACKAssetProvider 'ted.data.fx.saloon.assetbundle' has been mounted.

14:39:21:716DefaultSTACKAssetProvider 'ted.data.fx.templar.assetbundle' has been mounted.

14:39:21:716DefaultSTACKAssetProvider 'ted.data.levelbuild.factoria.saloon.assetbundle' has been mounted.

14:39:21:716DefaultSTACKAssetProvider 'ted.data.depiction.heroes.archivist.assetbundle' has been mounted.

14:39:21:716DefaultSTACKAssetProvider 'ted.data.depiction.heroes.artificer.assetbundle' has been mounted.

14:39:21:716DefaultSTACKAssetProvider 'ted.data.depiction.heroes.bartender.assetbundle' has been mounted.

14:39:21:716DefaultSTACKAssetProvider 'ted.data.depiction.heroes.cleaner.assetbundle' has been mounted.

14:39:21:716DefaultSTACKAssetProvider 'ted.data.depiction.heroes.gunsmith.assetbundle' has been mounted.

14:39:21:716DefaultSTACKAssetProvider 'ted.data.depiction.heroes.locksmith.assetbundle' has been mounted.

14:39:21:716DefaultSTACKAssetProvider 'ted.data.depiction.heroes.medic.assetbundle' has been mounted.

14:39:21:716DefaultSTACKAssetProvider 'ted.data.depiction.heroes.roby.assetbundle' has been mounted.

14:39:21:716DefaultSTACKAssetProvider 'ted.data.depiction.heroes.scavenger.assetbundle' has been mounted.

14:39:21:716DefaultSTACKAssetProvider 'ted.data.depiction.heroes.trapper.assetbundle' has been mounted.

14:39:21:716DefaultSTACKAssetProvider 'ted.data.depiction.heroes.yvette.assetbundle' has been mounted.

14:39:21:716DefaultSTACKAssetProvider 'ted.data.depiction.common.assetbundle' has been mounted.

14:39:21:716AudioSTACK[Audio] Loading soundbanks for biome 'Saloon'.

14:39:21:730AudioSTACK[Audio] Finished loading soundbanks for biome 'Saloon'.

14:39:21:798DefaultSTACKUnwanted synchronous loading of 'Assets/Data/LevelBuild/Biomes/Factoria_Saloon/Aspects/LB_Factoria_Saloon_veget_GE_SurfacePlantsMedium_01_sub02.asset'. 'af08373a28906b24eadf300eb1fc69ed'.
 at GetValue in :line 0
 at get_Target in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at Update in :line 0
14:39:21:798DefaultSTACKUnwanted synchronous loading of 'Assets/Data/LevelBuild/Biomes/Factoria_Saloon/Meshes/Vegetation/LB_Factoria_Saloon_veget_GroundLeaves_04_base.asset'. 'd4e737ec928fb4a4c8524ceee6676633'.
 at GetValue in :line 0
 at get_Target in :line 0
 at MoveNext in :line 0
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14:39:21:798DefaultSTACKUnwanted synchronous loading of 'Assets/Data/LevelBuild/Biomes/Factoria_Saloon/Meshes/Vegetation/LB_Factoria_Saloon_props_GE_Art_Tank_01.asset'. 'f1a44a605853c934ba22287fe2c52e87'.
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14:39:21:798DefaultSTACKUnwanted synchronous loading of 'Assets/Data/BakedMeshes/f1/a44a605853c934ba22287fe2c52e87_LB_Factoria_Saloon_props_GE_Art_Tank_01.asset'. '09fe4c99229e78c4e8f2cbc990242b88'.
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14:39:21:798DefaultSTACKUnwanted synchronous loading of 'Assets/Data/BakedMeshes/1b/2231409c555484aaa5b00cab026016_LB_Factoria_Saloon_veget_BackWallVeget_02.asset'. '6d34b0389772e80439554fe97206cb70'.
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14:39:21:798DefaultSTACKUnwanted synchronous loading of 'Assets/Data/Depictions/Saloon/SaloonStands/Aspects/Archivist/Subs/LB_Saloon_Stands_Archivist_Shelf_03.asset'. '39de987aacd29d14f9306994810c87d4'.
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14:39:21:798DefaultSTACKUnwanted synchronous loading of 'Assets/Data/Depictions/Saloon/SaloonStands/Meshes/Archivist/LB_Saloon_Stands_Archivist_Scroll_03.asset'. 'ba4e16b261295144ba987c6a647fd04f'.
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14:39:21:798DefaultSTACKUnwanted synchronous loading of 'Assets/Data/Depictions/Saloon/SaloonStands/Aspects/Archivist/Subs/LB_Saloon_Stands_Archivist_Bookpile_03.asset'. 'eb8d3724865da7d4e8af87cb16aad109'.
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14:39:21:798DefaultSTACKUnwanted synchronous loading of 'Assets/Data/BakedMeshes/1c/4b3e82f8288d142b853ba25fec17a7_LB_Saloon_Stands_Archivist_Table_01.asset'. '04e098c07e31dcb479da9b4f1ec11214'.
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14:39:21:798DefaultSTACKUnwanted synchronous loading of 'Assets/Data/BakedMeshes/00/000000000000000000000000000000__LB_Saloon_Stands_Archivist_OpenBook_01.asset'. '61d26e6b15e474745933875691edbbfd'.
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14:39:21:798DefaultSTACKUnwanted synchronous loading of 'Assets/Data/LevelBuild/Biomes/Factoria/Meshes/Props/LB_Factoria_props_GE_GroundCable_1_1x1_S_02.asset'. '2c1cc2dbf9ec5c344b393775c9f9ba7c'.
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14:39:21:798DefaultSTACKUnwanted synchronous loading of 'Assets/Data/Depictions/Saloon/SaloonStands/Meshes/GunSmith/LB_Saloon_Stands_GunSmith_Bin_01.asset'. 'ee71bfcf512b8be438cd30d7408bad37'.
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14:39:21:933DefaultSTACKUnwanted synchronous loading of 'Assets/Data/LevelBuild/Biomes/Factoria_Saloon/Vista/Meshes/LB_Factoria_Vista_Station_01.asset'. '650580ddade71334c913237764664f3f'.
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14:39:21:933DefaultSTACK[Audio][Music] Changed biome to 'Saloon'.

14:39:21:966DefaultSTACKUnwanted synchronous loading of 'Assets/Data/Depictions/Saloon/SaloonStands/Meshes/GunSmith/LB_Saloon_Stands_GunSmith_TableLightLeft_01.asset'. '54dd6f8c43429f64b93ee8739c62610b'.
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14:39:21:966DefaultSTACKUnwanted synchronous loading of 'Assets/Data/BakedMeshes/00/000000000000000000000000000000__WPN_Sparkler_01.asset'. '63a3d509bb1a1b145992118c145b04b7'.
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14:39:21:966DefaultSTACKUnwanted synchronous loading of 'Assets/Data/BakedMeshes/1a/8ebadbecc01a540bfa05f60f4a9f9b_WPN_Bow_01_WPN_PneumaticBow_Shadows.asset'. '40fb991f594f3d04a85a5051695b5ddb'.
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14:39:21:966DefaultSTACKUnwanted synchronous loading of 'Assets/Data/BakedMeshes/00/000000000000000000000000000000__WPN_Taser_01.asset'. '3f146f3cd66aa7340b39e1ddb1627ce3'.
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14:39:21:966DefaultSTACKUnwanted synchronous loading of 'Assets/Data/LevelBuild/Biomes/Factoria_Saloon/Meshes/Stage_Props/CHR_Drum_01.asset'. 'e3b959c94bf8f5448bd63c1b9581c233'.
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14:39:21:966DefaultSTACKUnwanted synchronous loading of 'Assets/Data/LevelBuild/Biomes/Factoria_Saloon/Meshes/Props/LB_Factoria_Saloon_BarBack_StoreContent_partA_02.asset'. '8064e7728da14184988785cdc37f029a'.
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14:39:21:966DefaultSTACKUnwanted synchronous loading of 'Assets/Data/BakedMeshes/bb/5a30cda340fc84a8d65a71d72099ec_LB_Factoria_SaloonStage_Props_Bottle_02_LB_Factoria_SaloonStage_Props_Bottle_01.asset'. '380fc404af940d94e91a6fdc58966bd8'.
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14:39:21:966DefaultSTACKUnwanted synchronous loading of 'Assets/Data/LevelBuild/Biomes/Factoria_Saloon/Meshes/Props/LB_Factoria_Saloon_DistrictCompletion_Upgrade_02.asset'. '9a44fa37263f3de47882c277e1d1f70e'.
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14:39:21:966DefaultSTACKUnwanted synchronous loading of 'Assets/Data/LevelBuild/Biomes/Factoria_Saloon/Meshes/Props/LB_Factoria_Saloon_Reloader_Upgrade_01.asset'. '699f3c716fe5ee54da5fe8a890032e82'.
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14:39:21:966DefaultSTACKUnwanted synchronous loading of 'Assets/Data/LevelBuild/Biomes/Factoria_Saloon/Aspects/LB_Factoria_props_AMD_C_Totem_01_sub01.asset'. 'dfb0d57a9aa037f45b46fbea99fecd4e'.
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14:39:21:966DefaultSTACKUnwanted synchronous loading of 'Assets/Data/LevelBuild/Biomes/Factoria_Saloon/Meshes/Props/LB_Factoria_Saloon_props_AMD_Totem_01.asset'. '2cc17502b5e80064c9e6a24a138f9fa7'.
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14:39:21:966DefaultSTACKUnwanted synchronous loading of 'Assets/Data/BakedMeshes/2c/c17502b5e80064c9e6a24a138f9fa7_LB_Factoria_Saloon_props_AMD_Totem_01.asset'. '7fee5f86fbcef56449a13efce8fd402e'.
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14:39:21:966DefaultSTACKUnwanted synchronous loading of 'Assets/Data/LevelBuild/Biomes/Factoria_Saloon/Aspects/LB_Factoria_props_AMD_StatueHuge_01_sub01.asset'. '9f4a16bdf7ee6854c9837d82cf0fbf6a'.
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14:39:21:966DefaultSTACKUnwanted synchronous loading of 'Assets/Data/LevelBuild/Biomes/Factoria/Meshes/Props/LB_Factoria_Saloon_props_StatueHuge_01.asset'. '38dcd8c0e63672541a31a0c1350fd499'.
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14:39:21:966DefaultSTACKUnwanted synchronous loading of 'Assets/Data/LevelBuild/Biomes/Factoria_Saloon/Meshes/Props/LB_Factoria_Saloon_DistrictCompletion_Upgrade_01.asset'. '893ee24a19834a1499f2b713150da440'.
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14:39:21:966DefaultSTACKUnwanted synchronous loading of 'Assets/Data/LevelBuild/Biomes/Factoria_Saloon/Meshes/Props/LB_Factoria_Saloon_BarBack_StoreContent_partD_01.asset'. 'aa775a9d9a0e7b84789c4b3f5d2610cd'.
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14:39:21:966DefaultSTACKUnwanted synchronous loading of 'Assets/Data/BakedMeshes/2b/27b2f49d8c9814fa4a27398299bab2_LB_Factoria_SaloonStage_Props_Bottle_01.asset'. 'ad94f36db4725e44bad2e77c485c940f'.
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14:39:21:966DefaultSTACKUnwanted synchronous loading of 'Assets/Data/BakedMeshes/0d/54a9dbb70ba164a9d8f07d5c240b6f_LB_Factoria_SaloonStage_Props_Bottle_03_LB_Factoria_SaloonStage_Props_Bottle_01.asset'. 'ce7fe87ce85a6f94da3f798582bff3a1'.
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14:39:21:966DefaultSTACKLB_Factoria_CameraEye(Clone) (Red.Animation.MecanimEventInterpreter) 's animator CameraEye_AnimatorController (UnityEngine.AnimatorController) lacks an associated MecanimEventData
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14:39:21:966DefaultSTACKUnwanted synchronous loading of 'Assets/Data/Depictions/Saloon/SaloonStands/Aspects/Weapons/WPN_LavaGun_01.asset'. '642c40e9a9b964640bce7d644f9e6d07'.
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14:39:21:966DefaultSTACKUnwanted synchronous loading of 'Assets/Data/BakedMeshes/64/2c40e9a9b964640bce7d644f9e6d07_WPN_LavaGun_01_WPN_LavaGun_Shadows.asset'. 'b1b4ce8414258c6438f54014416ba9e8'.
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14:39:21:966DefaultSTACKUnwanted synchronous loading of 'Assets/Data/BakedMeshes/b6/6877ace722c4f4cbaa1f3c18c84b34_WPN_Needler_01_WPN_Needler_Shadows.asset'. 'aa32ea974cde0b4498318782b83d0678'.
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14:39:21:966DefaultSTACKUnwanted synchronous loading of 'Assets/Data/BakedMeshes/92/2041f839c7e5f4bba45c70ba08ba72_WPN_Raygun_01.asset'. 'b92cc4ecc4d59fd4cbb60b907ee4e94a'.
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14:39:21:966DefaultSTACKUnwanted synchronous loading of 'Assets/Data/LevelBuild/Biomes/Factoria_Saloon/Aspects/LB_Factoria_aspect_Saloon_BossTrophy_01.asset'. '853f3e80676370c4b95c4f2e0465e8df'.
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14:39:21:966DefaultSTACKUnwanted synchronous loading of 'Assets/Data/LevelBuild/Biomes/Factoria_Saloon/Meshes/Stage_Props/LB_Factoria_Saloon_BossTrophy_01_PartA.asset'. '3cf50868cc10f6e41bf044f4494879c4'.
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14:39:21:966DefaultSTACKUnwanted synchronous loading of 'Assets/Data/LevelBuild/Biomes/Factoria_Saloon/Meshes/Props/LB_Factoria_Saloon_Reloader_Upgrade_04.asset'. '5ca418823715c5e429ff61c886d82c56'.
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14:39:21:966DefaultSTACKUnwanted synchronous loading of 'Assets/Data/LevelBuild/Biomes/Factoria_Saloon/Meshes/Stage_Props/LB_Factoria_Saloon_BossTrophy_03.asset'. '0b1b26049462ab3458ce49af546ab03c'.
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14:39:21:966DefaultSTACKUnwanted synchronous loading of 'Assets/Data/BakedMeshes/0b/1b26049462ab3458ce49af546ab03c_LB_Factoria_Saloon_BossTrophy_03.asset'. 'd6a7abb06b4b2994eaa346fcc380c31b'.
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14:39:22:059ApplicationSTACKRunning Flow State 'FlowState_WaitForSession'...

14:39:22:059DefaultSTACK[TED-14649] RemoveActionMapController Default_InLoading

14:39:22:059DefaultSTACK[TED-14649] AddActionMapController Default_InLoading

14:39:22:059NetworkSTACK[CrossPlatform][Warning] RTCAudio Applying of volume has no effect when AGC is enabled. LocalProductUserId=[000...1bc] RoomName=[conf+1951436054]

14:39:22:059NetworkSTACK[Voice] Set output volume to 50

14:39:22:059NetworkSTACK[VoiceService] Updating audio output status to: Disabled

14:39:22:063GameplaySTACKRunning client session state 'Game.ClientSessionState_LevelLoaded'...

14:39:22:088GameplaySTACKSetPlayerID Hero 0 #1 -> -1:4294967295 (initialSet = True)

14:39:22:088GameplaySTACKSetPlayerID Hero 0 #1 -> 0:0 (initialSet = False)

14:39:22:091AssetDatabaseSTACKRequest AssetBundle 'ted.data.depiction.heroes.bartender.assetbundle' preload.

14:39:22:185NetworkSTACK[Bolt] Session list updated: 0 total sessions

14:39:22:185GameplaySTACKSetPlayerID Hero 1 #1 -> -1:4294967295 (initialSet = True)

14:39:22:185GameplaySTACKSetPlayerID Hero 1 #1 -> 0:3 (initialSet = False)

14:39:22:196AssetDatabaseSTACKRequest AssetBundle 'ted.data.depiction.heroes.cleaner.assetbundle' preload.

14:39:22:196DefaultSTACKCHR_NpcDino_01(Clone) (Red.Animation.MecanimEventInterpreter) 's animator CHR_NpcDino_ControllerOverride (UnityEngine.AnimatorOverrideController) lacks an associated MecanimEventData
 at LoadSpecific in :line 0
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 at Spawn in :line 0
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 at ProcessBlackposts in :line 0
 at Delegate in :line 0
14:39:22:204AssetDatabaseSTACKRequest AssetBundle 'ted.data.depiction.heroes.medic.assetbundle' preload.

14:39:22:204AssetDatabaseSTACKRequest AssetBundle 'ted.data.depiction.heroes.gunsmith.assetbundle' preload.

14:39:22:204AssetDatabaseSTACKRequest AssetBundle 'ted.data.depiction.heroes.roby.assetbundle' preload.

14:39:22:204AssetDatabaseSTACKRequest AssetBundle 'ted.data.depiction.heroes.yvette.assetbundle' preload.

14:39:22:204AssetDatabaseSTACKRequest AssetBundle 'ted.data.depiction.heroes.archivist.assetbundle' preload.

14:39:22:234GameplaySTACKSetPlayerID Hero 1 #1 -> 0:3 (initialSet = False)

14:39:22:234NetworkSTACK[MultiplayerInviteContext] LeaveLobby (109775244253144476).

14:39:22:238AssetDatabaseSTACKRequest AssetBundle 'ted.data.depiction.heroes.locksmith.assetbundle' preload.

14:39:22:238AssetDatabaseSTACKRequest AssetBundle 'ted.data.depiction.heroes.artificer.assetbundle' preload.

14:39:22:399DefaultSTACKUnwanted synchronous loading of 'Assets/Data/BakedMeshes/09/e54195b14105641802aabeefadf446_LB_Factoria_Saloon_centersideEntryA04_01.asset'. '7ca72f4be3afcec4ab9102981ca709ef'.
 at GetValue in :line 0
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14:39:23:631GameplaySTACKRunning client session state 'Game.ClientSessionState_InGame'...

14:39:23:631ApplicationSTACKRunning Flow State 'FlowState_InSaloon'...

14:39:23:631DefaultSTACK[TED-14649] RemoveActionMapController Default_InLoading

14:39:23:631DefaultSTACK[TED-14649] AddActionMapController Default_InSaloon

14:39:23:631DefaultSTACK[TED-14649] AddActionMapController ModalMenu

14:39:23:631DefaultSTACK'???|UIBlur' cannot be loaded.

14:39:23:631DefaultSTACK'???|UIBlur' cannot be loaded.

14:39:23:631DefaultSTACK'???|UIBlur' cannot be loaded.

14:39:23:631DefaultSTACK'???|UIBlur' cannot be loaded.

14:39:23:631DefaultSTACK'???|UIBlur' cannot be loaded.

14:39:23:631DefaultSTACK'???|UIBlur' cannot be loaded.

14:39:23:631DefaultSTACK'???|UIBlur' cannot be loaded.

14:39:23:631DefaultSTACK'???|UIBlur' cannot be loaded.

14:39:23:631DefaultSTACK'???|UIBlur' cannot be loaded.

14:39:23:631DefaultSTACK'???|UIBlur' cannot be loaded.

14:39:23:631DefaultSTACK'???|UIBlur' cannot be loaded.

14:39:23:631DefaultSTACK'???|UIBlur' cannot be loaded.

14:39:23:674DefaultSTACK[Audio][TED-6933] FlowStateChangedBlackpost received; switching to MusicState_Saloon.

14:39:23:674DefaultSTACK[Audio][Music] Playing saloon event 'Play_Free_Again_Mix_03_Loop' based on 'FreeAgain_Guitar_Synth'.

14:39:23:674DefaultSTACKCinematic started GenericReloading

14:39:23:674GameplaySTACKCinematic step coroutine Launch Generic_WaitForSaloonLoad

14:39:23:674GameplaySTACKCinematic step Launch Generic_WaitForSaloonLoad

14:39:23:674NetworkSTACK[Bolt] Session list updated: 0 total sessions

14:39:23:698GameplaySTACKCinematic step coroutine Launch Generic_StartWithFadeIn

14:39:23:698GameplaySTACKCinematic step Launch Generic_StartWithFadeIn

14:39:23:698DefaultSTACK[TED-11679] Schedule CinematicsUIFeedbackRequestedBlackpost (Change = ForegroundVisibility, VisibilityValue = True, Debug = CinematicAction_UI).

14:39:23:698DefaultSTACK[TED-11679] Process CinematicsUIFeedbackRequestedBlackpost (Change = ForegroundVisibility, VisibilityValue = True, Debug = CinematicAction_UI).

14:39:23:721GameplaySTACKCinematic step coroutine Launch CS_GR_LockHeroes

14:39:23:721GameplaySTACKCinematic step Launch CS_GR_LockHeroes

14:39:23:736GameplaySTACKCinematic step coroutine Launch CS_GR_CameraAnimation

14:39:23:736GameplaySTACKCinematic step Launch CS_GR_CameraAnimation

14:39:23:748GameplaySTACKCinematic step Launch CS_GR_HideHeroes

14:39:23:914DefaultSTACK'???|MerchantInteractionPinDeviceItem' cannot be loaded.

14:39:23:914DefaultSTACK'???|MerchantInteractionPinMedkitItem' cannot be loaded.

14:39:23:914DefaultSTACK'???|MerchantInteractionPinWeaponItem' cannot be loaded.

14:39:23:914DefaultSTACK'???|MerchantInteractionPinCollectibleItem' cannot be loaded.

14:39:23:914DefaultSTACK'???|MerchantInteractionPinEnvironmentalNoteItem' cannot be loaded.

14:39:23:993GameplaySTACKCinematic step coroutine Launch Generic_FadeOut

14:39:23:993GameplaySTACKCinematic step Launch Generic_FadeOut

14:39:23:993DefaultSTACK[TED-11679] Schedule CinematicsUIFeedbackRequestedBlackpost (Change = ForegroundVisibility, VisibilityValue = False, Debug = CinematicAction_UI).

14:39:23:993DefaultSTACKCinematic finished GenericReloading

14:39:23:993DefaultSTACK[TED-11679] Process CinematicsUIFeedbackRequestedBlackpost (Change = ForegroundVisibility, VisibilityValue = False, Debug = CinematicAction_UI).

14:39:24:026NetworkSTACKChangeMultiplayerInviteContextVisibility to False

14:39:24:026NetworkSTACK[MultiplayerInviteContext] Set Steam connection string id:

14:39:24:026DefaultSTACKNo player contract.
 at SetRichPresencePhotonId in :line 0
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 at Delegate in :line 0
14:39:24:176NetworkSTACK[Bolt] Session list updated: 0 total sessions

14:39:24:176NetworkSTACK[CrossPlatform][Warning] RTCAudio StartRendering too big sample rate '96000'. Will be restricted to '48000'. LocalProductUserId=[000...1bc] RoomName=[conf+1951436054]

14:39:24:211DefaultSTACKUnload texture 'HQ_00'.

14:39:24:211DefaultSTACKUnload texture 'CrystalHUD'.

14:39:24:672UISTACKOnBoxCloseRequested

14:39:24:672DefaultSTACK[TED-14649] RemoveActionMapController ModalMenu

14:39:24:740GameplaySTACKCinematic step Launch CS_GR_ReloaderSoundStart

14:39:25:177NetworkSTACK[Bolt] Session list updated: 0 total sessions

14:39:25:504GameplaySTACKCinematic step Launch CS_GR_TeleportFXStart

14:39:25:721GameplaySTACKCinematic step Launch CS_GR_ReloaderSoundEnd

14:39:25:740GameplaySTACKCinematic step Launch CS_GR_TeleportHeroes

14:39:26:176NetworkSTACK[Bolt] Session list updated: 0 total sessions

14:39:26:302DefaultSTACK[PinManager] Pins loaded.

14:39:27:176NetworkSTACK[Bolt] Session list updated: 0 total sessions

14:39:27:756GameplaySTACKCinematic step Launch Generic_End

14:39:27:756GameplaySTACKCould not find any target for the current cinematic action! This may result in broken cinematic behaviour.
 at Filter in :line 0
 at Do in :line 0
 at Launch in :line 0
 at UpdateSystem in :line 0
 at Delegate in :line 0
14:39:28:175NetworkSTACK[Bolt] Session list updated: 0 total sessions

14:39:29:178NetworkSTACK[Bolt] Session list updated: 0 total sessions

14:39:30:184NetworkSTACK[Bolt] Session list updated: 0 total sessions

14:39:31:174NetworkSTACK[Bolt] Session list updated: 0 total sessions

14:39:32:174NetworkSTACK[Bolt] Session list updated: 0 total sessions

14:39:33:177NetworkSTACK[Bolt] Session list updated: 0 total sessions

14:39:34:127DefaultSTACK[TED-14649] AddActionMapController HeroInteraction

14:39:34:155DefaultSTACKLoaded texture 'spritemap1_AnimatedTalks_12'.

14:39:34:155DefaultSTACKLoaded texture 'spritemap2_AnimatedTalks'.

14:39:34:179NetworkSTACK[Bolt] Session list updated: 0 total sessions

14:39:35:020DefaultSTACKLoaded texture 'spritemap1_AnimatedTalks_26'.

14:39:35:228NetworkSTACK[Bolt] Session list updated: 0 total sessions

14:39:35:914DefaultSTACK[TED-14649] RemoveActionMapController HeroInteraction

14:39:36:097DefaultSTACKThe blackpost Game.TalkShowingBlackpost timed out before being read by all clients! Read flags: None, expected: UI
 at Synchronize in :line 0
 at SynchronizeBlackboards in :line 0
 at Delegate in :line 0
14:39:36:223NetworkSTACK[Bolt] Session list updated: 0 total sessions

14:39:37:190DefaultSTACK[TED-14649] AddActionMapController HeroInteraction

14:39:37:221DefaultSTACKLoaded texture 'spritemap1_AnimatedTalks_07'.

14:39:37:229NetworkSTACK[Bolt] Session list updated: 0 total sessions

14:39:38:060DefaultSTACKThe blackpost Game.TalkShowingBlackpost timed out before being read by all clients! Read flags: None, expected: UI
 at Synchronize in :line 0
 at SynchronizeBlackboards in :line 0
 at Delegate in :line 0
14:39:38:228NetworkSTACK[Bolt] Session list updated: 0 total sessions

14:39:39:220DefaultSTACKThe blackpost Game.TalkShowingBlackpost timed out before being read by all clients! Read flags: None, expected: UI
 at Synchronize in :line 0
 at SynchronizeBlackboards in :line 0
 at Delegate in :line 0
14:39:39:225NetworkSTACK[Bolt] Session list updated: 0 total sessions

14:39:40:227NetworkSTACK[Bolt] Session list updated: 0 total sessions

14:39:41:140DefaultSTACK[TED-14649] RemoveActionMapController HeroInteraction

14:39:41:228NetworkSTACK[Bolt] Session list updated: 0 total sessions

14:39:41:324DefaultSTACKUnload texture 'Title'.

14:39:42:224NetworkSTACK[Bolt] Session list updated: 0 total sessions

14:39:43:228NetworkSTACK[Bolt] Session list updated: 0 total sessions

14:39:43:271DefaultSTACKThe blackpost Game.TalkShowingBlackpost timed out before being read by all clients! Read flags: None, expected: UI
 at Synchronize in :line 0
 at SynchronizeBlackboards in :line 0
 at Delegate in :line 0
14:39:43:864DefaultSTACK[TED-14649] AddActionMapController HeroInteraction

14:39:43:864DefaultSTACK[TED-14649] AddActionMapController ModalMenu

14:39:43:911DefaultSTACKLoaded texture 'Stationmap'.

14:39:43:911DefaultSTACKLoaded texture 'Portrait_Zoomed'.

14:39:43:911DefaultSTACKLoaded texture 'ShadedPortrait'.

14:39:44:230NetworkSTACK[Bolt] Session list updated: 0 total sessions

14:39:45:227NetworkSTACK[Bolt] Session list updated: 0 total sessions

14:39:46:231NetworkSTACK[Bolt] Session list updated: 0 total sessions

14:39:47:225NetworkSTACK[Bolt] Session list updated: 0 total sessions

14:39:48:231NetworkSTACK[Bolt] Session list updated: 0 total sessions

14:39:49:227NetworkSTACK[Bolt] Session list updated: 0 total sessions

14:39:50:229NetworkSTACK[Bolt] Session list updated: 0 total sessions

14:39:51:226NetworkSTACK[Bolt] Session list updated: 0 total sessions

14:39:52:225NetworkSTACK[Bolt] Session list updated: 0 total sessions

14:39:53:228NetworkSTACK[Bolt] Session list updated: 0 total sessions

14:39:54:224NetworkSTACK[Bolt] Session list updated: 0 total sessions

14:39:55:226NetworkSTACK[Bolt] Session list updated: 0 total sessions

14:39:56:228NetworkSTACK[Bolt] Session list updated: 0 total sessions

14:39:57:231NetworkSTACK[Bolt] Session list updated: 0 total sessions

14:39:57:707DefaultSTACKUnload texture 'spritemap1_AnimatedTalks_26'.

14:39:57:836DefaultSTACKUnload texture 'spritemap1_AnimatedTalks_12'.

14:39:58:225NetworkSTACK[Bolt] Session list updated: 0 total sessions

14:39:59:228NetworkSTACK[Bolt] Session list updated: 0 total sessions

14:40:00:226NetworkSTACK[Bolt] Session list updated: 0 total sessions

14:40:01:230NetworkSTACK[Bolt] Session list updated: 0 total sessions

14:40:02:226NetworkSTACK[Bolt] Session list updated: 0 total sessions

14:40:03:225NetworkSTACK[Bolt] Session list updated: 0 total sessions

14:40:03:876DefaultSTACKUnload texture 'spritemap1_AnimatedTalks_07'.

14:40:03:876DefaultSTACKUnload texture 'spritemap2_AnimatedTalks'.

14:40:04:225NetworkSTACK[Bolt] Session list updated: 0 total sessions

14:40:05:275NetworkSTACK[Bolt] Session list updated: 0 total sessions

14:40:06:227NetworkSTACK[Bolt] Session list updated: 0 total sessions

14:40:07:035DefaultSTACKUnload texture 'Mask__RGB_00'.

14:40:07:229NetworkSTACK[Bolt] Session list updated: 0 total sessions

14:40:08:276NetworkSTACK[Bolt] Session list updated: 0 total sessions

14:40:09:279NetworkSTACK[Bolt] Session list updated: 0 total sessions

14:40:10:277NetworkSTACK[Bolt] Session list updated: 0 total sessions

14:40:11:279NetworkSTACK[Bolt] Session list updated: 0 total sessions

14:40:12:280NetworkSTACK[Bolt] Session list updated: 0 total sessions

14:40:13:279NetworkSTACK[Bolt] Session list updated: 0 total sessions

14:40:14:278NetworkSTACK[Bolt] Session list updated: 0 total sessions

14:40:15:279NetworkSTACK[Bolt] Session list updated: 0 total sessions

14:40:16:281NetworkSTACK[Bolt] Session list updated: 0 total sessions

14:40:17:279NetworkSTACK[Bolt] Session list updated: 0 total sessions

14:40:18:278NetworkSTACK[Bolt] Session list updated: 0 total sessions

14:40:19:278NetworkSTACK[Bolt] Session list updated: 0 total sessions

14:40:20:277NetworkSTACK[Bolt] Session list updated: 0 total sessions

14:40:21:279NetworkSTACK[Bolt] Session list updated: 0 total sessions

14:40:22:277NetworkSTACK[Bolt] Session list updated: 0 total sessions

14:40:23:275NetworkSTACK[Bolt] Session list updated: 0 total sessions

14:40:24:275NetworkSTACK[Bolt] Session list updated: 0 total sessions

14:40:25:281NetworkSTACK[Bolt] Session list updated: 0 total sessions

14:40:26:276NetworkSTACK[Bolt] Session list updated: 0 total sessions

14:40:27:277NetworkSTACK[Bolt] Session list updated: 0 total sessions

14:40:28:274NetworkSTACK[Bolt] Session list updated: 0 total sessions

14:40:29:280NetworkSTACK[Bolt] Session list updated: 0 total sessions

14:40:30:277NetworkSTACK[Bolt] Session list updated: 0 total sessions

14:40:31:281NetworkSTACK[Bolt] Session list updated: 0 total sessions

14:40:32:278NetworkSTACK[Bolt] Session list updated: 0 total sessions

14:40:33:275NetworkSTACK[Bolt] Session list updated: 0 total sessions

14:40:34:278NetworkSTACK[Bolt] Session list updated: 0 total sessions

14:40:35:280NetworkSTACK[Bolt] Session list updated: 0 total sessions

14:40:36:278NetworkSTACK[Bolt] Session list updated: 0 total sessions

14:40:37:274NetworkSTACK[Bolt] Session list updated: 0 total sessions

14:40:38:327NetworkSTACK[Bolt] Session list updated: 0 total sessions

14:40:39:326NetworkSTACK[Bolt] Session list updated: 0 total sessions

14:40:40:323NetworkSTACK[Bolt] Session list updated: 0 total sessions

14:40:41:326NetworkSTACK[Bolt] Session list updated: 0 total sessions

14:40:42:328NetworkSTACK[Bolt] Session list updated: 0 total sessions

14:40:43:326NetworkSTACK[Bolt] Session list updated: 0 total sessions

14:40:44:329NetworkSTACK[Bolt] Session list updated: 0 total sessions

14:40:45:330NetworkSTACK[Bolt] Session list updated: 0 total sessions

14:40:46:328NetworkSTACK[Bolt] Session list updated: 0 total sessions

14:40:47:328NetworkSTACK[Bolt] Session list updated: 0 total sessions

14:40:48:080NetworkSTACK[Photon] Connection [Connection [EndPoint IPv4 10.0.0.76:52615]] is disconnected for reason : Error

14:40:48:080NetworkSTACK[Photon] BoltShutdownBegin with the reason Error
 at BoltShutdownBegin in :line 0
 at BoltShutdownBeginInvoke in :line 0
 at MoveNext in :line 0
 at Start in :line 0
 at ShutdownProcedure in :line 0
 at MoveNext in :line 0
 at Start in :line 0
 at ShutdownImmediate in :line 0
 at Udp_Disconnect in :line 0
 at PollNetwork in :line 0
 at Poll in :line 0
 at FixedUpdate in :line 0
14:40:48:080NetworkSTACK[Bolt] Bolt shutdown begin.

14:40:48:080NetworkSTACK[Photon] OnBoltStopping

14:40:48:080NetworkSTACK[MultiplayerInviteContext] Dispose

14:40:48:080NetworkSTACK[LobbyService] Leaving lobby '0fc671204da84ce9a1f88af9f421ff00'

14:40:48:080NetworkSTACK[MultiplayerInviteContext] Set Steam connection string id:

14:40:48:080NetworkSTACK[Bolt] Bolt shutdown done.

14:40:48:106GameplaySTACKRunning client session state 'Game.ClientSessionState_Releasing'...

14:40:48:106NetworkSTACK[Photon] shutdown bolt from ClientSessionState_Releasing

14:40:48:106GameplaySTACKRunning client session state 'Game.ClientSessionState_Released'...

14:40:48:106GameplaySTACKClient session stopped.

14:40:48:106ApplicationSTACKRunning Flow State 'FlowState_UnloadGame'...

14:40:48:106DefaultSTACK[TED-14649] RemoveActionMapController Default_InSaloon

14:40:48:106DefaultSTACK[TED-14649] AddActionMapController Default_InLoading

14:40:48:106DefaultSTACK[Localization] Unknown key '%FailureDisconnectedErrorDescription'
 at InternalLocalize in :line 0
 at Translate in :line 0
 at FormatFailureFlag in :line 0
 at FormatFirstFailure in :line 0
 at ProcessFailureBlackpost in :line 0
 at BrowseBlackposts in :line 0
 at BrowseBlackposts in :line 0
 at ProcessBlackposts in :line 0
 at Delegate in :line 0
14:40:48:106DefaultSTACK[FlowHelpers] ExitToMainMenu : Reason : Network failure : Disconnected : Error

14:40:48:106GameplaySTACKNo session is running.
 at ExitToMainMenu in :line 0
 at ProcessFailureBlackpost in :line 0
 at BrowseBlackposts in :line 0
 at BrowseBlackposts in :line 0
 at ProcessBlackposts in :line 0
 at Delegate in :line 0
14:40:48:106DefaultSTACK[Localization] Unknown key '%FailureDisconnectedErrorDescription'
 at InternalLocalize in :line 0
 at Translate in :line 0
 at FormatFailureFlag in :line 0
 at FormatFirstFailure in :line 0
 at ProcessFailureBlackpost in :line 0
 at BrowseBlackposts in :line 0
 at BrowseBlackposts in :line 0
 at ProcessBlackposts in :line 0
 at Delegate in :line 0
14:40:48:106DefaultSTACK[FlowHelpers] ExitToMainMenu : Reason : Network failure : Disconnected : Error

14:40:48:106GameplaySTACKNo session is running.
 at ExitToMainMenu in :line 0
 at ProcessFailureBlackpost in :line 0
 at BrowseBlackposts in :line 0
 at BrowseBlackposts in :line 0
 at ProcessBlackposts in :line 0
 at Delegate in :line 0
14:40:48:114DefaultSTACK[TED-14649] RemoveActionMapController HeroInteraction

14:40:48:114DefaultSTACK[Audio][Music] Stopped saloon event 'Play_Free_Again_Mix_03_Loop'.

14:40:48:114DefaultSTACK[TED-14649] RemoveActionMapController ModalMenu

14:40:48:200DefaultSTACKLoaded texture 'HQ_00'.

14:40:48:200DefaultSTACKLoaded texture 'CrystalHUD'.

14:40:48:481DefaultSTACKUnload texture 'Stationmap'.

14:40:48:591AudioSTACKGeneric stop event of biome audio set is not set; Executing StopPlayingID action instead...
 at MoveNext in :line 0
 at Run in :line 0
 at UpdateLevelLoading in :line 0
 at Delegate in :line 0
14:40:48:591DefaultSTACKUnload texture 'ShadedPortrait'.

14:40:48:604DefaultSTACKAssetProvider 'ted.data.levelbuild.common.assetbundle' has been unmounted.

14:40:48:604DefaultSTACKAssetProvider 'ted.data.levelbuild.factoria.assetbundle' has been unmounted.

14:40:48:604DefaultSTACKAssetProvider 'ted.data.levelbuild.templar.assetbundle' has been unmounted.

14:40:48:604DefaultSTACKAssetProvider 'ted.data.depiction.devices.assetbundle' has been unmounted.

14:40:48:604DefaultSTACKAssetProvider 'ted.data.depiction.heroes.assetbundle' has been unmounted.

14:40:48:604DefaultSTACKAssetProvider 'ted.data.depiction.saloon.assetbundle' has been unmounted.

14:40:48:604DefaultSTACKAssetProvider 'ted.data.depiction.weapons.assetbundle' has been unmounted.

14:40:48:604DefaultSTACKAssetProvider 'ted.data.fx.characters.assetbundle' has been unmounted.

14:40:48:604DefaultSTACKAssetProvider 'ted.data.fx.factoria.assetbundle' has been unmounted.

14:40:48:604DefaultSTACKAssetProvider 'ted.data.fx.saloon.assetbundle' has been unmounted.

14:40:48:604DefaultSTACKAssetProvider 'ted.data.fx.templar.assetbundle' has been unmounted.

14:40:48:604DefaultSTACKAssetProvider 'ted.data.levelbuild.factoria.saloon.assetbundle' has been unmounted.

14:40:48:604DefaultSTACKAssetProvider 'ted.data.depiction.heroes.archivist.assetbundle' has been unmounted.

14:40:48:604DefaultSTACKAssetProvider 'ted.data.depiction.heroes.artificer.assetbundle' has been unmounted.

14:40:48:604DefaultSTACKAssetProvider 'ted.data.depiction.heroes.bartender.assetbundle' has been unmounted.

14:40:48:604DefaultSTACKAssetProvider 'ted.data.depiction.heroes.cleaner.assetbundle' has been unmounted.

14:40:48:604DefaultSTACKAssetProvider 'ted.data.depiction.heroes.gunsmith.assetbundle' has been unmounted.

14:40:48:604DefaultSTACKAssetProvider 'ted.data.depiction.heroes.locksmith.assetbundle' has been unmounted.

14:40:48:604DefaultSTACKAssetProvider 'ted.data.depiction.heroes.medic.assetbundle' has been unmounted.

14:40:48:604DefaultSTACKAssetProvider 'ted.data.depiction.heroes.roby.assetbundle' has been unmounted.

14:40:48:604DefaultSTACKAssetProvider 'ted.data.depiction.heroes.scavenger.assetbundle' has been unmounted.

14:40:48:604DefaultSTACKAssetProvider 'ted.data.depiction.heroes.trapper.assetbundle' has been unmounted.

14:40:48:604DefaultSTACKAssetProvider 'ted.data.depiction.heroes.yvette.assetbundle' has been unmounted.

14:40:48:604DefaultSTACKAssetProvider 'ted.data.depiction.common.assetbundle' has been unmounted.

14:40:48:627AssetDatabaseSTACKAssetBundle Ted.Data.LevelBuild.Common unload took 00:00:00.0221385

14:40:48:664AssetDatabaseSTACKAssetBundle Ted.Data.LevelBuild.Factoria unload took 00:00:00.0374748

14:40:48:677AssetDatabaseSTACKAssetBundle Ted.Data.LevelBuild.Templar unload took 00:00:00.0121847

14:40:48:687AssetDatabaseSTACKAssetBundle Ted.Data.Depiction.Devices unload took 00:00:00.0103641

14:40:48:700AssetDatabaseSTACKAssetBundle Ted.Data.Depiction.Heroes unload took 00:00:00.0127129

14:40:48:718AssetDatabaseSTACKAssetBundle Ted.Data.Depiction.Saloon unload took 00:00:00.0176031

14:40:48:747AssetDatabaseSTACKAssetBundle Ted.Data.Depiction.Weapons unload took 00:00:00.0293661

14:40:48:776AssetDatabaseSTACKAssetBundle Ted.Data.FX.Characters unload took 00:00:00.0284860

14:40:48:797AssetDatabaseSTACKAssetBundle Ted.Data.FX.Factoria unload took 00:00:00.0213812

14:40:48:817AssetDatabaseSTACKAssetBundle Ted.Data.FX.Saloon unload took 00:00:00.0191568

14:40:48:835AssetDatabaseSTACKAssetBundle Ted.Data.FX.Templar unload took 00:00:00.0180478

14:40:48:847AssetDatabaseSTACKAssetBundle Ted.Data.LevelBuild.Factoria.Saloon unload took 00:00:00.0114976

14:40:48:861AssetDatabaseSTACKAssetBundle Ted.Data.Depiction.Heroes.Archivist unload took 00:00:00.0142451

14:40:48:874AssetDatabaseSTACKAssetBundle Ted.Data.Depiction.Heroes.Artificer unload took 00:00:00.0127356

14:40:48:885AssetDatabaseSTACKAssetBundle Ted.Data.Depiction.Heroes.Bartender unload took 00:00:00.0113574

14:40:48:896AssetDatabaseSTACKAssetBundle Ted.Data.Depiction.Heroes.Cleaner unload took 00:00:00.0113249

14:40:48:911AssetDatabaseSTACKAssetBundle Ted.Data.Depiction.Heroes.Gunsmith unload took 00:00:00.0145489

14:40:48:923AssetDatabaseSTACKAssetBundle Ted.Data.Depiction.Heroes.Locksmith unload took 00:00:00.0114722

14:40:48:935AssetDatabaseSTACKAssetBundle Ted.Data.Depiction.Heroes.Medic unload took 00:00:00.0128434

14:40:48:948AssetDatabaseSTACKAssetBundle Ted.Data.Depiction.Heroes.Roby unload took 00:00:00.0124458

14:40:48:961AssetDatabaseSTACKAssetBundle Ted.Data.Depiction.Heroes.Scavenger unload took 00:00:00.0125197

14:40:48:972AssetDatabaseSTACKAssetBundle Ted.Data.Depiction.Heroes.Trapper unload took 00:00:00.0113119

14:40:48:984AssetDatabaseSTACKAssetBundle Ted.Data.Depiction.Heroes.Yvette unload took 00:00:00.0122255

14:40:48:996AssetDatabaseSTACKAssetBundle Ted.Data.Depiction.Common unload took 00:00:00.0119403

14:40:48:996REDSTACKGC & Unload unused assets

14:40:49:163ApplicationSTACKAchievementTrackingManager: unregister method ProcessBlackposts

14:40:49:163ApplicationSTACKSaveSystem: unregister method UpdateSave

14:40:49:163ApplicationSTACKSaveSystem: unregister method UpdateLoad

14:40:49:163ApplicationSTACKSaveSystem: unregister method UpdateWaitForSerializeCoroutine

14:40:49:163ApplicationSTACKQuestManager: unregister method ProcessBlackposts

14:40:49:163ApplicationSTACKFlowEndSystem: unregister method ProcessBlackposts

14:40:49:163ApplicationSTACKGameStatsManager: unregister method ServerProcessBlackposts

14:40:49:163ApplicationSTACKHeroSelectionSystem: unregister method ProcessBlackposts

14:40:49:163ApplicationSTACKUnlockableManager: unregister method UpdateAutoCraft

14:40:49:163ApplicationSTACKUnlockableManager: unregister method ProcessBlackposts

14:40:49:163ApplicationSTACKTalkSystem: unregister method UpdateHealthTracking

14:40:49:163ApplicationSTACKTalkSystem: unregister method ProcessBlackpostsForTalks

14:40:49:163ApplicationSTACKTalkSystem: unregister method ProcessBlackpostsForBarks

14:40:49:163ApplicationSTACKTalkSystem: unregister method UpdateDelayedBarks

14:40:49:163ApplicationSTACKDungeonPlayerProgressionManager: unregister method ServerUpdate

14:40:49:163ApplicationSTACKMissileTargetSystem: unregister method ProcessBlackposts

14:40:49:163ApplicationSTACKMissileTargetSystem: unregister method ProcessMissilesFromSkillToLaunch

14:40:49:163ApplicationSTACKMissileTargetSystem: unregister method UpdateMissiles

14:40:49:163ApplicationSTACKMovementSmoothingSystem: unregister method UpdateMovementSmoothing

14:40:49:163ApplicationSTACKLevelEventManagementSystem: unregister method UpdateEventSpawn

14:40:49:163ApplicationSTACKLevelEventManagementSystem: unregister method ProcessBlackposts

14:40:49:163ApplicationSTACKCinematicSystem: unregister method UpdateSystem

14:40:49:163ApplicationSTACKTutorialSystem: unregister method UpdateSystem

14:40:49:163ApplicationSTACKCocktailSystem: unregister method ServerProcessBlackposts

14:40:49:163ApplicationSTACKDamageTypeStatusSystem: unregister method UpdateStatuses

14:40:49:163ApplicationSTACKEffectSpreadSystem: unregister method ServerUpdateEffectSpreading

14:40:49:163ApplicationSTACKVisionSystem: unregister method ServerUpdateVision

14:40:49:163ApplicationSTACKEffectSystem: unregister method UpdateActiveEffects

14:40:49:163ApplicationSTACKEffectSystem: unregister method ProcessEffectRequests

14:40:49:163ApplicationSTACKRoomsManagementSystem: unregister method RemoveContentsPendingRemoval

14:40:49:163ApplicationSTACKRoomsManagementSystem: unregister method StartUpdatingRoomContents

14:40:49:163ApplicationSTACKRoomsManagementSystem: unregister method FinishUpdatingRoomContents

14:40:49:163ApplicationSTACKMonsterSentinelModeSystem: unregister method UpdateSentinelMode

14:40:49:163ApplicationSTACKMonsterSpawnManager: unregister method UpdateMonsterWaves

14:40:49:163ApplicationSTACKMonsterSpawnManager: unregister method UpdateMonsterCount

14:40:49:163ApplicationSTACKMonsterPathProcessingSystem: unregister method CalculatePathfindDistanceFromHeroes

14:40:49:163ApplicationSTACKMonsterPathProcessingSystem: unregister method ProcessPaths

14:40:49:163ApplicationSTACKMonsterMotionIntentionSystem: unregister method UpdateMotionIntention

14:40:49:163ApplicationSTACKMetaConditionalEntitiesManager: unregister method ServerUpdate

14:40:49:163ApplicationSTACKMetaConditionalEntitiesManager: unregister method ProcessDelayedTeleportRequest

14:40:49:163ApplicationSTACKLootManagementSystem: unregister method UpdateLoots

14:40:49:163ApplicationSTACKKeyLockSystem: unregister method UpdateSystem

14:40:49:163ApplicationSTACKInvincibilitySystem: unregister method ComputeInvincibility

14:40:49:163ApplicationSTACKCrystalUpgradeManager: unregister method UpdateCrystalUpgrade

14:40:49:163ApplicationSTACKHeroLevelUpSystem: unregister method UpdateLevelUp

14:40:49:163ApplicationSTACKInventoryManager: unregister method UpdateResources

14:40:49:163ApplicationSTACKInventoryManager: unregister method UpdateValues

14:40:49:163ApplicationSTACKIntangibilitySystem: unregister method ComputeIntangibility

14:40:49:163ApplicationSTACKInactiveEntitySystem: unregister method UpdateInactiveEntities

14:40:49:163ApplicationSTACKHeroWeaponSystem: unregister method UpdateHeroWeapon

14:40:49:163ApplicationSTACKHeroWeaponOptimizationSystem: unregister method ServerComputeHeroOptimalWeapon

14:40:49:163ApplicationSTACKHeroSwitchSystem: unregister method UpdateHeroSwitch

14:40:49:163ApplicationSTACKHeroSquadSystem: unregister method UpdateSquads

14:40:49:163ApplicationSTACKScoreManager: unregister method ProcessBlackposts

14:40:49:163ApplicationSTACKStationSystem: unregister method ProcessTransitionToNextStep

14:40:49:163ApplicationSTACKCrystalMovementSystem: unregister method UpdateMotionIntention

14:40:49:163ApplicationSTACKCrystalMovementSystem: unregister method UpdateCrystalBehaviour

14:40:49:163ApplicationSTACKCrystalMovementSystem: unregister method UpdateMovementProgress

14:40:49:163ApplicationSTACKNavMeshObstacleSystem: unregister method DisposeElements

14:40:49:163ApplicationSTACKNavMeshObstacleSystem: unregister method UpdateSystem

14:40:49:163ApplicationSTACKBossBehaviourManager: unregister method ProcessBlackposts

14:40:49:163ApplicationSTACKBossBehaviourManager: unregister method UpdateBossBehaviours

14:40:49:163ApplicationSTACKBossBehaviourManager: unregister method LateUpdateCrystalJump

14:40:49:163ApplicationSTACKBugQueenManagementSystem: unregister method UpdateBugQueenBehaviour

14:40:49:163ApplicationSTACKHeroMovementIntentionFromAISystem: unregister method ComputeIntentions

14:40:49:163ApplicationSTACKLevelManager: unregister method UpdateLevelLoading

14:40:49:163ApplicationSTACKLevelManager: unregister method UpdateLevelRenderer

14:40:49:163ApplicationSTACKHeroEntityOwnershipManagementSystem: unregister method UpdateHeroEntityOwnership

14:40:49:163ApplicationSTACKSpawnSystem: unregister method DisposeEntitiesUnspawnedFromNetwork

14:40:49:163ApplicationSTACKSpawnSystem: unregister method RegisterEntitiesSpawnedFromNetwork

14:40:49:163ApplicationSTACKSpawnSystem: unregister method ProcessSpawnRequests

14:40:49:163ApplicationSTACKSpawnSystem: unregister method ProcessPlayerRegisterBlackposts

14:40:49:163ApplicationSTACKSpawnSystem: unregister method ProcessDestroyGameObjects

14:40:49:163ApplicationSTACKEntityActionSystem: unregister method CancelActionsOnEntitiesPendingRemoval

14:40:49:163ApplicationSTACKEntityActionSystem: unregister method UpdateHeroInteractionsFromBlackposts

14:40:49:163ApplicationSTACKEntityActionSystem: unregister method UpdateHeroInteractionTargets

14:40:49:163ApplicationSTACKEntityActionSystem: unregister method UpdateHeroActionsAndInteractions

14:40:49:163ApplicationSTACKEntityActionSystem: unregister method UpdateOtherActions

14:40:49:163ApplicationSTACKEntityActionSystem: unregister method UpdateEndEffectBlackpostData

14:40:49:163ApplicationSTACKEntityActionSystem: unregister method ProcessBlackposts

14:40:49:163ApplicationSTACKEntityActionSystem: unregister method ProcessFlowStateBlackposts

14:40:49:163ApplicationSTACKHeroAimingIntentionFromTargetingSystem: unregister method ComputeIntentions

14:40:49:163ApplicationSTACKHeroMovementIntentionFromInputsSystem: unregister method ComputeIntentions

14:40:49:163ApplicationSTACKHeroMovementIntentionFromInputsSystem: unregister method ProcessBlackposts

14:40:49:163ApplicationSTACKHeroSkillsManagementSystem: unregister method UpdateHeroSkillValues

14:40:49:163ApplicationSTACKHeroSkillsManagementSystem: unregister method ProcessBlackposts

14:40:49:163ApplicationSTACKHeroSkillsManagementSystem: unregister method UpdateActiveSkillReady

14:40:49:163ApplicationSTACKNonPlayableCharacterMotionIntentionSystem: unregister method UpdateMotionIntention

14:40:49:163ApplicationSTACKDetectionSystem: unregister method FinalizeLineOfSightRequests

14:40:49:163ApplicationSTACKDetectionSystem: unregister method FinalizeDetection

14:40:49:163ApplicationSTACKDetectionSystem: unregister method DisposeElements

14:40:49:163ApplicationSTACKDetectionSystem: unregister method BeginFrame

14:40:49:163ApplicationSTACKDetectionSystem: unregister method QueueRequestsReceivedFromNetwork

14:40:49:163ApplicationSTACKDetectionSystem: unregister method CleanupAndUpdateTransforms

14:40:49:163ApplicationSTACKDetectionSystem: unregister method ComputeLinesOfSightDetectionPart1

14:40:49:163ApplicationSTACKDetectionSystem: unregister method ProcessLineOfSightRequestsPart1

14:40:49:163ApplicationSTACKAudioMotionSystem: unregister method ComputeAudioMotion

14:40:49:163ApplicationSTACKAudioMotionSystem: unregister method ApplyAudioMotion

14:40:49:163ApplicationSTACKAvoidanceSystem: unregister method UpdateDangerZones

14:40:49:163ApplicationSTACKAvoidanceSystem: unregister method DisposeElements

14:40:49:163ApplicationSTACKAvoidanceSystem: unregister method ProcessAvoidance

14:40:49:163ApplicationSTACKBoltSynchronizationSystem: unregister method UpdateSend

14:40:49:163ApplicationSTACKBoltSynchronizationSystem: unregister method UpdateReceive

14:40:49:163ApplicationSTACKCharacterAnimationSystem: unregister method ComputeMovementParameters

14:40:49:163ApplicationSTACKCharacterAnimationSystem: unregister method SendParametersToAnimator

14:40:49:163ApplicationSTACKCharacterAnimationSystem: unregister method UpdateTimedAnimationChangeInfos

14:40:49:163ApplicationSTACKCharacterFacingSystem: unregister method ComputeFacing

14:40:49:163ApplicationSTACKCharacterFacingSystem: unregister method ApplyFacing

14:40:49:163ApplicationSTACKCharacterMovementSystem: unregister method SendNetworkedForceRequests

14:40:49:163ApplicationSTACKCharacterMovementSystem: unregister method ProcessMovementAffectingRequests

14:40:49:163ApplicationSTACKCharacterMovementSystem: unregister method RemoveOutdatedMovementAlterations

14:40:49:163ApplicationSTACKCharacterMovementSystem: unregister method ComputeMovement

14:40:49:163ApplicationSTACKCharacterMovementSystem: unregister method ApplyMovement

14:40:49:163ApplicationSTACKCharacterMovementSystem: unregister method UpdateNPCPositionFromHipBone

14:40:49:163ApplicationSTACKCharacterMovementSystem: unregister method ProcessFlowStateBlackposts

14:40:49:163ApplicationSTACKCrystalAimingIntentionSystem: unregister method UpdateAiming

14:40:49:163ApplicationSTACKCrystalPathProcessingSystem: unregister method ProcessPaths

14:40:49:163ApplicationSTACKDoorOpeningSystem: unregister method UpdateDoorOpening

14:40:49:163ApplicationSTACKEmoteSystem: unregister method SpecificUpdate

14:40:49:163ApplicationSTACKEntityEventBufferSystem: unregister method ClientProcessPendingEntityEvents

14:40:49:163ApplicationSTACKEntityFrontSyncSystem: unregister method ComputeFrontEntitiesData

14:40:49:163ApplicationSTACKEntityFrontSyncSystem: unregister method SendEntitiesDataToFront

14:40:49:163ApplicationSTACKExoticSimulationPropertiesManager: unregister method ServerUpdate

14:40:49:163ApplicationSTACKExoticSimulationPropertiesManager: unregister method ServerLateUpdate

14:40:49:163ApplicationSTACKExoticTurretsManager: unregister method ServerComputeContinuousTargetDamage

14:40:49:163ApplicationSTACKExoticTurretsManager: unregister method ServerProcessBlackposts

14:40:49:163ApplicationSTACKExplosivePropManagementSystem: unregister method UpdateExplosiveProps

14:40:49:163ApplicationSTACKHeroDeathSystem: unregister method UpdateHeroDyingProcess

14:40:49:163ApplicationSTACKHeroDeathSystem: unregister method UpdateWaitForWaveEnd

14:40:49:163ApplicationSTACKHealthSystem: unregister method UpdateKillParticipation

14:40:49:163ApplicationSTACKHealthSystem: unregister method UpdateHealth

14:40:49:163ApplicationSTACKHealthSystem: unregister method MarkDeadEntitiesForDeactivation

14:40:49:163ApplicationSTACKHeroDirectionalSelectorSystem: unregister method UpdateDirectionalSelector

14:40:49:163ApplicationSTACKHeroSprintSystem: unregister method UpdateSprint

14:40:49:163ApplicationSTACKTargetingSystem: unregister method FinalizeTargeting

14:40:49:163ApplicationSTACKTargetingSystem: unregister method ProcessTargetingDataRequests

14:40:49:163ApplicationSTACKTargetingSystem: unregister method ComputeTargetingPart1

14:40:49:163ApplicationSTACKTargetingSystem: unregister method ComputeTargetingPart2

14:40:49:163ApplicationSTACKNonPlayableCharacterPathProcessingSystem: unregister method ProcessPaths

14:40:49:163ApplicationSTACKPingSystem: unregister method SpecificUpdate

14:40:49:163ApplicationSTACKTurretAimingIntentionSystem: unregister method UpdateAimingIntention

14:40:49:163ApplicationSTACKTurretAimingIntentionSystem: unregister method ApplyAiming

14:40:49:163ApplicationSTACKTurretChargeSystem: unregister method UpdateTurrets

14:40:49:163ApplicationSTACKPinManager: unregister method RunLoadRoutine

14:40:49:163ApplicationSTACKPinManager: unregister method ProcessPinBlackposts

14:40:49:163ApplicationSTACKGameEntityManager: unregister method ProcessEntitiesDeactivation

14:40:49:163ApplicationSTACKGameEntityManager: unregister method ProcessEntitiesDestruction

14:40:49:163ApplicationSTACKUikiManager: unregister method UpdateUiki

14:40:49:163ApplicationSTACKDifficultyManager: unregister method ServerProcessBlackposts

14:40:49:163ApplicationSTACKDifficultyManager: unregister method ServerUpdateStoryMode

14:40:49:163ApplicationSTACKSimulationManager: unregister method UpdateInternal

14:40:49:163ApplicationSTACKTurretUnlockManager: unregister method RestoreUpgradedTurretsHealth

14:40:49:163ApplicationSTACKRedDepictionManager: unregister method ProcessBlackpostsDestruction

14:40:49:163ApplicationSTACKRedDepictionManager: unregister method ProcessBlackposts

14:40:49:163ApplicationSTACKRedDepictionManager: unregister method ProcessHeroes

14:40:49:163ApplicationSTACKArtifactResearchSystem: unregister method UpdateResearchProgress

14:40:49:163ApplicationSTACKPathfindingManager: unregister method CalculatePendingPathRequests

14:40:49:163ApplicationSTACKGameProfilerManager: unregister method UpdateCounters

14:40:49:163ApplicationSTACKUIPanelInteractorManager: unregister method UpdateInteractors

14:40:49:163ApplicationSTACKGame.TEDGame: Release...

14:40:49:188ApplicationSTACKGame.AchievementTrackingManager: Start release...

14:40:49:188ApplicationSTACKGame.AchievementTrackingManager: Release done!

14:40:49:193ApplicationSTACKGame.SaveSystem: Start release...

14:40:49:193ApplicationSTACKGame.SaveSystem: Release done!

14:40:49:196ApplicationSTACKGame.QuestManager: Start release...

14:40:49:196ApplicationSTACKGame.QuestManager: Release done!

14:40:49:206ApplicationSTACKGame.FlowEndSystem: Start release...

14:40:49:206ApplicationSTACKGame.FlowEndSystem: Release done!

14:40:49:210ApplicationSTACKGame.GameStatsManager: Start release...

14:40:49:210ApplicationSTACKGame.GameStatsManager: Release done!

14:40:49:214ApplicationSTACKGame.HeroSelectionSystem: Start release...

14:40:49:214ApplicationSTACKGame.HeroSelectionSystem: Release done!

14:40:49:218ApplicationSTACKGame.UnlockableManager: Start release...

14:40:49:218ApplicationSTACKGame.UnlockableManager: Release done!

14:40:49:222ApplicationSTACKGame.TalkSystem: Start release...

14:40:49:222ApplicationSTACKGame.TalkSystem: Release done!

14:40:49:227ApplicationSTACKGame.DungeonPlayerProgressionManager: Start release...

14:40:49:227ApplicationSTACKGame.DungeonPlayerProgressionManager: Release done!

14:40:49:230ApplicationSTACKGame.MissileTargetSystem: Start release...

14:40:49:230ApplicationSTACKGame.MissileTargetSystem: Release done!

14:40:49:234ApplicationSTACKGame.MovementSmoothingSystem: Start release...

14:40:49:234ApplicationSTACKGame.MovementSmoothingSystem: Release done!

14:40:49:239ApplicationSTACKGame.LevelEventManagementSystem: Start release...

14:40:49:239ApplicationSTACKGame.LevelEventManagementSystem: Release done!

14:40:49:243ApplicationSTACKGame.CinematicSystem: Start release...

14:40:49:243ApplicationSTACKGame.CinematicSystem: Release done!

14:40:49:247ApplicationSTACKGame.TutorialSystem: Start release...

14:40:49:247ApplicationSTACKGame.TutorialSystem: Release done!

14:40:49:251ApplicationSTACKGame.CocktailSystem: Start release...

14:40:49:251ApplicationSTACKGame.CocktailSystem: Release done!

14:40:49:255ApplicationSTACKGame.DamageTypeStatusSystem: Start release...

14:40:49:255ApplicationSTACKGame.DamageTypeStatusSystem: Release done!

14:40:49:264ApplicationSTACKGame.EffectSpreadSystem: Start release...

14:40:49:264ApplicationSTACKGame.EffectSpreadSystem: Release done!

14:40:49:266ApplicationSTACKGame.VisionSystem: Start release...

14:40:49:266ApplicationSTACKGame.VisionSystem: Release done!

14:40:49:268ApplicationSTACKGame.EffectSystem: Start release...

14:40:49:268ApplicationSTACKGame.EffectSystem: Release done!

14:40:49:272ApplicationSTACKGame.RoomsManagementSystem: Start release...

14:40:49:272ApplicationSTACKGame.RoomsManagementSystem: Release done!

14:40:49:277ApplicationSTACKGame.MonsterSentinelModeSystem: Start release...

14:40:49:277ApplicationSTACKGame.MonsterSentinelModeSystem: Release done!

14:40:49:281ApplicationSTACKGame.MonsterSpawnManager: Start release...

14:40:49:281ApplicationSTACKGame.MonsterSpawnManager: Release done!

14:40:49:285ApplicationSTACKGame.MonsterPathProcessingSystem: Start release...

14:40:49:285ApplicationSTACKGame.MonsterPathProcessingSystem: Release done!

14:40:49:289ApplicationSTACKGame.MonsterMotionIntentionSystem: Start release...

14:40:49:289ApplicationSTACKGame.MonsterMotionIntentionSystem: Release done!

14:40:49:293ApplicationSTACKGame.MetaConditionalEntitiesManager: Start release...

14:40:49:293ApplicationSTACKGame.MetaConditionalEntitiesManager: Release done!

14:40:49:297ApplicationSTACKGame.MerchantSystem: Start release...

14:40:49:297ApplicationSTACKGame.MerchantSystem: Release done!

14:40:49:301ApplicationSTACKGame.LootManagementSystem: Start release...

14:40:49:301ApplicationSTACKGame.LootManagementSystem: Release done!

14:40:49:305ApplicationSTACKGame.KeyLockSystem: Start release...

14:40:49:305ApplicationSTACKGame.KeyLockSystem: Release done!

14:40:49:309ApplicationSTACKGame.InvincibilitySystem: Start release...

14:40:49:309ApplicationSTACKGame.InvincibilitySystem: Release done!

14:40:49:314ApplicationSTACKGame.CrystalUpgradeManager: Start release...

14:40:49:314ApplicationSTACKGame.CrystalUpgradeManager: Release done!

14:40:49:318ApplicationSTACKGame.HeroLevelUpSystem: Start release...

14:40:49:318ApplicationSTACKGame.HeroLevelUpSystem: Release done!

14:40:49:322ApplicationSTACKGame.InventoryManager: Start release...

14:40:49:322ApplicationSTACKGame.InventoryManager: Release done!

14:40:49:327ApplicationSTACKGame.IntangibilitySystem: Start release...

14:40:49:327ApplicationSTACKGame.IntangibilitySystem: Release done!

14:40:49:331ApplicationSTACKGame.InactiveEntitySystem: Start release...

14:40:49:331ApplicationSTACKGame.InactiveEntitySystem: Release done!

14:40:49:335ApplicationSTACKGame.HeroWeaponSystem: Start release...

14:40:49:335ApplicationSTACKGame.HeroWeaponSystem: Release done!

14:40:49:339ApplicationSTACKGame.HeroWeaponOptimizationSystem: Start release...

14:40:49:339ApplicationSTACKGame.HeroWeaponOptimizationSystem: Release done!

14:40:49:343ApplicationSTACKGame.HeroSwitchSystem: Start release...

14:40:49:343ApplicationSTACKGame.HeroSwitchSystem: Release done!

14:40:49:347ApplicationSTACKGame.HeroSquadSystem: Start release...

14:40:49:347ApplicationSTACKGame.HeroSquadSystem: Release done!

14:40:49:351ApplicationSTACKGame.ScoreManager: Start release...

14:40:49:351ApplicationSTACKGame.ScoreManager: Release done!

14:40:49:356ApplicationSTACKGame.StationSystem: Start release...

14:40:49:356ApplicationSTACKGame.StationSystem: Release done!

14:40:49:364ApplicationSTACKGame.CrystalMovementSystem: Start release...

14:40:49:364ApplicationSTACKGame.CrystalMovementSystem: Release done!

14:40:49:365ApplicationSTACKGame.NavMeshObstacleSystem: Start release...

14:40:49:365ApplicationSTACKGame.NavMeshObstacleSystem: Release done!

14:40:49:368ApplicationSTACKGame.BossBehaviourManager: Start release...

14:40:49:368ApplicationSTACKGame.BossBehaviourManager: Release done!

14:40:49:372ApplicationSTACKGame.BugQueenManagementSystem: Start release...

14:40:49:372ApplicationSTACKGame.BugQueenManagementSystem: Release done!

14:40:49:377ApplicationSTACKGame.HeroMovementIntentionFromAISystem: Start release...

14:40:49:377ApplicationSTACKGame.HeroMovementIntentionFromAISystem: Release done!

14:40:49:380ApplicationSTACKGame.LevelManager: Start release...

14:40:49:380ApplicationSTACKGame.LevelManager: Release done!

14:40:49:384ApplicationSTACKGame.HeroEntityOwnershipManagementSystem: Start release...

14:40:49:384ApplicationSTACKGame.HeroEntityOwnershipManagementSystem: Release done!

14:40:49:389ApplicationSTACKGame.SpawnSystem: Start release...

14:40:49:389ApplicationSTACKGame.SpawnSystem: Release done!

14:40:49:393ApplicationSTACKGame.EntityActionSystem: Start release...

14:40:49:393ApplicationSTACKGame.EntityActionSystem: Release done!

14:40:49:397ApplicationSTACKGame.HeroAimingIntentionFromTargetingSystem: Start release...

14:40:49:397ApplicationSTACKGame.HeroAimingIntentionFromTargetingSystem: Release done!

14:40:49:401ApplicationSTACKGame.HeroMovementIntentionFromInputsSystem: Start release...

14:40:49:401ApplicationSTACKGame.HeroMovementIntentionFromInputsSystem: Release done!

14:40:49:405ApplicationSTACKGame.HeroSkillsManagementSystem: Start release...

14:40:49:405ApplicationSTACKGame.HeroSkillsManagementSystem: Release done!

14:40:49:410ApplicationSTACKGame.NonPlayableCharacterMotionIntentionSystem: Start release...

14:40:49:410ApplicationSTACKGame.NonPlayableCharacterMotionIntentionSystem: Release done!

14:40:49:414ApplicationSTACKGame.DetectionSystem: Start release...

14:40:49:414ApplicationSTACKGame.DetectionSystem: Release done!

14:40:49:418ApplicationSTACKGame.AudioMotionSystem: Start release...

14:40:49:418ApplicationSTACKGame.AudioMotionSystem: Release done!

14:40:49:422ApplicationSTACKGame.AvoidanceSystem: Start release...

14:40:49:422ApplicationSTACKGame.AvoidanceSystem: Release done!

14:40:49:427ApplicationSTACKGame.BoltSynchronizationSystem: Start release...

14:40:49:427ApplicationSTACKGame.BoltSynchronizationSystem: Release done!

14:40:49:431ApplicationSTACKGame.CharacterAnimationSystem: Start release...

14:40:49:431ApplicationSTACKGame.CharacterAnimationSystem: Release done!

14:40:49:435ApplicationSTACKGame.CharacterFacingSystem: Start release...

14:40:49:435ApplicationSTACKGame.CharacterFacingSystem: Release done!

14:40:49:439ApplicationSTACKGame.CharacterMovementSystem: Start release...

14:40:49:439ApplicationSTACKGame.CharacterMovementSystem: Release done!

14:40:49:443ApplicationSTACKGame.CrystalAimingIntentionSystem: Start release...

14:40:49:443ApplicationSTACKGame.CrystalAimingIntentionSystem: Release done!

14:40:49:447ApplicationSTACKGame.CrystalPathProcessingSystem: Start release...

14:40:49:447ApplicationSTACKGame.CrystalPathProcessingSystem: Release done!

14:40:49:451ApplicationSTACKGame.DoorOpeningSystem: Start release...

14:40:49:451ApplicationSTACKGame.DoorOpeningSystem: Release done!

14:40:49:455ApplicationSTACKGame.EmoteSystem: Start release...

14:40:49:455ApplicationSTACKGame.EmoteSystem: Release done!

14:40:49:463ApplicationSTACKGame.EntityEventBufferSystem: Start release...

14:40:49:463ApplicationSTACKGame.EntityEventBufferSystem: Release done!

14:40:49:464ApplicationSTACKGame.EntityFrontSyncSystem: Start release...

14:40:49:464ApplicationSTACKGame.EntityFrontSyncSystem: Release done!

14:40:49:468ApplicationSTACKGame.ExoticSimulationPropertiesManager: Start release...

14:40:49:468ApplicationSTACKGame.ExoticSimulationPropertiesManager: Release done!

14:40:49:472ApplicationSTACKGame.ExoticTurretsManager: Start release...

14:40:49:472ApplicationSTACKGame.ExoticTurretsManager: Release done!

14:40:49:477ApplicationSTACKGame.ExplosivePropManagementSystem: Start release...

14:40:49:477ApplicationSTACKGame.ExplosivePropManagementSystem: Release done!

14:40:49:480ApplicationSTACKGame.HeroDeathSystem: Start release...

14:40:49:480ApplicationSTACKGame.HeroDeathSystem: Release done!

14:40:49:485ApplicationSTACKGame.HealthSystem: Start release...

14:40:49:485ApplicationSTACKGame.HealthSystem: Release done!

14:40:49:489ApplicationSTACKGame.HeroDirectionalSelectorSystem: Start release...

14:40:49:489ApplicationSTACKGame.HeroDirectionalSelectorSystem: Release done!

14:40:49:493ApplicationSTACKGame.HeroSprintSystem: Start release...

14:40:49:493ApplicationSTACKGame.HeroSprintSystem: Release done!

14:40:49:497ApplicationSTACKGame.TargetingSystem: Start release...

14:40:49:497ApplicationSTACKGame.TargetingSystem: Release done!

14:40:49:501ApplicationSTACKGame.NonPlayableCharacterPathProcessingSystem: Start release...

14:40:49:501ApplicationSTACKGame.NonPlayableCharacterPathProcessingSystem: Release done!

14:40:49:506ApplicationSTACKGame.PingSystem: Start release...

14:40:49:506ApplicationSTACKGame.PingSystem: Release done!

14:40:49:510ApplicationSTACKGame.TurretAimingIntentionSystem: Start release...

14:40:49:510ApplicationSTACKGame.TurretAimingIntentionSystem: Release done!

14:40:49:514ApplicationSTACKGame.TurretChargeSystem: Start release...

14:40:49:514ApplicationSTACKGame.TurretChargeSystem: Release done!

14:40:49:518ApplicationSTACKPinManager: Start release...

14:40:49:518ApplicationSTACKPinManager: Release done!

14:40:49:619ApplicationSTACKGame.GameEntityManager: Start release...

14:40:49:619ApplicationSTACKGame.GameEntityManager: Release done!

14:40:49:626ApplicationSTACKUikiManager: Start release...

14:40:49:626ApplicationSTACKUikiManager: Release done!

14:40:49:636ApplicationSTACKGame.StaticSimulationReplicationManager: Start release...

14:40:49:636ApplicationSTACKGame.StaticSimulationReplicationManager: Release done!

14:40:49:639ApplicationSTACKGame.AssetManager: Start release...

14:40:49:639ApplicationSTACKGame.AssetManager: Release done!

14:40:49:644ApplicationSTACKGame.DifficultyManager: Start release...

14:40:49:644ApplicationSTACKGame.DifficultyManager: Release done!

14:40:49:648ApplicationSTACKGame.SimulationManager: Start release...

14:40:49:648ApplicationSTACKGame.SimulationManager: Release done!

14:40:49:652ApplicationSTACKGame.TurretUnlockManager: Start release...

14:40:49:652ApplicationSTACKGame.TurretUnlockManager: Release done!

14:40:49:656ApplicationSTACKGame.StartingChestManager: Start release...

14:40:49:656ApplicationSTACKGame.StartingChestManager: Release done!

14:40:49:663ApplicationSTACKGame.RedDepictionManager: Start release...

14:40:49:663ApplicationSTACKGame.RedDepictionManager: Release done!

14:40:49:665ApplicationSTACKGame.ArtifactResearchSystem: Start release...

14:40:49:665ApplicationSTACKGame.ArtifactResearchSystem: Release done!

14:40:49:669ApplicationSTACKPathfinding.PathfindingManager: Start release...

14:40:49:669ApplicationSTACKPathfinding.PathfindingManager: Release done!

14:40:49:673ApplicationSTACKGame.GameProfilerManager: Start release...

14:40:49:673ApplicationSTACKGame.GameProfilerManager: Release done!

14:40:49:678ApplicationSTACKGame.EnvironmentalNotesManager: Start release...

14:40:49:678ApplicationSTACKGame.EnvironmentalNotesManager: Release done!

14:40:49:681ApplicationSTACKUIPanelInteractorManager: Start release...

14:40:49:681ApplicationSTACKUIPanelInteractorManager: Release done!

14:40:49:686GameSTACKGame: Release done!

14:40:49:686ApplicationSTACKGame.DungeonPlayerProgressionManager is now unregistered

14:40:49:686ApplicationSTACKGame.MovementSmoothingSystem is now unregistered

14:40:49:686ApplicationSTACKGame.MonsterSpawnManager is now unregistered

14:40:49:686ApplicationSTACKGame.MonsterSentinelModeSystem is now unregistered

14:40:49:686ApplicationSTACKGame.MonsterPathProcessingSystem is now unregistered

14:40:49:686ApplicationSTACKGame.MonsterMotionIntentionSystem is now unregistered

14:40:49:686ApplicationSTACKGame.MissileTargetSystem is now unregistered

14:40:49:686ApplicationSTACKGame.MetaConditionalEntitiesManager is now unregistered

14:40:49:686ApplicationSTACKGame.MerchantSystem is now unregistered

14:40:49:686ApplicationSTACKGame.LootManagementSystem is now unregistered

14:40:49:686ApplicationSTACKGame.LevelEventManagementSystem is now unregistered

14:40:49:686ApplicationSTACKGame.KeyLockSystem is now unregistered

14:40:49:686ApplicationSTACKGame.InvincibilitySystem is now unregistered

14:40:49:686ApplicationSTACKGame.InventoryManager is now unregistered

14:40:49:686ApplicationSTACKGame.IntangibilitySystem is now unregistered

14:40:49:686ApplicationSTACKGame.InactiveEntitySystem is now unregistered

14:40:49:686ApplicationSTACKGame.HeroWeaponSystem is now unregistered

14:40:49:686ApplicationSTACKGame.HeroWeaponOptimizationSystem is now unregistered

14:40:49:686ApplicationSTACKGame.HeroSwitchSystem is now unregistered

14:40:49:686ApplicationSTACKGame.HeroSquadSystem is now unregistered

14:40:49:686ApplicationSTACKGame.NavMeshObstacleSystem is now unregistered

14:40:49:686ApplicationSTACKGame.GameEntityManager is now unregistered

14:40:49:686ApplicationSTACKGame.NonPlayableCharacterMotionIntentionSystem is now unregistered

14:40:49:686ApplicationSTACKGame.NonPlayableCharacterPathProcessingSystem is now unregistered

14:40:49:686ApplicationSTACKUikiManager is now unregistered

14:40:49:686ApplicationSTACKGame.SaveSystem is now unregistered

14:40:49:686ApplicationSTACKGame.StaticSimulationReplicationManager is now unregistered

14:40:49:686ApplicationSTACKGame.SimulationManager is now unregistered

14:40:49:686ApplicationSTACKGame.LevelManager is now unregistered

14:40:49:686ApplicationSTACKGame.VisionSystem is now unregistered

14:40:49:686ApplicationSTACKGame.UnlockableManager is now unregistered

14:40:49:686ApplicationSTACKGame.TutorialSystem is now unregistered

14:40:49:686ApplicationSTACKGame.TurretUnlockManager is now unregistered

14:40:49:686ApplicationSTACKGame.HeroSprintSystem is now unregistered

14:40:49:686ApplicationSTACKGame.TurretChargeSystem is now unregistered

14:40:49:686ApplicationSTACKGame.TargetingSystem is now unregistered

14:40:49:686ApplicationSTACKGame.TalkSystem is now unregistered

14:40:49:686ApplicationSTACKGame.StationSystem is now unregistered

14:40:49:686ApplicationSTACKGame.StartingChestManager is now unregistered

14:40:49:686ApplicationSTACKGame.SpawnSystem is now unregistered

14:40:49:686ApplicationSTACKGame.ScoreManager is now unregistered

14:40:49:686ApplicationSTACKGame.RoomsManagementSystem is now unregistered

14:40:49:686ApplicationSTACKGame.RedDepictionManager is now unregistered

14:40:49:686ApplicationSTACKGame.PingSystem is now unregistered

14:40:49:686ApplicationSTACKGame.TurretAimingIntentionSystem is now unregistered

14:40:49:686ApplicationSTACKPinManager is now unregistered

14:40:49:686ApplicationSTACKGame.HeroSkillsManagementSystem is now unregistered

14:40:49:686ApplicationSTACKGame.HeroMovementIntentionFromAISystem is now unregistered

14:40:49:686ApplicationSTACKGame.DamageTypeStatusSystem is now unregistered

14:40:49:686ApplicationSTACKGame.CrystalUpgradeManager is now unregistered

14:40:49:686ApplicationSTACKGame.CrystalPathProcessingSystem is now unregistered

14:40:49:686ApplicationSTACKGame.CrystalMovementSystem is now unregistered

14:40:49:686ApplicationSTACKGame.CrystalAimingIntentionSystem is now unregistered

14:40:49:686ApplicationSTACKGame.CocktailSystem is now unregistered

14:40:49:686ApplicationSTACKGame.CinematicSystem is now unregistered

14:40:49:686ApplicationSTACKGame.CharacterMovementSystem is now unregistered

14:40:49:686ApplicationSTACKGame.CharacterFacingSystem is now unregistered

14:40:49:686ApplicationSTACKGame.CharacterAnimationSystem is now unregistered

14:40:49:686ApplicationSTACKGame.BugQueenManagementSystem is now unregistered

14:40:49:686ApplicationSTACKGame.BossBehaviourManager is now unregistered

14:40:49:686ApplicationSTACKGame.BoltSynchronizationSystem is now unregistered

14:40:49:686ApplicationSTACKGame.AvoidanceSystem is now unregistered

14:40:49:686ApplicationSTACKGame.AudioMotionSystem is now unregistered

14:40:49:686ApplicationSTACKGame.AssetManager is now unregistered

14:40:49:686ApplicationSTACKGame.ArtifactResearchSystem is now unregistered

14:40:49:686ApplicationSTACKGame.AchievementTrackingManager is now unregistered

14:40:49:686ApplicationSTACKPathfinding.PathfindingManager is now unregistered

14:40:49:686ApplicationSTACKGame.DetectionSystem is now unregistered

14:40:49:686ApplicationSTACKGame.HeroSelectionSystem is now unregistered

14:40:49:686ApplicationSTACKGame.DifficultyManager is now unregistered

14:40:49:686ApplicationSTACKGame.EffectSpreadSystem is now unregistered

14:40:49:686ApplicationSTACKGame.HeroMovementIntentionFromInputsSystem is now unregistered

14:40:49:686ApplicationSTACKGame.HeroLevelUpSystem is now unregistered

14:40:49:686ApplicationSTACKGame.HeroEntityOwnershipManagementSystem is now unregistered

14:40:49:686ApplicationSTACKGame.HeroDirectionalSelectorSystem is now unregistered

14:40:49:686ApplicationSTACKGame.HeroDeathSystem is now unregistered

14:40:49:686ApplicationSTACKGame.HeroAimingIntentionFromTargetingSystem is now unregistered

14:40:49:686ApplicationSTACKGame.HealthSystem is now unregistered

14:40:49:686ApplicationSTACKGame.GameStatsManager is now unregistered

14:40:49:686ApplicationSTACKGame.GameProfilerManager is now unregistered

14:40:49:686ApplicationSTACKGame.DoorOpeningSystem is now unregistered

14:40:49:686ApplicationSTACKGame.FlowEndSystem is now unregistered

14:40:49:686ApplicationSTACKGame.ExoticTurretsManager is now unregistered

14:40:49:686ApplicationSTACKGame.ExoticSimulationPropertiesManager is now unregistered

14:40:49:686ApplicationSTACKGame.EnvironmentalNotesManager is now unregistered

14:40:49:686ApplicationSTACKGame.EntityFrontSyncSystem is now unregistered

14:40:49:686ApplicationSTACKGame.EntityEventBufferSystem is now unregistered

14:40:49:686ApplicationSTACKGame.EntityActionSystem is now unregistered

14:40:49:686ApplicationSTACKGame.EmoteSystem is now unregistered

14:40:49:686ApplicationSTACKGame.EffectSystem is now unregistered

14:40:49:686ApplicationSTACKGame.ExplosivePropManagementSystem is now unregistered

14:40:49:686ApplicationSTACKUIPanelInteractorManager is now unregistered

14:40:49:686ApplicationSTACKGame.QuestManager is now unregistered

14:40:49:686DefaultSTACKAssetProvider 'ted.data.sdf.assetbundle' has been unmounted.

14:40:49:686DefaultSTACKAssetProvider 'ted.data.bakedmeshes.assetbundle' has been unmounted.

14:40:49:686DefaultSTACKAssetProvider 'ted.data.fx.common.assetbundle' has been unmounted.

14:40:49:686DefaultSTACKAssetProvider 'ted.data.fx.gameplay.assetbundle' has been unmounted.

14:40:49:686DefaultSTACKAssetProvider 'ted.data.fx.turrets.assetbundle' has been unmounted.

14:40:49:686DefaultSTACKAssetProvider 'ted.data.fx.weapons.assetbundle' has been unmounted.

14:40:49:698AssetDatabaseSTACKAssetBundle Ted.Data.Sdf unload took 00:00:00.0105604

14:40:49:710AssetDatabaseSTACKAssetBundle Ted.Data.BakedMeshes unload took 00:00:00.0123333

14:40:49:745AssetDatabaseSTACKAssetBundle Ted.Data.FX.Common unload took 00:00:00.0348386

14:40:49:791AssetDatabaseSTACKAssetBundle Ted.Data.FX.Gameplay unload took 00:00:00.0449751

14:40:49:823AssetDatabaseSTACKAssetBundle Ted.Data.FX.Turrets unload took 00:00:00.0322657

14:40:49:857AssetDatabaseSTACKAssetBundle Ted.Data.FX.Weapons unload took 00:00:00.0346181

14:40:49:858AudioSTACK[Audio] Unloading soundbanks for biome 'Saloon'.

14:40:49:858ApplicationSTACKRunning Flow State 'FlowState_OutGame'...

14:40:49:858DefaultSTACK[TED-14649] RemoveActionMapController Default_InLoading

14:40:49:858DefaultSTACK[TED-14649] AddActionMapController Default_OutGame

14:40:49:996NetworkSTACK[Photon] Bolt StartClient...

14:40:49:996DefaultSTACKUsing Photon authentication credentials for application scope: Public, application id: 1485590, photon application id: c30c...

14:40:50:027DefaultSTACKLoaded texture 'Title'.

14:40:50:089NetworkSTACK[Bolt] Bolt start begin!

14:40:50:391DefaultSTACKUnload texture 'CrystalHUD'.

14:40:50:719NetworkSTACK[Bolt] Bolt start done!

14:40:50:719NetworkSTACKClientServerFrameOffset set to -3.

14:40:51:624NetworkSTACK[Bolt] Session list updated: 1 total sessions

14:40:51:624DefaultSTACK[TED-14649] AddActionMapController ModalMenu

14:40:53:024NetworkSTACK[Bolt] Session list updated: 1 total sessions

14:40:53:329UISTACKOnBoxCloseRequested

14:40:53:329DefaultSTACK[TED-14649] RemoveActionMapController ModalMenu

14:40:53:334ApplicationSTACKRunning Flow State 'FlowState_JoinSession'...

14:40:53:334DefaultSTACK[TED-14649] RemoveActionMapController Default_OutGame

14:40:53:334DefaultSTACK[TED-14649] AddActionMapController Default_InLoading

14:40:53:334GameplaySTACKStarting client session.

14:40:53:334UISTACKOnBoxCloseRequested

14:40:53:339GameplaySTACKRunning client session state 'Game.ClientSessionState_Bootstrapper'...

14:40:53:339GameplaySTACKClient session started.

14:40:53:339GameplaySTACKRunning client session state 'Game.ClientSessionState_WaitToJoinSession'...

14:40:53:343GameplaySTACKRunning client session state 'Game.ClientSessionState_JoiningSession'...

14:40:53:343DefaultSTACKLoaded texture 'CrystalHUD'.

14:40:53:720NetworkSTACK[Photon] ConnectAttempt on endpoint [EndPoint IPv4 10.0.0.76:52615]

14:40:53:770NetworkSTACK[Photon] ConnectRefused on endpoint [EndPoint IPv4 10.0.0.76:52615] with the token Game.ConnectionRefusedToken

14:40:53:770NetworkSTACK[Photon] ConnectRefused reason NotEnoughPlayerSlot

14:40:53:770GameplaySTACK[Bolt] Connection refused (reason: NotEnoughPlayerSlot)

14:40:53:771GameplaySTACKRunning client session state 'Game.ClientSessionState_Releasing'...

14:40:53:771NetworkSTACK[Photon] shutdown bolt from ClientSessionState_Releasing

14:40:53:771NetworkSTACK[Photon] Bolt Shutdown...

14:40:53:771NetworkSTACK[Photon] OnBoltStopping

14:40:53:771ApplicationSTACKRunning Flow State 'FlowState_OutGame'...

14:40:53:771DefaultSTACKThere should be no session running when entering outgame
 at DoBegin in :line 0
 at Begin in :line 0
 at RefreshState in :line 0
 at Update in :line 0
 at UpdateFlow in :line 0
 at Delegate in :line 0
14:40:53:771DefaultSTACK[TED-14649] RemoveActionMapController Default_InLoading

14:40:53:771DefaultSTACK[TED-14649] AddActionMapController Default_OutGame

14:40:53:783NetworkSTACK[Photon] BoltShutdownBegin with the reason Disconnected

14:40:53:783NetworkSTACK[Bolt] Bolt shutdown begin.

14:40:54:218DefaultSTACKUnload texture 'CrystalHUD'.

14:40:54:696NetworkSTACK[Steamworks] Found 37 friends

14:40:54:722DefaultSTACK[TED-14649] AddActionMapController ModalMenu

14:40:54:735DefaultSTACKLoaded texture 'Mask__RGB_00'.

14:40:55:809NetworkSTACK[Bolt] Bolt shutdown done.

14:40:55:809GameplaySTACKRunning client session state 'Game.ClientSessionState_Released'...

14:40:55:809GameplaySTACKClient session stopped.

14:41:04:022DefaultSTACKUnload texture 'Portrait_Zoomed'.

14:41:04:300UISTACKThe responder '/WindowsRoot/OutGameWindowsGroup/SocialWindow/BottomContainer/ContentContainer/FriendListPanel_0/ScrollView/Items/ItemsRoot/UserIdentifierItem/UserIdentifierActionsPanel/Container/_UserIdentifierActionItem|UIButtonResponder' is not in any interactive view.
 at GetCursorVirtualPositionForResponder in :line 0
 at TryCatchEventByOneResponder in :line 0
 at InputRecord_StateChanged in :line 0
 at OnActionPerformed in :line 0
 at Invoke in :line 0
 at InvokeCallbacksSafe in :line 0
 at CallActionListeners in :line 0
 at ChangePhaseOfActionInternal in :line 0
 at ChangePhaseOfAction in :line 0
 at ProcessDefaultInteraction in :line 0
 at ProcessControlStateChange in :line 0
 at UnityEngine.InputSystem.LowLevel.IInputStateChangeMonitor.NotifyControlStateChanged in :line 0
 at FireStateChangeNotifications in :line 0
 at UpdateState in :line 0
 at OnUpdate in :line 0
 at b__0 in :line 0
 at NotifyUpdate in :line 0
 at UpdateInput in :line 0
 at Delegate in :line 0
14:41:04:446UISTACKThe responder '/WindowsRoot/OutGameWindowsGroup/SocialWindow/BottomContainer/ContentContainer/FriendListPanel_0/ScrollView/Items/ItemsRoot/UserIdentifierItem/UserIdentifierActionsPanel/Container/_UserIdentifierActionItem|UIButtonResponder' is not in any interactive view.
 at GetCursorVirtualPositionForResponder in :line 0
 at TryCatchEventByOneResponder in :line 0
 at InputRecord_StateChanged in :line 0
 at OnActionCancel in :line 0
 at Invoke in :line 0
 at InvokeCallbacksSafe in :line 0
 at CallActionListeners in :line 0
 at ChangePhaseOfActionInternal in :line 0
 at ChangePhaseOfAction in :line 0
 at ProcessDefaultInteraction in :line 0
 at ProcessControlStateChange in :line 0
 at UnityEngine.InputSystem.LowLevel.IInputStateChangeMonitor.NotifyControlStateChanged in :line 0
 at FireStateChangeNotifications in :line 0
 at UpdateState in :line 0
 at OnUpdate in :line 0
 at b__0 in :line 0
 at NotifyUpdate in :line 0
 at UpdateInput in :line 0
 at Delegate in :line 0
14:41:04:758UISTACKThe responder '/WindowsRoot/OutGameWindowsGroup/SocialWindow/BottomContainer/ContentContainer/FriendListPanel_0/ScrollView/Items/ItemsRoot/UserIdentifierItem/UserIdentifierActionsPanel/Container/_UserIdentifierActionItem|UIButtonResponder' is not in any interactive view.
 at GetCursorVirtualPositionForResponder in :line 0
 at TryCatchEventByOneResponder in :line 0
 at InputRecord_StateChanged in :line 0
 at OnActionPerformed in :line 0
 at Invoke in :line 0
 at InvokeCallbacksSafe in :line 0
 at CallActionListeners in :line 0
 at ChangePhaseOfActionInternal in :line 0
 at ChangePhaseOfAction in :line 0
 at ProcessDefaultInteraction in :line 0
 at ProcessControlStateChange in :line 0
 at UnityEngine.InputSystem.LowLevel.IInputStateChangeMonitor.NotifyControlStateChanged in :line 0
 at FireStateChangeNotifications in :line 0
 at UpdateState in :line 0
 at OnUpdate in :line 0
 at b__0 in :line 0
 at NotifyUpdate in :line 0
 at UpdateInput in :line 0
 at Delegate in :line 0
14:41:04:909UISTACKThe responder '/WindowsRoot/OutGameWindowsGroup/SocialWindow/BottomContainer/ContentContainer/FriendListPanel_0/ScrollView/Items/ItemsRoot/UserIdentifierItem/UserIdentifierActionsPanel/Container/_UserIdentifierActionItem|UIButtonResponder' is not in any interactive view.
 at GetCursorVirtualPositionForResponder in :line 0
 at TryCatchEventByOneResponder in :line 0
 at InputRecord_StateChanged in :line 0
 at OnActionCancel in :line 0
 at Invoke in :line 0
 at InvokeCallbacksSafe in :line 0
 at CallActionListeners in :line 0
 at ChangePhaseOfActionInternal in :line 0
 at ChangePhaseOfAction in :line 0
 at ProcessDefaultInteraction in :line 0
 at ProcessControlStateChange in :line 0
 at UnityEngine.InputSystem.LowLevel.IInputStateChangeMonitor.NotifyControlStateChanged in :line 0
 at FireStateChangeNotifications in :line 0
 at UpdateState in :line 0
 at OnUpdate in :line 0
 at b__0 in :line 0
 at NotifyUpdate in :line 0
 at UpdateInput in :line 0
 at Delegate in :line 0
14:41:05:039UISTACKThe responder '/WindowsRoot/OutGameWindowsGroup/SocialWindow/BottomContainer/ContentContainer/FriendListPanel_0/ScrollView/Items/ItemsRoot/UserIdentifierItem/UserIdentifierActionsPanel/Container/_UserIdentifierActionItem|UIButtonResponder' is not in any interactive view.
 at GetCursorVirtualPositionForResponder in :line 0
 at TryCatchEventByOneResponder in :line 0
 at InputRecord_StateChanged in :line 0
 at OnActionPerformed in :line 0
 at Invoke in :line 0
 at InvokeCallbacksSafe in :line 0
 at CallActionListeners in :line 0
 at ChangePhaseOfActionInternal in :line 0
 at ChangePhaseOfAction in :line 0
 at ProcessDefaultInteraction in :line 0
 at ProcessControlStateChange in :line 0
 at UnityEngine.InputSystem.LowLevel.IInputStateChangeMonitor.NotifyControlStateChanged in :line 0
 at FireStateChangeNotifications in :line 0
 at UpdateState in :line 0
 at OnUpdate in :line 0
 at b__0 in :line 0
 at NotifyUpdate in :line 0
 at UpdateInput in :line 0
 at Delegate in :line 0
14:41:05:189UISTACKThe responder '/WindowsRoot/OutGameWindowsGroup/SocialWindow/BottomContainer/ContentContainer/FriendListPanel_0/ScrollView/Items/ItemsRoot/UserIdentifierItem/UserIdentifierActionsPanel/Container/_UserIdentifierActionItem|UIButtonResponder' is not in any interactive view.
 at GetCursorVirtualPositionForResponder in :line 0
 at TryCatchEventByOneResponder in :line 0
 at InputRecord_StateChanged in :line 0
 at OnActionCancel in :line 0
 at Invoke in :line 0
 at InvokeCallbacksSafe in :line 0
 at CallActionListeners in :line 0
 at ChangePhaseOfActionInternal in :line 0
 at ChangePhaseOfAction in :line 0
 at ProcessDefaultInteraction in :line 0
 at ProcessControlStateChange in :line 0
 at UnityEngine.InputSystem.LowLevel.IInputStateChangeMonitor.NotifyControlStateChanged in :line 0
 at FireStateChangeNotifications in :line 0
 at UpdateState in :line 0
 at OnUpdate in :line 0
 at b__0 in :line 0
 at NotifyUpdate in :line 0
 at UpdateInput in :line 0
 at Delegate in :line 0
14:41:05:268UISTACKThe responder '/WindowsRoot/OutGameWindowsGroup/SocialWindow/BottomContainer/ContentContainer/FriendListPanel_0/ScrollView/Items/ItemsRoot/UserIdentifierItem/UserIdentifierActionsPanel/Container/_UserIdentifierActionItem|UIButtonResponder' is not in any interactive view.
 at GetCursorVirtualPositionForResponder in :line 0
 at TryCatchEventByOneResponder in :line 0
 at InputRecord_StateChanged in :line 0
 at OnActionPerformed in :line 0
 at Invoke in :line 0
 at InvokeCallbacksSafe in :line 0
 at CallActionListeners in :line 0
 at ChangePhaseOfActionInternal in :line 0
 at ChangePhaseOfAction in :line 0
 at ProcessDefaultInteraction in :line 0
 at ProcessControlStateChange in :line 0
 at UnityEngine.InputSystem.LowLevel.IInputStateChangeMonitor.NotifyControlStateChanged in :line 0
 at FireStateChangeNotifications in :line 0
 at UpdateState in :line 0
 at OnUpdate in :line 0
 at b__0 in :line 0
 at NotifyUpdate in :line 0
 at UpdateInput in :line 0
 at Delegate in :line 0
14:41:05:369UISTACKThe responder '/WindowsRoot/OutGameWindowsGroup/SocialWindow/BottomContainer/ContentContainer/FriendListPanel_0/ScrollView/Items/ItemsRoot/UserIdentifierItem/UserIdentifierActionsPanel/Container/_UserIdentifierActionItem|UIButtonResponder' is not in any interactive view.
 at GetCursorVirtualPositionForResponder in :line 0
 at TryCatchEventByOneResponder in :line 0
 at InputRecord_StateChanged in :line 0
 at OnActionCancel in :line 0
 at Invoke in :line 0
 at InvokeCallbacksSafe in :line 0
 at CallActionListeners in :line 0
 at ChangePhaseOfActionInternal in :line 0
 at ChangePhaseOfAction in :line 0
 at ProcessDefaultInteraction in :line 0
 at ProcessControlStateChange in :line 0
 at UnityEngine.InputSystem.LowLevel.IInputStateChangeMonitor.NotifyControlStateChanged in :line 0
 at FireStateChangeNotifications in :line 0
 at UpdateState in :line 0
 at OnUpdate in :line 0
 at b__0 in :line 0
 at NotifyUpdate in :line 0
 at UpdateInput in :line 0
 at Delegate in :line 0
14:41:07:870UISTACKThe responder '/WindowsRoot/OutGameWindowsGroup/SocialWindow/BottomContainer/ContentContainer/FriendListPanel_0/ScrollView/Items/ItemsRoot/UserIdentifierItem/UserIdentifierActionsPanel/Container/_UserIdentifierActionItem|UIButtonResponder' is not in any interactive view.
 at GetCursorVirtualPositionForResponder in :line 0
 at TryCatchEventByOneResponder in :line 0
 at InputRecord_StateChanged in :line 0
 at OnActionPerformed in :line 0
 at Invoke in :line 0
 at InvokeCallbacksSafe in :line 0
 at CallActionListeners in :line 0
 at ChangePhaseOfActionInternal in :line 0
 at ChangePhaseOfAction in :line 0
 at ProcessDefaultInteraction in :line 0
 at ProcessControlStateChange in :line 0
 at UnityEngine.InputSystem.LowLevel.IInputStateChangeMonitor.NotifyControlStateChanged in :line 0
 at FireStateChangeNotifications in :line 0
 at UpdateState in :line 0
 at OnUpdate in :line 0
 at b__0 in :line 0
 at NotifyUpdate in :line 0
 at UpdateInput in :line 0
 at Delegate in :line 0
14:41:08:033UISTACKThe responder '/WindowsRoot/OutGameWindowsGroup/SocialWindow/BottomContainer/ContentContainer/FriendListPanel_0/ScrollView/Items/ItemsRoot/UserIdentifierItem/UserIdentifierActionsPanel/Container/_UserIdentifierActionItem|UIButtonResponder' is not in any interactive view.
 at GetCursorVirtualPositionForResponder in :line 0
 at TryCatchEventByOneResponder in :line 0
 at InputRecord_StateChanged in :line 0
 at OnActionCancel in :line 0
 at Invoke in :line 0
 at InvokeCallbacksSafe in :line 0
 at CallActionListeners in :line 0
 at ChangePhaseOfActionInternal in :line 0
 at ChangePhaseOfAction in :line 0
 at ProcessDefaultInteraction in :line 0
 at ProcessControlStateChange in :line 0
 at UnityEngine.InputSystem.LowLevel.IInputStateChangeMonitor.NotifyControlStateChanged in :line 0
 at FireStateChangeNotifications in :line 0
 at UpdateState in :line 0
 at OnUpdate in :line 0
 at b__0 in :line 0
 at NotifyUpdate in :line 0
 at UpdateInput in :line 0
 at Delegate in :line 0
14:41:10:126UISTACKThe responder '/WindowsRoot/OutGameWindowsGroup/SocialWindow/BottomContainer/ContentContainer/FriendListPanel_0/ScrollView/Items/ItemsRoot/UserIdentifierItem/UserIdentifierActionsPanel/Container/_UserIdentifierActionItem|UIButtonResponder' is not in any interactive view.
 at GetCursorVirtualPositionForResponder in :line 0
 at TryCatchEventByOneResponder in :line 0
 at InputRecord_StateChanged in :line 0
 at OnActionPerformed in :line 0
 at Invoke in :line 0
 at InvokeCallbacksSafe in :line 0
 at CallActionListeners in :line 0
 at ChangePhaseOfActionInternal in :line 0
 at ChangePhaseOfAction in :line 0
 at ProcessDefaultInteraction in :line 0
 at ProcessControlStateChange in :line 0
 at UnityEngine.InputSystem.LowLevel.IInputStateChangeMonitor.NotifyControlStateChanged in :line 0
 at FireStateChangeNotifications in :line 0
 at UpdateState in :line 0
 at OnUpdate in :line 0
 at b__0 in :line 0
 at NotifyUpdate in :line 0
 at UpdateInput in :line 0
 at Delegate in :line 0
14:41:10:288UISTACKThe responder '/WindowsRoot/OutGameWindowsGroup/SocialWindow/BottomContainer/ContentContainer/FriendListPanel_0/ScrollView/Items/ItemsRoot/UserIdentifierItem/UserIdentifierActionsPanel/Container/_UserIdentifierActionItem|UIButtonResponder' is not in any interactive view.
 at GetCursorVirtualPositionForResponder in :line 0
 at TryCatchEventByOneResponder in :line 0
 at InputRecord_StateChanged in :line 0
 at OnActionCancel in :line 0
 at Invoke in :line 0
 at InvokeCallbacksSafe in :line 0
 at CallActionListeners in :line 0
 at ChangePhaseOfActionInternal in :line 0
 at ChangePhaseOfAction in :line 0
 at ProcessDefaultInteraction in :line 0
 at ProcessControlStateChange in :line 0
 at UnityEngine.InputSystem.LowLevel.IInputStateChangeMonitor.NotifyControlStateChanged in :line 0
 at FireStateChangeNotifications in :line 0
 at UpdateState in :line 0
 at OnUpdate in :line 0
 at b__0 in :line 0
 at NotifyUpdate in :line 0
 at UpdateInput in :line 0
 at Delegate in :line 0
14:41:13:020UISTACKThe responder '/WindowsRoot/OutGameWindowsGroup/SocialWindow/BottomContainer/ContentContainer/FriendListPanel_0/ScrollView/Items/ItemsRoot/UserIdentifierItem/UserIdentifierActionsPanel/Container/_UserIdentifierActionItem|UIButtonResponder' is not in any interactive view.
 at GetCursorVirtualPositionForResponder in :line 0
 at TryCatchEventByOneResponder in :line 0
 at InputRecord_StateChanged in :line 0
 at OnActionPerformed in :line 0
 at Invoke in :line 0
 at InvokeCallbacksSafe in :line 0
 at CallActionListeners in :line 0
 at ChangePhaseOfActionInternal in :line 0
 at ChangePhaseOfAction in :line 0
 at ProcessDefaultInteraction in :line 0
 at ProcessControlStateChange in :line 0
 at UnityEngine.InputSystem.LowLevel.IInputStateChangeMonitor.NotifyControlStateChanged in :line 0
 at FireStateChangeNotifications in :line 0
 at UpdateState in :line 0
 at OnUpdate in :line 0
 at b__0 in :line 0
 at NotifyUpdate in :line 0
 at UpdateInput in :line 0
 at Delegate in :line 0
14:41:13:149UISTACKThe responder '/WindowsRoot/OutGameWindowsGroup/SocialWindow/BottomContainer/ContentContainer/FriendListPanel_0/ScrollView/Items/ItemsRoot/UserIdentifierItem/UserIdentifierActionsPanel/Container/_UserIdentifierActionItem|UIButtonResponder' is not in any interactive view.
 at GetCursorVirtualPositionForResponder in :line 0
 at TryCatchEventByOneResponder in :line 0
 at InputRecord_StateChanged in :line 0
 at OnActionCancel in :line 0
 at Invoke in :line 0
 at InvokeCallbacksSafe in :line 0
 at CallActionListeners in :line 0
 at ChangePhaseOfActionInternal in :line 0
 at ChangePhaseOfAction in :line 0
 at ProcessDefaultInteraction in :line 0
 at ProcessControlStateChange in :line 0
 at UnityEngine.InputSystem.LowLevel.IInputStateChangeMonitor.NotifyControlStateChanged in :line 0
 at FireStateChangeNotifications in :line 0
 at UpdateState in :line 0
 at OnUpdate in :line 0
 at b__0 in :line 0
 at NotifyUpdate in :line 0
 at UpdateInput in :line 0
 at Delegate in :line 0
14:41:14:290NetworkSTACK[Steamworks] Found 37 friends

14:41:24:739NetworkSTACK[Steamworks] Found 37 friends

14:41:39:650ApplicationSTACKApplication_WantsToQuit

14:41:39:650ApplicationSTACK[TED-8939] Application Start Release...

14:41:39:650ApplicationSTACKUINotificationManager: unregister method ProcessBlackposts

14:41:39:650ApplicationSTACKUINotificationManager: unregister method UpdateNotifications

14:41:39:650ApplicationSTACKCameraManager: unregister method ComputeCameraPosition

14:41:39:650ApplicationSTACKCameraManager: unregister method ProcessBlackpostForCameraShake

14:41:39:650ApplicationSTACKCameraManager: unregister method UpdateCameraShaker

14:41:39:650ApplicationSTACKCameraManager: unregister method UpdateVirtualModes

14:41:39:650ApplicationSTACKCameraManager: unregister method ProcessPauseBlackpost

14:41:39:650ApplicationSTACKCameraManager: unregister method ProcessSettingBlackposts

14:41:39:650ApplicationSTACKUIManager: unregister method ProcessBlackposts

14:41:39:650ApplicationSTACKUIManager: unregister method UISpecificUpdate

14:41:39:650ApplicationSTACKPrismManager: unregister method UpdateHeroAnalyticStatsComponents

14:41:39:650ApplicationSTACKPrismManager: unregister method ProcessBlackposts

14:41:39:650ApplicationSTACKPrismManager: unregister method UpdateEvents

14:41:39:650ApplicationSTACKMouseCursorManager: unregister method UpdateCursor

14:41:39:650ApplicationSTACKSettingsManager: unregister but Delegate already null
 at UnregisterFromPlayerLoop in :line 0
 at Release in :line 0
 at Release in :line 0
 at Internal_ApplicationWantsToQuit in :line 0
14:41:39:650ApplicationSTACKSettingsManager: unregister method ProcessBlackposts

14:41:39:650ApplicationSTACKSettingsManager: unregister method SpecificUpdate

14:41:39:650ApplicationSTACKTEDDownloadableContentManager: unregister method ProcessBlackposts

14:41:39:650ApplicationSTACKMatchmakingService: unregister method ProcessBlackposts

14:41:39:650ApplicationSTACKPlatformInviteManager: unregister method ProcessPlatformInvites

14:41:39:650ApplicationSTACKGameIntentManager: unregister method FrameUpdate

14:41:39:650ApplicationSTACKG2GManager: unregister method ProcessBlackposts

14:41:39:650ApplicationSTACKSettingsManager: unregister but Delegate already null
 at UnregisterFromPlayerLoop in :line 0
 at Release in :line 0
 at Release in :line 0
 at Release in :line 0
 at Release in :line 0
 at Release in :line 0
 at Internal_ApplicationWantsToQuit in :line 0
14:41:39:650ApplicationSTACKPlayerProfileManager: unregister method ProcessRequests

14:41:39:650ApplicationSTACKSettingsManager: unregister but Delegate already null
 at UnregisterFromPlayerLoop in :line 0
 at Release in :line 0
 at Release in :line 0
 at Release in :line 0
 at Release in :line 0
 at Release in :line 0
 at Release in :line 0
 at Internal_ApplicationWantsToQuit in :line 0
14:41:39:650ApplicationSTACKEosPlayerDataStorageManager: unregister method ProcessBlackposts

14:41:39:650ApplicationSTACKFlowManager: unregister method UpdateFlow

14:41:39:650ApplicationSTACKSettingsManager: unregister but Delegate already null
 at UnregisterFromPlayerLoop in :line 0
 at Release in :line 0
 at Release in :line 0
 at Release in :line 0
 at Release in :line 0
 at Internal_ApplicationWantsToQuit in :line 0
14:41:39:650ApplicationSTACKBoltManager: unregister method UpdateBolt

14:41:39:650ApplicationSTACKBoltManager: unregister method ProcessBlackposts

14:41:39:650ApplicationSTACKSettingsManager: unregister but Delegate already null
 at UnregisterFromPlayerLoop in :line 0
 at Release in :line 0
 at Release in :line 0
 at Release in :line 0
 at Internal_ApplicationWantsToQuit in :line 0
14:41:39:650ApplicationSTACKEOSCrossPlatformManager: unregister method UpdateCrossPlatform

14:41:39:650ApplicationSTACKEOSCrossPlatformManager: unregister method ProcessBlackposts

14:41:39:650ApplicationSTACKSettingsManager: unregister but Delegate already null
 at UnregisterFromPlayerLoop in :line 0
 at Release in :line 0
 at Release in :line 0
 at Release in :line 0
 at Release in :line 0
 at Release in :line 0
 at Release in :line 0
 at Internal_ApplicationWantsToQuit in :line 0
14:41:39:650ApplicationSTACKSettingsManager: unregister but Delegate already null
 at UnregisterFromPlayerLoop in :line 0
 at Release in :line 0
 at Release in :line 0
 at Release in :line 0
 at Release in :line 0
 at Release in :line 0
 at Release in :line 0
 at Release in :line 0
 at Internal_ApplicationWantsToQuit in :line 0
14:41:39:650ApplicationSTACKSettingsManager: unregister but Delegate already null
 at UnregisterFromPlayerLoop in :line 0
 at Release in :line 0
 at Release in :line 0
 at Release in :line 0
 at Release in :line 0
 at Release in :line 0
 at Internal_ApplicationWantsToQuit in :line 0
14:41:39:650ApplicationSTACKSettingsManager: unregister but Delegate already null
 at UnregisterFromPlayerLoop in :line 0
 at Release in :line 0
 at Release in :line 0
 at Release in :line 0
 at Release in :line 0
 at Internal_ApplicationWantsToQuit in :line 0
14:41:39:650ApplicationSTACKAudioManager: unregister method FlushPendingAudioEvents

14:41:39:650ApplicationSTACKAudioManager: unregister method UpdateModules

14:41:39:650ApplicationSTACKAudioManager: unregister method UpdateMusic

14:41:39:650ApplicationSTACKAudioManager: unregister method ProcessSettingsBlackposts

14:41:39:650ApplicationSTACKSettingsManager: unregister but Delegate already null
 at UnregisterFromPlayerLoop in :line 0
 at Release in :line 0
 at Release in :line 0
 at Release in :line 0
 at Release in :line 0
 at Release in :line 0
 at Internal_ApplicationWantsToQuit in :line 0
14:41:39:650ApplicationSTACKSettingsManager: unregister but Delegate already null
 at UnregisterFromPlayerLoop in :line 0
 at Release in :line 0
 at Release in :line 0
 at Release in :line 0
 at Release in :line 0
 at Internal_ApplicationWantsToQuit in :line 0
14:41:39:650ApplicationSTACKSettingsManager: unregister but Delegate already null
 at UnregisterFromPlayerLoop in :line 0
 at Release in :line 0
 at Release in :line 0
 at Release in :line 0
 at Release in :line 0
 at Internal_ApplicationWantsToQuit in :line 0
14:41:39:650ApplicationSTACKSettingsManager: unregister but Delegate already null
 at UnregisterFromPlayerLoop in :line 0
 at Release in :line 0
 at Release in :line 0
 at Release in :line 0
 at Release in :line 0
 at Release in :line 0
 at Internal_ApplicationWantsToQuit in :line 0
14:41:39:650ApplicationSTACKUIInvitationManager: unregister method UpdateInvitation

14:41:39:650ApplicationSTACKGameManager: unregister method UpdateInternal

14:41:39:650ApplicationSTACKSessionManager: unregister method UpdateSession

14:41:39:650ApplicationSTACKSettingsManager: unregister but Delegate already null
 at UnregisterFromPlayerLoop in :line 0
 at Release in :line 0
 at Release in :line 0
 at Release in :line 0
 at Release in :line 0
 at Internal_ApplicationWantsToQuit in :line 0
14:41:39:650ApplicationSTACKSettingsManager: unregister but Delegate already null
 at UnregisterFromPlayerLoop in :line 0
 at Release in :line 0
 at Release in :line 0
 at Release in :line 0
 at Internal_ApplicationWantsToQuit in :line 0
14:41:39:650ApplicationSTACKSteamworksPlatformManager: unregister method PlatformUpdate

14:41:39:650ApplicationSTACKSteamworksPlatformManager: unregister method ProcessBlackposts

14:41:39:650ApplicationSTACKSettingsManager: unregister but Delegate already null
 at UnregisterFromPlayerLoop in :line 0
 at Release in :line 0
 at Release in :line 0
 at Release in :line 0
 at Release in :line 0
 at Internal_ApplicationWantsToQuit in :line 0
14:41:39:650ApplicationSTACKSettingsManager: unregister but Delegate already null
 at UnregisterFromPlayerLoop in :line 0
 at Release in :line 0
 at Release in :line 0
 at Release in :line 0
 at Internal_ApplicationWantsToQuit in :line 0
14:41:39:650ApplicationSTACKSettingsManager: unregister but Delegate already null
 at UnregisterFromPlayerLoop in :line 0
 at Release in :line 0
 at Release in :line 0
 at Internal_ApplicationWantsToQuit in :line 0
14:41:39:650ApplicationSTACKChromaControllerManager: unregister method ProcessBlackposts

14:41:39:650ApplicationSTACKBlackboardManager: unregister method SynchronizeBlackboardsAtFrameStart

14:41:39:650ApplicationSTACKBlackboardManager: unregister method SynchronizeBlackboardsAtFrameMiddle

14:41:39:650ApplicationSTACKBlackboardManager: unregister method SynchronizeBlackboardsAtFrameEnd

14:41:39:650ApplicationSTACKTestManager: unregister method UpdateTests

14:41:39:650ApplicationSTACKRGBControllerManager: unregister method ProcessBlackposts

14:41:39:650ApplicationSTACKSettingsManager: unregister but Delegate already null
 at UnregisterFromPlayerLoop in :line 0
 at Release in :line 0
 at Release in :line 0
 at Release in :line 0
 at Release in :line 0
 at Release in :line 0
 at Internal_ApplicationWantsToQuit in :line 0
14:41:39:650ApplicationSTACKSettingsManager: unregister but Delegate already null
 at UnregisterFromPlayerLoop in :line 0
 at Release in :line 0
 at Release in :line 0
 at Release in :line 0
 at Internal_ApplicationWantsToQuit in :line 0
14:41:39:650ApplicationSTACKInputManager: unregister method UpdateInput

14:41:39:650ApplicationSTACKTimeManager: unregister method UpdateInGameTime

14:41:39:650ApplicationSTACKTimeManager: unregister method UpdateShowFloorDemoTime

14:41:39:650ApplicationSTACKTimeManager: unregister method UpdateServerFrame

14:41:39:650ApplicationSTACKSettingsManager: unregister but Delegate already null
 at UnregisterFromPlayerLoop in :line 0
 at Release in :line 0
 at Release in :line 0
 at Release in :line 0
 at Release in :line 0
 at Release in :line 0
 at Internal_ApplicationWantsToQuit in :line 0
14:41:39:650ApplicationSTACKSettingsManager: unregister but Delegate already null
 at UnregisterFromPlayerLoop in :line 0
 at Release in :line 0
 at Release in :line 0
 at Release in :line 0
 at Release in :line 0
 at Release in :line 0
 at Release in :line 0
 at Internal_ApplicationWantsToQuit in :line 0
14:41:39:650ApplicationSTACKSettingsManager: unregister but Delegate already null
 at UnregisterFromPlayerLoop in :line 0
 at Release in :line 0
 at Release in :line 0
 at Release in :line 0
 at Release in :line 0
 at Internal_ApplicationWantsToQuit in :line 0
14:41:39:650ApplicationSTACKSettingsManager: unregister but Delegate already null
 at UnregisterFromPlayerLoop in :line 0
 at Release in :line 0
 at Release in :line 0
 at Release in :line 0
 at Internal_ApplicationWantsToQuit in :line 0
14:41:39:650ApplicationSTACKSettingsManager: unregister but Delegate already null
 at UnregisterFromPlayerLoop in :line 0
 at Release in :line 0
 at Release in :line 0
 at Release in :line 0
 at Release in :line 0
 at Release in :line 0
 at Internal_ApplicationWantsToQuit in :line 0
14:41:39:650ApplicationSTACKSettingsManager: unregister but Delegate already null
 at UnregisterFromPlayerLoop in :line 0
 at Release in :line 0
 at Release in :line 0
 at Release in :line 0
 at Release in :line 0
 at Internal_ApplicationWantsToQuit in :line 0
14:41:39:650ApplicationSTACKSettingsManager: unregister but Delegate already null
 at UnregisterFromPlayerLoop in :line 0
 at Release in :line 0
 at Release in :line 0
 at Release in :line 0
 at Release in :line 0
 at Internal_ApplicationWantsToQuit in :line 0
14:41:39:650ApplicationSTACKSettingsManager: unregister but Delegate already null
 at UnregisterFromPlayerLoop in :line 0
 at Release in :line 0
 at Release in :line 0
 at Release in :line 0
 at Release in :line 0
 at Release in :line 0
 at Internal_ApplicationWantsToQuit in :line 0
14:41:39:650ApplicationSTACKSettingsManager: unregister but Delegate already null
 at UnregisterFromPlayerLoop in :line 0
 at Release in :line 0
 at Release in :line 0
 at Release in :line 0
 at Release in :line 0
 at Internal_ApplicationWantsToQuit in :line 0
14:41:39:650ApplicationSTACKSettingsManager: unregister but Delegate already null
 at UnregisterFromPlayerLoop in :line 0
 at Release in :line 0
 at Release in :line 0
 at Release in :line 0
 at Internal_ApplicationWantsToQuit in :line 0
14:41:39:650ApplicationSTACKSettingsManager: unregister but Delegate already null
 at UnregisterFromPlayerLoop in :line 0
 at Release in :line 0
 at Release in :line 0
 at Release in :line 0
 at Release in :line 0
 at Internal_ApplicationWantsToQuit in :line 0
14:41:39:650ApplicationSTACKSettingsManager: unregister but Delegate already null
 at UnregisterFromPlayerLoop in :line 0
 at Release in :line 0
 at Release in :line 0
 at Release in :line 0
 at Internal_ApplicationWantsToQuit in :line 0
14:41:39:650ApplicationSTACKSettingsManager: unregister but Delegate already null
 at UnregisterFromPlayerLoop in :line 0
 at Release in :line 0
 at Release in :line 0
 at Release in :line 0
 at Internal_ApplicationWantsToQuit in :line 0
14:41:39:650ApplicationSTACKSettingsManager: unregister but Delegate already null
 at UnregisterFromPlayerLoop in :line 0
 at Release in :line 0
 at Release in :line 0
 at Release in :line 0
 at Release in :line 0
 at Release in :line 0
 at Release in :line 0
 at Internal_ApplicationWantsToQuit in :line 0
14:41:39:650ApplicationSTACKSettingsManager: unregister but Delegate already null
 at UnregisterFromPlayerLoop in :line 0
 at Release in :line 0
 at Release in :line 0
 at Release in :line 0
 at Release in :line 0
 at Release in :line 0
 at Release in :line 0
 at Release in :line 0
 at Internal_ApplicationWantsToQuit in :line 0
14:41:39:650ApplicationSTACKSettingsManager: unregister but Delegate already null
 at UnregisterFromPlayerLoop in :line 0
 at Release in :line 0
 at Release in :line 0
 at Release in :line 0
 at Release in :line 0
 at Release in :line 0
 at Internal_ApplicationWantsToQuit in :line 0
14:41:39:650ApplicationSTACKSettingsManager: unregister but Delegate already null
 at UnregisterFromPlayerLoop in :line 0
 at Release in :line 0
 at Release in :line 0
 at Release in :line 0
 at Release in :line 0
 at Internal_ApplicationWantsToQuit in :line 0
14:41:39:650ApplicationSTACKSettingsManager: unregister but Delegate already null
 at UnregisterFromPlayerLoop in :line 0
 at Release in :line 0
 at Release in :line 0
 at Release in :line 0
 at Release in :line 0
 at Release in :line 0
 at Release in :line 0
 at Internal_ApplicationWantsToQuit in :line 0
14:41:39:650ApplicationSTACKSettingsManager: unregister but Delegate already null
 at UnregisterFromPlayerLoop in :line 0
 at Release in :line 0
 at Release in :line 0
 at Release in :line 0
 at Release in :line 0
 at Release in :line 0
 at Internal_ApplicationWantsToQuit in :line 0
14:41:39:650ApplicationSTACKSettingsManager: unregister but Delegate already null
 at UnregisterFromPlayerLoop in :line 0
 at Release in :line 0
 at Release in :line 0
 at Release in :line 0
 at Release in :line 0
 at Release in :line 0
 at Internal_ApplicationWantsToQuit in :line 0
14:41:39:650ApplicationSTACKSettingsManager: unregister but Delegate already null
 at UnregisterFromPlayerLoop in :line 0
 at Release in :line 0
 at Release in :line 0
 at Release in :line 0
 at Release in :line 0
 at Release in :line 0
 at Release in :line 0
 at Internal_ApplicationWantsToQuit in :line 0
14:41:39:650ApplicationSTACKSettingsManager: unregister but Delegate already null
 at UnregisterFromPlayerLoop in :line 0
 at Release in :line 0
 at Release in :line 0
 at Release in :line 0
 at Release in :line 0
 at Release in :line 0
 at Internal_ApplicationWantsToQuit in :line 0
14:41:39:650ApplicationSTACKSettingsManager: unregister but Delegate already null
 at UnregisterFromPlayerLoop in :line 0
 at Release in :line 0
 at Release in :line 0
 at Release in :line 0
 at Release in :line 0
 at Internal_ApplicationWantsToQuit in :line 0
14:41:39:650ApplicationSTACKSettingsManager: unregister but Delegate already null
 at UnregisterFromPlayerLoop in :line 0
 at Release in :line 0
 at Release in :line 0
 at Release in :line 0
 at Release in :line 0
 at Release in :line 0
 at Internal_ApplicationWantsToQuit in :line 0
14:41:39:650ApplicationSTACKSettingsManager: unregister but Delegate already null
 at UnregisterFromPlayerLoop in :line 0
 at Release in :line 0
 at Release in :line 0
 at Release in :line 0
 at Release in :line 0
 at Internal_ApplicationWantsToQuit in :line 0
14:41:39:650ApplicationSTACKSettingsManager: unregister but Delegate already null
 at UnregisterFromPlayerLoop in :line 0
 at Release in :line 0
 at Release in :line 0
 at Release in :line 0
 at Release in :line 0
 at Internal_ApplicationWantsToQuit in :line 0
14:41:39:650ApplicationSTACKSettingsManager: unregister but Delegate already null
 at UnregisterFromPlayerLoop in :line 0
 at Release in :line 0
 at Release in :line 0
 at Release in :line 0
 at Release in :line 0
 at Release in :line 0
 at Internal_ApplicationWantsToQuit in :line 0
14:41:39:650ApplicationSTACKSettingsManager: unregister but Delegate already null
 at UnregisterFromPlayerLoop in :line 0
 at Release in :line 0
 at Release in :line 0
 at Release in :line 0
 at Internal_ApplicationWantsToQuit in :line 0
14:41:39:650ApplicationSTACKJobManager: unregister method CompletePreviousFrameJobs

14:41:39:650ApplicationSTACKJobManager: unregister method CompleteJobsBeforeEntityActions

14:41:39:650ApplicationSTACKSettingsManager: unregister but Delegate already null
 at UnregisterFromPlayerLoop in :line 0
 at Release in :line 0
 at Release in :line 0
 at Release in :line 0
 at Release in :line 0
 at Release in :line 0
 at Release in :line 0
 at Internal_ApplicationWantsToQuit in :line 0
14:41:39:650ApplicationSTACKSettingsManager: unregister but Delegate already null
 at UnregisterFromPlayerLoop in :line 0
 at Release in :line 0
 at Release in :line 0
 at Release in :line 0
 at Release in :line 0
 at Release in :line 0
 at Release in :line 0
 at Release in :line 0
 at Internal_ApplicationWantsToQuit in :line 0
14:41:39:650ApplicationSTACKSettingsManager: unregister but Delegate already null
 at UnregisterFromPlayerLoop in :line 0
 at Release in :line 0
 at Release in :line 0
 at Release in :line 0
 at Release in :line 0
 at Release in :line 0
 at Internal_ApplicationWantsToQuit in :line 0
14:41:39:650ApplicationSTACKSettingsManager: unregister but Delegate already null
 at UnregisterFromPlayerLoop in :line 0
 at Release in :line 0
 at Release in :line 0
 at Release in :line 0
 at Release in :line 0
 at Internal_ApplicationWantsToQuit in :line 0
14:41:39:650ApplicationSTACKSettingsManager: unregister but Delegate already null
 at UnregisterFromPlayerLoop in :line 0
 at Release in :line 0
 at Release in :line 0
 at Release in :line 0
 at Release in :line 0
 at Internal_ApplicationWantsToQuit in :line 0
14:41:39:650ApplicationSTACKSettingsManager: unregister but Delegate already null
 at UnregisterFromPlayerLoop in :line 0
 at Release in :line 0
 at Release in :line 0
 at Internal_ApplicationWantsToQuit in :line 0
14:41:39:738ApplicationSTACKUIOverlayTabsManager: Start release...

14:41:39:738ApplicationSTACKUIOverlayTabsManager: Release done!

14:41:39:758ApplicationSTACKUINotificationManager: Start release...

14:41:39:758ApplicationSTACKUINotificationManager: Release done!

14:41:39:761ApplicationSTACKUIWindowsCursorVisibilityManager: Start release...

14:41:39:761ApplicationSTACKUIWindowsCursorVisibilityManager: Release done!

14:41:39:763ApplicationSTACKGame.CameraManager: Start release...

14:41:39:763ApplicationSTACKGame.CameraManager: Release done!

14:41:39:768ApplicationSTACKUIManager: Start release...

14:41:39:768DefaultSTACK[TED-14649] RemoveActionMapController UI

14:41:39:768ApplicationSTACKUIRenderingManager: unregister method Render

14:41:39:768ApplicationSTACKUIRenderingManager: unregister method PostRender

14:41:39:768UISTACKUIRenderingManager Instance already destroyed. Returning null.
 at get_Instance in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at Update in :line 0
14:41:39:768UISTACKUIUpdatingManager Instance already destroyed. Returning null.
 at get_Instance in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at Update in :line 0
14:41:39:768ApplicationSTACKUIManager: Release done!

14:41:39:819ApplicationSTACKGame.PrismManager: Start release...

14:41:39:819ApplicationSTACKGame.PrismManager: Release done!

14:41:39:820ApplicationSTACKMouseCursorManager: Start release...

14:41:39:820ApplicationSTACKMouseCursorManager: Release done!

14:41:39:836ApplicationSTACKSettings.SettingsManager: Start release...

14:41:39:836ApplicationSTACKSettings.SettingsManager: Release done!

14:41:39:837ApplicationSTACKGame.TEDDownloadableContentManager: Start release...

14:41:39:837ApplicationSTACKGame.TEDDownloadableContentManager: Release done!

14:41:39:840ApplicationSTACKMatchmakingService: Start release...

14:41:39:840ApplicationSTACKMatchmakingService: Release done!

14:41:39:844ApplicationSTACKPlatformInviteManager: Start release...

14:41:39:844ApplicationSTACKPlatformInviteManager: Release done!

14:41:39:848ApplicationSTACKGameIntentManager: Start release...

14:41:39:848ApplicationSTACKGameIntentManager: Release done!

14:41:39:852ApplicationSTACKPlatformSessionRuntime: Start release...

14:41:39:852ApplicationSTACKPlatformSessionRuntime: Release done!

14:41:39:856ApplicationSTACKG2G.G2GManager: Start release...

14:41:39:856DefaultSTACK[G2GManager] myPlayerContract is null!
 at MoveNext in :line 0
 at Run in :line 0
 at Update in :line 0
14:41:39:856ApplicationSTACKG2G.G2GManager: Release done!

14:41:39:860ApplicationSTACKGame.PlayerProfileManager: Start release...

14:41:39:860GameplaySTACKPlayerProgression LocalIndependent dispose.

14:41:39:860GameplaySTACKPlayerProgression Distant dispose.

14:41:39:860ApplicationSTACKGame.PlayerProfileManager: Release done!

14:41:39:865ApplicationSTACKFramework.Storage.EosPlayerData.EosPlayerDataStorageManager: Start release...

14:41:39:865ApplicationSTACKFramework.Storage.EosPlayerData.EosPlayerDataStorageManager: Release done!

14:41:39:869ApplicationSTACKFlowManager: Start release...

14:41:39:869ApplicationSTACKFlowManager: Release done!

14:41:39:873ApplicationSTACKGame.BoltManager: Start release...

14:41:39:873NetworkSTACK[Photon] release BoltManager

14:41:39:873ApplicationSTACKGame.BoltManager: Release done!

14:41:39:877ApplicationSTACKFramework.Platforms.EOSCrossPlatformManager: Start release...

14:41:39:914ApplicationSTACKFramework.Platforms.EOSCrossPlatformManager: Release done!

14:41:39:916ApplicationSTACKFramework.Audio.AudioManager: Start release...

14:41:39:918ApplicationSTACKFramework.Audio.AudioManager: Release done!

14:41:39:922ApplicationSTACKUIInvitationManager: Start release...

14:41:39:922ApplicationSTACKUIInvitationManager: Release done!

14:41:39:926ApplicationSTACKGame.GameManager: Start release...

14:41:39:926ApplicationSTACKGame.GameManager: Release done!

14:41:39:930ApplicationSTACKGame.SessionManager: Start release...

14:41:39:930ApplicationSTACKGame.SessionManager: Release done!

14:41:39:935ApplicationSTACKUI.UIWindowsManager: Start release...

14:41:39:935UISTACKUIHierarchyManager Instance already destroyed. Returning null.
 at get_Instance in :line 0
 at UnloadAndDestroyGroups in :line 0
 at MoveNext in :line 0
 at Run in :line 0
 at Update in :line 0
14:41:39:935ApplicationSTACKUI.UIWindowsManager: Release done!

14:41:39:939ApplicationSTACKFramework.Localization.LocalizationManager: Start release...

14:41:39:939ApplicationSTACKFramework.Localization.LocalizationManager: Release done!

14:41:39:943ApplicationSTACKFramework.Platforms.SteamworksPlatformManager: Start release...

14:41:39:943ApplicationSTACKFramework.Platforms.SteamworksPlatformManager: Release done!

14:41:39:947ApplicationSTACKChromaController.ChromaControllerManager: Start release...

14:41:39:947ApplicationSTACKChromaController.ChromaControllerManager: Release done!

14:41:39:951ApplicationSTACKBlackboardManager: Start release...

14:41:39:951ApplicationSTACKBlackboardManager: Release done!

14:41:39:956ApplicationSTACKFramework.Automation.TestManager: Start release...

14:41:39:956ApplicationSTACKFramework.Automation.TestManager: Release done!

14:41:39:960ApplicationSTACKRGBController.RGBControllerManager: Start release...

14:41:39:960ApplicationSTACKRGBController.RGBControllerManager: Release done!

14:41:39:964ApplicationSTACKGame.DebugArtifactGeneratorSystem: Start release...

14:41:39:964ApplicationSTACKGame.DebugArtifactGeneratorSystem: Release done!

14:41:39:968ApplicationSTACKFramework.Inputs.InputManager: Start release...

14:41:39:968ApplicationSTACKFramework.Inputs.InputManager: Release done!

14:41:39:972ApplicationSTACKGame.TimeManager: Start release...

14:41:39:972ApplicationSTACKGame.TimeManager: Release done!

14:41:39:976ApplicationSTACKGame.TimeReplicationManager: Start release...

14:41:39:976ApplicationSTACKGame.TimeReplicationManager: Release done!

14:41:39:981ApplicationSTACKFramework.Database.DatabaseManager: Start release...

14:41:39:981ApplicationSTACKFramework.Database.DatabaseManager: Release done!

14:41:39:985ApplicationSTACKFramework.Asset.AssetBundleLoaderManager: Start release...

14:41:39:985DefaultSTACKAssetProvider 'ted.data.condition.assetbundle' has been unmounted.

14:41:39:985DefaultSTACKAssetProvider 'ted.data.databases.assetbundle' has been unmounted.

14:41:39:985DefaultSTACKAssetProvider 'ted.data.debugui.assetbundle' has been unmounted.

14:41:39:985DefaultSTACKAssetProvider 'ted.data.entities.assetbundle' has been unmounted.

14:41:39:985DefaultSTACKAssetProvider 'ted.data.input.assetbundle' has been unmounted.

14:41:39:985DefaultSTACKAssetProvider 'ted.data.localization.assetbundle' has been unmounted.

14:41:39:985DefaultSTACKAssetProvider 'ted.data.mecanimeventdata.assetbundle' has been unmounted.

14:41:39:985DefaultSTACKAssetProvider 'ted.data.red.assetbundle' has been unmounted.

14:41:39:985DefaultSTACKAssetProvider 'ted.data.simulation.assetbundle' has been unmounted.

14:41:39:985DefaultSTACKAssetProvider 'ted.data.test.assetbundle' has been unmounted.

14:41:39:985DefaultSTACKAssetProvider 'ted.data.ui.assetbundle' has been unmounted.

14:41:39:985DefaultSTACKAssetProvider 'ted.data.uiatlas.assetbundle' has been unmounted.

14:41:39:985DefaultSTACKAssetProvider 'ted.data.social.assetbundle' has been unmounted.

14:41:39:985DefaultSTACKAssetProvider 'ted.data.audio.assetbundle' has been unmounted.

14:41:40:078AssetDatabaseSTACKAssetBundle Ted.Data.Condition unload took 00:00:00.0933456

14:41:40:164AssetDatabaseSTACKAssetBundle Ted.Data.Databases unload took 00:00:00.0850470

14:41:40:255AssetDatabaseSTACKAssetBundle Ted.Data.DebugUI unload took 00:00:00.0910486

14:41:40:351AssetDatabaseSTACKAssetBundle Ted.Data.Entities unload took 00:00:00.0956370

14:41:40:457AssetDatabaseSTACKAssetBundle Ted.Data.Input unload took 00:00:00.1065377

14:41:40:578AssetDatabaseSTACKAssetBundle Ted.Data.Localization unload took 00:00:00.1204664

14:41:40:707AssetDatabaseSTACKAssetBundle Ted.Data.MecanimEventData unload took 00:00:00.1290419

14:41:40:814AssetDatabaseSTACKAssetBundle Ted.Data.Red unload took 00:00:00.1070954

14:41:40:926AssetDatabaseSTACKAssetBundle Ted.Data.Simulation unload took 00:00:00.1123595

14:41:41:051AssetDatabaseSTACKAssetBundle Ted.Data.Test unload took 00:00:00.1244493

14:41:41:159AssetDatabaseSTACKAssetBundle Ted.Data.UI unload took 00:00:00.1078602

14:41:41:266AssetDatabaseSTACKAssetBundle Ted.Data.UIAtlas unload took 00:00:00.1069087

14:41:41:376AssetDatabaseSTACKAssetBundle Ted.Data.Social unload took 00:00:00.1097924

14:41:41:483AssetDatabaseSTACKAssetBundle Ted.Data.Audio unload took 00:00:00.1062688

14:41:41:483ApplicationSTACKFramework.Asset.AssetBundleLoaderManager: Release done!

14:41:41:485ApplicationSTACKFramework.Jobs.JobManager: Start release...

14:41:41:485ApplicationSTACKFramework.Jobs.JobManager: Release done!

14:41:41:486ApplicationSTACKFramework.Storage.LocalDrive.LocalDriveStorageManager: Start release...

14:41:41:486DefaultSTACKStorage thread already stopped.
 at Run in :line 0
 at Update in :line 0
14:41:41:486ApplicationSTACKFramework.Storage.LocalDrive.LocalDriveStorageManager: Release done!