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Wednesday, 16 November 2022 1:09 AM
HUMANKIND V1.17.3494-S10, RELEASE (64-bit Standalone, build: 261377)

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01:09:48:063NoneTrying to instantiate unit #27160 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:48:063NoneTrying to instantiate unit #27145 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:48:080NoneTrying to instantiate unit #27160 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:48:080NoneTrying to instantiate unit #27145 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:48:096NoneTrying to instantiate unit #27160 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:48:096NoneTrying to instantiate unit #27145 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:48:113NoneTrying to instantiate unit #27160 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:48:113NoneTrying to instantiate unit #27145 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:48:130NoneTrying to instantiate unit #27160 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:48:130NoneTrying to instantiate unit #27145 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:48:147NoneTrying to instantiate unit #27160 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:48:147NoneTrying to instantiate unit #27145 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:48:163NoneTrying to instantiate unit #27160 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:48:163NoneTrying to instantiate unit #27145 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:48:180NoneTrying to instantiate unit #27160 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:48:180NoneTrying to instantiate unit #27145 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:48:196NoneTrying to instantiate unit #27160 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:48:197NoneTrying to instantiate unit #27145 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:48:214NoneTrying to instantiate unit #27160 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:48:214NoneTrying to instantiate unit #27145 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:48:231NoneTrying to instantiate unit #27160 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:48:231NoneTrying to instantiate unit #27145 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:48:248NoneTrying to instantiate unit #27160 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:48:248NoneTrying to instantiate unit #27145 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:48:264NoneTrying to instantiate unit #27160 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:48:264NoneTrying to instantiate unit #27145 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:48:282NoneTrying to instantiate unit #27160 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:48:282NoneTrying to instantiate unit #27145 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:48:298NoneTrying to instantiate unit #27160 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:48:298NoneTrying to instantiate unit #27145 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:48:315NoneTrying to instantiate unit #27160 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:48:315NoneTrying to instantiate unit #27145 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:48:332NoneTrying to instantiate unit #27160 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:48:332NoneTrying to instantiate unit #27145 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:48:349NoneTrying to instantiate unit #27160 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:48:349NoneTrying to instantiate unit #27145 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:48:365NoneTrying to instantiate unit #27160 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:48:366NoneTrying to instantiate unit #27145 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:48:383NoneTrying to instantiate unit #27160 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:48:383NoneTrying to instantiate unit #27145 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:48:399NoneTrying to instantiate unit #27160 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:48:399NoneTrying to instantiate unit #27145 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:48:416NoneTrying to instantiate unit #27160 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:48:416NoneTrying to instantiate unit #27145 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:48:433NoneTrying to instantiate unit #27160 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:48:433NoneTrying to instantiate unit #27145 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:48:450NoneTrying to instantiate unit #27160 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:48:450NoneTrying to instantiate unit #27145 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:48:467NoneTrying to instantiate unit #27160 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:48:467NoneTrying to instantiate unit #27145 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:48:484NoneTrying to instantiate unit #27160 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:48:484NoneTrying to instantiate unit #27145 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:48:500NoneTrying to instantiate unit #27160 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:48:500NoneTrying to instantiate unit #27145 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:48:517NoneTrying to instantiate unit #27160 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:48:517NoneTrying to instantiate unit #27145 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:48:533NoneTrying to instantiate unit #27160 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:48:533NoneTrying to instantiate unit #27145 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:48:550NoneTrying to instantiate unit #27160 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:48:550NoneTrying to instantiate unit #27145 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:48:567NoneTrying to instantiate unit #27160 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:48:567NoneTrying to instantiate unit #27145 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:48:584NoneTrying to instantiate unit #27160 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:48:584NoneTrying to instantiate unit #27145 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:48:601NoneTrying to instantiate unit #27160 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:48:601NoneTrying to instantiate unit #27145 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:48:617NoneTrying to instantiate unit #27160 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:48:617NoneTrying to instantiate unit #27145 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:48:634NoneTrying to instantiate unit #27160 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:48:634NoneTrying to instantiate unit #27145 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:48:651NoneTrying to instantiate unit #27160 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:48:651NoneTrying to instantiate unit #27145 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:48:667NoneTrying to instantiate unit #27160 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:48:667NoneTrying to instantiate unit #27145 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:48:685NoneTrying to instantiate unit #27160 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:48:685NoneTrying to instantiate unit #27145 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:48:701NoneTrying to instantiate unit #27160 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:48:701NoneTrying to instantiate unit #27145 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:48:718NoneTrying to instantiate unit #27160 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:48:718NoneTrying to instantiate unit #27145 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:48:735NoneTrying to instantiate unit #27160 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:48:735NoneTrying to instantiate unit #27145 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:48:752NoneTrying to instantiate unit #27160 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:48:752NoneTrying to instantiate unit #27145 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:48:768NoneTrying to instantiate unit #27160 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:48:768NoneTrying to instantiate unit #27145 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:48:784NoneTrying to instantiate unit #27160 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:48:784NoneTrying to instantiate unit #27145 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:48:801NoneTrying to instantiate unit #27160 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:48:802NoneTrying to instantiate unit #27145 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:48:818NoneTrying to instantiate unit #27160 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:48:818NoneTrying to instantiate unit #27145 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:48:835NoneTrying to instantiate unit #27160 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:48:835NoneTrying to instantiate unit #27145 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:48:851NoneTrying to instantiate unit #27160 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:48:852NoneTrying to instantiate unit #27145 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:48:854NoneTutorialWindow.SpecificUpdate: TopTutorialElementIndex is invalid while window' Status is Activating.

Amplitude.Mercury.UI.TutorialWindow:SpecificUpdate()

01:09:48:868NoneTrying to instantiate unit #27160 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:48:868NoneTrying to instantiate unit #27145 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:48:885NoneTrying to instantiate unit #27160 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:48:886NoneTrying to instantiate unit #27145 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:48:902NoneTrying to instantiate unit #27160 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:48:902NoneTrying to instantiate unit #27145 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:48:918NoneTrying to instantiate unit #27160 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:48:919NoneTrying to instantiate unit #27145 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:48:936NoneTrying to instantiate unit #27160 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:48:936NoneTrying to instantiate unit #27145 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:48:955NoneTrying to instantiate unit #27160 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:48:955NoneTrying to instantiate unit #27145 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:48:971NoneTrying to instantiate unit #27160 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:48:971NoneTrying to instantiate unit #27145 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:48:988NoneTrying to instantiate unit #27160 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:48:988NoneTrying to instantiate unit #27145 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:49:004NoneTrying to instantiate unit #27160 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:49:005NoneTrying to instantiate unit #27145 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:49:021NoneTrying to instantiate unit #27160 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:49:021NoneTrying to instantiate unit #27145 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:49:038NoneTrying to instantiate unit #27160 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:49:038NoneTrying to instantiate unit #27145 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:49:055NoneTrying to instantiate unit #27160 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:49:055NoneTrying to instantiate unit #27145 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:49:072NoneTrying to instantiate unit #27160 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:49:072NoneTrying to instantiate unit #27145 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:49:089NoneTrying to instantiate unit #27160 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:49:090NoneTrying to instantiate unit #27145 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:49:105NoneTrying to instantiate unit #27160 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:49:105NoneTrying to instantiate unit #27145 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:49:121NoneTrying to instantiate unit #27160 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:49:121NoneTrying to instantiate unit #27145 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:49:138NoneTrying to instantiate unit #27160 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:49:138NoneTrying to instantiate unit #27145 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:49:155NoneTrying to instantiate unit #27160 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:49:155NoneTrying to instantiate unit #27145 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:49:172NoneTrying to instantiate unit #27160 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:49:172NoneTrying to instantiate unit #27145 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:49:188NoneTrying to instantiate unit #27160 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:49:188NoneTrying to instantiate unit #27145 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:49:204NoneTrying to instantiate unit #27160 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:49:205NoneTrying to instantiate unit #27145 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:49:222NoneTrying to instantiate unit #27160 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:49:222NoneTrying to instantiate unit #27145 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:49:239NoneTrying to instantiate unit #27160 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:49:239NoneTrying to instantiate unit #27145 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:49:257NoneTrying to instantiate unit #27160 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:49:257NoneTrying to instantiate unit #27145 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:49:275NoneTrying to instantiate unit #27160 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:49:275NoneTrying to instantiate unit #27145 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:49:294NoneTrying to instantiate unit #27160 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:49:294NoneTrying to instantiate unit #27145 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:49:312NoneTrying to instantiate unit #27160 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:49:312NoneTrying to instantiate unit #27145 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:49:317NoneOperation is not valid due to the current state of the object.

Amplitude.Mercury.Simulation.SimulationEvent+Event`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Amplitude.Mercury.Simulation.SimulationEvent.ISimulationEventInvoker.Invoke(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.SimulationEvent+Event`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Amplitude.Mercury.Simulation.SimulationEvent.ISimulationEventInvoker.Invoke(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.SimulationEvent`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Raise(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed:Raise(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

01:09:49:329NoneTrying to instantiate unit #27160 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:49:330NoneTrying to instantiate unit #27145 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:49:348NoneTrying to instantiate unit #27160 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:49:348NoneTrying to instantiate unit #27145 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:49:369NoneTrying to instantiate unit #27160 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:49:369NoneTrying to instantiate unit #27145 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:49:386NoneTrying to instantiate unit #27160 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:49:386NoneTrying to instantiate unit #27145 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:49:410NoneTrying to instantiate unit #27160 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:49:410NoneTrying to instantiate unit #27145 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:49:433NoneTrying to instantiate unit #27160 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:49:433NoneTrying to instantiate unit #27145 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:49:458NoneTrying to instantiate unit #27160 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:49:458NoneTrying to instantiate unit #27145 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:49:480NoneTrying to instantiate unit #27160 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:49:480NoneTrying to instantiate unit #27145 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:49:503NoneTrying to instantiate unit #27160 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:49:504NoneTrying to instantiate unit #27145 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:49:526NoneTrying to instantiate unit #27160 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:49:527NoneTrying to instantiate unit #27145 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:49:550NoneTrying to instantiate unit #27160 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:49:550NoneTrying to instantiate unit #27145 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:49:573NoneTrying to instantiate unit #27160 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:49:573NoneTrying to instantiate unit #27145 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:49:597NoneTrying to instantiate unit #27160 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:49:597NoneTrying to instantiate unit #27145 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:49:619NoneTrying to instantiate unit #27160 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:49:620NoneTrying to instantiate unit #27145 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:49:642NoneTrying to instantiate unit #27160 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:49:642NoneTrying to instantiate unit #27145 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:49:664NoneTrying to instantiate unit #27160 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:49:664NoneTrying to instantiate unit #27145 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:49:686NoneTrying to instantiate unit #27160 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:49:687NoneTrying to instantiate unit #27145 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:49:710NoneTrying to instantiate unit #27160 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:49:711NoneTrying to instantiate unit #27145 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:49:733NoneTrying to instantiate unit #27160 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:49:733NoneTrying to instantiate unit #27145 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:49:756NoneTrying to instantiate unit #27160 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:49:756NoneTrying to instantiate unit #27145 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:49:780NoneTrying to instantiate unit #27160 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:49:780NoneTrying to instantiate unit #27145 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:49:802NoneTrying to instantiate unit #27160 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:49:802NoneTrying to instantiate unit #27145 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:49:825NoneTrying to instantiate unit #27160 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:49:825NoneTrying to instantiate unit #27145 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:49:847NoneTrying to instantiate unit #27160 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:49:847NoneTrying to instantiate unit #27145 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:49:869NoneTrying to instantiate unit #27160 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:49:869NoneTrying to instantiate unit #27145 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:49:890NoneTrying to instantiate unit #27160 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:49:890NoneTrying to instantiate unit #27145 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:49:913NoneTrying to instantiate unit #27160 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:49:913NoneTrying to instantiate unit #27145 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:49:932NoneTrying to instantiate unit #27160 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:49:933NoneTrying to instantiate unit #27145 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:49:954NoneTrying to instantiate unit #27160 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:49:954NoneTrying to instantiate unit #27145 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:49:975NoneTrying to instantiate unit #27160 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:49:975NoneTrying to instantiate unit #27145 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:49:995NoneTrying to instantiate unit #27160 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:49:996NoneTrying to instantiate unit #27145 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:50:016NoneTrying to instantiate unit #27160 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:50:016NoneTrying to instantiate unit #27145 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:50:037NoneTrying to instantiate unit #27160 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:50:037NoneTrying to instantiate unit #27145 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:50:057NoneTrying to instantiate unit #27160 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:50:057NoneTrying to instantiate unit #27145 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:50:078NoneTrying to instantiate unit #27160 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:50:078NoneTrying to instantiate unit #27145 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:50:099NoneTrying to instantiate unit #27160 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:50:099NoneTrying to instantiate unit #27145 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:50:121NoneTrying to instantiate unit #27160 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:50:121NoneTrying to instantiate unit #27145 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:50:144NoneTrying to instantiate unit #27160 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:50:144NoneTrying to instantiate unit #27145 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:50:161NoneTrying to instantiate unit #27160 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:50:161NoneTrying to instantiate unit #27145 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:50:180NoneTrying to instantiate unit #27160 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:50:180NoneTrying to instantiate unit #27145 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:50:200NoneTrying to instantiate unit #27160 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:50:200NoneTrying to instantiate unit #27145 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:50:221NoneTrying to instantiate unit #27160 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:50:221NoneTrying to instantiate unit #27145 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:50:242NoneTrying to instantiate unit #27160 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:50:242NoneTrying to instantiate unit #27145 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:50:262NoneTrying to instantiate unit #27160 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:50:262NoneTrying to instantiate unit #27145 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:50:283NoneTrying to instantiate unit #27160 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:50:283NoneTrying to instantiate unit #27145 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:50:286NoneOperation is not valid due to the current state of the object.

Amplitude.Mercury.Simulation.SimulationEvent+Event`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Amplitude.Mercury.Simulation.SimulationEvent.ISimulationEventInvoker.Invoke(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.SimulationEvent+Event`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Amplitude.Mercury.Simulation.SimulationEvent.ISimulationEventInvoker.Invoke(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.SimulationEvent`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Raise(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed:Raise(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

01:09:50:296NoneOperation is not valid due to the current state of the object.

Amplitude.Mercury.Simulation.SimulationEvent+Event`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Amplitude.Mercury.Simulation.SimulationEvent.ISimulationEventInvoker.Invoke(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.SimulationEvent+Event`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Amplitude.Mercury.Simulation.SimulationEvent.ISimulationEventInvoker.Invoke(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.SimulationEvent`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Raise(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed:Raise(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

01:09:50:303NoneTrying to instantiate unit #27160 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:50:304NoneTrying to instantiate unit #27145 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:50:324NoneTrying to instantiate unit #27160 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:50:324NoneTrying to instantiate unit #27145 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:50:326NoneIndex was outside the bounds of the array.

Amplitude.Framework.Simulation.SimulationEntityRepository:GetEntity(System.Reflection.RuntimeParameterInfo)
Amplitude.Framework.Simulation.SimulationEntityRepository:GetEntity(System.Reflection.RuntimeParameterInfo)
Amplitude.Framework.Simulation.ReferenceCollection`1[[Amplitude.Mercury.Simulation.Unit, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:get_Item(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.GameSnapshot:SynchronizeArmyInfo(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.GameSnapshot:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.Snapshot`1[[Amplitude.Mercury.Interop.GameSnapshot+Data, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.Snapshots:Synchronize()
Amplitude.Mercury.Sandbox.Sandbox:Synchronize()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

01:09:50:343NoneTrying to instantiate unit #27160 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:50:344NoneTrying to instantiate unit #27145 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:50:364NoneTrying to instantiate unit #27160 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:50:364NoneTrying to instantiate unit #27145 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:50:384NoneTrying to instantiate unit #27160 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:50:385NoneTrying to instantiate unit #27145 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:50:404NoneTrying to instantiate unit #27160 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:50:405NoneTrying to instantiate unit #27145 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:50:425NoneTrying to instantiate unit #27160 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:50:425NoneTrying to instantiate unit #27145 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:50:445NoneTrying to instantiate unit #27160 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:50:445NoneTrying to instantiate unit #27145 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:50:477NoneTrying to instantiate unit #27160 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:50:478NoneTrying to instantiate unit #27145 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:50:494NoneTrying to instantiate unit #27160 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:50:494NoneTrying to instantiate unit #27145 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:50:512NoneTrying to instantiate unit #27160 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:50:512NoneTrying to instantiate unit #27145 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:50:534NoneTrying to instantiate unit #27160 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:50:534NoneTrying to instantiate unit #27145 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:50:552NoneTrying to instantiate unit #27160 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:50:553NoneTrying to instantiate unit #27145 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:50:573NoneTrying to instantiate unit #27160 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:50:573NoneTrying to instantiate unit #27145 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:50:593NoneTrying to instantiate unit #27160 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:50:594NoneTrying to instantiate unit #27145 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:50:614NoneTrying to instantiate unit #27160 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:50:614NoneTrying to instantiate unit #27145 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:50:635NoneTrying to instantiate unit #27160 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:50:636NoneTrying to instantiate unit #27145 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:50:655NoneTrying to instantiate unit #27160 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:50:656NoneTrying to instantiate unit #27145 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:50:676NoneTrying to instantiate unit #27160 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:50:676NoneTrying to instantiate unit #27145 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:50:697NoneTrying to instantiate unit #27160 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:50:697NoneTrying to instantiate unit #27145 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:50:717NoneTrying to instantiate unit #27160 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:50:718NoneTrying to instantiate unit #27145 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:50:739NoneTrying to instantiate unit #27160 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:50:739NoneTrying to instantiate unit #27145 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:50:762NoneTrying to instantiate unit #27160 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:50:762NoneTrying to instantiate unit #27145 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:50:779NoneTrying to instantiate unit #27160 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:50:779NoneTrying to instantiate unit #27145 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:50:800NoneTrying to instantiate unit #27160 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:50:800NoneTrying to instantiate unit #27145 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:50:819NoneTrying to instantiate unit #27160 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:50:820NoneTrying to instantiate unit #27145 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:50:840NoneTrying to instantiate unit #27160 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:50:841NoneTrying to instantiate unit #27145 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:50:860NoneTrying to instantiate unit #27160 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:50:861NoneTrying to instantiate unit #27145 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:50:880NoneTrying to instantiate unit #27160 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:50:880NoneTrying to instantiate unit #27145 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:50:900NoneTrying to instantiate unit #27160 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:50:900NoneTrying to instantiate unit #27145 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:50:920NoneTrying to instantiate unit #27160 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:50:920NoneTrying to instantiate unit #27145 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:50:941NoneTrying to instantiate unit #27160 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:50:941NoneTrying to instantiate unit #27145 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:50:961NoneTrying to instantiate unit #27160 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:50:962NoneTrying to instantiate unit #27145 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:50:982NoneTrying to instantiate unit #27160 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:50:982NoneTrying to instantiate unit #27145 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:51:003NoneTrying to instantiate unit #27160 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:51:003NoneTrying to instantiate unit #27145 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:51:022NoneTrying to instantiate unit #27160 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:51:022NoneTrying to instantiate unit #27145 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:51:043NoneTrying to instantiate unit #27160 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:51:043NoneTrying to instantiate unit #27145 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:51:063NoneTrying to instantiate unit #27160 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:51:063NoneTrying to instantiate unit #27145 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:51:083NoneTrying to instantiate unit #27160 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:51:083NoneTrying to instantiate unit #27145 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:51:103NoneTrying to instantiate unit #27160 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:51:103NoneTrying to instantiate unit #27145 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:51:123NoneTrying to instantiate unit #27160 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:51:124NoneTrying to instantiate unit #27145 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:51:143NoneTrying to instantiate unit #27160 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:51:143NoneTrying to instantiate unit #27145 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:51:163NoneTrying to instantiate unit #27160 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:51:163NoneTrying to instantiate unit #27145 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:51:183NoneTrying to instantiate unit #27160 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:51:183NoneTrying to instantiate unit #27145 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:51:203NoneTrying to instantiate unit #27160 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:51:204NoneTrying to instantiate unit #27145 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:51:224NoneTrying to instantiate unit #27160 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:51:224NoneTrying to instantiate unit #27145 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:51:243NoneTrying to instantiate unit #27160 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:51:244NoneTrying to instantiate unit #27145 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:51:263NoneTrying to instantiate unit #27160 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:51:263NoneTrying to instantiate unit #27145 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:51:283NoneTrying to instantiate unit #27160 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:51:283NoneTrying to instantiate unit #27145 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:51:303NoneTrying to instantiate unit #27160 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:51:303NoneTrying to instantiate unit #27145 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:51:306NoneOperation is not valid due to the current state of the object.

Amplitude.Mercury.Simulation.SimulationEvent+Event`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Amplitude.Mercury.Simulation.SimulationEvent.ISimulationEventInvoker.Invoke(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.SimulationEvent+Event`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Amplitude.Mercury.Simulation.SimulationEvent.ISimulationEventInvoker.Invoke(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.SimulationEvent`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Raise(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed:Raise(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

01:09:51:323NoneTrying to instantiate unit #27160 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:51:323NoneTrying to instantiate unit #27145 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:51:330NoneIndex was outside the bounds of the array.

Amplitude.Framework.Simulation.SimulationEntityRepository:GetEntity(System.Reflection.RuntimeParameterInfo)
Amplitude.Framework.Simulation.SimulationEntityRepository:GetEntity(System.Reflection.RuntimeParameterInfo)
Amplitude.Framework.Simulation.ReferenceCollection`1[[Amplitude.Mercury.Simulation.Unit, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:get_Item(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.GameSnapshot:SynchronizeArmyInfo(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.GameSnapshot:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.Snapshot`1[[Amplitude.Mercury.Interop.GameSnapshot+Data, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.Snapshots:Synchronize()
Amplitude.Mercury.Sandbox.Sandbox:Synchronize()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

01:09:51:344NoneTrying to instantiate unit #27160 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:51:344NoneTrying to instantiate unit #27145 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:51:363NoneTrying to instantiate unit #27160 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:51:363NoneTrying to instantiate unit #27145 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:51:381NoneTrying to instantiate unit #27160 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:51:382NoneTrying to instantiate unit #27145 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:51:402NoneTrying to instantiate unit #27160 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:51:402NoneTrying to instantiate unit #27145 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:51:422NoneTrying to instantiate unit #27160 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:51:422NoneTrying to instantiate unit #27145 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:51:442NoneTrying to instantiate unit #27160 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:51:442NoneTrying to instantiate unit #27145 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:51:461NoneTrying to instantiate unit #27160 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:51:461NoneTrying to instantiate unit #27145 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:51:482NoneTrying to instantiate unit #27160 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:51:482NoneTrying to instantiate unit #27145 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:51:486NoneOperation is not valid due to the current state of the object.

Amplitude.Mercury.Simulation.SimulationEvent+Event`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Amplitude.Mercury.Simulation.SimulationEvent.ISimulationEventInvoker.Invoke(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.SimulationEvent+Event`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Amplitude.Mercury.Simulation.SimulationEvent.ISimulationEventInvoker.Invoke(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.SimulationEvent`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Raise(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed:Raise(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

01:09:51:497NoneOperation is not valid due to the current state of the object.

Amplitude.Mercury.Simulation.SimulationEvent+Event`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Amplitude.Mercury.Simulation.SimulationEvent.ISimulationEventInvoker.Invoke(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.SimulationEvent+Event`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Amplitude.Mercury.Simulation.SimulationEvent.ISimulationEventInvoker.Invoke(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.SimulationEvent`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Raise(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed:Raise(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

01:09:51:502NoneTrying to instantiate unit #27160 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:51:502NoneTrying to instantiate unit #27145 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:51:524NoneTrying to instantiate unit #27160 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:51:524NoneTrying to instantiate unit #27145 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:51:529NoneIndex was outside the bounds of the array.

Amplitude.Framework.Simulation.SimulationEntityRepository:GetEntity(System.Reflection.RuntimeParameterInfo)
Amplitude.Framework.Simulation.SimulationEntityRepository:GetEntity(System.Reflection.RuntimeParameterInfo)
Amplitude.Framework.Simulation.ReferenceCollection`1[[Amplitude.Mercury.Simulation.Unit, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:get_Item(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.GameSnapshot:SynchronizeArmyInfo(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.GameSnapshot:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.Snapshot`1[[Amplitude.Mercury.Interop.GameSnapshot+Data, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.Snapshots:Synchronize()
Amplitude.Mercury.Sandbox.Sandbox:Synchronize()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

01:09:51:544NoneTrying to instantiate unit #27160 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:51:544NoneTrying to instantiate unit #27145 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:51:563NoneTrying to instantiate unit #27160 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:51:564NoneTrying to instantiate unit #27145 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:51:583NoneTrying to instantiate unit #27160 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:51:584NoneTrying to instantiate unit #27145 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:51:603NoneTrying to instantiate unit #27160 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:51:604NoneTrying to instantiate unit #27145 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:51:624NoneTrying to instantiate unit #27160 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:51:624NoneTrying to instantiate unit #27145 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:51:644NoneTrying to instantiate unit #27160 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:51:645NoneTrying to instantiate unit #27145 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:51:662NoneTrying to instantiate unit #27160 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:51:662NoneTrying to instantiate unit #27145 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:51:683NoneTrying to instantiate unit #27160 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:51:684NoneTrying to instantiate unit #27145 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:51:704NoneTrying to instantiate unit #27160 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:51:704NoneTrying to instantiate unit #27145 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:51:724NoneTrying to instantiate unit #27160 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:51:724NoneTrying to instantiate unit #27145 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:51:745NoneTrying to instantiate unit #27160 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:51:745NoneTrying to instantiate unit #27145 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:51:764NoneTrying to instantiate unit #27160 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:51:764NoneTrying to instantiate unit #27145 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:51:784NoneTrying to instantiate unit #27160 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:51:784NoneTrying to instantiate unit #27145 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:51:803NoneTrying to instantiate unit #27160 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:51:804NoneTrying to instantiate unit #27145 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:51:824NoneTrying to instantiate unit #27160 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:51:825NoneTrying to instantiate unit #27145 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:51:844NoneTrying to instantiate unit #27160 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:51:844NoneTrying to instantiate unit #27145 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:51:865NoneTrying to instantiate unit #27160 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:51:865NoneTrying to instantiate unit #27145 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:51:885NoneTrying to instantiate unit #27160 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:51:885NoneTrying to instantiate unit #27145 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:51:904NoneTrying to instantiate unit #27160 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:51:904NoneTrying to instantiate unit #27145 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:51:925NoneTrying to instantiate unit #27160 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:51:925NoneTrying to instantiate unit #27145 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:51:945NoneTrying to instantiate unit #27160 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:51:946NoneTrying to instantiate unit #27145 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:51:965NoneTrying to instantiate unit #27160 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:51:965NoneTrying to instantiate unit #27145 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:51:984NoneTrying to instantiate unit #27160 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:51:984NoneTrying to instantiate unit #27145 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:52:005NoneTrying to instantiate unit #27160 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:52:005NoneTrying to instantiate unit #27145 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:52:024NoneTrying to instantiate unit #27160 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:52:025NoneTrying to instantiate unit #27145 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:52:045NoneTrying to instantiate unit #27160 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:52:045NoneTrying to instantiate unit #27145 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:52:065NoneTrying to instantiate unit #27160 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:52:065NoneTrying to instantiate unit #27145 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:52:084NoneTrying to instantiate unit #27160 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:52:085NoneTrying to instantiate unit #27145 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:52:105NoneTrying to instantiate unit #27160 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:52:105NoneTrying to instantiate unit #27145 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:52:124NoneTrying to instantiate unit #27160 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:52:125NoneTrying to instantiate unit #27145 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:52:145NoneTrying to instantiate unit #27160 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:52:145NoneTrying to instantiate unit #27145 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:52:165NoneTrying to instantiate unit #27160 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:52:165NoneTrying to instantiate unit #27145 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:52:185NoneTrying to instantiate unit #27160 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:52:185NoneTrying to instantiate unit #27145 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:52:204NoneTrying to instantiate unit #27160 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:52:204NoneTrying to instantiate unit #27145 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:52:225NoneTrying to instantiate unit #27160 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:52:226NoneTrying to instantiate unit #27145 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:52:245NoneTrying to instantiate unit #27160 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:52:245NoneTrying to instantiate unit #27145 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:52:266NoneTrying to instantiate unit #27160 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:52:266NoneTrying to instantiate unit #27145 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:52:285NoneTrying to instantiate unit #27160 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:52:285NoneTrying to instantiate unit #27145 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:52:305NoneTrying to instantiate unit #27160 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:52:305NoneTrying to instantiate unit #27145 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:52:325NoneTrying to instantiate unit #27160 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:52:325NoneTrying to instantiate unit #27145 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:52:346NoneTrying to instantiate unit #27160 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:52:347NoneTrying to instantiate unit #27145 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:52:366NoneTrying to instantiate unit #27160 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:52:367NoneTrying to instantiate unit #27145 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:52:385NoneTrying to instantiate unit #27160 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:52:385NoneTrying to instantiate unit #27145 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:52:406NoneTrying to instantiate unit #27160 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:52:406NoneTrying to instantiate unit #27145 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:52:425NoneTrying to instantiate unit #27160 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:52:426NoneTrying to instantiate unit #27145 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:52:445NoneTrying to instantiate unit #27160 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:52:445NoneTrying to instantiate unit #27145 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:52:465NoneTrying to instantiate unit #27160 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:52:465NoneTrying to instantiate unit #27145 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:52:485NoneTrying to instantiate unit #27160 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:52:485NoneTrying to instantiate unit #27145 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:52:506NoneTrying to instantiate unit #27160 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:52:506NoneTrying to instantiate unit #27145 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:52:526NoneTrying to instantiate unit #27160 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:52:526NoneTrying to instantiate unit #27145 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:52:548NoneTrying to instantiate unit #27160 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:52:548NoneTrying to instantiate unit #27145 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:52:567NoneTrying to instantiate unit #27160 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:52:567NoneTrying to instantiate unit #27145 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:52:589NoneTrying to instantiate unit #27160 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:52:589NoneTrying to instantiate unit #27145 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:52:610NoneTrying to instantiate unit #27160 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:52:610NoneTrying to instantiate unit #27145 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:52:632NoneTrying to instantiate unit #27160 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:52:632NoneTrying to instantiate unit #27145 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:52:653NoneTrying to instantiate unit #27160 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:52:653NoneTrying to instantiate unit #27145 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:52:675NoneTrying to instantiate unit #27160 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:52:675NoneTrying to instantiate unit #27145 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:52:696NoneTrying to instantiate unit #27160 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:52:697NoneTrying to instantiate unit #27145 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:52:717NoneTrying to instantiate unit #27160 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:52:717NoneTrying to instantiate unit #27145 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:52:739NoneTrying to instantiate unit #27160 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:52:739NoneTrying to instantiate unit #27145 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:52:761NoneTrying to instantiate unit #27160 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:52:761NoneTrying to instantiate unit #27145 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:52:781NoneTrying to instantiate unit #27160 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:52:781NoneTrying to instantiate unit #27145 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:52:802NoneTrying to instantiate unit #27160 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:52:802NoneTrying to instantiate unit #27145 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:52:824NoneTrying to instantiate unit #27160 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:52:824NoneTrying to instantiate unit #27145 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:52:846NoneTrying to instantiate unit #27160 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:52:847NoneTrying to instantiate unit #27145 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:52:868NoneTrying to instantiate unit #27160 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:52:868NoneTrying to instantiate unit #27145 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:52:890NoneTrying to instantiate unit #27160 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:52:890NoneTrying to instantiate unit #27145 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:52:912NoneTrying to instantiate unit #27160 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:52:912NoneTrying to instantiate unit #27145 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:52:917NoneOperation is not valid due to the current state of the object.

Amplitude.Mercury.Simulation.SimulationEvent+Event`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Amplitude.Mercury.Simulation.SimulationEvent.ISimulationEventInvoker.Invoke(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.SimulationEvent+Event`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Amplitude.Mercury.Simulation.SimulationEvent.ISimulationEventInvoker.Invoke(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.SimulationEvent`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Raise(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed:Raise(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

01:09:52:927NoneOperation is not valid due to the current state of the object.

Amplitude.Mercury.Simulation.SimulationEvent+Event`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Amplitude.Mercury.Simulation.SimulationEvent.ISimulationEventInvoker.Invoke(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.SimulationEvent+Event`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Amplitude.Mercury.Simulation.SimulationEvent.ISimulationEventInvoker.Invoke(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.SimulationEvent`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Raise(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed:Raise(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

01:09:52:931NoneIndex was outside the bounds of the array.

Amplitude.Framework.Simulation.SimulationEntityRepository:GetEntity(System.Reflection.RuntimeParameterInfo)
Amplitude.Framework.Simulation.SimulationEntityRepository:GetEntity(System.Reflection.RuntimeParameterInfo)
Amplitude.Framework.Simulation.ReferenceCollection`1[[Amplitude.Mercury.Simulation.Unit, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:get_Item(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.GameSnapshot:SynchronizeArmyInfo(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.GameSnapshot:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.Snapshot`1[[Amplitude.Mercury.Interop.GameSnapshot+Data, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.Snapshots:Synchronize()
Amplitude.Mercury.Sandbox.Sandbox:Synchronize()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

01:09:52:933NoneTrying to instantiate unit #27160 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:52:934NoneTrying to instantiate unit #27145 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:52:955NoneTrying to instantiate unit #27160 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:52:955NoneTrying to instantiate unit #27145 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:52:978NoneTrying to instantiate unit #27160 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:52:979NoneTrying to instantiate unit #27145 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:52:999NoneTrying to instantiate unit #27160 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:53:000NoneTrying to instantiate unit #27145 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:53:020NoneTrying to instantiate unit #27160 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:53:020NoneTrying to instantiate unit #27145 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:53:041NoneTrying to instantiate unit #27160 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:53:042NoneTrying to instantiate unit #27145 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:53:063NoneTrying to instantiate unit #27160 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:53:063NoneTrying to instantiate unit #27145 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:53:083NoneTrying to instantiate unit #27160 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:53:084NoneTrying to instantiate unit #27145 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:53:103NoneTrying to instantiate unit #27160 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:53:104NoneTrying to instantiate unit #27145 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:53:124NoneTrying to instantiate unit #27160 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:53:124NoneTrying to instantiate unit #27145 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:53:145NoneTrying to instantiate unit #27160 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:53:145NoneTrying to instantiate unit #27145 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:53:166NoneTrying to instantiate unit #27160 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:53:166NoneTrying to instantiate unit #27145 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:53:187NoneTrying to instantiate unit #27160 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:53:188NoneTrying to instantiate unit #27145 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:53:207NoneTrying to instantiate unit #27160 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:53:208NoneTrying to instantiate unit #27145 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:53:228NoneTrying to instantiate unit #27160 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:53:228NoneTrying to instantiate unit #27145 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:53:247NoneTrying to instantiate unit #27160 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:53:248NoneTrying to instantiate unit #27145 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:53:267NoneTrying to instantiate unit #27160 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:53:267NoneTrying to instantiate unit #27145 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:53:288NoneTrying to instantiate unit #27160 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:53:288NoneTrying to instantiate unit #27145 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:53:308NoneTrying to instantiate unit #27160 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:53:308NoneTrying to instantiate unit #27145 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:53:312NoneOperation is not valid due to the current state of the object.

Amplitude.Mercury.Simulation.SimulationEvent+Event`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Amplitude.Mercury.Simulation.SimulationEvent.ISimulationEventInvoker.Invoke(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.SimulationEvent+Event`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Amplitude.Mercury.Simulation.SimulationEvent.ISimulationEventInvoker.Invoke(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.SimulationEvent`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Raise(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed:Raise(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

01:09:53:328NoneTrying to instantiate unit #27160 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:53:328NoneTrying to instantiate unit #27145 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:53:334NoneIndex was outside the bounds of the array.

Amplitude.Framework.Simulation.SimulationEntityRepository:GetEntity(System.Reflection.RuntimeParameterInfo)
Amplitude.Framework.Simulation.SimulationEntityRepository:GetEntity(System.Reflection.RuntimeParameterInfo)
Amplitude.Framework.Simulation.ReferenceCollection`1[[Amplitude.Mercury.Simulation.Unit, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:get_Item(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.GameSnapshot:SynchronizeArmyInfo(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.GameSnapshot:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.Snapshot`1[[Amplitude.Mercury.Interop.GameSnapshot+Data, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.Snapshots:Synchronize()
Amplitude.Mercury.Sandbox.Sandbox:Synchronize()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

01:09:53:348NoneTrying to instantiate unit #27160 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:53:348NoneTrying to instantiate unit #27145 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:53:351NoneOperation is not valid due to the current state of the object.

Amplitude.Mercury.Simulation.SimulationEvent+Event`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Amplitude.Mercury.Simulation.SimulationEvent.ISimulationEventInvoker.Invoke(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.SimulationEvent+Event`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Amplitude.Mercury.Simulation.SimulationEvent.ISimulationEventInvoker.Invoke(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.SimulationEvent`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Raise(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed:Raise(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

01:09:53:368NoneTrying to instantiate unit #27160 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:53:368NoneTrying to instantiate unit #27145 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:53:389NoneTrying to instantiate unit #27160 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:53:389NoneTrying to instantiate unit #27145 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:53:409NoneTrying to instantiate unit #27160 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:53:409NoneTrying to instantiate unit #27145 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:53:428NoneTrying to instantiate unit #27160 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:53:428NoneTrying to instantiate unit #27145 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:53:448NoneTrying to instantiate unit #27160 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:53:448NoneTrying to instantiate unit #27145 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:53:468NoneTrying to instantiate unit #27160 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:53:468NoneTrying to instantiate unit #27145 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:53:489NoneTrying to instantiate unit #27160 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:53:489NoneTrying to instantiate unit #27145 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:53:510NoneTrying to instantiate unit #27160 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:53:510NoneTrying to instantiate unit #27145 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:53:530NoneTrying to instantiate unit #27160 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:53:530NoneTrying to instantiate unit #27145 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:53:550NoneTrying to instantiate unit #27160 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:53:550NoneTrying to instantiate unit #27145 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:53:570NoneTrying to instantiate unit #27160 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:53:570NoneTrying to instantiate unit #27145 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:53:591NoneTrying to instantiate unit #27160 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:53:591NoneTrying to instantiate unit #27145 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:53:610NoneTrying to instantiate unit #27160 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:53:611NoneTrying to instantiate unit #27145 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:53:630NoneTrying to instantiate unit #27160 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:53:631NoneTrying to instantiate unit #27145 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:53:651NoneTrying to instantiate unit #27160 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:53:651NoneTrying to instantiate unit #27145 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:53:672NoneTrying to instantiate unit #27160 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:53:672NoneTrying to instantiate unit #27145 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:53:693NoneTrying to instantiate unit #27160 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:53:693NoneTrying to instantiate unit #27145 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:53:714NoneTrying to instantiate unit #27160 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:53:714NoneTrying to instantiate unit #27145 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:53:733NoneTrying to instantiate unit #27160 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:53:733NoneTrying to instantiate unit #27145 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:53:754NoneTrying to instantiate unit #27160 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:53:754NoneTrying to instantiate unit #27145 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:53:774NoneTrying to instantiate unit #27160 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:53:774NoneTrying to instantiate unit #27145 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:53:794NoneTrying to instantiate unit #27160 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:53:794NoneTrying to instantiate unit #27145 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:53:814NoneTrying to instantiate unit #27160 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:53:814NoneTrying to instantiate unit #27145 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:53:833NoneTrying to instantiate unit #27160 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:53:833NoneTrying to instantiate unit #27145 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:53:853NoneTrying to instantiate unit #27160 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:53:854NoneTrying to instantiate unit #27145 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:53:873NoneTrying to instantiate unit #27160 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:53:873NoneTrying to instantiate unit #27145 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:53:893NoneTrying to instantiate unit #27160 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:53:893NoneTrying to instantiate unit #27145 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:53:913NoneTrying to instantiate unit #27160 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:53:913NoneTrying to instantiate unit #27145 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:53:933NoneTrying to instantiate unit #27160 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:53:933NoneTrying to instantiate unit #27145 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:53:942NoneOperation is not valid due to the current state of the object.

Amplitude.Mercury.Simulation.SimulationEvent+Event`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Amplitude.Mercury.Simulation.SimulationEvent.ISimulationEventInvoker.Invoke(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.SimulationEvent+Event`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Amplitude.Mercury.Simulation.SimulationEvent.ISimulationEventInvoker.Invoke(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.SimulationEvent`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Raise(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed:Raise(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

01:09:53:953NoneTrying to instantiate unit #27160 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:53:954NoneTrying to instantiate unit #27145 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:53:974NoneTrying to instantiate unit #27160 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:53:974NoneTrying to instantiate unit #27145 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:53:994NoneTrying to instantiate unit #27160 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:53:995NoneTrying to instantiate unit #27145 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:54:014NoneTrying to instantiate unit #27160 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:54:014NoneTrying to instantiate unit #27145 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:54:036NoneTrying to instantiate unit #27160 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:54:037NoneTrying to instantiate unit #27145 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:54:057NoneTrying to instantiate unit #27160 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:54:058NoneTrying to instantiate unit #27145 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:54:079NoneTrying to instantiate unit #27160 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:54:080NoneTrying to instantiate unit #27145 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:54:102NoneTrying to instantiate unit #27160 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:54:102NoneTrying to instantiate unit #27145 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:54:125NoneTrying to instantiate unit #27160 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:54:125NoneTrying to instantiate unit #27145 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:54:146NoneTrying to instantiate unit #27160 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:54:146NoneTrying to instantiate unit #27145 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:54:168NoneTrying to instantiate unit #27160 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:54:168NoneTrying to instantiate unit #27145 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:54:191NoneTrying to instantiate unit #27160 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:54:191NoneTrying to instantiate unit #27145 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:54:213NoneTrying to instantiate unit #27160 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:54:213NoneTrying to instantiate unit #27145 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:54:236NoneTrying to instantiate unit #27160 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:54:237NoneTrying to instantiate unit #27145 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:54:260NoneTrying to instantiate unit #27160 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:54:260NoneTrying to instantiate unit #27145 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:54:285NoneTrying to instantiate unit #27160 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:54:286NoneTrying to instantiate unit #27145 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:54:311NoneTrying to instantiate unit #27160 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:54:311NoneTrying to instantiate unit #27145 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:54:335NoneTrying to instantiate unit #27160 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:54:335NoneTrying to instantiate unit #27145 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:54:360NoneTrying to instantiate unit #27160 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:54:360NoneTrying to instantiate unit #27145 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:54:385NoneTrying to instantiate unit #27160 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:54:385NoneTrying to instantiate unit #27145 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:54:410NoneTrying to instantiate unit #27160 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:54:410NoneTrying to instantiate unit #27145 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:54:435NoneTrying to instantiate unit #27160 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:54:435NoneTrying to instantiate unit #27145 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:54:460NoneTrying to instantiate unit #27160 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:54:461NoneTrying to instantiate unit #27145 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:54:487NoneTrying to instantiate unit #27160 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:54:487NoneTrying to instantiate unit #27145 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:54:513NoneTrying to instantiate unit #27160 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:54:513NoneTrying to instantiate unit #27145 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:54:539NoneTrying to instantiate unit #27160 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:54:539NoneTrying to instantiate unit #27145 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:54:567NoneTrying to instantiate unit #27160 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:54:568NoneTrying to instantiate unit #27145 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:54:596NoneTrying to instantiate unit #27160 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:54:596NoneTrying to instantiate unit #27145 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:54:623NoneTrying to instantiate unit #27160 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:54:623NoneTrying to instantiate unit #27145 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:54:652NoneTrying to instantiate unit #27160 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:54:653NoneTrying to instantiate unit #27145 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:54:680NoneTrying to instantiate unit #27160 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:54:681NoneTrying to instantiate unit #27145 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:54:710NoneTrying to instantiate unit #27160 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:54:711NoneTrying to instantiate unit #27145 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:54:740NoneTrying to instantiate unit #27160 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:54:740NoneTrying to instantiate unit #27145 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:54:772NoneTrying to instantiate unit #27160 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:54:774NoneTrying to instantiate unit #27145 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:54:810NoneTrying to instantiate unit #27160 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:54:810NoneTrying to instantiate unit #27145 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:54:845NoneTrying to instantiate unit #27160 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:54:846NoneTrying to instantiate unit #27145 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:54:883NoneTrying to instantiate unit #27160 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:54:883NoneTrying to instantiate unit #27145 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:54:914NoneTrying to instantiate unit #27160 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:54:914NoneTrying to instantiate unit #27145 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:54:948NoneTrying to instantiate unit #27160 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:54:948NoneTrying to instantiate unit #27145 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:54:973NoneTrying to instantiate unit #27160 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:54:973NoneTrying to instantiate unit #27145 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:54:993NoneTrying to instantiate unit #27160 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:54:993NoneTrying to instantiate unit #27145 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:55:015NoneTrying to instantiate unit #27160 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:55:015NoneTrying to instantiate unit #27145 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:55:034NoneTrying to instantiate unit #27160 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:55:035NoneTrying to instantiate unit #27145 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:55:054NoneTrying to instantiate unit #27160 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:55:055NoneTrying to instantiate unit #27145 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:55:075NoneTrying to instantiate unit #27160 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:55:075NoneTrying to instantiate unit #27145 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:55:093NoneTrying to instantiate unit #27160 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:55:093NoneTrying to instantiate unit #27145 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:55:112NoneTrying to instantiate unit #27160 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:55:112NoneTrying to instantiate unit #27145 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:55:132NoneTrying to instantiate unit #27160 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:55:132NoneTrying to instantiate unit #27145 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:55:153NoneTrying to instantiate unit #27160 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:55:153NoneTrying to instantiate unit #27145 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:55:174NoneTrying to instantiate unit #27160 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:55:174NoneTrying to instantiate unit #27145 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:55:195NoneTrying to instantiate unit #27160 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:55:195NoneTrying to instantiate unit #27145 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:55:215NoneTrying to instantiate unit #27160 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:55:216NoneTrying to instantiate unit #27145 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:55:237NoneTrying to instantiate unit #27160 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:55:237NoneTrying to instantiate unit #27145 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:55:256NoneTrying to instantiate unit #27160 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:55:256NoneTrying to instantiate unit #27145 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:55:277NoneTrying to instantiate unit #27160 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:55:277NoneTrying to instantiate unit #27145 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:55:298NoneTrying to instantiate unit #27160 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:55:298NoneTrying to instantiate unit #27145 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:55:318NoneTrying to instantiate unit #27160 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:55:318NoneTrying to instantiate unit #27145 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:55:337NoneTrying to instantiate unit #27160 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:55:337NoneTrying to instantiate unit #27145 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:55:357NoneTrying to instantiate unit #27160 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:55:358NoneTrying to instantiate unit #27145 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:55:378NoneTrying to instantiate unit #27160 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:55:378NoneTrying to instantiate unit #27145 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:55:391NoneOperation is not valid due to the current state of the object.

Amplitude.Mercury.Simulation.SimulationEvent+Event`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Amplitude.Mercury.Simulation.SimulationEvent.ISimulationEventInvoker.Invoke(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.SimulationEvent+Event`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Amplitude.Mercury.Simulation.SimulationEvent.ISimulationEventInvoker.Invoke(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.SimulationEvent`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Raise(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed:Raise(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

01:09:55:399NoneTrying to instantiate unit #27160 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:55:399NoneTrying to instantiate unit #27145 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:55:420NoneTrying to instantiate unit #27160 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:55:420NoneTrying to instantiate unit #27145 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:55:439NoneTrying to instantiate unit #27160 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:55:439NoneTrying to instantiate unit #27145 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:55:459NoneTrying to instantiate unit #27160 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:55:459NoneTrying to instantiate unit #27145 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:55:479NoneTrying to instantiate unit #27160 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:55:479NoneTrying to instantiate unit #27145 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:55:500NoneTrying to instantiate unit #27160 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:55:500NoneTrying to instantiate unit #27145 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:55:520NoneTrying to instantiate unit #27160 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:55:520NoneTrying to instantiate unit #27145 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:55:540NoneTrying to instantiate unit #27160 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:55:540NoneTrying to instantiate unit #27145 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:55:559NoneTrying to instantiate unit #27160 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:55:559NoneTrying to instantiate unit #27145 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:55:579NoneTrying to instantiate unit #27160 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:55:579NoneTrying to instantiate unit #27145 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:55:599NoneTrying to instantiate unit #27160 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:55:599NoneTrying to instantiate unit #27145 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:55:618NoneTrying to instantiate unit #27160 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:55:618NoneTrying to instantiate unit #27145 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:55:638NoneTrying to instantiate unit #27160 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:55:638NoneTrying to instantiate unit #27145 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:55:656NoneTrying to instantiate unit #27160 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:55:657NoneTrying to instantiate unit #27145 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:55:677NoneTrying to instantiate unit #27160 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:55:677NoneTrying to instantiate unit #27145 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:55:703NoneTrying to instantiate unit #27160 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:55:703NoneTrying to instantiate unit #27145 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:55:721NoneTrying to instantiate unit #27160 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:55:721NoneTrying to instantiate unit #27145 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:55:739NoneTrying to instantiate unit #27160 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:55:739NoneTrying to instantiate unit #27145 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:55:763NoneTrying to instantiate unit #27160 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:55:763NoneTrying to instantiate unit #27145 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:55:780NoneTrying to instantiate unit #27160 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:55:780NoneTrying to instantiate unit #27145 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:55:797NoneTrying to instantiate unit #27160 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:55:798NoneTrying to instantiate unit #27145 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:55:817NoneTrying to instantiate unit #27160 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:55:817NoneTrying to instantiate unit #27145 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:55:836NoneTrying to instantiate unit #27160 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:55:837NoneTrying to instantiate unit #27145 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:55:856NoneTrying to instantiate unit #27160 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:55:856NoneTrying to instantiate unit #27145 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:55:876NoneTrying to instantiate unit #27160 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:55:876NoneTrying to instantiate unit #27145 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:55:895NoneTrying to instantiate unit #27160 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:55:895NoneTrying to instantiate unit #27145 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:55:915NoneTrying to instantiate unit #27160 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:55:915NoneTrying to instantiate unit #27145 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:55:940NoneTrying to instantiate unit #27160 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:55:940NoneTrying to instantiate unit #27145 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:55:959NoneTrying to instantiate unit #27160 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:55:960NoneTrying to instantiate unit #27145 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:55:978NoneTrying to instantiate unit #27160 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:55:978NoneTrying to instantiate unit #27145 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:56:002NoneTrying to instantiate unit #27160 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:56:003NoneTrying to instantiate unit #27145 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:56:020NoneTrying to instantiate unit #27160 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:56:020NoneTrying to instantiate unit #27145 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:56:039NoneTrying to instantiate unit #27160 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:56:039NoneTrying to instantiate unit #27145 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:56:060NoneTrying to instantiate unit #27160 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:56:060NoneTrying to instantiate unit #27145 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:56:079NoneTrying to instantiate unit #27160 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:56:079NoneTrying to instantiate unit #27145 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:56:099NoneTrying to instantiate unit #27160 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:56:100NoneTrying to instantiate unit #27145 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:56:130NoneTrying to instantiate unit #27160 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:56:131NoneTrying to instantiate unit #27145 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:56:152NoneTrying to instantiate unit #27160 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:56:152NoneTrying to instantiate unit #27145 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:56:175NoneTrying to instantiate unit #27160 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:56:175NoneTrying to instantiate unit #27145 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:56:193NoneTrying to instantiate unit #27160 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:56:193NoneTrying to instantiate unit #27145 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:56:210NoneTrying to instantiate unit #27160 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:56:210NoneTrying to instantiate unit #27145 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:56:229NoneTrying to instantiate unit #27160 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:56:229NoneTrying to instantiate unit #27145 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:56:247NoneTrying to instantiate unit #27160 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:56:248NoneTrying to instantiate unit #27145 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:56:266NoneTrying to instantiate unit #27160 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:56:267NoneTrying to instantiate unit #27145 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:56:288NoneTrying to instantiate unit #27160 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:56:288NoneTrying to instantiate unit #27145 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:56:307NoneTrying to instantiate unit #27160 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:56:307NoneTrying to instantiate unit #27145 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:56:328NoneTrying to instantiate unit #27160 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:56:328NoneTrying to instantiate unit #27145 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:56:349NoneTrying to instantiate unit #27160 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:56:349NoneTrying to instantiate unit #27145 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:56:370NoneTrying to instantiate unit #27160 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:56:370NoneTrying to instantiate unit #27145 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:56:391NoneTrying to instantiate unit #27160 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:56:391NoneTrying to instantiate unit #27145 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:56:411NoneTrying to instantiate unit #27160 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:56:411NoneTrying to instantiate unit #27145 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:56:429NoneTrying to instantiate unit #27160 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:56:429NoneTrying to instantiate unit #27145 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:56:447NoneTrying to instantiate unit #27160 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:56:448NoneTrying to instantiate unit #27145 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:56:466NoneTrying to instantiate unit #27160 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:56:466NoneTrying to instantiate unit #27145 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:56:485NoneTrying to instantiate unit #27160 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:56:485NoneTrying to instantiate unit #27145 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:56:503NoneTrying to instantiate unit #27160 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:56:504NoneTrying to instantiate unit #27145 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:56:523NoneTrying to instantiate unit #27160 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:56:523NoneTrying to instantiate unit #27145 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:56:541NoneTrying to instantiate unit #27160 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:56:542NoneTrying to instantiate unit #27145 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:56:561NoneTrying to instantiate unit #27160 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:56:562NoneTrying to instantiate unit #27145 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:56:581NoneTrying to instantiate unit #27160 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:56:581NoneTrying to instantiate unit #27145 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:56:600NoneTrying to instantiate unit #27160 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:56:600NoneTrying to instantiate unit #27145 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:56:622NoneTrying to instantiate unit #27160 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:56:622NoneTrying to instantiate unit #27145 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:56:642NoneTrying to instantiate unit #27160 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:56:642NoneTrying to instantiate unit #27145 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:56:662NoneTrying to instantiate unit #27160 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:56:662NoneTrying to instantiate unit #27145 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:56:680NoneTrying to instantiate unit #27160 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:56:680NoneTrying to instantiate unit #27145 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:56:698NoneTrying to instantiate unit #27160 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:56:698NoneTrying to instantiate unit #27145 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:56:715NoneTrying to instantiate unit #27160 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:56:715NoneTrying to instantiate unit #27145 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:56:734NoneTrying to instantiate unit #27160 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:56:734NoneTrying to instantiate unit #27145 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:56:753NoneTrying to instantiate unit #27160 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:56:753NoneTrying to instantiate unit #27145 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:56:773NoneTrying to instantiate unit #27160 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:56:773NoneTrying to instantiate unit #27145 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:56:791NoneTrying to instantiate unit #27160 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:56:791NoneTrying to instantiate unit #27145 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:56:809NoneTrying to instantiate unit #27160 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:56:809NoneTrying to instantiate unit #27145 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:56:825NoneTrying to instantiate unit #27160 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:56:825NoneTrying to instantiate unit #27145 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:56:843NoneTrying to instantiate unit #27160 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:56:844NoneTrying to instantiate unit #27145 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:56:864NoneTrying to instantiate unit #27160 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:56:864NoneTrying to instantiate unit #27145 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:56:882NoneTrying to instantiate unit #27160 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:56:882NoneTrying to instantiate unit #27145 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:56:901NoneTrying to instantiate unit #27160 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:56:901NoneTrying to instantiate unit #27145 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:56:919NoneTrying to instantiate unit #27160 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:56:920NoneTrying to instantiate unit #27145 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:56:937NoneTrying to instantiate unit #27160 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:56:937NoneTrying to instantiate unit #27145 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:56:954NoneTrying to instantiate unit #27160 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:56:955NoneTrying to instantiate unit #27145 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:56:974NoneTrying to instantiate unit #27160 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:56:975NoneTrying to instantiate unit #27145 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:56:992NoneTrying to instantiate unit #27160 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:56:992NoneTrying to instantiate unit #27145 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:57:010NoneTrying to instantiate unit #27160 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:57:011NoneTrying to instantiate unit #27145 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:57:029NoneTrying to instantiate unit #27160 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:57:029NoneTrying to instantiate unit #27145 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:57:048NoneTrying to instantiate unit #27160 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:57:048NoneTrying to instantiate unit #27145 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:57:066NoneTrying to instantiate unit #27160 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:57:066NoneTrying to instantiate unit #27145 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:57:086NoneTrying to instantiate unit #27160 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:57:087NoneTrying to instantiate unit #27145 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:57:105NoneTrying to instantiate unit #27160 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:57:105NoneTrying to instantiate unit #27145 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:57:125NoneTrying to instantiate unit #27160 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:57:125NoneTrying to instantiate unit #27145 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:57:145NoneTrying to instantiate unit #27160 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:57:145NoneTrying to instantiate unit #27145 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:57:164NoneTrying to instantiate unit #27160 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:57:164NoneTrying to instantiate unit #27145 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:57:184NoneTrying to instantiate unit #27160 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:57:184NoneTrying to instantiate unit #27145 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:57:203NoneTrying to instantiate unit #27160 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:57:204NoneTrying to instantiate unit #27145 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:57:222NoneTrying to instantiate unit #27160 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:57:222NoneTrying to instantiate unit #27145 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:57:240NoneTrying to instantiate unit #27160 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:57:240NoneTrying to instantiate unit #27145 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:57:259NoneTrying to instantiate unit #27160 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:57:259NoneTrying to instantiate unit #27145 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:57:277NoneTrying to instantiate unit #27160 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:57:277NoneTrying to instantiate unit #27145 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:57:295NoneTrying to instantiate unit #27160 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:57:295NoneTrying to instantiate unit #27145 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:57:313NoneTrying to instantiate unit #27160 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:57:313NoneTrying to instantiate unit #27145 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:57:331NoneTrying to instantiate unit #27160 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:57:331NoneTrying to instantiate unit #27145 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:57:348NoneTrying to instantiate unit #27160 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:57:348NoneTrying to instantiate unit #27145 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:57:363NoneOperation is not valid due to the current state of the object.

Amplitude.Mercury.Simulation.SimulationEvent+Event`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Amplitude.Mercury.Simulation.SimulationEvent.ISimulationEventInvoker.Invoke(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.SimulationEvent+Event`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Amplitude.Mercury.Simulation.SimulationEvent.ISimulationEventInvoker.Invoke(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.SimulationEvent`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Raise(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed:Raise(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

01:09:57:370NoneTrying to instantiate unit #27160 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:57:370NoneTrying to instantiate unit #27145 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:57:394NoneTrying to instantiate unit #27160 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:57:395NoneTrying to instantiate unit #27145 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:57:412NoneTrying to instantiate unit #27160 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:57:412NoneTrying to instantiate unit #27145 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:57:427NoneTrying to instantiate unit #27160 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:57:428NoneTrying to instantiate unit #27145 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:57:444NoneTrying to instantiate unit #27160 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:57:444NoneTrying to instantiate unit #27145 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:57:470NoneTrying to instantiate unit #27160 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:57:470NoneTrying to instantiate unit #27145 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:57:492NoneTrying to instantiate unit #27160 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:57:492NoneTrying to instantiate unit #27145 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:57:509NoneTrying to instantiate unit #27160 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:57:510NoneTrying to instantiate unit #27145 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:57:527NoneTrying to instantiate unit #27160 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:57:528NoneTrying to instantiate unit #27145 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:57:545NoneTrying to instantiate unit #27160 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:57:545NoneTrying to instantiate unit #27145 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:57:562NoneTrying to instantiate unit #27160 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:57:562NoneTrying to instantiate unit #27145 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:57:580NoneTrying to instantiate unit #27160 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:57:580NoneTrying to instantiate unit #27145 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:57:597NoneTrying to instantiate unit #27160 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:57:598NoneTrying to instantiate unit #27145 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:57:615NoneTrying to instantiate unit #27160 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:57:616NoneTrying to instantiate unit #27145 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:57:634NoneTrying to instantiate unit #27160 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:57:634NoneTrying to instantiate unit #27145 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:57:650NoneTrying to instantiate unit #27160 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:57:651NoneTrying to instantiate unit #27145 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:57:667NoneTrying to instantiate unit #27160 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:57:668NoneTrying to instantiate unit #27145 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:57:686NoneTrying to instantiate unit #27160 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:57:686NoneTrying to instantiate unit #27145 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:57:704NoneTrying to instantiate unit #27160 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:57:704NoneTrying to instantiate unit #27145 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:57:721NoneTrying to instantiate unit #27160 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:57:722NoneTrying to instantiate unit #27145 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:57:739NoneTrying to instantiate unit #27160 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:57:739NoneTrying to instantiate unit #27145 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:57:756NoneTrying to instantiate unit #27160 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:57:756NoneTrying to instantiate unit #27145 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:57:774NoneTrying to instantiate unit #27160 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:57:774NoneTrying to instantiate unit #27145 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:57:791NoneTrying to instantiate unit #27160 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:57:791NoneTrying to instantiate unit #27145 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:57:809NoneTrying to instantiate unit #27160 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:57:809NoneTrying to instantiate unit #27145 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:57:826NoneTrying to instantiate unit #27160 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:57:827NoneTrying to instantiate unit #27145 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:57:844NoneTrying to instantiate unit #27160 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:57:844NoneTrying to instantiate unit #27145 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:57:862NoneTrying to instantiate unit #27160 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:57:862NoneTrying to instantiate unit #27145 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:57:878NoneTrying to instantiate unit #27160 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:57:879NoneTrying to instantiate unit #27145 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:57:897NoneTrying to instantiate unit #27160 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:57:897NoneTrying to instantiate unit #27145 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:57:913NoneTrying to instantiate unit #27160 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:57:913NoneTrying to instantiate unit #27145 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:57:931NoneTrying to instantiate unit #27160 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:57:931NoneTrying to instantiate unit #27145 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:57:949NoneTrying to instantiate unit #27160 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:57:949NoneTrying to instantiate unit #27145 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:57:966NoneTrying to instantiate unit #27160 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:57:967NoneTrying to instantiate unit #27145 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:57:984NoneTrying to instantiate unit #27160 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:57:984NoneTrying to instantiate unit #27145 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:58:002NoneTrying to instantiate unit #27160 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:58:002NoneTrying to instantiate unit #27145 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:58:020NoneTrying to instantiate unit #27160 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:58:020NoneTrying to instantiate unit #27145 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:58:037NoneTrying to instantiate unit #27160 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:58:037NoneTrying to instantiate unit #27145 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:58:054NoneTrying to instantiate unit #27160 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:58:054NoneTrying to instantiate unit #27145 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:58:073NoneTrying to instantiate unit #27160 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:58:073NoneTrying to instantiate unit #27145 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:58:090NoneTrying to instantiate unit #27160 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:58:090NoneTrying to instantiate unit #27145 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:58:107NoneTrying to instantiate unit #27160 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:58:107NoneTrying to instantiate unit #27145 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:58:124NoneTrying to instantiate unit #27160 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:58:124NoneTrying to instantiate unit #27145 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:58:142NoneTrying to instantiate unit #27160 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:58:142NoneTrying to instantiate unit #27145 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:58:159NoneTrying to instantiate unit #27160 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:58:159NoneTrying to instantiate unit #27145 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:58:176NoneTrying to instantiate unit #27160 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:58:177NoneTrying to instantiate unit #27145 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:58:193NoneTrying to instantiate unit #27160 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:58:194NoneTrying to instantiate unit #27145 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:58:211NoneTrying to instantiate unit #27160 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:58:211NoneTrying to instantiate unit #27145 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:58:230NoneTrying to instantiate unit #27160 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:58:230NoneTrying to instantiate unit #27145 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:58:246NoneTrying to instantiate unit #27160 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:58:246NoneTrying to instantiate unit #27145 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:58:264NoneTrying to instantiate unit #27160 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:58:264NoneTrying to instantiate unit #27145 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:58:280NoneTrying to instantiate unit #27160 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:58:281NoneTrying to instantiate unit #27145 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:58:298NoneTrying to instantiate unit #27160 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:58:298NoneTrying to instantiate unit #27145 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:58:315NoneTrying to instantiate unit #27160 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:58:315NoneTrying to instantiate unit #27145 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:58:333NoneTrying to instantiate unit #27160 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:58:333NoneTrying to instantiate unit #27145 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:58:349NoneTrying to instantiate unit #27160 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:58:350NoneTrying to instantiate unit #27145 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:58:368NoneTrying to instantiate unit #27160 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:58:368NoneTrying to instantiate unit #27145 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:58:385NoneTrying to instantiate unit #27160 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:58:385NoneTrying to instantiate unit #27145 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:58:402NoneTrying to instantiate unit #27160 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:58:402NoneTrying to instantiate unit #27145 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:58:420NoneTrying to instantiate unit #27160 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:58:420NoneTrying to instantiate unit #27145 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:58:437NoneTrying to instantiate unit #27160 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:58:438NoneTrying to instantiate unit #27145 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:58:454NoneTrying to instantiate unit #27160 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:58:455NoneTrying to instantiate unit #27145 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:58:472NoneTrying to instantiate unit #27160 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:58:472NoneTrying to instantiate unit #27145 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:58:490NoneTrying to instantiate unit #27160 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:58:490NoneTrying to instantiate unit #27145 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:58:506NoneTrying to instantiate unit #27160 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:58:507NoneTrying to instantiate unit #27145 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:58:524NoneTrying to instantiate unit #27160 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:58:524NoneTrying to instantiate unit #27145 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:58:541NoneTrying to instantiate unit #27160 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:58:541NoneTrying to instantiate unit #27145 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:58:558NoneTrying to instantiate unit #27160 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:58:558NoneTrying to instantiate unit #27145 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:58:575NoneTrying to instantiate unit #27160 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:58:575NoneTrying to instantiate unit #27145 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:58:592NoneTrying to instantiate unit #27160 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:58:593NoneTrying to instantiate unit #27145 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:58:609NoneTrying to instantiate unit #27160 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:58:610NoneTrying to instantiate unit #27145 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:58:628NoneTrying to instantiate unit #27160 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:58:628NoneTrying to instantiate unit #27145 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:58:645NoneTrying to instantiate unit #27160 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:58:645NoneTrying to instantiate unit #27145 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:58:661NoneTrying to instantiate unit #27160 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:58:661NoneTrying to instantiate unit #27145 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:58:684NoneTrying to instantiate unit #27160 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:58:684NoneTrying to instantiate unit #27145 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:58:701NoneTrying to instantiate unit #27160 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:58:701NoneTrying to instantiate unit #27145 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:58:717NoneTrying to instantiate unit #27160 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:58:718NoneTrying to instantiate unit #27145 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:58:727NoneOperation is not valid due to the current state of the object.

Amplitude.Mercury.Simulation.SimulationEvent+Event`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Amplitude.Mercury.Simulation.SimulationEvent.ISimulationEventInvoker.Invoke(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.SimulationEvent+Event`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Amplitude.Mercury.Simulation.SimulationEvent.ISimulationEventInvoker.Invoke(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.SimulationEvent`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Raise(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed:Raise(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

01:09:58:734NoneTrying to instantiate unit #27160 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:58:734NoneTrying to instantiate unit #27145 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:58:736NoneOperation is not valid due to the current state of the object.

Amplitude.Mercury.Simulation.SimulationEvent+Event`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Amplitude.Mercury.Simulation.SimulationEvent.ISimulationEventInvoker.Invoke(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.SimulationEvent+Event`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Amplitude.Mercury.Simulation.SimulationEvent.ISimulationEventInvoker.Invoke(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.SimulationEvent`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Raise(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed:Raise(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

01:09:58:751NoneTrying to instantiate unit #27160 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:58:751NoneTrying to instantiate unit #27145 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:58:768NoneTrying to instantiate unit #27160 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:58:768NoneTrying to instantiate unit #27145 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:58:786NoneTrying to instantiate unit #27160 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:58:786NoneTrying to instantiate unit #27145 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:58:802NoneTrying to instantiate unit #27160 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:58:803NoneTrying to instantiate unit #27145 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:58:820NoneTrying to instantiate unit #27160 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:58:820NoneTrying to instantiate unit #27145 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:58:838NoneTrying to instantiate unit #27160 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:58:838NoneTrying to instantiate unit #27145 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:58:855NoneTrying to instantiate unit #27160 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:58:855NoneTrying to instantiate unit #27145 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:58:872NoneTrying to instantiate unit #27160 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:58:873NoneTrying to instantiate unit #27145 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:58:890NoneTrying to instantiate unit #27160 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:58:890NoneTrying to instantiate unit #27145 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:58:906NoneTrying to instantiate unit #27160 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:58:906NoneTrying to instantiate unit #27145 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:58:923NoneTrying to instantiate unit #27160 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:58:923NoneTrying to instantiate unit #27145 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:58:940NoneTrying to instantiate unit #27160 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:58:940NoneTrying to instantiate unit #27145 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:58:959NoneTrying to instantiate unit #27160 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:58:960NoneTrying to instantiate unit #27145 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:58:962NoneTutorialWindow.SpecificUpdate: TopTutorialElementIndex is invalid while window' Status is Activating.

Amplitude.Mercury.UI.TutorialWindow:SpecificUpdate()

01:09:58:976NoneTrying to instantiate unit #27160 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:58:976NoneTrying to instantiate unit #27145 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:58:994NoneTrying to instantiate unit #27160 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:58:994NoneTrying to instantiate unit #27145 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:59:010NoneTrying to instantiate unit #27160 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:59:011NoneTrying to instantiate unit #27145 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:59:029NoneTrying to instantiate unit #27160 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:59:029NoneTrying to instantiate unit #27145 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:59:045NoneTrying to instantiate unit #27160 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:59:045NoneTrying to instantiate unit #27145 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:59:069NoneTrying to instantiate unit #27160 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:59:069NoneTrying to instantiate unit #27145 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:59:086NoneTrying to instantiate unit #27160 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:59:086NoneTrying to instantiate unit #27145 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:59:102NoneTrying to instantiate unit #27160 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:59:102NoneTrying to instantiate unit #27145 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:59:119NoneTrying to instantiate unit #27160 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:59:119NoneTrying to instantiate unit #27145 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:59:136NoneTrying to instantiate unit #27160 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:59:136NoneTrying to instantiate unit #27145 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:59:152NoneTrying to instantiate unit #27160 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:59:153NoneTrying to instantiate unit #27145 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:59:172NoneTrying to instantiate unit #27160 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:59:172NoneTrying to instantiate unit #27145 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:59:189NoneTrying to instantiate unit #27160 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:59:190NoneTrying to instantiate unit #27145 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:59:209NoneTrying to instantiate unit #27160 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:59:209NoneTrying to instantiate unit #27145 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:59:225NoneTrying to instantiate unit #27160 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:59:225NoneTrying to instantiate unit #27145 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:59:242NoneTrying to instantiate unit #27160 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:59:242NoneTrying to instantiate unit #27145 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:59:258NoneTrying to instantiate unit #27160 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:59:259NoneTrying to instantiate unit #27145 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:59:276NoneTrying to instantiate unit #27160 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:59:276NoneTrying to instantiate unit #27145 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:59:292NoneTrying to instantiate unit #27160 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:59:292NoneTrying to instantiate unit #27145 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:59:309NoneTrying to instantiate unit #27160 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:59:309NoneTrying to instantiate unit #27145 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:59:323NoneOperation is not valid due to the current state of the object.

Amplitude.Mercury.Simulation.SimulationEvent+Event`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Amplitude.Mercury.Simulation.SimulationEvent.ISimulationEventInvoker.Invoke(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.SimulationEvent+Event`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Amplitude.Mercury.Simulation.SimulationEvent.ISimulationEventInvoker.Invoke(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.SimulationEvent`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Raise(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed:Raise(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

01:09:59:326NoneTrying to instantiate unit #27160 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:59:326NoneTrying to instantiate unit #27145 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:59:344NoneTrying to instantiate unit #27160 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:59:344NoneTrying to instantiate unit #27145 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:59:361NoneTrying to instantiate unit #27160 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:59:361NoneTrying to instantiate unit #27145 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:59:378NoneTrying to instantiate unit #27160 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:59:378NoneTrying to instantiate unit #27145 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:59:397NoneTrying to instantiate unit #27160 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:59:397NoneTrying to instantiate unit #27145 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:59:414NoneTrying to instantiate unit #27160 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:59:414NoneTrying to instantiate unit #27145 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:59:431NoneTrying to instantiate unit #27160 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:59:431NoneTrying to instantiate unit #27145 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:59:447NoneTrying to instantiate unit #27160 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:59:447NoneTrying to instantiate unit #27145 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:59:465NoneTrying to instantiate unit #27160 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:59:466NoneTrying to instantiate unit #27145 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:59:483NoneTrying to instantiate unit #27160 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:59:483NoneTrying to instantiate unit #27145 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:59:501NoneTrying to instantiate unit #27160 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:59:501NoneTrying to instantiate unit #27145 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:59:517NoneTrying to instantiate unit #27160 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:59:518NoneTrying to instantiate unit #27145 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:59:536NoneTrying to instantiate unit #27160 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:59:536NoneTrying to instantiate unit #27145 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:59:552NoneTrying to instantiate unit #27160 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:59:552NoneTrying to instantiate unit #27145 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:59:576NoneTrying to instantiate unit #27160 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:59:576NoneTrying to instantiate unit #27145 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:59:593NoneTrying to instantiate unit #27160 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:59:593NoneTrying to instantiate unit #27145 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:59:610NoneTrying to instantiate unit #27160 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:59:610NoneTrying to instantiate unit #27145 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:59:627NoneTrying to instantiate unit #27160 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:59:627NoneTrying to instantiate unit #27145 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:59:644NoneTrying to instantiate unit #27160 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:59:644NoneTrying to instantiate unit #27145 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:59:661NoneTrying to instantiate unit #27160 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:59:662NoneTrying to instantiate unit #27145 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:59:679NoneTrying to instantiate unit #27160 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:59:679NoneTrying to instantiate unit #27145 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:59:697NoneTrying to instantiate unit #27160 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:59:698NoneTrying to instantiate unit #27145 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:59:714NoneTrying to instantiate unit #27160 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:59:714NoneTrying to instantiate unit #27145 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:59:732NoneTrying to instantiate unit #27160 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:59:732NoneTrying to instantiate unit #27145 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:59:749NoneTrying to instantiate unit #27160 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:59:749NoneTrying to instantiate unit #27145 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:59:766NoneTrying to instantiate unit #27160 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:59:766NoneTrying to instantiate unit #27145 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:59:783NoneTrying to instantiate unit #27160 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:59:783NoneTrying to instantiate unit #27145 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:59:801NoneTrying to instantiate unit #27160 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:59:801NoneTrying to instantiate unit #27145 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:59:818NoneTrying to instantiate unit #27160 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:59:818NoneTrying to instantiate unit #27145 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:59:835NoneTrying to instantiate unit #27160 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:59:835NoneTrying to instantiate unit #27145 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:59:851NoneTrying to instantiate unit #27160 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:59:851NoneTrying to instantiate unit #27145 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:59:869NoneTrying to instantiate unit #27160 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:59:869NoneTrying to instantiate unit #27145 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:59:874NoneOperation is not valid due to the current state of the object.

Amplitude.Mercury.Simulation.SimulationEvent+Event`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Amplitude.Mercury.Simulation.SimulationEvent.ISimulationEventInvoker.Invoke(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.SimulationEvent+Event`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Amplitude.Mercury.Simulation.SimulationEvent.ISimulationEventInvoker.Invoke(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.SimulationEvent`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Raise(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed:Raise(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

01:09:59:885NoneOperation is not valid due to the current state of the object.

Amplitude.Mercury.Simulation.SimulationEvent+Event`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Amplitude.Mercury.Simulation.SimulationEvent.ISimulationEventInvoker.Invoke(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.SimulationEvent+Event`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Amplitude.Mercury.Simulation.SimulationEvent.ISimulationEventInvoker.Invoke(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.SimulationEvent`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Raise(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed:Raise(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

01:09:59:886NoneTrying to instantiate unit #27160 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:59:886NoneTrying to instantiate unit #27145 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:59:904NoneTrying to instantiate unit #27160 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:59:905NoneTrying to instantiate unit #27145 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:59:920NoneTrying to instantiate unit #27160 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:59:921NoneTrying to instantiate unit #27145 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:59:938NoneTrying to instantiate unit #27160 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:59:938NoneTrying to instantiate unit #27145 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:59:947NoneIndex was outside the bounds of the array.

Amplitude.Framework.Simulation.SimulationEntityRepository:GetEntity(System.Reflection.RuntimeParameterInfo)
Amplitude.Framework.Simulation.SimulationEntityRepository:GetEntity(System.Reflection.RuntimeParameterInfo)
Amplitude.Framework.Simulation.ReferenceCollection`1[[Amplitude.Mercury.Simulation.Unit, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:get_Item(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.GameSnapshot:SynchronizeArmyInfo(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.GameSnapshot:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.Snapshot`1[[Amplitude.Mercury.Interop.GameSnapshot+Data, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.Snapshots:Synchronize()
Amplitude.Mercury.Sandbox.Sandbox:Synchronize()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

01:09:59:954NoneTrying to instantiate unit #27160 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:59:955NoneTrying to instantiate unit #27145 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:59:972NoneTrying to instantiate unit #27160 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:59:972NoneTrying to instantiate unit #27145 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:59:989NoneTrying to instantiate unit #27160 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:59:989NoneTrying to instantiate unit #27145 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:10:00:007NoneTrying to instantiate unit #27160 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:10:00:008NoneTrying to instantiate unit #27145 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:10:00:024NoneTrying to instantiate unit #27160 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:10:00:024NoneTrying to instantiate unit #27145 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:10:00:045NoneTrying to instantiate unit #27160 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:10:00:046NoneTrying to instantiate unit #27145 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:10:00:063NoneTrying to instantiate unit #27160 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:10:00:063NoneTrying to instantiate unit #27145 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:10:00:080NoneTrying to instantiate unit #27160 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:10:00:080NoneTrying to instantiate unit #27145 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:10:00:096NoneTrying to instantiate unit #27160 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:10:00:097NoneTrying to instantiate unit #27145 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:10:00:114NoneTrying to instantiate unit #27160 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:10:00:114NoneTrying to instantiate unit #27145 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:10:00:129NoneTrying to instantiate unit #27160 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:10:00:129NoneTrying to instantiate unit #27145 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:10:00:147NoneTrying to instantiate unit #27160 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:10:00:148NoneTrying to instantiate unit #27145 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:10:00:163NoneTrying to instantiate unit #27160 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:10:00:163NoneTrying to instantiate unit #27145 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:10:00:181NoneTrying to instantiate unit #27160 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:10:00:182NoneTrying to instantiate unit #27145 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:10:00:197NoneTrying to instantiate unit #27160 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:10:00:198NoneTrying to instantiate unit #27145 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:10:00:215NoneTrying to instantiate unit #27160 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:10:00:215NoneTrying to instantiate unit #27145 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:10:00:232NoneTrying to instantiate unit #27160 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:10:00:232NoneTrying to instantiate unit #27145 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:10:00:250NoneTrying to instantiate unit #27160 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:10:00:251NoneTrying to instantiate unit #27145 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:10:00:267NoneTrying to instantiate unit #27160 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:10:00:268NoneTrying to instantiate unit #27145 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:10:00:285NoneTrying to instantiate unit #27160 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:10:00:286NoneTrying to instantiate unit #27145 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:10:00:304NoneTrying to instantiate unit #27160 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:10:00:304NoneTrying to instantiate unit #27145 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:10:00:321NoneTrying to instantiate unit #27160 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:10:00:321NoneTrying to instantiate unit #27145 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:10:00:336NoneTrying to instantiate unit #27160 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:10:00:337NoneTrying to instantiate unit #27145 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:10:00:355NoneTrying to instantiate unit #27160 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:10:00:356NoneTrying to instantiate unit #27145 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:10:00:373NoneTrying to instantiate unit #27160 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:10:00:373NoneTrying to instantiate unit #27145 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:10:00:390NoneTrying to instantiate unit #27160 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:10:00:391NoneTrying to instantiate unit #27145 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:10:00:408NoneTrying to instantiate unit #27160 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:10:00:408NoneTrying to instantiate unit #27145 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:10:00:426NoneTrying to instantiate unit #27160 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:10:00:426NoneTrying to instantiate unit #27145 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:10:00:443NoneTrying to instantiate unit #27160 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:10:00:443NoneTrying to instantiate unit #27145 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:10:00:461NoneTrying to instantiate unit #27160 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:10:00:461NoneTrying to instantiate unit #27145 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:10:00:477NoneTrying to instantiate unit #27160 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:10:00:477NoneTrying to instantiate unit #27145 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:10:00:495NoneTrying to instantiate unit #27160 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:10:00:495NoneTrying to instantiate unit #27145 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:10:00:512NoneTrying to instantiate unit #27160 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:10:00:512NoneTrying to instantiate unit #27145 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:10:00:530NoneTrying to instantiate unit #27160 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:10:00:531NoneTrying to instantiate unit #27145 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:10:00:547NoneTrying to instantiate unit #27160 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:10:00:547NoneTrying to instantiate unit #27145 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:10:00:565NoneTrying to instantiate unit #27160 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:10:00:565NoneTrying to instantiate unit #27145 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:10:00:581NoneTrying to instantiate unit #27160 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:10:00:582NoneTrying to instantiate unit #27145 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:10:00:599NoneTrying to instantiate unit #27160 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:10:00:600NoneTrying to instantiate unit #27145 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:10:00:616NoneTrying to instantiate unit #27160 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:10:00:617NoneTrying to instantiate unit #27145 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:10:00:635NoneTrying to instantiate unit #27160 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:10:00:635NoneTrying to instantiate unit #27145 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:10:00:652NoneTrying to instantiate unit #27160 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:10:00:652NoneTrying to instantiate unit #27145 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:10:00:670NoneTrying to instantiate unit #27160 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:10:00:670NoneTrying to instantiate unit #27145 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:10:00:686NoneTrying to instantiate unit #27160 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:10:00:686NoneTrying to instantiate unit #27145 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:10:00:704NoneTrying to instantiate unit #27160 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:10:00:704NoneTrying to instantiate unit #27145 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:10:00:721NoneTrying to instantiate unit #27160 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:10:00:721NoneTrying to instantiate unit #27145 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:10:00:739NoneTrying to instantiate unit #27160 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:10:00:739NoneTrying to instantiate unit #27145 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:10:00:764NoneTrying to instantiate unit #27160 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:10:00:765NoneTrying to instantiate unit #27145 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:10:00:779NoneTrying to instantiate unit #27160 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:10:00:780NoneTrying to instantiate unit #27145 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:10:00:797NoneTrying to instantiate unit #27160 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:10:00:797NoneTrying to instantiate unit #27145 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:10:00:813NoneTrying to instantiate unit #27160 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:10:00:813NoneTrying to instantiate unit #27145 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:10:00:830NoneTrying to instantiate unit #27160 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:10:00:830NoneTrying to instantiate unit #27145 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:10:00:847NoneTrying to instantiate unit #27160 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:10:00:847NoneTrying to instantiate unit #27145 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:10:00:863NoneTrying to instantiate unit #27160 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:10:00:863NoneTrying to instantiate unit #27145 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:10:00:880NoneTrying to instantiate unit #27160 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:10:00:880NoneTrying to instantiate unit #27145 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:10:00:897NoneTrying to instantiate unit #27160 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:10:00:898NoneOperation is not valid due to the current state of the object.

Amplitude.Mercury.Simulation.SimulationEvent+Event`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Amplitude.Mercury.Simulation.SimulationEvent.ISimulationEventInvoker.Invoke(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.SimulationEvent+Event`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Amplitude.Mercury.Simulation.SimulationEvent.ISimulationEventInvoker.Invoke(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.SimulationEvent`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Raise(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed:Raise(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

01:10:00:898NoneTrying to instantiate unit #27145 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:10:00:913NoneTrying to instantiate unit #27160 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:10:00:913NoneTrying to instantiate unit #27145 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:10:00:932NoneTrying to instantiate unit #27160 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:10:00:932NoneTrying to instantiate unit #27145 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:10:00:949NoneTrying to instantiate unit #27160 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:10:00:949NoneTrying to instantiate unit #27145 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:10:00:950NoneIndex was outside the bounds of the array.

Amplitude.Framework.Simulation.SimulationEntityRepository:GetEntity(System.Reflection.RuntimeParameterInfo)
Amplitude.Framework.Simulation.SimulationEntityRepository:GetEntity(System.Reflection.RuntimeParameterInfo)
Amplitude.Framework.Simulation.ReferenceCollection`1[[Amplitude.Mercury.Simulation.Unit, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:get_Item(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.GameSnapshot:SynchronizeArmyInfo(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.GameSnapshot:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.Snapshot`1[[Amplitude.Mercury.Interop.GameSnapshot+Data, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.Snapshots:Synchronize()
Amplitude.Mercury.Sandbox.Sandbox:Synchronize()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

01:10:00:966NoneTrying to instantiate unit #27160 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:10:00:966NoneTrying to instantiate unit #27145 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:10:00:982NoneTrying to instantiate unit #27160 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:10:00:982NoneTrying to instantiate unit #27145 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:10:01:000NoneTrying to instantiate unit #27160 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:10:01:000NoneTrying to instantiate unit #27145 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:10:01:017NoneTrying to instantiate unit #27160 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:10:01:018NoneTrying to instantiate unit #27145 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:10:01:035NoneTrying to instantiate unit #27160 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:10:01:035NoneTrying to instantiate unit #27145 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:10:01:052NoneTrying to instantiate unit #27160 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:10:01:053NoneTrying to instantiate unit #27145 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:10:01:070NoneTrying to instantiate unit #27160 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:10:01:070NoneTrying to instantiate unit #27145 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:10:01:087NoneTrying to instantiate unit #27160 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:10:01:087NoneTrying to instantiate unit #27145 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:10:01:105NoneTrying to instantiate unit #27160 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:10:01:105NoneTrying to instantiate unit #27145 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:10:01:121NoneTrying to instantiate unit #27160 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:10:01:121NoneTrying to instantiate unit #27145 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:10:01:139NoneTrying to instantiate unit #27160 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:10:01:140NoneTrying to instantiate unit #27145 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:10:01:157NoneTrying to instantiate unit #27160 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:10:01:158NoneTrying to instantiate unit #27145 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:10:01:174NoneTrying to instantiate unit #27160 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:10:01:174NoneTrying to instantiate unit #27145 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:10:01:191NoneTrying to instantiate unit #27160 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:10:01:191NoneTrying to instantiate unit #27145 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:10:01:208NoneTrying to instantiate unit #27160 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:10:01:209NoneTrying to instantiate unit #27145 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:10:01:225NoneTrying to instantiate unit #27160 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:10:01:225NoneTrying to instantiate unit #27145 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:10:01:243NoneTrying to instantiate unit #27160 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:10:01:243NoneTrying to instantiate unit #27145 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:10:01:260NoneTrying to instantiate unit #27160 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:10:01:260NoneTrying to instantiate unit #27145 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:10:01:279NoneTrying to instantiate unit #27160 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:10:01:279NoneTrying to instantiate unit #27145 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:10:01:295NoneTrying to instantiate unit #27160 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:10:01:296NoneTrying to instantiate unit #27145 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:10:01:314NoneOperation is not valid due to the current state of the object.

Amplitude.Mercury.Simulation.SimulationEvent+Event`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Amplitude.Mercury.Simulation.SimulationEvent.ISimulationEventInvoker.Invoke(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.SimulationEvent+Event`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Amplitude.Mercury.Simulation.SimulationEvent.ISimulationEventInvoker.Invoke(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.SimulationEvent`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Raise(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed:Raise(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

01:10:01:314NoneTrying to instantiate unit #27160 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:10:01:314NoneTrying to instantiate unit #27145 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:10:01:324NoneOperation is not valid due to the current state of the object.

Amplitude.Mercury.Simulation.SimulationEvent+Event`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Amplitude.Mercury.Simulation.SimulationEvent.ISimulationEventInvoker.Invoke(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.SimulationEvent+Event`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Amplitude.Mercury.Simulation.SimulationEvent.ISimulationEventInvoker.Invoke(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.SimulationEvent`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Raise(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed:Raise(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

01:10:01:330NoneTrying to instantiate unit #27160 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:10:01:330NoneTrying to instantiate unit #27145 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:10:01:348NoneTrying to instantiate unit #27160 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:10:01:349NoneTrying to instantiate unit #27145 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:10:01:352NoneIndex was outside the bounds of the array.

Amplitude.Framework.Simulation.SimulationEntityRepository:GetEntity(System.Reflection.RuntimeParameterInfo)
Amplitude.Framework.Simulation.SimulationEntityRepository:GetEntity(System.Reflection.RuntimeParameterInfo)
Amplitude.Framework.Simulation.ReferenceCollection`1[[Amplitude.Mercury.Simulation.Unit, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:get_Item(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.GameSnapshot:SynchronizeArmyInfo(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.GameSnapshot:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.Snapshot`1[[Amplitude.Mercury.Interop.GameSnapshot+Data, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Interop.Snapshots:Synchronize()
Amplitude.Mercury.Sandbox.Sandbox:Synchronize()
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

01:10:01:366NoneTrying to instantiate unit #27160 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:10:01:366NoneTrying to instantiate unit #27145 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:10:01:383NoneTrying to instantiate unit #27160 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:10:01:383NoneTrying to instantiate unit #27145 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:10:01:400NoneTrying to instantiate unit #27160 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:10:01:401NoneTrying to instantiate unit #27145 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:10:01:418NoneTrying to instantiate unit #27160 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:10:01:418NoneTrying to instantiate unit #27145 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:10:01:435NoneTrying to instantiate unit #27160 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:10:01:435NoneTrying to instantiate unit #27145 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:10:01:453NoneTrying to instantiate unit #27160 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:10:01:453NoneTrying to instantiate unit #27145 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:10:01:470NoneTrying to instantiate unit #27160 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:10:01:470NoneTrying to instantiate unit #27145 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:10:01:487NoneTrying to instantiate unit #27160 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:10:01:488NoneTrying to instantiate unit #27145 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:10:01:505NoneTrying to instantiate unit #27160 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:10:01:505NoneTrying to instantiate unit #27145 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:10:01:523NoneTrying to instantiate unit #27160 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:10:01:523NoneTrying to instantiate unit #27145 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:10:01:540NoneTrying to instantiate unit #27160 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:10:01:540NoneTrying to instantiate unit #27145 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:10:01:558NoneTrying to instantiate unit #27160 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:10:01:559NoneTrying to instantiate unit #27145 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:10:01:575NoneTrying to instantiate unit #27160 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:10:01:576NoneTrying to instantiate unit #27145 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:10:01:591NoneTrying to instantiate unit #27160 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

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