20 octobre 2023 11:51
TED
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11:51:01:185DefaultSTACKUnwanted synchronous loading of 'Assets/Data/LevelBuild/Biomes/Factoria/Meshes/Props/Holes/LB_Factoria_props_TP_C_HoleLinearTop_02.asset'. '909c689cf07350c42988b2e6eb654efa'.
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11:51:01:185DefaultSTACKUnwanted synchronous loading of 'Assets/Data/LevelBuild/Biomes/Factoria/Aspects/Pillar/LB_Factoria_props_1x1_AMD_BluePillar_01_sub01.asset'. 'f714aaedb9ad26a4193072ed309591fe'.
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11:51:01:185DefaultSTACKUnwanted synchronous loading of 'Assets/Data/LevelBuild/Biomes/Factoria/Meshes/Props/LB_Factoria_props_AMD_Pillar_02.asset'. '6b909567bff405b4bbe8cc0802e4bc7a'.
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11:51:01:185DefaultSTACKUnwanted synchronous loading of 'Assets/Data/LevelBuild/Biomes/Factoria_ProceduralFactory/Aspects/SupplyChain/WallProps/LB_Factoria_aspect_props_2x2WallSupplyChainProps_selector01.asset'. 'ded1fd1937ef10247900ee3f8a9720be'.
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11:51:01:185DefaultSTACKUnwanted synchronous loading of 'Assets/Data/LevelBuild/Biomes/Factoria/Meshes/Props/LB_Factoria_props_W_Tank_01.asset'. '57b21aa485872a643b9548d069075216'.
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11:51:01:185DefaultSTACKUnwanted synchronous loading of 'Assets/Data/LevelBuild/Biomes/Factoria/Meshes/Props/LB_Factoria_props_W_IndustrialHeater_01.asset'. 'a769a6b6e34f26247bdc481b71e83651'.
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11:51:01:185DefaultSTACKUnwanted synchronous loading of 'Assets/Data/LevelBuild/Biomes/Factoria/Meshes/Props/LB_Factoria_props_W_Tank_01.asset'. '57b21aa485872a643b9548d069075216'.
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11:51:01:185DefaultSTACKUnwanted synchronous loading of 'Assets/Data/LevelBuild/Biomes/Factoria_ProceduralFactory/Aspects/SupplyChain/WallProps/LB_Factoria_aspect_props_3x1SupplyChainProps_01_selector01.asset'. '592de8044b18f964f96415f16475d92a'.
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11:51:01:185DefaultSTACKUnwanted synchronous loading of 'Assets/Data/LevelBuild/Biomes/Factoria_ProceduralFactory/Aspects/SupplyChain/WallProps/LB_Factoria_aspect_props_3x1WallAssemblyLine_01_selector01.asset'. 'ddbd9f29cf706504fb005a1adafaa0cb'.
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11:51:01:185DefaultSTACKUnwanted synchronous loading of 'Assets/Data/LevelBuild/Biomes/Factoria_ProceduralFactory/Meshes/Props/LB_Factoria_props_ATPW_C_Assembly_SmoothRend_02_Destroyed.asset'. '2155f7efb918d934c82eeb905e3b013d'.
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11:51:01:185DefaultSTACKUnwanted synchronous loading of 'Assets/Data/LevelBuild/Biomes/Factoria/Meshes/Props/LB_Factoria_props_W_IndustrialHeater_01.asset'. 'a769a6b6e34f26247bdc481b71e83651'.
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11:51:01:185DefaultSTACKUnwanted synchronous loading of 'Assets/Data/LevelBuild/Biomes/Factoria_ProceduralFactory/Aspects/SupplyChain/WallProps/LB_Factoria_aspect_props_2x1WallAssemblyLine_01_selector01.asset'. '1d12e5de25845a44c8b4e5fe1908109e'.
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11:51:01:185DefaultSTACKUnwanted synchronous loading of 'Assets/Data/LevelBuild/Biomes/Factoria/Aspects/Props_Wall/IndustrialHeater/LB_Factoria_props_1x1_AHW_IndustrialHeater_tall_01_sub06.asset'. 'ca95219076d84d94bbdcaee089838776'.
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11:51:01:185DefaultSTACKUnwanted synchronous loading of 'Assets/Data/LevelBuild/Biomes/Factoria_ProceduralFactory/Meshes/Props/LB_Factoria_props_ATPW_C_Assembly_Middle_01.asset'. '92a9c081d1932464e863b7b6bcd5bee0'.
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11:51:01:185DefaultSTACKUnwanted synchronous loading of 'Assets/Data/LevelBuild/Biomes/Factoria_ProceduralFactory/Aspects/SupplyChain/WallProps/LB_Factoria_aspect_props_2x1_MidWallProps_01_selector01.asset'. '14808279f81cf964e901ee6b76add8b7'.
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11:51:01:185DefaultSTACKUnwanted synchronous loading of 'Assets/Data/LevelBuild/Biomes/Factoria/Aspects/Props_Wall/LB_Factoria_props_1x1_AHW_WallDevice_01_sub01.asset'. '7be45c85888c82346b4ad685f83265bc'.
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11:51:01:185DefaultSTACKUnwanted synchronous loading of 'Assets/Data/LevelBuild/Biomes/Factoria/Meshes/Props/LB_Factoria_props_W_ArcStructure_01.asset'. '5c21a23aa5b7ef640a9ea3b90f8d2498'.
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11:51:01:185DefaultSTACKUnwanted synchronous loading of 'Assets/Data/LevelBuild/Biomes/Factoria/Meshes/Props/LB_Factoria_props_GE_GroundCable_Attach_01.asset'. '4e0c4293df8521244a260945d67b0c06'.
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11:51:01:185DefaultSTACKUnwanted synchronous loading of 'Assets/Data/LevelBuild/Biomes/Factoria/Meshes/Props/LB_Factoria_props_GE_C_GroundSurface2x1_05.asset'. '9d91feadac42a2541b00f83a7aa5b278'.
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11:51:01:185DefaultSTACKUnwanted synchronous loading of 'Assets/Data/LevelBuild/Biomes/Factoria/Meshes/Props/LB_Factoria_props_GE_C_GroundSurface2x3_03.asset'. 'f355c6aca68d5b642b6f5d3edba67b3a'.
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11:51:01:185DefaultSTACKUnwanted synchronous loading of 'Assets/Data/LevelBuild/Biomes/Factoria/Meshes/Props/LB_Factoria_props_GE_C_GroundSurface2x1_01.asset'. '5eaddb075e1056f48a17697f5d326430'.
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11:51:01:185DefaultSTACKUnwanted synchronous loading of 'Assets/Data/LevelBuild/Biomes/Factoria/Aspects/Destruction Compositions/LB_Factoria_props_GE_Decal_TrashMedium_01.asset'. '99d76f978fe2543449731c9236fe1b3b'.
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11:51:01:185DefaultSTACKUnwanted synchronous loading of 'Assets/Data/LevelBuild/Biomes/Factoria/Meshes/Props/LB_Factoria_props_GE_GroundCable_3_1x1_S_02.asset'. '81fe276f8c00fb04db41d32cd589fe8a'.
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11:51:01:185DefaultSTACKUnwanted synchronous loading of 'Assets/Data/LevelBuild/Biomes/Factoria/Aspects/Destruction Compositions/LB_Factoria_props_GE_Decal_TrashMedium_01.asset'. '99d76f978fe2543449731c9236fe1b3b'.
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11:51:01:185DefaultSTACKUnwanted synchronous loading of 'Assets/Data/LevelBuild/Biomes/Factoria/Meshes/Props/LB_Factoria_props_GE_GroundCable_3_1x1_S_01.asset'. '11ce72ca68d670a4b8f5f13d8264b3dd'.
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11:51:01:185DefaultSTACKUnwanted synchronous loading of 'Assets/Data/LevelBuild/Biomes/Factoria/Aspects/Destruction Compositions/LB_Factoria_props_GE_Decal_TrashMedium_01.asset'. '99d76f978fe2543449731c9236fe1b3b'.
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11:51:01:185DefaultSTACKUnwanted synchronous loading of 'Assets/Data/LevelBuild/Biomes/Factoria/Aspects/Destruction Compositions/LB_Factoria_props_GE_Decal_TrashSide_01.asset'. '1d42d6c0d7141d049a2ebd09670df42b'.
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11:51:01:185DefaultSTACKUnwanted synchronous loading of 'Assets/Data/LevelBuild/Biomes/Factoria_ProceduralFactory/Aspects/Stratas/Holes/LB_Factoria_aspect_3x2_StratasHole_H1D_01_selector01.asset'. 'fb0c393051f8a4b499e9801370555a9e'.
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11:51:01:185DefaultSTACKUnwanted synchronous loading of 'Assets/Data/LevelBuild/Biomes/Factoria/Aspects/HolesSubs/Border/45/LB_Factoria_HoleTop_2x3_01_sub01.asset'. '67f2cbd14596472419ded5e9ca91f343'.
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11:51:01:185DefaultSTACKUnwanted synchronous loading of 'Assets/Data/LevelBuild/Biomes/Factoria/Meshes/Props/Holes/LB_Factoria_props_TP_C_HoleConcaveCornerTop_01.asset'. '43679c84fe18d2c42b9ea21cb1ecb1fb'.
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11:51:01:185DefaultSTACKUnwanted synchronous loading of 'Assets/Data/LevelBuild/Biomes/Factoria/Meshes/Props/Holes/LB_Factoria_props_TP_C_HoleConcaveCornerWall3_01.asset'. 'd1b07fdbd502fc8449bde446c78b4b62'.
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11:51:01:185DefaultSTACKUnwanted synchronous loading of 'Assets/Data/LevelBuild/Biomes/Factoria/Meshes/Props/Holes/LB_Factoria_props_TP_C_HoleConcaveCornerWall7_01.asset'. 'fadaedfc937103546ba4c04c17dd26ac'.
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11:51:01:185DefaultSTACKUnwanted synchronous loading of 'Assets/Data/LevelBuild/Biomes/Factoria/Meshes/Props/LB_Factoria_props_PipeGreenWallCornerLeft_01.asset'. '0d2ca520181444f43b76ac7a243cf090'.
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11:51:01:185DefaultSTACKUnwanted synchronous loading of 'Assets/Data/LevelBuild/Biomes/Factoria/Meshes/Props/LB_Factoria_props_W_ArcStructure_01.asset'. '5c21a23aa5b7ef640a9ea3b90f8d2498'.
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11:51:01:185DefaultSTACKUnwanted synchronous loading of 'Assets/Data/LevelBuild/Biomes/Factoria/Aspects/Props_Wall/IndustrialHeater/LB_Factoria_props_1x1_AHW_IndustrialHeater_tall_01_sub06.asset'. 'ca95219076d84d94bbdcaee089838776'.
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11:51:01:185DefaultSTACKUnwanted synchronous loading of 'Assets/Data/LevelBuild/Biomes/Factoria/Meshes/Props/LB_Factoria_props_GE_GroundCable_Attach_03.asset'. '2ec683e2ea6ef2942a8313d64b0de752'.
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11:51:01:185DefaultSTACKUnwanted synchronous loading of 'Assets/Data/LevelBuild/Biomes/Factoria/Meshes/MeshDecals/LB_Factoria_props_GE_Destroyed_Cable_03.asset'. '0891fb8b2f52617409f6f53ade86f607'.
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11:51:01:185DefaultSTACKUnwanted synchronous loading of 'Assets/Data/LevelBuild/Gameplay/EventSlot/LB_EventSlot_02_inbetween.asset'. 'd23c117a4b4feab4184e7963c6c17ac0'.
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11:51:01:185DefaultSTACKUnwanted synchronous loading of 'Assets/Data/LevelBuild/Biomes/Factoria/Aspects/GroundElements/SharedGraphicals/LB_Factoria_props_GE_C_GroundSmallPit_01.asset'. '528b8232ea116e74fb8c9395cc4ab3b2'.
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11:51:01:185DefaultSTACKFailed to place the wanted amount of ExplosiveProps in Room#20
Wanted: 1 Reached: 0.
Not enough available positions or poor template configuration.
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11:51:01:185DefaultSTACKUnwanted synchronous loading of 'Assets/Data/LevelBuild/Biomes/Factoria_ProceduralFactory/Aspects/SupplyChain/Holes/LB_Factoria_aspect_4x2HoleCorner_03_selector01.asset'. 'e7b17228aebe40142a191a69df3719e0'.
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11:51:01:185DefaultSTACKUnwanted synchronous loading of 'Assets/Data/LevelBuild/Shared/Clippers/Holes/LB_Shared_Clippers_HoleConcaveCornerTop_01.edgeFromMesh'. 'b5239b651562394428ffd6cd4fffcdfb'.
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11:51:01:185DefaultSTACKUnwanted synchronous loading of 'Assets/Data/LevelBuild/Biomes/Factoria/Meshes/Props/LB_Factoria_props_GE_Art_SmallTank_01.asset'. 'd133eb2c80772ea46992a1269e53119a'.
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11:51:01:185DefaultSTACKUnwanted synchronous loading of 'Assets/Data/LevelBuild/Biomes/Factoria_ProceduralFactory/Aspects/Shared/AssemblyLine/LB_Factoria_props_1x3_ATPW_Assembly_01.asset'. '88c45946014cf6e4996f79f3fba4e825'.
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11:51:01:185DefaultSTACKUnwanted synchronous loading of 'Assets/Data/LevelBuild/Biomes/Factoria_ProceduralFactory/Aspects/Shared/AssemblyLine/LB_Factoria_props_AssemblyLineMiddle_01.asset'. 'b026fff9c1e3748479543cd758140a00'.
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11:51:01:185DefaultSTACKUnwanted synchronous loading of 'Assets/Data/LevelBuild/Biomes/Factoria_ProceduralFactory/Aspects/Shared/AssemblyLine/LB_Factoria_props_AssemblyLineSmoothLend_01_selector01.asset'. '8a021adb8d2d8a54abd7d707eb1a08a3'.
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11:51:01:185DefaultSTACKUnwanted synchronous loading of 'Assets/Data/LevelBuild/Biomes/Factoria_ProceduralFactory/Meshes/Props/LB_Factoria_props_ATPW_C_Assembly_SmoothLend_01_Destroyed.asset'. 'e444b6cb9b3217445a63a81de9a27b7c'.
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11:51:01:185DefaultSTACKUnwanted synchronous loading of 'Assets/Data/LevelBuild/Biomes/Factoria_ProceduralFactory/Aspects/Shared/AssemblyLine/LB_Factoria_props_AssemblyLineSmoothRend_01_selector01.asset'. '0188a481b2ae01c4882c6adbde94acb9'.
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11:51:01:185DefaultSTACKUnwanted synchronous loading of 'Assets/Data/LevelBuild/Biomes/Factoria_ProceduralFactory/Meshes/Props/LB_Factoria_props_ATPW_C_Assembly_SmoothRend_01_Destroyed.asset'. 'f06237914597fe3409662d03291ca249'.
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11:51:01:185DefaultSTACKUnwanted synchronous loading of 'Assets/Data/LevelBuild/Biomes/Factoria/Meshes/Props/LB_Factoria_Props_LightCylinder_01.asset'. '89e1dad147f7faa4db2f84b23f5f7dd0'.
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11:51:01:257DefaultSTACKUnwanted synchronous loading of 'Assets/Data/LevelBuild/Biomes/Factoria_ProceduralFactory/Aspects/Shared/LB_Factoria_props_W_SleepCapsule_01_selector01.asset'. '60f0498a9f4dd8e45bd55a3b9b0b1656'.
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11:51:01:257DefaultSTACKUnwanted synchronous loading of 'Assets/Data/LevelBuild/Biomes/Factoria_ProceduralFactory/Aspects/SupplyChain/WallProps/LB_Factoria_aspect_props_1x1PropsWallThin_01_selector01.asset'. 'cca9b44728242dd40abf07b54bb12626'.
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11:51:01:257DefaultSTACKUnwanted synchronous loading of 'Assets/Data/LevelBuild/Biomes/Factoria/Meshes/Props/LB_Factoria_props_W_Device_02.asset'. '8e776a380340c054fbc1104207e8ceee'.
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11:51:01:257DefaultSTACKUnwanted synchronous loading of 'Assets/Data/LevelBuild/Biomes/Factoria/Meshes/Props/LB_Factoria_props_GE_GroundCable_3_1x1_Linear_01.asset'. '7b7db791bea689e45b81f45cd0452b54'.
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11:51:01:257DefaultSTACKUnwanted synchronous loading of 'Assets/Data/LevelBuild/Biomes/Factoria/Aspects/HolesSubs/Border/45/LB_Factoria_HoleTop_2x2_01_sub01.asset'. 'db8eaeaa18095b449b9897127d26dd1e'.
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11:51:01:257DefaultSTACKUnwanted synchronous loading of 'Assets/Data/LevelBuild/Biomes/Factoria/Meshes/Props/Holes/LB_Factoria_props_TP_C_HoleConcaveCornerTop_01.asset'. '43679c84fe18d2c42b9ea21cb1ecb1fb'.
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11:51:01:257DefaultSTACKUnwanted synchronous loading of 'Assets/Data/LevelBuild/Biomes/Factoria/Meshes/Props/Holes/LB_Factoria_props_TP_C_HoleConcaveCornerWall3_01.asset'. 'd1b07fdbd502fc8449bde446c78b4b62'.
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11:51:01:257DefaultSTACKUnwanted synchronous loading of 'Assets/Data/LevelBuild/Biomes/Factoria/Aspects/HolesSubs/Border/90/LB_Factoria_HoleTop_1x2_01_sub01.asset'. '1e10f13b53317324bb9c9cc748960f71'.
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11:51:01:257DefaultSTACKUnwanted synchronous loading of 'Assets/Data/LevelBuild/Biomes/Factoria/Meshes/Props/Holes/LB_Factoria_props_TP_C_HoleConcaveCornerTop_02.asset'. '43ffa552a6104974ab93f5db867090b5'.
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11:51:01:257DefaultSTACKUnwanted synchronous loading of 'Assets/Data/LevelBuild/Biomes/Factoria/Meshes/Props/Holes/LB_Factoria_props_TP_C_HoleConcaveCornerWall3_02.asset'. 'dae21de51253921408c15cef4af5e9b7'.
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11:51:01:257DefaultSTACKUnwanted synchronous loading of 'Assets/Data/LevelBuild/Shared/Meshes/Backgrounds/LB_Shared_Backgrounds_GroundHoleConcaveCorner_2x2_01.asset'. '449bde8c1688c544880cbc8bde9a03bf'.
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11:51:01:257DefaultSTACKUnwanted synchronous loading of 'Assets/Data/LevelBuild/Biomes/Factoria_ProceduralFactory/Aspects/SupplyChain/WallProps/LB_Factoria_aspect_props_3x1WallPropsC_AMW_01_selector01.asset'. '84c2daa521739c04893c6ed19530bc08'.
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11:51:01:257DefaultSTACKUnwanted synchronous loading of 'Assets/Data/LevelBuild/Biomes/Factoria/Aspects/Props_Wall/LB_Factoria_props_1x1_AMW_IndusDevice_01_sub02.asset'. 'f2f83a8c2b3789348b48f90a4eb0326b'.
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11:51:01:257DefaultSTACKUnwanted synchronous loading of 'Assets/Data/LevelBuild/Biomes/Factoria/Meshes/Props/LB_Factoria_props_W_Generator_02.asset'. '5977133f6e54d58428aac3f7b834998b'.
at GetValue in :line 0
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11:51:01:257DefaultSTACKUnwanted synchronous loading of 'Assets/Data/LevelBuild/Biomes/Factoria/Meshes/Props/LB_Factoria_props_W_IndustrialHeater_02.asset'. '121c32e687a401e4cb09f5e56298ed6c'.
at GetValue in :line 0
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11:51:01:257DefaultSTACKUnwanted synchronous loading of 'Assets/Data/LevelBuild/Biomes/Factoria_ProceduralFactory/Aspects/Stratas/WallProps/LB_Factoria_aspect_Compo_3x1_StratasWprops_AHW_01_selector01.asset'. '3675e78b6ec9f9f4ea377660c6d7a302'.
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11:51:01:257DefaultSTACKUnwanted synchronous loading of 'Assets/Data/LevelBuild/Biomes/Factoria_ProceduralFactory/Aspects/Shared/LB_Factoria_props_W_SleepCapsule_01_selector01.asset'. '60f0498a9f4dd8e45bd55a3b9b0b1656'.
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11:51:01:257DefaultSTACKUnwanted synchronous loading of 'Assets/Data/LevelBuild/Biomes/Factoria/Aspects/Props_Wall/LB_Factoria_props_1x1_AMW_IndusDevice_01.asset'. 'a5741e282bce4e9468b307766025d825'.
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11:51:01:257DefaultSTACKUnwanted synchronous loading of 'Assets/Data/LevelBuild/Biomes/Factoria/Aspects/Props_Wall/LB_Factoria_props_1x1_AMW_IndusDevice_01_selector.asset'. '2249ca9c82323a2469355e63347c3d8d'.
at GetValue in :line 0
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11:51:01:257DefaultSTACKFailed to place the wanted amount of LootPots in Room#23
Wanted: 4 Reached: 3.
Not enough available positions or poor template configuration.
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11:51:01:257DefaultSTACKFailed to place the wanted amount of LootPots in Room#24
Wanted: 4 Reached: 3.
Not enough available positions or poor template configuration.
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11:51:01:257DefaultSTACKFailed to place the wanted amount of ExplosiveProps in Room#25
Wanted: 1 Reached: 0.
Not enough available positions or poor template configuration.
at CollectLootPots in :line 0
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11:51:01:257DefaultSTACKUnwanted synchronous loading of 'Assets/Data/LevelBuild/Biomes/Factoria/Aspects/BossArenaGrounds/LB_Factoria_props_CageKeeper_Arena_Ground_01.asset'. '80085a51f2308144fa189a754529bca0'.
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11:51:01:257DefaultSTACKUnwanted synchronous loading of 'Assets/Data/LevelBuild/Biomes/Factoria/Meshes/Grounds/LB_Factoria_CageKeeper_ground_12x12_01_PartA.asset'. 'a571136d2b1527a4286228878de05abe'.
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11:51:01:257DefaultSTACKUnwanted synchronous loading of 'Assets/Data/LevelBuild/Biomes/Templar/SectionsBricks/LB_Templar_wall_Linear_01.asset'. '37227400ba1ae684487757d4d43a5141'.
at GetValue in :line 0
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11:51:01:257DefaultSTACKUnwanted synchronous loading of 'Assets/Data/LevelBuild/Biomes/Factoria/Meshes/Walls/LB_Factoria_tallwall_BlueHugeDoorStructure_01_PartB.asset'. 'bfc4b9331f7876a47b263ccda0be6bb2'.
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11:51:01:257DefaultSTACKUnwanted synchronous loading of 'Assets/Data/LevelBuild/Biomes/Factoria_ProceduralFactory/Meshes/CageKeeperArena/LB_Factoria_CageKeeper_Arena_Ventilation_01.asset'. 'c041f2f708832524698f2d560e3d1b0e'.
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11:51:01:257DefaultSTACKUnwanted synchronous loading of 'Assets/Data/LevelBuild/Biomes/Factoria_ProceduralFactory/Lights/LB_Factoria_HoleLight_03.asset'. '611ce39d35a3d63408420f520a70ae94'.
at GetValue in :line 0
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11:51:01:257DefaultSTACKUnwanted synchronous loading of 'Assets/Data/LevelBuild/Biomes/Factoria/Aspects/HolesSubs/Border/45/LB_Factoria_HoleTop_1x2_01_sub01.asset'. '4f475ce0588cf6a42ac918d9e574bde5'.
at GetValue in :line 0
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11:51:01:257DefaultSTACKUnwanted synchronous loading of 'Assets/Data/LevelBuild/Biomes/Factoria/Meshes/Props/Holes/LB_Factoria_props_TP_C_HoleConcaveCornerTop_01.asset'. '43679c84fe18d2c42b9ea21cb1ecb1fb'.
at GetValue in :line 0
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11:51:01:257DefaultSTACKUnwanted synchronous loading of 'Assets/Data/LevelBuild/Biomes/Factoria/Meshes/Props/Holes/LB_Factoria_props_TP_C_HoleConcaveCornerWall3_01.asset'. 'd1b07fdbd502fc8449bde446c78b4b62'.
at GetValue in :line 0
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11:51:01:257DefaultSTACKUnwanted synchronous loading of 'Assets/Data/LevelBuild/Biomes/Factoria/Meshes/Props/Holes/LB_Factoria_props_TP_C_HoleConcaveCornerWall7_01.asset'. 'fadaedfc937103546ba4c04c17dd26ac'.
at GetValue in :line 0
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11:51:01:257DefaultSTACKUnwanted synchronous loading of 'Assets/Data/LevelBuild/Shared/Meshes/Backgrounds/LB_Shared_Backgrounds_GroundHoleConcaveCorner_2x2_01.asset'. '449bde8c1688c544880cbc8bde9a03bf'.
at GetValue in :line 0
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11:51:01:257DefaultSTACKUnwanted synchronous loading of 'Assets/Data/LevelBuild/Biomes/Factoria_ProceduralFactory/Aspects/BossCageKeeper/Props/LB_Factoria_props_CageKeeper_Arena_HugePillar_01.asset'. '796ad409bd1a71a409fb2fd8200b5714'.
at GetValue in :line 0
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at Delegate in :line 0
11:51:01:257DefaultSTACKUnwanted synchronous loading of 'Assets/Data/LevelBuild/Biomes/Factoria_ProceduralFactory/Aspects/BossCageKeeper/Props/LB_Factoria_props_CageKeeper_Arena_HugePillar_01_sub01.asset'. '1b04a2c3eedf0734e91e203689f1c83b'.
at GetValue in :line 0
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11:51:01:257DefaultSTACKUnwanted synchronous loading of 'Assets/Data/LevelBuild/Biomes/Factoria_ProceduralFactory/Meshes/CageKeeperArena/LB_Factoria_props_CageKeeper_Arena_HugePillar_01_PartA.asset'. '3b180bbc11421af44b7a48bf5deca3d1'.
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at Delegate in :line 0
11:51:01:257DefaultSTACKUnwanted synchronous loading of 'Assets/Data/LevelBuild/Biomes/Factoria_ProceduralFactory/Aspects/BossCageKeeper/Props/LB_Factoria_props_CageKeeper_Arena_Wall_01_sub01.asset'. '7af74177c4c4cd1478bbc02426f7f1ed'.
at GetValue in :line 0
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11:51:01:257DefaultSTACKUnwanted synchronous loading of 'Assets/Data/LevelBuild/Biomes/Factoria_ProceduralFactory/Meshes/CageKeeperArena/LB_Factoria_props_CageKeeper_Arena_Wall_02_PartA.asset'. '6532f729a9850834d8a3a340bddf136f'.
at GetValue in :line 0
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at Delegate in :line 0
11:51:01:257DefaultSTACKUnwanted synchronous loading of 'Assets/Data/LevelBuild/Biomes/Factoria_ProceduralFactory/Aspects/BossCageKeeper/Props/LB_Factoria_props_CageKeeper_Arena_Wall_01_sub01.asset'. '7af74177c4c4cd1478bbc02426f7f1ed'.
at GetValue in :line 0
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11:51:01:257DefaultSTACKUnwanted synchronous loading of 'Assets/Data/LevelBuild/Biomes/Factoria_ProceduralFactory/Meshes/CageKeeperArena/LB_Factoria_props_CageKeeper_Arena_Wall_01_PartA.asset'. '96865549d2555f44098b467e3ff81ce3'.
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at Delegate in :line 0
11:51:01:257DefaultSTACKUnwanted synchronous loading of 'Assets/Data/LevelBuild/Biomes/Factoria/Aspects/HolesSubs/Border/45/LB_Factoria_HoleTop_1x2_01_sub01.asset'. '4f475ce0588cf6a42ac918d9e574bde5'.
at GetValue in :line 0
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11:51:01:257DefaultSTACKUnwanted synchronous loading of 'Assets/Data/LevelBuild/Biomes/Factoria_ProceduralFactory/Aspects/BossCageKeeper/Props/LB_Factoria_props_CageKeeper_Arena_HugePillar_01.asset'. '796ad409bd1a71a409fb2fd8200b5714'.
at GetValue in :line 0
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at Delegate in :line 0
11:51:01:257DefaultSTACKUnwanted synchronous loading of 'Assets/Data/LevelBuild/Biomes/Factoria/Aspects/Destruction Compositions/LB_Factoria_props_GE_Decal_TrashMedium_01.asset'. '99d76f978fe2543449731c9236fe1b3b'.
at GetValue in :line 0
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11:51:01:257DefaultSTACKUnwanted synchronous loading of 'Assets/Data/LevelBuild/Biomes/Factoria/Aspects/Destruction Compositions/LB_Factoria_props_GE_Decal_TrashMedium_01.asset'. '99d76f978fe2543449731c9236fe1b3b'.
at GetValue in :line 0
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at Delegate in :line 0
11:51:01:257DefaultSTACKUnwanted synchronous loading of 'Assets/Data/LevelBuild/Biomes/Factoria/Aspects/Destruction Compositions/LB_Factoria_props_GE_Decal_TrashMedium_01.asset'. '99d76f978fe2543449731c9236fe1b3b'.
at GetValue in :line 0
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at Accept in :line 0
at Accept in :line 0
at Accept in :line 0
at Accept in :line 0
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at InstanciateLevelBuildFragment in :line 0
at InstantiateBlocks in :line 0
at MoveNext in :line 0
at Run in :line 0
at MoveNext in :line 0
at Run in :line 0
at MoveNext in :line 0
at Run in :line 0
at UpdateLevelLoading in :line 0
at Delegate in :line 0
11:51:01:257DefaultSTACKUnwanted synchronous loading of 'Assets/Data/LevelBuild/Biomes/Factoria/Aspects/GroundElements/GroundPipes/LB_Factoria_props_GE_GroundPipes3x3_02.asset'. '6d27a9e2b4d936e48bcb01493977bb4c'.
at GetValue in :line 0
at get_Target in :line 0
at Accept in :line 0
at Accept in :line 0
at Accept in :line 0
at Accept in :line 0
at Accept in :line 0
at Accept in :line 0
at InstanciateLevelBuildFragment in :line 0
at InstantiateBlocks in :line 0
at MoveNext in :line 0
at Run in :line 0
at MoveNext in :line 0
at Run in :line 0
at MoveNext in :line 0
at Run in :line 0
at UpdateLevelLoading in :line 0
at Delegate in :line 0
11:51:01:257DefaultSTACKUnwanted synchronous loading of 'Assets/Data/LevelBuild/Biomes/Factoria/Aspects/GroundElements/GroundPipes/LB_Factoria_props_GE_GroundPipes3x3_02_selector01.asset'. 'e288e0257bfa4b048ae2af349c5a56dd'.
at GetValue in :line 0
at get_Target in :line 0
at Accept in :line 0
at Accept in :line 0
at Accept in :line 0
at Accept in :line 0
at Accept in :line 0
at Accept in :line 0
at Accept in :line 0
at Accept in :line 0
at InstanciateLevelBuildFragment in :line 0
at InstantiateBlocks in :line 0
at MoveNext in :line 0
at Run in :line 0
at MoveNext in :line 0
at Run in :line 0
at MoveNext in :line 0
at Run in :line 0
at UpdateLevelLoading in :line 0
at Delegate in :line 0
11:51:01:257DefaultSTACKUnwanted synchronous loading of 'Assets/Data/LevelBuild/Biomes/Factoria/Meshes/Props/LB_Factoria_props_GE_GroundCable_1_1x1_Linear_01.asset'. '710609085791c754f93f330ff76ab072'.
at GetValue in :line 0
at get_Target in :line 0
at Accept in :line 0
at Accept in :line 0
at Accept in :line 0
at Accept in :line 0
at Accept in :line 0
at Accept in :line 0
at Accept in :line 0
at Accept in :line 0
at Accept in :line 0
at Accept in :line 0
at Accept in :line 0
at Accept in :line 0
at InstanciateLevelBuildFragment in :line 0
at InstantiateBlocks in :line 0
at MoveNext in :line 0
at Run in :line 0
at MoveNext in :line 0
at Run in :line 0
at MoveNext in :line 0
at Run in :line 0
at UpdateLevelLoading in :line 0
at Delegate in :line 0
11:51:01:257DefaultSTACKUnwanted synchronous loading of 'Assets/Data/LevelBuild/Biomes/Factoria/Aspects/Destruction Compositions/LB_Factoria_props_GE_Decal_TrashMedium_01.asset'. '99d76f978fe2543449731c9236fe1b3b'.
at GetValue in :line 0
at get_Target in :line 0
at Accept in :line 0
at Accept in :line 0
at Accept in :line 0
at Accept in :line 0
at Accept in :line 0
at Accept in :line 0
at InstanciateLevelBuildFragment in :line 0
at InstantiateBlocks in :line 0
at MoveNext in :line 0
at Run in :line 0
at MoveNext in :line 0
at Run in :line 0
at MoveNext in :line 0
at Run in :line 0
at UpdateLevelLoading in :line 0
at Delegate in :line 0
11:51:01:257DefaultSTACKUnwanted synchronous loading of 'Assets/Data/LevelBuild/Biomes/Factoria/Aspects/GroundElements/LB_Factoria_aspect_3x1GE_Decoration_01_selector01.asset'. '258f81d1b804e204eb5bb0e843a96a5e'.
at GetValue in :line 0
at get_Target in :line 0
at Accept in :line 0
at Accept in :line 0
at Accept in :line 0
at Accept in :line 0
at Accept in :line 0
at Accept in :line 0
at InstanciateLevelBuildFragment in :line 0
at InstantiateBlocks in :line 0
at MoveNext in :line 0
at Run in :line 0
at MoveNext in :line 0
at Run in :line 0
at MoveNext in :line 0
at Run in :line 0
at UpdateLevelLoading in :line 0
at Delegate in :line 0
11:51:01:257DefaultSTACKUnwanted synchronous loading of 'Assets/Data/LevelBuild/Biomes/Factoria/Aspects/GroundElements/GroundSurfaces/LB_Factoria_aspect_2x1GE_GroundSurface_01.asset'. '0e3e82b56ab14e54f8a304f25b7053a5'.
at GetValue in :line 0
at get_Target in :line 0
at Accept in :line 0
at Accept in :line 0
at Accept in :line 0
at Accept in :line 0
at Accept in :line 0
at Accept in :line 0
at Accept in :line 0
at Accept in :line 0
at Accept in :line 0
at Accept in :line 0
at InstanciateLevelBuildFragment in :line 0
at InstantiateBlocks in :line 0
at MoveNext in :line 0
at Run in :line 0
at MoveNext in :line 0
at Run in :line 0
at MoveNext in :line 0
at Run in :line 0
at UpdateLevelLoading in :line 0
at Delegate in :line 0
11:51:01:257DefaultSTACKUnwanted synchronous loading of 'Assets/Data/LevelBuild/Biomes/Factoria/Aspects/Destruction Compositions/LB_Factoria_props_GE_DestructionSmallProps_01_selector01.asset'. '3f19bd5a53a904c429d5fbe320afc1eb'.
at GetValue in :line 0
at get_Target in :line 0
at Accept in :line 0
at Accept in :line 0
at Accept in :line 0
at Accept in :line 0
at Accept in :line 0
at Accept in :line 0
at Accept in :line 0
at Accept in :line 0
at Accept in :line 0
at Accept in :line 0
at InstanciateLevelBuildFragment in :line 0
at InstantiateBlocks in :line 0
at MoveNext in :line 0
at Run in :line 0
at MoveNext in :line 0
at Run in :line 0
at MoveNext in :line 0
at Run in :line 0
at UpdateLevelLoading in :line 0
at Delegate in :line 0
11:51:01:257DefaultSTACKUnwanted synchronous loading of 'Assets/Data/LevelBuild/Biomes/Factoria/Aspects/GroundElements/GroundPipes/LB_Factoria_props_GE_GroundPipes3x3_02.asset'. '6d27a9e2b4d936e48bcb01493977bb4c'.
at GetValue in :line 0
at get_Target in :line 0
at Accept in :line 0
at Accept in :line 0
at Accept in :line 0
at Accept in :line 0
at Accept in :line 0
at Accept in :line 0
at InstanciateLevelBuildFragment in :line 0
at InstantiateBlocks in :line 0
at MoveNext in :line 0
at Run in :line 0
at MoveNext in :line 0
at Run in :line 0
at MoveNext in :line 0
at Run in :line 0
at UpdateLevelLoading in :line 0
at Delegate in :line 0
11:51:01:257DefaultSTACKUnwanted synchronous loading of 'Assets/Data/LevelBuild/Biomes/Factoria/Meshes/Props/LB_Factoria_props_GE_GroundCable_1_1x1_S_02.asset'. '2c1cc2dbf9ec5c344b393775c9f9ba7c'.
at GetValue in :line 0
at get_Target in :line 0
at Accept in :line 0
at Accept in :line 0
at Accept in :line 0
at Accept in :line 0
at Accept in :line 0
at Accept in :line 0
at Accept in :line 0
at Accept in :line 0
at Accept in :line 0
at Accept in :line 0
at Accept in :line 0
at Accept in :line 0
at InstanciateLevelBuildFragment in :line 0
at InstantiateBlocks in :line 0
at MoveNext in :line 0
at Run in :line 0
at MoveNext in :line 0
at Run in :line 0
at MoveNext in :line 0
at Run in :line 0
at UpdateLevelLoading in :line 0
at Delegate in :line 0
11:51:01:257DefaultSTACKUnwanted synchronous loading of 'Assets/Data/LevelBuild/Gameplay/Spawner/Meshes/LB_Shared_Spawner_Blurs_1x1_Wall_02_PartA.asset'. '5b8fef171f0dc5c4ba48b5f0d5bafb6e'.
at GetValue in :line 0
at get_Target in :line 0
at Accept in :line 0
at Accept in :line 0
at Accept in :line 0
at Accept in :line 0
at Accept in :line 0
at Accept in :line 0
at Accept in :line 0
at Accept in :line 0
at Accept in :line 0
at HarvestFragmentTopography in :line 0
at InstantiateSpawners in :line 0
at MoveNext in :line 0
at Run in :line 0
at MoveNext in :line 0
at Run in :line 0
at MoveNext in :line 0
at Run in :line 0
at UpdateLevelLoading in :line 0
at Delegate in :line 0
11:51:01:257DefaultSTACKUnwanted synchronous loading of 'Assets/Data/LevelBuild/Gameplay/Spawner/Meshes/LB_Shared_Spawner_Blobs_2x1_Detach_01_PartA.asset'. 'd5231a689379cd74f9164218810f327d'.
at GetValue in :line 0
at get_Target in :line 0
at Accept in :line 0
at Accept in :line 0
at Accept in :line 0
at Accept in :line 0
at Accept in :line 0
at Accept in :line 0
at Accept in :line 0
at Accept in :line 0
at Accept in :line 0
at HarvestFragmentTopography in :line 0
at InstantiateSpawners in :line 0
at MoveNext in :line 0
at Run in :line 0
at MoveNext in :line 0
at Run in :line 0
at MoveNext in :line 0
at Run in :line 0
at UpdateLevelLoading in :line 0
at Delegate in :line 0
11:51:01:257DefaultSTACKUnwanted synchronous loading of 'Assets/Data/LevelBuild/Gameplay/Spawner/Meshes/LB_Shared_Spawner_Blurs_2x1_Wall_01_PartA.asset'. '576dae779d677404a8887ae3d368c0a2'.
at GetValue in :line 0
at get_Target in :line 0
at Accept in :line 0
at Accept in :line 0
at Accept in :line 0
at Accept in :line 0
at Accept in :line 0
at Accept in :line 0
at Accept in :line 0
at Accept in :line 0
at Accept in :line 0
at HarvestFragmentTopography in :line 0
at InstantiateSpawners in :line 0
at MoveNext in :line 0
at Run in :line 0
at MoveNext in :line 0
at Run in :line 0
at MoveNext in :line 0
at Run in :line 0
at UpdateLevelLoading in :line 0
at Delegate in :line 0
11:51:01:257DefaultSTACKFailed to place the wanted amount of ExplosiveProps in Room#26
Wanted: 10 Reached: 2.
Not enough available positions or poor template configuration.
at CollectLootPots in :line 0
at MoveNext in :line 0
at Run in :line 0
at MoveNext in :line 0
at Run in :line 0
at MoveNext in :line 0
at Run in :line 0
at UpdateLevelLoading in :line 0
at Delegate in :line 0
11:51:01:257AssetDatabaseSTACKRequest AssetBundle Ted.Data.Depiction.Monsters.Bots preload.
11:51:01:257AssetDatabaseSTACKRequest AssetBundle Ted.Data.Depiction.Monsters.Blobs preload.
11:51:01:371AssetDatabaseSTACKAssetBundle Ted.Data.Depiction.Monsters.Bots preload took 00:00:00.0584890
11:51:01:371AssetDatabaseSTACKPrewarm shaders in ted.data.depiction.monsters.bots.assetbundle took 00:00:00.0131564
11:51:01:399AssetDatabaseSTACKAssetBundle Ted.Data.Depiction.Monsters.Blobs preload took 00:00:00.0147671
11:51:01:399AssetDatabaseSTACKPrewarm shaders in ted.data.depiction.monsters.blobs.assetbundle took 00:00:00.0123013
11:51:01:399DefaultSTACKAssetProvider 'ted.data.depiction.monsters.bots.assetbundle' has been mounted.
11:51:01:399DefaultSTACKAssetProvider 'ted.data.depiction.monsters.blobs.assetbundle' has been mounted.
11:51:01:480DefaultSTACKUnwanted synchronous loading of 'Assets/Data/LevelBuild/Biomes/Factoria_ProceduralFactory/Background/Meshes/LB_Factoria_Backgrounds_PF_01.asset'. 'fb88506aeda5f2e42957547c8343087a'.
at GetValue in :line 0
at get_Target in :line 0
at MoveNext in :line 0
at Run in :line 0
at Build in :line 0
at UpdateBackgroundTile in :line 0
at InstantiateBackgroundPortal in :line 0
at MoveNext in :line 0
at Run in :line 0
at Update in :line 0
at Delegate in :line 0
11:51:01:480DefaultSTACKUnwanted synchronous loading of 'Assets/Data/BakedMeshes/fb/88506aeda5f2e42957547c8343087a_LB_Factoria_Backgrounds_PF_01_LB_Endlust_Background_DG_01.asset'. 'd71a609856af4a343a849180fb67ce44'.
at GetValue in :line 0
at GetLoadedExternalMesh in :line 0
at GetOrCreateUnityColliderMesh in :line 0
at GetOrCreateNavigationColliderMesh in :line 0
at DoVisit in :line 0
at MoveNext in :line 0
at Run in :line 0
at Build in :line 0
at UpdateBackgroundTile in :line 0
at InstantiateBackgroundPortal in :line 0
at MoveNext in :line 0
at Run in :line 0
at Update in :line 0
at Delegate in :line 0
11:51:01:529DefaultSTACK[Audio][Music] Changed biome to 'ProceduralFactory'.
11:51:01:529DefaultSTACK[Audio][Music] Starting crystal music (muted)...
11:51:01:529DefaultSTACK[Audio][Music] Starting battle music (muted)...
11:51:01:628DefaultSTACK[TED-11679] Process CinematicsUIFeedbackRequestedBlackpost (Change = ForegroundVisibility, VisibilityValue = True, Debug = ).
11:51:01:674AudioSTACK[Audio] Unloading soundbanks for biome 'Elevator'.
11:51:01:705ApplicationSTACKRunning Flow State 'FlowState_WaitForSession'...
11:51:01:705DefaultSTACK[TED-14649] RemoveActionMapController Default_InLoading
11:51:01:705DefaultSTACK[TED-14649] AddActionMapController Default_InLoading
11:51:01:714GameplaySTACKRunning server session state 'Game.ServerSessionState_LevelLoaded'...
11:51:01:723GameplaySTACKRunning server session state 'Game.ServerSessionState_InGame'...
11:51:01:723ApplicationSTACKRunning Flow State 'FlowState_InDungeon'...
11:51:01:723DefaultSTACK[TED-14649] RemoveActionMapController Default_InLoading
11:51:01:723DefaultSTACK[TED-14649] AddActionMapController Default_InDungeon
11:51:01:723DefaultSTACKLoaded texture 'Blurs_Blurs'.
11:51:01:751DefaultSTACK[Audio][Music] First room is silent.
11:51:01:751DefaultSTACKCinematic started StationArrivalFromElevator
11:51:01:751GameplaySTACKCinematic step coroutine Launch Generic_StartWithFadeIn
11:51:01:751GameplaySTACKCinematic step Launch Generic_StartWithFadeIn
11:51:01:751DefaultSTACK[TED-11679] Schedule CinematicsUIFeedbackRequestedBlackpost (Change = ForegroundVisibility, VisibilityValue = True, Debug = CinematicAction_UI).
11:51:01:751DefaultSTACK[TED-11679] Process CinematicsUIFeedbackRequestedBlackpost (Change = ForegroundVisibility, VisibilityValue = True, Debug = CinematicAction_UI).
11:51:02:127DefaultSTACKUnload texture 'Blurs_Blurs'.
11:51:02:219DefaultSTACKUnload texture 'HQ_00'.
11:51:02:219DefaultSTACKUnload texture 'CrystalHUD'.
11:51:02:725GameplaySTACKCinematic step coroutine Launch CS_SAFE_Teleport&MoveHeroes
11:51:02:725GameplaySTACKCinematic step Launch CS_SAFE_Teleport&MoveHeroes
11:51:02:976GameplaySTACKCinematic step coroutine Launch Generic_FadeOut
11:51:02:976GameplaySTACKCinematic step Launch Generic_FadeOut
11:51:02:976DefaultSTACK[TED-11679] Schedule CinematicsUIFeedbackRequestedBlackpost (Change = ForegroundVisibility, VisibilityValue = False, Debug = CinematicAction_UI).
11:51:02:976DefaultSTACK[TED-11679] Process CinematicsUIFeedbackRequestedBlackpost (Change = ForegroundVisibility, VisibilityValue = False, Debug = CinematicAction_UI).
11:51:03:482GameplaySTACKCinematic step coroutine Launch CS_SAFE_Bark
11:51:03:482GameplaySTACKCinematic step Launch CS_SAFE_Bark
11:51:04:484GameplaySTACKCinematic step coroutine Launch Generic_Wait_1s
11:51:04:484GameplaySTACKCinematic step Launch Generic_Wait_1s
11:51:04:488GameplaySTACKCinematic step coroutine Launch Generic_End
11:51:04:488GameplaySTACKCinematic step Launch Generic_End
11:51:04:488DefaultSTACKLoaded texture 'ResourcesHUD'.
11:51:04:488DefaultSTACKLoaded texture 'Inputs'.
11:51:04:488DefaultSTACKLoaded texture 'Default'.
11:51:04:488DefaultSTACKLoaded texture 'Mask_03'.
11:51:04:488DefaultSTACKLoaded texture 'PortraitSelection_08'.
11:51:04:488DefaultSTACKLoaded texture 'Weapon_Affinity'.
11:51:04:488DefaultSTACKLoaded texture 'PortraitSelection_07'.
11:51:04:488DefaultSTACKLoaded texture 'PortraitSelection_03'.
11:51:04:501GameplaySTACKCinematic step coroutine Launch Generic_Save
11:51:04:501GameplaySTACKCinematic step Launch Generic_Save
11:51:04:501DefaultSTACKCinematic finished StationArrivalFromElevator
11:51:04:501GameplaySTACKTransferDungeonToIndependentProgression: True
11:51:04:501GameplaySTACKAddProgressionTo: None
11:51:04:514DefaultSTACKLoaded texture 'Blurs_Blurs'.
11:51:13:171GameplaySTACKSetPlayerID Hero 0 #2 -> -1:4294967295 (initialSet = False)
11:51:13:171DefaultSTACKCurrentUserUpdated Get request on https://ted-friend.service.games2gether.com/player/(0002307ddfaf43ec901162b58e7871bc)/([G2G-SECRET]) returned code ServiceUnavailable(503), error : Service Unavailable
at MoveNext in :line 0
at Start in :line 0
at Execute in :line 0
at RunInternal in :line 0
at ExecuteWithThreadLocal in :line 0
at Dispatch in :line 0
11:51:13:171GameplaySTACKSetPlayerID Hero 1 #1 -> 0:0 (initialSet = False)
11:51:14:788GameplaySTACKSetPlayerID Hero 1 #1 -> -1:4294967295 (initialSet = False)
11:51:14:788GameplaySTACKSetPlayerID Hero 2 #1 -> 0:0 (initialSet = False)
11:51:18:305GameplaySTACKSetPlayerID Hero 2 #1 -> -1:4294967295 (initialSet = False)
11:51:18:305GameplaySTACKSetPlayerID Hero 0 #2 -> 0:0 (initialSet = False)
11:51:22:495GameplaySTACKSetPlayerID Hero 0 #2 -> -1:4294967295 (initialSet = False)
11:51:22:495GameplaySTACKSetPlayerID Hero 1 #1 -> 0:0 (initialSet = False)
11:51:23:014DefaultSTACKUnload texture 'Mask__RGB_00'.
11:51:26:428GameplaySTACKSetPlayerID Hero 1 #1 -> -1:4294967295 (initialSet = False)
11:51:26:428GameplaySTACKSetPlayerID Hero 2 #1 -> 0:0 (initialSet = False)
11:51:29:080GameplaySTACKSetPlayerID Hero 2 #1 -> -1:4294967295 (initialSet = False)
11:51:29:080GameplaySTACKSetPlayerID Hero 0 #2 -> 0:0 (initialSet = False)
11:51:43:346DefaultSTACK[TED-14649] AddActionMapController HeroInteraction
11:51:43:544DefaultSTACK[TED-14649] RemoveActionMapController HeroInteraction
11:51:43:564DefaultSTACK[Audio][Music] New Level!
11:51:43:564DefaultSTACK[Audio][Music] Pending orchestral Play_ED_A08_Seg_C_Alt_Full for biome ProceduralFactory and variation 1.
11:51:46:565DefaultSTACK[Audio][Music] Play orchestral Play_ED_A08_Seg_C_Alt_Full.
11:51:49:344DefaultSTACKLoaded texture 'Mask__RGB_00'.
11:51:54:521DefaultSTACK[TED-14649] AddActionMapController HeroInteraction
11:51:54:521DefaultSTACK[TED-14649] RemoveActionMapController HeroInteraction
11:51:58:656DefaultSTACK[TED-14649] AddActionMapController ModalMenu
11:51:58:660DefaultSTACK[TED-14649] AddActionMapController ModalMenu
11:51:58:660DefaultSTACK[TED-14649] ActionMapController ModalMenu already added
at AddActionMapController in :line 0
at SpecificUpdate in :line 0
at SpecificUpdate in :line 0
at UISpecificUpdate in :line 0
at Delegate in :line 0
11:51:58:689DefaultSTACKLoaded texture 'ConceptHero_ConceptCrystal_09'.
11:51:58:712DefaultSTACKLoaded texture 'Weapon_Small'.
11:51:58:712DefaultSTACKLoaded texture 'Weapons_WeaponsArtwork_01'.
11:51:59:098DefaultSTACKUnload texture 'Blurs_Blurs'.
11:52:03:873DefaultSTACK[TED-14649] RemoveActionMapController ModalMenu
11:52:03:878DefaultSTACK[TED-14649] RemoveActionMapController ModalMenu
11:52:03:878DefaultSTACK[TED-14649] ActionMapController ModalMenu not found
at SpecificUpdate in :line 0
at SpecificUpdate in :line 0
at UISpecificUpdate in :line 0
at Delegate in :line 0
11:52:03:898DefaultSTACKLoaded texture 'Blurs_Blurs'.
11:52:04:162DefaultSTACKUnload texture 'ConceptHero_ConceptCrystal_09'.
11:52:04:162DefaultSTACKUnload texture 'Weapons_WeaponsArtwork_01'.
11:52:09:807DefaultSTACKUnload texture 'Mask__RGB_00'.
11:52:21:326DefaultSTACKUnload texture 'Weapon_Small'.
11:52:27:353DefaultSTACK[TED-14649] AddActionMapController HeroInteraction
11:52:27:558DefaultSTACK[TED-14649] RemoveActionMapController HeroInteraction
11:52:27:600DefaultSTACKLoaded texture 'Mask__RGB_00'.
11:52:35:930DefaultSTACK[TED-14649] AddActionMapController HeroInteraction
11:52:36:136DefaultSTACK[TED-14649] RemoveActionMapController HeroInteraction
11:52:36:170DefaultSTACK[VFX] Try to spawn VFX 'PFX_Interactive_MeshHighlight_Generator(Clone)' with a user-defined preset but no preset data component is found.
at SpawnEffect in :line 0
at PreRender in :line 0
at Update in :line 0
at Update in :line 0
at Delegate in :line 0
11:52:43:466DefaultSTACK[TED-14649] AddActionMapController HeroInteraction
11:52:43:466UISTACKReceived new interaction choice for panel ResourcesGenerator 1 #3 from interactor Hero 0 #2. ChoiceParameter = 0 ChoiceTarget = Invalid EntityBulkReference
11:52:43:466UISTACKReceived new interaction choice for panel ResourcesGenerator 1 #3 from interactor Hero 0 #2. Interaction data already exist. ChoiceParameter = 0 ChoiceTarget = Invalid EntityBulkReference
11:52:43:466UISTACKMainInteractor changed for ResourcesGenerator 1 #3. PanelInteractionData already exist. Updating the interactor (Hero 0 #2) and resetting values to Int = 0 Reference = Invalid EntityBulkReference
11:52:45:173UISTACKReceived new interaction choice for panel ResourcesGenerator 1 #3 from interactor Hero 0 #2. Interaction data already exist. ChoiceParameter = 1 ChoiceTarget = Invalid EntityBulkReference
11:52:46:788UISTACKReceived new interaction choice for panel ResourcesGenerator 1 #3 from interactor Hero 0 #2. Interaction data already exist. ChoiceParameter = 0 ChoiceTarget = Invalid EntityBulkReference
11:52:47:305UISTACKReceived new interaction choice for panel ResourcesGenerator 1 #3 from interactor Hero 0 #2. Interaction data already exist. ChoiceParameter = 1 ChoiceTarget = Invalid EntityBulkReference
11:52:48:143DefaultSTACK[TED-14649] RemoveActionMapController HeroInteraction
11:52:48:143UISTACKReceived interactor changed for hero Invalid EntityBulkReference on interactable ResourcesGenerator 1 #3 but could not find any actions for it
11:52:48:143UISTACKMainInteractor changed for ResourcesGenerator 1 #3. PanelInteractionData already exist. Updating the interactor (Invalid EntityBulkReference) and resetting values to Int = -1 Reference = Invalid EntityBulkReference
11:52:57:632DefaultSTACKUnload texture 'Mask__RGB_00'.
11:53:01:090DefaultSTACK[TED-14649] AddActionMapController HeroInteraction
11:53:01:294DefaultSTACK[TED-14649] RemoveActionMapController HeroInteraction
11:53:01:331DefaultSTACK[VFX] Try to spawn VFX 'PFX_Interactive_MeshHighlight_MedkitDispenser(Clone)' with a user-defined preset but no preset data component is found.
at SpawnEffect in :line 0
at PreRender in :line 0
at Update in :line 0
at Update in :line 0
at Delegate in :line 0
11:53:13:689DefaultSTACK[TED-14649] AddActionMapController HeroInteraction
11:53:13:973GameplaySTACKTransferDungeonToIndependentProgression: True
11:53:13:973GameplaySTACKAddProgressionTo: None
11:53:14:181DefaultSTACK[TED-14649] RemoveActionMapController HeroInteraction
11:53:32:755DefaultSTACK[TED-14649] AddActionMapController HeroInteraction
11:53:32:961DefaultSTACK[TED-14649] RemoveActionMapController HeroInteraction
11:53:33:002DefaultSTACK[VFX] Try to spawn VFX 'PFX_Interactive_MeshHighlight_Generator(Clone)' with a user-defined preset but no preset data component is found.
at SpawnEffect in :line 0
at PreRender in :line 0
at Update in :line 0
at Update in :line 0
at Delegate in :line 0
11:53:33:017DefaultSTACKLoaded texture 'Mask__RGB_00'.
11:53:34:802DefaultSTACKThe blackpost Game.WaveCountdownReducedBlackpost timed out before being read by all clients! Read flags: None, expected: UI
at Synchronize in :line 0
at SynchronizeBlackboards in :line 0
at Delegate in :line 0
11:53:39:921DefaultSTACK[TED-14649] AddActionMapController HeroInteraction
11:53:39:921UISTACKReceived new interaction choice for panel ResourcesGenerator 0 #3 from interactor Hero 0 #2. ChoiceParameter = 0 ChoiceTarget = Invalid EntityBulkReference
11:53:39:921UISTACKReceived new interaction choice for panel ResourcesGenerator 0 #3 from interactor Hero 0 #2. Interaction data already exist. ChoiceParameter = 0 ChoiceTarget = Invalid EntityBulkReference
11:53:39:921UISTACKMainInteractor changed for ResourcesGenerator 0 #3. PanelInteractionData already exist. Updating the interactor (Hero 0 #2) and resetting values to Int = 0 Reference = Invalid EntityBulkReference
11:53:43:535DefaultSTACK[TED-14649] RemoveActionMapController HeroInteraction
11:53:43:535UISTACKReceived interactor changed for hero Invalid EntityBulkReference on interactable ResourcesGenerator 0 #3 but could not find any actions for it
11:53:43:535UISTACKMainInteractor changed for ResourcesGenerator 0 #3. PanelInteractionData already exist. Updating the interactor (Invalid EntityBulkReference) and resetting values to Int = -1 Reference = Invalid EntityBulkReference
11:53:47:635DefaultSTACK[Audio][Music] Biome orchestral ended (AK_EndOfEvent), playing soundscape.
11:53:55:367DefaultSTACKUnload texture 'Mask__RGB_00'.
11:54:03:156DefaultSTACK[TED-14649] AddActionMapController HeroInteraction
11:54:03:357DefaultSTACK[TED-14649] RemoveActionMapController HeroInteraction
11:54:03:409DefaultSTACK[VFX] Try to spawn VFX 'PFX_Interactive_MeshHighlight_Artefact(Clone)' with a user-defined preset but no preset data component is found.
at SpawnEffect in :line 0
at PreRender in :line 0
at Update in :line 0
at Update in :line 0
at Delegate in :line 0
11:54:03:427DefaultSTACKLoaded texture 'Mask__RGB_00'.
11:54:05:333DefaultSTACKThe blackpost Game.WaveCountdownReducedBlackpost timed out before being read by all clients! Read flags: None, expected: UI
at Synchronize in :line 0
at SynchronizeBlackboards in :line 0
at Delegate in :line 0
11:54:16:455DefaultSTACKBackward blend of state 23626821 (hash = 23626821) (from 0,0006985973% to 0%) in controller CHR_Roby_Animatior_Controller (UnityEngine.AnimatorController)) CHR_Roby_01(Clone)
at GetMecanimEventsTimingInfos in :line 0
at Update in :line 0
11:54:16:455DefaultSTACKBackward blend of state 23626821 (hash = 23626821) (from 0,0006985973% to 0%) in controller CHR_Roby_Animatior_Controller (UnityEngine.AnimatorController)) CHR_Roby_01(Clone)
at GetMecanimEventsTimingInfos in :line 0
at Update in :line 0
11:54:18:374DefaultSTACK[Audio][Music] Battle: BattleRegularWaveCountdownEvent
11:54:27:499DefaultSTACK[TED-14649] AddActionMapController HeroInteraction
11:54:27:499UISTACKReceived new interaction choice for panel Artifact 0 #3 from interactor Hero 0 #2. ChoiceParameter = 0 ChoiceTarget = Invalid EntityBulkReference
11:54:27:499UISTACKReceived new interaction choice for panel Artifact 0 #3 from interactor Hero 0 #2. Interaction data already exist. ChoiceParameter = 0 ChoiceTarget = Invalid EntityBulkReference
11:54:27:499UISTACKMainInteractor changed for Artifact 0 #3. PanelInteractionData already exist. Updating the interactor (Hero 0 #2) and resetting values to Int = 0 Reference = Invalid EntityBulkReference
11:54:27:548DefaultSTACKLoaded texture 'Portrait_Turret'.
11:54:28:670UISTACKReceived new interaction choice for panel Artifact 0 #3 from interactor Hero 0 #2. Interaction data already exist. ChoiceParameter = 1 ChoiceTarget = Invalid EntityBulkReference
11:54:29:331UISTACKReceived new interaction choice for panel Artifact 0 #3 from interactor Hero 0 #2. Interaction data already exist. ChoiceParameter = 2 ChoiceTarget = Invalid EntityBulkReference
11:54:30:503GameplaySTACKTransferDungeonToIndependentProgression: True
11:54:30:503GameplaySTACKAddProgressionTo: None
11:54:30:662DefaultSTACK[TED-14649] RemoveActionMapController HeroInteraction
11:54:30:662UISTACKReceived interactor changed for hero Invalid EntityBulkReference on interactable Artifact 0 #3 but could not find any actions for it
11:54:30:662UISTACKMainInteractor changed for Artifact 0 #3. PanelInteractionData already exist. Updating the interactor (Invalid EntityBulkReference) and resetting values to Int = -1 Reference = Invalid EntityBulkReference
11:54:33:378DefaultSTACK[Audio][Music] Battle: BattleWaveEvent
11:54:33:378AudioSTACKPost audio event regularWaveStartEvent on frame 1052673
11:54:43:427DefaultSTACKUnload texture 'Mask__RGB_00'.
11:54:45:811DefaultSTACK[TED-14649] AddActionMapController CommandWheel
11:54:48:517DefaultSTACKLoaded texture 'Mask__RGB_00'.
11:54:48:690DefaultSTACK[TED-14649] RemoveActionMapController CommandWheel
11:54:49:358GameplaySTACKSetPlayerID Hero 0 #2 -> -1:4294967295 (initialSet = False)
11:54:49:358GameplaySTACKSetPlayerID Hero 1 #1 -> 0:0 (initialSet = False)
11:54:50:072GameplaySTACKSetPlayerID Hero 1 #1 -> -1:4294967295 (initialSet = False)
11:54:50:072GameplaySTACKSetPlayerID Hero 2 #1 -> 0:0 (initialSet = False)
11:54:50:402GameplaySTACKSetPlayerID Hero 2 #1 -> -1:4294967295 (initialSet = False)
11:54:50:402GameplaySTACKSetPlayerID Hero 0 #2 -> 0:0 (initialSet = False)
11:54:50:568GameplaySTACKSetPlayerID Hero 0 #2 -> -1:4294967295 (initialSet = False)
11:54:50:568GameplaySTACKSetPlayerID Hero 1 #1 -> 0:0 (initialSet = False)
11:54:53:085DefaultSTACKUnload texture 'Portrait_Turret'.
11:54:56:282DefaultSTACKLoaded texture 'MinimapNotification'.
11:55:08:147DefaultSTACK[TED-14649] AddActionMapController CommandWheel
11:55:08:826DefaultSTACK[TED-14649] RemoveActionMapController CommandWheel
11:55:09:698DefaultSTACK[TED-14649] AddActionMapController CommandWheel
11:55:10:436DefaultSTACK[TED-14649] RemoveActionMapController CommandWheel
11:55:25:152DefaultSTACK[Audio][Music] Playing battle victory outro...
11:55:25:152DefaultSTACK[Audio][Music] Play soundscape.
11:55:25:152AudioSTACKPost audio event regularWaveEndEvent on frame 1060863
11:55:29:139GameplaySTACKTransferDungeonToIndependentProgression: True
11:55:29:139GameplaySTACKAddProgressionTo: None
11:55:29:182DefaultSTACKUnload texture 'MinimapNotification'.
11:55:33:924DefaultSTACKUnload texture 'Mask__RGB_00'.
11:55:36:455DefaultSTACK[TED-14649] AddActionMapController HeroInteraction
11:55:36:455DefaultSTACK[TED-14649] AddActionMapController RadialSelection
11:55:36:519DefaultSTACKLoaded texture 'Portrait_Turret'.
11:55:37:454DefaultSTACK[TED-14649] RemoveActionMapController HeroInteraction
11:55:37:454DefaultSTACK[TED-14649] RemoveActionMapController RadialSelection
11:55:37:480DefaultSTACKLoaded texture 'Mask__RGB_00'.
11:55:38:291DefaultSTACK[TED-14649] AddActionMapController HeroInteraction
11:55:38:291DefaultSTACK[TED-14649] AddActionMapController RadialSelection
11:55:39:443DefaultSTACK[TED-14649] RemoveActionMapController HeroInteraction
11:55:39:443DefaultSTACK[TED-14649] RemoveActionMapController RadialSelection
11:55:44:054GameplaySTACKSetPlayerID Hero 1 #1 -> -1:4294967295 (initialSet = False)
11:55:44:054GameplaySTACKSetPlayerID Hero 2 #1 -> 0:0 (initialSet = False)
11:55:48:119GameplaySTACKSetPlayerID Hero 2 #1 -> -1:4294967295 (initialSet = False)
11:55:48:119GameplaySTACKSetPlayerID Hero 0 #2 -> 0:0 (initialSet = False)
11:55:51:228DefaultSTACK[TED-14649] AddActionMapController HeroInteraction
11:55:51:228DefaultSTACK[TED-14649] AddActionMapController RadialSelection
11:55:52:242DefaultSTACK[TED-14649] RemoveActionMapController HeroInteraction
11:55:52:242DefaultSTACK[TED-14649] RemoveActionMapController RadialSelection
11:55:53:090DefaultSTACK[TED-14649] AddActionMapController HeroInteraction
11:55:53:090DefaultSTACK[TED-14649] AddActionMapController RadialSelection
11:55:54:308DefaultSTACK[TED-14649] RemoveActionMapController HeroInteraction
11:55:54:308DefaultSTACK[TED-14649] RemoveActionMapController RadialSelection
11:55:57:672GameplaySTACKSetPlayerID Hero 0 #2 -> -1:4294967295 (initialSet = False)
11:55:57:672GameplaySTACKSetPlayerID Hero 1 #1 -> 0:0 (initialSet = False)
11:55:58:586GameplaySTACKSetPlayerID Hero 1 #1 -> -1:4294967295 (initialSet = False)
11:55:58:586GameplaySTACKSetPlayerID Hero 2 #1 -> 0:0 (initialSet = False)
11:56:01:214DefaultSTACK[TED-14649] AddActionMapController CommandWheel
11:56:04:525GameplaySTACKCrystal unslotting gameplay duration is longer that the animation. If this is what you want contact a GPP programmer.
at ProcessCrystalChanges in :line 0
at ProcessBlackposts in :line 0
at Delegate in :line 0
11:56:04:538DefaultSTACK[Audio][Music] Crystal is 'FollowingHero' targetting 'Hero', so a substate 'RegularOperation'
11:56:04:538DefaultSTACK[Audio][Music] CrystalPhase substate changed to 'RegularOperation'.
11:56:04:712DefaultSTACK[TED-14649] RemoveActionMapController CommandWheel
11:56:06:986DefaultSTACK[TED-14649] AddActionMapController CommandWheel
11:56:07:509DefaultSTACK[TED-14649] RemoveActionMapController CommandWheel
11:56:09:526DefaultSTACK[Audio][Music] Crystal is 'FollowingHero' targetting 'Hero', so a substate 'RegularOperation'
11:56:09:526DefaultSTACK[Audio][Music] CrystalPhase substate unchanged ('RegularOperation').
11:56:09:526AudioSTACKPost audio event crystalWaveStartEvent on frame 1068309
11:56:13:483DefaultSTACK[TED-14649] AddActionMapController HeroInteraction
11:56:13:483DefaultSTACK[TED-14649] RemoveActionMapController HeroInteraction
11:56:13:483DefaultSTACK[Audio][Music] Crystal is 'FollowingHero' targetting 'CrystalSlot', so a substate 'RegularOperation'
11:56:13:483DefaultSTACK[Audio][Music] CrystalPhase substate unchanged ('RegularOperation').
11:56:13:491DefaultSTACK[Audio][Music] Crystal is 'Moving' targetting 'CrystalSlot', so a substate 'RegularOperation'
11:56:13:491DefaultSTACK[Audio][Music] CrystalPhase substate unchanged ('RegularOperation').
11:56:13:491DefaultSTACK[Audio][Music] Crystal is 'Slotting' targetting 'CrystalSlot', so a substate 'RegularOperation'
11:56:13:491DefaultSTACK[Audio][Music] CrystalPhase substate unchanged ('RegularOperation').
11:56:15:646DefaultSTACKUnload texture 'Portrait_Turret'.
11:56:17:852DefaultSTACK[TED-14649] AddActionMapController CommandWheel
11:56:18:083DefaultSTACK[Audio][Music] Crystal is 'SlottedWaitingForWaveToEnd' targetting 'CrystalSlot', so a substate 'RegularOperation'
11:56:18:083DefaultSTACK[Audio][Music] CrystalPhase substate unchanged ('RegularOperation').
11:56:18:091DefaultSTACK[Audio][Music] Crystal is 'Slotted' targetting 'CrystalSlot', so a substate 'RegularOperation'
11:56:18:091DefaultSTACK[Audio][Music] CrystalPhase substate unchanged ('RegularOperation').
11:56:18:099DefaultSTACK[Audio][Music] Crystal is 'Slotted' targetting 'Invalid', so a substate 'RegularOperation'
11:56:18:099DefaultSTACK[Audio][Music] CrystalPhase substate unchanged ('RegularOperation').
11:56:21:133DefaultSTACK[TED-14649] RemoveActionMapController CommandWheel
11:56:29:312GameplaySTACKSetPlayerID Hero 2 #1 -> -1:4294967295 (initialSet = False)
11:56:29:312GameplaySTACKSetPlayerID Hero 0 #2 -> 0:0 (initialSet = False)
11:56:31:535GameplaySTACKSetPlayerID Hero 0 #2 -> -1:4294967295 (initialSet = False)
11:56:31:535GameplaySTACKSetPlayerID Hero 1 #1 -> 0:0 (initialSet = False)
11:56:35:641GameplaySTACKSetPlayerID Hero 1 #1 -> -1:4294967295 (initialSet = False)
11:56:35:641GameplaySTACKSetPlayerID Hero 2 #1 -> 0:0 (initialSet = False)
11:56:47:544DefaultSTACK[Audio][Music] Crystal is 'Slotted' targetting 'Invalid', so a substate 'Slotted'
11:56:47:544DefaultSTACK[Audio][Music] CrystalPhase substate changed to 'Slotted'.
11:56:47:544DefaultSTACK[Audio][Music] Play soundscape.
11:56:47:544AudioSTACKPost audio event crystalWaveEndEvent on frame 1074371
11:56:51:537GameplaySTACKTransferDungeonToIndependentProgression: True
11:56:51:537GameplaySTACKAddProgressionTo: None
11:56:53:501DefaultSTACKUnload texture 'Mask__RGB_00'.
11:57:05:858DefaultSTACK[TED-14649] AddActionMapController HeroInteraction
11:57:06:059DefaultSTACK[TED-14649] RemoveActionMapController HeroInteraction
11:57:06:093DefaultSTACK[VFX] Try to spawn VFX 'PFX_Interactive_MeshHighlight_Generator(Clone)' with a user-defined preset but no preset data component is found.
at SpawnEffect in :line 0
at PreRender in :line 0
at Update in :line 0
at Update in :line 0
at Delegate in :line 0
11:57:07:911DefaultSTACKThe blackpost Game.WaveCountdownReducedBlackpost timed out before being read by all clients! Read flags: None, expected: UI
at Synchronize in :line 0
at SynchronizeBlackboards in :line 0
at Delegate in :line 0
11:57:18:242DefaultSTACK[TED-14649] AddActionMapController HeroInteraction
11:57:18:242UISTACKReceived new interaction choice for panel ResourcesGenerator 2 #1 from interactor Hero 2 #1. ChoiceParameter = 0 ChoiceTarget = Invalid EntityBulkReference
11:57:18:242UISTACKReceived new interaction choice for panel ResourcesGenerator 2 #1 from interactor Hero 2 #1. Interaction data already exist. ChoiceParameter = 0 ChoiceTarget = Invalid EntityBulkReference
11:57:18:242UISTACKMainInteractor changed for ResourcesGenerator 2 #1. PanelInteractionData already exist. Updating the interactor (Hero 2 #1) and resetting values to Int = 0 Reference = Invalid EntityBulkReference
11:57:18:866UISTACKReceived new interaction choice for panel ResourcesGenerator 2 #1 from interactor Hero 2 #1. Interaction data already exist. ChoiceParameter = 1 ChoiceTarget = Invalid EntityBulkReference
11:57:19:055UISTACKReceived new interaction choice for panel ResourcesGenerator 2 #1 from interactor Hero 2 #1. Interaction data already exist. ChoiceParameter = 2 ChoiceTarget = Invalid EntityBulkReference
11:57:19:782DefaultSTACK[TED-14649] RemoveActionMapController HeroInteraction
11:57:19:782UISTACKThe PinComponentPool of ResourcesGeneratorPin_Portrait had to instantiate a new PinComponent. Consider increasing its base capacity.
at AddOrKillPinComponent in :line 0
at UpdatePositionAndVisibility in :line 0
at Update in :line 0
at UIUpdatingManager_PreRender in :line 0
at InvokePreRender in :line 0
at SpecificUpdate in :line 0
at UISpecificUpdate in :line 0
at Delegate in :line 0
11:57:19:782UISTACKReceived interactor changed for hero Invalid EntityBulkReference on interactable ResourcesGenerator 2 #1 but could not find any actions for it
11:57:19:782UISTACKMainInteractor changed for ResourcesGenerator 2 #1. PanelInteractionData already exist. Updating the interactor (Invalid EntityBulkReference) and resetting values to Int = -1 Reference = Invalid EntityBulkReference
11:57:27:285DefaultSTACK[TED-14649] AddActionMapController HeroInteraction
11:57:27:285UISTACKReceived new interaction choice for panel Artifact 0 #3 from interactor Hero 2 #1. Interaction data already exist. ChoiceParameter = 0 ChoiceTarget = Invalid EntityBulkReference
11:57:27:285UISTACKReceived new interaction choice for panel Artifact 0 #3 from interactor Hero 2 #1. Interaction data already exist. ChoiceParameter = 0 ChoiceTarget = Invalid EntityBulkReference
11:57:27:285UISTACKMainInteractor changed for Artifact 0 #3. PanelInteractionData already exist. Updating the interactor (Hero 2 #1) and resetting values to Int = 0 Reference = Invalid EntityBulkReference
11:57:27:339DefaultSTACKLoaded texture 'Portrait_Turret'.
11:57:28:274UISTACKReceived new interaction choice for panel Artifact 0 #3 from interactor Hero 2 #1. Interaction data already exist. ChoiceParameter = 1 ChoiceTarget = Invalid EntityBulkReference
11:57:28:654UISTACKReceived new interaction choice for panel Artifact 0 #3 from interactor Hero 2 #1. Interaction data already exist. ChoiceParameter = 2 ChoiceTarget = Invalid EntityBulkReference
11:57:28:933UISTACKReceived new interaction choice for panel Artifact 0 #3 from interactor Hero 2 #1. Interaction data already exist. ChoiceParameter = 1 ChoiceTarget = Invalid EntityBulkReference
11:57:29:250UISTACKReceived new interaction choice for panel Artifact 0 #3 from interactor Hero 2 #1. Interaction data already exist. ChoiceParameter = 0 ChoiceTarget = Invalid EntityBulkReference
11:57:30:507UISTACKReceived new interaction choice for panel Artifact 0 #3 from interactor Hero 2 #1. Interaction data already exist. ChoiceParameter = 0 ChoiceTarget = Invalid EntityBulkReference
11:57:32:025UISTACKReceived new interaction choice for panel Artifact 0 #3 from interactor Hero 2 #1. Interaction data already exist. ChoiceParameter = 1 ChoiceTarget = Invalid EntityBulkReference
11:57:32:565UISTACKReceived new interaction choice for panel Artifact 0 #3 from interactor Hero 2 #1. Interaction data already exist. ChoiceParameter = 2 ChoiceTarget = Invalid EntityBulkReference
11:57:37:355UISTACKReceived new interaction choice for panel Artifact 0 #3 from interactor Hero 2 #1. Interaction data already exist. ChoiceParameter = 2 ChoiceTarget = Invalid EntityBulkReference
11:57:38:014UISTACKReceived new interaction choice for panel Artifact 0 #3 from interactor Hero 2 #1. Interaction data already exist. ChoiceParameter = 1 ChoiceTarget = Invalid EntityBulkReference
11:57:38:295UISTACKReceived new interaction choice for panel Artifact 0 #3 from interactor Hero 2 #1. Interaction data already exist. ChoiceParameter = 0 ChoiceTarget = Invalid EntityBulkReference
11:57:39:849UISTACKReceived new interaction choice for panel Artifact 0 #3 from interactor Hero 2 #1. Interaction data already exist. ChoiceParameter = 1 ChoiceTarget = Invalid EntityBulkReference
11:57:40:316UISTACKReceived new interaction choice for panel Artifact 0 #3 from interactor Hero 2 #1. Interaction data already exist. ChoiceParameter = 2 ChoiceTarget = Invalid EntityBulkReference
11:57:42:230UISTACKReceived new interaction choice for panel Artifact 0 #3 from interactor Hero 2 #1. Interaction data already exist. ChoiceParameter = 2 ChoiceTarget = Invalid EntityBulkReference
11:57:42:677UISTACKReceived new interaction choice for panel Artifact 0 #3 from interactor Hero 2 #1. Interaction data already exist. ChoiceParameter = 1 ChoiceTarget = Invalid EntityBulkReference
11:57:43:119UISTACKReceived new interaction choice for panel Artifact 0 #3 from interactor Hero 2 #1. Interaction data already exist. ChoiceParameter = 2 ChoiceTarget = Invalid EntityBulkReference
11:57:44:161DefaultSTACK[TED-14649] RemoveActionMapController HeroInteraction
11:57:44:161GameplaySTACKArtifact #0 has validated research choice: a66998937de75854ca1ec918c542c3d7.
11:57:44:161UISTACKReceived interactor changed for hero Invalid EntityBulkReference on interactable Artifact 0 #3 but could not find any actions for it
11:57:44:161UISTACKMainInteractor changed for Artifact 0 #3. PanelInteractionData already exist. Updating the interactor (Invalid EntityBulkReference) and resetting values to Int = -1 Reference = Invalid EntityBulkReference
11:57:44:185DefaultSTACKLoaded texture 'Mask__RGB_00'.
11:57:44:377DefaultSTACK[Audio][Music] Battle: BattleTriggeredWaveCountdownEvent
11:57:49:383DefaultSTACK[Audio][Music] Battle: BattleWaveEvent
11:57:49:383AudioSTACKPost audio event artifactWaveStartEvent on frame 1084889
11:58:06:707DefaultSTACKUnload texture 'Portrait_Turret'.
11:58:10:397DefaultSTACKUnload texture 'Mask__RGB_00'.
11:58:38:948SimulationSTACKTrying to apply a modification on a target (Id#2198) which does not exist anymore
at ApplyModification in :line 0
at UpdateInternal in :line 0
at Delegate in :line 0
11:58:40:034SimulationSTACKTrying to apply a modification on a target (Id#2199) which does not exist anymore
at ApplyModification in :line 0
at UpdateInternal in :line 0
at Delegate in :line 0
11:58:40:856DefaultSTACK[Audio][Music] Playing battle victory outro...
11:58:40:856DefaultSTACK[Audio][Music] Play soundscape.
11:58:40:856AudioSTACKPost audio event artifactWaveEndEvent on frame 1092750
11:58:40:856SimulationSTACKTrying to apply a modification on a target (Id#2201) which does not exist anymore
at ApplyModification in :line 0
at UpdateInternal in :line 0
at Delegate in :line 0
11:58:40:856SimulationSTACKTrying to apply a modification on a target (Id#2201) which does not exist anymore
at ApplyModification in :line 0
at UpdateInternal in :line 0
at Delegate in :line 0
11:58:40:874DefaultSTACK[VFX] Try to spawn VFX 'PFX_Interactive_MeshHighlight_Artefact(Clone)' with a user-defined preset but no preset data component is found.
at SpawnEffect in :line 0
at PreRender in :line 0
at Update in :line 0
at Update in :line 0
at Delegate in :line 0
11:58:40:886DefaultSTACKLoaded texture 'Mask__RGB_00'.
11:58:40:897DefaultSTACKLoaded texture 'Portrait_Turret'.
11:58:44:850GameplaySTACKTransferDungeonToIndependentProgression: True
11:58:44:850GameplaySTACKAddProgressionTo: None
11:58:48:825GameplaySTACKSetPlayerID Hero 2 #1 -> -1:4294967295 (initialSet = False)
11:58:48:825GameplaySTACKSetPlayerID Hero 0 #2 -> 0:0 (initialSet = False)
11:58:55:326GameplaySTACKSetPlayerID Hero 0 #2 -> -1:4294967295 (initialSet = False)
11:58:55:326GameplaySTACKSetPlayerID Hero 1 #1 -> 0:0 (initialSet = False)
11:58:56:589GameplaySTACKSetPlayerID Hero 1 #1 -> -1:4294967295 (initialSet = False)
11:58:56:589GameplaySTACKSetPlayerID Hero 2 #1 -> 0:0 (initialSet = False)
11:59:04:675DefaultSTACKUnload texture 'Mask__RGB_00'.
11:59:12:424DefaultSTACKUnload texture 'Portrait_Turret'.
11:59:14:723DefaultSTACK[TED-14649] AddActionMapController HeroInteraction
11:59:14:723UISTACKReceived new interaction choice for panel Artifact 0 #3 from interactor Hero 2 #1. Interaction data already exist. ChoiceParameter = 0 ChoiceTarget = Invalid EntityBulkReference
11:59:14:723UISTACKReceived new interaction choice for panel Artifact 0 #3 from interactor Hero 2 #1. Interaction data already exist. ChoiceParameter = 0 ChoiceTarget = Invalid EntityBulkReference
11:59:14:723UISTACKMainInteractor changed for Artifact 0 #3. PanelInteractionData already exist. Updating the interactor (Hero 2 #1) and resetting values to Int = 0 Reference = Invalid EntityBulkReference
11:59:14:779DefaultSTACKLoaded texture 'Portrait_Turret'.
11:59:15:729UISTACKReceived new interaction choice for panel Artifact 0 #3 from interactor Hero 2 #1. Interaction data already exist. ChoiceParameter = 1 ChoiceTarget = Invalid EntityBulkReference
11:59:15:979UISTACKReceived new interaction choice for panel Artifact 0 #3 from interactor Hero 2 #1. Interaction data already exist. ChoiceParameter = 0 ChoiceTarget = Invalid EntityBulkReference
11:59:16:212UISTACKReceived new interaction choice for panel Artifact 0 #3 from interactor Hero 2 #1. Interaction data already exist. ChoiceParameter = 1 ChoiceTarget = Invalid EntityBulkReference
11:59:16:491UISTACKReceived new interaction choice for panel Artifact 0 #3 from interactor Hero 2 #1. Interaction data already exist. ChoiceParameter = 2 ChoiceTarget = Invalid EntityBulkReference
11:59:19:911DefaultSTACK[TED-14649] RemoveActionMapController HeroInteraction
11:59:19:911UISTACKReceived interactor changed for hero Invalid EntityBulkReference on interactable Artifact 0 #3 but could not find any actions for it
11:59:19:911UISTACKMainInteractor changed for Artifact 0 #3. PanelInteractionData already exist. Updating the interactor (Invalid EntityBulkReference) and resetting values to Int = -1 Reference = Invalid EntityBulkReference
11:59:24:658DefaultSTACK[TED-14649] AddActionMapController HeroInteraction
11:59:24:860DefaultSTACK[TED-14649] RemoveActionMapController HeroInteraction
11:59:26:838DefaultSTACKThe blackpost Game.WaveCountdownReducedBlackpost timed out before being read by all clients! Read flags: None, expected: UI
at Synchronize in :line 0
at SynchronizeBlackboards in :line 0
at Delegate in :line 0
11:59:41:342DefaultSTACKUnload texture 'Portrait_Turret'.
12:00:28:514GameplaySTACKSetPlayerID Hero 2 #1 -> -1:4294967295 (initialSet = False)
12:00:28:514GameplaySTACKSetPlayerID Hero 0 #2 -> 0:0 (initialSet = False)
12:00:28:944GameplaySTACKSetPlayerID Hero 0 #2 -> -1:4294967295 (initialSet = False)
12:00:28:944GameplaySTACKSetPlayerID Hero 1 #1 -> 0:0 (initialSet = False)
12:00:35:339GameplaySTACKSetPlayerID Hero 1 #1 -> -1:4294967295 (initialSet = False)
12:00:35:339GameplaySTACKSetPlayerID Hero 2 #1 -> 0:0 (initialSet = False)
12:00:35:370DefaultSTACKLoaded texture 'Mask__RGB_00'.
12:00:36:068GameplaySTACKSetPlayerID Hero 2 #1 -> -1:4294967295 (initialSet = False)
12:00:36:068GameplaySTACKSetPlayerID Hero 0 #2 -> 0:0 (initialSet = False)
12:00:36:694GameplaySTACKSetPlayerID Hero 0 #2 -> -1:4294967295 (initialSet = False)
12:00:36:694GameplaySTACKSetPlayerID Hero 1 #1 -> 0:0 (initialSet = False)
12:00:37:975GameplaySTACKSetPlayerID Hero 1 #1 -> -1:4294967295 (initialSet = False)
12:00:37:975GameplaySTACKSetPlayerID Hero 2 #1 -> 0:0 (initialSet = False)
12:00:45:809DefaultSTACK[TED-14649] AddActionMapController HeroInteraction
12:00:45:809DefaultSTACK[TED-14649] AddActionMapController RadialSelection
12:00:45:859DefaultSTACKLoaded texture 'Portrait_Turret'.
12:00:47:553DefaultSTACK[TED-14649] RemoveActionMapController HeroInteraction
12:00:47:553DefaultSTACK[TED-14649] RemoveActionMapController RadialSelection
12:00:48:429AudioSTACKPost audio event useMedkitFailedEvent on frame 1113960
12:00:48:640AudioSTACKPost audio event useMedkitFailedEvent on frame 1113993
12:00:51:932DefaultSTACK[TED-14649] AddActionMapController HeroInteraction
12:00:51:932DefaultSTACK[TED-14649] AddActionMapController RadialSelection
12:00:52:783DefaultSTACK[TED-14649] RemoveActionMapController HeroInteraction
12:00:52:783DefaultSTACK[TED-14649] RemoveActionMapController RadialSelection
12:00:59:695DefaultSTACK[TED-14649] AddActionMapController HeroInteraction
12:00:59:695DefaultSTACK[TED-14649] RemoveActionMapController HeroInteraction
12:00:59:704GameplaySTACKCrystal unslotting gameplay duration is longer that the animation. If this is what you want contact a GPP programmer.
at ProcessCrystalChanges in :line 0
at ProcessBlackposts in :line 0
at Delegate in :line 0
12:00:59:712DefaultSTACK[Audio][Music] Crystal is 'Moving' targetting 'CrystalSlot', so a substate 'RegularOperation'
12:00:59:712DefaultSTACK[Audio][Music] CrystalPhase substate changed to 'RegularOperation'.
12:01:04:714DefaultSTACK[Audio][Music] Crystal is 'Moving' targetting 'CrystalSlot', so a substate 'RegularOperation'
12:01:04:714DefaultSTACK[Audio][Music] CrystalPhase substate unchanged ('RegularOperation').
12:01:04:714AudioSTACKPost audio event crystalWaveStartEvent on frame 1116582
12:01:15:869DefaultSTACKUnload texture 'Portrait_Turret'.
12:01:27:551DefaultSTACKUnload texture 'Mask__RGB_00'.
12:01:31:460DefaultSTACKBackward blend of state 679204230 (hash = 679204230) (from 0,01178858% to 0%) in controller CHR_Yvette_Animatior_Controller (UnityEngine.AnimatorController)) CHR_Yvette_01(Clone)
at GetMecanimEventsTimingInfos in :line 0
at Update in :line 0
12:01:31:460DefaultSTACKBackward blend of state 679204230 (hash = 679204230) (from 0,01178858% to 0%) in controller CHR_Yvette_Animatior_Controller (UnityEngine.AnimatorController)) CHR_Yvette_01(Clone)
at GetMecanimEventsTimingInfos in :line 0
at Update in :line 0
12:01:59:115DefaultSTACKBackward blend of state 23626821 (hash = 23626821) (from 0,01373815% to 0%) in controller CHR_Roby_Animatior_Controller (UnityEngine.AnimatorController)) CHR_Roby_01(Clone)
at GetMecanimEventsTimingInfos in :line 0
at Update in :line 0
12:01:59:115DefaultSTACKBackward blend of state 23626821 (hash = 23626821) (from 0,01373815% to 0%) in controller CHR_Roby_Animatior_Controller (UnityEngine.AnimatorController)) CHR_Roby_01(Clone)
at GetMecanimEventsTimingInfos in :line 0
at Update in :line 0
12:02:10:074DefaultSTACK[Audio][Music] Crystal is 'Slotting' targetting 'CrystalSlot', so a substate 'RegularOperation'
12:02:10:074DefaultSTACK[Audio][Music] CrystalPhase substate unchanged ('RegularOperation').
12:02:10:505SimulationSTACKTrying to apply a modification on a target (Id#2274) which does not exist anymore
at ApplyModification in :line 0
at UpdateInternal in :line 0
at Delegate in :line 0
12:02:12:332SimulationSTACKTrying to apply a modification on a target (Id#2275) which does not exist anymore
at ApplyModification in :line 0
at UpdateInternal in :line 0
at Delegate in :line 0
12:02:14:655DefaultSTACK[Audio][Music] Crystal is 'SlottedWaitingForWaveToEnd' targetting 'CrystalSlot', so a substate 'RegularOperation'
12:02:14:655DefaultSTACK[Audio][Music] CrystalPhase substate unchanged ('RegularOperation').
12:02:14:662DefaultSTACK[Audio][Music] Crystal is 'Slotted' targetting 'CrystalSlot', so a substate 'RegularOperation'
12:02:14:662DefaultSTACK[Audio][Music] CrystalPhase substate unchanged ('RegularOperation').
12:02:14:669DefaultSTACK[Audio][Music] Crystal is 'Slotted' targetting 'Invalid', so a substate 'RegularOperation'
12:02:14:669DefaultSTACK[Audio][Music] CrystalPhase substate unchanged ('RegularOperation').
12:02:20:497DefaultSTACKBackward blend of state 23626821 (hash = 23626821) (from 0,4155087% to 0,008288383%) in controller CHR_Roby_Animatior_Controller (UnityEngine.AnimatorController)) CHR_Roby_01(Clone)
at GetMecanimEventsTimingInfos in :line 0
at Update in :line 0
12:02:20:497DefaultSTACKBackward blend of state 23626821 (hash = 23626821) (from 0,4155087% to 0,008288383%) in controller CHR_Roby_Animatior_Controller (UnityEngine.AnimatorController)) CHR_Roby_01(Clone)
at GetMecanimEventsTimingInfos in :line 0
at Update in :line 0
12:02:28:164DefaultSTACK[Audio][Music] Crystal is 'Slotted' targetting 'Invalid', so a substate 'Slotted'
12:02:28:164DefaultSTACK[Audio][Music] CrystalPhase substate changed to 'Slotted'.
12:02:28:164DefaultSTACK[Audio][Music] Play soundscape.
12:02:28:164AudioSTACKPost audio event crystalWaveEndEvent on frame 1128446
12:02:32:638GameplaySTACKTransferDungeonToIndependentProgression: True
12:02:32:638GameplaySTACKAddProgressionTo: None
12:02:40:052GameplaySTACKSetPlayerID Hero 2 #1 -> -1:4294967295 (initialSet = False)
12:02:40:052GameplaySTACKSetPlayerID Hero 0 #2 -> 0:0 (initialSet = False)
12:02:45:985GameplaySTACKSetPlayerID Hero 0 #2 -> -1:4294967295 (initialSet = False)
12:02:45:985GameplaySTACKSetPlayerID Hero 1 #1 -> 0:0 (initialSet = False)
12:02:46:304GameplaySTACKSetPlayerID Hero 1 #1 -> -1:4294967295 (initialSet = False)
12:02:46:304GameplaySTACKSetPlayerID Hero 2 #1 -> 0:0 (initialSet = False)
12:02:46:304DefaultSTACKLoaded texture 'Mask__RGB_00'.
12:02:46:913GameplaySTACKSetPlayerID Hero 2 #1 -> -1:4294967295 (initialSet = False)
12:02:46:913GameplaySTACKSetPlayerID Hero 0 #2 -> 0:0 (initialSet = False)
12:02:47:412GameplaySTACKSetPlayerID Hero 0 #2 -> -1:4294967295 (initialSet = False)
12:02:47:412GameplaySTACKSetPlayerID Hero 1 #1 -> 0:0 (initialSet = False)
12:02:47:594GameplaySTACKSetPlayerID Hero 1 #1 -> -1:4294967295 (initialSet = False)
12:02:47:594GameplaySTACKSetPlayerID Hero 2 #1 -> 0:0 (initialSet = False)
12:03:11:377DefaultSTACKUnload texture 'Mask__RGB_00'.
12:03:16:574DefaultSTACK[TED-14649] AddActionMapController HeroInteraction
12:03:16:780DefaultSTACK[TED-14649] RemoveActionMapController HeroInteraction
12:03:18:754DefaultSTACKThe blackpost Game.WaveCountdownReducedBlackpost timed out before being read by all clients! Read flags: None, expected: UI
at Synchronize in :line 0
at SynchronizeBlackboards in :line 0
at Delegate in :line 0
12:03:20:533DefaultSTACK[TED-14649] AddActionMapController HeroInteraction
12:03:20:533DefaultSTACK[TED-14649] RemoveActionMapController HeroInteraction
12:03:22:248DefaultSTACK[TED-14649] AddActionMapController HeroInteraction
12:03:22:298DefaultSTACK[TED-14649] RemoveActionMapController HeroInteraction
12:03:36:858DefaultSTACK[TED-14649] AddActionMapController HeroInteraction
12:03:37:059DefaultSTACK[TED-14649] RemoveActionMapController HeroInteraction
12:03:39:045DefaultSTACKThe blackpost Game.WaveCountdownReducedBlackpost timed out before being read by all clients! Read flags: None, expected: UI
at Synchronize in :line 0
at SynchronizeBlackboards in :line 0
at Delegate in :line 0
12:03:51:102DefaultSTACK[TED-14649] AddActionMapController HeroInteraction
12:03:51:303DefaultSTACK[TED-14649] RemoveActionMapController HeroInteraction
12:03:53:295DefaultSTACKThe blackpost Game.WaveCountdownReducedBlackpost timed out before being read by all clients! Read flags: None, expected: UI
at Synchronize in :line 0
at SynchronizeBlackboards in :line 0
at Delegate in :line 0
12:03:59:491DefaultSTACK[TED-14649] AddActionMapController HeroInteraction
12:03:59:695DefaultSTACK[TED-14649] RemoveActionMapController HeroInteraction
12:03:59:754DefaultSTACKLoaded texture 'Mask__RGB_00'.
12:04:01:823DefaultSTACKThe blackpost Game.WaveCountdownReducedBlackpost timed out before being read by all clients! Read flags: None, expected: UI
at Synchronize in :line 0
at SynchronizeBlackboards in :line 0
at Delegate in :line 0
12:04:21:943DefaultSTACK[Audio][Music] Battle: BattleRegularWaveCountdownEvent
12:04:26:792DefaultSTACKUnload texture 'Mask__RGB_00'.
12:04:36:940DefaultSTACK[Audio][Music] Battle: BattleWaveEvent
12:04:36:940AudioSTACKPost audio event regularWaveStartEvent on frame 1148979
12:04:40:630DefaultSTACK[TED-14649] AddActionMapController HeroInteraction
12:04:40:630DefaultSTACK[TED-14649] AddActionMapController RadialSelection
12:04:40:684DefaultSTACKLoaded texture 'Portrait_Turret'.
12:04:42:449DefaultSTACK[TED-14649] RemoveActionMapController HeroInteraction
12:04:42:449DefaultSTACK[TED-14649] RemoveActionMapController RadialSelection
12:04:42:476DefaultSTACKLoaded texture 'Mask__RGB_00'.
12:04:43:145DefaultSTACKLoaded texture 'MonsterSpawner_Blobs'.
12:04:43:762DefaultSTACK[TED-14649] AddActionMapController HeroInteraction
12:04:43:762DefaultSTACK[TED-14649] AddActionMapController RadialSelection
12:04:44:514DefaultSTACK[TED-14649] RemoveActionMapController HeroInteraction
12:04:44:514DefaultSTACK[TED-14649] RemoveActionMapController RadialSelection
12:04:52:397GameplaySTACKNo valid pick from SmallScrapChance (Game.LootDroplist)
at GetRandomDrop in :line 0
at GatherDroplistEntriesFromDroplist in :line 0
at ServerDropFromDroplists in :line 0
at Drop in :line 0
at MarkDeadEntitiesForDeactivation in :line 0
at Delegate in :line 0
12:04:54:895DefaultSTACKBackward blend of state 1084019875 (hash = 1084019875) (from 0,01186626% to 0%) in controller CHR_Roby_Animatior_Controller (UnityEngine.AnimatorController)) CHR_Roby_01(Clone)
at GetMecanimEventsTimingInfos in :line 0
at Update in :line 0
12:04:54:895DefaultSTACKBackward blend of state 1084019875 (hash = 1084019875) (from 0,01186626% to 0%) in controller CHR_Roby_Animatior_Controller (UnityEngine.AnimatorController)) CHR_Roby_01(Clone)
at GetMecanimEventsTimingInfos in :line 0
at Update in :line 0
12:04:56:333GameplaySTACKNo valid pick from SmallScrapChance (Game.LootDroplist)
at GetRandomDrop in :line 0
at GatherDroplistEntriesFromDroplist in :line 0
at ServerDropFromDroplists in :line 0
at Drop in :line 0
at MarkDeadEntitiesForDeactivation in :line 0
at Delegate in :line 0
12:05:04:164GameplaySTACKNo valid pick from SmallScrapChance (Game.LootDroplist)
at GetRandomDrop in :line 0
at GatherDroplistEntriesFromDroplist in :line 0
at ServerDropFromDroplists in :line 0
at Drop in :line 0
at MarkDeadEntitiesForDeactivation in :line 0
at Delegate in :line 0
12:05:06:943GameplaySTACKNo valid pick from SmallScrapChance (Game.LootDroplist)
at GetRandomDrop in :line 0
at GatherDroplistEntriesFromDroplist in :line 0
at ServerDropFromDroplists in :line 0
at Drop in :line 0
at MarkDeadEntitiesForDeactivation in :line 0
at Delegate in :line 0
12:05:09:621GameplaySTACKNo valid pick from SmallScrapChance (Game.LootDroplist)
at GetRandomDrop in :line 0
at GatherDroplistEntriesFromDroplist in :line 0
at ServerDropFromDroplists in :line 0
at Drop in :line 0
at MarkDeadEntitiesForDeactivation in :line 0
at Delegate in :line 0
12:05:12:403GameplaySTACKNo valid pick from SmallScrapChance (Game.LootDroplist)
at GetRandomDrop in :line 0
at GatherDroplistEntriesFromDroplist in :line 0
at ServerDropFromDroplists in :line 0
at Drop in :line 0
at MarkDeadEntitiesForDeactivation in :line 0
at Delegate in :line 0
12:05:12:550DefaultSTACKUnload texture 'Portrait_Turret'.
12:05:12:637GameplaySTACKNo valid pick from SmallScrapChance (Game.LootDroplist)
at GetRandomDrop in :line 0
at GatherDroplistEntriesFromDroplist in :line 0
at ServerDropFromDroplists in :line 0
at Drop in :line 0
at MarkDeadEntitiesForDeactivation in :line 0
at Delegate in :line 0
12:05:13:682DefaultSTACKUnload texture 'MonsterSpawner_Blobs'.
12:05:13:703DefaultSTACKUnload texture 'Mask__RGB_00'.
12:05:16:147GameplaySTACKNo valid pick from SmallScrapChance (Game.LootDroplist)
at GetRandomDrop in :line 0
at GatherDroplistEntriesFromDroplist in :line 0
at ServerDropFromDroplists in :line 0
at Drop in :line 0
at MarkDeadEntitiesForDeactivation in :line 0
at Delegate in :line 0
12:05:16:977GameplaySTACKNo valid pick from SmallScrapChance (Game.LootDroplist)
at GetRandomDrop in :line 0
at GatherDroplistEntriesFromDroplist in :line 0
at ServerDropFromDroplists in :line 0
at Drop in :line 0
at MarkDeadEntitiesForDeactivation in :line 0
at Delegate in :line 0
12:05:17:358GameplaySTACKNo valid pick from SmallScrapChance (Game.LootDroplist)
at GetRandomDrop in :line 0
at GatherDroplistEntriesFromDroplist in :line 0
at ServerDropFromDroplists in :line 0
at Drop in :line 0
at MarkDeadEntitiesForDeactivation in :line 0
at Delegate in :line 0
12:05:17:833GameplaySTACKNo valid pick from SmallScrapChance (Game.LootDroplist)
at GetRandomDrop in :line 0
at GatherDroplistEntriesFromDroplist in :line 0
at ServerDropFromDroplists in :line 0
at Drop in :line 0
at MarkDeadEntitiesForDeactivation in :line 0
at Delegate in :line 0
12:05:19:354GameplaySTACKNo valid pick from SmallScrapChance (Game.LootDroplist)
at GetRandomDrop in :line 0
at GatherDroplistEntriesFromDroplist in :line 0
at ServerDropFromDroplists in :line 0
at Drop in :line 0
at MarkDeadEntitiesForDeactivation in :line 0
at Delegate in :line 0
12:05:20:237GameplaySTACKNo valid pick from SmallScrapChance (Game.LootDroplist)
at GetRandomDrop in :line 0
at GatherDroplistEntriesFromDroplist in :line 0
at ServerDropFromDroplists in :line 0
at Drop in :line 0
at MarkDeadEntitiesForDeactivation in :line 0
at Delegate in :line 0
12:05:20:237GameplaySTACKNo valid pick from SmallScrapChance (Game.LootDroplist)
at GetRandomDrop in :line 0
at GatherDroplistEntriesFromDroplist in :line 0
at ServerDropFromDroplists in :line 0
at Drop in :line 0
at MarkDeadEntitiesForDeactivation in :line 0
at Delegate in :line 0
12:05:21:956GameplaySTACKNo valid pick from SmallScrapChance (Game.LootDroplist)
at GetRandomDrop in :line 0
at GatherDroplistEntriesFromDroplist in :line 0
at ServerDropFromDroplists in :line 0
at Drop in :line 0
at MarkDeadEntitiesForDeactivation in :line 0
at Delegate in :line 0
12:05:34:967GameplaySTACKNo valid pick from MediumScrapChance (Game.LootDroplist)
at GetRandomDrop in :line 0
at GatherDroplistEntriesFromDroplist in :line 0
at ServerDropFromDroplists in :line 0
at Drop in :line 0
at MarkDeadEntitiesForDeactivation in :line 0
at Delegate in :line 0
12:05:34:979DefaultSTACK[Audio][Music] Playing battle victory outro...
12:05:34:979DefaultSTACK[Audio][Music] Play soundscape.
12:05:34:979AudioSTACKPost audio event regularWaveEndEvent on frame 1156798
12:05:35:003DefaultSTACKLoaded texture 'Mask__RGB_00'.
12:05:39:772GameplaySTACKTransferDungeonToIndependentProgression: True
12:05:39:772GameplaySTACKAddProgressionTo: BlueprintPointsLootedPerDistrict
12:05:54:036DefaultSTACKBackward blend of state 1084019875 (hash = 1084019875) (from 0,01250134% to 0,003222565%) in controller CHR_Cleaner_Animator_Controller (UnityEngine.AnimatorController)) CHR_Cleaner_01(Clone)
at GetMecanimEventsTimingInfos in :line 0
at Update in :line 0
12:05:54:036DefaultSTACKBackward blend of state 1084019875 (hash = 1084019875) (from 0,01250134% to 0,003222565%) in controller CHR_Cleaner_Animator_Controller (UnityEngine.AnimatorController)) CHR_Cleaner_01(Clone)
at GetMecanimEventsTimingInfos in :line 0
at Update in :line 0
12:05:59:053DefaultSTACK[TED-14649] AddActionMapController HeroInteraction
12:05:59:053DefaultSTACK[TED-14649] AddActionMapController RadialSelection
12:05:59:092DefaultSTACKLoaded texture 'Portrait_Turret'.
12:05:59:798DefaultSTACKUnload texture 'Mask__RGB_00'.
12:06:00:687DefaultSTACK[TED-14649] RemoveActionMapController HeroInteraction
12:06:00:687DefaultSTACK[TED-14649] RemoveActionMapController RadialSelection
12:06:10:037DefaultSTACK[TED-14649] AddActionMapController HeroInteraction
12:06:10:037UISTACKReceived new interaction choice for panel Artifact 0 #3 from interactor Hero 2 #1. Interaction data already exist. ChoiceParameter = 0 ChoiceTarget = Invalid EntityBulkReference
12:06:10:037UISTACKReceived new interaction choice for panel Artifact 0 #3 from interactor Hero 2 #1. Interaction data already exist. ChoiceParameter = 0 ChoiceTarget = Invalid EntityBulkReference
12:06:10:037UISTACKMainInteractor changed for Artifact 0 #3. PanelInteractionData already exist. Updating the interactor (Hero 2 #1) and resetting values to Int = 0 Reference = Invalid EntityBulkReference
12:06:10:810UISTACKReceived new interaction choice for panel Artifact 0 #3 from interactor Hero 2 #1. Interaction data already exist. ChoiceParameter = 1 ChoiceTarget = Invalid EntityBulkReference
12:06:14:075UISTACKReceived new interaction choice for panel Artifact 0 #3 from interactor Hero 2 #1. Interaction data already exist. ChoiceParameter = 1 ChoiceTarget = Invalid EntityBulkReference
12:06:14:784UISTACKReceived new interaction choice for panel Artifact 0 #3 from interactor Hero 2 #1. Interaction data already exist. ChoiceParameter = 0 ChoiceTarget = Invalid EntityBulkReference
12:06:15:671UISTACKReceived new interaction choice for panel Artifact 0 #3 from interactor Hero 2 #1. Interaction data already exist. ChoiceParameter = 1 ChoiceTarget = Invalid EntityBulkReference
12:06:16:104UISTACKReceived new interaction choice for panel Artifact 0 #3 from interactor Hero 2 #1. Interaction data already exist. ChoiceParameter = 2 ChoiceTarget = Invalid EntityBulkReference
12:06:17:231DefaultSTACK[TED-14649] RemoveActionMapController HeroInteraction
12:06:17:231GameplaySTACKArtifact #0 has validated research choice: 7a1fa663002ace644b9b66631cb963a3.
12:06:17:231UISTACKReceived interactor changed for hero Invalid EntityBulkReference on interactable Artifact 0 #3 but could not find any actions for it
12:06:17:231UISTACKMainInteractor changed for Artifact 0 #3. PanelInteractionData already exist. Updating the interactor (Invalid EntityBulkReference) and resetting values to Int = -1 Reference = Invalid EntityBulkReference
12:06:17:254DefaultSTACKLoaded texture 'Mask__RGB_00'.
12:06:17:445DefaultSTACK[Audio][Music] Battle: BattleTriggeredWaveCountdownEvent
12:06:22:456DefaultSTACK[Audio][Music] Battle: BattleWaveEvent
12:06:22:456AudioSTACKPost audio event artifactWaveStartEvent on frame 1164088
12:06:23:558GameplaySTACKSetPlayerID Hero 2 #1 -> -1:4294967295 (initialSet = False)
12:06:23:558GameplaySTACKSetPlayerID Hero 0 #2 -> 0:0 (initialSet = False)
12:06:23:716DefaultSTACKLoaded texture 'MonsterSpawner_Blobs'.
12:06:25:355SimulationSTACKTrying to apply a modification on a target (Id#2266) which does not exist anymore
at ApplyModification in :line 0
at UpdateInternal in :line 0
at Delegate in :line 0
12:06:27:975GameplaySTACKSetPlayerID Hero 0 #2 -> -1:4294967295 (initialSet = False)
12:06:27:975GameplaySTACKSetPlayerID Hero 1 #1 -> 0:0 (initialSet = False)
12:06:28:383GameplaySTACKSetPlayerID Hero 1 #1 -> -1:4294967295 (initialSet = False)
12:06:28:383GameplaySTACKSetPlayerID Hero 2 #1 -> 0:0 (initialSet = False)
12:06:32:952GameplaySTACKNo valid pick from SmallScrapChance (Game.LootDroplist)
at GetRandomDrop in :line 0
at GatherDroplistEntriesFromDroplist in :line 0
at ServerDropFromDroplists in :line 0
at Drop in :line 0
at MarkDeadEntitiesForDeactivation in :line 0
at Delegate in :line 0
12:06:33:287GameplaySTACKNo valid pick from SmallScrapChance (Game.LootDroplist)
at GetRandomDrop in :line 0
at GatherDroplistEntriesFromDroplist in :line 0
at ServerDropFromDroplists in :line 0
at Drop in :line 0
at MarkDeadEntitiesForDeactivation in :line 0
at Delegate in :line 0
12:06:33:426GameplaySTACKNo valid pick from SmallScrapChance (Game.LootDroplist)
at GetRandomDrop in :line 0
at GatherDroplistEntriesFromDroplist in :line 0
at ServerDropFromDroplists in :line 0
at Drop in :line 0
at MarkDeadEntitiesForDeactivation in :line 0
at Delegate in :line 0
12:06:34:303GameplaySTACKNo valid pick from SmallScrapChance (Game.LootDroplist)
at GetRandomDrop in :line 0
at GatherDroplistEntriesFromDroplist in :line 0
at ServerDropFromDroplists in :line 0
at Drop in :line 0
at MarkDeadEntitiesForDeactivation in :line 0
at Delegate in :line 0
12:06:37:074GameplaySTACKNo valid pick from SmallScrapChance (Game.LootDroplist)
at GetRandomDrop in :line 0
at GatherDroplistEntriesFromDroplist in :line 0
at ServerDropFromDroplists in :line 0
at Drop in :line 0
at MarkDeadEntitiesForDeactivation in :line 0
at Delegate in :line 0
12:06:37:594GameplaySTACKNo valid pick from SmallScrapChance (Game.LootDroplist)
at GetRandomDrop in :line 0
at GatherDroplistEntriesFromDroplist in :line 0
at ServerDropFromDroplists in :line 0
at Drop in :line 0
at MarkDeadEntitiesForDeactivation in :line 0
at Delegate in :line 0
12:06:37:994GameplaySTACKNo valid pick from MediumScrapChance (Game.LootDroplist)
at GetRandomDrop in :line 0
at GatherDroplistEntriesFromDroplist in :line 0
at ServerDropFromDroplists in :line 0
at Drop in :line 0
at MarkDeadEntitiesForDeactivation in :line 0
at Delegate in :line 0
12:06:39:497GameplaySTACKNo valid pick from SmallScrapChance (Game.LootDroplist)
at GetRandomDrop in :line 0
at GatherDroplistEntriesFromDroplist in :line 0
at ServerDropFromDroplists in :line 0
at Drop in :line 0
at MarkDeadEntitiesForDeactivation in :line 0
at Delegate in :line 0
12:06:39:497GameplaySTACKNo valid pick from MediumScrapChance (Game.LootDroplist)
at GetRandomDrop in :line 0
at GatherDroplistEntriesFromDroplist in :line 0
at ServerDropFromDroplists in :line 0
at Drop in :line 0
at MarkDeadEntitiesForDeactivation in :line 0
at Delegate in :line 0
12:06:39:633GameplaySTACKNo valid pick from SmallScrapChance (Game.LootDroplist)
at GetRandomDrop in :line 0
at GatherDroplistEntriesFromDroplist in :line 0
at ServerDropFromDroplists in :line 0
at Drop in :line 0
at MarkDeadEntitiesForDeactivation in :line 0
at Delegate in :line 0
12:06:40:135GameplaySTACKNo valid pick from SmallScrapChance (Game.LootDroplist)
at GetRandomDrop in :line 0
at GatherDroplistEntriesFromDroplist in :line 0
at ServerDropFromDroplists in :line 0
at Drop in :line 0
at MarkDeadEntitiesForDeactivation in :line 0
at Delegate in :line 0
12:06:41:800DefaultSTACKUnload texture 'Portrait_Turret'.
12:06:44:975DefaultSTACKUnload texture 'Mask__RGB_00'.
12:06:45:460GameplaySTACKNo valid pick from SmallScrapChance (Game.LootDroplist)
at GetRandomDrop in :line 0
at GatherDroplistEntriesFromDroplist in :line 0
at ServerDropFromDroplists in :line 0
at Drop in :line 0
at MarkDeadEntitiesForDeactivation in :line 0
at Delegate in :line 0
12:06:47:721GameplaySTACKNo valid pick from SmallScrapChance (Game.LootDroplist)
at GetRandomDrop in :line 0
at GatherDroplistEntriesFromDroplist in :line 0
at ServerDropFromDroplists in :line 0
at Drop in :line 0
at MarkDeadEntitiesForDeactivation in :line 0
at Delegate in :line 0
12:06:48:040GameplaySTACKNo valid pick from SmallScrapChance (Game.LootDroplist)
at GetRandomDrop in :line 0
at GatherDroplistEntriesFromDroplist in :line 0
at ServerDropFromDroplists in :line 0
at Drop in :line 0
at MarkDeadEntitiesForDeactivation in :line 0
at Delegate in :line 0
12:06:48:192GameplaySTACKNo valid pick from SmallScrapChance (Game.LootDroplist)
at GetRandomDrop in :line 0
at GatherDroplistEntriesFromDroplist in :line 0
at ServerDropFromDroplists in :line 0
at Drop in :line 0
at MarkDeadEntitiesForDeactivation in :line 0
at Delegate in :line 0
12:06:49:629GameplaySTACKNo valid pick from SmallScrapChance (Game.LootDroplist)
at GetRandomDrop in :line 0
at GatherDroplistEntriesFromDroplist in :line 0
at ServerDropFromDroplists in :line 0
at Drop in :line 0
at MarkDeadEntitiesForDeactivation in :line 0
at Delegate in :line 0
12:06:52:194GameplaySTACKNo valid pick from SmallScrapChance (Game.LootDroplist)
at GetRandomDrop in :line 0
at GatherDroplistEntriesFromDroplist in :line 0
at ServerDropFromDroplists in :line 0
at Drop in :line 0
at MarkDeadEntitiesForDeactivation in :line 0
at Delegate in :line 0
12:06:53:489DefaultSTACKUnload texture 'MonsterSpawner_Blobs'.
12:06:53:634GameplaySTACKNo valid pick from SmallScrapChance (Game.LootDroplist)
at GetRandomDrop in :line 0
at GatherDroplistEntriesFromDroplist in :line 0
at ServerDropFromDroplists in :line 0
at Drop in :line 0
at MarkDeadEntitiesForDeactivation in :line 0
at Delegate in :line 0
12:06:53:841GameplaySTACKNo valid pick from SmallScrapChance (Game.LootDroplist)
at GetRandomDrop in :line 0
at GatherDroplistEntriesFromDroplist in :line 0
at ServerDropFromDroplists in :line 0
at Drop in :line 0
at MarkDeadEntitiesForDeactivation in :line 0
at Delegate in :line 0
12:07:04:258GameplaySTACKNo valid pick from MediumScrapChance (Game.LootDroplist)
at GetRandomDrop in :line 0
at GatherDroplistEntriesFromDroplist in :line 0
at ServerDropFromDroplists in :line 0
at Drop in :line 0
at MarkDeadEntitiesForDeactivation in :line 0
at Delegate in :line 0
12:07:04:267DefaultSTACK[Audio][Music] Playing battle victory outro...
12:07:04:267DefaultSTACK[Audio][Music] Play soundscape.
12:07:04:267AudioSTACKPost audio event artifactWaveEndEvent on frame 1170152
12:07:04:267SimulationSTACKTrying to apply a modification on a target (Id#2476) which does not exist anymore
at ApplyModification in :line 0
at UpdateInternal in :line 0
at Delegate in :line 0
12:07:04:267SimulationSTACKTrying to apply a modification on a target (Id#2476) which does not exist anymore
at ApplyModification in :line 0
at UpdateInternal in :line 0
at Delegate in :line 0
12:07:04:286DefaultSTACK[VFX] Try to spawn VFX 'PFX_Interactive_MeshHighlight_Artefact(Clone)' with a user-defined preset but no preset data component is found.
at SpawnEffect in :line 0
at PreRender in :line 0
at Update in :line 0
at Update in :line 0
at Delegate in :line 0
12:07:04:321DefaultSTACKLoaded texture 'Portrait_Turret'.
12:07:08:261GameplaySTACKTransferDungeonToIndependentProgression: True
12:07:08:261GameplaySTACKAddProgressionTo: None
12:07:19:769GameplaySTACKSetPlayerID Hero 2 #1 -> -1:4294967295 (initialSet = False)
12:07:19:769GameplaySTACKSetPlayerID Hero 0 #2 -> 0:0 (initialSet = False)
12:07:20:074DefaultSTACKLoaded texture 'Mask__RGB_00'.
12:07:22:175AudioSTACKPost audio event useMedkitFailedEvent on frame 1172865
12:07:22:386AudioSTACKPost audio event useMedkitFailedEvent on frame 1172897
12:07:27:406GameplaySTACKSetPlayerID Hero 0 #2 -> -1:4294967295 (initialSet = False)
12:07:27:406GameplaySTACKSetPlayerID Hero 1 #1 -> 0:0 (initialSet = False)
12:07:29:456GameplaySTACKSetPlayerID Hero 1 #1 -> -1:4294967295 (initialSet = False)
12:07:29:456GameplaySTACKSetPlayerID Hero 2 #1 -> 0:0 (initialSet = False)
12:07:32:075DefaultSTACK[TED-14649] AddActionMapController ModalMenu
12:07:32:081SimulationSTACKFailed to remove modifier ##0 BonusDamage: + 0,15 (Priority: 3) from entity #-274.
It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.
at ApplyModification in :line 0
at RemoveLocalModifierSet in :line 0
at RemoveEquippedWeaponModifiers in :line 0
at CreateAndRefreshWeaponLocalSimulationEntity in :line 0
at Refresh in :line 0
at RequestSelectableSelection in :line 0
at RefreshHeroSelectables in :line 0
at RequestCharacterSelection in :line 0
at SelectDefaultCharacter in :line 0
at OnBeginShow in :line 0
at InternalRequestShow in :line 0
at Show in :line 0
at SetCurrentTab in :line 0
at SpecificUpdate in :line 0
at SpecificUpdate in :line 0
at UISpecificUpdate in :line 0
at Delegate in :line 0
12:07:32:081DefaultSTACK[TED-14649] AddActionMapController ModalMenu
12:07:32:081DefaultSTACK[TED-14649] ActionMapController ModalMenu already added
at AddActionMapController in :line 0
at SpecificUpdate in :line 0
at SpecificUpdate in :line 0
at UISpecificUpdate in :line 0
at Delegate in :line 0
12:07:32:109DefaultSTACKLoaded texture 'ConceptHero_ConceptCrystal_04'.
12:07:32:117DefaultSTACKLoaded texture 'Weapon_Small'.
12:07:32:117DefaultSTACKLoaded texture 'Weapons_WeaponsArtwork_04'.
12:07:32:546DefaultSTACKUnload texture 'Blurs_Blurs'.
12:07:36:180DefaultSTACKLoaded texture 'ConceptHero_ConceptCrystal_08'.
12:07:36:180DefaultSTACKLoaded texture 'Weapons_WeaponsArtwork_03'.
12:07:36:306DefaultSTACKUnload texture 'Portrait_Turret'.
12:07:36:430DefaultSTACKUnload texture 'ConceptHero_ConceptCrystal_04'.
12:07:36:430DefaultSTACKUnload texture 'Weapons_WeaponsArtwork_04'.
12:07:36:885DefaultSTACKLoaded texture 'ConceptHero_ConceptCrystal_09'.
12:07:36:885DefaultSTACKLoaded texture 'Weapons_WeaponsArtwork_01'.
12:07:37:126DefaultSTACKUnload texture 'ConceptHero_ConceptCrystal_08'.
12:07:37:126DefaultSTACKUnload texture 'Weapons_WeaponsArtwork_03'.
12:07:37:228DefaultSTACKLoaded texture 'ConceptHero_ConceptCrystal_08'.
12:07:37:228DefaultSTACKLoaded texture 'Weapons_WeaponsArtwork_03'.
12:07:37:481DefaultSTACKUnload texture 'ConceptHero_ConceptCrystal_09'.
12:07:37:481DefaultSTACKUnload texture 'Weapons_WeaponsArtwork_01'.
12:07:39:109SimulationSTACKFailed to remove modifier ##0 BonusDamage: + 0,15 (Priority: 3) from entity #-278.
It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.
at ApplyModification in :line 0
at RemoveLocalModifierSet in :line 0
at RemoveEquippedWeaponModifiers in :line 0
at CreateAndRefreshWeaponLocalSimulationEntity in :line 0
at Refresh in :line 0
at RequestSelectableSelection in :line 0
at RefreshHeroSelectables in :line 0
at RequestCharacterSelection in :line 0
at GenericCharacterSelector_OnItemSelected in :line 0
at RequestItemSelection in :line 0
at UpdateNavigation in :line 0
at SpecificUpdate in :line 0
at UpdateAndCheckDirty in :line 0
at SpecificUpdate in :line 0
at SpecificUpdate in :line 0
at UISpecificUpdate in :line 0
at Delegate in :line 0
12:07:39:126DefaultSTACKLoaded texture 'ConceptHero_ConceptCrystal_04'.
12:07:39:126DefaultSTACKLoaded texture 'Weapons_WeaponsArtwork_04'.
12:07:39:382DefaultSTACKUnload texture 'ConceptHero_ConceptCrystal_08'.
12:07:39:382DefaultSTACKUnload texture 'Weapons_WeaponsArtwork_03'.
12:07:39:507DefaultSTACKLoaded texture 'ConceptHero_ConceptCrystal_08'.
12:07:39:507DefaultSTACKLoaded texture 'Weapons_WeaponsArtwork_03'.
12:07:39:751DefaultSTACKLoaded texture 'ConceptHero_ConceptCrystal_09'.
12:07:39:751DefaultSTACKLoaded texture 'Weapons_WeaponsArtwork_01'.
12:07:39:784DefaultSTACKUnload texture 'ConceptHero_ConceptCrystal_04'.
12:07:39:784DefaultSTACKUnload texture 'Weapons_WeaponsArtwork_04'.
12:07:39:999DefaultSTACKUnload texture 'ConceptHero_ConceptCrystal_08'.
12:07:39:999DefaultSTACKUnload texture 'Weapons_WeaponsArtwork_03'.
12:07:40:077DefaultSTACKLoaded texture 'ConceptHero_ConceptCrystal_08'.
12:07:40:077DefaultSTACKLoaded texture 'Weapons_WeaponsArtwork_03'.
12:07:40:284SimulationSTACKFailed to remove modifier ##0 BonusDamage: + 0,15 (Priority: 3) from entity #-282.
It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.
at ApplyModification in :line 0
at RemoveLocalModifierSet in :line 0
at RemoveEquippedWeaponModifiers in :line 0
at CreateAndRefreshWeaponLocalSimulationEntity in :line 0
at Refresh in :line 0
at RequestSelectableSelection in :line 0
at RefreshHeroSelectables in :line 0
at RequestCharacterSelection in :line 0
at GenericCharacterSelector_OnItemSelected in :line 0
at RequestItemSelection in :line 0
at UpdateNavigation in :line 0
at SpecificUpdate in :line 0
at UpdateAndCheckDirty in :line 0
at SpecificUpdate in :line 0
at SpecificUpdate in :line 0
at UISpecificUpdate in :line 0
at Delegate in :line 0
12:07:40:302DefaultSTACKLoaded texture 'ConceptHero_ConceptCrystal_04'.
12:07:40:302DefaultSTACKLoaded texture 'Weapons_WeaponsArtwork_04'.
12:07:40:408DefaultSTACKUnload texture 'ConceptHero_ConceptCrystal_09'.
12:07:40:408DefaultSTACKUnload texture 'Weapons_WeaponsArtwork_01'.
12:07:40:593DefaultSTACKUnload texture 'ConceptHero_ConceptCrystal_08'.
12:07:40:593DefaultSTACKUnload texture 'Weapons_WeaponsArtwork_03'.
12:07:40:778DefaultSTACKLoaded texture 'ConceptHero_ConceptCrystal_08'.
12:07:40:778DefaultSTACKLoaded texture 'Weapons_WeaponsArtwork_03'.
12:07:41:012DefaultSTACKLoaded texture 'ConceptHero_ConceptCrystal_09'.
12:07:41:012DefaultSTACKLoaded texture 'Weapons_WeaponsArtwork_01'.
12:07:41:035DefaultSTACKUnload texture 'ConceptHero_ConceptCrystal_04'.
12:07:41:035DefaultSTACKUnload texture 'Weapons_WeaponsArtwork_04'.
12:07:41:278DefaultSTACKUnload texture 'ConceptHero_ConceptCrystal_08'.
12:07:41:278DefaultSTACKUnload texture 'Weapons_WeaponsArtwork_03'.
12:07:41:347DefaultSTACKLoaded texture 'ConceptHero_ConceptCrystal_08'.
12:07:41:347DefaultSTACKLoaded texture 'Weapons_WeaponsArtwork_03'.
12:07:41:590DefaultSTACKUnload texture 'ConceptHero_ConceptCrystal_09'.
12:07:41:590DefaultSTACKUnload texture 'Weapons_WeaponsArtwork_01'.
12:07:41:674SimulationSTACKFailed to remove modifier ##0 BonusDamage: + 0,15 (Priority: 3) from entity #-286.
It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.
at ApplyModification in :line 0
at RemoveLocalModifierSet in :line 0
at RemoveEquippedWeaponModifiers in :line 0
at CreateAndRefreshWeaponLocalSimulationEntity in :line 0
at Refresh in :line 0
at RequestSelectableSelection in :line 0
at RefreshHeroSelectables in :line 0
at RequestCharacterSelection in :line 0
at GenericCharacterSelector_OnItemSelected in :line 0
at RequestItemSelection in :line 0
at UpdateNavigation in :line 0
at SpecificUpdate in :line 0
at UpdateAndCheckDirty in :line 0
at SpecificUpdate in :line 0
at SpecificUpdate in :line 0
at UISpecificUpdate in :line 0
at Delegate in :line 0
12:07:41:690DefaultSTACKLoaded texture 'ConceptHero_ConceptCrystal_04'.
12:07:41:690DefaultSTACKLoaded texture 'Weapons_WeaponsArtwork_04'.
12:07:41:932DefaultSTACKUnload texture 'ConceptHero_ConceptCrystal_08'.
12:07:41:932DefaultSTACKUnload texture 'Weapons_WeaponsArtwork_03'.
12:07:42:962DefaultSTACKLoaded texture 'ConceptHero_ConceptCrystal_08'.
12:07:42:962DefaultSTACKLoaded texture 'Weapons_WeaponsArtwork_03'.
12:07:43:229DefaultSTACKUnload texture 'ConceptHero_ConceptCrystal_04'.
12:07:43:229DefaultSTACKUnload texture 'Weapons_WeaponsArtwork_04'.
12:07:43:373DefaultSTACKLoaded texture 'ConceptHero_ConceptCrystal_09'.
12:07:43:373DefaultSTACKLoaded texture 'Weapons_WeaponsArtwork_01'.
12:07:43:615DefaultSTACKUnload texture 'ConceptHero_ConceptCrystal_08'.
12:07:43:615DefaultSTACKUnload texture 'Weapons_WeaponsArtwork_03'.
12:07:44:268DefaultSTACKLoaded texture 'ConceptHero_ConceptCrystal_08'.
12:07:44:268DefaultSTACKLoaded texture 'Weapons_WeaponsArtwork_03'.
12:07:44:539DefaultSTACKUnload texture 'ConceptHero_ConceptCrystal_09'.
12:07:44:539DefaultSTACKUnload texture 'Weapons_WeaponsArtwork_01'.
12:07:44:828DefaultSTACKLoaded texture 'ConceptHero_ConceptCrystal_09'.
12:07:44:828DefaultSTACKLoaded texture 'Weapons_WeaponsArtwork_01'.
12:07:45:088DefaultSTACKUnload texture 'ConceptHero_ConceptCrystal_08'.
12:07:45:088DefaultSTACKUnload texture 'Weapons_WeaponsArtwork_03'.
12:07:45:403DefaultSTACKLoaded texture 'ConceptHero_ConceptCrystal_08'.
12:07:45:403DefaultSTACKLoaded texture 'Weapons_WeaponsArtwork_03'.
12:07:45:651DefaultSTACKUnload texture 'ConceptHero_ConceptCrystal_09'.
12:07:45:651DefaultSTACKUnload texture 'Weapons_WeaponsArtwork_01'.
12:07:46:381DefaultSTACKLoaded texture 'ConceptHero_ConceptCrystal_09'.
12:07:46:381DefaultSTACKLoaded texture 'Weapons_WeaponsArtwork_01'.
12:07:46:542DefaultSTACKUnload texture 'Mask__RGB_00'.
12:07:46:675DefaultSTACKUnload texture 'ConceptHero_ConceptCrystal_08'.
12:07:46:675DefaultSTACKUnload texture 'Weapons_WeaponsArtwork_03'.
12:07:47:256DefaultSTACKLoaded texture 'ConceptHero_ConceptCrystal_00'.
12:07:47:256DefaultSTACKLoaded texture 'Mask__RGB_00'.
12:07:47:501DefaultSTACKUnload texture 'Weapons_WeaponsArtwork_01'.
12:07:47:553DefaultSTACKLoaded texture 'Weapons_WeaponsArtwork_01'.
12:07:48:010DefaultSTACKUnload texture 'ConceptHero_ConceptCrystal_00'.
12:07:48:061DefaultSTACKLoaded texture 'ConceptHero_ConceptCrystal_08'.
12:07:48:061DefaultSTACKLoaded texture 'Weapons_WeaponsArtwork_03'.
12:07:48:097DefaultSTACKUnload texture 'Mask_03'.
12:07:48:097DefaultSTACKUnload texture 'PortraitSelection_03'.
12:07:48:097DefaultSTACKUnload texture 'PortraitSelection_07'.
12:07:48:097DefaultSTACKUnload texture 'PortraitSelection_08'.
12:07:48:097DefaultSTACKUnload texture 'Weapon_Affinity'.
12:07:48:241DefaultSTACKUnload texture 'Pins'.
12:07:48:241DefaultSTACKUnload texture 'ResourcesHUD'.
12:07:48:312DefaultSTACKUnload texture 'ConceptHero_ConceptCrystal_09'.
12:07:48:312DefaultSTACKUnload texture 'Weapons_WeaponsArtwork_01'.
12:07:48:947DefaultSTACKLoaded texture 'ConceptHero_ConceptCrystal_09'.
12:07:48:947DefaultSTACKLoaded texture 'Weapons_WeaponsArtwork_01'.
12:07:49:199DefaultSTACKUnload texture 'ConceptHero_ConceptCrystal_08'.
12:07:49:199DefaultSTACKUnload texture 'Weapons_WeaponsArtwork_03'.
12:07:49:640DefaultSTACKLoaded texture 'ConceptHero_ConceptCrystal_00'.
12:07:50:024DefaultSTACKLoaded texture 'ConceptHero_ConceptCrystal_08'.
12:07:50:024DefaultSTACKLoaded texture 'Weapons_WeaponsArtwork_03'.
12:07:50:282DefaultSTACKUnload texture 'ConceptHero_ConceptCrystal_00'.
12:07:50:302DefaultSTACKUnload texture 'ConceptHero_ConceptCrystal_09'.
12:07:50:302DefaultSTACKUnload texture 'Weapons_WeaponsArtwork_01'.
12:07:50:554DefaultSTACK[TED-14649] RemoveActionMapController ModalMenu
12:07:50:560DefaultSTACK[TED-14649] RemoveActionMapController ModalMenu
12:07:50:560DefaultSTACK[TED-14649] ActionMapController ModalMenu not found
at SpecificUpdate in :line 0
at SpecificUpdate in :line 0
at UISpecificUpdate in :line 0
at Delegate in :line 0
12:07:50:602DefaultSTACKLoaded texture 'Blurs_Blurs'.
12:07:50:602DefaultSTACKLoaded texture 'ResourcesHUD'.
12:07:50:602DefaultSTACKLoaded texture 'Pins'.
12:07:50:602DefaultSTACKLoaded texture 'Mask_03'.
12:07:50:615DefaultSTACKLoaded texture 'PortraitSelection_08'.
12:07:50:625DefaultSTACKLoaded texture 'Weapon_Affinity'.
12:07:50:625DefaultSTACKLoaded texture 'PortraitSelection_07'.
12:07:50:625DefaultSTACKLoaded texture 'PortraitSelection_03'.
12:07:51:011DefaultSTACKUnload texture 'ConceptHero_ConceptCrystal_08'.
12:07:51:011DefaultSTACKUnload texture 'Weapons_WeaponsArtwork_03'.
12:08:13:146DefaultSTACKUnload texture 'Mask__RGB_00'.
12:08:14:169DefaultSTACKUnload texture 'Weapon_Small'.
12:08:35:768DefaultSTACK[TED-14649] AddActionMapController HeroInteraction
12:08:35:768DefaultSTACK[TED-14649] AddActionMapController RadialSelection
12:08:35:821DefaultSTACKLoaded texture 'Portrait_Turret'.
12:08:36:685DefaultSTACK[TED-14649] RemoveActionMapController HeroInteraction
12:08:36:685DefaultSTACK[TED-14649] RemoveActionMapController RadialSelection
12:08:37:723DefaultSTACK[TED-14649] AddActionMapController HeroInteraction
12:08:37:723DefaultSTACK[TED-14649] AddActionMapController RadialSelection
12:08:39:359DefaultSTACK[TED-14649] RemoveActionMapController HeroInteraction
12:08:39:359DefaultSTACK[TED-14649] RemoveActionMapController RadialSelection
12:08:42:860DefaultSTACK[TED-14649] AddActionMapController HeroInteraction
12:08:42:860DefaultSTACK[TED-14649] RemoveActionMapController HeroInteraction
12:08:42:871GameplaySTACKCrystal unslotting gameplay duration is longer that the animation. If this is what you want contact a GPP programmer.
at ProcessCrystalChanges in :line 0
at ProcessBlackposts in :line 0
at Delegate in :line 0
12:08:42:882DefaultSTACK[Audio][Music] Crystal is 'Moving' targetting 'CollectibleCrystalFragment', so a substate 'RegularOperation'
12:08:42:882DefaultSTACK[Audio][Music] CrystalPhase substate changed to 'RegularOperation'.
12:08:42:882DefaultSTACKLoaded texture 'Mask__RGB_00'.
12:08:47:871DefaultSTACK[Audio][Music] Crystal is 'Moving' targetting 'CollectibleCrystalFragment', so a substate 'RegularOperation'
12:08:47:871DefaultSTACK[Audio][Music] CrystalPhase substate unchanged ('RegularOperation').
12:08:47:871AudioSTACKPost audio event crystalWaveStartEvent on frame 1187374
12:08:47:899DefaultSTACKLoaded texture 'MonsterSpawner_Blobs'.
12:08:53:358DefaultSTACKBackward blend of state 23626821 (hash = 23626821) (from 0,01114147% to 0%) in controller CHR_Cleaner_Animator_Controller (UnityEngine.AnimatorController)) CHR_Cleaner_01(Clone)
at GetMecanimEventsTimingInfos in :line 0
at Update in :line 0
12:08:53:358DefaultSTACKBackward blend of state 23626821 (hash = 23626821) (from 0,01114147% to 0%) in controller CHR_Cleaner_Animator_Controller (UnityEngine.AnimatorController)) CHR_Cleaner_01(Clone)
at GetMecanimEventsTimingInfos in :line 0
at Update in :line 0
12:08:56:051GameplaySTACKNo valid pick from SmallScrapChance (Game.LootDroplist)
at GetRandomDrop in :line 0
at GatherDroplistEntriesFromDroplist in :line 0
at ServerDropFromDroplists in :line 0
at Drop in :line 0
at MarkDeadEntitiesForDeactivation in :line 0
at Delegate in :line 0
12:08:59:321GameplaySTACKNo valid pick from SmallScrapChance (Game.LootDroplist)
at GetRandomDrop in :line 0
at GatherDroplistEntriesFromDroplist in :line 0
at ServerDropFromDroplists in :line 0
at Drop in :line 0
at MarkDeadEntitiesForDeactivation in :line 0
at Delegate in :line 0
12:08:59:635GameplaySTACKNo valid pick from SmallScrapChance (Game.LootDroplist)
at GetRandomDrop in :line 0
at GatherDroplistEntriesFromDroplist in :line 0
at ServerDropFromDroplists in :line 0
at Drop in :line 0
at MarkDeadEntitiesForDeactivation in :line 0
at Delegate in :line 0
12:08:59:635GameplaySTACKNo valid pick from SmallScrapChance (Game.LootDroplist)
at GetRandomDrop in :line 0
at GatherDroplistEntriesFromDroplist in :line 0
at ServerDropFromDroplists in :line 0
at Drop in :line 0
at MarkDeadEntitiesForDeactivation in :line 0
at Delegate in :line 0
12:09:00:862GameplaySTACKNo valid pick from MediumScrapChance (Game.LootDroplist)
at GetRandomDrop in :line 0
at GatherDroplistEntriesFromDroplist in :line 0
at ServerDropFromDroplists in :line 0
at Drop in :line 0
at MarkDeadEntitiesForDeactivation in :line 0
at Delegate in :line 0
12:09:02:377GameplaySTACKNo valid pick from MediumScrapChance (Game.LootDroplist)
at GetRandomDrop in :line 0
at GatherDroplistEntriesFromDroplist in :line 0
at ServerDropFromDroplists in :line 0
at Drop in :line 0
at MarkDeadEntitiesForDeactivation in :line 0
at Delegate in :line 0
12:09:02:793GameplaySTACKNo valid pick from MediumScrapChance (Game.LootDroplist)
at GetRandomDrop in :line 0
at GatherDroplistEntriesFromDroplist in :line 0
at ServerDropFromDroplists in :line 0
at Drop in :line 0
at MarkDeadEntitiesForDeactivation in :line 0
at Delegate in :line 0
12:09:03:678GameplaySTACKNo valid pick from MediumScrapChance (Game.LootDroplist)
at GetRandomDrop in :line 0
at GatherDroplistEntriesFromDroplist in :line 0
at ServerDropFromDroplists in :line 0
at Drop in :line 0
at MarkDeadEntitiesForDeactivation in :line 0
at Delegate in :line 0
12:09:04:218GameplaySTACKNo valid pick from SmallScrapChance (Game.LootDroplist)
at GetRandomDrop in :line 0
at GatherDroplistEntriesFromDroplist in :line 0
at ServerDropFromDroplists in :line 0
at Drop in :line 0
at MarkDeadEntitiesForDeactivation in :line 0
at Delegate in :line 0
12:09:04:869DefaultSTACKUnload texture 'Portrait_Turret'.
12:09:05:483GameplaySTACKNo valid pick from SmallScrapChance (Game.LootDroplist)
at GetRandomDrop in :line 0
at GatherDroplistEntriesFromDroplist in :line 0
at ServerDropFromDroplists in :line 0
at Drop in :line 0
at MarkDeadEntitiesForDeactivation in :line 0
at Delegate in :line 0
12:09:05:800GameplaySTACKNo valid pick from SmallScrapChance (Game.LootDroplist)
at GetRandomDrop in :line 0
at GatherDroplistEntriesFromDroplist in :line 0
at ServerDropFromDroplists in :line 0
at Drop in :line 0
at MarkDeadEntitiesForDeactivation in :line 0
at Delegate in :line 0
12:09:06:150GameplaySTACKNo valid pick from SmallScrapChance (Game.LootDroplist)
at GetRandomDrop in :line 0
at GatherDroplistEntriesFromDroplist in :line 0
at ServerDropFromDroplists in :line 0
at Drop in :line 0
at MarkDeadEntitiesForDeactivation in :line 0
at Delegate in :line 0
12:09:08:509GameplaySTACKNo valid pick from HighScrapChance (Game.LootDroplist)
at GetRandomDrop in :line 0
at GatherDroplistEntriesFromDroplist in :line 0
at ServerDropFromDroplists in :line 0
at Drop in :line 0
at MarkDeadEntitiesForDeactivation in :line 0
at Delegate in :line 0
12:09:09:744GameplaySTACKNo valid pick from SmallScrapChance (Game.LootDroplist)
at GetRandomDrop in :line 0
at GatherDroplistEntriesFromDroplist in :line 0
at ServerDropFromDroplists in :line 0
at Drop in :line 0
at MarkDeadEntitiesForDeactivation in :line 0
at Delegate in :line 0
12:09:12:698GameplaySTACKNo valid pick from SmallScrapChance (Game.LootDroplist)
at GetRandomDrop in :line 0
at GatherDroplistEntriesFromDroplist in :line 0
at ServerDropFromDroplists in :line 0
at Drop in :line 0
at MarkDeadEntitiesForDeactivation in :line 0
at Delegate in :line 0
12:09:13:314GameplaySTACKNo valid pick from MediumScrapChance (Game.LootDroplist)
at GetRandomDrop in :line 0
at GatherDroplistEntriesFromDroplist in :line 0
at ServerDropFromDroplists in :line 0
at Drop in :line 0
at MarkDeadEntitiesForDeactivation in :line 0
at Delegate in :line 0
12:09:13:362DefaultSTACKUnload texture 'Mask__RGB_00'.
12:09:14:536GameplaySTACKNo valid pick from SmallScrapChance (Game.LootDroplist)
at GetRandomDrop in :line 0
at GatherDroplistEntriesFromDroplist in :line 0
at ServerDropFromDroplists in :line 0
at Drop in :line 0
at MarkDeadEntitiesForDeactivation in :line 0
at Delegate in :line 0
12:09:18:068GameplaySTACKNo valid pick from SmallScrapChance (Game.LootDroplist)
at GetRandomDrop in :line 0
at GatherDroplistEntriesFromDroplist in :line 0
at ServerDropFromDroplists in :line 0
at Drop in :line 0
at MarkDeadEntitiesForDeactivation in :line 0
at Delegate in :line 0
12:09:18:105GameplaySTACKNo valid pick from SmallScrapChance (Game.LootDroplist)
at GetRandomDrop in :line 0
at GatherDroplistEntriesFromDroplist in :line 0
at ServerDropFromDroplists in :line 0
at Drop in :line 0
at MarkDeadEntitiesForDeactivation in :line 0
at Delegate in :line 0
12:09:18:814GameplaySTACKNo valid pick from SmallScrapChance (Game.LootDroplist)
at GetRandomDrop in :line 0
at GatherDroplistEntriesFromDroplist in :line 0
at ServerDropFromDroplists in :line 0
at Drop in :line 0
at MarkDeadEntitiesForDeactivation in :line 0
at Delegate in :line 0
12:09:18:874GameplaySTACKNo valid pick from SmallScrapChance (Game.LootDroplist)
at GetRandomDrop in :line 0
at GatherDroplistEntriesFromDroplist in :line 0
at ServerDropFromDroplists in :line 0
at Drop in :line 0
at MarkDeadEntitiesForDeactivation in :line 0
at Delegate in :line 0
12:09:19:317GameplaySTACKNo valid pick from MediumScrapChance (Game.LootDroplist)
at GetRandomDrop in :line 0
at GatherDroplistEntriesFromDroplist in :line 0
at ServerDropFromDroplists in :line 0
at Drop in :line 0
at MarkDeadEntitiesForDeactivation in :line 0
at Delegate in :line 0
12:09:20:012DefaultSTACK[Audio][Music] Crystal is 'CollectingFragment' targetting 'CollectibleCrystalFragment', so a substate 'None'
12:09:20:012DefaultSTACK[Audio][Music] CrystalPhase substate unchanged ('RegularOperation').
12:09:20:012DefaultSTACK[Audio][Music] Crystal is 'CollectingFragment' targetting 'Hero', so a substate 'None'
12:09:20:012DefaultSTACK[Audio][Music] CrystalPhase substate unchanged ('RegularOperation').
12:09:20:863GameplaySTACKNo valid pick from MediumScrapChance (Game.LootDroplist)
at GetRandomDrop in :line 0
at GatherDroplistEntriesFromDroplist in :line 0
at ServerDropFromDroplists in :line 0
at Drop in :line 0
at MarkDeadEntitiesForDeactivation in :line 0
at Delegate in :line 0
12:09:22:813GameplaySTACKNo valid pick from SmallScrapChance (Game.LootDroplist)
at GetRandomDrop in :line 0
at GatherDroplistEntriesFromDroplist in :line 0
at ServerDropFromDroplists in :line 0
at Drop in :line 0
at MarkDeadEntitiesForDeactivation in :line 0
at Delegate in :line 0
12:09:22:980GameplaySTACKNo valid pick from SmallScrapChance (Game.LootDroplist)
at GetRandomDrop in :line 0
at GatherDroplistEntriesFromDroplist in :line 0
at ServerDropFromDroplists in :line 0
at Drop in :line 0
at MarkDeadEntitiesForDeactivation in :line 0
at Delegate in :line 0
12:09:23:150GameplaySTACKNo valid pick from SmallScrapChance (Game.LootDroplist)
at GetRandomDrop in :line 0
at GatherDroplistEntriesFromDroplist in :line 0
at ServerDropFromDroplists in :line 0
at Drop in :line 0
at MarkDeadEntitiesForDeactivation in :line 0
at Delegate in :line 0
12:09:24:526GameplaySTACKNo valid pick from SmallScrapChance (Game.LootDroplist)
at GetRandomDrop in :line 0
at GatherDroplistEntriesFromDroplist in :line 0
at ServerDropFromDroplists in :line 0
at Drop in :line 0
at MarkDeadEntitiesForDeactivation in :line 0
at Delegate in :line 0
12:09:24:689GameplaySTACKNo valid pick from SmallScrapChance (Game.LootDroplist)
at GetRandomDrop in :line 0
at GatherDroplistEntriesFromDroplist in :line 0
at ServerDropFromDroplists in :line 0
at Drop in :line 0
at MarkDeadEntitiesForDeactivation in :line 0
at Delegate in :line 0
12:09:25:123DefaultSTACK[Audio][Music] Crystal is 'FollowingHero' targetting 'Hero', so a substate 'RegularOperation'
12:09:25:123DefaultSTACK[Audio][Music] CrystalPhase substate unchanged ('RegularOperation').
12:09:26:652GameplaySTACKNo valid pick from HighScrapChance (Game.LootDroplist)
at GetRandomDrop in :line 0
at GatherDroplistEntriesFromDroplist in :line 0
at ServerDropFromDroplists in :line 0
at Drop in :line 0
at MarkDeadEntitiesForDeactivation in :line 0
at Delegate in :line 0
12:09:28:338DefaultSTACKBackward blend of state 1084019875 (hash = 1084019875) (from 0,02576043% to 0%) in controller CHR_Roby_Animatior_Controller (UnityEngine.AnimatorController)) CHR_Roby_01(Clone)
at GetMecanimEventsTimingInfos in :line 0
at Update in :line 0
12:09:28:338DefaultSTACKBackward blend of state 1084019875 (hash = 1084019875) (from 0,02576043% to 0%) in controller CHR_Roby_Animatior_Controller (UnityEngine.AnimatorController)) CHR_Roby_01(Clone)
at GetMecanimEventsTimingInfos in :line 0
at Update in :line 0
12:09:29:118GameplaySTACKNo valid pick from HighScrapChance (Game.LootDroplist)
at GetRandomDrop in :line 0
at GatherDroplistEntriesFromDroplist in :line 0
at ServerDropFromDroplists in :line 0
at Drop in :line 0
at MarkDeadEntitiesForDeactivation in :line 0
at Delegate in :line 0
12:09:29:515DefaultSTACKBackward blend of state 23626821 (hash = 23626821) (from 0,002370858% to 0%) in controller CHR_Roby_Animatior_Controller (UnityEngine.AnimatorController)) CHR_Roby_01(Clone)
at GetMecanimEventsTimingInfos in :line 0
at Update in :line 0
12:09:29:515DefaultSTACKBackward blend of state 23626821 (hash = 23626821) (from 0,002370858% to 0%) in controller CHR_Roby_Animatior_Controller (UnityEngine.AnimatorController)) CHR_Roby_01(Clone)
at GetMecanimEventsTimingInfos in :line 0
at Update in :line 0
12:09:31:688DefaultSTACKLoaded texture 'Mask__RGB_00'.
12:09:34:466GameplaySTACKNo valid pick from SmallScrapChance (Game.LootDroplist)
at GetRandomDrop in :line 0
at GatherDroplistEntriesFromDroplist in :line 0
at ServerDropFromDroplists in :line 0
at Drop in :line 0
at MarkDeadEntitiesForDeactivation in :line 0
at Delegate in :line 0
12:09:36:349GameplaySTACKNo valid pick from SmallScrapChance (Game.LootDroplist)
at GetRandomDrop in :line 0
at GatherDroplistEntriesFromDroplist in :line 0
at ServerDropFromDroplists in :line 0
at Drop in :line 0
at MarkDeadEntitiesForDeactivation in :line 0
at Delegate in :line 0
12:09:36:525GameplaySTACKNo valid pick from SmallScrapChance (Game.LootDroplist)
at GetRandomDrop in :line 0
at GatherDroplistEntriesFromDroplist in :line 0
at ServerDropFromDroplists in :line 0
at Drop in :line 0
at MarkDeadEntitiesForDeactivation in :line 0
at Delegate in :line 0
12:09:37:797GameplaySTACKNo valid pick from SmallScrapChance (Game.LootDroplist)
at GetRandomDrop in :line 0
at GatherDroplistEntriesFromDroplist in :line 0
at ServerDropFromDroplists in :line 0
at Drop in :line 0
at MarkDeadEntitiesForDeactivation in :line 0
at Delegate in :line 0
12:09:38:429GameplaySTACKNo valid pick from SmallScrapChance (Game.LootDroplist)
at GetRandomDrop in :line 0
at GatherDroplistEntriesFromDroplist in :line 0
at ServerDropFromDroplists in :line 0
at Drop in :line 0
at MarkDeadEntitiesForDeactivation in :line 0
at Delegate in :line 0
12:09:39:054GameplaySTACKNo valid pick from SmallScrapChance (Game.LootDroplist)
at GetRandomDrop in :line 0
at GatherDroplistEntriesFromDroplist in :line 0
at ServerDropFromDroplists in :line 0
at Drop in :line 0
at MarkDeadEntitiesForDeactivation in :line 0
at Delegate in :line 0
12:09:40:526GameplaySTACKNo valid pick from SmallScrapChance (Game.LootDroplist)
at GetRandomDrop in :line 0
at GatherDroplistEntriesFromDroplist in :line 0
at ServerDropFromDroplists in :line 0
at Drop in :line 0
at MarkDeadEntitiesForDeactivation in :line 0
at Delegate in :line 0
12:09:41:245DefaultSTACKBackward blend of state 1084019875 (hash = 1084019875) (from 0,01204786% to 0%) in controller CHR_Cleaner_Animator_Controller (UnityEngine.AnimatorController)) CHR_Cleaner_01(Clone)
at GetMecanimEventsTimingInfos in :line 0
at Update in :line 0
12:09:41:245DefaultSTACKBackward blend of state 1084019875 (hash = 1084019875) (from 0,01204786% to 0%) in controller CHR_Cleaner_Animator_Controller (UnityEngine.AnimatorController)) CHR_Cleaner_01(Clone)
at GetMecanimEventsTimingInfos in :line 0
at Update in :line 0
12:09:43:097GameplaySTACKNo valid pick from SmallScrapChance (Game.LootDroplist)
at GetRandomDrop in :line 0
at GatherDroplistEntriesFromDroplist in :line 0
at ServerDropFromDroplists in :line 0
at Drop in :line 0
at MarkDeadEntitiesForDeactivation in :line 0
at Delegate in :line 0
12:09:43:257GameplaySTACKNo valid pick from SmallScrapChance (Game.LootDroplist)
at GetRandomDrop in :line 0
at GatherDroplistEntriesFromDroplist in :line 0
at ServerDropFromDroplists in :line 0
at Drop in :line 0
at MarkDeadEntitiesForDeactivation in :line 0
at Delegate in :line 0
12:09:43:417GameplaySTACKNo valid pick from SmallScrapChance (Game.LootDroplist)
at GetRandomDrop in :line 0
at GatherDroplistEntriesFromDroplist in :line 0
at ServerDropFromDroplists in :line 0
at Drop in :line 0
at MarkDeadEntitiesForDeactivation in :line 0
at Delegate in :line 0
12:09:43:992GameplaySTACKNo valid pick from SmallScrapChance (Game.LootDroplist)
at GetRandomDrop in :line 0
at GatherDroplistEntriesFromDroplist in :line 0
at ServerDropFromDroplists in :line 0
at Drop in :line 0
at MarkDeadEntitiesForDeactivation in :line 0
at Delegate in :line 0
12:09:45:711GameplaySTACKNo valid pick from SmallScrapChance (Game.LootDroplist)
at GetRandomDrop in :line 0
at GatherDroplistEntriesFromDroplist in :line 0
at ServerDropFromDroplists in :line 0
at Drop in :line 0
at MarkDeadEntitiesForDeactivation in :line 0
at Delegate in :line 0
12:09:46:085DefaultSTACKBackward blend of state 23626821 (hash = 23626821) (from 0,4176142% to 0,01210165%) in controller CHR_Roby_Animatior_Controller (UnityEngine.AnimatorController)) CHR_Roby_01(Clone)
at GetMecanimEventsTimingInfos in :line 0
at Update in :line 0
12:09:46:085DefaultSTACKBackward blend of state 23626821 (hash = 23626821) (from 0,4176142% to 0,01210165%) in controller CHR_Roby_Animatior_Controller (UnityEngine.AnimatorController)) CHR_Roby_01(Clone)
at GetMecanimEventsTimingInfos in :line 0
at Update in :line 0
12:09:46:360GameplaySTACKNo valid pick from SmallScrapChance (Game.LootDroplist)
at GetRandomDrop in :line 0
at GatherDroplistEntriesFromDroplist in :line 0
at ServerDropFromDroplists in :line 0
at Drop in :line 0
at MarkDeadEntitiesForDeactivation in :line 0
at Delegate in :line 0
12:09:50:219GameplaySTACKNo valid pick from SmallScrapChance (Game.LootDroplist)
at GetRandomDrop in :line 0
at GatherDroplistEntriesFromDroplist in :line 0
at ServerDropFromDroplists in :line 0
at Drop in :line 0
at MarkDeadEntitiesForDeactivation in :line 0
at Delegate in :line 0
12:09:53:800DefaultSTACK[TED-14649] AddActionMapController CommandWheel
12:09:54:423DefaultSTACK[TED-14649] RemoveActionMapController CommandWheel
12:09:56:329GameplaySTACKNo valid pick from SmallScrapChance (Game.LootDroplist)
at GetRandomDrop in :line 0
at GatherDroplistEntriesFromDroplist in :line 0
at ServerDropFromDroplists in :line 0
at Drop in :line 0
at MarkDeadEntitiesForDeactivation in :line 0
at Delegate in :line 0
12:09:57:928GameplaySTACKNo valid pick from SmallScrapChance (Game.LootDroplist)
at GetRandomDrop in :line 0
at GatherDroplistEntriesFromDroplist in :line 0
at ServerDropFromDroplists in :line 0
at Drop in :line 0
at MarkDeadEntitiesForDeactivation in :line 0
at Delegate in :line 0
12:09:58:165GameplaySTACKNo valid pick from SmallScrapChance (Game.LootDroplist)
at GetRandomDrop in :line 0
at GatherDroplistEntriesFromDroplist in :line 0
at ServerDropFromDroplists in :line 0
at Drop in :line 0
at MarkDeadEntitiesForDeactivation in :line 0
at Delegate in :line 0
12:09:58:307GameplaySTACKNo valid pick from SmallScrapChance (Game.LootDroplist)
at GetRandomDrop in :line 0
at GatherDroplistEntriesFromDroplist in :line 0
at ServerDropFromDroplists in :line 0
at Drop in :line 0
at MarkDeadEntitiesForDeactivation in :line 0
at Delegate in :line 0
12:10:00:013SimulationSTACKTrying to apply a modification on a target (Id#2468) which does not exist anymore
at ApplyModification in :line 0
at UpdateInternal in :line 0
at Delegate in :line 0
12:10:00:662GameplaySTACKNo valid pick from SmallScrapChance (Game.LootDroplist)
at GetRandomDrop in :line 0
at GatherDroplistEntriesFromDroplist in :line 0
at ServerDropFromDroplists in :line 0
at Drop in :line 0
at MarkDeadEntitiesForDeactivation in :line 0
at Delegate in :line 0
12:10:03:043GameplaySTACKNo valid pick from SmallScrapChance (Game.LootDroplist)
at GetRandomDrop in :line 0
at GatherDroplistEntriesFromDroplist in :line 0
at ServerDropFromDroplists in :line 0
at Drop in :line 0
at MarkDeadEntitiesForDeactivation in :line 0
at Delegate in :line 0
12:10:03:272GameplaySTACKNo valid pick from SmallScrapChance (Game.LootDroplist)
at GetRandomDrop in :line 0
at GatherDroplistEntriesFromDroplist in :line 0
at ServerDropFromDroplists in :line 0
at Drop in :line 0
at MarkDeadEntitiesForDeactivation in :line 0
at Delegate in :line 0
12:10:05:368DefaultSTACK[TED-14649] AddActionMapController HeroInteraction
12:10:05:368DefaultSTACK[TED-14649] RemoveActionMapController HeroInteraction
12:10:05:368DefaultSTACK[Audio][Music] Crystal is 'FollowingHero' targetting 'CrystalSlot', so a substate 'RegularOperation'
12:10:05:368DefaultSTACK[Audio][Music] CrystalPhase substate unchanged ('RegularOperation').
12:10:05:380DefaultSTACK[Audio][Music] Crystal is 'Moving' targetting 'CrystalSlot', so a substate 'RegularOperation'
12:10:05:380DefaultSTACK[Audio][Music] CrystalPhase substate unchanged ('RegularOperation').
12:10:06:219DefaultSTACKBackward blend of state 23626821 (hash = 23626821) (from 0,4155132% to 0,01031393%) in controller CHR_Roby_Animatior_Controller (UnityEngine.AnimatorController)) CHR_Roby_01(Clone)
at GetMecanimEventsTimingInfos in :line 0
at Update in :line 0
12:10:06:219DefaultSTACKBackward blend of state 23626821 (hash = 23626821) (from 0,4155132% to 0,01031393%) in controller CHR_Roby_Animatior_Controller (UnityEngine.AnimatorController)) CHR_Roby_01(Clone)
at GetMecanimEventsTimingInfos in :line 0
at Update in :line 0
12:10:07:499GameplaySTACKNo valid pick from SmallScrapChance (Game.LootDroplist)
at GetRandomDrop in :line 0
at GatherDroplistEntriesFromDroplist in :line 0
at ServerDropFromDroplists in :line 0
at Drop in :line 0
at MarkDeadEntitiesForDeactivation in :line 0
at Delegate in :line 0
12:10:09:394GameplaySTACKNo valid pick from SmallScrapChance (Game.LootDroplist)
at GetRandomDrop in :line 0
at GatherDroplistEntriesFromDroplist in :line 0
at ServerDropFromDroplists in :line 0
at Drop in :line 0
at MarkDeadEntitiesForDeactivation in :line 0
at Delegate in :line 0
12:10:09:721DefaultSTACK[Audio][Music] Crystal is 'Slotting' targetting 'CrystalSlot', so a substate 'RegularOperation'
12:10:09:721DefaultSTACK[Audio][Music] CrystalPhase substate unchanged ('RegularOperation').
12:10:10:801GameplaySTACKNo valid pick from SmallScrapChance (Game.LootDroplist)
at GetRandomDrop in :line 0
at GatherDroplistEntriesFromDroplist in :line 0
at ServerDropFromDroplists in :line 0
at Drop in :line 0
at MarkDeadEntitiesForDeactivation in :line 0
at Delegate in :line 0
12:10:10:971GameplaySTACKNo valid pick from SmallScrapChance (Game.LootDroplist)
at GetRandomDrop in :line 0
at GatherDroplistEntriesFromDroplist in :line 0
at ServerDropFromDroplists in :line 0
at Drop in :line 0
at MarkDeadEntitiesForDeactivation in :line 0
at Delegate in :line 0
12:10:12:488GameplaySTACKNo valid pick from SmallScrapChance (Game.LootDroplist)
at GetRandomDrop in :line 0
at GatherDroplistEntriesFromDroplist in :line 0
at ServerDropFromDroplists in :line 0
at Drop in :line 0
at MarkDeadEntitiesForDeactivation in :line 0
at Delegate in :line 0
12:10:12:488GameplaySTACKNo valid pick from SmallScrapChance (Game.LootDroplist)
at GetRandomDrop in :line 0
at GatherDroplistEntriesFromDroplist in :line 0
at ServerDropFromDroplists in :line 0
at Drop in :line 0
at MarkDeadEntitiesForDeactivation in :line 0
at Delegate in :line 0
12:10:14:306DefaultSTACK[Audio][Music] Crystal is 'SlottedWaitingForWaveToEnd' targetting 'CrystalSlot', so a substate 'RegularOperation'
12:10:14:306DefaultSTACK[Audio][Music] CrystalPhase substate unchanged ('RegularOperation').
12:10:14:315DefaultSTACK[Audio][Music] Crystal is 'Slotted' targetting 'CrystalSlot', so a substate 'RegularOperation'
12:10:14:315DefaultSTACK[Audio][Music] CrystalPhase substate unchanged ('RegularOperation').
12:10:14:324DefaultSTACK[Audio][Music] Crystal is 'Slotted' targetting 'Invalid', so a substate 'RegularOperation'
12:10:14:324DefaultSTACK[Audio][Music] CrystalPhase substate unchanged ('RegularOperation').
12:10:14:702SimulationSTACKTrying to apply a modification on a target (Id#2586) which does not exist anymore
at ApplyModification in :line 0
at UpdateInternal in :line 0
at Delegate in :line 0
12:10:16:637GameplaySTACKNo valid pick from MediumScrapChance (Game.LootDroplist)
at GetRandomDrop in :line 0
at GatherDroplistEntriesFromDroplist in :line 0
at ServerDropFromDroplists in :line 0
at Drop in :line 0
at MarkDeadEntitiesForDeactivation in :line 0
at Delegate in :line 0
12:10:17:187GameplaySTACKNo valid pick from SmallScrapChance (Game.LootDroplist)
at GetRandomDrop in :line 0
at GatherDroplistEntriesFromDroplist in :line 0
at ServerDropFromDroplists in :line 0
at Drop in :line 0
at MarkDeadEntitiesForDeactivation in :line 0
at Delegate in :line 0
12:10:17:472GameplaySTACKNo valid pick from SmallScrapChance (Game.LootDroplist)
at GetRandomDrop in :line 0
at GatherDroplistEntriesFromDroplist in :line 0
at ServerDropFromDroplists in :line 0
at Drop in :line 0
at MarkDeadEntitiesForDeactivation in :line 0
at Delegate in :line 0
12:10:18:430GameplaySTACKNo valid pick from SmallScrapChance (Game.LootDroplist)
at GetRandomDrop in :line 0
at GatherDroplistEntriesFromDroplist in :line 0
at ServerDropFromDroplists in :line 0
at Drop in :line 0
at MarkDeadEntitiesForDeactivation in :line 0
at Delegate in :line 0
12:10:21:520DefaultSTACK[TED-14649] AddActionMapController CommandWheel
12:10:21:716DefaultSTACK[TED-14649] RemoveActionMapController CommandWheel
12:10:22:714GameplaySTACKNo valid pick from SmallScrapChance (Game.LootDroplist)
at GetRandomDrop in :line 0
at GatherDroplistEntriesFromDroplist in :line 0
at ServerDropFromDroplists in :line 0
at Drop in :line 0
at MarkDeadEntitiesForDeactivation in :line 0
at Delegate in :line 0
12:10:23:678GameplaySTACKNo valid pick from SmallScrapChance (Game.LootDroplist)
at GetRandomDrop in :line 0
at GatherDroplistEntriesFromDroplist in :line 0
at ServerDropFromDroplists in :line 0
at Drop in :line 0
at MarkDeadEntitiesForDeactivation in :line 0
at Delegate in :line 0
12:10:23:926GameplaySTACKNo valid pick from SmallScrapChance (Game.LootDroplist)
at GetRandomDrop in :line 0
at GatherDroplistEntriesFromDroplist in :line 0
at ServerDropFromDroplists in :line 0
at Drop in :line 0
at MarkDeadEntitiesForDeactivation in :line 0
at Delegate in :line 0
12:10:24:069GameplaySTACKNo valid pick from SmallScrapChance (Game.LootDroplist)
at GetRandomDrop in :line 0
at GatherDroplistEntriesFromDroplist in :line 0
at ServerDropFromDroplists in :line 0
at Drop in :line 0
at MarkDeadEntitiesForDeactivation in :line 0
at Delegate in :line 0
12:10:25:279GameplaySTACKNo valid pick from SmallScrapChance (Game.LootDroplist)
at GetRandomDrop in :line 0
at GatherDroplistEntriesFromDroplist in :line 0
at ServerDropFromDroplists in :line 0
at Drop in :line 0
at MarkDeadEntitiesForDeactivation in :line 0
at Delegate in :line 0
12:10:26:055GameplaySTACKNo valid pick from SmallScrapChance (Game.LootDroplist)
at GetRandomDrop in :line 0
at GatherDroplistEntriesFromDroplist in :line 0
at ServerDropFromDroplists in :line 0
at Drop in :line 0
at MarkDeadEntitiesForDeactivation in :line 0
at Delegate in :line 0
12:10:28:993DefaultSTACK[TED-14649] AddActionMapController ModalMenu
12:10:28:999SimulationSTACKFailed to remove modifier ##0 BonusDamage: + 0,15 (Priority: 3) from entity #-298.
It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.
at ApplyModification in :line 0
at RemoveLocalModifierSet in :line 0
at RemoveEquippedWeaponModifiers in :line 0
at CreateAndRefreshWeaponLocalSimulationEntity in :line 0
at Refresh in :line 0
at RequestSelectableSelection in :line 0
at RefreshHeroSelectables in :line 0
at RequestCharacterSelection in :line 0
at SelectDefaultCharacter in :line 0
at OnBeginShow in :line 0
at InternalRequestShow in :line 0
at Show in :line 0
at SetCurrentTab in :line 0
at SpecificUpdate in :line 0
at SpecificUpdate in :line 0
at UISpecificUpdate in :line 0
at Delegate in :line 0
12:10:28:999DefaultSTACK[TED-14649] AddActionMapController ModalMenu
12:10:28:999DefaultSTACK[TED-14649] ActionMapController ModalMenu already added
at AddActionMapController in :line 0
at SpecificUpdate in :line 0
at SpecificUpdate in :line 0
at UISpecificUpdate in :line 0
at Delegate in :line 0
12:10:29:026DefaultSTACKLoaded texture 'ConceptHero_ConceptCrystal_04'.
12:10:29:035DefaultSTACKLoaded texture 'Weapon_Small'.
12:10:29:035DefaultSTACKLoaded texture 'Weapons_WeaponsArtwork_04'.
12:10:29:511DefaultSTACK[TED-14649] RemoveActionMapController ModalMenu
12:10:29:518DefaultSTACK[TED-14649] RemoveActionMapController ModalMenu
12:10:29:518DefaultSTACK[TED-14649] ActionMapController ModalMenu not found
at SpecificUpdate in :line 0
at SpecificUpdate in :line 0
at UISpecificUpdate in :line 0
at Delegate in :line 0
12:10:29:993DefaultSTACKUnload texture 'ConceptHero_ConceptCrystal_04'.
12:10:29:993DefaultSTACKUnload texture 'Weapons_WeaponsArtwork_04'.
12:10:36:114GameplaySTACKNo valid pick from SmallScrapChance (Game.LootDroplist)
at GetRandomDrop in :line 0
at GatherDroplistEntriesFromDroplist in :line 0
at ServerDropFromDroplists in :line 0
at Drop in :line 0
at MarkDeadEntitiesForDeactivation in :line 0
at Delegate in :line 0
12:10:36:500GameplaySTACKNo valid pick from SmallScrapChance (Game.LootDroplist)
at GetRandomDrop in :line 0
at GatherDroplistEntriesFromDroplist in :line 0
at ServerDropFromDroplists in :line 0
at Drop in :line 0
at MarkDeadEntitiesForDeactivation in :line 0
at Delegate in :line 0
12:10:39:768SimulationSTACKTrying to apply a modification on a target (Id#2592) which does not exist anymore
at ApplyModification in :line 0
at UpdateInternal in :line 0
at Delegate in :line 0
12:10:43:295DefaultSTACKUnload texture 'MonsterSpawner_Blobs'.
12:10:50:933DefaultSTACKUnload texture 'Mask__RGB_00'.
12:10:55:291DefaultSTACKUnload texture 'Weapon_Small'.
12:11:09:969GameplaySTACKNo valid pick from SmallScrapChance (Game.LootDroplist)
at GetRandomDrop in :line 0
at GatherDroplistEntriesFromDroplist in :line 0
at ServerDropFromDroplists in :line 0
at Drop in :line 0
at MarkDeadEntitiesForDeactivation in :line 0
at Delegate in :line 0
12:11:10:661GameplaySTACKNo valid pick from HighScrapChance (Game.LootDroplist)
at GetRandomDrop in :line 0
at GatherDroplistEntriesFromDroplist in :line 0
at ServerDropFromDroplists in :line 0
at Drop in :line 0
at MarkDeadEntitiesForDeactivation in :line 0
at Delegate in :line 0
12:11:10:672DefaultSTACK[Audio][Music] Crystal is 'Slotted' targetting 'Invalid', so a substate 'Slotted'
12:11:10:672DefaultSTACK[Audio][Music] CrystalPhase substate changed to 'Slotted'.
12:11:10:672DefaultSTACK[Audio][Music] Play soundscape.
12:11:10:672AudioSTACKPost audio event crystalWaveEndEvent on frame 1205881
12:11:10:695DefaultSTACKLoaded texture 'Mask__RGB_00'.
12:11:13:973GameplaySTACKTransferDungeonToIndependentProgression: True
12:11:13:973GameplaySTACKAddProgressionTo: None
12:11:18:501DefaultSTACK[TED-14649] AddActionMapController CommandWheel
12:11:19:686DefaultSTACK[TED-14649] RemoveActionMapController CommandWheel
12:11:36:982DefaultSTACK[TED-14649] AddActionMapController CommandWheel
12:11:37:722DefaultSTACK[TED-14649] RemoveActionMapController CommandWheel
12:11:46:466DefaultSTACK[TED-14649] AddActionMapController HeroInteraction
12:11:46:669DefaultSTACK[TED-14649] RemoveActionMapController HeroInteraction
12:11:49:004DefaultSTACKThe blackpost Game.WaveCountdownReducedBlackpost timed out before being read by all clients! Read flags: None, expected: UI
at Synchronize in :line 0
at SynchronizeBlackboards in :line 0
at Delegate in :line 0
12:12:03:950DefaultSTACK[TED-14649] AddActionMapController HeroInteraction
12:12:04:151DefaultSTACK[TED-14649] RemoveActionMapController HeroInteraction
12:12:04:782DefaultSTACKUnload texture 'Mask__RGB_00'.
12:12:06:534DefaultSTACKThe blackpost Game.WaveCountdownReducedBlackpost timed out before being read by all clients! Read flags: None, expected: UI
at Synchronize in :line 0
at SynchronizeBlackboards in :line 0
at Delegate in :line 0
12:12:12:918GameplaySTACKSetPlayerID Hero 2 #1 -> -1:4294967295 (initialSet = False)
12:12:12:918GameplaySTACKSetPlayerID Hero 0 #2 -> 0:0 (initialSet = False)
12:12:13:384GameplaySTACKSetPlayerID Hero 0 #2 -> -1:4294967295 (initialSet = False)
12:12:13:384GameplaySTACKSetPlayerID Hero 1 #1 -> 0:0 (initialSet = False)
12:12:22:626DefaultSTACKLoaded texture 'Mask__RGB_00'.
12:12:32:310DefaultSTACK[TED-14649] AddActionMapController HeroInteraction
12:12:32:814DefaultSTACK[TED-14649] RemoveActionMapController HeroInteraction
12:12:33:473GameplaySTACKTransferDungeonToIndependentProgression: True
12:12:33:473GameplaySTACKAddProgressionTo: None
12:12:59:746DefaultSTACKUnload texture 'Mask__RGB_00'.
12:13:23:793DefaultSTACK[TED-14649] AddActionMapController HeroInteraction
12:13:23:793DefaultSTACK[TED-14649] RemoveActionMapController HeroInteraction
12:13:40:634DefaultSTACK[Audio][Music] Battle: BattleRegularWaveCountdownEvent
12:13:55:634DefaultSTACK[Audio][Music] Battle: BattleWaveEvent
12:13:55:634AudioSTACKPost audio event regularWaveStartEvent on frame 1230540
12:13:55:662DefaultSTACKLoaded texture 'MonsterSpawner_Blobs'.
12:13:59:198GameplaySTACKSetPlayerID Hero 1 #1 -> -1:4294967295 (initialSet = False)
12:13:59:198GameplaySTACKSetPlayerID Hero 2 #1 -> 0:0 (initialSet = False)
12:14:07:724GameplaySTACKNo valid pick from SmallScrapChance (Game.LootDroplist)
at GetRandomDrop in :line 0
at GatherDroplistEntriesFromDroplist in :line 0
at ServerDropFromDroplists in :line 0
at Drop in :line 0
at MarkDeadEntitiesForDeactivation in :line 0
at Delegate in :line 0
12:14:09:150GameplaySTACKNo valid pick from MediumScrapChance (Game.LootDroplist)
at GetRandomDrop in :line 0
at GatherDroplistEntriesFromDroplist in :line 0
at ServerDropFromDroplists in :line 0
at Drop in :line 0
at MarkDeadEntitiesForDeactivation in :line 0
at Delegate in :line 0
12:14:10:273GameplaySTACKNo valid pick from SmallScrapChance (Game.LootDroplist)
at GetRandomDrop in :line 0
at GatherDroplistEntriesFromDroplist in :line 0
at ServerDropFromDroplists in :line 0
at Drop in :line 0
at MarkDeadEntitiesForDeactivation in :line 0
at Delegate in :line 0
12:14:16:753GameplaySTACKNo valid pick from SmallScrapChance (Game.LootDroplist)
at GetRandomDrop in :line 0
at GatherDroplistEntriesFromDroplist in :line 0
at ServerDropFromDroplists in :line 0
at Drop in :line 0
at MarkDeadEntitiesForDeactivation in :line 0
at Delegate in :line 0
12:14:18:278GameplaySTACKNo valid pick from SmallScrapChance (Game.LootDroplist)
at GetRandomDrop in :line 0
at GatherDroplistEntriesFromDroplist in :line 0
at ServerDropFromDroplists in :line 0
at Drop in :line 0
at MarkDeadEntitiesForDeactivation in :line 0
at Delegate in :line 0
12:14:26:115GameplaySTACKNo valid pick from SmallScrapChance (Game.LootDroplist)
at GetRandomDrop in :line 0
at GatherDroplistEntriesFromDroplist in :line 0
at ServerDropFromDroplists in :line 0
at Drop in :line 0
at MarkDeadEntitiesForDeactivation in :line 0
at Delegate in :line 0
12:14:29:326GameplaySTACKNo valid pick from SmallScrapChance (Game.LootDroplist)
at GetRandomDrop in :line 0
at GatherDroplistEntriesFromDroplist in :line 0
at ServerDropFromDroplists in :line 0
at Drop in :line 0
at MarkDeadEntitiesForDeactivation in :line 0
at Delegate in :line 0
12:14:32:812GameplaySTACKNo valid pick from HighScrapChance (Game.LootDroplist)
at GetRandomDrop in :line 0
at GatherDroplistEntriesFromDroplist in :line 0
at ServerDropFromDroplists in :line 0
at Drop in :line 0
at MarkDeadEntitiesForDeactivation in :line 0
at Delegate in :line 0
12:14:34:840GameplaySTACKNo valid pick from SmallScrapChance (Game.LootDroplist)
at GetRandomDrop in :line 0
at GatherDroplistEntriesFromDroplist in :line 0
at ServerDropFromDroplists in :line 0
at Drop in :line 0
at MarkDeadEntitiesForDeactivation in :line 0
at Delegate in :line 0
12:14:35:876GameplaySTACKNo valid pick from SmallScrapChance (Game.LootDroplist)
at GetRandomDrop in :line 0
at GatherDroplistEntriesFromDroplist in :line 0
at ServerDropFromDroplists in :line 0
at Drop in :line 0
at MarkDeadEntitiesForDeactivation in :line 0
at Delegate in :line 0
12:14:36:511GameplaySTACKNo valid pick from SmallScrapChance (Game.LootDroplist)
at GetRandomDrop in :line 0
at GatherDroplistEntriesFromDroplist in :line 0
at ServerDropFromDroplists in :line 0
at Drop in :line 0
at MarkDeadEntitiesForDeactivation in :line 0
at Delegate in :line 0
12:14:36:866GameplaySTACKNo valid pick from SmallScrapChance (Game.LootDroplist)
at GetRandomDrop in :line 0
at GatherDroplistEntriesFromDroplist in :line 0
at ServerDropFromDroplists in :line 0
at Drop in :line 0
at MarkDeadEntitiesForDeactivation in :line 0
at Delegate in :line 0
12:14:37:102GameplaySTACKNo valid pick from SmallScrapChance (Game.LootDroplist)
at GetRandomDrop in :line 0
at GatherDroplistEntriesFromDroplist in :line 0
at ServerDropFromDroplists in :line 0
at Drop in :line 0
at MarkDeadEntitiesForDeactivation in :line 0
at Delegate in :line 0
12:14:38:187GameplaySTACKNo valid pick from SmallScrapChance (Game.LootDroplist)
at GetRandomDrop in :line 0
at GatherDroplistEntriesFromDroplist in :line 0
at ServerDropFromDroplists in :line 0
at Drop in :line 0
at MarkDeadEntitiesForDeactivation in :line 0
at Delegate in :line 0
12:14:40:152GameplaySTACKNo valid pick from SmallScrapChance (Game.LootDroplist)
at GetRandomDrop in :line 0
at GatherDroplistEntriesFromDroplist in :line 0
at ServerDropFromDroplists in :line 0
at Drop in :line 0
at MarkDeadEntitiesForDeactivation in :line 0
at Delegate in :line 0
12:14:40:799GameplaySTACKNo valid pick from SmallScrapChance (Game.LootDroplist)
at GetRandomDrop in :line 0
at GatherDroplistEntriesFromDroplist in :line 0
at ServerDropFromDroplists in :line 0
at Drop in :line 0
at MarkDeadEntitiesForDeactivation in :line 0
at Delegate in :line 0
12:14:41:617GameplaySTACKNo valid pick from SmallScrapChance (Game.LootDroplist)
at GetRandomDrop in :line 0
at GatherDroplistEntriesFromDroplist in :line 0
at ServerDropFromDroplists in :line 0
at Drop in :line 0
at MarkDeadEntitiesForDeactivation in :line 0
at Delegate in :line 0
12:14:49:393DefaultSTACK[TED-14649] AddActionMapController HeroInteraction
12:14:49:393DefaultSTACKThe vertical UITable1D /WindowsRoot/SpacialWindowsGroup/PinsWindow/Containers/InteractionPinsContainer/InteractionPin/CrystalInteractionPinPanel/Content has its child /WindowsRoot/SpacialWindowsGroup/PinsWindow/Containers/InteractionPinsContainer/InteractionPin/CrystalInteractionPinPanel/Content/BottomContent anchored vertically
at DoArrangeChildren in :line 0
at ArrangeChildren in :line 0
at UpdateRecursively in :line 0
at ForwardToChildUpdateRecursively in :line 0
at UpdateRecursively in :line 0
at ForwardToChildUpdateRecursively in :line 0
at UpdateRecursively in :line 0
at InternalRequestShow in :line 0
at UpdateVisibility in :line 0
at TogglePanelsOnEvent in :line 0
at ProcessPinEvent in :line 0
at UpdateContent in :line 0
at Update in :line 0
at UIUpdatingManager_PreRender in :line 0
at InvokePreRender in :line 0
at SpecificUpdate in :line 0
at UISpecificUpdate in :line 0
at Delegate in :line 0
12:14:49:393DefaultSTACKThe vertical UITable1D /WindowsRoot/SpacialWindowsGroup/PinsWindow/Containers/InteractionPinsContainer/InteractionPin/CrystalInteractionPinPanel/Content has its child /WindowsRoot/SpacialWindowsGroup/PinsWindow/Containers/InteractionPinsContainer/InteractionPin/CrystalInteractionPinPanel/Content/BottomContent anchored vertically
at DoArrangeChildren in :line 0
at ArrangeChildren in :line 0
at UpdateRecursively in :line 0
at ForwardToChildUpdateRecursively in :line 0
at UpdateRecursively in :line 0
at ForwardToChildUpdateRecursively in :line 0
at UpdateRecursively in :line 0
at InternalRequestShow in :line 0
at UpdateVisibility in :line 0
at TogglePanelsOnEvent in :line 0
at ProcessPinEvent in :line 0
at UpdateContent in :line 0
at Update in :line 0
at UIUpdatingManager_PreRender in :line 0
at InvokePreRender in :line 0
at SpecificUpdate in :line 0
at UISpecificUpdate in :line 0
at Delegate in :line 0
12:14:49:393DefaultSTACKThe vertical UITable1D /WindowsRoot/SpacialWindowsGroup/PinsWindow/Containers/InteractionPinsContainer/InteractionPin/CrystalInteractionPinPanel/Content has its child /WindowsRoot/SpacialWindowsGroup/PinsWindow/Containers/InteractionPinsContainer/InteractionPin/CrystalInteractionPinPanel/Content/BottomContent anchored vertically
at DoArrangeChildren in :line 0
at ArrangeChildren in :line 0
at UpdateRecursively in :line 0
at ForwardToChildUpdateRecursively in :line 0
at UpdateRecursively in :line 0
at ForwardToChildUpdateRecursively in :line 0
at UpdateRecursively in :line 0
at InternalRequestShow in :line 0
at UpdateVisibility in :line 0
at TogglePanelsOnEvent in :line 0
at ProcessPinEvent in :line 0
at UpdateContent in :line 0
at Update in :line 0
at UIUpdatingManager_PreRender in :line 0
at InvokePreRender in :line 0
at SpecificUpdate in :line 0
at UISpecificUpdate in :line 0
at Delegate in :line 0
12:14:49:393DefaultSTACKThe vertical UITable1D /WindowsRoot/SpacialWindowsGroup/PinsWindow/Containers/InteractionPinsContainer/InteractionPin/CrystalInteractionPinPanel/Content has its child /WindowsRoot/SpacialWindowsGroup/PinsWindow/Containers/InteractionPinsContainer/InteractionPin/CrystalInteractionPinPanel/Content/BottomContent anchored vertically
at DoArrangeChildren in :line 0
at ArrangeChildren in :line 0
at UpdateRecursively in :line 0
at ForwardToChildUpdateRecursively in :line 0
at UpdateRecursively in :line 0
at InternalRequestShow in :line 0
at UpdateVisibility in :line 0
at TogglePanelsOnEvent in :line 0
at ProcessPinEvent in :line 0
at UpdateContent in :line 0
at Update in :line 0
at UIUpdatingManager_PreRender in :line 0
at InvokePreRender in :line 0
at SpecificUpdate in :line 0
at UISpecificUpdate in :line 0
at Delegate in :line 0
12:14:49:393UISTACKReceived new interaction choice for panel Crystal 0 #1 from interactor Hero 2 #1. Interaction data already exist. ChoiceParameter = 0 ChoiceTarget = Invalid EntityBulkReference
12:14:49:393UISTACKReceived new interaction choice for panel Crystal 0 #1 from interactor Hero 2 #1. Interaction data already exist. ChoiceParameter = 0 ChoiceTarget = Invalid EntityBulkReference
12:14:49:393UISTACKReceived new interaction choice for panel Crystal 0 #1 from interactor Hero 2 #1. Interaction data already exist. ChoiceParameter = 0 ChoiceTarget = Invalid EntityBulkReference
12:14:49:393UISTACKMainInteractor changed for Crystal 0 #1. PanelInteractionData already exist. Updating the interactor (Hero 2 #1) and resetting values to Int = 0 Reference = Invalid EntityBulkReference
12:14:49:432DefaultSTACKLoaded texture 'CrystalHUD'.
12:14:49:432DefaultSTACKLoaded texture 'Mask__RGB_00'.
12:14:50:259DefaultSTACK[TED-14649] RemoveActionMapController HeroInteraction
12:14:50:259UISTACKReceived interactor changed for hero Invalid EntityBulkReference on interactable Crystal 0 #1 but could not find any actions for it
12:14:50:259UISTACKMainInteractor changed for Crystal 0 #1. PanelInteractionData already exist. Updating the interactor (Invalid EntityBulkReference) and resetting values to Int = -1 Reference = Invalid EntityBulkReference
12:14:50:958DefaultSTACKUnload texture 'CrystalHUD'.
12:14:51:292GameplaySTACKNo valid pick from MediumScrapChance (Game.LootDroplist)
at GetRandomDrop in :line 0
at GatherDroplistEntriesFromDroplist in :line 0
at ServerDropFromDroplists in :line 0
at Drop in :line 0
at MarkDeadEntitiesForDeactivation in :line 0
at Delegate in :line 0
12:14:52:788GameplaySTACKNo valid pick from SmallScrapChance (Game.LootDroplist)
at GetRandomDrop in :line 0
at GatherDroplistEntriesFromDroplist in :line 0
at ServerDropFromDroplists in :line 0
at Drop in :line 0
at MarkDeadEntitiesForDeactivation in :line 0
at Delegate in :line 0
12:14:56:002DefaultSTACKUnload texture 'MonsterSpawner_Blobs'.
12:14:56:295GameplaySTACKNo valid pick from MediumScrapChance (Game.LootDroplist)
at GetRandomDrop in :line 0
at GatherDroplistEntriesFromDroplist in :line 0
at ServerDropFromDroplists in :line 0
at Drop in :line 0
at MarkDeadEntitiesForDeactivation in :line 0
at Delegate in :line 0
12:14:56:339GameplaySTACKNo valid pick from MediumScrapChance (Game.LootDroplist)
at GetRandomDrop in :line 0
at GatherDroplistEntriesFromDroplist in :line 0
at ServerDropFromDroplists in :line 0
at Drop in :line 0
at MarkDeadEntitiesForDeactivation in :line 0
at Delegate in :line 0
12:14:59:166GameplaySTACKNo valid pick from MediumScrapChance (Game.LootDroplist)
at GetRandomDrop in :line 0
at GatherDroplistEntriesFromDroplist in :line 0
at ServerDropFromDroplists in :line 0
at Drop in :line 0
at MarkDeadEntitiesForDeactivation in :line 0
at Delegate in :line 0
12:14:59:179DefaultSTACK[Audio][Music] Playing battle victory outro...
12:14:59:179DefaultSTACK[Audio][Music] Play soundscape.
12:14:59:179AudioSTACKPost audio event regularWaveEndEvent on frame 1238469
12:15:01:374DefaultSTACK[TED-14649] AddActionMapController HeroInteraction
12:15:01:374DefaultSTACKThe vertical UITable1D /WindowsRoot/SpacialWindowsGroup/PinsWindow/Containers/InteractionPinsContainer/InteractionPin/CrystalInteractionPinPanel/Content has its child /WindowsRoot/SpacialWindowsGroup/PinsWindow/Containers/InteractionPinsContainer/InteractionPin/CrystalInteractionPinPanel/Content/BottomContent anchored vertically
at DoArrangeChildren in :line 0
at ArrangeChildren in :line 0
at UpdateRecursively in :line 0
at ForwardToChildUpdateRecursively in :line 0
at UpdateRecursively in :line 0
at ForwardToChildUpdateRecursively in :line 0
at UpdateRecursively in :line 0
at InternalRequestShow in :line 0
at UpdateVisibility in :line 0
at TogglePanelsOnEvent in :line 0
at ProcessPinEvent in :line 0
at UpdateContent in :line 0
at Update in :line 0
at UIUpdatingManager_PreRender in :line 0
at InvokePreRender in :line 0
at SpecificUpdate in :line 0
at UISpecificUpdate in :line 0
at Delegate in :line 0
12:15:01:374DefaultSTACKThe vertical UITable1D /WindowsRoot/SpacialWindowsGroup/PinsWindow/Containers/InteractionPinsContainer/InteractionPin/CrystalInteractionPinPanel/Content has its child /WindowsRoot/SpacialWindowsGroup/PinsWindow/Containers/InteractionPinsContainer/InteractionPin/CrystalInteractionPinPanel/Content/BottomContent anchored vertically
at DoArrangeChildren in :line 0
at ArrangeChildren in :line 0
at UpdateRecursively in :line 0
at ForwardToChildUpdateRecursively in :line 0
at UpdateRecursively in :line 0
at ForwardToChildUpdateRecursively in :line 0
at UpdateRecursively in :line 0
at InternalRequestShow in :line 0
at UpdateVisibility in :line 0
at TogglePanelsOnEvent in :line 0
at ProcessPinEvent in :line 0
at UpdateContent in :line 0
at Update in :line 0
at UIUpdatingManager_PreRender in :line 0
at InvokePreRender in :line 0
at SpecificUpdate in :line 0
at UISpecificUpdate in :line 0
at Delegate in :line 0
12:15:01:374DefaultSTACKThe vertical UITable1D /WindowsRoot/SpacialWindowsGroup/PinsWindow/Containers/InteractionPinsContainer/InteractionPin/CrystalInteractionPinPanel/Content has its child /WindowsRoot/SpacialWindowsGroup/PinsWindow/Containers/InteractionPinsContainer/InteractionPin/CrystalInteractionPinPanel/Content/BottomContent anchored vertically
at DoArrangeChildren in :line 0
at ArrangeChildren in :line 0
at UpdateRecursively in :line 0
at ForwardToChildUpdateRecursively in :line 0
at UpdateRecursively in :line 0
at ForwardToChildUpdateRecursively in :line 0
at UpdateRecursively in :line 0
at InternalRequestShow in :line 0
at UpdateVisibility in :line 0
at TogglePanelsOnEvent in :line 0
at ProcessPinEvent in :line 0
at UpdateContent in :line 0
at Update in :line 0
at UIUpdatingManager_PreRender in :line 0
at InvokePreRender in :line 0
at SpecificUpdate in :line 0
at UISpecificUpdate in :line 0
at Delegate in :line 0
12:15:01:374DefaultSTACKThe vertical UITable1D /WindowsRoot/SpacialWindowsGroup/PinsWindow/Containers/InteractionPinsContainer/InteractionPin/CrystalInteractionPinPanel/Content has its child /WindowsRoot/SpacialWindowsGroup/PinsWindow/Containers/InteractionPinsContainer/InteractionPin/CrystalInteractionPinPanel/Content/BottomContent anchored vertically
at DoArrangeChildren in :line 0
at ArrangeChildren in :line 0
at UpdateRecursively in :line 0
at ForwardToChildUpdateRecursively in :line 0
at UpdateRecursively in :line 0
at InternalRequestShow in :line 0
at UpdateVisibility in :line 0
at TogglePanelsOnEvent in :line 0
at ProcessPinEvent in :line 0
at UpdateContent in :line 0
at Update in :line 0
at UIUpdatingManager_PreRender in :line 0
at InvokePreRender in :line 0
at SpecificUpdate in :line 0
at UISpecificUpdate in :line 0
at Delegate in :line 0
12:15:01:374UISTACKReceived new interaction choice for panel Crystal 0 #1 from interactor Hero 2 #1. Interaction data already exist. ChoiceParameter = 0 ChoiceTarget = Invalid EntityBulkReference
12:15:01:374UISTACKReceived new interaction choice for panel Crystal 0 #1 from interactor Hero 2 #1. Interaction data already exist. ChoiceParameter = 0 ChoiceTarget = Invalid EntityBulkReference
12:15:01:374UISTACKMainInteractor changed for Crystal 0 #1. PanelInteractionData already exist. Updating the interactor (Hero 2 #1) and resetting values to Int = 0 Reference = Invalid EntityBulkReference
12:15:01:408DefaultSTACKLoaded texture 'CrystalHUD'.
12:15:03:168GameplaySTACKTransferDungeonToIndependentProgression: True
12:15:03:168GameplaySTACKAddProgressionTo: None
12:15:03:361UISTACKReceived new interaction choice for panel Crystal 0 #1 from interactor Hero 2 #1. Interaction data already exist. ChoiceParameter = 1 ChoiceTarget = Invalid EntityBulkReference
12:15:06:107UISTACKReceived new interaction choice for panel Crystal 0 #1 from interactor Hero 2 #1. Interaction data already exist. ChoiceParameter = 2 ChoiceTarget = Invalid EntityBulkReference
12:15:08:992UISTACKReceived new interaction choice for panel Crystal 0 #1 from interactor Hero 2 #1. Interaction data already exist. ChoiceParameter = 1 ChoiceTarget = Invalid EntityBulkReference
12:15:09:327UISTACKReceived new interaction choice for panel Crystal 0 #1 from interactor Hero 2 #1. Interaction data already exist. ChoiceParameter = 0 ChoiceTarget = Invalid EntityBulkReference
12:15:09:964UISTACKReceived new interaction choice for panel Crystal 0 #1 from interactor Hero 2 #1. Interaction data already exist. ChoiceParameter = 1 ChoiceTarget = Invalid EntityBulkReference
12:15:10:246UISTACKReceived new interaction choice for panel Crystal 0 #1 from interactor Hero 2 #1. Interaction data already exist. ChoiceParameter = 2 ChoiceTarget = Invalid EntityBulkReference
12:15:11:567UISTACKReceived new interaction choice for panel Crystal 0 #1 from interactor Hero 2 #1. Interaction data already exist. ChoiceParameter = 1 ChoiceTarget = Invalid EntityBulkReference
12:15:21:998UISTACKReceived new interaction choice for panel Crystal 0 #1 from interactor Hero 2 #1. Interaction data already exist. ChoiceParameter = 0 ChoiceTarget = Invalid EntityBulkReference
12:15:23:305UISTACKReceived new interaction choice for panel Crystal 0 #1 from interactor Hero 2 #1. Interaction data already exist. ChoiceParameter = 1 ChoiceTarget = Invalid EntityBulkReference
12:15:25:923UISTACKReceived new interaction choice for panel Crystal 0 #1 from interactor Hero 2 #1. Interaction data already exist. ChoiceParameter = 0 ChoiceTarget = Invalid EntityBulkReference
12:15:27:689DefaultSTACK[TED-14649] RemoveActionMapController HeroInteraction
12:15:27:689UISTACKReceived interactor changed for hero Invalid EntityBulkReference on interactable Crystal 0 #1 but could not find any actions for it
12:15:27:689UISTACKMainInteractor changed for Crystal 0 #1. PanelInteractionData already exist. Updating the interactor (Invalid EntityBulkReference) and resetting values to Int = -1 Reference = Invalid EntityBulkReference
12:15:28:128DefaultSTACKUnload texture 'CrystalHUD'.
12:15:41:912DefaultSTACK[TED-14649] AddActionMapController HeroInteraction
12:15:41:912UISTACKReceived new interaction choice for panel Artifact 0 #3 from interactor Hero 2 #1. Interaction data already exist. ChoiceParameter = 0 ChoiceTarget = Invalid EntityBulkReference
12:15:41:912UISTACKReceived new interaction choice for panel Artifact 0 #3 from interactor Hero 2 #1. Interaction data already exist. ChoiceParameter = 0 ChoiceTarget = Invalid EntityBulkReference
12:15:41:912UISTACKMainInteractor changed for Artifact 0 #3. PanelInteractionData already exist. Updating the interactor (Hero 2 #1) and resetting values to Int = 0 Reference = Invalid EntityBulkReference
12:15:41:960DefaultSTACKLoaded texture 'Portrait_Turret'.
12:15:42:712UISTACKReceived new interaction choice for panel Artifact 0 #3 from interactor Hero 2 #1. Interaction data already exist. ChoiceParameter = 1 ChoiceTarget = Invalid EntityBulkReference
12:15:42:996UISTACKReceived new interaction choice for panel Artifact 0 #3 from interactor Hero 2 #1. Interaction data already exist. ChoiceParameter = 2 ChoiceTarget = Invalid EntityBulkReference
12:15:43:305UISTACKReceived new interaction choice for panel Artifact 0 #3 from interactor Hero 2 #1. Interaction data already exist. ChoiceParameter = 1 ChoiceTarget = Invalid EntityBulkReference
12:15:43:768UISTACKReceived new interaction choice for panel Artifact 0 #3 from interactor Hero 2 #1. Interaction data already exist. ChoiceParameter = 2 ChoiceTarget = Invalid EntityBulkReference
12:15:44:352UISTACKReceived new interaction choice for panel Artifact 0 #3 from interactor Hero 2 #1. Interaction data already exist. ChoiceParameter = 1 ChoiceTarget = Invalid EntityBulkReference
12:15:45:175UISTACKReceived new interaction choice for panel Artifact 0 #3 from interactor Hero 2 #1. Interaction data already exist. ChoiceParameter = 2 ChoiceTarget = Invalid EntityBulkReference
12:15:46:539UISTACKReceived new interaction choice for panel Artifact 0 #3 from interactor Hero 2 #1. Interaction data already exist. ChoiceParameter = 1 ChoiceTarget = Invalid EntityBulkReference
12:15:48:565DefaultSTACK[TED-14649] RemoveActionMapController HeroInteraction
12:15:48:565UISTACKReceived interactor changed for hero Invalid EntityBulkReference on interactable Artifact 0 #3 but could not find any actions for it
12:15:48:565UISTACKMainInteractor changed for Artifact 0 #3. PanelInteractionData already exist. Updating the interactor (Invalid EntityBulkReference) and resetting values to Int = -1 Reference = Invalid EntityBulkReference
12:15:55:785DefaultSTACKUnload texture 'Mask__RGB_00'.
12:16:13:333DefaultSTACKUnload texture 'Portrait_Turret'.
12:16:15:733DefaultSTACK[TED-14649] AddActionMapController HeroInteraction
12:16:15:733DefaultSTACK[TED-14649] AddActionMapController RadialSelection
12:16:15:786DefaultSTACKLoaded texture 'Portrait_Turret'.
12:16:17:294DefaultSTACK[TED-14649] RemoveActionMapController HeroInteraction
12:16:17:294DefaultSTACK[TED-14649] RemoveActionMapController RadialSelection
12:16:18:643DefaultSTACK[TED-14649] AddActionMapController HeroInteraction
12:16:18:643DefaultSTACK[TED-14649] AddActionMapController RadialSelection
12:16:19:284DefaultSTACK[TED-14649] RemoveActionMapController HeroInteraction
12:16:19:284DefaultSTACK[TED-14649] RemoveActionMapController RadialSelection
12:16:30:869DefaultSTACK[TED-14649] AddActionMapController HeroInteraction
12:16:30:869DefaultSTACK[TED-14649] RemoveActionMapController HeroInteraction
12:16:30:881GameplaySTACKCrystal unslotting gameplay duration is longer that the animation. If this is what you want contact a GPP programmer.
at ProcessCrystalChanges in :line 0
at ProcessBlackposts in :line 0
at Delegate in :line 0
12:16:30:891DefaultSTACK[Audio][Music] Crystal is 'Moving' targetting 'CrystalSlot', so a substate 'RegularOperation'
12:16:30:891DefaultSTACK[Audio][Music] CrystalPhase substate changed to 'RegularOperation'.
12:16:30:891DefaultSTACKLoaded texture 'Mask__RGB_00'.
12:16:35:898DefaultSTACK[Audio][Music] Crystal is 'Moving' targetting 'CrystalSlot', so a substate 'RegularOperation'
12:16:35:898DefaultSTACK[Audio][Music] CrystalPhase substate unchanged ('RegularOperation').
12:16:35:898AudioSTACKPost audio event crystalWaveStartEvent on frame 1252603
12:16:35:925DefaultSTACKLoaded texture 'MonsterSpawner_Blobs'.
12:16:38:859DefaultSTACK[TED-14649] AddActionMapController CommandWheel
12:16:38:872NetworkSTACK[CrossPlatform] Authentication is about to expire. Generating a new appTicket.
at OnAuthExpired in :line 0
at EOS_Platform_Tick in :line 0
at UpdateCrossPlatform in :line 0
at Delegate in :line 0
12:16:38:872NetworkSTACK[CrossPlatform] Login with appticket
12:16:38:872NetworkSTACK[CrossPlatform] digitalPlatform: Steam
12:16:38:872NetworkSTACK[CrossPlatform][STEAM] Login
12:16:38:872NetworkSTACK[CrossPlatform][STEAM] Login GetConnectInterface
12:16:39:578NetworkSTACK[CrossPlatform] Connected! result: Success
12:16:39:578NetworkSTACK[CrossPlatform] Product User Id Retreived | productUserId: 0002307ddfaf43ec901162b58e7871bc
12:16:39:578DefaultSTACK[VoiceChat] Input device : SteelSeries Sonar - Microphone (SteelSeries Sonar Virtual Audio Device) : ({4656fa06-c57f-4090-8708-8e10def91900})
12:16:39:578DefaultSTACK[VoiceChat] Output device : SteelSeries Sonar - Gaming (SteelSeries Sonar Virtual Audio Device) : ({0.0.0.00000000}.{e695b1c3-9b00-439b-9089-017fef4da799})
12:16:39:578NetworkSTACK[Statistics] steamworks failed to set stat TEST_STAT_1
at SetStatistic in :line 0
at b__0 in :line 0
at EOS_Platform_Tick in :line 0
at UpdateCrossPlatform in :line 0
at Delegate in :line 0
12:16:39:578NetworkSTACK[Statistics] steamworks failed to set stat TEST_STAT_2
at SetStatistic in :line 0
at b__0 in :line 0
at EOS_Platform_Tick in :line 0
at UpdateCrossPlatform in :line 0
at Delegate in :line 0
12:16:39:578NetworkSTACK[EOSTitleStorageService] Already initialized!
at b__0 in :line 0
at EOS_Platform_Tick in :line 0
at UpdateCrossPlatform in :line 0
at Delegate in :line 0
12:16:39:578NetworkSTACK[CrossPlatform][Warning] Deleting local invalid cache file. CacheFilename=[C:/...eon/datastorage/4193c9fd2f41405f813f828cce02d132/000...1bc/G2GSecret-RETAIL]
12:16:39:647DefaultSTACK[VoiceChat] RefreshAudioSettings
12:16:39:647NetworkSTACKGetInputDevices Count : 3
12:16:39:647NetworkSTACKDevice #0 : name : SteelSeries Sonar - Microphone (SteelSeries Sonar Virtual Audio Device), deviceID : {4656fa06-c57f-4090-8708-8e10def91900}, isDefault : True
12:16:39:647NetworkSTACKDevice #1 : name : Microphone (Arctis Nova Pro Wireless), deviceID : {672a72ba-247e-45b1-9e99-e21117f1cd6b}, isDefault : False
12:16:39:647NetworkSTACKDevice #2 : name : Microphone (C922 Pro Stream Webcam), deviceID : {837fe362-1e84-433c-8666-7417a1110bea}, isDefault : False
12:16:39:647NetworkSTACKGetOutputDevices Count : 9
12:16:39:647NetworkSTACKDevice #0 : name : M28U (NVIDIA High Definition Audio), deviceID : {0.0.0.00000000}.{014bf503-e60d-497c-a491-67dd7ffb5bb4}, isDefault : False
12:16:39:647NetworkSTACKDevice #1 : name : SteelSeries Sonar - Media (SteelSeries Sonar Virtual Audio Device), deviceID : {0.0.0.00000000}.{0e059fff-03a2-45d8-bce8-0faf6e99cdb3}, isDefault : False
12:16:39:647NetworkSTACKDevice #2 : name : Headphones (Arctis Nova Pro Wireless), deviceID : {0.0.0.00000000}.{4a01083d-33d4-4991-8a97-0bcc2ddf4633}, isDefault : False
12:16:39:647NetworkSTACKDevice #3 : name : SteelSeries Sonar - Aux (SteelSeries Sonar Virtual Audio Device), deviceID : {0.0.0.00000000}.{543f6a14-423a-4caf-ac6d-72c1ea215c16}, isDefault : False
12:16:39:647NetworkSTACKDevice #4 : name : Realtek Digital Output (Realtek USB Audio), deviceID : {0.0.0.00000000}.{abf1ccfc-3656-478e-9290-9fa526cea053}, isDefault : False
12:16:39:647NetworkSTACKDevice #5 : name : SteelSeries Sonar - Microphone (SteelSeries Sonar Virtual Audio Device), deviceID : {0.0.0.00000000}.{c8eefd14-d92b-49f7-8fa0-aa2663630ca6}, isDefault : False
12:16:39:647NetworkSTACKDevice #6 : name : SteelSeries Sonar - Chat (SteelSeries Sonar Virtual Audio Device), deviceID : {0.0.0.00000000}.{cc0d5e7e-05f2-4abb-b204-99e60fcf759f}, isDefault : False
12:16:39:647NetworkSTACKDevice #7 : name : SteelSeries Sonar - Gaming (SteelSeries Sonar Virtual Audio Device), deviceID : {0.0.0.00000000}.{e695b1c3-9b00-439b-9089-017fef4da799}, isDefault : True
12:16:39:647NetworkSTACKDevice #8 : name : DELL AW2723DF (NVIDIA High Definition Audio), deviceID : {0.0.0.00000000}.{eb02c716-eafe-4653-b944-a2892c0e3b78}, isDefault : False
12:16:39:647DefaultSTACK[VoiceChat] SetOutput device : SteelSeries Sonar - Gaming (SteelSeries Sonar Virtual Audio Device) : ({0.0.0.00000000}.{e695b1c3-9b00-439b-9089-017fef4da799})
12:16:39:647NetworkSTACK[StorageService] ReadFileAsync: G2GSecret-RETAIL
12:16:39:647NetworkSTACK[EosPlayerDataSaveHandler] Already initialized!
at MoveNext in :line 0
at Run in :line 0
at MoveNext in :line 0
at InvokeMoveNext in :line 0
at StartCoroutine in :line 0
at Initialize in :line 0
at BrowseBlackposts in :line 0
at BrowseBlackposts in :line 0
at Delegate in :line 0
12:16:39:717NetworkSTACK[Overlay] OnDisplaySettingsUpdated IsVisible: False, IsExclusiveInput: False
12:16:39:717DefaultSTACK[Storage] Cache successfully deleted
12:16:39:756DefaultSTACK[TED-14649] RemoveActionMapController CommandWheel
12:16:39:973NetworkSTACK[Statistics] CopyStatName returned stat STAT_BLOB_BOSS_KILLED with value : 0
12:16:39:973NetworkSTACK[Statistics] CopyStatName returned stat STAT_BLUR_BOSS_KILLED with value : 0
12:16:39:973NetworkSTACK[Statistics] CopyStatName returned stat STAT_BOT_BOSS_KILLED with value : 0
12:16:39:973NetworkSTACK[Statistics] CopyStatName returned stat STAT_BUG_BOSS_KILLED with value : 0
12:16:39:973NetworkSTACK[Statistics] CopyStatName returned stat STAT_DOOR_OPENED with value : 166
12:16:39:973NetworkSTACK[Statistics] CopyStatName returned stat STAT_FLOOR_DISTRICTS_COMPLETED1 with value : 2
12:16:39:973NetworkSTACK[Statistics] CopyStatName returned stat STAT_FLOOR_DISTRICTS_COMPLETED2 with value : 0
12:16:39:973NetworkSTACK[Statistics] CopyStatName returned stat STAT_FLOOR_DISTRICTS_COMPLETED3 with value : 0
12:16:39:973NetworkSTACK[Statistics] CopyStatName returned stat STAT_FLOOR_NUMBER with value : 2
12:16:39:973NetworkSTACK[Statistics] CopyStatName returned stat STAT_GAME_SCORE with value : 0
12:16:39:973NetworkSTACK[Statistics] CopyStatName returned stat STAT_GAME_TIME with value : 0
12:16:39:973NetworkSTACK[Statistics] CopyStatName returned stat STAT_HERO_UNLOCKED with value : 1
12:16:39:973NetworkSTACK[Statistics] CopyStatName returned stat STAT_MONSTER_KILLED_ANY with value : 6931
12:16:39:973NetworkSTACK[Statistics] CopyStatName returned stat STAT_MUSICIAN with value : 1
12:16:39:973NetworkSTACK[Statistics] CopyStatName returned stat STAT_QUEST_COMPLETED with value : 0
12:16:39:973NetworkSTACK[Statistics] CopyStatName returned stat STAT_STATION_STORY_UNLOCKED with value : 0
12:16:39:973NetworkSTACK[Statistics] CopyStatName returned stat STAT_STORED_RESOURCE100 with value : 2
12:16:39:973NetworkSTACK[Statistics] CopyStatName returned stat STAT_TURRET_BUILT_ONCE with value : 7
12:16:39:973NetworkSTACK[Statistics] CopyStatName returned stat STAT_VISITED_DISTRICT_ONCE with value : 3
12:16:40:578NetworkSTACK[CrossPlatform][Warning] Payload is incomplete. Response still processing. 000001E53F1687A0
12:16:40:774NetworkSTACK[StorageService] Read file 'G2GSecret-RETAIL' succeed
12:16:43:232GameplaySTACKNo valid pick from SmallScrapChance (Game.LootDroplist)
at GetRandomDrop in :line 0
at GatherDroplistEntriesFromDroplist in :line 0
at ServerDropFromDroplists in :line 0
at Drop in :line 0
at MarkDeadEntitiesForDeactivation in :line 0
at Delegate in :line 0
12:16:44:838DefaultSTACKUnload texture 'Portrait_Turret'.
12:16:48:421GameplaySTACKNo valid pick from MediumScrapChance (Game.LootDroplist)
at GetRandomDrop in :line 0
at GatherDroplistEntriesFromDroplist in :line 0
at ServerDropFromDroplists in :line 0
at Drop in :line 0
at MarkDeadEntitiesForDeactivation in :line 0
at Delegate in :line 0
12:16:48:421DefaultSTACKCurrentUserUpdated Get request on https://ted-friend.service.games2gether.com/player/(0002307ddfaf43ec901162b58e7871bc)/([G2G-SECRET]) returned code ServiceUnavailable(503), error : Service Unavailable
at MoveNext in :line 0
at Start in :line 0
at Execute in :line 0
at RunInternal in :line 0
at ExecuteWithThreadLocal in :line 0
at Dispatch in :line 0
12:16:48:421DefaultSTACKRegisterPlayer Post request on https://ted-friend.service.games2gether.com/player/register returned code ServiceUnavailable(503), error : Service Unavailable
at MoveNext in :line 0
at Start in :line 0
at Execute in :line 0
at RunInternal in :line 0
at ExecuteWithThreadLocal in :line 0
at Dispatch in :line 0
12:16:50:357GameplaySTACKNo valid pick from SmallScrapChance (Game.LootDroplist)
at GetRandomDrop in :line 0
at GatherDroplistEntriesFromDroplist in :line 0
at ServerDropFromDroplists in :line 0
at Drop in :line 0
at MarkDeadEntitiesForDeactivation in :line 0
at Delegate in :line 0
12:16:51:110GameplaySTACKNo valid pick from SmallScrapChance (Game.LootDroplist)
at GetRandomDrop in :line 0
at GatherDroplistEntriesFromDroplist in :line 0
at ServerDropFromDroplists in :line 0
at Drop in :line 0
at MarkDeadEntitiesForDeactivation in :line 0
at Delegate in :line 0
12:16:53:229DefaultSTACKBackward blend of state 1084019875 (hash = 1084019875) (from 0,01338531% to 0%) in controller CHR_Roby_Animatior_Controller (UnityEngine.AnimatorController)) CHR_Roby_01(Clone)
at GetMecanimEventsTimingInfos in :line 0
at Update in :line 0
12:16:53:229DefaultSTACKBackward blend of state 1084019875 (hash = 1084019875) (from 0,01338531% to 0%) in controller CHR_Roby_Animatior_Controller (UnityEngine.AnimatorController)) CHR_Roby_01(Clone)
at GetMecanimEventsTimingInfos in :line 0
at Update in :line 0
12:16:53:530GameplaySTACKNo valid pick from SmallScrapChance (Game.LootDroplist)
at GetRandomDrop in :line 0
at GatherDroplistEntriesFromDroplist in :line 0
at ServerDropFromDroplists in :line 0
at Drop in :line 0
at MarkDeadEntitiesForDeactivation in :line 0
at Delegate in :line 0
12:16:53:799GameplaySTACKNo valid pick from SmallScrapChance (Game.LootDroplist)
at GetRandomDrop in :line 0
at GatherDroplistEntriesFromDroplist in :line 0
at ServerDropFromDroplists in :line 0
at Drop in :line 0
at MarkDeadEntitiesForDeactivation in :line 0
at Delegate in :line 0
12:17:09:722GameplaySTACKNo valid pick from SmallScrapChance (Game.LootDroplist)
at GetRandomDrop in :line 0
at GatherDroplistEntriesFromDroplist in :line 0
at ServerDropFromDroplists in :line 0
at Drop in :line 0
at MarkDeadEntitiesForDeactivation in :line 0
at Delegate in :line 0
12:17:09:874GameplaySTACKNo valid pick from SmallScrapChance (Game.LootDroplist)
at GetRandomDrop in :line 0
at GatherDroplistEntriesFromDroplist in :line 0
at ServerDropFromDroplists in :line 0
at Drop in :line 0
at MarkDeadEntitiesForDeactivation in :line 0
at Delegate in :line 0
12:17:10:189GameplaySTACKNo valid pick from HighScrapChance (Game.LootDroplist)
at GetRandomDrop in :line 0
at GatherDroplistEntriesFromDroplist in :line 0
at ServerDropFromDroplists in :line 0
at Drop in :line 0
at MarkDeadEntitiesForDeactivation in :line 0
at Delegate in :line 0
12:17:10:985GameplaySTACKNo valid pick from SmallScrapChance (Game.LootDroplist)
at GetRandomDrop in :line 0
at GatherDroplistEntriesFromDroplist in :line 0
at ServerDropFromDroplists in :line 0
at Drop in :line 0
at MarkDeadEntitiesForDeactivation in :line 0
at Delegate in :line 0
12:17:12:430GameplaySTACKNo valid pick from SmallScrapChance (Game.LootDroplist)
at GetRandomDrop in :line 0
at GatherDroplistEntriesFromDroplist in :line 0
at ServerDropFromDroplists in :line 0
at Drop in :line 0
at MarkDeadEntitiesForDeactivation in :line 0
at Delegate in :line 0
12:17:12:567DefaultSTACKUnload texture 'Mask__RGB_00'.
12:17:13:339DefaultSTACKUnload texture 'MonsterSpawner_Blobs'.
12:17:14:299DefaultSTACK[TED-14649] AddActionMapController CommandWheel
12:17:15:200DefaultSTACKLoaded texture 'Mask__RGB_00'.
12:17:15:365DefaultSTACK[TED-14649] RemoveActionMapController CommandWheel
12:17:15:493DefaultSTACKBackward blend of state 1084019875 (hash = 1084019875) (from 0,05392949% to 0%) in controller CHR_Cleaner_Animator_Controller (UnityEngine.AnimatorController)) CHR_Cleaner_01(Clone)
at GetMecanimEventsTimingInfos in :line 0
at Update in :line 0
12:17:15:493DefaultSTACKBackward blend of state 1084019875 (hash = 1084019875) (from 0,05392949% to 0%) in controller CHR_Cleaner_Animator_Controller (UnityEngine.AnimatorController)) CHR_Cleaner_01(Clone)
at GetMecanimEventsTimingInfos in :line 0
at Update in :line 0
12:17:24:068DefaultSTACKBackward blend of state 23626821 (hash = 23626821) (from 0,03558% to 0%) in controller CHR_Cleaner_Animator_Controller (UnityEngine.AnimatorController)) CHR_Cleaner_01(Clone)
at GetMecanimEventsTimingInfos in :line 0
at Update in :line 0
12:17:24:068DefaultSTACKBackward blend of state 23626821 (hash = 23626821) (from 0,03558% to 0%) in controller CHR_Cleaner_Animator_Controller (UnityEngine.AnimatorController)) CHR_Cleaner_01(Clone)
at GetMecanimEventsTimingInfos in :line 0
at Update in :line 0
12:17:32:941GameplaySTACKSetPlayerID Hero 2 #1 -> -1:4294967295 (initialSet = False)
12:17:32:941GameplaySTACKSetPlayerID Hero 0 #2 -> 0:0 (initialSet = False)
12:17:34:885GameplaySTACKNo valid pick from MediumScrapChance (Game.LootDroplist)
at GetRandomDrop in :line 0
at GatherDroplistEntriesFromDroplist in :line 0
at ServerDropFromDroplists in :line 0
at Drop in :line 0
at MarkDeadEntitiesForDeactivation in :line 0
at Delegate in :line 0
12:17:35:556DefaultSTACK[Audio][Music] Crystal is 'Slotting' targetting 'CrystalSlot', so a substate 'RegularOperation'
12:17:35:556DefaultSTACK[Audio][Music] CrystalPhase substate unchanged ('RegularOperation').
12:17:36:148DefaultSTACKBackward blend of state 23626821 (hash = 23626821) (from 0,04109929% to 0%) in controller CHR_Cleaner_Animator_Controller (UnityEngine.AnimatorController)) CHR_Cleaner_01(Clone)
at GetMecanimEventsTimingInfos in :line 0
at Update in :line 0
12:17:36:148DefaultSTACKBackward blend of state 23626821 (hash = 23626821) (from 0,04109929% to 0%) in controller CHR_Cleaner_Animator_Controller (UnityEngine.AnimatorController)) CHR_Cleaner_01(Clone)
at GetMecanimEventsTimingInfos in :line 0
at Update in :line 0
12:17:36:660GameplaySTACKNo valid pick from SmallScrapChance (Game.LootDroplist)
at GetRandomDrop in :line 0
at GatherDroplistEntriesFromDroplist in :line 0
at ServerDropFromDroplists in :line 0
at Drop in :line 0
at MarkDeadEntitiesForDeactivation in :line 0
at Delegate in :line 0
12:17:37:281GameplaySTACKNo valid pick from SmallScrapChance (Game.LootDroplist)
at GetRandomDrop in :line 0
at GatherDroplistEntriesFromDroplist in :line 0
at ServerDropFromDroplists in :line 0
at Drop in :line 0
at MarkDeadEntitiesForDeactivation in :line 0
at Delegate in :line 0
12:17:40:139DefaultSTACK[Audio][Music] Crystal is 'SlottedWaitingForWaveToEnd' targetting 'CrystalSlot', so a substate 'RegularOperation'
12:17:40:139DefaultSTACK[Audio][Music] CrystalPhase substate unchanged ('RegularOperation').
12:17:40:147DefaultSTACK[Audio][Music] Crystal is 'Slotted' targetting 'CrystalSlot', so a substate 'RegularOperation'
12:17:40:147DefaultSTACK[Audio][Music] CrystalPhase substate unchanged ('RegularOperation').
12:17:40:156DefaultSTACK[Audio][Music] Crystal is 'Slotted' targetting 'Invalid', so a substate 'RegularOperation'
12:17:40:156DefaultSTACK[Audio][Music] CrystalPhase substate unchanged ('RegularOperation').
12:17:40:196GameplaySTACKNo valid pick from SmallScrapChance (Game.LootDroplist)
at GetRandomDrop in :line 0
at GatherDroplistEntriesFromDroplist in :line 0
at ServerDropFromDroplists in :line 0
at Drop in :line 0
at MarkDeadEntitiesForDeactivation in :line 0
at Delegate in :line 0
12:17:49:645SimulationSTACKTrying to apply a modification on a target (Id#2923) which does not exist anymore
at ApplyModification in :line 0
at UpdateInternal in :line 0
at Delegate in :line 0
12:17:49:889GameplaySTACKNo valid pick from MediumScrapChance (Game.LootDroplist)
at GetRandomDrop in :line 0
at GatherDroplistEntriesFromDroplist in :line 0
at ServerDropFromDroplists in :line 0
at Drop in :line 0
at MarkDeadEntitiesForDeactivation in :line 0
at Delegate in :line 0
12:17:50:576GameplaySTACKNo valid pick from SmallScrapChance (Game.LootDroplist)
at GetRandomDrop in :line 0
at GatherDroplistEntriesFromDroplist in :line 0
at ServerDropFromDroplists in :line 0
at Drop in :line 0
at MarkDeadEntitiesForDeactivation in :line 0
at Delegate in :line 0
12:17:52:064GameplaySTACKNo valid pick from SmallScrapChance (Game.LootDroplist)
at GetRandomDrop in :line 0
at GatherDroplistEntriesFromDroplist in :line 0
at ServerDropFromDroplists in :line 0
at Drop in :line 0
at MarkDeadEntitiesForDeactivation in :line 0
at Delegate in :line 0
12:17:56:364DefaultSTACKBackward blend of state 23626821 (hash = 23626821) (from 0,02538771% to 0%) in controller CHR_Cleaner_Animator_Controller (UnityEngine.AnimatorController)) CHR_Cleaner_01(Clone)
at GetMecanimEventsTimingInfos in :line 0
at Update in :line 0
12:17:56:364DefaultSTACKBackward blend of state 23626821 (hash = 23626821) (from 0,02538771% to 0%) in controller CHR_Cleaner_Animator_Controller (UnityEngine.AnimatorController)) CHR_Cleaner_01(Clone)
at GetMecanimEventsTimingInfos in :line 0
at Update in :line 0
12:18:02:058DefaultSTACKBackward blend of state 23626821 (hash = 23626821) (from 0,01087345% to 0%) in controller CHR_Cleaner_Animator_Controller (UnityEngine.AnimatorController)) CHR_Cleaner_01(Clone)
at GetMecanimEventsTimingInfos in :line 0
at Update in :line 0
12:18:02:058DefaultSTACKBackward blend of state 23626821 (hash = 23626821) (from 0,01087345% to 0%) in controller CHR_Cleaner_Animator_Controller (UnityEngine.AnimatorController)) CHR_Cleaner_01(Clone)
at GetMecanimEventsTimingInfos in :line 0
at Update in :line 0
12:18:02:812GameplaySTACKNo valid pick from SmallScrapChance (Game.LootDroplist)
at GetRandomDrop in :line 0
at GatherDroplistEntriesFromDroplist in :line 0
at ServerDropFromDroplists in :line 0
at Drop in :line 0
at MarkDeadEntitiesForDeactivation in :line 0
at Delegate in :line 0
12:18:04:151GameplaySTACKNo valid pick from SmallScrapChance (Game.LootDroplist)
at GetRandomDrop in :line 0
at GatherDroplistEntriesFromDroplist in :line 0
at ServerDropFromDroplists in :line 0
at Drop in :line 0
at MarkDeadEntitiesForDeactivation in :line 0
at Delegate in :line 0
12:18:05:038DefaultSTACKUnload texture 'Mask__RGB_00'.
12:18:16:935SimulationSTACKTrying to apply a modification on a target (Id#2924) which does not exist anymore
at ApplyModification in :line 0
at UpdateInternal in :line 0
at Delegate in :line 0
12:18:20:325GameplaySTACKNo valid pick from SmallScrapChance (Game.LootDroplist)
at GetRandomDrop in :line 0
at GatherDroplistEntriesFromDroplist in :line 0
at ServerDropFromDroplists in :line 0
at Drop in :line 0
at MarkDeadEntitiesForDeactivation in :line 0
at Delegate in :line 0
12:18:22:261GameplaySTACKNo valid pick from SmallScrapChance (Game.LootDroplist)
at GetRandomDrop in :line 0
at GatherDroplistEntriesFromDroplist in :line 0
at ServerDropFromDroplists in :line 0
at Drop in :line 0
at MarkDeadEntitiesForDeactivation in :line 0
at Delegate in :line 0
12:18:24:283GameplaySTACKNo valid pick from MediumScrapChance (Game.LootDroplist)
at GetRandomDrop in :line 0
at GatherDroplistEntriesFromDroplist in :line 0
at ServerDropFromDroplists in :line 0
at Drop in :line 0
at MarkDeadEntitiesForDeactivation in :line 0
at Delegate in :line 0
12:18:24:640GameplaySTACKNo valid pick from MediumScrapChance (Game.LootDroplist)
at GetRandomDrop in :line 0
at GatherDroplistEntriesFromDroplist in :line 0
at ServerDropFromDroplists in :line 0
at Drop in :line 0
at MarkDeadEntitiesForDeactivation in :line 0
at Delegate in :line 0
12:18:25:143GameplaySTACKNo valid pick from MediumScrapChance (Game.LootDroplist)
at GetRandomDrop in :line 0
at GatherDroplistEntriesFromDroplist in :line 0
at ServerDropFromDroplists in :line 0
at Drop in :line 0
at MarkDeadEntitiesForDeactivation in :line 0
at Delegate in :line 0
12:18:31:803GameplaySTACKSetPlayerID Hero 0 #2 -> -1:4294967295 (initialSet = False)
12:18:31:803GameplaySTACKSetPlayerID Hero 1 #1 -> 0:0 (initialSet = False)
12:18:31:837DefaultSTACKLoaded texture 'Mask__RGB_00'.
12:18:32:499GameplaySTACKSetPlayerID Hero 1 #1 -> -1:4294967295 (initialSet = False)
12:18:32:499GameplaySTACKSetPlayerID Hero 2 #1 -> 0:0 (initialSet = False)
12:18:42:694GameplaySTACKSetPlayerID Hero 2 #1 -> -1:4294967295 (initialSet = False)
12:18:42:694GameplaySTACKSetPlayerID Hero 0 #2 -> 0:0 (initialSet = False)
12:18:47:967GameplaySTACKNo valid pick from MediumScrapChance (Game.LootDroplist)
at GetRandomDrop in :line 0
at GatherDroplistEntriesFromDroplist in :line 0
at ServerDropFromDroplists in :line 0
at Drop in :line 0
at MarkDeadEntitiesForDeactivation in :line 0
at Delegate in :line 0
12:18:47:982DefaultSTACK[Audio][Music] Crystal is 'Slotted' targetting 'Invalid', so a substate 'Slotted'
12:18:47:982DefaultSTACK[Audio][Music] CrystalPhase substate changed to 'Slotted'.
12:18:47:982DefaultSTACK[Audio][Music] Play soundscape.
12:18:47:982AudioSTACKPost audio event crystalWaveEndEvent on frame 1269184
12:18:53:967GameplaySTACKTransferDungeonToIndependentProgression: True
12:18:53:967GameplaySTACKAddProgressionTo: None
12:19:15:932DefaultSTACKUnload texture 'Mask__RGB_00'.
12:19:21:615DefaultSTACKUnload texture 'Mask_03'.
12:19:28:310DefaultSTACKLoaded texture 'Mask_03'.
12:19:45:809DefaultSTACK[TED-14649] AddActionMapController HeroInteraction
12:19:46:013DefaultSTACK[TED-14649] RemoveActionMapController HeroInteraction
12:19:46:069DefaultSTACKLoaded texture 'Mask__RGB_00'.
12:19:48:435DefaultSTACKThe blackpost Game.WaveCountdownReducedBlackpost timed out before being read by all clients! Read flags: None, expected: UI
at Synchronize in :line 0
at SynchronizeBlackboards in :line 0
at Delegate in :line 0
12:19:48:445GameplaySTACKNo valid pick from SmallScrapChance (Game.LootDroplist)
at GetRandomDrop in :line 0
at GatherDroplistEntriesFromDroplist in :line 0
at ServerDropFromDroplists in :line 0
at Drop in :line 0
at MarkDeadEntitiesForDeactivation in :line 0
at Delegate in :line 0
12:19:51:620GameplaySTACKNo valid pick from HighScrapChance (Game.LootDroplist)
at GetRandomDrop in :line 0
at GatherDroplistEntriesFromDroplist in :line 0
at ServerDropFromDroplists in :line 0
at Drop in :line 0
at MarkDeadEntitiesForDeactivation in :line 0
at Delegate in :line 0
12:19:57:510DefaultSTACK[TED-14649] AddActionMapController HeroInteraction
12:19:57:510UISTACKMainInteractor changed for Stele 0 #3. Setting the interactor (Hero 0 #2) and init values to Int = 0 Reference = Invalid EntityBulkReference
12:19:58:746DefaultSTACK[TED-14649] RemoveActionMapController HeroInteraction
12:19:58:746UISTACKReceived interactor changed for hero Invalid EntityBulkReference on interactable Stele 0 #3 but could not find any actions for it
12:19:58:746UISTACKMainInteractor changed for Stele 0 #3. PanelInteractionData already exist. Updating the interactor (Invalid EntityBulkReference) and resetting values to Int = -1 Reference = Invalid EntityBulkReference
12:20:02:508GameplaySTACKTransferDungeonToIndependentProgression: True
12:20:02:508GameplaySTACKAddProgressionTo: None
12:20:08:350DefaultSTACK[TED-14649] AddActionMapController HeroInteraction
12:20:08:552DefaultSTACK[TED-14649] RemoveActionMapController HeroInteraction
12:20:08:570UISTACKThe PinPool of type MapPin had to instantiate a new Pin. Consider increasing its base capacity.
at Add in :line 0
at ProcessGameEntityBulkChangedBlackpost in :line 0
at BrowseBlackposts in :line 0
at BrowseBlackposts in :line 0
at ProcessInGameBlackposts in :line 0
at ProcessPinBlackposts in :line 0
at Delegate in :line 0
12:20:08:570UISTACKThe PinPool of type MapPin had to instantiate a new Pin. Consider increasing its base capacity.
at Add in :line 0
at ProcessGameEntityBulkChangedBlackpost in :line 0
at BrowseBlackposts in :line 0
at BrowseBlackposts in :line 0
at ProcessInGameBlackposts in :line 0
at ProcessPinBlackposts in :line 0
at Delegate in :line 0
12:20:11:100DefaultSTACKThe blackpost Game.WaveCountdownReducedBlackpost timed out before being read by all clients! Read flags: None, expected: UI
at Synchronize in :line 0
at SynchronizeBlackboards in :line 0
at Delegate in :line 0
12:20:27:090GameplaySTACKNo valid pick from MediumScrapChance (Game.LootDroplist)
at GetRandomDrop in :line 0
at GatherDroplistEntriesFromDroplist in :line 0
at ServerDropFromDroplists in :line 0
at Drop in :line 0
at MarkDeadEntitiesForDeactivation in :line 0
at Delegate in :line 0
12:20:27:993GameplaySTACKNo valid pick from HighScrapChance (Game.LootDroplist)
at GetRandomDrop in :line 0
at GatherDroplistEntriesFromDroplist in :line 0
at ServerDropFromDroplists in :line 0
at Drop in :line 0
at MarkDeadEntitiesForDeactivation in :line 0
at Delegate in :line 0
12:20:28:440GameplaySTACKNo valid pick from SmallScrapChance (Game.LootDroplist)
at GetRandomDrop in :line 0
at GatherDroplistEntriesFromDroplist in :line 0
at ServerDropFromDroplists in :line 0
at Drop in :line 0
at MarkDeadEntitiesForDeactivation in :line 0
at Delegate in :line 0
12:20:34:446GameplaySTACKTransferDungeonToIndependentProgression: True
12:20:34:446GameplaySTACKAddProgressionTo: None
12:20:37:150DefaultSTACKUnload texture 'Mask__RGB_00'.
12:20:38:519DefaultSTACK[TED-14649] AddActionMapController HeroInteraction
12:20:38:724DefaultSTACK[TED-14649] RemoveActionMapController HeroInteraction
12:20:38:743UISTACKThe PinPool of type MapPin had to instantiate a new Pin. Consider increasing its base capacity.
at Add in :line 0
at ProcessGameEntityBulkChangedBlackpost in :line 0
at BrowseBlackposts in :line 0
at BrowseBlackposts in :line 0
at ProcessInGameBlackposts in :line 0
at ProcessPinBlackposts in :line 0
at Delegate in :line 0
12:20:38:754AudioSTACKPost audio event blackoutStartEvent on frame 1285324
12:20:38:788DefaultSTACKLoaded texture 'Mask__RGB_00'.
12:20:41:178DefaultSTACKThe blackpost Game.WaveCountdownReducedBlackpost timed out before being read by all clients! Read flags: None, expected: UI
at Synchronize in :line 0
at SynchronizeBlackboards in :line 0
at Delegate in :line 0
12:20:55:258GameplaySTACKSetPlayerID Hero 0 #2 -> -1:4294967295 (initialSet = False)
12:20:55:258GameplaySTACKSetPlayerID Hero 1 #1 -> 0:0 (initialSet = False)
12:20:55:716GameplaySTACKSetPlayerID Hero 1 #1 -> -1:4294967295 (initialSet = False)
12:20:55:716GameplaySTACKSetPlayerID Hero 2 #1 -> 0:0 (initialSet = False)
12:21:02:056GameplaySTACKNo valid pick from SmallScrapChance (Game.LootDroplist)
at GetRandomDrop in :line 0
at GatherDroplistEntriesFromDroplist in :line 0
at ServerDropFromDroplists in :line 0
at Drop in :line 0
at MarkDeadEntitiesForDeactivation in :line 0
at Delegate in :line 0
12:21:07:755GameplaySTACKSetPlayerID Hero 2 #1 -> -1:4294967295 (initialSet = False)
12:21:07:755GameplaySTACKSetPlayerID Hero 0 #2 -> 0:0 (initialSet = False)
12:21:08:871DefaultSTACKBackward blend of state 679204230 (hash = 679204230) (from 0,01181934% to 0%) in controller CHR_Yvette_Animatior_Controller (UnityEngine.AnimatorController)) CHR_Yvette_01(Clone)
at GetMecanimEventsTimingInfos in :line 0
at Update in :line 0
12:21:08:871DefaultSTACKBackward blend of state 679204230 (hash = 679204230) (from 0,01181934% to 0%) in controller CHR_Yvette_Animatior_Controller (UnityEngine.AnimatorController)) CHR_Yvette_01(Clone)
at GetMecanimEventsTimingInfos in :line 0
at Update in :line 0
12:21:09:916GameplaySTACKNo valid pick from SmallScrapChance (Game.LootDroplist)
at GetRandomDrop in :line 0
at GatherDroplistEntriesFromDroplist in :line 0
at ServerDropFromDroplists in :line 0
at Drop in :line 0
at MarkDeadEntitiesForDeactivation in :line 0
at Delegate in :line 0
12:21:17:248DefaultSTACK[Audio][Music] Play soundscape.
12:21:17:248AudioSTACKPost audio event blackoutEndEvent on frame 1290581
12:21:17:248DefaultSTACK[VFX] Try to spawn VFX 'PFX_Interactive_MeshHighlight_Artefact(Clone)' with a user-defined preset but no preset data component is found.
at SpawnEffect in :line 0
at PreRender in :line 0
at Update in :line 0
at Update in :line 0
at Delegate in :line 0
12:21:17:693GameplaySTACKNo valid pick from SmallScrapChance (Game.LootDroplist)
at GetRandomDrop in :line 0
at GatherDroplistEntriesFromDroplist in :line 0
at ServerDropFromDroplists in :line 0
at Drop in :line 0
at MarkDeadEntitiesForDeactivation in :line 0
at Delegate in :line 0
12:21:18:332GameplaySTACKNo valid pick from SmallScrapChance (Game.LootDroplist)
at GetRandomDrop in :line 0
at GatherDroplistEntriesFromDroplist in :line 0
at ServerDropFromDroplists in :line 0
at Drop in :line 0
at MarkDeadEntitiesForDeactivation in :line 0
at Delegate in :line 0
12:21:18:432GameplaySTACKNo valid pick from SmallScrapChance (Game.LootDroplist)
at GetRandomDrop in :line 0
at GatherDroplistEntriesFromDroplist in :line 0
at ServerDropFromDroplists in :line 0
at Drop in :line 0
at MarkDeadEntitiesForDeactivation in :line 0
at Delegate in :line 0
12:21:18:432GameplaySTACKNo valid pick from SmallScrapChance (Game.LootDroplist)
at GetRandomDrop in :line 0
at GatherDroplistEntriesFromDroplist in :line 0
at ServerDropFromDroplists in :line 0
at Drop in :line 0
at MarkDeadEntitiesForDeactivation in :line 0
at Delegate in :line 0
12:21:18:432GameplaySTACKNo valid pick from SmallScrapChance (Game.LootDroplist)
at GetRandomDrop in :line 0
at GatherDroplistEntriesFromDroplist in :line 0
at ServerDropFromDroplists in :line 0
at Drop in :line 0
at MarkDeadEntitiesForDeactivation in :line 0
at Delegate in :line 0
12:21:18:432GameplaySTACKNo valid pick from SmallScrapChance (Game.LootDroplist)
at GetRandomDrop in :line 0
at GatherDroplistEntriesFromDroplist in :line 0
at ServerDropFromDroplists in :line 0
at Drop in :line 0
at MarkDeadEntitiesForDeactivation in :line 0
at Delegate in :line 0
12:21:23:299GameplaySTACKTransferDungeonToIndependentProgression: True
12:21:23:299GameplaySTACKAddProgressionTo: None
12:21:36:542DefaultSTACKUnload texture 'Mask__RGB_00'.
12:21:56:807DefaultSTACKLoaded texture 'Mask__RGB_00'.
12:22:09:955DefaultSTACK[TED-14649] AddActionMapController HeroInteraction
12:22:10:152DefaultSTACK[TED-14649] RemoveActionMapController HeroInteraction
12:22:10:165UISTACKThe PinPool of type MapPin had to instantiate a new Pin. Consider increasing its base capacity.
at Add in :line 0
at ProcessGameEntityBulkChangedBlackpost in :line 0
at BrowseBlackposts in :line 0
at BrowseBlackposts in :line 0
at ProcessInGameBlackposts in :line 0
at ProcessPinBlackposts in :line 0
at Delegate in :line 0
12:22:12:680DefaultSTACKThe blackpost Game.WaveCountdownReducedBlackpost timed out before being read by all clients! Read flags: None, expected: UI
at Synchronize in :line 0
at SynchronizeBlackboards in :line 0
at Delegate in :line 0
12:22:14:291DefaultSTACK[TED-14649] AddActionMapController HeroInteraction
12:22:14:291UISTACKMainInteractor changed for Stele 1 #1. Setting the interactor (Hero 0 #2) and init values to Int = 0 Reference = Invalid EntityBulkReference
12:22:16:696DefaultSTACK[TED-14649] RemoveActionMapController HeroInteraction
12:22:16:696UISTACKReceived interactor changed for hero Invalid EntityBulkReference on interactable Stele 1 #1 but could not find any actions for it
12:22:16:696UISTACKMainInteractor changed for Stele 1 #1. PanelInteractionData already exist. Updating the interactor (Invalid EntityBulkReference) and resetting values to Int = -1 Reference = Invalid EntityBulkReference
12:22:27:581GameplaySTACKNo valid pick from HighScrapChance (Game.LootDroplist)
at GetRandomDrop in :line 0
at GatherDroplistEntriesFromDroplist in :line 0
at ServerDropFromDroplists in :line 0
at Drop in :line 0
at MarkDeadEntitiesForDeactivation in :line 0
at Delegate in :line 0
12:22:33:249DefaultSTACK[TED-14649] AddActionMapController HeroInteraction
12:22:33:249UISTACKMainInteractor changed for Stele 1 #1. PanelInteractionData already exist. Updating the interactor (Hero 0 #2) and resetting values to Int = 0 Reference = Invalid EntityBulkReference
12:22:33:578GameplaySTACKTransferDungeonToIndependentProgression: True
12:22:33:578GameplaySTACKAddProgressionTo: None
12:22:35:869DefaultSTACK[TED-14649] RemoveActionMapController HeroInteraction
12:22:35:869UISTACKReceived interactor changed for hero Invalid EntityBulkReference on interactable Stele 1 #1 but could not find any actions for it
12:22:35:869UISTACKMainInteractor changed for Stele 1 #1. PanelInteractionData already exist. Updating the interactor (Invalid EntityBulkReference) and resetting values to Int = -1 Reference = Invalid EntityBulkReference
12:22:39:954DefaultSTACKUnload texture 'Mask__RGB_00'.
12:23:33:828DefaultSTACK[TED-14649] AddActionMapController HeroInteraction
12:23:33:828UISTACKReceived new interaction choice for panel Artifact 0 #3 from interactor Hero 0 #2. Interaction data already exist. ChoiceParameter = 0 ChoiceTarget = Invalid EntityBulkReference
12:23:33:828UISTACKReceived new interaction choice for panel Artifact 0 #3 from interactor Hero 0 #2. Interaction data already exist. ChoiceParameter = 0 ChoiceTarget = Invalid EntityBulkReference
12:23:33:828UISTACKMainInteractor changed for Artifact 0 #3. PanelInteractionData already exist. Updating the interactor (Hero 0 #2) and resetting values to Int = 0 Reference = Invalid EntityBulkReference
12:23:33:877DefaultSTACKLoaded texture 'Portrait_Turret'.
12:23:34:742UISTACKReceived new interaction choice for panel Artifact 0 #3 from interactor Hero 0 #2. Interaction data already exist. ChoiceParameter = 1 ChoiceTarget = Invalid EntityBulkReference
12:23:35:090UISTACKReceived new interaction choice for panel Artifact 0 #3 from interactor Hero 0 #2. Interaction data already exist. ChoiceParameter = 2 ChoiceTarget = Invalid EntityBulkReference
12:23:35:502UISTACKReceived new interaction choice for panel Artifact 0 #3 from interactor Hero 0 #2. Interaction data already exist. ChoiceParameter = 1 ChoiceTarget = Invalid EntityBulkReference
12:23:35:816UISTACKReceived new interaction choice for panel Artifact 0 #3 from interactor Hero 0 #2. Interaction data already exist. ChoiceParameter = 0 ChoiceTarget = Invalid EntityBulkReference
12:23:39:211UISTACKReceived new interaction choice for panel Artifact 0 #3 from interactor Hero 0 #2. Interaction data already exist. ChoiceParameter = 0 ChoiceTarget = Invalid EntityBulkReference
12:23:41:958UISTACKReceived new interaction choice for panel Artifact 0 #3 from interactor Hero 0 #2. Interaction data already exist. ChoiceParameter = 0 ChoiceTarget = Invalid EntityBulkReference
12:23:43:618UISTACKReceived new interaction choice for panel Artifact 0 #3 from interactor Hero 0 #2. Interaction data already exist. ChoiceParameter = 1 ChoiceTarget = Invalid EntityBulkReference
12:23:43:852UISTACKReceived new interaction choice for panel Artifact 0 #3 from interactor Hero 0 #2. Interaction data already exist. ChoiceParameter = 2 ChoiceTarget = Invalid EntityBulkReference
12:23:44:776UISTACKReceived new interaction choice for panel Artifact 0 #3 from interactor Hero 0 #2. Interaction data already exist. ChoiceParameter = 1 ChoiceTarget = Invalid EntityBulkReference
12:23:45:007UISTACKReceived new interaction choice for panel Artifact 0 #3 from interactor Hero 0 #2. Interaction data already exist. ChoiceParameter = 0 ChoiceTarget = Invalid EntityBulkReference
12:23:51:742UISTACKReceived new interaction choice for panel Artifact 0 #3 from interactor Hero 0 #2. Interaction data already exist. ChoiceParameter = 0 ChoiceTarget = Invalid EntityBulkReference
12:23:53:408UISTACKReceived new interaction choice for panel Artifact 0 #3 from interactor Hero 0 #2. Interaction data already exist. ChoiceParameter = 1 ChoiceTarget = Invalid EntityBulkReference
12:23:53:754UISTACKReceived new interaction choice for panel Artifact 0 #3 from interactor Hero 0 #2. Interaction data already exist. ChoiceParameter = 2 ChoiceTarget = Invalid EntityBulkReference
12:23:54:380UISTACKReceived new interaction choice for panel Artifact 0 #3 from interactor Hero 0 #2. Interaction data already exist. ChoiceParameter = 1 ChoiceTarget = Invalid EntityBulkReference
12:23:54:746UISTACKReceived new interaction choice for panel Artifact 0 #3 from interactor Hero 0 #2. Interaction data already exist. ChoiceParameter = 0 ChoiceTarget = Invalid EntityBulkReference
12:23:55:014UISTACKReceived new interaction choice for panel Artifact 0 #3 from interactor Hero 0 #2. Interaction data already exist. ChoiceParameter = 0 ChoiceTarget = Invalid EntityBulkReference
12:23:56:069UISTACKReceived new interaction choice for panel Artifact 0 #3 from interactor Hero 0 #2. Interaction data already exist. ChoiceParameter = 1 ChoiceTarget = Invalid EntityBulkReference
12:23:56:306UISTACKReceived new interaction choice for panel Artifact 0 #3 from interactor Hero 0 #2. Interaction data already exist. ChoiceParameter = 2 ChoiceTarget = Invalid EntityBulkReference
12:24:01:835DefaultSTACK[TED-14649] RemoveActionMapController HeroInteraction
12:24:01:835UISTACKReceived interactor changed for hero Invalid EntityBulkReference on interactable Artifact 0 #3 but could not find any actions for it
12:24:01:835UISTACKMainInteractor changed for Artifact 0 #3. PanelInteractionData already exist. Updating the interactor (Invalid EntityBulkReference) and resetting values to Int = -1 Reference = Invalid EntityBulkReference
12:24:26:146DefaultSTACKUnload texture 'Portrait_Turret'.
12:24:30:482DefaultSTACK[Audio][Music] Battle: BattleRegularWaveCountdownEvent
12:24:32:484DefaultSTACK[TED-14649] AddActionMapController HeroInteraction
12:24:32:691DefaultSTACK[TED-14649] RemoveActionMapController HeroInteraction
12:24:32:711UISTACKThe PinPool of type MapPin had to instantiate a new Pin. Consider increasing its base capacity.
at Add in :line 0
at ProcessGameEntityBulkChangedBlackpost in :line 0
at BrowseBlackposts in :line 0
at BrowseBlackposts in :line 0
at ProcessInGameBlackposts in :line 0
at ProcessPinBlackposts in :line 0
at Delegate in :line 0
12:24:32:711UISTACKThe PinPool of type MapPin had to instantiate a new Pin. Consider increasing its base capacity.
at Add in :line 0
at ProcessGameEntityBulkChangedBlackpost in :line 0
at BrowseBlackposts in :line 0
at BrowseBlackposts in :line 0
at ProcessInGameBlackposts in :line 0
at ProcessPinBlackposts in :line 0
at Delegate in :line 0
12:24:32:743DefaultSTACK[VFX] Try to spawn VFX 'PFX_Interactive_MeshHighlight_HeroUpgrader(Clone)' with a user-defined preset but no preset data component is found.
at SpawnEffect in :line 0
at PreRender in :line 0
at Update in :line 0
at Update in :line 0
at Delegate in :line 0
12:24:32:763DefaultSTACKLoaded texture 'Mask__RGB_00'.
12:24:45:486DefaultSTACK[Audio][Music] Battle: BattleWaveEvent
12:24:45:486AudioSTACKPost audio event regularWaveStartEvent on frame 1320679
12:25:02:105DefaultSTACKUnload texture 'Mask__RGB_00'.
12:25:04:294DefaultSTACKLoaded texture 'MinimapNotification'.
12:25:09:823DefaultSTACKBackward blend of state 23626821 (hash = 23626821) (from 0,004537575% to 0%) in controller CHR_Roby_Animatior_Controller (UnityEngine.AnimatorController)) CHR_Roby_01(Clone)
at GetMecanimEventsTimingInfos in :line 0
at Update in :line 0
12:25:09:823DefaultSTACKBackward blend of state 23626821 (hash = 23626821) (from 0,004537575% to 0%) in controller CHR_Roby_Animatior_Controller (UnityEngine.AnimatorController)) CHR_Roby_01(Clone)
at GetMecanimEventsTimingInfos in :line 0
at Update in :line 0
12:25:10:365GameplaySTACKNo valid pick from HighScrapChance (Game.LootDroplist)
at GetRandomDrop in :line 0
at GatherDroplistEntriesFromDroplist in :line 0
at ServerDropFromDroplists in :line 0
at Drop in :line 0
at MarkDeadEntitiesForDeactivation in :line 0
at Delegate in :line 0
12:25:17:306GameplaySTACKNo valid pick from SmallScrapChance (Game.LootDroplist)
at GetRandomDrop in :line 0
at GatherDroplistEntriesFromDroplist in :line 0
at ServerDropFromDroplists in :line 0
at Drop in :line 0
at MarkDeadEntitiesForDeactivation in :line 0
at Delegate in :line 0
12:25:21:259DefaultSTACKLoaded texture 'Mask__RGB_00'.
12:25:25:079DefaultSTACKBackward blend of state 1352893014 (hash = 1352893014) (from 1% to 0%) in controller CHR_Yvette_Animatior_Controller (UnityEngine.AnimatorController)) CHR_Yvette_01(Clone)
at GetMecanimEventsTimingInfos in :line 0
at Update in :line 0
12:25:36:688DefaultSTACKBackward blend of state 23626821 (hash = 23626821) (from 0,007038274% to 0%) in controller CHR_Roby_Animatior_Controller (UnityEngine.AnimatorController)) CHR_Roby_01(Clone)
at GetMecanimEventsTimingInfos in :line 0
at Update in :line 0
12:25:36:688DefaultSTACKBackward blend of state 23626821 (hash = 23626821) (from 0,007038274% to 0%) in controller CHR_Roby_Animatior_Controller (UnityEngine.AnimatorController)) CHR_Roby_01(Clone)
at GetMecanimEventsTimingInfos in :line 0
at Update in :line 0
12:25:42:527DefaultSTACKBackward blend of state 679204230 (hash = 679204230) (from 0,0120547% to 0%) in controller CHR_Yvette_Animatior_Controller (UnityEngine.AnimatorController)) CHR_Yvette_01(Clone)
at GetMecanimEventsTimingInfos in :line 0
at Update in :line 0
12:25:42:527DefaultSTACKBackward blend of state 679204230 (hash = 679204230) (from 0,0120547% to 0%) in controller CHR_Yvette_Animatior_Controller (UnityEngine.AnimatorController)) CHR_Yvette_01(Clone)
at GetMecanimEventsTimingInfos in :line 0
at Update in :line 0
12:25:42:774GameplaySTACKNo valid pick from SmallScrapChance (Game.LootDroplist)
at GetRandomDrop in :line 0
at GatherDroplistEntriesFromDroplist in :line 0
at ServerDropFromDroplists in :line 0
at Drop in :line 0
at MarkDeadEntitiesForDeactivation in :line 0
at Delegate in :line 0
12:25:43:552GameplaySTACKNo valid pick from SmallScrapChance (Game.LootDroplist)
at GetRandomDrop in :line 0
at GatherDroplistEntriesFromDroplist in :line 0
at ServerDropFromDroplists in :line 0
at Drop in :line 0
at MarkDeadEntitiesForDeactivation in :line 0
at Delegate in :line 0
12:25:43:907GameplaySTACKNo valid pick from SmallScrapChance (Game.LootDroplist)
at GetRandomDrop in :line 0
at GatherDroplistEntriesFromDroplist in :line 0
at ServerDropFromDroplists in :line 0
at Drop in :line 0
at MarkDeadEntitiesForDeactivation in :line 0
at Delegate in :line 0
12:25:45:403GameplaySTACKNo valid pick from SmallScrapChance (Game.LootDroplist)
at GetRandomDrop in :line 0
at GatherDroplistEntriesFromDroplist in :line 0
at ServerDropFromDroplists in :line 0
at Drop in :line 0
at MarkDeadEntitiesForDeactivation in :line 0
at Delegate in :line 0
12:25:45:755GameplaySTACKNo valid pick from SmallScrapChance (Game.LootDroplist)
at GetRandomDrop in :line 0
at GatherDroplistEntriesFromDroplist in :line 0
at ServerDropFromDroplists in :line 0
at Drop in :line 0
at MarkDeadEntitiesForDeactivation in :line 0
at Delegate in :line 0
12:25:50:821GameplaySTACKNo valid pick from SmallScrapChance (Game.LootDroplist)
at GetRandomDrop in :line 0
at GatherDroplistEntriesFromDroplist in :line 0
at ServerDropFromDroplists in :line 0
at Drop in :line 0
at MarkDeadEntitiesForDeactivation in :line 0
at Delegate in :line 0
12:25:52:016GameplaySTACKNo valid pick from SmallScrapChance (Game.LootDroplist)
at GetRandomDrop in :line 0
at GatherDroplistEntriesFromDroplist in :line 0
at ServerDropFromDroplists in :line 0
at Drop in :line 0
at MarkDeadEntitiesForDeactivation in :line 0
at Delegate in :line 0
12:25:52:487GameplaySTACKSetPlayerID Hero 0 #2 -> -1:4294967295 (initialSet = False)
12:25:52:487GameplaySTACKSetPlayerID Hero 1 #1 -> 0:0 (initialSet = False)
12:25:52:969GameplaySTACKSetPlayerID Hero 1 #1 -> -1:4294967295 (initialSet = False)
12:25:52:969GameplaySTACKSetPlayerID Hero 2 #1 -> 0:0 (initialSet = False)
12:25:53:681GameplaySTACKNo valid pick from SmallScrapChance (Game.LootDroplist)
at GetRandomDrop in :line 0
at GatherDroplistEntriesFromDroplist in :line 0
at ServerDropFromDroplists in :line 0
at Drop in :line 0
at MarkDeadEntitiesForDeactivation in :line 0
at Delegate in :line 0
12:25:54:285DefaultSTACKBackward blend of state 23626821 (hash = 23626821) (from 0,008036507% to 0%) in controller CHR_Roby_Animatior_Controller (UnityEngine.AnimatorController)) CHR_Roby_01(Clone)
at GetMecanimEventsTimingInfos in :line 0
at Update in :line 0
12:25:54:285DefaultSTACKBackward blend of state 23626821 (hash = 23626821) (from 0,008036507% to 0%) in controller CHR_Roby_Animatior_Controller (UnityEngine.AnimatorController)) CHR_Roby_01(Clone)
at GetMecanimEventsTimingInfos in :line 0
at Update in :line 0
12:26:01:080GameplaySTACKNo valid pick from HighScrapChance (Game.LootDroplist)
at GetRandomDrop in :line 0
at GatherDroplistEntriesFromDroplist in :line 0
at ServerDropFromDroplists in :line 0
at Drop in :line 0
at MarkDeadEntitiesForDeactivation in :line 0
at Delegate in :line 0
12:26:01:107DefaultSTACKBackward blend of state 23626821 (hash = 23626821) (from 0,003953741% to 0%) in controller CHR_Roby_Animatior_Controller (UnityEngine.AnimatorController)) CHR_Roby_01(Clone)
at GetMecanimEventsTimingInfos in :line 0
at Update in :line 0
12:26:01:107DefaultSTACKBackward blend of state 23626821 (hash = 23626821) (from 0,003953741% to 0%) in controller CHR_Roby_Animatior_Controller (UnityEngine.AnimatorController)) CHR_Roby_01(Clone)
at GetMecanimEventsTimingInfos in :line 0
at Update in :line 0
12:26:07:222GameplaySTACKNo valid pick from MediumScrapChance (Game.LootDroplist)
at GetRandomDrop in :line 0
at GatherDroplistEntriesFromDroplist in :line 0
at ServerDropFromDroplists in :line 0
at Drop in :line 0
at MarkDeadEntitiesForDeactivation in :line 0
at Delegate in :line 0
12:26:10:668DefaultSTACKBackward blend of state 23626821 (hash = 23626821) (from 0,4162879% to 0,007987022%) in controller CHR_Roby_Animatior_Controller (UnityEngine.AnimatorController)) CHR_Roby_01(Clone)
at GetMecanimEventsTimingInfos in :line 0
at Update in :line 0
12:26:10:668DefaultSTACKBackward blend of state 23626821 (hash = 23626821) (from 0,4162879% to 0,007987022%) in controller CHR_Roby_Animatior_Controller (UnityEngine.AnimatorController)) CHR_Roby_01(Clone)
at GetMecanimEventsTimingInfos in :line 0
at Update in :line 0
12:26:13:443DefaultSTACK[Audio][Music] Playing battle victory outro...
12:26:13:443DefaultSTACK[Audio][Music] Play soundscape.
12:26:13:443AudioSTACKPost audio event regularWaveEndEvent on frame 1331393
12:26:14:328DefaultSTACKBackward blend of state 274067122 (hash = 274067122) (from 0,3227958% to 0,0008338093%) in controller CHR_Roby_Animatior_Controller (UnityEngine.AnimatorController)) CHR_Roby_01(Clone)
at GetMecanimEventsTimingInfos in :line 0
at Update in :line 0
12:26:14:328DefaultSTACKBackward blend of state 274067122 (hash = 274067122) (from 0,3227958% to 0,0008338093%) in controller CHR_Roby_Animatior_Controller (UnityEngine.AnimatorController)) CHR_Roby_01(Clone)
at GetMecanimEventsTimingInfos in :line 0
at Update in :line 0
12:26:19:444GameplaySTACKTransferDungeonToIndependentProgression: True
12:26:19:444GameplaySTACKAddProgressionTo: None
12:26:27:018DefaultSTACKUnload texture 'MinimapNotification'.
12:26:40:500DefaultSTACKUnload texture 'Mask__RGB_00'.
12:26:44:963DefaultSTACKLoaded texture 'Mask__RGB_00'.
12:26:49:577GameplaySTACKSetPlayerID Hero 2 #1 -> -1:4294967295 (initialSet = False)
12:26:49:577GameplaySTACKSetPlayerID Hero 0 #2 -> 0:0 (initialSet = False)
12:26:50:713GameplaySTACKSetPlayerID Hero 0 #2 -> -1:4294967295 (initialSet = False)
12:26:50:713GameplaySTACKSetPlayerID Hero 1 #1 -> 0:0 (initialSet = False)
12:26:55:802DefaultSTACK[TED-14649] AddActionMapController HeroInteraction
12:26:58:762DefaultSTACK[TED-14649] RemoveActionMapController HeroInteraction
12:27:01:001DefaultSTACK[TED-14649] AddActionMapController HeroInteraction
12:27:02:499DefaultSTACK[TED-14649] RemoveActionMapController HeroInteraction
12:27:03:411GameplaySTACKSetPlayerID Hero 1 #1 -> -1:4294967295 (initialSet = False)
12:27:03:411GameplaySTACKSetPlayerID Hero 2 #1 -> 0:0 (initialSet = False)
12:27:03:422UISTACKThe PinComponentPool of GenericInteractableInteractionPinPanel had to instantiate a new PinComponent. Consider increasing its base capacity.
at TogglePanelsOnEvent in :line 0
at ProcessPinEvent in :line 0
at UpdateContent in :line 0
at Update in :line 0
at UIUpdatingManager_PreRender in :line 0
at InvokePreRender in :line 0
at SpecificUpdate in :line 0
at UISpecificUpdate in :line 0
at Delegate in :line 0
12:27:04:584GameplaySTACKSetPlayerID Hero 2 #1 -> -1:4294967295 (initialSet = False)
12:27:04:584GameplaySTACKSetPlayerID Hero 0 #2 -> 0:0 (initialSet = False)
12:27:13:981GameplaySTACKSetPlayerID Hero 0 #2 -> -1:4294967295 (initialSet = False)
12:27:13:981GameplaySTACKSetPlayerID Hero 1 #1 -> 0:0 (initialSet = False)
12:27:14:640GameplaySTACKSetPlayerID Hero 1 #1 -> -1:4294967295 (initialSet = False)
12:27:14:640GameplaySTACKSetPlayerID Hero 2 #1 -> 0:0 (initialSet = False)
12:27:30:843DefaultSTACKUnload texture 'Mask__RGB_00'.
12:27:31:302DefaultSTACK[TED-14649] AddActionMapController HeroInteraction
12:27:31:302UISTACKReceived new interaction choice for panel HeroUpgrader 0 #3 from interactor Hero 2 #1. ChoiceParameter = 0 ChoiceTarget = Hero 2 #1
12:27:31:302UISTACKReceived new interaction choice for panel HeroUpgrader 0 #3 from interactor Hero 2 #1. Interaction data already exist. ChoiceParameter = 0 ChoiceTarget = Hero 2 #1
12:27:31:302UISTACKMainInteractor changed for HeroUpgrader 0 #3. PanelInteractionData already exist. Updating the interactor (Hero 2 #1) and resetting values to Int = 0 Reference = Invalid EntityBulkReference
12:27:31:314UISTACKReceived new interaction choice for panel HeroUpgrader 0 #3 from interactor Hero 2 #1. Interaction data already exist. ChoiceParameter = 0 ChoiceTarget = Hero 2 #1
12:27:31:314UISTACKReceived new interaction choice for panel HeroUpgrader 0 #3 from interactor Hero 2 #1. Interaction data already exist. ChoiceParameter = 0 ChoiceTarget = Hero 2 #1
12:27:33:387UISTACKReceived new interaction choice for panel HeroUpgrader 0 #3 from interactor Hero 2 #1. Interaction data already exist. ChoiceParameter = 1 ChoiceTarget = Hero 2 #1
12:27:34:113UISTACKReceived new interaction choice for panel HeroUpgrader 0 #3 from interactor Hero 2 #1. Interaction data already exist. ChoiceParameter = 2 ChoiceTarget = Hero 2 #1
12:27:34:637UISTACKReceived new interaction choice for panel HeroUpgrader 0 #3 from interactor Hero 2 #1. Interaction data already exist. ChoiceParameter = 2 ChoiceTarget = Hero 0 #2
12:27:34:637UISTACKReceived new interaction choice for panel HeroUpgrader 0 #3 from interactor Hero 2 #1. Interaction data already exist. ChoiceParameter = 2 ChoiceTarget = Hero 0 #2
12:27:35:447UISTACKReceived new interaction choice for panel HeroUpgrader 0 #3 from interactor Hero 2 #1. Interaction data already exist. ChoiceParameter = 1 ChoiceTarget = Hero 0 #2
12:27:35:666UISTACKReceived new interaction choice for panel HeroUpgrader 0 #3 from interactor Hero 2 #1. Interaction data already exist. ChoiceParameter = 0 ChoiceTarget = Hero 0 #2
12:27:35:822UISTACKReceived new interaction choice for panel HeroUpgrader 0 #3 from interactor Hero 2 #1. Interaction data already exist. ChoiceParameter = 0 ChoiceTarget = Hero 1 #1
12:27:35:822UISTACKReceived new interaction choice for panel HeroUpgrader 0 #3 from interactor Hero 2 #1. Interaction data already exist. ChoiceParameter = 0 ChoiceTarget = Hero 1 #1
12:27:36:394UISTACKReceived new interaction choice for panel HeroUpgrader 0 #3 from interactor Hero 2 #1. Interaction data already exist. ChoiceParameter = 1 ChoiceTarget = Hero 1 #1
12:27:36:659UISTACKReceived new interaction choice for panel HeroUpgrader 0 #3 from interactor Hero 2 #1. Interaction data already exist. ChoiceParameter = 2 ChoiceTarget = Hero 1 #1
12:27:37:351UISTACKReceived new interaction choice for panel HeroUpgrader 0 #3 from interactor Hero 2 #1. Interaction data already exist. ChoiceParameter = 1 ChoiceTarget = Hero 1 #1
12:27:37:601UISTACKReceived new interaction choice for panel HeroUpgrader 0 #3 from interactor Hero 2 #1. Interaction data already exist. ChoiceParameter = 0 ChoiceTarget = Hero 1 #1
12:27:39:707UISTACKReceived new interaction choice for panel HeroUpgrader 0 #3 from interactor Hero 2 #1. Interaction data already exist. ChoiceParameter = 0 ChoiceTarget = Hero 2 #1
12:27:39:707UISTACKReceived new interaction choice for panel HeroUpgrader 0 #3 from interactor Hero 2 #1. Interaction data already exist. ChoiceParameter = 0 ChoiceTarget = Hero 2 #1
12:27:40:033UISTACKReceived new interaction choice for panel HeroUpgrader 0 #3 from interactor Hero 2 #1. Interaction data already exist. ChoiceParameter = 0 ChoiceTarget = Hero 0 #2
12:27:40:033UISTACKReceived new interaction choice for panel HeroUpgrader 0 #3 from interactor Hero 2 #1. Interaction data already exist. ChoiceParameter = 0 ChoiceTarget = Hero 0 #2
12:27:40:317UISTACKReceived new interaction choice for panel HeroUpgrader 0 #3 from interactor Hero 2 #1. Interaction data already exist. ChoiceParameter = 0 ChoiceTarget = Hero 1 #1
12:27:40:317UISTACKReceived new interaction choice for panel HeroUpgrader 0 #3 from interactor Hero 2 #1. Interaction data already exist. ChoiceParameter = 0 ChoiceTarget = Hero 1 #1
12:27:40:644UISTACKReceived new interaction choice for panel HeroUpgrader 0 #3 from interactor Hero 2 #1. Interaction data already exist. ChoiceParameter = 0 ChoiceTarget = Hero 2 #1
12:27:40:644UISTACKReceived new interaction choice for panel HeroUpgrader 0 #3 from interactor Hero 2 #1. Interaction data already exist. ChoiceParameter = 0 ChoiceTarget = Hero 2 #1
12:27:43:679UISTACKReceived new interaction choice for panel HeroUpgrader 0 #3 from interactor Hero 2 #1. Interaction data already exist. ChoiceParameter = 1 ChoiceTarget = Hero 2 #1
12:27:43:959UISTACKReceived new interaction choice for panel HeroUpgrader 0 #3 from interactor Hero 2 #1. Interaction data already exist. ChoiceParameter = 2 ChoiceTarget = Hero 2 #1
12:27:44:308UISTACKReceived new interaction choice for panel HeroUpgrader 0 #3 from interactor Hero 2 #1. Interaction data already exist. ChoiceParameter = 1 ChoiceTarget = Hero 2 #1
12:27:44:536UISTACKReceived new interaction choice for panel HeroUpgrader 0 #3 from interactor Hero 2 #1. Interaction data already exist. ChoiceParameter = 0 ChoiceTarget = Hero 2 #1
12:27:45:595DefaultSTACK[TED-14649] RemoveActionMapController HeroInteraction
12:27:45:595UISTACKReceived interactor changed for hero Invalid EntityBulkReference on interactable HeroUpgrader 0 #3 but could not find any actions for it
12:27:45:595UISTACKMainInteractor changed for HeroUpgrader 0 #3. PanelInteractionData already exist. Updating the interactor (Invalid EntityBulkReference) and resetting values to Int = -1 Reference = Invalid EntityBulkReference
12:27:47:002DefaultSTACK[TED-14649] AddActionMapController HeroInteraction
12:27:47:002UISTACKReceived new interaction choice for panel HeroUpgrader 0 #3 from interactor Hero 2 #1. Interaction data already exist. ChoiceParameter = 0 ChoiceTarget = Hero 2 #1
12:27:47:002UISTACKReceived new interaction choice for panel HeroUpgrader 0 #3 from interactor Hero 2 #1. Interaction data already exist. ChoiceParameter = 0 ChoiceTarget = Hero 2 #1
12:27:47:002UISTACKMainInteractor changed for HeroUpgrader 0 #3. PanelInteractionData already exist. Updating the interactor (Hero 2 #1) and resetting values to Int = 0 Reference = Invalid EntityBulkReference
12:27:47:013UISTACKReceived new interaction choice for panel HeroUpgrader 0 #3 from interactor Hero 2 #1. Interaction data already exist. ChoiceParameter = 0 ChoiceTarget = Hero 2 #1
12:27:47:013UISTACKReceived new interaction choice for panel HeroUpgrader 0 #3 from interactor Hero 2 #1. Interaction data already exist. ChoiceParameter = 0 ChoiceTarget = Hero 2 #1
12:27:47:870UISTACKReceived new interaction choice for panel HeroUpgrader 0 #3 from interactor Hero 2 #1. Interaction data already exist. ChoiceParameter = 1 ChoiceTarget = Hero 2 #1
12:27:48:090UISTACKReceived new interaction choice for panel HeroUpgrader 0 #3 from interactor Hero 2 #1. Interaction data already exist. ChoiceParameter = 2 ChoiceTarget = Hero 2 #1
12:27:53:841DefaultSTACK[TED-14649] RemoveActionMapController HeroInteraction
12:27:53:841UISTACKReceived interactor changed for hero Invalid EntityBulkReference on interactable HeroUpgrader 0 #3 but could not find any actions for it
12:27:53:841UISTACKMainInteractor changed for HeroUpgrader 0 #3. PanelInteractionData already exist. Updating the interactor (Invalid EntityBulkReference) and resetting values to Int = -1 Reference = Invalid EntityBulkReference
12:27:55:193DefaultSTACK[TED-14649] AddActionMapController HeroInteraction
12:27:55:193UISTACKReceived new interaction choice for panel HeroUpgrader 0 #3 from interactor Hero 2 #1. Interaction data already exist. ChoiceParameter = 0 ChoiceTarget = Hero 2 #1
12:27:55:193UISTACKReceived new interaction choice for panel HeroUpgrader 0 #3 from interactor Hero 2 #1. Interaction data already exist. ChoiceParameter = 0 ChoiceTarget = Hero 2 #1
12:27:55:193UISTACKMainInteractor changed for HeroUpgrader 0 #3. PanelInteractionData already exist. Updating the interactor (Hero 2 #1) and resetting values to Int = 0 Reference = Invalid EntityBulkReference
12:27:55:205UISTACKReceived new interaction choice for panel HeroUpgrader 0 #3 from interactor Hero 2 #1. Interaction data already exist. ChoiceParameter = 0 ChoiceTarget = Hero 2 #1
12:27:55:205UISTACKReceived new interaction choice for panel HeroUpgrader 0 #3 from interactor Hero 2 #1. Interaction data already exist. ChoiceParameter = 0 ChoiceTarget = Hero 2 #1
12:27:56:412UISTACKReceived new interaction choice for panel HeroUpgrader 0 #3 from interactor Hero 2 #1. Interaction data already exist. ChoiceParameter = 0 ChoiceTarget = Hero 0 #2
12:27:56:412UISTACKReceived new interaction choice for panel HeroUpgrader 0 #3 from interactor Hero 2 #1. Interaction data already exist. ChoiceParameter = 0 ChoiceTarget = Hero 0 #2
12:27:56:905UISTACKReceived new interaction choice for panel HeroUpgrader 0 #3 from interactor Hero 2 #1. Interaction data already exist. ChoiceParameter = 0 ChoiceTarget = Hero 1 #1
12:27:56:905UISTACKReceived new interaction choice for panel HeroUpgrader 0 #3 from interactor Hero 2 #1. Interaction data already exist. ChoiceParameter = 0 ChoiceTarget = Hero 1 #1
12:27:57:416UISTACKReceived new interaction choice for panel HeroUpgrader 0 #3 from interactor Hero 2 #1. Interaction data already exist. ChoiceParameter = 0 ChoiceTarget = Hero 2 #1
12:27:57:416UISTACKReceived new interaction choice for panel HeroUpgrader 0 #3 from interactor Hero 2 #1. Interaction data already exist. ChoiceParameter = 0 ChoiceTarget = Hero 2 #1
12:27:58:434UISTACKReceived new interaction choice for panel HeroUpgrader 0 #3 from interactor Hero 2 #1. Interaction data already exist. ChoiceParameter = 1 ChoiceTarget = Hero 2 #1
12:27:58:694UISTACKReceived new interaction choice for panel HeroUpgrader 0 #3 from interactor Hero 2 #1. Interaction data already exist. ChoiceParameter = 2 ChoiceTarget = Hero 2 #1
12:27:59:327UISTACKReceived new interaction choice for panel HeroUpgrader 0 #3 from interactor Hero 2 #1. Interaction data already exist. ChoiceParameter = 1 ChoiceTarget = Hero 2 #1
12:27:59:773UISTACKReceived new interaction choice for panel HeroUpgrader 0 #3 from interactor Hero 2 #1. Interaction data already exist. ChoiceParameter = 0 ChoiceTarget = Hero 2 #1
12:28:00:550UISTACKReceived new interaction choice for panel HeroUpgrader 0 #3 from interactor Hero 2 #1. Interaction data already exist. ChoiceParameter = 0 ChoiceTarget = Hero 0 #2
12:28:00:550UISTACKReceived new interaction choice for panel HeroUpgrader 0 #3 from interactor Hero 2 #1. Interaction data already exist. ChoiceParameter = 0 ChoiceTarget = Hero 0 #2
12:28:01:264UISTACKReceived new interaction choice for panel HeroUpgrader 0 #3 from interactor Hero 2 #1. Interaction data already exist. ChoiceParameter = 1 ChoiceTarget = Hero 0 #2
12:28:01:778UISTACKReceived new interaction choice for panel HeroUpgrader 0 #3 from interactor Hero 2 #1. Interaction data already exist. ChoiceParameter = 0 ChoiceTarget = Hero 0 #2
12:28:02:375UISTACKReceived new interaction choice for panel HeroUpgrader 0 #3 from interactor Hero 2 #1. Interaction data already exist. ChoiceParameter = 1 ChoiceTarget = Hero 0 #2
12:28:04:585UISTACKReceived new interaction choice for panel HeroUpgrader 0 #3 from interactor Hero 2 #1. Interaction data already exist. ChoiceParameter = 2 ChoiceTarget = Hero 0 #2
12:28:05:716UISTACKReceived new interaction choice for panel HeroUpgrader 0 #3 from interactor Hero 2 #1. Interaction data already exist. ChoiceParameter = 2 ChoiceTarget = Hero 1 #1
12:28:05:716UISTACKReceived new interaction choice for panel HeroUpgrader 0 #3 from interactor Hero 2 #1. Interaction data already exist. ChoiceParameter = 2 ChoiceTarget = Hero 1 #1
12:28:07:097UISTACKReceived new interaction choice for panel HeroUpgrader 0 #3 from interactor Hero 2 #1. Interaction data already exist. ChoiceParameter = 1 ChoiceTarget = Hero 1 #1
12:28:07:706UISTACKReceived new interaction choice for panel HeroUpgrader 0 #3 from interactor Hero 2 #1. Interaction data already exist. ChoiceParameter = 0 ChoiceTarget = Hero 1 #1
12:28:11:419UISTACKReceived new interaction choice for panel HeroUpgrader 0 #3 from interactor Hero 2 #1. Interaction data already exist. ChoiceParameter = 0 ChoiceTarget = Hero 2 #1
12:28:11:419UISTACKReceived new interaction choice for panel HeroUpgrader 0 #3 from interactor Hero 2 #1. Interaction data already exist. ChoiceParameter = 0 ChoiceTarget = Hero 2 #1
12:28:12:192UISTACKReceived new interaction choice for panel HeroUpgrader 0 #3 from interactor Hero 2 #1. Interaction data already exist. ChoiceParameter = 0 ChoiceTarget = Hero 0 #2
12:28:12:192UISTACKReceived new interaction choice for panel HeroUpgrader 0 #3 from interactor Hero 2 #1. Interaction data already exist. ChoiceParameter = 0 ChoiceTarget = Hero 0 #2
12:28:13:574DefaultSTACK[TED-14649] RemoveActionMapController HeroInteraction
12:28:13:574UISTACKReceived interactor changed for hero Invalid EntityBulkReference on interactable HeroUpgrader 0 #3 but could not find any actions for it
12:28:13:574UISTACKMainInteractor changed for HeroUpgrader 0 #3. PanelInteractionData already exist. Updating the interactor (Invalid EntityBulkReference) and resetting values to Int = -1 Reference = Invalid EntityBulkReference
12:28:14:368DefaultSTACK[TED-14649] AddActionMapController ModalMenu
12:28:14:373SimulationSTACKFailed to remove modifier ##0 BonusDamage: + 0,15 (Priority: 3) from entity #-299.
It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.
at ApplyModification in :line 0
at RemoveLocalModifierSet in :line 0
at RemoveEquippedWeaponModifiers in :line 0
at CreateAndRefreshWeaponLocalSimulationEntity in :line 0
at Refresh in :line 0
at RequestSelectableSelection in :line 0
at RefreshHeroSelectables in :line 0
at RequestCharacterSelection in :line 0
at SelectDefaultCharacter in :line 0
at OnBeginShow in :line 0
at InternalRequestShow in :line 0
at Show in :line 0
at SetCurrentTab in :line 0
at SpecificUpdate in :line 0
at SpecificUpdate in :line 0
at UISpecificUpdate in :line 0
at Delegate in :line 0
12:28:14:373DefaultSTACK[TED-14649] AddActionMapController ModalMenu
12:28:14:373DefaultSTACK[TED-14649] ActionMapController ModalMenu already added
at AddActionMapController in :line 0
at SpecificUpdate in :line 0
at SpecificUpdate in :line 0
at UISpecificUpdate in :line 0
at Delegate in :line 0
12:28:14:402DefaultSTACKLoaded texture 'ConceptHero_ConceptCrystal_04'.
12:28:14:411DefaultSTACKLoaded texture 'Weapon_Small'.
12:28:14:411DefaultSTACKLoaded texture 'Weapons_WeaponsArtwork_04'.
12:28:14:859DefaultSTACKUnload texture 'Blurs_Blurs'.
12:28:15:676DefaultSTACKLoaded texture 'Stationmap'.
12:28:15:955DefaultSTACKUnload texture 'ConceptHero_ConceptCrystal_04'.
12:28:15:955DefaultSTACKUnload texture 'Weapons_WeaponsArtwork_04'.
12:28:16:320SimulationSTACKFailed to remove modifier ##0 BonusDamage: + 0,15 (Priority: 3) from entity #-300.
It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.
at ApplyModification in :line 0
at RemoveLocalModifierSet in :line 0
at RemoveEquippedWeaponModifiers in :line 0
at CreateAndRefreshWeaponLocalSimulationEntity in :line 0
at Refresh in :line 0
at RequestSelectableSelection in :line 0
at RefreshHeroSelectables in :line 0
at RequestCharacterSelection in :line 0
at SelectDefaultCharacter in :line 0
at OnBeginShow in :line 0
at InternalRequestShow in :line 0
at Show in :line 0
at SetCurrentTab in :line 0
at InputManager_UIPreviousTabChanged in :line 0
at InputRecord_StateChanged in :line 0
at OnActionPerformed in :line 0
at Invoke in :line 0
at InvokeCallbacksSafe in :line 0
at CallActionListeners in :line 0
at ChangePhaseOfActionInternal in :line 0
at ChangePhaseOfAction in :line 0
at ProcessDefaultInteraction in :line 0
at ProcessControlStateChange in :line 0
at UnityEngine.InputSystem.LowLevel.IInputStateChangeMonitor.NotifyControlStateChanged in :line 0
at FireStateChangeNotifications in :line 0
at UpdateState in :line 0
at OnUpdate in :line 0
at b__0 in :line 0
at NotifyUpdate in :line 0
at UpdateInput in :line 0
at Delegate in :line 0
12:28:16:341DefaultSTACKLoaded texture 'ConceptHero_ConceptCrystal_04'.
12:28:16:341DefaultSTACKLoaded texture 'Weapons_WeaponsArtwork_04'.
12:28:16:656DefaultSTACKLoaded texture 'ConceptHero_ConceptCrystal_08'.
12:28:16:656DefaultSTACKLoaded texture 'Weapons_WeaponsArtwork_03'.
12:28:16:684DefaultSTACKUnload texture 'Stationmap'.
12:28:16:944DefaultSTACKUnload texture 'ConceptHero_ConceptCrystal_04'.
12:28:16:944DefaultSTACKUnload texture 'Weapons_WeaponsArtwork_04'.
12:28:17:053DefaultSTACKLoaded texture 'ConceptHero_ConceptCrystal_09'.
12:28:17:053DefaultSTACKLoaded texture 'Weapons_WeaponsArtwork_01'.
12:28:17:332DefaultSTACKUnload texture 'ConceptHero_ConceptCrystal_08'.
12:28:17:332DefaultSTACKUnload texture 'Weapons_WeaponsArtwork_03'.
12:28:17:584DefaultSTACKLoaded texture 'ConceptHero_ConceptCrystal_00'.
12:28:17:584DefaultSTACKLoaded texture 'Mask__RGB_00'.
12:28:18:130DefaultSTACKLoaded texture 'ConceptHero_ConceptCrystal_08'.
12:28:18:130DefaultSTACKLoaded texture 'Weapons_WeaponsArtwork_03'.
12:28:18:339DefaultSTACKUnload texture 'ConceptHero_ConceptCrystal_00'.
12:28:18:363SimulationSTACKFailed to remove modifier ##0 BonusDamage: + 0,15 (Priority: 3) from entity #-305.
It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.
at ApplyModification in :line 0
at RemoveLocalModifierSet in :line 0
at RemoveEquippedWeaponModifiers in :line 0
at CreateAndRefreshWeaponLocalSimulationEntity in :line 0
at Refresh in :line 0
at RequestSelectableSelection in :line 0
at RefreshHeroSelectables in :line 0
at RequestCharacterSelection in :line 0
at GenericCharacterSelector_OnItemSelected in :line 0
at RequestItemSelection in :line 0
at UpdateNavigation in :line 0
at SpecificUpdate in :line 0
at UpdateAndCheckDirty in :line 0
at SpecificUpdate in :line 0
at SpecificUpdate in :line 0
at UISpecificUpdate in :line 0
at Delegate in :line 0
12:28:18:380DefaultSTACKLoaded texture 'ConceptHero_ConceptCrystal_04'.
12:28:18:380DefaultSTACKLoaded texture 'Weapons_WeaponsArtwork_04'.
12:28:18:404DefaultSTACKUnload texture 'ConceptHero_ConceptCrystal_09'.
12:28:18:404DefaultSTACKUnload texture 'Weapons_WeaponsArtwork_01'.
12:28:18:650DefaultSTACKUnload texture 'ConceptHero_ConceptCrystal_08'.
12:28:18:650DefaultSTACKUnload texture 'Weapons_WeaponsArtwork_03'.
12:28:19:486DefaultSTACKLoaded texture 'ConceptHero_ConceptCrystal_08'.
12:28:19:486DefaultSTACKLoaded texture 'Weapons_WeaponsArtwork_03'.
12:28:19:734DefaultSTACKLoaded texture 'ConceptHero_ConceptCrystal_09'.
12:28:19:734DefaultSTACKLoaded texture 'Weapons_WeaponsArtwork_01'.
12:28:19:788DefaultSTACKUnload texture 'ConceptHero_ConceptCrystal_04'.
12:28:19:788DefaultSTACKUnload texture 'Weapons_WeaponsArtwork_04'.
12:28:20:005DefaultSTACKUnload texture 'ConceptHero_ConceptCrystal_08'.
12:28:20:005DefaultSTACKUnload texture 'Weapons_WeaponsArtwork_03'.
12:28:21:614DefaultSTACKLoaded texture 'ConceptHero_ConceptCrystal_08'.
12:28:21:614DefaultSTACKLoaded texture 'Weapons_WeaponsArtwork_03'.
12:28:21:884DefaultSTACKUnload texture 'ConceptHero_ConceptCrystal_09'.
12:28:21:884DefaultSTACKUnload texture 'Weapons_WeaponsArtwork_01'.
12:28:22:339SimulationSTACKFailed to remove modifier ##0 BonusDamage: + 0,15 (Priority: 3) from entity #-309.
It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.
at ApplyModification in :line 0
at RemoveLocalModifierSet in :line 0
at RemoveEquippedWeaponModifiers in :line 0
at CreateAndRefreshWeaponLocalSimulationEntity in :line 0
at Refresh in :line 0
at RequestSelectableSelection in :line 0
at RefreshHeroSelectables in :line 0
at RequestCharacterSelection in :line 0
at GenericCharacterSelector_OnItemSelected in :line 0
at RequestItemSelection in :line 0
at UpdateNavigation in :line 0
at SpecificUpdate in :line 0
at UpdateAndCheckDirty in :line 0
at SpecificUpdate in :line 0
at SpecificUpdate in :line 0
at UISpecificUpdate in :line 0
at Delegate in :line 0
12:28:22:354DefaultSTACKLoaded texture 'ConceptHero_ConceptCrystal_04'.
12:28:22:354DefaultSTACKLoaded texture 'Weapons_WeaponsArtwork_04'.
12:28:22:626DefaultSTACKUnload texture 'ConceptHero_ConceptCrystal_08'.
12:28:22:626DefaultSTACKUnload texture 'Weapons_WeaponsArtwork_03'.
12:28:22:935DefaultSTACKLoaded texture 'ConceptHero_ConceptCrystal_08'.
12:28:22:935DefaultSTACKLoaded texture 'Weapons_WeaponsArtwork_03'.
12:28:23:237DefaultSTACKUnload texture 'ConceptHero_ConceptCrystal_04'.
12:28:23:237DefaultSTACKUnload texture 'Weapons_WeaponsArtwork_04'.
12:28:23:378DefaultSTACKLoaded texture 'ConceptHero_ConceptCrystal_09'.
12:28:23:378DefaultSTACKLoaded texture 'Weapons_WeaponsArtwork_01'.
12:28:23:645DefaultSTACKUnload texture 'ConceptHero_ConceptCrystal_08'.
12:28:23:645DefaultSTACKUnload texture 'Weapons_WeaponsArtwork_03'.
12:28:24:003DefaultSTACKLoaded texture 'ConceptHero_ConceptCrystal_08'.
12:28:24:003DefaultSTACKLoaded texture 'Weapons_WeaponsArtwork_03'.
12:28:24:310DefaultSTACKUnload texture 'ConceptHero_ConceptCrystal_09'.
12:28:24:310DefaultSTACKUnload texture 'Weapons_WeaponsArtwork_01'.
12:28:24:376DefaultSTACKLoaded texture 'ConceptHero_ConceptCrystal_09'.
12:28:24:376DefaultSTACKLoaded texture 'Weapons_WeaponsArtwork_01'.
12:28:24:658DefaultSTACKUnload texture 'ConceptHero_ConceptCrystal_08'.
12:28:24:658DefaultSTACKUnload texture 'Weapons_WeaponsArtwork_03'.
12:28:24:768DefaultSTACKLoaded texture 'ConceptHero_ConceptCrystal_08'.
12:28:24:768DefaultSTACKLoaded texture 'Weapons_WeaponsArtwork_03'.
12:28:25:051DefaultSTACKUnload texture 'ConceptHero_ConceptCrystal_09'.
12:28:25:051DefaultSTACKUnload texture 'Weapons_WeaponsArtwork_01'.
12:28:25:202SimulationSTACKFailed to remove modifier ##0 BonusDamage: + 0,15 (Priority: 3) from entity #-315.
It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.
at ApplyModification in :line 0
at RemoveLocalModifierSet in :line 0
at RemoveEquippedWeaponModifiers in :line 0
at CreateAndRefreshWeaponLocalSimulationEntity in :line 0
at Refresh in :line 0
at RequestSelectableSelection in :line 0
at RefreshHeroSelectables in :line 0
at RequestCharacterSelection in :line 0
at GenericCharacterSelector_OnItemSelected in :line 0
at RequestItemSelection in :line 0
at UpdateNavigation in :line 0
at SpecificUpdate in :line 0
at UpdateAndCheckDirty in :line 0
at SpecificUpdate in :line 0
at SpecificUpdate in :line 0
at UISpecificUpdate in :line 0
at Delegate in :line 0
12:28:25:221DefaultSTACKLoaded texture 'ConceptHero_ConceptCrystal_04'.
12:28:25:221DefaultSTACKLoaded texture 'Weapons_WeaponsArtwork_04'.
12:28:25:514DefaultSTACKUnload texture 'ConceptHero_ConceptCrystal_08'.
12:28:25:514DefaultSTACKUnload texture 'Weapons_WeaponsArtwork_03'.
12:28:25:749DefaultSTACKLoaded texture 'ConceptHero_ConceptCrystal_08'.
12:28:25:749DefaultSTACKLoaded texture 'Weapons_WeaponsArtwork_03'.
12:28:26:009DefaultSTACKLoaded texture 'ConceptHero_ConceptCrystal_09'.
12:28:26:009DefaultSTACKLoaded texture 'Weapons_WeaponsArtwork_01'.
12:28:26:052DefaultSTACKUnload texture 'ConceptHero_ConceptCrystal_04'.
12:28:26:052DefaultSTACKUnload texture 'Weapons_WeaponsArtwork_04'.
12:28:26:288DefaultSTACKUnload texture 'ConceptHero_ConceptCrystal_08'.
12:28:26:288DefaultSTACKUnload texture 'Weapons_WeaponsArtwork_03'.
12:28:26:402DefaultSTACKLoaded texture 'ConceptHero_ConceptCrystal_08'.
12:28:26:402DefaultSTACKLoaded texture 'Weapons_WeaponsArtwork_03'.
12:28:26:640SimulationSTACKFailed to remove modifier ##0 BonusDamage: + 0,15 (Priority: 3) from entity #-319.
It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.
at ApplyModification in :line 0
at RemoveLocalModifierSet in :line 0
at RemoveEquippedWeaponModifiers in :line 0
at CreateAndRefreshWeaponLocalSimulationEntity in :line 0
at Refresh in :line 0
at RequestSelectableSelection in :line 0
at RefreshHeroSelectables in :line 0
at RequestCharacterSelection in :line 0
at GenericCharacterSelector_OnItemSelected in :line 0
at RequestItemSelection in :line 0
at UpdateNavigation in :line 0
at SpecificUpdate in :line 0
at UpdateAndCheckDirty in :line 0
at SpecificUpdate in :line 0
at SpecificUpdate in :line 0
at UISpecificUpdate in :line 0
at Delegate in :line 0
12:28:26:656DefaultSTACKLoaded texture 'ConceptHero_ConceptCrystal_04'.
12:28:26:656DefaultSTACKLoaded texture 'Weapons_WeaponsArtwork_04'.
12:28:26:718DefaultSTACKUnload texture 'ConceptHero_ConceptCrystal_09'.
12:28:26:718DefaultSTACKUnload texture 'Weapons_WeaponsArtwork_01'.
12:28:26:924DefaultSTACKUnload texture 'ConceptHero_ConceptCrystal_08'.
12:28:26:924DefaultSTACKUnload texture 'Weapons_WeaponsArtwork_03'.
12:28:27:183DefaultSTACKLoaded texture 'ConceptHero_ConceptCrystal_08'.
12:28:27:183DefaultSTACKLoaded texture 'Weapons_WeaponsArtwork_03'.
12:28:27:452DefaultSTACKUnload texture 'ConceptHero_ConceptCrystal_04'.
12:28:27:452DefaultSTACKUnload texture 'Weapons_WeaponsArtwork_04'.
12:28:27:605DefaultSTACKLoaded texture 'ConceptHero_ConceptCrystal_09'.
12:28:27:605DefaultSTACKLoaded texture 'Weapons_WeaponsArtwork_01'.
12:28:27:916DefaultSTACKUnload texture 'ConceptHero_ConceptCrystal_08'.
12:28:27:916DefaultSTACKUnload texture 'Weapons_WeaponsArtwork_03'.
12:28:28:027DefaultSTACKLoaded texture 'ConceptHero_ConceptCrystal_08'.
12:28:28:027DefaultSTACKLoaded texture 'Weapons_WeaponsArtwork_03'.
12:28:28:298DefaultSTACKUnload texture 'ConceptHero_ConceptCrystal_09'.
12:28:28:298DefaultSTACKUnload texture 'Weapons_WeaponsArtwork_01'.
12:28:28:307SimulationSTACKFailed to remove modifier ##0 BonusDamage: + 0,15 (Priority: 3) from entity #-323.
It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.
at ApplyModification in :line 0
at RemoveLocalModifierSet in :line 0
at RemoveEquippedWeaponModifiers in :line 0
at CreateAndRefreshWeaponLocalSimulationEntity in :line 0
at Refresh in :line 0
at RequestSelectableSelection in :line 0
at RefreshHeroSelectables in :line 0
at RequestCharacterSelection in :line 0
at GenericCharacterSelector_OnItemSelected in :line 0
at RequestItemSelection in :line 0
at UpdateNavigation in :line 0
at SpecificUpdate in :line 0
at UpdateAndCheckDirty in :line 0
at SpecificUpdate in :line 0
at SpecificUpdate in :line 0
at UISpecificUpdate in :line 0
at Delegate in :line 0
12:28:28:323DefaultSTACKLoaded texture 'ConceptHero_ConceptCrystal_04'.
12:28:28:323DefaultSTACKLoaded texture 'Weapons_WeaponsArtwork_04'.
12:28:28:586DefaultSTACKUnload texture 'ConceptHero_ConceptCrystal_08'.
12:28:28:586DefaultSTACKUnload texture 'Weapons_WeaponsArtwork_03'.
12:28:28:868DefaultSTACKLoaded texture 'ConceptHero_ConceptCrystal_08'.
12:28:28:868DefaultSTACKLoaded texture 'Weapons_WeaponsArtwork_03'.
12:28:29:143DefaultSTACKUnload texture 'ConceptHero_ConceptCrystal_04'.
12:28:29:143DefaultSTACKUnload texture 'Weapons_WeaponsArtwork_04'.
12:28:29:309DefaultSTACKLoaded texture 'ConceptHero_ConceptCrystal_09'.
12:28:29:309DefaultSTACKLoaded texture 'Weapons_WeaponsArtwork_01'.
12:28:29:607DefaultSTACKUnload texture 'ConceptHero_ConceptCrystal_08'.
12:28:29:607DefaultSTACKUnload texture 'Weapons_WeaponsArtwork_03'.
12:28:30:220DefaultSTACKLoaded texture 'ConceptHero_ConceptCrystal_08'.
12:28:30:220DefaultSTACKLoaded texture 'Weapons_WeaponsArtwork_03'.
12:28:30:512DefaultSTACKUnload texture 'ConceptHero_ConceptCrystal_09'.
12:28:30:512DefaultSTACKUnload texture 'Weapons_WeaponsArtwork_01'.
12:28:30:748SimulationSTACKFailed to remove modifier ##0 BonusDamage: + 0,15 (Priority: 3) from entity #-327.
It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.
at ApplyModification in :line 0
at RemoveLocalModifierSet in :line 0
at RemoveEquippedWeaponModifiers in :line 0
at CreateAndRefreshWeaponLocalSimulationEntity in :line 0
at Refresh in :line 0
at RequestSelectableSelection in :line 0
at RefreshHeroSelectables in :line 0
at RequestCharacterSelection in :line 0
at GenericCharacterSelector_OnItemSelected in :line 0
at RequestItemSelection in :line 0
at UpdateNavigation in :line 0
at SpecificUpdate in :line 0
at UpdateAndCheckDirty in :line 0
at SpecificUpdate in :line 0
at SpecificUpdate in :line 0
at UISpecificUpdate in :line 0
at Delegate in :line 0
12:28:30:765DefaultSTACKLoaded texture 'ConceptHero_ConceptCrystal_04'.
12:28:30:765DefaultSTACKLoaded texture 'Weapons_WeaponsArtwork_04'.
12:28:31:042DefaultSTACKUnload texture 'ConceptHero_ConceptCrystal_08'.
12:28:31:042DefaultSTACKUnload texture 'Weapons_WeaponsArtwork_03'.
12:28:31:213DefaultSTACKLoaded texture 'ConceptHero_ConceptCrystal_08'.
12:28:31:213DefaultSTACKLoaded texture 'Weapons_WeaponsArtwork_03'.
12:28:31:504DefaultSTACKUnload texture 'ConceptHero_ConceptCrystal_04'.
12:28:31:504DefaultSTACKUnload texture 'Weapons_WeaponsArtwork_04'.
12:28:31:641DefaultSTACKLoaded texture 'ConceptHero_ConceptCrystal_09'.
12:28:31:641DefaultSTACKLoaded texture 'Weapons_WeaponsArtwork_01'.
12:28:31:910DefaultSTACKUnload texture 'ConceptHero_ConceptCrystal_08'.
12:28:31:910DefaultSTACKUnload texture 'Weapons_WeaponsArtwork_03'.
12:28:31:971DefaultSTACKLoaded texture 'ConceptHero_ConceptCrystal_08'.
12:28:31:971DefaultSTACKLoaded texture 'Weapons_WeaponsArtwork_03'.
12:28:32:031DefaultSTACKUnload texture 'Mask_03'.
12:28:32:031DefaultSTACKUnload texture 'PortraitSelection_03'.
12:28:32:031DefaultSTACKUnload texture 'PortraitSelection_07'.
12:28:32:031DefaultSTACKUnload texture 'PortraitSelection_08'.
12:28:32:031DefaultSTACKUnload texture 'Weapon_Affinity'.
12:28:32:189DefaultSTACKUnload texture 'Pins'.
12:28:32:189DefaultSTACKUnload texture 'ResourcesHUD'.
12:28:32:256DefaultSTACKUnload texture 'ConceptHero_ConceptCrystal_09'.
12:28:32:256DefaultSTACKUnload texture 'Weapons_WeaponsArtwork_01'.
12:28:32:516DefaultSTACKLoaded texture 'ConceptHero_ConceptCrystal_09'.
12:28:32:516DefaultSTACKLoaded texture 'Weapons_WeaponsArtwork_01'.
12:28:32:800DefaultSTACKUnload texture 'ConceptHero_ConceptCrystal_08'.
12:28:32:800DefaultSTACKUnload texture 'Weapons_WeaponsArtwork_03'.
12:28:33:356DefaultSTACKLoaded texture 'ConceptHero_ConceptCrystal_08'.
12:28:33:356DefaultSTACKLoaded texture 'Weapons_WeaponsArtwork_03'.
12:28:33:649DefaultSTACKUnload texture 'ConceptHero_ConceptCrystal_09'.
12:28:33:649DefaultSTACKUnload texture 'Weapons_WeaponsArtwork_01'.
12:28:33:726SimulationSTACKFailed to remove modifier ##0 BonusDamage: + 0,15 (Priority: 3) from entity #-333.
It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.
at ApplyModification in :line 0
at RemoveLocalModifierSet in :line 0
at RemoveEquippedWeaponModifiers in :line 0
at CreateAndRefreshWeaponLocalSimulationEntity in :line 0
at Refresh in :line 0
at RequestSelectableSelection in :line 0
at RefreshHeroSelectables in :line 0
at RequestCharacterSelection in :line 0
at GenericCharacterSelector_OnItemSelected in :line 0
at RequestItemSelection in :line 0
at UpdateNavigation in :line 0
at SpecificUpdate in :line 0
at UpdateAndCheckDirty in :line 0
at SpecificUpdate in :line 0
at SpecificUpdate in :line 0
at UISpecificUpdate in :line 0
at Delegate in :line 0
12:28:33:744DefaultSTACKLoaded texture 'ConceptHero_ConceptCrystal_04'.
12:28:33:744DefaultSTACKLoaded texture 'Weapons_WeaponsArtwork_04'.
12:28:34:024DefaultSTACKUnload texture 'ConceptHero_ConceptCrystal_08'.
12:28:34:024DefaultSTACKUnload texture 'Weapons_WeaponsArtwork_03'.
12:28:34:573DefaultSTACK[TED-14649] RemoveActionMapController ModalMenu
12:28:34:580DefaultSTACK[TED-14649] RemoveActionMapController ModalMenu
12:28:34:580DefaultSTACK[TED-14649] ActionMapController ModalMenu not found
at SpecificUpdate in :line 0
at SpecificUpdate in :line 0
at UISpecificUpdate in :line 0
at Delegate in :line 0
12:28:34:621DefaultSTACKLoaded texture 'Pins'.
12:28:34:621DefaultSTACKLoaded texture 'Blurs_Blurs'.
12:28:34:621DefaultSTACKLoaded texture 'ResourcesHUD'.
12:28:34:621DefaultSTACKLoaded texture 'Mask_03'.
12:28:34:621DefaultSTACKLoaded texture 'PortraitSelection_08'.
12:28:34:633DefaultSTACKLoaded texture 'Weapon_Affinity'.
12:28:34:633DefaultSTACKLoaded texture 'PortraitSelection_07'.
12:28:34:633DefaultSTACKLoaded texture 'PortraitSelection_03'.
12:28:35:033DefaultSTACKUnload texture 'ConceptHero_ConceptCrystal_04'.
12:28:35:033DefaultSTACKUnload texture 'Weapons_WeaponsArtwork_04'.
12:28:35:825DefaultSTACKUnload texture 'Mask__RGB_00'.
12:28:36:382DefaultSTACK[TED-14649] AddActionMapController HeroInteraction
12:28:36:382UISTACKReceived new interaction choice for panel HeroUpgrader 0 #3 from interactor Hero 2 #1. Interaction data already exist. ChoiceParameter = 0 ChoiceTarget = Hero 2 #1
12:28:36:382UISTACKReceived new interaction choice for panel HeroUpgrader 0 #3 from interactor Hero 2 #1. Interaction data already exist. ChoiceParameter = 0 ChoiceTarget = Hero 2 #1
12:28:36:382UISTACKMainInteractor changed for HeroUpgrader 0 #3. PanelInteractionData already exist. Updating the interactor (Hero 2 #1) and resetting values to Int = 0 Reference = Invalid EntityBulkReference
12:28:36:392UISTACKReceived new interaction choice for panel HeroUpgrader 0 #3 from interactor Hero 2 #1. Interaction data already exist. ChoiceParameter = 0 ChoiceTarget = Hero 2 #1
12:28:36:392UISTACKReceived new interaction choice for panel HeroUpgrader 0 #3 from interactor Hero 2 #1. Interaction data already exist. ChoiceParameter = 0 ChoiceTarget = Hero 2 #1
12:28:37:723UISTACKReceived new interaction choice for panel HeroUpgrader 0 #3 from interactor Hero 2 #1. Interaction data already exist. ChoiceParameter = 1 ChoiceTarget = Hero 2 #1
12:28:38:139UISTACKReceived new interaction choice for panel HeroUpgrader 0 #3 from interactor Hero 2 #1. Interaction data already exist. ChoiceParameter = 0 ChoiceTarget = Hero 2 #1
12:28:38:465UISTACKReceived new interaction choice for panel HeroUpgrader 0 #3 from interactor Hero 2 #1. Interaction data already exist. ChoiceParameter = 1 ChoiceTarget = Hero 2 #1
12:28:38:957UISTACKReceived new interaction choice for panel HeroUpgrader 0 #3 from interactor Hero 2 #1. Interaction data already exist. ChoiceParameter = 2 ChoiceTarget = Hero 2 #1
12:28:39:566UISTACKReceived new interaction choice for panel HeroUpgrader 0 #3 from interactor Hero 2 #1. Interaction data already exist. ChoiceParameter = 2 ChoiceTarget = Hero 0 #2
12:28:39:566UISTACKReceived new interaction choice for panel HeroUpgrader 0 #3 from interactor Hero 2 #1. Interaction data already exist. ChoiceParameter = 2 ChoiceTarget = Hero 0 #2
12:28:40:170UISTACKReceived new interaction choice for panel HeroUpgrader 0 #3 from interactor Hero 2 #1. Interaction data already exist. ChoiceParameter = 1 ChoiceTarget = Hero 0 #2
12:28:41:402UISTACKReceived new interaction choice for panel HeroUpgrader 0 #3 from interactor Hero 2 #1. Interaction data already exist. ChoiceParameter = 0 ChoiceTarget = Hero 0 #2
12:28:42:910UISTACKReceived new interaction choice for panel HeroUpgrader 0 #3 from interactor Hero 2 #1. Interaction data already exist. ChoiceParameter = 1 ChoiceTarget = Hero 0 #2
12:28:43:357UISTACKReceived new interaction choice for panel HeroUpgrader 0 #3 from interactor Hero 2 #1. Interaction data already exist. ChoiceParameter = 0 ChoiceTarget = Hero 0 #2
12:28:43:772UISTACKReceived new interaction choice for panel HeroUpgrader 0 #3 from interactor Hero 2 #1. Interaction data already exist. ChoiceParameter = 1 ChoiceTarget = Hero 0 #2
12:28:44:048UISTACKReceived new interaction choice for panel HeroUpgrader 0 #3 from interactor Hero 2 #1. Interaction data already exist. ChoiceParameter = 1 ChoiceTarget = Hero 1 #1
12:28:44:048UISTACKReceived new interaction choice for panel HeroUpgrader 0 #3 from interactor Hero 2 #1. Interaction data already exist. ChoiceParameter = 1 ChoiceTarget = Hero 1 #1
12:28:44:838UISTACKReceived new interaction choice for panel HeroUpgrader 0 #3 from interactor Hero 2 #1. Interaction data already exist. ChoiceParameter = 2 ChoiceTarget = Hero 1 #1
12:28:45:417UISTACKReceived new interaction choice for panel HeroUpgrader 0 #3 from interactor Hero 2 #1. Interaction data already exist. ChoiceParameter = 1 ChoiceTarget = Hero 1 #1
12:28:46:008UISTACKReceived new interaction choice for panel HeroUpgrader 0 #3 from interactor Hero 2 #1. Interaction data already exist. ChoiceParameter = 0 ChoiceTarget = Hero 1 #1
12:28:48:201UISTACKReceived new interaction choice for panel HeroUpgrader 0 #3 from interactor Hero 2 #1. Interaction data already exist. ChoiceParameter = 0 ChoiceTarget = Hero 1 #1
12:28:48:849UISTACKReceived new interaction choice for panel HeroUpgrader 0 #3 from interactor Hero 2 #1. Interaction data already exist. ChoiceParameter = 1 ChoiceTarget = Hero 1 #1
12:28:50:535UISTACKReceived new interaction choice for panel HeroUpgrader 0 #3 from interactor Hero 2 #1. Interaction data already exist. ChoiceParameter = 2 ChoiceTarget = Hero 1 #1
12:28:50:850UISTACKReceived new interaction choice for panel HeroUpgrader 0 #3 from interactor Hero 2 #1. Interaction data already exist. ChoiceParameter = 1 ChoiceTarget = Hero 1 #1
12:28:51:425UISTACKReceived new interaction choice for panel HeroUpgrader 0 #3 from interactor Hero 2 #1. Interaction data already exist. ChoiceParameter = 1 ChoiceTarget = Hero 2 #1
12:28:51:425UISTACKReceived new interaction choice for panel HeroUpgrader 0 #3 from interactor Hero 2 #1. Interaction data already exist. ChoiceParameter = 1 ChoiceTarget = Hero 2 #1
12:28:51:885UISTACKReceived new interaction choice for panel HeroUpgrader 0 #3 from interactor Hero 2 #1. Interaction data already exist. ChoiceParameter = 1 ChoiceTarget = Hero 0 #2
12:28:51:885UISTACKReceived new interaction choice for panel HeroUpgrader 0 #3 from interactor Hero 2 #1. Interaction data already exist. ChoiceParameter = 1 ChoiceTarget = Hero 0 #2
12:28:52:301UISTACKReceived new interaction choice for panel HeroUpgrader 0 #3 from interactor Hero 2 #1. Interaction data already exist. ChoiceParameter = 1 ChoiceTarget = Hero 1 #1
12:28:52:301UISTACKReceived new interaction choice for panel HeroUpgrader 0 #3 from interactor Hero 2 #1. Interaction data already exist. ChoiceParameter = 1 ChoiceTarget = Hero 1 #1
12:28:52:748UISTACKReceived new interaction choice for panel HeroUpgrader 0 #3 from interactor Hero 2 #1. Interaction data already exist. ChoiceParameter = 1 ChoiceTarget = Hero 2 #1
12:28:52:748UISTACKReceived new interaction choice for panel HeroUpgrader 0 #3 from interactor Hero 2 #1. Interaction data already exist. ChoiceParameter = 1 ChoiceTarget = Hero 2 #1
12:28:53:093UISTACKReceived new interaction choice for panel HeroUpgrader 0 #3 from interactor Hero 2 #1. Interaction data already exist. ChoiceParameter = 1 ChoiceTarget = Hero 0 #2
12:28:53:093UISTACKReceived new interaction choice for panel HeroUpgrader 0 #3 from interactor Hero 2 #1. Interaction data already exist. ChoiceParameter = 1 ChoiceTarget = Hero 0 #2
12:28:53:472UISTACKReceived new interaction choice for panel HeroUpgrader 0 #3 from interactor Hero 2 #1. Interaction data already exist. ChoiceParameter = 1 ChoiceTarget = Hero 1 #1
12:28:53:472UISTACKReceived new interaction choice for panel HeroUpgrader 0 #3 from interactor Hero 2 #1. Interaction data already exist. ChoiceParameter = 1 ChoiceTarget = Hero 1 #1
12:28:53:887UISTACKReceived new interaction choice for panel HeroUpgrader 0 #3 from interactor Hero 2 #1. Interaction data already exist. ChoiceParameter = 1 ChoiceTarget = Hero 2 #1
12:28:53:887UISTACKReceived new interaction choice for panel HeroUpgrader 0 #3 from interactor Hero 2 #1. Interaction data already exist. ChoiceParameter = 1 ChoiceTarget = Hero 2 #1
12:28:56:688UISTACKReceived new interaction choice for panel HeroUpgrader 0 #3 from interactor Hero 2 #1. Interaction data already exist. ChoiceParameter = 1 ChoiceTarget = Hero 0 #2
12:28:56:688UISTACKReceived new interaction choice for panel HeroUpgrader 0 #3 from interactor Hero 2 #1. Interaction data already exist. ChoiceParameter = 1 ChoiceTarget = Hero 0 #2
12:28:57:117UISTACKReceived new interaction choice for panel HeroUpgrader 0 #3 from interactor Hero 2 #1. Interaction data already exist. ChoiceParameter = 1 ChoiceTarget = Hero 1 #1
12:28:57:117UISTACKReceived new interaction choice for panel HeroUpgrader 0 #3 from interactor Hero 2 #1. Interaction data already exist. ChoiceParameter = 1 ChoiceTarget = Hero 1 #1
12:28:59:781DefaultSTACKUnload texture 'Weapon_Small'.
12:29:00:910DefaultSTACK[TED-14649] RemoveActionMapController HeroInteraction
12:29:00:910UISTACKReceived interactor changed for hero Invalid EntityBulkReference on interactable HeroUpgrader 0 #3 but could not find any actions for it
12:29:00:910UISTACKMainInteractor changed for HeroUpgrader 0 #3. PanelInteractionData already exist. Updating the interactor (Invalid EntityBulkReference) and resetting values to Int = -1 Reference = Invalid EntityBulkReference
12:29:02:987DefaultSTACK[TED-14649] AddActionMapController HeroInteraction
12:29:02:987UISTACKReceived new interaction choice for panel HeroUpgrader 0 #3 from interactor Hero 2 #1. Interaction data already exist. ChoiceParameter = 0 ChoiceTarget = Hero 2 #1
12:29:02:987UISTACKReceived new interaction choice for panel HeroUpgrader 0 #3 from interactor Hero 2 #1. Interaction data already exist. ChoiceParameter = 0 ChoiceTarget = Hero 2 #1
12:29:02:987UISTACKMainInteractor changed for HeroUpgrader 0 #3. PanelInteractionData already exist. Updating the interactor (Hero 2 #1) and resetting values to Int = 0 Reference = Invalid EntityBulkReference
12:29:02:999UISTACKReceived new interaction choice for panel HeroUpgrader 0 #3 from interactor Hero 2 #1. Interaction data already exist. ChoiceParameter = 0 ChoiceTarget = Hero 2 #1
12:29:02:999UISTACKReceived new interaction choice for panel HeroUpgrader 0 #3 from interactor Hero 2 #1. Interaction data already exist. ChoiceParameter = 0 ChoiceTarget = Hero 2 #1
12:29:03:552UISTACKReceived new interaction choice for panel HeroUpgrader 0 #3 from interactor Hero 2 #1. Interaction data already exist. ChoiceParameter = 0 ChoiceTarget = Hero 0 #2
12:29:03:552UISTACKReceived new interaction choice for panel HeroUpgrader 0 #3 from interactor Hero 2 #1. Interaction data already exist. ChoiceParameter = 0 ChoiceTarget = Hero 0 #2
12:29:04:425UISTACKReceived new interaction choice for panel HeroUpgrader 0 #3 from interactor Hero 2 #1. Interaction data already exist. ChoiceParameter = 0 ChoiceTarget = Hero 1 #1
12:29:04:425UISTACKReceived new interaction choice for panel HeroUpgrader 0 #3 from interactor Hero 2 #1. Interaction data already exist. ChoiceParameter = 0 ChoiceTarget = Hero 1 #1
12:29:04:684UISTACKReceived new interaction choice for panel HeroUpgrader 0 #3 from interactor Hero 2 #1. Interaction data already exist. ChoiceParameter = 0 ChoiceTarget = Hero 2 #1
12:29:04:684UISTACKReceived new interaction choice for panel HeroUpgrader 0 #3 from interactor Hero 2 #1. Interaction data already exist. ChoiceParameter = 0 ChoiceTarget = Hero 2 #1
12:29:05:349UISTACKReceived new interaction choice for panel HeroUpgrader 0 #3 from interactor Hero 2 #1. Interaction data already exist. ChoiceParameter = 0 ChoiceTarget = Hero 0 #2
12:29:05:349UISTACKReceived new interaction choice for panel HeroUpgrader 0 #3 from interactor Hero 2 #1. Interaction data already exist. ChoiceParameter = 0 ChoiceTarget = Hero 0 #2
12:29:08:091UISTACKReceived new interaction choice for panel HeroUpgrader 0 #3 from interactor Hero 2 #1. Interaction data already exist. ChoiceParameter = 1 ChoiceTarget = Hero 0 #2
12:29:11:506UISTACKReceived new interaction choice for panel HeroUpgrader 0 #3 from interactor Hero 2 #1. Interaction data already exist. ChoiceParameter = 1 ChoiceTarget = Hero 0 #2
12:29:11:999UISTACKReceived new interaction choice for panel HeroUpgrader 0 #3 from interactor Hero 2 #1. Interaction data already exist. ChoiceParameter = 2 ChoiceTarget = Hero 0 #2
12:29:17:196UISTACKReceived new interaction choice for panel HeroUpgrader 0 #3 from interactor Hero 2 #1. Interaction data already exist. ChoiceParameter = 2 ChoiceTarget = Hero 1 #1
12:29:17:196UISTACKReceived new interaction choice for panel HeroUpgrader 0 #3 from interactor Hero 2 #1. Interaction data already exist. ChoiceParameter = 2 ChoiceTarget = Hero 1 #1
12:29:17:762UISTACKReceived new interaction choice for panel HeroUpgrader 0 #3 from interactor Hero 2 #1. Interaction data already exist. ChoiceParameter = 2 ChoiceTarget = Hero 2 #1
12:29:17:762UISTACKReceived new interaction choice for panel HeroUpgrader 0 #3 from interactor Hero 2 #1. Interaction data already exist. ChoiceParameter = 2 ChoiceTarget = Hero 2 #1
12:29:18:916UISTACKReceived new interaction choice for panel HeroUpgrader 0 #3 from interactor Hero 2 #1. Interaction data already exist. ChoiceParameter = 1 ChoiceTarget = Hero 2 #1
12:29:19:247UISTACKReceived new interaction choice for panel HeroUpgrader 0 #3 from interactor Hero 2 #1. Interaction data already exist. ChoiceParameter = 0 ChoiceTarget = Hero 2 #1
12:29:19:835DefaultSTACK[TED-14649] RemoveActionMapController HeroInteraction
12:29:19:835UISTACKReceived interactor changed for hero Invalid EntityBulkReference on interactable HeroUpgrader 0 #3 but could not find any actions for it
12:29:19:835UISTACKMainInteractor changed for HeroUpgrader 0 #3. PanelInteractionData already exist. Updating the interactor (Invalid EntityBulkReference) and resetting values to Int = -1 Reference = Invalid EntityBulkReference
12:29:20:632DefaultSTACKBackward blend of state 1084019875 (hash = 1084019875) (from 0,0202484% to 0%) in controller CHR_Cleaner_Animator_Controller (UnityEngine.AnimatorController)) CHR_Cleaner_01(Clone)
at GetMecanimEventsTimingInfos in :line 0
at Update in :line 0
12:29:20:632DefaultSTACKBackward blend of state 1084019875 (hash = 1084019875) (from 0,0202484% to 0%) in controller CHR_Cleaner_Animator_Controller (UnityEngine.AnimatorController)) CHR_Cleaner_01(Clone)
at GetMecanimEventsTimingInfos in :line 0
at Update in :line 0
12:29:24:670DefaultSTACK[TED-14649] AddActionMapController HeroInteraction
12:29:24:874DefaultSTACK[TED-14649] RemoveActionMapController HeroInteraction
12:29:27:194DefaultSTACKThe blackpost Game.WaveCountdownReducedBlackpost timed out before being read by all clients! Read flags: None, expected: UI
at Synchronize in :line 0
at SynchronizeBlackboards in :line 0
at Delegate in :line 0
12:29:30:292DefaultSTACK[TED-14649] AddActionMapController HeroInteraction
12:29:30:292SimulationSTACKFailed to remove modifier ##0 BonusDamage: + 0,15 (Priority: 3) from entity #-334.
It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.
at ApplyModification in :line 0
at RemoveLocalModifierSet in :line 0
at RemoveEquippedWeaponModifiers in :line 0
at CreateAndRefreshWeaponLocalSimulationEntity in :line 0
at SpecificRefresh in :line 0
at Refresh in :line 0
at BindChoices in :line 0
at OnPinInteractionStartForMainInteractor in :line 0
at OnPinPanelStartInteraction in :line 0
at ProcessPinEvent in :line 0
at UpdateContent in :line 0
at Update in :line 0
at UIUpdatingManager_PreRender in :line 0
at InvokePreRender in :line 0
at SpecificUpdate in :line 0
at UISpecificUpdate in :line 0
at Delegate in :line 0
12:29:30:292SimulationSTACKFailed to remove modifier ##0 BonusDamage: + 0,15 (Priority: 3) from entity #-335.
It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.
at ApplyModification in :line 0
at RemoveLocalModifierSet in :line 0
at RemoveEquippedWeaponModifiers in :line 0
at CreateAndRefreshWeaponLocalSimulationEntity in :line 0
at SpecificRefresh in :line 0
at Refresh in :line 0
at BindChoices in :line 0
at OnPinInteractionStartForMainInteractor in :line 0
at OnPinPanelStartInteraction in :line 0
at ProcessPinEvent in :line 0
at UpdateContent in :line 0
at Update in :line 0
at UIUpdatingManager_PreRender in :line 0
at InvokePreRender in :line 0
at SpecificUpdate in :line 0
at UISpecificUpdate in :line 0
at Delegate in :line 0
12:29:30:292UISTACKReceived new interaction choice for panel Merchant 0 #3 from interactor Hero 2 #1. ChoiceParameter = 0 ChoiceTarget = Invalid EntityBulkReference
12:29:30:292UISTACKReceived new interaction choice for panel Merchant 0 #3 from interactor Hero 2 #1. Interaction data already exist. ChoiceParameter = 0 ChoiceTarget = Invalid EntityBulkReference
12:29:30:292SimulationSTACKFailed to remove modifier ##0 BonusDamage: + 0,15 (Priority: 3) from entity #-336.
It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.
at ApplyModification in :line 0
at RemoveLocalModifierSet in :line 0
at RemoveEquippedWeaponModifiers in :line 0
at CreateAndRefreshWeaponLocalSimulationEntity in :line 0
at Refresh in :line 0
at RefreshItemInformationPanel in :line 0
at RequestItemSelection in :line 0
at ItemButton_FocusGain in :line 0
at TryCatchEvent in :line 0
at TryCatchEvent in :line 0
at TryCatchEvent in :line 0
at SetFocusedResponder in :line 0
at ChangeSelectionState in :line 0
at RequestItemSelection in :line 0
at OnPinInteractionStartForMainInteractor in :line 0
at OnPinPanelStartInteraction in :line 0
at ProcessPinEvent in :line 0
at UpdateContent in :line 0
at Update in :line 0
at UIUpdatingManager_PreRender in :line 0
at InvokePreRender in :line 0
at SpecificUpdate in :line 0
at UISpecificUpdate in :line 0
at Delegate in :line 0
12:29:30:292SimulationSTACKFailed to remove modifier ##0 BonusDamage: + 0,15 (Priority: 3) from entity #-337.
It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.
at ApplyModification in :line 0
at RemoveLocalModifierSet in :line 0
at RemoveEquippedWeaponModifiers in :line 0
at CreateAndRefreshWeaponLocalSimulationEntity in :line 0
at Refresh in :line 0
at RefreshItemInformationPanel in :line 0
at RequestItemSelection in :line 0
at OnPinInteractionStartForMainInteractor in :line 0
at OnPinPanelStartInteraction in :line 0
at ProcessPinEvent in :line 0
at UpdateContent in :line 0
at Update in :line 0
at UIUpdatingManager_PreRender in :line 0
at InvokePreRender in :line 0
at SpecificUpdate in :line 0
at UISpecificUpdate in :line 0
at Delegate in :line 0
12:29:30:292UISTACKMainInteractor changed for Merchant 0 #3. PanelInteractionData already exist. Updating the interactor (Hero 2 #1) and resetting values to Int = 0 Reference = Invalid EntityBulkReference
12:29:30:355DefaultSTACKLoaded texture 'Weapon_Small'.
12:29:30:355DefaultSTACKLoaded texture 'Weapons_WeaponsArtwork_16'.
12:29:31:592UISTACKReceived new interaction choice for panel Merchant 0 #3 from interactor Hero 2 #1. Interaction data already exist. ChoiceParameter = 1 ChoiceTarget = Invalid EntityBulkReference
12:29:31:923UISTACKReceived new interaction choice for panel Merchant 0 #3 from interactor Hero 2 #1. Interaction data already exist. ChoiceParameter = 0 ChoiceTarget = Invalid EntityBulkReference
12:29:31:923SimulationSTACKFailed to remove modifier ##0 BonusDamage: + 0,15 (Priority: 3) from entity #-338.
It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.
at ApplyModification in :line 0
at RemoveLocalModifierSet in :line 0
at RemoveEquippedWeaponModifiers in :line 0
at CreateAndRefreshWeaponLocalSimulationEntity in :line 0
at Refresh in :line 0
at RefreshItemInformationPanel in :line 0
at RequestItemSelection in :line 0
at ItemButton_FocusGain in :line 0
at TryCatchEvent in :line 0
at TryCatchEvent in :line 0
at TryCatchEvent in :line 0
at SetFocusedResponder in :line 0
at ApplyNavigation in :line 0
at SpecificUpdate in :line 0
at SpecificUpdate in :line 0
at UISpecificUpdate in :line 0
at Delegate in :line 0
12:29:36:528UISTACKReceived new interaction choice for panel Merchant 0 #3 from interactor Hero 2 #1. Interaction data already exist. ChoiceParameter = 1 ChoiceTarget = Invalid EntityBulkReference
12:29:36:857UISTACKReceived new interaction choice for panel Merchant 0 #3 from interactor Hero 2 #1. Interaction data already exist. ChoiceParameter = 2 ChoiceTarget = Invalid EntityBulkReference
12:29:36:857SimulationSTACKFailed to remove modifier ##0 BonusDamage: + 0,15 (Priority: 3) from entity #-339.
It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.
at ApplyModification in :line 0
at RemoveLocalModifierSet in :line 0
at RemoveEquippedWeaponModifiers in :line 0
at CreateAndRefreshWeaponLocalSimulationEntity in :line 0
at Refresh in :line 0
at RefreshItemInformationPanel in :line 0
at RequestItemSelection in :line 0
at ItemButton_FocusGain in :line 0
at TryCatchEvent in :line 0
at TryCatchEvent in :line 0
at TryCatchEvent in :line 0
at SetFocusedResponder in :line 0
at ApplyNavigation in :line 0
at SpecificUpdate in :line 0
at SpecificUpdate in :line 0
at UISpecificUpdate in :line 0
at Delegate in :line 0
12:29:36:877DefaultSTACKLoaded texture 'Weapons_WeaponsArtwork_25'.
12:29:37:149DefaultSTACKUnload texture 'Weapons_WeaponsArtwork_16'.
12:29:39:184UISTACKReceived new interaction choice for panel Merchant 0 #3 from interactor Hero 2 #1. Interaction data already exist. ChoiceParameter = 1 ChoiceTarget = Invalid EntityBulkReference
12:29:39:419UISTACKReceived new interaction choice for panel Merchant 0 #3 from interactor Hero 2 #1. Interaction data already exist. ChoiceParameter = 0 ChoiceTarget = Invalid EntityBulkReference
12:29:39:419SimulationSTACKFailed to remove modifier ##0 BonusDamage: + 0,15 (Priority: 3) from entity #-340.
It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.
at ApplyModification in :line 0
at RemoveLocalModifierSet in :line 0
at RemoveEquippedWeaponModifiers in :line 0
at CreateAndRefreshWeaponLocalSimulationEntity in :line 0
at Refresh in :line 0
at RefreshItemInformationPanel in :line 0
at RequestItemSelection in :line 0
at ItemButton_FocusGain in :line 0
at TryCatchEvent in :line 0
at TryCatchEvent in :line 0
at TryCatchEvent in :line 0
at SetFocusedResponder in :line 0
at ApplyNavigation in :line 0
at SpecificUpdate in :line 0
at SpecificUpdate in :line 0
at UISpecificUpdate in :line 0
at Delegate in :line 0
12:29:39:440DefaultSTACKLoaded texture 'Weapons_WeaponsArtwork_16'.
12:29:39:797DefaultSTACKUnload texture 'Weapons_WeaponsArtwork_25'.
12:29:40:803DefaultSTACK[TED-14649] RemoveActionMapController HeroInteraction
12:29:40:803UISTACKReceived interactor changed for hero Invalid EntityBulkReference on interactable Merchant 0 #3 but could not find any actions for it
12:29:40:803UISTACKMainInteractor changed for Merchant 0 #3. PanelInteractionData already exist. Updating the interactor (Invalid EntityBulkReference) and resetting values to Int = -1 Reference = Invalid EntityBulkReference
12:29:41:438DefaultSTACKUnload texture 'Weapons_WeaponsArtwork_16'.
12:29:45:486DefaultSTACK[TED-14649] AddActionMapController HeroInteraction
12:29:45:689DefaultSTACK[TED-14649] RemoveActionMapController HeroInteraction
12:29:47:382DefaultSTACK[TED-14649] AddActionMapController ModalMenu
12:29:47:387SimulationSTACKFailed to remove modifier ##0 BonusDamage: + 0,15 (Priority: 3) from entity #-341.
It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.
at ApplyModification in :line 0
at RemoveLocalModifierSet in :line 0
at RemoveEquippedWeaponModifiers in :line 0
at CreateAndRefreshWeaponLocalSimulationEntity in :line 0
at Refresh in :line 0
at RequestSelectableSelection in :line 0
at RefreshHeroSelectables in :line 0
at RequestCharacterSelection in :line 0
at SelectDefaultCharacter in :line 0
at OnBeginShow in :line 0
at InternalRequestShow in :line 0
at Show in :line 0
at SetCurrentTab in :line 0
at SpecificUpdate in :line 0
at SpecificUpdate in :line 0
at UISpecificUpdate in :line 0
at Delegate in :line 0
12:29:47:387DefaultSTACK[TED-14649] AddActionMapController ModalMenu
12:29:47:387DefaultSTACK[TED-14649] ActionMapController ModalMenu already added
at AddActionMapController in :line 0
at SpecificUpdate in :line 0
at SpecificUpdate in :line 0
at UISpecificUpdate in :line 0
at Delegate in :line 0
12:29:47:409DefaultSTACKLoaded texture 'ConceptHero_ConceptCrystal_04'.
12:29:47:409DefaultSTACKLoaded texture 'Weapons_WeaponsArtwork_04'.
12:29:47:836DefaultSTACKThe blackpost Game.WaveCountdownReducedBlackpost timed out before being read by all clients! Read flags: None, expected: UI
at Synchronize in :line 0
at SynchronizeBlackboards in :line 0
at Delegate in :line 0
12:29:47:891DefaultSTACKUnload texture 'Blurs_Blurs'.
12:29:48:608DefaultSTACKLoaded texture 'ConceptHero_ConceptCrystal_00'.
12:29:48:608DefaultSTACKLoaded texture 'Mask__RGB_00'.
12:29:48:886DefaultSTACKUnload texture 'Weapons_WeaponsArtwork_04'.
12:29:49:032DefaultSTACKLoaded texture 'Stationmap'.
12:29:49:104DefaultSTACKUnload texture 'ConceptHero_ConceptCrystal_04'.
12:29:49:340DefaultSTACKUnload texture 'ConceptHero_ConceptCrystal_00'.
12:30:05:330DefaultSTACKUnload texture 'Mask_03'.
12:30:05:330DefaultSTACKUnload texture 'PortraitSelection_03'.
12:30:05:330DefaultSTACKUnload texture 'PortraitSelection_07'.
12:30:05:330DefaultSTACKUnload texture 'PortraitSelection_08'.
12:30:05:330DefaultSTACKUnload texture 'Weapon_Affinity'.
12:30:05:517DefaultSTACKUnload texture 'Pins'.
12:30:05:517DefaultSTACKUnload texture 'ResourcesHUD'.
12:30:06:669DefaultSTACKUnload texture 'Weapon_Small'.
12:30:06:874DefaultSTACKUnload texture 'Mask__RGB_00'.
12:30:06:874DefaultSTACKUnload texture 'Default'.
12:30:16:618DefaultSTACK[TED-14649] RemoveActionMapController ModalMenu
12:30:16:626DefaultSTACK[TED-14649] RemoveActionMapController ModalMenu
12:30:16:626DefaultSTACK[TED-14649] ActionMapController ModalMenu not found
at SpecificUpdate in :line 0
at SpecificUpdate in :line 0
at UISpecificUpdate in :line 0
at Delegate in :line 0
12:30:16:684DefaultSTACKLoaded texture 'Pins'.
12:30:16:684DefaultSTACKLoaded texture 'Blurs_Blurs'.
12:30:16:684DefaultSTACKLoaded texture 'ResourcesHUD'.
12:30:16:700DefaultSTACKLoaded texture 'Default'.
12:30:16:700DefaultSTACKLoaded texture 'Mask_03'.
12:30:16:711DefaultSTACKLoaded texture 'PortraitSelection_08'.
12:30:16:711DefaultSTACKLoaded texture 'Weapon_Affinity'.
12:30:16:711DefaultSTACKLoaded texture 'PortraitSelection_07'.
12:30:16:711DefaultSTACKLoaded texture 'PortraitSelection_03'.
12:30:17:090DefaultSTACKUnload texture 'Stationmap'.
12:30:19:274DefaultSTACK[TED-14649] AddActionMapController HeroInteraction
12:30:19:274DefaultSTACK[TED-14649] RemoveActionMapController HeroInteraction
12:30:19:300DefaultSTACKLoaded texture 'Mask__RGB_00'.
12:30:22:156SimulationSTACKFailed to remove modifier ##0 BonusDamage: + 0,15 (Priority: 3) from entity #-342.
It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.
at ApplyModification in :line 0
at RemoveLocalModifierSet in :line 0
at RemoveEquippedWeaponModifiers in :line 0
at CreateAndRefreshWeaponLocalSimulationEntity in :line 0
at Refresh in :line 0
at ToggleItemPickupPanel in :line 0
at UpdateContent in :line 0
at Update in :line 0
at UIUpdatingManager_PreRender in :line 0
at InvokePreRender in :line 0
at SpecificUpdate in :line 0
at UISpecificUpdate in :line 0
at Delegate in :line 0
12:30:22:184DefaultSTACKLoaded texture 'Weapons_WeaponsArtwork_17'.
12:30:27:508DefaultSTACK[TED-14649] AddActionMapController HeroInteraction
12:30:27:563DefaultSTACK[TED-14649] RemoveActionMapController HeroInteraction
12:30:27:625DefaultSTACKUnload texture 'Weapons_WeaponsArtwork_17'.
12:30:28:471SimulationSTACKFailed to remove modifier ##0 BonusDamage: + 0,15 (Priority: 3) from entity #-343.
It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.
at ApplyModification in :line 0
at RemoveLocalModifierSet in :line 0
at RemoveEquippedWeaponModifiers in :line 0
at CreateAndRefreshWeaponLocalSimulationEntity in :line 0
at Refresh in :line 0
at ToggleItemPickupPanel in :line 0
at UpdateContent in :line 0
at Update in :line 0
at UIUpdatingManager_PreRender in :line 0
at InvokePreRender in :line 0
at SpecificUpdate in :line 0
at UISpecificUpdate in :line 0
at Delegate in :line 0
12:30:28:499DefaultSTACKLoaded texture 'Weapons_WeaponsArtwork_17'.
12:30:29:072GameplaySTACKSetPlayerID Hero 2 #1 -> -1:4294967295 (initialSet = False)
12:30:29:072GameplaySTACKSetPlayerID Hero 0 #2 -> 0:0 (initialSet = False)
12:30:29:525DefaultSTACKUnload texture 'Weapons_WeaponsArtwork_17'.
12:30:30:092DefaultSTACKLoaded texture 'Weapons_WeaponsArtwork_17'.
12:30:31:176GameplaySTACKSetPlayerID Hero 0 #2 -> -1:4294967295 (initialSet = False)
12:30:31:176GameplaySTACKSetPlayerID Hero 1 #1 -> 0:0 (initialSet = False)
12:30:31:621DefaultSTACKUnload texture 'Weapons_WeaponsArtwork_17'.
12:30:31:687GameplaySTACKSetPlayerID Hero 1 #1 -> -1:4294967295 (initialSet = False)
12:30:31:687GameplaySTACKSetPlayerID Hero 2 #1 -> 0:0 (initialSet = False)
12:30:32:147GameplaySTACKSetPlayerID Hero 2 #1 -> -1:4294967295 (initialSet = False)
12:30:32:147GameplaySTACKSetPlayerID Hero 0 #2 -> 0:0 (initialSet = False)
12:30:32:186DefaultSTACKLoaded texture 'Weapons_WeaponsArtwork_17'.
12:30:36:634DefaultSTACK[TED-14649] AddActionMapController HeroInteraction
12:30:36:690DefaultSTACK[TED-14649] RemoveActionMapController HeroInteraction
12:30:36:733DefaultSTACKLoaded texture 'Weapons_WeaponsArtwork_21'.
12:30:37:064DefaultSTACKUnload texture 'Weapons_WeaponsArtwork_17'.
12:30:37:568DefaultSTACKUnload texture 'Weapons_WeaponsArtwork_21'.
12:30:49:750DefaultSTACK[TED-14649] AddActionMapController HeroInteraction
12:30:49:750UISTACKReceived new interaction choice for panel HeroUpgrader 0 #3 from interactor Hero 0 #2. Interaction data already exist. ChoiceParameter = 0 ChoiceTarget = Hero 0 #2
12:30:49:750UISTACKReceived new interaction choice for panel HeroUpgrader 0 #3 from interactor Hero 0 #2. Interaction data already exist. ChoiceParameter = 0 ChoiceTarget = Hero 0 #2
12:30:49:750UISTACKMainInteractor changed for HeroUpgrader 0 #3. PanelInteractionData already exist. Updating the interactor (Hero 0 #2) and resetting values to Int = 0 Reference = Invalid EntityBulkReference
12:30:49:761UISTACKReceived new interaction choice for panel HeroUpgrader 0 #3 from interactor Hero 0 #2. Interaction data already exist. ChoiceParameter = 0 ChoiceTarget = Hero 0 #2
12:30:49:761UISTACKReceived new interaction choice for panel HeroUpgrader 0 #3 from interactor Hero 0 #2. Interaction data already exist. ChoiceParameter = 0 ChoiceTarget = Hero 0 #2
12:30:50:403UISTACKReceived new interaction choice for panel HeroUpgrader 0 #3 from interactor Hero 0 #2. Interaction data already exist. ChoiceParameter = 1 ChoiceTarget = Hero 0 #2
12:30:50:686UISTACKReceived new interaction choice for panel HeroUpgrader 0 #3 from interactor Hero 0 #2. Interaction data already exist. ChoiceParameter = 2 ChoiceTarget = Hero 0 #2
12:30:51:180UISTACKReceived new interaction choice for panel HeroUpgrader 0 #3 from interactor Hero 0 #2. Interaction data already exist. ChoiceParameter = 2 ChoiceTarget = Hero 1 #1
12:30:51:180UISTACKReceived new interaction choice for panel HeroUpgrader 0 #3 from interactor Hero 0 #2. Interaction data already exist. ChoiceParameter = 2 ChoiceTarget = Hero 1 #1
12:30:51:636UISTACKReceived new interaction choice for panel HeroUpgrader 0 #3 from interactor Hero 0 #2. Interaction data already exist. ChoiceParameter = 2 ChoiceTarget = Hero 2 #1
12:30:51:636UISTACKReceived new interaction choice for panel HeroUpgrader 0 #3 from interactor Hero 0 #2. Interaction data already exist. ChoiceParameter = 2 ChoiceTarget = Hero 2 #1
12:30:52:014UISTACKReceived new interaction choice for panel HeroUpgrader 0 #3 from interactor Hero 0 #2. Interaction data already exist. ChoiceParameter = 2 ChoiceTarget = Hero 0 #2
12:30:52:014UISTACKReceived new interaction choice for panel HeroUpgrader 0 #3 from interactor Hero 0 #2. Interaction data already exist. ChoiceParameter = 2 ChoiceTarget = Hero 0 #2
12:30:55:108DefaultSTACK[TED-14649] RemoveActionMapController HeroInteraction
12:30:55:108UISTACKReceived interactor changed for hero Invalid EntityBulkReference on interactable HeroUpgrader 0 #3 but could not find any actions for it
12:30:55:108UISTACKMainInteractor changed for HeroUpgrader 0 #3. PanelInteractionData already exist. Updating the interactor (Invalid EntityBulkReference) and resetting values to Int = -1 Reference = Invalid EntityBulkReference
12:30:56:066DefaultSTACKUnload texture 'Mask__RGB_00'.
12:30:56:082DefaultSTACK[TED-14649] AddActionMapController ModalMenu
12:30:56:089DefaultSTACK[TED-14649] AddActionMapController ModalMenu
12:30:56:089DefaultSTACK[TED-14649] ActionMapController ModalMenu already added
at AddActionMapController in :line 0
at SpecificUpdate in :line 0
at SpecificUpdate in :line 0
at UISpecificUpdate in :line 0
at Delegate in :line 0
12:30:56:121DefaultSTACKLoaded texture 'ConceptHero_ConceptCrystal_09'.
12:30:56:140DefaultSTACKLoaded texture 'Weapon_Small'.
12:30:56:140DefaultSTACKLoaded texture 'Weapons_WeaponsArtwork_01'.
12:30:56:610DefaultSTACKUnload texture 'Blurs_Blurs'.
12:30:57:128DefaultSTACKLoaded texture 'ConceptHero_ConceptCrystal_08'.
12:30:57:128DefaultSTACKLoaded texture 'Weapons_WeaponsArtwork_03'.
12:30:57:404DefaultSTACKUnload texture 'ConceptHero_ConceptCrystal_09'.
12:30:57:404DefaultSTACKUnload texture 'Weapons_WeaponsArtwork_01'.
12:30:57:559SimulationSTACKFailed to remove modifier ##0 BonusDamage: + 0,15 (Priority: 3) from entity #-349.
It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.
at ApplyModification in :line 0
at RemoveLocalModifierSet in :line 0
at RemoveEquippedWeaponModifiers in :line 0
at CreateAndRefreshWeaponLocalSimulationEntity in :line 0
at Refresh in :line 0
at RequestSelectableSelection in :line 0
at RefreshHeroSelectables in :line 0
at RequestCharacterSelection in :line 0
at GenericCharacterSelector_OnItemSelected in :line 0
at RequestItemSelection in :line 0
at UpdateNavigation in :line 0
at SpecificUpdate in :line 0
at UpdateAndCheckDirty in :line 0
at SpecificUpdate in :line 0
at SpecificUpdate in :line 0
at UISpecificUpdate in :line 0
at Delegate in :line 0
12:30:57:577DefaultSTACKLoaded texture 'ConceptHero_ConceptCrystal_04'.
12:30:57:577DefaultSTACKLoaded texture 'Weapons_WeaponsArtwork_04'.
12:30:57:885DefaultSTACKUnload texture 'ConceptHero_ConceptCrystal_08'.
12:30:57:885DefaultSTACKUnload texture 'Weapons_WeaponsArtwork_03'.
12:30:58:201DefaultSTACKLoaded texture 'ConceptHero_ConceptCrystal_08'.
12:30:58:201DefaultSTACKLoaded texture 'Weapons_WeaponsArtwork_03'.
12:30:58:498DefaultSTACKUnload texture 'ConceptHero_ConceptCrystal_04'.
12:30:58:498DefaultSTACKUnload texture 'Weapons_WeaponsArtwork_04'.
12:30:58:612DefaultSTACKLoaded texture 'ConceptHero_ConceptCrystal_09'.
12:30:58:612DefaultSTACKLoaded texture 'Weapons_WeaponsArtwork_01'.
12:30:58:878DefaultSTACKLoaded texture 'ConceptHero_ConceptCrystal_00'.
12:30:58:878DefaultSTACKLoaded texture 'Mask__RGB_00'.
12:30:58:899DefaultSTACKUnload texture 'ConceptHero_ConceptCrystal_08'.
12:30:58:899DefaultSTACKUnload texture 'Weapons_WeaponsArtwork_03'.
12:30:59:391DefaultSTACKLoaded texture 'ConceptHero_ConceptCrystal_08'.
12:30:59:391DefaultSTACKLoaded texture 'Weapons_WeaponsArtwork_03'.
12:30:59:683DefaultSTACKUnload texture 'ConceptHero_ConceptCrystal_00'.
12:30:59:693DefaultSTACKUnload texture 'ConceptHero_ConceptCrystal_09'.
12:30:59:693DefaultSTACKUnload texture 'Weapons_WeaponsArtwork_01'.
12:30:59:934SimulationSTACKFailed to remove modifier ##0 BonusDamage: + 0,15 (Priority: 3) from entity #-354.
It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.
at ApplyModification in :line 0
at RemoveLocalModifierSet in :line 0
at RemoveEquippedWeaponModifiers in :line 0
at CreateAndRefreshWeaponLocalSimulationEntity in :line 0
at Refresh in :line 0
at RequestSelectableSelection in :line 0
at RefreshHeroSelectables in :line 0
at RequestCharacterSelection in :line 0
at GenericCharacterSelector_OnItemSelected in :line 0
at RequestItemSelection in :line 0
at UpdateNavigation in :line 0
at SpecificUpdate in :line 0
at UpdateAndCheckDirty in :line 0
at SpecificUpdate in :line 0
at SpecificUpdate in :line 0
at UISpecificUpdate in :line 0
at Delegate in :line 0
12:30:59:952DefaultSTACKLoaded texture 'ConceptHero_ConceptCrystal_04'.
12:30:59:952DefaultSTACKLoaded texture 'Weapons_WeaponsArtwork_04'.
12:31:00:273DefaultSTACKUnload texture 'ConceptHero_ConceptCrystal_08'.
12:31:00:273DefaultSTACKUnload texture 'Weapons_WeaponsArtwork_03'.
12:31:00:494DefaultSTACK[TED-14649] RemoveActionMapController ModalMenu
12:31:00:502DefaultSTACK[TED-14649] RemoveActionMapController ModalMenu
12:31:00:502DefaultSTACK[TED-14649] ActionMapController ModalMenu not found
at SpecificUpdate in :line 0
at SpecificUpdate in :line 0
at UISpecificUpdate in :line 0
at Delegate in :line 0
12:31:00:524DefaultSTACKLoaded texture 'Blurs_Blurs'.
12:31:00:949DefaultSTACKUnload texture 'ConceptHero_ConceptCrystal_04'.
12:31:00:949DefaultSTACKUnload texture 'Weapons_WeaponsArtwork_04'.
12:31:09:006DefaultSTACK[TED-14649] AddActionMapController ModalMenu
12:31:09:012DefaultSTACK[TED-14649] AddActionMapController ModalMenu
12:31:09:012DefaultSTACK[TED-14649] ActionMapController ModalMenu already added
at AddActionMapController in :line 0
at SpecificUpdate in :line 0
at SpecificUpdate in :line 0
at UISpecificUpdate in :line 0
at Delegate in :line 0
12:31:09:035DefaultSTACKLoaded texture 'ConceptHero_ConceptCrystal_09'.
12:31:09:035DefaultSTACKLoaded texture 'Weapons_WeaponsArtwork_01'.
12:31:09:532DefaultSTACKUnload texture 'Blurs_Blurs'.
12:31:09:789DefaultSTACK[TED-14649] RemoveActionMapController ModalMenu
12:31:09:795DefaultSTACK[TED-14649] RemoveActionMapController ModalMenu
12:31:09:795DefaultSTACK[TED-14649] ActionMapController ModalMenu not found
at SpecificUpdate in :line 0
at SpecificUpdate in :line 0
at UISpecificUpdate in :line 0
at Delegate in :line 0
12:31:09:818DefaultSTACKLoaded texture 'Blurs_Blurs'.
12:31:10:214DefaultSTACKUnload texture 'ConceptHero_ConceptCrystal_09'.
12:31:10:214DefaultSTACKUnload texture 'Weapons_WeaponsArtwork_01'.
12:31:16:043DefaultSTACK[TED-14649] AddActionMapController HeroInteraction
12:31:16:043DefaultSTACK[TED-14649] AddActionMapController RadialSelection
12:31:16:099DefaultSTACKLoaded texture 'Portrait_Turret'.
12:31:17:157DefaultSTACK[TED-14649] RemoveActionMapController HeroInteraction
12:31:17:157DefaultSTACK[TED-14649] RemoveActionMapController RadialSelection
12:31:20:440DefaultSTACK[TED-14649] AddActionMapController HeroInteraction
12:31:20:440DefaultSTACK[TED-14649] AddActionMapController RadialSelection
12:31:21:860DefaultSTACK[TED-14649] RemoveActionMapController HeroInteraction
12:31:21:860DefaultSTACK[TED-14649] RemoveActionMapController RadialSelection
12:31:22:820DefaultSTACK[TED-14649] AddActionMapController HeroInteraction
12:31:22:820DefaultSTACK[TED-14649] AddActionMapController RadialSelection
12:31:23:636DefaultSTACK[TED-14649] RemoveActionMapController HeroInteraction
12:31:23:636DefaultSTACK[TED-14649] RemoveActionMapController RadialSelection
12:31:23:903DefaultSTACKUnload texture 'Mask__RGB_00'.
12:31:26:154GameplaySTACKSetPlayerID Hero 0 #2 -> -1:4294967295 (initialSet = False)
12:31:26:154GameplaySTACKSetPlayerID Hero 1 #1 -> 0:0 (initialSet = False)
12:31:26:440GameplaySTACKSetPlayerID Hero 1 #1 -> -1:4294967295 (initialSet = False)
12:31:26:440GameplaySTACKSetPlayerID Hero 2 #1 -> 0:0 (initialSet = False)
12:31:33:601DefaultSTACK[TED-14649] AddActionMapController HeroInteraction
12:31:33:601DefaultSTACK[TED-14649] AddActionMapController RadialSelection
12:31:34:515DefaultSTACK[TED-14649] RemoveActionMapController HeroInteraction
12:31:34:515DefaultSTACK[TED-14649] RemoveActionMapController RadialSelection
12:31:35:490DefaultSTACKUnload texture 'Weapon_Small'.
12:31:36:181DefaultSTACK[TED-14649] AddActionMapController HeroInteraction
12:31:36:181DefaultSTACK[TED-14649] AddActionMapController RadialSelection
12:31:37:084DefaultSTACK[TED-14649] RemoveActionMapController HeroInteraction
12:31:37:084DefaultSTACK[TED-14649] RemoveActionMapController RadialSelection
12:31:50:782DefaultSTACK[TED-14649] AddActionMapController HeroInteraction
12:31:50:782DefaultSTACK[TED-14649] RemoveActionMapController HeroInteraction
12:31:50:795GameplaySTACKCrystal unslotting gameplay duration is longer that the animation. If this is what you want contact a GPP programmer.
at ProcessCrystalChanges in :line 0
at ProcessBlackposts in :line 0
at Delegate in :line 0
12:31:50:805DefaultSTACK[Audio][Music] Crystal is 'Moving' targetting 'Door', so a substate 'GoingToCrystalDoor'
12:31:50:805DefaultSTACK[Audio][Music] CrystalPhase substate changed to 'GoingToCrystalDoor'.
12:31:50:805DefaultSTACKLoaded texture 'Mask__RGB_00'.
12:31:55:792DefaultSTACK[Audio][Music] Crystal is 'Moving' targetting 'Door', so a substate 'GoingToCrystalDoor'
12:31:55:792DefaultSTACK[Audio][Music] CrystalPhase substate unchanged ('GoingToCrystalDoor').
12:31:55:792AudioSTACKPost audio event crystalWaveStartEvent on frame 1383285
12:31:56:606GameplaySTACKSetPlayerID Hero 2 #1 -> -1:4294967295 (initialSet = False)
12:31:56:606GameplaySTACKSetPlayerID Hero 0 #2 -> 0:0 (initialSet = False)
12:32:04:219DefaultSTACKUnload texture 'Portrait_Turret'.
12:32:10:946DefaultSTACKBackward blend of state 679204230 (hash = 679204230) (from 0,01204379% to 0%) in controller CHR_Yvette_Animatior_Controller (UnityEngine.AnimatorController)) CHR_Yvette_01(Clone)
at GetMecanimEventsTimingInfos in :line 0
at Update in :line 0
12:32:10:946DefaultSTACKBackward blend of state 679204230 (hash = 679204230) (from 0,01204379% to 0%) in controller CHR_Yvette_Animatior_Controller (UnityEngine.AnimatorController)) CHR_Yvette_01(Clone)
at GetMecanimEventsTimingInfos in :line 0
at Update in :line 0
12:32:16:366DefaultSTACKBackward blend of state 23626821 (hash = 23626821) (from 0,4174792% to 0,01546091%) in controller CHR_Roby_Animatior_Controller (UnityEngine.AnimatorController)) CHR_Roby_01(Clone)
at GetMecanimEventsTimingInfos in :line 0
at Update in :line 0
12:32:16:366DefaultSTACKBackward blend of state 23626821 (hash = 23626821) (from 0,4174792% to 0,01546091%) in controller CHR_Roby_Animatior_Controller (UnityEngine.AnimatorController)) CHR_Roby_01(Clone)
at GetMecanimEventsTimingInfos in :line 0
at Update in :line 0
12:32:22:667GameplaySTACKNo valid pick from SmallScrapChance (Game.LootDroplist)
at GetRandomDrop in :line 0
at GatherDroplistEntriesFromDroplist in :line 0
at ServerDropFromDroplists in :line 0
at Drop in :line 0
at MarkDeadEntitiesForDeactivation in :line 0
at Delegate in :line 0
12:32:22:667GameplaySTACKNo valid pick from MediumScrapChance (Game.LootDroplist)
at GetRandomDrop in :line 0
at GatherDroplistEntriesFromDroplist in :line 0
at ServerDropFromDroplists in :line 0
at Drop in :line 0
at MarkDeadEntitiesForDeactivation in :line 0
at Delegate in :line 0
12:32:27:219GameplaySTACKNo valid pick from SmallScrapChance (Game.LootDroplist)
at GetRandomDrop in :line 0
at GatherDroplistEntriesFromDroplist in :line 0
at ServerDropFromDroplists in :line 0
at Drop in :line 0
at MarkDeadEntitiesForDeactivation in :line 0
at Delegate in :line 0
12:32:27:886GameplaySTACKNo valid pick from SmallScrapChance (Game.LootDroplist)
at GetRandomDrop in :line 0
at GatherDroplistEntriesFromDroplist in :line 0
at ServerDropFromDroplists in :line 0
at Drop in :line 0
at MarkDeadEntitiesForDeactivation in :line 0
at Delegate in :line 0
12:32:31:687DefaultSTACKUnload texture 'Mask__RGB_00'.
12:32:32:051GameplaySTACKNo valid pick from SmallScrapChance (Game.LootDroplist)
at GetRandomDrop in :line 0
at GatherDroplistEntriesFromDroplist in :line 0
at ServerDropFromDroplists in :line 0
at Drop in :line 0
at MarkDeadEntitiesForDeactivation in :line 0
at Delegate in :line 0
12:32:41:191GameplaySTACKNo valid pick from SmallScrapChance (Game.LootDroplist)
at GetRandomDrop in :line 0
at GatherDroplistEntriesFromDroplist in :line 0
at ServerDropFromDroplists in :line 0
at Drop in :line 0
at MarkDeadEntitiesForDeactivation in :line 0
at Delegate in :line 0
12:32:44:766GameplaySTACKNo valid pick from HighScrapChance (Game.LootDroplist)
at GetRandomDrop in :line 0
at GatherDroplistEntriesFromDroplist in :line 0
at ServerDropFromDroplists in :line 0
at Drop in :line 0
at MarkDeadEntitiesForDeactivation in :line 0
at Delegate in :line 0
12:32:47:818DefaultSTACK[Audio][Music] Crystal is 'OpeningDoor' targetting 'Door', so a substate 'OpeningCrystalDoor'
12:32:47:818DefaultSTACK[Audio][Music] CrystalPhase substate changed to 'OpeningCrystalDoor'.
12:32:47:959GameplaySTACKNo valid pick from SmallScrapChance (Game.LootDroplist)
at GetRandomDrop in :line 0
at GatherDroplistEntriesFromDroplist in :line 0
at ServerDropFromDroplists in :line 0
at Drop in :line 0
at MarkDeadEntitiesForDeactivation in :line 0
at Delegate in :line 0
12:32:50:545GameplaySTACKNo valid pick from SmallScrapChance (Game.LootDroplist)
at GetRandomDrop in :line 0
at GatherDroplistEntriesFromDroplist in :line 0
at ServerDropFromDroplists in :line 0
at Drop in :line 0
at MarkDeadEntitiesForDeactivation in :line 0
at Delegate in :line 0
12:32:58:933GameplaySTACKNo valid pick from MediumScrapChance (Game.LootDroplist)
at GetRandomDrop in :line 0
at GatherDroplistEntriesFromDroplist in :line 0
at ServerDropFromDroplists in :line 0
at Drop in :line 0
at MarkDeadEntitiesForDeactivation in :line 0
at Delegate in :line 0
12:32:59:610GameplaySTACKNo valid pick from SmallScrapChance (Game.LootDroplist)
at GetRandomDrop in :line 0
at GatherDroplistEntriesFromDroplist in :line 0
at ServerDropFromDroplists in :line 0
at Drop in :line 0
at MarkDeadEntitiesForDeactivation in :line 0
at Delegate in :line 0
12:33:11:151GameplaySTACKNo valid pick from MediumScrapChance (Game.LootDroplist)
at GetRandomDrop in :line 0
at GatherDroplistEntriesFromDroplist in :line 0
at ServerDropFromDroplists in :line 0
at Drop in :line 0
at MarkDeadEntitiesForDeactivation in :line 0
at Delegate in :line 0
12:33:11:842SimulationSTACKTrying to apply a modification on a target (Id#3164) which does not exist anymore
at ApplyModification in :line 0
at UpdateInternal in :line 0
at Delegate in :line 0
12:33:11:852GameplaySTACKNo valid pick from SmallScrapChance (Game.LootDroplist)
at GetRandomDrop in :line 0
at GatherDroplistEntriesFromDroplist in :line 0
at ServerDropFromDroplists in :line 0
at Drop in :line 0
at MarkDeadEntitiesForDeactivation in :line 0
at Delegate in :line 0
12:33:13:329UISTACKThe PinPool of type MapPin had to instantiate a new Pin. Consider increasing its base capacity.
at Add in :line 0
at ProcessGameEntityBulkChangedBlackpost in :line 0
at BrowseBlackposts in :line 0
at BrowseBlackposts in :line 0
at ProcessInGameBlackposts in :line 0
at ProcessPinBlackposts in :line 0
at Delegate in :line 0
12:33:13:349GameplaySTACKNo doors found in zone except exit. Is it normal?
at ComputeLevelContext in :line 0
at ProcessAvailableEventSlot in :line 0
at UpdateEventSpawn in :line 0
at Delegate in :line 0
12:33:13:349GameplaySTACKNo doors found in zone except exit. Is it normal?
at ComputeLevelContext in :line 0
at ProcessAvailableEventSlot in :line 0
at UpdateEventSpawn in :line 0
at Delegate in :line 0
12:33:13:391DefaultSTACKLoaded texture 'Mask__RGB_00'.
12:33:14:929SimulationSTACKTrying to apply a modification on a target (Id#3163) which does not exist anymore
at ApplyModification in :line 0
at UpdateInternal in :line 0
at Delegate in :line 0
12:33:15:327DefaultSTACK[Audio][Music] Crystal is 'Moving' targetting 'Door', so a substate 'GoingToCrystalDoor'
12:33:15:327DefaultSTACK[Audio][Music] CrystalPhase substate changed to 'GoingToCrystalDoor'.
12:33:15:327DefaultSTACK[Audio][Music] Crystal is 'Moving' targetting 'CrystalSlot', so a substate 'RegularOperation'
12:33:15:327DefaultSTACK[Audio][Music] CrystalPhase substate changed to 'RegularOperation'.
12:33:16:226GameplaySTACKSetPlayerID Hero 0 #2 -> -1:4294967295 (initialSet = False)
12:33:16:226GameplaySTACKSetPlayerID Hero 1 #1 -> 0:0 (initialSet = False)
12:33:16:647GameplaySTACKSetPlayerID Hero 1 #1 -> -1:4294967295 (initialSet = False)
12:33:16:647GameplaySTACKSetPlayerID Hero 2 #1 -> 0:0 (initialSet = False)
12:33:17:409GameplaySTACKNo valid pick from HighScrapChance (Game.LootDroplist)
at GetRandomDrop in :line 0
at GatherDroplistEntriesFromDroplist in :line 0
at ServerDropFromDroplists in :line 0
at Drop in :line 0
at MarkDeadEntitiesForDeactivation in :line 0
at Delegate in :line 0
12:33:19:023GameplaySTACKNo valid pick from SmallScrapChance (Game.LootDroplist)
at GetRandomDrop in :line 0
at GatherDroplistEntriesFromDroplist in :line 0
at ServerDropFromDroplists in :line 0
at Drop in :line 0
at MarkDeadEntitiesForDeactivation in :line 0
at Delegate in :line 0
12:33:19:258GameplaySTACKSetPlayerID Hero 2 #1 -> -1:4294967295 (initialSet = False)
12:33:19:258GameplaySTACKSetPlayerID Hero 0 #2 -> 0:0 (initialSet = False)
12:33:22:284DefaultSTACKMonsterSpawner#7 #1 failed to spawn monsters 5 times in a row.
at ServerUpdateMonsterSpawn in :line 0
at UpdateMonsterWaves in :line 0
at Delegate in :line 0
12:33:27:140DefaultSTACKMonsterSpawner#7 #1 failed to spawn monsters 5 times in a row.
at ServerUpdateMonsterSpawn in :line 0
at UpdateMonsterWaves in :line 0
at Delegate in :line 0
12:33:27:641DefaultSTACKBackward blend of state 274067122 (hash = 274067122) (from 0,0001939583% to 0%) in controller CHR_Roby_Animatior_Controller (UnityEngine.AnimatorController)) CHR_Roby_01(Clone)
at GetMecanimEventsTimingInfos in :line 0
at Update in :line 0
12:33:27:641DefaultSTACKBackward blend of state 274067122 (hash = 274067122) (from 0,0001939583% to 0%) in controller CHR_Roby_Animatior_Controller (UnityEngine.AnimatorController)) CHR_Roby_01(Clone)
at GetMecanimEventsTimingInfos in :line 0
at Update in :line 0
12:33:28:453GameplaySTACKNo valid pick from MediumScrapChance (Game.LootDroplist)
at GetRandomDrop in :line 0
at GatherDroplistEntriesFromDroplist in :line 0
at ServerDropFromDroplists in :line 0
at Drop in :line 0
at MarkDeadEntitiesForDeactivation in :line 0
at Delegate in :line 0
12:33:30:278DefaultSTACKMonsterSpawner#6 #1 failed to spawn monsters 5 times in a row.
at ServerUpdateMonsterSpawn in :line 0
at UpdateMonsterWaves in :line 0
at Delegate in :line 0
12:33:31:431DefaultSTACK[Audio][Music] Crystal is 'Slotting' targetting 'CrystalSlot', so a substate 'RegularOperation'
12:33:31:431DefaultSTACK[Audio][Music] CrystalPhase substate unchanged ('RegularOperation').
12:33:31:988DefaultSTACKMonsterSpawner#7 #1 failed to spawn monsters 5 times in a row.
at ServerUpdateMonsterSpawn in :line 0
at UpdateMonsterWaves in :line 0
at Delegate in :line 0
12:33:35:125DefaultSTACKMonsterSpawner#6 #1 failed to spawn monsters 5 times in a row.
at ServerUpdateMonsterSpawn in :line 0
at UpdateMonsterWaves in :line 0
at Delegate in :line 0
12:33:37:099GameplaySTACKNo valid pick from MediumScrapChance (Game.LootDroplist)
at GetRandomDrop in :line 0
at GatherDroplistEntriesFromDroplist in :line 0
at ServerDropFromDroplists in :line 0
at Drop in :line 0
at MarkDeadEntitiesForDeactivation in :line 0
at Delegate in :line 0
12:33:37:342GameplaySTACKNo valid pick from SmallScrapChance (Game.LootDroplist)
at GetRandomDrop in :line 0
at GatherDroplistEntriesFromDroplist in :line 0
at ServerDropFromDroplists in :line 0
at Drop in :line 0
at MarkDeadEntitiesForDeactivation in :line 0
at Delegate in :line 0
12:33:38:312DefaultSTACK[Audio][Music] Crystal is 'SlottedWaitingForWaveToEnd' targetting 'CrystalSlot', so a substate 'RegularOperation'
12:33:38:312DefaultSTACK[Audio][Music] CrystalPhase substate unchanged ('RegularOperation').
12:33:38:312DefaultSTACKUnwanted synchronous loading of 'Assets/Data/BakedMeshes/df/874d3738cebfc429f77b9835a448f8_LB_Factoria_ground_9x9_02.asset'. 'b6b8692d59dd79c4db5f0d8951e6826d'.
at GetValue in :line 0
at GetLoadedExternalMesh in :line 0
at MoveNext in :line 0
at Run in :line 0
at ApplyLightingState in :line 0
at ServerUpdateCrystalRoomLighting in :line 0
at ProcessInDungeonBlackposts in :line 0
at UpdateMonsterWaves in :line 0
at Delegate in :line 0
12:33:38:312DefaultSTACKUnwanted synchronous loading of 'Assets/Data/BakedMeshes/fd/821b6c73469b74e877fc4e0f131d6e_LB_Factoria_ground_12x12_02.asset'. '71656632aef8f0d42b49e264103c4ba6'.
at GetValue in :line 0
at GetLoadedExternalMesh in :line 0
at MoveNext in :line 0
at Run in :line 0
at ApplyLightingState in :line 0
at ServerUpdateCrystalRoomLighting in :line 0
at ProcessInDungeonBlackposts in :line 0
at UpdateMonsterWaves in :line 0
at Delegate in :line 0
12:33:38:312DefaultSTACKUnwanted synchronous loading of 'Assets/Data/BakedMeshes/48/8ff7e4746e6cc4dbe4eb23c247398f_LB_Factoria_ground_3x3_04.asset'. '8c76642d453acfe499efaf97a4b60af9'.
at GetValue in :line 0
at GetLoadedExternalMesh in :line 0
at MoveNext in :line 0
at Run in :line 0
at ApplyLightingState in :line 0
at ServerUpdateCrystalRoomLighting in :line 0
at ProcessInDungeonBlackposts in :line 0
at UpdateMonsterWaves in :line 0
at Delegate in :line 0
12:33:38:312DefaultSTACKUnwanted synchronous loading of 'Assets/Data/BakedMeshes/6b/fb638847d2bdf499cae8d1054d8a04_LB_Factoria_ground_6x6_02.asset'. '88ecfe116b91f2846afe7dfd030bb101'.
at GetValue in :line 0
at GetLoadedExternalMesh in :line 0
at MoveNext in :line 0
at Run in :line 0
at ApplyLightingState in :line 0
at ServerUpdateCrystalRoomLighting in :line 0
at ProcessInDungeonBlackposts in :line 0
at UpdateMonsterWaves in :line 0
at Delegate in :line 0
12:33:38:312DefaultSTACKUnwanted synchronous loading of 'Assets/Data/BakedMeshes/ba/53df2487c79614abbf7628f2299a72_LB_Factoria_ground_4x4_02.asset'. '1f31ff63ba5002549998db41681f5e5f'.
at GetValue in :line 0
at GetLoadedExternalMesh in :line 0
at MoveNext in :line 0
at Run in :line 0
at ApplyLightingState in :line 0
at ServerUpdateCrystalRoomLighting in :line 0
at ProcessInDungeonBlackposts in :line 0
at UpdateMonsterWaves in :line 0
at Delegate in :line 0
12:33:38:312DefaultSTACKUnwanted synchronous loading of 'Assets/Data/BakedMeshes/c6/a51aeae98865842ae36dcef4a04903_LB_Factoria_ground_6x5_02.asset'. '442b94bc1b4753e46a758fa12ab443b6'.
at GetValue in :line 0
at GetLoadedExternalMesh in :line 0
at MoveNext in :line 0
at Run in :line 0
at ApplyLightingState in :line 0
at ServerUpdateCrystalRoomLighting in :line 0
at ProcessInDungeonBlackposts in :line 0
at UpdateMonsterWaves in :line 0
at Delegate in :line 0
12:33:38:312DefaultSTACKUnwanted synchronous loading of 'Assets/Data/BakedMeshes/6b/fb638847d2bdf499cae8d1054d8a04_LB_Factoria_ground_6x6_02.asset'. '88ecfe116b91f2846afe7dfd030bb101'.
at GetValue in :line 0
at GetLoadedExternalMesh in :line 0
at MoveNext in :line 0
at Run in :line 0
at ApplyLightingState in :line 0
at ServerUpdateCrystalRoomLighting in :line 0
at ProcessInDungeonBlackposts in :line 0
at UpdateMonsterWaves in :line 0
at Delegate in :line 0
12:33:38:312DefaultSTACKUnwanted synchronous loading of 'Assets/Data/BakedMeshes/34/619fd1b03dd5f46b26133f1ad51a37_LB_Factoria_ground_6x4_03.asset'. '33311838c3abb6a468e4291dddf3ad47'.
at GetValue in :line 0
at GetLoadedExternalMesh in :line 0
at MoveNext in :line 0
at Run in :line 0
at ApplyLightingState in :line 0
at ServerUpdateCrystalRoomLighting in :line 0
at ProcessInDungeonBlackposts in :line 0
at UpdateMonsterWaves in :line 0
at Delegate in :line 0
12:33:38:312DefaultSTACKUnwanted synchronous loading of 'Assets/Data/BakedMeshes/83/69310b03f6e1a44becdb1bfcf68f4c_LB_Factoria_ground_4x5_02.asset'. 'e4e64908f7c3d9943b04fb7647c875f5'.
at GetValue in :line 0
at GetLoadedExternalMesh in :line 0
at MoveNext in :line 0
at Run in :line 0
at ApplyLightingState in :line 0
at ServerUpdateCrystalRoomLighting in :line 0
at ProcessInDungeonBlackposts in :line 0
at UpdateMonsterWaves in :line 0
at Delegate in :line 0
12:33:38:312DefaultSTACKUnwanted synchronous loading of 'Assets/Data/BakedMeshes/fd/821b6c73469b74e877fc4e0f131d6e_LB_Factoria_ground_12x12_02.asset'. '71656632aef8f0d42b49e264103c4ba6'.
at GetValue in :line 0
at GetLoadedExternalMesh in :line 0
at MoveNext in :line 0
at Run in :line 0
at ApplyLightingState in :line 0
at ServerUpdateCrystalRoomLighting in :line 0
at ProcessInDungeonBlackposts in :line 0
at UpdateMonsterWaves in :line 0
at Delegate in :line 0
12:33:38:312DefaultSTACKUnwanted synchronous loading of 'Assets/Data/BakedMeshes/9e/3f34eb5faaace4d81df99f7e18e5f3_LB_Factoria_ground_3x4_03.asset'. '534e9cbb5c489e946bf2fee83c3a0fe6'.
at GetValue in :line 0
at GetLoadedExternalMesh in :line 0
at MoveNext in :line 0
at Run in :line 0
at ApplyLightingState in :line 0
at ServerUpdateCrystalRoomLighting in :line 0
at ProcessInDungeonBlackposts in :line 0
at UpdateMonsterWaves in :line 0
at Delegate in :line 0
12:33:38:312DefaultSTACKUnwanted synchronous loading of 'Assets/Data/BakedMeshes/9e/3f34eb5faaace4d81df99f7e18e5f3_LB_Factoria_ground_3x4_03.asset'. '534e9cbb5c489e946bf2fee83c3a0fe6'.
at GetValue in :line 0
at GetLoadedExternalMesh in :line 0
at MoveNext in :line 0
at Run in :line 0
at ApplyLightingState in :line 0
at ServerUpdateCrystalRoomLighting in :line 0
at ProcessInDungeonBlackposts in :line 0
at UpdateMonsterWaves in :line 0
at Delegate in :line 0
12:33:38:312DefaultSTACKUnwanted synchronous loading of 'Assets/Data/BakedMeshes/dc/f236b8907536c45be30218717a0454_LB_Factoria_ground_3x6_02.asset'. '6fbd47d1a3cc4d941af948278f52e1fc'.
at GetValue in :line 0
at GetLoadedExternalMesh in :line 0
at MoveNext in :line 0
at Run in :line 0
at ApplyLightingState in :line 0
at ServerUpdateCrystalRoomLighting in :line 0
at ProcessInDungeonBlackposts in :line 0
at UpdateMonsterWaves in :line 0
at Delegate in :line 0
12:33:38:312DefaultSTACKUnwanted synchronous loading of 'Assets/Data/BakedMeshes/34/619fd1b03dd5f46b26133f1ad51a37_LB_Factoria_ground_6x4_03.asset'. '33311838c3abb6a468e4291dddf3ad47'.
at GetValue in :line 0
at GetLoadedExternalMesh in :line 0
at MoveNext in :line 0
at Run in :line 0
at ApplyLightingState in :line 0
at ServerUpdateCrystalRoomLighting in :line 0
at ProcessInDungeonBlackposts in :line 0
at UpdateMonsterWaves in :line 0
at Delegate in :line 0
12:33:38:312DefaultSTACKUnwanted synchronous loading of 'Assets/Data/BakedMeshes/88/5557b4c5dbe344aa29fe6bfe7e87c0_LB_Factoria_ground_3x4_02.asset'. 'da6681113816c2748a0e3df569b26ddc'.
at GetValue in :line 0
at GetLoadedExternalMesh in :line 0
at MoveNext in :line 0
at Run in :line 0
at ApplyLightingState in :line 0
at ServerUpdateCrystalRoomLighting in :line 0
at ProcessInDungeonBlackposts in :line 0
at UpdateMonsterWaves in :line 0
at Delegate in :line 0
12:33:38:312DefaultSTACKUnwanted synchronous loading of 'Assets/Data/BakedMeshes/9e/3f34eb5faaace4d81df99f7e18e5f3_LB_Factoria_ground_3x4_03.asset'. '534e9cbb5c489e946bf2fee83c3a0fe6'.
at GetValue in :line 0
at GetLoadedExternalMesh in :line 0
at MoveNext in :line 0
at Run in :line 0
at ApplyLightingState in :line 0
at ServerUpdateCrystalRoomLighting in :line 0
at ProcessInDungeonBlackposts in :line 0
at UpdateMonsterWaves in :line 0
at Delegate in :line 0
12:33:38:312DefaultSTACKUnwanted synchronous loading of 'Assets/Data/BakedMeshes/9e/3f34eb5faaace4d81df99f7e18e5f3_LB_Factoria_ground_3x4_03.asset'. '534e9cbb5c489e946bf2fee83c3a0fe6'.
at GetValue in :line 0
at GetLoadedExternalMesh in :line 0
at MoveNext in :line 0
at Run in :line 0
at ApplyLightingState in :line 0
at ServerUpdateCrystalRoomLighting in :line 0
at ProcessInDungeonBlackposts in :line 0
at UpdateMonsterWaves in :line 0
at Delegate in :line 0
12:33:38:312DefaultSTACKUnwanted synchronous loading of 'Assets/Data/BakedMeshes/c1/74afde9338f2e438412fb808bedb0f_LB_Factoria_ground_6x4_02.asset'. 'b29f1972e24273449a16f5340cd7eb88'.
at GetValue in :line 0
at GetLoadedExternalMesh in :line 0
at MoveNext in :line 0
at Run in :line 0
at ApplyLightingState in :line 0
at ServerUpdateCrystalRoomLighting in :line 0
at ProcessInDungeonBlackposts in :line 0
at UpdateMonsterWaves in :line 0
at Delegate in :line 0
12:33:38:312DefaultSTACKUnwanted synchronous loading of 'Assets/Data/BakedMeshes/34/619fd1b03dd5f46b26133f1ad51a37_LB_Factoria_ground_6x4_03.asset'. '33311838c3abb6a468e4291dddf3ad47'.
at GetValue in :line 0
at GetLoadedExternalMesh in :line 0
at MoveNext in :line 0
at Run in :line 0
at ApplyLightingState in :line 0
at ServerUpdateCrystalRoomLighting in :line 0
at ProcessInDungeonBlackposts in :line 0
at UpdateMonsterWaves in :line 0
at Delegate in :line 0
12:33:38:312DefaultSTACKUnwanted synchronous loading of 'Assets/Data/BakedMeshes/5c/125f397d85c5b469da865db2b78c97_LB_Factoria_ground_3x5_03.asset'. 'e715318e67f381041a3a9748536b285f'.
at GetValue in :line 0
at GetLoadedExternalMesh in :line 0
at MoveNext in :line 0
at Run in :line 0
at ApplyLightingState in :line 0
at ServerUpdateCrystalRoomLighting in :line 0
at ProcessInDungeonBlackposts in :line 0
at UpdateMonsterWaves in :line 0
at Delegate in :line 0
12:33:38:312DefaultSTACKUnwanted synchronous loading of 'Assets/Data/BakedMeshes/88/5557b4c5dbe344aa29fe6bfe7e87c0_LB_Factoria_ground_3x4_02.asset'. 'da6681113816c2748a0e3df569b26ddc'.
at GetValue in :line 0
at GetLoadedExternalMesh in :line 0
at MoveNext in :line 0
at Run in :line 0
at ApplyLightingState in :line 0
at ServerUpdateCrystalRoomLighting in :line 0
at ProcessInDungeonBlackposts in :line 0
at UpdateMonsterWaves in :line 0
at Delegate in :line 0
12:33:38:524DefaultSTACK[Audio][Music] Crystal is 'Slotted' targetting 'CrystalSlot', so a substate 'RegularOperation'
12:33:38:524DefaultSTACK[Audio][Music] CrystalPhase substate unchanged ('RegularOperation').
12:33:38:553DefaultSTACK[Audio][Music] Crystal is 'Slotted' targetting 'Invalid', so a substate 'RegularOperation'
12:33:38:553DefaultSTACK[Audio][Music] CrystalPhase substate unchanged ('RegularOperation').
12:33:38:553DefaultSTACK[Audio][Music] Crystal is 'Slotted' targetting 'Invalid', so a substate 'Slotted'
12:33:38:553DefaultSTACK[Audio][Music] CrystalPhase substate changed to 'Slotted'.
12:33:38:553DefaultSTACK[Audio][Music] Transition room is silent.
12:33:38:553AudioSTACKPost audio event crystalWaveEndEvent on frame 1394743
12:33:43:316SimulationSTACKFailed to remove modifier ##0 IndustryGainPerDoor: + Source's ResourceBonus (Priority: 0) from entity #1.
It can happen if the entity is destroyed after queuing the sim modification and before is is applied. If this warning only appears from time to time it's probably fine. If not, there might be an issue.
at ApplyModification in :line 0
at UpdateInternal in :line 0
at Delegate in :line 0
12:33:43:328GameplaySTACKTransferDungeonToIndependentProgression: True
12:33:43:328GameplaySTACKAddProgressionTo: BlueprintPointsLootedPerDistrict, BlueprintStatesPerEntity
12:33:47:352DefaultSTACKAudio System suspicious mode on!
at ReadbackAudioRequests in :line 0
at Update in :line 0
at Update in :line 0
at Delegate in :line 0
12:33:51:197DefaultSTACK[TED-14649] AddActionMapController HeroInteraction
12:33:51:197DefaultSTACK[TED-14649] AddActionMapController RadialSelection
12:33:51:228DefaultSTACKLoaded texture 'Portrait_Turret'.
12:33:52:677DefaultSTACK[TED-14649] RemoveActionMapController HeroInteraction
12:33:52:677DefaultSTACK[TED-14649] RemoveActionMapController RadialSelection
12:34:00:226DefaultSTACK[TED-14649] AddActionMapController HeroInteraction
12:34:00:279DefaultSTACK[TED-14649] RemoveActionMapController HeroInteraction
12:34:00:298DefaultSTACKLoaded texture 'ShadedPortrait'.
12:34:01:082DefaultSTACKUnload texture 'Mask__RGB_00'.
12:34:01:806GameplaySTACKSetPlayerID Hero 0 #2 -> -1:4294967295 (initialSet = False)
12:34:01:806GameplaySTACKSetPlayerID Hero 1 #1 -> 0:0 (initialSet = False)
12:34:02:222GameplaySTACKSetPlayerID Hero 1 #1 -> -1:4294967295 (initialSet = False)
12:34:02:222GameplaySTACKSetPlayerID Hero 2 #1 -> 0:0 (initialSet = False)
12:34:07:670GameplaySTACKSetPlayerID Hero 2 #1 -> -1:4294967295 (initialSet = False)
12:34:07:670GameplaySTACKSetPlayerID Hero 0 #2 -> 0:0 (initialSet = False)
12:34:09:408DefaultSTACKUnload texture 'Portrait_Turret'.
12:34:10:937DefaultSTACKUnload texture 'ShadedPortrait'.
12:34:18:690DefaultSTACK[TED-14649] AddActionMapController HeroInteraction
12:34:18:690DefaultSTACK[TED-14649] AddActionMapController RadialSelection
12:34:18:740DefaultSTACKLoaded texture 'Portrait_Turret'.
12:34:26:837DefaultSTACK[TED-14649] RemoveActionMapController HeroInteraction
12:34:26:837DefaultSTACK[TED-14649] RemoveActionMapController RadialSelection
12:34:34:212DefaultSTACK[TED-14649] AddActionMapController HeroInteraction
12:34:34:212DefaultSTACK[TED-14649] AddActionMapController RadialSelection
12:34:36:489DefaultSTACK[TED-14649] RemoveActionMapController HeroInteraction
12:34:36:489DefaultSTACK[TED-14649] RemoveActionMapController RadialSelection
12:34:38:939DefaultSTACK[TED-14649] AddActionMapController HeroInteraction
12:34:38:939DefaultSTACK[TED-14649] AddActionMapController RadialSelection
12:34:39:779DefaultSTACK[TED-14649] RemoveActionMapController HeroInteraction
12:34:39:779DefaultSTACK[TED-14649] RemoveActionMapController RadialSelection
12:34:39:802DefaultSTACKLoaded texture 'Mask__RGB_00'.
12:34:43:094GameplaySTACKSetPlayerID Hero 0 #2 -> -1:4294967295 (initialSet = False)
12:34:43:094GameplaySTACKSetPlayerID Hero 1 #1 -> 0:0 (initialSet = False)
12:34:43:497GameplaySTACKSetPlayerID Hero 1 #1 -> -1:4294967295 (initialSet = False)